diff --git a/src/binding/CMakeLists.txt b/src/binding/CMakeLists.txt index 922d77c..acb882a 100644 --- a/src/binding/CMakeLists.txt +++ b/src/binding/CMakeLists.txt @@ -24,7 +24,7 @@ add_library(pwbinding target_include_directories( pwbinding PRIVATE - ${CMAKE_SOURCE_DIR}/src/deps/lua-5.4.2/src + ${CMAKE_SOURCE_DIR}/src/deps/lua-5.4.6/src ${CMAKE_SOURCE_DIR}/src/deps/sol2-3.2.3/single/include PUBLIC include diff --git a/src/binding/src/script_scene.cpp b/src/binding/src/script_scene.cpp index 0c90f26..bd098b8 100644 --- a/src/binding/src/script_scene.cpp +++ b/src/binding/src/script_scene.cpp @@ -18,8 +18,8 @@ void register_scene_function(sol::state&,sol::table &ns) ns.new_usertype("scene", sol::call_constructor,sol::constructors() - ,"count_all_entities",sol::readonly_property(&scene::count_all_enties) - ,"count_alive_entities",sol::readonly_property(&scene::count_alive_enties) + // ,"count_all_entities",sol::readonly_property(&scene::count_all_enties) + // ,"count_alive_entities",sol::readonly_property(&scene::count_alive_enties) ); diff --git a/src/deps/CMakeLists.txt b/src/deps/CMakeLists.txt index dd84fd6..2034474 100644 --- a/src/deps/CMakeLists.txt +++ b/src/deps/CMakeLists.txt @@ -5,7 +5,7 @@ set(GLFW_BUILD_DOCS OFF CACHE BOOL "Build the GLFW documentation" FORCE) set(GLFW_INSTALL OFF CACHE BOOL "Generate installation target" FORCE) -add_subdirectory(glfw-3.3.5) -add_subdirectory(lua-5.4.2) +add_subdirectory(glfw-3.3.8) +add_subdirectory(lua-5.4.6) add_subdirectory(glad) diff --git a/src/deps/entt-3.12.2/.clang-format b/src/deps/entt-3.12.2/.clang-format new file mode 100644 index 0000000..16d60ef --- /dev/null +++ b/src/deps/entt-3.12.2/.clang-format @@ -0,0 +1,41 @@ +BasedOnStyle: llvm +--- +AccessModifierOffset: -4 +AlignEscapedNewlines: DontAlign +AllowShortBlocksOnASingleLine: Empty +AllowShortEnumsOnASingleLine: true +AllowShortFunctionsOnASingleLine: Empty +AllowShortIfStatementsOnASingleLine: WithoutElse +AllowShortLoopsOnASingleLine: true +AlwaysBreakTemplateDeclarations: Yes +BreakBeforeBinaryOperators: NonAssignment +BreakBeforeTernaryOperators: true +ColumnLimit: 0 +DerivePointerAlignment: false +IncludeCategories: + - Regex: '<[[:alnum:]_]+>' + Priority: 1 + - Regex: '<(gtest|gmock)/' + Priority: 2 + - Regex: '<[[:alnum:]_./]+>' + Priority: 3 + - Regex: ' +[![Build Status](https://github.com/skypjack/entt/workflows/build/badge.svg)](https://github.com/skypjack/entt/actions) +[![Coverage](https://codecov.io/gh/skypjack/entt/branch/master/graph/badge.svg)](https://codecov.io/gh/skypjack/entt) +[![Try online](https://img.shields.io/badge/try-online-brightgreen)](https://godbolt.org/z/zxW73f) +[![Vcpkg port](https://img.shields.io/vcpkg/v/entt)](https://vcpkg.link/ports/entt) +[![Documentation](https://img.shields.io/badge/docs-doxygen-blue)](https://skypjack.github.io/entt/) +[![Gitter chat](https://badges.gitter.im/skypjack/entt.png)](https://gitter.im/skypjack/entt) +[![Discord channel](https://img.shields.io/discord/707607951396962417?logo=discord)](https://discord.gg/5BjPWBd) +[![Donate](https://img.shields.io/badge/donate-paypal-blue.svg)](https://www.paypal.me/skypjack) + +> `EnTT` has been a dream so far, we haven't found a single bug to date and it's +> super easy to work with +> +> -- Every EnTT User Ever + +`EnTT` is a header-only, tiny and easy to use library for game programming and +much more written in **modern C++**.
+[Among others](https://github.com/skypjack/entt/wiki/EnTT-in-Action), it's used +in [**Minecraft**](https://minecraft.net/en-us/attribution/) by Mojang, the +[**ArcGIS Runtime SDKs**](https://developers.arcgis.com/arcgis-runtime/) by Esri +and the amazing [**Ragdoll**](https://ragdolldynamics.com/).
+If you don't see your project in the list, please open an issue, submit a PR or +add the [#entt](https://github.com/topics/entt) tag to your _topics_! :+1: + +--- + +Do you want to **keep up with changes** or do you have a **question** that +doesn't require you to open an issue?
+Join the [gitter channel](https://gitter.im/skypjack/entt) and the +[discord server](https://discord.gg/5BjPWBd), meet other users like you. The +more we are, the better for everyone.
+Don't forget to check the +[FAQs](https://github.com/skypjack/entt/wiki/Frequently-Asked-Questions) and the +[wiki](https://github.com/skypjack/entt/wiki) too. Your answers may already be +there. + +Do you want to support `EnTT`? Consider becoming a +[**sponsor**](https://github.com/users/skypjack/sponsorship). +Many thanks to [these people](https://skypjack.github.io/sponsorship/) and +**special** thanks to: + +[![mojang](https://user-images.githubusercontent.com/1812216/106253145-67ca1980-6217-11eb-9c0b-d93561b37098.png)](https://mojang.com) +[![imgly](https://user-images.githubusercontent.com/1812216/106253726-271ed000-6218-11eb-98e0-c9c681925770.png)](https://img.ly/) + +# Table of Contents + +* [Introduction](#introduction) + * [Code Example](#code-example) + * [Motivation](#motivation) + * [Performance](#performance) +* [Integration](#integration) + * [Requirements](#requirements) + * [CMake](#cmake) + * [Natvis support](#natvis-support) + * [Packaging Tools](#packaging-tools) + * [pkg-config](#pkg-config) +* [Documentation](#documentation) +* [Tests](#tests) +* [EnTT in Action](#entt-in-action) +* [Contributors](#contributors) +* [License](#license) + + +# Introduction + +The entity-component-system (also known as _ECS_) is an architectural pattern +used mostly in game development. For further details: + +* [Entity Systems Wiki](http://entity-systems.wikidot.com/) +* [Evolve Your Hierarchy](http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/) +* [ECS on Wikipedia](https://en.wikipedia.org/wiki/Entity%E2%80%93component%E2%80%93system) + +This project started off as a pure entity-component system. Over time the +codebase has grown as more and more classes and functionalities were added.
+Here is a brief, yet incomplete list of what it offers today: + +* Built-in **RTTI system** mostly similar to the standard one. +* A `constexpr` utility for human-readable **resource names**. +* Minimal **configuration system** built using the monostate pattern. +* Incredibly fast **entity-component system** with its own _pay for what you + use_ policy, unconstrained component types with optional pointer stability and + hooks for storage customization. +* Views and groups to iterate entities and components and allow different access + patterns, from **perfect SoA** to fully random. +* A lot of **facilities** built on top of the entity-component system to help + the users and avoid reinventing the wheel. +* General purpose **execution graph builder** for optimal scheduling. +* The smallest and most basic implementation of a **service locator** ever seen. +* A built-in, non-intrusive and macro-free runtime **reflection system**. +* **Static polymorphism** made simple and within everyone's reach. +* A few homemade containers, like a sparse set based **hash map**. +* A **cooperative scheduler** for processes of any type. +* All that is needed for **resource management** (cache, loaders, handles). +* Delegates, **signal handlers** and a tiny event dispatcher. +* A general purpose **event emitter** as a CRTP idiom based class template. +* And **much more**! Check out the + [**wiki**](https://github.com/skypjack/entt/wiki). + +Consider this list a work in progress as well as the project. The whole API is +fully documented in-code for those who are brave enough to read it.
+Please, do note that all tools are also DLL-friendly now and run smoothly across +boundaries. + +One thing known to most is that `EnTT` is also used in **Minecraft**.
+Given that the game is available literally everywhere, I can confidently say +that the library has been sufficiently tested on every platform that can come to +mind. + +## Code Example + +```cpp +#include + +struct position { + float x; + float y; +}; + +struct velocity { + float dx; + float dy; +}; + +void update(entt::registry ®istry) { + auto view = registry.view(); + + // use a callback + view.each([](const auto &pos, auto &vel) { /* ... */ }); + + // use an extended callback + view.each([](const auto entity, const auto &pos, auto &vel) { /* ... */ }); + + // use a range-for + for(auto [entity, pos, vel]: view.each()) { + // ... + } + + // use forward iterators and get only the components of interest + for(auto entity: view) { + auto &vel = view.get(entity); + // ... + } +} + +int main() { + entt::registry registry; + + for(auto i = 0u; i < 10u; ++i) { + const auto entity = registry.create(); + registry.emplace(entity, i * 1.f, i * 1.f); + if(i % 2 == 0) { registry.emplace(entity, i * .1f, i * .1f); } + } + + update(registry); +} +``` + +## Motivation + +I started developing `EnTT` for the _wrong_ reason: my goal was to design an +entity-component system to beat another well known open source library both in +terms of performance and possibly memory usage.
+In the end, I did it, but it wasn't very satisfying. Actually it wasn't +satisfying at all. The fastest and nothing more, fairly little indeed. When I +realized it, I tried hard to keep intact the great performance of `EnTT` and to +add all the features I wanted to see in *my own library* at the same time. + +Nowadays, `EnTT` is finally what I was looking for: still faster than its +_competitors_, lower memory usage in the average case, a really good API and an +amazing set of features. And even more, of course. + +## Performance + +The proposed entity-component system is incredibly fast to iterate entities and +components, this is a fact. Some compilers make a lot of optimizations because +of how `EnTT` works, some others aren't that good. In general, if we consider +real world cases, `EnTT` is somewhere between a bit and much faster than many of +the other solutions around, although I couldn't check them all for obvious +reasons. + +If you are interested, you can compile the `benchmark` test in release mode (to +enable compiler optimizations, otherwise it would make little sense) by setting +the `ENTT_BUILD_BENCHMARK` option of `CMake` to `ON`, then evaluate yourself +whether you're satisfied with the results or not. + +Honestly I got tired of updating the README file whenever there is an +improvement.
+There are already a lot of projects out there that use `EnTT` as a basis for +comparison (this should already tell you a lot). Many of these benchmarks are +completely wrong, many others are simply incomplete, good at omitting some +information and using the wrong function to compare a given feature. Certainly +there are also good ones but they age quickly if nobody updates them, especially +when the library they are dealing with is actively developed. + +The choice to use `EnTT` should be based on its carefully designed API, its +set of features and the general performance, **not** because some single +benchmark shows it to be the fastest tool available. + +In the future I'll likely try to get even better performance while still adding +new features, mainly for fun.
+If you want to contribute and/or have suggestions, feel free to make a PR or +open an issue to discuss your idea. + +# Integration + +`EnTT` is a header-only library. This means that including the `entt.hpp` header +is enough to include the library as a whole and use it. For those who are +interested only in the entity-component system, consider to include the sole +`entity/registry.hpp` header instead.
+It's a matter of adding the following line to the top of a file: + +```cpp +#include +``` + +Use the line below to include only the entity-component system instead: + +```cpp +#include +``` + +Then pass the proper `-I` argument to the compiler to add the `src` directory to +the include paths. + +## Requirements + +To be able to use `EnTT`, users must provide a full-featured compiler that +supports at least C++17.
+The requirements below are mandatory to compile the tests and to extract the +documentation: + +* `CMake` version 3.7 or later. +* `Doxygen` version 1.8 or later. + +Alternatively, [Bazel](https://bazel.build) is also supported as a build system +(credits to [zaucy](https://github.com/zaucy) who offered to maintain it).
+In the documentation below I'll still refer to `CMake`, this being the official +build system of the library. + +## CMake + +To use `EnTT` from a `CMake` project, just link an existing target to the +`EnTT::EnTT` alias.
+The library offers everything you need for locating (as in `find_package`), +embedding (as in `add_subdirectory`), fetching (as in `FetchContent`) or using +it in many of the ways that you can think of and that involve `CMake`.
+Covering all possible cases would require a treaty and not a simple README file, +but I'm confident that anyone reading this section also knows what it's about +and can use `EnTT` from a `CMake` project without problems. + +## Natvis support + +When using `CMake`, just enable the option `ENTT_INCLUDE_NATVIS` and enjoy +it.
+Otherwise, most of the tools are covered via Natvis and all files can be found +in the `natvis` directory, divided by module.
+If you spot errors or have suggestions, any contribution is welcome! + +## Packaging Tools + +`EnTT` is available for some of the most known packaging tools. In particular: + +* [`Conan`](https://github.com/conan-io/conan-center-index), the C/C++ Package + Manager for Developers. + +* [`vcpkg`](https://github.com/Microsoft/vcpkg), Microsoft VC++ Packaging + Tool.
+ You can download and install `EnTT` in just a few simple steps: + + ``` + $ git clone https://github.com/Microsoft/vcpkg.git + $ cd vcpkg + $ ./bootstrap-vcpkg.sh + $ ./vcpkg integrate install + $ vcpkg install entt + ``` + + Or you can use the `experimental` feature to test the latest changes: + + ``` + vcpkg install entt[experimental] --head + ``` + + The `EnTT` port in `vcpkg` is kept up to date by Microsoft team members and + community contributors.
+ If the version is out of date, please + [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the + `vcpkg` repository. + +* [`Homebrew`](https://github.com/skypjack/homebrew-entt), the missing package + manager for macOS.
+ Available as a homebrew formula. Just type the following to install it: + + ``` + brew install skypjack/entt/entt + ``` + +* [`build2`](https://build2.org), build toolchain for developing and packaging C + and C++ code.
+ In order to use the [`entt`](https://cppget.org/entt) package in a `build2` + project, add the following line or a similar one to the `manifest` file: + + ``` + depends: entt ^3.0.0 + ``` + + Also check that the configuration refers to a valid repository, so that the + package can be found by `build2`: + + * [`cppget.org`](https://cppget.org), the open-source community central + repository, accessible as `https://pkg.cppget.org/1/stable`. + + * [Package source repository](https://github.com/build2-packaging/entt): + accessible as either `https://github.com/build2-packaging/entt.git` or + `ssh://git@github.com/build2-packaging/entt.git`. + Feel free to [report issues](https://github.com/build2-packaging/entt) with + this package. + + Both can be used with `bpkg add-repo` or added in a project + `repositories.manifest`. See the official + [documentation](https://build2.org/build2-toolchain/doc/build2-toolchain-intro.xhtml#guide-repositories) + for more details. + +Consider this list a work in progress and help me to make it longer if you like. + +## pkg-config + +`EnTT` also supports `pkg-config` (for some definition of _supports_ at least). +A suitable file called `entt.pc` is generated and installed in a proper +directory when running `CMake`.
+This should also make it easier to use with tools such as `Meson` or similar. + +# Documentation + +The documentation is based on [doxygen](http://www.doxygen.nl/). To build it: + + $ cd build + $ cmake .. -DENTT_BUILD_DOCS=ON + $ make + +The API reference is created in HTML format in the `build/docs/html` directory. +To navigate it with your favorite browser: + + $ cd build + $ your_favorite_browser docs/html/index.html + + +The same version is also available [online](https://skypjack.github.io/entt/) +for the latest release, that is the last stable tag.
+Moreover, there exists a [wiki](https://github.com/skypjack/entt/wiki) dedicated +to the project where users can find all related documentation pages. + + +# Tests + +To compile and run the tests, `EnTT` requires *googletest*.
+`cmake` downloads and compiles the library before compiling anything else. In +order to build the tests, set the `CMake` option `ENTT_BUILD_TESTING` to `ON`. + +To build the most basic set of tests: + +* `$ cd build` +* `$ cmake -DENTT_BUILD_TESTING=ON ..` +* `$ make` +* `$ make test` + +Note that benchmarks are not part of this set. + + +# EnTT in Action + +`EnTT` is widely used in private and commercial applications. I cannot even +mention most of them because of some signatures I put on some documents time +ago. Fortunately, there are also people who took the time to implement open +source projects based on `EnTT` and did not hold back when it came to +documenting them. + +[Here](https://github.com/skypjack/entt/wiki/EnTT-in-Action) you can find an +incomplete list of games, applications and articles that can be used as a +reference. + +If you know of other resources out there that are about `EnTT`, feel free to +open an issue or a PR and I'll be glad to add them to the list. + +# Contributors + +Requests for features, PRs, suggestions ad feedback are highly appreciated. + +If you find you can help and want to contribute to the project with your +experience or you do want to get part of the project for some other reason, feel +free to contact me directly (you can find the mail in the +[profile](https://github.com/skypjack)).
+I can't promise that each and every contribution will be accepted, but I can +assure that I'll do my best to take them all as soon as possible. + +If you decide to participate, please see the guidelines for +[contributing](CONTRIBUTING.md) before to create issues or pull +requests.
+Take also a look at the +[contributors list](https://github.com/skypjack/entt/blob/master/AUTHORS) to +know who has participated so far. + + +# License + +Code and documentation Copyright (c) 2017-2023 Michele Caini.
+Colorful logo Copyright (c) 2018-2021 Richard Caseres. + +Code released under +[the MIT license](https://github.com/skypjack/entt/blob/master/LICENSE).
+Documentation released under +[CC BY 4.0](https://creativecommons.org/licenses/by/4.0/).
+All logos released under +[CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/). diff --git a/src/deps/entt-3.12.2/single_include/entt/entt.hpp b/src/deps/entt-3.12.2/single_include/entt/entt.hpp new file mode 100644 index 0000000..3354ba4 --- /dev/null +++ b/src/deps/entt-3.12.2/single_include/entt/entt.hpp @@ -0,0 +1,88701 @@ +// IWYU pragma: begin_exports +// #include "config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "config/macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + +// #include "config/version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + +// #include "container/dense_map.hpp" +#ifndef ENTT_CONTAINER_DENSE_MAP_HPP +#define ENTT_CONTAINER_DENSE_MAP_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CONTAINER_FWD_HPP +#define ENTT_CONTAINER_FWD_HPP + +#include +#include + +namespace entt { + +template< + typename Key, + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator>> +class dense_map; + +template< + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator> +class dense_set; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct dense_map_node final { + using value_type = std::pair; + + template + dense_map_node(const std::size_t pos, Args &&...args) + : next{pos}, + element{std::forward(args)...} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const std::size_t pos, Args &&...args) + : next{pos}, + element{entt::make_obj_using_allocator(allocator, std::forward(args)...)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const dense_map_node &other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, other.element)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, dense_map_node &&other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, std::move(other.element))} {} + + std::size_t next; + value_type element; +}; + +template +class dense_map_iterator final { + template + friend class dense_map_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_iterator() noexcept + : it{} {} + + constexpr dense_map_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_map_iterator(const dense_map_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_map_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_map_iterator operator++(int) noexcept { + dense_map_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_map_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_map_iterator operator--(int) noexcept { + dense_map_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_map_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_map_iterator operator+(const difference_type value) const noexcept { + dense_map_iterator copy = *this; + return (copy += value); + } + + constexpr dense_map_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_map_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].element.first, it[value].element.second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->element.first, it->element.second}; + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_map_iterator &, const dense_map_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_map_local_iterator final { + template + friend class dense_map_local_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_map_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_map_local_iterator(const dense_map_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_map_local_iterator &operator++() noexcept { + return offset = it[offset].next, *this; + } + + constexpr dense_map_local_iterator operator++(int) noexcept { + dense_map_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it[offset].element.first, it[offset].element.second}; + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for key-value pairs with unique keys. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on the hash of its key. Keys with the same hash + * code appear in the same bucket. + * + * @tparam Key Key type of the associative container. + * @tparam Type Mapped type of the associative container. + * @tparam Hash Type of function to use to hash the keys. + * @tparam KeyEqual Type of function to use to compare the keys for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_map { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = internal::dense_map_node; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v>, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t key_to_bucket(const Other &key) const noexcept { + return fast_mod(static_cast(sparse.second()(key)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&key, Args &&...args) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::piecewise_construct, std::forward_as_tuple(std::forward(key)), std::forward_as_tuple(std::forward(args)...)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + template + [[nodiscard]] auto insert_or_overwrite(Other &&key, Arg &&value) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + it->second = std::forward(value); + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(key), std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + key_to_bucket(packed.first().back().element.first); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].next) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Key; + /*! @brief Mapped type of the container. */ + using mapped_type = Type; + /*! @brief Key-value type of the container. */ + using value_type = std::pair; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the keys. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the keys for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::dense_map_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::dense_map_iterator; + /*! @brief Input iterator type. */ + using local_iterator = internal::dense_map_local_iterator; + /*! @brief Constant input iterator type. */ + using const_local_iterator = internal::dense_map_local_iterator; + + /*! @brief Default constructor. */ + dense_map() + : dense_map{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_map(const allocator_type &allocator) + : dense_map{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const allocator_type &allocator) + : dense_map{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_map{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_map(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_map(const dense_map &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_map(const dense_map &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_map(dense_map &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_map(dense_map &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_map &operator=(const dense_map &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_map &operator=(dense_map &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if the key does not exist. + * @param value A key-value pair eventually convertible to the value type. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value.first, value.second); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value.first), std::move(value.second)); + } + + /** + * @copydoc insert + * @tparam Arg Type of the key-value pair to insert into the container. + */ + template + std::enable_if_t, std::pair> + insert(Arg &&value) { + return insert_or_do_nothing(std::forward(value).first, std::forward(value).second); + } + + /** + * @brief Inserts elements into the container, if their keys do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Inserts an element into the container or assigns to the current + * element if the key already exists. + * @tparam Arg Type of the value to insert or assign. + * @param key A key used both to look up and to insert if not found. + * @param value A value to insert or assign. + * @return A pair consisting of an iterator to the element and a bool + * denoting whether the insertion took place. + */ + template + std::pair insert_or_assign(const key_type &key, Arg &&value) { + return insert_or_overwrite(key, std::forward(value)); + } + + /*! @copydoc insert_or_assign */ + template + std::pair insert_or_assign(key_type &&key, Arg &&value) { + return insert_or_overwrite(std::move(key), std::forward(value)); + } + + /** + * @brief Constructs an element in-place, if the key does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace([[maybe_unused]] Args &&...args) { + if constexpr(sizeof...(Args) == 0u) { + return insert_or_do_nothing(key_type{}); + } else if constexpr(sizeof...(Args) == 1u) { + return insert_or_do_nothing(std::forward(args).first..., std::forward(args).second...); + } else if constexpr(sizeof...(Args) == 2u) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(packed.first().size(), std::forward(args)...); + const auto index = key_to_bucket(node.element.first); + + if(auto it = constrained_find(node.element.first, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.next, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Inserts in-place if the key does not exist, does nothing if the + * key exists. + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param key A key used both to look up and to insert if not found. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair try_emplace(const key_type &key, Args &&...args) { + return insert_or_do_nothing(key, std::forward(args)...); + } + + /*! @copydoc try_emplace */ + template + std::pair try_emplace(key_type &&key, Args &&...args) { + return insert_or_do_nothing(std::move(key), std::forward(args)...); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(pos->first); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].element.first); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given key. + * @param key A key value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const key_type &key) { + for(size_type *curr = sparse.first().data() + key_to_bucket(key); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].next) { + if(packed.second()(packed.first()[*curr].element.first, key)) { + const auto index = *curr; + *curr = packed.first()[*curr].next; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_map &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Accesses a given element with bounds checking. + * @param key A key of an element to find. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &at(const key_type &key) { + auto it = find(key); + ENTT_ASSERT(it != end(), "Invalid key"); + return it->second; + } + + /*! @copydoc at */ + [[nodiscard]] const mapped_type &at(const key_type &key) const { + auto it = find(key); + ENTT_ASSERT(it != cend(), "Invalid key"); + return it->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](const key_type &key) { + return insert_or_do_nothing(key).first->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](key_type &&key) { + return insert_or_do_nothing(std::move(key)).first->second; + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const key_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given key. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const key_type &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const key_type &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Finds an element with a key that compares _equivalent_ to a given + * key. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Returns a range containing all elements with a given key. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const key_type &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const key_type &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given key. + * @tparam Other Type of an element to search for. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given key. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const key_type &key) const { + return (find(key) != cend()); + } + + /** + * @brief Checks if the container contains an element with a key that + * compares _equivalent_ to a given value. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &key) const { + return (find(key) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given key. + * @param key The value of the key to examine. + * @return The bucket for the given key. + */ + [[nodiscard]] size_type bucket(const key_type &key) const { + return key_to_bucket(key); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = key_to_bucket(packed.first()[pos].element.first); + packed.first()[pos].next = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the keys. + * @return The function used to hash the keys. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare keys for equality. + * @return The function used to compare keys for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace std { + +template +struct uses_allocator, Allocator> + : std::true_type {}; + +} // namespace std + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "container/dense_set.hpp" +#ifndef ENTT_CONTAINER_DENSE_SET_HPP +#define ENTT_CONTAINER_DENSE_SET_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/compressed_pair.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_traits.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class dense_set_iterator final { + template + friend class dense_set_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::random_access_iterator_tag; + + constexpr dense_set_iterator() noexcept + : it{} {} + + constexpr dense_set_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_set_iterator(const dense_set_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_set_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_set_iterator operator++(int) noexcept { + dense_set_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_set_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_set_iterator operator--(int) noexcept { + dense_set_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_set_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_set_iterator operator+(const difference_type value) const noexcept { + dense_set_iterator copy = *this; + return (copy += value); + } + + constexpr dense_set_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_set_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return it[value].second; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it->second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_set_iterator &, const dense_set_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_set_local_iterator final { + template + friend class dense_set_local_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::forward_iterator_tag; + + constexpr dense_set_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_set_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_set_local_iterator(const dense_set_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_set_local_iterator &operator++() noexcept { + return offset = it[offset].first, *this; + } + + constexpr dense_set_local_iterator operator++(int) noexcept { + dense_set_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it[offset].second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for unique objects of a given type. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on its hash. Elements with the same hash code + * appear in the same bucket. + * + * @tparam Type Value type of the associative container. + * @tparam Hash Type of function to use to hash the values. + * @tparam KeyEqual Type of function to use to compare the values for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_set { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = std::pair; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t value_to_bucket(const Other &value) const noexcept { + return fast_mod(static_cast(sparse.second()(value)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&value) { + const auto index = value_to_bucket(value); + + if(auto it = constrained_find(value, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + value_to_bucket(packed.first().back().second); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].first) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Type; + /*! @brief Value type of the container. */ + using value_type = Type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the elements. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the elements for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Random access iterator type. */ + using iterator = internal::dense_set_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = internal::dense_set_iterator; + /*! @brief Forward iterator type. */ + using local_iterator = internal::dense_set_local_iterator; + /*! @brief Constant forward iterator type. */ + using const_local_iterator = internal::dense_set_local_iterator; + + /*! @brief Default constructor. */ + dense_set() + : dense_set{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_set(const allocator_type &allocator) + : dense_set{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const allocator_type &allocator) + : dense_set{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_set{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_set(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_set(const dense_set &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_set(const dense_set &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_set(dense_set &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_set(dense_set &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_set &operator=(const dense_set &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_set &operator=(dense_set &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if it does not exist. + * @param value An element to insert into the container. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value)); + } + + /** + * @brief Inserts elements into the container, if they do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Constructs an element in-place, if it does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace(Args &&...args) { + if constexpr(((sizeof...(Args) == 1u) && ... && std::is_same_v, value_type>)) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(std::piecewise_construct, std::make_tuple(packed.first().size()), std::forward_as_tuple(std::forward(args)...)); + const auto index = value_to_bucket(node.second); + + if(auto it = constrained_find(node.second, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.first, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(*pos); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].second); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given value. + * @param value Value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const value_type &value) { + for(size_type *curr = sparse.first().data() + value_to_bucket(value); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].first) { + if(packed.second()(packed.first()[*curr].second, value)) { + const auto index = *curr; + *curr = packed.first()[*curr].first; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_set &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Returns the number of elements matching a value (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const value_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given value. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const value_type &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const value_type &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Finds an element that compares _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Returns a range containing all elements with a given value. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const value_type &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const value_type &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given value. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const value_type &value) const { + return (find(value) != cend()); + } + + /** + * @brief Checks if the container contains an element that compares + * _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &value) const { + return (find(value) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given element. + * @param value The value of the element to examine. + * @return The bucket for the given element. + */ + [[nodiscard]] size_type bucket(const value_type &value) const { + return value_to_bucket(value); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = value_to_bucket(packed.first()[pos].second); + packed.first()[pos].first = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the elements. + * @return The function used to hash the elements. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare elements for equality. + * @return The function used to compare elements for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +#endif + +// #include "core/algorithm.hpp" +#ifndef ENTT_CORE_ALGORITHM_HPP +#define ENTT_CORE_ALGORITHM_HPP + +#include +#include +#include +#include +#include +// #include "utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Function object to wrap `std::sort` in a class type. + * + * Unfortunately, `std::sort` cannot be passed as template argument to a class + * template or a function template.
+ * This class fills the gap by wrapping some flavors of `std::sort` in a + * function object. + */ +struct std_sort { + /** + * @brief Sorts the elements in a range. + * + * Sorts the elements in a range using the given binary comparison function. + * + * @tparam It Type of random access iterator. + * @tparam Compare Type of comparison function object. + * @tparam Args Types of arguments to forward to the sort function. + * @param first An iterator to the first element of the range to sort. + * @param last An iterator past the last element of the range to sort. + * @param compare A valid comparison function object. + * @param args Arguments to forward to the sort function, if any. + */ + template, typename... Args> + void operator()(It first, It last, Compare compare = Compare{}, Args &&...args) const { + std::sort(std::forward(args)..., std::move(first), std::move(last), std::move(compare)); + } +}; + +/*! @brief Function object for performing insertion sort. */ +struct insertion_sort { + /** + * @brief Sorts the elements in a range. + * + * Sorts the elements in a range using the given binary comparison function. + * + * @tparam It Type of random access iterator. + * @tparam Compare Type of comparison function object. + * @param first An iterator to the first element of the range to sort. + * @param last An iterator past the last element of the range to sort. + * @param compare A valid comparison function object. + */ + template> + void operator()(It first, It last, Compare compare = Compare{}) const { + if(first < last) { + for(auto it = first + 1; it < last; ++it) { + auto value = std::move(*it); + auto pre = it; + + for(; pre > first && compare(value, *(pre - 1)); --pre) { + *pre = std::move(*(pre - 1)); + } + + *pre = std::move(value); + } + } + } +}; + +/** + * @brief Function object for performing LSD radix sort. + * @tparam Bit Number of bits processed per pass. + * @tparam N Maximum number of bits to sort. + */ +template +struct radix_sort { + static_assert((N % Bit) == 0, "The maximum number of bits to sort must be a multiple of the number of bits processed per pass"); + + /** + * @brief Sorts the elements in a range. + * + * Sorts the elements in a range using the given _getter_ to access the + * actual data to be sorted. + * + * This implementation is inspired by the online book + * [Physically Based Rendering](http://www.pbr-book.org/3ed-2018/Primitives_and_Intersection_Acceleration/Bounding_Volume_Hierarchies.html#RadixSort). + * + * @tparam It Type of random access iterator. + * @tparam Getter Type of _getter_ function object. + * @param first An iterator to the first element of the range to sort. + * @param last An iterator past the last element of the range to sort. + * @param getter A valid _getter_ function object. + */ + template + void operator()(It first, It last, Getter getter = Getter{}) const { + if(first < last) { + constexpr auto passes = N / Bit; + + using value_type = typename std::iterator_traits::value_type; + std::vector aux(std::distance(first, last)); + + auto part = [getter = std::move(getter)](auto from, auto to, auto out, auto start) { + constexpr auto mask = (1 << Bit) - 1; + constexpr auto buckets = 1 << Bit; + + std::size_t index[buckets]{}; + std::size_t count[buckets]{}; + + for(auto it = from; it != to; ++it) { + ++count[(getter(*it) >> start) & mask]; + } + + for(std::size_t pos{}, end = buckets - 1u; pos < end; ++pos) { + index[pos + 1u] = index[pos] + count[pos]; + } + + for(auto it = from; it != to; ++it) { + out[index[(getter(*it) >> start) & mask]++] = std::move(*it); + } + }; + + for(std::size_t pass = 0; pass < (passes & ~1); pass += 2) { + part(first, last, aux.begin(), pass * Bit); + part(aux.begin(), aux.end(), first, (pass + 1) * Bit); + } + + if constexpr(passes & 1) { + part(first, last, aux.begin(), (passes - 1) * Bit); + std::move(aux.begin(), aux.end(), first); + } + } + } +}; + +} // namespace entt + +#endif + +// #include "core/any.hpp" +#ifndef ENTT_CORE_ANY_HPP +#define ENTT_CORE_ANY_HPP + +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + +// #include "type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" +#ifndef ENTT_CORE_ATTRIBUTE_H +#define ENTT_CORE_ATTRIBUTE_H + +#ifndef ENTT_EXPORT +# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER +# define ENTT_EXPORT __declspec(dllexport) +# define ENTT_IMPORT __declspec(dllimport) +# define ENTT_HIDDEN +# elif defined __GNUC__ && __GNUC__ >= 4 +# define ENTT_EXPORT __attribute__((visibility("default"))) +# define ENTT_IMPORT __attribute__((visibility("default"))) +# define ENTT_HIDDEN __attribute__((visibility("hidden"))) +# else /* Unsupported compiler */ +# define ENTT_EXPORT +# define ENTT_IMPORT +# define ENTT_HIDDEN +# endif +#endif + +#ifndef ENTT_API +# if defined ENTT_API_EXPORT +# define ENTT_API ENTT_EXPORT +# elif defined ENTT_API_IMPORT +# define ENTT_API ENTT_IMPORT +# else /* No API */ +# define ENTT_API +# endif +#endif + +#endif + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" +#ifndef ENTT_CORE_HASHED_STRING_HPP +#define ENTT_CORE_HASHED_STRING_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct fnv1a_traits; + +template<> +struct fnv1a_traits { + using type = std::uint32_t; + static constexpr std::uint32_t offset = 2166136261; + static constexpr std::uint32_t prime = 16777619; +}; + +template<> +struct fnv1a_traits { + using type = std::uint64_t; + static constexpr std::uint64_t offset = 14695981039346656037ull; + static constexpr std::uint64_t prime = 1099511628211ull; +}; + +template +struct basic_hashed_string { + using value_type = Char; + using size_type = std::size_t; + using hash_type = id_type; + + const value_type *repr; + size_type length; + hash_type hash; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Zero overhead unique identifier. + * + * A hashed string is a compile-time tool that allows users to use + * human-readable identifiers in the codebase while using their numeric + * counterparts at runtime.
+ * Because of that, a hashed string can also be used in constant expressions if + * required. + * + * @warning + * This class doesn't take ownership of user-supplied strings nor does it make a + * copy of them. + * + * @tparam Char Character type. + */ +template +class basic_hashed_string: internal::basic_hashed_string { + using base_type = internal::basic_hashed_string; + using traits_type = internal::fnv1a_traits; + + struct const_wrapper { + // non-explicit constructor on purpose + constexpr const_wrapper(const Char *str) noexcept + : repr{str} {} + + const Char *repr; + }; + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str) noexcept { + base_type base{str, 0u, traits_type::offset}; + + for(; str[base.length]; ++base.length) { + base.hash = (base.hash ^ static_cast(str[base.length])) * traits_type::prime; + } + + return base; + } + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str, const std::size_t len) noexcept { + base_type base{str, len, traits_type::offset}; + + for(size_type pos{}; pos < len; ++pos) { + base.hash = (base.hash ^ static_cast(str[pos])) * traits_type::prime; + } + + return base; + } + +public: + /*! @brief Character type. */ + using value_type = typename base_type::value_type; + /*! @brief Unsigned integer type. */ + using size_type = typename base_type::size_type; + /*! @brief Unsigned integer type. */ + using hash_type = typename base_type::hash_type; + + /** + * @brief Returns directly the numeric representation of a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const value_type *str, const size_type len) noexcept { + return basic_hashed_string{str, len}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + * @return The numeric representation of the string. + */ + template + [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) noexcept { + return basic_hashed_string{str}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @param wrapper Helps achieving the purpose by relying on overloading. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const_wrapper wrapper) noexcept { + return basic_hashed_string{wrapper}; + } + + /*! @brief Constructs an empty hashed string. */ + constexpr basic_hashed_string() noexcept + : base_type{} {} + + /** + * @brief Constructs a hashed string from a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ + constexpr basic_hashed_string(const value_type *str, const size_type len) noexcept + : base_type{helper(str, len)} {} + + /** + * @brief Constructs a hashed string from an array of const characters. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ + template + constexpr basic_hashed_string(const value_type (&str)[N]) noexcept + : base_type{helper(str)} {} + + /** + * @brief Explicit constructor on purpose to avoid constructing a hashed + * string directly from a `const value_type *`. + * + * @warning + * The lifetime of the string is not extended nor is it copied. + * + * @param wrapper Helps achieving the purpose by relying on overloading. + */ + explicit constexpr basic_hashed_string(const_wrapper wrapper) noexcept + : base_type{helper(wrapper.repr)} {} + + /** + * @brief Returns the size a hashed string. + * @return The size of the hashed string. + */ + [[nodiscard]] constexpr size_type size() const noexcept { + return base_type::length; + } + + /** + * @brief Returns the human-readable representation of a hashed string. + * @return The string used to initialize the hashed string. + */ + [[nodiscard]] constexpr const value_type *data() const noexcept { + return base_type::repr; + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr hash_type value() const noexcept { + return base_type::hash; + } + + /*! @copydoc data */ + [[nodiscard]] constexpr operator const value_type *() const noexcept { + return data(); + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr operator hash_type() const noexcept { + return value(); + } +}; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ +template +basic_hashed_string(const Char *str, const std::size_t len) -> basic_hashed_string; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ +template +basic_hashed_string(const Char (&str)[N]) -> basic_hashed_string; + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() == rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than the second, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator<(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() < rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator<=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator>(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] constexpr bool operator>=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs < rhs); +} + +/*! @brief Aliases for common character types. */ +using hashed_string = basic_hashed_string; + +/*! @brief Aliases for common character types. */ +using hashed_wstring = basic_hashed_string; + +inline namespace literals { + +/** + * @brief User defined literal for hashed strings. + * @param str The literal without its suffix. + * @return A properly initialized hashed string. + */ +[[nodiscard]] constexpr hashed_string operator"" _hs(const char *str, std::size_t) noexcept { + return hashed_string{str}; +} + +/** + * @brief User defined literal for hashed wstrings. + * @param str The literal without its suffix. + * @return A properly initialized hashed wstring. + */ +[[nodiscard]] constexpr hashed_wstring operator"" _hws(const wchar_t *str, std::size_t) noexcept { + return hashed_wstring{str}; +} + +} // namespace literals + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +enum class any_operation : std::uint8_t { + copy, + move, + transfer, + assign, + destroy, + compare, + get +}; + +enum class any_policy : std::uint8_t { + owner, + ref, + cref +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A SBO friendly, type-safe container for single values of any type. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + */ +template +class basic_any { + using operation = internal::any_operation; + using policy = internal::any_policy; + using vtable_type = const void *(const operation, const basic_any &, const void *); + + struct storage_type { + alignas(Align) std::byte data[Len + !Len]; + }; + + template + static constexpr bool in_situ = Len && alignof(Type) <= Align && sizeof(Type) <= Len && std::is_nothrow_move_constructible_v; + + template + static const void *basic_vtable(const operation op, const basic_any &value, const void *other) { + static_assert(!std::is_same_v && std::is_same_v>, Type>, "Invalid type"); + const Type *element = nullptr; + + if constexpr(in_situ) { + element = value.owner() ? reinterpret_cast(&value.storage) : static_cast(value.instance); + } else { + element = static_cast(value.instance); + } + + switch(op) { + case operation::copy: + if constexpr(std::is_copy_constructible_v) { + static_cast(const_cast(other))->initialize(*element); + } + break; + case operation::move: + if constexpr(in_situ) { + if(value.owner()) { + return new(&static_cast(const_cast(other))->storage) Type{std::move(*const_cast(element))}; + } + } + + return (static_cast(const_cast(other))->instance = std::exchange(const_cast(value).instance, nullptr)); + case operation::transfer: + if constexpr(std::is_move_assignable_v) { + *const_cast(element) = std::move(*static_cast(const_cast(other))); + return other; + } + [[fallthrough]]; + case operation::assign: + if constexpr(std::is_copy_assignable_v) { + *const_cast(element) = *static_cast(other); + return other; + } + break; + case operation::destroy: + if constexpr(in_situ) { + element->~Type(); + } else if constexpr(std::is_array_v) { + delete[] element; + } else { + delete element; + } + break; + case operation::compare: + if constexpr(!std::is_function_v && !std::is_array_v && is_equality_comparable_v) { + return *element == *static_cast(other) ? other : nullptr; + } else { + return (element == other) ? other : nullptr; + } + case operation::get: + return element; + } + + return nullptr; + } + + template + void initialize([[maybe_unused]] Args &&...args) { + info = &type_id>>(); + + if constexpr(!std::is_void_v) { + vtable = basic_vtable>>; + + if constexpr(std::is_lvalue_reference_v) { + static_assert((std::is_lvalue_reference_v && ...) && (sizeof...(Args) == 1u), "Invalid arguments"); + mode = std::is_const_v> ? policy::cref : policy::ref; + instance = (std::addressof(args), ...); + } else if constexpr(in_situ>>) { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + new(&storage) std::remove_cv_t>{std::forward(args)...}; + } else { + new(&storage) std::remove_cv_t>(std::forward(args)...); + } + } else { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + instance = new std::remove_cv_t>{std::forward(args)...}; + } else { + instance = new std::remove_cv_t>(std::forward(args)...); + } + } + } + } + + basic_any(const basic_any &other, const policy pol) noexcept + : instance{other.data()}, + info{other.info}, + vtable{other.vtable}, + mode{pol} {} + +public: + /*! @brief Size of the internal storage. */ + static constexpr auto length = Len; + /*! @brief Alignment requirement. */ + static constexpr auto alignment = Align; + + /*! @brief Default constructor. */ + constexpr basic_any() noexcept + : basic_any{std::in_place_type} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + explicit basic_any(std::in_place_type_t, Args &&...args) + : instance{}, + info{}, + vtable{}, + mode{policy::owner} { + initialize(std::forward(args)...); + } + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, basic_any>>> + basic_any(Type &&value) + : basic_any{std::in_place_type>, std::forward(value)} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + basic_any(const basic_any &other) + : basic_any{} { + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + } + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_any(basic_any &&other) noexcept + : instance{}, + info{other.info}, + vtable{other.vtable}, + mode{other.mode} { + if(other.vtable) { + other.vtable(operation::move, other, this); + } + } + + /*! @brief Frees the internal storage, whatever it means. */ + ~basic_any() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + } + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This any object. + */ + basic_any &operator=(const basic_any &other) { + reset(); + + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This any object. + */ + basic_any &operator=(basic_any &&other) noexcept { + reset(); + + if(other.vtable) { + other.vtable(operation::move, other, this); + info = other.info; + vtable = other.vtable; + mode = other.mode; + } + + return *this; + } + + /** + * @brief Value assignment operator. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + * @return This any object. + */ + template + std::enable_if_t, basic_any>, basic_any &> + operator=(Type &&value) { + emplace>(std::forward(value)); + return *this; + } + + /** + * @brief Returns the object type if any, `type_id()` otherwise. + * @return The object type if any, `type_id()` otherwise. + */ + [[nodiscard]] const type_info &type() const noexcept { + return *info; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data() const noexcept { + return vtable ? vtable(operation::get, *this, nullptr) : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data(const type_info &req) const noexcept { + return *info == req ? data() : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data() noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data()); + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data(const type_info &req) noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data(req)); + } + + /** + * @brief Replaces the contained object by creating a new instance directly. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + void emplace(Args &&...args) { + reset(); + initialize(std::forward(args)...); + } + + /** + * @brief Assigns a value to the contained object without replacing it. + * @param other The value to assign to the contained object. + * @return True in case of success, false otherwise. + */ + bool assign(const basic_any &other) { + if(vtable && mode != policy::cref && *info == *other.info) { + return (vtable(operation::assign, *this, other.data()) != nullptr); + } + + return false; + } + + /*! @copydoc assign */ + bool assign(basic_any &&other) { + if(vtable && mode != policy::cref && *info == *other.info) { + if(auto *val = other.data(); val) { + return (vtable(operation::transfer, *this, val) != nullptr); + } else { + return (vtable(operation::assign, *this, std::as_const(other).data()) != nullptr); + } + } + + return false; + } + + /*! @brief Destroys contained object */ + void reset() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + + // unnecessary but it helps to detect nasty bugs + ENTT_ASSERT((instance = nullptr) == nullptr, ""); + info = &type_id(); + vtable = nullptr; + mode = policy::owner; + } + + /** + * @brief Returns false if a wrapper is empty, true otherwise. + * @return False if the wrapper is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return vtable != nullptr; + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return False if the two objects differ in their content, true otherwise. + */ + [[nodiscard]] bool operator==(const basic_any &other) const noexcept { + if(vtable && *info == *other.info) { + return (vtable(operation::compare, *this, other.data()) != nullptr); + } + + return (!vtable && !other.vtable); + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return True if the two objects differ in their content, false otherwise. + */ + [[nodiscard]] bool operator!=(const basic_any &other) const noexcept { + return !(*this == other); + } + + /** + * @brief Aliasing constructor. + * @return A wrapper that shares a reference to an unmanaged object. + */ + [[nodiscard]] basic_any as_ref() noexcept { + return basic_any{*this, (mode == policy::cref ? policy::cref : policy::ref)}; + } + + /*! @copydoc as_ref */ + [[nodiscard]] basic_any as_ref() const noexcept { + return basic_any{*this, policy::cref}; + } + + /** + * @brief Returns true if a wrapper owns its object, false otherwise. + * @return True if the wrapper owns its object, false otherwise. + */ + [[nodiscard]] bool owner() const noexcept { + return (mode == policy::owner); + } + +private: + union { + const void *instance; + storage_type storage; + }; + const type_info *info; + vtable_type *vtable; + policy mode; +}; + +/** + * @brief Performs type-safe access to the contained object. + * @tparam Type Type to which conversion is required. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Alignment requirement. + * @param data Target any object. + * @return The element converted to the requested type. + */ +template +[[nodiscard]] Type any_cast(const basic_any &data) noexcept { + const auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &data) noexcept { + // forces const on non-reference types to make them work also with wrappers for const references + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &&data) noexcept { + if constexpr(std::is_copy_constructible_v>>) { + if(auto *const instance = any_cast>(&data); instance) { + return static_cast(std::move(*instance)); + } else { + return any_cast(data); + } + } else { + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(std::move(*instance)); + } +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] const Type *any_cast(const basic_any *data) noexcept { + const auto &info = type_id>(); + return static_cast(data->data(info)); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type *any_cast(basic_any *data) noexcept { + if constexpr(std::is_const_v) { + // last attempt to make wrappers for const references return their values + return any_cast(&std::as_const(*data)); + } else { + const auto &info = type_id>(); + return static_cast(data->data(info)); + } +} + +/** + * @brief Constructs a wrapper from a given type, passing it all arguments. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + * @return A properly initialized wrapper for an object of the given type. + */ +template::length, std::size_t Align = basic_any::alignment, typename... Args> +[[nodiscard]] basic_any make_any(Args &&...args) { + return basic_any{std::in_place_type, std::forward(args)...}; +} + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @return A properly initialized and not necessarily owning wrapper. + */ +template::length, std::size_t Align = basic_any::alignment, typename Type> +[[nodiscard]] basic_any forward_as_any(Type &&value) { + return basic_any{std::in_place_type, std::forward(value)}; +} + +} // namespace entt + +#endif + +// #include "core/attribute.h" +#ifndef ENTT_CORE_ATTRIBUTE_H +#define ENTT_CORE_ATTRIBUTE_H + +#ifndef ENTT_EXPORT +# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER +# define ENTT_EXPORT __declspec(dllexport) +# define ENTT_IMPORT __declspec(dllimport) +# define ENTT_HIDDEN +# elif defined __GNUC__ && __GNUC__ >= 4 +# define ENTT_EXPORT __attribute__((visibility("default"))) +# define ENTT_IMPORT __attribute__((visibility("default"))) +# define ENTT_HIDDEN __attribute__((visibility("hidden"))) +# else /* Unsupported compiler */ +# define ENTT_EXPORT +# define ENTT_IMPORT +# define ENTT_HIDDEN +# endif +#endif + +#ifndef ENTT_API +# if defined ENTT_API_EXPORT +# define ENTT_API ENTT_EXPORT +# elif defined ENTT_API_IMPORT +# define ENTT_API ENTT_IMPORT +# else /* No API */ +# define ENTT_API +# endif +#endif + +#endif + +// #include "core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "core/enum.hpp" +#ifndef ENTT_CORE_ENUM_HPP +#define ENTT_CORE_ENUM_HPP + +#include + +namespace entt { + +/** + * @brief Enable bitmask support for enum classes. + * @tparam Type The enum type for which to enable bitmask support. + */ +template +struct enum_as_bitmask: std::false_type {}; + +/*! @copydoc enum_as_bitmask */ +template +struct enum_as_bitmask>: std::is_enum {}; + +/** + * @brief Helper variable template. + * @tparam Type The enum class type for which to enable bitmask support. + */ +template +inline constexpr bool enum_as_bitmask_v = enum_as_bitmask::value; + +} // namespace entt + +/** + * @brief Operator available for enums for which bitmask support is enabled. + * @tparam Type Enum class type. + * @param lhs The first value to use. + * @param rhs The second value to use. + * @return The result of invoking the operator on the underlying types of the + * two values provided. + */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator|(const Type lhs, const Type rhs) noexcept { + return static_cast(static_cast>(lhs) | static_cast>(rhs)); +} + +/*! @copydoc operator| */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator&(const Type lhs, const Type rhs) noexcept { + return static_cast(static_cast>(lhs) & static_cast>(rhs)); +} + +/*! @copydoc operator| */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator^(const Type lhs, const Type rhs) noexcept { + return static_cast(static_cast>(lhs) ^ static_cast>(rhs)); +} + +/** + * @brief Operator available for enums for which bitmask support is enabled. + * @tparam Type Enum class type. + * @param value The value to use. + * @return The result of invoking the operator on the underlying types of the + * value provided. + */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator~(const Type value) noexcept { + return static_cast(~static_cast>(value)); +} + +/*! @copydoc operator~ */ +template +[[nodiscard]] constexpr std::enable_if_t, bool> +operator!(const Type value) noexcept { + return !static_cast>(value); +} + +/*! @copydoc operator| */ +template +constexpr std::enable_if_t, Type &> +operator|=(Type &lhs, const Type rhs) noexcept { + return (lhs = (lhs | rhs)); +} + +/*! @copydoc operator| */ +template +constexpr std::enable_if_t, Type &> +operator&=(Type &lhs, const Type rhs) noexcept { + return (lhs = (lhs & rhs)); +} + +/*! @copydoc operator| */ +template +constexpr std::enable_if_t, Type &> +operator^=(Type &lhs, const Type rhs) noexcept { + return (lhs = (lhs ^ rhs)); +} + +#endif + +// #include "core/family.hpp" +#ifndef ENTT_CORE_FAMILY_HPP +#define ENTT_CORE_FAMILY_HPP + +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Dynamic identifier generator. + * + * Utility class template that can be used to assign unique identifiers to types + * at runtime. Use different specializations to create separate sets of + * identifiers. + */ +template +class family { + inline static ENTT_MAYBE_ATOMIC(id_type) identifier{}; + +public: + /*! @brief Unsigned integer type. */ + using value_type = id_type; + + /*! @brief Statically generated unique identifier for the given type. */ + template + // at the time I'm writing, clang crashes during compilation if auto is used instead of family_type + inline static const value_type value = identifier++; +}; + +} // namespace entt + +#endif + +// #include "core/hashed_string.hpp" +#ifndef ENTT_CORE_HASHED_STRING_HPP +#define ENTT_CORE_HASHED_STRING_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct fnv1a_traits; + +template<> +struct fnv1a_traits { + using type = std::uint32_t; + static constexpr std::uint32_t offset = 2166136261; + static constexpr std::uint32_t prime = 16777619; +}; + +template<> +struct fnv1a_traits { + using type = std::uint64_t; + static constexpr std::uint64_t offset = 14695981039346656037ull; + static constexpr std::uint64_t prime = 1099511628211ull; +}; + +template +struct basic_hashed_string { + using value_type = Char; + using size_type = std::size_t; + using hash_type = id_type; + + const value_type *repr; + size_type length; + hash_type hash; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Zero overhead unique identifier. + * + * A hashed string is a compile-time tool that allows users to use + * human-readable identifiers in the codebase while using their numeric + * counterparts at runtime.
+ * Because of that, a hashed string can also be used in constant expressions if + * required. + * + * @warning + * This class doesn't take ownership of user-supplied strings nor does it make a + * copy of them. + * + * @tparam Char Character type. + */ +template +class basic_hashed_string: internal::basic_hashed_string { + using base_type = internal::basic_hashed_string; + using traits_type = internal::fnv1a_traits; + + struct const_wrapper { + // non-explicit constructor on purpose + constexpr const_wrapper(const Char *str) noexcept + : repr{str} {} + + const Char *repr; + }; + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str) noexcept { + base_type base{str, 0u, traits_type::offset}; + + for(; str[base.length]; ++base.length) { + base.hash = (base.hash ^ static_cast(str[base.length])) * traits_type::prime; + } + + return base; + } + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str, const std::size_t len) noexcept { + base_type base{str, len, traits_type::offset}; + + for(size_type pos{}; pos < len; ++pos) { + base.hash = (base.hash ^ static_cast(str[pos])) * traits_type::prime; + } + + return base; + } + +public: + /*! @brief Character type. */ + using value_type = typename base_type::value_type; + /*! @brief Unsigned integer type. */ + using size_type = typename base_type::size_type; + /*! @brief Unsigned integer type. */ + using hash_type = typename base_type::hash_type; + + /** + * @brief Returns directly the numeric representation of a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const value_type *str, const size_type len) noexcept { + return basic_hashed_string{str, len}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + * @return The numeric representation of the string. + */ + template + [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) noexcept { + return basic_hashed_string{str}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @param wrapper Helps achieving the purpose by relying on overloading. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const_wrapper wrapper) noexcept { + return basic_hashed_string{wrapper}; + } + + /*! @brief Constructs an empty hashed string. */ + constexpr basic_hashed_string() noexcept + : base_type{} {} + + /** + * @brief Constructs a hashed string from a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ + constexpr basic_hashed_string(const value_type *str, const size_type len) noexcept + : base_type{helper(str, len)} {} + + /** + * @brief Constructs a hashed string from an array of const characters. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ + template + constexpr basic_hashed_string(const value_type (&str)[N]) noexcept + : base_type{helper(str)} {} + + /** + * @brief Explicit constructor on purpose to avoid constructing a hashed + * string directly from a `const value_type *`. + * + * @warning + * The lifetime of the string is not extended nor is it copied. + * + * @param wrapper Helps achieving the purpose by relying on overloading. + */ + explicit constexpr basic_hashed_string(const_wrapper wrapper) noexcept + : base_type{helper(wrapper.repr)} {} + + /** + * @brief Returns the size a hashed string. + * @return The size of the hashed string. + */ + [[nodiscard]] constexpr size_type size() const noexcept { + return base_type::length; + } + + /** + * @brief Returns the human-readable representation of a hashed string. + * @return The string used to initialize the hashed string. + */ + [[nodiscard]] constexpr const value_type *data() const noexcept { + return base_type::repr; + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr hash_type value() const noexcept { + return base_type::hash; + } + + /*! @copydoc data */ + [[nodiscard]] constexpr operator const value_type *() const noexcept { + return data(); + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr operator hash_type() const noexcept { + return value(); + } +}; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ +template +basic_hashed_string(const Char *str, const std::size_t len) -> basic_hashed_string; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ +template +basic_hashed_string(const Char (&str)[N]) -> basic_hashed_string; + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() == rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than the second, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator<(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() < rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator<=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator>(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] constexpr bool operator>=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs < rhs); +} + +/*! @brief Aliases for common character types. */ +using hashed_string = basic_hashed_string; + +/*! @brief Aliases for common character types. */ +using hashed_wstring = basic_hashed_string; + +inline namespace literals { + +/** + * @brief User defined literal for hashed strings. + * @param str The literal without its suffix. + * @return A properly initialized hashed string. + */ +[[nodiscard]] constexpr hashed_string operator"" _hs(const char *str, std::size_t) noexcept { + return hashed_string{str}; +} + +/** + * @brief User defined literal for hashed wstrings. + * @param str The literal without its suffix. + * @return A properly initialized hashed wstring. + */ +[[nodiscard]] constexpr hashed_wstring operator"" _hws(const wchar_t *str, std::size_t) noexcept { + return hashed_wstring{str}; +} + +} // namespace literals + +} // namespace entt + +#endif + +// #include "core/ident.hpp" +#ifndef ENTT_CORE_IDENT_HPP +#define ENTT_CORE_IDENT_HPP + +#include +#include +#include +// #include "fwd.hpp" + +// #include "type_traits.hpp" + + +namespace entt { + +/** + * @brief Type integral identifiers. + * @tparam Type List of types for which to generate identifiers. + */ +template +class ident { + template + [[nodiscard]] static constexpr id_type get(std::index_sequence) noexcept { + static_assert((std::is_same_v || ...), "Invalid type"); + return (0 + ... + (std::is_same_v...>>> ? id_type{Index} : id_type{})); + } + +public: + /*! @brief Unsigned integer type. */ + using value_type = id_type; + + /*! @brief Statically generated unique identifier for the given type. */ + template + static constexpr value_type value = get>(std::index_sequence_for{}); +}; + +} // namespace entt + +#endif + +// #include "core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "core/monostate.hpp" +#ifndef ENTT_CORE_MONOSTATE_HPP +#define ENTT_CORE_MONOSTATE_HPP + +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Minimal implementation of the monostate pattern. + * + * A minimal, yet complete configuration system built on top of the monostate + * pattern. Thread safe by design, it works only with basic types like `int`s or + * `bool`s.
+ * Multiple types and therefore more than one value can be associated with a + * single key. Because of this, users must pay attention to use the same type + * both during an assignment and when they try to read back their data. + * Otherwise, they can incur in unexpected results. + */ +template +struct monostate { + /** + * @brief Assigns a value of a specific type to a given key. + * @tparam Type Type of the value to assign. + * @param val User data to assign to the given key. + */ + template + void operator=(Type val) const noexcept { + value = val; + } + + /** + * @brief Gets a value of a specific type for a given key. + * @tparam Type Type of the value to get. + * @return Stored value, if any. + */ + template + operator Type() const noexcept { + return value; + } + +private: + template + inline static ENTT_MAYBE_ATOMIC(Type) value{}; +}; + +/** + * @brief Helper variable template. + * @tparam Value Value used to differentiate between different variables. + */ +template +inline monostate monostate_v = {}; + +} // namespace entt + +#endif + +// #include "core/tuple.hpp" +#ifndef ENTT_CORE_TUPLE_HPP +#define ENTT_CORE_TUPLE_HPP + +#include +#include +#include + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct is_tuple_impl: std::false_type {}; + +template +struct is_tuple_impl>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Provides the member constant `value` to true if a given type is a + * tuple, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_tuple: internal::is_tuple_impl> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_tuple_v = is_tuple::value; + +/** + * @brief Utility function to unwrap tuples of a single element. + * @tparam Type Tuple type of any sizes. + * @param value A tuple object of the given type. + * @return The tuple itself if it contains more than one element, the first + * element otherwise. + */ +template +constexpr decltype(auto) unwrap_tuple(Type &&value) noexcept { + if constexpr(std::tuple_size_v> == 1u) { + return std::get<0>(std::forward(value)); + } else { + return std::forward(value); + } +} + +/** + * @brief Utility class to forward-and-apply tuple objects. + * @tparam Func Type of underlying invocable object. + */ +template +struct forward_apply: private Func { + /** + * @brief Constructs a forward-and-apply object. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + constexpr forward_apply(Args &&...args) noexcept(std::is_nothrow_constructible_v) + : Func{std::forward(args)...} {} + + /** + * @brief Forwards and applies the arguments with the underlying function. + * @tparam Type Tuple-like type to forward to the underlying function. + * @param args Parameters to forward to the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Type &&args) noexcept(noexcept(std::apply(std::declval(), args))) { + return std::apply(static_cast(*this), std::forward(args)); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Type &&args) const noexcept(noexcept(std::apply(std::declval(), args))) { + return std::apply(static_cast(*this), std::forward(args)); + } +}; + +/** + * @brief Deduction guide. + * @tparam Func Type of underlying invocable object. + */ +template +forward_apply(Func) -> forward_apply>>; + +} // namespace entt + +#endif + +// #include "core/type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "entity/component.hpp" +#ifndef ENTT_ENTITY_COMPONENT_HPP +#define ENTT_ENTITY_COMPONENT_HPP + +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_ENTITY_FWD_HPP +#define ENTT_ENTITY_FWD_HPP + +#include +#include +#include +// #include "../core/fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/*! @brief Default entity identifier. */ +enum class entity : id_type {}; + +/*! @brief Storage deletion policy. */ +enum class deletion_policy : std::uint8_t { + /*! @brief Swap-and-pop deletion policy. */ + swap_and_pop = 0u, + /*! @brief In-place deletion policy. */ + in_place = 1u +}; + +template> +class basic_sparse_set; + +template, typename = void> +class basic_storage; + +template +class sigh_mixin; + +/** + * @brief Provides a common way to define storage types. + * @tparam Type Storage value type. + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template, typename = void> +struct storage_type { + /*! @brief Type-to-storage conversion result. */ + using type = sigh_mixin>; +}; + +/** + * @brief Helper type. + * @tparam Args Arguments to forward. + */ +template +using storage_type_t = typename storage_type::type; + +/** + * Type-to-storage conversion utility that preserves constness. + * @tparam Type Storage value type, eventually const. + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template>> +struct storage_for { + /*! @brief Type-to-storage conversion result. */ + using type = constness_as_t, Entity, Allocator>, Type>; +}; + +/** + * @brief Helper type. + * @tparam Args Arguments to forward. + */ +template +using storage_for_t = typename storage_for::type; + +template> +class basic_registry; + +template +class basic_view; + +template> +class basic_runtime_view; + +template +class basic_group; + +template> +class basic_observer; + +template +class basic_organizer; + +template +struct basic_handle; + +template +class basic_snapshot; + +template +class basic_snapshot_loader; + +template +class basic_continuous_loader; + +/** + * @brief Alias for exclusion lists. + * @tparam Type List of types. + */ +template +struct exclude_t final: type_list { + /*! @brief Default constructor. */ + explicit constexpr exclude_t() {} +}; + +/** + * @brief Variable template for exclusion lists. + * @tparam Type List of types. + */ +template +inline constexpr exclude_t exclude{}; + +/** + * @brief Alias for lists of observed components. + * @tparam Type List of types. + */ +template +struct get_t final: type_list { + /*! @brief Default constructor. */ + explicit constexpr get_t() {} +}; + +/** + * @brief Variable template for lists of observed components. + * @tparam Type List of types. + */ +template +inline constexpr get_t get{}; + +/** + * @brief Alias for lists of owned components. + * @tparam Type List of types. + */ +template +struct owned_t final: type_list { + /*! @brief Default constructor. */ + explicit constexpr owned_t() {} +}; + +/** + * @brief Variable template for lists of owned components. + * @tparam Type List of types. + */ +template +inline constexpr owned_t owned{}; + +/** + * @brief Applies a given _function_ to a get list and generate a new list. + * @tparam Type Types provided by the get list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting get list after applying the transform function. */ + using type = get_t::type...>; +}; + +/** + * @brief Applies a given _function_ to an exclude list and generate a new list. + * @tparam Type Types provided by the exclude list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting exclude list after applying the transform function. */ + using type = exclude_t::type...>; +}; + +/** + * @brief Applies a given _function_ to an owned list and generate a new list. + * @tparam Type Types provided by the owned list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting owned list after applying the transform function. */ + using type = owned_t::type...>; +}; + +/*! @brief Alias declaration for the most common use case. */ +using sparse_set = basic_sparse_set<>; + +/** + * @brief Alias declaration for the most common use case. + * @tparam Type Type of objects assigned to the entities. + */ +template +using storage = basic_storage; + +/*! @brief Alias declaration for the most common use case. */ +using registry = basic_registry<>; + +/*! @brief Alias declaration for the most common use case. */ +using observer = basic_observer; + +/*! @brief Alias declaration for the most common use case. */ +using organizer = basic_organizer; + +/*! @brief Alias declaration for the most common use case. */ +using handle = basic_handle; + +/*! @brief Alias declaration for the most common use case. */ +using const_handle = basic_handle; + +/** + * @brief Alias declaration for the most common use case. + * @tparam Args Other template parameters. + */ +template +using handle_view = basic_handle; + +/** + * @brief Alias declaration for the most common use case. + * @tparam Args Other template parameters. + */ +template +using const_handle_view = basic_handle; + +/*! @brief Alias declaration for the most common use case. */ +using snapshot = basic_snapshot; + +/*! @brief Alias declaration for the most common use case. */ +using snapshot_loader = basic_snapshot_loader; + +/*! @brief Alias declaration for the most common use case. */ +using continuous_loader = basic_continuous_loader; + +/** + * @brief Alias declaration for the most common use case. + * @tparam Get Types of storage iterated by the view. + * @tparam Exclude Types of storage used to filter the view. + */ +template> +using view = basic_view, type_list_transform_t>; + +/*! @brief Alias declaration for the most common use case. */ +using runtime_view = basic_runtime_view; + +/*! @brief Alias declaration for the most common use case. */ +using const_runtime_view = basic_runtime_view; + +/** + * @brief Alias declaration for the most common use case. + * @tparam Owned Types of storage _owned_ by the group. + * @tparam Get Types of storage _observed_ by the group. + * @tparam Exclude Types of storage used to filter the group. + */ +template +using group = basic_group, type_list_transform_t, type_list_transform_t>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct in_place_delete: std::bool_constant && std::is_move_assignable_v)> {}; + +template<> +struct in_place_delete: std::false_type {}; + +template +struct in_place_delete> + : std::true_type {}; + +template +struct page_size: std::integral_constant * ENTT_PACKED_PAGE> {}; + +template<> +struct page_size: std::integral_constant {}; + +template +struct page_size>> + : std::integral_constant {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Common way to access various properties of components. + * @tparam Type Type of component. + */ +template +struct component_traits { + static_assert(std::is_same_v, Type>, "Unsupported type"); + + /*! @brief Component type. */ + using type = Type; + + /*! @brief Pointer stability, default is `false`. */ + static constexpr bool in_place_delete = internal::in_place_delete::value; + /*! @brief Page size, default is `ENTT_PACKED_PAGE` for non-empty types. */ + static constexpr std::size_t page_size = internal::page_size::value; +}; + +} // namespace entt + +#endif + +// #include "entity/entity.hpp" +#ifndef ENTT_ENTITY_ENTITY_HPP +#define ENTT_ENTITY_ENTITY_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +// waiting for C++20 (and std::popcount) +template +static constexpr int popcount(Type value) noexcept { + return value ? (int(value & 1) + popcount(value >> 1)) : 0; +} + +template +struct entt_traits; + +template +struct entt_traits>> + : entt_traits> { + using value_type = Type; +}; + +template +struct entt_traits>> + : entt_traits { + using value_type = Type; +}; + +template<> +struct entt_traits { + using value_type = std::uint32_t; + + using entity_type = std::uint32_t; + using version_type = std::uint16_t; + + static constexpr entity_type entity_mask = 0xFFFFF; + static constexpr entity_type version_mask = 0xFFF; +}; + +template<> +struct entt_traits { + using value_type = std::uint64_t; + + using entity_type = std::uint64_t; + using version_type = std::uint32_t; + + static constexpr entity_type entity_mask = 0xFFFFFFFF; + static constexpr entity_type version_mask = 0xFFFFFFFF; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Common basic entity traits implementation. + * @tparam Traits Actual entity traits to use. + */ +template +class basic_entt_traits { + static constexpr auto length = internal::popcount(Traits::entity_mask); + + static_assert(Traits::entity_mask && ((typename Traits::entity_type{1} << length) == (Traits::entity_mask + 1)), "Invalid entity mask"); + static_assert((typename Traits::entity_type{1} << internal::popcount(Traits::version_mask)) == (Traits::version_mask + 1), "Invalid version mask"); + +public: + /*! @brief Value type. */ + using value_type = typename Traits::value_type; + /*! @brief Underlying entity type. */ + using entity_type = typename Traits::entity_type; + /*! @brief Underlying version type. */ + using version_type = typename Traits::version_type; + + /*! @brief Entity mask size. */ + static constexpr entity_type entity_mask = Traits::entity_mask; + /*! @brief Version mask size */ + static constexpr entity_type version_mask = Traits::version_mask; + + /** + * @brief Converts an entity to its underlying type. + * @param value The value to convert. + * @return The integral representation of the given value. + */ + [[nodiscard]] static constexpr entity_type to_integral(const value_type value) noexcept { + return static_cast(value); + } + + /** + * @brief Returns the entity part once converted to the underlying type. + * @param value The value to convert. + * @return The integral representation of the entity part. + */ + [[nodiscard]] static constexpr entity_type to_entity(const value_type value) noexcept { + return (to_integral(value) & entity_mask); + } + + /** + * @brief Returns the version part once converted to the underlying type. + * @param value The value to convert. + * @return The integral representation of the version part. + */ + [[nodiscard]] static constexpr version_type to_version(const value_type value) noexcept { + return static_cast(to_integral(value) >> length); + } + + /** + * @brief Returns the successor of a given identifier. + * @param value The identifier of which to return the successor. + * @return The successor of the given identifier. + */ + [[nodiscard]] static constexpr value_type next(const value_type value) noexcept { + const auto vers = to_version(value) + 1; + return construct(to_entity(value), static_cast(vers + (vers == version_mask))); + } + + /** + * @brief Constructs an identifier from its parts. + * + * If the version part is not provided, a tombstone is returned.
+ * If the entity part is not provided, a null identifier is returned. + * + * @param entity The entity part of the identifier. + * @param version The version part of the identifier. + * @return A properly constructed identifier. + */ + [[nodiscard]] static constexpr value_type construct(const entity_type entity, const version_type version) noexcept { + return value_type{(entity & entity_mask) | (static_cast(version) << length)}; + } + + /** + * @brief Combines two identifiers in a single one. + * + * The returned identifier is a copy of the first element except for its + * version, which is taken from the second element. + * + * @param lhs The identifier from which to take the entity part. + * @param rhs The identifier from which to take the version part. + * @return A properly constructed identifier. + */ + [[nodiscard]] static constexpr value_type combine(const entity_type lhs, const entity_type rhs) noexcept { + constexpr auto mask = (version_mask << length); + return value_type{(lhs & entity_mask) | (rhs & mask)}; + } +}; + +/** + * @brief Entity traits. + * @tparam Type Type of identifier. + */ +template +struct entt_traits: basic_entt_traits> { + /*! @brief Base type. */ + using base_type = basic_entt_traits>; + /*! @brief Page size, default is `ENTT_SPARSE_PAGE`. */ + static constexpr std::size_t page_size = ENTT_SPARSE_PAGE; +}; + +/** + * @copydoc entt_traits::to_integral + * @tparam Entity The value type. + */ +template +[[nodiscard]] constexpr typename entt_traits::entity_type to_integral(const Entity value) noexcept { + return entt_traits::to_integral(value); +} + +/** + * @copydoc entt_traits::to_entity + * @tparam Entity The value type. + */ +template +[[nodiscard]] constexpr typename entt_traits::entity_type to_entity(const Entity value) noexcept { + return entt_traits::to_entity(value); +} + +/** + * @copydoc entt_traits::to_version + * @tparam Entity The value type. + */ +template +[[nodiscard]] constexpr typename entt_traits::version_type to_version(const Entity value) noexcept { + return entt_traits::to_version(value); +} + +/*! @brief Null object for all identifiers. */ +struct null_t { + /** + * @brief Converts the null object to identifiers of any type. + * @tparam Entity Type of identifier. + * @return The null representation for the given type. + */ + template + [[nodiscard]] constexpr operator Entity() const noexcept { + using traits_type = entt_traits; + constexpr auto value = traits_type::construct(traits_type::entity_mask, traits_type::version_mask); + return value; + } + + /** + * @brief Compares two null objects. + * @param other A null object. + * @return True in all cases. + */ + [[nodiscard]] constexpr bool operator==([[maybe_unused]] const null_t other) const noexcept { + return true; + } + + /** + * @brief Compares two null objects. + * @param other A null object. + * @return False in all cases. + */ + [[nodiscard]] constexpr bool operator!=([[maybe_unused]] const null_t other) const noexcept { + return false; + } + + /** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return False if the two elements differ, true otherwise. + */ + template + [[nodiscard]] constexpr bool operator==(const Entity entity) const noexcept { + using traits_type = entt_traits; + return traits_type::to_entity(entity) == traits_type::to_entity(*this); + } + + /** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return True if the two elements differ, false otherwise. + */ + template + [[nodiscard]] constexpr bool operator!=(const Entity entity) const noexcept { + return !(entity == *this); + } +}; + +/** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A null object yet to be converted. + * @return False if the two elements differ, true otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const Entity entity, const null_t other) noexcept { + return other.operator==(entity); +} + +/** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A null object yet to be converted. + * @return True if the two elements differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const Entity entity, const null_t other) noexcept { + return !(other == entity); +} + +/*! @brief Tombstone object for all identifiers. */ +struct tombstone_t { + /** + * @brief Converts the tombstone object to identifiers of any type. + * @tparam Entity Type of identifier. + * @return The tombstone representation for the given type. + */ + template + [[nodiscard]] constexpr operator Entity() const noexcept { + using traits_type = entt_traits; + constexpr auto value = traits_type::construct(traits_type::entity_mask, traits_type::version_mask); + return value; + } + + /** + * @brief Compares two tombstone objects. + * @param other A tombstone object. + * @return True in all cases. + */ + [[nodiscard]] constexpr bool operator==([[maybe_unused]] const tombstone_t other) const noexcept { + return true; + } + + /** + * @brief Compares two tombstone objects. + * @param other A tombstone object. + * @return False in all cases. + */ + [[nodiscard]] constexpr bool operator!=([[maybe_unused]] const tombstone_t other) const noexcept { + return false; + } + + /** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return False if the two elements differ, true otherwise. + */ + template + [[nodiscard]] constexpr bool operator==(const Entity entity) const noexcept { + using traits_type = entt_traits; + return traits_type::to_version(entity) == traits_type::to_version(*this); + } + + /** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return True if the two elements differ, false otherwise. + */ + template + [[nodiscard]] constexpr bool operator!=(const Entity entity) const noexcept { + return !(entity == *this); + } +}; + +/** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A tombstone object yet to be converted. + * @return False if the two elements differ, true otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const Entity entity, const tombstone_t other) noexcept { + return other.operator==(entity); +} + +/** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A tombstone object yet to be converted. + * @return True if the two elements differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const Entity entity, const tombstone_t other) noexcept { + return !(other == entity); +} + +/** + * @brief Compile-time constant for null entities. + * + * There exist implicit conversions from this variable to identifiers of any + * allowed type. Similarly, there exist comparison operators between the null + * entity and any other identifier. + */ +inline constexpr null_t null{}; + +/** + * @brief Compile-time constant for tombstone entities. + * + * There exist implicit conversions from this variable to identifiers of any + * allowed type. Similarly, there exist comparison operators between the + * tombstone entity and any other identifier. + */ +inline constexpr tombstone_t tombstone{}; + +} // namespace entt + +#endif + +// #include "entity/group.hpp" +#ifndef ENTT_ENTITY_GROUP_HPP +#define ENTT_ENTITY_GROUP_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" +#ifndef ENTT_CORE_ATTRIBUTE_H +#define ENTT_CORE_ATTRIBUTE_H + +#ifndef ENTT_EXPORT +# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER +# define ENTT_EXPORT __declspec(dllexport) +# define ENTT_IMPORT __declspec(dllimport) +# define ENTT_HIDDEN +# elif defined __GNUC__ && __GNUC__ >= 4 +# define ENTT_EXPORT __attribute__((visibility("default"))) +# define ENTT_IMPORT __attribute__((visibility("default"))) +# define ENTT_HIDDEN __attribute__((visibility("hidden"))) +# else /* Unsupported compiler */ +# define ENTT_EXPORT +# define ENTT_IMPORT +# define ENTT_HIDDEN +# endif +#endif + +#ifndef ENTT_API +# if defined ENTT_API_EXPORT +# define ENTT_API ENTT_EXPORT +# elif defined ENTT_API_IMPORT +# define ENTT_API ENTT_IMPORT +# else /* No API */ +# define ENTT_API +# endif +#endif + +#endif + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" +#ifndef ENTT_CORE_HASHED_STRING_HPP +#define ENTT_CORE_HASHED_STRING_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct fnv1a_traits; + +template<> +struct fnv1a_traits { + using type = std::uint32_t; + static constexpr std::uint32_t offset = 2166136261; + static constexpr std::uint32_t prime = 16777619; +}; + +template<> +struct fnv1a_traits { + using type = std::uint64_t; + static constexpr std::uint64_t offset = 14695981039346656037ull; + static constexpr std::uint64_t prime = 1099511628211ull; +}; + +template +struct basic_hashed_string { + using value_type = Char; + using size_type = std::size_t; + using hash_type = id_type; + + const value_type *repr; + size_type length; + hash_type hash; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Zero overhead unique identifier. + * + * A hashed string is a compile-time tool that allows users to use + * human-readable identifiers in the codebase while using their numeric + * counterparts at runtime.
+ * Because of that, a hashed string can also be used in constant expressions if + * required. + * + * @warning + * This class doesn't take ownership of user-supplied strings nor does it make a + * copy of them. + * + * @tparam Char Character type. + */ +template +class basic_hashed_string: internal::basic_hashed_string { + using base_type = internal::basic_hashed_string; + using traits_type = internal::fnv1a_traits; + + struct const_wrapper { + // non-explicit constructor on purpose + constexpr const_wrapper(const Char *str) noexcept + : repr{str} {} + + const Char *repr; + }; + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str) noexcept { + base_type base{str, 0u, traits_type::offset}; + + for(; str[base.length]; ++base.length) { + base.hash = (base.hash ^ static_cast(str[base.length])) * traits_type::prime; + } + + return base; + } + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str, const std::size_t len) noexcept { + base_type base{str, len, traits_type::offset}; + + for(size_type pos{}; pos < len; ++pos) { + base.hash = (base.hash ^ static_cast(str[pos])) * traits_type::prime; + } + + return base; + } + +public: + /*! @brief Character type. */ + using value_type = typename base_type::value_type; + /*! @brief Unsigned integer type. */ + using size_type = typename base_type::size_type; + /*! @brief Unsigned integer type. */ + using hash_type = typename base_type::hash_type; + + /** + * @brief Returns directly the numeric representation of a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const value_type *str, const size_type len) noexcept { + return basic_hashed_string{str, len}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + * @return The numeric representation of the string. + */ + template + [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) noexcept { + return basic_hashed_string{str}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @param wrapper Helps achieving the purpose by relying on overloading. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const_wrapper wrapper) noexcept { + return basic_hashed_string{wrapper}; + } + + /*! @brief Constructs an empty hashed string. */ + constexpr basic_hashed_string() noexcept + : base_type{} {} + + /** + * @brief Constructs a hashed string from a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ + constexpr basic_hashed_string(const value_type *str, const size_type len) noexcept + : base_type{helper(str, len)} {} + + /** + * @brief Constructs a hashed string from an array of const characters. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ + template + constexpr basic_hashed_string(const value_type (&str)[N]) noexcept + : base_type{helper(str)} {} + + /** + * @brief Explicit constructor on purpose to avoid constructing a hashed + * string directly from a `const value_type *`. + * + * @warning + * The lifetime of the string is not extended nor is it copied. + * + * @param wrapper Helps achieving the purpose by relying on overloading. + */ + explicit constexpr basic_hashed_string(const_wrapper wrapper) noexcept + : base_type{helper(wrapper.repr)} {} + + /** + * @brief Returns the size a hashed string. + * @return The size of the hashed string. + */ + [[nodiscard]] constexpr size_type size() const noexcept { + return base_type::length; + } + + /** + * @brief Returns the human-readable representation of a hashed string. + * @return The string used to initialize the hashed string. + */ + [[nodiscard]] constexpr const value_type *data() const noexcept { + return base_type::repr; + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr hash_type value() const noexcept { + return base_type::hash; + } + + /*! @copydoc data */ + [[nodiscard]] constexpr operator const value_type *() const noexcept { + return data(); + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr operator hash_type() const noexcept { + return value(); + } +}; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ +template +basic_hashed_string(const Char *str, const std::size_t len) -> basic_hashed_string; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ +template +basic_hashed_string(const Char (&str)[N]) -> basic_hashed_string; + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() == rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than the second, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator<(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() < rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator<=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator>(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] constexpr bool operator>=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs < rhs); +} + +/*! @brief Aliases for common character types. */ +using hashed_string = basic_hashed_string; + +/*! @brief Aliases for common character types. */ +using hashed_wstring = basic_hashed_string; + +inline namespace literals { + +/** + * @brief User defined literal for hashed strings. + * @param str The literal without its suffix. + * @return A properly initialized hashed string. + */ +[[nodiscard]] constexpr hashed_string operator"" _hs(const char *str, std::size_t) noexcept { + return hashed_string{str}; +} + +/** + * @brief User defined literal for hashed wstrings. + * @param str The literal without its suffix. + * @return A properly initialized hashed wstring. + */ +[[nodiscard]] constexpr hashed_wstring operator"" _hws(const wchar_t *str, std::size_t) noexcept { + return hashed_wstring{str}; +} + +} // namespace literals + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" + +// #include "entity.hpp" +#ifndef ENTT_ENTITY_ENTITY_HPP +#define ENTT_ENTITY_ENTITY_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +// waiting for C++20 (and std::popcount) +template +static constexpr int popcount(Type value) noexcept { + return value ? (int(value & 1) + popcount(value >> 1)) : 0; +} + +template +struct entt_traits; + +template +struct entt_traits>> + : entt_traits> { + using value_type = Type; +}; + +template +struct entt_traits>> + : entt_traits { + using value_type = Type; +}; + +template<> +struct entt_traits { + using value_type = std::uint32_t; + + using entity_type = std::uint32_t; + using version_type = std::uint16_t; + + static constexpr entity_type entity_mask = 0xFFFFF; + static constexpr entity_type version_mask = 0xFFF; +}; + +template<> +struct entt_traits { + using value_type = std::uint64_t; + + using entity_type = std::uint64_t; + using version_type = std::uint32_t; + + static constexpr entity_type entity_mask = 0xFFFFFFFF; + static constexpr entity_type version_mask = 0xFFFFFFFF; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Common basic entity traits implementation. + * @tparam Traits Actual entity traits to use. + */ +template +class basic_entt_traits { + static constexpr auto length = internal::popcount(Traits::entity_mask); + + static_assert(Traits::entity_mask && ((typename Traits::entity_type{1} << length) == (Traits::entity_mask + 1)), "Invalid entity mask"); + static_assert((typename Traits::entity_type{1} << internal::popcount(Traits::version_mask)) == (Traits::version_mask + 1), "Invalid version mask"); + +public: + /*! @brief Value type. */ + using value_type = typename Traits::value_type; + /*! @brief Underlying entity type. */ + using entity_type = typename Traits::entity_type; + /*! @brief Underlying version type. */ + using version_type = typename Traits::version_type; + + /*! @brief Entity mask size. */ + static constexpr entity_type entity_mask = Traits::entity_mask; + /*! @brief Version mask size */ + static constexpr entity_type version_mask = Traits::version_mask; + + /** + * @brief Converts an entity to its underlying type. + * @param value The value to convert. + * @return The integral representation of the given value. + */ + [[nodiscard]] static constexpr entity_type to_integral(const value_type value) noexcept { + return static_cast(value); + } + + /** + * @brief Returns the entity part once converted to the underlying type. + * @param value The value to convert. + * @return The integral representation of the entity part. + */ + [[nodiscard]] static constexpr entity_type to_entity(const value_type value) noexcept { + return (to_integral(value) & entity_mask); + } + + /** + * @brief Returns the version part once converted to the underlying type. + * @param value The value to convert. + * @return The integral representation of the version part. + */ + [[nodiscard]] static constexpr version_type to_version(const value_type value) noexcept { + return static_cast(to_integral(value) >> length); + } + + /** + * @brief Returns the successor of a given identifier. + * @param value The identifier of which to return the successor. + * @return The successor of the given identifier. + */ + [[nodiscard]] static constexpr value_type next(const value_type value) noexcept { + const auto vers = to_version(value) + 1; + return construct(to_entity(value), static_cast(vers + (vers == version_mask))); + } + + /** + * @brief Constructs an identifier from its parts. + * + * If the version part is not provided, a tombstone is returned.
+ * If the entity part is not provided, a null identifier is returned. + * + * @param entity The entity part of the identifier. + * @param version The version part of the identifier. + * @return A properly constructed identifier. + */ + [[nodiscard]] static constexpr value_type construct(const entity_type entity, const version_type version) noexcept { + return value_type{(entity & entity_mask) | (static_cast(version) << length)}; + } + + /** + * @brief Combines two identifiers in a single one. + * + * The returned identifier is a copy of the first element except for its + * version, which is taken from the second element. + * + * @param lhs The identifier from which to take the entity part. + * @param rhs The identifier from which to take the version part. + * @return A properly constructed identifier. + */ + [[nodiscard]] static constexpr value_type combine(const entity_type lhs, const entity_type rhs) noexcept { + constexpr auto mask = (version_mask << length); + return value_type{(lhs & entity_mask) | (rhs & mask)}; + } +}; + +/** + * @brief Entity traits. + * @tparam Type Type of identifier. + */ +template +struct entt_traits: basic_entt_traits> { + /*! @brief Base type. */ + using base_type = basic_entt_traits>; + /*! @brief Page size, default is `ENTT_SPARSE_PAGE`. */ + static constexpr std::size_t page_size = ENTT_SPARSE_PAGE; +}; + +/** + * @copydoc entt_traits::to_integral + * @tparam Entity The value type. + */ +template +[[nodiscard]] constexpr typename entt_traits::entity_type to_integral(const Entity value) noexcept { + return entt_traits::to_integral(value); +} + +/** + * @copydoc entt_traits::to_entity + * @tparam Entity The value type. + */ +template +[[nodiscard]] constexpr typename entt_traits::entity_type to_entity(const Entity value) noexcept { + return entt_traits::to_entity(value); +} + +/** + * @copydoc entt_traits::to_version + * @tparam Entity The value type. + */ +template +[[nodiscard]] constexpr typename entt_traits::version_type to_version(const Entity value) noexcept { + return entt_traits::to_version(value); +} + +/*! @brief Null object for all identifiers. */ +struct null_t { + /** + * @brief Converts the null object to identifiers of any type. + * @tparam Entity Type of identifier. + * @return The null representation for the given type. + */ + template + [[nodiscard]] constexpr operator Entity() const noexcept { + using traits_type = entt_traits; + constexpr auto value = traits_type::construct(traits_type::entity_mask, traits_type::version_mask); + return value; + } + + /** + * @brief Compares two null objects. + * @param other A null object. + * @return True in all cases. + */ + [[nodiscard]] constexpr bool operator==([[maybe_unused]] const null_t other) const noexcept { + return true; + } + + /** + * @brief Compares two null objects. + * @param other A null object. + * @return False in all cases. + */ + [[nodiscard]] constexpr bool operator!=([[maybe_unused]] const null_t other) const noexcept { + return false; + } + + /** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return False if the two elements differ, true otherwise. + */ + template + [[nodiscard]] constexpr bool operator==(const Entity entity) const noexcept { + using traits_type = entt_traits; + return traits_type::to_entity(entity) == traits_type::to_entity(*this); + } + + /** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return True if the two elements differ, false otherwise. + */ + template + [[nodiscard]] constexpr bool operator!=(const Entity entity) const noexcept { + return !(entity == *this); + } +}; + +/** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A null object yet to be converted. + * @return False if the two elements differ, true otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const Entity entity, const null_t other) noexcept { + return other.operator==(entity); +} + +/** + * @brief Compares a null object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A null object yet to be converted. + * @return True if the two elements differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const Entity entity, const null_t other) noexcept { + return !(other == entity); +} + +/*! @brief Tombstone object for all identifiers. */ +struct tombstone_t { + /** + * @brief Converts the tombstone object to identifiers of any type. + * @tparam Entity Type of identifier. + * @return The tombstone representation for the given type. + */ + template + [[nodiscard]] constexpr operator Entity() const noexcept { + using traits_type = entt_traits; + constexpr auto value = traits_type::construct(traits_type::entity_mask, traits_type::version_mask); + return value; + } + + /** + * @brief Compares two tombstone objects. + * @param other A tombstone object. + * @return True in all cases. + */ + [[nodiscard]] constexpr bool operator==([[maybe_unused]] const tombstone_t other) const noexcept { + return true; + } + + /** + * @brief Compares two tombstone objects. + * @param other A tombstone object. + * @return False in all cases. + */ + [[nodiscard]] constexpr bool operator!=([[maybe_unused]] const tombstone_t other) const noexcept { + return false; + } + + /** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return False if the two elements differ, true otherwise. + */ + template + [[nodiscard]] constexpr bool operator==(const Entity entity) const noexcept { + using traits_type = entt_traits; + return traits_type::to_version(entity) == traits_type::to_version(*this); + } + + /** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @return True if the two elements differ, false otherwise. + */ + template + [[nodiscard]] constexpr bool operator!=(const Entity entity) const noexcept { + return !(entity == *this); + } +}; + +/** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A tombstone object yet to be converted. + * @return False if the two elements differ, true otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const Entity entity, const tombstone_t other) noexcept { + return other.operator==(entity); +} + +/** + * @brief Compares a tombstone object and an identifier of any type. + * @tparam Entity Type of identifier. + * @param entity Identifier with which to compare. + * @param other A tombstone object yet to be converted. + * @return True if the two elements differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const Entity entity, const tombstone_t other) noexcept { + return !(other == entity); +} + +/** + * @brief Compile-time constant for null entities. + * + * There exist implicit conversions from this variable to identifiers of any + * allowed type. Similarly, there exist comparison operators between the null + * entity and any other identifier. + */ +inline constexpr null_t null{}; + +/** + * @brief Compile-time constant for tombstone entities. + * + * There exist implicit conversions from this variable to identifiers of any + * allowed type. Similarly, there exist comparison operators between the + * tombstone entity and any other identifier. + */ +inline constexpr tombstone_t tombstone{}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + +// #include "sparse_set.hpp" +#ifndef ENTT_ENTITY_SPARSE_SET_HPP +#define ENTT_ENTITY_SPARSE_SET_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/algorithm.hpp" +#ifndef ENTT_CORE_ALGORITHM_HPP +#define ENTT_CORE_ALGORITHM_HPP + +#include +#include +#include +#include +#include +// #include "utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Function object to wrap `std::sort` in a class type. + * + * Unfortunately, `std::sort` cannot be passed as template argument to a class + * template or a function template.
+ * This class fills the gap by wrapping some flavors of `std::sort` in a + * function object. + */ +struct std_sort { + /** + * @brief Sorts the elements in a range. + * + * Sorts the elements in a range using the given binary comparison function. + * + * @tparam It Type of random access iterator. + * @tparam Compare Type of comparison function object. + * @tparam Args Types of arguments to forward to the sort function. + * @param first An iterator to the first element of the range to sort. + * @param last An iterator past the last element of the range to sort. + * @param compare A valid comparison function object. + * @param args Arguments to forward to the sort function, if any. + */ + template, typename... Args> + void operator()(It first, It last, Compare compare = Compare{}, Args &&...args) const { + std::sort(std::forward(args)..., std::move(first), std::move(last), std::move(compare)); + } +}; + +/*! @brief Function object for performing insertion sort. */ +struct insertion_sort { + /** + * @brief Sorts the elements in a range. + * + * Sorts the elements in a range using the given binary comparison function. + * + * @tparam It Type of random access iterator. + * @tparam Compare Type of comparison function object. + * @param first An iterator to the first element of the range to sort. + * @param last An iterator past the last element of the range to sort. + * @param compare A valid comparison function object. + */ + template> + void operator()(It first, It last, Compare compare = Compare{}) const { + if(first < last) { + for(auto it = first + 1; it < last; ++it) { + auto value = std::move(*it); + auto pre = it; + + for(; pre > first && compare(value, *(pre - 1)); --pre) { + *pre = std::move(*(pre - 1)); + } + + *pre = std::move(value); + } + } + } +}; + +/** + * @brief Function object for performing LSD radix sort. + * @tparam Bit Number of bits processed per pass. + * @tparam N Maximum number of bits to sort. + */ +template +struct radix_sort { + static_assert((N % Bit) == 0, "The maximum number of bits to sort must be a multiple of the number of bits processed per pass"); + + /** + * @brief Sorts the elements in a range. + * + * Sorts the elements in a range using the given _getter_ to access the + * actual data to be sorted. + * + * This implementation is inspired by the online book + * [Physically Based Rendering](http://www.pbr-book.org/3ed-2018/Primitives_and_Intersection_Acceleration/Bounding_Volume_Hierarchies.html#RadixSort). + * + * @tparam It Type of random access iterator. + * @tparam Getter Type of _getter_ function object. + * @param first An iterator to the first element of the range to sort. + * @param last An iterator past the last element of the range to sort. + * @param getter A valid _getter_ function object. + */ + template + void operator()(It first, It last, Getter getter = Getter{}) const { + if(first < last) { + constexpr auto passes = N / Bit; + + using value_type = typename std::iterator_traits::value_type; + std::vector aux(std::distance(first, last)); + + auto part = [getter = std::move(getter)](auto from, auto to, auto out, auto start) { + constexpr auto mask = (1 << Bit) - 1; + constexpr auto buckets = 1 << Bit; + + std::size_t index[buckets]{}; + std::size_t count[buckets]{}; + + for(auto it = from; it != to; ++it) { + ++count[(getter(*it) >> start) & mask]; + } + + for(std::size_t pos{}, end = buckets - 1u; pos < end; ++pos) { + index[pos + 1u] = index[pos] + count[pos]; + } + + for(auto it = from; it != to; ++it) { + out[index[(getter(*it) >> start) & mask]++] = std::move(*it); + } + }; + + for(std::size_t pass = 0; pass < (passes & ~1); pass += 2) { + part(first, last, aux.begin(), pass * Bit); + part(aux.begin(), aux.end(), first, (pass + 1) * Bit); + } + + if constexpr(passes & 1) { + part(first, last, aux.begin(), (passes - 1) * Bit); + std::move(aux.begin(), aux.end(), first); + } + } + } +}; + +} // namespace entt + +#endif + +// #include "../core/any.hpp" +#ifndef ENTT_CORE_ANY_HPP +#define ENTT_CORE_ANY_HPP + +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + +// #include "type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +enum class any_operation : std::uint8_t { + copy, + move, + transfer, + assign, + destroy, + compare, + get +}; + +enum class any_policy : std::uint8_t { + owner, + ref, + cref +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A SBO friendly, type-safe container for single values of any type. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + */ +template +class basic_any { + using operation = internal::any_operation; + using policy = internal::any_policy; + using vtable_type = const void *(const operation, const basic_any &, const void *); + + struct storage_type { + alignas(Align) std::byte data[Len + !Len]; + }; + + template + static constexpr bool in_situ = Len && alignof(Type) <= Align && sizeof(Type) <= Len && std::is_nothrow_move_constructible_v; + + template + static const void *basic_vtable(const operation op, const basic_any &value, const void *other) { + static_assert(!std::is_same_v && std::is_same_v>, Type>, "Invalid type"); + const Type *element = nullptr; + + if constexpr(in_situ) { + element = value.owner() ? reinterpret_cast(&value.storage) : static_cast(value.instance); + } else { + element = static_cast(value.instance); + } + + switch(op) { + case operation::copy: + if constexpr(std::is_copy_constructible_v) { + static_cast(const_cast(other))->initialize(*element); + } + break; + case operation::move: + if constexpr(in_situ) { + if(value.owner()) { + return new(&static_cast(const_cast(other))->storage) Type{std::move(*const_cast(element))}; + } + } + + return (static_cast(const_cast(other))->instance = std::exchange(const_cast(value).instance, nullptr)); + case operation::transfer: + if constexpr(std::is_move_assignable_v) { + *const_cast(element) = std::move(*static_cast(const_cast(other))); + return other; + } + [[fallthrough]]; + case operation::assign: + if constexpr(std::is_copy_assignable_v) { + *const_cast(element) = *static_cast(other); + return other; + } + break; + case operation::destroy: + if constexpr(in_situ) { + element->~Type(); + } else if constexpr(std::is_array_v) { + delete[] element; + } else { + delete element; + } + break; + case operation::compare: + if constexpr(!std::is_function_v && !std::is_array_v && is_equality_comparable_v) { + return *element == *static_cast(other) ? other : nullptr; + } else { + return (element == other) ? other : nullptr; + } + case operation::get: + return element; + } + + return nullptr; + } + + template + void initialize([[maybe_unused]] Args &&...args) { + info = &type_id>>(); + + if constexpr(!std::is_void_v) { + vtable = basic_vtable>>; + + if constexpr(std::is_lvalue_reference_v) { + static_assert((std::is_lvalue_reference_v && ...) && (sizeof...(Args) == 1u), "Invalid arguments"); + mode = std::is_const_v> ? policy::cref : policy::ref; + instance = (std::addressof(args), ...); + } else if constexpr(in_situ>>) { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + new(&storage) std::remove_cv_t>{std::forward(args)...}; + } else { + new(&storage) std::remove_cv_t>(std::forward(args)...); + } + } else { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + instance = new std::remove_cv_t>{std::forward(args)...}; + } else { + instance = new std::remove_cv_t>(std::forward(args)...); + } + } + } + } + + basic_any(const basic_any &other, const policy pol) noexcept + : instance{other.data()}, + info{other.info}, + vtable{other.vtable}, + mode{pol} {} + +public: + /*! @brief Size of the internal storage. */ + static constexpr auto length = Len; + /*! @brief Alignment requirement. */ + static constexpr auto alignment = Align; + + /*! @brief Default constructor. */ + constexpr basic_any() noexcept + : basic_any{std::in_place_type} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + explicit basic_any(std::in_place_type_t, Args &&...args) + : instance{}, + info{}, + vtable{}, + mode{policy::owner} { + initialize(std::forward(args)...); + } + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, basic_any>>> + basic_any(Type &&value) + : basic_any{std::in_place_type>, std::forward(value)} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + basic_any(const basic_any &other) + : basic_any{} { + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + } + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_any(basic_any &&other) noexcept + : instance{}, + info{other.info}, + vtable{other.vtable}, + mode{other.mode} { + if(other.vtable) { + other.vtable(operation::move, other, this); + } + } + + /*! @brief Frees the internal storage, whatever it means. */ + ~basic_any() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + } + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This any object. + */ + basic_any &operator=(const basic_any &other) { + reset(); + + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This any object. + */ + basic_any &operator=(basic_any &&other) noexcept { + reset(); + + if(other.vtable) { + other.vtable(operation::move, other, this); + info = other.info; + vtable = other.vtable; + mode = other.mode; + } + + return *this; + } + + /** + * @brief Value assignment operator. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + * @return This any object. + */ + template + std::enable_if_t, basic_any>, basic_any &> + operator=(Type &&value) { + emplace>(std::forward(value)); + return *this; + } + + /** + * @brief Returns the object type if any, `type_id()` otherwise. + * @return The object type if any, `type_id()` otherwise. + */ + [[nodiscard]] const type_info &type() const noexcept { + return *info; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data() const noexcept { + return vtable ? vtable(operation::get, *this, nullptr) : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data(const type_info &req) const noexcept { + return *info == req ? data() : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data() noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data()); + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data(const type_info &req) noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data(req)); + } + + /** + * @brief Replaces the contained object by creating a new instance directly. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + void emplace(Args &&...args) { + reset(); + initialize(std::forward(args)...); + } + + /** + * @brief Assigns a value to the contained object without replacing it. + * @param other The value to assign to the contained object. + * @return True in case of success, false otherwise. + */ + bool assign(const basic_any &other) { + if(vtable && mode != policy::cref && *info == *other.info) { + return (vtable(operation::assign, *this, other.data()) != nullptr); + } + + return false; + } + + /*! @copydoc assign */ + bool assign(basic_any &&other) { + if(vtable && mode != policy::cref && *info == *other.info) { + if(auto *val = other.data(); val) { + return (vtable(operation::transfer, *this, val) != nullptr); + } else { + return (vtable(operation::assign, *this, std::as_const(other).data()) != nullptr); + } + } + + return false; + } + + /*! @brief Destroys contained object */ + void reset() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + + // unnecessary but it helps to detect nasty bugs + ENTT_ASSERT((instance = nullptr) == nullptr, ""); + info = &type_id(); + vtable = nullptr; + mode = policy::owner; + } + + /** + * @brief Returns false if a wrapper is empty, true otherwise. + * @return False if the wrapper is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return vtable != nullptr; + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return False if the two objects differ in their content, true otherwise. + */ + [[nodiscard]] bool operator==(const basic_any &other) const noexcept { + if(vtable && *info == *other.info) { + return (vtable(operation::compare, *this, other.data()) != nullptr); + } + + return (!vtable && !other.vtable); + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return True if the two objects differ in their content, false otherwise. + */ + [[nodiscard]] bool operator!=(const basic_any &other) const noexcept { + return !(*this == other); + } + + /** + * @brief Aliasing constructor. + * @return A wrapper that shares a reference to an unmanaged object. + */ + [[nodiscard]] basic_any as_ref() noexcept { + return basic_any{*this, (mode == policy::cref ? policy::cref : policy::ref)}; + } + + /*! @copydoc as_ref */ + [[nodiscard]] basic_any as_ref() const noexcept { + return basic_any{*this, policy::cref}; + } + + /** + * @brief Returns true if a wrapper owns its object, false otherwise. + * @return True if the wrapper owns its object, false otherwise. + */ + [[nodiscard]] bool owner() const noexcept { + return (mode == policy::owner); + } + +private: + union { + const void *instance; + storage_type storage; + }; + const type_info *info; + vtable_type *vtable; + policy mode; +}; + +/** + * @brief Performs type-safe access to the contained object. + * @tparam Type Type to which conversion is required. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Alignment requirement. + * @param data Target any object. + * @return The element converted to the requested type. + */ +template +[[nodiscard]] Type any_cast(const basic_any &data) noexcept { + const auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &data) noexcept { + // forces const on non-reference types to make them work also with wrappers for const references + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &&data) noexcept { + if constexpr(std::is_copy_constructible_v>>) { + if(auto *const instance = any_cast>(&data); instance) { + return static_cast(std::move(*instance)); + } else { + return any_cast(data); + } + } else { + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(std::move(*instance)); + } +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] const Type *any_cast(const basic_any *data) noexcept { + const auto &info = type_id>(); + return static_cast(data->data(info)); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type *any_cast(basic_any *data) noexcept { + if constexpr(std::is_const_v) { + // last attempt to make wrappers for const references return their values + return any_cast(&std::as_const(*data)); + } else { + const auto &info = type_id>(); + return static_cast(data->data(info)); + } +} + +/** + * @brief Constructs a wrapper from a given type, passing it all arguments. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + * @return A properly initialized wrapper for an object of the given type. + */ +template::length, std::size_t Align = basic_any::alignment, typename... Args> +[[nodiscard]] basic_any make_any(Args &&...args) { + return basic_any{std::in_place_type, std::forward(args)...}; +} + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @return A properly initialized and not necessarily owning wrapper. + */ +template::length, std::size_t Align = basic_any::alignment, typename Type> +[[nodiscard]] basic_any forward_as_any(Type &&value) { + return basic_any{std::in_place_type, std::forward(value)}; +} + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_info.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct sparse_set_iterator final { + using value_type = typename Container::value_type; + using pointer = typename Container::const_pointer; + using reference = typename Container::const_reference; + using difference_type = typename Container::difference_type; + using iterator_category = std::random_access_iterator_tag; + + constexpr sparse_set_iterator() noexcept + : packed{}, + offset{} {} + + constexpr sparse_set_iterator(const Container &ref, const difference_type idx) noexcept + : packed{std::addressof(ref)}, + offset{idx} {} + + constexpr sparse_set_iterator &operator++() noexcept { + return --offset, *this; + } + + constexpr sparse_set_iterator operator++(int) noexcept { + sparse_set_iterator orig = *this; + return ++(*this), orig; + } + + constexpr sparse_set_iterator &operator--() noexcept { + return ++offset, *this; + } + + constexpr sparse_set_iterator operator--(int) noexcept { + sparse_set_iterator orig = *this; + return operator--(), orig; + } + + constexpr sparse_set_iterator &operator+=(const difference_type value) noexcept { + offset -= value; + return *this; + } + + constexpr sparse_set_iterator operator+(const difference_type value) const noexcept { + sparse_set_iterator copy = *this; + return (copy += value); + } + + constexpr sparse_set_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr sparse_set_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return packed->data()[index() - value]; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return packed->data() + index(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr pointer data() const noexcept { + return packed ? packed->data() : nullptr; + } + + [[nodiscard]] constexpr difference_type index() const noexcept { + return offset - 1; + } + +private: + const Container *packed; + difference_type offset; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return rhs.index() - lhs.index(); +} + +template +[[nodiscard]] constexpr bool operator==(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return lhs.index() > rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator>(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic sparse set implementation. + * + * Sparse set or packed array or whatever is the name users give it.
+ * Two arrays: an _external_ one and an _internal_ one; a _sparse_ one and a + * _packed_ one; one used for direct access through contiguous memory, the other + * one used to get the data through an extra level of indirection.
+ * This type of data structure is widely documented in the literature and on the + * web. This is nothing more than a customized implementation suitable for the + * purpose of the framework. + * + * @note + * Internal data structures arrange elements to maximize performance. There are + * no guarantees that entities are returned in the insertion order when iterate + * a sparse set. Do not make assumption on the order in any case. + * + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_sparse_set { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector; + + [[nodiscard]] auto sparse_ptr(const Entity entt) const { + const auto pos = static_cast(traits_type::to_entity(entt)); + const auto page = pos / traits_type::page_size; + return (page < sparse.size() && sparse[page]) ? (sparse[page] + fast_mod(pos, traits_type::page_size)) : nullptr; + } + + [[nodiscard]] auto &sparse_ref(const Entity entt) const { + ENTT_ASSERT(sparse_ptr(entt), "Invalid element"); + const auto pos = static_cast(traits_type::to_entity(entt)); + return sparse[pos / traits_type::page_size][fast_mod(pos, traits_type::page_size)]; + } + + [[nodiscard]] auto to_iterator(const Entity entt) const { + return --(end() - index(entt)); + } + + [[nodiscard]] auto &assure_at_least(const Entity entt) { + const auto pos = static_cast(traits_type::to_entity(entt)); + const auto page = pos / traits_type::page_size; + + if(!(page < sparse.size())) { + sparse.resize(page + 1u, nullptr); + } + + if(!sparse[page]) { + auto page_allocator{packed.get_allocator()}; + sparse[page] = alloc_traits::allocate(page_allocator, traits_type::page_size); + std::uninitialized_fill(sparse[page], sparse[page] + traits_type::page_size, null); + } + + auto &elem = sparse[page][fast_mod(pos, traits_type::page_size)]; + ENTT_ASSERT(elem == null, "Slot not available"); + return elem; + } + + void release_sparse_pages() { + auto page_allocator{packed.get_allocator()}; + + for(auto &&page: sparse) { + if(page != nullptr) { + std::destroy(page, page + traits_type::page_size); + alloc_traits::deallocate(page_allocator, page, traits_type::page_size); + page = nullptr; + } + } + } + +private: + virtual const void *get_at(const std::size_t) const { + return nullptr; + } + + virtual void swap_or_move(const std::size_t, const std::size_t) {} + +protected: + /*! @brief Random access iterator type. */ + using basic_iterator = internal::sparse_set_iterator; + + /** + * @brief Swaps two items at specific locations. + * @param lhs A position to move from. + * @param rhs The other position to move from. + */ + void swap_at(const std::size_t lhs, const std::size_t rhs) { + const auto entity = static_cast(lhs); + const auto other = static_cast(rhs); + + sparse_ref(packed[lhs]) = traits_type::combine(other, traits_type::to_integral(packed[lhs])); + sparse_ref(packed[rhs]) = traits_type::combine(entity, traits_type::to_integral(packed[rhs])); + + using std::swap; + swap(packed[lhs], packed[rhs]); + } + + /** + * @brief Erases an entity from a sparse set. + * @param it An iterator to the element to pop. + */ + void swap_and_pop(const basic_iterator it) { + ENTT_ASSERT(mode == deletion_policy::swap_and_pop, "Deletion policy mismatched"); + auto &self = sparse_ref(*it); + const auto entt = traits_type::to_entity(self); + sparse_ref(packed.back()) = traits_type::combine(entt, traits_type::to_integral(packed.back())); + packed[static_cast(entt)] = packed.back(); + // unnecessary but it helps to detect nasty bugs + ENTT_ASSERT((packed.back() = null, true), ""); + // lazy self-assignment guard + self = null; + packed.pop_back(); + } + + /** + * @brief Erases an entity from a sparse set. + * @param it An iterator to the element to pop. + */ + void in_place_pop(const basic_iterator it) { + ENTT_ASSERT(mode == deletion_policy::in_place, "Deletion policy mismatched"); + const auto entt = traits_type::to_entity(std::exchange(sparse_ref(*it), null)); + packed[static_cast(entt)] = std::exchange(free_list, traits_type::combine(entt, tombstone)); + } + +protected: + /** + * @brief Erases entities from a sparse set. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + virtual void pop(basic_iterator first, basic_iterator last) { + if(mode == deletion_policy::swap_and_pop) { + for(; first != last; ++first) { + swap_and_pop(first); + } + } else { + for(; first != last; ++first) { + in_place_pop(first); + } + } + } + + /*! @brief Erases all entities of a sparse set. */ + virtual void pop_all() { + if(const auto prev = std::exchange(free_list, tombstone); prev == null) { + for(auto first = begin(); !(first.index() < 0); ++first) { + sparse_ref(*first) = null; + } + } else { + for(auto first = begin(); !(first.index() < 0); ++first) { + if(*first != tombstone) { + sparse_ref(*first) = null; + } + } + } + + packed.clear(); + } + + /** + * @brief Assigns an entity to a sparse set. + * @param entt A valid identifier. + * @param force_back Force back insertion. + * @return Iterator pointing to the emplaced element. + */ + virtual basic_iterator try_emplace(const Entity entt, const bool force_back, const void * = nullptr) { + ENTT_ASSERT(!contains(entt), "Set already contains entity"); + + if(auto &elem = assure_at_least(entt); free_list == null || force_back) { + packed.push_back(entt); + elem = traits_type::combine(static_cast(packed.size() - 1u), traits_type::to_integral(entt)); + return begin(); + } else { + const auto pos = static_cast(traits_type::to_entity(free_list)); + elem = traits_type::combine(traits_type::to_integral(free_list), traits_type::to_integral(entt)); + free_list = std::exchange(packed[pos], entt); + return --(end() - pos); + } + } + +public: + /*! @brief Entity traits. */ + using traits_type = entt_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = typename traits_type::value_type; + /*! @brief Underlying version type. */ + using version_type = typename traits_type::version_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type to contained entities. */ + using pointer = typename packed_container_type::const_pointer; + /*! @brief Random access iterator type. */ + using iterator = basic_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = iterator; + /*! @brief Reverse iterator type. */ + using reverse_iterator = std::reverse_iterator; + /*! @brief Constant reverse iterator type. */ + using const_reverse_iterator = std::reverse_iterator; + + /*! @brief Default constructor. */ + basic_sparse_set() + : basic_sparse_set{type_id()} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_sparse_set(const allocator_type &allocator) + : basic_sparse_set{type_id(), deletion_policy::swap_and_pop, allocator} {} + + /** + * @brief Constructs an empty container with the given policy and allocator. + * @param pol Type of deletion policy. + * @param allocator The allocator to use (possibly default-constructed). + */ + explicit basic_sparse_set(deletion_policy pol, const allocator_type &allocator = {}) + : basic_sparse_set{type_id(), pol, allocator} {} + + /** + * @brief Constructs an empty container with the given value type, policy + * and allocator. + * @param elem Returned value type, if any. + * @param pol Type of deletion policy. + * @param allocator The allocator to use (possibly default-constructed). + */ + explicit basic_sparse_set(const type_info &elem, deletion_policy pol = deletion_policy::swap_and_pop, const allocator_type &allocator = {}) + : sparse{allocator}, + packed{allocator}, + info{&elem}, + free_list{tombstone}, + mode{pol} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_sparse_set(basic_sparse_set &&other) noexcept + : sparse{std::move(other.sparse)}, + packed{std::move(other.packed)}, + info{other.info}, + free_list{std::exchange(other.free_list, tombstone)}, + mode{other.mode} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_sparse_set(basic_sparse_set &&other, const allocator_type &allocator) noexcept + : sparse{std::move(other.sparse), allocator}, + packed{std::move(other.packed), allocator}, + info{other.info}, + free_list{std::exchange(other.free_list, tombstone)}, + mode{other.mode} { + ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.get_allocator() == other.packed.get_allocator(), "Copying a sparse set is not allowed"); + } + + /*! @brief Default destructor. */ + virtual ~basic_sparse_set() { + release_sparse_pages(); + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This sparse set. + */ + basic_sparse_set &operator=(basic_sparse_set &&other) noexcept { + ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.get_allocator() == other.packed.get_allocator(), "Copying a sparse set is not allowed"); + + release_sparse_pages(); + sparse = std::move(other.sparse); + packed = std::move(other.packed); + info = other.info; + free_list = std::exchange(other.free_list, tombstone); + mode = other.mode; + return *this; + } + + /** + * @brief Exchanges the contents with those of a given sparse set. + * @param other Sparse set to exchange the content with. + */ + void swap(basic_sparse_set &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(info, other.info); + swap(free_list, other.free_list); + swap(mode, other.mode); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return packed.get_allocator(); + } + + /** + * @brief Returns the deletion policy of a sparse set. + * @return The deletion policy of the sparse set. + */ + [[nodiscard]] deletion_policy policy() const noexcept { + return mode; + } + + /** + * @brief Increases the capacity of a sparse set. + * + * If the new capacity is greater than the current capacity, new storage is + * allocated, otherwise the method does nothing. + * + * @param cap Desired capacity. + */ + virtual void reserve(const size_type cap) { + packed.reserve(cap); + } + + /** + * @brief Returns the number of elements that a sparse set has currently + * allocated space for. + * @return Capacity of the sparse set. + */ + [[nodiscard]] virtual size_type capacity() const noexcept { + return packed.capacity(); + } + + /*! @brief Requests the removal of unused capacity. */ + virtual void shrink_to_fit() { + packed.shrink_to_fit(); + } + + /** + * @brief Returns the extent of a sparse set. + * + * The extent of a sparse set is also the size of the internal sparse array. + * There is no guarantee that the internal packed array has the same size. + * Usually the size of the internal sparse array is equal or greater than + * the one of the internal packed array. + * + * @return Extent of the sparse set. + */ + [[nodiscard]] size_type extent() const noexcept { + return sparse.size() * traits_type::page_size; + } + + /** + * @brief Returns the number of elements in a sparse set. + * + * The number of elements is also the size of the internal packed array. + * There is no guarantee that the internal sparse array has the same size. + * Usually the size of the internal sparse array is equal or greater than + * the one of the internal packed array. + * + * @return Number of elements. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.size(); + } + + /** + * @brief Checks whether a sparse set is empty. + * @return True if the sparse set is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.empty(); + } + + /** + * @brief Checks whether a sparse set is fully packed. + * @return True if the sparse set is fully packed, false otherwise. + */ + [[nodiscard]] bool contiguous() const noexcept { + return (free_list == null); + } + + /** + * @brief Direct access to the internal packed array. + * @return A pointer to the internal packed array. + */ + [[nodiscard]] pointer data() const noexcept { + return packed.data(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the sparse set is empty, the returned iterator will be equal to + * `end()`. + * + * @return An iterator to the first entity of the sparse set. + */ + [[nodiscard]] const_iterator begin() const noexcept { + const auto pos = static_cast(packed.size()); + return iterator{packed, pos}; + } + + /*! @copydoc begin */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last entity of a sparse + * set. + */ + [[nodiscard]] iterator end() const noexcept { + return iterator{packed, {}}; + } + + /*! @copydoc end */ + [[nodiscard]] const_iterator cend() const noexcept { + return end(); + } + + /** + * @brief Returns a reverse iterator to the beginning. + * + * If the sparse set is empty, the returned iterator will be equal to + * `rend()`. + * + * @return An iterator to the first entity of the reversed internal packed + * array. + */ + [[nodiscard]] const_reverse_iterator rbegin() const noexcept { + return std::make_reverse_iterator(end()); + } + + /*! @copydoc rbegin */ + [[nodiscard]] const_reverse_iterator crbegin() const noexcept { + return rbegin(); + } + + /** + * @brief Returns a reverse iterator to the end. + * @return An iterator to the element following the last entity of the + * reversed sparse set. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return std::make_reverse_iterator(begin()); + } + + /*! @copydoc rend */ + [[nodiscard]] const_reverse_iterator crend() const noexcept { + return rend(); + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return contains(entt) ? to_iterator(entt) : end(); + } + + /** + * @brief Checks if a sparse set contains an entity. + * @param entt A valid identifier. + * @return True if the sparse set contains the entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + const auto elem = sparse_ptr(entt); + constexpr auto cap = traits_type::to_entity(null); + // testing versions permits to avoid accessing the packed array + return elem && (((~cap & traits_type::to_integral(entt)) ^ traits_type::to_integral(*elem)) < cap); + } + + /** + * @brief Returns the contained version for an identifier. + * @param entt A valid identifier. + * @return The version for the given identifier if present, the tombstone + * version otherwise. + */ + [[nodiscard]] version_type current(const entity_type entt) const noexcept { + const auto elem = sparse_ptr(entt); + constexpr auto fallback = traits_type::to_version(tombstone); + return elem ? traits_type::to_version(*elem) : fallback; + } + + /** + * @brief Returns the position of an entity in a sparse set. + * + * @warning + * Attempting to get the position of an entity that doesn't belong to the + * sparse set results in undefined behavior. + * + * @param entt A valid identifier. + * @return The position of the entity in the sparse set. + */ + [[nodiscard]] size_type index(const entity_type entt) const noexcept { + ENTT_ASSERT(contains(entt), "Set does not contain entity"); + return static_cast(traits_type::to_entity(sparse_ref(entt))); + } + + /** + * @brief Returns the entity at specified location, with bounds checking. + * @param pos The position for which to return the entity. + * @return The entity at specified location if any, a null entity otherwise. + */ + [[nodiscard]] entity_type at(const size_type pos) const noexcept { + return pos < packed.size() ? packed[pos] : null; + } + + /** + * @brief Returns the entity at specified location, without bounds checking. + * @param pos The position for which to return the entity. + * @return The entity at specified location. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const noexcept { + ENTT_ASSERT(pos < packed.size(), "Position is out of bounds"); + return packed[pos]; + } + + /** + * @brief Returns the element assigned to an entity, if any. + * + * @warning + * Attempting to use an entity that doesn't belong to the sparse set results + * in undefined behavior. + * + * @param entt A valid identifier. + * @return An opaque pointer to the element assigned to the entity, if any. + */ + [[nodiscard]] const void *value(const entity_type entt) const noexcept { + return get_at(index(entt)); + } + + /*! @copydoc value */ + [[nodiscard]] void *value(const entity_type entt) noexcept { + return const_cast(std::as_const(*this).value(entt)); + } + + /** + * @brief Assigns an entity to a sparse set. + * + * @warning + * Attempting to assign an entity that already belongs to the sparse set + * results in undefined behavior. + * + * @param entt A valid identifier. + * @param elem Optional opaque element to forward to mixins, if any. + * @return Iterator pointing to the emplaced element in case of success, the + * `end()` iterator otherwise. + */ + iterator push(const entity_type entt, const void *elem = nullptr) { + return try_emplace(entt, false, elem); + } + + /** + * @brief Assigns one or more entities to a sparse set. + * + * @warning + * Attempting to assign an entity that already belongs to the sparse set + * results in undefined behavior. + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @return Iterator pointing to the first element inserted in case of + * success, the `end()` iterator otherwise. + */ + template + iterator push(It first, It last) { + for(auto it = first; it != last; ++it) { + try_emplace(*it, true); + } + + return first == last ? end() : find(*first); + } + + /** + * @brief Bump the version number of an entity. + * + * @warning + * Attempting to bump the version of an entity that doesn't belong to the + * sparse set results in undefined behavior. + * + * @param entt A valid identifier. + * @return The version of the given identifier. + */ + version_type bump(const entity_type entt) { + auto &entity = sparse_ref(entt); + ENTT_ASSERT(entt != tombstone && entity != null, "Cannot set the required version"); + entity = traits_type::combine(traits_type::to_integral(entity), traits_type::to_integral(entt)); + packed[static_cast(traits_type::to_entity(entity))] = entt; + return traits_type::to_version(entt); + } + + /** + * @brief Erases an entity from a sparse set. + * + * @warning + * Attempting to erase an entity that doesn't belong to the sparse set + * results in undefined behavior. + * + * @param entt A valid identifier. + */ + void erase(const entity_type entt) { + const auto it = to_iterator(entt); + pop(it, it + 1u); + } + + /** + * @brief Erases entities from a set. + * + * @sa erase + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + template + void erase(It first, It last) { + if constexpr(std::is_same_v) { + pop(first, last); + } else { + for(; first != last; ++first) { + erase(*first); + } + } + } + + /** + * @brief Removes an entity from a sparse set if it exists. + * @param entt A valid identifier. + * @return True if the entity is actually removed, false otherwise. + */ + bool remove(const entity_type entt) { + return contains(entt) && (erase(entt), true); + } + + /** + * @brief Removes entities from a sparse set if they exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @return The number of entities actually removed. + */ + template + size_type remove(It first, It last) { + size_type count{}; + + if constexpr(std::is_same_v) { + while(first != last) { + while(first != last && !contains(*first)) { + ++first; + } + + const auto it = first; + + while(first != last && contains(*first)) { + ++first; + } + + count += std::distance(it, first); + erase(it, first); + } + } else { + for(; first != last; ++first) { + count += remove(*first); + } + } + + return count; + } + + /*! @brief Removes all tombstones from a sparse set. */ + void compact() { + size_type from = packed.size(); + for(; from && packed[from - 1u] == tombstone; --from) {} + + for(auto *it = &free_list; *it != null && from; it = std::addressof(packed[traits_type::to_entity(*it)])) { + if(const size_type to = traits_type::to_entity(*it); to < from) { + --from; + swap_or_move(from, to); + + packed[to] = std::exchange(packed[from], tombstone); + const auto entity = static_cast(to); + sparse_ref(packed[to]) = traits_type::combine(entity, traits_type::to_integral(packed[to])); + + *it = traits_type::combine(static_cast(from), tombstone); + for(; from && packed[from - 1u] == tombstone; --from) {} + } + } + + free_list = tombstone; + packed.resize(from); + } + + /** + * @brief Swaps two entities in a sparse set. + * + * For what it's worth, this function affects both the internal sparse array + * and the internal packed array. Users should not care of that anyway. + * + * @warning + * Attempting to swap entities that don't belong to the sparse set results + * in undefined behavior. + * + * @param lhs A valid identifier. + * @param rhs A valid identifier. + */ + void swap_elements(const entity_type lhs, const entity_type rhs) { + const auto from = index(lhs); + const auto to = index(rhs); + + // basic no-leak guarantee if swapping throws + swap_or_move(from, to); + swap_at(from, to); + } + + /** + * @brief Sort the first count elements according to the given comparison + * function. + * + * The comparison function object must return `true` if the first element + * is _less_ than the second one, `false` otherwise. The signature of the + * comparison function should be equivalent to the following: + * + * @code{.cpp} + * bool(const Entity, const Entity); + * @endcode + * + * Moreover, the comparison function object shall induce a + * _strict weak ordering_ on the values. + * + * The sort function object must offer a member function template + * `operator()` that accepts three arguments: + * + * * An iterator to the first element of the range to sort. + * * An iterator past the last element of the range to sort. + * * A comparison function to use to compare the elements. + * + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param length Number of elements to sort. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort_n(const size_type length, Compare compare, Sort algo = Sort{}, Args &&...args) { + ENTT_ASSERT(!(length > packed.size()), "Length exceeds the number of elements"); + ENTT_ASSERT(free_list == null, "Partial sorting with tombstones is not supported"); + + algo(packed.rend() - length, packed.rend(), std::move(compare), std::forward(args)...); + + for(size_type pos{}; pos < length; ++pos) { + auto curr = pos; + auto next = index(packed[curr]); + + while(curr != next) { + const auto idx = index(packed[next]); + const auto entt = packed[curr]; + + swap_or_move(next, idx); + const auto entity = static_cast(curr); + sparse_ref(entt) = traits_type::combine(entity, traits_type::to_integral(packed[curr])); + curr = std::exchange(next, idx); + } + } + } + + /** + * @brief Sort all elements according to the given comparison function. + * + * @sa sort_n + * + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) { + compact(); + sort_n(packed.size(), std::move(compare), std::move(algo), std::forward(args)...); + } + + /** + * @brief Sort entities according to their order in another sparse set. + * + * Entities that are part of both the sparse sets are ordered internally + * according to the order they have in `other`.
+ * All the other entities goes to the end of the list and there are no + * guarantees on their order. + * + * @param other The sparse sets that imposes the order of the entities. + */ + void sort_as(const basic_sparse_set &other) { + compact(); + + const auto to = other.end(); + auto from = other.begin(); + + for(auto it = begin(); it.index() && from != to; ++from) { + if(const auto curr = *from; contains(curr)) { + if(const auto entt = *it; entt != curr) { + // basic no-leak guarantee (with invalid state) if swapping throws + swap_elements(entt, curr); + } + + ++it; + } + } + } + + /*! @brief Clears a sparse set. */ + void clear() { + pop_all(); + // sanity check to avoid subtle issues due to storage classes + ENTT_ASSERT((compact(), size()) == 0u, "Non-empty set"); + free_list = tombstone; + packed.clear(); + } + + /** + * @brief Returned value type, if any. + * @return Returned value type, if any. + */ + const type_info &type() const noexcept { + return *info; + } + + /*! @brief Forwards variables to derived classes, if any. */ + virtual void bind(any) noexcept {} + +private: + sparse_container_type sparse; + packed_container_type packed; + const type_info *info; + entity_type free_list; + deletion_policy mode; +}; + +} // namespace entt + +#endif + +// #include "storage.hpp" +#ifndef ENTT_ENTITY_STORAGE_HPP +#define ENTT_ENTITY_STORAGE_HPP + +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/iterator.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_info.hpp" + +// #include "component.hpp" +#ifndef ENTT_ENTITY_COMPONENT_HPP +#define ENTT_ENTITY_COMPONENT_HPP + +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct in_place_delete: std::bool_constant && std::is_move_assignable_v)> {}; + +template<> +struct in_place_delete: std::false_type {}; + +template +struct in_place_delete> + : std::true_type {}; + +template +struct page_size: std::integral_constant * ENTT_PACKED_PAGE> {}; + +template<> +struct page_size: std::integral_constant {}; + +template +struct page_size>> + : std::integral_constant {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Common way to access various properties of components. + * @tparam Type Type of component. + */ +template +struct component_traits { + static_assert(std::is_same_v, Type>, "Unsupported type"); + + /*! @brief Component type. */ + using type = Type; + + /*! @brief Pointer stability, default is `false`. */ + static constexpr bool in_place_delete = internal::in_place_delete::value; + /*! @brief Page size, default is `ENTT_PACKED_PAGE` for non-empty types. */ + static constexpr std::size_t page_size = internal::page_size::value; +}; + +} // namespace entt + +#endif + +// #include "entity.hpp" + +// #include "fwd.hpp" + +// #include "sparse_set.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class storage_iterator final { + friend storage_iterator; + + using container_type = std::remove_const_t; + using alloc_traits = std::allocator_traits; + + using iterator_traits = std::iterator_traits, + typename alloc_traits::template rebind_traits::element_type>::const_pointer, + typename alloc_traits::template rebind_traits::element_type>::pointer>>; + +public: + using value_type = typename iterator_traits::value_type; + using pointer = typename iterator_traits::pointer; + using reference = typename iterator_traits::reference; + using difference_type = typename iterator_traits::difference_type; + using iterator_category = std::random_access_iterator_tag; + + constexpr storage_iterator() noexcept = default; + + constexpr storage_iterator(Container *ref, const difference_type idx) noexcept + : payload{ref}, + offset{idx} {} + + template, typename = std::enable_if_t> + constexpr storage_iterator(const storage_iterator, Size> &other) noexcept + : storage_iterator{other.payload, other.offset} {} + + constexpr storage_iterator &operator++() noexcept { + return --offset, *this; + } + + constexpr storage_iterator operator++(int) noexcept { + storage_iterator orig = *this; + return ++(*this), orig; + } + + constexpr storage_iterator &operator--() noexcept { + return ++offset, *this; + } + + constexpr storage_iterator operator--(int) noexcept { + storage_iterator orig = *this; + return operator--(), orig; + } + + constexpr storage_iterator &operator+=(const difference_type value) noexcept { + offset -= value; + return *this; + } + + constexpr storage_iterator operator+(const difference_type value) const noexcept { + storage_iterator copy = *this; + return (copy += value); + } + + constexpr storage_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr storage_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + const auto pos = index() - value; + return (*payload)[pos / Size][fast_mod(pos, Size)]; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + const auto pos = index(); + return (*payload)[pos / Size] + fast_mod(pos, Size); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr difference_type index() const noexcept { + return offset - 1; + } + +private: + Container *payload; + difference_type offset; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return rhs.index() - lhs.index(); +} + +template +[[nodiscard]] constexpr bool operator==(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return lhs.index() > rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator>(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class extended_storage_iterator final { + template + friend class extended_storage_iterator; + +public: + using iterator_type = It; + using difference_type = std::ptrdiff_t; + using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval()), std::forward_as_tuple(*std::declval()...))); + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr extended_storage_iterator() + : it{} {} + + constexpr extended_storage_iterator(It base, Other... other) + : it{base, other...} {} + + template && ...) && (std::is_constructible_v && ...)>> + constexpr extended_storage_iterator(const extended_storage_iterator &other) + : it{other.it} {} + + constexpr extended_storage_iterator &operator++() noexcept { + return ++std::get(it), (++std::get(it), ...), *this; + } + + constexpr extended_storage_iterator operator++(int) noexcept { + extended_storage_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {*std::get(it), *std::get(it)...}; + } + + [[nodiscard]] constexpr iterator_type base() const noexcept { + return std::get(it); + } + + template + friend constexpr bool operator==(const extended_storage_iterator &, const extended_storage_iterator &) noexcept; + +private: + std::tuple it; +}; + +template +[[nodiscard]] constexpr bool operator==(const extended_storage_iterator &lhs, const extended_storage_iterator &rhs) noexcept { + return std::get<0>(lhs.it) == std::get<0>(rhs.it); +} + +template +[[nodiscard]] constexpr bool operator!=(const extended_storage_iterator &lhs, const extended_storage_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic storage implementation. + * + * Internal data structures arrange elements to maximize performance. There are + * no guarantees that objects are returned in the insertion order when iterate + * a storage. Do not make assumption on the order in any case. + * + * @warning + * Empty types aren't explicitly instantiated. Therefore, many of the functions + * normally available for non-empty types will not be available for empty ones. + * + * @tparam Type Type of objects assigned to the entities. + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_storage: public basic_sparse_set::template rebind_alloc> { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using container_type = std::vector>; + using underlying_type = basic_sparse_set>; + using underlying_iterator = typename underlying_type::basic_iterator; + + static constexpr bool is_pinned_type_v = !(std::is_move_constructible_v && std::is_move_assignable_v); + + [[nodiscard]] auto &element_at(const std::size_t pos) const { + return payload[pos / traits_type::page_size][fast_mod(pos, traits_type::page_size)]; + } + + auto assure_at_least(const std::size_t pos) { + const auto idx = pos / traits_type::page_size; + + if(!(idx < payload.size())) { + auto curr = payload.size(); + allocator_type allocator{get_allocator()}; + payload.resize(idx + 1u, nullptr); + + ENTT_TRY { + for(const auto last = payload.size(); curr < last; ++curr) { + payload[curr] = alloc_traits::allocate(allocator, traits_type::page_size); + } + } + ENTT_CATCH { + payload.resize(curr); + ENTT_THROW; + } + } + + return payload[idx] + fast_mod(pos, traits_type::page_size); + } + + template + auto emplace_element(const Entity entt, const bool force_back, Args &&...args) { + const auto it = base_type::try_emplace(entt, force_back); + + ENTT_TRY { + auto elem = assure_at_least(static_cast(it.index())); + entt::uninitialized_construct_using_allocator(to_address(elem), get_allocator(), std::forward(args)...); + } + ENTT_CATCH { + base_type::pop(it, it + 1u); + ENTT_THROW; + } + + return it; + } + + void shrink_to_size(const std::size_t sz) { + const auto from = (sz + traits_type::page_size - 1u) / traits_type::page_size; + allocator_type allocator{get_allocator()}; + + for(auto pos = sz, length = base_type::size(); pos < length; ++pos) { + if constexpr(traits_type::in_place_delete) { + if(base_type::at(pos) != tombstone) { + alloc_traits::destroy(allocator, std::addressof(element_at(pos))); + } + } else { + alloc_traits::destroy(allocator, std::addressof(element_at(pos))); + } + } + + for(auto pos = from, last = payload.size(); pos < last; ++pos) { + alloc_traits::deallocate(allocator, payload[pos], traits_type::page_size); + } + + payload.resize(from); + } + +private: + const void *get_at(const std::size_t pos) const final { + return std::addressof(element_at(pos)); + } + + void swap_or_move([[maybe_unused]] const std::size_t from, [[maybe_unused]] const std::size_t to) override { + // use a runtime value to avoid compile-time suppression that drives the code coverage tool crazy + ENTT_ASSERT((from + 1u) && !is_pinned_type_v, "Pinned type"); + + if constexpr(!is_pinned_type_v) { + auto &elem = element_at(from); + + if constexpr(traits_type::in_place_delete) { + if(base_type::operator[](to) == tombstone) { + allocator_type allocator{get_allocator()}; + entt::uninitialized_construct_using_allocator(to_address(assure_at_least(to)), allocator, std::move(elem)); + alloc_traits::destroy(allocator, std::addressof(elem)); + return; + } + } + + using std::swap; + swap(elem, element_at(to)); + } + } + +protected: + /** + * @brief Erases entities from a storage. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + void pop(underlying_iterator first, underlying_iterator last) override { + for(allocator_type allocator{get_allocator()}; first != last; ++first) { + // cannot use first.index() because it would break with cross iterators + auto &elem = element_at(base_type::index(*first)); + + if constexpr(traits_type::in_place_delete) { + base_type::in_place_pop(first); + alloc_traits::destroy(allocator, std::addressof(elem)); + } else { + auto &other = element_at(base_type::size() - 1u); + // destroying on exit allows reentrant destructors + [[maybe_unused]] auto unused = std::exchange(elem, std::move(other)); + alloc_traits::destroy(allocator, std::addressof(other)); + base_type::swap_and_pop(first); + } + } + } + + /*! @brief Erases all entities of a storage. */ + void pop_all() override { + allocator_type allocator{get_allocator()}; + + for(auto first = base_type::begin(); !(first.index() < 0); ++first) { + if constexpr(traits_type::in_place_delete) { + if(*first != tombstone) { + base_type::in_place_pop(first); + alloc_traits::destroy(allocator, std::addressof(element_at(static_cast(first.index())))); + } + } else { + base_type::swap_and_pop(first); + alloc_traits::destroy(allocator, std::addressof(element_at(static_cast(first.index())))); + } + } + } + + /** + * @brief Assigns an entity to a storage. + * @param entt A valid identifier. + * @param value Optional opaque value. + * @param force_back Force back insertion. + * @return Iterator pointing to the emplaced element. + */ + underlying_iterator try_emplace([[maybe_unused]] const Entity entt, [[maybe_unused]] const bool force_back, const void *value) override { + if(value) { + if constexpr(std::is_copy_constructible_v) { + return emplace_element(entt, force_back, *static_cast(value)); + } else { + return base_type::end(); + } + } else { + if constexpr(std::is_default_constructible_v) { + return emplace_element(entt, force_back); + } else { + return base_type::end(); + } + } + } + +public: + /*! @brief Base type. */ + using base_type = underlying_type; + /*! @brief Type of the objects assigned to entities. */ + using value_type = Type; + /*! @brief Component traits. */ + using traits_type = component_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = Entity; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type to contained elements. */ + using pointer = typename container_type::pointer; + /*! @brief Constant pointer type to contained elements. */ + using const_pointer = typename alloc_traits::template rebind_traits::const_pointer; + /*! @brief Random access iterator type. */ + using iterator = internal::storage_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = internal::storage_iterator; + /*! @brief Reverse iterator type. */ + using reverse_iterator = std::reverse_iterator; + /*! @brief Constant reverse iterator type. */ + using const_reverse_iterator = std::reverse_iterator; + /*! @brief Extended iterable storage proxy. */ + using iterable = iterable_adaptor>; + /*! @brief Constant extended iterable storage proxy. */ + using const_iterable = iterable_adaptor>; + /*! @brief Extended reverse iterable storage proxy. */ + using reverse_iterable = iterable_adaptor>; + /*! @brief Constant extended reverse iterable storage proxy. */ + using const_reverse_iterable = iterable_adaptor>; + + /*! @brief Default constructor. */ + basic_storage() + : basic_storage{allocator_type{}} {} + + /** + * @brief Constructs an empty storage with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_storage(const allocator_type &allocator) + : base_type{type_id(), deletion_policy{traits_type::in_place_delete}, allocator}, + payload{allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_storage(basic_storage &&other) noexcept + : base_type{std::move(other)}, + payload{std::move(other.payload)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept + : base_type{std::move(other), allocator}, + payload{std::move(other.payload), allocator} { + ENTT_ASSERT(alloc_traits::is_always_equal::value || payload.get_allocator() == other.payload.get_allocator(), "Copying a storage is not allowed"); + } + + /*! @brief Default destructor. */ + ~basic_storage() override { + shrink_to_size(0u); + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + basic_storage &operator=(basic_storage &&other) noexcept { + ENTT_ASSERT(alloc_traits::is_always_equal::value || payload.get_allocator() == other.payload.get_allocator(), "Copying a storage is not allowed"); + + shrink_to_size(0u); + base_type::operator=(std::move(other)); + payload = std::move(other.payload); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given storage. + * @param other Storage to exchange the content with. + */ + void swap(basic_storage &other) { + using std::swap; + base_type::swap(other); + swap(payload, other.payload); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return payload.get_allocator(); + } + + /** + * @brief Increases the capacity of a storage. + * + * If the new capacity is greater than the current capacity, new storage is + * allocated, otherwise the method does nothing. + * + * @param cap Desired capacity. + */ + void reserve(const size_type cap) override { + if(cap != 0u) { + base_type::reserve(cap); + assure_at_least(cap - 1u); + } + } + + /** + * @brief Returns the number of elements that a storage has currently + * allocated space for. + * @return Capacity of the storage. + */ + [[nodiscard]] size_type capacity() const noexcept override { + return payload.size() * traits_type::page_size; + } + + /*! @brief Requests the removal of unused capacity. */ + void shrink_to_fit() override { + base_type::shrink_to_fit(); + shrink_to_size(base_type::size()); + } + + /** + * @brief Direct access to the array of objects. + * @return A pointer to the array of objects. + */ + [[nodiscard]] const_pointer raw() const noexcept { + return payload.data(); + } + + /*! @copydoc raw */ + [[nodiscard]] pointer raw() noexcept { + return payload.data(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the storage is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + const auto pos = static_cast(base_type::size()); + return const_iterator{&payload, pos}; + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + const auto pos = static_cast(base_type::size()); + return iterator{&payload, pos}; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return const_iterator{&payload, {}}; + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return iterator{&payload, {}}; + } + + /** + * @brief Returns a reverse iterator to the beginning. + * + * If the storage is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first instance of the reversed internal array. + */ + [[nodiscard]] const_reverse_iterator crbegin() const noexcept { + return std::make_reverse_iterator(cend()); + } + + /*! @copydoc crbegin */ + [[nodiscard]] const_reverse_iterator rbegin() const noexcept { + return crbegin(); + } + + /*! @copydoc rbegin */ + [[nodiscard]] reverse_iterator rbegin() noexcept { + return std::make_reverse_iterator(end()); + } + + /** + * @brief Returns a reverse iterator to the end. + * @return An iterator to the element following the last instance of the + * reversed internal array. + */ + [[nodiscard]] const_reverse_iterator crend() const noexcept { + return std::make_reverse_iterator(cbegin()); + } + + /*! @copydoc crend */ + [[nodiscard]] const_reverse_iterator rend() const noexcept { + return crend(); + } + + /*! @copydoc rend */ + [[nodiscard]] reverse_iterator rend() noexcept { + return std::make_reverse_iterator(begin()); + } + + /** + * @brief Returns the object assigned to an entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + * @return The object assigned to the entity. + */ + [[nodiscard]] const value_type &get(const entity_type entt) const noexcept { + return element_at(base_type::index(entt)); + } + + /*! @copydoc get */ + [[nodiscard]] value_type &get(const entity_type entt) noexcept { + return const_cast(std::as_const(*this).get(entt)); + } + + /** + * @brief Returns the object assigned to an entity as a tuple. + * @param entt A valid identifier. + * @return The object assigned to the entity as a tuple. + */ + [[nodiscard]] std::tuple get_as_tuple(const entity_type entt) const noexcept { + return std::forward_as_tuple(get(entt)); + } + + /*! @copydoc get_as_tuple */ + [[nodiscard]] std::tuple get_as_tuple(const entity_type entt) noexcept { + return std::forward_as_tuple(get(entt)); + } + + /** + * @brief Assigns an entity to a storage and constructs its object. + * + * @warning + * Attempting to use an entity that already belongs to the storage results + * in undefined behavior. + * + * @tparam Args Types of arguments to use to construct the object. + * @param entt A valid identifier. + * @param args Parameters to use to construct an object for the entity. + * @return A reference to the newly created object. + */ + template + value_type &emplace(const entity_type entt, Args &&...args) { + if constexpr(std::is_aggregate_v && (sizeof...(Args) != 0u || !std::is_default_constructible_v)) { + const auto it = emplace_element(entt, false, Type{std::forward(args)...}); + return element_at(static_cast(it.index())); + } else { + const auto it = emplace_element(entt, false, std::forward(args)...); + return element_at(static_cast(it.index())); + } + } + + /** + * @brief Updates the instance assigned to a given entity in-place. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + * @return A reference to the updated instance. + */ + template + value_type &patch(const entity_type entt, Func &&...func) { + const auto idx = base_type::index(entt); + auto &elem = element_at(idx); + (std::forward(func)(elem), ...); + return elem; + } + + /** + * @brief Assigns one or more entities to a storage and constructs their + * objects from a given instance. + * + * @warning + * Attempting to assign an entity that already belongs to the storage + * results in undefined behavior. + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @param value An instance of the object to construct. + * @return Iterator pointing to the last element inserted, if any. + */ + template + iterator insert(It first, It last, const value_type &value = {}) { + for(; first != last; ++first) { + emplace_element(*first, true, value); + } + + return begin(); + } + + /** + * @brief Assigns one or more entities to a storage and constructs their + * objects from a given range. + * + * @sa construct + * + * @tparam EIt Type of input iterator. + * @tparam CIt Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @param from An iterator to the first element of the range of objects. + * @return Iterator pointing to the first element inserted, if any. + */ + template::value_type, value_type>>> + iterator insert(EIt first, EIt last, CIt from) { + for(; first != last; ++first, ++from) { + emplace_element(*first, true, *from); + } + + return begin(); + } + + /** + * @brief Returns an iterable object to use to _visit_ a storage. + * + * The iterable object returns a tuple that contains the current entity and + * a reference to its component. + * + * @return An iterable object to use to _visit_ the storage. + */ + [[nodiscard]] iterable each() noexcept { + return {internal::extended_storage_iterator{base_type::begin(), begin()}, internal::extended_storage_iterator{base_type::end(), end()}}; + } + + /*! @copydoc each */ + [[nodiscard]] const_iterable each() const noexcept { + return {internal::extended_storage_iterator{base_type::cbegin(), cbegin()}, internal::extended_storage_iterator{base_type::cend(), cend()}}; + } + + /** + * @brief Returns a reverse iterable object to use to _visit_ a storage. + * + * @sa each + * + * @return A reverse iterable object to use to _visit_ the storage. + */ + [[nodiscard]] reverse_iterable reach() noexcept { + return {internal::extended_storage_iterator{base_type::rbegin(), rbegin()}, internal::extended_storage_iterator{base_type::rend(), rend()}}; + } + + /*! @copydoc reach */ + [[nodiscard]] const_reverse_iterable reach() const noexcept { + return {internal::extended_storage_iterator{base_type::crbegin(), crbegin()}, internal::extended_storage_iterator{base_type::crend(), crend()}}; + } + +private: + container_type payload; +}; + +/*! @copydoc basic_storage */ +template +class basic_storage::page_size == 0u>> + : public basic_sparse_set::template rebind_alloc> { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + +public: + /*! @brief Base type. */ + using base_type = basic_sparse_set>; + /*! @brief Type of the objects assigned to entities. */ + using value_type = Type; + /*! @brief Component traits. */ + using traits_type = component_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = Entity; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Extended iterable storage proxy. */ + using iterable = iterable_adaptor>; + /*! @brief Constant extended iterable storage proxy. */ + using const_iterable = iterable_adaptor>; + /*! @brief Extended reverse iterable storage proxy. */ + using reverse_iterable = iterable_adaptor>; + /*! @brief Constant extended reverse iterable storage proxy. */ + using const_reverse_iterable = iterable_adaptor>; + + /*! @brief Default constructor. */ + basic_storage() + : basic_storage{allocator_type{}} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_storage(const allocator_type &allocator) + : base_type{type_id(), deletion_policy{traits_type::in_place_delete}, allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_storage(basic_storage &&other) noexcept = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept + : base_type{std::move(other), allocator} {} + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + basic_storage &operator=(basic_storage &&other) noexcept = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return allocator_type{base_type::get_allocator()}; + } + + /** + * @brief Returns the object assigned to an entity, that is `void`. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + */ + void get([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + } + + /** + * @brief Returns an empty tuple. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + * @return Returns an empty tuple. + */ + [[nodiscard]] std::tuple<> get_as_tuple([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + return std::tuple{}; + } + + /** + * @brief Assigns an entity to a storage and constructs its object. + * + * @warning + * Attempting to use an entity that already belongs to the storage results + * in undefined behavior. + * + * @tparam Args Types of arguments to use to construct the object. + * @param entt A valid identifier. + */ + template + void emplace(const entity_type entt, Args &&...) { + base_type::try_emplace(entt, false); + } + + /** + * @brief Updates the instance assigned to a given entity in-place. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + */ + template + void patch([[maybe_unused]] const entity_type entt, Func &&...func) { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + (std::forward(func)(), ...); + } + + /** + * @brief Assigns entities to a storage. + * @tparam It Type of input iterator. + * @tparam Args Types of optional arguments. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + template + void insert(It first, It last, Args &&...) { + for(; first != last; ++first) { + base_type::try_emplace(*first, true); + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a storage. + * + * The iterable object returns a tuple that contains the current entity. + * + * @return An iterable object to use to _visit_ the storage. + */ + [[nodiscard]] iterable each() noexcept { + return {internal::extended_storage_iterator{base_type::begin()}, internal::extended_storage_iterator{base_type::end()}}; + } + + /*! @copydoc each */ + [[nodiscard]] const_iterable each() const noexcept { + return {internal::extended_storage_iterator{base_type::cbegin()}, internal::extended_storage_iterator{base_type::cend()}}; + } + + /** + * @brief Returns a reverse iterable object to use to _visit_ a storage. + * + * @sa each + * + * @return A reverse iterable object to use to _visit_ the storage. + */ + [[nodiscard]] reverse_iterable reach() noexcept { + return {internal::extended_storage_iterator{base_type::rbegin()}, internal::extended_storage_iterator{base_type::rend()}}; + } + + /*! @copydoc reach */ + [[nodiscard]] const_reverse_iterable reach() const noexcept { + return {internal::extended_storage_iterator{base_type::crbegin()}, internal::extended_storage_iterator{base_type::crend()}}; + } +}; + +/** + * @brief Swap-only entity storage specialization. + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_storage + : public basic_sparse_set { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using underlying_type = basic_sparse_set>; + using underlying_iterator = typename underlying_type::basic_iterator; + using local_traits_type = entt_traits; + + auto entity_at(const std::size_t pos) const noexcept { + ENTT_ASSERT(pos < local_traits_type::to_entity(null), "Invalid element"); + return local_traits_type::combine(static_cast(pos), {}); + } + +private: + void swap_or_move([[maybe_unused]] const std::size_t lhs, [[maybe_unused]] const std::size_t rhs) override { + ENTT_ASSERT(((lhs < length) + (rhs < length)) != 1u, "Cross swapping is not supported"); + } + +protected: + /** + * @brief Erases entities from a storage. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + void pop(underlying_iterator first, underlying_iterator last) override { + for(; first != last; ++first) { + if(const auto pos = base_type::index(*first); pos < length) { + base_type::bump(local_traits_type::next(*first)); + + if(pos != --length) { + base_type::swap_at(pos, length); + } + } + } + } + + /*! @brief Erases all entities of a sparse set. */ + void pop_all() override { + length = 0u; + base_type::pop_all(); + } + + /** + * @brief Assigns an entity to a storage. + * @param hint A valid identifier. + * @return Iterator pointing to the emplaced element. + */ + underlying_iterator try_emplace(const Entity hint, const bool, const void *) override { + return base_type::find(emplace(hint)); + } + +public: + /*! @brief Base type. */ + using base_type = basic_sparse_set; + /*! @brief Type of the objects assigned to entities. */ + using value_type = Entity; + /*! @brief Component traits. */ + using traits_type = component_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = Entity; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Extended iterable storage proxy. */ + using iterable = iterable_adaptor>; + /*! @brief Constant extended iterable storage proxy. */ + using const_iterable = iterable_adaptor>; + /*! @brief Extended reverse iterable storage proxy. */ + using reverse_iterable = iterable_adaptor>; + /*! @brief Constant extended reverse iterable storage proxy. */ + using const_reverse_iterable = iterable_adaptor>; + + /*! @brief Default constructor. */ + basic_storage() + : basic_storage{allocator_type{}} { + } + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_storage(const allocator_type &allocator) + : base_type{type_id(), deletion_policy::swap_and_pop, allocator}, + length{} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_storage(basic_storage &&other) noexcept + : base_type{std::move(other)}, + length{std::exchange(other.length, size_type{})} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept + : base_type{std::move(other), allocator}, + length{std::exchange(other.length, size_type{})} {} + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + basic_storage &operator=(basic_storage &&other) noexcept { + base_type::operator=(std::move(other)); + length = std::exchange(other.length, size_type{}); + return *this; + } + + /** + * @brief Returns the object assigned to an entity, that is `void`. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + */ + void get([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::index(entt) < length, "The requested entity is not a live one"); + } + + /** + * @brief Returns an empty tuple. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + * @return Returns an empty tuple. + */ + [[nodiscard]] std::tuple<> get_as_tuple([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::index(entt) < length, "The requested entity is not a live one"); + return std::tuple{}; + } + + /** + * @brief Exchanges the contents with those of a given storage. + * @param other Storage to exchange the content with. + */ + void swap(basic_storage &other) { + using std::swap; + base_type::swap(other); + swap(length, other.length); + } + + /** + * @brief Creates a new identifier or recycles a destroyed one. + * @return A valid identifier. + */ + entity_type emplace() { + if(length == base_type::size()) { + return *base_type::try_emplace(entity_at(length++), true); + } + + return base_type::operator[](length++); + } + + /** + * @brief Creates a new identifier or recycles a destroyed one. + * + * If the requested identifier isn't in use, the suggested one is used. + * Otherwise, a new identifier is returned. + * + * @param hint Required identifier. + * @return A valid identifier. + */ + entity_type emplace(const entity_type hint) { + if(hint == null || hint == tombstone) { + return emplace(); + } else if(const auto curr = local_traits_type::construct(local_traits_type::to_entity(hint), base_type::current(hint)); curr == tombstone) { + const auto pos = static_cast(local_traits_type::to_entity(hint)); + + while(!(pos < base_type::size())) { + base_type::try_emplace(entity_at(base_type::size()), true); + } + + base_type::swap_at(pos, length++); + } else if(const auto idx = base_type::index(curr); idx < length) { + return emplace(); + } else { + base_type::swap_at(idx, length++); + } + + base_type::bump(hint); + + return hint; + } + + /** + * @brief Updates a given identifier. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + */ + template + void patch([[maybe_unused]] const entity_type entt, Func &&...func) { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + (std::forward(func)(), ...); + } + + /** + * @brief Assigns each element in a range an identifier. + * @tparam It Type of mutable forward iterator. + * @param first An iterator to the first element of the range to generate. + * @param last An iterator past the last element of the range to generate. + */ + template + void insert(It first, It last) { + for(const auto sz = base_type::size(); first != last && length != sz; ++first, ++length) { + *first = base_type::operator[](length); + } + + for(; first != last; ++first) { + *first = *base_type::try_emplace(entity_at(length++), true); + } + } + + /** + * @brief Makes all elements in a range contiguous. + * @tparam It Type of forward iterator. + * @param first An iterator to the first element of the range to pack. + * @param last An iterator past the last element of the range to pack. + * @return The number of elements within the newly created range. + */ + template + size_type pack(It first, It last) { + size_type len = length; + + for(; first != last; ++first, --len) { + const auto pos = base_type::index(*first); + ENTT_ASSERT(pos < length, "Invalid element"); + base_type::swap_at(pos, static_cast(len - 1u)); + } + + return (length - len); + } + + /** + * @brief Returns the number of elements considered still in use. + * @return The number of elements considered still in use. + */ + [[nodiscard]] size_type in_use() const noexcept { + return length; + } + + /** + * @brief Sets the number of elements considered still in use. + * @param len The number of elements considered still in use. + */ + void in_use(const size_type len) noexcept { + ENTT_ASSERT(!(len > base_type::size()), "Invalid length"); + length = len; + } + + /** + * @brief Returns an iterable object to use to _visit_ a storage. + * + * The iterable object returns a tuple that contains the current entity. + * + * @return An iterable object to use to _visit_ the storage. + */ + [[nodiscard]] iterable each() noexcept { + return {internal::extended_storage_iterator{base_type::end() - length}, internal::extended_storage_iterator{base_type::end()}}; + } + + /*! @copydoc each */ + [[nodiscard]] const_iterable each() const noexcept { + return {internal::extended_storage_iterator{base_type::cend() - length}, internal::extended_storage_iterator{base_type::cend()}}; + } + + /** + * @brief Returns a reverse iterable object to use to _visit_ a storage. + * + * @sa each + * + * @return A reverse iterable object to use to _visit_ the storage. + */ + [[nodiscard]] reverse_iterable reach() noexcept { + return {internal::extended_storage_iterator{base_type::rbegin()}, internal::extended_storage_iterator{base_type::rbegin() + length}}; + } + + /*! @copydoc reach */ + [[nodiscard]] const_reverse_iterable reach() const noexcept { + return {internal::extended_storage_iterator{base_type::crbegin()}, internal::extended_storage_iterator{base_type::crbegin() + length}}; + } + +private: + size_type length; +}; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class extended_group_iterator; + +template +class extended_group_iterator, get_t> { + template + auto index_to_element([[maybe_unused]] Type &cpool) const { + if constexpr(Type::traits_type::page_size == 0u) { + return std::make_tuple(); + } else { + return std::forward_as_tuple(cpool.rbegin()[it.index()]); + } + } + +public: + using iterator_type = It; + using difference_type = std::ptrdiff_t; + using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval()), std::declval().get_as_tuple({})..., std::declval().get_as_tuple({})...)); + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr extended_group_iterator() + : it{}, + pools{} {} + + extended_group_iterator(It from, const std::tuple &cpools) + : it{from}, + pools{cpools} {} + + extended_group_iterator &operator++() noexcept { + return ++it, *this; + } + + extended_group_iterator operator++(int) noexcept { + extended_group_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] reference operator*() const noexcept { + return std::tuple_cat(std::make_tuple(*it), index_to_element(*std::get(pools))..., std::get(pools)->get_as_tuple(*it)...); + } + + [[nodiscard]] pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr iterator_type base() const noexcept { + return it; + } + + template + friend constexpr bool operator==(const extended_group_iterator &, const extended_group_iterator &) noexcept; + +private: + It it; + std::tuple pools; +}; + +template +[[nodiscard]] constexpr bool operator==(const extended_group_iterator &lhs, const extended_group_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const extended_group_iterator &lhs, const extended_group_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +struct group_descriptor { + using size_type = std::size_t; + virtual ~group_descriptor() = default; + virtual size_type owned(const id_type *, const size_type) const noexcept { + return 0u; + } +}; + +template +class group_handler; + +template +class group_handler, get_t, exclude_t> final: public group_descriptor { + // nasty workaround for an issue with the toolset v141 that doesn't accept a fold expression here + static_assert(!std::disjunction_v...>, "Groups do not support in-place delete"); + static_assert(!std::disjunction_v..., std::is_const..., std::is_const...>, "Const storage type not allowed"); + + using base_type = std::common_type_t; + using entity_type = typename base_type::entity_type; + + void swap_elements(const std::size_t pos, const entity_type entt) { + std::apply([pos, entt](auto *...cpool) { (cpool->swap_elements(cpool->data()[pos], entt), ...); }, pools); + } + + void push_on_construct(const entity_type entt) { + if(std::apply([entt, len = len](auto *cpool, auto *...other) { return cpool->contains(entt) && !(cpool->index(entt) < len) && (other->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (!cpool->contains(entt) && ...); }, filter)) { + swap_elements(len++, entt); + } + } + + void push_on_destroy(const entity_type entt) { + if(std::apply([entt, len = len](auto *cpool, auto *...other) { return cpool->contains(entt) && !(cpool->index(entt) < len) && (other->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (0u + ... + cpool->contains(entt)) == 1u; }, filter)) { + swap_elements(len++, entt); + } + } + + void remove_if(const entity_type entt) { + if(std::get<0>(pools)->contains(entt) && (std::get<0>(pools)->index(entt) < len)) { + swap_elements(--len, entt); + } + } + +public: + using size_type = typename base_type::size_type; + + group_handler(Owned &...opool, Get &...gpool, Exclude &...epool) + : pools{&opool..., &gpool...}, + filter{&epool...}, + len{} { + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::push_on_construct>(*this), cpool->on_destroy().template connect<&group_handler::remove_if>(*this)), ...); }, pools); + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::remove_if>(*this), cpool->on_destroy().template connect<&group_handler::push_on_destroy>(*this)), ...); }, filter); + + // we cannot iterate backwards because we want to leave behind valid entities in case of owned types + for(auto *first = std::get<0>(pools)->data(), *last = first + std::get<0>(pools)->size(); first != last; ++first) { + push_on_construct(*first); + } + } + + size_type owned(const id_type *elem, const size_type length) const noexcept final { + size_type cnt = 0u; + + for(auto pos = 0u; pos < length; ++pos) { + cnt += ((elem[pos] == entt::type_hash::value()) || ...); + } + + return cnt; + } + + [[nodiscard]] size_type length() const noexcept { + return len; + } + + template + Type pools_as() const noexcept { + return pools; + } + + template + Type filter_as() const noexcept { + return filter; + } + +private: + std::tuple pools; + std::tuple filter; + std::size_t len; +}; + +template +class group_handler, get_t, exclude_t> final: public group_descriptor { + // nasty workaround for an issue with the toolset v141 that doesn't accept a fold expression here + static_assert(!std::disjunction_v..., std::is_const...>, "Const storage type not allowed"); + + using base_type = std::common_type_t; + using entity_type = typename base_type::entity_type; + + void push_on_construct(const entity_type entt) { + if(!elem.contains(entt) + && std::apply([entt](auto *...cpool) { return (cpool->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (!cpool->contains(entt) && ...); }, filter)) { + elem.push(entt); + } + } + + void push_on_destroy(const entity_type entt) { + if(!elem.contains(entt) + && std::apply([entt](auto *...cpool) { return (cpool->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (0u + ... + cpool->contains(entt)) == 1u; }, filter)) { + elem.push(entt); + } + } + + void remove_if(const entity_type entt) { + elem.remove(entt); + } + +public: + using common_type = base_type; + + template + group_handler(const Alloc &alloc, Get &...gpool, Exclude &...epool) + : pools{&gpool...}, + filter{&epool...}, + elem{alloc} { + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::push_on_construct>(*this), cpool->on_destroy().template connect<&group_handler::remove_if>(*this)), ...); }, pools); + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::remove_if>(*this), cpool->on_destroy().template connect<&group_handler::push_on_destroy>(*this)), ...); }, filter); + + for(const auto entity: static_cast(*std::get<0>(pools))) { + push_on_construct(entity); + } + } + + common_type &handle() noexcept { + return elem; + } + + const common_type &handle() const noexcept { + return elem; + } + + template + Type pools_as() const noexcept { + return pools; + } + + template + Type filter_as() const noexcept { + return filter; + } + +private: + std::tuple pools; + std::tuple filter; + base_type elem; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Group. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error, but for a few reasonable cases. + */ +template +class basic_group; + +/** + * @brief Non-owning group. + * + * A non-owning group returns all entities and only the entities that are at + * least in the given storage. Moreover, it's guaranteed that the entity list is + * tightly packed in memory for fast iterations. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the pools iterated by the group in any way + * invalidates all the iterators. + * + * @tparam Get Types of storage _observed_ by the group. + * @tparam Exclude Types of storage used to filter the group. + */ +template +class basic_group, get_t, exclude_t> { + using base_type = std::common_type_t; + using underlying_type = typename base_type::entity_type; + + template + static constexpr std::size_t index_of = type_list_index_v, type_list>; + + auto pools() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template pools_as() : return_type{}; + } + + auto filter() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template filter_as() : return_type{}; + } + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = underlying_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = base_type; + /*! @brief Random access iterator type. */ + using iterator = typename common_type::iterator; + /*! @brief Reversed iterator type. */ + using reverse_iterator = typename common_type::reverse_iterator; + /*! @brief Iterable group type. */ + using iterable = iterable_adaptor, get_t>>; + /*! @brief Group handler type. */ + using handler = internal::group_handler, get_t...>, exclude_t...>>; + + /*! @brief Default constructor to use to create empty, invalid groups. */ + basic_group() noexcept + : descriptor{} {} + + /** + * @brief Constructs a group from a set of storage classes. + * @param ref A reference to a group handler. + */ + basic_group(handler &ref) noexcept + : descriptor{&ref} {} + + /** + * @brief Returns the leading storage of a group. + * @return The leading storage of the group. + */ + [[nodiscard]] const common_type &handle() const noexcept { + return descriptor->handle(); + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return storage>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + constexpr auto offset = sizeof...(Get); + + if constexpr(Index < offset) { + return std::get(pools()); + } else { + return std::get(filter()); + } + } + + /** + * @brief Returns the number of entities that are part of the group. + * @return Number of entities that are part of the group. + */ + [[nodiscard]] size_type size() const noexcept { + return *this ? handle().size() : size_type{}; + } + + /** + * @brief Returns the number of elements that a group has currently + * allocated space for. + * @return Capacity of the group. + */ + [[nodiscard]] size_type capacity() const noexcept { + return *this ? handle().capacity() : size_type{}; + } + + /*! @brief Requests the removal of unused capacity. */ + void shrink_to_fit() { + if(*this) { + descriptor->handle().shrink_to_fit(); + } + } + + /** + * @brief Checks whether a group is empty. + * @return True if the group is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return !*this || handle().empty(); + } + + /** + * @brief Returns an iterator to the first entity of the group. + * + * If the group is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the group. + */ + [[nodiscard]] iterator begin() const noexcept { + return *this ? handle().begin() : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the group. + * @return An iterator to the entity following the last entity of the + * group. + */ + [[nodiscard]] iterator end() const noexcept { + return *this ? handle().end() : iterator{}; + } + + /** + * @brief Returns an iterator to the first entity of the reversed group. + * + * If the group is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first entity of the reversed group. + */ + [[nodiscard]] reverse_iterator rbegin() const noexcept { + return *this ? handle().rbegin() : reverse_iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the reversed + * group. + * @return An iterator to the entity following the last entity of the + * reversed group. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return *this ? handle().rend() : reverse_iterator{}; + } + + /** + * @brief Returns the first entity of the group, if any. + * @return The first entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + const auto it = begin(); + return it != end() ? *it : null; + } + + /** + * @brief Returns the last entity of the group, if any. + * @return The last entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + const auto it = rbegin(); + return it != rend() ? *it : null; + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return *this ? handle().find(entt) : iterator{}; + } + + /** + * @brief Returns the identifier that occupies the given position. + * @param pos Position of the element to return. + * @return The identifier that occupies the given position. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const { + return begin()[pos]; + } + + /** + * @brief Checks if a group is properly initialized. + * @return True if the group is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return descriptor != nullptr; + } + + /** + * @brief Checks if a group contains an entity. + * @param entt A valid identifier. + * @return True if the group contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return *this && handle().contains(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the group results in + * undefined behavior. + * + * @tparam Type Type of the component to get. + * @tparam Other Other types of components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + return get, index_of...>(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the groups results in + * undefined behavior. + * + * @tparam Index Indexes of the components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + const auto cpools = pools(); + + if constexpr(sizeof...(Index) == 0) { + return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, cpools); + } else if constexpr(sizeof...(Index) == 1) { + return (std::get(cpools)->get(entt), ...); + } else { + return std::tuple_cat(std::get(cpools)->get_as_tuple(entt)...); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a set of references to non-empty components. The + * _constness_ of the components is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &...); + * void(Type &...); + * @endcode + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + for(const auto entt: *this) { + if constexpr(is_applicable_v{}, std::declval().get({})))>) { + std::apply(func, std::tuple_cat(std::make_tuple(entt), get(entt))); + } else { + std::apply(func, get(entt)); + } + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a group. + * + * The iterable object returns tuples that contain the current entity and a + * set of references to its non-empty components. The _constness_ of the + * components is as requested. + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @return An iterable object to use to _visit_ the group. + */ + [[nodiscard]] iterable each() const noexcept { + const auto cpools = pools(); + return iterable{{begin(), cpools}, {end(), cpools}}; + } + + /** + * @brief Sort a group according to the given comparison function. + * + * The comparison function object must return `true` if the first element + * is _less_ than the second one, `false` otherwise. The signature of the + * comparison function should be equivalent to one of the following: + * + * @code{.cpp} + * bool(std::tuple, std::tuple); + * bool(const Type &..., const Type &...); + * bool(const Entity, const Entity); + * @endcode + * + * Where `Type` are such that they are iterated by the group.
+ * Moreover, the comparison function object shall induce a + * _strict weak ordering_ on the values. + * + * The sort function object must offer a member function template + * `operator()` that accepts three arguments: + * + * * An iterator to the first element of the range to sort. + * * An iterator past the last element of the range to sort. + * * A comparison function to use to compare the elements. + * + * @tparam Type Optional type of component to compare. + * @tparam Other Other optional types of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) { + sort, index_of...>(std::move(compare), std::move(algo), std::forward(args)...); + } + + /** + * @brief Sort a group according to the given comparison function. + * + * @sa sort + * + * @tparam Index Optional indexes of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) { + if(*this) { + if constexpr(sizeof...(Index) == 0) { + static_assert(std::is_invocable_v, "Invalid comparison function"); + descriptor->handle().sort(std::move(compare), std::move(algo), std::forward(args)...); + } else { + auto comp = [&compare, cpools = pools()](const entity_type lhs, const entity_type rhs) { + if constexpr(sizeof...(Index) == 1) { + return compare((std::get(cpools)->get(lhs), ...), (std::get(cpools)->get(rhs), ...)); + } else { + return compare(std::forward_as_tuple(std::get(cpools)->get(lhs)...), std::forward_as_tuple(std::get(cpools)->get(rhs)...)); + } + }; + + descriptor->handle().sort(std::move(comp), std::move(algo), std::forward(args)...); + } + } + } + + /** + * @brief Sort the shared pool of entities according to a given storage. + * + * The shared pool of entities and thus its order is affected by the changes + * to each and every pool that it tracks. + * + * @param other The storage to use to impose the order. + */ + void sort_as(const common_type &other) const { + if(*this) { + descriptor->handle().sort_as(other); + } + } + +private: + handler *descriptor; +}; + +/** + * @brief Owning group. + * + * Owning groups returns all entities and only the entities that are at + * least in the given storage. Moreover: + * + * * It's guaranteed that the entity list is tightly packed in memory for fast + * iterations. + * * It's guaranteed that all components in the owned storage are tightly packed + * in memory for even faster iterations and to allow direct access. + * * They stay true to the order of the owned storage and all instances have the + * same order in memory. + * + * The more types of storage are owned, the faster it is to iterate a group. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the pools iterated by the group in any way + * invalidates all the iterators. + * + * @tparam Owned Types of storage _owned_ by the group. + * @tparam Get Types of storage _observed_ by the group. + * @tparam Exclude Types of storage used to filter the group. + */ +template +class basic_group, get_t, exclude_t> { + using base_type = std::common_type_t; + using underlying_type = typename base_type::entity_type; + + template + static constexpr std::size_t index_of = type_list_index_v, type_list>; + + auto pools() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template pools_as() : return_type{}; + } + + auto filter() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template filter_as() : return_type{}; + } + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = underlying_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = base_type; + /*! @brief Random access iterator type. */ + using iterator = typename common_type::iterator; + /*! @brief Reversed iterator type. */ + using reverse_iterator = typename common_type::reverse_iterator; + /*! @brief Iterable group type. */ + using iterable = iterable_adaptor, get_t>>; + /*! @brief Group handler type. */ + using handler = internal::group_handler...>, get_t...>, exclude_t...>>; + + /*! @brief Default constructor to use to create empty, invalid groups. */ + basic_group() noexcept + : descriptor{} {} + + /** + * @brief Constructs a group from a set of storage classes. + * @param ref A reference to a group handler. + */ + basic_group(handler &ref) noexcept + : descriptor{&ref} {} + + /** + * @brief Returns the leading storage of a group. + * @return The leading storage of the group. + */ + [[nodiscard]] const common_type &handle() const noexcept { + return *storage<0>(); + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return storage>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + constexpr auto offset = sizeof...(Owned) + sizeof...(Get); + + if constexpr(Index < offset) { + return std::get(pools()); + } else { + return std::get(filter()); + } + } + + /** + * @brief Returns the number of entities that that are part of the group. + * @return Number of entities that that are part of the group. + */ + [[nodiscard]] size_type size() const noexcept { + return *this ? descriptor->length() : size_type{}; + } + + /** + * @brief Checks whether a group is empty. + * @return True if the group is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return !*this || !descriptor->length(); + } + + /** + * @brief Returns an iterator to the first entity of the group. + * + * If the group is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the group. + */ + [[nodiscard]] iterator begin() const noexcept { + return *this ? (handle().end() - descriptor->length()) : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the group. + * @return An iterator to the entity following the last entity of the + * group. + */ + [[nodiscard]] iterator end() const noexcept { + return *this ? handle().end() : iterator{}; + } + + /** + * @brief Returns an iterator to the first entity of the reversed group. + * + * If the group is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first entity of the reversed group. + */ + [[nodiscard]] reverse_iterator rbegin() const noexcept { + return *this ? handle().rbegin() : reverse_iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the reversed + * group. + * @return An iterator to the entity following the last entity of the + * reversed group. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return *this ? (handle().rbegin() + descriptor->length()) : reverse_iterator{}; + } + + /** + * @brief Returns the first entity of the group, if any. + * @return The first entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + const auto it = begin(); + return it != end() ? *it : null; + } + + /** + * @brief Returns the last entity of the group, if any. + * @return The last entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + const auto it = rbegin(); + return it != rend() ? *it : null; + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + const auto it = *this ? handle().find(entt) : iterator{}; + return it >= begin() ? it : iterator{}; + } + + /** + * @brief Returns the identifier that occupies the given position. + * @param pos Position of the element to return. + * @return The identifier that occupies the given position. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const { + return begin()[pos]; + } + + /** + * @brief Checks if a group is properly initialized. + * @return True if the group is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return descriptor != nullptr; + } + + /** + * @brief Checks if a group contains an entity. + * @param entt A valid identifier. + * @return True if the group contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return *this && handle().contains(entt) && (handle().index(entt) < (descriptor->length())); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the group results in + * undefined behavior. + * + * @tparam Type Type of the component to get. + * @tparam Other Other types of components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + return get, index_of...>(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the groups results in + * undefined behavior. + * + * @tparam Index Indexes of the components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + const auto cpools = pools(); + + if constexpr(sizeof...(Index) == 0) { + return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, cpools); + } else if constexpr(sizeof...(Index) == 1) { + return (std::get(cpools)->get(entt), ...); + } else { + return std::tuple_cat(std::get(cpools)->get_as_tuple(entt)...); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a set of references to non-empty components. The + * _constness_ of the components is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &...); + * void(Type &...); + * @endcode + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + for(auto args: each()) { + if constexpr(is_applicable_v{}, std::declval().get({})))>) { + std::apply(func, args); + } else { + std::apply([&func](auto, auto &&...less) { func(std::forward(less)...); }, args); + } + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a group. + * + * The iterable object returns tuples that contain the current entity and a + * set of references to its non-empty components. The _constness_ of the + * components is as requested. + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @return An iterable object to use to _visit_ the group. + */ + [[nodiscard]] iterable each() const noexcept { + const auto cpools = pools(); + return {{begin(), cpools}, {end(), cpools}}; + } + + /** + * @brief Sort a group according to the given comparison function. + * + * The comparison function object must return `true` if the first element + * is _less_ than the second one, `false` otherwise. The signature of the + * comparison function should be equivalent to one of the following: + * + * @code{.cpp} + * bool(std::tuple, std::tuple); + * bool(const Type &, const Type &); + * bool(const Entity, const Entity); + * @endcode + * + * Where `Type` are either owned types or not but still such that they are + * iterated by the group.
+ * Moreover, the comparison function object shall induce a + * _strict weak ordering_ on the values. + * + * The sort function object must offer a member function template + * `operator()` that accepts three arguments: + * + * * An iterator to the first element of the range to sort. + * * An iterator past the last element of the range to sort. + * * A comparison function to use to compare the elements. + * + * @tparam Type Optional type of component to compare. + * @tparam Other Other optional types of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) const { + sort, index_of...>(std::move(compare), std::move(algo), std::forward(args)...); + } + + /** + * @brief Sort a group according to the given comparison function. + * + * @sa sort + * + * @tparam Index Optional indexes of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) const { + const auto cpools = pools(); + + if constexpr(sizeof...(Index) == 0) { + static_assert(std::is_invocable_v, "Invalid comparison function"); + storage<0>()->sort_n(descriptor->length(), std::move(compare), std::move(algo), std::forward(args)...); + } else { + auto comp = [&compare, &cpools](const entity_type lhs, const entity_type rhs) { + if constexpr(sizeof...(Index) == 1) { + return compare((std::get(cpools)->get(lhs), ...), (std::get(cpools)->get(rhs), ...)); + } else { + return compare(std::forward_as_tuple(std::get(cpools)->get(lhs)...), std::forward_as_tuple(std::get(cpools)->get(rhs)...)); + } + }; + + storage<0>()->sort_n(descriptor->length(), std::move(comp), std::move(algo), std::forward(args)...); + } + + auto cb = [this](auto *head, auto *...other) { + for(auto next = descriptor->length(); next; --next) { + const auto pos = next - 1; + [[maybe_unused]] const auto entt = head->data()[pos]; + (other->swap_elements(other->data()[pos], entt), ...); + } + }; + + std::apply(cb, cpools); + } + +private: + handler *descriptor; +}; + +} // namespace entt + +#endif + +// #include "entity/handle.hpp" +#ifndef ENTT_ENTITY_HANDLE_HPP +#define ENTT_ENTITY_HANDLE_HPP + +#include +#include +#include +#include +// #include "../core/iterator.hpp" + +// #include "../core/type_traits.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class handle_storage_iterator final { + template + friend class handle_storage_iterator; + + using underlying_type = std::remove_reference_t; + using entity_type = typename underlying_type::entity_type; + +public: + using value_type = typename std::iterator_traits::value_type; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr handle_storage_iterator() noexcept + : entt{null}, + it{}, + last{} {} + + constexpr handle_storage_iterator(entity_type value, It from, It to) noexcept + : entt{value}, + it{from}, + last{to} { + while(it != last && !it->second.contains(entt)) { + ++it; + } + } + + constexpr handle_storage_iterator &operator++() noexcept { + while(++it != last && !it->second.contains(entt)) {} + return *this; + } + + constexpr handle_storage_iterator operator++(int) noexcept { + handle_storage_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *it; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + template + friend constexpr bool operator==(const handle_storage_iterator &, const handle_storage_iterator &) noexcept; + +private: + entity_type entt; + It it; + It last; +}; + +template +[[nodiscard]] constexpr bool operator==(const handle_storage_iterator &lhs, const handle_storage_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const handle_storage_iterator &lhs, const handle_storage_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Non-owning handle to an entity. + * + * Tiny wrapper around a registry and an entity. + * + * @tparam Registry Basic registry type. + * @tparam Scope Types to which to restrict the scope of a handle. + */ +template +struct basic_handle { + /*! @brief Type of registry accepted by the handle. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + /*! @brief Underlying version type. */ + using version_type = typename registry_type::version_type; + /*! @brief Unsigned integer type. */ + using size_type = typename registry_type::size_type; + + /*! @brief Constructs an invalid handle. */ + basic_handle() noexcept + : reg{}, + entt{null} {} + + /** + * @brief Constructs a handle from a given registry and entity. + * @param ref An instance of the registry class. + * @param value A valid identifier. + */ + basic_handle(registry_type &ref, entity_type value) noexcept + : reg{&ref}, + entt{value} {} + + /** + * @brief Returns an iterable object to use to _visit_ a handle. + * + * The iterable object returns a pair that contains the name and a reference + * to the current storage.
+ * Returned storage are those that contain the entity associated with the + * handle. + * + * @return An iterable object to use to _visit_ the handle. + */ + [[nodiscard]] auto storage() const noexcept { + auto iterable = reg->storage(); + using iterator_type = internal::handle_storage_iterator; + return iterable_adaptor{iterator_type{entt, iterable.begin(), iterable.end()}, iterator_type{entt, iterable.end(), iterable.end()}}; + } + + /** + * @brief Constructs a const handle from a non-const one. + * @tparam Other A valid entity type. + * @tparam Args Scope of the handle to construct. + * @return A const handle referring to the same registry and the same + * entity. + */ + template + operator basic_handle() const noexcept { + static_assert(std::is_same_v || std::is_same_v, Registry>, "Invalid conversion between different handles"); + static_assert((sizeof...(Scope) == 0 || ((sizeof...(Args) != 0 && sizeof...(Args) <= sizeof...(Scope)) && ... && (type_list_contains_v, Args>))), "Invalid conversion between different handles"); + + return reg ? basic_handle{*reg, entt} : basic_handle{}; + } + + /** + * @brief Converts a handle to its underlying entity. + * @return The contained identifier. + */ + [[nodiscard]] operator entity_type() const noexcept { + return entity(); + } + + /** + * @brief Checks if a handle refers to non-null registry pointer and entity. + * @return True if the handle refers to non-null registry and entity, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return reg && reg->valid(entt); + } + + /** + * @brief Checks if a handle refers to a valid entity or not. + * @return True if the handle refers to a valid entity, false otherwise. + */ + [[nodiscard]] bool valid() const { + return reg->valid(entt); + } + + /** + * @brief Returns a pointer to the underlying registry, if any. + * @return A pointer to the underlying registry, if any. + */ + [[nodiscard]] registry_type *registry() const noexcept { + return reg; + } + + /** + * @brief Returns the entity associated with a handle. + * @return The entity associated with the handle. + */ + [[nodiscard]] entity_type entity() const noexcept { + return entt; + } + + /*! @brief Destroys the entity associated with a handle. */ + void destroy() { + reg->destroy(std::exchange(entt, null)); + } + + /** + * @brief Destroys the entity associated with a handle. + * @param version A desired version upon destruction. + */ + void destroy(const version_type version) { + reg->destroy(std::exchange(entt, null), version); + } + + /** + * @brief Assigns the given component to a handle. + * @tparam Component Type of component to create. + * @tparam Args Types of arguments to use to construct the component. + * @param args Parameters to use to initialize the component. + * @return A reference to the newly created component. + */ + template + decltype(auto) emplace(Args &&...args) const { + static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v), "Invalid type"); + return reg->template emplace(entt, std::forward(args)...); + } + + /** + * @brief Assigns or replaces the given component for a handle. + * @tparam Component Type of component to assign or replace. + * @tparam Args Types of arguments to use to construct the component. + * @param args Parameters to use to initialize the component. + * @return A reference to the newly created component. + */ + template + decltype(auto) emplace_or_replace(Args &&...args) const { + static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v), "Invalid type"); + return reg->template emplace_or_replace(entt, std::forward(args)...); + } + + /** + * @brief Patches the given component for a handle. + * @tparam Component Type of component to patch. + * @tparam Func Types of the function objects to invoke. + * @param func Valid function objects. + * @return A reference to the patched component. + */ + template + decltype(auto) patch(Func &&...func) const { + static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v), "Invalid type"); + return reg->template patch(entt, std::forward(func)...); + } + + /** + * @brief Replaces the given component for a handle. + * @tparam Component Type of component to replace. + * @tparam Args Types of arguments to use to construct the component. + * @param args Parameters to use to initialize the component. + * @return A reference to the component being replaced. + */ + template + decltype(auto) replace(Args &&...args) const { + static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v), "Invalid type"); + return reg->template replace(entt, std::forward(args)...); + } + + /** + * @brief Removes the given components from a handle. + * @tparam Component Types of components to remove. + * @return The number of components actually removed. + */ + template + size_type remove() const { + static_assert(sizeof...(Scope) == 0 || (type_list_contains_v, Component> && ...), "Invalid type"); + return reg->template remove(entt); + } + + /** + * @brief Erases the given components from a handle. + * @tparam Component Types of components to erase. + */ + template + void erase() const { + static_assert(sizeof...(Scope) == 0 || (type_list_contains_v, Component> && ...), "Invalid type"); + reg->template erase(entt); + } + + /** + * @brief Checks if a handle has all the given components. + * @tparam Component Components for which to perform the check. + * @return True if the handle has all the components, false otherwise. + */ + template + [[nodiscard]] decltype(auto) all_of() const { + return reg->template all_of(entt); + } + + /** + * @brief Checks if a handle has at least one of the given components. + * @tparam Component Components for which to perform the check. + * @return True if the handle has at least one of the given components, + * false otherwise. + */ + template + [[nodiscard]] decltype(auto) any_of() const { + return reg->template any_of(entt); + } + + /** + * @brief Returns references to the given components for a handle. + * @tparam Component Types of components to get. + * @return References to the components owned by the handle. + */ + template + [[nodiscard]] decltype(auto) get() const { + static_assert(sizeof...(Scope) == 0 || (type_list_contains_v, Component> && ...), "Invalid type"); + return reg->template get(entt); + } + + /** + * @brief Returns a reference to the given component for a handle. + * @tparam Component Type of component to get. + * @tparam Args Types of arguments to use to construct the component. + * @param args Parameters to use to initialize the component. + * @return Reference to the component owned by the handle. + */ + template + [[nodiscard]] decltype(auto) get_or_emplace(Args &&...args) const { + static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v), "Invalid type"); + return reg->template get_or_emplace(entt, std::forward(args)...); + } + + /** + * @brief Returns pointers to the given components for a handle. + * @tparam Component Types of components to get. + * @return Pointers to the components owned by the handle. + */ + template + [[nodiscard]] auto try_get() const { + static_assert(sizeof...(Scope) == 0 || (type_list_contains_v, Component> && ...), "Invalid type"); + return reg->template try_get(entt); + } + + /** + * @brief Checks if a handle has components assigned. + * @return True if the handle has no components assigned, false otherwise. + */ + [[nodiscard]] bool orphan() const { + return reg->orphan(entt); + } + +private: + registry_type *reg; + entity_type entt; +}; + +/** + * @brief Compares two handles. + * @tparam Args Scope of the first handle. + * @tparam Other Scope of the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if both handles refer to the same registry and the same + * entity, false otherwise. + */ +template +[[nodiscard]] bool operator==(const basic_handle &lhs, const basic_handle &rhs) noexcept { + return lhs.registry() == rhs.registry() && lhs.entity() == rhs.entity(); +} + +/** + * @brief Compares two handles. + * @tparam Args Scope of the first handle. + * @tparam Other Scope of the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return False if both handles refer to the same registry and the same + * entity, true otherwise. + */ +template +[[nodiscard]] bool operator!=(const basic_handle &lhs, const basic_handle &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace entt + +#endif + +// #include "entity/helper.hpp" +#ifndef ENTT_ENTITY_HELPER_HPP +#define ENTT_ENTITY_HELPER_HPP + +#include +#include +#include +// #include "../core/fwd.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../signal/delegate.hpp" +#ifndef ENTT_SIGNAL_DELEGATE_HPP +#define ENTT_SIGNAL_DELEGATE_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_SIGNAL_FWD_HPP +#define ENTT_SIGNAL_FWD_HPP + +#include + +namespace entt { + +template +class delegate; + +template> +class basic_dispatcher; + +template> +class emitter; + +class connection; + +struct scoped_connection; + +template +class sink; + +template> +class sigh; + +/*! @brief Alias declaration for the most common use case. */ +using dispatcher = basic_dispatcher<>; + +/*! @brief Disambiguation tag for constructors and the like. */ +template +struct connect_arg_t { + /*! @brief Default constructor. */ + explicit connect_arg_t() = default; +}; + +/** + * @brief Constant of type connect_arg_t used to disambiguate calls. + * @tparam Candidate Element to connect (likely a free or member function). + */ +template +inline constexpr connect_arg_t connect_arg{}; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +constexpr auto function_pointer(Ret (*)(Args...)) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (*)(Type, Args...), Other &&) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...), Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...) const, Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Type Class::*, Other &&...) -> Type (*)(); + +template +using function_pointer_t = decltype(function_pointer(std::declval()...)); + +template +[[nodiscard]] constexpr auto index_sequence_for(Ret (*)(Args...)) { + return std::index_sequence_for{}; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic delegate implementation. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + */ +template +class delegate; + +/** + * @brief Utility class to use to send around functions and members. + * + * Unmanaged delegate for function pointers and members. Users of this class are + * in charge of disconnecting instances before deleting them. + * + * A delegate can be used as a general purpose invoker without memory overhead + * for free functions possibly with payloads and bound or unbound members. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +class delegate { + template + [[nodiscard]] auto wrap(std::index_sequence) noexcept { + return [](const void *, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type &, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type *, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } + }; + } + +public: + /*! @brief Function type of the contained target. */ + using function_type = Ret(const void *, Args...); + /*! @brief Function type of the delegate. */ + using type = Ret(Args...); + /*! @brief Return type of the delegate. */ + using result_type = Ret; + + /*! @brief Default constructor. */ + delegate() noexcept + : instance{nullptr}, + fn{nullptr} {} + + /** + * @brief Constructs a delegate with a given object or payload, if any. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance Optional valid object that fits the purpose. + */ + template + delegate(connect_arg_t, Type &&...value_or_instance) noexcept { + connect(std::forward(value_or_instance)...); + } + + /** + * @brief Constructs a delegate and connects an user defined function with + * optional payload. + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + delegate(function_type *function, const void *payload = nullptr) noexcept { + connect(function, payload); + } + + /** + * @brief Connects a free function or an unbound member to a delegate. + * @tparam Candidate Function or member to connect to the delegate. + */ + template + void connect() noexcept { + instance = nullptr; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *, Args... args) -> Ret { + return Ret(std::invoke(Candidate, std::forward(args)...)); + }; + } else if constexpr(std::is_member_pointer_v) { + fn = wrap(internal::index_sequence_for>>(internal::function_pointer_t{})); + } else { + fn = wrap(internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of the instance overcomes + * the one of the delegate.
+ * When used to connect a free function with payload, its signature must be + * such that the instance is the first argument before the ones used to + * define the delegate itself. + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid reference that fits the purpose. + */ + template + void connect(Type &value_or_instance) noexcept { + instance = &value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, *curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * @sa connect(Type &) + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid pointer that fits the purpose. + */ + template + void connect(Type *value_or_instance) noexcept { + instance = value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects an user defined function with optional payload to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of an instance overcomes + * the one of the delegate.
+ * The payload is returned as the first argument to the target function in + * all cases. + * + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + void connect(function_type *function, const void *payload = nullptr) noexcept { + ENTT_ASSERT(function != nullptr, "Uninitialized function pointer"); + instance = payload; + fn = function; + } + + /** + * @brief Resets a delegate. + * + * After a reset, a delegate cannot be invoked anymore. + */ + void reset() noexcept { + instance = nullptr; + fn = nullptr; + } + + /** + * @brief Returns a pointer to the stored callable function target, if any. + * @return An opaque pointer to the stored callable function target. + */ + [[nodiscard]] function_type *target() const noexcept { + return fn; + } + + /** + * @brief Returns the instance or the payload linked to a delegate, if any. + * @return An opaque pointer to the underlying data. + */ + [[nodiscard]] const void *data() const noexcept { + return instance; + } + + /** + * @brief Triggers a delegate. + * + * The delegate invokes the underlying function and returns the result. + * + * @warning + * Attempting to trigger an invalid delegate results in undefined + * behavior. + * + * @param args Arguments to use to invoke the underlying function. + * @return The value returned by the underlying function. + */ + Ret operator()(Args... args) const { + ENTT_ASSERT(static_cast(*this), "Uninitialized delegate"); + return fn(instance, std::forward(args)...); + } + + /** + * @brief Checks whether a delegate actually stores a listener. + * @return False if the delegate is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + // no need to also test instance + return !(fn == nullptr); + } + + /** + * @brief Compares the contents of two delegates. + * @param other Delegate with which to compare. + * @return False if the two contents differ, true otherwise. + */ + [[nodiscard]] bool operator==(const delegate &other) const noexcept { + return fn == other.fn && instance == other.instance; + } + +private: + const void *instance; + function_type *fn; +}; + +/** + * @brief Compares the contents of two delegates. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @param lhs A valid delegate object. + * @param rhs A valid delegate object. + * @return True if the two contents differ, false otherwise. + */ +template +[[nodiscard]] bool operator!=(const delegate &lhs, const delegate &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + */ +template +delegate(connect_arg_t) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + */ +template +delegate(connect_arg_t, Type &&) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +delegate(Ret (*)(const void *, Args...), const void * = nullptr) -> delegate; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + +// #include "group.hpp" +#ifndef ENTT_ENTITY_GROUP_HPP +#define ENTT_ENTITY_GROUP_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" + +// #include "../core/type_info.hpp" + +// #include "../core/type_traits.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + +// #include "sparse_set.hpp" + +// #include "storage.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class extended_group_iterator; + +template +class extended_group_iterator, get_t> { + template + auto index_to_element([[maybe_unused]] Type &cpool) const { + if constexpr(Type::traits_type::page_size == 0u) { + return std::make_tuple(); + } else { + return std::forward_as_tuple(cpool.rbegin()[it.index()]); + } + } + +public: + using iterator_type = It; + using difference_type = std::ptrdiff_t; + using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval()), std::declval().get_as_tuple({})..., std::declval().get_as_tuple({})...)); + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr extended_group_iterator() + : it{}, + pools{} {} + + extended_group_iterator(It from, const std::tuple &cpools) + : it{from}, + pools{cpools} {} + + extended_group_iterator &operator++() noexcept { + return ++it, *this; + } + + extended_group_iterator operator++(int) noexcept { + extended_group_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] reference operator*() const noexcept { + return std::tuple_cat(std::make_tuple(*it), index_to_element(*std::get(pools))..., std::get(pools)->get_as_tuple(*it)...); + } + + [[nodiscard]] pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr iterator_type base() const noexcept { + return it; + } + + template + friend constexpr bool operator==(const extended_group_iterator &, const extended_group_iterator &) noexcept; + +private: + It it; + std::tuple pools; +}; + +template +[[nodiscard]] constexpr bool operator==(const extended_group_iterator &lhs, const extended_group_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const extended_group_iterator &lhs, const extended_group_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +struct group_descriptor { + using size_type = std::size_t; + virtual ~group_descriptor() = default; + virtual size_type owned(const id_type *, const size_type) const noexcept { + return 0u; + } +}; + +template +class group_handler; + +template +class group_handler, get_t, exclude_t> final: public group_descriptor { + // nasty workaround for an issue with the toolset v141 that doesn't accept a fold expression here + static_assert(!std::disjunction_v...>, "Groups do not support in-place delete"); + static_assert(!std::disjunction_v..., std::is_const..., std::is_const...>, "Const storage type not allowed"); + + using base_type = std::common_type_t; + using entity_type = typename base_type::entity_type; + + void swap_elements(const std::size_t pos, const entity_type entt) { + std::apply([pos, entt](auto *...cpool) { (cpool->swap_elements(cpool->data()[pos], entt), ...); }, pools); + } + + void push_on_construct(const entity_type entt) { + if(std::apply([entt, len = len](auto *cpool, auto *...other) { return cpool->contains(entt) && !(cpool->index(entt) < len) && (other->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (!cpool->contains(entt) && ...); }, filter)) { + swap_elements(len++, entt); + } + } + + void push_on_destroy(const entity_type entt) { + if(std::apply([entt, len = len](auto *cpool, auto *...other) { return cpool->contains(entt) && !(cpool->index(entt) < len) && (other->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (0u + ... + cpool->contains(entt)) == 1u; }, filter)) { + swap_elements(len++, entt); + } + } + + void remove_if(const entity_type entt) { + if(std::get<0>(pools)->contains(entt) && (std::get<0>(pools)->index(entt) < len)) { + swap_elements(--len, entt); + } + } + +public: + using size_type = typename base_type::size_type; + + group_handler(Owned &...opool, Get &...gpool, Exclude &...epool) + : pools{&opool..., &gpool...}, + filter{&epool...}, + len{} { + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::push_on_construct>(*this), cpool->on_destroy().template connect<&group_handler::remove_if>(*this)), ...); }, pools); + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::remove_if>(*this), cpool->on_destroy().template connect<&group_handler::push_on_destroy>(*this)), ...); }, filter); + + // we cannot iterate backwards because we want to leave behind valid entities in case of owned types + for(auto *first = std::get<0>(pools)->data(), *last = first + std::get<0>(pools)->size(); first != last; ++first) { + push_on_construct(*first); + } + } + + size_type owned(const id_type *elem, const size_type length) const noexcept final { + size_type cnt = 0u; + + for(auto pos = 0u; pos < length; ++pos) { + cnt += ((elem[pos] == entt::type_hash::value()) || ...); + } + + return cnt; + } + + [[nodiscard]] size_type length() const noexcept { + return len; + } + + template + Type pools_as() const noexcept { + return pools; + } + + template + Type filter_as() const noexcept { + return filter; + } + +private: + std::tuple pools; + std::tuple filter; + std::size_t len; +}; + +template +class group_handler, get_t, exclude_t> final: public group_descriptor { + // nasty workaround for an issue with the toolset v141 that doesn't accept a fold expression here + static_assert(!std::disjunction_v..., std::is_const...>, "Const storage type not allowed"); + + using base_type = std::common_type_t; + using entity_type = typename base_type::entity_type; + + void push_on_construct(const entity_type entt) { + if(!elem.contains(entt) + && std::apply([entt](auto *...cpool) { return (cpool->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (!cpool->contains(entt) && ...); }, filter)) { + elem.push(entt); + } + } + + void push_on_destroy(const entity_type entt) { + if(!elem.contains(entt) + && std::apply([entt](auto *...cpool) { return (cpool->contains(entt) && ...); }, pools) + && std::apply([entt](auto *...cpool) { return (0u + ... + cpool->contains(entt)) == 1u; }, filter)) { + elem.push(entt); + } + } + + void remove_if(const entity_type entt) { + elem.remove(entt); + } + +public: + using common_type = base_type; + + template + group_handler(const Alloc &alloc, Get &...gpool, Exclude &...epool) + : pools{&gpool...}, + filter{&epool...}, + elem{alloc} { + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::push_on_construct>(*this), cpool->on_destroy().template connect<&group_handler::remove_if>(*this)), ...); }, pools); + std::apply([this](auto *...cpool) { ((cpool->on_construct().template connect<&group_handler::remove_if>(*this), cpool->on_destroy().template connect<&group_handler::push_on_destroy>(*this)), ...); }, filter); + + for(const auto entity: static_cast(*std::get<0>(pools))) { + push_on_construct(entity); + } + } + + common_type &handle() noexcept { + return elem; + } + + const common_type &handle() const noexcept { + return elem; + } + + template + Type pools_as() const noexcept { + return pools; + } + + template + Type filter_as() const noexcept { + return filter; + } + +private: + std::tuple pools; + std::tuple filter; + base_type elem; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Group. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error, but for a few reasonable cases. + */ +template +class basic_group; + +/** + * @brief Non-owning group. + * + * A non-owning group returns all entities and only the entities that are at + * least in the given storage. Moreover, it's guaranteed that the entity list is + * tightly packed in memory for fast iterations. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the pools iterated by the group in any way + * invalidates all the iterators. + * + * @tparam Get Types of storage _observed_ by the group. + * @tparam Exclude Types of storage used to filter the group. + */ +template +class basic_group, get_t, exclude_t> { + using base_type = std::common_type_t; + using underlying_type = typename base_type::entity_type; + + template + static constexpr std::size_t index_of = type_list_index_v, type_list>; + + auto pools() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template pools_as() : return_type{}; + } + + auto filter() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template filter_as() : return_type{}; + } + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = underlying_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = base_type; + /*! @brief Random access iterator type. */ + using iterator = typename common_type::iterator; + /*! @brief Reversed iterator type. */ + using reverse_iterator = typename common_type::reverse_iterator; + /*! @brief Iterable group type. */ + using iterable = iterable_adaptor, get_t>>; + /*! @brief Group handler type. */ + using handler = internal::group_handler, get_t...>, exclude_t...>>; + + /*! @brief Default constructor to use to create empty, invalid groups. */ + basic_group() noexcept + : descriptor{} {} + + /** + * @brief Constructs a group from a set of storage classes. + * @param ref A reference to a group handler. + */ + basic_group(handler &ref) noexcept + : descriptor{&ref} {} + + /** + * @brief Returns the leading storage of a group. + * @return The leading storage of the group. + */ + [[nodiscard]] const common_type &handle() const noexcept { + return descriptor->handle(); + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return storage>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + constexpr auto offset = sizeof...(Get); + + if constexpr(Index < offset) { + return std::get(pools()); + } else { + return std::get(filter()); + } + } + + /** + * @brief Returns the number of entities that are part of the group. + * @return Number of entities that are part of the group. + */ + [[nodiscard]] size_type size() const noexcept { + return *this ? handle().size() : size_type{}; + } + + /** + * @brief Returns the number of elements that a group has currently + * allocated space for. + * @return Capacity of the group. + */ + [[nodiscard]] size_type capacity() const noexcept { + return *this ? handle().capacity() : size_type{}; + } + + /*! @brief Requests the removal of unused capacity. */ + void shrink_to_fit() { + if(*this) { + descriptor->handle().shrink_to_fit(); + } + } + + /** + * @brief Checks whether a group is empty. + * @return True if the group is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return !*this || handle().empty(); + } + + /** + * @brief Returns an iterator to the first entity of the group. + * + * If the group is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the group. + */ + [[nodiscard]] iterator begin() const noexcept { + return *this ? handle().begin() : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the group. + * @return An iterator to the entity following the last entity of the + * group. + */ + [[nodiscard]] iterator end() const noexcept { + return *this ? handle().end() : iterator{}; + } + + /** + * @brief Returns an iterator to the first entity of the reversed group. + * + * If the group is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first entity of the reversed group. + */ + [[nodiscard]] reverse_iterator rbegin() const noexcept { + return *this ? handle().rbegin() : reverse_iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the reversed + * group. + * @return An iterator to the entity following the last entity of the + * reversed group. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return *this ? handle().rend() : reverse_iterator{}; + } + + /** + * @brief Returns the first entity of the group, if any. + * @return The first entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + const auto it = begin(); + return it != end() ? *it : null; + } + + /** + * @brief Returns the last entity of the group, if any. + * @return The last entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + const auto it = rbegin(); + return it != rend() ? *it : null; + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return *this ? handle().find(entt) : iterator{}; + } + + /** + * @brief Returns the identifier that occupies the given position. + * @param pos Position of the element to return. + * @return The identifier that occupies the given position. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const { + return begin()[pos]; + } + + /** + * @brief Checks if a group is properly initialized. + * @return True if the group is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return descriptor != nullptr; + } + + /** + * @brief Checks if a group contains an entity. + * @param entt A valid identifier. + * @return True if the group contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return *this && handle().contains(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the group results in + * undefined behavior. + * + * @tparam Type Type of the component to get. + * @tparam Other Other types of components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + return get, index_of...>(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the groups results in + * undefined behavior. + * + * @tparam Index Indexes of the components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + const auto cpools = pools(); + + if constexpr(sizeof...(Index) == 0) { + return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, cpools); + } else if constexpr(sizeof...(Index) == 1) { + return (std::get(cpools)->get(entt), ...); + } else { + return std::tuple_cat(std::get(cpools)->get_as_tuple(entt)...); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a set of references to non-empty components. The + * _constness_ of the components is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &...); + * void(Type &...); + * @endcode + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + for(const auto entt: *this) { + if constexpr(is_applicable_v{}, std::declval().get({})))>) { + std::apply(func, std::tuple_cat(std::make_tuple(entt), get(entt))); + } else { + std::apply(func, get(entt)); + } + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a group. + * + * The iterable object returns tuples that contain the current entity and a + * set of references to its non-empty components. The _constness_ of the + * components is as requested. + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @return An iterable object to use to _visit_ the group. + */ + [[nodiscard]] iterable each() const noexcept { + const auto cpools = pools(); + return iterable{{begin(), cpools}, {end(), cpools}}; + } + + /** + * @brief Sort a group according to the given comparison function. + * + * The comparison function object must return `true` if the first element + * is _less_ than the second one, `false` otherwise. The signature of the + * comparison function should be equivalent to one of the following: + * + * @code{.cpp} + * bool(std::tuple, std::tuple); + * bool(const Type &..., const Type &...); + * bool(const Entity, const Entity); + * @endcode + * + * Where `Type` are such that they are iterated by the group.
+ * Moreover, the comparison function object shall induce a + * _strict weak ordering_ on the values. + * + * The sort function object must offer a member function template + * `operator()` that accepts three arguments: + * + * * An iterator to the first element of the range to sort. + * * An iterator past the last element of the range to sort. + * * A comparison function to use to compare the elements. + * + * @tparam Type Optional type of component to compare. + * @tparam Other Other optional types of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) { + sort, index_of...>(std::move(compare), std::move(algo), std::forward(args)...); + } + + /** + * @brief Sort a group according to the given comparison function. + * + * @sa sort + * + * @tparam Index Optional indexes of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) { + if(*this) { + if constexpr(sizeof...(Index) == 0) { + static_assert(std::is_invocable_v, "Invalid comparison function"); + descriptor->handle().sort(std::move(compare), std::move(algo), std::forward(args)...); + } else { + auto comp = [&compare, cpools = pools()](const entity_type lhs, const entity_type rhs) { + if constexpr(sizeof...(Index) == 1) { + return compare((std::get(cpools)->get(lhs), ...), (std::get(cpools)->get(rhs), ...)); + } else { + return compare(std::forward_as_tuple(std::get(cpools)->get(lhs)...), std::forward_as_tuple(std::get(cpools)->get(rhs)...)); + } + }; + + descriptor->handle().sort(std::move(comp), std::move(algo), std::forward(args)...); + } + } + } + + /** + * @brief Sort the shared pool of entities according to a given storage. + * + * The shared pool of entities and thus its order is affected by the changes + * to each and every pool that it tracks. + * + * @param other The storage to use to impose the order. + */ + void sort_as(const common_type &other) const { + if(*this) { + descriptor->handle().sort_as(other); + } + } + +private: + handler *descriptor; +}; + +/** + * @brief Owning group. + * + * Owning groups returns all entities and only the entities that are at + * least in the given storage. Moreover: + * + * * It's guaranteed that the entity list is tightly packed in memory for fast + * iterations. + * * It's guaranteed that all components in the owned storage are tightly packed + * in memory for even faster iterations and to allow direct access. + * * They stay true to the order of the owned storage and all instances have the + * same order in memory. + * + * The more types of storage are owned, the faster it is to iterate a group. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the pools iterated by the group in any way + * invalidates all the iterators. + * + * @tparam Owned Types of storage _owned_ by the group. + * @tparam Get Types of storage _observed_ by the group. + * @tparam Exclude Types of storage used to filter the group. + */ +template +class basic_group, get_t, exclude_t> { + using base_type = std::common_type_t; + using underlying_type = typename base_type::entity_type; + + template + static constexpr std::size_t index_of = type_list_index_v, type_list>; + + auto pools() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template pools_as() : return_type{}; + } + + auto filter() const noexcept { + using return_type = std::tuple; + return descriptor ? descriptor->template filter_as() : return_type{}; + } + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = underlying_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = base_type; + /*! @brief Random access iterator type. */ + using iterator = typename common_type::iterator; + /*! @brief Reversed iterator type. */ + using reverse_iterator = typename common_type::reverse_iterator; + /*! @brief Iterable group type. */ + using iterable = iterable_adaptor, get_t>>; + /*! @brief Group handler type. */ + using handler = internal::group_handler...>, get_t...>, exclude_t...>>; + + /*! @brief Default constructor to use to create empty, invalid groups. */ + basic_group() noexcept + : descriptor{} {} + + /** + * @brief Constructs a group from a set of storage classes. + * @param ref A reference to a group handler. + */ + basic_group(handler &ref) noexcept + : descriptor{&ref} {} + + /** + * @brief Returns the leading storage of a group. + * @return The leading storage of the group. + */ + [[nodiscard]] const common_type &handle() const noexcept { + return *storage<0>(); + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return storage>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + constexpr auto offset = sizeof...(Owned) + sizeof...(Get); + + if constexpr(Index < offset) { + return std::get(pools()); + } else { + return std::get(filter()); + } + } + + /** + * @brief Returns the number of entities that that are part of the group. + * @return Number of entities that that are part of the group. + */ + [[nodiscard]] size_type size() const noexcept { + return *this ? descriptor->length() : size_type{}; + } + + /** + * @brief Checks whether a group is empty. + * @return True if the group is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return !*this || !descriptor->length(); + } + + /** + * @brief Returns an iterator to the first entity of the group. + * + * If the group is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the group. + */ + [[nodiscard]] iterator begin() const noexcept { + return *this ? (handle().end() - descriptor->length()) : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the group. + * @return An iterator to the entity following the last entity of the + * group. + */ + [[nodiscard]] iterator end() const noexcept { + return *this ? handle().end() : iterator{}; + } + + /** + * @brief Returns an iterator to the first entity of the reversed group. + * + * If the group is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first entity of the reversed group. + */ + [[nodiscard]] reverse_iterator rbegin() const noexcept { + return *this ? handle().rbegin() : reverse_iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the reversed + * group. + * @return An iterator to the entity following the last entity of the + * reversed group. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return *this ? (handle().rbegin() + descriptor->length()) : reverse_iterator{}; + } + + /** + * @brief Returns the first entity of the group, if any. + * @return The first entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + const auto it = begin(); + return it != end() ? *it : null; + } + + /** + * @brief Returns the last entity of the group, if any. + * @return The last entity of the group if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + const auto it = rbegin(); + return it != rend() ? *it : null; + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + const auto it = *this ? handle().find(entt) : iterator{}; + return it >= begin() ? it : iterator{}; + } + + /** + * @brief Returns the identifier that occupies the given position. + * @param pos Position of the element to return. + * @return The identifier that occupies the given position. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const { + return begin()[pos]; + } + + /** + * @brief Checks if a group is properly initialized. + * @return True if the group is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return descriptor != nullptr; + } + + /** + * @brief Checks if a group contains an entity. + * @param entt A valid identifier. + * @return True if the group contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return *this && handle().contains(entt) && (handle().index(entt) < (descriptor->length())); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the group results in + * undefined behavior. + * + * @tparam Type Type of the component to get. + * @tparam Other Other types of components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + return get, index_of...>(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the groups results in + * undefined behavior. + * + * @tparam Index Indexes of the components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + const auto cpools = pools(); + + if constexpr(sizeof...(Index) == 0) { + return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, cpools); + } else if constexpr(sizeof...(Index) == 1) { + return (std::get(cpools)->get(entt), ...); + } else { + return std::tuple_cat(std::get(cpools)->get_as_tuple(entt)...); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a set of references to non-empty components. The + * _constness_ of the components is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &...); + * void(Type &...); + * @endcode + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + for(auto args: each()) { + if constexpr(is_applicable_v{}, std::declval().get({})))>) { + std::apply(func, args); + } else { + std::apply([&func](auto, auto &&...less) { func(std::forward(less)...); }, args); + } + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a group. + * + * The iterable object returns tuples that contain the current entity and a + * set of references to its non-empty components. The _constness_ of the + * components is as requested. + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @return An iterable object to use to _visit_ the group. + */ + [[nodiscard]] iterable each() const noexcept { + const auto cpools = pools(); + return {{begin(), cpools}, {end(), cpools}}; + } + + /** + * @brief Sort a group according to the given comparison function. + * + * The comparison function object must return `true` if the first element + * is _less_ than the second one, `false` otherwise. The signature of the + * comparison function should be equivalent to one of the following: + * + * @code{.cpp} + * bool(std::tuple, std::tuple); + * bool(const Type &, const Type &); + * bool(const Entity, const Entity); + * @endcode + * + * Where `Type` are either owned types or not but still such that they are + * iterated by the group.
+ * Moreover, the comparison function object shall induce a + * _strict weak ordering_ on the values. + * + * The sort function object must offer a member function template + * `operator()` that accepts three arguments: + * + * * An iterator to the first element of the range to sort. + * * An iterator past the last element of the range to sort. + * * A comparison function to use to compare the elements. + * + * @tparam Type Optional type of component to compare. + * @tparam Other Other optional types of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) const { + sort, index_of...>(std::move(compare), std::move(algo), std::forward(args)...); + } + + /** + * @brief Sort a group according to the given comparison function. + * + * @sa sort + * + * @tparam Index Optional indexes of components to compare. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) const { + const auto cpools = pools(); + + if constexpr(sizeof...(Index) == 0) { + static_assert(std::is_invocable_v, "Invalid comparison function"); + storage<0>()->sort_n(descriptor->length(), std::move(compare), std::move(algo), std::forward(args)...); + } else { + auto comp = [&compare, &cpools](const entity_type lhs, const entity_type rhs) { + if constexpr(sizeof...(Index) == 1) { + return compare((std::get(cpools)->get(lhs), ...), (std::get(cpools)->get(rhs), ...)); + } else { + return compare(std::forward_as_tuple(std::get(cpools)->get(lhs)...), std::forward_as_tuple(std::get(cpools)->get(rhs)...)); + } + }; + + storage<0>()->sort_n(descriptor->length(), std::move(comp), std::move(algo), std::forward(args)...); + } + + auto cb = [this](auto *head, auto *...other) { + for(auto next = descriptor->length(); next; --next) { + const auto pos = next - 1; + [[maybe_unused]] const auto entt = head->data()[pos]; + (other->swap_elements(other->data()[pos], entt), ...); + } + }; + + std::apply(cb, cpools); + } + +private: + handler *descriptor; +}; + +} // namespace entt + +#endif + +// #include "view.hpp" +#ifndef ENTT_ENTITY_VIEW_HPP +#define ENTT_ENTITY_VIEW_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/iterator.hpp" + +// #include "../core/type_traits.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +[[nodiscard]] auto filter_as_tuple(const std::array &filter) noexcept { + return std::apply([](const auto *...curr) { return std::make_tuple(static_cast(const_cast *>(curr))...); }, filter); +} + +template +[[nodiscard]] auto none_of(const std::array &filter, const typename Type::entity_type entt) noexcept { + return std::apply([entt](const auto *...curr) { return (!(curr && curr->contains(entt)) && ...); }, filter); +} + +template +[[nodiscard]] auto view_pack(const std::tuple value, const std::tuple excl, std::index_sequence) { + const auto pools = std::tuple_cat(value, excl); + basic_view, exclude_t> elem{}; + (((std::get(pools) != nullptr) ? elem.template storage(*std::get(pools)) : void()), ...); + return elem; +} + +template +class view_iterator final { + using iterator_type = typename Type::const_iterator; + + [[nodiscard]] bool valid() const noexcept { + return ((Get != 0u) || (*it != tombstone)) + && std::apply([entt = *it](const auto *...curr) { return (curr->contains(entt) && ...); }, pools) + && none_of(filter, *it); + } + +public: + using value_type = typename iterator_type::value_type; + using pointer = typename iterator_type::pointer; + using reference = typename iterator_type::reference; + using difference_type = typename iterator_type::difference_type; + using iterator_category = std::forward_iterator_tag; + + constexpr view_iterator() noexcept + : it{}, + last{}, + pools{}, + filter{} {} + + view_iterator(iterator_type curr, iterator_type to, std::array value, std::array excl) noexcept + : it{curr}, + last{to}, + pools{value}, + filter{excl} { + while(it != last && !valid()) { + ++it; + } + } + + view_iterator &operator++() noexcept { + while(++it != last && !valid()) {} + return *this; + } + + view_iterator operator++(int) noexcept { + view_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] pointer operator->() const noexcept { + return &*it; + } + + [[nodiscard]] reference operator*() const noexcept { + return *operator->(); + } + + template + friend constexpr bool operator==(const view_iterator &, const view_iterator &) noexcept; + +private: + iterator_type it; + iterator_type last; + std::array pools; + std::array filter; +}; + +template +[[nodiscard]] constexpr bool operator==(const view_iterator &lhs, const view_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const view_iterator &lhs, const view_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +struct extended_view_iterator final { + using iterator_type = It; + using difference_type = std::ptrdiff_t; + using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval()), std::declval().get_as_tuple({})...)); + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr extended_view_iterator() + : it{}, + pools{} {} + + extended_view_iterator(It from, std::tuple value) + : it{from}, + pools{value} {} + + extended_view_iterator &operator++() noexcept { + return ++it, *this; + } + + extended_view_iterator operator++(int) noexcept { + extended_view_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] reference operator*() const noexcept { + return std::apply([entt = *it](auto *...curr) { return std::tuple_cat(std::make_tuple(entt), curr->get_as_tuple(entt)...); }, pools); + } + + [[nodiscard]] pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr iterator_type base() const noexcept { + return it; + } + + template + friend bool constexpr operator==(const extended_view_iterator &, const extended_view_iterator &) noexcept; + +private: + It it; + std::tuple pools; +}; + +template +[[nodiscard]] constexpr bool operator==(const extended_view_iterator &lhs, const extended_view_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const extended_view_iterator &lhs, const extended_view_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief View implementation. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error, but for a few reasonable cases. + */ +template +class basic_view; + +/** + * @brief Multi component view. + * + * Multi component views iterate over those entities that are at least in the + * given storage. During initialization, a multi component view looks at the + * number of entities available for each component and uses the smallest set in + * order to get a performance boost when iterating. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the storage iterated by the view in any way + * invalidates all the iterators. + * + * @tparam Get Types of storage iterated by the view. + * @tparam Exclude Types of storage used to filter the view. + */ +template +class basic_view, exclude_t> { + static constexpr auto offset = sizeof...(Get); + using base_type = std::common_type_t; + using underlying_type = typename base_type::entity_type; + + template + friend class basic_view; + + template + static constexpr std::size_t index_of = type_list_index_v, type_list>; + + [[nodiscard]] auto opaque_check_set() const noexcept { + std::array other{}; + std::apply([&other, pos = 0u, view = view](const auto *...curr) mutable { ((curr == view ? void() : void(other[pos++] = curr)), ...); }, pools); + return other; + } + + void unchecked_refresh() noexcept { + view = std::get<0>(pools); + std::apply([this](auto *, auto *...other) { ((this->view = other->size() < this->view->size() ? other : this->view), ...); }, pools); + } + + template + [[nodiscard]] auto dispatch_get(const std::tuple &curr) const { + if constexpr(Curr == Other) { + return std::forward_as_tuple(std::get(curr)...); + } else { + return std::get(pools)->get_as_tuple(std::get<0>(curr)); + } + } + + template + void each(Func &func, std::index_sequence) const { + for(const auto curr: std::get(pools)->each()) { + if(const auto entt = std::get<0>(curr); ((sizeof...(Get) != 1u) || (entt != tombstone)) && ((Curr == Index || std::get(pools)->contains(entt)) && ...) && internal::none_of(filter, entt)) { + if constexpr(is_applicable_v{}, std::declval().get({})))>) { + std::apply(func, std::tuple_cat(std::make_tuple(entt), dispatch_get(curr)...)); + } else { + std::apply(func, std::tuple_cat(dispatch_get(curr)...)); + } + } + } + } + + template + void pick_and_each(Func &func, std::index_sequence seq) const { + ((std::get(pools) == view ? each(func, seq) : void()), ...); + } + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = underlying_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = base_type; + /*! @brief Bidirectional iterator type. */ + using iterator = internal::view_iterator; + /*! @brief Iterable view type. */ + using iterable = iterable_adaptor>; + + /*! @brief Default constructor to use to create empty, invalid views. */ + basic_view() noexcept + : pools{}, + filter{}, + view{} {} + + /** + * @brief Constructs a multi-type view from a set of storage classes. + * @param value The storage for the types to iterate. + * @param excl The storage for the types used to filter the view. + */ + basic_view(Get &...value, Exclude &...excl) noexcept + : pools{&value...}, + filter{&excl...}, + view{} { + unchecked_refresh(); + } + + /** + * @brief Constructs a multi-type view from a set of storage classes. + * @param value The storage for the types to iterate. + * @param excl The storage for the types used to filter the view. + */ + basic_view(std::tuple value, std::tuple excl = {}) noexcept + : basic_view{std::make_from_tuple(std::tuple_cat(value, excl))} {} + + /** + * @brief Forces a view to use a given component to drive iterations + * @tparam Type Type of component to use to drive iterations. + */ + template + void use() noexcept { + use>(); + } + + /** + * @brief Forces a view to use a given component to drive iterations + * @tparam Index Index of the component to use to drive iterations. + */ + template + void use() noexcept { + if(view) { + view = std::get(pools); + } + } + + /*! @brief Updates the internal leading view if required. */ + void refresh() noexcept { + if(view || std::apply([](const auto *...curr) { return ((curr != nullptr) && ...); }, pools)) { + unchecked_refresh(); + } + } + + /** + * @brief Returns the leading storage of a view, if any. + * @return The leading storage of the view. + */ + [[nodiscard]] const common_type *handle() const noexcept { + return view; + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return storage>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + if constexpr(Index < offset) { + return std::get(pools); + } else { + return std::get(internal::filter_as_tuple(filter)); + } + } + + /** + * @brief Assigns a storage to a view. + * @tparam Type Type of storage to assign to the view. + * @param elem A storage to assign to the view. + */ + template + void storage(Type &elem) noexcept { + storage>(elem); + } + + /** + * @brief Assigns a storage to a view. + * @tparam Index Index of the storage to assign to the view. + * @tparam Type Type of storage to assign to the view. + * @param elem A storage to assign to the view. + */ + template + void storage(Type &elem) noexcept { + if constexpr(Index < offset) { + std::get(pools) = &elem; + refresh(); + } else { + std::get(filter) = &elem; + } + } + + /** + * @brief Estimates the number of entities iterated by the view. + * @return Estimated number of entities iterated by the view. + */ + [[nodiscard]] size_type size_hint() const noexcept { + return view ? view->size() : size_type{}; + } + + /** + * @brief Returns an iterator to the first entity of the view. + * + * If the view is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the view. + */ + [[nodiscard]] iterator begin() const noexcept { + return view ? iterator{view->begin(), view->end(), opaque_check_set(), filter} : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the view. + * @return An iterator to the entity following the last entity of the view. + */ + [[nodiscard]] iterator end() const noexcept { + return view ? iterator{view->end(), view->end(), opaque_check_set(), filter} : iterator{}; + } + + /** + * @brief Returns the first entity of the view, if any. + * @return The first entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + const auto it = begin(); + return it != end() ? *it : null; + } + + /** + * @brief Returns the last entity of the view, if any. + * @return The last entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + if(view) { + auto it = view->rbegin(); + for(const auto last = view->rend(); it != last && !contains(*it); ++it) {} + return it == view->rend() ? null : *it; + } + + return null; + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return contains(entt) ? iterator{view->find(entt), view->end(), opaque_check_set(), filter} : end(); + } + + /** + * @brief Returns the components assigned to the given entity. + * @param entt A valid identifier. + * @return The components assigned to the given entity. + */ + [[nodiscard]] decltype(auto) operator[](const entity_type entt) const { + return get(entt); + } + + /** + * @brief Checks if a view is fully initialized. + * @return True if the view is fully initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return std::apply([](const auto *...curr) { return ((curr != nullptr) && ...); }, pools) + && std::apply([](const auto *...curr) { return ((curr != nullptr) && ...); }, filter); + } + + /** + * @brief Checks if a view contains an entity. + * @param entt A valid identifier. + * @return True if the view contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return view && std::apply([entt](const auto *...curr) { return (curr->contains(entt) && ...); }, pools) && internal::none_of(filter, entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the view results in + * undefined behavior. + * + * @tparam Type Type of the component to get. + * @tparam Other Other types of components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + return get, index_of...>(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @sa get + * + * @tparam Index Indexes of the components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + if constexpr(sizeof...(Index) == 0) { + return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, pools); + } else if constexpr(sizeof...(Index) == 1) { + return (std::get(pools)->get(entt), ...); + } else { + return std::tuple_cat(std::get(pools)->get_as_tuple(entt)...); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a set of references to non-empty components. The + * _constness_ of the components is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &...); + * void(Type &...); + * @endcode + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + view ? pick_and_each(func, std::index_sequence_for{}) : void(); + } + + /** + * @brief Returns an iterable object to use to _visit_ a view. + * + * The iterable object returns a tuple that contains the current entity and + * a set of references to its non-empty components. The _constness_ of the + * components is as requested. + * + * @return An iterable object to use to _visit_ the view. + */ + [[nodiscard]] iterable each() const noexcept { + return {internal::extended_view_iterator{begin(), pools}, internal::extended_view_iterator{end(), pools}}; + } + + /** + * @brief Combines two views in a _more specific_ one (friend function). + * @tparam OGet Component list of the view to combine with. + * @tparam OExclude Filter list of the view to combine with. + * @param other The view to combine with. + * @return A more specific view. + */ + template + [[nodiscard]] auto operator|(const basic_view, exclude_t> &other) const noexcept { + return internal::view_pack( + std::tuple_cat(pools, other.pools), + std::tuple_cat(internal::filter_as_tuple(filter), internal::filter_as_tuple(other.filter)), + std::index_sequence_for{}); + } + +private: + std::tuple pools; + std::array filter; + const common_type *view; +}; + +/** + * @brief Single component view specialization. + * + * Single component views are specialized in order to get a boost in terms of + * performance. This kind of views can access the underlying data structure + * directly and avoid superfluous checks. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the storage iterated by the view in any way + * invalidates all the iterators. + * + * @tparam Get Type of storage iterated by the view. + */ +template +class basic_view, exclude_t<>, std::void_t>> { + template + friend class basic_view; + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = typename Get::entity_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = typename Get::base_type; + /*! @brief Random access iterator type. */ + using iterator = typename common_type::iterator; + /*! @brief Reversed iterator type. */ + using reverse_iterator = typename common_type::reverse_iterator; + /*! @brief Iterable view type. */ + using iterable = decltype(std::declval().each()); + + /*! @brief Default constructor to use to create empty, invalid views. */ + basic_view() noexcept + : pools{}, + filter{}, + view{} {} + + /** + * @brief Constructs a single-type view from a storage class. + * @param value The storage for the type to iterate. + */ + basic_view(Get &value) noexcept + : pools{&value}, + filter{}, + view{&value} {} + + /** + * @brief Constructs a single-type view from a storage class. + * @param value The storage for the type to iterate. + */ + basic_view(std::tuple value, std::tuple<> = {}) noexcept + : basic_view{std::get<0>(value)} {} + + /** + * @brief Returns the leading storage of a view, if any. + * @return The leading storage of the view. + */ + [[nodiscard]] const common_type *handle() const noexcept { + return view; + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + static_assert(std::is_same_v, typename Get::value_type>, "Invalid component type"); + return storage<0>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return std::get(pools); + } + + /** + * @brief Assigns a storage to a view. + * @param elem A storage to assign to the view. + */ + void storage(Get &elem) noexcept { + storage<0>(elem); + } + + /** + * @brief Assigns a storage to a view. + * @tparam Index Index of the storage to assign to the view. + * @param elem A storage to assign to the view. + */ + template + void storage(Get &elem) noexcept { + view = std::get(pools) = &elem; + } + + /** + * @brief Returns the number of entities that have the given component. + * @return Number of entities that have the given component. + */ + [[nodiscard]] size_type size() const noexcept { + return view ? view->size() : size_type{}; + } + + /** + * @brief Checks whether a view is empty. + * @return True if the view is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return !view || view->empty(); + } + + /** + * @brief Returns an iterator to the first entity of the view. + * + * If the view is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the view. + */ + [[nodiscard]] iterator begin() const noexcept { + return view ? view->begin() : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the view. + * @return An iterator to the entity following the last entity of the view. + */ + [[nodiscard]] iterator end() const noexcept { + return view ? view->end() : iterator{}; + } + + /** + * @brief Returns an iterator to the first entity of the reversed view. + * + * If the view is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first entity of the reversed view. + */ + [[nodiscard]] reverse_iterator rbegin() const noexcept { + return view ? view->rbegin() : reverse_iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the reversed + * view. + * @return An iterator to the entity following the last entity of the + * reversed view. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return view ? view->rend() : reverse_iterator{}; + } + + /** + * @brief Returns the first entity of the view, if any. + * @return The first entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + return (!view || view->empty()) ? null : *view->begin(); + } + + /** + * @brief Returns the last entity of the view, if any. + * @return The last entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + return (!view || view->empty()) ? null : *view->rbegin(); + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return view ? view->find(entt) : iterator{}; + } + + /** + * @brief Returns the identifier that occupies the given position. + * @param pos Position of the element to return. + * @return The identifier that occupies the given position. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const { + return begin()[pos]; + } + + /** + * @brief Returns the component assigned to the given entity. + * @param entt A valid identifier. + * @return The component assigned to the given entity. + */ + [[nodiscard]] decltype(auto) operator[](const entity_type entt) const { + return std::get<0>(pools)->get(entt); + } + + /** + * @brief Checks if a view is fully initialized. + * @return True if the view is fully initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (std::get<0>(pools) != nullptr); + } + + /** + * @brief Checks if a view contains an entity. + * @param entt A valid identifier. + * @return True if the view contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return view && view->contains(entt); + } + + /** + * @brief Returns the component assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the view results in + * undefined behavior. + * + * @tparam Elem Type or index of the component to get. + * @param entt A valid identifier. + * @return The component assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + static_assert(std::is_same_v, typename Get::value_type>, "Invalid component type"); + return get<0>(entt); + } + + /*! @copydoc get */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + if constexpr(sizeof...(Elem) == 0) { + return std::get<0>(pools)->get_as_tuple(entt); + } else { + return std::get(pools)->get(entt); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a reference to the component if it's a non-empty one. + * The _constness_ of the component is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &); + * void(typename Type &); + * @endcode + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + if(view) { + if constexpr(is_applicable_v) { + for(const auto pack: each()) { + std::apply(func, pack); + } + } else if constexpr(Get::traits_type::page_size == 0u) { + for(size_type pos{}, last = size(); pos < last; ++pos) { + func(); + } + } else { + for(auto &&component: *std::get<0>(pools)) { + func(component); + } + } + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a view. + * + * The iterable object returns a tuple that contains the current entity and + * a reference to its component if it's a non-empty one. The _constness_ of + * the component is as requested. + * + * @return An iterable object to use to _visit_ the view. + */ + [[nodiscard]] iterable each() const noexcept { + return view ? std::get<0>(pools)->each() : iterable{}; + } + + /** + * @brief Combines two views in a _more specific_ one (friend function). + * @tparam OGet Component list of the view to combine with. + * @tparam OExclude Filter list of the view to combine with. + * @param other The view to combine with. + * @return A more specific view. + */ + template + [[nodiscard]] auto operator|(const basic_view, exclude_t> &other) const noexcept { + return internal::view_pack( + std::tuple_cat(pools, other.pools), + internal::filter_as_tuple(other.filter), + std::index_sequence_for{}); + } + +private: + std::tuple pools; + std::array filter; + const common_type *view; +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of storage classes used to create the view. + * @param storage The storage for the types to iterate. + */ +template +basic_view(Type &...storage) -> basic_view, exclude_t<>>; + +/** + * @brief Deduction guide. + * @tparam Get Types of components iterated by the view. + * @tparam Exclude Types of components used to filter the view. + */ +template +basic_view(std::tuple, std::tuple = {}) -> basic_view, exclude_t>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Converts a registry to a view. + * @tparam Registry Basic registry type. + */ +template +class as_view { + template + auto dispatch(get_t, exclude_t) const { + return reg.template view...>(exclude_t...>{}); + } + +public: + /*! @brief Type of registry to convert. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + + /** + * @brief Constructs a converter for a given registry. + * @param source A valid reference to a registry. + */ + as_view(registry_type &source) noexcept + : reg{source} {} + + /** + * @brief Conversion function from a registry to a view. + * @tparam Get Type of storage used to construct the view. + * @tparam Exclude Types of storage used to filter the view. + * @return A newly created view. + */ + template + operator basic_view() const { + return dispatch(Get{}, Exclude{}); + } + +private: + registry_type ® +}; + +/** + * @brief Converts a registry to a group. + * @tparam Registry Basic registry type. + */ +template +class as_group { + template + auto dispatch(owned_t, get_t, exclude_t) const { + if constexpr(std::is_const_v) { + return reg.template group_if_exists(get_t{}, exclude_t{}); + } else { + return reg.template group...>(get_t...>{}, exclude_t...>{}); + } + } + +public: + /*! @brief Type of registry to convert. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + + /** + * @brief Constructs a converter for a given registry. + * @param source A valid reference to a registry. + */ + as_group(registry_type &source) noexcept + : reg{source} {} + + /** + * @brief Conversion function from a registry to a group. + * @tparam Owned Types of _owned_ by the group. + * @tparam Get Types of storage _observed_ by the group. + * @tparam Exclude Types of storage used to filter the group. + * @return A newly created group. + */ + template + operator basic_group() const { + return dispatch(Owned{}, Get{}, Exclude{}); + } + +private: + registry_type ® +}; + +/** + * @brief Helper to create a listener that directly invokes a member function. + * @tparam Member Member function to invoke on a component of the given type. + * @tparam Registry Basic registry type. + * @param reg A registry that contains the given entity and its components. + * @param entt Entity from which to get the component. + */ +template>> +void invoke(Registry ®, const typename Registry::entity_type entt) { + static_assert(std::is_member_function_pointer_v, "Invalid pointer to non-static member function"); + delegate func; + func.template connect(reg.template get>(entt)); + func(reg, entt); +} + +/** + * @brief Returns the entity associated with a given component. + * + * @warning + * Currently, this function only works correctly with the default pool as it + * makes assumptions about how the components are laid out. + * + * @tparam Registry Basic registry type. + * @tparam Component Type of component. + * @param reg A registry that contains the given entity and its components. + * @param instance A valid component instance. + * @return The entity associated with the given component. + */ +template +typename Registry::entity_type to_entity(const Registry ®, const Component &instance) { + if(const auto *storage = reg.template storage(); storage) { + constexpr auto page_size = std::remove_const_t>::traits_type::page_size; + const typename Registry::common_type &base = *storage; + const auto *addr = std::addressof(instance); + + for(auto it = base.rbegin(), last = base.rend(); it < last; it += page_size) { + if(const auto dist = (addr - std::addressof(storage->get(*it))); dist >= 0 && dist < static_cast(page_size)) { + return *(it + dist); + } + } + } + + return null; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct sigh_helper; + +/** + * @brief Signal connection helper for registries. + * @tparam Registry Basic registry type. + */ +template +struct sigh_helper { + /*! @brief Registry type. */ + using registry_type = Registry; + + /** + * @brief Constructs a helper for a given registry. + * @param ref A valid reference to a registry. + */ + sigh_helper(registry_type &ref) + : bucket{&ref} {} + + /** + * @brief Binds a properly initialized helper to a given signal type. + * @tparam Type Type of signal to bind the helper to. + * @param id Optional name for the underlying storage to use. + * @return A helper for a given registry and signal type. + */ + template + auto with(const id_type id = type_hash::value()) noexcept { + return sigh_helper{*bucket, id}; + } + + /** + * @brief Returns a reference to the underlying registry. + * @return A reference to the underlying registry. + */ + [[nodiscard]] registry_type ®istry() noexcept { + return *bucket; + } + +private: + registry_type *bucket; +}; + +/** + * @brief Signal connection helper for registries. + * @tparam Registry Basic registry type. + * @tparam Type Type of signal to connect listeners to. + */ +template +struct sigh_helper final: sigh_helper { + /*! @brief Registry type. */ + using registry_type = Registry; + + /** + * @brief Constructs a helper for a given registry. + * @param ref A valid reference to a registry. + * @param id Optional name for the underlying storage to use. + */ + sigh_helper(registry_type &ref, const id_type id = type_hash::value()) + : sigh_helper{ref}, + name{id} {} + + /** + * @brief Forwards the call to `on_construct` on the underlying storage. + * @tparam Candidate Function or member to connect. + * @tparam Args Type of class or type of payload, if any. + * @param args A valid object that fits the purpose, if any. + * @return This helper. + */ + template + auto on_construct(Args &&...args) { + this->registry().template on_construct(name).template connect(std::forward(args)...); + return *this; + } + + /** + * @brief Forwards the call to `on_update` on the underlying storage. + * @tparam Candidate Function or member to connect. + * @tparam Args Type of class or type of payload, if any. + * @param args A valid object that fits the purpose, if any. + * @return This helper. + */ + template + auto on_update(Args &&...args) { + this->registry().template on_update(name).template connect(std::forward(args)...); + return *this; + } + + /** + * @brief Forwards the call to `on_destroy` on the underlying storage. + * @tparam Candidate Function or member to connect. + * @tparam Args Type of class or type of payload, if any. + * @param args A valid object that fits the purpose, if any. + * @return This helper. + */ + template + auto on_destroy(Args &&...args) { + this->registry().template on_destroy(name).template connect(std::forward(args)...); + return *this; + } + +private: + id_type name; +}; + +/** + * @brief Deduction guide. + * @tparam Registry Basic registry type. + */ +template +sigh_helper(Registry &) -> sigh_helper; + +} // namespace entt + +#endif + +// #include "entity/mixin.hpp" +#ifndef ENTT_ENTITY_MIXIN_HPP +#define ENTT_ENTITY_MIXIN_HPP + +#include +#include +// #include "../config/config.h" + +// #include "../core/any.hpp" + +// #include "../signal/sigh.hpp" +#ifndef ENTT_SIGNAL_SIGH_HPP +#define ENTT_SIGNAL_SIGH_HPP + +#include +#include +#include +#include +#include +// #include "delegate.hpp" +#ifndef ENTT_SIGNAL_DELEGATE_HPP +#define ENTT_SIGNAL_DELEGATE_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/type_traits.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +constexpr auto function_pointer(Ret (*)(Args...)) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (*)(Type, Args...), Other &&) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...), Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...) const, Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Type Class::*, Other &&...) -> Type (*)(); + +template +using function_pointer_t = decltype(function_pointer(std::declval()...)); + +template +[[nodiscard]] constexpr auto index_sequence_for(Ret (*)(Args...)) { + return std::index_sequence_for{}; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic delegate implementation. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + */ +template +class delegate; + +/** + * @brief Utility class to use to send around functions and members. + * + * Unmanaged delegate for function pointers and members. Users of this class are + * in charge of disconnecting instances before deleting them. + * + * A delegate can be used as a general purpose invoker without memory overhead + * for free functions possibly with payloads and bound or unbound members. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +class delegate { + template + [[nodiscard]] auto wrap(std::index_sequence) noexcept { + return [](const void *, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type &, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type *, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } + }; + } + +public: + /*! @brief Function type of the contained target. */ + using function_type = Ret(const void *, Args...); + /*! @brief Function type of the delegate. */ + using type = Ret(Args...); + /*! @brief Return type of the delegate. */ + using result_type = Ret; + + /*! @brief Default constructor. */ + delegate() noexcept + : instance{nullptr}, + fn{nullptr} {} + + /** + * @brief Constructs a delegate with a given object or payload, if any. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance Optional valid object that fits the purpose. + */ + template + delegate(connect_arg_t, Type &&...value_or_instance) noexcept { + connect(std::forward(value_or_instance)...); + } + + /** + * @brief Constructs a delegate and connects an user defined function with + * optional payload. + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + delegate(function_type *function, const void *payload = nullptr) noexcept { + connect(function, payload); + } + + /** + * @brief Connects a free function or an unbound member to a delegate. + * @tparam Candidate Function or member to connect to the delegate. + */ + template + void connect() noexcept { + instance = nullptr; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *, Args... args) -> Ret { + return Ret(std::invoke(Candidate, std::forward(args)...)); + }; + } else if constexpr(std::is_member_pointer_v) { + fn = wrap(internal::index_sequence_for>>(internal::function_pointer_t{})); + } else { + fn = wrap(internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of the instance overcomes + * the one of the delegate.
+ * When used to connect a free function with payload, its signature must be + * such that the instance is the first argument before the ones used to + * define the delegate itself. + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid reference that fits the purpose. + */ + template + void connect(Type &value_or_instance) noexcept { + instance = &value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, *curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * @sa connect(Type &) + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid pointer that fits the purpose. + */ + template + void connect(Type *value_or_instance) noexcept { + instance = value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects an user defined function with optional payload to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of an instance overcomes + * the one of the delegate.
+ * The payload is returned as the first argument to the target function in + * all cases. + * + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + void connect(function_type *function, const void *payload = nullptr) noexcept { + ENTT_ASSERT(function != nullptr, "Uninitialized function pointer"); + instance = payload; + fn = function; + } + + /** + * @brief Resets a delegate. + * + * After a reset, a delegate cannot be invoked anymore. + */ + void reset() noexcept { + instance = nullptr; + fn = nullptr; + } + + /** + * @brief Returns a pointer to the stored callable function target, if any. + * @return An opaque pointer to the stored callable function target. + */ + [[nodiscard]] function_type *target() const noexcept { + return fn; + } + + /** + * @brief Returns the instance or the payload linked to a delegate, if any. + * @return An opaque pointer to the underlying data. + */ + [[nodiscard]] const void *data() const noexcept { + return instance; + } + + /** + * @brief Triggers a delegate. + * + * The delegate invokes the underlying function and returns the result. + * + * @warning + * Attempting to trigger an invalid delegate results in undefined + * behavior. + * + * @param args Arguments to use to invoke the underlying function. + * @return The value returned by the underlying function. + */ + Ret operator()(Args... args) const { + ENTT_ASSERT(static_cast(*this), "Uninitialized delegate"); + return fn(instance, std::forward(args)...); + } + + /** + * @brief Checks whether a delegate actually stores a listener. + * @return False if the delegate is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + // no need to also test instance + return !(fn == nullptr); + } + + /** + * @brief Compares the contents of two delegates. + * @param other Delegate with which to compare. + * @return False if the two contents differ, true otherwise. + */ + [[nodiscard]] bool operator==(const delegate &other) const noexcept { + return fn == other.fn && instance == other.instance; + } + +private: + const void *instance; + function_type *fn; +}; + +/** + * @brief Compares the contents of two delegates. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @param lhs A valid delegate object. + * @param rhs A valid delegate object. + * @return True if the two contents differ, false otherwise. + */ +template +[[nodiscard]] bool operator!=(const delegate &lhs, const delegate &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + */ +template +delegate(connect_arg_t) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + */ +template +delegate(connect_arg_t, Type &&) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +delegate(Ret (*)(const void *, Args...), const void * = nullptr) -> delegate; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Sink class. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + * + * @tparam Type A valid signal handler type. + */ +template +class sink; + +/** + * @brief Unmanaged signal handler. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + * + * @tparam Type A valid function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sigh; + +/** + * @brief Unmanaged signal handler. + * + * It works directly with references to classes and pointers to member functions + * as well as pointers to free functions. Users of this class are in charge of + * disconnecting instances before deleting them. + * + * This class serves mainly two purposes: + * + * * Creating signals to use later to notify a bunch of listeners. + * * Collecting results from a set of functions like in a voting system. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sigh { + /*! @brief A sink is allowed to modify a signal. */ + friend class sink>; + + using alloc_traits = std::allocator_traits; + using delegate_type = delegate; + using container_type = std::vector>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Sink type. */ + using sink_type = sink>; + + /*! @brief Default constructor. */ + sigh() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_constructible_v) + : sigh{allocator_type{}} {} + + /** + * @brief Constructs a signal handler with a given allocator. + * @param allocator The allocator to use. + */ + explicit sigh(const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{allocator} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + sigh(const sigh &other) noexcept(std::is_nothrow_copy_constructible_v) + : calls{other.calls} {} + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + sigh(const sigh &other, const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{other.calls, allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + sigh(sigh &&other) noexcept(std::is_nothrow_move_constructible_v) + : calls{std::move(other.calls)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + sigh(sigh &&other, const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{std::move(other.calls), allocator} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This signal handler. + */ + sigh &operator=(const sigh &other) noexcept(std::is_nothrow_copy_assignable_v) { + calls = other.calls; + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This signal handler. + */ + sigh &operator=(sigh &&other) noexcept(std::is_nothrow_move_assignable_v) { + calls = std::move(other.calls); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given signal handler. + * @param other Signal handler to exchange the content with. + */ + void swap(sigh &other) noexcept(std::is_nothrow_swappable_v) { + using std::swap; + swap(calls, other.calls); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return calls.get_allocator(); + } + + /** + * @brief Number of listeners connected to the signal. + * @return Number of listeners currently connected. + */ + [[nodiscard]] size_type size() const noexcept { + return calls.size(); + } + + /** + * @brief Returns false if at least a listener is connected to the signal. + * @return True if the signal has no listeners connected, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return calls.empty(); + } + + /** + * @brief Triggers a signal. + * + * All the listeners are notified. Order isn't guaranteed. + * + * @param args Arguments to use to invoke listeners. + */ + void publish(Args... args) const { + for(auto pos = calls.size(); pos; --pos) { + calls[pos - 1u](args...); + } + } + + /** + * @brief Collects return values from the listeners. + * + * The collector must expose a call operator with the following properties: + * + * * The return type is either `void` or such that it's convertible to + * `bool`. In the second case, a true value will stop the iteration. + * * The list of parameters is empty if `Ret` is `void`, otherwise it + * contains a single element such that `Ret` is convertible to it. + * + * @tparam Func Type of collector to use, if any. + * @param func A valid function object. + * @param args Arguments to use to invoke listeners. + */ + template + void collect(Func func, Args... args) const { + for(auto pos = calls.size(); pos; --pos) { + if constexpr(std::is_void_v || !std::is_invocable_v) { + calls[pos - 1u](args...); + + if constexpr(std::is_invocable_r_v) { + if(func()) { + break; + } + } else { + func(); + } + } else { + if constexpr(std::is_invocable_r_v) { + if(func(calls[pos - 1u](args...))) { + break; + } + } else { + func(calls[pos - 1u](args...)); + } + } + } + } + +private: + container_type calls; +}; + +/** + * @brief Connection class. + * + * Opaque object the aim of which is to allow users to release an already + * estabilished connection without having to keep a reference to the signal or + * the sink that generated it. + */ +class connection { + /*! @brief A sink is allowed to create connection objects. */ + template + friend class sink; + + connection(delegate fn, void *ref) + : disconnect{fn}, signal{ref} {} + +public: + /*! @brief Default constructor. */ + connection() + : disconnect{}, + signal{} {} + + /** + * @brief Checks whether a connection is properly initialized. + * @return True if the connection is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(disconnect); + } + + /*! @brief Breaks the connection. */ + void release() { + if(disconnect) { + disconnect(signal); + disconnect.reset(); + } + } + +private: + delegate disconnect; + void *signal; +}; + +/** + * @brief Scoped connection class. + * + * Opaque object the aim of which is to allow users to release an already + * estabilished connection without having to keep a reference to the signal or + * the sink that generated it.
+ * A scoped connection automatically breaks the link between the two objects + * when it goes out of scope. + */ +struct scoped_connection { + /*! @brief Default constructor. */ + scoped_connection() = default; + + /** + * @brief Constructs a scoped connection from a basic connection. + * @param other A valid connection object. + */ + scoped_connection(const connection &other) + : conn{other} {} + + /*! @brief Default copy constructor, deleted on purpose. */ + scoped_connection(const scoped_connection &) = delete; + + /** + * @brief Move constructor. + * @param other The scoped connection to move from. + */ + scoped_connection(scoped_connection &&other) noexcept + : conn{std::exchange(other.conn, {})} {} + + /*! @brief Automatically breaks the link on destruction. */ + ~scoped_connection() { + conn.release(); + } + + /** + * @brief Default copy assignment operator, deleted on purpose. + * @return This scoped connection. + */ + scoped_connection &operator=(const scoped_connection &) = delete; + + /** + * @brief Move assignment operator. + * @param other The scoped connection to move from. + * @return This scoped connection. + */ + scoped_connection &operator=(scoped_connection &&other) noexcept { + conn = std::exchange(other.conn, {}); + return *this; + } + + /** + * @brief Acquires a connection. + * @param other The connection object to acquire. + * @return This scoped connection. + */ + scoped_connection &operator=(connection other) { + conn = std::move(other); + return *this; + } + + /** + * @brief Checks whether a scoped connection is properly initialized. + * @return True if the connection is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(conn); + } + + /*! @brief Breaks the connection. */ + void release() { + conn.release(); + } + +private: + connection conn; +}; + +/** + * @brief Sink class. + * + * A sink is used to connect listeners to signals and to disconnect them.
+ * The function type for a listener is the one of the signal to which it + * belongs. + * + * The clear separation between a signal and a sink permits to store the former + * as private data member without exposing the publish functionality to the + * users of the class. + * + * @warning + * Lifetime of a sink must not overcome that of the signal to which it refers. + * In any other case, attempting to use a sink results in undefined behavior. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sink> { + using signal_type = sigh; + using delegate_type = typename signal_type::delegate_type; + using difference_type = typename signal_type::container_type::difference_type; + + template + static void release(Type value_or_instance, void *signal) { + sink{*static_cast(signal)}.disconnect(value_or_instance); + } + + template + static void release(void *signal) { + sink{*static_cast(signal)}.disconnect(); + } + + template + void disconnect_if(Func callback) { + for(auto pos = signal->calls.size(); pos; --pos) { + if(auto &elem = signal->calls[pos - 1u]; callback(elem)) { + elem = std::move(signal->calls.back()); + signal->calls.pop_back(); + } + } + } + +public: + /** + * @brief Constructs a sink that is allowed to modify a given signal. + * @param ref A valid reference to a signal object. + */ + sink(sigh &ref) noexcept + : signal{&ref} {} + + /** + * @brief Returns false if at least a listener is connected to the sink. + * @return True if the sink has no listeners connected, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return signal->calls.empty(); + } + + /** + * @brief Connects a free function (with or without payload), a bound or an + * unbound member to a signal. + * @tparam Candidate Function or member to connect to the signal. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance A valid object that fits the purpose, if any. + * @return A properly initialized connection object. + */ + template + connection connect(Type &&...value_or_instance) { + disconnect(value_or_instance...); + + delegate_type call{}; + call.template connect(value_or_instance...); + signal->calls.push_back(std::move(call)); + + delegate conn{}; + conn.template connect<&release>(value_or_instance...); + return {std::move(conn), signal}; + } + + /** + * @brief Disconnects a free function (with or without payload), a bound or + * an unbound member from a signal. + * @tparam Candidate Function or member to disconnect from the signal. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance A valid object that fits the purpose, if any. + */ + template + void disconnect(Type &&...value_or_instance) { + delegate_type call{}; + call.template connect(value_or_instance...); + disconnect_if([&call](const auto &elem) { return elem == call; }); + } + + /** + * @brief Disconnects free functions with payload or bound members from a + * signal. + * @param value_or_instance A valid object that fits the purpose. + */ + void disconnect(const void *value_or_instance) { + if(value_or_instance) { + disconnect_if([value_or_instance](const auto &elem) { return elem.data() == value_or_instance; }); + } + } + + /*! @brief Disconnects all the listeners from a signal. */ + void disconnect() { + signal->calls.clear(); + } + +private: + signal_type *signal; +}; + +/** + * @brief Deduction guide. + * + * It allows to deduce the signal handler type of a sink directly from the + * signal it refers to. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +sink(sigh &) -> sink>; + +} // namespace entt + +#endif + +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Mixin type used to add signal support to storage types. + * + * The function type of a listener is equivalent to: + * + * @code{.cpp} + * void(basic_registry &, entity_type); + * @endcode + * + * This applies to all signals made available. + * + * @tparam Type The type of the underlying storage. + */ +template +class sigh_mixin final: public Type { + using underlying_type = Type; + using basic_registry_type = basic_registry; + using sigh_type = sigh; + using underlying_iterator = typename underlying_type::base_type::basic_iterator; + + basic_registry_type &owner_or_assert() const noexcept { + ENTT_ASSERT(owner != nullptr, "Invalid pointer to registry"); + return *owner; + } + + void pop(underlying_iterator first, underlying_iterator last) final { + if(auto ® = owner_or_assert(); destruction.empty()) { + underlying_type::pop(first, last); + } else { + for(; first != last; ++first) { + const auto entt = *first; + destruction.publish(reg, entt); + const auto it = underlying_type::find(entt); + underlying_type::pop(it, it + 1u); + } + } + } + + void pop_all() final { + if(auto ® = owner_or_assert(); !destruction.empty()) { + for(auto pos = underlying_type::each().begin().base().index(); !(pos < 0); --pos) { + if constexpr(underlying_type::traits_type::in_place_delete) { + if(const auto entt = underlying_type::operator[](static_cast(pos)); entt != tombstone) { + destruction.publish(reg, entt); + } + } else { + destruction.publish(reg, underlying_type::operator[](static_cast(pos))); + } + } + } + + underlying_type::pop_all(); + } + + underlying_iterator try_emplace(const typename underlying_type::entity_type entt, const bool force_back, const void *value) final { + const auto it = underlying_type::try_emplace(entt, force_back, value); + + if(auto ® = owner_or_assert(); it != underlying_type::base_type::end()) { + construction.publish(reg, *it); + } + + return it; + } + +public: + /*! @brief Allocator type. */ + using allocator_type = typename underlying_type::allocator_type; + /*! @brief Underlying entity identifier. */ + using entity_type = typename underlying_type::entity_type; + /*! @brief Expected registry type. */ + using registry_type = basic_registry_type; + + /*! @brief Default constructor. */ + sigh_mixin() + : sigh_mixin{allocator_type{}} {} + + /** + * @brief Constructs an empty storage with a given allocator. + * @param allocator The allocator to use. + */ + explicit sigh_mixin(const allocator_type &allocator) + : underlying_type{allocator}, + owner{}, + construction{allocator}, + destruction{allocator}, + update{allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + sigh_mixin(sigh_mixin &&other) noexcept + : underlying_type{std::move(other)}, + owner{other.owner}, + construction{std::move(other.construction)}, + destruction{std::move(other.destruction)}, + update{std::move(other.update)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + sigh_mixin(sigh_mixin &&other, const allocator_type &allocator) noexcept + : underlying_type{std::move(other), allocator}, + owner{other.owner}, + construction{std::move(other.construction), allocator}, + destruction{std::move(other.destruction), allocator}, + update{std::move(other.update), allocator} {} + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + sigh_mixin &operator=(sigh_mixin &&other) noexcept { + underlying_type::operator=(std::move(other)); + owner = other.owner; + construction = std::move(other.construction); + destruction = std::move(other.destruction); + update = std::move(other.update); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given storage. + * @param other Storage to exchange the content with. + */ + void swap(sigh_mixin &other) { + using std::swap; + underlying_type::swap(other); + swap(owner, other.owner); + swap(construction, other.construction); + swap(destruction, other.destruction); + swap(update, other.update); + } + + /** + * @brief Returns a sink object. + * + * The sink returned by this function can be used to receive notifications + * whenever a new instance is created and assigned to an entity.
+ * Listeners are invoked after the object has been assigned to the entity. + * + * @sa sink + * + * @return A temporary sink object. + */ + [[nodiscard]] auto on_construct() noexcept { + return sink{construction}; + } + + /** + * @brief Returns a sink object. + * + * The sink returned by this function can be used to receive notifications + * whenever an instance is explicitly updated.
+ * Listeners are invoked after the object has been updated. + * + * @sa sink + * + * @return A temporary sink object. + */ + [[nodiscard]] auto on_update() noexcept { + return sink{update}; + } + + /** + * @brief Returns a sink object. + * + * The sink returned by this function can be used to receive notifications + * whenever an instance is removed from an entity and thus destroyed.
+ * Listeners are invoked before the object has been removed from the entity. + * + * @sa sink + * + * @return A temporary sink object. + */ + [[nodiscard]] auto on_destroy() noexcept { + return sink{destruction}; + } + + /** + * @brief Emplace elements into a storage. + * + * The behavior of this operation depends on the underlying storage type + * (for example, components vs entities).
+ * Refer to the specific documentation for more details. + * + * @return A return value as returned by the underlying storage. + */ + auto emplace() { + const auto entt = underlying_type::emplace(); + construction.publish(owner_or_assert(), entt); + return entt; + } + + /** + * @brief Emplace elements into a storage. + * + * The behavior of this operation depends on the underlying storage type + * (for example, components vs entities).
+ * Refer to the specific documentation for more details. + * + * @tparam Args Types of arguments to forward to the underlying storage. + * @param hint A valid identifier. + * @param args Parameters to forward to the underlying storage. + * @return A return value as returned by the underlying storage. + */ + template + decltype(auto) emplace(const entity_type hint, Args &&...args) { + if constexpr(std::is_same_v) { + const auto entt = underlying_type::emplace(hint, std::forward(args)...); + construction.publish(owner_or_assert(), entt); + return entt; + } else { + underlying_type::emplace(hint, std::forward(args)...); + construction.publish(owner_or_assert(), hint); + return this->get(hint); + } + } + + /** + * @brief Patches the given instance for an entity. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + * @return A reference to the patched instance. + */ + template + decltype(auto) patch(const entity_type entt, Func &&...func) { + underlying_type::patch(entt, std::forward(func)...); + update.publish(owner_or_assert(), entt); + return this->get(entt); + } + + /** + * @brief Emplace elements into a storage. + * + * The behavior of this operation depends on the underlying storage type + * (for example, components vs entities).
+ * Refer to the specific documentation for more details. + * + * @tparam It Iterator type (as required by the underlying storage type). + * @tparam Args Types of arguments to forward to the underlying storage. + * @param first An iterator to the first element of the range. + * @param last An iterator past the last element of the range. + * @param args Parameters to use to forward to the underlying storage. + */ + template + void insert(It first, It last, Args &&...args) { + underlying_type::insert(first, last, std::forward(args)...); + + if(auto ® = owner_or_assert(); !construction.empty()) { + for(; first != last; ++first) { + construction.publish(reg, *first); + } + } + } + + /** + * @brief Forwards variables to derived classes, if any. + * @param value A variable wrapped in an opaque container. + */ + void bind(any value) noexcept final { + auto *reg = any_cast(&value); + owner = reg ? reg : owner; + underlying_type::bind(std::move(value)); + } + +private: + basic_registry_type *owner; + sigh_type construction; + sigh_type destruction; + sigh_type update; +}; + +} // namespace entt + +#endif + +// #include "entity/observer.hpp" +#ifndef ENTT_ENTITY_OBSERVER_HPP +#define ENTT_ENTITY_OBSERVER_HPP + +#include +#include +#include +#include +#include +// #include "../core/type_traits.hpp" + +// #include "../signal/delegate.hpp" + +// #include "fwd.hpp" + +// #include "storage.hpp" + + +namespace entt { + +/*! @brief Grouping matcher. */ +template +struct matcher {}; + +/** + * @brief Collector. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error, but for a few reasonable cases. + */ +template +struct basic_collector; + +/** + * @brief Collector. + * + * A collector contains a set of rules (literally, matchers) to use to track + * entities.
+ * Its main purpose is to generate a descriptor that allows an observer to know + * how to connect to a registry. + */ +template<> +struct basic_collector<> { + /** + * @brief Adds a grouping matcher to the collector. + * @tparam AllOf Types of components tracked by the matcher. + * @tparam NoneOf Types of components used to filter out entities. + * @return The updated collector. + */ + template + static constexpr auto group(exclude_t = exclude_t{}) noexcept { + return basic_collector, type_list<>, type_list, AllOf...>>{}; + } + + /** + * @brief Adds an observing matcher to the collector. + * @tparam AnyOf Type of component for which changes should be detected. + * @return The updated collector. + */ + template + static constexpr auto update() noexcept { + return basic_collector, type_list<>, AnyOf>>{}; + } +}; + +/** + * @brief Collector. + * @copydetails basic_collector<> + * @tparam Reject Untracked types used to filter out entities. + * @tparam Require Untracked types required by the matcher. + * @tparam Rule Specific details of the current matcher. + * @tparam Other Other matchers. + */ +template +struct basic_collector, type_list, Rule...>, Other...> { + /*! @brief Current matcher. */ + using current_type = matcher, type_list, Rule...>; + + /** + * @brief Adds a grouping matcher to the collector. + * @tparam AllOf Types of components tracked by the matcher. + * @tparam NoneOf Types of components used to filter out entities. + * @return The updated collector. + */ + template + static constexpr auto group(exclude_t = exclude_t{}) noexcept { + return basic_collector, type_list<>, type_list, AllOf...>, current_type, Other...>{}; + } + + /** + * @brief Adds an observing matcher to the collector. + * @tparam AnyOf Type of component for which changes should be detected. + * @return The updated collector. + */ + template + static constexpr auto update() noexcept { + return basic_collector, type_list<>, AnyOf>, current_type, Other...>{}; + } + + /** + * @brief Updates the filter of the last added matcher. + * @tparam AllOf Types of components required by the matcher. + * @tparam NoneOf Types of components used to filter out entities. + * @return The updated collector. + */ + template + static constexpr auto where(exclude_t = exclude_t{}) noexcept { + using extended_type = matcher, type_list, Rule...>; + return basic_collector{}; + } +}; + +/*! @brief Variable template used to ease the definition of collectors. */ +inline constexpr basic_collector<> collector{}; + +/** + * @brief Observer. + * + * An observer returns all the entities and only the entities that fit the + * requirements of at least one matcher. Moreover, it's guaranteed that the + * entity list is tightly packed in memory for fast iterations.
+ * In general, observers don't stay true to the order of any set of components. + * + * Observers work mainly with two types of matchers, provided through a + * collector: + * + * * Observing matcher: an observer will return at least all the living entities + * for which one or more of the given components have been updated and not yet + * destroyed. + * * Grouping matcher: an observer will return at least all the living entities + * that would have entered the given group if it existed and that would have + * not yet left it. + * + * If an entity respects the requirements of multiple matchers, it will be + * returned once and only once by the observer in any case. + * + * Matchers support also filtering by means of a _where_ clause that accepts + * both a list of types and an exclusion list.
+ * Whenever a matcher finds that an entity matches its requirements, the + * condition of the filter is verified before to register the entity itself. + * Moreover, a registered entity isn't returned by the observer if the condition + * set by the filter is broken in the meantime. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New instances of the given components are created and assigned to entities. + * * The entity currently pointed is modified (as an example, if one of the + * given components is removed from the entity to which the iterator points). + * * The entity currently pointed is destroyed. + * + * In all the other cases, modifying the pools of the given components in any + * way invalidates all the iterators. + * + * @warning + * Lifetime of an observer doesn't necessarily have to overcome that of the + * registry to which it is connected. However, the observer must be disconnected + * from the registry before being destroyed to avoid crashes due to dangling + * pointers. + * + * @tparam Registry Basic registry type. + * @tparam Mask Mask type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_observer: private basic_storage { + using base_type = basic_storage; + + template + struct matcher_handler; + + template + struct matcher_handler, type_list, AnyOf>> { + template + static void maybe_valid_if(basic_observer &obs, Registry ®, const typename Registry::entity_type entt) { + if(reg.template all_of(entt) && !reg.template any_of(entt)) { + if(!obs.contains(entt)) { + obs.emplace(entt); + } + + obs.get(entt) |= (1 << Index); + } + } + + template + static void discard_if(basic_observer &obs, Registry &, const typename Registry::entity_type entt) { + if(obs.contains(entt) && !(obs.get(entt) &= (~(1 << Index)))) { + obs.erase(entt); + } + } + + template + static void connect(basic_observer &obs, Registry ®) { + (reg.template on_destroy().template connect<&discard_if>(obs), ...); + (reg.template on_construct().template connect<&discard_if>(obs), ...); + reg.template on_update().template connect<&maybe_valid_if>(obs); + reg.template on_destroy().template connect<&discard_if>(obs); + } + + static void disconnect(basic_observer &obs, Registry ®) { + (reg.template on_destroy().disconnect(&obs), ...); + (reg.template on_construct().disconnect(&obs), ...); + reg.template on_update().disconnect(&obs); + reg.template on_destroy().disconnect(&obs); + } + }; + + template + struct matcher_handler, type_list, type_list, AllOf...>> { + template + static void maybe_valid_if(basic_observer &obs, Registry ®, const typename Registry::entity_type entt) { + auto condition = [®, entt]() { + if constexpr(sizeof...(Ignore) == 0) { + return reg.template all_of(entt) && !reg.template any_of(entt); + } else { + return reg.template all_of(entt) && ((std::is_same_v || !reg.template any_of(entt)) && ...) && !reg.template any_of(entt); + } + }; + + if(condition()) { + if(!obs.contains(entt)) { + obs.emplace(entt); + } + + obs.get(entt) |= (1 << Index); + } + } + + template + static void discard_if(basic_observer &obs, Registry &, const typename Registry::entity_type entt) { + if(obs.contains(entt) && !(obs.get(entt) &= (~(1 << Index)))) { + obs.erase(entt); + } + } + + template + static void connect(basic_observer &obs, Registry ®) { + (reg.template on_destroy().template connect<&discard_if>(obs), ...); + (reg.template on_construct().template connect<&discard_if>(obs), ...); + (reg.template on_construct().template connect<&maybe_valid_if>(obs), ...); + (reg.template on_destroy().template connect<&maybe_valid_if>(obs), ...); + (reg.template on_destroy().template connect<&discard_if>(obs), ...); + (reg.template on_construct().template connect<&discard_if>(obs), ...); + } + + static void disconnect(basic_observer &obs, Registry ®) { + (reg.template on_destroy().disconnect(&obs), ...); + (reg.template on_construct().disconnect(&obs), ...); + (reg.template on_construct().disconnect(&obs), ...); + (reg.template on_destroy().disconnect(&obs), ...); + (reg.template on_destroy().disconnect(&obs), ...); + (reg.template on_construct().disconnect(&obs), ...); + } + }; + + template + static void disconnect(Registry ®, basic_observer &obs) { + (matcher_handler::disconnect(obs, reg), ...); + } + + template + void connect(Registry ®, std::index_sequence) { + static_assert(sizeof...(Matcher) < std::numeric_limits::digits, "Too many matchers"); + (matcher_handler::template connect(*this, reg), ...); + release.template connect<&basic_observer::disconnect>(reg); + } + +public: + /*! Basic registry type. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Random access iterator type. */ + using iterator = typename registry_type::common_type::iterator; + + /*! @brief Default constructor. */ + basic_observer() + : basic_observer{allocator_type{}} {} + + /** + * @brief Constructs an empty storage with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_observer(const allocator_type &allocator) + : base_type{allocator}, + release{} {} + + /*! @brief Default copy constructor, deleted on purpose. */ + basic_observer(const basic_observer &) = delete; + + /*! @brief Default move constructor, deleted on purpose. */ + basic_observer(basic_observer &&) = delete; + + /** + * @brief Creates an observer and connects it to a given registry. + * @tparam Matcher Types of matchers to use to initialize the observer. + * @param reg A valid reference to a registry. + * @param allocator The allocator to use. + */ + template + basic_observer(registry_type ®, basic_collector, const allocator_type &allocator = allocator_type{}) + : basic_observer{allocator} { + connect(reg, std::index_sequence_for{}); + } + + /** + * @brief Default copy assignment operator, deleted on purpose. + * @return This observer. + */ + basic_observer &operator=(const basic_observer &) = delete; + + /** + * @brief Default move assignment operator, deleted on purpose. + * @return This observer. + */ + basic_observer &operator=(basic_observer &&) = delete; + + /** + * @brief Connects an observer to a given registry. + * @tparam Matcher Types of matchers to use to initialize the observer. + * @param reg A valid reference to a registry. + */ + template + void connect(registry_type ®, basic_collector) { + disconnect(); + connect(reg, std::index_sequence_for{}); + base_type::clear(); + } + + /*! @brief Disconnects an observer from the registry it keeps track of. */ + void disconnect() { + if(release) { + release(*this); + release.reset(); + } + } + + /** + * @brief Returns the number of elements in an observer. + * @return Number of elements. + */ + [[nodiscard]] size_type size() const noexcept { + return base_type::size(); + } + + /** + * @brief Checks whether an observer is empty. + * @return True if the observer is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return base_type::empty(); + } + + /** + * @brief Direct access to the list of entities of the observer. + * + * The returned pointer is such that range `[data(), data() + size())` is + * always a valid range, even if the container is empty. + * + * @note + * Entities are in the reverse order as returned by the `begin`/`end` + * iterators. + * + * @return A pointer to the array of entities. + */ + [[nodiscard]] const entity_type *data() const noexcept { + return base_type::data(); + } + + /** + * @brief Returns an iterator to the first entity of the observer. + * + * If the observer is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the observer. + */ + [[nodiscard]] iterator begin() const noexcept { + return base_type::base_type::begin(); + } + + /** + * @brief Returns an iterator that is past the last entity of the observer. + * @return An iterator to the entity following the last entity of the + * observer. + */ + [[nodiscard]] iterator end() const noexcept { + return base_type::base_type::end(); + } + + /*! @brief Clears the underlying container. */ + void clear() noexcept { + base_type::clear(); + } + + /** + * @brief Iterates entities and applies the given function object to them. + * + * The function object is invoked for each entity.
+ * The signature of the function must be equivalent to the following form: + * + * @code{.cpp} + * void(const entity_type); + * @endcode + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + for(const auto entity: *this) { + func(entity); + } + } + + /** + * @brief Iterates entities and applies the given function object to them, + * then clears the observer. + * + * @sa each + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) { + std::as_const(*this).each(std::move(func)); + clear(); + } + +private: + delegate release; +}; + +} // namespace entt + +#endif + +// #include "entity/organizer.hpp" +#ifndef ENTT_ENTITY_ORGANIZER_HPP +#define ENTT_ENTITY_ORGANIZER_HPP + +#include +#include +#include +#include +// #include "../core/type_info.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "../graph/adjacency_matrix.hpp" +#ifndef ENTT_GRAPH_ADJACENCY_MATRIX_HPP +#define ENTT_GRAPH_ADJACENCY_MATRIX_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_GRAPH_FWD_HPP +#define ENTT_GRAPH_FWD_HPP + +#include +#include +// #include "../core/fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/*! @brief Undirected graph category tag. */ +struct directed_tag {}; + +/*! @brief Directed graph category tag. */ +struct undirected_tag: directed_tag {}; + +template> +class adjacency_matrix; + +template> +class basic_flow; + +/*! @brief Alias declaration for the most common use case. */ +using flow = basic_flow<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class edge_iterator { + using size_type = std::size_t; + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr edge_iterator() noexcept + : it{}, + vert{}, + pos{}, + last{}, + offset{} {} + + constexpr edge_iterator(It base, const size_type vertices, const size_type from, const size_type to, const size_type step) noexcept + : it{std::move(base)}, + vert{vertices}, + pos{from}, + last{to}, + offset{step} { + for(; pos != last && !it[pos]; pos += offset) {} + } + + constexpr edge_iterator &operator++() noexcept { + for(pos += offset; pos != last && !it[pos]; pos += offset) {} + return *this; + } + + constexpr edge_iterator operator++(int) noexcept { + edge_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::make_pair(pos / vert, pos % vert); + } + + template + friend constexpr bool operator==(const edge_iterator &, const edge_iterator &) noexcept; + +private: + It it; + size_type vert; + size_type pos; + size_type last; + size_type offset{}; +}; + +template +[[nodiscard]] inline constexpr bool operator==(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return lhs.pos == rhs.pos; +} + +template +[[nodiscard]] inline constexpr bool operator!=(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic implementation of a directed adjacency matrix. + * @tparam Category Either a directed or undirected category tag. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class adjacency_matrix { + using alloc_traits = std::allocator_traits; + static_assert(std::is_base_of_v, "Invalid graph category"); + static_assert(std::is_same_v, "Invalid value type"); + using container_type = std::vector>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Vertex type. */ + using vertex_type = size_type; + /*! @brief Edge type. */ + using edge_type = std::pair; + /*! @brief Vertex iterator type. */ + using vertex_iterator = iota_iterator; + /*! @brief Edge iterator type. */ + using edge_iterator = internal::edge_iterator; + /*! @brief Out edge iterator type. */ + using out_edge_iterator = edge_iterator; + /*! @brief In edge iterator type. */ + using in_edge_iterator = edge_iterator; + /*! @brief Graph category tag. */ + using graph_category = Category; + + /*! @brief Default constructor. */ + adjacency_matrix() noexcept(noexcept(allocator_type{})) + : adjacency_matrix{0u} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit adjacency_matrix(const allocator_type &allocator) noexcept + : adjacency_matrix{0u, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied number of vertices. + * @param vertices Number of vertices. + * @param allocator The allocator to use. + */ + adjacency_matrix(const size_type vertices, const allocator_type &allocator = allocator_type{}) + : matrix{vertices * vertices, allocator}, + vert{vertices} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + adjacency_matrix(const adjacency_matrix &other) + : adjacency_matrix{other, other.get_allocator()} {} + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + adjacency_matrix(const adjacency_matrix &other, const allocator_type &allocator) + : matrix{other.matrix, allocator}, + vert{other.vert} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + adjacency_matrix(adjacency_matrix &&other) noexcept + : adjacency_matrix{std::move(other), other.get_allocator()} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + adjacency_matrix(adjacency_matrix &&other, const allocator_type &allocator) + : matrix{std::move(other.matrix), allocator}, + vert{std::exchange(other.vert, 0u)} {} + + /** + * @brief Default copy assignment operator. + * @param other The instance to copy from. + * @return This container. + */ + adjacency_matrix &operator=(const adjacency_matrix &other) { + matrix = other.matrix; + vert = other.vert; + return *this; + } + + /** + * @brief Default move assignment operator. + * @param other The instance to move from. + * @return This container. + */ + adjacency_matrix &operator=(adjacency_matrix &&other) noexcept { + matrix = std::move(other.matrix); + vert = std::exchange(other.vert, 0u); + return *this; + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return matrix.get_allocator(); + } + + /*! @brief Clears the adjacency matrix. */ + void clear() noexcept { + matrix.clear(); + vert = {}; + } + + /** + * @brief Exchanges the contents with those of a given adjacency matrix. + * @param other Adjacency matrix to exchange the content with. + */ + void swap(adjacency_matrix &other) { + using std::swap; + swap(matrix, other.matrix); + swap(vert, other.vert); + } + + /** + * @brief Returns the number of vertices. + * @return The number of vertices. + */ + [[nodiscard]] size_type size() const noexcept { + return vert; + } + + /** + * @brief Returns an iterable object to visit all vertices of a matrix. + * @return An iterable object to visit all vertices of a matrix. + */ + [[nodiscard]] iterable_adaptor vertices() const noexcept { + return {0u, vert}; + } + + /** + * @brief Returns an iterable object to visit all edges of a matrix. + * @return An iterable object to visit all edges of a matrix. + */ + [[nodiscard]] iterable_adaptor edges() const noexcept { + const auto it = matrix.cbegin(); + const auto sz = matrix.size(); + return {{it, vert, 0u, sz, 1u}, {it, vert, sz, sz, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all out edges of a vertex. + * @param vertex The vertex of which to return all out edges. + * @return An iterable object to visit all out edges of a vertex. + */ + [[nodiscard]] iterable_adaptor out_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex * vert; + const auto to = from + vert; + return {{it, vert, from, to, 1u}, {it, vert, to, to, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all in edges of a vertex. + * @param vertex The vertex of which to return all in edges. + * @return An iterable object to visit all in edges of a vertex. + */ + [[nodiscard]] iterable_adaptor in_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex; + const auto to = vert * vert + from; + return {{it, vert, from, to, vert}, {it, vert, to, to, vert}}; + } + + /** + * @brief Resizes an adjacency matrix. + * @param vertices The new number of vertices. + */ + void resize(const size_type vertices) { + adjacency_matrix other{vertices, get_allocator()}; + + for(auto [lhs, rhs]: edges()) { + other.insert(lhs, rhs); + } + + other.swap(*this); + } + + /** + * @brief Inserts an edge into the adjacency matrix, if it does not exist. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 1u; + } + + const auto inserted = !std::exchange(matrix[pos], 1u); + return {edge_iterator{matrix.cbegin(), vert, pos, matrix.size(), 1u}, inserted}; + } + + /** + * @brief Removes the edge associated with a pair of given vertices. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 0u; + } + + return std::exchange(matrix[pos], 0u); + } + + /** + * @brief Checks if an adjacency matrix contains a given edge. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return True if there is such an edge, false otherwise. + */ + [[nodiscard]] bool contains(const vertex_type lhs, const vertex_type rhs) const { + const auto pos = lhs * vert + rhs; + return pos < matrix.size() && matrix[pos]; + } + +private: + container_type matrix; + size_type vert; +}; + +} // namespace entt + +#endif + +// #include "../graph/flow.hpp" +#ifndef ENTT_GRAPH_FLOW_HPP +#define ENTT_GRAPH_FLOW_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../container/dense_map.hpp" +#ifndef ENTT_CONTAINER_DENSE_MAP_HPP +#define ENTT_CONTAINER_DENSE_MAP_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CONTAINER_FWD_HPP +#define ENTT_CONTAINER_FWD_HPP + +#include +#include + +namespace entt { + +template< + typename Key, + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator>> +class dense_map; + +template< + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator> +class dense_set; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct dense_map_node final { + using value_type = std::pair; + + template + dense_map_node(const std::size_t pos, Args &&...args) + : next{pos}, + element{std::forward(args)...} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const std::size_t pos, Args &&...args) + : next{pos}, + element{entt::make_obj_using_allocator(allocator, std::forward(args)...)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const dense_map_node &other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, other.element)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, dense_map_node &&other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, std::move(other.element))} {} + + std::size_t next; + value_type element; +}; + +template +class dense_map_iterator final { + template + friend class dense_map_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_iterator() noexcept + : it{} {} + + constexpr dense_map_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_map_iterator(const dense_map_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_map_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_map_iterator operator++(int) noexcept { + dense_map_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_map_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_map_iterator operator--(int) noexcept { + dense_map_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_map_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_map_iterator operator+(const difference_type value) const noexcept { + dense_map_iterator copy = *this; + return (copy += value); + } + + constexpr dense_map_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_map_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].element.first, it[value].element.second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->element.first, it->element.second}; + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_map_iterator &, const dense_map_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_map_local_iterator final { + template + friend class dense_map_local_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_map_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_map_local_iterator(const dense_map_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_map_local_iterator &operator++() noexcept { + return offset = it[offset].next, *this; + } + + constexpr dense_map_local_iterator operator++(int) noexcept { + dense_map_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it[offset].element.first, it[offset].element.second}; + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for key-value pairs with unique keys. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on the hash of its key. Keys with the same hash + * code appear in the same bucket. + * + * @tparam Key Key type of the associative container. + * @tparam Type Mapped type of the associative container. + * @tparam Hash Type of function to use to hash the keys. + * @tparam KeyEqual Type of function to use to compare the keys for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_map { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = internal::dense_map_node; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v>, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t key_to_bucket(const Other &key) const noexcept { + return fast_mod(static_cast(sparse.second()(key)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&key, Args &&...args) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::piecewise_construct, std::forward_as_tuple(std::forward(key)), std::forward_as_tuple(std::forward(args)...)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + template + [[nodiscard]] auto insert_or_overwrite(Other &&key, Arg &&value) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + it->second = std::forward(value); + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(key), std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + key_to_bucket(packed.first().back().element.first); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].next) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Key; + /*! @brief Mapped type of the container. */ + using mapped_type = Type; + /*! @brief Key-value type of the container. */ + using value_type = std::pair; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the keys. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the keys for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::dense_map_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::dense_map_iterator; + /*! @brief Input iterator type. */ + using local_iterator = internal::dense_map_local_iterator; + /*! @brief Constant input iterator type. */ + using const_local_iterator = internal::dense_map_local_iterator; + + /*! @brief Default constructor. */ + dense_map() + : dense_map{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_map(const allocator_type &allocator) + : dense_map{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const allocator_type &allocator) + : dense_map{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_map{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_map(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_map(const dense_map &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_map(const dense_map &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_map(dense_map &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_map(dense_map &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_map &operator=(const dense_map &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_map &operator=(dense_map &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if the key does not exist. + * @param value A key-value pair eventually convertible to the value type. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value.first, value.second); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value.first), std::move(value.second)); + } + + /** + * @copydoc insert + * @tparam Arg Type of the key-value pair to insert into the container. + */ + template + std::enable_if_t, std::pair> + insert(Arg &&value) { + return insert_or_do_nothing(std::forward(value).first, std::forward(value).second); + } + + /** + * @brief Inserts elements into the container, if their keys do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Inserts an element into the container or assigns to the current + * element if the key already exists. + * @tparam Arg Type of the value to insert or assign. + * @param key A key used both to look up and to insert if not found. + * @param value A value to insert or assign. + * @return A pair consisting of an iterator to the element and a bool + * denoting whether the insertion took place. + */ + template + std::pair insert_or_assign(const key_type &key, Arg &&value) { + return insert_or_overwrite(key, std::forward(value)); + } + + /*! @copydoc insert_or_assign */ + template + std::pair insert_or_assign(key_type &&key, Arg &&value) { + return insert_or_overwrite(std::move(key), std::forward(value)); + } + + /** + * @brief Constructs an element in-place, if the key does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace([[maybe_unused]] Args &&...args) { + if constexpr(sizeof...(Args) == 0u) { + return insert_or_do_nothing(key_type{}); + } else if constexpr(sizeof...(Args) == 1u) { + return insert_or_do_nothing(std::forward(args).first..., std::forward(args).second...); + } else if constexpr(sizeof...(Args) == 2u) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(packed.first().size(), std::forward(args)...); + const auto index = key_to_bucket(node.element.first); + + if(auto it = constrained_find(node.element.first, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.next, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Inserts in-place if the key does not exist, does nothing if the + * key exists. + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param key A key used both to look up and to insert if not found. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair try_emplace(const key_type &key, Args &&...args) { + return insert_or_do_nothing(key, std::forward(args)...); + } + + /*! @copydoc try_emplace */ + template + std::pair try_emplace(key_type &&key, Args &&...args) { + return insert_or_do_nothing(std::move(key), std::forward(args)...); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(pos->first); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].element.first); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given key. + * @param key A key value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const key_type &key) { + for(size_type *curr = sparse.first().data() + key_to_bucket(key); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].next) { + if(packed.second()(packed.first()[*curr].element.first, key)) { + const auto index = *curr; + *curr = packed.first()[*curr].next; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_map &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Accesses a given element with bounds checking. + * @param key A key of an element to find. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &at(const key_type &key) { + auto it = find(key); + ENTT_ASSERT(it != end(), "Invalid key"); + return it->second; + } + + /*! @copydoc at */ + [[nodiscard]] const mapped_type &at(const key_type &key) const { + auto it = find(key); + ENTT_ASSERT(it != cend(), "Invalid key"); + return it->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](const key_type &key) { + return insert_or_do_nothing(key).first->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](key_type &&key) { + return insert_or_do_nothing(std::move(key)).first->second; + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const key_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given key. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const key_type &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const key_type &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Finds an element with a key that compares _equivalent_ to a given + * key. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Returns a range containing all elements with a given key. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const key_type &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const key_type &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given key. + * @tparam Other Type of an element to search for. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given key. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const key_type &key) const { + return (find(key) != cend()); + } + + /** + * @brief Checks if the container contains an element with a key that + * compares _equivalent_ to a given value. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &key) const { + return (find(key) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given key. + * @param key The value of the key to examine. + * @return The bucket for the given key. + */ + [[nodiscard]] size_type bucket(const key_type &key) const { + return key_to_bucket(key); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = key_to_bucket(packed.first()[pos].element.first); + packed.first()[pos].next = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the keys. + * @return The function used to hash the keys. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare keys for equality. + * @return The function used to compare keys for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace std { + +template +struct uses_allocator, Allocator> + : std::true_type {}; + +} // namespace std + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "../container/dense_set.hpp" +#ifndef ENTT_CONTAINER_DENSE_SET_HPP +#define ENTT_CONTAINER_DENSE_SET_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/compressed_pair.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_traits.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class dense_set_iterator final { + template + friend class dense_set_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::random_access_iterator_tag; + + constexpr dense_set_iterator() noexcept + : it{} {} + + constexpr dense_set_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_set_iterator(const dense_set_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_set_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_set_iterator operator++(int) noexcept { + dense_set_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_set_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_set_iterator operator--(int) noexcept { + dense_set_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_set_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_set_iterator operator+(const difference_type value) const noexcept { + dense_set_iterator copy = *this; + return (copy += value); + } + + constexpr dense_set_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_set_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return it[value].second; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it->second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_set_iterator &, const dense_set_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_set_local_iterator final { + template + friend class dense_set_local_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::forward_iterator_tag; + + constexpr dense_set_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_set_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_set_local_iterator(const dense_set_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_set_local_iterator &operator++() noexcept { + return offset = it[offset].first, *this; + } + + constexpr dense_set_local_iterator operator++(int) noexcept { + dense_set_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it[offset].second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for unique objects of a given type. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on its hash. Elements with the same hash code + * appear in the same bucket. + * + * @tparam Type Value type of the associative container. + * @tparam Hash Type of function to use to hash the values. + * @tparam KeyEqual Type of function to use to compare the values for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_set { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = std::pair; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t value_to_bucket(const Other &value) const noexcept { + return fast_mod(static_cast(sparse.second()(value)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&value) { + const auto index = value_to_bucket(value); + + if(auto it = constrained_find(value, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + value_to_bucket(packed.first().back().second); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].first) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Type; + /*! @brief Value type of the container. */ + using value_type = Type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the elements. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the elements for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Random access iterator type. */ + using iterator = internal::dense_set_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = internal::dense_set_iterator; + /*! @brief Forward iterator type. */ + using local_iterator = internal::dense_set_local_iterator; + /*! @brief Constant forward iterator type. */ + using const_local_iterator = internal::dense_set_local_iterator; + + /*! @brief Default constructor. */ + dense_set() + : dense_set{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_set(const allocator_type &allocator) + : dense_set{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const allocator_type &allocator) + : dense_set{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_set{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_set(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_set(const dense_set &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_set(const dense_set &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_set(dense_set &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_set(dense_set &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_set &operator=(const dense_set &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_set &operator=(dense_set &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if it does not exist. + * @param value An element to insert into the container. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value)); + } + + /** + * @brief Inserts elements into the container, if they do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Constructs an element in-place, if it does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace(Args &&...args) { + if constexpr(((sizeof...(Args) == 1u) && ... && std::is_same_v, value_type>)) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(std::piecewise_construct, std::make_tuple(packed.first().size()), std::forward_as_tuple(std::forward(args)...)); + const auto index = value_to_bucket(node.second); + + if(auto it = constrained_find(node.second, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.first, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(*pos); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].second); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given value. + * @param value Value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const value_type &value) { + for(size_type *curr = sparse.first().data() + value_to_bucket(value); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].first) { + if(packed.second()(packed.first()[*curr].second, value)) { + const auto index = *curr; + *curr = packed.first()[*curr].first; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_set &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Returns the number of elements matching a value (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const value_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given value. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const value_type &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const value_type &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Finds an element that compares _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Returns a range containing all elements with a given value. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const value_type &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const value_type &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given value. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const value_type &value) const { + return (find(value) != cend()); + } + + /** + * @brief Checks if the container contains an element that compares + * _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &value) const { + return (find(value) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given element. + * @param value The value of the element to examine. + * @return The bucket for the given element. + */ + [[nodiscard]] size_type bucket(const value_type &value) const { + return value_to_bucket(value); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = value_to_bucket(packed.first()[pos].second); + packed.first()[pos].first = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the elements. + * @return The function used to hash the elements. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare elements for equality. + * @return The function used to compare elements for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "adjacency_matrix.hpp" +#ifndef ENTT_GRAPH_ADJACENCY_MATRIX_HPP +#define ENTT_GRAPH_ADJACENCY_MATRIX_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/iterator.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class edge_iterator { + using size_type = std::size_t; + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr edge_iterator() noexcept + : it{}, + vert{}, + pos{}, + last{}, + offset{} {} + + constexpr edge_iterator(It base, const size_type vertices, const size_type from, const size_type to, const size_type step) noexcept + : it{std::move(base)}, + vert{vertices}, + pos{from}, + last{to}, + offset{step} { + for(; pos != last && !it[pos]; pos += offset) {} + } + + constexpr edge_iterator &operator++() noexcept { + for(pos += offset; pos != last && !it[pos]; pos += offset) {} + return *this; + } + + constexpr edge_iterator operator++(int) noexcept { + edge_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::make_pair(pos / vert, pos % vert); + } + + template + friend constexpr bool operator==(const edge_iterator &, const edge_iterator &) noexcept; + +private: + It it; + size_type vert; + size_type pos; + size_type last; + size_type offset{}; +}; + +template +[[nodiscard]] inline constexpr bool operator==(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return lhs.pos == rhs.pos; +} + +template +[[nodiscard]] inline constexpr bool operator!=(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic implementation of a directed adjacency matrix. + * @tparam Category Either a directed or undirected category tag. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class adjacency_matrix { + using alloc_traits = std::allocator_traits; + static_assert(std::is_base_of_v, "Invalid graph category"); + static_assert(std::is_same_v, "Invalid value type"); + using container_type = std::vector>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Vertex type. */ + using vertex_type = size_type; + /*! @brief Edge type. */ + using edge_type = std::pair; + /*! @brief Vertex iterator type. */ + using vertex_iterator = iota_iterator; + /*! @brief Edge iterator type. */ + using edge_iterator = internal::edge_iterator; + /*! @brief Out edge iterator type. */ + using out_edge_iterator = edge_iterator; + /*! @brief In edge iterator type. */ + using in_edge_iterator = edge_iterator; + /*! @brief Graph category tag. */ + using graph_category = Category; + + /*! @brief Default constructor. */ + adjacency_matrix() noexcept(noexcept(allocator_type{})) + : adjacency_matrix{0u} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit adjacency_matrix(const allocator_type &allocator) noexcept + : adjacency_matrix{0u, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied number of vertices. + * @param vertices Number of vertices. + * @param allocator The allocator to use. + */ + adjacency_matrix(const size_type vertices, const allocator_type &allocator = allocator_type{}) + : matrix{vertices * vertices, allocator}, + vert{vertices} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + adjacency_matrix(const adjacency_matrix &other) + : adjacency_matrix{other, other.get_allocator()} {} + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + adjacency_matrix(const adjacency_matrix &other, const allocator_type &allocator) + : matrix{other.matrix, allocator}, + vert{other.vert} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + adjacency_matrix(adjacency_matrix &&other) noexcept + : adjacency_matrix{std::move(other), other.get_allocator()} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + adjacency_matrix(adjacency_matrix &&other, const allocator_type &allocator) + : matrix{std::move(other.matrix), allocator}, + vert{std::exchange(other.vert, 0u)} {} + + /** + * @brief Default copy assignment operator. + * @param other The instance to copy from. + * @return This container. + */ + adjacency_matrix &operator=(const adjacency_matrix &other) { + matrix = other.matrix; + vert = other.vert; + return *this; + } + + /** + * @brief Default move assignment operator. + * @param other The instance to move from. + * @return This container. + */ + adjacency_matrix &operator=(adjacency_matrix &&other) noexcept { + matrix = std::move(other.matrix); + vert = std::exchange(other.vert, 0u); + return *this; + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return matrix.get_allocator(); + } + + /*! @brief Clears the adjacency matrix. */ + void clear() noexcept { + matrix.clear(); + vert = {}; + } + + /** + * @brief Exchanges the contents with those of a given adjacency matrix. + * @param other Adjacency matrix to exchange the content with. + */ + void swap(adjacency_matrix &other) { + using std::swap; + swap(matrix, other.matrix); + swap(vert, other.vert); + } + + /** + * @brief Returns the number of vertices. + * @return The number of vertices. + */ + [[nodiscard]] size_type size() const noexcept { + return vert; + } + + /** + * @brief Returns an iterable object to visit all vertices of a matrix. + * @return An iterable object to visit all vertices of a matrix. + */ + [[nodiscard]] iterable_adaptor vertices() const noexcept { + return {0u, vert}; + } + + /** + * @brief Returns an iterable object to visit all edges of a matrix. + * @return An iterable object to visit all edges of a matrix. + */ + [[nodiscard]] iterable_adaptor edges() const noexcept { + const auto it = matrix.cbegin(); + const auto sz = matrix.size(); + return {{it, vert, 0u, sz, 1u}, {it, vert, sz, sz, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all out edges of a vertex. + * @param vertex The vertex of which to return all out edges. + * @return An iterable object to visit all out edges of a vertex. + */ + [[nodiscard]] iterable_adaptor out_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex * vert; + const auto to = from + vert; + return {{it, vert, from, to, 1u}, {it, vert, to, to, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all in edges of a vertex. + * @param vertex The vertex of which to return all in edges. + * @return An iterable object to visit all in edges of a vertex. + */ + [[nodiscard]] iterable_adaptor in_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex; + const auto to = vert * vert + from; + return {{it, vert, from, to, vert}, {it, vert, to, to, vert}}; + } + + /** + * @brief Resizes an adjacency matrix. + * @param vertices The new number of vertices. + */ + void resize(const size_type vertices) { + adjacency_matrix other{vertices, get_allocator()}; + + for(auto [lhs, rhs]: edges()) { + other.insert(lhs, rhs); + } + + other.swap(*this); + } + + /** + * @brief Inserts an edge into the adjacency matrix, if it does not exist. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 1u; + } + + const auto inserted = !std::exchange(matrix[pos], 1u); + return {edge_iterator{matrix.cbegin(), vert, pos, matrix.size(), 1u}, inserted}; + } + + /** + * @brief Removes the edge associated with a pair of given vertices. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 0u; + } + + return std::exchange(matrix[pos], 0u); + } + + /** + * @brief Checks if an adjacency matrix contains a given edge. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return True if there is such an edge, false otherwise. + */ + [[nodiscard]] bool contains(const vertex_type lhs, const vertex_type rhs) const { + const auto pos = lhs * vert + rhs; + return pos < matrix.size() && matrix[pos]; + } + +private: + container_type matrix; + size_type vert; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class for creating task graphs. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_flow { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using task_container_type = dense_set, typename alloc_traits::template rebind_alloc>; + using ro_rw_container_type = std::vector, typename alloc_traits::template rebind_alloc>>; + using deps_container_type = dense_map, typename alloc_traits::template rebind_alloc>>; + using adjacency_matrix_type = adjacency_matrix>; + + void emplace(const id_type res, const bool is_rw) { + ENTT_ASSERT(index.first() < vertices.size(), "Invalid node"); + + if(!deps.contains(res) && sync_on != vertices.size()) { + deps[res].emplace_back(sync_on, true); + } + + deps[res].emplace_back(index.first(), is_rw); + } + + void setup_graph(adjacency_matrix_type &matrix) const { + for(const auto &elem: deps) { + const auto last = elem.second.cend(); + auto it = elem.second.cbegin(); + + while(it != last) { + if(it->second) { + // rw item + if(auto curr = it++; it != last) { + if(it->second) { + matrix.insert(curr->first, it->first); + } else if(const auto next = std::find_if(it, last, [](const auto &value) { return value.second; }); next != last) { + for(; it != next; ++it) { + matrix.insert(curr->first, it->first); + matrix.insert(it->first, next->first); + } + } else { + for(; it != next; ++it) { + matrix.insert(curr->first, it->first); + } + } + } + } else { + // ro item (first iteration only) + if(const auto next = std::find_if(it, last, [](const auto &value) { return value.second; }); next != last) { + for(; it != next; ++it) { + matrix.insert(it->first, next->first); + } + } else { + it = last; + } + } + } + } + } + + void transitive_closure(adjacency_matrix_type &matrix) const { + const auto length = matrix.size(); + + for(std::size_t vk{}; vk < length; ++vk) { + for(std::size_t vi{}; vi < length; ++vi) { + for(std::size_t vj{}; vj < length; ++vj) { + if(matrix.contains(vi, vk) && matrix.contains(vk, vj)) { + matrix.insert(vi, vj); + } + } + } + } + } + + void transitive_reduction(adjacency_matrix_type &matrix) const { + const auto length = matrix.size(); + + for(std::size_t vert{}; vert < length; ++vert) { + matrix.erase(vert, vert); + } + + for(std::size_t vj{}; vj < length; ++vj) { + for(std::size_t vi{}; vi < length; ++vi) { + if(matrix.contains(vi, vj)) { + for(std::size_t vk{}; vk < length; ++vk) { + if(matrix.contains(vj, vk)) { + matrix.erase(vi, vk); + } + } + } + } + } + } + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Iterable task list. */ + using iterable = iterable_adaptor; + /*! @brief Adjacency matrix type. */ + using graph_type = adjacency_matrix_type; + + /*! @brief Default constructor. */ + basic_flow() + : basic_flow{allocator_type{}} {} + + /** + * @brief Constructs a flow builder with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_flow(const allocator_type &allocator) + : index{0u, allocator}, + vertices{}, + deps{}, + sync_on{} {} + + /*! @brief Default copy constructor. */ + basic_flow(const basic_flow &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + basic_flow(const basic_flow &other, const allocator_type &allocator) + : index{other.index.first(), allocator}, + vertices{other.vertices, allocator}, + deps{other.deps, allocator}, + sync_on{other.sync_on} {} + + /*! @brief Default move constructor. */ + basic_flow(basic_flow &&) noexcept = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_flow(basic_flow &&other, const allocator_type &allocator) + : index{other.index.first(), allocator}, + vertices{std::move(other.vertices), allocator}, + deps{std::move(other.deps), allocator}, + sync_on{other.sync_on} {} + + /** + * @brief Default copy assignment operator. + * @return This flow builder. + */ + basic_flow &operator=(const basic_flow &) = default; + + /** + * @brief Default move assignment operator. + * @return This flow builder. + */ + basic_flow &operator=(basic_flow &&) noexcept = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return allocator_type{index.second()}; + } + + /** + * @brief Returns the identifier at specified location. + * @param pos Position of the identifier to return. + * @return The requested identifier. + */ + [[nodiscard]] id_type operator[](const size_type pos) const { + return vertices.cbegin()[pos]; + } + + /*! @brief Clears the flow builder. */ + void clear() noexcept { + index.first() = {}; + vertices.clear(); + deps.clear(); + sync_on = {}; + } + + /** + * @brief Exchanges the contents with those of a given flow builder. + * @param other Flow builder to exchange the content with. + */ + void swap(basic_flow &other) { + using std::swap; + std::swap(index, other.index); + std::swap(vertices, other.vertices); + std::swap(deps, other.deps); + std::swap(sync_on, other.sync_on); + } + + /** + * @brief Returns the number of tasks. + * @return The number of tasks. + */ + [[nodiscard]] size_type size() const noexcept { + return vertices.size(); + } + + /** + * @brief Binds a task to a flow builder. + * @param value Task identifier. + * @return This flow builder. + */ + basic_flow &bind(const id_type value) { + sync_on += (sync_on == vertices.size()); + const auto it = vertices.emplace(value).first; + index.first() = size_type(it - vertices.begin()); + return *this; + } + + /** + * @brief Turns the current task into a sync point. + * @return This flow builder. + */ + basic_flow &sync() { + ENTT_ASSERT(index.first() < vertices.size(), "Invalid node"); + sync_on = index.first(); + + for(const auto &elem: deps) { + elem.second.emplace_back(sync_on, true); + } + + return *this; + } + + /** + * @brief Assigns a resource to the current task with a given access mode. + * @param res Resource identifier. + * @param is_rw Access mode. + * @return This flow builder. + */ + basic_flow &set(const id_type res, bool is_rw = false) { + emplace(res, is_rw); + return *this; + } + + /** + * @brief Assigns a read-only resource to the current task. + * @param res Resource identifier. + * @return This flow builder. + */ + basic_flow &ro(const id_type res) { + emplace(res, false); + return *this; + } + + /** + * @brief Assigns a range of read-only resources to the current task. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return This flow builder. + */ + template + std::enable_if_t::value_type>, id_type>, basic_flow &> + ro(It first, It last) { + for(; first != last; ++first) { + emplace(*first, false); + } + + return *this; + } + + /** + * @brief Assigns a writable resource to the current task. + * @param res Resource identifier. + * @return This flow builder. + */ + basic_flow &rw(const id_type res) { + emplace(res, true); + return *this; + } + + /** + * @brief Assigns a range of writable resources to the current task. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return This flow builder. + */ + template + std::enable_if_t::value_type>, id_type>, basic_flow &> + rw(It first, It last) { + for(; first != last; ++first) { + emplace(*first, true); + } + + return *this; + } + + /** + * @brief Generates a task graph for the current content. + * @return The adjacency matrix of the task graph. + */ + [[nodiscard]] graph_type graph() const { + graph_type matrix{vertices.size(), get_allocator()}; + + setup_graph(matrix); + transitive_closure(matrix); + transitive_reduction(matrix); + + return matrix; + } + +private: + compressed_pair index; + task_container_type vertices; + deps_container_type deps; + size_type sync_on; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + +// #include "helper.hpp" +#ifndef ENTT_ENTITY_HELPER_HPP +#define ENTT_ENTITY_HELPER_HPP + +#include +#include +#include +// #include "../core/fwd.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../signal/delegate.hpp" + +// #include "fwd.hpp" + +// #include "group.hpp" + +// #include "view.hpp" + + +namespace entt { + +/** + * @brief Converts a registry to a view. + * @tparam Registry Basic registry type. + */ +template +class as_view { + template + auto dispatch(get_t, exclude_t) const { + return reg.template view...>(exclude_t...>{}); + } + +public: + /*! @brief Type of registry to convert. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + + /** + * @brief Constructs a converter for a given registry. + * @param source A valid reference to a registry. + */ + as_view(registry_type &source) noexcept + : reg{source} {} + + /** + * @brief Conversion function from a registry to a view. + * @tparam Get Type of storage used to construct the view. + * @tparam Exclude Types of storage used to filter the view. + * @return A newly created view. + */ + template + operator basic_view() const { + return dispatch(Get{}, Exclude{}); + } + +private: + registry_type ® +}; + +/** + * @brief Converts a registry to a group. + * @tparam Registry Basic registry type. + */ +template +class as_group { + template + auto dispatch(owned_t, get_t, exclude_t) const { + if constexpr(std::is_const_v) { + return reg.template group_if_exists(get_t{}, exclude_t{}); + } else { + return reg.template group...>(get_t...>{}, exclude_t...>{}); + } + } + +public: + /*! @brief Type of registry to convert. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + + /** + * @brief Constructs a converter for a given registry. + * @param source A valid reference to a registry. + */ + as_group(registry_type &source) noexcept + : reg{source} {} + + /** + * @brief Conversion function from a registry to a group. + * @tparam Owned Types of _owned_ by the group. + * @tparam Get Types of storage _observed_ by the group. + * @tparam Exclude Types of storage used to filter the group. + * @return A newly created group. + */ + template + operator basic_group() const { + return dispatch(Owned{}, Get{}, Exclude{}); + } + +private: + registry_type ® +}; + +/** + * @brief Helper to create a listener that directly invokes a member function. + * @tparam Member Member function to invoke on a component of the given type. + * @tparam Registry Basic registry type. + * @param reg A registry that contains the given entity and its components. + * @param entt Entity from which to get the component. + */ +template>> +void invoke(Registry ®, const typename Registry::entity_type entt) { + static_assert(std::is_member_function_pointer_v, "Invalid pointer to non-static member function"); + delegate func; + func.template connect(reg.template get>(entt)); + func(reg, entt); +} + +/** + * @brief Returns the entity associated with a given component. + * + * @warning + * Currently, this function only works correctly with the default pool as it + * makes assumptions about how the components are laid out. + * + * @tparam Registry Basic registry type. + * @tparam Component Type of component. + * @param reg A registry that contains the given entity and its components. + * @param instance A valid component instance. + * @return The entity associated with the given component. + */ +template +typename Registry::entity_type to_entity(const Registry ®, const Component &instance) { + if(const auto *storage = reg.template storage(); storage) { + constexpr auto page_size = std::remove_const_t>::traits_type::page_size; + const typename Registry::common_type &base = *storage; + const auto *addr = std::addressof(instance); + + for(auto it = base.rbegin(), last = base.rend(); it < last; it += page_size) { + if(const auto dist = (addr - std::addressof(storage->get(*it))); dist >= 0 && dist < static_cast(page_size)) { + return *(it + dist); + } + } + } + + return null; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct sigh_helper; + +/** + * @brief Signal connection helper for registries. + * @tparam Registry Basic registry type. + */ +template +struct sigh_helper { + /*! @brief Registry type. */ + using registry_type = Registry; + + /** + * @brief Constructs a helper for a given registry. + * @param ref A valid reference to a registry. + */ + sigh_helper(registry_type &ref) + : bucket{&ref} {} + + /** + * @brief Binds a properly initialized helper to a given signal type. + * @tparam Type Type of signal to bind the helper to. + * @param id Optional name for the underlying storage to use. + * @return A helper for a given registry and signal type. + */ + template + auto with(const id_type id = type_hash::value()) noexcept { + return sigh_helper{*bucket, id}; + } + + /** + * @brief Returns a reference to the underlying registry. + * @return A reference to the underlying registry. + */ + [[nodiscard]] registry_type ®istry() noexcept { + return *bucket; + } + +private: + registry_type *bucket; +}; + +/** + * @brief Signal connection helper for registries. + * @tparam Registry Basic registry type. + * @tparam Type Type of signal to connect listeners to. + */ +template +struct sigh_helper final: sigh_helper { + /*! @brief Registry type. */ + using registry_type = Registry; + + /** + * @brief Constructs a helper for a given registry. + * @param ref A valid reference to a registry. + * @param id Optional name for the underlying storage to use. + */ + sigh_helper(registry_type &ref, const id_type id = type_hash::value()) + : sigh_helper{ref}, + name{id} {} + + /** + * @brief Forwards the call to `on_construct` on the underlying storage. + * @tparam Candidate Function or member to connect. + * @tparam Args Type of class or type of payload, if any. + * @param args A valid object that fits the purpose, if any. + * @return This helper. + */ + template + auto on_construct(Args &&...args) { + this->registry().template on_construct(name).template connect(std::forward(args)...); + return *this; + } + + /** + * @brief Forwards the call to `on_update` on the underlying storage. + * @tparam Candidate Function or member to connect. + * @tparam Args Type of class or type of payload, if any. + * @param args A valid object that fits the purpose, if any. + * @return This helper. + */ + template + auto on_update(Args &&...args) { + this->registry().template on_update(name).template connect(std::forward(args)...); + return *this; + } + + /** + * @brief Forwards the call to `on_destroy` on the underlying storage. + * @tparam Candidate Function or member to connect. + * @tparam Args Type of class or type of payload, if any. + * @param args A valid object that fits the purpose, if any. + * @return This helper. + */ + template + auto on_destroy(Args &&...args) { + this->registry().template on_destroy(name).template connect(std::forward(args)...); + return *this; + } + +private: + id_type name; +}; + +/** + * @brief Deduction guide. + * @tparam Registry Basic registry type. + */ +template +sigh_helper(Registry &) -> sigh_helper; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct is_view: std::false_type {}; + +template +struct is_view>: std::true_type {}; + +template +inline constexpr bool is_view_v = is_view::value; + +template +struct unpack_type { + using ro = std::conditional_t< + type_list_contains_v || (std::is_const_v && !type_list_contains_v>), + type_list>, + type_list<>>; + + using rw = std::conditional_t< + type_list_contains_v> || (!std::is_const_v && !type_list_contains_v), + type_list, + type_list<>>; +}; + +template +struct unpack_type, type_list> { + using ro = type_list<>; + using rw = type_list<>; +}; + +template +struct unpack_type, type_list> + : unpack_type, type_list> {}; + +template +struct unpack_type, exclude_t>, type_list> { + using ro = type_list_cat_t, typename unpack_type, type_list>::ro...>; + using rw = type_list_cat_t, type_list>::rw...>; +}; + +template +struct unpack_type, exclude_t>, type_list> + : unpack_type, exclude_t>, type_list> {}; + +template +struct resource_traits; + +template +struct resource_traits, type_list> { + using args = type_list...>; + using ro = type_list_cat_t>::ro..., typename unpack_type>::ro...>; + using rw = type_list_cat_t>::rw..., typename unpack_type>::rw...>; +}; + +template +resource_traits...>, type_list> free_function_to_resource_traits(Ret (*)(Args...)); + +template +resource_traits...>, type_list> constrained_function_to_resource_traits(Ret (*)(Type &, Args...)); + +template +resource_traits...>, type_list> constrained_function_to_resource_traits(Ret (Class::*)(Args...)); + +template +resource_traits...>, type_list> constrained_function_to_resource_traits(Ret (Class::*)(Args...) const); + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Utility class for creating a static task graph. + * + * This class offers minimal support (but sufficient in many cases) for creating + * an execution graph from functions and their requirements on resources.
+ * Note that the resulting tasks aren't executed in any case. This isn't the + * goal of the tool. Instead, they are returned to the user in the form of a + * graph that allows for safe execution. + * + * @tparam Registry Basic registry type. + */ +template +class basic_organizer final { + using callback_type = void(const void *, Registry &); + using prepare_type = void(Registry &); + using dependency_type = std::size_t(const bool, const type_info **, const std::size_t); + + struct vertex_data final { + std::size_t ro_count{}; + std::size_t rw_count{}; + const char *name{}; + const void *payload{}; + callback_type *callback{}; + dependency_type *dependency; + prepare_type *prepare{}; + const type_info *info{}; + }; + + template + [[nodiscard]] static decltype(auto) extract(Registry ®) { + if constexpr(std::is_same_v) { + return reg; + } else if constexpr(internal::is_view_v) { + return static_cast(as_view{reg}); + } else { + return reg.ctx().template emplace>(); + } + } + + template + [[nodiscard]] static auto to_args(Registry ®, type_list) { + return std::tuple(reg))...>(extract(reg)...); + } + + template + static std::size_t fill_dependencies(type_list, [[maybe_unused]] const type_info **buffer, [[maybe_unused]] const std::size_t count) { + if constexpr(sizeof...(Type) == 0u) { + return {}; + } else { + const type_info *info[sizeof...(Type)]{&type_id()...}; + const auto length = count < sizeof...(Type) ? count : sizeof...(Type); + + for(std::size_t pos{}; pos < length; ++pos) { + buffer[pos] = info[pos]; + } + + return length; + } + } + + template + void track_dependencies(std::size_t index, const bool requires_registry, type_list, type_list) { + builder.bind(static_cast(index)); + builder.set(type_hash::value(), requires_registry || (sizeof...(RO) + sizeof...(RW) == 0u)); + (builder.ro(type_hash::value()), ...); + (builder.rw(type_hash::value()), ...); + } + +public: + /*! Basic registry type. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Raw task function type. */ + using function_type = callback_type; + + /*! @brief Vertex type of a task graph defined as an adjacency list. */ + struct vertex { + /** + * @brief Constructs a vertex of the task graph. + * @param vtype True if the vertex is a top-level one, false otherwise. + * @param data The data associated with the vertex. + * @param edges The indices of the children in the adjacency list. + */ + vertex(const bool vtype, vertex_data data, std::vector edges) + : is_top_level{vtype}, + node{std::move(data)}, + reachable{std::move(edges)} {} + + /** + * @brief Fills a buffer with the type info objects for the writable + * resources of a vertex. + * @param buffer A buffer pre-allocated by the user. + * @param length The length of the user-supplied buffer. + * @return The number of type info objects written to the buffer. + */ + size_type ro_dependency(const type_info **buffer, const std::size_t length) const noexcept { + return node.dependency(false, buffer, length); + } + + /** + * @brief Fills a buffer with the type info objects for the read-only + * resources of a vertex. + * @param buffer A buffer pre-allocated by the user. + * @param length The length of the user-supplied buffer. + * @return The number of type info objects written to the buffer. + */ + size_type rw_dependency(const type_info **buffer, const std::size_t length) const noexcept { + return node.dependency(true, buffer, length); + } + + /** + * @brief Returns the number of read-only resources of a vertex. + * @return The number of read-only resources of the vertex. + */ + size_type ro_count() const noexcept { + return node.ro_count; + } + + /** + * @brief Returns the number of writable resources of a vertex. + * @return The number of writable resources of the vertex. + */ + size_type rw_count() const noexcept { + return node.rw_count; + } + + /** + * @brief Checks if a vertex is also a top-level one. + * @return True if the vertex is a top-level one, false otherwise. + */ + bool top_level() const noexcept { + return is_top_level; + } + + /** + * @brief Returns a type info object associated with a vertex. + * @return A properly initialized type info object. + */ + const type_info &info() const noexcept { + return *node.info; + } + + /** + * @brief Returns a user defined name associated with a vertex, if any. + * @return The user defined name associated with the vertex, if any. + */ + const char *name() const noexcept { + return node.name; + } + + /** + * @brief Returns the function associated with a vertex. + * @return The function associated with the vertex. + */ + function_type *callback() const noexcept { + return node.callback; + } + + /** + * @brief Returns the payload associated with a vertex, if any. + * @return The payload associated with the vertex, if any. + */ + const void *data() const noexcept { + return node.payload; + } + + /** + * @brief Returns the list of nodes reachable from a given vertex. + * @return The list of nodes reachable from the vertex. + */ + const std::vector &children() const noexcept { + return reachable; + } + + /** + * @brief Prepares a registry and assures that all required resources + * are properly instantiated before using them. + * @param reg A valid registry. + */ + void prepare(registry_type ®) const { + node.prepare ? node.prepare(reg) : void(); + } + + private: + bool is_top_level; + vertex_data node; + std::vector reachable; + }; + + /** + * @brief Adds a free function to the task list. + * @tparam Candidate Function to add to the task list. + * @tparam Req Additional requirements and/or override resource access mode. + * @param name Optional name to associate with the task. + */ + template + void emplace(const char *name = nullptr) { + using resource_type = decltype(internal::free_function_to_resource_traits(Candidate)); + constexpr auto requires_registry = type_list_contains_v; + + callback_type *callback = +[](const void *, registry_type ®) { + std::apply(Candidate, to_args(reg, typename resource_type::args{})); + }; + + vertex_data vdata{ + resource_type::ro::size, + resource_type::rw::size, + name, + nullptr, + callback, + +[](const bool rw, const type_info **buffer, const std::size_t length) { return rw ? fill_dependencies(typename resource_type::rw{}, buffer, length) : fill_dependencies(typename resource_type::ro{}, buffer, length); }, + +[](registry_type ®) { void(to_args(reg, typename resource_type::args{})); }, + &type_id>()}; + + track_dependencies(vertices.size(), requires_registry, typename resource_type::ro{}, typename resource_type::rw{}); + vertices.push_back(std::move(vdata)); + } + + /** + * @brief Adds a free function with payload or a member function with an + * instance to the task list. + * @tparam Candidate Function or member to add to the task list. + * @tparam Req Additional requirements and/or override resource access mode. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid object that fits the purpose. + * @param name Optional name to associate with the task. + */ + template + void emplace(Type &value_or_instance, const char *name = nullptr) { + using resource_type = decltype(internal::constrained_function_to_resource_traits(Candidate)); + constexpr auto requires_registry = type_list_contains_v; + + callback_type *callback = +[](const void *payload, registry_type ®) { + Type *curr = static_cast(const_cast *>(payload)); + std::apply(Candidate, std::tuple_cat(std::forward_as_tuple(*curr), to_args(reg, typename resource_type::args{}))); + }; + + vertex_data vdata{ + resource_type::ro::size, + resource_type::rw::size, + name, + &value_or_instance, + callback, + +[](const bool rw, const type_info **buffer, const std::size_t length) { return rw ? fill_dependencies(typename resource_type::rw{}, buffer, length) : fill_dependencies(typename resource_type::ro{}, buffer, length); }, + +[](registry_type ®) { void(to_args(reg, typename resource_type::args{})); }, + &type_id>()}; + + track_dependencies(vertices.size(), requires_registry, typename resource_type::ro{}, typename resource_type::rw{}); + vertices.push_back(std::move(vdata)); + } + + /** + * @brief Adds an user defined function with optional payload to the task + * list. + * @tparam Req Additional requirements and/or override resource access mode. + * @param func Function to add to the task list. + * @param payload User defined arbitrary data. + * @param name Optional name to associate with the task. + */ + template + void emplace(function_type *func, const void *payload = nullptr, const char *name = nullptr) { + using resource_type = internal::resource_traits, type_list>; + track_dependencies(vertices.size(), true, typename resource_type::ro{}, typename resource_type::rw{}); + + vertex_data vdata{ + resource_type::ro::size, + resource_type::rw::size, + name, + payload, + func, + +[](const bool rw, const type_info **buffer, const std::size_t length) { return rw ? fill_dependencies(typename resource_type::rw{}, buffer, length) : fill_dependencies(typename resource_type::ro{}, buffer, length); }, + nullptr, + &type_id()}; + + vertices.push_back(std::move(vdata)); + } + + /** + * @brief Generates a task graph for the current content. + * @return The adjacency list of the task graph. + */ + std::vector graph() { + std::vector adjacency_list{}; + adjacency_list.reserve(vertices.size()); + auto adjacency_matrix = builder.graph(); + + for(auto curr: adjacency_matrix.vertices()) { + const auto iterable = adjacency_matrix.in_edges(curr); + std::vector reachable{}; + + for(auto &&edge: adjacency_matrix.out_edges(curr)) { + reachable.push_back(edge.second); + } + + adjacency_list.emplace_back(iterable.cbegin() == iterable.cend(), vertices[curr], std::move(reachable)); + } + + return adjacency_list; + } + + /*! @brief Erases all elements from a container. */ + void clear() { + builder.clear(); + vertices.clear(); + } + +private: + std::vector vertices; + flow builder; +}; + +} // namespace entt + +#endif + +// #include "entity/registry.hpp" +#ifndef ENTT_ENTITY_REGISTRY_HPP +#define ENTT_ENTITY_REGISTRY_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../container/dense_map.hpp" +#ifndef ENTT_CONTAINER_DENSE_MAP_HPP +#define ENTT_CONTAINER_DENSE_MAP_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CONTAINER_FWD_HPP +#define ENTT_CONTAINER_FWD_HPP + +#include +#include + +namespace entt { + +template< + typename Key, + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator>> +class dense_map; + +template< + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator> +class dense_set; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct dense_map_node final { + using value_type = std::pair; + + template + dense_map_node(const std::size_t pos, Args &&...args) + : next{pos}, + element{std::forward(args)...} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const std::size_t pos, Args &&...args) + : next{pos}, + element{entt::make_obj_using_allocator(allocator, std::forward(args)...)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const dense_map_node &other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, other.element)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, dense_map_node &&other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, std::move(other.element))} {} + + std::size_t next; + value_type element; +}; + +template +class dense_map_iterator final { + template + friend class dense_map_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_iterator() noexcept + : it{} {} + + constexpr dense_map_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_map_iterator(const dense_map_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_map_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_map_iterator operator++(int) noexcept { + dense_map_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_map_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_map_iterator operator--(int) noexcept { + dense_map_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_map_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_map_iterator operator+(const difference_type value) const noexcept { + dense_map_iterator copy = *this; + return (copy += value); + } + + constexpr dense_map_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_map_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].element.first, it[value].element.second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->element.first, it->element.second}; + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_map_iterator &, const dense_map_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_map_local_iterator final { + template + friend class dense_map_local_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_map_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_map_local_iterator(const dense_map_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_map_local_iterator &operator++() noexcept { + return offset = it[offset].next, *this; + } + + constexpr dense_map_local_iterator operator++(int) noexcept { + dense_map_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it[offset].element.first, it[offset].element.second}; + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for key-value pairs with unique keys. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on the hash of its key. Keys with the same hash + * code appear in the same bucket. + * + * @tparam Key Key type of the associative container. + * @tparam Type Mapped type of the associative container. + * @tparam Hash Type of function to use to hash the keys. + * @tparam KeyEqual Type of function to use to compare the keys for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_map { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = internal::dense_map_node; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v>, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t key_to_bucket(const Other &key) const noexcept { + return fast_mod(static_cast(sparse.second()(key)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&key, Args &&...args) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::piecewise_construct, std::forward_as_tuple(std::forward(key)), std::forward_as_tuple(std::forward(args)...)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + template + [[nodiscard]] auto insert_or_overwrite(Other &&key, Arg &&value) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + it->second = std::forward(value); + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(key), std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + key_to_bucket(packed.first().back().element.first); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].next) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Key; + /*! @brief Mapped type of the container. */ + using mapped_type = Type; + /*! @brief Key-value type of the container. */ + using value_type = std::pair; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the keys. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the keys for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::dense_map_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::dense_map_iterator; + /*! @brief Input iterator type. */ + using local_iterator = internal::dense_map_local_iterator; + /*! @brief Constant input iterator type. */ + using const_local_iterator = internal::dense_map_local_iterator; + + /*! @brief Default constructor. */ + dense_map() + : dense_map{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_map(const allocator_type &allocator) + : dense_map{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const allocator_type &allocator) + : dense_map{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_map{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_map(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_map(const dense_map &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_map(const dense_map &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_map(dense_map &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_map(dense_map &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_map &operator=(const dense_map &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_map &operator=(dense_map &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if the key does not exist. + * @param value A key-value pair eventually convertible to the value type. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value.first, value.second); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value.first), std::move(value.second)); + } + + /** + * @copydoc insert + * @tparam Arg Type of the key-value pair to insert into the container. + */ + template + std::enable_if_t, std::pair> + insert(Arg &&value) { + return insert_or_do_nothing(std::forward(value).first, std::forward(value).second); + } + + /** + * @brief Inserts elements into the container, if their keys do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Inserts an element into the container or assigns to the current + * element if the key already exists. + * @tparam Arg Type of the value to insert or assign. + * @param key A key used both to look up and to insert if not found. + * @param value A value to insert or assign. + * @return A pair consisting of an iterator to the element and a bool + * denoting whether the insertion took place. + */ + template + std::pair insert_or_assign(const key_type &key, Arg &&value) { + return insert_or_overwrite(key, std::forward(value)); + } + + /*! @copydoc insert_or_assign */ + template + std::pair insert_or_assign(key_type &&key, Arg &&value) { + return insert_or_overwrite(std::move(key), std::forward(value)); + } + + /** + * @brief Constructs an element in-place, if the key does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace([[maybe_unused]] Args &&...args) { + if constexpr(sizeof...(Args) == 0u) { + return insert_or_do_nothing(key_type{}); + } else if constexpr(sizeof...(Args) == 1u) { + return insert_or_do_nothing(std::forward(args).first..., std::forward(args).second...); + } else if constexpr(sizeof...(Args) == 2u) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(packed.first().size(), std::forward(args)...); + const auto index = key_to_bucket(node.element.first); + + if(auto it = constrained_find(node.element.first, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.next, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Inserts in-place if the key does not exist, does nothing if the + * key exists. + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param key A key used both to look up and to insert if not found. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair try_emplace(const key_type &key, Args &&...args) { + return insert_or_do_nothing(key, std::forward(args)...); + } + + /*! @copydoc try_emplace */ + template + std::pair try_emplace(key_type &&key, Args &&...args) { + return insert_or_do_nothing(std::move(key), std::forward(args)...); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(pos->first); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].element.first); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given key. + * @param key A key value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const key_type &key) { + for(size_type *curr = sparse.first().data() + key_to_bucket(key); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].next) { + if(packed.second()(packed.first()[*curr].element.first, key)) { + const auto index = *curr; + *curr = packed.first()[*curr].next; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_map &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Accesses a given element with bounds checking. + * @param key A key of an element to find. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &at(const key_type &key) { + auto it = find(key); + ENTT_ASSERT(it != end(), "Invalid key"); + return it->second; + } + + /*! @copydoc at */ + [[nodiscard]] const mapped_type &at(const key_type &key) const { + auto it = find(key); + ENTT_ASSERT(it != cend(), "Invalid key"); + return it->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](const key_type &key) { + return insert_or_do_nothing(key).first->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](key_type &&key) { + return insert_or_do_nothing(std::move(key)).first->second; + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const key_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given key. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const key_type &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const key_type &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Finds an element with a key that compares _equivalent_ to a given + * key. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Returns a range containing all elements with a given key. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const key_type &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const key_type &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given key. + * @tparam Other Type of an element to search for. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given key. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const key_type &key) const { + return (find(key) != cend()); + } + + /** + * @brief Checks if the container contains an element with a key that + * compares _equivalent_ to a given value. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &key) const { + return (find(key) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given key. + * @param key The value of the key to examine. + * @return The bucket for the given key. + */ + [[nodiscard]] size_type bucket(const key_type &key) const { + return key_to_bucket(key); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = key_to_bucket(packed.first()[pos].element.first); + packed.first()[pos].next = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the keys. + * @return The function used to hash the keys. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare keys for equality. + * @return The function used to compare keys for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace std { + +template +struct uses_allocator, Allocator> + : std::true_type {}; + +} // namespace std + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "../core/algorithm.hpp" + +// #include "../core/any.hpp" + +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_info.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../core/utility.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + +// #include "group.hpp" + +// #include "mixin.hpp" +#ifndef ENTT_ENTITY_MIXIN_HPP +#define ENTT_ENTITY_MIXIN_HPP + +#include +#include +// #include "../config/config.h" + +// #include "../core/any.hpp" + +// #include "../signal/sigh.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Mixin type used to add signal support to storage types. + * + * The function type of a listener is equivalent to: + * + * @code{.cpp} + * void(basic_registry &, entity_type); + * @endcode + * + * This applies to all signals made available. + * + * @tparam Type The type of the underlying storage. + */ +template +class sigh_mixin final: public Type { + using underlying_type = Type; + using basic_registry_type = basic_registry; + using sigh_type = sigh; + using underlying_iterator = typename underlying_type::base_type::basic_iterator; + + basic_registry_type &owner_or_assert() const noexcept { + ENTT_ASSERT(owner != nullptr, "Invalid pointer to registry"); + return *owner; + } + + void pop(underlying_iterator first, underlying_iterator last) final { + if(auto ® = owner_or_assert(); destruction.empty()) { + underlying_type::pop(first, last); + } else { + for(; first != last; ++first) { + const auto entt = *first; + destruction.publish(reg, entt); + const auto it = underlying_type::find(entt); + underlying_type::pop(it, it + 1u); + } + } + } + + void pop_all() final { + if(auto ® = owner_or_assert(); !destruction.empty()) { + for(auto pos = underlying_type::each().begin().base().index(); !(pos < 0); --pos) { + if constexpr(underlying_type::traits_type::in_place_delete) { + if(const auto entt = underlying_type::operator[](static_cast(pos)); entt != tombstone) { + destruction.publish(reg, entt); + } + } else { + destruction.publish(reg, underlying_type::operator[](static_cast(pos))); + } + } + } + + underlying_type::pop_all(); + } + + underlying_iterator try_emplace(const typename underlying_type::entity_type entt, const bool force_back, const void *value) final { + const auto it = underlying_type::try_emplace(entt, force_back, value); + + if(auto ® = owner_or_assert(); it != underlying_type::base_type::end()) { + construction.publish(reg, *it); + } + + return it; + } + +public: + /*! @brief Allocator type. */ + using allocator_type = typename underlying_type::allocator_type; + /*! @brief Underlying entity identifier. */ + using entity_type = typename underlying_type::entity_type; + /*! @brief Expected registry type. */ + using registry_type = basic_registry_type; + + /*! @brief Default constructor. */ + sigh_mixin() + : sigh_mixin{allocator_type{}} {} + + /** + * @brief Constructs an empty storage with a given allocator. + * @param allocator The allocator to use. + */ + explicit sigh_mixin(const allocator_type &allocator) + : underlying_type{allocator}, + owner{}, + construction{allocator}, + destruction{allocator}, + update{allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + sigh_mixin(sigh_mixin &&other) noexcept + : underlying_type{std::move(other)}, + owner{other.owner}, + construction{std::move(other.construction)}, + destruction{std::move(other.destruction)}, + update{std::move(other.update)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + sigh_mixin(sigh_mixin &&other, const allocator_type &allocator) noexcept + : underlying_type{std::move(other), allocator}, + owner{other.owner}, + construction{std::move(other.construction), allocator}, + destruction{std::move(other.destruction), allocator}, + update{std::move(other.update), allocator} {} + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + sigh_mixin &operator=(sigh_mixin &&other) noexcept { + underlying_type::operator=(std::move(other)); + owner = other.owner; + construction = std::move(other.construction); + destruction = std::move(other.destruction); + update = std::move(other.update); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given storage. + * @param other Storage to exchange the content with. + */ + void swap(sigh_mixin &other) { + using std::swap; + underlying_type::swap(other); + swap(owner, other.owner); + swap(construction, other.construction); + swap(destruction, other.destruction); + swap(update, other.update); + } + + /** + * @brief Returns a sink object. + * + * The sink returned by this function can be used to receive notifications + * whenever a new instance is created and assigned to an entity.
+ * Listeners are invoked after the object has been assigned to the entity. + * + * @sa sink + * + * @return A temporary sink object. + */ + [[nodiscard]] auto on_construct() noexcept { + return sink{construction}; + } + + /** + * @brief Returns a sink object. + * + * The sink returned by this function can be used to receive notifications + * whenever an instance is explicitly updated.
+ * Listeners are invoked after the object has been updated. + * + * @sa sink + * + * @return A temporary sink object. + */ + [[nodiscard]] auto on_update() noexcept { + return sink{update}; + } + + /** + * @brief Returns a sink object. + * + * The sink returned by this function can be used to receive notifications + * whenever an instance is removed from an entity and thus destroyed.
+ * Listeners are invoked before the object has been removed from the entity. + * + * @sa sink + * + * @return A temporary sink object. + */ + [[nodiscard]] auto on_destroy() noexcept { + return sink{destruction}; + } + + /** + * @brief Emplace elements into a storage. + * + * The behavior of this operation depends on the underlying storage type + * (for example, components vs entities).
+ * Refer to the specific documentation for more details. + * + * @return A return value as returned by the underlying storage. + */ + auto emplace() { + const auto entt = underlying_type::emplace(); + construction.publish(owner_or_assert(), entt); + return entt; + } + + /** + * @brief Emplace elements into a storage. + * + * The behavior of this operation depends on the underlying storage type + * (for example, components vs entities).
+ * Refer to the specific documentation for more details. + * + * @tparam Args Types of arguments to forward to the underlying storage. + * @param hint A valid identifier. + * @param args Parameters to forward to the underlying storage. + * @return A return value as returned by the underlying storage. + */ + template + decltype(auto) emplace(const entity_type hint, Args &&...args) { + if constexpr(std::is_same_v) { + const auto entt = underlying_type::emplace(hint, std::forward(args)...); + construction.publish(owner_or_assert(), entt); + return entt; + } else { + underlying_type::emplace(hint, std::forward(args)...); + construction.publish(owner_or_assert(), hint); + return this->get(hint); + } + } + + /** + * @brief Patches the given instance for an entity. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + * @return A reference to the patched instance. + */ + template + decltype(auto) patch(const entity_type entt, Func &&...func) { + underlying_type::patch(entt, std::forward(func)...); + update.publish(owner_or_assert(), entt); + return this->get(entt); + } + + /** + * @brief Emplace elements into a storage. + * + * The behavior of this operation depends on the underlying storage type + * (for example, components vs entities).
+ * Refer to the specific documentation for more details. + * + * @tparam It Iterator type (as required by the underlying storage type). + * @tparam Args Types of arguments to forward to the underlying storage. + * @param first An iterator to the first element of the range. + * @param last An iterator past the last element of the range. + * @param args Parameters to use to forward to the underlying storage. + */ + template + void insert(It first, It last, Args &&...args) { + underlying_type::insert(first, last, std::forward(args)...); + + if(auto ® = owner_or_assert(); !construction.empty()) { + for(; first != last; ++first) { + construction.publish(reg, *first); + } + } + } + + /** + * @brief Forwards variables to derived classes, if any. + * @param value A variable wrapped in an opaque container. + */ + void bind(any value) noexcept final { + auto *reg = any_cast(&value); + owner = reg ? reg : owner; + underlying_type::bind(std::move(value)); + } + +private: + basic_registry_type *owner; + sigh_type construction; + sigh_type destruction; + sigh_type update; +}; + +} // namespace entt + +#endif + +// #include "sparse_set.hpp" + +// #include "storage.hpp" + +// #include "view.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class registry_storage_iterator final { + template + friend class registry_storage_iterator; + + using mapped_type = std::remove_reference_t()->second)>; + +public: + using value_type = std::pair &>; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr registry_storage_iterator() noexcept + : it{} {} + + constexpr registry_storage_iterator(It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr registry_storage_iterator(const registry_storage_iterator &other) noexcept + : registry_storage_iterator{other.it} {} + + constexpr registry_storage_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr registry_storage_iterator operator++(int) noexcept { + registry_storage_iterator orig = *this; + return ++(*this), orig; + } + + constexpr registry_storage_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr registry_storage_iterator operator--(int) noexcept { + registry_storage_iterator orig = *this; + return operator--(), orig; + } + + constexpr registry_storage_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr registry_storage_iterator operator+(const difference_type value) const noexcept { + registry_storage_iterator copy = *this; + return (copy += value); + } + + constexpr registry_storage_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr registry_storage_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].first, *it[value].second}; + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->first, *it->second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + template + friend constexpr std::ptrdiff_t operator-(const registry_storage_iterator &, const registry_storage_iterator &) noexcept; + + template + friend constexpr bool operator==(const registry_storage_iterator &, const registry_storage_iterator &) noexcept; + + template + friend constexpr bool operator<(const registry_storage_iterator &, const registry_storage_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const registry_storage_iterator &lhs, const registry_storage_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const registry_storage_iterator &lhs, const registry_storage_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const registry_storage_iterator &lhs, const registry_storage_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const registry_storage_iterator &lhs, const registry_storage_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const registry_storage_iterator &lhs, const registry_storage_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const registry_storage_iterator &lhs, const registry_storage_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const registry_storage_iterator &lhs, const registry_storage_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class registry_context { + using alloc_traits = std::allocator_traits; + using allocator_type = typename alloc_traits::template rebind_alloc>>; + +public: + explicit registry_context(const allocator_type &allocator) + : ctx{allocator} {} + + template + Type &emplace_as(const id_type id, Args &&...args) { + return any_cast(ctx.try_emplace(id, std::in_place_type, std::forward(args)...).first->second); + } + + template + Type &emplace(Args &&...args) { + return emplace_as(type_id().hash(), std::forward(args)...); + } + + template + Type &insert_or_assign(const id_type id, Type &&value) { + return any_cast> &>(ctx.insert_or_assign(id, std::forward(value)).first->second); + } + + template + Type &insert_or_assign(Type &&value) { + return insert_or_assign(type_id().hash(), std::forward(value)); + } + + template + bool erase(const id_type id = type_id().hash()) { + const auto it = ctx.find(id); + return it != ctx.end() && it->second.type() == type_id() ? (ctx.erase(it), true) : false; + } + + template + [[nodiscard]] const Type &get(const id_type id = type_id().hash()) const { + return any_cast(ctx.at(id)); + } + + template + [[nodiscard]] Type &get(const id_type id = type_id().hash()) { + return any_cast(ctx.at(id)); + } + + template + [[nodiscard]] const Type *find(const id_type id = type_id().hash()) const { + const auto it = ctx.find(id); + return it != ctx.cend() ? any_cast(&it->second) : nullptr; + } + + template + [[nodiscard]] Type *find(const id_type id = type_id().hash()) { + const auto it = ctx.find(id); + return it != ctx.end() ? any_cast(&it->second) : nullptr; + } + + template + [[nodiscard]] bool contains(const id_type id = type_id().hash()) const { + const auto it = ctx.find(id); + return it != ctx.cend() && it->second.type() == type_id(); + } + +private: + dense_map, identity, std::equal_to, allocator_type> ctx; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Fast and reliable entity-component system. + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_registry { + using base_type = basic_sparse_set; + + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + + // std::shared_ptr because of its type erased allocator which is useful here + using pool_container_type = dense_map, identity, std::equal_to, typename alloc_traits::template rebind_alloc>>>; + using group_container_type = dense_map, identity, std::equal_to, typename alloc_traits::template rebind_alloc>>>; + + template + [[nodiscard]] auto &assure([[maybe_unused]] const id_type id = type_hash::value()) { + if constexpr(std::is_same_v) { + return entities; + } else { + static_assert(std::is_same_v>, "Non-decayed types not allowed"); + auto &cpool = pools[id]; + + if(!cpool) { + using storage_type = storage_for_type; + using alloc_type = typename storage_type::allocator_type; + + if constexpr(std::is_same_v && !std::is_constructible_v) { + // std::allocator has no cross constructors (waiting for C++20) + cpool = std::allocate_shared(get_allocator(), alloc_type{}); + } else { + cpool = std::allocate_shared(get_allocator(), get_allocator()); + } + + cpool->bind(forward_as_any(*this)); + } + + ENTT_ASSERT(cpool->type() == type_id(), "Unexpected type"); + return static_cast &>(*cpool); + } + } + + template + [[nodiscard]] const auto *assure([[maybe_unused]] const id_type id = type_hash::value()) const { + if constexpr(std::is_same_v) { + return &entities; + } else { + static_assert(std::is_same_v>, "Non-decayed types not allowed"); + + if(const auto it = pools.find(id); it != pools.cend()) { + ENTT_ASSERT(it->second->type() == type_id(), "Unexpected type"); + return static_cast *>(it->second.get()); + } + + return static_cast *>(nullptr); + } + } + + void rebind() { + entities.bind(forward_as_any(*this)); + + for(auto &&curr: pools) { + curr.second->bind(forward_as_any(*this)); + } + } + +public: + /*! @brief Entity traits. */ + using traits_type = typename base_type::traits_type; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Underlying entity identifier. */ + using entity_type = typename traits_type::value_type; + /*! @brief Underlying version type. */ + using version_type = typename traits_type::version_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = base_type; + /*! @brief Context type. */ + using context = internal::registry_context; + + /** + * @copybrief storage_for + * @tparam Type Storage value type, eventually const. + */ + template + using storage_for_type = typename storage_for>>::type; + + /*! @brief Default constructor. */ + basic_registry() + : basic_registry{allocator_type{}} {} + + /** + * @brief Constructs an empty registry with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_registry(const allocator_type &allocator) + : basic_registry{0u, allocator} {} + + /** + * @brief Allocates enough memory upon construction to store `count` pools. + * @param count The number of pools to allocate memory for. + * @param allocator The allocator to use. + */ + basic_registry(const size_type count, const allocator_type &allocator = allocator_type{}) + : vars{allocator}, + pools{allocator}, + groups{allocator}, + entities{allocator} { + pools.reserve(count); + rebind(); + } + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_registry(basic_registry &&other) noexcept + : vars{std::move(other.vars)}, + pools{std::move(other.pools)}, + groups{std::move(other.groups)}, + entities{std::move(other.entities)} { + rebind(); + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This registry. + */ + basic_registry &operator=(basic_registry &&other) noexcept { + vars = std::move(other.vars); + pools = std::move(other.pools); + groups = std::move(other.groups); + entities = std::move(other.entities); + + rebind(); + + return *this; + } + + /** + * @brief Exchanges the contents with those of a given registry. + * @param other Registry to exchange the content with. + */ + void swap(basic_registry &other) { + using std::swap; + + swap(vars, other.vars); + swap(pools, other.pools); + swap(groups, other.groups); + swap(entities, other.entities); + + rebind(); + other.rebind(); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return pools.get_allocator(); + } + + /** + * @brief Returns an iterable object to use to _visit_ a registry. + * + * The iterable object returns a pair that contains the name and a reference + * to the current storage. + * + * @return An iterable object to use to _visit_ the registry. + */ + [[nodiscard]] auto storage() noexcept { + return iterable_adaptor{internal::registry_storage_iterator{pools.begin()}, internal::registry_storage_iterator{pools.end()}}; + } + + /*! @copydoc storage */ + [[nodiscard]] auto storage() const noexcept { + return iterable_adaptor{internal::registry_storage_iterator{pools.cbegin()}, internal::registry_storage_iterator{pools.cend()}}; + } + + /** + * @brief Finds the storage associated with a given name, if any. + * @param id Name used to map the storage within the registry. + * @return A pointer to the storage if it exists, a null pointer otherwise. + */ + [[nodiscard]] common_type *storage(const id_type id) { + return const_cast(std::as_const(*this).storage(id)); + } + + /** + * @brief Finds the storage associated with a given name, if any. + * @param id Name used to map the storage within the registry. + * @return A pointer to the storage if it exists, a null pointer otherwise. + */ + [[nodiscard]] const common_type *storage(const id_type id) const { + const auto it = pools.find(id); + return it == pools.cend() ? nullptr : it->second.get(); + } + + /** + * @brief Returns the storage for a given component type. + * @tparam Type Type of component of which to return the storage. + * @param id Optional name used to map the storage within the registry. + * @return The storage for the given component type. + */ + template + storage_for_type &storage(const id_type id = type_hash::value()) { + return assure(id); + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @param id Optional name used to map the storage within the registry. + * @return The storage for the given component type. + */ + template + const storage_for_type *storage(const id_type id = type_hash::value()) const { + return assure(id); + } + + /** + * @brief Returns the number of entities created so far. + * @return Number of entities created so far. + */ + [[deprecated("use .storage().size() instead")]] [[nodiscard]] size_type size() const noexcept { + return entities.size(); + } + + /** + * @brief Returns the number of entities still in use. + * @return Number of entities still in use. + */ + [[deprecated("use .storage().in_use() instead")]] [[nodiscard]] size_type alive() const { + return entities.in_use(); + } + + /** + * @brief Increases the capacity (number of entities) of the registry. + * @param cap Desired capacity. + */ + [[deprecated("use .storage().reserve(cap) instead")]] void reserve(const size_type cap) { + entities.reserve(cap); + } + + /** + * @brief Returns the number of entities that a registry has currently + * allocated space for. + * @return Capacity of the registry. + */ + [[deprecated("use .storage().capacity() instead")]] [[nodiscard]] size_type capacity() const noexcept { + return entities.capacity(); + } + + /** + * @brief Checks whether the registry is empty (no entities still in use). + * @return True if the registry is empty, false otherwise. + */ + [[deprecated("use .storage().in_use() instead")]] [[nodiscard]] bool empty() const { + return !alive(); + } + + /** + * @brief Direct access to the list of entities of a registry. + * + * The returned pointer is such that range `[data(), data() + size())` is + * always a valid range, even if the registry is empty. + * + * @warning + * This list contains both valid and destroyed entities and isn't suitable + * for direct use. + * + * @return A pointer to the array of entities. + */ + [[deprecated("use .storage().data() instead")]] [[nodiscard]] const entity_type *data() const noexcept { + return entities.data(); + } + + /** + * @brief Returns the number of released entities. + * @return The number of released entities. + */ + [[deprecated("use .storage().size() and .storage().in_use() instead")]] [[nodiscard]] size_type released() const noexcept { + return (entities.size() - entities.in_use()); + } + + /** + * @brief Checks if an identifier refers to a valid entity. + * @param entt An identifier, either valid or not. + * @return True if the identifier is valid, false otherwise. + */ + [[nodiscard]] bool valid(const entity_type entt) const { + return entities.contains(entt) && (entities.index(entt) < entities.in_use()); + } + + /** + * @brief Returns the actual version for an identifier. + * @param entt A valid identifier. + * @return The version for the given identifier if valid, the tombstone + * version otherwise. + */ + [[nodiscard]] version_type current(const entity_type entt) const { + return entities.current(entt); + } + + /** + * @brief Creates a new entity or recycles a destroyed one. + * @return A valid identifier. + */ + [[nodiscard]] entity_type create() { + return entities.emplace(); + } + + /** + * @copybrief create + * + * If the requested entity isn't in use, the suggested identifier is used. + * Otherwise, a new identifier is generated. + * + * @param hint Required identifier. + * @return A valid identifier. + */ + [[nodiscard]] entity_type create(const entity_type hint) { + return entities.emplace(hint); + } + + /** + * @brief Assigns each element in a range an identifier. + * + * @sa create + * + * @tparam It Type of forward iterator. + * @param first An iterator to the first element of the range to generate. + * @param last An iterator past the last element of the range to generate. + */ + template + void create(It first, It last) { + entities.insert(std::move(first), std::move(last)); + } + + /** + * @brief Assigns identifiers to an empty registry. + * + * This function is intended for use in conjunction with `data`, `size` and + * `released`.
+ * Don't try to inject ranges of randomly generated entities nor the _wrong_ + * head for the list of destroyed entities. There is no guarantee that a + * registry will continue to work properly in this case. + * + * @warning + * There must be no entities still alive for this to work properly. + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @param destroyed The number of released entities. + */ + template + [[deprecated("use .storage().push(first, last) and .storage().in_use(len) instead")]] void assign(It first, It last, const size_type destroyed) { + ENTT_ASSERT(!entities.in_use(), "Non-empty registry"); + entities.push(first, last); + entities.in_use(entities.size() - destroyed); + } + + /** + * @brief Releases an identifier. + * + * The version is updated and the identifier can be recycled at any time. + * + * @param entt A valid identifier. + * @return The version of the recycled entity. + */ + [[deprecated("use .orphan(entt) and .storage().erase(entt) instead")]] version_type release(const entity_type entt) { + ENTT_ASSERT(orphan(entt), "Non-orphan entity"); + entities.erase(entt); + return entities.current(entt); + } + + /** + * @brief Releases an identifier. + * + * The suggested version or the valid version closest to the suggested one + * is used instead of the implicitly generated version. + * + * @param entt A valid identifier. + * @param version A desired version upon destruction. + * @return The version actually assigned to the entity. + */ + [[deprecated("use .orphan(entt), then .storage().erase(entt)/.bump(next) instead")]] version_type release(const entity_type entt, const version_type version) { + ENTT_ASSERT(orphan(entt), "Non-orphan entity"); + entities.erase(entt); + const auto elem = traits_type::construct(traits_type::to_entity(entt), version); + return entities.bump((elem == tombstone) ? traits_type::next(elem) : elem); + } + + /** + * @brief Releases all identifiers in a range. + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + template + [[deprecated("use .orphan(entt) and .storage().erase(first, last) instead")]] void release(It first, It last) { + ENTT_ASSERT(std::all_of(first, last, [this](const auto entt) { return orphan(entt); }), "Non-orphan entity"); + entities.erase(std::move(first), std::move(last)); + } + + /** + * @brief Destroys an entity and releases its identifier. + * + * @warning + * Adding or removing components to an entity that is being destroyed can + * result in undefined behavior. + * + * @param entt A valid identifier. + * @return The version of the recycled entity. + */ + version_type destroy(const entity_type entt) { + for(size_type pos = pools.size(); pos; --pos) { + pools.begin()[pos - 1u].second->remove(entt); + } + + entities.erase(entt); + return entities.current(entt); + } + + /** + * @brief Destroys an entity and releases its identifier. + * + * The suggested version or the valid version closest to the suggested one + * is used instead of the implicitly generated version. + * + * @sa destroy + * + * @param entt A valid identifier. + * @param version A desired version upon destruction. + * @return The version actually assigned to the entity. + */ + version_type destroy(const entity_type entt, const version_type version) { + destroy(entt); + const auto elem = traits_type::construct(traits_type::to_entity(entt), version); + return entities.bump((elem == tombstone) ? traits_type::next(elem) : elem); + } + + /** + * @brief Destroys all entities in a range and releases their identifiers. + * + * @sa destroy + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + template + void destroy(It first, It last) { + const auto from = entities.each().cbegin().base(); + const auto to = from + entities.pack(first, last); + + for(size_type pos = pools.size(); pos; --pos) { + pools.begin()[pos - 1u].second->remove(from, to); + } + + entities.erase(from, to); + } + + /** + * @brief Assigns the given component to an entity. + * + * The component must have a proper constructor or be of aggregate type. + * + * @warning + * Attempting to assign a component to an entity that already owns it + * results in undefined behavior. + * + * @tparam Type Type of component to create. + * @tparam Args Types of arguments to use to construct the component. + * @param entt A valid identifier. + * @param args Parameters to use to initialize the component. + * @return A reference to the newly created component. + */ + template + decltype(auto) emplace(const entity_type entt, Args &&...args) { + return assure().emplace(entt, std::forward(args)...); + } + + /** + * @brief Assigns each entity in a range the given component. + * + * @sa emplace + * + * @tparam Type Type of component to create. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @param value An instance of the component to assign. + */ + template + void insert(It first, It last, const Type &value = {}) { + assure().insert(std::move(first), std::move(last), value); + } + + /** + * @brief Assigns each entity in a range the given components. + * + * @sa emplace + * + * @tparam Type Type of component to create. + * @tparam EIt Type of input iterator. + * @tparam CIt Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @param from An iterator to the first element of the range of components. + */ + template::value_type, Type>>> + void insert(EIt first, EIt last, CIt from) { + assure().insert(first, last, from); + } + + /** + * @brief Assigns or replaces the given component for an entity. + * + * @sa emplace + * @sa replace + * + * @tparam Type Type of component to assign or replace. + * @tparam Args Types of arguments to use to construct the component. + * @param entt A valid identifier. + * @param args Parameters to use to initialize the component. + * @return A reference to the newly created component. + */ + template + decltype(auto) emplace_or_replace(const entity_type entt, Args &&...args) { + if(auto &cpool = assure(); cpool.contains(entt)) { + return cpool.patch(entt, [&args...](auto &...curr) { ((curr = Type{std::forward(args)...}), ...); }); + } else { + return cpool.emplace(entt, std::forward(args)...); + } + } + + /** + * @brief Patches the given component for an entity. + * + * The signature of the function should be equivalent to the following: + * + * @code{.cpp} + * void(Type &); + * @endcode + * + * @warning + * Attempting to patch a component of an entity that doesn't own it + * results in undefined behavior. + * + * @tparam Type Type of component to patch. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + * @return A reference to the patched component. + */ + template + decltype(auto) patch(const entity_type entt, Func &&...func) { + return assure().patch(entt, std::forward(func)...); + } + + /** + * @brief Replaces the given component for an entity. + * + * The component must have a proper constructor or be of aggregate type. + * + * @warning + * Attempting to replace a component of an entity that doesn't own it + * results in undefined behavior. + * + * @tparam Type Type of component to replace. + * @tparam Args Types of arguments to use to construct the component. + * @param entt A valid identifier. + * @param args Parameters to use to initialize the component. + * @return A reference to the component being replaced. + */ + template + decltype(auto) replace(const entity_type entt, Args &&...args) { + return patch(entt, [&args...](auto &...curr) { ((curr = Type{std::forward(args)...}), ...); }); + } + + /** + * @brief Removes the given components from an entity. + * @tparam Type Type of component to remove. + * @tparam Other Other types of components to remove. + * @param entt A valid identifier. + * @return The number of components actually removed. + */ + template + size_type remove(const entity_type entt) { + return (assure().remove(entt) + ... + assure().remove(entt)); + } + + /** + * @brief Removes the given components from all the entities in a range. + * + * @sa remove + * + * @tparam Type Type of component to remove. + * @tparam Other Other types of components to remove. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @return The number of components actually removed. + */ + template + size_type remove(It first, It last) { + size_type count{}; + + if constexpr(std::is_same_v) { + common_type *cpools[sizeof...(Other) + 1u]{&assure(), &assure()...}; + + for(size_type pos{}, len = sizeof...(Other) + 1u; pos < len; ++pos) { + if constexpr(sizeof...(Other) != 0u) { + if(cpools[pos]->data() == first.data()) { + std::swap(cpools[pos], cpools[sizeof...(Other)]); + } + } + + count += cpools[pos]->remove(first, last); + } + } else { + for(auto cpools = std::forward_as_tuple(assure(), assure()...); first != last; ++first) { + count += std::apply([entt = *first](auto &...curr) { return (curr.remove(entt) + ... + 0u); }, cpools); + } + } + + return count; + } + + /** + * @brief Erases the given components from an entity. + * + * @warning + * Attempting to erase a component from an entity that doesn't own it + * results in undefined behavior. + * + * @tparam Type Types of components to erase. + * @tparam Other Other types of components to erase. + * @param entt A valid identifier. + */ + template + void erase(const entity_type entt) { + (assure().erase(entt), (assure().erase(entt), ...)); + } + + /** + * @brief Erases the given components from all the entities in a range. + * + * @sa erase + * + * @tparam Type Types of components to erase. + * @tparam Other Other types of components to erase. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + template + void erase(It first, It last) { + if constexpr(std::is_same_v) { + common_type *cpools[sizeof...(Other) + 1u]{&assure(), &assure()...}; + + for(size_type pos{}, len = sizeof...(Other) + 1u; pos < len; ++pos) { + if constexpr(sizeof...(Other) != 0u) { + if(cpools[pos]->data() == first.data()) { + std::swap(cpools[pos], cpools[sizeof...(Other)]); + } + } + + cpools[pos]->erase(first, last); + } + } else { + for(auto cpools = std::forward_as_tuple(assure(), assure()...); first != last; ++first) { + std::apply([entt = *first](auto &...curr) { (curr.erase(entt), ...); }, cpools); + } + } + } + + /** + * @brief Erases components satisfying specific criteria from an entity. + * + * The function type is equivalent to: + * + * @code{.cpp} + * void(const id_type, typename basic_registry::base_type &); + * @endcode + * + * Only storage where the entity exists are passed to the function. + * + * @tparam Func Type of the function object to invoke. + * @param entt A valid identifier. + * @param func A valid function object. + */ + template + void erase_if(const entity_type entt, Func func) { + for(auto [id, cpool]: storage()) { + if(cpool.contains(entt) && func(id, std::as_const(cpool))) { + cpool.erase(entt); + } + } + } + + /** + * @brief Removes all tombstones from a registry or only the pools for the + * given components. + * @tparam Type Types of components for which to clear all tombstones. + */ + template + void compact() { + if constexpr(sizeof...(Type) == 0u) { + for(auto &&curr: pools) { + curr.second->compact(); + } + } else { + (assure().compact(), ...); + } + } + + /** + * @brief Check if an entity is part of all the given storage. + * @tparam Type Type of storage to check for. + * @param entt A valid identifier. + * @return True if the entity is part of all the storage, false otherwise. + */ + template + [[nodiscard]] bool all_of(const entity_type entt) const { + if constexpr(sizeof...(Type) == 1u) { + auto *cpool = assure...>(); + return cpool && cpool->contains(entt); + } else { + return (all_of(entt) && ...); + } + } + + /** + * @brief Check if an entity is part of at least one given storage. + * @tparam Type Type of storage to check for. + * @param entt A valid identifier. + * @return True if the entity is part of at least one storage, false + * otherwise. + */ + template + [[nodiscard]] bool any_of(const entity_type entt) const { + return (all_of(entt) || ...); + } + + /** + * @brief Returns references to the given components for an entity. + * + * @warning + * Attempting to get a component from an entity that doesn't own it results + * in undefined behavior. + * + * @tparam Type Types of components to get. + * @param entt A valid identifier. + * @return References to the components owned by the entity. + */ + template + [[nodiscard]] decltype(auto) get([[maybe_unused]] const entity_type entt) const { + if constexpr(sizeof...(Type) == 1u) { + return (assure>()->get(entt), ...); + } else { + return std::forward_as_tuple(get(entt)...); + } + } + + /*! @copydoc get */ + template + [[nodiscard]] decltype(auto) get([[maybe_unused]] const entity_type entt) { + if constexpr(sizeof...(Type) == 1u) { + return (static_cast &>(assure>()).get(entt), ...); + } else { + return std::forward_as_tuple(get(entt)...); + } + } + + /** + * @brief Returns a reference to the given component for an entity. + * + * In case the entity doesn't own the component, the parameters provided are + * used to construct it. + * + * @sa get + * @sa emplace + * + * @tparam Type Type of component to get. + * @tparam Args Types of arguments to use to construct the component. + * @param entt A valid identifier. + * @param args Parameters to use to initialize the component. + * @return Reference to the component owned by the entity. + */ + template + [[nodiscard]] decltype(auto) get_or_emplace(const entity_type entt, Args &&...args) { + if(auto &cpool = assure(); cpool.contains(entt)) { + return cpool.get(entt); + } else { + return cpool.emplace(entt, std::forward(args)...); + } + } + + /** + * @brief Returns pointers to the given components for an entity. + * + * @note + * The registry retains ownership of the pointed-to components. + * + * @tparam Type Types of components to get. + * @param entt A valid identifier. + * @return Pointers to the components owned by the entity. + */ + template + [[nodiscard]] auto try_get([[maybe_unused]] const entity_type entt) const { + if constexpr(sizeof...(Type) == 1u) { + const auto *cpool = assure...>(); + return (cpool && cpool->contains(entt)) ? std::addressof(cpool->get(entt)) : nullptr; + } else { + return std::make_tuple(try_get(entt)...); + } + } + + /*! @copydoc try_get */ + template + [[nodiscard]] auto try_get([[maybe_unused]] const entity_type entt) { + if constexpr(sizeof...(Type) == 1u) { + auto &cpool = assure...>(); + return (static_cast(cpool.contains(entt) ? std::addressof(cpool.get(entt)) : nullptr), ...); + } else { + return std::make_tuple(try_get(entt)...); + } + } + + /** + * @brief Clears a whole registry or the pools for the given components. + * @tparam Type Types of components to remove from their entities. + */ + template + void clear() { + if constexpr(sizeof...(Type) == 0u) { + for(size_type pos = pools.size(); pos; --pos) { + pools.begin()[pos - 1u].second->clear(); + } + + const auto iterable = entities.each(); + entities.erase(iterable.begin().base(), iterable.end().base()); + } else { + (assure().clear(), ...); + } + } + + /** + * @brief Iterates all the entities that are still in use. + * + * The signature of the function should be equivalent to the following: + * + * @code{.cpp} + * void(const Entity); + * @endcode + * + * It's not defined whether entities created during iteration are returned. + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + [[deprecated("use .storage().each() instead")]] void each(Func func) const { + for(auto [entt]: entities.each()) { + func(entt); + } + } + + /** + * @brief Checks if an entity has components assigned. + * @param entt A valid identifier. + * @return True if the entity has no components assigned, false otherwise. + */ + [[nodiscard]] bool orphan(const entity_type entt) const { + return std::none_of(pools.cbegin(), pools.cend(), [entt](auto &&curr) { return curr.second->contains(entt); }); + } + + /** + * @brief Returns a sink object for the given component. + * + * Use this function to receive notifications whenever a new instance of the + * given component is created and assigned to an entity.
+ * The function type for a listener is equivalent to: + * + * @code{.cpp} + * void(basic_registry &, Entity); + * @endcode + * + * Listeners are invoked **after** assigning the component to the entity. + * + * @sa sink + * + * @tparam Type Type of component of which to get the sink. + * @param id Optional name used to map the storage within the registry. + * @return A temporary sink object. + */ + template + [[nodiscard]] auto on_construct(const id_type id = type_hash::value()) { + return assure(id).on_construct(); + } + + /** + * @brief Returns a sink object for the given component. + * + * Use this function to receive notifications whenever an instance of the + * given component is explicitly updated.
+ * The function type for a listener is equivalent to: + * + * @code{.cpp} + * void(basic_registry &, Entity); + * @endcode + * + * Listeners are invoked **after** updating the component. + * + * @sa sink + * + * @tparam Type Type of component of which to get the sink. + * @param id Optional name used to map the storage within the registry. + * @return A temporary sink object. + */ + template + [[nodiscard]] auto on_update(const id_type id = type_hash::value()) { + return assure(id).on_update(); + } + + /** + * @brief Returns a sink object for the given component. + * + * Use this function to receive notifications whenever an instance of the + * given component is removed from an entity and thus destroyed.
+ * The function type for a listener is equivalent to: + * + * @code{.cpp} + * void(basic_registry &, Entity); + * @endcode + * + * Listeners are invoked **before** removing the component from the entity. + * + * @sa sink + * + * @tparam Type Type of component of which to get the sink. + * @param id Optional name used to map the storage within the registry. + * @return A temporary sink object. + */ + template + [[nodiscard]] auto on_destroy(const id_type id = type_hash::value()) { + return assure(id).on_destroy(); + } + + /** + * @brief Returns a view for the given components. + * @tparam Type Type of component used to construct the view. + * @tparam Other Other types of components used to construct the view. + * @tparam Exclude Types of components used to filter the view. + * @return A newly created view. + */ + template + [[nodiscard]] basic_view, storage_for_type...>, exclude_t...>> + view(exclude_t = exclude_t{}) const { + const auto cpools = std::make_tuple(assure>(), assure>()..., assure>()...); + basic_view, storage_for_type...>, exclude_t...>> elem{}; + std::apply([&elem](const auto *...curr) { ((curr ? elem.storage(*curr) : void()), ...); }, cpools); + return elem; + } + + /*! @copydoc view */ + template + [[nodiscard]] basic_view, storage_for_type...>, exclude_t...>> + view(exclude_t = exclude_t{}) { + return {assure>(), assure>()..., assure>()...}; + } + + /** + * @brief Returns a group for the given components. + * @tparam Owned Types of storage _owned_ by the group. + * @tparam Get Types of storage _observed_ by the group, if any. + * @tparam Exclude Types of storage used to filter the group, if any. + * @return A newly created group. + */ + template + basic_group...>, get_t...>, exclude_t...>> + group(get_t = get_t{}, exclude_t = exclude_t{}) { + using handler_type = typename basic_group...>, get_t...>, exclude_t...>>::handler; + + if(auto it = groups.find(type_hash::value()); it != groups.cend()) { + return {*std::static_pointer_cast(it->second)}; + } + + std::shared_ptr handler{}; + + if constexpr(sizeof...(Owned) == 0u) { + handler = std::allocate_shared(get_allocator(), get_allocator(), assure>()..., assure>()...); + } else { + handler = std::allocate_shared(get_allocator(), assure>()..., assure>()..., assure>()...); + [[maybe_unused]] const id_type elem[]{type_hash>::value()..., type_hash>::value()..., type_hash>::value()...}; + ENTT_ASSERT(std::all_of(groups.cbegin(), groups.cend(), [&elem](const auto &data) { return data.second->owned(elem, sizeof...(Owned)) == 0u; }), "Conflicting groups"); + } + + groups.emplace(type_hash::value(), handler); + return {*handler}; + } + + /*! @copydoc group */ + template + basic_group...>, get_t...>, exclude_t...>> + group_if_exists(get_t = get_t{}, exclude_t = exclude_t{}) const { + using handler_type = typename basic_group...>, get_t...>, exclude_t...>>::handler; + + if(auto it = groups.find(type_hash::value()); it != groups.cend()) { + return {*std::static_pointer_cast(it->second)}; + } + + return {}; + } + + /** + * @brief Checks whether the given components belong to any group. + * @tparam Type Type of component in which one is interested. + * @tparam Other Other types of components in which one is interested. + * @return True if the pools of the given components are _free_, false + * otherwise. + */ + template + [[nodiscard]] bool owned() const { + const id_type elem[]{type_hash>::value(), type_hash>::value()...}; + return std::any_of(groups.cbegin(), groups.cend(), [&elem](auto &&data) { return data.second->owned(elem, 1u + sizeof...(Other)); }); + } + + /** + * @brief Sorts the elements of a given component. + * + * The comparison function object returns `true` if the first element is + * _less_ than the second one, `false` otherwise. Its signature is also + * equivalent to one of the following: + * + * @code{.cpp} + * bool(const Entity, const Entity); + * bool(const Type &, const Type &); + * @endcode + * + * Moreover, it shall induce a _strict weak ordering_ on the values.
+ * The sort function object offers an `operator()` that accepts: + * + * * An iterator to the first element of the range to sort. + * * An iterator past the last element of the range to sort. + * * A comparison function object to use to compare the elements. + * + * The comparison function object hasn't necessarily the type of the one + * passed along with the other parameters to this member function. + * + * @warning + * Pools of components owned by a group cannot be sorted. + * + * @tparam Type Type of components to sort. + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) { + ENTT_ASSERT(!owned(), "Cannot sort owned storage"); + auto &cpool = assure(); + + if constexpr(std::is_invocable_v) { + auto comp = [&cpool, compare = std::move(compare)](const auto lhs, const auto rhs) { return compare(std::as_const(cpool.get(lhs)), std::as_const(cpool.get(rhs))); }; + cpool.sort(std::move(comp), std::move(algo), std::forward(args)...); + } else { + cpool.sort(std::move(compare), std::move(algo), std::forward(args)...); + } + } + + /** + * @brief Sorts two pools of components in the same way. + * + * Entities and components in `To` which are part of both storage are sorted + * internally with the order they have in `From`. The others follow in no + * particular order. + * + * @warning + * Pools of components owned by a group cannot be sorted. + * + * @tparam To Type of components to sort. + * @tparam From Type of components to use to sort. + */ + template + void sort() { + ENTT_ASSERT(!owned(), "Cannot sort owned storage"); + assure().sort_as(assure()); + } + + /** + * @brief Returns the context object, that is, a general purpose container. + * @return The context object, that is, a general purpose container. + */ + context &ctx() noexcept { + return vars; + } + + /*! @copydoc ctx */ + const context &ctx() const noexcept { + return vars; + } + +private: + context vars; + pool_container_type pools; + group_container_type groups; + storage_for_type entities; +}; + +} // namespace entt + +#endif + +// #include "entity/runtime_view.hpp" +#ifndef ENTT_ENTITY_RUNTIME_VIEW_HPP +#define ENTT_ENTITY_RUNTIME_VIEW_HPP + +#include +#include +#include +#include +#include +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class runtime_view_iterator final { + using iterator_type = typename Set::iterator; + + [[nodiscard]] bool valid() const { + return (!tombstone_check || *it != tombstone) + && std::all_of(++pools->begin(), pools->end(), [entt = *it](const auto *curr) { return curr->contains(entt); }) + && std::none_of(filter->cbegin(), filter->cend(), [entt = *it](const auto *curr) { return curr && curr->contains(entt); }); + } + +public: + using difference_type = typename iterator_type::difference_type; + using value_type = typename iterator_type::value_type; + using pointer = typename iterator_type::pointer; + using reference = typename iterator_type::reference; + using iterator_category = std::bidirectional_iterator_tag; + + constexpr runtime_view_iterator() noexcept + : pools{}, + filter{}, + it{}, + tombstone_check{} {} + + runtime_view_iterator(const std::vector &cpools, const std::vector &ignore, iterator_type curr) noexcept + : pools{&cpools}, + filter{&ignore}, + it{curr}, + tombstone_check{pools->size() == 1u && (*pools)[0u]->policy() == deletion_policy::in_place} { + if(it != (*pools)[0]->end() && !valid()) { + ++(*this); + } + } + + runtime_view_iterator &operator++() { + while(++it != (*pools)[0]->end() && !valid()) {} + return *this; + } + + runtime_view_iterator operator++(int) { + runtime_view_iterator orig = *this; + return ++(*this), orig; + } + + runtime_view_iterator &operator--() { + while(--it != (*pools)[0]->begin() && !valid()) {} + return *this; + } + + runtime_view_iterator operator--(int) { + runtime_view_iterator orig = *this; + return operator--(), orig; + } + + [[nodiscard]] pointer operator->() const noexcept { + return it.operator->(); + } + + [[nodiscard]] reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr bool operator==(const runtime_view_iterator &other) const noexcept { + return it == other.it; + } + + [[nodiscard]] constexpr bool operator!=(const runtime_view_iterator &other) const noexcept { + return !(*this == other); + } + +private: + const std::vector *pools; + const std::vector *filter; + iterator_type it; + bool tombstone_check; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Generic runtime view. + * + * Runtime views iterate over those entities that are at least in the given + * storage. During initialization, a runtime view looks at the number of + * entities available for each component and uses the smallest set in order to + * get a performance boost when iterating. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the storage iterated by the view in any way + * invalidates all the iterators. + * + * @tparam Type Common base type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_runtime_view { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using container_type = std::vector; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Underlying entity identifier. */ + using entity_type = typename Type::entity_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = Type; + /*! @brief Bidirectional iterator type. */ + using iterator = internal::runtime_view_iterator; + + /*! @brief Default constructor to use to create empty, invalid views. */ + basic_runtime_view() noexcept + : basic_runtime_view{allocator_type{}} {} + + /** + * @brief Constructs an empty, invalid view with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_runtime_view(const allocator_type &allocator) + : pools{allocator}, + filter{allocator} {} + + /*! @brief Default copy constructor. */ + basic_runtime_view(const basic_runtime_view &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + basic_runtime_view(const basic_runtime_view &other, const allocator_type &allocator) + : pools{other.pools, allocator}, + filter{other.filter, allocator} {} + + /*! @brief Default move constructor. */ + basic_runtime_view(basic_runtime_view &&) noexcept(std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_runtime_view(basic_runtime_view &&other, const allocator_type &allocator) + : pools{std::move(other.pools), allocator}, + filter{std::move(other.filter), allocator} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + basic_runtime_view &operator=(const basic_runtime_view &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + basic_runtime_view &operator=(basic_runtime_view &&) noexcept(std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Exchanges the contents with those of a given view. + * @param other View to exchange the content with. + */ + void swap(basic_runtime_view &other) { + using std::swap; + swap(pools, other.pools); + swap(filter, other.filter); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return pools.get_allocator(); + } + + /*! @brief Clears the view. */ + void clear() { + pools.clear(); + filter.clear(); + } + + /** + * @brief Appends an opaque storage object to a runtime view. + * @param base An opaque reference to a storage object. + * @return This runtime view. + */ + basic_runtime_view &iterate(common_type &base) { + if(pools.empty() || !(base.size() < pools[0u]->size())) { + pools.push_back(&base); + } else { + pools.push_back(std::exchange(pools[0u], &base)); + } + + return *this; + } + + /** + * @brief Adds an opaque storage object as a filter of a runtime view. + * @param base An opaque reference to a storage object. + * @return This runtime view. + */ + basic_runtime_view &exclude(common_type &base) { + filter.push_back(&base); + return *this; + } + + /** + * @brief Estimates the number of entities iterated by the view. + * @return Estimated number of entities iterated by the view. + */ + [[nodiscard]] size_type size_hint() const { + return pools.empty() ? size_type{} : pools.front()->size(); + } + + /** + * @brief Returns an iterator to the first entity that has the given + * components. + * + * If the view is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity that has the given components. + */ + [[nodiscard]] iterator begin() const { + return pools.empty() ? iterator{} : iterator{pools, filter, pools[0]->begin()}; + } + + /** + * @brief Returns an iterator that is past the last entity that has the + * given components. + * @return An iterator to the entity following the last entity that has the + * given components. + */ + [[nodiscard]] iterator end() const { + return pools.empty() ? iterator{} : iterator{pools, filter, pools[0]->end()}; + } + + /** + * @brief Checks if a view contains an entity. + * @param entt A valid identifier. + * @return True if the view contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const { + return !pools.empty() + && std::all_of(pools.cbegin(), pools.cend(), [entt](const auto *curr) { return curr->contains(entt); }) + && std::none_of(filter.cbegin(), filter.cend(), [entt](const auto *curr) { return curr && curr->contains(entt); }); + } + + /** + * @brief Iterates entities and applies the given function object to them. + * + * The function object is invoked for each entity. It is provided only with + * the entity itself.
+ * The signature of the function should be equivalent to the following: + * + * @code{.cpp} + * void(const entity_type); + * @endcode + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + for(const auto entity: *this) { + func(entity); + } + } + +private: + container_type pools; + container_type filter; +}; + +} // namespace entt + +#endif + +// #include "entity/snapshot.hpp" +#ifndef ENTT_ENTITY_SNAPSHOT_HPP +#define ENTT_ENTITY_SNAPSHOT_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../container/dense_map.hpp" + +// #include "../core/type_traits.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + +// #include "view.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +void orphans(Registry ®istry) { + auto view = registry.template view(); + + for(auto entt: view) { + if(registry.orphan(entt)) { + view.storage()->erase(entt); + } + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Utility class to create snapshots from a registry. + * + * A _snapshot_ can be either a dump of the entire registry or a narrower + * selection of components of interest.
+ * This type can be used in both cases if provided with a correctly configured + * output archive. + * + * @tparam Registry Basic registry type. + */ +template +class basic_snapshot { + static_assert(!std::is_const_v, "Non-const registry type required"); + using traits_type = typename Registry::traits_type; + +public: + /*! Basic registry type. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + + /** + * @brief Constructs an instance that is bound to a given registry. + * @param source A valid reference to a registry. + */ + basic_snapshot(const registry_type &source) noexcept + : reg{&source} {} + + /*! @brief Default move constructor. */ + basic_snapshot(basic_snapshot &&) noexcept = default; + + /*! @brief Default move assignment operator. @return This snapshot. */ + basic_snapshot &operator=(basic_snapshot &&) noexcept = default; + + /** + * @brief Serializes all elements of a type with associated identifiers. + * @tparam Type Type of elements to serialize. + * @tparam Archive Type of output archive. + * @param archive A valid reference to an output archive. + * @param id Optional name used to map the storage within the registry. + * @return An object of this type to continue creating the snapshot. + */ + template + const basic_snapshot &get(Archive &archive, const id_type id = type_hash::value()) const { + if(const auto *storage = reg->template storage(id); storage) { + archive(static_cast(storage->size())); + + if constexpr(std::is_same_v) { + archive(static_cast(storage->in_use())); + + for(auto first = storage->data(), last = first + storage->size(); first != last; ++first) { + archive(*first); + } + } else { + for(auto elem: storage->reach()) { + std::apply([&archive](auto &&...args) { (archive(std::forward(args)), ...); }, elem); + } + } + } else { + archive(typename traits_type::entity_type{}); + } + + return *this; + } + + /** + * @brief Serializes all elements of a type with associated identifiers for + * the entities in a range. + * @tparam Type Type of elements to serialize. + * @tparam Archive Type of output archive. + * @tparam It Type of input iterator. + * @param archive A valid reference to an output archive. + * @param first An iterator to the first element of the range to serialize. + * @param last An iterator past the last element of the range to serialize. + * @param id Optional name used to map the storage within the registry. + * @return An object of this type to continue creating the snapshot. + */ + template + const basic_snapshot &get(Archive &archive, It first, It last, const id_type id = type_hash::value()) const { + static_assert(!std::is_same_v, "Entity types not supported"); + + if(const auto *storage = reg->template storage(id); storage && !storage->empty()) { + archive(static_cast(std::distance(first, last))); + + for(; first != last; ++first) { + if(const auto entt = *first; storage->contains(entt)) { + archive(entt); + std::apply([&archive](auto &&...args) { (archive(std::forward(args)), ...); }, storage->get_as_tuple(entt)); + } else { + archive(static_cast(null)); + } + } + } else { + archive(typename traits_type::entity_type{}); + } + + return *this; + } + + /** + * @brief Serializes all identifiers, including those to be recycled. + * @tparam Archive Type of output archive. + * @param archive A valid reference to an output archive. + * @return An object of this type to continue creating the snapshot. + */ + template + [[deprecated("use .get(archive) instead")]] const basic_snapshot &entities(Archive &archive) const { + return get(archive); + } + + /** + * @brief Serializes all elements of a type with associated identifiers. + * @tparam Component Types of components to serialize. + * @tparam Archive Type of output archive. + * @param archive A valid reference to an output archive. + * @return An object of this type to continue creating the snapshot. + */ + template + [[deprecated("use .get(archive) instead")]] const basic_snapshot &component(Archive &archive) const { + return (get(archive), ...); + } + + /** + * @brief Serializes all elements of a type with associated identifiers for + * the entities in a range. + * @tparam Component Types of components to serialize. + * @tparam Archive Type of output archive. + * @tparam It Type of input iterator. + * @param archive A valid reference to an output archive. + * @param first An iterator to the first element of the range to serialize. + * @param last An iterator past the last element of the range to serialize. + * @return An object of this type to continue creating the snapshot. + */ + template + [[deprecated("use .get(archive, first, last) instead")]] const basic_snapshot &component(Archive &archive, It first, It last) const { + return (get(archive, first, last), ...); + } + +private: + const registry_type *reg; +}; + +/** + * @brief Utility class to restore a snapshot as a whole. + * + * A snapshot loader requires that the destination registry be empty and loads + * all the data at once while keeping intact the identifiers that the entities + * originally had.
+ * An example of use is the implementation of a save/restore utility. + * + * @tparam Registry Basic registry type. + */ +template +class basic_snapshot_loader { + static_assert(!std::is_const_v, "Non-const registry type required"); + using traits_type = typename Registry::traits_type; + +public: + /*! Basic registry type. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + + /** + * @brief Constructs an instance that is bound to a given registry. + * @param source A valid reference to a registry. + */ + basic_snapshot_loader(registry_type &source) noexcept + : reg{&source} { + // restoring a snapshot as a whole requires a clean registry + for([[maybe_unused]] auto elem: source.storage()) { + ENTT_ASSERT(elem.second.empty(), "Registry must be empty"); + } + } + + /*! @brief Default move constructor. */ + basic_snapshot_loader(basic_snapshot_loader &&) noexcept = default; + + /*! @brief Default move assignment operator. @return This loader. */ + basic_snapshot_loader &operator=(basic_snapshot_loader &&) noexcept = default; + + /** + * @brief Restores all elements of a type with associated identifiers. + * @tparam Type Type of elements to restore. + * @tparam Archive Type of input archive. + * @param archive A valid reference to an input archive. + * @param id Optional name used to map the storage within the registry. + * @return A valid loader to continue restoring data. + */ + template + basic_snapshot_loader &get([[maybe_unused]] Archive &archive, const id_type id = type_hash::value()) { + auto &storage = reg->template storage(id); + typename traits_type::entity_type length{}; + + archive(length); + + if constexpr(std::is_same_v) { + typename traits_type::entity_type in_use{}; + + storage.reserve(length); + archive(in_use); + + for(entity_type entity = null; length; --length) { + archive(entity); + storage.emplace(entity); + } + + storage.in_use(in_use); + } else { + auto &other = reg->template storage(); + entity_type entt{null}; + + while(length--) { + if(archive(entt); entt != null) { + const auto entity = other.contains(entt) ? entt : other.emplace(entt); + ENTT_ASSERT(entity == entt, "Entity not available for use"); + + if constexpr(Registry::template storage_for_type::traits_type::page_size == 0u) { + storage.emplace(entity); + } else { + Type elem{}; + archive(elem); + storage.emplace(entity, std::move(elem)); + } + } + } + } + + return *this; + } + + /** + * @brief Restores all identifiers, including those to be recycled. + * @tparam Archive Type of input archive. + * @param archive A valid reference to an input archive. + * @return A valid loader to continue restoring data. + */ + template + [[deprecated("use .get(archive) instead")]] basic_snapshot_loader &entities(Archive &archive) { + return get(archive); + } + + /** + * @brief Restores all elements of a type with associated identifiers. + * + * The template parameter list must be exactly the same used during + * serialization. + * + * @tparam Component Type of component to restore. + * @tparam Archive Type of input archive. + * @param archive A valid reference to an input archive. + * @return A valid loader to continue restoring data. + */ + template + [[deprecated("use .get(archive) instead")]] basic_snapshot_loader &component(Archive &archive) { + return (get(archive), ...); + } + + /** + * @brief Destroys those entities that have no components. + * + * In case all the entities were serialized but only part of the components + * was saved, it could happen that some of the entities have no components + * once restored.
+ * This function helps to identify and destroy those entities. + * + * @return A valid loader to continue restoring data. + */ + basic_snapshot_loader &orphans() { + internal::orphans(*reg); + return *this; + } + +private: + registry_type *reg; +}; + +/** + * @brief Utility class for _continuous loading_. + * + * A _continuous loader_ is designed to load data from a source registry to a + * (possibly) non-empty destination. The loader can accommodate in a registry + * more than one snapshot in a sort of _continuous loading_ that updates the + * destination one step at a time.
+ * Identifiers that entities originally had are not transferred to the target. + * Instead, the loader maps remote identifiers to local ones while restoring a + * snapshot.
+ * An example of use is the implementation of a client-server application with + * the requirement of transferring somehow parts of the representation side to + * side. + * + * @tparam Registry Basic registry type. + */ +template +class basic_continuous_loader { + static_assert(!std::is_const_v, "Non-const registry type required"); + using traits_type = typename Registry::traits_type; + + void restore(typename Registry::entity_type entt) { + if(const auto entity = to_entity(entt); remloc.contains(entity) && remloc[entity].first == entt) { + if(!reg->valid(remloc[entity].second)) { + remloc[entity].second = reg->create(); + } + } else { + remloc.insert_or_assign(entity, std::make_pair(entt, reg->create())); + } + } + + template + auto update(int, Container &container) -> decltype(typename Container::mapped_type{}, void()) { + // map like container + Container other; + + for(auto &&pair: container) { + using first_type = std::remove_const_t::first_type>; + using second_type = typename std::decay_t::second_type; + + if constexpr(std::is_same_v && std::is_same_v) { + other.emplace(map(pair.first), map(pair.second)); + } else if constexpr(std::is_same_v) { + other.emplace(map(pair.first), std::move(pair.second)); + } else { + static_assert(std::is_same_v, "Neither the key nor the value are of entity type"); + other.emplace(std::move(pair.first), map(pair.second)); + } + } + + using std::swap; + swap(container, other); + } + + template + auto update(char, Container &container) -> decltype(typename Container::value_type{}, void()) { + // vector like container + static_assert(std::is_same_v, "Invalid value type"); + + for(auto &&entt: container) { + entt = map(entt); + } + } + + template + void update([[maybe_unused]] Component &instance, [[maybe_unused]] Member Other::*member) { + if constexpr(!std::is_same_v) { + return; + } else if constexpr(std::is_same_v) { + instance.*member = map(instance.*member); + } else { + // maybe a container? let's try... + update(0, instance.*member); + } + } + +public: + /*! Basic registry type. */ + using registry_type = Registry; + /*! @brief Underlying entity identifier. */ + using entity_type = typename registry_type::entity_type; + + /** + * @brief Constructs an instance that is bound to a given registry. + * @param source A valid reference to a registry. + */ + basic_continuous_loader(registry_type &source) noexcept + : remloc{source.get_allocator()}, + reg{&source} {} + + /*! @brief Default move constructor. */ + basic_continuous_loader(basic_continuous_loader &&) = default; + + /*! @brief Default move assignment operator. @return This loader. */ + basic_continuous_loader &operator=(basic_continuous_loader &&) = default; + + /** + * @brief Restores all elements of a type with associated identifiers. + * + * It creates local counterparts for remote elements as needed.
+ * Members are either data members of type entity_type or containers of + * entities. In both cases, a loader visits them and replaces entities with + * their local counterpart. + * + * @tparam Type Type of elements to restore. + * @tparam Archive Type of input archive. + * @param archive A valid reference to an input archive. + * @param id Optional name used to map the storage within the registry. + * @return A valid loader to continue restoring data. + */ + template + basic_continuous_loader &get([[maybe_unused]] Archive &archive, const id_type id = type_hash::value()) { + auto &storage = reg->template storage(id); + typename traits_type::entity_type length{}; + entity_type entt{null}; + + archive(length); + + if constexpr(std::is_same_v) { + typename traits_type::entity_type in_use{}; + + storage.reserve(length); + archive(in_use); + + for(std::size_t pos{}; pos < in_use; ++pos) { + archive(entt); + restore(entt); + } + + for(std::size_t pos = in_use; pos < length; ++pos) { + archive(entt); + + if(const auto entity = to_entity(entt); remloc.contains(entity)) { + if(reg->valid(remloc[entity].second)) { + reg->destroy(remloc[entity].second); + } + + remloc.erase(entity); + } + } + } else { + for(auto &&ref: remloc) { + storage.remove(ref.second.second); + } + + while(length--) { + if(archive(entt); entt != null) { + restore(entt); + + if constexpr(Registry::template storage_for_type::traits_type::page_size == 0u) { + storage.emplace(map(entt)); + } else { + Type elem{}; + archive(elem); + storage.emplace(map(entt), std::move(elem)); + } + } + } + } + + return *this; + } + + /** + * @brief Restores all identifiers, including those to be recycled. + * + * It creates local counterparts for remote elements as needed. + * + * @tparam Archive Type of input archive. + * @param archive A valid reference to an input archive. + * @return A non-const reference to this loader. + */ + template + [[deprecated("use .get(archive) instead")]] basic_continuous_loader &entities(Archive &archive) { + return get(archive); + } + + /** + * @brief Serializes all elements of a type with associated identifiers. + * + * It creates local counterparts for remote elements as needed.
+ * Members are either data members of type entity_type or containers of + * entities. In both cases, a loader visits them and replaces entities with + * their local counterpart. + * + * @tparam Component Type of component to restore. + * @tparam Archive Type of input archive. + * @tparam Member Types of members to update with their local counterparts. + * @param archive A valid reference to an input archive. + * @param member Members to update with their local counterparts. + * @return A non-const reference to this loader. + */ + template + [[deprecated("use .component(archive, members...) instead")]] basic_continuous_loader &component(Archive &archive, Member Clazz::*...member) { + ([&](auto &storage) { + for(auto &&ref: remloc) { + storage.remove(ref.second.second); + } + + typename traits_type::entity_type length{}; + entity_type entt{null}; + + archive(length); + + while(length--) { + if(archive(entt); entt != null) { + restore(entt); + + if constexpr(std::remove_reference_t::traits_type::page_size == 0u) { + storage.emplace(map(entt)); + } else { + typename std::remove_reference_t::value_type elem{}; + archive(elem); + (update(elem, member), ...); + storage.emplace(map(entt), std::move(elem)); + } + } + } + }(reg->template storage()), + ...); + + return *this; + } + + /** + * @brief Helps to purge entities that no longer have a counterpart. + * + * Users should invoke this member function after restoring each snapshot, + * unless they know exactly what they are doing. + * + * @return A non-const reference to this loader. + */ + [[deprecated("use .get(archive) instead")]] basic_continuous_loader &shrink() { + return *this; + } + + /** + * @brief Destroys those entities that have no components. + * + * In case all the entities were serialized but only part of the components + * was saved, it could happen that some of the entities have no components + * once restored.
+ * This function helps to identify and destroy those entities. + * + * @return A non-const reference to this loader. + */ + basic_continuous_loader &orphans() { + internal::orphans(*reg); + return *this; + } + + /** + * @brief Tests if a loader knows about a given entity. + * @param entt A valid identifier. + * @return True if `entity` is managed by the loader, false otherwise. + */ + [[nodiscard]] bool contains(entity_type entt) const noexcept { + const auto it = remloc.find(to_entity(entt)); + return it != remloc.cend() && it->second.first == entt; + } + + /** + * @brief Returns the identifier to which an entity refers. + * @param entt A valid identifier. + * @return The local identifier if any, the null entity otherwise. + */ + [[nodiscard]] entity_type map(entity_type entt) const noexcept { + if(const auto it = remloc.find(to_entity(entt)); it != remloc.cend() && it->second.first == entt) { + return it->second.second; + } + + return null; + } + +private: + dense_map> remloc; + registry_type *reg; +}; + +} // namespace entt + +#endif + +// #include "entity/sparse_set.hpp" +#ifndef ENTT_ENTITY_SPARSE_SET_HPP +#define ENTT_ENTITY_SPARSE_SET_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/algorithm.hpp" + +// #include "../core/any.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_info.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct sparse_set_iterator final { + using value_type = typename Container::value_type; + using pointer = typename Container::const_pointer; + using reference = typename Container::const_reference; + using difference_type = typename Container::difference_type; + using iterator_category = std::random_access_iterator_tag; + + constexpr sparse_set_iterator() noexcept + : packed{}, + offset{} {} + + constexpr sparse_set_iterator(const Container &ref, const difference_type idx) noexcept + : packed{std::addressof(ref)}, + offset{idx} {} + + constexpr sparse_set_iterator &operator++() noexcept { + return --offset, *this; + } + + constexpr sparse_set_iterator operator++(int) noexcept { + sparse_set_iterator orig = *this; + return ++(*this), orig; + } + + constexpr sparse_set_iterator &operator--() noexcept { + return ++offset, *this; + } + + constexpr sparse_set_iterator operator--(int) noexcept { + sparse_set_iterator orig = *this; + return operator--(), orig; + } + + constexpr sparse_set_iterator &operator+=(const difference_type value) noexcept { + offset -= value; + return *this; + } + + constexpr sparse_set_iterator operator+(const difference_type value) const noexcept { + sparse_set_iterator copy = *this; + return (copy += value); + } + + constexpr sparse_set_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr sparse_set_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return packed->data()[index() - value]; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return packed->data() + index(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr pointer data() const noexcept { + return packed ? packed->data() : nullptr; + } + + [[nodiscard]] constexpr difference_type index() const noexcept { + return offset - 1; + } + +private: + const Container *packed; + difference_type offset; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return rhs.index() - lhs.index(); +} + +template +[[nodiscard]] constexpr bool operator==(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return lhs.index() > rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator>(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const sparse_set_iterator &lhs, const sparse_set_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic sparse set implementation. + * + * Sparse set or packed array or whatever is the name users give it.
+ * Two arrays: an _external_ one and an _internal_ one; a _sparse_ one and a + * _packed_ one; one used for direct access through contiguous memory, the other + * one used to get the data through an extra level of indirection.
+ * This type of data structure is widely documented in the literature and on the + * web. This is nothing more than a customized implementation suitable for the + * purpose of the framework. + * + * @note + * Internal data structures arrange elements to maximize performance. There are + * no guarantees that entities are returned in the insertion order when iterate + * a sparse set. Do not make assumption on the order in any case. + * + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_sparse_set { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector; + + [[nodiscard]] auto sparse_ptr(const Entity entt) const { + const auto pos = static_cast(traits_type::to_entity(entt)); + const auto page = pos / traits_type::page_size; + return (page < sparse.size() && sparse[page]) ? (sparse[page] + fast_mod(pos, traits_type::page_size)) : nullptr; + } + + [[nodiscard]] auto &sparse_ref(const Entity entt) const { + ENTT_ASSERT(sparse_ptr(entt), "Invalid element"); + const auto pos = static_cast(traits_type::to_entity(entt)); + return sparse[pos / traits_type::page_size][fast_mod(pos, traits_type::page_size)]; + } + + [[nodiscard]] auto to_iterator(const Entity entt) const { + return --(end() - index(entt)); + } + + [[nodiscard]] auto &assure_at_least(const Entity entt) { + const auto pos = static_cast(traits_type::to_entity(entt)); + const auto page = pos / traits_type::page_size; + + if(!(page < sparse.size())) { + sparse.resize(page + 1u, nullptr); + } + + if(!sparse[page]) { + auto page_allocator{packed.get_allocator()}; + sparse[page] = alloc_traits::allocate(page_allocator, traits_type::page_size); + std::uninitialized_fill(sparse[page], sparse[page] + traits_type::page_size, null); + } + + auto &elem = sparse[page][fast_mod(pos, traits_type::page_size)]; + ENTT_ASSERT(elem == null, "Slot not available"); + return elem; + } + + void release_sparse_pages() { + auto page_allocator{packed.get_allocator()}; + + for(auto &&page: sparse) { + if(page != nullptr) { + std::destroy(page, page + traits_type::page_size); + alloc_traits::deallocate(page_allocator, page, traits_type::page_size); + page = nullptr; + } + } + } + +private: + virtual const void *get_at(const std::size_t) const { + return nullptr; + } + + virtual void swap_or_move(const std::size_t, const std::size_t) {} + +protected: + /*! @brief Random access iterator type. */ + using basic_iterator = internal::sparse_set_iterator; + + /** + * @brief Swaps two items at specific locations. + * @param lhs A position to move from. + * @param rhs The other position to move from. + */ + void swap_at(const std::size_t lhs, const std::size_t rhs) { + const auto entity = static_cast(lhs); + const auto other = static_cast(rhs); + + sparse_ref(packed[lhs]) = traits_type::combine(other, traits_type::to_integral(packed[lhs])); + sparse_ref(packed[rhs]) = traits_type::combine(entity, traits_type::to_integral(packed[rhs])); + + using std::swap; + swap(packed[lhs], packed[rhs]); + } + + /** + * @brief Erases an entity from a sparse set. + * @param it An iterator to the element to pop. + */ + void swap_and_pop(const basic_iterator it) { + ENTT_ASSERT(mode == deletion_policy::swap_and_pop, "Deletion policy mismatched"); + auto &self = sparse_ref(*it); + const auto entt = traits_type::to_entity(self); + sparse_ref(packed.back()) = traits_type::combine(entt, traits_type::to_integral(packed.back())); + packed[static_cast(entt)] = packed.back(); + // unnecessary but it helps to detect nasty bugs + ENTT_ASSERT((packed.back() = null, true), ""); + // lazy self-assignment guard + self = null; + packed.pop_back(); + } + + /** + * @brief Erases an entity from a sparse set. + * @param it An iterator to the element to pop. + */ + void in_place_pop(const basic_iterator it) { + ENTT_ASSERT(mode == deletion_policy::in_place, "Deletion policy mismatched"); + const auto entt = traits_type::to_entity(std::exchange(sparse_ref(*it), null)); + packed[static_cast(entt)] = std::exchange(free_list, traits_type::combine(entt, tombstone)); + } + +protected: + /** + * @brief Erases entities from a sparse set. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + virtual void pop(basic_iterator first, basic_iterator last) { + if(mode == deletion_policy::swap_and_pop) { + for(; first != last; ++first) { + swap_and_pop(first); + } + } else { + for(; first != last; ++first) { + in_place_pop(first); + } + } + } + + /*! @brief Erases all entities of a sparse set. */ + virtual void pop_all() { + if(const auto prev = std::exchange(free_list, tombstone); prev == null) { + for(auto first = begin(); !(first.index() < 0); ++first) { + sparse_ref(*first) = null; + } + } else { + for(auto first = begin(); !(first.index() < 0); ++first) { + if(*first != tombstone) { + sparse_ref(*first) = null; + } + } + } + + packed.clear(); + } + + /** + * @brief Assigns an entity to a sparse set. + * @param entt A valid identifier. + * @param force_back Force back insertion. + * @return Iterator pointing to the emplaced element. + */ + virtual basic_iterator try_emplace(const Entity entt, const bool force_back, const void * = nullptr) { + ENTT_ASSERT(!contains(entt), "Set already contains entity"); + + if(auto &elem = assure_at_least(entt); free_list == null || force_back) { + packed.push_back(entt); + elem = traits_type::combine(static_cast(packed.size() - 1u), traits_type::to_integral(entt)); + return begin(); + } else { + const auto pos = static_cast(traits_type::to_entity(free_list)); + elem = traits_type::combine(traits_type::to_integral(free_list), traits_type::to_integral(entt)); + free_list = std::exchange(packed[pos], entt); + return --(end() - pos); + } + } + +public: + /*! @brief Entity traits. */ + using traits_type = entt_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = typename traits_type::value_type; + /*! @brief Underlying version type. */ + using version_type = typename traits_type::version_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type to contained entities. */ + using pointer = typename packed_container_type::const_pointer; + /*! @brief Random access iterator type. */ + using iterator = basic_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = iterator; + /*! @brief Reverse iterator type. */ + using reverse_iterator = std::reverse_iterator; + /*! @brief Constant reverse iterator type. */ + using const_reverse_iterator = std::reverse_iterator; + + /*! @brief Default constructor. */ + basic_sparse_set() + : basic_sparse_set{type_id()} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_sparse_set(const allocator_type &allocator) + : basic_sparse_set{type_id(), deletion_policy::swap_and_pop, allocator} {} + + /** + * @brief Constructs an empty container with the given policy and allocator. + * @param pol Type of deletion policy. + * @param allocator The allocator to use (possibly default-constructed). + */ + explicit basic_sparse_set(deletion_policy pol, const allocator_type &allocator = {}) + : basic_sparse_set{type_id(), pol, allocator} {} + + /** + * @brief Constructs an empty container with the given value type, policy + * and allocator. + * @param elem Returned value type, if any. + * @param pol Type of deletion policy. + * @param allocator The allocator to use (possibly default-constructed). + */ + explicit basic_sparse_set(const type_info &elem, deletion_policy pol = deletion_policy::swap_and_pop, const allocator_type &allocator = {}) + : sparse{allocator}, + packed{allocator}, + info{&elem}, + free_list{tombstone}, + mode{pol} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_sparse_set(basic_sparse_set &&other) noexcept + : sparse{std::move(other.sparse)}, + packed{std::move(other.packed)}, + info{other.info}, + free_list{std::exchange(other.free_list, tombstone)}, + mode{other.mode} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_sparse_set(basic_sparse_set &&other, const allocator_type &allocator) noexcept + : sparse{std::move(other.sparse), allocator}, + packed{std::move(other.packed), allocator}, + info{other.info}, + free_list{std::exchange(other.free_list, tombstone)}, + mode{other.mode} { + ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.get_allocator() == other.packed.get_allocator(), "Copying a sparse set is not allowed"); + } + + /*! @brief Default destructor. */ + virtual ~basic_sparse_set() { + release_sparse_pages(); + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This sparse set. + */ + basic_sparse_set &operator=(basic_sparse_set &&other) noexcept { + ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.get_allocator() == other.packed.get_allocator(), "Copying a sparse set is not allowed"); + + release_sparse_pages(); + sparse = std::move(other.sparse); + packed = std::move(other.packed); + info = other.info; + free_list = std::exchange(other.free_list, tombstone); + mode = other.mode; + return *this; + } + + /** + * @brief Exchanges the contents with those of a given sparse set. + * @param other Sparse set to exchange the content with. + */ + void swap(basic_sparse_set &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(info, other.info); + swap(free_list, other.free_list); + swap(mode, other.mode); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return packed.get_allocator(); + } + + /** + * @brief Returns the deletion policy of a sparse set. + * @return The deletion policy of the sparse set. + */ + [[nodiscard]] deletion_policy policy() const noexcept { + return mode; + } + + /** + * @brief Increases the capacity of a sparse set. + * + * If the new capacity is greater than the current capacity, new storage is + * allocated, otherwise the method does nothing. + * + * @param cap Desired capacity. + */ + virtual void reserve(const size_type cap) { + packed.reserve(cap); + } + + /** + * @brief Returns the number of elements that a sparse set has currently + * allocated space for. + * @return Capacity of the sparse set. + */ + [[nodiscard]] virtual size_type capacity() const noexcept { + return packed.capacity(); + } + + /*! @brief Requests the removal of unused capacity. */ + virtual void shrink_to_fit() { + packed.shrink_to_fit(); + } + + /** + * @brief Returns the extent of a sparse set. + * + * The extent of a sparse set is also the size of the internal sparse array. + * There is no guarantee that the internal packed array has the same size. + * Usually the size of the internal sparse array is equal or greater than + * the one of the internal packed array. + * + * @return Extent of the sparse set. + */ + [[nodiscard]] size_type extent() const noexcept { + return sparse.size() * traits_type::page_size; + } + + /** + * @brief Returns the number of elements in a sparse set. + * + * The number of elements is also the size of the internal packed array. + * There is no guarantee that the internal sparse array has the same size. + * Usually the size of the internal sparse array is equal or greater than + * the one of the internal packed array. + * + * @return Number of elements. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.size(); + } + + /** + * @brief Checks whether a sparse set is empty. + * @return True if the sparse set is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.empty(); + } + + /** + * @brief Checks whether a sparse set is fully packed. + * @return True if the sparse set is fully packed, false otherwise. + */ + [[nodiscard]] bool contiguous() const noexcept { + return (free_list == null); + } + + /** + * @brief Direct access to the internal packed array. + * @return A pointer to the internal packed array. + */ + [[nodiscard]] pointer data() const noexcept { + return packed.data(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the sparse set is empty, the returned iterator will be equal to + * `end()`. + * + * @return An iterator to the first entity of the sparse set. + */ + [[nodiscard]] const_iterator begin() const noexcept { + const auto pos = static_cast(packed.size()); + return iterator{packed, pos}; + } + + /*! @copydoc begin */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last entity of a sparse + * set. + */ + [[nodiscard]] iterator end() const noexcept { + return iterator{packed, {}}; + } + + /*! @copydoc end */ + [[nodiscard]] const_iterator cend() const noexcept { + return end(); + } + + /** + * @brief Returns a reverse iterator to the beginning. + * + * If the sparse set is empty, the returned iterator will be equal to + * `rend()`. + * + * @return An iterator to the first entity of the reversed internal packed + * array. + */ + [[nodiscard]] const_reverse_iterator rbegin() const noexcept { + return std::make_reverse_iterator(end()); + } + + /*! @copydoc rbegin */ + [[nodiscard]] const_reverse_iterator crbegin() const noexcept { + return rbegin(); + } + + /** + * @brief Returns a reverse iterator to the end. + * @return An iterator to the element following the last entity of the + * reversed sparse set. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return std::make_reverse_iterator(begin()); + } + + /*! @copydoc rend */ + [[nodiscard]] const_reverse_iterator crend() const noexcept { + return rend(); + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return contains(entt) ? to_iterator(entt) : end(); + } + + /** + * @brief Checks if a sparse set contains an entity. + * @param entt A valid identifier. + * @return True if the sparse set contains the entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + const auto elem = sparse_ptr(entt); + constexpr auto cap = traits_type::to_entity(null); + // testing versions permits to avoid accessing the packed array + return elem && (((~cap & traits_type::to_integral(entt)) ^ traits_type::to_integral(*elem)) < cap); + } + + /** + * @brief Returns the contained version for an identifier. + * @param entt A valid identifier. + * @return The version for the given identifier if present, the tombstone + * version otherwise. + */ + [[nodiscard]] version_type current(const entity_type entt) const noexcept { + const auto elem = sparse_ptr(entt); + constexpr auto fallback = traits_type::to_version(tombstone); + return elem ? traits_type::to_version(*elem) : fallback; + } + + /** + * @brief Returns the position of an entity in a sparse set. + * + * @warning + * Attempting to get the position of an entity that doesn't belong to the + * sparse set results in undefined behavior. + * + * @param entt A valid identifier. + * @return The position of the entity in the sparse set. + */ + [[nodiscard]] size_type index(const entity_type entt) const noexcept { + ENTT_ASSERT(contains(entt), "Set does not contain entity"); + return static_cast(traits_type::to_entity(sparse_ref(entt))); + } + + /** + * @brief Returns the entity at specified location, with bounds checking. + * @param pos The position for which to return the entity. + * @return The entity at specified location if any, a null entity otherwise. + */ + [[nodiscard]] entity_type at(const size_type pos) const noexcept { + return pos < packed.size() ? packed[pos] : null; + } + + /** + * @brief Returns the entity at specified location, without bounds checking. + * @param pos The position for which to return the entity. + * @return The entity at specified location. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const noexcept { + ENTT_ASSERT(pos < packed.size(), "Position is out of bounds"); + return packed[pos]; + } + + /** + * @brief Returns the element assigned to an entity, if any. + * + * @warning + * Attempting to use an entity that doesn't belong to the sparse set results + * in undefined behavior. + * + * @param entt A valid identifier. + * @return An opaque pointer to the element assigned to the entity, if any. + */ + [[nodiscard]] const void *value(const entity_type entt) const noexcept { + return get_at(index(entt)); + } + + /*! @copydoc value */ + [[nodiscard]] void *value(const entity_type entt) noexcept { + return const_cast(std::as_const(*this).value(entt)); + } + + /** + * @brief Assigns an entity to a sparse set. + * + * @warning + * Attempting to assign an entity that already belongs to the sparse set + * results in undefined behavior. + * + * @param entt A valid identifier. + * @param elem Optional opaque element to forward to mixins, if any. + * @return Iterator pointing to the emplaced element in case of success, the + * `end()` iterator otherwise. + */ + iterator push(const entity_type entt, const void *elem = nullptr) { + return try_emplace(entt, false, elem); + } + + /** + * @brief Assigns one or more entities to a sparse set. + * + * @warning + * Attempting to assign an entity that already belongs to the sparse set + * results in undefined behavior. + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @return Iterator pointing to the first element inserted in case of + * success, the `end()` iterator otherwise. + */ + template + iterator push(It first, It last) { + for(auto it = first; it != last; ++it) { + try_emplace(*it, true); + } + + return first == last ? end() : find(*first); + } + + /** + * @brief Bump the version number of an entity. + * + * @warning + * Attempting to bump the version of an entity that doesn't belong to the + * sparse set results in undefined behavior. + * + * @param entt A valid identifier. + * @return The version of the given identifier. + */ + version_type bump(const entity_type entt) { + auto &entity = sparse_ref(entt); + ENTT_ASSERT(entt != tombstone && entity != null, "Cannot set the required version"); + entity = traits_type::combine(traits_type::to_integral(entity), traits_type::to_integral(entt)); + packed[static_cast(traits_type::to_entity(entity))] = entt; + return traits_type::to_version(entt); + } + + /** + * @brief Erases an entity from a sparse set. + * + * @warning + * Attempting to erase an entity that doesn't belong to the sparse set + * results in undefined behavior. + * + * @param entt A valid identifier. + */ + void erase(const entity_type entt) { + const auto it = to_iterator(entt); + pop(it, it + 1u); + } + + /** + * @brief Erases entities from a set. + * + * @sa erase + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + template + void erase(It first, It last) { + if constexpr(std::is_same_v) { + pop(first, last); + } else { + for(; first != last; ++first) { + erase(*first); + } + } + } + + /** + * @brief Removes an entity from a sparse set if it exists. + * @param entt A valid identifier. + * @return True if the entity is actually removed, false otherwise. + */ + bool remove(const entity_type entt) { + return contains(entt) && (erase(entt), true); + } + + /** + * @brief Removes entities from a sparse set if they exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @return The number of entities actually removed. + */ + template + size_type remove(It first, It last) { + size_type count{}; + + if constexpr(std::is_same_v) { + while(first != last) { + while(first != last && !contains(*first)) { + ++first; + } + + const auto it = first; + + while(first != last && contains(*first)) { + ++first; + } + + count += std::distance(it, first); + erase(it, first); + } + } else { + for(; first != last; ++first) { + count += remove(*first); + } + } + + return count; + } + + /*! @brief Removes all tombstones from a sparse set. */ + void compact() { + size_type from = packed.size(); + for(; from && packed[from - 1u] == tombstone; --from) {} + + for(auto *it = &free_list; *it != null && from; it = std::addressof(packed[traits_type::to_entity(*it)])) { + if(const size_type to = traits_type::to_entity(*it); to < from) { + --from; + swap_or_move(from, to); + + packed[to] = std::exchange(packed[from], tombstone); + const auto entity = static_cast(to); + sparse_ref(packed[to]) = traits_type::combine(entity, traits_type::to_integral(packed[to])); + + *it = traits_type::combine(static_cast(from), tombstone); + for(; from && packed[from - 1u] == tombstone; --from) {} + } + } + + free_list = tombstone; + packed.resize(from); + } + + /** + * @brief Swaps two entities in a sparse set. + * + * For what it's worth, this function affects both the internal sparse array + * and the internal packed array. Users should not care of that anyway. + * + * @warning + * Attempting to swap entities that don't belong to the sparse set results + * in undefined behavior. + * + * @param lhs A valid identifier. + * @param rhs A valid identifier. + */ + void swap_elements(const entity_type lhs, const entity_type rhs) { + const auto from = index(lhs); + const auto to = index(rhs); + + // basic no-leak guarantee if swapping throws + swap_or_move(from, to); + swap_at(from, to); + } + + /** + * @brief Sort the first count elements according to the given comparison + * function. + * + * The comparison function object must return `true` if the first element + * is _less_ than the second one, `false` otherwise. The signature of the + * comparison function should be equivalent to the following: + * + * @code{.cpp} + * bool(const Entity, const Entity); + * @endcode + * + * Moreover, the comparison function object shall induce a + * _strict weak ordering_ on the values. + * + * The sort function object must offer a member function template + * `operator()` that accepts three arguments: + * + * * An iterator to the first element of the range to sort. + * * An iterator past the last element of the range to sort. + * * A comparison function to use to compare the elements. + * + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param length Number of elements to sort. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort_n(const size_type length, Compare compare, Sort algo = Sort{}, Args &&...args) { + ENTT_ASSERT(!(length > packed.size()), "Length exceeds the number of elements"); + ENTT_ASSERT(free_list == null, "Partial sorting with tombstones is not supported"); + + algo(packed.rend() - length, packed.rend(), std::move(compare), std::forward(args)...); + + for(size_type pos{}; pos < length; ++pos) { + auto curr = pos; + auto next = index(packed[curr]); + + while(curr != next) { + const auto idx = index(packed[next]); + const auto entt = packed[curr]; + + swap_or_move(next, idx); + const auto entity = static_cast(curr); + sparse_ref(entt) = traits_type::combine(entity, traits_type::to_integral(packed[curr])); + curr = std::exchange(next, idx); + } + } + } + + /** + * @brief Sort all elements according to the given comparison function. + * + * @sa sort_n + * + * @tparam Compare Type of comparison function object. + * @tparam Sort Type of sort function object. + * @tparam Args Types of arguments to forward to the sort function object. + * @param compare A valid comparison function object. + * @param algo A valid sort function object. + * @param args Arguments to forward to the sort function object, if any. + */ + template + void sort(Compare compare, Sort algo = Sort{}, Args &&...args) { + compact(); + sort_n(packed.size(), std::move(compare), std::move(algo), std::forward(args)...); + } + + /** + * @brief Sort entities according to their order in another sparse set. + * + * Entities that are part of both the sparse sets are ordered internally + * according to the order they have in `other`.
+ * All the other entities goes to the end of the list and there are no + * guarantees on their order. + * + * @param other The sparse sets that imposes the order of the entities. + */ + void sort_as(const basic_sparse_set &other) { + compact(); + + const auto to = other.end(); + auto from = other.begin(); + + for(auto it = begin(); it.index() && from != to; ++from) { + if(const auto curr = *from; contains(curr)) { + if(const auto entt = *it; entt != curr) { + // basic no-leak guarantee (with invalid state) if swapping throws + swap_elements(entt, curr); + } + + ++it; + } + } + } + + /*! @brief Clears a sparse set. */ + void clear() { + pop_all(); + // sanity check to avoid subtle issues due to storage classes + ENTT_ASSERT((compact(), size()) == 0u, "Non-empty set"); + free_list = tombstone; + packed.clear(); + } + + /** + * @brief Returned value type, if any. + * @return Returned value type, if any. + */ + const type_info &type() const noexcept { + return *info; + } + + /*! @brief Forwards variables to derived classes, if any. */ + virtual void bind(any) noexcept {} + +private: + sparse_container_type sparse; + packed_container_type packed; + const type_info *info; + entity_type free_list; + deletion_policy mode; +}; + +} // namespace entt + +#endif + +// #include "entity/storage.hpp" +#ifndef ENTT_ENTITY_STORAGE_HPP +#define ENTT_ENTITY_STORAGE_HPP + +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/iterator.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_info.hpp" + +// #include "component.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + +// #include "sparse_set.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class storage_iterator final { + friend storage_iterator; + + using container_type = std::remove_const_t; + using alloc_traits = std::allocator_traits; + + using iterator_traits = std::iterator_traits, + typename alloc_traits::template rebind_traits::element_type>::const_pointer, + typename alloc_traits::template rebind_traits::element_type>::pointer>>; + +public: + using value_type = typename iterator_traits::value_type; + using pointer = typename iterator_traits::pointer; + using reference = typename iterator_traits::reference; + using difference_type = typename iterator_traits::difference_type; + using iterator_category = std::random_access_iterator_tag; + + constexpr storage_iterator() noexcept = default; + + constexpr storage_iterator(Container *ref, const difference_type idx) noexcept + : payload{ref}, + offset{idx} {} + + template, typename = std::enable_if_t> + constexpr storage_iterator(const storage_iterator, Size> &other) noexcept + : storage_iterator{other.payload, other.offset} {} + + constexpr storage_iterator &operator++() noexcept { + return --offset, *this; + } + + constexpr storage_iterator operator++(int) noexcept { + storage_iterator orig = *this; + return ++(*this), orig; + } + + constexpr storage_iterator &operator--() noexcept { + return ++offset, *this; + } + + constexpr storage_iterator operator--(int) noexcept { + storage_iterator orig = *this; + return operator--(), orig; + } + + constexpr storage_iterator &operator+=(const difference_type value) noexcept { + offset -= value; + return *this; + } + + constexpr storage_iterator operator+(const difference_type value) const noexcept { + storage_iterator copy = *this; + return (copy += value); + } + + constexpr storage_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr storage_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + const auto pos = index() - value; + return (*payload)[pos / Size][fast_mod(pos, Size)]; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + const auto pos = index(); + return (*payload)[pos / Size] + fast_mod(pos, Size); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr difference_type index() const noexcept { + return offset - 1; + } + +private: + Container *payload; + difference_type offset; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return rhs.index() - lhs.index(); +} + +template +[[nodiscard]] constexpr bool operator==(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return lhs.index() > rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator>(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const storage_iterator &lhs, const storage_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class extended_storage_iterator final { + template + friend class extended_storage_iterator; + +public: + using iterator_type = It; + using difference_type = std::ptrdiff_t; + using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval()), std::forward_as_tuple(*std::declval()...))); + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr extended_storage_iterator() + : it{} {} + + constexpr extended_storage_iterator(It base, Other... other) + : it{base, other...} {} + + template && ...) && (std::is_constructible_v && ...)>> + constexpr extended_storage_iterator(const extended_storage_iterator &other) + : it{other.it} {} + + constexpr extended_storage_iterator &operator++() noexcept { + return ++std::get(it), (++std::get(it), ...), *this; + } + + constexpr extended_storage_iterator operator++(int) noexcept { + extended_storage_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {*std::get(it), *std::get(it)...}; + } + + [[nodiscard]] constexpr iterator_type base() const noexcept { + return std::get(it); + } + + template + friend constexpr bool operator==(const extended_storage_iterator &, const extended_storage_iterator &) noexcept; + +private: + std::tuple it; +}; + +template +[[nodiscard]] constexpr bool operator==(const extended_storage_iterator &lhs, const extended_storage_iterator &rhs) noexcept { + return std::get<0>(lhs.it) == std::get<0>(rhs.it); +} + +template +[[nodiscard]] constexpr bool operator!=(const extended_storage_iterator &lhs, const extended_storage_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic storage implementation. + * + * Internal data structures arrange elements to maximize performance. There are + * no guarantees that objects are returned in the insertion order when iterate + * a storage. Do not make assumption on the order in any case. + * + * @warning + * Empty types aren't explicitly instantiated. Therefore, many of the functions + * normally available for non-empty types will not be available for empty ones. + * + * @tparam Type Type of objects assigned to the entities. + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_storage: public basic_sparse_set::template rebind_alloc> { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using container_type = std::vector>; + using underlying_type = basic_sparse_set>; + using underlying_iterator = typename underlying_type::basic_iterator; + + static constexpr bool is_pinned_type_v = !(std::is_move_constructible_v && std::is_move_assignable_v); + + [[nodiscard]] auto &element_at(const std::size_t pos) const { + return payload[pos / traits_type::page_size][fast_mod(pos, traits_type::page_size)]; + } + + auto assure_at_least(const std::size_t pos) { + const auto idx = pos / traits_type::page_size; + + if(!(idx < payload.size())) { + auto curr = payload.size(); + allocator_type allocator{get_allocator()}; + payload.resize(idx + 1u, nullptr); + + ENTT_TRY { + for(const auto last = payload.size(); curr < last; ++curr) { + payload[curr] = alloc_traits::allocate(allocator, traits_type::page_size); + } + } + ENTT_CATCH { + payload.resize(curr); + ENTT_THROW; + } + } + + return payload[idx] + fast_mod(pos, traits_type::page_size); + } + + template + auto emplace_element(const Entity entt, const bool force_back, Args &&...args) { + const auto it = base_type::try_emplace(entt, force_back); + + ENTT_TRY { + auto elem = assure_at_least(static_cast(it.index())); + entt::uninitialized_construct_using_allocator(to_address(elem), get_allocator(), std::forward(args)...); + } + ENTT_CATCH { + base_type::pop(it, it + 1u); + ENTT_THROW; + } + + return it; + } + + void shrink_to_size(const std::size_t sz) { + const auto from = (sz + traits_type::page_size - 1u) / traits_type::page_size; + allocator_type allocator{get_allocator()}; + + for(auto pos = sz, length = base_type::size(); pos < length; ++pos) { + if constexpr(traits_type::in_place_delete) { + if(base_type::at(pos) != tombstone) { + alloc_traits::destroy(allocator, std::addressof(element_at(pos))); + } + } else { + alloc_traits::destroy(allocator, std::addressof(element_at(pos))); + } + } + + for(auto pos = from, last = payload.size(); pos < last; ++pos) { + alloc_traits::deallocate(allocator, payload[pos], traits_type::page_size); + } + + payload.resize(from); + } + +private: + const void *get_at(const std::size_t pos) const final { + return std::addressof(element_at(pos)); + } + + void swap_or_move([[maybe_unused]] const std::size_t from, [[maybe_unused]] const std::size_t to) override { + // use a runtime value to avoid compile-time suppression that drives the code coverage tool crazy + ENTT_ASSERT((from + 1u) && !is_pinned_type_v, "Pinned type"); + + if constexpr(!is_pinned_type_v) { + auto &elem = element_at(from); + + if constexpr(traits_type::in_place_delete) { + if(base_type::operator[](to) == tombstone) { + allocator_type allocator{get_allocator()}; + entt::uninitialized_construct_using_allocator(to_address(assure_at_least(to)), allocator, std::move(elem)); + alloc_traits::destroy(allocator, std::addressof(elem)); + return; + } + } + + using std::swap; + swap(elem, element_at(to)); + } + } + +protected: + /** + * @brief Erases entities from a storage. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + void pop(underlying_iterator first, underlying_iterator last) override { + for(allocator_type allocator{get_allocator()}; first != last; ++first) { + // cannot use first.index() because it would break with cross iterators + auto &elem = element_at(base_type::index(*first)); + + if constexpr(traits_type::in_place_delete) { + base_type::in_place_pop(first); + alloc_traits::destroy(allocator, std::addressof(elem)); + } else { + auto &other = element_at(base_type::size() - 1u); + // destroying on exit allows reentrant destructors + [[maybe_unused]] auto unused = std::exchange(elem, std::move(other)); + alloc_traits::destroy(allocator, std::addressof(other)); + base_type::swap_and_pop(first); + } + } + } + + /*! @brief Erases all entities of a storage. */ + void pop_all() override { + allocator_type allocator{get_allocator()}; + + for(auto first = base_type::begin(); !(first.index() < 0); ++first) { + if constexpr(traits_type::in_place_delete) { + if(*first != tombstone) { + base_type::in_place_pop(first); + alloc_traits::destroy(allocator, std::addressof(element_at(static_cast(first.index())))); + } + } else { + base_type::swap_and_pop(first); + alloc_traits::destroy(allocator, std::addressof(element_at(static_cast(first.index())))); + } + } + } + + /** + * @brief Assigns an entity to a storage. + * @param entt A valid identifier. + * @param value Optional opaque value. + * @param force_back Force back insertion. + * @return Iterator pointing to the emplaced element. + */ + underlying_iterator try_emplace([[maybe_unused]] const Entity entt, [[maybe_unused]] const bool force_back, const void *value) override { + if(value) { + if constexpr(std::is_copy_constructible_v) { + return emplace_element(entt, force_back, *static_cast(value)); + } else { + return base_type::end(); + } + } else { + if constexpr(std::is_default_constructible_v) { + return emplace_element(entt, force_back); + } else { + return base_type::end(); + } + } + } + +public: + /*! @brief Base type. */ + using base_type = underlying_type; + /*! @brief Type of the objects assigned to entities. */ + using value_type = Type; + /*! @brief Component traits. */ + using traits_type = component_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = Entity; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type to contained elements. */ + using pointer = typename container_type::pointer; + /*! @brief Constant pointer type to contained elements. */ + using const_pointer = typename alloc_traits::template rebind_traits::const_pointer; + /*! @brief Random access iterator type. */ + using iterator = internal::storage_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = internal::storage_iterator; + /*! @brief Reverse iterator type. */ + using reverse_iterator = std::reverse_iterator; + /*! @brief Constant reverse iterator type. */ + using const_reverse_iterator = std::reverse_iterator; + /*! @brief Extended iterable storage proxy. */ + using iterable = iterable_adaptor>; + /*! @brief Constant extended iterable storage proxy. */ + using const_iterable = iterable_adaptor>; + /*! @brief Extended reverse iterable storage proxy. */ + using reverse_iterable = iterable_adaptor>; + /*! @brief Constant extended reverse iterable storage proxy. */ + using const_reverse_iterable = iterable_adaptor>; + + /*! @brief Default constructor. */ + basic_storage() + : basic_storage{allocator_type{}} {} + + /** + * @brief Constructs an empty storage with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_storage(const allocator_type &allocator) + : base_type{type_id(), deletion_policy{traits_type::in_place_delete}, allocator}, + payload{allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_storage(basic_storage &&other) noexcept + : base_type{std::move(other)}, + payload{std::move(other.payload)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept + : base_type{std::move(other), allocator}, + payload{std::move(other.payload), allocator} { + ENTT_ASSERT(alloc_traits::is_always_equal::value || payload.get_allocator() == other.payload.get_allocator(), "Copying a storage is not allowed"); + } + + /*! @brief Default destructor. */ + ~basic_storage() override { + shrink_to_size(0u); + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + basic_storage &operator=(basic_storage &&other) noexcept { + ENTT_ASSERT(alloc_traits::is_always_equal::value || payload.get_allocator() == other.payload.get_allocator(), "Copying a storage is not allowed"); + + shrink_to_size(0u); + base_type::operator=(std::move(other)); + payload = std::move(other.payload); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given storage. + * @param other Storage to exchange the content with. + */ + void swap(basic_storage &other) { + using std::swap; + base_type::swap(other); + swap(payload, other.payload); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return payload.get_allocator(); + } + + /** + * @brief Increases the capacity of a storage. + * + * If the new capacity is greater than the current capacity, new storage is + * allocated, otherwise the method does nothing. + * + * @param cap Desired capacity. + */ + void reserve(const size_type cap) override { + if(cap != 0u) { + base_type::reserve(cap); + assure_at_least(cap - 1u); + } + } + + /** + * @brief Returns the number of elements that a storage has currently + * allocated space for. + * @return Capacity of the storage. + */ + [[nodiscard]] size_type capacity() const noexcept override { + return payload.size() * traits_type::page_size; + } + + /*! @brief Requests the removal of unused capacity. */ + void shrink_to_fit() override { + base_type::shrink_to_fit(); + shrink_to_size(base_type::size()); + } + + /** + * @brief Direct access to the array of objects. + * @return A pointer to the array of objects. + */ + [[nodiscard]] const_pointer raw() const noexcept { + return payload.data(); + } + + /*! @copydoc raw */ + [[nodiscard]] pointer raw() noexcept { + return payload.data(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the storage is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + const auto pos = static_cast(base_type::size()); + return const_iterator{&payload, pos}; + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + const auto pos = static_cast(base_type::size()); + return iterator{&payload, pos}; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return const_iterator{&payload, {}}; + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return iterator{&payload, {}}; + } + + /** + * @brief Returns a reverse iterator to the beginning. + * + * If the storage is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first instance of the reversed internal array. + */ + [[nodiscard]] const_reverse_iterator crbegin() const noexcept { + return std::make_reverse_iterator(cend()); + } + + /*! @copydoc crbegin */ + [[nodiscard]] const_reverse_iterator rbegin() const noexcept { + return crbegin(); + } + + /*! @copydoc rbegin */ + [[nodiscard]] reverse_iterator rbegin() noexcept { + return std::make_reverse_iterator(end()); + } + + /** + * @brief Returns a reverse iterator to the end. + * @return An iterator to the element following the last instance of the + * reversed internal array. + */ + [[nodiscard]] const_reverse_iterator crend() const noexcept { + return std::make_reverse_iterator(cbegin()); + } + + /*! @copydoc crend */ + [[nodiscard]] const_reverse_iterator rend() const noexcept { + return crend(); + } + + /*! @copydoc rend */ + [[nodiscard]] reverse_iterator rend() noexcept { + return std::make_reverse_iterator(begin()); + } + + /** + * @brief Returns the object assigned to an entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + * @return The object assigned to the entity. + */ + [[nodiscard]] const value_type &get(const entity_type entt) const noexcept { + return element_at(base_type::index(entt)); + } + + /*! @copydoc get */ + [[nodiscard]] value_type &get(const entity_type entt) noexcept { + return const_cast(std::as_const(*this).get(entt)); + } + + /** + * @brief Returns the object assigned to an entity as a tuple. + * @param entt A valid identifier. + * @return The object assigned to the entity as a tuple. + */ + [[nodiscard]] std::tuple get_as_tuple(const entity_type entt) const noexcept { + return std::forward_as_tuple(get(entt)); + } + + /*! @copydoc get_as_tuple */ + [[nodiscard]] std::tuple get_as_tuple(const entity_type entt) noexcept { + return std::forward_as_tuple(get(entt)); + } + + /** + * @brief Assigns an entity to a storage and constructs its object. + * + * @warning + * Attempting to use an entity that already belongs to the storage results + * in undefined behavior. + * + * @tparam Args Types of arguments to use to construct the object. + * @param entt A valid identifier. + * @param args Parameters to use to construct an object for the entity. + * @return A reference to the newly created object. + */ + template + value_type &emplace(const entity_type entt, Args &&...args) { + if constexpr(std::is_aggregate_v && (sizeof...(Args) != 0u || !std::is_default_constructible_v)) { + const auto it = emplace_element(entt, false, Type{std::forward(args)...}); + return element_at(static_cast(it.index())); + } else { + const auto it = emplace_element(entt, false, std::forward(args)...); + return element_at(static_cast(it.index())); + } + } + + /** + * @brief Updates the instance assigned to a given entity in-place. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + * @return A reference to the updated instance. + */ + template + value_type &patch(const entity_type entt, Func &&...func) { + const auto idx = base_type::index(entt); + auto &elem = element_at(idx); + (std::forward(func)(elem), ...); + return elem; + } + + /** + * @brief Assigns one or more entities to a storage and constructs their + * objects from a given instance. + * + * @warning + * Attempting to assign an entity that already belongs to the storage + * results in undefined behavior. + * + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @param value An instance of the object to construct. + * @return Iterator pointing to the last element inserted, if any. + */ + template + iterator insert(It first, It last, const value_type &value = {}) { + for(; first != last; ++first) { + emplace_element(*first, true, value); + } + + return begin(); + } + + /** + * @brief Assigns one or more entities to a storage and constructs their + * objects from a given range. + * + * @sa construct + * + * @tparam EIt Type of input iterator. + * @tparam CIt Type of input iterator. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + * @param from An iterator to the first element of the range of objects. + * @return Iterator pointing to the first element inserted, if any. + */ + template::value_type, value_type>>> + iterator insert(EIt first, EIt last, CIt from) { + for(; first != last; ++first, ++from) { + emplace_element(*first, true, *from); + } + + return begin(); + } + + /** + * @brief Returns an iterable object to use to _visit_ a storage. + * + * The iterable object returns a tuple that contains the current entity and + * a reference to its component. + * + * @return An iterable object to use to _visit_ the storage. + */ + [[nodiscard]] iterable each() noexcept { + return {internal::extended_storage_iterator{base_type::begin(), begin()}, internal::extended_storage_iterator{base_type::end(), end()}}; + } + + /*! @copydoc each */ + [[nodiscard]] const_iterable each() const noexcept { + return {internal::extended_storage_iterator{base_type::cbegin(), cbegin()}, internal::extended_storage_iterator{base_type::cend(), cend()}}; + } + + /** + * @brief Returns a reverse iterable object to use to _visit_ a storage. + * + * @sa each + * + * @return A reverse iterable object to use to _visit_ the storage. + */ + [[nodiscard]] reverse_iterable reach() noexcept { + return {internal::extended_storage_iterator{base_type::rbegin(), rbegin()}, internal::extended_storage_iterator{base_type::rend(), rend()}}; + } + + /*! @copydoc reach */ + [[nodiscard]] const_reverse_iterable reach() const noexcept { + return {internal::extended_storage_iterator{base_type::crbegin(), crbegin()}, internal::extended_storage_iterator{base_type::crend(), crend()}}; + } + +private: + container_type payload; +}; + +/*! @copydoc basic_storage */ +template +class basic_storage::page_size == 0u>> + : public basic_sparse_set::template rebind_alloc> { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + +public: + /*! @brief Base type. */ + using base_type = basic_sparse_set>; + /*! @brief Type of the objects assigned to entities. */ + using value_type = Type; + /*! @brief Component traits. */ + using traits_type = component_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = Entity; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Extended iterable storage proxy. */ + using iterable = iterable_adaptor>; + /*! @brief Constant extended iterable storage proxy. */ + using const_iterable = iterable_adaptor>; + /*! @brief Extended reverse iterable storage proxy. */ + using reverse_iterable = iterable_adaptor>; + /*! @brief Constant extended reverse iterable storage proxy. */ + using const_reverse_iterable = iterable_adaptor>; + + /*! @brief Default constructor. */ + basic_storage() + : basic_storage{allocator_type{}} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_storage(const allocator_type &allocator) + : base_type{type_id(), deletion_policy{traits_type::in_place_delete}, allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_storage(basic_storage &&other) noexcept = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept + : base_type{std::move(other), allocator} {} + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + basic_storage &operator=(basic_storage &&other) noexcept = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return allocator_type{base_type::get_allocator()}; + } + + /** + * @brief Returns the object assigned to an entity, that is `void`. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + */ + void get([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + } + + /** + * @brief Returns an empty tuple. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + * @return Returns an empty tuple. + */ + [[nodiscard]] std::tuple<> get_as_tuple([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + return std::tuple{}; + } + + /** + * @brief Assigns an entity to a storage and constructs its object. + * + * @warning + * Attempting to use an entity that already belongs to the storage results + * in undefined behavior. + * + * @tparam Args Types of arguments to use to construct the object. + * @param entt A valid identifier. + */ + template + void emplace(const entity_type entt, Args &&...) { + base_type::try_emplace(entt, false); + } + + /** + * @brief Updates the instance assigned to a given entity in-place. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + */ + template + void patch([[maybe_unused]] const entity_type entt, Func &&...func) { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + (std::forward(func)(), ...); + } + + /** + * @brief Assigns entities to a storage. + * @tparam It Type of input iterator. + * @tparam Args Types of optional arguments. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + template + void insert(It first, It last, Args &&...) { + for(; first != last; ++first) { + base_type::try_emplace(*first, true); + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a storage. + * + * The iterable object returns a tuple that contains the current entity. + * + * @return An iterable object to use to _visit_ the storage. + */ + [[nodiscard]] iterable each() noexcept { + return {internal::extended_storage_iterator{base_type::begin()}, internal::extended_storage_iterator{base_type::end()}}; + } + + /*! @copydoc each */ + [[nodiscard]] const_iterable each() const noexcept { + return {internal::extended_storage_iterator{base_type::cbegin()}, internal::extended_storage_iterator{base_type::cend()}}; + } + + /** + * @brief Returns a reverse iterable object to use to _visit_ a storage. + * + * @sa each + * + * @return A reverse iterable object to use to _visit_ the storage. + */ + [[nodiscard]] reverse_iterable reach() noexcept { + return {internal::extended_storage_iterator{base_type::rbegin()}, internal::extended_storage_iterator{base_type::rend()}}; + } + + /*! @copydoc reach */ + [[nodiscard]] const_reverse_iterable reach() const noexcept { + return {internal::extended_storage_iterator{base_type::crbegin()}, internal::extended_storage_iterator{base_type::crend()}}; + } +}; + +/** + * @brief Swap-only entity storage specialization. + * @tparam Entity A valid entity type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_storage + : public basic_sparse_set { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using underlying_type = basic_sparse_set>; + using underlying_iterator = typename underlying_type::basic_iterator; + using local_traits_type = entt_traits; + + auto entity_at(const std::size_t pos) const noexcept { + ENTT_ASSERT(pos < local_traits_type::to_entity(null), "Invalid element"); + return local_traits_type::combine(static_cast(pos), {}); + } + +private: + void swap_or_move([[maybe_unused]] const std::size_t lhs, [[maybe_unused]] const std::size_t rhs) override { + ENTT_ASSERT(((lhs < length) + (rhs < length)) != 1u, "Cross swapping is not supported"); + } + +protected: + /** + * @brief Erases entities from a storage. + * @param first An iterator to the first element of the range of entities. + * @param last An iterator past the last element of the range of entities. + */ + void pop(underlying_iterator first, underlying_iterator last) override { + for(; first != last; ++first) { + if(const auto pos = base_type::index(*first); pos < length) { + base_type::bump(local_traits_type::next(*first)); + + if(pos != --length) { + base_type::swap_at(pos, length); + } + } + } + } + + /*! @brief Erases all entities of a sparse set. */ + void pop_all() override { + length = 0u; + base_type::pop_all(); + } + + /** + * @brief Assigns an entity to a storage. + * @param hint A valid identifier. + * @return Iterator pointing to the emplaced element. + */ + underlying_iterator try_emplace(const Entity hint, const bool, const void *) override { + return base_type::find(emplace(hint)); + } + +public: + /*! @brief Base type. */ + using base_type = basic_sparse_set; + /*! @brief Type of the objects assigned to entities. */ + using value_type = Entity; + /*! @brief Component traits. */ + using traits_type = component_traits; + /*! @brief Underlying entity identifier. */ + using entity_type = Entity; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Extended iterable storage proxy. */ + using iterable = iterable_adaptor>; + /*! @brief Constant extended iterable storage proxy. */ + using const_iterable = iterable_adaptor>; + /*! @brief Extended reverse iterable storage proxy. */ + using reverse_iterable = iterable_adaptor>; + /*! @brief Constant extended reverse iterable storage proxy. */ + using const_reverse_iterable = iterable_adaptor>; + + /*! @brief Default constructor. */ + basic_storage() + : basic_storage{allocator_type{}} { + } + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_storage(const allocator_type &allocator) + : base_type{type_id(), deletion_policy::swap_and_pop, allocator}, + length{} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_storage(basic_storage &&other) noexcept + : base_type{std::move(other)}, + length{std::exchange(other.length, size_type{})} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept + : base_type{std::move(other), allocator}, + length{std::exchange(other.length, size_type{})} {} + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This storage. + */ + basic_storage &operator=(basic_storage &&other) noexcept { + base_type::operator=(std::move(other)); + length = std::exchange(other.length, size_type{}); + return *this; + } + + /** + * @brief Returns the object assigned to an entity, that is `void`. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + */ + void get([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::index(entt) < length, "The requested entity is not a live one"); + } + + /** + * @brief Returns an empty tuple. + * + * @warning + * Attempting to use an entity that doesn't belong to the storage results in + * undefined behavior. + * + * @param entt A valid identifier. + * @return Returns an empty tuple. + */ + [[nodiscard]] std::tuple<> get_as_tuple([[maybe_unused]] const entity_type entt) const noexcept { + ENTT_ASSERT(base_type::index(entt) < length, "The requested entity is not a live one"); + return std::tuple{}; + } + + /** + * @brief Exchanges the contents with those of a given storage. + * @param other Storage to exchange the content with. + */ + void swap(basic_storage &other) { + using std::swap; + base_type::swap(other); + swap(length, other.length); + } + + /** + * @brief Creates a new identifier or recycles a destroyed one. + * @return A valid identifier. + */ + entity_type emplace() { + if(length == base_type::size()) { + return *base_type::try_emplace(entity_at(length++), true); + } + + return base_type::operator[](length++); + } + + /** + * @brief Creates a new identifier or recycles a destroyed one. + * + * If the requested identifier isn't in use, the suggested one is used. + * Otherwise, a new identifier is returned. + * + * @param hint Required identifier. + * @return A valid identifier. + */ + entity_type emplace(const entity_type hint) { + if(hint == null || hint == tombstone) { + return emplace(); + } else if(const auto curr = local_traits_type::construct(local_traits_type::to_entity(hint), base_type::current(hint)); curr == tombstone) { + const auto pos = static_cast(local_traits_type::to_entity(hint)); + + while(!(pos < base_type::size())) { + base_type::try_emplace(entity_at(base_type::size()), true); + } + + base_type::swap_at(pos, length++); + } else if(const auto idx = base_type::index(curr); idx < length) { + return emplace(); + } else { + base_type::swap_at(idx, length++); + } + + base_type::bump(hint); + + return hint; + } + + /** + * @brief Updates a given identifier. + * @tparam Func Types of the function objects to invoke. + * @param entt A valid identifier. + * @param func Valid function objects. + */ + template + void patch([[maybe_unused]] const entity_type entt, Func &&...func) { + ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity"); + (std::forward(func)(), ...); + } + + /** + * @brief Assigns each element in a range an identifier. + * @tparam It Type of mutable forward iterator. + * @param first An iterator to the first element of the range to generate. + * @param last An iterator past the last element of the range to generate. + */ + template + void insert(It first, It last) { + for(const auto sz = base_type::size(); first != last && length != sz; ++first, ++length) { + *first = base_type::operator[](length); + } + + for(; first != last; ++first) { + *first = *base_type::try_emplace(entity_at(length++), true); + } + } + + /** + * @brief Makes all elements in a range contiguous. + * @tparam It Type of forward iterator. + * @param first An iterator to the first element of the range to pack. + * @param last An iterator past the last element of the range to pack. + * @return The number of elements within the newly created range. + */ + template + size_type pack(It first, It last) { + size_type len = length; + + for(; first != last; ++first, --len) { + const auto pos = base_type::index(*first); + ENTT_ASSERT(pos < length, "Invalid element"); + base_type::swap_at(pos, static_cast(len - 1u)); + } + + return (length - len); + } + + /** + * @brief Returns the number of elements considered still in use. + * @return The number of elements considered still in use. + */ + [[nodiscard]] size_type in_use() const noexcept { + return length; + } + + /** + * @brief Sets the number of elements considered still in use. + * @param len The number of elements considered still in use. + */ + void in_use(const size_type len) noexcept { + ENTT_ASSERT(!(len > base_type::size()), "Invalid length"); + length = len; + } + + /** + * @brief Returns an iterable object to use to _visit_ a storage. + * + * The iterable object returns a tuple that contains the current entity. + * + * @return An iterable object to use to _visit_ the storage. + */ + [[nodiscard]] iterable each() noexcept { + return {internal::extended_storage_iterator{base_type::end() - length}, internal::extended_storage_iterator{base_type::end()}}; + } + + /*! @copydoc each */ + [[nodiscard]] const_iterable each() const noexcept { + return {internal::extended_storage_iterator{base_type::cend() - length}, internal::extended_storage_iterator{base_type::cend()}}; + } + + /** + * @brief Returns a reverse iterable object to use to _visit_ a storage. + * + * @sa each + * + * @return A reverse iterable object to use to _visit_ the storage. + */ + [[nodiscard]] reverse_iterable reach() noexcept { + return {internal::extended_storage_iterator{base_type::rbegin()}, internal::extended_storage_iterator{base_type::rbegin() + length}}; + } + + /*! @copydoc reach */ + [[nodiscard]] const_reverse_iterable reach() const noexcept { + return {internal::extended_storage_iterator{base_type::crbegin()}, internal::extended_storage_iterator{base_type::crbegin() + length}}; + } + +private: + size_type length; +}; + +} // namespace entt + +#endif + +// #include "entity/view.hpp" +#ifndef ENTT_ENTITY_VIEW_HPP +#define ENTT_ENTITY_VIEW_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/iterator.hpp" + +// #include "../core/type_traits.hpp" + +// #include "entity.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +[[nodiscard]] auto filter_as_tuple(const std::array &filter) noexcept { + return std::apply([](const auto *...curr) { return std::make_tuple(static_cast(const_cast *>(curr))...); }, filter); +} + +template +[[nodiscard]] auto none_of(const std::array &filter, const typename Type::entity_type entt) noexcept { + return std::apply([entt](const auto *...curr) { return (!(curr && curr->contains(entt)) && ...); }, filter); +} + +template +[[nodiscard]] auto view_pack(const std::tuple value, const std::tuple excl, std::index_sequence) { + const auto pools = std::tuple_cat(value, excl); + basic_view, exclude_t> elem{}; + (((std::get(pools) != nullptr) ? elem.template storage(*std::get(pools)) : void()), ...); + return elem; +} + +template +class view_iterator final { + using iterator_type = typename Type::const_iterator; + + [[nodiscard]] bool valid() const noexcept { + return ((Get != 0u) || (*it != tombstone)) + && std::apply([entt = *it](const auto *...curr) { return (curr->contains(entt) && ...); }, pools) + && none_of(filter, *it); + } + +public: + using value_type = typename iterator_type::value_type; + using pointer = typename iterator_type::pointer; + using reference = typename iterator_type::reference; + using difference_type = typename iterator_type::difference_type; + using iterator_category = std::forward_iterator_tag; + + constexpr view_iterator() noexcept + : it{}, + last{}, + pools{}, + filter{} {} + + view_iterator(iterator_type curr, iterator_type to, std::array value, std::array excl) noexcept + : it{curr}, + last{to}, + pools{value}, + filter{excl} { + while(it != last && !valid()) { + ++it; + } + } + + view_iterator &operator++() noexcept { + while(++it != last && !valid()) {} + return *this; + } + + view_iterator operator++(int) noexcept { + view_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] pointer operator->() const noexcept { + return &*it; + } + + [[nodiscard]] reference operator*() const noexcept { + return *operator->(); + } + + template + friend constexpr bool operator==(const view_iterator &, const view_iterator &) noexcept; + +private: + iterator_type it; + iterator_type last; + std::array pools; + std::array filter; +}; + +template +[[nodiscard]] constexpr bool operator==(const view_iterator &lhs, const view_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const view_iterator &lhs, const view_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +struct extended_view_iterator final { + using iterator_type = It; + using difference_type = std::ptrdiff_t; + using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval()), std::declval().get_as_tuple({})...)); + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr extended_view_iterator() + : it{}, + pools{} {} + + extended_view_iterator(It from, std::tuple value) + : it{from}, + pools{value} {} + + extended_view_iterator &operator++() noexcept { + return ++it, *this; + } + + extended_view_iterator operator++(int) noexcept { + extended_view_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] reference operator*() const noexcept { + return std::apply([entt = *it](auto *...curr) { return std::tuple_cat(std::make_tuple(entt), curr->get_as_tuple(entt)...); }, pools); + } + + [[nodiscard]] pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr iterator_type base() const noexcept { + return it; + } + + template + friend bool constexpr operator==(const extended_view_iterator &, const extended_view_iterator &) noexcept; + +private: + It it; + std::tuple pools; +}; + +template +[[nodiscard]] constexpr bool operator==(const extended_view_iterator &lhs, const extended_view_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const extended_view_iterator &lhs, const extended_view_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief View implementation. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error, but for a few reasonable cases. + */ +template +class basic_view; + +/** + * @brief Multi component view. + * + * Multi component views iterate over those entities that are at least in the + * given storage. During initialization, a multi component view looks at the + * number of entities available for each component and uses the smallest set in + * order to get a performance boost when iterating. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the storage iterated by the view in any way + * invalidates all the iterators. + * + * @tparam Get Types of storage iterated by the view. + * @tparam Exclude Types of storage used to filter the view. + */ +template +class basic_view, exclude_t> { + static constexpr auto offset = sizeof...(Get); + using base_type = std::common_type_t; + using underlying_type = typename base_type::entity_type; + + template + friend class basic_view; + + template + static constexpr std::size_t index_of = type_list_index_v, type_list>; + + [[nodiscard]] auto opaque_check_set() const noexcept { + std::array other{}; + std::apply([&other, pos = 0u, view = view](const auto *...curr) mutable { ((curr == view ? void() : void(other[pos++] = curr)), ...); }, pools); + return other; + } + + void unchecked_refresh() noexcept { + view = std::get<0>(pools); + std::apply([this](auto *, auto *...other) { ((this->view = other->size() < this->view->size() ? other : this->view), ...); }, pools); + } + + template + [[nodiscard]] auto dispatch_get(const std::tuple &curr) const { + if constexpr(Curr == Other) { + return std::forward_as_tuple(std::get(curr)...); + } else { + return std::get(pools)->get_as_tuple(std::get<0>(curr)); + } + } + + template + void each(Func &func, std::index_sequence) const { + for(const auto curr: std::get(pools)->each()) { + if(const auto entt = std::get<0>(curr); ((sizeof...(Get) != 1u) || (entt != tombstone)) && ((Curr == Index || std::get(pools)->contains(entt)) && ...) && internal::none_of(filter, entt)) { + if constexpr(is_applicable_v{}, std::declval().get({})))>) { + std::apply(func, std::tuple_cat(std::make_tuple(entt), dispatch_get(curr)...)); + } else { + std::apply(func, std::tuple_cat(dispatch_get(curr)...)); + } + } + } + } + + template + void pick_and_each(Func &func, std::index_sequence seq) const { + ((std::get(pools) == view ? each(func, seq) : void()), ...); + } + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = underlying_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = base_type; + /*! @brief Bidirectional iterator type. */ + using iterator = internal::view_iterator; + /*! @brief Iterable view type. */ + using iterable = iterable_adaptor>; + + /*! @brief Default constructor to use to create empty, invalid views. */ + basic_view() noexcept + : pools{}, + filter{}, + view{} {} + + /** + * @brief Constructs a multi-type view from a set of storage classes. + * @param value The storage for the types to iterate. + * @param excl The storage for the types used to filter the view. + */ + basic_view(Get &...value, Exclude &...excl) noexcept + : pools{&value...}, + filter{&excl...}, + view{} { + unchecked_refresh(); + } + + /** + * @brief Constructs a multi-type view from a set of storage classes. + * @param value The storage for the types to iterate. + * @param excl The storage for the types used to filter the view. + */ + basic_view(std::tuple value, std::tuple excl = {}) noexcept + : basic_view{std::make_from_tuple(std::tuple_cat(value, excl))} {} + + /** + * @brief Forces a view to use a given component to drive iterations + * @tparam Type Type of component to use to drive iterations. + */ + template + void use() noexcept { + use>(); + } + + /** + * @brief Forces a view to use a given component to drive iterations + * @tparam Index Index of the component to use to drive iterations. + */ + template + void use() noexcept { + if(view) { + view = std::get(pools); + } + } + + /*! @brief Updates the internal leading view if required. */ + void refresh() noexcept { + if(view || std::apply([](const auto *...curr) { return ((curr != nullptr) && ...); }, pools)) { + unchecked_refresh(); + } + } + + /** + * @brief Returns the leading storage of a view, if any. + * @return The leading storage of the view. + */ + [[nodiscard]] const common_type *handle() const noexcept { + return view; + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return storage>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + if constexpr(Index < offset) { + return std::get(pools); + } else { + return std::get(internal::filter_as_tuple(filter)); + } + } + + /** + * @brief Assigns a storage to a view. + * @tparam Type Type of storage to assign to the view. + * @param elem A storage to assign to the view. + */ + template + void storage(Type &elem) noexcept { + storage>(elem); + } + + /** + * @brief Assigns a storage to a view. + * @tparam Index Index of the storage to assign to the view. + * @tparam Type Type of storage to assign to the view. + * @param elem A storage to assign to the view. + */ + template + void storage(Type &elem) noexcept { + if constexpr(Index < offset) { + std::get(pools) = &elem; + refresh(); + } else { + std::get(filter) = &elem; + } + } + + /** + * @brief Estimates the number of entities iterated by the view. + * @return Estimated number of entities iterated by the view. + */ + [[nodiscard]] size_type size_hint() const noexcept { + return view ? view->size() : size_type{}; + } + + /** + * @brief Returns an iterator to the first entity of the view. + * + * If the view is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the view. + */ + [[nodiscard]] iterator begin() const noexcept { + return view ? iterator{view->begin(), view->end(), opaque_check_set(), filter} : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the view. + * @return An iterator to the entity following the last entity of the view. + */ + [[nodiscard]] iterator end() const noexcept { + return view ? iterator{view->end(), view->end(), opaque_check_set(), filter} : iterator{}; + } + + /** + * @brief Returns the first entity of the view, if any. + * @return The first entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + const auto it = begin(); + return it != end() ? *it : null; + } + + /** + * @brief Returns the last entity of the view, if any. + * @return The last entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + if(view) { + auto it = view->rbegin(); + for(const auto last = view->rend(); it != last && !contains(*it); ++it) {} + return it == view->rend() ? null : *it; + } + + return null; + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return contains(entt) ? iterator{view->find(entt), view->end(), opaque_check_set(), filter} : end(); + } + + /** + * @brief Returns the components assigned to the given entity. + * @param entt A valid identifier. + * @return The components assigned to the given entity. + */ + [[nodiscard]] decltype(auto) operator[](const entity_type entt) const { + return get(entt); + } + + /** + * @brief Checks if a view is fully initialized. + * @return True if the view is fully initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return std::apply([](const auto *...curr) { return ((curr != nullptr) && ...); }, pools) + && std::apply([](const auto *...curr) { return ((curr != nullptr) && ...); }, filter); + } + + /** + * @brief Checks if a view contains an entity. + * @param entt A valid identifier. + * @return True if the view contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return view && std::apply([entt](const auto *...curr) { return (curr->contains(entt) && ...); }, pools) && internal::none_of(filter, entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the view results in + * undefined behavior. + * + * @tparam Type Type of the component to get. + * @tparam Other Other types of components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + return get, index_of...>(entt); + } + + /** + * @brief Returns the components assigned to the given entity. + * + * @sa get + * + * @tparam Index Indexes of the components to get. + * @param entt A valid identifier. + * @return The components assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + if constexpr(sizeof...(Index) == 0) { + return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, pools); + } else if constexpr(sizeof...(Index) == 1) { + return (std::get(pools)->get(entt), ...); + } else { + return std::tuple_cat(std::get(pools)->get_as_tuple(entt)...); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a set of references to non-empty components. The + * _constness_ of the components is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &...); + * void(Type &...); + * @endcode + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + view ? pick_and_each(func, std::index_sequence_for{}) : void(); + } + + /** + * @brief Returns an iterable object to use to _visit_ a view. + * + * The iterable object returns a tuple that contains the current entity and + * a set of references to its non-empty components. The _constness_ of the + * components is as requested. + * + * @return An iterable object to use to _visit_ the view. + */ + [[nodiscard]] iterable each() const noexcept { + return {internal::extended_view_iterator{begin(), pools}, internal::extended_view_iterator{end(), pools}}; + } + + /** + * @brief Combines two views in a _more specific_ one (friend function). + * @tparam OGet Component list of the view to combine with. + * @tparam OExclude Filter list of the view to combine with. + * @param other The view to combine with. + * @return A more specific view. + */ + template + [[nodiscard]] auto operator|(const basic_view, exclude_t> &other) const noexcept { + return internal::view_pack( + std::tuple_cat(pools, other.pools), + std::tuple_cat(internal::filter_as_tuple(filter), internal::filter_as_tuple(other.filter)), + std::index_sequence_for{}); + } + +private: + std::tuple pools; + std::array filter; + const common_type *view; +}; + +/** + * @brief Single component view specialization. + * + * Single component views are specialized in order to get a boost in terms of + * performance. This kind of views can access the underlying data structure + * directly and avoid superfluous checks. + * + * @b Important + * + * Iterators aren't invalidated if: + * + * * New elements are added to the storage. + * * The entity currently pointed is modified (for example, components are added + * or removed from it). + * * The entity currently pointed is destroyed. + * + * In all other cases, modifying the storage iterated by the view in any way + * invalidates all the iterators. + * + * @tparam Get Type of storage iterated by the view. + */ +template +class basic_view, exclude_t<>, std::void_t>> { + template + friend class basic_view; + +public: + /*! @brief Underlying entity identifier. */ + using entity_type = typename Get::entity_type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Common type among all storage types. */ + using common_type = typename Get::base_type; + /*! @brief Random access iterator type. */ + using iterator = typename common_type::iterator; + /*! @brief Reversed iterator type. */ + using reverse_iterator = typename common_type::reverse_iterator; + /*! @brief Iterable view type. */ + using iterable = decltype(std::declval().each()); + + /*! @brief Default constructor to use to create empty, invalid views. */ + basic_view() noexcept + : pools{}, + filter{}, + view{} {} + + /** + * @brief Constructs a single-type view from a storage class. + * @param value The storage for the type to iterate. + */ + basic_view(Get &value) noexcept + : pools{&value}, + filter{}, + view{&value} {} + + /** + * @brief Constructs a single-type view from a storage class. + * @param value The storage for the type to iterate. + */ + basic_view(std::tuple value, std::tuple<> = {}) noexcept + : basic_view{std::get<0>(value)} {} + + /** + * @brief Returns the leading storage of a view, if any. + * @return The leading storage of the view. + */ + [[nodiscard]] const common_type *handle() const noexcept { + return view; + } + + /** + * @brief Returns the storage for a given component type, if any. + * @tparam Type Type of component of which to return the storage. + * @return The storage for the given component type. + */ + template + [[nodiscard]] auto *storage() const noexcept { + static_assert(std::is_same_v, typename Get::value_type>, "Invalid component type"); + return storage<0>(); + } + + /** + * @brief Returns the storage for a given index, if any. + * @tparam Index Index of the storage to return. + * @return The storage for the given index. + */ + template + [[nodiscard]] auto *storage() const noexcept { + return std::get(pools); + } + + /** + * @brief Assigns a storage to a view. + * @param elem A storage to assign to the view. + */ + void storage(Get &elem) noexcept { + storage<0>(elem); + } + + /** + * @brief Assigns a storage to a view. + * @tparam Index Index of the storage to assign to the view. + * @param elem A storage to assign to the view. + */ + template + void storage(Get &elem) noexcept { + view = std::get(pools) = &elem; + } + + /** + * @brief Returns the number of entities that have the given component. + * @return Number of entities that have the given component. + */ + [[nodiscard]] size_type size() const noexcept { + return view ? view->size() : size_type{}; + } + + /** + * @brief Checks whether a view is empty. + * @return True if the view is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return !view || view->empty(); + } + + /** + * @brief Returns an iterator to the first entity of the view. + * + * If the view is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first entity of the view. + */ + [[nodiscard]] iterator begin() const noexcept { + return view ? view->begin() : iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the view. + * @return An iterator to the entity following the last entity of the view. + */ + [[nodiscard]] iterator end() const noexcept { + return view ? view->end() : iterator{}; + } + + /** + * @brief Returns an iterator to the first entity of the reversed view. + * + * If the view is empty, the returned iterator will be equal to `rend()`. + * + * @return An iterator to the first entity of the reversed view. + */ + [[nodiscard]] reverse_iterator rbegin() const noexcept { + return view ? view->rbegin() : reverse_iterator{}; + } + + /** + * @brief Returns an iterator that is past the last entity of the reversed + * view. + * @return An iterator to the entity following the last entity of the + * reversed view. + */ + [[nodiscard]] reverse_iterator rend() const noexcept { + return view ? view->rend() : reverse_iterator{}; + } + + /** + * @brief Returns the first entity of the view, if any. + * @return The first entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type front() const noexcept { + return (!view || view->empty()) ? null : *view->begin(); + } + + /** + * @brief Returns the last entity of the view, if any. + * @return The last entity of the view if one exists, the null entity + * otherwise. + */ + [[nodiscard]] entity_type back() const noexcept { + return (!view || view->empty()) ? null : *view->rbegin(); + } + + /** + * @brief Finds an entity. + * @param entt A valid identifier. + * @return An iterator to the given entity if it's found, past the end + * iterator otherwise. + */ + [[nodiscard]] iterator find(const entity_type entt) const noexcept { + return view ? view->find(entt) : iterator{}; + } + + /** + * @brief Returns the identifier that occupies the given position. + * @param pos Position of the element to return. + * @return The identifier that occupies the given position. + */ + [[nodiscard]] entity_type operator[](const size_type pos) const { + return begin()[pos]; + } + + /** + * @brief Returns the component assigned to the given entity. + * @param entt A valid identifier. + * @return The component assigned to the given entity. + */ + [[nodiscard]] decltype(auto) operator[](const entity_type entt) const { + return std::get<0>(pools)->get(entt); + } + + /** + * @brief Checks if a view is fully initialized. + * @return True if the view is fully initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (std::get<0>(pools) != nullptr); + } + + /** + * @brief Checks if a view contains an entity. + * @param entt A valid identifier. + * @return True if the view contains the given entity, false otherwise. + */ + [[nodiscard]] bool contains(const entity_type entt) const noexcept { + return view && view->contains(entt); + } + + /** + * @brief Returns the component assigned to the given entity. + * + * @warning + * Attempting to use an entity that doesn't belong to the view results in + * undefined behavior. + * + * @tparam Elem Type or index of the component to get. + * @param entt A valid identifier. + * @return The component assigned to the entity. + */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + static_assert(std::is_same_v, typename Get::value_type>, "Invalid component type"); + return get<0>(entt); + } + + /*! @copydoc get */ + template + [[nodiscard]] decltype(auto) get(const entity_type entt) const { + if constexpr(sizeof...(Elem) == 0) { + return std::get<0>(pools)->get_as_tuple(entt); + } else { + return std::get(pools)->get(entt); + } + } + + /** + * @brief Iterates entities and components and applies the given function + * object to them. + * + * The function object is invoked for each entity. It is provided with the + * entity itself and a reference to the component if it's a non-empty one. + * The _constness_ of the component is as requested.
+ * The signature of the function must be equivalent to one of the following + * forms: + * + * @code{.cpp} + * void(const entity_type, Type &); + * void(typename Type &); + * @endcode + * + * @note + * Empty types aren't explicitly instantiated and therefore they are never + * returned during iterations. + * + * @tparam Func Type of the function object to invoke. + * @param func A valid function object. + */ + template + void each(Func func) const { + if(view) { + if constexpr(is_applicable_v) { + for(const auto pack: each()) { + std::apply(func, pack); + } + } else if constexpr(Get::traits_type::page_size == 0u) { + for(size_type pos{}, last = size(); pos < last; ++pos) { + func(); + } + } else { + for(auto &&component: *std::get<0>(pools)) { + func(component); + } + } + } + } + + /** + * @brief Returns an iterable object to use to _visit_ a view. + * + * The iterable object returns a tuple that contains the current entity and + * a reference to its component if it's a non-empty one. The _constness_ of + * the component is as requested. + * + * @return An iterable object to use to _visit_ the view. + */ + [[nodiscard]] iterable each() const noexcept { + return view ? std::get<0>(pools)->each() : iterable{}; + } + + /** + * @brief Combines two views in a _more specific_ one (friend function). + * @tparam OGet Component list of the view to combine with. + * @tparam OExclude Filter list of the view to combine with. + * @param other The view to combine with. + * @return A more specific view. + */ + template + [[nodiscard]] auto operator|(const basic_view, exclude_t> &other) const noexcept { + return internal::view_pack( + std::tuple_cat(pools, other.pools), + internal::filter_as_tuple(other.filter), + std::index_sequence_for{}); + } + +private: + std::tuple pools; + std::array filter; + const common_type *view; +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of storage classes used to create the view. + * @param storage The storage for the types to iterate. + */ +template +basic_view(Type &...storage) -> basic_view, exclude_t<>>; + +/** + * @brief Deduction guide. + * @tparam Get Types of components iterated by the view. + * @tparam Exclude Types of components used to filter the view. + */ +template +basic_view(std::tuple, std::tuple = {}) -> basic_view, exclude_t>; + +} // namespace entt + +#endif + +// #include "graph/adjacency_matrix.hpp" +#ifndef ENTT_GRAPH_ADJACENCY_MATRIX_HPP +#define ENTT_GRAPH_ADJACENCY_MATRIX_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_GRAPH_FWD_HPP +#define ENTT_GRAPH_FWD_HPP + +#include +#include +// #include "../core/fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/*! @brief Undirected graph category tag. */ +struct directed_tag {}; + +/*! @brief Directed graph category tag. */ +struct undirected_tag: directed_tag {}; + +template> +class adjacency_matrix; + +template> +class basic_flow; + +/*! @brief Alias declaration for the most common use case. */ +using flow = basic_flow<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class edge_iterator { + using size_type = std::size_t; + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr edge_iterator() noexcept + : it{}, + vert{}, + pos{}, + last{}, + offset{} {} + + constexpr edge_iterator(It base, const size_type vertices, const size_type from, const size_type to, const size_type step) noexcept + : it{std::move(base)}, + vert{vertices}, + pos{from}, + last{to}, + offset{step} { + for(; pos != last && !it[pos]; pos += offset) {} + } + + constexpr edge_iterator &operator++() noexcept { + for(pos += offset; pos != last && !it[pos]; pos += offset) {} + return *this; + } + + constexpr edge_iterator operator++(int) noexcept { + edge_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::make_pair(pos / vert, pos % vert); + } + + template + friend constexpr bool operator==(const edge_iterator &, const edge_iterator &) noexcept; + +private: + It it; + size_type vert; + size_type pos; + size_type last; + size_type offset{}; +}; + +template +[[nodiscard]] inline constexpr bool operator==(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return lhs.pos == rhs.pos; +} + +template +[[nodiscard]] inline constexpr bool operator!=(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic implementation of a directed adjacency matrix. + * @tparam Category Either a directed or undirected category tag. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class adjacency_matrix { + using alloc_traits = std::allocator_traits; + static_assert(std::is_base_of_v, "Invalid graph category"); + static_assert(std::is_same_v, "Invalid value type"); + using container_type = std::vector>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Vertex type. */ + using vertex_type = size_type; + /*! @brief Edge type. */ + using edge_type = std::pair; + /*! @brief Vertex iterator type. */ + using vertex_iterator = iota_iterator; + /*! @brief Edge iterator type. */ + using edge_iterator = internal::edge_iterator; + /*! @brief Out edge iterator type. */ + using out_edge_iterator = edge_iterator; + /*! @brief In edge iterator type. */ + using in_edge_iterator = edge_iterator; + /*! @brief Graph category tag. */ + using graph_category = Category; + + /*! @brief Default constructor. */ + adjacency_matrix() noexcept(noexcept(allocator_type{})) + : adjacency_matrix{0u} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit adjacency_matrix(const allocator_type &allocator) noexcept + : adjacency_matrix{0u, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied number of vertices. + * @param vertices Number of vertices. + * @param allocator The allocator to use. + */ + adjacency_matrix(const size_type vertices, const allocator_type &allocator = allocator_type{}) + : matrix{vertices * vertices, allocator}, + vert{vertices} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + adjacency_matrix(const adjacency_matrix &other) + : adjacency_matrix{other, other.get_allocator()} {} + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + adjacency_matrix(const adjacency_matrix &other, const allocator_type &allocator) + : matrix{other.matrix, allocator}, + vert{other.vert} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + adjacency_matrix(adjacency_matrix &&other) noexcept + : adjacency_matrix{std::move(other), other.get_allocator()} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + adjacency_matrix(adjacency_matrix &&other, const allocator_type &allocator) + : matrix{std::move(other.matrix), allocator}, + vert{std::exchange(other.vert, 0u)} {} + + /** + * @brief Default copy assignment operator. + * @param other The instance to copy from. + * @return This container. + */ + adjacency_matrix &operator=(const adjacency_matrix &other) { + matrix = other.matrix; + vert = other.vert; + return *this; + } + + /** + * @brief Default move assignment operator. + * @param other The instance to move from. + * @return This container. + */ + adjacency_matrix &operator=(adjacency_matrix &&other) noexcept { + matrix = std::move(other.matrix); + vert = std::exchange(other.vert, 0u); + return *this; + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return matrix.get_allocator(); + } + + /*! @brief Clears the adjacency matrix. */ + void clear() noexcept { + matrix.clear(); + vert = {}; + } + + /** + * @brief Exchanges the contents with those of a given adjacency matrix. + * @param other Adjacency matrix to exchange the content with. + */ + void swap(adjacency_matrix &other) { + using std::swap; + swap(matrix, other.matrix); + swap(vert, other.vert); + } + + /** + * @brief Returns the number of vertices. + * @return The number of vertices. + */ + [[nodiscard]] size_type size() const noexcept { + return vert; + } + + /** + * @brief Returns an iterable object to visit all vertices of a matrix. + * @return An iterable object to visit all vertices of a matrix. + */ + [[nodiscard]] iterable_adaptor vertices() const noexcept { + return {0u, vert}; + } + + /** + * @brief Returns an iterable object to visit all edges of a matrix. + * @return An iterable object to visit all edges of a matrix. + */ + [[nodiscard]] iterable_adaptor edges() const noexcept { + const auto it = matrix.cbegin(); + const auto sz = matrix.size(); + return {{it, vert, 0u, sz, 1u}, {it, vert, sz, sz, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all out edges of a vertex. + * @param vertex The vertex of which to return all out edges. + * @return An iterable object to visit all out edges of a vertex. + */ + [[nodiscard]] iterable_adaptor out_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex * vert; + const auto to = from + vert; + return {{it, vert, from, to, 1u}, {it, vert, to, to, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all in edges of a vertex. + * @param vertex The vertex of which to return all in edges. + * @return An iterable object to visit all in edges of a vertex. + */ + [[nodiscard]] iterable_adaptor in_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex; + const auto to = vert * vert + from; + return {{it, vert, from, to, vert}, {it, vert, to, to, vert}}; + } + + /** + * @brief Resizes an adjacency matrix. + * @param vertices The new number of vertices. + */ + void resize(const size_type vertices) { + adjacency_matrix other{vertices, get_allocator()}; + + for(auto [lhs, rhs]: edges()) { + other.insert(lhs, rhs); + } + + other.swap(*this); + } + + /** + * @brief Inserts an edge into the adjacency matrix, if it does not exist. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 1u; + } + + const auto inserted = !std::exchange(matrix[pos], 1u); + return {edge_iterator{matrix.cbegin(), vert, pos, matrix.size(), 1u}, inserted}; + } + + /** + * @brief Removes the edge associated with a pair of given vertices. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 0u; + } + + return std::exchange(matrix[pos], 0u); + } + + /** + * @brief Checks if an adjacency matrix contains a given edge. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return True if there is such an edge, false otherwise. + */ + [[nodiscard]] bool contains(const vertex_type lhs, const vertex_type rhs) const { + const auto pos = lhs * vert + rhs; + return pos < matrix.size() && matrix[pos]; + } + +private: + container_type matrix; + size_type vert; +}; + +} // namespace entt + +#endif + +// #include "graph/dot.hpp" +#ifndef ENTT_GRAPH_DOT_HPP +#define ENTT_GRAPH_DOT_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Outputs a graph in dot format. + * @tparam Graph Graph type, valid as long as it exposes edges and vertices. + * @tparam Writer Vertex decorator type. + * @param out A standard output stream. + * @param graph The graph to output. + * @param writer Vertex decorator object. + */ +template +void dot(std::ostream &out, const Graph &graph, Writer writer) { + static_assert(std::is_base_of_v, "Invalid graph category"); + + if constexpr(std::is_same_v) { + out << "graph{"; + } else { + out << "digraph{"; + } + + for(auto &&vertex: graph.vertices()) { + out << vertex << "["; + writer(out, vertex); + out << "];"; + } + + for(auto [lhs, rhs]: graph.edges()) { + if constexpr(std::is_same_v) { + out << lhs << "--" << rhs << ";"; + } else { + out << lhs << "->" << rhs << ";"; + } + } + + out << "}"; +} + +/** + * @brief Outputs a graph in dot format. + * @tparam Graph Graph type, valid as long as it exposes edges and vertices. + * @param out A standard output stream. + * @param graph The graph to output. + */ +template +void dot(std::ostream &out, const Graph &graph) { + return dot(out, graph, [](auto &&...) {}); +} + +} // namespace entt + +#endif + +// #include "graph/flow.hpp" +#ifndef ENTT_GRAPH_FLOW_HPP +#define ENTT_GRAPH_FLOW_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../container/dense_map.hpp" +#ifndef ENTT_CONTAINER_DENSE_MAP_HPP +#define ENTT_CONTAINER_DENSE_MAP_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CONTAINER_FWD_HPP +#define ENTT_CONTAINER_FWD_HPP + +#include +#include + +namespace entt { + +template< + typename Key, + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator>> +class dense_map; + +template< + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator> +class dense_set; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct dense_map_node final { + using value_type = std::pair; + + template + dense_map_node(const std::size_t pos, Args &&...args) + : next{pos}, + element{std::forward(args)...} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const std::size_t pos, Args &&...args) + : next{pos}, + element{entt::make_obj_using_allocator(allocator, std::forward(args)...)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const dense_map_node &other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, other.element)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, dense_map_node &&other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, std::move(other.element))} {} + + std::size_t next; + value_type element; +}; + +template +class dense_map_iterator final { + template + friend class dense_map_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_iterator() noexcept + : it{} {} + + constexpr dense_map_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_map_iterator(const dense_map_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_map_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_map_iterator operator++(int) noexcept { + dense_map_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_map_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_map_iterator operator--(int) noexcept { + dense_map_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_map_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_map_iterator operator+(const difference_type value) const noexcept { + dense_map_iterator copy = *this; + return (copy += value); + } + + constexpr dense_map_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_map_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].element.first, it[value].element.second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->element.first, it->element.second}; + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_map_iterator &, const dense_map_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_map_local_iterator final { + template + friend class dense_map_local_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_map_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_map_local_iterator(const dense_map_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_map_local_iterator &operator++() noexcept { + return offset = it[offset].next, *this; + } + + constexpr dense_map_local_iterator operator++(int) noexcept { + dense_map_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it[offset].element.first, it[offset].element.second}; + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for key-value pairs with unique keys. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on the hash of its key. Keys with the same hash + * code appear in the same bucket. + * + * @tparam Key Key type of the associative container. + * @tparam Type Mapped type of the associative container. + * @tparam Hash Type of function to use to hash the keys. + * @tparam KeyEqual Type of function to use to compare the keys for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_map { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = internal::dense_map_node; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v>, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t key_to_bucket(const Other &key) const noexcept { + return fast_mod(static_cast(sparse.second()(key)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&key, Args &&...args) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::piecewise_construct, std::forward_as_tuple(std::forward(key)), std::forward_as_tuple(std::forward(args)...)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + template + [[nodiscard]] auto insert_or_overwrite(Other &&key, Arg &&value) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + it->second = std::forward(value); + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(key), std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + key_to_bucket(packed.first().back().element.first); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].next) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Key; + /*! @brief Mapped type of the container. */ + using mapped_type = Type; + /*! @brief Key-value type of the container. */ + using value_type = std::pair; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the keys. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the keys for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::dense_map_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::dense_map_iterator; + /*! @brief Input iterator type. */ + using local_iterator = internal::dense_map_local_iterator; + /*! @brief Constant input iterator type. */ + using const_local_iterator = internal::dense_map_local_iterator; + + /*! @brief Default constructor. */ + dense_map() + : dense_map{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_map(const allocator_type &allocator) + : dense_map{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const allocator_type &allocator) + : dense_map{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_map{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_map(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_map(const dense_map &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_map(const dense_map &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_map(dense_map &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_map(dense_map &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_map &operator=(const dense_map &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_map &operator=(dense_map &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if the key does not exist. + * @param value A key-value pair eventually convertible to the value type. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value.first, value.second); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value.first), std::move(value.second)); + } + + /** + * @copydoc insert + * @tparam Arg Type of the key-value pair to insert into the container. + */ + template + std::enable_if_t, std::pair> + insert(Arg &&value) { + return insert_or_do_nothing(std::forward(value).first, std::forward(value).second); + } + + /** + * @brief Inserts elements into the container, if their keys do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Inserts an element into the container or assigns to the current + * element if the key already exists. + * @tparam Arg Type of the value to insert or assign. + * @param key A key used both to look up and to insert if not found. + * @param value A value to insert or assign. + * @return A pair consisting of an iterator to the element and a bool + * denoting whether the insertion took place. + */ + template + std::pair insert_or_assign(const key_type &key, Arg &&value) { + return insert_or_overwrite(key, std::forward(value)); + } + + /*! @copydoc insert_or_assign */ + template + std::pair insert_or_assign(key_type &&key, Arg &&value) { + return insert_or_overwrite(std::move(key), std::forward(value)); + } + + /** + * @brief Constructs an element in-place, if the key does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace([[maybe_unused]] Args &&...args) { + if constexpr(sizeof...(Args) == 0u) { + return insert_or_do_nothing(key_type{}); + } else if constexpr(sizeof...(Args) == 1u) { + return insert_or_do_nothing(std::forward(args).first..., std::forward(args).second...); + } else if constexpr(sizeof...(Args) == 2u) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(packed.first().size(), std::forward(args)...); + const auto index = key_to_bucket(node.element.first); + + if(auto it = constrained_find(node.element.first, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.next, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Inserts in-place if the key does not exist, does nothing if the + * key exists. + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param key A key used both to look up and to insert if not found. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair try_emplace(const key_type &key, Args &&...args) { + return insert_or_do_nothing(key, std::forward(args)...); + } + + /*! @copydoc try_emplace */ + template + std::pair try_emplace(key_type &&key, Args &&...args) { + return insert_or_do_nothing(std::move(key), std::forward(args)...); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(pos->first); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].element.first); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given key. + * @param key A key value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const key_type &key) { + for(size_type *curr = sparse.first().data() + key_to_bucket(key); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].next) { + if(packed.second()(packed.first()[*curr].element.first, key)) { + const auto index = *curr; + *curr = packed.first()[*curr].next; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_map &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Accesses a given element with bounds checking. + * @param key A key of an element to find. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &at(const key_type &key) { + auto it = find(key); + ENTT_ASSERT(it != end(), "Invalid key"); + return it->second; + } + + /*! @copydoc at */ + [[nodiscard]] const mapped_type &at(const key_type &key) const { + auto it = find(key); + ENTT_ASSERT(it != cend(), "Invalid key"); + return it->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](const key_type &key) { + return insert_or_do_nothing(key).first->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](key_type &&key) { + return insert_or_do_nothing(std::move(key)).first->second; + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const key_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given key. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const key_type &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const key_type &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Finds an element with a key that compares _equivalent_ to a given + * key. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Returns a range containing all elements with a given key. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const key_type &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const key_type &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given key. + * @tparam Other Type of an element to search for. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given key. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const key_type &key) const { + return (find(key) != cend()); + } + + /** + * @brief Checks if the container contains an element with a key that + * compares _equivalent_ to a given value. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &key) const { + return (find(key) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given key. + * @param key The value of the key to examine. + * @return The bucket for the given key. + */ + [[nodiscard]] size_type bucket(const key_type &key) const { + return key_to_bucket(key); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = key_to_bucket(packed.first()[pos].element.first); + packed.first()[pos].next = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the keys. + * @return The function used to hash the keys. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare keys for equality. + * @return The function used to compare keys for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace std { + +template +struct uses_allocator, Allocator> + : std::true_type {}; + +} // namespace std + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "../container/dense_set.hpp" +#ifndef ENTT_CONTAINER_DENSE_SET_HPP +#define ENTT_CONTAINER_DENSE_SET_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/compressed_pair.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_traits.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class dense_set_iterator final { + template + friend class dense_set_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::random_access_iterator_tag; + + constexpr dense_set_iterator() noexcept + : it{} {} + + constexpr dense_set_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_set_iterator(const dense_set_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_set_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_set_iterator operator++(int) noexcept { + dense_set_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_set_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_set_iterator operator--(int) noexcept { + dense_set_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_set_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_set_iterator operator+(const difference_type value) const noexcept { + dense_set_iterator copy = *this; + return (copy += value); + } + + constexpr dense_set_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_set_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return it[value].second; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it->second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_set_iterator &, const dense_set_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_set_local_iterator final { + template + friend class dense_set_local_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::forward_iterator_tag; + + constexpr dense_set_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_set_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_set_local_iterator(const dense_set_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_set_local_iterator &operator++() noexcept { + return offset = it[offset].first, *this; + } + + constexpr dense_set_local_iterator operator++(int) noexcept { + dense_set_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it[offset].second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for unique objects of a given type. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on its hash. Elements with the same hash code + * appear in the same bucket. + * + * @tparam Type Value type of the associative container. + * @tparam Hash Type of function to use to hash the values. + * @tparam KeyEqual Type of function to use to compare the values for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_set { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = std::pair; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t value_to_bucket(const Other &value) const noexcept { + return fast_mod(static_cast(sparse.second()(value)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&value) { + const auto index = value_to_bucket(value); + + if(auto it = constrained_find(value, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + value_to_bucket(packed.first().back().second); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].first) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Type; + /*! @brief Value type of the container. */ + using value_type = Type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the elements. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the elements for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Random access iterator type. */ + using iterator = internal::dense_set_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = internal::dense_set_iterator; + /*! @brief Forward iterator type. */ + using local_iterator = internal::dense_set_local_iterator; + /*! @brief Constant forward iterator type. */ + using const_local_iterator = internal::dense_set_local_iterator; + + /*! @brief Default constructor. */ + dense_set() + : dense_set{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_set(const allocator_type &allocator) + : dense_set{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const allocator_type &allocator) + : dense_set{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_set{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_set(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_set(const dense_set &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_set(const dense_set &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_set(dense_set &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_set(dense_set &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_set &operator=(const dense_set &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_set &operator=(dense_set &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if it does not exist. + * @param value An element to insert into the container. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value)); + } + + /** + * @brief Inserts elements into the container, if they do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Constructs an element in-place, if it does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace(Args &&...args) { + if constexpr(((sizeof...(Args) == 1u) && ... && std::is_same_v, value_type>)) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(std::piecewise_construct, std::make_tuple(packed.first().size()), std::forward_as_tuple(std::forward(args)...)); + const auto index = value_to_bucket(node.second); + + if(auto it = constrained_find(node.second, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.first, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(*pos); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].second); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given value. + * @param value Value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const value_type &value) { + for(size_type *curr = sparse.first().data() + value_to_bucket(value); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].first) { + if(packed.second()(packed.first()[*curr].second, value)) { + const auto index = *curr; + *curr = packed.first()[*curr].first; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_set &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Returns the number of elements matching a value (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const value_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given value. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const value_type &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const value_type &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Finds an element that compares _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Returns a range containing all elements with a given value. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const value_type &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const value_type &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given value. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const value_type &value) const { + return (find(value) != cend()); + } + + /** + * @brief Checks if the container contains an element that compares + * _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &value) const { + return (find(value) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given element. + * @param value The value of the element to examine. + * @return The bucket for the given element. + */ + [[nodiscard]] size_type bucket(const value_type &value) const { + return value_to_bucket(value); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = value_to_bucket(packed.first()[pos].second); + packed.first()[pos].first = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the elements. + * @return The function used to hash the elements. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare elements for equality. + * @return The function used to compare elements for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "adjacency_matrix.hpp" +#ifndef ENTT_GRAPH_ADJACENCY_MATRIX_HPP +#define ENTT_GRAPH_ADJACENCY_MATRIX_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/iterator.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class edge_iterator { + using size_type = std::size_t; + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr edge_iterator() noexcept + : it{}, + vert{}, + pos{}, + last{}, + offset{} {} + + constexpr edge_iterator(It base, const size_type vertices, const size_type from, const size_type to, const size_type step) noexcept + : it{std::move(base)}, + vert{vertices}, + pos{from}, + last{to}, + offset{step} { + for(; pos != last && !it[pos]; pos += offset) {} + } + + constexpr edge_iterator &operator++() noexcept { + for(pos += offset; pos != last && !it[pos]; pos += offset) {} + return *this; + } + + constexpr edge_iterator operator++(int) noexcept { + edge_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::make_pair(pos / vert, pos % vert); + } + + template + friend constexpr bool operator==(const edge_iterator &, const edge_iterator &) noexcept; + +private: + It it; + size_type vert; + size_type pos; + size_type last; + size_type offset{}; +}; + +template +[[nodiscard]] inline constexpr bool operator==(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return lhs.pos == rhs.pos; +} + +template +[[nodiscard]] inline constexpr bool operator!=(const edge_iterator &lhs, const edge_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic implementation of a directed adjacency matrix. + * @tparam Category Either a directed or undirected category tag. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class adjacency_matrix { + using alloc_traits = std::allocator_traits; + static_assert(std::is_base_of_v, "Invalid graph category"); + static_assert(std::is_same_v, "Invalid value type"); + using container_type = std::vector>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Vertex type. */ + using vertex_type = size_type; + /*! @brief Edge type. */ + using edge_type = std::pair; + /*! @brief Vertex iterator type. */ + using vertex_iterator = iota_iterator; + /*! @brief Edge iterator type. */ + using edge_iterator = internal::edge_iterator; + /*! @brief Out edge iterator type. */ + using out_edge_iterator = edge_iterator; + /*! @brief In edge iterator type. */ + using in_edge_iterator = edge_iterator; + /*! @brief Graph category tag. */ + using graph_category = Category; + + /*! @brief Default constructor. */ + adjacency_matrix() noexcept(noexcept(allocator_type{})) + : adjacency_matrix{0u} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit adjacency_matrix(const allocator_type &allocator) noexcept + : adjacency_matrix{0u, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied number of vertices. + * @param vertices Number of vertices. + * @param allocator The allocator to use. + */ + adjacency_matrix(const size_type vertices, const allocator_type &allocator = allocator_type{}) + : matrix{vertices * vertices, allocator}, + vert{vertices} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + adjacency_matrix(const adjacency_matrix &other) + : adjacency_matrix{other, other.get_allocator()} {} + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + adjacency_matrix(const adjacency_matrix &other, const allocator_type &allocator) + : matrix{other.matrix, allocator}, + vert{other.vert} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + adjacency_matrix(adjacency_matrix &&other) noexcept + : adjacency_matrix{std::move(other), other.get_allocator()} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + adjacency_matrix(adjacency_matrix &&other, const allocator_type &allocator) + : matrix{std::move(other.matrix), allocator}, + vert{std::exchange(other.vert, 0u)} {} + + /** + * @brief Default copy assignment operator. + * @param other The instance to copy from. + * @return This container. + */ + adjacency_matrix &operator=(const adjacency_matrix &other) { + matrix = other.matrix; + vert = other.vert; + return *this; + } + + /** + * @brief Default move assignment operator. + * @param other The instance to move from. + * @return This container. + */ + adjacency_matrix &operator=(adjacency_matrix &&other) noexcept { + matrix = std::move(other.matrix); + vert = std::exchange(other.vert, 0u); + return *this; + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return matrix.get_allocator(); + } + + /*! @brief Clears the adjacency matrix. */ + void clear() noexcept { + matrix.clear(); + vert = {}; + } + + /** + * @brief Exchanges the contents with those of a given adjacency matrix. + * @param other Adjacency matrix to exchange the content with. + */ + void swap(adjacency_matrix &other) { + using std::swap; + swap(matrix, other.matrix); + swap(vert, other.vert); + } + + /** + * @brief Returns the number of vertices. + * @return The number of vertices. + */ + [[nodiscard]] size_type size() const noexcept { + return vert; + } + + /** + * @brief Returns an iterable object to visit all vertices of a matrix. + * @return An iterable object to visit all vertices of a matrix. + */ + [[nodiscard]] iterable_adaptor vertices() const noexcept { + return {0u, vert}; + } + + /** + * @brief Returns an iterable object to visit all edges of a matrix. + * @return An iterable object to visit all edges of a matrix. + */ + [[nodiscard]] iterable_adaptor edges() const noexcept { + const auto it = matrix.cbegin(); + const auto sz = matrix.size(); + return {{it, vert, 0u, sz, 1u}, {it, vert, sz, sz, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all out edges of a vertex. + * @param vertex The vertex of which to return all out edges. + * @return An iterable object to visit all out edges of a vertex. + */ + [[nodiscard]] iterable_adaptor out_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex * vert; + const auto to = from + vert; + return {{it, vert, from, to, 1u}, {it, vert, to, to, 1u}}; + } + + /** + * @brief Returns an iterable object to visit all in edges of a vertex. + * @param vertex The vertex of which to return all in edges. + * @return An iterable object to visit all in edges of a vertex. + */ + [[nodiscard]] iterable_adaptor in_edges(const vertex_type vertex) const noexcept { + const auto it = matrix.cbegin(); + const auto from = vertex; + const auto to = vert * vert + from; + return {{it, vert, from, to, vert}, {it, vert, to, to, vert}}; + } + + /** + * @brief Resizes an adjacency matrix. + * @param vertices The new number of vertices. + */ + void resize(const size_type vertices) { + adjacency_matrix other{vertices, get_allocator()}; + + for(auto [lhs, rhs]: edges()) { + other.insert(lhs, rhs); + } + + other.swap(*this); + } + + /** + * @brief Inserts an edge into the adjacency matrix, if it does not exist. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 1u; + } + + const auto inserted = !std::exchange(matrix[pos], 1u); + return {edge_iterator{matrix.cbegin(), vert, pos, matrix.size(), 1u}, inserted}; + } + + /** + * @brief Removes the edge associated with a pair of given vertices. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const vertex_type lhs, const vertex_type rhs) { + const auto pos = lhs * vert + rhs; + + if constexpr(std::is_same_v) { + const auto rev = rhs * vert + lhs; + ENTT_ASSERT(matrix[pos] == matrix[rev], "Something went really wrong"); + matrix[rev] = 0u; + } + + return std::exchange(matrix[pos], 0u); + } + + /** + * @brief Checks if an adjacency matrix contains a given edge. + * @param lhs The left hand vertex of the edge. + * @param rhs The right hand vertex of the edge. + * @return True if there is such an edge, false otherwise. + */ + [[nodiscard]] bool contains(const vertex_type lhs, const vertex_type rhs) const { + const auto pos = lhs * vert + rhs; + return pos < matrix.size() && matrix[pos]; + } + +private: + container_type matrix; + size_type vert; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class for creating task graphs. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_flow { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using task_container_type = dense_set, typename alloc_traits::template rebind_alloc>; + using ro_rw_container_type = std::vector, typename alloc_traits::template rebind_alloc>>; + using deps_container_type = dense_map, typename alloc_traits::template rebind_alloc>>; + using adjacency_matrix_type = adjacency_matrix>; + + void emplace(const id_type res, const bool is_rw) { + ENTT_ASSERT(index.first() < vertices.size(), "Invalid node"); + + if(!deps.contains(res) && sync_on != vertices.size()) { + deps[res].emplace_back(sync_on, true); + } + + deps[res].emplace_back(index.first(), is_rw); + } + + void setup_graph(adjacency_matrix_type &matrix) const { + for(const auto &elem: deps) { + const auto last = elem.second.cend(); + auto it = elem.second.cbegin(); + + while(it != last) { + if(it->second) { + // rw item + if(auto curr = it++; it != last) { + if(it->second) { + matrix.insert(curr->first, it->first); + } else if(const auto next = std::find_if(it, last, [](const auto &value) { return value.second; }); next != last) { + for(; it != next; ++it) { + matrix.insert(curr->first, it->first); + matrix.insert(it->first, next->first); + } + } else { + for(; it != next; ++it) { + matrix.insert(curr->first, it->first); + } + } + } + } else { + // ro item (first iteration only) + if(const auto next = std::find_if(it, last, [](const auto &value) { return value.second; }); next != last) { + for(; it != next; ++it) { + matrix.insert(it->first, next->first); + } + } else { + it = last; + } + } + } + } + } + + void transitive_closure(adjacency_matrix_type &matrix) const { + const auto length = matrix.size(); + + for(std::size_t vk{}; vk < length; ++vk) { + for(std::size_t vi{}; vi < length; ++vi) { + for(std::size_t vj{}; vj < length; ++vj) { + if(matrix.contains(vi, vk) && matrix.contains(vk, vj)) { + matrix.insert(vi, vj); + } + } + } + } + } + + void transitive_reduction(adjacency_matrix_type &matrix) const { + const auto length = matrix.size(); + + for(std::size_t vert{}; vert < length; ++vert) { + matrix.erase(vert, vert); + } + + for(std::size_t vj{}; vj < length; ++vj) { + for(std::size_t vi{}; vi < length; ++vi) { + if(matrix.contains(vi, vj)) { + for(std::size_t vk{}; vk < length; ++vk) { + if(matrix.contains(vj, vk)) { + matrix.erase(vi, vk); + } + } + } + } + } + } + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Iterable task list. */ + using iterable = iterable_adaptor; + /*! @brief Adjacency matrix type. */ + using graph_type = adjacency_matrix_type; + + /*! @brief Default constructor. */ + basic_flow() + : basic_flow{allocator_type{}} {} + + /** + * @brief Constructs a flow builder with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_flow(const allocator_type &allocator) + : index{0u, allocator}, + vertices{}, + deps{}, + sync_on{} {} + + /*! @brief Default copy constructor. */ + basic_flow(const basic_flow &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + basic_flow(const basic_flow &other, const allocator_type &allocator) + : index{other.index.first(), allocator}, + vertices{other.vertices, allocator}, + deps{other.deps, allocator}, + sync_on{other.sync_on} {} + + /*! @brief Default move constructor. */ + basic_flow(basic_flow &&) noexcept = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_flow(basic_flow &&other, const allocator_type &allocator) + : index{other.index.first(), allocator}, + vertices{std::move(other.vertices), allocator}, + deps{std::move(other.deps), allocator}, + sync_on{other.sync_on} {} + + /** + * @brief Default copy assignment operator. + * @return This flow builder. + */ + basic_flow &operator=(const basic_flow &) = default; + + /** + * @brief Default move assignment operator. + * @return This flow builder. + */ + basic_flow &operator=(basic_flow &&) noexcept = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return allocator_type{index.second()}; + } + + /** + * @brief Returns the identifier at specified location. + * @param pos Position of the identifier to return. + * @return The requested identifier. + */ + [[nodiscard]] id_type operator[](const size_type pos) const { + return vertices.cbegin()[pos]; + } + + /*! @brief Clears the flow builder. */ + void clear() noexcept { + index.first() = {}; + vertices.clear(); + deps.clear(); + sync_on = {}; + } + + /** + * @brief Exchanges the contents with those of a given flow builder. + * @param other Flow builder to exchange the content with. + */ + void swap(basic_flow &other) { + using std::swap; + std::swap(index, other.index); + std::swap(vertices, other.vertices); + std::swap(deps, other.deps); + std::swap(sync_on, other.sync_on); + } + + /** + * @brief Returns the number of tasks. + * @return The number of tasks. + */ + [[nodiscard]] size_type size() const noexcept { + return vertices.size(); + } + + /** + * @brief Binds a task to a flow builder. + * @param value Task identifier. + * @return This flow builder. + */ + basic_flow &bind(const id_type value) { + sync_on += (sync_on == vertices.size()); + const auto it = vertices.emplace(value).first; + index.first() = size_type(it - vertices.begin()); + return *this; + } + + /** + * @brief Turns the current task into a sync point. + * @return This flow builder. + */ + basic_flow &sync() { + ENTT_ASSERT(index.first() < vertices.size(), "Invalid node"); + sync_on = index.first(); + + for(const auto &elem: deps) { + elem.second.emplace_back(sync_on, true); + } + + return *this; + } + + /** + * @brief Assigns a resource to the current task with a given access mode. + * @param res Resource identifier. + * @param is_rw Access mode. + * @return This flow builder. + */ + basic_flow &set(const id_type res, bool is_rw = false) { + emplace(res, is_rw); + return *this; + } + + /** + * @brief Assigns a read-only resource to the current task. + * @param res Resource identifier. + * @return This flow builder. + */ + basic_flow &ro(const id_type res) { + emplace(res, false); + return *this; + } + + /** + * @brief Assigns a range of read-only resources to the current task. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return This flow builder. + */ + template + std::enable_if_t::value_type>, id_type>, basic_flow &> + ro(It first, It last) { + for(; first != last; ++first) { + emplace(*first, false); + } + + return *this; + } + + /** + * @brief Assigns a writable resource to the current task. + * @param res Resource identifier. + * @return This flow builder. + */ + basic_flow &rw(const id_type res) { + emplace(res, true); + return *this; + } + + /** + * @brief Assigns a range of writable resources to the current task. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return This flow builder. + */ + template + std::enable_if_t::value_type>, id_type>, basic_flow &> + rw(It first, It last) { + for(; first != last; ++first) { + emplace(*first, true); + } + + return *this; + } + + /** + * @brief Generates a task graph for the current content. + * @return The adjacency matrix of the task graph. + */ + [[nodiscard]] graph_type graph() const { + graph_type matrix{vertices.size(), get_allocator()}; + + setup_graph(matrix); + transitive_closure(matrix); + transitive_reduction(matrix); + + return matrix; + } + +private: + compressed_pair index; + task_container_type vertices; + deps_container_type deps; + size_type sync_on; +}; + +} // namespace entt + +#endif + +// #include "locator/locator.hpp" +#ifndef ENTT_LOCATOR_LOCATOR_HPP +#define ENTT_LOCATOR_LOCATOR_HPP + +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + + +namespace entt { + +/** + * @brief Service locator, nothing more. + * + * A service locator is used to do what it promises: locate services.
+ * Usually service locators are tightly bound to the services they expose and + * thus it's hard to define a general purpose class to do that. This tiny class + * tries to fill the gap and to get rid of the burden of defining a different + * specific locator for each application. + * + * @note + * Users shouldn't retain references to a service. The recommended way is to + * retrieve the service implementation currently set each and every time the + * need for it arises. The risk is to incur in unexpected behaviors otherwise. + * + * @tparam Service Service type. + */ +template +class locator final { + class service_handle { + friend class locator; + std::shared_ptr value{}; + }; + +public: + /*! @brief Service type. */ + using type = Service; + /*! @brief Service node type. */ + using node_type = service_handle; + + /*! @brief Default constructor, deleted on purpose. */ + locator() = delete; + /*! @brief Default destructor, deleted on purpose. */ + ~locator() = delete; + + /** + * @brief Checks whether a service locator contains a value. + * @return True if the service locator contains a value, false otherwise. + */ + [[nodiscard]] static bool has_value() noexcept { + return (service != nullptr); + } + + /** + * @brief Returns a reference to a valid service, if any. + * + * @warning + * Invoking this function can result in undefined behavior if the service + * hasn't been set yet. + * + * @return A reference to the service currently set, if any. + */ + [[nodiscard]] static Service &value() noexcept { + ENTT_ASSERT(has_value(), "Service not available"); + return *service; + } + + /** + * @brief Returns a service if available or sets it from a fallback type. + * + * Arguments are used only if a service doesn't already exist. In all other + * cases, they are discarded. + * + * @tparam Args Types of arguments to use to construct the fallback service. + * @tparam Type Fallback service type. + * @param args Parameters to use to construct the fallback service. + * @return A reference to a valid service. + */ + template + [[nodiscard]] static Service &value_or(Args &&...args) { + return service ? *service : emplace(std::forward(args)...); + } + + /** + * @brief Sets or replaces a service. + * @tparam Type Service type. + * @tparam Args Types of arguments to use to construct the service. + * @param args Parameters to use to construct the service. + * @return A reference to a valid service. + */ + template + static Service &emplace(Args &&...args) { + service = std::make_shared(std::forward(args)...); + return *service; + } + + /** + * @brief Sets or replaces a service using a given allocator. + * @tparam Type Service type. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the service. + * @param alloc The allocator to use. + * @param args Parameters to use to construct the service. + * @return A reference to a valid service. + */ + template + static Service &emplace(std::allocator_arg_t, Allocator alloc, Args &&...args) { + service = std::allocate_shared(alloc, std::forward(args)...); + return *service; + } + + /** + * @brief Returns a handle to the underlying service. + * @return A handle to the underlying service. + */ + static node_type handle() noexcept { + node_type node{}; + node.value = service; + return node; + } + + /** + * @brief Resets or replaces a service. + * @param other Optional handle with which to replace the service. + */ + static void reset(const node_type &other = {}) noexcept { + service = other.value; + } + + /** + * @brief Resets or replaces a service. + * @tparam Type Service type. + * @tparam Deleter Deleter type. + * @param elem A pointer to a service to manage. + * @param deleter A deleter to use to destroy the service. + */ + template> + static void reset(Type *elem, Deleter deleter = {}) { + service = std::shared_ptr{elem, std::move(deleter)}; + } + +private: + // std::shared_ptr because of its type erased allocator which is useful here + inline static std::shared_ptr service{}; +}; + +} // namespace entt + +#endif + +// #include "meta/adl_pointer.hpp" +#ifndef ENTT_META_ADL_POINTER_HPP +#define ENTT_META_ADL_POINTER_HPP + +namespace entt { + +/** + * @brief ADL based lookup function for dereferencing meta pointer-like types. + * @tparam Type Element type. + * @param value A pointer-like object. + * @return The value returned from the dereferenced pointer. + */ +template +decltype(auto) dereference_meta_pointer_like(const Type &value) { + return *value; +} + +/** + * @brief Fake ADL based lookup function for meta pointer-like types. + * @tparam Type Element type. + */ +template +struct adl_meta_pointer_like { + /** + * @brief Uses the default ADL based lookup method to resolve the call. + * @param value A pointer-like object. + * @return The value returned from the dereferenced pointer. + */ + static decltype(auto) dereference(const Type &value) { + return dereference_meta_pointer_like(value); + } +}; + +} // namespace entt + +#endif + +// #include "meta/container.hpp" +#ifndef ENTT_META_CONTAINER_HPP +#define ENTT_META_CONTAINER_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../container/dense_map.hpp" +#ifndef ENTT_CONTAINER_DENSE_MAP_HPP +#define ENTT_CONTAINER_DENSE_MAP_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CONTAINER_FWD_HPP +#define ENTT_CONTAINER_FWD_HPP + +#include +#include + +namespace entt { + +template< + typename Key, + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator>> +class dense_map; + +template< + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator> +class dense_set; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct dense_map_node final { + using value_type = std::pair; + + template + dense_map_node(const std::size_t pos, Args &&...args) + : next{pos}, + element{std::forward(args)...} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const std::size_t pos, Args &&...args) + : next{pos}, + element{entt::make_obj_using_allocator(allocator, std::forward(args)...)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const dense_map_node &other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, other.element)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, dense_map_node &&other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, std::move(other.element))} {} + + std::size_t next; + value_type element; +}; + +template +class dense_map_iterator final { + template + friend class dense_map_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_iterator() noexcept + : it{} {} + + constexpr dense_map_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_map_iterator(const dense_map_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_map_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_map_iterator operator++(int) noexcept { + dense_map_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_map_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_map_iterator operator--(int) noexcept { + dense_map_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_map_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_map_iterator operator+(const difference_type value) const noexcept { + dense_map_iterator copy = *this; + return (copy += value); + } + + constexpr dense_map_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_map_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].element.first, it[value].element.second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->element.first, it->element.second}; + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_map_iterator &, const dense_map_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_map_local_iterator final { + template + friend class dense_map_local_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_map_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_map_local_iterator(const dense_map_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_map_local_iterator &operator++() noexcept { + return offset = it[offset].next, *this; + } + + constexpr dense_map_local_iterator operator++(int) noexcept { + dense_map_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it[offset].element.first, it[offset].element.second}; + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for key-value pairs with unique keys. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on the hash of its key. Keys with the same hash + * code appear in the same bucket. + * + * @tparam Key Key type of the associative container. + * @tparam Type Mapped type of the associative container. + * @tparam Hash Type of function to use to hash the keys. + * @tparam KeyEqual Type of function to use to compare the keys for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_map { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = internal::dense_map_node; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v>, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t key_to_bucket(const Other &key) const noexcept { + return fast_mod(static_cast(sparse.second()(key)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&key, Args &&...args) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::piecewise_construct, std::forward_as_tuple(std::forward(key)), std::forward_as_tuple(std::forward(args)...)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + template + [[nodiscard]] auto insert_or_overwrite(Other &&key, Arg &&value) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + it->second = std::forward(value); + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(key), std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + key_to_bucket(packed.first().back().element.first); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].next) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Key; + /*! @brief Mapped type of the container. */ + using mapped_type = Type; + /*! @brief Key-value type of the container. */ + using value_type = std::pair; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the keys. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the keys for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::dense_map_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::dense_map_iterator; + /*! @brief Input iterator type. */ + using local_iterator = internal::dense_map_local_iterator; + /*! @brief Constant input iterator type. */ + using const_local_iterator = internal::dense_map_local_iterator; + + /*! @brief Default constructor. */ + dense_map() + : dense_map{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_map(const allocator_type &allocator) + : dense_map{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const allocator_type &allocator) + : dense_map{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_map{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_map(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_map(const dense_map &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_map(const dense_map &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_map(dense_map &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_map(dense_map &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_map &operator=(const dense_map &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_map &operator=(dense_map &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if the key does not exist. + * @param value A key-value pair eventually convertible to the value type. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value.first, value.second); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value.first), std::move(value.second)); + } + + /** + * @copydoc insert + * @tparam Arg Type of the key-value pair to insert into the container. + */ + template + std::enable_if_t, std::pair> + insert(Arg &&value) { + return insert_or_do_nothing(std::forward(value).first, std::forward(value).second); + } + + /** + * @brief Inserts elements into the container, if their keys do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Inserts an element into the container or assigns to the current + * element if the key already exists. + * @tparam Arg Type of the value to insert or assign. + * @param key A key used both to look up and to insert if not found. + * @param value A value to insert or assign. + * @return A pair consisting of an iterator to the element and a bool + * denoting whether the insertion took place. + */ + template + std::pair insert_or_assign(const key_type &key, Arg &&value) { + return insert_or_overwrite(key, std::forward(value)); + } + + /*! @copydoc insert_or_assign */ + template + std::pair insert_or_assign(key_type &&key, Arg &&value) { + return insert_or_overwrite(std::move(key), std::forward(value)); + } + + /** + * @brief Constructs an element in-place, if the key does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace([[maybe_unused]] Args &&...args) { + if constexpr(sizeof...(Args) == 0u) { + return insert_or_do_nothing(key_type{}); + } else if constexpr(sizeof...(Args) == 1u) { + return insert_or_do_nothing(std::forward(args).first..., std::forward(args).second...); + } else if constexpr(sizeof...(Args) == 2u) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(packed.first().size(), std::forward(args)...); + const auto index = key_to_bucket(node.element.first); + + if(auto it = constrained_find(node.element.first, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.next, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Inserts in-place if the key does not exist, does nothing if the + * key exists. + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param key A key used both to look up and to insert if not found. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair try_emplace(const key_type &key, Args &&...args) { + return insert_or_do_nothing(key, std::forward(args)...); + } + + /*! @copydoc try_emplace */ + template + std::pair try_emplace(key_type &&key, Args &&...args) { + return insert_or_do_nothing(std::move(key), std::forward(args)...); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(pos->first); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].element.first); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given key. + * @param key A key value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const key_type &key) { + for(size_type *curr = sparse.first().data() + key_to_bucket(key); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].next) { + if(packed.second()(packed.first()[*curr].element.first, key)) { + const auto index = *curr; + *curr = packed.first()[*curr].next; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_map &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Accesses a given element with bounds checking. + * @param key A key of an element to find. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &at(const key_type &key) { + auto it = find(key); + ENTT_ASSERT(it != end(), "Invalid key"); + return it->second; + } + + /*! @copydoc at */ + [[nodiscard]] const mapped_type &at(const key_type &key) const { + auto it = find(key); + ENTT_ASSERT(it != cend(), "Invalid key"); + return it->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](const key_type &key) { + return insert_or_do_nothing(key).first->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](key_type &&key) { + return insert_or_do_nothing(std::move(key)).first->second; + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const key_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given key. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const key_type &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const key_type &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Finds an element with a key that compares _equivalent_ to a given + * key. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Returns a range containing all elements with a given key. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const key_type &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const key_type &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given key. + * @tparam Other Type of an element to search for. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given key. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const key_type &key) const { + return (find(key) != cend()); + } + + /** + * @brief Checks if the container contains an element with a key that + * compares _equivalent_ to a given value. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &key) const { + return (find(key) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given key. + * @param key The value of the key to examine. + * @return The bucket for the given key. + */ + [[nodiscard]] size_type bucket(const key_type &key) const { + return key_to_bucket(key); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = key_to_bucket(packed.first()[pos].element.first); + packed.first()[pos].next = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the keys. + * @return The function used to hash the keys. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare keys for equality. + * @return The function used to compare keys for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace std { + +template +struct uses_allocator, Allocator> + : std::true_type {}; + +} // namespace std + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "../container/dense_set.hpp" +#ifndef ENTT_CONTAINER_DENSE_SET_HPP +#define ENTT_CONTAINER_DENSE_SET_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/compressed_pair.hpp" + +// #include "../core/memory.hpp" + +// #include "../core/type_traits.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class dense_set_iterator final { + template + friend class dense_set_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::random_access_iterator_tag; + + constexpr dense_set_iterator() noexcept + : it{} {} + + constexpr dense_set_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_set_iterator(const dense_set_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_set_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_set_iterator operator++(int) noexcept { + dense_set_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_set_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_set_iterator operator--(int) noexcept { + dense_set_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_set_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_set_iterator operator+(const difference_type value) const noexcept { + dense_set_iterator copy = *this; + return (copy += value); + } + + constexpr dense_set_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_set_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return it[value].second; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it->second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_set_iterator &, const dense_set_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_set_iterator &, const dense_set_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_set_iterator &lhs, const dense_set_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_set_local_iterator final { + template + friend class dense_set_local_iterator; + +public: + using value_type = typename It::value_type::second_type; + using pointer = const value_type *; + using reference = const value_type &; + using difference_type = std::ptrdiff_t; + using iterator_category = std::forward_iterator_tag; + + constexpr dense_set_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_set_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_set_local_iterator(const dense_set_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_set_local_iterator &operator++() noexcept { + return offset = it[offset].first, *this; + } + + constexpr dense_set_local_iterator operator++(int) noexcept { + dense_set_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return std::addressof(it[offset].second); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return *operator->(); + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_set_local_iterator &lhs, const dense_set_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for unique objects of a given type. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on its hash. Elements with the same hash code + * appear in the same bucket. + * + * @tparam Type Value type of the associative container. + * @tparam Hash Type of function to use to hash the values. + * @tparam KeyEqual Type of function to use to compare the values for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_set { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = std::pair; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t value_to_bucket(const Other &value) const noexcept { + return fast_mod(static_cast(sparse.second()(value)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(*it, value)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&value) { + const auto index = value_to_bucket(value); + + if(auto it = constrained_find(value, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + value_to_bucket(packed.first().back().second); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].first) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Type; + /*! @brief Value type of the container. */ + using value_type = Type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the elements. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the elements for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Random access iterator type. */ + using iterator = internal::dense_set_iterator; + /*! @brief Constant random access iterator type. */ + using const_iterator = internal::dense_set_iterator; + /*! @brief Forward iterator type. */ + using local_iterator = internal::dense_set_local_iterator; + /*! @brief Constant forward iterator type. */ + using const_local_iterator = internal::dense_set_local_iterator; + + /*! @brief Default constructor. */ + dense_set() + : dense_set{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_set(const allocator_type &allocator) + : dense_set{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const allocator_type &allocator) + : dense_set{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_set(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_set{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_set(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_set(const dense_set &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_set(const dense_set &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_set(dense_set &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_set(dense_set &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_set &operator=(const dense_set &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_set &operator=(dense_set &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if it does not exist. + * @param value An element to insert into the container. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value)); + } + + /** + * @brief Inserts elements into the container, if they do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Constructs an element in-place, if it does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace(Args &&...args) { + if constexpr(((sizeof...(Args) == 1u) && ... && std::is_same_v, value_type>)) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(std::piecewise_construct, std::make_tuple(packed.first().size()), std::forward_as_tuple(std::forward(args)...)); + const auto index = value_to_bucket(node.second); + + if(auto it = constrained_find(node.second, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.first, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(*pos); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].second); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given value. + * @param value Value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const value_type &value) { + for(size_type *curr = sparse.first().data() + value_to_bucket(value); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].first) { + if(packed.second()(packed.first()[*curr].second, value)) { + const auto index = *curr; + *curr = packed.first()[*curr].first; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_set &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Returns the number of elements matching a value (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const value_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given value. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const value_type &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const value_type &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Finds an element that compares _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return An iterator to an element with the given value. If no such + * element is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) { + return constrained_find(value, value_to_bucket(value)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &value) const { + return constrained_find(value, value_to_bucket(value)); + } + + /** + * @brief Returns a range containing all elements with a given value. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const value_type &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const value_type &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) { + const auto it = find(value); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &value) const { + const auto it = find(value); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given value. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const value_type &value) const { + return (find(value) != cend()); + } + + /** + * @brief Checks if the container contains an element that compares + * _equivalent_ to a given value. + * @tparam Other Type of an element to search for. + * @param value Value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &value) const { + return (find(value) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given element. + * @param value The value of the element to examine. + * @return The bucket for the given element. + */ + [[nodiscard]] size_type bucket(const value_type &value) const { + return value_to_bucket(value); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = value_to_bucket(packed.first()[pos].second); + packed.first()[pos].first = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the elements. + * @return The function used to hash the elements. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare elements for equality. + * @return The function used to compare elements for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +#endif + +// #include "context.hpp" +#ifndef ENTT_META_CTX_HPP +#define ENTT_META_CTX_HPP + +// #include "../container/dense_map.hpp" + +// #include "../core/fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + + +namespace entt { + +class meta_ctx; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct meta_type_node; + +struct meta_context { + dense_map value{}; + + [[nodiscard]] static inline meta_context &from(meta_ctx &ctx); + [[nodiscard]] static inline const meta_context &from(const meta_ctx &ctx); +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @brief Disambiguation tag for constructors and the like. */ +class meta_ctx_arg_t final {}; + +/*! @brief Constant of type meta_context_arg_t used to disambiguate calls. */ +inline constexpr meta_ctx_arg_t meta_ctx_arg{}; + +/*! @brief Opaque meta context type. */ +class meta_ctx: private internal::meta_context { + /*! @brief Attorney idiom like model to access the base class. */ + friend struct internal::meta_context; +}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +[[nodiscard]] inline internal::meta_context &internal::meta_context::from(meta_ctx &ctx) { + return ctx; +} + +[[nodiscard]] inline const internal::meta_context &internal::meta_context::from(const meta_ctx &ctx) { + return ctx; +} + +/** + * Internal details not to be documented. + * @endcond + */ + +} // namespace entt + +#endif + +// #include "meta.hpp" +#ifndef ENTT_META_META_HPP +#define ENTT_META_META_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/any.hpp" +#ifndef ENTT_CORE_ANY_HPP +#define ENTT_CORE_ANY_HPP + +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + +// #include "type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" +#ifndef ENTT_CORE_ATTRIBUTE_H +#define ENTT_CORE_ATTRIBUTE_H + +#ifndef ENTT_EXPORT +# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER +# define ENTT_EXPORT __declspec(dllexport) +# define ENTT_IMPORT __declspec(dllimport) +# define ENTT_HIDDEN +# elif defined __GNUC__ && __GNUC__ >= 4 +# define ENTT_EXPORT __attribute__((visibility("default"))) +# define ENTT_IMPORT __attribute__((visibility("default"))) +# define ENTT_HIDDEN __attribute__((visibility("hidden"))) +# else /* Unsupported compiler */ +# define ENTT_EXPORT +# define ENTT_IMPORT +# define ENTT_HIDDEN +# endif +#endif + +#ifndef ENTT_API +# if defined ENTT_API_EXPORT +# define ENTT_API ENTT_EXPORT +# elif defined ENTT_API_IMPORT +# define ENTT_API ENTT_IMPORT +# else /* No API */ +# define ENTT_API +# endif +#endif + +#endif + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" +#ifndef ENTT_CORE_HASHED_STRING_HPP +#define ENTT_CORE_HASHED_STRING_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct fnv1a_traits; + +template<> +struct fnv1a_traits { + using type = std::uint32_t; + static constexpr std::uint32_t offset = 2166136261; + static constexpr std::uint32_t prime = 16777619; +}; + +template<> +struct fnv1a_traits { + using type = std::uint64_t; + static constexpr std::uint64_t offset = 14695981039346656037ull; + static constexpr std::uint64_t prime = 1099511628211ull; +}; + +template +struct basic_hashed_string { + using value_type = Char; + using size_type = std::size_t; + using hash_type = id_type; + + const value_type *repr; + size_type length; + hash_type hash; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Zero overhead unique identifier. + * + * A hashed string is a compile-time tool that allows users to use + * human-readable identifiers in the codebase while using their numeric + * counterparts at runtime.
+ * Because of that, a hashed string can also be used in constant expressions if + * required. + * + * @warning + * This class doesn't take ownership of user-supplied strings nor does it make a + * copy of them. + * + * @tparam Char Character type. + */ +template +class basic_hashed_string: internal::basic_hashed_string { + using base_type = internal::basic_hashed_string; + using traits_type = internal::fnv1a_traits; + + struct const_wrapper { + // non-explicit constructor on purpose + constexpr const_wrapper(const Char *str) noexcept + : repr{str} {} + + const Char *repr; + }; + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str) noexcept { + base_type base{str, 0u, traits_type::offset}; + + for(; str[base.length]; ++base.length) { + base.hash = (base.hash ^ static_cast(str[base.length])) * traits_type::prime; + } + + return base; + } + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str, const std::size_t len) noexcept { + base_type base{str, len, traits_type::offset}; + + for(size_type pos{}; pos < len; ++pos) { + base.hash = (base.hash ^ static_cast(str[pos])) * traits_type::prime; + } + + return base; + } + +public: + /*! @brief Character type. */ + using value_type = typename base_type::value_type; + /*! @brief Unsigned integer type. */ + using size_type = typename base_type::size_type; + /*! @brief Unsigned integer type. */ + using hash_type = typename base_type::hash_type; + + /** + * @brief Returns directly the numeric representation of a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const value_type *str, const size_type len) noexcept { + return basic_hashed_string{str, len}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + * @return The numeric representation of the string. + */ + template + [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) noexcept { + return basic_hashed_string{str}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @param wrapper Helps achieving the purpose by relying on overloading. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const_wrapper wrapper) noexcept { + return basic_hashed_string{wrapper}; + } + + /*! @brief Constructs an empty hashed string. */ + constexpr basic_hashed_string() noexcept + : base_type{} {} + + /** + * @brief Constructs a hashed string from a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ + constexpr basic_hashed_string(const value_type *str, const size_type len) noexcept + : base_type{helper(str, len)} {} + + /** + * @brief Constructs a hashed string from an array of const characters. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ + template + constexpr basic_hashed_string(const value_type (&str)[N]) noexcept + : base_type{helper(str)} {} + + /** + * @brief Explicit constructor on purpose to avoid constructing a hashed + * string directly from a `const value_type *`. + * + * @warning + * The lifetime of the string is not extended nor is it copied. + * + * @param wrapper Helps achieving the purpose by relying on overloading. + */ + explicit constexpr basic_hashed_string(const_wrapper wrapper) noexcept + : base_type{helper(wrapper.repr)} {} + + /** + * @brief Returns the size a hashed string. + * @return The size of the hashed string. + */ + [[nodiscard]] constexpr size_type size() const noexcept { + return base_type::length; + } + + /** + * @brief Returns the human-readable representation of a hashed string. + * @return The string used to initialize the hashed string. + */ + [[nodiscard]] constexpr const value_type *data() const noexcept { + return base_type::repr; + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr hash_type value() const noexcept { + return base_type::hash; + } + + /*! @copydoc data */ + [[nodiscard]] constexpr operator const value_type *() const noexcept { + return data(); + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr operator hash_type() const noexcept { + return value(); + } +}; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ +template +basic_hashed_string(const Char *str, const std::size_t len) -> basic_hashed_string; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ +template +basic_hashed_string(const Char (&str)[N]) -> basic_hashed_string; + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() == rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than the second, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator<(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() < rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator<=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator>(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] constexpr bool operator>=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs < rhs); +} + +/*! @brief Aliases for common character types. */ +using hashed_string = basic_hashed_string; + +/*! @brief Aliases for common character types. */ +using hashed_wstring = basic_hashed_string; + +inline namespace literals { + +/** + * @brief User defined literal for hashed strings. + * @param str The literal without its suffix. + * @return A properly initialized hashed string. + */ +[[nodiscard]] constexpr hashed_string operator"" _hs(const char *str, std::size_t) noexcept { + return hashed_string{str}; +} + +/** + * @brief User defined literal for hashed wstrings. + * @param str The literal without its suffix. + * @return A properly initialized hashed wstring. + */ +[[nodiscard]] constexpr hashed_wstring operator"" _hws(const wchar_t *str, std::size_t) noexcept { + return hashed_wstring{str}; +} + +} // namespace literals + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +enum class any_operation : std::uint8_t { + copy, + move, + transfer, + assign, + destroy, + compare, + get +}; + +enum class any_policy : std::uint8_t { + owner, + ref, + cref +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A SBO friendly, type-safe container for single values of any type. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + */ +template +class basic_any { + using operation = internal::any_operation; + using policy = internal::any_policy; + using vtable_type = const void *(const operation, const basic_any &, const void *); + + struct storage_type { + alignas(Align) std::byte data[Len + !Len]; + }; + + template + static constexpr bool in_situ = Len && alignof(Type) <= Align && sizeof(Type) <= Len && std::is_nothrow_move_constructible_v; + + template + static const void *basic_vtable(const operation op, const basic_any &value, const void *other) { + static_assert(!std::is_same_v && std::is_same_v>, Type>, "Invalid type"); + const Type *element = nullptr; + + if constexpr(in_situ) { + element = value.owner() ? reinterpret_cast(&value.storage) : static_cast(value.instance); + } else { + element = static_cast(value.instance); + } + + switch(op) { + case operation::copy: + if constexpr(std::is_copy_constructible_v) { + static_cast(const_cast(other))->initialize(*element); + } + break; + case operation::move: + if constexpr(in_situ) { + if(value.owner()) { + return new(&static_cast(const_cast(other))->storage) Type{std::move(*const_cast(element))}; + } + } + + return (static_cast(const_cast(other))->instance = std::exchange(const_cast(value).instance, nullptr)); + case operation::transfer: + if constexpr(std::is_move_assignable_v) { + *const_cast(element) = std::move(*static_cast(const_cast(other))); + return other; + } + [[fallthrough]]; + case operation::assign: + if constexpr(std::is_copy_assignable_v) { + *const_cast(element) = *static_cast(other); + return other; + } + break; + case operation::destroy: + if constexpr(in_situ) { + element->~Type(); + } else if constexpr(std::is_array_v) { + delete[] element; + } else { + delete element; + } + break; + case operation::compare: + if constexpr(!std::is_function_v && !std::is_array_v && is_equality_comparable_v) { + return *element == *static_cast(other) ? other : nullptr; + } else { + return (element == other) ? other : nullptr; + } + case operation::get: + return element; + } + + return nullptr; + } + + template + void initialize([[maybe_unused]] Args &&...args) { + info = &type_id>>(); + + if constexpr(!std::is_void_v) { + vtable = basic_vtable>>; + + if constexpr(std::is_lvalue_reference_v) { + static_assert((std::is_lvalue_reference_v && ...) && (sizeof...(Args) == 1u), "Invalid arguments"); + mode = std::is_const_v> ? policy::cref : policy::ref; + instance = (std::addressof(args), ...); + } else if constexpr(in_situ>>) { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + new(&storage) std::remove_cv_t>{std::forward(args)...}; + } else { + new(&storage) std::remove_cv_t>(std::forward(args)...); + } + } else { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + instance = new std::remove_cv_t>{std::forward(args)...}; + } else { + instance = new std::remove_cv_t>(std::forward(args)...); + } + } + } + } + + basic_any(const basic_any &other, const policy pol) noexcept + : instance{other.data()}, + info{other.info}, + vtable{other.vtable}, + mode{pol} {} + +public: + /*! @brief Size of the internal storage. */ + static constexpr auto length = Len; + /*! @brief Alignment requirement. */ + static constexpr auto alignment = Align; + + /*! @brief Default constructor. */ + constexpr basic_any() noexcept + : basic_any{std::in_place_type} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + explicit basic_any(std::in_place_type_t, Args &&...args) + : instance{}, + info{}, + vtable{}, + mode{policy::owner} { + initialize(std::forward(args)...); + } + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, basic_any>>> + basic_any(Type &&value) + : basic_any{std::in_place_type>, std::forward(value)} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + basic_any(const basic_any &other) + : basic_any{} { + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + } + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_any(basic_any &&other) noexcept + : instance{}, + info{other.info}, + vtable{other.vtable}, + mode{other.mode} { + if(other.vtable) { + other.vtable(operation::move, other, this); + } + } + + /*! @brief Frees the internal storage, whatever it means. */ + ~basic_any() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + } + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This any object. + */ + basic_any &operator=(const basic_any &other) { + reset(); + + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This any object. + */ + basic_any &operator=(basic_any &&other) noexcept { + reset(); + + if(other.vtable) { + other.vtable(operation::move, other, this); + info = other.info; + vtable = other.vtable; + mode = other.mode; + } + + return *this; + } + + /** + * @brief Value assignment operator. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + * @return This any object. + */ + template + std::enable_if_t, basic_any>, basic_any &> + operator=(Type &&value) { + emplace>(std::forward(value)); + return *this; + } + + /** + * @brief Returns the object type if any, `type_id()` otherwise. + * @return The object type if any, `type_id()` otherwise. + */ + [[nodiscard]] const type_info &type() const noexcept { + return *info; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data() const noexcept { + return vtable ? vtable(operation::get, *this, nullptr) : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data(const type_info &req) const noexcept { + return *info == req ? data() : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data() noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data()); + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data(const type_info &req) noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data(req)); + } + + /** + * @brief Replaces the contained object by creating a new instance directly. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + void emplace(Args &&...args) { + reset(); + initialize(std::forward(args)...); + } + + /** + * @brief Assigns a value to the contained object without replacing it. + * @param other The value to assign to the contained object. + * @return True in case of success, false otherwise. + */ + bool assign(const basic_any &other) { + if(vtable && mode != policy::cref && *info == *other.info) { + return (vtable(operation::assign, *this, other.data()) != nullptr); + } + + return false; + } + + /*! @copydoc assign */ + bool assign(basic_any &&other) { + if(vtable && mode != policy::cref && *info == *other.info) { + if(auto *val = other.data(); val) { + return (vtable(operation::transfer, *this, val) != nullptr); + } else { + return (vtable(operation::assign, *this, std::as_const(other).data()) != nullptr); + } + } + + return false; + } + + /*! @brief Destroys contained object */ + void reset() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + + // unnecessary but it helps to detect nasty bugs + ENTT_ASSERT((instance = nullptr) == nullptr, ""); + info = &type_id(); + vtable = nullptr; + mode = policy::owner; + } + + /** + * @brief Returns false if a wrapper is empty, true otherwise. + * @return False if the wrapper is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return vtable != nullptr; + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return False if the two objects differ in their content, true otherwise. + */ + [[nodiscard]] bool operator==(const basic_any &other) const noexcept { + if(vtable && *info == *other.info) { + return (vtable(operation::compare, *this, other.data()) != nullptr); + } + + return (!vtable && !other.vtable); + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return True if the two objects differ in their content, false otherwise. + */ + [[nodiscard]] bool operator!=(const basic_any &other) const noexcept { + return !(*this == other); + } + + /** + * @brief Aliasing constructor. + * @return A wrapper that shares a reference to an unmanaged object. + */ + [[nodiscard]] basic_any as_ref() noexcept { + return basic_any{*this, (mode == policy::cref ? policy::cref : policy::ref)}; + } + + /*! @copydoc as_ref */ + [[nodiscard]] basic_any as_ref() const noexcept { + return basic_any{*this, policy::cref}; + } + + /** + * @brief Returns true if a wrapper owns its object, false otherwise. + * @return True if the wrapper owns its object, false otherwise. + */ + [[nodiscard]] bool owner() const noexcept { + return (mode == policy::owner); + } + +private: + union { + const void *instance; + storage_type storage; + }; + const type_info *info; + vtable_type *vtable; + policy mode; +}; + +/** + * @brief Performs type-safe access to the contained object. + * @tparam Type Type to which conversion is required. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Alignment requirement. + * @param data Target any object. + * @return The element converted to the requested type. + */ +template +[[nodiscard]] Type any_cast(const basic_any &data) noexcept { + const auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &data) noexcept { + // forces const on non-reference types to make them work also with wrappers for const references + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &&data) noexcept { + if constexpr(std::is_copy_constructible_v>>) { + if(auto *const instance = any_cast>(&data); instance) { + return static_cast(std::move(*instance)); + } else { + return any_cast(data); + } + } else { + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(std::move(*instance)); + } +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] const Type *any_cast(const basic_any *data) noexcept { + const auto &info = type_id>(); + return static_cast(data->data(info)); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type *any_cast(basic_any *data) noexcept { + if constexpr(std::is_const_v) { + // last attempt to make wrappers for const references return their values + return any_cast(&std::as_const(*data)); + } else { + const auto &info = type_id>(); + return static_cast(data->data(info)); + } +} + +/** + * @brief Constructs a wrapper from a given type, passing it all arguments. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + * @return A properly initialized wrapper for an object of the given type. + */ +template::length, std::size_t Align = basic_any::alignment, typename... Args> +[[nodiscard]] basic_any make_any(Args &&...args) { + return basic_any{std::in_place_type, std::forward(args)...}; +} + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @return A properly initialized and not necessarily owning wrapper. + */ +template::length, std::size_t Align = basic_any::alignment, typename Type> +[[nodiscard]] basic_any forward_as_any(Type &&value) { + return basic_any{std::in_place_type, std::forward(value)}; +} + +} // namespace entt + +#endif + +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "../core/utility.hpp" + +// #include "../locator/locator.hpp" +#ifndef ENTT_LOCATOR_LOCATOR_HPP +#define ENTT_LOCATOR_LOCATOR_HPP + +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + + +namespace entt { + +/** + * @brief Service locator, nothing more. + * + * A service locator is used to do what it promises: locate services.
+ * Usually service locators are tightly bound to the services they expose and + * thus it's hard to define a general purpose class to do that. This tiny class + * tries to fill the gap and to get rid of the burden of defining a different + * specific locator for each application. + * + * @note + * Users shouldn't retain references to a service. The recommended way is to + * retrieve the service implementation currently set each and every time the + * need for it arises. The risk is to incur in unexpected behaviors otherwise. + * + * @tparam Service Service type. + */ +template +class locator final { + class service_handle { + friend class locator; + std::shared_ptr value{}; + }; + +public: + /*! @brief Service type. */ + using type = Service; + /*! @brief Service node type. */ + using node_type = service_handle; + + /*! @brief Default constructor, deleted on purpose. */ + locator() = delete; + /*! @brief Default destructor, deleted on purpose. */ + ~locator() = delete; + + /** + * @brief Checks whether a service locator contains a value. + * @return True if the service locator contains a value, false otherwise. + */ + [[nodiscard]] static bool has_value() noexcept { + return (service != nullptr); + } + + /** + * @brief Returns a reference to a valid service, if any. + * + * @warning + * Invoking this function can result in undefined behavior if the service + * hasn't been set yet. + * + * @return A reference to the service currently set, if any. + */ + [[nodiscard]] static Service &value() noexcept { + ENTT_ASSERT(has_value(), "Service not available"); + return *service; + } + + /** + * @brief Returns a service if available or sets it from a fallback type. + * + * Arguments are used only if a service doesn't already exist. In all other + * cases, they are discarded. + * + * @tparam Args Types of arguments to use to construct the fallback service. + * @tparam Type Fallback service type. + * @param args Parameters to use to construct the fallback service. + * @return A reference to a valid service. + */ + template + [[nodiscard]] static Service &value_or(Args &&...args) { + return service ? *service : emplace(std::forward(args)...); + } + + /** + * @brief Sets or replaces a service. + * @tparam Type Service type. + * @tparam Args Types of arguments to use to construct the service. + * @param args Parameters to use to construct the service. + * @return A reference to a valid service. + */ + template + static Service &emplace(Args &&...args) { + service = std::make_shared(std::forward(args)...); + return *service; + } + + /** + * @brief Sets or replaces a service using a given allocator. + * @tparam Type Service type. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the service. + * @param alloc The allocator to use. + * @param args Parameters to use to construct the service. + * @return A reference to a valid service. + */ + template + static Service &emplace(std::allocator_arg_t, Allocator alloc, Args &&...args) { + service = std::allocate_shared(alloc, std::forward(args)...); + return *service; + } + + /** + * @brief Returns a handle to the underlying service. + * @return A handle to the underlying service. + */ + static node_type handle() noexcept { + node_type node{}; + node.value = service; + return node; + } + + /** + * @brief Resets or replaces a service. + * @param other Optional handle with which to replace the service. + */ + static void reset(const node_type &other = {}) noexcept { + service = other.value; + } + + /** + * @brief Resets or replaces a service. + * @tparam Type Service type. + * @tparam Deleter Deleter type. + * @param elem A pointer to a service to manage. + * @param deleter A deleter to use to destroy the service. + */ + template> + static void reset(Type *elem, Deleter deleter = {}) { + service = std::shared_ptr{elem, std::move(deleter)}; + } + +private: + // std::shared_ptr because of its type erased allocator which is useful here + inline static std::shared_ptr service{}; +}; + +} // namespace entt + +#endif + +// #include "adl_pointer.hpp" +#ifndef ENTT_META_ADL_POINTER_HPP +#define ENTT_META_ADL_POINTER_HPP + +namespace entt { + +/** + * @brief ADL based lookup function for dereferencing meta pointer-like types. + * @tparam Type Element type. + * @param value A pointer-like object. + * @return The value returned from the dereferenced pointer. + */ +template +decltype(auto) dereference_meta_pointer_like(const Type &value) { + return *value; +} + +/** + * @brief Fake ADL based lookup function for meta pointer-like types. + * @tparam Type Element type. + */ +template +struct adl_meta_pointer_like { + /** + * @brief Uses the default ADL based lookup method to resolve the call. + * @param value A pointer-like object. + * @return The value returned from the dereferenced pointer. + */ + static decltype(auto) dereference(const Type &value) { + return dereference_meta_pointer_like(value); + } +}; + +} // namespace entt + +#endif + +// #include "context.hpp" + +// #include "fwd.hpp" +#ifndef ENTT_META_FWD_HPP +#define ENTT_META_FWD_HPP + +namespace entt { + +class meta_sequence_container; + +class meta_associative_container; + +class meta_any; + +struct meta_handle; + +struct meta_prop; + +struct meta_data; + +struct meta_func; + +class meta_type; + +} // namespace entt + +#endif + +// #include "node.hpp" +#ifndef ENTT_META_NODE_HPP +#define ENTT_META_NODE_HPP + +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../container/dense_map.hpp" + +// #include "../core/attribute.h" +#ifndef ENTT_CORE_ATTRIBUTE_H +#define ENTT_CORE_ATTRIBUTE_H + +#ifndef ENTT_EXPORT +# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER +# define ENTT_EXPORT __declspec(dllexport) +# define ENTT_IMPORT __declspec(dllimport) +# define ENTT_HIDDEN +# elif defined __GNUC__ && __GNUC__ >= 4 +# define ENTT_EXPORT __attribute__((visibility("default"))) +# define ENTT_IMPORT __attribute__((visibility("default"))) +# define ENTT_HIDDEN __attribute__((visibility("hidden"))) +# else /* Unsupported compiler */ +# define ENTT_EXPORT +# define ENTT_IMPORT +# define ENTT_HIDDEN +# endif +#endif + +#ifndef ENTT_API +# if defined ENTT_API_EXPORT +# define ENTT_API ENTT_EXPORT +# elif defined ENTT_API_IMPORT +# define ENTT_API ENTT_IMPORT +# else /* No API */ +# define ENTT_API +# endif +#endif + +#endif + +// #include "../core/enum.hpp" +#ifndef ENTT_CORE_ENUM_HPP +#define ENTT_CORE_ENUM_HPP + +#include + +namespace entt { + +/** + * @brief Enable bitmask support for enum classes. + * @tparam Type The enum type for which to enable bitmask support. + */ +template +struct enum_as_bitmask: std::false_type {}; + +/*! @copydoc enum_as_bitmask */ +template +struct enum_as_bitmask>: std::is_enum {}; + +/** + * @brief Helper variable template. + * @tparam Type The enum class type for which to enable bitmask support. + */ +template +inline constexpr bool enum_as_bitmask_v = enum_as_bitmask::value; + +} // namespace entt + +/** + * @brief Operator available for enums for which bitmask support is enabled. + * @tparam Type Enum class type. + * @param lhs The first value to use. + * @param rhs The second value to use. + * @return The result of invoking the operator on the underlying types of the + * two values provided. + */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator|(const Type lhs, const Type rhs) noexcept { + return static_cast(static_cast>(lhs) | static_cast>(rhs)); +} + +/*! @copydoc operator| */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator&(const Type lhs, const Type rhs) noexcept { + return static_cast(static_cast>(lhs) & static_cast>(rhs)); +} + +/*! @copydoc operator| */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator^(const Type lhs, const Type rhs) noexcept { + return static_cast(static_cast>(lhs) ^ static_cast>(rhs)); +} + +/** + * @brief Operator available for enums for which bitmask support is enabled. + * @tparam Type Enum class type. + * @param value The value to use. + * @return The result of invoking the operator on the underlying types of the + * value provided. + */ +template +[[nodiscard]] constexpr std::enable_if_t, Type> +operator~(const Type value) noexcept { + return static_cast(~static_cast>(value)); +} + +/*! @copydoc operator~ */ +template +[[nodiscard]] constexpr std::enable_if_t, bool> +operator!(const Type value) noexcept { + return !static_cast>(value); +} + +/*! @copydoc operator| */ +template +constexpr std::enable_if_t, Type &> +operator|=(Type &lhs, const Type rhs) noexcept { + return (lhs = (lhs | rhs)); +} + +/*! @copydoc operator| */ +template +constexpr std::enable_if_t, Type &> +operator&=(Type &lhs, const Type rhs) noexcept { + return (lhs = (lhs & rhs)); +} + +/*! @copydoc operator| */ +template +constexpr std::enable_if_t, Type &> +operator^=(Type &lhs, const Type rhs) noexcept { + return (lhs = (lhs ^ rhs)); +} + +#endif + +// #include "../core/fwd.hpp" + +// #include "../core/type_info.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../core/utility.hpp" + +// #include "context.hpp" + +// #include "type_traits.hpp" +#ifndef ENTT_META_TYPE_TRAITS_HPP +#define ENTT_META_TYPE_TRAITS_HPP + +#include +#include + +namespace entt { + +/** + * @brief Traits class template to be specialized to enable support for meta + * template information. + */ +template +struct meta_template_traits; + +/** + * @brief Traits class template to be specialized to enable support for meta + * sequence containers. + */ +template +struct meta_sequence_container_traits; + +/** + * @brief Traits class template to be specialized to enable support for meta + * associative containers. + */ +template +struct meta_associative_container_traits; + +/** + * @brief Provides the member constant `value` to true if a given type is a + * pointer-like type from the point of view of the meta system, false otherwise. + */ +template +struct is_meta_pointer_like: std::false_type {}; + +/** + * @brief Partial specialization to ensure that const pointer-like types are + * also accepted. + * @tparam Type Potentially pointer-like type. + */ +template +struct is_meta_pointer_like: is_meta_pointer_like {}; + +/** + * @brief Helper variable template. + * @tparam Type Potentially pointer-like type. + */ +template +inline constexpr auto is_meta_pointer_like_v = is_meta_pointer_like::value; + +} // namespace entt + +#endif + + +namespace entt { + +class meta_any; +class meta_type; +struct meta_handle; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +enum class meta_traits : std::uint32_t { + is_none = 0x0000, + is_const = 0x0001, + is_static = 0x0002, + is_arithmetic = 0x0004, + is_integral = 0x0008, + is_signed = 0x0010, + is_array = 0x0020, + is_enum = 0x0040, + is_class = 0x0080, + is_meta_pointer_like = 0x0100, + is_meta_sequence_container = 0x0200, + is_meta_associative_container = 0x0400, + _entt_enum_as_bitmask +}; + +struct meta_type_node; + +struct meta_prop_node { + meta_type_node (*type)(const meta_context &) noexcept {}; + std::shared_ptr value{}; +}; + +struct meta_base_node { + meta_type_node (*type)(const meta_context &) noexcept {}; + const void *(*cast)(const void *) noexcept {}; +}; + +struct meta_conv_node { + meta_any (*conv)(const meta_ctx &, const void *){}; +}; + +struct meta_ctor_node { + using size_type = std::size_t; + + size_type arity{0u}; + meta_type (*arg)(const meta_ctx &, const size_type) noexcept {}; + meta_any (*invoke)(const meta_ctx &, meta_any *const){}; +}; + +struct meta_dtor_node { + void (*dtor)(void *){}; +}; + +struct meta_data_node { + using size_type = std::size_t; + + meta_traits traits{meta_traits::is_none}; + size_type arity{0u}; + meta_type_node (*type)(const meta_context &) noexcept {}; + meta_type (*arg)(const meta_ctx &, const size_type) noexcept {}; + bool (*set)(meta_handle, meta_any){}; + meta_any (*get)(const meta_ctx &, meta_handle){}; + dense_map prop{}; +}; + +struct meta_func_node { + using size_type = std::size_t; + + meta_traits traits{meta_traits::is_none}; + size_type arity{0u}; + meta_type_node (*ret)(const meta_context &) noexcept {}; + meta_type (*arg)(const meta_ctx &, const size_type) noexcept {}; + meta_any (*invoke)(const meta_ctx &, meta_handle, meta_any *const){}; + std::shared_ptr next{}; + dense_map prop{}; +}; + +struct meta_template_node { + using size_type = std::size_t; + + size_type arity{0u}; + meta_type_node (*type)(const meta_context &) noexcept {}; + meta_type_node (*arg)(const meta_context &, const size_type) noexcept {}; +}; + +struct meta_type_descriptor { + dense_map ctor{}; + dense_map base{}; + dense_map conv{}; + dense_map data{}; + dense_map func{}; + dense_map prop{}; +}; + +struct meta_type_node { + using size_type = std::size_t; + + const type_info *info{}; + id_type id{}; + meta_traits traits{meta_traits::is_none}; + size_type size_of{0u}; + meta_type_node (*resolve)(const meta_context &) noexcept {}; + meta_type_node (*remove_pointer)(const meta_context &) noexcept {}; + meta_any (*default_constructor)(const meta_ctx &){}; + double (*conversion_helper)(void *, const void *){}; + meta_any (*from_void)(const meta_ctx &, void *, const void *){}; + meta_template_node templ{}; + meta_dtor_node dtor{}; + std::shared_ptr details{}; +}; + +template +meta_type_node resolve(const meta_context &) noexcept; + +template +[[nodiscard]] auto meta_arg_node(const meta_context &context, type_list, [[maybe_unused]] const std::size_t index) noexcept { + [[maybe_unused]] std::size_t pos{}; + meta_type_node (*value)(const meta_context &) noexcept = nullptr; + ((value = (pos++ == index ? &resolve>> : value)), ...); + ENTT_ASSERT(value != nullptr, "Out of bounds"); + return value(context); +} + +[[nodiscard]] inline const void *try_cast(const meta_context &context, const meta_type_node &from, const meta_type_node &to, const void *instance) noexcept { + if(from.info && to.info && *from.info == *to.info) { + return instance; + } + + if(from.details) { + for(auto &&curr: from.details->base) { + if(const void *elem = try_cast(context, curr.second.type(context), to, curr.second.cast(instance)); elem) { + return elem; + } + } + } + + return nullptr; +} + +[[nodiscard]] inline const meta_type_node *try_resolve(const meta_context &context, const type_info &info) noexcept { + const auto it = context.value.find(info.hash()); + return it != context.value.end() ? &it->second : nullptr; +} + +template +[[nodiscard]] meta_type_node resolve(const meta_context &context) noexcept { + static_assert(std::is_same_v>>, "Invalid type"); + + if(auto *elem = try_resolve(context, type_id()); elem) { + return *elem; + } + + meta_type_node node{ + &type_id(), + type_id().hash(), + (std::is_arithmetic_v ? meta_traits::is_arithmetic : meta_traits::is_none) + | (std::is_integral_v ? meta_traits::is_integral : meta_traits::is_none) + | (std::is_signed_v ? meta_traits::is_signed : meta_traits::is_none) + | (std::is_array_v ? meta_traits::is_array : meta_traits::is_none) + | (std::is_enum_v ? meta_traits::is_enum : meta_traits::is_none) + | (std::is_class_v ? meta_traits::is_class : meta_traits::is_none) + | (is_meta_pointer_like_v ? meta_traits::is_meta_pointer_like : meta_traits::is_none) + | (is_complete_v> ? meta_traits::is_meta_sequence_container : meta_traits::is_none) + | (is_complete_v> ? meta_traits::is_meta_associative_container : meta_traits::is_none), + size_of_v, + &resolve, + &resolve>>}; + + if constexpr(std::is_default_constructible_v) { + node.default_constructor = +[](const meta_ctx &ctx) { + return meta_any{ctx, std::in_place_type}; + }; + } + + if constexpr(std::is_arithmetic_v) { + node.conversion_helper = +[](void *bin, const void *value) { + return bin ? static_cast(*static_cast(bin) = static_cast(*static_cast(value))) : static_cast(*static_cast(value)); + }; + } else if constexpr(std::is_enum_v) { + node.conversion_helper = +[](void *bin, const void *value) { + return bin ? static_cast(*static_cast(bin) = static_cast(static_cast>(*static_cast(value)))) : static_cast(*static_cast(value)); + }; + } + + if constexpr(!std::is_same_v && !std::is_function_v) { + node.from_void = +[](const meta_ctx &ctx, void *element, const void *as_const) { + if(element) { + return meta_any{ctx, std::in_place_type &>, *static_cast *>(element)}; + } + + return meta_any{ctx, std::in_place_type &>, *static_cast *>(as_const)}; + }; + } + + if constexpr(is_complete_v>) { + node.templ = meta_template_node{ + meta_template_traits::args_type::size, + &resolve::class_type>, + +[](const meta_context &area, const std::size_t index) noexcept { return meta_arg_node(area, typename meta_template_traits::args_type{}, index); }}; + } + + return node; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +} // namespace entt + +#endif + +// #include "range.hpp" +#ifndef ENTT_META_RANGE_HPP +#define ENTT_META_RANGE_HPP + +#include +#include +#include +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" + +// #include "context.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct meta_range_iterator final { + using difference_type = std::ptrdiff_t; + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr meta_range_iterator() noexcept + : it{}, + ctx{} {} + + constexpr meta_range_iterator(const meta_ctx &area, const It iter) noexcept + : it{iter}, + ctx{&area} {} + + constexpr meta_range_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr meta_range_iterator operator++(int) noexcept { + meta_range_iterator orig = *this; + return ++(*this), orig; + } + + constexpr meta_range_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr meta_range_iterator operator--(int) noexcept { + meta_range_iterator orig = *this; + return operator--(), orig; + } + + constexpr meta_range_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr meta_range_iterator operator+(const difference_type value) const noexcept { + meta_range_iterator copy = *this; + return (copy += value); + } + + constexpr meta_range_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr meta_range_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].first, Type{*ctx, it[value].second}}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->first, Type{*ctx, it->second}}; + } + + template + friend constexpr std::ptrdiff_t operator-(const meta_range_iterator &, const meta_range_iterator &) noexcept; + + template + friend constexpr bool operator==(const meta_range_iterator &, const meta_range_iterator &) noexcept; + + template + friend constexpr bool operator<(const meta_range_iterator &, const meta_range_iterator &) noexcept; + +private: + It it; + const meta_ctx *ctx; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Iterable range to use to iterate all types of meta objects. + * @tparam Type Type of meta objects returned. + * @tparam It Type of forward iterator. + */ +template +using meta_range = iterable_adaptor>; + +} // namespace entt + +#endif + +// #include "type_traits.hpp" + + +namespace entt { + +class meta_any; +class meta_type; + +/*! @brief Proxy object for sequence containers. */ +class meta_sequence_container { + class meta_iterator; + +public: + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Meta iterator type. */ + using iterator = meta_iterator; + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_sequence_container(const meta_ctx &area = locator::value_or()) noexcept + : ctx{&area} {} + + /** + * @brief Rebinds a proxy object to a sequence container type. + * @tparam Type Type of container to wrap. + * @param instance The container to wrap. + */ + template + void rebind(any instance) noexcept { + value_type_node = &internal::resolve; + size_fn = &meta_sequence_container_traits::size; + resize_fn = &meta_sequence_container_traits::resize; + iter_fn = &meta_sequence_container_traits::iter; + insert_or_erase_fn = &meta_sequence_container_traits::insert_or_erase; + storage = std::move(instance); + } + + [[nodiscard]] inline meta_type value_type() const noexcept; + [[nodiscard]] inline size_type size() const noexcept; + inline bool resize(const size_type); + inline bool clear(); + [[nodiscard]] inline iterator begin(); + [[nodiscard]] inline iterator end(); + inline iterator insert(iterator, meta_any); + inline iterator erase(iterator); + [[nodiscard]] inline meta_any operator[](const size_type); + [[nodiscard]] inline explicit operator bool() const noexcept; + +private: + const meta_ctx *ctx{}; + internal::meta_type_node (*value_type_node)(const internal::meta_context &){}; + size_type (*size_fn)(const any &) noexcept {}; + bool (*resize_fn)(any &, size_type){}; + iterator (*iter_fn)(const meta_ctx &, any &, const bool){}; + iterator (*insert_or_erase_fn)(const meta_ctx &, any &, const any &, meta_any &){}; + any storage{}; +}; + +/*! @brief Proxy object for associative containers. */ +class meta_associative_container { + class meta_iterator; + +public: + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Meta iterator type. */ + using iterator = meta_iterator; + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_associative_container(const meta_ctx &area = locator::value_or()) noexcept + : ctx{&area} {} + + /** + * @brief Rebinds a proxy object to an associative container type. + * @tparam Type Type of container to wrap. + * @param instance The container to wrap. + */ + template + void rebind(any instance) noexcept { + if constexpr(!meta_associative_container_traits::key_only) { + mapped_type_node = &internal::resolve; + } + + key_only_container = meta_associative_container_traits::key_only; + key_type_node = &internal::resolve; + value_type_node = &internal::resolve; + size_fn = &meta_associative_container_traits::size; + clear_fn = &meta_associative_container_traits::clear; + iter_fn = &meta_associative_container_traits::iter; + insert_or_erase_fn = &meta_associative_container_traits::insert_or_erase; + find_fn = &meta_associative_container_traits::find; + storage = std::move(instance); + } + + [[nodiscard]] inline bool key_only() const noexcept; + [[nodiscard]] inline meta_type key_type() const noexcept; + [[nodiscard]] inline meta_type mapped_type() const noexcept; + [[nodiscard]] inline meta_type value_type() const noexcept; + [[nodiscard]] inline size_type size() const noexcept; + inline bool clear(); + [[nodiscard]] inline iterator begin(); + [[nodiscard]] inline iterator end(); + inline bool insert(meta_any); + inline bool insert(meta_any, meta_any); + inline size_type erase(meta_any); + [[nodiscard]] inline iterator find(meta_any); + [[nodiscard]] inline explicit operator bool() const noexcept; + +private: + const meta_ctx *ctx{}; + bool key_only_container{}; + internal::meta_type_node (*key_type_node)(const internal::meta_context &){}; + internal::meta_type_node (*mapped_type_node)(const internal::meta_context &){}; + internal::meta_type_node (*value_type_node)(const internal::meta_context &){}; + size_type (*size_fn)(const any &) noexcept {}; + bool (*clear_fn)(any &){}; + iterator (*iter_fn)(const meta_ctx &, any &, const bool){}; + size_type (*insert_or_erase_fn)(any &, meta_any &, meta_any &){}; + iterator (*find_fn)(const meta_ctx &, any &, meta_any &){}; + any storage{}; +}; + +/*! @brief Opaque wrapper for values of any type. */ +class meta_any { + enum class operation : std::uint8_t { + deref, + seq, + assoc + }; + + using vtable_type = void(const operation, const any &, void *); + + template + static void basic_vtable([[maybe_unused]] const operation op, [[maybe_unused]] const any &value, [[maybe_unused]] void *other) { + static_assert(std::is_same_v>, Type>, "Invalid type"); + + if constexpr(!std::is_void_v) { + switch(op) { + case operation::deref: + if constexpr(is_meta_pointer_like_v) { + if constexpr(std::is_function_v::element_type>) { + static_cast(other)->emplace(any_cast(value)); + } else if constexpr(!std::is_same_v::element_type>, void>) { + using in_place_type = decltype(adl_meta_pointer_like::dereference(any_cast(value))); + + if constexpr(std::is_constructible_v) { + if(const auto &pointer_like = any_cast(value); pointer_like) { + static_cast(other)->emplace(adl_meta_pointer_like::dereference(pointer_like)); + } + } else { + static_cast(other)->emplace(adl_meta_pointer_like::dereference(any_cast(value))); + } + } + } + break; + case operation::seq: + if constexpr(is_complete_v>) { + static_cast(other)->rebind(std::move(const_cast(value))); + } + break; + case operation::assoc: + if constexpr(is_complete_v>) { + static_cast(other)->rebind(std::move(const_cast(value))); + } + break; + } + } + } + + void release() { + if(node.dtor.dtor && owner()) { + node.dtor.dtor(storage.data()); + } + } + + meta_any(const meta_ctx &area, const meta_any &other, any ref) noexcept + : storage{std::move(ref)}, + ctx{&area}, + node{storage ? other.node : internal::meta_type_node{}}, + vtable{storage ? other.vtable : &basic_vtable} {} + +public: + /*! Default constructor. */ + meta_any() noexcept + : meta_any{meta_ctx_arg, locator::value_or()} {} + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_any(meta_ctx_arg_t, const meta_ctx &area) noexcept + : storage{}, + ctx{&area}, + node{}, + vtable{&basic_vtable} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + explicit meta_any(std::in_place_type_t, Args &&...args) + : meta_any{locator::value_or(), std::in_place_type, std::forward(args)...} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param area The context from which to search for meta types. + * @param args Parameters to use to construct the instance. + */ + template + explicit meta_any(const meta_ctx &area, std::in_place_type_t, Args &&...args) + : storage{std::in_place_type, std::forward(args)...}, + ctx{&area}, + node{internal::resolve>>(internal::meta_context::from(*ctx))}, + vtable{&basic_vtable>>} {} + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, meta_any>>> + meta_any(Type &&value) + : meta_any{locator::value_or(), std::forward(value)} {} + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param area The context from which to search for meta types. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, meta_any>>> + meta_any(const meta_ctx &area, Type &&value) + : meta_any{area, std::in_place_type>, std::forward(value)} {} + + /** + * @brief Context aware copy constructor. + * @param area The context from which to search for meta types. + * @param other The instance to copy from. + */ + meta_any(const meta_ctx &area, const meta_any &other) + : meta_any{other} { + ctx = &area; + node = node.resolve ? node.resolve(internal::meta_context::from(*ctx)) : node; + } + + /** + * @brief Context aware move constructor. + * @param area The context from which to search for meta types. + * @param other The instance to move from. + */ + meta_any(const meta_ctx &area, meta_any &&other) + : meta_any{std::move(other)} { + ctx = &area; + node = node.resolve ? node.resolve(internal::meta_context::from(*ctx)) : node; + } + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + meta_any(const meta_any &other) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + meta_any(meta_any &&other) noexcept + : storage{std::move(other.storage)}, + ctx{other.ctx}, + node{std::exchange(other.node, internal::meta_type_node{})}, + vtable{std::exchange(other.vtable, &basic_vtable)} {} + + /*! @brief Frees the internal storage, whatever it means. */ + ~meta_any() { + release(); + } + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This meta any object. + */ + meta_any &operator=(const meta_any &other) { + release(); + storage = other.storage; + ctx = other.ctx; + node = other.node; + vtable = other.vtable; + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This meta any object. + */ + meta_any &operator=(meta_any &&other) noexcept { + release(); + storage = std::move(other.storage); + ctx = other.ctx; + node = std::exchange(other.node, internal::meta_type_node{}); + vtable = std::exchange(other.vtable, &basic_vtable); + return *this; + } + + /** + * @brief Value assignment operator. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + * @return This meta any object. + */ + template + std::enable_if_t, meta_any>, meta_any &> + operator=(Type &&value) { + emplace>(std::forward(value)); + return *this; + } + + /*! @copydoc any::type */ + [[nodiscard]] inline meta_type type() const noexcept; + + /*! @copydoc any::data */ + [[nodiscard]] const void *data() const noexcept { + return storage.data(); + } + + /*! @copydoc any::data */ + [[nodiscard]] void *data() noexcept { + return storage.data(); + } + + /** + * @brief Invokes the underlying function, if possible. + * @tparam Args Types of arguments to use to invoke the function. + * @param id Unique identifier. + * @param args Parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + template + meta_any invoke(const id_type id, Args &&...args) const; + + /*! @copydoc invoke */ + template + meta_any invoke(const id_type id, Args &&...args); + + /** + * @brief Sets the value of a given variable. + * @tparam Type Type of value to assign. + * @param id Unique identifier. + * @param value Parameter to use to set the underlying variable. + * @return True in case of success, false otherwise. + */ + template + bool set(const id_type id, Type &&value); + + /** + * @brief Gets the value of a given variable. + * @param id Unique identifier. + * @return A wrapper containing the value of the underlying variable. + */ + [[nodiscard]] meta_any get(const id_type id) const; + + /*! @copydoc get */ + [[nodiscard]] meta_any get(const id_type id); + + /** + * @brief Tries to cast an instance to a given type. + * @tparam Type Type to which to cast the instance. + * @return A (possibly null) pointer to the contained instance. + */ + template + [[nodiscard]] const Type *try_cast() const { + const auto other = internal::resolve>(internal::meta_context::from(*ctx)); + return static_cast(internal::try_cast(internal::meta_context::from(*ctx), node, other, data())); + } + + /*! @copydoc try_cast */ + template + [[nodiscard]] Type *try_cast() { + if constexpr(std::is_const_v) { + return std::as_const(*this).try_cast>(); + } else { + const auto other = internal::resolve>(internal::meta_context::from(*ctx)); + return static_cast(const_cast(internal::try_cast(internal::meta_context::from(*ctx), node, other, data()))); + } + } + + /** + * @brief Tries to cast an instance to a given type. + * + * @warning + * Attempting to perform an invalid cast results is undefined behavior. + * + * @tparam Type Type to which to cast the instance. + * @return A reference to the contained instance. + */ + template + [[nodiscard]] Type cast() const { + auto *const instance = try_cast>(); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); + } + + /*! @copydoc cast */ + template + [[nodiscard]] Type cast() { + // forces const on non-reference types to make them work also with wrappers for const references + auto *const instance = try_cast>(); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); + } + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @param type Meta type to which the cast is requested. + * @return A valid meta any object if there exists a viable conversion, an + * invalid one otherwise. + */ + [[nodiscard]] meta_any allow_cast(const meta_type &type) const; + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @param type Meta type to which the cast is requested. + * @return True if there exists a viable conversion, false otherwise. + */ + [[nodiscard]] bool allow_cast(const meta_type &type) { + if(auto other = std::as_const(*this).allow_cast(type); other) { + if(other.owner()) { + std::swap(*this, other); + } + + return true; + } + + return false; + } + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @tparam Type Type to which the cast is requested. + * @return A valid meta any object if there exists a viable conversion, an + * invalid one otherwise. + */ + template + [[nodiscard]] meta_any allow_cast() const { + if constexpr(std::is_reference_v && !std::is_const_v>) { + return meta_any{meta_ctx_arg, *ctx}; + } else { + auto other = internal::resolve>>(internal::meta_context::from(*ctx)); + return allow_cast(meta_type{*ctx, other}); + } + } + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @tparam Type Type to which the cast is requested. + * @return True if there exists a viable conversion, false otherwise. + */ + template + bool allow_cast() { + auto other = internal::resolve>>(internal::meta_context::from(*ctx)); + return allow_cast(meta_type{*ctx, other}) && (!(std::is_reference_v && !std::is_const_v>) || storage.data() != nullptr); + } + + /*! @copydoc any::emplace */ + template + void emplace(Args &&...args) { + release(); + storage.emplace(std::forward(args)...); + node = internal::resolve>>(internal::meta_context::from(*ctx)); + vtable = &basic_vtable>>; + } + + /*! @copydoc any::assign */ + bool assign(const meta_any &other); + + /*! @copydoc any::assign */ + bool assign(meta_any &&other); + + /*! @copydoc any::reset */ + void reset() { + release(); + storage.reset(); + node = {}; + vtable = &basic_vtable; + } + + /** + * @brief Returns a sequence container proxy. + * @return A sequence container proxy for the underlying object. + */ + [[nodiscard]] meta_sequence_container as_sequence_container() noexcept { + any detached = storage.as_ref(); + meta_sequence_container proxy{*ctx}; + vtable(operation::seq, detached, &proxy); + return proxy; + } + + /*! @copydoc as_sequence_container */ + [[nodiscard]] meta_sequence_container as_sequence_container() const noexcept { + any detached = storage.as_ref(); + meta_sequence_container proxy{*ctx}; + vtable(operation::seq, detached, &proxy); + return proxy; + } + + /** + * @brief Returns an associative container proxy. + * @return An associative container proxy for the underlying object. + */ + [[nodiscard]] meta_associative_container as_associative_container() noexcept { + any detached = storage.as_ref(); + meta_associative_container proxy{*ctx}; + vtable(operation::assoc, detached, &proxy); + return proxy; + } + + /*! @copydoc as_associative_container */ + [[nodiscard]] meta_associative_container as_associative_container() const noexcept { + any detached = storage.as_ref(); + meta_associative_container proxy{*ctx}; + vtable(operation::assoc, detached, &proxy); + return proxy; + } + + /** + * @brief Indirection operator for dereferencing opaque objects. + * @return A wrapper that shares a reference to an unmanaged object if the + * wrapped element is dereferenceable, an invalid meta any otherwise. + */ + [[nodiscard]] meta_any operator*() const noexcept { + meta_any ret{meta_ctx_arg, *ctx}; + vtable(operation::deref, storage, &ret); + return ret; + } + + /** + * @brief Returns false if a wrapper is invalid, true otherwise. + * @return False if the wrapper is invalid, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return !(node.info == nullptr); + } + + /*! @copydoc any::operator== */ + [[nodiscard]] bool operator==(const meta_any &other) const noexcept { + return (ctx == other.ctx) && ((!node.info && !other.node.info) || (node.info && other.node.info && *node.info == *other.node.info && storage == other.storage)); + } + + /*! @copydoc any::operator!= */ + [[nodiscard]] bool operator!=(const meta_any &other) const noexcept { + return !(*this == other); + } + + /*! @copydoc any::as_ref */ + [[nodiscard]] meta_any as_ref() noexcept { + return meta_any{*ctx, *this, storage.as_ref()}; + } + + /*! @copydoc any::as_ref */ + [[nodiscard]] meta_any as_ref() const noexcept { + return meta_any{*ctx, *this, storage.as_ref()}; + } + + /*! @copydoc any::owner */ + [[nodiscard]] bool owner() const noexcept { + return storage.owner(); + } + +private: + any storage; + const meta_ctx *ctx; + internal::meta_type_node node; + vtable_type *vtable; +}; + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @param ctx The context from which to search for meta types. + * @return A properly initialized and not necessarily owning wrapper. + */ +template +[[nodiscard]] meta_any forward_as_meta(const meta_ctx &ctx, Type &&value) { + return meta_any{ctx, std::in_place_type, std::forward(value)}; +} + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @return A properly initialized and not necessarily owning wrapper. + */ +template +[[nodiscard]] meta_any forward_as_meta(Type &&value) { + return forward_as_meta(locator::value_or(), std::forward(value)); +} + +/** + * @brief Opaque pointers to instances of any type. + * + * A handle doesn't perform copies and isn't responsible for the contained + * object. It doesn't prolong the lifetime of the pointed instance.
+ * Handles are used to generate references to actual objects when needed. + */ +struct meta_handle { + /*! Default constructor. */ + meta_handle() noexcept + : meta_handle{meta_ctx_arg, locator::value_or()} {} + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_handle(meta_ctx_arg_t, const meta_ctx &area) noexcept + : any{meta_ctx_arg, area} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @param value An instance of an object to use to initialize the handle. + */ + meta_handle(meta_any &value) noexcept + : any{value.as_ref()} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @param value An instance of an object to use to initialize the handle. + */ + meta_handle(const meta_any &value) noexcept + : any{value.as_ref()} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @tparam Type Type of object to use to initialize the handle. + * @param ctx The context from which to search for meta types. + * @param value An instance of an object to use to initialize the handle. + */ + template, meta_handle>>> + meta_handle(const meta_ctx &ctx, Type &value) noexcept + : any{ctx, std::in_place_type, value} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @tparam Type Type of object to use to initialize the handle. + * @param value An instance of an object to use to initialize the handle. + */ + template, meta_handle>>> + meta_handle(Type &value) noexcept + : meta_handle{locator::value_or(), value} {} + + /** + * @brief Context aware copy constructor. + * @param area The context from which to search for meta types. + * @param other The instance to copy from. + */ + meta_handle(const meta_ctx &area, const meta_handle &other) + : any{area, other.any} {} + + /** + * @brief Context aware move constructor. + * @param area The context from which to search for meta types. + * @param other The instance to move from. + */ + meta_handle(const meta_ctx &area, meta_handle &&other) + : any{area, std::move(other.any)} {} + + /*! @brief Default copy constructor, deleted on purpose. */ + meta_handle(const meta_handle &) = delete; + + /*! @brief Default move constructor. */ + meta_handle(meta_handle &&) = default; + + /** + * @brief Default copy assignment operator, deleted on purpose. + * @return This meta handle. + */ + meta_handle &operator=(const meta_handle &) = delete; + + /** + * @brief Default move assignment operator. + * @return This meta handle. + */ + meta_handle &operator=(meta_handle &&) = default; + + /** + * @brief Returns false if a handle is invalid, true otherwise. + * @return False if the handle is invalid, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(any); + } + + /*! @copydoc meta_any::operator== */ + [[nodiscard]] bool operator==(const meta_handle &other) const noexcept { + return (any == other.any); + } + + /*! @copydoc meta_any::operator!= */ + [[nodiscard]] bool operator!=(const meta_handle &other) const noexcept { + return !(*this == other); + } + + /** + * @brief Access operator for accessing the contained opaque object. + * @return A wrapper that shares a reference to an unmanaged object. + */ + [[nodiscard]] meta_any *operator->() { + return &any; + } + + /*! @copydoc operator-> */ + [[nodiscard]] const meta_any *operator->() const { + return &any; + } + +private: + meta_any any; +}; + +/*! @brief Opaque wrapper for properties of any type. */ +struct meta_prop { + /*! @brief Default constructor. */ + meta_prop() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_prop(const meta_ctx &area, const internal::meta_prop_node &curr) noexcept + : node{&curr}, + ctx{&area} {} + + /** + * @brief Returns the stored value by const reference. + * @return A wrapper containing the value stored with the property. + */ + [[nodiscard]] meta_any value() const { + return node->value ? node->type(internal::meta_context::from(*ctx)).from_void(*ctx, nullptr, node->value.get()) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Returns the stored value by reference. + * @return A wrapper containing the value stored with the property. + */ + [[nodiscard]] meta_any value() { + return node->value ? node->type(internal::meta_context::from(*ctx)).from_void(*ctx, node->value.get(), nullptr) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (node != nullptr); + } + + /** + * @brief Checks if two objects refer to the same type. + * @param other The object with which to compare. + * @return True if the objects refer to the same type, false otherwise. + */ + [[nodiscard]] bool operator==(const meta_prop &other) const noexcept { + return (ctx == other.ctx && node == other.node); + } + +private: + const internal::meta_prop_node *node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_prop &lhs, const meta_prop &rhs) noexcept { + return !(lhs == rhs); +} + +/*! @brief Opaque wrapper for data members. */ +struct meta_data { + /*! @brief Unsigned integer type. */ + using size_type = typename internal::meta_data_node::size_type; + + /*! @brief Default constructor. */ + meta_data() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_data(const meta_ctx &area, const internal::meta_data_node &curr) noexcept + : node{&curr}, + ctx{&area} {} + + /** + * @brief Returns the number of setters available. + * @return The number of setters available. + */ + [[nodiscard]] size_type arity() const noexcept { + return node->arity; + } + + /** + * @brief Indicates whether a data member is constant or not. + * @return True if the data member is constant, false otherwise. + */ + [[nodiscard]] bool is_const() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_const); + } + + /** + * @brief Indicates whether a data member is static or not. + * @return True if the data member is static, false otherwise. + */ + [[nodiscard]] bool is_static() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_static); + } + + /*! @copydoc meta_any::type */ + [[nodiscard]] inline meta_type type() const noexcept; + + /** + * @brief Sets the value of a given variable. + * @tparam Type Type of value to assign. + * @param instance An opaque instance of the underlying type. + * @param value Parameter to use to set the underlying variable. + * @return True in case of success, false otherwise. + */ + template + bool set(meta_handle instance, Type &&value) const { + return node->set && node->set(meta_handle{*ctx, std::move(instance)}, meta_any{*ctx, std::forward(value)}); + } + + /** + * @brief Gets the value of a given variable. + * @param instance An opaque instance of the underlying type. + * @return A wrapper containing the value of the underlying variable. + */ + [[nodiscard]] meta_any get(meta_handle instance) const { + return node->get(*ctx, meta_handle{*ctx, std::move(instance)}); + } + + /** + * @brief Returns the type accepted by the i-th setter. + * @param index Index of the setter of which to return the accepted type. + * @return The type accepted by the i-th setter. + */ + [[nodiscard]] inline meta_type arg(const size_type index) const noexcept; + + /** + * @brief Returns a range to visit registered meta properties. + * @return An iterable range to visit registered meta properties. + */ + [[nodiscard]] meta_range prop() const noexcept { + return {{*ctx, node->prop.cbegin()}, {*ctx, node->prop.cend()}}; + } + + /** + * @brief Lookup utility for meta properties. + * @param key The key to use to search for a property. + * @return The registered meta property for the given key, if any. + */ + [[nodiscard]] meta_prop prop(const id_type key) const { + const auto it = node->prop.find(key); + return it != node->prop.cend() ? meta_prop{*ctx, it->second} : meta_prop{}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (node != nullptr); + } + + /*! @copydoc meta_prop::operator== */ + [[nodiscard]] bool operator==(const meta_data &other) const noexcept { + return (ctx == other.ctx && node == other.node); + } + +private: + const internal::meta_data_node *node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_data &lhs, const meta_data &rhs) noexcept { + return !(lhs == rhs); +} + +/*! @brief Opaque wrapper for member functions. */ +struct meta_func { + /*! @brief Unsigned integer type. */ + using size_type = typename internal::meta_func_node::size_type; + + /*! @brief Default constructor. */ + meta_func() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_func(const meta_ctx &area, const internal::meta_func_node &curr) noexcept + : node{&curr}, + ctx{&area} {} + + /** + * @brief Returns the number of arguments accepted by a member function. + * @return The number of arguments accepted by the member function. + */ + [[nodiscard]] size_type arity() const noexcept { + return node->arity; + } + + /** + * @brief Indicates whether a member function is constant or not. + * @return True if the member function is constant, false otherwise. + */ + [[nodiscard]] bool is_const() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_const); + } + + /** + * @brief Indicates whether a member function is static or not. + * @return True if the member function is static, false otherwise. + */ + [[nodiscard]] bool is_static() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_static); + } + + /** + * @brief Returns the return type of a member function. + * @return The return type of the member function. + */ + [[nodiscard]] inline meta_type ret() const noexcept; + + /** + * @brief Returns the type of the i-th argument of a member function. + * @param index Index of the argument of which to return the type. + * @return The type of the i-th argument of a member function. + */ + [[nodiscard]] inline meta_type arg(const size_type index) const noexcept; + + /** + * @brief Invokes the underlying function, if possible. + * + * @warning + * The context of the arguments is **not** changed.
+ * It's up to the caller to bind them to the right context(s). + * + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @param sz Number of parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + meta_any invoke(meta_handle instance, meta_any *const args, const size_type sz) const { + return sz == arity() ? node->invoke(*ctx, meta_handle{*ctx, std::move(instance)}, args) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @copybrief invoke + * @tparam Args Types of arguments to use to invoke the function. + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + template + meta_any invoke(meta_handle instance, Args &&...args) const { + if constexpr(sizeof...(Args) == 0u) { + return invoke(std::move(instance), static_cast(nullptr), size_type{}); + } else { + meta_any arguments[sizeof...(Args)]{{*ctx, std::forward(args)}...}; + return invoke(std::move(instance), arguments, sizeof...(Args)); + } + } + + /*! @copydoc meta_data::prop */ + [[nodiscard]] meta_range prop() const noexcept { + return {{*ctx, node->prop.cbegin()}, {*ctx, node->prop.cend()}}; + } + + /** + * @brief Lookup utility for meta properties. + * @param key The key to use to search for a property. + * @return The registered meta property for the given key, if any. + */ + [[nodiscard]] meta_prop prop(const id_type key) const { + const auto it = node->prop.find(key); + return it != node->prop.cend() ? meta_prop{*ctx, it->second} : meta_prop{}; + } + + /** + * @brief Returns the next overload of a given function, if any. + * @return The next overload of the given function, if any. + */ + [[nodiscard]] meta_func next() const { + return node->next ? meta_func{*ctx, *node->next} : meta_func{}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (node != nullptr); + } + + /*! @copydoc meta_prop::operator== */ + [[nodiscard]] bool operator==(const meta_func &other) const noexcept { + return (ctx == other.ctx && node == other.node); + } + +private: + const internal::meta_func_node *node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_func &lhs, const meta_func &rhs) noexcept { + return !(lhs == rhs); +} + +/*! @brief Opaque wrapper for types. */ +class meta_type { + template + [[nodiscard]] auto lookup(meta_any *const args, const typename internal::meta_type_node::size_type sz, [[maybe_unused]] bool constness, Func next) const { + decltype(next()) candidate = nullptr; + size_type same{}; + bool ambiguous{}; + + for(auto curr = next(); curr; curr = next()) { + if constexpr(std::is_same_v, internal::meta_func_node>) { + if(constness && !static_cast(curr->traits & internal::meta_traits::is_const)) { + continue; + } + } + + if(curr->arity == sz) { + size_type match{}; + size_type pos{}; + + for(; pos < sz && args[pos]; ++pos) { + const auto other = curr->arg(*ctx, pos); + const auto type = args[pos].type(); + + if(const auto &info = other.info(); info == type.info()) { + ++match; + } else if(!((type.node.details && (type.node.details->base.contains(info.hash()) || type.node.details->conv.contains(info.hash()))) || (type.node.conversion_helper && other.node.conversion_helper))) { + break; + } + } + + if(pos == sz) { + if(!candidate || match > same) { + candidate = curr; + same = match; + ambiguous = false; + } else if(match == same) { + if constexpr(std::is_same_v, internal::meta_func_node>) { + if(static_cast(curr->traits & internal::meta_traits::is_const) != static_cast(candidate->traits & internal::meta_traits::is_const)) { + candidate = static_cast(candidate->traits & internal::meta_traits::is_const) ? curr : candidate; + ambiguous = false; + continue; + } + } + + ambiguous = true; + } + } + } + } + + return ambiguous ? nullptr : candidate; + } + +public: + /*! @brief Unsigned integer type. */ + using size_type = typename internal::meta_type_node::size_type; + + /*! @brief Default constructor. */ + meta_type() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_type(const meta_ctx &area, const internal::meta_type_node &curr) noexcept + : node{curr}, + ctx{&area} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_type(const meta_ctx &area, const internal::meta_base_node &curr) noexcept + : meta_type{area, curr.type(internal::meta_context::from(area))} {} + + /** + * @brief Returns the type info object of the underlying type. + * @return The type info object of the underlying type. + */ + [[nodiscard]] const type_info &info() const noexcept { + return *node.info; + } + + /** + * @brief Returns the identifier assigned to a type. + * @return The identifier assigned to the type. + */ + [[nodiscard]] id_type id() const noexcept { + return node.id; + } + + /** + * @brief Returns the size of the underlying type if known. + * @return The size of the underlying type if known, 0 otherwise. + */ + [[nodiscard]] size_type size_of() const noexcept { + return node.size_of; + } + + /** + * @brief Checks whether a type refers to an arithmetic type or not. + * @return True if the underlying type is an arithmetic type, false + * otherwise. + */ + [[nodiscard]] bool is_arithmetic() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_arithmetic); + } + + /** + * @brief Checks whether a type refers to an integral type or not. + * @return True if the underlying type is an integral type, false otherwise. + */ + [[nodiscard]] bool is_integral() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_integral); + } + + /** + * @brief Checks whether a type refers to a signed type or not. + * @return True if the underlying type is a signed type, false otherwise. + */ + [[nodiscard]] bool is_signed() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_signed); + } + + /** + * @brief Checks whether a type refers to an array type or not. + * @return True if the underlying type is an array type, false otherwise. + */ + [[nodiscard]] bool is_array() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_array); + } + + /** + * @brief Checks whether a type refers to an enum or not. + * @return True if the underlying type is an enum, false otherwise. + */ + [[nodiscard]] bool is_enum() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_enum); + } + + /** + * @brief Checks whether a type refers to a class or not. + * @return True if the underlying type is a class, false otherwise. + */ + [[nodiscard]] bool is_class() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_class); + } + + /** + * @brief Checks whether a type refers to a pointer or not. + * @return True if the underlying type is a pointer, false otherwise. + */ + [[nodiscard]] bool is_pointer() const noexcept { + return node.info && (node.info->hash() != remove_pointer().info().hash()); + } + + /** + * @brief Provides the type for which the pointer is defined. + * @return The type for which the pointer is defined or this type if it + * doesn't refer to a pointer type. + */ + [[nodiscard]] meta_type remove_pointer() const noexcept { + return {*ctx, node.remove_pointer(internal::meta_context::from(*ctx))}; + } + + /** + * @brief Checks whether a type is a pointer-like type or not. + * @return True if the underlying type is a pointer-like one, false + * otherwise. + */ + [[nodiscard]] bool is_pointer_like() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_meta_pointer_like); + } + + /** + * @brief Checks whether a type refers to a sequence container or not. + * @return True if the type is a sequence container, false otherwise. + */ + [[nodiscard]] bool is_sequence_container() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_meta_sequence_container); + } + + /** + * @brief Checks whether a type refers to an associative container or not. + * @return True if the type is an associative container, false otherwise. + */ + [[nodiscard]] bool is_associative_container() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_meta_associative_container); + } + + /** + * @brief Checks whether a type refers to a recognized class template + * specialization or not. + * @return True if the type is a recognized class template specialization, + * false otherwise. + */ + [[nodiscard]] bool is_template_specialization() const noexcept { + return (node.templ.arity != 0u); + } + + /** + * @brief Returns the number of template arguments. + * @return The number of template arguments. + */ + [[nodiscard]] size_type template_arity() const noexcept { + return node.templ.arity; + } + + /** + * @brief Returns a tag for the class template of the underlying type. + * @return The tag for the class template of the underlying type. + */ + [[nodiscard]] inline meta_type template_type() const noexcept { + return node.templ.type ? meta_type{*ctx, node.templ.type(internal::meta_context::from(*ctx))} : meta_type{}; + } + + /** + * @brief Returns the type of the i-th template argument of a type. + * @param index Index of the template argument of which to return the type. + * @return The type of the i-th template argument of a type. + */ + [[nodiscard]] inline meta_type template_arg(const size_type index) const noexcept { + return index < template_arity() ? meta_type{*ctx, node.templ.arg(internal::meta_context::from(*ctx), index)} : meta_type{}; + } + + /** + * @brief Returns a range to visit registered top-level base meta types. + * @return An iterable range to visit registered top-level base meta types. + */ + [[nodiscard]] meta_range base() const noexcept { + using range_type = meta_range; + return node.details ? range_type{{*ctx, node.details->base.cbegin()}, {*ctx, node.details->base.cend()}} : range_type{}; + } + + /** + * @brief Returns a range to visit registered top-level meta data. + * @return An iterable range to visit registered top-level meta data. + */ + [[nodiscard]] meta_range data() const noexcept { + using range_type = meta_range; + return node.details ? range_type{{*ctx, node.details->data.cbegin()}, {*ctx, node.details->data.cend()}} : range_type{}; + } + + /** + * @brief Lookup utility for meta data (bases are also visited). + * @param id Unique identifier. + * @return The registered meta data for the given identifier, if any. + */ + [[nodiscard]] meta_data data(const id_type id) const { + if(node.details) { + if(const auto it = node.details->data.find(id); it != node.details->data.cend()) { + return meta_data{*ctx, it->second}; + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.data(id); elem) { + return elem; + } + } + + return meta_data{}; + } + + /** + * @brief Returns a range to visit registered top-level functions. + * @return An iterable range to visit registered top-level functions. + */ + [[nodiscard]] meta_range func() const noexcept { + using return_type = meta_range; + return node.details ? return_type{{*ctx, node.details->func.cbegin()}, {*ctx, node.details->func.cend()}} : return_type{}; + } + + /** + * @brief Lookup utility for meta functions (bases are also visited). + * + * In case of overloaded functions, the first one with the required + * identifier is returned. + * + * @param id Unique identifier. + * @return The registered meta function for the given identifier, if any. + */ + [[nodiscard]] meta_func func(const id_type id) const { + if(node.details) { + if(const auto it = node.details->func.find(id); it != node.details->func.cend()) { + return meta_func{*ctx, it->second}; + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.func(id); elem) { + return elem; + } + } + + return meta_func{}; + } + + /** + * @brief Creates an instance of the underlying type, if possible. + * + * If suitable, the implicitly generated default constructor is used. + * + * @warning + * The context of the arguments is **not** changed.
+ * It's up to the caller to bind them to the right context(s). + * + * @param args Parameters to use to construct the instance. + * @param sz Number of parameters to use to construct the instance. + * @return A wrapper containing the new instance, if any. + */ + [[nodiscard]] meta_any construct(meta_any *const args, const size_type sz) const { + if(node.details) { + if(const auto *candidate = lookup(args, sz, false, [first = node.details->ctor.cbegin(), last = node.details->ctor.cend()]() mutable { return first == last ? nullptr : &(first++)->second; }); candidate) { + return candidate->invoke(*ctx, args); + } + } + + if(sz == 0u && node.default_constructor) { + return node.default_constructor(*ctx); + } + + return meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @copybrief construct + * @tparam Args Types of arguments to use to construct the instance. + * @param args Parameters to use to construct the instance. + * @return A wrapper containing the new instance, if any. + */ + template + [[nodiscard]] meta_any construct(Args &&...args) const { + if constexpr(sizeof...(Args) == 0u) { + return construct(static_cast(nullptr), size_type{}); + } else { + meta_any arguments[sizeof...(Args)]{{*ctx, std::forward(args)}...}; + return construct(arguments, sizeof...(Args)); + } + } + + /** + * @brief Wraps an opaque element of the underlying type. + * @param element A valid pointer to an element of the underlying type. + * @return A wrapper that references the given instance. + */ + [[nodiscard]] meta_any from_void(void *element) const { + return (element && node.from_void) ? node.from_void(*ctx, element, nullptr) : meta_any{meta_ctx_arg, *ctx}; + } + + /*! @copydoc from_void */ + [[nodiscard]] meta_any from_void(const void *element) const { + return (element && node.from_void) ? node.from_void(*ctx, nullptr, element) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Invokes a function given an identifier, if possible. + * + * @warning + * The context of the arguments is **not** changed.
+ * It's up to the caller to bind them to the right context(s). + * + * @param id Unique identifier. + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @param sz Number of parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + meta_any invoke(const id_type id, meta_handle instance, meta_any *const args, const size_type sz) const { + if(node.details) { + if(auto it = node.details->func.find(id); it != node.details->func.cend()) { + if(const auto *candidate = lookup(args, sz, instance && (instance->data() == nullptr), [curr = &it->second]() mutable { return curr ? std::exchange(curr, curr->next.get()) : nullptr; }); candidate) { + return candidate->invoke(*ctx, meta_handle{*ctx, std::move(instance)}, args); + } + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.invoke(id, *instance.operator->(), args, sz); elem) { + return elem; + } + } + + return meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @copybrief invoke + * + * @param id Unique identifier. + * @tparam Args Types of arguments to use to invoke the function. + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + template + meta_any invoke(const id_type id, meta_handle instance, Args &&...args) const { + if constexpr(sizeof...(Args) == 0u) { + return invoke(id, std::move(instance), static_cast(nullptr), size_type{}); + } else { + meta_any arguments[sizeof...(Args)]{{*ctx, std::forward(args)}...}; + return invoke(id, std::move(instance), arguments, sizeof...(Args)); + } + } + + /** + * @brief Sets the value of a given variable. + * @tparam Type Type of value to assign. + * @param id Unique identifier. + * @param instance An opaque instance of the underlying type. + * @param value Parameter to use to set the underlying variable. + * @return True in case of success, false otherwise. + */ + template + bool set(const id_type id, meta_handle instance, Type &&value) const { + const auto candidate = data(id); + return candidate && candidate.set(std::move(instance), std::forward(value)); + } + + /** + * @brief Gets the value of a given variable. + * @param id Unique identifier. + * @param instance An opaque instance of the underlying type. + * @return A wrapper containing the value of the underlying variable. + */ + [[nodiscard]] meta_any get(const id_type id, meta_handle instance) const { + const auto candidate = data(id); + return candidate ? candidate.get(std::move(instance)) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Returns a range to visit registered top-level meta properties. + * @return An iterable range to visit registered top-level meta properties. + */ + [[nodiscard]] meta_range prop() const noexcept { + using range_type = meta_range; + return node.details ? range_type{{*ctx, node.details->prop.cbegin()}, {*ctx, node.details->prop.cend()}} : range_type{}; + } + + /** + * @brief Lookup utility for meta properties (bases are also visited). + * @param key The key to use to search for a property. + * @return The registered meta property for the given key, if any. + */ + [[nodiscard]] meta_prop prop(const id_type key) const { + if(node.details) { + if(const auto it = node.details->prop.find(key); it != node.details->prop.cend()) { + return meta_prop{*ctx, it->second}; + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.prop(key); elem) { + return elem; + } + } + + return meta_prop{}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return !(ctx == nullptr); + } + + /*! @copydoc meta_prop::operator== */ + [[nodiscard]] bool operator==(const meta_type &other) const noexcept { + return (ctx == other.ctx) && ((!node.info && !other.node.info) || (node.info && other.node.info && *node.info == *other.node.info)); + } + +private: + internal::meta_type_node node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_type &lhs, const meta_type &rhs) noexcept { + return !(lhs == rhs); +} + +[[nodiscard]] inline meta_type meta_any::type() const noexcept { + return node.info ? meta_type{*ctx, node} : meta_type{}; +} + +template +meta_any meta_any::invoke(const id_type id, Args &&...args) const { + return type().invoke(id, *this, std::forward(args)...); +} + +template +meta_any meta_any::invoke(const id_type id, Args &&...args) { + return type().invoke(id, *this, std::forward(args)...); +} + +template +bool meta_any::set(const id_type id, Type &&value) { + return type().set(id, *this, std::forward(value)); +} + +[[nodiscard]] inline meta_any meta_any::get(const id_type id) const { + return type().get(id, *this); +} + +[[nodiscard]] inline meta_any meta_any::get(const id_type id) { + return type().get(id, *this); +} + +[[nodiscard]] inline meta_any meta_any::allow_cast(const meta_type &type) const { + if(node.info && *node.info == type.info()) { + return as_ref(); + } + + if(const auto *value = data(); node.details) { + if(auto it = node.details->conv.find(type.info().hash()); it != node.details->conv.cend()) { + return it->second.conv(*ctx, data()); + } + + for(auto &&curr: node.details->base) { + const auto &as_const = curr.second.type(internal::meta_context::from(*ctx)).from_void(*ctx, nullptr, curr.second.cast(value)); + + if(auto other = as_const.allow_cast(type); other) { + return other; + } + } + } + + if(node.conversion_helper && (type.is_arithmetic() || type.is_enum())) { + // exploits the fact that arithmetic types and enums are also default constructible + auto other = type.construct(); + ENTT_ASSERT(other.node.conversion_helper, "Conversion helper not found"); + const auto value = node.conversion_helper(nullptr, storage.data()); + other.node.conversion_helper(other.storage.data(), &value); + return other; + } + + return meta_any{meta_ctx_arg, *ctx}; +} + +inline bool meta_any::assign(const meta_any &other) { + auto value = other.allow_cast({*ctx, node}); + return value && storage.assign(std::move(value.storage)); +} + +inline bool meta_any::assign(meta_any &&other) { + if(*node.info == *other.node.info) { + return storage.assign(std::move(other.storage)); + } + + return assign(std::as_const(other)); +} + +[[nodiscard]] inline meta_type meta_data::type() const noexcept { + return meta_type{*ctx, node->type(internal::meta_context::from(*ctx))}; +} + +[[nodiscard]] inline meta_type meta_data::arg(const size_type index) const noexcept { + return index < arity() ? node->arg(*ctx, index) : meta_type{}; +} + +[[nodiscard]] inline meta_type meta_func::ret() const noexcept { + return meta_type{*ctx, node->ret(internal::meta_context::from(*ctx))}; +} + +[[nodiscard]] inline meta_type meta_func::arg(const size_type index) const noexcept { + return index < arity() ? node->arg(*ctx, index) : meta_type{}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +class meta_sequence_container::meta_iterator final { + friend class meta_sequence_container; + + enum class operation : std::uint8_t { + incr, + deref + }; + + using vtable_type = void(const operation, const any &, const std::ptrdiff_t, meta_any *); + + template + static void basic_vtable(const operation op, const any &value, const std::ptrdiff_t offset, meta_any *other) { + switch(op) { + case operation::incr: { + auto &it = any_cast(const_cast(value)); + it = std::next(it, offset); + } break; + case operation::deref: { + const auto &it = any_cast(value); + other->emplace(*it); + } break; + } + } + +public: + using difference_type = std::ptrdiff_t; + using value_type = meta_any; + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr meta_iterator() noexcept + : ctx{}, + vtable{}, + handle{} {} + + template + explicit meta_iterator(const meta_ctx &area, It iter) noexcept + : ctx{&area}, + vtable{&basic_vtable}, + handle{iter} {} + + meta_iterator &operator++() noexcept { + vtable(operation::incr, handle, 1, nullptr); + return *this; + } + + meta_iterator operator++(int value) noexcept { + meta_iterator orig = *this; + vtable(operation::incr, handle, ++value, nullptr); + return orig; + } + + meta_iterator &operator--() noexcept { + vtable(operation::incr, handle, -1, nullptr); + return *this; + } + + meta_iterator operator--(int value) noexcept { + meta_iterator orig = *this; + vtable(operation::incr, handle, --value, nullptr); + return orig; + } + + [[nodiscard]] reference operator*() const { + reference other{meta_ctx_arg, *ctx}; + vtable(operation::deref, handle, 0, &other); + return other; + } + + [[nodiscard]] pointer operator->() const { + return operator*(); + } + + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(handle); + } + + [[nodiscard]] bool operator==(const meta_iterator &other) const noexcept { + return handle == other.handle; + } + + [[nodiscard]] bool operator!=(const meta_iterator &other) const noexcept { + return !(*this == other); + } + +private: + const meta_ctx *ctx; + vtable_type *vtable; + any handle; +}; + +class meta_associative_container::meta_iterator final { + enum class operation : std::uint8_t { + incr, + deref + }; + + using vtable_type = void(const operation, const any &, std::pair *); + + template + static void basic_vtable(const operation op, const any &value, std::pair *other) { + switch(op) { + case operation::incr: + ++any_cast(const_cast(value)); + break; + case operation::deref: + const auto &it = any_cast(value); + if constexpr(KeyOnly) { + other->first.emplace(*it); + } else { + other->first.emplacefirst))>(it->first); + other->second.emplacesecond))>(it->second); + } + break; + } + } + +public: + using difference_type = std::ptrdiff_t; + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr meta_iterator() noexcept + : ctx{}, + vtable{}, + handle{} {} + + template + meta_iterator(const meta_ctx &area, std::integral_constant, It iter) noexcept + : ctx{&area}, + vtable{&basic_vtable}, + handle{iter} {} + + meta_iterator &operator++() noexcept { + vtable(operation::incr, handle, nullptr); + return *this; + } + + meta_iterator operator++(int) noexcept { + meta_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] reference operator*() const { + reference other{{meta_ctx_arg, *ctx}, {meta_ctx_arg, *ctx}}; + vtable(operation::deref, handle, &other); + return other; + } + + [[nodiscard]] pointer operator->() const { + return operator*(); + } + + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(handle); + } + + [[nodiscard]] bool operator==(const meta_iterator &other) const noexcept { + return handle == other.handle; + } + + [[nodiscard]] bool operator!=(const meta_iterator &other) const noexcept { + return !(*this == other); + } + +private: + const meta_ctx *ctx; + vtable_type *vtable; + any handle; +}; + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Returns the meta value type of a container. + * @return The meta value type of the container. + */ +[[nodiscard]] inline meta_type meta_sequence_container::value_type() const noexcept { + return value_type_node ? meta_type{*ctx, value_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/** + * @brief Returns the size of a container. + * @return The size of the container. + */ +[[nodiscard]] inline meta_sequence_container::size_type meta_sequence_container::size() const noexcept { + return size_fn(storage); +} + +/** + * @brief Resizes a container to contain a given number of elements. + * @param sz The new size of the container. + * @return True in case of success, false otherwise. + */ +inline bool meta_sequence_container::resize(const size_type sz) { + return resize_fn(storage, sz); +} + +/** + * @brief Clears the content of a container. + * @return True in case of success, false otherwise. + */ +inline bool meta_sequence_container::clear() { + return resize_fn(storage, 0u); +} + +/** + * @brief Returns an iterator to the first element of a container. + * @return An iterator to the first element of the container. + */ +[[nodiscard]] inline meta_sequence_container::iterator meta_sequence_container::begin() { + return iter_fn(*ctx, storage, false); +} + +/** + * @brief Returns an iterator that is past the last element of a container. + * @return An iterator that is past the last element of the container. + */ +[[nodiscard]] inline meta_sequence_container::iterator meta_sequence_container::end() { + return iter_fn(*ctx, storage, true); +} + +/** + * @brief Inserts an element at a specified location of a container. + * @param it Iterator before which the element will be inserted. + * @param value Element value to insert. + * @return A possibly invalid iterator to the inserted element. + */ +inline meta_sequence_container::iterator meta_sequence_container::insert(iterator it, meta_any value) { + return insert_or_erase_fn(*ctx, storage, it.handle, value); +} + +/** + * @brief Removes a given element from a container. + * @param it Iterator to the element to remove. + * @return A possibly invalid iterator following the last removed element. + */ +inline meta_sequence_container::iterator meta_sequence_container::erase(iterator it) { + return insert(it, {}); +} + +/** + * @brief Returns a reference to the element at a given location of a container + * (no bounds checking is performed). + * @param pos The position of the element to return. + * @return A reference to the requested element properly wrapped. + */ +[[nodiscard]] inline meta_any meta_sequence_container::operator[](const size_type pos) { + auto it = begin(); + it.operator++(static_cast(pos) - 1); + return *it; +} + +/** + * @brief Returns false if a proxy is invalid, true otherwise. + * @return False if the proxy is invalid, true otherwise. + */ +[[nodiscard]] inline meta_sequence_container::operator bool() const noexcept { + return static_cast(storage); +} + +/** + * @brief Returns true if a container is also key-only, false otherwise. + * @return True if the associative container is also key-only, false otherwise. + */ +[[nodiscard]] inline bool meta_associative_container::key_only() const noexcept { + return key_only_container; +} + +/** + * @brief Returns the meta key type of a container. + * @return The meta key type of the a container. + */ +[[nodiscard]] inline meta_type meta_associative_container::key_type() const noexcept { + return key_type_node ? meta_type{*ctx, key_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/** + * @brief Returns the meta mapped type of a container. + * @return The meta mapped type of the a container. + */ +[[nodiscard]] inline meta_type meta_associative_container::mapped_type() const noexcept { + return mapped_type_node ? meta_type{*ctx, mapped_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/*! @copydoc meta_sequence_container::value_type */ +[[nodiscard]] inline meta_type meta_associative_container::value_type() const noexcept { + return value_type_node ? meta_type{*ctx, value_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/*! @copydoc meta_sequence_container::size */ +[[nodiscard]] inline meta_associative_container::size_type meta_associative_container::size() const noexcept { + return size_fn(storage); +} + +/*! @copydoc meta_sequence_container::clear */ +inline bool meta_associative_container::clear() { + return clear_fn(storage); +} + +/*! @copydoc meta_sequence_container::begin */ +[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::begin() { + return iter_fn(*ctx, storage, false); +} + +/*! @copydoc meta_sequence_container::end */ +[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::end() { + return iter_fn(*ctx, storage, true); +} + +/** + * @brief Inserts a key only element into a container. + * @param key The key of the element to insert. + * @return A bool denoting whether the insertion took place. + */ +inline bool meta_associative_container::insert(meta_any key) { + meta_any value{*ctx, std::in_place_type}; + return (insert_or_erase_fn(storage, key, value) != 0u); +} + +/** + * @brief Inserts a key/value element into a container. + * @param key The key of the element to insert. + * @param value The value of the element to insert. + * @return A bool denoting whether the insertion took place. + */ +inline bool meta_associative_container::insert(meta_any key, meta_any value) { + return (insert_or_erase_fn(storage, key, value) != 0u); +} + +/** + * @brief Removes the specified element from a container. + * @param key The key of the element to remove. + * @return A bool denoting whether the removal took place. + */ +inline meta_associative_container::size_type meta_associative_container::erase(meta_any key) { + return insert(std::move(key), meta_any{meta_ctx_arg, *ctx}); +} + +/** + * @brief Returns an iterator to the element with a given key, if any. + * @param key The key of the element to search. + * @return An iterator to the element with the given key, if any. + */ +[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::find(meta_any key) { + return find_fn(*ctx, storage, key); +} + +/** + * @brief Returns false if a proxy is invalid, true otherwise. + * @return False if the proxy is invalid, true otherwise. + */ +[[nodiscard]] inline meta_associative_container::operator bool() const noexcept { + return static_cast(storage); +} + +} // namespace entt + +#endif + +// #include "type_traits.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct is_dynamic_sequence_container: std::false_type {}; + +template +struct is_dynamic_sequence_container>: std::true_type {}; + +template +struct is_key_only_meta_associative_container: std::true_type {}; + +template +struct is_key_only_meta_associative_container>: std::false_type {}; + +template +struct basic_meta_sequence_container_traits { + using iterator = meta_sequence_container::iterator; + using size_type = std::size_t; + + [[nodiscard]] static size_type size(const any &container) noexcept { + return any_cast(container).size(); + } + + [[nodiscard]] static bool resize([[maybe_unused]] any &container, [[maybe_unused]] size_type sz) { + if constexpr(is_dynamic_sequence_container::value) { + if(auto *const cont = any_cast(&container); cont) { + cont->resize(sz); + return true; + } + } + + return false; + } + + [[nodiscard]] static iterator iter(const meta_ctx &ctx, any &container, const bool as_end) { + if(auto *const cont = any_cast(&container); cont) { + return iterator{ctx, as_end ? cont->end() : cont->begin()}; + } + + const Type &as_const = any_cast(container); + return iterator{ctx, as_end ? as_const.end() : as_const.begin()}; + } + + [[nodiscard]] static iterator insert_or_erase([[maybe_unused]] const meta_ctx &ctx, [[maybe_unused]] any &container, [[maybe_unused]] const any &handle, [[maybe_unused]] meta_any &value) { + if constexpr(is_dynamic_sequence_container::value) { + if(auto *const cont = any_cast(&container); cont) { + typename Type::const_iterator it{}; + + if(auto *non_const = any_cast(&handle); non_const) { + it = *non_const; + } else { + it = any_cast(handle); + } + + if(value) { + // this abomination is necessary because only on macos value_type and const_reference are different types for std::vector + if(value.allow_cast() || value.allow_cast()) { + const auto *element = value.try_cast>(); + return iterator{ctx, cont->insert(it, element ? *element : value.cast())}; + } + } else { + return iterator{ctx, cont->erase(it)}; + } + } + } + + return iterator{}; + } +}; + +template +struct basic_meta_associative_container_traits { + using iterator = meta_associative_container::iterator; + using size_type = std::size_t; + + static constexpr auto key_only = is_key_only_meta_associative_container::value; + + [[nodiscard]] static size_type size(const any &container) noexcept { + return any_cast(container).size(); + } + + [[nodiscard]] static bool clear(any &container) { + if(auto *const cont = any_cast(&container); cont) { + cont->clear(); + return true; + } + + return false; + } + + [[nodiscard]] static iterator iter(const meta_ctx &ctx, any &container, const bool as_end) { + if(auto *const cont = any_cast(&container); cont) { + return iterator{ctx, std::bool_constant{}, as_end ? cont->end() : cont->begin()}; + } + + const auto &as_const = any_cast(container); + return iterator{ctx, std::bool_constant{}, as_end ? as_const.end() : as_const.begin()}; + } + + [[nodiscard]] static size_type insert_or_erase(any &container, meta_any &key, meta_any &value) { + if(auto *const cont = any_cast(&container); cont && key.allow_cast()) { + if(value) { + if constexpr(key_only) { + return cont->insert(key.cast()).second; + } else { + return value.allow_cast() && cont->emplace(key.cast(), value.cast()).second; + } + } else { + return cont->erase(key.cast()); + } + } + + return 0u; + } + + [[nodiscard]] static iterator find(const meta_ctx &ctx, any &container, meta_any &key) { + if(key.allow_cast()) { + if(auto *const cont = any_cast(&container); cont) { + return iterator{ctx, std::bool_constant{}, cont->find(key.cast())}; + } + + return iterator{ctx, std::bool_constant{}, any_cast(container).find(key.cast())}; + } + + return iterator{}; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Meta sequence container traits for `std::vector`s of any type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_sequence_container_traits> + : internal::basic_meta_sequence_container_traits> {}; + +/** + * @brief Meta sequence container traits for `std::array`s of any type. + * @tparam Type Template arguments for the container. + * @tparam N Template arguments for the container. + */ +template +struct meta_sequence_container_traits> + : internal::basic_meta_sequence_container_traits> {}; + +/** + * @brief Meta sequence container traits for `std::list`s of any type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_sequence_container_traits> + : internal::basic_meta_sequence_container_traits> {}; + +/** + * @brief Meta sequence container traits for `std::deque`s of any type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_sequence_container_traits> + : internal::basic_meta_sequence_container_traits> {}; + +/** + * @brief Meta associative container traits for `std::map`s of any type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_associative_container_traits> + : internal::basic_meta_associative_container_traits> {}; + +/** + * @brief Meta associative container traits for `std::unordered_map`s of any + * type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_associative_container_traits> + : internal::basic_meta_associative_container_traits> {}; + +/** + * @brief Meta associative container traits for `std::set`s of any type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_associative_container_traits> + : internal::basic_meta_associative_container_traits> {}; + +/** + * @brief Meta associative container traits for `std::unordered_set`s of any + * type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_associative_container_traits> + : internal::basic_meta_associative_container_traits> {}; + +/** + * @brief Meta associative container traits for `dense_map`s of any type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_associative_container_traits> + : internal::basic_meta_associative_container_traits> {}; + +/** + * @brief Meta associative container traits for `dense_set`s of any type. + * @tparam Args Template arguments for the container. + */ +template +struct meta_associative_container_traits> + : internal::basic_meta_associative_container_traits> {}; + +} // namespace entt + +#endif + +// #include "meta/context.hpp" +#ifndef ENTT_META_CTX_HPP +#define ENTT_META_CTX_HPP + +// #include "../container/dense_map.hpp" + +// #include "../core/fwd.hpp" + +// #include "../core/utility.hpp" + + +namespace entt { + +class meta_ctx; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct meta_type_node; + +struct meta_context { + dense_map value{}; + + [[nodiscard]] static inline meta_context &from(meta_ctx &ctx); + [[nodiscard]] static inline const meta_context &from(const meta_ctx &ctx); +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @brief Disambiguation tag for constructors and the like. */ +class meta_ctx_arg_t final {}; + +/*! @brief Constant of type meta_context_arg_t used to disambiguate calls. */ +inline constexpr meta_ctx_arg_t meta_ctx_arg{}; + +/*! @brief Opaque meta context type. */ +class meta_ctx: private internal::meta_context { + /*! @brief Attorney idiom like model to access the base class. */ + friend struct internal::meta_context; +}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +[[nodiscard]] inline internal::meta_context &internal::meta_context::from(meta_ctx &ctx) { + return ctx; +} + +[[nodiscard]] inline const internal::meta_context &internal::meta_context::from(const meta_ctx &ctx) { + return ctx; +} + +/** + * Internal details not to be documented. + * @endcond + */ + +} // namespace entt + +#endif + +// #include "meta/factory.hpp" +#ifndef ENTT_META_FACTORY_HPP +#define ENTT_META_FACTORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/fwd.hpp" + +// #include "../core/type_info.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../locator/locator.hpp" + +// #include "context.hpp" + +// #include "meta.hpp" + +// #include "node.hpp" + +// #include "policy.hpp" +#ifndef ENTT_META_POLICY_HPP +#define ENTT_META_POLICY_HPP + +#include + +namespace entt { + +/*! @brief Empty class type used to request the _as ref_ policy. */ +struct as_ref_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = std::is_reference_v && !std::is_const_v>; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/*! @brief Empty class type used to request the _as cref_ policy. */ +struct as_cref_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = std::is_reference_v; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/*! @brief Empty class type used to request the _as-is_ policy. */ +struct as_is_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = true; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/*! @brief Empty class type used to request the _as void_ policy. */ +struct as_void_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = true; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/** + * @brief Provides the member constant `value` to true if a type also is a meta + * policy, false otherwise. + * @tparam Type Type to check. + */ +template +struct is_meta_policy + : std::bool_constant || std::is_same_v || std::is_same_v || std::is_same_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type Type to check. + */ +template +inline constexpr bool is_meta_policy_v = is_meta_policy::value; + +} // namespace entt + +#endif + +// #include "range.hpp" + +// #include "resolve.hpp" +#ifndef ENTT_META_RESOLVE_HPP +#define ENTT_META_RESOLVE_HPP + +#include +// #include "../core/type_info.hpp" + +// #include "../locator/locator.hpp" + +// #include "context.hpp" + +// #include "meta.hpp" + +// #include "node.hpp" + +// #include "range.hpp" + + +namespace entt { + +/** + * @brief Returns the meta type associated with a given type. + * @tparam Type Type to use to search for a meta type. + * @param ctx The context from which to search for meta types. + * @return The meta type associated with the given type, if any. + */ +template +[[nodiscard]] meta_type resolve(const meta_ctx &ctx) noexcept { + auto &&context = internal::meta_context::from(ctx); + return {ctx, internal::resolve>>(context)}; +} + +/** + * @brief Returns the meta type associated with a given type. + * @tparam Type Type to use to search for a meta type. + * @return The meta type associated with the given type, if any. + */ +template +[[nodiscard]] meta_type resolve() noexcept { + return resolve(locator::value_or()); +} + +/** + * @brief Returns a range to use to visit all meta types. + * @param ctx The context from which to search for meta types. + * @return An iterable range to use to visit all meta types. + */ +[[nodiscard]] inline meta_range resolve(const meta_ctx &ctx) noexcept { + auto &&context = internal::meta_context::from(ctx); + return {{ctx, context.value.cbegin()}, {ctx, context.value.cend()}}; +} + +/** + * @brief Returns a range to use to visit all meta types. + * @return An iterable range to use to visit all meta types. + */ +[[nodiscard]] inline meta_range resolve() noexcept { + return resolve(locator::value_or()); +} + +/** + * @brief Returns the meta type associated with a given identifier, if any. + * @param ctx The context from which to search for meta types. + * @param id Unique identifier. + * @return The meta type associated with the given identifier, if any. + */ +[[nodiscard]] inline meta_type resolve(const meta_ctx &ctx, const id_type id) noexcept { + for(auto &&curr: resolve(ctx)) { + if(curr.second.id() == id) { + return curr.second; + } + } + + return meta_type{}; +} + +/** + * @brief Returns the meta type associated with a given identifier, if any. + * @param id Unique identifier. + * @return The meta type associated with the given identifier, if any. + */ +[[nodiscard]] inline meta_type resolve(const id_type id) noexcept { + return resolve(locator::value_or(), id); +} + +/** + * @brief Returns the meta type associated with a given type info object. + * @param ctx The context from which to search for meta types. + * @param info The type info object of the requested type. + * @return The meta type associated with the given type info object, if any. + */ +[[nodiscard]] inline meta_type resolve(const meta_ctx &ctx, const type_info &info) noexcept { + auto &&context = internal::meta_context::from(ctx); + const auto *elem = internal::try_resolve(context, info); + return elem ? meta_type{ctx, *elem} : meta_type{}; +} + +/** + * @brief Returns the meta type associated with a given type info object. + * @param info The type info object of the requested type. + * @return The meta type associated with the given type info object, if any. + */ +[[nodiscard]] inline meta_type resolve(const type_info &info) noexcept { + return resolve(locator::value_or(), info); +} + +} // namespace entt + +#endif + +// #include "utility.hpp" +#ifndef ENTT_META_UTILITY_HPP +#define ENTT_META_UTILITY_HPP + +#include +#include +#include +#include +// #include "../core/type_traits.hpp" + +// #include "../locator/locator.hpp" + +// #include "meta.hpp" + +// #include "node.hpp" + +// #include "policy.hpp" + + +namespace entt { + +/** + * @brief Meta function descriptor traits. + * @tparam Ret Function return type. + * @tparam Args Function arguments. + * @tparam Static Function staticness. + * @tparam Const Function constness. + */ +template +struct meta_function_descriptor_traits { + /*! @brief Meta function return type. */ + using return_type = Ret; + /*! @brief Meta function arguments. */ + using args_type = Args; + + /*! @brief True if the meta function is static, false otherwise. */ + static constexpr bool is_static = Static; + /*! @brief True if the meta function is const, false otherwise. */ + static constexpr bool is_const = Const; +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct meta_function_descriptor; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + * @tparam Class Actual owner of the member function. + * @tparam Args Function arguments. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + std::conditional_t, type_list, type_list>, + !std::is_base_of_v, + true> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + * @tparam Class Actual owner of the member function. + * @tparam Args Function arguments. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + std::conditional_t, type_list, type_list>, + !std::is_base_of_v, + false> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta data is associated. + * @tparam Class Actual owner of the data member. + * @tparam Ret Data member type. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret &, + std::conditional_t, type_list<>, type_list>, + !std::is_base_of_v, + false> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + * @tparam MaybeType First function argument. + * @tparam Args Other function arguments. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + std::conditional_t< + std::is_same_v>, Type> || std::is_base_of_v>, Type>, + type_list, + type_list>, + !(std::is_same_v>, Type> || std::is_base_of_v>, Type>), + std::is_const_v> && (std::is_same_v>, Type> || std::is_base_of_v>, Type>)> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + type_list<>, + true, + false> {}; + +/** + * @brief Meta function helper. + * + * Converts a function type to be associated with a reflected type into its meta + * function descriptor. + * + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Candidate The actual function to associate with the reflected type. + */ +template +class meta_function_helper { + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret (Class::*)(Args...) const); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret (Class::*)(Args...)); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret Class::*); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret (*)(Args...)); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Class); + +public: + /*! @brief The meta function descriptor of the given function. */ + using type = decltype(get_rid_of_noexcept(std::declval())); +}; + +/** + * @brief Helper type. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Candidate The actual function to associate with the reflected type. + */ +template +using meta_function_helper_t = typename meta_function_helper::type; + +/** + * @brief Wraps a value depending on the given policy. + * + * This function always returns a wrapped value in the requested context.
+ * Therefore, if the passed value is itself a wrapped object with a different + * context, it undergoes a rebinding to the requested context. + * + * @tparam Policy Optional policy (no policy set by default). + * @tparam Type Type of value to wrap. + * @param ctx The context from which to search for meta types. + * @param value Value to wrap. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_dispatch(const meta_ctx &ctx, [[maybe_unused]] Type &&value) { + if constexpr(std::is_same_v) { + return meta_any{ctx, std::in_place_type}; + } else if constexpr(std::is_same_v) { + return meta_any{ctx, std::in_place_type, value}; + } else if constexpr(std::is_same_v) { + static_assert(std::is_lvalue_reference_v, "Invalid type"); + return meta_any{ctx, std::in_place_type &>, std::as_const(value)}; + } else { + return meta_any{ctx, std::forward(value)}; + } +} + +/** + * @brief Wraps a value depending on the given policy. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Type Type of value to wrap. + * @param value Value to wrap. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_dispatch(Type &&value) { + return meta_dispatch(locator::value_or(), std::forward(value)); +} + +/** + * @brief Returns the meta type of the i-th element of a list of arguments. + * @tparam Type Type list of the actual types of arguments. + * @param ctx The context from which to search for meta types. + * @param index The index of the element for which to return the meta type. + * @return The meta type of the i-th element of the list of arguments. + */ +template +[[nodiscard]] static meta_type meta_arg(const meta_ctx &ctx, const std::size_t index) noexcept { + auto &&context = internal::meta_context::from(ctx); + return {ctx, internal::meta_arg_node(context, Type{}, index)}; +} + +/** + * @brief Returns the meta type of the i-th element of a list of arguments. + * @tparam Type Type list of the actual types of arguments. + * @param index The index of the element for which to return the meta type. + * @return The meta type of the i-th element of the list of arguments. + */ +template +[[nodiscard]] static meta_type meta_arg(const std::size_t index) noexcept { + return meta_arg(locator::value_or(), index); +} + +/** + * @brief Sets the value of a given variable. + * @tparam Type Reflected type to which the variable is associated. + * @tparam Data The actual variable to set. + * @param instance An opaque instance of the underlying type, if required. + * @param value Parameter to use to set the variable. + * @return True in case of success, false otherwise. + */ +template +[[nodiscard]] bool meta_setter([[maybe_unused]] meta_handle instance, [[maybe_unused]] meta_any value) { + if constexpr(!std::is_same_v && !std::is_same_v) { + if constexpr(std::is_member_function_pointer_v || std::is_function_v>>) { + using descriptor = meta_function_helper_t; + using data_type = type_list_element_t; + + if(auto *const clazz = instance->try_cast(); clazz && value.allow_cast()) { + std::invoke(Data, *clazz, value.cast()); + return true; + } + } else if constexpr(std::is_member_object_pointer_v) { + using data_type = std::remove_reference_t::return_type>; + + if constexpr(!std::is_array_v && !std::is_const_v) { + if(auto *const clazz = instance->try_cast(); clazz && value.allow_cast()) { + std::invoke(Data, *clazz) = value.cast(); + return true; + } + } + } else { + using data_type = std::remove_reference_t; + + if constexpr(!std::is_array_v && !std::is_const_v) { + if(value.allow_cast()) { + *Data = value.cast(); + return true; + } + } + } + } + + return false; +} + +/** + * @brief Gets the value of a given variable. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the variable is associated. + * @tparam Data The actual variable to get. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @param instance An opaque instance of the underlying type, if required. + * @return A meta any containing the value of the underlying variable. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_getter(const meta_ctx &ctx, [[maybe_unused]] meta_handle instance) { + if constexpr(std::is_member_pointer_v || std::is_function_v>>) { + if constexpr(!std::is_array_v>>>) { + if constexpr(std::is_invocable_v) { + if(auto *clazz = instance->try_cast(); clazz) { + return meta_dispatch(ctx, std::invoke(Data, *clazz)); + } + } + + if constexpr(std::is_invocable_v) { + if(auto *fallback = instance->try_cast(); fallback) { + return meta_dispatch(ctx, std::invoke(Data, *fallback)); + } + } + } + + return meta_any{meta_ctx_arg, ctx}; + } else if constexpr(std::is_pointer_v) { + if constexpr(std::is_array_v>) { + return meta_any{meta_ctx_arg, ctx}; + } else { + return meta_dispatch(ctx, *Data); + } + } else { + return meta_dispatch(ctx, Data); + } +} + +/** + * @brief Gets the value of a given variable. + * @tparam Type Reflected type to which the variable is associated. + * @tparam Data The actual variable to get. + * @tparam Policy Optional policy (no policy set by default). + * @param instance An opaque instance of the underlying type, if required. + * @return A meta any containing the value of the underlying variable. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_getter(meta_handle instance) { + return meta_getter(locator::value_or(), std::move(instance)); +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +[[nodiscard]] meta_any meta_invoke_with_args(const meta_ctx &ctx, Candidate &&candidate, Args &&...args) { + if constexpr(std::is_same_v(candidate), args...)), void>) { + std::invoke(std::forward(candidate), args...); + return meta_any{ctx, std::in_place_type}; + } else { + return meta_dispatch(ctx, std::invoke(std::forward(candidate), args...)); + } +} + +template +[[nodiscard]] meta_any meta_invoke(const meta_ctx &ctx, [[maybe_unused]] meta_handle instance, Candidate &&candidate, [[maybe_unused]] meta_any *args, std::index_sequence) { + using descriptor = meta_function_helper_t>; + + if constexpr(std::is_invocable_v, const Type &, type_list_element_t...>) { + if(const auto *const clazz = instance->try_cast(); clazz && ((args + Index)->allow_cast>() && ...)) { + return meta_invoke_with_args(ctx, std::forward(candidate), *clazz, (args + Index)->cast>()...); + } + } else if constexpr(std::is_invocable_v, Type &, type_list_element_t...>) { + if(auto *const clazz = instance->try_cast(); clazz && ((args + Index)->allow_cast>() && ...)) { + return meta_invoke_with_args(ctx, std::forward(candidate), *clazz, (args + Index)->cast>()...); + } + } else { + if(((args + Index)->allow_cast>() && ...)) { + return meta_invoke_with_args(ctx, std::forward(candidate), (args + Index)->cast>()...); + } + } + + return meta_any{meta_ctx_arg, ctx}; +} + +template +[[nodiscard]] meta_any meta_construct(const meta_ctx &ctx, meta_any *const args, std::index_sequence) { + if(((args + Index)->allow_cast() && ...)) { + return meta_any{ctx, std::in_place_type, (args + Index)->cast()...}; + } + + return meta_any{meta_ctx_arg, ctx}; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Tries to _invoke_ an object given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @tparam Candidate The type of the actual object to _invoke_. + * @param instance An opaque instance of the underlying type, if required. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(const meta_ctx &ctx, meta_handle instance, Candidate &&candidate, meta_any *const args) { + return internal::meta_invoke(ctx, std::move(instance), std::forward(candidate), args, std::make_index_sequence>::args_type::size>{}); +} + +/** + * @brief Tries to _invoke_ an object given a list of erased parameters. + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Candidate The type of the actual object to _invoke_. + * @param instance An opaque instance of the underlying type, if required. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(meta_handle instance, Candidate &&candidate, meta_any *const args) { + return meta_invoke(locator::value_or(), std::move(instance), std::forward(candidate), args); +} + +/** + * @brief Tries to invoke a function given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @param instance An opaque instance of the underlying type, if required. + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(const meta_ctx &ctx, meta_handle instance, meta_any *const args) { + return internal::meta_invoke(ctx, std::move(instance), Candidate, args, std::make_index_sequence>::args_type::size>{}); +} + +/** + * @brief Tries to invoke a function given a list of erased parameters. + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param instance An opaque instance of the underlying type, if required. + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(meta_handle instance, meta_any *const args) { + return meta_invoke(locator::value_or(), std::move(instance), args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Actual type of the instance to construct. + * @tparam Args Types of arguments expected. + * @param ctx The context from which to search for meta types. + * @param args Parameters to use to construct the instance. + * @return A meta any containing the new instance, if any. + */ +template +[[nodiscard]] meta_any meta_construct(const meta_ctx &ctx, meta_any *const args) { + return internal::meta_construct(ctx, args, std::index_sequence_for{}); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * @tparam Type Actual type of the instance to construct. + * @tparam Args Types of arguments expected. + * @param args Parameters to use to construct the instance. + * @return A meta any containing the new instance, if any. + */ +template +[[nodiscard]] meta_any meta_construct(meta_any *const args) { + return meta_construct(locator::value_or(), args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Candidate The type of the actual object to _invoke_. + * @param ctx The context from which to search for meta types. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] meta_any meta_construct(const meta_ctx &ctx, Candidate &&candidate, meta_any *const args) { + if constexpr(meta_function_helper_t::is_static || std::is_class_v>>) { + return internal::meta_invoke(ctx, {}, std::forward(candidate), args, std::make_index_sequence>::args_type::size>{}); + } else { + return internal::meta_invoke(ctx, *args, std::forward(candidate), args + 1u, std::make_index_sequence>::args_type::size>{}); + } +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Candidate The type of the actual object to _invoke_. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_construct(Candidate &&candidate, meta_any *const args) { + return meta_construct(locator::value_or(), std::forward(candidate), args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_construct(const meta_ctx &ctx, meta_any *const args) { + return meta_construct(ctx, Candidate, args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_construct(meta_any *const args) { + return meta_construct(locator::value_or(), args); +} + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +[[nodiscard]] inline decltype(auto) owner(meta_ctx &ctx, const type_info &info) { + auto &&context = internal::meta_context::from(ctx); + ENTT_ASSERT(context.value.contains(info.hash()), "Type not available"); + return context.value[info.hash()]; +} + +inline meta_data_node &meta_extend(internal::meta_type_node &parent, const id_type id, meta_data_node node) { + return parent.details->data.insert_or_assign(id, std::move(node)).first->second; +} + +inline meta_func_node &meta_extend(internal::meta_type_node &parent, const id_type id, meta_func_node node) { + if(auto it = parent.details->func.find(id); it != parent.details->func.end()) { + for(auto *curr = &it->second; curr; curr = curr->next.get()) { + if(curr->invoke == node.invoke) { + node.next = std::move(curr->next); + *curr = std::move(node); + return *curr; + } + } + + // locally overloaded function + node.next = std::make_shared(std::move(parent.details->func[id])); + } + + return parent.details->func.insert_or_assign(id, std::move(node)).first->second; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic meta factory to be used for reflection purposes. + * @tparam Type Reflected type for which the factory was created. + */ +template +class meta_factory { + template + void data(const id_type id, std::index_sequence) noexcept { + using data_type = std::invoke_result_t; + using args_type = type_list)>::args_type...>; + static_assert(Policy::template value, "Invalid return type for the given policy"); + + auto &&elem = internal::meta_extend( + internal::owner(*ctx, *info), + id, + internal::meta_data_node{ + /* this is never static */ + (std::is_member_object_pointer_v)> && ... && std::is_const_v>) ? internal::meta_traits::is_const : internal::meta_traits::is_none, + Setter::size, + &internal::resolve>>, + &meta_arg::size != 1u, type_list_element_t>...>>, + +[](meta_handle instance, meta_any value) { return (meta_setter>(*instance.operator->(), value.as_ref()) || ...); }, + &meta_getter}); + + bucket = &elem.prop; + } + +public: + /*! @brief Default constructor. */ + meta_factory() noexcept + : meta_factory{locator::value_or()} {} + + /** + * @brief Context aware constructor. + * @param area The context into which to construct meta types. + */ + meta_factory(meta_ctx &area) noexcept + : ctx{&area}, + bucket{}, + info{&type_id()} { + auto &&elem = internal::owner(*ctx, *info); + + if(!elem.details) { + elem.details = std::make_shared(); + } + + bucket = &elem.details->prop; + } + + /** + * @brief Assigns a custom unique identifier to a meta type. + * @param id A custom unique identifier. + * @return An extended meta factory for the given type. + */ + auto type(const id_type id) noexcept { + auto &&elem = internal::owner(*ctx, *info); + ENTT_ASSERT(elem.id == id || !resolve(*ctx, id), "Duplicate identifier"); + bucket = &elem.details->prop; + elem.id = id; + return *this; + } + + /** + * @brief Assigns a meta base to a meta type. + * + * A reflected base class must be a real base class of the reflected type. + * + * @tparam Base Type of the base class to assign to the meta type. + * @return A meta factory for the parent type. + */ + template + auto base() noexcept { + static_assert(!std::is_same_v && std::is_base_of_v, "Invalid base type"); + auto *const op = +[](const void *instance) noexcept { return static_cast(static_cast(static_cast(instance))); }; + internal::owner(*ctx, *info).details->base.insert_or_assign(type_id().hash(), internal::meta_base_node{&internal::resolve, op}); + bucket = nullptr; + return *this; + } + + /** + * @brief Assigns a meta conversion function to a meta type. + * + * Conversion functions can be either free functions or member + * functions.
+ * In case of free functions, they must accept a const reference to an + * instance of the parent type as an argument. In case of member functions, + * they should have no arguments at all. + * + * @tparam Candidate The actual function to use for the conversion. + * @return A meta factory for the parent type. + */ + template + auto conv() noexcept { + using conv_type = std::remove_cv_t>>; + auto *const op = +[](const meta_ctx &area, const void *instance) { return forward_as_meta(area, std::invoke(Candidate, *static_cast(instance))); }; + internal::owner(*ctx, *info).details->conv.insert_or_assign(type_id().hash(), internal::meta_conv_node{op}); + bucket = nullptr; + return *this; + } + + /** + * @brief Assigns a meta conversion function to a meta type. + * + * The given type must be such that an instance of the reflected type can be + * converted to it. + * + * @tparam To Type of the conversion function to assign to the meta type. + * @return A meta factory for the parent type. + */ + template + auto conv() noexcept { + using conv_type = std::remove_cv_t>; + auto *const op = +[](const meta_ctx &area, const void *instance) { return forward_as_meta(area, static_cast(*static_cast(instance))); }; + internal::owner(*ctx, *info).details->conv.insert_or_assign(type_id().hash(), internal::meta_conv_node{op}); + bucket = nullptr; + return *this; + } + + /** + * @brief Assigns a meta constructor to a meta type. + * + * Both member functions and free function can be assigned to meta types in + * the role of constructors. All that is required is that they return an + * instance of the underlying type.
+ * From a client's point of view, nothing changes if a constructor of a meta + * type is a built-in one or not. + * + * @tparam Candidate The actual function to use as a constructor. + * @tparam Policy Optional policy (no policy set by default). + * @return An extended meta factory for the parent type. + */ + template + auto ctor() noexcept { + using descriptor = meta_function_helper_t; + static_assert(Policy::template value, "Invalid return type for the given policy"); + static_assert(std::is_same_v>, Type>, "The function doesn't return an object of the required type"); + internal::owner(*ctx, *info).details->ctor.insert_or_assign(type_id().hash(), internal::meta_ctor_node{descriptor::args_type::size, &meta_arg, &meta_construct}); + bucket = nullptr; + return *this; + } + + /** + * @brief Assigns a meta constructor to a meta type. + * + * A meta constructor is uniquely identified by the types of its arguments + * and is such that there exists an actual constructor of the underlying + * type that can be invoked with parameters whose types are those given. + * + * @tparam Args Types of arguments to use to construct an instance. + * @return An extended meta factory for the parent type. + */ + template + auto ctor() noexcept { + // default constructor is already implicitly generated, no need for redundancy + if constexpr(sizeof...(Args) != 0u) { + using descriptor = meta_function_helper_t; + internal::owner(*ctx, *info).details->ctor.insert_or_assign(type_id().hash(), internal::meta_ctor_node{descriptor::args_type::size, &meta_arg, &meta_construct}); + } + + bucket = nullptr; + return *this; + } + + /** + * @brief Assigns a meta destructor to a meta type. + * + * Both free functions and member functions can be assigned to meta types in + * the role of destructors.
+ * The signature of a free function should be identical to the following: + * + * @code{.cpp} + * void(Type &); + * @endcode + * + * Member functions should not take arguments instead.
+ * The purpose is to give users the ability to free up resources that + * require special treatment before an object is actually destroyed. + * + * @tparam Func The actual function to use as a destructor. + * @return A meta factory for the parent type. + */ + template + auto dtor() noexcept { + static_assert(std::is_invocable_v, "The function doesn't accept an object of the type provided"); + auto *const op = +[](void *instance) { std::invoke(Func, *static_cast(instance)); }; + internal::owner(*ctx, *info).dtor = internal::meta_dtor_node{op}; + bucket = nullptr; + return *this; + } + + /** + * @brief Assigns a meta data to a meta type. + * + * Both data members and static and global variables, as well as constants + * of any kind, can be assigned to a meta type.
+ * From a client's point of view, all the variables associated with the + * reflected object will appear as if they were part of the type itself. + * + * @tparam Data The actual variable to attach to the meta type. + * @tparam Policy Optional policy (no policy set by default). + * @param id Unique identifier. + * @return An extended meta factory for the parent type. + */ + template + auto data(const id_type id) noexcept { + if constexpr(std::is_member_object_pointer_v) { + using data_type = std::invoke_result_t; + static_assert(Policy::template value, "Invalid return type for the given policy"); + + auto &&elem = internal::meta_extend( + internal::owner(*ctx, *info), + id, + internal::meta_data_node{ + /* this is never static */ + std::is_const_v> ? internal::meta_traits::is_const : internal::meta_traits::is_none, + 1u, + &internal::resolve>>, + &meta_arg>>>, + &meta_setter, + &meta_getter}); + + bucket = &elem.prop; + } else { + using data_type = std::remove_pointer_t; + + if constexpr(std::is_pointer_v) { + static_assert(Policy::template value, "Invalid return type for the given policy"); + } else { + static_assert(Policy::template value, "Invalid return type for the given policy"); + } + + auto &&elem = internal::meta_extend( + internal::owner(*ctx, *info), + id, + internal::meta_data_node{ + ((std::is_same_v>> || std::is_const_v>) ? internal::meta_traits::is_const : internal::meta_traits::is_none) | internal::meta_traits::is_static, + 1u, + &internal::resolve>>, + &meta_arg>>>, + &meta_setter, + &meta_getter}); + + bucket = &elem.prop; + } + + return *this; + } + + /** + * @brief Assigns a meta data to a meta type by means of its setter and + * getter. + * + * Setters and getters can be either free functions, member functions or a + * mix of them.
+ * In case of free functions, setters and getters must accept a reference to + * an instance of the parent type as their first argument. A setter has then + * an extra argument of a type convertible to that of the parameter to + * set.
+ * In case of member functions, getters have no arguments at all, while + * setters has an argument of a type convertible to that of the parameter to + * set. + * + * @tparam Setter The actual function to use as a setter. + * @tparam Getter The actual function to use as a getter. + * @tparam Policy Optional policy (no policy set by default). + * @param id Unique identifier. + * @return An extended meta factory for the parent type. + */ + template + auto data(const id_type id) noexcept { + using data_type = std::invoke_result_t; + static_assert(Policy::template value, "Invalid return type for the given policy"); + + if constexpr(std::is_same_v) { + auto &&elem = internal::meta_extend( + internal::owner(*ctx, *info), + id, + internal::meta_data_node{ + /* this is never static */ + internal::meta_traits::is_const, + 0u, + &internal::resolve>>, + &meta_arg>, + &meta_setter, + &meta_getter}); + + bucket = &elem.prop; + } else { + using args_type = typename meta_function_helper_t::args_type; + + auto &&elem = internal::meta_extend( + internal::owner(*ctx, *info), + id, + internal::meta_data_node{ + /* this is never static nor const */ + internal::meta_traits::is_none, + 1u, + &internal::resolve>>, + &meta_arg>>, + &meta_setter, + &meta_getter}); + + bucket = &elem.prop; + } + + return *this; + } + + /** + * @brief Assigns a meta data to a meta type by means of its setters and + * getter. + * + * Multi-setter support for meta data members. All setters are tried in the + * order of definition before returning to the caller.
+ * Setters can be either free functions, member functions or a mix of them + * and are provided via a `value_list` type. + * + * @sa data + * + * @tparam Setter The actual functions to use as setters. + * @tparam Getter The actual getter function. + * @tparam Policy Optional policy (no policy set by default). + * @param id Unique identifier. + * @return An extended meta factory for the parent type. + */ + template + auto data(const id_type id) noexcept { + data(id, std::make_index_sequence{}); + return *this; + } + + /** + * @brief Assigns a meta function to a meta type. + * + * Both member functions and free functions can be assigned to a meta + * type.
+ * From a client's point of view, all the functions associated with the + * reflected object will appear as if they were part of the type itself. + * + * @tparam Candidate The actual function to attach to the meta type. + * @tparam Policy Optional policy (no policy set by default). + * @param id Unique identifier. + * @return An extended meta factory for the parent type. + */ + template + auto func(const id_type id) noexcept { + using descriptor = meta_function_helper_t; + static_assert(Policy::template value, "Invalid return type for the given policy"); + + auto &&elem = internal::meta_extend( + internal::owner(*ctx, *info), + id, + internal::meta_func_node{ + (descriptor::is_const ? internal::meta_traits::is_const : internal::meta_traits::is_none) | (descriptor::is_static ? internal::meta_traits::is_static : internal::meta_traits::is_none), + descriptor::args_type::size, + &internal::resolve, void, std::remove_cv_t>>>, + &meta_arg, + &meta_invoke}); + + bucket = &elem.prop; + return *this; + } + + /** + * @brief Assigns a property to the last meta object created. + * + * Both the key and the value (if any) must be at least copy constructible. + * + * @tparam Value Optional type of the property value. + * @param id Property key. + * @param value Optional property value. + * @return An extended meta factory for the given type. + */ + template + meta_factory prop(id_type id, [[maybe_unused]] Value &&...value) { + ENTT_ASSERT(bucket != nullptr, "Meta object does not support properties"); + + if constexpr(sizeof...(Value) == 0u) { + (*bucket)[id] = internal::meta_prop_node{&internal::resolve}; + } else { + (*bucket)[id] = internal::meta_prop_node{ + &internal::resolve>..., + std::make_shared>(std::forward(value))...}; + } + + return *this; + } + +private: + meta_ctx *ctx; + dense_map *bucket; + const type_info *info; +}; + +/** + * @brief Utility function to use for reflection. + * + * This is the point from which everything starts.
+ * By invoking this function with a type that is not yet reflected, a meta type + * is created to which it will be possible to attach meta objects through a + * dedicated factory. + * + * @tparam Type Type to reflect. + * @param ctx The context into which to construct meta types. + * @return A meta factory for the given type. + */ +template +[[nodiscard]] auto meta(meta_ctx &ctx) noexcept { + auto &&context = internal::meta_context::from(ctx); + // make sure the type exists in the context before returning a factory + context.value.try_emplace(type_id().hash(), internal::resolve(context)); + return meta_factory{ctx}; +} + +/** + * @brief Utility function to use for reflection. + * + * This is the point from which everything starts.
+ * By invoking this function with a type that is not yet reflected, a meta type + * is created to which it will be possible to attach meta objects through a + * dedicated factory. + * + * @tparam Type Type to reflect. + * @return A meta factory for the given type. + */ +template +[[nodiscard]] auto meta() noexcept { + return meta(locator::value_or()); +} + +/** + * @brief Resets a type and all its parts. + * + * Resets a type and all its data members, member functions and properties, as + * well as its constructors, destructors and conversion functions if any.
+ * Base classes aren't reset but the link between the two types is removed. + * + * The type is also removed from the set of searchable types. + * + * @param id Unique identifier. + * @param ctx The context from which to reset meta types. + */ +inline void meta_reset(meta_ctx &ctx, const id_type id) noexcept { + auto &&context = internal::meta_context::from(ctx); + + for(auto it = context.value.begin(); it != context.value.end();) { + if(it->second.id == id) { + it = context.value.erase(it); + } else { + ++it; + } + } +} + +/** + * @brief Resets a type and all its parts. + * + * Resets a type and all its data members, member functions and properties, as + * well as its constructors, destructors and conversion functions if any.
+ * Base classes aren't reset but the link between the two types is removed. + * + * The type is also removed from the set of searchable types. + * + * @param id Unique identifier. + */ +inline void meta_reset(const id_type id) noexcept { + meta_reset(locator::value_or(), id); +} + +/** + * @brief Resets a type and all its parts. + * + * @sa meta_reset + * + * @tparam Type Type to reset. + * @param ctx The context from which to reset meta types. + */ +template +void meta_reset(meta_ctx &ctx) noexcept { + internal::meta_context::from(ctx).value.erase(type_id().hash()); +} + +/** + * @brief Resets a type and all its parts. + * + * @sa meta_reset + * + * @tparam Type Type to reset. + */ +template +void meta_reset() noexcept { + meta_reset(locator::value_or()); +} + +/** + * @brief Resets all meta types. + * + * @sa meta_reset + * + * @param ctx The context from which to reset meta types. + */ +inline void meta_reset(meta_ctx &ctx) noexcept { + internal::meta_context::from(ctx).value.clear(); +} + +/** + * @brief Resets all meta types. + * + * @sa meta_reset + */ +inline void meta_reset() noexcept { + meta_reset(locator::value_or()); +} + +} // namespace entt + +#endif + +// #include "meta/meta.hpp" +#ifndef ENTT_META_META_HPP +#define ENTT_META_META_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/any.hpp" + +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" + +// #include "../core/type_info.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../core/utility.hpp" + +// #include "../locator/locator.hpp" + +// #include "adl_pointer.hpp" + +// #include "context.hpp" + +// #include "fwd.hpp" + +// #include "node.hpp" + +// #include "range.hpp" + +// #include "type_traits.hpp" + + +namespace entt { + +class meta_any; +class meta_type; + +/*! @brief Proxy object for sequence containers. */ +class meta_sequence_container { + class meta_iterator; + +public: + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Meta iterator type. */ + using iterator = meta_iterator; + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_sequence_container(const meta_ctx &area = locator::value_or()) noexcept + : ctx{&area} {} + + /** + * @brief Rebinds a proxy object to a sequence container type. + * @tparam Type Type of container to wrap. + * @param instance The container to wrap. + */ + template + void rebind(any instance) noexcept { + value_type_node = &internal::resolve; + size_fn = &meta_sequence_container_traits::size; + resize_fn = &meta_sequence_container_traits::resize; + iter_fn = &meta_sequence_container_traits::iter; + insert_or_erase_fn = &meta_sequence_container_traits::insert_or_erase; + storage = std::move(instance); + } + + [[nodiscard]] inline meta_type value_type() const noexcept; + [[nodiscard]] inline size_type size() const noexcept; + inline bool resize(const size_type); + inline bool clear(); + [[nodiscard]] inline iterator begin(); + [[nodiscard]] inline iterator end(); + inline iterator insert(iterator, meta_any); + inline iterator erase(iterator); + [[nodiscard]] inline meta_any operator[](const size_type); + [[nodiscard]] inline explicit operator bool() const noexcept; + +private: + const meta_ctx *ctx{}; + internal::meta_type_node (*value_type_node)(const internal::meta_context &){}; + size_type (*size_fn)(const any &) noexcept {}; + bool (*resize_fn)(any &, size_type){}; + iterator (*iter_fn)(const meta_ctx &, any &, const bool){}; + iterator (*insert_or_erase_fn)(const meta_ctx &, any &, const any &, meta_any &){}; + any storage{}; +}; + +/*! @brief Proxy object for associative containers. */ +class meta_associative_container { + class meta_iterator; + +public: + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Meta iterator type. */ + using iterator = meta_iterator; + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_associative_container(const meta_ctx &area = locator::value_or()) noexcept + : ctx{&area} {} + + /** + * @brief Rebinds a proxy object to an associative container type. + * @tparam Type Type of container to wrap. + * @param instance The container to wrap. + */ + template + void rebind(any instance) noexcept { + if constexpr(!meta_associative_container_traits::key_only) { + mapped_type_node = &internal::resolve; + } + + key_only_container = meta_associative_container_traits::key_only; + key_type_node = &internal::resolve; + value_type_node = &internal::resolve; + size_fn = &meta_associative_container_traits::size; + clear_fn = &meta_associative_container_traits::clear; + iter_fn = &meta_associative_container_traits::iter; + insert_or_erase_fn = &meta_associative_container_traits::insert_or_erase; + find_fn = &meta_associative_container_traits::find; + storage = std::move(instance); + } + + [[nodiscard]] inline bool key_only() const noexcept; + [[nodiscard]] inline meta_type key_type() const noexcept; + [[nodiscard]] inline meta_type mapped_type() const noexcept; + [[nodiscard]] inline meta_type value_type() const noexcept; + [[nodiscard]] inline size_type size() const noexcept; + inline bool clear(); + [[nodiscard]] inline iterator begin(); + [[nodiscard]] inline iterator end(); + inline bool insert(meta_any); + inline bool insert(meta_any, meta_any); + inline size_type erase(meta_any); + [[nodiscard]] inline iterator find(meta_any); + [[nodiscard]] inline explicit operator bool() const noexcept; + +private: + const meta_ctx *ctx{}; + bool key_only_container{}; + internal::meta_type_node (*key_type_node)(const internal::meta_context &){}; + internal::meta_type_node (*mapped_type_node)(const internal::meta_context &){}; + internal::meta_type_node (*value_type_node)(const internal::meta_context &){}; + size_type (*size_fn)(const any &) noexcept {}; + bool (*clear_fn)(any &){}; + iterator (*iter_fn)(const meta_ctx &, any &, const bool){}; + size_type (*insert_or_erase_fn)(any &, meta_any &, meta_any &){}; + iterator (*find_fn)(const meta_ctx &, any &, meta_any &){}; + any storage{}; +}; + +/*! @brief Opaque wrapper for values of any type. */ +class meta_any { + enum class operation : std::uint8_t { + deref, + seq, + assoc + }; + + using vtable_type = void(const operation, const any &, void *); + + template + static void basic_vtable([[maybe_unused]] const operation op, [[maybe_unused]] const any &value, [[maybe_unused]] void *other) { + static_assert(std::is_same_v>, Type>, "Invalid type"); + + if constexpr(!std::is_void_v) { + switch(op) { + case operation::deref: + if constexpr(is_meta_pointer_like_v) { + if constexpr(std::is_function_v::element_type>) { + static_cast(other)->emplace(any_cast(value)); + } else if constexpr(!std::is_same_v::element_type>, void>) { + using in_place_type = decltype(adl_meta_pointer_like::dereference(any_cast(value))); + + if constexpr(std::is_constructible_v) { + if(const auto &pointer_like = any_cast(value); pointer_like) { + static_cast(other)->emplace(adl_meta_pointer_like::dereference(pointer_like)); + } + } else { + static_cast(other)->emplace(adl_meta_pointer_like::dereference(any_cast(value))); + } + } + } + break; + case operation::seq: + if constexpr(is_complete_v>) { + static_cast(other)->rebind(std::move(const_cast(value))); + } + break; + case operation::assoc: + if constexpr(is_complete_v>) { + static_cast(other)->rebind(std::move(const_cast(value))); + } + break; + } + } + } + + void release() { + if(node.dtor.dtor && owner()) { + node.dtor.dtor(storage.data()); + } + } + + meta_any(const meta_ctx &area, const meta_any &other, any ref) noexcept + : storage{std::move(ref)}, + ctx{&area}, + node{storage ? other.node : internal::meta_type_node{}}, + vtable{storage ? other.vtable : &basic_vtable} {} + +public: + /*! Default constructor. */ + meta_any() noexcept + : meta_any{meta_ctx_arg, locator::value_or()} {} + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_any(meta_ctx_arg_t, const meta_ctx &area) noexcept + : storage{}, + ctx{&area}, + node{}, + vtable{&basic_vtable} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + explicit meta_any(std::in_place_type_t, Args &&...args) + : meta_any{locator::value_or(), std::in_place_type, std::forward(args)...} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param area The context from which to search for meta types. + * @param args Parameters to use to construct the instance. + */ + template + explicit meta_any(const meta_ctx &area, std::in_place_type_t, Args &&...args) + : storage{std::in_place_type, std::forward(args)...}, + ctx{&area}, + node{internal::resolve>>(internal::meta_context::from(*ctx))}, + vtable{&basic_vtable>>} {} + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, meta_any>>> + meta_any(Type &&value) + : meta_any{locator::value_or(), std::forward(value)} {} + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param area The context from which to search for meta types. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, meta_any>>> + meta_any(const meta_ctx &area, Type &&value) + : meta_any{area, std::in_place_type>, std::forward(value)} {} + + /** + * @brief Context aware copy constructor. + * @param area The context from which to search for meta types. + * @param other The instance to copy from. + */ + meta_any(const meta_ctx &area, const meta_any &other) + : meta_any{other} { + ctx = &area; + node = node.resolve ? node.resolve(internal::meta_context::from(*ctx)) : node; + } + + /** + * @brief Context aware move constructor. + * @param area The context from which to search for meta types. + * @param other The instance to move from. + */ + meta_any(const meta_ctx &area, meta_any &&other) + : meta_any{std::move(other)} { + ctx = &area; + node = node.resolve ? node.resolve(internal::meta_context::from(*ctx)) : node; + } + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + meta_any(const meta_any &other) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + meta_any(meta_any &&other) noexcept + : storage{std::move(other.storage)}, + ctx{other.ctx}, + node{std::exchange(other.node, internal::meta_type_node{})}, + vtable{std::exchange(other.vtable, &basic_vtable)} {} + + /*! @brief Frees the internal storage, whatever it means. */ + ~meta_any() { + release(); + } + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This meta any object. + */ + meta_any &operator=(const meta_any &other) { + release(); + storage = other.storage; + ctx = other.ctx; + node = other.node; + vtable = other.vtable; + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This meta any object. + */ + meta_any &operator=(meta_any &&other) noexcept { + release(); + storage = std::move(other.storage); + ctx = other.ctx; + node = std::exchange(other.node, internal::meta_type_node{}); + vtable = std::exchange(other.vtable, &basic_vtable); + return *this; + } + + /** + * @brief Value assignment operator. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + * @return This meta any object. + */ + template + std::enable_if_t, meta_any>, meta_any &> + operator=(Type &&value) { + emplace>(std::forward(value)); + return *this; + } + + /*! @copydoc any::type */ + [[nodiscard]] inline meta_type type() const noexcept; + + /*! @copydoc any::data */ + [[nodiscard]] const void *data() const noexcept { + return storage.data(); + } + + /*! @copydoc any::data */ + [[nodiscard]] void *data() noexcept { + return storage.data(); + } + + /** + * @brief Invokes the underlying function, if possible. + * @tparam Args Types of arguments to use to invoke the function. + * @param id Unique identifier. + * @param args Parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + template + meta_any invoke(const id_type id, Args &&...args) const; + + /*! @copydoc invoke */ + template + meta_any invoke(const id_type id, Args &&...args); + + /** + * @brief Sets the value of a given variable. + * @tparam Type Type of value to assign. + * @param id Unique identifier. + * @param value Parameter to use to set the underlying variable. + * @return True in case of success, false otherwise. + */ + template + bool set(const id_type id, Type &&value); + + /** + * @brief Gets the value of a given variable. + * @param id Unique identifier. + * @return A wrapper containing the value of the underlying variable. + */ + [[nodiscard]] meta_any get(const id_type id) const; + + /*! @copydoc get */ + [[nodiscard]] meta_any get(const id_type id); + + /** + * @brief Tries to cast an instance to a given type. + * @tparam Type Type to which to cast the instance. + * @return A (possibly null) pointer to the contained instance. + */ + template + [[nodiscard]] const Type *try_cast() const { + const auto other = internal::resolve>(internal::meta_context::from(*ctx)); + return static_cast(internal::try_cast(internal::meta_context::from(*ctx), node, other, data())); + } + + /*! @copydoc try_cast */ + template + [[nodiscard]] Type *try_cast() { + if constexpr(std::is_const_v) { + return std::as_const(*this).try_cast>(); + } else { + const auto other = internal::resolve>(internal::meta_context::from(*ctx)); + return static_cast(const_cast(internal::try_cast(internal::meta_context::from(*ctx), node, other, data()))); + } + } + + /** + * @brief Tries to cast an instance to a given type. + * + * @warning + * Attempting to perform an invalid cast results is undefined behavior. + * + * @tparam Type Type to which to cast the instance. + * @return A reference to the contained instance. + */ + template + [[nodiscard]] Type cast() const { + auto *const instance = try_cast>(); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); + } + + /*! @copydoc cast */ + template + [[nodiscard]] Type cast() { + // forces const on non-reference types to make them work also with wrappers for const references + auto *const instance = try_cast>(); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); + } + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @param type Meta type to which the cast is requested. + * @return A valid meta any object if there exists a viable conversion, an + * invalid one otherwise. + */ + [[nodiscard]] meta_any allow_cast(const meta_type &type) const; + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @param type Meta type to which the cast is requested. + * @return True if there exists a viable conversion, false otherwise. + */ + [[nodiscard]] bool allow_cast(const meta_type &type) { + if(auto other = std::as_const(*this).allow_cast(type); other) { + if(other.owner()) { + std::swap(*this, other); + } + + return true; + } + + return false; + } + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @tparam Type Type to which the cast is requested. + * @return A valid meta any object if there exists a viable conversion, an + * invalid one otherwise. + */ + template + [[nodiscard]] meta_any allow_cast() const { + if constexpr(std::is_reference_v && !std::is_const_v>) { + return meta_any{meta_ctx_arg, *ctx}; + } else { + auto other = internal::resolve>>(internal::meta_context::from(*ctx)); + return allow_cast(meta_type{*ctx, other}); + } + } + + /** + * @brief Converts an object in such a way that a given cast becomes viable. + * @tparam Type Type to which the cast is requested. + * @return True if there exists a viable conversion, false otherwise. + */ + template + bool allow_cast() { + auto other = internal::resolve>>(internal::meta_context::from(*ctx)); + return allow_cast(meta_type{*ctx, other}) && (!(std::is_reference_v && !std::is_const_v>) || storage.data() != nullptr); + } + + /*! @copydoc any::emplace */ + template + void emplace(Args &&...args) { + release(); + storage.emplace(std::forward(args)...); + node = internal::resolve>>(internal::meta_context::from(*ctx)); + vtable = &basic_vtable>>; + } + + /*! @copydoc any::assign */ + bool assign(const meta_any &other); + + /*! @copydoc any::assign */ + bool assign(meta_any &&other); + + /*! @copydoc any::reset */ + void reset() { + release(); + storage.reset(); + node = {}; + vtable = &basic_vtable; + } + + /** + * @brief Returns a sequence container proxy. + * @return A sequence container proxy for the underlying object. + */ + [[nodiscard]] meta_sequence_container as_sequence_container() noexcept { + any detached = storage.as_ref(); + meta_sequence_container proxy{*ctx}; + vtable(operation::seq, detached, &proxy); + return proxy; + } + + /*! @copydoc as_sequence_container */ + [[nodiscard]] meta_sequence_container as_sequence_container() const noexcept { + any detached = storage.as_ref(); + meta_sequence_container proxy{*ctx}; + vtable(operation::seq, detached, &proxy); + return proxy; + } + + /** + * @brief Returns an associative container proxy. + * @return An associative container proxy for the underlying object. + */ + [[nodiscard]] meta_associative_container as_associative_container() noexcept { + any detached = storage.as_ref(); + meta_associative_container proxy{*ctx}; + vtable(operation::assoc, detached, &proxy); + return proxy; + } + + /*! @copydoc as_associative_container */ + [[nodiscard]] meta_associative_container as_associative_container() const noexcept { + any detached = storage.as_ref(); + meta_associative_container proxy{*ctx}; + vtable(operation::assoc, detached, &proxy); + return proxy; + } + + /** + * @brief Indirection operator for dereferencing opaque objects. + * @return A wrapper that shares a reference to an unmanaged object if the + * wrapped element is dereferenceable, an invalid meta any otherwise. + */ + [[nodiscard]] meta_any operator*() const noexcept { + meta_any ret{meta_ctx_arg, *ctx}; + vtable(operation::deref, storage, &ret); + return ret; + } + + /** + * @brief Returns false if a wrapper is invalid, true otherwise. + * @return False if the wrapper is invalid, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return !(node.info == nullptr); + } + + /*! @copydoc any::operator== */ + [[nodiscard]] bool operator==(const meta_any &other) const noexcept { + return (ctx == other.ctx) && ((!node.info && !other.node.info) || (node.info && other.node.info && *node.info == *other.node.info && storage == other.storage)); + } + + /*! @copydoc any::operator!= */ + [[nodiscard]] bool operator!=(const meta_any &other) const noexcept { + return !(*this == other); + } + + /*! @copydoc any::as_ref */ + [[nodiscard]] meta_any as_ref() noexcept { + return meta_any{*ctx, *this, storage.as_ref()}; + } + + /*! @copydoc any::as_ref */ + [[nodiscard]] meta_any as_ref() const noexcept { + return meta_any{*ctx, *this, storage.as_ref()}; + } + + /*! @copydoc any::owner */ + [[nodiscard]] bool owner() const noexcept { + return storage.owner(); + } + +private: + any storage; + const meta_ctx *ctx; + internal::meta_type_node node; + vtable_type *vtable; +}; + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @param ctx The context from which to search for meta types. + * @return A properly initialized and not necessarily owning wrapper. + */ +template +[[nodiscard]] meta_any forward_as_meta(const meta_ctx &ctx, Type &&value) { + return meta_any{ctx, std::in_place_type, std::forward(value)}; +} + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @return A properly initialized and not necessarily owning wrapper. + */ +template +[[nodiscard]] meta_any forward_as_meta(Type &&value) { + return forward_as_meta(locator::value_or(), std::forward(value)); +} + +/** + * @brief Opaque pointers to instances of any type. + * + * A handle doesn't perform copies and isn't responsible for the contained + * object. It doesn't prolong the lifetime of the pointed instance.
+ * Handles are used to generate references to actual objects when needed. + */ +struct meta_handle { + /*! Default constructor. */ + meta_handle() noexcept + : meta_handle{meta_ctx_arg, locator::value_or()} {} + + /** + * @brief Context aware constructor. + * @param area The context from which to search for meta types. + */ + meta_handle(meta_ctx_arg_t, const meta_ctx &area) noexcept + : any{meta_ctx_arg, area} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @param value An instance of an object to use to initialize the handle. + */ + meta_handle(meta_any &value) noexcept + : any{value.as_ref()} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @param value An instance of an object to use to initialize the handle. + */ + meta_handle(const meta_any &value) noexcept + : any{value.as_ref()} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @tparam Type Type of object to use to initialize the handle. + * @param ctx The context from which to search for meta types. + * @param value An instance of an object to use to initialize the handle. + */ + template, meta_handle>>> + meta_handle(const meta_ctx &ctx, Type &value) noexcept + : any{ctx, std::in_place_type, value} {} + + /** + * @brief Creates a handle that points to an unmanaged object. + * @tparam Type Type of object to use to initialize the handle. + * @param value An instance of an object to use to initialize the handle. + */ + template, meta_handle>>> + meta_handle(Type &value) noexcept + : meta_handle{locator::value_or(), value} {} + + /** + * @brief Context aware copy constructor. + * @param area The context from which to search for meta types. + * @param other The instance to copy from. + */ + meta_handle(const meta_ctx &area, const meta_handle &other) + : any{area, other.any} {} + + /** + * @brief Context aware move constructor. + * @param area The context from which to search for meta types. + * @param other The instance to move from. + */ + meta_handle(const meta_ctx &area, meta_handle &&other) + : any{area, std::move(other.any)} {} + + /*! @brief Default copy constructor, deleted on purpose. */ + meta_handle(const meta_handle &) = delete; + + /*! @brief Default move constructor. */ + meta_handle(meta_handle &&) = default; + + /** + * @brief Default copy assignment operator, deleted on purpose. + * @return This meta handle. + */ + meta_handle &operator=(const meta_handle &) = delete; + + /** + * @brief Default move assignment operator. + * @return This meta handle. + */ + meta_handle &operator=(meta_handle &&) = default; + + /** + * @brief Returns false if a handle is invalid, true otherwise. + * @return False if the handle is invalid, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(any); + } + + /*! @copydoc meta_any::operator== */ + [[nodiscard]] bool operator==(const meta_handle &other) const noexcept { + return (any == other.any); + } + + /*! @copydoc meta_any::operator!= */ + [[nodiscard]] bool operator!=(const meta_handle &other) const noexcept { + return !(*this == other); + } + + /** + * @brief Access operator for accessing the contained opaque object. + * @return A wrapper that shares a reference to an unmanaged object. + */ + [[nodiscard]] meta_any *operator->() { + return &any; + } + + /*! @copydoc operator-> */ + [[nodiscard]] const meta_any *operator->() const { + return &any; + } + +private: + meta_any any; +}; + +/*! @brief Opaque wrapper for properties of any type. */ +struct meta_prop { + /*! @brief Default constructor. */ + meta_prop() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_prop(const meta_ctx &area, const internal::meta_prop_node &curr) noexcept + : node{&curr}, + ctx{&area} {} + + /** + * @brief Returns the stored value by const reference. + * @return A wrapper containing the value stored with the property. + */ + [[nodiscard]] meta_any value() const { + return node->value ? node->type(internal::meta_context::from(*ctx)).from_void(*ctx, nullptr, node->value.get()) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Returns the stored value by reference. + * @return A wrapper containing the value stored with the property. + */ + [[nodiscard]] meta_any value() { + return node->value ? node->type(internal::meta_context::from(*ctx)).from_void(*ctx, node->value.get(), nullptr) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (node != nullptr); + } + + /** + * @brief Checks if two objects refer to the same type. + * @param other The object with which to compare. + * @return True if the objects refer to the same type, false otherwise. + */ + [[nodiscard]] bool operator==(const meta_prop &other) const noexcept { + return (ctx == other.ctx && node == other.node); + } + +private: + const internal::meta_prop_node *node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_prop &lhs, const meta_prop &rhs) noexcept { + return !(lhs == rhs); +} + +/*! @brief Opaque wrapper for data members. */ +struct meta_data { + /*! @brief Unsigned integer type. */ + using size_type = typename internal::meta_data_node::size_type; + + /*! @brief Default constructor. */ + meta_data() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_data(const meta_ctx &area, const internal::meta_data_node &curr) noexcept + : node{&curr}, + ctx{&area} {} + + /** + * @brief Returns the number of setters available. + * @return The number of setters available. + */ + [[nodiscard]] size_type arity() const noexcept { + return node->arity; + } + + /** + * @brief Indicates whether a data member is constant or not. + * @return True if the data member is constant, false otherwise. + */ + [[nodiscard]] bool is_const() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_const); + } + + /** + * @brief Indicates whether a data member is static or not. + * @return True if the data member is static, false otherwise. + */ + [[nodiscard]] bool is_static() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_static); + } + + /*! @copydoc meta_any::type */ + [[nodiscard]] inline meta_type type() const noexcept; + + /** + * @brief Sets the value of a given variable. + * @tparam Type Type of value to assign. + * @param instance An opaque instance of the underlying type. + * @param value Parameter to use to set the underlying variable. + * @return True in case of success, false otherwise. + */ + template + bool set(meta_handle instance, Type &&value) const { + return node->set && node->set(meta_handle{*ctx, std::move(instance)}, meta_any{*ctx, std::forward(value)}); + } + + /** + * @brief Gets the value of a given variable. + * @param instance An opaque instance of the underlying type. + * @return A wrapper containing the value of the underlying variable. + */ + [[nodiscard]] meta_any get(meta_handle instance) const { + return node->get(*ctx, meta_handle{*ctx, std::move(instance)}); + } + + /** + * @brief Returns the type accepted by the i-th setter. + * @param index Index of the setter of which to return the accepted type. + * @return The type accepted by the i-th setter. + */ + [[nodiscard]] inline meta_type arg(const size_type index) const noexcept; + + /** + * @brief Returns a range to visit registered meta properties. + * @return An iterable range to visit registered meta properties. + */ + [[nodiscard]] meta_range prop() const noexcept { + return {{*ctx, node->prop.cbegin()}, {*ctx, node->prop.cend()}}; + } + + /** + * @brief Lookup utility for meta properties. + * @param key The key to use to search for a property. + * @return The registered meta property for the given key, if any. + */ + [[nodiscard]] meta_prop prop(const id_type key) const { + const auto it = node->prop.find(key); + return it != node->prop.cend() ? meta_prop{*ctx, it->second} : meta_prop{}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (node != nullptr); + } + + /*! @copydoc meta_prop::operator== */ + [[nodiscard]] bool operator==(const meta_data &other) const noexcept { + return (ctx == other.ctx && node == other.node); + } + +private: + const internal::meta_data_node *node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_data &lhs, const meta_data &rhs) noexcept { + return !(lhs == rhs); +} + +/*! @brief Opaque wrapper for member functions. */ +struct meta_func { + /*! @brief Unsigned integer type. */ + using size_type = typename internal::meta_func_node::size_type; + + /*! @brief Default constructor. */ + meta_func() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_func(const meta_ctx &area, const internal::meta_func_node &curr) noexcept + : node{&curr}, + ctx{&area} {} + + /** + * @brief Returns the number of arguments accepted by a member function. + * @return The number of arguments accepted by the member function. + */ + [[nodiscard]] size_type arity() const noexcept { + return node->arity; + } + + /** + * @brief Indicates whether a member function is constant or not. + * @return True if the member function is constant, false otherwise. + */ + [[nodiscard]] bool is_const() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_const); + } + + /** + * @brief Indicates whether a member function is static or not. + * @return True if the member function is static, false otherwise. + */ + [[nodiscard]] bool is_static() const noexcept { + return static_cast(node->traits & internal::meta_traits::is_static); + } + + /** + * @brief Returns the return type of a member function. + * @return The return type of the member function. + */ + [[nodiscard]] inline meta_type ret() const noexcept; + + /** + * @brief Returns the type of the i-th argument of a member function. + * @param index Index of the argument of which to return the type. + * @return The type of the i-th argument of a member function. + */ + [[nodiscard]] inline meta_type arg(const size_type index) const noexcept; + + /** + * @brief Invokes the underlying function, if possible. + * + * @warning + * The context of the arguments is **not** changed.
+ * It's up to the caller to bind them to the right context(s). + * + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @param sz Number of parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + meta_any invoke(meta_handle instance, meta_any *const args, const size_type sz) const { + return sz == arity() ? node->invoke(*ctx, meta_handle{*ctx, std::move(instance)}, args) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @copybrief invoke + * @tparam Args Types of arguments to use to invoke the function. + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + template + meta_any invoke(meta_handle instance, Args &&...args) const { + if constexpr(sizeof...(Args) == 0u) { + return invoke(std::move(instance), static_cast(nullptr), size_type{}); + } else { + meta_any arguments[sizeof...(Args)]{{*ctx, std::forward(args)}...}; + return invoke(std::move(instance), arguments, sizeof...(Args)); + } + } + + /*! @copydoc meta_data::prop */ + [[nodiscard]] meta_range prop() const noexcept { + return {{*ctx, node->prop.cbegin()}, {*ctx, node->prop.cend()}}; + } + + /** + * @brief Lookup utility for meta properties. + * @param key The key to use to search for a property. + * @return The registered meta property for the given key, if any. + */ + [[nodiscard]] meta_prop prop(const id_type key) const { + const auto it = node->prop.find(key); + return it != node->prop.cend() ? meta_prop{*ctx, it->second} : meta_prop{}; + } + + /** + * @brief Returns the next overload of a given function, if any. + * @return The next overload of the given function, if any. + */ + [[nodiscard]] meta_func next() const { + return node->next ? meta_func{*ctx, *node->next} : meta_func{}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return (node != nullptr); + } + + /*! @copydoc meta_prop::operator== */ + [[nodiscard]] bool operator==(const meta_func &other) const noexcept { + return (ctx == other.ctx && node == other.node); + } + +private: + const internal::meta_func_node *node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_func &lhs, const meta_func &rhs) noexcept { + return !(lhs == rhs); +} + +/*! @brief Opaque wrapper for types. */ +class meta_type { + template + [[nodiscard]] auto lookup(meta_any *const args, const typename internal::meta_type_node::size_type sz, [[maybe_unused]] bool constness, Func next) const { + decltype(next()) candidate = nullptr; + size_type same{}; + bool ambiguous{}; + + for(auto curr = next(); curr; curr = next()) { + if constexpr(std::is_same_v, internal::meta_func_node>) { + if(constness && !static_cast(curr->traits & internal::meta_traits::is_const)) { + continue; + } + } + + if(curr->arity == sz) { + size_type match{}; + size_type pos{}; + + for(; pos < sz && args[pos]; ++pos) { + const auto other = curr->arg(*ctx, pos); + const auto type = args[pos].type(); + + if(const auto &info = other.info(); info == type.info()) { + ++match; + } else if(!((type.node.details && (type.node.details->base.contains(info.hash()) || type.node.details->conv.contains(info.hash()))) || (type.node.conversion_helper && other.node.conversion_helper))) { + break; + } + } + + if(pos == sz) { + if(!candidate || match > same) { + candidate = curr; + same = match; + ambiguous = false; + } else if(match == same) { + if constexpr(std::is_same_v, internal::meta_func_node>) { + if(static_cast(curr->traits & internal::meta_traits::is_const) != static_cast(candidate->traits & internal::meta_traits::is_const)) { + candidate = static_cast(candidate->traits & internal::meta_traits::is_const) ? curr : candidate; + ambiguous = false; + continue; + } + } + + ambiguous = true; + } + } + } + } + + return ambiguous ? nullptr : candidate; + } + +public: + /*! @brief Unsigned integer type. */ + using size_type = typename internal::meta_type_node::size_type; + + /*! @brief Default constructor. */ + meta_type() noexcept + : node{}, + ctx{} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_type(const meta_ctx &area, const internal::meta_type_node &curr) noexcept + : node{curr}, + ctx{&area} {} + + /** + * @brief Context aware constructor for meta objects. + * @param area The context from which to search for meta types. + * @param curr The underlying node with which to construct the instance. + */ + meta_type(const meta_ctx &area, const internal::meta_base_node &curr) noexcept + : meta_type{area, curr.type(internal::meta_context::from(area))} {} + + /** + * @brief Returns the type info object of the underlying type. + * @return The type info object of the underlying type. + */ + [[nodiscard]] const type_info &info() const noexcept { + return *node.info; + } + + /** + * @brief Returns the identifier assigned to a type. + * @return The identifier assigned to the type. + */ + [[nodiscard]] id_type id() const noexcept { + return node.id; + } + + /** + * @brief Returns the size of the underlying type if known. + * @return The size of the underlying type if known, 0 otherwise. + */ + [[nodiscard]] size_type size_of() const noexcept { + return node.size_of; + } + + /** + * @brief Checks whether a type refers to an arithmetic type or not. + * @return True if the underlying type is an arithmetic type, false + * otherwise. + */ + [[nodiscard]] bool is_arithmetic() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_arithmetic); + } + + /** + * @brief Checks whether a type refers to an integral type or not. + * @return True if the underlying type is an integral type, false otherwise. + */ + [[nodiscard]] bool is_integral() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_integral); + } + + /** + * @brief Checks whether a type refers to a signed type or not. + * @return True if the underlying type is a signed type, false otherwise. + */ + [[nodiscard]] bool is_signed() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_signed); + } + + /** + * @brief Checks whether a type refers to an array type or not. + * @return True if the underlying type is an array type, false otherwise. + */ + [[nodiscard]] bool is_array() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_array); + } + + /** + * @brief Checks whether a type refers to an enum or not. + * @return True if the underlying type is an enum, false otherwise. + */ + [[nodiscard]] bool is_enum() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_enum); + } + + /** + * @brief Checks whether a type refers to a class or not. + * @return True if the underlying type is a class, false otherwise. + */ + [[nodiscard]] bool is_class() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_class); + } + + /** + * @brief Checks whether a type refers to a pointer or not. + * @return True if the underlying type is a pointer, false otherwise. + */ + [[nodiscard]] bool is_pointer() const noexcept { + return node.info && (node.info->hash() != remove_pointer().info().hash()); + } + + /** + * @brief Provides the type for which the pointer is defined. + * @return The type for which the pointer is defined or this type if it + * doesn't refer to a pointer type. + */ + [[nodiscard]] meta_type remove_pointer() const noexcept { + return {*ctx, node.remove_pointer(internal::meta_context::from(*ctx))}; + } + + /** + * @brief Checks whether a type is a pointer-like type or not. + * @return True if the underlying type is a pointer-like one, false + * otherwise. + */ + [[nodiscard]] bool is_pointer_like() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_meta_pointer_like); + } + + /** + * @brief Checks whether a type refers to a sequence container or not. + * @return True if the type is a sequence container, false otherwise. + */ + [[nodiscard]] bool is_sequence_container() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_meta_sequence_container); + } + + /** + * @brief Checks whether a type refers to an associative container or not. + * @return True if the type is an associative container, false otherwise. + */ + [[nodiscard]] bool is_associative_container() const noexcept { + return static_cast(node.traits & internal::meta_traits::is_meta_associative_container); + } + + /** + * @brief Checks whether a type refers to a recognized class template + * specialization or not. + * @return True if the type is a recognized class template specialization, + * false otherwise. + */ + [[nodiscard]] bool is_template_specialization() const noexcept { + return (node.templ.arity != 0u); + } + + /** + * @brief Returns the number of template arguments. + * @return The number of template arguments. + */ + [[nodiscard]] size_type template_arity() const noexcept { + return node.templ.arity; + } + + /** + * @brief Returns a tag for the class template of the underlying type. + * @return The tag for the class template of the underlying type. + */ + [[nodiscard]] inline meta_type template_type() const noexcept { + return node.templ.type ? meta_type{*ctx, node.templ.type(internal::meta_context::from(*ctx))} : meta_type{}; + } + + /** + * @brief Returns the type of the i-th template argument of a type. + * @param index Index of the template argument of which to return the type. + * @return The type of the i-th template argument of a type. + */ + [[nodiscard]] inline meta_type template_arg(const size_type index) const noexcept { + return index < template_arity() ? meta_type{*ctx, node.templ.arg(internal::meta_context::from(*ctx), index)} : meta_type{}; + } + + /** + * @brief Returns a range to visit registered top-level base meta types. + * @return An iterable range to visit registered top-level base meta types. + */ + [[nodiscard]] meta_range base() const noexcept { + using range_type = meta_range; + return node.details ? range_type{{*ctx, node.details->base.cbegin()}, {*ctx, node.details->base.cend()}} : range_type{}; + } + + /** + * @brief Returns a range to visit registered top-level meta data. + * @return An iterable range to visit registered top-level meta data. + */ + [[nodiscard]] meta_range data() const noexcept { + using range_type = meta_range; + return node.details ? range_type{{*ctx, node.details->data.cbegin()}, {*ctx, node.details->data.cend()}} : range_type{}; + } + + /** + * @brief Lookup utility for meta data (bases are also visited). + * @param id Unique identifier. + * @return The registered meta data for the given identifier, if any. + */ + [[nodiscard]] meta_data data(const id_type id) const { + if(node.details) { + if(const auto it = node.details->data.find(id); it != node.details->data.cend()) { + return meta_data{*ctx, it->second}; + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.data(id); elem) { + return elem; + } + } + + return meta_data{}; + } + + /** + * @brief Returns a range to visit registered top-level functions. + * @return An iterable range to visit registered top-level functions. + */ + [[nodiscard]] meta_range func() const noexcept { + using return_type = meta_range; + return node.details ? return_type{{*ctx, node.details->func.cbegin()}, {*ctx, node.details->func.cend()}} : return_type{}; + } + + /** + * @brief Lookup utility for meta functions (bases are also visited). + * + * In case of overloaded functions, the first one with the required + * identifier is returned. + * + * @param id Unique identifier. + * @return The registered meta function for the given identifier, if any. + */ + [[nodiscard]] meta_func func(const id_type id) const { + if(node.details) { + if(const auto it = node.details->func.find(id); it != node.details->func.cend()) { + return meta_func{*ctx, it->second}; + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.func(id); elem) { + return elem; + } + } + + return meta_func{}; + } + + /** + * @brief Creates an instance of the underlying type, if possible. + * + * If suitable, the implicitly generated default constructor is used. + * + * @warning + * The context of the arguments is **not** changed.
+ * It's up to the caller to bind them to the right context(s). + * + * @param args Parameters to use to construct the instance. + * @param sz Number of parameters to use to construct the instance. + * @return A wrapper containing the new instance, if any. + */ + [[nodiscard]] meta_any construct(meta_any *const args, const size_type sz) const { + if(node.details) { + if(const auto *candidate = lookup(args, sz, false, [first = node.details->ctor.cbegin(), last = node.details->ctor.cend()]() mutable { return first == last ? nullptr : &(first++)->second; }); candidate) { + return candidate->invoke(*ctx, args); + } + } + + if(sz == 0u && node.default_constructor) { + return node.default_constructor(*ctx); + } + + return meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @copybrief construct + * @tparam Args Types of arguments to use to construct the instance. + * @param args Parameters to use to construct the instance. + * @return A wrapper containing the new instance, if any. + */ + template + [[nodiscard]] meta_any construct(Args &&...args) const { + if constexpr(sizeof...(Args) == 0u) { + return construct(static_cast(nullptr), size_type{}); + } else { + meta_any arguments[sizeof...(Args)]{{*ctx, std::forward(args)}...}; + return construct(arguments, sizeof...(Args)); + } + } + + /** + * @brief Wraps an opaque element of the underlying type. + * @param element A valid pointer to an element of the underlying type. + * @return A wrapper that references the given instance. + */ + [[nodiscard]] meta_any from_void(void *element) const { + return (element && node.from_void) ? node.from_void(*ctx, element, nullptr) : meta_any{meta_ctx_arg, *ctx}; + } + + /*! @copydoc from_void */ + [[nodiscard]] meta_any from_void(const void *element) const { + return (element && node.from_void) ? node.from_void(*ctx, nullptr, element) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Invokes a function given an identifier, if possible. + * + * @warning + * The context of the arguments is **not** changed.
+ * It's up to the caller to bind them to the right context(s). + * + * @param id Unique identifier. + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @param sz Number of parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + meta_any invoke(const id_type id, meta_handle instance, meta_any *const args, const size_type sz) const { + if(node.details) { + if(auto it = node.details->func.find(id); it != node.details->func.cend()) { + if(const auto *candidate = lookup(args, sz, instance && (instance->data() == nullptr), [curr = &it->second]() mutable { return curr ? std::exchange(curr, curr->next.get()) : nullptr; }); candidate) { + return candidate->invoke(*ctx, meta_handle{*ctx, std::move(instance)}, args); + } + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.invoke(id, *instance.operator->(), args, sz); elem) { + return elem; + } + } + + return meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @copybrief invoke + * + * @param id Unique identifier. + * @tparam Args Types of arguments to use to invoke the function. + * @param instance An opaque instance of the underlying type. + * @param args Parameters to use to invoke the function. + * @return A wrapper containing the returned value, if any. + */ + template + meta_any invoke(const id_type id, meta_handle instance, Args &&...args) const { + if constexpr(sizeof...(Args) == 0u) { + return invoke(id, std::move(instance), static_cast(nullptr), size_type{}); + } else { + meta_any arguments[sizeof...(Args)]{{*ctx, std::forward(args)}...}; + return invoke(id, std::move(instance), arguments, sizeof...(Args)); + } + } + + /** + * @brief Sets the value of a given variable. + * @tparam Type Type of value to assign. + * @param id Unique identifier. + * @param instance An opaque instance of the underlying type. + * @param value Parameter to use to set the underlying variable. + * @return True in case of success, false otherwise. + */ + template + bool set(const id_type id, meta_handle instance, Type &&value) const { + const auto candidate = data(id); + return candidate && candidate.set(std::move(instance), std::forward(value)); + } + + /** + * @brief Gets the value of a given variable. + * @param id Unique identifier. + * @param instance An opaque instance of the underlying type. + * @return A wrapper containing the value of the underlying variable. + */ + [[nodiscard]] meta_any get(const id_type id, meta_handle instance) const { + const auto candidate = data(id); + return candidate ? candidate.get(std::move(instance)) : meta_any{meta_ctx_arg, *ctx}; + } + + /** + * @brief Returns a range to visit registered top-level meta properties. + * @return An iterable range to visit registered top-level meta properties. + */ + [[nodiscard]] meta_range prop() const noexcept { + using range_type = meta_range; + return node.details ? range_type{{*ctx, node.details->prop.cbegin()}, {*ctx, node.details->prop.cend()}} : range_type{}; + } + + /** + * @brief Lookup utility for meta properties (bases are also visited). + * @param key The key to use to search for a property. + * @return The registered meta property for the given key, if any. + */ + [[nodiscard]] meta_prop prop(const id_type key) const { + if(node.details) { + if(const auto it = node.details->prop.find(key); it != node.details->prop.cend()) { + return meta_prop{*ctx, it->second}; + } + } + + for(auto &&curr: base()) { + if(auto elem = curr.second.prop(key); elem) { + return elem; + } + } + + return meta_prop{}; + } + + /** + * @brief Returns true if an object is valid, false otherwise. + * @return True if the object is valid, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return !(ctx == nullptr); + } + + /*! @copydoc meta_prop::operator== */ + [[nodiscard]] bool operator==(const meta_type &other) const noexcept { + return (ctx == other.ctx) && ((!node.info && !other.node.info) || (node.info && other.node.info && *node.info == *other.node.info)); + } + +private: + internal::meta_type_node node; + const meta_ctx *ctx; +}; + +/** + * @brief Checks if two objects refer to the same type. + * @param lhs An object, either valid or not. + * @param rhs An object, either valid or not. + * @return False if the objects refer to the same node, true otherwise. + */ +[[nodiscard]] inline bool operator!=(const meta_type &lhs, const meta_type &rhs) noexcept { + return !(lhs == rhs); +} + +[[nodiscard]] inline meta_type meta_any::type() const noexcept { + return node.info ? meta_type{*ctx, node} : meta_type{}; +} + +template +meta_any meta_any::invoke(const id_type id, Args &&...args) const { + return type().invoke(id, *this, std::forward(args)...); +} + +template +meta_any meta_any::invoke(const id_type id, Args &&...args) { + return type().invoke(id, *this, std::forward(args)...); +} + +template +bool meta_any::set(const id_type id, Type &&value) { + return type().set(id, *this, std::forward(value)); +} + +[[nodiscard]] inline meta_any meta_any::get(const id_type id) const { + return type().get(id, *this); +} + +[[nodiscard]] inline meta_any meta_any::get(const id_type id) { + return type().get(id, *this); +} + +[[nodiscard]] inline meta_any meta_any::allow_cast(const meta_type &type) const { + if(node.info && *node.info == type.info()) { + return as_ref(); + } + + if(const auto *value = data(); node.details) { + if(auto it = node.details->conv.find(type.info().hash()); it != node.details->conv.cend()) { + return it->second.conv(*ctx, data()); + } + + for(auto &&curr: node.details->base) { + const auto &as_const = curr.second.type(internal::meta_context::from(*ctx)).from_void(*ctx, nullptr, curr.second.cast(value)); + + if(auto other = as_const.allow_cast(type); other) { + return other; + } + } + } + + if(node.conversion_helper && (type.is_arithmetic() || type.is_enum())) { + // exploits the fact that arithmetic types and enums are also default constructible + auto other = type.construct(); + ENTT_ASSERT(other.node.conversion_helper, "Conversion helper not found"); + const auto value = node.conversion_helper(nullptr, storage.data()); + other.node.conversion_helper(other.storage.data(), &value); + return other; + } + + return meta_any{meta_ctx_arg, *ctx}; +} + +inline bool meta_any::assign(const meta_any &other) { + auto value = other.allow_cast({*ctx, node}); + return value && storage.assign(std::move(value.storage)); +} + +inline bool meta_any::assign(meta_any &&other) { + if(*node.info == *other.node.info) { + return storage.assign(std::move(other.storage)); + } + + return assign(std::as_const(other)); +} + +[[nodiscard]] inline meta_type meta_data::type() const noexcept { + return meta_type{*ctx, node->type(internal::meta_context::from(*ctx))}; +} + +[[nodiscard]] inline meta_type meta_data::arg(const size_type index) const noexcept { + return index < arity() ? node->arg(*ctx, index) : meta_type{}; +} + +[[nodiscard]] inline meta_type meta_func::ret() const noexcept { + return meta_type{*ctx, node->ret(internal::meta_context::from(*ctx))}; +} + +[[nodiscard]] inline meta_type meta_func::arg(const size_type index) const noexcept { + return index < arity() ? node->arg(*ctx, index) : meta_type{}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +class meta_sequence_container::meta_iterator final { + friend class meta_sequence_container; + + enum class operation : std::uint8_t { + incr, + deref + }; + + using vtable_type = void(const operation, const any &, const std::ptrdiff_t, meta_any *); + + template + static void basic_vtable(const operation op, const any &value, const std::ptrdiff_t offset, meta_any *other) { + switch(op) { + case operation::incr: { + auto &it = any_cast(const_cast(value)); + it = std::next(it, offset); + } break; + case operation::deref: { + const auto &it = any_cast(value); + other->emplace(*it); + } break; + } + } + +public: + using difference_type = std::ptrdiff_t; + using value_type = meta_any; + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr meta_iterator() noexcept + : ctx{}, + vtable{}, + handle{} {} + + template + explicit meta_iterator(const meta_ctx &area, It iter) noexcept + : ctx{&area}, + vtable{&basic_vtable}, + handle{iter} {} + + meta_iterator &operator++() noexcept { + vtable(operation::incr, handle, 1, nullptr); + return *this; + } + + meta_iterator operator++(int value) noexcept { + meta_iterator orig = *this; + vtable(operation::incr, handle, ++value, nullptr); + return orig; + } + + meta_iterator &operator--() noexcept { + vtable(operation::incr, handle, -1, nullptr); + return *this; + } + + meta_iterator operator--(int value) noexcept { + meta_iterator orig = *this; + vtable(operation::incr, handle, --value, nullptr); + return orig; + } + + [[nodiscard]] reference operator*() const { + reference other{meta_ctx_arg, *ctx}; + vtable(operation::deref, handle, 0, &other); + return other; + } + + [[nodiscard]] pointer operator->() const { + return operator*(); + } + + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(handle); + } + + [[nodiscard]] bool operator==(const meta_iterator &other) const noexcept { + return handle == other.handle; + } + + [[nodiscard]] bool operator!=(const meta_iterator &other) const noexcept { + return !(*this == other); + } + +private: + const meta_ctx *ctx; + vtable_type *vtable; + any handle; +}; + +class meta_associative_container::meta_iterator final { + enum class operation : std::uint8_t { + incr, + deref + }; + + using vtable_type = void(const operation, const any &, std::pair *); + + template + static void basic_vtable(const operation op, const any &value, std::pair *other) { + switch(op) { + case operation::incr: + ++any_cast(const_cast(value)); + break; + case operation::deref: + const auto &it = any_cast(value); + if constexpr(KeyOnly) { + other->first.emplace(*it); + } else { + other->first.emplacefirst))>(it->first); + other->second.emplacesecond))>(it->second); + } + break; + } + } + +public: + using difference_type = std::ptrdiff_t; + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr meta_iterator() noexcept + : ctx{}, + vtable{}, + handle{} {} + + template + meta_iterator(const meta_ctx &area, std::integral_constant, It iter) noexcept + : ctx{&area}, + vtable{&basic_vtable}, + handle{iter} {} + + meta_iterator &operator++() noexcept { + vtable(operation::incr, handle, nullptr); + return *this; + } + + meta_iterator operator++(int) noexcept { + meta_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] reference operator*() const { + reference other{{meta_ctx_arg, *ctx}, {meta_ctx_arg, *ctx}}; + vtable(operation::deref, handle, &other); + return other; + } + + [[nodiscard]] pointer operator->() const { + return operator*(); + } + + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(handle); + } + + [[nodiscard]] bool operator==(const meta_iterator &other) const noexcept { + return handle == other.handle; + } + + [[nodiscard]] bool operator!=(const meta_iterator &other) const noexcept { + return !(*this == other); + } + +private: + const meta_ctx *ctx; + vtable_type *vtable; + any handle; +}; + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Returns the meta value type of a container. + * @return The meta value type of the container. + */ +[[nodiscard]] inline meta_type meta_sequence_container::value_type() const noexcept { + return value_type_node ? meta_type{*ctx, value_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/** + * @brief Returns the size of a container. + * @return The size of the container. + */ +[[nodiscard]] inline meta_sequence_container::size_type meta_sequence_container::size() const noexcept { + return size_fn(storage); +} + +/** + * @brief Resizes a container to contain a given number of elements. + * @param sz The new size of the container. + * @return True in case of success, false otherwise. + */ +inline bool meta_sequence_container::resize(const size_type sz) { + return resize_fn(storage, sz); +} + +/** + * @brief Clears the content of a container. + * @return True in case of success, false otherwise. + */ +inline bool meta_sequence_container::clear() { + return resize_fn(storage, 0u); +} + +/** + * @brief Returns an iterator to the first element of a container. + * @return An iterator to the first element of the container. + */ +[[nodiscard]] inline meta_sequence_container::iterator meta_sequence_container::begin() { + return iter_fn(*ctx, storage, false); +} + +/** + * @brief Returns an iterator that is past the last element of a container. + * @return An iterator that is past the last element of the container. + */ +[[nodiscard]] inline meta_sequence_container::iterator meta_sequence_container::end() { + return iter_fn(*ctx, storage, true); +} + +/** + * @brief Inserts an element at a specified location of a container. + * @param it Iterator before which the element will be inserted. + * @param value Element value to insert. + * @return A possibly invalid iterator to the inserted element. + */ +inline meta_sequence_container::iterator meta_sequence_container::insert(iterator it, meta_any value) { + return insert_or_erase_fn(*ctx, storage, it.handle, value); +} + +/** + * @brief Removes a given element from a container. + * @param it Iterator to the element to remove. + * @return A possibly invalid iterator following the last removed element. + */ +inline meta_sequence_container::iterator meta_sequence_container::erase(iterator it) { + return insert(it, {}); +} + +/** + * @brief Returns a reference to the element at a given location of a container + * (no bounds checking is performed). + * @param pos The position of the element to return. + * @return A reference to the requested element properly wrapped. + */ +[[nodiscard]] inline meta_any meta_sequence_container::operator[](const size_type pos) { + auto it = begin(); + it.operator++(static_cast(pos) - 1); + return *it; +} + +/** + * @brief Returns false if a proxy is invalid, true otherwise. + * @return False if the proxy is invalid, true otherwise. + */ +[[nodiscard]] inline meta_sequence_container::operator bool() const noexcept { + return static_cast(storage); +} + +/** + * @brief Returns true if a container is also key-only, false otherwise. + * @return True if the associative container is also key-only, false otherwise. + */ +[[nodiscard]] inline bool meta_associative_container::key_only() const noexcept { + return key_only_container; +} + +/** + * @brief Returns the meta key type of a container. + * @return The meta key type of the a container. + */ +[[nodiscard]] inline meta_type meta_associative_container::key_type() const noexcept { + return key_type_node ? meta_type{*ctx, key_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/** + * @brief Returns the meta mapped type of a container. + * @return The meta mapped type of the a container. + */ +[[nodiscard]] inline meta_type meta_associative_container::mapped_type() const noexcept { + return mapped_type_node ? meta_type{*ctx, mapped_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/*! @copydoc meta_sequence_container::value_type */ +[[nodiscard]] inline meta_type meta_associative_container::value_type() const noexcept { + return value_type_node ? meta_type{*ctx, value_type_node(internal::meta_context::from(*ctx))} : meta_type{}; +} + +/*! @copydoc meta_sequence_container::size */ +[[nodiscard]] inline meta_associative_container::size_type meta_associative_container::size() const noexcept { + return size_fn(storage); +} + +/*! @copydoc meta_sequence_container::clear */ +inline bool meta_associative_container::clear() { + return clear_fn(storage); +} + +/*! @copydoc meta_sequence_container::begin */ +[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::begin() { + return iter_fn(*ctx, storage, false); +} + +/*! @copydoc meta_sequence_container::end */ +[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::end() { + return iter_fn(*ctx, storage, true); +} + +/** + * @brief Inserts a key only element into a container. + * @param key The key of the element to insert. + * @return A bool denoting whether the insertion took place. + */ +inline bool meta_associative_container::insert(meta_any key) { + meta_any value{*ctx, std::in_place_type}; + return (insert_or_erase_fn(storage, key, value) != 0u); +} + +/** + * @brief Inserts a key/value element into a container. + * @param key The key of the element to insert. + * @param value The value of the element to insert. + * @return A bool denoting whether the insertion took place. + */ +inline bool meta_associative_container::insert(meta_any key, meta_any value) { + return (insert_or_erase_fn(storage, key, value) != 0u); +} + +/** + * @brief Removes the specified element from a container. + * @param key The key of the element to remove. + * @return A bool denoting whether the removal took place. + */ +inline meta_associative_container::size_type meta_associative_container::erase(meta_any key) { + return insert(std::move(key), meta_any{meta_ctx_arg, *ctx}); +} + +/** + * @brief Returns an iterator to the element with a given key, if any. + * @param key The key of the element to search. + * @return An iterator to the element with the given key, if any. + */ +[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::find(meta_any key) { + return find_fn(*ctx, storage, key); +} + +/** + * @brief Returns false if a proxy is invalid, true otherwise. + * @return False if the proxy is invalid, true otherwise. + */ +[[nodiscard]] inline meta_associative_container::operator bool() const noexcept { + return static_cast(storage); +} + +} // namespace entt + +#endif + +// #include "meta/node.hpp" +#ifndef ENTT_META_NODE_HPP +#define ENTT_META_NODE_HPP + +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../container/dense_map.hpp" + +// #include "../core/attribute.h" + +// #include "../core/enum.hpp" + +// #include "../core/fwd.hpp" + +// #include "../core/type_info.hpp" + +// #include "../core/type_traits.hpp" + +// #include "../core/utility.hpp" + +// #include "context.hpp" + +// #include "type_traits.hpp" + + +namespace entt { + +class meta_any; +class meta_type; +struct meta_handle; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +enum class meta_traits : std::uint32_t { + is_none = 0x0000, + is_const = 0x0001, + is_static = 0x0002, + is_arithmetic = 0x0004, + is_integral = 0x0008, + is_signed = 0x0010, + is_array = 0x0020, + is_enum = 0x0040, + is_class = 0x0080, + is_meta_pointer_like = 0x0100, + is_meta_sequence_container = 0x0200, + is_meta_associative_container = 0x0400, + _entt_enum_as_bitmask +}; + +struct meta_type_node; + +struct meta_prop_node { + meta_type_node (*type)(const meta_context &) noexcept {}; + std::shared_ptr value{}; +}; + +struct meta_base_node { + meta_type_node (*type)(const meta_context &) noexcept {}; + const void *(*cast)(const void *) noexcept {}; +}; + +struct meta_conv_node { + meta_any (*conv)(const meta_ctx &, const void *){}; +}; + +struct meta_ctor_node { + using size_type = std::size_t; + + size_type arity{0u}; + meta_type (*arg)(const meta_ctx &, const size_type) noexcept {}; + meta_any (*invoke)(const meta_ctx &, meta_any *const){}; +}; + +struct meta_dtor_node { + void (*dtor)(void *){}; +}; + +struct meta_data_node { + using size_type = std::size_t; + + meta_traits traits{meta_traits::is_none}; + size_type arity{0u}; + meta_type_node (*type)(const meta_context &) noexcept {}; + meta_type (*arg)(const meta_ctx &, const size_type) noexcept {}; + bool (*set)(meta_handle, meta_any){}; + meta_any (*get)(const meta_ctx &, meta_handle){}; + dense_map prop{}; +}; + +struct meta_func_node { + using size_type = std::size_t; + + meta_traits traits{meta_traits::is_none}; + size_type arity{0u}; + meta_type_node (*ret)(const meta_context &) noexcept {}; + meta_type (*arg)(const meta_ctx &, const size_type) noexcept {}; + meta_any (*invoke)(const meta_ctx &, meta_handle, meta_any *const){}; + std::shared_ptr next{}; + dense_map prop{}; +}; + +struct meta_template_node { + using size_type = std::size_t; + + size_type arity{0u}; + meta_type_node (*type)(const meta_context &) noexcept {}; + meta_type_node (*arg)(const meta_context &, const size_type) noexcept {}; +}; + +struct meta_type_descriptor { + dense_map ctor{}; + dense_map base{}; + dense_map conv{}; + dense_map data{}; + dense_map func{}; + dense_map prop{}; +}; + +struct meta_type_node { + using size_type = std::size_t; + + const type_info *info{}; + id_type id{}; + meta_traits traits{meta_traits::is_none}; + size_type size_of{0u}; + meta_type_node (*resolve)(const meta_context &) noexcept {}; + meta_type_node (*remove_pointer)(const meta_context &) noexcept {}; + meta_any (*default_constructor)(const meta_ctx &){}; + double (*conversion_helper)(void *, const void *){}; + meta_any (*from_void)(const meta_ctx &, void *, const void *){}; + meta_template_node templ{}; + meta_dtor_node dtor{}; + std::shared_ptr details{}; +}; + +template +meta_type_node resolve(const meta_context &) noexcept; + +template +[[nodiscard]] auto meta_arg_node(const meta_context &context, type_list, [[maybe_unused]] const std::size_t index) noexcept { + [[maybe_unused]] std::size_t pos{}; + meta_type_node (*value)(const meta_context &) noexcept = nullptr; + ((value = (pos++ == index ? &resolve>> : value)), ...); + ENTT_ASSERT(value != nullptr, "Out of bounds"); + return value(context); +} + +[[nodiscard]] inline const void *try_cast(const meta_context &context, const meta_type_node &from, const meta_type_node &to, const void *instance) noexcept { + if(from.info && to.info && *from.info == *to.info) { + return instance; + } + + if(from.details) { + for(auto &&curr: from.details->base) { + if(const void *elem = try_cast(context, curr.second.type(context), to, curr.second.cast(instance)); elem) { + return elem; + } + } + } + + return nullptr; +} + +[[nodiscard]] inline const meta_type_node *try_resolve(const meta_context &context, const type_info &info) noexcept { + const auto it = context.value.find(info.hash()); + return it != context.value.end() ? &it->second : nullptr; +} + +template +[[nodiscard]] meta_type_node resolve(const meta_context &context) noexcept { + static_assert(std::is_same_v>>, "Invalid type"); + + if(auto *elem = try_resolve(context, type_id()); elem) { + return *elem; + } + + meta_type_node node{ + &type_id(), + type_id().hash(), + (std::is_arithmetic_v ? meta_traits::is_arithmetic : meta_traits::is_none) + | (std::is_integral_v ? meta_traits::is_integral : meta_traits::is_none) + | (std::is_signed_v ? meta_traits::is_signed : meta_traits::is_none) + | (std::is_array_v ? meta_traits::is_array : meta_traits::is_none) + | (std::is_enum_v ? meta_traits::is_enum : meta_traits::is_none) + | (std::is_class_v ? meta_traits::is_class : meta_traits::is_none) + | (is_meta_pointer_like_v ? meta_traits::is_meta_pointer_like : meta_traits::is_none) + | (is_complete_v> ? meta_traits::is_meta_sequence_container : meta_traits::is_none) + | (is_complete_v> ? meta_traits::is_meta_associative_container : meta_traits::is_none), + size_of_v, + &resolve, + &resolve>>}; + + if constexpr(std::is_default_constructible_v) { + node.default_constructor = +[](const meta_ctx &ctx) { + return meta_any{ctx, std::in_place_type}; + }; + } + + if constexpr(std::is_arithmetic_v) { + node.conversion_helper = +[](void *bin, const void *value) { + return bin ? static_cast(*static_cast(bin) = static_cast(*static_cast(value))) : static_cast(*static_cast(value)); + }; + } else if constexpr(std::is_enum_v) { + node.conversion_helper = +[](void *bin, const void *value) { + return bin ? static_cast(*static_cast(bin) = static_cast(static_cast>(*static_cast(value)))) : static_cast(*static_cast(value)); + }; + } + + if constexpr(!std::is_same_v && !std::is_function_v) { + node.from_void = +[](const meta_ctx &ctx, void *element, const void *as_const) { + if(element) { + return meta_any{ctx, std::in_place_type &>, *static_cast *>(element)}; + } + + return meta_any{ctx, std::in_place_type &>, *static_cast *>(as_const)}; + }; + } + + if constexpr(is_complete_v>) { + node.templ = meta_template_node{ + meta_template_traits::args_type::size, + &resolve::class_type>, + +[](const meta_context &area, const std::size_t index) noexcept { return meta_arg_node(area, typename meta_template_traits::args_type{}, index); }}; + } + + return node; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +} // namespace entt + +#endif + +// #include "meta/pointer.hpp" +#ifndef ENTT_META_POINTER_HPP +#define ENTT_META_POINTER_HPP + +#include +#include +// #include "type_traits.hpp" + + +namespace entt { + +/** + * @brief Makes plain pointers pointer-like types for the meta system. + * @tparam Type Element type. + */ +template +struct is_meta_pointer_like + : std::true_type {}; + +/** + * @brief Partial specialization used to reject pointers to arrays. + * @tparam Type Type of elements of the array. + * @tparam N Number of elements of the array. + */ +template +struct is_meta_pointer_like + : std::false_type {}; + +/** + * @brief Makes `std::shared_ptr`s of any type pointer-like types for the meta + * system. + * @tparam Type Element type. + */ +template +struct is_meta_pointer_like> + : std::true_type {}; + +/** + * @brief Makes `std::unique_ptr`s of any type pointer-like types for the meta + * system. + * @tparam Type Element type. + * @tparam Args Other arguments. + */ +template +struct is_meta_pointer_like> + : std::true_type {}; + +} // namespace entt + +#endif + +// #include "meta/policy.hpp" +#ifndef ENTT_META_POLICY_HPP +#define ENTT_META_POLICY_HPP + +#include + +namespace entt { + +/*! @brief Empty class type used to request the _as ref_ policy. */ +struct as_ref_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = std::is_reference_v && !std::is_const_v>; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/*! @brief Empty class type used to request the _as cref_ policy. */ +struct as_cref_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = std::is_reference_v; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/*! @brief Empty class type used to request the _as-is_ policy. */ +struct as_is_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = true; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/*! @brief Empty class type used to request the _as void_ policy. */ +struct as_void_t final { + /** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + template + static constexpr bool value = true; + /** + * Internal details not to be documented. + * @endcond + */ +}; + +/** + * @brief Provides the member constant `value` to true if a type also is a meta + * policy, false otherwise. + * @tparam Type Type to check. + */ +template +struct is_meta_policy + : std::bool_constant || std::is_same_v || std::is_same_v || std::is_same_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type Type to check. + */ +template +inline constexpr bool is_meta_policy_v = is_meta_policy::value; + +} // namespace entt + +#endif + +// #include "meta/range.hpp" +#ifndef ENTT_META_RANGE_HPP +#define ENTT_META_RANGE_HPP + +#include +#include +#include +// #include "../core/fwd.hpp" + +// #include "../core/iterator.hpp" + +// #include "context.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct meta_range_iterator final { + using difference_type = std::ptrdiff_t; + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using iterator_category = std::input_iterator_tag; + + constexpr meta_range_iterator() noexcept + : it{}, + ctx{} {} + + constexpr meta_range_iterator(const meta_ctx &area, const It iter) noexcept + : it{iter}, + ctx{&area} {} + + constexpr meta_range_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr meta_range_iterator operator++(int) noexcept { + meta_range_iterator orig = *this; + return ++(*this), orig; + } + + constexpr meta_range_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr meta_range_iterator operator--(int) noexcept { + meta_range_iterator orig = *this; + return operator--(), orig; + } + + constexpr meta_range_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr meta_range_iterator operator+(const difference_type value) const noexcept { + meta_range_iterator copy = *this; + return (copy += value); + } + + constexpr meta_range_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr meta_range_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].first, Type{*ctx, it[value].second}}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->first, Type{*ctx, it->second}}; + } + + template + friend constexpr std::ptrdiff_t operator-(const meta_range_iterator &, const meta_range_iterator &) noexcept; + + template + friend constexpr bool operator==(const meta_range_iterator &, const meta_range_iterator &) noexcept; + + template + friend constexpr bool operator<(const meta_range_iterator &, const meta_range_iterator &) noexcept; + +private: + It it; + const meta_ctx *ctx; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const meta_range_iterator &lhs, const meta_range_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Iterable range to use to iterate all types of meta objects. + * @tparam Type Type of meta objects returned. + * @tparam It Type of forward iterator. + */ +template +using meta_range = iterable_adaptor>; + +} // namespace entt + +#endif + +// #include "meta/resolve.hpp" +#ifndef ENTT_META_RESOLVE_HPP +#define ENTT_META_RESOLVE_HPP + +#include +// #include "../core/type_info.hpp" + +// #include "../locator/locator.hpp" + +// #include "context.hpp" + +// #include "meta.hpp" + +// #include "node.hpp" + +// #include "range.hpp" + + +namespace entt { + +/** + * @brief Returns the meta type associated with a given type. + * @tparam Type Type to use to search for a meta type. + * @param ctx The context from which to search for meta types. + * @return The meta type associated with the given type, if any. + */ +template +[[nodiscard]] meta_type resolve(const meta_ctx &ctx) noexcept { + auto &&context = internal::meta_context::from(ctx); + return {ctx, internal::resolve>>(context)}; +} + +/** + * @brief Returns the meta type associated with a given type. + * @tparam Type Type to use to search for a meta type. + * @return The meta type associated with the given type, if any. + */ +template +[[nodiscard]] meta_type resolve() noexcept { + return resolve(locator::value_or()); +} + +/** + * @brief Returns a range to use to visit all meta types. + * @param ctx The context from which to search for meta types. + * @return An iterable range to use to visit all meta types. + */ +[[nodiscard]] inline meta_range resolve(const meta_ctx &ctx) noexcept { + auto &&context = internal::meta_context::from(ctx); + return {{ctx, context.value.cbegin()}, {ctx, context.value.cend()}}; +} + +/** + * @brief Returns a range to use to visit all meta types. + * @return An iterable range to use to visit all meta types. + */ +[[nodiscard]] inline meta_range resolve() noexcept { + return resolve(locator::value_or()); +} + +/** + * @brief Returns the meta type associated with a given identifier, if any. + * @param ctx The context from which to search for meta types. + * @param id Unique identifier. + * @return The meta type associated with the given identifier, if any. + */ +[[nodiscard]] inline meta_type resolve(const meta_ctx &ctx, const id_type id) noexcept { + for(auto &&curr: resolve(ctx)) { + if(curr.second.id() == id) { + return curr.second; + } + } + + return meta_type{}; +} + +/** + * @brief Returns the meta type associated with a given identifier, if any. + * @param id Unique identifier. + * @return The meta type associated with the given identifier, if any. + */ +[[nodiscard]] inline meta_type resolve(const id_type id) noexcept { + return resolve(locator::value_or(), id); +} + +/** + * @brief Returns the meta type associated with a given type info object. + * @param ctx The context from which to search for meta types. + * @param info The type info object of the requested type. + * @return The meta type associated with the given type info object, if any. + */ +[[nodiscard]] inline meta_type resolve(const meta_ctx &ctx, const type_info &info) noexcept { + auto &&context = internal::meta_context::from(ctx); + const auto *elem = internal::try_resolve(context, info); + return elem ? meta_type{ctx, *elem} : meta_type{}; +} + +/** + * @brief Returns the meta type associated with a given type info object. + * @param info The type info object of the requested type. + * @return The meta type associated with the given type info object, if any. + */ +[[nodiscard]] inline meta_type resolve(const type_info &info) noexcept { + return resolve(locator::value_or(), info); +} + +} // namespace entt + +#endif + +// #include "meta/template.hpp" +#ifndef ENTT_META_TEMPLATE_HPP +#define ENTT_META_TEMPLATE_HPP + +// #include "../core/type_traits.hpp" + + +namespace entt { + +/*! @brief Utility class to disambiguate class templates. */ +template class> +struct meta_class_template_tag {}; + +/** + * @brief General purpose traits class for generating meta template information. + * @tparam Clazz Type of class template. + * @tparam Args Types of template arguments. + */ +template class Clazz, typename... Args> +struct meta_template_traits> { + /*! @brief Wrapped class template. */ + using class_type = meta_class_template_tag; + /*! @brief List of template arguments. */ + using args_type = type_list; +}; + +} // namespace entt + +#endif + +// #include "meta/type_traits.hpp" +#ifndef ENTT_META_TYPE_TRAITS_HPP +#define ENTT_META_TYPE_TRAITS_HPP + +#include +#include + +namespace entt { + +/** + * @brief Traits class template to be specialized to enable support for meta + * template information. + */ +template +struct meta_template_traits; + +/** + * @brief Traits class template to be specialized to enable support for meta + * sequence containers. + */ +template +struct meta_sequence_container_traits; + +/** + * @brief Traits class template to be specialized to enable support for meta + * associative containers. + */ +template +struct meta_associative_container_traits; + +/** + * @brief Provides the member constant `value` to true if a given type is a + * pointer-like type from the point of view of the meta system, false otherwise. + */ +template +struct is_meta_pointer_like: std::false_type {}; + +/** + * @brief Partial specialization to ensure that const pointer-like types are + * also accepted. + * @tparam Type Potentially pointer-like type. + */ +template +struct is_meta_pointer_like: is_meta_pointer_like {}; + +/** + * @brief Helper variable template. + * @tparam Type Potentially pointer-like type. + */ +template +inline constexpr auto is_meta_pointer_like_v = is_meta_pointer_like::value; + +} // namespace entt + +#endif + +// #include "meta/utility.hpp" +#ifndef ENTT_META_UTILITY_HPP +#define ENTT_META_UTILITY_HPP + +#include +#include +#include +#include +// #include "../core/type_traits.hpp" + +// #include "../locator/locator.hpp" + +// #include "meta.hpp" + +// #include "node.hpp" + +// #include "policy.hpp" + + +namespace entt { + +/** + * @brief Meta function descriptor traits. + * @tparam Ret Function return type. + * @tparam Args Function arguments. + * @tparam Static Function staticness. + * @tparam Const Function constness. + */ +template +struct meta_function_descriptor_traits { + /*! @brief Meta function return type. */ + using return_type = Ret; + /*! @brief Meta function arguments. */ + using args_type = Args; + + /*! @brief True if the meta function is static, false otherwise. */ + static constexpr bool is_static = Static; + /*! @brief True if the meta function is const, false otherwise. */ + static constexpr bool is_const = Const; +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct meta_function_descriptor; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + * @tparam Class Actual owner of the member function. + * @tparam Args Function arguments. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + std::conditional_t, type_list, type_list>, + !std::is_base_of_v, + true> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + * @tparam Class Actual owner of the member function. + * @tparam Args Function arguments. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + std::conditional_t, type_list, type_list>, + !std::is_base_of_v, + false> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta data is associated. + * @tparam Class Actual owner of the data member. + * @tparam Ret Data member type. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret &, + std::conditional_t, type_list<>, type_list>, + !std::is_base_of_v, + false> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + * @tparam MaybeType First function argument. + * @tparam Args Other function arguments. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + std::conditional_t< + std::is_same_v>, Type> || std::is_base_of_v>, Type>, + type_list, + type_list>, + !(std::is_same_v>, Type> || std::is_base_of_v>, Type>), + std::is_const_v> && (std::is_same_v>, Type> || std::is_base_of_v>, Type>)> {}; + +/** + * @brief Meta function descriptor. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Ret Function return type. + */ +template +struct meta_function_descriptor + : meta_function_descriptor_traits< + Ret, + type_list<>, + true, + false> {}; + +/** + * @brief Meta function helper. + * + * Converts a function type to be associated with a reflected type into its meta + * function descriptor. + * + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Candidate The actual function to associate with the reflected type. + */ +template +class meta_function_helper { + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret (Class::*)(Args...) const); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret (Class::*)(Args...)); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret Class::*); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Ret (*)(Args...)); + + template + static constexpr meta_function_descriptor get_rid_of_noexcept(Class); + +public: + /*! @brief The meta function descriptor of the given function. */ + using type = decltype(get_rid_of_noexcept(std::declval())); +}; + +/** + * @brief Helper type. + * @tparam Type Reflected type to which the meta function is associated. + * @tparam Candidate The actual function to associate with the reflected type. + */ +template +using meta_function_helper_t = typename meta_function_helper::type; + +/** + * @brief Wraps a value depending on the given policy. + * + * This function always returns a wrapped value in the requested context.
+ * Therefore, if the passed value is itself a wrapped object with a different + * context, it undergoes a rebinding to the requested context. + * + * @tparam Policy Optional policy (no policy set by default). + * @tparam Type Type of value to wrap. + * @param ctx The context from which to search for meta types. + * @param value Value to wrap. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_dispatch(const meta_ctx &ctx, [[maybe_unused]] Type &&value) { + if constexpr(std::is_same_v) { + return meta_any{ctx, std::in_place_type}; + } else if constexpr(std::is_same_v) { + return meta_any{ctx, std::in_place_type, value}; + } else if constexpr(std::is_same_v) { + static_assert(std::is_lvalue_reference_v, "Invalid type"); + return meta_any{ctx, std::in_place_type &>, std::as_const(value)}; + } else { + return meta_any{ctx, std::forward(value)}; + } +} + +/** + * @brief Wraps a value depending on the given policy. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Type Type of value to wrap. + * @param value Value to wrap. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_dispatch(Type &&value) { + return meta_dispatch(locator::value_or(), std::forward(value)); +} + +/** + * @brief Returns the meta type of the i-th element of a list of arguments. + * @tparam Type Type list of the actual types of arguments. + * @param ctx The context from which to search for meta types. + * @param index The index of the element for which to return the meta type. + * @return The meta type of the i-th element of the list of arguments. + */ +template +[[nodiscard]] static meta_type meta_arg(const meta_ctx &ctx, const std::size_t index) noexcept { + auto &&context = internal::meta_context::from(ctx); + return {ctx, internal::meta_arg_node(context, Type{}, index)}; +} + +/** + * @brief Returns the meta type of the i-th element of a list of arguments. + * @tparam Type Type list of the actual types of arguments. + * @param index The index of the element for which to return the meta type. + * @return The meta type of the i-th element of the list of arguments. + */ +template +[[nodiscard]] static meta_type meta_arg(const std::size_t index) noexcept { + return meta_arg(locator::value_or(), index); +} + +/** + * @brief Sets the value of a given variable. + * @tparam Type Reflected type to which the variable is associated. + * @tparam Data The actual variable to set. + * @param instance An opaque instance of the underlying type, if required. + * @param value Parameter to use to set the variable. + * @return True in case of success, false otherwise. + */ +template +[[nodiscard]] bool meta_setter([[maybe_unused]] meta_handle instance, [[maybe_unused]] meta_any value) { + if constexpr(!std::is_same_v && !std::is_same_v) { + if constexpr(std::is_member_function_pointer_v || std::is_function_v>>) { + using descriptor = meta_function_helper_t; + using data_type = type_list_element_t; + + if(auto *const clazz = instance->try_cast(); clazz && value.allow_cast()) { + std::invoke(Data, *clazz, value.cast()); + return true; + } + } else if constexpr(std::is_member_object_pointer_v) { + using data_type = std::remove_reference_t::return_type>; + + if constexpr(!std::is_array_v && !std::is_const_v) { + if(auto *const clazz = instance->try_cast(); clazz && value.allow_cast()) { + std::invoke(Data, *clazz) = value.cast(); + return true; + } + } + } else { + using data_type = std::remove_reference_t; + + if constexpr(!std::is_array_v && !std::is_const_v) { + if(value.allow_cast()) { + *Data = value.cast(); + return true; + } + } + } + } + + return false; +} + +/** + * @brief Gets the value of a given variable. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the variable is associated. + * @tparam Data The actual variable to get. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @param instance An opaque instance of the underlying type, if required. + * @return A meta any containing the value of the underlying variable. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_getter(const meta_ctx &ctx, [[maybe_unused]] meta_handle instance) { + if constexpr(std::is_member_pointer_v || std::is_function_v>>) { + if constexpr(!std::is_array_v>>>) { + if constexpr(std::is_invocable_v) { + if(auto *clazz = instance->try_cast(); clazz) { + return meta_dispatch(ctx, std::invoke(Data, *clazz)); + } + } + + if constexpr(std::is_invocable_v) { + if(auto *fallback = instance->try_cast(); fallback) { + return meta_dispatch(ctx, std::invoke(Data, *fallback)); + } + } + } + + return meta_any{meta_ctx_arg, ctx}; + } else if constexpr(std::is_pointer_v) { + if constexpr(std::is_array_v>) { + return meta_any{meta_ctx_arg, ctx}; + } else { + return meta_dispatch(ctx, *Data); + } + } else { + return meta_dispatch(ctx, Data); + } +} + +/** + * @brief Gets the value of a given variable. + * @tparam Type Reflected type to which the variable is associated. + * @tparam Data The actual variable to get. + * @tparam Policy Optional policy (no policy set by default). + * @param instance An opaque instance of the underlying type, if required. + * @return A meta any containing the value of the underlying variable. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_getter(meta_handle instance) { + return meta_getter(locator::value_or(), std::move(instance)); +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +[[nodiscard]] meta_any meta_invoke_with_args(const meta_ctx &ctx, Candidate &&candidate, Args &&...args) { + if constexpr(std::is_same_v(candidate), args...)), void>) { + std::invoke(std::forward(candidate), args...); + return meta_any{ctx, std::in_place_type}; + } else { + return meta_dispatch(ctx, std::invoke(std::forward(candidate), args...)); + } +} + +template +[[nodiscard]] meta_any meta_invoke(const meta_ctx &ctx, [[maybe_unused]] meta_handle instance, Candidate &&candidate, [[maybe_unused]] meta_any *args, std::index_sequence) { + using descriptor = meta_function_helper_t>; + + if constexpr(std::is_invocable_v, const Type &, type_list_element_t...>) { + if(const auto *const clazz = instance->try_cast(); clazz && ((args + Index)->allow_cast>() && ...)) { + return meta_invoke_with_args(ctx, std::forward(candidate), *clazz, (args + Index)->cast>()...); + } + } else if constexpr(std::is_invocable_v, Type &, type_list_element_t...>) { + if(auto *const clazz = instance->try_cast(); clazz && ((args + Index)->allow_cast>() && ...)) { + return meta_invoke_with_args(ctx, std::forward(candidate), *clazz, (args + Index)->cast>()...); + } + } else { + if(((args + Index)->allow_cast>() && ...)) { + return meta_invoke_with_args(ctx, std::forward(candidate), (args + Index)->cast>()...); + } + } + + return meta_any{meta_ctx_arg, ctx}; +} + +template +[[nodiscard]] meta_any meta_construct(const meta_ctx &ctx, meta_any *const args, std::index_sequence) { + if(((args + Index)->allow_cast() && ...)) { + return meta_any{ctx, std::in_place_type, (args + Index)->cast()...}; + } + + return meta_any{meta_ctx_arg, ctx}; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Tries to _invoke_ an object given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @tparam Candidate The type of the actual object to _invoke_. + * @param instance An opaque instance of the underlying type, if required. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(const meta_ctx &ctx, meta_handle instance, Candidate &&candidate, meta_any *const args) { + return internal::meta_invoke(ctx, std::move(instance), std::forward(candidate), args, std::make_index_sequence>::args_type::size>{}); +} + +/** + * @brief Tries to _invoke_ an object given a list of erased parameters. + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Candidate The type of the actual object to _invoke_. + * @param instance An opaque instance of the underlying type, if required. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(meta_handle instance, Candidate &&candidate, meta_any *const args) { + return meta_invoke(locator::value_or(), std::move(instance), std::forward(candidate), args); +} + +/** + * @brief Tries to invoke a function given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @param instance An opaque instance of the underlying type, if required. + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(const meta_ctx &ctx, meta_handle instance, meta_any *const args) { + return internal::meta_invoke(ctx, std::move(instance), Candidate, args, std::make_index_sequence>::args_type::size>{}); +} + +/** + * @brief Tries to invoke a function given a list of erased parameters. + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param instance An opaque instance of the underlying type, if required. + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_invoke(meta_handle instance, meta_any *const args) { + return meta_invoke(locator::value_or(), std::move(instance), args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Actual type of the instance to construct. + * @tparam Args Types of arguments expected. + * @param ctx The context from which to search for meta types. + * @param args Parameters to use to construct the instance. + * @return A meta any containing the new instance, if any. + */ +template +[[nodiscard]] meta_any meta_construct(const meta_ctx &ctx, meta_any *const args) { + return internal::meta_construct(ctx, args, std::index_sequence_for{}); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * @tparam Type Actual type of the instance to construct. + * @tparam Args Types of arguments expected. + * @param args Parameters to use to construct the instance. + * @return A meta any containing the new instance, if any. + */ +template +[[nodiscard]] meta_any meta_construct(meta_any *const args) { + return meta_construct(locator::value_or(), args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Candidate The type of the actual object to _invoke_. + * @param ctx The context from which to search for meta types. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] meta_any meta_construct(const meta_ctx &ctx, Candidate &&candidate, meta_any *const args) { + if constexpr(meta_function_helper_t::is_static || std::is_class_v>>) { + return internal::meta_invoke(ctx, {}, std::forward(candidate), args, std::make_index_sequence>::args_type::size>{}); + } else { + return internal::meta_invoke(ctx, *args, std::forward(candidate), args + 1u, std::make_index_sequence>::args_type::size>{}); + } +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * @tparam Type Reflected type to which the object to _invoke_ is associated. + * @tparam Policy Optional policy (no policy set by default). + * @tparam Candidate The type of the actual object to _invoke_. + * @param candidate The actual object to _invoke_. + * @param args Parameters to use to _invoke_ the object. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_construct(Candidate &&candidate, meta_any *const args) { + return meta_construct(locator::value_or(), std::forward(candidate), args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * + * @warning + * The context provided is used only for the return type.
+ * It's up to the caller to bind the arguments to the right context(s). + * + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param ctx The context from which to search for meta types. + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_construct(const meta_ctx &ctx, meta_any *const args) { + return meta_construct(ctx, Candidate, args); +} + +/** + * @brief Tries to construct an instance given a list of erased parameters. + * @tparam Type Reflected type to which the function is associated. + * @tparam Candidate The actual function to invoke. + * @tparam Policy Optional policy (no policy set by default). + * @param args Parameters to use to invoke the function. + * @return A meta any containing the returned value, if any. + */ +template +[[nodiscard]] std::enable_if_t, meta_any> meta_construct(meta_any *const args) { + return meta_construct(locator::value_or(), args); +} + +} // namespace entt + +#endif + +// #include "platform/android-ndk-r17.hpp" +#ifndef ENTT_PLATFORM_ANDROID_NDK_R17_HPP +#define ENTT_PLATFORM_ANDROID_NDK_R17_HPP + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +#ifdef __ANDROID__ +# include +# if __NDK_MAJOR__ == 17 + +# include +# include +# include + +namespace std { + +namespace internal { + +template +constexpr auto is_invocable(int) -> decltype(std::invoke(std::declval(), std::declval()...), std::true_type{}); + +template +constexpr std::false_type is_invocable(...); + +template +constexpr auto is_invocable_r(int) +-> std::enable_if_t(), std::declval()...)), Ret>, std::true_type>; + + +template +constexpr std::false_type is_invocable_r(...); + +} // namespace internal + +template +struct is_invocable: decltype(internal::is_invocable(0)) {}; + +template +inline constexpr bool is_invocable_v = std::is_invocable::value; + +template +struct is_invocable_r: decltype(internal::is_invocable_r(0)) {}; + +template +inline constexpr bool is_invocable_r_v = std::is_invocable_r::value; + +template +struct invoke_result { + using type = decltype(std::invoke(std::declval(), std::declval()...)); +}; + +template +using invoke_result_t = typename std::invoke_result::type; + +} // namespace std + +# endif +#endif + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "poly/poly.hpp" +#ifndef ENTT_POLY_POLY_HPP +#define ENTT_POLY_POLY_HPP + +#include +#include +#include +#include +#include +// #include "../core/any.hpp" +#ifndef ENTT_CORE_ANY_HPP +#define ENTT_CORE_ANY_HPP + +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + +// #include "type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" +#ifndef ENTT_CORE_ATTRIBUTE_H +#define ENTT_CORE_ATTRIBUTE_H + +#ifndef ENTT_EXPORT +# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER +# define ENTT_EXPORT __declspec(dllexport) +# define ENTT_IMPORT __declspec(dllimport) +# define ENTT_HIDDEN +# elif defined __GNUC__ && __GNUC__ >= 4 +# define ENTT_EXPORT __attribute__((visibility("default"))) +# define ENTT_IMPORT __attribute__((visibility("default"))) +# define ENTT_HIDDEN __attribute__((visibility("hidden"))) +# else /* Unsupported compiler */ +# define ENTT_EXPORT +# define ENTT_IMPORT +# define ENTT_HIDDEN +# endif +#endif + +#ifndef ENTT_API +# if defined ENTT_API_EXPORT +# define ENTT_API ENTT_EXPORT +# elif defined ENTT_API_IMPORT +# define ENTT_API ENTT_IMPORT +# else /* No API */ +# define ENTT_API +# endif +#endif + +#endif + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" +#ifndef ENTT_CORE_HASHED_STRING_HPP +#define ENTT_CORE_HASHED_STRING_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct fnv1a_traits; + +template<> +struct fnv1a_traits { + using type = std::uint32_t; + static constexpr std::uint32_t offset = 2166136261; + static constexpr std::uint32_t prime = 16777619; +}; + +template<> +struct fnv1a_traits { + using type = std::uint64_t; + static constexpr std::uint64_t offset = 14695981039346656037ull; + static constexpr std::uint64_t prime = 1099511628211ull; +}; + +template +struct basic_hashed_string { + using value_type = Char; + using size_type = std::size_t; + using hash_type = id_type; + + const value_type *repr; + size_type length; + hash_type hash; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Zero overhead unique identifier. + * + * A hashed string is a compile-time tool that allows users to use + * human-readable identifiers in the codebase while using their numeric + * counterparts at runtime.
+ * Because of that, a hashed string can also be used in constant expressions if + * required. + * + * @warning + * This class doesn't take ownership of user-supplied strings nor does it make a + * copy of them. + * + * @tparam Char Character type. + */ +template +class basic_hashed_string: internal::basic_hashed_string { + using base_type = internal::basic_hashed_string; + using traits_type = internal::fnv1a_traits; + + struct const_wrapper { + // non-explicit constructor on purpose + constexpr const_wrapper(const Char *str) noexcept + : repr{str} {} + + const Char *repr; + }; + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str) noexcept { + base_type base{str, 0u, traits_type::offset}; + + for(; str[base.length]; ++base.length) { + base.hash = (base.hash ^ static_cast(str[base.length])) * traits_type::prime; + } + + return base; + } + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str, const std::size_t len) noexcept { + base_type base{str, len, traits_type::offset}; + + for(size_type pos{}; pos < len; ++pos) { + base.hash = (base.hash ^ static_cast(str[pos])) * traits_type::prime; + } + + return base; + } + +public: + /*! @brief Character type. */ + using value_type = typename base_type::value_type; + /*! @brief Unsigned integer type. */ + using size_type = typename base_type::size_type; + /*! @brief Unsigned integer type. */ + using hash_type = typename base_type::hash_type; + + /** + * @brief Returns directly the numeric representation of a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const value_type *str, const size_type len) noexcept { + return basic_hashed_string{str, len}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + * @return The numeric representation of the string. + */ + template + [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) noexcept { + return basic_hashed_string{str}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @param wrapper Helps achieving the purpose by relying on overloading. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const_wrapper wrapper) noexcept { + return basic_hashed_string{wrapper}; + } + + /*! @brief Constructs an empty hashed string. */ + constexpr basic_hashed_string() noexcept + : base_type{} {} + + /** + * @brief Constructs a hashed string from a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ + constexpr basic_hashed_string(const value_type *str, const size_type len) noexcept + : base_type{helper(str, len)} {} + + /** + * @brief Constructs a hashed string from an array of const characters. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ + template + constexpr basic_hashed_string(const value_type (&str)[N]) noexcept + : base_type{helper(str)} {} + + /** + * @brief Explicit constructor on purpose to avoid constructing a hashed + * string directly from a `const value_type *`. + * + * @warning + * The lifetime of the string is not extended nor is it copied. + * + * @param wrapper Helps achieving the purpose by relying on overloading. + */ + explicit constexpr basic_hashed_string(const_wrapper wrapper) noexcept + : base_type{helper(wrapper.repr)} {} + + /** + * @brief Returns the size a hashed string. + * @return The size of the hashed string. + */ + [[nodiscard]] constexpr size_type size() const noexcept { + return base_type::length; + } + + /** + * @brief Returns the human-readable representation of a hashed string. + * @return The string used to initialize the hashed string. + */ + [[nodiscard]] constexpr const value_type *data() const noexcept { + return base_type::repr; + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr hash_type value() const noexcept { + return base_type::hash; + } + + /*! @copydoc data */ + [[nodiscard]] constexpr operator const value_type *() const noexcept { + return data(); + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr operator hash_type() const noexcept { + return value(); + } +}; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ +template +basic_hashed_string(const Char *str, const std::size_t len) -> basic_hashed_string; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ +template +basic_hashed_string(const Char (&str)[N]) -> basic_hashed_string; + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() == rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than the second, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator<(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() < rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator<=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator>(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] constexpr bool operator>=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs < rhs); +} + +/*! @brief Aliases for common character types. */ +using hashed_string = basic_hashed_string; + +/*! @brief Aliases for common character types. */ +using hashed_wstring = basic_hashed_string; + +inline namespace literals { + +/** + * @brief User defined literal for hashed strings. + * @param str The literal without its suffix. + * @return A properly initialized hashed string. + */ +[[nodiscard]] constexpr hashed_string operator"" _hs(const char *str, std::size_t) noexcept { + return hashed_string{str}; +} + +/** + * @brief User defined literal for hashed wstrings. + * @param str The literal without its suffix. + * @return A properly initialized hashed wstring. + */ +[[nodiscard]] constexpr hashed_wstring operator"" _hws(const wchar_t *str, std::size_t) noexcept { + return hashed_wstring{str}; +} + +} // namespace literals + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +enum class any_operation : std::uint8_t { + copy, + move, + transfer, + assign, + destroy, + compare, + get +}; + +enum class any_policy : std::uint8_t { + owner, + ref, + cref +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A SBO friendly, type-safe container for single values of any type. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + */ +template +class basic_any { + using operation = internal::any_operation; + using policy = internal::any_policy; + using vtable_type = const void *(const operation, const basic_any &, const void *); + + struct storage_type { + alignas(Align) std::byte data[Len + !Len]; + }; + + template + static constexpr bool in_situ = Len && alignof(Type) <= Align && sizeof(Type) <= Len && std::is_nothrow_move_constructible_v; + + template + static const void *basic_vtable(const operation op, const basic_any &value, const void *other) { + static_assert(!std::is_same_v && std::is_same_v>, Type>, "Invalid type"); + const Type *element = nullptr; + + if constexpr(in_situ) { + element = value.owner() ? reinterpret_cast(&value.storage) : static_cast(value.instance); + } else { + element = static_cast(value.instance); + } + + switch(op) { + case operation::copy: + if constexpr(std::is_copy_constructible_v) { + static_cast(const_cast(other))->initialize(*element); + } + break; + case operation::move: + if constexpr(in_situ) { + if(value.owner()) { + return new(&static_cast(const_cast(other))->storage) Type{std::move(*const_cast(element))}; + } + } + + return (static_cast(const_cast(other))->instance = std::exchange(const_cast(value).instance, nullptr)); + case operation::transfer: + if constexpr(std::is_move_assignable_v) { + *const_cast(element) = std::move(*static_cast(const_cast(other))); + return other; + } + [[fallthrough]]; + case operation::assign: + if constexpr(std::is_copy_assignable_v) { + *const_cast(element) = *static_cast(other); + return other; + } + break; + case operation::destroy: + if constexpr(in_situ) { + element->~Type(); + } else if constexpr(std::is_array_v) { + delete[] element; + } else { + delete element; + } + break; + case operation::compare: + if constexpr(!std::is_function_v && !std::is_array_v && is_equality_comparable_v) { + return *element == *static_cast(other) ? other : nullptr; + } else { + return (element == other) ? other : nullptr; + } + case operation::get: + return element; + } + + return nullptr; + } + + template + void initialize([[maybe_unused]] Args &&...args) { + info = &type_id>>(); + + if constexpr(!std::is_void_v) { + vtable = basic_vtable>>; + + if constexpr(std::is_lvalue_reference_v) { + static_assert((std::is_lvalue_reference_v && ...) && (sizeof...(Args) == 1u), "Invalid arguments"); + mode = std::is_const_v> ? policy::cref : policy::ref; + instance = (std::addressof(args), ...); + } else if constexpr(in_situ>>) { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + new(&storage) std::remove_cv_t>{std::forward(args)...}; + } else { + new(&storage) std::remove_cv_t>(std::forward(args)...); + } + } else { + if constexpr(std::is_aggregate_v>> && (sizeof...(Args) != 0u || !std::is_default_constructible_v>>)) { + instance = new std::remove_cv_t>{std::forward(args)...}; + } else { + instance = new std::remove_cv_t>(std::forward(args)...); + } + } + } + } + + basic_any(const basic_any &other, const policy pol) noexcept + : instance{other.data()}, + info{other.info}, + vtable{other.vtable}, + mode{pol} {} + +public: + /*! @brief Size of the internal storage. */ + static constexpr auto length = Len; + /*! @brief Alignment requirement. */ + static constexpr auto alignment = Align; + + /*! @brief Default constructor. */ + constexpr basic_any() noexcept + : basic_any{std::in_place_type} {} + + /** + * @brief Constructs a wrapper by directly initializing the new object. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + explicit basic_any(std::in_place_type_t, Args &&...args) + : instance{}, + info{}, + vtable{}, + mode{policy::owner} { + initialize(std::forward(args)...); + } + + /** + * @brief Constructs a wrapper from a given value. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + */ + template, basic_any>>> + basic_any(Type &&value) + : basic_any{std::in_place_type>, std::forward(value)} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + basic_any(const basic_any &other) + : basic_any{} { + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + } + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_any(basic_any &&other) noexcept + : instance{}, + info{other.info}, + vtable{other.vtable}, + mode{other.mode} { + if(other.vtable) { + other.vtable(operation::move, other, this); + } + } + + /*! @brief Frees the internal storage, whatever it means. */ + ~basic_any() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + } + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This any object. + */ + basic_any &operator=(const basic_any &other) { + reset(); + + if(other.vtable) { + other.vtable(operation::copy, other, this); + } + + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This any object. + */ + basic_any &operator=(basic_any &&other) noexcept { + reset(); + + if(other.vtable) { + other.vtable(operation::move, other, this); + info = other.info; + vtable = other.vtable; + mode = other.mode; + } + + return *this; + } + + /** + * @brief Value assignment operator. + * @tparam Type Type of object to use to initialize the wrapper. + * @param value An instance of an object to use to initialize the wrapper. + * @return This any object. + */ + template + std::enable_if_t, basic_any>, basic_any &> + operator=(Type &&value) { + emplace>(std::forward(value)); + return *this; + } + + /** + * @brief Returns the object type if any, `type_id()` otherwise. + * @return The object type if any, `type_id()` otherwise. + */ + [[nodiscard]] const type_info &type() const noexcept { + return *info; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data() const noexcept { + return vtable ? vtable(operation::get, *this, nullptr) : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data(const type_info &req) const noexcept { + return *info == req ? data() : nullptr; + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data() noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data()); + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @param req Expected type. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] void *data(const type_info &req) noexcept { + return mode == policy::cref ? nullptr : const_cast(std::as_const(*this).data(req)); + } + + /** + * @brief Replaces the contained object by creating a new instance directly. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + void emplace(Args &&...args) { + reset(); + initialize(std::forward(args)...); + } + + /** + * @brief Assigns a value to the contained object without replacing it. + * @param other The value to assign to the contained object. + * @return True in case of success, false otherwise. + */ + bool assign(const basic_any &other) { + if(vtable && mode != policy::cref && *info == *other.info) { + return (vtable(operation::assign, *this, other.data()) != nullptr); + } + + return false; + } + + /*! @copydoc assign */ + bool assign(basic_any &&other) { + if(vtable && mode != policy::cref && *info == *other.info) { + if(auto *val = other.data(); val) { + return (vtable(operation::transfer, *this, val) != nullptr); + } else { + return (vtable(operation::assign, *this, std::as_const(other).data()) != nullptr); + } + } + + return false; + } + + /*! @brief Destroys contained object */ + void reset() { + if(vtable && owner()) { + vtable(operation::destroy, *this, nullptr); + } + + // unnecessary but it helps to detect nasty bugs + ENTT_ASSERT((instance = nullptr) == nullptr, ""); + info = &type_id(); + vtable = nullptr; + mode = policy::owner; + } + + /** + * @brief Returns false if a wrapper is empty, true otherwise. + * @return False if the wrapper is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return vtable != nullptr; + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return False if the two objects differ in their content, true otherwise. + */ + [[nodiscard]] bool operator==(const basic_any &other) const noexcept { + if(vtable && *info == *other.info) { + return (vtable(operation::compare, *this, other.data()) != nullptr); + } + + return (!vtable && !other.vtable); + } + + /** + * @brief Checks if two wrappers differ in their content. + * @param other Wrapper with which to compare. + * @return True if the two objects differ in their content, false otherwise. + */ + [[nodiscard]] bool operator!=(const basic_any &other) const noexcept { + return !(*this == other); + } + + /** + * @brief Aliasing constructor. + * @return A wrapper that shares a reference to an unmanaged object. + */ + [[nodiscard]] basic_any as_ref() noexcept { + return basic_any{*this, (mode == policy::cref ? policy::cref : policy::ref)}; + } + + /*! @copydoc as_ref */ + [[nodiscard]] basic_any as_ref() const noexcept { + return basic_any{*this, policy::cref}; + } + + /** + * @brief Returns true if a wrapper owns its object, false otherwise. + * @return True if the wrapper owns its object, false otherwise. + */ + [[nodiscard]] bool owner() const noexcept { + return (mode == policy::owner); + } + +private: + union { + const void *instance; + storage_type storage; + }; + const type_info *info; + vtable_type *vtable; + policy mode; +}; + +/** + * @brief Performs type-safe access to the contained object. + * @tparam Type Type to which conversion is required. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Alignment requirement. + * @param data Target any object. + * @return The element converted to the requested type. + */ +template +[[nodiscard]] Type any_cast(const basic_any &data) noexcept { + const auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &data) noexcept { + // forces const on non-reference types to make them work also with wrappers for const references + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(*instance); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type any_cast(basic_any &&data) noexcept { + if constexpr(std::is_copy_constructible_v>>) { + if(auto *const instance = any_cast>(&data); instance) { + return static_cast(std::move(*instance)); + } else { + return any_cast(data); + } + } else { + auto *const instance = any_cast>(&data); + ENTT_ASSERT(instance, "Invalid instance"); + return static_cast(std::move(*instance)); + } +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] const Type *any_cast(const basic_any *data) noexcept { + const auto &info = type_id>(); + return static_cast(data->data(info)); +} + +/*! @copydoc any_cast */ +template +[[nodiscard]] Type *any_cast(basic_any *data) noexcept { + if constexpr(std::is_const_v) { + // last attempt to make wrappers for const references return their values + return any_cast(&std::as_const(*data)); + } else { + const auto &info = type_id>(); + return static_cast(data->data(info)); + } +} + +/** + * @brief Constructs a wrapper from a given type, passing it all arguments. + * @tparam Type Type of object to use to initialize the wrapper. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + * @return A properly initialized wrapper for an object of the given type. + */ +template::length, std::size_t Align = basic_any::alignment, typename... Args> +[[nodiscard]] basic_any make_any(Args &&...args) { + return basic_any{std::in_place_type, std::forward(args)...}; +} + +/** + * @brief Forwards its argument and avoids copies for lvalue references. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + * @tparam Type Type of argument to use to construct the new instance. + * @param value Parameter to use to construct the instance. + * @return A properly initialized and not necessarily owning wrapper. + */ +template::length, std::size_t Align = basic_any::alignment, typename Type> +[[nodiscard]] basic_any forward_as_any(Type &&value) { + return basic_any{std::in_place_type, std::forward(value)}; +} + +} // namespace entt + +#endif + +// #include "../core/type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_POLY_FWD_HPP +#define ENTT_POLY_FWD_HPP + +#include + +namespace entt { + +template +class basic_poly; + +/** + * @brief Alias declaration for the most common use case. + * @tparam Concept Concept descriptor. + */ +template +using poly = basic_poly; + +} // namespace entt + +#endif + + +namespace entt { + +/*! @brief Inspector class used to infer the type of the virtual table. */ +struct poly_inspector { + /** + * @brief Generic conversion operator (definition only). + * @tparam Type Type to which conversion is requested. + */ + template + operator Type &&() const; + + /** + * @brief Dummy invocation function (definition only). + * @tparam Member Index of the function to invoke. + * @tparam Args Types of arguments to pass to the function. + * @param args The arguments to pass to the function. + * @return A poly inspector convertible to any type. + */ + template + poly_inspector invoke(Args &&...args) const; + + /*! @copydoc invoke */ + template + poly_inspector invoke(Args &&...args); +}; + +/** + * @brief Static virtual table factory. + * @tparam Concept Concept descriptor. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Alignment requirement. + */ +template +class poly_vtable { + using inspector = typename Concept::template type; + + template + static auto vtable_entry(Ret (*)(inspector &, Args...)) -> Ret (*)(basic_any &, Args...); + + template + static auto vtable_entry(Ret (*)(const inspector &, Args...)) -> Ret (*)(const basic_any &, Args...); + + template + static auto vtable_entry(Ret (*)(Args...)) -> Ret (*)(const basic_any &, Args...); + + template + static auto vtable_entry(Ret (inspector::*)(Args...)) -> Ret (*)(basic_any &, Args...); + + template + static auto vtable_entry(Ret (inspector::*)(Args...) const) -> Ret (*)(const basic_any &, Args...); + + template + static auto make_vtable(value_list) noexcept + -> decltype(std::make_tuple(vtable_entry(Candidate)...)); + + template + [[nodiscard]] static constexpr auto make_vtable(type_list) noexcept { + if constexpr(sizeof...(Func) == 0u) { + return decltype(make_vtable(typename Concept::template impl{})){}; + } else if constexpr((std::is_function_v && ...)) { + return decltype(std::make_tuple(vtable_entry(std::declval())...)){}; + } + } + + template + static void fill_vtable_entry(Ret (*&entry)(Any &, Args...)) noexcept { + if constexpr(std::is_invocable_r_v) { + entry = +[](Any &, Args... args) -> Ret { + return std::invoke(Candidate, std::forward(args)...); + }; + } else { + entry = +[](Any &instance, Args... args) -> Ret { + return static_cast(std::invoke(Candidate, any_cast &>(instance), std::forward(args)...)); + }; + } + } + + template + [[nodiscard]] static auto fill_vtable(std::index_sequence) noexcept { + vtable_type impl{}; + (fill_vtable_entry>>(std::get(impl)), ...); + return impl; + } + + using vtable_type = decltype(make_vtable(Concept{})); + static constexpr bool is_mono_v = std::tuple_size_v == 1u; + +public: + /*! @brief Virtual table type. */ + using type = std::conditional_t, const vtable_type *>; + + /** + * @brief Returns a static virtual table for a specific concept and type. + * @tparam Type The type for which to generate the virtual table. + * @return A static virtual table for the given concept and type. + */ + template + [[nodiscard]] static type instance() noexcept { + static_assert(std::is_same_v>, "Type differs from its decayed form"); + static const vtable_type vtable = fill_vtable(std::make_index_sequence::size>{}); + + if constexpr(is_mono_v) { + return std::get<0>(vtable); + } else { + return &vtable; + } + } +}; + +/** + * @brief Poly base class used to inject functionalities into concepts. + * @tparam Poly The outermost poly class. + */ +template +struct poly_base { + /** + * @brief Invokes a function from the static virtual table. + * @tparam Member Index of the function to invoke. + * @tparam Args Types of arguments to pass to the function. + * @param self A reference to the poly object that made the call. + * @param args The arguments to pass to the function. + * @return The return value of the invoked function, if any. + */ + template + [[nodiscard]] decltype(auto) invoke(const poly_base &self, Args &&...args) const { + const auto &poly = static_cast(self); + + if constexpr(std::is_function_v>) { + return poly.vtable(poly.storage, std::forward(args)...); + } else { + return std::get(*poly.vtable)(poly.storage, std::forward(args)...); + } + } + + /*! @copydoc invoke */ + template + [[nodiscard]] decltype(auto) invoke(poly_base &self, Args &&...args) { + auto &poly = static_cast(self); + + if constexpr(std::is_function_v>) { + static_assert(Member == 0u, "Unknown member"); + return poly.vtable(poly.storage, std::forward(args)...); + } else { + return std::get(*poly.vtable)(poly.storage, std::forward(args)...); + } + } +}; + +/** + * @brief Shortcut for calling `poly_base::invoke`. + * @tparam Member Index of the function to invoke. + * @tparam Poly A fully defined poly object. + * @tparam Args Types of arguments to pass to the function. + * @param self A reference to the poly object that made the call. + * @param args The arguments to pass to the function. + * @return The return value of the invoked function, if any. + */ +template +decltype(auto) poly_call(Poly &&self, Args &&...args) { + return std::forward(self).template invoke(self, std::forward(args)...); +} + +/** + * @brief Static polymorphism made simple and within everyone's reach. + * + * Static polymorphism is a very powerful tool in C++, albeit sometimes + * cumbersome to obtain.
+ * This class aims to make it simple and easy to use. + * + * @note + * Both deduced and defined static virtual tables are supported.
+ * Moreover, the `poly` class template also works with unmanaged objects. + * + * @tparam Concept Concept descriptor. + * @tparam Len Size of the storage reserved for the small buffer optimization. + * @tparam Align Optional alignment requirement. + */ +template +class basic_poly: private Concept::template type>> { + /*! @brief A poly base is allowed to snoop into a poly object. */ + friend struct poly_base; + +public: + /*! @brief Concept type. */ + using concept_type = typename Concept::template type>; + /*! @brief Virtual table type. */ + using vtable_type = typename poly_vtable::type; + + /*! @brief Default constructor. */ + basic_poly() noexcept + : storage{}, + vtable{} {} + + /** + * @brief Constructs a poly by directly initializing the new object. + * @tparam Type Type of object to use to initialize the poly. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + explicit basic_poly(std::in_place_type_t, Args &&...args) + : storage{std::in_place_type, std::forward(args)...}, + vtable{poly_vtable::template instance>>()} {} + + /** + * @brief Constructs a poly from a given value. + * @tparam Type Type of object to use to initialize the poly. + * @param value An instance of an object to use to initialize the poly. + */ + template>, basic_poly>>> + basic_poly(Type &&value) noexcept + : basic_poly{std::in_place_type>>, std::forward(value)} {} + + /** + * @brief Returns the object type if any, `type_id()` otherwise. + * @return The object type if any, `type_id()` otherwise. + */ + [[nodiscard]] const type_info &type() const noexcept { + return storage.type(); + } + + /** + * @brief Returns an opaque pointer to the contained instance. + * @return An opaque pointer the contained instance, if any. + */ + [[nodiscard]] const void *data() const noexcept { + return storage.data(); + } + + /*! @copydoc data */ + [[nodiscard]] void *data() noexcept { + return storage.data(); + } + + /** + * @brief Replaces the contained object by creating a new instance directly. + * @tparam Type Type of object to use to initialize the poly. + * @tparam Args Types of arguments to use to construct the new instance. + * @param args Parameters to use to construct the instance. + */ + template + void emplace(Args &&...args) { + storage.template emplace(std::forward(args)...); + vtable = poly_vtable::template instance>>(); + } + + /*! @brief Destroys contained object */ + void reset() { + storage.reset(); + vtable = {}; + } + + /** + * @brief Returns false if a poly is empty, true otherwise. + * @return False if the poly is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(storage); + } + + /** + * @brief Returns a pointer to the underlying concept. + * @return A pointer to the underlying concept. + */ + [[nodiscard]] concept_type *operator->() noexcept { + return this; + } + + /*! @copydoc operator-> */ + [[nodiscard]] const concept_type *operator->() const noexcept { + return this; + } + + /** + * @brief Aliasing constructor. + * @return A poly that shares a reference to an unmanaged object. + */ + [[nodiscard]] basic_poly as_ref() noexcept { + basic_poly ref{}; + ref.storage = storage.as_ref(); + ref.vtable = vtable; + return ref; + } + + /*! @copydoc as_ref */ + [[nodiscard]] basic_poly as_ref() const noexcept { + basic_poly ref{}; + ref.storage = storage.as_ref(); + ref.vtable = vtable; + return ref; + } + +private: + basic_any storage; + vtable_type vtable; +}; + +} // namespace entt + +#endif + +// #include "process/process.hpp" +#ifndef ENTT_PROCESS_PROCESS_HPP +#define ENTT_PROCESS_PROCESS_HPP + +#include +#include +#include + +namespace entt { + +/** + * @brief Base class for processes. + * + * This class stays true to the CRTP idiom. Derived classes must specify what's + * the intended type for elapsed times.
+ * A process should expose publicly the following member functions whether + * required: + * + * * @code{.cpp} + * void update(Delta, void *); + * @endcode + * + * It's invoked once per tick until a process is explicitly aborted or it + * terminates either with or without errors. Even though it's not mandatory to + * declare this member function, as a rule of thumb each process should at + * least define it to work properly. The `void *` parameter is an opaque + * pointer to user data (if any) forwarded directly to the process during an + * update. + * + * * @code{.cpp} + * void init(); + * @endcode + * + * It's invoked when the process joins the running queue of a scheduler. This + * happens as soon as it's attached to the scheduler if the process is a top + * level one, otherwise when it replaces its parent if the process is a + * continuation. + * + * * @code{.cpp} + * void succeeded(); + * @endcode + * + * It's invoked in case of success, immediately after an update and during the + * same tick. + * + * * @code{.cpp} + * void failed(); + * @endcode + * + * It's invoked in case of errors, immediately after an update and during the + * same tick. + * + * * @code{.cpp} + * void aborted(); + * @endcode + * + * It's invoked only if a process is explicitly aborted. There is no guarantee + * that it executes in the same tick, this depends solely on whether the + * process is aborted immediately or not. + * + * Derived classes can change the internal state of a process by invoking the + * `succeed` and `fail` protected member functions and even pause or unpause the + * process itself. + * + * @sa scheduler + * + * @tparam Derived Actual type of process that extends the class template. + * @tparam Delta Type to use to provide elapsed time. + */ +template +class process { + enum class state : std::uint8_t { + uninitialized = 0, + running, + paused, + succeeded, + failed, + aborted, + finished, + rejected + }; + + template + auto next(std::integral_constant) + -> decltype(std::declval().init(), void()) { + static_cast(this)->init(); + } + + template + auto next(std::integral_constant, Delta delta, void *data) + -> decltype(std::declval().update(delta, data), void()) { + static_cast(this)->update(delta, data); + } + + template + auto next(std::integral_constant) + -> decltype(std::declval().succeeded(), void()) { + static_cast(this)->succeeded(); + } + + template + auto next(std::integral_constant) + -> decltype(std::declval().failed(), void()) { + static_cast(this)->failed(); + } + + template + auto next(std::integral_constant) + -> decltype(std::declval().aborted(), void()) { + static_cast(this)->aborted(); + } + + void next(...) const noexcept {} + +protected: + /** + * @brief Terminates a process with success if it's still alive. + * + * The function is idempotent and it does nothing if the process isn't + * alive. + */ + void succeed() noexcept { + if(alive()) { + current = state::succeeded; + } + } + + /** + * @brief Terminates a process with errors if it's still alive. + * + * The function is idempotent and it does nothing if the process isn't + * alive. + */ + void fail() noexcept { + if(alive()) { + current = state::failed; + } + } + + /** + * @brief Stops a process if it's in a running state. + * + * The function is idempotent and it does nothing if the process isn't + * running. + */ + void pause() noexcept { + if(current == state::running) { + current = state::paused; + } + } + + /** + * @brief Restarts a process if it's paused. + * + * The function is idempotent and it does nothing if the process isn't + * paused. + */ + void unpause() noexcept { + if(current == state::paused) { + current = state::running; + } + } + +public: + /*! @brief Type used to provide elapsed time. */ + using delta_type = Delta; + + /*! @brief Default destructor. */ + virtual ~process() noexcept { + static_assert(std::is_base_of_v, "Incorrect use of the class template"); + } + + /** + * @brief Aborts a process if it's still alive. + * + * The function is idempotent and it does nothing if the process isn't + * alive. + * + * @param immediately Requests an immediate operation. + */ + void abort(const bool immediately = false) { + if(alive()) { + current = state::aborted; + + if(immediately) { + tick({}); + } + } + } + + /** + * @brief Returns true if a process is either running or paused. + * @return True if the process is still alive, false otherwise. + */ + [[nodiscard]] bool alive() const noexcept { + return current == state::running || current == state::paused; + } + + /** + * @brief Returns true if a process is already terminated. + * @return True if the process is terminated, false otherwise. + */ + [[nodiscard]] bool finished() const noexcept { + return current == state::finished; + } + + /** + * @brief Returns true if a process is currently paused. + * @return True if the process is paused, false otherwise. + */ + [[nodiscard]] bool paused() const noexcept { + return current == state::paused; + } + + /** + * @brief Returns true if a process terminated with errors. + * @return True if the process terminated with errors, false otherwise. + */ + [[nodiscard]] bool rejected() const noexcept { + return current == state::rejected; + } + + /** + * @brief Updates a process and its internal state if required. + * @param delta Elapsed time. + * @param data Optional data. + */ + void tick(const Delta delta, void *data = nullptr) { + switch(current) { + case state::uninitialized: + next(std::integral_constant{}); + current = state::running; + break; + case state::running: + next(std::integral_constant{}, delta, data); + break; + default: + // suppress warnings + break; + } + + // if it's dead, it must be notified and removed immediately + switch(current) { + case state::succeeded: + next(std::integral_constant{}); + current = state::finished; + break; + case state::failed: + next(std::integral_constant{}); + current = state::rejected; + break; + case state::aborted: + next(std::integral_constant{}); + current = state::rejected; + break; + default: + // suppress warnings + break; + } + } + +private: + state current{state::uninitialized}; +}; + +/** + * @brief Adaptor for lambdas and functors to turn them into processes. + * + * Lambdas and functors can't be used directly with a scheduler for they are not + * properly defined processes with managed life cycles.
+ * This class helps in filling the gap and turning lambdas and functors into + * full featured processes usable by a scheduler. + * + * The signature of the function call operator should be equivalent to the + * following: + * + * @code{.cpp} + * void(Delta delta, void *data, auto succeed, auto fail); + * @endcode + * + * Where: + * + * * `delta` is the elapsed time. + * * `data` is an opaque pointer to user data if any, `nullptr` otherwise. + * * `succeed` is a function to call when a process terminates with success. + * * `fail` is a function to call when a process terminates with errors. + * + * The signature of the function call operator of both `succeed` and `fail` + * is equivalent to the following: + * + * @code{.cpp} + * void(); + * @endcode + * + * Usually users shouldn't worry about creating adaptors. A scheduler will + * create them internally each and avery time a lambda or a functor is used as + * a process. + * + * @sa process + * @sa scheduler + * + * @tparam Func Actual type of process. + * @tparam Delta Type to use to provide elapsed time. + */ +template +struct process_adaptor: process, Delta>, private Func { + /** + * @brief Constructs a process adaptor from a lambda or a functor. + * @tparam Args Types of arguments to use to initialize the actual process. + * @param args Parameters to use to initialize the actual process. + */ + template + process_adaptor(Args &&...args) + : Func{std::forward(args)...} {} + + /** + * @brief Updates a process and its internal state if required. + * @param delta Elapsed time. + * @param data Optional data. + */ + void update(const Delta delta, void *data) { + Func::operator()( + delta, + data, + [this]() { this->succeed(); }, + [this]() { this->fail(); }); + } +}; + +} // namespace entt + +#endif + +// #include "process/scheduler.hpp" +#ifndef ENTT_PROCESS_SCHEDULER_HPP +#define ENTT_PROCESS_SCHEDULER_HPP + +#include +#include +#include +#include +#include +#include +// #include "fwd.hpp" +#ifndef ENTT_PROCESS_FWD_HPP +#define ENTT_PROCESS_FWD_HPP + +#include + +namespace entt { + +template +class process; + +template +class basic_scheduler; + +/*! @brief Alias declaration for the most common use case. */ +using scheduler = basic_scheduler<>; + +} // namespace entt + +#endif + +// #include "process.hpp" +#ifndef ENTT_PROCESS_PROCESS_HPP +#define ENTT_PROCESS_PROCESS_HPP + +#include +#include +#include + +namespace entt { + +/** + * @brief Base class for processes. + * + * This class stays true to the CRTP idiom. Derived classes must specify what's + * the intended type for elapsed times.
+ * A process should expose publicly the following member functions whether + * required: + * + * * @code{.cpp} + * void update(Delta, void *); + * @endcode + * + * It's invoked once per tick until a process is explicitly aborted or it + * terminates either with or without errors. Even though it's not mandatory to + * declare this member function, as a rule of thumb each process should at + * least define it to work properly. The `void *` parameter is an opaque + * pointer to user data (if any) forwarded directly to the process during an + * update. + * + * * @code{.cpp} + * void init(); + * @endcode + * + * It's invoked when the process joins the running queue of a scheduler. This + * happens as soon as it's attached to the scheduler if the process is a top + * level one, otherwise when it replaces its parent if the process is a + * continuation. + * + * * @code{.cpp} + * void succeeded(); + * @endcode + * + * It's invoked in case of success, immediately after an update and during the + * same tick. + * + * * @code{.cpp} + * void failed(); + * @endcode + * + * It's invoked in case of errors, immediately after an update and during the + * same tick. + * + * * @code{.cpp} + * void aborted(); + * @endcode + * + * It's invoked only if a process is explicitly aborted. There is no guarantee + * that it executes in the same tick, this depends solely on whether the + * process is aborted immediately or not. + * + * Derived classes can change the internal state of a process by invoking the + * `succeed` and `fail` protected member functions and even pause or unpause the + * process itself. + * + * @sa scheduler + * + * @tparam Derived Actual type of process that extends the class template. + * @tparam Delta Type to use to provide elapsed time. + */ +template +class process { + enum class state : std::uint8_t { + uninitialized = 0, + running, + paused, + succeeded, + failed, + aborted, + finished, + rejected + }; + + template + auto next(std::integral_constant) + -> decltype(std::declval().init(), void()) { + static_cast(this)->init(); + } + + template + auto next(std::integral_constant, Delta delta, void *data) + -> decltype(std::declval().update(delta, data), void()) { + static_cast(this)->update(delta, data); + } + + template + auto next(std::integral_constant) + -> decltype(std::declval().succeeded(), void()) { + static_cast(this)->succeeded(); + } + + template + auto next(std::integral_constant) + -> decltype(std::declval().failed(), void()) { + static_cast(this)->failed(); + } + + template + auto next(std::integral_constant) + -> decltype(std::declval().aborted(), void()) { + static_cast(this)->aborted(); + } + + void next(...) const noexcept {} + +protected: + /** + * @brief Terminates a process with success if it's still alive. + * + * The function is idempotent and it does nothing if the process isn't + * alive. + */ + void succeed() noexcept { + if(alive()) { + current = state::succeeded; + } + } + + /** + * @brief Terminates a process with errors if it's still alive. + * + * The function is idempotent and it does nothing if the process isn't + * alive. + */ + void fail() noexcept { + if(alive()) { + current = state::failed; + } + } + + /** + * @brief Stops a process if it's in a running state. + * + * The function is idempotent and it does nothing if the process isn't + * running. + */ + void pause() noexcept { + if(current == state::running) { + current = state::paused; + } + } + + /** + * @brief Restarts a process if it's paused. + * + * The function is idempotent and it does nothing if the process isn't + * paused. + */ + void unpause() noexcept { + if(current == state::paused) { + current = state::running; + } + } + +public: + /*! @brief Type used to provide elapsed time. */ + using delta_type = Delta; + + /*! @brief Default destructor. */ + virtual ~process() noexcept { + static_assert(std::is_base_of_v, "Incorrect use of the class template"); + } + + /** + * @brief Aborts a process if it's still alive. + * + * The function is idempotent and it does nothing if the process isn't + * alive. + * + * @param immediately Requests an immediate operation. + */ + void abort(const bool immediately = false) { + if(alive()) { + current = state::aborted; + + if(immediately) { + tick({}); + } + } + } + + /** + * @brief Returns true if a process is either running or paused. + * @return True if the process is still alive, false otherwise. + */ + [[nodiscard]] bool alive() const noexcept { + return current == state::running || current == state::paused; + } + + /** + * @brief Returns true if a process is already terminated. + * @return True if the process is terminated, false otherwise. + */ + [[nodiscard]] bool finished() const noexcept { + return current == state::finished; + } + + /** + * @brief Returns true if a process is currently paused. + * @return True if the process is paused, false otherwise. + */ + [[nodiscard]] bool paused() const noexcept { + return current == state::paused; + } + + /** + * @brief Returns true if a process terminated with errors. + * @return True if the process terminated with errors, false otherwise. + */ + [[nodiscard]] bool rejected() const noexcept { + return current == state::rejected; + } + + /** + * @brief Updates a process and its internal state if required. + * @param delta Elapsed time. + * @param data Optional data. + */ + void tick(const Delta delta, void *data = nullptr) { + switch(current) { + case state::uninitialized: + next(std::integral_constant{}); + current = state::running; + break; + case state::running: + next(std::integral_constant{}, delta, data); + break; + default: + // suppress warnings + break; + } + + // if it's dead, it must be notified and removed immediately + switch(current) { + case state::succeeded: + next(std::integral_constant{}); + current = state::finished; + break; + case state::failed: + next(std::integral_constant{}); + current = state::rejected; + break; + case state::aborted: + next(std::integral_constant{}); + current = state::rejected; + break; + default: + // suppress warnings + break; + } + } + +private: + state current{state::uninitialized}; +}; + +/** + * @brief Adaptor for lambdas and functors to turn them into processes. + * + * Lambdas and functors can't be used directly with a scheduler for they are not + * properly defined processes with managed life cycles.
+ * This class helps in filling the gap and turning lambdas and functors into + * full featured processes usable by a scheduler. + * + * The signature of the function call operator should be equivalent to the + * following: + * + * @code{.cpp} + * void(Delta delta, void *data, auto succeed, auto fail); + * @endcode + * + * Where: + * + * * `delta` is the elapsed time. + * * `data` is an opaque pointer to user data if any, `nullptr` otherwise. + * * `succeed` is a function to call when a process terminates with success. + * * `fail` is a function to call when a process terminates with errors. + * + * The signature of the function call operator of both `succeed` and `fail` + * is equivalent to the following: + * + * @code{.cpp} + * void(); + * @endcode + * + * Usually users shouldn't worry about creating adaptors. A scheduler will + * create them internally each and avery time a lambda or a functor is used as + * a process. + * + * @sa process + * @sa scheduler + * + * @tparam Func Actual type of process. + * @tparam Delta Type to use to provide elapsed time. + */ +template +struct process_adaptor: process, Delta>, private Func { + /** + * @brief Constructs a process adaptor from a lambda or a functor. + * @tparam Args Types of arguments to use to initialize the actual process. + * @param args Parameters to use to initialize the actual process. + */ + template + process_adaptor(Args &&...args) + : Func{std::forward(args)...} {} + + /** + * @brief Updates a process and its internal state if required. + * @param delta Elapsed time. + * @param data Optional data. + */ + void update(const Delta delta, void *data) { + Func::operator()( + delta, + data, + [this]() { this->succeed(); }, + [this]() { this->fail(); }); + } +}; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Cooperative scheduler for processes. + * + * A cooperative scheduler runs processes and helps managing their life cycles. + * + * Each process is invoked once per tick. If a process terminates, it's + * removed automatically from the scheduler and it's never invoked again.
+ * A process can also have a child. In this case, the process is replaced with + * its child when it terminates if it returns with success. In case of errors, + * both the process and its child are discarded. + * + * Example of use (pseudocode): + * + * @code{.cpp} + * scheduler.attach([](auto delta, void *, auto succeed, auto fail) { + * // code + * }).then(arguments...); + * @endcode + * + * In order to invoke all scheduled processes, call the `update` member function + * passing it the elapsed time to forward to the tasks. + * + * @sa process + * + * @tparam Delta Type to use to provide elapsed time. + */ +template +class basic_scheduler { + struct process_handler { + using instance_type = std::unique_ptr; + using update_fn_type = bool(basic_scheduler &, std::size_t, Delta, void *); + using abort_fn_type = void(basic_scheduler &, std::size_t, bool); + using next_type = std::unique_ptr; + + instance_type instance; + update_fn_type *update; + abort_fn_type *abort; + next_type next; + }; + + struct continuation { + continuation(process_handler *ref) noexcept + : handler{ref} {} + + template + continuation then(Args &&...args) { + static_assert(std::is_base_of_v, Proc>, "Invalid process type"); + auto proc = typename process_handler::instance_type{new Proc{std::forward(args)...}, &basic_scheduler::deleter}; + handler->next.reset(new process_handler{std::move(proc), &basic_scheduler::update, &basic_scheduler::abort, nullptr}); + handler = handler->next.get(); + return *this; + } + + template + continuation then(Func &&func) { + return then, Delta>>(std::forward(func)); + } + + private: + process_handler *handler; + }; + + template + [[nodiscard]] static bool update(basic_scheduler &owner, std::size_t pos, const Delta delta, void *data) { + auto *process = static_cast(owner.handlers[pos].instance.get()); + process->tick(delta, data); + + if(process->rejected()) { + return true; + } else if(process->finished()) { + if(auto &&handler = owner.handlers[pos]; handler.next) { + handler = std::move(*handler.next); + // forces the process to exit the uninitialized state + return handler.update(owner, pos, {}, nullptr); + } + + return true; + } + + return false; + } + + template + static void abort(basic_scheduler &owner, std::size_t pos, const bool immediately) { + static_cast(owner.handlers[pos].instance.get())->abort(immediately); + } + + template + static void deleter(void *proc) { + delete static_cast(proc); + } + +public: + /*! @brief Unsigned integer type. */ + using delta_type = Delta; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + + /*! @brief Default constructor. */ + basic_scheduler() + : handlers{} {} + + /*! @brief Default move constructor. */ + basic_scheduler(basic_scheduler &&) = default; + + /*! @brief Default move assignment operator. @return This scheduler. */ + basic_scheduler &operator=(basic_scheduler &&) = default; + + /** + * @brief Number of processes currently scheduled. + * @return Number of processes currently scheduled. + */ + [[nodiscard]] size_type size() const noexcept { + return handlers.size(); + } + + /** + * @brief Returns true if at least a process is currently scheduled. + * @return True if there are scheduled processes, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return handlers.empty(); + } + + /** + * @brief Discards all scheduled processes. + * + * Processes aren't aborted. They are discarded along with their children + * and never executed again. + */ + void clear() { + handlers.clear(); + } + + /** + * @brief Schedules a process for the next tick. + * + * Returned value is an opaque object that can be used to attach a child to + * the given process. The child is automatically scheduled when the process + * terminates and only if the process returns with success. + * + * Example of use (pseudocode): + * + * @code{.cpp} + * // schedules a task in the form of a process class + * scheduler.attach(arguments...) + * // appends a child in the form of a lambda function + * .then([](auto delta, void *, auto succeed, auto fail) { + * // code + * }) + * // appends a child in the form of another process class + * .then(); + * @endcode + * + * @tparam Proc Type of process to schedule. + * @tparam Args Types of arguments to use to initialize the process. + * @param args Parameters to use to initialize the process. + * @return An opaque object to use to concatenate processes. + */ + template + auto attach(Args &&...args) { + static_assert(std::is_base_of_v, Proc>, "Invalid process type"); + auto proc = typename process_handler::instance_type{new Proc{std::forward(args)...}, &basic_scheduler::deleter}; + auto &&ref = handlers.emplace_back(process_handler{std::move(proc), &basic_scheduler::update, &basic_scheduler::abort, nullptr}); + // forces the process to exit the uninitialized state + ref.update(*this, handlers.size() - 1u, {}, nullptr); + return continuation{&handlers.back()}; + } + + /** + * @brief Schedules a process for the next tick. + * + * A process can be either a lambda or a functor. The scheduler wraps both + * of them in a process adaptor internally.
+ * The signature of the function call operator should be equivalent to the + * following: + * + * @code{.cpp} + * void(Delta delta, void *data, auto succeed, auto fail); + * @endcode + * + * Where: + * + * * `delta` is the elapsed time. + * * `data` is an opaque pointer to user data if any, `nullptr` otherwise. + * * `succeed` is a function to call when a process terminates with success. + * * `fail` is a function to call when a process terminates with errors. + * + * The signature of the function call operator of both `succeed` and `fail` + * is equivalent to the following: + * + * @code{.cpp} + * void(); + * @endcode + * + * Returned value is an opaque object that can be used to attach a child to + * the given process. The child is automatically scheduled when the process + * terminates and only if the process returns with success. + * + * Example of use (pseudocode): + * + * @code{.cpp} + * // schedules a task in the form of a lambda function + * scheduler.attach([](auto delta, void *, auto succeed, auto fail) { + * // code + * }) + * // appends a child in the form of another lambda function + * .then([](auto delta, void *, auto succeed, auto fail) { + * // code + * }) + * // appends a child in the form of a process class + * .then(arguments...); + * @endcode + * + * @sa process_adaptor + * + * @tparam Func Type of process to schedule. + * @param func Either a lambda or a functor to use as a process. + * @return An opaque object to use to concatenate processes. + */ + template + auto attach(Func &&func) { + using Proc = process_adaptor, Delta>; + return attach(std::forward(func)); + } + + /** + * @brief Updates all scheduled processes. + * + * All scheduled processes are executed in no specific order.
+ * If a process terminates with success, it's replaced with its child, if + * any. Otherwise, if a process terminates with an error, it's removed along + * with its child. + * + * @param delta Elapsed time. + * @param data Optional data. + */ + void update(const delta_type delta, void *data = nullptr) { + for(auto pos = handlers.size(); pos; --pos) { + const auto curr = pos - 1u; + + if(const auto dead = handlers[curr].update(*this, curr, delta, data); dead) { + std::swap(handlers[curr], handlers.back()); + handlers.pop_back(); + } + } + } + + /** + * @brief Aborts all scheduled processes. + * + * Unless an immediate operation is requested, the abort is scheduled for + * the next tick. Processes won't be executed anymore in any case.
+ * Once a process is fully aborted and thus finished, it's discarded along + * with its child, if any. + * + * @param immediately Requests an immediate operation. + */ + void abort(const bool immediately = false) { + for(auto pos = handlers.size(); pos; --pos) { + const auto curr = pos - 1u; + handlers[curr].abort(*this, curr, immediately); + } + } + +private: + std::vector handlers{}; +}; + +} // namespace entt + +#endif + +// #include "resource/cache.hpp" +#ifndef ENTT_RESOURCE_RESOURCE_CACHE_HPP +#define ENTT_RESOURCE_RESOURCE_CACHE_HPP + +#include +#include +#include +#include +#include +#include +#include +// #include "../container/dense_map.hpp" +#ifndef ENTT_CONTAINER_DENSE_MAP_HPP +#define ENTT_CONTAINER_DENSE_MAP_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CONTAINER_FWD_HPP +#define ENTT_CONTAINER_FWD_HPP + +#include +#include + +namespace entt { + +template< + typename Key, + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator>> +class dense_map; + +template< + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator> +class dense_set; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct dense_map_node final { + using value_type = std::pair; + + template + dense_map_node(const std::size_t pos, Args &&...args) + : next{pos}, + element{std::forward(args)...} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const std::size_t pos, Args &&...args) + : next{pos}, + element{entt::make_obj_using_allocator(allocator, std::forward(args)...)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const dense_map_node &other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, other.element)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, dense_map_node &&other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, std::move(other.element))} {} + + std::size_t next; + value_type element; +}; + +template +class dense_map_iterator final { + template + friend class dense_map_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_iterator() noexcept + : it{} {} + + constexpr dense_map_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_map_iterator(const dense_map_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_map_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_map_iterator operator++(int) noexcept { + dense_map_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_map_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_map_iterator operator--(int) noexcept { + dense_map_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_map_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_map_iterator operator+(const difference_type value) const noexcept { + dense_map_iterator copy = *this; + return (copy += value); + } + + constexpr dense_map_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_map_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].element.first, it[value].element.second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->element.first, it->element.second}; + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_map_iterator &, const dense_map_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_map_local_iterator final { + template + friend class dense_map_local_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_map_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_map_local_iterator(const dense_map_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_map_local_iterator &operator++() noexcept { + return offset = it[offset].next, *this; + } + + constexpr dense_map_local_iterator operator++(int) noexcept { + dense_map_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it[offset].element.first, it[offset].element.second}; + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for key-value pairs with unique keys. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on the hash of its key. Keys with the same hash + * code appear in the same bucket. + * + * @tparam Key Key type of the associative container. + * @tparam Type Mapped type of the associative container. + * @tparam Hash Type of function to use to hash the keys. + * @tparam KeyEqual Type of function to use to compare the keys for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_map { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = internal::dense_map_node; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v>, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t key_to_bucket(const Other &key) const noexcept { + return fast_mod(static_cast(sparse.second()(key)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&key, Args &&...args) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::piecewise_construct, std::forward_as_tuple(std::forward(key)), std::forward_as_tuple(std::forward(args)...)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + template + [[nodiscard]] auto insert_or_overwrite(Other &&key, Arg &&value) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + it->second = std::forward(value); + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(key), std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + key_to_bucket(packed.first().back().element.first); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].next) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Key; + /*! @brief Mapped type of the container. */ + using mapped_type = Type; + /*! @brief Key-value type of the container. */ + using value_type = std::pair; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the keys. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the keys for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::dense_map_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::dense_map_iterator; + /*! @brief Input iterator type. */ + using local_iterator = internal::dense_map_local_iterator; + /*! @brief Constant input iterator type. */ + using const_local_iterator = internal::dense_map_local_iterator; + + /*! @brief Default constructor. */ + dense_map() + : dense_map{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_map(const allocator_type &allocator) + : dense_map{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const allocator_type &allocator) + : dense_map{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_map{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_map(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_map(const dense_map &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_map(const dense_map &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_map(dense_map &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_map(dense_map &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_map &operator=(const dense_map &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_map &operator=(dense_map &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if the key does not exist. + * @param value A key-value pair eventually convertible to the value type. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value.first, value.second); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value.first), std::move(value.second)); + } + + /** + * @copydoc insert + * @tparam Arg Type of the key-value pair to insert into the container. + */ + template + std::enable_if_t, std::pair> + insert(Arg &&value) { + return insert_or_do_nothing(std::forward(value).first, std::forward(value).second); + } + + /** + * @brief Inserts elements into the container, if their keys do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Inserts an element into the container or assigns to the current + * element if the key already exists. + * @tparam Arg Type of the value to insert or assign. + * @param key A key used both to look up and to insert if not found. + * @param value A value to insert or assign. + * @return A pair consisting of an iterator to the element and a bool + * denoting whether the insertion took place. + */ + template + std::pair insert_or_assign(const key_type &key, Arg &&value) { + return insert_or_overwrite(key, std::forward(value)); + } + + /*! @copydoc insert_or_assign */ + template + std::pair insert_or_assign(key_type &&key, Arg &&value) { + return insert_or_overwrite(std::move(key), std::forward(value)); + } + + /** + * @brief Constructs an element in-place, if the key does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace([[maybe_unused]] Args &&...args) { + if constexpr(sizeof...(Args) == 0u) { + return insert_or_do_nothing(key_type{}); + } else if constexpr(sizeof...(Args) == 1u) { + return insert_or_do_nothing(std::forward(args).first..., std::forward(args).second...); + } else if constexpr(sizeof...(Args) == 2u) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(packed.first().size(), std::forward(args)...); + const auto index = key_to_bucket(node.element.first); + + if(auto it = constrained_find(node.element.first, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.next, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Inserts in-place if the key does not exist, does nothing if the + * key exists. + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param key A key used both to look up and to insert if not found. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair try_emplace(const key_type &key, Args &&...args) { + return insert_or_do_nothing(key, std::forward(args)...); + } + + /*! @copydoc try_emplace */ + template + std::pair try_emplace(key_type &&key, Args &&...args) { + return insert_or_do_nothing(std::move(key), std::forward(args)...); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(pos->first); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].element.first); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given key. + * @param key A key value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const key_type &key) { + for(size_type *curr = sparse.first().data() + key_to_bucket(key); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].next) { + if(packed.second()(packed.first()[*curr].element.first, key)) { + const auto index = *curr; + *curr = packed.first()[*curr].next; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_map &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Accesses a given element with bounds checking. + * @param key A key of an element to find. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &at(const key_type &key) { + auto it = find(key); + ENTT_ASSERT(it != end(), "Invalid key"); + return it->second; + } + + /*! @copydoc at */ + [[nodiscard]] const mapped_type &at(const key_type &key) const { + auto it = find(key); + ENTT_ASSERT(it != cend(), "Invalid key"); + return it->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](const key_type &key) { + return insert_or_do_nothing(key).first->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](key_type &&key) { + return insert_or_do_nothing(std::move(key)).first->second; + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const key_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given key. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const key_type &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const key_type &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Finds an element with a key that compares _equivalent_ to a given + * key. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Returns a range containing all elements with a given key. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const key_type &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const key_type &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given key. + * @tparam Other Type of an element to search for. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given key. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const key_type &key) const { + return (find(key) != cend()); + } + + /** + * @brief Checks if the container contains an element with a key that + * compares _equivalent_ to a given value. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &key) const { + return (find(key) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given key. + * @param key The value of the key to examine. + * @return The bucket for the given key. + */ + [[nodiscard]] size_type bucket(const key_type &key) const { + return key_to_bucket(key); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = key_to_bucket(packed.first()[pos].element.first); + packed.first()[pos].next = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the keys. + * @return The function used to hash the keys. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare keys for equality. + * @return The function used to compare keys for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace std { + +template +struct uses_allocator, Allocator> + : std::true_type {}; + +} // namespace std + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_RESOURCE_FWD_HPP +#define ENTT_RESOURCE_FWD_HPP + +#include + +namespace entt { + +template +struct resource_loader; + +template, typename = std::allocator> +class resource_cache; + +template +class resource; + +} // namespace entt + +#endif + +// #include "loader.hpp" +#ifndef ENTT_RESOURCE_LOADER_HPP +#define ENTT_RESOURCE_LOADER_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Transparent loader for shared resources. + * @tparam Type Type of resources created by the loader. + */ +template +struct resource_loader { + /*! @brief Result type. */ + using result_type = std::shared_ptr; + + /** + * @brief Constructs a shared pointer to a resource from its arguments. + * @tparam Args Types of arguments to use to construct the resource. + * @param args Parameters to use to construct the resource. + * @return A shared pointer to a resource of the given type. + */ + template + result_type operator()(Args &&...args) const { + return std::make_shared(std::forward(args)...); + } +}; + +} // namespace entt + +#endif + +// #include "resource.hpp" +#ifndef ENTT_RESOURCE_RESOURCE_HPP +#define ENTT_RESOURCE_RESOURCE_HPP + +#include +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Basic resource handle. + * + * A handle wraps a resource and extends its lifetime. It also shares the same + * resource with all other handles constructed from the same element.
+ * As a rule of thumb, resources should never be copied nor moved. Handles are + * the way to go to push references around. + * + * @tparam Type Type of resource managed by a handle. + */ +template +class resource { + /*! @brief Resource handles are friends with each other. */ + template + friend class resource; + + template + static constexpr bool is_acceptable_v = !std::is_same_v && std::is_constructible_v; + +public: + /*! @brief Resource type. */ + using element_type = Type; + /*! @brief Handle type. */ + using handle_type = std::shared_ptr; + + /*! @brief Default constructor. */ + resource() noexcept + : value{} {} + + /** + * @brief Creates a handle from a weak pointer, namely a resource. + * @param res A weak pointer to a resource. + */ + explicit resource(handle_type res) noexcept + : value{std::move(res)} {} + + /*! @brief Default copy constructor. */ + resource(const resource &) noexcept = default; + + /*! @brief Default move constructor. */ + resource(resource &&) noexcept = default; + + /** + * @brief Aliasing constructor. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle with which to share ownership information. + * @param res Unrelated and unmanaged resources. + */ + template + resource(const resource &other, element_type &res) noexcept + : value{other.value, std::addressof(res)} {} + + /** + * @brief Copy constructs a handle which shares ownership of the resource. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to copy from. + */ + template>> + resource(const resource &other) noexcept + : value{other.value} {} + + /** + * @brief Move constructs a handle which takes ownership of the resource. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to move from. + */ + template>> + resource(resource &&other) noexcept + : value{std::move(other.value)} {} + + /** + * @brief Default copy assignment operator. + * @return This resource handle. + */ + resource &operator=(const resource &) noexcept = default; + + /** + * @brief Default move assignment operator. + * @return This resource handle. + */ + resource &operator=(resource &&) noexcept = default; + + /** + * @brief Copy assignment operator from foreign handle. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to copy from. + * @return This resource handle. + */ + template + std::enable_if_t, resource &> + operator=(const resource &other) noexcept { + value = other.value; + return *this; + } + + /** + * @brief Move assignment operator from foreign handle. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to move from. + * @return This resource handle. + */ + template + std::enable_if_t, resource &> + operator=(resource &&other) noexcept { + value = std::move(other.value); + return *this; + } + + /** + * @brief Returns a reference to the managed resource. + * + * @warning + * The behavior is undefined if the handle doesn't contain a resource. + * + * @return A reference to the managed resource. + */ + [[nodiscard]] element_type &operator*() const noexcept { + return *value; + } + + /*! @copydoc operator* */ + [[nodiscard]] operator element_type &() const noexcept { + return *value; + } + + /** + * @brief Returns a pointer to the managed resource. + * @return A pointer to the managed resource. + */ + [[nodiscard]] element_type *operator->() const noexcept { + return value.get(); + } + + /** + * @brief Returns true if a handle contains a resource, false otherwise. + * @return True if the handle contains a resource, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(value); + } + + /** + * @brief Returns the underlying resource handle. + * @return The underlying resource handle. + */ + [[nodiscard]] const handle_type &handle() const noexcept { + return value; + } + +private: + handle_type value; +}; + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if both handles refer to the same resource, false otherwise. + */ +template +[[nodiscard]] bool operator==(const resource &lhs, const resource &rhs) noexcept { + return (std::addressof(*lhs) == std::addressof(*rhs)); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return False if both handles refer to the same resource, true otherwise. + */ +template +[[nodiscard]] bool operator!=(const resource &lhs, const resource &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is less than the second, false otherwise. + */ +template +[[nodiscard]] bool operator<(const resource &lhs, const resource &rhs) noexcept { + return (std::addressof(*lhs) < std::addressof(*rhs)); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is greater than the second, false otherwise. + */ +template +[[nodiscard]] bool operator>(const resource &lhs, const resource &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] bool operator<=(const resource &lhs, const resource &rhs) noexcept { + return !(lhs > rhs); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] bool operator>=(const resource &lhs, const resource &rhs) noexcept { + return !(lhs < rhs); +} + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +class resource_cache_iterator final { + template + friend class resource_cache_iterator; + +public: + using value_type = std::pair>; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr resource_cache_iterator() noexcept = default; + + constexpr resource_cache_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr resource_cache_iterator(const resource_cache_iterator, Other> &other) noexcept + : it{other.it} {} + + constexpr resource_cache_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr resource_cache_iterator operator++(int) noexcept { + resource_cache_iterator orig = *this; + return ++(*this), orig; + } + + constexpr resource_cache_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr resource_cache_iterator operator--(int) noexcept { + resource_cache_iterator orig = *this; + return operator--(), orig; + } + + constexpr resource_cache_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr resource_cache_iterator operator+(const difference_type value) const noexcept { + resource_cache_iterator copy = *this; + return (copy += value); + } + + constexpr resource_cache_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr resource_cache_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].first, resource{it[value].second}}; + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return (*this)[0]; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + template + friend constexpr std::ptrdiff_t operator-(const resource_cache_iterator &, const resource_cache_iterator &) noexcept; + + template + friend constexpr bool operator==(const resource_cache_iterator &, const resource_cache_iterator &) noexcept; + + template + friend constexpr bool operator<(const resource_cache_iterator &, const resource_cache_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const resource_cache_iterator &lhs, const resource_cache_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const resource_cache_iterator &lhs, const resource_cache_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const resource_cache_iterator &lhs, const resource_cache_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const resource_cache_iterator &lhs, const resource_cache_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const resource_cache_iterator &lhs, const resource_cache_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const resource_cache_iterator &lhs, const resource_cache_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const resource_cache_iterator &lhs, const resource_cache_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic cache for resources of any type. + * @tparam Type Type of resources managed by a cache. + * @tparam Loader Type of loader used to create the resources. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class resource_cache { + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v, "Invalid value type"); + using container_allocator = typename alloc_traits::template rebind_alloc>; + using container_type = dense_map, container_allocator>; + +public: + /*! @brief Resource type. */ + using value_type = Type; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Loader type. */ + using loader_type = Loader; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::resource_cache_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::resource_cache_iterator; + + /*! @brief Default constructor. */ + resource_cache() + : resource_cache{loader_type{}} {} + + /** + * @brief Constructs an empty cache with a given allocator. + * @param allocator The allocator to use. + */ + explicit resource_cache(const allocator_type &allocator) + : resource_cache{loader_type{}, allocator} {} + + /** + * @brief Constructs an empty cache with a given allocator and loader. + * @param callable The loader to use. + * @param allocator The allocator to use. + */ + explicit resource_cache(const loader_type &callable, const allocator_type &allocator = allocator_type{}) + : pool{container_type{allocator}, callable} {} + + /*! @brief Default copy constructor. */ + resource_cache(const resource_cache &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + resource_cache(const resource_cache &other, const allocator_type &allocator) + : pool{std::piecewise_construct, std::forward_as_tuple(other.pool.first(), allocator), std::forward_as_tuple(other.pool.second())} {} + + /*! @brief Default move constructor. */ + resource_cache(resource_cache &&) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + resource_cache(resource_cache &&other, const allocator_type &allocator) + : pool{std::piecewise_construct, std::forward_as_tuple(std::move(other.pool.first()), allocator), std::forward_as_tuple(std::move(other.pool.second()))} {} + + /** + * @brief Default copy assignment operator. + * @return This cache. + */ + resource_cache &operator=(const resource_cache &) = default; + + /** + * @brief Default move assignment operator. + * @return This cache. + */ + resource_cache &operator=(resource_cache &&) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return pool.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the cache is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal cache. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return pool.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return pool.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal cache. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return pool.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return pool.first().end(); + } + + /** + * @brief Returns true if a cache contains no resources, false otherwise. + * @return True if the cache contains no resources, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return pool.first().empty(); + } + + /** + * @brief Number of resources managed by a cache. + * @return Number of resources currently stored. + */ + [[nodiscard]] size_type size() const noexcept { + return pool.first().size(); + } + + /*! @brief Clears a cache. */ + void clear() noexcept { + pool.first().clear(); + } + + /** + * @brief Loads a resource, if its identifier does not exist. + * + * Arguments are forwarded directly to the loader and _consumed_ only if the + * resource doesn't already exist. + * + * @warning + * If the resource isn't loaded correctly, the returned handle could be + * invalid and any use of it will result in undefined behavior. + * + * @tparam Args Types of arguments to use to load the resource if required. + * @param id Unique resource identifier. + * @param args Arguments to use to load the resource if required. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair load(const id_type id, Args &&...args) { + if(auto it = pool.first().find(id); it != pool.first().end()) { + return {it, false}; + } + + return pool.first().emplace(id, pool.second()(std::forward(args)...)); + } + + /** + * @brief Force loads a resource, if its identifier does not exist. + * @copydetails load + */ + template + std::pair force_load(const id_type id, Args &&...args) { + return {pool.first().insert_or_assign(id, pool.second()(std::forward(args)...)).first, true}; + } + + /** + * @brief Returns a handle for a given resource identifier. + * + * @warning + * There is no guarantee that the returned handle is valid.
+ * If it is not, any use will result in indefinite behavior. + * + * @param id Unique resource identifier. + * @return A handle for the given resource. + */ + [[nodiscard]] resource operator[](const id_type id) const { + if(auto it = pool.first().find(id); it != pool.first().cend()) { + return resource{it->second}; + } + + return {}; + } + + /*! @copydoc operator[] */ + [[nodiscard]] resource operator[](const id_type id) { + if(auto it = pool.first().find(id); it != pool.first().end()) { + return resource{it->second}; + } + + return {}; + } + + /** + * @brief Checks if a cache contains a given identifier. + * @param id Unique resource identifier. + * @return True if the cache contains the resource, false otherwise. + */ + [[nodiscard]] bool contains(const id_type id) const { + return pool.first().contains(id); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto it = pool.first().begin(); + return pool.first().erase(it + (pos - const_iterator{it})); + } + + /** + * @brief Removes the given elements from a cache. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto it = pool.first().begin(); + return pool.first().erase(it + (first - const_iterator{it}), it + (last - const_iterator{it})); + } + + /** + * @brief Removes the given elements from a cache. + * @param id Unique resource identifier. + * @return Number of resources erased (either 0 or 1). + */ + size_type erase(const id_type id) { + return pool.first().erase(id); + } + + /** + * @brief Returns the loader used to create resources. + * @return The loader used to create resources. + */ + [[nodiscard]] loader_type loader() const { + return pool.second(); + } + +private: + compressed_pair pool; +}; + +} // namespace entt + +#endif + +// #include "resource/loader.hpp" +#ifndef ENTT_RESOURCE_LOADER_HPP +#define ENTT_RESOURCE_LOADER_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Transparent loader for shared resources. + * @tparam Type Type of resources created by the loader. + */ +template +struct resource_loader { + /*! @brief Result type. */ + using result_type = std::shared_ptr; + + /** + * @brief Constructs a shared pointer to a resource from its arguments. + * @tparam Args Types of arguments to use to construct the resource. + * @param args Parameters to use to construct the resource. + * @return A shared pointer to a resource of the given type. + */ + template + result_type operator()(Args &&...args) const { + return std::make_shared(std::forward(args)...); + } +}; + +} // namespace entt + +#endif + +// #include "resource/resource.hpp" +#ifndef ENTT_RESOURCE_RESOURCE_HPP +#define ENTT_RESOURCE_RESOURCE_HPP + +#include +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Basic resource handle. + * + * A handle wraps a resource and extends its lifetime. It also shares the same + * resource with all other handles constructed from the same element.
+ * As a rule of thumb, resources should never be copied nor moved. Handles are + * the way to go to push references around. + * + * @tparam Type Type of resource managed by a handle. + */ +template +class resource { + /*! @brief Resource handles are friends with each other. */ + template + friend class resource; + + template + static constexpr bool is_acceptable_v = !std::is_same_v && std::is_constructible_v; + +public: + /*! @brief Resource type. */ + using element_type = Type; + /*! @brief Handle type. */ + using handle_type = std::shared_ptr; + + /*! @brief Default constructor. */ + resource() noexcept + : value{} {} + + /** + * @brief Creates a handle from a weak pointer, namely a resource. + * @param res A weak pointer to a resource. + */ + explicit resource(handle_type res) noexcept + : value{std::move(res)} {} + + /*! @brief Default copy constructor. */ + resource(const resource &) noexcept = default; + + /*! @brief Default move constructor. */ + resource(resource &&) noexcept = default; + + /** + * @brief Aliasing constructor. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle with which to share ownership information. + * @param res Unrelated and unmanaged resources. + */ + template + resource(const resource &other, element_type &res) noexcept + : value{other.value, std::addressof(res)} {} + + /** + * @brief Copy constructs a handle which shares ownership of the resource. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to copy from. + */ + template>> + resource(const resource &other) noexcept + : value{other.value} {} + + /** + * @brief Move constructs a handle which takes ownership of the resource. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to move from. + */ + template>> + resource(resource &&other) noexcept + : value{std::move(other.value)} {} + + /** + * @brief Default copy assignment operator. + * @return This resource handle. + */ + resource &operator=(const resource &) noexcept = default; + + /** + * @brief Default move assignment operator. + * @return This resource handle. + */ + resource &operator=(resource &&) noexcept = default; + + /** + * @brief Copy assignment operator from foreign handle. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to copy from. + * @return This resource handle. + */ + template + std::enable_if_t, resource &> + operator=(const resource &other) noexcept { + value = other.value; + return *this; + } + + /** + * @brief Move assignment operator from foreign handle. + * @tparam Other Type of resource managed by the received handle. + * @param other The handle to move from. + * @return This resource handle. + */ + template + std::enable_if_t, resource &> + operator=(resource &&other) noexcept { + value = std::move(other.value); + return *this; + } + + /** + * @brief Returns a reference to the managed resource. + * + * @warning + * The behavior is undefined if the handle doesn't contain a resource. + * + * @return A reference to the managed resource. + */ + [[nodiscard]] element_type &operator*() const noexcept { + return *value; + } + + /*! @copydoc operator* */ + [[nodiscard]] operator element_type &() const noexcept { + return *value; + } + + /** + * @brief Returns a pointer to the managed resource. + * @return A pointer to the managed resource. + */ + [[nodiscard]] element_type *operator->() const noexcept { + return value.get(); + } + + /** + * @brief Returns true if a handle contains a resource, false otherwise. + * @return True if the handle contains a resource, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(value); + } + + /** + * @brief Returns the underlying resource handle. + * @return The underlying resource handle. + */ + [[nodiscard]] const handle_type &handle() const noexcept { + return value; + } + +private: + handle_type value; +}; + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if both handles refer to the same resource, false otherwise. + */ +template +[[nodiscard]] bool operator==(const resource &lhs, const resource &rhs) noexcept { + return (std::addressof(*lhs) == std::addressof(*rhs)); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return False if both handles refer to the same resource, true otherwise. + */ +template +[[nodiscard]] bool operator!=(const resource &lhs, const resource &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is less than the second, false otherwise. + */ +template +[[nodiscard]] bool operator<(const resource &lhs, const resource &rhs) noexcept { + return (std::addressof(*lhs) < std::addressof(*rhs)); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is greater than the second, false otherwise. + */ +template +[[nodiscard]] bool operator>(const resource &lhs, const resource &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] bool operator<=(const resource &lhs, const resource &rhs) noexcept { + return !(lhs > rhs); +} + +/** + * @brief Compares two handles. + * @tparam Lhs Type of resource managed by the first handle. + * @tparam Rhs Type of resource managed by the second handle. + * @param lhs A valid handle. + * @param rhs A valid handle. + * @return True if the first handle is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] bool operator>=(const resource &lhs, const resource &rhs) noexcept { + return !(lhs < rhs); +} + +} // namespace entt + +#endif + +// #include "signal/delegate.hpp" +#ifndef ENTT_SIGNAL_DELEGATE_HPP +#define ENTT_SIGNAL_DELEGATE_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_SIGNAL_FWD_HPP +#define ENTT_SIGNAL_FWD_HPP + +#include + +namespace entt { + +template +class delegate; + +template> +class basic_dispatcher; + +template> +class emitter; + +class connection; + +struct scoped_connection; + +template +class sink; + +template> +class sigh; + +/*! @brief Alias declaration for the most common use case. */ +using dispatcher = basic_dispatcher<>; + +/*! @brief Disambiguation tag for constructors and the like. */ +template +struct connect_arg_t { + /*! @brief Default constructor. */ + explicit connect_arg_t() = default; +}; + +/** + * @brief Constant of type connect_arg_t used to disambiguate calls. + * @tparam Candidate Element to connect (likely a free or member function). + */ +template +inline constexpr connect_arg_t connect_arg{}; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +constexpr auto function_pointer(Ret (*)(Args...)) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (*)(Type, Args...), Other &&) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...), Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...) const, Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Type Class::*, Other &&...) -> Type (*)(); + +template +using function_pointer_t = decltype(function_pointer(std::declval()...)); + +template +[[nodiscard]] constexpr auto index_sequence_for(Ret (*)(Args...)) { + return std::index_sequence_for{}; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic delegate implementation. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + */ +template +class delegate; + +/** + * @brief Utility class to use to send around functions and members. + * + * Unmanaged delegate for function pointers and members. Users of this class are + * in charge of disconnecting instances before deleting them. + * + * A delegate can be used as a general purpose invoker without memory overhead + * for free functions possibly with payloads and bound or unbound members. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +class delegate { + template + [[nodiscard]] auto wrap(std::index_sequence) noexcept { + return [](const void *, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type &, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type *, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } + }; + } + +public: + /*! @brief Function type of the contained target. */ + using function_type = Ret(const void *, Args...); + /*! @brief Function type of the delegate. */ + using type = Ret(Args...); + /*! @brief Return type of the delegate. */ + using result_type = Ret; + + /*! @brief Default constructor. */ + delegate() noexcept + : instance{nullptr}, + fn{nullptr} {} + + /** + * @brief Constructs a delegate with a given object or payload, if any. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance Optional valid object that fits the purpose. + */ + template + delegate(connect_arg_t, Type &&...value_or_instance) noexcept { + connect(std::forward(value_or_instance)...); + } + + /** + * @brief Constructs a delegate and connects an user defined function with + * optional payload. + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + delegate(function_type *function, const void *payload = nullptr) noexcept { + connect(function, payload); + } + + /** + * @brief Connects a free function or an unbound member to a delegate. + * @tparam Candidate Function or member to connect to the delegate. + */ + template + void connect() noexcept { + instance = nullptr; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *, Args... args) -> Ret { + return Ret(std::invoke(Candidate, std::forward(args)...)); + }; + } else if constexpr(std::is_member_pointer_v) { + fn = wrap(internal::index_sequence_for>>(internal::function_pointer_t{})); + } else { + fn = wrap(internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of the instance overcomes + * the one of the delegate.
+ * When used to connect a free function with payload, its signature must be + * such that the instance is the first argument before the ones used to + * define the delegate itself. + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid reference that fits the purpose. + */ + template + void connect(Type &value_or_instance) noexcept { + instance = &value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, *curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * @sa connect(Type &) + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid pointer that fits the purpose. + */ + template + void connect(Type *value_or_instance) noexcept { + instance = value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects an user defined function with optional payload to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of an instance overcomes + * the one of the delegate.
+ * The payload is returned as the first argument to the target function in + * all cases. + * + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + void connect(function_type *function, const void *payload = nullptr) noexcept { + ENTT_ASSERT(function != nullptr, "Uninitialized function pointer"); + instance = payload; + fn = function; + } + + /** + * @brief Resets a delegate. + * + * After a reset, a delegate cannot be invoked anymore. + */ + void reset() noexcept { + instance = nullptr; + fn = nullptr; + } + + /** + * @brief Returns a pointer to the stored callable function target, if any. + * @return An opaque pointer to the stored callable function target. + */ + [[nodiscard]] function_type *target() const noexcept { + return fn; + } + + /** + * @brief Returns the instance or the payload linked to a delegate, if any. + * @return An opaque pointer to the underlying data. + */ + [[nodiscard]] const void *data() const noexcept { + return instance; + } + + /** + * @brief Triggers a delegate. + * + * The delegate invokes the underlying function and returns the result. + * + * @warning + * Attempting to trigger an invalid delegate results in undefined + * behavior. + * + * @param args Arguments to use to invoke the underlying function. + * @return The value returned by the underlying function. + */ + Ret operator()(Args... args) const { + ENTT_ASSERT(static_cast(*this), "Uninitialized delegate"); + return fn(instance, std::forward(args)...); + } + + /** + * @brief Checks whether a delegate actually stores a listener. + * @return False if the delegate is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + // no need to also test instance + return !(fn == nullptr); + } + + /** + * @brief Compares the contents of two delegates. + * @param other Delegate with which to compare. + * @return False if the two contents differ, true otherwise. + */ + [[nodiscard]] bool operator==(const delegate &other) const noexcept { + return fn == other.fn && instance == other.instance; + } + +private: + const void *instance; + function_type *fn; +}; + +/** + * @brief Compares the contents of two delegates. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @param lhs A valid delegate object. + * @param rhs A valid delegate object. + * @return True if the two contents differ, false otherwise. + */ +template +[[nodiscard]] bool operator!=(const delegate &lhs, const delegate &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + */ +template +delegate(connect_arg_t) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + */ +template +delegate(connect_arg_t, Type &&) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +delegate(Ret (*)(const void *, Args...), const void * = nullptr) -> delegate; + +} // namespace entt + +#endif + +// #include "signal/dispatcher.hpp" +#ifndef ENTT_SIGNAL_DISPATCHER_HPP +#define ENTT_SIGNAL_DISPATCHER_HPP + +#include +#include +#include +#include +#include +#include +// #include "../container/dense_map.hpp" +#ifndef ENTT_CONTAINER_DENSE_MAP_HPP +#define ENTT_CONTAINER_DENSE_MAP_HPP + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" +#ifndef ENTT_CONFIG_CONFIG_H +#define ENTT_CONFIG_CONFIG_H + +// #include "version.h" +#ifndef ENTT_CONFIG_VERSION_H +#define ENTT_CONFIG_VERSION_H + +// #include "macro.h" +#ifndef ENTT_CONFIG_MACRO_H +#define ENTT_CONFIG_MACRO_H + +#define ENTT_STR(arg) #arg +#define ENTT_XSTR(arg) ENTT_STR(arg) + +#endif + + +#define ENTT_VERSION_MAJOR 3 +#define ENTT_VERSION_MINOR 12 +#define ENTT_VERSION_PATCH 2 + +#define ENTT_VERSION \ + ENTT_XSTR(ENTT_VERSION_MAJOR) \ + "." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH) + +#endif + + +#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION) +# define ENTT_CONSTEXPR +# define ENTT_THROW throw +# define ENTT_TRY try +# define ENTT_CATCH catch(...) +#else +# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20) +# define ENTT_THROW +# define ENTT_TRY if(true) +# define ENTT_CATCH if(false) +#endif + +#ifdef ENTT_USE_ATOMIC +# include +# define ENTT_MAYBE_ATOMIC(Type) std::atomic +#else +# define ENTT_MAYBE_ATOMIC(Type) Type +#endif + +#ifndef ENTT_ID_TYPE +# include +# define ENTT_ID_TYPE std::uint32_t +#endif + +#ifndef ENTT_SPARSE_PAGE +# define ENTT_SPARSE_PAGE 4096 +#endif + +#ifndef ENTT_PACKED_PAGE +# define ENTT_PACKED_PAGE 1024 +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT +# define ENTT_ASSERT(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT +# include +# define ENTT_ASSERT(condition, msg) assert(condition) +#endif + +#ifdef ENTT_DISABLE_ASSERT +# undef ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0)) +#elif !defined ENTT_ASSERT_CONSTEXPR +# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg) +#endif + +#define ENTT_FAIL(msg) ENTT_ASSERT(false, msg); + +#ifdef ENTT_NO_ETO +# define ENTT_ETO_TYPE(Type) void +#else +# define ENTT_ETO_TYPE(Type) Type +#endif + +#ifdef ENTT_STANDARD_CPP +# define ENTT_NONSTD false +#else +# define ENTT_NONSTD true +# if defined __clang__ || defined __GNUC__ +# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ +# define ENTT_PRETTY_FUNCTION_PREFIX '=' +# define ENTT_PRETTY_FUNCTION_SUFFIX ']' +# elif defined _MSC_VER +# define ENTT_PRETTY_FUNCTION __FUNCSIG__ +# define ENTT_PRETTY_FUNCTION_PREFIX '<' +# define ENTT_PRETTY_FUNCTION_SUFFIX '>' +# endif +#endif + +#if defined _MSC_VER +# pragma detect_mismatch("entt.version", ENTT_VERSION) +# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY)) +# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE)) +# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD)) +#endif + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/iterator.hpp" +#ifndef ENTT_CORE_ITERATOR_HPP +#define ENTT_CORE_ITERATOR_HPP + +#include +#include +#include +#include + +namespace entt { + +/** + * @brief Helper type to use as pointer with input iterators. + * @tparam Type of wrapped value. + */ +template +struct input_iterator_pointer final { + /*! @brief Value type. */ + using value_type = Type; + /*! @brief Pointer type. */ + using pointer = Type *; + /*! @brief Reference type. */ + using reference = Type &; + + /** + * @brief Constructs a proxy object by move. + * @param val Value to use to initialize the proxy object. + */ + constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v) + : value{std::move(val)} {} + + /** + * @brief Access operator for accessing wrapped values. + * @return A pointer to the wrapped value. + */ + [[nodiscard]] constexpr pointer operator->() noexcept { + return std::addressof(value); + } + + /** + * @brief Dereference operator for accessing wrapped values. + * @return A reference to the wrapped value. + */ + [[nodiscard]] constexpr reference operator*() noexcept { + return value; + } + +private: + Type value; +}; + +/** + * @brief Plain iota iterator (waiting for C++20). + * @tparam Type Value type. + */ +template +class iota_iterator final { + static_assert(std::is_integral_v, "Not an integral type"); + +public: + /*! @brief Value type, likely an integral one. */ + using value_type = Type; + /*! @brief Invalid pointer type. */ + using pointer = void; + /*! @brief Non-reference type, same as value type. */ + using reference = value_type; + /*! @brief Difference type. */ + using difference_type = std::ptrdiff_t; + /*! @brief Iterator category. */ + using iterator_category = std::input_iterator_tag; + + /*! @brief Default constructor. */ + constexpr iota_iterator() noexcept + : current{} {} + + /** + * @brief Constructs an iota iterator from a given value. + * @param init The initial value assigned to the iota iterator. + */ + constexpr iota_iterator(const value_type init) noexcept + : current{init} {} + + /** + * @brief Pre-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator &operator++() noexcept { + return ++current, *this; + } + + /** + * @brief Post-increment operator. + * @return This iota iterator. + */ + constexpr iota_iterator operator++(int) noexcept { + iota_iterator orig = *this; + return ++(*this), orig; + } + + /** + * @brief Dereference operator. + * @return The underlying value. + */ + [[nodiscard]] constexpr reference operator*() const noexcept { + return current; + } + +private: + value_type current; +}; + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return *lhs == *rhs; +} + +/** + * @brief Comparison operator. + * @tparam Type Value type of the iota iterator. + * @param lhs A properly initialized iota iterator. + * @param rhs A properly initialized iota iterator. + * @return True if the two iterators differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const iota_iterator &lhs, const iota_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Utility class to create an iterable object from a pair of iterators. + * @tparam It Type of iterator. + * @tparam Sentinel Type of sentinel. + */ +template +struct iterable_adaptor final { + /*! @brief Value type. */ + using value_type = typename std::iterator_traits::value_type; + /*! @brief Iterator type. */ + using iterator = It; + /*! @brief Sentinel type. */ + using sentinel = Sentinel; + + /*! @brief Default constructor. */ + constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first{}, + last{} {} + + /** + * @brief Creates an iterable object from a pair of iterators. + * @param from Begin iterator. + * @param to End iterator. + */ + constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) + : first{std::move(from)}, + last{std::move(to)} {} + + /** + * @brief Returns an iterator to the beginning. + * @return An iterator to the first element of the range. + */ + [[nodiscard]] constexpr iterator begin() const noexcept { + return first; + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last element of the + * range. + */ + [[nodiscard]] constexpr sentinel end() const noexcept { + return last; + } + + /*! @copydoc begin */ + [[nodiscard]] constexpr iterator cbegin() const noexcept { + return begin(); + } + + /*! @copydoc end */ + [[nodiscard]] constexpr sentinel cend() const noexcept { + return end(); + } + +private: + It first; + Sentinel last; +}; + +} // namespace entt + +#endif + +// #include "../core/memory.hpp" +#ifndef ENTT_CORE_MEMORY_HPP +#define ENTT_CORE_MEMORY_HPP + +#include +#include +#include +#include +#include +#include +// #include "../config/config.h" + + +namespace entt { + +/** + * @brief Checks whether a value is a power of two or not. + * @param value A value that may or may not be a power of two. + * @return True if the value is a power of two, false otherwise. + */ +[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept { + return value && ((value & (value - 1)) == 0); +} + +/** + * @brief Computes the smallest power of two greater than or equal to a value. + * @param value The value to use. + * @return The smallest power of two greater than or equal to the given value. + */ +[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept { + ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits::digits - 1)), "Numeric limits exceeded"); + std::size_t curr = value - (value != 0u); + + for(int next = 1; next < std::numeric_limits::digits; next = next * 2) { + curr |= curr >> next; + } + + return ++curr; +} + +/** + * @brief Fast module utility function (powers of two only). + * @param value A value for which to calculate the modulus. + * @param mod _Modulus_, it must be a power of two. + * @return The common remainder. + */ +[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept { + ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two"); + return value & (mod - 1u); +} + +/** + * @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20). + * @tparam Type Pointer type. + * @param ptr Fancy or raw pointer. + * @return A raw pointer that represents the address of the original pointer. + */ +template +[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept { + if constexpr(std::is_pointer_v>) { + return ptr; + } else { + return to_address(std::forward(ptr).operator->()); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_copy_assignment::value) { + lhs = rhs; + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_move_assignment::value) { + lhs = std::move(rhs); + } +} + +/** + * @brief Utility function to design allocation-aware containers. + * @tparam Allocator Type of allocator. + * @param lhs A valid allocator. + * @param rhs Another valid allocator. + */ +template +constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept { + if constexpr(std::allocator_traits::propagate_on_container_swap::value) { + using std::swap; + swap(lhs, rhs); + } else { + ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers"); + } +} + +/** + * @brief Deleter for allocator-aware unique pointers (waiting for C++20). + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +struct allocation_deleter: private Allocator { + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Pointer type. */ + using pointer = typename std::allocator_traits::pointer; + + /** + * @brief Inherited constructors. + * @param alloc The allocator to use. + */ + constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v) + : Allocator{alloc} {} + + /** + * @brief Destroys the pointed object and deallocates its memory. + * @param ptr A valid pointer to an object of the given type. + */ + constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v) { + using alloc_traits = std::allocator_traits; + alloc_traits::destroy(*this, to_address(ptr)); + alloc_traits::deallocate(*this, ptr, 1u); + } +}; + +/** + * @brief Allows `std::unique_ptr` to use allocators (waiting for C++20). + * @tparam Type Type of object to allocate for and to construct. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A properly initialized unique pointer with a custom deleter. + */ +template +ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) { + static_assert(!std::is_array_v, "Array types are not supported"); + + using alloc_traits = typename std::allocator_traits::template rebind_traits; + using allocator_type = typename alloc_traits::allocator_type; + + allocator_type alloc{allocator}; + auto ptr = alloc_traits::allocate(alloc, 1u); + + ENTT_TRY { + alloc_traits::construct(alloc, to_address(ptr), std::forward(args)...); + } + ENTT_CATCH { + alloc_traits::deallocate(alloc, ptr, 1u); + ENTT_THROW; + } + + return std::unique_ptr>{ptr, alloc}; +} + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct uses_allocator_construction { + template + static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept { + if constexpr(!std::uses_allocator_v && std::is_constructible_v) { + return std::forward_as_tuple(std::forward(params)...); + } else { + static_assert(std::uses_allocator_v, "Ill-formed request"); + + if constexpr(std::is_constructible_v) { + return std::tuple{std::allocator_arg, allocator, std::forward(params)...}; + } else { + static_assert(std::is_constructible_v, "Ill-formed request"); + return std::forward_as_tuple(std::forward(params)..., allocator); + } + } + } +}; + +template +struct uses_allocator_construction> { + using type = std::pair; + + template + static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept { + return std::make_tuple( + std::piecewise_construct, + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(first)), + std::apply([&allocator](auto &&...curr) { return uses_allocator_construction::args(allocator, std::forward(curr)...); }, std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{}); + } + + template + static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward(first)), std::forward_as_tuple(std::forward(second))); + } + + template + static constexpr auto args(const Allocator &allocator, const std::pair &value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second)); + } + + template + static constexpr auto args(const Allocator &allocator, std::pair &&value) noexcept { + return uses_allocator_construction::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second))); + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Prepares the argument list needed to + * create an object of a given type by means of uses-allocator construction. + * + * @tparam Type Type to return arguments for. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return The arguments needed to create an object of the given type. + */ +template +constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept { + return internal::uses_allocator_construction::args(allocator, std::forward(args)...); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A newly created object of the given type. + */ +template +constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) { + return std::make_from_tuple(internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +/** + * @brief Uses-allocator construction utility (waiting for C++20). + * + * Primarily intended for internal use. Creates an object of a given type by + * means of uses-allocator construction at an uninitialized memory location. + * + * @tparam Type Type of object to create. + * @tparam Allocator Type of allocator used to manage memory and elements. + * @tparam Args Types of arguments to use to construct the object. + * @param value Memory location in which to place the object. + * @param allocator The allocator to use. + * @param args Parameters to use to construct the object. + * @return A pointer to the newly created object of the given type. + */ +template +constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) { + return std::apply([value](auto &&...curr) { return new(value) Type(std::forward(curr)...); }, internal::uses_allocator_construction::args(allocator, std::forward(args)...)); +} + +} // namespace entt + +#endif + +// #include "../core/type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + +// #include "fwd.hpp" +#ifndef ENTT_CONTAINER_FWD_HPP +#define ENTT_CONTAINER_FWD_HPP + +#include +#include + +namespace entt { + +template< + typename Key, + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator>> +class dense_map; + +template< + typename Type, + typename = std::hash, + typename = std::equal_to, + typename = std::allocator> +class dense_set; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct dense_map_node final { + using value_type = std::pair; + + template + dense_map_node(const std::size_t pos, Args &&...args) + : next{pos}, + element{std::forward(args)...} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const std::size_t pos, Args &&...args) + : next{pos}, + element{entt::make_obj_using_allocator(allocator, std::forward(args)...)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, const dense_map_node &other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, other.element)} {} + + template + dense_map_node(std::allocator_arg_t, const Allocator &allocator, dense_map_node &&other) + : next{other.next}, + element{entt::make_obj_using_allocator(allocator, std::move(other.element))} {} + + std::size_t next; + value_type element; +}; + +template +class dense_map_iterator final { + template + friend class dense_map_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_iterator() noexcept + : it{} {} + + constexpr dense_map_iterator(const It iter) noexcept + : it{iter} {} + + template && std::is_constructible_v>> + constexpr dense_map_iterator(const dense_map_iterator &other) noexcept + : it{other.it} {} + + constexpr dense_map_iterator &operator++() noexcept { + return ++it, *this; + } + + constexpr dense_map_iterator operator++(int) noexcept { + dense_map_iterator orig = *this; + return ++(*this), orig; + } + + constexpr dense_map_iterator &operator--() noexcept { + return --it, *this; + } + + constexpr dense_map_iterator operator--(int) noexcept { + dense_map_iterator orig = *this; + return operator--(), orig; + } + + constexpr dense_map_iterator &operator+=(const difference_type value) noexcept { + it += value; + return *this; + } + + constexpr dense_map_iterator operator+(const difference_type value) const noexcept { + dense_map_iterator copy = *this; + return (copy += value); + } + + constexpr dense_map_iterator &operator-=(const difference_type value) noexcept { + return (*this += -value); + } + + constexpr dense_map_iterator operator-(const difference_type value) const noexcept { + return (*this + -value); + } + + [[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept { + return {it[value].element.first, it[value].element.second}; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it->element.first, it->element.second}; + } + + template + friend constexpr std::ptrdiff_t operator-(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator==(const dense_map_iterator &, const dense_map_iterator &) noexcept; + + template + friend constexpr bool operator<(const dense_map_iterator &, const dense_map_iterator &) noexcept; + +private: + It it; +}; + +template +[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it - rhs.it; +} + +template +[[nodiscard]] constexpr bool operator==(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it == rhs.it; +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +template +[[nodiscard]] constexpr bool operator<(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return lhs.it < rhs.it; +} + +template +[[nodiscard]] constexpr bool operator>(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return rhs < lhs; +} + +template +[[nodiscard]] constexpr bool operator<=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs > rhs); +} + +template +[[nodiscard]] constexpr bool operator>=(const dense_map_iterator &lhs, const dense_map_iterator &rhs) noexcept { + return !(lhs < rhs); +} + +template +class dense_map_local_iterator final { + template + friend class dense_map_local_iterator; + + using first_type = decltype(std::as_const(std::declval()->element.first)); + using second_type = decltype((std::declval()->element.second)); + +public: + using value_type = std::pair; + using pointer = input_iterator_pointer; + using reference = value_type; + using difference_type = std::ptrdiff_t; + using iterator_category = std::input_iterator_tag; + + constexpr dense_map_local_iterator() noexcept + : it{}, + offset{} {} + + constexpr dense_map_local_iterator(It iter, const std::size_t pos) noexcept + : it{iter}, + offset{pos} {} + + template && std::is_constructible_v>> + constexpr dense_map_local_iterator(const dense_map_local_iterator &other) noexcept + : it{other.it}, + offset{other.offset} {} + + constexpr dense_map_local_iterator &operator++() noexcept { + return offset = it[offset].next, *this; + } + + constexpr dense_map_local_iterator operator++(int) noexcept { + dense_map_local_iterator orig = *this; + return ++(*this), orig; + } + + [[nodiscard]] constexpr pointer operator->() const noexcept { + return operator*(); + } + + [[nodiscard]] constexpr reference operator*() const noexcept { + return {it[offset].element.first, it[offset].element.second}; + } + + [[nodiscard]] constexpr std::size_t index() const noexcept { + return offset; + } + +private: + It it; + std::size_t offset; +}; + +template +[[nodiscard]] constexpr bool operator==(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return lhs.index() == rhs.index(); +} + +template +[[nodiscard]] constexpr bool operator!=(const dense_map_local_iterator &lhs, const dense_map_local_iterator &rhs) noexcept { + return !(lhs == rhs); +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Associative container for key-value pairs with unique keys. + * + * Internally, elements are organized into buckets. Which bucket an element is + * placed into depends entirely on the hash of its key. Keys with the same hash + * code appear in the same bucket. + * + * @tparam Key Key type of the associative container. + * @tparam Type Mapped type of the associative container. + * @tparam Hash Type of function to use to hash the keys. + * @tparam KeyEqual Type of function to use to compare the keys for equality. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class dense_map { + static constexpr float default_threshold = 0.875f; + static constexpr std::size_t minimum_capacity = 8u; + + using node_type = internal::dense_map_node; + using alloc_traits = std::allocator_traits; + static_assert(std::is_same_v>, "Invalid value type"); + using sparse_container_type = std::vector>; + using packed_container_type = std::vector>; + + template + [[nodiscard]] std::size_t key_to_bucket(const Other &key) const noexcept { + return fast_mod(static_cast(sparse.second()(key)), bucket_count()); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) { + for(auto it = begin(bucket), last = end(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return begin() + static_cast(it.index()); + } + } + + return end(); + } + + template + [[nodiscard]] auto constrained_find(const Other &key, std::size_t bucket) const { + for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) { + if(packed.second()(it->first, key)) { + return cbegin() + static_cast(it.index()); + } + } + + return cend(); + } + + template + [[nodiscard]] auto insert_or_do_nothing(Other &&key, Args &&...args) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::piecewise_construct, std::forward_as_tuple(std::forward(key)), std::forward_as_tuple(std::forward(args)...)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + template + [[nodiscard]] auto insert_or_overwrite(Other &&key, Arg &&value) { + const auto index = key_to_bucket(key); + + if(auto it = constrained_find(key, index); it != end()) { + it->second = std::forward(value); + return std::make_pair(it, false); + } + + packed.first().emplace_back(sparse.first()[index], std::forward(key), std::forward(value)); + sparse.first()[index] = packed.first().size() - 1u; + rehash_if_required(); + + return std::make_pair(--end(), true); + } + + void move_and_pop(const std::size_t pos) { + if(const auto last = size() - 1u; pos != last) { + size_type *curr = sparse.first().data() + key_to_bucket(packed.first().back().element.first); + packed.first()[pos] = std::move(packed.first().back()); + for(; *curr != last; curr = &packed.first()[*curr].next) {} + *curr = pos; + } + + packed.first().pop_back(); + } + + void rehash_if_required() { + if(size() > (bucket_count() * max_load_factor())) { + rehash(bucket_count() * 2u); + } + } + +public: + /*! @brief Key type of the container. */ + using key_type = Key; + /*! @brief Mapped type of the container. */ + using mapped_type = Type; + /*! @brief Key-value type of the container. */ + using value_type = std::pair; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Type of function to use to hash the keys. */ + using hasher = Hash; + /*! @brief Type of function to use to compare the keys for equality. */ + using key_equal = KeyEqual; + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Input iterator type. */ + using iterator = internal::dense_map_iterator; + /*! @brief Constant input iterator type. */ + using const_iterator = internal::dense_map_iterator; + /*! @brief Input iterator type. */ + using local_iterator = internal::dense_map_local_iterator; + /*! @brief Constant input iterator type. */ + using const_local_iterator = internal::dense_map_local_iterator; + + /*! @brief Default constructor. */ + dense_map() + : dense_map{minimum_capacity} {} + + /** + * @brief Constructs an empty container with a given allocator. + * @param allocator The allocator to use. + */ + explicit dense_map(const allocator_type &allocator) + : dense_map{minimum_capacity, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator and user + * supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const allocator_type &allocator) + : dense_map{cnt, hasher{}, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param allocator The allocator to use. + */ + dense_map(const size_type cnt, const hasher &hash, const allocator_type &allocator) + : dense_map{cnt, hash, key_equal{}, allocator} {} + + /** + * @brief Constructs an empty container with a given allocator, hash + * function, compare function and user supplied minimal number of buckets. + * @param cnt Minimal number of buckets. + * @param hash Hash function to use. + * @param equal Compare function to use. + * @param allocator The allocator to use. + */ + explicit dense_map(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{}) + : sparse{allocator, hash}, + packed{allocator, equal}, + threshold{default_threshold} { + rehash(cnt); + } + + /*! @brief Default copy constructor. */ + dense_map(const dense_map &) = default; + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + dense_map(const dense_map &other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())}, + packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())}, + threshold{other.threshold} {} + + /*! @brief Default move constructor. */ + dense_map(dense_map &&) noexcept(std::is_nothrow_move_constructible_v> &&std::is_nothrow_move_constructible_v>) = default; + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + dense_map(dense_map &&other, const allocator_type &allocator) + : sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))}, + packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))}, + threshold{other.threshold} {} + + /** + * @brief Default copy assignment operator. + * @return This container. + */ + dense_map &operator=(const dense_map &) = default; + + /** + * @brief Default move assignment operator. + * @return This container. + */ + dense_map &operator=(dense_map &&) noexcept(std::is_nothrow_move_assignable_v> &&std::is_nothrow_move_assignable_v>) = default; + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return sparse.first().get_allocator(); + } + + /** + * @brief Returns an iterator to the beginning. + * + * If the array is empty, the returned iterator will be equal to `end()`. + * + * @return An iterator to the first instance of the internal array. + */ + [[nodiscard]] const_iterator cbegin() const noexcept { + return packed.first().begin(); + } + + /*! @copydoc cbegin */ + [[nodiscard]] const_iterator begin() const noexcept { + return cbegin(); + } + + /*! @copydoc begin */ + [[nodiscard]] iterator begin() noexcept { + return packed.first().begin(); + } + + /** + * @brief Returns an iterator to the end. + * @return An iterator to the element following the last instance of the + * internal array. + */ + [[nodiscard]] const_iterator cend() const noexcept { + return packed.first().end(); + } + + /*! @copydoc cend */ + [[nodiscard]] const_iterator end() const noexcept { + return cend(); + } + + /*! @copydoc end */ + [[nodiscard]] iterator end() noexcept { + return packed.first().end(); + } + + /** + * @brief Checks whether a container is empty. + * @return True if the container is empty, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return packed.first().empty(); + } + + /** + * @brief Returns the number of elements in a container. + * @return Number of elements in a container. + */ + [[nodiscard]] size_type size() const noexcept { + return packed.first().size(); + } + + /** + * @brief Returns the maximum possible number of elements. + * @return Maximum possible number of elements. + */ + [[nodiscard]] size_type max_size() const noexcept { + return packed.first().max_size(); + } + + /*! @brief Clears the container. */ + void clear() noexcept { + sparse.first().clear(); + packed.first().clear(); + rehash(0u); + } + + /** + * @brief Inserts an element into the container, if the key does not exist. + * @param value A key-value pair eventually convertible to the value type. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + std::pair insert(const value_type &value) { + return insert_or_do_nothing(value.first, value.second); + } + + /*! @copydoc insert */ + std::pair insert(value_type &&value) { + return insert_or_do_nothing(std::move(value.first), std::move(value.second)); + } + + /** + * @copydoc insert + * @tparam Arg Type of the key-value pair to insert into the container. + */ + template + std::enable_if_t, std::pair> + insert(Arg &&value) { + return insert_or_do_nothing(std::forward(value).first, std::forward(value).second); + } + + /** + * @brief Inserts elements into the container, if their keys do not exist. + * @tparam It Type of input iterator. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + */ + template + void insert(It first, It last) { + for(; first != last; ++first) { + insert(*first); + } + } + + /** + * @brief Inserts an element into the container or assigns to the current + * element if the key already exists. + * @tparam Arg Type of the value to insert or assign. + * @param key A key used both to look up and to insert if not found. + * @param value A value to insert or assign. + * @return A pair consisting of an iterator to the element and a bool + * denoting whether the insertion took place. + */ + template + std::pair insert_or_assign(const key_type &key, Arg &&value) { + return insert_or_overwrite(key, std::forward(value)); + } + + /*! @copydoc insert_or_assign */ + template + std::pair insert_or_assign(key_type &&key, Arg &&value) { + return insert_or_overwrite(std::move(key), std::forward(value)); + } + + /** + * @brief Constructs an element in-place, if the key does not exist. + * + * The element is also constructed when the container already has the key, + * in which case the newly constructed object is destroyed immediately. + * + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair emplace([[maybe_unused]] Args &&...args) { + if constexpr(sizeof...(Args) == 0u) { + return insert_or_do_nothing(key_type{}); + } else if constexpr(sizeof...(Args) == 1u) { + return insert_or_do_nothing(std::forward(args).first..., std::forward(args).second...); + } else if constexpr(sizeof...(Args) == 2u) { + return insert_or_do_nothing(std::forward(args)...); + } else { + auto &node = packed.first().emplace_back(packed.first().size(), std::forward(args)...); + const auto index = key_to_bucket(node.element.first); + + if(auto it = constrained_find(node.element.first, index); it != end()) { + packed.first().pop_back(); + return std::make_pair(it, false); + } + + std::swap(node.next, sparse.first()[index]); + rehash_if_required(); + + return std::make_pair(--end(), true); + } + } + + /** + * @brief Inserts in-place if the key does not exist, does nothing if the + * key exists. + * @tparam Args Types of arguments to forward to the constructor of the + * element. + * @param key A key used both to look up and to insert if not found. + * @param args Arguments to forward to the constructor of the element. + * @return A pair consisting of an iterator to the inserted element (or to + * the element that prevented the insertion) and a bool denoting whether the + * insertion took place. + */ + template + std::pair try_emplace(const key_type &key, Args &&...args) { + return insert_or_do_nothing(key, std::forward(args)...); + } + + /*! @copydoc try_emplace */ + template + std::pair try_emplace(key_type &&key, Args &&...args) { + return insert_or_do_nothing(std::move(key), std::forward(args)...); + } + + /** + * @brief Removes an element from a given position. + * @param pos An iterator to the element to remove. + * @return An iterator following the removed element. + */ + iterator erase(const_iterator pos) { + const auto diff = pos - cbegin(); + erase(pos->first); + return begin() + diff; + } + + /** + * @brief Removes the given elements from a container. + * @param first An iterator to the first element of the range of elements. + * @param last An iterator past the last element of the range of elements. + * @return An iterator following the last removed element. + */ + iterator erase(const_iterator first, const_iterator last) { + const auto dist = first - cbegin(); + + for(auto from = last - cbegin(); from != dist; --from) { + erase(packed.first()[from - 1u].element.first); + } + + return (begin() + dist); + } + + /** + * @brief Removes the element associated with a given key. + * @param key A key value of an element to remove. + * @return Number of elements removed (either 0 or 1). + */ + size_type erase(const key_type &key) { + for(size_type *curr = sparse.first().data() + key_to_bucket(key); *curr != (std::numeric_limits::max)(); curr = &packed.first()[*curr].next) { + if(packed.second()(packed.first()[*curr].element.first, key)) { + const auto index = *curr; + *curr = packed.first()[*curr].next; + move_and_pop(index); + return 1u; + } + } + + return 0u; + } + + /** + * @brief Exchanges the contents with those of a given container. + * @param other Container to exchange the content with. + */ + void swap(dense_map &other) { + using std::swap; + swap(sparse, other.sparse); + swap(packed, other.packed); + swap(threshold, other.threshold); + } + + /** + * @brief Accesses a given element with bounds checking. + * @param key A key of an element to find. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &at(const key_type &key) { + auto it = find(key); + ENTT_ASSERT(it != end(), "Invalid key"); + return it->second; + } + + /*! @copydoc at */ + [[nodiscard]] const mapped_type &at(const key_type &key) const { + auto it = find(key); + ENTT_ASSERT(it != cend(), "Invalid key"); + return it->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](const key_type &key) { + return insert_or_do_nothing(key).first->second; + } + + /** + * @brief Accesses or inserts a given element. + * @param key A key of an element to find or insert. + * @return A reference to the mapped value of the requested element. + */ + [[nodiscard]] mapped_type &operator[](key_type &&key) { + return insert_or_do_nothing(std::move(key)).first->second; + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + [[nodiscard]] size_type count(const key_type &key) const { + return find(key) != end(); + } + + /** + * @brief Returns the number of elements matching a key (either 1 or 0). + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return Number of elements matching the key (either 1 or 0). + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + count(const Other &key) const { + return find(key) != end(); + } + + /** + * @brief Finds an element with a given key. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + [[nodiscard]] iterator find(const key_type &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + [[nodiscard]] const_iterator find(const key_type &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Finds an element with a key that compares _equivalent_ to a given + * key. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return An iterator to an element with the given key. If no such element + * is found, a past-the-end iterator is returned. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) { + return constrained_find(key, key_to_bucket(key)); + } + + /*! @copydoc find */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + find(const Other &key) const { + return constrained_find(key, key_to_bucket(key)); + } + + /** + * @brief Returns a range containing all elements with a given key. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + [[nodiscard]] std::pair equal_range(const key_type &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + [[nodiscard]] std::pair equal_range(const key_type &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Returns a range containing all elements that compare _equivalent_ + * to a given key. + * @tparam Other Type of an element to search for. + * @param key Key value of an element to search for. + * @return A pair of iterators pointing to the first element and past the + * last element of the range. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) { + const auto it = find(key); + return {it, it + !(it == end())}; + } + + /*! @copydoc equal_range */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t>> + equal_range(const Other &key) const { + const auto it = find(key); + return {it, it + !(it == cend())}; + } + + /** + * @brief Checks if the container contains an element with a given key. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + [[nodiscard]] bool contains(const key_type &key) const { + return (find(key) != cend()); + } + + /** + * @brief Checks if the container contains an element with a key that + * compares _equivalent_ to a given value. + * @tparam Other Type of the key value of an element to search for. + * @param key Key value of an element to search for. + * @return True if there is such an element, false otherwise. + */ + template + [[nodiscard]] std::enable_if_t && is_transparent_v, std::conditional_t> + contains(const Other &key) const { + return (find(key) != cend()); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator cbegin(const size_type index) const { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] const_local_iterator begin(const size_type index) const { + return cbegin(index); + } + + /** + * @brief Returns an iterator to the beginning of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the beginning of the given bucket. + */ + [[nodiscard]] local_iterator begin(const size_type index) { + return {packed.first().begin(), sparse.first()[index]}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] const_local_iterator end(const size_type index) const { + return cend(index); + } + + /** + * @brief Returns an iterator to the end of a given bucket. + * @param index An index of a bucket to access. + * @return An iterator to the end of the given bucket. + */ + [[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) { + return {packed.first().begin(), (std::numeric_limits::max)()}; + } + + /** + * @brief Returns the number of buckets. + * @return The number of buckets. + */ + [[nodiscard]] size_type bucket_count() const { + return sparse.first().size(); + } + + /** + * @brief Returns the maximum number of buckets. + * @return The maximum number of buckets. + */ + [[nodiscard]] size_type max_bucket_count() const { + return sparse.first().max_size(); + } + + /** + * @brief Returns the number of elements in a given bucket. + * @param index The index of the bucket to examine. + * @return The number of elements in the given bucket. + */ + [[nodiscard]] size_type bucket_size(const size_type index) const { + return static_cast(std::distance(begin(index), end(index))); + } + + /** + * @brief Returns the bucket for a given key. + * @param key The value of the key to examine. + * @return The bucket for the given key. + */ + [[nodiscard]] size_type bucket(const key_type &key) const { + return key_to_bucket(key); + } + + /** + * @brief Returns the average number of elements per bucket. + * @return The average number of elements per bucket. + */ + [[nodiscard]] float load_factor() const { + return size() / static_cast(bucket_count()); + } + + /** + * @brief Returns the maximum average number of elements per bucket. + * @return The maximum average number of elements per bucket. + */ + [[nodiscard]] float max_load_factor() const { + return threshold; + } + + /** + * @brief Sets the desired maximum average number of elements per bucket. + * @param value A desired maximum average number of elements per bucket. + */ + void max_load_factor(const float value) { + ENTT_ASSERT(value > 0.f, "Invalid load factor"); + threshold = value; + rehash(0u); + } + + /** + * @brief Reserves at least the specified number of buckets and regenerates + * the hash table. + * @param cnt New number of buckets. + */ + void rehash(const size_type cnt) { + auto value = cnt > minimum_capacity ? cnt : minimum_capacity; + const auto cap = static_cast(size() / max_load_factor()); + value = value > cap ? value : cap; + + if(const auto sz = next_power_of_two(value); sz != bucket_count()) { + sparse.first().resize(sz); + + for(auto &&elem: sparse.first()) { + elem = std::numeric_limits::max(); + } + + for(size_type pos{}, last = size(); pos < last; ++pos) { + const auto index = key_to_bucket(packed.first()[pos].element.first); + packed.first()[pos].next = std::exchange(sparse.first()[index], pos); + } + } + } + + /** + * @brief Reserves space for at least the specified number of elements and + * regenerates the hash table. + * @param cnt New number of elements. + */ + void reserve(const size_type cnt) { + packed.first().reserve(cnt); + rehash(static_cast(std::ceil(cnt / max_load_factor()))); + } + + /** + * @brief Returns the function used to hash the keys. + * @return The function used to hash the keys. + */ + [[nodiscard]] hasher hash_function() const { + return sparse.second(); + } + + /** + * @brief Returns the function used to compare keys for equality. + * @return The function used to compare keys for equality. + */ + [[nodiscard]] key_equal key_eq() const { + return packed.second(); + } + +private: + compressed_pair sparse; + compressed_pair packed; + float threshold; +}; + +} // namespace entt + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace std { + +template +struct uses_allocator, Allocator> + : std::true_type {}; + +} // namespace std + +/** + * Internal details not to be documented. + * @endcond + */ + +#endif + +// #include "../core/compressed_pair.hpp" +#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP +#define ENTT_CORE_COMPRESSED_PAIR_HPP + +#include +#include +#include +#include +// #include "type_traits.hpp" +#ifndef ENTT_CORE_TYPE_TRAITS_HPP +#define ENTT_CORE_TYPE_TRAITS_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Utility class to disambiguate overloaded functions. + * @tparam N Number of choices available. + */ +template +struct choice_t + // Unfortunately, doxygen cannot parse such a construct. + : /*! @cond TURN_OFF_DOXYGEN */ choice_t /*! @endcond */ +{}; + +/*! @copybrief choice_t */ +template<> +struct choice_t<0> {}; + +/** + * @brief Variable template for the choice trick. + * @tparam N Number of choices available. + */ +template +inline constexpr choice_t choice{}; + +/** + * @brief Identity type trait. + * + * Useful to establish non-deduced contexts in template argument deduction + * (waiting for C++20) or to provide types through function arguments. + * + * @tparam Type A type. + */ +template +struct type_identity { + /*! @brief Identity type. */ + using type = Type; +}; + +/** + * @brief Helper type. + * @tparam Type A type. + */ +template +using type_identity_t = typename type_identity::type; + +/** + * @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains. + * @tparam Type The type of which to return the size. + */ +template +struct size_of: std::integral_constant {}; + +/*! @copydoc size_of */ +template +struct size_of> + : std::integral_constant {}; + +/** + * @brief Helper variable template. + * @tparam Type The type of which to return the size. + */ +template +inline constexpr std::size_t size_of_v = size_of::value; + +/** + * @brief Using declaration to be used to _repeat_ the same type a number of + * times equal to the size of a given parameter pack. + * @tparam Type A type to repeat. + */ +template +using unpack_as_type = Type; + +/** + * @brief Helper variable template to be used to _repeat_ the same value a + * number of times equal to the size of a given parameter pack. + * @tparam Value A value to repeat. + */ +template +inline constexpr auto unpack_as_value = Value; + +/** + * @brief Wraps a static constant. + * @tparam Value A static constant. + */ +template +using integral_constant = std::integral_constant; + +/** + * @brief Alias template to facilitate the creation of named values. + * @tparam Value A constant value at least convertible to `id_type`. + */ +template +using tag = integral_constant; + +/** + * @brief A class to use to push around lists of types, nothing more. + * @tparam Type Types provided by the type list. + */ +template +struct type_list { + /*! @brief Type list type. */ + using type = type_list; + /*! @brief Compile-time number of elements in the type list. */ + static constexpr auto size = sizeof...(Type); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_element; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Index Index of the type to return. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element> + : type_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_element<0u, type_list> { + /*! @brief Searched type. */ + using type = First; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Type list to search into. + */ +template +using type_list_element_t = typename type_list_element::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_index; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam First First type provided by the type list. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 1u + type_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + * @tparam Other Other types provided by the type list. + */ +template +struct type_list_index> { + static_assert(type_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the types of a type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +struct type_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for and for which to return the index. + */ +template +inline constexpr std::size_t type_list_index_v = type_list_index::value; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @return A type list composed by the types of both the type lists. + */ +template +constexpr type_list operator+(type_list, type_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_cat; + +/*! @brief Concatenates multiple type lists. */ +template<> +struct type_list_cat<> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list<>; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + * @tparam List Other type lists, if any. + */ +template +struct type_list_cat, type_list, List...> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = typename type_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple type lists. + * @tparam Type Types provided by the type list. + */ +template +struct type_list_cat> { + /*! @brief A type list composed by the types of all the type lists. */ + using type = type_list; +}; + +/** + * @brief Helper type. + * @tparam List Type lists to concatenate. + */ +template +using type_list_cat_t = typename type_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_unique; + +/** + * @brief Removes duplicates types from a type list. + * @tparam Type One of the types provided by the given type list. + * @tparam Other The other types provided by the given type list. + */ +template +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = std::conditional_t< + (std::is_same_v || ...), + typename type_list_unique>::type, + type_list_cat_t, typename type_list_unique>::type>>; +}; + +/*! @brief Removes duplicates types from a type list. */ +template<> +struct type_list_unique> { + /*! @brief A type list without duplicate types. */ + using type = type_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A type list. + */ +template +using type_list_unique_t = typename type_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a type list contains a + * given type, false otherwise. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +struct type_list_contains; + +/** + * @copybrief type_list_contains + * @tparam Type Types provided by the type list. + * @tparam Other Type to look for. + */ +template +struct type_list_contains, Other> + : std::bool_constant<(std::is_same_v || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Type list. + * @tparam Type Type to look for. + */ +template +inline constexpr bool type_list_contains_v = type_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct type_list_diff; + +/** + * @brief Computes the difference between two type lists. + * @tparam Type Types provided by the first type list. + * @tparam Other Types provided by the second type list. + */ +template +struct type_list_diff, type_list> { + /*! @brief A type list that is the difference between the two type lists. */ + using type = type_list_cat_t, Type>, type_list<>, type_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Type lists between which to compute the difference. + */ +template +using type_list_diff_t = typename type_list_diff::type; + +/*! @brief Primary template isn't defined on purpose. */ +template class> +struct type_list_transform; + +/** + * @brief Applies a given _function_ to a type list and generate a new list. + * @tparam Type Types provided by the type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +struct type_list_transform, Op> { + /*! @brief Resulting type list after applying the transform function. */ + using type = type_list::type...>; +}; + +/** + * @brief Helper type. + * @tparam List Type list. + * @tparam Op Unary operation as template class with a type member named `type`. + */ +template class Op> +using type_list_transform_t = typename type_list_transform::type; + +/** + * @brief A class to use to push around lists of constant values, nothing more. + * @tparam Value Values provided by the value list. + */ +template +struct value_list { + /*! @brief Value list type. */ + using type = value_list; + /*! @brief Compile-time number of elements in the value list. */ + static constexpr auto size = sizeof...(Value); +}; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_element; + +/** + * @brief Provides compile-time indexed access to the values of a value list. + * @tparam Index Index of the value to return. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element> + : value_list_element> {}; + +/** + * @brief Provides compile-time indexed access to the types of a type list. + * @tparam Value First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_element<0u, value_list> { + /*! @brief Searched type. */ + using type = decltype(Value); + /*! @brief Searched value. */ + static constexpr auto value = Value; +}; + +/** + * @brief Helper type. + * @tparam Index Index of the type to return. + * @tparam List Value list to search into. + */ +template +using value_list_element_t = typename value_list_element::type; + +/** + * @brief Helper type. + * @tparam Index Index of the value to return. + * @tparam List Value list to search into. + */ +template +inline constexpr auto value_list_element_v = value_list_element::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_index; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam First First value provided by the value list. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 1u + value_list_index>::value; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + * @tparam Other Other values provided by the value list. + */ +template +struct value_list_index> { + static_assert(value_list_index>::value == sizeof...(Other), "Non-unique type"); + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given value in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Provides compile-time type access to the values of a value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +struct value_list_index> { + /*! @brief Unsigned integer type. */ + using value_type = std::size_t; + /*! @brief Compile-time position of the given type in the sublist. */ + static constexpr value_type value = 0u; +}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for and for which to return the index. + */ +template +inline constexpr std::size_t value_list_index_v = value_list_index::value; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @return A value list composed by the values of both the value lists. + */ +template +constexpr value_list operator+(value_list, value_list) { + return {}; +} + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_cat; + +/*! @brief Concatenates multiple value lists. */ +template<> +struct value_list_cat<> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list<>; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + * @tparam List Other value lists, if any. + */ +template +struct value_list_cat, value_list, List...> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = typename value_list_cat, List...>::type; +}; + +/** + * @brief Concatenates multiple value lists. + * @tparam Value Values provided by the value list. + */ +template +struct value_list_cat> { + /*! @brief A value list composed by the values of all the value lists. */ + using type = value_list; +}; + +/** + * @brief Helper type. + * @tparam List Value lists to concatenate. + */ +template +using value_list_cat_t = typename value_list_cat::type; + +/*! @brief Primary template isn't defined on purpose. */ +template +struct value_list_unique; + +/** + * @brief Removes duplicates values from a value list. + * @tparam Value One of the values provided by the given value list. + * @tparam Other The other values provided by the given value list. + */ +template +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = std::conditional_t< + ((Value == Other) || ...), + typename value_list_unique>::type, + value_list_cat_t, typename value_list_unique>::type>>; +}; + +/*! @brief Removes duplicates values from a value list. */ +template<> +struct value_list_unique> { + /*! @brief A value list without duplicate types. */ + using type = value_list<>; +}; + +/** + * @brief Helper type. + * @tparam Type A value list. + */ +template +using value_list_unique_t = typename value_list_unique::type; + +/** + * @brief Provides the member constant `value` to true if a value list contains + * a given value, false otherwise. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +struct value_list_contains; + +/** + * @copybrief value_list_contains + * @tparam Value Values provided by the value list. + * @tparam Other Value to look for. + */ +template +struct value_list_contains, Other> + : std::bool_constant<((Value == Other) || ...)> {}; + +/** + * @brief Helper variable template. + * @tparam List Value list. + * @tparam Value Value to look for. + */ +template +inline constexpr bool value_list_contains_v = value_list_contains::value; + +/*! @brief Primary template isn't defined on purpose. */ +template +class value_list_diff; + +/** + * @brief Computes the difference between two value lists. + * @tparam Value Values provided by the first value list. + * @tparam Other Values provided by the second value list. + */ +template +class value_list_diff, value_list> { + using v141_toolset_workaround = value_list; + +public: + /*! @brief A value list that is the difference between the two value lists. */ + using type = value_list_cat_t, value_list<>, value_list>...>; +}; + +/** + * @brief Helper type. + * @tparam List Value lists between which to compute the difference. + */ +template +using value_list_diff_t = typename value_list_diff::type; + +/*! @brief Same as std::is_invocable, but with tuples. */ +template +struct is_applicable: std::false_type {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @copybrief is_applicable + * @tparam Func A valid function type. + * @tparam Tuple Tuple-like type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template class Tuple, typename... Args> +struct is_applicable>: std::is_invocable {}; + +/** + * @brief Helper variable template. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_v = is_applicable::value; + +/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */ +template +struct is_applicable_r: std::false_type {}; + +/** + * @copybrief is_applicable_r + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +struct is_applicable_r>: std::is_invocable_r {}; + +/** + * @brief Helper variable template. + * @tparam Ret The type to which the return type of the function should be + * convertible. + * @tparam Func A valid function type. + * @tparam Args The list of arguments to use to probe the function type. + */ +template +inline constexpr bool is_applicable_r_v = is_applicable_r::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * complete, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_complete: std::false_type {}; + +/*! @copydoc is_complete */ +template +struct is_complete>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_complete_v = is_complete::value; + +/** + * @brief Provides the member constant `value` to true if a given type is an + * iterator, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_iterator: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_iterator_category: std::false_type {}; + +template +struct has_iterator_category::iterator_category>>: std::true_type {}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_iterator */ +template +struct is_iterator>, void>>> + : internal::has_iterator_category {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_iterator_v = is_iterator::value; + +/** + * @brief Provides the member constant `value` to true if a given type is both + * an empty and non-final class, false otherwise. + * @tparam Type The type to test + */ +template +struct is_ebco_eligible + : std::bool_constant && !std::is_final_v> {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_ebco_eligible_v = is_ebco_eligible::value; + +/** + * @brief Provides the member constant `value` to true if `Type::is_transparent` + * is valid and denotes a type, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_transparent: std::false_type {}; + +/*! @copydoc is_transparent */ +template +struct is_transparent>: std::true_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_transparent_v = is_transparent::value; + +/** + * @brief Provides the member constant `value` to true if a given type is + * equality comparable, false otherwise. + * @tparam Type The type to test. + */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct has_tuple_size_value: std::false_type {}; + +template +struct has_tuple_size_value::value)>>: std::true_type {}; + +template +[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence) { + return (is_equality_comparable>::value && ...); +} + +template +[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) { + return true; +} + +template +[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval(), bool{}) { + if constexpr(is_iterator_v) { + return true; + } else if constexpr(std::is_same_v) { + return maybe_equality_comparable(choice<0>); + } else { + return is_equality_comparable::value; + } +} + +template +[[nodiscard]] constexpr std::enable_if_t>>, bool> maybe_equality_comparable(choice_t<2>) { + if constexpr(has_tuple_size_value::value) { + return unpack_maybe_equality_comparable(std::make_index_sequence::value>{}); + } else { + return maybe_equality_comparable(choice<1>); + } +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable() == std::declval())>> + : std::bool_constant(choice<2>)> {}; + +/*! @copydoc is_equality_comparable */ +template +struct is_equality_comparable: std::false_type {}; + +/** + * @brief Helper variable template. + * @tparam Type The type to test. + */ +template +inline constexpr bool is_equality_comparable_v = is_equality_comparable::value; + +/** + * @brief Transcribes the constness of a type to another type. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = std::remove_const_t; +}; + +/*! @copydoc constness_as */ +template +struct constness_as { + /*! @brief The type resulting from the transcription of the constness. */ + using type = const To; +}; + +/** + * @brief Alias template to facilitate the transcription of the constness. + * @tparam To The type to which to transcribe the constness. + * @tparam From The type from which to transcribe the constness. + */ +template +using constness_as_t = typename constness_as::type; + +/** + * @brief Extracts the class of a non-static member object or function. + * @tparam Member A pointer to a non-static member object or function. + */ +template +class member_class { + static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); + + template + static Class *clazz(Ret (Class::*)(Args...)); + + template + static Class *clazz(Ret (Class::*)(Args...) const); + + template + static Class *clazz(Type Class::*); + +public: + /*! @brief The class of the given non-static member object or function. */ + using type = std::remove_pointer_t()))>; +}; + +/** + * @brief Helper type. + * @tparam Member A pointer to a non-static member object or function. + */ +template +using member_class_t = typename member_class::type; + +/** + * @brief Extracts the n-th argument of a given function or member function. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +class nth_argument { + template + static constexpr type_list pick_up(Ret (*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...)); + + template + static constexpr type_list pick_up(Ret (Class ::*)(Args...) const); + + template + static constexpr type_list pick_up(Type Class ::*); + +public: + /*! @brief N-th argument of the given function or member function. */ + using type = type_list_element_t; +}; + +/** + * @brief Helper type. + * @tparam Index The index of the argument to extract. + * @tparam Candidate A valid function, member function or data member. + */ +template +using nth_argument_t = typename nth_argument::type; + +} // namespace entt + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::type_list_element> {}; + +template +struct std::tuple_size>: std::integral_constant::size> {}; + +template +struct std::tuple_element>: entt::value_list_element> {}; + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct compressed_pair_element { + using reference = Type &; + using const_reference = const Type &; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : value{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : value{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return value; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return value; + } + +private: + Type value; +}; + +template +struct compressed_pair_element>>: Type { + using reference = Type &; + using const_reference = const Type &; + using base_type = Type; + + template>> + constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v) + : base_type{} {} + + template>, compressed_pair_element>>> + constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(arg)} {} + + template + constexpr compressed_pair_element(std::tuple args, std::index_sequence) noexcept(std::is_nothrow_constructible_v) + : base_type{std::forward(std::get(args))...} {} + + [[nodiscard]] constexpr reference get() noexcept { + return *this; + } + + [[nodiscard]] constexpr const_reference get() const noexcept { + return *this; + } +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief A compressed pair. + * + * A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to + * reduce its final size to a minimum. + * + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +class compressed_pair final + : internal::compressed_pair_element, + internal::compressed_pair_element { + using first_base = internal::compressed_pair_element; + using second_base = internal::compressed_pair_element; + +public: + /*! @brief The type of the first element that the pair stores. */ + using first_type = First; + /*! @brief The type of the second element that the pair stores. */ + using second_type = Second; + + /** + * @brief Default constructor, conditionally enabled. + * + * This constructor is only available when the types that the pair stores + * are both at least default constructible. + * + * @tparam Dummy Dummy template parameter used for internal purposes. + */ + template && std::is_default_constructible_v>> + constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_default_constructible_v) + : first_base{}, + second_base{} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v &&std::is_nothrow_copy_constructible_v) = default; + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v &&std::is_nothrow_move_constructible_v) = default; + + /** + * @brief Constructs a pair from its values. + * @tparam Arg Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + * @param arg Value to use to initialize the first element. + * @param other Value to use to initialize the second element. + */ + template + constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::forward(arg)}, + second_base{std::forward(other)} {} + + /** + * @brief Constructs a pair by forwarding the arguments to its parts. + * @tparam Args Types of arguments to use to initialize the first element. + * @tparam Other Types of arguments to use to initialize the second element. + * @param args Arguments to use to initialize the first element. + * @param other Arguments to use to initialize the second element. + */ + template + constexpr compressed_pair(std::piecewise_construct_t, std::tuple args, std::tuple other) noexcept(std::is_nothrow_constructible_v &&std::is_nothrow_constructible_v) + : first_base{std::move(args), std::index_sequence_for{}}, + second_base{std::move(other), std::index_sequence_for{}} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v &&std::is_nothrow_copy_assignable_v) = default; + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This compressed pair object. + */ + constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v &&std::is_nothrow_move_assignable_v) = default; + + /** + * @brief Returns the first element that a pair stores. + * @return The first element that a pair stores. + */ + [[nodiscard]] constexpr first_type &first() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc first */ + [[nodiscard]] constexpr const first_type &first() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Returns the second element that a pair stores. + * @return The second element that a pair stores. + */ + [[nodiscard]] constexpr second_type &second() noexcept { + return static_cast(*this).get(); + } + + /*! @copydoc second */ + [[nodiscard]] constexpr const second_type &second() const noexcept { + return static_cast(*this).get(); + } + + /** + * @brief Swaps two compressed pair objects. + * @param other The compressed pair to swap with. + */ + constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v &&std::is_nothrow_swappable_v) { + using std::swap; + swap(first(), other.first()); + swap(second(), other.second()); + } + + /** + * @brief Extracts an element from the compressed pair. + * @tparam Index An integer value that is either 0 or 1. + * @return Returns a reference to the first element if `Index` is 0 and a + * reference to the second element if `Index` is 1. + */ + template + constexpr decltype(auto) get() noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } + + /*! @copydoc get */ + template + constexpr decltype(auto) get() const noexcept { + if constexpr(Index == 0u) { + return first(); + } else { + static_assert(Index == 1u, "Index out of bounds"); + return second(); + } + } +}; + +/** + * @brief Deduction guide. + * @tparam Type Type of value to use to initialize the first element. + * @tparam Other Type of value to use to initialize the second element. + */ +template +compressed_pair(Type &&, Other &&) -> compressed_pair, std::decay_t>; + +/** + * @brief Swaps two compressed pair objects. + * @tparam First The type of the first element that the pairs store. + * @tparam Second The type of the second element that the pairs store. + * @param lhs A valid compressed pair object. + * @param rhs A valid compressed pair object. + */ +template +inline constexpr void swap(compressed_pair &lhs, compressed_pair &rhs) { + lhs.swap(rhs); +} + +} // namespace entt + +// disable structured binding support for clang 6, it messes when specializing tuple_size +#if !defined __clang_major__ || __clang_major__ > 6 +namespace std { + +/** + * @brief `std::tuple_size` specialization for `compressed_pair`s. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_size>: integral_constant {}; + +/** + * @brief `std::tuple_element` specialization for `compressed_pair`s. + * @tparam Index The index of the type to return. + * @tparam First The type of the first element that the pair stores. + * @tparam Second The type of the second element that the pair stores. + */ +template +struct tuple_element>: conditional { + static_assert(Index < 2u, "Index out of bounds"); +}; + +} // namespace std +#endif + +#endif + +// #include "../core/fwd.hpp" +#ifndef ENTT_CORE_FWD_HPP +#define ENTT_CORE_FWD_HPP + +#include +// #include "../config/config.h" + + +namespace entt { + +template +class basic_any; + +/*! @brief Alias declaration for type identifiers. */ +using id_type = ENTT_ID_TYPE; + +/*! @brief Alias declaration for the most common use case. */ +using any = basic_any<>; + +} // namespace entt + +#endif + +// #include "../core/type_info.hpp" +#ifndef ENTT_CORE_TYPE_INFO_HPP +#define ENTT_CORE_TYPE_INFO_HPP + +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/attribute.h" +#ifndef ENTT_CORE_ATTRIBUTE_H +#define ENTT_CORE_ATTRIBUTE_H + +#ifndef ENTT_EXPORT +# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER +# define ENTT_EXPORT __declspec(dllexport) +# define ENTT_IMPORT __declspec(dllimport) +# define ENTT_HIDDEN +# elif defined __GNUC__ && __GNUC__ >= 4 +# define ENTT_EXPORT __attribute__((visibility("default"))) +# define ENTT_IMPORT __attribute__((visibility("default"))) +# define ENTT_HIDDEN __attribute__((visibility("hidden"))) +# else /* Unsupported compiler */ +# define ENTT_EXPORT +# define ENTT_IMPORT +# define ENTT_HIDDEN +# endif +#endif + +#ifndef ENTT_API +# if defined ENTT_API_EXPORT +# define ENTT_API ENTT_EXPORT +# elif defined ENTT_API_IMPORT +# define ENTT_API ENTT_IMPORT +# else /* No API */ +# define ENTT_API +# endif +#endif + +#endif + +// #include "fwd.hpp" + +// #include "hashed_string.hpp" +#ifndef ENTT_CORE_HASHED_STRING_HPP +#define ENTT_CORE_HASHED_STRING_HPP + +#include +#include +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +struct fnv1a_traits; + +template<> +struct fnv1a_traits { + using type = std::uint32_t; + static constexpr std::uint32_t offset = 2166136261; + static constexpr std::uint32_t prime = 16777619; +}; + +template<> +struct fnv1a_traits { + using type = std::uint64_t; + static constexpr std::uint64_t offset = 14695981039346656037ull; + static constexpr std::uint64_t prime = 1099511628211ull; +}; + +template +struct basic_hashed_string { + using value_type = Char; + using size_type = std::size_t; + using hash_type = id_type; + + const value_type *repr; + size_type length; + hash_type hash; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Zero overhead unique identifier. + * + * A hashed string is a compile-time tool that allows users to use + * human-readable identifiers in the codebase while using their numeric + * counterparts at runtime.
+ * Because of that, a hashed string can also be used in constant expressions if + * required. + * + * @warning + * This class doesn't take ownership of user-supplied strings nor does it make a + * copy of them. + * + * @tparam Char Character type. + */ +template +class basic_hashed_string: internal::basic_hashed_string { + using base_type = internal::basic_hashed_string; + using traits_type = internal::fnv1a_traits; + + struct const_wrapper { + // non-explicit constructor on purpose + constexpr const_wrapper(const Char *str) noexcept + : repr{str} {} + + const Char *repr; + }; + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str) noexcept { + base_type base{str, 0u, traits_type::offset}; + + for(; str[base.length]; ++base.length) { + base.hash = (base.hash ^ static_cast(str[base.length])) * traits_type::prime; + } + + return base; + } + + // Fowler–Noll–Vo hash function v. 1a - the good + [[nodiscard]] static constexpr auto helper(const Char *str, const std::size_t len) noexcept { + base_type base{str, len, traits_type::offset}; + + for(size_type pos{}; pos < len; ++pos) { + base.hash = (base.hash ^ static_cast(str[pos])) * traits_type::prime; + } + + return base; + } + +public: + /*! @brief Character type. */ + using value_type = typename base_type::value_type; + /*! @brief Unsigned integer type. */ + using size_type = typename base_type::size_type; + /*! @brief Unsigned integer type. */ + using hash_type = typename base_type::hash_type; + + /** + * @brief Returns directly the numeric representation of a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const value_type *str, const size_type len) noexcept { + return basic_hashed_string{str, len}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + * @return The numeric representation of the string. + */ + template + [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) noexcept { + return basic_hashed_string{str}; + } + + /** + * @brief Returns directly the numeric representation of a string. + * @param wrapper Helps achieving the purpose by relying on overloading. + * @return The numeric representation of the string. + */ + [[nodiscard]] static constexpr hash_type value(const_wrapper wrapper) noexcept { + return basic_hashed_string{wrapper}; + } + + /*! @brief Constructs an empty hashed string. */ + constexpr basic_hashed_string() noexcept + : base_type{} {} + + /** + * @brief Constructs a hashed string from a string view. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ + constexpr basic_hashed_string(const value_type *str, const size_type len) noexcept + : base_type{helper(str, len)} {} + + /** + * @brief Constructs a hashed string from an array of const characters. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ + template + constexpr basic_hashed_string(const value_type (&str)[N]) noexcept + : base_type{helper(str)} {} + + /** + * @brief Explicit constructor on purpose to avoid constructing a hashed + * string directly from a `const value_type *`. + * + * @warning + * The lifetime of the string is not extended nor is it copied. + * + * @param wrapper Helps achieving the purpose by relying on overloading. + */ + explicit constexpr basic_hashed_string(const_wrapper wrapper) noexcept + : base_type{helper(wrapper.repr)} {} + + /** + * @brief Returns the size a hashed string. + * @return The size of the hashed string. + */ + [[nodiscard]] constexpr size_type size() const noexcept { + return base_type::length; + } + + /** + * @brief Returns the human-readable representation of a hashed string. + * @return The string used to initialize the hashed string. + */ + [[nodiscard]] constexpr const value_type *data() const noexcept { + return base_type::repr; + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr hash_type value() const noexcept { + return base_type::hash; + } + + /*! @copydoc data */ + [[nodiscard]] constexpr operator const value_type *() const noexcept { + return data(); + } + + /** + * @brief Returns the numeric representation of a hashed string. + * @return The numeric representation of the hashed string. + */ + [[nodiscard]] constexpr operator hash_type() const noexcept { + return value(); + } +}; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @param str Human-readable identifier. + * @param len Length of the string to hash. + */ +template +basic_hashed_string(const Char *str, const std::size_t len) -> basic_hashed_string; + +/** + * @brief Deduction guide. + * @tparam Char Character type. + * @tparam N Number of characters of the identifier. + * @param str Human-readable identifier. + */ +template +basic_hashed_string(const Char (&str)[N]) -> basic_hashed_string; + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings are identical, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator==(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() == rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the two hashed strings differ, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than the second, false otherwise. + */ +template +[[nodiscard]] constexpr bool operator<(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return lhs.value() < rhs.value(); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator<=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than the second, false + * otherwise. + */ +template +[[nodiscard]] constexpr bool operator>(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two hashed strings. + * @tparam Char Character type. + * @param lhs A valid hashed string. + * @param rhs A valid hashed string. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +template +[[nodiscard]] constexpr bool operator>=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) noexcept { + return !(lhs < rhs); +} + +/*! @brief Aliases for common character types. */ +using hashed_string = basic_hashed_string; + +/*! @brief Aliases for common character types. */ +using hashed_wstring = basic_hashed_string; + +inline namespace literals { + +/** + * @brief User defined literal for hashed strings. + * @param str The literal without its suffix. + * @return A properly initialized hashed string. + */ +[[nodiscard]] constexpr hashed_string operator"" _hs(const char *str, std::size_t) noexcept { + return hashed_string{str}; +} + +/** + * @brief User defined literal for hashed wstrings. + * @param str The literal without its suffix. + * @return A properly initialized hashed wstring. + */ +[[nodiscard]] constexpr hashed_wstring operator"" _hws(const wchar_t *str, std::size_t) noexcept { + return hashed_wstring{str}; +} + +} // namespace literals + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct ENTT_API type_index final { + [[nodiscard]] static id_type next() noexcept { + static ENTT_MAYBE_ATOMIC(id_type) value{}; + return value++; + } +}; + +template +[[nodiscard]] constexpr auto stripped_type_name() noexcept { +#if defined ENTT_PRETTY_FUNCTION + std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; + auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1); + auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); + return value; +#else + return std::string_view{""}; +#endif +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr std::string_view type_name(int) noexcept { + constexpr auto value = stripped_type_name(); + return value; +} + +template +[[nodiscard]] static std::string_view type_name(char) noexcept { + static const auto value = stripped_type_name(); + return value; +} + +template().find_first_of('.')> +[[nodiscard]] static constexpr id_type type_hash(int) noexcept { + constexpr auto stripped = stripped_type_name(); + constexpr auto value = hashed_string::value(stripped.data(), stripped.size()); + return value; +} + +template +[[nodiscard]] static id_type type_hash(char) noexcept { + static const auto value = [](const auto stripped) { + return hashed_string::value(stripped.data(), stripped.size()); + }(stripped_type_name()); + return value; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Type sequential identifier. + * @tparam Type Type for which to generate a sequential identifier. + */ +template +struct ENTT_API type_index final { + /** + * @brief Returns the sequential identifier of a given type. + * @return The sequential identifier of a given type. + */ + [[nodiscard]] static id_type value() noexcept { + static const id_type value = internal::type_index::next(); + return value; + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type hash. + * @tparam Type Type for which to generate a hash value. + */ +template +struct type_hash final { + /** + * @brief Returns the numeric representation of a given type. + * @return The numeric representation of the given type. + */ +#if defined ENTT_PRETTY_FUNCTION + [[nodiscard]] static constexpr id_type value() noexcept { + return internal::type_hash(0); +#else + [[nodiscard]] static constexpr id_type value() noexcept { + return type_index::value(); +#endif + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator id_type() const noexcept { + return value(); + } +}; + +/** + * @brief Type name. + * @tparam Type Type for which to generate a name. + */ +template +struct type_name final { + /** + * @brief Returns the name of a given type. + * @return The name of the given type. + */ + [[nodiscard]] static constexpr std::string_view value() noexcept { + return internal::type_name(0); + } + + /*! @copydoc value */ + [[nodiscard]] constexpr operator std::string_view() const noexcept { + return value(); + } +}; + +/*! @brief Implementation specific information about a type. */ +struct type_info final { + /** + * @brief Constructs a type info object for a given type. + * @tparam Type Type for which to construct a type info object. + */ + template + constexpr type_info(std::in_place_type_t) noexcept + : seq{type_index>>::value()}, + identifier{type_hash>>::value()}, + alias{type_name>>::value()} {} + + /** + * @brief Type index. + * @return Type index. + */ + [[nodiscard]] constexpr id_type index() const noexcept { + return seq; + } + + /** + * @brief Type hash. + * @return Type hash. + */ + [[nodiscard]] constexpr id_type hash() const noexcept { + return identifier; + } + + /** + * @brief Type name. + * @return Type name. + */ + [[nodiscard]] constexpr std::string_view name() const noexcept { + return alias; + } + +private: + id_type seq; + id_type identifier; + std::string_view alias; +}; + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects are identical, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.hash() == rhs.hash(); +} + +/** + * @brief Compares the contents of two type info objects. + * @param lhs A type info object. + * @param rhs A type info object. + * @return True if the two type info objects differ, false otherwise. + */ +[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than the second, false otherwise. + */ +[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept { + return lhs.index() < rhs.index(); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is less than or equal to the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept { + return !(rhs < lhs); +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than the second, false + * otherwise. + */ +[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept { + return rhs < lhs; +} + +/** + * @brief Compares two type info objects. + * @param lhs A valid type info object. + * @param rhs A valid type info object. + * @return True if the first element is greater than or equal to the second, + * false otherwise. + */ +[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept { + return !(lhs < rhs); +} + +/** + * @brief Returns the type info object associated to a given type. + * + * The returned element refers to an object with static storage duration.
+ * The type doesn't need to be a complete type. If the type is a reference, the + * result refers to the referenced type. In all cases, top-level cv-qualifiers + * are ignored. + * + * @tparam Type Type for which to generate a type info object. + * @return A reference to a properly initialized type info object. + */ +template +[[nodiscard]] const type_info &type_id() noexcept { + if constexpr(std::is_same_v>>) { + static type_info instance{std::in_place_type}; + return instance; + } else { + return type_id>>(); + } +} + +/*! @copydoc type_id */ +template +[[nodiscard]] const type_info &type_id(Type &&) noexcept { + return type_id>>(); +} + +} // namespace entt + +#endif + +// #include "../core/utility.hpp" +#ifndef ENTT_CORE_UTILITY_HPP +#define ENTT_CORE_UTILITY_HPP + +#include +#include + +namespace entt { + +/*! @brief Identity function object (waiting for C++20). */ +struct identity { + /*! @brief Indicates that this is a transparent function object. */ + using is_transparent = void; + + /** + * @brief Returns its argument unchanged. + * @tparam Type Type of the argument. + * @param value The actual argument. + * @return The submitted value as-is. + */ + template + [[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept { + return std::forward(value); + } +}; + +/** + * @brief Constant utility to disambiguate overloaded members of a class. + * @tparam Type Type of the desired overload. + * @tparam Class Type of class to which the member belongs. + * @param member A valid pointer to a member. + * @return Pointer to the member. + */ +template +[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept { + return member; +} + +/** + * @brief Constant utility to disambiguate overloaded functions. + * @tparam Func Function type of the desired overload. + * @param func A valid pointer to a function. + * @return Pointer to the function. + */ +template +[[nodiscard]] constexpr auto overload(Func *func) noexcept { + return func; +} + +/** + * @brief Helper type for visitors. + * @tparam Func Types of function objects. + */ +template +struct overloaded: Func... { + using Func::operator()...; +}; + +/** + * @brief Deduction guide. + * @tparam Func Types of function objects. + */ +template +overloaded(Func...) -> overloaded; + +/** + * @brief Basic implementation of a y-combinator. + * @tparam Func Type of a potentially recursive function. + */ +template +struct y_combinator { + /** + * @brief Constructs a y-combinator from a given function. + * @param recursive A potentially recursive function. + */ + constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v) + : func{std::move(recursive)} {} + + /** + * @brief Invokes a y-combinator and therefore its underlying function. + * @tparam Args Types of arguments to use to invoke the underlying function. + * @param args Parameters to use to invoke the underlying function. + * @return Return value of the underlying function, if any. + */ + template + constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + + /*! @copydoc operator()() */ + template + constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v) { + return func(*this, std::forward(args)...); + } + +private: + Func func; +}; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + +// #include "sigh.hpp" +#ifndef ENTT_SIGNAL_SIGH_HPP +#define ENTT_SIGNAL_SIGH_HPP + +#include +#include +#include +#include +#include +// #include "delegate.hpp" +#ifndef ENTT_SIGNAL_DELEGATE_HPP +#define ENTT_SIGNAL_DELEGATE_HPP + +#include +#include +#include +#include +#include +// #include "../config/config.h" + +// #include "../core/type_traits.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +template +constexpr auto function_pointer(Ret (*)(Args...)) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (*)(Type, Args...), Other &&) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...), Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Ret (Class::*)(Args...) const, Other &&...) -> Ret (*)(Args...); + +template +constexpr auto function_pointer(Type Class::*, Other &&...) -> Type (*)(); + +template +using function_pointer_t = decltype(function_pointer(std::declval()...)); + +template +[[nodiscard]] constexpr auto index_sequence_for(Ret (*)(Args...)) { + return std::index_sequence_for{}; +} + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic delegate implementation. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + */ +template +class delegate; + +/** + * @brief Utility class to use to send around functions and members. + * + * Unmanaged delegate for function pointers and members. Users of this class are + * in charge of disconnecting instances before deleting them. + * + * A delegate can be used as a general purpose invoker without memory overhead + * for free functions possibly with payloads and bound or unbound members. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +class delegate { + template + [[nodiscard]] auto wrap(std::index_sequence) noexcept { + return [](const void *, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type &, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); + } + }; + } + + template + [[nodiscard]] auto wrap(Type *, std::index_sequence) noexcept { + return [](const void *payload, Args... args) -> Ret { + [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); + Type *curr = static_cast(const_cast *>(payload)); + + if constexpr(std::is_invocable_r_v>...>) { + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } else { + constexpr auto offset = sizeof...(Args) - sizeof...(Index); + return static_cast(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); + } + }; + } + +public: + /*! @brief Function type of the contained target. */ + using function_type = Ret(const void *, Args...); + /*! @brief Function type of the delegate. */ + using type = Ret(Args...); + /*! @brief Return type of the delegate. */ + using result_type = Ret; + + /*! @brief Default constructor. */ + delegate() noexcept + : instance{nullptr}, + fn{nullptr} {} + + /** + * @brief Constructs a delegate with a given object or payload, if any. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance Optional valid object that fits the purpose. + */ + template + delegate(connect_arg_t, Type &&...value_or_instance) noexcept { + connect(std::forward(value_or_instance)...); + } + + /** + * @brief Constructs a delegate and connects an user defined function with + * optional payload. + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + delegate(function_type *function, const void *payload = nullptr) noexcept { + connect(function, payload); + } + + /** + * @brief Connects a free function or an unbound member to a delegate. + * @tparam Candidate Function or member to connect to the delegate. + */ + template + void connect() noexcept { + instance = nullptr; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *, Args... args) -> Ret { + return Ret(std::invoke(Candidate, std::forward(args)...)); + }; + } else if constexpr(std::is_member_pointer_v) { + fn = wrap(internal::index_sequence_for>>(internal::function_pointer_t{})); + } else { + fn = wrap(internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of the instance overcomes + * the one of the delegate.
+ * When used to connect a free function with payload, its signature must be + * such that the instance is the first argument before the ones used to + * define the delegate itself. + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid reference that fits the purpose. + */ + template + void connect(Type &value_or_instance) noexcept { + instance = &value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, *curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects a free function with payload or a bound member to a + * delegate. + * + * @sa connect(Type &) + * + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid pointer that fits the purpose. + */ + template + void connect(Type *value_or_instance) noexcept { + instance = value_or_instance; + + if constexpr(std::is_invocable_r_v) { + fn = [](const void *payload, Args... args) -> Ret { + Type *curr = static_cast(const_cast *>(payload)); + return Ret(std::invoke(Candidate, curr, std::forward(args)...)); + }; + } else { + fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); + } + } + + /** + * @brief Connects an user defined function with optional payload to a + * delegate. + * + * The delegate isn't responsible for the connected object or the payload. + * Users must always guarantee that the lifetime of an instance overcomes + * the one of the delegate.
+ * The payload is returned as the first argument to the target function in + * all cases. + * + * @param function Function to connect to the delegate. + * @param payload User defined arbitrary data. + */ + void connect(function_type *function, const void *payload = nullptr) noexcept { + ENTT_ASSERT(function != nullptr, "Uninitialized function pointer"); + instance = payload; + fn = function; + } + + /** + * @brief Resets a delegate. + * + * After a reset, a delegate cannot be invoked anymore. + */ + void reset() noexcept { + instance = nullptr; + fn = nullptr; + } + + /** + * @brief Returns a pointer to the stored callable function target, if any. + * @return An opaque pointer to the stored callable function target. + */ + [[nodiscard]] function_type *target() const noexcept { + return fn; + } + + /** + * @brief Returns the instance or the payload linked to a delegate, if any. + * @return An opaque pointer to the underlying data. + */ + [[nodiscard]] const void *data() const noexcept { + return instance; + } + + /** + * @brief Triggers a delegate. + * + * The delegate invokes the underlying function and returns the result. + * + * @warning + * Attempting to trigger an invalid delegate results in undefined + * behavior. + * + * @param args Arguments to use to invoke the underlying function. + * @return The value returned by the underlying function. + */ + Ret operator()(Args... args) const { + ENTT_ASSERT(static_cast(*this), "Uninitialized delegate"); + return fn(instance, std::forward(args)...); + } + + /** + * @brief Checks whether a delegate actually stores a listener. + * @return False if the delegate is empty, true otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + // no need to also test instance + return !(fn == nullptr); + } + + /** + * @brief Compares the contents of two delegates. + * @param other Delegate with which to compare. + * @return False if the two contents differ, true otherwise. + */ + [[nodiscard]] bool operator==(const delegate &other) const noexcept { + return fn == other.fn && instance == other.instance; + } + +private: + const void *instance; + function_type *fn; +}; + +/** + * @brief Compares the contents of two delegates. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @param lhs A valid delegate object. + * @param rhs A valid delegate object. + * @return True if the two contents differ, false otherwise. + */ +template +[[nodiscard]] bool operator!=(const delegate &lhs, const delegate &rhs) noexcept { + return !(lhs == rhs); +} + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + */ +template +delegate(connect_arg_t) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Candidate Function or member to connect to the delegate. + * @tparam Type Type of class or type of payload. + */ +template +delegate(connect_arg_t, Type &&) -> delegate>>; + +/** + * @brief Deduction guide. + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + */ +template +delegate(Ret (*)(const void *, Args...), const void * = nullptr) -> delegate; + +} // namespace entt + +#endif + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Sink class. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + * + * @tparam Type A valid signal handler type. + */ +template +class sink; + +/** + * @brief Unmanaged signal handler. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + * + * @tparam Type A valid function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sigh; + +/** + * @brief Unmanaged signal handler. + * + * It works directly with references to classes and pointers to member functions + * as well as pointers to free functions. Users of this class are in charge of + * disconnecting instances before deleting them. + * + * This class serves mainly two purposes: + * + * * Creating signals to use later to notify a bunch of listeners. + * * Collecting results from a set of functions like in a voting system. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sigh { + /*! @brief A sink is allowed to modify a signal. */ + friend class sink>; + + using alloc_traits = std::allocator_traits; + using delegate_type = delegate; + using container_type = std::vector>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Sink type. */ + using sink_type = sink>; + + /*! @brief Default constructor. */ + sigh() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_constructible_v) + : sigh{allocator_type{}} {} + + /** + * @brief Constructs a signal handler with a given allocator. + * @param allocator The allocator to use. + */ + explicit sigh(const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{allocator} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + sigh(const sigh &other) noexcept(std::is_nothrow_copy_constructible_v) + : calls{other.calls} {} + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + sigh(const sigh &other, const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{other.calls, allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + sigh(sigh &&other) noexcept(std::is_nothrow_move_constructible_v) + : calls{std::move(other.calls)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + sigh(sigh &&other, const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{std::move(other.calls), allocator} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This signal handler. + */ + sigh &operator=(const sigh &other) noexcept(std::is_nothrow_copy_assignable_v) { + calls = other.calls; + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This signal handler. + */ + sigh &operator=(sigh &&other) noexcept(std::is_nothrow_move_assignable_v) { + calls = std::move(other.calls); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given signal handler. + * @param other Signal handler to exchange the content with. + */ + void swap(sigh &other) noexcept(std::is_nothrow_swappable_v) { + using std::swap; + swap(calls, other.calls); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return calls.get_allocator(); + } + + /** + * @brief Number of listeners connected to the signal. + * @return Number of listeners currently connected. + */ + [[nodiscard]] size_type size() const noexcept { + return calls.size(); + } + + /** + * @brief Returns false if at least a listener is connected to the signal. + * @return True if the signal has no listeners connected, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return calls.empty(); + } + + /** + * @brief Triggers a signal. + * + * All the listeners are notified. Order isn't guaranteed. + * + * @param args Arguments to use to invoke listeners. + */ + void publish(Args... args) const { + for(auto pos = calls.size(); pos; --pos) { + calls[pos - 1u](args...); + } + } + + /** + * @brief Collects return values from the listeners. + * + * The collector must expose a call operator with the following properties: + * + * * The return type is either `void` or such that it's convertible to + * `bool`. In the second case, a true value will stop the iteration. + * * The list of parameters is empty if `Ret` is `void`, otherwise it + * contains a single element such that `Ret` is convertible to it. + * + * @tparam Func Type of collector to use, if any. + * @param func A valid function object. + * @param args Arguments to use to invoke listeners. + */ + template + void collect(Func func, Args... args) const { + for(auto pos = calls.size(); pos; --pos) { + if constexpr(std::is_void_v || !std::is_invocable_v) { + calls[pos - 1u](args...); + + if constexpr(std::is_invocable_r_v) { + if(func()) { + break; + } + } else { + func(); + } + } else { + if constexpr(std::is_invocable_r_v) { + if(func(calls[pos - 1u](args...))) { + break; + } + } else { + func(calls[pos - 1u](args...)); + } + } + } + } + +private: + container_type calls; +}; + +/** + * @brief Connection class. + * + * Opaque object the aim of which is to allow users to release an already + * estabilished connection without having to keep a reference to the signal or + * the sink that generated it. + */ +class connection { + /*! @brief A sink is allowed to create connection objects. */ + template + friend class sink; + + connection(delegate fn, void *ref) + : disconnect{fn}, signal{ref} {} + +public: + /*! @brief Default constructor. */ + connection() + : disconnect{}, + signal{} {} + + /** + * @brief Checks whether a connection is properly initialized. + * @return True if the connection is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(disconnect); + } + + /*! @brief Breaks the connection. */ + void release() { + if(disconnect) { + disconnect(signal); + disconnect.reset(); + } + } + +private: + delegate disconnect; + void *signal; +}; + +/** + * @brief Scoped connection class. + * + * Opaque object the aim of which is to allow users to release an already + * estabilished connection without having to keep a reference to the signal or + * the sink that generated it.
+ * A scoped connection automatically breaks the link between the two objects + * when it goes out of scope. + */ +struct scoped_connection { + /*! @brief Default constructor. */ + scoped_connection() = default; + + /** + * @brief Constructs a scoped connection from a basic connection. + * @param other A valid connection object. + */ + scoped_connection(const connection &other) + : conn{other} {} + + /*! @brief Default copy constructor, deleted on purpose. */ + scoped_connection(const scoped_connection &) = delete; + + /** + * @brief Move constructor. + * @param other The scoped connection to move from. + */ + scoped_connection(scoped_connection &&other) noexcept + : conn{std::exchange(other.conn, {})} {} + + /*! @brief Automatically breaks the link on destruction. */ + ~scoped_connection() { + conn.release(); + } + + /** + * @brief Default copy assignment operator, deleted on purpose. + * @return This scoped connection. + */ + scoped_connection &operator=(const scoped_connection &) = delete; + + /** + * @brief Move assignment operator. + * @param other The scoped connection to move from. + * @return This scoped connection. + */ + scoped_connection &operator=(scoped_connection &&other) noexcept { + conn = std::exchange(other.conn, {}); + return *this; + } + + /** + * @brief Acquires a connection. + * @param other The connection object to acquire. + * @return This scoped connection. + */ + scoped_connection &operator=(connection other) { + conn = std::move(other); + return *this; + } + + /** + * @brief Checks whether a scoped connection is properly initialized. + * @return True if the connection is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(conn); + } + + /*! @brief Breaks the connection. */ + void release() { + conn.release(); + } + +private: + connection conn; +}; + +/** + * @brief Sink class. + * + * A sink is used to connect listeners to signals and to disconnect them.
+ * The function type for a listener is the one of the signal to which it + * belongs. + * + * The clear separation between a signal and a sink permits to store the former + * as private data member without exposing the publish functionality to the + * users of the class. + * + * @warning + * Lifetime of a sink must not overcome that of the signal to which it refers. + * In any other case, attempting to use a sink results in undefined behavior. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sink> { + using signal_type = sigh; + using delegate_type = typename signal_type::delegate_type; + using difference_type = typename signal_type::container_type::difference_type; + + template + static void release(Type value_or_instance, void *signal) { + sink{*static_cast(signal)}.disconnect(value_or_instance); + } + + template + static void release(void *signal) { + sink{*static_cast(signal)}.disconnect(); + } + + template + void disconnect_if(Func callback) { + for(auto pos = signal->calls.size(); pos; --pos) { + if(auto &elem = signal->calls[pos - 1u]; callback(elem)) { + elem = std::move(signal->calls.back()); + signal->calls.pop_back(); + } + } + } + +public: + /** + * @brief Constructs a sink that is allowed to modify a given signal. + * @param ref A valid reference to a signal object. + */ + sink(sigh &ref) noexcept + : signal{&ref} {} + + /** + * @brief Returns false if at least a listener is connected to the sink. + * @return True if the sink has no listeners connected, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return signal->calls.empty(); + } + + /** + * @brief Connects a free function (with or without payload), a bound or an + * unbound member to a signal. + * @tparam Candidate Function or member to connect to the signal. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance A valid object that fits the purpose, if any. + * @return A properly initialized connection object. + */ + template + connection connect(Type &&...value_or_instance) { + disconnect(value_or_instance...); + + delegate_type call{}; + call.template connect(value_or_instance...); + signal->calls.push_back(std::move(call)); + + delegate conn{}; + conn.template connect<&release>(value_or_instance...); + return {std::move(conn), signal}; + } + + /** + * @brief Disconnects a free function (with or without payload), a bound or + * an unbound member from a signal. + * @tparam Candidate Function or member to disconnect from the signal. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance A valid object that fits the purpose, if any. + */ + template + void disconnect(Type &&...value_or_instance) { + delegate_type call{}; + call.template connect(value_or_instance...); + disconnect_if([&call](const auto &elem) { return elem == call; }); + } + + /** + * @brief Disconnects free functions with payload or bound members from a + * signal. + * @param value_or_instance A valid object that fits the purpose. + */ + void disconnect(const void *value_or_instance) { + if(value_or_instance) { + disconnect_if([value_or_instance](const auto &elem) { return elem.data() == value_or_instance; }); + } + } + + /*! @brief Disconnects all the listeners from a signal. */ + void disconnect() { + signal->calls.clear(); + } + +private: + signal_type *signal; +}; + +/** + * @brief Deduction guide. + * + * It allows to deduce the signal handler type of a sink directly from the + * signal it refers to. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +sink(sigh &) -> sink>; + +} // namespace entt + +#endif + + +namespace entt { + +/** + * @cond TURN_OFF_DOXYGEN + * Internal details not to be documented. + */ + +namespace internal { + +struct basic_dispatcher_handler { + virtual ~basic_dispatcher_handler() = default; + virtual void publish() = 0; + virtual void disconnect(void *) = 0; + virtual void clear() noexcept = 0; + virtual std::size_t size() const noexcept = 0; +}; + +template +class dispatcher_handler final: public basic_dispatcher_handler { + static_assert(std::is_same_v>, "Invalid type"); + + using alloc_traits = std::allocator_traits; + using signal_type = sigh; + using container_type = std::vector>; + +public: + using allocator_type = Allocator; + + dispatcher_handler(const allocator_type &allocator) + : signal{allocator}, + events{allocator} {} + + void publish() override { + const auto length = events.size(); + + for(std::size_t pos{}; pos < length; ++pos) { + signal.publish(events[pos]); + } + + events.erase(events.cbegin(), events.cbegin() + length); + } + + void disconnect(void *instance) override { + bucket().disconnect(instance); + } + + void clear() noexcept override { + events.clear(); + } + + [[nodiscard]] auto bucket() noexcept { + return typename signal_type::sink_type{signal}; + } + + void trigger(Type event) { + signal.publish(event); + } + + template + void enqueue(Args &&...args) { + if constexpr(std::is_aggregate_v && (sizeof...(Args) != 0u || !std::is_default_constructible_v)) { + events.push_back(Type{std::forward(args)...}); + } else { + events.emplace_back(std::forward(args)...); + } + } + + std::size_t size() const noexcept override { + return events.size(); + } + +private: + signal_type signal; + container_type events; +}; + +} // namespace internal + +/** + * Internal details not to be documented. + * @endcond + */ + +/** + * @brief Basic dispatcher implementation. + * + * A dispatcher can be used either to trigger an immediate event or to enqueue + * events to be published all together once per tick.
+ * Listeners are provided in the form of member functions. For each event of + * type `Type`, listeners are such that they can be invoked with an argument of + * type `Type &`, no matter what the return type is. + * + * The dispatcher creates instances of the `sigh` class internally. Refer to the + * documentation of the latter for more details. + * + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class basic_dispatcher { + template + using handler_type = internal::dispatcher_handler; + + using key_type = id_type; + // std::shared_ptr because of its type erased allocator which is useful here + using mapped_type = std::shared_ptr; + + using alloc_traits = std::allocator_traits; + using container_allocator = typename alloc_traits::template rebind_alloc>; + using container_type = dense_map, container_allocator>; + + template + [[nodiscard]] handler_type &assure(const id_type id) { + static_assert(std::is_same_v>, "Non-decayed types not allowed"); + auto &&ptr = pools.first()[id]; + + if(!ptr) { + const auto &allocator = get_allocator(); + ptr = std::allocate_shared>(allocator, allocator); + } + + return static_cast &>(*ptr); + } + + template + [[nodiscard]] const handler_type *assure(const id_type id) const { + static_assert(std::is_same_v>, "Non-decayed types not allowed"); + + if(auto it = pools.first().find(id); it != pools.first().cend()) { + return static_cast *>(it->second.get()); + } + + return nullptr; + } + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + + /*! @brief Default constructor. */ + basic_dispatcher() + : basic_dispatcher{allocator_type{}} {} + + /** + * @brief Constructs a dispatcher with a given allocator. + * @param allocator The allocator to use. + */ + explicit basic_dispatcher(const allocator_type &allocator) + : pools{allocator, allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + basic_dispatcher(basic_dispatcher &&other) noexcept + : pools{std::move(other.pools)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + basic_dispatcher(basic_dispatcher &&other, const allocator_type &allocator) noexcept + : pools{container_type{std::move(other.pools.first()), allocator}, allocator} { + ENTT_ASSERT(alloc_traits::is_always_equal::value || pools.second() == other.pools.second(), "Copying a dispatcher is not allowed"); + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This dispatcher. + */ + basic_dispatcher &operator=(basic_dispatcher &&other) noexcept { + ENTT_ASSERT(alloc_traits::is_always_equal::value || pools.second() == other.pools.second(), "Copying a dispatcher is not allowed"); + + pools = std::move(other.pools); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given dispatcher. + * @param other Dispatcher to exchange the content with. + */ + void swap(basic_dispatcher &other) { + using std::swap; + swap(pools, other.pools); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return pools.second(); + } + + /** + * @brief Returns the number of pending events for a given type. + * @tparam Type Type of event for which to return the count. + * @param id Name used to map the event queue within the dispatcher. + * @return The number of pending events for the given type. + */ + template + size_type size(const id_type id = type_hash::value()) const noexcept { + const auto *cpool = assure>(id); + return cpool ? cpool->size() : 0u; + } + + /** + * @brief Returns the total number of pending events. + * @return The total number of pending events. + */ + size_type size() const noexcept { + size_type count{}; + + for(auto &&cpool: pools.first()) { + count += cpool.second->size(); + } + + return count; + } + + /** + * @brief Returns a sink object for the given event and queue. + * + * A sink is an opaque object used to connect listeners to events. + * + * The function type for a listener is _compatible_ with: + * + * @code{.cpp} + * void(Type &); + * @endcode + * + * The order of invocation of the listeners isn't guaranteed. + * + * @sa sink + * + * @tparam Type Type of event of which to get the sink. + * @param id Name used to map the event queue within the dispatcher. + * @return A temporary sink object. + */ + template + [[nodiscard]] auto sink(const id_type id = type_hash::value()) { + return assure(id).bucket(); + } + + /** + * @brief Triggers an immediate event of a given type. + * @tparam Type Type of event to trigger. + * @param value An instance of the given type of event. + */ + template + void trigger(Type &&value = {}) { + trigger(type_hash>::value(), std::forward(value)); + } + + /** + * @brief Triggers an immediate event on a queue of a given type. + * @tparam Type Type of event to trigger. + * @param value An instance of the given type of event. + * @param id Name used to map the event queue within the dispatcher. + */ + template + void trigger(const id_type id, Type &&value = {}) { + assure>(id).trigger(std::forward(value)); + } + + /** + * @brief Enqueues an event of the given type. + * @tparam Type Type of event to enqueue. + * @tparam Args Types of arguments to use to construct the event. + * @param args Arguments to use to construct the event. + */ + template + void enqueue(Args &&...args) { + enqueue_hint(type_hash::value(), std::forward(args)...); + } + + /** + * @brief Enqueues an event of the given type. + * @tparam Type Type of event to enqueue. + * @param value An instance of the given type of event. + */ + template + void enqueue(Type &&value) { + enqueue_hint(type_hash>::value(), std::forward(value)); + } + + /** + * @brief Enqueues an event of the given type. + * @tparam Type Type of event to enqueue. + * @tparam Args Types of arguments to use to construct the event. + * @param id Name used to map the event queue within the dispatcher. + * @param args Arguments to use to construct the event. + */ + template + void enqueue_hint(const id_type id, Args &&...args) { + assure(id).enqueue(std::forward(args)...); + } + + /** + * @brief Enqueues an event of the given type. + * @tparam Type Type of event to enqueue. + * @param id Name used to map the event queue within the dispatcher. + * @param value An instance of the given type of event. + */ + template + void enqueue_hint(const id_type id, Type &&value) { + assure>(id).enqueue(std::forward(value)); + } + + /** + * @brief Utility function to disconnect everything related to a given value + * or instance from a dispatcher. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid object that fits the purpose. + */ + template + void disconnect(Type &value_or_instance) { + disconnect(&value_or_instance); + } + + /** + * @brief Utility function to disconnect everything related to a given value + * or instance from a dispatcher. + * @tparam Type Type of class or type of payload. + * @param value_or_instance A valid object that fits the purpose. + */ + template + void disconnect(Type *value_or_instance) { + for(auto &&cpool: pools.first()) { + cpool.second->disconnect(value_or_instance); + } + } + + /** + * @brief Discards all the events stored so far in a given queue. + * @tparam Type Type of event to discard. + * @param id Name used to map the event queue within the dispatcher. + */ + template + void clear(const id_type id = type_hash::value()) { + assure(id).clear(); + } + + /*! @brief Discards all the events queued so far. */ + void clear() noexcept { + for(auto &&cpool: pools.first()) { + cpool.second->clear(); + } + } + + /** + * @brief Delivers all the pending events of a given queue. + * @tparam Type Type of event to send. + * @param id Name used to map the event queue within the dispatcher. + */ + template + void update(const id_type id = type_hash::value()) { + assure(id).publish(); + } + + /*! @brief Delivers all the pending events. */ + void update() const { + for(auto &&cpool: pools.first()) { + cpool.second->publish(); + } + } + +private: + compressed_pair pools; +}; + +} // namespace entt + +#endif + +// #include "signal/emitter.hpp" +#ifndef ENTT_SIGNAL_EMITTER_HPP +#define ENTT_SIGNAL_EMITTER_HPP + +#include +#include +#include +// #include "../container/dense_map.hpp" + +// #include "../core/compressed_pair.hpp" + +// #include "../core/fwd.hpp" + +// #include "../core/type_info.hpp" + +// #include "../core/utility.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief General purpose event emitter. + * + * To create an emitter type, derived classes must inherit from the base as: + * + * @code{.cpp} + * struct my_emitter: emitter { + * // ... + * } + * @endcode + * + * Handlers for the different events are created internally on the fly. It's not + * required to specify in advance the full list of accepted events.
+ * Moreover, whenever an event is published, an emitter also passes a reference + * to itself to its listeners. + * + * @tparam Derived Emitter type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class emitter { + using key_type = id_type; + using mapped_type = std::function; + + using alloc_traits = std::allocator_traits; + using container_allocator = typename alloc_traits::template rebind_alloc>; + using container_type = dense_map, container_allocator>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + + /*! @brief Default constructor. */ + emitter() + : emitter{allocator_type{}} {} + + /** + * @brief Constructs an emitter with a given allocator. + * @param allocator The allocator to use. + */ + explicit emitter(const allocator_type &allocator) + : handlers{allocator, allocator} {} + + /*! @brief Default destructor. */ + virtual ~emitter() noexcept { + static_assert(std::is_base_of_v, Derived>, "Invalid emitter type"); + } + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + emitter(emitter &&other) noexcept + : handlers{std::move(other.handlers)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + emitter(emitter &&other, const allocator_type &allocator) noexcept + : handlers{container_type{std::move(other.handlers.first()), allocator}, allocator} { + ENTT_ASSERT(alloc_traits::is_always_equal::value || handlers.second() == other.handlers.second(), "Copying an emitter is not allowed"); + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This dispatcher. + */ + emitter &operator=(emitter &&other) noexcept { + ENTT_ASSERT(alloc_traits::is_always_equal::value || handlers.second() == other.handlers.second(), "Copying an emitter is not allowed"); + + handlers = std::move(other.handlers); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given emitter. + * @param other Emitter to exchange the content with. + */ + void swap(emitter &other) { + using std::swap; + swap(handlers, other.handlers); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return handlers.second(); + } + + /** + * @brief Publishes a given event. + * @tparam Type Type of event to trigger. + * @param value An instance of the given type of event. + */ + template + void publish(Type &&value) { + if(const auto id = type_id().hash(); handlers.first().contains(id)) { + handlers.first()[id](&value); + } + } + + /** + * @brief Registers a listener with the event emitter. + * @tparam Type Type of event to which to connect the listener. + * @param func The listener to register. + */ + template + void on(std::function func) { + handlers.first().insert_or_assign(type_id().hash(), [func = std::move(func), this](void *value) { + func(*static_cast(value), static_cast(*this)); + }); + } + + /** + * @brief Disconnects a listener from the event emitter. + * @tparam Type Type of event of the listener. + */ + template + void erase() { + handlers.first().erase(type_hash>>::value()); + } + + /*! @brief Disconnects all the listeners. */ + void clear() noexcept { + handlers.first().clear(); + } + + /** + * @brief Checks if there are listeners registered for the specific event. + * @tparam Type Type of event to test. + * @return True if there are no listeners registered, false otherwise. + */ + template + [[nodiscard]] bool contains() const { + return handlers.first().contains(type_hash>>::value()); + } + + /** + * @brief Checks if there are listeners registered with the event emitter. + * @return True if there are no listeners registered, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return handlers.first().empty(); + } + +private: + compressed_pair handlers; +}; + +} // namespace entt + +#endif + +// #include "signal/sigh.hpp" +#ifndef ENTT_SIGNAL_SIGH_HPP +#define ENTT_SIGNAL_SIGH_HPP + +#include +#include +#include +#include +#include +// #include "delegate.hpp" + +// #include "fwd.hpp" + + +namespace entt { + +/** + * @brief Sink class. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + * + * @tparam Type A valid signal handler type. + */ +template +class sink; + +/** + * @brief Unmanaged signal handler. + * + * Primary template isn't defined on purpose. All the specializations give a + * compile-time error unless the template parameter is a function type. + * + * @tparam Type A valid function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sigh; + +/** + * @brief Unmanaged signal handler. + * + * It works directly with references to classes and pointers to member functions + * as well as pointers to free functions. Users of this class are in charge of + * disconnecting instances before deleting them. + * + * This class serves mainly two purposes: + * + * * Creating signals to use later to notify a bunch of listeners. + * * Collecting results from a set of functions like in a voting system. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sigh { + /*! @brief A sink is allowed to modify a signal. */ + friend class sink>; + + using alloc_traits = std::allocator_traits; + using delegate_type = delegate; + using container_type = std::vector>; + +public: + /*! @brief Allocator type. */ + using allocator_type = Allocator; + /*! @brief Unsigned integer type. */ + using size_type = std::size_t; + /*! @brief Sink type. */ + using sink_type = sink>; + + /*! @brief Default constructor. */ + sigh() noexcept(std::is_nothrow_default_constructible_v &&std::is_nothrow_constructible_v) + : sigh{allocator_type{}} {} + + /** + * @brief Constructs a signal handler with a given allocator. + * @param allocator The allocator to use. + */ + explicit sigh(const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{allocator} {} + + /** + * @brief Copy constructor. + * @param other The instance to copy from. + */ + sigh(const sigh &other) noexcept(std::is_nothrow_copy_constructible_v) + : calls{other.calls} {} + + /** + * @brief Allocator-extended copy constructor. + * @param other The instance to copy from. + * @param allocator The allocator to use. + */ + sigh(const sigh &other, const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{other.calls, allocator} {} + + /** + * @brief Move constructor. + * @param other The instance to move from. + */ + sigh(sigh &&other) noexcept(std::is_nothrow_move_constructible_v) + : calls{std::move(other.calls)} {} + + /** + * @brief Allocator-extended move constructor. + * @param other The instance to move from. + * @param allocator The allocator to use. + */ + sigh(sigh &&other, const allocator_type &allocator) noexcept(std::is_nothrow_constructible_v) + : calls{std::move(other.calls), allocator} {} + + /** + * @brief Copy assignment operator. + * @param other The instance to copy from. + * @return This signal handler. + */ + sigh &operator=(const sigh &other) noexcept(std::is_nothrow_copy_assignable_v) { + calls = other.calls; + return *this; + } + + /** + * @brief Move assignment operator. + * @param other The instance to move from. + * @return This signal handler. + */ + sigh &operator=(sigh &&other) noexcept(std::is_nothrow_move_assignable_v) { + calls = std::move(other.calls); + return *this; + } + + /** + * @brief Exchanges the contents with those of a given signal handler. + * @param other Signal handler to exchange the content with. + */ + void swap(sigh &other) noexcept(std::is_nothrow_swappable_v) { + using std::swap; + swap(calls, other.calls); + } + + /** + * @brief Returns the associated allocator. + * @return The associated allocator. + */ + [[nodiscard]] constexpr allocator_type get_allocator() const noexcept { + return calls.get_allocator(); + } + + /** + * @brief Number of listeners connected to the signal. + * @return Number of listeners currently connected. + */ + [[nodiscard]] size_type size() const noexcept { + return calls.size(); + } + + /** + * @brief Returns false if at least a listener is connected to the signal. + * @return True if the signal has no listeners connected, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return calls.empty(); + } + + /** + * @brief Triggers a signal. + * + * All the listeners are notified. Order isn't guaranteed. + * + * @param args Arguments to use to invoke listeners. + */ + void publish(Args... args) const { + for(auto pos = calls.size(); pos; --pos) { + calls[pos - 1u](args...); + } + } + + /** + * @brief Collects return values from the listeners. + * + * The collector must expose a call operator with the following properties: + * + * * The return type is either `void` or such that it's convertible to + * `bool`. In the second case, a true value will stop the iteration. + * * The list of parameters is empty if `Ret` is `void`, otherwise it + * contains a single element such that `Ret` is convertible to it. + * + * @tparam Func Type of collector to use, if any. + * @param func A valid function object. + * @param args Arguments to use to invoke listeners. + */ + template + void collect(Func func, Args... args) const { + for(auto pos = calls.size(); pos; --pos) { + if constexpr(std::is_void_v || !std::is_invocable_v) { + calls[pos - 1u](args...); + + if constexpr(std::is_invocable_r_v) { + if(func()) { + break; + } + } else { + func(); + } + } else { + if constexpr(std::is_invocable_r_v) { + if(func(calls[pos - 1u](args...))) { + break; + } + } else { + func(calls[pos - 1u](args...)); + } + } + } + } + +private: + container_type calls; +}; + +/** + * @brief Connection class. + * + * Opaque object the aim of which is to allow users to release an already + * estabilished connection without having to keep a reference to the signal or + * the sink that generated it. + */ +class connection { + /*! @brief A sink is allowed to create connection objects. */ + template + friend class sink; + + connection(delegate fn, void *ref) + : disconnect{fn}, signal{ref} {} + +public: + /*! @brief Default constructor. */ + connection() + : disconnect{}, + signal{} {} + + /** + * @brief Checks whether a connection is properly initialized. + * @return True if the connection is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(disconnect); + } + + /*! @brief Breaks the connection. */ + void release() { + if(disconnect) { + disconnect(signal); + disconnect.reset(); + } + } + +private: + delegate disconnect; + void *signal; +}; + +/** + * @brief Scoped connection class. + * + * Opaque object the aim of which is to allow users to release an already + * estabilished connection without having to keep a reference to the signal or + * the sink that generated it.
+ * A scoped connection automatically breaks the link between the two objects + * when it goes out of scope. + */ +struct scoped_connection { + /*! @brief Default constructor. */ + scoped_connection() = default; + + /** + * @brief Constructs a scoped connection from a basic connection. + * @param other A valid connection object. + */ + scoped_connection(const connection &other) + : conn{other} {} + + /*! @brief Default copy constructor, deleted on purpose. */ + scoped_connection(const scoped_connection &) = delete; + + /** + * @brief Move constructor. + * @param other The scoped connection to move from. + */ + scoped_connection(scoped_connection &&other) noexcept + : conn{std::exchange(other.conn, {})} {} + + /*! @brief Automatically breaks the link on destruction. */ + ~scoped_connection() { + conn.release(); + } + + /** + * @brief Default copy assignment operator, deleted on purpose. + * @return This scoped connection. + */ + scoped_connection &operator=(const scoped_connection &) = delete; + + /** + * @brief Move assignment operator. + * @param other The scoped connection to move from. + * @return This scoped connection. + */ + scoped_connection &operator=(scoped_connection &&other) noexcept { + conn = std::exchange(other.conn, {}); + return *this; + } + + /** + * @brief Acquires a connection. + * @param other The connection object to acquire. + * @return This scoped connection. + */ + scoped_connection &operator=(connection other) { + conn = std::move(other); + return *this; + } + + /** + * @brief Checks whether a scoped connection is properly initialized. + * @return True if the connection is properly initialized, false otherwise. + */ + [[nodiscard]] explicit operator bool() const noexcept { + return static_cast(conn); + } + + /*! @brief Breaks the connection. */ + void release() { + conn.release(); + } + +private: + connection conn; +}; + +/** + * @brief Sink class. + * + * A sink is used to connect listeners to signals and to disconnect them.
+ * The function type for a listener is the one of the signal to which it + * belongs. + * + * The clear separation between a signal and a sink permits to store the former + * as private data member without exposing the publish functionality to the + * users of the class. + * + * @warning + * Lifetime of a sink must not overcome that of the signal to which it refers. + * In any other case, attempting to use a sink results in undefined behavior. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +class sink> { + using signal_type = sigh; + using delegate_type = typename signal_type::delegate_type; + using difference_type = typename signal_type::container_type::difference_type; + + template + static void release(Type value_or_instance, void *signal) { + sink{*static_cast(signal)}.disconnect(value_or_instance); + } + + template + static void release(void *signal) { + sink{*static_cast(signal)}.disconnect(); + } + + template + void disconnect_if(Func callback) { + for(auto pos = signal->calls.size(); pos; --pos) { + if(auto &elem = signal->calls[pos - 1u]; callback(elem)) { + elem = std::move(signal->calls.back()); + signal->calls.pop_back(); + } + } + } + +public: + /** + * @brief Constructs a sink that is allowed to modify a given signal. + * @param ref A valid reference to a signal object. + */ + sink(sigh &ref) noexcept + : signal{&ref} {} + + /** + * @brief Returns false if at least a listener is connected to the sink. + * @return True if the sink has no listeners connected, false otherwise. + */ + [[nodiscard]] bool empty() const noexcept { + return signal->calls.empty(); + } + + /** + * @brief Connects a free function (with or without payload), a bound or an + * unbound member to a signal. + * @tparam Candidate Function or member to connect to the signal. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance A valid object that fits the purpose, if any. + * @return A properly initialized connection object. + */ + template + connection connect(Type &&...value_or_instance) { + disconnect(value_or_instance...); + + delegate_type call{}; + call.template connect(value_or_instance...); + signal->calls.push_back(std::move(call)); + + delegate conn{}; + conn.template connect<&release>(value_or_instance...); + return {std::move(conn), signal}; + } + + /** + * @brief Disconnects a free function (with or without payload), a bound or + * an unbound member from a signal. + * @tparam Candidate Function or member to disconnect from the signal. + * @tparam Type Type of class or type of payload, if any. + * @param value_or_instance A valid object that fits the purpose, if any. + */ + template + void disconnect(Type &&...value_or_instance) { + delegate_type call{}; + call.template connect(value_or_instance...); + disconnect_if([&call](const auto &elem) { return elem == call; }); + } + + /** + * @brief Disconnects free functions with payload or bound members from a + * signal. + * @param value_or_instance A valid object that fits the purpose. + */ + void disconnect(const void *value_or_instance) { + if(value_or_instance) { + disconnect_if([value_or_instance](const auto &elem) { return elem.data() == value_or_instance; }); + } + } + + /*! @brief Disconnects all the listeners from a signal. */ + void disconnect() { + signal->calls.clear(); + } + +private: + signal_type *signal; +}; + +/** + * @brief Deduction guide. + * + * It allows to deduce the signal handler type of a sink directly from the + * signal it refers to. + * + * @tparam Ret Return type of a function type. + * @tparam Args Types of arguments of a function type. + * @tparam Allocator Type of allocator used to manage memory and elements. + */ +template +sink(sigh &) -> sink>; + +} // namespace entt + +#endif + +// IWYU pragma: end_exports diff --git a/src/deps/entt/entt/entt.hpp b/src/deps/entt/entt/entt.hpp deleted file mode 100644 index b085a2d..0000000 --- a/src/deps/entt/entt/entt.hpp +++ /dev/null @@ -1,20185 +0,0 @@ -// #include "core/algorithm.hpp" -#ifndef ENTT_CORE_ALGORITHM_HPP -#define ENTT_CORE_ALGORITHM_HPP - - -#include -#include -#include -#include -#include -// #include "utility.hpp" -#ifndef ENTT_CORE_UTILITY_HPP -#define ENTT_CORE_UTILITY_HPP - - -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - - - -namespace entt { - - -/*! @brief Identity function object (waiting for C++20). */ -struct identity { - /** - * @brief Returns its argument unchanged. - * @tparam Type Type of the argument. - * @param value The actual argument. - * @return The submitted value as-is. - */ - template - [[nodiscard]] constexpr Type && operator()(Type &&value) const ENTT_NOEXCEPT { - return std::forward(value); - } -}; - - -/** - * @brief Constant utility to disambiguate overloaded members of a class. - * @tparam Type Type of the desired overload. - * @tparam Class Type of class to which the member belongs. - * @param member A valid pointer to a member. - * @return Pointer to the member. - */ -template -[[nodiscard]] constexpr auto overload(Type Class:: *member) ENTT_NOEXCEPT { return member; } - - -/** - * @brief Constant utility to disambiguate overloaded functions. - * @tparam Func Function type of the desired overload. - * @param func A valid pointer to a function. - * @return Pointer to the function. - */ -template -[[nodiscard]] constexpr auto overload(Func *func) ENTT_NOEXCEPT { return func; } - - -/** - * @brief Helper type for visitors. - * @tparam Func Types of function objects. - */ -template -struct overloaded: Func... { - using Func::operator()...; -}; - - -/** - * @brief Deduction guide. - * @tparam Func Types of function objects. - */ -template -overloaded(Func...) -> overloaded; - - -/** - * @brief Basic implementation of a y-combinator. - * @tparam Func Type of a potentially recursive function. - */ -template -struct y_combinator { - /** - * @brief Constructs a y-combinator from a given function. - * @param recursive A potentially recursive function. - */ - y_combinator(Func recursive): - func{std::move(recursive)} - {} - - /** - * @brief Invokes a y-combinator and therefore its underlying function. - * @tparam Args Types of arguments to use to invoke the underlying function. - * @param args Parameters to use to invoke the underlying function. - * @return Return value of the underlying function, if any. - */ - template - decltype(auto) operator()(Args &&... args) const { - return func(*this, std::forward(args)...); - } - - /*! @copydoc operator()() */ - template - decltype(auto) operator()(Args &&... args) { - return func(*this, std::forward(args)...); - } - -private: - Func func; -}; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Function object to wrap `std::sort` in a class type. - * - * Unfortunately, `std::sort` cannot be passed as template argument to a class - * template or a function template.
- * This class fills the gap by wrapping some flavors of `std::sort` in a - * function object. - */ -struct std_sort { - /** - * @brief Sorts the elements in a range. - * - * Sorts the elements in a range using the given binary comparison function. - * - * @tparam It Type of random access iterator. - * @tparam Compare Type of comparison function object. - * @tparam Args Types of arguments to forward to the sort function. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param compare A valid comparison function object. - * @param args Arguments to forward to the sort function, if any. - */ - template, typename... Args> - void operator()(It first, It last, Compare compare = Compare{}, Args &&... args) const { - std::sort(std::forward(args)..., std::move(first), std::move(last), std::move(compare)); - } -}; - - -/*! @brief Function object for performing insertion sort. */ -struct insertion_sort { - /** - * @brief Sorts the elements in a range. - * - * Sorts the elements in a range using the given binary comparison function. - * - * @tparam It Type of random access iterator. - * @tparam Compare Type of comparison function object. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param compare A valid comparison function object. - */ - template> - void operator()(It first, It last, Compare compare = Compare{}) const { - if(first < last) { - for(auto it = first+1; it < last; ++it) { - auto value = std::move(*it); - auto pre = it; - - for(; pre > first && compare(value, *(pre-1)); --pre) { - *pre = std::move(*(pre-1)); - } - - *pre = std::move(value); - } - } - } -}; - - -/** - * @brief Function object for performing LSD radix sort. - * @tparam Bit Number of bits processed per pass. - * @tparam N Maximum number of bits to sort. - */ -template -struct radix_sort { - static_assert((N % Bit) == 0, "The maximum number of bits to sort must be a multiple of the number of bits processed per pass"); - - /** - * @brief Sorts the elements in a range. - * - * Sorts the elements in a range using the given _getter_ to access the - * actual data to be sorted. - * - * This implementation is inspired by the online book - * [Physically Based Rendering](http://www.pbr-book.org/3ed-2018/Primitives_and_Intersection_Acceleration/Bounding_Volume_Hierarchies.html#RadixSort). - * - * @tparam It Type of random access iterator. - * @tparam Getter Type of _getter_ function object. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param getter A valid _getter_ function object. - */ - template - void operator()(It first, It last, Getter getter = Getter{}) const { - if(first < last) { - static constexpr auto mask = (1 << Bit) - 1; - static constexpr auto buckets = 1 << Bit; - static constexpr auto passes = N / Bit; - - using value_type = typename std::iterator_traits::value_type; - std::vector aux(std::distance(first, last)); - - auto part = [getter = std::move(getter)](auto from, auto to, auto out, auto start) { - std::size_t index[buckets]{}; - std::size_t count[buckets]{}; - - std::for_each(from, to, [&getter, &count, start](const value_type &item) { - ++count[(getter(item) >> start) & mask]; - }); - - std::for_each(std::next(std::begin(index)), std::end(index), [index = std::begin(index), count = std::begin(count)](auto &item) mutable { - item = *(index++) + *(count++); - }); - - std::for_each(from, to, [&getter, &out, &index, start](value_type &item) { - out[index[(getter(item) >> start) & mask]++] = std::move(item); - }); - }; - - for(std::size_t pass = 0; pass < (passes & ~1); pass += 2) { - part(first, last, aux.begin(), pass * Bit); - part(aux.begin(), aux.end(), first, (pass + 1) * Bit); - } - - if constexpr(passes & 1) { - part(first, last, aux.begin(), (passes - 1) * Bit); - std::move(aux.begin(), aux.end(), first); - } - } - } -}; - - -} - - -#endif - -// #include "core/attribute.h" -#ifndef ENTT_CORE_ATTRIBUTE_H -#define ENTT_CORE_ATTRIBUTE_H - - -#ifndef ENTT_EXPORT -# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER -# define ENTT_EXPORT __declspec(dllexport) -# define ENTT_IMPORT __declspec(dllimport) -# define ENTT_HIDDEN -# elif defined __GNUC__ && __GNUC__ >= 4 -# define ENTT_EXPORT __attribute__((visibility("default"))) -# define ENTT_IMPORT __attribute__((visibility("default"))) -# define ENTT_HIDDEN __attribute__((visibility("hidden"))) -# else /* Unsupported compiler */ -# define ENTT_EXPORT -# define ENTT_IMPORT -# define ENTT_HIDDEN -# endif -#endif - - -#ifndef ENTT_API -# if defined ENTT_API_EXPORT -# define ENTT_API ENTT_EXPORT -# elif defined ENTT_API_IMPORT -# define ENTT_API ENTT_IMPORT -# else /* No API */ -# define ENTT_API -# endif -#endif - - -#endif - -// #include "core/family.hpp" -#ifndef ENTT_CORE_FAMILY_HPP -#define ENTT_CORE_FAMILY_HPP - - -// #include "../config/config.h" - -// #include "fwd.hpp" -#ifndef ENTT_CORE_FWD_HPP -#define ENTT_CORE_FWD_HPP - - -// #include "../config/config.h" - - - -namespace entt { - - -/*! @brief Alias declaration for type identifiers. */ -using id_type = ENTT_ID_TYPE; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Dynamic identifier generator. - * - * Utility class template that can be used to assign unique identifiers to types - * at runtime. Use different specializations to create separate sets of - * identifiers. - */ -template -class family { - inline static ENTT_MAYBE_ATOMIC(id_type) identifier{}; - -public: - /*! @brief Unsigned integer type. */ - using family_type = id_type; - - /*! @brief Statically generated unique identifier for the given type. */ - template - // at the time I'm writing, clang crashes during compilation if auto is used instead of family_type - inline static const family_type type = identifier++; -}; - - -} - - -#endif - -// #include "core/hashed_string.hpp" -#ifndef ENTT_CORE_HASHED_STRING_HPP -#define ENTT_CORE_HASHED_STRING_HPP - - -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -template -struct fnv1a_traits; - - -template<> -struct fnv1a_traits { - using type = std::uint32_t; - static constexpr std::uint32_t offset = 2166136261; - static constexpr std::uint32_t prime = 16777619; -}; - - -template<> -struct fnv1a_traits { - using type = std::uint64_t; - static constexpr std::uint64_t offset = 14695981039346656037ull; - static constexpr std::uint64_t prime = 1099511628211ull; -}; - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Zero overhead unique identifier. - * - * A hashed string is a compile-time tool that allows users to use - * human-readable identifers in the codebase while using their numeric - * counterparts at runtime.
- * Because of that, a hashed string can also be used in constant expressions if - * required. - * - * @tparam Char Character type. - */ -template -class basic_hashed_string { - using traits_type = internal::fnv1a_traits; - - struct const_wrapper { - // non-explicit constructor on purpose - constexpr const_wrapper(const Char *curr) ENTT_NOEXCEPT: str{curr} {} - const Char *str; - }; - - // Fowler–Noll–Vo hash function v. 1a - the good - [[nodiscard]] static constexpr id_type helper(const Char *curr) ENTT_NOEXCEPT { - auto value = traits_type::offset; - - while(*curr != 0) { - value = (value ^ static_cast(*(curr++))) * traits_type::prime; - } - - return value; - } - -public: - /*! @brief Character type. */ - using value_type = Char; - /*! @brief Unsigned integer type. */ - using hash_type = id_type; - - /** - * @brief Returns directly the numeric representation of a string. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * const auto value = basic_hashed_string::to_value("my.png"); - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - * @return The numeric representation of the string. - */ - template - [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) ENTT_NOEXCEPT { - return helper(str); - } - - /** - * @brief Returns directly the numeric representation of a string. - * @param wrapper Helps achieving the purpose by relying on overloading. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const_wrapper wrapper) ENTT_NOEXCEPT { - return helper(wrapper.str); - } - - /** - * @brief Returns directly the numeric representation of a string view. - * @param str Human-readable identifer. - * @param size Length of the string to hash. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const value_type *str, std::size_t size) ENTT_NOEXCEPT { - id_type partial{traits_type::offset}; - while(size--) { partial = (partial^(str++)[0])*traits_type::prime; } - return partial; - } - - /*! @brief Constructs an empty hashed string. */ - constexpr basic_hashed_string() ENTT_NOEXCEPT - : str{nullptr}, hash{} - {} - - /** - * @brief Constructs a hashed string from an array of const characters. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * basic_hashed_string hs{"my.png"}; - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param curr Human-readable identifer. - */ - template - constexpr basic_hashed_string(const value_type (&curr)[N]) ENTT_NOEXCEPT - : str{curr}, hash{helper(curr)} - {} - - /** - * @brief Explicit constructor on purpose to avoid constructing a hashed - * string directly from a `const value_type *`. - * @param wrapper Helps achieving the purpose by relying on overloading. - */ - explicit constexpr basic_hashed_string(const_wrapper wrapper) ENTT_NOEXCEPT - : str{wrapper.str}, hash{helper(wrapper.str)} - {} - - /** - * @brief Returns the human-readable representation of a hashed string. - * @return The string used to initialize the instance. - */ - [[nodiscard]] constexpr const value_type * data() const ENTT_NOEXCEPT { - return str; - } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr hash_type value() const ENTT_NOEXCEPT { - return hash; - } - - /*! @copydoc data */ - [[nodiscard]] constexpr operator const value_type *() const ENTT_NOEXCEPT { return data(); } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr operator hash_type() const ENTT_NOEXCEPT { return value(); } - - /** - * @brief Compares two hashed strings. - * @param other Hashed string with which to compare. - * @return True if the two hashed strings are identical, false otherwise. - */ - [[nodiscard]] constexpr bool operator==(const basic_hashed_string &other) const ENTT_NOEXCEPT { - return hash == other.hash; - } - -private: - const value_type *str; - hash_type hash; -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the character type of the hashed string directly from a - * human-readable identifer provided to the constructor. - * - * @tparam Char Character type. - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - */ -template -basic_hashed_string(const Char (&str)[N]) ENTT_NOEXCEPT --> basic_hashed_string; - - -/** - * @brief Compares two hashed strings. - * @tparam Char Character type. - * @param lhs A valid hashed string. - * @param rhs A valid hashed string. - * @return True if the two hashed strings are identical, false otherwise. - */ -template -[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -/*! @brief Aliases for common character types. */ -using hashed_string = basic_hashed_string; - - -/*! @brief Aliases for common character types. */ -using hashed_wstring = basic_hashed_string; - - -} - - -/** - * @brief User defined literal for hashed strings. - * @param str The literal without its suffix. - * @return A properly initialized hashed string. - */ -[[nodiscard]] constexpr entt::hashed_string operator"" ENTT_HS_SUFFIX(const char *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_string{str}; -} - - -/** - * @brief User defined literal for hashed wstrings. - * @param str The literal without its suffix. - * @return A properly initialized hashed wstring. - */ -[[nodiscard]] constexpr entt::hashed_wstring operator"" ENTT_HWS_SUFFIX(const wchar_t *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_wstring{str}; -} - - -#endif - -// #include "core/ident.hpp" -#ifndef ENTT_CORE_IDENT_HPP -#define ENTT_CORE_IDENT_HPP - - -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Types identifiers. - * - * Variable template used to generate identifiers at compile-time for the given - * types. Use the `get` member function to know what's the identifier associated - * to the specific type. - * - * @note - * Identifiers are constant expression and can be used in any context where such - * an expression is required. As an example: - * @code{.cpp} - * using id = entt::identifier; - * - * switch(a_type_identifier) { - * case id::type: - * // ... - * break; - * case id::type: - * // ... - * break; - * default: - * // ... - * } - * @endcode - * - * @tparam Types List of types for which to generate identifiers. - */ -template -class identifier { - using tuple_type = std::tuple...>; - - template - [[nodiscard]] static constexpr id_type get(std::index_sequence) { - static_assert(std::disjunction_v...>, "Invalid type"); - return (0 + ... + (std::is_same_v> ? id_type(Indexes) : id_type{})); - } - -public: - /*! @brief Unsigned integer type. */ - using identifier_type = id_type; - - /*! @brief Statically generated unique identifier for the given type. */ - template - static constexpr identifier_type type = get>(std::index_sequence_for{}); -}; - - -} - - -#endif - -// #include "core/monostate.hpp" -#ifndef ENTT_CORE_MONOSTATE_HPP -#define ENTT_CORE_MONOSTATE_HPP - - -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Minimal implementation of the monostate pattern. - * - * A minimal, yet complete configuration system built on top of the monostate - * pattern. Thread safe by design, it works only with basic types like `int`s or - * `bool`s.
- * Multiple types and therefore more than one value can be associated with a - * single key. Because of this, users must pay attention to use the same type - * both during an assignment and when they try to read back their data. - * Otherwise, they can incur in unexpected results. - */ -template -struct monostate { - /** - * @brief Assigns a value of a specific type to a given key. - * @tparam Type Type of the value to assign. - * @param val User data to assign to the given key. - */ - template - void operator=(Type val) const ENTT_NOEXCEPT { - value = val; - } - - /** - * @brief Gets a value of a specific type for a given key. - * @tparam Type Type of the value to get. - * @return Stored value, if any. - */ - template - operator Type() const ENTT_NOEXCEPT { - return value; - } - -private: - template - inline static ENTT_MAYBE_ATOMIC(Type) value{}; -}; - - -/** - * @brief Helper variable template. - * @tparam Value Value used to differentiate between different variables. - */ -template -inline monostate monostate_v = {}; - - -} - - -#endif - -// #include "core/type_info.hpp" -#ifndef ENTT_CORE_TYPE_INFO_HPP -#define ENTT_CORE_TYPE_INFO_HPP - - -#include -// #include "../config/config.h" - -// #include "../core/attribute.h" -#ifndef ENTT_CORE_ATTRIBUTE_H -#define ENTT_CORE_ATTRIBUTE_H - - -#ifndef ENTT_EXPORT -# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER -# define ENTT_EXPORT __declspec(dllexport) -# define ENTT_IMPORT __declspec(dllimport) -# define ENTT_HIDDEN -# elif defined __GNUC__ && __GNUC__ >= 4 -# define ENTT_EXPORT __attribute__((visibility("default"))) -# define ENTT_IMPORT __attribute__((visibility("default"))) -# define ENTT_HIDDEN __attribute__((visibility("hidden"))) -# else /* Unsupported compiler */ -# define ENTT_EXPORT -# define ENTT_IMPORT -# define ENTT_HIDDEN -# endif -#endif - - -#ifndef ENTT_API -# if defined ENTT_API_EXPORT -# define ENTT_API ENTT_EXPORT -# elif defined ENTT_API_IMPORT -# define ENTT_API ENTT_IMPORT -# else /* No API */ -# define ENTT_API -# endif -#endif - - -#endif - -// #include "hashed_string.hpp" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -struct ENTT_API type_index { - [[nodiscard]] static id_type next() ENTT_NOEXCEPT { - static ENTT_MAYBE_ATOMIC(id_type) value{}; - return value++; - } -}; - - -template -[[nodiscard]] constexpr auto type_name() ENTT_NOEXCEPT { -#if defined ENTT_PRETTY_FUNCTION - std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; - auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX)+1); - auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); - return value; -#else - return std::string_view{}; -#endif -} - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Type index. - * @tparam Type Type for which to generate a sequential identifier. - */ -template -struct ENTT_API type_index { - /** - * @brief Returns the sequential identifier of a given type. - * @return The sequential identifier of a given type. - */ - [[nodiscard]] static id_type value() ENTT_NOEXCEPT { - static const id_type value = internal::type_index::next(); - return value; - } -}; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * indexable, false otherwise. - * @tparam Type Potentially indexable type. - */ -template -struct has_type_index: std::false_type {}; - - -/*! @brief has_type_index */ -template -struct has_type_index::value())>>: std::true_type {}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially indexable type. - */ -template -inline constexpr bool has_type_index_v = has_type_index::value; - - -/** - * @brief Type info. - * @tparam Type Type for which to generate information. - */ -template -struct type_info { - /** - * @brief Returns the numeric representation of a given type. - * @return The numeric representation of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr id_type id() ENTT_NOEXCEPT { - constexpr auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - static const auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#else - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - return type_index::value(); - } -#endif - - /** - * @brief Returns the name of a given type. - * @return The name of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - constexpr auto value = internal::type_name(); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static std::string_view name() ENTT_NOEXCEPT { - static const auto value = internal::type_name(); - return value; - } -#else - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - return internal::type_name(); - } -#endif -}; - - -} - - -#endif - -// #include "core/type_traits.hpp" -#ifndef ENTT_CORE_TYPE_TRAITS_HPP -#define ENTT_CORE_TYPE_TRAITS_HPP - - -#include -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Using declaration to be used to _repeat_ the same type a number of - * times equal to the size of a given parameter pack. - * @tparam Type A type to repeat. - */ -template -using unpack_as_t = Type; - - -/** - * @brief Helper variable template to be used to _repeat_ the same value a - * number of times equal to the size of a given parameter pack. - * @tparam Value A value to repeat. - */ -template -inline constexpr auto unpack_as_v = Value; - - -/** - * @brief Wraps a static constant. - * @tparam Value A static constant. - */ -template -using integral_constant = std::integral_constant; - - -/** - * @brief Alias template to ease the creation of named values. - * @tparam Value A constant value at least convertible to `id_type`. - */ -template -using tag = integral_constant; - - -/** - * @brief Utility class to disambiguate overloaded functions. - * @tparam N Number of choices available. - */ -template -struct choice_t - // Unfortunately, doxygen cannot parse such a construct. - /*! @cond TURN_OFF_DOXYGEN */ - : choice_t - /*! @endcond */ -{}; - - -/*! @copybrief choice_t */ -template<> -struct choice_t<0> {}; - - -/** - * @brief Variable template for the choice trick. - * @tparam N Number of choices available. - */ -template -inline constexpr choice_t choice{}; - - -/*! @brief A class to use to push around lists of types, nothing more. */ -template -struct type_list {}; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_size; - - -/** - * @brief Compile-time number of elements in a type list. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_size> - : std::integral_constant -{}; - - -/** - * @brief Helper variable template. - * @tparam List Type list. - */ -template -inline constexpr auto type_list_size_v = type_list_size::value; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_cat; - - -/*! @brief Concatenates multiple type lists. */ -template<> -struct type_list_cat<> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list<>; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the first type list. - * @tparam Other Types provided by the second type list. - * @tparam List Other type lists, if any. - */ -template -struct type_list_cat, type_list, List...> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = typename type_list_cat, List...>::type; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_cat> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list; -}; - - -/** - * @brief Helper type. - * @tparam List Type lists to concatenate. - */ -template -using type_list_cat_t = typename type_list_cat::type; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_unique; - - -/** - * @brief Removes duplicates types from a type list. - * @tparam Type One of the types provided by the given type list. - * @tparam Other The other types provided by the given type list. - */ -template -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = std::conditional_t< - std::disjunction_v...>, - typename type_list_unique>::type, - type_list_cat_t, typename type_list_unique>::type> - >; -}; - - -/*! @brief Removes duplicates types from a type list. */ -template<> -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = type_list<>; -}; - - -/** - * @brief Helper type. - * @tparam Type A type list. - */ -template -using type_list_unique_t = typename type_list_unique::type; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * equality comparable, false otherwise. - * @tparam Type Potentially equality comparable type. - */ -template> -struct is_equality_comparable: std::false_type {}; - - -/*! @copydoc is_equality_comparable */ -template -struct is_equality_comparable() == std::declval())>> - : std::true_type -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially equality comparable type. - */ -template -inline constexpr auto is_equality_comparable_v = is_equality_comparable::value; - - -/** - * @brief Provides the member constant `value` to true if a given type is empty - * and the empty type optimization is enabled, false otherwise. - * @tparam Type Potential empty type. - */ -template -struct is_eto_eligible - : ENTT_IS_EMPTY(Type) -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potential empty type. - */ -template -inline constexpr auto is_eto_eligible_v = is_eto_eligible::value; - - -/** - * @brief Extracts the class of a non-static member object or function. - * @tparam Member A pointer to a non-static member object or function. - */ -template -class member_class { - static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); - - template - static Class * clazz(Ret(Class:: *)(Args...)); - - template - static Class * clazz(Ret(Class:: *)(Args...) const); - - template - static Class * clazz(Type Class:: *); - -public: - /*! @brief The class of the given non-static member object or function. */ - using type = std::remove_pointer_t()))>; -}; - - -/** - * @brief Helper type. - * @tparam Member A pointer to a non-static member object or function. - */ -template -using member_class_t = typename member_class::type; - - -} - - -#endif - -// #include "core/utility.hpp" - -// #include "entity/actor.hpp" -#ifndef ENTT_ENTITY_ACTOR_HPP -#define ENTT_ENTITY_ACTOR_HPP - - -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - -// #include "registry.hpp" -#ifndef ENTT_ENTITY_REGISTRY_HPP -#define ENTT_ENTITY_REGISTRY_HPP - - -#include -#include -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/algorithm.hpp" -#ifndef ENTT_CORE_ALGORITHM_HPP -#define ENTT_CORE_ALGORITHM_HPP - - -#include -#include -#include -#include -#include -// #include "utility.hpp" -#ifndef ENTT_CORE_UTILITY_HPP -#define ENTT_CORE_UTILITY_HPP - - -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - - - -namespace entt { - - -/*! @brief Identity function object (waiting for C++20). */ -struct identity { - /** - * @brief Returns its argument unchanged. - * @tparam Type Type of the argument. - * @param value The actual argument. - * @return The submitted value as-is. - */ - template - [[nodiscard]] constexpr Type && operator()(Type &&value) const ENTT_NOEXCEPT { - return std::forward(value); - } -}; - - -/** - * @brief Constant utility to disambiguate overloaded members of a class. - * @tparam Type Type of the desired overload. - * @tparam Class Type of class to which the member belongs. - * @param member A valid pointer to a member. - * @return Pointer to the member. - */ -template -[[nodiscard]] constexpr auto overload(Type Class:: *member) ENTT_NOEXCEPT { return member; } - - -/** - * @brief Constant utility to disambiguate overloaded functions. - * @tparam Func Function type of the desired overload. - * @param func A valid pointer to a function. - * @return Pointer to the function. - */ -template -[[nodiscard]] constexpr auto overload(Func *func) ENTT_NOEXCEPT { return func; } - - -/** - * @brief Helper type for visitors. - * @tparam Func Types of function objects. - */ -template -struct overloaded: Func... { - using Func::operator()...; -}; - - -/** - * @brief Deduction guide. - * @tparam Func Types of function objects. - */ -template -overloaded(Func...) -> overloaded; - - -/** - * @brief Basic implementation of a y-combinator. - * @tparam Func Type of a potentially recursive function. - */ -template -struct y_combinator { - /** - * @brief Constructs a y-combinator from a given function. - * @param recursive A potentially recursive function. - */ - y_combinator(Func recursive): - func{std::move(recursive)} - {} - - /** - * @brief Invokes a y-combinator and therefore its underlying function. - * @tparam Args Types of arguments to use to invoke the underlying function. - * @param args Parameters to use to invoke the underlying function. - * @return Return value of the underlying function, if any. - */ - template - decltype(auto) operator()(Args &&... args) const { - return func(*this, std::forward(args)...); - } - - /*! @copydoc operator()() */ - template - decltype(auto) operator()(Args &&... args) { - return func(*this, std::forward(args)...); - } - -private: - Func func; -}; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Function object to wrap `std::sort` in a class type. - * - * Unfortunately, `std::sort` cannot be passed as template argument to a class - * template or a function template.
- * This class fills the gap by wrapping some flavors of `std::sort` in a - * function object. - */ -struct std_sort { - /** - * @brief Sorts the elements in a range. - * - * Sorts the elements in a range using the given binary comparison function. - * - * @tparam It Type of random access iterator. - * @tparam Compare Type of comparison function object. - * @tparam Args Types of arguments to forward to the sort function. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param compare A valid comparison function object. - * @param args Arguments to forward to the sort function, if any. - */ - template, typename... Args> - void operator()(It first, It last, Compare compare = Compare{}, Args &&... args) const { - std::sort(std::forward(args)..., std::move(first), std::move(last), std::move(compare)); - } -}; - - -/*! @brief Function object for performing insertion sort. */ -struct insertion_sort { - /** - * @brief Sorts the elements in a range. - * - * Sorts the elements in a range using the given binary comparison function. - * - * @tparam It Type of random access iterator. - * @tparam Compare Type of comparison function object. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param compare A valid comparison function object. - */ - template> - void operator()(It first, It last, Compare compare = Compare{}) const { - if(first < last) { - for(auto it = first+1; it < last; ++it) { - auto value = std::move(*it); - auto pre = it; - - for(; pre > first && compare(value, *(pre-1)); --pre) { - *pre = std::move(*(pre-1)); - } - - *pre = std::move(value); - } - } - } -}; - - -/** - * @brief Function object for performing LSD radix sort. - * @tparam Bit Number of bits processed per pass. - * @tparam N Maximum number of bits to sort. - */ -template -struct radix_sort { - static_assert((N % Bit) == 0, "The maximum number of bits to sort must be a multiple of the number of bits processed per pass"); - - /** - * @brief Sorts the elements in a range. - * - * Sorts the elements in a range using the given _getter_ to access the - * actual data to be sorted. - * - * This implementation is inspired by the online book - * [Physically Based Rendering](http://www.pbr-book.org/3ed-2018/Primitives_and_Intersection_Acceleration/Bounding_Volume_Hierarchies.html#RadixSort). - * - * @tparam It Type of random access iterator. - * @tparam Getter Type of _getter_ function object. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param getter A valid _getter_ function object. - */ - template - void operator()(It first, It last, Getter getter = Getter{}) const { - if(first < last) { - static constexpr auto mask = (1 << Bit) - 1; - static constexpr auto buckets = 1 << Bit; - static constexpr auto passes = N / Bit; - - using value_type = typename std::iterator_traits::value_type; - std::vector aux(std::distance(first, last)); - - auto part = [getter = std::move(getter)](auto from, auto to, auto out, auto start) { - std::size_t index[buckets]{}; - std::size_t count[buckets]{}; - - std::for_each(from, to, [&getter, &count, start](const value_type &item) { - ++count[(getter(item) >> start) & mask]; - }); - - std::for_each(std::next(std::begin(index)), std::end(index), [index = std::begin(index), count = std::begin(count)](auto &item) mutable { - item = *(index++) + *(count++); - }); - - std::for_each(from, to, [&getter, &out, &index, start](value_type &item) { - out[index[(getter(item) >> start) & mask]++] = std::move(item); - }); - }; - - for(std::size_t pass = 0; pass < (passes & ~1); pass += 2) { - part(first, last, aux.begin(), pass * Bit); - part(aux.begin(), aux.end(), first, (pass + 1) * Bit); - } - - if constexpr(passes & 1) { - part(first, last, aux.begin(), (passes - 1) * Bit); - std::move(aux.begin(), aux.end(), first); - } - } - } -}; - - -} - - -#endif - -// #include "../core/fwd.hpp" -#ifndef ENTT_CORE_FWD_HPP -#define ENTT_CORE_FWD_HPP - - -// #include "../config/config.h" - - - -namespace entt { - - -/*! @brief Alias declaration for type identifiers. */ -using id_type = ENTT_ID_TYPE; - - -} - - -#endif - -// #include "../core/type_info.hpp" -#ifndef ENTT_CORE_TYPE_INFO_HPP -#define ENTT_CORE_TYPE_INFO_HPP - - -#include -// #include "../config/config.h" - -// #include "../core/attribute.h" -#ifndef ENTT_CORE_ATTRIBUTE_H -#define ENTT_CORE_ATTRIBUTE_H - - -#ifndef ENTT_EXPORT -# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER -# define ENTT_EXPORT __declspec(dllexport) -# define ENTT_IMPORT __declspec(dllimport) -# define ENTT_HIDDEN -# elif defined __GNUC__ && __GNUC__ >= 4 -# define ENTT_EXPORT __attribute__((visibility("default"))) -# define ENTT_IMPORT __attribute__((visibility("default"))) -# define ENTT_HIDDEN __attribute__((visibility("hidden"))) -# else /* Unsupported compiler */ -# define ENTT_EXPORT -# define ENTT_IMPORT -# define ENTT_HIDDEN -# endif -#endif - - -#ifndef ENTT_API -# if defined ENTT_API_EXPORT -# define ENTT_API ENTT_EXPORT -# elif defined ENTT_API_IMPORT -# define ENTT_API ENTT_IMPORT -# else /* No API */ -# define ENTT_API -# endif -#endif - - -#endif - -// #include "hashed_string.hpp" -#ifndef ENTT_CORE_HASHED_STRING_HPP -#define ENTT_CORE_HASHED_STRING_HPP - - -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -template -struct fnv1a_traits; - - -template<> -struct fnv1a_traits { - using type = std::uint32_t; - static constexpr std::uint32_t offset = 2166136261; - static constexpr std::uint32_t prime = 16777619; -}; - - -template<> -struct fnv1a_traits { - using type = std::uint64_t; - static constexpr std::uint64_t offset = 14695981039346656037ull; - static constexpr std::uint64_t prime = 1099511628211ull; -}; - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Zero overhead unique identifier. - * - * A hashed string is a compile-time tool that allows users to use - * human-readable identifers in the codebase while using their numeric - * counterparts at runtime.
- * Because of that, a hashed string can also be used in constant expressions if - * required. - * - * @tparam Char Character type. - */ -template -class basic_hashed_string { - using traits_type = internal::fnv1a_traits; - - struct const_wrapper { - // non-explicit constructor on purpose - constexpr const_wrapper(const Char *curr) ENTT_NOEXCEPT: str{curr} {} - const Char *str; - }; - - // Fowler–Noll–Vo hash function v. 1a - the good - [[nodiscard]] static constexpr id_type helper(const Char *curr) ENTT_NOEXCEPT { - auto value = traits_type::offset; - - while(*curr != 0) { - value = (value ^ static_cast(*(curr++))) * traits_type::prime; - } - - return value; - } - -public: - /*! @brief Character type. */ - using value_type = Char; - /*! @brief Unsigned integer type. */ - using hash_type = id_type; - - /** - * @brief Returns directly the numeric representation of a string. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * const auto value = basic_hashed_string::to_value("my.png"); - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - * @return The numeric representation of the string. - */ - template - [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) ENTT_NOEXCEPT { - return helper(str); - } - - /** - * @brief Returns directly the numeric representation of a string. - * @param wrapper Helps achieving the purpose by relying on overloading. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const_wrapper wrapper) ENTT_NOEXCEPT { - return helper(wrapper.str); - } - - /** - * @brief Returns directly the numeric representation of a string view. - * @param str Human-readable identifer. - * @param size Length of the string to hash. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const value_type *str, std::size_t size) ENTT_NOEXCEPT { - id_type partial{traits_type::offset}; - while(size--) { partial = (partial^(str++)[0])*traits_type::prime; } - return partial; - } - - /*! @brief Constructs an empty hashed string. */ - constexpr basic_hashed_string() ENTT_NOEXCEPT - : str{nullptr}, hash{} - {} - - /** - * @brief Constructs a hashed string from an array of const characters. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * basic_hashed_string hs{"my.png"}; - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param curr Human-readable identifer. - */ - template - constexpr basic_hashed_string(const value_type (&curr)[N]) ENTT_NOEXCEPT - : str{curr}, hash{helper(curr)} - {} - - /** - * @brief Explicit constructor on purpose to avoid constructing a hashed - * string directly from a `const value_type *`. - * @param wrapper Helps achieving the purpose by relying on overloading. - */ - explicit constexpr basic_hashed_string(const_wrapper wrapper) ENTT_NOEXCEPT - : str{wrapper.str}, hash{helper(wrapper.str)} - {} - - /** - * @brief Returns the human-readable representation of a hashed string. - * @return The string used to initialize the instance. - */ - [[nodiscard]] constexpr const value_type * data() const ENTT_NOEXCEPT { - return str; - } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr hash_type value() const ENTT_NOEXCEPT { - return hash; - } - - /*! @copydoc data */ - [[nodiscard]] constexpr operator const value_type *() const ENTT_NOEXCEPT { return data(); } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr operator hash_type() const ENTT_NOEXCEPT { return value(); } - - /** - * @brief Compares two hashed strings. - * @param other Hashed string with which to compare. - * @return True if the two hashed strings are identical, false otherwise. - */ - [[nodiscard]] constexpr bool operator==(const basic_hashed_string &other) const ENTT_NOEXCEPT { - return hash == other.hash; - } - -private: - const value_type *str; - hash_type hash; -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the character type of the hashed string directly from a - * human-readable identifer provided to the constructor. - * - * @tparam Char Character type. - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - */ -template -basic_hashed_string(const Char (&str)[N]) ENTT_NOEXCEPT --> basic_hashed_string; - - -/** - * @brief Compares two hashed strings. - * @tparam Char Character type. - * @param lhs A valid hashed string. - * @param rhs A valid hashed string. - * @return True if the two hashed strings are identical, false otherwise. - */ -template -[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -/*! @brief Aliases for common character types. */ -using hashed_string = basic_hashed_string; - - -/*! @brief Aliases for common character types. */ -using hashed_wstring = basic_hashed_string; - - -} - - -/** - * @brief User defined literal for hashed strings. - * @param str The literal without its suffix. - * @return A properly initialized hashed string. - */ -[[nodiscard]] constexpr entt::hashed_string operator"" ENTT_HS_SUFFIX(const char *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_string{str}; -} - - -/** - * @brief User defined literal for hashed wstrings. - * @param str The literal without its suffix. - * @return A properly initialized hashed wstring. - */ -[[nodiscard]] constexpr entt::hashed_wstring operator"" ENTT_HWS_SUFFIX(const wchar_t *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_wstring{str}; -} - - -#endif - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -struct ENTT_API type_index { - [[nodiscard]] static id_type next() ENTT_NOEXCEPT { - static ENTT_MAYBE_ATOMIC(id_type) value{}; - return value++; - } -}; - - -template -[[nodiscard]] constexpr auto type_name() ENTT_NOEXCEPT { -#if defined ENTT_PRETTY_FUNCTION - std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; - auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX)+1); - auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); - return value; -#else - return std::string_view{}; -#endif -} - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Type index. - * @tparam Type Type for which to generate a sequential identifier. - */ -template -struct ENTT_API type_index { - /** - * @brief Returns the sequential identifier of a given type. - * @return The sequential identifier of a given type. - */ - [[nodiscard]] static id_type value() ENTT_NOEXCEPT { - static const id_type value = internal::type_index::next(); - return value; - } -}; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * indexable, false otherwise. - * @tparam Type Potentially indexable type. - */ -template -struct has_type_index: std::false_type {}; - - -/*! @brief has_type_index */ -template -struct has_type_index::value())>>: std::true_type {}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially indexable type. - */ -template -inline constexpr bool has_type_index_v = has_type_index::value; - - -/** - * @brief Type info. - * @tparam Type Type for which to generate information. - */ -template -struct type_info { - /** - * @brief Returns the numeric representation of a given type. - * @return The numeric representation of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr id_type id() ENTT_NOEXCEPT { - constexpr auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - static const auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#else - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - return type_index::value(); - } -#endif - - /** - * @brief Returns the name of a given type. - * @return The name of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - constexpr auto value = internal::type_name(); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static std::string_view name() ENTT_NOEXCEPT { - static const auto value = internal::type_name(); - return value; - } -#else - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - return internal::type_name(); - } -#endif -}; - - -} - - -#endif - -// #include "../core/type_traits.hpp" -#ifndef ENTT_CORE_TYPE_TRAITS_HPP -#define ENTT_CORE_TYPE_TRAITS_HPP - - -#include -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Using declaration to be used to _repeat_ the same type a number of - * times equal to the size of a given parameter pack. - * @tparam Type A type to repeat. - */ -template -using unpack_as_t = Type; - - -/** - * @brief Helper variable template to be used to _repeat_ the same value a - * number of times equal to the size of a given parameter pack. - * @tparam Value A value to repeat. - */ -template -inline constexpr auto unpack_as_v = Value; - - -/** - * @brief Wraps a static constant. - * @tparam Value A static constant. - */ -template -using integral_constant = std::integral_constant; - - -/** - * @brief Alias template to ease the creation of named values. - * @tparam Value A constant value at least convertible to `id_type`. - */ -template -using tag = integral_constant; - - -/** - * @brief Utility class to disambiguate overloaded functions. - * @tparam N Number of choices available. - */ -template -struct choice_t - // Unfortunately, doxygen cannot parse such a construct. - /*! @cond TURN_OFF_DOXYGEN */ - : choice_t - /*! @endcond */ -{}; - - -/*! @copybrief choice_t */ -template<> -struct choice_t<0> {}; - - -/** - * @brief Variable template for the choice trick. - * @tparam N Number of choices available. - */ -template -inline constexpr choice_t choice{}; - - -/*! @brief A class to use to push around lists of types, nothing more. */ -template -struct type_list {}; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_size; - - -/** - * @brief Compile-time number of elements in a type list. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_size> - : std::integral_constant -{}; - - -/** - * @brief Helper variable template. - * @tparam List Type list. - */ -template -inline constexpr auto type_list_size_v = type_list_size::value; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_cat; - - -/*! @brief Concatenates multiple type lists. */ -template<> -struct type_list_cat<> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list<>; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the first type list. - * @tparam Other Types provided by the second type list. - * @tparam List Other type lists, if any. - */ -template -struct type_list_cat, type_list, List...> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = typename type_list_cat, List...>::type; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_cat> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list; -}; - - -/** - * @brief Helper type. - * @tparam List Type lists to concatenate. - */ -template -using type_list_cat_t = typename type_list_cat::type; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_unique; - - -/** - * @brief Removes duplicates types from a type list. - * @tparam Type One of the types provided by the given type list. - * @tparam Other The other types provided by the given type list. - */ -template -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = std::conditional_t< - std::disjunction_v...>, - typename type_list_unique>::type, - type_list_cat_t, typename type_list_unique>::type> - >; -}; - - -/*! @brief Removes duplicates types from a type list. */ -template<> -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = type_list<>; -}; - - -/** - * @brief Helper type. - * @tparam Type A type list. - */ -template -using type_list_unique_t = typename type_list_unique::type; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * equality comparable, false otherwise. - * @tparam Type Potentially equality comparable type. - */ -template> -struct is_equality_comparable: std::false_type {}; - - -/*! @copydoc is_equality_comparable */ -template -struct is_equality_comparable() == std::declval())>> - : std::true_type -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially equality comparable type. - */ -template -inline constexpr auto is_equality_comparable_v = is_equality_comparable::value; - - -/** - * @brief Provides the member constant `value` to true if a given type is empty - * and the empty type optimization is enabled, false otherwise. - * @tparam Type Potential empty type. - */ -template -struct is_eto_eligible - : ENTT_IS_EMPTY(Type) -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potential empty type. - */ -template -inline constexpr auto is_eto_eligible_v = is_eto_eligible::value; - - -/** - * @brief Extracts the class of a non-static member object or function. - * @tparam Member A pointer to a non-static member object or function. - */ -template -class member_class { - static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); - - template - static Class * clazz(Ret(Class:: *)(Args...)); - - template - static Class * clazz(Ret(Class:: *)(Args...) const); - - template - static Class * clazz(Type Class:: *); - -public: - /*! @brief The class of the given non-static member object or function. */ - using type = std::remove_pointer_t()))>; -}; - - -/** - * @brief Helper type. - * @tparam Member A pointer to a non-static member object or function. - */ -template -using member_class_t = typename member_class::type; - - -} - - -#endif - -// #include "../signal/sigh.hpp" -#ifndef ENTT_SIGNAL_SIGH_HPP -#define ENTT_SIGNAL_SIGH_HPP - - -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - -// #include "delegate.hpp" -#ifndef ENTT_SIGNAL_DELEGATE_HPP -#define ENTT_SIGNAL_DELEGATE_HPP - - -#include -#include -#include -#include -#include -// #include "../config/config.h" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -template -auto function_pointer(Ret(*)(Args...)) -> Ret(*)(Args...); - - -template -auto function_pointer(Ret(*)(Type, Args...), Other &&) -> Ret(*)(Args...); - - -template -auto function_pointer(Ret(Class:: *)(Args...), Other &&...) -> Ret(*)(Args...); - - -template -auto function_pointer(Ret(Class:: *)(Args...) const, Other &&...) -> Ret(*)(Args...); - - -template -auto function_pointer(Type Class:: *, Other &&...) -> Type(*)(); - - -template -using function_pointer_t = decltype(internal::function_pointer(std::declval()...)); - - -template -[[nodiscard]] constexpr auto index_sequence_for(Ret(*)(Args...)) { - return std::index_sequence_for{}; -} - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/*! @brief Used to wrap a function or a member of a specified type. */ -template -struct connect_arg_t {}; - - -/*! @brief Constant of type connect_arg_t used to disambiguate calls. */ -template -inline constexpr connect_arg_t connect_arg{}; - - -/** - * @brief Basic delegate implementation. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error unless the template parameter is a function type. - */ -template -class delegate; - - -/** - * @brief Utility class to use to send around functions and members. - * - * Unmanaged delegate for function pointers and members. Users of this class are - * in charge of disconnecting instances before deleting them. - * - * A delegate can be used as a general purpose invoker without memory overhead - * for free functions possibly with payloads and bound or unbound members. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -class delegate { - template - [[nodiscard]] auto wrap(std::index_sequence) ENTT_NOEXCEPT { - return [](const void *, Args... args) -> Ret { - [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); - return Ret(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); - }; - } - - template - [[nodiscard]] auto wrap(Type &, std::index_sequence) ENTT_NOEXCEPT { - return [](const void *payload, Args... args) -> Ret { - [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); - }; - } - - template - [[nodiscard]] auto wrap(Type *, std::index_sequence) ENTT_NOEXCEPT { - return [](const void *payload, Args... args) -> Ret { - [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); - }; - } - -public: - /*! @brief Function type of the contained target. */ - using function_type = Ret(const void *, Args...); - /*! @brief Function type of the delegate. */ - using type = Ret(Args...); - /*! @brief Return type of the delegate. */ - using result_type = Ret; - - /*! @brief Default constructor. */ - delegate() ENTT_NOEXCEPT - : fn{nullptr}, data{nullptr} - {} - - /** - * @brief Constructs a delegate and connects a free function or an unbound - * member. - * @tparam Candidate Function or member to connect to the delegate. - */ - template - delegate(connect_arg_t) ENTT_NOEXCEPT { - connect(); - } - - /** - * @brief Constructs a delegate and connects a free function with payload or - * a bound member. - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - delegate(connect_arg_t, Type &&value_or_instance) ENTT_NOEXCEPT { - connect(std::forward(value_or_instance)); - } - - /** - * @brief Constructs a delegate and connects an user defined function with - * optional payload. - * @param function Function to connect to the delegate. - * @param payload User defined arbitrary data. - */ - delegate(function_type *function, const void *payload = nullptr) ENTT_NOEXCEPT { - connect(function, payload); - } - - /** - * @brief Connects a free function or an unbound member to a delegate. - * @tparam Candidate Function or member to connect to the delegate. - */ - template - void connect() ENTT_NOEXCEPT { - data = nullptr; - - if constexpr(std::is_invocable_r_v) { - fn = [](const void *, Args... args) -> Ret { - return Ret(std::invoke(Candidate, std::forward(args)...)); - }; - } else if constexpr(std::is_member_pointer_v) { - fn = wrap(internal::index_sequence_for>>(internal::function_pointer_t{})); - } else { - fn = wrap(internal::index_sequence_for(internal::function_pointer_t{})); - } - } - - /** - * @brief Connects a free function with payload or a bound member to a - * delegate. - * - * The delegate isn't responsible for the connected object or the payload. - * Users must always guarantee that the lifetime of the instance overcomes - * the one of the delegate.
- * When used to connect a free function with payload, its signature must be - * such that the instance is the first argument before the ones used to - * define the delegate itself. - * - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid reference that fits the purpose. - */ - template - void connect(Type &value_or_instance) ENTT_NOEXCEPT { - data = &value_or_instance; - - if constexpr(std::is_invocable_r_v) { - fn = [](const void *payload, Args... args) -> Ret { - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, *curr, std::forward(args)...)); - }; - } else { - fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); - } - } - - /** - * @brief Connects a free function with payload or a bound member to a - * delegate. - * - * @sa connect(Type &) - * - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid pointer that fits the purpose. - */ - template - void connect(Type *value_or_instance) ENTT_NOEXCEPT { - data = value_or_instance; - - if constexpr(std::is_invocable_r_v) { - fn = [](const void *payload, Args... args) -> Ret { - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, curr, std::forward(args)...)); - }; - } else { - fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); - } - } - - /** - * @brief Connects an user defined function with optional payload to a - * delegate. - * - * The delegate isn't responsible for the connected object or the payload. - * Users must always guarantee that the lifetime of an instance overcomes - * the one of the delegate.
- * The payload is returned as the first argument to the target function in - * all cases. - * - * @param function Function to connect to the delegate. - * @param payload User defined arbitrary data. - */ - void connect(function_type *function, const void *payload = nullptr) ENTT_NOEXCEPT { - fn = function; - data = payload; - } - - /** - * @brief Resets a delegate. - * - * After a reset, a delegate cannot be invoked anymore. - */ - void reset() ENTT_NOEXCEPT { - fn = nullptr; - data = nullptr; - } - - /** - * @brief Returns the instance or the payload linked to a delegate, if any. - * @return An opaque pointer to the underlying data. - */ - [[nodiscard]] const void * instance() const ENTT_NOEXCEPT { - return data; - } - - /** - * @brief Triggers a delegate. - * - * The delegate invokes the underlying function and returns the result. - * - * @warning - * Attempting to trigger an invalid delegate results in undefined - * behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * delegate has not yet been set. - * - * @param args Arguments to use to invoke the underlying function. - * @return The value returned by the underlying function. - */ - Ret operator()(Args... args) const { - ENTT_ASSERT(fn); - return fn(data, std::forward(args)...); - } - - /** - * @brief Checks whether a delegate actually stores a listener. - * @return False if the delegate is empty, true otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - // no need to test also data - return !(fn == nullptr); - } - - /** - * @brief Compares the contents of two delegates. - * @param other Delegate with which to compare. - * @return False if the two contents differ, true otherwise. - */ - [[nodiscard]] bool operator==(const delegate &other) const ENTT_NOEXCEPT { - return fn == other.fn && data == other.data; - } - -private: - function_type *fn; - const void *data; -}; - - -/** - * @brief Compares the contents of two delegates. - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - * @param lhs A valid delegate object. - * @param rhs A valid delegate object. - * @return True if the two contents differ, false otherwise. - */ -template -[[nodiscard]] bool operator!=(const delegate &lhs, const delegate &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -/** - * @brief Deduction guide. - * @tparam Candidate Function or member to connect to the delegate. - */ -template -delegate(connect_arg_t) ENTT_NOEXCEPT --> delegate>>; - - -/** - * @brief Deduction guide. - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - */ -template -delegate(connect_arg_t, Type &&) ENTT_NOEXCEPT --> delegate>>; - - -/*! @brief Deduction guide. */ -template -delegate(Ret(*)(const void *, Args...), const void * = nullptr) ENTT_NOEXCEPT --> delegate; - - -} - - -#endif - -// #include "fwd.hpp" -#ifndef ENTT_SIGNAL_FWD_HPP -#define ENTT_SIGNAL_FWD_HPP - - -namespace entt { - - -template -class delegate; - - -class dispatcher; - - -template -class emitter; - - -class connection; - - -struct scoped_connection; - - -template -class sink; - - -template -class sigh; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Sink class. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error unless the template parameter is a function type. - * - * @tparam Function A valid function type. - */ -template -class sink; - - -/** - * @brief Unmanaged signal handler. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error unless the template parameter is a function type. - * - * @tparam Function A valid function type. - */ -template -class sigh; - - -/** - * @brief Unmanaged signal handler. - * - * It works directly with references to classes and pointers to member functions - * as well as pointers to free functions. Users of this class are in charge of - * disconnecting instances before deleting them. - * - * This class serves mainly two purposes: - * - * * Creating signals to use later to notify a bunch of listeners. - * * Collecting results from a set of functions like in a voting system. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -class sigh { - /*! @brief A sink is allowed to modify a signal. */ - friend class sink; - -public: - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Sink type. */ - using sink_type = sink; - - /** - * @brief Instance type when it comes to connecting member functions. - * @tparam Class Type of class to which the member function belongs. - */ - template - using instance_type = Class *; - - /** - * @brief Number of listeners connected to the signal. - * @return Number of listeners currently connected. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return calls.size(); - } - - /** - * @brief Returns false if at least a listener is connected to the signal. - * @return True if the signal has no listeners connected, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return calls.empty(); - } - - /** - * @brief Triggers a signal. - * - * All the listeners are notified. Order isn't guaranteed. - * - * @param args Arguments to use to invoke listeners. - */ - void publish(Args... args) const { - for(auto &&call: std::as_const(calls)) { - call(args...); - } - } - - /** - * @brief Collects return values from the listeners. - * - * The collector must expose a call operator with the following properties: - * - * * The return type is either `void` or such that it's convertible to - * `bool`. In the second case, a true value will stop the iteration. - * * The list of parameters is empty if `Ret` is `void`, otherwise it - * contains a single element such that `Ret` is convertible to it. - * - * @tparam Func Type of collector to use, if any. - * @param func A valid function object. - * @param args Arguments to use to invoke listeners. - */ - template - void collect(Func func, Args... args) const { - for(auto &&call: calls) { - if constexpr(std::is_void_v) { - if constexpr(std::is_invocable_r_v) { - call(args...); - if(func()) { break; } - } else { - call(args...); - func(); - } - } else { - if constexpr(std::is_invocable_r_v) { - if(func(call(args...))) { break; } - } else { - func(call(args...)); - } - } - } - } - -private: - std::vector> calls; -}; - - -/** - * @brief Connection class. - * - * Opaque object the aim of which is to allow users to release an already - * estabilished connection without having to keep a reference to the signal or - * the sink that generated it. - */ -class connection { - /*! @brief A sink is allowed to create connection objects. */ - template - friend class sink; - - connection(delegate fn, void *ref) - : disconnect{fn}, signal{ref} - {} - -public: - /*! @brief Default constructor. */ - connection() = default; - - /** - * @brief Checks whether a connection is properly initialized. - * @return True if the connection is properly initialized, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return static_cast(disconnect); - } - - /*! @brief Breaks the connection. */ - void release() { - if(disconnect) { - disconnect(signal); - disconnect.reset(); - } - } - -private: - delegate disconnect; - void *signal{}; -}; - - -/** - * @brief Scoped connection class. - * - * Opaque object the aim of which is to allow users to release an already - * estabilished connection without having to keep a reference to the signal or - * the sink that generated it.
- * A scoped connection automatically breaks the link between the two objects - * when it goes out of scope. - */ -struct scoped_connection { - /*! @brief Default constructor. */ - scoped_connection() = default; - - /** - * @brief Constructs a scoped connection from a basic connection. - * @param other A valid connection object. - */ - scoped_connection(const connection &other) - : conn{other} - {} - - /*! @brief Default copy constructor, deleted on purpose. */ - scoped_connection(const scoped_connection &) = delete; - - /*! @brief Automatically breaks the link on destruction. */ - ~scoped_connection() { - conn.release(); - } - - /** - * @brief Default copy assignment operator, deleted on purpose. - * @return This scoped connection. - */ - scoped_connection & operator=(const scoped_connection &) = delete; - - /** - * @brief Acquires a connection. - * @param other The connection object to acquire. - * @return This scoped connection. - */ - scoped_connection & operator=(connection other) { - conn = std::move(other); - return *this; - } - - /** - * @brief Checks whether a scoped connection is properly initialized. - * @return True if the connection is properly initialized, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return static_cast(conn); - } - - /*! @brief Breaks the connection. */ - void release() { - conn.release(); - } - -private: - connection conn; -}; - - -/** - * @brief Sink class. - * - * A sink is used to connect listeners to signals and to disconnect them.
- * The function type for a listener is the one of the signal to which it - * belongs. - * - * The clear separation between a signal and a sink permits to store the former - * as private data member without exposing the publish functionality to the - * users of the class. - * - * @warning - * Lifetime of a sink must not overcome that of the signal to which it refers. - * In any other case, attempting to use a sink results in undefined behavior. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -class sink { - using signal_type = sigh; - using difference_type = typename std::iterator_traits::difference_type; - - template - static void release(Type value_or_instance, void *signal) { - sink{*static_cast(signal)}.disconnect(value_or_instance); - } - - template - static void release(void *signal) { - sink{*static_cast(signal)}.disconnect(); - } - -public: - /** - * @brief Constructs a sink that is allowed to modify a given signal. - * @param ref A valid reference to a signal object. - */ - sink(sigh &ref) ENTT_NOEXCEPT - : offset{}, - signal{&ref} - {} - - /** - * @brief Returns false if at least a listener is connected to the sink. - * @return True if the sink has no listeners connected, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return signal->calls.empty(); - } - - /** - * @brief Returns a sink that connects before a given free function or an - * unbound member. - * @tparam Function A valid free function pointer. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before() { - delegate call{}; - call.template connect(); - - const auto &calls = signal->calls; - const auto it = std::find(calls.cbegin(), calls.cend(), std::move(call)); - - sink other{*this}; - other.offset = std::distance(it, calls.cend()); - return other; - } - - /** - * @brief Returns a sink that connects before a free function with payload - * or a bound member. - * @tparam Candidate Member or free function to look for. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before(Type &&value_or_instance) { - delegate call{}; - call.template connect(value_or_instance); - - const auto &calls = signal->calls; - const auto it = std::find(calls.cbegin(), calls.cend(), std::move(call)); - - sink other{*this}; - other.offset = std::distance(it, calls.cend()); - return other; - } - - /** - * @brief Returns a sink that connects before a given instance or specific - * payload. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before(Type &value_or_instance) { - return before(&value_or_instance); - } - - /** - * @brief Returns a sink that connects before a given instance or specific - * payload. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid pointer that fits the purpose. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before(Type *value_or_instance) { - sink other{*this}; - - if(value_or_instance) { - const auto &calls = signal->calls; - const auto it = std::find_if(calls.cbegin(), calls.cend(), [value_or_instance](const auto &delegate) { - return delegate.instance() == value_or_instance; - }); - - other.offset = std::distance(it, calls.cend()); - } - - return other; - } - - /** - * @brief Returns a sink that connects before anything else. - * @return A properly initialized sink object. - */ - [[nodiscard]] sink before() { - sink other{*this}; - other.offset = signal->calls.size(); - return other; - } - - /** - * @brief Connects a free function or an unbound member to a signal. - * - * The signal handler performs checks to avoid multiple connections for the - * same function. - * - * @tparam Candidate Function or member to connect to the signal. - * @return A properly initialized connection object. - */ - template - connection connect() { - disconnect(); - - delegate call{}; - call.template connect(); - signal->calls.insert(signal->calls.end() - offset, std::move(call)); - - delegate conn{}; - conn.template connect<&release>(); - return { std::move(conn), signal }; - } - - /** - * @brief Connects a free function with payload or a bound member to a - * signal. - * - * The signal isn't responsible for the connected object or the payload. - * Users must always guarantee that the lifetime of the instance overcomes - * the one of the signal. On the other side, the signal handler performs - * checks to avoid multiple connections for the same function.
- * When used to connect a free function with payload, its signature must be - * such that the instance is the first argument before the ones used to - * define the signal itself. - * - * @tparam Candidate Function or member to connect to the signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - * @return A properly initialized connection object. - */ - template - connection connect(Type &&value_or_instance) { - disconnect(value_or_instance); - - delegate call{}; - call.template connect(value_or_instance); - signal->calls.insert(signal->calls.end() - offset, std::move(call)); - - delegate conn{}; - conn.template connect<&release>(value_or_instance); - return { std::move(conn), signal }; - } - - /** - * @brief Disconnects a free function or an unbound member from a signal. - * @tparam Candidate Function or member to disconnect from the signal. - */ - template - void disconnect() { - auto &calls = signal->calls; - delegate call{}; - call.template connect(); - calls.erase(std::remove(calls.begin(), calls.end(), std::move(call)), calls.end()); - } - - /** - * @brief Disconnects a free function with payload or a bound member from a - * signal. - * @tparam Candidate Function or member to disconnect from the signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type &&value_or_instance) { - auto &calls = signal->calls; - delegate call{}; - call.template connect(value_or_instance); - calls.erase(std::remove(calls.begin(), calls.end(), std::move(call)), calls.end()); - } - - /** - * @brief Disconnects free functions with payload or bound members from a - * signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type &value_or_instance) { - disconnect(&value_or_instance); - } - - /** - * @brief Disconnects free functions with payload or bound members from a - * signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type *value_or_instance) { - if(value_or_instance) { - auto &calls = signal->calls; - calls.erase(std::remove_if(calls.begin(), calls.end(), [value_or_instance](const auto &delegate) { - return delegate.instance() == value_or_instance; - }), calls.end()); - } - } - - /*! @brief Disconnects all the listeners from a signal. */ - void disconnect() { - signal->calls.clear(); - } - -private: - difference_type offset; - signal_type *signal; -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the function type of a sink directly from the signal it - * refers to. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -sink(sigh &) ENTT_NOEXCEPT -> sink; - - -} - - -#endif - -// #include "entity.hpp" -#ifndef ENTT_ENTITY_ENTITY_HPP -#define ENTT_ENTITY_ENTITY_HPP - - -#include -#include -#include -// #include "../config/config.h" - - - -namespace entt { - - -/** - * @brief Entity traits. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error unless the template parameter is an accepted entity type. - */ -template -struct entt_traits; - - -/** - * @brief Entity traits for enumeration types. - * @tparam Type The type to check. - */ -template -struct entt_traits>> - : entt_traits> -{}; - - -/** - * @brief Entity traits for a 16 bits entity identifier. - * - * A 16 bits entity identifier guarantees: - * - * * 12 bits for the entity number (up to 4k entities). - * * 4 bit for the version (resets in [0-15]). - */ -template<> -struct entt_traits { - /*! @brief Underlying entity type. */ - using entity_type = std::uint16_t; - /*! @brief Underlying version type. */ - using version_type = std::uint8_t; - /*! @brief Difference type. */ - using difference_type = std::int16_t; - - /*! @brief Mask to use to get the entity number out of an identifier. */ - static constexpr entity_type entity_mask = 0xFFF; - /*! @brief Mask to use to get the version out of an identifier. */ - static constexpr entity_type version_mask = 0xF; - /*! @brief Extent of the entity number within an identifier. */ - static constexpr std::size_t entity_shift = 12u; -}; - - -/** - * @brief Entity traits for a 32 bits entity identifier. - * - * A 32 bits entity identifier guarantees: - * - * * 20 bits for the entity number (suitable for almost all the games). - * * 12 bit for the version (resets in [0-4095]). - */ -template<> -struct entt_traits { - /*! @brief Underlying entity type. */ - using entity_type = std::uint32_t; - /*! @brief Underlying version type. */ - using version_type = std::uint16_t; - /*! @brief Difference type. */ - using difference_type = std::int32_t; - - /*! @brief Mask to use to get the entity number out of an identifier. */ - static constexpr entity_type entity_mask = 0xFFFFF; - /*! @brief Mask to use to get the version out of an identifier. */ - static constexpr entity_type version_mask = 0xFFF; - /*! @brief Extent of the entity number within an identifier. */ - static constexpr std::size_t entity_shift = 20u; -}; - - -/** - * @brief Entity traits for a 64 bits entity identifier. - * - * A 64 bits entity identifier guarantees: - * - * * 32 bits for the entity number (an indecently large number). - * * 32 bit for the version (an indecently large number). - */ -template<> -struct entt_traits { - /*! @brief Underlying entity type. */ - using entity_type = std::uint64_t; - /*! @brief Underlying version type. */ - using version_type = std::uint32_t; - /*! @brief Difference type. */ - using difference_type = std::int64_t; - - /*! @brief Mask to use to get the entity number out of an identifier. */ - static constexpr entity_type entity_mask = 0xFFFFFFFF; - /*! @brief Mask to use to get the version out of an identifier. */ - static constexpr entity_type version_mask = 0xFFFFFFFF; - /*! @brief Extent of the entity number within an identifier. */ - static constexpr std::size_t entity_shift = 32u; -}; - - -/** - * @brief Converts an entity type to its underlying type. - * @tparam Entity The value type. - * @param entity The value to convert. - * @return The integral representation of the given value. - */ -template -[[nodiscard]] constexpr auto to_integral(const Entity entity) ENTT_NOEXCEPT { - return static_cast::entity_type>(entity); -} - - -/*! @brief Null object for all entity identifiers. */ -struct null_t { - /** - * @brief Converts the null object to identifiers of any type. - * @tparam Entity Type of entity identifier. - * @return The null representation for the given identifier. - */ - template - [[nodiscard]] constexpr operator Entity() const ENTT_NOEXCEPT { - return Entity{entt_traits::entity_mask}; - } - - /** - * @brief Compares two null objects. - * @return True in all cases. - */ - [[nodiscard]] constexpr bool operator==(null_t) const ENTT_NOEXCEPT { - return true; - } - - /** - * @brief Compares two null objects. - * @return False in all cases. - */ - [[nodiscard]] constexpr bool operator!=(null_t) const ENTT_NOEXCEPT { - return false; - } - - /** - * @brief Compares a null object and an entity identifier of any type. - * @tparam Entity Type of entity identifier. - * @param entity Entity identifier with which to compare. - * @return False if the two elements differ, true otherwise. - */ - template - [[nodiscard]] constexpr bool operator==(const Entity entity) const ENTT_NOEXCEPT { - return (to_integral(entity) & entt_traits::entity_mask) == to_integral(static_cast(*this)); - } - - /** - * @brief Compares a null object and an entity identifier of any type. - * @tparam Entity Type of entity identifier. - * @param entity Entity identifier with which to compare. - * @return True if the two elements differ, false otherwise. - */ - template - [[nodiscard]] constexpr bool operator!=(const Entity entity) const ENTT_NOEXCEPT { - return !(entity == *this); - } -}; - - -/** - * @brief Compares a null object and an entity identifier of any type. - * @tparam Entity Type of entity identifier. - * @param entity Entity identifier with which to compare. - * @param other A null object yet to be converted. - * @return False if the two elements differ, true otherwise. - */ -template -[[nodiscard]] constexpr bool operator==(const Entity entity, null_t other) ENTT_NOEXCEPT { - return other.operator==(entity); -} - - -/** - * @brief Compares a null object and an entity identifier of any type. - * @tparam Entity Type of entity identifier. - * @param entity Entity identifier with which to compare. - * @param other A null object yet to be converted. - * @return True if the two elements differ, false otherwise. - */ -template -[[nodiscard]] constexpr bool operator!=(const Entity entity, null_t other) ENTT_NOEXCEPT { - return !(other == entity); -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Compile-time constant for null entities. - * - * There exist implicit conversions from this variable to entity identifiers of - * any allowed type. Similarly, there exist comparision operators between the - * null entity and any other entity identifier. - */ -inline constexpr null_t null{}; - - -} - - -#endif - -// #include "fwd.hpp" -#ifndef ENTT_ENTITY_FWD_HPP -#define ENTT_ENTITY_FWD_HPP - - -// #include "../core/fwd.hpp" - - - -namespace entt { - - -template -class basic_registry; - - -template -class basic_view; - - -template -class basic_runtime_view; - - -template -class basic_group; - - -template -class basic_observer; - - -template -struct basic_actor; - - -template -struct basic_handle; - - -template -class basic_snapshot; - - -template -class basic_snapshot_loader; - - -template -class basic_continuous_loader; - - -/*! @brief Default entity identifier. */ -enum class entity: id_type {}; - - -/*! @brief Alias declaration for the most common use case. */ -using registry = basic_registry; - - -/*! @brief Alias declaration for the most common use case. */ -using observer = basic_observer; - - -/*! @brief Alias declaration for the most common use case. */ -using actor [[deprecated("Consider using the handle class instead")]] = basic_actor; - - -/*! @brief Alias declaration for the most common use case. */ -using handle = basic_handle; - - -/*! @brief Alias declaration for the most common use case. */ -using const_handle = basic_handle; - - -/*! @brief Alias declaration for the most common use case. */ -using snapshot = basic_snapshot; - - -/*! @brief Alias declaration for the most common use case. */ -using snapshot_loader = basic_snapshot_loader; - - -/*! @brief Alias declaration for the most common use case. */ -using continuous_loader = basic_continuous_loader; - - -/** - * @brief Alias declaration for the most common use case. - * @tparam Types Types of components iterated by the view. - */ -template -using view = basic_view; - - -/*! @brief Alias declaration for the most common use case. */ -using runtime_view = basic_runtime_view; - - -/** - * @brief Alias declaration for the most common use case. - * @tparam Types Types of components iterated by the group. - */ -template -using group = basic_group; - - -} - - -#endif - -// #include "group.hpp" -#ifndef ENTT_ENTITY_GROUP_HPP -#define ENTT_ENTITY_GROUP_HPP - - -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/type_traits.hpp" - -// #include "entity.hpp" - -// #include "fwd.hpp" - -// #include "pool.hpp" -#ifndef ENTT_ENTITY_POOL_HPP -#define ENTT_ENTITY_POOL_HPP - - -#include -// #include "storage.hpp" -#ifndef ENTT_ENTITY_STORAGE_HPP -#define ENTT_ENTITY_STORAGE_HPP - - -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/algorithm.hpp" - -// #include "../core/type_traits.hpp" - -// #include "entity.hpp" - -// #include "sparse_set.hpp" -#ifndef ENTT_ENTITY_SPARSE_SET_HPP -#define ENTT_ENTITY_SPARSE_SET_HPP - - -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/algorithm.hpp" - -// #include "entity.hpp" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Basic sparse set implementation. - * - * Sparse set or packed array or whatever is the name users give it.
- * Two arrays: an _external_ one and an _internal_ one; a _sparse_ one and a - * _packed_ one; one used for direct access through contiguous memory, the other - * one used to get the data through an extra level of indirection.
- * This is largely used by the registry to offer users the fastest access ever - * to the components. Views and groups in general are almost entirely designed - * around sparse sets. - * - * This type of data structure is widely documented in the literature and on the - * web. This is nothing more than a customized implementation suitable for the - * purpose of the framework. - * - * @note - * Internal data structures arrange elements to maximize performance. There are - * no guarantees that entities are returned in the insertion order when iterate - * a sparse set. Do not make assumption on the order in any case. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -class sparse_set { - static_assert(ENTT_PAGE_SIZE && ((ENTT_PAGE_SIZE & (ENTT_PAGE_SIZE - 1)) == 0), "ENTT_PAGE_SIZE must be a power of two"); - static constexpr auto entt_per_page = ENTT_PAGE_SIZE / sizeof(Entity); - - using traits_type = entt_traits; - using page_type = std::unique_ptr; - - class sparse_set_iterator final { - friend class sparse_set; - - using packed_type = std::vector; - using index_type = typename traits_type::difference_type; - - sparse_set_iterator(const packed_type &ref, const index_type idx) ENTT_NOEXCEPT - : packed{&ref}, index{idx} - {} - - public: - using difference_type = index_type; - using value_type = Entity; - using pointer = const value_type *; - using reference = const value_type &; - using iterator_category = std::random_access_iterator_tag; - - sparse_set_iterator() ENTT_NOEXCEPT = default; - - sparse_set_iterator & operator++() ENTT_NOEXCEPT { - return --index, *this; - } - - sparse_set_iterator operator++(int) ENTT_NOEXCEPT { - iterator orig = *this; - return ++(*this), orig; - } - - sparse_set_iterator & operator--() ENTT_NOEXCEPT { - return ++index, *this; - } - - sparse_set_iterator operator--(int) ENTT_NOEXCEPT { - sparse_set_iterator orig = *this; - return operator--(), orig; - } - - sparse_set_iterator & operator+=(const difference_type value) ENTT_NOEXCEPT { - index -= value; - return *this; - } - - sparse_set_iterator operator+(const difference_type value) const ENTT_NOEXCEPT { - sparse_set_iterator copy = *this; - return (copy += value); - } - - sparse_set_iterator & operator-=(const difference_type value) ENTT_NOEXCEPT { - return (*this += -value); - } - - sparse_set_iterator operator-(const difference_type value) const ENTT_NOEXCEPT { - return (*this + -value); - } - - difference_type operator-(const sparse_set_iterator &other) const ENTT_NOEXCEPT { - return other.index - index; - } - - [[nodiscard]] reference operator[](const difference_type value) const { - const auto pos = size_type(index-value-1u); - return (*packed)[pos]; - } - - [[nodiscard]] bool operator==(const sparse_set_iterator &other) const ENTT_NOEXCEPT { - return other.index == index; - } - - [[nodiscard]] bool operator!=(const sparse_set_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - [[nodiscard]] bool operator<(const sparse_set_iterator &other) const ENTT_NOEXCEPT { - return index > other.index; - } - - [[nodiscard]] bool operator>(const sparse_set_iterator &other) const ENTT_NOEXCEPT { - return index < other.index; - } - - [[nodiscard]] bool operator<=(const sparse_set_iterator &other) const ENTT_NOEXCEPT { - return !(*this > other); - } - - [[nodiscard]] bool operator>=(const sparse_set_iterator &other) const ENTT_NOEXCEPT { - return !(*this < other); - } - - [[nodiscard]] pointer operator->() const { - const auto pos = size_type(index-1u); - return &(*packed)[pos]; - } - - [[nodiscard]] reference operator*() const { - return *operator->(); - } - - private: - const packed_type *packed; - index_type index; - }; - - [[nodiscard]] auto page(const Entity entt) const ENTT_NOEXCEPT { - return size_type{(to_integral(entt) & traits_type::entity_mask) / entt_per_page}; - } - - [[nodiscard]] auto offset(const Entity entt) const ENTT_NOEXCEPT { - return size_type{to_integral(entt) & (entt_per_page - 1)}; - } - - [[nodiscard]] page_type & assure(const std::size_t pos) { - if(!(pos < sparse.size())) { - sparse.resize(pos+1); - } - - if(!sparse[pos]) { - sparse[pos].reset(new entity_type[entt_per_page]); - // null is safe in all cases for our purposes - for(auto *first = sparse[pos].get(), *last = first + entt_per_page; first != last; ++first) { - *first = null; - } - } - - return sparse[pos]; - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Random access iterator type. */ - using iterator = sparse_set_iterator; - /*! @brief Reverse iterator type. */ - using reverse_iterator = const entity_type *; - - /*! @brief Default constructor. */ - sparse_set() = default; - - /*! @brief Default move constructor. */ - sparse_set(sparse_set &&) = default; - - /*! @brief Default destructor. */ - virtual ~sparse_set() = default; - - /*! @brief Default move assignment operator. @return This sparse set. */ - sparse_set & operator=(sparse_set &&) = default; - - /** - * @brief Increases the capacity of a sparse set. - * - * If the new capacity is greater than the current capacity, new storage is - * allocated, otherwise the method does nothing. - * - * @param cap Desired capacity. - */ - void reserve(const size_type cap) { - packed.reserve(cap); - } - - /** - * @brief Returns the number of elements that a sparse set has currently - * allocated space for. - * @return Capacity of the sparse set. - */ - [[nodiscard]] size_type capacity() const ENTT_NOEXCEPT { - return packed.capacity(); - } - - /*! @brief Requests the removal of unused capacity. */ - void shrink_to_fit() { - // conservative approach - if(packed.empty()) { - sparse.clear(); - } - - sparse.shrink_to_fit(); - packed.shrink_to_fit(); - } - - /** - * @brief Returns the extent of a sparse set. - * - * The extent of a sparse set is also the size of the internal sparse array. - * There is no guarantee that the internal packed array has the same size. - * Usually the size of the internal sparse array is equal or greater than - * the one of the internal packed array. - * - * @return Extent of the sparse set. - */ - [[nodiscard]] size_type extent() const ENTT_NOEXCEPT { - return sparse.size() * entt_per_page; - } - - /** - * @brief Returns the number of elements in a sparse set. - * - * The number of elements is also the size of the internal packed array. - * There is no guarantee that the internal sparse array has the same size. - * Usually the size of the internal sparse array is equal or greater than - * the one of the internal packed array. - * - * @return Number of elements. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return packed.size(); - } - - /** - * @brief Checks whether a sparse set is empty. - * @return True if the sparse set is empty, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return packed.empty(); - } - - /** - * @brief Direct access to the internal packed array. - * - * The returned pointer is such that range `[data(), data() + size()]` is - * always a valid range, even if the container is empty. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @return A pointer to the internal packed array. - */ - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return packed.data(); - } - - /** - * @brief Returns an iterator to the beginning. - * - * The returned iterator points to the first entity of the internal packed - * array. If the sparse set is empty, the returned iterator will be equal to - * `end()`. - * - * @return An iterator to the first entity of the internal packed array. - */ - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - const typename traits_type::difference_type pos = packed.size(); - return iterator{packed, pos}; - } - - /** - * @brief Returns an iterator to the end. - * - * The returned iterator points to the element following the last entity in - * the internal packed array. Attempting to dereference the returned - * iterator results in undefined behavior. - * - * @return An iterator to the element following the last entity of the - * internal packed array. - */ - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return iterator{packed, {}}; - } - - /** - * @brief Returns a reverse iterator to the beginning. - * - * The returned iterator points to the first entity of the reversed internal - * packed array. If the sparse set is empty, the returned iterator will be - * equal to `rend()`. - * - * @return An iterator to the first entity of the reversed internal packed - * array. - */ - [[nodiscard]] reverse_iterator rbegin() const ENTT_NOEXCEPT { - return packed.data(); - } - - /** - * @brief Returns a reverse iterator to the end. - * - * The returned iterator points to the element following the last entity in - * the reversed internal packed array. Attempting to dereference the - * returned iterator results in undefined behavior. - * - * @return An iterator to the element following the last entity of the - * reversed internal packed array. - */ - [[nodiscard]] reverse_iterator rend() const ENTT_NOEXCEPT { - return rbegin() + packed.size(); - } - - /** - * @brief Finds an entity. - * @param entt A valid entity identifier. - * @return An iterator to the given entity if it's found, past the end - * iterator otherwise. - */ - [[nodiscard]] iterator find(const entity_type entt) const { - return contains(entt) ? --(end() - index(entt)) : end(); - } - - /** - * @brief Checks if a sparse set contains an entity. - * @param entt A valid entity identifier. - * @return True if the sparse set contains the entity, false otherwise. - */ - [[nodiscard]] bool contains(const entity_type entt) const { - const auto curr = page(entt); - // testing against null permits to avoid accessing the packed array - return (curr < sparse.size() && sparse[curr] && sparse[curr][offset(entt)] != null); - } - - /** - * @brief Returns the position of an entity in a sparse set. - * - * @warning - * Attempting to get the position of an entity that doesn't belong to the - * sparse set results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * sparse set doesn't contain the given entity. - * - * @param entt A valid entity identifier. - * @return The position of the entity in the sparse set. - */ - [[nodiscard]] size_type index(const entity_type entt) const { - ENTT_ASSERT(contains(entt)); - return size_type{to_integral(sparse[page(entt)][offset(entt)])}; - } - - /** - * @brief Assigns an entity to a sparse set. - * - * @warning - * Attempting to assign an entity that already belongs to the sparse set - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * sparse set already contains the given entity. - * - * @param entt A valid entity identifier. - */ - void emplace(const entity_type entt) { - ENTT_ASSERT(!contains(entt)); - assure(page(entt))[offset(entt)] = entity_type(static_cast(packed.size())); - packed.push_back(entt); - } - - /** - * @brief Assigns one or more entities to a sparse set. - * - * @warning - * Attempting to assign an entity that already belongs to the sparse set - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * sparse set already contains the given entity. - * - * @tparam It Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - */ - template - void insert(It first, It last) { - auto next = static_cast(packed.size()); - packed.insert(packed.end(), first, last); - - while(first != last) { - const auto entt = *(first++); - ENTT_ASSERT(!contains(entt)); - assure(page(entt))[offset(entt)] = entity_type(next++); - } - } - - /** - * @brief Removes an entity from a sparse set. - * - * @warning - * Attempting to remove an entity that doesn't belong to the sparse set - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * sparse set doesn't contain the given entity. - * - * @param entt A valid entity identifier. - */ - void erase(const entity_type entt) { - ENTT_ASSERT(contains(entt)); - const auto curr = page(entt); - const auto pos = offset(entt); - packed[size_type{to_integral(sparse[curr][pos])}] = packed.back(); - sparse[page(packed.back())][offset(packed.back())] = sparse[curr][pos]; - sparse[curr][pos] = null; - packed.pop_back(); - } - - /** - * @brief Swaps two entities in the internal packed array. - * - * For what it's worth, this function affects both the internal sparse array - * and the internal packed array. Users should not care of that anyway. - * - * @warning - * Attempting to swap entities that don't belong to the sparse set results - * in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * sparse set doesn't contain the given entities. - * - * @param lhs A valid entity identifier. - * @param rhs A valid entity identifier. - */ - virtual void swap(const entity_type lhs, const entity_type rhs) { - auto &from = sparse[page(lhs)][offset(lhs)]; - auto &to = sparse[page(rhs)][offset(rhs)]; - std::swap(packed[size_type{to_integral(from)}], packed[size_type{to_integral(to)}]); - std::swap(from, to); - } - - /** - * @brief Sort elements according to the given comparison function. - * - * Sort the elements so that iterating the range with a couple of iterators - * returns them in the expected order. See `begin` and `end` for more - * details. - * - * The comparison function object must return `true` if the first element - * is _less_ than the second one, `false` otherwise. The signature of the - * comparison function should be equivalent to the following: - * - * @code{.cpp} - * bool(const Entity, const Entity); - * @endcode - * - * Moreover, the comparison function object shall induce a - * _strict weak ordering_ on the values. - * - * The sort function oject must offer a member function template - * `operator()` that accepts three arguments: - * - * * An iterator to the first element of the range to sort. - * * An iterator past the last element of the range to sort. - * * A comparison function to use to compare the elements. - * - * @tparam Compare Type of comparison function object. - * @tparam Sort Type of sort function object. - * @tparam Args Types of arguments to forward to the sort function object. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param compare A valid comparison function object. - * @param algo A valid sort function object. - * @param args Arguments to forward to the sort function object, if any. - */ - template - void sort(iterator first, iterator last, Compare compare, Sort algo = Sort{}, Args &&... args) { - ENTT_ASSERT(!(last < first)); - ENTT_ASSERT(!(last > end())); - - const auto length = std::distance(first, last); - const auto skip = std::distance(last, end()); - const auto to = packed.rend() - skip; - const auto from = to - length; - - algo(from, to, std::move(compare), std::forward(args)...); - - for(size_type pos = skip, end = skip+length; pos < end; ++pos) { - sparse[page(packed[pos])][offset(packed[pos])] = entity_type(static_cast(pos)); - } - } - - /** - * @brief Sort elements according to the given comparison function. - * - * @sa sort - * - * This function is a slightly slower version of `sort` that invokes the - * caller to indicate which entities are swapped.
- * It's recommended when the caller wants to sort its own data structures to - * align them with the order induced in the sparse set. - * - * The signature of the callback should be equivalent to the following: - * - * @code{.cpp} - * bool(const Entity, const Entity); - * @endcode - * - * @tparam Apply Type of function object to invoke to notify the caller. - * @tparam Compare Type of comparison function object. - * @tparam Sort Type of sort function object. - * @tparam Args Types of arguments to forward to the sort function object. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param apply A valid function object to use as a callback. - * @param compare A valid comparison function object. - * @param algo A valid sort function object. - * @param args Arguments to forward to the sort function object, if any. - */ - template - void arrange(iterator first, iterator last, Apply apply, Compare compare, Sort algo = Sort{}, Args &&... args) { - ENTT_ASSERT(!(last < first)); - ENTT_ASSERT(!(last > end())); - - const auto length = std::distance(first, last); - const auto skip = std::distance(last, end()); - const auto to = packed.rend() - skip; - const auto from = to - length; - - algo(from, to, std::move(compare), std::forward(args)...); - - for(size_type pos = skip, end = skip+length; pos < end; ++pos) { - auto curr = pos; - auto next = index(packed[curr]); - - while(curr != next) { - apply(packed[curr], packed[next]); - sparse[page(packed[curr])][offset(packed[curr])] = entity_type(static_cast(curr)); - - curr = next; - next = index(packed[curr]); - } - } - } - - /** - * @brief Sort entities according to their order in another sparse set. - * - * Entities that are part of both the sparse sets are ordered internally - * according to the order they have in `other`. All the other entities goes - * to the end of the list and there are no guarantees on their order.
- * In other terms, this function can be used to impose the same order on two - * sets by using one of them as a master and the other one as a slave. - * - * Iterating the sparse set with a couple of iterators returns elements in - * the expected order after a call to `respect`. See `begin` and `end` for - * more details. - * - * @param other The sparse sets that imposes the order of the entities. - */ - void respect(const sparse_set &other) { - const auto to = other.end(); - auto from = other.begin(); - - size_type pos = packed.size() - 1; - - while(pos && from != to) { - if(contains(*from)) { - if(*from != packed[pos]) { - swap(packed[pos], *from); - } - - --pos; - } - - ++from; - } - } - - /** - * @brief Clears a sparse set. - */ - void clear() ENTT_NOEXCEPT { - sparse.clear(); - packed.clear(); - } - -private: - std::vector sparse; - std::vector packed; -}; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Basic storage implementation. - * - * This class is a refinement of a sparse set that associates an object to an - * entity. The main purpose of this class is to extend sparse sets to store - * components in a registry. It guarantees fast access both to the elements and - * to the entities. - * - * @note - * Entities and objects have the same order. It's guaranteed both in case of raw - * access (either to entities or objects) and when using random or input access - * iterators. - * - * @note - * Internal data structures arrange elements to maximize performance. There are - * no guarantees that objects are returned in the insertion order when iterate - * a storage. Do not make assumption on the order in any case. - * - * @warning - * Empty types aren't explicitly instantiated. Therefore, many of the functions - * normally available for non-empty types will not be available for empty ones. - * - * @sa sparse_set - * - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Type Type of objects assigned to the entities. - */ -template> -class storage: public sparse_set { - static_assert(std::is_move_constructible_v && std::is_move_assignable_v, "The managed type must be at least move constructible and assignable"); - - using underlying_type = sparse_set; - using traits_type = entt_traits; - - template - class storage_iterator final { - friend class storage; - - using instance_type = std::conditional_t, std::vector>; - using index_type = typename traits_type::difference_type; - - storage_iterator(instance_type &ref, const index_type idx) ENTT_NOEXCEPT - : instances{&ref}, index{idx} - {} - - public: - using difference_type = index_type; - using value_type = Type; - using pointer = std::conditional_t; - using reference = std::conditional_t; - using iterator_category = std::random_access_iterator_tag; - - storage_iterator() ENTT_NOEXCEPT = default; - - storage_iterator & operator++() ENTT_NOEXCEPT { - return --index, *this; - } - - storage_iterator operator++(int) ENTT_NOEXCEPT { - storage_iterator orig = *this; - return ++(*this), orig; - } - - storage_iterator & operator--() ENTT_NOEXCEPT { - return ++index, *this; - } - - storage_iterator operator--(int) ENTT_NOEXCEPT { - storage_iterator orig = *this; - return operator--(), orig; - } - - storage_iterator & operator+=(const difference_type value) ENTT_NOEXCEPT { - index -= value; - return *this; - } - - storage_iterator operator+(const difference_type value) const ENTT_NOEXCEPT { - storage_iterator copy = *this; - return (copy += value); - } - - storage_iterator & operator-=(const difference_type value) ENTT_NOEXCEPT { - return (*this += -value); - } - - storage_iterator operator-(const difference_type value) const ENTT_NOEXCEPT { - return (*this + -value); - } - - difference_type operator-(const storage_iterator &other) const ENTT_NOEXCEPT { - return other.index - index; - } - - [[nodiscard]] reference operator[](const difference_type value) const ENTT_NOEXCEPT { - const auto pos = size_type(index-value-1); - return (*instances)[pos]; - } - - [[nodiscard]] bool operator==(const storage_iterator &other) const ENTT_NOEXCEPT { - return other.index == index; - } - - [[nodiscard]] bool operator!=(const storage_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - [[nodiscard]] bool operator<(const storage_iterator &other) const ENTT_NOEXCEPT { - return index > other.index; - } - - [[nodiscard]] bool operator>(const storage_iterator &other) const ENTT_NOEXCEPT { - return index < other.index; - } - - [[nodiscard]] bool operator<=(const storage_iterator &other) const ENTT_NOEXCEPT { - return !(*this > other); - } - - [[nodiscard]] bool operator>=(const storage_iterator &other) const ENTT_NOEXCEPT { - return !(*this < other); - } - - [[nodiscard]] pointer operator->() const ENTT_NOEXCEPT { - const auto pos = size_type(index-1u); - return &(*instances)[pos]; - } - - [[nodiscard]] reference operator*() const ENTT_NOEXCEPT { - return *operator->(); - } - - private: - instance_type *instances; - index_type index; - }; - -public: - /*! @brief Type of the objects associated with the entities. */ - using object_type = Type; - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Random access iterator type. */ - using iterator = storage_iterator; - /*! @brief Constant random access iterator type. */ - using const_iterator = storage_iterator; - /*! @brief Reverse iterator type. */ - using reverse_iterator = Type *; - /*! @brief Constant reverse iterator type. */ - using const_reverse_iterator = const Type *; - - - /** - * @brief Increases the capacity of a storage. - * - * If the new capacity is greater than the current capacity, new storage is - * allocated, otherwise the method does nothing. - * - * @param cap Desired capacity. - */ - void reserve(const size_type cap) { - underlying_type::reserve(cap); - instances.reserve(cap); - } - - /*! @brief Requests the removal of unused capacity. */ - void shrink_to_fit() { - underlying_type::shrink_to_fit(); - instances.shrink_to_fit(); - } - - /** - * @brief Direct access to the array of objects. - * - * The returned pointer is such that range `[raw(), raw() + size()]` is - * always a valid range, even if the container is empty. - * - * @note - * Objects are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @return A pointer to the array of objects. - */ - [[nodiscard]] const object_type * raw() const ENTT_NOEXCEPT { - return instances.data(); - } - - /*! @copydoc raw */ - [[nodiscard]] object_type * raw() ENTT_NOEXCEPT { - return const_cast(std::as_const(*this).raw()); - } - - /** - * @brief Returns an iterator to the beginning. - * - * The returned iterator points to the first instance of the internal array. - * If the storage is empty, the returned iterator will be equal to `end()`. - * - * @return An iterator to the first instance of the internal array. - */ - [[nodiscard]] const_iterator cbegin() const ENTT_NOEXCEPT { - const typename traits_type::difference_type pos = underlying_type::size(); - return const_iterator{instances, pos}; - } - - /*! @copydoc cbegin */ - [[nodiscard]] const_iterator begin() const ENTT_NOEXCEPT { - return cbegin(); - } - - /*! @copydoc begin */ - [[nodiscard]] iterator begin() ENTT_NOEXCEPT { - const typename traits_type::difference_type pos = underlying_type::size(); - return iterator{instances, pos}; - } - - /** - * @brief Returns an iterator to the end. - * - * The returned iterator points to the element following the last instance - * of the internal array. Attempting to dereference the returned iterator - * results in undefined behavior. - * - * @return An iterator to the element following the last instance of the - * internal array. - */ - [[nodiscard]] const_iterator cend() const ENTT_NOEXCEPT { - return const_iterator{instances, {}}; - } - - /*! @copydoc cend */ - [[nodiscard]] const_iterator end() const ENTT_NOEXCEPT { - return cend(); - } - - /*! @copydoc end */ - [[nodiscard]] iterator end() ENTT_NOEXCEPT { - return iterator{instances, {}}; - } - - /** - * @brief Returns a reverse iterator to the beginning. - * - * The returned iterator points to the first instance of the reversed - * internal array. If the storage is empty, the returned iterator will be - * equal to `rend()`. - * - * @return An iterator to the first instance of the reversed internal array. - */ - [[nodiscard]] const_reverse_iterator crbegin() const ENTT_NOEXCEPT { - return instances.data(); - } - - /*! @copydoc crbegin */ - [[nodiscard]] const_reverse_iterator rbegin() const ENTT_NOEXCEPT { - return crbegin(); - } - - /*! @copydoc rbegin */ - [[nodiscard]] reverse_iterator rbegin() ENTT_NOEXCEPT { - return instances.data(); - } - - /** - * @brief Returns a reverse iterator to the end. - * - * The returned iterator points to the element following the last instance - * of the reversed internal array. Attempting to dereference the returned - * iterator results in undefined behavior. - * - * @return An iterator to the element following the last instance of the - * reversed internal array. - */ - [[nodiscard]] const_reverse_iterator crend() const ENTT_NOEXCEPT { - return crbegin() + instances.size(); - } - - /*! @copydoc crend */ - [[nodiscard]] const_reverse_iterator rend() const ENTT_NOEXCEPT { - return crend(); - } - - /*! @copydoc rend */ - [[nodiscard]] reverse_iterator rend() ENTT_NOEXCEPT { - return rbegin() + instances.size(); - } - - /** - * @brief Returns the object associated with an entity. - * - * @warning - * Attempting to use an entity that doesn't belong to the storage results in - * undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * storage doesn't contain the given entity. - * - * @param entt A valid entity identifier. - * @return The object associated with the entity. - */ - [[nodiscard]] const object_type & get(const entity_type entt) const { - return instances[underlying_type::index(entt)]; - } - - /*! @copydoc get */ - [[nodiscard]] object_type & get(const entity_type entt) { - return const_cast(std::as_const(*this).get(entt)); - } - - /** - * @brief Returns a pointer to the object associated with an entity, if any. - * @param entt A valid entity identifier. - * @return The object associated with the entity, if any. - */ - [[nodiscard]] const object_type * try_get(const entity_type entt) const { - return underlying_type::contains(entt) ? (instances.data() + underlying_type::index(entt)) : nullptr; - } - - /*! @copydoc try_get */ - [[nodiscard]] object_type * try_get(const entity_type entt) { - return const_cast(std::as_const(*this).try_get(entt)); - } - - /** - * @brief Assigns an entity to a storage and constructs its object. - * - * This version accept both types that can be constructed in place directly - * and types like aggregates that do not work well with a placement new as - * performed usually under the hood during an _emplace back_. - * - * @warning - * Attempting to use an entity that already belongs to the storage results - * in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * storage already contains the given entity. - * - * @tparam Args Types of arguments to use to construct the object. - * @param entt A valid entity identifier. - * @param args Parameters to use to construct an object for the entity. - */ - template - void emplace(const entity_type entt, Args &&... args) { - if constexpr(std::is_aggregate_v) { - instances.push_back(Type{std::forward(args)...}); - } else { - instances.emplace_back(std::forward(args)...); - } - - // entity goes after component in case constructor throws - underlying_type::emplace(entt); - } - - /** - * @brief Assigns one or more entities to a storage and constructs their - * objects from a given instance. - * - * @warning - * Attempting to assign an entity that already belongs to the storage - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * storage already contains the given entity. - * - * @tparam It Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - * @param value An instance of the object to construct. - */ - template - void insert(It first, It last, const object_type &value = {}) { - instances.insert(instances.end(), std::distance(first, last), value); - // entities go after components in case constructors throw - underlying_type::insert(first, last); - } - - /** - * @brief Assigns one or more entities to a storage and constructs their - * objects from a given range. - * - * @sa construct - * - * @tparam EIt Type of input iterator. - * @tparam CIt Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - * @param from An iterator to the first element of the range of objects. - * @param to An iterator past the last element of the range of objects. - */ - template - void insert(EIt first, EIt last, CIt from, CIt to) { - instances.insert(instances.end(), from, to); - // entities go after components in case constructors throw - underlying_type::insert(first, last); - } - - /** - * @brief Removes an entity from a storage and destroys its object. - * - * @warning - * Attempting to use an entity that doesn't belong to the storage results in - * undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * storage doesn't contain the given entity. - * - * @param entt A valid entity identifier. - */ - void erase(const entity_type entt) { - auto other = std::move(instances.back()); - instances[underlying_type::index(entt)] = std::move(other); - instances.pop_back(); - underlying_type::erase(entt); - } - - /** - * @brief Swaps entities and objects in the internal packed arrays. - * - * @warning - * Attempting to swap entities that don't belong to the sparse set results - * in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * sparse set doesn't contain the given entities. - * - * @param lhs A valid entity identifier. - * @param rhs A valid entity identifier. - */ - void swap(const entity_type lhs, const entity_type rhs) override { - std::swap(instances[underlying_type::index(lhs)], instances[underlying_type::index(rhs)]); - underlying_type::swap(lhs, rhs); - } - - /** - * @brief Sort elements according to the given comparison function. - * - * Sort the elements so that iterating the range with a couple of iterators - * returns them in the expected order. See `begin` and `end` for more - * details. - * - * The comparison function object must return `true` if the first element - * is _less_ than the second one, `false` otherwise. The signature of the - * comparison function should be equivalent to one of the following: - * - * @code{.cpp} - * bool(const Entity, const Entity); - * bool(const Type &, const Type &); - * @endcode - * - * Moreover, the comparison function object shall induce a - * _strict weak ordering_ on the values. - * - * The sort function oject must offer a member function template - * `operator()` that accepts three arguments: - * - * * An iterator to the first element of the range to sort. - * * An iterator past the last element of the range to sort. - * * A comparison function to use to compare the elements. - * - * @warning - * Empty types are never instantiated. Therefore, only comparison function - * objects that require to return entities rather than components are - * accepted. - * - * @tparam Compare Type of comparison function object. - * @tparam Sort Type of sort function object. - * @tparam Args Types of arguments to forward to the sort function object. - * @param first An iterator to the first element of the range to sort. - * @param last An iterator past the last element of the range to sort. - * @param compare A valid comparison function object. - * @param algo A valid sort function object. - * @param args Arguments to forward to the sort function object, if any. - */ - template - void sort(iterator first, iterator last, Compare compare, Sort algo = Sort{}, Args &&... args) { - ENTT_ASSERT(!(last < first)); - ENTT_ASSERT(!(last > end())); - - const auto from = underlying_type::begin() + std::distance(begin(), first); - const auto to = from + std::distance(first, last); - - const auto apply = [this](const auto lhs, const auto rhs) { - std::swap(instances[underlying_type::index(lhs)], instances[underlying_type::index(rhs)]); - }; - - if constexpr(std::is_invocable_v) { - underlying_type::arrange(from, to, std::move(apply), [this, compare = std::move(compare)](const auto lhs, const auto rhs) { - return compare(std::as_const(instances[underlying_type::index(lhs)]), std::as_const(instances[underlying_type::index(rhs)])); - }, std::move(algo), std::forward(args)...); - } else { - underlying_type::arrange(from, to, std::move(apply), std::move(compare), std::move(algo), std::forward(args)...); - } - } - - /*! @brief Clears a storage. */ - void clear() { - underlying_type::clear(); - instances.clear(); - } - -private: - std::vector instances; -}; - - -/*! @copydoc storage */ -template -class storage>>: public sparse_set { - using underlying_type = sparse_set; - -public: - /*! @brief Type of the objects associated with the entities. */ - using object_type = Type; - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - - /** - * @brief Assigns an entity to a storage and constructs its object. - * - * @warning - * Attempting to use an entity that already belongs to the storage results - * in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * storage already contains the given entity. - * - * @tparam Args Types of arguments to use to construct the object. - * @param entt A valid entity identifier. - * @param args Parameters to use to construct an object for the entity. - */ - template - void emplace(const entity_type entt, Args &&... args) { - [[maybe_unused]] object_type instance{std::forward(args)...}; - underlying_type::emplace(entt); - } - - /** - * @brief Assigns one or more entities to a storage. - * - * @warning - * Attempting to assign an entity that already belongs to the storage - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * storage already contains the given entity. - * - * @tparam It Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - */ - template - void insert(It first, It last, const object_type & = {}) { - underlying_type::insert(first, last); - } -}; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Applies component-to-pool conversion and defines the resulting type as - * the member typedef type. - * - * Formally: - * - * * If the component type is a non-const one, the member typedef type is the - * declared storage type. - * * If the component type is a const one, the member typedef type is the - * declared storage type, except it has a const-qualifier added. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Type Type of objects assigned to the entities. - */ -template -struct pool { - /*! @brief Resulting type after component-to-pool conversion. */ - using type = storage; -}; - - -/*! @copydoc pool */ -template -struct pool { - /*! @brief Resulting type after component-to-pool conversion. */ - using type = std::add_const_t>::type>; -}; - - -/** - * @brief Alias declaration to use to make component-to-pool conversions. - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Type Type of objects assigned to the entities. - */ -template -using pool_t = typename pool::type; - - -} - - -#endif - -// #include "sparse_set.hpp" - -// #include "utility.hpp" -#ifndef ENTT_ENTITY_UTILITY_HPP -#define ENTT_ENTITY_UTILITY_HPP - - -// #include "../core/type_traits.hpp" - - - -namespace entt { - - -/** - * @brief Alias for exclusion lists. - * @tparam Type List of types. - */ -template -struct exclude_t: type_list {}; - - -/** - * @brief Variable template for exclusion lists. - * @tparam Type List of types. - */ -template -inline constexpr exclude_t exclude{}; - - -/** - * @brief Alias for lists of observed components. - * @tparam Type List of types. - */ -template -struct get_t: type_list{}; - - -/** - * @brief Variable template for lists of observed components. - * @tparam Type List of types. - */ -template -inline constexpr get_t get{}; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Group. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error, but for a few reasonable cases. - */ -template -class basic_group; - - -/** - * @brief Non-owning group. - * - * A non-owning group returns all entities and only the entities that have at - * least the given components. Moreover, it's guaranteed that the entity list - * is tightly packed in memory for fast iterations. - * - * @b Important - * - * Iterators aren't invalidated if: - * - * * New instances of the given components are created and assigned to entities. - * * The entity currently pointed is modified (as an example, if one of the - * given components is removed from the entity to which the iterator points). - * * The entity currently pointed is destroyed. - * - * In all other cases, modifying the pools iterated by the group in any way - * invalidates all the iterators and using them results in undefined behavior. - * - * @note - * Groups share references to the underlying data structures of the registry - * that generated them. Therefore any change to the entities and to the - * components made by means of the registry are immediately reflected by all the - * groups.
- * Moreover, sorting a non-owning group affects all the instances of the same - * group (it means that users don't have to call `sort` on each instance to sort - * all of them because they _share_ entities and components). - * - * @warning - * Lifetime of a group must not overcome that of the registry that generated it. - * In any other case, attempting to use a group results in undefined behavior. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Exclude Types of components used to filter the group. - * @tparam Get Type of components observed by the group. - */ -template -class basic_group, get_t> { - /*! @brief A registry is allowed to create groups. */ - friend class basic_registry; - - template - using pool_type = pool_t; - - class group_proxy { - friend class basic_group, get_t>; - - class proxy_iterator { - friend class group_proxy; - - using it_type = typename sparse_set::iterator; - using ref_type = decltype(std::tuple_cat(std::declval, std::tuple<>, std::tuple *>>>()...)); - - proxy_iterator(it_type from, ref_type ref) ENTT_NOEXCEPT - : it{from}, - pools{ref} - {} - - public: - using difference_type = std::ptrdiff_t; - using value_type = decltype(std::tuple_cat( - std::declval>(), - std::declval, std::tuple<>, std::tuple>>()... - )); - using pointer = void; - using reference = decltype(std::tuple_cat( - std::declval>(), - std::declval, std::tuple<>, std::tuple>>()... - )); - using iterator_category = std::input_iterator_tag; - - proxy_iterator & operator++() ENTT_NOEXCEPT { - return ++it, *this; - } - - proxy_iterator operator++(int) ENTT_NOEXCEPT { - proxy_iterator orig = *this; - return ++(*this), orig; - } - - [[nodiscard]] reference operator*() const ENTT_NOEXCEPT { - return std::apply([entt = *it](auto *... cpool) { return reference{entt, cpool->get(entt)...}; }, pools); - } - - [[nodiscard]] bool operator==(const proxy_iterator &other) const ENTT_NOEXCEPT { - return other.it == it; - } - - [[nodiscard]] bool operator!=(const proxy_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - private: - it_type it{}; - ref_type pools{}; - }; - - group_proxy(const sparse_set &ref, std::tuple *...> gpools) - : handler{&ref}, - pools{gpools} - {} - - public: - using iterator = proxy_iterator; - - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return proxy_iterator{handler->begin(), std::tuple_cat([](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool); - } - }(std::get *>(pools))...)}; - } - - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return proxy_iterator{handler->end(), std::tuple_cat([](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool); - } - }(std::get *>(pools))...)}; - } - - private: - const sparse_set *handler; - std::tuple *...> pools; - }; - - basic_group(sparse_set &ref, pool_type &... gpool) ENTT_NOEXCEPT - : handler{&ref}, - pools{&gpool...} - {} - - template - void traverse(Func func, type_list) const { - for(const auto entt: *handler) { - if constexpr(std::is_invocable_v({}))...>) { - func(std::get *>(pools)->get(entt)...); - } else { - func(entt, std::get *>(pools)->get(entt)...); - } - } - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Random access iterator type. */ - using iterator = typename sparse_set::iterator; - /*! @brief Reversed iterator type. */ - using reverse_iterator = typename sparse_set::reverse_iterator; - - /** - * @brief Returns the number of existing components of the given type. - * @tparam Component Type of component of which to return the size. - * @return Number of existing components of the given type. - */ - template - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return std::get *>(pools)->size(); - } - - /** - * @brief Returns the number of entities that have the given components. - * @return Number of entities that have the given components. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return handler->size(); - } - - /** - * @brief Returns the number of elements that a group has currently - * allocated space for. - * @return Capacity of the group. - */ - [[nodiscard]] size_type capacity() const ENTT_NOEXCEPT { - return handler->capacity(); - } - - /*! @brief Requests the removal of unused capacity. */ - void shrink_to_fit() { - handler->shrink_to_fit(); - } - - /** - * @brief Checks whether a group or some pools are empty. - * @tparam Component Types of components in which one is interested. - * @return True if the group or the pools are empty, false otherwise. - */ - template - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - if constexpr(sizeof...(Component) == 0) { - return handler->empty(); - } else { - return (std::get *>(pools)->empty() && ...); - } - } - - /** - * @brief Direct access to the list of components of a given pool. - * - * The returned pointer is such that range - * `[raw(), raw() + size()]` is always a - * valid range, even if the container is empty. - * - * @note - * Components are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @tparam Component Type of component in which one is interested. - * @return A pointer to the array of components. - */ - template - [[nodiscard]] Component * raw() const ENTT_NOEXCEPT { - return std::get *>(pools)->raw(); - } - - /** - * @brief Direct access to the list of entities of a given pool. - * - * The returned pointer is such that range - * `[data(), data() + size()]` is always a - * valid range, even if the container is empty. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @tparam Component Type of component in which one is interested. - * @return A pointer to the array of entities. - */ - template - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return std::get *>(pools)->data(); - } - - /** - * @brief Direct access to the list of entities. - * - * The returned pointer is such that range `[data(), data() + size()]` is - * always a valid range, even if the container is empty. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @return A pointer to the array of entities. - */ - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return handler->data(); - } - - /** - * @brief Returns an iterator to the first entity of the group. - * - * The returned iterator points to the first entity of the group. If the - * group is empty, the returned iterator will be equal to `end()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the group. - */ - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return handler->begin(); - } - - /** - * @brief Returns an iterator that is past the last entity of the group. - * - * The returned iterator points to the entity following the last entity of - * the group. Attempting to dereference the returned iterator results in - * undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the - * group. - */ - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return handler->end(); - } - - /** - * @brief Returns an iterator to the first entity of the reversed group. - * - * The returned iterator points to the first entity of the reversed group. - * If the group is empty, the returned iterator will be equal to `rend()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the reversed group. - */ - [[nodiscard]] reverse_iterator rbegin() const ENTT_NOEXCEPT { - return handler->rbegin(); - } - - /** - * @brief Returns an iterator that is past the last entity of the reversed - * group. - * - * The returned iterator points to the entity following the last entity of - * the reversed group. Attempting to dereference the returned iterator - * results in undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the - * reversed group. - */ - [[nodiscard]] reverse_iterator rend() const ENTT_NOEXCEPT { - return handler->rend(); - } - - /** - * @brief Returns the first entity of the group, if any. - * @return The first entity of the group if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type front() const { - const auto it = begin(); - return it != end() ? *it : null; - } - - /** - * @brief Returns the last entity of the group, if any. - * @return The last entity of the group if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type back() const { - const auto it = rbegin(); - return it != rend() ? *it : null; - } - - /** - * @brief Finds an entity. - * @param entt A valid entity identifier. - * @return An iterator to the given entity if it's found, past the end - * iterator otherwise. - */ - [[nodiscard]] iterator find(const entity_type entt) const { - const auto it = handler->find(entt); - return it != end() && *it == entt ? it : end(); - } - - /** - * @brief Returns the identifier that occupies the given position. - * @param pos Position of the element to return. - * @return The identifier that occupies the given position. - */ - [[nodiscard]] entity_type operator[](const size_type pos) const { - return begin()[pos]; - } - - /** - * @brief Checks if a group contains an entity. - * @param entt A valid entity identifier. - * @return True if the group contains the given entity, false otherwise. - */ - [[nodiscard]] bool contains(const entity_type entt) const { - return handler->contains(entt); - } - - /** - * @brief Returns the components assigned to the given entity. - * - * Prefer this function instead of `registry::get` during iterations. It has - * far better performance than its counterpart. - * - * @warning - * Attempting to use an invalid component type results in a compilation - * error. Attempting to use an entity that doesn't belong to the group - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * group doesn't contain the given entity. - * - * @tparam Component Types of components to get. - * @param entt A valid entity identifier. - * @return The components assigned to the entity. - */ - template - [[nodiscard]] decltype(auto) get([[maybe_unused]] const entity_type entt) const { - ENTT_ASSERT(contains(entt)); - - if constexpr(sizeof...(Component) == 1) { - return (std::get *>(pools)->get(entt), ...); - } else { - return std::tuple({}))...>{get(entt)...}; - } - } - - /** - * @brief Iterates entities and components and applies the given function - * object to them. - * - * The function object is invoked for each entity. It is provided with the - * entity itself and a set of references to non-empty components. The - * _constness_ of the components is as requested.
- * The signature of the function must be equivalent to one of the following - * forms: - * - * @code{.cpp} - * void(const entity_type, Type &...); - * void(Type &...); - * @endcode - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - using get_type_list = type_list_cat_t, type_list<>, type_list>...>; - traverse(std::move(func), get_type_list{}); - } - - /** - * @brief Returns an iterable object to use to _visit_ the group. - * - * The iterable object returns tuples that contain the current entity and a - * set of references to its non-empty components. The _constness_ of the - * components is as requested. - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @return An iterable object to use to _visit_ the group. - */ - [[nodiscard]] auto proxy() const ENTT_NOEXCEPT { - return group_proxy{*handler, pools}; - } - - /** - * @brief Sort a group according to the given comparison function. - * - * Sort the group so that iterating it with a couple of iterators returns - * entities and components in the expected order. See `begin` and `end` for - * more details. - * - * The comparison function object must return `true` if the first element - * is _less_ than the second one, `false` otherwise. The signature of the - * comparison function should be equivalent to one of the following: - * - * @code{.cpp} - * bool(std::tuple, std::tuple); - * bool(const Component &..., const Component &...); - * bool(const Entity, const Entity); - * @endcode - * - * Where `Component` are such that they are iterated by the group.
- * Moreover, the comparison function object shall induce a - * _strict weak ordering_ on the values. - * - * The sort function oject must offer a member function template - * `operator()` that accepts three arguments: - * - * * An iterator to the first element of the range to sort. - * * An iterator past the last element of the range to sort. - * * A comparison function to use to compare the elements. - * - * @tparam Component Optional types of components to compare. - * @tparam Compare Type of comparison function object. - * @tparam Sort Type of sort function object. - * @tparam Args Types of arguments to forward to the sort function object. - * @param compare A valid comparison function object. - * @param algo A valid sort function object. - * @param args Arguments to forward to the sort function object, if any. - */ - template - void sort(Compare compare, Sort algo = Sort{}, Args &&... args) { - if constexpr(sizeof...(Component) == 0) { - static_assert(std::is_invocable_v, "Invalid comparison function"); - handler->sort(handler->begin(), handler->end(), std::move(compare), std::move(algo), std::forward(args)...); - } else if constexpr(sizeof...(Component) == 1) { - handler->sort(handler->begin(), handler->end(), [this, compare = std::move(compare)](const entity_type lhs, const entity_type rhs) { - return compare((std::get *>(pools)->get(lhs), ...), (std::get *>(pools)->get(rhs), ...)); - }, std::move(algo), std::forward(args)...); - } else { - handler->sort(handler->begin(), handler->end(), [this, compare = std::move(compare)](const entity_type lhs, const entity_type rhs) { - return compare(std::tuple({}))...>{std::get *>(pools)->get(lhs)...}, std::tuple({}))...>{std::get *>(pools)->get(rhs)...}); - }, std::move(algo), std::forward(args)...); - } - } - - /** - * @brief Sort the shared pool of entities according to the given component. - * - * Non-owning groups of the same type share with the registry a pool of - * entities with its own order that doesn't depend on the order of any pool - * of components. Users can order the underlying data structure so that it - * respects the order of the pool of the given component. - * - * @note - * The shared pool of entities and thus its order is affected by the changes - * to each and every pool that it tracks. Therefore changes to those pools - * can quickly ruin the order imposed to the pool of entities shared between - * the non-owning groups. - * - * @tparam Component Type of component to use to impose the order. - */ - template - void sort() const { - handler->respect(*std::get *>(pools)); - } - -private: - sparse_set *handler; - const std::tuple *...> pools; -}; - - -/** - * @brief Owning group. - * - * Owning groups return all entities and only the entities that have at least - * the given components. Moreover: - * - * * It's guaranteed that the entity list is tightly packed in memory for fast - * iterations. - * * It's guaranteed that the lists of owned components are tightly packed in - * memory for even faster iterations and to allow direct access. - * * They stay true to the order of the owned components and all instances have - * the same order in memory. - * - * The more types of components are owned by a group, the faster it is to - * iterate them. - * - * @b Important - * - * Iterators aren't invalidated if: - * - * * New instances of the given components are created and assigned to entities. - * * The entity currently pointed is modified (as an example, if one of the - * given components is removed from the entity to which the iterator points). - * * The entity currently pointed is destroyed. - * - * In all other cases, modifying the pools iterated by the group in any way - * invalidates all the iterators and using them results in undefined behavior. - * - * @note - * Groups share references to the underlying data structures of the registry - * that generated them. Therefore any change to the entities and to the - * components made by means of the registry are immediately reflected by all the - * groups. - * Moreover, sorting an owning group affects all the instance of the same group - * (it means that users don't have to call `sort` on each instance to sort all - * of them because they share the underlying data structure). - * - * @warning - * Lifetime of a group must not overcome that of the registry that generated it. - * In any other case, attempting to use a group results in undefined behavior. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Exclude Types of components used to filter the group. - * @tparam Get Types of components observed by the group. - * @tparam Owned Types of components owned by the group. - */ -template -class basic_group, get_t, Owned...> { - /*! @brief A registry is allowed to create groups. */ - friend class basic_registry; - - template - using pool_type = pool_t; - - template - using component_iterator = decltype(std::declval>().begin()); - - class group_proxy { - friend class basic_group, get_t, Owned...>; - - class proxy_iterator { - friend class group_proxy; - - using it_type = typename sparse_set::iterator; - using owned_type = decltype(std::tuple_cat(std::declval, std::tuple<>, std::tuple>>>()...)); - using get_type = decltype(std::tuple_cat(std::declval, std::tuple<>, std::tuple *>>>()...)); - - proxy_iterator(it_type from, owned_type oref, get_type gref) ENTT_NOEXCEPT - : it{from}, - owned{oref}, - get{gref} - {} - - public: - using difference_type = std::ptrdiff_t; - using value_type = decltype(std::tuple_cat( - std::declval>(), - std::declval, std::tuple<>, std::tuple>>()..., - std::declval, std::tuple<>, std::tuple>>()... - )); - using pointer = void; - using reference = decltype(std::tuple_cat( - std::declval>(), - std::declval, std::tuple<>, std::tuple>>()..., - std::declval, std::tuple<>, std::tuple>>()... - )); - using iterator_category = std::input_iterator_tag; - - proxy_iterator & operator++() ENTT_NOEXCEPT { - return ++it, std::apply([](auto &&... curr) { (++curr, ...); }, owned), *this; - } - - proxy_iterator operator++(int) ENTT_NOEXCEPT { - proxy_iterator orig = *this; - return ++(*this), orig; - } - - [[nodiscard]] reference operator*() const ENTT_NOEXCEPT { - return std::tuple_cat( - std::make_tuple(*it), - std::apply([](auto &&... curr) { return std::forward_as_tuple(*curr...); }, owned), - std::apply([entt = *it](auto &&... curr) { return std::forward_as_tuple(curr->get(entt)...); }, get) - ); - } - - [[nodiscard]] bool operator==(const proxy_iterator &other) const ENTT_NOEXCEPT { - return other.it == it; - } - - [[nodiscard]] bool operator!=(const proxy_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - private: - it_type it{}; - owned_type owned{}; - get_type get{}; - }; - - group_proxy(std::tuple *..., pool_type *...> cpools, const std::size_t &extent) - : pools{cpools}, - length{&extent} - {} - - public: - using iterator = proxy_iterator; - - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return proxy_iterator{ - std::get<0>(pools)->sparse_set::end() - *length, - std::tuple_cat([length = *length](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool->end() - length); - } - }(std::get *>(pools))...), - std::tuple_cat([](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool); - } - }(std::get *>(pools))...) - }; - } - - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return proxy_iterator{ - std::get<0>(pools)->sparse_set::end(), - std::tuple_cat([](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool->end()); - } - }(std::get *>(pools))...), - std::tuple_cat([](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool); - } - }(std::get *>(pools))...) - }; - } - - private: - const std::tuple *..., pool_type *...> pools; - const std::size_t *length; - }; - - basic_group(const std::size_t &extent, pool_type &... opool, pool_type &... gpool) ENTT_NOEXCEPT - : pools{&opool..., &gpool...}, - length{&extent} - {} - - template - void traverse(Func func, type_list, type_list) const { - [[maybe_unused]] auto it = std::make_tuple((std::get *>(pools)->end() - *length)...); - [[maybe_unused]] auto data = std::get<0>(pools)->sparse_set::end() - *length; - - for(auto next = *length; next; --next) { - if constexpr(std::is_invocable_v({}))..., decltype(get({}))...>) { - if constexpr(sizeof...(Weak) == 0) { - func(*(std::get>(it)++)...); - } else { - const auto entt = *(data++); - func(*(std::get>(it)++)..., std::get *>(pools)->get(entt)...); - } - } else { - const auto entt = *(data++); - func(entt, *(std::get>(it)++)..., std::get *>(pools)->get(entt)...); - } - } - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Random access iterator type. */ - using iterator = typename sparse_set::iterator; - /*! @brief Reversed iterator type. */ - using reverse_iterator = typename sparse_set::reverse_iterator; - - /** - * @brief Returns the number of existing components of the given type. - * @tparam Component Type of component of which to return the size. - * @return Number of existing components of the given type. - */ - template - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return std::get *>(pools)->size(); - } - - /** - * @brief Returns the number of entities that have the given components. - * @return Number of entities that have the given components. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return *length; - } - - /** - * @brief Checks whether a group or some pools are empty. - * @tparam Component Types of components in which one is interested. - * @return True if the group or the pools are empty, false otherwise. - */ - template - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - if constexpr(sizeof...(Component) == 0) { - return !*length; - } else { - return (std::get *>(pools)->empty() && ...); - } - } - - /** - * @brief Direct access to the list of components of a given pool. - * - * The returned pointer is such that range - * `[raw(), raw() + size()]` is always a - * valid range, even if the container is empty.
- * Moreover, in case the group owns the given component, the range - * `[raw(), raw() + size()]` is such that it contains - * the instances that are part of the group itself. - * - * @note - * Components are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @tparam Component Type of component in which one is interested. - * @return A pointer to the array of components. - */ - template - [[nodiscard]] Component * raw() const ENTT_NOEXCEPT { - return std::get *>(pools)->raw(); - } - - /** - * @brief Direct access to the list of entities of a given pool. - * - * The returned pointer is such that range - * `[data(), data() + size()]` is always a - * valid range, even if the container is empty.
- * Moreover, in case the group owns the given component, the range - * `[data(), data() + size()]` is such that it - * contains the entities that are part of the group itself. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @tparam Component Type of component in which one is interested. - * @return A pointer to the array of entities. - */ - template - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return std::get *>(pools)->data(); - } - - /** - * @brief Direct access to the list of entities. - * - * The returned pointer is such that range `[data(), data() + size()]` is - * always a valid range, even if the container is empty. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @return A pointer to the array of entities. - */ - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return std::get<0>(pools)->data(); - } - - /** - * @brief Returns an iterator to the first entity of the group. - * - * The returned iterator points to the first entity of the group. If the - * group is empty, the returned iterator will be equal to `end()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the group. - */ - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return std::get<0>(pools)->sparse_set::end() - *length; - } - - /** - * @brief Returns an iterator that is past the last entity of the group. - * - * The returned iterator points to the entity following the last entity of - * the group. Attempting to dereference the returned iterator results in - * undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the - * group. - */ - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return std::get<0>(pools)->sparse_set::end(); - } - - /** - * @brief Returns an iterator to the first entity of the reversed group. - * - * The returned iterator points to the first entity of the reversed group. - * If the group is empty, the returned iterator will be equal to `rend()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the reversed group. - */ - [[nodiscard]] reverse_iterator rbegin() const ENTT_NOEXCEPT { - return std::get<0>(pools)->sparse_set::rbegin(); - } - - /** - * @brief Returns an iterator that is past the last entity of the reversed - * group. - * - * The returned iterator points to the entity following the last entity of - * the reversed group. Attempting to dereference the returned iterator - * results in undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the - * reversed group. - */ - [[nodiscard]] reverse_iterator rend() const ENTT_NOEXCEPT { - return std::get<0>(pools)->sparse_set::rbegin() + *length; - } - - /** - * @brief Returns the first entity of the group, if any. - * @return The first entity of the group if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type front() const { - const auto it = begin(); - return it != end() ? *it : null; - } - - /** - * @brief Returns the last entity of the group, if any. - * @return The last entity of the group if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type back() const { - const auto it = rbegin(); - return it != rend() ? *it : null; - } - - /** - * @brief Finds an entity. - * @param entt A valid entity identifier. - * @return An iterator to the given entity if it's found, past the end - * iterator otherwise. - */ - [[nodiscard]] iterator find(const entity_type entt) const { - const auto it = std::get<0>(pools)->find(entt); - return it != end() && it >= begin() && *it == entt ? it : end(); - } - - /** - * @brief Returns the identifier that occupies the given position. - * @param pos Position of the element to return. - * @return The identifier that occupies the given position. - */ - [[nodiscard]] entity_type operator[](const size_type pos) const { - return begin()[pos]; - } - - /** - * @brief Checks if a group contains an entity. - * @param entt A valid entity identifier. - * @return True if the group contains the given entity, false otherwise. - */ - [[nodiscard]] bool contains(const entity_type entt) const { - return std::get<0>(pools)->contains(entt) && (std::get<0>(pools)->index(entt) < (*length)); - } - - /** - * @brief Returns the components assigned to the given entity. - * - * Prefer this function instead of `registry::get` during iterations. It has - * far better performance than its counterpart. - * - * @warning - * Attempting to use an invalid component type results in a compilation - * error. Attempting to use an entity that doesn't belong to the group - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * group doesn't contain the given entity. - * - * @tparam Component Types of components to get. - * @param entt A valid entity identifier. - * @return The components assigned to the entity. - */ - template - [[nodiscard]] decltype(auto) get([[maybe_unused]] const entity_type entt) const { - ENTT_ASSERT(contains(entt)); - - if constexpr(sizeof...(Component) == 1) { - return (std::get *>(pools)->get(entt), ...); - } else { - return std::tuple({}))...>{get(entt)...}; - } - } - - /** - * @brief Iterates entities and components and applies the given function - * object to them. - * - * The function object is invoked for each entity. It is provided with the - * entity itself and a set of references to non-empty components. The - * _constness_ of the components is as requested.
- * The signature of the function must be equivalent to one of the following - * forms: - * - * @code{.cpp} - * void(const entity_type, Type &...); - * void(Type &...); - * @endcode - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - using owned_type_list = type_list_cat_t, type_list<>, type_list>...>; - using get_type_list = type_list_cat_t, type_list<>, type_list>...>; - traverse(std::move(func), owned_type_list{}, get_type_list{}); - } - - /** - * @brief Returns an iterable object to use to _visit_ the group. - * - * The iterable object returns tuples that contain the current entity and a - * set of references to its non-empty components. The _constness_ of the - * components is as requested. - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @return An iterable object to use to _visit_ the group. - */ - [[nodiscard]] auto proxy() const ENTT_NOEXCEPT { - return group_proxy{pools, *length}; - } - - /** - * @brief Sort a group according to the given comparison function. - * - * Sort the group so that iterating it with a couple of iterators returns - * entities and components in the expected order. See `begin` and `end` for - * more details. - * - * The comparison function object must return `true` if the first element - * is _less_ than the second one, `false` otherwise. The signature of the - * comparison function should be equivalent to one of the following: - * - * @code{.cpp} - * bool(std::tuple, std::tuple); - * bool(const Component &, const Component &); - * bool(const Entity, const Entity); - * @endcode - * - * Where `Component` are either owned types or not but still such that they - * are iterated by the group.
- * Moreover, the comparison function object shall induce a - * _strict weak ordering_ on the values. - * - * The sort function oject must offer a member function template - * `operator()` that accepts three arguments: - * - * * An iterator to the first element of the range to sort. - * * An iterator past the last element of the range to sort. - * * A comparison function to use to compare the elements. - * - * @tparam Component Optional types of components to compare. - * @tparam Compare Type of comparison function object. - * @tparam Sort Type of sort function object. - * @tparam Args Types of arguments to forward to the sort function object. - * @param compare A valid comparison function object. - * @param algo A valid sort function object. - * @param args Arguments to forward to the sort function object, if any. - */ - template - void sort(Compare compare, Sort algo = Sort{}, Args &&... args) { - auto *cpool = std::get<0>(pools); - - if constexpr(sizeof...(Component) == 0) { - static_assert(std::is_invocable_v, "Invalid comparison function"); - cpool->sort(cpool->end()-*length, cpool->end(), std::move(compare), std::move(algo), std::forward(args)...); - } else if constexpr(sizeof...(Component) == 1) { - cpool->sort(cpool->end()-*length, cpool->end(), [this, compare = std::move(compare)](const entity_type lhs, const entity_type rhs) { - return compare((std::get *>(pools)->get(lhs), ...), (std::get *>(pools)->get(rhs), ...)); - }, std::move(algo), std::forward(args)...); - } else { - cpool->sort(cpool->end()-*length, cpool->end(), [this, compare = std::move(compare)](const entity_type lhs, const entity_type rhs) { - return compare(std::tuple({}))...>{std::get *>(pools)->get(lhs)...}, std::tuple({}))...>{std::get *>(pools)->get(rhs)...}); - }, std::move(algo), std::forward(args)...); - } - - [this](auto *head, auto *... other) { - for(auto next = *length; next; --next) { - const auto pos = next - 1; - [[maybe_unused]] const auto entt = head->data()[pos]; - (other->swap(other->data()[pos], entt), ...); - } - }(std::get *>(pools)...); - } - -private: - const std::tuple *..., pool_type *...> pools; - const size_type *length; -}; - - -} - - -#endif - -// #include "runtime_view.hpp" -#ifndef ENTT_ENTITY_RUNTIME_VIEW_HPP -#define ENTT_ENTITY_RUNTIME_VIEW_HPP - - -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "sparse_set.hpp" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Runtime view. - * - * Runtime views iterate over those entities that have at least all the given - * components in their bags. During initialization, a runtime view looks at the - * number of entities available for each component and picks up a reference to - * the smallest set of candidate entities in order to get a performance boost - * when iterate.
- * Order of elements during iterations are highly dependent on the order of the - * underlying data structures. See sparse_set and its specializations for more - * details. - * - * @b Important - * - * Iterators aren't invalidated if: - * - * * New instances of the given components are created and assigned to entities. - * * The entity currently pointed is modified (as an example, if one of the - * given components is removed from the entity to which the iterator points). - * * The entity currently pointed is destroyed. - * - * In all the other cases, modifying the pools of the given components in any - * way invalidates all the iterators and using them results in undefined - * behavior. - * - * @note - * Views share references to the underlying data structures of the registry that - * generated them. Therefore any change to the entities and to the components - * made by means of the registry are immediately reflected by the views, unless - * a pool was missing when the view was built (in this case, the view won't - * have a valid reference and won't be updated accordingly). - * - * @warning - * Lifetime of a view must not overcome that of the registry that generated it. - * In any other case, attempting to use a view results in undefined behavior. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -class basic_runtime_view { - /*! @brief A registry is allowed to create views. */ - friend class basic_registry; - - using underlying_iterator = typename sparse_set::iterator; - - class view_iterator final { - friend class basic_runtime_view; - - view_iterator(const std::vector *> &cpools, const std::vector *> &ignore, underlying_iterator curr) ENTT_NOEXCEPT - : pools{&cpools}, - filter{&ignore}, - it{curr} - { - if(it != (*pools)[0]->end() && !valid()) { - ++(*this); - } - } - - [[nodiscard]] bool valid() const { - return std::all_of(pools->begin()++, pools->end(), [entt = *it](const auto *curr) { return curr->contains(entt); }) - && std::none_of(filter->cbegin(), filter->cend(), [entt = *it](const auto *curr) { return curr && curr->contains(entt); }); - } - - public: - using difference_type = typename underlying_iterator::difference_type; - using value_type = typename underlying_iterator::value_type; - using pointer = typename underlying_iterator::pointer; - using reference = typename underlying_iterator::reference; - using iterator_category = std::bidirectional_iterator_tag; - - view_iterator() ENTT_NOEXCEPT = default; - - view_iterator & operator++() { - while(++it != (*pools)[0]->end() && !valid()); - return *this; - } - - view_iterator operator++(int) { - view_iterator orig = *this; - return ++(*this), orig; - } - - view_iterator & operator--() ENTT_NOEXCEPT { - while(--it != (*pools)[0]->begin() && !valid()); - return *this; - } - - view_iterator operator--(int) ENTT_NOEXCEPT { - view_iterator orig = *this; - return operator--(), orig; - } - - [[nodiscard]] bool operator==(const view_iterator &other) const ENTT_NOEXCEPT { - return other.it == it; - } - - [[nodiscard]] bool operator!=(const view_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - [[nodiscard]] pointer operator->() const { - return it.operator->(); - } - - [[nodiscard]] reference operator*() const { - return *operator->(); - } - - private: - const std::vector *> *pools; - const std::vector *> *filter; - underlying_iterator it; - }; - - basic_runtime_view(std::vector *> cpools, std::vector *> epools) ENTT_NOEXCEPT - : pools{std::move(cpools)}, - filter{std::move(epools)} - { - const auto it = std::min_element(pools.begin(), pools.end(), [](const auto *lhs, const auto *rhs) { - return (!lhs && rhs) || (lhs && rhs && lhs->size() < rhs->size()); - }); - - // brings the best candidate (if any) on front of the vector - std::rotate(pools.begin(), it, pools.end()); - } - - [[nodiscard]] bool valid() const { - return !pools.empty() && pools.front(); - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Bidirectional iterator type. */ - using iterator = view_iterator; - - /** - * @brief Estimates the number of entities that have the given components. - * @return Estimated number of entities that have the given components. - */ - [[nodiscard]] size_type size() const { - return valid() ? pools.front()->size() : size_type{}; - } - - /** - * @brief Checks if the view is definitely empty. - * @return True if the view is definitely empty, false otherwise. - */ - [[nodiscard]] bool empty() const { - return !valid() || pools.front()->empty(); - } - - /** - * @brief Returns an iterator to the first entity that has the given - * components. - * - * The returned iterator points to the first entity that has the given - * components. If the view is empty, the returned iterator will be equal to - * `end()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity that has the given components. - */ - [[nodiscard]] iterator begin() const { - return valid() ? iterator{pools, filter, pools[0]->begin()} : iterator{}; - } - - /** - * @brief Returns an iterator that is past the last entity that has the - * given components. - * - * The returned iterator points to the entity following the last entity that - * has the given components. Attempting to dereference the returned iterator - * results in undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity that has the - * given components. - */ - [[nodiscard]] iterator end() const { - return valid() ? iterator{pools, filter, pools[0]->end()} : iterator{}; - } - - /** - * @brief Checks if a view contains an entity. - * @param entt A valid entity identifier. - * @return True if the view contains the given entity, false otherwise. - */ - [[nodiscard]] bool contains(const entity_type entt) const { - return valid() && std::all_of(pools.cbegin(), pools.cend(), [entt](const auto *curr) { return curr->contains(entt); }) - && std::none_of(filter.cbegin(), filter.cend(), [entt](const auto *curr) { return curr && curr->contains(entt); }); - } - - /** - * @brief Iterates entities and applies the given function object to them. - * - * The function object is invoked for each entity. It is provided only with - * the entity itself. To get the components, users can use the registry with - * which the view was built.
- * The signature of the function should be equivalent to the following: - * - * @code{.cpp} - * void(const entity_type); - * @endcode - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - for(const auto entity: *this) { - func(entity); - } - } - -private: - std::vector *> pools; - std::vector *> filter; -}; - - -} - - -#endif - -// #include "sparse_set.hpp" - -// #include "storage.hpp" - -// #include "utility.hpp" - -// #include "view.hpp" -#ifndef ENTT_ENTITY_VIEW_HPP -#define ENTT_ENTITY_VIEW_HPP - - -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/type_traits.hpp" - -// #include "entity.hpp" - -// #include "fwd.hpp" - -// #include "pool.hpp" - -// #include "sparse_set.hpp" - -// #include "utility.hpp" - - - -namespace entt { - - -/** - * @brief View. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error, but for a few reasonable cases. - */ -template -class basic_view; - - -/** - * @brief Multi component view. - * - * Multi component views iterate over those entities that have at least all the - * given components in their bags. During initialization, a multi component view - * looks at the number of entities available for each component and uses the - * smallest set in order to get a performance boost when iterate. - * - * @b Important - * - * Iterators aren't invalidated if: - * - * * New instances of the given components are created and assigned to entities. - * * The entity currently pointed is modified (as an example, if one of the - * given components is removed from the entity to which the iterator points). - * * The entity currently pointed is destroyed. - * - * In all other cases, modifying the pools iterated by the view in any way - * invalidates all the iterators and using them results in undefined behavior. - * - * @note - * Views share references to the underlying data structures of the registry that - * generated them. Therefore any change to the entities and to the components - * made by means of the registry are immediately reflected by views. - * - * @warning - * Lifetime of a view must not overcome that of the registry that generated it. - * In any other case, attempting to use a view results in undefined behavior. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Exclude Types of components used to filter the view. - * @tparam Component Types of components iterated by the view. - */ -template -class basic_view, Component...> { - /*! @brief A registry is allowed to create views. */ - friend class basic_registry; - - template - using pool_type = pool_t; - - template - using component_iterator = decltype(std::declval>().begin()); - - using unchecked_type = std::array *, (sizeof...(Component) - 1)>; - using filter_type = std::array *, sizeof...(Exclude)>; - - template - class view_iterator final { - friend class basic_view, Component...>; - - view_iterator(It from, It to, It curr, unchecked_type other, filter_type ignore) ENTT_NOEXCEPT - : first{from}, - last{to}, - it{curr}, - unchecked{other}, - filter{ignore} - { - if(it != last && !valid()) { - ++(*this); - } - } - - [[nodiscard]] bool valid() const { - return std::all_of(unchecked.cbegin(), unchecked.cend(), [entt = *it](const sparse_set *curr) { return curr->contains(entt); }) - && (sizeof...(Exclude) == 0 || std::none_of(filter.cbegin(), filter.cend(), [entt = *it](const sparse_set *cpool) { return cpool->contains(entt); })); - } - - public: - using difference_type = typename std::iterator_traits::difference_type; - using value_type = typename std::iterator_traits::value_type; - using pointer = typename std::iterator_traits::pointer; - using reference = typename std::iterator_traits::reference; - using iterator_category = std::bidirectional_iterator_tag; - - view_iterator() ENTT_NOEXCEPT = default; - - view_iterator & operator++() { - while(++it != last && !valid()); - return *this; - } - - view_iterator operator++(int) { - view_iterator orig = *this; - return ++(*this), orig; - } - - view_iterator & operator--() ENTT_NOEXCEPT { - while(--it != first && !valid()); - return *this; - } - - view_iterator operator--(int) ENTT_NOEXCEPT { - view_iterator orig = *this; - return operator--(), orig; - } - - [[nodiscard]] bool operator==(const view_iterator &other) const ENTT_NOEXCEPT { - return other.it == it; - } - - [[nodiscard]] bool operator!=(const view_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - [[nodiscard]] pointer operator->() const { - return &*it; - } - - [[nodiscard]] reference operator*() const { - return *operator->(); - } - - private: - It first; - It last; - It it; - unchecked_type unchecked; - filter_type filter; - }; - - class view_proxy { - friend class basic_view, Component...>; - - using proxy_view_iterator = view_iterator::iterator>; - - class proxy_iterator { - friend class view_proxy; - - using ref_type = decltype(std::tuple_cat(std::declval, std::tuple<>, std::tuple *>>>()...)); - - proxy_iterator(proxy_view_iterator from, ref_type ref) ENTT_NOEXCEPT - : it{from}, - pools{ref} - {} - - public: - using difference_type = std::ptrdiff_t; - using value_type = decltype(std::tuple_cat( - std::declval>(), - std::declval, std::tuple<>, std::tuple>>()... - )); - using pointer = void; - using reference = decltype(std::tuple_cat( - std::declval>(), - std::declval, std::tuple<>, std::tuple>>()... - )); - using iterator_category = std::input_iterator_tag; - - proxy_iterator & operator++() ENTT_NOEXCEPT { - return ++it, *this; - } - - proxy_iterator operator++(int) ENTT_NOEXCEPT { - proxy_iterator orig = *this; - return ++(*this), orig; - } - - [[nodiscard]] reference operator*() const ENTT_NOEXCEPT { - return std::apply([entt = *it](auto *... cpool) { return reference{entt, cpool->get(entt)...}; }, pools); - } - - [[nodiscard]] bool operator==(const proxy_iterator &other) const ENTT_NOEXCEPT { - return other.it == it; - } - - [[nodiscard]] bool operator!=(const proxy_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - private: - proxy_view_iterator it{}; - const ref_type pools{}; - }; - - view_proxy(proxy_view_iterator from, proxy_view_iterator to, std::tuple *...> ref) - : first{from}, - last{to}, - pools{ref} - {} - - public: - using iterator = proxy_iterator; - - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return proxy_iterator{first, std::tuple_cat([](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool); - } - }(std::get *>(pools))...)}; - } - - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return proxy_iterator{last, std::tuple_cat([](auto *cpool) { - if constexpr(is_eto_eligible_v::object_type>) { - return std::make_tuple(); - } else { - return std::make_tuple(cpool); - } - }(std::get *>(pools))...)}; - } - - private: - proxy_view_iterator first; - proxy_view_iterator last; - const std::tuple *...> pools; - }; - - basic_view(pool_type &... component, unpack_as_t, Exclude> &... epool) ENTT_NOEXCEPT - : pools{&component...}, - view{candidate()}, - filter{&epool...} - {} - - [[nodiscard]] const sparse_set * candidate() const ENTT_NOEXCEPT { - return (std::min)({ static_cast *>(std::get *>(pools))... }, [](const auto *lhs, const auto *rhs) { - return lhs->size() < rhs->size(); - }); - } - - [[nodiscard]] unchecked_type unchecked(const sparse_set *cpool) const { - std::size_t pos{}; - unchecked_type other{}; - ((std::get *>(pools) == cpool ? nullptr : (other[pos] = std::get *>(pools), other[pos++])), ...); - return other; - } - - template - [[nodiscard]] decltype(auto) get([[maybe_unused]] component_iterator &it, [[maybe_unused]] pool_type *cpool, [[maybe_unused]] const Entity entt) const { - if constexpr(std::is_same_v) { - return *it; - } else { - return cpool->get(entt); - } - } - - template - void traverse(Func func, type_list) const { - if constexpr(std::disjunction_v...>) { - auto it = std::get *>(pools)->begin(); - - for(const auto entt: static_cast &>(*std::get *>(pools))) { - if(((std::is_same_v || std::get *>(pools)->contains(entt)) && ...) - && (sizeof...(Exclude) == 0 || std::none_of(filter.cbegin(), filter.cend(), [entt](const sparse_set *cpool) { return cpool->contains(entt); }))) - { - if constexpr(std::is_invocable_v({}))...>) { - func(get(it, std::get *>(pools), entt)...); - } else { - func(entt, get(it, std::get *>(pools), entt)...); - } - } - - ++it; - } - } else { - for(const auto entt: static_cast &>(*std::get *>(pools))) { - if(((std::is_same_v || std::get *>(pools)->contains(entt)) && ...) - && (sizeof...(Exclude) == 0 || std::none_of(filter.cbegin(), filter.cend(), [entt](const sparse_set *cpool) { return cpool->contains(entt); }))) - { - if constexpr(std::is_invocable_v({}))...>) { - func(std::get *>(pools)->get(entt)...); - } else { - func(entt, std::get *>(pools)->get(entt)...); - } - } - } - } - } - - template - void iterate(Func func, type_list) const { - const auto last = view->data() + view->size(); - auto first = view->data(); - - while(first != last) { - if((std::get *>(pools)->contains(*first) && ...) - && (sizeof...(Exclude) == 0 || std::none_of(filter.cbegin(), filter.cend(), [entt = *first](const sparse_set *cpool) { return cpool->contains(entt); }))) - { - const auto base = *(first++); - const auto chunk = (std::min)({ (std::get *>(pools)->size() - std::get *>(pools)->index(base))... }); - size_type length{}; - - for(++length; - length < chunk - && ((*(std::get *>(pools)->data() + std::get *>(pools)->index(base) + length) == *first) && ...) - && (sizeof...(Exclude) == 0 || std::none_of(filter.cbegin(), filter.cend(), [entt = *first](const sparse_set *cpool) { return cpool->contains(entt); })); - ++length, ++first); - - func(view->data() + view->index(base), (std::get *>(pools)->raw() + std::get *>(pools)->index(base))..., length); - } else { - ++first; - } - } - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Bidirectional iterator type. */ - using iterator = view_iterator::iterator>; - /*! @brief Reverse iterator type. */ - using reverse_iterator = view_iterator::reverse_iterator>; - - /** - * @brief Returns the number of existing components of the given type. - * - * This isn't the number of entities iterated by the view. - * - * @tparam Comp Type of component of which to return the size. - * @return Number of existing components of the given type. - */ - template - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return std::get *>(pools)->size(); - } - - /** - * @brief Estimates the number of entities iterated by the view. - * @return Estimated number of entities iterated by the view. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return (std::min)({ std::get *>(pools)->size()... }); - } - - /** - * @brief Checks whether a view or some pools are empty. - * - * The view is definitely empty if one of the pools it uses is empty. In all - * other cases, the view may be empty and not return entities even if this - * function returns false. - * - * @tparam Comp Types of components in which one is interested. - * @return True if the view or the pools are empty, false otherwise. - */ - template - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - if constexpr(sizeof...(Comp) == 0) { - return (std::get *>(pools)->empty() || ...); - } else { - return (std::get *>(pools)->empty() && ...); - } - } - - /** - * @brief Direct access to the list of components of a given pool. - * - * The returned pointer is such that range - * `[raw(), raw() + size()]` is always a valid range, even - * if the container is empty. - * - * @note - * Components are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @tparam Comp Type of component in which one is interested. - * @return A pointer to the array of components. - */ - template - [[nodiscard]] Comp * raw() const ENTT_NOEXCEPT { - return std::get *>(pools)->raw(); - } - - /** - * @brief Direct access to the list of entities of a given pool. - * - * The returned pointer is such that range - * `[data(), data() + size()]` is always a valid range, - * even if the container is empty. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @tparam Comp Type of component in which one is interested. - * @return A pointer to the array of entities. - */ - template - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return std::get *>(pools)->data(); - } - - /** - * @brief Returns an iterator to the first entity of the view. - * - * The returned iterator points to the first entity of the view. If the view - * is empty, the returned iterator will be equal to `end()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the view. - */ - [[nodiscard]] iterator begin() const { - return iterator{view->begin(), view->end(), view->begin(), unchecked(view), filter}; - } - - /** - * @brief Returns an iterator that is past the last entity of the view. - * - * The returned iterator points to the entity following the last entity of - * the view. Attempting to dereference the returned iterator results in - * undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the view. - */ - [[nodiscard]] iterator end() const { - return iterator{view->begin(), view->end(), view->end(), unchecked(view), filter}; - } - - /** - * @brief Returns an iterator to the first entity of the reversed view. - * - * The returned iterator points to the first entity of the reversed view. If - * the view is empty, the returned iterator will be equal to `rend()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the reversed view. - */ - [[nodiscard]] reverse_iterator rbegin() const { - return reverse_iterator{view->rbegin(), view->rend(), view->rbegin(), unchecked(view), filter}; - } - - /** - * @brief Returns an iterator that is past the last entity of the reversed - * view. - * - * The returned iterator points to the entity following the last entity of - * the reversed view. Attempting to dereference the returned iterator - * results in undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the - * reversed view. - */ - [[nodiscard]] reverse_iterator rend() const { - return reverse_iterator{view->rbegin(), view->rend(), view->rend(), unchecked(view), filter}; - } - - /** - * @brief Returns the first entity of the view, if any. - * @return The first entity of the view if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type front() const { - const auto it = begin(); - return it != end() ? *it : null; - } - - /** - * @brief Returns the last entity of the view, if any. - * @return The last entity of the view if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type back() const { - const auto it = rbegin(); - return it != rend() ? *it : null; - } - - /** - * @brief Finds an entity. - * @param entt A valid entity identifier. - * @return An iterator to the given entity if it's found, past the end - * iterator otherwise. - */ - [[nodiscard]] iterator find(const entity_type entt) const { - iterator it{view->begin(), view->end(), view->find(entt), unchecked(view), filter}; - return (it != end() && *it == entt) ? it : end(); - } - - /** - * @brief Checks if a view contains an entity. - * @param entt A valid entity identifier. - * @return True if the view contains the given entity, false otherwise. - */ - [[nodiscard]] bool contains(const entity_type entt) const { - return (std::get *>(pools)->contains(entt) && ...) - && (sizeof...(Exclude) == 0 || std::none_of(filter.begin(), filter.end(), [entt](const auto *cpool) { return cpool->contains(entt); })); - } - - /** - * @brief Returns the components assigned to the given entity. - * - * Prefer this function instead of `registry::get` during iterations. It has - * far better performance than its counterpart. - * - * @warning - * Attempting to use an invalid component type results in a compilation - * error. Attempting to use an entity that doesn't belong to the view - * results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * view doesn't contain the given entity. - * - * @tparam Comp Types of components to get. - * @param entt A valid entity identifier. - * @return The components assigned to the entity. - */ - template - [[nodiscard]] decltype(auto) get([[maybe_unused]] const entity_type entt) const { - ENTT_ASSERT(contains(entt)); - - if constexpr(sizeof...(Comp) == 0) { - static_assert(sizeof...(Component) == 1, "Invalid component type"); - return (std::get *>(pools)->get(entt), ...); - } else if constexpr(sizeof...(Comp) == 1) { - return (std::get *>(pools)->get(entt), ...); - } else { - return std::tuple({}))...>{get(entt)...}; - } - } - - /** - * @brief Iterates entities and components and applies the given function - * object to them. - * - * The function object is invoked for each entity. It is provided with the - * entity itself and a set of references to non-empty components. The - * _constness_ of the components is as requested.
- * The signature of the function must be equivalent to one of the following - * forms: - * - * @code{.cpp} - * void(const entity_type, Type &...); - * void(Type &...); - * @endcode - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - view = candidate(); - ((std::get *>(pools) == view ? each(std::move(func)) : void()), ...); - } - - /** - * @brief Iterates entities and components and applies the given function - * object to them. - * - * The pool of the suggested component is used to lead the iterations. The - * returned entities will therefore respect the order of the pool associated - * with that type.
- * It is no longer guaranteed that the performance is the best possible, but - * there will be greater control over the order of iteration. - * - * @sa each - * - * @tparam Comp Type of component to use to enforce the iteration order. - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - using non_empty_type = type_list_cat_t, type_list<>, type_list>...>; - traverse(std::move(func), non_empty_type{}); - } - - /** - * @brief Returns an iterable object to use to _visit_ the view. - * - * The iterable object returns tuples that contain the current entity and a - * set of references to its non-empty components. The _constness_ of the - * components is as requested. - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @return An iterable object to use to _visit_ the view. - */ - [[nodiscard]] auto proxy() const ENTT_NOEXCEPT { - view = candidate(); - return view_proxy{begin(), end(), pools}; - } - - /** - * @brief Returns an iterable object to use to _visit_ the view. - * - * The pool of the suggested component is used to lead the iterations. The - * returned elements will therefore respect the order of the pool associated - * with that type.
- * It is no longer guaranteed that the performance is the best possible, but - * there will be greater control over the order of iteration. - * - * @sa each - * - * @tparam Comp Type of component to use to enforce the iteration order. - * @return An iterable object to use to _visit_ the view. - */ - template - [[nodiscard]] auto proxy() const ENTT_NOEXCEPT { - const sparse_set *cpool = std::get *>(pools); - iterator first{cpool->begin(), cpool->end(), cpool->begin(), unchecked(cpool), filter}; - iterator last{cpool->begin(), cpool->end(), cpool->end(), unchecked(cpool), filter}; - return view_proxy{std::move(first), std::move(last), pools}; - } - - /** - * @brief Chunked iteration for entities and components - * - * Chunked iteration tries to spot chunks in the sets of entities and - * components and return them one at a time along with their sizes.
- * This type of iteration is intended where it's known a priori that the - * creation of entities and components takes place in chunk, which is - * actually quite common. In this case, various optimizations can be applied - * downstream to obtain even better performances from the views. - * - * The signature of the function must be equivalent to the following: - * - * @code{.cpp} - * void(const entity_type *, Type *..., size_type); - * @endcode - * - * The arguments are as follows: - * - * * A pointer to the entities belonging to the chunk. - * * Pointers to the components associated with the returned entities. - * * The length of the chunk. - * - * Note that the callback can be invoked 0 or more times and no guarantee is - * given on the order of the elements. - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void chunked(Func func) const { - using non_empty_type = type_list_cat_t, type_list<>, type_list>...>; - view = candidate(); - iterate(std::move(func), non_empty_type{}); - } - -private: - const std::tuple *...> pools; - mutable const sparse_set* view; - filter_type filter; -}; - - -/** - * @brief Single component view specialization. - * - * Single component views are specialized in order to get a boost in terms of - * performance. This kind of views can access the underlying data structure - * directly and avoid superfluous checks. - * - * @b Important - * - * Iterators aren't invalidated if: - * - * * New instances of the given component are created and assigned to entities. - * * The entity currently pointed is modified (as an example, the given - * component is removed from the entity to which the iterator points). - * * The entity currently pointed is destroyed. - * - * In all other cases, modifying the pool iterated by the view in any way - * invalidates all the iterators and using them results in undefined behavior. - * - * @note - * Views share a reference to the underlying data structure of the registry that - * generated them. Therefore any change to the entities and to the components - * made by means of the registry are immediately reflected by views. - * - * @warning - * Lifetime of a view must not overcome that of the registry that generated it. - * In any other case, attempting to use a view results in undefined behavior. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Component Type of component iterated by the view. - */ -template -class basic_view, Component> { - /*! @brief A registry is allowed to create views. */ - friend class basic_registry; - - using pool_type = pool_t; - - class view_proxy { - friend class basic_view, Component>; - - class proxy_iterator { - friend class view_proxy; - - using it_type = std::conditional_t< - is_eto_eligible_v, - std::tuple::iterator>, - std::tuple::iterator, decltype(std::declval().begin())> - >; - - proxy_iterator(it_type from) ENTT_NOEXCEPT - : it{from} - {} - - public: - using difference_type = std::ptrdiff_t; - using value_type = std::conditional_t, std::tuple, std::tuple>; - using pointer = void; - using reference = std::conditional_t, std::tuple, std::tuple>; - using iterator_category = std::input_iterator_tag; - - proxy_iterator & operator++() ENTT_NOEXCEPT { - return std::apply([](auto &&... curr) { (++curr, ...); }, it), *this; - } - - proxy_iterator operator++(int) ENTT_NOEXCEPT { - proxy_iterator orig = *this; - return ++(*this), orig; - } - - [[nodiscard]] reference operator*() const ENTT_NOEXCEPT { - return std::apply([](auto &&... curr) { return reference{*curr...}; }, it); - } - - [[nodiscard]] bool operator==(const proxy_iterator &other) const ENTT_NOEXCEPT { - return std::get<0>(other.it) == std::get<0>(it); - } - - [[nodiscard]] bool operator!=(const proxy_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - private: - it_type it{}; - }; - - view_proxy(pool_type &ref) - : pool{&ref} - {} - - public: - using iterator = proxy_iterator; - - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - if constexpr(is_eto_eligible_v) { - return proxy_iterator{std::make_tuple(pool->sparse_set::begin())}; - } else { - return proxy_iterator{std::make_tuple(pool->sparse_set::begin(), pool->begin())}; - } - } - - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - if constexpr(is_eto_eligible_v) { - return proxy_iterator{std::make_tuple(pool->sparse_set::end())}; - } else { - return proxy_iterator{std::make_tuple(pool->sparse_set::end(), pool->end())}; - } - } - - private: - pool_type *pool; - }; - - basic_view(pool_type &ref) ENTT_NOEXCEPT - : pool{&ref} - {} - -public: - /*! @brief Type of component iterated by the view. */ - using raw_type = Component; - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Random access iterator type. */ - using iterator = typename sparse_set::iterator; - /*! @brief Reversed iterator type. */ - using reverse_iterator = typename sparse_set::reverse_iterator; - - /** - * @brief Returns the number of entities that have the given component. - * @return Number of entities that have the given component. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return pool->size(); - } - - /** - * @brief Checks whether a view is empty. - * @return True if the view is empty, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return pool->empty(); - } - - /** - * @brief Direct access to the list of components. - * - * The returned pointer is such that range `[raw(), raw() + size()]` is - * always a valid range, even if the container is empty. - * - * @note - * Components are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @return A pointer to the array of components. - */ - [[nodiscard]] raw_type * raw() const ENTT_NOEXCEPT { - return pool->raw(); - } - - /** - * @brief Direct access to the list of entities. - * - * The returned pointer is such that range `[data(), data() + size()]` is - * always a valid range, even if the container is empty. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @return A pointer to the array of entities. - */ - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return pool->data(); - } - - /** - * @brief Returns an iterator to the first entity of the view. - * - * The returned iterator points to the first entity of the view. If the view - * is empty, the returned iterator will be equal to `end()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the view. - */ - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return pool->sparse_set::begin(); - } - - /** - * @brief Returns an iterator that is past the last entity of the view. - * - * The returned iterator points to the entity following the last entity of - * the view. Attempting to dereference the returned iterator results in - * undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the view. - */ - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return pool->sparse_set::end(); - } - - /** - * @brief Returns an iterator to the first entity of the reversed view. - * - * The returned iterator points to the first entity of the reversed view. If - * the view is empty, the returned iterator will be equal to `rend()`. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the first entity of the reversed view. - */ - [[nodiscard]] reverse_iterator rbegin() const ENTT_NOEXCEPT { - return pool->sparse_set::rbegin(); - } - - /** - * @brief Returns an iterator that is past the last entity of the reversed - * view. - * - * The returned iterator points to the entity following the last entity of - * the reversed view. Attempting to dereference the returned iterator - * results in undefined behavior. - * - * @note - * Iterators stay true to the order imposed to the underlying data - * structures. - * - * @return An iterator to the entity following the last entity of the - * reversed view. - */ - [[nodiscard]] reverse_iterator rend() const ENTT_NOEXCEPT { - return pool->sparse_set::rend(); - } - - /** - * @brief Returns the first entity of the view, if any. - * @return The first entity of the view if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type front() const { - const auto it = begin(); - return it != end() ? *it : null; - } - - /** - * @brief Returns the last entity of the view, if any. - * @return The last entity of the view if one exists, the null entity - * otherwise. - */ - [[nodiscard]] entity_type back() const { - const auto it = rbegin(); - return it != rend() ? *it : null; - } - - /** - * @brief Finds an entity. - * @param entt A valid entity identifier. - * @return An iterator to the given entity if it's found, past the end - * iterator otherwise. - */ - [[nodiscard]] iterator find(const entity_type entt) const { - const auto it = pool->find(entt); - return it != end() && *it == entt ? it : end(); - } - - /** - * @brief Returns the identifier that occupies the given position. - * @param pos Position of the element to return. - * @return The identifier that occupies the given position. - */ - [[nodiscard]] entity_type operator[](const size_type pos) const { - return begin()[pos]; - } - - /** - * @brief Checks if a view contains an entity. - * @param entt A valid entity identifier. - * @return True if the view contains the given entity, false otherwise. - */ - [[nodiscard]] bool contains(const entity_type entt) const { - return pool->contains(entt); - } - - /** - * @brief Returns the component assigned to the given entity. - * - * Prefer this function instead of `registry::get` during iterations. It has - * far better performance than its counterpart. - * - * @warning - * Attempting to use an entity that doesn't belong to the view results in - * undefined behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * view doesn't contain the given entity. - * - * @param entt A valid entity identifier. - * @return The component assigned to the entity. - */ - template - [[nodiscard]] decltype(auto) get(const entity_type entt) const { - static_assert(std::is_same_v, "Invalid component type"); - ENTT_ASSERT(contains(entt)); - return pool->get(entt); - } - - /** - * @brief Iterates entities and components and applies the given function - * object to them. - * - * The function object is invoked for each entity. It is provided with the - * entity itself and a reference to the component if it's a non-empty one. - * The _constness_ of the component is as requested.
- * The signature of the function must be equivalent to one of the following - * forms: - * - * @code{.cpp} - * void(const entity_type, Component &); - * void(Component &); - * @endcode - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - if constexpr(is_eto_eligible_v) { - if constexpr(std::is_invocable_v) { - for(auto pos = pool->size(); pos; --pos) { - func(); - } - } else { - for(const auto entt: *this) { - func(entt); - } - } - } else { - if constexpr(std::is_invocable_v) { - for(auto &&component: *pool) { - func(component); - } - } else { - auto raw = pool->begin(); - - for(const auto entt: *this) { - func(entt, *(raw++)); - } - } - } - } - - /** - * @brief Returns an iterable object to use to _visit_ the view. - * - * The iterable object returns tuples that contain the current entity and a - * reference to its component if it's a non-empty one. The _constness_ of - * the component is as requested. - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned during iterations. - * - * @return An iterable object to use to _visit_ the view. - */ - [[nodiscard]] auto proxy() const ENTT_NOEXCEPT { - return view_proxy{*pool}; - } - -private: - pool_type *pool; -}; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Fast and reliable entity-component system. - * - * The registry is the core class of the entity-component framework.
- * It stores entities and arranges pools of components on a per request basis. - * By means of a registry, users can manage entities and components, then create - * views or groups to iterate them. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -class basic_registry { - using traits_type = entt_traits; - - template - struct pool_handler final: storage { - static_assert(std::is_same_v>, "Invalid component type"); - - [[nodiscard]] auto on_construct() ENTT_NOEXCEPT { - return sink{construction}; - } - - [[nodiscard]] auto on_update() ENTT_NOEXCEPT { - return sink{update}; - } - - [[nodiscard]] auto on_destroy() ENTT_NOEXCEPT { - return sink{destruction}; - } - - template - decltype(auto) emplace(basic_registry &owner, const Entity entt, Args &&... args) { - storage::emplace(entt, std::forward(args)...); - construction.publish(owner, entt); - - if constexpr(!is_eto_eligible_v) { - return this->get(entt); - } - } - - template - void insert(basic_registry &owner, It first, It last, Args &&... args) { - storage::insert(first, last, std::forward(args)...); - - if(!construction.empty()) { - while(first != last) { construction.publish(owner, *(first++)); } - } - } - - void remove(basic_registry &owner, const Entity entt) { - destruction.publish(owner, entt); - this->erase(entt); - } - - template - void remove(basic_registry &owner, It first, It last) { - if(std::distance(first, last) == std::distance(this->begin(), this->end())) { - if(!destruction.empty()) { - while(first != last) { destruction.publish(owner, *(first++)); } - } - - this->clear(); - } else { - while(first != last) { this->remove(owner, *(first++)); } - } - } - - template - decltype(auto) patch(basic_registry &owner, const Entity entt, [[maybe_unused]] Func &&... func) { - if constexpr(is_eto_eligible_v) { - update.publish(owner, entt); - } else { - (std::forward(func)(this->get(entt)), ...); - update.publish(owner, entt); - return this->get(entt); - } - } - - decltype(auto) replace(basic_registry &owner, const Entity entt, Component component) { - return patch(owner, entt, [&component](auto &&curr) { curr = std::move(component); }); - } - - private: - sigh construction{}; - sigh destruction{}; - sigh update{}; - }; - - struct pool_data { - id_type type_id{}; - std::unique_ptr> pool{}; - void(* remove)(sparse_set &, basic_registry &, const Entity){}; - }; - - template - struct group_handler; - - template - struct group_handler, get_t, Owned...> { - static_assert(std::conjunction_v>..., std::is_same>..., std::is_same>...>, "One or more component types are invalid"); - std::conditional_t, std::size_t> current{}; - - template - void maybe_valid_if(basic_registry &owner, const Entity entt) { - [[maybe_unused]] const auto cpools = std::forward_as_tuple(owner.assure()...); - - const auto is_valid = ((std::is_same_v || std::get &>(cpools).contains(entt)) && ...) - && ((std::is_same_v || owner.assure().contains(entt)) && ...) - && ((std::is_same_v || !owner.assure().contains(entt)) && ...); - - if constexpr(sizeof...(Owned) == 0) { - if(is_valid && !current.contains(entt)) { - current.emplace(entt); - } - } else { - if(is_valid && !(std::get<0>(cpools).index(entt) < current)) { - const auto pos = current++; - (std::get &>(cpools).swap(std::get &>(cpools).data()[pos], entt), ...); - } - } - } - - void discard_if([[maybe_unused]] basic_registry &owner, const Entity entt) { - if constexpr(sizeof...(Owned) == 0) { - if(current.contains(entt)) { - current.erase(entt); - } - } else { - if(const auto cpools = std::forward_as_tuple(owner.assure()...); std::get<0>(cpools).contains(entt) && (std::get<0>(cpools).index(entt) < current)) { - const auto pos = --current; - (std::get &>(cpools).swap(std::get &>(cpools).data()[pos], entt), ...); - } - } - } - }; - - struct group_data { - std::size_t size; - std::unique_ptr group; - bool (* owned)(const id_type) ENTT_NOEXCEPT; - bool (* get)(const id_type) ENTT_NOEXCEPT; - bool (* exclude)(const id_type) ENTT_NOEXCEPT; - }; - - struct variable_data { - id_type type_id; - std::unique_ptr value; - }; - - template - [[nodiscard]] const pool_handler & assure() const { - const sparse_set *cpool; - - if constexpr(ENTT_FAST_PATH(has_type_index_v)) { - const auto index = type_index::value(); - - if(!(index < pools.size())) { - pools.resize(size_type(index+1u)); - } - - if(auto &&pdata = pools[index]; !pdata.pool) { - pdata.type_id = type_info::id(); - pdata.pool.reset(new pool_handler()); - pdata.remove = [](sparse_set &target, basic_registry &owner, const entity_type entt) { - static_cast &>(target).remove(owner, entt); - }; - } - - cpool = pools[index].pool.get(); - } else { - if(const auto it = std::find_if(pools.cbegin(), pools.cend(), [id = type_info::id()](const auto &pdata) { return id == pdata.type_id; }); it == pools.cend()) { - cpool = pools.emplace_back(pool_data{ - type_info::id(), - std::unique_ptr>{new pool_handler()}, - [](sparse_set &target, basic_registry &owner, const entity_type entt) { - static_cast &>(target).remove(owner, entt); - } - }).pool.get(); - } else { - cpool = it->pool.get(); - } - } - - return *static_cast *>(cpool); - } - - template - [[nodiscard]] pool_handler & assure() { - return const_cast &>(std::as_const(*this).template assure()); - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Underlying version type. */ - using version_type = typename traits_type::version_type; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - - /*! @brief Default constructor. */ - basic_registry() = default; - - /*! @brief Default move constructor. */ - basic_registry(basic_registry &&) = default; - - /*! @brief Default move assignment operator. @return This registry. */ - basic_registry & operator=(basic_registry &&) = default; - - /** - * @brief Prepares a pool for the given type if required. - * @tparam Component Type of component for which to prepare a pool. - */ - template - void prepare() { - // suppress the warning due to the [[nodiscard]] attribute - static_cast(assure()); - } - - /** - * @brief Returns the number of existing components of the given type. - * @tparam Component Type of component of which to return the size. - * @return Number of existing components of the given type. - */ - template - [[nodiscard]] size_type size() const { - return assure().size(); - } - - /** - * @brief Returns the number of entities created so far. - * @return Number of entities created so far. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return entities.size(); - } - - /** - * @brief Returns the number of entities still in use. - * @return Number of entities still in use. - */ - [[nodiscard]] size_type alive() const { - auto sz = entities.size(); - auto curr = destroyed; - - for(; curr != null; --sz) { - curr = entities[to_integral(curr) & traits_type::entity_mask]; - } - - return sz; - } - - /** - * @brief Increases the capacity of the registry or of the pools for the - * given components. - * - * If no components are specified, the capacity of the registry is - * increased, that is the number of entities it contains. Otherwise the - * capacity of the pools for the given components is increased.
- * In both cases, if the new capacity is greater than the current capacity, - * new storage is allocated, otherwise the method does nothing. - * - * @tparam Component Types of components for which to reserve storage. - * @param cap Desired capacity. - */ - template - void reserve(const size_type cap) { - if constexpr(sizeof...(Component) == 0) { - entities.reserve(cap); - } else { - (assure().reserve(cap), ...); - } - } - - /** - * @brief Returns the capacity of the pool for the given component. - * @tparam Component Type of component in which one is interested. - * @return Capacity of the pool of the given component. - */ - template - [[nodiscard]] size_type capacity() const { - return assure().capacity(); - } - - /** - * @brief Returns the number of entities that a registry has currently - * allocated space for. - * @return Capacity of the registry. - */ - [[nodiscard]] size_type capacity() const ENTT_NOEXCEPT { - return entities.capacity(); - } - - /** - * @brief Requests the removal of unused capacity for the given components. - * @tparam Component Types of components for which to reclaim unused - * capacity. - */ - template - void shrink_to_fit() { - (assure().shrink_to_fit(), ...); - } - - /** - * @brief Checks whether the registry or the pools of the given components - * are empty. - * - * A registry is considered empty when it doesn't contain entities that are - * still in use. - * - * @tparam Component Types of components in which one is interested. - * @return True if the registry or the pools of the given components are - * empty, false otherwise. - */ - template - [[nodiscard]] bool empty() const { - if constexpr(sizeof...(Component) == 0) { - return !alive(); - } else { - return (assure().empty() && ...); - } - } - - /** - * @brief Direct access to the list of components of a given pool. - * - * The returned pointer is such that range - * `[raw(), raw() + size()]` is always a - * valid range, even if the container is empty. - * - * Components are in the reverse order as imposed by the sorting - * functionalities. - * - * @note - * Empty components aren't explicitly instantiated. Therefore, this function - * isn't available for them. A compilation error will occur if invoked. - * - * @tparam Component Type of component in which one is interested. - * @return A pointer to the array of components of the given type. - */ - template - [[nodiscard]] const Component * raw() const { - return assure().raw(); - } - - /*! @copydoc raw */ - template - [[nodiscard]] Component * raw() { - return const_cast(std::as_const(*this).template raw()); - } - - /** - * @brief Direct access to the list of entities of a given pool. - * - * The returned pointer is such that range - * `[data(), data() + size()]` is always a - * valid range, even if the container is empty. - * - * Entities are in the reverse order as imposed by the sorting - * functionalities. - * - * @tparam Component Type of component in which one is interested. - * @return A pointer to the array of entities. - */ - template - [[nodiscard]] const entity_type * data() const { - return assure().data(); - } - - /** - * @brief Direct access to the list of entities of a registry. - * - * The returned pointer is such that range `[data(), data() + size()]` is - * always a valid range, even if the container is empty. - * - * @warning - * This list contains both valid and destroyed entities and isn't suitable - * for direct use. - * - * @return A pointer to the array of entities. - */ - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return entities.data(); - } - - /** - * @brief Checks if an entity identifier refers to a valid entity. - * @param entity An entity identifier, either valid or not. - * @return True if the identifier is valid, false otherwise. - */ - [[nodiscard]] bool valid(const entity_type entity) const { - const auto pos = size_type(to_integral(entity) & traits_type::entity_mask); - return (pos < entities.size() && entities[pos] == entity); - } - - /** - * @brief Returns the entity identifier without the version. - * @param entity An entity identifier, either valid or not. - * @return The entity identifier without the version. - */ - [[nodiscard]] static entity_type entity(const entity_type entity) ENTT_NOEXCEPT { - return entity_type{to_integral(entity) & traits_type::entity_mask}; - } - - /** - * @brief Returns the version stored along with an entity identifier. - * @param entity An entity identifier, either valid or not. - * @return The version stored along with the given entity identifier. - */ - [[nodiscard]] static version_type version(const entity_type entity) ENTT_NOEXCEPT { - return version_type(to_integral(entity) >> traits_type::entity_shift); - } - - /** - * @brief Returns the actual version for an entity identifier. - * - * @warning - * Attempting to use an entity that doesn't belong to the registry results - * in undefined behavior. An entity belongs to the registry even if it has - * been previously destroyed and/or recycled.
- * An assertion will abort the execution at runtime in debug mode if the - * registry doesn't own the given entity. - * - * @param entity A valid entity identifier. - * @return Actual version for the given entity identifier. - */ - [[nodiscard]] version_type current(const entity_type entity) const { - const auto pos = size_type(to_integral(entity) & traits_type::entity_mask); - ENTT_ASSERT(pos < entities.size()); - return version_type(to_integral(entities[pos]) >> traits_type::entity_shift); - } - - /** - * @brief Creates a new entity and returns it. - * - * There are two kinds of possible entity identifiers: - * - * * Newly created ones in case no entities have been previously destroyed. - * * Recycled ones with updated versions. - * - * @return A valid entity identifier. - */ - entity_type create() { - entity_type entt; - - if(destroyed == null) { - entt = entities.emplace_back(entity_type{static_cast(entities.size())}); - // traits_type::entity_mask is reserved to allow for null identifiers - ENTT_ASSERT(to_integral(entt) < traits_type::entity_mask); - } else { - const auto curr = to_integral(destroyed); - const auto version = to_integral(entities[curr]) & (traits_type::version_mask << traits_type::entity_shift); - destroyed = entity_type{to_integral(entities[curr]) & traits_type::entity_mask}; - entt = entities[curr] = entity_type{curr | version}; - } - - return entt; - } - - /** - * @brief Creates a new entity and returns it. - * - * @sa create - * - * If the requested entity isn't in use, the suggested identifier is created - * and returned. Otherwise, a new one will be generated for this purpose. - * - * @param hint A desired entity identifier. - * @return A valid entity identifier. - */ - [[nodiscard]] entity_type create(const entity_type hint) { - ENTT_ASSERT(hint != null); - entity_type entt; - - if(const auto req = (to_integral(hint) & traits_type::entity_mask); !(req < entities.size())) { - entities.reserve(req + 1); - - for(auto pos = entities.size(); pos < req; ++pos) { - entities.emplace_back(destroyed); - destroyed = entity_type{static_cast(pos)}; - } - - entt = entities.emplace_back(hint); - } else if(const auto curr = (to_integral(entities[req]) & traits_type::entity_mask); req == curr) { - entt = create(); - } else { - auto *it = &destroyed; - for(; (to_integral(*it) & traits_type::entity_mask) != req; it = &entities[to_integral(*it) & traits_type::entity_mask]); - *it = entity_type{curr | (to_integral(*it) & (traits_type::version_mask << traits_type::entity_shift))}; - entt = entities[req] = hint; - } - - return entt; - } - - /** - * @brief Assigns each element in a range an entity. - * - * @sa create - * - * @tparam It Type of forward iterator. - * @param first An iterator to the first element of the range to generate. - * @param last An iterator past the last element of the range to generate. - */ - template - void create(It first, It last) { - std::generate(first, last, [this]() { return create(); }); - } - - /** - * @brief Assigns entities to an empty registry. - * - * This function is intended for use in conjunction with `raw`.
- * Don't try to inject ranges of randomly generated entities. There is no - * guarantee that a registry will continue to work properly in this case. - * - * @warning - * An assertion will abort the execution at runtime in debug mode if all - * pools aren't empty. - * - * @tparam It Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - */ - template - void assign(It first, It last) { - ENTT_ASSERT(std::all_of(pools.cbegin(), pools.cend(), [](auto &&pdata) { return !pdata.pool || pdata.pool->empty(); })); - entities.assign(first, last); - destroyed = null; - - for(std::size_t pos{}, end = entities.size(); pos < end; ++pos) { - if((to_integral(entities[pos]) & traits_type::entity_mask) != pos) { - const auto version = to_integral(entities[pos]) & (traits_type::version_mask << traits_type::entity_shift); - entities[pos] = entity_type{to_integral(destroyed) | version}; - destroyed = entity_type{static_cast(pos)}; - } - } - } - - /** - * @brief Destroys an entity. - * - * When an entity is destroyed, its version is updated and the identifier - * can be recycled at any time. - * - * @sa remove_all - * - * @param entity A valid entity identifier. - */ - void destroy(const entity_type entity) { - destroy(entity, version_type((to_integral(entity) >> traits_type::entity_shift) + 1)); - } - - /** - * @brief Destroys an entity. - * - * If the entity isn't already destroyed, the suggested version is used - * instead of the implicitly generated one. - * - * @sa remove_all - * - * @param entity A valid entity identifier. - * @param version A desired version upon destruction. - */ - void destroy(const entity_type entity, const version_type version) { - remove_all(entity); - // lengthens the implicit list of destroyed entities - const auto entt = to_integral(entity) & traits_type::entity_mask; - entities[entt] = entity_type{to_integral(destroyed) | (typename traits_type::entity_type{version} << traits_type::entity_shift)}; - destroyed = entity_type{entt}; - } - - /** - * @brief Destroys all the entities in a range. - * - * @sa destroy - * - * @tparam It Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - */ - template - void destroy(It first, It last) { - while(first != last) { destroy(*(first++)); } - } - - /** - * @brief Assigns the given component to an entity. - * - * A new instance of the given component is created and initialized with the - * arguments provided (the component must have a proper constructor or be of - * aggregate type). Then the component is assigned to the given entity. - * - * @warning - * Attempting to use an invalid entity or to assign a component to an entity - * that already owns it results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity or if the entity already owns an instance of the given - * component. - * - * @tparam Component Type of component to create. - * @tparam Args Types of arguments to use to construct the component. - * @param entity A valid entity identifier. - * @param args Parameters to use to initialize the component. - * @return A reference to the newly created component. - */ - template - decltype(auto) emplace(const entity_type entity, Args &&... args) { - ENTT_ASSERT(valid(entity)); - return assure().emplace(*this, entity, std::forward(args)...); - } - - /** - * @brief Assigns each entity in a range the given component. - * - * @sa emplace - * - * @tparam Component Type of component to create. - * @tparam It Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - * @param value An instance of the component to assign. - */ - template - void insert(It first, It last, const Component &value = {}) { - ENTT_ASSERT(std::all_of(first, last, [this](const auto entity) { return valid(entity); })); - assure().insert(*this, first, last, value); - } - - /** - * @brief Assigns each entity in a range the given components. - * - * @sa emplace - * - * @tparam Component Type of component to create. - * @tparam EIt Type of input iterator. - * @tparam CIt Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - * @param from An iterator to the first element of the range of components. - * @param to An iterator past the last element of the range of components. - */ - template - void insert(EIt first, EIt last, CIt from, CIt to) { - static_assert(std::is_constructible_v::value_type>, "Invalid value type"); - ENTT_ASSERT(std::all_of(first, last, [this](const auto entity) { return valid(entity); })); - assure().insert(*this, first, last, from, to); - } - - /** - * @brief Assigns or replaces the given component for an entity. - * - * Equivalent to the following snippet (pseudocode): - * - * @code{.cpp} - * auto &component = registry.has(entity) ? registry.replace(entity, args...) : registry.emplace(entity, args...); - * @endcode - * - * Prefer this function anyway because it has slightly better performance. - * - * @warning - * Attempting to use an invalid entity results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity. - * - * @tparam Component Type of component to assign or replace. - * @tparam Args Types of arguments to use to construct the component. - * @param entity A valid entity identifier. - * @param args Parameters to use to initialize the component. - * @return A reference to the newly created component. - */ - template - decltype(auto) emplace_or_replace(const entity_type entity, Args &&... args) { - ENTT_ASSERT(valid(entity)); - auto &cpool = assure(); - - return cpool.contains(entity) - ? cpool.replace(*this, entity, Component{std::forward(args)...}) - : cpool.emplace(*this, entity, std::forward(args)...); - } - - /** - * @brief Patches the given component for an entity. - * - * The signature of the functions should be equivalent to the following: - * - * @code{.cpp} - * void(Component &); - * @endcode - * - * @note - * Empty types aren't explicitly instantiated and therefore they are never - * returned. However, this function can be used to trigger an update signal - * for them. - * - * @warning - * Attempting to use an invalid entity or to patch a component of an entity - * that doesn't own it results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity or if the entity doesn't own an instance of the given - * component. - * - * @tparam Component Type of component to patch. - * @tparam Func Types of the function objects to invoke. - * @param entity A valid entity identifier. - * @param func Valid function objects. - * @return A reference to the patched component. - */ - template - decltype(auto) patch(const entity_type entity, Func &&... func) { - ENTT_ASSERT(valid(entity)); - return assure().patch(*this, entity, std::forward(func)...); - } - - /** - * @brief Replaces the given component for an entity. - * - * A new instance of the given component is created and initialized with the - * arguments provided (the component must have a proper constructor or be of - * aggregate type). Then the component is assigned to the given entity. - * - * @warning - * Attempting to use an invalid entity or to replace a component of an - * entity that doesn't own it results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity or if the entity doesn't own an instance of the given - * component. - * - * @tparam Component Type of component to replace. - * @tparam Args Types of arguments to use to construct the component. - * @param entity A valid entity identifier. - * @param args Parameters to use to initialize the component. - * @return A reference to the component being replaced. - */ - template - decltype(auto) replace(const entity_type entity, Args &&... args) { - return assure().replace(*this, entity, Component{std::forward(args)...}); - } - - /** - * @brief Removes the given components from an entity. - * - * @warning - * Attempting to use an invalid entity or to remove a component from an - * entity that doesn't own it results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity or if the entity doesn't own an instance of the given - * component. - * - * @tparam Component Types of components to remove. - * @param entity A valid entity identifier. - */ - template - void remove(const entity_type entity) { - ENTT_ASSERT(valid(entity)); - (assure().remove(*this, entity), ...); - } - - /** - * @brief Removes the given components from all the entities in a range. - * - * @see remove - * - * @tparam Component Types of components to remove. - * @tparam It Type of input iterator. - * @param first An iterator to the first element of the range of entities. - * @param last An iterator past the last element of the range of entities. - */ - template - void remove(It first, It last) { - ENTT_ASSERT(std::all_of(first, last, [this](const auto entity) { return valid(entity); })); - (assure().remove(*this, first, last), ...); - } - - /** - * @brief Removes the given components from an entity. - * - * Equivalent to the following snippet (pseudocode): - * - * @code{.cpp} - * if(registry.has(entity)) { registry.remove(entity) } - * @endcode - * - * Prefer this function anyway because it has slightly better performance. - * - * @warning - * Attempting to use an invalid entity results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity. - * - * @tparam Component Types of components to remove. - * @param entity A valid entity identifier. - * @return The number of components actually removed. - */ - template - size_type remove_if_exists(const entity_type entity) { - ENTT_ASSERT(valid(entity)); - - return ([this, entity](auto &&cpool) { - return cpool.contains(entity) ? (cpool.remove(*this, entity), true) : false; - }(assure()) + ... + size_type{}); - } - - /** - * @brief Removes all the components from an entity and makes it orphaned. - * - * @warning - * In case there are listeners that observe the destruction of components - * and assign other components to the entity in their bodies, the result of - * invoking this function may not be as expected. In the worst case, it - * could lead to undefined behavior. - * - * @warning - * Attempting to use an invalid entity results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity. - * - * @param entity A valid entity identifier. - */ - void remove_all(const entity_type entity) { - ENTT_ASSERT(valid(entity)); - - for(auto pos = pools.size(); pos; --pos) { - if(auto &pdata = pools[pos-1]; pdata.pool && pdata.pool->contains(entity)) { - pdata.remove(*pdata.pool, *this, entity); - } - } - } - - /** - * @brief Checks if an entity has all the given components. - * - * @warning - * Attempting to use an invalid entity results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity. - * - * @tparam Component Components for which to perform the check. - * @param entity A valid entity identifier. - * @return True if the entity has all the components, false otherwise. - */ - template - [[nodiscard]] bool has(const entity_type entity) const { - ENTT_ASSERT(valid(entity)); - return (assure().contains(entity) && ...); - } - - /** - * @brief Checks if an entity has at least one of the given components. - * - * @warning - * Attempting to use an invalid entity results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity. - * - * @tparam Component Components for which to perform the check. - * @param entity A valid entity identifier. - * @return True if the entity has at least one of the given components, - * false otherwise. - */ - template - [[nodiscard]] bool any(const entity_type entity) const { - ENTT_ASSERT(valid(entity)); - return (assure().contains(entity) || ...); - } - - /** - * @brief Returns references to the given components for an entity. - * - * @warning - * Attempting to use an invalid entity or to get a component from an entity - * that doesn't own it results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity or if the entity doesn't own an instance of the given - * component. - * - * @tparam Component Types of components to get. - * @param entity A valid entity identifier. - * @return References to the components owned by the entity. - */ - template - [[nodiscard]] decltype(auto) get([[maybe_unused]] const entity_type entity) const { - ENTT_ASSERT(valid(entity)); - - if constexpr(sizeof...(Component) == 1) { - return (assure().get(entity), ...); - } else { - return std::forward_as_tuple(get(entity)...); - } - } - - /*! @copydoc get */ - template - [[nodiscard]] decltype(auto) get([[maybe_unused]] const entity_type entity) { - ENTT_ASSERT(valid(entity)); - - if constexpr(sizeof...(Component) == 1) { - return (assure().get(entity), ...); - } else { - return std::forward_as_tuple(get(entity)...); - } - } - - /** - * @brief Returns a reference to the given component for an entity. - * - * In case the entity doesn't own the component, the parameters provided are - * used to construct it.
- * Equivalent to the following snippet (pseudocode): - * - * @code{.cpp} - * auto &component = registry.has(entity) ? registry.get(entity) : registry.emplace(entity, args...); - * @endcode - * - * Prefer this function anyway because it has slightly better performance. - * - * @warning - * Attempting to use an invalid entity results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity. - * - * @tparam Component Type of component to get. - * @tparam Args Types of arguments to use to construct the component. - * @param entity A valid entity identifier. - * @param args Parameters to use to initialize the component. - * @return Reference to the component owned by the entity. - */ - template - [[nodiscard]] decltype(auto) get_or_emplace(const entity_type entity, Args &&... args) { - ENTT_ASSERT(valid(entity)); - auto &cpool = assure(); - return cpool.contains(entity) ? cpool.get(entity) : cpool.emplace(*this, entity, std::forward(args)...); - } - - /** - * @brief Returns pointers to the given components for an entity. - * - * @warning - * Attempting to use an invalid entity results in undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid entity. - * - * @tparam Component Types of components to get. - * @param entity A valid entity identifier. - * @return Pointers to the components owned by the entity. - */ - template - [[nodiscard]] auto try_get([[maybe_unused]] const entity_type entity) const { - ENTT_ASSERT(valid(entity)); - - if constexpr(sizeof...(Component) == 1) { - return (assure().try_get(entity), ...); - } else { - return std::make_tuple(try_get(entity)...); - } - } - - /*! @copydoc try_get */ - template - [[nodiscard]] auto try_get([[maybe_unused]] const entity_type entity) { - ENTT_ASSERT(valid(entity)); - - if constexpr(sizeof...(Component) == 1) { - return (assure().try_get(entity), ...); - } else { - return std::make_tuple(try_get(entity)...); - } - } - - /** - * @brief Clears a whole registry or the pools for the given components. - * @tparam Component Types of components to remove from their entities. - */ - template - void clear() { - if constexpr(sizeof...(Component) == 0) { - // useless this-> used to suppress a warning with clang - each([this](const auto entity) { this->destroy(entity); }); - } else { - ([this](auto &&cpool) { - cpool.remove(*this, cpool.sparse_set::begin(), cpool.sparse_set::end()); - }(assure()), ...); - } - } - - /** - * @brief Iterates all the entities that are still in use. - * - * The function object is invoked for each entity that is still in use.
- * The signature of the function should be equivalent to the following: - * - * @code{.cpp} - * void(const Entity); - * @endcode - * - * This function is fairly slow and should not be used frequently. However, - * it's useful for iterating all the entities still in use, regardless of - * their components. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - if(destroyed == null) { - for(auto pos = entities.size(); pos; --pos) { - func(entities[pos-1]); - } - } else { - for(auto pos = entities.size(); pos; --pos) { - if(const auto entt = entities[pos - 1]; (to_integral(entt) & traits_type::entity_mask) == (pos - 1)) { - func(entt); - } - } - } - } - - /** - * @brief Checks if an entity has components assigned. - * @param entity A valid entity identifier. - * @return True if the entity has no components assigned, false otherwise. - */ - [[nodiscard]] bool orphan(const entity_type entity) const { - ENTT_ASSERT(valid(entity)); - return std::none_of(pools.cbegin(), pools.cend(), [entity](auto &&pdata) { return pdata.pool && pdata.pool->contains(entity); }); - } - - /** - * @brief Iterates orphans and applies them the given function object. - * - * The function object is invoked for each entity that is still in use and - * has no components assigned.
- * The signature of the function should be equivalent to the following: - * - * @code{.cpp} - * void(const Entity); - * @endcode - * - * This function can be very slow and should not be used frequently. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void orphans(Func func) const { - each([this, &func](const auto entity) { - if(orphan(entity)) { - func(entity); - } - }); - } - - /** - * @brief Returns a sink object for the given component. - * - * A sink is an opaque object used to connect listeners to components.
- * The sink returned by this function can be used to receive notifications - * whenever a new instance of the given component is created and assigned to - * an entity. - * - * The function type for a listener is equivalent to: - * - * @code{.cpp} - * void(registry &, Entity); - * @endcode - * - * Listeners are invoked **after** the component has been assigned to the - * entity. - * - * @sa sink - * - * @tparam Component Type of component of which to get the sink. - * @return A temporary sink object. - */ - template - [[nodiscard]] auto on_construct() { - return assure().on_construct(); - } - - /** - * @brief Returns a sink object for the given component. - * - * A sink is an opaque object used to connect listeners to components.
- * The sink returned by this function can be used to receive notifications - * whenever an instance of the given component is explicitly updated. - * - * The function type for a listener is equivalent to: - * - * @code{.cpp} - * void(registry &, Entity); - * @endcode - * - * Listeners are invoked **after** the component has been updated. - * - * @sa sink - * - * @tparam Component Type of component of which to get the sink. - * @return A temporary sink object. - */ - template - [[nodiscard]] auto on_update() { - return assure().on_update(); - } - - /** - * @brief Returns a sink object for the given component. - * - * A sink is an opaque object used to connect listeners to components.
- * The sink returned by this function can be used to receive notifications - * whenever an instance of the given component is removed from an entity and - * thus destroyed. - * - * The function type for a listener is equivalent to: - * - * @code{.cpp} - * void(registry &, Entity); - * @endcode - * - * Listeners are invoked **before** the component has been removed from the - * entity. - * - * @sa sink - * - * @tparam Component Type of component of which to get the sink. - * @return A temporary sink object. - */ - template - [[nodiscard]] auto on_destroy() { - return assure().on_destroy(); - } - - /** - * @brief Returns a view for the given components. - * - * This kind of objects are created on the fly and share with the registry - * its internal data structures.
- * Feel free to discard a view after the use. Creating and destroying a view - * is an incredibly cheap operation because they do not require any type of - * initialization.
- * As a rule of thumb, storing a view should never be an option. - * - * Views do their best to iterate the smallest set of candidate entities. - * In particular: - * - * * Single component views are incredibly fast and iterate a packed array - * of entities, all of which has the given component. - * * Multi component views look at the number of entities available for each - * component and pick up a reference to the smallest set of candidates to - * test for the given components. - * - * Views in no way affect the functionalities of the registry nor those of - * the underlying pools. - * - * @note - * Multi component views are pretty fast. However their performance tend to - * degenerate when the number of components to iterate grows up and the most - * of the entities have all the given components.
- * To get a performance boost, consider using a group instead. - * - * @tparam Component Type of components used to construct the view. - * @tparam Exclude Types of components used to filter the view. - * @return A newly created view. - */ - template - [[nodiscard]] basic_view, Component...> view(exclude_t = {}) const { - static_assert(sizeof...(Component) > 0, "Exclusion-only views are not supported"); - return { assure>()..., assure()... }; - } - - /*! @copydoc view */ - template - [[nodiscard]] basic_view, Component...> view(exclude_t = {}) { - static_assert(sizeof...(Component) > 0, "Exclusion-only views are not supported"); - return { assure>()..., assure()... }; - } - - /** - * @brief Returns a runtime view for the given components. - * - * This kind of objects are created on the fly and share with the registry - * its internal data structures.
- * Users should throw away the view after use. Fortunately, creating and - * destroying a runtime view is an incredibly cheap operation because they - * do not require any type of initialization.
- * As a rule of thumb, storing a view should never be an option. - * - * Runtime views are to be used when users want to construct a view from - * some external inputs and don't know at compile-time what are the required - * components. - * - * @tparam ItComp Type of input iterator for the components to use to - * construct the view. - * @tparam ItExcl Type of input iterator for the components to use to filter - * the view. - * @param first An iterator to the first element of the range of components - * to use to construct the view. - * @param last An iterator past the last element of the range of components - * to use to construct the view. - * @param from An iterator to the first element of the range of components - * to use to filter the view. - * @param to An iterator past the last element of the range of components to - * use to filter the view. - * @return A newly created runtime view. - */ - template - [[nodiscard]] basic_runtime_view runtime_view(ItComp first, ItComp last, ItExcl from = {}, ItExcl to = {}) const { - std::vector *> component(std::distance(first, last)); - std::vector *> filter(std::distance(from, to)); - - std::transform(first, last, component.begin(), [this](const auto ctype) { - const auto it = std::find_if(pools.cbegin(), pools.cend(), [ctype](auto &&pdata) { return pdata.pool && pdata.type_id == ctype; }); - return it == pools.cend() ? nullptr : it->pool.get(); - }); - - std::transform(from, to, filter.begin(), [this](const auto ctype) { - const auto it = std::find_if(pools.cbegin(), pools.cend(), [ctype](auto &&pdata) { return pdata.pool && pdata.type_id == ctype; }); - return it == pools.cend() ? nullptr : it->pool.get(); - }); - - return { std::move(component), std::move(filter) }; - } - - /** - * @brief Returns a group for the given components. - * - * This kind of objects are created on the fly and share with the registry - * its internal data structures.
- * Feel free to discard a group after the use. Creating and destroying a - * group is an incredibly cheap operation because they do not require any - * type of initialization, but for the first time they are requested.
- * As a rule of thumb, storing a group should never be an option. - * - * Groups support exclusion lists and can own types of components. The more - * types are owned by a group, the faster it is to iterate entities and - * components.
- * However, groups also affect some features of the registry such as the - * creation and destruction of components, which will consequently be - * slightly slower (nothing that can be noticed in most cases). - * - * @note - * Pools of components that are owned by a group cannot be sorted anymore. - * The group takes the ownership of the pools and arrange components so as - * to iterate them as fast as possible. - * - * @tparam Owned Types of components owned by the group. - * @tparam Get Types of components observed by the group. - * @tparam Exclude Types of components used to filter the group. - * @return A newly created group. - */ - template - [[nodiscard]] basic_group, get_t, Owned...> group(get_t, exclude_t = {}) { - static_assert(sizeof...(Owned) + sizeof...(Get) > 0, "Exclusion-only views are not supported"); - static_assert(sizeof...(Owned) + sizeof...(Get) + sizeof...(Exclude) > 1, "Single component groups are not allowed"); - - using handler_type = group_handler, get_t...>, std::decay_t...>; - - const auto cpools = std::forward_as_tuple(assure>()..., assure>()...); - constexpr auto size = sizeof...(Owned) + sizeof...(Get) + sizeof...(Exclude); - handler_type *handler = nullptr; - - if(auto it = std::find_if(groups.cbegin(), groups.cend(), [size](const auto &gdata) { - return gdata.size == size - && (gdata.owned(type_info>::id()) && ...) - && (gdata.get(type_info>::id()) && ...) - && (gdata.exclude(type_info::id()) && ...); - }); it != groups.cend()) - { - handler = static_cast(it->group.get()); - } - - if(!handler) { - group_data candidate = { - size, - { new handler_type{}, [](void *instance) { delete static_cast(instance); } }, - []([[maybe_unused]] const id_type ctype) ENTT_NOEXCEPT { return ((ctype == type_info>::id()) || ...); }, - []([[maybe_unused]] const id_type ctype) ENTT_NOEXCEPT { return ((ctype == type_info>::id()) || ...); }, - []([[maybe_unused]] const id_type ctype) ENTT_NOEXCEPT { return ((ctype == type_info::id()) || ...); }, - }; - - handler = static_cast(candidate.group.get()); - - const void *maybe_valid_if = nullptr; - const void *discard_if = nullptr; - - if constexpr(sizeof...(Owned) == 0) { - groups.push_back(std::move(candidate)); - } else { - ENTT_ASSERT(std::all_of(groups.cbegin(), groups.cend(), [size](const auto &gdata) { - const auto overlapping = (0u + ... + gdata.owned(type_info>::id())); - const auto sz = overlapping + (0u + ... + gdata.get(type_info>::id())) + (0u + ... + gdata.exclude(type_info::id())); - return !overlapping || ((sz == size) || (sz == gdata.size)); - })); - - const auto next = std::find_if_not(groups.cbegin(), groups.cend(), [size](const auto &gdata) { - return !(0u + ... + gdata.owned(type_info>::id())) || (size > gdata.size); - }); - - const auto prev = std::find_if(std::make_reverse_iterator(next), groups.crend(), [](const auto &gdata) { - return (0u + ... + gdata.owned(type_info>::id())); - }); - - maybe_valid_if = (next == groups.cend() ? maybe_valid_if : next->group.get()); - discard_if = (prev == groups.crend() ? discard_if : prev->group.get()); - groups.insert(next, std::move(candidate)); - } - - (on_construct>().before(maybe_valid_if).template connect<&handler_type::template maybe_valid_if>>(*handler), ...); - (on_construct>().before(maybe_valid_if).template connect<&handler_type::template maybe_valid_if>>(*handler), ...); - (on_destroy().before(maybe_valid_if).template connect<&handler_type::template maybe_valid_if>(*handler), ...); - - (on_destroy>().before(discard_if).template connect<&handler_type::discard_if>(*handler), ...); - (on_destroy>().before(discard_if).template connect<&handler_type::discard_if>(*handler), ...); - (on_construct().before(discard_if).template connect<&handler_type::discard_if>(*handler), ...); - - if constexpr(sizeof...(Owned) == 0) { - for(const auto entity: view(exclude)) { - handler->current.emplace(entity); - } - } else { - // we cannot iterate backwards because we want to leave behind valid entities in case of owned types - for(auto *first = std::get<0>(cpools).data(), *last = first + std::get<0>(cpools).size(); first != last; ++first) { - handler->template maybe_valid_if...>>>(*this, *first); - } - } - } - - if constexpr(sizeof...(Owned) == 0) { - return { handler->current, std::get> &>(cpools)... }; - } else { - return { handler->current, std::get> &>(cpools)... , std::get> &>(cpools)... }; - } - } - - /** - * @brief Returns a group for the given components. - * - * @sa group - * - * @tparam Owned Types of components owned by the group. - * @tparam Get Types of components observed by the group. - * @tparam Exclude Types of components used to filter the group. - * @return A newly created group. - */ - template - [[nodiscard]] basic_group, get_t, Owned...> group(get_t, exclude_t = {}) const { - static_assert(std::conjunction_v..., std::is_const...>, "Invalid non-const type"); - return const_cast(this)->group(get_t{}, exclude); - } - - /** - * @brief Returns a group for the given components. - * - * @sa group - * - * @tparam Owned Types of components owned by the group. - * @tparam Exclude Types of components used to filter the group. - * @return A newly created group. - */ - template - [[nodiscard]] basic_group, get_t<>, Owned...> group(exclude_t = {}) { - return group(get_t<>{}, exclude); - } - - /** - * @brief Returns a group for the given components. - * - * @sa group - * - * @tparam Owned Types of components owned by the group. - * @tparam Exclude Types of components used to filter the group. - * @return A newly created group. - */ - template - [[nodiscard]] basic_group, get_t<>, Owned...> group(exclude_t = {}) const { - static_assert(std::conjunction_v...>, "Invalid non-const type"); - return const_cast(this)->group(exclude); - } - - /** - * @brief Checks whether the given components belong to any group. - * @tparam Component Types of components in which one is interested. - * @return True if the pools of the given components are sortable, false - * otherwise. - */ - template - [[nodiscard]] bool sortable() const { - return std::none_of(groups.cbegin(), groups.cend(), [](auto &&gdata) { return (gdata.owned(type_info>::id()) || ...); }); - } - - /** - * @brief Checks whether a group can be sorted. - * @tparam Owned Types of components owned by the group. - * @tparam Get Types of components observed by the group. - * @tparam Exclude Types of components used to filter the group. - * @return True if the group can be sorted, false otherwise. - */ - template - [[nodiscard]] bool sortable(const basic_group, get_t, Owned...> &) ENTT_NOEXCEPT { - constexpr auto size = sizeof...(Owned) + sizeof...(Get) + sizeof...(Exclude); - return std::find_if(groups.cbegin(), groups.cend(), [size](const auto &gdata) { - return (0u + ... + gdata.owned(type_info>::id())) && (size < gdata.size); - }) == groups.cend(); - } - - /** - * @brief Sorts the pool of entities for the given component. - * - * The order of the elements in a pool is highly affected by assignments - * of components to entities and deletions. Components are arranged to - * maximize the performance during iterations and users should not make any - * assumption on the order.
- * This function can be used to impose an order to the elements in the pool - * of the given component. The order is kept valid until a component of the - * given type is assigned or removed from an entity. - * - * The comparison function object must return `true` if the first element - * is _less_ than the second one, `false` otherwise. The signature of the - * comparison function should be equivalent to one of the following: - * - * @code{.cpp} - * bool(const Entity, const Entity); - * bool(const Component &, const Component &); - * @endcode - * - * Moreover, the comparison function object shall induce a - * _strict weak ordering_ on the values. - * - * The sort function oject must offer a member function template - * `operator()` that accepts three arguments: - * - * * An iterator to the first element of the range to sort. - * * An iterator past the last element of the range to sort. - * * A comparison function to use to compare the elements. - * - * The comparison funtion object received by the sort function object hasn't - * necessarily the type of the one passed along with the other parameters to - * this member function. - * - * @warning - * Pools of components owned by a group cannot be sorted.
- * An assertion will abort the execution at runtime in debug mode in case - * the pool is owned by a group. - * - * @tparam Component Type of components to sort. - * @tparam Compare Type of comparison function object. - * @tparam Sort Type of sort function object. - * @tparam Args Types of arguments to forward to the sort function object. - * @param compare A valid comparison function object. - * @param algo A valid sort function object. - * @param args Arguments to forward to the sort function object, if any. - */ - template - void sort(Compare compare, Sort algo = Sort{}, Args &&... args) { - ENTT_ASSERT(sortable()); - auto &cpool = assure(); - cpool.sort(cpool.begin(), cpool.end(), std::move(compare), std::move(algo), std::forward(args)...); - } - - /** - * @brief Sorts two pools of components in the same way. - * - * The order of the elements in a pool is highly affected by assignments - * of components to entities and deletions. Components are arranged to - * maximize the performance during iterations and users should not make any - * assumption on the order. - * - * It happens that different pools of components must be sorted the same way - * because of runtime and/or performance constraints. This function can be - * used to order a pool of components according to the order between the - * entities in another pool of components. - * - * @b How @b it @b works - * - * Being `A` and `B` the two sets where `B` is the master (the one the order - * of which rules) and `A` is the slave (the one to sort), after a call to - * this function an iterator for `A` will return the entities according to - * the following rules: - * - * * All the entities in `A` that are also in `B` are returned first - * according to the order they have in `B`. - * * All the entities in `A` that are not in `B` are returned in no - * particular order after all the other entities. - * - * Any subsequent change to `B` won't affect the order in `A`. - * - * @warning - * Pools of components owned by a group cannot be sorted.
- * An assertion will abort the execution at runtime in debug mode in case - * the pool is owned by a group. - * - * @tparam To Type of components to sort. - * @tparam From Type of components to use to sort. - */ - template - void sort() { - ENTT_ASSERT(sortable()); - assure().respect(assure()); - } - - /** - * @brief Visits an entity and returns the types for its components. - * - * The signature of the function should be equivalent to the following: - * - * @code{.cpp} - * void(const id_type); - * @endcode - * - * Returned identifiers are those of the components owned by the entity. - * - * @sa type_info - * - * @warning - * It's not specified whether a component attached to or removed from the - * given entity during the visit is returned or not to the caller. - * - * @tparam Func Type of the function object to invoke. - * @param entity A valid entity identifier. - * @param func A valid function object. - */ - template - void visit(entity_type entity, Func func) const { - for(auto pos = pools.size(); pos; --pos) { - if(const auto &pdata = pools[pos-1]; pdata.pool && pdata.pool->contains(entity)) { - func(pdata.type_id); - } - } - } - - /** - * @brief Visits a registry and returns the types for its components. - * - * The signature of the function should be equivalent to the following: - * - * @code{.cpp} - * void(const id_type); - * @endcode - * - * Returned identifiers are those of the components managed by the registry. - * - * @sa type_info - * - * @warning - * It's not specified whether a component for which a pool is created during - * the visit is returned or not to the caller. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void visit(Func func) const { - for(auto pos = pools.size(); pos; --pos) { - if(const auto &pdata = pools[pos-1]; pdata.pool) { - func(pdata.type_id); - } - } - } - - /** - * @brief Binds an object to the context of the registry. - * - * If the value already exists it is overwritten, otherwise a new instance - * of the given type is created and initialized with the arguments provided. - * - * @tparam Type Type of object to set. - * @tparam Args Types of arguments to use to construct the object. - * @param args Parameters to use to initialize the value. - * @return A reference to the newly created object. - */ - template - Type & set(Args &&... args) { - unset(); - vars.push_back(variable_data{type_info::id(), { new Type{std::forward(args)...}, [](void *instance) { delete static_cast(instance); } }}); - return *static_cast(vars.back().value.get()); - } - - /** - * @brief Unsets a context variable if it exists. - * @tparam Type Type of object to set. - */ - template - void unset() { - vars.erase(std::remove_if(vars.begin(), vars.end(), [](auto &&var) { - return var.type_id == type_info::id(); - }), vars.end()); - } - - /** - * @brief Binds an object to the context of the registry. - * - * In case the context doesn't contain the given object, the parameters - * provided are used to construct it. - * - * @tparam Type Type of object to set. - * @tparam Args Types of arguments to use to construct the object. - * @param args Parameters to use to initialize the object. - * @return A reference to the object in the context of the registry. - */ - template - [[nodiscard]] Type & ctx_or_set(Args &&... args) { - auto *value = try_ctx(); - return value ? *value : set(std::forward(args)...); - } - - /** - * @brief Returns a pointer to an object in the context of the registry. - * @tparam Type Type of object to get. - * @return A pointer to the object if it exists in the context of the - * registry, a null pointer otherwise. - */ - template - [[nodiscard]] const Type * try_ctx() const { - auto it = std::find_if(vars.cbegin(), vars.cend(), [](auto &&var) { return var.type_id == type_info::id(); }); - return it == vars.cend() ? nullptr : static_cast(it->value.get()); - } - - /*! @copydoc try_ctx */ - template - [[nodiscard]] Type * try_ctx() { - return const_cast(std::as_const(*this).template try_ctx()); - } - - /** - * @brief Returns a reference to an object in the context of the registry. - * - * @warning - * Attempting to get a context variable that doesn't exist results in - * undefined behavior.
- * An assertion will abort the execution at runtime in debug mode in case of - * invalid requests. - * - * @tparam Type Type of object to get. - * @return A valid reference to the object in the context of the registry. - */ - template - [[nodiscard]] const Type & ctx() const { - const auto *instance = try_ctx(); - ENTT_ASSERT(instance); - return *instance; - } - - /*! @copydoc ctx */ - template - [[nodiscard]] Type & ctx() { - return const_cast(std::as_const(*this).template ctx()); - } - - /** - * @brief Visits a registry and returns the types for its context variables. - * - * The signature of the function should be equivalent to the following: - * - * @code{.cpp} - * void(const id_type); - * @endcode - * - * Returned identifiers are those of the context variables currently set. - * - * @sa type_info - * - * @warning - * It's not specified whether a context variable created during the visit is - * returned or not to the caller. - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void ctx(Func func) const { - for(auto pos = vars.size(); pos; --pos) { - func(vars[pos-1].type_id); - } - } - -private: - std::vector groups{}; - mutable std::vector pools{}; - std::vector entities{}; - std::vector vars{}; - entity_type destroyed{null}; -}; - - -} - - -#endif - -// #include "entity.hpp" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Dedicated to those who aren't confident with the - * entity-component-system architecture. - * - * Tiny wrapper around a registry, for all those users that aren't confident - * with entity-component-system architecture and prefer to iterate objects - * directly. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -struct [[deprecated("Consider using the handle class instead")]] basic_actor { - /*! @brief Type of registry used internally. */ - using registry_type = basic_registry; - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - - basic_actor() ENTT_NOEXCEPT - : entt{null}, reg{nullptr} - {} - - /** - * @brief Move constructor. - * - * After actor move construction, instances that have been moved from are - * placed in a valid but unspecified state. It's highly discouraged to - * continue using them. - * - * @param other The instance to move from. - */ - basic_actor(basic_actor &&other) ENTT_NOEXCEPT - : entt{other.entt}, reg{other.reg} - { - other.entt = null; - } - - /** - * @brief Constructs an actor from a given registry. - * @param ref An instance of the registry class. - */ - explicit basic_actor(registry_type &ref) - : entt{ref.create()}, reg{&ref} - {} - - /** - * @brief Constructs an actor from a given entity. - * @param entity A valid entity identifier. - * @param ref An instance of the registry class. - */ - explicit basic_actor(entity_type entity, registry_type &ref) ENTT_NOEXCEPT - : entt{entity}, reg{&ref} - { - ENTT_ASSERT(ref.valid(entity)); - } - - /*! @brief Default destructor. */ - virtual ~basic_actor() { - if(*this) { - reg->destroy(entt); - } - } - - /** - * @brief Move assignment operator. - * - * After actor move assignment, instances that have been moved from are - * placed in a valid but unspecified state. It's highly discouraged to - * continue using them. - * - * @param other The instance to move from. - * @return This actor. - */ - basic_actor & operator=(basic_actor &&other) ENTT_NOEXCEPT { - if(this != &other) { - auto tmp{std::move(other)}; - std::swap(reg, tmp.reg); - std::swap(entt, tmp.entt); - } - - return *this; - } - - /** - * @brief Assigns the given component to an actor. - * - * A new instance of the given component is created and initialized with the - * arguments provided (the component must have a proper constructor or be of - * aggregate type). Then the component is assigned to the actor.
- * In case the actor already has a component of the given type, it's - * replaced with the new one. - * - * @tparam Component Type of the component to create. - * @tparam Args Types of arguments to use to construct the component. - * @param args Parameters to use to initialize the component. - * @return A reference to the newly created component. - */ - template - decltype(auto) assign(Args &&... args) { - return reg->template emplace_or_replace(entt, std::forward(args)...); - } - - /** - * @brief Removes the given component from an actor. - * @tparam Component Type of the component to remove. - */ - template - void remove() { - reg->template remove(entt); - } - - /** - * @brief Checks if an actor has the given components. - * @tparam Component Components for which to perform the check. - * @return True if the actor has all the components, false otherwise. - */ - template - [[nodiscard]] bool has() const { - return reg->template has(entt); - } - - /** - * @brief Returns references to the given components for an actor. - * @tparam Component Types of components to get. - * @return References to the components owned by the actor. - */ - template - [[nodiscard]] decltype(auto) get() const { - return std::as_const(*reg).template get(entt); - } - - /*! @copydoc get */ - template - [[nodiscard]] decltype(auto) get() { - return reg->template get(entt); - } - - /** - * @brief Returns pointers to the given components for an actor. - * @tparam Component Types of components to get. - * @return Pointers to the components owned by the actor. - */ - template - [[nodiscard]] auto try_get() const { - return std::as_const(*reg).template try_get(entt); - } - - /*! @copydoc try_get */ - template - [[nodiscard]] auto try_get() { - return reg->template try_get(entt); - } - - /** - * @brief Returns a reference to the underlying registry. - * @return A reference to the underlying registry. - */ - [[nodiscard]] const registry_type & backend() const ENTT_NOEXCEPT { - return *reg; - } - - /*! @copydoc backend */ - [[nodiscard]] registry_type & backend() ENTT_NOEXCEPT { - return const_cast(std::as_const(*this).backend()); - } - - /** - * @brief Returns the entity associated with an actor. - * @return The entity associated with the actor. - */ - [[nodiscard]] entity_type entity() const ENTT_NOEXCEPT { - return entt; - } - - /** - * @brief Checks if an actor refers to a valid entity or not. - * @return True if the actor refers to a valid entity, false otherwise. - */ - [[nodiscard]] explicit operator bool() const { - return reg && reg->valid(entt); - } - -private: - entity_type entt; - registry_type *reg; -}; - - -} - - -#endif - -// #include "entity/entity.hpp" - -// #include "entity/group.hpp" - -// #include "entity/handle.hpp" -#ifndef ENTT_ENTITY_HANDLE_HPP -#define ENTT_ENTITY_HANDLE_HPP - - -// #include "registry.hpp" - - - -namespace entt { - - -/** - * @brief Non-owning handle to an entity. - * - * Tiny wrapper around a registry and an entity. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -struct basic_handle { - /*! @brief Underlying entity identifier. */ - using entity_type = std::remove_const_t; - - /*! @brief Type of registry accepted by the handle. */ - using registry_type = std::conditional_t< - std::is_const_v, - const basic_registry, - basic_registry - >; - - /** - * @brief Constructs a handle from a given registry and entity. - * @param ref An instance of the registry class. - * @param value An entity identifier. - */ - basic_handle(registry_type &ref, entity_type value = null) ENTT_NOEXCEPT - : reg{&ref}, entt{value} - {} - - /** - * @brief Assigns an entity to a handle. - * @param value An entity identifier. - * @return This handle. - */ - basic_handle & operator=(const entity_type value) ENTT_NOEXCEPT { - entt = value; - return *this; - } - - /** - * @brief Assigns the null object to a handle. - * @return This handle. - */ - basic_handle & operator=(null_t) ENTT_NOEXCEPT { - return (*this = static_cast(null)); - } - - /** - * @brief Constructs a const handle from a non-const one. - * @return A const handle referring to the same entity. - */ - [[nodiscard]] operator basic_handle() const ENTT_NOEXCEPT { - return {*reg, entt}; - } - - /** - * @brief Converts a handle to its underlying entity. - * @return An entity identifier. - */ - [[nodiscard]] operator entity_type() const ENTT_NOEXCEPT { - return entity(); - } - - /** - * @brief Checks if a handle refers to a valid entity or not. - * @return True if the handle refers to a valid entity, false otherwise. - */ - [[nodiscard]] explicit operator bool() const { - return reg->valid(entt); - } - - /** - * @brief Returns a reference to the underlying registry. - * @return A reference to the underlying registry. - */ - [[nodiscard]] registry_type & registry() const ENTT_NOEXCEPT { - return *reg; - } - - /** - * @brief Returns the entity associated with a handle. - * @return The entity associated with the handle. - */ - [[nodiscard]] entity_type entity() const ENTT_NOEXCEPT { - return entt; - } - - /** - * @brief Assigns the given component to a handle. - * @sa basic_registry::emplace - * @tparam Component Type of component to create. - * @tparam Args Types of arguments to use to construct the component. - * @param args Parameters to use to initialize the component. - * @return A reference to the newly created component. - */ - template - decltype(auto) emplace(Args &&... args) const { - return reg->template emplace(entt, std::forward(args)...); - } - - /** - * @brief Assigns or replaces the given component for a handle. - * @sa basic_registry::emplace_or_replace - * @tparam Component Type of component to assign or replace. - * @tparam Args Types of arguments to use to construct the component. - * @param args Parameters to use to initialize the component. - * @return A reference to the newly created component. - */ - template - decltype(auto) emplace_or_replace(Args &&... args) const { - return reg->template emplace_or_replace(entt, std::forward(args)...); - } - - /** - * @brief Patches the given component for a handle. - * @sa basic_registry::patch - * @tparam Component Type of component to patch. - * @tparam Func Types of the function objects to invoke. - * @param func Valid function objects. - * @return A reference to the patched component. - */ - template - decltype(auto) patch(Func &&... func) const { - return reg->template patch(entt, std::forward(func)...); - } - - /** - * @brief Replaces the given component for a handle. - * @sa basic_registry::replace - * @tparam Component Type of component to replace. - * @tparam Args Types of arguments to use to construct the component. - * @param args Parameters to use to initialize the component. - * @return A reference to the component being replaced. - */ - template - decltype(auto) replace(Args &&... args) const { - return reg->template replace(entt, std::forward(args)...); - } - - /** - * @brief Removes the given components from a handle. - * @sa basic_registry::remove - * @tparam Component Types of components to remove. - */ - template - void remove() const { - reg->template remove(entt); - } - - /** - * @brief Removes the given components from a handle. - * @sa basic_registry::remove_if_exists - * @tparam Component Types of components to remove. - * @return The number of components actually removed. - */ - template - decltype(auto) remove_if_exists() const { - return reg->template remove_if_exists(entt); - } - - /** - * @brief Removes all the components from a handle and makes it orphaned. - * @sa basic_registry::remove_all - */ - void remove_all() const { - reg->remove_all(entt); - } - - /** - * @brief Checks if a handle has all the given components. - * @sa basic_registry::has - * @tparam Component Components for which to perform the check. - * @return True if the handle has all the components, false otherwise. - */ - template - [[nodiscard]] decltype(auto) has() const { - return reg->template has(entt); - } - - /** - * @brief Checks if a handle has at least one of the given components. - * @sa basic_registry::any - * @tparam Component Components for which to perform the check. - * @return True if the handle has at least one of the given components, - * false otherwise. - */ - template - [[nodiscard]] decltype(auto) any() const { - return reg->template any(entt); - } - - /** - * @brief Returns references to the given components for a handle. - * @sa basic_registry::get - * @tparam Component Types of components to get. - * @return References to the components owned by the handle. - */ - template - [[nodiscard]] decltype(auto) get() const { - return reg->template get(entt); - } - - /** - * @brief Returns a reference to the given component for a handle. - * @sa basic_registry::get_or_emplace - * @tparam Component Type of component to get. - * @tparam Args Types of arguments to use to construct the component. - * @param args Parameters to use to initialize the component. - * @return Reference to the component owned by the handle. - */ - template - [[nodiscard]] decltype(auto) get_or_emplace(Args &&... args) const { - return reg->template get_or_emplace(entt, std::forward(args)...); - } - - /** - * @brief Returns pointers to the given components for a handle. - * @sa basic_registry::try_get - * @tparam Component Types of components to get. - * @return Pointers to the components owned by the handle. - */ - template - [[nodiscard]] decltype(auto) try_get() const { - return reg->template try_get(entt); - } - - /** - * @brief Checks if a handle has components assigned. - * @return True if the handle has no components assigned, false otherwise. - */ - [[nodiscard]] bool orphan() const { - return reg->orphan(entt); - } - - /** - * @brief Visits a handle and returns the types for its components. - * @sa basic_registry::visit - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void visit(Func &&func) const { - reg->visit(entt, std::forward(func)); - } - -private: - registry_type *reg; - entity_type entt; -}; - - -/** - * @brief Deduction guide. - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -basic_handle(basic_registry &, Entity) -> basic_handle; - - -/** - * @brief Deduction guide. - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -basic_handle(const basic_registry &, Entity) -> basic_handle; - - -} - - -#endif - -// #include "entity/helper.hpp" -#ifndef ENTT_ENTITY_HELPER_HPP -#define ENTT_ENTITY_HELPER_HPP - - -#include -// #include "../config/config.h" - -// #include "../core/type_traits.hpp" - -// #include "../signal/delegate.hpp" - -// #include "registry.hpp" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Converts a registry to a view. - * @tparam Const Constness of the accepted registry. - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -struct as_view { - /*! @brief Type of registry to convert. */ - using registry_type = std::conditional_t, basic_registry>; - - /** - * @brief Constructs a converter for a given registry. - * @param source A valid reference to a registry. - */ - as_view(registry_type &source) ENTT_NOEXCEPT: reg{source} {} - - /** - * @brief Conversion function from a registry to a view. - * @tparam Exclude Types of components used to filter the view. - * @tparam Component Type of components used to construct the view. - * @return A newly created view. - */ - template - operator basic_view() const { - return reg.template view(Exclude{}); - } - -private: - registry_type ® -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the constness of a registry directly from the instance - * provided to the constructor. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -as_view(basic_registry &) ENTT_NOEXCEPT -> as_view; - - -/*! @copydoc as_view */ -template -as_view(const basic_registry &) ENTT_NOEXCEPT -> as_view; - - -/** - * @brief Converts a registry to a group. - * @tparam Const Constness of the accepted registry. - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -struct as_group { - /*! @brief Type of registry to convert. */ - using registry_type = std::conditional_t, basic_registry>; - - /** - * @brief Constructs a converter for a given registry. - * @param source A valid reference to a registry. - */ - as_group(registry_type &source) ENTT_NOEXCEPT: reg{source} {} - - /** - * @brief Conversion function from a registry to a group. - * @tparam Exclude Types of components used to filter the group. - * @tparam Get Types of components observed by the group. - * @tparam Owned Types of components owned by the group. - * @return A newly created group. - */ - template - operator basic_group() const { - return reg.template group(Get{}, Exclude{}); - } - -private: - registry_type ® -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the constness of a registry directly from the instance - * provided to the constructor. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -as_group(basic_registry &) ENTT_NOEXCEPT -> as_group; - - -/*! @copydoc as_group */ -template -as_group(const basic_registry &) ENTT_NOEXCEPT -> as_group; - - - -/** - * @brief Helper to create a listener that directly invokes a member function. - * @tparam Member Member function to invoke on a component of the given type. - * @tparam Entity A valid entity type (see entt_traits for more details). - * @param reg A registry that contains the given entity and its components. - * @param entt Entity from which to get the component. - */ -template -void invoke(basic_registry ®, const Entity entt) { - static_assert(std::is_member_function_pointer_v, "Invalid pointer to non-static member function"); - delegate &, const Entity)> func; - func.template connect(reg.template get>(entt)); - func(reg, entt); -} - - -/** - * @brief Returns the entity associated with a given component. - * @tparam Entity A valid entity type (see entt_traits for more details). - * @tparam Component Type of component. - * @param reg A registry that contains the given entity and its components. - * @param component A valid component instance. - * @return The entity associated with the given component. - */ -template -Entity to_entity(const basic_registry ®, const Component &component) { - return *(reg.template data() + (&component - reg.template raw())); -} - - -} - - -#endif - -// #include "entity/observer.hpp" -#ifndef ENTT_ENTITY_OBSERVER_HPP -#define ENTT_ENTITY_OBSERVER_HPP - - -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/type_traits.hpp" - -// #include "registry.hpp" - -// #include "storage.hpp" - -// #include "utility.hpp" - -// #include "entity.hpp" - -// #include "fwd.hpp" - - - -namespace entt { - - -/*! @brief Grouping matcher. */ -template -struct matcher {}; - - -/** - * @brief Collector. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error, but for a few reasonable cases. - */ -template -struct basic_collector; - - -/** - * @brief Collector. - * - * A collector contains a set of rules (literally, matchers) to use to track - * entities.
- * Its main purpose is to generate a descriptor that allows an observer to know - * how to connect to a registry. - */ -template<> -struct basic_collector<> { - /** - * @brief Adds a grouping matcher to the collector. - * @tparam AllOf Types of components tracked by the matcher. - * @tparam NoneOf Types of components used to filter out entities. - * @return The updated collector. - */ - template - static constexpr auto group(exclude_t = {}) ENTT_NOEXCEPT { - return basic_collector, type_list<>, type_list, AllOf...>>{}; - } - - /** - * @brief Adds an observing matcher to the collector. - * @tparam AnyOf Type of component for which changes should be detected. - * @return The updated collector. - */ - template - static constexpr auto update() ENTT_NOEXCEPT { - return basic_collector, type_list<>, AnyOf>>{}; - } -}; - -/** - * @brief Collector. - * @copydetails basic_collector<> - * @tparam Reject Untracked types used to filter out entities. - * @tparam Require Untracked types required by the matcher. - * @tparam Rule Specific details of the current matcher. - * @tparam Other Other matchers. - */ -template -struct basic_collector, type_list, Rule...>, Other...> { - /*! @brief Current matcher. */ - using current_type = matcher, type_list, Rule...>; - - /** - * @brief Adds a grouping matcher to the collector. - * @tparam AllOf Types of components tracked by the matcher. - * @tparam NoneOf Types of components used to filter out entities. - * @return The updated collector. - */ - template - static constexpr auto group(exclude_t = {}) ENTT_NOEXCEPT { - return basic_collector, type_list<>, type_list, AllOf...>, current_type, Other...>{}; - } - - /** - * @brief Adds an observing matcher to the collector. - * @tparam AnyOf Type of component for which changes should be detected. - * @return The updated collector. - */ - template - static constexpr auto update() ENTT_NOEXCEPT { - return basic_collector, type_list<>, AnyOf>, current_type, Other...>{}; - } - - /** - * @brief Updates the filter of the last added matcher. - * @tparam AllOf Types of components required by the matcher. - * @tparam NoneOf Types of components used to filter out entities. - * @return The updated collector. - */ - template - static constexpr auto where(exclude_t = {}) ENTT_NOEXCEPT { - using extended_type = matcher, type_list, Rule...>; - return basic_collector{}; - } -}; - - -/*! @brief Variable template used to ease the definition of collectors. */ -inline constexpr basic_collector<> collector{}; - - -/** - * @brief Observer. - * - * An observer returns all the entities and only the entities that fit the - * requirements of at least one matcher. Moreover, it's guaranteed that the - * entity list is tightly packed in memory for fast iterations.
- * In general, observers don't stay true to the order of any set of components. - * - * Observers work mainly with two types of matchers, provided through a - * collector: - * - * * Observing matcher: an observer will return at least all the living entities - * for which one or more of the given components have been updated and not yet - * destroyed. - * * Grouping matcher: an observer will return at least all the living entities - * that would have entered the given group if it existed and that would have - * not yet left it. - * - * If an entity respects the requirements of multiple matchers, it will be - * returned once and only once by the observer in any case. - * - * Matchers support also filtering by means of a _where_ clause that accepts - * both a list of types and an exclusion list.
- * Whenever a matcher finds that an entity matches its requirements, the - * condition of the filter is verified before to register the entity itself. - * Moreover, a registered entity isn't returned by the observer if the condition - * set by the filter is broken in the meantime. - * - * @b Important - * - * Iterators aren't invalidated if: - * - * * New instances of the given components are created and assigned to entities. - * * The entity currently pointed is modified (as an example, if one of the - * given components is removed from the entity to which the iterator points). - * * The entity currently pointed is destroyed. - * - * In all the other cases, modifying the pools of the given components in any - * way invalidates all the iterators and using them results in undefined - * behavior. - * - * @warning - * Lifetime of an observer doesn't necessarily have to overcome that of the - * registry to which it is connected. However, the observer must be disconnected - * from the registry before being destroyed to avoid crashes due to dangling - * pointers. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -class basic_observer { - using payload_type = std::uint32_t; - - template - struct matcher_handler; - - template - struct matcher_handler, type_list, AnyOf>> { - template - static void maybe_valid_if(basic_observer &obs, const basic_registry ®, const Entity entt) { - if(reg.template has(entt) && !reg.template any(entt)) { - if(auto *comp = obs.view.try_get(entt); !comp) { - obs.view.emplace(entt); - } - - obs.view.get(entt) |= (1 << Index); - } - } - - template - static void discard_if(basic_observer &obs, const basic_registry &, const Entity entt) { - if(auto *value = obs.view.try_get(entt); value && !(*value &= (~(1 << Index)))) { - obs.view.erase(entt); - } - } - - template - static void connect(basic_observer &obs, basic_registry ®) { - (reg.template on_destroy().template connect<&discard_if>(obs), ...); - (reg.template on_construct().template connect<&discard_if>(obs), ...); - reg.template on_update().template connect<&maybe_valid_if>(obs); - reg.template on_destroy().template connect<&discard_if>(obs); - } - - static void disconnect(basic_observer &obs, basic_registry ®) { - (reg.template on_destroy().disconnect(obs), ...); - (reg.template on_construct().disconnect(obs), ...); - reg.template on_update().disconnect(obs); - reg.template on_destroy().disconnect(obs); - } - }; - - template - struct matcher_handler, type_list, type_list, AllOf...>> { - template - static void maybe_valid_if(basic_observer &obs, const basic_registry ®, const Entity entt) { - if(reg.template has(entt) && !reg.template any(entt)) { - if(auto *comp = obs.view.try_get(entt); !comp) { - obs.view.emplace(entt); - } - - obs.view.get(entt) |= (1 << Index); - } - } - - template - static void discard_if(basic_observer &obs, const basic_registry &, const Entity entt) { - if(auto *value = obs.view.try_get(entt); value && !(*value &= (~(1 << Index)))) { - obs.view.erase(entt); - } - } - - template - static void connect(basic_observer &obs, basic_registry ®) { - (reg.template on_destroy().template connect<&discard_if>(obs), ...); - (reg.template on_construct().template connect<&discard_if>(obs), ...); - (reg.template on_construct().template connect<&maybe_valid_if>(obs), ...); - (reg.template on_destroy().template connect<&maybe_valid_if>(obs), ...); - (reg.template on_destroy().template connect<&discard_if>(obs), ...); - (reg.template on_construct().template connect<&discard_if>(obs), ...); - } - - static void disconnect(basic_observer &obs, basic_registry ®) { - (reg.template on_destroy().disconnect(obs), ...); - (reg.template on_construct().disconnect(obs), ...); - (reg.template on_construct().disconnect(obs), ...); - (reg.template on_destroy().disconnect(obs), ...); - (reg.template on_destroy().disconnect(obs), ...); - (reg.template on_construct().disconnect(obs), ...); - } - }; - - template - static void disconnect(basic_observer &obs, basic_registry ®) { - (matcher_handler::disconnect(obs, reg), ...); - } - - template - void connect(basic_registry ®, std::index_sequence) { - static_assert(sizeof...(Matcher) < std::numeric_limits::digits, "Too many matchers"); - (matcher_handler::template connect(*this, reg), ...); - release = &basic_observer::disconnect; - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Random access iterator type. */ - using iterator = typename sparse_set::iterator; - - /*! @brief Default constructor. */ - basic_observer() - : target{}, release{}, view{} - {} - - /*! @brief Default copy constructor, deleted on purpose. */ - basic_observer(const basic_observer &) = delete; - /*! @brief Default move constructor, deleted on purpose. */ - basic_observer(basic_observer &&) = delete; - - /** - * @brief Creates an observer and connects it to a given registry. - * @tparam Matcher Types of matchers to use to initialize the observer. - * @param reg A valid reference to a registry. - */ - template - basic_observer(basic_registry ®, basic_collector) - : target{®}, - release{}, - view{} - { - connect(reg, std::index_sequence_for{}); - } - - /*! @brief Default destructor. */ - ~basic_observer() = default; - - /** - * @brief Default copy assignment operator, deleted on purpose. - * @return This observer. - */ - basic_observer & operator=(const basic_observer &) = delete; - - /** - * @brief Default move assignment operator, deleted on purpose. - * @return This observer. - */ - basic_observer & operator=(basic_observer &&) = delete; - - /** - * @brief Connects an observer to a given registry. - * @tparam Matcher Types of matchers to use to initialize the observer. - * @param reg A valid reference to a registry. - */ - template - void connect(basic_registry ®, basic_collector) { - disconnect(); - connect(reg, std::index_sequence_for{}); - target = ® - view.clear(); - } - - /*! @brief Disconnects an observer from the registry it keeps track of. */ - void disconnect() { - if(release) { - release(*this, *target); - release = nullptr; - } - } - - /** - * @brief Returns the number of elements in an observer. - * @return Number of elements. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return view.size(); - } - - /** - * @brief Checks whether an observer is empty. - * @return True if the observer is empty, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return view.empty(); - } - - /** - * @brief Direct access to the list of entities of the observer. - * - * The returned pointer is such that range `[data(), data() + size()]` is - * always a valid range, even if the container is empty. - * - * @note - * Entities are in the reverse order as returned by the `begin`/`end` - * iterators. - * - * @return A pointer to the array of entities. - */ - [[nodiscard]] const entity_type * data() const ENTT_NOEXCEPT { - return view.data(); - } - - /** - * @brief Returns an iterator to the first entity of the observer. - * - * The returned iterator points to the first entity of the observer. If the - * container is empty, the returned iterator will be equal to `end()`. - * - * @return An iterator to the first entity of the observer. - */ - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return view.sparse_set::begin(); - } - - /** - * @brief Returns an iterator that is past the last entity of the observer. - * - * The returned iterator points to the entity following the last entity of - * the observer. Attempting to dereference the returned iterator results in - * undefined behavior. - * - * @return An iterator to the entity following the last entity of the - * observer. - */ - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return view.sparse_set::end(); - } - - /*! @brief Clears the underlying container. */ - void clear() ENTT_NOEXCEPT { - view.clear(); - } - - /** - * @brief Iterates entities and applies the given function object to them. - * - * The function object is invoked for each entity.
- * The signature of the function must be equivalent to the following form: - * - * @code{.cpp} - * void(const entity_type); - * @endcode - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - for(const auto entity: *this) { - func(entity); - } - } - - /** - * @brief Iterates entities and applies the given function object to them, - * then clears the observer. - * - * @sa each - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) { - std::as_const(*this).each(std::move(func)); - clear(); - } - -private: - basic_registry *target; - void(* release)(basic_observer &, basic_registry &); - storage view; -}; - - -} - - -#endif - -// #include "entity/pool.hpp" - -// #include "entity/registry.hpp" - -// #include "entity/runtime_view.hpp" - -// #include "entity/snapshot.hpp" -#ifndef ENTT_ENTITY_SNAPSHOT_HPP -#define ENTT_ENTITY_SNAPSHOT_HPP - - -#include -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "entity.hpp" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Utility class to create snapshots from a registry. - * - * A _snapshot_ can be either a dump of the entire registry or a narrower - * selection of components of interest.
- * This type can be used in both cases if provided with a correctly configured - * output archive. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -class basic_snapshot { - /*! @brief A registry is allowed to create snapshots. */ - friend class basic_registry; - - using traits_type = entt_traits; - - template - void get(Archive &archive, std::size_t sz, It first, It last) const { - archive(typename traits_type::entity_type(sz)); - - while(first != last) { - const auto entt = *(first++); - - if(reg->template has(entt)) { - if constexpr(std::is_empty_v) { - archive(entt); - } else { - archive(entt, reg->template get(entt)); - } - } - } - } - - template - void component(Archive &archive, It first, It last, std::index_sequence) const { - std::array size{}; - auto begin = first; - - while(begin != last) { - const auto entt = *(begin++); - ((reg->template has(entt) ? ++size[Indexes] : size[Indexes]), ...); - } - - (get(archive, size[Indexes], first, last), ...); - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - - /** - * @brief Constructs an instance that is bound to a given registry. - * @param source A valid reference to a registry. - */ - basic_snapshot(const basic_registry &source) ENTT_NOEXCEPT - : reg{&source} - {} - - /*! @brief Default move constructor. */ - basic_snapshot(basic_snapshot &&) = default; - - /*! @brief Default move assignment operator. @return This snapshot. */ - basic_snapshot & operator=(basic_snapshot &&) = default; - - /** - * @brief Puts aside all the entities from the underlying registry. - * - * Entities are serialized along with their versions. Destroyed entities are - * taken in consideration as well by this function. - * - * @tparam Archive Type of output archive. - * @param archive A valid reference to an output archive. - * @return An object of this type to continue creating the snapshot. - */ - template - const basic_snapshot & entities(Archive &archive) const { - const auto sz = reg->size(); - auto first = reg->data(); - const auto last = first + sz; - - archive(typename traits_type::entity_type(sz)); - - while(first != last) { - archive(*(first++)); - } - - return *this; - } - - /** - * @brief Puts aside the given components. - * - * Each instance is serialized together with the entity to which it belongs. - * Entities are serialized along with their versions. - * - * @tparam Component Types of components to serialize. - * @tparam Archive Type of output archive. - * @param archive A valid reference to an output archive. - * @return An object of this type to continue creating the snapshot. - */ - template - const basic_snapshot & component(Archive &archive) const { - (component(archive, reg->template data(), reg->template data() + reg->template size()), ...); - return *this; - } - - /** - * @brief Puts aside the given components for the entities in a range. - * - * Each instance is serialized together with the entity to which it belongs. - * Entities are serialized along with their versions. - * - * @tparam Component Types of components to serialize. - * @tparam Archive Type of output archive. - * @tparam It Type of input iterator. - * @param archive A valid reference to an output archive. - * @param first An iterator to the first element of the range to serialize. - * @param last An iterator past the last element of the range to serialize. - * @return An object of this type to continue creating the snapshot. - */ - template - const basic_snapshot & component(Archive &archive, It first, It last) const { - component(archive, first, last, std::index_sequence_for{}); - return *this; - } - -private: - const basic_registry *reg; -}; - - -/** - * @brief Utility class to restore a snapshot as a whole. - * - * A snapshot loader requires that the destination registry be empty and loads - * all the data at once while keeping intact the identifiers that the entities - * originally had.
- * An example of use is the implementation of a save/restore utility. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -class basic_snapshot_loader { - /*! @brief A registry is allowed to create snapshot loaders. */ - friend class basic_registry; - - using traits_type = entt_traits; - - template - void assign(Archive &archive) const { - typename traits_type::entity_type length{}; - archive(length); - - entity_type entt{}; - - if constexpr(std::is_empty_v) { - while(length--) { - archive(entt); - const auto entity = reg->valid(entt) ? entt : reg->create(entt); - ENTT_ASSERT(entity == entt); - reg->template emplace(entity); - } - } else { - Type instance{}; - - while(length--) { - archive(entt, instance); - const auto entity = reg->valid(entt) ? entt : reg->create(entt); - ENTT_ASSERT(entity == entt); - reg->template emplace(entity, std::move(instance)); - } - } - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - - /** - * @brief Constructs an instance that is bound to a given registry. - * @param source A valid reference to a registry. - */ - basic_snapshot_loader(basic_registry &source) ENTT_NOEXCEPT - : reg{&source} - { - // restoring a snapshot as a whole requires a clean registry - ENTT_ASSERT(reg->empty()); - } - - /*! @brief Default move constructor. */ - basic_snapshot_loader(basic_snapshot_loader &&) = default; - - /*! @brief Default move assignment operator. @return This loader. */ - basic_snapshot_loader & operator=(basic_snapshot_loader &&) = default; - - /** - * @brief Restores entities that were in use during serialization. - * - * This function restores the entities that were in use during serialization - * and gives them the versions they originally had. - * - * @tparam Archive Type of input archive. - * @param archive A valid reference to an input archive. - * @return A valid loader to continue restoring data. - */ - template - const basic_snapshot_loader & entities(Archive &archive) const { - typename traits_type::entity_type length{}; - - archive(length); - std::vector all(length); - - for(decltype(length) pos{}; pos < length; ++pos) { - archive(all[pos]); - } - - reg->assign(all.cbegin(), all.cend()); - - return *this; - } - - /** - * @brief Restores components and assigns them to the right entities. - * - * The template parameter list must be exactly the same used during - * serialization. In the event that the entity to which the component is - * assigned doesn't exist yet, the loader will take care to create it with - * the version it originally had. - * - * @tparam Component Types of components to restore. - * @tparam Archive Type of input archive. - * @param archive A valid reference to an input archive. - * @return A valid loader to continue restoring data. - */ - template - const basic_snapshot_loader & component(Archive &archive) const { - (assign(archive), ...); - return *this; - } - - /** - * @brief Destroys those entities that have no components. - * - * In case all the entities were serialized but only part of the components - * was saved, it could happen that some of the entities have no components - * once restored.
- * This functions helps to identify and destroy those entities. - * - * @return A valid loader to continue restoring data. - */ - const basic_snapshot_loader & orphans() const { - reg->orphans([this](const auto entt) { - reg->destroy(entt); - }); - - return *this; - } - -private: - basic_registry *reg; -}; - - -/** - * @brief Utility class for _continuous loading_. - * - * A _continuous loader_ is designed to load data from a source registry to a - * (possibly) non-empty destination. The loader can accommodate in a registry - * more than one snapshot in a sort of _continuous loading_ that updates the - * destination one step at a time.
- * Identifiers that entities originally had are not transferred to the target. - * Instead, the loader maps remote identifiers to local ones while restoring a - * snapshot.
- * An example of use is the implementation of a client-server applications with - * the requirement of transferring somehow parts of the representation side to - * side. - * - * @tparam Entity A valid entity type (see entt_traits for more details). - */ -template -class basic_continuous_loader { - using traits_type = entt_traits; - - void destroy(Entity entt) { - const auto it = remloc.find(entt); - - if(it == remloc.cend()) { - const auto local = reg->create(); - remloc.emplace(entt, std::make_pair(local, true)); - reg->destroy(local); - } - } - - void restore(Entity entt) { - const auto it = remloc.find(entt); - - if(it == remloc.cend()) { - const auto local = reg->create(); - remloc.emplace(entt, std::make_pair(local, true)); - } else { - remloc[entt].first = reg->valid(remloc[entt].first) ? remloc[entt].first : reg->create(); - // set the dirty flag - remloc[entt].second = true; - } - } - - template - auto update(int, Container &container) - -> decltype(typename Container::mapped_type{}, void()) { - // map like container - Container other; - - for(auto &&pair: container) { - using first_type = std::remove_const_t::first_type>; - using second_type = typename std::decay_t::second_type; - - if constexpr(std::is_same_v && std::is_same_v) { - other.emplace(map(pair.first), map(pair.second)); - } else if constexpr(std::is_same_v) { - other.emplace(map(pair.first), std::move(pair.second)); - } else { - static_assert(std::is_same_v, "Neither the key nor the value are of entity type"); - other.emplace(std::move(pair.first), map(pair.second)); - } - } - - std::swap(container, other); - } - - template - auto update(char, Container &container) - -> decltype(typename Container::value_type{}, void()) { - // vector like container - static_assert(std::is_same_v, "Invalid value type"); - - for(auto &&entt: container) { - entt = map(entt); - } - } - - template - void update([[maybe_unused]] Other &instance, [[maybe_unused]] Member Type:: *member) { - if constexpr(!std::is_same_v) { - return; - } else if constexpr(std::is_same_v) { - instance.*member = map(instance.*member); - } else { - // maybe a container? let's try... - update(0, instance.*member); - } - } - - template - void remove_if_exists() { - for(auto &&ref: remloc) { - const auto local = ref.second.first; - - if(reg->valid(local)) { - reg->template remove_if_exists(local); - } - } - } - - template - void assign(Archive &archive, [[maybe_unused]] Member Type:: *... member) { - typename traits_type::entity_type length{}; - archive(length); - - entity_type entt{}; - - if constexpr(std::is_empty_v) { - while(length--) { - archive(entt); - restore(entt); - reg->template emplace_or_replace(map(entt)); - } - } else { - Other instance{}; - - while(length--) { - archive(entt, instance); - (update(instance, member), ...); - restore(entt); - reg->template emplace_or_replace(map(entt), std::move(instance)); - } - } - } - -public: - /*! @brief Underlying entity identifier. */ - using entity_type = Entity; - - /** - * @brief Constructs an instance that is bound to a given registry. - * @param source A valid reference to a registry. - */ - basic_continuous_loader(basic_registry &source) ENTT_NOEXCEPT - : reg{&source} - {} - - /*! @brief Default move constructor. */ - basic_continuous_loader(basic_continuous_loader &&) = default; - - /*! @brief Default move assignment operator. @return This loader. */ - basic_continuous_loader & operator=(basic_continuous_loader &&) = default; - - /** - * @brief Restores entities that were in use during serialization. - * - * This function restores the entities that were in use during serialization - * and creates local counterparts for them if required. - * - * @tparam Archive Type of input archive. - * @param archive A valid reference to an input archive. - * @return A non-const reference to this loader. - */ - template - basic_continuous_loader & entities(Archive &archive) { - typename traits_type::entity_type length{}; - entity_type entt{}; - - archive(length); - - for(decltype(length) pos{}; pos < length; ++pos) { - archive(entt); - - if(const auto entity = (to_integral(entt) & traits_type::entity_mask); entity == pos) { - restore(entt); - } else { - destroy(entt); - } - } - - return *this; - } - - /** - * @brief Restores components and assigns them to the right entities. - * - * The template parameter list must be exactly the same used during - * serialization. In the event that the entity to which the component is - * assigned doesn't exist yet, the loader will take care to create a local - * counterpart for it.
- * Members can be either data members of type entity_type or containers of - * entities. In both cases, the loader will visit them and update the - * entities by replacing each one with its local counterpart. - * - * @tparam Component Type of component to restore. - * @tparam Archive Type of input archive. - * @tparam Type Types of components to update with local counterparts. - * @tparam Member Types of members to update with their local counterparts. - * @param archive A valid reference to an input archive. - * @param member Members to update with their local counterparts. - * @return A non-const reference to this loader. - */ - template - basic_continuous_loader & component(Archive &archive, Member Type:: *... member) { - (remove_if_exists(), ...); - (assign(archive, member...), ...); - return *this; - } - - /** - * @brief Helps to purge entities that no longer have a conterpart. - * - * Users should invoke this member function after restoring each snapshot, - * unless they know exactly what they are doing. - * - * @return A non-const reference to this loader. - */ - basic_continuous_loader & shrink() { - auto it = remloc.begin(); - - while(it != remloc.cend()) { - const auto local = it->second.first; - bool &dirty = it->second.second; - - if(dirty) { - dirty = false; - ++it; - } else { - if(reg->valid(local)) { - reg->destroy(local); - } - - it = remloc.erase(it); - } - } - - return *this; - } - - /** - * @brief Destroys those entities that have no components. - * - * In case all the entities were serialized but only part of the components - * was saved, it could happen that some of the entities have no components - * once restored.
- * This functions helps to identify and destroy those entities. - * - * @return A non-const reference to this loader. - */ - basic_continuous_loader & orphans() { - reg->orphans([this](const auto entt) { - reg->destroy(entt); - }); - - return *this; - } - - /** - * @brief Tests if a loader knows about a given entity. - * @param entt An entity identifier. - * @return True if `entity` is managed by the loader, false otherwise. - */ - [[nodiscard]] bool contains(entity_type entt) const ENTT_NOEXCEPT { - return (remloc.find(entt) != remloc.cend()); - } - - /** - * @brief Returns the identifier to which an entity refers. - * @param entt An entity identifier. - * @return The local identifier if any, the null entity otherwise. - */ - [[nodiscard]] entity_type map(entity_type entt) const ENTT_NOEXCEPT { - const auto it = remloc.find(entt); - entity_type other = null; - - if(it != remloc.cend()) { - other = it->second.first; - } - - return other; - } - -private: - std::unordered_map> remloc; - basic_registry *reg; -}; - - -} - - -#endif - -// #include "entity/sparse_set.hpp" - -// #include "entity/storage.hpp" - -// #include "entity/utility.hpp" - -// #include "entity/view.hpp" - -// #include "locator/locator.hpp" -#ifndef ENTT_LOCATOR_LOCATOR_HPP -#define ENTT_LOCATOR_LOCATOR_HPP - - -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - - - -namespace entt { - - -/** - * @brief Service locator, nothing more. - * - * A service locator can be used to do what it promises: locate services.
- * Usually service locators are tightly bound to the services they expose and - * thus it's hard to define a general purpose class to do that. This template - * based implementation tries to fill the gap and to get rid of the burden of - * defining a different specific locator for each application. - * - * @tparam Service Type of service managed by the locator. - */ -template -struct service_locator { - /*! @brief Type of service offered. */ - using service_type = Service; - - /*! @brief Default constructor, deleted on purpose. */ - service_locator() = delete; - /*! @brief Default destructor, deleted on purpose. */ - ~service_locator() = delete; - - /** - * @brief Tests if a valid service implementation is set. - * @return True if the service is set, false otherwise. - */ - [[nodiscard]] static bool empty() ENTT_NOEXCEPT { - return !static_cast(service); - } - - /** - * @brief Returns a weak pointer to a service implementation, if any. - * - * Clients of a service shouldn't retain references to it. The recommended - * way is to retrieve the service implementation currently set each and - * every time the need of using it arises. Otherwise users can incur in - * unexpected behaviors. - * - * @return A reference to the service implementation currently set, if any. - */ - [[nodiscard]] static std::weak_ptr get() ENTT_NOEXCEPT { - return service; - } - - /** - * @brief Returns a weak reference to a service implementation, if any. - * - * Clients of a service shouldn't retain references to it. The recommended - * way is to retrieve the service implementation currently set each and - * every time the need of using it arises. Otherwise users can incur in - * unexpected behaviors. - * - * @warning - * In case no service implementation has been set, a call to this function - * results in undefined behavior. - * - * @return A reference to the service implementation currently set, if any. - */ - [[nodiscard]] static Service & ref() ENTT_NOEXCEPT { - return *service; - } - - /** - * @brief Sets or replaces a service. - * @tparam Impl Type of the new service to use. - * @tparam Args Types of arguments to use to construct the service. - * @param args Parameters to use to construct the service. - */ - template - static void set(Args &&... args) { - service = std::make_shared(std::forward(args)...); - } - - /** - * @brief Sets or replaces a service. - * @param ptr Service to use to replace the current one. - */ - static void set(std::shared_ptr ptr) { - ENTT_ASSERT(static_cast(ptr)); - service = std::move(ptr); - } - - /** - * @brief Resets a service. - * - * The service is no longer valid after a reset. - */ - static void reset() { - service.reset(); - } - -private: - inline static std::shared_ptr service = nullptr; -}; - - -} - - -#endif - -// #include "meta/container.hpp" -#ifndef ENTT_META_CONTAINER_HPP -#define ENTT_META_CONTAINER_HPP - - -#include -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - -// #include "type_traits.hpp" -#ifndef ENTT_META_TYPE_TRAITS_HPP -#define ENTT_META_TYPE_TRAITS_HPP - - -#include - - -namespace entt { - - -/** - * @brief Traits class template to be specialized to enable support for meta - * sequence containers. - */ -template -struct meta_sequence_container_traits; - - -/** - * @brief Traits class template to be specialized to enable support for meta - * associative containers. - */ -template -struct meta_associative_container_traits; - - -/** - * @brief Provides the member constant `value` to true if support for meta - * sequence containers is enabled for the given type, false otherwise. - * @tparam Type Potentially sequence container type. - */ -template -struct has_meta_sequence_container_traits: std::false_type {}; - - -/*! @copydoc has_meta_sequence_container_traits */ -template -struct has_meta_sequence_container_traits::value_type>> - : std::true_type -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially sequence container type. - */ -template -inline constexpr auto has_meta_sequence_container_traits_v = has_meta_sequence_container_traits::value; - - -/** - * @brief Provides the member constant `value` to true if support for meta - * associative containers is enabled for the given type, false otherwise. - * @tparam Type Potentially associative container type. - */ -template -struct has_meta_associative_container_traits: std::false_type {}; - - -/*! @copydoc has_meta_associative_container_traits */ -template -struct has_meta_associative_container_traits::key_type>> - : std::true_type -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially associative container type. - */ -template -inline constexpr auto has_meta_associative_container_traits_v = has_meta_associative_container_traits::value; - - -/** - * @brief Provides the member constant `value` to true if a meta associative - * container claims to wrap a key-only type, false otherwise. - * @tparam Type Potentially key-only meta associative container type. - */ -template -struct is_key_only_meta_associative_container: std::true_type {}; - - -/*! @copydoc is_key_only_meta_associative_container */ -template -struct is_key_only_meta_associative_container::mapped_type>> - : std::false_type -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially key-only meta associative container type. - */ -template -inline constexpr auto is_key_only_meta_associative_container_v = is_key_only_meta_associative_container::value; - - -/** - * @brief Provides the member constant `value` to true if a given type is a - * pointer-like type from the point of view of the meta system, false otherwise. - * @tparam Type Potentially pointer-like type. - */ -template -struct is_meta_pointer_like: std::false_type {}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially pointer-like type. - */ -template -inline constexpr auto is_meta_pointer_like_v = is_meta_pointer_like::value; - - -} - - -#endif - - - -namespace entt { - - -namespace internal { - - -template class... Trait> -struct container_traits: public Trait... {}; - - -/** - * @brief Basic STL-compatible container traits - * @tparam Container The type of the container. - */ -template -struct basic_container { - /*! @brief Iterator type of the container. */ - using iterator = typename Container::iterator; - /*! @brief Unsigned integer type. */ - using size_type = typename Container::size_type; - /*! @brief Value type of the container. */ - using value_type = typename Container::value_type; - - /** - * @brief Returns the size of the given container. - * @param cont The container for which to return the size. - * @return The size of the given container. - */ - [[nodiscard]] static size_type size(const Container &cont) ENTT_NOEXCEPT { - return cont.size(); - } - - /** - * @brief Returns an iterator to the first element of the given container. - * @param cont The container for which to return the iterator. - * @return An iterator to the first element of the given container. - */ - [[nodiscard]] static iterator begin(Container &cont) { - return cont.begin(); - } - - /** - * @brief Returns an iterator past the last element of the given container. - * @param cont The container for which to return the iterator. - * @return An iterator past the last element of the given container. - */ - [[nodiscard]] static iterator end(Container &cont) { - return cont.end(); - } -}; - - -/** - * @brief Basic STL-compatible associative container traits - * @tparam Container The type of the container. - */ -template -struct basic_associative_container { - /*! @brief Key type of the sequence container. */ - using key_type = typename Container::key_type; - - /** - * @brief Returns an iterator to the element with key equivalent to the given - * one, if any. - * @param cont The container in which to search for the element. - * @param key The key of the element to search. - * @return An iterator to the element with the given key, if any. - */ - [[nodiscard]] static typename Container::iterator find(Container &cont, const key_type &key) { - return cont.find(key); - } -}; - - -/** - * @brief Basic STL-compatible dynamic container traits - * @tparam Container The type of the container. - */ -template -struct basic_dynamic_container { - /** - * @brief Clears the content of the given container. - * @param cont The container for which to clear the content. - * @return True in case of success, false otherwise. - */ - [[nodiscard]] static bool clear(Container &cont) { - return cont.clear(), true; - } -}; - - -/** - * @brief Basic STL-compatible dynamic associative container traits - * @tparam Container The type of the container. - */ -template -struct basic_dynamic_associative_container { - /** - * @brief Removes the specified element from the given container. - * @param cont The container from which to remove the element. - * @param key The element to remove. - * @return A bool denoting whether the removal took place. - */ - [[nodiscard]] static bool erase(Container &cont, const typename Container::key_type &key) { - const auto sz = cont.size(); - return cont.erase(key) != sz; - } -}; - - -/** - * @brief Basic STL-compatible sequence container traits - * @tparam Container The type of the container. - */ -template -struct basic_sequence_container { - /** - * @brief Returns a reference to the element at the specified location of the - * given container (no bounds checking is performed). - * @param cont The container from which to get the element. - * @param pos The position of the element to return. - * @return A reference to the requested element. - */ - [[nodiscard]] static typename Container::value_type & get(Container &cont, typename Container::size_type pos) { - return cont[pos]; - } -}; - - -/** - * @brief STL-compatible dynamic associative key-only container traits - * @tparam Container The type of the container. - */ -template -struct dynamic_associative_key_only_container { - /** - * @brief Inserts an element into the given container. - * @param cont The container in which to insert the element. - * @param key The element to insert. - * @return A bool denoting whether the insertion took place. - */ - [[nodiscard]] static bool insert(Container &cont, const typename Container::key_type &key) { - return cont.insert(key).second; - } -}; - - -/** - * @brief STL-compatible dynamic key-value associative container traits - * @tparam Container The type of the container. - */ -template -struct dynamic_associative_key_value_container { - /** - * @brief Inserts an element (a key/value pair) into the given container. - * @param cont The container in which to insert the element. - * @param key The key of the element to insert. - * @param value The value of the element to insert. - * @return A bool denoting whether the insertion took place. - */ - [[nodiscard]] static bool insert(Container &cont, const typename Container::key_type &key, const typename Container::mapped_type &value) { - return cont.insert(std::make_pair(key, value)).second; - } -}; - - -/** - * @brief STL-compatible dynamic sequence container traits - * @tparam Container The type of the container. - */ -template -struct dynamic_sequence_container { - /** - * @brief Resizes the given container to contain the given number of elements. - * @param cont The container to resize. - * @param sz The new size of the container. - * @return True in case of success, false otherwise. - */ - [[nodiscard]] static bool resize(Container &cont, typename Container::size_type sz) { - return (cont.resize(sz), true); - } - - /** - * @brief Inserts an element at the specified location of the given container. - * @param cont The container into which to insert the element. - * @param it Iterator before which the element will be inserted. - * @param value Element value to insert. - * @return A pair consisting of an iterator to the inserted element (in case - * of success) and a bool denoting whether the insertion took place. - */ - [[nodiscard]] static std::pair insert(Container &cont, typename Container::iterator it, const typename Container::value_type &value) { - return { cont.insert(it, value), true }; - } - - /** - * @brief Removes the element at the specified location from the given container. - * @param cont The container from which to remove the element. - * @param it Iterator to the element to remove. - * @return A pair consisting of an iterator following the last removed - * element (in case of success) and a bool denoting whether the insertion - * took place. - */ - [[nodiscard]] static std::pair erase(Container &cont, typename Container::iterator it) { - return { cont.erase(it), true }; - } -}; - - -/** - * @brief STL-compatible fixed sequence container traits - * @tparam Container The type of the container. - */ -template -struct fixed_sequence_container { - /** - * @brief Does nothing. - * @return False to indicate failure in all cases. - */ - [[nodiscard]] static bool resize(const Container &, typename Container::size_type) { - return false; - } - - /** - * @brief Does nothing. - * @return False to indicate failure in all cases. - */ - [[nodiscard]] static bool clear(const Container &) { - return false; - } - - /** - * @brief Does nothing. - * @return A pair consisting of an invalid iterator and a false value to - * indicate failure in all cases. - */ - [[nodiscard]] static std::pair insert(const Container &, typename Container::iterator, const typename Container::value_type &) { - return { {}, false }; - } - - /** - * @brief Does nothing. - * @return A pair consisting of an invalid iterator and a false value to - * indicate failure in all cases. - */ - [[nodiscard]] static std::pair erase(const Container &, typename Container::iterator) { - return { {}, false }; - } -}; - - -} - - -/** - * @brief Meta sequence container traits for `std::vector`s of any type. - * @tparam Type The type of elements. - * @tparam Args Other arguments. - */ -template -struct meta_sequence_container_traits> - : internal::container_traits< - std::vector, - internal::basic_container, - internal::basic_dynamic_container, - internal::basic_sequence_container, - internal::dynamic_sequence_container - > -{}; - - -/** - * @brief Meta sequence container traits for `std::array`s of any type. - * @tparam Type The type of elements. - * @tparam N The number of elements. - */ -template -struct meta_sequence_container_traits> - : internal::container_traits< - std::array, - internal::basic_container, - internal::basic_sequence_container, - internal::fixed_sequence_container - > -{}; - - -/** - * @brief Meta associative container traits for `std::map`s of any type. - * @tparam Key The key type of elements. - * @tparam Value The value type of elements. - * @tparam Args Other arguments. - */ -template -struct meta_associative_container_traits> - : internal::container_traits< - std::map, - internal::basic_container, - internal::basic_associative_container, - internal::basic_dynamic_container, - internal::basic_dynamic_associative_container, - internal::dynamic_associative_key_value_container - > -{ - /*! @brief Mapped type of the sequence container. */ - using mapped_type = typename std::map::mapped_type; -}; - - -/** - * @brief Meta associative container traits for `std::unordered_map`s of any - * type. - * @tparam Key The key type of elements. - * @tparam Value The value type of elements. - * @tparam Args Other arguments. - */ -template -struct meta_associative_container_traits> - : internal::container_traits< - std::unordered_map, - internal::basic_container, - internal::basic_associative_container, - internal::basic_dynamic_container, - internal::basic_dynamic_associative_container, - internal::dynamic_associative_key_value_container - > -{ - /*! @brief Mapped type of the sequence container. */ - using mapped_type = typename std::unordered_map::mapped_type; -}; - - -/** - * @brief Meta associative container traits for `std::set`s of any type. - * @tparam Key The type of elements. - * @tparam Args Other arguments. - */ -template -struct meta_associative_container_traits> - : internal::container_traits< - std::set, - internal::basic_container, - internal::basic_associative_container, - internal::basic_dynamic_container, - internal::basic_dynamic_associative_container, - internal::dynamic_associative_key_only_container - > -{}; - - -/** - * @brief Meta associative container traits for `std::unordered_set`s of any - * type. - * @tparam Key The type of elements. - * @tparam Args Other arguments. - */ -template -struct meta_associative_container_traits> - : internal::container_traits< - std::unordered_set, - internal::basic_container, - internal::basic_associative_container, - internal::basic_dynamic_container, - internal::basic_dynamic_associative_container, - internal::dynamic_associative_key_only_container - > -{}; - - -} - - -#endif - -// #include "meta/ctx.hpp" -#ifndef ENTT_META_CTX_HPP -#define ENTT_META_CTX_HPP - - -// #include "../core/attribute.h" -#ifndef ENTT_CORE_ATTRIBUTE_H -#define ENTT_CORE_ATTRIBUTE_H - - -#ifndef ENTT_EXPORT -# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER -# define ENTT_EXPORT __declspec(dllexport) -# define ENTT_IMPORT __declspec(dllimport) -# define ENTT_HIDDEN -# elif defined __GNUC__ && __GNUC__ >= 4 -# define ENTT_EXPORT __attribute__((visibility("default"))) -# define ENTT_IMPORT __attribute__((visibility("default"))) -# define ENTT_HIDDEN __attribute__((visibility("hidden"))) -# else /* Unsupported compiler */ -# define ENTT_EXPORT -# define ENTT_IMPORT -# define ENTT_HIDDEN -# endif -#endif - - -#ifndef ENTT_API -# if defined ENTT_API_EXPORT -# define ENTT_API ENTT_EXPORT -# elif defined ENTT_API_IMPORT -# define ENTT_API ENTT_IMPORT -# else /* No API */ -# define ENTT_API -# endif -#endif - - -#endif - -// #include "../config/config.h" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -struct meta_type_node; - - -struct ENTT_API meta_context { - // we could use the lines below but VS2017 returns with an ICE if combined with ENTT_API despite the code being valid C++ - // inline static meta_type_node *local = nullptr; - // inline static meta_type_node **global = &local; - - [[nodiscard]] static meta_type_node * & local() ENTT_NOEXCEPT { - static meta_type_node *chain = nullptr; - return chain; - } - - [[nodiscard]] static meta_type_node ** & global() ENTT_NOEXCEPT { - static meta_type_node **chain = &local(); - return chain; - } -}; - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/*! @brief Opaque container for a meta context. */ -struct meta_ctx { - /** - * @brief Binds the meta system to a given context. - * @param other A valid context to which to bind. - */ - static void bind(meta_ctx other) ENTT_NOEXCEPT { - internal::meta_context::global() = other.ctx; - } - -private: - internal::meta_type_node **ctx{&internal::meta_context::local()}; -}; - - -} - - -#endif - -// #include "meta/factory.hpp" -#ifndef ENTT_META_FACTORY_HPP -#define ENTT_META_FACTORY_HPP - - -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/fwd.hpp" -#ifndef ENTT_CORE_FWD_HPP -#define ENTT_CORE_FWD_HPP - - -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - - - -namespace entt { - - -/*! @brief Alias declaration for type identifiers. */ -using id_type = ENTT_ID_TYPE; - - -} - - -#endif - -// #include "../core/type_info.hpp" -#ifndef ENTT_CORE_TYPE_INFO_HPP -#define ENTT_CORE_TYPE_INFO_HPP - - -#include -// #include "../config/config.h" - -// #include "../core/attribute.h" -#ifndef ENTT_CORE_ATTRIBUTE_H -#define ENTT_CORE_ATTRIBUTE_H - - -#ifndef ENTT_EXPORT -# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER -# define ENTT_EXPORT __declspec(dllexport) -# define ENTT_IMPORT __declspec(dllimport) -# define ENTT_HIDDEN -# elif defined __GNUC__ && __GNUC__ >= 4 -# define ENTT_EXPORT __attribute__((visibility("default"))) -# define ENTT_IMPORT __attribute__((visibility("default"))) -# define ENTT_HIDDEN __attribute__((visibility("hidden"))) -# else /* Unsupported compiler */ -# define ENTT_EXPORT -# define ENTT_IMPORT -# define ENTT_HIDDEN -# endif -#endif - - -#ifndef ENTT_API -# if defined ENTT_API_EXPORT -# define ENTT_API ENTT_EXPORT -# elif defined ENTT_API_IMPORT -# define ENTT_API ENTT_IMPORT -# else /* No API */ -# define ENTT_API -# endif -#endif - - -#endif - -// #include "hashed_string.hpp" -#ifndef ENTT_CORE_HASHED_STRING_HPP -#define ENTT_CORE_HASHED_STRING_HPP - - -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -template -struct fnv1a_traits; - - -template<> -struct fnv1a_traits { - using type = std::uint32_t; - static constexpr std::uint32_t offset = 2166136261; - static constexpr std::uint32_t prime = 16777619; -}; - - -template<> -struct fnv1a_traits { - using type = std::uint64_t; - static constexpr std::uint64_t offset = 14695981039346656037ull; - static constexpr std::uint64_t prime = 1099511628211ull; -}; - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Zero overhead unique identifier. - * - * A hashed string is a compile-time tool that allows users to use - * human-readable identifers in the codebase while using their numeric - * counterparts at runtime.
- * Because of that, a hashed string can also be used in constant expressions if - * required. - * - * @tparam Char Character type. - */ -template -class basic_hashed_string { - using traits_type = internal::fnv1a_traits; - - struct const_wrapper { - // non-explicit constructor on purpose - constexpr const_wrapper(const Char *curr) ENTT_NOEXCEPT: str{curr} {} - const Char *str; - }; - - // Fowler–Noll–Vo hash function v. 1a - the good - [[nodiscard]] static constexpr id_type helper(const Char *curr) ENTT_NOEXCEPT { - auto value = traits_type::offset; - - while(*curr != 0) { - value = (value ^ static_cast(*(curr++))) * traits_type::prime; - } - - return value; - } - -public: - /*! @brief Character type. */ - using value_type = Char; - /*! @brief Unsigned integer type. */ - using hash_type = id_type; - - /** - * @brief Returns directly the numeric representation of a string. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * const auto value = basic_hashed_string::to_value("my.png"); - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - * @return The numeric representation of the string. - */ - template - [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) ENTT_NOEXCEPT { - return helper(str); - } - - /** - * @brief Returns directly the numeric representation of a string. - * @param wrapper Helps achieving the purpose by relying on overloading. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const_wrapper wrapper) ENTT_NOEXCEPT { - return helper(wrapper.str); - } - - /** - * @brief Returns directly the numeric representation of a string view. - * @param str Human-readable identifer. - * @param size Length of the string to hash. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const value_type *str, std::size_t size) ENTT_NOEXCEPT { - id_type partial{traits_type::offset}; - while(size--) { partial = (partial^(str++)[0])*traits_type::prime; } - return partial; - } - - /*! @brief Constructs an empty hashed string. */ - constexpr basic_hashed_string() ENTT_NOEXCEPT - : str{nullptr}, hash{} - {} - - /** - * @brief Constructs a hashed string from an array of const characters. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * basic_hashed_string hs{"my.png"}; - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param curr Human-readable identifer. - */ - template - constexpr basic_hashed_string(const value_type (&curr)[N]) ENTT_NOEXCEPT - : str{curr}, hash{helper(curr)} - {} - - /** - * @brief Explicit constructor on purpose to avoid constructing a hashed - * string directly from a `const value_type *`. - * @param wrapper Helps achieving the purpose by relying on overloading. - */ - explicit constexpr basic_hashed_string(const_wrapper wrapper) ENTT_NOEXCEPT - : str{wrapper.str}, hash{helper(wrapper.str)} - {} - - /** - * @brief Returns the human-readable representation of a hashed string. - * @return The string used to initialize the instance. - */ - [[nodiscard]] constexpr const value_type * data() const ENTT_NOEXCEPT { - return str; - } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr hash_type value() const ENTT_NOEXCEPT { - return hash; - } - - /*! @copydoc data */ - [[nodiscard]] constexpr operator const value_type *() const ENTT_NOEXCEPT { return data(); } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr operator hash_type() const ENTT_NOEXCEPT { return value(); } - - /** - * @brief Compares two hashed strings. - * @param other Hashed string with which to compare. - * @return True if the two hashed strings are identical, false otherwise. - */ - [[nodiscard]] constexpr bool operator==(const basic_hashed_string &other) const ENTT_NOEXCEPT { - return hash == other.hash; - } - -private: - const value_type *str; - hash_type hash; -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the character type of the hashed string directly from a - * human-readable identifer provided to the constructor. - * - * @tparam Char Character type. - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - */ -template -basic_hashed_string(const Char (&str)[N]) ENTT_NOEXCEPT --> basic_hashed_string; - - -/** - * @brief Compares two hashed strings. - * @tparam Char Character type. - * @param lhs A valid hashed string. - * @param rhs A valid hashed string. - * @return True if the two hashed strings are identical, false otherwise. - */ -template -[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -/*! @brief Aliases for common character types. */ -using hashed_string = basic_hashed_string; - - -/*! @brief Aliases for common character types. */ -using hashed_wstring = basic_hashed_string; - - -} - - -/** - * @brief User defined literal for hashed strings. - * @param str The literal without its suffix. - * @return A properly initialized hashed string. - */ -[[nodiscard]] constexpr entt::hashed_string operator"" ENTT_HS_SUFFIX(const char *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_string{str}; -} - - -/** - * @brief User defined literal for hashed wstrings. - * @param str The literal without its suffix. - * @return A properly initialized hashed wstring. - */ -[[nodiscard]] constexpr entt::hashed_wstring operator"" ENTT_HWS_SUFFIX(const wchar_t *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_wstring{str}; -} - - -#endif - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -struct ENTT_API type_index { - [[nodiscard]] static id_type next() ENTT_NOEXCEPT { - static ENTT_MAYBE_ATOMIC(id_type) value{}; - return value++; - } -}; - - -template -[[nodiscard]] constexpr auto type_name() ENTT_NOEXCEPT { -#if defined ENTT_PRETTY_FUNCTION - std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; - auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX)+1); - auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); - return value; -#else - return std::string_view{}; -#endif -} - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Type index. - * @tparam Type Type for which to generate a sequential identifier. - */ -template -struct ENTT_API type_index { - /** - * @brief Returns the sequential identifier of a given type. - * @return The sequential identifier of a given type. - */ - [[nodiscard]] static id_type value() ENTT_NOEXCEPT { - static const id_type value = internal::type_index::next(); - return value; - } -}; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * indexable, false otherwise. - * @tparam Type Potentially indexable type. - */ -template -struct has_type_index: std::false_type {}; - - -/*! @brief has_type_index */ -template -struct has_type_index::value())>>: std::true_type {}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially indexable type. - */ -template -inline constexpr bool has_type_index_v = has_type_index::value; - - -/** - * @brief Type info. - * @tparam Type Type for which to generate information. - */ -template -struct type_info { - /** - * @brief Returns the numeric representation of a given type. - * @return The numeric representation of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr id_type id() ENTT_NOEXCEPT { - constexpr auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - static const auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#else - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - return type_index::value(); - } -#endif - - /** - * @brief Returns the name of a given type. - * @return The name of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - constexpr auto value = internal::type_name(); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static std::string_view name() ENTT_NOEXCEPT { - static const auto value = internal::type_name(); - return value; - } -#else - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - return internal::type_name(); - } -#endif -}; - - -} - - -#endif - -// #include "../core/type_traits.hpp" -#ifndef ENTT_CORE_TYPE_TRAITS_HPP -#define ENTT_CORE_TYPE_TRAITS_HPP - - -#include -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Using declaration to be used to _repeat_ the same type a number of - * times equal to the size of a given parameter pack. - * @tparam Type A type to repeat. - */ -template -using unpack_as_t = Type; - - -/** - * @brief Helper variable template to be used to _repeat_ the same value a - * number of times equal to the size of a given parameter pack. - * @tparam Value A value to repeat. - */ -template -inline constexpr auto unpack_as_v = Value; - - -/** - * @brief Wraps a static constant. - * @tparam Value A static constant. - */ -template -using integral_constant = std::integral_constant; - - -/** - * @brief Alias template to ease the creation of named values. - * @tparam Value A constant value at least convertible to `id_type`. - */ -template -using tag = integral_constant; - - -/** - * @brief Utility class to disambiguate overloaded functions. - * @tparam N Number of choices available. - */ -template -struct choice_t - // Unfortunately, doxygen cannot parse such a construct. - /*! @cond TURN_OFF_DOXYGEN */ - : choice_t - /*! @endcond */ -{}; - - -/*! @copybrief choice_t */ -template<> -struct choice_t<0> {}; - - -/** - * @brief Variable template for the choice trick. - * @tparam N Number of choices available. - */ -template -inline constexpr choice_t choice{}; - - -/*! @brief A class to use to push around lists of types, nothing more. */ -template -struct type_list {}; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_size; - - -/** - * @brief Compile-time number of elements in a type list. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_size> - : std::integral_constant -{}; - - -/** - * @brief Helper variable template. - * @tparam List Type list. - */ -template -inline constexpr auto type_list_size_v = type_list_size::value; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_cat; - - -/*! @brief Concatenates multiple type lists. */ -template<> -struct type_list_cat<> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list<>; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the first type list. - * @tparam Other Types provided by the second type list. - * @tparam List Other type lists, if any. - */ -template -struct type_list_cat, type_list, List...> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = typename type_list_cat, List...>::type; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_cat> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list; -}; - - -/** - * @brief Helper type. - * @tparam List Type lists to concatenate. - */ -template -using type_list_cat_t = typename type_list_cat::type; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_unique; - - -/** - * @brief Removes duplicates types from a type list. - * @tparam Type One of the types provided by the given type list. - * @tparam Other The other types provided by the given type list. - */ -template -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = std::conditional_t< - std::disjunction_v...>, - typename type_list_unique>::type, - type_list_cat_t, typename type_list_unique>::type> - >; -}; - - -/*! @brief Removes duplicates types from a type list. */ -template<> -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = type_list<>; -}; - - -/** - * @brief Helper type. - * @tparam Type A type list. - */ -template -using type_list_unique_t = typename type_list_unique::type; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * equality comparable, false otherwise. - * @tparam Type Potentially equality comparable type. - */ -template> -struct is_equality_comparable: std::false_type {}; - - -/*! @copydoc is_equality_comparable */ -template -struct is_equality_comparable() == std::declval())>> - : std::true_type -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially equality comparable type. - */ -template -inline constexpr auto is_equality_comparable_v = is_equality_comparable::value; - - -/** - * @brief Provides the member constant `value` to true if a given type is empty - * and the empty type optimization is enabled, false otherwise. - * @tparam Type Potential empty type. - */ -template -struct is_eto_eligible - : ENTT_IS_EMPTY(Type) -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potential empty type. - */ -template -inline constexpr auto is_eto_eligible_v = is_eto_eligible::value; - - -/** - * @brief Extracts the class of a non-static member object or function. - * @tparam Member A pointer to a non-static member object or function. - */ -template -class member_class { - static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); - - template - static Class * clazz(Ret(Class:: *)(Args...)); - - template - static Class * clazz(Ret(Class:: *)(Args...) const); - - template - static Class * clazz(Type Class:: *); - -public: - /*! @brief The class of the given non-static member object or function. */ - using type = std::remove_pointer_t()))>; -}; - - -/** - * @brief Helper type. - * @tparam Member A pointer to a non-static member object or function. - */ -template -using member_class_t = typename member_class::type; - - -} - - -#endif - -// #include "internal.hpp" -#ifndef ENTT_META_INTERNAL_HPP -#define ENTT_META_INTERNAL_HPP - - -#include -#include -#include -#include -#include -// #include "../core/attribute.h" - -// #include "../config/config.h" - -// #include "../core/fwd.hpp" - -// #include "../core/type_info.hpp" - -// #include "../core/type_traits.hpp" - -// #include "type_traits.hpp" - - - -namespace entt { - - -class meta_any; -struct meta_handle; - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -class meta_storage { - using storage_type = std::aligned_storage_t; - using copy_fn_type = void(meta_storage &, const meta_storage &); - using steal_fn_type = void(meta_storage &, meta_storage &); - using destroy_fn_type = void(meta_storage &); - - template> - struct type_traits { - template - static void instance(meta_storage &buffer, Args &&... args) { - buffer.instance = new Type{std::forward(args)...}; - new (&buffer.storage) Type *{static_cast(buffer.instance)}; - } - - static void destroy(meta_storage &buffer) { - delete static_cast(buffer.instance); - } - - static void copy(meta_storage &to, const meta_storage &from) { - to.instance = new Type{*static_cast(from.instance)}; - new (&to.storage) Type *{static_cast(to.instance)}; - } - - static void steal(meta_storage &to, meta_storage &from) { - new (&to.storage) Type *{static_cast(from.instance)}; - to.instance = from.instance; - } - }; - - template - struct type_traits>> { - template - static void instance(meta_storage &buffer, Args &&... args) { - buffer.instance = new (&buffer.storage) Type{std::forward(args)...}; - } - - static void destroy(meta_storage &buffer) { - static_cast(buffer.instance)->~Type(); - } - - static void copy(meta_storage &to, const meta_storage &from) { - to.instance = new (&to.storage) Type{*static_cast(from.instance)}; - } - - static void steal(meta_storage &to, meta_storage &from) { - to.instance = new (&to.storage) Type{std::move(*static_cast(from.instance))}; - destroy(from); - } - }; - -public: - /*! @brief Default constructor. */ - meta_storage() ENTT_NOEXCEPT - : storage{}, - instance{}, - destroy_fn{}, - copy_fn{}, - steal_fn{} - {} - - template - explicit meta_storage(std::in_place_type_t, [[maybe_unused]] Args &&... args) - : meta_storage{} - { - if constexpr(!std::is_void_v) { - type_traits::instance(*this, std::forward(args)...); - destroy_fn = &type_traits::destroy; - copy_fn = &type_traits::copy; - steal_fn = &type_traits::steal; - } - } - - template - meta_storage(std::reference_wrapper value) - : meta_storage{} - { - instance = &value.get(); - } - - template>, meta_storage>>> - meta_storage(Type &&value) - : meta_storage{std::in_place_type>>, std::forward(value)} - {} - - meta_storage(const meta_storage &other) - : meta_storage{} - { - (other.copy_fn ? other.copy_fn : [](auto &to, const auto &from) { to.instance = from.instance; })(*this, other); - destroy_fn = other.destroy_fn; - copy_fn = other.copy_fn; - steal_fn = other.steal_fn; - } - - meta_storage(meta_storage &&other) - : meta_storage{} - { - swap(*this, other); - } - - ~meta_storage() { - if(destroy_fn) { - destroy_fn(*this); - } - } - - meta_storage & operator=(meta_storage other) { - swap(other, *this); - return *this; - } - - [[nodiscard]] const void * data() const ENTT_NOEXCEPT { - return instance; - } - - [[nodiscard]] void * data() ENTT_NOEXCEPT { - return const_cast(std::as_const(*this).data()); - } - - template - void emplace(Args &&... args) { - *this = meta_storage{std::in_place_type, std::forward(args)...}; - } - - [[nodiscard]] meta_storage ref() const ENTT_NOEXCEPT { - meta_storage other{}; - other.instance = instance; - return other; - } - - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(instance == nullptr); - } - - friend void swap(meta_storage &lhs, meta_storage &rhs) { - using std::swap; - - if(lhs.steal_fn && rhs.steal_fn) { - meta_storage buffer{}; - lhs.steal_fn(buffer, lhs); - rhs.steal_fn(lhs, rhs); - lhs.steal_fn(rhs, buffer); - } else if(lhs.steal_fn) { - lhs.steal_fn(rhs, lhs); - } else if(rhs.steal_fn) { - rhs.steal_fn(lhs, rhs); - } else { - swap(lhs.instance, rhs.instance); - } - - swap(lhs.destroy_fn, rhs.destroy_fn); - swap(lhs.copy_fn, rhs.copy_fn); - swap(lhs.steal_fn, rhs.steal_fn); - } - -private: - storage_type storage; - void *instance; - destroy_fn_type *destroy_fn; - copy_fn_type *copy_fn; - steal_fn_type *steal_fn; -}; - - -struct meta_type_node; - - -struct meta_prop_node { - meta_prop_node * next; - meta_any(* const key)(); - meta_any(* const value)(); -}; - - -struct meta_base_node { - meta_type_node * const parent; - meta_base_node * next; - meta_type_node *(* const type)() ENTT_NOEXCEPT; - const void *(* const cast)(const void *) ENTT_NOEXCEPT; -}; - - -struct meta_conv_node { - meta_type_node * const parent; - meta_conv_node * next; - meta_type_node *(* const type)() ENTT_NOEXCEPT; - meta_any(* const conv)(const void *); -}; - - -struct meta_ctor_node { - using size_type = std::size_t; - meta_type_node * const parent; - meta_ctor_node * next; - meta_prop_node * prop; - const size_type size; - meta_type_node *(* const arg)(size_type) ENTT_NOEXCEPT; - meta_any(* const invoke)(meta_any * const); -}; - - -struct meta_data_node { - id_type id; - meta_type_node * const parent; - meta_data_node * next; - meta_prop_node * prop; - const bool is_static; - meta_type_node *(* const type)() ENTT_NOEXCEPT; - bool(* const set)(meta_handle, meta_any); - meta_any(* const get)(meta_handle); -}; - - -struct meta_func_node { - using size_type = std::size_t; - id_type id; - meta_type_node * const parent; - meta_func_node * next; - meta_prop_node * prop; - const size_type size; - const bool is_const; - const bool is_static; - meta_type_node *(* const ret)() ENTT_NOEXCEPT; - meta_type_node *(* const arg)(size_type) ENTT_NOEXCEPT; - meta_any(* const invoke)(meta_handle, meta_any *); -}; - - -struct meta_type_node { - using size_type = std::size_t; - const id_type type_id; - id_type id; - meta_type_node * next; - meta_prop_node * prop; - const bool is_void; - const bool is_integral; - const bool is_floating_point; - const bool is_array; - const bool is_enum; - const bool is_union; - const bool is_class; - const bool is_pointer; - const bool is_function_pointer; - const bool is_member_object_pointer; - const bool is_member_function_pointer; - const bool is_pointer_like; - const bool is_sequence_container; - const bool is_associative_container; - const size_type rank; - size_type(* const extent)(size_type); - bool(* const compare)(const void *, const void *); - meta_type_node *(* const remove_pointer)() ENTT_NOEXCEPT; - meta_type_node *(* const remove_extent)() ENTT_NOEXCEPT; - meta_base_node *base{nullptr}; - meta_conv_node *conv{nullptr}; - meta_ctor_node *ctor{nullptr}; - meta_data_node *data{nullptr}; - meta_func_node *func{nullptr}; - void(* dtor)(void *){nullptr}; -}; - - -template -class meta_range { - struct range_iterator { - using difference_type = std::ptrdiff_t; - using value_type = Node; - using pointer = value_type *; - using reference = value_type &; - using iterator_category = std::forward_iterator_tag; - - range_iterator() ENTT_NOEXCEPT = default; - - range_iterator(Node *head) ENTT_NOEXCEPT - : node{head} - {} - - range_iterator & operator++() ENTT_NOEXCEPT { - return node = node->next, *this; - } - - range_iterator operator++(int) ENTT_NOEXCEPT { - range_iterator orig = *this; - return ++(*this), orig; - } - - [[nodiscard]] bool operator==(const range_iterator &other) const ENTT_NOEXCEPT { - return other.node == node; - } - - [[nodiscard]] bool operator!=(const range_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - [[nodiscard]] pointer operator->() const ENTT_NOEXCEPT { - return node; - } - - [[nodiscard]] reference operator*() const ENTT_NOEXCEPT { - return *operator->(); - } - - private: - Node *node{nullptr}; - }; - -public: - using iterator = range_iterator; - - meta_range() ENTT_NOEXCEPT = default; - - meta_range(Node *head) - : node{head} - {} - - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return iterator{node}; - } - - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return iterator{}; - } - -private: - Node *node{nullptr}; -}; - - -template -auto find_if(const Op &op, const meta_type_node *node) --> std::decay_t*Member)> { - std::decay_t*Member)> ret = nullptr; - - for(auto &&curr: meta_range{node->*Member}) { - if(op(&curr)) { - ret = &curr; - break; - } - } - - if(!ret) { - for(auto &&curr: meta_range{node->base}) { - if(ret = find_if(op, curr.type()); ret) { - break; - } - } - } - - return ret; -} - - -template -class ENTT_API meta_node { - static_assert(std::is_same_v>>, "Invalid type"); - - [[nodiscard]] static bool compare(const void *lhs, const void *rhs) { - if constexpr(!std::is_function_v && is_equality_comparable_v) { - return *static_cast(lhs) == *static_cast(rhs); - } else { - return lhs == rhs; - } - } - - template - [[nodiscard]] static auto extent(meta_type_node::size_type dim, std::index_sequence) { - meta_type_node::size_type ext{}; - ((ext = (dim == Index ? std::extent_v : ext)), ...); - return ext; - } - -public: - [[nodiscard]] static meta_type_node * resolve() ENTT_NOEXCEPT { - static meta_type_node node{ - type_info::id(), - {}, - nullptr, - nullptr, - std::is_void_v, - std::is_integral_v, - std::is_floating_point_v, - std::is_array_v, - std::is_enum_v, - std::is_union_v, - std::is_class_v, - std::is_pointer_v, - std::is_pointer_v && std::is_function_v>, - std::is_member_object_pointer_v, - std::is_member_function_pointer_v, - is_meta_pointer_like_v, - has_meta_sequence_container_traits_v, - has_meta_associative_container_traits_v, - std::rank_v, - [](meta_type_node::size_type dim) { - return extent(dim, std::make_index_sequence>{}); - }, - &compare, // workaround for an issue with VS2017 - &meta_node>>::resolve, - &meta_node>>::resolve - }; - - return &node; - } -}; - - -template -struct meta_info: meta_node>...> {}; - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -} - - -#endif - -// #include "meta.hpp" -#ifndef ENTT_META_META_HPP -#define ENTT_META_META_HPP - - -#include -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/fwd.hpp" - -// #include "../core/utility.hpp" -#ifndef ENTT_CORE_UTILITY_HPP -#define ENTT_CORE_UTILITY_HPP - - -#include -// #include "../config/config.h" - - - -namespace entt { - - -/*! @brief Identity function object (waiting for C++20). */ -struct identity { - /** - * @brief Returns its argument unchanged. - * @tparam Type Type of the argument. - * @param value The actual argument. - * @return The submitted value as-is. - */ - template - [[nodiscard]] constexpr Type && operator()(Type &&value) const ENTT_NOEXCEPT { - return std::forward(value); - } -}; - - -/** - * @brief Constant utility to disambiguate overloaded members of a class. - * @tparam Type Type of the desired overload. - * @tparam Class Type of class to which the member belongs. - * @param member A valid pointer to a member. - * @return Pointer to the member. - */ -template -[[nodiscard]] constexpr auto overload(Type Class:: *member) ENTT_NOEXCEPT { return member; } - - -/** - * @brief Constant utility to disambiguate overloaded functions. - * @tparam Func Function type of the desired overload. - * @param func A valid pointer to a function. - * @return Pointer to the function. - */ -template -[[nodiscard]] constexpr auto overload(Func *func) ENTT_NOEXCEPT { return func; } - - -/** - * @brief Helper type for visitors. - * @tparam Func Types of function objects. - */ -template -struct overloaded: Func... { - using Func::operator()...; -}; - - -/** - * @brief Deduction guide. - * @tparam Func Types of function objects. - */ -template -overloaded(Func...) -> overloaded; - - -/** - * @brief Basic implementation of a y-combinator. - * @tparam Func Type of a potentially recursive function. - */ -template -struct y_combinator { - /** - * @brief Constructs a y-combinator from a given function. - * @param recursive A potentially recursive function. - */ - y_combinator(Func recursive): - func{std::move(recursive)} - {} - - /** - * @brief Invokes a y-combinator and therefore its underlying function. - * @tparam Args Types of arguments to use to invoke the underlying function. - * @param args Parameters to use to invoke the underlying function. - * @return Return value of the underlying function, if any. - */ - template - decltype(auto) operator()(Args &&... args) const { - return func(*this, std::forward(args)...); - } - - /*! @copydoc operator()() */ - template - decltype(auto) operator()(Args &&... args) { - return func(*this, std::forward(args)...); - } - -private: - Func func; -}; - - -} - - -#endif - -// #include "ctx.hpp" - -// #include "internal.hpp" - -// #include "range.hpp" -#ifndef ENTT_META_RANGE_HPP -#define ENTT_META_RANGE_HPP - - -// #include "internal.hpp" - - - -namespace entt { - - -/** - * @brief Iterable range to use to iterate all types of meta objects. - * @tparam Type Type of meta objects iterated. - */ -template -class meta_range { - struct range_iterator { - using difference_type = std::ptrdiff_t; - using value_type = Type; - using pointer = void; - using reference = value_type; - using iterator_category = std::input_iterator_tag; - using node_type = typename Type::node_type; - - range_iterator() ENTT_NOEXCEPT = default; - - range_iterator(node_type *head) ENTT_NOEXCEPT - : it{head} - {} - - range_iterator & operator++() ENTT_NOEXCEPT { - return ++it, *this; - } - - range_iterator operator++(int) ENTT_NOEXCEPT { - range_iterator orig = *this; - return ++(*this), orig; - } - - [[nodiscard]] reference operator*() const ENTT_NOEXCEPT { - return it.operator->(); - } - - [[nodiscard]] bool operator==(const range_iterator &other) const ENTT_NOEXCEPT { - return other.it == it; - } - - [[nodiscard]] bool operator!=(const range_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - private: - typename internal::meta_range::iterator it{}; - }; - -public: - /*! @brief Node type. */ - using node_type = typename Type::node_type; - /*! @brief Input iterator type. */ - using iterator = range_iterator; - - /*! @brief Default constructor. */ - meta_range() ENTT_NOEXCEPT = default; - - /** - * @brief Constructs a meta range from a given node. - * @param head The underlying node with which to construct the range. - */ - meta_range(node_type *head) - : node{head} - {} - - /** - * @brief Returns an iterator to the beginning. - * @return An iterator to the first meta object of the range. - */ - [[nodiscard]] iterator begin() const ENTT_NOEXCEPT { - return iterator{node}; - } - - /** - * @brief Returns an iterator to the end. - * @return An iterator to the element following the last meta object of the - * range. - */ - [[nodiscard]] iterator end() const ENTT_NOEXCEPT { - return iterator{}; - } - -private: - node_type *node{nullptr}; -}; - - -} - - -#endif - -// #include "type_traits.hpp" - - - -namespace entt { - - -class meta_type; -class meta_any; - - -/*! @brief Proxy object for sequence containers. */ -class meta_sequence_container { - template - struct meta_sequence_container_proxy; - - class meta_iterator; - -public: - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Meta iterator type. */ - using iterator = meta_iterator; - - /*! @brief Default constructor. */ - meta_sequence_container() ENTT_NOEXCEPT - : instance{nullptr} - {} - - /** - * @brief Construct a proxy object for sequence containers. - * @tparam Type Type of container to wrap. - * @param container The container to wrap. - */ - template - meta_sequence_container(Type *container) ENTT_NOEXCEPT - : value_type_fn{&meta_sequence_container_proxy::value_type}, - size_fn{&meta_sequence_container_proxy::size}, - resize_fn{&meta_sequence_container_proxy::resize}, - clear_fn{&meta_sequence_container_proxy::clear}, - begin_fn{&meta_sequence_container_proxy::begin}, - end_fn{&meta_sequence_container_proxy::end}, - insert_fn{&meta_sequence_container_proxy::insert}, - erase_fn{&meta_sequence_container_proxy::erase}, - get_fn{&meta_sequence_container_proxy::get}, - instance{container} - {} - - [[nodiscard]] inline meta_type value_type() const ENTT_NOEXCEPT; - [[nodiscard]] inline size_type size() const ENTT_NOEXCEPT; - inline bool resize(size_type) const; - inline bool clear(); - [[nodiscard]] inline iterator begin(); - [[nodiscard]] inline iterator end(); - inline std::pair insert(iterator, meta_any); - inline std::pair erase(iterator); - [[nodiscard]] inline meta_any operator[](size_type); - [[nodiscard]] inline explicit operator bool() const ENTT_NOEXCEPT; - -private: - meta_type(* value_type_fn)() ENTT_NOEXCEPT; - size_type(* size_fn)(const void *) ENTT_NOEXCEPT; - bool(* resize_fn)(void *, size_type); - bool(* clear_fn)(void *); - iterator(* begin_fn)(void *); - iterator(* end_fn)(void *); - std::pair(* insert_fn)(void *, iterator, meta_any); - std::pair(* erase_fn)(void *, iterator); - meta_any(* get_fn)(void *, size_type); - void *instance; -}; - - -/*! @brief Proxy object for associative containers. */ -class meta_associative_container { - template - struct meta_associative_container_proxy; - - class meta_iterator; - -public: - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Meta iterator type. */ - using iterator = meta_iterator; - - /*! @brief Default constructor. */ - meta_associative_container() ENTT_NOEXCEPT - : instance{nullptr} - {} - - /** - * @brief Construct a proxy object for associative containers. - * @tparam Type Type of container to wrap. - * @param container The container to wrap. - */ - template - meta_associative_container(Type *container) ENTT_NOEXCEPT - : key_only_container{is_key_only_meta_associative_container_v}, - key_type_fn{&meta_associative_container_proxy::key_type}, - mapped_type_fn{&meta_associative_container_proxy::mapped_type}, - value_type_fn{&meta_associative_container_proxy::value_type}, - size_fn{&meta_associative_container_proxy::size}, - clear_fn{&meta_associative_container_proxy::clear}, - begin_fn{&meta_associative_container_proxy::begin}, - end_fn{&meta_associative_container_proxy::end}, - insert_fn{&meta_associative_container_proxy::insert}, - erase_fn{&meta_associative_container_proxy::erase}, - find_fn{&meta_associative_container_proxy::find}, - instance{container} - {} - - [[nodiscard]] inline bool key_only() const ENTT_NOEXCEPT; - [[nodiscard]] inline meta_type key_type() const ENTT_NOEXCEPT; - [[nodiscard]] inline meta_type mapped_type() const ENTT_NOEXCEPT; - [[nodiscard]] inline meta_type value_type() const ENTT_NOEXCEPT; - [[nodiscard]] inline size_type size() const ENTT_NOEXCEPT; - inline bool clear(); - [[nodiscard]] inline iterator begin(); - [[nodiscard]] inline iterator end(); - inline bool insert(meta_any, meta_any); - inline bool erase(meta_any); - [[nodiscard]] inline iterator find(meta_any); - [[nodiscard]] inline explicit operator bool() const ENTT_NOEXCEPT; - -private: - bool key_only_container; - meta_type(* key_type_fn)() ENTT_NOEXCEPT; - meta_type(* mapped_type_fn)() ENTT_NOEXCEPT; - meta_type(* value_type_fn)() ENTT_NOEXCEPT; - size_type(* size_fn)(const void *) ENTT_NOEXCEPT; - bool(* clear_fn)(void *); - iterator(* begin_fn)(void *); - iterator(* end_fn)(void *); - bool(* insert_fn)(void *, meta_any, meta_any); - bool(* erase_fn)(void *, meta_any); - iterator(* find_fn)(void *, meta_any); - void *instance; -}; - - -/** - * @brief Opaque wrapper for values of any type. - * - * This class uses a technique called small buffer optimization (SBO) to get rid - * of memory allocations if possible. This should improve overall performance. - */ -class meta_any { - using dereference_operator_type = meta_any(meta_any &); - - template - [[nodiscard]] static meta_any dereference_operator(meta_any &any) { - if constexpr(is_meta_pointer_like_v) { - if constexpr(std::is_const_v())>>) { - return *any.cast(); - } else { - return std::ref(*any.cast()); - } - } else { - return {}; - } - } - - template - [[nodiscard]] static meta_sequence_container meta_sequence_container_factory([[maybe_unused]] void *container) ENTT_NOEXCEPT { - if constexpr(has_meta_sequence_container_traits_v) { - return static_cast(container); - } else { - return {}; - } - } - - template - [[nodiscard]] static meta_associative_container meta_associative_container_factory([[maybe_unused]] void *container) ENTT_NOEXCEPT { - if constexpr(has_meta_associative_container_traits_v) { - return static_cast(container); - } else { - return {}; - } - } - -public: - /*! @brief Default constructor. */ - meta_any() ENTT_NOEXCEPT - : storage{}, - node{}, - deref{nullptr}, - seq_factory{nullptr}, - assoc_factory{nullptr} - {} - - /** - * @brief Constructs a meta any by directly initializing the new object. - * @tparam Type Type of object to use to initialize the wrapper. - * @tparam Args Types of arguments to use to construct the new instance. - * @param args Parameters to use to construct the instance. - */ - template - explicit meta_any(std::in_place_type_t, [[maybe_unused]] Args &&... args) - : storage(std::in_place_type, std::forward(args)...), - node{internal::meta_info::resolve()}, - deref{&dereference_operator}, - seq_factory{&meta_sequence_container_factory}, - assoc_factory{&meta_associative_container_factory} - {} - - /** - * @brief Constructs a meta any that holds an unmanaged object. - * @tparam Type Type of object to use to initialize the wrapper. - * @param value An instance of an object to use to initialize the wrapper. - */ - template - meta_any(std::reference_wrapper value) - : storage{value}, - node{internal::meta_info::resolve()}, - deref{&dereference_operator}, - seq_factory{&meta_sequence_container_factory}, - assoc_factory{&meta_associative_container_factory} - {} - - /** - * @brief Constructs a meta any from a given value. - * @tparam Type Type of object to use to initialize the wrapper. - * @param value An instance of an object to use to initialize the wrapper. - */ - template>, meta_any>>> - meta_any(Type &&value) - : meta_any{std::in_place_type>>, std::forward(value)} - {} - - /** - * @brief Copy constructor. - * @param other The instance to copy from. - */ - meta_any(const meta_any &other) = default; - - /** - * @brief Move constructor. - * @param other The instance to move from. - */ - meta_any(meta_any &&other) - : meta_any{} - { - swap(*this, other); - } - - /*! @brief Frees the internal storage, whatever it means. */ - ~meta_any() { - if(node && node->dtor) { - node->dtor(storage.data()); - } - } - - /** - * @brief Assignment operator. - * @param other The instance to assign from. - * @return This meta any object. - */ - meta_any & operator=(meta_any other) { - swap(other, *this); - return *this; - } - - /** - * @brief Returns the meta type of the underlying object. - * @return The meta type of the underlying object, if any. - */ - [[nodiscard]] inline meta_type type() const ENTT_NOEXCEPT; - - /** - * @brief Returns an opaque pointer to the contained instance. - * @return An opaque pointer the contained instance, if any. - */ - [[nodiscard]] const void * data() const ENTT_NOEXCEPT { - return storage.data(); - } - - /*! @copydoc data */ - [[nodiscard]] void * data() ENTT_NOEXCEPT { - return storage.data(); - } - - /** - * @brief Tries to cast an instance to a given type. - * @tparam Type Type to which to cast the instance. - * @return A (possibly null) pointer to the contained instance. - */ - template - [[nodiscard]] const Type * try_cast() const { - if(node) { - if(const auto type_id = internal::meta_info::resolve()->type_id; node->type_id == type_id) { - return static_cast(storage.data()); - } else if(const auto *base = internal::find_if<&internal::meta_type_node::base>([type_id](const auto *curr) { return curr->type()->type_id == type_id; }, node); base) { - return static_cast(base->cast(storage.data())); - } - } - - return nullptr; - } - - /*! @copydoc try_cast */ - template - [[nodiscard]] Type * try_cast() { - return const_cast(std::as_const(*this).try_cast()); - } - - /** - * @brief Tries to cast an instance to a given type. - * - * The type of the instance must be such that the cast is possible. - * - * @warning - * Attempting to perform a cast that isn't viable results in undefined - * behavior.
- * An assertion will abort the execution at runtime in debug mode in case - * the cast is not feasible. - * - * @tparam Type Type to which to cast the instance. - * @return A reference to the contained instance. - */ - template - [[nodiscard]] const Type & cast() const { - auto * const actual = try_cast(); - ENTT_ASSERT(actual); - return *actual; - } - - /*! @copydoc cast */ - template - [[nodiscard]] Type & cast() { - return const_cast(std::as_const(*this).cast()); - } - - /** - * @brief Tries to convert an instance to a given type and returns it. - * @tparam Type Type to which to convert the instance. - * @return A valid meta any object if the conversion is possible, an invalid - * one otherwise. - */ - template - [[nodiscard]] meta_any convert() const { - if(node) { - if(const auto type_id = internal::meta_info::resolve()->type_id; node->type_id == type_id) { - return *this; - } else if(const auto * const conv = internal::find_if<&internal::meta_type_node::conv>([type_id](const auto *curr) { return curr->type()->type_id == type_id; }, node); conv) { - return conv->conv(storage.data()); - } - } - - return {}; - } - - /** - * @brief Tries to convert an instance to a given type. - * @tparam Type Type to which to convert the instance. - * @return True if the conversion is possible, false otherwise. - */ - template - bool convert() { - bool valid = (node && node->type_id == internal::meta_info::resolve()->type_id); - - if(!valid) { - if(auto any = std::as_const(*this).convert(); any) { - swap(any, *this); - valid = true; - } - } - - return valid; - } - - /** - * @brief Replaces the contained object by creating a new instance directly. - * @tparam Type Type of object to use to initialize the wrapper. - * @tparam Args Types of arguments to use to construct the new instance. - * @param args Parameters to use to construct the instance. - */ - template - void emplace(Args &&... args) { - *this = meta_any{std::in_place_type, std::forward(args)...}; - } - - /** - * @brief Aliasing constructor. - * @return A meta any that shares a reference to an unmanaged object. - */ - [[nodiscard]] meta_any ref() const ENTT_NOEXCEPT { - meta_any other{}; - other.node = node; - other.storage = storage.ref(); - other.deref = deref; - other.seq_factory = seq_factory; - other.assoc_factory = assoc_factory; - return other; - } - - /** - * @brief Returns a sequence container proxy. - * @return A sequence container proxy for the underlying object. - */ - [[nodiscard]] meta_sequence_container as_sequence_container() ENTT_NOEXCEPT { - return seq_factory(storage.data()); - } - - /** - * @brief Returns an associative container proxy. - * @return An associative container proxy for the underlying object. - */ - [[nodiscard]] meta_associative_container as_associative_container() ENTT_NOEXCEPT { - return assoc_factory(storage.data()); - } - - /** - * @brief Indirection operator for dereferencing opaque objects. - * @return A meta any that shares a reference to an unmanaged object if the - * wrapped element is dereferenceable, an invalid meta any otherwise. - */ - [[nodiscard]] meta_any operator*() ENTT_NOEXCEPT { - return deref(*this); - } - - /** - * @brief Returns false if a wrapper is empty, true otherwise. - * @return False if the wrapper is empty, true otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - - /** - * @brief Checks if two wrappers differ in their content. - * @param other Wrapper with which to compare. - * @return False if the two objects differ in their content, true otherwise. - */ - [[nodiscard]] bool operator==(const meta_any &other) const { - return (!node && !other.node) || (node && other.node && node->type_id == other.node->type_id && node->compare(storage.data(), other.storage.data())); - } - - /** - * @brief Swaps two meta any objects. - * @param lhs A valid meta any object. - * @param rhs A valid meta any object. - */ - friend void swap(meta_any &lhs, meta_any &rhs) { - using std::swap; - swap(lhs.storage, rhs.storage); - swap(lhs.node, rhs.node); - swap(lhs.deref, rhs.deref); - swap(lhs.seq_factory, rhs.seq_factory); - swap(lhs.assoc_factory, rhs.assoc_factory); - } - -private: - internal::meta_storage storage; - internal::meta_type_node *node; - dereference_operator_type *deref; - meta_sequence_container(* seq_factory)(void *); - meta_associative_container(* assoc_factory)(void *); -}; - - -/** - * @brief Checks if two wrappers differ in their content. - * @param lhs A meta any object, either empty or not. - * @param rhs A meta any object, either empty or not. - * @return True if the two wrappers differ in their content, false otherwise. - */ -[[nodiscard]] inline bool operator!=(const meta_any &lhs, const meta_any &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -/** - * @brief Opaque pointers to instances of any type. - * - * A handle doesn't perform copies and isn't responsible for the contained - * object. It doesn't prolong the lifetime of the pointed instance.
- * Handles are used to generate meta references to actual objects when needed. - */ -struct meta_handle { - /*! @brief Default constructor. */ - meta_handle() = default; - - /** - * @brief Creates a handle that points to an unmanaged object. - * @tparam Type Type of object to use to initialize the handle. - * @param value An instance of an object to use to initialize the handle. - */ - template>, meta_handle>>> - meta_handle(Type &&value) ENTT_NOEXCEPT - : meta_handle{} - { - if constexpr(std::is_same_v>, meta_any>) { - any = value.ref(); - } else { - static_assert(std::is_lvalue_reference_v, "Lvalue reference required"); - any = std::ref(value); - } - } - - /** - * @brief Dereference operator for accessing the contained opaque object. - * @return A meta any that shares a reference to an unmanaged object. - */ - [[nodiscard]] meta_any operator*() const { - return any; - } - - /** - * @brief Access operator for accessing the contained opaque object. - * @return A meta any that shares a reference to an unmanaged object. - */ - [[nodiscard]] meta_any * operator->() { - return &any; - } - -private: - meta_any any; -}; - - -/*! @brief Opaque wrapper for meta properties of any type. */ -struct meta_prop { - /*! @brief Node type. */ - using node_type = internal::meta_prop_node; - - /** - * @brief Constructs an instance from a given node. - * @param curr The underlying node with which to construct the instance. - */ - meta_prop(const node_type *curr = nullptr) ENTT_NOEXCEPT - : node{curr} - {} - - /** - * @brief Returns the stored key. - * @return A meta any containing the key stored with the property. - */ - [[nodiscard]] meta_any key() const { - return node->key(); - } - - /** - * @brief Returns the stored value. - * @return A meta any containing the value stored with the property. - */ - [[nodiscard]] meta_any value() const { - return node->value(); - } - - /** - * @brief Returns true if a meta object is valid, false otherwise. - * @return True if the meta object is valid, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - -private: - const node_type *node; -}; - - -/*! @brief Opaque wrapper for meta base classes. */ -struct meta_base { - /*! @brief Node type. */ - using node_type = internal::meta_base_node; - - /*! @copydoc meta_prop::meta_prop */ - meta_base(const node_type *curr = nullptr) ENTT_NOEXCEPT - : node{curr} - {} - - /** - * @brief Returns the meta type to which a meta object belongs. - * @return The meta type to which the meta object belongs. - */ - [[nodiscard]] inline meta_type parent() const ENTT_NOEXCEPT; - - /*! @copydoc meta_any::type */ - [[nodiscard]] inline meta_type type() const ENTT_NOEXCEPT; - - /** - * @brief Casts an instance from a parent type to a base type. - * @param instance The instance to cast. - * @return An opaque pointer to the base type. - */ - [[nodiscard]] const void * cast(const void *instance) const ENTT_NOEXCEPT { - return node->cast(instance); - } - - /** - * @brief Returns true if a meta object is valid, false otherwise. - * @return True if the meta object is valid, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - -private: - const node_type *node; -}; - - -/*! @brief Opaque wrapper for meta conversion functions. */ -struct meta_conv { - /*! @brief Node type. */ - using node_type = internal::meta_conv_node; - - /*! @copydoc meta_prop::meta_prop */ - meta_conv(const node_type *curr = nullptr) ENTT_NOEXCEPT - : node{curr} - {} - - /*! @copydoc meta_base::parent */ - [[nodiscard]] inline meta_type parent() const ENTT_NOEXCEPT; - - /*! @copydoc meta_any::type */ - [[nodiscard]] inline meta_type type() const ENTT_NOEXCEPT; - - /** - * @brief Converts an instance to the underlying type. - * @param instance The instance to convert. - * @return An opaque pointer to the instance to convert. - */ - [[nodiscard]] meta_any convert(const void *instance) const { - return node->conv(instance); - } - - /** - * @brief Returns true if a meta object is valid, false otherwise. - * @return True if the meta object is valid, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - -private: - const node_type *node; -}; - - -/*! @brief Opaque wrapper for meta constructors. */ -struct meta_ctor { - /*! @brief Node type. */ - using node_type = internal::meta_ctor_node; - /*! @brief Unsigned integer type. */ - using size_type = typename node_type::size_type; - - /*! @copydoc meta_prop::meta_prop */ - meta_ctor(const node_type *curr = nullptr) ENTT_NOEXCEPT - : node{curr} - {} - - /*! @copydoc meta_base::parent */ - [[nodiscard]] inline meta_type parent() const ENTT_NOEXCEPT; - - /** - * @brief Returns the number of arguments accepted by a meta constructor. - * @return The number of arguments accepted by the meta constructor. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return node->size; - } - - /** - * @brief Returns the meta type of the i-th argument of a meta constructor. - * @param index The index of the argument of which to return the meta type. - * @return The meta type of the i-th argument of a meta constructor, if any. - */ - [[nodiscard]] meta_type arg(size_type index) const ENTT_NOEXCEPT; - - /** - * @brief Creates an instance of the underlying type, if possible. - * - * To create a valid instance, the parameters must be such that a cast or - * conversion to the required types is possible. Otherwise, an empty and - * thus invalid wrapper is returned. - * - * @param args Parameters to use to construct the instance. - * @param sz Number of parameters to use to construct the instance. - * @return A meta any containing the new instance, if any. - */ - [[nodiscard]] meta_any invoke(meta_any * const args, const std::size_t sz) const { - return sz == size() ? node->invoke(args) : meta_any{}; - } - - /** - * @copybrief invoke - * - * @sa invoke - * - * @tparam Args Types of arguments to use to construct the instance. - * @param args Parameters to use to construct the instance. - * @return A meta any containing the new instance, if any. - */ - template - [[nodiscard]] meta_any invoke([[maybe_unused]] Args &&... args) const { - std::array arguments{std::forward(args)...}; - return invoke(arguments.data(), sizeof...(Args)); - } - - /** - * @brief Returns a range to use to visit all meta properties. - * @return An iterable range to use to visit all meta properties. - */ - [[nodiscard]] meta_range prop() const ENTT_NOEXCEPT { - return node->prop; - } - - /** - * @brief Returns the property associated with a given key. - * @param key The key to use to search for a property. - * @return The property associated with the given key, if any. - */ - [[nodiscard]] meta_prop prop(meta_any key) const { - internal::meta_range range{node->prop}; - return std::find_if(range.begin(), range.end(), [&key](const auto &curr) { return curr.key() == key; }).operator->(); - } - - /** - * @brief Returns true if a meta object is valid, false otherwise. - * @return True if the meta object is valid, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - -private: - const node_type *node; -}; - - -/*! @brief Opaque wrapper for meta data. */ -struct meta_data { - /*! @brief Node type. */ - using node_type = internal::meta_data_node; - - /*! @copydoc meta_prop::meta_prop */ - meta_data(const node_type *curr = nullptr) ENTT_NOEXCEPT - : node{curr} - {} - - /*! @copydoc meta_type::id */ - [[nodiscard]] id_type id() const ENTT_NOEXCEPT { - return node->id; - } - - /*! @copydoc meta_base::parent */ - [[nodiscard]] inline meta_type parent() const ENTT_NOEXCEPT; - - /** - * @brief Indicates whether a meta data is constant or not. - * @return True if the meta data is constant, false otherwise. - */ - [[nodiscard]] bool is_const() const ENTT_NOEXCEPT { - return (node->set == nullptr); - } - - /** - * @brief Indicates whether a meta data is static or not. - * @return True if the meta data is static, false otherwise. - */ - [[nodiscard]] bool is_static() const ENTT_NOEXCEPT { - return node->is_static; - } - - /*! @copydoc meta_any::type */ - [[nodiscard]] inline meta_type type() const ENTT_NOEXCEPT; - - /** - * @brief Sets the value of a given variable. - * - * It must be possible to cast the instance to the parent type of the meta - * data. Otherwise, invoking the setter results in an undefined - * behavior.
- * The type of the value must be such that a cast or conversion to the type - * of the variable is possible. Otherwise, invoking the setter does nothing. - * - * @tparam Type Type of value to assign. - * @param instance An opaque instance of the underlying type. - * @param value Parameter to use to set the underlying variable. - * @return True in case of success, false otherwise. - */ - template - bool set(meta_handle instance, Type &&value) const { - return node->set && node->set(std::move(instance), std::forward(value)); - } - - /** - * @brief Gets the value of a given variable. - * - * It must be possible to cast the instance to the parent type of the meta - * data. Otherwise, invoking the getter results in an undefined behavior. - * - * @param instance An opaque instance of the underlying type. - * @return A meta any containing the value of the underlying variable. - */ - [[nodiscard]] meta_any get(meta_handle instance) const { - return node->get(std::move(instance)); - } - - /*! @copydoc meta_ctor::prop */ - [[nodiscard]] meta_range prop() const ENTT_NOEXCEPT { - return node->prop; - } - - /** - * @brief Returns the property associated with a given key. - * @param key The key to use to search for a property. - * @return The property associated with the given key, if any. - */ - [[nodiscard]] meta_prop prop(meta_any key) const { - internal::meta_range range{node->prop}; - return std::find_if(range.begin(), range.end(), [&key](const auto &curr) { return curr.key() == key; }).operator->(); - } - - /** - * @brief Returns true if a meta object is valid, false otherwise. - * @return True if the meta object is valid, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - -private: - const node_type *node; -}; - - -/*! @brief Opaque wrapper for meta functions. */ -struct meta_func { - /*! @brief Node type. */ - using node_type = internal::meta_func_node; - /*! @brief Unsigned integer type. */ - using size_type = typename node_type::size_type; - - /*! @copydoc meta_prop::meta_prop */ - meta_func(const node_type *curr = nullptr) ENTT_NOEXCEPT - : node{curr} - {} - - /*! @copydoc meta_type::id */ - [[nodiscard]] id_type id() const ENTT_NOEXCEPT { - return node->id; - } - - /*! @copydoc meta_base::parent */ - [[nodiscard]] inline meta_type parent() const ENTT_NOEXCEPT; - - /** - * @brief Returns the number of arguments accepted by a meta function. - * @return The number of arguments accepted by the meta function. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return node->size; - } - - /** - * @brief Indicates whether a meta function is constant or not. - * @return True if the meta function is constant, false otherwise. - */ - [[nodiscard]] bool is_const() const ENTT_NOEXCEPT { - return node->is_const; - } - - /** - * @brief Indicates whether a meta function is static or not. - * @return True if the meta function is static, false otherwise. - */ - [[nodiscard]] bool is_static() const ENTT_NOEXCEPT { - return node->is_static; - } - - /** - * @brief Returns the meta type of the return type of a meta function. - * @return The meta type of the return type of the meta function. - */ - [[nodiscard]] inline meta_type ret() const ENTT_NOEXCEPT; - - /** - * @brief Returns the meta type of the i-th argument of a meta function. - * @param index The index of the argument of which to return the meta type. - * @return The meta type of the i-th argument of a meta function, if any. - */ - [[nodiscard]] inline meta_type arg(size_type index) const ENTT_NOEXCEPT; - - /** - * @brief Invokes the underlying function, if possible. - * - * To invoke a meta function, the parameters must be such that a cast or - * conversion to the required types is possible. Otherwise, an empty and - * thus invalid wrapper is returned.
- * It must be possible to cast the instance to the parent type of the meta - * function. Otherwise, invoking the underlying function results in an - * undefined behavior. - * - * @param instance An opaque instance of the underlying type. - * @param args Parameters to use to invoke the function. - * @param sz Number of parameters to use to invoke the function. - * @return A meta any containing the returned value, if any. - */ - [[nodiscard]] meta_any invoke(meta_handle instance, meta_any * const args, const std::size_t sz) const { - return sz == size() ? node->invoke(instance, args) : meta_any{}; - } - - /** - * @copybrief invoke - * - * @sa invoke - * - * @tparam Args Types of arguments to use to invoke the function. - * @param instance An opaque instance of the underlying type. - * @param args Parameters to use to invoke the function. - * @return A meta any containing the new instance, if any. - */ - template - meta_any invoke(meta_handle instance, Args &&... args) const { - std::array arguments{std::forward(args)...}; - return invoke(instance, arguments.data(), sizeof...(Args)); - } - - /*! @copydoc meta_ctor::prop */ - [[nodiscard]] meta_range prop() const ENTT_NOEXCEPT { - return node->prop; - } - - /** - * @brief Returns the property associated with a given key. - * @param key The key to use to search for a property. - * @return The property associated with the given key, if any. - */ - [[nodiscard]] meta_prop prop(meta_any key) const { - internal::meta_range range{node->prop}; - return std::find_if(range.begin(), range.end(), [&key](const auto &curr) { return curr.key() == key; }).operator->(); - } - - /** - * @brief Returns true if a meta object is valid, false otherwise. - * @return True if the meta object is valid, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - -private: - const node_type *node; -}; - - -/*! @brief Opaque wrapper for meta types. */ -class meta_type { - template - [[nodiscard]] auto ctor(std::index_sequence) const { - internal::meta_range range{node->ctor}; - - return std::find_if(range.begin(), range.end(), [](const auto &candidate) { - return candidate.size == sizeof...(Args) && ([](auto *from, auto *to) { - return (from->type_id == to->type_id) - || internal::find_if<&node_type::base>([to](const auto *curr) { return curr->type()->type_id == to->type_id; }, from) - || internal::find_if<&node_type::conv>([to](const auto *curr) { return curr->type()->type_id == to->type_id; }, from); - }(internal::meta_info::resolve(), candidate.arg(Indexes)) && ...); - }).operator->(); - } - -public: - /*! @brief Node type. */ - using node_type = internal::meta_type_node; - /*! @brief Unsigned integer type. */ - using size_type = typename node_type::size_type; - - /*! @copydoc meta_prop::meta_prop */ - meta_type(node_type *curr = nullptr) ENTT_NOEXCEPT - : node{curr} - {} - - /** - * @brief Returns the type id of the underlying type. - * @return The type id of the underlying type. - */ - [[nodiscard]] id_type type_id() const ENTT_NOEXCEPT { - return node->type_id; - } - - /** - * @brief Returns the identifier assigned to a meta object. - * @return The identifier assigned to the meta object. - */ - [[nodiscard]] id_type id() const ENTT_NOEXCEPT { - return node->id; - } - - /** - * @brief Checks whether a type refers to void or not. - * @return True if the underlying type is void, false otherwise. - */ - [[nodiscard]] bool is_void() const ENTT_NOEXCEPT { - return node->is_void; - } - - /** - * @brief Checks whether a type refers to an integral type or not. - * @return True if the underlying type is an integral type, false otherwise. - */ - [[nodiscard]] bool is_integral() const ENTT_NOEXCEPT { - return node->is_integral; - } - - /** - * @brief Checks whether a type refers to a floating-point type or not. - * @return True if the underlying type is a floating-point type, false - * otherwise. - */ - [[nodiscard]] bool is_floating_point() const ENTT_NOEXCEPT { - return node->is_floating_point; - } - - /** - * @brief Checks whether a type refers to an array type or not. - * @return True if the underlying type is an array type, false otherwise. - */ - [[nodiscard]] bool is_array() const ENTT_NOEXCEPT { - return node->is_array; - } - - /** - * @brief Checks whether a type refers to an enum or not. - * @return True if the underlying type is an enum, false otherwise. - */ - [[nodiscard]] bool is_enum() const ENTT_NOEXCEPT { - return node->is_enum; - } - - /** - * @brief Checks whether a type refers to an union or not. - * @return True if the underlying type is an union, false otherwise. - */ - [[nodiscard]] bool is_union() const ENTT_NOEXCEPT { - return node->is_union; - } - - /** - * @brief Checks whether a type refers to a class or not. - * @return True if the underlying type is a class, false otherwise. - */ - [[nodiscard]] bool is_class() const ENTT_NOEXCEPT { - return node->is_class; - } - - /** - * @brief Checks whether a type refers to a pointer or not. - * @return True if the underlying type is a pointer, false otherwise. - */ - [[nodiscard]] bool is_pointer() const ENTT_NOEXCEPT { - return node->is_pointer; - } - - /** - * @brief Checks whether a type refers to a function pointer or not. - * @return True if the underlying type is a function pointer, false - * otherwise. - */ - [[nodiscard]] bool is_function_pointer() const ENTT_NOEXCEPT { - return node->is_function_pointer; - } - - /** - * @brief Checks whether a type refers to a pointer to data member or not. - * @return True if the underlying type is a pointer to data member, false - * otherwise. - */ - [[nodiscard]] bool is_member_object_pointer() const ENTT_NOEXCEPT { - return node->is_member_object_pointer; - } - - /** - * @brief Checks whether a type refers to a pointer to member function or - * not. - * @return True if the underlying type is a pointer to member function, - * false otherwise. - */ - [[nodiscard]] bool is_member_function_pointer() const ENTT_NOEXCEPT { - return node->is_member_function_pointer; - } - - /** - * @brief Checks whether a type is a pointer-like type or not. - * @return True if the underlying type is a pointer-like one, false - * otherwise. - */ - [[nodiscard]] bool is_pointer_like() const ENTT_NOEXCEPT { - return node->is_pointer_like; - } - - /** - * @brief Checks whether a type refers to a sequence container or not. - * @return True if the underlying type is a sequence container, false - * otherwise. - */ - [[nodiscard]] bool is_sequence_container() const ENTT_NOEXCEPT { - return node->is_sequence_container; - } - - /** - * @brief Checks whether a type refers to an associative container or not. - * @return True if the underlying type is an associative container, false - * otherwise. - */ - [[nodiscard]] bool is_associative_container() const ENTT_NOEXCEPT { - return node->is_associative_container; - } - - /** - * @brief If a type refers to an array type, provides the number of - * dimensions of the array. - * @return The number of dimensions of the array if the underlying type is - * an array type, 0 otherwise. - */ - [[nodiscard]] size_type rank() const ENTT_NOEXCEPT { - return node->rank; - } - - /** - * @brief If a type refers to an array type, provides the number of elements - * along the given dimension of the array. - * @param dim The dimension of which to return the number of elements. - * @return The number of elements along the given dimension of the array if - * the underlying type is an array type, 0 otherwise. - */ - [[nodiscard]] size_type extent(size_type dim = {}) const ENTT_NOEXCEPT { - return node->extent(dim); - } - - /** - * @brief Provides the meta type for which the pointer is defined. - * @return The meta type for which the pointer is defined or this meta type - * if it doesn't refer to a pointer type. - */ - [[nodiscard]] meta_type remove_pointer() const ENTT_NOEXCEPT { - return node->remove_pointer(); - } - - /** - * @brief Provides the meta type for which the array is defined. - * @return The meta type for which the array is defined or this meta type - * if it doesn't refer to an array type. - */ - [[nodiscard]] meta_type remove_extent() const ENTT_NOEXCEPT { - return node->remove_extent(); - } - - /** - * @brief Returns a range to use to visit top-level meta bases. - * @return An iterable range to use to visit top-level meta bases. - */ - [[nodiscard]] meta_range base() const ENTT_NOEXCEPT { - return node->base; - } - - /** - * @brief Returns the meta base associated with a given identifier. - * @param id Unique identifier. - * @return The meta base associated with the given identifier, if any. - */ - [[nodiscard]] meta_base base(const id_type id) const { - return internal::find_if<&node_type::base>([id](const auto *curr) { - return curr->type()->id == id; - }, node); - } - - /** - * @brief Returns a range to use to visit top-level meta conversion - * functions. - * @return An iterable range to use to visit top-level meta conversion - * functions. - */ - [[nodiscard]] meta_range conv() const ENTT_NOEXCEPT { - return node->conv; - } - - /** - * @brief Returns the meta conversion function associated with a given type. - * @tparam Type The type to use to search for a meta conversion function. - * @return The meta conversion function associated with the given type, if - * any. - */ - template - [[nodiscard]] meta_conv conv() const { - return internal::find_if<&node_type::conv>([type_id = internal::meta_info::resolve()->type_id](const auto *curr) { - return curr->type()->type_id == type_id; - }, node); - } - - /** - * @brief Returns a range to use to visit top-level meta constructors. - * @return An iterable range to use to visit top-level meta constructors. - */ - [[nodiscard]] meta_range ctor() const ENTT_NOEXCEPT { - return node->ctor; - } - - /** - * @brief Returns the meta constructor that accepts a given list of types of - * arguments. - * @return The requested meta constructor, if any. - */ - template - [[nodiscard]] meta_ctor ctor() const { - return ctor(std::index_sequence_for{}); - } - - /** - * @brief Returns a range to use to visit top-level meta data. - * @return An iterable range to use to visit top-level meta data. - */ - [[nodiscard]] meta_range data() const ENTT_NOEXCEPT { - return node->data; - } - - /** - * @brief Returns the meta data associated with a given identifier. - * - * The meta data of the base classes will also be visited, if any. - * - * @param id Unique identifier. - * @return The meta data associated with the given identifier, if any. - */ - [[nodiscard]] meta_data data(const id_type id) const { - return internal::find_if<&node_type::data>([id](const auto *curr) { - return curr->id == id; - }, node); - } - - /** - * @brief Returns a range to use to visit top-level meta functions. - * @return An iterable range to use to visit top-level meta functions. - */ - [[nodiscard]] meta_range func() const ENTT_NOEXCEPT { - return node->func; - } - - /** - * @brief Returns the meta function associated with a given identifier. - * - * The meta functions of the base classes will also be visited, if any. - * - * @param id Unique identifier. - * @return The meta function associated with the given identifier, if any. - */ - [[nodiscard]] meta_func func(const id_type id) const { - return internal::find_if<&node_type::func>([id](const auto *curr) { - return curr->id == id; - }, node); - } - - /** - * @brief Creates an instance of the underlying type, if possible. - * - * To create a valid instance, the parameters must be such that a cast or - * conversion to the required types is possible. Otherwise, an empty and - * thus invalid wrapper is returned. - * - * @param args Parameters to use to construct the instance. - * @param sz Number of parameters to use to construct the instance. - * @return A meta any containing the new instance, if any. - */ - [[nodiscard]] meta_any construct(meta_any * const args, const std::size_t sz) const { - meta_any any{}; - - internal::find_if<&node_type::ctor>([args, sz, &any](const auto *curr) { - return (curr->size == sz) && (any = curr->invoke(args)); - }, node); - - return any; - } - - /** - * @copybrief construct - * - * @sa construct - * - * @tparam Args Types of arguments to use to construct the instance. - * @param args Parameters to use to construct the instance. - * @return A meta any containing the new instance, if any. - */ - template - [[nodiscard]] meta_any construct(Args &&... args) const { - std::array arguments{std::forward(args)...}; - return construct(arguments.data(), sizeof...(Args)); - } - - /** - * @brief Returns a range to use to visit top-level meta properties. - * @return An iterable range to use to visit top-level meta properties. - */ - [[nodiscard]] meta_range prop() const ENTT_NOEXCEPT { - return node->prop; - } - - /** - * @brief Returns the property associated with a given key. - * - * Properties of the base classes will also be visited, if any. - * - * @param key The key to use to search for a property. - * @return The property associated with the given key, if any. - */ - [[nodiscard]] meta_prop prop(meta_any key) const { - return internal::find_if<&node_type::prop>([key = std::move(key)](const auto *curr) { - return curr->key() == key; - }, node); - } - - /** - * @brief Returns true if a meta object is valid, false otherwise. - * @return True if the meta object is valid, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return !(node == nullptr); - } - - /** - * @brief Checks if two meta objects refer to the same type. - * @param other The meta object with which to compare. - * @return True if the two meta objects refer to the same type, false - * otherwise. - */ - [[nodiscard]] bool operator==(const meta_type &other) const ENTT_NOEXCEPT { - return (!node && !other.node) || (node && other.node && node->type_id == other.node->type_id); - } - - /** - * @brief Resets a meta type and all its parts. - * - * This function resets a meta type and all its data members, member - * functions and properties, as well as its constructors, destructors and - * conversion functions if any.
- * Base classes aren't reset but the link between the two types is removed. - * - * The meta type is also removed from the list of searchable types. - */ - void reset() ENTT_NOEXCEPT { - auto** it = internal::meta_context::global(); - - while (*it && *it != node) { - it = &(*it)->next; - } - - if(*it) { - *it = (*it)->next; - } - - const auto unregister_all = y_combinator{ - [](auto &&self, auto **curr, auto... member) { - while(*curr) { - auto *prev = *curr; - (self(&(prev->*member)), ...); - *curr = prev->next; - prev->next = nullptr; - } - } - }; - - unregister_all(&node->prop); - unregister_all(&node->base); - unregister_all(&node->conv); - unregister_all(&node->ctor, &internal::meta_ctor_node::prop); - unregister_all(&node->data, &internal::meta_data_node::prop); - unregister_all(&node->func, &internal::meta_func_node::prop); - - node->id = {}; - node->dtor = nullptr; - } - -private: - node_type *node; -}; - - -/** - * @brief Checks if two meta objects refer to the same type. - * @param lhs A meta object, either valid or not. - * @param rhs A meta object, either valid or not. - * @return False if the two meta objects refer to the same node, true otherwise. - */ -[[nodiscard]] inline bool operator!=(const meta_type &lhs, const meta_type &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -[[nodiscard]] inline meta_type meta_any::type() const ENTT_NOEXCEPT { - return node; -} - - -[[nodiscard]] inline meta_type meta_base::parent() const ENTT_NOEXCEPT { - return node->parent; -} - - -[[nodiscard]] inline meta_type meta_base::type() const ENTT_NOEXCEPT { - return node->type(); -} - - -[[nodiscard]] inline meta_type meta_conv::parent() const ENTT_NOEXCEPT { - return node->parent; -} - - -[[nodiscard]] inline meta_type meta_conv::type() const ENTT_NOEXCEPT { - return node->type(); -} - - -[[nodiscard]] inline meta_type meta_ctor::parent() const ENTT_NOEXCEPT { - return node->parent; -} - - -[[nodiscard]] inline meta_type meta_ctor::arg(size_type index) const ENTT_NOEXCEPT { - return index < size() ? node->arg(index) : nullptr; -} - - -[[nodiscard]] inline meta_type meta_data::parent() const ENTT_NOEXCEPT { - return node->parent; -} - - -[[nodiscard]] inline meta_type meta_data::type() const ENTT_NOEXCEPT { - return node->type(); -} - - -[[nodiscard]] inline meta_type meta_func::parent() const ENTT_NOEXCEPT { - return node->parent; -} - - -[[nodiscard]] inline meta_type meta_func::ret() const ENTT_NOEXCEPT { - return node->ret(); -} - - -[[nodiscard]] inline meta_type meta_func::arg(size_type index) const ENTT_NOEXCEPT { - return index < size() ? node->arg(index) : nullptr; -} - - -/*! @brief Opaque iterator for meta sequence containers. */ -class meta_sequence_container::meta_iterator { - /*! @brief A meta sequence container can access the underlying iterator. */ - friend class meta_sequence_container; - - template - static void incr(meta_any any) { - ++any.cast(); - } - - template - [[nodiscard]] static meta_any deref(meta_any any) { - if constexpr(std::is_const_v())>>) { - return *any.cast(); - } else { - return std::ref(*any.cast()); - } - } - -public: - /*! @brief Signed integer type. */ - using difference_type = std::ptrdiff_t; - /*! @brief Type of elements returned by the iterator. */ - using value_type = meta_any; - /*! @brief Pointer type, `void` on purpose. */ - using pointer = void; - /*! @brief Reference type, it is **not** an actual reference. */ - using reference = value_type; - /*! @brief Iterator category. */ - using iterator_category = std::input_iterator_tag; - - /*! @brief Default constructor. */ - meta_iterator() ENTT_NOEXCEPT = default; - - /** - * @brief Constructs a meta iterator from a given iterator. - * @tparam It Type of actual iterator with which to build the meta iterator. - * @param iter The actual iterator with which to build the meta iterator. - */ - template - meta_iterator(It iter) - : next_fn{&incr}, - get_fn{&deref}, - handle{std::move(iter)} - {} - - /*! @brief Pre-increment operator. @return This iterator. */ - meta_iterator & operator++() ENTT_NOEXCEPT { - return next_fn(handle.ref()), *this; - } - - /*! @brief Post-increment operator. @return This iterator. */ - meta_iterator operator++(int) ENTT_NOEXCEPT { - meta_iterator orig = *this; - return ++(*this), orig; - } - - /** - * @brief Checks if two meta iterators refer to the same element. - * @param other The meta iterator with which to compare. - * @return True if the two meta iterators refer to the same element, false - * otherwise. - */ - [[nodiscard]] bool operator==(const meta_iterator &other) const ENTT_NOEXCEPT { - return handle == other.handle; - } - - /** - * @brief Checks if two meta iterators refer to the same element. - * @param other The meta iterator with which to compare. - * @return False if the two meta iterators refer to the same element, true - * otherwise. - */ - [[nodiscard]] bool operator!=(const meta_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - /** - * @brief Indirection operator. - * @return The element to which the meta pointer points. - */ - [[nodiscard]] reference operator*() const { - return get_fn(handle.ref()); - } - - /** - * @brief Returns false if an iterator is invalid, true otherwise. - * @return False if the iterator is invalid, true otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return static_cast(handle); - } - -private: - void(* next_fn)(meta_any); - meta_any(* get_fn)(meta_any); - meta_any handle; -}; - - -template -struct meta_sequence_container::meta_sequence_container_proxy { - using traits_type = meta_sequence_container_traits; - - [[nodiscard]] static meta_type value_type() ENTT_NOEXCEPT { - return internal::meta_info::resolve(); - } - - [[nodiscard]] static size_type size(const void *container) ENTT_NOEXCEPT { - return traits_type::size(*static_cast(container)); - } - - [[nodiscard]] static bool resize(void *container, size_type sz) { - return traits_type::resize(*static_cast(container), sz); - } - - [[nodiscard]] static bool clear(void *container) { - return traits_type::clear(*static_cast(container)); - } - - [[nodiscard]] static iterator begin(void *container) { - return iterator{traits_type::begin(*static_cast(container))}; - } - - [[nodiscard]] static iterator end(void *container) { - return iterator{traits_type::end(*static_cast(container))}; - } - - [[nodiscard]] static std::pair insert(void *container, iterator it, meta_any value) { - if(const auto *v_ptr = value.try_cast(); v_ptr || value.convert()) { - auto ret = traits_type::insert(*static_cast(container), it.handle.cast(), v_ptr ? *v_ptr : value.cast()); - return {iterator{std::move(ret.first)}, ret.second}; - } - - return {}; - } - - [[nodiscard]] static std::pair erase(void *container, iterator it) { - auto ret = traits_type::erase(*static_cast(container), it.handle.cast()); - return {iterator{std::move(ret.first)}, ret.second}; - } - - [[nodiscard]] static meta_any get(void *container, size_type pos) { - return std::ref(traits_type::get(*static_cast(container), pos)); - } -}; - - -/** - * @brief Returns the value meta type of the wrapped container type. - * @return The value meta type of the wrapped container type. - */ -[[nodiscard]] inline meta_type meta_sequence_container::value_type() const ENTT_NOEXCEPT { - return value_type_fn(); -} - - -/** - * @brief Returns the size of the wrapped container. - * @return The size of the wrapped container. - */ -[[nodiscard]] inline meta_sequence_container::size_type meta_sequence_container::size() const ENTT_NOEXCEPT { - return size_fn(instance); -} - - -/** - * @brief Resizes the wrapped container to contain a given number of elements. - * @param sz The new size of the container. - * @return True in case of success, false otherwise. - */ -inline bool meta_sequence_container::resize(size_type sz) const { - return resize_fn(instance, sz); -} - - -/** - * @brief Clears the content of the wrapped container. - * @return True in case of success, false otherwise. - */ -inline bool meta_sequence_container::clear() { - return clear_fn(instance); -} - - -/** - * @brief Returns a meta iterator to the first element of the wrapped container. - * @return A meta iterator to the first element of the wrapped container. - */ -[[nodiscard]] inline meta_sequence_container::iterator meta_sequence_container::begin() { - return begin_fn(instance); -} - - -/** - * @brief Returns a meta iterator that is past the last element of the wrapped - * container. - * @return A meta iterator that is past the last element of the wrapped - * container. - */ -[[nodiscard]] inline meta_sequence_container::iterator meta_sequence_container::end() { - return end_fn(instance); -} - - -/** - * @brief Inserts an element at a specified location of the wrapped container. - * @param it Meta iterator before which the element will be inserted. - * @param value Element value to insert. - * @return A pair consisting of a meta iterator to the inserted element (in - * case of success) and a bool denoting whether the insertion took place. - */ -inline std::pair meta_sequence_container::insert(iterator it, meta_any value) { - return insert_fn(instance, it, value.ref()); -} - - -/** - * @brief Removes the specified element from the wrapped container. - * @param it Meta iterator to the element to remove. - * @return A pair consisting of a meta iterator following the last removed - * element (in case of success) and a bool denoting whether the insertion - * took place. - */ -inline std::pair meta_sequence_container::erase(iterator it) { - return erase_fn(instance, it); -} - - -/** - * @brief Returns a reference to the element at a specified location of the - * wrapped container (no bounds checking is performed). - * @param pos The position of the element to return. - * @return A reference to the requested element properly wrapped. - */ -[[nodiscard]] inline meta_any meta_sequence_container::operator[](size_type pos) { - return get_fn(instance, pos); -} - - -/** - * @brief Returns false if a proxy is invalid, true otherwise. - * @return False if the proxy is invalid, true otherwise. - */ -[[nodiscard]] inline meta_sequence_container::operator bool() const ENTT_NOEXCEPT { - return (instance != nullptr); -} - - -/*! @brief Opaque iterator for meta associative containers. */ -class meta_associative_container::meta_iterator { - template - static void incr(meta_any any) { - ++any.cast(); - } - - template - [[nodiscard]] static meta_any key(meta_any any) { - if constexpr(KeyOnly) { - return *any.cast(); - } else { - return any.cast()->first; - } - } - - template - [[nodiscard]] static meta_any value([[maybe_unused]] meta_any any) { - if constexpr(KeyOnly) { - return meta_any{}; - } else { - return std::ref(any.cast()->second); - } - } - -public: - /*! @brief Signed integer type. */ - using difference_type = std::ptrdiff_t; - /*! @brief Type of elements returned by the iterator. */ - using value_type = std::pair; - /*! @brief Pointer type, `void` on purpose. */ - using pointer = void; - /*! @brief Reference type, it is **not** an actual reference. */ - using reference = value_type; - /*! @brief Iterator category. */ - using iterator_category = std::input_iterator_tag; - - /*! @brief Default constructor. */ - meta_iterator() ENTT_NOEXCEPT = default; - - /** - * @brief Constructs a meta iterator from a given iterator. - * @tparam KeyOnly True if the associative container is also key-only, false - * otherwise. - * @tparam It Type of actual iterator with which to build the meta iterator. - * @param iter The actual iterator with which to build the meta iterator. - */ - template - meta_iterator(std::integral_constant, It iter) - : next_fn{&incr}, - key_fn{&key}, - value_fn{&value}, - handle{std::move(iter)} - {} - - /*! @brief Pre-increment operator. @return This iterator. */ - meta_iterator & operator++() ENTT_NOEXCEPT { - return next_fn(handle.ref()), *this; - } - - /*! @brief Post-increment operator. @return This iterator. */ - meta_iterator operator++(int) ENTT_NOEXCEPT { - meta_iterator orig = *this; - return ++(*this), orig; - } - - /** - * @brief Checks if two meta iterators refer to the same element. - * @param other The meta iterator with which to compare. - * @return True if the two meta iterators refer to the same element, false - * otherwise. - */ - [[nodiscard]] bool operator==(const meta_iterator &other) const ENTT_NOEXCEPT { - return handle == other.handle; - } - - /** - * @brief Checks if two meta iterators refer to the same element. - * @param other The meta iterator with which to compare. - * @return False if the two meta iterators refer to the same element, true - * otherwise. - */ - [[nodiscard]] bool operator!=(const meta_iterator &other) const ENTT_NOEXCEPT { - return !(*this == other); - } - - /** - * @brief Indirection operator. - * @return The element to which the meta pointer points. - */ - [[nodiscard]] reference operator*() const { - return { key_fn(handle.ref()), value_fn(handle.ref()) }; - } - - /** - * @brief Returns false if an iterator is invalid, true otherwise. - * @return False if the iterator is invalid, true otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return static_cast(handle); - } - -private: - void(* next_fn)(meta_any); - meta_any(* key_fn)(meta_any); - meta_any(* value_fn)(meta_any); - meta_any handle; -}; - - -template -struct meta_associative_container::meta_associative_container_proxy { - using traits_type = meta_associative_container_traits; - - [[nodiscard]] static meta_type key_type() ENTT_NOEXCEPT { - return internal::meta_info::resolve(); - } - - [[nodiscard]] static meta_type mapped_type() ENTT_NOEXCEPT { - if constexpr(is_key_only_meta_associative_container_v) { - return meta_type{}; - } else { - return internal::meta_info::resolve(); - } - } - - [[nodiscard]] static meta_type value_type() ENTT_NOEXCEPT { - return internal::meta_info::resolve(); - } - - [[nodiscard]] static size_type size(const void *container) ENTT_NOEXCEPT { - return traits_type::size(*static_cast(container)); - } - - [[nodiscard]] static bool clear(void *container) { - return traits_type::clear(*static_cast(container)); - } - - [[nodiscard]] static iterator begin(void *container) { - return iterator{is_key_only_meta_associative_container{}, traits_type::begin(*static_cast(container))}; - } - - [[nodiscard]] static iterator end(void *container) { - return iterator{is_key_only_meta_associative_container{}, traits_type::end(*static_cast(container))}; - } - - [[nodiscard]] static bool insert(void *container, meta_any key, meta_any value) { - if(const auto *k_ptr = key.try_cast(); k_ptr || key.convert()) { - if constexpr(is_key_only_meta_associative_container_v) { - return traits_type::insert(*static_cast(container), k_ptr ? *k_ptr : key.cast()); - } else { - if(auto *m_ptr = value.try_cast(); m_ptr || value.convert()) { - return traits_type::insert(*static_cast(container), k_ptr ? *k_ptr : key.cast(), m_ptr ? *m_ptr : value.cast()); - } - } - } - - return false; - } - - [[nodiscard]] static bool erase(void *container, meta_any key) { - if(const auto *k_ptr = key.try_cast(); k_ptr || key.convert()) { - return traits_type::erase(*static_cast(container), k_ptr ? *k_ptr : key.cast()); - } - - return false; - } - - [[nodiscard]] static iterator find(void *container, meta_any key) { - if(const auto *k_ptr = key.try_cast(); k_ptr || key.convert()) { - return iterator{is_key_only_meta_associative_container{}, traits_type::find(*static_cast(container), k_ptr ? *k_ptr : key.cast())}; - } - - return {}; - } -}; - - -/** - * @brief Returns true if the associative container is also key-only, false - * otherwise. - * @return True if the associative container is also key-only, false otherwise. - */ -[[nodiscard]] inline bool meta_associative_container::key_only() const ENTT_NOEXCEPT { - return key_only_container; -} - - -/** - * @brief Returns the key meta type of the wrapped container type. - * @return The key meta type of the wrapped container type. - */ -[[nodiscard]] inline meta_type meta_associative_container::key_type() const ENTT_NOEXCEPT { - return key_type_fn(); -} - - -/** - * @brief Returns the mapped meta type of the wrapped container type. - * @return The mapped meta type of the wrapped container type. - */ -[[nodiscard]] inline meta_type meta_associative_container::mapped_type() const ENTT_NOEXCEPT { - return mapped_type_fn(); -} - - -/*! @copydoc meta_sequence_container::value_type */ -[[nodiscard]] inline meta_type meta_associative_container::value_type() const ENTT_NOEXCEPT { - return value_type_fn(); -} - - -/*! @copydoc meta_sequence_container::size */ -[[nodiscard]] inline meta_associative_container::size_type meta_associative_container::size() const ENTT_NOEXCEPT { - return size_fn(instance); -} - - -/*! @copydoc meta_sequence_container::clear */ -inline bool meta_associative_container::clear() { - return clear_fn(instance); -} - - -/*! @copydoc meta_sequence_container::begin */ -[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::begin() { - return begin_fn(instance); -} - - -/*! @copydoc meta_sequence_container::end */ -[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::end() { - return end_fn(instance); -} - - -/** - * @brief Inserts an element (a key/value pair) into the wrapped container. - * @param key The key of the element to insert. - * @param value The value of the element to insert. - * @return A bool denoting whether the insertion took place. - */ -inline bool meta_associative_container::insert(meta_any key, meta_any value = {}) { - return insert_fn(instance, key.ref(), value.ref()); -} - - -/** - * @brief Removes the specified element from the wrapped container. - * @param key The key of the element to remove. - * @return A bool denoting whether the removal took place. - */ -inline bool meta_associative_container::erase(meta_any key) { - return erase_fn(instance, key.ref()); -} - - -/** - * @brief Returns an iterator to the element with key equivalent to a given - * one, if any. - * @param key The key of the element to search. - * @return An iterator to the element with the given key, if any. - */ -[[nodiscard]] inline meta_associative_container::iterator meta_associative_container::find(meta_any key) { - return find_fn(instance, key.ref()); -} - - -/** - * @brief Returns false if a proxy is invalid, true otherwise. - * @return False if the proxy is invalid, true otherwise. - */ -[[nodiscard]] inline meta_associative_container::operator bool() const ENTT_NOEXCEPT { - return (instance != nullptr); -} - - -} - - -#endif - -// #include "policy.hpp" -#ifndef ENTT_META_POLICY_HPP -#define ENTT_META_POLICY_HPP - - -namespace entt { - - -/*! @brief Empty class type used to request the _as ref_ policy. */ -struct as_ref_t {}; - - -/*! @brief Disambiguation tag. */ -inline constexpr as_ref_t as_ref; - - -/*! @brief Empty class type used to request the _as-is_ policy. */ -struct as_is_t {}; - - -/*! @brief Empty class type used to request the _as void_ policy. */ -struct as_void_t {}; - - -} - - -#endif - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -template -struct meta_function_helper; - - -template -struct meta_function_helper { - using return_type = std::remove_cv_t>; - using args_type = std::tuple>...>; - - static constexpr auto is_const = Const; - - [[nodiscard]] static auto arg(typename internal::meta_func_node::size_type index) ENTT_NOEXCEPT { - return std::array{{meta_info::resolve()...}}[index]; - } -}; - - -template -constexpr meta_function_helper -to_meta_function_helper(Ret(Class:: *)(Args...) const); - - -template -constexpr meta_function_helper -to_meta_function_helper(Ret(Class:: *)(Args...)); - - -template -constexpr meta_function_helper -to_meta_function_helper(Ret(*)(Args...)); - - -constexpr void to_meta_function_helper(...); - - -template -using meta_function_helper_t = decltype(to_meta_function_helper(std::declval())); - - -template -[[nodiscard]] meta_any construct(meta_any * const args, std::index_sequence) { - [[maybe_unused]] auto direct = std::make_tuple((args+Indexes)->try_cast()...); - return ((std::get(direct) || (args+Indexes)->convert()) && ...) - ? Type{(std::get(direct) ? *std::get(direct) : (args+Indexes)->cast())...} - : meta_any{}; -} - - -template -[[nodiscard]] bool setter([[maybe_unused]] meta_handle instance, [[maybe_unused]] meta_any value) { - bool accepted = false; - - if constexpr(std::is_function_v>> || std::is_member_function_pointer_v) { - using helper_type = meta_function_helper_t; - using data_type = std::tuple_element_t, typename helper_type::args_type>; - - if(auto * const clazz = instance->try_cast(); clazz) { - if(auto * const direct = value.try_cast(); direct || value.convert()) { - std::invoke(Data, *clazz, direct ? *direct : value.cast()); - accepted = true; - } - } - } else if constexpr(std::is_member_object_pointer_v) { - using data_type = std::remove_cv_t().*Data)>>; - - if constexpr(!std::is_array_v) { - if(auto * const clazz = instance->try_cast(); clazz) { - if(auto * const direct = value.try_cast(); direct || value.convert()) { - std::invoke(Data, clazz) = (direct ? *direct : value.cast()); - accepted = true; - } - } - } - } else { - using data_type = std::remove_cv_t>; - - if constexpr(!std::is_array_v) { - if(auto * const direct = value.try_cast(); direct || value.convert()) { - *Data = (direct ? *direct : value.cast()); - accepted = true; - } - } - } - - return accepted; -} - - -template -[[nodiscard]] meta_any getter([[maybe_unused]] meta_handle instance) { - [[maybe_unused]] auto dispatch = [](auto &&value) { - if constexpr(std::is_same_v) { - return meta_any{std::in_place_type, std::forward(value)}; - } else if constexpr(std::is_same_v) { - return meta_any{std::ref(std::forward(value))}; - } else { - static_assert(std::is_same_v, "Policy not supported"); - return meta_any{std::forward(value)}; - } - }; - - if constexpr(std::is_function_v>> || std::is_member_function_pointer_v) { - auto * const clazz = instance->try_cast(); - return clazz ? dispatch(std::invoke(Data, *clazz)) : meta_any{}; - } else if constexpr(std::is_member_object_pointer_v) { - if constexpr(std::is_array_v().*Data)>>>) { - return meta_any{}; - } else { - auto * const clazz = instance->try_cast(); - return clazz ? dispatch(std::invoke(Data, clazz)) : meta_any{}; - } - } else if constexpr(std::is_pointer_v>) { - if constexpr(std::is_array_v>) { - return meta_any{}; - } else { - return dispatch(*Data); - } - } else { - return dispatch(Data); - } -} - - -template -[[nodiscard]] meta_any invoke([[maybe_unused]] meta_handle instance, meta_any *args, std::index_sequence) { - using helper_type = meta_function_helper_t; - - auto dispatch = [](auto *... params) { - if constexpr(std::is_void_v || std::is_same_v) { - std::invoke(Candidate, *params...); - return meta_any{std::in_place_type}; - } else if constexpr(std::is_same_v) { - return meta_any{std::ref(std::invoke(Candidate, *params...))}; - } else { - static_assert(std::is_same_v, "Policy not supported"); - return meta_any{std::invoke(Candidate, *params...)}; - } - }; - - [[maybe_unused]] const auto direct = std::make_tuple([](meta_any *any, auto *value) { - using arg_type = std::remove_reference_t; - - if(!value && any->convert()) { - value = any->try_cast(); - } - - return value; - }(args+Indexes, (args+Indexes)->try_cast>())...); - - if constexpr(std::is_function_v>>) { - return (std::get(direct) && ...) ? dispatch(std::get(direct)...) : meta_any{}; - } else { - auto * const clazz = instance->try_cast(); - return (clazz && (std::get(direct) && ...)) ? dispatch(clazz, std::get(direct)...) : meta_any{}; - } -} - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Meta factory to be used for reflection purposes. - * - * The meta factory is an utility class used to reflect types, data members and - * functions of all sorts. This class ensures that the underlying web of types - * is built correctly and performs some checks in debug mode to ensure that - * there are no subtle errors at runtime. - */ -template -class meta_factory; - - -/** - * @brief Extended meta factory to be used for reflection purposes. - * @tparam Type Reflected type for which the factory was created. - * @tparam Spec Property specialization pack used to disambiguate overloads. - */ -template -class meta_factory: public meta_factory { - [[nodiscard]] bool exists(const meta_any &key, const internal::meta_prop_node *node) ENTT_NOEXCEPT { - return node && (node->key() == key || exists(key, node->next)); - } - - template - void unpack(std::index_sequence, std::tuple property, Other &&... other) { - unroll(choice<3>, std::move(std::get(property))..., std::forward(other)...); - } - - template - void unroll(choice_t<3>, std::tuple property, Other &&... other) { - unpack(std::index_sequence_for{}, std::move(property), std::forward(other)...); - } - - template - void unroll(choice_t<2>, std::pair property, Other &&... other) { - assign(std::move(property.first), std::move(property.second)); - unroll(choice<3>, std::forward(other)...); - } - - template - std::enable_if_t> - unroll(choice_t<1>, Property &&property, Other &&... other) { - assign(std::forward(property)); - unroll(choice<3>, std::forward(other)...); - } - - template - void unroll(choice_t<0>, Func &&invocable, Other &&... other) { - unroll(choice<3>, std::forward(invocable)(), std::forward(other)...); - } - - template - void unroll(choice_t<0>) {} - - template - void assign(Key &&key, Value &&... value) { - static const auto property{std::make_tuple(std::forward(key), std::forward(value)...)}; - - static internal::meta_prop_node node{ - nullptr, - []() -> meta_any { - return std::get<0>(property); - }, - []() -> meta_any { - if constexpr(sizeof...(Value) == 0) { - return {}; - } else { - return std::get<1>(property); - } - } - }; - - ENTT_ASSERT(!exists(node.key(), *curr)); - node.next = *curr; - *curr = &node; - } - -public: - /** - * @brief Constructs an extended factory from a given node. - * @param target The underlying node to which to assign the properties. - */ - meta_factory(internal::meta_prop_node **target) ENTT_NOEXCEPT - : curr{target} - {} - - /** - * @brief Assigns a property to the last meta object created. - * - * Both the key and the value (if any) must be at least copy constructible. - * - * @tparam PropertyOrKey Type of the property or property key. - * @tparam Value Optional type of the property value. - * @param property_or_key Property or property key. - * @param value Optional property value. - * @return A meta factory for the parent type. - */ - template - auto prop(PropertyOrKey &&property_or_key, Value &&... value) && { - if constexpr(sizeof...(Value) == 0) { - unroll(choice<3>, std::forward(property_or_key)); - } else { - assign(std::forward(property_or_key), std::forward(value)...); - } - - return meta_factory{curr}; - } - - /** - * @brief Assigns properties to the last meta object created. - * - * Both the keys and the values (if any) must be at least copy - * constructible. - * - * @tparam Property Types of the properties. - * @param property Properties to assign to the last meta object created. - * @return A meta factory for the parent type. - */ - template - auto props(Property... property) && { - unroll(choice<3>, std::forward(property)...); - return meta_factory{curr}; - } - -private: - internal::meta_prop_node **curr; -}; - - -/** - * @brief Basic meta factory to be used for reflection purposes. - * @tparam Type Reflected type for which the factory was created. - */ -template -class meta_factory { - template - bool exists(const Node *candidate, const Node *node) ENTT_NOEXCEPT { - return node && (node == candidate || exists(candidate, node->next)); - } - - template - bool exists(const id_type id, const Node *node) ENTT_NOEXCEPT { - return node && (node->id == id || exists(id, node->next)); - } - -public: - /** - * @brief Makes a meta type _searchable_. - * @param id Optional unique identifier. - * @return An extended meta factory for the given type. - */ - auto type(const id_type id = type_info::id()) { - auto * const node = internal::meta_info::resolve(); - - ENTT_ASSERT(!exists(id, *internal::meta_context::global())); - ENTT_ASSERT(!exists(node, *internal::meta_context::global())); - node->id = id; - node->next = *internal::meta_context::global(); - *internal::meta_context::global() = node; - - return meta_factory{&node->prop}; - } - - /** - * @brief Assigns a meta base to a meta type. - * - * A reflected base class must be a real base class of the reflected type. - * - * @tparam Base Type of the base class to assign to the meta type. - * @return A meta factory for the parent type. - */ - template - auto base() ENTT_NOEXCEPT { - static_assert(std::is_base_of_v, "Invalid base type"); - auto * const type = internal::meta_info::resolve(); - - static internal::meta_base_node node{ - type, - nullptr, - &internal::meta_info::resolve, - [](const void *instance) ENTT_NOEXCEPT -> const void * { - return static_cast(static_cast(instance)); - } - }; - - ENTT_ASSERT(!exists(&node, type->base)); - node.next = type->base; - type->base = &node; - - return meta_factory{}; - } - - /** - * @brief Assigns a meta conversion function to a meta type. - * - * The given type must be such that an instance of the reflected type can be - * converted to it. - * - * @tparam To Type of the conversion function to assign to the meta type. - * @return A meta factory for the parent type. - */ - template - auto conv() ENTT_NOEXCEPT { - static_assert(std::is_convertible_v, "Could not convert to the required type"); - auto * const type = internal::meta_info::resolve(); - - static internal::meta_conv_node node{ - type, - nullptr, - &internal::meta_info::resolve, - [](const void *instance) -> meta_any { - return static_cast(*static_cast(instance)); - } - }; - - ENTT_ASSERT(!exists(&node, type->conv)); - node.next = type->conv; - type->conv = &node; - - return meta_factory{}; - } - - /** - * @brief Assigns a meta conversion function to a meta type. - * - * Conversion functions can be either free functions or member - * functions.
- * In case of free functions, they must accept a const reference to an - * instance of the parent type as an argument. In case of member functions, - * they should have no arguments at all. - * - * @tparam Candidate The actual function to use for the conversion. - * @return A meta factory for the parent type. - */ - template - auto conv() ENTT_NOEXCEPT { - using conv_type = std::invoke_result_t; - auto * const type = internal::meta_info::resolve(); - - static internal::meta_conv_node node{ - type, - nullptr, - &internal::meta_info::resolve, - [](const void *instance) -> meta_any { - return std::invoke(Candidate, *static_cast(instance)); - } - }; - - ENTT_ASSERT(!exists(&node, type->conv)); - node.next = type->conv; - type->conv = &node; - - return meta_factory{}; - } - - /** - * @brief Assigns a meta constructor to a meta type. - * - * Free functions can be assigned to meta types in the role of constructors. - * All that is required is that they return an instance of the underlying - * type.
- * From a client's point of view, nothing changes if a constructor of a meta - * type is a built-in one or a free function. - * - * @tparam Func The actual function to use as a constructor. - * @tparam Policy Optional policy (no policy set by default). - * @return An extended meta factory for the parent type. - */ - template - auto ctor() ENTT_NOEXCEPT { - using helper_type = internal::meta_function_helper_t; - static_assert(std::is_same_v, "The function doesn't return an object of the required type"); - auto * const type = internal::meta_info::resolve(); - - static internal::meta_ctor_node node{ - type, - nullptr, - nullptr, - std::tuple_size_v, - &helper_type::arg, - [](meta_any * const any) { - return internal::invoke({}, any, std::make_index_sequence>{}); - } - }; - - ENTT_ASSERT(!exists(&node, type->ctor)); - node.next = type->ctor; - type->ctor = &node; - - return meta_factory>{&node.prop}; - } - - /** - * @brief Assigns a meta constructor to a meta type. - * - * A meta constructor is uniquely identified by the types of its arguments - * and is such that there exists an actual constructor of the underlying - * type that can be invoked with parameters whose types are those given. - * - * @tparam Args Types of arguments to use to construct an instance. - * @return An extended meta factory for the parent type. - */ - template - auto ctor() ENTT_NOEXCEPT { - using helper_type = internal::meta_function_helper_t; - auto * const type = internal::meta_info::resolve(); - - static internal::meta_ctor_node node{ - type, - nullptr, - nullptr, - std::tuple_size_v, - &helper_type::arg, - [](meta_any * const any) { - return internal::construct>...>(any, std::make_index_sequence>{}); - } - }; - - ENTT_ASSERT(!exists(&node, type->ctor)); - node.next = type->ctor; - type->ctor = &node; - - return meta_factory{&node.prop}; - } - - /** - * @brief Assigns a meta destructor to a meta type. - * - * Free functions can be assigned to meta types in the role of destructors. - * The signature of the function should identical to the following: - * - * @code{.cpp} - * void(Type &); - * @endcode - * - * The purpose is to give users the ability to free up resources that - * require special treatment before an object is actually destroyed. - * - * @tparam Func The actual function to use as a destructor. - * @return A meta factory for the parent type. - */ - template - auto dtor() ENTT_NOEXCEPT { - static_assert(std::is_invocable_v, "The function doesn't accept an object of the type provided"); - auto * const type = internal::meta_info::resolve(); - - ENTT_ASSERT(!type->dtor); - - type->dtor = [](void *instance) { - if(instance) { - std::invoke(Func, *static_cast(instance)); - } - }; - - return meta_factory{}; - } - - /** - * @brief Assigns a meta data to a meta type. - * - * Both data members and static and global variables, as well as constants - * of any kind, can be assigned to a meta type.
- * From a client's point of view, all the variables associated with the - * reflected object will appear as if they were part of the type itself. - * - * @tparam Data The actual variable to attach to the meta type. - * @tparam Policy Optional policy (no policy set by default). - * @param id Unique identifier. - * @return An extended meta factory for the parent type. - */ - template - auto data(const id_type id) ENTT_NOEXCEPT { - if constexpr(std::is_member_object_pointer_v) { - return data(id); - } else { - using data_type = std::remove_pointer_t>; - auto * const type = internal::meta_info::resolve(); - - static internal::meta_data_node node{ - {}, - type, - nullptr, - nullptr, - true, - &internal::meta_info::resolve, - []() -> std::remove_const_t { - if constexpr(std::is_same_v || std::is_const_v) { - return nullptr; - } else { - return &internal::setter; - } - }(), - &internal::getter - }; - - ENTT_ASSERT(!exists(id, type->data)); - ENTT_ASSERT(!exists(&node, type->data)); - node.id = id; - node.next = type->data; - type->data = &node; - - return meta_factory>{&node.prop}; - } - } - - /** - * @brief Assigns a meta data to a meta type by means of its setter and - * getter. - * - * Setters and getters can be either free functions, member functions or a - * mix of them.
- * In case of free functions, setters and getters must accept a reference to - * an instance of the parent type as their first argument. A setter has then - * an extra argument of a type convertible to that of the parameter to - * set.
- * In case of member functions, getters have no arguments at all, while - * setters has an argument of a type convertible to that of the parameter to - * set. - * - * @tparam Setter The actual function to use as a setter. - * @tparam Getter The actual function to use as a getter. - * @tparam Policy Optional policy (no policy set by default). - * @param id Unique identifier. - * @return An extended meta factory for the parent type. - */ - template - auto data(const id_type id) ENTT_NOEXCEPT { - using underlying_type = std::remove_reference_t>; - auto * const type = internal::meta_info::resolve(); - - static internal::meta_data_node node{ - {}, - type, - nullptr, - nullptr, - false, - &internal::meta_info::resolve, - []() -> std::remove_const_t { - if constexpr(std::is_same_v || (std::is_member_object_pointer_v && std::is_const_v)) { - return nullptr; - } else { - return &internal::setter; - } - }(), - &internal::getter - }; - - ENTT_ASSERT(!exists(id, type->data)); - ENTT_ASSERT(!exists(&node, type->data)); - node.id = id; - node.next = type->data; - type->data = &node; - - return meta_factory, std::integral_constant>{&node.prop}; - } - - /** - * @brief Assigns a meta funcion to a meta type. - * - * Both member functions and free functions can be assigned to a meta - * type.
- * From a client's point of view, all the functions associated with the - * reflected object will appear as if they were part of the type itself. - * - * @tparam Candidate The actual function to attach to the meta type. - * @tparam Policy Optional policy (no policy set by default). - * @param id Unique identifier. - * @return An extended meta factory for the parent type. - */ - template - auto func(const id_type id) ENTT_NOEXCEPT { - using helper_type = internal::meta_function_helper_t; - auto * const type = internal::meta_info::resolve(); - - static internal::meta_func_node node{ - {}, - type, - nullptr, - nullptr, - std::tuple_size_v, - helper_type::is_const, - !std::is_member_function_pointer_v, - &internal::meta_info, void, typename helper_type::return_type>>::resolve, - &helper_type::arg, - [](meta_handle instance, meta_any *args) { - return internal::invoke(*instance, args, std::make_index_sequence>{}); - } - }; - - ENTT_ASSERT(!exists(id, type->func)); - ENTT_ASSERT(!exists(&node, type->func)); - node.id = id; - node.next = type->func; - type->func = &node; - - return meta_factory>{&node.prop}; - } -}; - - -/** - * @brief Utility function to use for reflection. - * - * This is the point from which everything starts.
- * By invoking this function with a type that is not yet reflected, a meta type - * is created to which it will be possible to attach meta objects through a - * dedicated factory. - * - * @tparam Type Type to reflect. - * @return A meta factory for the given type. - */ -template -[[nodiscard]] auto meta() ENTT_NOEXCEPT { - auto * const node = internal::meta_info::resolve(); - // extended meta factory to allow assigning properties to opaque meta types - return meta_factory{&node->prop}; -} - - -} - - -#endif - -// #include "meta/internal.hpp" - -// #include "meta/meta.hpp" - -// #include "meta/pointer.hpp" -#ifndef ENTT_META_POINTER_HPP -#define ENTT_META_POINTER_HPP - -#include -#include -// #include "type_traits.hpp" - - - -namespace entt { - - -/** - * @brief Makes plain pointers pointer-like types for the meta system. - * @tparam Type Element type. - */ -template -struct is_meta_pointer_like - : std::true_type -{}; - - -/** - * @brief Makes `std::shared_ptr`s of any type pointer-like types for the meta - * system. - * @tparam Type Element type. - */ -template -struct is_meta_pointer_like> - : std::true_type -{}; - - -/** - * @brief Makes `std::unique_ptr`s of any type pointer-like types for the meta - * system. - * @tparam Type Element type. - * @tparam Args Other arguments. - */ -template -struct is_meta_pointer_like> - : std::true_type -{}; - - -} - - -#endif - -// #include "meta/policy.hpp" - -// #include "meta/range.hpp" - -// #include "meta/resolve.hpp" -#ifndef ENTT_META_RESOLVE_HPP -#define ENTT_META_RESOLVE_HPP - - -#include -// #include "ctx.hpp" - -// #include "meta.hpp" - -// #include "range.hpp" - - - -namespace entt { - - -/** - * @brief Returns the meta type associated with a given type. - * @tparam Type Type to use to search for a meta type. - * @return The meta type associated with the given type, if any. - */ -template -[[nodiscard]] meta_type resolve() ENTT_NOEXCEPT { - return internal::meta_info::resolve(); -} - - -/** - * @brief Returns a range to use to visit all meta types. - * @return An iterable range to use to visit all meta types. - */ -[[nodiscard]] inline meta_range resolve() { - return *internal::meta_context::global(); -} - - -/** - * @brief Returns the meta type associated with a given identifier, if any. - * @param id Unique identifier. - * @return The meta type associated with the given identifier, if any. - */ -[[nodiscard]] inline meta_type resolve_id(const id_type id) ENTT_NOEXCEPT { - internal::meta_range range{*internal::meta_context::global()}; - return std::find_if(range.begin(), range.end(), [id](const auto &curr) { return curr.id == id; }).operator->(); -} - - -/** - * @brief Returns the meta type associated with a given type id, if any. - * @param id Unique identifier. - * @return The meta type associated with the given type id, if any. - */ -[[nodiscard]] inline meta_type resolve_type(const id_type id) ENTT_NOEXCEPT { - internal::meta_range range{*internal::meta_context::global()}; - return std::find_if(range.begin(), range.end(), [id](const auto &curr) { return curr.type_id == id; }).operator->(); -} - - -} - - -#endif - -// #include "meta/type_traits.hpp" - -// #include "platform/android-ndk-r17.hpp" -#ifndef ENTT_PLATFORM_ANDROID_NDK_R17_HPP -#define ENTT_PLATFORM_ANDROID_NDK_R17_HPP - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -#ifdef __ANDROID__ -#include -#if __NDK_MAJOR__ == 17 - - -#include -#include -#include - - -namespace std { - - -namespace internal { - - -template -constexpr auto is_invocable(int) -> decltype(std::invoke(std::declval(), std::declval()...), std::true_type{}); - - -template -constexpr std::false_type is_invocable(...); - - -template -constexpr auto is_invocable_r(int) --> std::enable_if_t(), std::declval()...)), Ret>, std::true_type>; - - -template -constexpr std::false_type is_invocable_r(...); - - -} - - -template -struct is_invocable: decltype(internal::is_invocable(0)) {}; - - -template -inline constexpr bool is_invocable_v = std::is_invocable::value; - - -template -struct is_invocable_r: decltype(internal::is_invocable_r(0)) {}; - - -template -inline constexpr bool is_invocable_r_v = std::is_invocable_r::value; - - -template -struct invoke_result { - using type = decltype(std::invoke(std::declval(), std::declval()...)); -}; - - -template -using invoke_result_t = typename std::invoke_result::type; - - -} - - -#endif -#endif - - -/** - * Internal details not to be documented. - * @endcond - */ - - -#endif - -// #include "process/process.hpp" -#ifndef ENTT_PROCESS_PROCESS_HPP -#define ENTT_PROCESS_PROCESS_HPP - - -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - -// #include "../core/type_traits.hpp" -#ifndef ENTT_CORE_TYPE_TRAITS_HPP -#define ENTT_CORE_TYPE_TRAITS_HPP - - -#include -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - -// #include "fwd.hpp" -#ifndef ENTT_CORE_FWD_HPP -#define ENTT_CORE_FWD_HPP - - -// #include "../config/config.h" - - - -namespace entt { - - -/*! @brief Alias declaration for type identifiers. */ -using id_type = ENTT_ID_TYPE; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Using declaration to be used to _repeat_ the same type a number of - * times equal to the size of a given parameter pack. - * @tparam Type A type to repeat. - */ -template -using unpack_as_t = Type; - - -/** - * @brief Helper variable template to be used to _repeat_ the same value a - * number of times equal to the size of a given parameter pack. - * @tparam Value A value to repeat. - */ -template -inline constexpr auto unpack_as_v = Value; - - -/** - * @brief Wraps a static constant. - * @tparam Value A static constant. - */ -template -using integral_constant = std::integral_constant; - - -/** - * @brief Alias template to ease the creation of named values. - * @tparam Value A constant value at least convertible to `id_type`. - */ -template -using tag = integral_constant; - - -/** - * @brief Utility class to disambiguate overloaded functions. - * @tparam N Number of choices available. - */ -template -struct choice_t - // Unfortunately, doxygen cannot parse such a construct. - /*! @cond TURN_OFF_DOXYGEN */ - : choice_t - /*! @endcond */ -{}; - - -/*! @copybrief choice_t */ -template<> -struct choice_t<0> {}; - - -/** - * @brief Variable template for the choice trick. - * @tparam N Number of choices available. - */ -template -inline constexpr choice_t choice{}; - - -/*! @brief A class to use to push around lists of types, nothing more. */ -template -struct type_list {}; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_size; - - -/** - * @brief Compile-time number of elements in a type list. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_size> - : std::integral_constant -{}; - - -/** - * @brief Helper variable template. - * @tparam List Type list. - */ -template -inline constexpr auto type_list_size_v = type_list_size::value; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_cat; - - -/*! @brief Concatenates multiple type lists. */ -template<> -struct type_list_cat<> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list<>; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the first type list. - * @tparam Other Types provided by the second type list. - * @tparam List Other type lists, if any. - */ -template -struct type_list_cat, type_list, List...> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = typename type_list_cat, List...>::type; -}; - - -/** - * @brief Concatenates multiple type lists. - * @tparam Type Types provided by the type list. - */ -template -struct type_list_cat> { - /*! @brief A type list composed by the types of all the type lists. */ - using type = type_list; -}; - - -/** - * @brief Helper type. - * @tparam List Type lists to concatenate. - */ -template -using type_list_cat_t = typename type_list_cat::type; - - -/*! @brief Primary template isn't defined on purpose. */ -template -struct type_list_unique; - - -/** - * @brief Removes duplicates types from a type list. - * @tparam Type One of the types provided by the given type list. - * @tparam Other The other types provided by the given type list. - */ -template -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = std::conditional_t< - std::disjunction_v...>, - typename type_list_unique>::type, - type_list_cat_t, typename type_list_unique>::type> - >; -}; - - -/*! @brief Removes duplicates types from a type list. */ -template<> -struct type_list_unique> { - /*! @brief A type list without duplicate types. */ - using type = type_list<>; -}; - - -/** - * @brief Helper type. - * @tparam Type A type list. - */ -template -using type_list_unique_t = typename type_list_unique::type; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * equality comparable, false otherwise. - * @tparam Type Potentially equality comparable type. - */ -template> -struct is_equality_comparable: std::false_type {}; - - -/*! @copydoc is_equality_comparable */ -template -struct is_equality_comparable() == std::declval())>> - : std::true_type -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially equality comparable type. - */ -template -inline constexpr auto is_equality_comparable_v = is_equality_comparable::value; - - -/** - * @brief Provides the member constant `value` to true if a given type is empty - * and the empty type optimization is enabled, false otherwise. - * @tparam Type Potential empty type. - */ -template -struct is_eto_eligible - : ENTT_IS_EMPTY(Type) -{}; - - -/** - * @brief Helper variable template. - * @tparam Type Potential empty type. - */ -template -inline constexpr auto is_eto_eligible_v = is_eto_eligible::value; - - -/** - * @brief Extracts the class of a non-static member object or function. - * @tparam Member A pointer to a non-static member object or function. - */ -template -class member_class { - static_assert(std::is_member_pointer_v, "Invalid pointer type to non-static member object or function"); - - template - static Class * clazz(Ret(Class:: *)(Args...)); - - template - static Class * clazz(Ret(Class:: *)(Args...) const); - - template - static Class * clazz(Type Class:: *); - -public: - /*! @brief The class of the given non-static member object or function. */ - using type = std::remove_pointer_t()))>; -}; - - -/** - * @brief Helper type. - * @tparam Member A pointer to a non-static member object or function. - */ -template -using member_class_t = typename member_class::type; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Base class for processes. - * - * This class stays true to the CRTP idiom. Derived classes must specify what's - * the intended type for elapsed times.
- * A process should expose publicly the following member functions whether - * required: - * - * * @code{.cpp} - * void update(Delta, void *); - * @endcode - * - * It's invoked once per tick until a process is explicitly aborted or it - * terminates either with or without errors. Even though it's not mandatory to - * declare this member function, as a rule of thumb each process should at - * least define it to work properly. The `void *` parameter is an opaque - * pointer to user data (if any) forwarded directly to the process during an - * update. - * - * * @code{.cpp} - * void init(); - * @endcode - * - * It's invoked when the process joins the running queue of a scheduler. This - * happens as soon as it's attached to the scheduler if the process is a top - * level one, otherwise when it replaces its parent if the process is a - * continuation. - * - * * @code{.cpp} - * void succeeded(); - * @endcode - * - * It's invoked in case of success, immediately after an update and during the - * same tick. - * - * * @code{.cpp} - * void failed(); - * @endcode - * - * It's invoked in case of errors, immediately after an update and during the - * same tick. - * - * * @code{.cpp} - * void aborted(); - * @endcode - * - * It's invoked only if a process is explicitly aborted. There is no guarantee - * that it executes in the same tick, this depends solely on whether the - * process is aborted immediately or not. - * - * Derived classes can change the internal state of a process by invoking the - * `succeed` and `fail` protected member functions and even pause or unpause the - * process itself. - * - * @sa scheduler - * - * @tparam Derived Actual type of process that extends the class template. - * @tparam Delta Type to use to provide elapsed time. - */ -template -class process { - enum class state: unsigned int { - UNINITIALIZED = 0, - RUNNING, - PAUSED, - SUCCEEDED, - FAILED, - ABORTED, - FINISHED - }; - - template - auto next(integral_constant) - -> decltype(std::declval().init(), void()) { - static_cast(this)->init(); - } - - template - auto next(integral_constant, Delta delta, void *data) - -> decltype(std::declval().update(delta, data), void()) { - static_cast(this)->update(delta, data); - } - - template - auto next(integral_constant) - -> decltype(std::declval().succeeded(), void()) { - static_cast(this)->succeeded(); - } - - template - auto next(integral_constant) - -> decltype(std::declval().failed(), void()) { - static_cast(this)->failed(); - } - - template - auto next(integral_constant) - -> decltype(std::declval().aborted(), void()) { - static_cast(this)->aborted(); - } - - void next(...) const ENTT_NOEXCEPT {} - -protected: - /** - * @brief Terminates a process with success if it's still alive. - * - * The function is idempotent and it does nothing if the process isn't - * alive. - */ - void succeed() ENTT_NOEXCEPT { - if(alive()) { - current = state::SUCCEEDED; - } - } - - /** - * @brief Terminates a process with errors if it's still alive. - * - * The function is idempotent and it does nothing if the process isn't - * alive. - */ - void fail() ENTT_NOEXCEPT { - if(alive()) { - current = state::FAILED; - } - } - - /** - * @brief Stops a process if it's in a running state. - * - * The function is idempotent and it does nothing if the process isn't - * running. - */ - void pause() ENTT_NOEXCEPT { - if(current == state::RUNNING) { - current = state::PAUSED; - } - } - - /** - * @brief Restarts a process if it's paused. - * - * The function is idempotent and it does nothing if the process isn't - * paused. - */ - void unpause() ENTT_NOEXCEPT { - if(current == state::PAUSED) { - current = state::RUNNING; - } - } - -public: - /*! @brief Type used to provide elapsed time. */ - using delta_type = Delta; - - /*! @brief Default destructor. */ - virtual ~process() { - static_assert(std::is_base_of_v, "Incorrect use of the class template"); - } - - /** - * @brief Aborts a process if it's still alive. - * - * The function is idempotent and it does nothing if the process isn't - * alive. - * - * @param immediately Requests an immediate operation. - */ - void abort(const bool immediately = false) { - if(alive()) { - current = state::ABORTED; - - if(immediately) { - tick({}); - } - } - } - - /** - * @brief Returns true if a process is either running or paused. - * @return True if the process is still alive, false otherwise. - */ - [[nodiscard]] bool alive() const ENTT_NOEXCEPT { - return current == state::RUNNING || current == state::PAUSED; - } - - /** - * @brief Returns true if a process is already terminated. - * @return True if the process is terminated, false otherwise. - */ - [[nodiscard]] bool dead() const ENTT_NOEXCEPT { - return current == state::FINISHED; - } - - /** - * @brief Returns true if a process is currently paused. - * @return True if the process is paused, false otherwise. - */ - [[nodiscard]] bool paused() const ENTT_NOEXCEPT { - return current == state::PAUSED; - } - - /** - * @brief Returns true if a process terminated with errors. - * @return True if the process terminated with errors, false otherwise. - */ - [[nodiscard]] bool rejected() const ENTT_NOEXCEPT { - return stopped; - } - - /** - * @brief Updates a process and its internal state if required. - * @param delta Elapsed time. - * @param data Optional data. - */ - void tick(const Delta delta, void *data = nullptr) { - switch (current) { - case state::UNINITIALIZED: - next(integral_constant{}); - current = state::RUNNING; - break; - case state::RUNNING: - next(integral_constant{}, delta, data); - break; - default: - // suppress warnings - break; - } - - // if it's dead, it must be notified and removed immediately - switch(current) { - case state::SUCCEEDED: - next(integral_constant{}); - current = state::FINISHED; - break; - case state::FAILED: - next(integral_constant{}); - current = state::FINISHED; - stopped = true; - break; - case state::ABORTED: - next(integral_constant{}); - current = state::FINISHED; - stopped = true; - break; - default: - // suppress warnings - break; - } - } - -private: - state current{state::UNINITIALIZED}; - bool stopped{false}; -}; - - -/** - * @brief Adaptor for lambdas and functors to turn them into processes. - * - * Lambdas and functors can't be used directly with a scheduler for they are not - * properly defined processes with managed life cycles.
- * This class helps in filling the gap and turning lambdas and functors into - * full featured processes usable by a scheduler. - * - * The signature of the function call operator should be equivalent to the - * following: - * - * @code{.cpp} - * void(Delta delta, void *data, auto succeed, auto fail); - * @endcode - * - * Where: - * - * * `delta` is the elapsed time. - * * `data` is an opaque pointer to user data if any, `nullptr` otherwise. - * * `succeed` is a function to call when a process terminates with success. - * * `fail` is a function to call when a process terminates with errors. - * - * The signature of the function call operator of both `succeed` and `fail` - * is equivalent to the following: - * - * @code{.cpp} - * void(); - * @endcode - * - * Usually users shouldn't worry about creating adaptors. A scheduler will - * create them internally each and avery time a lambda or a functor is used as - * a process. - * - * @sa process - * @sa scheduler - * - * @tparam Func Actual type of process. - * @tparam Delta Type to use to provide elapsed time. - */ -template -struct process_adaptor: process, Delta>, private Func { - /** - * @brief Constructs a process adaptor from a lambda or a functor. - * @tparam Args Types of arguments to use to initialize the actual process. - * @param args Parameters to use to initialize the actual process. - */ - template - process_adaptor(Args &&... args) - : Func{std::forward(args)...} - {} - - /** - * @brief Updates a process and its internal state if required. - * @param delta Elapsed time. - * @param data Optional data. - */ - void update(const Delta delta, void *data) { - Func::operator()(delta, data, [this]() { this->succeed(); }, [this]() { this->fail(); }); - } -}; - - -} - - -#endif - -// #include "process/scheduler.hpp" -#ifndef ENTT_PROCESS_SCHEDULER_HPP -#define ENTT_PROCESS_SCHEDULER_HPP - - -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "process.hpp" - - - -namespace entt { - - -/** - * @brief Cooperative scheduler for processes. - * - * A cooperative scheduler runs processes and helps managing their life cycles. - * - * Each process is invoked once per tick. If a process terminates, it's - * removed automatically from the scheduler and it's never invoked again.
- * A process can also have a child. In this case, the process is replaced with - * its child when it terminates if it returns with success. In case of errors, - * both the process and its child are discarded. - * - * Example of use (pseudocode): - * - * @code{.cpp} - * scheduler.attach([](auto delta, void *, auto succeed, auto fail) { - * // code - * }).then(arguments...); - * @endcode - * - * In order to invoke all scheduled processes, call the `update` member function - * passing it the elapsed time to forward to the tasks. - * - * @sa process - * - * @tparam Delta Type to use to provide elapsed time. - */ -template -class scheduler { - struct process_handler { - using instance_type = std::unique_ptr; - using update_fn_type = bool(process_handler &, Delta, void *); - using abort_fn_type = void(process_handler &, bool); - using next_type = std::unique_ptr; - - instance_type instance; - update_fn_type *update; - abort_fn_type *abort; - next_type next; - }; - - struct continuation { - continuation(process_handler *ref) - : handler{ref} - { - ENTT_ASSERT(handler); - } - - template - continuation then(Args &&... args) { - static_assert(std::is_base_of_v, Proc>, "Invalid process type"); - auto proc = typename process_handler::instance_type{new Proc{std::forward(args)...}, &scheduler::deleter}; - handler->next.reset(new process_handler{std::move(proc), &scheduler::update, &scheduler::abort, nullptr}); - handler = handler->next.get(); - return *this; - } - - template - continuation then(Func &&func) { - return then, Delta>>(std::forward(func)); - } - - private: - process_handler *handler; - }; - - template - [[nodiscard]] static bool update(process_handler &handler, const Delta delta, void *data) { - auto *process = static_cast(handler.instance.get()); - process->tick(delta, data); - - auto dead = process->dead(); - - if(dead) { - if(handler.next && !process->rejected()) { - handler = std::move(*handler.next); - // forces the process to exit the uninitialized state - dead = handler.update(handler, {}, nullptr); - } else { - handler.instance.reset(); - } - } - - return dead; - } - - template - static void abort(process_handler &handler, const bool immediately) { - static_cast(handler.instance.get())->abort(immediately); - } - - template - static void deleter(void *proc) { - delete static_cast(proc); - } - -public: - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - - /*! @brief Default constructor. */ - scheduler() = default; - - /*! @brief Default move constructor. */ - scheduler(scheduler &&) = default; - - /*! @brief Default move assignment operator. @return This scheduler. */ - scheduler & operator=(scheduler &&) = default; - - /** - * @brief Number of processes currently scheduled. - * @return Number of processes currently scheduled. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return handlers.size(); - } - - /** - * @brief Returns true if at least a process is currently scheduled. - * @return True if there are scheduled processes, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return handlers.empty(); - } - - /** - * @brief Discards all scheduled processes. - * - * Processes aren't aborted. They are discarded along with their children - * and never executed again. - */ - void clear() { - handlers.clear(); - } - - /** - * @brief Schedules a process for the next tick. - * - * Returned value is an opaque object that can be used to attach a child to - * the given process. The child is automatically scheduled when the process - * terminates and only if the process returns with success. - * - * Example of use (pseudocode): - * - * @code{.cpp} - * // schedules a task in the form of a process class - * scheduler.attach(arguments...) - * // appends a child in the form of a lambda function - * .then([](auto delta, void *, auto succeed, auto fail) { - * // code - * }) - * // appends a child in the form of another process class - * .then(); - * @endcode - * - * @tparam Proc Type of process to schedule. - * @tparam Args Types of arguments to use to initialize the process. - * @param args Parameters to use to initialize the process. - * @return An opaque object to use to concatenate processes. - */ - template - auto attach(Args &&... args) { - static_assert(std::is_base_of_v, Proc>, "Invalid process type"); - auto proc = typename process_handler::instance_type{new Proc{std::forward(args)...}, &scheduler::deleter}; - process_handler handler{std::move(proc), &scheduler::update, &scheduler::abort, nullptr}; - // forces the process to exit the uninitialized state - handler.update(handler, {}, nullptr); - return continuation{&handlers.emplace_back(std::move(handler))}; - } - - /** - * @brief Schedules a process for the next tick. - * - * A process can be either a lambda or a functor. The scheduler wraps both - * of them in a process adaptor internally.
- * The signature of the function call operator should be equivalent to the - * following: - * - * @code{.cpp} - * void(Delta delta, void *data, auto succeed, auto fail); - * @endcode - * - * Where: - * - * * `delta` is the elapsed time. - * * `data` is an opaque pointer to user data if any, `nullptr` otherwise. - * * `succeed` is a function to call when a process terminates with success. - * * `fail` is a function to call when a process terminates with errors. - * - * The signature of the function call operator of both `succeed` and `fail` - * is equivalent to the following: - * - * @code{.cpp} - * void(); - * @endcode - * - * Returned value is an opaque object that can be used to attach a child to - * the given process. The child is automatically scheduled when the process - * terminates and only if the process returns with success. - * - * Example of use (pseudocode): - * - * @code{.cpp} - * // schedules a task in the form of a lambda function - * scheduler.attach([](auto delta, void *, auto succeed, auto fail) { - * // code - * }) - * // appends a child in the form of another lambda function - * .then([](auto delta, void *, auto succeed, auto fail) { - * // code - * }) - * // appends a child in the form of a process class - * .then(arguments...); - * @endcode - * - * @sa process_adaptor - * - * @tparam Func Type of process to schedule. - * @param func Either a lambda or a functor to use as a process. - * @return An opaque object to use to concatenate processes. - */ - template - auto attach(Func &&func) { - using Proc = process_adaptor, Delta>; - return attach(std::forward(func)); - } - - /** - * @brief Updates all scheduled processes. - * - * All scheduled processes are executed in no specific order.
- * If a process terminates with success, it's replaced with its child, if - * any. Otherwise, if a process terminates with an error, it's removed along - * with its child. - * - * @param delta Elapsed time. - * @param data Optional data. - */ - void update(const Delta delta, void *data = nullptr) { - bool clean = false; - - for(auto pos = handlers.size(); pos; --pos) { - auto &handler = handlers[pos-1]; - const bool dead = handler.update(handler, delta, data); - clean = clean || dead; - } - - if(clean) { - handlers.erase(std::remove_if(handlers.begin(), handlers.end(), [](auto &handler) { - return !handler.instance; - }), handlers.end()); - } - } - - /** - * @brief Aborts all scheduled processes. - * - * Unless an immediate operation is requested, the abort is scheduled for - * the next tick. Processes won't be executed anymore in any case.
- * Once a process is fully aborted and thus finished, it's discarded along - * with its child, if any. - * - * @param immediately Requests an immediate operation. - */ - void abort(const bool immediately = false) { - decltype(handlers) exec; - exec.swap(handlers); - - for(auto &&handler: exec) { - handler.abort(handler, immediately); - } - - std::move(handlers.begin(), handlers.end(), std::back_inserter(exec)); - handlers.swap(exec); - } - -private: - std::vector handlers{}; -}; - - -} - - -#endif - -// #include "resource/cache.hpp" -#ifndef ENTT_RESOURCE_CACHE_HPP -#define ENTT_RESOURCE_CACHE_HPP - - -#include -#include -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - -// #include "../core/fwd.hpp" -#ifndef ENTT_CORE_FWD_HPP -#define ENTT_CORE_FWD_HPP - - -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - - - -namespace entt { - - -/*! @brief Alias declaration for type identifiers. */ -using id_type = ENTT_ID_TYPE; - - -} - - -#endif - -// #include "handle.hpp" -#ifndef ENTT_RESOURCE_HANDLE_HPP -#define ENTT_RESOURCE_HANDLE_HPP - - -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" -#ifndef ENTT_RESOURCE_FWD_HPP -#define ENTT_RESOURCE_FWD_HPP - - -namespace entt { - - -template -struct resource_cache; - - -template -class resource_handle; - - -template -class resource_loader; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Shared resource handle. - * - * A shared resource handle is a small class that wraps a resource and keeps it - * alive even if it's deleted from the cache. It can be either copied or - * moved. A handle shares a reference to the same resource with all the other - * handles constructed for the same identifier.
- * As a rule of thumb, resources should never be copied nor moved. Handles are - * the way to go to keep references to them. - * - * @tparam Resource Type of resource managed by a handle. - */ -template -class resource_handle { - /*! @brief Resource handles are friends of their caches. */ - friend struct resource_cache; - - resource_handle(std::shared_ptr res) ENTT_NOEXCEPT - : resource{std::move(res)} - {} - -public: - /*! @brief Default constructor. */ - resource_handle() ENTT_NOEXCEPT = default; - - /** - * @brief Gets a reference to the managed resource. - * - * @warning - * The behavior is undefined if the handle doesn't contain a resource.
- * An assertion will abort the execution at runtime in debug mode if the - * handle is empty. - * - * @return A reference to the managed resource. - */ - [[nodiscard]] const Resource & get() const ENTT_NOEXCEPT { - ENTT_ASSERT(static_cast(resource)); - return *resource; - } - - /*! @copydoc get */ - [[nodiscard]] Resource & get() ENTT_NOEXCEPT { - return const_cast(std::as_const(*this).get()); - } - - /*! @copydoc get */ - [[nodiscard]] operator const Resource & () const ENTT_NOEXCEPT { - return get(); - } - - /*! @copydoc get */ - [[nodiscard]] operator Resource & () ENTT_NOEXCEPT { - return get(); - } - - /*! @copydoc get */ - [[nodiscard]] const Resource & operator *() const ENTT_NOEXCEPT { - return get(); - } - - /*! @copydoc get */ - [[nodiscard]] Resource & operator *() ENTT_NOEXCEPT { - return get(); - } - - /** - * @brief Gets a pointer to the managed resource. - * - * @warning - * The behavior is undefined if the handle doesn't contain a resource.
- * An assertion will abort the execution at runtime in debug mode if the - * handle is empty. - * - * @return A pointer to the managed resource or `nullptr` if the handle - * contains no resource at all. - */ - [[nodiscard]] const Resource * operator->() const ENTT_NOEXCEPT { - ENTT_ASSERT(static_cast(resource)); - return resource.get(); - } - - /*! @copydoc operator-> */ - [[nodiscard]] Resource * operator->() ENTT_NOEXCEPT { - return const_cast(std::as_const(*this).operator->()); - } - - /** - * @brief Returns true if a handle contains a resource, false otherwise. - * @return True if the handle contains a resource, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return static_cast(resource); - } - -private: - std::shared_ptr resource; -}; - - -} - - -#endif - -// #include "loader.hpp" -#ifndef ENTT_RESOURCE_LOADER_HPP -#define ENTT_RESOURCE_LOADER_HPP - - -#include -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Base class for resource loaders. - * - * Resource loaders must inherit from this class and stay true to the CRTP - * idiom. Moreover, a resource loader must expose a public, const member - * function named `load` that accepts a variable number of arguments and returns - * a shared pointer to the resource just created.
- * As an example: - * - * @code{.cpp} - * struct my_resource {}; - * - * struct my_loader: entt::resource_loader { - * std::shared_ptr load(int) const { - * // use the integer value somehow - * return std::make_shared(); - * } - * }; - * @endcode - * - * In general, resource loaders should not have a state or retain data of any - * type. They should let the cache manage their resources instead. - * - * @note - * Base class and CRTP idiom aren't strictly required with the current - * implementation. One could argue that a cache can easily work with loaders of - * any type. However, future changes won't be breaking ones by forcing the use - * of a base class today and that's why the model is already in its place. - * - * @tparam Loader Type of the derived class. - * @tparam Resource Type of resource for which to use the loader. - */ -template -class resource_loader { - /*! @brief Resource loaders are friends of their caches. */ - friend struct resource_cache; - - /** - * @brief Loads the resource and returns it. - * @tparam Args Types of arguments for the loader. - * @param args Arguments for the loader. - * @return The resource just loaded or an empty pointer in case of errors. - */ - template - [[nodiscard]] std::shared_ptr get(Args &&... args) const { - return static_cast(this)->load(std::forward(args)...); - } -}; - - -} - - -#endif - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @brief Simple cache for resources of a given type. - * - * Minimal implementation of a cache for resources of a given type. It doesn't - * offer much functionalities but it's suitable for small or medium sized - * applications and can be freely inherited to add targeted functionalities for - * large sized applications. - * - * @tparam Resource Type of resources managed by a cache. - */ -template -struct resource_cache { - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Type of resources managed by a cache. */ - using resource_type = Resource; - - /*! @brief Default constructor. */ - resource_cache() = default; - - /*! @brief Default move constructor. */ - resource_cache(resource_cache &&) = default; - - /*! @brief Default move assignment operator. @return This cache. */ - resource_cache & operator=(resource_cache &&) = default; - - /** - * @brief Number of resources managed by a cache. - * @return Number of resources currently stored. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return resources.size(); - } - - /** - * @brief Returns true if a cache contains no resources, false otherwise. - * @return True if the cache contains no resources, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return resources.empty(); - } - - /** - * @brief Clears a cache and discards all its resources. - * - * Handles are not invalidated and the memory used by a resource isn't - * freed as long as at least a handle keeps the resource itself alive. - */ - void clear() ENTT_NOEXCEPT { - resources.clear(); - } - - /** - * @brief Loads the resource that corresponds to a given identifier. - * - * In case an identifier isn't already present in the cache, it loads its - * resource and stores it aside for future uses. Arguments are forwarded - * directly to the loader in order to construct properly the requested - * resource. - * - * @note - * If the identifier is already present in the cache, this function does - * nothing and the arguments are simply discarded. - * - * @warning - * If the resource cannot be loaded correctly, the returned handle will be - * invalid and any use of it will result in undefined behavior. - * - * @tparam Loader Type of loader to use to load the resource if required. - * @tparam Args Types of arguments to use to load the resource if required. - * @param id Unique resource identifier. - * @param args Arguments to use to load the resource if required. - * @return A handle for the given resource. - */ - template - resource_handle load(const id_type id, Args &&... args) { - static_assert(std::is_base_of_v, Loader>, "Invalid loader type"); - resource_handle resource{}; - - if(auto it = resources.find(id); it == resources.cend()) { - if(auto instance = Loader{}.get(std::forward(args)...); instance) { - resources[id] = instance; - resource = std::move(instance); - } - } else { - resource = it->second; - } - - return resource; - } - - /** - * @brief Reloads a resource or loads it for the first time if not present. - * - * Equivalent to the following snippet (pseudocode): - * - * @code{.cpp} - * cache.discard(id); - * cache.load(id, args...); - * @endcode - * - * Arguments are forwarded directly to the loader in order to construct - * properly the requested resource. - * - * @warning - * If the resource cannot be loaded correctly, the returned handle will be - * invalid and any use of it will result in undefined behavior. - * - * @tparam Loader Type of loader to use to load the resource. - * @tparam Args Types of arguments to use to load the resource. - * @param id Unique resource identifier. - * @param args Arguments to use to load the resource. - * @return A handle for the given resource. - */ - template - resource_handle reload(const id_type id, Args &&... args) { - return (discard(id), load(id, std::forward(args)...)); - } - - /** - * @brief Creates a temporary handle for a resource. - * - * Arguments are forwarded directly to the loader in order to construct - * properly the requested resource. The handle isn't stored aside and the - * cache isn't in charge of the lifetime of the resource itself. - * - * @tparam Loader Type of loader to use to load the resource. - * @tparam Args Types of arguments to use to load the resource. - * @param args Arguments to use to load the resource. - * @return A handle for the given resource. - */ - template - [[nodiscard]] resource_handle temp(Args &&... args) const { - return { Loader{}.get(std::forward(args)...) }; - } - - /** - * @brief Creates a handle for a given resource identifier. - * - * A resource handle can be in a either valid or invalid state. In other - * terms, a resource handle is properly initialized with a resource if the - * cache contains the resource itself. Otherwise the returned handle is - * uninitialized and accessing it results in undefined behavior. - * - * @sa resource_handle - * - * @param id Unique resource identifier. - * @return A handle for the given resource. - */ - [[nodiscard]] resource_handle handle(const id_type id) const { - auto it = resources.find(id); - return { it == resources.end() ? nullptr : it->second }; - } - - /** - * @brief Checks if a cache contains a given identifier. - * @param id Unique resource identifier. - * @return True if the cache contains the resource, false otherwise. - */ - [[nodiscard]] bool contains(const id_type id) const { - return (resources.find(id) != resources.cend()); - } - - /** - * @brief Discards the resource that corresponds to a given identifier. - * - * Handles are not invalidated and the memory used by the resource isn't - * freed as long as at least a handle keeps the resource itself alive. - * - * @param id Unique resource identifier. - */ - void discard(const id_type id) { - if(auto it = resources.find(id); it != resources.end()) { - resources.erase(it); - } - } - - /** - * @brief Iterates all resources. - * - * The function object is invoked for each element. It is provided with - * either the resource identifier, the resource handle or both of them.
- * The signature of the function must be equivalent to one of the following - * forms: - * - * @code{.cpp} - * void(const entt::id_type); - * void(entt::resource_handle); - * void(const entt::id_type, entt::resource_handle); - * @endcode - * - * @tparam Func Type of the function object to invoke. - * @param func A valid function object. - */ - template - void each(Func func) const { - auto begin = resources.begin(); - auto end = resources.end(); - - while(begin != end) { - auto curr = begin++; - - if constexpr(std::is_invocable_v) { - func(curr->first); - } else if constexpr(std::is_invocable_v>) { - func(resource_handle{ curr->second }); - } else { - func(curr->first, resource_handle{ curr->second }); - } - } - } - -private: - std::unordered_map> resources; -}; - - -} - - -#endif - -// #include "resource/handle.hpp" - -// #include "resource/loader.hpp" - -// #include "signal/delegate.hpp" -#ifndef ENTT_SIGNAL_DELEGATE_HPP -#define ENTT_SIGNAL_DELEGATE_HPP - - -#include -#include -#include -#include -#include -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -template -auto function_pointer(Ret(*)(Args...)) -> Ret(*)(Args...); - - -template -auto function_pointer(Ret(*)(Type, Args...), Other &&) -> Ret(*)(Args...); - - -template -auto function_pointer(Ret(Class:: *)(Args...), Other &&...) -> Ret(*)(Args...); - - -template -auto function_pointer(Ret(Class:: *)(Args...) const, Other &&...) -> Ret(*)(Args...); - - -template -auto function_pointer(Type Class:: *, Other &&...) -> Type(*)(); - - -template -using function_pointer_t = decltype(internal::function_pointer(std::declval()...)); - - -template -[[nodiscard]] constexpr auto index_sequence_for(Ret(*)(Args...)) { - return std::index_sequence_for{}; -} - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/*! @brief Used to wrap a function or a member of a specified type. */ -template -struct connect_arg_t {}; - - -/*! @brief Constant of type connect_arg_t used to disambiguate calls. */ -template -inline constexpr connect_arg_t connect_arg{}; - - -/** - * @brief Basic delegate implementation. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error unless the template parameter is a function type. - */ -template -class delegate; - - -/** - * @brief Utility class to use to send around functions and members. - * - * Unmanaged delegate for function pointers and members. Users of this class are - * in charge of disconnecting instances before deleting them. - * - * A delegate can be used as a general purpose invoker without memory overhead - * for free functions possibly with payloads and bound or unbound members. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -class delegate { - template - [[nodiscard]] auto wrap(std::index_sequence) ENTT_NOEXCEPT { - return [](const void *, Args... args) -> Ret { - [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); - return Ret(std::invoke(Candidate, std::forward>>(std::get(arguments))...)); - }; - } - - template - [[nodiscard]] auto wrap(Type &, std::index_sequence) ENTT_NOEXCEPT { - return [](const void *payload, Args... args) -> Ret { - [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, *curr, std::forward>>(std::get(arguments))...)); - }; - } - - template - [[nodiscard]] auto wrap(Type *, std::index_sequence) ENTT_NOEXCEPT { - return [](const void *payload, Args... args) -> Ret { - [[maybe_unused]] const auto arguments = std::forward_as_tuple(std::forward(args)...); - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, curr, std::forward>>(std::get(arguments))...)); - }; - } - -public: - /*! @brief Function type of the contained target. */ - using function_type = Ret(const void *, Args...); - /*! @brief Function type of the delegate. */ - using type = Ret(Args...); - /*! @brief Return type of the delegate. */ - using result_type = Ret; - - /*! @brief Default constructor. */ - delegate() ENTT_NOEXCEPT - : fn{nullptr}, data{nullptr} - {} - - /** - * @brief Constructs a delegate and connects a free function or an unbound - * member. - * @tparam Candidate Function or member to connect to the delegate. - */ - template - delegate(connect_arg_t) ENTT_NOEXCEPT { - connect(); - } - - /** - * @brief Constructs a delegate and connects a free function with payload or - * a bound member. - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - delegate(connect_arg_t, Type &&value_or_instance) ENTT_NOEXCEPT { - connect(std::forward(value_or_instance)); - } - - /** - * @brief Constructs a delegate and connects an user defined function with - * optional payload. - * @param function Function to connect to the delegate. - * @param payload User defined arbitrary data. - */ - delegate(function_type *function, const void *payload = nullptr) ENTT_NOEXCEPT { - connect(function, payload); - } - - /** - * @brief Connects a free function or an unbound member to a delegate. - * @tparam Candidate Function or member to connect to the delegate. - */ - template - void connect() ENTT_NOEXCEPT { - data = nullptr; - - if constexpr(std::is_invocable_r_v) { - fn = [](const void *, Args... args) -> Ret { - return Ret(std::invoke(Candidate, std::forward(args)...)); - }; - } else if constexpr(std::is_member_pointer_v) { - fn = wrap(internal::index_sequence_for>>(internal::function_pointer_t{})); - } else { - fn = wrap(internal::index_sequence_for(internal::function_pointer_t{})); - } - } - - /** - * @brief Connects a free function with payload or a bound member to a - * delegate. - * - * The delegate isn't responsible for the connected object or the payload. - * Users must always guarantee that the lifetime of the instance overcomes - * the one of the delegate.
- * When used to connect a free function with payload, its signature must be - * such that the instance is the first argument before the ones used to - * define the delegate itself. - * - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid reference that fits the purpose. - */ - template - void connect(Type &value_or_instance) ENTT_NOEXCEPT { - data = &value_or_instance; - - if constexpr(std::is_invocable_r_v) { - fn = [](const void *payload, Args... args) -> Ret { - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, *curr, std::forward(args)...)); - }; - } else { - fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); - } - } - - /** - * @brief Connects a free function with payload or a bound member to a - * delegate. - * - * @sa connect(Type &) - * - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid pointer that fits the purpose. - */ - template - void connect(Type *value_or_instance) ENTT_NOEXCEPT { - data = value_or_instance; - - if constexpr(std::is_invocable_r_v) { - fn = [](const void *payload, Args... args) -> Ret { - Type *curr = static_cast(const_cast, const void *, void *>>(payload)); - return Ret(std::invoke(Candidate, curr, std::forward(args)...)); - }; - } else { - fn = wrap(value_or_instance, internal::index_sequence_for(internal::function_pointer_t{})); - } - } - - /** - * @brief Connects an user defined function with optional payload to a - * delegate. - * - * The delegate isn't responsible for the connected object or the payload. - * Users must always guarantee that the lifetime of an instance overcomes - * the one of the delegate.
- * The payload is returned as the first argument to the target function in - * all cases. - * - * @param function Function to connect to the delegate. - * @param payload User defined arbitrary data. - */ - void connect(function_type *function, const void *payload = nullptr) ENTT_NOEXCEPT { - fn = function; - data = payload; - } - - /** - * @brief Resets a delegate. - * - * After a reset, a delegate cannot be invoked anymore. - */ - void reset() ENTT_NOEXCEPT { - fn = nullptr; - data = nullptr; - } - - /** - * @brief Returns the instance or the payload linked to a delegate, if any. - * @return An opaque pointer to the underlying data. - */ - [[nodiscard]] const void * instance() const ENTT_NOEXCEPT { - return data; - } - - /** - * @brief Triggers a delegate. - * - * The delegate invokes the underlying function and returns the result. - * - * @warning - * Attempting to trigger an invalid delegate results in undefined - * behavior.
- * An assertion will abort the execution at runtime in debug mode if the - * delegate has not yet been set. - * - * @param args Arguments to use to invoke the underlying function. - * @return The value returned by the underlying function. - */ - Ret operator()(Args... args) const { - ENTT_ASSERT(fn); - return fn(data, std::forward(args)...); - } - - /** - * @brief Checks whether a delegate actually stores a listener. - * @return False if the delegate is empty, true otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - // no need to test also data - return !(fn == nullptr); - } - - /** - * @brief Compares the contents of two delegates. - * @param other Delegate with which to compare. - * @return False if the two contents differ, true otherwise. - */ - [[nodiscard]] bool operator==(const delegate &other) const ENTT_NOEXCEPT { - return fn == other.fn && data == other.data; - } - -private: - function_type *fn; - const void *data; -}; - - -/** - * @brief Compares the contents of two delegates. - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - * @param lhs A valid delegate object. - * @param rhs A valid delegate object. - * @return True if the two contents differ, false otherwise. - */ -template -[[nodiscard]] bool operator!=(const delegate &lhs, const delegate &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -/** - * @brief Deduction guide. - * @tparam Candidate Function or member to connect to the delegate. - */ -template -delegate(connect_arg_t) ENTT_NOEXCEPT --> delegate>>; - - -/** - * @brief Deduction guide. - * @tparam Candidate Function or member to connect to the delegate. - * @tparam Type Type of class or type of payload. - */ -template -delegate(connect_arg_t, Type &&) ENTT_NOEXCEPT --> delegate>>; - - -/*! @brief Deduction guide. */ -template -delegate(Ret(*)(const void *, Args...), const void * = nullptr) ENTT_NOEXCEPT --> delegate; - - -} - - -#endif - -// #include "signal/dispatcher.hpp" -#ifndef ENTT_SIGNAL_DISPATCHER_HPP -#define ENTT_SIGNAL_DISPATCHER_HPP - - -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/fwd.hpp" -#ifndef ENTT_CORE_FWD_HPP -#define ENTT_CORE_FWD_HPP - - -// #include "../config/config.h" -#ifndef ENTT_CONFIG_CONFIG_H -#define ENTT_CONFIG_CONFIG_H - - -#ifndef ENTT_NOEXCEPT -# define ENTT_NOEXCEPT noexcept -#endif - - -#ifndef ENTT_HS_SUFFIX -# define ENTT_HS_SUFFIX _hs -#endif - - -#ifndef ENTT_HWS_SUFFIX -# define ENTT_HWS_SUFFIX _hws -#endif - - -#ifndef ENTT_USE_ATOMIC -# define ENTT_MAYBE_ATOMIC(Type) Type -#else -# include -# define ENTT_MAYBE_ATOMIC(Type) std::atomic -#endif - - -#ifndef ENTT_ID_TYPE -# include -# define ENTT_ID_TYPE std::uint32_t -#endif - - -#ifndef ENTT_PAGE_SIZE -# define ENTT_PAGE_SIZE 32768 -#endif - - -#ifndef ENTT_ASSERT -# include -# define ENTT_ASSERT(condition) assert(condition) -#endif - - -#ifndef ENTT_NO_ETO -# include -# define ENTT_IS_EMPTY(Type) std::is_empty -#else -# include -# define ENTT_IS_EMPTY(Type) std::false_type -#endif - - -#ifndef ENTT_STANDARD_CPP -# if defined __clang__ || (defined __GNUC__ && __GNUC__ > 8) -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined __GNUC__ -# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__ -# define ENTT_PRETTY_FUNCTION_PREFIX '=' -# define ENTT_PRETTY_FUNCTION_SUFFIX ']' -# elif defined _MSC_VER -# define ENTT_PRETTY_FUNCTION_CONSTEXPR -# define ENTT_PRETTY_FUNCTION __FUNCSIG__ -# define ENTT_PRETTY_FUNCTION_PREFIX '<' -# define ENTT_PRETTY_FUNCTION_SUFFIX '>' -# endif -#endif - - -#ifndef ENTT_STANDALONE -# define ENTT_FAST_PATH(...) false -#else -# define ENTT_FAST_PATH(Cond) Cond -#endif - - -#endif - - - -namespace entt { - - -/*! @brief Alias declaration for type identifiers. */ -using id_type = ENTT_ID_TYPE; - - -} - - -#endif - -// #include "../core/type_info.hpp" -#ifndef ENTT_CORE_TYPE_INFO_HPP -#define ENTT_CORE_TYPE_INFO_HPP - - -#include -// #include "../config/config.h" - -// #include "../core/attribute.h" -#ifndef ENTT_CORE_ATTRIBUTE_H -#define ENTT_CORE_ATTRIBUTE_H - - -#ifndef ENTT_EXPORT -# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER -# define ENTT_EXPORT __declspec(dllexport) -# define ENTT_IMPORT __declspec(dllimport) -# define ENTT_HIDDEN -# elif defined __GNUC__ && __GNUC__ >= 4 -# define ENTT_EXPORT __attribute__((visibility("default"))) -# define ENTT_IMPORT __attribute__((visibility("default"))) -# define ENTT_HIDDEN __attribute__((visibility("hidden"))) -# else /* Unsupported compiler */ -# define ENTT_EXPORT -# define ENTT_IMPORT -# define ENTT_HIDDEN -# endif -#endif - - -#ifndef ENTT_API -# if defined ENTT_API_EXPORT -# define ENTT_API ENTT_EXPORT -# elif defined ENTT_API_IMPORT -# define ENTT_API ENTT_IMPORT -# else /* No API */ -# define ENTT_API -# endif -#endif - - -#endif - -// #include "hashed_string.hpp" -#ifndef ENTT_CORE_HASHED_STRING_HPP -#define ENTT_CORE_HASHED_STRING_HPP - - -#include -#include -// #include "../config/config.h" - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -template -struct fnv1a_traits; - - -template<> -struct fnv1a_traits { - using type = std::uint32_t; - static constexpr std::uint32_t offset = 2166136261; - static constexpr std::uint32_t prime = 16777619; -}; - - -template<> -struct fnv1a_traits { - using type = std::uint64_t; - static constexpr std::uint64_t offset = 14695981039346656037ull; - static constexpr std::uint64_t prime = 1099511628211ull; -}; - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Zero overhead unique identifier. - * - * A hashed string is a compile-time tool that allows users to use - * human-readable identifers in the codebase while using their numeric - * counterparts at runtime.
- * Because of that, a hashed string can also be used in constant expressions if - * required. - * - * @tparam Char Character type. - */ -template -class basic_hashed_string { - using traits_type = internal::fnv1a_traits; - - struct const_wrapper { - // non-explicit constructor on purpose - constexpr const_wrapper(const Char *curr) ENTT_NOEXCEPT: str{curr} {} - const Char *str; - }; - - // Fowler–Noll–Vo hash function v. 1a - the good - [[nodiscard]] static constexpr id_type helper(const Char *curr) ENTT_NOEXCEPT { - auto value = traits_type::offset; - - while(*curr != 0) { - value = (value ^ static_cast(*(curr++))) * traits_type::prime; - } - - return value; - } - -public: - /*! @brief Character type. */ - using value_type = Char; - /*! @brief Unsigned integer type. */ - using hash_type = id_type; - - /** - * @brief Returns directly the numeric representation of a string. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * const auto value = basic_hashed_string::to_value("my.png"); - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - * @return The numeric representation of the string. - */ - template - [[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) ENTT_NOEXCEPT { - return helper(str); - } - - /** - * @brief Returns directly the numeric representation of a string. - * @param wrapper Helps achieving the purpose by relying on overloading. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const_wrapper wrapper) ENTT_NOEXCEPT { - return helper(wrapper.str); - } - - /** - * @brief Returns directly the numeric representation of a string view. - * @param str Human-readable identifer. - * @param size Length of the string to hash. - * @return The numeric representation of the string. - */ - [[nodiscard]] static hash_type value(const value_type *str, std::size_t size) ENTT_NOEXCEPT { - id_type partial{traits_type::offset}; - while(size--) { partial = (partial^(str++)[0])*traits_type::prime; } - return partial; - } - - /*! @brief Constructs an empty hashed string. */ - constexpr basic_hashed_string() ENTT_NOEXCEPT - : str{nullptr}, hash{} - {} - - /** - * @brief Constructs a hashed string from an array of const characters. - * - * Forcing template resolution avoids implicit conversions. An - * human-readable identifier can be anything but a plain, old bunch of - * characters.
- * Example of use: - * @code{.cpp} - * basic_hashed_string hs{"my.png"}; - * @endcode - * - * @tparam N Number of characters of the identifier. - * @param curr Human-readable identifer. - */ - template - constexpr basic_hashed_string(const value_type (&curr)[N]) ENTT_NOEXCEPT - : str{curr}, hash{helper(curr)} - {} - - /** - * @brief Explicit constructor on purpose to avoid constructing a hashed - * string directly from a `const value_type *`. - * @param wrapper Helps achieving the purpose by relying on overloading. - */ - explicit constexpr basic_hashed_string(const_wrapper wrapper) ENTT_NOEXCEPT - : str{wrapper.str}, hash{helper(wrapper.str)} - {} - - /** - * @brief Returns the human-readable representation of a hashed string. - * @return The string used to initialize the instance. - */ - [[nodiscard]] constexpr const value_type * data() const ENTT_NOEXCEPT { - return str; - } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr hash_type value() const ENTT_NOEXCEPT { - return hash; - } - - /*! @copydoc data */ - [[nodiscard]] constexpr operator const value_type *() const ENTT_NOEXCEPT { return data(); } - - /** - * @brief Returns the numeric representation of a hashed string. - * @return The numeric representation of the instance. - */ - [[nodiscard]] constexpr operator hash_type() const ENTT_NOEXCEPT { return value(); } - - /** - * @brief Compares two hashed strings. - * @param other Hashed string with which to compare. - * @return True if the two hashed strings are identical, false otherwise. - */ - [[nodiscard]] constexpr bool operator==(const basic_hashed_string &other) const ENTT_NOEXCEPT { - return hash == other.hash; - } - -private: - const value_type *str; - hash_type hash; -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the character type of the hashed string directly from a - * human-readable identifer provided to the constructor. - * - * @tparam Char Character type. - * @tparam N Number of characters of the identifier. - * @param str Human-readable identifer. - */ -template -basic_hashed_string(const Char (&str)[N]) ENTT_NOEXCEPT --> basic_hashed_string; - - -/** - * @brief Compares two hashed strings. - * @tparam Char Character type. - * @param lhs A valid hashed string. - * @param rhs A valid hashed string. - * @return True if the two hashed strings are identical, false otherwise. - */ -template -[[nodiscard]] constexpr bool operator!=(const basic_hashed_string &lhs, const basic_hashed_string &rhs) ENTT_NOEXCEPT { - return !(lhs == rhs); -} - - -/*! @brief Aliases for common character types. */ -using hashed_string = basic_hashed_string; - - -/*! @brief Aliases for common character types. */ -using hashed_wstring = basic_hashed_string; - - -} - - -/** - * @brief User defined literal for hashed strings. - * @param str The literal without its suffix. - * @return A properly initialized hashed string. - */ -[[nodiscard]] constexpr entt::hashed_string operator"" ENTT_HS_SUFFIX(const char *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_string{str}; -} - - -/** - * @brief User defined literal for hashed wstrings. - * @param str The literal without its suffix. - * @return A properly initialized hashed wstring. - */ -[[nodiscard]] constexpr entt::hashed_wstring operator"" ENTT_HWS_SUFFIX(const wchar_t *str, std::size_t) ENTT_NOEXCEPT { - return entt::hashed_wstring{str}; -} - - -#endif - -// #include "fwd.hpp" - - - -namespace entt { - - -/** - * @cond TURN_OFF_DOXYGEN - * Internal details not to be documented. - */ - - -namespace internal { - - -struct ENTT_API type_index { - [[nodiscard]] static id_type next() ENTT_NOEXCEPT { - static ENTT_MAYBE_ATOMIC(id_type) value{}; - return value++; - } -}; - - -template -[[nodiscard]] constexpr auto type_name() ENTT_NOEXCEPT { -#if defined ENTT_PRETTY_FUNCTION - std::string_view pretty_function{ENTT_PRETTY_FUNCTION}; - auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX)+1); - auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first); - return value; -#else - return std::string_view{}; -#endif -} - - -} - - -/** - * Internal details not to be documented. - * @endcond - */ - - -/** - * @brief Type index. - * @tparam Type Type for which to generate a sequential identifier. - */ -template -struct ENTT_API type_index { - /** - * @brief Returns the sequential identifier of a given type. - * @return The sequential identifier of a given type. - */ - [[nodiscard]] static id_type value() ENTT_NOEXCEPT { - static const id_type value = internal::type_index::next(); - return value; - } -}; - - -/** - * @brief Provides the member constant `value` to true if a given type is - * indexable, false otherwise. - * @tparam Type Potentially indexable type. - */ -template -struct has_type_index: std::false_type {}; - - -/*! @brief has_type_index */ -template -struct has_type_index::value())>>: std::true_type {}; - - -/** - * @brief Helper variable template. - * @tparam Type Potentially indexable type. - */ -template -inline constexpr bool has_type_index_v = has_type_index::value; - - -/** - * @brief Type info. - * @tparam Type Type for which to generate information. - */ -template -struct type_info { - /** - * @brief Returns the numeric representation of a given type. - * @return The numeric representation of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr id_type id() ENTT_NOEXCEPT { - constexpr auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - static const auto value = hashed_string::value(ENTT_PRETTY_FUNCTION); - return value; - } -#else - [[nodiscard]] static id_type id() ENTT_NOEXCEPT { - return type_index::value(); - } -#endif - - /** - * @brief Returns the name of a given type. - * @return The name of the given type. - */ -#if defined ENTT_PRETTY_FUNCTION_CONSTEXPR - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - constexpr auto value = internal::type_name(); - return value; - } -#elif defined ENTT_PRETTY_FUNCTION - [[nodiscard]] static std::string_view name() ENTT_NOEXCEPT { - static const auto value = internal::type_name(); - return value; - } -#else - [[nodiscard]] static constexpr std::string_view name() ENTT_NOEXCEPT { - return internal::type_name(); - } -#endif -}; - - -} - - -#endif - -// #include "sigh.hpp" -#ifndef ENTT_SIGNAL_SIGH_HPP -#define ENTT_SIGNAL_SIGH_HPP - - -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "delegate.hpp" - -// #include "fwd.hpp" -#ifndef ENTT_SIGNAL_FWD_HPP -#define ENTT_SIGNAL_FWD_HPP - - -namespace entt { - - -template -class delegate; - - -class dispatcher; - - -template -class emitter; - - -class connection; - - -struct scoped_connection; - - -template -class sink; - - -template -class sigh; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Sink class. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error unless the template parameter is a function type. - * - * @tparam Function A valid function type. - */ -template -class sink; - - -/** - * @brief Unmanaged signal handler. - * - * Primary template isn't defined on purpose. All the specializations give a - * compile-time error unless the template parameter is a function type. - * - * @tparam Function A valid function type. - */ -template -class sigh; - - -/** - * @brief Unmanaged signal handler. - * - * It works directly with references to classes and pointers to member functions - * as well as pointers to free functions. Users of this class are in charge of - * disconnecting instances before deleting them. - * - * This class serves mainly two purposes: - * - * * Creating signals to use later to notify a bunch of listeners. - * * Collecting results from a set of functions like in a voting system. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -class sigh { - /*! @brief A sink is allowed to modify a signal. */ - friend class sink; - -public: - /*! @brief Unsigned integer type. */ - using size_type = std::size_t; - /*! @brief Sink type. */ - using sink_type = sink; - - /** - * @brief Instance type when it comes to connecting member functions. - * @tparam Class Type of class to which the member function belongs. - */ - template - using instance_type = Class *; - - /** - * @brief Number of listeners connected to the signal. - * @return Number of listeners currently connected. - */ - [[nodiscard]] size_type size() const ENTT_NOEXCEPT { - return calls.size(); - } - - /** - * @brief Returns false if at least a listener is connected to the signal. - * @return True if the signal has no listeners connected, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return calls.empty(); - } - - /** - * @brief Triggers a signal. - * - * All the listeners are notified. Order isn't guaranteed. - * - * @param args Arguments to use to invoke listeners. - */ - void publish(Args... args) const { - for(auto &&call: std::as_const(calls)) { - call(args...); - } - } - - /** - * @brief Collects return values from the listeners. - * - * The collector must expose a call operator with the following properties: - * - * * The return type is either `void` or such that it's convertible to - * `bool`. In the second case, a true value will stop the iteration. - * * The list of parameters is empty if `Ret` is `void`, otherwise it - * contains a single element such that `Ret` is convertible to it. - * - * @tparam Func Type of collector to use, if any. - * @param func A valid function object. - * @param args Arguments to use to invoke listeners. - */ - template - void collect(Func func, Args... args) const { - for(auto &&call: calls) { - if constexpr(std::is_void_v) { - if constexpr(std::is_invocable_r_v) { - call(args...); - if(func()) { break; } - } else { - call(args...); - func(); - } - } else { - if constexpr(std::is_invocable_r_v) { - if(func(call(args...))) { break; } - } else { - func(call(args...)); - } - } - } - } - -private: - std::vector> calls; -}; - - -/** - * @brief Connection class. - * - * Opaque object the aim of which is to allow users to release an already - * estabilished connection without having to keep a reference to the signal or - * the sink that generated it. - */ -class connection { - /*! @brief A sink is allowed to create connection objects. */ - template - friend class sink; - - connection(delegate fn, void *ref) - : disconnect{fn}, signal{ref} - {} - -public: - /*! @brief Default constructor. */ - connection() = default; - - /** - * @brief Checks whether a connection is properly initialized. - * @return True if the connection is properly initialized, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return static_cast(disconnect); - } - - /*! @brief Breaks the connection. */ - void release() { - if(disconnect) { - disconnect(signal); - disconnect.reset(); - } - } - -private: - delegate disconnect; - void *signal{}; -}; - - -/** - * @brief Scoped connection class. - * - * Opaque object the aim of which is to allow users to release an already - * estabilished connection without having to keep a reference to the signal or - * the sink that generated it.
- * A scoped connection automatically breaks the link between the two objects - * when it goes out of scope. - */ -struct scoped_connection { - /*! @brief Default constructor. */ - scoped_connection() = default; - - /** - * @brief Constructs a scoped connection from a basic connection. - * @param other A valid connection object. - */ - scoped_connection(const connection &other) - : conn{other} - {} - - /*! @brief Default copy constructor, deleted on purpose. */ - scoped_connection(const scoped_connection &) = delete; - - /*! @brief Automatically breaks the link on destruction. */ - ~scoped_connection() { - conn.release(); - } - - /** - * @brief Default copy assignment operator, deleted on purpose. - * @return This scoped connection. - */ - scoped_connection & operator=(const scoped_connection &) = delete; - - /** - * @brief Acquires a connection. - * @param other The connection object to acquire. - * @return This scoped connection. - */ - scoped_connection & operator=(connection other) { - conn = std::move(other); - return *this; - } - - /** - * @brief Checks whether a scoped connection is properly initialized. - * @return True if the connection is properly initialized, false otherwise. - */ - [[nodiscard]] explicit operator bool() const ENTT_NOEXCEPT { - return static_cast(conn); - } - - /*! @brief Breaks the connection. */ - void release() { - conn.release(); - } - -private: - connection conn; -}; - - -/** - * @brief Sink class. - * - * A sink is used to connect listeners to signals and to disconnect them.
- * The function type for a listener is the one of the signal to which it - * belongs. - * - * The clear separation between a signal and a sink permits to store the former - * as private data member without exposing the publish functionality to the - * users of the class. - * - * @warning - * Lifetime of a sink must not overcome that of the signal to which it refers. - * In any other case, attempting to use a sink results in undefined behavior. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -class sink { - using signal_type = sigh; - using difference_type = typename std::iterator_traits::difference_type; - - template - static void release(Type value_or_instance, void *signal) { - sink{*static_cast(signal)}.disconnect(value_or_instance); - } - - template - static void release(void *signal) { - sink{*static_cast(signal)}.disconnect(); - } - -public: - /** - * @brief Constructs a sink that is allowed to modify a given signal. - * @param ref A valid reference to a signal object. - */ - sink(sigh &ref) ENTT_NOEXCEPT - : offset{}, - signal{&ref} - {} - - /** - * @brief Returns false if at least a listener is connected to the sink. - * @return True if the sink has no listeners connected, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return signal->calls.empty(); - } - - /** - * @brief Returns a sink that connects before a given free function or an - * unbound member. - * @tparam Function A valid free function pointer. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before() { - delegate call{}; - call.template connect(); - - const auto &calls = signal->calls; - const auto it = std::find(calls.cbegin(), calls.cend(), std::move(call)); - - sink other{*this}; - other.offset = std::distance(it, calls.cend()); - return other; - } - - /** - * @brief Returns a sink that connects before a free function with payload - * or a bound member. - * @tparam Candidate Member or free function to look for. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before(Type &&value_or_instance) { - delegate call{}; - call.template connect(value_or_instance); - - const auto &calls = signal->calls; - const auto it = std::find(calls.cbegin(), calls.cend(), std::move(call)); - - sink other{*this}; - other.offset = std::distance(it, calls.cend()); - return other; - } - - /** - * @brief Returns a sink that connects before a given instance or specific - * payload. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before(Type &value_or_instance) { - return before(&value_or_instance); - } - - /** - * @brief Returns a sink that connects before a given instance or specific - * payload. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid pointer that fits the purpose. - * @return A properly initialized sink object. - */ - template - [[nodiscard]] sink before(Type *value_or_instance) { - sink other{*this}; - - if(value_or_instance) { - const auto &calls = signal->calls; - const auto it = std::find_if(calls.cbegin(), calls.cend(), [value_or_instance](const auto &delegate) { - return delegate.instance() == value_or_instance; - }); - - other.offset = std::distance(it, calls.cend()); - } - - return other; - } - - /** - * @brief Returns a sink that connects before anything else. - * @return A properly initialized sink object. - */ - [[nodiscard]] sink before() { - sink other{*this}; - other.offset = signal->calls.size(); - return other; - } - - /** - * @brief Connects a free function or an unbound member to a signal. - * - * The signal handler performs checks to avoid multiple connections for the - * same function. - * - * @tparam Candidate Function or member to connect to the signal. - * @return A properly initialized connection object. - */ - template - connection connect() { - disconnect(); - - delegate call{}; - call.template connect(); - signal->calls.insert(signal->calls.end() - offset, std::move(call)); - - delegate conn{}; - conn.template connect<&release>(); - return { std::move(conn), signal }; - } - - /** - * @brief Connects a free function with payload or a bound member to a - * signal. - * - * The signal isn't responsible for the connected object or the payload. - * Users must always guarantee that the lifetime of the instance overcomes - * the one of the signal. On the other side, the signal handler performs - * checks to avoid multiple connections for the same function.
- * When used to connect a free function with payload, its signature must be - * such that the instance is the first argument before the ones used to - * define the signal itself. - * - * @tparam Candidate Function or member to connect to the signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - * @return A properly initialized connection object. - */ - template - connection connect(Type &&value_or_instance) { - disconnect(value_or_instance); - - delegate call{}; - call.template connect(value_or_instance); - signal->calls.insert(signal->calls.end() - offset, std::move(call)); - - delegate conn{}; - conn.template connect<&release>(value_or_instance); - return { std::move(conn), signal }; - } - - /** - * @brief Disconnects a free function or an unbound member from a signal. - * @tparam Candidate Function or member to disconnect from the signal. - */ - template - void disconnect() { - auto &calls = signal->calls; - delegate call{}; - call.template connect(); - calls.erase(std::remove(calls.begin(), calls.end(), std::move(call)), calls.end()); - } - - /** - * @brief Disconnects a free function with payload or a bound member from a - * signal. - * @tparam Candidate Function or member to disconnect from the signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type &&value_or_instance) { - auto &calls = signal->calls; - delegate call{}; - call.template connect(value_or_instance); - calls.erase(std::remove(calls.begin(), calls.end(), std::move(call)), calls.end()); - } - - /** - * @brief Disconnects free functions with payload or bound members from a - * signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type &value_or_instance) { - disconnect(&value_or_instance); - } - - /** - * @brief Disconnects free functions with payload or bound members from a - * signal. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type *value_or_instance) { - if(value_or_instance) { - auto &calls = signal->calls; - calls.erase(std::remove_if(calls.begin(), calls.end(), [value_or_instance](const auto &delegate) { - return delegate.instance() == value_or_instance; - }), calls.end()); - } - } - - /*! @brief Disconnects all the listeners from a signal. */ - void disconnect() { - signal->calls.clear(); - } - -private: - difference_type offset; - signal_type *signal; -}; - - -/** - * @brief Deduction guide. - * - * It allows to deduce the function type of a sink directly from the signal it - * refers to. - * - * @tparam Ret Return type of a function type. - * @tparam Args Types of arguments of a function type. - */ -template -sink(sigh &) ENTT_NOEXCEPT -> sink; - - -} - - -#endif - - - -namespace entt { - - -/** - * @brief Basic dispatcher implementation. - * - * A dispatcher can be used either to trigger an immediate event or to enqueue - * events to be published all together once per tick.
- * Listeners are provided in the form of member functions. For each event of - * type `Event`, listeners are such that they can be invoked with an argument of - * type `Event &`, no matter what the return type is. - * - * The dispatcher creates instances of the `sigh` class internally. Refer to the - * documentation of the latter for more details. - */ -class dispatcher { - struct basic_pool { - virtual ~basic_pool() = default; - virtual void publish() = 0; - virtual void disconnect(void *) = 0; - virtual void clear() ENTT_NOEXCEPT = 0; - [[nodiscard]] virtual id_type type_id() const ENTT_NOEXCEPT = 0; - }; - - template - struct pool_handler final: basic_pool { - using signal_type = sigh; - using sink_type = typename signal_type::sink_type; - - void publish() override { - const auto length = events.size(); - - for(std::size_t pos{}; pos < length; ++pos) { - signal.publish(events[pos]); - } - - events.erase(events.cbegin(), events.cbegin()+length); - } - - void disconnect(void *instance) override { - sink().disconnect(instance); - } - - void clear() ENTT_NOEXCEPT override { - events.clear(); - } - - [[nodiscard]] sink_type sink() ENTT_NOEXCEPT { - return entt::sink{signal}; - } - - template - void trigger(Args &&... args) { - Event instance{std::forward(args)...}; - signal.publish(instance); - } - - template - void enqueue(Args &&... args) { - if constexpr(std::is_aggregate_v) { - events.push_back(Event{std::forward(args)...}); - } else { - events.emplace_back(std::forward(args)...); - } - } - - [[nodiscard]] id_type type_id() const ENTT_NOEXCEPT override { - return type_info::id(); - } - - private: - signal_type signal{}; - std::vector events; - }; - - template - [[nodiscard]] pool_handler & assure() { - static_assert(std::is_same_v>, "Invalid event type"); - - if constexpr(ENTT_FAST_PATH(has_type_index_v)) { - const auto index = type_index::value(); - - if(!(index < pools.size())) { - pools.resize(index+1u); - } - - if(!pools[index]) { - pools[index].reset(new pool_handler{}); - } - - return static_cast &>(*pools[index]); - } else { - auto it = std::find_if(pools.begin(), pools.end(), [id = type_info::id()](const auto &cpool) { return id == cpool->type_id(); }); - return static_cast &>(it == pools.cend() ? *pools.emplace_back(new pool_handler{}) : **it); - } - } - -public: - /** - * @brief Returns a sink object for the given event. - * - * A sink is an opaque object used to connect listeners to events. - * - * The function type for a listener is _compatible_ with: - * @code{.cpp} - * void(Event &); - * @endcode - * - * The order of invocation of the listeners isn't guaranteed. - * - * @sa sink - * - * @tparam Event Type of event of which to get the sink. - * @return A temporary sink object. - */ - template - [[nodiscard]] auto sink() { - return assure().sink(); - } - - /** - * @brief Triggers an immediate event of the given type. - * - * All the listeners registered for the given type are immediately notified. - * The event is discarded after the execution. - * - * @tparam Event Type of event to trigger. - * @tparam Args Types of arguments to use to construct the event. - * @param args Arguments to use to construct the event. - */ - template - void trigger(Args &&... args) { - assure().trigger(std::forward(args)...); - } - - /** - * @brief Triggers an immediate event of the given type. - * - * All the listeners registered for the given type are immediately notified. - * The event is discarded after the execution. - * - * @tparam Event Type of event to trigger. - * @param event An instance of the given type of event. - */ - template - void trigger(Event &&event) { - assure>().trigger(std::forward(event)); - } - - /** - * @brief Enqueues an event of the given type. - * - * An event of the given type is queued. No listener is invoked. Use the - * `update` member function to notify listeners when ready. - * - * @tparam Event Type of event to enqueue. - * @tparam Args Types of arguments to use to construct the event. - * @param args Arguments to use to construct the event. - */ - template - void enqueue(Args &&... args) { - assure().enqueue(std::forward(args)...); - } - - /** - * @brief Enqueues an event of the given type. - * - * An event of the given type is queued. No listener is invoked. Use the - * `update` member function to notify listeners when ready. - * - * @tparam Event Type of event to enqueue. - * @param event An instance of the given type of event. - */ - template - void enqueue(Event &&event) { - assure>().enqueue(std::forward(event)); - } - - /** - * @brief Utility function to disconnect everything related to a given value - * or instance from a dispatcher. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type &value_or_instance) { - disconnect(&value_or_instance); - } - - /** - * @brief Utility function to disconnect everything related to a given value - * or instance from a dispatcher. - * @tparam Type Type of class or type of payload. - * @param value_or_instance A valid object that fits the purpose. - */ - template - void disconnect(Type *value_or_instance) { - for(auto &&cpool: pools) { - if(cpool) { - cpool->disconnect(value_or_instance); - } - } - } - - /** - * @brief Discards all the events queued so far. - * - * If no types are provided, the dispatcher will clear all the existing - * pools. - * - * @tparam Event Type of events to discard. - */ - template - void clear() { - if constexpr(sizeof...(Event) == 0) { - for(auto &&cpool: pools) { - if(cpool) { - cpool->clear(); - } - } - } else { - (assure().clear(), ...); - } - } - - /** - * @brief Delivers all the pending events of the given type. - * - * This method is blocking and it doesn't return until all the events are - * delivered to the registered listeners. It's responsibility of the users - * to reduce at a minimum the time spent in the bodies of the listeners. - * - * @tparam Event Type of events to send. - */ - template - void update() { - assure().publish(); - } - - /** - * @brief Delivers all the pending events. - * - * This method is blocking and it doesn't return until all the events are - * delivered to the registered listeners. It's responsibility of the users - * to reduce at a minimum the time spent in the bodies of the listeners. - */ - void update() const { - for(auto pos = pools.size(); pos; --pos) { - if(auto &&cpool = pools[pos-1]; cpool) { - cpool->publish(); - } - } - } - -private: - std::vector> pools; -}; - - -} - - -#endif - -// #include "signal/emitter.hpp" -#ifndef ENTT_SIGNAL_EMITTER_HPP -#define ENTT_SIGNAL_EMITTER_HPP - - -#include -#include -#include -#include -#include -#include -#include -#include -// #include "../config/config.h" - -// #include "../core/fwd.hpp" - -// #include "../core/type_info.hpp" - - - -namespace entt { - - -/** - * @brief General purpose event emitter. - * - * The emitter class template follows the CRTP idiom. To create a custom emitter - * type, derived classes must inherit directly from the base class as: - * - * @code{.cpp} - * struct my_emitter: emitter { - * // ... - * } - * @endcode - * - * Pools for the type of events are created internally on the fly. It's not - * required to specify in advance the full list of accepted types.
- * Moreover, whenever an event is published, an emitter provides the listeners - * with a reference to itself along with a reference to the event. Therefore - * listeners have an handy way to work with it without incurring in the need of - * capturing a reference to the emitter. - * - * @tparam Derived Actual type of emitter that extends the class template. - */ -template -class emitter { - struct basic_pool { - virtual ~basic_pool() = default; - virtual bool empty() const ENTT_NOEXCEPT = 0; - virtual void clear() ENTT_NOEXCEPT = 0; - virtual id_type type_id() const ENTT_NOEXCEPT = 0; - }; - - template - struct pool_handler final: basic_pool { - using listener_type = std::function; - using element_type = std::pair; - using container_type = std::list; - using connection_type = typename container_type::iterator; - - [[nodiscard]] bool empty() const ENTT_NOEXCEPT override { - auto pred = [](auto &&element) { return element.first; }; - - return std::all_of(once_list.cbegin(), once_list.cend(), pred) && - std::all_of(on_list.cbegin(), on_list.cend(), pred); - } - - void clear() ENTT_NOEXCEPT override { - if(publishing) { - for(auto &&element: once_list) { - element.first = true; - } - - for(auto &&element: on_list) { - element.first = true; - } - } else { - once_list.clear(); - on_list.clear(); - } - } - - connection_type once(listener_type listener) { - return once_list.emplace(once_list.cend(), false, std::move(listener)); - } - - connection_type on(listener_type listener) { - return on_list.emplace(on_list.cend(), false, std::move(listener)); - } - - void erase(connection_type conn) { - conn->first = true; - - if(!publishing) { - auto pred = [](auto &&element) { return element.first; }; - once_list.remove_if(pred); - on_list.remove_if(pred); - } - } - - void publish(Event &event, Derived &ref) { - container_type swap_list; - once_list.swap(swap_list); - - publishing = true; - - for(auto &&element: on_list) { - element.first ? void() : element.second(event, ref); - } - - for(auto &&element: swap_list) { - element.first ? void() : element.second(event, ref); - } - - publishing = false; - - on_list.remove_if([](auto &&element) { return element.first; }); - } - - [[nodiscard]] id_type type_id() const ENTT_NOEXCEPT override { - return type_info::id(); - } - - private: - bool publishing{false}; - container_type once_list{}; - container_type on_list{}; - }; - - template - [[nodiscard]] const pool_handler & assure() const { - static_assert(std::is_same_v>, "Invalid event type"); - - if constexpr(ENTT_FAST_PATH(has_type_index_v)) { - const auto index = type_index::value(); - - if(!(index < pools.size())) { - pools.resize(index+1u); - } - - if(!pools[index]) { - pools[index].reset(new pool_handler{}); - } - - return static_cast &>(*pools[index]); - } else { - auto it = std::find_if(pools.begin(), pools.end(), [id = type_info::id()](const auto &cpool) { return id == cpool->type_id(); }); - return static_cast &>(it == pools.cend() ? *pools.emplace_back(new pool_handler{}) : **it); - } - } - - template - [[nodiscard]] pool_handler & assure() { - return const_cast &>(std::as_const(*this).template assure()); - } - -public: - /** @brief Type of listeners accepted for the given event. */ - template - using listener = typename pool_handler::listener_type; - - /** - * @brief Generic connection type for events. - * - * Type of the connection object returned by the event emitter whenever a - * listener for the given type is registered.
- * It can be used to break connections still in use. - * - * @tparam Event Type of event for which the connection is created. - */ - template - struct connection: private pool_handler::connection_type { - /** @brief Event emitters are friend classes of connections. */ - friend class emitter; - - /*! @brief Default constructor. */ - connection() = default; - - /** - * @brief Creates a connection that wraps its underlying instance. - * @param conn A connection object to wrap. - */ - connection(typename pool_handler::connection_type conn) - : pool_handler::connection_type{std::move(conn)} - {} - }; - - /*! @brief Default constructor. */ - emitter() = default; - - /*! @brief Default destructor. */ - virtual ~emitter() { - static_assert(std::is_base_of_v, Derived>, "Incorrect use of the class template"); - } - - /*! @brief Default move constructor. */ - emitter(emitter &&) = default; - - /*! @brief Default move assignment operator. @return This emitter. */ - emitter & operator=(emitter &&) = default; - - /** - * @brief Emits the given event. - * - * All the listeners registered for the specific event type are invoked with - * the given event. The event type must either have a proper constructor for - * the arguments provided or be an aggregate type. - * - * @tparam Event Type of event to publish. - * @tparam Args Types of arguments to use to construct the event. - * @param args Parameters to use to initialize the event. - */ - template - void publish(Args &&... args) { - Event instance{std::forward(args)...}; - assure().publish(instance, *static_cast(this)); - } - - /** - * @brief Registers a long-lived listener with the event emitter. - * - * This method can be used to register a listener designed to be invoked - * more than once for the given event type.
- * The connection returned by the method can be freely discarded. It's meant - * to be used later to disconnect the listener if required. - * - * The listener is as a callable object that can be moved and the type of - * which is _compatible_ with `void(Event &, Derived &)`. - * - * @note - * Whenever an event is emitted, the emitter provides the listener with a - * reference to the derived class. Listeners don't have to capture those - * instances for later uses. - * - * @tparam Event Type of event to which to connect the listener. - * @param instance The listener to register. - * @return Connection object that can be used to disconnect the listener. - */ - template - connection on(listener instance) { - return assure().on(std::move(instance)); - } - - /** - * @brief Registers a short-lived listener with the event emitter. - * - * This method can be used to register a listener designed to be invoked - * only once for the given event type.
- * The connection returned by the method can be freely discarded. It's meant - * to be used later to disconnect the listener if required. - * - * The listener is as a callable object that can be moved and the type of - * which is _compatible_ with `void(Event &, Derived &)`. - * - * @note - * Whenever an event is emitted, the emitter provides the listener with a - * reference to the derived class. Listeners don't have to capture those - * instances for later uses. - * - * @tparam Event Type of event to which to connect the listener. - * @param instance The listener to register. - * @return Connection object that can be used to disconnect the listener. - */ - template - connection once(listener instance) { - return assure().once(std::move(instance)); - } - - /** - * @brief Disconnects a listener from the event emitter. - * - * Do not use twice the same connection to disconnect a listener, it results - * in undefined behavior. Once used, discard the connection object. - * - * @tparam Event Type of event of the connection. - * @param conn A valid connection. - */ - template - void erase(connection conn) { - assure().erase(std::move(conn)); - } - - /** - * @brief Disconnects all the listeners for the given event type. - * - * All the connections previously returned for the given event are - * invalidated. Using them results in undefined behavior. - * - * @tparam Event Type of event to reset. - */ - template - void clear() { - assure().clear(); - } - - /** - * @brief Disconnects all the listeners. - * - * All the connections previously returned are invalidated. Using them - * results in undefined behavior. - */ - void clear() ENTT_NOEXCEPT { - for(auto &&cpool: pools) { - if(cpool) { - cpool->clear(); - } - } - } - - /** - * @brief Checks if there are listeners registered for the specific event. - * @tparam Event Type of event to test. - * @return True if there are no listeners registered, false otherwise. - */ - template - [[nodiscard]] bool empty() const { - return assure().empty(); - } - - /** - * @brief Checks if there are listeners registered with the event emitter. - * @return True if there are no listeners registered, false otherwise. - */ - [[nodiscard]] bool empty() const ENTT_NOEXCEPT { - return std::all_of(pools.cbegin(), pools.cend(), [](auto &&cpool) { - return !cpool || cpool->empty(); - }); - } - -private: - mutable std::vector> pools{}; -}; - - -} - - -#endif - -// #include "signal/sigh.hpp" - diff --git a/src/deps/glfw-3.2.1/.appveyor.yml b/src/deps/glfw-3.2.1/.appveyor.yml deleted file mode 100644 index ae658cc..0000000 --- a/src/deps/glfw-3.2.1/.appveyor.yml +++ /dev/null @@ -1,22 +0,0 @@ -branches: - only: - - ci - - master -skip_tags: true -environment: - matrix: - - BUILD_SHARED_LIBS: ON - - BUILD_SHARED_LIBS: OFF -matrix: - fast_finish: true -build_script: - - mkdir build - - cd build - - cmake -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS% .. - - cmake --build . -notifications: - - provider: Email - to: - - ci@glfw.org - - on_build_failure: true - - on_build_success: false diff --git a/src/deps/glfw-3.2.1/.github/CONTRIBUTING.md b/src/deps/glfw-3.2.1/.github/CONTRIBUTING.md deleted file mode 100644 index 672264d..0000000 --- a/src/deps/glfw-3.2.1/.github/CONTRIBUTING.md +++ /dev/null @@ -1,346 +0,0 @@ -# Contribution Guide - -## Contents - -- [Asking a question](#asking-a-question) -- [Reporting a bug](#reporting-a-bug) - - [Reporting a compile or link bug](#reporting-a-compile-or-link-bug) - - [Reporting a segfault or other crash bug](#reporting-a-segfault-or-other-crash-bug) - - [Reporting a context creation bug](#reporting-a-context-creation-bug) - - [Reporting a monitor or video mode bug](#reporting-a-monitor-or-video-mode-bug) - - [Reporting an input or event bug](#reporting-an-input-or-event-bug) - - [Reporting some other library bug](#reporting-some-other-library-bug) - - [Reporting a documentation bug](#reporting-a-documentation-bug) - - [Reporting a website bug](#reporting-a-website-bug) -- [Requesting a feature](#requesting-a-feature) -- [Contributing a bug fix](#contributing-a-bug-fix) -- [Contributing a feature](#contributing-a-feature) - - -## Asking a question - -Questions about how to use GLFW should be asked either in the [support -section](http://discourse.glfw.org/c/support) of the forum, under the [Stack -Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game -Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on -Stack Exchange or in the IRC channel `#glfw` on -[Freenode](http://freenode.net/). - -Questions about the design or implementation of GLFW or about future plans -should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the -forum or in the IRC channel. Please don't open a GitHub issue to discuss design -questions without first checking with a maintainer. - - -## Reporting a bug - -If GLFW is behaving unexpectedly at run-time, start by setting an [error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling). -GLFW will often tell you the cause of an error via this callback. If it -doesn't, that might be a separate bug. - -If GLFW is crashing or triggering asserts, make sure that all your object -handles and other pointers are valid. - -For bugs where it makes sense, a [Short, Self Contained, Correct (Compilable), -Example](http://www.sscce.org/) is absolutely invaluable. Just put it inline in -the body text. Note that if the bug is reproducible with one of the test -programs that come with GLFW, just mention that instead. - -__Don't worry about adding too much information__. Unimportant information can -be abbreviated or removed later, but missing information can stall bug fixing, -especially when your schedule doesn't align with that of the maintainer. - -There are issue labels for both platforms and GPU manufacturers, so there is no -need to mention these in the subject line. If you do, it will be removed when -the issue is labeled. - -If your bug is already reported, please add any new information you have, or if -it already has everything, give it a :+1:. - - -### Reporting a compile or link bug - -__Note:__ GLFW needs many system APIs to do its job, which on some platforms -means linking to many system libraries. If you are using GLFW as a static -library, that means your application needs to link to these in addition to GLFW. - -__Note:__ Check the [Compiling -GLFW](http://www.glfw.org/docs/latest/compile.html) guide and or [Building -applications](http://www.glfw.org/docs/latest/build.html) guide for before -opening an issue of this kind. Most issues are caused by a missing package or -linker flag. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (e.g. `Visual -C++ 2015 Update 2`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include the __complete build log__ from your compiler and linker, -even if it's long. It can always be shortened later, if necessary. - - -#### Quick template - -``` -OS and version: -Compiler version: -Release or commit: -Build log: -``` - - -### Reporting a segfault or other crash bug - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -the __full call stack__ of the crash, or if the crash does not occur in debug -mode, mention that instead. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -Call stack: -``` - - -### Reporting a context creation bug - -__Note:__ Windows ships with graphics drivers that do not support OpenGL. If -GLFW says that your machine lacks support for OpenGL, it very likely does. -Install drivers from the computer manufacturer or graphics card manufacturer -([Nvidia](http://www.geforce.com/drivers), -[AMD](http://support.amd.com/en-us/download), -[Intel](https://www-ssl.intel.com/content/www/us/en/support/detect.html)) to -fix this. - -__Note:__ AMD only supports OpenGL ES on Windows via EGL. See the -[GLFW\_CONTEXT\_CREATION\_API](http://www.glfw.org/docs/latest/window_guide.html#window_hints_ctx) -hint for how to select EGL. - -Please verify that context creation also fails with the `glfwinfo` tool before -reporting it as a bug. This tool is included in the GLFW source tree as -`tests/glfwinfo.c` and is built along with the library. It has switches for all -GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime -/dev/js XI Xf86vm`), as described -[here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the -__GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the -__output of `glfwinfo`__ (with switches matching any hints you set in your -code) when reporting this kind of bug. If this tool doesn't run on the machine, -mention that instead. - - -#### Quick template - -``` -OS and version: -GPU and driver: -Release or commit: -Version string: -glfwinfo output: -``` - - -### Reporting a monitor or video mode bug - -__Note:__ On headless systems on some platforms, no monitors are reported. This -causes glfwGetPrimaryMonitor to return `NULL`, which not all applications are -prepared for. - -__Note:__ Some third-party tools report more video modes than are approved of -by the OS. For safety and compatibility, GLFW only reports video modes the OS -wants programs to use. This is not a bug. - -The `monitors` tool is included in the GLFW source tree as `tests/monitors.c` -and is built along with the library. It lists all information GLFW provides -about monitors it detects. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -the __output of `monitors`__ when reporting this kind of bug. If this tool -doesn't run on the machine, mention this instead. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -monitors output: -``` - - -### Reporting an input or event bug - -__Note:__ The exact ordering of related window events will sometimes differ. - -__Note:__ Window moving and resizing (by the user) will block the main thread on some -platforms. This is not a bug. Set a [refresh -callback](http://www.glfw.org/docs/latest/window.html#window_refresh) if you -want to keep the window contents updated during a move or size operation. - -The `events` tool is included in the GLFW source tree as `tests/events.c` and is -built along with the library. It prints all information provided to every -callback supported by GLFW as events occur. Each event is listed with the time -and a unique number to make discussions about event logs easier. The tool has -command-line options for creating multiple windows and full screen windows. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -if relevant, the __output of `events`__ when reporting this kind of bug. If -this tool doesn't run on the machine, mention this instead. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -events output: -``` - - -### Reporting some other library bug - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling), if -relevant. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -``` - - -### Reporting a documentation bug - -If you found a bug in the documentation, including this file, then it's fine to -just link to that web page or mention that source file. You don't need to match -the source to the output or vice versa. - - -### Reporting a website bug - -If the bug is in the documentation (anything under `/docs/`) then please see the -section above. Bugs in the rest of the site are reported to to the [website -source repository](https://github.com/glfw/website/issues). - - -## Requesting a feature - -Please explain why you need the feature and how you intend to use it. If you -have a specific API design in mind, please add that as well. If you have or are -planning to write code for the feature, see the section below. - -If there already is a request for the feature you need, add your specific use -case unless it is already mentioned. If it is, give it a :+1:. - - -## Contributing a bug fix - -__Note:__ You must have all necessary [intellectual -property rights](https://en.wikipedia.org/wiki/Intellectual_property) to any -code you contribute. If you did not write the code yourself, you must explain -where it came from and under what license you received it. Even code using the -same license as GLFW may not be copied without attribution. - -__There is no preferred patch size__. A one character fix is just as welcome as -a thousand line one, if that is the appropriate size for the fix. - -In addition to the code, a complete bug fix includes: - -- Change log entry in `README.md`, describing the incorrect behavior -- Credits entries for all authors of the bug fix - -Bug fixes will not be rejected because they don't include all the above parts, -but please keep in mind that maintainer time is finite and that there are many -other bugs and features to work on. - -If the patch fixes a bug introduced after the last release, it should not get -a change log entry. - - -## Contributing a feature - -__Note:__ You must have all necessary rights to any code you contribute. If you -did not write the code yourself, you must explain where it came from and under -what license. Even code using the same license as GLFW may not be copied -without attribution. - -__There is no preferred patch size__. A one character change is just as welcome -as one adding a thousand line one, if that is the appropriate size for the -feature. - -In addition to the code, a complete feature includes: - -- Change log entry in `README.md`, listing all new symbols -- News page entry, briefly describing the feature -- Guide documentation, with minimal examples, in the relevant guide -- Reference documentation, with all applicable tags -- Cross-references and mentions in appropriate places -- Credits entries for all authors of the feature - -If the feature requires platform-specific code, at minimum stubs must be added -for the new platform function to all supported and experimental platforms. - -If it adds a new callback, support for it must be added to `tests/event.c`. - -If it adds a new monitor property, support for it must be added to -`tests/monitor.c`. - -If it adds a new OpenGL, OpenGL ES or Vulkan option or extension, support -for it must be added to `tests/glfwinfo.c` and the behavior of the library when -the extension is missing documented in `docs/compat.dox`. - -Features will not be rejected because they don't include all the above parts, -but please keep in mind that maintainer time is finite and that there are many -other features and bugs to work on. - -Please also keep in mind that any part of the public API that has been included -in a release cannot be changed until the next _major_ version. Features can be -added and existing parts can sometimes be overloaded (in the general sense of -doing more things, not in the C++ sense), but code written to the API of one -minor release should both compile and run on subsequent minor releases. - diff --git a/src/deps/glfw-3.2.1/.travis.yml b/src/deps/glfw-3.2.1/.travis.yml deleted file mode 100644 index ff1c6c3..0000000 --- a/src/deps/glfw-3.2.1/.travis.yml +++ /dev/null @@ -1,30 +0,0 @@ -language: c -compiler: clang -branches: - only: - - ci - - master -os: - - linux - - osx -sudo: false -addons: - apt: - sources: - - kubuntu-backports - packages: - - cmake -env: - - BUILD_SHARED_LIBS=ON - - BUILD_SHARED_LIBS=OFF -script: - - mkdir build - - cd build - - cmake -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} .. - - cmake --build . -notifications: - email: - recipients: - - ci@glfw.org - on_success: never - on_failure: always diff --git a/src/deps/glfw-3.2.1/CMake/amd64-mingw32msvc.cmake b/src/deps/glfw-3.2.1/CMake/amd64-mingw32msvc.cmake deleted file mode 100644 index 705e251..0000000 --- a/src/deps/glfw-3.2.1/CMake/amd64-mingw32msvc.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win64 -SET(CMAKE_SYSTEM_NAME Windows) -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc") -SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++") -SET(CMAKE_RC_COMPILER "amd64-mingw32msvc-windres") -SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.2.1/CMake/i586-mingw32msvc.cmake b/src/deps/glfw-3.2.1/CMake/i586-mingw32msvc.cmake deleted file mode 100644 index 393ddbd..0000000 --- a/src/deps/glfw-3.2.1/CMake/i586-mingw32msvc.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i586-mingw32msvc-gcc") -SET(CMAKE_CXX_COMPILER "i586-mingw32msvc-g++") -SET(CMAKE_RC_COMPILER "i586-mingw32msvc-windres") -SET(CMAKE_RANLIB "i586-mingw32msvc-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i586-mingw32msvc") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.2.1/CMake/i686-pc-mingw32.cmake b/src/deps/glfw-3.2.1/CMake/i686-pc-mingw32.cmake deleted file mode 100644 index 9a46aef..0000000 --- a/src/deps/glfw-3.2.1/CMake/i686-pc-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-pc-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "i686-pc-mingw32-g++") -SET(CMAKE_RC_COMPILER "i686-pc-mingw32-windres") -SET(CMAKE_RANLIB "i686-pc-mingw32-ranlib") - -#Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.2.1/CMake/i686-w64-mingw32.cmake b/src/deps/glfw-3.2.1/CMake/i686-w64-mingw32.cmake deleted file mode 100644 index 9bd6093..0000000 --- a/src/deps/glfw-3.2.1/CMake/i686-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres") -SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.2.1/CMake/modules/FindMir.cmake b/src/deps/glfw-3.2.1/CMake/modules/FindMir.cmake deleted file mode 100644 index b1a495b..0000000 --- a/src/deps/glfw-3.2.1/CMake/modules/FindMir.cmake +++ /dev/null @@ -1,18 +0,0 @@ -# Try to find Mir on a Unix system -# -# This will define: -# -# MIR_LIBRARIES - Link these to use Wayland -# MIR_INCLUDE_DIR - Include directory for Wayland -# -# Copyright (c) 2014 Brandon Schaefer - -if (NOT WIN32) - - find_package (PkgConfig) - pkg_check_modules (PKG_MIR QUIET mirclient) - - set (MIR_INCLUDE_DIR ${PKG_MIR_INCLUDE_DIRS}) - set (MIR_LIBRARIES ${PKG_MIR_LIBRARIES}) - -endif () diff --git a/src/deps/glfw-3.2.1/CMake/modules/FindVulkan.cmake b/src/deps/glfw-3.2.1/CMake/modules/FindVulkan.cmake deleted file mode 100644 index d3a664a..0000000 --- a/src/deps/glfw-3.2.1/CMake/modules/FindVulkan.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# Find Vulkan -# -# VULKAN_INCLUDE_DIR -# VULKAN_LIBRARY -# VULKAN_FOUND - -if (WIN32) - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/Include" - "$ENV{VK_SDK_PATH}/Include") - if (CMAKE_CL_64) - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - else() - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Bin32" - "$ENV{VK_SDK_PATH}/Bin32") - endif() -else() - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/include") - find_library(VULKAN_LIBRARY NAMES vulkan HINTS - "$ENV{VULKAN_SDK}/lib") -endif() - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR) - -mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY) - diff --git a/src/deps/glfw-3.2.1/CMake/x86_64-w64-mingw32.cmake b/src/deps/glfw-3.2.1/CMake/x86_64-w64-mingw32.cmake deleted file mode 100644 index 84b2c70..0000000 --- a/src/deps/glfw-3.2.1/CMake/x86_64-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres") -SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.2.1/CMakeLists.txt b/src/deps/glfw-3.2.1/CMakeLists.txt deleted file mode 100644 index b1476bd..0000000 --- a/src/deps/glfw-3.2.1/CMakeLists.txt +++ /dev/null @@ -1,419 +0,0 @@ -set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) - -project(GLFW C) - -cmake_minimum_required(VERSION 2.8.12) - -if (NOT CMAKE_VERSION VERSION_LESS "3.0") - # Until all major package systems have moved to CMake 3, - # we stick with the older INSTALL_NAME_DIR mechanism - cmake_policy(SET CMP0042 OLD) -endif() - -set(GLFW_VERSION_MAJOR "3") -set(GLFW_VERSION_MINOR "2") -set(GLFW_VERSION_PATCH "1") -set(GLFW_VERSION_EXTRA "") -set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}") -set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}") -set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64") - -set_property(GLOBAL PROPERTY USE_FOLDERS ON) - -option(BUILD_SHARED_LIBS "Build shared libraries" OFF) -option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON) -option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON) -option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON) -option(GLFW_INSTALL "Generate installation target" ON) -option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF) -option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF) - -if (WIN32) - option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF) -endif() - -if (APPLE) - option(GLFW_USE_CHDIR "Make glfwInit chdir to Contents/Resources" ON) - option(GLFW_USE_MENUBAR "Populate the menu bar on first window creation" ON) - option(GLFW_USE_RETINA "Use the full resolution of Retina displays" ON) -endif() - -if (UNIX AND NOT APPLE) - option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF) - option(GLFW_USE_MIR "Use Mir for window creation" OFF) -endif() - -if (MSVC) - option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON) -endif() - -if (BUILD_SHARED_LIBS) - set(_GLFW_BUILD_DLL 1) -endif() - -if (BUILD_SHARED_LIBS AND UNIX) - # On Unix-like systems, shared libraries can use the soname system. - set(GLFW_LIB_NAME glfw) -else() - set(GLFW_LIB_NAME glfw3) -endif() - -if (GLFW_VULKAN_STATIC) - set(_GLFW_VULKAN_STATIC 1) -endif() - -list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules") - -find_package(Threads REQUIRED) -find_package(Vulkan) - -if (GLFW_BUILD_DOCS) - set(DOXYGEN_SKIP_DOT TRUE) - find_package(Doxygen) -endif() - -#-------------------------------------------------------------------- -# Set compiler specific flags -#-------------------------------------------------------------------- -if (MSVC) - if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) - foreach (flag CMAKE_C_FLAGS - CMAKE_C_FLAGS_DEBUG - CMAKE_C_FLAGS_RELEASE - CMAKE_C_FLAGS_MINSIZEREL - CMAKE_C_FLAGS_RELWITHDEBINFO) - - if (${flag} MATCHES "/MD") - string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}") - endif() - if (${flag} MATCHES "/MDd") - string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}") - endif() - - endforeach() - endif() -endif() - -if (MINGW) - # Workaround for legacy MinGW not providing XInput and DirectInput - include(CheckIncludeFile) - - check_include_file(dinput.h DINPUT_H_FOUND) - check_include_file(xinput.h XINPUT_H_FOUND) - if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) - list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw") - endif() - - # Enable link-time exploit mitigation features enabled by default on MSVC - include(CheckCCompilerFlag) - - # Compatibility with data execution prevention (DEP) - set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") - check_c_compiler_flag("" _GLFW_HAS_DEP) - if (_GLFW_HAS_DEP) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") - check_c_compiler_flag("" _GLFW_HAS_ASLR) - if (_GLFW_HAS_ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with 64-bit address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") - check_c_compiler_flag("" _GLFW_HAS_64ASLR) - if (_GLFW_HAS_64ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}") - endif() -endif() - -#-------------------------------------------------------------------- -# Detect and select backend APIs -#-------------------------------------------------------------------- -if (WIN32) - set(_GLFW_WIN32 1) - message(STATUS "Using Win32 for window creation") -elseif (APPLE) - set(_GLFW_COCOA 1) - message(STATUS "Using Cocoa for window creation") -elseif (UNIX) - if (GLFW_USE_WAYLAND) - set(_GLFW_WAYLAND 1) - message(STATUS "Using Wayland for window creation") - elseif (GLFW_USE_MIR) - set(_GLFW_MIR 1) - message(STATUS "Using Mir for window creation") - else() - set(_GLFW_X11 1) - message(STATUS "Using X11 for window creation") - endif() -else() - message(FATAL_ERROR "No supported platform was detected") -endif() - -#-------------------------------------------------------------------- -# Add Vulkan static library if requested -#-------------------------------------------------------------------- -if (GLFW_VULKAN_STATIC) - if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY) - list(APPEND glfw_LIBRARIES ${VULKAN_STATIC_LIBRARY}) - else() - if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS) - message(FATAL_ERROR "Vulkan loader static library not found") - else() - message(WARNING "Vulkan loader static library not found") - endif() - endif() -endif() - -#-------------------------------------------------------------------- -# Find and add Unix math and time libraries -#-------------------------------------------------------------------- -if (UNIX AND NOT APPLE) - find_library(RT_LIBRARY rt) - mark_as_advanced(RT_LIBRARY) - if (RT_LIBRARY) - list(APPEND glfw_LIBRARIES "${RT_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lrt") - endif() - - find_library(MATH_LIBRARY m) - mark_as_advanced(MATH_LIBRARY) - if (MATH_LIBRARY) - list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lm") - endif() - - if (CMAKE_DL_LIBS) - list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}") - list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}") - endif() -endif() - -#-------------------------------------------------------------------- -# Use Win32 for window creation -#-------------------------------------------------------------------- -if (_GLFW_WIN32) - - list(APPEND glfw_PKG_LIBS "-lgdi32") - - if (GLFW_USE_HYBRID_HPG) - set(_GLFW_USE_HYBRID_HPG 1) - endif() -endif() - -#-------------------------------------------------------------------- -# Use X11 for window creation -#-------------------------------------------------------------------- -if (_GLFW_X11) - - find_package(X11 REQUIRED) - - list(APPEND glfw_PKG_DEPS "x11") - - # Set up library and include paths - list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}") - - # Check for XRandR (modern resolution switching and gamma control) - if (NOT X11_Xrandr_FOUND) - message(FATAL_ERROR "The RandR library and headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_Xrandr_LIB}") - list(APPEND glfw_PKG_DEPS "xrandr") - - # Check for Xinerama (legacy multi-monitor support) - if (NOT X11_Xinerama_FOUND) - message(FATAL_ERROR "The Xinerama library and headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIRS "${X11_Xinerama_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_Xinerama_LIB}") - list(APPEND glfw_PKG_DEPS "xinerama") - - # Check for Xf86VidMode (fallback gamma control) - if (X11_xf86vmode_FOUND) - list(APPEND glfw_INCLUDE_DIRS "${X11_xf86vmode_INCLUDE_PATH}") - list(APPEND glfw_PKG_DEPS "xxf86vm") - - if (X11_Xxf86vm_LIB) - list(APPEND glfw_LIBRARIES "${X11_Xxf86vm_LIB}") - else() - # Backwards compatibility (see CMake bug 0006976) - list(APPEND glfw_LIBRARIES Xxf86vm) - endif() - - set(_GLFW_HAS_XF86VM TRUE) - endif() - - # Check for Xkb (X keyboard extension) - if (NOT X11_Xkb_FOUND) - message(FATAL_ERROR "The X keyboard extension headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIR "${X11_Xkb_INCLUDE_PATH}") - - # Check for Xcursor - if (NOT X11_Xcursor_FOUND) - message(FATAL_ERROR "The Xcursor libraries and headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIR "${X11_Xcursor_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_Xcursor_LIB}") - list(APPEND glfw_PKG_DEPS "xcursor") - -endif() - -#-------------------------------------------------------------------- -# Use Wayland for window creation -#-------------------------------------------------------------------- -if (_GLFW_WAYLAND) - find_package(ECM REQUIRED NO_MODULE) - list(APPEND CMAKE_MODULE_PATH ${ECM_MODULE_PATH}) - - find_package(Wayland REQUIRED) - find_package(WaylandScanner REQUIRED) - find_package(WaylandProtocols 1.1 REQUIRED) - - list(APPEND glfw_PKG_DEPS "wayland-egl") - - list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIR}") - list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") - - find_package(XKBCommon REQUIRED) - list(APPEND glfw_PKG_DEPS "xkbcommon") - list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}") -endif() - -#-------------------------------------------------------------------- -# Use Mir for window creation -#-------------------------------------------------------------------- -if (_GLFW_MIR) - find_package(Mir REQUIRED) - list(APPEND glfw_PKG_DEPS "mirclient") - - list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIR}") - list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") - - find_package(XKBCommon REQUIRED) - list(APPEND glfw_PKG_DEPS "xkbcommon") - list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}") -endif() - -#-------------------------------------------------------------------- -# Use Cocoa for window creation and NSOpenGL for context creation -#-------------------------------------------------------------------- -if (_GLFW_COCOA) - - if (GLFW_USE_MENUBAR) - set(_GLFW_USE_MENUBAR 1) - endif() - - if (GLFW_USE_CHDIR) - set(_GLFW_USE_CHDIR 1) - endif() - - if (GLFW_USE_RETINA) - set(_GLFW_USE_RETINA 1) - endif() - - # Set up library and include paths - find_library(COCOA_FRAMEWORK Cocoa) - find_library(IOKIT_FRAMEWORK IOKit) - find_library(CORE_FOUNDATION_FRAMEWORK CoreFoundation) - find_library(CORE_VIDEO_FRAMEWORK CoreVideo) - mark_as_advanced(COCOA_FRAMEWORK - IOKIT_FRAMEWORK - CORE_FOUNDATION_FRAMEWORK - CORE_VIDEO_FRAMEWORK) - list(APPEND glfw_LIBRARIES "${COCOA_FRAMEWORK}" - "${IOKIT_FRAMEWORK}" - "${CORE_FOUNDATION_FRAMEWORK}" - "${CORE_VIDEO_FRAMEWORK}") - - set(glfw_PKG_DEPS "") - set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo") -endif() - -#-------------------------------------------------------------------- -# Export GLFW library dependencies -#-------------------------------------------------------------------- -foreach(arg ${glfw_PKG_DEPS}) - set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}") -endforeach() -foreach(arg ${glfw_PKG_LIBS}) - set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}") -endforeach() - -#-------------------------------------------------------------------- -# Create generated files -#-------------------------------------------------------------------- -include(CMakePackageConfigHelpers) - -set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3") - -configure_package_config_file(src/glfw3Config.cmake.in - src/glfw3Config.cmake - INSTALL_DESTINATION "${GLFW_CONFIG_PATH}" - NO_CHECK_REQUIRED_COMPONENTS_MACRO) - -write_basic_package_version_file(src/glfw3ConfigVersion.cmake - VERSION ${GLFW_VERSION_FULL} - COMPATIBILITY SameMajorVersion) - -configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY) - -configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY) - -#-------------------------------------------------------------------- -# Add subdirectories -#-------------------------------------------------------------------- -add_subdirectory(src) - -if (GLFW_BUILD_EXAMPLES) - add_subdirectory(examples) -endif() - -if (GLFW_BUILD_TESTS) - add_subdirectory(tests) -endif() - -if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS) - add_subdirectory(docs) -endif() - -#-------------------------------------------------------------------- -# Install files other than the library -# The library is installed by src/CMakeLists.txt -#-------------------------------------------------------------------- -if (GLFW_INSTALL) - install(DIRECTORY include/GLFW DESTINATION include - FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h) - - install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake" - "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake" - DESTINATION "${GLFW_CONFIG_PATH}") - - install(EXPORT glfwTargets FILE glfw3Targets.cmake - EXPORT_LINK_INTERFACE_LIBRARIES - DESTINATION "${GLFW_CONFIG_PATH}") - install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc" - DESTINATION "lib${LIB_SUFFIX}/pkgconfig") - - # Only generate this target if no higher-level project already has - if (NOT TARGET uninstall) - configure_file(cmake_uninstall.cmake.in - cmake_uninstall.cmake IMMEDIATE @ONLY) - - add_custom_target(uninstall - "${CMAKE_COMMAND}" -P - "${GLFW_BINARY_DIR}/cmake_uninstall.cmake") - endif() -endif() - diff --git a/src/deps/glfw-3.2.1/COPYING.txt b/src/deps/glfw-3.2.1/COPYING.txt deleted file mode 100644 index ad16462..0000000 --- a/src/deps/glfw-3.2.1/COPYING.txt +++ /dev/null @@ -1,22 +0,0 @@ -Copyright (c) 2002-2006 Marcus Geelnard -Copyright (c) 2006-2016 Camilla Berglund - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would - be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not - be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source - distribution. - diff --git a/src/deps/glfw-3.2.1/README.md b/src/deps/glfw-3.2.1/README.md deleted file mode 100644 index 44e85fe..0000000 --- a/src/deps/glfw-3.2.1/README.md +++ /dev/null @@ -1,274 +0,0 @@ -# GLFW - -[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw) -[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw) -[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw) - -## Introduction - -GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan -application development. It provides a simple, platform-independent API for -creating windows, contexts and surfaces, reading input, handling events, etc. - -GLFW is licensed under the [zlib/libpng -license](https://opensource.org/licenses/Zlib). - -This is version 3.2.1, which adds support for statically linking the Vulkan -loader and fixes for a number of bugs that together affect all supported -platforms. - -See the [downloads](http://www.glfw.org/download.html) page for details and -files, or fetch the `latest` branch, which always points to the latest stable -release. Each release starting with 3.0 also has a corresponding [annotated -tag](https://github.com/glfw/glfw/releases) with source and binary archives. - -If you are new to GLFW, you may find the -[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW -3 useful. If you have used GLFW 2 in the past, there is a -[transition guide](http://www.glfw.org/docs/latest/moving.html) for moving to -the GLFW 3 API. - - -## Compiling GLFW - -GLFW itself requires only the headers and libraries for your window system. It -does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or -rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them. - -GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and -MinGW-w64, on OS X with Clang and on Linux and other Unix-like systems with GCC -and Clang. It will likely compile in other environments as well, but this is -not regularly tested. - -There are also [pre-compiled Windows -binaries](http://www.glfw.org/download.html) available for all compilers -supported on that platform. - -See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) in the -documentation for more information. - - -## Using GLFW - -See the [building application guide](http://www.glfw.org/docs/latest/build.html) -guide in the documentation for more information. - - -## System requirements - -GLFW supports Windows XP and later, OS X 10.7 Lion and later, and Linux and -other Unix-like systems with the X Window System. Experimental implementations -for the Wayland protocol and the Mir display server are available but not yet -officially supported. - -See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html) -in the documentation for more information. - - -## Dependencies - -GLFW itself depends only on the headers and libraries for your window system. - -The examples and test programs depend on a number of tiny libraries. These are -located in the `deps/` directory. - - - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples - with command-line options - - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded - examples - - An OpenGL 3.2 core loader generated by - [glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL - - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in - examples - - [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests - -The Vulkan example additionally requires the Vulkan SDK to be installed, or it -will not be included in the build. - -The documentation is generated with [Doxygen](http://doxygen.org/). If CMake -does not find Doxygen, the documentation will not be generated when you build. - - -## Reporting bugs - -Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). -Please check the [contribution -guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for -information on what to include when reporting a bug. - - -## Changelog - - - Added on-demand loading of Vulkan and context creation API libraries - - Added `_GLFW_VULKAN_STATIC` build macro to make the library use the Vulkan - loader linked statically into the application (#820) - - Bugfix: Single compilation unit builds failed due to naming conflicts (#783) - - Bugfix: The range checks for `glfwSetCursorPos` used the wrong minimum (#773) - - Bugfix: Defining `GLFW_INCLUDE_VULKAN` when compiling the library did not - fail with the expected error message (#823) - - Bugfix: Inherited value of `CMAKE_MODULE_PATH` was clobbered (#822) - - [Win32] Bugfix: `glfwSetClipboardString` created an unnecessary intermediate - copy of the string - - [Win32] Bugfix: Examples failed to build on Visual C++ 2010 due to C99 in - `linmath.h` (#785) - - [Win32] Bugfix: The first shown window ignored the `GLFW_MAXIMIZED` hint - when the process was provided a `STARTUPINFO` (#780) - - [Cocoa] Bugfix: Event processing would segfault on some machines due to - a previous distributed notification listener not being fully - removed (#817,#826) - - [Cocoa] Bugfix: Some include statements were duplicated (#838) - - [X11] Bugfix: Window size limits were ignored if the minimum or maximum size - was set to `GLFW_DONT_CARE` (#805) - - [X11] Bugfix: Input focus was set before window was visible, causing - `BadMatch` on some non-reparenting WMs (#789,#798) - - [X11] Bugfix: `glfwGetWindowPos` and `glfwSetWindowPos` operated on the - window frame instead of the client area (#800) - - [WGL] Added reporting of errors from `WGL_ARB_create_context` extension - - [GLX] Bugfix: Dynamically loaded entry points were not verified - - [EGL] Added `lib` prefix matching between EGL and OpenGL ES library binaries - - [EGL] Bugfix: Dynamically loaded entry points were not verified - - -## Contact - -On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as -well as news, documentation and other information about the project. - -If you have questions related to the use of GLFW, we have a -[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on -[Freenode](http://freenode.net/). - -If you have a bug to report, a patch to submit or a feature you'd like to -request, please file it in the -[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. - -Finally, if you're interested in helping out with the development of GLFW or -porting it to your favorite platform, join us on the forum, GitHub or IRC. - - -## Acknowledgements - -GLFW exists because people around the world donated their time and lent their -skills. - - - Bobyshev Alexander - - artblanc - - arturo - - Matt Arsenault - - Keith Bauer - - John Bartholomew - - Niklas Behrens - - Niklas Bergström - - Doug Binks - - blanco - - Martin Capitanio - - Chi-kwan Chan - - Lambert Clara - - Andrew Corrigan - - Noel Cower - - Jarrod Davis - - Olivier Delannoy - - Paul R. Deppe - - Michael Dickens - - Роман Донченко - - Mario Dorn - - Jonathan Dummer - - Ralph Eastwood - - Siavash Eliasi - - Michael Fogleman - - Gerald Franz - - GeO4d - - Marcus Geelnard - - Eloi Marín Gratacós - - Stefan Gustavson - - Sylvain Hellegouarch - - Matthew Henry - - heromyth - - Lucas Hinderberger - - Paul Holden - - Warren Hu - - IntellectualKitty - - Aaron Jacobs - - Erik S. V. Jansson - - Toni Jovanoski - - Arseny Kapoulkine - - Osman Keskin - - Cameron King - - Peter Knut - - Christoph Kubisch - - Eric Larson - - Robin Leffmann - - Glenn Lewis - - Shane Liesegang - - Eyal Lotem - - Дмитри Малышев - - Martins Mozeiko - - Tristam MacDonald - - Hans Mackowiak - - Zbigniew Mandziejewicz - - Kyle McDonald - - David Medlock - - Bryce Mehring - - Jonathan Mercier - - Marcel Metz - - Jonathan Miller - - Kenneth Miller - - Bruce Mitchener - - Jack Moffitt - - Jeff Molofee - - Jon Morton - - Pierre Moulon - - Julian Møller - - Kamil Nowakowski - - Ozzy - - Andri Pálsson - - Peoro - - Braden Pellett - - Arturo J. Pérez - - Orson Peters - - Emmanuel Gil Peyrot - - Cyril Pichard - - Pieroman - - Philip Rideout - - Jorge Rodriguez - - Ed Ropple - - Aleksey Rybalkin - - Riku Salminen - - Brandon Schaefer - - Sebastian Schuberth - - Matt Sealey - - SephiRok - - Steve Sexton - - Systemcluster - - Yoshiki Shibukawa - - Dmitri Shuralyov - - Daniel Skorupski - - Bradley Smith - - Patrick Snape - - Julian Squires - - Johannes Stein - - Justin Stoecker - - Elviss Strazdins - - Nathan Sweet - - TTK-Bandit - - Sergey Tikhomirov - - Arthur Tombs - - Ioannis Tsakpinis - - Samuli Tuomola - - urraka - - Jari Vetoniemi - - Ricardo Vieira - - Nicholas Vitovitch - - Simon Voordouw - - Torsten Walluhn - - Patrick Walton - - Xo Wang - - Jay Weisskopf - - Frank Wille - - yuriks - - Santi Zupancic - - Jonas Ådahl - - Lasse Öörni - - All the unmentioned and anonymous contributors in the GLFW community, for bug - reports, patches, feedback, testing and encouragement - diff --git a/src/deps/glfw-3.2.1/deps/KHR/khrplatform.h b/src/deps/glfw-3.2.1/deps/KHR/khrplatform.h deleted file mode 100644 index c9e6f17..0000000 --- a/src/deps/glfw-3.2.1/deps/KHR/khrplatform.h +++ /dev/null @@ -1,282 +0,0 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by sending them to the public Khronos Bugzilla - * (http://khronos.org/bugzilla) by filing a bug against product - * "Khronos (general)" component "Registry". - * - * A predefined template which fills in some of the bug fields can be - * reached using http://tinyurl.com/khrplatform-h-bugreport, but you - * must create a Bugzilla login first. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(_WIN32) && !defined(__SCITECH_SNAP__) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ diff --git a/src/deps/glfw-3.2.1/deps/glad.c b/src/deps/glfw-3.2.1/deps/glad.c deleted file mode 100644 index 7886e60..0000000 --- a/src/deps/glfw-3.2.1/deps/glad.c +++ /dev/null @@ -1,1555 +0,0 @@ -#include -#include -#include -#include - -struct gladGLversionStruct GLVersion; - -static int has_ext(const char *ext) { -#if defined(GL_VERSION_3_0) || defined(GL_ES_VERSION_3_0) - if(GLVersion.major < 3 || glGetStringi == NULL) { -#endif - const char *extensions; - const char *loc; - const char *terminator; - extensions = (const char*) glGetString(GL_EXTENSIONS); - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#if defined(GL_VERSION_3_0) || defined(GL_ES_VERSION_3_0) - } else { - GLint num_exts, index; - - glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts); - for(index = 0; index < num_exts; index++) { - if(strcmp((const char*) glGetStringi(GL_EXTENSIONS, index), ext) == 0) { - return 1; - } - } - } -#endif - - return 0; -} -int GLAD_GL_VERSION_1_0; -int GLAD_GL_VERSION_1_1; -int GLAD_GL_VERSION_1_2; -int GLAD_GL_VERSION_1_3; -int GLAD_GL_VERSION_1_4; -int GLAD_GL_VERSION_1_5; -int GLAD_GL_VERSION_2_0; -int GLAD_GL_VERSION_2_1; -int GLAD_GL_VERSION_3_0; -int GLAD_GL_VERSION_3_1; -int GLAD_GL_VERSION_3_2; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; -PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; -PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; -PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; -PFNGLVERTEX2FVPROC glad_glVertex2fv; -PFNGLINDEXIPROC glad_glIndexi; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -PFNGLRECTDVPROC glad_glRectdv; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -PFNGLINDEXDPROC glad_glIndexd; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -PFNGLINDEXFPROC glad_glIndexf; -PFNGLLINEWIDTHPROC glad_glLineWidth; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -PFNGLGETMAPFVPROC glad_glGetMapfv; -PFNGLINDEXSPROC glad_glIndexs; -PFNGLCOMPILESHADERPROC glad_glCompileShader; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; -PFNGLINDEXFVPROC glad_glIndexfv; -PFNGLFOGIVPROC glad_glFogiv; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -PFNGLCOLOR4UIPROC glad_glColor4ui; -PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; -PFNGLFOGFVPROC glad_glFogfv; -PFNGLENABLEIPROC glad_glEnablei; -PFNGLVERTEX4IVPROC glad_glVertex4iv; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; -PFNGLCREATESHADERPROC glad_glCreateShader; -PFNGLISBUFFERPROC glad_glIsBuffer; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -PFNGLVERTEX4FVPROC glad_glVertex4fv; -PFNGLBINDTEXTUREPROC glad_glBindTexture; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -PFNGLPOINTSIZEPROC glad_glPointSize; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -PFNGLCOLOR4BVPROC glad_glColor4bv; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -PFNGLCOLOR3BPROC glad_glColor3b; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -PFNGLEDGEFLAGPROC glad_glEdgeFlag; -PFNGLVERTEX3DPROC glad_glVertex3d; -PFNGLVERTEX3FPROC glad_glVertex3f; -PFNGLVERTEX3IPROC glad_glVertex3i; -PFNGLCOLOR3IPROC glad_glColor3i; -PFNGLUNIFORM3FPROC glad_glUniform3f; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -PFNGLCOLOR3SPROC glad_glColor3s; -PFNGLVERTEX3SPROC glad_glVertex3s; -PFNGLCOLORMASKIPROC glad_glColorMaski; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -PFNGLVERTEX2IVPROC glad_glVertex2iv; -PFNGLCOLOR3SVPROC glad_glColor3sv; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -PFNGLNORMALPOINTERPROC glad_glNormalPointer; -PFNGLVERTEX4SVPROC glad_glVertex4sv; -PFNGLPASSTHROUGHPROC glad_glPassThrough; -PFNGLFOGIPROC glad_glFogi; -PFNGLBEGINPROC glad_glBegin; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -PFNGLCOLOR3UBVPROC glad_glColor3ubv; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -PFNGLDRAWARRAYSPROC glad_glDrawArrays; -PFNGLUNIFORM1UIPROC glad_glUniform1ui; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -PFNGLLIGHTFVPROC glad_glLightfv; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -PFNGLCLEARPROC glad_glClear; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -PFNGLISENABLEDPROC glad_glIsEnabled; -PFNGLSTENCILOPPROC glad_glStencilOp; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -PFNGLTRANSLATEFPROC glad_glTranslatef; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -PFNGLTRANSLATEDPROC glad_glTranslated; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -PFNGLFOGCOORDFVPROC glad_glFogCoordfv; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -PFNGLINDEXSVPROC glad_glIndexsv; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -PFNGLVERTEX3IVPROC glad_glVertex3iv; -PFNGLBITMAPPROC glad_glBitmap; -PFNGLMATERIALIPROC glad_glMateriali; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -PFNGLGETQUERYIVPROC glad_glGetQueryiv; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -PFNGLMATERIALFPROC glad_glMaterialf; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -PFNGLISSHADERPROC glad_glIsShader; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -PFNGLVERTEX3DVPROC glad_glVertex3dv; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; -PFNGLENABLEPROC glad_glEnable; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -PFNGLCOLOR4FVPROC glad_glColor4fv; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; -PFNGLTEXGENFPROC glad_glTexGenf; -PFNGLGETPOINTERVPROC glad_glGetPointerv; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -PFNGLNORMAL3FVPROC glad_glNormal3fv; -PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; -PFNGLDEPTHRANGEPROC glad_glDepthRange; -PFNGLFRUSTUMPROC glad_glFrustum; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -PFNGLPUSHMATRIXPROC glad_glPushMatrix; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -PFNGLORTHOPROC glad_glOrtho; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -PFNGLCLEARINDEXPROC glad_glClearIndex; -PFNGLMAP1DPROC glad_glMap1d; -PFNGLMAP1FPROC glad_glMap1f; -PFNGLFLUSHPROC glad_glFlush; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -PFNGLINDEXIVPROC glad_glIndexiv; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -PFNGLPIXELZOOMPROC glad_glPixelZoom; -PFNGLFENCESYNCPROC glad_glFenceSync; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -PFNGLLIGHTIPROC glad_glLighti; -PFNGLLIGHTFPROC glad_glLightf; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -PFNGLCLAMPCOLORPROC glad_glClampColor; -PFNGLUNIFORM4IVPROC glad_glUniform4iv; -PFNGLCLEARSTENCILPROC glad_glClearStencil; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -PFNGLGENTEXTURESPROC glad_glGenTextures; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -PFNGLINDEXPOINTERPROC glad_glIndexPointer; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -PFNGLISSYNCPROC glad_glIsSync; -PFNGLVERTEX2FPROC glad_glVertex2f; -PFNGLVERTEX2DPROC glad_glVertex2d; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -PFNGLUNIFORM2IPROC glad_glUniform2i; -PFNGLMAPGRID2DPROC glad_glMapGrid2d; -PFNGLMAPGRID2FPROC glad_glMapGrid2f; -PFNGLVERTEX2IPROC glad_glVertex2i; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -PFNGLVERTEX2SPROC glad_glVertex2s; -PFNGLNORMAL3BVPROC glad_glNormal3bv; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; -PFNGLVERTEX3SVPROC glad_glVertex3sv; -PFNGLGENQUERIESPROC glad_glGenQueries; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -PFNGLTEXENVFPROC glad_glTexEnvf; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -PFNGLFOGCOORDDPROC glad_glFogCoordd; -PFNGLFOGCOORDFPROC glad_glFogCoordf; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -PFNGLTEXENVIPROC glad_glTexEnvi; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -PFNGLISENABLEDIPROC glad_glIsEnabledi; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -PFNGLUNIFORM2IVPROC glad_glUniform2iv; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -PFNGLMATRIXMODEPROC glad_glMatrixMode; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -PFNGLGETMAPIVPROC glad_glGetMapiv; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -PFNGLGETSHADERIVPROC glad_glGetShaderiv; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -PFNGLCALLLISTPROC glad_glCallList; -PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; -PFNGLGETDOUBLEVPROC glad_glGetDoublev; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -PFNGLLIGHTMODELFPROC glad_glLightModelf; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -PFNGLVERTEX2SVPROC glad_glVertex2sv; -PFNGLLIGHTMODELIPROC glad_glLightModeli; -PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; -PFNGLUNIFORM3FVPROC glad_glUniform3fv; -PFNGLPIXELSTOREIPROC glad_glPixelStorei; -PFNGLCALLLISTSPROC glad_glCallLists; -PFNGLMAPBUFFERPROC glad_glMapBuffer; -PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -PFNGLDELETESYNCPROC glad_glDeleteSync; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -PFNGLUNIFORM3IVPROC glad_glUniform3iv; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -PFNGLPOLYGONMODEPROC glad_glPolygonMode; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -PFNGLISLISTPROC glad_glIsList; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -PFNGLCOLOR4SPROC glad_glColor4s; -PFNGLUSEPROGRAMPROC glad_glUseProgram; -PFNGLLINESTIPPLEPROC glad_glLineStipple; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -PFNGLCOLOR4BPROC glad_glColor4b; -PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; -PFNGLCOLOR4FPROC glad_glColor4f; -PFNGLCOLOR4DPROC glad_glColor4d; -PFNGLCOLOR4IPROC glad_glColor4i; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -PFNGLVERTEX2DVPROC glad_glVertex2dv; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -PFNGLFINISHPROC glad_glFinish; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -PFNGLDELETESHADERPROC glad_glDeleteShader; -PFNGLDRAWELEMENTSPROC glad_glDrawElements; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -PFNGLGETMAPDVPROC glad_glGetMapdv; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -PFNGLMATERIALFVPROC glad_glMaterialfv; -PFNGLVIEWPORTPROC glad_glViewport; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -PFNGLINDEXDVPROC glad_glIndexdv; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -PFNGLCLEARDEPTHPROC glad_glClearDepth; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -PFNGLTEXBUFFERPROC glad_glTexBuffer; -PFNGLPOPNAMEPROC glad_glPopName; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -PFNGLPIXELSTOREFPROC glad_glPixelStoref; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -PFNGLRECTIPROC glad_glRecti; -PFNGLCOLOR4UBPROC glad_glColor4ub; -PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -PFNGLRECTFPROC glad_glRectf; -PFNGLRECTDPROC glad_glRectd; -PFNGLNORMAL3SVPROC glad_glNormal3sv; -PFNGLNEWLISTPROC glad_glNewList; -PFNGLCOLOR4USPROC glad_glColor4us; -PFNGLLINKPROGRAMPROC glad_glLinkProgram; -PFNGLHINTPROC glad_glHint; -PFNGLRECTSPROC glad_glRects; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -PFNGLGETSTRINGPROC glad_glGetString; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -PFNGLDETACHSHADERPROC glad_glDetachShader; -PFNGLSCALEFPROC glad_glScalef; -PFNGLENDQUERYPROC glad_glEndQuery; -PFNGLSCALEDPROC glad_glScaled; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -PFNGLCOPYPIXELSPROC glad_glCopyPixels; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -PFNGLPOPATTRIBPROC glad_glPopAttrib; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -PFNGLINITNAMESPROC glad_glInitNames; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -PFNGLCOLOR3DVPROC glad_glColor3dv; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -PFNGLWAITSYNCPROC glad_glWaitSync; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -PFNGLCOLORMATERIALPROC glad_glColorMaterial; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -PFNGLUNIFORM1FPROC glad_glUniform1f; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -PFNGLRENDERMODEPROC glad_glRenderMode; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; -PFNGLUNIFORM1IPROC glad_glUniform1i; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -PFNGLUNIFORM3IPROC glad_glUniform3i; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -PFNGLDISABLEPROC glad_glDisable; -PFNGLLOGICOPPROC glad_glLogicOp; -PFNGLEVALPOINT2PROC glad_glEvalPoint2; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; -PFNGLUNIFORM4UIPROC glad_glUniform4ui; -PFNGLCOLOR3FPROC glad_glColor3f; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -PFNGLRECTFVPROC glad_glRectfv; -PFNGLCULLFACEPROC glad_glCullFace; -PFNGLGETLIGHTFVPROC glad_glGetLightfv; -PFNGLCOLOR3DPROC glad_glColor3d; -PFNGLTEXGENDPROC glad_glTexGend; -PFNGLTEXGENIPROC glad_glTexGeni; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -PFNGLGETSTRINGIPROC glad_glGetStringi; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -PFNGLATTACHSHADERPROC glad_glAttachShader; -PFNGLFOGCOORDDVPROC glad_glFogCoorddv; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -PFNGLTEXGENIVPROC glad_glTexGeniv; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; -PFNGLTEXENVFVPROC glad_glTexEnvfv; -PFNGLREADBUFFERPROC glad_glReadBuffer; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -PFNGLDELETELISTSPROC glad_glDeleteLists; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -PFNGLVERTEX4DVPROC glad_glVertex4dv; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -PFNGLPOPMATRIXPROC glad_glPopMatrix; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -PFNGLCOLOR4IVPROC glad_glColor4iv; -PFNGLINDEXUBVPROC glad_glIndexubv; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -PFNGLVERTEX3FVPROC glad_glVertex3fv; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -PFNGLMATERIALIVPROC glad_glMaterialiv; -PFNGLISPROGRAMPROC glad_glIsProgram; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -PFNGLVERTEX4SPROC glad_glVertex4s; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -PFNGLNORMAL3DVPROC glad_glNormal3dv; -PFNGLUNIFORM4IPROC glad_glUniform4i; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -PFNGLROTATEDPROC glad_glRotated; -PFNGLROTATEFPROC glad_glRotatef; -PFNGLVERTEX4IPROC glad_glVertex4i; -PFNGLREADPIXELSPROC glad_glReadPixels; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -PFNGLLOADNAMEPROC glad_glLoadName; -PFNGLUNIFORM4FPROC glad_glUniform4f; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -PFNGLSHADEMODELPROC glad_glShadeModel; -PFNGLMAPGRID1DPROC glad_glMapGrid1d; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -PFNGLMAPGRID1FPROC glad_glMapGrid1f; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; -PFNGLALPHAFUNCPROC glad_glAlphaFunc; -PFNGLUNIFORM1IVPROC glad_glUniform1iv; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -PFNGLSTENCILFUNCPROC glad_glStencilFunc; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -PFNGLCOLOR4UIVPROC glad_glColor4uiv; -PFNGLRECTIVPROC glad_glRectiv; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -PFNGLEVALMESH2PROC glad_glEvalMesh2; -PFNGLEVALMESH1PROC glad_glEvalMesh1; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -PFNGLCOLOR4UBVPROC glad_glColor4ubv; -PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; -PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -PFNGLTEXENVIVPROC glad_glTexEnviv; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -PFNGLGENBUFFERSPROC glad_glGenBuffers; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -PFNGLPUSHATTRIBPROC glad_glPushAttrib; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -PFNGLBLENDFUNCPROC glad_glBlendFunc; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -PFNGLLIGHTIVPROC glad_glLightiv; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -PFNGLTEXGENFVPROC glad_glTexGenfv; -PFNGLENDPROC glad_glEnd; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -PFNGLSCISSORPROC glad_glScissor; -PFNGLCLIPPLANEPROC glad_glClipPlane; -PFNGLPUSHNAMEPROC glad_glPushName; -PFNGLTEXGENDVPROC glad_glTexGendv; -PFNGLINDEXUBPROC glad_glIndexub; -PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -PFNGLCLEARCOLORPROC glad_glClearColor; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -PFNGLNORMAL3SPROC glad_glNormal3s; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; -PFNGLBLENDCOLORPROC glad_glBlendColor; -PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -PFNGLUNIFORM3UIPROC glad_glUniform3ui; -PFNGLCOLOR4DVPROC glad_glColor4dv; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -PFNGLUNIFORM2FVPROC glad_glUniform2fv; -PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; -PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -PFNGLNORMAL3IVPROC glad_glNormal3iv; -PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; -PFNGLCOLOR3USPROC glad_glColor3us; -PFNGLCOLOR3UIVPROC glad_glColor3uiv; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -PFNGLGETLIGHTIVPROC glad_glGetLightiv; -PFNGLDEPTHFUNCPROC glad_glDepthFunc; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -PFNGLLISTBASEPROC glad_glListBase; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -PFNGLCOLOR3UBPROC glad_glColor3ub; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -PFNGLCOLOR3UIPROC glad_glColor3ui; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -PFNGLCOLORMASKPROC glad_glColorMask; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -PFNGLCOLOR4SVPROC glad_glColor4sv; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -PFNGLFOGFPROC glad_glFogf; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -PFNGLCOLOR3IVPROC glad_glColor3iv; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -PFNGLGENLISTSPROC glad_glGenLists; -PFNGLCOLOR3BVPROC glad_glColor3bv; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -PFNGLENDLISTPROC glad_glEndList; -PFNGLUNIFORM2UIPROC glad_glUniform2ui; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -PFNGLCOLOR3USVPROC glad_glColor3usv; -PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; -PFNGLDISABLEIPROC glad_glDisablei; -PFNGLINDEXMASKPROC glad_glIndexMask; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -PFNGLSHADERSOURCEPROC glad_glShaderSource; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -PFNGLCLEARACCUMPROC glad_glClearAccum; -PFNGLGETSYNCIVPROC glad_glGetSynciv; -PFNGLUNIFORM2FPROC glad_glUniform2f; -PFNGLBEGINQUERYPROC glad_glBeginQuery; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -PFNGLBINDBUFFERPROC glad_glBindBuffer; -PFNGLMAP2DPROC glad_glMap2d; -PFNGLMAP2FPROC glad_glMap2f; -PFNGLVERTEX4DPROC glad_glVertex4d; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -PFNGLBUFFERDATAPROC glad_glBufferData; -PFNGLEVALPOINT1PROC glad_glEvalPoint1; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -PFNGLGETERRORPROC glad_glGetError; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -PFNGLGETFLOATVPROC glad_glGetFloatv; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -PFNGLGETINTEGERVPROC glad_glGetIntegerv; -PFNGLACCUMPROC glad_glAccum; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -PFNGLISQUERYPROC glad_glIsQuery; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -PFNGLSTENCILMASKPROC glad_glStencilMask; -PFNGLDRAWPIXELSPROC glad_glDrawPixels; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -PFNGLISTEXTUREPROC glad_glIsTexture; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -PFNGLUNIFORM1FVPROC glad_glUniform1fv; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -PFNGLVERTEX4FPROC glad_glVertex4f; -PFNGLRECTSVPROC glad_glRectsv; -PFNGLCOLOR4USVPROC glad_glColor4usv; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -PFNGLNORMAL3IPROC glad_glNormal3i; -PFNGLNORMAL3FPROC glad_glNormal3f; -PFNGLNORMAL3DPROC glad_glNormal3d; -PFNGLNORMAL3BPROC glad_glNormal3b; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -PFNGLARRAYELEMENTPROC glad_glArrayElement; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -PFNGLDEPTHMASKPROC glad_glDepthMask; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -PFNGLCOLOR3FVPROC glad_glColor3fv; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -PFNGLUNIFORM4FVPROC glad_glUniform4fv; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -PFNGLCOLORPOINTERPROC glad_glColorPointer; -PFNGLFRONTFACEPROC glad_glFrontFace; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -int GLAD_GL_ARB_robustness; -int GLAD_GL_ARB_multisample; -int GLAD_GL_EXT_separate_specular_color; -PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -static void load_GL_VERSION_1_0(GLADloadproc load) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); - glad_glHint = (PFNGLHINTPROC)load("glHint"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); - glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); - glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); - glad_glClear = (PFNGLCLEARPROC)load("glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); - glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); - glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); - glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); - glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); - glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); - glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); - glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); - glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); - glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); - glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); - glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); - glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); - glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); - glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); - glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); - glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); - glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); - glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); - glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); - glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); - glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); - glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); - glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); - glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); - glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); - glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); - glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); - glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); - glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); - glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); - glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); - glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); - glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); - glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); - glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); - glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); - glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); - glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); - glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); - glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); - glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); - glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); - glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); - glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); - glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); - glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); - glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); - glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); - glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); - glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); - glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); - glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); - glad_glEnd = (PFNGLENDPROC)load("glEnd"); - glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); - glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); - glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); - glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); - glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); - glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); - glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); - glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); - glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); - glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); - glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); - glad_glNormal3iv = 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glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); - glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); - glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); - glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); - glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); - glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); - glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); - glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv"); - glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i"); - glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv"); - glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s"); - glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv"); - glad_glRectd = (PFNGLRECTDPROC)load("glRectd"); - glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv"); - glad_glRectf = (PFNGLRECTFPROC)load("glRectf"); - glad_glRectfv 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https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 - * https://github.com/glfw/glfw/blob/master/src/context.c#L36 - */ - int i, major, minor; - - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - version = (const char*) glGetString(GL_VERSION); - if (!version) return; - - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - -/* PR #18 */ -#ifdef _MSC_VER - sscanf_s(version, "%d.%d", &major, &minor); -#else - sscanf(version, "%d.%d", &major, &minor); -#endif - - GLVersion.major = major; GLVersion.minor = minor; - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - 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load_GL_VERSION_3_2(load); - - find_extensionsGL(); - load_GL_ARB_multisample(load); - load_GL_ARB_robustness(load); - return GLVersion.major != 0 || GLVersion.minor != 0; -} - diff --git a/src/deps/glfw-3.2.1/deps/glad/glad.h b/src/deps/glfw-3.2.1/deps/glad/glad.h deleted file mode 100644 index ef96591..0000000 --- a/src/deps/glfw-3.2.1/deps/glad/glad.h +++ /dev/null @@ -1,3520 +0,0 @@ - -#ifndef __glad_h_ -#define __glad_h_ - -#ifdef __gl_h_ -#error OpenGL header already included, remove this include, glad already provides it -#endif -#define __gl_h_ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -struct gladGLversionStruct { - int major; - int minor; -}; - -extern struct gladGLversionStruct GLVersion; - -typedef void* (* GLADloadproc)(const char *name); - -#ifndef GLAPI -# if defined(GLAD_GLAPI_EXPORT) -# if defined(WIN32) || defined(__CYGWIN__) -# if defined(GLAD_GLAPI_EXPORT_BUILD) -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllexport)) extern -# else -# define GLAPI __declspec(dllexport) extern -# endif -# else -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllimport)) extern -# else -# define GLAPI __declspec(dllimport) extern -# endif -# endif -# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) -# define GLAPI __attribute__ ((visibility ("default"))) extern -# else -# define GLAPI extern -# endif -# else -# define GLAPI extern -# endif -#endif -GLAPI int gladLoadGLLoader(GLADloadproc); - -#include -#include -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glxext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GL_EXT_timer_query extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLclampx; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef int GLsizei; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef unsigned short GLhalfARB; -typedef unsigned short GLhalf; -typedef GLint GLfixed; -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_FALSE 0 -#define GL_TRUE 1 -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define 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-#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_REPEAT 0x2901 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_CURRENT_BIT 0x00000001 -#define GL_POINT_BIT 0x00000002 -#define GL_LINE_BIT 0x00000004 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_HINT_BIT 0x00008000 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON 0x0009 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP 0x0BF1 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_COLOR_INDEX 0x1900 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_S 0x2000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_CLAMP 0x2900 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC2_ALPHA 0x858A -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -GLAPI int GLAD_GL_VERSION_1_0; -typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); -GLAPI PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); -GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); -GLAPI PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); -GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); -GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat* params); -GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint* params); -GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); -GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); -GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); -GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); -GLAPI PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); -GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); -GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); -GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); -GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); -GLAPI PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); -GLAPI PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -typedef void (APIENTRYP PFNGLFINISHPROC)(); -GLAPI PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -typedef void (APIENTRYP PFNGLFLUSHPROC)(); -GLAPI PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); -GLAPI PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); -GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); -GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); -GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean* data); -GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble* data); -GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(); -GLAPI PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat* data); -GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint* data); -GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); -GLAPI PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void* pixels); -GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat* params); -GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params); -GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat* params); -GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint* params); -GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); -GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far); -GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -GLAPI PFNGLNEWLISTPROC glad_glNewList; -#define glNewList glad_glNewList -typedef void (APIENTRYP PFNGLENDLISTPROC)(); -GLAPI PFNGLENDLISTPROC glad_glEndList; -#define glEndList glad_glEndList -typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list); -GLAPI PFNGLCALLLISTPROC glad_glCallList; -#define glCallList glad_glCallList -typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void* lists); -GLAPI PFNGLCALLLISTSPROC glad_glCallLists; -#define glCallLists glad_glCallLists -typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists; -#define glDeleteLists glad_glDeleteLists -typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range); -GLAPI PFNGLGENLISTSPROC glad_glGenLists; -#define glGenLists glad_glGenLists -typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base); -GLAPI PFNGLLISTBASEPROC glad_glListBase; -#define glListBase glad_glListBase -typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode); -GLAPI PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte* bitmap); -GLAPI PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI PFNGLCOLOR3BPROC glad_glColor3b; -#define glColor3b glad_glColor3b -typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte* v); -GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv; -#define glColor3bv glad_glColor3bv -typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI PFNGLCOLOR3DPROC glad_glColor3d; -#define glColor3d glad_glColor3d -typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble* v); -GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv; -#define glColor3dv glad_glColor3dv -typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI PFNGLCOLOR3FPROC glad_glColor3f; -#define glColor3f glad_glColor3f -typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat* v); -GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv; -#define glColor3fv glad_glColor3fv -typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -GLAPI PFNGLCOLOR3IPROC glad_glColor3i; -#define glColor3i glad_glColor3i -typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint* v); -GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv; -#define glColor3iv glad_glColor3iv -typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -GLAPI PFNGLCOLOR3SPROC glad_glColor3s; -#define glColor3s glad_glColor3s -typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort* v); -GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv; -#define glColor3sv glad_glColor3sv -typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub; -#define glColor3ub glad_glColor3ub -typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte* v); -GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv; -#define glColor3ubv glad_glColor3ubv -typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui; -#define glColor3ui glad_glColor3ui -typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint* v); -GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv; -#define glColor3uiv glad_glColor3uiv -typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -GLAPI PFNGLCOLOR3USPROC glad_glColor3us; -#define glColor3us glad_glColor3us -typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort* v); -GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv; -#define glColor3usv glad_glColor3usv -typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI PFNGLCOLOR4BPROC glad_glColor4b; -#define glColor4b glad_glColor4b -typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte* v); -GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv; -#define glColor4bv glad_glColor4bv -typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI PFNGLCOLOR4DPROC glad_glColor4d; -#define glColor4d glad_glColor4d -typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble* v); -GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv; -#define glColor4dv glad_glColor4dv -typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCOLOR4FPROC glad_glColor4f; -#define glColor4f glad_glColor4f -typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat* v); -GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv; -#define glColor4fv glad_glColor4fv -typedef void (APIENTRYP 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glad_glLightiv -typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf; -#define glLightModelf glad_glLightModelf -typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat* params); -GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -#define glLightModelfv glad_glLightModelfv -typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); -GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli; -#define glLightModeli glad_glLightModeli -typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint* params); -GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -#define glLightModeliv glad_glLightModeliv -typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); -GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple; -#define glLineStipple glad_glLineStipple -typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); -GLAPI PFNGLMATERIALFPROC 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-GLAPI PFNGLISLISTPROC glad_glIsList; -#define glIsList glad_glIsList -typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI PFNGLFRUSTUMPROC glad_glFrustum; -#define glFrustum glad_glFrustum -typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(); -GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -#define glLoadIdentity glad_glLoadIdentity -typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat* m); -GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -#define glLoadMatrixf glad_glLoadMatrixf -typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble* m); -GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -#define glLoadMatrixd glad_glLoadMatrixd -typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode); -GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode; -#define glMatrixMode glad_glMatrixMode -typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat* m); -GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf; 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glTexSubImage2D glad_glTexSubImage2D -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint* textures); -GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint* textures); -GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); -GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i); -GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void* pointer); -GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void* pointer); -GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -#define glEdgeFlagPointer glad_glEdgeFlagPointer -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -#define glEnableClientState glad_glEnableClientState -typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void* pointer); -GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer; -#define glIndexPointer glad_glIndexPointer -typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void* pointer); -GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -#define glInterleavedArrays glad_glInterleavedArrays -typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void* pointer); -GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer; -#define glNormalPointer glad_glNormalPointer -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void* pointer); -GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -#define glTexCoordPointer glad_glTexCoordPointer -typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void* pointer); -GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -#define glVertexPointer glad_glVertexPointer -typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint* textures, GLboolean* residences); -GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -#define glAreTexturesResident glad_glAreTexturesResident -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint* textures, const GLfloat* priorities); -GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -#define glPrioritizeTextures glad_glPrioritizeTextures -typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c); -GLAPI PFNGLINDEXUBPROC glad_glIndexub; -#define glIndexub glad_glIndexub -typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte* c); -GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(); -GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -#endif -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -GLAPI int GLAD_GL_VERSION_1_2; -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices); -GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -#define glDrawRangeElements glad_glDrawRangeElements -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); -GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -#define glTexImage3D glad_glTexImage3D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); -GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -#define glTexSubImage3D glad_glTexSubImage3D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -#endif -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -GLAPI int GLAD_GL_VERSION_1_3; -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -#define glCompressedTexImage3D glad_glCompressedTexImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -#define glCompressedTexImage1D glad_glCompressedTexImage1D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void* img); -GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -#define glGetCompressedTexImage glad_glGetCompressedTexImage -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble* v); -GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat* v); -GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint* v); -GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort* v); -GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble* v); -GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat* v); -GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint* v); -GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort* v); -GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv 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glad_glMultiTexCoord3i -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint* v); -GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort* v); -GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble* v); -GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat* v); -GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv glad_glMultiTexCoord4fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -#define glMultiTexCoord4i glad_glMultiTexCoord4i -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint* v); -GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -#define glMultiTexCoord4iv glad_glMultiTexCoord4iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -#define glMultiTexCoord4s glad_glMultiTexCoord4s -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort* v); -GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -#define glMultiTexCoord4sv glad_glMultiTexCoord4sv -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat* m); -GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; -#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble* m); -GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; -#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat* m); -GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -#define glMultTransposeMatrixf glad_glMultTransposeMatrixf -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble* m); -GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -#define glMultTransposeMatrixd glad_glMultTransposeMatrixd -#endif -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -GLAPI int GLAD_GL_VERSION_1_4; -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -#define glMultiDrawArrays glad_glMultiDrawArrays -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei* count, GLenum type, const void** indices, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -#define glMultiDrawElements glad_glMultiDrawElements -typedef void (APIENTRYP 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glad_glSecondaryColorPointer -typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); -GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; -#define glWindowPos2d glad_glWindowPos2d -typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble* v); -GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; -#define glWindowPos2dv glad_glWindowPos2dv -typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); -GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; -#define glWindowPos2f glad_glWindowPos2f -typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat* v); -GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; -#define glWindowPos2fv glad_glWindowPos2fv -typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); -GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; -#define glWindowPos2i glad_glWindowPos2i -typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint* v); -GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; -#define glWindowPos2iv glad_glWindowPos2iv -typedef 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-#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -GLAPI int GLAD_GL_VERSION_1_5; -typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint* ids); -GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; -#define glGenQueries glad_glGenQueries -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint* ids); -GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -#define glDeleteQueries glad_glDeleteQueries -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); -GLAPI PFNGLISQUERYPROC glad_glIsQuery; -#define glIsQuery glad_glIsQuery -typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; -#define glBeginQuery glad_glBeginQuery -typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); -GLAPI PFNGLENDQUERYPROC glad_glEndQuery; -#define glEndQuery glad_glEndQuery -typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint* params); -GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; -#define glGetQueryiv glad_glGetQueryiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint* params); -GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -#define glGetQueryObjectiv glad_glGetQueryObjectiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint* params); -GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -#define glGetQueryObjectuiv glad_glGetQueryObjectuiv -typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint* buffers); -GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint* buffers); -GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -typedef GLboolean (APIENTRYP 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PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params); -GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void** params); -GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -#endif -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -GLAPI int GLAD_GL_VERSION_2_0; -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum* bufs); -GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -#define glDrawBuffers glad_glDrawBuffers -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar* name); -GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); -GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); -GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); -GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); -GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); -GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); -GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar* name); -GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint* params); -GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint* params); -GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source); -GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar* name); -GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat* params); -GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint* params); -GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble* params); -GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat* params); -GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint* params); -GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void** pointer); -GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); -GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; -#define glIsProgram glad_glIsProgram -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); -GLAPI PFNGLISSHADERPROC glad_glIsShader; -#define glIsShader glad_glIsShader -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); -GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar** string, const GLint* length); -GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); -GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat* value); -GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat* value); -GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat* value); -GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat* value); -GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -typedef void (APIENTRYP 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PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -#define glVertexAttrib3d glad_glVertexAttrib3d -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble* v); -GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -#define glVertexAttrib3dv glad_glVertexAttrib3dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat* v); -GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort* v); -GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte* v); -GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint* v); -GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -#define glVertexAttrib4Niv glad_glVertexAttrib4Niv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort* v); -GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -#define glVertexAttrib4Nub glad_glVertexAttrib4Nub -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte* v); -GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint* v); -GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort* v); -GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte* v); -GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble* v); -GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat* v); -GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint* v); -GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort* v); -GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte* v); -GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint* v); -GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort* v); -GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); -GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -#endif -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -GLAPI int GLAD_GL_VERSION_2_1; -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv -#endif -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -GLAPI int GLAD_GL_VERSION_3_0; -typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; -#define glColorMaski glad_glColorMaski -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean* data); -GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -#define glGetBooleani_v glad_glGetBooleani_v -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint* data); -GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -#define glGetIntegeri_v glad_glGetIntegeri_v -typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLENABLEIPROC glad_glEnablei; -#define glEnablei glad_glEnablei -typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLDISABLEIPROC glad_glDisablei; -#define glDisablei glad_glDisablei -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); -GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; -#define glIsEnabledi glad_glIsEnabledi -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); -GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -#define glBeginTransformFeedback glad_glBeginTransformFeedback -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(); -GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -#define glEndTransformFeedback glad_glEndTransformFeedback -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -#define glBindBufferRange glad_glBindBufferRange -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); -GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -#define glBindBufferBase glad_glBindBufferBase -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar** varyings, GLenum bufferMode); -GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); -GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; -#define glClampColor glad_glClampColor -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -#define glBeginConditionalRender glad_glBeginConditionalRender -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); -GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -#define glEndConditionalRender glad_glEndConditionalRender -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); -GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -#define glVertexAttribIPointer glad_glVertexAttribIPointer -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint* params); -GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -#define glGetVertexAttribIiv glad_glGetVertexAttribIiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint* params); -GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); -GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -#define glVertexAttribI1i glad_glVertexAttribI1i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); -GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -#define glVertexAttribI2i glad_glVertexAttribI2i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -#define glVertexAttribI3i glad_glVertexAttribI3i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -#define glVertexAttribI4i glad_glVertexAttribI4i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -#define glVertexAttribI1ui glad_glVertexAttribI1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -#define glVertexAttribI2ui glad_glVertexAttribI2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -#define glVertexAttribI3ui glad_glVertexAttribI3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -#define glVertexAttribI4ui glad_glVertexAttribI4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint* v); -GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -#define glVertexAttribI1iv glad_glVertexAttribI1iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint* v); -GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -#define glVertexAttribI2iv glad_glVertexAttribI2iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint* v); -GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -#define glVertexAttribI3iv glad_glVertexAttribI3iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint* v); -GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -#define glVertexAttribI4iv glad_glVertexAttribI4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint* v); -GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -#define glVertexAttribI1uiv glad_glVertexAttribI1uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint* v); -GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -#define glVertexAttribI2uiv glad_glVertexAttribI2uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint* v); -GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -#define glVertexAttribI3uiv glad_glVertexAttribI3uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint* v); -GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -#define glVertexAttribI4uiv glad_glVertexAttribI4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte* v); -GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -#define glVertexAttribI4bv glad_glVertexAttribI4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort* v); -GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -#define glVertexAttribI4sv glad_glVertexAttribI4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte* v); -GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -#define glVertexAttribI4ubv glad_glVertexAttribI4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort* v); -GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -#define glVertexAttribI4usv glad_glVertexAttribI4usv -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint* params); -GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -#define glGetUniformuiv glad_glGetUniformuiv -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar* name); -GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -#define glBindFragDataLocation glad_glBindFragDataLocation -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar* name); -GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -#define glGetFragDataLocation glad_glGetFragDataLocation -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); -GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; -#define glUniform1ui glad_glUniform1ui -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); -GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; -#define glUniform2ui glad_glUniform2ui -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; -#define glUniform3ui glad_glUniform3ui -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; -#define glUniform4ui glad_glUniform4ui -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint* value); -GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -#define glUniform1uiv glad_glUniform1uiv -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint* value); -GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -#define glUniform2uiv glad_glUniform2uiv -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint* value); -GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -#define glUniform3uiv glad_glUniform3uiv -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint* value); -GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -#define glUniform4uiv glad_glUniform4uiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint* params); -GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -#define glTexParameterIiv glad_glTexParameterIiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint* params); -GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -#define glTexParameterIuiv glad_glTexParameterIuiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint* params); -GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -#define glGetTexParameterIiv glad_glGetTexParameterIiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint* params); -GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -#define glGetTexParameterIuiv glad_glGetTexParameterIuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint* value); -GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -#define glClearBufferiv glad_glClearBufferiv -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint* value); -GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -#define glClearBufferuiv glad_glClearBufferuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat* value); -GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -#define glClearBufferfv glad_glClearBufferfv -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -#define glClearBufferfi glad_glClearBufferfi -typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); -GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; -#define glGetStringi glad_glGetStringi -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers); -GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers); -GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params); -GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers); -GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers); -GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint* params); -GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); -GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -typedef void* (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -#define glMapBufferRange glad_glMapBufferRange -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -#define glFlushMappedBufferRange glad_glFlushMappedBufferRange -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -#define glBindVertexArray glad_glBindVertexArray -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint* arrays); -GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -#define glDeleteVertexArrays glad_glDeleteVertexArrays -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays); -GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -#define glGenVertexArrays glad_glGenVertexArrays -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -#define glIsVertexArray glad_glIsVertexArray -#endif -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -GLAPI int GLAD_GL_VERSION_3_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -#define glDrawArraysInstanced glad_glDrawArraysInstanced -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount); -GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -#define glDrawElementsInstanced glad_glDrawElementsInstanced -typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; -#define glTexBuffer glad_glTexBuffer -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices); -GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -#define glGetUniformIndices glad_glGetUniformIndices -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); -GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -#define glGetActiveUniformsiv glad_glGetActiveUniformsiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); -GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -#define glGetActiveUniformName glad_glGetActiveUniformName -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar* uniformBlockName); -GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -#define glGetUniformBlockIndex glad_glGetUniformBlockIndex -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -#define glUniformBlockBinding glad_glUniformBlockBinding -#endif -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -GLAPI int GLAD_GL_VERSION_3_2; -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices, GLint basevertex); -GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei* count, GLenum type, const void** indices, GLsizei drawcount, const GLint* basevertex); -GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -#define glProvokingVertex glad_glProvokingVertex -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; -#define glFenceSync glad_glFenceSync -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); -GLAPI PFNGLISSYNCPROC glad_glIsSync; -#define glIsSync glad_glIsSync -typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); -GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; -#define glDeleteSync glad_glDeleteSync -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -#define glClientWaitSync glad_glClientWaitSync -typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; -#define glWaitSync glad_glWaitSync -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64* data); -GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -#define glGetInteger64v glad_glGetInteger64v -typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); -GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; -#define glGetSynciv glad_glGetSynciv -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64* data); -GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -#define glGetInteger64i_v glad_glGetInteger64i_v -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64* params); -GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -#define glGetBufferParameteri64v glad_glGetBufferParameteri64v -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -#define glTexImage2DMultisample glad_glTexImage2DMultisample -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -#define glTexImage3DMultisample glad_glTexImage3DMultisample -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat* val); -GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -#define glGetMultisamplefv glad_glGetMultisamplefv -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -#define glSampleMaski glad_glSampleMaski -#endif -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 -GLAPI int GLAD_GL_EXT_separate_specular_color; -#endif -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 -GLAPI int GLAD_GL_ARB_multisample; -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -#define glSampleCoverageARB glad_glSampleCoverageARB -#endif -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 -GLAPI int GLAD_GL_ARB_robustness; -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)(); -GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB -typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); -GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -#define glGetnTexImageARB glad_glGetnTexImageARB -typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); -GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -#define glReadnPixelsARB glad_glReadnPixelsARB -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void* img); -GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB -typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -#define glGetnUniformfvARB glad_glGetnUniformfvARB -typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint* params); -GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -#define glGetnUniformivARB glad_glGetnUniformivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint* params); -GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -#define glGetnUniformuivARB glad_glGetnUniformuivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble* params); -GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -#define glGetnUniformdvARB glad_glGetnUniformdvARB -typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); -GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -#define glGetnMapdvARB glad_glGetnMapdvARB -typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); -GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -#define glGetnMapfvARB glad_glGetnMapfvARB -typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint* v); -GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -#define glGetnMapivARB glad_glGetnMapivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat* values); -GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint* values); -GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort* values); -GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte* pattern); -GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB -typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); -GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -#define glGetnColorTableARB glad_glGetnColorTableARB -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); -GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span); -GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB -typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -#define glGetnHistogramARB glad_glGetnHistogramARB -typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -#define glGetnMinmaxARB glad_glGetnMinmaxARB -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/src/deps/glfw-3.2.1/deps/linmath.h b/src/deps/glfw-3.2.1/deps/linmath.h deleted file mode 100644 index 5732a76..0000000 --- a/src/deps/glfw-3.2.1/deps/linmath.h +++ /dev/null @@ -1,574 +0,0 @@ -#ifndef LINMATH_H -#define LINMATH_H - -#include - -#ifdef _MSC_VER -#define inline __inline -#endif - -#define LINMATH_H_DEFINE_VEC(n) \ -typedef float vec##n[n]; \ -static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \ -{ \ - int i; \ - for(i=0; i 1e-4) { - mat4x4 T, C, S; - - vec3_norm(u, u); - mat4x4_from_vec3_mul_outer(T, u, u); - - S[1][2] = u[0]; - S[2][1] = -u[0]; - S[2][0] = u[1]; - S[0][2] = -u[1]; - S[0][1] = u[2]; - S[1][0] = -u[2]; - - mat4x4_scale(S, S, s); - - mat4x4_identity(C); - mat4x4_sub(C, C, T); - - mat4x4_scale(C, C, c); - - mat4x4_add(T, T, C); - mat4x4_add(T, T, S); - - T[3][3] = 1.; - mat4x4_mul(R, M, T); - } else { - mat4x4_dup(R, M); - } -} -static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - {1.f, 0.f, 0.f, 0.f}, - {0.f, c, s, 0.f}, - {0.f, -s, c, 0.f}, - {0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, 0.f, s, 0.f}, - { 0.f, 1.f, 0.f, 0.f}, - { -s, 0.f, c, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, s, 0.f, 0.f}, - { -s, c, 0.f, 0.f}, - { 0.f, 0.f, 1.f, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_invert(mat4x4 T, mat4x4 M) -{ - float idet; - float s[6]; - float c[6]; - s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1]; - s[1] = M[0][0]*M[1][2] - M[1][0]*M[0][2]; - s[2] = M[0][0]*M[1][3] - M[1][0]*M[0][3]; - s[3] = M[0][1]*M[1][2] - M[1][1]*M[0][2]; - s[4] = M[0][1]*M[1][3] - M[1][1]*M[0][3]; - s[5] = M[0][2]*M[1][3] - M[1][2]*M[0][3]; - - c[0] = M[2][0]*M[3][1] - M[3][0]*M[2][1]; - c[1] = M[2][0]*M[3][2] - M[3][0]*M[2][2]; - c[2] = M[2][0]*M[3][3] - M[3][0]*M[2][3]; - c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2]; - c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3]; - c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3]; - - /* Assumes it is invertible */ - idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] ); - - T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet; - T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet; - T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet; - T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet; - - T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet; - T[1][1] = ( M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet; - T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet; - T[1][3] = ( M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet; - - T[2][0] = ( M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet; - T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet; - T[2][2] = ( M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet; - T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet; - - T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet; - T[3][1] = ( M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet; - T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet; - T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet; -} -static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M) -{ - float s = 1.; - vec3 h; - - mat4x4_dup(R, M); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[1], R[1]); - - s = vec3_mul_inner(R[0], R[1]); - vec3_scale(h, R[1], s); - vec3_sub(R[0], R[0], h); - vec3_norm(R[0], R[0]); -} - -static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f*n/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f*n/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][0] = (r+l)/(r-l); - M[2][1] = (t+b)/(t-b); - M[2][2] = -(f+n)/(f-n); - M[2][3] = -1.f; - - M[3][2] = -2.f*(f*n)/(f-n); - M[3][0] = M[3][1] = M[3][3] = 0.f; -} -static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][2] = -2.f/(f-n); - M[2][0] = M[2][1] = M[2][3] = 0.f; - - M[3][0] = -(r+l)/(r-l); - M[3][1] = -(t+b)/(t-b); - M[3][2] = -(f+n)/(f-n); - M[3][3] = 1.f; -} -static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f) -{ - /* NOTE: Degrees are an unhandy unit to work with. - * linmath.h uses radians for everything! */ - float const a = 1.f / (float) tan(y_fov / 2.f); - - m[0][0] = a / aspect; - m[0][1] = 0.f; - m[0][2] = 0.f; - m[0][3] = 0.f; - - m[1][0] = 0.f; - m[1][1] = a; - m[1][2] = 0.f; - m[1][3] = 0.f; - - m[2][0] = 0.f; - m[2][1] = 0.f; - m[2][2] = -((f + n) / (f - n)); - m[2][3] = -1.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = -((2.f * f * n) / (f - n)); - m[3][3] = 0.f; -} -static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) -{ - /* Adapted from Android's OpenGL Matrix.java. */ - /* See the OpenGL GLUT documentation for gluLookAt for a description */ - /* of the algorithm. We implement it in a straightforward way: */ - - /* TODO: The negation of of can be spared by swapping the order of - * operands in the following cross products in the right way. */ - vec3 f; - vec3 s; - vec3 t; - - vec3_sub(f, center, eye); - vec3_norm(f, f); - - vec3_mul_cross(s, f, up); - vec3_norm(s, s); - - vec3_mul_cross(t, s, f); - - m[0][0] = s[0]; - m[0][1] = t[0]; - m[0][2] = -f[0]; - m[0][3] = 0.f; - - m[1][0] = s[1]; - m[1][1] = t[1]; - m[1][2] = -f[1]; - m[1][3] = 0.f; - - m[2][0] = s[2]; - m[2][1] = t[2]; - m[2][2] = -f[2]; - m[2][3] = 0.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = 0.f; - m[3][3] = 1.f; - - mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]); -} - -typedef float quat[4]; -static inline void quat_identity(quat q) -{ - q[0] = q[1] = q[2] = 0.f; - q[3] = 1.f; -} -static inline void quat_add(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] + b[i]; -} -static inline void quat_sub(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] - b[i]; -} -static inline void quat_mul(quat r, quat p, quat q) -{ - vec3 w; - vec3_mul_cross(r, p, q); - vec3_scale(w, p, q[3]); - vec3_add(r, r, w); - vec3_scale(w, q, p[3]); - vec3_add(r, r, w); - r[3] = p[3]*q[3] - vec3_mul_inner(p, q); -} -static inline void quat_scale(quat r, quat v, float s) -{ - int i; - for(i=0; i<4; ++i) - r[i] = v[i] * s; -} -static inline float quat_inner_product(quat a, quat b) -{ - float p = 0.f; - int i; - for(i=0; i<4; ++i) - p += b[i]*a[i]; - return p; -} -static inline void quat_conj(quat r, quat q) -{ - int i; - for(i=0; i<3; ++i) - r[i] = -q[i]; - r[3] = q[3]; -} -static inline void quat_rotate(quat r, float angle, vec3 axis) { - int i; - vec3 v; - vec3_scale(v, axis, sinf(angle / 2)); - for(i=0; i<3; ++i) - r[i] = v[i]; - r[3] = cosf(angle / 2); -} -#define quat_norm vec4_norm -static inline void quat_mul_vec3(vec3 r, quat q, vec3 v) -{ -/* - * Method by Fabian 'ryg' Giessen (of Farbrausch) -t = 2 * cross(q.xyz, v) -v' = v + q.w * t + cross(q.xyz, t) - */ - vec3 t = {q[0], q[1], q[2]}; - vec3 u = {q[0], q[1], q[2]}; - - vec3_mul_cross(t, t, v); - vec3_scale(t, t, 2); - - vec3_mul_cross(u, u, t); - vec3_scale(t, t, q[3]); - - vec3_add(r, v, t); - vec3_add(r, r, u); -} -static inline void mat4x4_from_quat(mat4x4 M, quat q) -{ - float a = q[3]; - float b = q[0]; - float c = q[1]; - float d = q[2]; - float a2 = a*a; - float b2 = b*b; - float c2 = c*c; - float d2 = d*d; - - M[0][0] = a2 + b2 - c2 - d2; - M[0][1] = 2.f*(b*c + a*d); - M[0][2] = 2.f*(b*d - a*c); - M[0][3] = 0.f; - - M[1][0] = 2*(b*c - a*d); - M[1][1] = a2 - b2 + c2 - d2; - M[1][2] = 2.f*(c*d + a*b); - M[1][3] = 0.f; - - M[2][0] = 2.f*(b*d + a*c); - M[2][1] = 2.f*(c*d - a*b); - M[2][2] = a2 - b2 - c2 + d2; - M[2][3] = 0.f; - - M[3][0] = M[3][1] = M[3][2] = 0.f; - M[3][3] = 1.f; -} - -static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q) -{ -/* XXX: The way this is written only works for othogonal matrices. */ -/* TODO: Take care of non-orthogonal case. */ - quat_mul_vec3(R[0], q, M[0]); - quat_mul_vec3(R[1], q, M[1]); - quat_mul_vec3(R[2], q, M[2]); - - R[3][0] = R[3][1] = R[3][2] = 0.f; - R[3][3] = 1.f; -} -static inline void quat_from_mat4x4(quat q, mat4x4 M) -{ - float r=0.f; - int i; - - int perm[] = { 0, 1, 2, 0, 1 }; - int *p = perm; - - for(i = 0; i<3; i++) { - float m = M[i][i]; - if( m < r ) - continue; - m = r; - p = &perm[i]; - } - - r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] ); - - if(r < 1e-6) { - q[0] = 1.f; - q[1] = q[2] = q[3] = 0.f; - return; - } - - q[0] = r/2.f; - q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]])/(2.f*r); - q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]])/(2.f*r); - q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r); -} - -#endif diff --git a/src/deps/glfw-3.2.1/deps/tinycthread.c b/src/deps/glfw-3.2.1/deps/tinycthread.c deleted file mode 100644 index ddb86d9..0000000 --- a/src/deps/glfw-3.2.1/deps/tinycthread.c +++ /dev/null @@ -1,594 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -/* 2013-01-06 Camilla Berglund - * - * Added casts from time_t to DWORD to avoid warnings on VC++. - * Fixed time retrieval on POSIX systems. - */ - -#include "tinycthread.h" -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include - #include - #include - #include -#elif defined(_TTHREAD_WIN32_) - #include - #include -#endif - -/* Standard, good-to-have defines */ -#ifndef NULL - #define NULL (void*)0 -#endif -#ifndef TRUE - #define TRUE 1 -#endif -#ifndef FALSE - #define FALSE 0 -#endif - -int mtx_init(mtx_t *mtx, int type) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - mtx->mRecursive = type & mtx_recursive; - InitializeCriticalSection(&mtx->mHandle); - return thrd_success; -#else - int ret; - pthread_mutexattr_t attr; - pthread_mutexattr_init(&attr); - if (type & mtx_recursive) - { - pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); - } - ret = pthread_mutex_init(mtx, &attr); - pthread_mutexattr_destroy(&attr); - return ret == 0 ? thrd_success : thrd_error; -#endif -} - -void mtx_destroy(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - DeleteCriticalSection(&mtx->mHandle); -#else - pthread_mutex_destroy(mtx); -#endif -} - -int mtx_lock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - EnterCriticalSection(&mtx->mHandle); - if (!mtx->mRecursive) - { - while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */ - mtx->mAlreadyLocked = TRUE; - } - return thrd_success; -#else - return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts) -{ - /* FIXME! */ - (void)mtx; - (void)ts; - return thrd_error; -} - -int mtx_trylock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy; - if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked) - { - LeaveCriticalSection(&mtx->mHandle); - ret = thrd_busy; - } - return ret; -#else - return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy; -#endif -} - -int mtx_unlock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - LeaveCriticalSection(&mtx->mHandle); - return thrd_success; -#else - return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;; -#endif -} - -#if defined(_TTHREAD_WIN32_) -#define _CONDITION_EVENT_ONE 0 -#define _CONDITION_EVENT_ALL 1 -#endif - -int cnd_init(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - cond->mWaitersCount = 0; - - /* Init critical section */ - InitializeCriticalSection(&cond->mWaitersCountLock); - - /* Init events */ - cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL) - { - cond->mEvents[_CONDITION_EVENT_ALL] = NULL; - return thrd_error; - } - cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - cond->mEvents[_CONDITION_EVENT_ONE] = NULL; - return thrd_error; - } - - return thrd_success; -#else - return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error; -#endif -} - -void cnd_destroy(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - } - if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]); - } - DeleteCriticalSection(&cond->mWaitersCountLock); -#else - pthread_cond_destroy(cond); -#endif -} - -int cnd_signal(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_broadcast(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -#if defined(_TTHREAD_WIN32_) -static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout) -{ - int result, lastWaiter; - - /* Increment number of waiters */ - EnterCriticalSection(&cond->mWaitersCountLock); - ++ cond->mWaitersCount; - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* Release the mutex while waiting for the condition (will decrease - the number of waiters when done)... */ - mtx_unlock(mtx); - - /* Wait for either event to become signaled due to cnd_signal() or - cnd_broadcast() being called */ - result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout); - if (result == WAIT_TIMEOUT) - { - return thrd_timeout; - } - else if (result == (int)WAIT_FAILED) - { - return thrd_error; - } - - /* Check if we are the last waiter */ - EnterCriticalSection(&cond->mWaitersCountLock); - -- cond->mWaitersCount; - lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) && - (cond->mWaitersCount == 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we are the last waiter to be notified to stop waiting, reset the event */ - if (lastWaiter) - { - if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - /* Re-acquire the mutex */ - mtx_lock(mtx); - - return thrd_success; -} -#endif - -int cnd_wait(cnd_t *cond, mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - return _cnd_timedwait_win32(cond, mtx, INFINITE); -#else - return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct timespec now; - if (clock_gettime(CLOCK_REALTIME, &now) == 0) - { - DWORD delta = (DWORD) ((ts->tv_sec - now.tv_sec) * 1000 + - (ts->tv_nsec - now.tv_nsec + 500000) / 1000000); - return _cnd_timedwait_win32(cond, mtx, delta); - } - else - return thrd_error; -#else - int ret; - ret = pthread_cond_timedwait(cond, mtx, ts); - if (ret == ETIMEDOUT) - { - return thrd_timeout; - } - return ret == 0 ? thrd_success : thrd_error; -#endif -} - - -/** Information to pass to the new thread (what to run). */ -typedef struct { - thrd_start_t mFunction; /**< Pointer to the function to be executed. */ - void * mArg; /**< Function argument for the thread function. */ -} _thread_start_info; - -/* Thread wrapper function. */ -#if defined(_TTHREAD_WIN32_) -static unsigned WINAPI _thrd_wrapper_function(void * aArg) -#elif defined(_TTHREAD_POSIX_) -static void * _thrd_wrapper_function(void * aArg) -#endif -{ - thrd_start_t fun; - void *arg; - int res; -#if defined(_TTHREAD_POSIX_) - void *pres; -#endif - - /* Get thread startup information */ - _thread_start_info *ti = (_thread_start_info *) aArg; - fun = ti->mFunction; - arg = ti->mArg; - - /* The thread is responsible for freeing the startup information */ - free((void *)ti); - - /* Call the actual client thread function */ - res = fun(arg); - -#if defined(_TTHREAD_WIN32_) - return res; -#else - pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - return pres; -#endif -} - -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg) -{ - /* Fill out the thread startup information (passed to the thread wrapper, - which will eventually free it) */ - _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info)); - if (ti == NULL) - { - return thrd_nomem; - } - ti->mFunction = func; - ti->mArg = arg; - - /* Create the thread */ -#if defined(_TTHREAD_WIN32_) - *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL); -#elif defined(_TTHREAD_POSIX_) - if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0) - { - *thr = 0; - } -#endif - - /* Did we fail to create the thread? */ - if(!*thr) - { - free(ti); - return thrd_error; - } - - return thrd_success; -} - -thrd_t thrd_current(void) -{ -#if defined(_TTHREAD_WIN32_) - return GetCurrentThread(); -#else - return pthread_self(); -#endif -} - -int thrd_detach(thrd_t thr) -{ - /* FIXME! */ - (void)thr; - return thrd_error; -} - -int thrd_equal(thrd_t thr0, thrd_t thr1) -{ -#if defined(_TTHREAD_WIN32_) - return thr0 == thr1; -#else - return pthread_equal(thr0, thr1); -#endif -} - -void thrd_exit(int res) -{ -#if defined(_TTHREAD_WIN32_) - ExitThread(res); -#else - void *pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - pthread_exit(pres); -#endif -} - -int thrd_join(thrd_t thr, int *res) -{ -#if defined(_TTHREAD_WIN32_) - if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED) - { - return thrd_error; - } - if (res != NULL) - { - DWORD dwRes; - GetExitCodeThread(thr, &dwRes); - *res = dwRes; - } -#elif defined(_TTHREAD_POSIX_) - void *pres; - int ires = 0; - if (pthread_join(thr, &pres) != 0) - { - return thrd_error; - } - if (pres != NULL) - { - ires = *(int*)pres; - free(pres); - } - if (res != NULL) - { - *res = ires; - } -#endif - return thrd_success; -} - -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining) -{ - struct timespec now; -#if defined(_TTHREAD_WIN32_) - DWORD delta; -#else - long delta; -#endif - - /* Get the current time */ - if (clock_gettime(CLOCK_REALTIME, &now) != 0) - return -2; // FIXME: Some specific error code? - -#if defined(_TTHREAD_WIN32_) - /* Delta in milliseconds */ - delta = (DWORD) ((time_point->tv_sec - now.tv_sec) * 1000 + - (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000); - if (delta > 0) - { - Sleep(delta); - } -#else - /* Delta in microseconds */ - delta = (time_point->tv_sec - now.tv_sec) * 1000000L + - (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L; - - /* On some systems, the usleep argument must be < 1000000 */ - while (delta > 999999L) - { - usleep(999999); - delta -= 999999L; - } - if (delta > 0L) - { - usleep((useconds_t)delta); - } -#endif - - /* We don't support waking up prematurely (yet) */ - if (remaining) - { - remaining->tv_sec = 0; - remaining->tv_nsec = 0; - } - return 0; -} - -void thrd_yield(void) -{ -#if defined(_TTHREAD_WIN32_) - Sleep(0); -#else - sched_yield(); -#endif -} - -int tss_create(tss_t *key, tss_dtor_t dtor) -{ -#if defined(_TTHREAD_WIN32_) - /* FIXME: The destructor function is not supported yet... */ - if (dtor != NULL) - { - return thrd_error; - } - *key = TlsAlloc(); - if (*key == TLS_OUT_OF_INDEXES) - { - return thrd_error; - } -#else - if (pthread_key_create(key, dtor) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -void tss_delete(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - TlsFree(key); -#else - pthread_key_delete(key); -#endif -} - -void *tss_get(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - return TlsGetValue(key); -#else - return pthread_getspecific(key); -#endif -} - -int tss_set(tss_t key, void *val) -{ -#if defined(_TTHREAD_WIN32_) - if (TlsSetValue(key, val) == 0) - { - return thrd_error; - } -#else - if (pthread_setspecific(key, val) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_) -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct _timeb tb; - _ftime(&tb); - ts->tv_sec = (time_t)tb.time; - ts->tv_nsec = 1000000L * (long)tb.millitm; -#else - struct timeval tv; - gettimeofday(&tv, NULL); - ts->tv_sec = (time_t)tv.tv_sec; - ts->tv_nsec = 1000L * (long)tv.tv_usec; -#endif - return 0; -} -#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_ - diff --git a/src/deps/glfw-3.2.1/deps/tinycthread.h b/src/deps/glfw-3.2.1/deps/tinycthread.h deleted file mode 100644 index 6da30d7..0000000 --- a/src/deps/glfw-3.2.1/deps/tinycthread.h +++ /dev/null @@ -1,441 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -#ifndef _TINYCTHREAD_H_ -#define _TINYCTHREAD_H_ - -/** -* @file -* @mainpage TinyCThread API Reference -* -* @section intro_sec Introduction -* TinyCThread is a minimal, portable implementation of basic threading -* classes for C. -* -* They closely mimic the functionality and naming of the C11 standard, and -* should be easily replaceable with the corresponding standard variants. -* -* @section port_sec Portability -* The Win32 variant uses the native Win32 API for implementing the thread -* classes, while for other systems, the POSIX threads API (pthread) is used. -* -* @section misc_sec Miscellaneous -* The following special keywords are available: #_Thread_local. -* -* For more detailed information, browse the different sections of this -* documentation. A good place to start is: -* tinycthread.h. -*/ - -/* Which platform are we on? */ -#if !defined(_TTHREAD_PLATFORM_DEFINED_) - #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__) - #define _TTHREAD_WIN32_ - #else - #define _TTHREAD_POSIX_ - #endif - #define _TTHREAD_PLATFORM_DEFINED_ -#endif - -/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */ -#if defined(_TTHREAD_POSIX_) - #undef _FEATURES_H - #if !defined(_GNU_SOURCE) - #define _GNU_SOURCE - #endif - #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L) - #undef _POSIX_C_SOURCE - #define _POSIX_C_SOURCE 199309L - #endif - #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500) - #undef _XOPEN_SOURCE - #define _XOPEN_SOURCE 500 - #endif -#endif - -/* Generic includes */ -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include -#elif defined(_TTHREAD_WIN32_) - #ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN - #define __UNDEF_LEAN_AND_MEAN - #endif - #include - #ifdef __UNDEF_LEAN_AND_MEAN - #undef WIN32_LEAN_AND_MEAN - #undef __UNDEF_LEAN_AND_MEAN - #endif -#endif - -/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC, - it's quite likely that libc does not support it either. Hence, fall back to - the only other supported time specifier: CLOCK_REALTIME (and if that fails, - we're probably emulating clock_gettime anyway, so anything goes). */ -#ifndef TIME_UTC - #ifdef CLOCK_REALTIME - #define TIME_UTC CLOCK_REALTIME - #else - #define TIME_UTC 0 - #endif -#endif - -/* Workaround for missing clock_gettime (most Windows compilers, afaik) */ -#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__) -#define _TTHREAD_EMULATE_CLOCK_GETTIME_ -/* Emulate struct timespec */ -#if defined(_TTHREAD_WIN32_) -struct _ttherad_timespec { - time_t tv_sec; - long tv_nsec; -}; -#define timespec _ttherad_timespec -#endif - -/* Emulate clockid_t */ -typedef int _tthread_clockid_t; -#define clockid_t _tthread_clockid_t - -/* Emulate clock_gettime */ -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts); -#define clock_gettime _tthread_clock_gettime -#define CLOCK_REALTIME 0 -#endif - - -/** TinyCThread version (major number). */ -#define TINYCTHREAD_VERSION_MAJOR 1 -/** TinyCThread version (minor number). */ -#define TINYCTHREAD_VERSION_MINOR 1 -/** TinyCThread version (full version). */ -#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR) - -/** -* @def _Thread_local -* Thread local storage keyword. -* A variable that is declared with the @c _Thread_local keyword makes the -* value of the variable local to each thread (known as thread-local storage, -* or TLS). Example usage: -* @code -* // This variable is local to each thread. -* _Thread_local int variable; -* @endcode -* @note The @c _Thread_local keyword is a macro that maps to the corresponding -* compiler directive (e.g. @c __declspec(thread)). -* @note This directive is currently not supported on Mac OS X (it will give -* a compiler error), since compile-time TLS is not supported in the Mac OS X -* executable format. Also, some older versions of MinGW (before GCC 4.x) do -* not support this directive. -* @hideinitializer -*/ - -/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */ -#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local) - #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__) - #define _Thread_local __thread - #else - #define _Thread_local __declspec(thread) - #endif -#endif - -/* Macros */ -#define TSS_DTOR_ITERATIONS 0 - -/* Function return values */ -#define thrd_error 0 /**< The requested operation failed */ -#define thrd_success 1 /**< The requested operation succeeded */ -#define thrd_timeout 2 /**< The time specified in the call was reached without acquiring the requested resource */ -#define thrd_busy 3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */ -#define thrd_nomem 4 /**< The requested operation failed because it was unable to allocate memory */ - -/* Mutex types */ -#define mtx_plain 1 -#define mtx_timed 2 -#define mtx_try 4 -#define mtx_recursive 8 - -/* Mutex */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - CRITICAL_SECTION mHandle; /* Critical section handle */ - int mAlreadyLocked; /* TRUE if the mutex is already locked */ - int mRecursive; /* TRUE if the mutex is recursive */ -} mtx_t; -#else -typedef pthread_mutex_t mtx_t; -#endif - -/** Create a mutex object. -* @param mtx A mutex object. -* @param type Bit-mask that must have one of the following six values: -* @li @c mtx_plain for a simple non-recursive mutex -* @li @c mtx_timed for a non-recursive mutex that supports timeout -* @li @c mtx_try for a non-recursive mutex that supports test and return -* @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive) -* @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive) -* @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive) -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_init(mtx_t *mtx, int type); - -/** Release any resources used by the given mutex. -* @param mtx A mutex object. -*/ -void mtx_destroy(mtx_t *mtx); - -/** Lock the given mutex. -* Blocks until the given mutex can be locked. If the mutex is non-recursive, and -* the calling thread already has a lock on the mutex, this call will block -* forever. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_lock(mtx_t *mtx); - -/** NOT YET IMPLEMENTED. -*/ -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts); - -/** Try to lock the given mutex. -* The specified mutex shall support either test and return or timeout. If the -* mutex is already locked, the function returns without blocking. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_busy if the resource -* requested is already in use, or @ref thrd_error if the request could not be -* honored. -*/ -int mtx_trylock(mtx_t *mtx); - -/** Unlock the given mutex. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_unlock(mtx_t *mtx); - -/* Condition variable */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - HANDLE mEvents[2]; /* Signal and broadcast event HANDLEs. */ - unsigned int mWaitersCount; /* Count of the number of waiters. */ - CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */ -} cnd_t; -#else -typedef pthread_cond_t cnd_t; -#endif - -/** Create a condition variable object. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_init(cnd_t *cond); - -/** Release any resources used by the given condition variable. -* @param cond A condition variable object. -*/ -void cnd_destroy(cnd_t *cond); - -/** Signal a condition variable. -* Unblocks one of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_signal(cnd_t *cond); - -/** Broadcast a condition variable. -* Unblocks all of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_broadcast(cnd_t *cond); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex -* before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_wait(cnd_t *cond, mtx_t *mtx); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast, or until after the specified time. When the calling thread -* becomes unblocked it locks the mutex before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @param xt A point in time at which the request will time out (absolute time). -* @return @ref thrd_success upon success, or @ref thrd_timeout if the time -* specified in the call was reached without acquiring the requested resource, or -* @ref thrd_error if the request could not be honored. -*/ -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts); - -/* Thread */ -#if defined(_TTHREAD_WIN32_) -typedef HANDLE thrd_t; -#else -typedef pthread_t thrd_t; -#endif - -/** Thread start function. -* Any thread that is started with the @ref thrd_create() function must be -* started through a function of this type. -* @param arg The thread argument (the @c arg argument of the corresponding -* @ref thrd_create() call). -* @return The thread return value, which can be obtained by another thread -* by using the @ref thrd_join() function. -*/ -typedef int (*thrd_start_t)(void *arg); - -/** Create a new thread. -* @param thr Identifier of the newly created thread. -* @param func A function pointer to the function that will be executed in -* the new thread. -* @param arg An argument to the thread function. -* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could -* be allocated for the thread requested, or @ref thrd_error if the request -* could not be honored. -* @note A thread’s identifier may be reused for a different thread once the -* original thread has exited and either been detached or joined to another -* thread. -*/ -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg); - -/** Identify the calling thread. -* @return The identifier of the calling thread. -*/ -thrd_t thrd_current(void); - -/** NOT YET IMPLEMENTED. -*/ -int thrd_detach(thrd_t thr); - -/** Compare two thread identifiers. -* The function determines if two thread identifiers refer to the same thread. -* @return Zero if the two thread identifiers refer to different threads. -* Otherwise a nonzero value is returned. -*/ -int thrd_equal(thrd_t thr0, thrd_t thr1); - -/** Terminate execution of the calling thread. -* @param res Result code of the calling thread. -*/ -void thrd_exit(int res); - -/** Wait for a thread to terminate. -* The function joins the given thread with the current thread by blocking -* until the other thread has terminated. -* @param thr The thread to join with. -* @param res If this pointer is not NULL, the function will store the result -* code of the given thread in the integer pointed to by @c res. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int thrd_join(thrd_t thr, int *res); - -/** Put the calling thread to sleep. -* Suspend execution of the calling thread. -* @param time_point A point in time at which the thread will resume (absolute time). -* @param remaining If non-NULL, this parameter will hold the remaining time until -* time_point upon return. This will typically be zero, but if -* the thread was woken up by a signal that is not ignored before -* time_point was reached @c remaining will hold a positive -* time. -* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred. -*/ -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining); - -/** Yield execution to another thread. -* Permit other threads to run, even if the current thread would ordinarily -* continue to run. -*/ -void thrd_yield(void); - -/* Thread local storage */ -#if defined(_TTHREAD_WIN32_) -typedef DWORD tss_t; -#else -typedef pthread_key_t tss_t; -#endif - -/** Destructor function for a thread-specific storage. -* @param val The value of the destructed thread-specific storage. -*/ -typedef void (*tss_dtor_t)(void *val); - -/** Create a thread-specific storage. -* @param key The unique key identifier that will be set if the function is -* successful. -* @param dtor Destructor function. This can be NULL. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -* @note The destructor function is not supported under Windows. If @c dtor is -* not NULL when calling this function under Windows, the function will fail -* and return @ref thrd_error. -*/ -int tss_create(tss_t *key, tss_dtor_t dtor); - -/** Delete a thread-specific storage. -* The function releases any resources used by the given thread-specific -* storage. -* @param key The key that shall be deleted. -*/ -void tss_delete(tss_t key); - -/** Get the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @return The value for the current thread held in the given thread-specific -* storage. -*/ -void *tss_get(tss_t key); - -/** Set the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @param val The value of the thread-specific storage to set for the current -* thread. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int tss_set(tss_t key, void *val); - - -#endif /* _TINYTHREAD_H_ */ - diff --git a/src/deps/glfw-3.2.1/deps/vulkan/vk_platform.h b/src/deps/glfw-3.2.1/deps/vulkan/vk_platform.h deleted file mode 100644 index 5d0fc76..0000000 --- a/src/deps/glfw-3.2.1/deps/vulkan/vk_platform.h +++ /dev/null @@ -1,120 +0,0 @@ -// -// File: vk_platform.h -// -/* -** Copyright (c) 2014-2015 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif // __cplusplus - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - // On Windows, Vulkan commands use the stdcall convention - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_EABI__) && !defined(__ARM_ARCH_7A__) - // Android does not support Vulkan in native code using the "armeabi" ABI. - #error "Vulkan requires the 'armeabi-v7a' or 'armeabi-v7a-hard' ABI on 32-bit ARM CPUs" -#elif defined(__ANDROID__) && defined(__ARM_ARCH_7A__) - // On Android/ARMv7a, Vulkan functions use the armeabi-v7a-hard calling - // convention, even if the application's native code is compiled with the - // armeabi-v7a calling convention. - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - // On other platforms, use the default calling convention - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#include - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include - #endif -#endif // !defined(VK_NO_STDINT_H) - -#ifdef __cplusplus -} // extern "C" -#endif // __cplusplus - -// Platform-specific headers required by platform window system extensions. -// These are enabled prior to #including "vulkan.h". The same enable then -// controls inclusion of the extension interfaces in vulkan.h. - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_MIR_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_XCB_KHR -#include -#endif - -#endif diff --git a/src/deps/glfw-3.2.1/deps/vulkan/vulkan.h b/src/deps/glfw-3.2.1/deps/vulkan/vulkan.h deleted file mode 100644 index eb8343e..0000000 --- a/src/deps/glfw-3.2.1/deps/vulkan/vulkan.h +++ /dev/null @@ -1,3835 +0,0 @@ -#ifndef VULKAN_H_ -#define VULKAN_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2016 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_VERSION_1_0 1 -#include "vk_platform.h" - -#define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) - -// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. -//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) - -// Vulkan 1.0 version number -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0) - -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) -// Version of this file -#define VK_HEADER_VERSION 11 - - -#define VK_NULL_HANDLE 0 - - - -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; - - -#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif - - - -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; -typedef uint64_t VkDeviceSize; -typedef uint32_t VkSampleMask; - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) - -#define VK_LOD_CLAMP_NONE 1000.0f -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_WHOLE_SIZE (~0ULL) -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_TRUE 1 -#define VK_FALSE 0 -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_UUID_SIZE 16 -#define VK_MAX_MEMORY_TYPES 32 -#define VK_MAX_MEMORY_HEAPS 16 -#define VK_MAX_EXTENSION_NAME_SIZE 256 -#define VK_MAX_DESCRIPTION_SIZE 256 - - -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, - VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1), - VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheHeaderVersion; - -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_ERROR_INVALID_SHADER_NV = -1000012000, - VK_RESULT_BEGIN_RANGE = VK_ERROR_FORMAT_NOT_SUPPORTED, - VK_RESULT_END_RANGE = VK_INCOMPLETE, - VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FORMAT_NOT_SUPPORTED + 1), - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000, - VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001, - VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000, - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, - VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO, - VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1), - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, - VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND, - VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE, - VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1), - VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF -} VkSystemAllocationScope; - -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, - VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1), - VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkInternalAllocationType; - -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, - VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED, - VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK, - VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1), - VK_FORMAT_MAX_ENUM = 0x7FFFFFFF -} VkFormat; - -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2, - VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D, - VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D, - VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1), - VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageType; - -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1, - VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR, - VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1), - VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF -} VkImageTiling; - -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4, - VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER, - VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU, - VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1), - VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkPhysicalDeviceType; - -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2, - VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION, - VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP, - VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1), - VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkQueryType; - -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1, - VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE, - VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT, - VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1), - VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSharingMode; - -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, - VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED, - VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1), - VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF -} VkImageLayout; - -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, - VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1), - VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageViewType; - -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6, - VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A, - VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1), - VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF -} VkComponentSwizzle; - -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1, - VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX, - VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE, - VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1), - VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF -} VkVertexInputRate; - -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, - VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST, - VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, - VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1), - VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF -} VkPrimitiveTopology; - -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2, - VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL, - VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT, - VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1), - VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF -} VkPolygonMode; - -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1, - VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE, - VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE, - VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1), - VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF -} VkFrontFace; - -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7, - VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER, - VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS, - VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1), - VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF -} VkCompareOp; - -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, - VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP, - VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP, - VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1), - VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF -} VkStencilOp; - -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15, - VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR, - VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET, - VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1), - VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF -} VkLogicOp; - -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, - VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO, - VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, - VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1), - VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF -} VkBlendFactor; - -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4, - VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD, - VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX, - VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1), - VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF -} VkBlendOp; - -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE, - VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1), - VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF -} VkDynamicState; - -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1, - VK_FILTER_CUBIC_IMG = 1000015000, - VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST, - VK_FILTER_END_RANGE = VK_FILTER_LINEAR, - VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1), - VK_FILTER_MAX_ENUM = 0x7FFFFFFF -} VkFilter; - -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, - VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST, - VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR, - VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1), - VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerMipmapMode; - -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, - VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT, - VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, - VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1), - VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerAddressMode; - -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, - VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, - VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE, - VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1), - VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF -} VkBorderColor; - -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, - VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER, - VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, - VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1), - VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorType; - -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, - VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD, - VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1), - VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentLoadOp; - -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, - VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE, - VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE, - VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1), - VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentStoreOp; - -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1, - VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS, - VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE, - VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1), - VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF -} VkPipelineBindPoint; - -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, - VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY, - VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1), - VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferLevel; - -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1, - VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16, - VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32, - VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1), - VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkIndexType; - -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE, - VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, - VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1), - VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassContents; - -typedef VkFlags VkInstanceCreateFlags; - -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000, - VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFormatFeatureFlagBits; -typedef VkFlags VkFormatFeatureFlags; - -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004, - VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080, - VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageUsageFlagBits; -typedef VkFlags VkImageUsageFlags; - -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010, - VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageCreateFlagBits; -typedef VkFlags VkImageCreateFlags; - -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 0x00000001, - VK_SAMPLE_COUNT_2_BIT = 0x00000002, - VK_SAMPLE_COUNT_4_BIT = 0x00000004, - VK_SAMPLE_COUNT_8_BIT = 0x00000008, - VK_SAMPLE_COUNT_16_BIT = 0x00000010, - VK_SAMPLE_COUNT_32_BIT = 0x00000020, - VK_SAMPLE_COUNT_64_BIT = 0x00000040, - VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSampleCountFlagBits; -typedef VkFlags VkSampleCountFlags; - -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 0x00000001, - VK_QUEUE_COMPUTE_BIT = 0x00000002, - VK_QUEUE_TRANSFER_BIT = 0x00000004, - VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008, - VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueueFlagBits; -typedef VkFlags VkQueueFlags; - -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010, - VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryPropertyFlagBits; -typedef VkFlags VkMemoryPropertyFlags; - -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryHeapFlagBits; -typedef VkFlags VkMemoryHeapFlags; -typedef VkFlags VkDeviceCreateFlags; -typedef VkFlags VkDeviceQueueCreateFlags; - -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800, - VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000, - VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, - VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineStageFlagBits; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkMemoryMapFlags; - -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001, - VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002, - VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004, - VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008, - VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageAspectFlagBits; -typedef VkFlags VkImageAspectFlags; - -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004, - VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseImageFormatFlagBits; -typedef VkFlags VkSparseImageFormatFlags; - -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001, - VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseMemoryBindFlagBits; -typedef VkFlags VkSparseMemoryBindFlags; - -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001, - VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceCreateFlagBits; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; -typedef VkFlags VkEventCreateFlags; -typedef VkFlags VkQueryPoolCreateFlags; - -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400, - VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryPipelineStatisticFlagBits; -typedef VkFlags VkQueryPipelineStatisticFlags; - -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 0x00000001, - VK_QUERY_RESULT_WAIT_BIT = 0x00000002, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004, - VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008, - VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryResultFlagBits; -typedef VkFlags VkQueryResultFlags; - -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferCreateFlagBits; -typedef VkFlags VkBufferCreateFlags; - -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100, - VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferUsageFlagBits; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferViewCreateFlags; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkShaderModuleCreateFlags; -typedef VkFlags VkPipelineCacheCreateFlags; - -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, - VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCreateFlagBits; -typedef VkFlags VkPipelineCreateFlags; -typedef VkFlags VkPipelineShaderStageCreateFlags; - -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 0x00000001, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004, - VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008, - VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010, - VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF, - VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkShaderStageFlagBits; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; - -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 0x00000001, - VK_CULL_MODE_BACK_BIT = 0x00000002, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, - VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCullModeFlagBits; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; - -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 0x00000001, - VK_COLOR_COMPONENT_G_BIT = 0x00000002, - VK_COLOR_COMPONENT_B_BIT = 0x00000004, - VK_COLOR_COMPONENT_A_BIT = 0x00000008, - VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkColorComponentFlagBits; -typedef VkFlags VkColorComponentFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkShaderStageFlags; -typedef VkFlags VkSamplerCreateFlags; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; - -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001, - VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorPoolCreateFlagBits; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; -typedef VkFlags VkFramebufferCreateFlags; -typedef VkFlags VkRenderPassCreateFlags; - -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001, - VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentDescriptionFlagBits; -typedef VkFlags VkAttachmentDescriptionFlags; -typedef VkFlags VkSubpassDescriptionFlags; - -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001, - VK_ACCESS_INDEX_READ_BIT = 0x00000002, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004, - VK_ACCESS_UNIFORM_READ_BIT = 0x00000008, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, - VK_ACCESS_SHADER_READ_BIT = 0x00000020, - VK_ACCESS_SHADER_WRITE_BIT = 0x00000040, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400, - VK_ACCESS_TRANSFER_READ_BIT = 0x00000800, - VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000, - VK_ACCESS_HOST_READ_BIT = 0x00002000, - VK_ACCESS_HOST_WRITE_BIT = 0x00004000, - VK_ACCESS_MEMORY_READ_BIT = 0x00008000, - VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, - VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAccessFlagBits; -typedef VkFlags VkAccessFlags; - -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 0x00000001, - VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDependencyFlagBits; -typedef VkFlags VkDependencyFlags; - -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002, - VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolCreateFlagBits; -typedef VkFlags VkCommandPoolCreateFlags; - -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolResetFlagBits; -typedef VkFlags VkCommandPoolResetFlags; - -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004, - VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferUsageFlagBits; -typedef VkFlags VkCommandBufferUsageFlags; - -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001, - VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryControlFlagBits; -typedef VkFlags VkQueryControlFlags; - -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferResetFlagBits; -typedef VkFlags VkCommandBufferResetFlags; - -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 0x00000001, - VK_STENCIL_FACE_BACK_BIT = 0x00000002, - VK_STENCIL_FRONT_AND_BACK = 0x00000003, - VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkStencilFaceFlagBits; -typedef VkFlags VkStencilFaceFlags; - -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); - -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); - -typedef struct VkApplicationInfo { - VkStructureType sType; - const void* pNext; - const char* pApplicationName; - uint32_t applicationVersion; - const char* pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; - -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void* pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo* pApplicationInfo; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; - -typedef struct VkAllocationCallbacks { - void* pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; - -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; - -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; - -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; - -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; - -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount[3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize[3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions[2]; - float viewportBoundsRange[2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange[2]; - float lineWidthRange[2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; - -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; - -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; - uint8_t pipelineCacheUUID[VK_UUID_SIZE]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; - -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; - -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; - -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; - -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS]; -} VkPhysicalDeviceMemoryProperties; - -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float* pQueuePriorities; -} VkDeviceQueueCreateInfo; - -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo* pQueueCreateInfos; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures* pEnabledFeatures; -} VkDeviceCreateInfo; - -typedef struct VkExtensionProperties { - char extensionName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef struct VkLayerProperties { - char layerName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; - uint32_t implementationVersion; - char description[VK_MAX_DESCRIPTION_SIZE]; -} VkLayerProperties; - -typedef struct VkSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - const VkPipelineStageFlags* pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer* pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkSubmitInfo; - -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; - -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; - -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; - -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; - -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; - -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; - -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseBufferMemoryBindInfo; - -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseImageOpaqueMemoryBindInfo; - -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; - -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; - -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; - -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind* pBinds; -} VkSparseImageMemoryBindInfo; - -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo* pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo* pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkBindSparseInfo; - -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; - -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; - -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void* pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; - -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; - -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; -} VkBufferCreateInfo; - -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; - -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; - -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; - -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; - -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; - -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; - -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void* pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t* pCode; -} VkShaderModuleCreateInfo; - -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void* pInitialData; -} VkPipelineCacheCreateInfo; - -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; - -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry* pMapEntries; - size_t dataSize; - const void* pData; -} VkSpecializationInfo; - -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char* pName; - const VkSpecializationInfo* pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; - -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; - -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; - -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription* pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; - -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; - -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; - -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; - -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; - -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; - -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; - -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport* pViewports; - uint32_t scissorCount; - const VkRect2D* pScissors; -} VkPipelineViewportStateCreateInfo; - -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; - -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask* pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; - -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; - -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; - -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; - -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState* pAttachments; - float blendConstants[4]; -} VkPipelineColorBlendStateCreateInfo; - -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState* pDynamicStates; -} VkPipelineDynamicStateCreateInfo; - -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - const VkPipelineVertexInputStateCreateInfo* pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo* pTessellationState; - const VkPipelineViewportStateCreateInfo* pViewportState; - const VkPipelineRasterizationStateCreateInfo* pRasterizationState; - const VkPipelineMultisampleStateCreateInfo* pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo* pColorBlendState; - const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; - -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; - -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; - -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout* pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange* pPushConstantRanges; -} VkPipelineLayoutCreateInfo; - -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void* pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; - -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler* pImmutableSamplers; -} VkDescriptorSetLayoutBinding; - -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding* pBindings; -} VkDescriptorSetLayoutCreateInfo; - -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; - -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize* pPoolSizes; -} VkDescriptorPoolCreateInfo; - -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout* pSetLayouts; -} VkDescriptorSetAllocateInfo; - -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; - -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; - -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo* pImageInfo; - const VkDescriptorBufferInfo* pBufferInfo; - const VkBufferView* pTexelBufferView; -} VkWriteDescriptorSet; - -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; - -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView* pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; - -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; - -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; - -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference* pColorAttachments; - const VkAttachmentReference* pResolveAttachments; - const VkAttachmentReference* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription; - -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; - -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency* pDependencies; -} VkRenderPassCreateInfo; - -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; - -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; - -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; - -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo* pInheritanceInfo; -} VkCommandBufferBeginInfo; - -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; - -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; - -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; - -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit; - -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; - -typedef union VkClearColorValue { - float float32[4]; - int32_t int32[4]; - uint32_t uint32[4]; -} VkClearColorValue; - -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; - -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; - -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; - -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; - -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; - -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; - -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; - -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; - -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue* pClearValues; -} VkRenderPassBeginInfo; - -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; - -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; - -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance); -typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); -typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); -typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); -typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); -typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); -typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); -typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); -typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); -typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); -typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); -typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); -typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); -typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); -typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); -typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); -typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); -typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); -typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData); -typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance( - const VkInstanceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkInstance* pInstance); - -VKAPI_ATTR void VKAPI_CALL vkDestroyInstance( - VkInstance instance, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices( - VkInstance instance, - uint32_t* pPhysicalDeviceCount, - VkPhysicalDevice* pPhysicalDevices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkImageFormatProperties* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties* pMemoryProperties); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr( - VkInstance instance, - const char* pName); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr( - VkDevice device, - const char* pName); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice( - VkPhysicalDevice physicalDevice, - const VkDeviceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDevice* pDevice); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDevice( - VkDevice device, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties( - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties( - VkPhysicalDevice physicalDevice, - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties( - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue( - VkDevice device, - uint32_t queueFamilyIndex, - uint32_t queueIndex, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit( - VkQueue queue, - uint32_t submitCount, - const VkSubmitInfo* pSubmits, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle( - VkQueue queue); - -VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle( - VkDevice device); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory( - VkDevice device, - const VkMemoryAllocateInfo* pAllocateInfo, - const VkAllocationCallbacks* pAllocator, - VkDeviceMemory* pMemory); - -VKAPI_ATTR void VKAPI_CALL vkFreeMemory( - VkDevice device, - VkDeviceMemory memory, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize offset, - VkDeviceSize size, - VkMemoryMapFlags flags, - void** ppData); - -VKAPI_ATTR void VKAPI_CALL vkUnmapMemory( - VkDevice device, - VkDeviceMemory memory); - -VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize* pCommittedMemoryInBytes); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory( - VkDevice device, - VkBuffer buffer, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory( - VkDevice device, - VkImage image, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements( - VkDevice device, - VkBuffer buffer, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements( - VkDevice device, - VkImage image, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements( - VkDevice device, - VkImage image, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkSampleCountFlagBits samples, - VkImageUsageFlags usage, - VkImageTiling tiling, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse( - VkQueue queue, - uint32_t bindInfoCount, - const VkBindSparseInfo* pBindInfo, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence( - VkDevice device, - const VkFenceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFence( - VkDevice device, - VkFence fence, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus( - VkDevice device, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences, - VkBool32 waitAll, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore( - VkDevice device, - const VkSemaphoreCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSemaphore* pSemaphore); - -VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore( - VkDevice device, - VkSemaphore semaphore, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent( - VkDevice device, - const VkEventCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkEvent* pEvent); - -VKAPI_ATTR void VKAPI_CALL vkDestroyEvent( - VkDevice device, - VkEvent event, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool( - VkDevice device, - const VkQueryPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkQueryPool* pQueryPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool( - VkDevice device, - VkQueryPool queryPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - size_t dataSize, - void* pData, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer( - VkDevice device, - const VkBufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBuffer* pBuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer( - VkDevice device, - VkBuffer buffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView( - VkDevice device, - const VkBufferViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBufferView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView( - VkDevice device, - VkBufferView bufferView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage( - VkDevice device, - const VkImageCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImage* pImage); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImage( - VkDevice device, - VkImage image, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout( - VkDevice device, - VkImage image, - const VkImageSubresource* pSubresource, - VkSubresourceLayout* pLayout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView( - VkDevice device, - const VkImageViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImageView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImageView( - VkDevice device, - VkImageView imageView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule( - VkDevice device, - const VkShaderModuleCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkShaderModule* pShaderModule); - -VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule( - VkDevice device, - VkShaderModule shaderModule, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache( - VkDevice device, - const VkPipelineCacheCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineCache* pPipelineCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache( - VkDevice device, - VkPipelineCache pipelineCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData( - VkDevice device, - VkPipelineCache pipelineCache, - size_t* pDataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches( - VkDevice device, - VkPipelineCache dstCache, - uint32_t srcCacheCount, - const VkPipelineCache* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkGraphicsPipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkComputePipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline( - VkDevice device, - VkPipeline pipeline, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout( - VkDevice device, - const VkPipelineLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineLayout* pPipelineLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout( - VkDevice device, - VkPipelineLayout pipelineLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler( - VkDevice device, - const VkSamplerCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSampler* pSampler); - -VKAPI_ATTR void VKAPI_CALL vkDestroySampler( - VkDevice device, - VkSampler sampler, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorSetLayout* pSetLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout( - VkDevice device, - VkDescriptorSetLayout descriptorSetLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool( - VkDevice device, - const VkDescriptorPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorPool* pDescriptorPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - VkDescriptorPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets( - VkDevice device, - const VkDescriptorSetAllocateInfo* pAllocateInfo, - VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets( - VkDevice device, - VkDescriptorPool descriptorPool, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets( - VkDevice device, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites, - uint32_t descriptorCopyCount, - const VkCopyDescriptorSet* pDescriptorCopies); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer( - VkDevice device, - const VkFramebufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFramebuffer* pFramebuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer( - VkDevice device, - VkFramebuffer framebuffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass( - VkDevice device, - const VkRenderPassCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass( - VkDevice device, - VkRenderPass renderPass, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity( - VkDevice device, - VkRenderPass renderPass, - VkExtent2D* pGranularity); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool( - VkDevice device, - const VkCommandPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCommandPool* pCommandPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool( - VkDevice device, - VkCommandPool commandPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers( - VkDevice device, - const VkCommandBufferAllocateInfo* pAllocateInfo, - VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers( - VkDevice device, - VkCommandPool commandPool, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer( - VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo* pBeginInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer( - VkCommandBuffer commandBuffer, - VkCommandBufferResetFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewport* pViewports); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor( - VkCommandBuffer commandBuffer, - uint32_t firstScissor, - uint32_t scissorCount, - const VkRect2D* pScissors); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth( - VkCommandBuffer commandBuffer, - float lineWidth); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias( - VkCommandBuffer commandBuffer, - float depthBiasConstantFactor, - float depthBiasClamp, - float depthBiasSlopeFactor); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants( - VkCommandBuffer commandBuffer, - const float blendConstants[4]); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds( - VkCommandBuffer commandBuffer, - float minDepthBounds, - float maxDepthBounds); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t compareMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t writeMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t reference); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t firstSet, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets, - uint32_t dynamicOffsetCount, - const uint32_t* pDynamicOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkIndexType indexType); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdDraw( - VkCommandBuffer commandBuffer, - uint32_t vertexCount, - uint32_t instanceCount, - uint32_t firstVertex, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed( - VkCommandBuffer commandBuffer, - uint32_t indexCount, - uint32_t instanceCount, - uint32_t firstIndex, - int32_t vertexOffset, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatch( - VkCommandBuffer commandBuffer, - uint32_t x, - uint32_t y, - uint32_t z); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageBlit* pRegions, - VkFilter filter); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize dataSize, - const uint32_t* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize size, - uint32_t data); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments( - VkCommandBuffer commandBuffer, - uint32_t attachmentCount, - const VkClearAttachment* pAttachments, - uint32_t rectCount, - const VkClearRect* pRects); - -VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageResolve* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents( - VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent* pEvents, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - VkDependencyFlags dependencyFlags, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants( - VkCommandBuffer commandBuffer, - VkPipelineLayout layout, - VkShaderStageFlags stageFlags, - uint32_t offset, - uint32_t size, - const void* pValues); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass( - VkCommandBuffer commandBuffer, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands( - VkCommandBuffer commandBuffer, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); -#endif - -#define VK_KHR_surface 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) - -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" - - -typedef enum VkColorSpaceKHR { - VK_COLORSPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLORSPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_END_RANGE_KHR = VK_COLORSPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLORSPACE_SRGB_NONLINEAR_KHR - VK_COLORSPACE_SRGB_NONLINEAR_KHR + 1), - VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkColorSpaceKHR; - -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, - VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1), - VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPresentModeKHR; - - -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100, - VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSurfaceTransformFlagBitsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; - -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008, - VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkCompositeAlphaFlagBitsKHR; -typedef VkFlags VkCompositeAlphaFlagsKHR; - -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; - -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; - - -typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR( - VkInstance instance, - VkSurfaceKHR surface, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - VkSurfaceKHR surface, - VkBool32* pSupported); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormatKHR* pSurfaceFormats); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pPresentModeCount, - VkPresentModeKHR* pPresentModes); -#endif - -#define VK_KHR_swapchain 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) - -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 68 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" - -typedef VkFlags VkSwapchainCreateFlagsKHR; - -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; - -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR* pSwapchains; - const uint32_t* pImageIndices; - VkResult* pResults; -} VkPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); -typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); -typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR( - VkDevice device, - const VkSwapchainCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchain); - -VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR( - VkDevice device, - VkSwapchainKHR swapchain, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pSwapchainImageCount, - VkImage* pSwapchainImages); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint64_t timeout, - VkSemaphore semaphore, - VkFence fence, - uint32_t* pImageIndex); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR( - VkQueue queue, - const VkPresentInfoKHR* pPresentInfo); -#endif - -#define VK_KHR_display 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR) - -#define VK_KHR_DISPLAY_SPEC_VERSION 21 -#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display" - - -typedef enum VkDisplayPlaneAlphaFlagBitsKHR { - VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008, - VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDisplayPlaneAlphaFlagBitsKHR; -typedef VkFlags VkDisplayPlaneAlphaFlagsKHR; -typedef VkFlags VkDisplayModeCreateFlagsKHR; -typedef VkFlags VkDisplaySurfaceCreateFlagsKHR; - -typedef struct VkDisplayPropertiesKHR { - VkDisplayKHR display; - const char* displayName; - VkExtent2D physicalDimensions; - VkExtent2D physicalResolution; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkBool32 planeReorderPossible; - VkBool32 persistentContent; -} VkDisplayPropertiesKHR; - -typedef struct VkDisplayModeParametersKHR { - VkExtent2D visibleRegion; - uint32_t refreshRate; -} VkDisplayModeParametersKHR; - -typedef struct VkDisplayModePropertiesKHR { - VkDisplayModeKHR displayMode; - VkDisplayModeParametersKHR parameters; -} VkDisplayModePropertiesKHR; - -typedef struct VkDisplayModeCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeCreateFlagsKHR flags; - VkDisplayModeParametersKHR parameters; -} VkDisplayModeCreateInfoKHR; - -typedef struct VkDisplayPlaneCapabilitiesKHR { - VkDisplayPlaneAlphaFlagsKHR supportedAlpha; - VkOffset2D minSrcPosition; - VkOffset2D maxSrcPosition; - VkExtent2D minSrcExtent; - VkExtent2D maxSrcExtent; - VkOffset2D minDstPosition; - VkOffset2D maxDstPosition; - VkExtent2D minDstExtent; - VkExtent2D maxDstExtent; -} VkDisplayPlaneCapabilitiesKHR; - -typedef struct VkDisplayPlanePropertiesKHR { - VkDisplayKHR currentDisplay; - uint32_t currentStackIndex; -} VkDisplayPlanePropertiesKHR; - -typedef struct VkDisplaySurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplaySurfaceCreateFlagsKHR flags; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkDisplaySurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlanePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR( - VkPhysicalDevice physicalDevice, - uint32_t planeIndex, - uint32_t* pDisplayCount, - VkDisplayKHR* pDisplays); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - const VkDisplayModeCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDisplayModeKHR* pMode); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayModeKHR mode, - uint32_t planeIndex, - VkDisplayPlaneCapabilitiesKHR* pCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR( - VkInstance instance, - const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#define VK_KHR_display_swapchain 1 -#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9 -#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain" - -typedef struct VkDisplayPresentInfoKHR { - VkStructureType sType; - const void* pNext; - VkRect2D srcRect; - VkRect2D dstRect; - VkBool32 persistent; -} VkDisplayPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainCreateInfoKHR* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchains); -#endif - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#define VK_KHR_xlib_surface 1 -#include - -#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface" - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR( - VkInstance instance, - const VkXlibSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - Display* dpy, - VisualID visualID); -#endif -#endif /* VK_USE_PLATFORM_XLIB_KHR */ - -#ifdef VK_USE_PLATFORM_XCB_KHR -#define VK_KHR_xcb_surface 1 -#include - -#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface" - -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR( - VkInstance instance, - const VkXcbSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - xcb_connection_t* connection, - xcb_visualid_t visual_id); -#endif -#endif /* VK_USE_PLATFORM_XCB_KHR */ - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#define VK_KHR_wayland_surface 1 -#include - -#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 5 -#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface" - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR( - VkInstance instance, - const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - struct wl_display* display); -#endif -#endif /* VK_USE_PLATFORM_WAYLAND_KHR */ - -#ifdef VK_USE_PLATFORM_MIR_KHR -#define VK_KHR_mir_surface 1 -#include - -#define VK_KHR_MIR_SURFACE_SPEC_VERSION 4 -#define VK_KHR_MIR_SURFACE_EXTENSION_NAME "VK_KHR_mir_surface" - -typedef VkFlags VkMirSurfaceCreateFlagsKHR; - -typedef struct VkMirSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkMirSurfaceCreateFlagsKHR flags; - MirConnection* connection; - MirSurface* mirSurface; -} VkMirSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateMirSurfaceKHR)(VkInstance instance, const VkMirSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, MirConnection* connection); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateMirSurfaceKHR( - VkInstance instance, - const VkMirSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceMirPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - MirConnection* connection); -#endif -#endif /* VK_USE_PLATFORM_MIR_KHR */ - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#define VK_KHR_android_surface 1 -#include - -#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6 -#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface" - -typedef VkFlags VkAndroidSurfaceCreateFlagsKHR; - -typedef struct VkAndroidSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkAndroidSurfaceCreateFlagsKHR flags; - ANativeWindow* window; -} VkAndroidSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR( - VkInstance instance, - const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif -#endif /* VK_USE_PLATFORM_ANDROID_KHR */ - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#define VK_KHR_win32_surface 1 -#include - -#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 5 -#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface" - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR( - VkInstance instance, - const VkWin32SurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex); -#endif -#endif /* VK_USE_PLATFORM_WIN32_KHR */ - -#define VK_KHR_sampler_mirror_clamp_to_edge 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge" - - -#define VK_EXT_debug_report 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) - -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 2 -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" -#define VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT - - -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1), - VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportObjectTypeEXT; - -typedef enum VkDebugReportErrorEXT { - VK_DEBUG_REPORT_ERROR_NONE_EXT = 0, - VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT = 1, - VK_DEBUG_REPORT_ERROR_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_ERROR_NONE_EXT, - VK_DEBUG_REPORT_ERROR_END_RANGE_EXT = VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT, - VK_DEBUG_REPORT_ERROR_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT - VK_DEBUG_REPORT_ERROR_NONE_EXT + 1), - VK_DEBUG_REPORT_ERROR_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportErrorEXT; - - -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010, - VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportFlagBitsEXT; -typedef VkFlags VkDebugReportFlagsEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); - - -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void* pUserData; -} VkDebugReportCallbackCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT( - VkInstance instance, - const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugReportCallbackEXT* pCallback); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT( - VkInstance instance, - VkDebugReportCallbackEXT callback, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT( - VkInstance instance, - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage); -#endif - -#define VK_NV_glsl_shader 1 -#define VK_NV_GLSL_SHADER_SPEC_VERSION 1 -#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader" - - -#define VK_IMG_filter_cubic 1 -#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1 -#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic" - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/src/deps/glfw-3.2.1/docs/CMakeLists.txt b/src/deps/glfw-3.2.1/docs/CMakeLists.txt deleted file mode 100644 index c030ac7..0000000 --- a/src/deps/glfw-3.2.1/docs/CMakeLists.txt +++ /dev/null @@ -1,32 +0,0 @@ - -set(glfw_DOCS_SOURCES - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h" - "${GLFW_SOURCE_DIR}/docs/main.dox" - "${GLFW_SOURCE_DIR}/docs/news.dox" - "${GLFW_SOURCE_DIR}/docs/moving.dox" - "${GLFW_SOURCE_DIR}/docs/quick.dox" - "${GLFW_SOURCE_DIR}/docs/compile.dox" - "${GLFW_SOURCE_DIR}/docs/build.dox" - "${GLFW_SOURCE_DIR}/docs/intro.dox" - "${GLFW_SOURCE_DIR}/docs/context.dox" - "${GLFW_SOURCE_DIR}/docs/monitor.dox" - "${GLFW_SOURCE_DIR}/docs/window.dox" - "${GLFW_SOURCE_DIR}/docs/input.dox" - "${GLFW_SOURCE_DIR}/docs/vulkan.dox" - "${GLFW_SOURCE_DIR}/docs/compat.dox") - -if (GLFW_DOCUMENT_INTERNALS) - list(APPEND glfw_DOCS_SOURCES "${GLFW_SOURCE_DIR}/src/internal.h") -endif() - -foreach(arg ${glfw_DOCS_SOURCES}) - set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} ${arg}") -endforeach() - -configure_file(Doxyfile.in Doxyfile @ONLY) - -add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}" - WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs" - COMMENT "Generating HTML documentation" VERBATIM) - diff --git a/src/deps/glfw-3.2.1/docs/Doxyfile.in b/src/deps/glfw-3.2.1/docs/Doxyfile.in deleted file mode 100644 index b046f89..0000000 --- a/src/deps/glfw-3.2.1/docs/Doxyfile.in +++ /dev/null @@ -1,1859 +0,0 @@ -# Doxyfile 1.8.3.1 - -# This file describes the settings to be used by the documentation system -# doxygen (www.doxygen.org) for a project. -# -# All text after a hash (#) is considered a comment and will be ignored. -# The format is: -# TAG = value [value, ...] -# For lists items can also be appended using: -# TAG += value [value, ...] -# Values that contain spaces should be placed between quotes (" "). - -#--------------------------------------------------------------------------- -# Project related configuration options -#--------------------------------------------------------------------------- - -# This tag specifies the encoding used for all characters in the config file -# that follow. The default is UTF-8 which is also the encoding used for all -# text before the first occurrence of this tag. Doxygen uses libiconv (or the -# iconv built into libc) for the transcoding. See -# http://www.gnu.org/software/libiconv for the list of possible encodings. - -DOXYFILE_ENCODING = UTF-8 - -# The PROJECT_NAME tag is a single word (or sequence of words) that should -# identify the project. Note that if you do not use Doxywizard you need -# to put quotes around the project name if it contains spaces. - -PROJECT_NAME = "GLFW" - -# The PROJECT_NUMBER tag can be used to enter a project or revision number. -# This could be handy for archiving the generated documentation or -# if some version control system is used. - -PROJECT_NUMBER = @GLFW_VERSION_FULL@ - -# Using the PROJECT_BRIEF tag one can provide an optional one line description -# for a project that appears at the top of each page and should give viewer -# a quick idea about the purpose of the project. Keep the description short. - -PROJECT_BRIEF = "A multi-platform library for OpenGL, window and input" - -# With the PROJECT_LOGO tag one can specify an logo or icon that is -# included in the documentation. The maximum height of the logo should not -# exceed 55 pixels and the maximum width should not exceed 200 pixels. -# Doxygen will copy the logo to the output directory. - -PROJECT_LOGO = - -# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) -# base path where the generated documentation will be put. -# If a relative path is entered, it will be relative to the location -# where doxygen was started. If left blank the current directory will be used. - -OUTPUT_DIRECTORY = @GLFW_BINARY_DIR@/docs - -# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create -# 4096 sub-directories (in 2 levels) under the output directory of each output -# format and will distribute the generated files over these directories. -# Enabling this option can be useful when feeding doxygen a huge amount of -# source files, where putting all generated files in the same directory would -# otherwise cause performance problems for the file system. - -CREATE_SUBDIRS = NO - -# The OUTPUT_LANGUAGE tag is used to specify the language in which all -# documentation generated by doxygen is written. Doxygen will use this -# information to generate all constant output in the proper language. -# The default language is English, other supported languages are: -# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, -# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, -# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English -# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, -# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, -# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese. - -OUTPUT_LANGUAGE = English - -# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will -# include brief member descriptions after the members that are listed in -# the file and class documentation (similar to JavaDoc). -# Set to NO to disable this. - -BRIEF_MEMBER_DESC = YES - -# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend -# the brief description of a member or function before the detailed description. -# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the -# brief descriptions will be completely suppressed. - -REPEAT_BRIEF = NO - -# This tag implements a quasi-intelligent brief description abbreviator -# that is used to form the text in various listings. Each string -# in this list, if found as the leading text of the brief description, will be -# stripped from the text and the result after processing the whole list, is -# used as the annotated text. Otherwise, the brief description is used as-is. -# If left blank, the following values are used ("$name" is automatically -# replaced with the name of the entity): "The $name class" "The $name widget" -# "The $name file" "is" "provides" "specifies" "contains" -# "represents" "a" "an" "the" - -ABBREVIATE_BRIEF = - -# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then -# Doxygen will generate a detailed section even if there is only a brief -# description. - -ALWAYS_DETAILED_SEC = YES - -# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all -# inherited members of a class in the documentation of that class as if those -# members were ordinary class members. Constructors, destructors and assignment -# operators of the base classes will not be shown. - -INLINE_INHERITED_MEMB = NO - -# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full -# path before files name in the file list and in the header files. If set -# to NO the shortest path that makes the file name unique will be used. - -FULL_PATH_NAMES = NO - -# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag -# can be used to strip a user-defined part of the path. Stripping is -# only done if one of the specified strings matches the left-hand part of -# the path. The tag can be used to show relative paths in the file list. -# If left blank the directory from which doxygen is run is used as the -# path to strip. Note that you specify absolute paths here, but also -# relative paths, which will be relative from the directory where doxygen is -# started. - -STRIP_FROM_PATH = - -# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of -# the path mentioned in the documentation of a class, which tells -# the reader which header file to include in order to use a class. -# If left blank only the name of the header file containing the class -# definition is used. Otherwise one should specify the include paths that -# are normally passed to the compiler using the -I flag. - -STRIP_FROM_INC_PATH = - -# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter -# (but less readable) file names. This can be useful if your file system -# doesn't support long names like on DOS, Mac, or CD-ROM. - -SHORT_NAMES = NO - -# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen -# will interpret the first line (until the first dot) of a JavaDoc-style -# comment as the brief description. If set to NO, the JavaDoc -# comments will behave just like regular Qt-style comments -# (thus requiring an explicit @brief command for a brief description.) - -JAVADOC_AUTOBRIEF = NO - -# If the QT_AUTOBRIEF tag is set to YES then Doxygen will -# interpret the first line (until the first dot) of a Qt-style -# comment as the brief description. If set to NO, the comments -# will behave just like regular Qt-style comments (thus requiring -# an explicit \brief command for a brief description.) - -QT_AUTOBRIEF = NO - -# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen -# treat a multi-line C++ special comment block (i.e. a block of //! or /// -# comments) as a brief description. This used to be the default behaviour. -# The new default is to treat a multi-line C++ comment block as a detailed -# description. Set this tag to YES if you prefer the old behaviour instead. - -MULTILINE_CPP_IS_BRIEF = NO - -# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented -# member inherits the documentation from any documented member that it -# re-implements. - -INHERIT_DOCS = YES - -# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce -# a new page for each member. If set to NO, the documentation of a member will -# be part of the file/class/namespace that contains it. - -SEPARATE_MEMBER_PAGES = NO - -# The TAB_SIZE tag can be used to set the number of spaces in a tab. -# Doxygen uses this value to replace tabs by spaces in code fragments. - -TAB_SIZE = 8 - -# This tag can be used to specify a number of aliases that acts -# as commands in the documentation. An alias has the form "name=value". -# For example adding "sideeffect=\par Side Effects:\n" will allow you to -# put the command \sideeffect (or @sideeffect) in the documentation, which -# will result in a user-defined paragraph with heading "Side Effects:". -# You can put \n's in the value part of an alias to insert newlines. - -ALIASES = "thread_safety=@par Thread safety\n" \ - "pointer_lifetime=@par Pointer lifetime\n" \ - "analysis=@par Analysis\n" \ - "reentrancy=@par Reentrancy\n" \ - "errors=@par Errors\n" \ - "glfw3=@par\n__GLFW 3:__" \ - "x11=__X11:__" \ - "win32=__Windows:__" \ - "osx=__OS X:__" - -# This tag can be used to specify a number of word-keyword mappings (TCL only). -# A mapping has the form "name=value". For example adding -# "class=itcl::class" will allow you to use the command class in the -# itcl::class meaning. - -TCL_SUBST = - -# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C -# sources only. Doxygen will then generate output that is more tailored for C. -# For instance, some of the names that are used will be different. The list -# of all members will be omitted, etc. - -OPTIMIZE_OUTPUT_FOR_C = YES - -# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java -# sources only. Doxygen will then generate output that is more tailored for -# Java. For instance, namespaces will be presented as packages, qualified -# scopes will look different, etc. - -OPTIMIZE_OUTPUT_JAVA = NO - -# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran -# sources only. Doxygen will then generate output that is more tailored for -# Fortran. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for -# VHDL. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it -# parses. With this tag you can assign which parser to use for a given -# extension. Doxygen has a built-in mapping, but you can override or extend it -# using this tag. The format is ext=language, where ext is a file extension, -# and language is one of the parsers supported by doxygen: IDL, Java, -# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, -# C++. For instance to make doxygen treat .inc files as Fortran files (default -# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note -# that for custom extensions you also need to set FILE_PATTERNS otherwise the -# files are not read by doxygen. - -EXTENSION_MAPPING = - -# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all -# comments according to the Markdown format, which allows for more readable -# documentation. See http://daringfireball.net/projects/markdown/ for details. -# The output of markdown processing is further processed by doxygen, so you -# can mix doxygen, HTML, and XML commands with Markdown formatting. -# Disable only in case of backward compatibilities issues. - -MARKDOWN_SUPPORT = YES - -# When enabled doxygen tries to link words that correspond to documented classes, -# or namespaces to their corresponding documentation. Such a link can be -# prevented in individual cases by by putting a % sign in front of the word or -# globally by setting AUTOLINK_SUPPORT to NO. - -AUTOLINK_SUPPORT = YES - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should -# set this tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. -# func(std::string) {}). This also makes the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. -# Doxygen will parse them like normal C++ but will assume all classes use public -# instead of private inheritance when no explicit protection keyword is present. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate -# getter and setter methods for a property. Setting this option to YES (the -# default) will make doxygen replace the get and set methods by a property in -# the documentation. This will only work if the methods are indeed getting or -# setting a simple type. If this is not the case, or you want to show the -# methods anyway, you should set this option to NO. - -IDL_PROPERTY_SUPPORT = NO - -# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES, then doxygen will reuse the documentation of the first -# member in the group (if any) for the other members of the group. By default -# all members of a group must be documented explicitly. - -DISTRIBUTE_GROUP_DOC = NO - -# Set the SUBGROUPING tag to YES (the default) to allow class member groups of -# the same type (for instance a group of public functions) to be put as a -# subgroup of that type (e.g. under the Public Functions section). Set it to -# NO to prevent subgrouping. Alternatively, this can be done per class using -# the \nosubgrouping command. - -SUBGROUPING = YES - -# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and -# unions are shown inside the group in which they are included (e.g. using -# @ingroup) instead of on a separate page (for HTML and Man pages) or -# section (for LaTeX and RTF). - -INLINE_GROUPED_CLASSES = NO - -# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and -# unions with only public data fields will be shown inline in the documentation -# of the scope in which they are defined (i.e. file, namespace, or group -# documentation), provided this scope is documented. If set to NO (the default), -# structs, classes, and unions are shown on a separate page (for HTML and Man -# pages) or section (for LaTeX and RTF). - -INLINE_SIMPLE_STRUCTS = NO - -# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum -# is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = NO - -# Similar to the SYMBOL_CACHE_SIZE the size of the symbol lookup cache can be -# set using LOOKUP_CACHE_SIZE. This cache is used to resolve symbols given -# their name and scope. Since this can be an expensive process and often the -# same symbol appear multiple times in the code, doxygen keeps a cache of -# pre-resolved symbols. If the cache is too small doxygen will become slower. -# If the cache is too large, memory is wasted. The cache size is given by this -# formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range is 0..9, the default is 0, -# corresponding to a cache size of 2^16 = 65536 symbols. - -LOOKUP_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = YES - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal -# scope will be included in the documentation. - -EXTRACT_PACKAGE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = YES - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespaces are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = YES - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = NO - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = NO - -# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen -# will list include files with double quotes in the documentation -# rather than with sharp brackets. - -FORCE_LOCAL_INCLUDES = NO - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = YES - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = YES - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to -# do proper type resolution of all parameters of a function it will reject a -# match between the prototype and the implementation of a member function even -# if there is only one candidate or it is obvious which candidate to choose -# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen -# will still accept a match between prototype and implementation in such cases. - -STRICT_PROTO_MATCHING = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if section-label ... \endif -# and \cond section-label ... \endcond blocks. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or macro consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and macros in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. -# This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = NO - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command , where is the value of -# the FILE_VERSION_FILTER tag, and is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed -# by doxygen. The layout file controls the global structure of the generated -# output files in an output format independent way. To create the layout file -# that represents doxygen's defaults, run doxygen with the -l option. -# You can optionally specify a file name after the option, if omitted -# DoxygenLayout.xml will be used as the name of the layout file. - -LAYOUT_FILE = - -# The CITE_BIB_FILES tag can be used to specify one or more bib files -# containing the references data. This must be a list of .bib files. The -# .bib extension is automatically appended if omitted. Using this command -# requires the bibtex tool to be installed. See also -# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style -# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this -# feature you need bibtex and perl available in the search path. Do not use -# file names with spaces, bibtex cannot handle them. - -CITE_BIB_FILES = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = YES - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = YES - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = YES - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# The WARN_NO_PARAMDOC option can be enabled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = YES - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = @GLFW_BINARY_DIR@/docs/warnings.txt - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = @GLFW_DOCS_SOURCES@ - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh -# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py -# *.f90 *.f *.for *.vhd *.vhdl - -FILE_PATTERNS = *.h *.dox - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = NO - -# The EXCLUDE tag can be used to specify files and/or directories that should be -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. -# Note that relative paths are relative to the directory from which doxygen is -# run. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or -# directories that are symbolic links (a Unix file system feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = APIENTRY GLFWAPI - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = @GLFW_SOURCE_DIR@/examples - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command , where -# is the value of the INPUT_FILTER tag, and is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. -# If FILTER_PATTERNS is specified, this tag will be -# ignored. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. -# Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. -# The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty or if -# non of the patterns match the file name, INPUT_FILTER is applied. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file -# pattern. A pattern will override the setting for FILTER_PATTERN (if any) -# and it is also possible to disable source filtering for a specific pattern -# using *.ext= (so without naming a filter). This option only has effect when -# FILTER_SOURCE_FILES is enabled. - -FILTER_SOURCE_PATTERNS = - -# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that -# is part of the input, its contents will be placed on the main page (index.html). -# This can be useful if you have a project on for instance GitHub and want reuse -# the introduction page also for the doxygen output. - -USE_MDFILE_AS_MAINPAGE = - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C, C++ and Fortran comments will always remain visible. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = NO - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = NO - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. -# Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = YES - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = glfw GLFW_ - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. Note that when using a custom header you are responsible -# for the proper inclusion of any scripts and style sheets that doxygen -# needs, which is dependent on the configuration options used. -# It is advised to generate a default header using "doxygen -w html -# header.html footer.html stylesheet.css YourConfigFile" and then modify -# that header. Note that the header is subject to change so you typically -# have to redo this when upgrading to a newer version of doxygen or when -# changing the value of configuration settings such as GENERATE_TREEVIEW! - -HTML_HEADER = @GLFW_SOURCE_DIR@/docs/header.html - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = @GLFW_SOURCE_DIR@/docs/footer.html - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If left blank doxygen will -# generate a default style sheet. Note that it is recommended to use -# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this -# tag will in the future become obsolete. - -HTML_STYLESHEET = - -# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional -# user-defined cascading style sheet that is included after the standard -# style sheets created by doxygen. Using this option one can overrule -# certain style aspects. This is preferred over using HTML_STYLESHEET -# since it does not replace the standard style sheet and is therefor more -# robust against future updates. Doxygen will copy the style sheet file to -# the output directory. - -HTML_EXTRA_STYLESHEET = @GLFW_SOURCE_DIR@/docs/extra.css - -# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or -# other source files which should be copied to the HTML output directory. Note -# that these files will be copied to the base HTML output directory. Use the -# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these -# files. In the HTML_STYLESHEET file, use the file name only. Also note that -# the files will be copied as-is; there are no commands or markers available. - -HTML_EXTRA_FILES = @GLFW_SOURCE_DIR@/docs/spaces.svg - -# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. -# Doxygen will adjust the colors in the style sheet and background images -# according to this color. Hue is specified as an angle on a colorwheel, -# see http://en.wikipedia.org/wiki/Hue for more information. -# For instance the value 0 represents red, 60 is yellow, 120 is green, -# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. -# The allowed range is 0 to 359. - -HTML_COLORSTYLE_HUE = 220 - -# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of -# the colors in the HTML output. For a value of 0 the output will use -# grayscales only. A value of 255 will produce the most vivid colors. - -HTML_COLORSTYLE_SAT = 100 - -# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to -# the luminance component of the colors in the HTML output. Values below -# 100 gradually make the output lighter, whereas values above 100 make -# the output darker. The value divided by 100 is the actual gamma applied, -# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, -# and 100 does not change the gamma. - -HTML_COLORSTYLE_GAMMA = 80 - -# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML -# page will contain the date and time when the page was generated. Setting -# this to NO can help when comparing the output of multiple runs. - -HTML_TIMESTAMP = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. - -HTML_DYNAMIC_SECTIONS = NO - -# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of -# entries shown in the various tree structured indices initially; the user -# can expand and collapse entries dynamically later on. Doxygen will expand -# the tree to such a level that at most the specified number of entries are -# visible (unless a fully collapsed tree already exceeds this amount). -# So setting the number of entries 1 will produce a full collapsed tree by -# default. 0 is a special value representing an infinite number of entries -# and will result in a full expanded tree by default. - -HTML_INDEX_NUM_ENTRIES = 100 - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html -# for more information. - -GENERATE_DOCSET = NO - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.doxygen.Project - -# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely -# identify the documentation publisher. This should be a reverse domain-name -# style string, e.g. com.mycompany.MyDocSet.documentation. - -DOCSET_PUBLISHER_ID = org.doxygen.Publisher - -# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. - -DOCSET_PUBLISHER_NAME = Publisher - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = NO - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and -# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated -# that can be used as input for Qt's qhelpgenerator to generate a -# Qt Compressed Help (.qch) of the generated HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = org.doxygen.Project - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to -# add. For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the -# custom filter to add. For more information please see -# -# Qt Help Project / Custom Filters. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this -# project's -# filter section matches. -# -# Qt Help Project / Filter Attributes. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files -# will be generated, which together with the HTML files, form an Eclipse help -# plugin. To install this plugin and make it available under the help contents -# menu in Eclipse, the contents of the directory containing the HTML and XML -# files needs to be copied into the plugins directory of eclipse. The name of -# the directory within the plugins directory should be the same as -# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before -# the help appears. - -GENERATE_ECLIPSEHELP = NO - -# A unique identifier for the eclipse help plugin. When installing the plugin -# the directory name containing the HTML and XML files should also have -# this name. - -ECLIPSE_DOC_ID = org.doxygen.Project - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) -# at top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. Since the tabs have the same information as the -# navigation tree you can set this option to NO if you already set -# GENERATE_TREEVIEW to YES. - -DISABLE_INDEX = NO - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. -# Since the tree basically has the same information as the tab index you -# could consider to set DISABLE_INDEX to NO when enabling this option. - -GENERATE_TREEVIEW = NO - -# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values -# (range [0,1..20]) that doxygen will group on one line in the generated HTML -# documentation. Note that a value of 0 will completely suppress the enum -# values from appearing in the overview section. - -ENUM_VALUES_PER_LINE = 4 - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 300 - -# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open -# links to external symbols imported via tag files in a separate window. - -EXT_LINKS_IN_WINDOW = NO - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# Use the FORMULA_TRANPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are -# not supported properly for IE 6.0, but are supported on all modern browsers. -# Note that when changing this option you need to delete any form_*.png files -# in the HTML output before the changes have effect. - -FORMULA_TRANSPARENT = YES - -# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax -# (see http://www.mathjax.org) which uses client side Javascript for the -# rendering instead of using prerendered bitmaps. Use this if you do not -# have LaTeX installed or if you want to formulas look prettier in the HTML -# output. When enabled you may also need to install MathJax separately and -# configure the path to it using the MATHJAX_RELPATH option. - -USE_MATHJAX = NO - -# When MathJax is enabled you can set the default output format to be used for -# thA MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and -# SVG. The default value is HTML-CSS, which is slower, but has the best -# compatibility. - -MATHJAX_FORMAT = HTML-CSS - -# When MathJax is enabled you need to specify the location relative to the -# HTML output directory using the MATHJAX_RELPATH option. The destination -# directory should contain the MathJax.js script. For instance, if the mathjax -# directory is located at the same level as the HTML output directory, then -# MATHJAX_RELPATH should be ../mathjax. The default value points to -# the MathJax Content Delivery Network so you can quickly see the result without -# installing MathJax. -# However, it is strongly recommended to install a local -# copy of MathJax from http://www.mathjax.org before deployment. - -MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest - -# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension -# names that should be enabled during MathJax rendering. - -MATHJAX_EXTENSIONS = - -# When the SEARCHENGINE tag is enabled doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets -# (GENERATE_DOCSET) there is already a search function so this one should -# typically be disabled. For large projects the javascript based search engine -# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. - -SEARCHENGINE = YES - -# When the SERVER_BASED_SEARCH tag is enabled the search engine will be -# implemented using a web server instead of a web client using Javascript. -# There are two flavours of web server based search depending on the -# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for -# searching and an index file used by the script. When EXTERNAL_SEARCH is -# enabled the indexing and searching needs to be provided by external tools. -# See the manual for details. - -SERVER_BASED_SEARCH = NO - -# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP -# script for searching. Instead the search results are written to an XML file -# which needs to be processed by an external indexer. Doxygen will invoke an -# external search engine pointed to by the SEARCHENGINE_URL option to obtain -# the search results. Doxygen ships with an example indexer (doxyindexer) and -# search engine (doxysearch.cgi) which are based on the open source search engine -# library Xapian. See the manual for configuration details. - -EXTERNAL_SEARCH = NO - -# The SEARCHENGINE_URL should point to a search engine hosted by a web server -# which will returned the search results when EXTERNAL_SEARCH is enabled. -# Doxygen ships with an example search engine (doxysearch) which is based on -# the open source search engine library Xapian. See the manual for configuration -# details. - -SEARCHENGINE_URL = - -# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed -# search data is written to a file for indexing by an external tool. With the -# SEARCHDATA_FILE tag the name of this file can be specified. - -SEARCHDATA_FILE = searchdata.xml - -# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the -# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is -# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple -# projects and redirect the results back to the right project. - -EXTERNAL_SEARCH_ID = - -# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen -# projects other than the one defined by this configuration file, but that are -# all added to the same external search index. Each project needs to have a -# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id -# of to a relative location where the documentation can be found. -# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ... - -EXTRA_SEARCH_MAPPINGS = - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = NO - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = latex - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. -# Note that when enabling USE_PDFLATEX this option is only used for -# generating bitmaps for formulas in the HTML output, but not in the -# Makefile that is written to the output directory. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, letter, legal and -# executive. If left blank a4wide will be used. - -PAPER_TYPE = a4 - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for -# the generated latex document. The footer should contain everything after -# the last chapter. If it is left blank doxygen will generate a -# standard footer. Notice: only use this tag if you know what you are doing! - -LATEX_FOOTER = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = YES - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = YES - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -# The LATEX_BIB_STYLE tag can be used to specify the style to use for the -# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See -# http://en.wikipedia.org/wiki/BibTeX for more info. - -LATEX_BIB_STYLE = plain - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load style sheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = man - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. -# This is useful -# if you want to understand what is going on. -# On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. 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This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/src/deps/glfw-3.2.1/docs/DoxygenLayout.xml b/src/deps/glfw-3.2.1/docs/DoxygenLayout.xml deleted file mode 100644 index 7917f91..0000000 --- a/src/deps/glfw-3.2.1/docs/DoxygenLayout.xml +++ /dev/null @@ -1,188 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/src/deps/glfw-3.2.1/docs/build.dox b/src/deps/glfw-3.2.1/docs/build.dox deleted file mode 100644 index ff9ed86..0000000 --- a/src/deps/glfw-3.2.1/docs/build.dox +++ /dev/null @@ -1,347 +0,0 @@ -/*! - -@page build_guide Building applications - -@tableofcontents - -This is about compiling and linking applications that use GLFW. For information on -how to write such applications, start with the -[introductory tutorial](@ref quick_guide). For information on how to compile -the GLFW library itself, see @ref compile_guide. - -This is not a tutorial on compilation or linking. It assumes basic -understanding of how to compile and link a C program as well as how to use the -specific compiler of your chosen development environment. The compilation -and linking process should be explained in your C programming material and in -the documentation for your development environment. - -@section build_include Including the GLFW header file - -In the source files of your application where you use OpenGL or GLFW, you should -include the GLFW header file, i.e.: - -@code -#include -@endcode - -The GLFW header declares the GLFW API and by default also includes the OpenGL -header of your development environment, which in turn defines all the constants, -types and function prototypes of the OpenGL API. - -The GLFW header also defines everything necessary for your OpenGL header to -function. For example, under Windows you are normally required to include -`windows.h` before the OpenGL header, which would pollute your code namespace -with the entire Win32 API. - -Instead, the GLFW header takes care of this for you, not by including -`windows.h`, but by duplicating only the very few necessary parts of it. It -does this only when needed, so if `windows.h` _is_ included, the GLFW header -does not try to redefine those symbols. The reverse is not true, i.e. -`windows.h` cannot cope if any of its symbols have already been defined. - -In other words: - - - Do _not_ include the OpenGL headers yourself, as GLFW does this for you - - Do _not_ include `windows.h` or other platform-specific headers unless you - plan on using those APIs directly - - If you _do_ need to include such headers, do it _before_ including - the GLFW header and it will handle this - -If you are using an OpenGL extension loading library such as -[glad](https://github.com/Dav1dde/glad), the extension loader header should -either be included _before_ the GLFW one, or the `GLFW_INCLUDE_NONE` macro -(described below) should be defined. - - -@subsection build_macros GLFW header option macros - -These macros may be defined before the inclusion of the GLFW header and affect -its behavior. - -`GLFW_DLL` is required on Windows when using the GLFW DLL, to tell the compiler -that the GLFW functions are defined in a DLL. - -The following macros control which OpenGL or OpenGL ES API header is included. -Only one of these may be defined at a time. - -`GLFW_INCLUDE_GLCOREARB` makes the GLFW header include the modern -`GL/glcorearb.h` header (`OpenGL/gl3.h` on OS X) instead of the regular OpenGL -header. - -`GLFW_INCLUDE_ES1` makes the GLFW header include the OpenGL ES 1.x `GLES/gl.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_ES2` makes the GLFW header include the OpenGL ES 2.0 `GLES2/gl2.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_ES3` makes the GLFW header include the OpenGL ES 3.0 `GLES3/gl3.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_ES31` makes the GLFW header include the OpenGL ES 3.1 `GLES3/gl31.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_VULKAN` makes the GLFW header include the Vulkan `vulkan/vulkan.h` -header instead of the regular OpenGL header. - -`GLFW_INCLUDE_NONE` makes the GLFW header not include any OpenGL or OpenGL ES API -header. This is useful in combination with an extension loading library. - -If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h` -header (`OpenGL/gl.h` on OS X) is included. - -The following macros control the inclusion of additional API headers. Any -number of these may be defined simultaneously, and/or together with one of the -above macros. - -`GLFW_INCLUDE_GLEXT` makes the GLFW header include the appropriate extension -header for the OpenGL or OpenGL ES header selected above after and in addition -to that header. - -`GLFW_INCLUDE_GLU` makes the header include the GLU header in addition to the -header selected above. This should only be used with the standard OpenGL header -and only for compatibility with legacy code. GLU has been deprecated and should -not be used in new code. - -@note GLFW does not provide any of the API headers mentioned above. They must -be provided by your development environment or your OpenGL, OpenGL ES or Vulkan -SDK. - -@note None of these macros may be defined during the compilation of GLFW itself. -If your build includes GLFW and you define any these in your build files, make -sure they are not applied to the GLFW sources. - - -@section build_link Link with the right libraries - -GLFW is essentially a wrapper of various platform-specific APIs and therefore -needs to link against many different system libraries. If you are using GLFW as -a shared library / dynamic library / DLL then it takes care of these links. -However, if you are using GLFW as a static library then your executable will -need to link against these libraries. - -On Windows and OS X, the list of system libraries is static and can be -hard-coded into your build environment. See the section for your development -environment below. On Linux and other Unix-like operating systems, the list -varies but can be retrieved in various ways as described below. - -A good general introduction to linking is -[Beginner's Guide to Linkers](http://www.lurklurk.org/linkers/linkers.html) by -David Drysdale. - - -@subsection build_link_win32 With MinGW or Visual C++ on Windows - -The static version of the GLFW library is named `glfw3`. When using this -version, it is also necessary to link with some libraries that GLFW uses. - -When linking an application under Windows that uses the static version of GLFW, -you must link with `opengl32`. On some versions of MinGW, you must also -explicitly link with `gdi32`, while other versions of MinGW include it in the -set of default libraries along with other dependencies like `user32` and -`kernel32`. If you are using GLU, you must also link with `glu32`. - -The link library for the GLFW DLL is named `glfw3dll`. When compiling an -application that uses the DLL version of GLFW, you need to define the `GLFW_DLL` -macro _before_ any inclusion of the GLFW header. This can be done either with -a compiler switch or by defining it in your source code. - -An application using the GLFW DLL does not need to link against any of its -dependencies, but you still have to link against `opengl32` if your application -uses OpenGL and `glu32` if it uses GLU. - - -@subsection build_link_cmake_source With CMake and GLFW source - -This section is about using CMake to compile and link GLFW along with your -application. If you want to use an installed binary instead, see @ref -build_link_cmake_package. - -With just a few changes to your `CMakeLists.txt` you can have the GLFW source -tree built along with your application. - -When including GLFW as part of your build, you probably don't want to build the -GLFW tests, examples and documentation. To disable these, set the corresponding -cache variables before adding the GLFW source tree. - -@code -set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) -set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) -set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) -@endcode - -Then add the root directory of the GLFW source tree to your project. This -will add the `glfw` target and the necessary cache variables to your project. - -@code{.cmake} -add_subdirectory(path/to/glfw) -@endcode - -Once GLFW has been added to the project, link against it with the `glfw` target. -This adds all link-time dependencies of GLFW as it is currently configured, -the include directory for the GLFW header and, when applicable, the -[GLFW_DLL](@ref build_macros) macro. - -@code{.cmake} -target_link_libraries(myapp glfw) -@endcode - -Note that the dependencies do not include OpenGL or GLU, as GLFW loads any -OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU. -If your application calls OpenGL directly, instead of using a modern -[extension loader library](@ref context_glext_auto) you can find it by requiring -the OpenGL package. - -@code{.cmake} -find_package(OpenGL REQUIRED) -@endcode - -If OpenGL is found, the `OPENGL_FOUND` variable is true and the -`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used. - -@code{.cmake} -target_include_directories(myapp ${OPENGL_INCLUDE_DIR}) -target_link_libraries(myapp ${OPENGL_gl_LIBRARY}) -@endcode - -The OpenGL CMake package also looks for GLU. If GLU is found, the -`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and -`OPENGL_glu_LIBRARY` cache variables can be used. - -@code{.cmake} -target_link_libraries(myapp ${OPENGL_glu_LIBRARY}) -@endcode - -@note GLU has been deprecated and should not be used in new code, but some -legacy code requires it. - - -@subsection build_link_cmake_package With CMake and installed GLFW binaries - -This section is about using CMake to link GLFW after it has been built and -installed. If you want to build it along with your application instead, see -@ref build_link_cmake_source. - -With just a few changes to your `CMakeLists.txt`, you can locate the package and -target files generated when GLFW is installed. - -@code{.cmake} -find_package(glfw3 3.2 REQUIRED) -@endcode - -Note that the dependencies do not include OpenGL or GLU, as GLFW loads any -OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU. -If your application calls OpenGL directly, instead of using a modern -[extension loader library](@ref context_glext_auto) you can find it by requiring -the OpenGL package. - -@code{.cmake} -find_package(OpenGL REQUIRED) -@endcode - -If OpenGL is found, the `OPENGL_FOUND` variable is true and the -`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used. - -@code{.cmake} -target_include_directories(myapp ${OPENGL_INCLUDE_DIR}) -target_link_libraries(myapp ${OPENGL_gl_LIBRARY}) -@endcode - -The OpenGL CMake package also looks for GLU. If GLU is found, the -`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and -`OPENGL_glu_LIBRARY` cache variables can be used. - -@code{.cmake} -target_link_libraries(myapp ${OPENGL_glu_LIBRARY}) -@endcode - -@note GLU has been deprecated and should not be used in new code, but some -legacy code requires it. - - -@subsection build_link_pkgconfig With makefiles and pkg-config on Unix - -GLFW supports [pkg-config](http://www.freedesktop.org/wiki/Software/pkg-config/), -and the `glfw3.pc` pkg-config file is generated when the GLFW library is built -and is installed along with it. A pkg-config file describes all necessary -compile-time and link-time flags and dependencies needed to use a library. When -they are updated or if they differ between systems, you will get the correct -ones automatically. - -A typical compile and link command-line when using the static version of the -GLFW library may look like this: - -@code{.sh} -cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3` -@endcode - -If you are using the shared version of the GLFW library, simply omit the -`--static` flag. - -@code{.sh} -cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3` -@endcode - -You can also use the `glfw3.pc` file without installing it first, by using the -`PKG_CONFIG_PATH` environment variable. - -@code{.sh} -env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3` -@endcode - -The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL -ES or Vulkan libraries it needs at runtime and does not use GLU. On OS X, GLU -is built into the OpenGL framework, so if you need GLU you don't need to do -anything extra. If you need GLU and are using Linux or BSD, you should add the -`glu` pkg-config package. - -@code{.sh} -cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu` -@endcode - -@note GLU has been deprecated and should not be used in new code, but some -legacy code requires it. - -If you are using the static version of the GLFW library, make sure you don't -link statically against GLU. - -@code{.sh} -cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu` -@endcode - - -@subsection build_link_xcode With Xcode on OS X - -If you are using the dynamic library version of GLFW, simply add it to the -project dependencies. - -If you are using the static library version of GLFW, add it and the Cocoa, -OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can -all be found in `/System/Library/Frameworks`. - - -@subsection build_link_osx With command-line on OS X - -It is recommended that you use [pkg-config](@ref build_link_pkgconfig) when -building from the command line on OS X. That way you will get any new -dependencies added automatically. If you still wish to build manually, you need -to add the required frameworks and libraries to your command-line yourself using -the `-l` and `-framework` switches. - -If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do: - -@code{.sh} -cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo -@endcode - -If you are using the static library, named `libglfw3.a`, substitute `-lglfw3` -for `-lglfw`. - -Note that you do not add the `.framework` extension to a framework when linking -against it from the command-line. - -The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing -special to do when using GLU. Also note that even though your machine may have -`libGL`-style OpenGL libraries, they are for use with the X Window System and -will _not_ work with the OS X native version of GLFW. - -*/ diff --git a/src/deps/glfw-3.2.1/docs/compat.dox b/src/deps/glfw-3.2.1/docs/compat.dox deleted file mode 100644 index 175036b..0000000 --- a/src/deps/glfw-3.2.1/docs/compat.dox +++ /dev/null @@ -1,224 +0,0 @@ -/*! - -@page compat_guide Standards conformance - -@tableofcontents - -This guide describes the various API extensions used by this version of GLFW. -It lists what are essentially implementation details, but which are nonetheless -vital knowledge for developers intending to deploy their applications on a wide -range of machines. - -The information in this guide is not a part of GLFW API, but merely -preconditions for some parts of the library to function on a given machine. Any -part of this information may change in future versions of GLFW and that will not -be considered a breaking API change. - - -@section compat_x11 X11 extensions, protocols and IPC standards - -As GLFW uses Xlib directly, without any intervening toolkit -library, it has sole responsibility for interacting well with the many and -varied window managers in use on Unix-like systems. In order for applications -and window managers to work well together, a number of standards and -conventions have been developed that regulate behavior outside the scope of the -X11 API; most importantly the -[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/) -(ICCCM) and -[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html) -(EWMH) standards. - -GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows. -If the running window manager does not support this property, the -`GLFW_DECORATED` hint will have no effect. - -GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user -attempting to close the GLFW window. If the running window manager does not -support this protocol, the close callback will never be called. - -GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify -the user when the application has stopped responding, i.e. when it has ceased to -process events. If the running window manager does not support this protocol, -the user will not be notified if the application locks up. - -GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window -manager to make the GLFW window full screen. If the running window manager does -not support this state, full screen windows may not work properly. GLFW has -a fallback code path in case this state is unavailable, but every window manager -behaves slightly differently in this regard. - -GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a -compositing window manager to un-redirect full screen GLFW windows. If the -running window manager uses compositing but does not support this property then -additional copying may be performed for each buffer swap of full screen windows. - -GLFW uses the -[clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/) -to push a clipboard string (i.e. selection) owned by a GLFW window about to be -destroyed to the clipboard manager. If there is no running clipboard manager, -the clipboard string will be unavailable once the window has been destroyed. - -GLFW uses the -[X drag-and-drop protocol](http://www.freedesktop.org/wiki/Specifications/XDND/) -to provide file drop events. If the application originating the drag does not -support this protocol, drag and drop will not work. - -GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the -running X server does not support this version of this extension, multi-monitor -support will not function and only a single, desktop-spanning monitor will be -reported. - -GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp -support. If the running X server does not support either or both of these -extensions, gamma ramp support will not function. - -GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard -input. If the running X server does not support this extension, a non-Xkb -fallback path is used. - - -@section compat_glx GLX extensions - -The GLX API is the default API used to create OpenGL contexts on Unix-like -systems using the X Window System. - -GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel -formats. If GLX 1.3 is not supported, @ref glfwInit will fail. - -GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and -`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization -(or _vsync_), in that order of preference. Where none of these extension are -available, calling @ref glfwSwapInterval will have no effect. - -GLFW uses the `GLX_ARB_multisample` extension to create contexts with -multisampling anti-aliasing. Where this extension is unavailable, the -`GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `GLX_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting -`GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause -@ref glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB` -extensions to provide support for sRGB framebuffers. Where both of these -extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect. - - -@section compat_wgl WGL extensions - -The WGL API is used to create OpenGL contexts on Microsoft Windows and other -implementations of the Win32 API, such as Wine. - -GLFW uses either the `WGL_EXT_extension_string` or the -`WGL_ARB_extension_string` extension to check for the presence of all other WGL -extensions listed below. If both are available, the EXT one is preferred. If -neither is available, no other extensions are used and many GLFW features -related to context creation will have no effect or cause errors when used. - -GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace -synchronization (or _vsync_). Where this extension is unavailable, calling @ref -glfwSwapInterval will have no effect. - -GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to -create contexts with multisampling anti-aliasing. Where these extensions are -unavailable, the `GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `WGL_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause -@ref glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB` -extensions to provide support for sRGB framebuffers. Where both of these -extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect. - - -@section compat_osx OpenGL 3.2 and later on OS X - -Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then -only forward-compatible, core profile contexts are supported. Support for -OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible, -core profile contexts. There is also still no mechanism for requesting debug -contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL -version 2.1. - -Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if -given version 3.0 or 3.1, the `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to -`GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to -`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts and the -`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. - -Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, -setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to -a non-default value will cause @ref glfwCreateWindow to fail and the -`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. - - -@section compat_vulkan Vulkan loader and API - -GLFW uses the standard system-wide Vulkan loader to access the Vulkan API. -This should be installed by graphics drivers and Vulkan SDKs. If this is not -available, @ref glfwVulkanSupported will return `GLFW_FALSE` and all other -Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE error. - - -@section compat_wsi Vulkan WSI extensions - -The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on -all supported platforms. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create -surfaces on Microsoft Windows. If any of these extensions are not available, -@ref glfwGetRequiredInstanceExtensions will return an empty list and window -surface creation will fail. - -GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or -`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface` -or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create -surfaces on Wayland. If any of these extensions are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_mir_surface` extensions to create -surfaces on Mir. If any of these extensions are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -GLFW does not support any extensions for window surface creation on OS X, -meaning@ref glfwGetRequiredInstanceExtensions will return an empty list and -window surface creation will fail. - -*/ diff --git a/src/deps/glfw-3.2.1/docs/compile.dox b/src/deps/glfw-3.2.1/docs/compile.dox deleted file mode 100644 index c77a26c..0000000 --- a/src/deps/glfw-3.2.1/docs/compile.dox +++ /dev/null @@ -1,284 +0,0 @@ -/*! - -@page compile_guide Compiling GLFW - -@tableofcontents - -This is about compiling the GLFW library itself. For information on how to -build applications that use GLFW, see @ref build_guide. - - -@section compile_cmake Using CMake - -GLFW uses [CMake](http://www.cmake.org/) to generate project files or makefiles -for a particular development environment. If you are on a Unix-like system such -as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or -Homebrew, you can simply install its CMake package. If not, you can download -installers for Windows and OS X from the [CMake website](http://www.cmake.org/). - -@note CMake only generates project files or makefiles. It does not compile the -actual GLFW library. To compile GLFW, first generate these files for your -chosen development environment and then use them to compile the actual GLFW -library. - - -@subsection compile_deps Dependencies - -Once you have installed CMake, make sure that all other dependencies are -available. On some platforms, GLFW needs a few additional packages to be -installed. See the section for your chosen platform and development environment -below. - - -@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows - -The Microsoft Platform SDK that is installed along with Visual C++ already -contains all the necessary headers, link libraries and tools except for CMake. -Move on to @ref compile_generate. - - -@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows - -Both the MinGW and the MinGW-w64 packages already contain all the necessary -headers, link libraries and tools except for CMake. Move on to @ref -compile_generate. - - -@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation - -Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For -example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages -for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives -like Ubuntu have the `mingw-w64` package for both. - -GLFW has CMake toolchain files in the `CMake/` directory that allow for easy -cross-compilation of Windows binaries. To use these files you need to add a -special parameter when generating the project files or makefiles: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE= . -@endcode - -The exact toolchain file to use depends on the prefix used by the MinGW or -MinGW-w64 binaries on your system. You can usually see this in the /usr -directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages -have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct -invocation would be: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake . -@endcode - -For more details see the article -[CMake Cross Compiling](http://www.paraview.org/Wiki/CMake_Cross_Compiling) on -the CMake wiki. - -Once you have this set up, move on to @ref compile_generate. - - -@subsubsection compile_deps_xcode Dependencies for Xcode on OS X - -Xcode comes with all necessary tools except for CMake. The required headers -and libraries are included in the core OS X frameworks. Xcode can be downloaded -from the Mac App Store or from the ADC Member Center. - -Once you have Xcode installed, move on to @ref compile_generate. - - -@subsubsection compile_deps_x11 Dependencies for Linux and X11 - -To compile GLFW for X11, you need to have the X11 packages installed, as well as -the basic development tools like GCC and make. For example, on Ubuntu and other -distributions based on Debian GNU/Linux, you need to install the `xorg-dev` -package, which pulls in all X.org header packages. - -Once you have installed the necessary packages, move on to @ref -compile_generate. - - -@subsection compile_generate Generating build files with CMake - -Once you have all necessary dependencies it is time to generate the project -files or makefiles for your development environment. CMake needs to know two -paths for this: the path to the _root_ directory of the GLFW source tree (i.e. -_not_ the `src` subdirectory) and the target path for the generated files and -compiled binaries. If these are the same, it is called an in-tree build, -otherwise it is called an out-of-tree build. - -One of several advantages of out-of-tree builds is that you can generate files -and compile for different development environments using a single source tree. - -@note This section is about generating the project files or makefiles necessary -to compile the GLFW library, not about compiling the actual library. - - -@subsubsection compile_generate_cli Generating files with the CMake command-line tool - -To make an in-tree build, enter the _root_ directory of the GLFW source tree -(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is -used as target path, while the path provided as an argument is used to find the -source tree. - -@code{.sh} -cd -cmake . -@endcode - -To make an out-of-tree build, make a directory outside of the source tree, enter -it and run CMake with the (relative or absolute) path to the root of the source -tree as an argument. - -@code{.sh} -mkdir glfw-build -cd glfw-build -cmake -@endcode - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsubsection compile_generate_gui Generating files with the CMake GUI - -If you are using the GUI version, choose the root of the GLFW source tree as -source location and the same directory or another, empty directory as the -destination for binaries. Choose _Configure_, change any options you wish to, -_Configure_ again to let the changes take effect and then _Generate_. - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsection compile_compile Compiling the library - -You should now have all required dependencies and the project files or makefiles -necessary to compile GLFW. Go ahead and compile the actual GLFW library with -these files, as you would with any other project. - -Once the GLFW library is compiled, you are ready to build your applications, -linking it to the GLFW library. See @ref build_guide for more information. - - -@subsection compile_options CMake options - -The CMake files for GLFW provide a number of options, although not all are -available on all supported platforms. Some of these are de facto standards -among projects using CMake and so have no `GLFW_` prefix. - -If you are using the GUI version of CMake, these are listed and can be changed -from there. If you are using the command-line version of CMake you can use the -`ccmake` ncurses GUI to set options. Some package systems like Ubuntu and other -distributions based on Debian GNU/Linux have this tool in a separate -`cmake-curses-gui` package. - -Finally, if you don't want to use any GUI, you can set options from the `cmake` -command-line with the `-D` flag. - -@code{.sh} -cmake -DBUILD_SHARED_LIBS=ON . -@endcode - - -@subsubsection compile_options_shared Shared CMake options - -`BUILD_SHARED_LIBS` determines whether GLFW is built as a static -library or as a DLL / shared library / dynamic library. - -`LIB_SUFFIX` affects where the GLFW shared /dynamic library is installed. If it -is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to -`64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`. - -`GLFW_BUILD_EXAMPLES` determines whether the GLFW examples are built -along with the library. - -`GLFW_BUILD_TESTS` determines whether the GLFW test programs are -built along with the library. - -`GLFW_BUILD_DOCS` determines whether the GLFW documentation is built along with -the library. - -`GLFW_VULKAN_STATIC` determines whether to use the Vulkan loader linked -statically into the application. - - -@subsubsection compile_options_osx OS X specific CMake options - -`GLFW_USE_CHDIR` determines whether `glfwInit` changes the current -directory of bundled applications to the `Contents/Resources` directory. - -`GLFW_USE_MENUBAR` determines whether the first call to -`glfwCreateWindow` sets up a minimal menu bar. - -`GLFW_USE_RETINA` determines whether windows will use the full resolution of -Retina displays. - - -@subsubsection compile_options_win32 Windows specific CMake options - -`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version or the -static library version of the Visual C++ runtime library. If set to `ON`, the -DLL version of the Visual C++ library is used. - -`GLFW_USE_HYBRID_HPG` determines whether to export the `NvOptimusEnablement` and -`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the -high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols -need to be exported by the EXE to be detected by the driver, so the override -will not work if GLFW is built as a DLL. - - -@section compile_manual Compiling GLFW manually - -If you wish to compile GLFW without its CMake build environment then you will -have to do at least some of the platform detection yourself. GLFW needs -a configuration macro to be defined in order to know what window system it's -being compiled for and also has optional, platform-specific ones for various -features. - -When building with CMake, the `glfw_config.h` configuration header is generated -based on the current platform and CMake options. The GLFW CMake environment -defines `_GLFW_USE_CONFIG_H`, which causes this header to be included by -`internal.h`. Without this macro, GLFW will expect the necessary configuration -macros to be defined on the command-line. - -The window creation API is used to create windows, handle input, monitors, gamma -ramps and clipboard. The options are: - - - `_GLFW_COCOA` to use the Cocoa frameworks - - `_GLFW_WIN32` to use the Win32 API - - `_GLFW_X11` to use the X Window System - - `_GLFW_WAYLAND` to use the Wayland API (experimental and incomplete) - - `_GLFW_MIR` to use the Mir API (experimental and incomplete) - -If you are building GLFW as a shared library / dynamic library / DLL then you -must also define `_GLFW_BUILD_DLL`. Otherwise, you must not define it. - -If you are linking the Vulkan loader statically into your application then you -must also define `_GLFW_VULKAN_STATIC`. Otherwise, GLFW will attempt to use the -external version. - -For the EGL context creation API, the following options are available: - - - `_GLFW_USE_EGLPLATFORM_H` to use `EGL/eglplatform.h` for native handle - definitions (fallback) - -If you are using the X11 window creation API, support for the following X11 -extensions can be enabled: - - - `_GLFW_HAS_XF86VM` to use Xxf86vm as a fallback when RandR gamma is broken - (recommended) - -If you are using the Cocoa window creation API, the following options are -available: - - - `_GLFW_USE_CHDIR` to `chdir` to the `Resources` subdirectory of the - application bundle during @ref glfwInit (recommended) - - `_GLFW_USE_MENUBAR` to create and populate the menu bar when the first window - is created (recommended) - - `_GLFW_USE_RETINA` to have windows use the full resolution of Retina displays - (recommended) - -@note None of the @ref build_macros may be defined during the compilation of -GLFW. If you define any of these in your build files, make sure they are not -applied to the GLFW sources. - -*/ diff --git a/src/deps/glfw-3.2.1/docs/context.dox b/src/deps/glfw-3.2.1/docs/context.dox deleted file mode 100644 index ad3b184..0000000 --- a/src/deps/glfw-3.2.1/docs/context.dox +++ /dev/null @@ -1,345 +0,0 @@ -/*! - -@page context_guide Context guide - -@tableofcontents - -This guide introduces the OpenGL and OpenGL ES context related functions of -GLFW. For details on a specific function in this category, see the @ref -context. There are also guides for the other areas of the GLFW API. - - - @ref intro_guide - - @ref window_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section context_object Context objects - -A window object encapsulates both a top-level window and an OpenGL or OpenGL ES -context. It is created with @ref glfwCreateWindow and destroyed with @ref -glfwDestroyWindow or @ref glfwTerminate. See @ref window_creation for more -information. - -As the window and context are inseparably linked, the window object also serves -as the context handle. - -To test the creation of various kinds of contexts and see their properties, run -the `glfwinfo` test program. - -@note Vulkan does not have a context and the Vulkan instance is created via the -Vulkan API itself. If you will be using Vulkan to render to a window, disable -context creation by setting the [GLFW_CLIENT_API](@ref window_hints_ctx) hint to -`GLFW_NO_API`. For more information, see the @ref vulkan_guide. - - -@subsection context_hints Context creation hints - -There are a number of hints, specified using @ref glfwWindowHint, related to -what kind of context is created. See -[context related hints](@ref window_hints_ctx) in the window guide. - - -@subsection context_sharing Context object sharing - -When creating a window and its OpenGL or OpenGL ES context with @ref -glfwCreateWindow, you can specify another window whose context the new one -should share its objects (textures, vertex and element buffers, etc.) with. - -@code -GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window); -@endcode - -Object sharing is implemented by the operating system and graphics driver. On -platforms where it is possible to choose which types of objects are shared, GLFW -requests that all types are shared. - -See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or -[OpenGL ES](http://www.khronos.org/opengles/) reference documents for more -information. The name and number of this chapter unfortunately varies between -versions and APIs, but has at times been named _Shared Objects and Multiple -Contexts_. - -GLFW comes with a simple object sharing test program called `sharing`. - - -@subsection context_offscreen Offscreen contexts - -GLFW doesn't support creating contexts without an associated window. However, -contexts with hidden windows can be created with the -[GLFW_VISIBLE](@ref window_hints_wnd) window hint. - -@code -glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - -GLFWwindow* offscreen_context = glfwCreateWindow(640, 480, "", NULL, NULL); -@endcode - -The window never needs to be shown and its context can be used as a plain -offscreen context. Depending on the window manager, the size of a hidden -window's framebuffer may not be usable or modifiable, so framebuffer -objects are recommended for rendering with such contexts. - -You should still [process events](@ref events) as long as you have at least one -window, even if none of them are visible. - -__OS X:__ The first time a window is created the menu bar is populated with -common commands like Hide, Quit and About. This is not desirable for example -when writing a command-line only application. The menu bar setup can be -disabled with a [compile-time option](@ref compile_options_osx). - - -@subsection context_less Windows without contexts - -You can disable context creation by setting the -[GLFW_CLIENT_API](@ref window_hints_ctx) hint to `GLFW_NO_API`. Windows without -contexts must not be passed to @ref glfwMakeContextCurrent or @ref -glfwSwapBuffers. - - -@section context_current Current context - -Before you can make OpenGL or OpenGL ES calls, you need to have a current -context of the correct type. A context can only be current for a single thread -at a time, and a thread can only have a single context current at a time. - -The context of a window is made current with @ref glfwMakeContextCurrent. - -@code -glfwMakeContextCurrent(window); -@endcode - -The window of the current context is returned by @ref glfwGetCurrentContext. - -@code -GLFWwindow* window = glfwGetCurrentContext(); -@endcode - -The following GLFW functions require a context to be current. Calling any these -functions without a current context will generate a @ref GLFW_NO_CURRENT_CONTEXT -error. - - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - - -@section context_swap Buffer swapping - -Buffer swapping is part of the window and framebuffer, not the context. See -@ref buffer_swap. - - -@section context_glext OpenGL and OpenGL ES extensions - -One of the benefits of OpenGL and OpenGL ES is their extensibility. -Hardware vendors may include extensions in their implementations that extend the -API before that functionality is included in a new version of the OpenGL or -OpenGL ES specification, and some extensions are never included and remain -as extensions until they become obsolete. - -An extension is defined by: - -- An extension name (e.g. `GL_ARB_debug_output`) -- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`) -- New OpenGL functions (e.g. `glGetDebugMessageLogARB`) - -Note the `ARB` affix, which stands for Architecture Review Board and is used -for official extensions. The extension above was created by the ARB, but there -are many different affixes, like `NV` for Nvidia and `AMD` for, well, AMD. Any -group may also use the generic `EXT` affix. Lists of extensions, together with -their specifications, can be found at the -[OpenGL Registry](http://www.opengl.org/registry/) and -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). - - -@subsection context_glext_auto Loading extension with a loader library - -An extension loader library is the easiest and best way to access both OpenGL and -OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs. -They will take care of all the details of declaring and loading everything you -need. One such library is [glad](https://github.com/Dav1dde/glad) and there are -several others. - -The following example will use glad but all extension loader libraries work -similarly. - -First you need to generate the source files using the glad Python script. This -example generates a loader for any version of OpenGL, which is the default for -both GLFW and glad, but loaders for OpenGL ES, as well as loaders for specific -API versions and extension sets can be generated. The generated files are -written to the `output` directory. - -@code{.sh} -python main.py --generator c --no-loader --out-path output -@endcode - -The `--no-loader` option is added because GLFW already provides a function for -loading OpenGL and OpenGL ES function pointers, one that automatically uses the -selected context creation API, and glad can call this instead of having to -implement its own. There are several other command-line options as well. See -the glad documentation for details. - -Add the generated `output/src/glad.c`, `output/include/glad/glad.h` and -`output/include/KHR/khrplatform.h` files to your build. Then you need to -include the glad header file, which will replace the OpenGL header of your -development environment. By including the glad header before the GLFW header, -it suppresses the development environment's OpenGL or OpenGL ES header. - -@code -#include -#include -@endcode - -Finally you need to initialize glad once you have a suitable current context. - -@code -window = glfwCreateWindow(640, 480, "My Window", NULL, NULL); -if (!window) -{ - ... -} - -glfwMakeContextCurrent(window); - -gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); -@endcode - -Once glad has been loaded, you have access to all OpenGL core and extension -functions supported by both the context you created and the glad loader you -generated and you are ready to start rendering. - -You can specify a minimum required OpenGL or OpenGL ES version with -[context hints](@ref window_hints_ctx). If your needs are more complex, you can -check the actual OpenGL or OpenGL ES version with -[context attributes](@ref window_attribs_ctx), or you can check whether -a specific version is supported by the current context with the -`GLAD_GL_VERSION_x_x` booleans. - -@code -if (GLAD_GL_VERSION_3_2) -{ - // Call OpenGL 3.2+ specific code -} -@endcode - -To check whether a specific extension is supported, use the `GLAD_GL_xxx` -booleans. - -@code -if (GLAD_GL_ARB_debug_output) -{ - // Use GL_ARB_debug_output -} -@endcode - - -@subsection context_glext_manual Loading extensions manually - -__Do not use this technique__ unless it is absolutely necessary. An -[extension loader library](@ref context_glext_auto) will save you a ton of -tedious, repetitive, error prone work. - -To use a certain extension, you must first check whether the context supports -that extension and then, if it introduces new functions, retrieve the pointers -to those functions. GLFW provides @ref glfwExtensionSupported and @ref -glfwGetProcAddress for manual loading of extensions and new API functions. - -This section will demonstrate manual loading of OpenGL extensions. The loading -of OpenGL ES extensions is identical except for the name of the extension header. - - -@subsubsection context_glext_header The glext.h header - -The `glext.h` extension header is a continually updated file that defines the -interfaces for all OpenGL extensions. The latest version of this can always be -found at the [OpenGL Registry](http://www.opengl.org/registry/). There are also -extension headers for the various versions of OpenGL ES at the -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). It it strongly -recommended that you use your own copy of the extension header, as the one -included in your development environment may be several years out of date and -may not include the extensions you wish to use. - -The header defines function pointer types for all functions of all extensions it -supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for -`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer -to function) and `PROC` (procedure) are added to the ends. - -To include the extension header, define [GLFW_INCLUDE_GLEXT](@ref build_macros) -before including the GLFW header. - -@code -#define GLFW_INCLUDE_GLEXT -#include -@endcode - - -@subsubsection context_glext_string Checking for extensions - -A given machine may not actually support the extension (it may have older -drivers or a graphics card that lacks the necessary hardware features), so it -is necessary to check at run-time whether the context supports the extension. -This is done with @ref glfwExtensionSupported. - -@code -if (glfwExtensionSupported("GL_ARB_debug_output")) -{ - // The extension is supported by the current context -} -@endcode - -The argument is a null terminated ASCII string with the extension name. If the -extension is supported, @ref glfwExtensionSupported returns `GLFW_TRUE`, -otherwise it returns `GLFW_FALSE`. - - -@subsubsection context_glext_proc Fetching function pointers - -Many extensions, though not all, require the use of new OpenGL functions. -These functions often do not have entry points in the client API libraries of -your operating system, making it necessary to fetch them at run time. You can -retrieve pointers to these functions with @ref glfwGetProcAddress. - -@code -PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB"); -@endcode - -In general, you should avoid giving the function pointer variables the (exact) -same name as the function, as this may confuse your linker. Instead, you can -use a different prefix, like above, or some other naming scheme. - -Now that all the pieces have been introduced, here is what they might look like -when used together. - -@code -#define GLFW_INCLUDE_GLEXT -#include - -#define glGetDebugMessageLogARB pfnGetDebugMessageLog -PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog; - -// Flag indicating whether the extension is supported -int has_ARB_debug_output = 0; - -void load_extensions(void) -{ - if (glfwExtensionSupported("GL_ARB_debug_output")) - { - pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC) - glfwGetProcAddress("glGetDebugMessageLogARB"); - has_ARB_debug_output = 1; - } -} - -void some_function(void) -{ - if (has_ARB_debug_output) - { - // Now the extension function can be called as usual - glGetDebugMessageLogARB(...); - } -} -@endcode - -*/ diff --git a/src/deps/glfw-3.2.1/docs/extra.css b/src/deps/glfw-3.2.1/docs/extra.css deleted file mode 100644 index e9896fa..0000000 --- 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a:visited,.attention a:visited,.deprecated a:visited,.bug a:visited,.todo a:visited,.test a:visited { - color:inherit; -} - -div.line { - line-height:inherit; -} - -div.fragment,pre.fragment { - background:hsl(0,0%,95%); - border-radius:4px; - border:none; - padding:1em; - overflow:auto; - border-left:4px solid hsl(0,0%,80%); - margin:1em 0; -} - -.lineno a,.lineno a:visited,.line,pre.fragment { - color:@default-text-color; -} - -span.preprocessor,span.comment { - color:hsl(193,100%,30%); -} - -a.code,a.code:visited { - color:hsl(18,100%,45%); -} - -span.keyword,span.keywordtype,span.keywordflow { - color:darken(@default-text-color, 5%); - font-weight:bold; -} - -span.stringliteral { - color:hsl(261,100%,30%); -} - -code { - padding:.1em; - border-radius:4px; -} diff --git a/src/deps/glfw-3.2.1/docs/header.html b/src/deps/glfw-3.2.1/docs/header.html deleted file mode 100644 index 9759d8b..0000000 --- a/src/deps/glfw-3.2.1/docs/header.html +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - -$projectname: $title -$title - - - -$treeview -$search -$mathjax - -$extrastylesheet - - -
- - - - - diff --git a/src/deps/glfw-3.2.1/docs/html/annotated.html b/src/deps/glfw-3.2.1/docs/html/annotated.html deleted file mode 100644 index de24b3a..0000000 --- a/src/deps/glfw-3.2.1/docs/html/annotated.html +++ /dev/null @@ -1,104 +0,0 @@ - - - - - - -GLFW: Data Structures - - - - - - - - - - - -
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Data Structures
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-
-
Here are the data structures with brief descriptions:
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 CGLFWgammarampGamma ramp
 CGLFWimageImage data
 CGLFWvidmodeVideo mode type
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/arrowdown.png b/src/deps/glfw-3.2.1/docs/html/arrowdown.png deleted file mode 100644 index 0b63f6d..0000000 Binary files a/src/deps/glfw-3.2.1/docs/html/arrowdown.png and /dev/null differ diff --git a/src/deps/glfw-3.2.1/docs/html/arrowright.png b/src/deps/glfw-3.2.1/docs/html/arrowright.png deleted file mode 100644 index c6ee22f..0000000 Binary files a/src/deps/glfw-3.2.1/docs/html/arrowright.png and /dev/null differ diff --git a/src/deps/glfw-3.2.1/docs/html/bug.html b/src/deps/glfw-3.2.1/docs/html/bug.html deleted file mode 100644 index 8f296a9..0000000 --- a/src/deps/glfw-3.2.1/docs/html/bug.html +++ /dev/null @@ -1,94 +0,0 @@ - - - - - - -GLFW: Bug List - - - - - - - - - - - -
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Bug List
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Page Window guide
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On some Linux systems, creating contexts via both the native and EGL APIs in a single process will cause the application to segfault. Stick to one API or the other on Linux for now.
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-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/build_8dox.html b/src/deps/glfw-3.2.1/docs/html/build_8dox.html deleted file mode 100644 index 3b7e114..0000000 --- a/src/deps/glfw-3.2.1/docs/html/build_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: build.dox File Reference - - - - - - - - - - - -
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build.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/build_guide.html b/src/deps/glfw-3.2.1/docs/html/build_guide.html deleted file mode 100644 index 984e639..0000000 --- a/src/deps/glfw-3.2.1/docs/html/build_guide.html +++ /dev/null @@ -1,188 +0,0 @@ - - - - - - -GLFW: Building applications - - - - - - - - - - - -
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Building applications
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- -

This is about compiling and linking applications that use GLFW. For information on how to write such applications, start with the introductory tutorial. For information on how to compile the GLFW library itself, see Compiling GLFW.

-

This is not a tutorial on compilation or linking. It assumes basic understanding of how to compile and link a C program as well as how to use the specific compiler of your chosen development environment. The compilation and linking process should be explained in your C programming material and in the documentation for your development environment.

-

-Including the GLFW header file

-

In the source files of your application where you use OpenGL or GLFW, you should include the GLFW header file, i.e.:

-
#include <GLFW/glfw3.h>

The GLFW header declares the GLFW API and by default also includes the OpenGL header of your development environment, which in turn defines all the constants, types and function prototypes of the OpenGL API.

-

The GLFW header also defines everything necessary for your OpenGL header to function. For example, under Windows you are normally required to include windows.h before the OpenGL header, which would pollute your code namespace with the entire Win32 API.

-

Instead, the GLFW header takes care of this for you, not by including windows.h, but by duplicating only the very few necessary parts of it. It does this only when needed, so if windows.h is included, the GLFW header does not try to redefine those symbols. The reverse is not true, i.e. windows.h cannot cope if any of its symbols have already been defined.

-

In other words:

-
    -
  • Do not include the OpenGL headers yourself, as GLFW does this for you
  • -
  • Do not include windows.h or other platform-specific headers unless you plan on using those APIs directly
  • -
  • If you do need to include such headers, do it before including the GLFW header and it will handle this
  • -
-

If you are using an OpenGL extension loading library such as glad, the extension loader header should either be included before the GLFW one, or the GLFW_INCLUDE_NONE macro (described below) should be defined.

-

-GLFW header option macros

-

These macros may be defined before the inclusion of the GLFW header and affect its behavior.

-

GLFW_DLL is required on Windows when using the GLFW DLL, to tell the compiler that the GLFW functions are defined in a DLL.

-

The following macros control which OpenGL or OpenGL ES API header is included. Only one of these may be defined at a time.

-

GLFW_INCLUDE_GLCOREARB makes the GLFW header include the modern GL/glcorearb.h header (OpenGL/gl3.h on OS X) instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES1 makes the GLFW header include the OpenGL ES 1.x GLES/gl.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES2 makes the GLFW header include the OpenGL ES 2.0 GLES2/gl2.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES3 makes the GLFW header include the OpenGL ES 3.0 GLES3/gl3.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES31 makes the GLFW header include the OpenGL ES 3.1 GLES3/gl31.h header instead of the regular OpenGL header.

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GLFW_INCLUDE_VULKAN makes the GLFW header include the Vulkan vulkan/vulkan.h header instead of the regular OpenGL header.

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GLFW_INCLUDE_NONE makes the GLFW header not include any OpenGL or OpenGL ES API header. This is useful in combination with an extension loading library.

-

If none of the above inclusion macros are defined, the standard OpenGL GL/gl.h header (OpenGL/gl.h on OS X) is included.

-

The following macros control the inclusion of additional API headers. Any number of these may be defined simultaneously, and/or together with one of the above macros.

-

GLFW_INCLUDE_GLEXT makes the GLFW header include the appropriate extension header for the OpenGL or OpenGL ES header selected above after and in addition to that header.

-

GLFW_INCLUDE_GLU makes the header include the GLU header in addition to the header selected above. This should only be used with the standard OpenGL header and only for compatibility with legacy code. GLU has been deprecated and should not be used in new code.

-
Note
GLFW does not provide any of the API headers mentioned above. They must be provided by your development environment or your OpenGL, OpenGL ES or Vulkan SDK.
-
-None of these macros may be defined during the compilation of GLFW itself. If your build includes GLFW and you define any these in your build files, make sure they are not applied to the GLFW sources.
-

-Link with the right libraries

-

GLFW is essentially a wrapper of various platform-specific APIs and therefore needs to link against many different system libraries. If you are using GLFW as a shared library / dynamic library / DLL then it takes care of these links. However, if you are using GLFW as a static library then your executable will need to link against these libraries.

-

On Windows and OS X, the list of system libraries is static and can be hard-coded into your build environment. See the section for your development environment below. On Linux and other Unix-like operating systems, the list varies but can be retrieved in various ways as described below.

-

A good general introduction to linking is Beginner's Guide to Linkers by David Drysdale.

-

-With MinGW or Visual C++ on Windows

-

The static version of the GLFW library is named glfw3. When using this version, it is also necessary to link with some libraries that GLFW uses.

-

When linking an application under Windows that uses the static version of GLFW, you must link with opengl32. On some versions of MinGW, you must also explicitly link with gdi32, while other versions of MinGW include it in the set of default libraries along with other dependencies like user32 and kernel32. If you are using GLU, you must also link with glu32.

-

The link library for the GLFW DLL is named glfw3dll. When compiling an application that uses the DLL version of GLFW, you need to define the GLFW_DLL macro before any inclusion of the GLFW header. This can be done either with a compiler switch or by defining it in your source code.

-

An application using the GLFW DLL does not need to link against any of its dependencies, but you still have to link against opengl32 if your application uses OpenGL and glu32 if it uses GLU.

-

-With CMake and GLFW source

-

This section is about using CMake to compile and link GLFW along with your application. If you want to use an installed binary instead, see With CMake and installed GLFW binaries.

-

With just a few changes to your CMakeLists.txt you can have the GLFW source tree built along with your application.

-

When including GLFW as part of your build, you probably don't want to build the GLFW tests, examples and documentation. To disable these, set the corresponding cache variables before adding the GLFW source tree.

-
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)

Then add the root directory of the GLFW source tree to your project. This will add the glfw target and the necessary cache variables to your project.

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1 add_subdirectory(path/to/glfw)

Once GLFW has been added to the project, link against it with the glfw target. This adds all link-time dependencies of GLFW as it is currently configured, the include directory for the GLFW header and, when applicable, the GLFW_DLL macro.

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1 target_link_libraries(myapp glfw)

Note that the dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU. If your application calls OpenGL directly, instead of using a modern extension loader library you can find it by requiring the OpenGL package.

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1 find_package(OpenGL REQUIRED)

If OpenGL is found, the OPENGL_FOUND variable is true and the OPENGL_INCLUDE_DIR and OPENGL_gl_LIBRARY cache variables can be used.

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1 target_include_directories(myapp ${OPENGL_INCLUDE_DIR})
2 target_link_libraries(myapp ${OPENGL_gl_LIBRARY})

The OpenGL CMake package also looks for GLU. If GLU is found, the OPENGL_GLU_FOUND variable is true and the OPENGL_INCLUDE_DIR and OPENGL_glu_LIBRARY cache variables can be used.

-
1 target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
Note
GLU has been deprecated and should not be used in new code, but some legacy code requires it.
-

-With CMake and installed GLFW binaries

-

This section is about using CMake to link GLFW after it has been built and installed. If you want to build it along with your application instead, see With CMake and GLFW source.

-

With just a few changes to your CMakeLists.txt, you can locate the package and target files generated when GLFW is installed.

-
1 find_package(glfw3 3.2 REQUIRED)

Note that the dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU. If your application calls OpenGL directly, instead of using a modern extension loader library you can find it by requiring the OpenGL package.

-
1 find_package(OpenGL REQUIRED)

If OpenGL is found, the OPENGL_FOUND variable is true and the OPENGL_INCLUDE_DIR and OPENGL_gl_LIBRARY cache variables can be used.

-
1 target_include_directories(myapp ${OPENGL_INCLUDE_DIR})
2 target_link_libraries(myapp ${OPENGL_gl_LIBRARY})

The OpenGL CMake package also looks for GLU. If GLU is found, the OPENGL_GLU_FOUND variable is true and the OPENGL_INCLUDE_DIR and OPENGL_glu_LIBRARY cache variables can be used.

-
1 target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
Note
GLU has been deprecated and should not be used in new code, but some legacy code requires it.
-

-With makefiles and pkg-config on Unix

-

GLFW supports pkg-config, and the glfw3.pc pkg-config file is generated when the GLFW library is built and is installed along with it. A pkg-config file describes all necessary compile-time and link-time flags and dependencies needed to use a library. When they are updated or if they differ between systems, you will get the correct ones automatically.

-

A typical compile and link command-line when using the static version of the GLFW library may look like this:

-
1 cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`

If you are using the shared version of the GLFW library, simply omit the --static flag.

-
1 cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`

You can also use the glfw3.pc file without installing it first, by using the PKG_CONFIG_PATH environment variable.

-
1 env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`

The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU. On OS X, GLU is built into the OpenGL framework, so if you need GLU you don't need to do anything extra. If you need GLU and are using Linux or BSD, you should add the glu pkg-config package.

-
1 cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
Note
GLU has been deprecated and should not be used in new code, but some legacy code requires it.
-

If you are using the static version of the GLFW library, make sure you don't link statically against GLU.

-
1 cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`

-With Xcode on OS X

-

If you are using the dynamic library version of GLFW, simply add it to the project dependencies.

-

If you are using the static library version of GLFW, add it and the Cocoa, OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can all be found in /System/Library/Frameworks.

-

-With command-line on OS X

-

It is recommended that you use pkg-config when building from the command line on OS X. That way you will get any new dependencies added automatically. If you still wish to build manually, you need to add the required frameworks and libraries to your command-line yourself using the -l and -framework switches.

-

If you are using the dynamic GLFW library, which is named libglfw.3.dylib, do:

-
1 cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo

If you are using the static library, named libglfw3.a, substitute -lglfw3 for -lglfw.

-

Note that you do not add the .framework extension to a framework when linking against it from the command-line.

-

The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing special to do when using GLU. Also note that even though your machine may have libGL-style OpenGL libraries, they are for use with the X Window System and will not work with the OS X native version of GLFW.

-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/classes.html b/src/deps/glfw-3.2.1/docs/html/classes.html deleted file mode 100644 index 19c81fa..0000000 --- a/src/deps/glfw-3.2.1/docs/html/classes.html +++ /dev/null @@ -1,106 +0,0 @@ - - - - - - -GLFW: Data Structure Index - - - - - - - - - - - -
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Data Structure Index
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- - - - - - -
  G  
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GLFWimage   GLFWvidmode   
GLFWgammaramp   
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/compat_8dox.html b/src/deps/glfw-3.2.1/docs/html/compat_8dox.html deleted file mode 100644 index ae2c8dc..0000000 --- a/src/deps/glfw-3.2.1/docs/html/compat_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: compat.dox File Reference - - - - - - - - - - - -
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compat.dox File Reference
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-
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/compat_guide.html b/src/deps/glfw-3.2.1/docs/html/compat_guide.html deleted file mode 100644 index 21abb71..0000000 --- a/src/deps/glfw-3.2.1/docs/html/compat_guide.html +++ /dev/null @@ -1,150 +0,0 @@ - - - - - - -GLFW: Standards conformance - - - - - - - - - - - -
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Standards conformance
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-
- -

This guide describes the various API extensions used by this version of GLFW. It lists what are essentially implementation details, but which are nonetheless vital knowledge for developers intending to deploy their applications on a wide range of machines.

-

The information in this guide is not a part of GLFW API, but merely preconditions for some parts of the library to function on a given machine. Any part of this information may change in future versions of GLFW and that will not be considered a breaking API change.

-

-X11 extensions, protocols and IPC standards

-

As GLFW uses Xlib directly, without any intervening toolkit library, it has sole responsibility for interacting well with the many and varied window managers in use on Unix-like systems. In order for applications and window managers to work well together, a number of standards and conventions have been developed that regulate behavior outside the scope of the X11 API; most importantly the Inter-Client Communication Conventions Manual (ICCCM) and Extended Window Manager Hints (EWMH) standards.

-

GLFW uses the _MOTIF_WM_HINTS window property to support borderless windows. If the running window manager does not support this property, the GLFW_DECORATED hint will have no effect.

-

GLFW uses the ICCCM WM_DELETE_WINDOW protocol to intercept the user attempting to close the GLFW window. If the running window manager does not support this protocol, the close callback will never be called.

-

GLFW uses the EWMH _NET_WM_PING protocol, allowing the window manager notify the user when the application has stopped responding, i.e. when it has ceased to process events. If the running window manager does not support this protocol, the user will not be notified if the application locks up.

-

GLFW uses the EWMH _NET_WM_STATE_FULLSCREEN window state to tell the window manager to make the GLFW window full screen. If the running window manager does not support this state, full screen windows may not work properly. GLFW has a fallback code path in case this state is unavailable, but every window manager behaves slightly differently in this regard.

-

GLFW uses the EWMH _NET_WM_BYPASS_COMPOSITOR window property to tell a compositing window manager to un-redirect full screen GLFW windows. If the running window manager uses compositing but does not support this property then additional copying may be performed for each buffer swap of full screen windows.

-

GLFW uses the clipboard manager protocol to push a clipboard string (i.e. selection) owned by a GLFW window about to be destroyed to the clipboard manager. If there is no running clipboard manager, the clipboard string will be unavailable once the window has been destroyed.

-

GLFW uses the X drag-and-drop protocol to provide file drop events. If the application originating the drag does not support this protocol, drag and drop will not work.

-

GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the running X server does not support this version of this extension, multi-monitor support will not function and only a single, desktop-spanning monitor will be reported.

-

GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp support. If the running X server does not support either or both of these extensions, gamma ramp support will not function.

-

GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard input. If the running X server does not support this extension, a non-Xkb fallback path is used.

-

-GLX extensions

-

The GLX API is the default API used to create OpenGL contexts on Unix-like systems using the X Window System.

-

GLFW uses the GLX 1.3 GLXFBConfig functions to enumerate and select framebuffer pixel formats. If GLX 1.3 is not supported, glfwInit will fail.

-

GLFW uses the GLX_MESA_swap_control, GLX_EXT_swap_control and GLX_SGI_swap_control extensions to provide vertical retrace synchronization (or vsync), in that order of preference. Where none of these extension are available, calling glfwSwapInterval will have no effect.

-

GLFW uses the GLX_ARB_multisample extension to create contexts with multisampling anti-aliasing. Where this extension is unavailable, the GLFW_SAMPLES hint will have no effect.

-

GLFW uses the GLX_ARB_create_context extension when available, even when creating OpenGL contexts of version 2.1 and below. Where this extension is unavailable, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will only be partially supported, the GLFW_OPENGL_DEBUG_CONTEXT hint will have no effect, and setting the GLFW_OPENGL_PROFILE or GLFW_OPENGL_FORWARD_COMPAT hints to GLFW_TRUE will cause glfwCreateWindow to fail.

-

GLFW uses the GLX_ARB_create_context_profile extension to provide support for context profiles. Where this extension is unavailable, setting the GLFW_OPENGL_PROFILE hint to anything but GLFW_OPENGL_ANY_PROFILE, or setting GLFW_CLIENT_API to anything but GLFW_OPENGL_API or GLFW_NO_API will cause glfwCreateWindow to fail.

-

GLFW uses the GLX_ARB_context_flush_control extension to provide control over whether a context is flushed when it is released (made non-current). Where this extension is unavailable, the GLFW_CONTEXT_RELEASE_BEHAVIOR hint will have no effect and the context will always be flushed when released.

-

GLFW uses the GLX_ARB_framebuffer_sRGB and GLX_EXT_framebuffer_sRGB extensions to provide support for sRGB framebuffers. Where both of these extensions are unavailable, the GLFW_SRGB_CAPABLE hint will have no effect.

-

-WGL extensions

-

The WGL API is used to create OpenGL contexts on Microsoft Windows and other implementations of the Win32 API, such as Wine.

-

GLFW uses either the WGL_EXT_extension_string or the WGL_ARB_extension_string extension to check for the presence of all other WGL extensions listed below. If both are available, the EXT one is preferred. If neither is available, no other extensions are used and many GLFW features related to context creation will have no effect or cause errors when used.

-

GLFW uses the WGL_EXT_swap_control extension to provide vertical retrace synchronization (or vsync). Where this extension is unavailable, calling glfwSwapInterval will have no effect.

-

GLFW uses the WGL_ARB_pixel_format and WGL_ARB_multisample extensions to create contexts with multisampling anti-aliasing. Where these extensions are unavailable, the GLFW_SAMPLES hint will have no effect.

-

GLFW uses the WGL_ARB_create_context extension when available, even when creating OpenGL contexts of version 2.1 and below. Where this extension is unavailable, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will only be partially supported, the GLFW_OPENGL_DEBUG_CONTEXT hint will have no effect, and setting the GLFW_OPENGL_PROFILE or GLFW_OPENGL_FORWARD_COMPAT hints to GLFW_TRUE will cause glfwCreateWindow to fail.

-

GLFW uses the WGL_ARB_create_context_profile extension to provide support for context profiles. Where this extension is unavailable, setting the GLFW_OPENGL_PROFILE hint to anything but GLFW_OPENGL_ANY_PROFILE will cause glfwCreateWindow to fail.

-

GLFW uses the WGL_ARB_context_flush_control extension to provide control over whether a context is flushed when it is released (made non-current). Where this extension is unavailable, the GLFW_CONTEXT_RELEASE_BEHAVIOR hint will have no effect and the context will always be flushed when released.

-

GLFW uses the WGL_ARB_framebuffer_sRGB and WGL_EXT_framebuffer_sRGB extensions to provide support for sRGB framebuffers. Where both of these extension are unavailable, the GLFW_SRGB_CAPABLE hint will have no effect.

-

-OpenGL 3.2 and later on OS X

-

Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then only forward-compatible, core profile contexts are supported. Support for OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible, core profile contexts. There is also still no mechanism for requesting debug contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL version 2.1.

-

Because of this, on OS X 10.7 and later, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will cause glfwCreateWindow to fail if given version 3.0 or 3.1, the GLFW_OPENGL_FORWARD_COMPAT hint must be set to GLFW_TRUE and the GLFW_OPENGL_PROFILE hint must be set to GLFW_OPENGL_CORE_PROFILE when creating OpenGL 3.2 and later contexts and the GLFW_OPENGL_DEBUG_CONTEXT hint is ignored.

-

Also, on Mac OS X 10.6 and below, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will fail if given a version above 2.1, setting the GLFW_OPENGL_PROFILE or GLFW_OPENGL_FORWARD_COMPAT hints to a non-default value will cause glfwCreateWindow to fail and the GLFW_OPENGL_DEBUG_CONTEXT hint is ignored.

-

-Vulkan loader and API

-

GLFW uses the standard system-wide Vulkan loader to access the Vulkan API. This should be installed by graphics drivers and Vulkan SDKs. If this is not available, glfwVulkanSupported will return GLFW_FALSE and all other Vulkan-related functions will fail with an GLFW_API_UNAVAILABLE error.

-

-Vulkan WSI extensions

-

The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on all supported platforms.

-

GLFW uses the VK_KHR_surface and VK_KHR_win32_surface extensions to create surfaces on Microsoft Windows. If any of these extensions are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

-

GLFW uses the VK_KHR_surface and either the VK_KHR_xlib_surface or VK_KHR_xcb_surface extensions to create surfaces on X11. If VK_KHR_surface or both VK_KHR_xlib_surface and VK_KHR_xcb_surface are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

-

GLFW uses the VK_KHR_surface and VK_KHR_wayland_surface extensions to create surfaces on Wayland. If any of these extensions are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

-

GLFW uses the VK_KHR_surface and VK_KHR_mir_surface extensions to create surfaces on Mir. If any of these extensions are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

-

GLFW does not support any extensions for window surface creation on OS X, meaningglfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/compile_8dox.html b/src/deps/glfw-3.2.1/docs/html/compile_8dox.html deleted file mode 100644 index be24242..0000000 --- a/src/deps/glfw-3.2.1/docs/html/compile_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: compile.dox File Reference - - - - - - - - - - - -
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compile.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/compile_guide.html b/src/deps/glfw-3.2.1/docs/html/compile_guide.html deleted file mode 100644 index d75ebaf..0000000 --- a/src/deps/glfw-3.2.1/docs/html/compile_guide.html +++ /dev/null @@ -1,211 +0,0 @@ - - - - - - -GLFW: Compiling GLFW - - - - - - - - - - - -
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Compiling GLFW
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This is about compiling the GLFW library itself. For information on how to build applications that use GLFW, see Building applications.

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-Using CMake

-

GLFW uses CMake to generate project files or makefiles for a particular development environment. If you are on a Unix-like system such as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or Homebrew, you can simply install its CMake package. If not, you can download installers for Windows and OS X from the CMake website.

-
Note
CMake only generates project files or makefiles. It does not compile the actual GLFW library. To compile GLFW, first generate these files for your chosen development environment and then use them to compile the actual GLFW library.
-

-Dependencies

-

Once you have installed CMake, make sure that all other dependencies are available. On some platforms, GLFW needs a few additional packages to be installed. See the section for your chosen platform and development environment below.

-

-Dependencies for Visual C++ on Windows

-

The Microsoft Platform SDK that is installed along with Visual C++ already contains all the necessary headers, link libraries and tools except for CMake. Move on to Generating build files with CMake.

-

-Dependencies for MinGW or MinGW-w64 on Windows

-

Both the MinGW and the MinGW-w64 packages already contain all the necessary headers, link libraries and tools except for CMake. Move on to Generating build files with CMake.

-

-Dependencies for MinGW or MinGW-w64 cross-compilation

-

Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For example, Cygwin has the mingw64-i686-gcc and mingw64-x86_64-gcc packages for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives like Ubuntu have the mingw-w64 package for both.

-

GLFW has CMake toolchain files in the CMake/ directory that allow for easy cross-compilation of Windows binaries. To use these files you need to add a special parameter when generating the project files or makefiles:

-
1 cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .

The exact toolchain file to use depends on the prefix used by the MinGW or MinGW-w64 binaries on your system. You can usually see this in the /usr directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages have /usr/x86_64-w64-mingw32 for the 64-bit compilers, so the correct invocation would be:

-
1 cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .

For more details see the article CMake Cross Compiling on the CMake wiki.

-

Once you have this set up, move on to Generating build files with CMake.

-

-Dependencies for Xcode on OS X

-

Xcode comes with all necessary tools except for CMake. The required headers and libraries are included in the core OS X frameworks. Xcode can be downloaded from the Mac App Store or from the ADC Member Center.

-

Once you have Xcode installed, move on to Generating build files with CMake.

-

-Dependencies for Linux and X11

-

To compile GLFW for X11, you need to have the X11 packages installed, as well as the basic development tools like GCC and make. For example, on Ubuntu and other distributions based on Debian GNU/Linux, you need to install the xorg-dev package, which pulls in all X.org header packages.

-

Once you have installed the necessary packages, move on to Generating build files with CMake.

-

-Generating build files with CMake

-

Once you have all necessary dependencies it is time to generate the project files or makefiles for your development environment. CMake needs to know two paths for this: the path to the root directory of the GLFW source tree (i.e. not the src subdirectory) and the target path for the generated files and compiled binaries. If these are the same, it is called an in-tree build, otherwise it is called an out-of-tree build.

-

One of several advantages of out-of-tree builds is that you can generate files and compile for different development environments using a single source tree.

-
Note
This section is about generating the project files or makefiles necessary to compile the GLFW library, not about compiling the actual library.
-

-Generating files with the CMake command-line tool

-

To make an in-tree build, enter the root directory of the GLFW source tree (i.e. not the src subdirectory) and run CMake. The current directory is used as target path, while the path provided as an argument is used to find the source tree.

-
1 cd <glfw-root-dir>
2 cmake .

To make an out-of-tree build, make a directory outside of the source tree, enter it and run CMake with the (relative or absolute) path to the root of the source tree as an argument.

-
1 mkdir glfw-build
2 cd glfw-build
3 cmake <glfw-root-dir>

Once you have generated the project files or makefiles for your chosen development environment, move on to Compiling the library.

-

-Generating files with the CMake GUI

-

If you are using the GUI version, choose the root of the GLFW source tree as source location and the same directory or another, empty directory as the destination for binaries. Choose Configure, change any options you wish to, Configure again to let the changes take effect and then Generate.

-

Once you have generated the project files or makefiles for your chosen development environment, move on to Compiling the library.

-

-Compiling the library

-

You should now have all required dependencies and the project files or makefiles necessary to compile GLFW. Go ahead and compile the actual GLFW library with these files, as you would with any other project.

-

Once the GLFW library is compiled, you are ready to build your applications, linking it to the GLFW library. See Building applications for more information.

-

-CMake options

-

The CMake files for GLFW provide a number of options, although not all are available on all supported platforms. Some of these are de facto standards among projects using CMake and so have no GLFW_ prefix.

-

If you are using the GUI version of CMake, these are listed and can be changed from there. If you are using the command-line version of CMake you can use the ccmake ncurses GUI to set options. Some package systems like Ubuntu and other distributions based on Debian GNU/Linux have this tool in a separate cmake-curses-gui package.

-

Finally, if you don't want to use any GUI, you can set options from the cmake command-line with the -D flag.

-
1 cmake -DBUILD_SHARED_LIBS=ON .

-Shared CMake options

-

BUILD_SHARED_LIBS determines whether GLFW is built as a static library or as a DLL / shared library / dynamic library.

-

LIB_SUFFIX affects where the GLFW shared /dynamic library is installed. If it is empty, it is installed to ${CMAKE_INSTALL_PREFIX}/lib. If it is set to 64, it is installed to ${CMAKE_INSTALL_PREFIX}/lib64.

-

GLFW_BUILD_EXAMPLES determines whether the GLFW examples are built along with the library.

-

GLFW_BUILD_TESTS determines whether the GLFW test programs are built along with the library.

-

GLFW_BUILD_DOCS determines whether the GLFW documentation is built along with the library.

-

GLFW_VULKAN_STATIC determines whether to use the Vulkan loader linked statically into the application.

-

-OS X specific CMake options

-

GLFW_USE_CHDIR determines whether glfwInit changes the current directory of bundled applications to the Contents/Resources directory.

-

GLFW_USE_MENUBAR determines whether the first call to glfwCreateWindow sets up a minimal menu bar.

-

GLFW_USE_RETINA determines whether windows will use the full resolution of Retina displays.

-

-Windows specific CMake options

-

USE_MSVC_RUNTIME_LIBRARY_DLL determines whether to use the DLL version or the static library version of the Visual C++ runtime library. If set to ON, the DLL version of the Visual C++ library is used.

-

GLFW_USE_HYBRID_HPG determines whether to export the NvOptimusEnablement and AmdPowerXpressRequestHighPerformance symbols, which force the use of the high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols need to be exported by the EXE to be detected by the driver, so the override will not work if GLFW is built as a DLL.

-

-Compiling GLFW manually

-

If you wish to compile GLFW without its CMake build environment then you will have to do at least some of the platform detection yourself. GLFW needs a configuration macro to be defined in order to know what window system it's being compiled for and also has optional, platform-specific ones for various features.

-

When building with CMake, the glfw_config.h configuration header is generated based on the current platform and CMake options. The GLFW CMake environment defines _GLFW_USE_CONFIG_H, which causes this header to be included by internal.h. Without this macro, GLFW will expect the necessary configuration macros to be defined on the command-line.

-

The window creation API is used to create windows, handle input, monitors, gamma ramps and clipboard. The options are:

-
    -
  • _GLFW_COCOA to use the Cocoa frameworks
  • -
  • _GLFW_WIN32 to use the Win32 API
  • -
  • _GLFW_X11 to use the X Window System
  • -
  • _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
  • -
  • _GLFW_MIR to use the Mir API (experimental and incomplete)
  • -
-

If you are building GLFW as a shared library / dynamic library / DLL then you must also define _GLFW_BUILD_DLL. Otherwise, you must not define it.

-

If you are linking the Vulkan loader statically into your application then you must also define _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the external version.

-

For the EGL context creation API, the following options are available:

-
    -
  • _GLFW_USE_EGLPLATFORM_H to use EGL/eglplatform.h for native handle definitions (fallback)
  • -
-

If you are using the X11 window creation API, support for the following X11 extensions can be enabled:

-
    -
  • _GLFW_HAS_XF86VM to use Xxf86vm as a fallback when RandR gamma is broken (recommended)
  • -
-

If you are using the Cocoa window creation API, the following options are available:

-
    -
  • _GLFW_USE_CHDIR to chdir to the Resources subdirectory of the application bundle during glfwInit (recommended)
  • -
  • _GLFW_USE_MENUBAR to create and populate the menu bar when the first window is created (recommended)
  • -
  • _GLFW_USE_RETINA to have windows use the full resolution of Retina displays (recommended)
  • -
-
Note
None of the GLFW header option macros may be defined during the compilation of GLFW. If you define any of these in your build files, make sure they are not applied to the GLFW sources.
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/context_8dox.html b/src/deps/glfw-3.2.1/docs/html/context_8dox.html deleted file mode 100644 index d9bfbe4..0000000 --- a/src/deps/glfw-3.2.1/docs/html/context_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: context.dox File Reference - - - - - - - - - - - -
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context.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/context_guide.html b/src/deps/glfw-3.2.1/docs/html/context_guide.html deleted file mode 100644 index 149c049..0000000 --- a/src/deps/glfw-3.2.1/docs/html/context_guide.html +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - -GLFW: Context guide - - - - - - - - - - - -
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Context guide
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This guide introduces the OpenGL and OpenGL ES context related functions of GLFW. For details on a specific function in this category, see the Context reference. There are also guides for the other areas of the GLFW API.

- -

-Context objects

-

A window object encapsulates both a top-level window and an OpenGL or OpenGL ES context. It is created with glfwCreateWindow and destroyed with glfwDestroyWindow or glfwTerminate. See Window creation for more information.

-

As the window and context are inseparably linked, the window object also serves as the context handle.

-

To test the creation of various kinds of contexts and see their properties, run the glfwinfo test program.

-
Note
Vulkan does not have a context and the Vulkan instance is created via the Vulkan API itself. If you will be using Vulkan to render to a window, disable context creation by setting the GLFW_CLIENT_API hint to GLFW_NO_API. For more information, see the Vulkan guide.
-

-Context creation hints

-

There are a number of hints, specified using glfwWindowHint, related to what kind of context is created. See context related hints in the window guide.

-

-Context object sharing

-

When creating a window and its OpenGL or OpenGL ES context with glfwCreateWindow, you can specify another window whose context the new one should share its objects (textures, vertex and element buffers, etc.) with.

-
GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window);

Object sharing is implemented by the operating system and graphics driver. On platforms where it is possible to choose which types of objects are shared, GLFW requests that all types are shared.

-

See the relevant chapter of the OpenGL or OpenGL ES reference documents for more information. The name and number of this chapter unfortunately varies between versions and APIs, but has at times been named Shared Objects and Multiple Contexts.

-

GLFW comes with a simple object sharing test program called sharing.

-

-Offscreen contexts

-

GLFW doesn't support creating contexts without an associated window. However, contexts with hidden windows can be created with the GLFW_VISIBLE window hint.

-
GLFWwindow* offscreen_context = glfwCreateWindow(640, 480, "", NULL, NULL);

The window never needs to be shown and its context can be used as a plain offscreen context. Depending on the window manager, the size of a hidden window's framebuffer may not be usable or modifiable, so framebuffer objects are recommended for rendering with such contexts.

-

You should still process events as long as you have at least one window, even if none of them are visible.

-

OS X: The first time a window is created the menu bar is populated with common commands like Hide, Quit and About. This is not desirable for example when writing a command-line only application. The menu bar setup can be disabled with a compile-time option.

-

-Windows without contexts

-

You can disable context creation by setting the GLFW_CLIENT_API hint to GLFW_NO_API. Windows without contexts must not be passed to glfwMakeContextCurrent or glfwSwapBuffers.

-

-Current context

-

Before you can make OpenGL or OpenGL ES calls, you need to have a current context of the correct type. A context can only be current for a single thread at a time, and a thread can only have a single context current at a time.

-

The context of a window is made current with glfwMakeContextCurrent.

-

The window of the current context is returned by glfwGetCurrentContext.

-

The following GLFW functions require a context to be current. Calling any these functions without a current context will generate a GLFW_NO_CURRENT_CONTEXT error.

- -

-Buffer swapping

-

Buffer swapping is part of the window and framebuffer, not the context. See Buffer swapping.

-

-OpenGL and OpenGL ES extensions

-

One of the benefits of OpenGL and OpenGL ES is their extensibility. Hardware vendors may include extensions in their implementations that extend the API before that functionality is included in a new version of the OpenGL or OpenGL ES specification, and some extensions are never included and remain as extensions until they become obsolete.

-

An extension is defined by:

-
    -
  • An extension name (e.g. GL_ARB_debug_output)
  • -
  • New OpenGL tokens (e.g. GL_DEBUG_SEVERITY_HIGH_ARB)
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  • New OpenGL functions (e.g. glGetDebugMessageLogARB)
  • -
-

Note the ARB affix, which stands for Architecture Review Board and is used for official extensions. The extension above was created by the ARB, but there are many different affixes, like NV for Nvidia and AMD for, well, AMD. Any group may also use the generic EXT affix. Lists of extensions, together with their specifications, can be found at the OpenGL Registry and OpenGL ES Registry.

-

-Loading extension with a loader library

-

An extension loader library is the easiest and best way to access both OpenGL and OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs. They will take care of all the details of declaring and loading everything you need. One such library is glad and there are several others.

-

The following example will use glad but all extension loader libraries work similarly.

-

First you need to generate the source files using the glad Python script. This example generates a loader for any version of OpenGL, which is the default for both GLFW and glad, but loaders for OpenGL ES, as well as loaders for specific API versions and extension sets can be generated. The generated files are written to the output directory.

-
1 python main.py --generator c --no-loader --out-path output

The --no-loader option is added because GLFW already provides a function for loading OpenGL and OpenGL ES function pointers, one that automatically uses the selected context creation API, and glad can call this instead of having to implement its own. There are several other command-line options as well. See the glad documentation for details.

-

Add the generated output/src/glad.c, output/include/glad/glad.h and output/include/KHR/khrplatform.h files to your build. Then you need to include the glad header file, which will replace the OpenGL header of your development environment. By including the glad header before the GLFW header, it suppresses the development environment's OpenGL or OpenGL ES header.

-
#include <glad/glad.h>
#include <GLFW/glfw3.h>

Finally you need to initialize glad once you have a suitable current context.

-
window = glfwCreateWindow(640, 480, "My Window", NULL, NULL);
if (!window)
{
...
}
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);

Once glad has been loaded, you have access to all OpenGL core and extension functions supported by both the context you created and the glad loader you generated and you are ready to start rendering.

-

You can specify a minimum required OpenGL or OpenGL ES version with context hints. If your needs are more complex, you can check the actual OpenGL or OpenGL ES version with context attributes, or you can check whether a specific version is supported by the current context with the GLAD_GL_VERSION_x_x booleans.

-
if (GLAD_GL_VERSION_3_2)
{
// Call OpenGL 3.2+ specific code
}

To check whether a specific extension is supported, use the GLAD_GL_xxx booleans.

-
if (GLAD_GL_ARB_debug_output)
{
// Use GL_ARB_debug_output
}

-Loading extensions manually

-

Do not use this technique unless it is absolutely necessary. An extension loader library will save you a ton of tedious, repetitive, error prone work.

-

To use a certain extension, you must first check whether the context supports that extension and then, if it introduces new functions, retrieve the pointers to those functions. GLFW provides glfwExtensionSupported and glfwGetProcAddress for manual loading of extensions and new API functions.

-

This section will demonstrate manual loading of OpenGL extensions. The loading of OpenGL ES extensions is identical except for the name of the extension header.

-

-The glext.h header

-

The glext.h extension header is a continually updated file that defines the interfaces for all OpenGL extensions. The latest version of this can always be found at the OpenGL Registry. There are also extension headers for the various versions of OpenGL ES at the OpenGL ES Registry. It it strongly recommended that you use your own copy of the extension header, as the one included in your development environment may be several years out of date and may not include the extensions you wish to use.

-

The header defines function pointer types for all functions of all extensions it supports. These have names like PFNGLGETDEBUGMESSAGELOGARBPROC (for glGetDebugMessageLogARB), i.e. the name is made uppercase and PFN (pointer to function) and PROC (procedure) are added to the ends.

-

To include the extension header, define GLFW_INCLUDE_GLEXT before including the GLFW header.

-
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>

-Checking for extensions

-

A given machine may not actually support the extension (it may have older drivers or a graphics card that lacks the necessary hardware features), so it is necessary to check at run-time whether the context supports the extension. This is done with glfwExtensionSupported.

-
if (glfwExtensionSupported("GL_ARB_debug_output"))
{
// The extension is supported by the current context
}

The argument is a null terminated ASCII string with the extension name. If the extension is supported, glfwExtensionSupported returns GLFW_TRUE, otherwise it returns GLFW_FALSE.

-

-Fetching function pointers

-

Many extensions, though not all, require the use of new OpenGL functions. These functions often do not have entry points in the client API libraries of your operating system, making it necessary to fetch them at run time. You can retrieve pointers to these functions with glfwGetProcAddress.

-
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");

In general, you should avoid giving the function pointer variables the (exact) same name as the function, as this may confuse your linker. Instead, you can use a different prefix, like above, or some other naming scheme.

-

Now that all the pieces have been introduced, here is what they might look like when used together.

-
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
// Flag indicating whether the extension is supported
int has_ARB_debug_output = 0;
void load_extensions(void)
{
if (glfwExtensionSupported("GL_ARB_debug_output"))
{
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
glfwGetProcAddress("glGetDebugMessageLogARB");
has_ARB_debug_output = 1;
}
}
void some_function(void)
{
if (has_ARB_debug_output)
{
// Now the extension function can be called as usual
glGetDebugMessageLogARB(...);
}
}
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-Directories

directory  GLFW
 
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glfw-3.2.1 Directory Reference
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directory  include
 
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/dir_4bcf8e981abe5adb811ce4f57d70c9af.html b/src/deps/glfw-3.2.1/docs/html/dir_4bcf8e981abe5adb811ce4f57d70c9af.html deleted file mode 100644 index dd9e64e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/dir_4bcf8e981abe5adb811ce4f57d70c9af.html +++ /dev/null @@ -1,110 +0,0 @@ - - - - - - -GLFW: GLFW Directory Reference - - - - - - - - - - - -
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GLFW Directory Reference
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-Files

file  glfw3.h [code]
 The header of the GLFW 3 API.
 
file  glfw3native.h [code]
 The header of the native access functions.
 
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/doxygen.css b/src/deps/glfw-3.2.1/docs/html/doxygen.css deleted file mode 100644 index 1425ec5..0000000 --- a/src/deps/glfw-3.2.1/docs/html/doxygen.css +++ /dev/null @@ -1,1475 +0,0 @@ -/* The standard CSS for doxygen 1.8.11 */ - -body, table, div, p, dl { - font: 400 14px/22px Roboto,sans-serif; -} - -/* @group Heading Levels */ - -h1.groupheader { - font-size: 150%; -} - -.title { - font: 400 14px/28px Roboto,sans-serif; - font-size: 150%; - font-weight: bold; - margin: 10px 2px; -} - -h2.groupheader { - border-bottom: 1px solid #879ECB; - color: #354C7B; - font-size: 150%; - font-weight: normal; - margin-top: 1.75em; - padding-top: 8px; - padding-bottom: 4px; - width: 100%; -} - -h3.groupheader { - font-size: 100%; -} - -h1, h2, h3, h4, h5, h6 { - -webkit-transition: text-shadow 0.5s linear; - -moz-transition: text-shadow 0.5s linear; - -ms-transition: text-shadow 0.5s linear; - -o-transition: text-shadow 0.5s linear; - transition: text-shadow 0.5s linear; - margin-right: 15px; -} - -h1.glow, h2.glow, h3.glow, h4.glow, h5.glow, h6.glow { - text-shadow: 0 0 15px cyan; -} - -dt { - font-weight: bold; -} - -div.multicol { - -moz-column-gap: 1em; - -webkit-column-gap: 1em; - -moz-column-count: 3; - -webkit-column-count: 3; -} - -p.startli, p.startdd { - margin-top: 2px; -} - -p.starttd { - margin-top: 0px; -} - -p.endli { - margin-bottom: 0px; -} - -p.enddd { - margin-bottom: 4px; -} - -p.endtd { - margin-bottom: 2px; -} - -/* @end */ - -caption { - font-weight: bold; -} - -span.legend { - font-size: 70%; - text-align: center; -} - -h3.version { - font-size: 90%; - text-align: center; -} - -div.qindex, div.navtab{ - background-color: #EBEFF6; - border: 1px solid #A3B4D7; - text-align: center; -} - -div.qindex, div.navpath { - width: 100%; - line-height: 140%; -} - -div.navtab { - margin-right: 15px; -} - -/* @group Link Styling */ - -a { - color: #3D578C; - font-weight: normal; - text-decoration: none; -} - -.contents a:visited { - color: #4665A2; -} - -a:hover { - text-decoration: underline; -} - -a.qindex { - font-weight: bold; -} - -a.qindexHL { - font-weight: bold; - background-color: #9CAFD4; - color: #ffffff; - border: 1px double #869DCA; -} - -.contents a.qindexHL:visited { - color: #ffffff; -} - -a.el { - font-weight: bold; -} - -a.elRef { -} - -a.code, a.code:visited, a.line, a.line:visited { - color: #4665A2; -} - -a.codeRef, a.codeRef:visited, a.lineRef, a.lineRef:visited { - color: #4665A2; -} - -/* @end */ - -dl.el { - margin-left: -1cm; -} - -pre.fragment { - border: 1px solid #C4CFE5; - background-color: #FBFCFD; - padding: 4px 6px; - margin: 4px 8px 4px 2px; - overflow: auto; - word-wrap: break-word; - font-size: 9pt; - line-height: 125%; - font-family: monospace, fixed; - font-size: 105%; -} - -div.fragment { - padding: 4px 6px; - margin: 4px 8px 4px 2px; - background-color: #FBFCFD; - border: 1px solid #C4CFE5; -} - -div.line { - font-family: monospace, fixed; - font-size: 13px; - min-height: 13px; - line-height: 1.0; - text-wrap: unrestricted; - white-space: -moz-pre-wrap; /* Moz */ - white-space: -pre-wrap; /* Opera 4-6 */ - white-space: -o-pre-wrap; /* Opera 7 */ - white-space: pre-wrap; /* CSS3 */ - word-wrap: break-word; /* IE 5.5+ */ - text-indent: -53px; - padding-left: 53px; - padding-bottom: 0px; - margin: 0px; - -webkit-transition-property: background-color, box-shadow; - -webkit-transition-duration: 0.5s; - -moz-transition-property: background-color, box-shadow; - -moz-transition-duration: 0.5s; - -ms-transition-property: background-color, box-shadow; - -ms-transition-duration: 0.5s; - -o-transition-property: background-color, box-shadow; - -o-transition-duration: 0.5s; - transition-property: background-color, box-shadow; - transition-duration: 0.5s; -} - -div.line:after { - content:"\000A"; - white-space: pre; -} - -div.line.glow { - background-color: cyan; - box-shadow: 0 0 10px cyan; -} - - -span.lineno { - padding-right: 4px; - text-align: right; - border-right: 2px solid #0F0; - background-color: #E8E8E8; - white-space: pre; -} -span.lineno a { - background-color: #D8D8D8; -} - -span.lineno a:hover { - background-color: #C8C8C8; -} - -div.ah, span.ah { - background-color: black; - font-weight: bold; - color: #ffffff; - margin-bottom: 3px; - margin-top: 3px; - padding: 0.2em; - border: solid thin #333; - border-radius: 0.5em; - -webkit-border-radius: .5em; - -moz-border-radius: .5em; - box-shadow: 2px 2px 3px #999; - -webkit-box-shadow: 2px 2px 3px #999; - -moz-box-shadow: rgba(0, 0, 0, 0.15) 2px 2px 2px; - background-image: -webkit-gradient(linear, left top, left bottom, from(#eee), to(#000),color-stop(0.3, #444)); - background-image: -moz-linear-gradient(center top, #eee 0%, #444 40%, #000 110%); -} - -div.classindex ul { - list-style: none; - padding-left: 0; -} - -div.classindex span.ai { - display: inline-block; -} - -div.groupHeader { - margin-left: 16px; - margin-top: 12px; - font-weight: bold; -} - -div.groupText { - margin-left: 16px; - font-style: italic; -} - -body { - background-color: white; - color: black; - margin: 0; -} - -div.contents { - margin-top: 10px; - margin-left: 12px; - margin-right: 8px; -} - -td.indexkey { - background-color: #EBEFF6; - font-weight: bold; - border: 1px solid #C4CFE5; - margin: 2px 0px 2px 0; - padding: 2px 10px; - white-space: nowrap; - vertical-align: top; -} - -td.indexvalue { - background-color: #EBEFF6; - border: 1px solid #C4CFE5; - padding: 2px 10px; - margin: 2px 0px; -} - -tr.memlist { - background-color: #EEF1F7; -} - -p.formulaDsp { - text-align: center; -} - -img.formulaDsp { - -} - -img.formulaInl { - vertical-align: middle; -} - -div.center { - text-align: center; - margin-top: 0px; - margin-bottom: 0px; - padding: 0px; -} - -div.center img { - border: 0px; -} - -address.footer { - text-align: right; - padding-right: 12px; -} - -img.footer { - border: 0px; - vertical-align: middle; -} - -/* @group Code Colorization */ - -span.keyword { - color: #008000 -} - -span.keywordtype { - color: #604020 -} - -span.keywordflow { - color: #e08000 -} - -span.comment { - color: #800000 -} - -span.preprocessor { - color: #806020 -} - -span.stringliteral { - color: #002080 -} - -span.charliteral { - color: #008080 -} - -span.vhdldigit { - color: #ff00ff -} - -span.vhdlchar { - color: #000000 -} - -span.vhdlkeyword { - color: #700070 -} - -span.vhdllogic { - color: #ff0000 -} - -blockquote { - background-color: #F7F8FB; - border-left: 2px solid #9CAFD4; - margin: 0 24px 0 4px; - padding: 0 12px 0 16px; -} - -/* @end */ - -/* -.search { - color: #003399; - font-weight: bold; -} - -form.search { - margin-bottom: 0px; - margin-top: 0px; -} - -input.search { - font-size: 75%; - color: #000080; - font-weight: normal; - background-color: #e8eef2; -} -*/ - -td.tiny { - font-size: 75%; -} - -.dirtab { - padding: 4px; - border-collapse: collapse; - border: 1px solid #A3B4D7; -} - -th.dirtab { - background: #EBEFF6; - font-weight: bold; -} - -hr { - height: 0px; - border: none; - border-top: 1px solid #4A6AAA; -} - -hr.footer { - height: 1px; -} - -/* @group Member Descriptions */ - -table.memberdecls { - border-spacing: 0px; - padding: 0px; -} - -.memberdecls td, .fieldtable tr { - -webkit-transition-property: background-color, box-shadow; - -webkit-transition-duration: 0.5s; - -moz-transition-property: background-color, box-shadow; - -moz-transition-duration: 0.5s; - -ms-transition-property: background-color, box-shadow; - -ms-transition-duration: 0.5s; - -o-transition-property: background-color, box-shadow; - -o-transition-duration: 0.5s; - transition-property: background-color, box-shadow; - transition-duration: 0.5s; -} - -.memberdecls td.glow, .fieldtable tr.glow { - background-color: cyan; - box-shadow: 0 0 15px cyan; -} - -.mdescLeft, .mdescRight, -.memItemLeft, .memItemRight, -.memTemplItemLeft, .memTemplItemRight, .memTemplParams { - background-color: #F9FAFC; - border: none; - margin: 4px; - padding: 1px 0 0 8px; -} - -.mdescLeft, .mdescRight { - padding: 0px 8px 4px 8px; - color: #555; -} - -.memSeparator { - border-bottom: 1px solid #DEE4F0; - line-height: 1px; - margin: 0px; - padding: 0px; -} - -.memItemLeft, .memTemplItemLeft { - white-space: nowrap; -} - -.memItemRight { - width: 100%; -} - -.memTemplParams { - color: #4665A2; - white-space: nowrap; - font-size: 80%; -} - -/* @end */ - -/* @group Member Details */ - -/* Styles for detailed member documentation */ - -.memtemplate { - font-size: 80%; - color: #4665A2; - font-weight: normal; - margin-left: 9px; -} - -.memnav { - background-color: #EBEFF6; - border: 1px solid #A3B4D7; - text-align: center; - margin: 2px; - margin-right: 15px; - padding: 2px; -} - -.mempage { - width: 100%; -} - -.memitem { - padding: 0; - margin-bottom: 10px; - margin-right: 5px; - -webkit-transition: box-shadow 0.5s linear; - -moz-transition: box-shadow 0.5s linear; - -ms-transition: box-shadow 0.5s linear; - -o-transition: box-shadow 0.5s linear; - transition: box-shadow 0.5s linear; - display: table !important; - width: 100%; -} - -.memitem.glow { - box-shadow: 0 0 15px cyan; -} - -.memname { - font-weight: bold; - margin-left: 6px; -} - -.memname td { - vertical-align: bottom; -} - -.memproto, dl.reflist dt { - border-top: 1px solid #A8B8D9; - border-left: 1px solid #A8B8D9; - border-right: 1px solid #A8B8D9; - padding: 6px 0px 6px 0px; - color: #253555; - font-weight: bold; - text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9); - background-image:url('nav_f.png'); - background-repeat:repeat-x; - background-color: #E2E8F2; - /* opera specific markup */ - box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15); - border-top-right-radius: 4px; - border-top-left-radius: 4px; - /* firefox specific markup */ - -moz-box-shadow: rgba(0, 0, 0, 0.15) 5px 5px 5px; - -moz-border-radius-topright: 4px; - -moz-border-radius-topleft: 4px; - /* webkit specific markup */ - -webkit-box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15); - -webkit-border-top-right-radius: 4px; - -webkit-border-top-left-radius: 4px; - -} - -.memdoc, dl.reflist dd { - border-bottom: 1px solid #A8B8D9; - border-left: 1px solid #A8B8D9; - border-right: 1px solid #A8B8D9; - padding: 6px 10px 2px 10px; - background-color: #FBFCFD; - border-top-width: 0; - background-image:url('nav_g.png'); - background-repeat:repeat-x; - background-color: #FFFFFF; - /* opera specific markup */ - border-bottom-left-radius: 4px; - border-bottom-right-radius: 4px; - box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15); - /* firefox specific markup */ - -moz-border-radius-bottomleft: 4px; - -moz-border-radius-bottomright: 4px; - -moz-box-shadow: rgba(0, 0, 0, 0.15) 5px 5px 5px; - /* webkit specific markup */ - -webkit-border-bottom-left-radius: 4px; - -webkit-border-bottom-right-radius: 4px; - -webkit-box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15); -} - -dl.reflist dt { - padding: 5px; -} - -dl.reflist dd { - margin: 0px 0px 10px 0px; - padding: 5px; -} - -.paramkey { - text-align: right; -} - -.paramtype { - white-space: nowrap; -} - -.paramname { - color: #602020; - white-space: nowrap; -} -.paramname em { - font-style: normal; -} -.paramname code { - line-height: 14px; -} - -.params, .retval, .exception, .tparams { - margin-left: 0px; - padding-left: 0px; -} - -.params .paramname, .retval .paramname { - font-weight: bold; - vertical-align: top; -} - -.params .paramtype { - font-style: italic; - vertical-align: top; -} - -.params .paramdir { - font-family: "courier new",courier,monospace; - vertical-align: top; -} - -table.mlabels { - border-spacing: 0px; -} - -td.mlabels-left { - width: 100%; - padding: 0px; -} - -td.mlabels-right { - vertical-align: bottom; - padding: 0px; - white-space: nowrap; -} - -span.mlabels { - margin-left: 8px; -} - -span.mlabel { - background-color: #728DC1; - border-top:1px solid #5373B4; - border-left:1px solid #5373B4; - border-right:1px solid #C4CFE5; - border-bottom:1px solid #C4CFE5; - text-shadow: none; - color: white; - margin-right: 4px; - padding: 2px 3px; - border-radius: 3px; - font-size: 7pt; - white-space: nowrap; - vertical-align: middle; -} - - - -/* @end */ - -/* these are for tree view inside a (index) page */ - -div.directory { - margin: 10px 0px; - border-top: 1px solid #9CAFD4; - border-bottom: 1px solid #9CAFD4; - width: 100%; -} - -.directory table { - border-collapse:collapse; -} - -.directory td { - margin: 0px; - padding: 0px; - vertical-align: top; -} - -.directory td.entry { - white-space: nowrap; - padding-right: 6px; - padding-top: 3px; -} - -.directory td.entry a { - outline:none; -} - -.directory td.entry a img { - border: none; -} - -.directory td.desc { - width: 100%; - padding-left: 6px; - padding-right: 6px; - padding-top: 3px; - border-left: 1px solid rgba(0,0,0,0.05); -} - -.directory tr.even { - padding-left: 6px; - background-color: #F7F8FB; -} - -.directory img { - vertical-align: -30%; -} - -.directory .levels { - white-space: nowrap; - width: 100%; - text-align: right; - font-size: 9pt; -} - -.directory .levels span { - cursor: pointer; - padding-left: 2px; - padding-right: 2px; - color: #3D578C; -} - -.arrow { - color: #9CAFD4; - -webkit-user-select: none; - -khtml-user-select: none; - -moz-user-select: none; - -ms-user-select: none; - user-select: none; - cursor: pointer; - font-size: 80%; - display: inline-block; - width: 16px; - height: 22px; -} - -.icon { - font-family: Arial, Helvetica; - font-weight: bold; - font-size: 12px; - height: 14px; - width: 16px; - display: inline-block; - background-color: #728DC1; - color: white; - text-align: center; - border-radius: 4px; - margin-left: 2px; - margin-right: 2px; -} - -.icona { - width: 24px; - height: 22px; - display: inline-block; -} - -.iconfopen { - width: 24px; - height: 18px; - margin-bottom: 4px; - background-image:url('folderopen.png'); - background-position: 0px -4px; - background-repeat: repeat-y; - vertical-align:top; - display: inline-block; -} - -.iconfclosed { - width: 24px; - height: 18px; - margin-bottom: 4px; - background-image:url('folderclosed.png'); - background-position: 0px -4px; - background-repeat: repeat-y; - vertical-align:top; - display: inline-block; -} - -.icondoc { - width: 24px; - height: 18px; - margin-bottom: 4px; - background-image:url('doc.png'); - background-position: 0px -4px; - background-repeat: repeat-y; - vertical-align:top; - display: inline-block; -} - -table.directory { - font: 400 14px Roboto,sans-serif; -} - -/* @end */ - -div.dynheader { - margin-top: 8px; - -webkit-touch-callout: none; - -webkit-user-select: none; - -khtml-user-select: none; - -moz-user-select: none; - -ms-user-select: none; - user-select: none; -} - -address { - font-style: normal; - color: #2A3D61; -} - -table.doxtable caption { - caption-side: top; -} - -table.doxtable { - border-collapse:collapse; - margin-top: 4px; - margin-bottom: 4px; -} - -table.doxtable td, table.doxtable th { - border: 1px solid #2D4068; - padding: 3px 7px 2px; -} - -table.doxtable th { - background-color: #374F7F; - color: #FFFFFF; - font-size: 110%; - padding-bottom: 4px; - padding-top: 5px; -} - -table.fieldtable { - /*width: 100%;*/ - margin-bottom: 10px; - border: 1px solid #A8B8D9; - border-spacing: 0px; - -moz-border-radius: 4px; - -webkit-border-radius: 4px; - border-radius: 4px; - -moz-box-shadow: rgba(0, 0, 0, 0.15) 2px 2px 2px; - -webkit-box-shadow: 2px 2px 2px rgba(0, 0, 0, 0.15); - box-shadow: 2px 2px 2px rgba(0, 0, 0, 0.15); -} - -.fieldtable td, .fieldtable th { - padding: 3px 7px 2px; -} - -.fieldtable td.fieldtype, .fieldtable td.fieldname { - white-space: nowrap; - border-right: 1px solid #A8B8D9; - border-bottom: 1px solid #A8B8D9; - vertical-align: top; -} - -.fieldtable td.fieldname { - padding-top: 3px; -} - -.fieldtable td.fielddoc { - border-bottom: 1px solid #A8B8D9; - /*width: 100%;*/ -} - -.fieldtable td.fielddoc p:first-child { - margin-top: 0px; -} - -.fieldtable td.fielddoc p:last-child { - margin-bottom: 2px; -} - -.fieldtable tr:last-child td { - border-bottom: none; -} - -.fieldtable th { - background-image:url('nav_f.png'); - background-repeat:repeat-x; - background-color: #E2E8F2; - font-size: 90%; - color: #253555; - padding-bottom: 4px; - padding-top: 5px; - text-align:left; - -moz-border-radius-topleft: 4px; - -moz-border-radius-topright: 4px; - -webkit-border-top-left-radius: 4px; - -webkit-border-top-right-radius: 4px; - border-top-left-radius: 4px; - border-top-right-radius: 4px; - border-bottom: 1px solid #A8B8D9; -} - - -.tabsearch { - top: 0px; - left: 10px; - height: 36px; - background-image: url('tab_b.png'); - z-index: 101; - overflow: hidden; - font-size: 13px; -} - -.navpath ul -{ - font-size: 11px; - background-image:url('tab_b.png'); - background-repeat:repeat-x; - background-position: 0 -5px; - height:30px; - line-height:30px; - color:#8AA0CC; - border:solid 1px #C2CDE4; - overflow:hidden; - margin:0px; - padding:0px; -} - -.navpath li -{ - list-style-type:none; - float:left; - padding-left:10px; - padding-right:15px; - background-image:url('bc_s.png'); - background-repeat:no-repeat; - background-position:right; - color:#364D7C; -} - -.navpath li.navelem a -{ - height:32px; - display:block; - text-decoration: none; - outline: none; - color: #283A5D; - font-family: 'Lucida Grande',Geneva,Helvetica,Arial,sans-serif; - text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9); - text-decoration: none; -} - -.navpath li.navelem a:hover -{ - color:#6884BD; -} - -.navpath li.footer -{ - list-style-type:none; - float:right; - padding-left:10px; - padding-right:15px; - background-image:none; - background-repeat:no-repeat; - background-position:right; - color:#364D7C; - font-size: 8pt; -} - - -div.summary -{ - float: right; - font-size: 8pt; - padding-right: 5px; - width: 50%; - text-align: right; -} - -div.summary a -{ - white-space: nowrap; -} - -table.classindex -{ - margin: 10px; - white-space: nowrap; - margin-left: 3%; - margin-right: 3%; - width: 94%; - border: 0; - border-spacing: 0; - padding: 0; -} - -div.ingroups -{ - font-size: 8pt; - width: 50%; - text-align: left; -} - -div.ingroups a -{ - white-space: nowrap; -} - -div.header -{ - background-image:url('nav_h.png'); - background-repeat:repeat-x; - background-color: #F9FAFC; - margin: 0px; - border-bottom: 1px solid #C4CFE5; -} - -div.headertitle -{ - padding: 5px 5px 5px 10px; -} - -dl -{ - padding: 0 0 0 10px; -} - -/* dl.note, dl.warning, dl.attention, dl.pre, dl.post, dl.invariant, dl.deprecated, dl.todo, dl.test, dl.bug */ -dl.section -{ - margin-left: 0px; - padding-left: 0px; -} - -dl.note -{ - margin-left:-7px; - padding-left: 3px; - border-left:4px solid; - border-color: #D0C000; -} - -dl.warning, dl.attention -{ - margin-left:-7px; - padding-left: 3px; - border-left:4px solid; - border-color: #FF0000; -} - -dl.pre, dl.post, dl.invariant -{ - margin-left:-7px; - padding-left: 3px; - border-left:4px solid; - border-color: #00D000; -} - -dl.deprecated -{ - margin-left:-7px; - padding-left: 3px; - border-left:4px solid; - border-color: #505050; -} - -dl.todo -{ - margin-left:-7px; - padding-left: 3px; - border-left:4px solid; - border-color: #00C0E0; -} - -dl.test -{ - margin-left:-7px; - padding-left: 3px; - border-left:4px solid; - border-color: #3030E0; -} - -dl.bug -{ - margin-left:-7px; - padding-left: 3px; - border-left:4px solid; - border-color: #C08050; -} - -dl.section dd { - margin-bottom: 6px; -} - - -#projectlogo -{ - text-align: center; - vertical-align: bottom; - border-collapse: separate; -} - -#projectlogo img -{ - border: 0px none; -} - -#projectalign -{ - vertical-align: middle; -} - -#projectname -{ - font: 300% Tahoma, Arial,sans-serif; - margin: 0px; - padding: 2px 0px; -} - -#projectbrief -{ - font: 120% Tahoma, Arial,sans-serif; 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- background-color: white; - border: 1px solid gray; - border-radius: 4px 4px 4px 4px; - box-shadow: 1px 1px 7px gray; - display: none; - font-size: smaller; - max-width: 80%; - opacity: 0.9; - padding: 1ex 1em 1em; - position: absolute; - z-index: 2147483647; -} - -#powerTip div.ttdoc { - color: grey; - font-style: italic; -} - -#powerTip div.ttname a { - font-weight: bold; -} - -#powerTip div.ttname { - font-weight: bold; -} - -#powerTip div.ttdeci { - color: #006318; -} - -#powerTip div { - margin: 0px; - padding: 0px; - font: 12px/16px Roboto,sans-serif; -} - -#powerTip:before, #powerTip:after { - content: ""; - position: absolute; - margin: 0px; -} - -#powerTip.n:after, #powerTip.n:before, -#powerTip.s:after, #powerTip.s:before, -#powerTip.w:after, #powerTip.w:before, -#powerTip.e:after, #powerTip.e:before, -#powerTip.ne:after, #powerTip.ne:before, -#powerTip.se:after, #powerTip.se:before, -#powerTip.nw:after, #powerTip.nw:before, -#powerTip.sw:after, #powerTip.sw:before { - border: solid transparent; 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- border-width: 10px; - top: 50%; - margin-top: -10px; -} -#powerTip.w:before { - border-right-color: #808080; - border-width: 11px; - top: 50%; - margin-top: -11px; -} - -@media print -{ - #top { display: none; } - #side-nav { display: none; } - #nav-path { display: none; } - body { overflow:visible; } - h1, h2, h3, h4, h5, h6 { page-break-after: avoid; } - .summary { display: none; } - .memitem { page-break-inside: avoid; } - #doc-content - { - margin-left:0 !important; - height:auto !important; - width:auto !important; - overflow:inherit; - display:inline; - } -} - diff --git a/src/deps/glfw-3.2.1/docs/html/doxygen.png b/src/deps/glfw-3.2.1/docs/html/doxygen.png deleted file mode 100644 index 3ff17d8..0000000 Binary files a/src/deps/glfw-3.2.1/docs/html/doxygen.png and /dev/null differ diff --git a/src/deps/glfw-3.2.1/docs/html/dynsections.js b/src/deps/glfw-3.2.1/docs/html/dynsections.js deleted file mode 100644 index 85e1836..0000000 --- a/src/deps/glfw-3.2.1/docs/html/dynsections.js +++ /dev/null @@ -1,97 +0,0 @@ -function toggleVisibility(linkObj) -{ - var base = $(linkObj).attr('id'); - var summary = $('#'+base+'-summary'); - var content = $('#'+base+'-content'); - var trigger = $('#'+base+'-trigger'); - var src=$(trigger).attr('src'); - if (content.is(':visible')===true) { - content.hide(); - summary.show(); - $(linkObj).addClass('closed').removeClass('opened'); - $(trigger).attr('src',src.substring(0,src.length-8)+'closed.png'); - } else { - content.show(); - summary.hide(); - $(linkObj).removeClass('closed').addClass('opened'); - $(trigger).attr('src',src.substring(0,src.length-10)+'open.png'); - } - return false; -} - -function updateStripes() -{ - $('table.directory tr'). - removeClass('even').filter(':visible:even').addClass('even'); -} - -function toggleLevel(level) -{ - $('table.directory tr').each(function() { - var l = this.id.split('_').length-1; - var i = $('#img'+this.id.substring(3)); - var a = $('#arr'+this.id.substring(3)); - if (l - - - - - -GLFW: File List - - - - - - - - - - - -
- - - - - - -
- -
-
- - -
- -
- -
-
-
File List
-
-
-
Here is a list of all files with brief descriptions:
- - - -
 glfw3.hThe header of the GLFW 3 API
 glfw3native.hThe header of the native access functions
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/functions.html b/src/deps/glfw-3.2.1/docs/html/functions.html deleted file mode 100644 index 9445de1..0000000 --- a/src/deps/glfw-3.2.1/docs/html/functions.html +++ /dev/null @@ -1,136 +0,0 @@ - - - - - - -GLFW: Data Fields - - - - - - - - - - - -
- - - - - - - -
- -
-
- - -
- -
- -
-
Here is a list of all struct and union fields with links to the structures/unions they belong to:
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/functions_vars.html b/src/deps/glfw-3.2.1/docs/html/functions_vars.html deleted file mode 100644 index 1d06d7c..0000000 --- a/src/deps/glfw-3.2.1/docs/html/functions_vars.html +++ /dev/null @@ -1,136 +0,0 @@ - - - - - - -GLFW: Data Fields - Variables - - - - - - - - - - - -
- - - - - - - -
- -
-
- - -
- -
- -
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/glfw3_8h.html b/src/deps/glfw-3.2.1/docs/html/glfw3_8h.html deleted file mode 100644 index 4715abf..0000000 --- a/src/deps/glfw-3.2.1/docs/html/glfw3_8h.html +++ /dev/null @@ -1,1759 +0,0 @@ - - - - - - -GLFW: glfw3.h File Reference - - - - - - - - - - - -
- - - - - - - -
-
- - -
- -
- - -
-
- -
-
glfw3.h File Reference
-
-
- -

The header of the GLFW 3 API. -More...

- -

Go to the source code of this file.

- - - - - - - - - - - -

-Data Structures

struct  GLFWvidmode
 Video mode type. More...
 
struct  GLFWgammaramp
 Gamma ramp. More...
 
struct  GLFWimage
 Image data. More...
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_KEY_UNKNOWN   -1
 
#define GLFW_KEY_SPACE   32
 
#define GLFW_KEY_APOSTROPHE   39 /* ' */
 
#define GLFW_KEY_COMMA   44 /* , */
 
#define GLFW_KEY_MINUS   45 /* - */
 
#define GLFW_KEY_PERIOD   46 /* . */
 
#define GLFW_KEY_SLASH   47 /* / */
 
#define GLFW_KEY_0   48
 
#define GLFW_KEY_1   49
 
#define GLFW_KEY_2   50
 
#define GLFW_KEY_3   51
 
#define GLFW_KEY_4   52
 
#define GLFW_KEY_5   53
 
#define GLFW_KEY_6   54
 
#define GLFW_KEY_7   55
 
#define GLFW_KEY_8   56
 
#define GLFW_KEY_9   57
 
#define GLFW_KEY_SEMICOLON   59 /* ; */
 
#define GLFW_KEY_EQUAL   61 /* = */
 
#define GLFW_KEY_A   65
 
#define GLFW_KEY_B   66
 
#define GLFW_KEY_C   67
 
#define GLFW_KEY_D   68
 
#define GLFW_KEY_E   69
 
#define GLFW_KEY_F   70
 
#define GLFW_KEY_G   71
 
#define GLFW_KEY_H   72
 
#define GLFW_KEY_I   73
 
#define GLFW_KEY_J   74
 
#define GLFW_KEY_K   75
 
#define GLFW_KEY_L   76
 
#define GLFW_KEY_M   77
 
#define GLFW_KEY_N   78
 
#define GLFW_KEY_O   79
 
#define GLFW_KEY_P   80
 
#define GLFW_KEY_Q   81
 
#define GLFW_KEY_R   82
 
#define GLFW_KEY_S   83
 
#define GLFW_KEY_T   84
 
#define GLFW_KEY_U   85
 
#define GLFW_KEY_V   86
 
#define GLFW_KEY_W   87
 
#define GLFW_KEY_X   88
 
#define GLFW_KEY_Y   89
 
#define GLFW_KEY_Z   90
 
#define GLFW_KEY_LEFT_BRACKET   91 /* [ */
 
#define GLFW_KEY_BACKSLASH   92 /* \ */
 
#define GLFW_KEY_RIGHT_BRACKET   93 /* ] */
 
#define GLFW_KEY_GRAVE_ACCENT   96 /* ` */
 
#define GLFW_KEY_WORLD_1   161 /* non-US #1 */
 
#define GLFW_KEY_WORLD_2   162 /* non-US #2 */
 
#define GLFW_KEY_ESCAPE   256
 
#define GLFW_KEY_ENTER   257
 
#define GLFW_KEY_TAB   258
 
#define GLFW_KEY_BACKSPACE   259
 
#define GLFW_KEY_INSERT   260
 
#define GLFW_KEY_DELETE   261
 
#define GLFW_KEY_RIGHT   262
 
#define GLFW_KEY_LEFT   263
 
#define GLFW_KEY_DOWN   264
 
#define GLFW_KEY_UP   265
 
#define GLFW_KEY_PAGE_UP   266
 
#define GLFW_KEY_PAGE_DOWN   267
 
#define GLFW_KEY_HOME   268
 
#define GLFW_KEY_END   269
 
#define GLFW_KEY_CAPS_LOCK   280
 
#define GLFW_KEY_SCROLL_LOCK   281
 
#define GLFW_KEY_NUM_LOCK   282
 
#define GLFW_KEY_PRINT_SCREEN   283
 
#define GLFW_KEY_PAUSE   284
 
#define GLFW_KEY_F1   290
 
#define GLFW_KEY_F2   291
 
#define GLFW_KEY_F3   292
 
#define GLFW_KEY_F4   293
 
#define GLFW_KEY_F5   294
 
#define GLFW_KEY_F6   295
 
#define GLFW_KEY_F7   296
 
#define GLFW_KEY_F8   297
 
#define GLFW_KEY_F9   298
 
#define GLFW_KEY_F10   299
 
#define GLFW_KEY_F11   300
 
#define GLFW_KEY_F12   301
 
#define GLFW_KEY_F13   302
 
#define GLFW_KEY_F14   303
 
#define GLFW_KEY_F15   304
 
#define GLFW_KEY_F16   305
 
#define GLFW_KEY_F17   306
 
#define GLFW_KEY_F18   307
 
#define GLFW_KEY_F19   308
 
#define GLFW_KEY_F20   309
 
#define GLFW_KEY_F21   310
 
#define GLFW_KEY_F22   311
 
#define GLFW_KEY_F23   312
 
#define GLFW_KEY_F24   313
 
#define GLFW_KEY_F25   314
 
#define GLFW_KEY_KP_0   320
 
#define GLFW_KEY_KP_1   321
 
#define GLFW_KEY_KP_2   322
 
#define GLFW_KEY_KP_3   323
 
#define GLFW_KEY_KP_4   324
 
#define GLFW_KEY_KP_5   325
 
#define GLFW_KEY_KP_6   326
 
#define GLFW_KEY_KP_7   327
 
#define GLFW_KEY_KP_8   328
 
#define GLFW_KEY_KP_9   329
 
#define GLFW_KEY_KP_DECIMAL   330
 
#define GLFW_KEY_KP_DIVIDE   331
 
#define GLFW_KEY_KP_MULTIPLY   332
 
#define GLFW_KEY_KP_SUBTRACT   333
 
#define GLFW_KEY_KP_ADD   334
 
#define GLFW_KEY_KP_ENTER   335
 
#define GLFW_KEY_KP_EQUAL   336
 
#define GLFW_KEY_LEFT_SHIFT   340
 
#define GLFW_KEY_LEFT_CONTROL   341
 
#define GLFW_KEY_LEFT_ALT   342
 
#define GLFW_KEY_LEFT_SUPER   343
 
#define GLFW_KEY_RIGHT_SHIFT   344
 
#define GLFW_KEY_RIGHT_CONTROL   345
 
#define GLFW_KEY_RIGHT_ALT   346
 
#define GLFW_KEY_RIGHT_SUPER   347
 
#define GLFW_KEY_MENU   348
 
#define GLFW_KEY_LAST   GLFW_KEY_MENU
 
#define GLFW_MOD_SHIFT   0x0001
 If this bit is set one or more Shift keys were held down. More...
 
#define GLFW_MOD_CONTROL   0x0002
 If this bit is set one or more Control keys were held down. More...
 
#define GLFW_MOD_ALT   0x0004
 If this bit is set one or more Alt keys were held down. More...
 
#define GLFW_MOD_SUPER   0x0008
 If this bit is set one or more Super keys were held down. More...
 
#define GLFW_MOUSE_BUTTON_1   0
 
#define GLFW_MOUSE_BUTTON_2   1
 
#define GLFW_MOUSE_BUTTON_3   2
 
#define GLFW_MOUSE_BUTTON_4   3
 
#define GLFW_MOUSE_BUTTON_5   4
 
#define GLFW_MOUSE_BUTTON_6   5
 
#define GLFW_MOUSE_BUTTON_7   6
 
#define GLFW_MOUSE_BUTTON_8   7
 
#define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8
 
#define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1
 
#define GLFW_MOUSE_BUTTON_RIGHT   GLFW_MOUSE_BUTTON_2
 
#define GLFW_MOUSE_BUTTON_MIDDLE   GLFW_MOUSE_BUTTON_3
 
#define GLFW_JOYSTICK_1   0
 
#define GLFW_JOYSTICK_2   1
 
#define GLFW_JOYSTICK_3   2
 
#define GLFW_JOYSTICK_4   3
 
#define GLFW_JOYSTICK_5   4
 
#define GLFW_JOYSTICK_6   5
 
#define GLFW_JOYSTICK_7   6
 
#define GLFW_JOYSTICK_8   7
 
#define GLFW_JOYSTICK_9   8
 
#define GLFW_JOYSTICK_10   9
 
#define GLFW_JOYSTICK_11   10
 
#define GLFW_JOYSTICK_12   11
 
#define GLFW_JOYSTICK_13   12
 
#define GLFW_JOYSTICK_14   13
 
#define GLFW_JOYSTICK_15   14
 
#define GLFW_JOYSTICK_16   15
 
#define GLFW_JOYSTICK_LAST   GLFW_JOYSTICK_16
 
#define GLFW_NOT_INITIALIZED   0x00010001
 GLFW has not been initialized. More...
 
#define GLFW_NO_CURRENT_CONTEXT   0x00010002
 No context is current for this thread. More...
 
#define GLFW_INVALID_ENUM   0x00010003
 One of the arguments to the function was an invalid enum value. More...
 
#define GLFW_INVALID_VALUE   0x00010004
 One of the arguments to the function was an invalid value. More...
 
#define GLFW_OUT_OF_MEMORY   0x00010005
 A memory allocation failed. More...
 
#define GLFW_API_UNAVAILABLE   0x00010006
 GLFW could not find support for the requested API on the system. More...
 
#define GLFW_VERSION_UNAVAILABLE   0x00010007
 The requested OpenGL or OpenGL ES version is not available. More...
 
#define GLFW_PLATFORM_ERROR   0x00010008
 A platform-specific error occurred that does not match any of the more specific categories. More...
 
#define GLFW_FORMAT_UNAVAILABLE   0x00010009
 The requested format is not supported or available. More...
 
#define GLFW_NO_WINDOW_CONTEXT   0x0001000A
 The specified window does not have an OpenGL or OpenGL ES context. More...
 
#define GLFW_FOCUSED   0x00020001
 
#define GLFW_ICONIFIED   0x00020002
 
#define GLFW_RESIZABLE   0x00020003
 
#define GLFW_VISIBLE   0x00020004
 
#define GLFW_DECORATED   0x00020005
 
#define GLFW_AUTO_ICONIFY   0x00020006
 
#define GLFW_FLOATING   0x00020007
 
#define GLFW_MAXIMIZED   0x00020008
 
#define GLFW_RED_BITS   0x00021001
 
#define GLFW_GREEN_BITS   0x00021002
 
#define GLFW_BLUE_BITS   0x00021003
 
#define GLFW_ALPHA_BITS   0x00021004
 
#define GLFW_DEPTH_BITS   0x00021005
 
#define GLFW_STENCIL_BITS   0x00021006
 
#define GLFW_ACCUM_RED_BITS   0x00021007
 
#define GLFW_ACCUM_GREEN_BITS   0x00021008
 
#define GLFW_ACCUM_BLUE_BITS   0x00021009
 
#define GLFW_ACCUM_ALPHA_BITS   0x0002100A
 
#define GLFW_AUX_BUFFERS   0x0002100B
 
#define GLFW_STEREO   0x0002100C
 
#define GLFW_SAMPLES   0x0002100D
 
#define GLFW_SRGB_CAPABLE   0x0002100E
 
#define GLFW_REFRESH_RATE   0x0002100F
 
#define GLFW_DOUBLEBUFFER   0x00021010
 
#define GLFW_CLIENT_API   0x00022001
 
#define GLFW_CONTEXT_VERSION_MAJOR   0x00022002
 
#define GLFW_CONTEXT_VERSION_MINOR   0x00022003
 
#define GLFW_CONTEXT_REVISION   0x00022004
 
#define GLFW_CONTEXT_ROBUSTNESS   0x00022005
 
#define GLFW_OPENGL_FORWARD_COMPAT   0x00022006
 
#define GLFW_OPENGL_DEBUG_CONTEXT   0x00022007
 
#define GLFW_OPENGL_PROFILE   0x00022008
 
#define GLFW_CONTEXT_RELEASE_BEHAVIOR   0x00022009
 
#define GLFW_CONTEXT_NO_ERROR   0x0002200A
 
#define GLFW_CONTEXT_CREATION_API   0x0002200B
 
#define GLFW_NO_API   0
 
#define GLFW_OPENGL_API   0x00030001
 
#define GLFW_OPENGL_ES_API   0x00030002
 
#define GLFW_NO_ROBUSTNESS   0
 
#define GLFW_NO_RESET_NOTIFICATION   0x00031001
 
#define GLFW_LOSE_CONTEXT_ON_RESET   0x00031002
 
#define GLFW_OPENGL_ANY_PROFILE   0
 
#define GLFW_OPENGL_CORE_PROFILE   0x00032001
 
#define GLFW_OPENGL_COMPAT_PROFILE   0x00032002
 
#define GLFW_CURSOR   0x00033001
 
#define GLFW_STICKY_KEYS   0x00033002
 
#define GLFW_STICKY_MOUSE_BUTTONS   0x00033003
 
#define GLFW_CURSOR_NORMAL   0x00034001
 
#define GLFW_CURSOR_HIDDEN   0x00034002
 
#define GLFW_CURSOR_DISABLED   0x00034003
 
#define GLFW_ANY_RELEASE_BEHAVIOR   0
 
#define GLFW_RELEASE_BEHAVIOR_FLUSH   0x00035001
 
#define GLFW_RELEASE_BEHAVIOR_NONE   0x00035002
 
#define GLFW_NATIVE_CONTEXT_API   0x00036001
 
#define GLFW_EGL_CONTEXT_API   0x00036002
 
#define GLFW_ARROW_CURSOR   0x00036001
 The regular arrow cursor shape. More...
 
#define GLFW_IBEAM_CURSOR   0x00036002
 The text input I-beam cursor shape. More...
 
#define GLFW_CROSSHAIR_CURSOR   0x00036003
 The crosshair shape. More...
 
#define GLFW_HAND_CURSOR   0x00036004
 The hand shape. More...
 
#define GLFW_HRESIZE_CURSOR   0x00036005
 The horizontal resize arrow shape. More...
 
#define GLFW_VRESIZE_CURSOR   0x00036006
 The vertical resize arrow shape. More...
 
#define GLFW_CONNECTED   0x00040001
 
#define GLFW_DISCONNECTED   0x00040002
 
#define GLFW_DONT_CARE   -1
 
GLFW version macros
#define GLFW_VERSION_MAJOR   3
 The major version number of the GLFW library. More...
 
#define GLFW_VERSION_MINOR   2
 The minor version number of the GLFW library. More...
 
#define GLFW_VERSION_REVISION   1
 The revision number of the GLFW library. More...
 
Boolean values
#define GLFW_TRUE   1
 One. More...
 
#define GLFW_FALSE   0
 Zero. More...
 
Key and button actions
#define GLFW_RELEASE   0
 The key or mouse button was released. More...
 
#define GLFW_PRESS   1
 The key or mouse button was pressed. More...
 
#define GLFW_REPEAT   2
 The key was held down until it repeated. More...
 
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-Typedefs

typedef void(* GLFWglproc) (void)
 Client API function pointer type. More...
 
typedef void(* GLFWvkproc) (void)
 Vulkan API function pointer type. More...
 
typedef struct GLFWmonitor GLFWmonitor
 Opaque monitor object. More...
 
typedef struct GLFWwindow GLFWwindow
 Opaque window object. More...
 
typedef struct GLFWcursor GLFWcursor
 Opaque cursor object. More...
 
typedef void(* GLFWerrorfun) (int, const char *)
 The function signature for error callbacks. More...
 
typedef void(* GLFWwindowposfun) (GLFWwindow *, int, int)
 The function signature for window position callbacks. More...
 
typedef void(* GLFWwindowsizefun) (GLFWwindow *, int, int)
 The function signature for window resize callbacks. More...
 
typedef void(* GLFWwindowclosefun) (GLFWwindow *)
 The function signature for window close callbacks. More...
 
typedef void(* GLFWwindowrefreshfun) (GLFWwindow *)
 The function signature for window content refresh callbacks. More...
 
typedef void(* GLFWwindowfocusfun) (GLFWwindow *, int)
 The function signature for window focus/defocus callbacks. More...
 
typedef void(* GLFWwindowiconifyfun) (GLFWwindow *, int)
 The function signature for window iconify/restore callbacks. More...
 
typedef void(* GLFWframebuffersizefun) (GLFWwindow *, int, int)
 The function signature for framebuffer resize callbacks. More...
 
typedef void(* GLFWmousebuttonfun) (GLFWwindow *, int, int, int)
 The function signature for mouse button callbacks. More...
 
typedef void(* GLFWcursorposfun) (GLFWwindow *, double, double)
 The function signature for cursor position callbacks. More...
 
typedef void(* GLFWcursorenterfun) (GLFWwindow *, int)
 The function signature for cursor enter/leave callbacks. More...
 
typedef void(* GLFWscrollfun) (GLFWwindow *, double, double)
 The function signature for scroll callbacks. More...
 
typedef void(* GLFWkeyfun) (GLFWwindow *, int, int, int, int)
 The function signature for keyboard key callbacks. More...
 
typedef void(* GLFWcharfun) (GLFWwindow *, unsigned int)
 The function signature for Unicode character callbacks. More...
 
typedef void(* GLFWcharmodsfun) (GLFWwindow *, unsigned int, int)
 The function signature for Unicode character with modifiers callbacks. More...
 
typedef void(* GLFWdropfun) (GLFWwindow *, int, const char **)
 The function signature for file drop callbacks. More...
 
typedef void(* GLFWmonitorfun) (GLFWmonitor *, int)
 The function signature for monitor configuration callbacks. More...
 
typedef void(* GLFWjoystickfun) (int, int)
 The function signature for joystick configuration callbacks. More...
 
typedef struct GLFWvidmode GLFWvidmode
 Video mode type. More...
 
typedef struct GLFWgammaramp GLFWgammaramp
 Gamma ramp. More...
 
typedef struct GLFWimage GLFWimage
 Image data. More...
 
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-Functions

int glfwInit (void)
 Initializes the GLFW library. More...
 
void glfwTerminate (void)
 Terminates the GLFW library. More...
 
void glfwGetVersion (int *major, int *minor, int *rev)
 Retrieves the version of the GLFW library. More...
 
const char * glfwGetVersionString (void)
 Returns a string describing the compile-time configuration. More...
 
GLFWerrorfun glfwSetErrorCallback (GLFWerrorfun cbfun)
 Sets the error callback. More...
 
GLFWmonitor ** glfwGetMonitors (int *count)
 Returns the currently connected monitors. More...
 
GLFWmonitorglfwGetPrimaryMonitor (void)
 Returns the primary monitor. More...
 
void glfwGetMonitorPos (GLFWmonitor *monitor, int *xpos, int *ypos)
 Returns the position of the monitor's viewport on the virtual screen. More...
 
void glfwGetMonitorPhysicalSize (GLFWmonitor *monitor, int *widthMM, int *heightMM)
 Returns the physical size of the monitor. More...
 
const char * glfwGetMonitorName (GLFWmonitor *monitor)
 Returns the name of the specified monitor. More...
 
GLFWmonitorfun glfwSetMonitorCallback (GLFWmonitorfun cbfun)
 Sets the monitor configuration callback. More...
 
const GLFWvidmodeglfwGetVideoModes (GLFWmonitor *monitor, int *count)
 Returns the available video modes for the specified monitor. More...
 
const GLFWvidmodeglfwGetVideoMode (GLFWmonitor *monitor)
 Returns the current mode of the specified monitor. More...
 
void glfwSetGamma (GLFWmonitor *monitor, float gamma)
 Generates a gamma ramp and sets it for the specified monitor. More...
 
const GLFWgammarampglfwGetGammaRamp (GLFWmonitor *monitor)
 Returns the current gamma ramp for the specified monitor. More...
 
void glfwSetGammaRamp (GLFWmonitor *monitor, const GLFWgammaramp *ramp)
 Sets the current gamma ramp for the specified monitor. More...
 
void glfwDefaultWindowHints (void)
 Resets all window hints to their default values. More...
 
void glfwWindowHint (int hint, int value)
 Sets the specified window hint to the desired value. More...
 
GLFWwindowglfwCreateWindow (int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
 Creates a window and its associated context. More...
 
void glfwDestroyWindow (GLFWwindow *window)
 Destroys the specified window and its context. More...
 
int glfwWindowShouldClose (GLFWwindow *window)
 Checks the close flag of the specified window. More...
 
void glfwSetWindowShouldClose (GLFWwindow *window, int value)
 Sets the close flag of the specified window. More...
 
void glfwSetWindowTitle (GLFWwindow *window, const char *title)
 Sets the title of the specified window. More...
 
void glfwSetWindowIcon (GLFWwindow *window, int count, const GLFWimage *images)
 Sets the icon for the specified window. More...
 
void glfwGetWindowPos (GLFWwindow *window, int *xpos, int *ypos)
 Retrieves the position of the client area of the specified window. More...
 
void glfwSetWindowPos (GLFWwindow *window, int xpos, int ypos)
 Sets the position of the client area of the specified window. More...
 
void glfwGetWindowSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the client area of the specified window. More...
 
void glfwSetWindowSizeLimits (GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
 Sets the size limits of the specified window. More...
 
void glfwSetWindowAspectRatio (GLFWwindow *window, int numer, int denom)
 Sets the aspect ratio of the specified window. More...
 
void glfwSetWindowSize (GLFWwindow *window, int width, int height)
 Sets the size of the client area of the specified window. More...
 
void glfwGetFramebufferSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the framebuffer of the specified window. More...
 
void glfwGetWindowFrameSize (GLFWwindow *window, int *left, int *top, int *right, int *bottom)
 Retrieves the size of the frame of the window. More...
 
void glfwIconifyWindow (GLFWwindow *window)
 Iconifies the specified window. More...
 
void glfwRestoreWindow (GLFWwindow *window)
 Restores the specified window. More...
 
void glfwMaximizeWindow (GLFWwindow *window)
 Maximizes the specified window. More...
 
void glfwShowWindow (GLFWwindow *window)
 Makes the specified window visible. More...
 
void glfwHideWindow (GLFWwindow *window)
 Hides the specified window. More...
 
void glfwFocusWindow (GLFWwindow *window)
 Brings the specified window to front and sets input focus. More...
 
GLFWmonitorglfwGetWindowMonitor (GLFWwindow *window)
 Returns the monitor that the window uses for full screen mode. More...
 
void glfwSetWindowMonitor (GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
 Sets the mode, monitor, video mode and placement of a window. More...
 
int glfwGetWindowAttrib (GLFWwindow *window, int attrib)
 Returns an attribute of the specified window. More...
 
void glfwSetWindowUserPointer (GLFWwindow *window, void *pointer)
 Sets the user pointer of the specified window. More...
 
void * glfwGetWindowUserPointer (GLFWwindow *window)
 Returns the user pointer of the specified window. More...
 
GLFWwindowposfun glfwSetWindowPosCallback (GLFWwindow *window, GLFWwindowposfun cbfun)
 Sets the position callback for the specified window. More...
 
GLFWwindowsizefun glfwSetWindowSizeCallback (GLFWwindow *window, GLFWwindowsizefun cbfun)
 Sets the size callback for the specified window. More...
 
GLFWwindowclosefun glfwSetWindowCloseCallback (GLFWwindow *window, GLFWwindowclosefun cbfun)
 Sets the close callback for the specified window. More...
 
GLFWwindowrefreshfun glfwSetWindowRefreshCallback (GLFWwindow *window, GLFWwindowrefreshfun cbfun)
 Sets the refresh callback for the specified window. More...
 
GLFWwindowfocusfun glfwSetWindowFocusCallback (GLFWwindow *window, GLFWwindowfocusfun cbfun)
 Sets the focus callback for the specified window. More...
 
GLFWwindowiconifyfun glfwSetWindowIconifyCallback (GLFWwindow *window, GLFWwindowiconifyfun cbfun)
 Sets the iconify callback for the specified window. More...
 
GLFWframebuffersizefun glfwSetFramebufferSizeCallback (GLFWwindow *window, GLFWframebuffersizefun cbfun)
 Sets the framebuffer resize callback for the specified window. More...
 
void glfwPollEvents (void)
 Processes all pending events. More...
 
void glfwWaitEvents (void)
 Waits until events are queued and processes them. More...
 
void glfwWaitEventsTimeout (double timeout)
 Waits with timeout until events are queued and processes them. More...
 
void glfwPostEmptyEvent (void)
 Posts an empty event to the event queue. More...
 
int glfwGetInputMode (GLFWwindow *window, int mode)
 Returns the value of an input option for the specified window. More...
 
void glfwSetInputMode (GLFWwindow *window, int mode, int value)
 Sets an input option for the specified window. More...
 
const char * glfwGetKeyName (int key, int scancode)
 Returns the localized name of the specified printable key. More...
 
int glfwGetKey (GLFWwindow *window, int key)
 Returns the last reported state of a keyboard key for the specified window. More...
 
int glfwGetMouseButton (GLFWwindow *window, int button)
 Returns the last reported state of a mouse button for the specified window. More...
 
void glfwGetCursorPos (GLFWwindow *window, double *xpos, double *ypos)
 Retrieves the position of the cursor relative to the client area of the window. More...
 
void glfwSetCursorPos (GLFWwindow *window, double xpos, double ypos)
 Sets the position of the cursor, relative to the client area of the window. More...
 
GLFWcursorglfwCreateCursor (const GLFWimage *image, int xhot, int yhot)
 Creates a custom cursor. More...
 
GLFWcursorglfwCreateStandardCursor (int shape)
 Creates a cursor with a standard shape. More...
 
void glfwDestroyCursor (GLFWcursor *cursor)
 Destroys a cursor. More...
 
void glfwSetCursor (GLFWwindow *window, GLFWcursor *cursor)
 Sets the cursor for the window. More...
 
GLFWkeyfun glfwSetKeyCallback (GLFWwindow *window, GLFWkeyfun cbfun)
 Sets the key callback. More...
 
GLFWcharfun glfwSetCharCallback (GLFWwindow *window, GLFWcharfun cbfun)
 Sets the Unicode character callback. More...
 
GLFWcharmodsfun glfwSetCharModsCallback (GLFWwindow *window, GLFWcharmodsfun cbfun)
 Sets the Unicode character with modifiers callback. More...
 
GLFWmousebuttonfun glfwSetMouseButtonCallback (GLFWwindow *window, GLFWmousebuttonfun cbfun)
 Sets the mouse button callback. More...
 
GLFWcursorposfun glfwSetCursorPosCallback (GLFWwindow *window, GLFWcursorposfun cbfun)
 Sets the cursor position callback. More...
 
GLFWcursorenterfun glfwSetCursorEnterCallback (GLFWwindow *window, GLFWcursorenterfun cbfun)
 Sets the cursor enter/exit callback. More...
 
GLFWscrollfun glfwSetScrollCallback (GLFWwindow *window, GLFWscrollfun cbfun)
 Sets the scroll callback. More...
 
GLFWdropfun glfwSetDropCallback (GLFWwindow *window, GLFWdropfun cbfun)
 Sets the file drop callback. More...
 
int glfwJoystickPresent (int joy)
 Returns whether the specified joystick is present. More...
 
const float * glfwGetJoystickAxes (int joy, int *count)
 Returns the values of all axes of the specified joystick. More...
 
const unsigned char * glfwGetJoystickButtons (int joy, int *count)
 Returns the state of all buttons of the specified joystick. More...
 
const char * glfwGetJoystickName (int joy)
 Returns the name of the specified joystick. More...
 
GLFWjoystickfun glfwSetJoystickCallback (GLFWjoystickfun cbfun)
 Sets the joystick configuration callback. More...
 
void glfwSetClipboardString (GLFWwindow *window, const char *string)
 Sets the clipboard to the specified string. More...
 
const char * glfwGetClipboardString (GLFWwindow *window)
 Returns the contents of the clipboard as a string. More...
 
double glfwGetTime (void)
 Returns the value of the GLFW timer. More...
 
void glfwSetTime (double time)
 Sets the GLFW timer. More...
 
uint64_t glfwGetTimerValue (void)
 Returns the current value of the raw timer. More...
 
uint64_t glfwGetTimerFrequency (void)
 Returns the frequency, in Hz, of the raw timer. More...
 
void glfwMakeContextCurrent (GLFWwindow *window)
 Makes the context of the specified window current for the calling thread. More...
 
GLFWwindowglfwGetCurrentContext (void)
 Returns the window whose context is current on the calling thread. More...
 
void glfwSwapBuffers (GLFWwindow *window)
 Swaps the front and back buffers of the specified window. More...
 
void glfwSwapInterval (int interval)
 Sets the swap interval for the current context. More...
 
int glfwExtensionSupported (const char *extension)
 Returns whether the specified extension is available. More...
 
GLFWglproc glfwGetProcAddress (const char *procname)
 Returns the address of the specified function for the current context. More...
 
int glfwVulkanSupported (void)
 Returns whether the Vulkan loader has been found. More...
 
const char ** glfwGetRequiredInstanceExtensions (uint32_t *count)
 Returns the Vulkan instance extensions required by GLFW. More...
 
GLFWvkproc glfwGetInstanceProcAddress (VkInstance instance, const char *procname)
 Returns the address of the specified Vulkan instance function. More...
 
int glfwGetPhysicalDevicePresentationSupport (VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
 Returns whether the specified queue family can present images. More...
 
VkResult glfwCreateWindowSurface (VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
 Creates a Vulkan surface for the specified window. More...
 
-

Detailed Description

-

This is the header file of the GLFW 3 API. It defines all its types and declares all its functions.

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For more information about how to use this file, see Including the GLFW header file.

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Macro Definition Documentation

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#define GLFW_ACCUM_ALPHA_BITS   0x0002100A
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#define GLFW_ACCUM_BLUE_BITS   0x00021009
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#define GLFW_ACCUM_GREEN_BITS   0x00021008
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#define GLFW_ACCUM_RED_BITS   0x00021007
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#define GLFW_ALPHA_BITS   0x00021004
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#define GLFW_ANY_RELEASE_BEHAVIOR   0
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#define GLFW_AUTO_ICONIFY   0x00020006
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#define GLFW_AUX_BUFFERS   0x0002100B
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#define GLFW_BLUE_BITS   0x00021003
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#define GLFW_CLIENT_API   0x00022001
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#define GLFW_CONNECTED   0x00040001
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#define GLFW_CONTEXT_CREATION_API   0x0002200B
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#define GLFW_CONTEXT_NO_ERROR   0x0002200A
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#define GLFW_CONTEXT_RELEASE_BEHAVIOR   0x00022009
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#define GLFW_CONTEXT_REVISION   0x00022004
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#define GLFW_CONTEXT_ROBUSTNESS   0x00022005
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#define GLFW_CONTEXT_VERSION_MAJOR   0x00022002
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#define GLFW_CURSOR   0x00033001
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#define GLFW_CURSOR_DISABLED   0x00034003
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#define GLFW_DECORATED   0x00020005
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#define GLFW_FALSE   0
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Zero. Seriously. You don't need to use this symbol in your code. It's just just semantic sugar for the number 0. You can use 0 or false or _False or GL_FALSE or whatever you want.

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#define GLFW_GREEN_BITS   0x00021002
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#define GLFW_ICONIFIED   0x00020002
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#define GLFW_MAXIMIZED   0x00020008
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#define GLFW_OPENGL_ES_API   0x00030002
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#define GLFW_RESIZABLE   0x00020003
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#define GLFW_STEREO   0x0002100C
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#define GLFW_STICKY_KEYS   0x00033002
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#define GLFW_TRUE   1
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One. Seriously. You don't need to use this symbol in your code. It's just semantic sugar for the number 1. You can use 1 or true or _True or GL_TRUE or whatever you want.

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Typedef Documentation

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typedef struct GLFWcursor GLFWcursor
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Opaque cursor object.

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typedef struct GLFWimage GLFWimage
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Custom cursor creation
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Added in version 2.1.
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GLFW 3: Removed format and bytes-per-pixel members.
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/glfw3_8h_source.html b/src/deps/glfw-3.2.1/docs/html/glfw3_8h_source.html deleted file mode 100644 index ff78490..0000000 --- a/src/deps/glfw-3.2.1/docs/html/glfw3_8h_source.html +++ /dev/null @@ -1,237 +0,0 @@ - - - - - - -GLFW: glfw3.h Source File - - - - - - - - - - - -
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glfw3.h
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-Go to the documentation of this file.
1 /*************************************************************************
2  * GLFW 3.2 - www.glfw.org
3  * A library for OpenGL, window and input
4  *------------------------------------------------------------------------
5  * Copyright (c) 2002-2006 Marcus Geelnard
6  * Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
7  *
8  * This software is provided 'as-is', without any express or implied
9  * warranty. In no event will the authors be held liable for any damages
10  * arising from the use of this software.
11  *
12  * Permission is granted to anyone to use this software for any purpose,
13  * including commercial applications, and to alter it and redistribute it
14  * freely, subject to the following restrictions:
15  *
16  * 1. The origin of this software must not be misrepresented; you must not
17  * claim that you wrote the original software. If you use this software
18  * in a product, an acknowledgment in the product documentation would
19  * be appreciated but is not required.
20  *
21  * 2. Altered source versions must be plainly marked as such, and must not
22  * be misrepresented as being the original software.
23  *
24  * 3. This notice may not be removed or altered from any source
25  * distribution.
26  *
27  *************************************************************************/
28 
29 #ifndef _glfw3_h_
30 #define _glfw3_h_
31 
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35 
36 
37 /*************************************************************************
38  * Doxygen documentation
39  *************************************************************************/
40 
83 /*************************************************************************
84  * Compiler- and platform-specific preprocessor work
85  *************************************************************************/
86 
87 /* If we are we on Windows, we want a single define for it.
88  */
89 #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
90  #define _WIN32
91 #endif /* _WIN32 */
92 
93 /* It is customary to use APIENTRY for OpenGL function pointer declarations on
94  * all platforms. Additionally, the Windows OpenGL header needs APIENTRY.
95  */
96 #ifndef APIENTRY
97  #ifdef _WIN32
98  #define APIENTRY __stdcall
99  #else
100  #define APIENTRY
101  #endif
102 #endif /* APIENTRY */
103 
104 /* Some Windows OpenGL headers need this.
105  */
106 #if !defined(WINGDIAPI) && defined(_WIN32)
107  #define WINGDIAPI __declspec(dllimport)
108  #define GLFW_WINGDIAPI_DEFINED
109 #endif /* WINGDIAPI */
110 
111 /* Some Windows GLU headers need this.
112  */
113 #if !defined(CALLBACK) && defined(_WIN32)
114  #define CALLBACK __stdcall
115  #define GLFW_CALLBACK_DEFINED
116 #endif /* CALLBACK */
117 
118 /* Include because most Windows GLU headers need wchar_t and
119  * the OS X OpenGL header blocks the definition of ptrdiff_t by glext.h.
120  * Include it unconditionally to avoid surprising side-effects.
121  */
122 #include <stddef.h>
123 
124 /* Include because it is needed by Vulkan and related functions.
125  */
126 #include <stdint.h>
127 
128 /* Include the chosen client API headers.
129  */
130 #if defined(__APPLE__)
131  #if defined(GLFW_INCLUDE_GLCOREARB)
132  #include <OpenGL/gl3.h>
133  #if defined(GLFW_INCLUDE_GLEXT)
134  #include <OpenGL/gl3ext.h>
135  #endif
136  #elif !defined(GLFW_INCLUDE_NONE)
137  #if !defined(GLFW_INCLUDE_GLEXT)
138  #define GL_GLEXT_LEGACY
139  #endif
140  #include <OpenGL/gl.h>
141  #endif
142  #if defined(GLFW_INCLUDE_GLU)
143  #include <OpenGL/glu.h>
144  #endif
145 #else
146  #if defined(GLFW_INCLUDE_GLCOREARB)
147  #include <GL/glcorearb.h>
148  #elif defined(GLFW_INCLUDE_ES1)
149  #include <GLES/gl.h>
150  #if defined(GLFW_INCLUDE_GLEXT)
151  #include <GLES/glext.h>
152  #endif
153  #elif defined(GLFW_INCLUDE_ES2)
154  #include <GLES2/gl2.h>
155  #if defined(GLFW_INCLUDE_GLEXT)
156  #include <GLES2/gl2ext.h>
157  #endif
158  #elif defined(GLFW_INCLUDE_ES3)
159  #include <GLES3/gl3.h>
160  #if defined(GLFW_INCLUDE_GLEXT)
161  #include <GLES2/gl2ext.h>
162  #endif
163  #elif defined(GLFW_INCLUDE_ES31)
164  #include <GLES3/gl31.h>
165  #if defined(GLFW_INCLUDE_GLEXT)
166  #include <GLES2/gl2ext.h>
167  #endif
168  #elif defined(GLFW_INCLUDE_VULKAN)
169  #include <vulkan/vulkan.h>
170  #elif !defined(GLFW_INCLUDE_NONE)
171  #include <GL/gl.h>
172  #if defined(GLFW_INCLUDE_GLEXT)
173  #include <GL/glext.h>
174  #endif
175  #endif
176  #if defined(GLFW_INCLUDE_GLU)
177  #include <GL/glu.h>
178  #endif
179 #endif
180 
181 #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
182  /* GLFW_DLL must be defined by applications that are linking against the DLL
183  * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW
184  * configuration header when compiling the DLL version of the library.
185  */
186  #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
187 #endif
188 
189 /* GLFWAPI is used to declare public API functions for export
190  * from the DLL / shared library / dynamic library.
191  */
192 #if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
193  /* We are building GLFW as a Win32 DLL */
194  #define GLFWAPI __declspec(dllexport)
195 #elif defined(_WIN32) && defined(GLFW_DLL)
196  /* We are calling GLFW as a Win32 DLL */
197  #define GLFWAPI __declspec(dllimport)
198 #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
199  /* We are building GLFW as a shared / dynamic library */
200  #define GLFWAPI __attribute__((visibility("default")))
201 #else
202  /* We are building or calling GLFW as a static library */
203  #define GLFWAPI
204 #endif
205 
206 
207 /*************************************************************************
208  * GLFW API tokens
209  *************************************************************************/
210 
218 #define GLFW_VERSION_MAJOR 3
219 
225 #define GLFW_VERSION_MINOR 2
226 
232 #define GLFW_VERSION_REVISION 1
233 
243 #define GLFW_TRUE 1
244 
250 #define GLFW_FALSE 0
251 
261 #define GLFW_RELEASE 0
262 
268 #define GLFW_PRESS 1
269 
275 #define GLFW_REPEAT 2
276 
301 /* The unknown key */
302 #define GLFW_KEY_UNKNOWN -1
303 
304 /* Printable keys */
305 #define GLFW_KEY_SPACE 32
306 #define GLFW_KEY_APOSTROPHE 39 /* ' */
307 #define GLFW_KEY_COMMA 44 /* , */
308 #define GLFW_KEY_MINUS 45 /* - */
309 #define GLFW_KEY_PERIOD 46 /* . */
310 #define GLFW_KEY_SLASH 47 /* / */
311 #define GLFW_KEY_0 48
312 #define GLFW_KEY_1 49
313 #define GLFW_KEY_2 50
314 #define GLFW_KEY_3 51
315 #define GLFW_KEY_4 52
316 #define GLFW_KEY_5 53
317 #define GLFW_KEY_6 54
318 #define GLFW_KEY_7 55
319 #define GLFW_KEY_8 56
320 #define GLFW_KEY_9 57
321 #define GLFW_KEY_SEMICOLON 59 /* ; */
322 #define GLFW_KEY_EQUAL 61 /* = */
323 #define GLFW_KEY_A 65
324 #define GLFW_KEY_B 66
325 #define GLFW_KEY_C 67
326 #define GLFW_KEY_D 68
327 #define GLFW_KEY_E 69
328 #define GLFW_KEY_F 70
329 #define GLFW_KEY_G 71
330 #define GLFW_KEY_H 72
331 #define GLFW_KEY_I 73
332 #define GLFW_KEY_J 74
333 #define GLFW_KEY_K 75
334 #define GLFW_KEY_L 76
335 #define GLFW_KEY_M 77
336 #define GLFW_KEY_N 78
337 #define GLFW_KEY_O 79
338 #define GLFW_KEY_P 80
339 #define GLFW_KEY_Q 81
340 #define GLFW_KEY_R 82
341 #define GLFW_KEY_S 83
342 #define GLFW_KEY_T 84
343 #define GLFW_KEY_U 85
344 #define GLFW_KEY_V 86
345 #define GLFW_KEY_W 87
346 #define GLFW_KEY_X 88
347 #define GLFW_KEY_Y 89
348 #define GLFW_KEY_Z 90
349 #define GLFW_KEY_LEFT_BRACKET 91 /* [ */
350 #define GLFW_KEY_BACKSLASH 92 /* \ */
351 #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */
352 #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
353 #define GLFW_KEY_WORLD_1 161 /* non-US #1 */
354 #define GLFW_KEY_WORLD_2 162 /* non-US #2 */
355 
356 /* Function keys */
357 #define GLFW_KEY_ESCAPE 256
358 #define GLFW_KEY_ENTER 257
359 #define GLFW_KEY_TAB 258
360 #define GLFW_KEY_BACKSPACE 259
361 #define GLFW_KEY_INSERT 260
362 #define GLFW_KEY_DELETE 261
363 #define GLFW_KEY_RIGHT 262
364 #define GLFW_KEY_LEFT 263
365 #define GLFW_KEY_DOWN 264
366 #define GLFW_KEY_UP 265
367 #define GLFW_KEY_PAGE_UP 266
368 #define GLFW_KEY_PAGE_DOWN 267
369 #define GLFW_KEY_HOME 268
370 #define GLFW_KEY_END 269
371 #define GLFW_KEY_CAPS_LOCK 280
372 #define GLFW_KEY_SCROLL_LOCK 281
373 #define GLFW_KEY_NUM_LOCK 282
374 #define GLFW_KEY_PRINT_SCREEN 283
375 #define GLFW_KEY_PAUSE 284
376 #define GLFW_KEY_F1 290
377 #define GLFW_KEY_F2 291
378 #define GLFW_KEY_F3 292
379 #define GLFW_KEY_F4 293
380 #define GLFW_KEY_F5 294
381 #define GLFW_KEY_F6 295
382 #define GLFW_KEY_F7 296
383 #define GLFW_KEY_F8 297
384 #define GLFW_KEY_F9 298
385 #define GLFW_KEY_F10 299
386 #define GLFW_KEY_F11 300
387 #define GLFW_KEY_F12 301
388 #define GLFW_KEY_F13 302
389 #define GLFW_KEY_F14 303
390 #define GLFW_KEY_F15 304
391 #define GLFW_KEY_F16 305
392 #define GLFW_KEY_F17 306
393 #define GLFW_KEY_F18 307
394 #define GLFW_KEY_F19 308
395 #define GLFW_KEY_F20 309
396 #define GLFW_KEY_F21 310
397 #define GLFW_KEY_F22 311
398 #define GLFW_KEY_F23 312
399 #define GLFW_KEY_F24 313
400 #define GLFW_KEY_F25 314
401 #define GLFW_KEY_KP_0 320
402 #define GLFW_KEY_KP_1 321
403 #define GLFW_KEY_KP_2 322
404 #define GLFW_KEY_KP_3 323
405 #define GLFW_KEY_KP_4 324
406 #define GLFW_KEY_KP_5 325
407 #define GLFW_KEY_KP_6 326
408 #define GLFW_KEY_KP_7 327
409 #define GLFW_KEY_KP_8 328
410 #define GLFW_KEY_KP_9 329
411 #define GLFW_KEY_KP_DECIMAL 330
412 #define GLFW_KEY_KP_DIVIDE 331
413 #define GLFW_KEY_KP_MULTIPLY 332
414 #define GLFW_KEY_KP_SUBTRACT 333
415 #define GLFW_KEY_KP_ADD 334
416 #define GLFW_KEY_KP_ENTER 335
417 #define GLFW_KEY_KP_EQUAL 336
418 #define GLFW_KEY_LEFT_SHIFT 340
419 #define GLFW_KEY_LEFT_CONTROL 341
420 #define GLFW_KEY_LEFT_ALT 342
421 #define GLFW_KEY_LEFT_SUPER 343
422 #define GLFW_KEY_RIGHT_SHIFT 344
423 #define GLFW_KEY_RIGHT_CONTROL 345
424 #define GLFW_KEY_RIGHT_ALT 346
425 #define GLFW_KEY_RIGHT_SUPER 347
426 #define GLFW_KEY_MENU 348
427 
428 #define GLFW_KEY_LAST GLFW_KEY_MENU
429 
441 #define GLFW_MOD_SHIFT 0x0001
442 
444 #define GLFW_MOD_CONTROL 0x0002
445 
447 #define GLFW_MOD_ALT 0x0004
448 
450 #define GLFW_MOD_SUPER 0x0008
451 
460 #define GLFW_MOUSE_BUTTON_1 0
461 #define GLFW_MOUSE_BUTTON_2 1
462 #define GLFW_MOUSE_BUTTON_3 2
463 #define GLFW_MOUSE_BUTTON_4 3
464 #define GLFW_MOUSE_BUTTON_5 4
465 #define GLFW_MOUSE_BUTTON_6 5
466 #define GLFW_MOUSE_BUTTON_7 6
467 #define GLFW_MOUSE_BUTTON_8 7
468 #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
469 #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
470 #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
471 #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
472 
480 #define GLFW_JOYSTICK_1 0
481 #define GLFW_JOYSTICK_2 1
482 #define GLFW_JOYSTICK_3 2
483 #define GLFW_JOYSTICK_4 3
484 #define GLFW_JOYSTICK_5 4
485 #define GLFW_JOYSTICK_6 5
486 #define GLFW_JOYSTICK_7 6
487 #define GLFW_JOYSTICK_8 7
488 #define GLFW_JOYSTICK_9 8
489 #define GLFW_JOYSTICK_10 9
490 #define GLFW_JOYSTICK_11 10
491 #define GLFW_JOYSTICK_12 11
492 #define GLFW_JOYSTICK_13 12
493 #define GLFW_JOYSTICK_14 13
494 #define GLFW_JOYSTICK_15 14
495 #define GLFW_JOYSTICK_16 15
496 #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
497 
513 #define GLFW_NOT_INITIALIZED 0x00010001
514 
523 #define GLFW_NO_CURRENT_CONTEXT 0x00010002
524 
532 #define GLFW_INVALID_ENUM 0x00010003
533 
543 #define GLFW_INVALID_VALUE 0x00010004
544 
551 #define GLFW_OUT_OF_MEMORY 0x00010005
552 
567 #define GLFW_API_UNAVAILABLE 0x00010006
568 
584 #define GLFW_VERSION_UNAVAILABLE 0x00010007
585 
595 #define GLFW_PLATFORM_ERROR 0x00010008
596 
614 #define GLFW_FORMAT_UNAVAILABLE 0x00010009
615 
622 #define GLFW_NO_WINDOW_CONTEXT 0x0001000A
623 
625 #define GLFW_FOCUSED 0x00020001
626 #define GLFW_ICONIFIED 0x00020002
627 #define GLFW_RESIZABLE 0x00020003
628 #define GLFW_VISIBLE 0x00020004
629 #define GLFW_DECORATED 0x00020005
630 #define GLFW_AUTO_ICONIFY 0x00020006
631 #define GLFW_FLOATING 0x00020007
632 #define GLFW_MAXIMIZED 0x00020008
633 
634 #define GLFW_RED_BITS 0x00021001
635 #define GLFW_GREEN_BITS 0x00021002
636 #define GLFW_BLUE_BITS 0x00021003
637 #define GLFW_ALPHA_BITS 0x00021004
638 #define GLFW_DEPTH_BITS 0x00021005
639 #define GLFW_STENCIL_BITS 0x00021006
640 #define GLFW_ACCUM_RED_BITS 0x00021007
641 #define GLFW_ACCUM_GREEN_BITS 0x00021008
642 #define GLFW_ACCUM_BLUE_BITS 0x00021009
643 #define GLFW_ACCUM_ALPHA_BITS 0x0002100A
644 #define GLFW_AUX_BUFFERS 0x0002100B
645 #define GLFW_STEREO 0x0002100C
646 #define GLFW_SAMPLES 0x0002100D
647 #define GLFW_SRGB_CAPABLE 0x0002100E
648 #define GLFW_REFRESH_RATE 0x0002100F
649 #define GLFW_DOUBLEBUFFER 0x00021010
650 
651 #define GLFW_CLIENT_API 0x00022001
652 #define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
653 #define GLFW_CONTEXT_VERSION_MINOR 0x00022003
654 #define GLFW_CONTEXT_REVISION 0x00022004
655 #define GLFW_CONTEXT_ROBUSTNESS 0x00022005
656 #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
657 #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
658 #define GLFW_OPENGL_PROFILE 0x00022008
659 #define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
660 #define GLFW_CONTEXT_NO_ERROR 0x0002200A
661 #define GLFW_CONTEXT_CREATION_API 0x0002200B
662 
663 #define GLFW_NO_API 0
664 #define GLFW_OPENGL_API 0x00030001
665 #define GLFW_OPENGL_ES_API 0x00030002
666 
667 #define GLFW_NO_ROBUSTNESS 0
668 #define GLFW_NO_RESET_NOTIFICATION 0x00031001
669 #define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
670 
671 #define GLFW_OPENGL_ANY_PROFILE 0
672 #define GLFW_OPENGL_CORE_PROFILE 0x00032001
673 #define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
674 
675 #define GLFW_CURSOR 0x00033001
676 #define GLFW_STICKY_KEYS 0x00033002
677 #define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
678 
679 #define GLFW_CURSOR_NORMAL 0x00034001
680 #define GLFW_CURSOR_HIDDEN 0x00034002
681 #define GLFW_CURSOR_DISABLED 0x00034003
682 
683 #define GLFW_ANY_RELEASE_BEHAVIOR 0
684 #define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
685 #define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
686 
687 #define GLFW_NATIVE_CONTEXT_API 0x00036001
688 #define GLFW_EGL_CONTEXT_API 0x00036002
689 
701 #define GLFW_ARROW_CURSOR 0x00036001
702 
706 #define GLFW_IBEAM_CURSOR 0x00036002
707 
711 #define GLFW_CROSSHAIR_CURSOR 0x00036003
712 
716 #define GLFW_HAND_CURSOR 0x00036004
717 
721 #define GLFW_HRESIZE_CURSOR 0x00036005
722 
726 #define GLFW_VRESIZE_CURSOR 0x00036006
727 
729 #define GLFW_CONNECTED 0x00040001
730 #define GLFW_DISCONNECTED 0x00040002
731 
732 #define GLFW_DONT_CARE -1
733 
734 
735 /*************************************************************************
736  * GLFW API types
737  *************************************************************************/
738 
751 typedef void (*GLFWglproc)(void);
752 
765 typedef void (*GLFWvkproc)(void);
766 
777 typedef struct GLFWmonitor GLFWmonitor;
778 
789 typedef struct GLFWwindow GLFWwindow;
790 
801 typedef struct GLFWcursor GLFWcursor;
802 
817 typedef void (* GLFWerrorfun)(int,const char*);
818 
836 typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
837 
854 typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
855 
870 typedef void (* GLFWwindowclosefun)(GLFWwindow*);
871 
886 typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
887 
903 typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
904 
921 typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
922 
939 typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
940 
960 typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
961 
979 typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
980 
996 typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
997 
1013 typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
1014 
1034 typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
1035 
1051 typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
1052 
1072 typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
1073 
1089 typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**);
1090 
1105 typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
1106 
1122 typedef void (* GLFWjoystickfun)(int,int);
1123 
1136 typedef struct GLFWvidmode
1137 {
1140  int width;
1143  int height;
1146  int redBits;
1156 } GLFWvidmode;
1157 
1169 typedef struct GLFWgammaramp
1170 {
1173  unsigned short* red;
1176  unsigned short* green;
1179  unsigned short* blue;
1182  unsigned int size;
1183 } GLFWgammaramp;
1184 
1193 typedef struct GLFWimage
1194 {
1197  int width;
1200  int height;
1203  unsigned char* pixels;
1204 } GLFWimage;
1205 
1206 
1207 /*************************************************************************
1208  * GLFW API functions
1209  *************************************************************************/
1210 
1243 GLFWAPI int glfwInit(void);
1244 
1275 GLFWAPI void glfwTerminate(void);
1276 
1302 GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
1303 
1333 GLFWAPI const char* glfwGetVersionString(void);
1334 
1368 
1396 GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
1397 
1420 GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
1421 
1445 GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
1446 
1479 GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM);
1480 
1505 GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
1506 
1529 
1561 GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
1562 
1589 GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
1590 
1611 GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
1612 
1637 GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
1638 
1667 GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
1668 
1685 GLFWAPI void glfwDefaultWindowHints(void);
1686 
1713 GLFWAPI void glfwWindowHint(int hint, int value);
1714 
1834 GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share);
1835 
1863 GLFWAPI void glfwDestroyWindow(GLFWwindow* window);
1864 
1883 GLFWAPI int glfwWindowShouldClose(GLFWwindow* window);
1884 
1905 GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
1906 
1930 GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
1931 
1969 GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images);
1970 
1997 GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
1998 
2028 GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
2029 
2058 GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
2059 
2098 GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
2099 
2138 GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
2139 
2176 GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
2177 
2205 GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
2206 
2242 GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom);
2243 
2269 GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
2270 
2296 GLFWAPI void glfwRestoreWindow(GLFWwindow* window);
2297 
2321 GLFWAPI void glfwMaximizeWindow(GLFWwindow* window);
2322 
2343 GLFWAPI void glfwShowWindow(GLFWwindow* window);
2344 
2365 GLFWAPI void glfwHideWindow(GLFWwindow* window);
2366 
2393 GLFWAPI void glfwFocusWindow(GLFWwindow* window);
2394 
2415 GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
2416 
2464 GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
2465 
2497 GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
2498 
2520 GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer);
2521 
2541 GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
2542 
2565 GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun);
2566 
2590 GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun);
2591 
2623 GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun);
2624 
2653 
2680 GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun);
2681 
2704 
2727 
2761 GLFWAPI void glfwPollEvents(void);
2762 
2806 GLFWAPI void glfwWaitEvents(void);
2807 
2852 GLFWAPI void glfwWaitEventsTimeout(double timeout);
2853 
2876 GLFWAPI void glfwPostEmptyEvent(void);
2877 
2899 GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
2900 
2947 GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
2948 
3004 GLFWAPI const char* glfwGetKeyName(int key, int scancode);
3005 
3044 GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
3045 
3073 GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
3074 
3111 GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
3112 
3148 GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
3149 
3188 GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
3189 
3213 GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape);
3214 
3237 GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor);
3238 
3264 GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
3265 
3307 GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
3308 
3345 GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
3346 
3378 GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun cbfun);
3379 
3408 GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
3409 
3433 GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun);
3434 
3457 GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun);
3458 
3484 GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun);
3485 
3512 GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun);
3513 
3532 GLFWAPI int glfwJoystickPresent(int joy);
3533 
3566 GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count);
3567 
3601 GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count);
3602 
3633 GLFWAPI const char* glfwGetJoystickName(int joy);
3634 
3657 
3681 GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
3682 
3711 GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
3712 
3738 GLFWAPI double glfwGetTime(void);
3739 
3765 GLFWAPI void glfwSetTime(double time);
3766 
3787 GLFWAPI uint64_t glfwGetTimerValue(void);
3788 
3807 GLFWAPI uint64_t glfwGetTimerFrequency(void);
3808 
3841 GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
3842 
3862 GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
3863 
3896 GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
3897 
3943 GLFWAPI void glfwSwapInterval(int interval);
3944 
3981 GLFWAPI int glfwExtensionSupported(const char* extension);
3982 
4023 GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
4024 
4049 GLFWAPI int glfwVulkanSupported(void);
4050 
4093 GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count);
4094 
4095 #if defined(VK_VERSION_1_0)
4096 
4136 GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname);
4137 
4169 GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
4170 
4219 GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
4220 
4221 #endif /*VK_VERSION_1_0*/
4222 
4223 
4224 /*************************************************************************
4225  * Global definition cleanup
4226  *************************************************************************/
4227 
4228 /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
4229 
4230 #ifdef GLFW_WINGDIAPI_DEFINED
4231  #undef WINGDIAPI
4232  #undef GLFW_WINGDIAPI_DEFINED
4233 #endif
4234 
4235 #ifdef GLFW_CALLBACK_DEFINED
4236  #undef CALLBACK
4237  #undef GLFW_CALLBACK_DEFINED
4238 #endif
4239 
4240 /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
4241 
4242 
4243 #ifdef __cplusplus
4244 }
4245 #endif
4246 
4247 #endif /* _glfw3_h_ */
4248 
void glfwGetVersion(int *major, int *minor, int *rev)
Retrieves the version of the GLFW library.
-
int redBits
Definition: glfw3.h:1146
-
void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the client area of the specified window.
-
void glfwSetWindowSizeLimits(GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
Sets the size limits of the specified window.
-
void(* GLFWwindowiconifyfun)(GLFWwindow *, int)
The function signature for window iconify/restore callbacks.
Definition: glfw3.h:921
-
int glfwGetInputMode(GLFWwindow *window, int mode)
Returns the value of an input option for the specified window.
-
int height
Definition: glfw3.h:1143
-
GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *window, GLFWwindowrefreshfun cbfun)
Sets the refresh callback for the specified window.
-
GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *window, GLFWwindowposfun cbfun)
Sets the position callback for the specified window.
-
void glfwGetWindowPos(GLFWwindow *window, int *xpos, int *ypos)
Retrieves the position of the client area of the specified window.
-
void(* GLFWcharmodsfun)(GLFWwindow *, unsigned int, int)
The function signature for Unicode character with modifiers callbacks.
Definition: glfw3.h:1072
-
int blueBits
Definition: glfw3.h:1152
-
unsigned char * pixels
Definition: glfw3.h:1203
-
void(* GLFWmonitorfun)(GLFWmonitor *, int)
The function signature for monitor configuration callbacks.
Definition: glfw3.h:1105
-
void * glfwGetWindowUserPointer(GLFWwindow *window)
Returns the user pointer of the specified window.
-
const GLFWvidmode * glfwGetVideoModes(GLFWmonitor *monitor, int *count)
Returns the available video modes for the specified monitor.
-
const GLFWgammaramp * glfwGetGammaRamp(GLFWmonitor *monitor)
Returns the current gamma ramp for the specified monitor.
-
struct GLFWcursor GLFWcursor
Opaque cursor object.
Definition: glfw3.h:801
-
void glfwIconifyWindow(GLFWwindow *window)
Iconifies the specified window.
-
GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
Sets the error callback.
-
double glfwGetTime(void)
Returns the value of the GLFW timer.
-
GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *window, GLFWwindowiconifyfun cbfun)
Sets the iconify callback for the specified window.
-
void glfwSetCursorPos(GLFWwindow *window, double xpos, double ypos)
Sets the position of the cursor, relative to the client area of the window.
-
int width
Definition: glfw3.h:1140
-
const char * glfwGetVersionString(void)
Returns a string describing the compile-time configuration.
-
GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *window, GLFWwindowsizefun cbfun)
Sets the size callback for the specified window.
-
const char * glfwGetJoystickName(int joy)
Returns the name of the specified joystick.
-
void glfwWaitEvents(void)
Waits until events are queued and processes them.
-
int height
Definition: glfw3.h:1200
-
GLFWkeyfun glfwSetKeyCallback(GLFWwindow *window, GLFWkeyfun cbfun)
Sets the key callback.
-
const char * glfwGetClipboardString(GLFWwindow *window)
Returns the contents of the clipboard as a string.
-
void(* GLFWdropfun)(GLFWwindow *, int, const char **)
The function signature for file drop callbacks.
Definition: glfw3.h:1089
-
GLFWglproc glfwGetProcAddress(const char *procname)
Returns the address of the specified function for the current context.
-
const char * glfwGetKeyName(int key, int scancode)
Returns the localized name of the specified printable key.
-
void glfwGetCursorPos(GLFWwindow *window, double *xpos, double *ypos)
Retrieves the position of the cursor relative to the client area of the window.
-
void glfwMaximizeWindow(GLFWwindow *window)
Maximizes the specified window.
-
void(* GLFWkeyfun)(GLFWwindow *, int, int, int, int)
The function signature for keyboard key callbacks.
Definition: glfw3.h:1034
-
int refreshRate
Definition: glfw3.h:1155
-
unsigned short * red
Definition: glfw3.h:1173
-
void(* GLFWmousebuttonfun)(GLFWwindow *, int, int, int)
The function signature for mouse button callbacks.
Definition: glfw3.h:960
-
VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
Creates a Vulkan surface for the specified window.
-
GLFWdropfun glfwSetDropCallback(GLFWwindow *window, GLFWdropfun cbfun)
Sets the file drop callback.
-
void(* GLFWcharfun)(GLFWwindow *, unsigned int)
The function signature for Unicode character callbacks.
Definition: glfw3.h:1051
-
void glfwSetCursor(GLFWwindow *window, GLFWcursor *cursor)
Sets the cursor for the window.
-
const unsigned char * glfwGetJoystickButtons(int joy, int *count)
Returns the state of all buttons of the specified joystick.
-
GLFWmonitor ** glfwGetMonitors(int *count)
Returns the currently connected monitors.
-
void glfwDestroyWindow(GLFWwindow *window)
Destroys the specified window and its context.
-
GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow *window, GLFWcursorposfun cbfun)
Sets the cursor position callback.
-
unsigned short * green
Definition: glfw3.h:1176
-
GLFWcharfun glfwSetCharCallback(GLFWwindow *window, GLFWcharfun cbfun)
Sets the Unicode character callback.
-
void(* GLFWvkproc)(void)
Vulkan API function pointer type.
Definition: glfw3.h:765
-
void glfwSetWindowTitle(GLFWwindow *window, const char *title)
Sets the title of the specified window.
-
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition: glfw3.h:777
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:789
-
void glfwGetMonitorPhysicalSize(GLFWmonitor *monitor, int *widthMM, int *heightMM)
Returns the physical size of the monitor.
-
void glfwShowWindow(GLFWwindow *window)
Makes the specified window visible.
-
void glfwSetWindowSize(GLFWwindow *window, int width, int height)
Sets the size of the client area of the specified window.
-
int greenBits
Definition: glfw3.h:1149
-
const float * glfwGetJoystickAxes(int joy, int *count)
Returns the values of all axes of the specified joystick.
-
GLFWcursor * glfwCreateCursor(const GLFWimage *image, int xhot, int yhot)
Creates a custom cursor.
-
void glfwDestroyCursor(GLFWcursor *cursor)
Destroys a cursor.
-
void glfwSwapBuffers(GLFWwindow *window)
Swaps the front and back buffers of the specified window.
-
void glfwSetGamma(GLFWmonitor *monitor, float gamma)
Generates a gamma ramp and sets it for the specified monitor.
-
void glfwSetInputMode(GLFWwindow *window, int mode, int value)
Sets an input option for the specified window.
-
const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
Returns the current mode of the specified monitor.
-
void glfwSetClipboardString(GLFWwindow *window, const char *string)
Sets the clipboard to the specified string.
-
void glfwGetWindowFrameSize(GLFWwindow *window, int *left, int *top, int *right, int *bottom)
Retrieves the size of the frame of the window.
-
void(* GLFWcursorposfun)(GLFWwindow *, double, double)
The function signature for cursor position callbacks.
Definition: glfw3.h:979
-
void glfwRestoreWindow(GLFWwindow *window)
Restores the specified window.
-
int glfwGetMouseButton(GLFWwindow *window, int button)
Returns the last reported state of a mouse button for the specified window.
-
void(* GLFWwindowsizefun)(GLFWwindow *, int, int)
The function signature for window resize callbacks.
Definition: glfw3.h:854
-
void glfwSetWindowMonitor(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
Sets the mode, monitor, video mode and placement of a window.
-
void glfwSetTime(double time)
Sets the GLFW timer.
-
void glfwFocusWindow(GLFWwindow *window)
Brings the specified window to front and sets input focus.
-
struct GLFWgammaramp GLFWgammaramp
Gamma ramp.
-
GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
Creates a window and its associated context.
-
unsigned int size
Definition: glfw3.h:1182
-
void glfwSetWindowUserPointer(GLFWwindow *window, void *pointer)
Sets the user pointer of the specified window.
-
void glfwSetWindowShouldClose(GLFWwindow *window, int value)
Sets the close flag of the specified window.
-
GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char *procname)
Returns the address of the specified Vulkan instance function.
-
void glfwPostEmptyEvent(void)
Posts an empty event to the event queue.
-
void glfwWaitEventsTimeout(double timeout)
Waits with timeout until events are queued and processes them.
-
GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *window, GLFWframebuffersizefun cbfun)
Sets the framebuffer resize callback for the specified window.
-
void(* GLFWframebuffersizefun)(GLFWwindow *, int, int)
The function signature for framebuffer resize callbacks.
Definition: glfw3.h:939
-
int glfwJoystickPresent(int joy)
Returns whether the specified joystick is present.
-
GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
Sets the joystick configuration callback.
-
int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
Returns whether the specified queue family can present images.
-
void(* GLFWwindowposfun)(GLFWwindow *, int, int)
The function signature for window position callbacks.
Definition: glfw3.h:836
-
void glfwPollEvents(void)
Processes all pending events.
-
uint64_t glfwGetTimerValue(void)
Returns the current value of the raw timer.
-
void glfwHideWindow(GLFWwindow *window)
Hides the specified window.
-
GLFWwindow * glfwGetCurrentContext(void)
Returns the window whose context is current on the calling thread.
-
void glfwSetGammaRamp(GLFWmonitor *monitor, const GLFWgammaramp *ramp)
Sets the current gamma ramp for the specified monitor.
-
uint64_t glfwGetTimerFrequency(void)
Returns the frequency, in Hz, of the raw timer.
-
GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow *window, GLFWcursorenterfun cbfun)
Sets the cursor enter/exit callback.
-
int width
Definition: glfw3.h:1197
-
GLFWmonitor * glfwGetWindowMonitor(GLFWwindow *window)
Returns the monitor that the window uses for full screen mode.
-
GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow *window, GLFWmousebuttonfun cbfun)
Sets the mouse button callback.
-
GLFWmonitor * glfwGetPrimaryMonitor(void)
Returns the primary monitor.
-
int glfwGetKey(GLFWwindow *window, int key)
Returns the last reported state of a keyboard key for the specified window.
-
void glfwMakeContextCurrent(GLFWwindow *window)
Makes the context of the specified window current for the calling thread.
-
Gamma ramp.
Definition: glfw3.h:1169
-
GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *window, GLFWwindowclosefun cbfun)
Sets the close callback for the specified window.
-
void(* GLFWjoystickfun)(int, int)
The function signature for joystick configuration callbacks.
Definition: glfw3.h:1122
-
GLFWscrollfun glfwSetScrollCallback(GLFWwindow *window, GLFWscrollfun cbfun)
Sets the scroll callback.
-
unsigned short * blue
Definition: glfw3.h:1179
-
Video mode type.
Definition: glfw3.h:1136
-
int glfwVulkanSupported(void)
Returns whether the Vulkan loader has been found.
-
void glfwSetWindowPos(GLFWwindow *window, int xpos, int ypos)
Sets the position of the client area of the specified window.
-
int glfwExtensionSupported(const char *extension)
Returns whether the specified extension is available.
-
void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the framebuffer of the specified window.
-
void(* GLFWwindowclosefun)(GLFWwindow *)
The function signature for window close callbacks.
Definition: glfw3.h:870
-
void glfwWindowHint(int hint, int value)
Sets the specified window hint to the desired value.
-
GLFWcursor * glfwCreateStandardCursor(int shape)
Creates a cursor with a standard shape.
-
void glfwSwapInterval(int interval)
Sets the swap interval for the current context.
-
GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow *window, GLFWcharmodsfun cbfun)
Sets the Unicode character with modifiers callback.
-
const char ** glfwGetRequiredInstanceExtensions(uint32_t *count)
Returns the Vulkan instance extensions required by GLFW.
-
void(* GLFWcursorenterfun)(GLFWwindow *, int)
The function signature for cursor enter/leave callbacks.
Definition: glfw3.h:996
-
int glfwInit(void)
Initializes the GLFW library.
-
Image data.
Definition: glfw3.h:1193
-
void(* GLFWscrollfun)(GLFWwindow *, double, double)
The function signature for scroll callbacks.
Definition: glfw3.h:1013
-
void glfwGetMonitorPos(GLFWmonitor *monitor, int *xpos, int *ypos)
Returns the position of the monitor&#39;s viewport on the virtual screen.
-
struct GLFWvidmode GLFWvidmode
Video mode type.
-
void glfwDefaultWindowHints(void)
Resets all window hints to their default values.
-
GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *window, GLFWwindowfocusfun cbfun)
Sets the focus callback for the specified window.
-
void glfwTerminate(void)
Terminates the GLFW library.
-
void glfwSetWindowIcon(GLFWwindow *window, int count, const GLFWimage *images)
Sets the icon for the specified window.
-
struct GLFWimage GLFWimage
Image data.
-
GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
Sets the monitor configuration callback.
-
void(* GLFWwindowrefreshfun)(GLFWwindow *)
The function signature for window content refresh callbacks.
Definition: glfw3.h:886
-
void(* GLFWglproc)(void)
Client API function pointer type.
Definition: glfw3.h:751
-
const char * glfwGetMonitorName(GLFWmonitor *monitor)
Returns the name of the specified monitor.
-
void(* GLFWerrorfun)(int, const char *)
The function signature for error callbacks.
Definition: glfw3.h:817
-
void glfwSetWindowAspectRatio(GLFWwindow *window, int numer, int denom)
Sets the aspect ratio of the specified window.
-
int glfwWindowShouldClose(GLFWwindow *window)
Checks the close flag of the specified window.
-
int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
Returns an attribute of the specified window.
-
void(* GLFWwindowfocusfun)(GLFWwindow *, int)
The function signature for window focus/defocus callbacks.
Definition: glfw3.h:903
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/glfw3native_8h.html b/src/deps/glfw-3.2.1/docs/html/glfw3native_8h.html deleted file mode 100644 index 2cc8d0e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/glfw3native_8h.html +++ /dev/null @@ -1,179 +0,0 @@ - - - - - - -GLFW: glfw3native.h File Reference - - - - - - - - - - - -
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glfw3native.h File Reference
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- -

The header of the native access functions. -More...

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Go to the source code of this file.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Functions

const char * glfwGetWin32Adapter (GLFWmonitor *monitor)
 Returns the adapter device name of the specified monitor. More...
 
const char * glfwGetWin32Monitor (GLFWmonitor *monitor)
 Returns the display device name of the specified monitor. More...
 
HWND glfwGetWin32Window (GLFWwindow *window)
 Returns the HWND of the specified window. More...
 
HGLRC glfwGetWGLContext (GLFWwindow *window)
 Returns the HGLRC of the specified window. More...
 
CGDirectDisplayID glfwGetCocoaMonitor (GLFWmonitor *monitor)
 Returns the CGDirectDisplayID of the specified monitor. More...
 
id glfwGetCocoaWindow (GLFWwindow *window)
 Returns the NSWindow of the specified window. More...
 
id glfwGetNSGLContext (GLFWwindow *window)
 Returns the NSOpenGLContext of the specified window. More...
 
Display * glfwGetX11Display (void)
 Returns the Display used by GLFW. More...
 
RRCrtc glfwGetX11Adapter (GLFWmonitor *monitor)
 Returns the RRCrtc of the specified monitor. More...
 
RROutput glfwGetX11Monitor (GLFWmonitor *monitor)
 Returns the RROutput of the specified monitor. More...
 
Window glfwGetX11Window (GLFWwindow *window)
 Returns the Window of the specified window. More...
 
GLXContext glfwGetGLXContext (GLFWwindow *window)
 Returns the GLXContext of the specified window. More...
 
GLXWindow glfwGetGLXWindow (GLFWwindow *window)
 Returns the GLXWindow of the specified window. More...
 
struct wl_display * glfwGetWaylandDisplay (void)
 Returns the struct wl_display* used by GLFW. More...
 
struct wl_output * glfwGetWaylandMonitor (GLFWmonitor *monitor)
 Returns the struct wl_output* of the specified monitor. More...
 
struct wl_surface * glfwGetWaylandWindow (GLFWwindow *window)
 Returns the main struct wl_surface* of the specified window. More...
 
MirConnection * glfwGetMirDisplay (void)
 Returns the MirConnection* used by GLFW. More...
 
int glfwGetMirMonitor (GLFWmonitor *monitor)
 Returns the Mir output ID of the specified monitor. More...
 
MirSurface * glfwGetMirWindow (GLFWwindow *window)
 Returns the MirSurface* of the specified window. More...
 
EGLDisplay glfwGetEGLDisplay (void)
 Returns the EGLDisplay used by GLFW. More...
 
EGLContext glfwGetEGLContext (GLFWwindow *window)
 Returns the EGLContext of the specified window. More...
 
EGLSurface glfwGetEGLSurface (GLFWwindow *window)
 Returns the EGLSurface of the specified window. More...
 
-

Detailed Description

-

This is the header file of the native access functions. See Native access for more information.

-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/glfw3native_8h_source.html b/src/deps/glfw-3.2.1/docs/html/glfw3native_8h_source.html deleted file mode 100644 index 659e5f9..0000000 --- a/src/deps/glfw-3.2.1/docs/html/glfw3native_8h_source.html +++ /dev/null @@ -1,124 +0,0 @@ - - - - - - -GLFW: glfw3native.h Source File - - - - - - - - - - - -
- - - - - - - -
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glfw3native.h
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-Go to the documentation of this file.
1 /*************************************************************************
2  * GLFW 3.2 - www.glfw.org
3  * A library for OpenGL, window and input
4  *------------------------------------------------------------------------
5  * Copyright (c) 2002-2006 Marcus Geelnard
6  * Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
7  *
8  * This software is provided 'as-is', without any express or implied
9  * warranty. In no event will the authors be held liable for any damages
10  * arising from the use of this software.
11  *
12  * Permission is granted to anyone to use this software for any purpose,
13  * including commercial applications, and to alter it and redistribute it
14  * freely, subject to the following restrictions:
15  *
16  * 1. The origin of this software must not be misrepresented; you must not
17  * claim that you wrote the original software. If you use this software
18  * in a product, an acknowledgment in the product documentation would
19  * be appreciated but is not required.
20  *
21  * 2. Altered source versions must be plainly marked as such, and must not
22  * be misrepresented as being the original software.
23  *
24  * 3. This notice may not be removed or altered from any source
25  * distribution.
26  *
27  *************************************************************************/
28 
29 #ifndef _glfw3_native_h_
30 #define _glfw3_native_h_
31 
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35 
36 
37 /*************************************************************************
38  * Doxygen documentation
39  *************************************************************************/
40 
79 /*************************************************************************
80  * System headers and types
81  *************************************************************************/
82 
83 #if defined(GLFW_EXPOSE_NATIVE_WIN32)
84  // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
85  // example to allow applications to correctly declare a GL_ARB_debug_output
86  // callback) but windows.h assumes no one will define APIENTRY before it does
87  #undef APIENTRY
88  #include <windows.h>
89 #elif defined(GLFW_EXPOSE_NATIVE_COCOA)
90  #include <ApplicationServices/ApplicationServices.h>
91  #if defined(__OBJC__)
92  #import <Cocoa/Cocoa.h>
93  #else
94  typedef void* id;
95  #endif
96 #elif defined(GLFW_EXPOSE_NATIVE_X11)
97  #include <X11/Xlib.h>
98  #include <X11/extensions/Xrandr.h>
99 #elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
100  #include <wayland-client.h>
101 #elif defined(GLFW_EXPOSE_NATIVE_MIR)
102  #include <mir_toolkit/mir_client_library.h>
103 #endif
104 
105 #if defined(GLFW_EXPOSE_NATIVE_WGL)
106  /* WGL is declared by windows.h */
107 #endif
108 #if defined(GLFW_EXPOSE_NATIVE_NSGL)
109  /* NSGL is declared by Cocoa.h */
110 #endif
111 #if defined(GLFW_EXPOSE_NATIVE_GLX)
112  #include <GL/glx.h>
113 #endif
114 #if defined(GLFW_EXPOSE_NATIVE_EGL)
115  #include <EGL/egl.h>
116 #endif
117 
118 
119 /*************************************************************************
120  * Functions
121  *************************************************************************/
122 
123 #if defined(GLFW_EXPOSE_NATIVE_WIN32)
124 
137 GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
138 
152 GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
153 
166 GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
167 #endif
168 
169 #if defined(GLFW_EXPOSE_NATIVE_WGL)
170 
182 GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
183 #endif
184 
185 #if defined(GLFW_EXPOSE_NATIVE_COCOA)
186 
198 GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
199 
212 GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
213 #endif
214 
215 #if defined(GLFW_EXPOSE_NATIVE_NSGL)
216 
228 GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
229 #endif
230 
231 #if defined(GLFW_EXPOSE_NATIVE_X11)
232 
244 GLFWAPI Display* glfwGetX11Display(void);
245 
258 GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
259 
272 GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
273 
286 GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
287 #endif
288 
289 #if defined(GLFW_EXPOSE_NATIVE_GLX)
290 
302 GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
303 
316 GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
317 #endif
318 
319 #if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
320 
332 GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
333 
346 GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
347 
360 GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
361 #endif
362 
363 #if defined(GLFW_EXPOSE_NATIVE_MIR)
364 
376 GLFWAPI MirConnection* glfwGetMirDisplay(void);
377 
390 GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor);
391 
404 GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* window);
405 #endif
406 
407 #if defined(GLFW_EXPOSE_NATIVE_EGL)
408 
420 GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
421 
434 GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
435 
448 GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
449 #endif
450 
451 #ifdef __cplusplus
452 }
453 #endif
454 
455 #endif /* _glfw3_native_h_ */
456 
HGLRC glfwGetWGLContext(GLFWwindow *window)
Returns the HGLRC of the specified window.
-
id glfwGetCocoaWindow(GLFWwindow *window)
Returns the NSWindow of the specified window.
-
EGLSurface glfwGetEGLSurface(GLFWwindow *window)
Returns the EGLSurface of the specified window.
-
MirSurface * glfwGetMirWindow(GLFWwindow *window)
Returns the MirSurface* of the specified window.
-
const char * glfwGetWin32Monitor(GLFWmonitor *monitor)
Returns the display device name of the specified monitor.
-
CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor *monitor)
Returns the CGDirectDisplayID of the specified monitor.
-
RRCrtc glfwGetX11Adapter(GLFWmonitor *monitor)
Returns the RRCrtc of the specified monitor.
-
MirConnection * glfwGetMirDisplay(void)
Returns the MirConnection* used by GLFW.
-
HWND glfwGetWin32Window(GLFWwindow *window)
Returns the HWND of the specified window.
-
id glfwGetNSGLContext(GLFWwindow *window)
Returns the NSOpenGLContext of the specified window.
-
EGLDisplay glfwGetEGLDisplay(void)
Returns the EGLDisplay used by GLFW.
-
Window glfwGetX11Window(GLFWwindow *window)
Returns the Window of the specified window.
-
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition: glfw3.h:777
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:789
-
Display * glfwGetX11Display(void)
Returns the Display used by GLFW.
-
GLXContext glfwGetGLXContext(GLFWwindow *window)
Returns the GLXContext of the specified window.
-
EGLContext glfwGetEGLContext(GLFWwindow *window)
Returns the EGLContext of the specified window.
-
const char * glfwGetWin32Adapter(GLFWmonitor *monitor)
Returns the adapter device name of the specified monitor.
-
GLXWindow glfwGetGLXWindow(GLFWwindow *window)
Returns the GLXWindow of the specified window.
-
struct wl_output * glfwGetWaylandMonitor(GLFWmonitor *monitor)
Returns the struct wl_output* of the specified monitor.
-
struct wl_display * glfwGetWaylandDisplay(void)
Returns the struct wl_display* used by GLFW.
-
RROutput glfwGetX11Monitor(GLFWmonitor *monitor)
Returns the RROutput of the specified monitor.
-
int glfwGetMirMonitor(GLFWmonitor *monitor)
Returns the Mir output ID of the specified monitor.
-
struct wl_surface * glfwGetWaylandWindow(GLFWwindow *window)
Returns the main struct wl_surface* of the specified window.
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/globals.html b/src/deps/glfw-3.2.1/docs/html/globals.html deleted file mode 100644 index 505cc36..0000000 --- a/src/deps/glfw-3.2.1/docs/html/globals.html +++ /dev/null @@ -1,159 +0,0 @@ - - - - - - -GLFW: Globals - - - - - - - - - - - -
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    -
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  • GLFW_CONTEXT_VERSION_MAJOR -: glfw3.h -
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  • GLFW_CROSSHAIR_CURSOR -: glfw3.h -
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  • GLFW_CURSOR -: glfw3.h -
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  • GLFW_CURSOR_HIDDEN -: glfw3.h -
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/globals_d.html b/src/deps/glfw-3.2.1/docs/html/globals_d.html deleted file mode 100644 index b871be7..0000000 --- a/src/deps/glfw-3.2.1/docs/html/globals_d.html +++ /dev/null @@ -1,153 +0,0 @@ - - - - - - -GLFW: Globals - - - - - - - - - - - -
- - - - - - - - -
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- d -

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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/globals_defs.html b/src/deps/glfw-3.2.1/docs/html/globals_defs.html deleted file mode 100644 index b296b99..0000000 --- a/src/deps/glfw-3.2.1/docs/html/globals_defs.html +++ /dev/null @@ -1,158 +0,0 @@ - - - - - - -GLFW: Globals - - - - - - - - - - - -
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  • glfwWaitEvents() -: glfw3.h -
  • -
  • glfwWaitEventsTimeout() -: glfw3.h -
  • -
  • glfwWindowHint() -: glfw3.h -
  • -
  • glfwWindowShouldClose() -: glfw3.h -
  • -
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__buttons.html b/src/deps/glfw-3.2.1/docs/html/group__buttons.html deleted file mode 100644 index 1947b7e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__buttons.html +++ /dev/null @@ -1,267 +0,0 @@ - - - - - - -GLFW: Mouse buttons - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Mouse buttons
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_MOUSE_BUTTON_1   0
 
#define GLFW_MOUSE_BUTTON_2   1
 
#define GLFW_MOUSE_BUTTON_3   2
 
#define GLFW_MOUSE_BUTTON_4   3
 
#define GLFW_MOUSE_BUTTON_5   4
 
#define GLFW_MOUSE_BUTTON_6   5
 
#define GLFW_MOUSE_BUTTON_7   6
 
#define GLFW_MOUSE_BUTTON_8   7
 
#define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8
 
#define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1
 
#define GLFW_MOUSE_BUTTON_RIGHT   GLFW_MOUSE_BUTTON_2
 
#define GLFW_MOUSE_BUTTON_MIDDLE   GLFW_MOUSE_BUTTON_3
 
-

Detailed Description

-

See mouse button input for how these are used.

-

Macro Definition Documentation

- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_1   0
-
- -
-
- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_2   1
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-
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-
- - - - -
#define GLFW_MOUSE_BUTTON_3   2
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-
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-
- - - - -
#define GLFW_MOUSE_BUTTON_4   3
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-
- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_5   4
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-
- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_6   5
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-
- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_7   6
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-
- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_8   7
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-
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-
- - - - -
#define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8
-
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-
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-
- - - - -
#define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1
-
- -
-
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-
- - - - -
#define GLFW_MOUSE_BUTTON_MIDDLE   GLFW_MOUSE_BUTTON_3
-
- -
-
- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_RIGHT   GLFW_MOUSE_BUTTON_2
-
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__context.html b/src/deps/glfw-3.2.1/docs/html/group__context.html deleted file mode 100644 index e4fff47..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__context.html +++ /dev/null @@ -1,298 +0,0 @@ - - - - - - -GLFW: Context reference - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Context reference
-
-
- - - - - -

-Typedefs

typedef void(* GLFWglproc) (void)
 Client API function pointer type. More...
 
- - - - - - - - - - - - - - - - -

-Functions

void glfwMakeContextCurrent (GLFWwindow *window)
 Makes the context of the specified window current for the calling thread. More...
 
GLFWwindowglfwGetCurrentContext (void)
 Returns the window whose context is current on the calling thread. More...
 
void glfwSwapInterval (int interval)
 Sets the swap interval for the current context. More...
 
int glfwExtensionSupported (const char *extension)
 Returns whether the specified extension is available. More...
 
GLFWglproc glfwGetProcAddress (const char *procname)
 Returns the address of the specified function for the current context. More...
 
-

Detailed Description

-

This is the reference documentation for OpenGL and OpenGL ES context related functions. For more task-oriented information, see the Context guide.

-

Typedef Documentation

- -
-
- - - - -
typedef void(* GLFWglproc) (void)
-
-

Generic function pointer used for returning client API function pointers without forcing a cast from a regular pointer.

-
See also
OpenGL and OpenGL ES extensions
-
-glfwGetProcAddress
-
Since
Added in version 3.0.
- -
-
-

Function Documentation

- -
-
- - - - - - - - -
int glfwExtensionSupported (const char * extension)
-
-

This function returns whether the specified API extension is supported by the current OpenGL or OpenGL ES context. It searches both for client API extension and context creation API extensions.

-

A context must be current on the calling thread. Calling this function without a current context will cause a GLFW_NO_CURRENT_CONTEXT error.

-

As this functions retrieves and searches one or more extension strings each call, it is recommended that you cache its results if it is going to be used frequently. The extension strings will not change during the lifetime of a context, so there is no danger in doing this.

-

This function does not apply to Vulkan. If you are using Vulkan, see glfwGetRequiredInstanceExtensions, vkEnumerateInstanceExtensionProperties and vkEnumerateDeviceExtensionProperties instead.

-
Parameters
- - -
[in]extensionThe ASCII encoded name of the extension.
-
-
-
Returns
GLFW_TRUE if the extension is available, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_CURRENT_CONTEXT, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread.
-
See also
OpenGL and OpenGL ES extensions
-
-glfwGetProcAddress
-
Since
Added in version 1.0.
- -
-
- -
-
- - - - - - - - -
GLFWwindow* glfwGetCurrentContext (void )
-
-

This function returns the window whose OpenGL or OpenGL ES context is current on the calling thread.

-
Returns
The window whose context is current, or NULL if no window's context is current.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread.
-
See also
Current context
-
-glfwMakeContextCurrent
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
GLFWglproc glfwGetProcAddress (const char * procname)
-
-

This function returns the address of the specified OpenGL or OpenGL ES core or extension function, if it is supported by the current context.

-

A context must be current on the calling thread. Calling this function without a current context will cause a GLFW_NO_CURRENT_CONTEXT error.

-

This function does not apply to Vulkan. If you are rendering with Vulkan, see glfwGetInstanceProcAddress, vkGetInstanceProcAddr and vkGetDeviceProcAddr instead.

-
Parameters
- - -
[in]procnameThe ASCII encoded name of the function.
-
-
-
Returns
The address of the function, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_CURRENT_CONTEXT and GLFW_PLATFORM_ERROR.
-
Remarks
The address of a given function is not guaranteed to be the same between contexts.
-
-This function may return a non-NULL address despite the associated version or extension not being available. Always check the context version or extension string first.
-
Pointer lifetime
The returned function pointer is valid until the context is destroyed or the library is terminated.
-
Thread safety
This function may be called from any thread.
-
See also
OpenGL and OpenGL ES extensions
-
-glfwExtensionSupported
-
Since
Added in version 1.0.
- -
-
- -
-
- - - - - - - - -
void glfwMakeContextCurrent (GLFWwindowwindow)
-
-

This function makes the OpenGL or OpenGL ES context of the specified window current on the calling thread. A context can only be made current on a single thread at a time and each thread can have only a single current context at a time.

-

By default, making a context non-current implicitly forces a pipeline flush. On machines that support GL_KHR_context_flush_control, you can control whether a context performs this flush by setting the GLFW_CONTEXT_RELEASE_BEHAVIOR window hint.

-

The specified window must have an OpenGL or OpenGL ES context. Specifying a window without a context will generate a GLFW_NO_WINDOW_CONTEXT error.

-
Parameters
- - -
[in]windowThe window whose context to make current, or NULL to detach the current context.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_WINDOW_CONTEXT and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread.
-
See also
Current context
-
-glfwGetCurrentContext
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
void glfwSwapInterval (int interval)
-
-

This function sets the swap interval for the current OpenGL or OpenGL ES context, i.e. the number of screen updates to wait from the time glfwSwapBuffers was called before swapping the buffers and returning. This is sometimes called vertical synchronization, vertical retrace synchronization or just vsync.

-

Contexts that support either of the WGL_EXT_swap_control_tear and GLX_EXT_swap_control_tear extensions also accept negative swap intervals, which allow the driver to swap even if a frame arrives a little bit late. You can check for the presence of these extensions using glfwExtensionSupported. For more information about swap tearing, see the extension specifications.

-

A context must be current on the calling thread. Calling this function without a current context will cause a GLFW_NO_CURRENT_CONTEXT error.

-

This function does not apply to Vulkan. If you are rendering with Vulkan, see the present mode of your swapchain instead.

-
Parameters
- - -
[in]intervalThe minimum number of screen updates to wait for until the buffers are swapped by glfwSwapBuffers.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_CURRENT_CONTEXT and GLFW_PLATFORM_ERROR.
-
Remarks
This function is not called during context creation, leaving the swap interval set to whatever is the default on that platform. This is done because some swap interval extensions used by GLFW do not allow the swap interval to be reset to zero once it has been set to a non-zero value.
-
-Some GPU drivers do not honor the requested swap interval, either because of a user setting that overrides the application's request or due to bugs in the driver.
-
Thread safety
This function may be called from any thread.
-
See also
Buffer swapping
-
-glfwSwapBuffers
-
Since
Added in version 1.0.
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__errors.html b/src/deps/glfw-3.2.1/docs/html/group__errors.html deleted file mode 100644 index 16abcd0..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__errors.html +++ /dev/null @@ -1,274 +0,0 @@ - - - - - - -GLFW: Error codes - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_NOT_INITIALIZED   0x00010001
 GLFW has not been initialized. More...
 
#define GLFW_NO_CURRENT_CONTEXT   0x00010002
 No context is current for this thread. More...
 
#define GLFW_INVALID_ENUM   0x00010003
 One of the arguments to the function was an invalid enum value. More...
 
#define GLFW_INVALID_VALUE   0x00010004
 One of the arguments to the function was an invalid value. More...
 
#define GLFW_OUT_OF_MEMORY   0x00010005
 A memory allocation failed. More...
 
#define GLFW_API_UNAVAILABLE   0x00010006
 GLFW could not find support for the requested API on the system. More...
 
#define GLFW_VERSION_UNAVAILABLE   0x00010007
 The requested OpenGL or OpenGL ES version is not available. More...
 
#define GLFW_PLATFORM_ERROR   0x00010008
 A platform-specific error occurred that does not match any of the more specific categories. More...
 
#define GLFW_FORMAT_UNAVAILABLE   0x00010009
 The requested format is not supported or available. More...
 
#define GLFW_NO_WINDOW_CONTEXT   0x0001000A
 The specified window does not have an OpenGL or OpenGL ES context. More...
 
-

Detailed Description

-

See error handling for how these are used.

-

Macro Definition Documentation

- -
-
- - - - -
#define GLFW_API_UNAVAILABLE   0x00010006
-
-

GLFW could not find support for the requested API on the system.

-
Analysis
The installed graphics driver does not support the requested API, or does not support it via the chosen context creation backend. Below are a few examples.
-
Some pre-installed Windows graphics drivers do not support OpenGL. AMD only supports OpenGL ES via EGL, while Nvidia and Intel only support it via a WGL or GLX extension. OS X does not provide OpenGL ES at all. The Mesa EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary driver. Older graphics drivers do not support Vulkan.
- -
-
- -
-
- - - - -
#define GLFW_FORMAT_UNAVAILABLE   0x00010009
-
-

If emitted during window creation, the requested pixel format is not supported.

-

If emitted when querying the clipboard, the contents of the clipboard could not be converted to the requested format.

-
Analysis
If emitted during window creation, one or more hard constraints did not match any of the available pixel formats. If your application is sufficiently flexible, downgrade your requirements and try again. Otherwise, inform the user that their machine does not match your requirements.
-
If emitted when querying the clipboard, ignore the error or report it to the user, as appropriate.
- -
-
- -
-
- - - - -
#define GLFW_INVALID_ENUM   0x00010003
-
-

One of the arguments to the function was an invalid enum value, for example requesting GLFW_RED_BITS with glfwGetWindowAttrib.

-
Analysis
Application programmer error. Fix the offending call.
- -
-
- -
-
- - - - -
#define GLFW_INVALID_VALUE   0x00010004
-
-

One of the arguments to the function was an invalid value, for example requesting a non-existent OpenGL or OpenGL ES version like 2.7.

-

Requesting a valid but unavailable OpenGL or OpenGL ES version will instead result in a GLFW_VERSION_UNAVAILABLE error.

-
Analysis
Application programmer error. Fix the offending call.
- -
-
- -
-
- - - - -
#define GLFW_NO_CURRENT_CONTEXT   0x00010002
-
-

This occurs if a GLFW function was called that needs and operates on the current OpenGL or OpenGL ES context but no context is current on the calling thread. One such function is glfwSwapInterval.

-
Analysis
Application programmer error. Ensure a context is current before calling functions that require a current context.
- -
-
- -
-
- - - - -
#define GLFW_NO_WINDOW_CONTEXT   0x0001000A
-
-

A window that does not have an OpenGL or OpenGL ES context was passed to a function that requires it to have one.

-
Analysis
Application programmer error. Fix the offending call.
- -
-
- -
-
- - - - -
#define GLFW_NOT_INITIALIZED   0x00010001
-
-

This occurs if a GLFW function was called that must not be called unless the library is initialized.

-
Analysis
Application programmer error. Initialize GLFW before calling any function that requires initialization.
- -
-
- -
-
- - - - -
#define GLFW_OUT_OF_MEMORY   0x00010005
-
-

A memory allocation failed.

-
Analysis
A bug in GLFW or the underlying operating system. Report the bug to our issue tracker.
- -
-
- -
-
- - - - -
#define GLFW_PLATFORM_ERROR   0x00010008
-
-

A platform-specific error occurred that does not match any of the more specific categories.

-
Analysis
A bug or configuration error in GLFW, the underlying operating system or its drivers, or a lack of required resources. Report the issue to our issue tracker.
- -
-
- -
-
- - - - -
#define GLFW_VERSION_UNAVAILABLE   0x00010007
-
-

The requested OpenGL or OpenGL ES version (including any requested context or framebuffer hints) is not available on this machine.

-
Analysis
The machine does not support your requirements. If your application is sufficiently flexible, downgrade your requirements and try again. Otherwise, inform the user that their machine does not match your requirements.
-
Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 comes out before the 4.x series gets that far, also fail with this error and not GLFW_INVALID_VALUE, because GLFW cannot know what future versions will exist.
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__init.html b/src/deps/glfw-3.2.1/docs/html/group__init.html deleted file mode 100644 index 7e3eeec..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__init.html +++ /dev/null @@ -1,366 +0,0 @@ - - - - - - -GLFW: Initialization, version and error reference - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Initialization, version and error reference
-
-
- - - - -

-Modules

 Error codes
 
- - - - -

-Typedefs

typedef void(* GLFWerrorfun) (int, const char *)
 The function signature for error callbacks. More...
 
- - - - - - - - - - - - - - - - -

-Functions

int glfwInit (void)
 Initializes the GLFW library. More...
 
void glfwTerminate (void)
 Terminates the GLFW library. More...
 
void glfwGetVersion (int *major, int *minor, int *rev)
 Retrieves the version of the GLFW library. More...
 
const char * glfwGetVersionString (void)
 Returns a string describing the compile-time configuration. More...
 
GLFWerrorfun glfwSetErrorCallback (GLFWerrorfun cbfun)
 Sets the error callback. More...
 
- - - - - - - - - - -

-GLFW version macros

#define GLFW_VERSION_MAJOR   3
 The major version number of the GLFW library. More...
 
#define GLFW_VERSION_MINOR   2
 The minor version number of the GLFW library. More...
 
#define GLFW_VERSION_REVISION   1
 The revision number of the GLFW library. More...
 
-

Detailed Description

-

This is the reference documentation for initialization and termination of the library, version management and error handling. For more task-oriented information, see the Introduction to the API.

-

Macro Definition Documentation

- -
-
- - - - -
#define GLFW_VERSION_MAJOR   3
-
-

This is incremented when the API is changed in non-compatible ways.

- -
-
- -
-
- - - - -
#define GLFW_VERSION_MINOR   2
-
-

This is incremented when features are added to the API but it remains backward-compatible.

- -
-
- -
-
- - - - -
#define GLFW_VERSION_REVISION   1
-
-

This is incremented when a bug fix release is made that does not contain any API changes.

- -
-
-

Typedef Documentation

- -
-
- - - - -
typedef void(* GLFWerrorfun) (int, const char *)
-
-

This is the function signature for error callback functions.

-
Parameters
- - - -
[in]errorAn error code.
[in]descriptionA UTF-8 encoded string describing the error.
-
-
-
See also
Error handling
-
-glfwSetErrorCallback
-
Since
Added in version 3.0.
- -
-
-

Function Documentation

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetVersion (int * major,
int * minor,
int * rev 
)
-
-

This function retrieves the major, minor and revision numbers of the GLFW library. It is intended for when you are using GLFW as a shared library and want to ensure that you are using the minimum required version.

-

Any or all of the version arguments may be NULL.

-
Parameters
- - - - -
[out]majorWhere to store the major version number, or NULL.
[out]minorWhere to store the minor version number, or NULL.
[out]revWhere to store the revision number, or NULL.
-
-
-
Errors
None.
-
Remarks
This function may be called before glfwInit.
-
Thread safety
This function may be called from any thread.
-
See also
Version management
-
-glfwGetVersionString
-
Since
Added in version 1.0.
- -
-
- -
-
- - - - - - - - -
const char* glfwGetVersionString (void )
-
-

This function returns the compile-time generated version string of the GLFW library binary. It describes the version, platform, compiler and any platform-specific compile-time options. It should not be confused with the OpenGL or OpenGL ES version string, queried with glGetString.

-

Do not use the version string to parse the GLFW library version. The glfwGetVersion function provides the version of the running library binary in numerical format.

-
Returns
The ASCII encoded GLFW version string.
-
Errors
None.
-
Remarks
This function may be called before glfwInit.
-
Pointer lifetime
The returned string is static and compile-time generated.
-
Thread safety
This function may be called from any thread.
-
See also
Version management
-
-glfwGetVersion
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
int glfwInit (void )
-
-

This function initializes the GLFW library. Before most GLFW functions can be used, GLFW must be initialized, and before an application terminates GLFW should be terminated in order to free any resources allocated during or after initialization.

-

If this function fails, it calls glfwTerminate before returning. If it succeeds, you should call glfwTerminate before the application exits.

-

Additional calls to this function after successful initialization but before termination will return GLFW_TRUE immediately.

-
Returns
GLFW_TRUE if successful, or GLFW_FALSE if an error occurred.
-
Errors
Possible errors include GLFW_PLATFORM_ERROR.
-
Remarks
OS X: This function will change the current directory of the application to the Contents/Resources subdirectory of the application's bundle, if present. This can be disabled with a compile-time option.
-
Thread safety
This function must only be called from the main thread.
-
See also
Initialization and termination
-
-glfwTerminate
-
Since
Added in version 1.0.
- -
-
- -
-
- - - - - - - - -
GLFWerrorfun glfwSetErrorCallback (GLFWerrorfun cbfun)
-
-

This function sets the error callback, which is called with an error code and a human-readable description each time a GLFW error occurs.

-

The error callback is called on the thread where the error occurred. If you are using GLFW from multiple threads, your error callback needs to be written accordingly.

-

Because the description string may have been generated specifically for that error, it is not guaranteed to be valid after the callback has returned. If you wish to use it after the callback returns, you need to make a copy.

-

Once set, the error callback remains set even after the library has been terminated.

-
Parameters
- - -
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set.
-
Errors
None.
-
Remarks
This function may be called before glfwInit.
-
Thread safety
This function must only be called from the main thread.
-
See also
Error handling
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
void glfwTerminate (void )
-
-

This function destroys all remaining windows and cursors, restores any modified gamma ramps and frees any other allocated resources. Once this function is called, you must again call glfwInit successfully before you will be able to use most GLFW functions.

-

If GLFW has been successfully initialized, this function should be called before the application exits. If initialization fails, there is no need to call this function, as it is called by glfwInit before it returns failure.

-
Errors
Possible errors include GLFW_PLATFORM_ERROR.
-
Remarks
This function may be called before glfwInit.
-
Warning
The contexts of any remaining windows must not be current on any other thread when this function is called.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Initialization and termination
-
-glfwInit
-
Since
Added in version 1.0.
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__input.html b/src/deps/glfw-3.2.1/docs/html/group__input.html deleted file mode 100644 index dec3352..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__input.html +++ /dev/null @@ -1,1673 +0,0 @@ - - - - - - -GLFW: Input reference - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Input reference
-
-
- - - - - - - - - - - - -

-Modules

 Joysticks
 
 Keyboard keys
 
 Modifier key flags
 
 Mouse buttons
 
 Standard cursor shapes
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Typedefs

typedef void(* GLFWmousebuttonfun) (GLFWwindow *, int, int, int)
 The function signature for mouse button callbacks. More...
 
typedef void(* GLFWcursorposfun) (GLFWwindow *, double, double)
 The function signature for cursor position callbacks. More...
 
typedef void(* GLFWcursorenterfun) (GLFWwindow *, int)
 The function signature for cursor enter/leave callbacks. More...
 
typedef void(* GLFWscrollfun) (GLFWwindow *, double, double)
 The function signature for scroll callbacks. More...
 
typedef void(* GLFWkeyfun) (GLFWwindow *, int, int, int, int)
 The function signature for keyboard key callbacks. More...
 
typedef void(* GLFWcharfun) (GLFWwindow *, unsigned int)
 The function signature for Unicode character callbacks. More...
 
typedef void(* GLFWcharmodsfun) (GLFWwindow *, unsigned int, int)
 The function signature for Unicode character with modifiers callbacks. More...
 
typedef void(* GLFWdropfun) (GLFWwindow *, int, const char **)
 The function signature for file drop callbacks. More...
 
typedef void(* GLFWjoystickfun) (int, int)
 The function signature for joystick configuration callbacks. More...
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Functions

int glfwGetInputMode (GLFWwindow *window, int mode)
 Returns the value of an input option for the specified window. More...
 
void glfwSetInputMode (GLFWwindow *window, int mode, int value)
 Sets an input option for the specified window. More...
 
const char * glfwGetKeyName (int key, int scancode)
 Returns the localized name of the specified printable key. More...
 
int glfwGetKey (GLFWwindow *window, int key)
 Returns the last reported state of a keyboard key for the specified window. More...
 
int glfwGetMouseButton (GLFWwindow *window, int button)
 Returns the last reported state of a mouse button for the specified window. More...
 
void glfwGetCursorPos (GLFWwindow *window, double *xpos, double *ypos)
 Retrieves the position of the cursor relative to the client area of the window. More...
 
void glfwSetCursorPos (GLFWwindow *window, double xpos, double ypos)
 Sets the position of the cursor, relative to the client area of the window. More...
 
GLFWcursorglfwCreateCursor (const GLFWimage *image, int xhot, int yhot)
 Creates a custom cursor. More...
 
GLFWcursorglfwCreateStandardCursor (int shape)
 Creates a cursor with a standard shape. More...
 
void glfwDestroyCursor (GLFWcursor *cursor)
 Destroys a cursor. More...
 
void glfwSetCursor (GLFWwindow *window, GLFWcursor *cursor)
 Sets the cursor for the window. More...
 
GLFWkeyfun glfwSetKeyCallback (GLFWwindow *window, GLFWkeyfun cbfun)
 Sets the key callback. More...
 
GLFWcharfun glfwSetCharCallback (GLFWwindow *window, GLFWcharfun cbfun)
 Sets the Unicode character callback. More...
 
GLFWcharmodsfun glfwSetCharModsCallback (GLFWwindow *window, GLFWcharmodsfun cbfun)
 Sets the Unicode character with modifiers callback. More...
 
GLFWmousebuttonfun glfwSetMouseButtonCallback (GLFWwindow *window, GLFWmousebuttonfun cbfun)
 Sets the mouse button callback. More...
 
GLFWcursorposfun glfwSetCursorPosCallback (GLFWwindow *window, GLFWcursorposfun cbfun)
 Sets the cursor position callback. More...
 
GLFWcursorenterfun glfwSetCursorEnterCallback (GLFWwindow *window, GLFWcursorenterfun cbfun)
 Sets the cursor enter/exit callback. More...
 
GLFWscrollfun glfwSetScrollCallback (GLFWwindow *window, GLFWscrollfun cbfun)
 Sets the scroll callback. More...
 
GLFWdropfun glfwSetDropCallback (GLFWwindow *window, GLFWdropfun cbfun)
 Sets the file drop callback. More...
 
int glfwJoystickPresent (int joy)
 Returns whether the specified joystick is present. More...
 
const float * glfwGetJoystickAxes (int joy, int *count)
 Returns the values of all axes of the specified joystick. More...
 
const unsigned char * glfwGetJoystickButtons (int joy, int *count)
 Returns the state of all buttons of the specified joystick. More...
 
const char * glfwGetJoystickName (int joy)
 Returns the name of the specified joystick. More...
 
GLFWjoystickfun glfwSetJoystickCallback (GLFWjoystickfun cbfun)
 Sets the joystick configuration callback. More...
 
void glfwSetClipboardString (GLFWwindow *window, const char *string)
 Sets the clipboard to the specified string. More...
 
const char * glfwGetClipboardString (GLFWwindow *window)
 Returns the contents of the clipboard as a string. More...
 
double glfwGetTime (void)
 Returns the value of the GLFW timer. More...
 
void glfwSetTime (double time)
 Sets the GLFW timer. More...
 
uint64_t glfwGetTimerValue (void)
 Returns the current value of the raw timer. More...
 
uint64_t glfwGetTimerFrequency (void)
 Returns the frequency, in Hz, of the raw timer. More...
 
- - - - - - - - - - -

-Key and button actions

#define GLFW_RELEASE   0
 The key or mouse button was released. More...
 
#define GLFW_PRESS   1
 The key or mouse button was pressed. More...
 
#define GLFW_REPEAT   2
 The key was held down until it repeated. More...
 
-

Detailed Description

-

This is the reference documentation for input related functions and types. For more task-oriented information, see the Input guide.

-

Macro Definition Documentation

- -
-
- - - - -
#define GLFW_PRESS   1
-
-

The key or mouse button was pressed.

- -
-
- -
-
- - - - -
#define GLFW_RELEASE   0
-
-

The key or mouse button was released.

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-
- -
-
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#define GLFW_REPEAT   2
-
-

The key was held down until it repeated.

- -
-
-

Typedef Documentation

- -
-
- - - - -
typedef void(* GLFWcharfun) (GLFWwindow *, unsigned int)
-
-

This is the function signature for Unicode character callback functions.

-
Parameters
- - - -
[in]windowThe window that received the event.
[in]codepointThe Unicode code point of the character.
-
-
-
See also
Text input
-
-glfwSetCharCallback
-
Since
Added in version 2.4.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - -
typedef void(* GLFWcharmodsfun) (GLFWwindow *, unsigned int, int)
-
-

This is the function signature for Unicode character with modifiers callback functions. It is called for each input character, regardless of what modifier keys are held down.

-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]codepointThe Unicode code point of the character.
[in]modsBit field describing which modifier keys were held down.
-
-
-
See also
Text input
-
-glfwSetCharModsCallback
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - -
typedef void(* GLFWcursorenterfun) (GLFWwindow *, int)
-
-

This is the function signature for cursor enter/leave callback functions.

-
Parameters
- - - -
[in]windowThe window that received the event.
[in]enteredGLFW_TRUE if the cursor entered the window's client area, or GLFW_FALSE if it left it.
-
-
-
See also
Cursor enter/leave events
-
-glfwSetCursorEnterCallback
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - -
typedef void(* GLFWcursorposfun) (GLFWwindow *, double, double)
-
-

This is the function signature for cursor position callback functions.

-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]xposThe new cursor x-coordinate, relative to the left edge of the client area.
[in]yposThe new cursor y-coordinate, relative to the top edge of the client area.
-
-
-
See also
Cursor position
-
-glfwSetCursorPosCallback
-
Since
Added in version 3.0. Replaces GLFWmouseposfun.
- -
-
- -
-
- - - - -
typedef void(* GLFWdropfun) (GLFWwindow *, int, const char **)
-
-

This is the function signature for file drop callbacks.

-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]countThe number of dropped files.
[in]pathsThe UTF-8 encoded file and/or directory path names.
-
-
-
See also
Path drop input
-
-glfwSetDropCallback
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - -
typedef void(* GLFWjoystickfun) (int, int)
-
-

This is the function signature for joystick configuration callback functions.

-
Parameters
- - - -
[in]joyThe joystick that was connected or disconnected.
[in]eventOne of GLFW_CONNECTED or GLFW_DISCONNECTED.
-
-
-
See also
Joystick configuration changes
-
-glfwSetJoystickCallback
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - -
typedef void(* GLFWkeyfun) (GLFWwindow *, int, int, int, int)
-
-

This is the function signature for keyboard key callback functions.

-
Parameters
- - - - - - -
[in]windowThe window that received the event.
[in]keyThe keyboard key that was pressed or released.
[in]scancodeThe system-specific scancode of the key.
[in]actionGLFW_PRESS, GLFW_RELEASE or GLFW_REPEAT.
[in]modsBit field describing which modifier keys were held down.
-
-
-
See also
Key input
-
-glfwSetKeyCallback
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle, scancode and modifier mask parameters.
- -
-
- -
-
- - - - -
typedef void(* GLFWmousebuttonfun) (GLFWwindow *, int, int, int)
-
-

This is the function signature for mouse button callback functions.

-
Parameters
- - - - - -
[in]windowThe window that received the event.
[in]buttonThe mouse button that was pressed or released.
[in]actionOne of GLFW_PRESS or GLFW_RELEASE.
[in]modsBit field describing which modifier keys were held down.
-
-
-
See also
Mouse button input
-
-glfwSetMouseButtonCallback
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle and modifier mask parameters.
- -
-
- -
-
- - - - -
typedef void(* GLFWscrollfun) (GLFWwindow *, double, double)
-
-

This is the function signature for scroll callback functions.

-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]xoffsetThe scroll offset along the x-axis.
[in]yoffsetThe scroll offset along the y-axis.
-
-
-
See also
Scroll input
-
-glfwSetScrollCallback
-
Since
Added in version 3.0. Replaces GLFWmousewheelfun.
- -
-
-

Function Documentation

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
GLFWcursor* glfwCreateCursor (const GLFWimageimage,
int xhot,
int yhot 
)
-
-

Creates a new custom cursor image that can be set for a window with glfwSetCursor. The cursor can be destroyed with glfwDestroyCursor. Any remaining cursors are destroyed by glfwTerminate.

-

The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel. They are arranged canonically as packed sequential rows, starting from the top-left corner.

-

The cursor hotspot is specified in pixels, relative to the upper-left corner of the cursor image. Like all other coordinate systems in GLFW, the X-axis points to the right and the Y-axis points down.

-
Parameters
- - - - -
[in]imageThe desired cursor image.
[in]xhotThe desired x-coordinate, in pixels, of the cursor hotspot.
[in]yhotThe desired y-coordinate, in pixels, of the cursor hotspot.
-
-
-
Returns
The handle of the created cursor, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified image data is copied before this function returns.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
-glfwDestroyCursor
-
-glfwCreateStandardCursor
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
GLFWcursor* glfwCreateStandardCursor (int shape)
-
-

Returns a cursor with a standard shape, that can be set for a window with glfwSetCursor.

-
Parameters
- - -
[in]shapeOne of the standard shapes.
-
-
-
Returns
A new cursor ready to use or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
-glfwCreateCursor
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
void glfwDestroyCursor (GLFWcursorcursor)
-
-

This function destroys a cursor previously created with glfwCreateCursor. Any remaining cursors will be destroyed by glfwTerminate.

-
Parameters
- - -
[in]cursorThe cursor object to destroy.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
-glfwCreateCursor
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
const char* glfwGetClipboardString (GLFWwindowwindow)
-
-

This function returns the contents of the system clipboard, if it contains or is convertible to a UTF-8 encoded string. If the clipboard is empty or if its contents cannot be converted, NULL is returned and a GLFW_FORMAT_UNAVAILABLE error is generated.

-
Parameters
- - -
[in]windowThe window that will request the clipboard contents.
-
-
-
Returns
The contents of the clipboard as a UTF-8 encoded string, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the next call to glfwGetClipboardString or glfwSetClipboardString, or until the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Clipboard input and output
-
-glfwSetClipboardString
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetCursorPos (GLFWwindowwindow,
double * xpos,
double * ypos 
)
-
-

This function returns the position of the cursor, in screen coordinates, relative to the upper-left corner of the client area of the specified window.

-

If the cursor is disabled (with GLFW_CURSOR_DISABLED) then the cursor position is unbounded and limited only by the minimum and maximum values of a double.

-

The coordinate can be converted to their integer equivalents with the floor function. Casting directly to an integer type works for positive coordinates, but fails for negative ones.

-

Any or all of the position arguments may be NULL. If an error occurs, all non-NULL position arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe desired window.
[out]xposWhere to store the cursor x-coordinate, relative to the left edge of the client area, or NULL.
[out]yposWhere to store the cursor y-coordinate, relative to the to top edge of the client area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor position
-
-glfwSetCursorPos
-
Since
Added in version 3.0. Replaces glfwGetMousePos.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetInputMode (GLFWwindowwindow,
int mode 
)
-
-

This function returns the value of an input option for the specified window. The mode must be one of GLFW_CURSOR, GLFW_STICKY_KEYS or GLFW_STICKY_MOUSE_BUTTONS.

-
Parameters
- - - -
[in]windowThe window to query.
[in]modeOne of GLFW_CURSOR, GLFW_STICKY_KEYS or GLFW_STICKY_MOUSE_BUTTONS.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
glfwSetInputMode
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
const float* glfwGetJoystickAxes (int joy,
int * count 
)
-
-

This function returns the values of all axes of the specified joystick. Each element in the array is a value between -1.0 and 1.0.

-

Querying a joystick slot with no device present is not an error, but will cause this function to return NULL. Call glfwJoystickPresent to check device presence.

-
Parameters
- - - -
[in]joyThe joystick to query.
[out]countWhere to store the number of axis values in the returned array. This is set to zero if the joystick is not present or an error occurred.
-
-
-
Returns
An array of axis values, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected, this function is called again for that joystick or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick axis states
-
Since
Added in version 3.0. Replaces glfwGetJoystickPos.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
const unsigned char* glfwGetJoystickButtons (int joy,
int * count 
)
-
-

This function returns the state of all buttons of the specified joystick. Each element in the array is either GLFW_PRESS or GLFW_RELEASE.

-

Querying a joystick slot with no device present is not an error, but will cause this function to return NULL. Call glfwJoystickPresent to check device presence.

-
Parameters
- - - -
[in]joyThe joystick to query.
[out]countWhere to store the number of button states in the returned array. This is set to zero if the joystick is not present or an error occurred.
-
-
-
Returns
An array of button states, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected, this function is called again for that joystick or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick button states
-
Since
Added in version 2.2.
-
GLFW 3: Changed to return a dynamic array.
- -
-
- -
-
- - - - - - - - -
const char* glfwGetJoystickName (int joy)
-
-

This function returns the name, encoded as UTF-8, of the specified joystick. The returned string is allocated and freed by GLFW. You should not free it yourself.

-

Querying a joystick slot with no device present is not an error, but will cause this function to return NULL. Call glfwJoystickPresent to check device presence.

-
Parameters
- - -
[in]joyThe joystick to query.
-
-
-
Returns
The UTF-8 encoded name of the joystick, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected, this function is called again for that joystick or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick name
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetKey (GLFWwindowwindow,
int key 
)
-
-

This function returns the last state reported for the specified key to the specified window. The returned state is one of GLFW_PRESS or GLFW_RELEASE. The higher-level action GLFW_REPEAT is only reported to the key callback.

-

If the GLFW_STICKY_KEYS input mode is enabled, this function returns GLFW_PRESS the first time you call it for a key that was pressed, even if that key has already been released.

-

The key functions deal with physical keys, with key tokens named after their use on the standard US keyboard layout. If you want to input text, use the Unicode character callback instead.

-

The modifier key bit masks are not key tokens and cannot be used with this function.

-

Do not use this function to implement text input.

-
Parameters
- - - -
[in]windowThe desired window.
[in]keyThe desired keyboard key. GLFW_KEY_UNKNOWN is not a valid key for this function.
-
-
-
Returns
One of GLFW_PRESS or GLFW_RELEASE.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
Key input
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
const char* glfwGetKeyName (int key,
int scancode 
)
-
-

This function returns the localized name of the specified printable key. This is intended for displaying key bindings to the user.

-

If the key is GLFW_KEY_UNKNOWN, the scancode is used instead, otherwise the scancode is ignored. If a non-printable key or (if the key is GLFW_KEY_UNKNOWN) a scancode that maps to a non-printable key is specified, this function returns NULL.

-

This behavior allows you to pass in the arguments passed to the key callback without modification.

-

The printable keys are:

    -
  • GLFW_KEY_APOSTROPHE
  • -
  • GLFW_KEY_COMMA
  • -
  • GLFW_KEY_MINUS
  • -
  • GLFW_KEY_PERIOD
  • -
  • GLFW_KEY_SLASH
  • -
  • GLFW_KEY_SEMICOLON
  • -
  • GLFW_KEY_EQUAL
  • -
  • GLFW_KEY_LEFT_BRACKET
  • -
  • GLFW_KEY_RIGHT_BRACKET
  • -
  • GLFW_KEY_BACKSLASH
  • -
  • GLFW_KEY_WORLD_1
  • -
  • GLFW_KEY_WORLD_2
  • -
  • GLFW_KEY_0 to GLFW_KEY_9
  • -
  • GLFW_KEY_A to GLFW_KEY_Z
  • -
  • GLFW_KEY_KP_0 to GLFW_KEY_KP_9
  • -
  • GLFW_KEY_KP_DECIMAL
  • -
  • GLFW_KEY_KP_DIVIDE
  • -
  • GLFW_KEY_KP_MULTIPLY
  • -
  • GLFW_KEY_KP_SUBTRACT
  • -
  • GLFW_KEY_KP_ADD
  • -
  • GLFW_KEY_KP_EQUAL
  • -
-
Parameters
- - - -
[in]keyThe key to query, or GLFW_KEY_UNKNOWN.
[in]scancodeThe scancode of the key to query.
-
-
-
Returns
The localized name of the key, or NULL.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the next call to glfwGetKeyName, or until the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Key names
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetMouseButton (GLFWwindowwindow,
int button 
)
-
-

This function returns the last state reported for the specified mouse button to the specified window. The returned state is one of GLFW_PRESS or GLFW_RELEASE.

-

If the GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function GLFW_PRESS the first time you call it for a mouse button that was pressed, even if that mouse button has already been released.

-
Parameters
- - - -
[in]windowThe desired window.
[in]buttonThe desired mouse button.
-
-
-
Returns
One of GLFW_PRESS or GLFW_RELEASE.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
Mouse button input
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - -
double glfwGetTime (void )
-
-

This function returns the value of the GLFW timer. Unless the timer has been set using glfwSetTime, the timer measures time elapsed since GLFW was initialized.

-

The resolution of the timer is system dependent, but is usually on the order of a few micro- or nanoseconds. It uses the highest-resolution monotonic time source on each supported platform.

-
Returns
The current value, in seconds, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Reading and writing of the internal timer offset is not atomic, so it needs to be externally synchronized with calls to glfwSetTime.
-
See also
Time input
-
Since
Added in version 1.0.
- -
-
- -
-
- - - - - - - - -
uint64_t glfwGetTimerFrequency (void )
-
-

This function returns the frequency, in Hz, of the raw timer.

-
Returns
The frequency of the timer, in Hz, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread.
-
See also
Time input
-
-glfwGetTimerValue
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
uint64_t glfwGetTimerValue (void )
-
-

This function returns the current value of the raw timer, measured in 1 / frequency seconds. To get the frequency, call glfwGetTimerFrequency.

-
Returns
The value of the timer, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread.
-
See also
Time input
-
-glfwGetTimerFrequency
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
int glfwJoystickPresent (int joy)
-
-

This function returns whether the specified joystick is present.

-
Parameters
- - -
[in]joyThe joystick to query.
-
-
-
Returns
GLFW_TRUE if the joystick is present, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick input
-
Since
Added in version 3.0. Replaces glfwGetJoystickParam.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcharfun glfwSetCharCallback (GLFWwindowwindow,
GLFWcharfun cbfun 
)
-
-

This function sets the character callback of the specified window, which is called when a Unicode character is input.

-

The character callback is intended for Unicode text input. As it deals with characters, it is keyboard layout dependent, whereas the key callback is not. Characters do not map 1:1 to physical keys, as a key may produce zero, one or more characters. If you want to know whether a specific physical key was pressed or released, see the key callback instead.

-

The character callback behaves as system text input normally does and will not be called if modifier keys are held down that would prevent normal text input on that platform, for example a Super (Command) key on OS X or Alt key on Windows. There is a character with modifiers callback that receives these events.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Text input
-
Since
Added in version 2.4.
-
GLFW 3: Added window handle parameter and return value.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcharmodsfun glfwSetCharModsCallback (GLFWwindowwindow,
GLFWcharmodsfun cbfun 
)
-
-

This function sets the character with modifiers callback of the specified window, which is called when a Unicode character is input regardless of what modifier keys are used.

-

The character with modifiers callback is intended for implementing custom Unicode character input. For regular Unicode text input, see the character callback. Like the character callback, the character with modifiers callback deals with characters and is keyboard layout dependent. Characters do not map 1:1 to physical keys, as a key may produce zero, one or more characters. If you want to know whether a specific physical key was pressed or released, see the key callback instead.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Text input
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetClipboardString (GLFWwindowwindow,
const char * string 
)
-
-

This function sets the system clipboard to the specified, UTF-8 encoded string.

-
Parameters
- - - -
[in]windowThe window that will own the clipboard contents.
[in]stringA UTF-8 encoded string.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified string is copied before this function returns.
-
Thread safety
This function must only be called from the main thread.
-
See also
Clipboard input and output
-
-glfwGetClipboardString
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetCursor (GLFWwindowwindow,
GLFWcursorcursor 
)
-
-

This function sets the cursor image to be used when the cursor is over the client area of the specified window. The set cursor will only be visible when the cursor mode of the window is GLFW_CURSOR_NORMAL.

-

On some platforms, the set cursor may not be visible unless the window also has input focus.

-
Parameters
- - - -
[in]windowThe window to set the cursor for.
[in]cursorThe cursor to set, or NULL to switch back to the default arrow cursor.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcursorenterfun glfwSetCursorEnterCallback (GLFWwindowwindow,
GLFWcursorenterfun cbfun 
)
-
-

This function sets the cursor boundary crossing callback of the specified window, which is called when the cursor enters or leaves the client area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor enter/leave events
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetCursorPos (GLFWwindowwindow,
double xpos,
double ypos 
)
-
-

This function sets the position, in screen coordinates, of the cursor relative to the upper-left corner of the client area of the specified window. The window must have input focus. If the window does not have input focus when this function is called, it fails silently.

-

Do not use this function to implement things like camera controls. GLFW already provides the GLFW_CURSOR_DISABLED cursor mode that hides the cursor, transparently re-centers it and provides unconstrained cursor motion. See glfwSetInputMode for more information.

-

If the cursor mode is GLFW_CURSOR_DISABLED then the cursor position is unconstrained and limited only by the minimum and maximum values of a double.

-
Parameters
- - - - -
[in]windowThe desired window.
[in]xposThe desired x-coordinate, relative to the left edge of the client area.
[in]yposThe desired y-coordinate, relative to the top edge of the client area.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor position
-
-glfwGetCursorPos
-
Since
Added in version 3.0. Replaces glfwSetMousePos.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcursorposfun glfwSetCursorPosCallback (GLFWwindowwindow,
GLFWcursorposfun cbfun 
)
-
-

This function sets the cursor position callback of the specified window, which is called when the cursor is moved. The callback is provided with the position, in screen coordinates, relative to the upper-left corner of the client area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor position
-
Since
Added in version 3.0. Replaces glfwSetMousePosCallback.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWdropfun glfwSetDropCallback (GLFWwindowwindow,
GLFWdropfun cbfun 
)
-
-

This function sets the file drop callback of the specified window, which is called when one or more dragged files are dropped on the window.

-

Because the path array and its strings may have been generated specifically for that event, they are not guaranteed to be valid after the callback has returned. If you wish to use them after the callback returns, you need to make a deep copy.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new file drop callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Path drop input
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetInputMode (GLFWwindowwindow,
int mode,
int value 
)
-
-

This function sets an input mode option for the specified window. The mode must be one of GLFW_CURSOR, GLFW_STICKY_KEYS or GLFW_STICKY_MOUSE_BUTTONS.

-

If the mode is GLFW_CURSOR, the value must be one of the following cursor modes:

    -
  • GLFW_CURSOR_NORMAL makes the cursor visible and behaving normally.
  • -
  • GLFW_CURSOR_HIDDEN makes the cursor invisible when it is over the client area of the window but does not restrict the cursor from leaving.
  • -
  • GLFW_CURSOR_DISABLED hides and grabs the cursor, providing virtual and unlimited cursor movement. This is useful for implementing for example 3D camera controls.
  • -
-

If the mode is GLFW_STICKY_KEYS, the value must be either GLFW_TRUE to enable sticky keys, or GLFW_FALSE to disable it. If sticky keys are enabled, a key press will ensure that glfwGetKey returns GLFW_PRESS the next time it is called even if the key had been released before the call. This is useful when you are only interested in whether keys have been pressed but not when or in which order.

-

If the mode is GLFW_STICKY_MOUSE_BUTTONS, the value must be either GLFW_TRUE to enable sticky mouse buttons, or GLFW_FALSE to disable it. If sticky mouse buttons are enabled, a mouse button press will ensure that glfwGetMouseButton returns GLFW_PRESS the next time it is called even if the mouse button had been released before the call. This is useful when you are only interested in whether mouse buttons have been pressed but not when or in which order.

-
Parameters
- - - - -
[in]windowThe window whose input mode to set.
[in]modeOne of GLFW_CURSOR, GLFW_STICKY_KEYS or GLFW_STICKY_MOUSE_BUTTONS.
[in]valueThe new value of the specified input mode.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
glfwGetInputMode
-
Since
Added in version 3.0. Replaces glfwEnable and glfwDisable.
- -
-
- -
-
- - - - - - - - -
GLFWjoystickfun glfwSetJoystickCallback (GLFWjoystickfun cbfun)
-
-

This function sets the joystick configuration callback, or removes the currently set callback. This is called when a joystick is connected to or disconnected from the system.

-
Parameters
- - -
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick configuration changes
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWkeyfun glfwSetKeyCallback (GLFWwindowwindow,
GLFWkeyfun cbfun 
)
-
-

This function sets the key callback of the specified window, which is called when a key is pressed, repeated or released.

-

The key functions deal with physical keys, with layout independent key tokens named after their values in the standard US keyboard layout. If you want to input text, use the character callback instead.

-

When a window loses input focus, it will generate synthetic key release events for all pressed keys. You can tell these events from user-generated events by the fact that the synthetic ones are generated after the focus loss event has been processed, i.e. after the window focus callback has been called.

-

The scancode of a key is specific to that platform or sometimes even to that machine. Scancodes are intended to allow users to bind keys that don't have a GLFW key token. Such keys have key set to GLFW_KEY_UNKNOWN, their state is not saved and so it cannot be queried with glfwGetKey.

-

Sometimes GLFW needs to generate synthetic key events, in which case the scancode may be zero.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new key callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Key input
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter and return value.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWmousebuttonfun glfwSetMouseButtonCallback (GLFWwindowwindow,
GLFWmousebuttonfun cbfun 
)
-
-

This function sets the mouse button callback of the specified window, which is called when a mouse button is pressed or released.

-

When a window loses input focus, it will generate synthetic mouse button release events for all pressed mouse buttons. You can tell these events from user-generated events by the fact that the synthetic ones are generated after the focus loss event has been processed, i.e. after the window focus callback has been called.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Mouse button input
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter and return value.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWscrollfun glfwSetScrollCallback (GLFWwindowwindow,
GLFWscrollfun cbfun 
)
-
-

This function sets the scroll callback of the specified window, which is called when a scrolling device is used, such as a mouse wheel or scrolling area of a touchpad.

-

The scroll callback receives all scrolling input, like that from a mouse wheel or a touchpad scrolling area.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new scroll callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Scroll input
-
Since
Added in version 3.0. Replaces glfwSetMouseWheelCallback.
- -
-
- -
-
- - - - - - - - -
void glfwSetTime (double time)
-
-

This function sets the value of the GLFW timer. It then continues to count up from that value. The value must be a positive finite number less than or equal to 18446744073.0, which is approximately 584.5 years.

-
Parameters
- - -
[in]timeThe new value, in seconds.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_VALUE.
-
Remarks
The upper limit of the timer is calculated as floor((264 - 1) / 109) and is due to implementations storing nanoseconds in 64 bits. The limit may be increased in the future.
-
Thread safety
This function may be called from any thread. Reading and writing of the internal timer offset is not atomic, so it needs to be externally synchronized with calls to glfwGetTime.
-
See also
Time input
-
Since
Added in version 2.2.
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__joysticks.html b/src/deps/glfw-3.2.1/docs/html/group__joysticks.html deleted file mode 100644 index d6c31b2..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__joysticks.html +++ /dev/null @@ -1,337 +0,0 @@ - - - - - - -GLFW: Joysticks - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_JOYSTICK_1   0
 
#define GLFW_JOYSTICK_2   1
 
#define GLFW_JOYSTICK_3   2
 
#define GLFW_JOYSTICK_4   3
 
#define GLFW_JOYSTICK_5   4
 
#define GLFW_JOYSTICK_6   5
 
#define GLFW_JOYSTICK_7   6
 
#define GLFW_JOYSTICK_8   7
 
#define GLFW_JOYSTICK_9   8
 
#define GLFW_JOYSTICK_10   9
 
#define GLFW_JOYSTICK_11   10
 
#define GLFW_JOYSTICK_12   11
 
#define GLFW_JOYSTICK_13   12
 
#define GLFW_JOYSTICK_14   13
 
#define GLFW_JOYSTICK_15   14
 
#define GLFW_JOYSTICK_16   15
 
#define GLFW_JOYSTICK_LAST   GLFW_JOYSTICK_16
 
-

Detailed Description

-

See joystick input for how these are used.

-

Macro Definition Documentation

- -
-
- - - - -
#define GLFW_JOYSTICK_1   0
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_10   9
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_11   10
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_12   11
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_13   12
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_14   13
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_15   14
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_16   15
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_2   1
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_3   2
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_4   3
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_5   4
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_6   5
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_7   6
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_8   7
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_9   8
-
- -
-
- -
-
- - - - -
#define GLFW_JOYSTICK_LAST   GLFW_JOYSTICK_16
-
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__keys.html b/src/deps/glfw-3.2.1/docs/html/group__keys.html deleted file mode 100644 index 8d81090..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__keys.html +++ /dev/null @@ -1,1815 +0,0 @@ - - - - - - -GLFW: Keyboard keys - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Keyboard keys
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_KEY_UNKNOWN   -1
 
#define GLFW_KEY_SPACE   32
 
#define GLFW_KEY_APOSTROPHE   39 /* ' */
 
#define GLFW_KEY_COMMA   44 /* , */
 
#define GLFW_KEY_MINUS   45 /* - */
 
#define GLFW_KEY_PERIOD   46 /* . */
 
#define GLFW_KEY_SLASH   47 /* / */
 
#define GLFW_KEY_0   48
 
#define GLFW_KEY_1   49
 
#define GLFW_KEY_2   50
 
#define GLFW_KEY_3   51
 
#define GLFW_KEY_4   52
 
#define GLFW_KEY_5   53
 
#define GLFW_KEY_6   54
 
#define GLFW_KEY_7   55
 
#define GLFW_KEY_8   56
 
#define GLFW_KEY_9   57
 
#define GLFW_KEY_SEMICOLON   59 /* ; */
 
#define GLFW_KEY_EQUAL   61 /* = */
 
#define GLFW_KEY_A   65
 
#define GLFW_KEY_B   66
 
#define GLFW_KEY_C   67
 
#define GLFW_KEY_D   68
 
#define GLFW_KEY_E   69
 
#define GLFW_KEY_F   70
 
#define GLFW_KEY_G   71
 
#define GLFW_KEY_H   72
 
#define GLFW_KEY_I   73
 
#define GLFW_KEY_J   74
 
#define GLFW_KEY_K   75
 
#define GLFW_KEY_L   76
 
#define GLFW_KEY_M   77
 
#define GLFW_KEY_N   78
 
#define GLFW_KEY_O   79
 
#define GLFW_KEY_P   80
 
#define GLFW_KEY_Q   81
 
#define GLFW_KEY_R   82
 
#define GLFW_KEY_S   83
 
#define GLFW_KEY_T   84
 
#define GLFW_KEY_U   85
 
#define GLFW_KEY_V   86
 
#define GLFW_KEY_W   87
 
#define GLFW_KEY_X   88
 
#define GLFW_KEY_Y   89
 
#define GLFW_KEY_Z   90
 
#define GLFW_KEY_LEFT_BRACKET   91 /* [ */
 
#define GLFW_KEY_BACKSLASH   92 /* \ */
 
#define GLFW_KEY_RIGHT_BRACKET   93 /* ] */
 
#define GLFW_KEY_GRAVE_ACCENT   96 /* ` */
 
#define GLFW_KEY_WORLD_1   161 /* non-US #1 */
 
#define GLFW_KEY_WORLD_2   162 /* non-US #2 */
 
#define GLFW_KEY_ESCAPE   256
 
#define GLFW_KEY_ENTER   257
 
#define GLFW_KEY_TAB   258
 
#define GLFW_KEY_BACKSPACE   259
 
#define GLFW_KEY_INSERT   260
 
#define GLFW_KEY_DELETE   261
 
#define GLFW_KEY_RIGHT   262
 
#define GLFW_KEY_LEFT   263
 
#define GLFW_KEY_DOWN   264
 
#define GLFW_KEY_UP   265
 
#define GLFW_KEY_PAGE_UP   266
 
#define GLFW_KEY_PAGE_DOWN   267
 
#define GLFW_KEY_HOME   268
 
#define GLFW_KEY_END   269
 
#define GLFW_KEY_CAPS_LOCK   280
 
#define GLFW_KEY_SCROLL_LOCK   281
 
#define GLFW_KEY_NUM_LOCK   282
 
#define GLFW_KEY_PRINT_SCREEN   283
 
#define GLFW_KEY_PAUSE   284
 
#define GLFW_KEY_F1   290
 
#define GLFW_KEY_F2   291
 
#define GLFW_KEY_F3   292
 
#define GLFW_KEY_F4   293
 
#define GLFW_KEY_F5   294
 
#define GLFW_KEY_F6   295
 
#define GLFW_KEY_F7   296
 
#define GLFW_KEY_F8   297
 
#define GLFW_KEY_F9   298
 
#define GLFW_KEY_F10   299
 
#define GLFW_KEY_F11   300
 
#define GLFW_KEY_F12   301
 
#define GLFW_KEY_F13   302
 
#define GLFW_KEY_F14   303
 
#define GLFW_KEY_F15   304
 
#define GLFW_KEY_F16   305
 
#define GLFW_KEY_F17   306
 
#define GLFW_KEY_F18   307
 
#define GLFW_KEY_F19   308
 
#define GLFW_KEY_F20   309
 
#define GLFW_KEY_F21   310
 
#define GLFW_KEY_F22   311
 
#define GLFW_KEY_F23   312
 
#define GLFW_KEY_F24   313
 
#define GLFW_KEY_F25   314
 
#define GLFW_KEY_KP_0   320
 
#define GLFW_KEY_KP_1   321
 
#define GLFW_KEY_KP_2   322
 
#define GLFW_KEY_KP_3   323
 
#define GLFW_KEY_KP_4   324
 
#define GLFW_KEY_KP_5   325
 
#define GLFW_KEY_KP_6   326
 
#define GLFW_KEY_KP_7   327
 
#define GLFW_KEY_KP_8   328
 
#define GLFW_KEY_KP_9   329
 
#define GLFW_KEY_KP_DECIMAL   330
 
#define GLFW_KEY_KP_DIVIDE   331
 
#define GLFW_KEY_KP_MULTIPLY   332
 
#define GLFW_KEY_KP_SUBTRACT   333
 
#define GLFW_KEY_KP_ADD   334
 
#define GLFW_KEY_KP_ENTER   335
 
#define GLFW_KEY_KP_EQUAL   336
 
#define GLFW_KEY_LEFT_SHIFT   340
 
#define GLFW_KEY_LEFT_CONTROL   341
 
#define GLFW_KEY_LEFT_ALT   342
 
#define GLFW_KEY_LEFT_SUPER   343
 
#define GLFW_KEY_RIGHT_SHIFT   344
 
#define GLFW_KEY_RIGHT_CONTROL   345
 
#define GLFW_KEY_RIGHT_ALT   346
 
#define GLFW_KEY_RIGHT_SUPER   347
 
#define GLFW_KEY_MENU   348
 
#define GLFW_KEY_LAST   GLFW_KEY_MENU
 
-

Detailed Description

-

See key input for how these are used.

-

These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), but re-arranged to map to 7-bit ASCII for printable keys (function keys are put in the 256+ range).

-

The naming of the key codes follow these rules:

    -
  • The US keyboard layout is used
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  • Names of printable alpha-numeric characters are used (e.g. "A", "R", "3", etc.)
  • -
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  • -
  • Keys that lack a clear US mapping are named "WORLD_x"
  • -
  • For non-printable keys, custom names are used (e.g. "F4", "BACKSPACE", etc.)
  • -
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Macro Definition Documentation

- -
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#define GLFW_KEY_0   48
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#define GLFW_KEY_6   54
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#define GLFW_KEY_9   57
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#define GLFW_KEY_A   65
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#define GLFW_KEY_APOSTROPHE   39 /* ' */
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#define GLFW_KEY_B   66
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#define GLFW_KEY_BACKSLASH   92 /* \ */
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#define GLFW_KEY_BACKSPACE   259
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#define GLFW_KEY_C   67
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#define GLFW_KEY_CAPS_LOCK   280
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#define GLFW_KEY_COMMA   44 /* , */
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#define GLFW_KEY_DELETE   261
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#define GLFW_KEY_DOWN   264
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#define GLFW_KEY_E   69
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#define GLFW_KEY_END   269
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#define GLFW_KEY_ENTER   257
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#define GLFW_KEY_EQUAL   61 /* = */
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#define GLFW_KEY_F1   290
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#define GLFW_KEY_F10   299
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#define GLFW_KEY_F11   300
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#define GLFW_KEY_F12   301
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#define GLFW_KEY_F13   302
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#define GLFW_KEY_F14   303
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#define GLFW_KEY_F15   304
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#define GLFW_KEY_F16   305
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#define GLFW_KEY_F17   306
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#define GLFW_KEY_F18   307
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#define GLFW_KEY_F19   308
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#define GLFW_KEY_F2   291
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#define GLFW_KEY_F20   309
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#define GLFW_KEY_F21   310
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#define GLFW_KEY_F22   311
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#define GLFW_KEY_F23   312
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#define GLFW_KEY_F24   313
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#define GLFW_KEY_F25   314
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#define GLFW_KEY_F3   292
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#define GLFW_KEY_F4   293
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#define GLFW_KEY_F5   294
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#define GLFW_KEY_F6   295
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#define GLFW_KEY_F7   296
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#define GLFW_KEY_F8   297
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#define GLFW_KEY_F9   298
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#define GLFW_KEY_G   71
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#define GLFW_KEY_GRAVE_ACCENT   96 /* ` */
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#define GLFW_KEY_H   72
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#define GLFW_KEY_HOME   268
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#define GLFW_KEY_I   73
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#define GLFW_KEY_INSERT   260
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#define GLFW_KEY_J   74
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#define GLFW_KEY_K   75
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#define GLFW_KEY_KP_0   320
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#define GLFW_KEY_KP_1   321
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#define GLFW_KEY_KP_2   322
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#define GLFW_KEY_KP_3   323
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#define GLFW_KEY_KP_4   324
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#define GLFW_KEY_KP_5   325
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#define GLFW_KEY_KP_6   326
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#define GLFW_KEY_KP_7   327
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#define GLFW_KEY_KP_8   328
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#define GLFW_KEY_KP_9   329
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#define GLFW_KEY_KP_ADD   334
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#define GLFW_KEY_KP_DECIMAL   330
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#define GLFW_KEY_KP_DIVIDE   331
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#define GLFW_KEY_KP_ENTER   335
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#define GLFW_KEY_KP_EQUAL   336
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#define GLFW_KEY_KP_MULTIPLY   332
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#define GLFW_KEY_L   76
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#define GLFW_KEY_LAST   GLFW_KEY_MENU
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#define GLFW_KEY_LEFT   263
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#define GLFW_KEY_LEFT_ALT   342
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#define GLFW_KEY_LEFT_BRACKET   91 /* [ */
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#define GLFW_KEY_LEFT_CONTROL   341
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#define GLFW_KEY_LEFT_SHIFT   340
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#define GLFW_KEY_LEFT_SUPER   343
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#define GLFW_KEY_M   77
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#define GLFW_KEY_MENU   348
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#define GLFW_KEY_MINUS   45 /* - */
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#define GLFW_KEY_N   78
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#define GLFW_KEY_NUM_LOCK   282
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#define GLFW_KEY_O   79
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#define GLFW_KEY_P   80
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#define GLFW_KEY_PAGE_DOWN   267
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#define GLFW_KEY_PAGE_UP   266
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#define GLFW_KEY_PAUSE   284
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#define GLFW_KEY_PRINT_SCREEN   283
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#define GLFW_KEY_Q   81
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#define GLFW_KEY_R   82
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#define GLFW_KEY_RIGHT   262
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#define GLFW_KEY_RIGHT_ALT   346
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#define GLFW_KEY_RIGHT_BRACKET   93 /* ] */
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#define GLFW_KEY_RIGHT_CONTROL   345
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#define GLFW_KEY_RIGHT_SHIFT   344
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#define GLFW_KEY_RIGHT_SUPER   347
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#define GLFW_KEY_S   83
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#define GLFW_KEY_SCROLL_LOCK   281
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#define GLFW_KEY_SEMICOLON   59 /* ; */
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#define GLFW_KEY_SLASH   47 /* / */
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#define GLFW_KEY_SPACE   32
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#define GLFW_KEY_T   84
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#define GLFW_KEY_TAB   258
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#define GLFW_KEY_U   85
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#define GLFW_KEY_V   86
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#define GLFW_KEY_W   87
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#define GLFW_KEY_WORLD_1   161 /* non-US #1 */
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#define GLFW_KEY_WORLD_2   162 /* non-US #2 */
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#define GLFW_KEY_Y   89
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__mods.html b/src/deps/glfw-3.2.1/docs/html/group__mods.html deleted file mode 100644 index 4bb150d..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__mods.html +++ /dev/null @@ -1,159 +0,0 @@ - - - - - - -GLFW: Modifier key flags - - - - - - - - - - - -
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Modifier key flags
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-Macros

#define GLFW_MOD_SHIFT   0x0001
 If this bit is set one or more Shift keys were held down. More...
 
#define GLFW_MOD_CONTROL   0x0002
 If this bit is set one or more Control keys were held down. More...
 
#define GLFW_MOD_ALT   0x0004
 If this bit is set one or more Alt keys were held down. More...
 
#define GLFW_MOD_SUPER   0x0008
 If this bit is set one or more Super keys were held down. More...
 
-

Detailed Description

-

See key input for how these are used.

-

Macro Definition Documentation

- -
-
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#define GLFW_MOD_ALT   0x0004
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#define GLFW_MOD_CONTROL   0x0002
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#define GLFW_MOD_SUPER   0x0008
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__monitor.html b/src/deps/glfw-3.2.1/docs/html/group__monitor.html deleted file mode 100644 index 57f6566..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__monitor.html +++ /dev/null @@ -1,625 +0,0 @@ - - - - - - -GLFW: Monitor reference - - - - - - - - - - - -
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Monitor reference
-
-
- - - - - - - - -

-Data Structures

struct  GLFWvidmode
 Video mode type. More...
 
struct  GLFWgammaramp
 Gamma ramp. More...
 
- - - - - - - - - - - - - -

-Typedefs

typedef struct GLFWmonitor GLFWmonitor
 Opaque monitor object. More...
 
typedef void(* GLFWmonitorfun) (GLFWmonitor *, int)
 The function signature for monitor configuration callbacks. More...
 
typedef struct GLFWvidmode GLFWvidmode
 Video mode type. More...
 
typedef struct GLFWgammaramp GLFWgammaramp
 Gamma ramp. More...
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Functions

GLFWmonitor ** glfwGetMonitors (int *count)
 Returns the currently connected monitors. More...
 
GLFWmonitorglfwGetPrimaryMonitor (void)
 Returns the primary monitor. More...
 
void glfwGetMonitorPos (GLFWmonitor *monitor, int *xpos, int *ypos)
 Returns the position of the monitor's viewport on the virtual screen. More...
 
void glfwGetMonitorPhysicalSize (GLFWmonitor *monitor, int *widthMM, int *heightMM)
 Returns the physical size of the monitor. More...
 
const char * glfwGetMonitorName (GLFWmonitor *monitor)
 Returns the name of the specified monitor. More...
 
GLFWmonitorfun glfwSetMonitorCallback (GLFWmonitorfun cbfun)
 Sets the monitor configuration callback. More...
 
const GLFWvidmodeglfwGetVideoModes (GLFWmonitor *monitor, int *count)
 Returns the available video modes for the specified monitor. More...
 
const GLFWvidmodeglfwGetVideoMode (GLFWmonitor *monitor)
 Returns the current mode of the specified monitor. More...
 
void glfwSetGamma (GLFWmonitor *monitor, float gamma)
 Generates a gamma ramp and sets it for the specified monitor. More...
 
const GLFWgammarampglfwGetGammaRamp (GLFWmonitor *monitor)
 Returns the current gamma ramp for the specified monitor. More...
 
void glfwSetGammaRamp (GLFWmonitor *monitor, const GLFWgammaramp *ramp)
 Sets the current gamma ramp for the specified monitor. More...
 
-

Detailed Description

-

This is the reference documentation for monitor related functions and types. For more task-oriented information, see the Monitor guide.

-

Typedef Documentation

- -
-
- - - - -
typedef struct GLFWgammaramp GLFWgammaramp
-
-

This describes the gamma ramp for a monitor.

-
See also
Gamma ramp
-
-glfwGetGammaRamp glfwSetGammaRamp
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Since
Added in version 3.0.
- -
-
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-
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typedef struct GLFWmonitor GLFWmonitor
-
-

Opaque monitor object.

-
See also
Monitor objects
-
Since
Added in version 3.0.
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-
- -
-
- - - - -
typedef void(* GLFWmonitorfun) (GLFWmonitor *, int)
-
-

This is the function signature for monitor configuration callback functions.

-
Parameters
- - - -
[in]monitorThe monitor that was connected or disconnected.
[in]eventOne of GLFW_CONNECTED or GLFW_DISCONNECTED.
-
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See also
Monitor configuration changes
-
-glfwSetMonitorCallback
-
Since
Added in version 3.0.
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-
- -
-
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typedef struct GLFWvidmode GLFWvidmode
-
-

This describes a single video mode.

-
See also
Video modes
-
-glfwGetVideoMode glfwGetVideoModes
-
Since
Added in version 1.0.
-
GLFW 3: Added refresh rate member.
- -
-
-

Function Documentation

- -
-
- - - - - - - - -
const GLFWgammaramp* glfwGetGammaRamp (GLFWmonitormonitor)
-
-

This function returns the current gamma ramp of the specified monitor.

-
Parameters
- - -
[in]monitorThe monitor to query.
-
-
-
Returns
The current gamma ramp, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned structure and its arrays are allocated and freed by GLFW. You should not free them yourself. They are valid until the specified monitor is disconnected, this function is called again for that monitor or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamma ramp
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
const char* glfwGetMonitorName (GLFWmonitormonitor)
-
-

This function returns a human-readable name, encoded as UTF-8, of the specified monitor. The name typically reflects the make and model of the monitor and is not guaranteed to be unique among the connected monitors.

-
Parameters
- - -
[in]monitorThe monitor to query.
-
-
-
Returns
The UTF-8 encoded name of the monitor, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified monitor is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor properties
-
Since
Added in version 3.0.
- -
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- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetMonitorPhysicalSize (GLFWmonitormonitor,
int * widthMM,
int * heightMM 
)
-
-

This function returns the size, in millimetres, of the display area of the specified monitor.

-

Some systems do not provide accurate monitor size information, either because the monitor EDID data is incorrect or because the driver does not report it accurately.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - -
[in]monitorThe monitor to query.
[out]widthMMWhere to store the width, in millimetres, of the monitor's display area, or NULL.
[out]heightMMWhere to store the height, in millimetres, of the monitor's display area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Remarks
Windows: calculates the returned physical size from the current resolution and system DPI instead of querying the monitor EDID data.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor properties
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetMonitorPos (GLFWmonitormonitor,
int * xpos,
int * ypos 
)
-
-

This function returns the position, in screen coordinates, of the upper-left corner of the specified monitor.

-

Any or all of the position arguments may be NULL. If an error occurs, all non-NULL position arguments will be set to zero.

-
Parameters
- - - - -
[in]monitorThe monitor to query.
[out]xposWhere to store the monitor x-coordinate, or NULL.
[out]yposWhere to store the monitor y-coordinate, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor properties
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
GLFWmonitor** glfwGetMonitors (int * count)
-
-

This function returns an array of handles for all currently connected monitors. The primary monitor is always first in the returned array. If no monitors were found, this function returns NULL.

-
Parameters
- - -
[out]countWhere to store the number of monitors in the returned array. This is set to zero if an error occurred.
-
-
-
Returns
An array of monitor handles, or NULL if no monitors were found or if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is guaranteed to be valid only until the monitor configuration changes or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Retrieving monitors
-
-Monitor configuration changes
-
-glfwGetPrimaryMonitor
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
GLFWmonitor* glfwGetPrimaryMonitor (void )
-
-

This function returns the primary monitor. This is usually the monitor where elements like the task bar or global menu bar are located.

-
Returns
The primary monitor, or NULL if no monitors were found or if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
Remarks
The primary monitor is always first in the array returned by glfwGetMonitors.
-
See also
Retrieving monitors
-
-glfwGetMonitors
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
const GLFWvidmode* glfwGetVideoMode (GLFWmonitormonitor)
-
-

This function returns the current video mode of the specified monitor. If you have created a full screen window for that monitor, the return value will depend on whether that window is iconified.

-
Parameters
- - -
[in]monitorThe monitor to query.
-
-
-
Returns
The current mode of the monitor, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified monitor is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Video modes
-
-glfwGetVideoModes
-
Since
Added in version 3.0. Replaces glfwGetDesktopMode.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
const GLFWvidmode* glfwGetVideoModes (GLFWmonitormonitor,
int * count 
)
-
-

This function returns an array of all video modes supported by the specified monitor. The returned array is sorted in ascending order, first by color bit depth (the sum of all channel depths) and then by resolution area (the product of width and height).

-
Parameters
- - - -
[in]monitorThe monitor to query.
[out]countWhere to store the number of video modes in the returned array. This is set to zero if an error occurred.
-
-
-
Returns
An array of video modes, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified monitor is disconnected, this function is called again for that monitor or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Video modes
-
-glfwGetVideoMode
-
Since
Added in version 1.0.
-
GLFW 3: Changed to return an array of modes for a specific monitor.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetGamma (GLFWmonitormonitor,
float gamma 
)
-
-

This function generates a 256-element gamma ramp from the specified exponent and then calls glfwSetGammaRamp with it. The value must be a finite number greater than zero.

-
Parameters
- - - -
[in]monitorThe monitor whose gamma ramp to set.
[in]gammaThe desired exponent.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamma ramp
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetGammaRamp (GLFWmonitormonitor,
const GLFWgammarampramp 
)
-
-

This function sets the current gamma ramp for the specified monitor. The original gamma ramp for that monitor is saved by GLFW the first time this function is called and is restored by glfwTerminate.

-
Parameters
- - - -
[in]monitorThe monitor whose gamma ramp to set.
[in]rampThe gamma ramp to use.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Gamma ramp sizes other than 256 are not supported by all platforms or graphics hardware.
-
-Windows: The gamma ramp size must be 256.
-
Pointer lifetime
The specified gamma ramp is copied before this function returns.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamma ramp
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
GLFWmonitorfun glfwSetMonitorCallback (GLFWmonitorfun cbfun)
-
-

This function sets the monitor configuration callback, or removes the currently set callback. This is called when a monitor is connected to or disconnected from the system.

-
Parameters
- - -
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor configuration changes
-
Since
Added in version 3.0.
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__native.html b/src/deps/glfw-3.2.1/docs/html/group__native.html deleted file mode 100644 index ad9ef04..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__native.html +++ /dev/null @@ -1,599 +0,0 @@ - - - - - - -GLFW: Native access - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Native access
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Functions

const char * glfwGetWin32Adapter (GLFWmonitor *monitor)
 Returns the adapter device name of the specified monitor. More...
 
const char * glfwGetWin32Monitor (GLFWmonitor *monitor)
 Returns the display device name of the specified monitor. More...
 
HWND glfwGetWin32Window (GLFWwindow *window)
 Returns the HWND of the specified window. More...
 
HGLRC glfwGetWGLContext (GLFWwindow *window)
 Returns the HGLRC of the specified window. More...
 
CGDirectDisplayID glfwGetCocoaMonitor (GLFWmonitor *monitor)
 Returns the CGDirectDisplayID of the specified monitor. More...
 
id glfwGetCocoaWindow (GLFWwindow *window)
 Returns the NSWindow of the specified window. More...
 
id glfwGetNSGLContext (GLFWwindow *window)
 Returns the NSOpenGLContext of the specified window. More...
 
Display * glfwGetX11Display (void)
 Returns the Display used by GLFW. More...
 
RRCrtc glfwGetX11Adapter (GLFWmonitor *monitor)
 Returns the RRCrtc of the specified monitor. More...
 
RROutput glfwGetX11Monitor (GLFWmonitor *monitor)
 Returns the RROutput of the specified monitor. More...
 
Window glfwGetX11Window (GLFWwindow *window)
 Returns the Window of the specified window. More...
 
GLXContext glfwGetGLXContext (GLFWwindow *window)
 Returns the GLXContext of the specified window. More...
 
GLXWindow glfwGetGLXWindow (GLFWwindow *window)
 Returns the GLXWindow of the specified window. More...
 
struct wl_display * glfwGetWaylandDisplay (void)
 Returns the struct wl_display* used by GLFW. More...
 
struct wl_output * glfwGetWaylandMonitor (GLFWmonitor *monitor)
 Returns the struct wl_output* of the specified monitor. More...
 
struct wl_surface * glfwGetWaylandWindow (GLFWwindow *window)
 Returns the main struct wl_surface* of the specified window. More...
 
MirConnection * glfwGetMirDisplay (void)
 Returns the MirConnection* used by GLFW. More...
 
int glfwGetMirMonitor (GLFWmonitor *monitor)
 Returns the Mir output ID of the specified monitor. More...
 
MirSurface * glfwGetMirWindow (GLFWwindow *window)
 Returns the MirSurface* of the specified window. More...
 
EGLDisplay glfwGetEGLDisplay (void)
 Returns the EGLDisplay used by GLFW. More...
 
EGLContext glfwGetEGLContext (GLFWwindow *window)
 Returns the EGLContext of the specified window. More...
 
EGLSurface glfwGetEGLSurface (GLFWwindow *window)
 Returns the EGLSurface of the specified window. More...
 
-

Detailed Description

-

By using the native access functions you assert that you know what you're doing and how to fix problems caused by using them. If you don't, you shouldn't be using them.

-

Before the inclusion of glfw3native.h, you may define exactly one window system API macro and zero or more context creation API macros.

-

The chosen backends must match those the library was compiled for. Failure to do this will cause a link-time error.

-

The available window API macros are:

    -
  • GLFW_EXPOSE_NATIVE_WIN32
  • -
  • GLFW_EXPOSE_NATIVE_COCOA
  • -
  • GLFW_EXPOSE_NATIVE_X11
  • -
  • GLFW_EXPOSE_NATIVE_WAYLAND
  • -
  • GLFW_EXPOSE_NATIVE_MIR
  • -
-

The available context API macros are:

    -
  • GLFW_EXPOSE_NATIVE_WGL
  • -
  • GLFW_EXPOSE_NATIVE_NSGL
  • -
  • GLFW_EXPOSE_NATIVE_GLX
  • -
  • GLFW_EXPOSE_NATIVE_EGL
  • -
-

These macros select which of the native access functions that are declared and which platform-specific headers to include. It is then up your (by definition platform-specific) code to handle which of these should be defined.

-

Function Documentation

- -
-
- - - - - - - - -
CGDirectDisplayID glfwGetCocoaMonitor (GLFWmonitormonitor)
-
-
Returns
The CGDirectDisplayID of the specified monitor, or kCGNullDirectDisplay if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
id glfwGetCocoaWindow (GLFWwindowwindow)
-
-
Returns
The NSWindow of the specified window, or nil if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
EGLContext glfwGetEGLContext (GLFWwindowwindow)
-
-
Returns
The EGLContext of the specified window, or EGL_NO_CONTEXT if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
EGLDisplay glfwGetEGLDisplay (void )
-
-
Returns
The EGLDisplay used by GLFW, or EGL_NO_DISPLAY if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
EGLSurface glfwGetEGLSurface (GLFWwindowwindow)
-
-
Returns
The EGLSurface of the specified window, or EGL_NO_SURFACE if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
GLXContext glfwGetGLXContext (GLFWwindowwindow)
-
-
Returns
The GLXContext of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
GLXWindow glfwGetGLXWindow (GLFWwindowwindow)
-
-
Returns
The GLXWindow of the specified window, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
MirConnection* glfwGetMirDisplay (void )
-
-
Returns
The MirConnection* used by GLFW, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
int glfwGetMirMonitor (GLFWmonitormonitor)
-
-
Returns
The Mir output ID of the specified monitor, or zero if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
MirSurface* glfwGetMirWindow (GLFWwindowwindow)
-
-
Returns
The MirSurface* of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
id glfwGetNSGLContext (GLFWwindowwindow)
-
-
Returns
The NSOpenGLContext of the specified window, or nil if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
struct wl_display* glfwGetWaylandDisplay (void )
-
-
Returns
The struct wl_display* used by GLFW, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
struct wl_output* glfwGetWaylandMonitor (GLFWmonitormonitor)
-
-
Returns
The struct wl_output* of the specified monitor, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
struct wl_surface* glfwGetWaylandWindow (GLFWwindowwindow)
-
-
Returns
The main struct wl_surface* of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
HGLRC glfwGetWGLContext (GLFWwindowwindow)
-
-
Returns
The HGLRC of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
const char* glfwGetWin32Adapter (GLFWmonitormonitor)
-
-
Returns
The UTF-8 encoded adapter device name (for example \\.\DISPLAY1) of the specified monitor, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
const char* glfwGetWin32Monitor (GLFWmonitormonitor)
-
-
Returns
The UTF-8 encoded display device name (for example \\.\DISPLAY1\Monitor0) of the specified monitor, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
HWND glfwGetWin32Window (GLFWwindowwindow)
-
-
Returns
The HWND of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
RRCrtc glfwGetX11Adapter (GLFWmonitormonitor)
-
-
Returns
The RRCrtc of the specified monitor, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
Display* glfwGetX11Display (void )
-
-
Returns
The Display used by GLFW, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
RROutput glfwGetX11Monitor (GLFWmonitormonitor)
-
-
Returns
The RROutput of the specified monitor, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
Window glfwGetX11Window (GLFWwindowwindow)
-
-
Returns
The Window of the specified window, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__shapes.html b/src/deps/glfw-3.2.1/docs/html/group__shapes.html deleted file mode 100644 index ec0c7d5..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__shapes.html +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - -GLFW: Standard cursor shapes - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Standard cursor shapes
-
-
- - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_ARROW_CURSOR   0x00036001
 The regular arrow cursor shape. More...
 
#define GLFW_IBEAM_CURSOR   0x00036002
 The text input I-beam cursor shape. More...
 
#define GLFW_CROSSHAIR_CURSOR   0x00036003
 The crosshair shape. More...
 
#define GLFW_HAND_CURSOR   0x00036004
 The hand shape. More...
 
#define GLFW_HRESIZE_CURSOR   0x00036005
 The horizontal resize arrow shape. More...
 
#define GLFW_VRESIZE_CURSOR   0x00036006
 The vertical resize arrow shape. More...
 
-

Detailed Description

-

See standard cursor creation for how these are used.

-

Macro Definition Documentation

- -
-
- - - - -
#define GLFW_ARROW_CURSOR   0x00036001
-
-

The regular arrow cursor.

- -
-
- -
-
- - - - -
#define GLFW_CROSSHAIR_CURSOR   0x00036003
-
-

The crosshair shape.

- -
-
- -
-
- - - - -
#define GLFW_HAND_CURSOR   0x00036004
-
-

The hand shape.

- -
-
- -
-
- - - - -
#define GLFW_HRESIZE_CURSOR   0x00036005
-
-

The horizontal resize arrow shape.

- -
-
- -
-
- - - - -
#define GLFW_IBEAM_CURSOR   0x00036002
-
-

The text input I-beam cursor shape.

- -
-
- -
-
- - - - -
#define GLFW_VRESIZE_CURSOR   0x00036006
-
-

The vertical resize arrow shape.

- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__vulkan.html b/src/deps/glfw-3.2.1/docs/html/group__vulkan.html deleted file mode 100644 index c4bbd4f..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__vulkan.html +++ /dev/null @@ -1,350 +0,0 @@ - - - - - - -GLFW: Vulkan reference - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
- -
-
Vulkan reference
-
-
- - - - - -

-Typedefs

typedef void(* GLFWvkproc) (void)
 Vulkan API function pointer type. More...
 
- - - - - - - - - - - - - - - - -

-Functions

int glfwVulkanSupported (void)
 Returns whether the Vulkan loader has been found. More...
 
const char ** glfwGetRequiredInstanceExtensions (uint32_t *count)
 Returns the Vulkan instance extensions required by GLFW. More...
 
GLFWvkproc glfwGetInstanceProcAddress (VkInstance instance, const char *procname)
 Returns the address of the specified Vulkan instance function. More...
 
int glfwGetPhysicalDevicePresentationSupport (VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
 Returns whether the specified queue family can present images. More...
 
VkResult glfwCreateWindowSurface (VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
 Creates a Vulkan surface for the specified window. More...
 
-

Detailed Description

-

This is the reference documentation for Vulkan related functions and types. For more task-oriented information, see the Vulkan guide.

-

Typedef Documentation

- -
-
- - - - -
typedef void(* GLFWvkproc) (void)
-
-

Generic function pointer used for returning Vulkan API function pointers without forcing a cast from a regular pointer.

-
See also
Querying Vulkan function pointers
-
-glfwGetInstanceProcAddress
-
Since
Added in version 3.2.
- -
-
-

Function Documentation

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
VkResult glfwCreateWindowSurface (VkInstance instance,
GLFWwindowwindow,
const VkAllocationCallbacks * allocator,
VkSurfaceKHR * surface 
)
-
-

This function creates a Vulkan surface for the specified window.

-

If the Vulkan loader was not found at initialization, this function returns VK_ERROR_INITIALIZATION_FAILED and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether the Vulkan loader was found.

-

If the required window surface creation instance extensions are not available or if the specified instance was not created with these extensions enabled, this function returns VK_ERROR_EXTENSION_NOT_PRESENT and generates a GLFW_API_UNAVAILABLE error. Call glfwGetRequiredInstanceExtensions to check what instance extensions are required.

-

The window surface must be destroyed before the specified Vulkan instance. It is the responsibility of the caller to destroy the window surface. GLFW does not destroy it for you. Call vkDestroySurfaceKHR to destroy the surface.

-
Parameters
- - - - - -
[in]instanceThe Vulkan instance to create the surface in.
[in]windowThe window to create the surface for.
[in]allocatorThe allocator to use, or NULL to use the default allocator.
[out]surfaceWhere to store the handle of the surface. This is set to VK_NULL_HANDLE if an error occurred.
-
-
-
Returns
VK_SUCCESS if successful, or a Vulkan error code if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_API_UNAVAILABLE and GLFW_PLATFORM_ERROR.
-
Remarks
If an error occurs before the creation call is made, GLFW returns the Vulkan error code most appropriate for the error. Appropriate use of glfwVulkanSupported and glfwGetRequiredInstanceExtensions should eliminate almost all occurrences of these errors.
-
Thread safety
This function may be called from any thread. For synchronization details of Vulkan objects, see the Vulkan specification.
-
See also
Creating a Vulkan window surface
-
-glfwGetRequiredInstanceExtensions
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWvkproc glfwGetInstanceProcAddress (VkInstance instance,
const char * procname 
)
-
-

This function returns the address of the specified Vulkan core or extension function for the specified instance. If instance is set to NULL it can return any function exported from the Vulkan loader, including at least the following functions:

-
    -
  • vkEnumerateInstanceExtensionProperties
  • -
  • vkEnumerateInstanceLayerProperties
  • -
  • vkCreateInstance
  • -
  • vkGetInstanceProcAddr
  • -
-

If Vulkan is not available on the machine, this function returns NULL and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether Vulkan is available.

-

This function is equivalent to calling vkGetInstanceProcAddr with a platform-specific query of the Vulkan loader as a fallback.

-
Parameters
- - - -
[in]instanceThe Vulkan instance to query, or NULL to retrieve functions related to instance creation.
[in]procnameThe ASCII encoded name of the function.
-
-
-
Returns
The address of the function, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_API_UNAVAILABLE.
-
Pointer lifetime
The returned function pointer is valid until the library is terminated.
-
Thread safety
This function may be called from any thread.
-
See also
Querying Vulkan function pointers
-
Since
Added in version 3.2.
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int glfwGetPhysicalDevicePresentationSupport (VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily 
)
-
-

This function returns whether the specified queue family of the specified physical device supports presentation to the platform GLFW was built for.

-

If Vulkan or the required window surface creation instance extensions are not available on the machine, or if the specified instance was not created with the required extensions, this function returns GLFW_FALSE and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether Vulkan is available and glfwGetRequiredInstanceExtensions to check what instance extensions are required.

-
Parameters
- - - - -
[in]instanceThe instance that the physical device belongs to.
[in]deviceThe physical device that the queue family belongs to.
[in]queuefamilyThe index of the queue family to query.
-
-
-
Returns
GLFW_TRUE if the queue family supports presentation, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_API_UNAVAILABLE and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread. For synchronization details of Vulkan objects, see the Vulkan specification.
-
See also
Querying for Vulkan presentation support
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
const char** glfwGetRequiredInstanceExtensions (uint32_t * count)
-
-

This function returns an array of names of Vulkan instance extensions required by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the list will always contains VK_KHR_surface, so if you don't require any additional extensions you can pass this list directly to the VkInstanceCreateInfo struct.

-

If Vulkan is not available on the machine, this function returns NULL and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether Vulkan is available.

-

If Vulkan is available but no set of extensions allowing window surface creation was found, this function returns NULL. You may still use Vulkan for off-screen rendering and compute work.

-
Parameters
- - -
[out]countWhere to store the number of extensions in the returned array. This is set to zero if an error occurred.
-
-
-
Returns
An array of ASCII encoded extension names, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_API_UNAVAILABLE.
-
Remarks
Additional extensions may be required by future versions of GLFW. You should check if any extensions you wish to enable are already in the returned array, as it is an error to specify an extension more than once in the VkInstanceCreateInfo struct.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is guaranteed to be valid only until the library is terminated.
-
Thread safety
This function may be called from any thread.
-
See also
Querying required Vulkan extensions
-
-glfwCreateWindowSurface
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - -
int glfwVulkanSupported (void )
-
-

This function returns whether the Vulkan loader has been found. This check is performed by glfwInit.

-

The availability of a Vulkan loader does not by itself guarantee that window surface creation or even device creation is possible. Call glfwGetRequiredInstanceExtensions to check whether the extensions necessary for Vulkan surface creation are available and glfwGetPhysicalDevicePresentationSupport to check whether a queue family of a physical device supports image presentation.

-
Returns
GLFW_TRUE if Vulkan is available, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread.
-
See also
Querying for Vulkan support
-
Since
Added in version 3.2.
- -
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/group__window.html b/src/deps/glfw-3.2.1/docs/html/group__window.html deleted file mode 100644 index 7c4866a..0000000 --- a/src/deps/glfw-3.2.1/docs/html/group__window.html +++ /dev/null @@ -1,2039 +0,0 @@ - - - - - - -GLFW: Window reference - - - - - - - - - - - -
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Window reference
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- - - - - - - - - - - - - - - - - - - - - - - - - - -

-Typedefs

typedef struct GLFWwindow GLFWwindow
 Opaque window object. More...
 
typedef void(* GLFWwindowposfun) (GLFWwindow *, int, int)
 The function signature for window position callbacks. More...
 
typedef void(* GLFWwindowsizefun) (GLFWwindow *, int, int)
 The function signature for window resize callbacks. More...
 
typedef void(* GLFWwindowclosefun) (GLFWwindow *)
 The function signature for window close callbacks. More...
 
typedef void(* GLFWwindowrefreshfun) (GLFWwindow *)
 The function signature for window content refresh callbacks. More...
 
typedef void(* GLFWwindowfocusfun) (GLFWwindow *, int)
 The function signature for window focus/defocus callbacks. More...
 
typedef void(* GLFWwindowiconifyfun) (GLFWwindow *, int)
 The function signature for window iconify/restore callbacks. More...
 
typedef void(* GLFWframebuffersizefun) (GLFWwindow *, int, int)
 The function signature for framebuffer resize callbacks. More...
 
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-Functions

void glfwDefaultWindowHints (void)
 Resets all window hints to their default values. More...
 
void glfwWindowHint (int hint, int value)
 Sets the specified window hint to the desired value. More...
 
GLFWwindowglfwCreateWindow (int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
 Creates a window and its associated context. More...
 
void glfwDestroyWindow (GLFWwindow *window)
 Destroys the specified window and its context. More...
 
int glfwWindowShouldClose (GLFWwindow *window)
 Checks the close flag of the specified window. More...
 
void glfwSetWindowShouldClose (GLFWwindow *window, int value)
 Sets the close flag of the specified window. More...
 
void glfwSetWindowTitle (GLFWwindow *window, const char *title)
 Sets the title of the specified window. More...
 
void glfwSetWindowIcon (GLFWwindow *window, int count, const GLFWimage *images)
 Sets the icon for the specified window. More...
 
void glfwGetWindowPos (GLFWwindow *window, int *xpos, int *ypos)
 Retrieves the position of the client area of the specified window. More...
 
void glfwSetWindowPos (GLFWwindow *window, int xpos, int ypos)
 Sets the position of the client area of the specified window. More...
 
void glfwGetWindowSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the client area of the specified window. More...
 
void glfwSetWindowSizeLimits (GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
 Sets the size limits of the specified window. More...
 
void glfwSetWindowAspectRatio (GLFWwindow *window, int numer, int denom)
 Sets the aspect ratio of the specified window. More...
 
void glfwSetWindowSize (GLFWwindow *window, int width, int height)
 Sets the size of the client area of the specified window. More...
 
void glfwGetFramebufferSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the framebuffer of the specified window. More...
 
void glfwGetWindowFrameSize (GLFWwindow *window, int *left, int *top, int *right, int *bottom)
 Retrieves the size of the frame of the window. More...
 
void glfwIconifyWindow (GLFWwindow *window)
 Iconifies the specified window. More...
 
void glfwRestoreWindow (GLFWwindow *window)
 Restores the specified window. More...
 
void glfwMaximizeWindow (GLFWwindow *window)
 Maximizes the specified window. More...
 
void glfwShowWindow (GLFWwindow *window)
 Makes the specified window visible. More...
 
void glfwHideWindow (GLFWwindow *window)
 Hides the specified window. More...
 
void glfwFocusWindow (GLFWwindow *window)
 Brings the specified window to front and sets input focus. More...
 
GLFWmonitorglfwGetWindowMonitor (GLFWwindow *window)
 Returns the monitor that the window uses for full screen mode. More...
 
void glfwSetWindowMonitor (GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
 Sets the mode, monitor, video mode and placement of a window. More...
 
int glfwGetWindowAttrib (GLFWwindow *window, int attrib)
 Returns an attribute of the specified window. More...
 
void glfwSetWindowUserPointer (GLFWwindow *window, void *pointer)
 Sets the user pointer of the specified window. More...
 
void * glfwGetWindowUserPointer (GLFWwindow *window)
 Returns the user pointer of the specified window. More...
 
GLFWwindowposfun glfwSetWindowPosCallback (GLFWwindow *window, GLFWwindowposfun cbfun)
 Sets the position callback for the specified window. More...
 
GLFWwindowsizefun glfwSetWindowSizeCallback (GLFWwindow *window, GLFWwindowsizefun cbfun)
 Sets the size callback for the specified window. More...
 
GLFWwindowclosefun glfwSetWindowCloseCallback (GLFWwindow *window, GLFWwindowclosefun cbfun)
 Sets the close callback for the specified window. More...
 
GLFWwindowrefreshfun glfwSetWindowRefreshCallback (GLFWwindow *window, GLFWwindowrefreshfun cbfun)
 Sets the refresh callback for the specified window. More...
 
GLFWwindowfocusfun glfwSetWindowFocusCallback (GLFWwindow *window, GLFWwindowfocusfun cbfun)
 Sets the focus callback for the specified window. More...
 
GLFWwindowiconifyfun glfwSetWindowIconifyCallback (GLFWwindow *window, GLFWwindowiconifyfun cbfun)
 Sets the iconify callback for the specified window. More...
 
GLFWframebuffersizefun glfwSetFramebufferSizeCallback (GLFWwindow *window, GLFWframebuffersizefun cbfun)
 Sets the framebuffer resize callback for the specified window. More...
 
void glfwPollEvents (void)
 Processes all pending events. More...
 
void glfwWaitEvents (void)
 Waits until events are queued and processes them. More...
 
void glfwWaitEventsTimeout (double timeout)
 Waits with timeout until events are queued and processes them. More...
 
void glfwPostEmptyEvent (void)
 Posts an empty event to the event queue. More...
 
void glfwSwapBuffers (GLFWwindow *window)
 Swaps the front and back buffers of the specified window. More...
 
-

Detailed Description

-

This is the reference documentation for window related functions and types, including creation, deletion and event polling. For more task-oriented information, see the Window guide.

-

Typedef Documentation

- -
-
- - - - -
typedef void(* GLFWframebuffersizefun) (GLFWwindow *, int, int)
-
-

This is the function signature for framebuffer resize callback functions.

-
Parameters
- - - - -
[in]windowThe window whose framebuffer was resized.
[in]widthThe new width, in pixels, of the framebuffer.
[in]heightThe new height, in pixels, of the framebuffer.
-
-
-
See also
Framebuffer size
-
-glfwSetFramebufferSizeCallback
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - -
typedef struct GLFWwindow GLFWwindow
-
-

Opaque window object.

-
See also
Window objects
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - -
typedef void(* GLFWwindowclosefun) (GLFWwindow *)
-
-

This is the function signature for window close callback functions.

-
Parameters
- - -
[in]windowThe window that the user attempted to close.
-
-
-
See also
Window closing and close flag
-
-glfwSetWindowCloseCallback
-
Since
Added in version 2.5.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - -
typedef void(* GLFWwindowfocusfun) (GLFWwindow *, int)
-
-

This is the function signature for window focus callback functions.

-
Parameters
- - - -
[in]windowThe window that gained or lost input focus.
[in]focusedGLFW_TRUE if the window was given input focus, or GLFW_FALSE if it lost it.
-
-
-
See also
Window input focus
-
-glfwSetWindowFocusCallback
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - -
typedef void(* GLFWwindowiconifyfun) (GLFWwindow *, int)
-
-

This is the function signature for window iconify/restore callback functions.

-
Parameters
- - - -
[in]windowThe window that was iconified or restored.
[in]iconifiedGLFW_TRUE if the window was iconified, or GLFW_FALSE if it was restored.
-
-
-
See also
Window iconification
-
-glfwSetWindowIconifyCallback
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - -
typedef void(* GLFWwindowposfun) (GLFWwindow *, int, int)
-
-

This is the function signature for window position callback functions.

-
Parameters
- - - - -
[in]windowThe window that was moved.
[in]xposThe new x-coordinate, in screen coordinates, of the upper-left corner of the client area of the window.
[in]yposThe new y-coordinate, in screen coordinates, of the upper-left corner of the client area of the window.
-
-
-
See also
Window position
-
-glfwSetWindowPosCallback
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - -
typedef void(* GLFWwindowrefreshfun) (GLFWwindow *)
-
-

This is the function signature for window refresh callback functions.

-
Parameters
- - -
[in]windowThe window whose content needs to be refreshed.
-
-
-
See also
Window damage and refresh
-
-glfwSetWindowRefreshCallback
-
Since
Added in version 2.5.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - -
typedef void(* GLFWwindowsizefun) (GLFWwindow *, int, int)
-
-

This is the function signature for window size callback functions.

-
Parameters
- - - - -
[in]windowThe window that was resized.
[in]widthThe new width, in screen coordinates, of the window.
[in]heightThe new height, in screen coordinates, of the window.
-
-
-
See also
Window size
-
-glfwSetWindowSizeCallback
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
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-
-

Function Documentation

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
GLFWwindow* glfwCreateWindow (int width,
int height,
const char * title,
GLFWmonitormonitor,
GLFWwindowshare 
)
-
-

This function creates a window and its associated OpenGL or OpenGL ES context. Most of the options controlling how the window and its context should be created are specified with window hints.

-

Successful creation does not change which context is current. Before you can use the newly created context, you need to make it current. For information about the share parameter, see Context object sharing.

-

The created window, framebuffer and context may differ from what you requested, as not all parameters and hints are hard constraints. This includes the size of the window, especially for full screen windows. To query the actual attributes of the created window, framebuffer and context, see glfwGetWindowAttrib, glfwGetWindowSize and glfwGetFramebufferSize.

-

To create a full screen window, you need to specify the monitor the window will cover. If no monitor is specified, the window will be windowed mode. Unless you have a way for the user to choose a specific monitor, it is recommended that you pick the primary monitor. For more information on how to query connected monitors, see Retrieving monitors.

-

For full screen windows, the specified size becomes the resolution of the window's desired video mode. As long as a full screen window is not iconified, the supported video mode most closely matching the desired video mode is set for the specified monitor. For more information about full screen windows, including the creation of so called windowed full screen or borderless full screen windows, see "Windowed full screen" windows.

-

Once you have created the window, you can switch it between windowed and full screen mode with glfwSetWindowMonitor. If the window has an OpenGL or OpenGL ES context, it will be unaffected.

-

By default, newly created windows use the placement recommended by the window system. To create the window at a specific position, make it initially invisible using the GLFW_VISIBLE window hint, set its position and then show it.

-

As long as at least one full screen window is not iconified, the screensaver is prohibited from starting.

-

Window systems put limits on window sizes. Very large or very small window dimensions may be overridden by the window system on creation. Check the actual size after creation.

-

The swap interval is not set during window creation and the initial value may vary depending on driver settings and defaults.

-
Parameters
- - - - - - -
[in]widthThe desired width, in screen coordinates, of the window. This must be greater than zero.
[in]heightThe desired height, in screen coordinates, of the window. This must be greater than zero.
[in]titleThe initial, UTF-8 encoded window title.
[in]monitorThe monitor to use for full screen mode, or NULL for windowed mode.
[in]shareThe window whose context to share resources with, or NULL to not share resources.
-
-
-
Returns
The handle of the created window, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM, GLFW_INVALID_VALUE, GLFW_API_UNAVAILABLE, GLFW_VERSION_UNAVAILABLE, GLFW_FORMAT_UNAVAILABLE and GLFW_PLATFORM_ERROR.
-
Remarks
Windows: Window creation will fail if the Microsoft GDI software OpenGL implementation is the only one available.
-
-Windows: If the executable has an icon resource named GLFW_ICON, it will be set as the initial icon for the window. If no such icon is present, the IDI_WINLOGO icon will be used instead. To set a different icon, see glfwSetWindowIcon.
-
-Windows: The context to share resources with must not be current on any other thread.
-
-OS X: The GLFW window has no icon, as it is not a document window, but the dock icon will be the same as the application bundle's icon. For more information on bundles, see the Bundle Programming Guide in the Mac Developer Library.
-
-OS X: The first time a window is created the menu bar is populated with common commands like Hide, Quit and About. The About entry opens a minimal about dialog with information from the application's bundle. The menu bar can be disabled with a compile-time option.
-
-OS X: On OS X 10.10 and later the window frame will not be rendered at full resolution on Retina displays unless the NSHighResolutionCapable key is enabled in the application bundle's Info.plist. For more information, see High Resolution Guidelines for OS X in the Mac Developer Library. The GLFW test and example programs use a custom Info.plist template for this, which can be found as CMake/MacOSXBundleInfo.plist.in in the source tree.
-
-X11: Some window managers will not respect the placement of initially hidden windows.
-
-X11: Due to the asynchronous nature of X11, it may take a moment for a window to reach its requested state. This means you may not be able to query the final size, position or other attributes directly after window creation.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation
-
-glfwDestroyWindow
-
Since
Added in version 3.0. Replaces glfwOpenWindow.
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-
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-
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void glfwDefaultWindowHints (void )
-
-

This function resets all window hints to their default values.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation hints
-
-glfwWindowHint
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
void glfwDestroyWindow (GLFWwindowwindow)
-
-

This function destroys the specified window and its context. On calling this function, no further callbacks will be called for that window.

-

If the context of the specified window is current on the main thread, it is detached before being destroyed.

-
Parameters
- - -
[in]windowThe window to destroy.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Note
The context of the specified window must not be current on any other thread when this function is called.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation
-
-glfwCreateWindow
-
Since
Added in version 3.0. Replaces glfwCloseWindow.
- -
-
- -
-
- - - - - - - - -
void glfwFocusWindow (GLFWwindowwindow)
-
-

This function brings the specified window to front and sets input focus. The window should already be visible and not iconified.

-

By default, both windowed and full screen mode windows are focused when initially created. Set the GLFW_FOCUSED to disable this behavior.

-

Do not use this function to steal focus from other applications unless you are certain that is what the user wants. Focus stealing can be extremely disruptive.

-
Parameters
- - -
[in]windowThe window to give input focus.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window input focus
-
Since
Added in version 3.2.
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void glfwGetFramebufferSize (GLFWwindowwindow,
int * width,
int * height 
)
-
-

This function retrieves the size, in pixels, of the framebuffer of the specified window. If you wish to retrieve the size of the window in screen coordinates, see glfwGetWindowSize.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe window whose framebuffer to query.
[out]widthWhere to store the width, in pixels, of the framebuffer, or NULL.
[out]heightWhere to store the height, in pixels, of the framebuffer, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Framebuffer size
-
-glfwSetFramebufferSizeCallback
-
Since
Added in version 3.0.
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-
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-
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int glfwGetWindowAttrib (GLFWwindowwindow,
int attrib 
)
-
-

This function returns the value of an attribute of the specified window or its OpenGL or OpenGL ES context.

-
Parameters
- - - -
[in]windowThe window to query.
[in]attribThe window attribute whose value to return.
-
-
-
Returns
The value of the attribute, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Remarks
Framebuffer related hints are not window attributes. See Framebuffer related attributes for more information.
-
-Zero is a valid value for many window and context related attributes so you cannot use a return value of zero as an indication of errors. However, this function should not fail as long as it is passed valid arguments and the library has been initialized.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window attributes
-
Since
Added in version 3.0. Replaces glfwGetWindowParam and glfwGetGLVersion.
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void glfwGetWindowFrameSize (GLFWwindowwindow,
int * left,
int * top,
int * right,
int * bottom 
)
-
-

This function retrieves the size, in screen coordinates, of each edge of the frame of the specified window. This size includes the title bar, if the window has one. The size of the frame may vary depending on the window-related hints used to create it.

-

Because this function retrieves the size of each window frame edge and not the offset along a particular coordinate axis, the retrieved values will always be zero or positive.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - - - -
[in]windowThe window whose frame size to query.
[out]leftWhere to store the size, in screen coordinates, of the left edge of the window frame, or NULL.
[out]topWhere to store the size, in screen coordinates, of the top edge of the window frame, or NULL.
[out]rightWhere to store the size, in screen coordinates, of the right edge of the window frame, or NULL.
[out]bottomWhere to store the size, in screen coordinates, of the bottom edge of the window frame, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
GLFWmonitor* glfwGetWindowMonitor (GLFWwindowwindow)
-
-

This function returns the handle of the monitor that the specified window is in full screen on.

-
Parameters
- - -
[in]windowThe window to query.
-
-
-
Returns
The monitor, or NULL if the window is in windowed mode or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window monitor
-
-glfwSetWindowMonitor
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetWindowPos (GLFWwindowwindow,
int * xpos,
int * ypos 
)
-
-

This function retrieves the position, in screen coordinates, of the upper-left corner of the client area of the specified window.

-

Any or all of the position arguments may be NULL. If an error occurs, all non-NULL position arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe window to query.
[out]xposWhere to store the x-coordinate of the upper-left corner of the client area, or NULL.
[out]yposWhere to store the y-coordinate of the upper-left corner of the client area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window position
-
-glfwSetWindowPos
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetWindowSize (GLFWwindowwindow,
int * width,
int * height 
)
-
-

This function retrieves the size, in screen coordinates, of the client area of the specified window. If you wish to retrieve the size of the framebuffer of the window in pixels, see glfwGetFramebufferSize.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe window whose size to retrieve.
[out]widthWhere to store the width, in screen coordinates, of the client area, or NULL.
[out]heightWhere to store the height, in screen coordinates, of the client area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
-glfwSetWindowSize
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - -
void* glfwGetWindowUserPointer (GLFWwindowwindow)
-
-

This function returns the current value of the user-defined pointer of the specified window. The initial value is NULL.

-
Parameters
- - -
[in]windowThe window whose pointer to return.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
User pointer
-
-glfwSetWindowUserPointer
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
void glfwHideWindow (GLFWwindowwindow)
-
-

This function hides the specified window if it was previously visible. If the window is already hidden or is in full screen mode, this function does nothing.

-
Parameters
- - -
[in]windowThe window to hide.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window visibility
-
-glfwShowWindow
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
void glfwIconifyWindow (GLFWwindowwindow)
-
-

This function iconifies (minimizes) the specified window if it was previously restored. If the window is already iconified, this function does nothing.

-

If the specified window is a full screen window, the original monitor resolution is restored until the window is restored.

-
Parameters
- - -
[in]windowThe window to iconify.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window iconification
-
-glfwRestoreWindow
-
-glfwMaximizeWindow
-
Since
Added in version 2.1.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - -
void glfwMaximizeWindow (GLFWwindowwindow)
-
-

This function maximizes the specified window if it was previously not maximized. If the window is already maximized, this function does nothing.

-

If the specified window is a full screen window, this function does nothing.

-
Parameters
- - -
[in]windowThe window to maximize.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread Safety
This function may only be called from the main thread.
-
See also
Window iconification
-
-glfwIconifyWindow
-
-glfwRestoreWindow
-
Since
Added in GLFW 3.2.
- -
-
- -
-
- - - - - - - - -
void glfwPollEvents (void )
-
-

This function processes only those events that are already in the event queue and then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.

-

On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the window refresh callback to redraw the contents of your window when necessary during such operations.

-

On some platforms, certain events are sent directly to the application without going through the event queue, causing callbacks to be called outside of a call to one of the event processing functions.

-

Event processing is not required for joystick input to work.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Event processing
-
-glfwWaitEvents
-
-glfwWaitEventsTimeout
-
Since
Added in version 1.0.
- -
-
- -
-
- - - - - - - - -
void glfwPostEmptyEvent (void )
-
-

This function posts an empty event from the current thread to the event queue, causing glfwWaitEvents or glfwWaitEventsTimeout to return.

-

If no windows exist, this function returns immediately. For synchronization of threads in applications that do not create windows, use your threading library of choice.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread.
-
See also
Event processing
-
-glfwWaitEvents
-
-glfwWaitEventsTimeout
-
Since
Added in version 3.1.
- -
-
- -
-
- - - - - - - - -
void glfwRestoreWindow (GLFWwindowwindow)
-
-

This function restores the specified window if it was previously iconified (minimized) or maximized. If the window is already restored, this function does nothing.

-

If the specified window is a full screen window, the resolution chosen for the window is restored on the selected monitor.

-
Parameters
- - -
[in]windowThe window to restore.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window iconification
-
-glfwIconifyWindow
-
-glfwMaximizeWindow
-
Since
Added in version 2.1.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWframebuffersizefun glfwSetFramebufferSizeCallback (GLFWwindowwindow,
GLFWframebuffersizefun cbfun 
)
-
-

This function sets the framebuffer resize callback of the specified window, which is called when the framebuffer of the specified window is resized.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Framebuffer size
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowAspectRatio (GLFWwindowwindow,
int numer,
int denom 
)
-
-

This function sets the required aspect ratio of the client area of the specified window. If the window is full screen, the aspect ratio only takes effect once it is made windowed. If the window is not resizable, this function does nothing.

-

The aspect ratio is specified as a numerator and a denominator and both values must be greater than zero. For example, the common 16:9 aspect ratio is specified as 16 and 9, respectively.

-

If the numerator and denominator is set to GLFW_DONT_CARE then the aspect ratio limit is disabled.

-

The aspect ratio is applied immediately to a windowed mode window and may cause it to be resized.

-
Parameters
- - - - -
[in]windowThe window to set limits for.
[in]numerThe numerator of the desired aspect ratio, or GLFW_DONT_CARE.
[in]denomThe denominator of the desired aspect ratio, or GLFW_DONT_CARE.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Remarks
If you set size limits and an aspect ratio that conflict, the results are undefined.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size limits
-
-glfwSetWindowSizeLimits
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowclosefun glfwSetWindowCloseCallback (GLFWwindowwindow,
GLFWwindowclosefun cbfun 
)
-
-

This function sets the close callback of the specified window, which is called when the user attempts to close the window, for example by clicking the close widget in the title bar.

-

The close flag is set before this callback is called, but you can modify it at any time with glfwSetWindowShouldClose.

-

The close callback is not triggered by glfwDestroyWindow.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Remarks
OS X: Selecting Quit from the application menu will trigger the close callback for all windows.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window closing and close flag
-
Since
Added in version 2.5.
-
GLFW 3: Added window handle parameter and return value.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowfocusfun glfwSetWindowFocusCallback (GLFWwindowwindow,
GLFWwindowfocusfun cbfun 
)
-
-

This function sets the focus callback of the specified window, which is called when the window gains or loses input focus.

-

After the focus callback is called for a window that lost input focus, synthetic key and mouse button release events will be generated for all such that had been pressed. For more information, see glfwSetKeyCallback and glfwSetMouseButtonCallback.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window input focus
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowIcon (GLFWwindowwindow,
int count,
const GLFWimageimages 
)
-
-

This function sets the icon of the specified window. If passed an array of candidate images, those of or closest to the sizes desired by the system are selected. If no images are specified, the window reverts to its default icon.

-

The desired image sizes varies depending on platform and system settings. The selected images will be rescaled as needed. Good sizes include 16x16, 32x32 and 48x48.

-
Parameters
- - - - -
[in]windowThe window whose icon to set.
[in]countThe number of images in the specified array, or zero to revert to the default window icon.
[in]imagesThe images to create the icon from. This is ignored if count is zero.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified image data is copied before this function returns.
-
Remarks
OS X: The GLFW window has no icon, as it is not a document window, so this function does nothing. The dock icon will be the same as the application bundle's icon. For more information on bundles, see the Bundle Programming Guide in the Mac Developer Library.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window icon
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowiconifyfun glfwSetWindowIconifyCallback (GLFWwindowwindow,
GLFWwindowiconifyfun cbfun 
)
-
-

This function sets the iconification callback of the specified window, which is called when the window is iconified or restored.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window iconification
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowMonitor (GLFWwindowwindow,
GLFWmonitormonitor,
int xpos,
int ypos,
int width,
int height,
int refreshRate 
)
-
-

This function sets the monitor that the window uses for full screen mode or, if the monitor is NULL, makes it windowed mode.

-

When setting a monitor, this function updates the width, height and refresh rate of the desired video mode and switches to the video mode closest to it. The window position is ignored when setting a monitor.

-

When the monitor is NULL, the position, width and height are used to place the window client area. The refresh rate is ignored when no monitor is specified.

-

If you only wish to update the resolution of a full screen window or the size of a windowed mode window, see glfwSetWindowSize.

-

When a window transitions from full screen to windowed mode, this function restores any previous window settings such as whether it is decorated, floating, resizable, has size or aspect ratio limits, etc..

-
Parameters
- - - - - - - - -
[in]windowThe window whose monitor, size or video mode to set.
[in]monitorThe desired monitor, or NULL to set windowed mode.
[in]xposThe desired x-coordinate of the upper-left corner of the client area.
[in]yposThe desired y-coordinate of the upper-left corner of the client area.
[in]widthThe desired with, in screen coordinates, of the client area or video mode.
[in]heightThe desired height, in screen coordinates, of the client area or video mode.
[in]refreshRateThe desired refresh rate, in Hz, of the video mode, or GLFW_DONT_CARE.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window monitor
-
-Full screen windows
-
-glfwGetWindowMonitor
-
-glfwSetWindowSize
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowPos (GLFWwindowwindow,
int xpos,
int ypos 
)
-
-

This function sets the position, in screen coordinates, of the upper-left corner of the client area of the specified windowed mode window. If the window is a full screen window, this function does nothing.

-

Do not use this function to move an already visible window unless you have very good reasons for doing so, as it will confuse and annoy the user.

-

The window manager may put limits on what positions are allowed. GLFW cannot and should not override these limits.

-
Parameters
- - - - -
[in]windowThe window to query.
[in]xposThe x-coordinate of the upper-left corner of the client area.
[in]yposThe y-coordinate of the upper-left corner of the client area.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window position
-
-glfwGetWindowPos
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowposfun glfwSetWindowPosCallback (GLFWwindowwindow,
GLFWwindowposfun cbfun 
)
-
-

This function sets the position callback of the specified window, which is called when the window is moved. The callback is provided with the screen position of the upper-left corner of the client area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window position
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowrefreshfun glfwSetWindowRefreshCallback (GLFWwindowwindow,
GLFWwindowrefreshfun cbfun 
)
-
-

This function sets the refresh callback of the specified window, which is called when the client area of the window needs to be redrawn, for example if the window has been exposed after having been covered by another window.

-

On compositing window systems such as Aero, Compiz or Aqua, where the window contents are saved off-screen, this callback may be called only very infrequently or never at all.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window damage and refresh
-
Since
Added in version 2.5.
-
GLFW 3: Added window handle parameter and return value.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetWindowShouldClose (GLFWwindowwindow,
int value 
)
-
-

This function sets the value of the close flag of the specified window. This can be used to override the user's attempt to close the window, or to signal that it should be closed.

-
Parameters
- - - -
[in]windowThe window whose flag to change.
[in]valueThe new value.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
Window closing and close flag
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowSize (GLFWwindowwindow,
int width,
int height 
)
-
-

This function sets the size, in screen coordinates, of the client area of the specified window.

-

For full screen windows, this function updates the resolution of its desired video mode and switches to the video mode closest to it, without affecting the window's context. As the context is unaffected, the bit depths of the framebuffer remain unchanged.

-

If you wish to update the refresh rate of the desired video mode in addition to its resolution, see glfwSetWindowMonitor.

-

The window manager may put limits on what sizes are allowed. GLFW cannot and should not override these limits.

-
Parameters
- - - - -
[in]windowThe window to resize.
[in]widthThe desired width, in screen coordinates, of the window client area.
[in]heightThe desired height, in screen coordinates, of the window client area.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
-glfwGetWindowSize
-
-glfwSetWindowMonitor
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowsizefun glfwSetWindowSizeCallback (GLFWwindowwindow,
GLFWwindowsizefun cbfun 
)
-
-

This function sets the size callback of the specified window, which is called when the window is resized. The callback is provided with the size, in screen coordinates, of the client area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]cbfunThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter and return value.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowSizeLimits (GLFWwindowwindow,
int minwidth,
int minheight,
int maxwidth,
int maxheight 
)
-
-

This function sets the size limits of the client area of the specified window. If the window is full screen, the size limits only take effect once it is made windowed. If the window is not resizable, this function does nothing.

-

The size limits are applied immediately to a windowed mode window and may cause it to be resized.

-

The maximum dimensions must be greater than or equal to the minimum dimensions and all must be greater than or equal to zero.

-
Parameters
- - - - - - -
[in]windowThe window to set limits for.
[in]minwidthThe minimum width, in screen coordinates, of the client area, or GLFW_DONT_CARE.
[in]minheightThe minimum height, in screen coordinates, of the client area, or GLFW_DONT_CARE.
[in]maxwidthThe maximum width, in screen coordinates, of the client area, or GLFW_DONT_CARE.
[in]maxheightThe maximum height, in screen coordinates, of the client area, or GLFW_DONT_CARE.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Remarks
If you set size limits and an aspect ratio that conflict, the results are undefined.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size limits
-
-glfwSetWindowAspectRatio
-
Since
Added in version 3.2.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetWindowTitle (GLFWwindowwindow,
const char * title 
)
-
-

This function sets the window title, encoded as UTF-8, of the specified window.

-
Parameters
- - - -
[in]windowThe window whose title to change.
[in]titleThe UTF-8 encoded window title.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
OS X: The window title will not be updated until the next time you process events.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window title
-
Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
- -
-
- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetWindowUserPointer (GLFWwindowwindow,
void * pointer 
)
-
-

This function sets the user-defined pointer of the specified window. The current value is retained until the window is destroyed. The initial value is NULL.

-
Parameters
- - - -
[in]windowThe window whose pointer to set.
[in]pointerThe new value.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
User pointer
-
-glfwGetWindowUserPointer
-
Since
Added in version 3.0.
- -
-
- -
-
- - - - - - - - -
void glfwShowWindow (GLFWwindowwindow)
-
-

This function makes the specified window visible if it was previously hidden. If the window is already visible or is in full screen mode, this function does nothing.

-
Parameters
- - -
[in]windowThe window to make visible.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window visibility
-
-glfwHideWindow
-
Since
Added in version 3.0.
- -
-
- -
-
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void glfwSwapBuffers (GLFWwindowwindow)
-
-

This function swaps the front and back buffers of the specified window when rendering with OpenGL or OpenGL ES. If the swap interval is greater than zero, the GPU driver waits the specified number of screen updates before swapping the buffers.

-

The specified window must have an OpenGL or OpenGL ES context. Specifying a window without a context will generate a GLFW_NO_WINDOW_CONTEXT error.

-

This function does not apply to Vulkan. If you are rendering with Vulkan, see vkQueuePresentKHR instead.

-
Parameters
- - -
[in]windowThe window whose buffers to swap.
-
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-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_WINDOW_CONTEXT and GLFW_PLATFORM_ERROR.
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Remarks
EGL: The context of the specified window must be current on the calling thread.
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Thread safety
This function may be called from any thread.
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See also
Buffer swapping
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-glfwSwapInterval
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Since
Added in version 1.0.
-
GLFW 3: Added window handle parameter.
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void glfwWaitEvents (void )
-
-

This function puts the calling thread to sleep until at least one event is available in the event queue. Once one or more events are available, it behaves exactly like glfwPollEvents, i.e. the events in the queue are processed and the function then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.

-

Since not all events are associated with callbacks, this function may return without a callback having been called even if you are monitoring all callbacks.

-

On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the window refresh callback to redraw the contents of your window when necessary during such operations.

-

On some platforms, certain callbacks may be called outside of a call to one of the event processing functions.

-

If no windows exist, this function returns immediately. For synchronization of threads in applications that do not create windows, use your threading library of choice.

-

Event processing is not required for joystick input to work.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Event processing
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-glfwPollEvents
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-glfwWaitEventsTimeout
-
Since
Added in version 2.5.
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- - - - - - - - -
void glfwWaitEventsTimeout (double timeout)
-
-

This function puts the calling thread to sleep until at least one event is available in the event queue, or until the specified timeout is reached. If one or more events are available, it behaves exactly like glfwPollEvents, i.e. the events in the queue are processed and the function then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.

-

The timeout value must be a positive finite number.

-

Since not all events are associated with callbacks, this function may return without a callback having been called even if you are monitoring all callbacks.

-

On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the window refresh callback to redraw the contents of your window when necessary during such operations.

-

On some platforms, certain callbacks may be called outside of a call to one of the event processing functions.

-

If no windows exist, this function returns immediately. For synchronization of threads in applications that do not create windows, use your threading library of choice.

-

Event processing is not required for joystick input to work.

-
Parameters
- - -
[in]timeoutThe maximum amount of time, in seconds, to wait.
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-
-
Reentrancy
This function must not be called from a callback.
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Thread safety
This function must only be called from the main thread.
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See also
Event processing
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-glfwPollEvents
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-glfwWaitEvents
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Since
Added in version 3.2.
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void glfwWindowHint (int hint,
int value 
)
-
-

This function sets hints for the next call to glfwCreateWindow. The hints, once set, retain their values until changed by a call to glfwWindowHint or glfwDefaultWindowHints, or until the library is terminated.

-

This function does not check whether the specified hint values are valid. If you set hints to invalid values this will instead be reported by the next call to glfwCreateWindow.

-
Parameters
- - - -
[in]hintThe window hint to set.
[in]valueThe new value of the window hint.
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-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
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See also
Window creation hints
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-glfwDefaultWindowHints
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Since
Added in version 3.0. Replaces glfwOpenWindowHint.
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int glfwWindowShouldClose (GLFWwindowwindow)
-
-

This function returns the value of the close flag of the specified window.

-
Parameters
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[in]windowThe window to query.
-
-
-
Returns
The value of the close flag.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
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See also
Window closing and close flag
-
Since
Added in version 3.0.
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/index.html b/src/deps/glfw-3.2.1/docs/html/index.html deleted file mode 100644 index 3c0518e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/index.html +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - -GLFW: Main Page - - - - - - - - - - - -
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-Introduction

-

GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc.

-

See New features in 3.2 for release highlights or the version history for details.

-

Getting started is a guide for users new to GLFW. It takes you through how to write a small but complete program.

-

There are guides for each section of the API:

- -

Once you have written a program, see Compiling GLFW and Building applications.

-

The reference documentation provides more detailed information about specific functions.

-

Moving from GLFW 2 to 3 explains what has changed and how to update existing code to use the new API.

-

There is a section on Guarantees and limitations for pointer lifetimes, reentrancy, thread safety, event order and backward and forward compatibility.

-

The FAQ answers many common questions about the design, implementation and use of GLFW.

-

Finally, Standards conformance explains what APIs, standards and protocols GLFW uses and what happens when they are not present on a given machine.

-

This documentation was generated with Doxygen. The sources for it are available in both the source distribution and GitHub repository.

-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/input_8dox.html b/src/deps/glfw-3.2.1/docs/html/input_8dox.html deleted file mode 100644 index 17c061a..0000000 --- a/src/deps/glfw-3.2.1/docs/html/input_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: input.dox File Reference - - - - - - - - - - - -
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input.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/input_guide.html b/src/deps/glfw-3.2.1/docs/html/input_guide.html deleted file mode 100644 index e0fc5a7..0000000 --- a/src/deps/glfw-3.2.1/docs/html/input_guide.html +++ /dev/null @@ -1,271 +0,0 @@ - - - - - - -GLFW: Input guide - - - - - - - - - - - -
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Input guide
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-
- -

This guide introduces the input related functions of GLFW. For details on a specific function in this category, see the Input reference. There are also guides for the other areas of GLFW.

- -

GLFW provides many kinds of input. While some can only be polled, like time, or only received via callbacks, like scrolling, there are those that provide both callbacks and polling. Where a callback is provided, that is the recommended way to receive that kind of input. The more you can use callbacks the less time your users' machines will need to spend polling.

-

All input callbacks receive a window handle. By using the window user pointer, you can access non-global structures or objects from your callbacks.

-

To get a better feel for how the various events callbacks behave, run the events test program. It register every callback supported by GLFW and prints out all arguments provided for every event, along with time and sequence information.

-

-Event processing

-

GLFW needs to communicate regularly with the window system both in order to receive events and to show that the application hasn't locked up. Event processing must be done regularly while you have any windows and is normally done each frame after buffer swapping. Even when you have no windows, event polling needs to be done in order to receive monitor connection events.

-

There are two functions for processing pending events. glfwPollEvents, processes only those events that have already been received and then returns immediately.

-

This is the best choice when rendering continually, like most games do.

-

If you only need to update the contents of the window when you receive new input, glfwWaitEvents is a better choice.

-

It puts the thread to sleep until at least one event has been received and then processes all received events. This saves a great deal of CPU cycles and is useful for, for example, editing tools. There must be at least one GLFW window for this function to sleep.

-

If you want to wait for events but have UI elements that need periodic updates, call glfwWaitEventsTimeout.

-

It puts the thread to sleep until at least one event has been received, or until the specified number of seconds have elapsed. It then processes any received events.

-

If the main thread is sleeping in glfwWaitEvents, you can wake it from another thread by posting an empty event to the event queue with glfwPostEmptyEvent.

-

Do not assume that callbacks will only be called through either of the above functions. While it is necessary to process events in the event queue, some window systems will send some events directly to the application, which in turn causes callbacks to be called outside of regular event processing.

-

-Keyboard input

-

GLFW divides keyboard input into two categories; key events and character events. Key events relate to actual physical keyboard keys, whereas character events relate to the Unicode code points generated by pressing some of them.

-

Keys and characters do not map 1:1. A single key press may produce several characters, and a single character may require several keys to produce. This may not be the case on your machine, but your users are likely not all using the same keyboard layout, input method or even operating system as you.

-

-Key input

-

If you wish to be notified when a physical key is pressed or released or when it repeats, set a key callback.

-
glfwSetKeyCallback(window, key_callback);

The callback function receives the keyboard key, platform-specific scancode, key action and modifier bits.

-
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (key == GLFW_KEY_E && action == GLFW_PRESS)
activate_airship();
}

The action is one of GLFW_PRESS, GLFW_REPEAT or GLFW_RELEASE. The key will be GLFW_KEY_UNKNOWN if GLFW lacks a key token for it, for example E-mail and Play keys.

-

The scancode is unique for every key, regardless of whether it has a key token. Scancodes are platform-specific but consistent over time, so keys will have different scancodes depending on the platform but they are safe to save to disk.

-

Key states for named keys are also saved in per-window state arrays that can be polled with glfwGetKey.

-
int state = glfwGetKey(window, GLFW_KEY_E);
if (state == GLFW_PRESS)
activate_airship();

The returned state is one of GLFW_PRESS or GLFW_RELEASE.

-

This function only returns cached key event state. It does not poll the system for the current state of the key.

-

Whenever you poll state, you risk missing the state change you are looking for. If a pressed key is released again before you poll its state, you will have missed the key press. The recommended solution for this is to use a key callback, but there is also the GLFW_STICKY_KEYS input mode.

-

When sticky keys mode is enabled, the pollable state of a key will remain GLFW_PRESS until the state of that key is polled with glfwGetKey. Once it has been polled, if a key release event had been processed in the meantime, the state will reset to GLFW_RELEASE, otherwise it will remain GLFW_PRESS.

-

The GLFW_KEY_LAST constant holds the highest value of any named key.

-

-Text input

-

GLFW supports text input in the form of a stream of Unicode code points, as produced by the operating system text input system. Unlike key input, text input obeys keyboard layouts and modifier keys and supports composing characters using dead keys. Once received, you can encode the code points into UTF-8 or any other encoding you prefer.

-

Because an unsigned int is 32 bits long on all platforms supported by GLFW, you can treat the code point argument as native endian UTF-32.

-

There are two callbacks for receiving Unicode code points. If you wish to offer regular text input, set a character callback.

-
glfwSetCharCallback(window, character_callback);

The callback function receives Unicode code points for key events that would have led to regular text input and generally behaves as a standard text field on that platform.

-
void character_callback(GLFWwindow* window, unsigned int codepoint)
{
}

If you wish to receive even those Unicode code points generated with modifier key combinations that a plain text field would ignore, or just want to know exactly what modifier keys were used, set a character with modifiers callback.

-
glfwSetCharModsCallback(window, charmods_callback);

The callback function receives Unicode code points and modifier bits.

-
void charmods_callback(GLFWwindow* window, unsigned int codepoint, int mods)
{
}

-Key names

-

If you wish to refer to keys by name, you can query the keyboard layout dependent name of printable keys with glfwGetKeyName.

-
const char* key_name = glfwGetKeyName(GLFW_KEY_W, 0);
show_tutorial_hint("Press %s to move forward", key_name);

This function can handle both keys and scancodes. If the specified key is GLFW_KEY_UNKNOWN then the scancode is used, otherwise it is ignored. This matches the behavior of the key callback, meaning the callback arguments can always be passed unmodified to this function.

-

-Mouse input

-

Mouse input comes in many forms, including cursor motion, button presses and scrolling offsets. The cursor appearance can also be changed, either to a custom image or a standard cursor shape from the system theme.

-

-Cursor position

-

If you wish to be notified when the cursor moves over the window, set a cursor position callback.

-
glfwSetCursorPosCallback(window, cursor_pos_callback);

The callback functions receives the cursor position, measured in screen coordinates but relative to the top-left corner of the window client area. On platforms that provide it, the full sub-pixel cursor position is passed on.

-
static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos)
{
}

The cursor position is also saved per-window and can be polled with glfwGetCursorPos.

-
double xpos, ypos;
glfwGetCursorPos(window, &xpos, &ypos);

-Cursor modes

-

The GLFW_CURSOR input mode provides several cursor modes for special forms of mouse motion input. By default, the cursor mode is GLFW_CURSOR_NORMAL, meaning the regular arrow cursor (or another cursor set with glfwSetCursor) is used and cursor motion is not limited.

-

If you wish to implement mouse motion based camera controls or other input schemes that require unlimited mouse movement, set the cursor mode to GLFW_CURSOR_DISABLED.

-

This will hide the cursor and lock it to the specified window. GLFW will then take care of all the details of cursor re-centering and offset calculation and providing the application with a virtual cursor position. This virtual position is provided normally via both the cursor position callback and through polling.

-
Note
You should not implement your own version of this functionality using other features of GLFW. It is not supported and will not work as robustly as GLFW_CURSOR_DISABLED.
-

If you just wish the cursor to become hidden when it is over a window, set the cursor mode to GLFW_CURSOR_HIDDEN.

-

This mode puts no limit on the motion of the cursor.

-

To exit out of either of these special modes, restore the GLFW_CURSOR_NORMAL cursor mode.

-

-Cursor objects

-

GLFW supports creating both custom and system theme cursor images, encapsulated as GLFWcursor objects. They are created with glfwCreateCursor or glfwCreateStandardCursor and destroyed with glfwDestroyCursor, or glfwTerminate, if any remain.

-

-Custom cursor creation

-

A custom cursor is created with glfwCreateCursor, which returns a handle to the created cursor object. For example, this creates a 16x16 white square cursor with the hot-spot in the upper-left corner:

-
unsigned char pixels[16 * 16 * 4];
memset(pixels, 0xff, sizeof(pixels));
GLFWimage image;
image.width = 16;
image.height = 16;
image.pixels = pixels;
GLFWcursor* cursor = glfwCreateCursor(&image, 0, 0);

If cursor creation fails, NULL will be returned, so it is necessary to check the return value.

-

The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel. The pixels are arranged canonically as sequential rows, starting from the top-left corner.

-

-Standard cursor creation

-

A cursor with a standard shape from the current system cursor theme can be can be created with glfwCreateStandardCursor.

-

These cursor objects behave in the exact same way as those created with glfwCreateCursor except that the system cursor theme provides the actual image.

-

-Cursor destruction

-

When a cursor is no longer needed, destroy it with glfwDestroyCursor.

-

Cursor destruction always succeeds. All cursors remaining when glfwTerminate is called are destroyed as well.

-

-Cursor setting

-

A cursor can be set as current for a window with glfwSetCursor.

-
glfwSetCursor(window, cursor);

Once set, the cursor image will be used as long as the system cursor is over the client area of the window and the cursor mode is set to GLFW_CURSOR_NORMAL.

-

A single cursor may be set for any number of windows.

-

To remove a cursor from a window, set the cursor of that window to NULL.

-
glfwSetCursor(window, NULL);

When a cursor is destroyed, it is removed from any window where it is set. This does not affect the cursor modes of those windows.

-

-Cursor enter/leave events

-

If you wish to be notified when the cursor enters or leaves the client area of a window, set a cursor enter/leave callback.

-
glfwSetCursorEnterCallback(window, cursor_enter_callback);

The callback function receives the new classification of the cursor.

-
void cursor_enter_callback(GLFWwindow* window, int entered)
{
if (entered)
{
// The cursor entered the client area of the window
}
else
{
// The cursor left the client area of the window
}
}

-Mouse button input

-

If you wish to be notified when a mouse button is pressed or released, set a mouse button callback.

-
glfwSetMouseButtonCallback(window, mouse_button_callback);

The callback function receives the mouse button, button action and modifier bits.

-
void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
{
if (button == GLFW_MOUSE_BUTTON_RIGHT && action == GLFW_PRESS)
popup_menu();
}

The action is one of GLFW_PRESS or GLFW_RELEASE.

-

Mouse button states for named buttons are also saved in per-window state arrays that can be polled with glfwGetMouseButton.

-
if (state == GLFW_PRESS)
upgrade_cow();

The returned state is one of GLFW_PRESS or GLFW_RELEASE.

-

This function only returns cached mouse button event state. It does not poll the system for the current state of the mouse button.

-

Whenever you poll state, you risk missing the state change you are looking for. If a pressed mouse button is released again before you poll its state, you will have missed the button press. The recommended solution for this is to use a mouse button callback, but there is also the GLFW_STICKY_MOUSE_BUTTONS input mode.

-

When sticky mouse buttons mode is enabled, the pollable state of a mouse button will remain GLFW_PRESS until the state of that button is polled with glfwGetMouseButton. Once it has been polled, if a mouse button release event had been processed in the meantime, the state will reset to GLFW_RELEASE, otherwise it will remain GLFW_PRESS.

-

The GLFW_MOUSE_BUTTON_LAST constant holds the highest value of any named button.

-

-Scroll input

-

If you wish to be notified when the user scrolls, whether with a mouse wheel or touchpad gesture, set a scroll callback.

-
glfwSetScrollCallback(window, scroll_callback);

The callback function receives two-dimensional scroll offsets.

-
void scroll_callback(GLFWwindow* window, double xoffset, double yoffset)
{
}

A simple mouse wheel, being vertical, provides offsets along the Y-axis.

-

-Joystick input

-

The joystick functions expose connected joysticks and controllers, with both referred to as joysticks. It supports up to sixteen joysticks, ranging from GLFW_JOYSTICK_1, GLFW_JOYSTICK_2 up to GLFW_JOYSTICK_LAST. You can test whether a joystick is present with glfwJoystickPresent.

-

When GLFW is initialized, detected joysticks are added to to the beginning of the array, starting with GLFW_JOYSTICK_1. Once a joystick is detected, it keeps its assigned index until it is disconnected, so as joysticks are connected and disconnected, they will become spread out.

-

Joystick state is updated as needed when a joystick function is called and does not require a window to be created or glfwPollEvents or glfwWaitEvents to be called.

-

-Joystick axis states

-

The positions of all axes of a joystick are returned by glfwGetJoystickAxes. See the reference documentation for the lifetime of the returned array.

-
int count;
const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &count);

Each element in the returned array is a value between -1.0 and 1.0.

-

-Joystick button states

-

The states of all buttons of a joystick are returned by glfwGetJoystickButtons. See the reference documentation for the lifetime of the returned array.

-
int count;
const unsigned char* axes = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &count);

Each element in the returned array is either GLFW_PRESS or GLFW_RELEASE.

-

-Joystick name

-

The human-readable, UTF-8 encoded name of a joystick is returned by glfwGetJoystickName. See the reference documentation for the lifetime of the returned string.

-

Joystick names are not guaranteed to be unique. Two joysticks of the same model and make may have the same name. Only the joystick token is guaranteed to be unique, and only until that joystick is disconnected.

-

-Joystick configuration changes

-

If you wish to be notified when a joystick is connected or disconnected, set a joystick callback.

-
glfwSetJoystickCallback(joystick_callback);

The callback function receives the ID of the joystick that has been connected and disconnected and the event that occurred.

-
void joystick_callback(int joy, int event)
{
if (event == GLFW_CONNECTED)
{
// The joystick was connected
}
else if (event == GLFW_DISCONNECTED)
{
// The joystick was disconnected
}
}

-Time input

-

GLFW provides high-resolution time input, in seconds, with glfwGetTime.

-
double seconds = glfwGetTime();

It returns the number of seconds since the timer was started when the library was initialized with glfwInit. The platform-specific time sources used usually have micro- or nanosecond resolution.

-

You can modify the reference time with glfwSetTime.

-

This sets the timer to the specified time, in seconds.

-

You can also access the raw timer value, measured in 1 / frequency seconds, with glfwGetTimerValue.

-
uint64_t value = glfwGetTimerValue();

The frequency of the raw timer varies depending on what time sources are available on the machine. You can query its frequency, in Hz, with glfwGetTimerFrequency.

-
uint64_t freqency = glfwGetTimerFrequency();

-Clipboard input and output

-

If the system clipboard contains a UTF-8 encoded string or if it can be converted to one, you can retrieve it with glfwGetClipboardString. See the reference documentation for the lifetime of the returned string.

-
const char* text = glfwGetClipboardString(window);
if (text)
insert_text(text);

If the clipboard is empty or if its contents could not be converted, NULL is returned.

-

The contents of the system clipboard can be set to a UTF-8 encoded string with glfwSetClipboardString.

-
glfwSetClipboardString(window, "A string with words in it");

The clipboard functions take a window handle argument because some window systems require a window to communicate with the system clipboard. Any valid window may be used.

-

-Path drop input

-

If you wish to receive the paths of files and/or directories dropped on a window, set a file drop callback.

-
glfwSetDropCallback(window, drop_callback);

The callback function receives an array of paths encoded as UTF-8.

-
void drop_callback(GLFWwindow* window, int count, const char** paths)
{
int i;
for (i = 0; i < count; i++)
handle_dropped_file(paths[i]);
}

The path array and its strings are only valid until the file drop callback returns, as they may have been generated specifically for that event. You need to make a deep copy of the array if you want to keep the paths.

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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/intro_8dox.html b/src/deps/glfw-3.2.1/docs/html/intro_8dox.html deleted file mode 100644 index 5fa7002..0000000 --- a/src/deps/glfw-3.2.1/docs/html/intro_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: intro.dox File Reference - - - - - - - - - - - -
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Introduction to the API
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This guide introduces the basic concepts of GLFW and describes initialization, error handling and API guarantees and limitations. For a broad but shallow tutorial, see Getting started instead. For details on a specific function in this category, see the Initialization, version and error reference.

-

There are also guides for the other areas of GLFW.

- -

-Initialization and termination

-

Before most GLFW functions may be called, the library must be initialized. This initialization checks what features are available on the machine, enumerates monitors and joysticks, initializes the timer and performs any required platform-specific initialization.

-

Only the following functions may be called before the library has been successfully initialized, and only from the main thread.

- -

Calling any other function before successful initialization will cause a GLFW_NOT_INITIALIZED error.

-

-Initializing GLFW

-

The library is initialized with glfwInit, which returns GLFW_FALSE if an error occurred.

-
if (!glfwInit())
{
// Handle initialization failure
}

If any part of initialization fails, any parts that succeeded are terminated as if glfwTerminate had been called. The library only needs to be initialized once and additional calls to an already initialized library will simply return GLFW_TRUE immediately.

-

Once the library has been successfully initialized, it should be terminated before the application exits. Modern systems are very good at freeing resources allocated by programs that simply exit, but GLFW sometimes has to change global system settings and these might not be restored without termination.

-

-Terminating GLFW

-

Before your application exits, you should terminate the GLFW library if it has been initialized. This is done with glfwTerminate.

-

This will destroy any remaining window, monitor and cursor objects, restore any modified gamma ramps, re-enable the screensaver if it had been disabled and free any other resources allocated by GLFW.

-

Once the library is terminated, it is as if it had never been initialized and you will need to initialize it again before being able to use GLFW. If the library was not initialized or had already been terminated, it return immediately.

-

-Error handling

-

Some GLFW functions have return values that indicate an error, but this is often not very helpful when trying to figure out why the error occurred. Some functions also return otherwise valid values on error. Finally, far from all GLFW functions have return values.

-

This is where the error callback comes in. This callback is called whenever an error occurs. It is set with glfwSetErrorCallback, a function that may be called regardless of whether GLFW is initialized.

-
glfwSetErrorCallback(error_callback);

The error callback receives a human-readable description of the error and (when possible) its cause. The description encoded as UTF-8. The callback is also provided with an error code.

-
void error_callback(int error, const char* description)
{
puts(description);
}

The error code indicates the general category of the error. Some error codes, such as GLFW_NOT_INITIALIZED has only a single meaning, whereas others like GLFW_PLATFORM_ERROR are used for many different errors.

-

The description string is only valid until the error callback returns, as it may have been generated specifically for that error. This lets GLFW provide much more specific error descriptions but means you must make a copy if you want to keep the description string.

-
Note
Relying on erroneous behavior is not forward compatible. In other words, do not rely on a currently invalid call to generate a specific error, as that same call may in future versions generate a different error or become valid.
-

-Coordinate systems

-

GLFW has two primary coordinate systems: the virtual screen and the window client area or content area. Both use the same unit: virtual screen coordinates, or just screen coordinates, which don't necessarily correspond to pixels.

-
- -
-

Both the virtual screen and the client area coordinate systems have the X-axis pointing to the right and the Y-axis pointing down.

-

Window and monitor positions are specified as the position of the upper-left corners of their content areas relative to the virtual screen, while cursor positions are specified relative to a window's client area.

-

Because the origin of the window's client area coordinate system is also the point from which the window position is specified, you can translate client area coordinates to the virtual screen by adding the window position. The window frame, when present, extends out from the client area but does not affect the window position.

-

Almost all positions and sizes in GLFW are measured in screen coordinates relative to one of the two origins above. This includes cursor positions, window positions and sizes, window frame sizes, monitor positions and video mode resolutions.

-

Two exceptions are the monitor physical size, which is measured in millimetres, and framebuffer size, which is measured in pixels.

-

Pixels and screen coordinates may map 1:1 on your machine, but they won't on every other machine, for example on a Mac with a Retina display. The ratio between screen coordinates and pixels may also change at run-time depending on which monitor the window is currently considered to be on.

-

-Guarantees and limitations

-

This section describes the conditions under which GLFW can be expected to function, barring bugs in the operating system or drivers. Use of GLFW outside of these limits may work on some platforms, or on some machines, or some of the time, or on some versions of GLFW, but it may break at any time and this will not be considered a bug.

-

-Pointer lifetimes

-

GLFW will never free any pointer you provide to it and you must never free any pointer it provides to you.

-

Many GLFW functions return pointers to dynamically allocated structures, strings or arrays, and some callbacks are provided with strings or arrays. These are always managed by GLFW and should never be freed by the application. The lifetime of these pointers is documented for each GLFW function and callback. If you need to keep this data, you must copy it before its lifetime expires.

-

Many GLFW functions accept pointers to structures or strings allocated by the application. These are never freed by GLFW and are always the responsibility of the application. If GLFW needs to keep the data in these structures or strings, it is copied before the function returns.

-

Pointer lifetimes are guaranteed not to be shortened in future minor or patch releases.

-

-Reentrancy

-

GLFW event processing and object creation and destruction are not reentrant. This means that the following functions must not be called from any callback function:

- -

These functions may be made reentrant in future minor or patch releases, but functions not on this list will not be made non-reentrant.

-

-Thread safety

-

Most GLFW functions must only be called from the main thread, but some may be called from any thread. However, no GLFW function may be called from any thread but the main thread until GLFW has been successfully initialized, including functions that may called before initialization.

-

The reference documentation for every GLFW function states whether it is limited to the main thread.

-

Initialization and termination, event processing and the creation and destruction of windows, contexts and cursors are all limited to the main thread due to limitations of one or several platforms.

-

Because event processing must be performed on the main thread, all callbacks except for the error callback will only be called on that thread. The error callback may be called on any thread, as any GLFW function may generate errors.

-

The posting of empty events may be done from any thread. The window user pointer and close flag may also be accessed and modified from any thread, but this is not synchronized by GLFW. The following window related functions may be called from any thread:

- -

Rendering may be done on any thread. The following context related functions may be called from any thread:

- -

The raw timer may be queried from any thread. The following raw timer related functions may be called from any thread:

- -

The regular timer may be used from any thread, but the reading and writing of the timer offset is not synchronized by GLFW. The following timer related functions may be called from any thread:

- -

Library version information may be queried from any thread. The following version related functions may be called from any thread:

- -

Vulkan objects may be created and information queried from any thread. The following Vulkan related functions may be called from any thread:

- -

GLFW uses no synchronization objects internally except for thread-local storage to keep track of the current context for each thread. Synchronization is left to the application.

-

Functions that may currently be called from any thread will always remain so, but functions that are currently limited to the main thread may be updated to allow calls from any thread in future releases.

-

-Version compatibility

-

GLFW guarantees source and binary backward compatibility with earlier minor versions of the API. This means that you can drop in a newer version of the library and existing programs will continue to compile and existing binaries will continue to run.

-

Once a function or constant has been added, the signature of that function or value of that constant will remain unchanged until the next major version of GLFW. No compatibility of any kind is guaranteed between major versions.

-

Undocumented behavior, i.e. behavior that is not described in the documentation, may change at any time until it is documented.

-

If the reference documentation and the implementation differ, the reference documentation is correct and the implementation will be fixed in the next release.

-

-Event order

-

The order of arrival of related events is not guaranteed to be consistent across platforms. The exception is synthetic key and mouse button release events, which are always delivered after the window defocus event.

-

-Version management

-

GLFW provides mechanisms for identifying what version of GLFW your application was compiled against as well as what version it is currently running against. If you are loading GLFW dynamically (not just linking dynamically), you can use this to verify that the library binary is compatible with your application.

-

-Compile-time version

-

The compile-time version of GLFW is provided by the GLFW header with the GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR and GLFW_VERSION_REVISION macros.

-
printf("Compiled against GLFW %i.%i.%i\n",

-Run-time version

-

The run-time version can be retrieved with glfwGetVersion, a function that may be called regardless of whether GLFW is initialized.

-
int major, minor, revision;
glfwGetVersion(&major, &minor, &revision);
printf("Running against GLFW %i.%i.%i\n", major, minor, revision);

-Version string

-

GLFW 3 also provides a compile-time generated version string that describes the version, platform, compiler and any platform-specific compile-time options. This is primarily intended for submitting bug reports, to allow developers to see which code paths are enabled in a binary.

-

The version string is returned by glfwGetVersionString, a function that may be called regardless of whether GLFW is initialized.

-

Do not use the version string to parse the GLFW library version. The glfwGetVersion function already provides the version of the running library binary.

-

The format of the string is as follows:

    -
  • The version of GLFW
  • -
  • The name of the window system API
  • -
  • The name of the context creation API
  • -
  • Any additional options or APIs
  • -
-

For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL back ends, the version string may look something like this:

-
3.0.0 Win32 WGL MinGW
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true}this.mouseDelayMet=!this.options.delay;if(!this.mouseDelayMet){this._mouseDelayTimer=setTimeout(function(){e.mouseDelayMet=true},this.options.delay)}if(this._mouseDistanceMet(f)&&this._mouseDelayMet(f)){this._mouseStarted=(this._mouseStart(f)!==false);if(!this._mouseStarted){f.preventDefault();return true}}if(true===b.data(f.target,this.widgetName+".preventClickEvent")){b.removeData(f.target,this.widgetName+".preventClickEvent")}this._mouseMoveDelegate=function(h){return e._mouseMove(h)};this._mouseUpDelegate=function(h){return e._mouseUp(h)};b(document).bind("mousemove."+this.widgetName,this._mouseMoveDelegate).bind("mouseup."+this.widgetName,this._mouseUpDelegate);f.preventDefault();a=true;return true},_mouseMove:function(d){if(b.browser.msie&&!(document.documentMode>=9)&&!d.button){return this._mouseUp(d)}if(this._mouseStarted){this._mouseDrag(d);return d.preventDefault()}if(this._mouseDistanceMet(d)&&this._mouseDelayMet(d)){this._mouseStarted=(this._mouseStart(this._mouseDownEvent,d)!==false);(this._mouseStarted?this._mouseDrag(d):this._mouseUp(d))}return !this._mouseStarted},_mouseUp:function(d){b(document).unbind("mousemove."+this.widgetName,this._mouseMoveDelegate).unbind("mouseup."+this.widgetName,this._mouseUpDelegate);if(this._mouseStarted){this._mouseStarted=false;if(d.target==this._mouseDownEvent.target){b.data(d.target,this.widgetName+".preventClickEvent",true)}this._mouseStop(d)}return false},_mouseDistanceMet:function(d){return(Math.max(Math.abs(this._mouseDownEvent.pageX-d.pageX),Math.abs(this._mouseDownEvent.pageY-d.pageY))>=this.options.distance)},_mouseDelayMet:function(d){return this.mouseDelayMet},_mouseStart:function(d){},_mouseDrag:function(d){},_mouseStop:function(d){},_mouseCapture:function(d){return true}})})(jQuery);(function(c,d){c.widget("ui.resizable",c.ui.mouse,{widgetEventPrefix:"resize",options:{alsoResize:false,animate:false,animateDuration:"slow",animateEasing:"swing",aspectRatio:false,autoHide:false,containment:false,ghost:false,grid:false,handles:"e,s,se",helper:false,maxHeight:null,maxWidth:null,minHeight:10,minWidth:10,zIndex:1000},_create:function(){var f=this,k=this.options;this.element.addClass("ui-resizable");c.extend(this,{_aspectRatio:!!(k.aspectRatio),aspectRatio:k.aspectRatio,originalElement:this.element,_proportionallyResizeElements:[],_helper:k.helper||k.ghost||k.animate?k.helper||"ui-resizable-helper":null});if(this.element[0].nodeName.match(/canvas|textarea|input|select|button|img/i)){this.element.wrap(c('
').css({position:this.element.css("position"),width:this.element.outerWidth(),height:this.element.outerHeight(),top:this.element.css("top"),left:this.element.css("left")}));this.element=this.element.parent().data("resizable",this.element.data("resizable"));this.elementIsWrapper=true;this.element.css({marginLeft:this.originalElement.css("marginLeft"),marginTop:this.originalElement.css("marginTop"),marginRight:this.originalElement.css("marginRight"),marginBottom:this.originalElement.css("marginBottom")});this.originalElement.css({marginLeft:0,marginTop:0,marginRight:0,marginBottom:0});this.originalResizeStyle=this.originalElement.css("resize");this.originalElement.css("resize","none");this._proportionallyResizeElements.push(this.originalElement.css({position:"static",zoom:1,display:"block"}));this.originalElement.css({margin:this.originalElement.css("margin")});this._proportionallyResize()}this.handles=k.handles||(!c(".ui-resizable-handle",this.element).length?"e,s,se":{n:".ui-resizable-n",e:".ui-resizable-e",s:".ui-resizable-s",w:".ui-resizable-w",se:".ui-resizable-se",sw:".ui-resizable-sw",ne:".ui-resizable-ne",nw:".ui-resizable-nw"});if(this.handles.constructor==String){if(this.handles=="all"){this.handles="n,e,s,w,se,sw,ne,nw"}var l=this.handles.split(",");this.handles={};for(var g=0;g
');if(/sw|se|ne|nw/.test(j)){h.css({zIndex:++k.zIndex})}if("se"==j){h.addClass("ui-icon ui-icon-gripsmall-diagonal-se")}this.handles[j]=".ui-resizable-"+j;this.element.append(h)}}this._renderAxis=function(q){q=q||this.element;for(var n in this.handles){if(this.handles[n].constructor==String){this.handles[n]=c(this.handles[n],this.element).show()}if(this.elementIsWrapper&&this.originalElement[0].nodeName.match(/textarea|input|select|button/i)){var o=c(this.handles[n],this.element),p=0;p=/sw|ne|nw|se|n|s/.test(n)?o.outerHeight():o.outerWidth();var m=["padding",/ne|nw|n/.test(n)?"Top":/se|sw|s/.test(n)?"Bottom":/^e$/.test(n)?"Right":"Left"].join("");q.css(m,p);this._proportionallyResize()}if(!c(this.handles[n]).length){continue}}};this._renderAxis(this.element);this._handles=c(".ui-resizable-handle",this.element).disableSelection();this._handles.mouseover(function(){if(!f.resizing){if(this.className){var i=this.className.match(/ui-resizable-(se|sw|ne|nw|n|e|s|w)/i)}f.axis=i&&i[1]?i[1]:"se"}});if(k.autoHide){this._handles.hide();c(this.element).addClass("ui-resizable-autohide").hover(function(){if(k.disabled){return}c(this).removeClass("ui-resizable-autohide");f._handles.show()},function(){if(k.disabled){return}if(!f.resizing){c(this).addClass("ui-resizable-autohide");f._handles.hide()}})}this._mouseInit()},destroy:function(){this._mouseDestroy();var e=function(g){c(g).removeClass("ui-resizable ui-resizable-disabled ui-resizable-resizing").removeData("resizable").unbind(".resizable").find(".ui-resizable-handle").remove()};if(this.elementIsWrapper){e(this.element);var f=this.element;f.after(this.originalElement.css({position:f.css("position"),width:f.outerWidth(),height:f.outerHeight(),top:f.css("top"),left:f.css("left")})).remove()}this.originalElement.css("resize",this.originalResizeStyle);e(this.originalElement);return this},_mouseCapture:function(f){var g=false;for(var e in this.handles){if(c(this.handles[e])[0]==f.target){g=true}}return !this.options.disabled&&g},_mouseStart:function(g){var j=this.options,f=this.element.position(),e=this.element;this.resizing=true;this.documentScroll={top:c(document).scrollTop(),left:c(document).scrollLeft()};if(e.is(".ui-draggable")||(/absolute/).test(e.css("position"))){e.css({position:"absolute",top:f.top,left:f.left})}this._renderProxy();var k=b(this.helper.css("left")),h=b(this.helper.css("top"));if(j.containment){k+=c(j.containment).scrollLeft()||0;h+=c(j.containment).scrollTop()||0}this.offset=this.helper.offset();this.position={left:k,top:h};this.size=this._helper?{width:e.outerWidth(),height:e.outerHeight()}:{width:e.width(),height:e.height()};this.originalSize=this._helper?{width:e.outerWidth(),height:e.outerHeight()}:{width:e.width(),height:e.height()};this.originalPosition={left:k,top:h};this.sizeDiff={width:e.outerWidth()-e.width(),height:e.outerHeight()-e.height()};this.originalMousePosition={left:g.pageX,top:g.pageY};this.aspectRatio=(typeof j.aspectRatio=="number")?j.aspectRatio:((this.originalSize.width/this.originalSize.height)||1);var i=c(".ui-resizable-"+this.axis).css("cursor");c("body").css("cursor",i=="auto"?this.axis+"-resize":i);e.addClass("ui-resizable-resizing");this._propagate("start",g);return true},_mouseDrag:function(e){var h=this.helper,g=this.options,m={},q=this,j=this.originalMousePosition,n=this.axis;var r=(e.pageX-j.left)||0,p=(e.pageY-j.top)||0;var i=this._change[n];if(!i){return false}var l=i.apply(this,[e,r,p]),k=c.browser.msie&&c.browser.version<7,f=this.sizeDiff;this._updateVirtualBoundaries(e.shiftKey);if(this._aspectRatio||e.shiftKey){l=this._updateRatio(l,e)}l=this._respectSize(l,e);this._propagate("resize",e);h.css({top:this.position.top+"px",left:this.position.left+"px",width:this.size.width+"px",height:this.size.height+"px"});if(!this._helper&&this._proportionallyResizeElements.length){this._proportionallyResize()}this._updateCache(l);this._trigger("resize",e,this.ui());return false},_mouseStop:function(h){this.resizing=false;var i=this.options,m=this;if(this._helper){var g=this._proportionallyResizeElements,e=g.length&&(/textarea/i).test(g[0].nodeName),f=e&&c.ui.hasScroll(g[0],"left")?0:m.sizeDiff.height,k=e?0:m.sizeDiff.width;var n={width:(m.helper.width()-k),height:(m.helper.height()-f)},j=(parseInt(m.element.css("left"),10)+(m.position.left-m.originalPosition.left))||null,l=(parseInt(m.element.css("top"),10)+(m.position.top-m.originalPosition.top))||null;if(!i.animate){this.element.css(c.extend(n,{top:l,left:j}))}m.helper.height(m.size.height);m.helper.width(m.size.width);if(this._helper&&!i.animate){this._proportionallyResize()}}c("body").css("cursor","auto");this.element.removeClass("ui-resizable-resizing");this._propagate("stop",h);if(this._helper){this.helper.remove()}return false},_updateVirtualBoundaries:function(g){var j=this.options,i,h,f,k,e;e={minWidth:a(j.minWidth)?j.minWidth:0,maxWidth:a(j.maxWidth)?j.maxWidth:Infinity,minHeight:a(j.minHeight)?j.minHeight:0,maxHeight:a(j.maxHeight)?j.maxHeight:Infinity};if(this._aspectRatio||g){i=e.minHeight*this.aspectRatio;f=e.minWidth/this.aspectRatio;h=e.maxHeight*this.aspectRatio;k=e.maxWidth/this.aspectRatio;if(i>e.minWidth){e.minWidth=i}if(f>e.minHeight){e.minHeight=f}if(hl.width),s=a(l.height)&&i.minHeight&&(i.minHeight>l.height);if(h){l.width=i.minWidth}if(s){l.height=i.minHeight}if(t){l.width=i.maxWidth}if(m){l.height=i.maxHeight}var f=this.originalPosition.left+this.originalSize.width,p=this.position.top+this.size.height;var k=/sw|nw|w/.test(q),e=/nw|ne|n/.test(q);if(h&&k){l.left=f-i.minWidth}if(t&&k){l.left=f-i.maxWidth}if(s&&e){l.top=p-i.minHeight}if(m&&e){l.top=p-i.maxHeight}var n=!l.width&&!l.height;if(n&&!l.left&&l.top){l.top=null}else{if(n&&!l.top&&l.left){l.left=null}}return l},_proportionallyResize:function(){var k=this.options;if(!this._proportionallyResizeElements.length){return}var g=this.helper||this.element;for(var f=0;f');var e=c.browser.msie&&c.browser.version<7,g=(e?1:0),h=(e?2:-1);this.helper.addClass(this._helper).css({width:this.element.outerWidth()+h,height:this.element.outerHeight()+h,position:"absolute",left:this.elementOffset.left-g+"px",top:this.elementOffset.top-g+"px",zIndex:++i.zIndex});this.helper.appendTo("body").disableSelection()}else{this.helper=this.element}},_change:{e:function(g,f,e){return{width:this.originalSize.width+f}},w:function(h,f,e){var j=this.options,g=this.originalSize,i=this.originalPosition;return{left:i.left+f,width:g.width-f}},n:function(h,f,e){var j=this.options,g=this.originalSize,i=this.originalPosition;return{top:i.top+e,height:g.height-e}},s:function(g,f,e){return{height:this.originalSize.height+e}},se:function(g,f,e){return c.extend(this._change.s.apply(this,arguments),this._change.e.apply(this,[g,f,e]))},sw:function(g,f,e){return c.extend(this._change.s.apply(this,arguments),this._change.w.apply(this,[g,f,e]))},ne:function(g,f,e){return c.extend(this._change.n.apply(this,arguments),this._change.e.apply(this,[g,f,e]))},nw:function(g,f,e){return c.extend(this._change.n.apply(this,arguments),this._change.w.apply(this,[g,f,e]))}},_propagate:function(f,e){c.ui.plugin.call(this,f,[e,this.ui()]);(f!="resize"&&this._trigger(f,e,this.ui()))},plugins:{},ui:function(){return{originalElement:this.originalElement,element:this.element,helper:this.helper,position:this.position,size:this.size,originalSize:this.originalSize,originalPosition:this.originalPosition}}});c.extend(c.ui.resizable,{version:"1.8.18"});c.ui.plugin.add("resizable","alsoResize",{start:function(f,g){var e=c(this).data("resizable"),i=e.options;var h=function(j){c(j).each(function(){var k=c(this);k.data("resizable-alsoresize",{width:parseInt(k.width(),10),height:parseInt(k.height(),10),left:parseInt(k.css("left"),10),top:parseInt(k.css("top"),10)})})};if(typeof(i.alsoResize)=="object"&&!i.alsoResize.parentNode){if(i.alsoResize.length){i.alsoResize=i.alsoResize[0];h(i.alsoResize)}else{c.each(i.alsoResize,function(j){h(j)})}}else{h(i.alsoResize)}},resize:function(g,i){var f=c(this).data("resizable"),j=f.options,h=f.originalSize,l=f.originalPosition;var k={height:(f.size.height-h.height)||0,width:(f.size.width-h.width)||0,top:(f.position.top-l.top)||0,left:(f.position.left-l.left)||0},e=function(m,n){c(m).each(function(){var q=c(this),r=c(this).data("resizable-alsoresize"),p={},o=n&&n.length?n:q.parents(i.originalElement[0]).length?["width","height"]:["width","height","top","left"];c.each(o,function(s,u){var t=(r[u]||0)+(k[u]||0);if(t&&t>=0){p[u]=t||null}});q.css(p)})};if(typeof(j.alsoResize)=="object"&&!j.alsoResize.nodeType){c.each(j.alsoResize,function(m,n){e(m,n)})}else{e(j.alsoResize)}},stop:function(e,f){c(this).removeData("resizable-alsoresize")}});c.ui.plugin.add("resizable","animate",{stop:function(i,n){var p=c(this).data("resizable"),j=p.options;var h=p._proportionallyResizeElements,e=h.length&&(/textarea/i).test(h[0].nodeName),f=e&&c.ui.hasScroll(h[0],"left")?0:p.sizeDiff.height,l=e?0:p.sizeDiff.width;var g={width:(p.size.width-l),height:(p.size.height-f)},k=(parseInt(p.element.css("left"),10)+(p.position.left-p.originalPosition.left))||null,m=(parseInt(p.element.css("top"),10)+(p.position.top-p.originalPosition.top))||null;p.element.animate(c.extend(g,m&&k?{top:m,left:k}:{}),{duration:j.animateDuration,easing:j.animateEasing,step:function(){var o={width:parseInt(p.element.css("width"),10),height:parseInt(p.element.css("height"),10),top:parseInt(p.element.css("top"),10),left:parseInt(p.element.css("left"),10)};if(h&&h.length){c(h[0]).css({width:o.width,height:o.height})}p._updateCache(o);p._propagate("resize",i)}})}});c.ui.plugin.add("resizable","containment",{start:function(f,r){var t=c(this).data("resizable"),j=t.options,l=t.element;var g=j.containment,k=(g instanceof c)?g.get(0):(/parent/.test(g))?l.parent().get(0):g;if(!k){return}t.containerElement=c(k);if(/document/.test(g)||g==document){t.containerOffset={left:0,top:0};t.containerPosition={left:0,top:0};t.parentData={element:c(document),left:0,top:0,width:c(document).width(),height:c(document).height()||document.body.parentNode.scrollHeight}}else{var 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t=c(this).data("resizable"),i=t.options,f=t.containerSize,p=t.containerOffset,m=t.size,n=t.position,r=t._aspectRatio||g.shiftKey,e={top:0,left:0},h=t.containerElement;if(h[0]!=document&&(/static/).test(h.css("position"))){e=p}if(n.left<(t._helper?p.left:0)){t.size.width=t.size.width+(t._helper?(t.position.left-p.left):(t.position.left-e.left));if(r){t.size.height=t.size.width/i.aspectRatio}t.position.left=i.helper?p.left:0}if(n.top<(t._helper?p.top:0)){t.size.height=t.size.height+(t._helper?(t.position.top-p.top):t.position.top);if(r){t.size.width=t.size.height*i.aspectRatio}t.position.top=t._helper?p.top:0}t.offset.left=t.parentData.left+t.position.left;t.offset.top=t.parentData.top+t.position.top;var l=Math.abs((t._helper?t.offset.left-e.left:(t.offset.left-e.left))+t.sizeDiff.width),s=Math.abs((t._helper?t.offset.top-e.top:(t.offset.top-p.top))+t.sizeDiff.height);var k=t.containerElement.get(0)==t.element.parent().get(0),j=/relative|absolute/.test(t.containerElement.css("position"));if(k&&j){l-=t.parentData.left}if(l+t.size.width>=t.parentData.width){t.size.width=t.parentData.width-l;if(r){t.size.height=t.size.width/t.aspectRatio}}if(s+t.size.height>=t.parentData.height){t.size.height=t.parentData.height-s;if(r){t.size.width=t.size.height*t.aspectRatio}}},stop:function(f,n){var q=c(this).data("resizable"),g=q.options,l=q.position,m=q.containerOffset,e=q.containerPosition,i=q.containerElement;var j=c(q.helper),r=j.offset(),p=j.outerWidth()-q.sizeDiff.width,k=j.outerHeight()-q.sizeDiff.height;if(q._helper&&!g.animate&&(/relative/).test(i.css("position"))){c(this).css({left:r.left-e.left-m.left,width:p,height:k})}if(q._helper&&!g.animate&&(/static/).test(i.css("position"))){c(this).css({left:r.left-e.left-m.left,width:p,height:k})}}});c.ui.plugin.add("resizable","ghost",{start:function(g,h){var e=c(this).data("resizable"),i=e.options,f=e.size;e.ghost=e.originalElement.clone();e.ghost.css({opacity:0.25,display:"block",position:"relative",height:f.height,width:f.width,margin:0,left:0,top:0}).addClass("ui-resizable-ghost").addClass(typeof i.ghost=="string"?i.ghost:"");e.ghost.appendTo(e.helper)},resize:function(f,g){var e=c(this).data("resizable"),h=e.options;if(e.ghost){e.ghost.css({position:"relative",height:e.size.height,width:e.size.width})}},stop:function(f,g){var e=c(this).data("resizable"),h=e.options;if(e.ghost&&e.helper){e.helper.get(0).removeChild(e.ghost.get(0))}}});c.ui.plugin.add("resizable","grid",{resize:function(e,m){var p=c(this).data("resizable"),h=p.options,k=p.size,i=p.originalSize,j=p.originalPosition,n=p.axis,l=h._aspectRatio||e.shiftKey;h.grid=typeof h.grid=="number"?[h.grid,h.grid]:h.grid;var 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a(j){j=j||location.href;return"#"+j.replace(/^[^#]*#?(.*)$/,"$1")}$.fn[c]=function(j){return j?this.bind(c,j):this.trigger(c)};$.fn[c].delay=50;g[c]=$.extend(g[c],{setup:function(){if(d){return false}$(f.start)},teardown:function(){if(d){return false}$(f.stop)}});f=(function(){var j={},p,m=a(),k=function(q){return q},l=k,o=k;j.start=function(){p||n()};j.stop=function(){p&&clearTimeout(p);p=b};function n(){var r=a(),q=o(m);if(r!==m){l(m=r,q);$(e).trigger(c)}else{if(q!==m){location.href=location.href.replace(/#.*/,"")+q}}p=setTimeout(n,$.fn[c].delay)}$.browser.msie&&!d&&(function(){var q,r;j.start=function(){if(!q){r=$.fn[c].src;r=r&&r+a();q=$(' - - - -
-
-
main.dox File Reference
-
-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/modules.html b/src/deps/glfw-3.2.1/docs/html/modules.html deleted file mode 100644 index 298cd59..0000000 --- a/src/deps/glfw-3.2.1/docs/html/modules.html +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - -GLFW: Modules - - - - - - - - - - - -
- - - - - -
- -
-
- - -
- -
- -
-
-
Modules
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-
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Here is a list of all modules:
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[detail level 12]
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 Context reference
 Initialization, version and error reference
 Error codes
 Input reference
 Joysticks
 Keyboard keys
 Modifier key flags
 Mouse buttons
 Standard cursor shapes
 Monitor reference
 Native access
 Vulkan reference
 Window reference
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- - - - diff --git a/src/deps/glfw-3.2.1/docs/html/monitor_8dox.html b/src/deps/glfw-3.2.1/docs/html/monitor_8dox.html deleted file mode 100644 index 27add1e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/monitor_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: monitor.dox File Reference - - - - - - - - - - - -
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monitor.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/monitor_guide.html b/src/deps/glfw-3.2.1/docs/html/monitor_guide.html deleted file mode 100644 index 97b1229..0000000 --- a/src/deps/glfw-3.2.1/docs/html/monitor_guide.html +++ /dev/null @@ -1,155 +0,0 @@ - - - - - - -GLFW: Monitor guide - - - - - - - - - - - -
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Monitor guide
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This guide introduces the monitor related functions of GLFW. For details on a specific function in this category, see the Monitor reference. There are also guides for the other areas of GLFW.

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-Monitor objects

-

A monitor object represents a currently connected monitor and is represented as a pointer to the opaque type GLFWmonitor. Monitor objects cannot be created or destroyed by the application and retain their addresses until the monitors they represent are disconnected or until the library is terminated.

-

Each monitor has a current video mode, a list of supported video modes, a virtual position, a human-readable name, an estimated physical size and a gamma ramp. One of the monitors is the primary monitor.

-

The virtual position of a monitor is in screen coordinates and, together with the current video mode, describes the viewports that the connected monitors provide into the virtual desktop that spans them.

-

To see how GLFW views your monitor setup and its available video modes, run the monitors test program.

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-Retrieving monitors

-

The primary monitor is returned by glfwGetPrimaryMonitor. It is the user's preferred monitor and is usually the one with global UI elements like task bar or menu bar.

-

You can retrieve all currently connected monitors with glfwGetMonitors. See the reference documentation for the lifetime of the returned array.

-
int count;
GLFWmonitor** monitors = glfwGetMonitors(&count);

The primary monitor is always the first monitor in the returned array, but other monitors may be moved to a different index when a monitor is connected or disconnected.

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-Monitor configuration changes

-

If you wish to be notified when a monitor is connected or disconnected, set a monitor callback.

-
glfwSetMonitorCallback(monitor_callback);

The callback function receives the handle for the monitor that has been connected or disconnected and the event that occurred.

-
void monitor_callback(GLFWmonitor* monitor, int event)
{
if (event == GLFW_CONNECTED)
{
// The monitor was connected
}
else if (event == GLFW_DISCONNECTED)
{
// The monitor was disconnected
}
}

If a monitor is disconnected, any windows that are full screen on it get forced into windowed mode.

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-Monitor properties

-

Each monitor has a current video mode, a list of supported video modes, a virtual position, a human-readable name, an estimated physical size and a gamma ramp.

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-Video modes

-

GLFW generally does a good job selecting a suitable video mode when you create a full screen window, change its video mode or or make a windowed one full screen, but it is sometimes useful to know exactly which video modes are supported.

-

Video modes are represented as GLFWvidmode structures. You can get an array of the video modes supported by a monitor with glfwGetVideoModes. See the reference documentation for the lifetime of the returned array.

-
int count;
GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);

To get the current video mode of a monitor call glfwGetVideoMode. See the reference documentation for the lifetime of the returned pointer.

-
const GLFWvidmode* mode = glfwGetVideoMode(monitor);

The resolution of a video mode is specified in screen coordinates, not pixels.

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-Physical size

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The physical size of a monitor in millimetres, or an estimation of it, can be retrieved with glfwGetMonitorPhysicalSize. This has no relation to its current resolution, i.e. the width and height of its current video mode.

-
int widthMM, heightMM;
glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM);

This can, for example, be used together with the current video mode to calculate the DPI of a monitor.

-
const double dpi = mode->width / (widthMM / 25.4);

-Virtual position

-

The position of the monitor on the virtual desktop, in screen coordinates, can be retrieved with glfwGetMonitorPos.

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int xpos, ypos;
glfwGetMonitorPos(monitor, &xpos, &ypos);

-Human-readable name

-

The human-readable, UTF-8 encoded name of a monitor is returned by glfwGetMonitorName. See the reference documentation for the lifetime of the returned string.

-
const char* name = glfwGetMonitorName(monitor);

Monitor names are not guaranteed to be unique. Two monitors of the same model and make may have the same name. Only the monitor handle is guaranteed to be unique, and only until that monitor is disconnected.

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-Gamma ramp

-

The gamma ramp of a monitor can be set with glfwSetGammaRamp, which accepts a monitor handle and a pointer to a GLFWgammaramp structure.

-
unsigned short red[256], green[256], blue[256];
ramp.size = 256;
ramp.red = red;
ramp.green = green;
ramp.blue = blue;
for (i = 0; i < ramp.size; i++)
{
// Fill out gamma ramp arrays as desired
}
glfwSetGammaRamp(monitor, &ramp);

The gamma ramp data is copied before the function returns, so there is no need to keep it around once the ramp has been set.

-
Note
It is recommended to use gamma ramps of size 256, as that is the size supported by all graphics cards on all platforms.
-

The current gamma ramp for a monitor is returned by glfwGetGammaRamp. See the reference documentation for the lifetime of the returned structure.

-
const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor);

If you wish to set a regular gamma ramp, you can have GLFW calculate it for you from the desired exponent with glfwSetGamma, which in turn calls glfwSetGammaRamp with the resulting ramp.

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glfwSetGamma(monitor, 1.0);
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/moving_8dox.html b/src/deps/glfw-3.2.1/docs/html/moving_8dox.html deleted file mode 100644 index b9192e6..0000000 --- a/src/deps/glfw-3.2.1/docs/html/moving_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: moving.dox File Reference - - - - - - - - - - - -
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moving.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/moving_guide.html b/src/deps/glfw-3.2.1/docs/html/moving_guide.html deleted file mode 100644 index 50ff80d..0000000 --- a/src/deps/glfw-3.2.1/docs/html/moving_guide.html +++ /dev/null @@ -1,329 +0,0 @@ - - - - - - -GLFW: Moving from GLFW 2 to 3 - - - - - - - - - - - -
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Moving from GLFW 2 to 3
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This is a transition guide for moving from GLFW 2 to 3. It describes what has changed or been removed, but does not include new features unless they are required when moving an existing code base onto the new API. For example, the new multi-monitor functions are required to create full screen windows with GLFW 3.

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-Changed and removed features

-

-Renamed library and header file

-

The GLFW 3 header is named glfw3.h and moved to the GLFW directory, to avoid collisions with the headers of other major versions. Similarly, the GLFW 3 library is named glfw3, except when it's installed as a shared library on Unix-like systems, where it uses the soname libglfw.so.3.

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Old syntax
#include <GL/glfw.h>
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New syntax
#include <GLFW/glfw3.h>
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-Removal of threading functions

-

The threading functions have been removed, including the per-thread sleep function. They were fairly primitive, under-used, poorly integrated and took time away from the focus of GLFW (i.e. context, input and window). There are better threading libraries available and native threading support is available in both C++11 and C11, both of which are gaining traction.

-

If you wish to use the C++11 or C11 facilities but your compiler doesn't yet support them, see the TinyThread++ and TinyCThread projects created by the original author of GLFW. These libraries implement a usable subset of the threading APIs in C++11 and C11, and in fact some GLFW 3 test programs use TinyCThread.

-

However, GLFW 3 has better support for use from multiple threads than GLFW 2 had. Contexts can be made current on any thread, although only a single thread at a time, and the documentation explicitly states which functions may be used from any thread and which must only be used from the main thread.

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Removed functions
glfwSleep, glfwCreateThread, glfwDestroyThread, glfwWaitThread, glfwGetThreadID, glfwCreateMutex, glfwDestroyMutex, glfwLockMutex, glfwUnlockMutex, glfwCreateCond, glfwDestroyCond, glfwWaitCond, glfwSignalCond, glfwBroadcastCond and glfwGetNumberOfProcessors.
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Removed types
GLFWthreadfun
-

-Removal of image and texture loading

-

The image and texture loading functions have been removed. They only supported the Targa image format, making them mostly useful for beginner level examples. To become of sufficiently high quality to warrant keeping them in GLFW 3, they would need not only to support other formats, but also modern extensions to OpenGL texturing. This would either add a number of external dependencies (libjpeg, libpng, etc.), or force GLFW to ship with inline versions of these libraries.

-

As there already are libraries doing this, it is unnecessary both to duplicate the work and to tie the duplicate to GLFW. The resulting library would also be platform-independent, as both OpenGL and stdio are available wherever GLFW is.

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Removed functions
glfwReadImage, glfwReadMemoryImage, glfwFreeImage, glfwLoadTexture2D, glfwLoadMemoryTexture2D and glfwLoadTextureImage2D.
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-Removal of GLFWCALL macro

-

The GLFWCALL macro, which made callback functions use __stdcall on Windows, has been removed. GLFW is written in C, not Pascal. Removing this macro means there's one less thing for application programmers to remember, i.e. the requirement to mark all callback functions with GLFWCALL. It also simplifies the creation of DLLs and DLL link libraries, as there's no need to explicitly disable @n entry point suffixes.

-
Old syntax
void GLFWCALL callback_function(...);
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New syntax
void callback_function(...);
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-Window handle parameters

-

Because GLFW 3 supports multiple windows, window handle parameters have been added to all window-related GLFW functions and callbacks. The handle of a newly created window is returned by glfwCreateWindow (formerly glfwOpenWindow). Window handles are pointers to the opaque type GLFWwindow.

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Old syntax
glfwSetWindowTitle("New Window Title");
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New syntax
glfwSetWindowTitle(window, "New Window Title");
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-Explicit monitor selection

-

GLFW 3 provides support for multiple monitors. To request a full screen mode window, instead of passing GLFW_FULLSCREEN you specify which monitor you wish the window to use. The glfwGetPrimaryMonitor function returns the monitor that GLFW 2 would have selected, but there are many other monitor functions. Monitor handles are pointers to the opaque type GLFWmonitor.

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Old basic full screen
glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLFW_FULLSCREEN);
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New basic full screen
window = glfwCreateWindow(640, 480, "My Window", glfwGetPrimaryMonitor(), NULL);
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Note
The framebuffer bit depth parameters of glfwOpenWindow have been turned into window hints, but as they have been given sane defaults you rarely need to set these hints.
-

-Removal of automatic event polling

-

GLFW 3 does not automatically poll for events in glfwSwapBuffers, meaning you need to call glfwPollEvents or glfwWaitEvents yourself. Unlike buffer swap, which acts on a single window, the event processing functions act on all windows at once.

-
Old basic main loop
while (...)
{
// Process input
// Render output
}
-
New basic main loop
while (...)
{
// Process input
// Render output
glfwSwapBuffers(window);
}
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-Explicit context management

-

Each GLFW 3 window has its own OpenGL context and only you, the application programmer, can know which context should be current on which thread at any given time. Therefore, GLFW 3 leaves that decision to you.

-

This means that you need to call glfwMakeContextCurrent after creating a window before you can call any OpenGL functions.

-

-Separation of window and framebuffer sizes

-

Window positions and sizes now use screen coordinates, which may not be the same as pixels on machines with high-DPI monitors. This is important as OpenGL uses pixels, not screen coordinates. For example, the rectangle specified with glViewport needs to use pixels. Therefore, framebuffer size functions have been added. You can retrieve the size of the framebuffer of a window with glfwGetFramebufferSize function. A framebuffer size callback has also been added, which can be set with glfwSetFramebufferSizeCallback.

-
Old basic viewport setup
glfwGetWindowSize(&width, &height);
glViewport(0, 0, width, height);
-
New basic viewport setup
glfwGetFramebufferSize(window, &width, &height);
glViewport(0, 0, width, height);
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-Window closing changes

-

The GLFW_OPENED window parameter has been removed. As long as the window has not been destroyed, whether through glfwDestroyWindow or glfwTerminate, the window is "open".

-

A user attempting to close a window is now just an event like any other. Unlike GLFW 2, windows and contexts created with GLFW 3 will never be destroyed unless you choose them to be. Each window now has a close flag that is set to GLFW_TRUE when the user attempts to close that window. By default, nothing else happens and the window stays visible. It is then up to you to either destroy the window, take some other action or simply ignore the request.

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You can query the close flag at any time with glfwWindowShouldClose and set it at any time with glfwSetWindowShouldClose.

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Old basic main loop
while (glfwGetWindowParam(GLFW_OPENED))
{
...
}
-
New basic main loop
while (!glfwWindowShouldClose(window))
{
...
}
-

The close callback no longer returns a value. Instead, it is called after the close flag has been set so it can override its value, if it chooses to, before event processing completes. You may however not call glfwDestroyWindow from the close callback (or any other window related callback).

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Old syntax
int GLFWCALL window_close_callback(void);
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New syntax
void window_close_callback(GLFWwindow* window);
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Note
GLFW never clears the close flag to GLFW_FALSE, meaning you can use it for other reasons to close the window as well, for example the user choosing Quit from an in-game menu.
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-Persistent window hints

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The glfwOpenWindowHint function has been renamed to glfwWindowHint.

-

Window hints are no longer reset to their default values on window creation, but instead retain their values until modified by glfwWindowHint or glfwDefaultWindowHints, or until the library is terminated and re-initialized.

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-Video mode enumeration

-

Video mode enumeration is now per-monitor. The glfwGetVideoModes function now returns all available modes for a specific monitor instead of requiring you to guess how large an array you need. The glfwGetDesktopMode function, which had poorly defined behavior, has been replaced by glfwGetVideoMode, which returns the current mode of a monitor.

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-Removal of character actions

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The action parameter of the character callback has been removed. This was an artefact of the origin of GLFW, i.e. being developed in English by a Swede. However, many keyboard layouts require more than one key to produce characters with diacritical marks. Even the Swedish keyboard layout requires this for uncommon cases like ü.

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Old syntax
void GLFWCALL character_callback(int character, int action);
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New syntax
void character_callback(GLFWwindow* window, int character);
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-Cursor position changes

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The glfwGetMousePos function has been renamed to glfwGetCursorPos, glfwSetMousePos to glfwSetCursorPos and glfwSetMousePosCallback to glfwSetCursorPosCallback.

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The cursor position is now double instead of int, both for the direct functions and for the callback. Some platforms can provide sub-pixel cursor movement and this data is now passed on to the application where available. On platforms where this is not provided, the decimal part is zero.

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GLFW 3 only allows you to position the cursor within a window using glfwSetCursorPos (formerly glfwSetMousePos) when that window is active. Unless the window is active, the function fails silently.

-

-Wheel position replaced by scroll offsets

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The glfwGetMouseWheel function has been removed. Scrolling is the input of offsets and has no absolute position. The mouse wheel callback has been replaced by a scroll callback that receives two-dimensional floating point scroll offsets. This allows you to receive precise scroll data from for example modern touchpads.

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Old syntax
void GLFWCALL mouse_wheel_callback(int position);
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New syntax
void scroll_callback(GLFWwindow* window, double xoffset, double yoffset);
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Removed functions
glfwGetMouseWheel
-

-Key repeat action

-

The GLFW_KEY_REPEAT enable has been removed and key repeat is always enabled for both keys and characters. A new key action, GLFW_REPEAT, has been added to allow the key callback to distinguish an initial key press from a repeat. Note that glfwGetKey still returns only GLFW_PRESS or GLFW_RELEASE.

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-Physical key input

-

GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to the values generated by the current keyboard layout. The tokens are named according to the values they would have using the standard US layout, but this is only a convenience, as most programmers are assumed to know that layout. This means that (for example) GLFW_KEY_LEFT_BRACKET is always a single key and is the same key in the same place regardless of what keyboard layouts the users of your program has.

-

The key input facility was never meant for text input, although using it that way worked slightly better in GLFW 2. If you were using it to input text, you should be using the character callback instead, on both GLFW 2 and 3. This will give you the characters being input, as opposed to the keys being pressed.

-

GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of having to remember whether to check for 'a' or 'A', you now check for GLFW_KEY_A.

-

-Joystick function changes

-

The glfwGetJoystickPos function has been renamed to glfwGetJoystickAxes.

-

The glfwGetJoystickParam function and the GLFW_PRESENT, GLFW_AXES and GLFW_BUTTONS tokens have been replaced by the glfwJoystickPresent function as well as axis and button counts returned by the glfwGetJoystickAxes and glfwGetJoystickButtons functions.

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-Win32 MBCS support

-

The Win32 port of GLFW 3 will not compile in MBCS mode. However, because the use of the Unicode version of the Win32 API doesn't affect the process as a whole, but only those windows created using it, it's perfectly possible to call MBCS functions from other parts of the same application. Therefore, even if an application using GLFW has MBCS mode code, there's no need for GLFW itself to support it.

-

-Support for versions of Windows older than XP

-

All explicit support for version of Windows older than XP has been removed. There is no code that actively prevents GLFW 3 from running on these earlier versions, but it uses Win32 functions that those versions lack.

-

Windows XP was released in 2001, and by now (January 2015) it has not only replaced almost all earlier versions of Windows, but is itself rapidly being replaced by Windows 7 and 8. The MSDN library doesn't even provide documentation for version older than Windows 2000, making it difficult to maintain compatibility with these versions even if it was deemed worth the effort.

-

The Win32 API has also not stood still, and GLFW 3 uses many functions only present on Windows XP or later. Even supporting an OS as new as XP (new from the perspective of GLFW 2, which still supports Windows 95) requires runtime checking for a number of functions that are present only on modern version of Windows.

-

-Capture of system-wide hotkeys

-

The ability to disable and capture system-wide hotkeys like Alt+Tab has been removed. Modern applications, whether they're games, scientific visualisations or something else, are nowadays expected to be good desktop citizens and allow these hotkeys to function even when running in full screen mode.

-

-Automatic termination

-

GLFW 3 does not register glfwTerminate with atexit at initialization, because exit calls registered functions from the calling thread and while it is permitted to call exit from any thread, glfwTerminate must only be called from the main thread.

-

To release all resources allocated by GLFW, you should call glfwTerminate yourself, from the main thread, before the program terminates. Note that this destroys all windows not already destroyed with glfwDestroyWindow, invalidating any window handles you may still have.

-

-GLU header inclusion

-

GLFW 3 does not by default include the GLU header and GLU itself has been deprecated by Khronos. New projects should not use GLU, but if you need it for legacy code that has been moved to GLFW 3, you can request that the GLFW header includes it by defining GLFW_INCLUDE_GLU before the inclusion of the GLFW header.

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Old syntax
#include <GL/glfw.h>
-
New syntax
#define GLFW_INCLUDE_GLU
#include <GLFW/glfw3.h>
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-Name change tables

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-Renamed functions

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GLFW 2 GLFW 3 Notes
glfwOpenWindow glfwCreateWindow All channel bit depths are now hints
glfwCloseWindow glfwDestroyWindow
glfwOpenWindowHint glfwWindowHint Now accepts all GLFW_*_BITS tokens
glfwEnable glfwSetInputMode
glfwDisable glfwSetInputMode
glfwGetMousePos glfwGetCursorPos
glfwSetMousePos glfwSetCursorPos
glfwSetMousePosCallback glfwSetCursorPosCallback
glfwSetMouseWheelCallback glfwSetScrollCallback Accepts two-dimensional scroll offsets as doubles
glfwGetJoystickPos glfwGetJoystickAxes
glfwGetWindowParam glfwGetWindowAttrib
glfwGetGLVersion glfwGetWindowAttrib Use GLFW_CONTEXT_VERSION_MAJOR, GLFW_CONTEXT_VERSION_MINOR and GLFW_CONTEXT_REVISION
glfwGetDesktopMode glfwGetVideoMode Returns the current mode of a monitor
glfwGetJoystickParam glfwJoystickPresent The axis and button counts are provided by glfwGetJoystickAxes and glfwGetJoystickButtons
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-Renamed types

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GLFW 2 GLFW 3 Notes
GLFWmousewheelfun GLFWscrollfun
GLFWmouseposfun GLFWcursorposfun
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-Renamed tokens

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GLFW 2 GLFW 3 Notes
GLFW_OPENGL_VERSION_MAJOR GLFW_CONTEXT_VERSION_MAJOR Renamed as it applies to OpenGL ES as well
GLFW_OPENGL_VERSION_MINOR GLFW_CONTEXT_VERSION_MINOR Renamed as it applies to OpenGL ES as well
GLFW_FSAA_SAMPLES GLFW_SAMPLES Renamed to match the OpenGL API
GLFW_ACTIVE GLFW_FOCUSED Renamed to match the window focus callback
GLFW_WINDOW_NO_RESIZE GLFW_RESIZABLE The default has been inverted
GLFW_MOUSE_CURSOR GLFW_CURSOR Used with glfwSetInputMode
GLFW_KEY_ESC GLFW_KEY_ESCAPE
GLFW_KEY_DEL GLFW_KEY_DELETE
GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP
GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN
GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK
GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL
GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT
GLFW_KEY_LALT GLFW_KEY_LEFT_ALT
GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER
GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL
GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT
GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT
GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/news.html b/src/deps/glfw-3.2.1/docs/html/news.html deleted file mode 100644 index 9e0f609..0000000 --- a/src/deps/glfw-3.2.1/docs/html/news.html +++ /dev/null @@ -1,257 +0,0 @@ - - - - - - -GLFW: New features - - - - - - - - - - - -
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New features
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-New features in 3.2

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-Support for Vulkan

-

GLFW now supports basic integration with Vulkan with glfwVulkanSupported, glfwGetRequiredInstanceExtensions, glfwGetInstanceProcAddress, glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface. Vulkan header inclusion can be selected with GLFW_INCLUDE_VULKAN.

-

-Window mode switching

-

GLFW now supports switching between windowed and full screen modes and updating the monitor and desired resolution and refresh rate of full screen windows with glfwSetWindowMonitor.

-

-Window maxmimization support

-

GLFW now supports window maximization with glfwMaximizeWindow and the GLFW_MAXIMIZED window hint and attribute.

-

-Window input focus control

-

GLFW now supports giving windows input focus with glfwFocusWindow.

-

-Window size limit support

-

GLFW now supports setting both absolute and relative window size limits with glfwSetWindowSizeLimits and glfwSetWindowAspectRatio.

-

-Localized key names

-

GLFW now supports querying the localized name of printable keys with glfwGetKeyName, either by key token or by scancode.

-

-Wait for events with timeout

-

GLFW now supports waiting for events for a set amount of time with glfwWaitEventsTimeout.

-

-Window icon support

-

GLFW now supports setting the icon of windows with glfwSetWindowIcon.

-

-Raw timer access

-

GLFW now supports raw timer values with glfwGetTimerValue and glfwGetTimerFrequency.

-

-Joystick connection callback

-

GLFW now supports notifying when a joystick has been connected or disconnected with glfwSetJoystickCallback.

-

-Context-less windows

-

GLFW now supports creating windows without a OpenGL or OpenGL ES context with GLFW_NO_API.

-

-Run-time context creation API selection

-

GLFW now supports selecting the context creation API at run-time with the GLFW_CONTEXT_CREATION_API window hint value.

-

-Error-free context creation

-

GLFW now supports creating OpenGL and OpenGL ES contexts that do not emit errors with the GLFW_CONTEXT_NO_ERROR window hint, provided the machine supports the GL_KHR_no_error extension.

-

-CMake config-file package support

-

GLFW now supports being used as a config-file package from other projects for easy linking with the library and its dependencies.

-

-New features in 3.1

-

These are the release highlights. For a full list of changes see the version history.

-

-Custom mouse cursor images

-

GLFW now supports creating and setting both custom cursor images and standard cursor shapes. They are created with glfwCreateCursor or glfwCreateStandardCursor, set with glfwSetCursor and destroyed with glfwDestroyCursor.

-
See also
Cursor objects
-

-Path drop event

-

GLFW now provides a callback for receiving the paths of files and directories dropped onto GLFW windows. The callback is set with glfwSetDropCallback.

-
See also
Path drop input
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-Main thread wake-up

-

GLFW now provides the glfwPostEmptyEvent function for posting an empty event from another thread to the main thread event queue, causing glfwWaitEvents to return.

-
See also
Event processing
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-Window frame size query

-

GLFW now supports querying the size, on each side, of the frame around the client area of a window, with glfwGetWindowFrameSize.

-
See also
Window size
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-Simultaneous multi-monitor rendering

-

GLFW now supports disabling auto-iconification of full screen windows with the GLFW_AUTO_ICONIFY window hint. This is intended for people building multi-monitor installations, where you need windows to stay in full screen despite losing input focus.

-

-Floating windows

-

GLFW now supports floating windows, also called topmost or always on top, for easier debugging with the GLFW_FLOATING window hint.

-

-Initially unfocused windows

-

GLFW now supports preventing a windowed mode window from gaining input focus on creation, with the GLFW_FOCUSED window hint.

-

-Direct access for window attributes and cursor position

-

GLFW now queries the window input focus, visibility and iconification attributes and the cursor position directly instead of returning cached data.

-

-Character with modifiers callback

-

GLFW now provides a callback for character events with modifier key bits. The callback is set with glfwSetCharModsCallback. Unlike the regular character callback, this will report character events that will not result in a character being input, for example if the Control key is held down.

-
See also
Text input
-

-Single buffered framebuffers

-

GLFW now supports the creation of single buffered windows, with the GLFW_DOUBLEBUFFER window hint.

-

-Macro for including extension header

-

GLFW now includes the extension header appropriate for the chosen OpenGL or OpenGL ES header when GLFW_INCLUDE_GLEXT is defined. GLFW does not provide these headers. They must be provided by your development environment or your OpenGL or OpenGL ES SDK.

-

-Context release behaviors

-

GLFW now supports controlling whether the pipeline is flushed when a context is made non-current, with the GLFW_CONTEXT_RELEASE_BEHAVIOR window hint, provided the machine supports the GL_KHR_context_flush_control extension.

-

-(Experimental) Wayland support

-

GLFW now has an experimental Wayland display protocol backend that can be selected on Linux with a CMake option.

-

-(Experimental) Mir support

-

GLFW now has an experimental Mir display server backend that can be selected on Linux with a CMake option.

-

-New features in 3.0

-

These are the release highlights. For a full list of changes see the version history.

-

-CMake build system

-

GLFW now uses the CMake build system instead of the various makefiles and project files used by earlier versions. CMake is available for all platforms supported by GLFW, is present in most package systems and can generate makefiles and/or project files for most popular development environments.

-

For more information on how to use CMake, see the CMake manual.

-

-Multi-window support

-

GLFW now supports the creation of multiple windows, each with their own OpenGL or OpenGL ES context, and all window functions now take a window handle. Event callbacks are now per-window and are provided with the handle of the window that received the event. The glfwMakeContextCurrent function has been added to select which context is current on a given thread.

-

-Multi-monitor support

-

GLFW now explicitly supports multiple monitors. They can be enumerated with glfwGetMonitors, queried with glfwGetVideoModes, glfwGetMonitorPos, glfwGetMonitorName and glfwGetMonitorPhysicalSize, and specified at window creation to make the newly created window full screen on that specific monitor.

-

-Unicode support

-

All string arguments to GLFW functions and all strings returned by GLFW now use the UTF-8 encoding. This includes the window title, error string, clipboard text, monitor and joystick names as well as the extension function arguments (as ASCII is a subset of UTF-8).

-

-Clipboard text I/O

-

GLFW now supports reading and writing plain text to and from the system clipboard, with the glfwGetClipboardString and glfwSetClipboardString functions.

-

-Gamma ramp support

-

GLFW now supports setting and reading back the gamma ramp of monitors, with the glfwGetGammaRamp and glfwSetGammaRamp functions. There is also glfwSetGamma, which generates a ramp from a gamma value and then sets it.

-

-OpenGL ES support

-

GLFW now supports the creation of OpenGL ES contexts, by setting the GLFW_CLIENT_API window hint to GLFW_OPENGL_ES_API, where creation of such contexts are supported. Note that GLFW does not implement OpenGL ES, so your driver must provide support in a way usable by GLFW. Modern Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and WGL APIs, while AMD provides an EGL implementation instead.

-

-(Experimental) EGL support

-

GLFW now has an experimental EGL context creation back end that can be selected through CMake options.

-

-High-DPI support

-

GLFW now supports high-DPI monitors on both Windows and OS X, giving windows full resolution framebuffers where other UI elements are scaled up. To achieve this, glfwGetFramebufferSize and glfwSetFramebufferSizeCallback have been added. These work with pixels, while the rest of the GLFW API works with screen coordinates. This is important as OpenGL uses pixels, not screen coordinates.

-

-Error callback

-

GLFW now has an error callback, which can provide your application with much more detailed diagnostics than was previously possible. The callback is passed an error code and a description string.

-

-Per-window user pointer

-

Each window now has a user-defined pointer, retrieved with glfwGetWindowUserPointer and set with glfwSetWindowUserPointer, to make it easier to integrate GLFW into C++ code.

-

-Window iconification callback

-

Each window now has a callback for iconification and restoration events, which is set with glfwSetWindowIconifyCallback.

-

-Window position callback

-

Each window now has a callback for position events, which is set with glfwSetWindowPosCallback.

-

-Window position query

-

The position of a window can now be retrieved using glfwGetWindowPos.

-

-Window focus callback

-

Each windows now has a callback for focus events, which is set with glfwSetWindowFocusCallback.

-

-Cursor enter/leave callback

-

Each window now has a callback for when the mouse cursor enters or leaves its client area, which is set with glfwSetCursorEnterCallback.

-

-Initial window title

-

The title of a window is now specified at creation time, as one of the arguments to glfwCreateWindow.

-

-Hidden windows

-

Windows can now be hidden with glfwHideWindow, shown using glfwShowWindow and created initially hidden with the GLFW_VISIBLE window hint. This allows for off-screen rendering in a way compatible with most drivers, as well as moving a window to a specific position before showing it.

-

-Undecorated windows

-

Windowed mode windows can now be created without decorations, e.g. things like a frame, a title bar, with the GLFW_DECORATED window hint. This allows for the creation of things like splash screens.

-

-Modifier key bit masks

-

Modifier key bit mask parameters have been added to the mouse button and key callbacks.

-

-Platform-specific scancodes

-

A scancode parameter has been added to the key callback. Keys that don't have a key token still get passed on with the key parameter set to GLFW_KEY_UNKNOWN. These scancodes will vary between machines and are intended to be used for key bindings.

-

-Joystick names

-

The name of a joystick can now be retrieved using glfwGetJoystickName.

-

-Doxygen documentation

-

You are reading it.

-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/news_8dox.html b/src/deps/glfw-3.2.1/docs/html/news_8dox.html deleted file mode 100644 index 469e2c1..0000000 --- a/src/deps/glfw-3.2.1/docs/html/news_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: news.dox File Reference - - - - - - - - - - - -
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news.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/pages.html b/src/deps/glfw-3.2.1/docs/html/pages.html deleted file mode 100644 index b130553..0000000 --- a/src/deps/glfw-3.2.1/docs/html/pages.html +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - -GLFW: Related Pages - - - - - - - - - - - -
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Related Pages
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- - - - diff --git a/src/deps/glfw-3.2.1/docs/html/quick_8dox.html b/src/deps/glfw-3.2.1/docs/html/quick_8dox.html deleted file mode 100644 index 07fde0d..0000000 --- a/src/deps/glfw-3.2.1/docs/html/quick_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: quick.dox File Reference - - - - - - - - - - - -
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quick.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/quick_guide.html b/src/deps/glfw-3.2.1/docs/html/quick_guide.html deleted file mode 100644 index 724166e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/quick_guide.html +++ /dev/null @@ -1,194 +0,0 @@ - - - - - - -GLFW: Getting started - - - - - - - - - - - -
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Getting started
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This guide takes you through writing a simple application using GLFW 3. The application will create a window and OpenGL context, render a rotating triangle and exit when the user closes the window or presses Escape. This guide will introduce a few of the most commonly used functions, but there are many more.

-

This guide assumes no experience with earlier versions of GLFW. If you have used GLFW 2 in the past, read Moving from GLFW 2 to 3, as some functions behave differently in GLFW 3.

-

-Step by step

-

-Including the GLFW header

-

In the source files of your application where you use OpenGL or GLFW, you need to include the GLFW 3 header file.

-
#include <GLFW/glfw3.h>

This defines all the constants, types and function prototypes of the GLFW API. It also includes the OpenGL header from your development environment and defines all the constants and types necessary for it to work on your platform without including any platform-specific headers.

-

In other words:

-
    -
  • Do not include the OpenGL header yourself, as GLFW does this for you in a platform-independent way
  • -
  • Do not include windows.h or other platform-specific headers unless you plan on using those APIs yourself
  • -
  • If you do need to include such headers, include them before the GLFW header and it will detect this
  • -
-

On some platforms supported by GLFW the OpenGL header and link library only expose older versions of OpenGL. The most extreme case is Windows, which only exposes OpenGL 1.2. The easiest way to work around this is to use an extension loader library.

-

If you are using such a library then you should include its header before the GLFW header. This lets it replace the OpenGL header included by GLFW without conflicts. This example uses glad, but the same rule applies to all such libraries.

-
#include <glad/glad.h>
#include <GLFW/glfw3.h>

-Initializing and terminating GLFW

-

Before you can use most GLFW functions, the library must be initialized. On successful initialization, GLFW_TRUE is returned. If an error occurred, GLFW_FALSE is returned.

-
if (!glfwInit())
{
// Initialization failed
}

Note that GLFW_TRUE and GLFW_FALSE are and will always be just one and zero.

-

When you are done using GLFW, typically just before the application exits, you need to terminate GLFW.

-

This destroys any remaining windows and releases any other resources allocated by GLFW. After this call, you must initialize GLFW again before using any GLFW functions that require it.

-

-Setting an error callback

-

Most events are reported through callbacks, whether it's a key being pressed, a GLFW window being moved, or an error occurring. Callbacks are simply C functions (or C++ static methods) that are called by GLFW with arguments describing the event.

-

In case a GLFW function fails, an error is reported to the GLFW error callback. You can receive these reports with an error callback. This function must have the signature below. This simple error callback just prints the error description to stderr.

-
void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}

Callback functions must be set, so GLFW knows to call them. The function to set the error callback is one of the few GLFW functions that may be called before initialization, which lets you be notified of errors both during and after initialization.

-
glfwSetErrorCallback(error_callback);

-Creating a window and context

-

The window and its OpenGL context are created with a single call to glfwCreateWindow, which returns a handle to the created combined window and context object

-
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
if (!window)
{
// Window or OpenGL context creation failed
}

This creates a 640 by 480 windowed mode window with an OpenGL context. If window or OpenGL context creation fails, NULL will be returned. You should always check the return value. While window creation rarely fails, context creation depends on properly installed drivers and may fail even on machines with the necessary hardware.

-

By default, the OpenGL context GLFW creates may have any version. You can require a minimum OpenGL version by setting the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints before creation. If the required minimum version is not supported on the machine, context (and window) creation fails.

-
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
if (!window)
{
// Window or context creation failed
}

The window handle is passed to all window related functions and is provided to along to all window related callbacks, so they can tell which window received the event.

-

When a window and context is no longer needed, destroy it.

-

Once this function is called, no more events will be delivered for that window and its handle becomes invalid.

-

-Making the OpenGL context current

-

Before you can use the OpenGL API, you must have a current OpenGL context.

-

The context will remain current until you make another context current or until the window owning the current context is destroyed.

-

If you are using an extension loader library to access modern OpenGL then this is when to initialize it, as the loader needs a current context to load from. This example uses glad, but the same rule applies to all such libraries.

-
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);

-Checking the window close flag

-

Each window has a flag indicating whether the window should be closed.

-

When the user attempts to close the window, either by pressing the close widget in the title bar or using a key combination like Alt+F4, this flag is set to 1. Note that the window isn't actually closed, so you are expected to monitor this flag and either destroy the window or give some kind of feedback to the user.

-
while (!glfwWindowShouldClose(window))
{
// Keep running
}

You can be notified when the user is attempting to close the window by setting a close callback with glfwSetWindowCloseCallback. The callback will be called immediately after the close flag has been set.

-

You can also set it yourself with glfwSetWindowShouldClose. This can be useful if you want to interpret other kinds of input as closing the window, like for example pressing the Escape key.

-

-Receiving input events

-

Each window has a large number of callbacks that can be set to receive all the various kinds of events. To receive key press and release events, create a key callback function.

-
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
}

The key callback, like other window related callbacks, are set per-window.

-
glfwSetKeyCallback(window, key_callback);

In order for event callbacks to be called when events occur, you need to process events as described below.

-

-Rendering with OpenGL

-

Once you have a current OpenGL context, you can use OpenGL normally. In this tutorial, a multi-colored rotating triangle will be rendered. The framebuffer size needs to be retrieved for glViewport.

-
int width, height;
glfwGetFramebufferSize(window, &width, &height);
glViewport(0, 0, width, height);

You can also set a framebuffer size callback using glfwSetFramebufferSizeCallback and be notified when the size changes.

-

Actual rendering with OpenGL is outside the scope of this tutorial, but there are many excellent tutorial sites that teach modern OpenGL. Some of them use GLFW to create the context and window while others use GLUT or SDL, but remember that OpenGL itself always works the same.

-

-Reading the timer

-

To create smooth animation, a time source is needed. GLFW provides a timer that returns the number of seconds since initialization. The time source used is the most accurate on each platform and generally has micro- or nanosecond resolution.

-
double time = glfwGetTime();

-Swapping buffers

-

GLFW windows by default use double buffering. That means that each window has two rendering buffers; a front buffer and a back buffer. The front buffer is the one being displayed and the back buffer the one you render to.

-

When the entire frame has been rendered, the buffers need to be swapped with one another, so the back buffer becomes the front buffer and vice versa.

-

The swap interval indicates how many frames to wait until swapping the buffers, commonly known as vsync. By default, the swap interval is zero, meaning buffer swapping will occur immediately. On fast machines, many of those frames will never be seen, as the screen is still only updated typically 60-75 times per second, so this wastes a lot of CPU and GPU cycles.

-

Also, because the buffers will be swapped in the middle the screen update, leading to screen tearing.

-

For these reasons, applications will typically want to set the swap interval to one. It can be set to higher values, but this is usually not recommended, because of the input latency it leads to.

-

This function acts on the current context and will fail unless a context is current.

-

-Processing events

-

GLFW needs to communicate regularly with the window system both in order to receive events and to show that the application hasn't locked up. Event processing must be done regularly while you have visible windows and is normally done each frame after buffer swapping.

-

There are two methods for processing pending events; polling and waiting. This example will use event polling, which processes only those events that have already been received and then returns immediately.

-

This is the best choice when rendering continually, like most games do. If instead you only need to update your rendering once you have received new input, glfwWaitEvents is a better choice. It waits until at least one event has been received, putting the thread to sleep in the meantime, and then processes all received events. This saves a great deal of CPU cycles and is useful for, for example, many kinds of editing tools.

-

-Putting it together

-

Now that you know how to initialize GLFW, create a window and poll for keyboard input, it's possible to create a simple program.

-

This program creates a 640 by 480 windowed mode window and starts a loop that clears the screen, renders a triangle and processes events until the user either presses Escape or closes the window.

-
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include "linmath.h"
#include <stdlib.h>
#include <stdio.h>
static const struct
{
float x, y;
float r, g, b;
} vertices[3] =
{
{ -0.6f, -0.4f, 1.f, 0.f, 0.f },
{ 0.6f, -0.4f, 0.f, 1.f, 0.f },
{ 0.f, 0.6f, 0.f, 0.f, 1.f }
};
static const char* vertex_shader_text =
"uniform mat4 MVP;\n"
"attribute vec3 vCol;\n"
"attribute vec2 vPos;\n"
"varying vec3 color;\n"
"void main()\n"
"{\n"
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
" color = vCol;\n"
"}\n";
static const char* fragment_shader_text =
"varying vec3 color;\n"
"void main()\n"
"{\n"
" gl_FragColor = vec4(color, 1.0);\n"
"}\n";
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
}
int main(void)
{
GLFWwindow* window;
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
GLint mvp_location, vpos_location, vcol_location;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL);
if (!window)
{
exit(EXIT_FAILURE);
}
glfwSetKeyCallback(window, key_callback);
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
// NOTE: OpenGL error checks have been omitted for brevity
glGenBuffers(1, &vertex_buffer);
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
glCompileShader(vertex_shader);
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
glCompileShader(fragment_shader);
program = glCreateProgram();
glAttachShader(program, vertex_shader);
glAttachShader(program, fragment_shader);
glLinkProgram(program);
mvp_location = glGetUniformLocation(program, "MVP");
vpos_location = glGetAttribLocation(program, "vPos");
vcol_location = glGetAttribLocation(program, "vCol");
glEnableVertexAttribArray(vpos_location);
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
sizeof(float) * 5, (void*) 0);
glEnableVertexAttribArray(vcol_location);
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
sizeof(float) * 5, (void*) (sizeof(float) * 2));
while (!glfwWindowShouldClose(window))
{
float ratio;
int width, height;
mat4x4 m, p, mvp;
glfwGetFramebufferSize(window, &width, &height);
ratio = width / (float) height;
glViewport(0, 0, width, height);
glClear(GL_COLOR_BUFFER_BIT);
mat4x4_identity(m);
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
mat4x4_mul(mvp, p, m);
glUseProgram(program);
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
glDrawArrays(GL_TRIANGLES, 0, 3);
glfwSwapBuffers(window);
}
exit(EXIT_SUCCESS);
}

The program above can be found in the source package as examples/simple.c and is compiled along with all other examples when you build GLFW. If you built GLFW from the source package then already have this as simple.exe on Windows, simple on Linux or simple.app on OS X.

-

This tutorial used only a few of the many functions GLFW provides. There are guides for each of the areas covered by GLFW. Each guide will introduce all the functions for that category.

- -

You can access reference documentation for any GLFW function by clicking it and the reference for each function links to related functions and guide sections.

-

The tutorial ends here. Once you have written a program that uses GLFW, you will need to compile and link it. How to do that depends on the development environment you are using and is best explained by the documentation for that environment. To learn about the details that are specific to GLFW, see Building applications.

-
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- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_4.js b/src/deps/glfw-3.2.1/docs/html/search/groups_4.js deleted file mode 100644 index e1f2924..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_4.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['keyboard_20keys',['Keyboard keys',['../group__keys.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_5.html b/src/deps/glfw-3.2.1/docs/html/search/groups_5.html deleted file mode 100644 index 938507d..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_5.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_5.js b/src/deps/glfw-3.2.1/docs/html/search/groups_5.js deleted file mode 100644 index bf85c30..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_5.js +++ /dev/null @@ -1,6 +0,0 @@ -var searchData= -[ - ['mouse_20buttons',['Mouse buttons',['../group__buttons.html',1,'']]], - ['modifier_20key_20flags',['Modifier key flags',['../group__mods.html',1,'']]], - ['monitor_20reference',['Monitor reference',['../group__monitor.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_6.html b/src/deps/glfw-3.2.1/docs/html/search/groups_6.html deleted file mode 100644 index e675e85..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_6.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_6.js b/src/deps/glfw-3.2.1/docs/html/search/groups_6.js deleted file mode 100644 index 18b9ede..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_6.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['native_20access',['Native access',['../group__native.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_7.html b/src/deps/glfw-3.2.1/docs/html/search/groups_7.html deleted file mode 100644 index c974917..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_7.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_7.js b/src/deps/glfw-3.2.1/docs/html/search/groups_7.js deleted file mode 100644 index 1525284..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_7.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['standard_20cursor_20shapes',['Standard cursor shapes',['../group__shapes.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_8.html b/src/deps/glfw-3.2.1/docs/html/search/groups_8.html deleted file mode 100644 index 863b2f7..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_8.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_8.js b/src/deps/glfw-3.2.1/docs/html/search/groups_8.js deleted file mode 100644 index d57ce50..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_8.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['vulkan_20reference',['Vulkan reference',['../group__vulkan.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_9.html b/src/deps/glfw-3.2.1/docs/html/search/groups_9.html deleted file mode 100644 index d811100..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_9.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/groups_9.js b/src/deps/glfw-3.2.1/docs/html/search/groups_9.js deleted file mode 100644 index f2e5267..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/groups_9.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['window_20reference',['Window reference',['../group__window.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/mag_sel.png b/src/deps/glfw-3.2.1/docs/html/search/mag_sel.png deleted file mode 100644 index 81f6040..0000000 Binary files a/src/deps/glfw-3.2.1/docs/html/search/mag_sel.png and /dev/null differ diff --git a/src/deps/glfw-3.2.1/docs/html/search/nomatches.html b/src/deps/glfw-3.2.1/docs/html/search/nomatches.html deleted file mode 100644 index b1ded27..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/nomatches.html +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - -
-
No Matches
-
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_0.html b/src/deps/glfw-3.2.1/docs/html/search/pages_0.html deleted file mode 100644 index 0db7267..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_0.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_0.js b/src/deps/glfw-3.2.1/docs/html/search/pages_0.js deleted file mode 100644 index 5c42740..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_0.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['bug_20list',['Bug List',['../bug.html',1,'']]], - ['building_20applications',['Building applications',['../build_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_1.html b/src/deps/glfw-3.2.1/docs/html/search/pages_1.html deleted file mode 100644 index 2c67a8e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_1.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_1.js b/src/deps/glfw-3.2.1/docs/html/search/pages_1.js deleted file mode 100644 index a4ca79e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_1.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['compiling_20glfw',['Compiling GLFW',['../compile_guide.html',1,'']]], - ['context_20guide',['Context guide',['../context_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_2.html b/src/deps/glfw-3.2.1/docs/html/search/pages_2.html deleted file mode 100644 index 9cb4325..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_2.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_2.js b/src/deps/glfw-3.2.1/docs/html/search/pages_2.js deleted file mode 100644 index e50d149..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_2.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['getting_20started',['Getting started',['../quick_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_3.html b/src/deps/glfw-3.2.1/docs/html/search/pages_3.html deleted file mode 100644 index 118095e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_3.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_3.js b/src/deps/glfw-3.2.1/docs/html/search/pages_3.js deleted file mode 100644 index dccb31e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_3.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['input_20guide',['Input guide',['../input_guide.html',1,'']]], - ['introduction_20to_20the_20api',['Introduction to the API',['../intro_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_4.html b/src/deps/glfw-3.2.1/docs/html/search/pages_4.html deleted file mode 100644 index e8623b1..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_4.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_4.js b/src/deps/glfw-3.2.1/docs/html/search/pages_4.js deleted file mode 100644 index 50b82fc..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_4.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['monitor_20guide',['Monitor guide',['../monitor_guide.html',1,'']]], - ['moving_20from_20glfw_202_20to_203',['Moving from GLFW 2 to 3',['../moving_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_5.html b/src/deps/glfw-3.2.1/docs/html/search/pages_5.html deleted file mode 100644 index 20607d6..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_5.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_5.js b/src/deps/glfw-3.2.1/docs/html/search/pages_5.js deleted file mode 100644 index 683d726..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_5.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['notitle',['notitle',['../index.html',1,'']]], - ['new_20features',['New features',['../news.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_6.html b/src/deps/glfw-3.2.1/docs/html/search/pages_6.html deleted file mode 100644 index 8effcfe..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_6.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_6.js b/src/deps/glfw-3.2.1/docs/html/search/pages_6.js deleted file mode 100644 index ea8e9cd..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_6.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['standards_20conformance',['Standards conformance',['../compat_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_7.html b/src/deps/glfw-3.2.1/docs/html/search/pages_7.html deleted file mode 100644 index f363cca..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_7.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_7.js b/src/deps/glfw-3.2.1/docs/html/search/pages_7.js deleted file mode 100644 index 4a3a8c2..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_7.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['vulkan_20guide',['Vulkan guide',['../vulkan_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_8.html b/src/deps/glfw-3.2.1/docs/html/search/pages_8.html deleted file mode 100644 index abdee17..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_8.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/pages_8.js b/src/deps/glfw-3.2.1/docs/html/search/pages_8.js deleted file mode 100644 index b78eacf..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/pages_8.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['window_20guide',['Window guide',['../window_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/search.css b/src/deps/glfw-3.2.1/docs/html/search/search.css deleted file mode 100644 index 4d7612f..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/search.css +++ /dev/null @@ -1,271 +0,0 @@ -/*---------------- Search Box */ - -#FSearchBox { - float: left; -} - -#MSearchBox { - white-space : nowrap; - position: absolute; - float: none; - display: inline; - margin-top: 8px; - right: 0px; - width: 170px; - z-index: 102; - background-color: white; -} - -#MSearchBox .left -{ - display:block; - position:absolute; - left:10px; - width:20px; - height:19px; - background:url('search_l.png') no-repeat; - background-position:right; -} - -#MSearchSelect { - display:block; - position:absolute; - width:20px; - height:19px; -} - -.left #MSearchSelect { - left:4px; -} - -.right #MSearchSelect { - right:5px; -} - -#MSearchField { - display:block; - position:absolute; - height:19px; - background:url('search_m.png') repeat-x; - border:none; - width:111px; - margin-left:20px; - padding-left:4px; - color: #909090; - outline: none; - font: 9pt Arial, Verdana, sans-serif; -} - -#FSearchBox #MSearchField { - margin-left:15px; -} - -#MSearchBox .right { - display:block; - position:absolute; - right:10px; - top:0px; - width:20px; - height:19px; - background:url('search_r.png') no-repeat; - background-position:left; -} - -#MSearchClose { - display: none; - position: absolute; - top: 4px; - background : none; - border: none; - margin: 0px 4px 0px 0px; - padding: 0px 0px; - outline: none; -} - -.left #MSearchClose { - left: 6px; -} - -.right #MSearchClose { - right: 2px; -} - -.MSearchBoxActive #MSearchField { - color: #000000; -} - -/*---------------- Search filter selection */ - -#MSearchSelectWindow { - display: none; - position: absolute; - left: 0; top: 0; - border: 1px solid #90A5CE; - background-color: #F9FAFC; - z-index: 1; - padding-top: 4px; - padding-bottom: 4px; - -moz-border-radius: 4px; - -webkit-border-top-left-radius: 4px; - -webkit-border-top-right-radius: 4px; - -webkit-border-bottom-left-radius: 4px; - -webkit-border-bottom-right-radius: 4px; - -webkit-box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15); -} - -.SelectItem { - font: 8pt Arial, Verdana, sans-serif; - padding-left: 2px; - padding-right: 12px; - border: 0px; -} - -span.SelectionMark { - margin-right: 4px; - font-family: monospace; - outline-style: none; - text-decoration: none; -} - -a.SelectItem { - display: block; - outline-style: none; - color: #000000; - text-decoration: none; - padding-left: 6px; - padding-right: 12px; -} - -a.SelectItem:focus, -a.SelectItem:active { - color: #000000; - outline-style: none; - text-decoration: none; -} - -a.SelectItem:hover { - color: #FFFFFF; - background-color: #3D578C; - outline-style: none; - text-decoration: none; - cursor: pointer; - display: block; -} - -/*---------------- Search results window */ - -iframe#MSearchResults { - width: 60ex; - height: 15em; -} - -#MSearchResultsWindow { - display: none; - position: absolute; - left: 0; top: 0; - border: 1px solid #000; - background-color: #EEF1F7; -} - -/* ----------------------------------- */ - - -#SRIndex { - clear:both; - padding-bottom: 15px; -} - -.SREntry { - font-size: 10pt; - padding-left: 1ex; -} - -.SRPage .SREntry { - font-size: 8pt; - padding: 1px 5px; -} - -body.SRPage { - margin: 5px 2px; -} - -.SRChildren { - padding-left: 3ex; padding-bottom: .5em -} - -.SRPage .SRChildren { - display: none; -} - -.SRSymbol { - font-weight: bold; - color: #425E97; - font-family: Arial, Verdana, sans-serif; - text-decoration: none; - outline: none; -} - -a.SRScope { - display: block; - color: #425E97; - font-family: Arial, Verdana, sans-serif; - text-decoration: none; - outline: none; -} - -a.SRSymbol:focus, a.SRSymbol:active, -a.SRScope:focus, a.SRScope:active { - text-decoration: underline; -} - -span.SRScope { - padding-left: 4px; -} - -.SRPage .SRStatus { - padding: 2px 5px; - font-size: 8pt; - font-style: italic; -} - -.SRResult { - display: none; -} - -DIV.searchresults { - margin-left: 10px; - margin-right: 10px; -} - -/*---------------- External search page results */ - -.searchresult { - background-color: #F0F3F8; -} - -.pages b { - color: white; - padding: 5px 5px 3px 5px; - background-image: url("../tab_a.png"); - background-repeat: repeat-x; - text-shadow: 0 1px 1px #000000; -} - -.pages { - line-height: 17px; - margin-left: 4px; - text-decoration: none; -} - -.hl { - font-weight: bold; -} - -#searchresults { - margin-bottom: 20px; -} - -.searchpages { - margin-top: 10px; -} - diff --git a/src/deps/glfw-3.2.1/docs/html/search/search.js b/src/deps/glfw-3.2.1/docs/html/search/search.js deleted file mode 100644 index dedce3b..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/search.js +++ /dev/null @@ -1,791 +0,0 @@ -function convertToId(search) -{ - var result = ''; - for (i=0;i do a search - { - this.Search(); - } - } - - this.OnSearchSelectKey = function(evt) - { - var e = (evt) ? evt : window.event; // for IE - if (e.keyCode==40 && this.searchIndex0) // Up - { - this.searchIndex--; - this.OnSelectItem(this.searchIndex); - } - else if (e.keyCode==13 || e.keyCode==27) - { - this.OnSelectItem(this.searchIndex); - this.CloseSelectionWindow(); - this.DOMSearchField().focus(); - } - return false; - } - - // --------- Actions - - // Closes the results window. - this.CloseResultsWindow = function() - { - this.DOMPopupSearchResultsWindow().style.display = 'none'; - this.DOMSearchClose().style.display = 'none'; - this.Activate(false); - } - - this.CloseSelectionWindow = function() - { - this.DOMSearchSelectWindow().style.display = 'none'; - } - - // Performs a search. - this.Search = function() - { - this.keyTimeout = 0; - - // strip leading whitespace - var searchValue = this.DOMSearchField().value.replace(/^ +/, ""); - - var code = searchValue.toLowerCase().charCodeAt(0); - var idxChar = searchValue.substr(0, 1).toLowerCase(); - if ( 0xD800 <= code && code <= 0xDBFF && searchValue > 1) // surrogate pair - { - idxChar = searchValue.substr(0, 2); - } - - var resultsPage; - var resultsPageWithSearch; - var hasResultsPage; - - var idx = indexSectionsWithContent[this.searchIndex].indexOf(idxChar); - if (idx!=-1) - { - var hexCode=idx.toString(16); - resultsPage = this.resultsPath + '/' + indexSectionNames[this.searchIndex] + '_' + hexCode + '.html'; - resultsPageWithSearch = resultsPage+'?'+escape(searchValue); - hasResultsPage = true; - } - else // nothing available for this search term - { - resultsPage = this.resultsPath + '/nomatches.html'; - resultsPageWithSearch = resultsPage; - hasResultsPage = false; - } - - window.frames.MSearchResults.location = resultsPageWithSearch; - var domPopupSearchResultsWindow = this.DOMPopupSearchResultsWindow(); - - if (domPopupSearchResultsWindow.style.display!='block') - { - var domSearchBox = this.DOMSearchBox(); - this.DOMSearchClose().style.display = 'inline'; - if (this.insideFrame) - { - var domPopupSearchResults = this.DOMPopupSearchResults(); - domPopupSearchResultsWindow.style.position = 'relative'; - domPopupSearchResultsWindow.style.display = 'block'; - var width = document.body.clientWidth - 8; // the -8 is for IE :-( - domPopupSearchResultsWindow.style.width = width + 'px'; - domPopupSearchResults.style.width = width + 'px'; - } - else - { - var domPopupSearchResults = this.DOMPopupSearchResults(); - var left = getXPos(domSearchBox) + 150; // domSearchBox.offsetWidth; - var top = getYPos(domSearchBox) + 20; // domSearchBox.offsetHeight + 1; - domPopupSearchResultsWindow.style.display = 'block'; - left -= domPopupSearchResults.offsetWidth; - domPopupSearchResultsWindow.style.top = top + 'px'; - domPopupSearchResultsWindow.style.left = left + 'px'; - } - } - - this.lastSearchValue = searchValue; - this.lastResultsPage = resultsPage; - } - - // -------- Activation Functions - - // Activates or deactivates the search panel, resetting things to - // their default values if necessary. - this.Activate = function(isActive) - { - if (isActive || // open it - this.DOMPopupSearchResultsWindow().style.display == 'block' - ) - { - this.DOMSearchBox().className = 'MSearchBoxActive'; - - var searchField = this.DOMSearchField(); - - if (searchField.value == this.searchLabel) // clear "Search" term upon entry - { - searchField.value = ''; - this.searchActive = true; - } - } - else if (!isActive) // directly remove the panel - { - this.DOMSearchBox().className = 'MSearchBoxInactive'; - this.DOMSearchField().value = this.searchLabel; - this.searchActive = false; - this.lastSearchValue = '' - this.lastResultsPage = ''; - } - } -} - -// ----------------------------------------------------------------------- - -// The class that handles everything on the search results page. -function SearchResults(name) -{ - // The number of matches from the last run of . - this.lastMatchCount = 0; - this.lastKey = 0; - this.repeatOn = false; - - // Toggles the visibility of the passed element ID. - this.FindChildElement = function(id) - { - var parentElement = document.getElementById(id); - var element = parentElement.firstChild; - - while (element && element!=parentElement) - { - if (element.nodeName == 'DIV' && element.className == 'SRChildren') - { - return element; - } - - if (element.nodeName == 'DIV' && element.hasChildNodes()) - { - element = element.firstChild; - } - else if (element.nextSibling) - { - element = element.nextSibling; - } - else - { - do - { - element = element.parentNode; - } - while (element && element!=parentElement && !element.nextSibling); - - if (element && element!=parentElement) - { - element = element.nextSibling; - } - } - } - } - - this.Toggle = function(id) - { - var element = this.FindChildElement(id); - if (element) - { - if (element.style.display == 'block') - { - element.style.display = 'none'; - } - else - { - element.style.display = 'block'; - } - } - } - - // Searches for the passed string. If there is no parameter, - // it takes it from the URL query. - // - // Always returns true, since other documents may try to call it - // and that may or may not be possible. - this.Search = function(search) - { - if (!search) // get search word from URL - { - search = window.location.search; - search = search.substring(1); // Remove the leading '?' - search = unescape(search); - } - - search = search.replace(/^ +/, ""); // strip leading spaces - search = search.replace(/ +$/, ""); // strip trailing spaces - search = search.toLowerCase(); - search = convertToId(search); - - var resultRows = document.getElementsByTagName("div"); - var matches = 0; - - var i = 0; - while (i < resultRows.length) - { - var row = resultRows.item(i); - if (row.className == "SRResult") - { - var rowMatchName = row.id.toLowerCase(); - rowMatchName = rowMatchName.replace(/^sr\d*_/, ''); // strip 'sr123_' - - if (search.length<=rowMatchName.length && - rowMatchName.substr(0, search.length)==search) - { - row.style.display = 'block'; - matches++; - } - else - { - row.style.display = 'none'; - } - } - i++; - } - document.getElementById("Searching").style.display='none'; - if (matches == 0) // no results - { - document.getElementById("NoMatches").style.display='block'; - } - else // at least one result - { - document.getElementById("NoMatches").style.display='none'; - } - this.lastMatchCount = matches; - return true; - } - - // return the first item with index index or higher that is visible - this.NavNext = function(index) - { - var focusItem; - while (1) - { - var focusName = 'Item'+index; - focusItem = document.getElementById(focusName); - if (focusItem && focusItem.parentNode.parentNode.style.display=='block') - { - break; - } - else if (!focusItem) // last element - { - break; - } - focusItem=null; - index++; - } - return focusItem; - } - - this.NavPrev = function(index) - { - var focusItem; - while (1) - { - var focusName = 'Item'+index; - focusItem = document.getElementById(focusName); - if (focusItem && focusItem.parentNode.parentNode.style.display=='block') - { - break; - } - else if (!focusItem) // last element - { - break; - } - focusItem=null; - index--; - } - return focusItem; - } - - this.ProcessKeys = function(e) - { - if (e.type == "keydown") - { - this.repeatOn = false; - this.lastKey = e.keyCode; - } - else if (e.type == "keypress") - { - if (!this.repeatOn) - { - if (this.lastKey) this.repeatOn = true; - return false; // ignore first keypress after keydown - } - } - else if (e.type == "keyup") - { - this.lastKey = 0; - this.repeatOn = false; - } - return this.lastKey!=0; - } - - this.Nav = function(evt,itemIndex) - { - var e = (evt) ? evt : window.event; // for IE - if (e.keyCode==13) return true; - if (!this.ProcessKeys(e)) return false; - - if (this.lastKey==38) // Up - { - var newIndex = itemIndex-1; - var focusItem = this.NavPrev(newIndex); - if (focusItem) - { - var child = this.FindChildElement(focusItem.parentNode.parentNode.id); - if (child && child.style.display == 'block') // children visible - { - var n=0; - var tmpElem; - while (1) // search for last child - { - tmpElem = document.getElementById('Item'+newIndex+'_c'+n); - if (tmpElem) - { - focusItem = tmpElem; - } - else // found it! - { - break; - } - n++; - } - } - } - if (focusItem) - { - focusItem.focus(); - } - else // return focus to search field - { - parent.document.getElementById("MSearchField").focus(); - } - } - else if (this.lastKey==40) // Down - { - var newIndex = itemIndex+1; - var focusItem; - var item = document.getElementById('Item'+itemIndex); - var elem = this.FindChildElement(item.parentNode.parentNode.id); - if (elem && elem.style.display == 'block') // children visible - { - focusItem = document.getElementById('Item'+itemIndex+'_c0'); - } - if (!focusItem) focusItem = this.NavNext(newIndex); - if (focusItem) focusItem.focus(); - } - else if (this.lastKey==39) // Right - { - var item = document.getElementById('Item'+itemIndex); - var elem = this.FindChildElement(item.parentNode.parentNode.id); - if (elem) elem.style.display = 'block'; - } - else if (this.lastKey==37) // Left - { - var item = document.getElementById('Item'+itemIndex); - var elem = this.FindChildElement(item.parentNode.parentNode.id); - if (elem) elem.style.display = 'none'; - } - else if (this.lastKey==27) // Escape - { - parent.searchBox.CloseResultsWindow(); - parent.document.getElementById("MSearchField").focus(); - } - else if (this.lastKey==13) // Enter - { - return true; - } - return false; - } - - this.NavChild = function(evt,itemIndex,childIndex) - { - var e = (evt) ? evt : window.event; // for IE - if (e.keyCode==13) return true; - if (!this.ProcessKeys(e)) return false; - - if (this.lastKey==38) // Up - { - if (childIndex>0) - { - var newIndex = childIndex-1; - document.getElementById('Item'+itemIndex+'_c'+newIndex).focus(); - } - else // already at first child, jump to parent - { - document.getElementById('Item'+itemIndex).focus(); - } - } - else if (this.lastKey==40) // Down - { - var newIndex = childIndex+1; - var elem = document.getElementById('Item'+itemIndex+'_c'+newIndex); - if (!elem) // last child, jump to parent next parent - { - elem = this.NavNext(itemIndex+1); - } - if (elem) - { - elem.focus(); - } - } - else if (this.lastKey==27) // Escape - { - parent.searchBox.CloseResultsWindow(); - parent.document.getElementById("MSearchField").focus(); - } - else if (this.lastKey==13) // Enter - { - return true; - } - return false; - } -} - -function setKeyActions(elem,action) -{ - elem.setAttribute('onkeydown',action); - elem.setAttribute('onkeypress',action); - elem.setAttribute('onkeyup',action); -} - -function setClassAttr(elem,attr) -{ - elem.setAttribute('class',attr); - elem.setAttribute('className',attr); -} - -function createResults() -{ - var results = document.getElementById("SRResults"); - for (var e=0; e - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/typedefs_0.js b/src/deps/glfw-3.2.1/docs/html/search/typedefs_0.js deleted file mode 100644 index eeaae03..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/typedefs_0.js +++ /dev/null @@ -1,29 +0,0 @@ -var searchData= -[ - ['glfwcharfun',['GLFWcharfun',['../group__input.html#gabf24451c7ceb1952bc02b17a0d5c3e5f',1,'glfw3.h']]], - ['glfwcharmodsfun',['GLFWcharmodsfun',['../group__input.html#gae36fb6897d2b7df9b128900c8ce9c507',1,'glfw3.h']]], - ['glfwcursor',['GLFWcursor',['../glfw3_8h.html#a89261ae18c75e863aaf2656ecdd238f4',1,'glfw3.h']]], - ['glfwcursorenterfun',['GLFWcursorenterfun',['../group__input.html#ga51ab436c41eeaed6db5a0c9403b1c840',1,'glfw3.h']]], - ['glfwcursorposfun',['GLFWcursorposfun',['../group__input.html#ga4cfad918fa836f09541e7b9acd36686c',1,'glfw3.h']]], - ['glfwdropfun',['GLFWdropfun',['../group__input.html#gab71f4ca80b651462852e601caf308c4a',1,'glfw3.h']]], - ['glfwerrorfun',['GLFWerrorfun',['../group__init.html#ga6b8a2639706d5c409fc1287e8f55e928',1,'glfw3.h']]], - ['glfwframebuffersizefun',['GLFWframebuffersizefun',['../group__window.html#ga3e218ef9ff826129c55a7d5f6971a285',1,'glfw3.h']]], - ['glfwgammaramp',['GLFWgammaramp',['../group__monitor.html#gaec0bd37af673be8813592849f13e02f0',1,'glfw3.h']]], - ['glfwglproc',['GLFWglproc',['../group__context.html#ga3d47c2d2fbe0be9c505d0e04e91a133c',1,'glfw3.h']]], - ['glfwimage',['GLFWimage',['../glfw3_8h.html#ac81c32f4437de7b3aa58ab62c3d9e5b1',1,'glfw3.h']]], - ['glfwjoystickfun',['GLFWjoystickfun',['../group__input.html#gaa67aa597e974298c748bfe4fb17d406d',1,'glfw3.h']]], - ['glfwkeyfun',['GLFWkeyfun',['../group__input.html#ga0192a232a41e4e82948217c8ba94fdfd',1,'glfw3.h']]], - ['glfwmonitor',['GLFWmonitor',['../group__monitor.html#ga8d9efd1cde9426692c73fe40437d0ae3',1,'glfw3.h']]], - ['glfwmonitorfun',['GLFWmonitorfun',['../group__monitor.html#ga8a7ee579a66720f24d656526f3e44c63',1,'glfw3.h']]], - ['glfwmousebuttonfun',['GLFWmousebuttonfun',['../group__input.html#ga39893a4a7e7c3239c98d29c9e084350c',1,'glfw3.h']]], - ['glfwscrollfun',['GLFWscrollfun',['../group__input.html#ga4687e2199c60a18a8dd1da532e6d75c9',1,'glfw3.h']]], - ['glfwvidmode',['GLFWvidmode',['../group__monitor.html#gae48aadf4ea0967e6605c8f58fa5daccb',1,'glfw3.h']]], - ['glfwvkproc',['GLFWvkproc',['../group__vulkan.html#ga70c01918dc9d233a4fbe0681a43018af',1,'glfw3.h']]], - ['glfwwindow',['GLFWwindow',['../group__window.html#ga3c96d80d363e67d13a41b5d1821f3242',1,'glfw3.h']]], - ['glfwwindowclosefun',['GLFWwindowclosefun',['../group__window.html#ga93e7c2555bd837f4ed8b20f76cada72e',1,'glfw3.h']]], - ['glfwwindowfocusfun',['GLFWwindowfocusfun',['../group__window.html#ga58be2061828dd35080bb438405d3a7e2',1,'glfw3.h']]], - ['glfwwindowiconifyfun',['GLFWwindowiconifyfun',['../group__window.html#gad2d4e4c3d28b1242e742e8268b9528af',1,'glfw3.h']]], - ['glfwwindowposfun',['GLFWwindowposfun',['../group__window.html#gafd8db81fdb0e850549dc6bace5ed697a',1,'glfw3.h']]], - ['glfwwindowrefreshfun',['GLFWwindowrefreshfun',['../group__window.html#ga7a56f9e0227e2cd9470d80d919032e08',1,'glfw3.h']]], - ['glfwwindowsizefun',['GLFWwindowsizefun',['../group__window.html#gae49ee6ebc03fa2da024b89943a331355',1,'glfw3.h']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_0.html b/src/deps/glfw-3.2.1/docs/html/search/variables_0.html deleted file mode 100644 index 3835278..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_0.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
No Matches
- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_0.js b/src/deps/glfw-3.2.1/docs/html/search/variables_0.js deleted file mode 100644 index c16aa4d..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_0.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['blue',['blue',['../structGLFWgammaramp.html#acf0c836d0efe29c392fe8d1a1042744b',1,'GLFWgammaramp']]], - ['bluebits',['blueBits',['../structGLFWvidmode.html#af310977f58d2e3b188175b6e3d314047',1,'GLFWvidmode']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_1.html b/src/deps/glfw-3.2.1/docs/html/search/variables_1.html deleted file mode 100644 index 3c65cf2..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_1.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
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-
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- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_1.js b/src/deps/glfw-3.2.1/docs/html/search/variables_1.js deleted file mode 100644 index 442ea8e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_1.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['green',['green',['../structGLFWgammaramp.html#affccc6f5df47820b6562d709da3a5a3a',1,'GLFWgammaramp']]], - ['greenbits',['greenBits',['../structGLFWvidmode.html#a292fdd281f3485fb3ff102a5bda43faa',1,'GLFWvidmode']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_2.html b/src/deps/glfw-3.2.1/docs/html/search/variables_2.html deleted file mode 100644 index 7b43e0a..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_2.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
- -
Searching...
-
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- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_2.js b/src/deps/glfw-3.2.1/docs/html/search/variables_2.js deleted file mode 100644 index b620f27..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_2.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['height',['height',['../structGLFWvidmode.html#ac65942a5f6981695517437a9d571d03c',1,'GLFWvidmode::height()'],['../structGLFWimage.html#a0b7d95368f0c80d5e5c9875057c7dbec',1,'GLFWimage::height()']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_3.html b/src/deps/glfw-3.2.1/docs/html/search/variables_3.html deleted file mode 100644 index ea0392d..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_3.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
-
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-
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- -
- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_3.js b/src/deps/glfw-3.2.1/docs/html/search/variables_3.js deleted file mode 100644 index 3616d8e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_3.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['pixels',['pixels',['../structGLFWimage.html#a0c532a5c2bb715555279b7817daba0fb',1,'GLFWimage']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_4.html b/src/deps/glfw-3.2.1/docs/html/search/variables_4.html deleted file mode 100644 index 1ed95cb..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_4.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
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- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_4.js b/src/deps/glfw-3.2.1/docs/html/search/variables_4.js deleted file mode 100644 index b7ac9ce..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_4.js +++ /dev/null @@ -1,6 +0,0 @@ -var searchData= -[ - ['red',['red',['../structGLFWgammaramp.html#a2cce5d968734b685623eef913e635138',1,'GLFWgammaramp']]], - ['redbits',['redBits',['../structGLFWvidmode.html#a6066c4ecd251098700062d3b735dba1b',1,'GLFWvidmode']]], - ['refreshrate',['refreshRate',['../structGLFWvidmode.html#a791bdd6c7697b09f7e9c97054bf05649',1,'GLFWvidmode']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_5.html b/src/deps/glfw-3.2.1/docs/html/search/variables_5.html deleted file mode 100644 index ecc883b..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_5.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
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- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_5.js b/src/deps/glfw-3.2.1/docs/html/search/variables_5.js deleted file mode 100644 index 329c6f4..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_5.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['size',['size',['../structGLFWgammaramp.html#ad620e1cffbff9a32c51bca46301b59a5',1,'GLFWgammaramp']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_6.html b/src/deps/glfw-3.2.1/docs/html/search/variables_6.html deleted file mode 100644 index 0c1a66b..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_6.html +++ /dev/null @@ -1,26 +0,0 @@ - - - - - - - - - -
-
Loading...
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- - diff --git a/src/deps/glfw-3.2.1/docs/html/search/variables_6.js b/src/deps/glfw-3.2.1/docs/html/search/variables_6.js deleted file mode 100644 index aaa6316..0000000 --- a/src/deps/glfw-3.2.1/docs/html/search/variables_6.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['width',['width',['../structGLFWvidmode.html#a698dcb200562051a7249cb6ae154c71d',1,'GLFWvidmode::width()'],['../structGLFWimage.html#af6a71cc999fe6d3aea31dd7e9687d835',1,'GLFWimage::width()']]] -]; diff --git a/src/deps/glfw-3.2.1/docs/html/spaces.svg b/src/deps/glfw-3.2.1/docs/html/spaces.svg deleted file mode 100644 index 562fa8b..0000000 --- a/src/deps/glfw-3.2.1/docs/html/spaces.svg +++ /dev/null @@ -1,872 +0,0 @@ - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/src/deps/glfw-3.2.1/docs/html/structGLFWgammaramp.html b/src/deps/glfw-3.2.1/docs/html/structGLFWgammaramp.html deleted file mode 100644 index 93a7536..0000000 --- a/src/deps/glfw-3.2.1/docs/html/structGLFWgammaramp.html +++ /dev/null @@ -1,176 +0,0 @@ - - - - - - -GLFW: GLFWgammaramp Struct Reference - - - - - - - - - - - -
- - - - - - - -
-
- - -
- -
- -
-
- -
-
GLFWgammaramp Struct Reference
-
-
- -

Gamma ramp. - More...

- - - - - - - - - - -

-Data Fields

unsigned short * red
 
unsigned short * green
 
unsigned short * blue
 
unsigned int size
 
-

Detailed Description

-

This describes the gamma ramp for a monitor.

-
See also
Gamma ramp
-
-glfwGetGammaRamp glfwSetGammaRamp
-
Since
Added in version 3.0.
-

Field Documentation

- -
-
- - - - -
unsigned short* GLFWgammaramp::blue
-
-

An array of value describing the response of the blue channel.

- -
-
- -
-
- - - - -
unsigned short* GLFWgammaramp::green
-
-

An array of value describing the response of the green channel.

- -
-
- -
-
- - - - -
unsigned short* GLFWgammaramp::red
-
-

An array of value describing the response of the red channel.

- -
-
- -
-
- - - - -
unsigned int GLFWgammaramp::size
-
-

The number of elements in each array.

- -
-
-
The documentation for this struct was generated from the following file: -
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/structGLFWimage.html b/src/deps/glfw-3.2.1/docs/html/structGLFWimage.html deleted file mode 100644 index 3fcb92e..0000000 --- a/src/deps/glfw-3.2.1/docs/html/structGLFWimage.html +++ /dev/null @@ -1,161 +0,0 @@ - - - - - - -GLFW: GLFWimage Struct Reference - - - - - - - - - - - -
- - - - - - - -
-
- - -
- -
- -
-
- -
-
GLFWimage Struct Reference
-
-
- -

Image data. - More...

- - - - - - - - -

-Data Fields

int width
 
int height
 
unsigned char * pixels
 
-

Detailed Description

-
See also
Custom cursor creation
-
-Window icon
-
Since
Added in version 2.1.
-
GLFW 3: Removed format and bytes-per-pixel members.
-

Field Documentation

- -
-
- - - - -
int GLFWimage::height
-
-

The height, in pixels, of this image.

- -
-
- -
-
- - - - -
unsigned char* GLFWimage::pixels
-
-

The pixel data of this image, arranged left-to-right, top-to-bottom.

- -
-
- -
-
- - - - -
int GLFWimage::width
-
-

The width, in pixels, of this image.

- -
-
-
The documentation for this struct was generated from the following file: -
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/structGLFWvidmode.html b/src/deps/glfw-3.2.1/docs/html/structGLFWvidmode.html deleted file mode 100644 index 9a71b1a..0000000 --- a/src/deps/glfw-3.2.1/docs/html/structGLFWvidmode.html +++ /dev/null @@ -1,207 +0,0 @@ - - - - - - -GLFW: GLFWvidmode Struct Reference - - - - - - - - - - - -
- - - - - - - -
-
- - -
- -
- -
-
- -
-
GLFWvidmode Struct Reference
-
-
- -

Video mode type. - More...

- - - - - - - - - - - - - - -

-Data Fields

int width
 
int height
 
int redBits
 
int greenBits
 
int blueBits
 
int refreshRate
 
-

Detailed Description

-

This describes a single video mode.

-
See also
Video modes
-
-glfwGetVideoMode glfwGetVideoModes
-
Since
Added in version 1.0.
-
GLFW 3: Added refresh rate member.
-

Field Documentation

- -
-
- - - - -
int GLFWvidmode::blueBits
-
-

The bit depth of the blue channel of the video mode.

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- - - - -
int GLFWvidmode::greenBits
-
-

The bit depth of the green channel of the video mode.

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-
- -
-
- - - - -
int GLFWvidmode::height
-
-

The height, in screen coordinates, of the video mode.

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-
- -
-
- - - - -
int GLFWvidmode::redBits
-
-

The bit depth of the red channel of the video mode.

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-
- -
-
- - - - -
int GLFWvidmode::refreshRate
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-

The refresh rate, in Hz, of the video mode.

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-
- - - - -
int GLFWvidmode::width
-
-

The width, in screen coordinates, of the video mode.

- -
-
-
The documentation for this struct was generated from the following file: -
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/tabs.css b/src/deps/glfw-3.2.1/docs/html/tabs.css deleted file mode 100644 index 9cf578f..0000000 --- a/src/deps/glfw-3.2.1/docs/html/tabs.css +++ /dev/null @@ -1,60 +0,0 @@ -.tabs, .tabs2, .tabs3 { - background-image: url('tab_b.png'); - width: 100%; - z-index: 101; - font-size: 13px; - font-family: 'Lucida Grande',Geneva,Helvetica,Arial,sans-serif; -} - -.tabs2 { - font-size: 10px; -} -.tabs3 { - font-size: 9px; -} - -.tablist { - margin: 0; - padding: 0; - display: table; -} - -.tablist li { - float: left; - display: table-cell; - background-image: url('tab_b.png'); - line-height: 36px; - list-style: none; -} - -.tablist a { - display: block; - padding: 0 20px; - font-weight: bold; - background-image:url('tab_s.png'); - background-repeat:no-repeat; - background-position:right; - color: #283A5D; - text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9); - text-decoration: none; - outline: none; -} - -.tabs3 .tablist a { - padding: 0 10px; -} - -.tablist a:hover { - background-image: url('tab_h.png'); - background-repeat:repeat-x; - color: #fff; - text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0); - text-decoration: none; -} - -.tablist li.current a { - background-image: url('tab_a.png'); - background-repeat:repeat-x; - color: #fff; - text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0); -} diff --git a/src/deps/glfw-3.2.1/docs/html/vulkan_8dox.html b/src/deps/glfw-3.2.1/docs/html/vulkan_8dox.html deleted file mode 100644 index 8fd4c8f..0000000 --- a/src/deps/glfw-3.2.1/docs/html/vulkan_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: vulkan.dox File Reference - - - - - - - - - - - -
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vulkan.dox File Reference
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- - - diff --git a/src/deps/glfw-3.2.1/docs/html/vulkan_guide.html b/src/deps/glfw-3.2.1/docs/html/vulkan_guide.html deleted file mode 100644 index 0048a45..0000000 --- a/src/deps/glfw-3.2.1/docs/html/vulkan_guide.html +++ /dev/null @@ -1,151 +0,0 @@ - - - - - - -GLFW: Vulkan guide - - - - - - - - - - - -
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Vulkan guide
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-
- -

This guide is intended to fill the gaps between the Vulkan documentation and the rest of the GLFW documentation and is not a replacement for either. It assumes some familiarity with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to the Vulkan documentation to explain the details of Vulkan functions.

-

To develop for Vulkan you should install an SDK for your platform, for example the LunarG Vulkan SDK. Apart from the headers and libraries, it also provides the validation layers necessary for development.

-

The GLFW library does not need the Vulkan SDK to enable support for Vulkan. However, any Vulkan-specific test and example programs are built only if the CMake files find a Vulkan SDK.

-

For details on a specific function in this category, see the Vulkan reference. There are also guides for the other areas of the GLFW API.

- -

-Including the Vulkan and GLFW header files

-

To include the Vulkan header, define GLFW_INCLUDE_VULKAN before including the GLFW header.

-
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>

If you instead want to include the Vulkan header from a custom location or use your own custom Vulkan header then do this before the GLFW header.

-
#include <path/to/vulkan.h>
#include <GLFW/glfw3.h>

Unless a Vulkan header is included, either by the GLFW header or above it, any GLFW functions that take or return Vulkan types will not be declared.

-

The VK_USE_PLATFORM_*_KHR macros do not need to be defined for the Vulkan part of GLFW to work. Define them only if you are using these extensions directly.

-

-Querying for Vulkan support

-

If you are linking directly against the Vulkan loader then you can skip this section. The canonical desktop loader library exports all Vulkan core and Khronos extension functions, allowing them to be called directly.

-

If you are loading the Vulkan loader dynamically instead of linking directly against it, you can check for the availability of a loader with glfwVulkanSupported.

-
{
// Vulkan is available, at least for compute
}

This function returns GLFW_TRUE if the Vulkan loader was found. This check is performed by glfwInit.

-

If no loader was found, calling any other Vulkan related GLFW function will generate a GLFW_API_UNAVAILABLE error.

-

-Querying Vulkan function pointers

-

To load any Vulkan core or extension function from the found loader, call glfwGetInstanceProcAddress. To load functions needed for instance creation, pass NULL as the instance.

-
PFN_vkCreateInstance pfnCreateInstance = (PFN_vkCreateInstance)
glfwGetInstanceProcAddress(NULL, "vkCreateInstance");

Once you have created an instance, you can load from it all other Vulkan core functions and functions from any instance extensions you enabled.

-
PFN_vkCreateDevice pfnCreateDevice = (PFN_vkCreateDevice)
glfwGetInstanceProcAddress(instance, "vkCreateDevice");

This function in turn calls vkGetInstanceProcAddr. If that fails, the function falls back to a platform-specific query of the Vulkan loader (i.e. dlsym or GetProcAddress). If that also fails, the function returns NULL. For more information about vkGetInstanceProcAddr, see the Vulkan documentation.

-

Vulkan also provides vkGetDeviceProcAddr for loading device-specific versions of Vulkan function. This function can be retrieved from an instance with glfwGetInstanceProcAddress.

-
PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)
glfwGetInstanceProcAddress(instance, "vkGetDeviceProcAddr");

Device-specific functions may execute a little bit faster, due to not having to dispatch internally based on the device passed to them. For more information about vkGetDeviceProcAddr, see the Vulkan documentation.

-

-Querying required Vulkan extensions

-

To do anything useful with Vulkan you need to create an instance. If you want to use Vulkan to render to a window, you must enable the instance extensions GLFW requires to create Vulkan surfaces.

-

To query the instance extensions required, call glfwGetRequiredInstanceExtensions.

-
uint32_t count;
const char** extensions = glfwGetRequiredInstanceExtensions(&count);

These extensions must all be enabled when creating instances that are going to be passed to glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface. The set of extensions will vary depending on platform and may also vary depending on graphics drivers and other factors.

-

If it fails it will return NULL and GLFW will not be able to create Vulkan window surfaces. You can still use Vulkan for off-screen rendering and compute work.

-

The returned array will always contain VK_KHR_surface, so if you don't require any additional extensions you can pass this list directly to the VkInstanceCreateInfo struct.

-
VkInstanceCreateInfo ici;
memset(&ici, 0, sizeof(ici));
ici.enabledExtensionCount = count;
ici.ppEnabledExtensionNames = extensions;
...

Additional extensions may be required by future versions of GLFW. You should check whether any extensions you wish to enable are already in the returned array, as it is an error to specify an extension more than once in the VkInstanceCreateInfo struct.

-

-Querying for Vulkan presentation support

-

Not every queue family of every Vulkan device can present images to surfaces. To check whether a specific queue family of a physical device supports image presentation without first having to create a window and surface, call glfwGetPhysicalDevicePresentationSupport.

-
if (glfwGetPhysicalDevicePresentationSupport(instance, physical_device, queue_family_index))
{
// Queue family supports image presentation
}

The VK_KHR_surface extension additionally provides the vkGetPhysicalDeviceSurfaceSupportKHR function, which performs the same test on an existing Vulkan surface.

-

-Creating the window

-

Unless you will be using OpenGL or OpenGL ES with the same window as Vulkan, there is no need to create a context. You can disable context creation with the GLFW_CLIENT_API hint.

-
GLFWwindow* window = glfwCreateWindow(640, 480, "Window Title", NULL, NULL);

See Windows without contexts for more information.

-

-Creating a Vulkan window surface

-

You can create a Vulkan surface (as defined by the VK_KHR_surface extension) for a GLFW window with glfwCreateWindowSurface.

-
VkSurfaceKHR surface;
VkResult err = glfwCreateWindowSurface(instance, window, NULL, &surface);
if (err)
{
// Window surface creation failed
}

It is your responsibility to destroy the surface. GLFW does not destroy it for you. Call vkDestroySurfaceKHR function from the same extension to destroy it.

-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/window_8dox.html b/src/deps/glfw-3.2.1/docs/html/window_8dox.html deleted file mode 100644 index 607cb1c..0000000 --- a/src/deps/glfw-3.2.1/docs/html/window_8dox.html +++ /dev/null @@ -1,96 +0,0 @@ - - - - - - -GLFW: window.dox File Reference - - - - - - - - - - - -
- - - - - - - -
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window.dox File Reference
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-
-
- - - diff --git a/src/deps/glfw-3.2.1/docs/html/window_guide.html b/src/deps/glfw-3.2.1/docs/html/window_guide.html deleted file mode 100644 index 5cb5396..0000000 --- a/src/deps/glfw-3.2.1/docs/html/window_guide.html +++ /dev/null @@ -1,458 +0,0 @@ - - - - - - -GLFW: Window guide - - - - - - - - - - - -
- - - - - - -
-
- - -
- -
- -
-
-
-
Window guide
-
-
- -

This guide introduces the window related functions of GLFW. For details on a specific function in this category, see the Window reference. There are also guides for the other areas of GLFW.

- -

-Window objects

-

The GLFWwindow object encapsulates both a window and a context. They are created with glfwCreateWindow and destroyed with glfwDestroyWindow, or glfwTerminate, if any remain. As the window and context are inseparably linked, the object pointer is used as both a context and window handle.

-

To see the event stream provided to the various window related callbacks, run the events test program.

-

-Window creation

-

A window and its OpenGL or OpenGL ES context are created with glfwCreateWindow, which returns a handle to the created window object. For example, this creates a 640 by 480 windowed mode window:

-
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);

If window creation fails, NULL will be returned, so it is necessary to check the return value.

-

The window handle is passed to all window related functions and is provided to along with all input events, so event handlers can tell which window received the event.

-

-Full screen windows

-

To create a full screen window, you need to specify which monitor the window should use. In most cases, the user's primary monitor is a good choice. For more information about retrieving monitors, see Retrieving monitors.

-
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", glfwGetPrimaryMonitor(), NULL);

Full screen windows cover the entire display area of a monitor, have no border or decorations.

-

Windowed mode windows can be made full screen by setting a monitor with glfwSetWindowMonitor, and full screen ones can be made windowed by unsetting it with the same function.

-

Each field of the GLFWvidmode structure corresponds to a function parameter or window hint and combine to form the desired video mode for that window. The supported video mode most closely matching the desired video mode will be set for the chosen monitor as long as the window has input focus. For more information about retrieving video modes, see Video modes.

- - - - - - - - - - - - - - - -
Video mode field Corresponds to
GLFWvidmode.width width parameter
GLFWvidmode.height height parameter
GLFWvidmode.redBits GLFW_RED_BITS hint
GLFWvidmode.greenBits GLFW_GREEN_BITS hint
GLFWvidmode.blueBits GLFW_BLUE_BITS hint
GLFWvidmode.refreshRate GLFW_REFRESH_RATE hint
-

Once you have a full screen window, you can change its resolution, refresh rate and monitor with glfwSetWindowMonitor. If you just need change its resolution you can also call glfwSetWindowSize. In all cases, the new video mode will be selected the same way as the video mode chosen by glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be unaffected.

-

By default, the original video mode of the monitor will be restored and the window iconified if it loses input focus, to allow the user to switch back to the desktop. This behavior can be disabled with the GLFW_AUTO_ICONIFY window hint, for example if you wish to simultaneously cover multiple windows with full screen windows.

-

-"Windowed full screen" windows

-

If the closest match for the desired video mode is the current one, the video mode will not be changed, making window creation faster and application switching much smoother. This is sometimes called windowed full screen or borderless full screen window and counts as a full screen window. To create such a window, simply request the current video mode.

-

This also works for windowed mode windows that are made full screen.

-
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);

Note that glfwGetVideoMode returns the current video mode of a monitor, so if you already have a full screen window on that monitor that you want to make windowed full screen, you need to have saved the desktop resolution before.

-

-Window destruction

-

When a window is no longer needed, destroy it with glfwDestroyWindow.

-

Window destruction always succeeds. Before the actual destruction, all callbacks are removed so no further events will be delivered for the window. All windows remaining when glfwTerminate is called are destroyed as well.

-

When a full screen window is destroyed, the original video mode of its monitor is restored, but the gamma ramp is left untouched.

-

-Window creation hints

-

There are a number of hints that can be set before the creation of a window and context. Some affect the window itself, others affect the framebuffer or context. These hints are set to their default values each time the library is initialized with glfwInit, can be set individually with glfwWindowHint and reset all at once to their defaults with glfwDefaultWindowHints.

-

Note that hints need to be set before the creation of the window and context you wish to have the specified attributes.

-

-Hard and soft constraints

-

Some window hints are hard constraints. These must match the available capabilities exactly for window and context creation to succeed. Hints that are not hard constraints are matched as closely as possible, but the resulting context and framebuffer may differ from what these hints requested.

-

The following hints are always hard constraints:

    -
  • GLFW_STEREO
  • -
  • GLFW_DOUBLEBUFFER
  • -
  • GLFW_CLIENT_API
  • -
  • GLFW_CONTEXT_CREATION_API
  • -
-

The following additional hints are hard constraints when requesting an OpenGL context, but are ignored when requesting an OpenGL ES context:

    -
  • GLFW_OPENGL_FORWARD_COMPAT
  • -
  • GLFW_OPENGL_PROFILE
  • -
-

-Window related hints

-

GLFW_RESIZABLE specifies whether the windowed mode window will be resizable by the user. The window will still be resizable using the glfwSetWindowSize function. This hint is ignored for full screen windows.

-

GLFW_VISIBLE specifies whether the windowed mode window will be initially visible. This hint is ignored for full screen windows.

-

GLFW_DECORATED specifies whether the windowed mode window will have window decorations such as a border, a close widget, etc. An undecorated window may still allow the user to generate close events on some platforms. This hint is ignored for full screen windows.

-

GLFW_FOCUSED specifies whether the windowed mode window will be given input focus when created. This hint is ignored for full screen and initially hidden windows.

-

GLFW_AUTO_ICONIFY specifies whether the full screen window will automatically iconify and restore the previous video mode on input focus loss. This hint is ignored for windowed mode windows.

-

GLFW_FLOATING specifies whether the windowed mode window will be floating above other regular windows, also called topmost or always-on-top. This is intended primarily for debugging purposes and cannot be used to implement proper full screen windows. This hint is ignored for full screen windows.

-

GLFW_MAXIMIZED specifies whether the windowed mode window will be maximized when created. This hint is ignored for full screen windows.

-

-Framebuffer related hints

-

GLFW_RED_BITS, GLFW_GREEN_BITS, GLFW_BLUE_BITS, GLFW_ALPHA_BITS, GLFW_DEPTH_BITS and GLFW_STENCIL_BITS specify the desired bit depths of the various components of the default framebuffer. GLFW_DONT_CARE means the application has no preference.

-

GLFW_ACCUM_RED_BITS, GLFW_ACCUM_GREEN_BITS, GLFW_ACCUM_BLUE_BITS and GLFW_ACCUM_ALPHA_BITS specify the desired bit depths of the various components of the accumulation buffer. GLFW_DONT_CARE means the application has no preference.

-
Accumulation buffers are a legacy OpenGL feature and should not be used in new code.
-

GLFW_AUX_BUFFERS specifies the desired number of auxiliary buffers. GLFW_DONT_CARE means the application has no preference.

-
Auxiliary buffers are a legacy OpenGL feature and should not be used in new code.
-

GLFW_STEREO specifies whether to use stereoscopic rendering. This is a hard constraint.

-

GLFW_SAMPLES specifies the desired number of samples to use for multisampling. Zero disables multisampling. GLFW_DONT_CARE means the application has no preference.

-

GLFW_SRGB_CAPABLE specifies whether the framebuffer should be sRGB capable. If supported, a created OpenGL context will support the GL_FRAMEBUFFER_SRGB enable, also called GL_FRAMEBUFFER_SRGB_EXT) for controlling sRGB rendering and a created OpenGL ES context will always have sRGB rendering enabled.

-

GLFW_DOUBLEBUFFER specifies whether the framebuffer should be double buffered. You nearly always want to use double buffering. This is a hard constraint.

-

-Monitor related hints

-

GLFW_REFRESH_RATE specifies the desired refresh rate for full screen windows. If set to GLFW_DONT_CARE, the highest available refresh rate will be used. This hint is ignored for windowed mode windows.

-

-Context related hints

-

GLFW_CLIENT_API specifies which client API to create the context for. Possible values are GLFW_OPENGL_API, GLFW_OPENGL_ES_API and GLFW_NO_API. This is a hard constraint.

-

GLFW_CONTEXT_CREATION_API specifies which context creation API to use to create the context. Possible values are GLFW_NATIVE_CONTEXT_API and GLFW_EGL_CONTEXT_API. This is a hard constraint. If no client API is requested, this hint is ignored.

-
OS X: The EGL API is not available on this platform and requests to use it will fail.
-
Wayland, Mir: The EGL API is the native context creation API, so this hint will have no effect.
-
Note
An OpenGL extension loader library that assumes it knows which context creation API is used on a given platform may fail if you change this hint. This can be resolved by having it load via glfwGetProcAddress, which always uses the selected API.
-
Bug:
On some Linux systems, creating contexts via both the native and EGL APIs in a single process will cause the application to segfault. Stick to one API or the other on Linux for now.
-

GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR specify the client API version that the created context must be compatible with. The exact behavior of these hints depend on the requested client API.

-
OpenGL: GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR are not hard constraints, but creation will fail if the OpenGL version of the created context is less than the one requested. It is therefore perfectly safe to use the default of version 1.0 for legacy code and you will still get backwards-compatible contexts of version 3.0 and above when available.
-
While there is no way to ask the driver for a context of the highest supported version, GLFW will attempt to provide this when you ask for a version 1.0 context, which is the default for these hints.
-
OpenGL ES: GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR are not hard constraints, but creation will fail if the OpenGL ES version of the created context is less than the one requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested, and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
-

GLFW_OPENGL_FORWARD_COMPAT specifies whether the OpenGL context should be forward-compatible, i.e. one where all functionality deprecated in the requested version of OpenGL is removed. This must only be used if the requested OpenGL version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.

-
Forward-compatibility is described in detail in the OpenGL Reference Manual.
-

GLFW_OPENGL_DEBUG_CONTEXT specifies whether to create a debug OpenGL context, which may have additional error and performance issue reporting functionality. If OpenGL ES is requested, this hint is ignored.

-

GLFW_OPENGL_PROFILE specifies which OpenGL profile to create the context for. Possible values are one of GLFW_OPENGL_CORE_PROFILE or GLFW_OPENGL_COMPAT_PROFILE, or GLFW_OPENGL_ANY_PROFILE to not request a specific profile. If requesting an OpenGL version below 3.2, GLFW_OPENGL_ANY_PROFILE must be used. If OpenGL ES is requested, this hint is ignored.

-
OpenGL profiles are described in detail in the OpenGL Reference Manual.
-

GLFW_CONTEXT_ROBUSTNESS specifies the robustness strategy to be used by the context. This can be one of GLFW_NO_RESET_NOTIFICATION or GLFW_LOSE_CONTEXT_ON_RESET, or GLFW_NO_ROBUSTNESS to not request a robustness strategy.

-

GLFW_CONTEXT_RELEASE_BEHAVIOR specifies the release behavior to be used by the context. Possible values are one of GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH or GLFW_RELEASE_BEHAVIOR_NONE. If the behavior is GLFW_ANY_RELEASE_BEHAVIOR, the default behavior of the context creation API will be used. If the behavior is GLFW_RELEASE_BEHAVIOR_FLUSH, the pipeline will be flushed whenever the context is released from being the current one. If the behavior is GLFW_RELEASE_BEHAVIOR_NONE, the pipeline will not be flushed on release.

-
Context release behaviors are described in detail by the GL_KHR_context_flush_control extension.
-

GLFW_CONTEXT_NO_ERROR specifies whether errors should be generated by the context. If enabled, situations that would have generated errors instead cause undefined behavior.

-
The no error mode for OpenGL and OpenGL ES is described in detail by the GL_KHR_no_error extension.
-
Note
This hint is experimental in its current state. There are currently (October 2015) no corresponding WGL or GLX extensions. That makes this hint a hard constraint for those backends, as creation will fail if unsupported context flags are requested. Once the extensions are available, they will be required and creation of GL_KHR_no_error contexts may fail on early drivers where this flag is supported without those extensions being listed.
-

-Supported and default values

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Window hint Default value Supported values
GLFW_RESIZABLE GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_VISIBLE GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_DECORATED GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_FOCUSED GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_AUTO_ICONIFY GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_FLOATING GLFW_FALSE GLFW_TRUE or GLFW_FALSE
GLFW_MAXIMIZED GLFW_FALSE GLFW_TRUE or GLFW_FALSE
GLFW_RED_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
GLFW_GREEN_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
GLFW_BLUE_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
GLFW_ALPHA_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
GLFW_DEPTH_BITS 24 0 to INT_MAX or GLFW_DONT_CARE
GLFW_STENCIL_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
GLFW_ACCUM_RED_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
GLFW_ACCUM_GREEN_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
GLFW_ACCUM_BLUE_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
GLFW_ACCUM_ALPHA_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
GLFW_AUX_BUFFERS 0 0 to INT_MAX or GLFW_DONT_CARE
GLFW_SAMPLES 0 0 to INT_MAX or GLFW_DONT_CARE
GLFW_REFRESH_RATE GLFW_DONT_CARE 0 to INT_MAX or GLFW_DONT_CARE
GLFW_STEREO GLFW_FALSE GLFW_TRUE or GLFW_FALSE
GLFW_SRGB_CAPABLE GLFW_FALSE GLFW_TRUE or GLFW_FALSE
GLFW_DOUBLEBUFFER GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_CLIENT_API GLFW_OPENGL_API GLFW_OPENGL_API, GLFW_OPENGL_ES_API or GLFW_NO_API
GLFW_CONTEXT_CREATION_API GLFW_NATIVE_CONTEXT_API GLFW_NATIVE_CONTEXT_API or GLFW_EGL_CONTEXT_API
GLFW_CONTEXT_VERSION_MAJOR 1 Any valid major version number of the chosen client API
GLFW_CONTEXT_VERSION_MINOR 0 Any valid minor version number of the chosen client API
GLFW_CONTEXT_ROBUSTNESS GLFW_NO_ROBUSTNESS GLFW_NO_ROBUSTNESS, GLFW_NO_RESET_NOTIFICATION or GLFW_LOSE_CONTEXT_ON_RESET
GLFW_CONTEXT_RELEASE_BEHAVIOR GLFW_ANY_RELEASE_BEHAVIOR GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH or GLFW_RELEASE_BEHAVIOR_NONE
GLFW_OPENGL_FORWARD_COMPAT GLFW_FALSE GLFW_TRUE or GLFW_FALSE
GLFW_OPENGL_DEBUG_CONTEXT GLFW_FALSE GLFW_TRUE or GLFW_FALSE
GLFW_OPENGL_PROFILE GLFW_OPENGL_ANY_PROFILE GLFW_OPENGL_ANY_PROFILE, GLFW_OPENGL_COMPAT_PROFILE or GLFW_OPENGL_CORE_PROFILE
-

-Window event processing

-

See Event processing.

-

-Window properties and events

-

-User pointer

-

Each window has a user pointer that can be set with glfwSetWindowUserPointer and fetched with glfwGetWindowUserPointer. This can be used for any purpose you need and will not be modified by GLFW throughout the life-time of the window.

-

The initial value of the pointer is NULL.

-

-Window closing and close flag

-

When the user attempts to close the window, for example by clicking the close widget or using a key chord like Alt+F4, the close flag of the window is set. The window is however not actually destroyed and, unless you watch for this state change, nothing further happens.

-

The current state of the close flag is returned by glfwWindowShouldClose and can be set or cleared directly with glfwSetWindowShouldClose. A common pattern is to use the close flag as a main loop condition.

-
while (!glfwWindowShouldClose(window))
{
render(window);
glfwSwapBuffers(window);
}

If you wish to be notified when the user attempts to close a window, set a close callback.

-
glfwSetWindowCloseCallback(window, window_close_callback);

The callback function is called directly after the close flag has been set. It can be used for example to filter close requests and clear the close flag again unless certain conditions are met.

-
void window_close_callback(GLFWwindow* window)
{
if (!time_to_close)
}

-Window size

-

The size of a window can be changed with glfwSetWindowSize. For windowed mode windows, this sets the size, in screen coordinates of the client area or content area of the window. The window system may impose limits on window size.

-
glfwSetWindowSize(window, 640, 480);

For full screen windows, the specified size becomes the new resolution of the window's desired video mode. The video mode most closely matching the new desired video mode is set immediately. The window is resized to fit the resolution of the set video mode.

-

If you wish to be notified when a window is resized, whether by the user or the system, set a size callback.

-
glfwSetWindowSizeCallback(window, window_size_callback);

The callback function receives the new size, in screen coordinates, of the client area of the window when it is resized.

-
void window_size_callback(GLFWwindow* window, int width, int height)
{
}

There is also glfwGetWindowSize for directly retrieving the current size of a window.

-
int width, height;
glfwGetWindowSize(window, &width, &height);
Note
Do not pass the window size to glViewport or other pixel-based OpenGL calls. The window size is in screen coordinates, not pixels. Use the framebuffer size, which is in pixels, for pixel-based calls.
-

The above functions work with the size of the client area, but decorated windows typically have title bars and window frames around this rectangle. You can retrieve the extents of these with glfwGetWindowFrameSize.

-
int left, top, right, bottom;
glfwGetWindowFrameSize(window, &left, &top, &right, &bottom);

The returned values are the distances, in screen coordinates, from the edges of the client area to the corresponding edges of the full window. As they are distances and not coordinates, they are always zero or positive.

-

-Framebuffer size

-

While the size of a window is measured in screen coordinates, OpenGL works with pixels. The size you pass into glViewport, for example, should be in pixels. On some machines screen coordinates and pixels are the same, but on others they will not be. There is a second set of functions to retrieve the size, in pixels, of the framebuffer of a window.

-

If you wish to be notified when the framebuffer of a window is resized, whether by the user or the system, set a size callback.

-
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);

The callback function receives the new size of the framebuffer when it is resized, which can for example be used to update the OpenGL viewport.

-
void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}

There is also glfwGetFramebufferSize for directly retrieving the current size of the framebuffer of a window.

-
int width, height;
glfwGetFramebufferSize(window, &width, &height);
glViewport(0, 0, width, height);

The size of a framebuffer may change independently of the size of a window, for example if the window is dragged between a regular monitor and a high-DPI one.

-

-Window size limits

-

The minimum and maximum size of the client area of a windowed mode window can be enforced with glfwSetWindowSizeLimits. The user may resize the window to any size and aspect ratio within the specified limits, unless the aspect ratio is also set.

-
glfwSetWindowSizeLimits(window, 200, 200, 400, 400);

To specify only a minimum size or only a maximum one, set the other pair to GLFW_DONT_CARE.

-

To disable size limits for a window, set them all to GLFW_DONT_CARE.

-

The aspect ratio of the client area of a windowed mode window can be enforced with glfwSetWindowAspectRatio. The user may resize the window freely unless size limits are also set, but the size will be constrained to maintain the aspect ratio.

-
glfwSetWindowAspectRatio(window, 16, 9);

The aspect ratio is specified as a numerator and denominator, corresponding to the width and height, respectively. If you want a window to maintain its current aspect ratio, simply use its current size as the ratio.

-
int width, height;
glfwGetWindowSize(window, &width, &height);
glfwSetWindowAspectRatio(window, width, height);

To disable the aspect ratio limit for a window, set both terms to GLFW_DONT_CARE.

-

You can have both size limits and aspect ratio set for a window, but the results are undefined if they conflict.

-

-Window position

-

The position of a windowed-mode window can be changed with glfwSetWindowPos. This moves the window so that the upper-left corner of its client area has the specified screen coordinates. The window system may put limitations on window placement.

-
glfwSetWindowPos(window, 100, 100);

If you wish to be notified when a window is moved, whether by the user, system or your own code, set a position callback.

-
glfwSetWindowPosCallback(window, window_pos_callback);

The callback function receives the new position of the upper-left corner of the client area when the window is moved.

-
void window_pos_callback(GLFWwindow* window, int xpos, int ypos)
{
}

There is also glfwGetWindowPos for directly retrieving the current position of the client area of the window.

-
int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);

-Window title

-

All GLFW windows have a title, although undecorated or full screen windows may not display it or only display it in a task bar or similar interface. You can set a UTF-8 encoded window title with glfwSetWindowTitle.

-
glfwSetWindowTitle(window, "My Window");

The specified string is copied before the function returns, so there is no need to keep it around.

-

As long as your source file is encoded as UTF-8, you can use any Unicode characters directly in the source.

-
glfwSetWindowTitle(window, "カウボーイビバップ");

If you are using C++11 or C11, you can use a UTF-8 string literal.

-
glfwSetWindowTitle(window, u8"This is always a UTF-8 string");

-Window icon

-

Decorated windows have icons on some platforms. You can set this icon by specifying a list of candidate images with glfwSetWindowIcon.

-
GLFWimage images[2];
images[0] = load_icon("my_icon.png");
images[1] = load_icon("my_icon_small.png");
glfwSetWindowIcon(window, 2, images);

To revert to the default window icon, pass in an empty image array.

-
glfwSetWindowIcon(window, 0, NULL);

-Window monitor

-

Full screen windows are associated with a specific monitor. You can get the handle for this monitor with glfwGetWindowMonitor.

-
GLFWmonitor* monitor = glfwGetWindowMonitor(window);

This monitor handle is one of those returned by glfwGetMonitors.

-

For windowed mode windows, this function returns NULL. This is how to tell full screen windows from windowed mode windows.

-

You can move windows between monitors or between full screen and windowed mode with glfwSetWindowMonitor. When making a window full screen on the same or on a different monitor, specify the desired monitor, resolution and refresh rate. The position arguments are ignored.

-
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);

When making the window windowed, specify the desired position and size. The refresh rate argument is ignored.

-
glfwSetWindowMonitor(window, NULL, xpos, ypos, width, height, 0);

This restores any previous window settings such as whether it is decorated, floating, resizable, has size or aspect ratio limits, etc.. To restore a window that was originally windowed to its original size and position, save these before making it full screen and then pass them in as above.

-

-Window iconification

-

Windows can be iconified (i.e. minimized) with glfwIconifyWindow.

-

When a full screen window is iconified, the original video mode of its monitor is restored until the user or application restores the window.

-

Iconified windows can be restored with glfwRestoreWindow.

-

When a full screen window is restored, the desired video mode is restored to its monitor as well.

-

If you wish to be notified when a window is iconified or restored, whether by the user, system or your own code, set a iconify callback.

-
glfwSetWindowIconifyCallback(window, window_iconify_callback);

The callback function receives changes in the iconification state of the window.

-
void window_iconify_callback(GLFWwindow* window, int iconified)
{
if (iconified)
{
// The window was iconified
}
else
{
// The window was restored
}
}

You can also get the current iconification state with glfwGetWindowAttrib.

-
int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED);

-Window visibility

-

Windowed mode windows can be hidden with glfwHideWindow.

-

This makes the window completely invisible to the user, including removing it from the task bar, dock or window list. Full screen windows cannot be hidden and calling glfwHideWindow on a full screen window does nothing.

-

Hidden windows can be shown with glfwShowWindow.

-

Windowed mode windows can be created initially hidden with the GLFW_VISIBLE window hint. Windows created hidden are completely invisible to the user until shown. This can be useful if you need to set up your window further before showing it, for example moving it to a specific location.

-

You can also get the current visibility state with glfwGetWindowAttrib.

-
int visible = glfwGetWindowAttrib(window, GLFW_VISIBLE);

-Window input focus

-

Windows can be given input focus and brought to the front with glfwFocusWindow.

-

If you wish to be notified when a window gains or loses input focus, whether by the user, system or your own code, set a focus callback.

-
glfwSetWindowFocusCallback(window, window_focus_callback);

The callback function receives changes in the input focus state of the window.

-
void window_focus_callback(GLFWwindow* window, int focused)
{
if (focused)
{
// The window gained input focus
}
else
{
// The window lost input focus
}
}

You can also get the current input focus state with glfwGetWindowAttrib.

-
int focused = glfwGetWindowAttrib(window, GLFW_FOCUSED);

-Window damage and refresh

-

If you wish to be notified when the contents of a window is damaged and needs to be refreshed, set a window refresh callback.

-
glfwSetWindowRefreshCallback(m_handle, window_refresh_callback);

The callback function is called when the contents of the window needs to be refreshed.

-
void window_refresh_callback(GLFWwindow* window)
{
draw_editor_ui(window);
glfwSwapBuffers(window);
}
Note
On compositing window systems such as Aero, Compiz or Aqua, where the window contents are saved off-screen, this callback might only be called when the window or framebuffer is resized.
-

-Window attributes

-

Windows have a number of attributes that can be returned using glfwGetWindowAttrib. Some reflect state that may change during the lifetime of the window, while others reflect the corresponding hints and are fixed at the time of creation. Some are related to the actual window and others to its context.

-
{
// window has input focus
}

-Window related attributes

-

GLFW_FOCUSED indicates whether the specified window has input focus. Initial input focus is controlled by the window hint with the same name.

-

GLFW_ICONIFIED indicates whether the specified window is iconified, whether by the user or with glfwIconifyWindow.

-

GLFW_MAXIMIZED indicates whether the specified window is maximized, whether by the user or with glfwMaximizeWindow.

-

GLFW_VISIBLE indicates whether the specified window is visible. Window visibility can be controlled with glfwShowWindow and glfwHideWindow and initial visibility is controlled by the window hint with the same name.

-

GLFW_RESIZABLE indicates whether the specified window is resizable by the user. This is set on creation with the window hint with the same name.

-

GLFW_DECORATED indicates whether the specified window has decorations such as a border, a close widget, etc. This is set on creation with the window hint with the same name.

-

GLFW_FLOATING indicates whether the specified window is floating, also called topmost or always-on-top. This is controlled by the window hint with the same name.

-

-Context related attributes

-

GLFW_CLIENT_API indicates the client API provided by the window's context; either GLFW_OPENGL_API, GLFW_OPENGL_ES_API or GLFW_NO_API.

-

GLFW_CONTEXT_CREATION_API indicates the context creation API used to create the window's context; either GLFW_NATIVE_CONTEXT_API or GLFW_EGL_CONTEXT_API.

-

GLFW_CONTEXT_VERSION_MAJOR, GLFW_CONTEXT_VERSION_MINOR and GLFW_CONTEXT_REVISION indicate the client API version of the window's context.

-

GLFW_OPENGL_FORWARD_COMPAT is GLFW_TRUE if the window's context is an OpenGL forward-compatible one, or GLFW_FALSE otherwise.

-

GLFW_OPENGL_DEBUG_CONTEXT is GLFW_TRUE if the window's context is an OpenGL debug context, or GLFW_FALSE otherwise.

-

GLFW_OPENGL_PROFILE indicates the OpenGL profile used by the context. This is GLFW_OPENGL_CORE_PROFILE or GLFW_OPENGL_COMPAT_PROFILE if the context uses a known profile, or GLFW_OPENGL_ANY_PROFILE if the OpenGL profile is unknown or the context is an OpenGL ES context. Note that the returned profile may not match the profile bits of the context flags, as GLFW will try other means of detecting the profile when no bits are set.

-

GLFW_CONTEXT_ROBUSTNESS indicates the robustness strategy used by the context. This is GLFW_LOSE_CONTEXT_ON_RESET or GLFW_NO_RESET_NOTIFICATION if the window's context supports robustness, or GLFW_NO_ROBUSTNESS otherwise.

-

-Framebuffer related attributes

-

GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer attached to the window) as these can be queried directly with either OpenGL, OpenGL ES or Vulkan.

-

If you are using version 3.0 or later of OpenGL or OpenGL ES, the glGetFramebufferAttachmentParameteriv function can be used to retrieve the number of bits for the red, green, blue, alpha, depth and stencil buffer channels. Otherwise, the glGetIntegerv function can be used.

-

The number of MSAA samples are always retrieved with glGetIntegerv. For contexts supporting framebuffer objects, the number of samples of the currently bound framebuffer is returned.

- - - - - - - - - - - - - - - - - -
Attribute glGetIntegerv glGetFramebufferAttachmentParameteriv
Red bits GL_RED_BITS GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
Green bits GL_GREEN_BITS GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
Blue bits GL_BLUE_BITS GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
Alpha bits GL_ALPHA_BITS GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
Depth bits GL_DEPTH_BITS GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
Stencil bits GL_STENCIL_BITS GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
MSAA samples GL_SAMPLES Not provided by this function
-

When calling glGetFramebufferAttachmentParameteriv, the red, green, blue and alpha sizes are queried from the GL_BACK_LEFT, while the depth and stencil sizes are queried from the GL_DEPTH and GL_STENCIL attachments, respectively.

-

-Buffer swapping

-

GLFW windows are by default double buffered. That means that you have two rendering buffers; a front buffer and a back buffer. The front buffer is the one being displayed and the back buffer the one you render to.

-

When the entire frame has been rendered, it is time to swap the back and the front buffers in order to display what has been rendered and begin rendering a new frame. This is done with glfwSwapBuffers.

-

Sometimes it can be useful to select when the buffer swap will occur. With the function glfwSwapInterval it is possible to select the minimum number of monitor refreshes the driver wait should from the time glfwSwapBuffers was called before swapping the buffers:

-

If the interval is zero, the swap will take place immediately when glfwSwapBuffers is called without waiting for a refresh. Otherwise at least interval retraces will pass between each buffer swap. Using a swap interval of zero can be useful for benchmarking purposes, when it is not desirable to measure the time it takes to wait for the vertical retrace. However, a swap interval of one lets you avoid tearing.

-

Note that this may not work on all machines, as some drivers have user-controlled settings that override any swap interval the application requests.

-
- - - diff --git a/src/deps/glfw-3.2.1/docs/input.dox b/src/deps/glfw-3.2.1/docs/input.dox deleted file mode 100644 index 1a06e62..0000000 --- a/src/deps/glfw-3.2.1/docs/input.dox +++ /dev/null @@ -1,665 +0,0 @@ -/*! - -@page input_guide Input guide - -@tableofcontents - -This guide introduces the input related functions of GLFW. For details on -a specific function in this category, see the @ref input. There are also guides -for the other areas of GLFW. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - -GLFW provides many kinds of input. While some can only be polled, like time, or -only received via callbacks, like scrolling, there are those that provide both -callbacks and polling. Where a callback is provided, that is the recommended -way to receive that kind of input. The more you can use callbacks the less time -your users' machines will need to spend polling. - -All input callbacks receive a window handle. By using the -[window user pointer](@ref window_userptr), you can access non-global structures -or objects from your callbacks. - -To get a better feel for how the various events callbacks behave, run the -`events` test program. It register every callback supported by GLFW and prints -out all arguments provided for every event, along with time and sequence -information. - - -@section events Event processing - -GLFW needs to communicate regularly with the window system both in order to -receive events and to show that the application hasn't locked up. Event -processing must be done regularly while you have any windows and is normally -done each frame after [buffer swapping](@ref buffer_swap). Even when you have -no windows, event polling needs to be done in order to receive monitor -connection events. - -There are two functions for processing pending events. @ref glfwPollEvents, -processes only those events that have already been received and then returns -immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continually, like most games do. - -If you only need to update the contents of the window when you receive new -input, @ref glfwWaitEvents is a better choice. - -@code -glfwWaitEvents(); -@endcode - -It puts the thread to sleep until at least one event has been received and then -processes all received events. This saves a great deal of CPU cycles and is -useful for, for example, editing tools. There must be at least one GLFW window -for this function to sleep. - -If you want to wait for events but have UI elements that need periodic updates, -call @ref glfwWaitEventsTimeout. - -@code -glfwWaitEventsTimeout(0.7); -@endcode - -It puts the thread to sleep until at least one event has been received, or until -the specified number of seconds have elapsed. It then processes any received -events. - -If the main thread is sleeping in @ref glfwWaitEvents, you can wake it from -another thread by posting an empty event to the event queue with @ref -glfwPostEmptyEvent. - -@code -glfwPostEmptyEvent(); -@endcode - -Do not assume that callbacks will _only_ be called through either of the above -functions. While it is necessary to process events in the event queue, some -window systems will send some events directly to the application, which in turn -causes callbacks to be called outside of regular event processing. - - -@section input_keyboard Keyboard input - -GLFW divides keyboard input into two categories; key events and character -events. Key events relate to actual physical keyboard keys, whereas character -events relate to the Unicode code points generated by pressing some of them. - -Keys and characters do not map 1:1. A single key press may produce several -characters, and a single character may require several keys to produce. This -may not be the case on your machine, but your users are likely not all using the -same keyboard layout, input method or even operating system as you. - - -@subsection input_key Key input - -If you wish to be notified when a physical key is pressed or released or when it -repeats, set a key callback. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -The callback function receives the [keyboard key](@ref keys), platform-specific -scancode, key action and [modifier bits](@ref mods). - -@code -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_E && action == GLFW_PRESS) - activate_airship(); -} -@endcode - -The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. The key -will be `GLFW_KEY_UNKNOWN` if GLFW lacks a key token for it, for example -_E-mail_ and _Play_ keys. - -The scancode is unique for every key, regardless of whether it has a key token. -Scancodes are platform-specific but consistent over time, so keys will have -different scancodes depending on the platform but they are safe to save to disk. - -Key states for [named keys](@ref keys) are also saved in per-window state arrays -that can be polled with @ref glfwGetKey. - -@code -int state = glfwGetKey(window, GLFW_KEY_E); -if (state == GLFW_PRESS) - activate_airship(); -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached key event state. It does not poll the -system for the current state of the key. - -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed key is released again before you poll its state, you will have -missed the key press. The recommended solution for this is to use a -key callback, but there is also the `GLFW_STICKY_KEYS` input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_KEYS, 1); -@endcode - -When sticky keys mode is enabled, the pollable state of a key will remain -`GLFW_PRESS` until the state of that key is polled with @ref glfwGetKey. Once -it has been polled, if a key release event had been processed in the meantime, -the state will reset to `GLFW_RELEASE`, otherwise it will remain `GLFW_PRESS`. - -The `GLFW_KEY_LAST` constant holds the highest value of any -[named key](@ref keys). - - -@subsection input_char Text input - -GLFW supports text input in the form of a stream of -[Unicode code points](https://en.wikipedia.org/wiki/Unicode), as produced by the -operating system text input system. Unlike key input, text input obeys keyboard -layouts and modifier keys and supports composing characters using -[dead keys](https://en.wikipedia.org/wiki/Dead_key). Once received, you can -encode the code points into -[UTF-8](https://en.wikipedia.org/wiki/UTF-8) or any other encoding you prefer. - -Because an `unsigned int` is 32 bits long on all platforms supported by GLFW, -you can treat the code point argument as native endian -[UTF-32](https://en.wikipedia.org/wiki/UTF-32). - -There are two callbacks for receiving Unicode code points. If you wish to -offer regular text input, set a character callback. - -@code -glfwSetCharCallback(window, character_callback); -@endcode - -The callback function receives Unicode code points for key events that would -have led to regular text input and generally behaves as a standard text field on -that platform. - -@code -void character_callback(GLFWwindow* window, unsigned int codepoint) -{ -} -@endcode - -If you wish to receive even those Unicode code points generated with modifier -key combinations that a plain text field would ignore, or just want to know -exactly what modifier keys were used, set a character with modifiers callback. - -@code -glfwSetCharModsCallback(window, charmods_callback); -@endcode - -The callback function receives Unicode code points and -[modifier bits](@ref mods). - -@code -void charmods_callback(GLFWwindow* window, unsigned int codepoint, int mods) -{ -} -@endcode - - -@subsection input_key_name Key names - -If you wish to refer to keys by name, you can query the keyboard layout -dependent name of printable keys with @ref glfwGetKeyName. - -@code -const char* key_name = glfwGetKeyName(GLFW_KEY_W, 0); -show_tutorial_hint("Press %s to move forward", key_name); -@endcode - -This function can handle both [keys and scancodes](@ref input_key). If the -specified key is `GLFW_KEY_UNKNOWN` then the scancode is used, otherwise it is -ignored. This matches the behavior of the key callback, meaning the callback -arguments can always be passed unmodified to this function. - - -@section input_mouse Mouse input - -Mouse input comes in many forms, including cursor motion, button presses and -scrolling offsets. The cursor appearance can also be changed, either to -a custom image or a standard cursor shape from the system theme. - - -@subsection cursor_pos Cursor position - -If you wish to be notified when the cursor moves over the window, set a cursor -position callback. - -@code -glfwSetCursorPosCallback(window, cursor_pos_callback); -@endcode - -The callback functions receives the cursor position, measured in screen -coordinates but relative to the top-left corner of the window client area. On -platforms that provide it, the full sub-pixel cursor position is passed on. - -@code -static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos) -{ -} -@endcode - -The cursor position is also saved per-window and can be polled with @ref -glfwGetCursorPos. - -@code -double xpos, ypos; -glfwGetCursorPos(window, &xpos, &ypos); -@endcode - - -@subsection cursor_mode Cursor modes - -The `GLFW_CURSOR` input mode provides several cursor modes for special forms of -mouse motion input. By default, the cursor mode is `GLFW_CURSOR_NORMAL`, -meaning the regular arrow cursor (or another cursor set with @ref glfwSetCursor) -is used and cursor motion is not limited. - -If you wish to implement mouse motion based camera controls or other input -schemes that require unlimited mouse movement, set the cursor mode to -`GLFW_CURSOR_DISABLED`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); -@endcode - -This will hide the cursor and lock it to the specified window. GLFW will then -take care of all the details of cursor re-centering and offset calculation and -providing the application with a virtual cursor position. This virtual position -is provided normally via both the cursor position callback and through polling. - -@note You should not implement your own version of this functionality using -other features of GLFW. It is not supported and will not work as robustly as -`GLFW_CURSOR_DISABLED`. - -If you just wish the cursor to become hidden when it is over a window, set -the cursor mode to `GLFW_CURSOR_HIDDEN`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); -@endcode - -This mode puts no limit on the motion of the cursor. - -To exit out of either of these special modes, restore the `GLFW_CURSOR_NORMAL` -cursor mode. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -@endcode - - -@subsection cursor_object Cursor objects - -GLFW supports creating both custom and system theme cursor images, encapsulated -as @ref GLFWcursor objects. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor and destroyed with @ref glfwDestroyCursor, or @ref -glfwTerminate, if any remain. - - -@subsubsection cursor_custom Custom cursor creation - -A custom cursor is created with @ref glfwCreateCursor, which returns a handle to -the created cursor object. For example, this creates a 16x16 white square -cursor with the hot-spot in the upper-left corner: - -@code -unsigned char pixels[16 * 16 * 4]; -memset(pixels, 0xff, sizeof(pixels)); - -GLFWimage image; -image.width = 16; -image.height = 16; -image.pixels = pixels; - -GLFWcursor* cursor = glfwCreateCursor(&image, 0, 0); -@endcode - -If cursor creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits -per channel. The pixels are arranged canonically as sequential rows, starting -from the top-left corner. - - -@subsubsection cursor_standard Standard cursor creation - -A cursor with a [standard shape](@ref shapes) from the current system cursor -theme can be can be created with @ref glfwCreateStandardCursor. - -@code -GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR); -@endcode - -These cursor objects behave in the exact same way as those created with @ref -glfwCreateCursor except that the system cursor theme provides the actual image. - - -@subsubsection cursor_destruction Cursor destruction - -When a cursor is no longer needed, destroy it with @ref glfwDestroyCursor. - -@code -glfwDestroyCursor(cursor); -@endcode - -Cursor destruction always succeeds. All cursors remaining when @ref -glfwTerminate is called are destroyed as well. - - -@subsubsection cursor_set Cursor setting - -A cursor can be set as current for a window with @ref glfwSetCursor. - -@code -glfwSetCursor(window, cursor); -@endcode - -Once set, the cursor image will be used as long as the system cursor is over the -client area of the window and the [cursor mode](@ref cursor_mode) is set -to `GLFW_CURSOR_NORMAL`. - -A single cursor may be set for any number of windows. - -To remove a cursor from a window, set the cursor of that window to `NULL`. - -@code -glfwSetCursor(window, NULL); -@endcode - -When a cursor is destroyed, it is removed from any window where it is set. This -does not affect the cursor modes of those windows. - - -@subsection cursor_enter Cursor enter/leave events - -If you wish to be notified when the cursor enters or leaves the client area of -a window, set a cursor enter/leave callback. - -@code -glfwSetCursorEnterCallback(window, cursor_enter_callback); -@endcode - -The callback function receives the new classification of the cursor. - -@code -void cursor_enter_callback(GLFWwindow* window, int entered) -{ - if (entered) - { - // The cursor entered the client area of the window - } - else - { - // The cursor left the client area of the window - } -} -@endcode - - -@subsection input_mouse_button Mouse button input - -If you wish to be notified when a mouse button is pressed or released, set -a mouse button callback. - -@code -glfwSetMouseButtonCallback(window, mouse_button_callback); -@endcode - -The callback function receives the [mouse button](@ref buttons), button action -and [modifier bits](@ref mods). - -@code -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button == GLFW_MOUSE_BUTTON_RIGHT && action == GLFW_PRESS) - popup_menu(); -} -@endcode - -The action is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -Mouse button states for [named buttons](@ref buttons) are also saved in -per-window state arrays that can be polled with @ref glfwGetMouseButton. - -@code -int state = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT); -if (state == GLFW_PRESS) - upgrade_cow(); -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached mouse button event state. It does not poll -the system for the current state of the mouse button. - -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed mouse button is released again before you poll its state, you will have -missed the button press. The recommended solution for this is to use a -mouse button callback, but there is also the `GLFW_STICKY_MOUSE_BUTTONS` -input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_MOUSE_BUTTONS, 1); -@endcode - -When sticky mouse buttons mode is enabled, the pollable state of a mouse button -will remain `GLFW_PRESS` until the state of that button is polled with @ref -glfwGetMouseButton. Once it has been polled, if a mouse button release event -had been processed in the meantime, the state will reset to `GLFW_RELEASE`, -otherwise it will remain `GLFW_PRESS`. - -The `GLFW_MOUSE_BUTTON_LAST` constant holds the highest value of any -[named button](@ref buttons). - - -@subsection scrolling Scroll input - -If you wish to be notified when the user scrolls, whether with a mouse wheel or -touchpad gesture, set a scroll callback. - -@code -glfwSetScrollCallback(window, scroll_callback); -@endcode - -The callback function receives two-dimensional scroll offsets. - -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) -{ -} -@endcode - -A simple mouse wheel, being vertical, provides offsets along the Y-axis. - - -@section joystick Joystick input - -The joystick functions expose connected joysticks and controllers, with both -referred to as joysticks. It supports up to sixteen joysticks, ranging from -`GLFW_JOYSTICK_1`, `GLFW_JOYSTICK_2` up to `GLFW_JOYSTICK_LAST`. You can test -whether a [joystick](@ref joysticks) is present with @ref glfwJoystickPresent. - -@code -int present = glfwJoystickPresent(GLFW_JOYSTICK_1); -@endcode - -When GLFW is initialized, detected joysticks are added to to the beginning of -the array, starting with `GLFW_JOYSTICK_1`. Once a joystick is detected, it -keeps its assigned index until it is disconnected, so as joysticks are connected -and disconnected, they will become spread out. - -Joystick state is updated as needed when a joystick function is called and does -not require a window to be created or @ref glfwPollEvents or @ref glfwWaitEvents -to be called. - - -@subsection joystick_axis Joystick axis states - -The positions of all axes of a joystick are returned by @ref -glfwGetJoystickAxes. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &count); -@endcode - -Each element in the returned array is a value between -1.0 and 1.0. - - -@subsection joystick_button Joystick button states - -The states of all buttons of a joystick are returned by @ref -glfwGetJoystickButtons. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const unsigned char* axes = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &count); -@endcode - -Each element in the returned array is either `GLFW_PRESS` or `GLFW_RELEASE`. - - -@subsection joystick_name Joystick name - -The human-readable, UTF-8 encoded name of a joystick is returned by @ref -glfwGetJoystickName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetJoystickName(GLFW_JOYSTICK_1); -@endcode - -Joystick names are not guaranteed to be unique. Two joysticks of the same model -and make may have the same name. Only the [joystick token](@ref joysticks) is -guaranteed to be unique, and only until that joystick is disconnected. - - -@subsection joystick_event Joystick configuration changes - -If you wish to be notified when a joystick is connected or disconnected, set -a joystick callback. - -@code -glfwSetJoystickCallback(joystick_callback); -@endcode - -The callback function receives the ID of the joystick that has been connected -and disconnected and the event that occurred. - -@code -void joystick_callback(int joy, int event) -{ - if (event == GLFW_CONNECTED) - { - // The joystick was connected - } - else if (event == GLFW_DISCONNECTED) - { - // The joystick was disconnected - } -} -@endcode - - -@section time Time input - -GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime. - -@code -double seconds = glfwGetTime(); -@endcode - -It returns the number of seconds since the timer was started when the library -was initialized with @ref glfwInit. The platform-specific time sources used -usually have micro- or nanosecond resolution. - -You can modify the reference time with @ref glfwSetTime. - -@code -glfwSetTime(4.0); -@endcode - -This sets the timer to the specified time, in seconds. - -You can also access the raw timer value, measured in 1 / frequency -seconds, with @ref glfwGetTimerValue. - -@code -uint64_t value = glfwGetTimerValue(); -@endcode - -The frequency of the raw timer varies depending on what time sources are -available on the machine. You can query its frequency, in Hz, with @ref -glfwGetTimerFrequency. - -@code -uint64_t freqency = glfwGetTimerFrequency(); -@endcode - - -@section clipboard Clipboard input and output - -If the system clipboard contains a UTF-8 encoded string or if it can be -converted to one, you can retrieve it with @ref glfwGetClipboardString. See the -reference documentation for the lifetime of the returned string. - -@code -const char* text = glfwGetClipboardString(window); -if (text) - insert_text(text); -@endcode - -If the clipboard is empty or if its contents could not be converted, `NULL` is -returned. - -The contents of the system clipboard can be set to a UTF-8 encoded string with -@ref glfwSetClipboardString. - -@code -glfwSetClipboardString(window, "A string with words in it"); -@endcode - -The clipboard functions take a window handle argument because some window -systems require a window to communicate with the system clipboard. Any valid -window may be used. - - -@section path_drop Path drop input - -If you wish to receive the paths of files and/or directories dropped on -a window, set a file drop callback. - -@code -glfwSetDropCallback(window, drop_callback); -@endcode - -The callback function receives an array of paths encoded as UTF-8. - -@code -void drop_callback(GLFWwindow* window, int count, const char** paths) -{ - int i; - for (i = 0; i < count; i++) - handle_dropped_file(paths[i]); -} -@endcode - -The path array and its strings are only valid until the file drop callback -returns, as they may have been generated specifically for that event. You need -to make a deep copy of the array if you want to keep the paths. - -*/ diff --git a/src/deps/glfw-3.2.1/docs/internal.dox b/src/deps/glfw-3.2.1/docs/internal.dox deleted file mode 100644 index 3eb0aee..0000000 --- a/src/deps/glfw-3.2.1/docs/internal.dox +++ /dev/null @@ -1,116 +0,0 @@ -/*! - -@page internals_guide Internal structure - -@tableofcontents - -There are several interfaces inside GLFW. Each interface has its own area of -responsibility and its own naming conventions. - - -@section internals_public Public interface - -The most well-known is the public interface, described in the glfw3.h header -file. This is implemented in source files shared by all platforms and these -files contain no platform-specific code. This code usually ends up calling the -platform and internal interfaces to do the actual work. - -The public interface uses the OpenGL naming conventions except with GLFW and -glfw instead of GL and gl. For struct members, where OpenGL sets no precedent, -it use headless camel case. - -Examples: @ref glfwCreateWindow, @ref GLFWwindow, @ref GLFWvidmode.redBits, -`GLFW_RED_BITS` - - -@section internals_native Native interface - -The [native interface](@ref native) is a small set of publicly available -but platform-specific functions, described in the glfw3native.h header file and -used to gain access to the underlying window, context and (on some platforms) -display handles used by the platform interface. - -The function names of the native interface are similar to those of the public -interface, but embeds the name of the interface that the returned handle is -from. - -Examples: @ref glfwGetX11Window, @ref glfwGetWGLContext - - -@section internals_internal Internal interface - -The internal interface consists of utility functions used by all other -interfaces. It is shared code implemented in the same shared source files as -the public and event interfaces. The internal interface is described in the -internal.h header file. - -The internal interface is in charge of GLFW's global data, which it stores in -a `_GLFWlibrary` struct named `_glfw`. - -The internal interface uses the same style as the public interface, except all -global names have a leading underscore. - -Examples: @ref _glfwIsValidContextConfig, @ref _GLFWwindow, `_glfw.currentRamp` - - -@section internals_platform Platform interface - -The platform interface implements all platform-specific operations as a service -to the public interface. This includes event processing. The platform -interface is never directly called by application code and never directly calls -application-provided callbacks. It is also prohibited from modifying the -platform-independent part of the internal structs. Instead, it calls the event -interface when events interesting to GLFW are received. - -The platform interface mirrors those parts of the public interface that needs to -perform platform-specific operations on some or all platforms. The are also -named the same except that the glfw function prefix is replaced by -_glfwPlatform. - -Examples: @ref _glfwPlatformCreateWindow - -The platform interface also defines structs that contain platform-specific -global and per-object state. Their names mirror those of the internal -interface, except that an interface-specific suffix is added. - -Examples: `_GLFWwindowX11`, `_GLFWcontextWGL` - -These structs are incorporated as members into the internal interface structs -using special macros that name them after the specific interface used. This -prevents shared code from accidentally using these members. - -Examples: `window.win32.handle`, `_glfw.x11.display` - - -@section internals_event Event interface - -The event interface is implemented in the same shared source files as the public -interface and is responsible for delivering the events it receives to the -application, either via callbacks, via window state changes or both. - -The function names of the event interface use a `_glfwInput` prefix and the -ObjectEvent pattern. - -Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion - - -@section internals_static Static functions - -Static functions may be used by any interface and have no prefixes or suffixes. -These use headless camel case. - -Examples: `clearScrollOffsets` - - -@section internals_config Configuration macros - -GLFW uses a number of configuration macros to select at compile time which -interfaces and code paths to use. They are defined in the glfw_config.h header file, -which is generated from the `glfw_config.h.in` file by CMake. - -Configuration macros the same style as tokens in the public interface, except -with a leading underscore. - -Examples: `_GLFW_HAS_XF86VM` - -*/ diff --git a/src/deps/glfw-3.2.1/docs/intro.dox b/src/deps/glfw-3.2.1/docs/intro.dox deleted file mode 100644 index f784080..0000000 --- a/src/deps/glfw-3.2.1/docs/intro.dox +++ /dev/null @@ -1,372 +0,0 @@ -/*! - -@page intro_guide Introduction to the API - -@tableofcontents - -This guide introduces the basic concepts of GLFW and describes initialization, -error handling and API guarantees and limitations. For a broad but shallow -tutorial, see @ref quick_guide instead. For details on a specific function in -this category, see the @ref init. - -There are also guides for the other areas of GLFW. - - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section intro_init Initialization and termination - -Before most GLFW functions may be called, the library must be initialized. -This initialization checks what features are available on the machine, -enumerates monitors and joysticks, initializes the timer and performs any -required platform-specific initialization. - -Only the following functions may be called before the library has been -successfully initialized, and only from the main thread. - - - @ref glfwGetVersion - - @ref glfwGetVersionString - - @ref glfwSetErrorCallback - - @ref glfwInit - - @ref glfwTerminate - -Calling any other function before successful initialization will cause a @ref -GLFW_NOT_INITIALIZED error. - - -@subsection intro_init_init Initializing GLFW - -The library is initialized with @ref glfwInit, which returns `GLFW_FALSE` if an -error occurred. - -@code -if (!glfwInit()) -{ - // Handle initialization failure -} -@endcode - -If any part of initialization fails, any parts that succeeded are terminated as -if @ref glfwTerminate had been called. The library only needs to be initialized -once and additional calls to an already initialized library will simply return -`GLFW_TRUE` immediately. - -Once the library has been successfully initialized, it should be terminated -before the application exits. Modern systems are very good at freeing resources -allocated by programs that simply exit, but GLFW sometimes has to change global -system settings and these might not be restored without termination. - - -@subsection intro_init_terminate Terminating GLFW - -Before your application exits, you should terminate the GLFW library if it has -been initialized. This is done with @ref glfwTerminate. - -@code -glfwTerminate(); -@endcode - -This will destroy any remaining window, monitor and cursor objects, restore any -modified gamma ramps, re-enable the screensaver if it had been disabled and free -any other resources allocated by GLFW. - -Once the library is terminated, it is as if it had never been initialized and -you will need to initialize it again before being able to use GLFW. If the -library was not initialized or had already been terminated, it return -immediately. - - -@section error_handling Error handling - -Some GLFW functions have return values that indicate an error, but this is often -not very helpful when trying to figure out _why_ the error occurred. Some -functions also return otherwise valid values on error. Finally, far from all -GLFW functions have return values. - -This is where the error callback comes in. This callback is called whenever an -error occurs. It is set with @ref glfwSetErrorCallback, a function that may be -called regardless of whether GLFW is initialized. - -@code -glfwSetErrorCallback(error_callback); -@endcode - -The error callback receives a human-readable description of the error and (when -possible) its cause. The description encoded as UTF-8. The callback is also -provided with an [error code](@ref errors). - -@code -void error_callback(int error, const char* description) -{ - puts(description); -} -@endcode - -The error code indicates the general category of the error. Some error codes, -such as @ref GLFW_NOT_INITIALIZED has only a single meaning, whereas others like -@ref GLFW_PLATFORM_ERROR are used for many different errors. - -The description string is only valid until the error callback returns, as it may -have been generated specifically for that error. This lets GLFW provide much -more specific error descriptions but means you must make a copy if you want to -keep the description string. - -@note Relying on erroneous behavior is not forward compatible. In other words, -do not rely on a currently invalid call to generate a specific error, as that -same call may in future versions generate a different error or become valid. - - -@section coordinate_systems Coordinate systems - -GLFW has two primary coordinate systems: the _virtual screen_ and the window -_client area_ or _content area_. Both use the same unit: _virtual screen -coordinates_, or just _screen coordinates_, which don't necessarily correspond -to pixels. - - - -Both the virtual screen and the client area coordinate systems have the X-axis -pointing to the right and the Y-axis pointing down. - -Window and monitor positions are specified as the position of the upper-left -corners of their content areas relative to the virtual screen, while cursor -positions are specified relative to a window's client area. - -Because the origin of the window's client area coordinate system is also the -point from which the window position is specified, you can translate client area -coordinates to the virtual screen by adding the window position. The window -frame, when present, extends out from the client area but does not affect the -window position. - -Almost all positions and sizes in GLFW are measured in screen coordinates -relative to one of the two origins above. This includes cursor positions, -window positions and sizes, window frame sizes, monitor positions and video mode -resolutions. - -Two exceptions are the [monitor physical size](@ref monitor_size), which is -measured in millimetres, and [framebuffer size](@ref window_fbsize), which is -measured in pixels. - -Pixels and screen coordinates may map 1:1 on your machine, but they won't on -every other machine, for example on a Mac with a Retina display. The ratio -between screen coordinates and pixels may also change at run-time depending on -which monitor the window is currently considered to be on. - - -@section guarantees_limitations Guarantees and limitations - -This section describes the conditions under which GLFW can be expected to -function, barring bugs in the operating system or drivers. Use of GLFW outside -of these limits may work on some platforms, or on some machines, or some of the -time, or on some versions of GLFW, but it may break at any time and this will -not be considered a bug. - - -@subsection lifetime Pointer lifetimes - -GLFW will never free any pointer you provide to it and you must never free any -pointer it provides to you. - -Many GLFW functions return pointers to dynamically allocated structures, strings -or arrays, and some callbacks are provided with strings or arrays. These are -always managed by GLFW and should never be freed by the application. The -lifetime of these pointers is documented for each GLFW function and callback. -If you need to keep this data, you must copy it before its lifetime expires. - -Many GLFW functions accept pointers to structures or strings allocated by the -application. These are never freed by GLFW and are always the responsibility of -the application. If GLFW needs to keep the data in these structures or strings, -it is copied before the function returns. - -Pointer lifetimes are guaranteed not to be shortened in future minor or patch -releases. - - -@subsection reentrancy Reentrancy - -GLFW event processing and object creation and destruction are not reentrant. -This means that the following functions must not be called from any callback -function: - - - @ref glfwCreateWindow - - @ref glfwDestroyWindow - - @ref glfwCreateCursor - - @ref glfwCreateStandardCursor - - @ref glfwDestroyCursor - - @ref glfwPollEvents - - @ref glfwWaitEvents - - @ref glfwWaitEventsTimeout - - @ref glfwTerminate - -These functions may be made reentrant in future minor or patch releases, but -functions not on this list will not be made non-reentrant. - - -@subsection thread_safety Thread safety - -Most GLFW functions must only be called from the main thread, but some may be -called from any thread. However, no GLFW function may be called from any thread -but the main thread until GLFW has been successfully initialized, including -functions that may called before initialization. - -The reference documentation for every GLFW function states whether it is limited -to the main thread. - -Initialization and termination, event processing and the creation and -destruction of windows, contexts and cursors are all limited to the main thread -due to limitations of one or several platforms. - -Because event processing must be performed on the main thread, all callbacks -except for the error callback will only be called on that thread. The error -callback may be called on any thread, as any GLFW function may generate errors. - -The posting of empty events may be done from any thread. The window user -pointer and close flag may also be accessed and modified from any thread, but -this is not synchronized by GLFW. The following window related functions may -be called from any thread: - - - @ref glfwPostEmptyEvent - - @ref glfwGetWindowUserPointer - - @ref glfwSetWindowUserPointer - - @ref glfwWindowShouldClose - - @ref glfwSetWindowShouldClose - -Rendering may be done on any thread. The following context related functions -may be called from any thread: - - - @ref glfwMakeContextCurrent - - @ref glfwGetCurrentContext - - @ref glfwSwapBuffers - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - -The raw timer may be queried from any thread. The following raw timer related -functions may be called from any thread: - - - @ref glfwGetTimerFrequency - - @ref glfwGetTimerValue - -The regular timer may be used from any thread, but the reading and writing of -the timer offset is not synchronized by GLFW. The following timer related -functions may be called from any thread: - - - @ref glfwGetTime - - @ref glfwSetTime - -Library version information may be queried from any thread. The following -version related functions may be called from any thread: - - - @ref glfwGetVersion - - @ref glfwGetVersionString - -Vulkan objects may be created and information queried from any thread. The -following Vulkan related functions may be called from any thread: - - - @ref glfwVulkanSupported - - @ref glfwGetRequiredInstanceExtensions - - @ref glfwGetInstanceProcAddress - - @ref glfwGetPhysicalDevicePresentationSupport - - @ref glfwCreateWindowSurface - -GLFW uses no synchronization objects internally except for thread-local storage -to keep track of the current context for each thread. Synchronization is left -to the application. - -Functions that may currently be called from any thread will always remain so, -but functions that are currently limited to the main thread may be updated to -allow calls from any thread in future releases. - - -@subsection compatibility Version compatibility - -GLFW guarantees source and binary backward compatibility with earlier minor -versions of the API. This means that you can drop in a newer version of the -library and existing programs will continue to compile and existing binaries -will continue to run. - -Once a function or constant has been added, the signature of that function or -value of that constant will remain unchanged until the next major version of -GLFW. No compatibility of any kind is guaranteed between major versions. - -Undocumented behavior, i.e. behavior that is not described in the documentation, -may change at any time until it is documented. - -If the reference documentation and the implementation differ, the reference -documentation is correct and the implementation will be fixed in the next -release. - - -@subsection event_order Event order - -The order of arrival of related events is not guaranteed to be consistent -across platforms. The exception is synthetic key and mouse button release -events, which are always delivered after the window defocus event. - - -@section intro_version Version management - -GLFW provides mechanisms for identifying what version of GLFW your application -was compiled against as well as what version it is currently running against. -If you are loading GLFW dynamically (not just linking dynamically), you can use -this to verify that the library binary is compatible with your application. - - -@subsection intro_version_compile Compile-time version - -The compile-time version of GLFW is provided by the GLFW header with the -`GLFW_VERSION_MAJOR`, `GLFW_VERSION_MINOR` and `GLFW_VERSION_REVISION` macros. - -@code -printf("Compiled against GLFW %i.%i.%i\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); -@endcode - - -@subsection intro_version_runtime Run-time version - -The run-time version can be retrieved with @ref glfwGetVersion, a function that -may be called regardless of whether GLFW is initialized. - -@code -int major, minor, revision; -glfwGetVersion(&major, &minor, &revision); - -printf("Running against GLFW %i.%i.%i\n", major, minor, revision); -@endcode - - -@subsection intro_version_string Version string - -GLFW 3 also provides a compile-time generated version string that describes the -version, platform, compiler and any platform-specific compile-time options. -This is primarily intended for submitting bug reports, to allow developers to -see which code paths are enabled in a binary. - -The version string is returned by @ref glfwGetVersionString, a function that may -be called regardless of whether GLFW is initialized. - -__Do not use the version string__ to parse the GLFW library version. The @ref -glfwGetVersion function already provides the version of the running library -binary. - -The format of the string is as follows: - - The version of GLFW - - The name of the window system API - - The name of the context creation API - - Any additional options or APIs - -For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL -back ends, the version string may look something like this: - -@code -3.0.0 Win32 WGL MinGW -@endcode - -*/ diff --git a/src/deps/glfw-3.2.1/docs/main.dox b/src/deps/glfw-3.2.1/docs/main.dox deleted file mode 100644 index 19ad306..0000000 --- a/src/deps/glfw-3.2.1/docs/main.dox +++ /dev/null @@ -1,47 +0,0 @@ -/*! - -@mainpage notitle - -@section main_intro Introduction - -GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and -Vulkan application development. It provides a simple, platform-independent API -for creating windows, contexts and surfaces, reading input, handling events, etc. - -See @ref news_32 for release highlights or the -[version history](http://www.glfw.org/changelog.html) for details. - -@ref quick_guide is a guide for users new to GLFW. It takes you through how to -write a small but complete program. - -There are guides for each section of the API: - - - @ref intro_guide – initialization, error handling and high-level design - - @ref window_guide – creating and working with windows and framebuffers - - @ref context_guide – working with OpenGL and OpenGL ES contexts - - @ref vulkan_guide - working with Vulkan objects and extensions - - @ref monitor_guide – enumerating and working with monitors and video modes - - @ref input_guide – receiving events, polling and processing input - -Once you have written a program, see @ref compile_guide and @ref build_guide. - -The [reference documentation](modules.html) provides more detailed information -about specific functions. - -@ref moving_guide explains what has changed and how to update existing code to -use the new API. - -There is a section on @ref guarantees_limitations for pointer lifetimes, -reentrancy, thread safety, event order and backward and forward compatibility. - -The [FAQ](http://www.glfw.org/faq.html) answers many common questions about the -design, implementation and use of GLFW. - -Finally, @ref compat_guide explains what APIs, standards and protocols GLFW uses -and what happens when they are not present on a given machine. - -This documentation was generated with Doxygen. The sources for it are available -in both the [source distribution](http://www.glfw.org/download.html) and -[GitHub repository](https://github.com/glfw/glfw). - -*/ diff --git a/src/deps/glfw-3.2.1/docs/monitor.dox b/src/deps/glfw-3.2.1/docs/monitor.dox deleted file mode 100644 index 0aa0b05..0000000 --- a/src/deps/glfw-3.2.1/docs/monitor.dox +++ /dev/null @@ -1,216 +0,0 @@ -/*! - -@page monitor_guide Monitor guide - -@tableofcontents - -This guide introduces the monitor related functions of GLFW. For details on -a specific function in this category, see the @ref monitor. There are also -guides for the other areas of GLFW. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref input_guide - - -@section monitor_object Monitor objects - -A monitor object represents a currently connected monitor and is represented as -a pointer to the [opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type -@ref GLFWmonitor. Monitor objects cannot be created or destroyed by the -application and retain their addresses until the monitors they represent are -disconnected or until the library is [terminated](@ref intro_init_terminate). - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a human-readable name, an estimated physical size and -a gamma ramp. One of the monitors is the primary monitor. - -The virtual position of a monitor is in -[screen coordinates](@ref coordinate_systems) and, together with the current -video mode, describes the viewports that the connected monitors provide into the -virtual desktop that spans them. - -To see how GLFW views your monitor setup and its available video modes, run the -`monitors` test program. - - -@subsection monitor_monitors Retrieving monitors - -The primary monitor is returned by @ref glfwGetPrimaryMonitor. It is the user's -preferred monitor and is usually the one with global UI elements like task bar -or menu bar. - -@code -GLFWmonitor* primary = glfwGetPrimaryMonitor(); -@endcode - -You can retrieve all currently connected monitors with @ref glfwGetMonitors. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWmonitor** monitors = glfwGetMonitors(&count); -@endcode - -The primary monitor is always the first monitor in the returned array, but other -monitors may be moved to a different index when a monitor is connected or -disconnected. - - -@subsection monitor_event Monitor configuration changes - -If you wish to be notified when a monitor is connected or disconnected, set -a monitor callback. - -@code -glfwSetMonitorCallback(monitor_callback); -@endcode - -The callback function receives the handle for the monitor that has been -connected or disconnected and the event that occurred. - -@code -void monitor_callback(GLFWmonitor* monitor, int event) -{ - if (event == GLFW_CONNECTED) - { - // The monitor was connected - } - else if (event == GLFW_DISCONNECTED) - { - // The monitor was disconnected - } -} -@endcode - -If a monitor is disconnected, any windows that are full screen on it get forced -into windowed mode. - - -@section monitor_properties Monitor properties - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a human-readable name, an estimated physical size and -a gamma ramp. - - -@subsection monitor_modes Video modes - -GLFW generally does a good job selecting a suitable video mode when you create -a full screen window, change its video mode or or make a windowed one full -screen, but it is sometimes useful to know exactly which video modes are -supported. - -Video modes are represented as @ref GLFWvidmode structures. You can get an -array of the video modes supported by a monitor with @ref glfwGetVideoModes. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); -@endcode - -To get the current video mode of a monitor call @ref glfwGetVideoMode. See the -reference documentation for the lifetime of the returned pointer. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); -@endcode - -The resolution of a video mode is specified in -[screen coordinates](@ref coordinate_systems), not pixels. - - -@subsection monitor_size Physical size - -The physical size of a monitor in millimetres, or an estimation of it, can be -retrieved with @ref glfwGetMonitorPhysicalSize. This has no relation to its -current _resolution_, i.e. the width and height of its current -[video mode](@ref monitor_modes). - -@code -int widthMM, heightMM; -glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); -@endcode - -This can, for example, be used together with the current video mode to calculate -the DPI of a monitor. - -@code -const double dpi = mode->width / (widthMM / 25.4); -@endcode - - -@subsection monitor_pos Virtual position - -The position of the monitor on the virtual desktop, in -[screen coordinates](@ref coordinate_systems), can be retrieved with @ref -glfwGetMonitorPos. - -@code -int xpos, ypos; -glfwGetMonitorPos(monitor, &xpos, &ypos); -@endcode - - -@subsection monitor_name Human-readable name - -The human-readable, UTF-8 encoded name of a monitor is returned by @ref -glfwGetMonitorName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetMonitorName(monitor); -@endcode - -Monitor names are not guaranteed to be unique. Two monitors of the same model -and make may have the same name. Only the monitor handle is guaranteed to be -unique, and only until that monitor is disconnected. - - -@subsection monitor_gamma Gamma ramp - -The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts -a monitor handle and a pointer to a @ref GLFWgammaramp structure. - -@code -GLFWgammaramp ramp; -unsigned short red[256], green[256], blue[256]; - -ramp.size = 256; -ramp.red = red; -ramp.green = green; -ramp.blue = blue; - -for (i = 0; i < ramp.size; i++) -{ - // Fill out gamma ramp arrays as desired -} - -glfwSetGammaRamp(monitor, &ramp); -@endcode - -The gamma ramp data is copied before the function returns, so there is no need -to keep it around once the ramp has been set. - -@note It is recommended to use gamma ramps of size 256, as that is the size -supported by all graphics cards on all platforms. - -The current gamma ramp for a monitor is returned by @ref glfwGetGammaRamp. See -the reference documentation for the lifetime of the returned structure. - -@code -const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor); -@endcode - -If you wish to set a regular gamma ramp, you can have GLFW calculate it for you -from the desired exponent with @ref glfwSetGamma, which in turn calls @ref -glfwSetGammaRamp with the resulting ramp. - -@code -glfwSetGamma(monitor, 1.0); -@endcode - -*/ diff --git a/src/deps/glfw-3.2.1/docs/moving.dox b/src/deps/glfw-3.2.1/docs/moving.dox deleted file mode 100644 index 7baab6f..0000000 --- a/src/deps/glfw-3.2.1/docs/moving.dox +++ /dev/null @@ -1,506 +0,0 @@ -/*! - -@page moving_guide Moving from GLFW 2 to 3 - -@tableofcontents - -This is a transition guide for moving from GLFW 2 to 3. It describes what has -changed or been removed, but does _not_ include -[new features](@ref news) unless they are required when moving an existing code -base onto the new API. For example, the new multi-monitor functions are -required to create full screen windows with GLFW 3. - - -@section moving_removed Changed and removed features - -@subsection moving_renamed_files Renamed library and header file - -The GLFW 3 header is named @ref glfw3.h and moved to the `GLFW` directory, to -avoid collisions with the headers of other major versions. Similarly, the GLFW -3 library is named `glfw3,` except when it's installed as a shared library on -Unix-like systems, where it uses the -[soname](https://en.wikipedia.org/wiki/soname) `libglfw.so.3`. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#include -@endcode - - -@subsection moving_threads Removal of threading functions - -The threading functions have been removed, including the per-thread sleep -function. They were fairly primitive, under-used, poorly integrated and took -time away from the focus of GLFW (i.e. context, input and window). There are -better threading libraries available and native threading support is available -in both [C++11](http://en.cppreference.com/w/cpp/thread) and -[C11](http://en.cppreference.com/w/c/thread), both of which are gaining -traction. - -If you wish to use the C++11 or C11 facilities but your compiler doesn't yet -support them, see the -[TinyThread++](https://gitorious.org/tinythread/tinythreadpp) and -[TinyCThread](https://github.com/tinycthread/tinycthread) projects created by -the original author of GLFW. These libraries implement a usable subset of the -threading APIs in C++11 and C11, and in fact some GLFW 3 test programs use -TinyCThread. - -However, GLFW 3 has better support for _use from multiple threads_ than GLFW -2 had. Contexts can be made current on any thread, although only a single -thread at a time, and the documentation explicitly states which functions may be -used from any thread and which must only be used from the main thread. - -@par Removed functions -`glfwSleep`, `glfwCreateThread`, `glfwDestroyThread`, `glfwWaitThread`, -`glfwGetThreadID`, `glfwCreateMutex`, `glfwDestroyMutex`, `glfwLockMutex`, -`glfwUnlockMutex`, `glfwCreateCond`, `glfwDestroyCond`, `glfwWaitCond`, -`glfwSignalCond`, `glfwBroadcastCond` and `glfwGetNumberOfProcessors`. - -@par Removed types -`GLFWthreadfun` - - -@subsection moving_image Removal of image and texture loading - -The image and texture loading functions have been removed. They only supported -the Targa image format, making them mostly useful for beginner level examples. -To become of sufficiently high quality to warrant keeping them in GLFW 3, they -would need not only to support other formats, but also modern extensions to -OpenGL texturing. This would either add a number of external -dependencies (libjpeg, libpng, etc.), or force GLFW to ship with inline versions -of these libraries. - -As there already are libraries doing this, it is unnecessary both to duplicate -the work and to tie the duplicate to GLFW. The resulting library would also be -platform-independent, as both OpenGL and stdio are available wherever GLFW is. - -@par Removed functions -`glfwReadImage`, `glfwReadMemoryImage`, `glfwFreeImage`, `glfwLoadTexture2D`, -`glfwLoadMemoryTexture2D` and `glfwLoadTextureImage2D`. - - -@subsection moving_stdcall Removal of GLFWCALL macro - -The `GLFWCALL` macro, which made callback functions use -[__stdcall](http://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows, -has been removed. GLFW is written in C, not Pascal. Removing this macro means -there's one less thing for application programmers to remember, i.e. the -requirement to mark all callback functions with `GLFWCALL`. It also simplifies -the creation of DLLs and DLL link libraries, as there's no need to explicitly -disable `@n` entry point suffixes. - -@par Old syntax -@code -void GLFWCALL callback_function(...); -@endcode - -@par New syntax -@code -void callback_function(...); -@endcode - - -@subsection moving_window_handles Window handle parameters - -Because GLFW 3 supports multiple windows, window handle parameters have been -added to all window-related GLFW functions and callbacks. The handle of -a newly created window is returned by @ref glfwCreateWindow (formerly -`glfwOpenWindow`). Window handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWwindow. - -@par Old syntax -@code -glfwSetWindowTitle("New Window Title"); -@endcode - -@par New syntax -@code -glfwSetWindowTitle(window, "New Window Title"); -@endcode - - -@subsection moving_monitor Explicit monitor selection - -GLFW 3 provides support for multiple monitors. To request a full screen mode window, -instead of passing `GLFW_FULLSCREEN` you specify which monitor you wish the -window to use. The @ref glfwGetPrimaryMonitor function returns the monitor that -GLFW 2 would have selected, but there are many other -[monitor functions](@ref monitor_guide). Monitor handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWmonitor. - -@par Old basic full screen -@code -glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLFW_FULLSCREEN); -@endcode - -@par New basic full screen -@code -window = glfwCreateWindow(640, 480, "My Window", glfwGetPrimaryMonitor(), NULL); -@endcode - -@note The framebuffer bit depth parameters of `glfwOpenWindow` have been turned -into [window hints](@ref window_hints), but as they have been given -[sane defaults](@ref window_hints_values) you rarely need to set these hints. - - -@subsection moving_autopoll Removal of automatic event polling - -GLFW 3 does not automatically poll for events in @ref glfwSwapBuffers, meaning -you need to call @ref glfwPollEvents or @ref glfwWaitEvents yourself. Unlike -buffer swap, which acts on a single window, the event processing functions act -on all windows at once. - -@par Old basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(); -} -@endcode - -@par New basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - - -@subsection moving_context Explicit context management - -Each GLFW 3 window has its own OpenGL context and only you, the application -programmer, can know which context should be current on which thread at any -given time. Therefore, GLFW 3 leaves that decision to you. - -This means that you need to call @ref glfwMakeContextCurrent after creating -a window before you can call any OpenGL functions. - - -@subsection moving_hidpi Separation of window and framebuffer sizes - -Window positions and sizes now use screen coordinates, which may not be the same -as pixels on machines with high-DPI monitors. This is important as OpenGL uses -pixels, not screen coordinates. For example, the rectangle specified with -`glViewport` needs to use pixels. Therefore, framebuffer size functions have -been added. You can retrieve the size of the framebuffer of a window with @ref -glfwGetFramebufferSize function. A framebuffer size callback has also been -added, which can be set with @ref glfwSetFramebufferSizeCallback. - -@par Old basic viewport setup -@code -glfwGetWindowSize(&width, &height); -glViewport(0, 0, width, height); -@endcode - -@par New basic viewport setup -@code -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - - -@subsection moving_window_close Window closing changes - -The `GLFW_OPENED` window parameter has been removed. As long as the window has -not been destroyed, whether through @ref glfwDestroyWindow or @ref -glfwTerminate, the window is "open". - -A user attempting to close a window is now just an event like any other. Unlike -GLFW 2, windows and contexts created with GLFW 3 will never be destroyed unless -you choose them to be. Each window now has a close flag that is set to -`GLFW_TRUE` when the user attempts to close that window. By default, nothing else -happens and the window stays visible. It is then up to you to either destroy -the window, take some other action or simply ignore the request. - -You can query the close flag at any time with @ref glfwWindowShouldClose and set -it at any time with @ref glfwSetWindowShouldClose. - -@par Old basic main loop -@code -while (glfwGetWindowParam(GLFW_OPENED)) -{ - ... -} -@endcode - -@par New basic main loop -@code -while (!glfwWindowShouldClose(window)) -{ - ... -} -@endcode - -The close callback no longer returns a value. Instead, it is called after the -close flag has been set so it can override its value, if it chooses to, before -event processing completes. You may however not call @ref glfwDestroyWindow -from the close callback (or any other window related callback). - -@par Old syntax -@code -int GLFWCALL window_close_callback(void); -@endcode - -@par New syntax -@code -void window_close_callback(GLFWwindow* window); -@endcode - -@note GLFW never clears the close flag to `GLFW_FALSE`, meaning you can use it -for other reasons to close the window as well, for example the user choosing -Quit from an in-game menu. - - -@subsection moving_hints Persistent window hints - -The `glfwOpenWindowHint` function has been renamed to @ref glfwWindowHint. - -Window hints are no longer reset to their default values on window creation, but -instead retain their values until modified by @ref glfwWindowHint or @ref -glfwDefaultWindowHints, or until the library is terminated and re-initialized. - - -@subsection moving_video_modes Video mode enumeration - -Video mode enumeration is now per-monitor. The @ref glfwGetVideoModes function -now returns all available modes for a specific monitor instead of requiring you -to guess how large an array you need. The `glfwGetDesktopMode` function, which -had poorly defined behavior, has been replaced by @ref glfwGetVideoMode, which -returns the current mode of a monitor. - - -@subsection moving_char_up Removal of character actions - -The action parameter of the [character callback](@ref GLFWcharfun) has been -removed. This was an artefact of the origin of GLFW, i.e. being developed in -English by a Swede. However, many keyboard layouts require more than one key to -produce characters with diacritical marks. Even the Swedish keyboard layout -requires this for uncommon cases like ü. - -@par Old syntax -@code -void GLFWCALL character_callback(int character, int action); -@endcode - -@par New syntax -@code -void character_callback(GLFWwindow* window, int character); -@endcode - - -@subsection moving_cursorpos Cursor position changes - -The `glfwGetMousePos` function has been renamed to @ref glfwGetCursorPos, -`glfwSetMousePos` to @ref glfwSetCursorPos and `glfwSetMousePosCallback` to @ref -glfwSetCursorPosCallback. - -The cursor position is now `double` instead of `int`, both for the direct -functions and for the callback. Some platforms can provide sub-pixel cursor -movement and this data is now passed on to the application where available. On -platforms where this is not provided, the decimal part is zero. - -GLFW 3 only allows you to position the cursor within a window using @ref -glfwSetCursorPos (formerly `glfwSetMousePos`) when that window is active. -Unless the window is active, the function fails silently. - - -@subsection moving_wheel Wheel position replaced by scroll offsets - -The `glfwGetMouseWheel` function has been removed. Scrolling is the input of -offsets and has no absolute position. The mouse wheel callback has been -replaced by a [scroll callback](@ref GLFWscrollfun) that receives -two-dimensional floating point scroll offsets. This allows you to receive -precise scroll data from for example modern touchpads. - -@par Old syntax -@code -void GLFWCALL mouse_wheel_callback(int position); -@endcode - -@par New syntax -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset); -@endcode - -@par Removed functions -`glfwGetMouseWheel` - - -@subsection moving_repeat Key repeat action - -The `GLFW_KEY_REPEAT` enable has been removed and key repeat is always enabled -for both keys and characters. A new key action, `GLFW_REPEAT`, has been added -to allow the [key callback](@ref GLFWkeyfun) to distinguish an initial key press -from a repeat. Note that @ref glfwGetKey still returns only `GLFW_PRESS` or -`GLFW_RELEASE`. - - -@subsection moving_keys Physical key input - -GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to -the values generated by the current keyboard layout. The tokens are named -according to the values they would have using the standard US layout, but this -is only a convenience, as most programmers are assumed to know that layout. -This means that (for example) `GLFW_KEY_LEFT_BRACKET` is always a single key and -is the same key in the same place regardless of what keyboard layouts the users -of your program has. - -The key input facility was never meant for text input, although using it that -way worked slightly better in GLFW 2. If you were using it to input text, you -should be using the character callback instead, on both GLFW 2 and 3. This will -give you the characters being input, as opposed to the keys being pressed. - -GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of -having to remember whether to check for `'a'` or `'A'`, you now check for -`GLFW_KEY_A`. - - -@subsection moving_joystick Joystick function changes - -The `glfwGetJoystickPos` function has been renamed to @ref glfwGetJoystickAxes. - -The `glfwGetJoystickParam` function and the `GLFW_PRESENT`, `GLFW_AXES` and -`GLFW_BUTTONS` tokens have been replaced by the @ref glfwJoystickPresent -function as well as axis and button counts returned by the @ref -glfwGetJoystickAxes and @ref glfwGetJoystickButtons functions. - - -@subsection moving_mbcs Win32 MBCS support - -The Win32 port of GLFW 3 will not compile in -[MBCS mode](http://msdn.microsoft.com/en-us/library/5z097dxa.aspx). -However, because the use of the Unicode version of the Win32 API doesn't affect -the process as a whole, but only those windows created using it, it's perfectly -possible to call MBCS functions from other parts of the same application. -Therefore, even if an application using GLFW has MBCS mode code, there's no need -for GLFW itself to support it. - - -@subsection moving_windows Support for versions of Windows older than XP - -All explicit support for version of Windows older than XP has been removed. -There is no code that actively prevents GLFW 3 from running on these earlier -versions, but it uses Win32 functions that those versions lack. - -Windows XP was released in 2001, and by now (January 2015) it has not only -replaced almost all earlier versions of Windows, but is itself rapidly being -replaced by Windows 7 and 8. The MSDN library doesn't even provide -documentation for version older than Windows 2000, making it difficult to -maintain compatibility with these versions even if it was deemed worth the -effort. - -The Win32 API has also not stood still, and GLFW 3 uses many functions only -present on Windows XP or later. Even supporting an OS as new as XP (new -from the perspective of GLFW 2, which still supports Windows 95) requires -runtime checking for a number of functions that are present only on modern -version of Windows. - - -@subsection moving_syskeys Capture of system-wide hotkeys - -The ability to disable and capture system-wide hotkeys like Alt+Tab has been -removed. Modern applications, whether they're games, scientific visualisations -or something else, are nowadays expected to be good desktop citizens and allow -these hotkeys to function even when running in full screen mode. - - -@subsection moving_terminate Automatic termination - -GLFW 3 does not register @ref glfwTerminate with `atexit` at initialization, -because `exit` calls registered functions from the calling thread and while it -is permitted to call `exit` from any thread, @ref glfwTerminate must only be -called from the main thread. - -To release all resources allocated by GLFW, you should call @ref glfwTerminate -yourself, from the main thread, before the program terminates. Note that this -destroys all windows not already destroyed with @ref glfwDestroyWindow, -invalidating any window handles you may still have. - - -@subsection moving_glu GLU header inclusion - -GLFW 3 does not by default include the GLU header and GLU itself has been -deprecated by [Khronos](https://en.wikipedia.org/wiki/Khronos_Group). __New -projects should not use GLU__, but if you need it for legacy code that -has been moved to GLFW 3, you can request that the GLFW header includes it by -defining `GLFW_INCLUDE_GLU` before the inclusion of the GLFW header. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#define GLFW_INCLUDE_GLU -#include -@endcode - - -@section moving_tables Name change tables - - -@subsection moving_renamed_functions Renamed functions - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ----------------------------- | ----- | -| `glfwOpenWindow` | @ref glfwCreateWindow | All channel bit depths are now hints -| `glfwCloseWindow` | @ref glfwDestroyWindow | | -| `glfwOpenWindowHint` | @ref glfwWindowHint | Now accepts all `GLFW_*_BITS` tokens | -| `glfwEnable` | @ref glfwSetInputMode | | -| `glfwDisable` | @ref glfwSetInputMode | | -| `glfwGetMousePos` | @ref glfwGetCursorPos | | -| `glfwSetMousePos` | @ref glfwSetCursorPos | | -| `glfwSetMousePosCallback` | @ref glfwSetCursorPosCallback | | -| `glfwSetMouseWheelCallback` | @ref glfwSetScrollCallback | Accepts two-dimensional scroll offsets as doubles | -| `glfwGetJoystickPos` | @ref glfwGetJoystickAxes | | -| `glfwGetWindowParam` | @ref glfwGetWindowAttrib | | -| `glfwGetGLVersion` | @ref glfwGetWindowAttrib | Use `GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and `GLFW_CONTEXT_REVISION` | -| `glfwGetDesktopMode` | @ref glfwGetVideoMode | Returns the current mode of a monitor | -| `glfwGetJoystickParam` | @ref glfwJoystickPresent | The axis and button counts are provided by @ref glfwGetJoystickAxes and @ref glfwGetJoystickButtons | - - -@subsection moving_renamed_types Renamed types - -| GLFW 2 | GLFW 3 | Notes | -| ------------------- | --------------------- | | -| `GLFWmousewheelfun` | @ref GLFWscrollfun | | -| `GLFWmouseposfun` | @ref GLFWcursorposfun | | - - -@subsection moving_renamed_tokens Renamed tokens - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ---------------------------- | ----- | -| `GLFW_OPENGL_VERSION_MAJOR` | `GLFW_CONTEXT_VERSION_MAJOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_OPENGL_VERSION_MINOR` | `GLFW_CONTEXT_VERSION_MINOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API | -| `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback | -| `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted | -| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR` | Used with @ref glfwSetInputMode | -| `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | | -| `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | | -| `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | | -| `GLFW_KEY_PAGEDOWN` | `GLFW_KEY_PAGE_DOWN` | | -| `GLFW_KEY_KP_NUM_LOCK` | `GLFW_KEY_NUM_LOCK` | | -| `GLFW_KEY_LCTRL` | `GLFW_KEY_LEFT_CONTROL` | | -| `GLFW_KEY_LSHIFT` | `GLFW_KEY_LEFT_SHIFT` | | -| `GLFW_KEY_LALT` | `GLFW_KEY_LEFT_ALT` | | -| `GLFW_KEY_LSUPER` | `GLFW_KEY_LEFT_SUPER` | | -| `GLFW_KEY_RCTRL` | `GLFW_KEY_RIGHT_CONTROL` | | -| `GLFW_KEY_RSHIFT` | `GLFW_KEY_RIGHT_SHIFT` | | -| `GLFW_KEY_RALT` | `GLFW_KEY_RIGHT_ALT` | | -| `GLFW_KEY_RSUPER` | `GLFW_KEY_RIGHT_SUPER` | | - -*/ diff --git a/src/deps/glfw-3.2.1/docs/news.dox b/src/deps/glfw-3.2.1/docs/news.dox deleted file mode 100644 index b7cd43f..0000000 --- a/src/deps/glfw-3.2.1/docs/news.dox +++ /dev/null @@ -1,376 +0,0 @@ -/*! - -@page news New features - -@section news_32 New features in 3.2 - - -@subsection news_32_vulkan Support for Vulkan - -GLFW now supports basic integration with Vulkan with @ref glfwVulkanSupported, -@ref glfwGetRequiredInstanceExtensions, @ref glfwGetInstanceProcAddress, @ref -glfwGetPhysicalDevicePresentationSupport and @ref glfwCreateWindowSurface. -Vulkan header inclusion can be selected with -[GLFW_INCLUDE_VULKAN](@ref build_macros). - - -@subsection news_32_setwindowmonitor Window mode switching - -GLFW now supports switching between windowed and full screen modes and updating -the monitor and desired resolution and refresh rate of full screen windows with -@ref glfwSetWindowMonitor. - - -@subsection news_32_maximize Window maxmimization support - -GLFW now supports window maximization with @ref glfwMaximizeWindow and the -[GLFW_MAXIMIZED](@ref window_attribs_wnd) window hint and attribute. - - -@subsection news_32_focus Window input focus control - -GLFW now supports giving windows input focus with @ref glfwFocusWindow. - - -@subsection news_32_sizelimits Window size limit support - -GLFW now supports setting both absolute and relative window size limits with -@ref glfwSetWindowSizeLimits and @ref glfwSetWindowAspectRatio. - - -@subsection news_32_keyname Localized key names - -GLFW now supports querying the localized name of printable keys with @ref -glfwGetKeyName, either by key token or by scancode. - - -@subsection news_32_waittimeout Wait for events with timeout - -GLFW now supports waiting for events for a set amount of time with @ref -glfwWaitEventsTimeout. - - -@subsection news_32_icon Window icon support - -GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon. - - -@subsection news_32_timer Raw timer access - -GLFW now supports raw timer values with @ref glfwGetTimerValue and @ref -glfwGetTimerFrequency. - - -@subsection news_32_joystick Joystick connection callback - -GLFW now supports notifying when a joystick has been connected or disconnected -with @ref glfwSetJoystickCallback. - - -@subsection news_32_noapi Context-less windows - -GLFW now supports creating windows without a OpenGL or OpenGL ES context with -[GLFW_NO_API](@ref window_hints_ctx). - - -@subsection news_32_contextapi Run-time context creation API selection - -GLFW now supports selecting the context creation API at run-time with the -[GLFW_CONTEXT_CREATION_API](@ref window_hints_ctx) window hint value. - - -@subsection news_32_noerror Error-free context creation - -GLFW now supports creating OpenGL and OpenGL ES contexts that do not emit errors -with the [GLFW_CONTEXT_NO_ERROR](@ref window_hints_ctx) window hint, provided -the machine supports the `GL_KHR_no_error` extension. - - -@subsection news_32_cmake CMake config-file package support - -GLFW now supports being used as a -[config-file package](@ref build_link_cmake_package) from other projects for -easy linking with the library and its dependencies. - - -@section news_31 New features in 3.1 - -These are the release highlights. For a full list of changes see the -[version history](http://www.glfw.org/changelog.html). - - -@subsection news_31_cursor Custom mouse cursor images - -GLFW now supports creating and setting both custom cursor images and standard -cursor shapes. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor, set with @ref glfwSetCursor and destroyed with @ref -glfwDestroyCursor. - -@see @ref cursor_object - - -@subsection news_31_drop Path drop event - -GLFW now provides a callback for receiving the paths of files and directories -dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback. - -@see @ref path_drop - - -@subsection news_31_emptyevent Main thread wake-up - -GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty -event from another thread to the main thread event queue, causing @ref -glfwWaitEvents to return. - -@see @ref events - - -@subsection news_31_framesize Window frame size query - -GLFW now supports querying the size, on each side, of the frame around the -client area of a window, with @ref glfwGetWindowFrameSize. - -@see [Window size](@ref window_size) - - -@subsection news_31_autoiconify Simultaneous multi-monitor rendering - -GLFW now supports disabling auto-iconification of full screen windows with -the [GLFW_AUTO_ICONIFY](@ref window_hints_wnd) window hint. This is intended -for people building multi-monitor installations, where you need windows to stay -in full screen despite losing input focus. - - -@subsection news_31_floating Floating windows - -GLFW now supports floating windows, also called topmost or always on top, for -easier debugging with the [GLFW_FLOATING](@ref window_hints_wnd) window hint. - - -@subsection news_31_focused Initially unfocused windows - -GLFW now supports preventing a windowed mode window from gaining input focus on -creation, with the [GLFW_FOCUSED](@ref window_hints_wnd) window hint. - - -@subsection news_31_direct Direct access for window attributes and cursor position - -GLFW now queries the window input focus, visibility and iconification attributes -and the cursor position directly instead of returning cached data. - - -@subsection news_31_charmods Character with modifiers callback - -GLFW now provides a callback for character events with modifier key bits. The -callback is set with @ref glfwSetCharModsCallback. Unlike the regular character -callback, this will report character events that will not result in a character -being input, for example if the Control key is held down. - -@see @ref input_char - - -@subsection news_31_single Single buffered framebuffers - -GLFW now supports the creation of single buffered windows, with the -[GLFW_DOUBLEBUFFER](@ref window_hints_fb) window hint. - - -@subsection news_31_glext Macro for including extension header - -GLFW now includes the extension header appropriate for the chosen OpenGL or -OpenGL ES header when [GLFW_INCLUDE_GLEXT](@ref build_macros) is defined. GLFW -does not provide these headers. They must be provided by your development -environment or your OpenGL or OpenGL ES SDK. - - -@subsection news_31_release Context release behaviors - -GLFW now supports controlling whether the pipeline is flushed when a context is -made non-current, with the -[GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint, provided the -machine supports the `GL_KHR_context_flush_control` extension. - - -@subsection news_31_wayland (Experimental) Wayland support - -GLFW now has an _experimental_ Wayland display protocol backend that can be -selected on Linux with a CMake option. - - -@subsection news_31_mir (Experimental) Mir support - -GLFW now has an _experimental_ Mir display server backend that can be selected -on Linux with a CMake option. - - -@section news_30 New features in 3.0 - -These are the release highlights. For a full list of changes see the -[version history](http://www.glfw.org/changelog.html). - - -@subsection news_30_cmake CMake build system - -GLFW now uses the CMake build system instead of the various makefiles and -project files used by earlier versions. CMake is available for all platforms -supported by GLFW, is present in most package systems and can generate -makefiles and/or project files for most popular development environments. - -For more information on how to use CMake, see the -[CMake manual](http://cmake.org/cmake/help/documentation.html). - - -@subsection news_30_multiwnd Multi-window support - -GLFW now supports the creation of multiple windows, each with their own OpenGL -or OpenGL ES context, and all window functions now take a window handle. Event -callbacks are now per-window and are provided with the handle of the window that -received the event. The @ref glfwMakeContextCurrent function has been added to -select which context is current on a given thread. - - -@subsection news_30_multimon Multi-monitor support - -GLFW now explicitly supports multiple monitors. They can be enumerated with -@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref -glfwGetMonitorPos, @ref glfwGetMonitorName and @ref glfwGetMonitorPhysicalSize, -and specified at window creation to make the newly created window full screen on -that specific monitor. - - -@subsection news_30_unicode Unicode support - -All string arguments to GLFW functions and all strings returned by GLFW now use -the UTF-8 encoding. This includes the window title, error string, clipboard -text, monitor and joystick names as well as the extension function arguments (as -ASCII is a subset of UTF-8). - - -@subsection news_30_clipboard Clipboard text I/O - -GLFW now supports reading and writing plain text to and from the system -clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString -functions. - - -@subsection news_30_gamma Gamma ramp support - -GLFW now supports setting and reading back the gamma ramp of monitors, with the -@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref -glfwSetGamma, which generates a ramp from a gamma value and then sets it. - - -@subsection news_30_gles OpenGL ES support - -GLFW now supports the creation of OpenGL ES contexts, by setting the -`GLFW_CLIENT_API` window hint to `GLFW_OPENGL_ES_API`, where creation of such -contexts are supported. Note that GLFW _does not implement_ OpenGL ES, so your -driver must provide support in a way usable by GLFW. Modern Nvidia and Intel -drivers support creation of OpenGL ES context using the GLX and WGL APIs, while -AMD provides an EGL implementation instead. - - -@subsection news_30_egl (Experimental) EGL support - -GLFW now has an experimental EGL context creation back end that can be selected -through CMake options. - - -@subsection news_30_hidpi High-DPI support - -GLFW now supports high-DPI monitors on both Windows and OS X, giving windows full -resolution framebuffers where other UI elements are scaled up. To achieve this, -@ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have been -added. These work with pixels, while the rest of the GLFW API works with screen -coordinates. This is important as OpenGL uses pixels, not screen coordinates. - - -@subsection news_30_error Error callback - -GLFW now has an error callback, which can provide your application with much -more detailed diagnostics than was previously possible. The callback is passed -an error code and a description string. - - -@subsection news_30_wndptr Per-window user pointer - -Each window now has a user-defined pointer, retrieved with @ref -glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it -easier to integrate GLFW into C++ code. - - -@subsection news_30_iconifyfun Window iconification callback - -Each window now has a callback for iconification and restoration events, -which is set with @ref glfwSetWindowIconifyCallback. - - -@subsection news_30_wndposfun Window position callback - -Each window now has a callback for position events, which is set with @ref -glfwSetWindowPosCallback. - - -@subsection news_30_wndpos Window position query - -The position of a window can now be retrieved using @ref glfwGetWindowPos. - - -@subsection news_30_focusfun Window focus callback - -Each windows now has a callback for focus events, which is set with @ref -glfwSetWindowFocusCallback. - - -@subsection news_30_enterleave Cursor enter/leave callback - -Each window now has a callback for when the mouse cursor enters or leaves its -client area, which is set with @ref glfwSetCursorEnterCallback. - - -@subsection news_30_wndtitle Initial window title - -The title of a window is now specified at creation time, as one of the arguments -to @ref glfwCreateWindow. - - -@subsection news_30_hidden Hidden windows - -Windows can now be hidden with @ref glfwHideWindow, shown using @ref -glfwShowWindow and created initially hidden with the `GLFW_VISIBLE` window hint. -This allows for off-screen rendering in a way compatible with most drivers, as -well as moving a window to a specific position before showing it. - - -@subsection news_30_undecorated Undecorated windows - -Windowed mode windows can now be created without decorations, e.g. things like -a frame, a title bar, with the `GLFW_DECORATED` window hint. This allows for -the creation of things like splash screens. - - -@subsection news_30_keymods Modifier key bit masks - -[Modifier key bit mask](@ref mods) parameters have been added to the -[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks. - - -@subsection news_30_scancode Platform-specific scancodes - -A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys -that don't have a [key token](@ref keys) still get passed on with the key -parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines -and are intended to be used for key bindings. - - -@subsection news_30_jsname Joystick names - -The name of a joystick can now be retrieved using @ref glfwGetJoystickName. - - -@subsection news_30_doxygen Doxygen documentation - -You are reading it. - -*/ diff --git a/src/deps/glfw-3.2.1/docs/quick.dox b/src/deps/glfw-3.2.1/docs/quick.dox deleted file mode 100644 index dccc834..0000000 --- a/src/deps/glfw-3.2.1/docs/quick.dox +++ /dev/null @@ -1,364 +0,0 @@ -/*! - -@page quick_guide Getting started - -@tableofcontents - -This guide takes you through writing a simple application using GLFW 3. The -application will create a window and OpenGL context, render a rotating triangle -and exit when the user closes the window or presses _Escape_. This guide will -introduce a few of the most commonly used functions, but there are many more. - -This guide assumes no experience with earlier versions of GLFW. If you -have used GLFW 2 in the past, read @ref moving_guide, as some functions -behave differently in GLFW 3. - - -@section quick_steps Step by step - -@subsection quick_include Including the GLFW header - -In the source files of your application where you use OpenGL or GLFW, you need -to include the GLFW 3 header file. - -@code -#include -@endcode - -This defines all the constants, types and function prototypes of the GLFW API. -It also includes the OpenGL header from your development environment and -defines all the constants and types necessary for it to work on your platform -without including any platform-specific headers. - -In other words: - -- Do _not_ include the OpenGL header yourself, as GLFW does this for you in - a platform-independent way -- Do _not_ include `windows.h` or other platform-specific headers unless - you plan on using those APIs yourself -- If you _do_ need to include such headers, include them _before_ the GLFW - header and it will detect this - -On some platforms supported by GLFW the OpenGL header and link library only -expose older versions of OpenGL. The most extreme case is Windows, which only -exposes OpenGL 1.2. The easiest way to work around this is to use an -[extension loader library](@ref context_glext_auto). - -If you are using such a library then you should include its header _before_ the -GLFW header. This lets it replace the OpenGL header included by GLFW without -conflicts. This example uses -[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such -libraries. - -@code -#include -#include -@endcode - - -@subsection quick_init_term Initializing and terminating GLFW - -Before you can use most GLFW functions, the library must be initialized. On -successful initialization, `GLFW_TRUE` is returned. If an error occurred, -`GLFW_FALSE` is returned. - -@code -if (!glfwInit()) -{ - // Initialization failed -} -@endcode - -Note that `GLFW_TRUE` and `GLFW_FALSE` are and will always be just one and zero. - -When you are done using GLFW, typically just before the application exits, you -need to terminate GLFW. - -@code -glfwTerminate(); -@endcode - -This destroys any remaining windows and releases any other resources allocated by -GLFW. After this call, you must initialize GLFW again before using any GLFW -functions that require it. - - -@subsection quick_capture_error Setting an error callback - -Most events are reported through callbacks, whether it's a key being pressed, -a GLFW window being moved, or an error occurring. Callbacks are simply -C functions (or C++ static methods) that are called by GLFW with arguments -describing the event. - -In case a GLFW function fails, an error is reported to the GLFW error callback. -You can receive these reports with an error callback. This function must have -the signature below. This simple error callback just prints the error -description to `stderr`. - -@code -void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} -@endcode - -Callback functions must be set, so GLFW knows to call them. The function to set -the error callback is one of the few GLFW functions that may be called before -initialization, which lets you be notified of errors both during and after -initialization. - -@code -glfwSetErrorCallback(error_callback); -@endcode - - -@subsection quick_create_window Creating a window and context - -The window and its OpenGL context are created with a single call to @ref -glfwCreateWindow, which returns a handle to the created combined window and -context object - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -if (!window) -{ - // Window or OpenGL context creation failed -} -@endcode - -This creates a 640 by 480 windowed mode window with an OpenGL context. If -window or OpenGL context creation fails, `NULL` will be returned. You should -always check the return value. While window creation rarely fails, context -creation depends on properly installed drivers and may fail even on machines -with the necessary hardware. - -By default, the OpenGL context GLFW creates may have any version. You can -require a minimum OpenGL version by setting the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints _before_ creation. If the required minimum -version is not supported on the machine, context (and window) creation fails. - -@code -glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); -glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -if (!window) -{ - // Window or context creation failed -} -@endcode - -The window handle is passed to all window related functions and is provided to -along to all window related callbacks, so they can tell which window received -the event. - -When a window and context is no longer needed, destroy it. - -@code -glfwDestroyWindow(window); -@endcode - -Once this function is called, no more events will be delivered for that window -and its handle becomes invalid. - - -@subsection quick_context_current Making the OpenGL context current - -Before you can use the OpenGL API, you must have a current OpenGL context. - -@code -glfwMakeContextCurrent(window); -@endcode - -The context will remain current until you make another context current or until -the window owning the current context is destroyed. - -If you are using an [extension loader library](@ref context_glext_auto) to -access modern OpenGL then this is when to initialize it, as the loader needs -a current context to load from. This example uses -[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such -libraries. - -@code -gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); -@endcode - - -@subsection quick_window_close Checking the window close flag - -Each window has a flag indicating whether the window should be closed. - -When the user attempts to close the window, either by pressing the close widget -in the title bar or using a key combination like Alt+F4, this flag is set to 1. -Note that __the window isn't actually closed__, so you are expected to monitor -this flag and either destroy the window or give some kind of feedback to the -user. - -@code -while (!glfwWindowShouldClose(window)) -{ - // Keep running -} -@endcode - -You can be notified when the user is attempting to close the window by setting -a close callback with @ref glfwSetWindowCloseCallback. The callback will be -called immediately after the close flag has been set. - -You can also set it yourself with @ref glfwSetWindowShouldClose. This can be -useful if you want to interpret other kinds of input as closing the window, like -for example pressing the _Escape_ key. - - -@subsection quick_key_input Receiving input events - -Each window has a large number of callbacks that can be set to receive all the -various kinds of events. To receive key press and release events, create a key -callback function. - -@code -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} -@endcode - -The key callback, like other window related callbacks, are set per-window. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -In order for event callbacks to be called when events occur, you need to process -events as described below. - - -@subsection quick_render Rendering with OpenGL - -Once you have a current OpenGL context, you can use OpenGL normally. In this -tutorial, a multi-colored rotating triangle will be rendered. The framebuffer -size needs to be retrieved for `glViewport`. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -You can also set a framebuffer size callback using @ref -glfwSetFramebufferSizeCallback and be notified when the size changes. - -Actual rendering with OpenGL is outside the scope of this tutorial, but there -are [many](https://open.gl/) [excellent](http://learnopengl.com/) -[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that -teach modern OpenGL. Some of them use GLFW to create the context and window -while others use GLUT or SDL, but remember that OpenGL itself always works the -same. - - -@subsection quick_timer Reading the timer - -To create smooth animation, a time source is needed. GLFW provides a timer that -returns the number of seconds since initialization. The time source used is the -most accurate on each platform and generally has micro- or nanosecond -resolution. - -@code -double time = glfwGetTime(); -@endcode - - -@subsection quick_swap_buffers Swapping buffers - -GLFW windows by default use double buffering. That means that each window has -two rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, the buffers need to be swapped with one -another, so the back buffer becomes the front buffer and vice versa. - -@code -glfwSwapBuffers(window); -@endcode - -The swap interval indicates how many frames to wait until swapping the buffers, -commonly known as _vsync_. By default, the swap interval is zero, meaning -buffer swapping will occur immediately. On fast machines, many of those frames -will never be seen, as the screen is still only updated typically 60-75 times -per second, so this wastes a lot of CPU and GPU cycles. - -Also, because the buffers will be swapped in the middle the screen update, -leading to [screen tearing](https://en.wikipedia.org/wiki/Screen_tearing). - -For these reasons, applications will typically want to set the swap interval to -one. It can be set to higher values, but this is usually not recommended, -because of the input latency it leads to. - -@code -glfwSwapInterval(1); -@endcode - -This function acts on the current context and will fail unless a context is -current. - - -@subsection quick_process_events Processing events - -GLFW needs to communicate regularly with the window system both in order to -receive events and to show that the application hasn't locked up. Event -processing must be done regularly while you have visible windows and is normally -done each frame after buffer swapping. - -There are two methods for processing pending events; polling and waiting. This -example will use event polling, which processes only those events that have -already been received and then returns immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continually, like most games do. If -instead you only need to update your rendering once you have received new input, -@ref glfwWaitEvents is a better choice. It waits until at least one event has -been received, putting the thread to sleep in the meantime, and then processes -all received events. This saves a great deal of CPU cycles and is useful for, -for example, many kinds of editing tools. - - -@section quick_example Putting it together - -Now that you know how to initialize GLFW, create a window and poll for -keyboard input, it's possible to create a simple program. - -This program creates a 640 by 480 windowed mode window and starts a loop that -clears the screen, renders a triangle and processes events until the user either -presses _Escape_ or closes the window. - -@snippet simple.c code - -The program above can be found in the -[source package](http://www.glfw.org/download.html) as `examples/simple.c` -and is compiled along with all other examples when you build GLFW. If you -built GLFW from the source package then already have this as `simple.exe` on -Windows, `simple` on Linux or `simple.app` on OS X. - -This tutorial used only a few of the many functions GLFW provides. There are -guides for each of the areas covered by GLFW. Each guide will introduce all the -functions for that category. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref monitor_guide - - @ref input_guide - -You can access reference documentation for any GLFW function by clicking it and -the reference for each function links to related functions and guide sections. - -The tutorial ends here. Once you have written a program that uses GLFW, you -will need to compile and link it. How to do that depends on the development -environment you are using and is best explained by the documentation for that -environment. To learn about the details that are specific to GLFW, see -@ref build_guide. - -*/ diff --git a/src/deps/glfw-3.2.1/docs/spaces.svg b/src/deps/glfw-3.2.1/docs/spaces.svg deleted file mode 100644 index 562fa8b..0000000 --- a/src/deps/glfw-3.2.1/docs/spaces.svg +++ /dev/null @@ -1,872 +0,0 @@ - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/src/deps/glfw-3.2.1/docs/vulkan.dox b/src/deps/glfw-3.2.1/docs/vulkan.dox deleted file mode 100644 index e704222..0000000 --- a/src/deps/glfw-3.2.1/docs/vulkan.dox +++ /dev/null @@ -1,211 +0,0 @@ -/*! - -@page vulkan_guide Vulkan guide - -@tableofcontents - -This guide is intended to fill the gaps between the [Vulkan -documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW -documentation and is not a replacement for either. It assumes some familiarity -with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to -the Vulkan documentation to explain the details of Vulkan functions. - -To develop for Vulkan you should install an SDK for your platform, for example -the [LunarG Vulkan SDK](https://vulkan.lunarg.com/). Apart from the headers and -libraries, it also provides the validation layers necessary for development. - -The GLFW library does not need the Vulkan SDK to enable support for Vulkan. -However, any Vulkan-specific test and example programs are built only if the -CMake files find a Vulkan SDK. - -For details on a specific function in this category, see the @ref vulkan. There -are also guides for the other areas of the GLFW API. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref monitor_guide - - @ref input_guide - - -@section vulkan_include Including the Vulkan and GLFW header files - -To include the Vulkan header, define [GLFW_INCLUDE_VULKAN](@ref build_macros) -before including the GLFW header. - -@code -#define GLFW_INCLUDE_VULKAN -#include -@endcode - -If you instead want to include the Vulkan header from a custom location or use -your own custom Vulkan header then do this before the GLFW header. - -@code -#include -#include -@endcode - -Unless a Vulkan header is included, either by the GLFW header or above it, any -GLFW functions that take or return Vulkan types will not be declared. - -The `VK_USE_PLATFORM_*_KHR` macros do not need to be defined for the Vulkan part -of GLFW to work. Define them only if you are using these extensions directly. - - -@section vulkan_support Querying for Vulkan support - -If you are linking directly against the Vulkan loader then you can skip this -section. The canonical desktop loader library exports all Vulkan core and -Khronos extension functions, allowing them to be called directly. - -If you are loading the Vulkan loader dynamically instead of linking directly -against it, you can check for the availability of a loader with @ref -glfwVulkanSupported. - -@code -if (glfwVulkanSupported()) -{ - // Vulkan is available, at least for compute -} -@endcode - -This function returns `GLFW_TRUE` if the Vulkan loader was found. This check is -performed by @ref glfwInit. - -If no loader was found, calling any other Vulkan related GLFW function will -generate a @ref GLFW_API_UNAVAILABLE error. - - -@subsection vulkan_proc Querying Vulkan function pointers - -To load any Vulkan core or extension function from the found loader, call @ref -glfwGetInstanceProcAddress. To load functions needed for instance creation, -pass `NULL` as the instance. - -@code -PFN_vkCreateInstance pfnCreateInstance = (PFN_vkCreateInstance) - glfwGetInstanceProcAddress(NULL, "vkCreateInstance"); -@endcode - -Once you have created an instance, you can load from it all other Vulkan core -functions and functions from any instance extensions you enabled. - -@code -PFN_vkCreateDevice pfnCreateDevice = (PFN_vkCreateDevice) - glfwGetInstanceProcAddress(instance, "vkCreateDevice"); -@endcode - -This function in turn calls `vkGetInstanceProcAddr`. If that fails, the -function falls back to a platform-specific query of the Vulkan loader (i.e. -`dlsym` or `GetProcAddress`). If that also fails, the function returns `NULL`. -For more information about `vkGetInstanceProcAddr`, see the Vulkan -documentation. - -Vulkan also provides `vkGetDeviceProcAddr` for loading device-specific versions -of Vulkan function. This function can be retrieved from an instance with @ref -glfwGetInstanceProcAddress. - -@code -PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) - glfwGetInstanceProcAddress(instance, "vkGetDeviceProcAddr"); -@endcode - -Device-specific functions may execute a little bit faster, due to not having to -dispatch internally based on the device passed to them. For more information -about `vkGetDeviceProcAddr`, see the Vulkan documentation. - - -@section vulkan_ext Querying required Vulkan extensions - -To do anything useful with Vulkan you need to create an instance. If you want -to use Vulkan to render to a window, you must enable the instance extensions -GLFW requires to create Vulkan surfaces. - -To query the instance extensions required, call @ref -glfwGetRequiredInstanceExtensions. - -@code -uint32_t count; -const char** extensions = glfwGetRequiredInstanceExtensions(&count); -@endcode - -These extensions must all be enabled when creating instances that are going to -be passed to @ref glfwGetPhysicalDevicePresentationSupport and @ref -glfwCreateWindowSurface. The set of extensions will vary depending on platform -and may also vary depending on graphics drivers and other factors. - -If it fails it will return `NULL` and GLFW will not be able to create Vulkan -window surfaces. You can still use Vulkan for off-screen rendering and compute -work. - -The returned array will always contain `VK_KHR_surface`, so if you don't -require any additional extensions you can pass this list directly to the -`VkInstanceCreateInfo` struct. - -@code -VkInstanceCreateInfo ici; - -memset(&ici, 0, sizeof(ici)); -ici.enabledExtensionCount = count; -ici.ppEnabledExtensionNames = extensions; -... -@endcode - -Additional extensions may be required by future versions of GLFW. You should -check whether any extensions you wish to enable are already in the returned -array, as it is an error to specify an extension more than once in the -`VkInstanceCreateInfo` struct. - - -@section vulkan_present Querying for Vulkan presentation support - -Not every queue family of every Vulkan device can present images to surfaces. -To check whether a specific queue family of a physical device supports image -presentation without first having to create a window and surface, call @ref -glfwGetPhysicalDevicePresentationSupport. - -@code -if (glfwGetPhysicalDevicePresentationSupport(instance, physical_device, queue_family_index)) -{ - // Queue family supports image presentation -} -@endcode - -The `VK_KHR_surface` extension additionally provides the -`vkGetPhysicalDeviceSurfaceSupportKHR` function, which performs the same test on -an existing Vulkan surface. - - -@section vulkan_window Creating the window - -Unless you will be using OpenGL or OpenGL ES with the same window as Vulkan, -there is no need to create a context. You can disable context creation with the -[GLFW_CLIENT_API](@ref window_hints_ctx) hint. - -@code -glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); -GLFWwindow* window = glfwCreateWindow(640, 480, "Window Title", NULL, NULL); -@endcode - -See @ref context_less for more information. - - -@section vulkan_surface Creating a Vulkan window surface - -You can create a Vulkan surface (as defined by the `VK_KHR_surface` extension) -for a GLFW window with @ref glfwCreateWindowSurface. - -@code -VkSurfaceKHR surface; -VkResult err = glfwCreateWindowSurface(instance, window, NULL, &surface); -if (err) -{ - // Window surface creation failed -} -@endcode - -It is your responsibility to destroy the surface. GLFW does not destroy it for -you. Call `vkDestroySurfaceKHR` function from the same extension to destroy it. - -*/ diff --git a/src/deps/glfw-3.2.1/docs/window.dox b/src/deps/glfw-3.2.1/docs/window.dox deleted file mode 100644 index 40a1b97..0000000 --- a/src/deps/glfw-3.2.1/docs/window.dox +++ /dev/null @@ -1,1008 +0,0 @@ -/*! - -@page window_guide Window guide - -@tableofcontents - -This guide introduces the window related functions of GLFW. For details on -a specific function in this category, see the @ref window. There are also -guides for the other areas of GLFW. - - - @ref intro_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section window_object Window objects - -The @ref GLFWwindow object encapsulates both a window and a context. They are -created with @ref glfwCreateWindow and destroyed with @ref glfwDestroyWindow, or -@ref glfwTerminate, if any remain. As the window and context are inseparably -linked, the object pointer is used as both a context and window handle. - -To see the event stream provided to the various window related callbacks, run -the `events` test program. - - -@subsection window_creation Window creation - -A window and its OpenGL or OpenGL ES context are created with @ref -glfwCreateWindow, which returns a handle to the created window object. For -example, this creates a 640 by 480 windowed mode window: - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -@endcode - -If window creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The window handle is passed to all window related functions and is provided to -along with all input events, so event handlers can tell which window received -the event. - - -@subsubsection window_full_screen Full screen windows - -To create a full screen window, you need to specify which monitor the window -should use. In most cases, the user's primary monitor is a good choice. -For more information about retrieving monitors, see @ref monitor_monitors. - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", glfwGetPrimaryMonitor(), NULL); -@endcode - -Full screen windows cover the entire display area of a monitor, have no border -or decorations. - -Windowed mode windows can be made full screen by setting a monitor with @ref -glfwSetWindowMonitor, and full screen ones can be made windowed by unsetting it -with the same function. - -Each field of the @ref GLFWvidmode structure corresponds to a function parameter -or window hint and combine to form the _desired video mode_ for that window. -The supported video mode most closely matching the desired video mode will be -set for the chosen monitor as long as the window has input focus. For more -information about retrieving video modes, see @ref monitor_modes. - -Video mode field | Corresponds to ------------------------ | ------------------------ -GLFWvidmode.width | `width` parameter -GLFWvidmode.height | `height` parameter -GLFWvidmode.redBits | `GLFW_RED_BITS` hint -GLFWvidmode.greenBits | `GLFW_GREEN_BITS` hint -GLFWvidmode.blueBits | `GLFW_BLUE_BITS` hint -GLFWvidmode.refreshRate | `GLFW_REFRESH_RATE` hint - -Once you have a full screen window, you can change its resolution, refresh rate -and monitor with @ref glfwSetWindowMonitor. If you just need change its -resolution you can also call @ref glfwSetWindowSize. In all cases, the new -video mode will be selected the same way as the video mode chosen by @ref -glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be -unaffected. - -By default, the original video mode of the monitor will be restored and the -window iconified if it loses input focus, to allow the user to switch back to -the desktop. This behavior can be disabled with the `GLFW_AUTO_ICONIFY` window -hint, for example if you wish to simultaneously cover multiple windows with full -screen windows. - - -@subsubsection window_windowed_full_screen "Windowed full screen" windows - -If the closest match for the desired video mode is the current one, the video -mode will not be changed, making window creation faster and application -switching much smoother. This is sometimes called _windowed full screen_ or -_borderless full screen_ window and counts as a full screen window. To create -such a window, simply request the current video mode. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwWindowHint(GLFW_RED_BITS, mode->redBits); -glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); -glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); -glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - -GLFWwindow* window = glfwCreateWindow(mode->width, mode->height, "My Title", monitor, NULL); -@endcode - -This also works for windowed mode windows that are made full screen. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); -@endcode - -Note that @ref glfwGetVideoMode returns the _current_ video mode of a monitor, -so if you already have a full screen window on that monitor that you want to -make windowed full screen, you need to have saved the desktop resolution before. - - -@subsection window_destruction Window destruction - -When a window is no longer needed, destroy it with @ref glfwDestroyWindow. - -@code -glfwDestroyWindow(window); -@endcode - -Window destruction always succeeds. Before the actual destruction, all -callbacks are removed so no further events will be delivered for the window. -All windows remaining when @ref glfwTerminate is called are destroyed as well. - -When a full screen window is destroyed, the original video mode of its monitor -is restored, but the gamma ramp is left untouched. - - -@subsection window_hints Window creation hints - -There are a number of hints that can be set before the creation of a window and -context. Some affect the window itself, others affect the framebuffer or -context. These hints are set to their default values each time the library is -initialized with @ref glfwInit, can be set individually with @ref glfwWindowHint -and reset all at once to their defaults with @ref glfwDefaultWindowHints. - -Note that hints need to be set _before_ the creation of the window and context -you wish to have the specified attributes. - - -@subsubsection window_hints_hard Hard and soft constraints - -Some window hints are hard constraints. These must match the available -capabilities _exactly_ for window and context creation to succeed. Hints -that are not hard constraints are matched as closely as possible, but the -resulting context and framebuffer may differ from what these hints requested. - -The following hints are always hard constraints: -- `GLFW_STEREO` -- `GLFW_DOUBLEBUFFER` -- `GLFW_CLIENT_API` -- `GLFW_CONTEXT_CREATION_API` - -The following additional hints are hard constraints when requesting an OpenGL -context, but are ignored when requesting an OpenGL ES context: -- `GLFW_OPENGL_FORWARD_COMPAT` -- `GLFW_OPENGL_PROFILE` - - -@subsubsection window_hints_wnd Window related hints - -`GLFW_RESIZABLE` specifies whether the windowed mode window will be resizable -_by the user_. The window will still be resizable using the @ref -glfwSetWindowSize function. This hint is ignored for full screen windows. - -`GLFW_VISIBLE` specifies whether the windowed mode window will be initially -visible. This hint is ignored for full screen windows. - -`GLFW_DECORATED` specifies whether the windowed mode window will have window -decorations such as a border, a close widget, etc. An undecorated window may -still allow the user to generate close events on some platforms. This hint is -ignored for full screen windows. - -`GLFW_FOCUSED` specifies whether the windowed mode window will be given input -focus when created. This hint is ignored for full screen and initially hidden -windows. - -`GLFW_AUTO_ICONIFY` specifies whether the full screen window will -automatically iconify and restore the previous video mode on input focus loss. -This hint is ignored for windowed mode windows. - -`GLFW_FLOATING` specifies whether the windowed mode window will be floating -above other regular windows, also called topmost or always-on-top. This is -intended primarily for debugging purposes and cannot be used to implement proper -full screen windows. This hint is ignored for full screen windows. - -`GLFW_MAXIMIZED` specifies whether the windowed mode window will be maximized -when created. This hint is ignored for full screen windows. - - -@subsubsection window_hints_fb Framebuffer related hints - -`GLFW_RED_BITS`, `GLFW_GREEN_BITS`, `GLFW_BLUE_BITS`, `GLFW_ALPHA_BITS`, -`GLFW_DEPTH_BITS` and `GLFW_STENCIL_BITS` specify the desired bit depths of the -various components of the default framebuffer. `GLFW_DONT_CARE` means the -application has no preference. - -`GLFW_ACCUM_RED_BITS`, `GLFW_ACCUM_GREEN_BITS`, `GLFW_ACCUM_BLUE_BITS` and -`GLFW_ACCUM_ALPHA_BITS` specify the desired bit depths of the various components -of the accumulation buffer. `GLFW_DONT_CARE` means the application has no -preference. - -@par -Accumulation buffers are a legacy OpenGL feature and should not be used in new -code. - -`GLFW_AUX_BUFFERS` specifies the desired number of auxiliary buffers. -`GLFW_DONT_CARE` means the application has no preference. - -@par -Auxiliary buffers are a legacy OpenGL feature and should not be used in new -code. - -`GLFW_STEREO` specifies whether to use stereoscopic rendering. This is a hard -constraint. - -`GLFW_SAMPLES` specifies the desired number of samples to use for multisampling. -Zero disables multisampling. `GLFW_DONT_CARE` means the application has no -preference. - -`GLFW_SRGB_CAPABLE` specifies whether the framebuffer should be sRGB capable. -If supported, a created OpenGL context will support the `GL_FRAMEBUFFER_SRGB` -enable, also called `GL_FRAMEBUFFER_SRGB_EXT`) for controlling sRGB rendering -and a created OpenGL ES context will always have sRGB rendering enabled. - -`GLFW_DOUBLEBUFFER` specifies whether the framebuffer should be double buffered. -You nearly always want to use double buffering. This is a hard constraint. - - -@subsubsection window_hints_mtr Monitor related hints - -`GLFW_REFRESH_RATE` specifies the desired refresh rate for full screen windows. -If set to `GLFW_DONT_CARE`, the highest available refresh rate will be used. -This hint is ignored for windowed mode windows. - - -@subsubsection window_hints_ctx Context related hints - -`GLFW_CLIENT_API` specifies which client API to create the context for. -Possible values are `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` and `GLFW_NO_API`. -This is a hard constraint. - -`GLFW_CONTEXT_CREATION_API` specifies which context creation API to use to -create the context. Possible values are `GLFW_NATIVE_CONTEXT_API` and -`GLFW_EGL_CONTEXT_API`. This is a hard constraint. If no client API is -requested, this hint is ignored. - -@par -__OS X:__ The EGL API is not available on this platform and requests to use it -will fail. - -@par -__Wayland, Mir:__ The EGL API _is_ the native context creation API, so this hint -will have no effect. - -@note An OpenGL extension loader library that assumes it knows which context -creation API is used on a given platform may fail if you change this hint. This -can be resolved by having it load via @ref glfwGetProcAddress, which always uses -the selected API. - -@bug On some Linux systems, creating contexts via both the native and EGL APIs -in a single process will cause the application to segfault. Stick to one API or -the other on Linux for now. - -`GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` specify the client -API version that the created context must be compatible with. The exact -behavior of these hints depend on the requested client API. - -@par -__OpenGL:__ `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` are -not hard constraints, but creation will fail if the OpenGL version of the -created context is less than the one requested. It is therefore perfectly safe -to use the default of version 1.0 for legacy code and you will still get -backwards-compatible contexts of version 3.0 and above when available. - -@par -While there is no way to ask the driver for a context of the highest supported -version, GLFW will attempt to provide this when you ask for a version 1.0 -context, which is the default for these hints. - -@par -__OpenGL ES:__ `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` are -not hard constraints, but creation will fail if the OpenGL ES version of the -created context is less than the one requested. Additionally, OpenGL ES 1.x -cannot be returned if 2.0 or later was requested, and vice versa. This is -because OpenGL ES 3.x is backward compatible with 2.0, but OpenGL ES 2.0 is not -backward compatible with 1.x. - -`GLFW_OPENGL_FORWARD_COMPAT` specifies whether the OpenGL context should be -forward-compatible, i.e. one where all functionality deprecated in the requested -version of OpenGL is removed. This must only be used if the requested OpenGL -version is 3.0 or above. If OpenGL ES is requested, this hint is ignored. - -@par -Forward-compatibility is described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -`GLFW_OPENGL_DEBUG_CONTEXT` specifies whether to create a debug OpenGL context, -which may have additional error and performance issue reporting functionality. -If OpenGL ES is requested, this hint is ignored. - -`GLFW_OPENGL_PROFILE` specifies which OpenGL profile to create the context for. -Possible values are one of `GLFW_OPENGL_CORE_PROFILE` or -`GLFW_OPENGL_COMPAT_PROFILE`, or `GLFW_OPENGL_ANY_PROFILE` to not request -a specific profile. If requesting an OpenGL version below 3.2, -`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, -this hint is ignored. - -@par -OpenGL profiles are described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -`GLFW_CONTEXT_ROBUSTNESS` specifies the robustness strategy to be used by the -context. This can be one of `GLFW_NO_RESET_NOTIFICATION` or -`GLFW_LOSE_CONTEXT_ON_RESET`, or `GLFW_NO_ROBUSTNESS` to not request -a robustness strategy. - -`GLFW_CONTEXT_RELEASE_BEHAVIOR` specifies the release behavior to be -used by the context. Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`, -`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the -behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context -creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`, -the pipeline will be flushed whenever the context is released from being the -current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will -not be flushed on release. - -@par -Context release behaviors are described in detail by the -[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt) -extension. - -`GLFW_CONTEXT_NO_ERROR` specifies whether errors should be generated by the -context. If enabled, situations that would have generated errors instead cause -undefined behavior. - -@par -The no error mode for OpenGL and OpenGL ES is described in detail by the -[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt) -extension. - -@note This hint is experimental in its current state. There are currently -(October 2015) no corresponding WGL or GLX extensions. That makes this hint -a [hard constraint](@ref window_hints_hard) for those backends, as creation will -fail if unsupported context flags are requested. Once the extensions are -available, they will be required and creation of `GL_KHR_no_error` contexts may -fail on early drivers where this flag is supported without those extensions -being listed. - - -@subsubsection window_hints_values Supported and default values - -Window hint | Default value | Supported values -------------------------------- | --------------------------- | ---------------- -`GLFW_RESIZABLE` | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_VISIBLE` | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_DECORATED` | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_FOCUSED` | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_AUTO_ICONIFY` | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_FLOATING` | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_MAXIMIZED` | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_RED_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_GREEN_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_BLUE_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ALPHA_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_DEPTH_BITS` | 24 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_STENCIL_BITS` | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_RED_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_GREEN_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_BLUE_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_ACCUM_ALPHA_BITS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_AUX_BUFFERS` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_SAMPLES` | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_REFRESH_RATE` | `GLFW_DONT_CARE` | 0 to `INT_MAX` or `GLFW_DONT_CARE` -`GLFW_STEREO` | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_SRGB_CAPABLE` | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_DOUBLEBUFFER` | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_CLIENT_API` | `GLFW_OPENGL_API` | `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API` -`GLFW_CONTEXT_CREATION_API` | `GLFW_NATIVE_CONTEXT_API` | `GLFW_NATIVE_CONTEXT_API` or `GLFW_EGL_CONTEXT_API` -`GLFW_CONTEXT_VERSION_MAJOR` | 1 | Any valid major version number of the chosen client API -`GLFW_CONTEXT_VERSION_MINOR` | 0 | Any valid minor version number of the chosen client API -`GLFW_CONTEXT_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET` -`GLFW_CONTEXT_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE` -`GLFW_OPENGL_FORWARD_COMPAT` | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_OPENGL_DEBUG_CONTEXT` | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -`GLFW_OPENGL_PROFILE` | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` - - -@section window_events Window event processing - -See @ref events. - - -@section window_properties Window properties and events - -@subsection window_userptr User pointer - -Each window has a user pointer that can be set with @ref -glfwSetWindowUserPointer and fetched with @ref glfwGetWindowUserPointer. This -can be used for any purpose you need and will not be modified by GLFW throughout -the life-time of the window. - -The initial value of the pointer is `NULL`. - - -@subsection window_close Window closing and close flag - -When the user attempts to close the window, for example by clicking the close -widget or using a key chord like Alt+F4, the _close flag_ of the window is set. -The window is however not actually destroyed and, unless you watch for this -state change, nothing further happens. - -The current state of the close flag is returned by @ref glfwWindowShouldClose -and can be set or cleared directly with @ref glfwSetWindowShouldClose. A common -pattern is to use the close flag as a main loop condition. - -@code -while (!glfwWindowShouldClose(window)) -{ - render(window); - - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - -If you wish to be notified when the user attempts to close a window, set a close -callback. - -@code -glfwSetWindowCloseCallback(window, window_close_callback); -@endcode - -The callback function is called directly _after_ the close flag has been set. -It can be used for example to filter close requests and clear the close flag -again unless certain conditions are met. - -@code -void window_close_callback(GLFWwindow* window) -{ - if (!time_to_close) - glfwSetWindowShouldClose(window, GLFW_FALSE); -} -@endcode - - -@subsection window_size Window size - -The size of a window can be changed with @ref glfwSetWindowSize. For windowed -mode windows, this sets the size, in -[screen coordinates](@ref coordinate_systems) of the _client area_ or _content -area_ of the window. The window system may impose limits on window size. - -@code -glfwSetWindowSize(window, 640, 480); -@endcode - -For full screen windows, the specified size becomes the new resolution of the -window's desired video mode. The video mode most closely matching the new -desired video mode is set immediately. The window is resized to fit the -resolution of the set video mode. - -If you wish to be notified when a window is resized, whether by the user or -the system, set a size callback. - -@code -glfwSetWindowSizeCallback(window, window_size_callback); -@endcode - -The callback function receives the new size, in screen coordinates, of the -client area of the window when it is resized. - -@code -void window_size_callback(GLFWwindow* window, int width, int height) -{ -} -@endcode - -There is also @ref glfwGetWindowSize for directly retrieving the current size of -a window. - -@code -int width, height; -glfwGetWindowSize(window, &width, &height); -@endcode - -@note Do not pass the window size to `glViewport` or other pixel-based OpenGL -calls. The window size is in screen coordinates, not pixels. Use the -[framebuffer size](@ref window_fbsize), which is in pixels, for pixel-based -calls. - -The above functions work with the size of the client area, but decorated windows -typically have title bars and window frames around this rectangle. You can -retrieve the extents of these with @ref glfwGetWindowFrameSize. - -@code -int left, top, right, bottom; -glfwGetWindowFrameSize(window, &left, &top, &right, &bottom); -@endcode - -The returned values are the distances, in screen coordinates, from the edges of -the client area to the corresponding edges of the full window. As they are -distances and not coordinates, they are always zero or positive. - - -@subsection window_fbsize Framebuffer size - -While the size of a window is measured in screen coordinates, OpenGL works with -pixels. The size you pass into `glViewport`, for example, should be in pixels. -On some machines screen coordinates and pixels are the same, but on others they -will not be. There is a second set of functions to retrieve the size, in -pixels, of the framebuffer of a window. - -If you wish to be notified when the framebuffer of a window is resized, whether -by the user or the system, set a size callback. - -@code -glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); -@endcode - -The callback function receives the new size of the framebuffer when it is -resized, which can for example be used to update the OpenGL viewport. - -@code -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} -@endcode - -There is also @ref glfwGetFramebufferSize for directly retrieving the current -size of the framebuffer of a window. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -The size of a framebuffer may change independently of the size of a window, for -example if the window is dragged between a regular monitor and a high-DPI one. - - -@subsection window_sizelimits Window size limits - -The minimum and maximum size of the client area of a windowed mode window can be -enforced with @ref glfwSetWindowSizeLimits. The user may resize the window to -any size and aspect ratio within the specified limits, unless the aspect ratio -is also set. - -@code -glfwSetWindowSizeLimits(window, 200, 200, 400, 400); -@endcode - -To specify only a minimum size or only a maximum one, set the other pair to -`GLFW_DONT_CARE`. - -@code -glfwSetWindowSizeLimits(window, 640, 480, GLFW_DONT_CARE, GLFW_DONT_CARE); -@endcode - -To disable size limits for a window, set them all to `GLFW_DONT_CARE`. - -The aspect ratio of the client area of a windowed mode window can be enforced -with @ref glfwSetWindowAspectRatio. The user may resize the window freely -unless size limits are also set, but the size will be constrained to maintain -the aspect ratio. - -@code -glfwSetWindowAspectRatio(window, 16, 9); -@endcode - -The aspect ratio is specified as a numerator and denominator, corresponding to -the width and height, respectively. If you want a window to maintain its -current aspect ratio, simply use its current size as the ratio. - -@code -int width, height; -glfwGetWindowSize(window, &width, &height); -glfwSetWindowAspectRatio(window, width, height); -@endcode - -To disable the aspect ratio limit for a window, set both terms to -`GLFW_DONT_CARE`. - -You can have both size limits and aspect ratio set for a window, but the results -are undefined if they conflict. - - -@subsection window_pos Window position - -The position of a windowed-mode window can be changed with @ref -glfwSetWindowPos. This moves the window so that the upper-left corner of its -client area has the specified [screen coordinates](@ref coordinate_systems). -The window system may put limitations on window placement. - -@code -glfwSetWindowPos(window, 100, 100); -@endcode - -If you wish to be notified when a window is moved, whether by the user, system -or your own code, set a position callback. - -@code -glfwSetWindowPosCallback(window, window_pos_callback); -@endcode - -The callback function receives the new position of the upper-left corner of the -client area when the window is moved. - -@code -void window_pos_callback(GLFWwindow* window, int xpos, int ypos) -{ -} -@endcode - -There is also @ref glfwGetWindowPos for directly retrieving the current position -of the client area of the window. - -@code -int xpos, ypos; -glfwGetWindowPos(window, &xpos, &ypos); -@endcode - - -@subsection window_title Window title - -All GLFW windows have a title, although undecorated or full screen windows may -not display it or only display it in a task bar or similar interface. You can -set a UTF-8 encoded window title with @ref glfwSetWindowTitle. - -@code -glfwSetWindowTitle(window, "My Window"); -@endcode - -The specified string is copied before the function returns, so there is no need -to keep it around. - -As long as your source file is encoded as UTF-8, you can use any Unicode -characters directly in the source. - -@code -glfwSetWindowTitle(window, "カウボーイビバップ"); -@endcode - -If you are using C++11 or C11, you can use a UTF-8 string literal. - -@code -glfwSetWindowTitle(window, u8"This is always a UTF-8 string"); -@endcode - - -@subsection window_icon Window icon - -Decorated windows have icons on some platforms. You can set this icon by -specifying a list of candidate images with @ref glfwSetWindowIcon. - -@code -GLFWimage images[2]; -images[0] = load_icon("my_icon.png"); -images[1] = load_icon("my_icon_small.png"); - -glfwSetWindowIcon(window, 2, images); -@endcode - -To revert to the default window icon, pass in an empty image array. - -@code -glfwSetWindowIcon(window, 0, NULL); -@endcode - - -@subsection window_monitor Window monitor - -Full screen windows are associated with a specific monitor. You can get the -handle for this monitor with @ref glfwGetWindowMonitor. - -@code -GLFWmonitor* monitor = glfwGetWindowMonitor(window); -@endcode - -This monitor handle is one of those returned by @ref glfwGetMonitors. - -For windowed mode windows, this function returns `NULL`. This is how to tell -full screen windows from windowed mode windows. - -You can move windows between monitors or between full screen and windowed mode -with @ref glfwSetWindowMonitor. When making a window full screen on the same or -on a different monitor, specify the desired monitor, resolution and refresh -rate. The position arguments are ignored. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); -@endcode - -When making the window windowed, specify the desired position and size. The -refresh rate argument is ignored. - -@code -glfwSetWindowMonitor(window, NULL, xpos, ypos, width, height, 0); -@endcode - -This restores any previous window settings such as whether it is decorated, -floating, resizable, has size or aspect ratio limits, etc.. To restore a window -that was originally windowed to its original size and position, save these -before making it full screen and then pass them in as above. - - -@subsection window_iconify Window iconification - -Windows can be iconified (i.e. minimized) with @ref glfwIconifyWindow. - -@code -glfwIconifyWindow(window); -@endcode - -When a full screen window is iconified, the original video mode of its monitor -is restored until the user or application restores the window. - -Iconified windows can be restored with @ref glfwRestoreWindow. - -@code -glfwRestoreWindow(window); -@endcode - -When a full screen window is restored, the desired video mode is restored to its -monitor as well. - -If you wish to be notified when a window is iconified or restored, whether by -the user, system or your own code, set a iconify callback. - -@code -glfwSetWindowIconifyCallback(window, window_iconify_callback); -@endcode - -The callback function receives changes in the iconification state of the window. - -@code -void window_iconify_callback(GLFWwindow* window, int iconified) -{ - if (iconified) - { - // The window was iconified - } - else - { - // The window was restored - } -} -@endcode - -You can also get the current iconification state with @ref glfwGetWindowAttrib. - -@code -int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED); -@endcode - - -@subsection window_hide Window visibility - -Windowed mode windows can be hidden with @ref glfwHideWindow. - -@code -glfwHideWindow(window); -@endcode - -This makes the window completely invisible to the user, including removing it -from the task bar, dock or window list. Full screen windows cannot be hidden -and calling @ref glfwHideWindow on a full screen window does nothing. - -Hidden windows can be shown with @ref glfwShowWindow. - -@code -glfwShowWindow(window); -@endcode - -Windowed mode windows can be created initially hidden with the `GLFW_VISIBLE` -[window hint](@ref window_hints_wnd). Windows created hidden are completely -invisible to the user until shown. This can be useful if you need to set up -your window further before showing it, for example moving it to a specific -location. - -You can also get the current visibility state with @ref glfwGetWindowAttrib. - -@code -int visible = glfwGetWindowAttrib(window, GLFW_VISIBLE); -@endcode - - -@subsection window_focus Window input focus - -Windows can be given input focus and brought to the front with @ref -glfwFocusWindow. - -@code -glfwFocusWindow(window); -@endcode - -If you wish to be notified when a window gains or loses input focus, whether by -the user, system or your own code, set a focus callback. - -@code -glfwSetWindowFocusCallback(window, window_focus_callback); -@endcode - -The callback function receives changes in the input focus state of the window. - -@code -void window_focus_callback(GLFWwindow* window, int focused) -{ - if (focused) - { - // The window gained input focus - } - else - { - // The window lost input focus - } -} -@endcode - -You can also get the current input focus state with @ref glfwGetWindowAttrib. - -@code -int focused = glfwGetWindowAttrib(window, GLFW_FOCUSED); -@endcode - - -@subsection window_refresh Window damage and refresh - -If you wish to be notified when the contents of a window is damaged and needs -to be refreshed, set a window refresh callback. - -@code -glfwSetWindowRefreshCallback(m_handle, window_refresh_callback); -@endcode - -The callback function is called when the contents of the window needs to be -refreshed. - -@code -void window_refresh_callback(GLFWwindow* window) -{ - draw_editor_ui(window); - glfwSwapBuffers(window); -} -@endcode - -@note On compositing window systems such as Aero, Compiz or Aqua, where the -window contents are saved off-screen, this callback might only be called when -the window or framebuffer is resized. - - -@subsection window_attribs Window attributes - -Windows have a number of attributes that can be returned using @ref -glfwGetWindowAttrib. Some reflect state that may change during the lifetime of -the window, while others reflect the corresponding hints and are fixed at the -time of creation. Some are related to the actual window and others to its -context. - -@code -if (glfwGetWindowAttrib(window, GLFW_FOCUSED)) -{ - // window has input focus -} -@endcode - - -@subsubsection window_attribs_wnd Window related attributes - -`GLFW_FOCUSED` indicates whether the specified window has input focus. Initial -input focus is controlled by the [window hint](@ref window_hints_wnd) with the -same name. - -`GLFW_ICONIFIED` indicates whether the specified window is iconified, whether by -the user or with @ref glfwIconifyWindow. - -`GLFW_MAXIMIZED` indicates whether the specified window is maximized, whether by -the user or with @ref glfwMaximizeWindow. - -`GLFW_VISIBLE` indicates whether the specified window is visible. Window -visibility can be controlled with @ref glfwShowWindow and @ref glfwHideWindow -and initial visibility is controlled by the [window hint](@ref window_hints_wnd) -with the same name. - -`GLFW_RESIZABLE` indicates whether the specified window is resizable _by the -user_. This is set on creation with the [window hint](@ref window_hints_wnd) - with the same name. - -`GLFW_DECORATED` indicates whether the specified window has decorations such as -a border, a close widget, etc. This is set on creation with the -[window hint](@ref window_hints_wnd) with the same name. - -`GLFW_FLOATING` indicates whether the specified window is floating, also called -topmost or always-on-top. This is controlled by the -[window hint](@ref window_hints_wnd) with the same name. - - -@subsubsection window_attribs_ctx Context related attributes - -`GLFW_CLIENT_API` indicates the client API provided by the window's context; -either `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API`. - -`GLFW_CONTEXT_CREATION_API` indicates the context creation API used to create -the window's context; either `GLFW_NATIVE_CONTEXT_API` or -`GLFW_EGL_CONTEXT_API`. - -`GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and -`GLFW_CONTEXT_REVISION` indicate the client API version of the window's context. - -`GLFW_OPENGL_FORWARD_COMPAT` is `GLFW_TRUE` if the window's context is an OpenGL -forward-compatible one, or `GLFW_FALSE` otherwise. - -`GLFW_OPENGL_DEBUG_CONTEXT` is `GLFW_TRUE` if the window's context is an OpenGL -debug context, or `GLFW_FALSE` otherwise. - -`GLFW_OPENGL_PROFILE` indicates the OpenGL profile used by the context. This is -`GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE` if the context uses -a known profile, or `GLFW_OPENGL_ANY_PROFILE` if the OpenGL profile is unknown -or the context is an OpenGL ES context. Note that the returned profile may not -match the profile bits of the context flags, as GLFW will try other means of -detecting the profile when no bits are set. - -`GLFW_CONTEXT_ROBUSTNESS` indicates the robustness strategy used by the context. -This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION` if the -window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise. - - -@subsubsection window_attribs_fb Framebuffer related attributes - -GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer -attached to the window) as these can be queried directly with either OpenGL, -OpenGL ES or Vulkan. - -If you are using version 3.0 or later of OpenGL or OpenGL ES, the -`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the -number of bits for the red, green, blue, alpha, depth and stencil buffer -channels. Otherwise, the `glGetIntegerv` function can be used. - -The number of MSAA samples are always retrieved with `glGetIntegerv`. For -contexts supporting framebuffer objects, the number of samples of the currently -bound framebuffer is returned. - -Attribute | glGetIntegerv | glGetFramebufferAttachmentParameteriv ------------- | ----------------- | ------------------------------------- -Red bits | `GL_RED_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE` -Green bits | `GL_GREEN_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE` -Blue bits | `GL_BLUE_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE` -Alpha bits | `GL_ALPHA_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE` -Depth bits | `GL_DEPTH_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE` -Stencil bits | `GL_STENCIL_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE` -MSAA samples | `GL_SAMPLES` | _Not provided by this function_ - -When calling `glGetFramebufferAttachmentParameteriv`, the red, green, blue and -alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil -sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments, -respectively. - - -@section buffer_swap Buffer swapping - -GLFW windows are by default double buffered. That means that you have two -rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, it is time to swap the back and the -front buffers in order to display what has been rendered and begin rendering -a new frame. This is done with @ref glfwSwapBuffers. - -@code -glfwSwapBuffers(window); -@endcode - -Sometimes it can be useful to select when the buffer swap will occur. With the -function @ref glfwSwapInterval it is possible to select the minimum number of -monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was -called before swapping the buffers: - -@code -glfwSwapInterval(1); -@endcode - -If the interval is zero, the swap will take place immediately when @ref -glfwSwapBuffers is called without waiting for a refresh. Otherwise at least -interval retraces will pass between each buffer swap. Using a swap interval of -zero can be useful for benchmarking purposes, when it is not desirable to -measure the time it takes to wait for the vertical retrace. However, a swap -interval of one lets you avoid tearing. - -Note that this may not work on all machines, as some drivers have -user-controlled settings that override any swap interval the application -requests. - -*/ diff --git a/src/deps/glfw-3.2.1/examples/CMakeLists.txt b/src/deps/glfw-3.2.1/examples/CMakeLists.txt deleted file mode 100644 index 138a781..0000000 --- a/src/deps/glfw-3.2.1/examples/CMakeLists.txt +++ /dev/null @@ -1,67 +0,0 @@ - -link_libraries(glfw) - -include_directories(${glfw_INCLUDE_DIRS}) - -if (BUILD_SHARED_LIBS) - link_libraries("${MATH_LIBRARY}") -endif() - -if (MSVC) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) -endif() - -include_directories("${GLFW_SOURCE_DIR}/deps") - -if (WIN32) - set(ICON glfw.rc) -elseif (APPLE) - set(ICON glfw.icns) - set_source_files_properties(glfw.icns PROPERTIES - MAXOSX_PACKAGE_LOCATION "Resources") -endif() - -set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" - "${GLFW_SOURCE_DIR}/deps/glad.c") -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD}) -add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD}) -add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD}) -add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD}) -add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD}) -add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD}) -add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD}) - -target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") - -set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave) - -set_target_properties(${WINDOWS_BINARIES} PROPERTIES FOLDER "GLFW3/Examples") - -if (MSVC) - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${WINDOWS_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") - set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") - set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap") - set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles") - set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") - set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView") - set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") - - set_target_properties(${WINDOWS_BINARIES} PROPERTIES - RESOURCE glfw.icns - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL} - MACOSX_BUNDLE_ICON_FILE glfw.icns - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") -endif() - diff --git a/src/deps/glfw-3.2.1/examples/boing.c b/src/deps/glfw-3.2.1/examples/boing.c deleted file mode 100644 index 45c867f..0000000 --- a/src/deps/glfw-3.2.1/examples/boing.c +++ /dev/null @@ -1,678 +0,0 @@ -/***************************************************************************** - * Title: GLBoing - * Desc: Tribute to Amiga Boing. - * Author: Jim Brooks - * Original Amiga authors were R.J. Mical and Dale Luck. - * GLFW conversion by Marcus Geelnard - * Notes: - 360' = 2*PI [radian] - * - * - Distances between objects are created by doing a relative - * Z translations. - * - * - Although OpenGL enticingly supports alpha-blending, - * the shadow of the original Boing didn't affect the color - * of the grid. - * - * - [Marcus] Changed timing scheme from interval driven to frame- - * time based animation steps (which results in much smoother - * movement) - * - * History of Amiga Boing: - * - * Boing was demonstrated on the prototype Amiga (codenamed "Lorraine") in - * 1985. According to legend, it was written ad-hoc in one night by - * R. J. Mical and Dale Luck. Because the bouncing ball animation was so fast - * and smooth, attendees did not believe the Amiga prototype was really doing - * the rendering. Suspecting a trick, they began looking around the booth for - * a hidden computer or VCR. - *****************************************************************************/ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include -#include - -#include - - -/***************************************************************************** - * Various declarations and macros - *****************************************************************************/ - -/* Prototypes */ -void init( void ); -void display( void ); -void reshape( GLFWwindow* window, int w, int h ); -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ); -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ); -void cursor_position_callback( GLFWwindow* window, double x, double y ); -void DrawBoingBall( void ); -void BounceBall( double dt ); -void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi ); -void DrawGrid( void ); - -#define RADIUS 70.f -#define STEP_LONGITUDE 22.5f /* 22.5 makes 8 bands like original Boing */ -#define STEP_LATITUDE 22.5f - -#define DIST_BALL (RADIUS * 2.f + RADIUS * 0.1f) - -#define VIEW_SCENE_DIST (DIST_BALL * 3.f + 200.f)/* distance from viewer to middle of boing area */ -#define GRID_SIZE (RADIUS * 4.5f) /* length (width) of grid */ -#define BOUNCE_HEIGHT (RADIUS * 2.1f) -#define BOUNCE_WIDTH (RADIUS * 2.1f) - -#define SHADOW_OFFSET_X -20.f -#define SHADOW_OFFSET_Y 10.f -#define SHADOW_OFFSET_Z 0.f - -#define WALL_L_OFFSET 0.f -#define WALL_R_OFFSET 5.f - -/* Animation speed (50.0 mimics the original GLUT demo speed) */ -#define ANIMATION_SPEED 50.f - -/* Maximum allowed delta time per physics iteration */ -#define MAX_DELTA_T 0.02f - -/* Draw ball, or its shadow */ -typedef enum { DRAW_BALL, DRAW_BALL_SHADOW } DRAW_BALL_ENUM; - -/* Vertex type */ -typedef struct {float x; float y; float z;} vertex_t; - -/* Global vars */ -int windowed_xpos, windowed_ypos, windowed_width, windowed_height; -int width, height; -GLfloat deg_rot_y = 0.f; -GLfloat deg_rot_y_inc = 2.f; -int override_pos = GLFW_FALSE; -GLfloat cursor_x = 0.f; -GLfloat cursor_y = 0.f; -GLfloat ball_x = -RADIUS; -GLfloat ball_y = -RADIUS; -GLfloat ball_x_inc = 1.f; -GLfloat ball_y_inc = 2.f; -DRAW_BALL_ENUM drawBallHow; -double t; -double t_old = 0.f; -double dt; - -/* Random number generator */ -#ifndef RAND_MAX - #define RAND_MAX 4095 -#endif - - -/***************************************************************************** - * Truncate a degree. - *****************************************************************************/ -GLfloat TruncateDeg( GLfloat deg ) -{ - if ( deg >= 360.f ) - return (deg - 360.f); - else - return deg; -} - -/***************************************************************************** - * Convert a degree (360-based) into a radian. - * 360' = 2 * PI - *****************************************************************************/ -double deg2rad( double deg ) -{ - return deg / 360 * (2 * M_PI); -} - -/***************************************************************************** - * 360' sin(). - *****************************************************************************/ -double sin_deg( double deg ) -{ - return sin( deg2rad( deg ) ); -} - -/***************************************************************************** - * 360' cos(). - *****************************************************************************/ -double cos_deg( double deg ) -{ - return cos( deg2rad( deg ) ); -} - -/***************************************************************************** - * Compute a cross product (for a normal vector). - * - * c = a x b - *****************************************************************************/ -void CrossProduct( vertex_t a, vertex_t b, vertex_t c, vertex_t *n ) -{ - GLfloat u1, u2, u3; - GLfloat v1, v2, v3; - - u1 = b.x - a.x; - u2 = b.y - a.y; - u3 = b.y - a.z; - - v1 = c.x - a.x; - v2 = c.y - a.y; - v3 = c.z - a.z; - - n->x = u2 * v3 - v2 * v3; - n->y = u3 * v1 - v3 * u1; - n->z = u1 * v2 - v1 * u2; -} - - -#define BOING_DEBUG 0 - - -/***************************************************************************** - * init() - *****************************************************************************/ -void init( void ) -{ - /* - * Clear background. - */ - glClearColor( 0.55f, 0.55f, 0.55f, 0.f ); - - glShadeModel( GL_FLAT ); -} - - -/***************************************************************************** - * display() - *****************************************************************************/ -void display(void) -{ - glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - glPushMatrix(); - - drawBallHow = DRAW_BALL_SHADOW; - DrawBoingBall(); - - DrawGrid(); - - drawBallHow = DRAW_BALL; - DrawBoingBall(); - - glPopMatrix(); - glFlush(); -} - - -/***************************************************************************** - * reshape() - *****************************************************************************/ -void reshape( GLFWwindow* window, int w, int h ) -{ - mat4x4 projection, view; - - glViewport( 0, 0, (GLsizei)w, (GLsizei)h ); - - glMatrixMode( GL_PROJECTION ); - mat4x4_perspective( projection, - 2.f * (float) atan2( RADIUS, 200.f ), - (float)w / (float)h, - 1.f, VIEW_SCENE_DIST ); - glLoadMatrixf((const GLfloat*) projection); - - glMatrixMode( GL_MODELVIEW ); - { - vec3 eye = { 0.f, 0.f, VIEW_SCENE_DIST }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, -1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); -} - -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ) -{ - if (action != GLFW_PRESS) - return; - - if (key == GLFW_KEY_ESCAPE && mods == 0) - glfwSetWindowShouldClose(window, GLFW_TRUE); - if ((key == GLFW_KEY_ENTER && mods == GLFW_MOD_ALT) || - (key == GLFW_KEY_F11 && mods == GLFW_MOD_ALT)) - { - if (glfwGetWindowMonitor(window)) - { - glfwSetWindowMonitor(window, NULL, - windowed_xpos, windowed_ypos, - windowed_width, windowed_height, 0); - } - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos); - glfwGetWindowSize(window, &windowed_width, &windowed_height); - glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); - } - } - } -} - -static void set_ball_pos ( GLfloat x, GLfloat y ) -{ - ball_x = (width / 2) - x; - ball_y = y - (height / 2); -} - -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - override_pos = GLFW_TRUE; - set_ball_pos(cursor_x, cursor_y); - } - else - { - override_pos = GLFW_FALSE; - } -} - -void cursor_position_callback( GLFWwindow* window, double x, double y ) -{ - cursor_x = (float) x; - cursor_y = (float) y; - - if ( override_pos ) - set_ball_pos(cursor_x, cursor_y); -} - -/***************************************************************************** - * Draw the Boing ball. - * - * The Boing ball is sphere in which each facet is a rectangle. - * Facet colors alternate between red and white. - * The ball is built by stacking latitudinal circles. Each circle is composed - * of a widely-separated set of points, so that each facet is noticably large. - *****************************************************************************/ -void DrawBoingBall( void ) -{ - GLfloat lon_deg; /* degree of longitude */ - double dt_total, dt2; - - glPushMatrix(); - glMatrixMode( GL_MODELVIEW ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* Update ball position and rotation (iterate if necessary) */ - dt_total = dt; - while( dt_total > 0.0 ) - { - dt2 = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt2; - BounceBall( dt2 ); - deg_rot_y = TruncateDeg( deg_rot_y + deg_rot_y_inc*((float)dt2*ANIMATION_SPEED) ); - } - - /* Set ball position */ - glTranslatef( ball_x, ball_y, 0.0 ); - - /* - * Offset the shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - { - glTranslatef( SHADOW_OFFSET_X, - SHADOW_OFFSET_Y, - SHADOW_OFFSET_Z ); - } - - /* - * Tilt the ball. - */ - glRotatef( -20.0, 0.0, 0.0, 1.0 ); - - /* - * Continually rotate ball around Y axis. - */ - glRotatef( deg_rot_y, 0.0, 1.0, 0.0 ); - - /* - * Set OpenGL state for Boing ball. - */ - glCullFace( GL_FRONT ); - glEnable( GL_CULL_FACE ); - glEnable( GL_NORMALIZE ); - - /* - * Build a faceted latitude slice of the Boing ball, - * stepping same-sized vertical bands of the sphere. - */ - for ( lon_deg = 0; - lon_deg < 180; - lon_deg += STEP_LONGITUDE ) - { - /* - * Draw a latitude circle at this longitude. - */ - DrawBoingBallBand( lon_deg, - lon_deg + STEP_LONGITUDE ); - } - - glPopMatrix(); - - return; -} - - -/***************************************************************************** - * Bounce the ball. - *****************************************************************************/ -void BounceBall( double delta_t ) -{ - GLfloat sign; - GLfloat deg; - - if ( override_pos ) - return; - - /* Bounce on walls */ - if ( ball_x > (BOUNCE_WIDTH/2 + WALL_R_OFFSET ) ) - { - ball_x_inc = -0.5f - 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - if ( ball_x < -(BOUNCE_HEIGHT/2 + WALL_L_OFFSET) ) - { - ball_x_inc = 0.5f + 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - - /* Bounce on floor / roof */ - if ( ball_y > BOUNCE_HEIGHT/2 ) - { - ball_y_inc = -0.75f - 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - if ( ball_y < -BOUNCE_HEIGHT/2*0.85 ) - { - ball_y_inc = 0.75f + 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - - /* Update ball position */ - ball_x += ball_x_inc * ((float)delta_t*ANIMATION_SPEED); - ball_y += ball_y_inc * ((float)delta_t*ANIMATION_SPEED); - - /* - * Simulate the effects of gravity on Y movement. - */ - if ( ball_y_inc < 0 ) sign = -1.0; else sign = 1.0; - - deg = (ball_y + BOUNCE_HEIGHT/2) * 90 / BOUNCE_HEIGHT; - if ( deg > 80 ) deg = 80; - if ( deg < 10 ) deg = 10; - - ball_y_inc = sign * 4.f * (float) sin_deg( deg ); -} - - -/***************************************************************************** - * Draw a faceted latitude band of the Boing ball. - * - * Parms: long_lo, long_hi - * Low and high longitudes of slice, resp. - *****************************************************************************/ -void DrawBoingBallBand( GLfloat long_lo, - GLfloat long_hi ) -{ - vertex_t vert_ne; /* "ne" means south-east, so on */ - vertex_t vert_nw; - vertex_t vert_sw; - vertex_t vert_se; - vertex_t vert_norm; - GLfloat lat_deg; - static int colorToggle = 0; - - /* - * Iterate thru the points of a latitude circle. - * A latitude circle is a 2D set of X,Z points. - */ - for ( lat_deg = 0; - lat_deg <= (360 - STEP_LATITUDE); - lat_deg += STEP_LATITUDE ) - { - /* - * Color this polygon with red or white. - */ - if ( colorToggle ) - glColor3f( 0.8f, 0.1f, 0.1f ); - else - glColor3f( 0.95f, 0.95f, 0.95f ); -#if 0 - if ( lat_deg >= 180 ) - if ( colorToggle ) - glColor3f( 0.1f, 0.8f, 0.1f ); - else - glColor3f( 0.5f, 0.5f, 0.95f ); -#endif - colorToggle = ! colorToggle; - - /* - * Change color if drawing shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - glColor3f( 0.35f, 0.35f, 0.35f ); - - /* - * Assign each Y. - */ - vert_ne.y = vert_nw.y = (float) cos_deg(long_hi) * RADIUS; - vert_sw.y = vert_se.y = (float) cos_deg(long_lo) * RADIUS; - - /* - * Assign each X,Z with sin,cos values scaled by latitude radius indexed by longitude. - * Eg, long=0 and long=180 are at the poles, so zero scale is sin(longitude), - * while long=90 (sin(90)=1) is at equator. - */ - vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - /* - * Draw the facet. - */ - glBegin( GL_POLYGON ); - - CrossProduct( vert_ne, vert_nw, vert_sw, &vert_norm ); - glNormal3f( vert_norm.x, vert_norm.y, vert_norm.z ); - - glVertex3f( vert_ne.x, vert_ne.y, vert_ne.z ); - glVertex3f( vert_nw.x, vert_nw.y, vert_nw.z ); - glVertex3f( vert_sw.x, vert_sw.y, vert_sw.z ); - glVertex3f( vert_se.x, vert_se.y, vert_se.z ); - - glEnd(); - -#if BOING_DEBUG - printf( "----------------------------------------------------------- \n" ); - printf( "lat = %f long_lo = %f long_hi = %f \n", lat_deg, long_lo, long_hi ); - printf( "vert_ne x = %.8f y = %.8f z = %.8f \n", vert_ne.x, vert_ne.y, vert_ne.z ); - printf( "vert_nw x = %.8f y = %.8f z = %.8f \n", vert_nw.x, vert_nw.y, vert_nw.z ); - printf( "vert_se x = %.8f y = %.8f z = %.8f \n", vert_se.x, vert_se.y, vert_se.z ); - printf( "vert_sw x = %.8f y = %.8f z = %.8f \n", vert_sw.x, vert_sw.y, vert_sw.z ); -#endif - - } - - /* - * Toggle color so that next band will opposite red/white colors than this one. - */ - colorToggle = ! colorToggle; - - /* - * This circular band is done. - */ - return; -} - - -/***************************************************************************** - * Draw the purple grid of lines, behind the Boing ball. - * When the Workbench is dropped to the bottom, Boing shows 12 rows. - *****************************************************************************/ -void DrawGrid( void ) -{ - int row, col; - const int rowTotal = 12; /* must be divisible by 2 */ - const int colTotal = rowTotal; /* must be same as rowTotal */ - const GLfloat widthLine = 2.0; /* should be divisible by 2 */ - const GLfloat sizeCell = GRID_SIZE / rowTotal; - const GLfloat z_offset = -40.0; - GLfloat xl, xr; - GLfloat yt, yb; - - glPushMatrix(); - glDisable( GL_CULL_FACE ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* - * Draw vertical lines (as skinny 3D rectangles). - */ - for ( col = 0; col <= colTotal; col++ ) - { - /* - * Compute co-ords of line. - */ - xl = -GRID_SIZE / 2 + col * sizeCell; - xr = xl + widthLine; - - yt = GRID_SIZE / 2; - yb = -GRID_SIZE / 2 - widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - /* - * Draw horizontal lines (as skinny 3D rectangles). - */ - for ( row = 0; row <= rowTotal; row++ ) - { - /* - * Compute co-ords of line. - */ - yt = GRID_SIZE / 2 - row * sizeCell; - yb = yt - widthLine; - - xl = -GRID_SIZE / 2; - xr = GRID_SIZE / 2 + widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - glPopMatrix(); - - return; -} - - -/*======================================================================* - * main() - *======================================================================*/ - -int main( void ) -{ - GLFWwindow* window; - - /* Init GLFW */ - if( !glfwInit() ) - exit( EXIT_FAILURE ); - - window = glfwCreateWindow( 400, 400, "Boing (classic Amiga demo)", NULL, NULL ); - if (!window) - { - glfwTerminate(); - exit( EXIT_FAILURE ); - } - - glfwSetWindowAspectRatio(window, 1, 1); - - glfwSetFramebufferSizeCallback(window, reshape); - glfwSetKeyCallback(window, key_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval( 1 ); - - glfwGetFramebufferSize(window, &width, &height); - reshape(window, width, height); - - glfwSetTime( 0.0 ); - - init(); - - /* Main loop */ - for (;;) - { - /* Timing */ - t = glfwGetTime(); - dt = t - t_old; - t_old = t; - - /* Draw one frame */ - display(); - - /* Swap buffers */ - glfwSwapBuffers(window); - glfwPollEvents(); - - /* Check if we are still running */ - if (glfwWindowShouldClose(window)) - break; - } - - glfwTerminate(); - exit( EXIT_SUCCESS ); -} - diff --git a/src/deps/glfw-3.2.1/examples/gears.c b/src/deps/glfw-3.2.1/examples/gears.c deleted file mode 100644 index 29e63f5..0000000 --- a/src/deps/glfw-3.2.1/examples/gears.c +++ /dev/null @@ -1,357 +0,0 @@ -/* - * 3-D gear wheels. This program is in the public domain. - * - * Command line options: - * -info print GL implementation information - * -exit automatically exit after 30 seconds - * - * - * Brian Paul - * - * - * Marcus Geelnard: - * - Conversion to GLFW - * - Time based rendering (frame rate independent) - * - Slightly modified camera that should work better for stereo viewing - * - * - * Camilla Berglund: - * - Removed FPS counter (this is not a benchmark) - * - Added a few comments - * - Enabled vsync - */ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include -#include - -#include -#include - -/** - - Draw a gear wheel. You'll probably want to call this function when - building a display list since we do a lot of trig here. - - Input: inner_radius - radius of hole at center - outer_radius - radius at center of teeth - width - width of gear teeth - number of teeth - tooth_depth - depth of tooth - - **/ - -static void -gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, - GLint teeth, GLfloat tooth_depth) -{ - GLint i; - GLfloat r0, r1, r2; - GLfloat angle, da; - GLfloat u, v, len; - - r0 = inner_radius; - r1 = outer_radius - tooth_depth / 2.f; - r2 = outer_radius + tooth_depth / 2.f; - - da = 2.f * (float) M_PI / teeth / 4.f; - - glShadeModel(GL_FLAT); - - glNormal3f(0.f, 0.f, 1.f); - - /* draw front face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - if (i < teeth) { - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - } - glEnd(); - - /* draw front sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - glEnd(); - - glNormal3f(0.0, 0.0, -1.0); - - /* draw back face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - if (i < teeth) { - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - } - } - glEnd(); - - /* draw back sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - } - glEnd(); - - /* draw outward faces of teeth */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - u = r2 * (float) cos(angle + da) - r1 * (float) cos(angle); - v = r2 * (float) sin(angle + da) - r1 * (float) sin(angle); - len = (float) sqrt(u * u + v * v); - u /= len; - v /= len; - glNormal3f(v, -u, 0.0); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - u = r1 * (float) cos(angle + 3 * da) - r2 * (float) cos(angle + 2 * da); - v = r1 * (float) sin(angle + 3 * da) - r2 * (float) sin(angle + 2 * da); - glNormal3f(v, -u, 0.f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - } - - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), width * 0.5f); - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), -width * 0.5f); - - glEnd(); - - glShadeModel(GL_SMOOTH); - - /* draw inside radius cylinder */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glNormal3f(-(float) cos(angle), -(float) sin(angle), 0.f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - } - glEnd(); - -} - - -static GLfloat view_rotx = 20.f, view_roty = 30.f, view_rotz = 0.f; -static GLint gear1, gear2, gear3; -static GLfloat angle = 0.f; - -/* OpenGL draw function & timing */ -static void draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - glRotatef(view_rotx, 1.0, 0.0, 0.0); - glRotatef(view_roty, 0.0, 1.0, 0.0); - glRotatef(view_rotz, 0.0, 0.0, 1.0); - - glPushMatrix(); - glTranslatef(-3.0, -2.0, 0.0); - glRotatef(angle, 0.0, 0.0, 1.0); - glCallList(gear1); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(3.1f, -2.f, 0.f); - glRotatef(-2.f * angle - 9.f, 0.f, 0.f, 1.f); - glCallList(gear2); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(-3.1f, 4.2f, 0.f); - glRotatef(-2.f * angle - 25.f, 0.f, 0.f, 1.f); - glCallList(gear3); - glPopMatrix(); - - glPopMatrix(); -} - - -/* update animation parameters */ -static void animate(void) -{ - angle = 100.f * (float) glfwGetTime(); -} - - -/* change view angle, exit upon ESC */ -void key( GLFWwindow* window, int k, int s, int action, int mods ) -{ - if( action != GLFW_PRESS ) return; - - switch (k) { - case GLFW_KEY_Z: - if( mods & GLFW_MOD_SHIFT ) - view_rotz -= 5.0; - else - view_rotz += 5.0; - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_UP: - view_rotx += 5.0; - break; - case GLFW_KEY_DOWN: - view_rotx -= 5.0; - break; - case GLFW_KEY_LEFT: - view_roty += 5.0; - break; - case GLFW_KEY_RIGHT: - view_roty -= 5.0; - break; - default: - return; - } -} - - -/* new window size */ -void reshape( GLFWwindow* window, int width, int height ) -{ - GLfloat h = (GLfloat) height / (GLfloat) width; - GLfloat xmax, znear, zfar; - - znear = 5.0f; - zfar = 30.0f; - xmax = znear * 0.5f; - - glViewport( 0, 0, (GLint) width, (GLint) height ); - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glFrustum( -xmax, xmax, -xmax*h, xmax*h, znear, zfar ); - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); - glTranslatef( 0.0, 0.0, -20.0 ); -} - - -/* program & OpenGL initialization */ -static void init(void) -{ - static GLfloat pos[4] = {5.f, 5.f, 10.f, 0.f}; - static GLfloat red[4] = {0.8f, 0.1f, 0.f, 1.f}; - static GLfloat green[4] = {0.f, 0.8f, 0.2f, 1.f}; - static GLfloat blue[4] = {0.2f, 0.2f, 1.f, 1.f}; - - glLightfv(GL_LIGHT0, GL_POSITION, pos); - glEnable(GL_CULL_FACE); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_DEPTH_TEST); - - /* make the gears */ - gear1 = glGenLists(1); - glNewList(gear1, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); - gear(1.f, 4.f, 1.f, 20, 0.7f); - glEndList(); - - gear2 = glGenLists(1); - glNewList(gear2, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); - gear(0.5f, 2.f, 2.f, 10, 0.7f); - glEndList(); - - gear3 = glGenLists(1); - glNewList(gear3, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); - gear(1.3f, 2.f, 0.5f, 10, 0.7f); - glEndList(); - - glEnable(GL_NORMALIZE); -} - - -/* program entry */ -int main(int argc, char *argv[]) -{ - GLFWwindow* window; - int width, height; - - if( !glfwInit() ) - { - fprintf( stderr, "Failed to initialize GLFW\n" ); - exit( EXIT_FAILURE ); - } - - glfwWindowHint(GLFW_DEPTH_BITS, 16); - - window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL ); - if (!window) - { - fprintf( stderr, "Failed to open GLFW window\n" ); - glfwTerminate(); - exit( EXIT_FAILURE ); - } - - // Set callback functions - glfwSetFramebufferSizeCallback(window, reshape); - glfwSetKeyCallback(window, key); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval( 1 ); - - glfwGetFramebufferSize(window, &width, &height); - reshape(window, width, height); - - // Parse command-line options - init(); - - // Main loop - while( !glfwWindowShouldClose(window) ) - { - // Draw gears - draw(); - - // Update animation - animate(); - - // Swap buffers - glfwSwapBuffers(window); - glfwPollEvents(); - } - - // Terminate GLFW - glfwTerminate(); - - // Exit program - exit( EXIT_SUCCESS ); -} - diff --git a/src/deps/glfw-3.2.1/examples/glfw.rc b/src/deps/glfw-3.2.1/examples/glfw.rc deleted file mode 100644 index ab88e4e..0000000 --- a/src/deps/glfw-3.2.1/examples/glfw.rc +++ /dev/null @@ -1,3 +0,0 @@ - -GLFW_ICON ICON "glfw.ico" - diff --git a/src/deps/glfw-3.2.1/examples/heightmap.c b/src/deps/glfw-3.2.1/examples/heightmap.c deleted file mode 100644 index b57815e..0000000 --- a/src/deps/glfw-3.2.1/examples/heightmap.c +++ /dev/null @@ -1,511 +0,0 @@ -//======================================================================== -// Heightmap example program using OpenGL 3 core profile -// Copyright (c) 2010 Olivier Delannoy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include -#include - -#include -#include - -/* Map height updates */ -#define MAX_CIRCLE_SIZE (5.0f) -#define MAX_DISPLACEMENT (1.0f) -#define DISPLACEMENT_SIGN_LIMIT (0.3f) -#define MAX_ITER (200) -#define NUM_ITER_AT_A_TIME (1) - -/* Map general information */ -#define MAP_SIZE (10.0f) -#define MAP_NUM_VERTICES (80) -#define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) -#define MAP_NUM_LINES (3* (MAP_NUM_VERTICES - 1) * (MAP_NUM_VERTICES - 1) + \ - 2 * (MAP_NUM_VERTICES - 1)) - - -/********************************************************************** - * Default shader programs - *********************************************************************/ - -static const char* vertex_shader_text = -"#version 150\n" -"uniform mat4 project;\n" -"uniform mat4 modelview;\n" -"in float x;\n" -"in float y;\n" -"in float z;\n" -"\n" -"void main()\n" -"{\n" -" gl_Position = project * modelview * vec4(x, y, z, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 150\n" -"out vec4 color;\n" -"void main()\n" -"{\n" -" color = vec4(0.2, 1.0, 0.2, 1.0); \n" -"}\n"; - -/********************************************************************** - * Values for shader uniforms - *********************************************************************/ - -/* Frustum configuration */ -static GLfloat view_angle = 45.0f; -static GLfloat aspect_ratio = 4.0f/3.0f; -static GLfloat z_near = 1.0f; -static GLfloat z_far = 100.f; - -/* Projection matrix */ -static GLfloat projection_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/* Model view matrix */ -static GLfloat modelview_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/********************************************************************** - * Heightmap vertex and index data - *********************************************************************/ - -static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; -static GLuint map_line_indices[2*MAP_NUM_LINES]; - -/* Store uniform location for the shaders - * Those values are setup as part of the process of creating - * the shader program. They should not be used before creating - * the program. - */ -static GLuint mesh; -static GLuint mesh_vbo[4]; - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Creates a shader object of the specified type using the specified text - */ -static GLuint make_shader(GLenum type, const char* text) -{ - GLuint shader; - GLint shader_ok; - GLsizei log_length; - char info_log[8192]; - - shader = glCreateShader(type); - if (shader != 0) - { - glShaderSource(shader, 1, (const GLchar**)&text, NULL); - glCompileShader(shader); - glGetShaderiv(shader, GL_COMPILE_STATUS, &shader_ok); - if (shader_ok != GL_TRUE) - { - fprintf(stderr, "ERROR: Failed to compile %s shader\n", (type == GL_FRAGMENT_SHADER) ? "fragment" : "vertex" ); - glGetShaderInfoLog(shader, 8192, &log_length,info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteShader(shader); - shader = 0; - } - } - return shader; -} - -/* Creates a program object using the specified vertex and fragment text - */ -static GLuint make_shader_program(const char* vs_text, const char* fs_text) -{ - GLuint program = 0u; - GLint program_ok; - GLuint vertex_shader = 0u; - GLuint fragment_shader = 0u; - GLsizei log_length; - char info_log[8192]; - - vertex_shader = make_shader(GL_VERTEX_SHADER, vs_text); - if (vertex_shader != 0u) - { - fragment_shader = make_shader(GL_FRAGMENT_SHADER, fs_text); - if (fragment_shader != 0u) - { - /* make the program that connect the two shader and link it */ - program = glCreateProgram(); - if (program != 0u) - { - /* attach both shader and link */ - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - glGetProgramiv(program, GL_LINK_STATUS, &program_ok); - - if (program_ok != GL_TRUE) - { - fprintf(stderr, "ERROR, failed to link shader program\n"); - glGetProgramInfoLog(program, 8192, &log_length, info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteProgram(program); - glDeleteShader(fragment_shader); - glDeleteShader(vertex_shader); - program = 0u; - } - } - } - else - { - fprintf(stderr, "ERROR: Unable to load fragment shader\n"); - glDeleteShader(vertex_shader); - } - } - else - { - fprintf(stderr, "ERROR: Unable to load vertex shader\n"); - } - return program; -} - -/********************************************************************** - * Geometry creation functions - *********************************************************************/ - -/* Generate vertices and indices for the heightmap - */ -static void init_map(void) -{ - int i; - int j; - int k; - GLfloat step = MAP_SIZE / (MAP_NUM_VERTICES - 1); - GLfloat x = 0.0f; - GLfloat z = 0.0f; - /* Create a flat grid */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES ; ++i) - { - for (j = 0 ; j < MAP_NUM_VERTICES ; ++j) - { - map_vertices[0][k] = x; - map_vertices[1][k] = 0.0f; - map_vertices[2][k] = z; - z += step; - ++k; - } - x += step; - z = 0.0f; - } -#if DEBUG_ENABLED - for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) - { - printf ("Vertice %d (%f, %f, %f)\n", - i, map_vertices[0][i], map_vertices[1][i], map_vertices[2][i]); - - } -#endif - /* create indices */ - /* line fan based on i - * i+1 - * | / i + n + 1 - * | / - * |/ - * i --- i + n - */ - - /* close the top of the square */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (i + 1) * MAP_NUM_VERTICES -1; - map_line_indices[k++] = (i + 2) * MAP_NUM_VERTICES -1; - } - /* close the right of the square */ - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i; - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i + 1; - } - - for (i = 0 ; i < (MAP_NUM_VERTICES - 1) ; ++i) - { - for (j = 0 ; j < (MAP_NUM_VERTICES - 1) ; ++j) - { - int ref = i * (MAP_NUM_VERTICES) + j; - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + 1; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES + 1; - } - } - -#ifdef DEBUG_ENABLED - for (k = 0 ; k < 2 * MAP_NUM_LINES ; k += 2) - { - int beg, end; - beg = map_line_indices[k]; - end = map_line_indices[k+1]; - printf ("Line %d: %d -> %d (%f, %f, %f) -> (%f, %f, %f)\n", - k / 2, beg, end, - map_vertices[0][beg], map_vertices[1][beg], map_vertices[2][beg], - map_vertices[0][end], map_vertices[1][end], map_vertices[2][end]); - } -#endif -} - -static void generate_heightmap__circle(float* center_x, float* center_y, - float* size, float* displacement) -{ - float sign; - /* random value for element in between [0-1.0] */ - *center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX); - sign = (1.0f * rand()) / (1.0f * RAND_MAX); - sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f; - *displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX); -} - -/* Run the specified number of iterations of the generation process for the - * heightmap - */ -static void update_map(int num_iter) -{ - assert(num_iter > 0); - while(num_iter) - { - /* center of the circle */ - float center_x; - float center_z; - float circle_size; - float disp; - size_t ii; - generate_heightmap__circle(¢er_x, ¢er_z, &circle_size, &disp); - disp = disp / 2.0f; - for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) - { - GLfloat dx = center_x - map_vertices[0][ii]; - GLfloat dz = center_z - map_vertices[2][ii]; - GLfloat pd = (2.0f * (float) sqrt((dx * dx) + (dz * dz))) / circle_size; - if (fabs(pd) <= 1.0f) - { - /* tx,tz is within the circle */ - GLfloat new_height = disp + (float) (cos(pd*3.14f)*disp); - map_vertices[1][ii] += new_height; - } - } - --num_iter; - } -} - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Create VBO, IBO and VAO objects for the heightmap geometry and bind them to - * the specified program object - */ -static void make_mesh(GLuint program) -{ - GLuint attrloc; - - glGenVertexArrays(1, &mesh); - glGenBuffers(4, mesh_vbo); - glBindVertexArray(mesh); - /* Prepare the data for drawing through a buffer inidices */ - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint)* MAP_NUM_LINES * 2, map_line_indices, GL_STATIC_DRAW); - - /* Prepare the attributes for rendering */ - attrloc = glGetAttribLocation(program, "x"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "z"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "y"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DYNAMIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); -} - -/* Update VBO vertices from source data - */ -static void update_mesh(void) -{ - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); -} - -/********************************************************************** - * GLFW callback functions - *********************************************************************/ - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - switch(key) - { - case GLFW_KEY_ESCAPE: - /* Exit program on Escape */ - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - int iter; - double dt; - double last_update_time; - int frame; - float f; - GLint uloc_modelview; - GLint uloc_project; - int width, height; - - GLuint shader_program; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); - - window = glfwCreateWindow(800, 600, "GLFW OpenGL3 Heightmap demo", NULL, NULL); - if (! window ) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - /* Register events callback */ - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - /* Prepare opengl resources for rendering */ - shader_program = make_shader_program(vertex_shader_text, fragment_shader_text); - - if (shader_program == 0u) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glUseProgram(shader_program); - uloc_project = glGetUniformLocation(shader_program, "project"); - uloc_modelview = glGetUniformLocation(shader_program, "modelview"); - - /* Compute the projection matrix */ - f = 1.0f / tanf(view_angle / 2.0f); - projection_matrix[0] = f / aspect_ratio; - projection_matrix[5] = f; - projection_matrix[10] = (z_far + z_near)/ (z_near - z_far); - projection_matrix[11] = -1.0f; - projection_matrix[14] = 2.0f * (z_far * z_near) / (z_near - z_far); - glUniformMatrix4fv(uloc_project, 1, GL_FALSE, projection_matrix); - - /* Set the camera position */ - modelview_matrix[12] = -5.0f; - modelview_matrix[13] = -5.0f; - modelview_matrix[14] = -20.0f; - glUniformMatrix4fv(uloc_modelview, 1, GL_FALSE, modelview_matrix); - - /* Create mesh data */ - init_map(); - make_mesh(shader_program); - - /* Create vao + vbo to store the mesh */ - /* Create the vbo to store all the information for the grid and the height */ - - /* setup the scene ready for rendering */ - glfwGetFramebufferSize(window, &width, &height); - glViewport(0, 0, width, height); - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - - /* main loop */ - frame = 0; - iter = 0; - last_update_time = glfwGetTime(); - - while (!glfwWindowShouldClose(window)) - { - ++frame; - /* render the next frame */ - glClear(GL_COLOR_BUFFER_BIT); - glDrawElements(GL_LINES, 2* MAP_NUM_LINES , GL_UNSIGNED_INT, 0); - - /* display and process events through callbacks */ - glfwSwapBuffers(window); - glfwPollEvents(); - /* Check the frame rate and update the heightmap if needed */ - dt = glfwGetTime(); - if ((dt - last_update_time) > 0.2) - { - /* generate the next iteration of the heightmap */ - if (iter < MAX_ITER) - { - update_map(NUM_ITER_AT_A_TIME); - update_mesh(); - iter += NUM_ITER_AT_A_TIME; - } - last_update_time = dt; - frame = 0; - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/examples/particles.c b/src/deps/glfw-3.2.1/examples/particles.c deleted file mode 100644 index a035cb1..0000000 --- a/src/deps/glfw-3.2.1/examples/particles.c +++ /dev/null @@ -1,1068 +0,0 @@ -//======================================================================== -// A simple particle engine with threaded physics -// Copyright (c) Marcus Geelnard -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include -#include -#include - -#include -#include -#include - -#include -#include - -// Define tokens for GL_EXT_separate_specular_color if not already defined -#ifndef GL_EXT_separate_specular_color -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#endif // GL_EXT_separate_specular_color - - -//======================================================================== -// Type definitions -//======================================================================== - -typedef struct -{ - float x, y, z; -} Vec3; - -// This structure is used for interleaved vertex arrays (see the -// draw_particles function) -// -// NOTE: This structure SHOULD be packed on most systems. It uses 32-bit fields -// on 32-bit boundaries, and is a multiple of 64 bits in total (6x32=3x64). If -// it does not work, try using pragmas or whatever to force the structure to be -// packed. -typedef struct -{ - GLfloat s, t; // Texture coordinates - GLuint rgba; // Color (four ubytes packed into an uint) - GLfloat x, y, z; // Vertex coordinates -} Vertex; - - -//======================================================================== -// Program control global variables -//======================================================================== - -// Window dimensions -float aspect_ratio; - -// "wireframe" flag (true if we use wireframe view) -int wireframe; - -// Thread synchronization -struct { - double t; // Time (s) - float dt; // Time since last frame (s) - int p_frame; // Particle physics frame number - int d_frame; // Particle draw frame number - cnd_t p_done; // Condition: particle physics done - cnd_t d_done; // Condition: particle draw done - mtx_t particles_lock; // Particles data sharing mutex -} thread_sync; - - -//======================================================================== -// Texture declarations (we hard-code them into the source code, since -// they are so simple) -//======================================================================== - -#define P_TEX_WIDTH 8 // Particle texture dimensions -#define P_TEX_HEIGHT 8 -#define F_TEX_WIDTH 16 // Floor texture dimensions -#define F_TEX_HEIGHT 16 - -// Texture object IDs -GLuint particle_tex_id, floor_tex_id; - -// Particle texture (a simple spot) -const unsigned char particle_texture[ P_TEX_WIDTH * P_TEX_HEIGHT ] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x11, 0x22, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x11, 0x33, 0x88, 0x77, 0x33, 0x11, 0x00, - 0x00, 0x22, 0x88, 0xff, 0xee, 0x77, 0x22, 0x00, - 0x00, 0x22, 0x77, 0xee, 0xff, 0x88, 0x22, 0x00, - 0x00, 0x11, 0x33, 0x77, 0x88, 0x33, 0x11, 0x00, - 0x00, 0x00, 0x11, 0x33, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -// Floor texture (your basic checkered floor) -const unsigned char floor_texture[ F_TEX_WIDTH * F_TEX_HEIGHT ] = { - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xff, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xcc, 0xee, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x66, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xee, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x55, 0x30, 0x30, 0x44, 0x30, 0x30, - 0xf0, 0xdd, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x60, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x33, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, 0xf0, 0xff, 0xf0, 0xf0, 0xdd, 0xf0, 0xf0, 0xff, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x55, 0x33, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, - 0x30, 0x44, 0x66, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xaa, 0xf0, 0xf0, 0xcc, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xff, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xdd, 0xf0, - 0x30, 0x30, 0x30, 0x77, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, -}; - - -//======================================================================== -// These are fixed constants that control the particle engine. In a -// modular world, these values should be variables... -//======================================================================== - -// Maximum number of particles -#define MAX_PARTICLES 3000 - -// Life span of a particle (in seconds) -#define LIFE_SPAN 8.f - -// A new particle is born every [BIRTH_INTERVAL] second -#define BIRTH_INTERVAL (LIFE_SPAN/(float)MAX_PARTICLES) - -// Particle size (meters) -#define PARTICLE_SIZE 0.7f - -// Gravitational constant (m/s^2) -#define GRAVITY 9.8f - -// Base initial velocity (m/s) -#define VELOCITY 8.f - -// Bounce friction (1.0 = no friction, 0.0 = maximum friction) -#define FRICTION 0.75f - -// "Fountain" height (m) -#define FOUNTAIN_HEIGHT 3.f - -// Fountain radius (m) -#define FOUNTAIN_RADIUS 1.6f - -// Minimum delta-time for particle phisics (s) -#define MIN_DELTA_T (BIRTH_INTERVAL * 0.5f) - - -//======================================================================== -// Particle system global variables -//======================================================================== - -// This structure holds all state for a single particle -typedef struct { - float x,y,z; // Position in space - float vx,vy,vz; // Velocity vector - float r,g,b; // Color of particle - float life; // Life of particle (1.0 = newborn, < 0.0 = dead) - int active; // Tells if this particle is active -} PARTICLE; - -// Global vectors holding all particles. We use two vectors for double -// buffering. -static PARTICLE particles[MAX_PARTICLES]; - -// Global variable holding the age of the youngest particle -static float min_age; - -// Color of latest born particle (used for fountain lighting) -static float glow_color[4]; - -// Position of latest born particle (used for fountain lighting) -static float glow_pos[4]; - - -//======================================================================== -// Object material and fog configuration constants -//======================================================================== - -const GLfloat fountain_diffuse[4] = { 0.7f, 1.f, 1.f, 1.f }; -const GLfloat fountain_specular[4] = { 1.f, 1.f, 1.f, 1.f }; -const GLfloat fountain_shininess = 12.f; -const GLfloat floor_diffuse[4] = { 1.f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_specular[4] = { 0.6f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_shininess = 18.f; -const GLfloat fog_color[4] = { 0.1f, 0.1f, 0.1f, 1.f }; - - -//======================================================================== -// Print usage information -//======================================================================== - -static void usage(void) -{ - printf("Usage: particles [-bfhs]\n"); - printf("Options:\n"); - printf(" -f Run in full screen\n"); - printf(" -h Display this help\n"); - printf(" -s Run program as single thread (default is to use two threads)\n"); - printf("\n"); - printf("Program runtime controls:\n"); - printf(" W Toggle wireframe mode\n"); - printf(" Esc Exit program\n"); -} - - -//======================================================================== -// Initialize a new particle -//======================================================================== - -static void init_particle(PARTICLE *p, double t) -{ - float xy_angle, velocity; - - // Start position of particle is at the fountain blow-out - p->x = 0.f; - p->y = 0.f; - p->z = FOUNTAIN_HEIGHT; - - // Start velocity is up (Z)... - p->vz = 0.7f + (0.3f / 4096.f) * (float) (rand() & 4095); - - // ...and a randomly chosen X/Y direction - xy_angle = (2.f * (float) M_PI / 4096.f) * (float) (rand() & 4095); - p->vx = 0.4f * (float) cos(xy_angle); - p->vy = 0.4f * (float) sin(xy_angle); - - // Scale velocity vector according to a time-varying velocity - velocity = VELOCITY * (0.8f + 0.1f * (float) (sin(0.5 * t) + sin(1.31 * t))); - p->vx *= velocity; - p->vy *= velocity; - p->vz *= velocity; - - // Color is time-varying - p->r = 0.7f + 0.3f * (float) sin(0.34 * t + 0.1); - p->g = 0.6f + 0.4f * (float) sin(0.63 * t + 1.1); - p->b = 0.6f + 0.4f * (float) sin(0.91 * t + 2.1); - - // Store settings for fountain glow lighting - glow_pos[0] = 0.4f * (float) sin(1.34 * t); - glow_pos[1] = 0.4f * (float) sin(3.11 * t); - glow_pos[2] = FOUNTAIN_HEIGHT + 1.f; - glow_pos[3] = 1.f; - glow_color[0] = p->r; - glow_color[1] = p->g; - glow_color[2] = p->b; - glow_color[3] = 1.f; - - // The particle is new-born and active - p->life = 1.f; - p->active = 1; -} - - -//======================================================================== -// Update a particle -//======================================================================== - -#define FOUNTAIN_R2 (FOUNTAIN_RADIUS+PARTICLE_SIZE/2)*(FOUNTAIN_RADIUS+PARTICLE_SIZE/2) - -static void update_particle(PARTICLE *p, float dt) -{ - // If the particle is not active, we need not do anything - if (!p->active) - return; - - // The particle is getting older... - p->life -= dt * (1.f / LIFE_SPAN); - - // Did the particle die? - if (p->life <= 0.f) - { - p->active = 0; - return; - } - - // Apply gravity - p->vz = p->vz - GRAVITY * dt; - - // Update particle position - p->x = p->x + p->vx * dt; - p->y = p->y + p->vy * dt; - p->z = p->z + p->vz * dt; - - // Simple collision detection + response - if (p->vz < 0.f) - { - // Particles should bounce on the fountain (with friction) - if ((p->x * p->x + p->y * p->y) < FOUNTAIN_R2 && - p->z < (FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2)) - { - p->vz = -FRICTION * p->vz; - p->z = FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2 + - FRICTION * (FOUNTAIN_HEIGHT + - PARTICLE_SIZE / 2 - p->z); - } - - // Particles should bounce on the floor (with friction) - else if (p->z < PARTICLE_SIZE / 2) - { - p->vz = -FRICTION * p->vz; - p->z = PARTICLE_SIZE / 2 + - FRICTION * (PARTICLE_SIZE / 2 - p->z); - } - } -} - - -//======================================================================== -// The main frame for the particle engine. Called once per frame. -//======================================================================== - -static void particle_engine(double t, float dt) -{ - int i; - float dt2; - - // Update particles (iterated several times per frame if dt is too large) - while (dt > 0.f) - { - // Calculate delta time for this iteration - dt2 = dt < MIN_DELTA_T ? dt : MIN_DELTA_T; - - for (i = 0; i < MAX_PARTICLES; i++) - update_particle(&particles[i], dt2); - - min_age += dt2; - - // Should we create any new particle(s)? - while (min_age >= BIRTH_INTERVAL) - { - min_age -= BIRTH_INTERVAL; - - // Find a dead particle to replace with a new one - for (i = 0; i < MAX_PARTICLES; i++) - { - if (!particles[i].active) - { - init_particle(&particles[i], t + min_age); - update_particle(&particles[i], min_age); - break; - } - } - } - - dt -= dt2; - } -} - - -//======================================================================== -// Draw all active particles. We use OpenGL 1.1 vertex -// arrays for this in order to accelerate the drawing. -//======================================================================== - -#define BATCH_PARTICLES 70 // Number of particles to draw in each batch - // (70 corresponds to 7.5 KB = will not blow - // the L1 data cache on most CPUs) -#define PARTICLE_VERTS 4 // Number of vertices per particle - -static void draw_particles(GLFWwindow* window, double t, float dt) -{ - int i, particle_count; - Vertex vertex_array[BATCH_PARTICLES * PARTICLE_VERTS]; - Vertex* vptr; - float alpha; - GLuint rgba; - Vec3 quad_lower_left, quad_lower_right; - GLfloat mat[16]; - PARTICLE* pptr; - - // Here comes the real trick with flat single primitive objects (s.c. - // "billboards"): We must rotate the textured primitive so that it - // always faces the viewer (is coplanar with the view-plane). - // We: - // 1) Create the primitive around origo (0,0,0) - // 2) Rotate it so that it is coplanar with the view plane - // 3) Translate it according to the particle position - // Note that 1) and 2) is the same for all particles (done only once). - - // Get modelview matrix. We will only use the upper left 3x3 part of - // the matrix, which represents the rotation. - glGetFloatv(GL_MODELVIEW_MATRIX, mat); - - // 1) & 2) We do it in one swift step: - // Although not obvious, the following six lines represent two matrix/ - // vector multiplications. The matrix is the inverse 3x3 rotation - // matrix (i.e. the transpose of the same matrix), and the two vectors - // represent the lower left corner of the quad, PARTICLE_SIZE/2 * - // (-1,-1,0), and the lower right corner, PARTICLE_SIZE/2 * (1,-1,0). - // The upper left/right corners of the quad is always the negative of - // the opposite corners (regardless of rotation). - quad_lower_left.x = (-PARTICLE_SIZE / 2) * (mat[0] + mat[1]); - quad_lower_left.y = (-PARTICLE_SIZE / 2) * (mat[4] + mat[5]); - quad_lower_left.z = (-PARTICLE_SIZE / 2) * (mat[8] + mat[9]); - quad_lower_right.x = (PARTICLE_SIZE / 2) * (mat[0] - mat[1]); - quad_lower_right.y = (PARTICLE_SIZE / 2) * (mat[4] - mat[5]); - quad_lower_right.z = (PARTICLE_SIZE / 2) * (mat[8] - mat[9]); - - // Don't update z-buffer, since all particles are transparent! - glDepthMask(GL_FALSE); - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - - // Select particle texture - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - } - - // Set up vertex arrays. We use interleaved arrays, which is easier to - // handle (in most situations) and it gives a linear memeory access - // access pattern (which may give better performance in some - // situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords, - // 4 ubytes for color and 3 floats for vertex coord (in that order). - // Most OpenGL cards / drivers are optimized for this format. - glInterleavedArrays(GL_T2F_C4UB_V3F, 0, vertex_array); - - // Wait for particle physics thread to be done - mtx_lock(&thread_sync.particles_lock); - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame <= thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100000000; - cnd_timedwait(&thread_sync.p_done, &thread_sync.particles_lock, &ts); - } - - // Store the frame time and delta time for the physics thread - thread_sync.t = t; - thread_sync.dt = dt; - - // Update frame counter - thread_sync.d_frame++; - - // Loop through all particles and build vertex arrays. - particle_count = 0; - vptr = vertex_array; - pptr = particles; - - for (i = 0; i < MAX_PARTICLES; i++) - { - if (pptr->active) - { - // Calculate particle intensity (we set it to max during 75% - // of its life, then it fades out) - alpha = 4.f * pptr->life; - if (alpha > 1.f) - alpha = 1.f; - - // Convert color from float to 8-bit (store it in a 32-bit - // integer using endian independent type casting) - ((GLubyte*) &rgba)[0] = (GLubyte)(pptr->r * 255.f); - ((GLubyte*) &rgba)[1] = (GLubyte)(pptr->g * 255.f); - ((GLubyte*) &rgba)[2] = (GLubyte)(pptr->b * 255.f); - ((GLubyte*) &rgba)[3] = (GLubyte)(alpha * 255.f); - - // 3) Translate the quad to the correct position in modelview - // space and store its parameters in vertex arrays (we also - // store texture coord and color information for each vertex). - - // Lower left corner - vptr->s = 0.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_left.x; - vptr->y = pptr->y + quad_lower_left.y; - vptr->z = pptr->z + quad_lower_left.z; - vptr ++; - - // Lower right corner - vptr->s = 1.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_right.x; - vptr->y = pptr->y + quad_lower_right.y; - vptr->z = pptr->z + quad_lower_right.z; - vptr ++; - - // Upper right corner - vptr->s = 1.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_left.x; - vptr->y = pptr->y - quad_lower_left.y; - vptr->z = pptr->z - quad_lower_left.z; - vptr ++; - - // Upper left corner - vptr->s = 0.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_right.x; - vptr->y = pptr->y - quad_lower_right.y; - vptr->z = pptr->z - quad_lower_right.z; - vptr ++; - - // Increase count of drawable particles - particle_count ++; - } - - // If we have filled up one batch of particles, draw it as a set - // of quads using glDrawArrays. - if (particle_count >= BATCH_PARTICLES) - { - // The first argument tells which primitive type we use (QUAD) - // The second argument tells the index of the first vertex (0) - // The last argument is the vertex count - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - particle_count = 0; - vptr = vertex_array; - } - - // Next particle - pptr++; - } - - // We are done with the particle data - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.d_done); - - // Draw final batch of particles (if any) - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - - // Disable vertex arrays (Note: glInterleavedArrays implicitly called - // glEnableClientState for vertex, texture coord and color arrays) - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - - glDepthMask(GL_TRUE); -} - - -//======================================================================== -// Fountain geometry specification -//======================================================================== - -#define FOUNTAIN_SIDE_POINTS 14 -#define FOUNTAIN_SWEEP_STEPS 32 - -static const float fountain_side[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.2f, 0.f, 1.f, 0.2f, 0.41f, 0.3f, 0.4f, 0.35f, - 0.4f, 1.95f, 0.41f, 2.f, 0.8f, 2.2f, 1.2f, 2.4f, - 1.5f, 2.7f, 1.55f,2.95f, 1.6f, 3.f, 1.f, 3.f, - 0.5f, 3.f, 0.f, 3.f -}; - -static const float fountain_normal[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.0000f, 0.0000f, 0.6428f, 0.7660f, 0.3420f, 0.9397f, 1.0000f, 0.0000f, - 1.0000f, 0.0000f, 0.3420f,-0.9397f, 0.4226f,-0.9063f, 0.5000f,-0.8660f, - 0.7660f,-0.6428f, 0.9063f,-0.4226f, 0.0000f,1.00000f, 0.0000f,1.00000f, - 0.0000f,1.00000f, 0.0000f,1.00000f -}; - - -//======================================================================== -// Draw a fountain -//======================================================================== - -static void draw_fountain(void) -{ - static GLuint fountain_list = 0; - double angle; - float x, y; - int m, n; - - // The first time, we build the fountain display list - if (!fountain_list) - { - fountain_list = glGenLists(1); - glNewList(fountain_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, fountain_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, fountain_specular); - glMaterialf(GL_FRONT, GL_SHININESS, fountain_shininess); - - // Build fountain using triangle strips - for (n = 0; n < FOUNTAIN_SIDE_POINTS - 1; n++) - { - glBegin(GL_TRIANGLE_STRIP); - for (m = 0; m <= FOUNTAIN_SWEEP_STEPS; m++) - { - angle = (double) m * (2.0 * M_PI / (double) FOUNTAIN_SWEEP_STEPS); - x = (float) cos(angle); - y = (float) sin(angle); - - // Draw triangle strip - glNormal3f(x * fountain_normal[n * 2 + 2], - y * fountain_normal[n * 2 + 2], - fountain_normal[n * 2 + 3]); - glVertex3f(x * fountain_side[n * 2 + 2], - y * fountain_side[n * 2 + 2], - fountain_side[n * 2 +3 ]); - glNormal3f(x * fountain_normal[n * 2], - y * fountain_normal[n * 2], - fountain_normal[n * 2 + 1]); - glVertex3f(x * fountain_side[n * 2], - y * fountain_side[n * 2], - fountain_side[n * 2 + 1]); - } - - glEnd(); - } - - glEndList(); - } - else - glCallList(fountain_list); -} - - -//======================================================================== -// Recursive function for building variable tesselated floor -//======================================================================== - -static void tessellate_floor(float x1, float y1, float x2, float y2, int depth) -{ - float delta, x, y; - - // Last recursion? - if (depth >= 5) - delta = 999999.f; - else - { - x = (float) (fabs(x1) < fabs(x2) ? fabs(x1) : fabs(x2)); - y = (float) (fabs(y1) < fabs(y2) ? fabs(y1) : fabs(y2)); - delta = x*x + y*y; - } - - // Recurse further? - if (delta < 0.1f) - { - x = (x1 + x2) * 0.5f; - y = (y1 + y2) * 0.5f; - tessellate_floor(x1, y1, x, y, depth + 1); - tessellate_floor(x, y1, x2, y, depth + 1); - tessellate_floor(x1, y, x, y2, depth + 1); - tessellate_floor(x, y, x2, y2, depth + 1); - } - else - { - glTexCoord2f(x1 * 30.f, y1 * 30.f); - glVertex3f( x1 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y1 * 30.f); - glVertex3f( x2 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y2 * 30.f); - glVertex3f( x2 * 80.f, y2 * 80.f, 0.f); - glTexCoord2f(x1 * 30.f, y2 * 30.f); - glVertex3f( x1 * 80.f, y2 * 80.f, 0.f); - } -} - - -//======================================================================== -// Draw floor. We build the floor recursively and let the tessellation in the -// center (near x,y=0,0) be high, while the tessellation around the edges be -// low. -//======================================================================== - -static void draw_floor(void) -{ - static GLuint floor_list = 0; - - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - } - - // The first time, we build the floor display list - if (!floor_list) - { - floor_list = glGenLists(1); - glNewList(floor_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, floor_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular); - glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess); - - // Draw floor as a bunch of triangle strips (high tesselation - // improves lighting) - glNormal3f(0.f, 0.f, 1.f); - glBegin(GL_QUADS); - tessellate_floor(-1.f, -1.f, 0.f, 0.f, 0); - tessellate_floor( 0.f, -1.f, 1.f, 0.f, 0); - tessellate_floor( 0.f, 0.f, 1.f, 1.f, 0); - tessellate_floor(-1.f, 0.f, 0.f, 1.f, 0); - glEnd(); - - glEndList(); - } - else - glCallList(floor_list); - - glDisable(GL_TEXTURE_2D); - -} - - -//======================================================================== -// Position and configure light sources -//======================================================================== - -static void setup_lights(void) -{ - float l1pos[4], l1amb[4], l1dif[4], l1spec[4]; - float l2pos[4], l2amb[4], l2dif[4], l2spec[4]; - - // Set light source 1 parameters - l1pos[0] = 0.f; l1pos[1] = -9.f; l1pos[2] = 8.f; l1pos[3] = 1.f; - l1amb[0] = 0.2f; l1amb[1] = 0.2f; l1amb[2] = 0.2f; l1amb[3] = 1.f; - l1dif[0] = 0.8f; l1dif[1] = 0.4f; l1dif[2] = 0.2f; l1dif[3] = 1.f; - l1spec[0] = 1.f; l1spec[1] = 0.6f; l1spec[2] = 0.2f; l1spec[3] = 0.f; - - // Set light source 2 parameters - l2pos[0] = -15.f; l2pos[1] = 12.f; l2pos[2] = 1.5f; l2pos[3] = 1.f; - l2amb[0] = 0.f; l2amb[1] = 0.f; l2amb[2] = 0.f; l2amb[3] = 1.f; - l2dif[0] = 0.2f; l2dif[1] = 0.4f; l2dif[2] = 0.8f; l2dif[3] = 1.f; - l2spec[0] = 0.2f; l2spec[1] = 0.6f; l2spec[2] = 1.f; l2spec[3] = 0.f; - - glLightfv(GL_LIGHT1, GL_POSITION, l1pos); - glLightfv(GL_LIGHT1, GL_AMBIENT, l1amb); - glLightfv(GL_LIGHT1, GL_DIFFUSE, l1dif); - glLightfv(GL_LIGHT1, GL_SPECULAR, l1spec); - glLightfv(GL_LIGHT2, GL_POSITION, l2pos); - glLightfv(GL_LIGHT2, GL_AMBIENT, l2amb); - glLightfv(GL_LIGHT2, GL_DIFFUSE, l2dif); - glLightfv(GL_LIGHT2, GL_SPECULAR, l2spec); - glLightfv(GL_LIGHT3, GL_POSITION, glow_pos); - glLightfv(GL_LIGHT3, GL_DIFFUSE, glow_color); - glLightfv(GL_LIGHT3, GL_SPECULAR, glow_color); - - glEnable(GL_LIGHT1); - glEnable(GL_LIGHT2); - glEnable(GL_LIGHT3); -} - - -//======================================================================== -// Main rendering function -//======================================================================== - -static void draw_scene(GLFWwindow* window, double t) -{ - double xpos, ypos, zpos, angle_x, angle_y, angle_z; - static double t_old = 0.0; - float dt; - mat4x4 projection; - - // Calculate frame-to-frame delta time - dt = (float) (t - t_old); - t_old = t; - - mat4x4_perspective(projection, - 65.f * (float) M_PI / 180.f, - aspect_ratio, - 1.0, 60.0); - - glClearColor(0.1f, 0.1f, 0.1f, 1.f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode(GL_PROJECTION); - glLoadMatrixf((const GLfloat*) projection); - - // Setup camera - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Rotate camera - angle_x = 90.0 - 10.0; - angle_y = 10.0 * sin(0.3 * t); - angle_z = 10.0 * t; - glRotated(-angle_x, 1.0, 0.0, 0.0); - glRotated(-angle_y, 0.0, 1.0, 0.0); - glRotated(-angle_z, 0.0, 0.0, 1.0); - - // Translate camera - xpos = 15.0 * sin((M_PI / 180.0) * angle_z) + - 2.0 * sin((M_PI / 180.0) * 3.1 * t); - ypos = -15.0 * cos((M_PI / 180.0) * angle_z) + - 2.0 * cos((M_PI / 180.0) * 2.9 * t); - zpos = 4.0 + 2.0 * cos((M_PI / 180.0) * 4.9 * t); - glTranslated(-xpos, -ypos, -zpos); - - glFrontFace(GL_CCW); - glCullFace(GL_BACK); - glEnable(GL_CULL_FACE); - - setup_lights(); - glEnable(GL_LIGHTING); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, 0.05f); - glFogfv(GL_FOG_COLOR, fog_color); - - draw_floor(); - - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - glDepthMask(GL_TRUE); - - draw_fountain(); - - glDisable(GL_LIGHTING); - glDisable(GL_FOG); - - // Particles must be drawn after all solid objects have been drawn - draw_particles(window, t, dt); - - // Z-buffer not needed anymore - glDisable(GL_DEPTH_TEST); -} - - -//======================================================================== -// Window resize callback function -//======================================================================== - -static void resize_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); - aspect_ratio = height ? width / (float) height : 1.f; -} - - -//======================================================================== -// Key callback functions -//======================================================================== - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS) - { - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_W: - wireframe = !wireframe; - glPolygonMode(GL_FRONT_AND_BACK, - wireframe ? GL_LINE : GL_FILL); - break; - default: - break; - } - } -} - - -//======================================================================== -// Thread for updating particle physics -//======================================================================== - -static int physics_thread_main(void* arg) -{ - GLFWwindow* window = arg; - - for (;;) - { - mtx_lock(&thread_sync.particles_lock); - - // Wait for particle drawing to be done - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame > thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100000000; - cnd_timedwait(&thread_sync.d_done, &thread_sync.particles_lock, &ts); - } - - if (glfwWindowShouldClose(window)) - break; - - // Update particles - particle_engine(thread_sync.t, thread_sync.dt); - - // Update frame counter - thread_sync.p_frame++; - - // Unlock mutex and signal drawing thread - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.p_done); - } - - return 0; -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char** argv) -{ - int ch, width, height; - thrd_t physics_thread = 0; - GLFWwindow* window; - GLFWmonitor* monitor = NULL; - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Particle Engine", monitor, NULL); - if (!window) - { - fprintf(stderr, "Failed to create GLFW window\n"); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - if (monitor) - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, resize_callback); - glfwSetKeyCallback(window, key_callback); - - // Set initial aspect ratio - glfwGetFramebufferSize(window, &width, &height); - resize_callback(window, width, height); - - // Upload particle texture - glGenTextures(1, &particle_tex_id); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, P_TEX_WIDTH, P_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, particle_texture); - - // Upload floor texture - glGenTextures(1, &floor_tex_id); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, F_TEX_WIDTH, F_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, floor_texture); - - if (glfwExtensionSupported("GL_EXT_separate_specular_color")) - { - glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT, - GL_SEPARATE_SPECULAR_COLOR_EXT); - } - - // Set filled polygon mode as default (not wireframe) - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - wireframe = 0; - - // Set initial times - thread_sync.t = 0.0; - thread_sync.dt = 0.001f; - thread_sync.p_frame = 0; - thread_sync.d_frame = 0; - - mtx_init(&thread_sync.particles_lock, mtx_timed); - cnd_init(&thread_sync.p_done); - cnd_init(&thread_sync.d_done); - - if (thrd_create(&physics_thread, physics_thread_main, window) != thrd_success) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetTime(0.0); - - while (!glfwWindowShouldClose(window)) - { - draw_scene(window, glfwGetTime()); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - thrd_join(physics_thread, NULL); - - glfwDestroyWindow(window); - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/examples/simple.c b/src/deps/glfw-3.2.1/examples/simple.c deleted file mode 100644 index 43d11fa..0000000 --- a/src/deps/glfw-3.2.1/examples/simple.c +++ /dev/null @@ -1,163 +0,0 @@ -//======================================================================== -// Simple GLFW example -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -//! [code] - -#include -#include - -#include "linmath.h" - -#include -#include - -static const struct -{ - float x, y; - float r, g, b; -} vertices[3] = -{ - { -0.6f, -0.4f, 1.f, 0.f, 0.f }, - { 0.6f, -0.4f, 0.f, 1.f, 0.f }, - { 0.f, 0.6f, 0.f, 0.f, 1.f } -}; - -static const char* vertex_shader_text = -"uniform mat4 MVP;\n" -"attribute vec3 vCol;\n" -"attribute vec2 vPos;\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -" color = vCol;\n" -"}\n"; - -static const char* fragment_shader_text = -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(color, 1.0);\n" -"}\n"; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -int main(void) -{ - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location, vcol_location; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - // NOTE: OpenGL error checks have been omitted for brevity - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - vcol_location = glGetAttribLocation(program, "vCol"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(float) * 5, (void*) 0); - glEnableVertexAttribArray(vcol_location); - glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE, - sizeof(float) * 5, (void*) (sizeof(float) * 2)); - - while (!glfwWindowShouldClose(window)) - { - float ratio; - int width, height; - mat4x4 m, p, mvp; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_identity(m); - mat4x4_rotate_Z(m, m, (float) glfwGetTime()); - mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f); - mat4x4_mul(mvp, p, m); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLES, 0, 3); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - -//! [code] diff --git a/src/deps/glfw-3.2.1/examples/splitview.c b/src/deps/glfw-3.2.1/examples/splitview.c deleted file mode 100644 index 12f837d..0000000 --- a/src/deps/glfw-3.2.1/examples/splitview.c +++ /dev/null @@ -1,545 +0,0 @@ -//======================================================================== -// This is an example program for the GLFW library -// -// The program uses a "split window" view, rendering four views of the -// same scene in one window (e.g. uesful for 3D modelling software). This -// demo uses scissors to separete the four different rendering areas from -// each other. -// -// (If the code seems a little bit strange here and there, it may be -// because I am not a friend of orthogonal projections) -//======================================================================== - -#include -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include - - -//======================================================================== -// Global variables -//======================================================================== - -// Mouse position -static double xpos = 0, ypos = 0; - -// Window size -static int width, height; - -// Active view: 0 = none, 1 = upper left, 2 = upper right, 3 = lower left, -// 4 = lower right -static int active_view = 0; - -// Rotation around each axis -static int rot_x = 0, rot_y = 0, rot_z = 0; - -// Do redraw? -static int do_redraw = 1; - - -//======================================================================== -// Draw a solid torus (use a display list for the model) -//======================================================================== - -#define TORUS_MAJOR 1.5 -#define TORUS_MINOR 0.5 -#define TORUS_MAJOR_RES 32 -#define TORUS_MINOR_RES 32 - -static void drawTorus(void) -{ - static GLuint torus_list = 0; - int i, j, k; - double s, t, x, y, z, nx, ny, nz, scale, twopi; - - if (!torus_list) - { - // Start recording displaylist - torus_list = glGenLists(1); - glNewList(torus_list, GL_COMPILE_AND_EXECUTE); - - // Draw torus - twopi = 2.0 * M_PI; - for (i = 0; i < TORUS_MINOR_RES; i++) - { - glBegin(GL_QUAD_STRIP); - for (j = 0; j <= TORUS_MAJOR_RES; j++) - { - for (k = 1; k >= 0; k--) - { - s = (i + k) % TORUS_MINOR_RES + 0.5; - t = j % TORUS_MAJOR_RES; - - // Calculate point on surface - x = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * cos(t * twopi / TORUS_MAJOR_RES); - y = TORUS_MINOR * sin(s * twopi / TORUS_MINOR_RES); - z = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * sin(t * twopi / TORUS_MAJOR_RES); - - // Calculate surface normal - nx = x - TORUS_MAJOR * cos(t * twopi / TORUS_MAJOR_RES); - ny = y; - nz = z - TORUS_MAJOR * sin(t * twopi / TORUS_MAJOR_RES); - scale = 1.0 / sqrt(nx*nx + ny*ny + nz*nz); - nx *= scale; - ny *= scale; - nz *= scale; - - glNormal3f((float) nx, (float) ny, (float) nz); - glVertex3f((float) x, (float) y, (float) z); - } - } - - glEnd(); - } - - // Stop recording displaylist - glEndList(); - } - else - { - // Playback displaylist - glCallList(torus_list); - } -} - - -//======================================================================== -// Draw the scene (a rotating torus) -//======================================================================== - -static void drawScene(void) -{ - const GLfloat model_diffuse[4] = {1.0f, 0.8f, 0.8f, 1.0f}; - const GLfloat model_specular[4] = {0.6f, 0.6f, 0.6f, 1.0f}; - const GLfloat model_shininess = 20.0f; - - glPushMatrix(); - - // Rotate the object - glRotatef((GLfloat) rot_x * 0.5f, 1.0f, 0.0f, 0.0f); - glRotatef((GLfloat) rot_y * 0.5f, 0.0f, 1.0f, 0.0f); - glRotatef((GLfloat) rot_z * 0.5f, 0.0f, 0.0f, 1.0f); - - // Set model color (used for orthogonal views, lighting disabled) - glColor4fv(model_diffuse); - - // Set model material (used for perspective view, lighting enabled) - glMaterialfv(GL_FRONT, GL_DIFFUSE, model_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, model_specular); - glMaterialf(GL_FRONT, GL_SHININESS, model_shininess); - - // Draw torus - drawTorus(); - - glPopMatrix(); -} - - -//======================================================================== -// Draw a 2D grid (used for orthogonal views) -//======================================================================== - -static void drawGrid(float scale, int steps) -{ - int i; - float x, y; - mat4x4 view; - - glPushMatrix(); - - // Set background to some dark bluish grey - glClearColor(0.05f, 0.05f, 0.2f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT); - - // Setup modelview matrix (flat XY view) - { - vec3 eye = { 0.f, 0.f, 1.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at(view, eye, center, up); - } - glLoadMatrixf((const GLfloat*) view); - - // We don't want to update the Z-buffer - glDepthMask(GL_FALSE); - - // Set grid color - glColor3f(0.0f, 0.5f, 0.5f); - - glBegin(GL_LINES); - - // Horizontal lines - x = scale * 0.5f * (float) (steps - 1); - y = -scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(-x, y, 0.0f); - glVertex3f(x, y, 0.0f); - y += scale; - } - - // Vertical lines - x = -scale * 0.5f * (float) (steps - 1); - y = scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(x, -y, 0.0f); - glVertex3f(x, y, 0.0f); - x += scale; - } - - glEnd(); - - // Enable Z-buffer writing again - glDepthMask(GL_TRUE); - - glPopMatrix(); -} - - -//======================================================================== -// Draw all views -//======================================================================== - -static void drawAllViews(void) -{ - const GLfloat light_position[4] = {0.0f, 8.0f, 8.0f, 1.0f}; - const GLfloat light_diffuse[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_specular[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_ambient[4] = {0.2f, 0.2f, 0.3f, 1.0f}; - float aspect; - mat4x4 view, projection; - - // Calculate aspect of window - if (height > 0) - aspect = (float) width / (float) height; - else - aspect = 1.f; - - // Clear screen - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // Enable scissor test - glEnable(GL_SCISSOR_TEST); - - // Enable depth test - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - - // ** ORTHOGONAL VIEWS ** - - // For orthogonal views, use wireframe rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - // Enable line anti-aliasing - glEnable(GL_LINE_SMOOTH); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - // Setup orthogonal projection matrix - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-3.0 * aspect, 3.0 * aspect, -3.0, 3.0, 1.0, 50.0); - - // Upper left view (TOP VIEW) - glViewport(0, height / 2, width / 2, height / 2); - glScissor(0, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 0.f, 10.f, 1e-3f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Lower left view (FRONT VIEW) - glViewport(0, 0, width / 2, height / 2); - glScissor(0, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 0.f, 0.f, 10.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Lower right view (SIDE VIEW) - glViewport(width / 2, 0, width / 2, height / 2); - glScissor(width / 2, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 10.f, 0.f, 0.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Disable line anti-aliasing - glDisable(GL_LINE_SMOOTH); - glDisable(GL_BLEND); - - // ** PERSPECTIVE VIEW ** - - // For perspective view, use solid rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - - // Enable face culling (faster rendering) - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glFrontFace(GL_CW); - - // Setup perspective projection matrix - glMatrixMode(GL_PROJECTION); - mat4x4_perspective(projection, - 65.f * (float) M_PI / 180.f, - aspect, - 1.f, 50.f); - glLoadMatrixf((const GLfloat*) projection); - - // Upper right view (PERSPECTIVE VIEW) - glViewport(width / 2, height / 2, width / 2, height / 2); - glScissor(width / 2, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 3.f, 1.5f, 3.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - - // Configure and enable light source 1 - glLightfv(GL_LIGHT1, GL_POSITION, light_position); - glLightfv(GL_LIGHT1, GL_AMBIENT, light_ambient); - glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse); - glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular); - glEnable(GL_LIGHT1); - glEnable(GL_LIGHTING); - - // Draw scene - drawScene(); - - // Disable lighting - glDisable(GL_LIGHTING); - - // Disable face culling - glDisable(GL_CULL_FACE); - - // Disable depth test - glDisable(GL_DEPTH_TEST); - - // Disable scissor test - glDisable(GL_SCISSOR_TEST); - - // Draw a border around the active view - if (active_view > 0 && active_view != 2) - { - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.0, 2.0, 0.0, 2.0, 0.0, 1.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef((GLfloat) ((active_view - 1) & 1), (GLfloat) (1 - (active_view - 1) / 2), 0.0f); - - glColor3f(1.0f, 1.0f, 0.6f); - - glBegin(GL_LINE_STRIP); - glVertex2i(0, 0); - glVertex2i(1, 0); - glVertex2i(1, 1); - glVertex2i(0, 1); - glVertex2i(0, 0); - glEnd(); - } -} - - -//======================================================================== -// Framebuffer size callback function -//======================================================================== - -static void framebufferSizeFun(GLFWwindow* window, int w, int h) -{ - width = w; - height = h > 0 ? h : 1; - do_redraw = 1; -} - - -//======================================================================== -// Window refresh callback function -//======================================================================== - -static void windowRefreshFun(GLFWwindow* window) -{ - drawAllViews(); - glfwSwapBuffers(window); - do_redraw = 0; -} - - -//======================================================================== -// Mouse position callback function -//======================================================================== - -static void cursorPosFun(GLFWwindow* window, double x, double y) -{ - int wnd_width, wnd_height, fb_width, fb_height; - double scale; - - glfwGetWindowSize(window, &wnd_width, &wnd_height); - glfwGetFramebufferSize(window, &fb_width, &fb_height); - - scale = (double) fb_width / (double) wnd_width; - - x *= scale; - y *= scale; - - // Depending on which view was selected, rotate around different axes - switch (active_view) - { - case 1: - rot_x += (int) (y - ypos); - rot_z += (int) (x - xpos); - do_redraw = 1; - break; - case 3: - rot_x += (int) (y - ypos); - rot_y += (int) (x - xpos); - do_redraw = 1; - break; - case 4: - rot_y += (int) (x - xpos); - rot_z += (int) (y - ypos); - do_redraw = 1; - break; - default: - // Do nothing for perspective view, or if no view is selected - break; - } - - // Remember cursor position - xpos = x; - ypos = y; -} - - -//======================================================================== -// Mouse button callback function -//======================================================================== - -static void mouseButtonFun(GLFWwindow* window, int button, int action, int mods) -{ - if ((button == GLFW_MOUSE_BUTTON_LEFT) && action == GLFW_PRESS) - { - // Detect which of the four views was clicked - active_view = 1; - if (xpos >= width / 2) - active_view += 1; - if (ypos >= height / 2) - active_view += 2; - } - else if (button == GLFW_MOUSE_BUTTON_LEFT) - { - // Deselect any previously selected view - active_view = 0; - } - - do_redraw = 1; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - - -//======================================================================== -// main -//======================================================================== - -int main(void) -{ - GLFWwindow* window; - - // Initialise GLFW - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - glfwWindowHint(GLFW_SAMPLES, 4); - - // Open OpenGL window - window = glfwCreateWindow(500, 500, "Split view demo", NULL, NULL); - if (!window) - { - fprintf(stderr, "Failed to open GLFW window\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Set callback functions - glfwSetFramebufferSizeCallback(window, framebufferSizeFun); - glfwSetWindowRefreshCallback(window, windowRefreshFun); - glfwSetCursorPosCallback(window, cursorPosFun); - glfwSetMouseButtonCallback(window, mouseButtonFun); - glfwSetKeyCallback(window, key_callback); - - // Enable vsync - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - if (GLAD_GL_ARB_multisample || GLAD_GL_VERSION_1_3) - glEnable(GL_MULTISAMPLE_ARB); - - glfwGetFramebufferSize(window, &width, &height); - framebufferSizeFun(window, width, height); - - // Main loop - for (;;) - { - // Only redraw if we need to - if (do_redraw) - windowRefreshFun(window); - - // Wait for new events - glfwWaitEvents(); - - // Check if the window should be closed - if (glfwWindowShouldClose(window)) - break; - } - - // Close OpenGL window and terminate GLFW - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/examples/wave.c b/src/deps/glfw-3.2.1/examples/wave.c deleted file mode 100644 index c4c4d91..0000000 --- a/src/deps/glfw-3.2.1/examples/wave.c +++ /dev/null @@ -1,460 +0,0 @@ -/***************************************************************************** - * Wave Simulation in OpenGL - * (C) 2002 Jakob Thomsen - * http://home.in.tum.de/~thomsen - * Modified for GLFW by Sylvain Hellegouarch - sh@programmationworld.com - * Modified for variable frame rate by Marcus Geelnard - * 2003-Jan-31: Minor cleanups and speedups / MG - * 2010-10-24: Formatting and cleanup - Camilla Berglund - *****************************************************************************/ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include -#include - -#include - -// Maximum delta T to allow for differential calculations -#define MAX_DELTA_T 0.01 - -// Animation speed (10.0 looks good) -#define ANIMATION_SPEED 10.0 - -GLfloat alpha = 210.f, beta = -70.f; -GLfloat zoom = 2.f; - -double cursorX; -double cursorY; - -struct Vertex -{ - GLfloat x, y, z; - GLfloat r, g, b; -}; - -#define GRIDW 50 -#define GRIDH 50 -#define VERTEXNUM (GRIDW*GRIDH) - -#define QUADW (GRIDW - 1) -#define QUADH (GRIDH - 1) -#define QUADNUM (QUADW*QUADH) - -GLuint quad[4 * QUADNUM]; -struct Vertex vertex[VERTEXNUM]; - -/* The grid will look like this: - * - * 3 4 5 - * *---*---* - * | | | - * | 0 | 1 | - * | | | - * *---*---* - * 0 1 2 - */ - -//======================================================================== -// Initialize grid geometry -//======================================================================== - -void init_vertices(void) -{ - int x, y, p; - - // Place the vertices in a grid - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - p = y * GRIDW + x; - - vertex[p].x = (GLfloat) (x - GRIDW / 2) / (GLfloat) (GRIDW / 2); - vertex[p].y = (GLfloat) (y - GRIDH / 2) / (GLfloat) (GRIDH / 2); - vertex[p].z = 0; - - if ((x % 4 < 2) ^ (y % 4 < 2)) - vertex[p].r = 0.0; - else - vertex[p].r = 1.0; - - vertex[p].g = (GLfloat) y / (GLfloat) GRIDH; - vertex[p].b = 1.f - ((GLfloat) x / (GLfloat) GRIDW + (GLfloat) y / (GLfloat) GRIDH) / 2.f; - } - } - - for (y = 0; y < QUADH; y++) - { - for (x = 0; x < QUADW; x++) - { - p = 4 * (y * QUADW + x); - - quad[p + 0] = y * GRIDW + x; // Some point - quad[p + 1] = y * GRIDW + x + 1; // Neighbor at the right side - quad[p + 2] = (y + 1) * GRIDW + x + 1; // Upper right neighbor - quad[p + 3] = (y + 1) * GRIDW + x; // Upper neighbor - } - } -} - -double dt; -double p[GRIDW][GRIDH]; -double vx[GRIDW][GRIDH], vy[GRIDW][GRIDH]; -double ax[GRIDW][GRIDH], ay[GRIDW][GRIDH]; - -//======================================================================== -// Initialize grid -//======================================================================== - -void init_grid(void) -{ - int x, y; - double dx, dy, d; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - dx = (double) (x - GRIDW / 2); - dy = (double) (y - GRIDH / 2); - d = sqrt(dx * dx + dy * dy); - if (d < 0.1 * (double) (GRIDW / 2)) - { - d = d * 10.0; - p[x][y] = -cos(d * (M_PI / (double)(GRIDW * 4))) * 100.0; - } - else - p[x][y] = 0.0; - - vx[x][y] = 0.0; - vy[x][y] = 0.0; - } - } -} - - -//======================================================================== -// Draw scene -//======================================================================== - -void draw_scene(GLFWwindow* window) -{ - // Clear the color and depth buffers - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // We don't want to modify the projection matrix - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Move back - glTranslatef(0.0, 0.0, -zoom); - // Rotate the view - glRotatef(beta, 1.0, 0.0, 0.0); - glRotatef(alpha, 0.0, 0.0, 1.0); - - glDrawElements(GL_QUADS, 4 * QUADNUM, GL_UNSIGNED_INT, quad); - - glfwSwapBuffers(window); -} - - -//======================================================================== -// Initialize Miscellaneous OpenGL state -//======================================================================== - -void init_opengl(void) -{ - // Use Gouraud (smooth) shading - glShadeModel(GL_SMOOTH); - - // Switch on the z-buffer - glEnable(GL_DEPTH_TEST); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, sizeof(struct Vertex), vertex); - glColorPointer(3, GL_FLOAT, sizeof(struct Vertex), &vertex[0].r); // Pointer to the first color - - glPointSize(2.0); - - // Background color is black - glClearColor(0, 0, 0, 0); -} - - -//======================================================================== -// Modify the height of each vertex according to the pressure -//======================================================================== - -void adjust_grid(void) -{ - int pos; - int x, y; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - pos = y * GRIDW + x; - vertex[pos].z = (float) (p[x][y] * (1.0 / 50.0)); - } - } -} - - -//======================================================================== -// Calculate wave propagation -//======================================================================== - -void calc_grid(void) -{ - int x, y, x2, y2; - double time_step = dt * ANIMATION_SPEED; - - // Compute accelerations - for (x = 0; x < GRIDW; x++) - { - x2 = (x + 1) % GRIDW; - for(y = 0; y < GRIDH; y++) - ax[x][y] = p[x][y] - p[x2][y]; - } - - for (y = 0; y < GRIDH; y++) - { - y2 = (y + 1) % GRIDH; - for(x = 0; x < GRIDW; x++) - ay[x][y] = p[x][y] - p[x][y2]; - } - - // Compute speeds - for (x = 0; x < GRIDW; x++) - { - for (y = 0; y < GRIDH; y++) - { - vx[x][y] = vx[x][y] + ax[x][y] * time_step; - vy[x][y] = vy[x][y] + ay[x][y] * time_step; - } - } - - // Compute pressure - for (x = 1; x < GRIDW; x++) - { - x2 = x - 1; - for (y = 1; y < GRIDH; y++) - { - y2 = y - 1; - p[x][y] = p[x][y] + (vx[x2][y] - vx[x][y] + vy[x][y2] - vy[x][y]) * time_step; - } - } -} - - -//======================================================================== -// Print errors -//======================================================================== - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - - -//======================================================================== -// Handle key strokes -//======================================================================== - -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_SPACE: - init_grid(); - break; - case GLFW_KEY_LEFT: - alpha += 5; - break; - case GLFW_KEY_RIGHT: - alpha -= 5; - break; - case GLFW_KEY_UP: - beta -= 5; - break; - case GLFW_KEY_DOWN: - beta += 5; - break; - case GLFW_KEY_PAGE_UP: - zoom -= 0.25f; - if (zoom < 0.f) - zoom = 0.f; - break; - case GLFW_KEY_PAGE_DOWN: - zoom += 0.25f; - break; - default: - break; - } -} - - -//======================================================================== -// Callback function for mouse button events -//======================================================================== - -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - glfwGetCursorPos(window, &cursorX, &cursorY); - } - else - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -} - - -//======================================================================== -// Callback function for cursor motion events -//======================================================================== - -void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) - { - alpha += (GLfloat) (x - cursorX) / 10.f; - beta += (GLfloat) (y - cursorY) / 10.f; - - cursorX = x; - cursorY = y; - } -} - - -//======================================================================== -// Callback function for scroll events -//======================================================================== - -void scroll_callback(GLFWwindow* window, double x, double y) -{ - zoom += (float) y / 4.f; - if (zoom < 0) - zoom = 0; -} - - -//======================================================================== -// Callback function for framebuffer resize events -//======================================================================== - -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - float ratio = 1.f; - mat4x4 projection; - - if (height > 0) - ratio = (float) width / (float) height; - - // Setup viewport - glViewport(0, 0, width, height); - - // Change to the projection matrix and set our viewing volume - glMatrixMode(GL_PROJECTION); - mat4x4_perspective(projection, - 60.f * (float) M_PI / 180.f, - ratio, - 1.f, 1024.f); - glLoadMatrixf((const GLfloat*) projection); -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char* argv[]) -{ - GLFWwindow* window; - double t, dt_total, t_old; - int width, height; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Wave Simulation", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetScrollCallback(window, scroll_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwGetFramebufferSize(window, &width, &height); - framebuffer_size_callback(window, width, height); - - // Initialize OpenGL - init_opengl(); - - // Initialize simulation - init_vertices(); - init_grid(); - adjust_grid(); - - // Initialize timer - t_old = glfwGetTime() - 0.01; - - while (!glfwWindowShouldClose(window)) - { - t = glfwGetTime(); - dt_total = t - t_old; - t_old = t; - - // Safety - iterate if dt_total is too large - while (dt_total > 0.f) - { - // Select iteration time step - dt = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt; - - // Calculate wave propagation - calc_grid(); - } - - // Compute height of each vertex - adjust_grid(); - - // Draw wave grid to OpenGL display - draw_scene(window); - - glfwPollEvents(); - } - - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/include/GLFW/glfw3.h b/src/deps/glfw-3.2.1/include/GLFW/glfw3.h deleted file mode 100644 index 95caa95..0000000 --- a/src/deps/glfw-3.2.1/include/GLFW/glfw3.h +++ /dev/null @@ -1,4248 +0,0 @@ -/************************************************************************* - * GLFW 3.2 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2016 Camilla Berglund - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_h_ -#define _glfw3_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3.h - * @brief The header of the GLFW 3 API. - * - * This is the header file of the GLFW 3 API. It defines all its types and - * declares all its functions. - * - * For more information about how to use this file, see @ref build_include. - */ -/*! @defgroup context Context reference - * - * This is the reference documentation for OpenGL and OpenGL ES context related - * functions. For more task-oriented information, see the @ref context_guide. - */ -/*! @defgroup vulkan Vulkan reference - * - * This is the reference documentation for Vulkan related functions and types. - * For more task-oriented information, see the @ref vulkan_guide. - */ -/*! @defgroup init Initialization, version and error reference - * - * This is the reference documentation for initialization and termination of - * the library, version management and error handling. For more task-oriented - * information, see the @ref intro_guide. - */ -/*! @defgroup input Input reference - * - * This is the reference documentation for input related functions and types. - * For more task-oriented information, see the @ref input_guide. - */ -/*! @defgroup monitor Monitor reference - * - * This is the reference documentation for monitor related functions and types. - * For more task-oriented information, see the @ref monitor_guide. - */ -/*! @defgroup window Window reference - * - * This is the reference documentation for window related functions and types, - * including creation, deletion and event polling. For more task-oriented - * information, see the @ref window_guide. - */ - - -/************************************************************************* - * Compiler- and platform-specific preprocessor work - *************************************************************************/ - -/* If we are we on Windows, we want a single define for it. - */ -#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)) - #define _WIN32 -#endif /* _WIN32 */ - -/* It is customary to use APIENTRY for OpenGL function pointer declarations on - * all platforms. Additionally, the Windows OpenGL header needs APIENTRY. - */ -#ifndef APIENTRY - #ifdef _WIN32 - #define APIENTRY __stdcall - #else - #define APIENTRY - #endif -#endif /* APIENTRY */ - -/* Some Windows OpenGL headers need this. - */ -#if !defined(WINGDIAPI) && defined(_WIN32) - #define WINGDIAPI __declspec(dllimport) - #define GLFW_WINGDIAPI_DEFINED -#endif /* WINGDIAPI */ - -/* Some Windows GLU headers need this. - */ -#if !defined(CALLBACK) && defined(_WIN32) - #define CALLBACK __stdcall - #define GLFW_CALLBACK_DEFINED -#endif /* CALLBACK */ - -/* Include because most Windows GLU headers need wchar_t and - * the OS X OpenGL header blocks the definition of ptrdiff_t by glext.h. - * Include it unconditionally to avoid surprising side-effects. - */ -#include - -/* Include because it is needed by Vulkan and related functions. - */ -#include - -/* Include the chosen client API headers. - */ -#if defined(__APPLE__) - #if defined(GLFW_INCLUDE_GLCOREARB) - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #elif !defined(GLFW_INCLUDE_NONE) - #if !defined(GLFW_INCLUDE_GLEXT) - #define GL_GLEXT_LEGACY - #endif - #include - #endif - #if defined(GLFW_INCLUDE_GLU) - #include - #endif -#else - #if defined(GLFW_INCLUDE_GLCOREARB) - #include - #elif defined(GLFW_INCLUDE_ES1) - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #elif defined(GLFW_INCLUDE_ES2) - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #elif defined(GLFW_INCLUDE_ES3) - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #elif defined(GLFW_INCLUDE_ES31) - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #elif defined(GLFW_INCLUDE_VULKAN) - #include - #elif !defined(GLFW_INCLUDE_NONE) - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #endif - #if defined(GLFW_INCLUDE_GLU) - #include - #endif -#endif - -#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) - /* GLFW_DLL must be defined by applications that are linking against the DLL - * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW - * configuration header when compiling the DLL version of the library. - */ - #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" -#endif - -/* GLFWAPI is used to declare public API functions for export - * from the DLL / shared library / dynamic library. - */ -#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a Win32 DLL */ - #define GLFWAPI __declspec(dllexport) -#elif defined(_WIN32) && defined(GLFW_DLL) - /* We are calling GLFW as a Win32 DLL */ - #define GLFWAPI __declspec(dllimport) -#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a shared / dynamic library */ - #define GLFWAPI __attribute__((visibility("default"))) -#else - /* We are building or calling GLFW as a static library */ - #define GLFWAPI -#endif - - -/************************************************************************* - * GLFW API tokens - *************************************************************************/ - -/*! @name GLFW version macros - * @{ */ -/*! @brief The major version number of the GLFW library. - * - * This is incremented when the API is changed in non-compatible ways. - * @ingroup init - */ -#define GLFW_VERSION_MAJOR 3 -/*! @brief The minor version number of the GLFW library. - * - * This is incremented when features are added to the API but it remains - * backward-compatible. - * @ingroup init - */ -#define GLFW_VERSION_MINOR 2 -/*! @brief The revision number of the GLFW library. - * - * This is incremented when a bug fix release is made that does not contain any - * API changes. - * @ingroup init - */ -#define GLFW_VERSION_REVISION 1 -/*! @} */ - -/*! @name Boolean values - * @{ */ -/*! @brief One. - * - * One. Seriously. You don't _need_ to use this symbol in your code. It's - * just semantic sugar for the number 1. You can use `1` or `true` or `_True` - * or `GL_TRUE` or whatever you want. - */ -#define GLFW_TRUE 1 -/*! @brief Zero. - * - * Zero. Seriously. You don't _need_ to use this symbol in your code. It's - * just just semantic sugar for the number 0. You can use `0` or `false` or - * `_False` or `GL_FALSE` or whatever you want. - */ -#define GLFW_FALSE 0 -/*! @} */ - -/*! @name Key and button actions - * @{ */ -/*! @brief The key or mouse button was released. - * - * The key or mouse button was released. - * - * @ingroup input - */ -#define GLFW_RELEASE 0 -/*! @brief The key or mouse button was pressed. - * - * The key or mouse button was pressed. - * - * @ingroup input - */ -#define GLFW_PRESS 1 -/*! @brief The key was held down until it repeated. - * - * The key was held down until it repeated. - * - * @ingroup input - */ -#define GLFW_REPEAT 2 -/*! @} */ - -/*! @defgroup keys Keyboard keys - * - * See [key input](@ref input_key) for how these are used. - * - * These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60), - * but re-arranged to map to 7-bit ASCII for printable keys (function keys are - * put in the 256+ range). - * - * The naming of the key codes follow these rules: - * - The US keyboard layout is used - * - Names of printable alpha-numeric characters are used (e.g. "A", "R", - * "3", etc.) - * - For non-alphanumeric characters, Unicode:ish names are used (e.g. - * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not - * correspond to the Unicode standard (usually for brevity) - * - Keys that lack a clear US mapping are named "WORLD_x" - * - For non-printable keys, custom names are used (e.g. "F4", - * "BACKSPACE", etc.) - * - * @ingroup input - * @{ - */ - -/* The unknown key */ -#define GLFW_KEY_UNKNOWN -1 - -/* Printable keys */ -#define GLFW_KEY_SPACE 32 -#define GLFW_KEY_APOSTROPHE 39 /* ' */ -#define GLFW_KEY_COMMA 44 /* , */ -#define GLFW_KEY_MINUS 45 /* - */ -#define GLFW_KEY_PERIOD 46 /* . */ -#define GLFW_KEY_SLASH 47 /* / */ -#define GLFW_KEY_0 48 -#define GLFW_KEY_1 49 -#define GLFW_KEY_2 50 -#define GLFW_KEY_3 51 -#define GLFW_KEY_4 52 -#define GLFW_KEY_5 53 -#define GLFW_KEY_6 54 -#define GLFW_KEY_7 55 -#define GLFW_KEY_8 56 -#define GLFW_KEY_9 57 -#define GLFW_KEY_SEMICOLON 59 /* ; */ -#define GLFW_KEY_EQUAL 61 /* = */ -#define GLFW_KEY_A 65 -#define GLFW_KEY_B 66 -#define GLFW_KEY_C 67 -#define GLFW_KEY_D 68 -#define GLFW_KEY_E 69 -#define GLFW_KEY_F 70 -#define GLFW_KEY_G 71 -#define GLFW_KEY_H 72 -#define GLFW_KEY_I 73 -#define GLFW_KEY_J 74 -#define GLFW_KEY_K 75 -#define GLFW_KEY_L 76 -#define GLFW_KEY_M 77 -#define GLFW_KEY_N 78 -#define GLFW_KEY_O 79 -#define GLFW_KEY_P 80 -#define GLFW_KEY_Q 81 -#define GLFW_KEY_R 82 -#define GLFW_KEY_S 83 -#define GLFW_KEY_T 84 -#define GLFW_KEY_U 85 -#define GLFW_KEY_V 86 -#define GLFW_KEY_W 87 -#define GLFW_KEY_X 88 -#define GLFW_KEY_Y 89 -#define GLFW_KEY_Z 90 -#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ -#define GLFW_KEY_BACKSLASH 92 /* \ */ -#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ -#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ -#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ -#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ - -/* Function keys */ -#define GLFW_KEY_ESCAPE 256 -#define GLFW_KEY_ENTER 257 -#define GLFW_KEY_TAB 258 -#define GLFW_KEY_BACKSPACE 259 -#define GLFW_KEY_INSERT 260 -#define GLFW_KEY_DELETE 261 -#define GLFW_KEY_RIGHT 262 -#define GLFW_KEY_LEFT 263 -#define GLFW_KEY_DOWN 264 -#define GLFW_KEY_UP 265 -#define GLFW_KEY_PAGE_UP 266 -#define GLFW_KEY_PAGE_DOWN 267 -#define GLFW_KEY_HOME 268 -#define GLFW_KEY_END 269 -#define GLFW_KEY_CAPS_LOCK 280 -#define GLFW_KEY_SCROLL_LOCK 281 -#define GLFW_KEY_NUM_LOCK 282 -#define GLFW_KEY_PRINT_SCREEN 283 -#define GLFW_KEY_PAUSE 284 -#define GLFW_KEY_F1 290 -#define GLFW_KEY_F2 291 -#define GLFW_KEY_F3 292 -#define GLFW_KEY_F4 293 -#define GLFW_KEY_F5 294 -#define GLFW_KEY_F6 295 -#define GLFW_KEY_F7 296 -#define GLFW_KEY_F8 297 -#define GLFW_KEY_F9 298 -#define GLFW_KEY_F10 299 -#define GLFW_KEY_F11 300 -#define GLFW_KEY_F12 301 -#define GLFW_KEY_F13 302 -#define GLFW_KEY_F14 303 -#define GLFW_KEY_F15 304 -#define GLFW_KEY_F16 305 -#define GLFW_KEY_F17 306 -#define GLFW_KEY_F18 307 -#define GLFW_KEY_F19 308 -#define GLFW_KEY_F20 309 -#define GLFW_KEY_F21 310 -#define GLFW_KEY_F22 311 -#define GLFW_KEY_F23 312 -#define GLFW_KEY_F24 313 -#define GLFW_KEY_F25 314 -#define GLFW_KEY_KP_0 320 -#define GLFW_KEY_KP_1 321 -#define GLFW_KEY_KP_2 322 -#define GLFW_KEY_KP_3 323 -#define GLFW_KEY_KP_4 324 -#define GLFW_KEY_KP_5 325 -#define GLFW_KEY_KP_6 326 -#define GLFW_KEY_KP_7 327 -#define GLFW_KEY_KP_8 328 -#define GLFW_KEY_KP_9 329 -#define GLFW_KEY_KP_DECIMAL 330 -#define GLFW_KEY_KP_DIVIDE 331 -#define GLFW_KEY_KP_MULTIPLY 332 -#define GLFW_KEY_KP_SUBTRACT 333 -#define GLFW_KEY_KP_ADD 334 -#define GLFW_KEY_KP_ENTER 335 -#define GLFW_KEY_KP_EQUAL 336 -#define GLFW_KEY_LEFT_SHIFT 340 -#define GLFW_KEY_LEFT_CONTROL 341 -#define GLFW_KEY_LEFT_ALT 342 -#define GLFW_KEY_LEFT_SUPER 343 -#define GLFW_KEY_RIGHT_SHIFT 344 -#define GLFW_KEY_RIGHT_CONTROL 345 -#define GLFW_KEY_RIGHT_ALT 346 -#define GLFW_KEY_RIGHT_SUPER 347 -#define GLFW_KEY_MENU 348 - -#define GLFW_KEY_LAST GLFW_KEY_MENU - -/*! @} */ - -/*! @defgroup mods Modifier key flags - * - * See [key input](@ref input_key) for how these are used. - * - * @ingroup input - * @{ */ - -/*! @brief If this bit is set one or more Shift keys were held down. - */ -#define GLFW_MOD_SHIFT 0x0001 -/*! @brief If this bit is set one or more Control keys were held down. - */ -#define GLFW_MOD_CONTROL 0x0002 -/*! @brief If this bit is set one or more Alt keys were held down. - */ -#define GLFW_MOD_ALT 0x0004 -/*! @brief If this bit is set one or more Super keys were held down. - */ -#define GLFW_MOD_SUPER 0x0008 - -/*! @} */ - -/*! @defgroup buttons Mouse buttons - * - * See [mouse button input](@ref input_mouse_button) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_MOUSE_BUTTON_1 0 -#define GLFW_MOUSE_BUTTON_2 1 -#define GLFW_MOUSE_BUTTON_3 2 -#define GLFW_MOUSE_BUTTON_4 3 -#define GLFW_MOUSE_BUTTON_5 4 -#define GLFW_MOUSE_BUTTON_6 5 -#define GLFW_MOUSE_BUTTON_7 6 -#define GLFW_MOUSE_BUTTON_8 7 -#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 -#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 -#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 -#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 -/*! @} */ - -/*! @defgroup joysticks Joysticks - * - * See [joystick input](@ref joystick) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_JOYSTICK_1 0 -#define GLFW_JOYSTICK_2 1 -#define GLFW_JOYSTICK_3 2 -#define GLFW_JOYSTICK_4 3 -#define GLFW_JOYSTICK_5 4 -#define GLFW_JOYSTICK_6 5 -#define GLFW_JOYSTICK_7 6 -#define GLFW_JOYSTICK_8 7 -#define GLFW_JOYSTICK_9 8 -#define GLFW_JOYSTICK_10 9 -#define GLFW_JOYSTICK_11 10 -#define GLFW_JOYSTICK_12 11 -#define GLFW_JOYSTICK_13 12 -#define GLFW_JOYSTICK_14 13 -#define GLFW_JOYSTICK_15 14 -#define GLFW_JOYSTICK_16 15 -#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 -/*! @} */ - -/*! @defgroup errors Error codes - * - * See [error handling](@ref error_handling) for how these are used. - * - * @ingroup init - * @{ */ -/*! @brief GLFW has not been initialized. - * - * This occurs if a GLFW function was called that must not be called unless the - * library is [initialized](@ref intro_init). - * - * @analysis Application programmer error. Initialize GLFW before calling any - * function that requires initialization. - */ -#define GLFW_NOT_INITIALIZED 0x00010001 -/*! @brief No context is current for this thread. - * - * This occurs if a GLFW function was called that needs and operates on the - * current OpenGL or OpenGL ES context but no context is current on the calling - * thread. One such function is @ref glfwSwapInterval. - * - * @analysis Application programmer error. Ensure a context is current before - * calling functions that require a current context. - */ -#define GLFW_NO_CURRENT_CONTEXT 0x00010002 -/*! @brief One of the arguments to the function was an invalid enum value. - * - * One of the arguments to the function was an invalid enum value, for example - * requesting [GLFW_RED_BITS](@ref window_hints_fb) with @ref - * glfwGetWindowAttrib. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_ENUM 0x00010003 -/*! @brief One of the arguments to the function was an invalid value. - * - * One of the arguments to the function was an invalid value, for example - * requesting a non-existent OpenGL or OpenGL ES version like 2.7. - * - * Requesting a valid but unavailable OpenGL or OpenGL ES version will instead - * result in a @ref GLFW_VERSION_UNAVAILABLE error. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_VALUE 0x00010004 -/*! @brief A memory allocation failed. - * - * A memory allocation failed. - * - * @analysis A bug in GLFW or the underlying operating system. Report the bug - * to our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_OUT_OF_MEMORY 0x00010005 -/*! @brief GLFW could not find support for the requested API on the system. - * - * GLFW could not find support for the requested API on the system. - * - * @analysis The installed graphics driver does not support the requested - * API, or does not support it via the chosen context creation backend. - * Below are a few examples. - * - * @par - * Some pre-installed Windows graphics drivers do not support OpenGL. AMD only - * supports OpenGL ES via EGL, while Nvidia and Intel only support it via - * a WGL or GLX extension. OS X does not provide OpenGL ES at all. The Mesa - * EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary - * driver. Older graphics drivers do not support Vulkan. - */ -#define GLFW_API_UNAVAILABLE 0x00010006 -/*! @brief The requested OpenGL or OpenGL ES version is not available. - * - * The requested OpenGL or OpenGL ES version (including any requested context - * or framebuffer hints) is not available on this machine. - * - * @analysis The machine does not support your requirements. If your - * application is sufficiently flexible, downgrade your requirements and try - * again. Otherwise, inform the user that their machine does not match your - * requirements. - * - * @par - * Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 - * comes out before the 4.x series gets that far, also fail with this error and - * not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions - * will exist. - */ -#define GLFW_VERSION_UNAVAILABLE 0x00010007 -/*! @brief A platform-specific error occurred that does not match any of the - * more specific categories. - * - * A platform-specific error occurred that does not match any of the more - * specific categories. - * - * @analysis A bug or configuration error in GLFW, the underlying operating - * system or its drivers, or a lack of required resources. Report the issue to - * our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_PLATFORM_ERROR 0x00010008 -/*! @brief The requested format is not supported or available. - * - * If emitted during window creation, the requested pixel format is not - * supported. - * - * If emitted when querying the clipboard, the contents of the clipboard could - * not be converted to the requested format. - * - * @analysis If emitted during window creation, one or more - * [hard constraints](@ref window_hints_hard) did not match any of the - * available pixel formats. If your application is sufficiently flexible, - * downgrade your requirements and try again. Otherwise, inform the user that - * their machine does not match your requirements. - * - * @par - * If emitted when querying the clipboard, ignore the error or report it to - * the user, as appropriate. - */ -#define GLFW_FORMAT_UNAVAILABLE 0x00010009 -/*! @brief The specified window does not have an OpenGL or OpenGL ES context. - * - * A window that does not have an OpenGL or OpenGL ES context was passed to - * a function that requires it to have one. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_NO_WINDOW_CONTEXT 0x0001000A -/*! @} */ - -#define GLFW_FOCUSED 0x00020001 -#define GLFW_ICONIFIED 0x00020002 -#define GLFW_RESIZABLE 0x00020003 -#define GLFW_VISIBLE 0x00020004 -#define GLFW_DECORATED 0x00020005 -#define GLFW_AUTO_ICONIFY 0x00020006 -#define GLFW_FLOATING 0x00020007 -#define GLFW_MAXIMIZED 0x00020008 - -#define GLFW_RED_BITS 0x00021001 -#define GLFW_GREEN_BITS 0x00021002 -#define GLFW_BLUE_BITS 0x00021003 -#define GLFW_ALPHA_BITS 0x00021004 -#define GLFW_DEPTH_BITS 0x00021005 -#define GLFW_STENCIL_BITS 0x00021006 -#define GLFW_ACCUM_RED_BITS 0x00021007 -#define GLFW_ACCUM_GREEN_BITS 0x00021008 -#define GLFW_ACCUM_BLUE_BITS 0x00021009 -#define GLFW_ACCUM_ALPHA_BITS 0x0002100A -#define GLFW_AUX_BUFFERS 0x0002100B -#define GLFW_STEREO 0x0002100C -#define GLFW_SAMPLES 0x0002100D -#define GLFW_SRGB_CAPABLE 0x0002100E -#define GLFW_REFRESH_RATE 0x0002100F -#define GLFW_DOUBLEBUFFER 0x00021010 - -#define GLFW_CLIENT_API 0x00022001 -#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002 -#define GLFW_CONTEXT_VERSION_MINOR 0x00022003 -#define GLFW_CONTEXT_REVISION 0x00022004 -#define GLFW_CONTEXT_ROBUSTNESS 0x00022005 -#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 -#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 -#define GLFW_OPENGL_PROFILE 0x00022008 -#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009 -#define GLFW_CONTEXT_NO_ERROR 0x0002200A -#define GLFW_CONTEXT_CREATION_API 0x0002200B - -#define GLFW_NO_API 0 -#define GLFW_OPENGL_API 0x00030001 -#define GLFW_OPENGL_ES_API 0x00030002 - -#define GLFW_NO_ROBUSTNESS 0 -#define GLFW_NO_RESET_NOTIFICATION 0x00031001 -#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002 - -#define GLFW_OPENGL_ANY_PROFILE 0 -#define GLFW_OPENGL_CORE_PROFILE 0x00032001 -#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002 - -#define GLFW_CURSOR 0x00033001 -#define GLFW_STICKY_KEYS 0x00033002 -#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003 - -#define GLFW_CURSOR_NORMAL 0x00034001 -#define GLFW_CURSOR_HIDDEN 0x00034002 -#define GLFW_CURSOR_DISABLED 0x00034003 - -#define GLFW_ANY_RELEASE_BEHAVIOR 0 -#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001 -#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002 - -#define GLFW_NATIVE_CONTEXT_API 0x00036001 -#define GLFW_EGL_CONTEXT_API 0x00036002 - -/*! @defgroup shapes Standard cursor shapes - * - * See [standard cursor creation](@ref cursor_standard) for how these are used. - * - * @ingroup input - * @{ */ - -/*! @brief The regular arrow cursor shape. - * - * The regular arrow cursor. - */ -#define GLFW_ARROW_CURSOR 0x00036001 -/*! @brief The text input I-beam cursor shape. - * - * The text input I-beam cursor shape. - */ -#define GLFW_IBEAM_CURSOR 0x00036002 -/*! @brief The crosshair shape. - * - * The crosshair shape. - */ -#define GLFW_CROSSHAIR_CURSOR 0x00036003 -/*! @brief The hand shape. - * - * The hand shape. - */ -#define GLFW_HAND_CURSOR 0x00036004 -/*! @brief The horizontal resize arrow shape. - * - * The horizontal resize arrow shape. - */ -#define GLFW_HRESIZE_CURSOR 0x00036005 -/*! @brief The vertical resize arrow shape. - * - * The vertical resize arrow shape. - */ -#define GLFW_VRESIZE_CURSOR 0x00036006 -/*! @} */ - -#define GLFW_CONNECTED 0x00040001 -#define GLFW_DISCONNECTED 0x00040002 - -#define GLFW_DONT_CARE -1 - - -/************************************************************************* - * GLFW API types - *************************************************************************/ - -/*! @brief Client API function pointer type. - * - * Generic function pointer used for returning client API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref context_glext - * @sa glfwGetProcAddress - * - * @since Added in version 3.0. - - * @ingroup context - */ -typedef void (*GLFWglproc)(void); - -/*! @brief Vulkan API function pointer type. - * - * Generic function pointer used for returning Vulkan API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref vulkan_proc - * @sa glfwGetInstanceProcAddress - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -typedef void (*GLFWvkproc)(void); - -/*! @brief Opaque monitor object. - * - * Opaque monitor object. - * - * @see @ref monitor_object - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWmonitor GLFWmonitor; - -/*! @brief Opaque window object. - * - * Opaque window object. - * - * @see @ref window_object - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef struct GLFWwindow GLFWwindow; - -/*! @brief Opaque cursor object. - * - * Opaque cursor object. - * - * @see @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup cursor - */ -typedef struct GLFWcursor GLFWcursor; - -/*! @brief The function signature for error callbacks. - * - * This is the function signature for error callback functions. - * - * @param[in] error An [error code](@ref errors). - * @param[in] description A UTF-8 encoded string describing the error. - * - * @sa @ref error_handling - * @sa glfwSetErrorCallback - * - * @since Added in version 3.0. - * - * @ingroup init - */ -typedef void (* GLFWerrorfun)(int,const char*); - -/*! @brief The function signature for window position callbacks. - * - * This is the function signature for window position callback functions. - * - * @param[in] window The window that was moved. - * @param[in] xpos The new x-coordinate, in screen coordinates, of the - * upper-left corner of the client area of the window. - * @param[in] ypos The new y-coordinate, in screen coordinates, of the - * upper-left corner of the client area of the window. - * - * @sa @ref window_pos - * @sa glfwSetWindowPosCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); - -/*! @brief The function signature for window resize callbacks. - * - * This is the function signature for window size callback functions. - * - * @param[in] window The window that was resized. - * @param[in] width The new width, in screen coordinates, of the window. - * @param[in] height The new height, in screen coordinates, of the window. - * - * @sa @ref window_size - * @sa glfwSetWindowSizeCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); - -/*! @brief The function signature for window close callbacks. - * - * This is the function signature for window close callback functions. - * - * @param[in] window The window that the user attempted to close. - * - * @sa @ref window_close - * @sa glfwSetWindowCloseCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowclosefun)(GLFWwindow*); - -/*! @brief The function signature for window content refresh callbacks. - * - * This is the function signature for window refresh callback functions. - * - * @param[in] window The window whose content needs to be refreshed. - * - * @sa @ref window_refresh - * @sa glfwSetWindowRefreshCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); - -/*! @brief The function signature for window focus/defocus callbacks. - * - * This is the function signature for window focus callback functions. - * - * @param[in] window The window that gained or lost input focus. - * @param[in] focused `GLFW_TRUE` if the window was given input focus, or - * `GLFW_FALSE` if it lost it. - * - * @sa @ref window_focus - * @sa glfwSetWindowFocusCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); - -/*! @brief The function signature for window iconify/restore callbacks. - * - * This is the function signature for window iconify/restore callback - * functions. - * - * @param[in] window The window that was iconified or restored. - * @param[in] iconified `GLFW_TRUE` if the window was iconified, or - * `GLFW_FALSE` if it was restored. - * - * @sa @ref window_iconify - * @sa glfwSetWindowIconifyCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); - -/*! @brief The function signature for framebuffer resize callbacks. - * - * This is the function signature for framebuffer resize callback - * functions. - * - * @param[in] window The window whose framebuffer was resized. - * @param[in] width The new width, in pixels, of the framebuffer. - * @param[in] height The new height, in pixels, of the framebuffer. - * - * @sa @ref window_fbsize - * @sa glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int); - -/*! @brief The function signature for mouse button callbacks. - * - * This is the function signature for mouse button callback functions. - * - * @param[in] window The window that received the event. - * @param[in] button The [mouse button](@ref buttons) that was pressed or - * released. - * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_mouse_button - * @sa glfwSetMouseButtonCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); - -/*! @brief The function signature for cursor position callbacks. - * - * This is the function signature for cursor position callback functions. - * - * @param[in] window The window that received the event. - * @param[in] xpos The new cursor x-coordinate, relative to the left edge of - * the client area. - * @param[in] ypos The new cursor y-coordinate, relative to the top edge of the - * client area. - * - * @sa @ref cursor_pos - * @sa glfwSetCursorPosCallback - * - * @since Added in version 3.0. Replaces `GLFWmouseposfun`. - * - * @ingroup input - */ -typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); - -/*! @brief The function signature for cursor enter/leave callbacks. - * - * This is the function signature for cursor enter/leave callback functions. - * - * @param[in] window The window that received the event. - * @param[in] entered `GLFW_TRUE` if the cursor entered the window's client - * area, or `GLFW_FALSE` if it left it. - * - * @sa @ref cursor_enter - * @sa glfwSetCursorEnterCallback - * - * @since Added in version 3.0. - * - * @ingroup input - */ -typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); - -/*! @brief The function signature for scroll callbacks. - * - * This is the function signature for scroll callback functions. - * - * @param[in] window The window that received the event. - * @param[in] xoffset The scroll offset along the x-axis. - * @param[in] yoffset The scroll offset along the y-axis. - * - * @sa @ref scrolling - * @sa glfwSetScrollCallback - * - * @since Added in version 3.0. Replaces `GLFWmousewheelfun`. - * - * @ingroup input - */ -typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); - -/*! @brief The function signature for keyboard key callbacks. - * - * This is the function signature for keyboard key callback functions. - * - * @param[in] window The window that received the event. - * @param[in] key The [keyboard key](@ref keys) that was pressed or released. - * @param[in] scancode The system-specific scancode of the key. - * @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_key - * @sa glfwSetKeyCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle, scancode and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); - -/*! @brief The function signature for Unicode character callbacks. - * - * This is the function signature for Unicode character callback functions. - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * - * @sa @ref input_char - * @sa glfwSetCharCallback - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int); - -/*! @brief The function signature for Unicode character with modifiers - * callbacks. - * - * This is the function signature for Unicode character with modifiers callback - * functions. It is called for each input character, regardless of what - * modifier keys are held down. - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_char - * @sa glfwSetCharModsCallback - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int); - -/*! @brief The function signature for file drop callbacks. - * - * This is the function signature for file drop callbacks. - * - * @param[in] window The window that received the event. - * @param[in] count The number of dropped files. - * @param[in] paths The UTF-8 encoded file and/or directory path names. - * - * @sa @ref path_drop - * @sa glfwSetDropCallback - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**); - -/*! @brief The function signature for monitor configuration callbacks. - * - * This is the function signature for monitor configuration callback functions. - * - * @param[in] monitor The monitor that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. - * - * @sa @ref monitor_event - * @sa glfwSetMonitorCallback - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); - -/*! @brief The function signature for joystick configuration callbacks. - * - * This is the function signature for joystick configuration callback - * functions. - * - * @param[in] joy The joystick that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. - * - * @sa @ref joystick_event - * @sa glfwSetJoystickCallback - * - * @since Added in version 3.2. - * - * @ingroup input - */ -typedef void (* GLFWjoystickfun)(int,int); - -/*! @brief Video mode type. - * - * This describes a single video mode. - * - * @sa @ref monitor_modes - * @sa glfwGetVideoMode glfwGetVideoModes - * - * @since Added in version 1.0. - * @glfw3 Added refresh rate member. - * - * @ingroup monitor - */ -typedef struct GLFWvidmode -{ - /*! The width, in screen coordinates, of the video mode. - */ - int width; - /*! The height, in screen coordinates, of the video mode. - */ - int height; - /*! The bit depth of the red channel of the video mode. - */ - int redBits; - /*! The bit depth of the green channel of the video mode. - */ - int greenBits; - /*! The bit depth of the blue channel of the video mode. - */ - int blueBits; - /*! The refresh rate, in Hz, of the video mode. - */ - int refreshRate; -} GLFWvidmode; - -/*! @brief Gamma ramp. - * - * This describes the gamma ramp for a monitor. - * - * @sa @ref monitor_gamma - * @sa glfwGetGammaRamp glfwSetGammaRamp - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWgammaramp -{ - /*! An array of value describing the response of the red channel. - */ - unsigned short* red; - /*! An array of value describing the response of the green channel. - */ - unsigned short* green; - /*! An array of value describing the response of the blue channel. - */ - unsigned short* blue; - /*! The number of elements in each array. - */ - unsigned int size; -} GLFWgammaramp; - -/*! @brief Image data. - * - * @sa @ref cursor_custom - * @sa @ref window_icon - * - * @since Added in version 2.1. - * @glfw3 Removed format and bytes-per-pixel members. - */ -typedef struct GLFWimage -{ - /*! The width, in pixels, of this image. - */ - int width; - /*! The height, in pixels, of this image. - */ - int height; - /*! The pixel data of this image, arranged left-to-right, top-to-bottom. - */ - unsigned char* pixels; -} GLFWimage; - - -/************************************************************************* - * GLFW API functions - *************************************************************************/ - -/*! @brief Initializes the GLFW library. - * - * This function initializes the GLFW library. Before most GLFW functions can - * be used, GLFW must be initialized, and before an application terminates GLFW - * should be terminated in order to free any resources allocated during or - * after initialization. - * - * If this function fails, it calls @ref glfwTerminate before returning. If it - * succeeds, you should call @ref glfwTerminate before the application exits. - * - * Additional calls to this function after successful initialization but before - * termination will return `GLFW_TRUE` immediately. - * - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. - * - * @remark @osx This function will change the current directory of the - * application to the `Contents/Resources` subdirectory of the application's - * bundle, if present. This can be disabled with a - * [compile-time option](@ref compile_options_osx). - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa glfwTerminate - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI int glfwInit(void); - -/*! @brief Terminates the GLFW library. - * - * This function destroys all remaining windows and cursors, restores any - * modified gamma ramps and frees any other allocated resources. Once this - * function is called, you must again call @ref glfwInit successfully before - * you will be able to use most GLFW functions. - * - * If GLFW has been successfully initialized, this function should be called - * before the application exits. If initialization fails, there is no need to - * call this function, as it is called by @ref glfwInit before it returns - * failure. - * - * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. - * - * @remark This function may be called before @ref glfwInit. - * - * @warning The contexts of any remaining windows must not be current on any - * other thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa glfwInit - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwTerminate(void); - -/*! @brief Retrieves the version of the GLFW library. - * - * This function retrieves the major, minor and revision numbers of the GLFW - * library. It is intended for when you are using GLFW as a shared library and - * want to ensure that you are using the minimum required version. - * - * Any or all of the version arguments may be `NULL`. - * - * @param[out] major Where to store the major version number, or `NULL`. - * @param[out] minor Where to store the minor version number, or `NULL`. - * @param[out] rev Where to store the revision number, or `NULL`. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa glfwGetVersionString - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); - -/*! @brief Returns a string describing the compile-time configuration. - * - * This function returns the compile-time generated - * [version string](@ref intro_version_string) of the GLFW library binary. It - * describes the version, platform, compiler and any platform-specific - * compile-time options. It should not be confused with the OpenGL or OpenGL - * ES version string, queried with `glGetString`. - * - * __Do not use the version string__ to parse the GLFW library version. The - * @ref glfwGetVersion function provides the version of the running library - * binary in numerical format. - * - * @return The ASCII encoded GLFW version string. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @pointer_lifetime The returned string is static and compile-time generated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa glfwGetVersion - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI const char* glfwGetVersionString(void); - -/*! @brief Sets the error callback. - * - * This function sets the error callback, which is called with an error code - * and a human-readable description each time a GLFW error occurs. - * - * The error callback is called on the thread where the error occurred. If you - * are using GLFW from multiple threads, your error callback needs to be - * written accordingly. - * - * Because the description string may have been generated specifically for that - * error, it is not guaranteed to be valid after the callback has returned. If - * you wish to use it after the callback returns, you need to make a copy. - * - * Once set, the error callback remains set even after the library has been - * terminated. - * - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref error_handling - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun); - -/*! @brief Returns the currently connected monitors. - * - * This function returns an array of handles for all currently connected - * monitors. The primary monitor is always first in the returned array. If no - * monitors were found, this function returns `NULL`. - * - * @param[out] count Where to store the number of monitors in the returned - * array. This is set to zero if an error occurred. - * @return An array of monitor handles, or `NULL` if no monitors were found or - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * monitor configuration changes or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_monitors - * @sa @ref monitor_event - * @sa glfwGetPrimaryMonitor - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); - -/*! @brief Returns the primary monitor. - * - * This function returns the primary monitor. This is usually the monitor - * where elements like the task bar or global menu bar are located. - * - * @return The primary monitor, or `NULL` if no monitors were found or if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @remark The primary monitor is always first in the array returned by @ref - * glfwGetMonitors. - * - * @sa @ref monitor_monitors - * @sa glfwGetMonitors - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); - -/*! @brief Returns the position of the monitor's viewport on the virtual screen. - * - * This function returns the position, in screen coordinates, of the upper-left - * corner of the specified monitor. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. - * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); - -/*! @brief Returns the physical size of the monitor. - * - * This function returns the size, in millimetres, of the display area of the - * specified monitor. - * - * Some systems do not provide accurate monitor size information, either - * because the monitor - * [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data) - * data is incorrect or because the driver does not report it accurately. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] widthMM Where to store the width, in millimetres, of the - * monitor's display area, or `NULL`. - * @param[out] heightMM Where to store the height, in millimetres, of the - * monitor's display area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @win32 calculates the returned physical size from the - * current resolution and system DPI instead of querying the monitor EDID data. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM); - -/*! @brief Returns the name of the specified monitor. - * - * This function returns a human-readable name, encoded as UTF-8, of the - * specified monitor. The name typically reflects the make and model of the - * monitor and is not guaranteed to be unique among the connected monitors. - * - * @param[in] monitor The monitor to query. - * @return The UTF-8 encoded name of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); - -/*! @brief Sets the monitor configuration callback. - * - * This function sets the monitor configuration callback, or removes the - * currently set callback. This is called when a monitor is connected to or - * disconnected from the system. - * - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_event - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun); - -/*! @brief Returns the available video modes for the specified monitor. - * - * This function returns an array of all video modes supported by the specified - * monitor. The returned array is sorted in ascending order, first by color - * bit depth (the sum of all channel depths) and then by resolution area (the - * product of width and height). - * - * @param[in] monitor The monitor to query. - * @param[out] count Where to store the number of video modes in the returned - * array. This is set to zero if an error occurred. - * @return An array of video modes, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected, this function is called again for that monitor or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa glfwGetVideoMode - * - * @since Added in version 1.0. - * @glfw3 Changed to return an array of modes for a specific monitor. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); - -/*! @brief Returns the current mode of the specified monitor. - * - * This function returns the current video mode of the specified monitor. If - * you have created a full screen window for that monitor, the return value - * will depend on whether that window is iconified. - * - * @param[in] monitor The monitor to query. - * @return The current mode of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa glfwGetVideoModes - * - * @since Added in version 3.0. Replaces `glfwGetDesktopMode`. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); - -/*! @brief Generates a gamma ramp and sets it for the specified monitor. - * - * This function generates a 256-element gamma ramp from the specified exponent - * and then calls @ref glfwSetGammaRamp with it. The value must be a finite - * number greater than zero. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] gamma The desired exponent. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); - -/*! @brief Returns the current gamma ramp for the specified monitor. - * - * This function returns the current gamma ramp of the specified monitor. - * - * @param[in] monitor The monitor to query. - * @return The current gamma ramp, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned structure and its arrays are allocated and - * freed by GLFW. You should not free them yourself. They are valid until the - * specified monitor is disconnected, this function is called again for that - * monitor or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); - -/*! @brief Sets the current gamma ramp for the specified monitor. - * - * This function sets the current gamma ramp for the specified monitor. The - * original gamma ramp for that monitor is saved by GLFW the first time this - * function is called and is restored by @ref glfwTerminate. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] ramp The gamma ramp to use. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark Gamma ramp sizes other than 256 are not supported by all platforms - * or graphics hardware. - * - * @remark @win32 The gamma ramp size must be 256. - * - * @pointer_lifetime The specified gamma ramp is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -/*! @brief Resets all window hints to their default values. - * - * This function resets all window hints to their - * [default values](@ref window_hints_values). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa glfwWindowHint - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwDefaultWindowHints(void); - -/*! @brief Sets the specified window hint to the desired value. - * - * This function sets hints for the next call to @ref glfwCreateWindow. The - * hints, once set, retain their values until changed by a call to @ref - * glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is - * terminated. - * - * This function does not check whether the specified hint values are valid. - * If you set hints to invalid values this will instead be reported by the next - * call to @ref glfwCreateWindow. - * - * @param[in] hint The [window hint](@ref window_hints) to set. - * @param[in] value The new value of the window hint. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa glfwDefaultWindowHints - * - * @since Added in version 3.0. Replaces `glfwOpenWindowHint`. - * - * @ingroup window - */ -GLFWAPI void glfwWindowHint(int hint, int value); - -/*! @brief Creates a window and its associated context. - * - * This function creates a window and its associated OpenGL or OpenGL ES - * context. Most of the options controlling how the window and its context - * should be created are specified with [window hints](@ref window_hints). - * - * Successful creation does not change which context is current. Before you - * can use the newly created context, you need to - * [make it current](@ref context_current). For information about the `share` - * parameter, see @ref context_sharing. - * - * The created window, framebuffer and context may differ from what you - * requested, as not all parameters and hints are - * [hard constraints](@ref window_hints_hard). This includes the size of the - * window, especially for full screen windows. To query the actual attributes - * of the created window, framebuffer and context, see @ref - * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize. - * - * To create a full screen window, you need to specify the monitor the window - * will cover. If no monitor is specified, the window will be windowed mode. - * Unless you have a way for the user to choose a specific monitor, it is - * recommended that you pick the primary monitor. For more information on how - * to query connected monitors, see @ref monitor_monitors. - * - * For full screen windows, the specified size becomes the resolution of the - * window's _desired video mode_. As long as a full screen window is not - * iconified, the supported video mode most closely matching the desired video - * mode is set for the specified monitor. For more information about full - * screen windows, including the creation of so called _windowed full screen_ - * or _borderless full screen_ windows, see @ref window_windowed_full_screen. - * - * Once you have created the window, you can switch it between windowed and - * full screen mode with @ref glfwSetWindowMonitor. If the window has an - * OpenGL or OpenGL ES context, it will be unaffected. - * - * By default, newly created windows use the placement recommended by the - * window system. To create the window at a specific position, make it - * initially invisible using the [GLFW_VISIBLE](@ref window_hints_wnd) window - * hint, set its [position](@ref window_pos) and then [show](@ref window_hide) - * it. - * - * As long as at least one full screen window is not iconified, the screensaver - * is prohibited from starting. - * - * Window systems put limits on window sizes. Very large or very small window - * dimensions may be overridden by the window system on creation. Check the - * actual [size](@ref window_size) after creation. - * - * The [swap interval](@ref buffer_swap) is not set during window creation and - * the initial value may vary depending on driver settings and defaults. - * - * @param[in] width The desired width, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] height The desired height, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] title The initial, UTF-8 encoded window title. - * @param[in] monitor The monitor to use for full screen mode, or `NULL` for - * windowed mode. - * @param[in] share The window whose context to share resources with, or `NULL` - * to not share resources. - * @return The handle of the created window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref - * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @win32 Window creation will fail if the Microsoft GDI software - * OpenGL implementation is the only one available. - * - * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it - * will be set as the initial icon for the window. If no such icon is present, - * the `IDI_WINLOGO` icon will be used instead. To set a different icon, see - * @ref glfwSetWindowIcon. - * - * @remark @win32 The context to share resources with must not be current on - * any other thread. - * - * @remark @osx The GLFW window has no icon, as it is not a document - * window, but the dock icon will be the same as the application bundle's icon. - * For more information on bundles, see the - * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) - * in the Mac Developer Library. - * - * @remark @osx The first time a window is created the menu bar is populated - * with common commands like Hide, Quit and About. The About entry opens - * a minimal about dialog with information from the application's bundle. The - * menu bar can be disabled with a - * [compile-time option](@ref compile_options_osx). - * - * @remark @osx On OS X 10.10 and later the window frame will not be rendered - * at full resolution on Retina displays unless the `NSHighResolutionCapable` - * key is enabled in the application bundle's `Info.plist`. For more - * information, see - * [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html) - * in the Mac Developer Library. The GLFW test and example programs use - * a custom `Info.plist` template for this, which can be found as - * `CMake/MacOSXBundleInfo.plist.in` in the source tree. - * - * @remark @x11 Some window managers will not respect the placement of - * initially hidden windows. - * - * @remark @x11 Due to the asynchronous nature of X11, it may take a moment for - * a window to reach its requested state. This means you may not be able to - * query the final size, position or other attributes directly after window - * creation. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa glfwDestroyWindow - * - * @since Added in version 3.0. Replaces `glfwOpenWindow`. - * - * @ingroup window - */ -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); - -/*! @brief Destroys the specified window and its context. - * - * This function destroys the specified window and its context. On calling - * this function, no further callbacks will be called for that window. - * - * If the context of the specified window is current on the main thread, it is - * detached before being destroyed. - * - * @param[in] window The window to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @note The context of the specified window must not be current on any other - * thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa glfwCreateWindow - * - * @since Added in version 3.0. Replaces `glfwCloseWindow`. - * - * @ingroup window - */ -GLFWAPI void glfwDestroyWindow(GLFWwindow* window); - -/*! @brief Checks the close flag of the specified window. - * - * This function returns the value of the close flag of the specified window. - * - * @param[in] window The window to query. - * @return The value of the close flag. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); - -/*! @brief Sets the close flag of the specified window. - * - * This function sets the value of the close flag of the specified window. - * This can be used to override the user's attempt to close the window, or - * to signal that it should be closed. - * - * @param[in] window The window whose flag to change. - * @param[in] value The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); - -/*! @brief Sets the title of the specified window. - * - * This function sets the window title, encoded as UTF-8, of the specified - * window. - * - * @param[in] window The window whose title to change. - * @param[in] title The UTF-8 encoded window title. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @osx The window title will not be updated until the next time you - * process events. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_title - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); - -/*! @brief Sets the icon for the specified window. - * - * This function sets the icon of the specified window. If passed an array of - * candidate images, those of or closest to the sizes desired by the system are - * selected. If no images are specified, the window reverts to its default - * icon. - * - * The desired image sizes varies depending on platform and system settings. - * The selected images will be rescaled as needed. Good sizes include 16x16, - * 32x32 and 48x48. - * - * @param[in] window The window whose icon to set. - * @param[in] count The number of images in the specified array, or zero to - * revert to the default window icon. - * @param[in] images The images to create the icon from. This is ignored if - * count is zero. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @remark @osx The GLFW window has no icon, as it is not a document - * window, so this function does nothing. The dock icon will be the same as - * the application bundle's icon. For more information on bundles, see the - * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) - * in the Mac Developer Library. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_icon - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images); - -/*! @brief Retrieves the position of the client area of the specified window. - * - * This function retrieves the position, in screen coordinates, of the - * upper-left corner of the client area of the specified window. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The window to query. - * @param[out] xpos Where to store the x-coordinate of the upper-left corner of - * the client area, or `NULL`. - * @param[out] ypos Where to store the y-coordinate of the upper-left corner of - * the client area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa glfwSetWindowPos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); - -/*! @brief Sets the position of the client area of the specified window. - * - * This function sets the position, in screen coordinates, of the upper-left - * corner of the client area of the specified windowed mode window. If the - * window is a full screen window, this function does nothing. - * - * __Do not use this function__ to move an already visible window unless you - * have very good reasons for doing so, as it will confuse and annoy the user. - * - * The window manager may put limits on what positions are allowed. GLFW - * cannot and should not override these limits. - * - * @param[in] window The window to query. - * @param[in] xpos The x-coordinate of the upper-left corner of the client area. - * @param[in] ypos The y-coordinate of the upper-left corner of the client area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa glfwGetWindowPos - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); - -/*! @brief Retrieves the size of the client area of the specified window. - * - * This function retrieves the size, in screen coordinates, of the client area - * of the specified window. If you wish to retrieve the size of the - * framebuffer of the window in pixels, see @ref glfwGetFramebufferSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose size to retrieve. - * @param[out] width Where to store the width, in screen coordinates, of the - * client area, or `NULL`. - * @param[out] height Where to store the height, in screen coordinates, of the - * client area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa glfwSetWindowSize - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Sets the size limits of the specified window. - * - * This function sets the size limits of the client area of the specified - * window. If the window is full screen, the size limits only take effect - * once it is made windowed. If the window is not resizable, this function - * does nothing. - * - * The size limits are applied immediately to a windowed mode window and may - * cause it to be resized. - * - * The maximum dimensions must be greater than or equal to the minimum - * dimensions and all must be greater than or equal to zero. - * - * @param[in] window The window to set limits for. - * @param[in] minwidth The minimum width, in screen coordinates, of the client - * area, or `GLFW_DONT_CARE`. - * @param[in] minheight The minimum height, in screen coordinates, of the - * client area, or `GLFW_DONT_CARE`. - * @param[in] maxwidth The maximum width, in screen coordinates, of the client - * area, or `GLFW_DONT_CARE`. - * @param[in] maxheight The maximum height, in screen coordinates, of the - * client area, or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa glfwSetWindowAspectRatio - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); - -/*! @brief Sets the aspect ratio of the specified window. - * - * This function sets the required aspect ratio of the client area of the - * specified window. If the window is full screen, the aspect ratio only takes - * effect once it is made windowed. If the window is not resizable, this - * function does nothing. - * - * The aspect ratio is specified as a numerator and a denominator and both - * values must be greater than zero. For example, the common 16:9 aspect ratio - * is specified as 16 and 9, respectively. - * - * If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect - * ratio limit is disabled. - * - * The aspect ratio is applied immediately to a windowed mode window and may - * cause it to be resized. - * - * @param[in] window The window to set limits for. - * @param[in] numer The numerator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * @param[in] denom The denominator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa glfwSetWindowSizeLimits - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom); - -/*! @brief Sets the size of the client area of the specified window. - * - * This function sets the size, in screen coordinates, of the client area of - * the specified window. - * - * For full screen windows, this function updates the resolution of its desired - * video mode and switches to the video mode closest to it, without affecting - * the window's context. As the context is unaffected, the bit depths of the - * framebuffer remain unchanged. - * - * If you wish to update the refresh rate of the desired video mode in addition - * to its resolution, see @ref glfwSetWindowMonitor. - * - * The window manager may put limits on what sizes are allowed. GLFW cannot - * and should not override these limits. - * - * @param[in] window The window to resize. - * @param[in] width The desired width, in screen coordinates, of the window - * client area. - * @param[in] height The desired height, in screen coordinates, of the window - * client area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa glfwGetWindowSize - * @sa glfwSetWindowMonitor - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); - -/*! @brief Retrieves the size of the framebuffer of the specified window. - * - * This function retrieves the size, in pixels, of the framebuffer of the - * specified window. If you wish to retrieve the size of the window in screen - * coordinates, see @ref glfwGetWindowSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose framebuffer to query. - * @param[out] width Where to store the width, in pixels, of the framebuffer, - * or `NULL`. - * @param[out] height Where to store the height, in pixels, of the framebuffer, - * or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * @sa glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Retrieves the size of the frame of the window. - * - * This function retrieves the size, in screen coordinates, of each edge of the - * frame of the specified window. This size includes the title bar, if the - * window has one. The size of the frame may vary depending on the - * [window-related hints](@ref window_hints_wnd) used to create it. - * - * Because this function retrieves the size of each window frame edge and not - * the offset along a particular coordinate axis, the retrieved values will - * always be zero or positive. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose frame size to query. - * @param[out] left Where to store the size, in screen coordinates, of the left - * edge of the window frame, or `NULL`. - * @param[out] top Where to store the size, in screen coordinates, of the top - * edge of the window frame, or `NULL`. - * @param[out] right Where to store the size, in screen coordinates, of the - * right edge of the window frame, or `NULL`. - * @param[out] bottom Where to store the size, in screen coordinates, of the - * bottom edge of the window frame, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom); - -/*! @brief Iconifies the specified window. - * - * This function iconifies (minimizes) the specified window if it was - * previously restored. If the window is already iconified, this function does - * nothing. - * - * If the specified window is a full screen window, the original monitor - * resolution is restored until the window is restored. - * - * @param[in] window The window to iconify. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa glfwRestoreWindow - * @sa glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwIconifyWindow(GLFWwindow* window); - -/*! @brief Restores the specified window. - * - * This function restores the specified window if it was previously iconified - * (minimized) or maximized. If the window is already restored, this function - * does nothing. - * - * If the specified window is a full screen window, the resolution chosen for - * the window is restored on the selected monitor. - * - * @param[in] window The window to restore. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa glfwIconifyWindow - * @sa glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwRestoreWindow(GLFWwindow* window); - -/*! @brief Maximizes the specified window. - * - * This function maximizes the specified window if it was previously not - * maximized. If the window is already maximized, this function does nothing. - * - * If the specified window is a full screen window, this function does nothing. - * - * @param[in] window The window to maximize. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @par Thread Safety - * This function may only be called from the main thread. - * - * @sa @ref window_iconify - * @sa glfwIconifyWindow - * @sa glfwRestoreWindow - * - * @since Added in GLFW 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwMaximizeWindow(GLFWwindow* window); - -/*! @brief Makes the specified window visible. - * - * This function makes the specified window visible if it was previously - * hidden. If the window is already visible or is in full screen mode, this - * function does nothing. - * - * @param[in] window The window to make visible. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa glfwHideWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwShowWindow(GLFWwindow* window); - -/*! @brief Hides the specified window. - * - * This function hides the specified window if it was previously visible. If - * the window is already hidden or is in full screen mode, this function does - * nothing. - * - * @param[in] window The window to hide. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa glfwShowWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwHideWindow(GLFWwindow* window); - -/*! @brief Brings the specified window to front and sets input focus. - * - * This function brings the specified window to front and sets input focus. - * The window should already be visible and not iconified. - * - * By default, both windowed and full screen mode windows are focused when - * initially created. Set the [GLFW_FOCUSED](@ref window_hints_wnd) to disable - * this behavior. - * - * __Do not use this function__ to steal focus from other applications unless - * you are certain that is what the user wants. Focus stealing can be - * extremely disruptive. - * - * @param[in] window The window to give input focus. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwFocusWindow(GLFWwindow* window); - -/*! @brief Returns the monitor that the window uses for full screen mode. - * - * This function returns the handle of the monitor that the specified window is - * in full screen on. - * - * @param[in] window The window to query. - * @return The monitor, or `NULL` if the window is in windowed mode or an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa glfwSetWindowMonitor - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); - -/*! @brief Sets the mode, monitor, video mode and placement of a window. - * - * This function sets the monitor that the window uses for full screen mode or, - * if the monitor is `NULL`, makes it windowed mode. - * - * When setting a monitor, this function updates the width, height and refresh - * rate of the desired video mode and switches to the video mode closest to it. - * The window position is ignored when setting a monitor. - * - * When the monitor is `NULL`, the position, width and height are used to - * place the window client area. The refresh rate is ignored when no monitor - * is specified. - * - * If you only wish to update the resolution of a full screen window or the - * size of a windowed mode window, see @ref glfwSetWindowSize. - * - * When a window transitions from full screen to windowed mode, this function - * restores any previous window settings such as whether it is decorated, - * floating, resizable, has size or aspect ratio limits, etc.. - * - * @param[in] window The window whose monitor, size or video mode to set. - * @param[in] monitor The desired monitor, or `NULL` to set windowed mode. - * @param[in] xpos The desired x-coordinate of the upper-left corner of the - * client area. - * @param[in] ypos The desired y-coordinate of the upper-left corner of the - * client area. - * @param[in] width The desired with, in screen coordinates, of the client area - * or video mode. - * @param[in] height The desired height, in screen coordinates, of the client - * area or video mode. - * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, - * or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa @ref window_full_screen - * @sa glfwGetWindowMonitor - * @sa glfwSetWindowSize - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); - -/*! @brief Returns an attribute of the specified window. - * - * This function returns the value of an attribute of the specified window or - * its OpenGL or OpenGL ES context. - * - * @param[in] window The window to query. - * @param[in] attrib The [window attribute](@ref window_attribs) whose value to - * return. - * @return The value of the attribute, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @remark Framebuffer related hints are not window attributes. See @ref - * window_attribs_fb for more information. - * - * @remark Zero is a valid value for many window and context related - * attributes so you cannot use a return value of zero as an indication of - * errors. However, this function should not fail as long as it is passed - * valid arguments and the library has been [initialized](@ref intro_init). - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attribs - * - * @since Added in version 3.0. Replaces `glfwGetWindowParam` and - * `glfwGetGLVersion`. - * - * @ingroup window - */ -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); - -/*! @brief Sets the user pointer of the specified window. - * - * This function sets the user-defined pointer of the specified window. The - * current value is retained until the window is destroyed. The initial value - * is `NULL`. - * - * @param[in] window The window whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa glfwGetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); - -/*! @brief Returns the user pointer of the specified window. - * - * This function returns the current value of the user-defined pointer of the - * specified window. The initial value is `NULL`. - * - * @param[in] window The window whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa glfwSetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); - -/*! @brief Sets the position callback for the specified window. - * - * This function sets the position callback of the specified window, which is - * called when the window is moved. The callback is provided with the screen - * position of the upper-left corner of the client area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun); - -/*! @brief Sets the size callback for the specified window. - * - * This function sets the size callback of the specified window, which is - * called when the window is resized. The callback is provided with the size, - * in screen coordinates, of the client area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun); - -/*! @brief Sets the close callback for the specified window. - * - * This function sets the close callback of the specified window, which is - * called when the user attempts to close the window, for example by clicking - * the close widget in the title bar. - * - * The close flag is set before this callback is called, but you can modify it - * at any time with @ref glfwSetWindowShouldClose. - * - * The close callback is not triggered by @ref glfwDestroyWindow. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @osx Selecting Quit from the application menu will trigger the close - * callback for all windows. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_close - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun); - -/*! @brief Sets the refresh callback for the specified window. - * - * This function sets the refresh callback of the specified window, which is - * called when the client area of the window needs to be redrawn, for example - * if the window has been exposed after having been covered by another window. - * - * On compositing window systems such as Aero, Compiz or Aqua, where the window - * contents are saved off-screen, this callback may be called only very - * infrequently or never at all. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_refresh - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun); - -/*! @brief Sets the focus callback for the specified window. - * - * This function sets the focus callback of the specified window, which is - * called when the window gains or loses input focus. - * - * After the focus callback is called for a window that lost input focus, - * synthetic key and mouse button release events will be generated for all such - * that had been pressed. For more information, see @ref glfwSetKeyCallback - * and @ref glfwSetMouseButtonCallback. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun); - -/*! @brief Sets the iconify callback for the specified window. - * - * This function sets the iconification callback of the specified window, which - * is called when the window is iconified or restored. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun); - -/*! @brief Sets the framebuffer resize callback for the specified window. - * - * This function sets the framebuffer resize callback of the specified window, - * which is called when the framebuffer of the specified window is resized. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun); - -/*! @brief Processes all pending events. - * - * This function processes only those events that are already in the event - * queue and then returns immediately. Processing events will cause the window - * and input callbacks associated with those events to be called. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * On some platforms, certain events are sent directly to the application - * without going through the event queue, causing callbacks to be called - * outside of a call to one of the event processing functions. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa glfwWaitEvents - * @sa glfwWaitEventsTimeout - * - * @since Added in version 1.0. - * - * @ingroup window - */ -GLFWAPI void glfwPollEvents(void); - -/*! @brief Waits until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue. Once one or more events are available, - * it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue - * are processed and the function then returns immediately. Processing events - * will cause the window and input callbacks associated with those events to be - * called. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * On some platforms, certain callbacks may be called outside of a call to one - * of the event processing functions. - * - * If no windows exist, this function returns immediately. For synchronization - * of threads in applications that do not create windows, use your threading - * library of choice. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa glfwPollEvents - * @sa glfwWaitEventsTimeout - * - * @since Added in version 2.5. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEvents(void); - -/*! @brief Waits with timeout until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue, or until the specified timeout is reached. If - * one or more events are available, it behaves exactly like @ref - * glfwPollEvents, i.e. the events in the queue are processed and the function - * then returns immediately. Processing events will cause the window and input - * callbacks associated with those events to be called. - * - * The timeout value must be a positive finite number. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * On some platforms, certain callbacks may be called outside of a call to one - * of the event processing functions. - * - * If no windows exist, this function returns immediately. For synchronization - * of threads in applications that do not create windows, use your threading - * library of choice. - * - * Event processing is not required for joystick input to work. - * - * @param[in] timeout The maximum amount of time, in seconds, to wait. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa glfwPollEvents - * @sa glfwWaitEvents - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEventsTimeout(double timeout); - -/*! @brief Posts an empty event to the event queue. - * - * This function posts an empty event from the current thread to the event - * queue, causing @ref glfwWaitEvents or @ref glfwWaitEventsTimeout to return. - * - * If no windows exist, this function returns immediately. For synchronization - * of threads in applications that do not create windows, use your threading - * library of choice. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref events - * @sa glfwWaitEvents - * @sa glfwWaitEventsTimeout - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwPostEmptyEvent(void); - -/*! @brief Returns the value of an input option for the specified window. - * - * This function returns the value of an input option for the specified window. - * The mode must be one of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or - * `GLFW_STICKY_MOUSE_BUTTONS`. - * - * @param[in] window The window to query. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or - * `GLFW_STICKY_MOUSE_BUTTONS`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa glfwSetInputMode - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); - -/*! @brief Sets an input option for the specified window. - * - * This function sets an input mode option for the specified window. The mode - * must be one of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or - * `GLFW_STICKY_MOUSE_BUTTONS`. - * - * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor - * modes: - * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. - * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client - * area of the window but does not restrict the cursor from leaving. - * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual - * and unlimited cursor movement. This is useful for implementing for - * example 3D camera controls. - * - * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to - * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are - * enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS` - * the next time it is called even if the key had been released before the - * call. This is useful when you are only interested in whether keys have been - * pressed but not when or in which order. - * - * If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either - * `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it. - * If sticky mouse buttons are enabled, a mouse button press will ensure that - * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even - * if the mouse button had been released before the call. This is useful when - * you are only interested in whether mouse buttons have been pressed but not - * when or in which order. - * - * @param[in] window The window whose input mode to set. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or - * `GLFW_STICKY_MOUSE_BUTTONS`. - * @param[in] value The new value of the specified input mode. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa glfwGetInputMode - * - * @since Added in version 3.0. Replaces `glfwEnable` and `glfwDisable`. - * - * @ingroup input - */ -GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); - -/*! @brief Returns the localized name of the specified printable key. - * - * This function returns the localized name of the specified printable key. - * This is intended for displaying key bindings to the user. - * - * If the key is `GLFW_KEY_UNKNOWN`, the scancode is used instead, otherwise - * the scancode is ignored. If a non-printable key or (if the key is - * `GLFW_KEY_UNKNOWN`) a scancode that maps to a non-printable key is - * specified, this function returns `NULL`. - * - * This behavior allows you to pass in the arguments passed to the - * [key callback](@ref input_key) without modification. - * - * The printable keys are: - * - `GLFW_KEY_APOSTROPHE` - * - `GLFW_KEY_COMMA` - * - `GLFW_KEY_MINUS` - * - `GLFW_KEY_PERIOD` - * - `GLFW_KEY_SLASH` - * - `GLFW_KEY_SEMICOLON` - * - `GLFW_KEY_EQUAL` - * - `GLFW_KEY_LEFT_BRACKET` - * - `GLFW_KEY_RIGHT_BRACKET` - * - `GLFW_KEY_BACKSLASH` - * - `GLFW_KEY_WORLD_1` - * - `GLFW_KEY_WORLD_2` - * - `GLFW_KEY_0` to `GLFW_KEY_9` - * - `GLFW_KEY_A` to `GLFW_KEY_Z` - * - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9` - * - `GLFW_KEY_KP_DECIMAL` - * - `GLFW_KEY_KP_DIVIDE` - * - `GLFW_KEY_KP_MULTIPLY` - * - `GLFW_KEY_KP_SUBTRACT` - * - `GLFW_KEY_KP_ADD` - * - `GLFW_KEY_KP_EQUAL` - * - * @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`. - * @param[in] scancode The scancode of the key to query. - * @return The localized name of the key, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetKeyName, or until the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key_name - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetKeyName(int key, int scancode); - -/*! @brief Returns the last reported state of a keyboard key for the specified - * window. - * - * This function returns the last state reported for the specified key to the - * specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to - * the key callback. - * - * If the `GLFW_STICKY_KEYS` input mode is enabled, this function returns - * `GLFW_PRESS` the first time you call it for a key that was pressed, even if - * that key has already been released. - * - * The key functions deal with physical keys, with [key tokens](@ref keys) - * named after their use on the standard US keyboard layout. If you want to - * input text, use the Unicode character callback instead. - * - * The [modifier key bit masks](@ref mods) are not key tokens and cannot be - * used with this function. - * - * __Do not use this function__ to implement [text input](@ref input_char). - * - * @param[in] window The desired window. - * @param[in] key The desired [keyboard key](@ref keys). `GLFW_KEY_UNKNOWN` is - * not a valid key for this function. - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetKey(GLFWwindow* window, int key); - -/*! @brief Returns the last reported state of a mouse button for the specified - * window. - * - * This function returns the last state reported for the specified mouse button - * to the specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. - * - * If the `GLFW_STICKY_MOUSE_BUTTONS` input mode is enabled, this function - * `GLFW_PRESS` the first time you call it for a mouse button that was pressed, - * even if that mouse button has already been released. - * - * @param[in] window The desired window. - * @param[in] button The desired [mouse button](@ref buttons). - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); - -/*! @brief Retrieves the position of the cursor relative to the client area of - * the window. - * - * This function returns the position of the cursor, in screen coordinates, - * relative to the upper-left corner of the client area of the specified - * window. - * - * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor - * position is unbounded and limited only by the minimum and maximum values of - * a `double`. - * - * The coordinate can be converted to their integer equivalents with the - * `floor` function. Casting directly to an integer type works for positive - * coordinates, but fails for negative ones. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The desired window. - * @param[out] xpos Where to store the cursor x-coordinate, relative to the - * left edge of the client area, or `NULL`. - * @param[out] ypos Where to store the cursor y-coordinate, relative to the to - * top edge of the client area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa glfwSetCursorPos - * - * @since Added in version 3.0. Replaces `glfwGetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); - -/*! @brief Sets the position of the cursor, relative to the client area of the - * window. - * - * This function sets the position, in screen coordinates, of the cursor - * relative to the upper-left corner of the client area of the specified - * window. The window must have input focus. If the window does not have - * input focus when this function is called, it fails silently. - * - * __Do not use this function__ to implement things like camera controls. GLFW - * already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the - * cursor, transparently re-centers it and provides unconstrained cursor - * motion. See @ref glfwSetInputMode for more information. - * - * If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is - * unconstrained and limited only by the minimum and maximum values of - * a `double`. - * - * @param[in] window The desired window. - * @param[in] xpos The desired x-coordinate, relative to the left edge of the - * client area. - * @param[in] ypos The desired y-coordinate, relative to the top edge of the - * client area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa glfwGetCursorPos - * - * @since Added in version 3.0. Replaces `glfwSetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); - -/*! @brief Creates a custom cursor. - * - * Creates a new custom cursor image that can be set for a window with @ref - * glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor. - * Any remaining cursors are destroyed by @ref glfwTerminate. - * - * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight - * bits per channel. They are arranged canonically as packed sequential rows, - * starting from the top-left corner. - * - * The cursor hotspot is specified in pixels, relative to the upper-left corner - * of the cursor image. Like all other coordinate systems in GLFW, the X-axis - * points to the right and the Y-axis points down. - * - * @param[in] image The desired cursor image. - * @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot. - * @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot. - * @return The handle of the created cursor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa glfwDestroyCursor - * @sa glfwCreateStandardCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot); - -/*! @brief Creates a cursor with a standard shape. - * - * Returns a cursor with a [standard shape](@ref shapes), that can be set for - * a window with @ref glfwSetCursor. - * - * @param[in] shape One of the [standard shapes](@ref shapes). - * @return A new cursor ready to use or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape); - -/*! @brief Destroys a cursor. - * - * This function destroys a cursor previously created with @ref - * glfwCreateCursor. Any remaining cursors will be destroyed by @ref - * glfwTerminate. - * - * @param[in] cursor The cursor object to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor); - -/*! @brief Sets the cursor for the window. - * - * This function sets the cursor image to be used when the cursor is over the - * client area of the specified window. The set cursor will only be visible - * when the [cursor mode](@ref cursor_mode) of the window is - * `GLFW_CURSOR_NORMAL`. - * - * On some platforms, the set cursor may not be visible unless the window also - * has input focus. - * - * @param[in] window The window to set the cursor for. - * @param[in] cursor The cursor to set, or `NULL` to switch back to the default - * arrow cursor. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor); - -/*! @brief Sets the key callback. - * - * This function sets the key callback of the specified window, which is called - * when a key is pressed, repeated or released. - * - * The key functions deal with physical keys, with layout independent - * [key tokens](@ref keys) named after their values in the standard US keyboard - * layout. If you want to input text, use the - * [character callback](@ref glfwSetCharCallback) instead. - * - * When a window loses input focus, it will generate synthetic key release - * events for all pressed keys. You can tell these events from user-generated - * events by the fact that the synthetic ones are generated after the focus - * loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * The scancode of a key is specific to that platform or sometimes even to that - * machine. Scancodes are intended to allow users to bind keys that don't have - * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their - * state is not saved and so it cannot be queried with @ref glfwGetKey. - * - * Sometimes GLFW needs to generate synthetic key events, in which case the - * scancode may be zero. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new key callback, or `NULL` to remove the currently - * set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun); - -/*! @brief Sets the Unicode character callback. - * - * This function sets the character callback of the specified window, which is - * called when a Unicode character is input. - * - * The character callback is intended for Unicode text input. As it deals with - * characters, it is keyboard layout dependent, whereas the - * [key callback](@ref glfwSetKeyCallback) is not. Characters do not map 1:1 - * to physical keys, as a key may produce zero, one or more characters. If you - * want to know whether a specific physical key was pressed or released, see - * the key callback instead. - * - * The character callback behaves as system text input normally does and will - * not be called if modifier keys are held down that would prevent normal text - * input on that platform, for example a Super (Command) key on OS X or Alt key - * on Windows. There is a - * [character with modifiers callback](@ref glfwSetCharModsCallback) that - * receives these events. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun); - -/*! @brief Sets the Unicode character with modifiers callback. - * - * This function sets the character with modifiers callback of the specified - * window, which is called when a Unicode character is input regardless of what - * modifier keys are used. - * - * The character with modifiers callback is intended for implementing custom - * Unicode character input. For regular Unicode text input, see the - * [character callback](@ref glfwSetCharCallback). Like the character - * callback, the character with modifiers callback deals with characters and is - * keyboard layout dependent. Characters do not map 1:1 to physical keys, as - * a key may produce zero, one or more characters. If you want to know whether - * a specific physical key was pressed or released, see the - * [key callback](@ref glfwSetKeyCallback) instead. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun cbfun); - -/*! @brief Sets the mouse button callback. - * - * This function sets the mouse button callback of the specified window, which - * is called when a mouse button is pressed or released. - * - * When a window loses input focus, it will generate synthetic mouse button - * release events for all pressed mouse buttons. You can tell these events - * from user-generated events by the fact that the synthetic ones are generated - * after the focus loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); - -/*! @brief Sets the cursor position callback. - * - * This function sets the cursor position callback of the specified window, - * which is called when the cursor is moved. The callback is provided with the - * position, in screen coordinates, relative to the upper-left corner of the - * client area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * - * @since Added in version 3.0. Replaces `glfwSetMousePosCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun); - -/*! @brief Sets the cursor enter/exit callback. - * - * This function sets the cursor boundary crossing callback of the specified - * window, which is called when the cursor enters or leaves the client area of - * the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_enter - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun); - -/*! @brief Sets the scroll callback. - * - * This function sets the scroll callback of the specified window, which is - * called when a scrolling device is used, such as a mouse wheel or scrolling - * area of a touchpad. - * - * The scroll callback receives all scrolling input, like that from a mouse - * wheel or a touchpad scrolling area. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new scroll callback, or `NULL` to remove the currently - * set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref scrolling - * - * @since Added in version 3.0. Replaces `glfwSetMouseWheelCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun); - -/*! @brief Sets the file drop callback. - * - * This function sets the file drop callback of the specified window, which is - * called when one or more dragged files are dropped on the window. - * - * Because the path array and its strings may have been generated specifically - * for that event, they are not guaranteed to be valid after the callback has - * returned. If you wish to use them after the callback returns, you need to - * make a deep copy. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new file drop callback, or `NULL` to remove the - * currently set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref path_drop - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun); - -/*! @brief Returns whether the specified joystick is present. - * - * This function returns whether the specified joystick is present. - * - * @param[in] joy The [joystick](@ref joysticks) to query. - * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick - * - * @since Added in version 3.0. Replaces `glfwGetJoystickParam`. - * - * @ingroup input - */ -GLFWAPI int glfwJoystickPresent(int joy); - -/*! @brief Returns the values of all axes of the specified joystick. - * - * This function returns the values of all axes of the specified joystick. - * Each element in the array is a value between -1.0 and 1.0. - * - * Querying a joystick slot with no device present is not an error, but will - * cause this function to return `NULL`. Call @ref glfwJoystickPresent to - * check device presence. - * - * @param[in] joy The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of axis values in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of axis values, or `NULL` if the joystick is not present or - * an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, this function is called again for that joystick or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_axis - * - * @since Added in version 3.0. Replaces `glfwGetJoystickPos`. - * - * @ingroup input - */ -GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count); - -/*! @brief Returns the state of all buttons of the specified joystick. - * - * This function returns the state of all buttons of the specified joystick. - * Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`. - * - * Querying a joystick slot with no device present is not an error, but will - * cause this function to return `NULL`. Call @ref glfwJoystickPresent to - * check device presence. - * - * @param[in] joy The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of button states in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of button states, or `NULL` if the joystick is not present - * or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, this function is called again for that joystick or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_button - * - * @since Added in version 2.2. - * @glfw3 Changed to return a dynamic array. - * - * @ingroup input - */ -GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count); - -/*! @brief Returns the name of the specified joystick. - * - * This function returns the name, encoded as UTF-8, of the specified joystick. - * The returned string is allocated and freed by GLFW. You should not free it - * yourself. - * - * Querying a joystick slot with no device present is not an error, but will - * cause this function to return `NULL`. Call @ref glfwJoystickPresent to - * check device presence. - * - * @param[in] joy The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick - * is not present or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, this function is called again for that joystick or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_name - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetJoystickName(int joy); - -/*! @brief Sets the joystick configuration callback. - * - * This function sets the joystick configuration callback, or removes the - * currently set callback. This is called when a joystick is connected to or - * disconnected from the system. - * - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_event - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun); - -/*! @brief Sets the clipboard to the specified string. - * - * This function sets the system clipboard to the specified, UTF-8 encoded - * string. - * - * @param[in] window The window that will own the clipboard contents. - * @param[in] string A UTF-8 encoded string. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwGetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); - -/*! @brief Returns the contents of the clipboard as a string. - * - * This function returns the contents of the system clipboard, if it contains - * or is convertible to a UTF-8 encoded string. If the clipboard is empty or - * if its contents cannot be converted, `NULL` is returned and a @ref - * GLFW_FORMAT_UNAVAILABLE error is generated. - * - * @param[in] window The window that will request the clipboard contents. - * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetClipboardString or @ref glfwSetClipboardString, or until the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwSetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); - -/*! @brief Returns the value of the GLFW timer. - * - * This function returns the value of the GLFW timer. Unless the timer has - * been set using @ref glfwSetTime, the timer measures time elapsed since GLFW - * was initialized. - * - * The resolution of the timer is system dependent, but is usually on the order - * of a few micro- or nanoseconds. It uses the highest-resolution monotonic - * time source on each supported platform. - * - * @return The current value, in seconds, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal timer offset is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwSetTime. - * - * @sa @ref time - * - * @since Added in version 1.0. - * - * @ingroup input - */ -GLFWAPI double glfwGetTime(void); - -/*! @brief Sets the GLFW timer. - * - * This function sets the value of the GLFW timer. It then continues to count - * up from that value. The value must be a positive finite number less than - * or equal to 18446744073.0, which is approximately 584.5 years. - * - * @param[in] time The new value, in seconds. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_VALUE. - * - * @remark The upper limit of the timer is calculated as - * floor((264 - 1) / 109) and is due to implementations - * storing nanoseconds in 64 bits. The limit may be increased in the future. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal timer offset is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwGetTime. - * - * @sa @ref time - * - * @since Added in version 2.2. - * - * @ingroup input - */ -GLFWAPI void glfwSetTime(double time); - -/*! @brief Returns the current value of the raw timer. - * - * This function returns the current value of the raw timer, measured in - * 1 / frequency seconds. To get the frequency, call @ref - * glfwGetTimerFrequency. - * - * @return The value of the timer, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa glfwGetTimerFrequency - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerValue(void); - -/*! @brief Returns the frequency, in Hz, of the raw timer. - * - * This function returns the frequency, in Hz, of the raw timer. - * - * @return The frequency of the timer, in Hz, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa glfwGetTimerValue - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerFrequency(void); - -/*! @brief Makes the context of the specified window current for the calling - * thread. - * - * This function makes the OpenGL or OpenGL ES context of the specified window - * current on the calling thread. A context can only be made current on - * a single thread at a time and each thread can have only a single current - * context at a time. - * - * By default, making a context non-current implicitly forces a pipeline flush. - * On machines that support `GL_KHR_context_flush_control`, you can control - * whether a context performs this flush by setting the - * [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * @param[in] window The window whose context to make current, or `NULL` to - * detach the current context. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa glfwGetCurrentContext - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); - -/*! @brief Returns the window whose context is current on the calling thread. - * - * This function returns the window whose OpenGL or OpenGL ES context is - * current on the calling thread. - * - * @return The window whose context is current, or `NULL` if no window's - * context is current. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa glfwMakeContextCurrent - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI GLFWwindow* glfwGetCurrentContext(void); - -/*! @brief Swaps the front and back buffers of the specified window. - * - * This function swaps the front and back buffers of the specified window when - * rendering with OpenGL or OpenGL ES. If the swap interval is greater than - * zero, the GPU driver waits the specified number of screen updates before - * swapping the buffers. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see `vkQueuePresentKHR` instead. - * - * @param[in] window The window whose buffers to swap. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark __EGL:__ The context of the specified window must be current on the - * calling thread. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa glfwSwapInterval - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSwapBuffers(GLFWwindow* window); - -/*! @brief Sets the swap interval for the current context. - * - * This function sets the swap interval for the current OpenGL or OpenGL ES - * context, i.e. the number of screen updates to wait from the time @ref - * glfwSwapBuffers was called before swapping the buffers and returning. This - * is sometimes called _vertical synchronization_, _vertical retrace - * synchronization_ or just _vsync_. - * - * Contexts that support either of the `WGL_EXT_swap_control_tear` and - * `GLX_EXT_swap_control_tear` extensions also accept negative swap intervals, - * which allow the driver to swap even if a frame arrives a little bit late. - * You can check for the presence of these extensions using @ref - * glfwExtensionSupported. For more information about swap tearing, see the - * extension specifications. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see the present mode of your swapchain instead. - * - * @param[in] interval The minimum number of screen updates to wait for - * until the buffers are swapped by @ref glfwSwapBuffers. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark This function is not called during context creation, leaving the - * swap interval set to whatever is the default on that platform. This is done - * because some swap interval extensions used by GLFW do not allow the swap - * interval to be reset to zero once it has been set to a non-zero value. - * - * @remark Some GPU drivers do not honor the requested swap interval, either - * because of a user setting that overrides the application's request or due to - * bugs in the driver. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa glfwSwapBuffers - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI void glfwSwapInterval(int interval); - -/*! @brief Returns whether the specified extension is available. - * - * This function returns whether the specified - * [API extension](@ref context_glext) is supported by the current OpenGL or - * OpenGL ES context. It searches both for client API extension and context - * creation API extensions. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * As this functions retrieves and searches one or more extension strings each - * call, it is recommended that you cache its results if it is going to be used - * frequently. The extension strings will not change during the lifetime of - * a context, so there is no danger in doing this. - * - * This function does not apply to Vulkan. If you are using Vulkan, see @ref - * glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties` - * and `vkEnumerateDeviceExtensionProperties` instead. - * - * @param[in] extension The ASCII encoded name of the extension. - * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE` - * otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa glfwGetProcAddress - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI int glfwExtensionSupported(const char* extension); - -/*! @brief Returns the address of the specified function for the current - * context. - * - * This function returns the address of the specified OpenGL or OpenGL ES - * [core or extension function](@ref context_glext), if it is supported - * by the current context. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and - * `vkGetDeviceProcAddr` instead. - * - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark The address of a given function is not guaranteed to be the same - * between contexts. - * - * @remark This function may return a non-`NULL` address despite the - * associated version or extension not being available. Always check the - * context version or extension string first. - * - * @pointer_lifetime The returned function pointer is valid until the context - * is destroyed or the library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa glfwExtensionSupported - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); - -/*! @brief Returns whether the Vulkan loader has been found. - * - * This function returns whether the Vulkan loader has been found. This check - * is performed by @ref glfwInit. - * - * The availability of a Vulkan loader does not by itself guarantee that window - * surface creation or even device creation is possible. Call @ref - * glfwGetRequiredInstanceExtensions to check whether the extensions necessary - * for Vulkan surface creation are available and @ref - * glfwGetPhysicalDevicePresentationSupport to check whether a queue family of - * a physical device supports image presentation. - * - * @return `GLFW_TRUE` if Vulkan is available, or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_support - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwVulkanSupported(void); - -/*! @brief Returns the Vulkan instance extensions required by GLFW. - * - * This function returns an array of names of Vulkan instance extensions required - * by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the - * list will always contains `VK_KHR_surface`, so if you don't require any - * additional extensions you can pass this list directly to the - * `VkInstanceCreateInfo` struct. - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is available. - * - * If Vulkan is available but no set of extensions allowing window surface - * creation was found, this function returns `NULL`. You may still use Vulkan - * for off-screen rendering and compute work. - * - * @param[out] count Where to store the number of extensions in the returned - * array. This is set to zero if an error occurred. - * @return An array of ASCII encoded extension names, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @remarks Additional extensions may be required by future versions of GLFW. - * You should check if any extensions you wish to enable are already in the - * returned array, as it is an error to specify an extension more than once in - * the `VkInstanceCreateInfo` struct. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_ext - * @sa glfwCreateWindowSurface - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count); - -#if defined(VK_VERSION_1_0) - -/*! @brief Returns the address of the specified Vulkan instance function. - * - * This function returns the address of the specified Vulkan core or extension - * function for the specified instance. If instance is set to `NULL` it can - * return any function exported from the Vulkan loader, including at least the - * following functions: - * - * - `vkEnumerateInstanceExtensionProperties` - * - `vkEnumerateInstanceLayerProperties` - * - `vkCreateInstance` - * - `vkGetInstanceProcAddr` - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is available. - * - * This function is equivalent to calling `vkGetInstanceProcAddr` with - * a platform-specific query of the Vulkan loader as a fallback. - * - * @param[in] instance The Vulkan instance to query, or `NULL` to retrieve - * functions related to instance creation. - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @pointer_lifetime The returned function pointer is valid until the library - * is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_proc - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname); - -/*! @brief Returns whether the specified queue family can present images. - * - * This function returns whether the specified queue family of the specified - * physical device supports presentation to the platform GLFW was built for. - * - * If Vulkan or the required window surface creation instance extensions are - * not available on the machine, or if the specified instance was not created - * with the required extensions, this function returns `GLFW_FALSE` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is available and @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * @param[in] instance The instance that the physical device belongs to. - * @param[in] device The physical device that the queue family belongs to. - * @param[in] queuefamily The index of the queue family to query. - * @return `GLFW_TRUE` if the queue family supports presentation, or - * `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_present - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); - -/*! @brief Creates a Vulkan surface for the specified window. - * - * This function creates a Vulkan surface for the specified window. - * - * If the Vulkan loader was not found at initialization, this function returns - * `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref GLFW_API_UNAVAILABLE - * error. Call @ref glfwVulkanSupported to check whether the Vulkan loader was - * found. - * - * If the required window surface creation instance extensions are not - * available or if the specified instance was not created with these extensions - * enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * The window surface must be destroyed before the specified Vulkan instance. - * It is the responsibility of the caller to destroy the window surface. GLFW - * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the - * surface. - * - * @param[in] instance The Vulkan instance to create the surface in. - * @param[in] window The window to create the surface for. - * @param[in] allocator The allocator to use, or `NULL` to use the default - * allocator. - * @param[out] surface Where to store the handle of the surface. This is set - * to `VK_NULL_HANDLE` if an error occurred. - * @return `VK_SUCCESS` if successful, or a Vulkan error code if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @remarks If an error occurs before the creation call is made, GLFW returns - * the Vulkan error code most appropriate for the error. Appropriate use of - * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should - * eliminate almost all occurrences of these errors. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_surface - * @sa glfwGetRequiredInstanceExtensions - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -#endif /*VK_VERSION_1_0*/ - - -/************************************************************************* - * Global definition cleanup - *************************************************************************/ - -/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ - -#ifdef GLFW_WINGDIAPI_DEFINED - #undef WINGDIAPI - #undef GLFW_WINGDIAPI_DEFINED -#endif - -#ifdef GLFW_CALLBACK_DEFINED - #undef CALLBACK - #undef GLFW_CALLBACK_DEFINED -#endif - -/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ - - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_h_ */ - diff --git a/src/deps/glfw-3.2.1/include/GLFW/glfw3native.h b/src/deps/glfw-3.2.1/include/GLFW/glfw3native.h deleted file mode 100644 index 30e1a57..0000000 --- a/src/deps/glfw-3.2.1/include/GLFW/glfw3native.h +++ /dev/null @@ -1,456 +0,0 @@ -/************************************************************************* - * GLFW 3.2 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2016 Camilla Berglund - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_native_h_ -#define _glfw3_native_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3native.h - * @brief The header of the native access functions. - * - * This is the header file of the native access functions. See @ref native for - * more information. - */ -/*! @defgroup native Native access - * - * **By using the native access functions you assert that you know what you're - * doing and how to fix problems caused by using them. If you don't, you - * shouldn't be using them.** - * - * Before the inclusion of @ref glfw3native.h, you may define exactly one - * window system API macro and zero or more context creation API macros. - * - * The chosen backends must match those the library was compiled for. Failure - * to do this will cause a link-time error. - * - * The available window API macros are: - * * `GLFW_EXPOSE_NATIVE_WIN32` - * * `GLFW_EXPOSE_NATIVE_COCOA` - * * `GLFW_EXPOSE_NATIVE_X11` - * * `GLFW_EXPOSE_NATIVE_WAYLAND` - * * `GLFW_EXPOSE_NATIVE_MIR` - * - * The available context API macros are: - * * `GLFW_EXPOSE_NATIVE_WGL` - * * `GLFW_EXPOSE_NATIVE_NSGL` - * * `GLFW_EXPOSE_NATIVE_GLX` - * * `GLFW_EXPOSE_NATIVE_EGL` - * - * These macros select which of the native access functions that are declared - * and which platform-specific headers to include. It is then up your (by - * definition platform-specific) code to handle which of these should be - * defined. - */ - - -/************************************************************************* - * System headers and types - *************************************************************************/ - -#if defined(GLFW_EXPOSE_NATIVE_WIN32) - // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for - // example to allow applications to correctly declare a GL_ARB_debug_output - // callback) but windows.h assumes no one will define APIENTRY before it does - #undef APIENTRY - #include -#elif defined(GLFW_EXPOSE_NATIVE_COCOA) - #include - #if defined(__OBJC__) - #import - #else - typedef void* id; - #endif -#elif defined(GLFW_EXPOSE_NATIVE_X11) - #include - #include -#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) - #include -#elif defined(GLFW_EXPOSE_NATIVE_MIR) - #include -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WGL) - /* WGL is declared by windows.h */ -#endif -#if defined(GLFW_EXPOSE_NATIVE_NSGL) - /* NSGL is declared by Cocoa.h */ -#endif -#if defined(GLFW_EXPOSE_NATIVE_GLX) - #include -#endif -#if defined(GLFW_EXPOSE_NATIVE_EGL) - #include -#endif - - -/************************************************************************* - * Functions - *************************************************************************/ - -#if defined(GLFW_EXPOSE_NATIVE_WIN32) -/*! @brief Returns the adapter device name of the specified monitor. - * - * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) - * of the specified monitor, or `NULL` if an [error](@ref error_handling) - * occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the display device name of the specified monitor. - * - * @return The UTF-8 encoded display device name (for example - * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `HWND` of the specified window. - * - * @return The `HWND` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WGL) -/*! @brief Returns the `HGLRC` of the specified window. - * - * @return The `HGLRC` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_COCOA) -/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. - * - * @return The `CGDirectDisplayID` of the specified monitor, or - * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the `NSWindow` of the specified window. - * - * @return The `NSWindow` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_NSGL) -/*! @brief Returns the `NSOpenGLContext` of the specified window. - * - * @return The `NSOpenGLContext` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_X11) -/*! @brief Returns the `Display` used by GLFW. - * - * @return The `Display` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Display* glfwGetX11Display(void); - -/*! @brief Returns the `RRCrtc` of the specified monitor. - * - * @return The `RRCrtc` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the `RROutput` of the specified monitor. - * - * @return The `RROutput` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `Window` of the specified window. - * - * @return The `Window` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Window glfwGetX11Window(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_GLX) -/*! @brief Returns the `GLXContext` of the specified window. - * - * @return The `GLXContext` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); - -/*! @brief Returns the `GLXWindow` of the specified window. - * - * @return The `GLXWindow` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WAYLAND) -/*! @brief Returns the `struct wl_display*` used by GLFW. - * - * @return The `struct wl_display*` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); - -/*! @brief Returns the `struct wl_output*` of the specified monitor. - * - * @return The `struct wl_output*` of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the main `struct wl_surface*` of the specified window. - * - * @return The main `struct wl_surface*` of the specified window, or `NULL` if - * an [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_MIR) -/*! @brief Returns the `MirConnection*` used by GLFW. - * - * @return The `MirConnection*` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI MirConnection* glfwGetMirDisplay(void); - -/*! @brief Returns the Mir output ID of the specified monitor. - * - * @return The Mir output ID of the specified monitor, or zero if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the `MirSurface*` of the specified window. - * - * @return The `MirSurface*` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_EGL) -/*! @brief Returns the `EGLDisplay` used by GLFW. - * - * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLDisplay glfwGetEGLDisplay(void); - -/*! @brief Returns the `EGLContext` of the specified window. - * - * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); - -/*! @brief Returns the `EGLSurface` of the specified window. - * - * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_native_h_ */ - diff --git a/src/deps/glfw-3.2.1/src/CMakeLists.txt b/src/deps/glfw-3.2.1/src/CMakeLists.txt deleted file mode 100644 index 5042aba..0000000 --- a/src/deps/glfw-3.2.1/src/CMakeLists.txt +++ /dev/null @@ -1,120 +0,0 @@ - -set(common_HEADERS internal.h - "${GLFW_BINARY_DIR}/src/glfw_config.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h") -set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c) - -if (_GLFW_COCOA) - set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h - posix_tls.h nsgl_context.h) - set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m - cocoa_monitor.m cocoa_window.m cocoa_time.c posix_tls.c - nsgl_context.m) -elseif (_GLFW_WIN32) - set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h - wgl_context.h egl_context.h) - set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c - win32_monitor.c win32_time.c win32_tls.c win32_window.c - wgl_context.c egl_context.c) -elseif (_GLFW_X11) - set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h - linux_joystick.h posix_time.h posix_tls.h glx_context.h - egl_context.h) - set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c - xkb_unicode.c linux_joystick.c posix_time.c posix_tls.c - glx_context.c egl_context.c) -elseif (_GLFW_WAYLAND) - set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h - posix_time.h posix_tls.h xkb_unicode.h egl_context.h) - set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c - linux_joystick.c posix_time.c posix_tls.c xkb_unicode.c - egl_context.c) - - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - ${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml - BASENAME relative-pointer-unstable-v1) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - ${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml - BASENAME pointer-constraints-unstable-v1) -elseif (_GLFW_MIR) - set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h - posix_time.h posix_tls.h xkb_unicode.h egl_context.h) - set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c - linux_joystick.c posix_time.c posix_tls.c xkb_unicode.c - egl_context.c) -endif() - -if (APPLE) - # For some reason, CMake doesn't know about .m - set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C) -endif() - -add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) -set_target_properties(glfw PROPERTIES - OUTPUT_NAME ${GLFW_LIB_NAME} - VERSION ${GLFW_VERSION} - SOVERSION ${GLFW_VERSION_MAJOR} - POSITION_INDEPENDENT_CODE ON - FOLDER "GLFW3") - -target_compile_definitions(glfw PRIVATE -D_GLFW_USE_CONFIG_H) -target_include_directories(glfw PUBLIC - $ - $/include>) -target_include_directories(glfw PRIVATE - "${GLFW_SOURCE_DIR}/src" - "${GLFW_BINARY_DIR}/src" - ${glfw_INCLUDE_DIRS}) - -# HACK: When building on MinGW, WINVER and UNICODE need to be defined before -# the inclusion of stddef.h (by glfw3.h), which is itself included before -# win32_platform.h. We define them here until a saner solution can be found -# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. -target_compile_definitions(glfw PRIVATE - "$<$:UNICODE;WINVER=0x0501>") - -# Enable a reasonable set of warnings (no, -Wextra is not reasonable) -target_compile_options(glfw PRIVATE - "$<$:-Wall>" - "$<$:-Wall>") - -if (BUILD_SHARED_LIBS) - if (WIN32) - if (MINGW) - # Remove the lib prefix on the DLL (but not the import library - set_target_properties(glfw PROPERTIES PREFIX "") - - # Add a suffix to the import library to avoid naming conflicts - set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") - else() - # Add a suffix to the import library to avoid naming conflicts - set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") - endif() - elseif (APPLE) - # Add -fno-common to work around a bug in Apple's GCC - target_compile_options(glfw PRIVATE "-fno-common") - - set_target_properties(glfw PROPERTIES - INSTALL_NAME_DIR "lib${LIB_SUFFIX}") - elseif (UNIX) - # Hide symbols not explicitly tagged for export from the shared library - target_compile_options(glfw PRIVATE "-fvisibility=hidden") - endif() - - target_compile_definitions(glfw INTERFACE -DGLFW_DLL) - target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES}) -else() - target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES}) -endif() - -if (MSVC) - target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) -endif() - -if (GLFW_INSTALL) - install(TARGETS glfw EXPORT glfwTargets DESTINATION lib${LIB_SUFFIX}) -endif() - diff --git a/src/deps/glfw-3.2.1/src/cocoa_init.m b/src/deps/glfw-3.2.1/src/cocoa_init.m deleted file mode 100644 index f10d638..0000000 --- a/src/deps/glfw-3.2.1/src/cocoa_init.m +++ /dev/null @@ -1,398 +0,0 @@ -//======================================================================== -// GLFW 3.2 OS X - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" -#include // For MAXPATHLEN - - -#if defined(_GLFW_USE_CHDIR) - -// Change to our application bundle's resources directory, if present -// -static void changeToResourcesDirectory(void) -{ - char resourcesPath[MAXPATHLEN]; - - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return; - - CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); - - CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); - if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo) - { - CFRelease(last); - CFRelease(resourcesURL); - return; - } - - CFRelease(last); - - if (!CFURLGetFileSystemRepresentation(resourcesURL, - true, - (UInt8*) resourcesPath, - MAXPATHLEN)) - { - CFRelease(resourcesURL); - return; - } - - CFRelease(resourcesURL); - - chdir(resourcesPath); -} - -#endif /* _GLFW_USE_CHDIR */ - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.ns.publicKeys, -1, sizeof(_glfw.ns.publicKeys)); - memset(_glfw.ns.nativeKeys, -1, sizeof(_glfw.ns.nativeKeys)); - - _glfw.ns.publicKeys[0x1D] = GLFW_KEY_0; - _glfw.ns.publicKeys[0x12] = GLFW_KEY_1; - _glfw.ns.publicKeys[0x13] = GLFW_KEY_2; - _glfw.ns.publicKeys[0x14] = GLFW_KEY_3; - _glfw.ns.publicKeys[0x15] = GLFW_KEY_4; - _glfw.ns.publicKeys[0x17] = GLFW_KEY_5; - _glfw.ns.publicKeys[0x16] = GLFW_KEY_6; - _glfw.ns.publicKeys[0x1A] = GLFW_KEY_7; - _glfw.ns.publicKeys[0x1C] = GLFW_KEY_8; - _glfw.ns.publicKeys[0x19] = GLFW_KEY_9; - _glfw.ns.publicKeys[0x00] = GLFW_KEY_A; - _glfw.ns.publicKeys[0x0B] = GLFW_KEY_B; - _glfw.ns.publicKeys[0x08] = GLFW_KEY_C; - _glfw.ns.publicKeys[0x02] = GLFW_KEY_D; - _glfw.ns.publicKeys[0x0E] = GLFW_KEY_E; - _glfw.ns.publicKeys[0x03] = GLFW_KEY_F; - _glfw.ns.publicKeys[0x05] = GLFW_KEY_G; - _glfw.ns.publicKeys[0x04] = GLFW_KEY_H; - _glfw.ns.publicKeys[0x22] = GLFW_KEY_I; - _glfw.ns.publicKeys[0x26] = GLFW_KEY_J; - _glfw.ns.publicKeys[0x28] = GLFW_KEY_K; - _glfw.ns.publicKeys[0x25] = GLFW_KEY_L; - _glfw.ns.publicKeys[0x2E] = GLFW_KEY_M; - _glfw.ns.publicKeys[0x2D] = GLFW_KEY_N; - _glfw.ns.publicKeys[0x1F] = GLFW_KEY_O; - _glfw.ns.publicKeys[0x23] = GLFW_KEY_P; - _glfw.ns.publicKeys[0x0C] = GLFW_KEY_Q; - _glfw.ns.publicKeys[0x0F] = GLFW_KEY_R; - _glfw.ns.publicKeys[0x01] = GLFW_KEY_S; - _glfw.ns.publicKeys[0x11] = GLFW_KEY_T; - _glfw.ns.publicKeys[0x20] = GLFW_KEY_U; - _glfw.ns.publicKeys[0x09] = GLFW_KEY_V; - _glfw.ns.publicKeys[0x0D] = GLFW_KEY_W; - _glfw.ns.publicKeys[0x07] = GLFW_KEY_X; - _glfw.ns.publicKeys[0x10] = GLFW_KEY_Y; - _glfw.ns.publicKeys[0x06] = GLFW_KEY_Z; - - _glfw.ns.publicKeys[0x27] = GLFW_KEY_APOSTROPHE; - _glfw.ns.publicKeys[0x2A] = GLFW_KEY_BACKSLASH; - _glfw.ns.publicKeys[0x2B] = GLFW_KEY_COMMA; - _glfw.ns.publicKeys[0x18] = GLFW_KEY_EQUAL; - _glfw.ns.publicKeys[0x32] = GLFW_KEY_GRAVE_ACCENT; - _glfw.ns.publicKeys[0x21] = GLFW_KEY_LEFT_BRACKET; - _glfw.ns.publicKeys[0x1B] = GLFW_KEY_MINUS; - _glfw.ns.publicKeys[0x2F] = GLFW_KEY_PERIOD; - _glfw.ns.publicKeys[0x1E] = GLFW_KEY_RIGHT_BRACKET; - _glfw.ns.publicKeys[0x29] = GLFW_KEY_SEMICOLON; - _glfw.ns.publicKeys[0x2C] = GLFW_KEY_SLASH; - _glfw.ns.publicKeys[0x0A] = GLFW_KEY_WORLD_1; - - _glfw.ns.publicKeys[0x33] = GLFW_KEY_BACKSPACE; - _glfw.ns.publicKeys[0x39] = GLFW_KEY_CAPS_LOCK; - _glfw.ns.publicKeys[0x75] = GLFW_KEY_DELETE; - _glfw.ns.publicKeys[0x7D] = GLFW_KEY_DOWN; - _glfw.ns.publicKeys[0x77] = GLFW_KEY_END; - _glfw.ns.publicKeys[0x24] = GLFW_KEY_ENTER; - _glfw.ns.publicKeys[0x35] = GLFW_KEY_ESCAPE; - _glfw.ns.publicKeys[0x7A] = GLFW_KEY_F1; - _glfw.ns.publicKeys[0x78] = GLFW_KEY_F2; - _glfw.ns.publicKeys[0x63] = GLFW_KEY_F3; - _glfw.ns.publicKeys[0x76] = GLFW_KEY_F4; - _glfw.ns.publicKeys[0x60] = GLFW_KEY_F5; - _glfw.ns.publicKeys[0x61] = GLFW_KEY_F6; - _glfw.ns.publicKeys[0x62] = GLFW_KEY_F7; - _glfw.ns.publicKeys[0x64] = GLFW_KEY_F8; - _glfw.ns.publicKeys[0x65] = GLFW_KEY_F9; - _glfw.ns.publicKeys[0x6D] = GLFW_KEY_F10; - _glfw.ns.publicKeys[0x67] = GLFW_KEY_F11; - _glfw.ns.publicKeys[0x6F] = GLFW_KEY_F12; - _glfw.ns.publicKeys[0x69] = GLFW_KEY_F13; - _glfw.ns.publicKeys[0x6B] = GLFW_KEY_F14; - _glfw.ns.publicKeys[0x71] = GLFW_KEY_F15; - _glfw.ns.publicKeys[0x6A] = GLFW_KEY_F16; - _glfw.ns.publicKeys[0x40] = GLFW_KEY_F17; - _glfw.ns.publicKeys[0x4F] = GLFW_KEY_F18; - _glfw.ns.publicKeys[0x50] = GLFW_KEY_F19; - _glfw.ns.publicKeys[0x5A] = GLFW_KEY_F20; - _glfw.ns.publicKeys[0x73] = GLFW_KEY_HOME; - _glfw.ns.publicKeys[0x72] = GLFW_KEY_INSERT; - _glfw.ns.publicKeys[0x7B] = GLFW_KEY_LEFT; - _glfw.ns.publicKeys[0x3A] = GLFW_KEY_LEFT_ALT; - _glfw.ns.publicKeys[0x3B] = GLFW_KEY_LEFT_CONTROL; - _glfw.ns.publicKeys[0x38] = GLFW_KEY_LEFT_SHIFT; - _glfw.ns.publicKeys[0x37] = GLFW_KEY_LEFT_SUPER; - _glfw.ns.publicKeys[0x6E] = GLFW_KEY_MENU; - _glfw.ns.publicKeys[0x47] = GLFW_KEY_NUM_LOCK; - _glfw.ns.publicKeys[0x79] = GLFW_KEY_PAGE_DOWN; - _glfw.ns.publicKeys[0x74] = GLFW_KEY_PAGE_UP; - _glfw.ns.publicKeys[0x7C] = GLFW_KEY_RIGHT; - _glfw.ns.publicKeys[0x3D] = GLFW_KEY_RIGHT_ALT; - _glfw.ns.publicKeys[0x3E] = GLFW_KEY_RIGHT_CONTROL; - _glfw.ns.publicKeys[0x3C] = GLFW_KEY_RIGHT_SHIFT; - _glfw.ns.publicKeys[0x36] = GLFW_KEY_RIGHT_SUPER; - _glfw.ns.publicKeys[0x31] = GLFW_KEY_SPACE; - _glfw.ns.publicKeys[0x30] = GLFW_KEY_TAB; - _glfw.ns.publicKeys[0x7E] = GLFW_KEY_UP; - - _glfw.ns.publicKeys[0x52] = GLFW_KEY_KP_0; - _glfw.ns.publicKeys[0x53] = GLFW_KEY_KP_1; - _glfw.ns.publicKeys[0x54] = GLFW_KEY_KP_2; - _glfw.ns.publicKeys[0x55] = GLFW_KEY_KP_3; - _glfw.ns.publicKeys[0x56] = GLFW_KEY_KP_4; - _glfw.ns.publicKeys[0x57] = GLFW_KEY_KP_5; - _glfw.ns.publicKeys[0x58] = GLFW_KEY_KP_6; - _glfw.ns.publicKeys[0x59] = GLFW_KEY_KP_7; - _glfw.ns.publicKeys[0x5B] = GLFW_KEY_KP_8; - _glfw.ns.publicKeys[0x5C] = GLFW_KEY_KP_9; - _glfw.ns.publicKeys[0x45] = GLFW_KEY_KP_ADD; - _glfw.ns.publicKeys[0x41] = GLFW_KEY_KP_DECIMAL; - _glfw.ns.publicKeys[0x4B] = GLFW_KEY_KP_DIVIDE; - _glfw.ns.publicKeys[0x4C] = GLFW_KEY_KP_ENTER; - _glfw.ns.publicKeys[0x51] = GLFW_KEY_KP_EQUAL; - _glfw.ns.publicKeys[0x43] = GLFW_KEY_KP_MULTIPLY; - _glfw.ns.publicKeys[0x4E] = GLFW_KEY_KP_SUBTRACT; - - for (scancode = 0; scancode < 256; scancode++) - { - // Store the reverse translation for faster key name lookup - if (_glfw.ns.publicKeys[scancode] >= 0) - _glfw.ns.nativeKeys[_glfw.ns.publicKeys[scancode]] = scancode; - } -} - -// Retrieve Unicode data for the current keyboard layout -// -static GLFWbool updateUnicodeDataNS(void) -{ - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource(); - if (!_glfw.ns.inputSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout input source"); - return GLFW_FALSE; - } - - _glfw.ns.unicodeData = TISGetInputSourceProperty(_glfw.ns.inputSource, - kTISPropertyUnicodeKeyLayoutData); - if (!_glfw.ns.unicodeData) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout Unicode data"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Load HIToolbox.framework and the TIS symbols we need from it -// -static GLFWbool initializeTIS(void) -{ - // This works only because Cocoa has already loaded it properly - _glfw.ns.tis.bundle = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); - if (!_glfw.ns.tis.bundle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load HIToolbox.framework"); - return GLFW_FALSE; - } - - CFStringRef* kPropertyUnicodeKeyLayoutData = - CFBundleGetDataPointerForName(_glfw.ns.tis.bundle, - CFSTR("kTISPropertyUnicodeKeyLayoutData")); - CFStringRef* kNotifySelectedKeyboardInputSourceChanged = - CFBundleGetDataPointerForName(_glfw.ns.tis.bundle, - CFSTR("kTISNotifySelectedKeyboardInputSourceChanged")); - _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); - _glfw.ns.tis.GetInputSourceProperty = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISGetInputSourceProperty")); - _glfw.ns.tis.GetKbdType = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("LMGetKbdType")); - - if (!kPropertyUnicodeKeyLayoutData || - !kNotifySelectedKeyboardInputSourceChanged || - !TISCopyCurrentKeyboardLayoutInputSource || - !TISGetInputSourceProperty || - !LMGetKbdType) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load TIS API symbols"); - return GLFW_FALSE; - } - - _glfw.ns.tis.kPropertyUnicodeKeyLayoutData = - *kPropertyUnicodeKeyLayoutData; - _glfw.ns.tis.kNotifySelectedKeyboardInputSourceChanged = - *kNotifySelectedKeyboardInputSourceChanged; - - return updateUnicodeDataNS(); -} - -@interface GLFWLayoutListener : NSObject -@end - -@implementation GLFWLayoutListener - -- (void)selectedKeyboardInputSourceChanged:(NSObject* )object -{ - updateUnicodeDataNS(); -} - -@end - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - _glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init]; - - _glfw.ns.listener = [[GLFWLayoutListener alloc] init]; - [[NSDistributedNotificationCenter defaultCenter] - addObserver:_glfw.ns.listener - selector:@selector(selectedKeyboardInputSourceChanged:) - name:(__bridge NSString*)kTISNotifySelectedKeyboardInputSourceChanged - object:nil]; - -#if defined(_GLFW_USE_CHDIR) - changeToResourcesDirectory(); -#endif - - createKeyTables(); - - _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); - if (!_glfw.ns.eventSource) - return GLFW_FALSE; - - CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0); - - if (!initializeTIS()) - return GLFW_FALSE; - - if (!_glfwInitThreadLocalStoragePOSIX()) - return GLFW_FALSE; - - _glfwInitTimerNS(); - _glfwInitJoysticksNS(); - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - if (_glfw.ns.eventSource) - { - CFRelease(_glfw.ns.eventSource); - _glfw.ns.eventSource = NULL; - } - - if (_glfw.ns.delegate) - { - [NSApp setDelegate:nil]; - [_glfw.ns.delegate release]; - _glfw.ns.delegate = nil; - } - - if (_glfw.ns.listener) - { - [[NSDistributedNotificationCenter defaultCenter] - removeObserver:_glfw.ns.listener - name:(__bridge NSString*)kTISNotifySelectedKeyboardInputSourceChanged - object:nil]; - [[NSDistributedNotificationCenter defaultCenter] - removeObserver:_glfw.ns.listener]; - [_glfw.ns.listener release]; - _glfw.ns.listener = nil; - } - - [_glfw.ns.cursor release]; - _glfw.ns.cursor = nil; - - free(_glfw.ns.clipboardString); - - _glfwTerminateNSGL(); - _glfwTerminateJoysticksNS(); - _glfwTerminateThreadLocalStoragePOSIX(); - - [_glfw.ns.autoreleasePool release]; - _glfw.ns.autoreleasePool = nil; -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Cocoa NSGL" -#if defined(_GLFW_USE_CHDIR) - " chdir" -#endif -#if defined(_GLFW_USE_MENUBAR) - " menubar" -#endif -#if defined(_GLFW_USE_RETINA) - " retina" -#endif -#if defined(_GLFW_BUILD_DLL) - " dynamic" -#endif - ; -} - diff --git a/src/deps/glfw-3.2.1/src/cocoa_joystick.h b/src/deps/glfw-3.2.1/src/cocoa_joystick.h deleted file mode 100644 index 3b80634..0000000 --- a/src/deps/glfw-3.2.1/src/cocoa_joystick.h +++ /dev/null @@ -1,60 +0,0 @@ -//======================================================================== -// GLFW 3.2 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_cocoa_joystick_h_ -#define _glfw3_cocoa_joystick_h_ - -#include -#include -#include -#include - -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \ - _GLFWjoystickNS ns_js[GLFW_JOYSTICK_LAST + 1] - - -// Cocoa-specific per-joystick data -// -typedef struct _GLFWjoystickNS -{ - GLFWbool present; - char name[256]; - - IOHIDDeviceRef deviceRef; - - CFMutableArrayRef axisElements; - CFMutableArrayRef buttonElements; - CFMutableArrayRef hatElements; - - float* axes; - unsigned char* buttons; -} _GLFWjoystickNS; - - -void _glfwInitJoysticksNS(void); -void _glfwTerminateJoysticksNS(void); - -#endif // _glfw3_cocoa_joystick_h_ diff --git a/src/deps/glfw-3.2.1/src/cocoa_joystick.m b/src/deps/glfw-3.2.1/src/cocoa_joystick.m deleted file mode 100644 index 7423e3d..0000000 --- a/src/deps/glfw-3.2.1/src/cocoa_joystick.m +++ /dev/null @@ -1,511 +0,0 @@ -//======================================================================== -// GLFW 3.2 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Berglund -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#include -#include - -#include -#include - - -// Joystick element information -// -typedef struct _GLFWjoyelementNS -{ - IOHIDElementRef elementRef; - - long min; - long max; - - long minReport; - long maxReport; - -} _GLFWjoyelementNS; - - -static void getElementsCFArrayHandler(const void* value, void* parameter); - -// Adds an element to the specified joystick -// -static void addJoystickElement(_GLFWjoystickNS* js, - IOHIDElementRef elementRef) -{ - IOHIDElementType elementType; - long usagePage, usage; - CFMutableArrayRef elementsArray = NULL; - - elementType = IOHIDElementGetType(elementRef); - usagePage = IOHIDElementGetUsagePage(elementRef); - usage = IOHIDElementGetUsage(elementRef); - - if ((elementType != kIOHIDElementTypeInput_Axis) && - (elementType != kIOHIDElementTypeInput_Button) && - (elementType != kIOHIDElementTypeInput_Misc)) - { - return; - } - - switch (usagePage) - { - case kHIDPage_GenericDesktop: - { - switch (usage) - { - case kHIDUsage_GD_X: - case kHIDUsage_GD_Y: - case kHIDUsage_GD_Z: - case kHIDUsage_GD_Rx: - case kHIDUsage_GD_Ry: - case kHIDUsage_GD_Rz: - case kHIDUsage_GD_Slider: - case kHIDUsage_GD_Dial: - case kHIDUsage_GD_Wheel: - elementsArray = js->axisElements; - break; - case kHIDUsage_GD_Hatswitch: - elementsArray = js->hatElements; - break; - } - - break; - } - - case kHIDPage_Button: - elementsArray = js->buttonElements; - break; - default: - break; - } - - if (elementsArray) - { - _GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS)); - - CFArrayAppendValue(elementsArray, element); - - element->elementRef = elementRef; - - element->minReport = IOHIDElementGetLogicalMin(elementRef); - element->maxReport = IOHIDElementGetLogicalMax(elementRef); - } -} - -// Adds an element to the specified joystick -// -static void getElementsCFArrayHandler(const void* value, void* parameter) -{ - if (CFGetTypeID(value) == IOHIDElementGetTypeID()) - { - addJoystickElement((_GLFWjoystickNS*) parameter, - (IOHIDElementRef) value); - } -} - -// Returns the value of the specified element of the specified joystick -// -static long getElementValue(_GLFWjoystickNS* js, _GLFWjoyelementNS* element) -{ - IOReturn result = kIOReturnSuccess; - IOHIDValueRef valueRef; - long value = 0; - - if (js && element && js->deviceRef) - { - result = IOHIDDeviceGetValue(js->deviceRef, - element->elementRef, - &valueRef); - - if (kIOReturnSuccess == result) - { - value = IOHIDValueGetIntegerValue(valueRef); - - // Record min and max for auto calibration - if (value < element->minReport) - element->minReport = value; - if (value > element->maxReport) - element->maxReport = value; - } - } - - // Auto user scale - return value; -} - -// Removes the specified joystick -// -static void removeJoystick(_GLFWjoystickNS* js) -{ - int i; - - if (!js->present) - return; - - for (i = 0; i < CFArrayGetCount(js->axisElements); i++) - free((void*) CFArrayGetValueAtIndex(js->axisElements, i)); - CFArrayRemoveAllValues(js->axisElements); - CFRelease(js->axisElements); - - for (i = 0; i < CFArrayGetCount(js->buttonElements); i++) - free((void*) CFArrayGetValueAtIndex(js->buttonElements, i)); - CFArrayRemoveAllValues(js->buttonElements); - CFRelease(js->buttonElements); - - for (i = 0; i < CFArrayGetCount(js->hatElements); i++) - free((void*) CFArrayGetValueAtIndex(js->hatElements, i)); - CFArrayRemoveAllValues(js->hatElements); - CFRelease(js->hatElements); - - free(js->axes); - free(js->buttons); - - memset(js, 0, sizeof(_GLFWjoystickNS)); - - _glfwInputJoystickChange(js - _glfw.ns_js, GLFW_DISCONNECTED); -} - -// Polls for joystick axis events and updates GLFW state -// -static GLFWbool pollJoystickAxisEvents(_GLFWjoystickNS* js) -{ - CFIndex i; - - if (!js->present) - return GLFW_FALSE; - - for (i = 0; i < CFArrayGetCount(js->axisElements); i++) - { - _GLFWjoyelementNS* axis = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->axisElements, i); - - long value = getElementValue(js, axis); - long readScale = axis->maxReport - axis->minReport; - - if (readScale == 0) - js->axes[i] = value; - else - js->axes[i] = (2.f * (value - axis->minReport) / readScale) - 1.f; - } - - return GLFW_TRUE; -} - -// Polls for joystick button events and updates GLFW state -// -static GLFWbool pollJoystickButtonEvents(_GLFWjoystickNS* js) -{ - CFIndex i; - int buttonIndex = 0; - - if (!js->present) - return GLFW_FALSE; - - for (i = 0; i < CFArrayGetCount(js->buttonElements); i++) - { - _GLFWjoyelementNS* button = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->buttonElements, i); - - if (getElementValue(js, button)) - js->buttons[buttonIndex++] = GLFW_PRESS; - else - js->buttons[buttonIndex++] = GLFW_RELEASE; - } - - for (i = 0; i < CFArrayGetCount(js->hatElements); i++) - { - _GLFWjoyelementNS* hat = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->hatElements, i); - - // Bit fields of button presses for each direction, including nil - const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; - - long j, value = getElementValue(js, hat); - if (value < 0 || value > 8) - value = 8; - - for (j = 0; j < 4; j++) - { - if (directions[value] & (1 << j)) - js->buttons[buttonIndex++] = GLFW_PRESS; - else - js->buttons[buttonIndex++] = GLFW_RELEASE; - } - } - - return GLFW_TRUE; -} - -// Callback for user-initiated joystick addition -// -static void matchCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef deviceRef) -{ - _GLFWjoystickNS* js; - int joy; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (_glfw.ns_js[joy].present && _glfw.ns_js[joy].deviceRef == deviceRef) - return; - } - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (!_glfw.ns_js[joy].present) - break; - } - - if (joy > GLFW_JOYSTICK_LAST) - return; - - js = _glfw.ns_js + joy; - js->present = GLFW_TRUE; - js->deviceRef = deviceRef; - - CFStringRef name = IOHIDDeviceGetProperty(deviceRef, - CFSTR(kIOHIDProductKey)); - if (name) - { - CFStringGetCString(name, - js->name, - sizeof(js->name), - kCFStringEncodingUTF8); - } - else - strncpy(js->name, "Unknown", sizeof(js->name)); - - js->axisElements = CFArrayCreateMutable(NULL, 0, NULL); - js->buttonElements = CFArrayCreateMutable(NULL, 0, NULL); - js->hatElements = CFArrayCreateMutable(NULL, 0, NULL); - - CFArrayRef arrayRef = IOHIDDeviceCopyMatchingElements(deviceRef, - NULL, - kIOHIDOptionsTypeNone); - CFRange range = { 0, CFArrayGetCount(arrayRef) }; - CFArrayApplyFunction(arrayRef, - range, - getElementsCFArrayHandler, - (void*) js); - - CFRelease(arrayRef); - - js->axes = calloc(CFArrayGetCount(js->axisElements), sizeof(float)); - js->buttons = calloc(CFArrayGetCount(js->buttonElements) + - CFArrayGetCount(js->hatElements) * 4, 1); - - _glfwInputJoystickChange(joy, GLFW_CONNECTED); -} - -// Callback for user-initiated joystick removal -// -static void removeCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef deviceRef) -{ - int joy; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (_glfw.ns_js[joy].deviceRef == deviceRef) - { - removeJoystick(_glfw.ns_js + joy); - break; - } - } -} - -// Creates a dictionary to match against devices with the specified usage page -// and usage -// -static CFMutableDictionaryRef createMatchingDictionary(long usagePage, - long usage) -{ - CFMutableDictionaryRef result = - CFDictionaryCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeDictionaryKeyCallBacks, - &kCFTypeDictionaryValueCallBacks); - - if (result) - { - CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &usagePage); - if (pageRef) - { - CFDictionarySetValue(result, - CFSTR(kIOHIDDeviceUsagePageKey), - pageRef); - CFRelease(pageRef); - - CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &usage); - if (usageRef) - { - CFDictionarySetValue(result, - CFSTR(kIOHIDDeviceUsageKey), - usageRef); - CFRelease(usageRef); - } - } - } - - return result; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -void _glfwInitJoysticksNS(void) -{ - CFMutableArrayRef matchingCFArrayRef; - - _glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault, - kIOHIDOptionsTypeNone); - - matchingCFArrayRef = CFArrayCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeArrayCallBacks); - if (matchingCFArrayRef) - { - CFDictionaryRef matchingCFDictRef = - createMatchingDictionary(kHIDPage_GenericDesktop, - kHIDUsage_GD_Joystick); - if (matchingCFDictRef) - { - CFArrayAppendValue(matchingCFArrayRef, matchingCFDictRef); - CFRelease(matchingCFDictRef); - } - - matchingCFDictRef = createMatchingDictionary(kHIDPage_GenericDesktop, - kHIDUsage_GD_GamePad); - if (matchingCFDictRef) - { - CFArrayAppendValue(matchingCFArrayRef, matchingCFDictRef); - CFRelease(matchingCFDictRef); - } - - matchingCFDictRef = - createMatchingDictionary(kHIDPage_GenericDesktop, - kHIDUsage_GD_MultiAxisController); - if (matchingCFDictRef) - { - CFArrayAppendValue(matchingCFArrayRef, matchingCFDictRef); - CFRelease(matchingCFDictRef); - } - - IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, - matchingCFArrayRef); - CFRelease(matchingCFArrayRef); - } - - IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager, - &matchCallback, NULL); - IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager, - &removeCallback, NULL); - - IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager, - CFRunLoopGetMain(), - kCFRunLoopDefaultMode); - - IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone); - - // Execute the run loop once in order to register any initially-attached - // joysticks - CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksNS(void) -{ - int joy; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - _GLFWjoystickNS* js = _glfw.ns_js + joy; - removeJoystick(js); - } - - CFRelease(_glfw.ns.hidManager); - _glfw.ns.hidManager = NULL; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformJoystickPresent(int joy) -{ - _GLFWjoystickNS* js = _glfw.ns_js + joy; - return js->present; -} - -const float* _glfwPlatformGetJoystickAxes(int joy, int* count) -{ - _GLFWjoystickNS* js = _glfw.ns_js + joy; - if (!pollJoystickAxisEvents(js)) - return NULL; - - *count = (int) CFArrayGetCount(js->axisElements); - return js->axes; -} - -const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count) -{ - _GLFWjoystickNS* js = _glfw.ns_js + joy; - if (!pollJoystickButtonEvents(js)) - return NULL; - - *count = (int) CFArrayGetCount(js->buttonElements) + - (int) CFArrayGetCount(js->hatElements) * 4; - return js->buttons; -} - -const char* _glfwPlatformGetJoystickName(int joy) -{ - _GLFWjoystickNS* js = _glfw.ns_js + joy; - if (!js->present) - return NULL; - - return js->name; -} - diff --git a/src/deps/glfw-3.2.1/src/cocoa_monitor.m b/src/deps/glfw-3.2.1/src/cocoa_monitor.m deleted file mode 100644 index 9ac0a83..0000000 --- a/src/deps/glfw-3.2.1/src/cocoa_monitor.m +++ /dev/null @@ -1,413 +0,0 @@ -//======================================================================== -// GLFW 3.2 OS X - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -#include -#include -#include -#include - - -// Get the name of the specified display -// -static char* getDisplayName(CGDirectDisplayID displayID) -{ - char* name; - CFDictionaryRef info, names; - CFStringRef value; - CFIndex size; - - // NOTE: This uses a deprecated function because Apple has - // (as of January 2015) not provided any alternative - info = IODisplayCreateInfoDictionary(CGDisplayIOServicePort(displayID), - kIODisplayOnlyPreferredName); - names = CFDictionaryGetValue(info, CFSTR(kDisplayProductName)); - - if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"), - (const void**) &value)) - { - // This may happen if a desktop Mac is running headless - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve display name"); - - CFRelease(info); - return strdup("Unknown"); - } - - size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(value), - kCFStringEncodingUTF8); - name = calloc(size + 1, 1); - CFStringGetCString(value, name, size, kCFStringEncodingUTF8); - - CFRelease(info); - - return name; -} - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(CGDisplayModeRef mode) -{ - uint32_t flags = CGDisplayModeGetIOFlags(mode); - if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag)) - return GLFW_FALSE; - - if (flags & kDisplayModeInterlacedFlag) - return GLFW_FALSE; - - if (flags & kDisplayModeStretchedFlag) - return GLFW_FALSE; - - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) && - CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0)) - { - CFRelease(format); - return GLFW_FALSE; - } - - CFRelease(format); - return GLFW_TRUE; -} - -// Convert Core Graphics display mode to GLFW video mode -// -static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode, - CVDisplayLinkRef link) -{ - GLFWvidmode result; - result.width = (int) CGDisplayModeGetWidth(mode); - result.height = (int) CGDisplayModeGetHeight(mode); - result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode); - - if (result.refreshRate == 0) - { - const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link); - if (!(time.flags & kCVTimeIsIndefinite)) - result.refreshRate = (int) (time.timeScale / (double) time.timeValue); - } - - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) - { - result.redBits = 5; - result.greenBits = 5; - result.blueBits = 5; - } - else - { - result.redBits = 8; - result.greenBits = 8; - result.blueBits = 8; - } - - CFRelease(format); - return result; -} - -// Starts reservation for display fading -// -static CGDisplayFadeReservationToken beginFadeReservation(void) -{ - CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken; - - if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess) - CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE); - - return token; -} - -// Ends reservation for display fading -// -static void endFadeReservation(CGDisplayFadeReservationToken token) -{ - if (token != kCGDisplayFadeReservationInvalidToken) - { - CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE); - CGReleaseDisplayFadeReservation(token); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Change the current video mode -// -GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - CFArrayRef modes; - CFIndex count, i; - CVDisplayLinkRef link; - CGDisplayModeRef native = NULL; - GLFWvidmode current; - const GLFWvidmode* best; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return GLFW_TRUE; - - CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link); - - modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - count = CFArrayGetCount(modes); - - for (i = 0; i < count; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = dm; - break; - } - } - - if (native) - { - if (monitor->ns.previousMode == NULL) - monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID); - - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL); - endFadeReservation(token); - } - - CFRelease(modes); - CVDisplayLinkRelease(link); - - if (!native) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Monitor mode list changed"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor) -{ - if (monitor->ns.previousMode) - { - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, - monitor->ns.previousMode, NULL); - endFadeReservation(token); - - CGDisplayModeRelease(monitor->ns.previousMode); - monitor->ns.previousMode = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -_GLFWmonitor** _glfwPlatformGetMonitors(int* count) -{ - uint32_t i, found = 0, displayCount; - _GLFWmonitor** monitors; - CGDirectDisplayID* displays; - - *count = 0; - - CGGetOnlineDisplayList(0, NULL, &displayCount); - displays = calloc(displayCount, sizeof(CGDirectDisplayID)); - monitors = calloc(displayCount, sizeof(_GLFWmonitor*)); - - CGGetOnlineDisplayList(displayCount, displays, &displayCount); - - for (i = 0; i < displayCount; i++) - { - _GLFWmonitor* monitor; - - if (CGDisplayIsAsleep(displays[i])) - continue; - - const CGSize size = CGDisplayScreenSize(displays[i]); - char* name = getDisplayName(displays[i]); - - monitor = _glfwAllocMonitor(name, size.width, size.height); - monitor->ns.displayID = displays[i]; - monitor->ns.unitNumber = CGDisplayUnitNumber(displays[i]); - - free(name); - - found++; - monitors[found - 1] = monitor; - } - - free(displays); - - *count = found; - return monitors; -} - -GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) -{ - // HACK: Compare unit numbers instead of display IDs to work around display - // replacement on machines with automatic graphics switching - return first->ns.unitNumber == second->ns.unitNumber; -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - const CGRect bounds = CGDisplayBounds(monitor->ns.displayID); - - if (xpos) - *xpos = (int) bounds.origin.x; - if (ypos) - *ypos = (int) bounds.origin.y; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - CFArrayRef modes; - CFIndex found, i, j; - GLFWvidmode* result; - CVDisplayLinkRef link; - - *count = 0; - - CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link); - - modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - found = CFArrayGetCount(modes); - result = calloc(found, sizeof(GLFWvidmode)); - - for (i = 0; i < found; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link); - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (i < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - CFRelease(modes); - CVDisplayLinkRelease(link); - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode) -{ - CGDisplayModeRef displayMode; - CVDisplayLinkRef link; - - CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link); - - displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID); - *mode = vidmodeFromCGDisplayMode(displayMode, link); - CGDisplayModeRelease(displayMode); - - CVDisplayLinkRelease(link); -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID); - CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue)); - - CGGetDisplayTransferByTable(monitor->ns.displayID, - size, - values, - values + size, - values + size * 2, - &size); - - _glfwAllocGammaArrays(ramp, size); - - for (i = 0; i < size; i++) - { - ramp->red[i] = (unsigned short) (values[i] * 65535); - ramp->green[i] = (unsigned short) (values[i + size] * 65535); - ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535); - } - - free(values); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - int i; - CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue)); - - for (i = 0; i < ramp->size; i++) - { - values[i] = ramp->red[i] / 65535.f; - values[i + ramp->size] = ramp->green[i] / 65535.f; - values[i + ramp->size * 2] = ramp->blue[i] / 65535.f; - } - - CGSetDisplayTransferByTable(monitor->ns.displayID, - ramp->size, - values, - values + ramp->size, - values + ramp->size * 2); - - free(values); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay); - return monitor->ns.displayID; -} - diff --git a/src/deps/glfw-3.2.1/src/cocoa_platform.h b/src/deps/glfw-3.2.1/src/cocoa_platform.h deleted file mode 100644 index 9221427..0000000 --- a/src/deps/glfw-3.2.1/src/cocoa_platform.h +++ /dev/null @@ -1,150 +0,0 @@ -//======================================================================== -// GLFW 3.2 OS X - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_cocoa_platform_h_ -#define _glfw3_cocoa_platform_h_ - -#include -#include - -#if defined(__OBJC__) -#import -#import -#else -#include -#include -typedef void* id; -#endif - -#include "posix_tls.h" -#include "cocoa_joystick.h" -#include "nsgl_context.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns -#define _GLFW_PLATFORM_LIBRARY_TIME_STATE _GLFWtimeNS ns_time -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns - -#define _GLFW_EGL_CONTEXT_STATE -#define _GLFW_EGL_LIBRARY_CONTEXT_STATE - -// HIToolbox.framework pointer typedefs -#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData -#define kTISNotifySelectedKeyboardInputSourceChanged _glfw.ns.tis.kNotifySelectedKeyboardInputSourceChanged -typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); -#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource -typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef); -#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty -typedef UInt8 (*PFN_LMGetKbdType)(void); -#define LMGetKbdType _glfw.ns.tis.GetKbdType - - -// Cocoa-specific per-window data -// -typedef struct _GLFWwindowNS -{ - id object; - id delegate; - id view; - - // The total sum of the distances the cursor has been warped - // since the last cursor motion event was processed - // This is kept to counteract Cocoa doing the same internally - double cursorWarpDeltaX, cursorWarpDeltaY; - -} _GLFWwindowNS; - -// Cocoa-specific global data -// -typedef struct _GLFWlibraryNS -{ - CGEventSourceRef eventSource; - id delegate; - id autoreleasePool; - id cursor; - TISInputSourceRef inputSource; - IOHIDManagerRef hidManager; - id unicodeData; - id listener; - - char keyName[64]; - short int publicKeys[256]; - short int nativeKeys[GLFW_KEY_LAST + 1]; - char* clipboardString; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - struct { - CFBundleRef bundle; - PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource; - PFN_TISGetInputSourceProperty GetInputSourceProperty; - PFN_LMGetKbdType GetKbdType; - CFStringRef kPropertyUnicodeKeyLayoutData; - CFStringRef kNotifySelectedKeyboardInputSourceChanged; - } tis; - -} _GLFWlibraryNS; - -// Cocoa-specific per-monitor data -// -typedef struct _GLFWmonitorNS -{ - CGDirectDisplayID displayID; - CGDisplayModeRef previousMode; - uint32_t unitNumber; - -} _GLFWmonitorNS; - -// Cocoa-specific per-cursor data -// -typedef struct _GLFWcursorNS -{ - id object; - -} _GLFWcursorNS; - -// Cocoa-specific global timer data -// -typedef struct _GLFWtimeNS -{ - uint64_t frequency; - -} _GLFWtimeNS; - - -void _glfwInitTimerNS(void); - -GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor); - -#endif // _glfw3_cocoa_platform_h_ diff --git a/src/deps/glfw-3.2.1/src/cocoa_time.c b/src/deps/glfw-3.2.1/src/cocoa_time.c deleted file mode 100644 index dacfed0..0000000 --- a/src/deps/glfw-3.2.1/src/cocoa_time.c +++ /dev/null @@ -1,60 +0,0 @@ -//======================================================================== -// GLFW 3.2 OS X - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerNS(void) -{ - mach_timebase_info_data_t info; - mach_timebase_info(&info); - - _glfw.ns_time.frequency = (info.denom * 1e9) / info.numer; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ - return mach_absolute_time(); -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.ns_time.frequency; -} - diff --git a/src/deps/glfw-3.2.1/src/cocoa_window.m b/src/deps/glfw-3.2.1/src/cocoa_window.m deleted file mode 100644 index b002e99..0000000 --- a/src/deps/glfw-3.2.1/src/cocoa_window.m +++ /dev/null @@ -1,1653 +0,0 @@ -//======================================================================== -// GLFW 3.2 OS X - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -// Needed for _NSGetProgname -#include - - -// Returns the specified standard cursor -// -static NSCursor* getStandardCursor(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return [NSCursor arrowCursor]; - case GLFW_IBEAM_CURSOR: - return [NSCursor IBeamCursor]; - case GLFW_CROSSHAIR_CURSOR: - return [NSCursor crosshairCursor]; - case GLFW_HAND_CURSOR: - return [NSCursor pointingHandCursor]; - case GLFW_HRESIZE_CURSOR: - return [NSCursor resizeLeftRightCursor]; - case GLFW_VRESIZE_CURSOR: - return [NSCursor resizeUpDownCursor]; - } - - return nil; -} - -// Returns the style mask corresponding to the window settings -// -static NSUInteger getStyleMask(_GLFWwindow* window) -{ - NSUInteger styleMask = 0; - - if (window->monitor || !window->decorated) - styleMask |= NSBorderlessWindowMask; - else - { - styleMask |= NSTitledWindowMask | NSClosableWindowMask | - NSMiniaturizableWindowMask; - - if (window->resizable) - styleMask |= NSResizableWindowMask; - } - - return styleMask; -} - -// Center the cursor in the view of the window -// -static void centerCursor(_GLFWwindow *window) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); -} - -// Returns whether the cursor is in the client area of the specified window -// -static GLFWbool cursorInClientArea(_GLFWwindow* window) -{ - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - return [window->ns.view mouse:pos inRect:[window->ns.view frame]]; -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (window->cursor) - [(NSCursor*) window->cursor->ns.object set]; - else - [[NSCursor arrowCursor] set]; - } - else - [(NSCursor*) _glfw.ns.cursor set]; -} - -// Transforms the specified y-coordinate between the CG display and NS screen -// coordinate systems -// -static float transformY(float y) -{ - return CGDisplayBounds(CGMainDisplayID()).size.height - y; -} - -// Make the specified window and its video mode active on its monitor -// -static GLFWbool acquireMonitor(_GLFWwindow* window) -{ - const GLFWbool status = _glfwSetVideoModeNS(window->monitor, &window->videoMode); - const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID); - const NSRect frame = NSMakeRect(bounds.origin.x, - transformY(bounds.origin.y + bounds.size.height), - bounds.size.width, - bounds.size.height); - - [window->ns.object setFrame:frame display:YES]; - - _glfwInputMonitorWindowChange(window->monitor, window); - return status; -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindowChange(window->monitor, NULL); - _glfwRestoreVideoModeNS(window->monitor); -} - -// Translates OS X key modifiers into GLFW ones -// -static int translateFlags(NSUInteger flags) -{ - int mods = 0; - - if (flags & NSShiftKeyMask) - mods |= GLFW_MOD_SHIFT; - if (flags & NSControlKeyMask) - mods |= GLFW_MOD_CONTROL; - if (flags & NSAlternateKeyMask) - mods |= GLFW_MOD_ALT; - if (flags & NSCommandKeyMask) - mods |= GLFW_MOD_SUPER; - - return mods; -} - -// Translates a OS X keycode to a GLFW keycode -// -static int translateKey(unsigned int key) -{ - if (key >= sizeof(_glfw.ns.publicKeys) / sizeof(_glfw.ns.publicKeys[0])) - return GLFW_KEY_UNKNOWN; - - return _glfw.ns.publicKeys[key]; -} - -// Translate a GLFW keycode to a Cocoa modifier flag -// -static NSUInteger translateKeyToModifierFlag(int key) -{ - switch (key) - { - case GLFW_KEY_LEFT_SHIFT: - case GLFW_KEY_RIGHT_SHIFT: - return NSShiftKeyMask; - case GLFW_KEY_LEFT_CONTROL: - case GLFW_KEY_RIGHT_CONTROL: - return NSControlKeyMask; - case GLFW_KEY_LEFT_ALT: - case GLFW_KEY_RIGHT_ALT: - return NSAlternateKeyMask; - case GLFW_KEY_LEFT_SUPER: - case GLFW_KEY_RIGHT_SUPER: - return NSCommandKeyMask; - } - - return 0; -} - -// Defines a constant for empty ranges in NSTextInputClient -// -static const NSRange kEmptyRange = { NSNotFound, 0 }; - - -//------------------------------------------------------------------------ -// Delegate for window related notifications -//------------------------------------------------------------------------ - -@interface GLFWWindowDelegate : NSObject -{ - _GLFWwindow* window; -} - -- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWWindowDelegate - -- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - window = initWindow; - - return self; -} - -- (BOOL)windowShouldClose:(id)sender -{ - _glfwInputWindowCloseRequest(window); - return NO; -} - -- (void)windowDidResize:(NSNotification *)notification -{ - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - centerCursor(window); - - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - _glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height); -} - -- (void)windowDidMove:(NSNotification *)notification -{ - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - centerCursor(window); - - int x, y; - _glfwPlatformGetWindowPos(window, &x, &y); - _glfwInputWindowPos(window, x, y); -} - -- (void)windowDidMiniaturize:(NSNotification *)notification -{ - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowIconify(window, GLFW_TRUE); -} - -- (void)windowDidDeminiaturize:(NSNotification *)notification -{ - if (window->monitor) - acquireMonitor(window); - - _glfwInputWindowIconify(window, GLFW_FALSE); -} - -- (void)windowDidBecomeKey:(NSNotification *)notification -{ - if (_glfw.ns.disabledCursorWindow == window) - centerCursor(window); - - _glfwInputWindowFocus(window, GLFW_TRUE); - _glfwPlatformSetCursorMode(window, window->cursorMode); -} - -- (void)windowDidResignKey:(NSNotification *)notification -{ - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -@end - - -//------------------------------------------------------------------------ -// Delegate for application related notifications -//------------------------------------------------------------------------ - -@interface GLFWApplicationDelegate : NSObject -@end - -@implementation GLFWApplicationDelegate - -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender -{ - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - _glfwInputWindowCloseRequest(window); - - return NSTerminateCancel; -} - -- (void)applicationDidChangeScreenParameters:(NSNotification *) notification -{ - _glfwInputMonitorChange(); -} - -- (void)applicationDidFinishLaunching:(NSNotification *)notification -{ - [NSApp stop:nil]; - - _glfwPlatformPostEmptyEvent(); -} - -- (void)applicationDidHide:(NSNotification *)notification -{ - int i; - - for (i = 0; i < _glfw.monitorCount; i++) - _glfwRestoreVideoModeNS(_glfw.monitors[i]); -} - -@end - - -//------------------------------------------------------------------------ -// Content view class for the GLFW window -//------------------------------------------------------------------------ - -@interface GLFWContentView : NSView -{ - _GLFWwindow* window; - NSTrackingArea* trackingArea; - NSMutableAttributedString* markedText; -} - -- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWContentView - -+ (void)initialize -{ - if (self == [GLFWContentView class]) - { - if (_glfw.ns.cursor == nil) - { - NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(16, 16)]; - _glfw.ns.cursor = [[NSCursor alloc] initWithImage:data - hotSpot:NSZeroPoint]; - [data release]; - } - } -} - -- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - { - window = initWindow; - trackingArea = nil; - markedText = [[NSMutableAttributedString alloc] init]; - - [self updateTrackingAreas]; - [self registerForDraggedTypes:[NSArray arrayWithObjects: - NSFilenamesPboardType, nil]]; - } - - return self; -} - -- (void)dealloc -{ - [trackingArea release]; - [markedText release]; - [super dealloc]; -} - -- (BOOL)isOpaque -{ - return YES; -} - -- (BOOL)canBecomeKeyView -{ - return YES; -} - -- (BOOL)acceptsFirstResponder -{ - return YES; -} - -- (void)cursorUpdate:(NSEvent *)event -{ - updateCursorImage(window); -} - -- (void)mouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)mouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)mouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseMoved:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - const double dx = [event deltaX] - window->ns.cursorWarpDeltaX; - const double dy = [event deltaY] - window->ns.cursorWarpDeltaY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - { - const NSRect contentRect = [window->ns.view frame]; - const NSPoint pos = [event locationInWindow]; - - _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); - } - - window->ns.cursorWarpDeltaX = 0; - window->ns.cursorWarpDeltaY = 0; -} - -- (void)rightMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)rightMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)rightMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)otherMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseExited:(NSEvent *)event -{ - _glfwInputCursorEnter(window, GLFW_FALSE); -} - -- (void)mouseEntered:(NSEvent *)event -{ - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -- (void)viewDidChangeBackingProperties -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); -} - -- (void)drawRect:(NSRect)rect -{ - _glfwInputWindowDamage(window); -} - -- (void)updateTrackingAreas -{ - if (trackingArea != nil) - { - [self removeTrackingArea:trackingArea]; - [trackingArea release]; - } - - const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | - NSTrackingActiveInKeyWindow | - NSTrackingEnabledDuringMouseDrag | - NSTrackingCursorUpdate | - NSTrackingInVisibleRect | - NSTrackingAssumeInside; - - trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] - options:options - owner:self - userInfo:nil]; - - [self addTrackingArea:trackingArea]; - [super updateTrackingAreas]; -} - -- (void)keyDown:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - - _glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods); - - [self interpretKeyEvents:[NSArray arrayWithObject:event]]; -} - -- (void)flagsChanged:(NSEvent *)event -{ - int action; - const unsigned int modifierFlags = - [event modifierFlags] & NSDeviceIndependentModifierFlagsMask; - const int key = translateKey([event keyCode]); - const int mods = translateFlags(modifierFlags); - const NSUInteger keyFlag = translateKeyToModifierFlag(key); - - if (keyFlag & modifierFlags) - { - if (window->keys[key] == GLFW_PRESS) - action = GLFW_RELEASE; - else - action = GLFW_PRESS; - } - else - action = GLFW_RELEASE; - - _glfwInputKey(window, key, [event keyCode], action, mods); -} - -- (void)keyUp:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods); -} - -- (void)scrollWheel:(NSEvent *)event -{ - double deltaX, deltaY; - - deltaX = [event scrollingDeltaX]; - deltaY = [event scrollingDeltaY]; - - if ([event hasPreciseScrollingDeltas]) - { - deltaX *= 0.1; - deltaY *= 0.1; - } - - if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0) - _glfwInputScroll(window, deltaX, deltaY); -} - -- (NSDragOperation)draggingEntered:(id )sender -{ - if ((NSDragOperationGeneric & [sender draggingSourceOperationMask]) - == NSDragOperationGeneric) - { - [self setNeedsDisplay:YES]; - return NSDragOperationGeneric; - } - - return NSDragOperationNone; -} - -- (BOOL)prepareForDragOperation:(id )sender -{ - [self setNeedsDisplay:YES]; - return YES; -} - -- (BOOL)performDragOperation:(id )sender -{ - NSPasteboard* pasteboard = [sender draggingPasteboard]; - NSArray* files = [pasteboard propertyListForType:NSFilenamesPboardType]; - - const NSRect contentRect = [window->ns.view frame]; - _glfwInputCursorPos(window, - [sender draggingLocation].x, - contentRect.size.height - [sender draggingLocation].y); - - const int count = [files count]; - if (count) - { - NSEnumerator* e = [files objectEnumerator]; - char** paths = calloc(count, sizeof(char*)); - int i; - - for (i = 0; i < count; i++) - paths[i] = strdup([[e nextObject] UTF8String]); - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - } - - return YES; -} - -- (void)concludeDragOperation:(id )sender -{ - [self setNeedsDisplay:YES]; -} - -- (BOOL)hasMarkedText -{ - return [markedText length] > 0; -} - -- (NSRange)markedRange -{ - if ([markedText length] > 0) - return NSMakeRange(0, [markedText length] - 1); - else - return kEmptyRange; -} - -- (NSRange)selectedRange -{ - return kEmptyRange; -} - -- (void)setMarkedText:(id)string - selectedRange:(NSRange)selectedRange - replacementRange:(NSRange)replacementRange -{ - if ([string isKindOfClass:[NSAttributedString class]]) - [markedText initWithAttributedString:string]; - else - [markedText initWithString:string]; -} - -- (void)unmarkText -{ - [[markedText mutableString] setString:@""]; -} - -- (NSArray*)validAttributesForMarkedText -{ - return [NSArray array]; -} - -- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - return nil; -} - -- (NSUInteger)characterIndexForPoint:(NSPoint)point -{ - return 0; -} - -- (NSRect)firstRectForCharacterRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - int xpos, ypos; - _glfwPlatformGetWindowPos(window, &xpos, &ypos); - const NSRect contentRect = [window->ns.view frame]; - return NSMakeRect(xpos, transformY(ypos + contentRect.size.height), 0.0, 0.0); -} - -- (void)insertText:(id)string replacementRange:(NSRange)replacementRange -{ - NSString* characters; - NSEvent* event = [NSApp currentEvent]; - const int mods = translateFlags([event modifierFlags]); - const int plain = !(mods & GLFW_MOD_SUPER); - - if ([string isKindOfClass:[NSAttributedString class]]) - characters = [string string]; - else - characters = (NSString*) string; - - NSUInteger i, length = [characters length]; - - for (i = 0; i < length; i++) - { - const unichar codepoint = [characters characterAtIndex:i]; - if ((codepoint & 0xff00) == 0xf700) - continue; - - _glfwInputChar(window, codepoint, mods, plain); - } -} - -- (void)doCommandBySelector:(SEL)selector -{ -} - -@end - - -//------------------------------------------------------------------------ -// GLFW window class -//------------------------------------------------------------------------ - -@interface GLFWWindow : NSWindow {} -@end - -@implementation GLFWWindow - -- (BOOL)canBecomeKeyWindow -{ - // Required for NSBorderlessWindowMask windows - return YES; -} - -@end - - -//------------------------------------------------------------------------ -// GLFW application class -//------------------------------------------------------------------------ - -@interface GLFWApplication : NSApplication -@end - -@implementation GLFWApplication - -// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost -// This works around an AppKit bug, where key up events while holding -// down the command key don't get sent to the key window. -- (void)sendEvent:(NSEvent *)event -{ - if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask)) - [[self keyWindow] sendEvent:event]; - else - [super sendEvent:event]; -} - - -// No-op thread entry point -// -- (void)doNothing:(id)object -{ -} -@end - -#if defined(_GLFW_USE_MENUBAR) - -// Try to figure out what the calling application is called -// -static NSString* findAppName(void) -{ - size_t i; - NSDictionary* infoDictionary = [[NSBundle mainBundle] infoDictionary]; - - // Keys to search for as potential application names - NSString* GLFWNameKeys[] = - { - @"CFBundleDisplayName", - @"CFBundleName", - @"CFBundleExecutable", - }; - - for (i = 0; i < sizeof(GLFWNameKeys) / sizeof(GLFWNameKeys[0]); i++) - { - id name = [infoDictionary objectForKey:GLFWNameKeys[i]]; - if (name && - [name isKindOfClass:[NSString class]] && - ![name isEqualToString:@""]) - { - return name; - } - } - - char** progname = _NSGetProgname(); - if (progname && *progname) - return [NSString stringWithUTF8String:*progname]; - - // Really shouldn't get here - return @"GLFW Application"; -} - -// Set up the menu bar (manually) -// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that -// could go away at any moment, lots of stuff that really should be -// localize(d|able), etc. Loading a nib would save us this horror, but that -// doesn't seem like a good thing to require of GLFW users. -// -static void createMenuBar(void) -{ - NSString* appName = findAppName(); - - NSMenu* bar = [[NSMenu alloc] init]; - [NSApp setMainMenu:bar]; - - NSMenuItem* appMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - NSMenu* appMenu = [[NSMenu alloc] init]; - [appMenuItem setSubmenu:appMenu]; - - [appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName] - action:@selector(orderFrontStandardAboutPanel:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - NSMenu* servicesMenu = [[NSMenu alloc] init]; - [NSApp setServicesMenu:servicesMenu]; - [[appMenu addItemWithTitle:@"Services" - action:NULL - keyEquivalent:@""] setSubmenu:servicesMenu]; - [servicesMenu release]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName] - action:@selector(hide:) - keyEquivalent:@"h"]; - [[appMenu addItemWithTitle:@"Hide Others" - action:@selector(hideOtherApplications:) - keyEquivalent:@"h"] - setKeyEquivalentModifierMask:NSAlternateKeyMask | NSCommandKeyMask]; - [appMenu addItemWithTitle:@"Show All" - action:@selector(unhideAllApplications:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName] - action:@selector(terminate:) - keyEquivalent:@"q"]; - - NSMenuItem* windowMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - [bar release]; - NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; - [NSApp setWindowsMenu:windowMenu]; - [windowMenuItem setSubmenu:windowMenu]; - - [windowMenu addItemWithTitle:@"Minimize" - action:@selector(performMiniaturize:) - keyEquivalent:@"m"]; - [windowMenu addItemWithTitle:@"Zoom" - action:@selector(performZoom:) - keyEquivalent:@""]; - [windowMenu addItem:[NSMenuItem separatorItem]]; - [windowMenu addItemWithTitle:@"Bring All to Front" - action:@selector(arrangeInFront:) - keyEquivalent:@""]; - - // TODO: Make this appear at the bottom of the menu (for consistency) - [windowMenu addItem:[NSMenuItem separatorItem]]; - [[windowMenu addItemWithTitle:@"Enter Full Screen" - action:@selector(toggleFullScreen:) - keyEquivalent:@"f"] - setKeyEquivalentModifierMask:NSControlKeyMask | NSCommandKeyMask]; - - // Prior to Snow Leopard, we need to use this oddly-named semi-private API - // to get the application menu working properly. - SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:"); - [NSApp performSelector:setAppleMenuSelector withObject:appMenu]; -} - -#endif /* _GLFW_USE_MENUBAR */ - -// Initialize the Cocoa Application Kit -// -static GLFWbool initializeAppKit(void) -{ - if (NSApp) - return GLFW_TRUE; - - // Implicitly create shared NSApplication instance - [GLFWApplication sharedApplication]; - - // Make Cocoa enter multi-threaded mode - [NSThread detachNewThreadSelector:@selector(doNothing:) - toTarget:NSApp - withObject:nil]; - - // In case we are unbundled, make us a proper UI application - [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - -#if defined(_GLFW_USE_MENUBAR) - // Menu bar setup must go between sharedApplication above and - // finishLaunching below, in order to properly emulate the behavior - // of NSApplicationMain - createMenuBar(); -#endif - - // There can only be one application delegate, but we allocate it the - // first time a window is created to keep all window code in this file - _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init]; - if (_glfw.ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create application delegate"); - return GLFW_FALSE; - } - - [NSApp setDelegate:_glfw.ns.delegate]; - [NSApp run]; - - return GLFW_TRUE; -} - -// Create the Cocoa window -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window]; - if (window->ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create window delegate"); - return GLFW_FALSE; - } - - NSRect contentRect; - - if (window->monitor) - { - GLFWvidmode mode; - int xpos, ypos; - - _glfwPlatformGetVideoMode(window->monitor, &mode); - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - - contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height); - } - else - contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height); - - window->ns.object = [[GLFWWindow alloc] - initWithContentRect:contentRect - styleMask:getStyleMask(window) - backing:NSBackingStoreBuffered - defer:NO]; - - if (window->ns.object == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window"); - return GLFW_FALSE; - } - - if (window->monitor) - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - else - { - [window->ns.object center]; - - if (wndconfig->resizable) - [window->ns.object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; - - if (wndconfig->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - - if (wndconfig->maximized) - [window->ns.object zoom:nil]; - } - - window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window]; - -#if defined(_GLFW_USE_RETINA) - [window->ns.view setWantsBestResolutionOpenGLSurface:YES]; -#endif /*_GLFW_USE_RETINA*/ - - [window->ns.object makeFirstResponder:window->ns.view]; - [window->ns.object setTitle:[NSString stringWithUTF8String:wndconfig->title]]; - [window->ns.object setDelegate:window->ns.delegate]; - [window->ns.object setAcceptsMouseMovedEvents:YES]; - [window->ns.object setContentView:window->ns.view]; - [window->ns.object setRestorable:NO]; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!initializeAppKit()) - return GLFW_FALSE; - - if (!createNativeWindow(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitNSGL()) - return GLFW_FALSE; - if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else - { - _glfwInputError(GLFW_API_UNAVAILABLE, "Cocoa: EGL not available"); - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); - if (!acquireMonitor(window)) - return GLFW_FALSE; - - centerCursor(window); - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (_glfw.ns.disabledCursorWindow == window) - _glfw.ns.disabledCursorWindow = NULL; - - [window->ns.object orderOut:nil]; - - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - [window->ns.object setDelegate:nil]; - [window->ns.delegate release]; - window->ns.delegate = nil; - - [window->ns.view release]; - window->ns.view = nil; - - [window->ns.object close]; - window->ns.object = nil; - - [_glfw.ns.autoreleasePool drain]; - _glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init]; -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title) -{ - [window->ns.object setTitle:[NSString stringWithUTF8String:title]]; -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - // Regular windows do not have icons -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - const NSRect contentRect = - [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; - - if (xpos) - *xpos = contentRect.origin.x; - if (ypos) - *ypos = transformY(contentRect.origin.y + contentRect.size.height); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect dummyRect = NSMakeRect(x, transformY(y + contentRect.size.height), 0, 0); - const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect]; - [window->ns.object setFrameOrigin:frameRect.origin]; -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - const NSRect contentRect = [window->ns.view frame]; - - if (width) - *width = contentRect.size.width; - if (height) - *height = contentRect.size.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - [window->ns.object setContentSize:NSMakeSize(width, height)]; -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - [window->ns.object setContentMinSize:NSMakeSize(0, 0)]; - else - [window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)]; - - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - [window->ns.object setContentMaxSize:NSMakeSize(DBL_MAX, DBL_MAX)]; - else - [window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)]; -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - [window->ns.object setContentAspectRatio:NSMakeSize(0, 0)]; - else - [window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)]; -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (width) - *width = (int) fbRect.size.width; - if (height) - *height = (int) fbRect.size.height; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect]; - - if (left) - *left = contentRect.origin.x - frameRect.origin.x; - if (top) - *top = frameRect.origin.y + frameRect.size.height - - contentRect.origin.y - contentRect.size.height; - if (right) - *right = frameRect.origin.x + frameRect.size.width - - contentRect.origin.x - contentRect.size.width; - if (bottom) - *bottom = contentRect.origin.y - frameRect.origin.y; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - [window->ns.object miniaturize:nil]; -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if ([window->ns.object isMiniaturized]) - [window->ns.object deminiaturize:nil]; - else if ([window->ns.object isZoomed]) - [window->ns.object zoom:nil]; -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (![window->ns.object isZoomed]) - [window->ns.object zoom:nil]; -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - [window->ns.object orderFront:nil]; -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - [window->ns.object orderOut:nil]; -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - // Make us the active application - // HACK: This has been moved here from initializeAppKit to prevent - // applications using only hidden windows from being activated, but - // should probably not be done every time any window is shown - [NSApp activateIgnoringOtherApps:YES]; - - [window->ns.object makeKeyAndOrderFront:nil]; -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - const NSRect contentRect = - NSMakeRect(xpos, transformY(ypos + height), width, height); - const NSRect frameRect = - [window->ns.object frameRectForContentRect:contentRect - styleMask:getStyleMask(window)]; - - [window->ns.object setFrame:frameRect display:YES]; - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitorChange(window, monitor); - - const NSUInteger styleMask = getStyleMask(window); - [window->ns.object setStyleMask:styleMask]; - [window->ns.object makeFirstResponder:window->ns.view]; - - NSRect contentRect; - - if (monitor) - { - GLFWvidmode mode; - - _glfwPlatformGetVideoMode(window->monitor, &mode); - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - - contentRect = NSMakeRect(xpos, transformY(ypos + mode.height), - mode.width, mode.height); - } - else - { - contentRect = NSMakeRect(xpos, transformY(ypos + height), - width, height); - } - - NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect - styleMask:styleMask]; - [window->ns.object setFrame:frameRect display:YES]; - - if (monitor) - { - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - [window->ns.object setHasShadow:NO]; - - acquireMonitor(window); - } - else - { - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - [window->ns.object setContentAspectRatio:NSMakeSize(window->numer, - window->denom)]; - } - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMinSize:NSMakeSize(window->minwidth, - window->minheight)]; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMaxSize:NSMakeSize(window->maxwidth, - window->maxheight)]; - } - - if (window->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - else - [window->ns.object setLevel:NSNormalWindowLevel]; - - [window->ns.object setHasShadow:YES]; - } -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return [window->ns.object isKeyWindow]; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return [window->ns.object isMiniaturized]; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return [window->ns.object isVisible]; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return [window->ns.object isZoomed]; -} - -void _glfwPlatformPollEvents(void) -{ - for (;;) - { - NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event == nil) - break; - - [NSApp sendEvent:event]; - } - - [_glfw.ns.autoreleasePool drain]; - _glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init]; -} - -void _glfwPlatformWaitEvents(void) -{ - // I wanted to pass NO to dequeue:, and rely on PollEvents to - // dequeue and send. For reasons not at all clear to me, passing - // NO to dequeue: causes this method never to return. - NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask - untilDate:[NSDate distantFuture] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - [NSApp sendEvent:event]; - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout]; - NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask - untilDate:date - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event) - [NSApp sendEvent:event]; - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; - NSEvent* event = [NSEvent otherEventWithType:NSApplicationDefined - location:NSMakePoint(0, 0) - modifierFlags:0 - timestamp:0 - windowNumber:0 - context:nil - subtype:0 - data1:0 - data2:0]; - [NSApp postEvent:event atStart:YES]; - [pool drain]; -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = contentRect.size.height - pos.y - 1; -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - updateCursorImage(window); - - const NSRect contentRect = [window->ns.view frame]; - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - window->ns.cursorWarpDeltaX += x - pos.x; - window->ns.cursorWarpDeltaY += y - contentRect.size.height + pos.y; - - if (window->monitor) - { - CGDisplayMoveCursorToPoint(window->monitor->ns.displayID, - CGPointMake(x, y)); - } - else - { - const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0); - const NSRect globalRect = [window->ns.object convertRectToScreen:localRect]; - const NSPoint globalPoint = globalRect.origin; - - CGWarpMouseCursorPosition(CGPointMake(globalPoint.x, - transformY(globalPoint.y))); - } -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - _glfw.ns.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.ns.restoreCursorPosX, - &_glfw.ns.restoreCursorPosY); - centerCursor(window); - CGAssociateMouseAndMouseCursorPosition(false); - } - else if (_glfw.ns.disabledCursorWindow == window) - { - _glfw.ns.disabledCursorWindow = NULL; - CGAssociateMouseAndMouseCursorPosition(true); - _glfwPlatformSetCursorPos(window, - _glfw.ns.restoreCursorPosX, - _glfw.ns.restoreCursorPosY); - } - - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -const char* _glfwPlatformGetKeyName(int key, int scancode) -{ - if (key != GLFW_KEY_UNKNOWN) - scancode = _glfw.ns.nativeKeys[key]; - - if (!_glfwIsPrintable(_glfw.ns.publicKeys[scancode])) - return NULL; - - UInt32 deadKeyState = 0; - UniChar characters[8]; - UniCharCount characterCount = 0; - - if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes], - scancode, - kUCKeyActionDisplay, - 0, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &deadKeyState, - sizeof(characters) / sizeof(characters[0]), - &characterCount, - characters) != noErr) - { - return NULL; - } - - if (!characterCount) - return NULL; - - CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, - characters, - characterCount, - kCFAllocatorNull); - CFStringGetCString(string, - _glfw.ns.keyName, - sizeof(_glfw.ns.keyName), - kCFStringEncodingUTF8); - CFRelease(string); - - return _glfw.ns.keyName; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - NSImage* native; - NSBitmapImageRep* rep; - - if (!initializeAppKit()) - return GLFW_FALSE; - - rep = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL - pixelsWide:image->width - pixelsHigh:image->height - bitsPerSample:8 - samplesPerPixel:4 - hasAlpha:YES - isPlanar:NO - colorSpaceName:NSCalibratedRGBColorSpace - bitmapFormat:NSAlphaNonpremultipliedBitmapFormat - bytesPerRow:image->width * 4 - bitsPerPixel:32]; - - if (rep == nil) - return GLFW_FALSE; - - memcpy([rep bitmapData], image->pixels, image->width * image->height * 4); - - native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)]; - [native addRepresentation:rep]; - - cursor->ns.object = [[NSCursor alloc] initWithImage:native - hotSpot:NSMakePoint(xhot, yhot)]; - - [native release]; - [rep release]; - - if (cursor->ns.object == nil) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - if (!initializeAppKit()) - return GLFW_FALSE; - - cursor->ns.object = getStandardCursor(shape); - if (!cursor->ns.object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve standard cursor"); - return GLFW_FALSE; - } - - [cursor->ns.object retain]; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->ns.object) - [(NSCursor*) cursor->ns.object release]; -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string) -{ - NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil]; - - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - [pasteboard declareTypes:types owner:nil]; - [pasteboard setString:[NSString stringWithUTF8String:string] - forType:NSStringPboardType]; -} - -const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) -{ - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - - if (![[pasteboard types] containsObject:NSStringPboardType]) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "Cocoa: Failed to retrieve string from pasteboard"); - return NULL; - } - - NSString* object = [pasteboard stringForType:NSStringPboardType]; - if (!object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve object from pasteboard"); - return NULL; - } - - free(_glfw.ns.clipboardString); - _glfw.ns.clipboardString = strdup([object UTF8String]); - - return _glfw.ns.clipboardString; -} - -char** _glfwPlatformGetRequiredInstanceExtensions(uint32_t* count) -{ - *count = 0; - return NULL; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - return GLFW_FALSE; -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - return VK_ERROR_EXTENSION_NOT_PRESENT; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - return window->ns.object; -} - diff --git a/src/deps/glfw-3.2.1/src/context.c b/src/deps/glfw-3.2.1/src/context.c deleted file mode 100644 index 85bce7f..0000000 --- a/src/deps/glfw-3.2.1/src/context.c +++ /dev/null @@ -1,720 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) -{ - if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && - ctxconfig->source != GLFW_EGL_CONTEXT_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context creation API %i", - ctxconfig->source); - return GLFW_FALSE; - } - - if (ctxconfig->client != GLFW_NO_API && - ctxconfig->client != GLFW_OPENGL_API && - ctxconfig->client != GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid client API %i", - ctxconfig->client); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || - (ctxconfig->major == 1 && ctxconfig->minor > 5) || - (ctxconfig->major == 2 && ctxconfig->minor > 1) || - (ctxconfig->major == 3 && ctxconfig->minor > 3)) - { - // OpenGL 1.0 is the smallest valid version - // OpenGL 1.x series ended with version 1.5 - // OpenGL 2.x series ended with version 2.1 - // OpenGL 3.x series ended with version 3.3 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - - if (ctxconfig->profile) - { - if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && - ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid OpenGL profile %i", - ctxconfig->profile); - return GLFW_FALSE; - } - - if (ctxconfig->major <= 2 || - (ctxconfig->major == 3 && ctxconfig->minor < 2)) - { - // Desktop OpenGL context profiles are only defined for version 3.2 - // and above - - _glfwInputError(GLFW_INVALID_VALUE, - "Context profiles are only defined for OpenGL version 3.2 and above"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward && ctxconfig->major <= 2) - { - // Forward-compatible contexts are only defined for OpenGL version 3.0 and above - _glfwInputError(GLFW_INVALID_VALUE, - "Forward-compatibility is only defined for OpenGL version 3.0 and above"); - return GLFW_FALSE; - } - } - else if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major < 1 || ctxconfig->minor < 0 || - (ctxconfig->major == 1 && ctxconfig->minor > 1) || - (ctxconfig->major == 2 && ctxconfig->minor > 0)) - { - // OpenGL ES 1.0 is the smallest valid version - // OpenGL ES 1.x series ended with version 1.1 - // OpenGL ES 2.x series ended with version 2.0 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL ES version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - } - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && - ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context robustness mode %i", - ctxconfig->robustness); - return GLFW_FALSE; - } - } - - if (ctxconfig->release) - { - if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && - ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context release behavior %i", - ctxconfig->release); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count) -{ - unsigned int i; - unsigned int missing, leastMissing = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - unsigned int extraDiff, leastExtraDiff = UINT_MAX; - const _GLFWfbconfig* current; - const _GLFWfbconfig* closest = NULL; - - for (i = 0; i < count; i++) - { - current = alternatives + i; - - if (desired->stereo > 0 && current->stereo == 0) - { - // Stereo is a hard constraint - continue; - } - - if (desired->doublebuffer != current->doublebuffer) - { - // Double buffering is a hard constraint - continue; - } - - // Count number of missing buffers - { - missing = 0; - - if (desired->alphaBits > 0 && current->alphaBits == 0) - missing++; - - if (desired->depthBits > 0 && current->depthBits == 0) - missing++; - - if (desired->stencilBits > 0 && current->stencilBits == 0) - missing++; - - if (desired->auxBuffers > 0 && - current->auxBuffers < desired->auxBuffers) - { - missing += desired->auxBuffers - current->auxBuffers; - } - - if (desired->samples > 0 && current->samples == 0) - { - // Technically, several multisampling buffers could be - // involved, but that's a lower level implementation detail and - // not important to us here, so we count them as one - missing++; - } - } - - // These polynomials make many small channel size differences matter - // less than one large channel size difference - - // Calculate color channel size difference value - { - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - { - colorDiff += (desired->redBits - current->redBits) * - (desired->redBits - current->redBits); - } - - if (desired->greenBits != GLFW_DONT_CARE) - { - colorDiff += (desired->greenBits - current->greenBits) * - (desired->greenBits - current->greenBits); - } - - if (desired->blueBits != GLFW_DONT_CARE) - { - colorDiff += (desired->blueBits - current->blueBits) * - (desired->blueBits - current->blueBits); - } - } - - // Calculate non-color channel size difference value - { - extraDiff = 0; - - if (desired->alphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->alphaBits - current->alphaBits) * - (desired->alphaBits - current->alphaBits); - } - - if (desired->depthBits != GLFW_DONT_CARE) - { - extraDiff += (desired->depthBits - current->depthBits) * - (desired->depthBits - current->depthBits); - } - - if (desired->stencilBits != GLFW_DONT_CARE) - { - extraDiff += (desired->stencilBits - current->stencilBits) * - (desired->stencilBits - current->stencilBits); - } - - if (desired->accumRedBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumRedBits - current->accumRedBits) * - (desired->accumRedBits - current->accumRedBits); - } - - if (desired->accumGreenBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumGreenBits - current->accumGreenBits) * - (desired->accumGreenBits - current->accumGreenBits); - } - - if (desired->accumBlueBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumBlueBits - current->accumBlueBits) * - (desired->accumBlueBits - current->accumBlueBits); - } - - if (desired->accumAlphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * - (desired->accumAlphaBits - current->accumAlphaBits); - } - - if (desired->samples != GLFW_DONT_CARE) - { - extraDiff += (desired->samples - current->samples) * - (desired->samples - current->samples); - } - - if (desired->sRGB && !current->sRGB) - extraDiff++; - } - - // Figure out if the current one is better than the best one found so far - // Least number of missing buffers is the most important heuristic, - // then color buffer size match and lastly size match for other buffers - - if (missing < leastMissing) - closest = current; - else if (missing == leastMissing) - { - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) - { - closest = current; - } - } - - if (current == closest) - { - leastMissing = missing; - leastColorDiff = colorDiff; - leastExtraDiff = extraDiff; - } - } - - return closest; -} - -GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) -{ - int i; - _GLFWwindow* window; - const char* version; - const char* prefixes[] = - { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - window = _glfwPlatformGetCurrentContext(); - - window->context.source = ctxconfig->source; - window->context.client = GLFW_OPENGL_API; - - window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) - window->context.getProcAddress("glGetIntegerv"); - window->context.GetString = (PFNGLGETSTRINGPROC) - window->context.getProcAddress("glGetString"); - if (!window->context.GetIntegerv || !window->context.GetString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); - return GLFW_FALSE; - } - - version = (const char*) window->context.GetString(GL_VERSION); - if (!version) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL version string retrieval is broken"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL ES version string retrieval is broken"); - } - - return GLFW_FALSE; - } - - for (i = 0; prefixes[i]; i++) - { - const size_t length = strlen(prefixes[i]); - - if (strncmp(version, prefixes[i], length) == 0) - { - version += length; - window->context.client = GLFW_OPENGL_ES_API; - break; - } - } - - if (!sscanf(version, "%d.%d.%d", - &window->context.major, - &window->context.minor, - &window->context.revision)) - { - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL version string"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL ES version string"); - } - - return GLFW_FALSE; - } - - if (window->context.major < ctxconfig->major || - (window->context.major == ctxconfig->major && - window->context.minor < ctxconfig->minor)) - { - // The desired OpenGL version is greater than the actual version - // This only happens if the machine lacks {GLX|WGL}_ARB_create_context - // /and/ the user has requested an OpenGL version greater than 1.0 - - // For API consistency, we emulate the behavior of the - // {GLX|WGL}_ARB_create_context extension and fail here - - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL ES version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - // OpenGL 3.0+ uses a different function for extension string retrieval - // We cache it here instead of in glfwExtensionSupported mostly to alert - // users as early as possible that their build may be broken - - window->context.GetStringi = (PFNGLGETSTRINGIPROC) - window->context.getProcAddress("glGetStringi"); - if (!window->context.GetStringi) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Entry point retrieval is broken"); - return GLFW_FALSE; - } - } - - if (window->context.client == GLFW_OPENGL_API) - { - // Read back context flags (OpenGL 3.0 and above) - if (window->context.major >= 3) - { - GLint flags; - window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - window->context.forward = GLFW_TRUE; - - if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) - window->context.debug = GLFW_TRUE; - else if (glfwExtensionSupported("GL_ARB_debug_output") && - ctxconfig->debug) - { - // HACK: This is a workaround for older drivers (pre KHR_debug) - // not setting the debug bit in the context flags for - // debug contexts - window->context.debug = GLFW_TRUE; - } - - if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) - window->context.noerror = GLFW_TRUE; - } - - // Read back OpenGL context profile (OpenGL 3.2 and above) - if (window->context.major >= 4 || - (window->context.major == 3 && window->context.minor >= 2)) - { - GLint mask; - window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_CORE_PROFILE; - else if (glfwExtensionSupported("GL_ARB_compatibility")) - { - // HACK: This is a workaround for the compatibility profile bit - // not being set in the context flags if an OpenGL 3.2+ - // context was created without having requested a specific - // version - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - } - } - - // Read back robustness strategy - if (glfwExtensionSupported("GL_ARB_robustness")) - { - // NOTE: We avoid using the context flags for detection, as they are - // only present from 3.0 while the extension applies from 1.1 - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - else - { - // Read back robustness strategy - if (glfwExtensionSupported("GL_EXT_robustness")) - { - // NOTE: The values of these constants match those of the OpenGL ARB - // one, so we can reuse them here - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - - if (glfwExtensionSupported("GL_KHR_context_flush_control")) - { - GLint behavior; - window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); - - if (behavior == GL_NONE) - window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; - else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) - window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; - } - - // Clearing the front buffer to black to avoid garbage pixels left over from - // previous uses of our bit of VRAM - { - PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) - window->context.getProcAddress("glClear"); - glClear(GL_COLOR_BUFFER_BIT); - window->context.swapBuffers(window); - } - - return GLFW_TRUE; -} - -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) -{ - const char* start = extensions; - - for (;;) - { - const char* where; - const char* terminator; - - where = strstr(start, string); - if (!where) - return GLFW_FALSE; - - terminator = where + strlen(string); - if (where == start || *(where - 1) == ' ') - { - if (*terminator == ' ' || *terminator == '\0') - break; - } - - start = terminator; - } - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFWwindow* previous = _glfwPlatformGetCurrentContext(); - - _GLFW_REQUIRE_INIT(); - - if (window && window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return; - } - - if (previous) - { - if (!window || window->context.source != previous->context.source) - previous->context.makeCurrent(NULL); - } - - if (window) - window->context.makeCurrent(window); -} - -GLFWAPI GLFWwindow* glfwGetCurrentContext(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return (GLFWwindow*) _glfwPlatformGetCurrentContext(); -} - -GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return; - } - - window->context.swapBuffers(window); -} - -GLFWAPI void glfwSwapInterval(int interval) -{ - _GLFWwindow* window; - - _GLFW_REQUIRE_INIT(); - - window = _glfwPlatformGetCurrentContext(); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); - return; - } - - window->context.swapInterval(interval); -} - -GLFWAPI int glfwExtensionSupported(const char* extension) -{ - _GLFWwindow* window; - - assert(extension != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - window = _glfwPlatformGetCurrentContext(); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); - return GLFW_FALSE; - } - - if (*extension == '\0') - { - _glfwInputError(GLFW_INVALID_VALUE, "Extension name is empty string"); - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - int i; - GLint count; - - // Check if extension is in the modern OpenGL extensions string list - - window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - { - const char* en = (const char*) - window->context.GetStringi(GL_EXTENSIONS, i); - if (!en) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (strcmp(en, extension) == 0) - return GLFW_TRUE; - } - } - else - { - // Check if extension is in the old style OpenGL extensions string - - const char* extensions = (const char*) - window->context.GetString(GL_EXTENSIONS); - if (!extensions) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - // Check if extension is in the platform-specific string - return window->context.extensionSupported(extension); -} - -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) -{ - _GLFWwindow* window; - assert(procname != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - window = _glfwPlatformGetCurrentContext(); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); - return NULL; - } - - return window->context.getProcAddress(procname); -} - diff --git a/src/deps/glfw-3.2.1/src/egl_context.c b/src/deps/glfw-3.2.1/src/egl_context.c deleted file mode 100644 index e3d6260..0000000 --- a/src/deps/glfw-3.2.1/src/egl_context.c +++ /dev/null @@ -1,746 +0,0 @@ -//======================================================================== -// GLFW 3.2 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// Return a description of the specified EGL error -// -static const char* getEGLErrorString(EGLint error) -{ - switch (error) - { - case EGL_SUCCESS: - return "Success"; - case EGL_NOT_INITIALIZED: - return "EGL is not or could not be initialized"; - case EGL_BAD_ACCESS: - return "EGL cannot access a requested resource"; - case EGL_BAD_ALLOC: - return "EGL failed to allocate resources for the requested operation"; - case EGL_BAD_ATTRIBUTE: - return "An unrecognized attribute or attribute value was passed in the attribute list"; - case EGL_BAD_CONTEXT: - return "An EGLContext argument does not name a valid EGL rendering context"; - case EGL_BAD_CONFIG: - return "An EGLConfig argument does not name a valid EGL frame buffer configuration"; - case EGL_BAD_CURRENT_SURFACE: - return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid"; - case EGL_BAD_DISPLAY: - return "An EGLDisplay argument does not name a valid EGL display connection"; - case EGL_BAD_SURFACE: - return "An EGLSurface argument does not name a valid surface configured for GL rendering"; - case EGL_BAD_MATCH: - return "Arguments are inconsistent"; - case EGL_BAD_PARAMETER: - return "One or more argument values are invalid"; - case EGL_BAD_NATIVE_PIXMAP: - return "A NativePixmapType argument does not refer to a valid native pixmap"; - case EGL_BAD_NATIVE_WINDOW: - return "A NativeWindowType argument does not refer to a valid native window"; - case EGL_CONTEXT_LOST: - return "The application must destroy all contexts and reinitialise"; - default: - return "ERROR: UNKNOWN EGL ERROR"; - } -} - -// Returns the specified attribute of the specified EGLConfig -// -static int getEGLConfigAttrib(EGLConfig config, int attrib) -{ - int value; - eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); - return value; -} - -// Return the EGLConfig most closely matching the specified hints -// -static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* desired, - EGLConfig* result) -{ - EGLConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; - - eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); - if (!nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); - return GLFW_FALSE; - } - - nativeConfigs = calloc(nativeCount, sizeof(EGLConfig)); - eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount); - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const EGLConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGB(A) EGLConfigs - if (!(getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER)) - continue; - - // Only consider window EGLConfigs - if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) - continue; - -#if defined(_GLFW_X11) - // Only consider EGLConfigs with associated Visuals - if (!getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID)) - continue; -#endif // _GLFW_X11 - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) - continue; - } - else - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) - continue; - } - } - else if (ctxconfig->client == GLFW_OPENGL_API) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) - continue; - } - - u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); - u->greenBits = getEGLConfigAttrib(n, EGL_GREEN_SIZE); - u->blueBits = getEGLConfigAttrib(n, EGL_BLUE_SIZE); - - u->alphaBits = getEGLConfigAttrib(n, EGL_ALPHA_SIZE); - u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE); - u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE); - - u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); - u->doublebuffer = GLFW_TRUE; - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (closest) - *result = (EGLConfig) closest->handle; - - free(nativeConfigs); - free(usableConfigs); - - return closest != NULL; -} - -static void makeContextCurrentEGL(_GLFWwindow* window) -{ - if (window) - { - if (!eglMakeCurrent(_glfw.egl.display, - window->context.egl.surface, - window->context.egl.surface, - window->context.egl.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to make context current: %s", - getEGLErrorString(eglGetError())); - return; - } - } - else - { - if (!eglMakeCurrent(_glfw.egl.display, - EGL_NO_SURFACE, - EGL_NO_SURFACE, - EGL_NO_CONTEXT)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to clear current context: %s", - getEGLErrorString(eglGetError())); - return; - } - } - - _glfwPlatformSetCurrentContext(window); -} - -static void swapBuffersEGL(_GLFWwindow* window) -{ - if (window != _glfwPlatformGetCurrentContext()) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: The context must be current on the calling thread when swapping buffers"); - return; - } - - eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); -} - -static void swapIntervalEGL(int interval) -{ - eglSwapInterval(_glfw.egl.display, interval); -} - -static int extensionSupportedEGL(const char* extension) -{ - const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressEGL(const char* procname) -{ - _GLFWwindow* window = _glfwPlatformGetCurrentContext(); - - if (window->context.egl.client) - { - GLFWglproc proc = (GLFWglproc) _glfw_dlsym(window->context.egl.client, - procname); - if (proc) - return proc; - } - - return eglGetProcAddress(procname); -} - -static void destroyContextEGL(_GLFWwindow* window) -{ -#if defined(_GLFW_X11) - // NOTE: Do not unload libGL.so.1 while the X11 display is still open, - // as it will make XCloseDisplay segfault - if (window->context.client != GLFW_OPENGL_API) -#endif // _GLFW_X11 - { - if (window->context.egl.client) - { - _glfw_dlclose(window->context.egl.client); - window->context.egl.client = NULL; - } - } - - if (window->context.egl.surface) - { - eglDestroySurface(_glfw.egl.display, window->context.egl.surface); - window->context.egl.surface = EGL_NO_SURFACE; - } - - if (window->context.egl.handle) - { - eglDestroyContext(_glfw.egl.display, window->context.egl.handle); - window->context.egl.handle = EGL_NO_CONTEXT; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize EGL -// -GLFWbool _glfwInitEGL(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_WIN32) - "libEGL.dll", - "EGL.dll", -#elif defined(_GLFW_COCOA) - "libEGL.dylib", -#else - "libEGL.so.1", -#endif - NULL - }; - - if (_glfw.egl.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.egl.handle = _glfw_dlopen(sonames[i]); - if (_glfw.egl.handle) - break; - } - - if (!_glfw.egl.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found"); - return GLFW_FALSE; - } - - _glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0); - - _glfw.egl.GetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC) - _glfw_dlsym(_glfw.egl.handle, "eglGetConfigAttrib"); - _glfw.egl.GetConfigs = (PFNEGLGETCONFIGSPROC) - _glfw_dlsym(_glfw.egl.handle, "eglGetConfigs"); - _glfw.egl.GetDisplay = (PFNEGLGETDISPLAYPROC) - _glfw_dlsym(_glfw.egl.handle, "eglGetDisplay"); - _glfw.egl.GetError = (PFNEGLGETERRORPROC) - _glfw_dlsym(_glfw.egl.handle, "eglGetError"); - _glfw.egl.Initialize = (PFNEGLINITIALIZEPROC) - _glfw_dlsym(_glfw.egl.handle, "eglInitialize"); - _glfw.egl.Terminate = (PFNEGLTERMINATEPROC) - _glfw_dlsym(_glfw.egl.handle, "eglTerminate"); - _glfw.egl.BindAPI = (PFNEGLBINDAPIPROC) - _glfw_dlsym(_glfw.egl.handle, "eglBindAPI"); - _glfw.egl.CreateContext = (PFNEGLCREATECONTEXTPROC) - _glfw_dlsym(_glfw.egl.handle, "eglCreateContext"); - _glfw.egl.DestroySurface = (PFNEGLDESTROYSURFACEPROC) - _glfw_dlsym(_glfw.egl.handle, "eglDestroySurface"); - _glfw.egl.DestroyContext = (PFNEGLDESTROYCONTEXTPROC) - _glfw_dlsym(_glfw.egl.handle, "eglDestroyContext"); - _glfw.egl.CreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) - _glfw_dlsym(_glfw.egl.handle, "eglCreateWindowSurface"); - _glfw.egl.MakeCurrent = (PFNEGLMAKECURRENTPROC) - _glfw_dlsym(_glfw.egl.handle, "eglMakeCurrent"); - _glfw.egl.SwapBuffers = (PFNEGLSWAPBUFFERSPROC) - _glfw_dlsym(_glfw.egl.handle, "eglSwapBuffers"); - _glfw.egl.SwapInterval = (PFNEGLSWAPINTERVALPROC) - _glfw_dlsym(_glfw.egl.handle, "eglSwapInterval"); - _glfw.egl.QueryString = (PFNEGLQUERYSTRINGPROC) - _glfw_dlsym(_glfw.egl.handle, "eglQueryString"); - _glfw.egl.GetProcAddress = (PFNEGLGETPROCADDRESSPROC) - _glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress"); - - if (!_glfw.egl.GetConfigAttrib || - !_glfw.egl.GetConfigs || - !_glfw.egl.GetDisplay || - !_glfw.egl.GetError || - !_glfw.egl.Initialize || - !_glfw.egl.Terminate || - !_glfw.egl.BindAPI || - !_glfw.egl.CreateContext || - !_glfw.egl.DestroySurface || - !_glfw.egl.DestroyContext || - !_glfw.egl.CreateWindowSurface || - !_glfw.egl.MakeCurrent || - !_glfw.egl.SwapBuffers || - !_glfw.egl.SwapInterval || - !_glfw.egl.QueryString || - !_glfw.egl.GetProcAddress) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to load required entry points"); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - _glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); - if (_glfw.egl.display == EGL_NO_DISPLAY) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to get EGL display: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to initialize EGL: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - _glfw.egl.KHR_create_context = - extensionSupportedEGL("EGL_KHR_create_context"); - _glfw.egl.KHR_create_context_no_error = - extensionSupportedEGL("EGL_KHR_create_context_no_error"); - _glfw.egl.KHR_gl_colorspace = - extensionSupportedEGL("EGL_KHR_gl_colorspace"); - - return GLFW_TRUE; -} - -// Terminate EGL -// -void _glfwTerminateEGL(void) -{ - if (_glfw.egl.display) - { - eglTerminate(_glfw.egl.display); - _glfw.egl.display = EGL_NO_DISPLAY; - } - - if (_glfw.egl.handle) - { - _glfw_dlclose(_glfw.egl.handle); - _glfw.egl.handle = NULL; - } -} - -#define setEGLattrib(attribName, attribValue) \ -{ \ - attribs[index++] = attribName; \ - attribs[index++] = attribValue; \ - assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - EGLint attribs[40]; - EGLConfig config; - EGLContext share = NULL; - - if (!_glfw.egl.display) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available"); - return GLFW_FALSE; - } - - if (ctxconfig->share) - share = ctxconfig->share->context.egl.handle; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!eglBindAPI(EGL_OPENGL_ES_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL ES: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - else - { - if (!eglBindAPI(EGL_OPENGL_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - - if (_glfw.egl.KHR_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; - - if (_glfw.egl.KHR_create_context_no_error) - { - if (ctxconfig->noerror) - flags |= EGL_CONTEXT_OPENGL_NO_ERROR_KHR; - } - } - - if (ctxconfig->debug) - flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setEGLattrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_NO_RESET_NOTIFICATION_KHR); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setEGLattrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_LOSE_CONTEXT_ON_RESET_KHR); - } - - flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; - } - - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setEGLattrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major); - setEGLattrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor); - } - - if (mask) - setEGLattrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); - - if (flags) - setEGLattrib(EGL_CONTEXT_FLAGS_KHR, flags); - - setEGLattrib(EGL_NONE, EGL_NONE); - } - else - { - int index = 0; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - setEGLattrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major); - - setEGLattrib(EGL_NONE, EGL_NONE); - } - - // Context release behaviors (GL_KHR_context_flush_control) are not yet - // supported on EGL but are not a hard constraint, so ignore and continue - - window->context.egl.handle = eglCreateContext(_glfw.egl.display, - config, share, attribs); - - if (window->context.egl.handle == EGL_NO_CONTEXT) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "EGL: Failed to create context: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - // Set up attributes for surface creation - { - int index = 0; - - if (fbconfig->sRGB) - { - if (_glfw.egl.KHR_gl_colorspace) - { - setEGLattrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR); - } - } - - setEGLattrib(EGL_NONE, EGL_NONE); - } - - window->context.egl.surface = - eglCreateWindowSurface(_glfw.egl.display, - config, - _GLFW_EGL_NATIVE_WINDOW, - attribs); - if (window->context.egl.surface == EGL_NO_SURFACE) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to create window surface: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - window->context.egl.config = config; - - // Load the appropriate client library - { - int i; - const char** sonames; - const char* es1sonames[] = - { -#if defined(_GLFW_WIN32) - "GLESv1_CM.dll", - "libGLES_CM.dll", -#elif defined(_GLFW_COCOA) - "libGLESv1_CM.dylib", -#else - "libGLESv1_CM.so.1", - "libGLES_CM.so.1", -#endif - NULL - }; - const char* es2sonames[] = - { -#if defined(_GLFW_WIN32) - "GLESv2.dll", - "libGLESv2.dll", -#elif defined(_GLFW_COCOA) - "libGLESv2.dylib", -#else - "libGLESv2.so.2", -#endif - NULL - }; - const char* glsonames[] = - { -#if defined(_GLFW_WIN32) -#elif defined(_GLFW_COCOA) -#else - "libGL.so.1", -#endif - NULL - }; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - sonames = es1sonames; - else - sonames = es2sonames; - } - else - sonames = glsonames; - - for (i = 0; sonames[i]; i++) - { - // HACK: Match presence of lib prefix to increase chance of finding - // a matching pair in the jungle that is Win32 EGL/GLES - if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0)) - continue; - - window->context.egl.client = _glfw_dlopen(sonames[i]); - if (window->context.egl.client) - break; - } - - if (!window->context.egl.client) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to load client library"); - return GLFW_FALSE; - } - } - - window->context.makeCurrent = makeContextCurrentEGL; - window->context.swapBuffers = swapBuffersEGL; - window->context.swapInterval = swapIntervalEGL; - window->context.extensionSupported = extensionSupportedEGL; - window->context.getProcAddress = getProcAddressEGL; - window->context.destroy = destroyContextEGL; - - return GLFW_TRUE; -} - -#undef setEGLattrib - -// Returns the Visual and depth of the chosen EGLConfig -// -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - XVisualInfo* result; - XVisualInfo desired; - EGLConfig native; - EGLint visualID = 0, count = 0; - const long vimask = VisualScreenMask | VisualIDMask; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); - return GLFW_FALSE; - } - - eglGetConfigAttrib(_glfw.egl.display, native, - EGL_NATIVE_VISUAL_ID, &visualID); - - desired.screen = _glfw.x11.screen; - desired.visualid = visualID; - - result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to retrieve Visual for EGLConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} -#endif // _GLFW_X11 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI EGLDisplay glfwGetEGLDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY); - return _glfw.egl.display; -} - -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_CONTEXT; - } - - return window->context.egl.handle; -} - -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_SURFACE; - } - - return window->context.egl.surface; -} - diff --git a/src/deps/glfw-3.2.1/src/egl_context.h b/src/deps/glfw-3.2.1/src/egl_context.h deleted file mode 100644 index 9bd8bb4..0000000 --- a/src/deps/glfw-3.2.1/src/egl_context.h +++ /dev/null @@ -1,213 +0,0 @@ -//======================================================================== -// GLFW 3.2 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_egl_context_h_ -#define _glfw3_egl_context_h_ - -#if defined(_GLFW_USE_EGLPLATFORM_H) - #include -#elif defined(_GLFW_WIN32) - #define EGLAPIENTRY __stdcall -typedef HDC EGLNativeDisplayType; -typedef HWND EGLNativeWindowType; -#elif defined(_GLFW_X11) - #define EGLAPIENTRY -typedef Display* EGLNativeDisplayType; -typedef Window EGLNativeWindowType; -#elif defined(_GLFW_WAYLAND) - #define EGLAPIENTRY -typedef struct wl_display* EGLNativeDisplayType; -typedef struct wl_egl_window* EGLNativeWindowType; -#elif defined(_GLFW_MIR) - #define EGLAPIENTRY -typedef MirEGLNativeDisplayType EGLNativeDisplayType; -typedef MirEGLNativeWindowType EGLNativeWindowType; -#else - #error "No supported EGL platform selected" -#endif - -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300a -#define EGL_BAD_NATIVE_WINDOW 0x300b -#define EGL_BAD_PARAMETER 0x300c -#define EGL_BAD_SURFACE 0x300d -#define EGL_CONTEXT_LOST 0x300e -#define EGL_COLOR_BUFFER_TYPE 0x303f -#define EGL_RGB_BUFFER 0x308e -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_WINDOW_BIT 0x0004 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SAMPLES 0x3031 -#define EGL_OPENGL_ES_API 0x30a0 -#define EGL_OPENGL_API 0x30a2 -#define EGL_NONE 0x3038 -#define EGL_EXTENSIONS 0x3055 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_NATIVE_VISUAL_ID 0x302e -#define EGL_NO_SURFACE ((EGLSurface) 0) -#define EGL_NO_DISPLAY ((EGLDisplay) 0) -#define EGL_NO_CONTEXT ((EGLContext) 0) -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0) - -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd -#define EGL_CONTEXT_FLAGS_KHR 0x30fc -#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3 -#define EGL_GL_COLORSPACE_KHR 0x309d -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 - -typedef int EGLint; -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef void* EGLConfig; -typedef void* EGLContext; -typedef void* EGLDisplay; -typedef void* EGLSurface; - -// EGL function pointer typedefs -typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay,EGLConfig,EGLint,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETCONFIGSPROC)(EGLDisplay,EGLConfig*,EGLint,EGLint*); -typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType); -typedef EGLint (EGLAPIENTRY * PFNEGLGETERRORPROC)(void); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLINITIALIZEPROC)(EGLDisplay,EGLint*,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLTERMINATEPROC)(EGLDisplay); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLBINDAPIPROC)(EGLenum); -typedef EGLContext (EGLAPIENTRY * PFNEGLCREATECONTEXTPROC)(EGLDisplay,EGLConfig,EGLContext,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLDESTROYSURFACEPROC)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLDESTROYCONTEXTPROC)(EGLDisplay,EGLContext); -typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLMAKECURRENTPROC)(EGLDisplay,EGLSurface,EGLSurface,EGLContext); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPBUFFERSPROC)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPINTERVALPROC)(EGLDisplay,EGLint); -typedef const char* (EGLAPIENTRY * PFNEGLQUERYSTRINGPROC)(EGLDisplay,EGLint); -typedef GLFWglproc (EGLAPIENTRY * PFNEGLGETPROCADDRESSPROC)(const char*); -#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib -#define eglGetConfigs _glfw.egl.GetConfigs -#define eglGetDisplay _glfw.egl.GetDisplay -#define eglGetError _glfw.egl.GetError -#define eglInitialize _glfw.egl.Initialize -#define eglTerminate _glfw.egl.Terminate -#define eglBindAPI _glfw.egl.BindAPI -#define eglCreateContext _glfw.egl.CreateContext -#define eglDestroySurface _glfw.egl.DestroySurface -#define eglDestroyContext _glfw.egl.DestroyContext -#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface -#define eglMakeCurrent _glfw.egl.MakeCurrent -#define eglSwapBuffers _glfw.egl.SwapBuffers -#define eglSwapInterval _glfw.egl.SwapInterval -#define eglQueryString _glfw.egl.QueryString -#define eglGetProcAddress _glfw.egl.GetProcAddress - -#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl -#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl - - -// EGL-specific per-context data -// -typedef struct _GLFWcontextEGL -{ - EGLConfig config; - EGLContext handle; - EGLSurface surface; - - void* client; - -} _GLFWcontextEGL; - -// EGL-specific global data -// -typedef struct _GLFWlibraryEGL -{ - EGLDisplay display; - EGLint major, minor; - GLFWbool prefix; - - GLFWbool KHR_create_context; - GLFWbool KHR_create_context_no_error; - GLFWbool KHR_gl_colorspace; - - void* handle; - - PFNEGLGETCONFIGATTRIBPROC GetConfigAttrib; - PFNEGLGETCONFIGSPROC GetConfigs; - PFNEGLGETDISPLAYPROC GetDisplay; - PFNEGLGETERRORPROC GetError; - PFNEGLINITIALIZEPROC Initialize; - PFNEGLTERMINATEPROC Terminate; - PFNEGLBINDAPIPROC BindAPI; - PFNEGLCREATECONTEXTPROC CreateContext; - PFNEGLDESTROYSURFACEPROC DestroySurface; - PFNEGLDESTROYCONTEXTPROC DestroyContext; - PFNEGLCREATEWINDOWSURFACEPROC CreateWindowSurface; - PFNEGLMAKECURRENTPROC MakeCurrent; - PFNEGLSWAPBUFFERSPROC SwapBuffers; - PFNEGLSWAPINTERVALPROC SwapInterval; - PFNEGLQUERYSTRINGPROC QueryString; - PFNEGLGETPROCADDRESSPROC GetProcAddress; - -} _GLFWlibraryEGL; - - -GLFWbool _glfwInitEGL(void); -void _glfwTerminateEGL(void); -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); -#endif /*_GLFW_X11*/ - -#endif // _glfw3_egl_context_h_ diff --git a/src/deps/glfw-3.2.1/src/glfw3.pc.in b/src/deps/glfw-3.2.1/src/glfw3.pc.in deleted file mode 100644 index f2e4d97..0000000 --- a/src/deps/glfw-3.2.1/src/glfw3.pc.in +++ /dev/null @@ -1,13 +0,0 @@ -prefix=@CMAKE_INSTALL_PREFIX@ -exec_prefix=${prefix} -includedir=${prefix}/include -libdir=${exec_prefix}/lib@LIB_SUFFIX@ - -Name: GLFW -Description: A multi-platform library for OpenGL, window and input -Version: @GLFW_VERSION_FULL@ -URL: http://www.glfw.org/ -Requires.private: @GLFW_PKG_DEPS@ -Libs: -L${libdir} -l@GLFW_LIB_NAME@ -Libs.private: @GLFW_PKG_LIBS@ -Cflags: -I${includedir} diff --git a/src/deps/glfw-3.2.1/src/glfw_config.h.in b/src/deps/glfw-3.2.1/src/glfw_config.h.in deleted file mode 100644 index cf253d3..0000000 --- a/src/deps/glfw-3.2.1/src/glfw_config.h.in +++ /dev/null @@ -1,65 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2010-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As glfw_config.h.in, this file is used by CMake to produce the -// glfw_config.h configuration header file. If you are adding a feature -// requiring conditional compilation, this is where to add the macro. -//======================================================================== -// As glfw_config.h, this file defines compile-time option macros for a -// specific platform and development environment. If you are using the -// GLFW CMake files, modify glfw_config.h.in instead of this file. If you -// are using your own build system, make this file define the appropriate -// macros in whatever way is suitable. -//======================================================================== - -// Define this to 1 if building GLFW for X11 -#cmakedefine _GLFW_X11 -// Define this to 1 if building GLFW for Win32 -#cmakedefine _GLFW_WIN32 -// Define this to 1 if building GLFW for Cocoa -#cmakedefine _GLFW_COCOA -// Define this to 1 if building GLFW for Wayland -#cmakedefine _GLFW_WAYLAND -// Define this to 1 if building GLFW for Mir -#cmakedefine _GLFW_MIR - -// Define this to 1 if building as a shared library / dynamic library / DLL -#cmakedefine _GLFW_BUILD_DLL -// Define this to 1 to use Vulkan loader linked statically into application -#cmakedefine _GLFW_VULKAN_STATIC - -// Define this to 1 to force use of high-performance GPU on hybrid systems -#cmakedefine _GLFW_USE_HYBRID_HPG - -// Define this to 1 if the Xxf86vm X11 extension is available -#cmakedefine _GLFW_HAS_XF86VM - -// Define this to 1 if glfwInit should change the current directory -#cmakedefine _GLFW_USE_CHDIR -// Define this to 1 if glfwCreateWindow should populate the menu bar -#cmakedefine _GLFW_USE_MENUBAR -// Define this to 1 if windows should use full resolution on Retina displays -#cmakedefine _GLFW_USE_RETINA - diff --git a/src/deps/glfw-3.2.1/src/glx_context.c b/src/deps/glfw-3.2.1/src/glx_context.c deleted file mode 100644 index 251b7fc..0000000 --- a/src/deps/glfw-3.2.1/src/glx_context.c +++ /dev/null @@ -1,677 +0,0 @@ -//======================================================================== -// GLFW 3.2 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#ifndef GLXBadProfileARB - #define GLXBadProfileARB 13 -#endif - - -// Returns the specified attribute of the specified GLXFBConfig -// -static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) -{ - int value; - glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value); - return value; -} - -// Return the GLXFBConfig most closely matching the specified hints -// -static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result) -{ - GLXFBConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; - const char* vendor; - GLFWbool trustWindowBit = GLFW_TRUE; - - // HACK: This is a (hopefully temporary) workaround for Chromium - // (VirtualBox GL) not setting the window bit on any GLXFBConfigs - vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR); - if (strcmp(vendor, "Chromium") == 0) - trustWindowBit = GLFW_FALSE; - - nativeConfigs = - glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount); - if (!nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned"); - return GLFW_FALSE; - } - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const GLXFBConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGBA GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) - continue; - - // Only consider window GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) - { - if (trustWindowBit) - continue; - } - - u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE); - u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE); - u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE); - - u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE); - u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE); - u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE); - - u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE); - u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE); - u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE); - u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE); - - u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS); - - if (getGLXFBConfigAttrib(n, GLX_STEREO)) - u->stereo = GLFW_TRUE; - if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER)) - u->doublebuffer = GLFW_TRUE; - - if (_glfw.glx.ARB_multisample) - u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES); - - if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB) - u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB); - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (closest) - *result = (GLXFBConfig) closest->handle; - - XFree(nativeConfigs); - free(usableConfigs); - - return closest != NULL; -} - -// Create the OpenGL context using legacy API -// -static GLXContext createLegacyContextGLX(_GLFWwindow* window, - GLXFBConfig fbconfig, - GLXContext share) -{ - return glXCreateNewContext(_glfw.x11.display, - fbconfig, - GLX_RGBA_TYPE, - share, - True); -} - -static void makeContextCurrentGLX(_GLFWwindow* window) -{ - if (window) - { - if (!glXMakeCurrent(_glfw.x11.display, - window->context.glx.window, - window->context.glx.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to make context current"); - return; - } - } - else - { - if (!glXMakeCurrent(_glfw.x11.display, None, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to clear current context"); - return; - } - } - - _glfwPlatformSetCurrentContext(window); -} - -static void swapBuffersGLX(_GLFWwindow* window) -{ - glXSwapBuffers(_glfw.x11.display, window->context.glx.window); -} - -static void swapIntervalGLX(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetCurrentContext(); - - if (_glfw.glx.EXT_swap_control) - { - _glfw.glx.SwapIntervalEXT(_glfw.x11.display, - window->context.glx.window, - interval); - } - else if (_glfw.glx.MESA_swap_control) - _glfw.glx.SwapIntervalMESA(interval); - else if (_glfw.glx.SGI_swap_control) - { - if (interval > 0) - _glfw.glx.SwapIntervalSGI(interval); - } -} - -static int extensionSupportedGLX(const char* extension) -{ - const char* extensions = - glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressGLX(const char* procname) -{ - if (_glfw.glx.GetProcAddress) - return _glfw.glx.GetProcAddress((const GLubyte*) procname); - else if (_glfw.glx.GetProcAddressARB) - return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); - else - return dlsym(_glfw.glx.handle, procname); -} - -// Destroy the OpenGL context -// -static void destroyContextGLX(_GLFWwindow* window) -{ - if (window->context.glx.window) - { - glXDestroyWindow(_glfw.x11.display, window->context.glx.window); - window->context.glx.window = None; - } - - if (window->context.glx.handle) - { - glXDestroyContext(_glfw.x11.display, window->context.glx.handle); - window->context.glx.handle = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize GLX -// -GLFWbool _glfwInitGLX(void) -{ - int i; - const char* sonames[] = - { -#if defined(__CYGWIN__) - "libGL-1.so", -#else - "libGL.so.1", - "libGL.so", -#endif - NULL - }; - - if (_glfw.glx.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.glx.handle = dlopen(sonames[i], RTLD_LAZY | RTLD_GLOBAL); - if (_glfw.glx.handle) - break; - } - - if (!_glfw.glx.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX"); - return GLFW_FALSE; - } - - _glfw.glx.GetFBConfigs = - dlsym(_glfw.glx.handle, "glXGetFBConfigs"); - _glfw.glx.GetFBConfigAttrib = - dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib"); - _glfw.glx.GetClientString = - dlsym(_glfw.glx.handle, "glXGetClientString"); - _glfw.glx.QueryExtension = - dlsym(_glfw.glx.handle, "glXQueryExtension"); - _glfw.glx.QueryVersion = - dlsym(_glfw.glx.handle, "glXQueryVersion"); - _glfw.glx.DestroyContext = - dlsym(_glfw.glx.handle, "glXDestroyContext"); - _glfw.glx.MakeCurrent = - dlsym(_glfw.glx.handle, "glXMakeCurrent"); - _glfw.glx.SwapBuffers = - dlsym(_glfw.glx.handle, "glXSwapBuffers"); - _glfw.glx.QueryExtensionsString = - dlsym(_glfw.glx.handle, "glXQueryExtensionsString"); - _glfw.glx.CreateNewContext = - dlsym(_glfw.glx.handle, "glXCreateNewContext"); - _glfw.glx.CreateWindow = - dlsym(_glfw.glx.handle, "glXCreateWindow"); - _glfw.glx.DestroyWindow = - dlsym(_glfw.glx.handle, "glXDestroyWindow"); - _glfw.glx.GetProcAddress = - dlsym(_glfw.glx.handle, "glXGetProcAddress"); - _glfw.glx.GetProcAddressARB = - dlsym(_glfw.glx.handle, "glXGetProcAddressARB"); - _glfw.glx.GetVisualFromFBConfig = - dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig"); - - if (!_glfw.glx.GetFBConfigs || - !_glfw.glx.GetFBConfigAttrib || - !_glfw.glx.GetClientString || - !_glfw.glx.QueryExtension || - !_glfw.glx.QueryVersion || - !_glfw.glx.DestroyContext || - !_glfw.glx.MakeCurrent || - !_glfw.glx.SwapBuffers || - !_glfw.glx.QueryExtensionsString || - !_glfw.glx.CreateNewContext || - !_glfw.glx.CreateWindow || - !_glfw.glx.DestroyWindow || - !_glfw.glx.GetProcAddress || - !_glfw.glx.GetProcAddressARB || - !_glfw.glx.GetVisualFromFBConfig) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to load required entry points"); - return GLFW_FALSE; - } - - if (!glXQueryExtension(_glfw.x11.display, - &_glfw.glx.errorBase, - &_glfw.glx.eventBase)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found"); - return GLFW_FALSE; - } - - if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: Failed to query GLX version"); - return GLFW_FALSE; - } - - if (_glfw.glx.major == 1 && _glfw.glx.minor < 3) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: GLX version 1.3 is required"); - return GLFW_FALSE; - } - - if (extensionSupportedGLX("GLX_EXT_swap_control")) - { - _glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) - getProcAddressGLX("glXSwapIntervalEXT"); - - if (_glfw.glx.SwapIntervalEXT) - _glfw.glx.EXT_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_SGI_swap_control")) - { - _glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) - getProcAddressGLX("glXSwapIntervalSGI"); - - if (_glfw.glx.SwapIntervalSGI) - _glfw.glx.SGI_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_MESA_swap_control")) - { - _glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) - getProcAddressGLX("glXSwapIntervalMESA"); - - if (_glfw.glx.SwapIntervalMESA) - _glfw.glx.MESA_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_multisample")) - _glfw.glx.ARB_multisample = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB")) - _glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB")) - _glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context")) - { - _glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) - getProcAddressGLX("glXCreateContextAttribsARB"); - - if (_glfw.glx.CreateContextAttribsARB) - _glfw.glx.ARB_create_context = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_create_context_robustness")) - _glfw.glx.ARB_create_context_robustness = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context_profile")) - _glfw.glx.ARB_create_context_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile")) - _glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_context_flush_control")) - _glfw.glx.ARB_context_flush_control = GLFW_TRUE; - - return GLFW_TRUE; -} - -// Terminate GLX -// -void _glfwTerminateGLX(void) -{ - // NOTE: This function must not call any X11 functions, as it is called - // after XCloseDisplay (see _glfwPlatformTerminate for details) - - if (_glfw.glx.handle) - { - dlclose(_glfw.glx.handle); - _glfw.glx.handle = NULL; - } -} - -#define setGLXattrib(attribName, attribValue) \ -{ \ - attribs[index++] = attribName; \ - attribs[index++] = attribValue; \ - assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - GLXFBConfig native = NULL; - GLXContext share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.glx.handle; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile || - !_glfw.glx.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward) - { - if (!_glfw.glx.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - _glfwGrabErrorHandlerX11(); - - if (_glfw.glx.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= GLX_CONTEXT_DEBUG_BIT_ARB; - if (ctxconfig->noerror) - flags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR; - - if (ctxconfig->robustness) - { - if (_glfw.glx.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.glx.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setGLXattrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setGLXattrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (mask) - setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask); - - if (flags) - setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags); - - setGLXattrib(None, None); - - window->context.glx.handle = - _glfw.glx.CreateContextAttribsARB(_glfw.x11.display, - native, - share, - True, - attribs); - - // HACK: This is a fallback for broken versions of the Mesa - // implementation of GLX_ARB_create_context_profile that fail - // default 1.0 context creation with a GLXBadProfileARB error in - // violation of the extension spec - if (!window->context.glx.handle) - { - if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB && - ctxconfig->client == GLFW_OPENGL_API && - ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE && - ctxconfig->forward == GLFW_FALSE) - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - } - } - else - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - - _glfwReleaseErrorHandlerX11(); - - if (!window->context.glx.handle) - { - _glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context"); - return GLFW_FALSE; - } - - window->context.glx.window = - glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL); - if (!window->context.glx.window) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window"); - return GLFW_FALSE; - } - - window->context.makeCurrent = makeContextCurrentGLX; - window->context.swapBuffers = swapBuffersGLX; - window->context.swapInterval = swapIntervalGLX; - window->context.extensionSupported = extensionSupportedGLX; - window->context.getProcAddress = getProcAddressGLX; - window->context.destroy = destroyContextGLX; - - return GLFW_TRUE; -} - -#undef setGLXattrib - -// Returns the Visual and depth of the chosen GLXFBConfig -// -GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - GLXFBConfig native; - XVisualInfo* result; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - result = glXGetVisualFromFBConfig(_glfw.x11.display, native); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to retrieve Visual for GLXFBConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.glx.handle; -} - -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return None; - } - - return window->context.glx.window; -} - diff --git a/src/deps/glfw-3.2.1/src/glx_context.h b/src/deps/glfw-3.2.1/src/glx_context.h deleted file mode 100644 index 3abed0e..0000000 --- a/src/deps/glfw-3.2.1/src/glx_context.h +++ /dev/null @@ -1,182 +0,0 @@ -//======================================================================== -// GLFW 3.2 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_glx_context_h_ -#define _glfw3_glx_context_h_ - -#define GLX_VENDOR 1 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_SAMPLES 0x186a1 -#define GLX_VISUAL_ID 0x800b - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 - -typedef XID GLXWindow; -typedef XID GLXDrawable; -typedef struct __GLXFBConfig* GLXFBConfig; -typedef struct __GLXcontext* GLXContext; -typedef void (*__GLXextproc)(void); - -typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*); -typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int); -typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*); -typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*); -typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext); -typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext); -typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable); -typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int); -typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*); -typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool); -typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName); -typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int); -typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int); -typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int); -typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*); -typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig); -typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*); -typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow); - -// libGL.so function pointer typedefs -#define glXGetFBConfigs _glfw.glx.GetFBConfigs -#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib -#define glXGetClientString _glfw.glx.GetClientString -#define glXQueryExtension _glfw.glx.QueryExtension -#define glXQueryVersion _glfw.glx.QueryVersion -#define glXDestroyContext _glfw.glx.DestroyContext -#define glXMakeCurrent _glfw.glx.MakeCurrent -#define glXSwapBuffers _glfw.glx.SwapBuffers -#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString -#define glXCreateNewContext _glfw.glx.CreateNewContext -#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig -#define glXCreateWindow _glfw.glx.CreateWindow -#define glXDestroyWindow _glfw.glx.DestroyWindow - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx - - -// GLX-specific per-context data -// -typedef struct _GLFWcontextGLX -{ - GLXContext handle; - GLXWindow window; - -} _GLFWcontextGLX; - -// GLX-specific global data -// -typedef struct _GLFWlibraryGLX -{ - int major, minor; - int eventBase; - int errorBase; - - // dlopen handle for libGL.so.1 - void* handle; - - // GLX 1.3 functions - PFNGLXGETFBCONFIGSPROC GetFBConfigs; - PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib; - PFNGLXGETCLIENTSTRINGPROC GetClientString; - PFNGLXQUERYEXTENSIONPROC QueryExtension; - PFNGLXQUERYVERSIONPROC QueryVersion; - PFNGLXDESTROYCONTEXTPROC DestroyContext; - PFNGLXMAKECURRENTPROC MakeCurrent; - PFNGLXSWAPBUFFERSPROC SwapBuffers; - PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString; - PFNGLXCREATENEWCONTEXTPROC CreateNewContext; - PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig; - PFNGLXCREATEWINDOWPROC CreateWindow; - PFNGLXDESTROYWINDOWPROC DestroyWindow; - - // GLX 1.4 and extension functions - PFNGLXGETPROCADDRESSPROC GetProcAddress; - PFNGLXGETPROCADDRESSPROC GetProcAddressARB; - PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI; - PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA; - PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool SGI_swap_control; - GLFWbool EXT_swap_control; - GLFWbool MESA_swap_control; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_context_flush_control; - -} _GLFWlibraryGLX; - - -GLFWbool _glfwInitGLX(void); -void _glfwTerminateGLX(void); -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextGLX(_GLFWwindow* window); -GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); - -#endif // _glfw3_glx_context_h_ diff --git a/src/deps/glfw-3.2.1/src/init.c b/src/deps/glfw-3.2.1/src/init.c deleted file mode 100644 index 9d4a2b2..0000000 --- a/src/deps/glfw-3.2.1/src/init.c +++ /dev/null @@ -1,200 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// The three global variables below comprise all global data in GLFW. -// Any other global variable is a bug. - -// Global state shared between compilation units of GLFW -// These are documented in internal.h -// -GLFWbool _glfwInitialized = GLFW_FALSE; -_GLFWlibrary _glfw; - -// This is outside of _glfw so it can be initialized and usable before -// glfwInit is called, which lets that function report errors -// -static GLFWerrorfun _glfwErrorCallback = NULL; - - -// Returns a generic string representation of the specified error -// -static const char* getErrorString(int error) -{ - switch (error) - { - case GLFW_NOT_INITIALIZED: - return "The GLFW library is not initialized"; - case GLFW_NO_CURRENT_CONTEXT: - return "There is no current context"; - case GLFW_INVALID_ENUM: - return "Invalid argument for enum parameter"; - case GLFW_INVALID_VALUE: - return "Invalid value for parameter"; - case GLFW_OUT_OF_MEMORY: - return "Out of memory"; - case GLFW_API_UNAVAILABLE: - return "The requested API is unavailable"; - case GLFW_VERSION_UNAVAILABLE: - return "The requested API version is unavailable"; - case GLFW_PLATFORM_ERROR: - return "A platform-specific error occurred"; - case GLFW_FORMAT_UNAVAILABLE: - return "The requested format is unavailable"; - case GLFW_NO_WINDOW_CONTEXT: - return "The specified window has no context"; - default: - return "ERROR: UNKNOWN GLFW ERROR"; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInputError(int error, const char* format, ...) -{ - if (_glfwErrorCallback) - { - char buffer[8192]; - const char* description; - - if (format) - { - int count; - va_list vl; - - va_start(vl, format); - count = vsnprintf(buffer, sizeof(buffer), format, vl); - va_end(vl); - - if (count < 0) - buffer[sizeof(buffer) - 1] = '\0'; - - description = buffer; - } - else - description = getErrorString(error); - - _glfwErrorCallback(error, description); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwInit(void) -{ - if (_glfwInitialized) - return GLFW_TRUE; - - memset(&_glfw, 0, sizeof(_glfw)); - - if (!_glfwPlatformInit()) - { - _glfwPlatformTerminate(); - return GLFW_FALSE; - } - - _glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount); - _glfwInitialized = GLFW_TRUE; - - _glfw.timerOffset = _glfwPlatformGetTimerValue(); - - // Not all window hints have zero as their default value - glfwDefaultWindowHints(); - - return GLFW_TRUE; -} - -GLFWAPI void glfwTerminate(void) -{ - int i; - - if (!_glfwInitialized) - return; - - memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks)); - - while (_glfw.windowListHead) - glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead); - - while (_glfw.cursorListHead) - glfwDestroyCursor((GLFWcursor*) _glfw.cursorListHead); - - for (i = 0; i < _glfw.monitorCount; i++) - { - _GLFWmonitor* monitor = _glfw.monitors[i]; - if (monitor->originalRamp.size) - _glfwPlatformSetGammaRamp(monitor, &monitor->originalRamp); - } - - _glfwTerminateVulkan(); - - _glfwFreeMonitors(_glfw.monitors, _glfw.monitorCount); - _glfw.monitors = NULL; - _glfw.monitorCount = 0; - - _glfwPlatformTerminate(); - - memset(&_glfw, 0, sizeof(_glfw)); - _glfwInitialized = GLFW_FALSE; -} - -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev) -{ - if (major != NULL) - *major = GLFW_VERSION_MAJOR; - - if (minor != NULL) - *minor = GLFW_VERSION_MINOR; - - if (rev != NULL) - *rev = GLFW_VERSION_REVISION; -} - -GLFWAPI const char* glfwGetVersionString(void) -{ - return _glfwPlatformGetVersionString(); -} - -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun) -{ - _GLFW_SWAP_POINTERS(_glfwErrorCallback, cbfun); - return cbfun; -} - diff --git a/src/deps/glfw-3.2.1/src/input.c b/src/deps/glfw-3.2.1/src/input.c deleted file mode 100644 index 614c6ef..0000000 --- a/src/deps/glfw-3.2.1/src/input.c +++ /dev/null @@ -1,659 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -// Internal key state used for sticky keys -#define _GLFW_STICK 3 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key >= 0 && key <= GLFW_KEY_LAST) - { - GLFWbool repeated = GLFW_FALSE; - - if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) - return; - - if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) - repeated = GLFW_TRUE; - - if (action == GLFW_RELEASE && window->stickyKeys) - window->keys[key] = _GLFW_STICK; - else - window->keys[key] = (char) action; - - if (repeated) - action = GLFW_REPEAT; - } - - if (window->callbacks.key) - window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); -} - -void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain) -{ - if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) - return; - - if (window->callbacks.charmods) - window->callbacks.charmods((GLFWwindow*) window, codepoint, mods); - - if (plain) - { - if (window->callbacks.character) - window->callbacks.character((GLFWwindow*) window, codepoint); - } -} - -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) -{ - if (window->callbacks.scroll) - window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); -} - -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) -{ - if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) - return; - - // Register mouse button action - if (action == GLFW_RELEASE && window->stickyMouseButtons) - window->mouseButtons[button] = _GLFW_STICK; - else - window->mouseButtons[button] = (char) action; - - if (window->callbacks.mouseButton) - window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); -} - -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) - return; - - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - - if (window->callbacks.cursorPos) - window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); -} - -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) -{ - if (window->callbacks.cursorEnter) - window->callbacks.cursorEnter((GLFWwindow*) window, entered); -} - -void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) -{ - if (window->callbacks.drop) - window->callbacks.drop((GLFWwindow*) window, count, paths); -} - -void _glfwInputJoystickChange(int joy, int event) -{ - if (_glfw.callbacks.joystick) - _glfw.callbacks.joystick(joy, event); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwIsPrintable(int key) -{ - return (key >= GLFW_KEY_APOSTROPHE && key <= GLFW_KEY_WORLD_2) || - (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD) || - key == GLFW_KEY_KP_EQUAL; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (mode) - { - case GLFW_CURSOR: - return window->cursorMode; - case GLFW_STICKY_KEYS: - return window->stickyKeys; - case GLFW_STICKY_MOUSE_BUTTONS: - return window->stickyMouseButtons; - default: - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode %i", mode); - return 0; - } -} - -GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - switch (mode) - { - case GLFW_CURSOR: - { - if (value != GLFW_CURSOR_NORMAL && - value != GLFW_CURSOR_HIDDEN && - value != GLFW_CURSOR_DISABLED) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid cursor mode %i", - value); - return; - } - - if (window->cursorMode == value) - return; - - window->cursorMode = value; - - _glfwPlatformGetCursorPos(window, - &window->virtualCursorPosX, - &window->virtualCursorPosY); - - if (_glfwPlatformWindowFocused(window)) - _glfwPlatformSetCursorMode(window, value); - - return; - } - - case GLFW_STICKY_KEYS: - { - if (window->stickyKeys == value) - return; - - if (!value) - { - int i; - - // Release all sticky keys - for (i = 0; i <= GLFW_KEY_LAST; i++) - { - if (window->keys[i] == _GLFW_STICK) - window->keys[i] = GLFW_RELEASE; - } - } - - window->stickyKeys = value ? GLFW_TRUE : GLFW_FALSE; - return; - } - - case GLFW_STICKY_MOUSE_BUTTONS: - { - if (window->stickyMouseButtons == value) - return; - - if (!value) - { - int i; - - // Release all sticky mouse buttons - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == _GLFW_STICK) - window->mouseButtons[i] = GLFW_RELEASE; - } - } - - window->stickyMouseButtons = value ? GLFW_TRUE : GLFW_FALSE; - return; - } - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode %i", mode); -} - -GLFWAPI const char* glfwGetKeyName(int key, int scancode) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfwPlatformGetKeyName(key, scancode); -} - -GLFWAPI int glfwGetKey(GLFWwindow* handle, int key) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return GLFW_RELEASE; - } - - if (window->keys[key] == _GLFW_STICK) - { - // Sticky mode: release key now - window->keys[key] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->keys[key]; -} - -GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button); - return GLFW_RELEASE; - } - - if (window->mouseButtons[button] == _GLFW_STICK) - { - // Sticky mode: release mouse button now - window->mouseButtons[button] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->mouseButtons[button]; -} - -GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (xpos) - *xpos = window->virtualCursorPosX; - if (ypos) - *ypos = window->virtualCursorPosY; - } - else - _glfwPlatformGetCursorPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX || - ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid cursor position %f %f", - xpos, ypos); - return; - } - - if (!_glfwPlatformWindowFocused(window)) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - // Only update the accumulated position if the cursor is disabled - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - } - else - { - // Update system cursor position - _glfwPlatformSetCursorPos(window, xpos, ypos); - } -} - -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot) -{ - _GLFWcursor* cursor; - - assert(image != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - cursor = calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfwPlatformCreateCursor(cursor, image, xhot, yhot)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape) -{ - _GLFWcursor* cursor; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (shape != GLFW_ARROW_CURSOR && - shape != GLFW_IBEAM_CURSOR && - shape != GLFW_CROSSHAIR_CURSOR && - shape != GLFW_HAND_CURSOR && - shape != GLFW_HRESIZE_CURSOR && - shape != GLFW_VRESIZE_CURSOR) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor %i", shape); - return NULL; - } - - cursor = calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfwPlatformCreateStandardCursor(cursor, shape)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI void glfwDestroyCursor(GLFWcursor* handle) -{ - _GLFWcursor* cursor = (_GLFWcursor*) handle; - - _GLFW_REQUIRE_INIT(); - - if (cursor == NULL) - return; - - // Make sure the cursor is not being used by any window - { - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->cursor == cursor) - glfwSetCursor((GLFWwindow*) window, NULL); - } - } - - _glfwPlatformDestroyCursor(cursor); - - // Unlink cursor from global linked list - { - _GLFWcursor** prev = &_glfw.cursorListHead; - - while (*prev != cursor) - prev = &((*prev)->next); - - *prev = cursor->next; - } - - free(cursor); -} - -GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle) -{ - _GLFWwindow* window = (_GLFWwindow*) windowHandle; - _GLFWcursor* cursor = (_GLFWcursor*) cursorHandle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - window->cursor = cursor; - - _glfwPlatformSetCursor(window, cursor); -} - -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.key, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.character, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.charmods, cbfun); - return cbfun; -} - -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle, - GLFWmousebuttonfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.mouseButton, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, - GLFWcursorposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.cursorPos, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle, - GLFWcursorenterfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.cursorEnter, cbfun); - return cbfun; -} - -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle, - GLFWscrollfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.scroll, cbfun); - return cbfun; -} - -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.drop, cbfun); - return cbfun; -} - -GLFWAPI int glfwJoystickPresent(int joy) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - if (joy < 0 || joy > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick %i", joy); - return 0; - } - - return _glfwPlatformJoystickPresent(joy); -} - -GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count) -{ - assert(count != NULL); - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (joy < 0 || joy > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick %i", joy); - return NULL; - } - - return _glfwPlatformGetJoystickAxes(joy, count); -} - -GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count) -{ - assert(count != NULL); - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (joy < 0 || joy > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick %i", joy); - return NULL; - } - - return _glfwPlatformGetJoystickButtons(joy, count); -} - -GLFWAPI const char* glfwGetJoystickName(int joy) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (joy < 0 || joy > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick %i", joy); - return NULL; - } - - return _glfwPlatformGetJoystickName(joy); -} - -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun); - return cbfun; -} - -GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(string != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetClipboardString(window, string); -} - -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfwPlatformGetClipboardString(window); -} - -GLFWAPI double glfwGetTime(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0.0); - return (double) (_glfwPlatformGetTimerValue() - _glfw.timerOffset) / - _glfwPlatformGetTimerFrequency(); -} - -GLFWAPI void glfwSetTime(double time) -{ - _GLFW_REQUIRE_INIT(); - - if (time != time || time < 0.0 || time > 18446744073.0) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time); - return; - } - - _glfw.timerOffset = _glfwPlatformGetTimerValue() - - (uint64_t) (time * _glfwPlatformGetTimerFrequency()); -} - -GLFWAPI uint64_t glfwGetTimerValue(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerValue(); -} - -GLFWAPI uint64_t glfwGetTimerFrequency(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerFrequency(); -} - diff --git a/src/deps/glfw-3.2.1/src/internal.h b/src/deps/glfw-3.2.1/src/internal.h deleted file mode 100644 index 8e84efd..0000000 --- a/src/deps/glfw-3.2.1/src/internal.h +++ /dev/null @@ -1,1055 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_internal_h_ -#define _glfw3_internal_h_ - - -#if defined(_GLFW_USE_CONFIG_H) - #include "glfw_config.h" -#endif - -#if defined(GLFW_INCLUDE_GLCOREARB) || \ - defined(GLFW_INCLUDE_ES1) || \ - defined(GLFW_INCLUDE_ES2) || \ - defined(GLFW_INCLUDE_ES3) || \ - defined(GLFW_INCLUDE_NONE) || \ - defined(GLFW_INCLUDE_GLEXT) || \ - defined(GLFW_INCLUDE_GLU) || \ - defined(GLFW_INCLUDE_VULKAN) || \ - defined(GLFW_DLL) - #error "You must not define any header option macros when compiling GLFW" -#endif - -#define GLFW_INCLUDE_NONE -#include "../include/GLFW/glfw3.h" - -typedef int GLFWbool; - -typedef struct _GLFWwndconfig _GLFWwndconfig; -typedef struct _GLFWctxconfig _GLFWctxconfig; -typedef struct _GLFWfbconfig _GLFWfbconfig; -typedef struct _GLFWcontext _GLFWcontext; -typedef struct _GLFWwindow _GLFWwindow; -typedef struct _GLFWlibrary _GLFWlibrary; -typedef struct _GLFWmonitor _GLFWmonitor; -typedef struct _GLFWcursor _GLFWcursor; - -typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*); -typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*); -typedef void (* _GLFWswapintervalfun)(int); -typedef int (* _GLFWextensionsupportedfun)(const char*); -typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*); -typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); - -#define GL_VERSION 0x1f02 -#define GL_NONE 0 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_EXTENSIONS 0x1f03 -#define GL_NUM_EXTENSIONS 0x821d -#define GL_CONTEXT_FLAGS 0x821e -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 - -typedef int GLint; -typedef unsigned int GLuint; -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned char GLubyte; - -typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum); -typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint); - -#define VK_NULL_HANDLE 0 - -typedef void* VkInstance; -typedef void* VkPhysicalDevice; -typedef uint64_t VkSurfaceKHR; -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; - -typedef enum VkStructureType -{ - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkResult -{ - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef struct VkAllocationCallbacks VkAllocationCallbacks; - -typedef struct VkExtensionProperties -{ - char extensionName[256]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef void (APIENTRY * PFN_vkVoidFunction)(void); - -#if defined(_GLFW_VULKAN_STATIC) - PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*); - VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*); -#else - typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*); - typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*); - #define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties - #define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr -#endif - -#if defined(_GLFW_COCOA) - #include "cocoa_platform.h" -#elif defined(_GLFW_WIN32) - #include "win32_platform.h" -#elif defined(_GLFW_X11) - #include "x11_platform.h" -#elif defined(_GLFW_WAYLAND) - #include "wl_platform.h" -#elif defined(_GLFW_MIR) - #include "mir_platform.h" -#else - #error "No supported window creation API selected" -#endif - - -//======================================================================== -// Doxygen group definitions -//======================================================================== - -/*! @defgroup platform Platform interface - * @brief The interface implemented by the platform-specific code. - * - * The platform API is the interface exposed by the platform-specific code for - * each platform and is called by the shared code of the public API It mirrors - * the public API except it uses objects instead of handles. - */ -/*! @defgroup event Event interface - * @brief The interface used by the platform-specific code to report events. - * - * The event API is used by the platform-specific code to notify the shared - * code of events that can be translated into state changes and/or callback - * calls. - */ -/*! @defgroup utility Utility functions - * @brief Various utility functions for internal use. - * - * These functions are shared code and may be used by any part of GLFW - * Each platform may add its own utility functions, but those must only be - * called by the platform-specific code - */ - - -//======================================================================== -// Helper macros -//======================================================================== - -// Constructs a version number string from the public header macros -#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r -#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) -#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \ - GLFW_VERSION_MINOR, \ - GLFW_VERSION_REVISION) - -// Checks for whether the library has been initialized -#define _GLFW_REQUIRE_INIT() \ - if (!_glfwInitialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return; \ - } -#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \ - if (!_glfwInitialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return x; \ - } - -// Swaps the provided pointers -#define _GLFW_SWAP_POINTERS(x, y) \ - { \ - void* t; \ - t = x; \ - x = y; \ - y = t; \ - } - - -//======================================================================== -// Platform-independent structures -//======================================================================== - -/*! @brief Window configuration. - * - * Parameters relating to the creation of the window but not directly related - * to the framebuffer. This is used to pass window creation parameters from - * shared code to the platform API. - */ -struct _GLFWwndconfig -{ - int width; - int height; - const char* title; - GLFWbool resizable; - GLFWbool visible; - GLFWbool decorated; - GLFWbool focused; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool maximized; -}; - -/*! @brief Context configuration. - * - * Parameters relating to the creation of the context but not directly related - * to the framebuffer. This is used to pass context creation parameters from - * shared code to the platform API. - */ -struct _GLFWctxconfig -{ - int client; - int source; - int major; - int minor; - GLFWbool forward; - GLFWbool debug; - GLFWbool noerror; - int profile; - int robustness; - int release; - _GLFWwindow* share; -}; - -/*! @brief Framebuffer configuration. - * - * This describes buffers and their sizes. It also contains - * a platform-specific ID used to map back to the backend API object. - * - * It is used to pass framebuffer parameters from shared code to the platform - * API and also to enumerate and select available framebuffer configs. - */ -struct _GLFWfbconfig -{ - int redBits; - int greenBits; - int blueBits; - int alphaBits; - int depthBits; - int stencilBits; - int accumRedBits; - int accumGreenBits; - int accumBlueBits; - int accumAlphaBits; - int auxBuffers; - GLFWbool stereo; - int samples; - GLFWbool sRGB; - GLFWbool doublebuffer; - uintptr_t handle; -}; - -/*! @brief Context structure. - */ -struct _GLFWcontext -{ - int client; - int source; - int major, minor, revision; - GLFWbool forward, debug, noerror; - int profile; - int robustness; - int release; - - PFNGLGETSTRINGIPROC GetStringi; - PFNGLGETINTEGERVPROC GetIntegerv; - PFNGLGETSTRINGPROC GetString; - - _GLFWmakecontextcurrentfun makeCurrent; - _GLFWswapbuffersfun swapBuffers; - _GLFWswapintervalfun swapInterval; - _GLFWextensionsupportedfun extensionSupported; - _GLFWgetprocaddressfun getProcAddress; - _GLFWdestroycontextfun destroy; - - // This is defined in the context API's context.h - _GLFW_PLATFORM_CONTEXT_STATE; - // This is defined in egl_context.h - _GLFW_EGL_CONTEXT_STATE; -}; - -/*! @brief Window and context structure. - */ -struct _GLFWwindow -{ - struct _GLFWwindow* next; - - // Window settings and state - GLFWbool resizable; - GLFWbool decorated; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool closed; - void* userPointer; - GLFWvidmode videoMode; - _GLFWmonitor* monitor; - _GLFWcursor* cursor; - - int minwidth, minheight; - int maxwidth, maxheight; - int numer, denom; - - GLFWbool stickyKeys; - GLFWbool stickyMouseButtons; - int cursorMode; - char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; - char keys[GLFW_KEY_LAST + 1]; - // Virtual cursor position when cursor is disabled - double virtualCursorPosX, virtualCursorPosY; - - _GLFWcontext context; - - struct { - GLFWwindowposfun pos; - GLFWwindowsizefun size; - GLFWwindowclosefun close; - GLFWwindowrefreshfun refresh; - GLFWwindowfocusfun focus; - GLFWwindowiconifyfun iconify; - GLFWframebuffersizefun fbsize; - GLFWmousebuttonfun mouseButton; - GLFWcursorposfun cursorPos; - GLFWcursorenterfun cursorEnter; - GLFWscrollfun scroll; - GLFWkeyfun key; - GLFWcharfun character; - GLFWcharmodsfun charmods; - GLFWdropfun drop; - } callbacks; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_WINDOW_STATE; -}; - -/*! @brief Monitor structure. - */ -struct _GLFWmonitor -{ - char* name; - - // Physical dimensions in millimeters. - int widthMM, heightMM; - - // The window whose video mode is current on this monitor - _GLFWwindow* window; - - GLFWvidmode* modes; - int modeCount; - GLFWvidmode currentMode; - - GLFWgammaramp originalRamp; - GLFWgammaramp currentRamp; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_MONITOR_STATE; -}; - -/*! @brief Cursor structure - */ -struct _GLFWcursor -{ - _GLFWcursor* next; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_CURSOR_STATE; -}; - -/*! @brief Library global data. - */ -struct _GLFWlibrary -{ - struct { - _GLFWfbconfig framebuffer; - _GLFWwndconfig window; - _GLFWctxconfig context; - int refreshRate; - } hints; - - _GLFWcursor* cursorListHead; - - _GLFWwindow* windowListHead; - - _GLFWmonitor** monitors; - int monitorCount; - - uint64_t timerOffset; - - struct { - GLFWbool available; - void* handle; - char** extensions; - uint32_t extensionCount; -#if !defined(_GLFW_VULKAN_STATIC) - PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties; - PFN_vkGetInstanceProcAddr GetInstanceProcAddr; -#endif - GLFWbool KHR_surface; - GLFWbool KHR_win32_surface; - GLFWbool KHR_xlib_surface; - GLFWbool KHR_xcb_surface; - GLFWbool KHR_wayland_surface; - GLFWbool KHR_mir_surface; - } vk; - - struct { - GLFWmonitorfun monitor; - GLFWjoystickfun joystick; - } callbacks; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_LIBRARY_WINDOW_STATE; - // This is defined in the context API's context.h - _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE; - // This is defined in the platform's time.h - _GLFW_PLATFORM_LIBRARY_TIME_STATE; - // This is defined in the platform's joystick.h - _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE; - // This is defined in the platform's tls.h - _GLFW_PLATFORM_LIBRARY_TLS_STATE; - // This is defined in egl_context.h - _GLFW_EGL_LIBRARY_CONTEXT_STATE; -}; - - -//======================================================================== -// Global state shared between compilation units of GLFW -//======================================================================== - -/*! @brief Flag indicating whether GLFW has been successfully initialized. - */ -extern GLFWbool _glfwInitialized; - -/*! @brief All global data protected by @ref _glfwInitialized. - * This should only be touched after a call to @ref glfwInit that has not been - * followed by a call to @ref glfwTerminate. - */ -extern _GLFWlibrary _glfw; - - -//======================================================================== -// Platform API functions -//======================================================================== - -/*! @brief Initializes the platform-specific part of the library. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an error occurred. - * @ingroup platform - */ -int _glfwPlatformInit(void); - -/*! @brief Terminates the platform-specific part of the library. - * @ingroup platform - */ -void _glfwPlatformTerminate(void); - -/*! @copydoc glfwGetVersionString - * @ingroup platform - * - * @note The returned string must be available for the duration of the program. - * - * @note The returned string must not change for the duration of the program. - */ -const char* _glfwPlatformGetVersionString(void); - -/*! @copydoc glfwGetCursorPos - * @ingroup platform - */ -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos); - -/*! @copydoc glfwSetCursorPos - * @ingroup platform - */ -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos); - -/*! @brief Sets the specified cursor mode of the specified window. - * @param[in] window The window whose cursor mode to set. - * @ingroup platform - */ -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); - -/*! @copydoc glfwGetKeyName - * @ingroup platform - */ -const char* _glfwPlatformGetKeyName(int key, int scancode); - -/*! @copydoc glfwGetMonitors - * @ingroup platform - */ -_GLFWmonitor** _glfwPlatformGetMonitors(int* count); - -/*! @brief Checks whether two monitor objects represent the same monitor. - * - * @param[in] first The first monitor. - * @param[in] second The second monitor. - * @return @c GLFW_TRUE if the monitor objects represent the same monitor, or - * @c GLFW_FALSE otherwise. - * @ingroup platform - */ -GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second); - -/*! @copydoc glfwGetMonitorPos - * @ingroup platform - */ -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos); - -/*! @copydoc glfwGetVideoModes - * @ingroup platform - */ -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); - -/*! @ingroup platform - */ -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); - -/*! @copydoc glfwGetGammaRamp - * @ingroup platform - */ -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp); - -/*! @copydoc glfwSetGammaRamp - * @ingroup platform - */ -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -/*! @copydoc glfwSetClipboardString - * @ingroup platform - */ -void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string); - -/*! @copydoc glfwGetClipboardString - * @ingroup platform - * - * @note The returned string must be valid until the next call to @ref - * _glfwPlatformGetClipboardString or @ref _glfwPlatformSetClipboardString. - */ -const char* _glfwPlatformGetClipboardString(_GLFWwindow* window); - -/*! @copydoc glfwJoystickPresent - * @ingroup platform - */ -int _glfwPlatformJoystickPresent(int joy); - -/*! @copydoc glfwGetJoystickAxes - * @ingroup platform - */ -const float* _glfwPlatformGetJoystickAxes(int joy, int* count); - -/*! @copydoc glfwGetJoystickButtons - * @ingroup platform - */ -const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count); - -/*! @copydoc glfwGetJoystickName - * @ingroup platform - */ -const char* _glfwPlatformGetJoystickName(int joy); - -/*! @copydoc glfwGetTimerValue - * @ingroup platform - */ -uint64_t _glfwPlatformGetTimerValue(void); - -/*! @copydoc glfwGetTimerFrequency - * @ingroup platform - */ -uint64_t _glfwPlatformGetTimerFrequency(void); - -/*! @ingroup platform - */ -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - -/*! @ingroup platform - */ -void _glfwPlatformDestroyWindow(_GLFWwindow* window); - -/*! @copydoc glfwSetWindowTitle - * @ingroup platform - */ -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); - -/*! @copydoc glfwSetWindowIcon - * @ingroup platform - */ -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, const GLFWimage* images); - -/*! @copydoc glfwGetWindowPos - * @ingroup platform - */ -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos); - -/*! @copydoc glfwSetWindowPos - * @ingroup platform - */ -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos); - -/*! @copydoc glfwGetWindowSize - * @ingroup platform - */ -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height); - -/*! @copydoc glfwSetWindowSize - * @ingroup platform - */ -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); - -/*! @copydoc glfwSetWindowSizeLimits - * @ingroup platform - */ -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); - -/*! @copydoc glfwSetWindowAspectRatio - * @ingroup platform - */ -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom); - -/*! @copydoc glfwGetFramebufferSize - * @ingroup platform - */ -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height); - -/*! @copydoc glfwGetWindowFrameSize - * @ingroup platform - */ -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); - -/*! @copydoc glfwIconifyWindow - * @ingroup platform - */ -void _glfwPlatformIconifyWindow(_GLFWwindow* window); - -/*! @copydoc glfwRestoreWindow - * @ingroup platform - */ -void _glfwPlatformRestoreWindow(_GLFWwindow* window); - -/*! @copydoc glfwMaximizeWindow - * @ingroup platform - */ -void _glfwPlatformMaximizeWindow(_GLFWwindow* window); - -/*! @copydoc glfwShowWindow - * @ingroup platform - */ -void _glfwPlatformShowWindow(_GLFWwindow* window); - -/*! @copydoc glfwHideWindow - * @ingroup platform - */ -void _glfwPlatformHideWindow(_GLFWwindow* window); - -/*! @copydoc glfwFocusWindow - * @ingroup platform - */ -void _glfwPlatformFocusWindow(_GLFWwindow* window); - -/*! @copydoc glfwSetWindowMonitor - * @ingroup platform - */ -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); - -/*! @brief Returns whether the window is focused. - * @ingroup platform - */ -int _glfwPlatformWindowFocused(_GLFWwindow* window); - -/*! @brief Returns whether the window is iconified. - * @ingroup platform - */ -int _glfwPlatformWindowIconified(_GLFWwindow* window); - -/*! @brief Returns whether the window is visible. - * @ingroup platform - */ -int _glfwPlatformWindowVisible(_GLFWwindow* window); - -/*! @brief Returns whether the window is maximized. - * @ingroup platform - */ -int _glfwPlatformWindowMaximized(_GLFWwindow* window); - -/*! @copydoc glfwPollEvents - * @ingroup platform - */ -void _glfwPlatformPollEvents(void); - -/*! @copydoc glfwWaitEvents - * @ingroup platform - */ -void _glfwPlatformWaitEvents(void); - -/*! @copydoc glfwWaitEventsTimeout - * @ingroup platform - */ -void _glfwPlatformWaitEventsTimeout(double timeout); - -/*! @copydoc glfwPostEmptyEvent - * @ingroup platform - */ -void _glfwPlatformPostEmptyEvent(void); - -/*! @ingroup platform - */ -void _glfwPlatformSetCurrentContext(_GLFWwindow* context); - -/*! @copydoc glfwGetCurrentContext - * @ingroup platform - */ -_GLFWwindow* _glfwPlatformGetCurrentContext(void); - -/*! @copydoc glfwCreateCursor - * @ingroup platform - */ -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); - -/*! @copydoc glfwCreateStandardCursor - * @ingroup platform - */ -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape); - -/*! @copydoc glfwDestroyCursor - * @ingroup platform - */ -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor); - -/*! @copydoc glfwSetCursor - * @ingroup platform - */ -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor); - -/*! @ingroup platform - */ -char** _glfwPlatformGetRequiredInstanceExtensions(uint32_t* count); - -/*! @ingroup platform - */ -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); - -/*! @ingroup platform - */ -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - - -//======================================================================== -// Event API functions -//======================================================================== - -/*! @brief Notifies shared code of a window focus event. - * @param[in] window The window that received the event. - * @param[in] focused `GLFW_TRUE` if the window received focus, or `GLFW_FALSE` - * if it lost focus. - * @ingroup event - */ -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused); - -/*! @brief Notifies shared code of a window movement event. - * @param[in] window The window that received the event. - * @param[in] xpos The new x-coordinate of the client area of the window. - * @param[in] ypos The new y-coordinate of the client area of the window. - * @ingroup event - */ -void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos); - -/*! @brief Notifies shared code of a window resize event. - * @param[in] window The window that received the event. - * @param[in] width The new width of the client area of the window. - * @param[in] height The new height of the client area of the window. - * @ingroup event - */ -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); - -/*! @brief Notifies shared code of a framebuffer resize event. - * @param[in] window The window that received the event. - * @param[in] width The new width, in pixels, of the framebuffer. - * @param[in] height The new height, in pixels, of the framebuffer. - * @ingroup event - */ -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height); - -/*! @brief Notifies shared code of a window iconification event. - * @param[in] window The window that received the event. - * @param[in] iconified `GLFW_TRUE` if the window was iconified, or - * `GLFW_FALSE` if it was restored. - * @ingroup event - */ -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified); - -/*! @brief Notifies shared code of a window damage event. - * @param[in] window The window that received the event. - */ -void _glfwInputWindowDamage(_GLFWwindow* window); - -/*! @brief Notifies shared code of a window close request event - * @param[in] window The window that received the event. - * @ingroup event - */ -void _glfwInputWindowCloseRequest(_GLFWwindow* window); - -void _glfwInputWindowMonitorChange(_GLFWwindow* window, _GLFWmonitor* monitor); - -/*! @brief Notifies shared code of a physical key event. - * @param[in] window The window that received the event. - * @param[in] key The key that was pressed or released. - * @param[in] scancode The system-specific scan code of the key. - * @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. - * @param[in] mods The modifiers pressed when the event was generated. - * @ingroup event - */ -void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods); - -/*! @brief Notifies shared code of a Unicode character input event. - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the input character. - * @param[in] mods Bit field describing which modifier keys were held down. - * @param[in] plain `GLFW_TRUE` if the character is regular text input, or - * `GLFW_FALSE` otherwise. - * @ingroup event - */ -void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain); - -/*! @brief Notifies shared code of a scroll event. - * @param[in] window The window that received the event. - * @param[in] xoffset The scroll offset along the x-axis. - * @param[in] yoffset The scroll offset along the y-axis. - * @ingroup event - */ -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset); - -/*! @brief Notifies shared code of a mouse button click event. - * @param[in] window The window that received the event. - * @param[in] button The button that was pressed or released. - * @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. - * @ingroup event - */ -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); - -/*! @brief Notifies shared code of a cursor motion event. - * @param[in] window The window that received the event. - * @param[in] xpos The new x-coordinate of the cursor, relative to the left - * edge of the client area of the window. - * @param[in] ypos The new y-coordinate of the cursor, relative to the top edge - * of the client area of the window. - * @ingroup event - */ -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos); - -/*! @brief Notifies shared code of a cursor enter/leave event. - * @param[in] window The window that received the event. - * @param[in] entered `GLFW_TRUE` if the cursor entered the client area of the - * window, or `GLFW_FALSE` if it left it. - * @ingroup event - */ -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered); - -/*! @ingroup event - */ -void _glfwInputMonitorChange(void); - -/*! @ingroup event - */ -void _glfwInputMonitorWindowChange(_GLFWmonitor* monitor, _GLFWwindow* window); - -/*! @brief Notifies shared code of an error. - * @param[in] error The error code most suitable for the error. - * @param[in] format The `printf` style format string of the error - * description. - * @ingroup event - */ -#if defined(__GNUC__) -void _glfwInputError(int error, const char* format, ...) __attribute__((format(printf, 2, 3))); -#else -void _glfwInputError(int error, const char* format, ...); -#endif - -/*! @brief Notifies dropped object over window. - * @param[in] window The window that received the event. - * @param[in] count The number of dropped objects. - * @param[in] names The names of the dropped objects. - * @ingroup event - */ -void _glfwInputDrop(_GLFWwindow* window, int count, const char** names); - -/*! @brief Notifies shared code of a joystick connection/disconnection event. - * @param[in] joy The joystick that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. - * @ingroup event - */ -void _glfwInputJoystickChange(int joy, int event); - - -//======================================================================== -// Utility functions -//======================================================================== - -/*! @ingroup utility - */ -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired); - -/*! @brief Performs lexical comparison between two @ref GLFWvidmode structures. - * @ingroup utility - */ -int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); - -/*! @brief Splits a color depth into red, green and blue bit depths. - * @ingroup utility - */ -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); - -/*! @brief Searches an extension string for the specified extension. - * @param[in] string The extension string to search. - * @param[in] extensions The extension to search for. - * @return `GLFW_TRUE` if the extension was found, or `GLFW_FALSE` otherwise. - * @ingroup utility - */ -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions); - -/*! @brief Chooses the framebuffer config that best matches the desired one. - * @param[in] desired The desired framebuffer config. - * @param[in] alternatives The framebuffer configs supported by the system. - * @param[in] count The number of entries in the alternatives array. - * @return The framebuffer config most closely matching the desired one, or @c - * NULL if none fulfilled the hard constraints of the desired values. - * @ingroup utility - */ -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count); - -/*! @brief Retrieves the attributes of the current context. - * @param[in] ctxconfig The desired context attributes. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if the context is - * unusable. - * @ingroup utility - */ -GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig); - -/*! @brief Checks whether the desired context attributes are valid. - * @param[in] ctxconfig The context attributes to check. - * @return `GLFW_TRUE` if the context attributes are valid, or `GLFW_FALSE` - * otherwise. - * @ingroup utility - * - * This function checks things like whether the specified client API version - * exists and whether all relevant options have supported and non-conflicting - * values. - */ -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); - -/*! @ingroup utility - */ -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size); - -/*! @ingroup utility - */ -void _glfwFreeGammaArrays(GLFWgammaramp* ramp); - -/*! @brief Allocates and returns a monitor object with the specified name - * and dimensions. - * @param[in] name The name of the monitor. - * @param[in] widthMM The width, in mm, of the monitor's display area. - * @param[in] heightMM The height, in mm, of the monitor's display area. - * @return The newly created object. - * @ingroup utility - */ -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); - -/*! @brief Frees a monitor object and any data associated with it. - * @ingroup utility - */ -void _glfwFreeMonitor(_GLFWmonitor* monitor); - -/*! @ingroup utility - */ -void _glfwFreeMonitors(_GLFWmonitor** monitors, int count); - -/*! @ingroup utility - */ -GLFWbool _glfwIsPrintable(int key); - -/*! @ingroup utility - */ -GLFWbool _glfwInitVulkan(void); - -/*! @ingroup utility - */ -void _glfwTerminateVulkan(void); - -/*! @ingroup utility - */ -const char* _glfwGetVulkanResultString(VkResult result); - -#endif // _glfw3_internal_h_ diff --git a/src/deps/glfw-3.2.1/src/linux_joystick.c b/src/deps/glfw-3.2.1/src/linux_joystick.c deleted file mode 100644 index 561b1eb..0000000 --- a/src/deps/glfw-3.2.1/src/linux_joystick.c +++ /dev/null @@ -1,341 +0,0 @@ -//======================================================================== -// GLFW 3.2 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(__linux__) -#include - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#endif // __linux__ - - -// Attempt to open the specified joystick device -// -#if defined(__linux__) -static GLFWbool openJoystickDevice(const char* path) -{ - char axisCount, buttonCount; - char name[256] = ""; - int joy, fd, version; - _GLFWjoystickLinux* js; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (!_glfw.linux_js.js[joy].present) - continue; - - if (strcmp(_glfw.linux_js.js[joy].path, path) == 0) - return GLFW_FALSE; - } - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (!_glfw.linux_js.js[joy].present) - break; - } - - if (joy > GLFW_JOYSTICK_LAST) - return GLFW_FALSE; - - fd = open(path, O_RDONLY | O_NONBLOCK); - if (fd == -1) - return GLFW_FALSE; - - // Verify that the joystick driver version is at least 1.0 - ioctl(fd, JSIOCGVERSION, &version); - if (version < 0x010000) - { - // It's an old 0.x interface (we don't support it) - close(fd); - return GLFW_FALSE; - } - - if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0) - strncpy(name, "Unknown", sizeof(name)); - - js = _glfw.linux_js.js + joy; - js->present = GLFW_TRUE; - js->name = strdup(name); - js->path = strdup(path); - js->fd = fd; - - ioctl(fd, JSIOCGAXES, &axisCount); - js->axisCount = (int) axisCount; - js->axes = calloc(axisCount, sizeof(float)); - - ioctl(fd, JSIOCGBUTTONS, &buttonCount); - js->buttonCount = (int) buttonCount; - js->buttons = calloc(buttonCount, 1); - - _glfwInputJoystickChange(joy, GLFW_CONNECTED); - return GLFW_TRUE; -} -#endif // __linux__ - -// Polls for and processes events the specified joystick -// -static GLFWbool pollJoystickEvents(_GLFWjoystickLinux* js) -{ -#if defined(__linux__) - _glfwPollJoystickEvents(); - - if (!js->present) - return GLFW_FALSE; - - // Read all queued events (non-blocking) - for (;;) - { - struct js_event e; - - errno = 0; - if (read(js->fd, &e, sizeof(e)) < 0) - { - // Reset the joystick slot if the device was disconnected - if (errno == ENODEV) - { - free(js->axes); - free(js->buttons); - free(js->name); - free(js->path); - - memset(js, 0, sizeof(_GLFWjoystickLinux)); - - _glfwInputJoystickChange(js - _glfw.linux_js.js, - GLFW_DISCONNECTED); - } - - break; - } - - // Clear the initial-state bit - e.type &= ~JS_EVENT_INIT; - - if (e.type == JS_EVENT_AXIS) - js->axes[e.number] = (float) e.value / 32767.0f; - else if (e.type == JS_EVENT_BUTTON) - js->buttons[e.number] = e.value ? GLFW_PRESS : GLFW_RELEASE; - } -#endif // __linux__ - return js->present; -} - -// Lexically compare joysticks by name; used by qsort -// -#if defined(__linux__) -static int compareJoysticks(const void* fp, const void* sp) -{ - const _GLFWjoystickLinux* fj = fp; - const _GLFWjoystickLinux* sj = sp; - return strcmp(fj->path, sj->path); -} -#endif // __linux__ - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -GLFWbool _glfwInitJoysticksLinux(void) -{ -#if defined(__linux__) - DIR* dir; - int count = 0; - const char* dirname = "/dev/input"; - - _glfw.linux_js.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC); - if (_glfw.linux_js.inotify == -1) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Linux: Failed to initialize inotify: %s", - strerror(errno)); - return GLFW_FALSE; - } - - // HACK: Register for IN_ATTRIB as well to get notified when udev is done - // This works well in practice but the true way is libudev - - _glfw.linux_js.watch = inotify_add_watch(_glfw.linux_js.inotify, - dirname, - IN_CREATE | IN_ATTRIB); - if (_glfw.linux_js.watch == -1) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Linux: Failed to watch for joystick connections in %s: %s", - dirname, - strerror(errno)); - // Continue without device connection notifications - } - - if (regcomp(&_glfw.linux_js.regex, "^js[0-9]\\+$", 0) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex"); - return GLFW_FALSE; - } - - dir = opendir(dirname); - if (dir) - { - struct dirent* entry; - - while ((entry = readdir(dir))) - { - char path[20]; - regmatch_t match; - - if (regexec(&_glfw.linux_js.regex, entry->d_name, 1, &match, 0) != 0) - continue; - - snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name); - if (openJoystickDevice(path)) - count++; - } - - closedir(dir); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Linux: Failed to open joystick device directory %s: %s", - dirname, - strerror(errno)); - // Continue with no joysticks detected - } - - qsort(_glfw.linux_js.js, count, sizeof(_GLFWjoystickLinux), compareJoysticks); -#endif // __linux__ - - return GLFW_TRUE; -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksLinux(void) -{ -#if defined(__linux__) - int i; - - for (i = 0; i <= GLFW_JOYSTICK_LAST; i++) - { - if (_glfw.linux_js.js[i].present) - { - close(_glfw.linux_js.js[i].fd); - free(_glfw.linux_js.js[i].axes); - free(_glfw.linux_js.js[i].buttons); - free(_glfw.linux_js.js[i].name); - free(_glfw.linux_js.js[i].path); - } - } - - regfree(&_glfw.linux_js.regex); - - if (_glfw.linux_js.inotify > 0) - { - if (_glfw.linux_js.watch > 0) - inotify_rm_watch(_glfw.linux_js.inotify, _glfw.linux_js.watch); - - close(_glfw.linux_js.inotify); - } -#endif // __linux__ -} - -void _glfwPollJoystickEvents(void) -{ -#if defined(__linux__) - ssize_t offset = 0; - char buffer[16384]; - - const ssize_t size = read(_glfw.linux_js.inotify, buffer, sizeof(buffer)); - - while (size > offset) - { - regmatch_t match; - const struct inotify_event* e = (struct inotify_event*) (buffer + offset); - - if (regexec(&_glfw.linux_js.regex, e->name, 1, &match, 0) == 0) - { - char path[20]; - snprintf(path, sizeof(path), "/dev/input/%s", e->name); - openJoystickDevice(path); - } - - offset += sizeof(struct inotify_event) + e->len; - } -#endif -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformJoystickPresent(int joy) -{ - _GLFWjoystickLinux* js = _glfw.linux_js.js + joy; - return pollJoystickEvents(js); -} - -const float* _glfwPlatformGetJoystickAxes(int joy, int* count) -{ - _GLFWjoystickLinux* js = _glfw.linux_js.js + joy; - if (!pollJoystickEvents(js)) - return NULL; - - *count = js->axisCount; - return js->axes; -} - -const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count) -{ - _GLFWjoystickLinux* js = _glfw.linux_js.js + joy; - if (!pollJoystickEvents(js)) - return NULL; - - *count = js->buttonCount; - return js->buttons; -} - -const char* _glfwPlatformGetJoystickName(int joy) -{ - _GLFWjoystickLinux* js = _glfw.linux_js.js + joy; - if (!pollJoystickEvents(js)) - return NULL; - - return js->name; -} - diff --git a/src/deps/glfw-3.2.1/src/linux_joystick.h b/src/deps/glfw-3.2.1/src/linux_joystick.h deleted file mode 100644 index e9d1f2b..0000000 --- a/src/deps/glfw-3.2.1/src/linux_joystick.h +++ /dev/null @@ -1,68 +0,0 @@ -//======================================================================== -// GLFW 3.2 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_linux_joystick_h_ -#define _glfw3_linux_joystick_h_ - -#include - -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWjoylistLinux linux_js - - -// Linux-specific joystick data -// -typedef struct _GLFWjoystickLinux -{ - GLFWbool present; - int fd; - float* axes; - int axisCount; - unsigned char* buttons; - int buttonCount; - char* name; - char* path; -} _GLFWjoystickLinux; - -// Linux-specific joystick API data -// -typedef struct _GLFWjoylistLinux -{ - _GLFWjoystickLinux js[GLFW_JOYSTICK_LAST + 1]; - -#if defined(__linux__) - int inotify; - int watch; - regex_t regex; -#endif /*__linux__*/ -} _GLFWjoylistLinux; - - -GLFWbool _glfwInitJoysticksLinux(void); -void _glfwTerminateJoysticksLinux(void); - -void _glfwPollJoystickEvents(void); - -#endif // _glfw3_linux_joystick_h_ diff --git a/src/deps/glfw-3.2.1/src/mir_init.c b/src/deps/glfw-3.2.1/src/mir_init.c deleted file mode 100644 index 3076f5f..0000000 --- a/src/deps/glfw-3.2.1/src/mir_init.c +++ /dev/null @@ -1,238 +0,0 @@ -//======================================================================== -// GLFW 3.2 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2015 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -// Create key code translation tables -// -static void createKeyTables(void) -{ - memset(_glfw.mir.publicKeys, -1, sizeof(_glfw.mir.publicKeys)); - - _glfw.mir.publicKeys[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; - _glfw.mir.publicKeys[KEY_1] = GLFW_KEY_1; - _glfw.mir.publicKeys[KEY_2] = GLFW_KEY_2; - _glfw.mir.publicKeys[KEY_3] = GLFW_KEY_3; - _glfw.mir.publicKeys[KEY_4] = GLFW_KEY_4; - _glfw.mir.publicKeys[KEY_5] = GLFW_KEY_5; - _glfw.mir.publicKeys[KEY_6] = GLFW_KEY_6; - _glfw.mir.publicKeys[KEY_7] = GLFW_KEY_7; - _glfw.mir.publicKeys[KEY_8] = GLFW_KEY_8; - _glfw.mir.publicKeys[KEY_9] = GLFW_KEY_9; - _glfw.mir.publicKeys[KEY_0] = GLFW_KEY_0; - _glfw.mir.publicKeys[KEY_MINUS] = GLFW_KEY_MINUS; - _glfw.mir.publicKeys[KEY_EQUAL] = GLFW_KEY_EQUAL; - _glfw.mir.publicKeys[KEY_Q] = GLFW_KEY_Q; - _glfw.mir.publicKeys[KEY_W] = GLFW_KEY_W; - _glfw.mir.publicKeys[KEY_E] = GLFW_KEY_E; - _glfw.mir.publicKeys[KEY_R] = GLFW_KEY_R; - _glfw.mir.publicKeys[KEY_T] = GLFW_KEY_T; - _glfw.mir.publicKeys[KEY_Y] = GLFW_KEY_Y; - _glfw.mir.publicKeys[KEY_U] = GLFW_KEY_U; - _glfw.mir.publicKeys[KEY_I] = GLFW_KEY_I; - _glfw.mir.publicKeys[KEY_O] = GLFW_KEY_O; - _glfw.mir.publicKeys[KEY_P] = GLFW_KEY_P; - _glfw.mir.publicKeys[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; - _glfw.mir.publicKeys[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; - _glfw.mir.publicKeys[KEY_A] = GLFW_KEY_A; - _glfw.mir.publicKeys[KEY_S] = GLFW_KEY_S; - _glfw.mir.publicKeys[KEY_D] = GLFW_KEY_D; - _glfw.mir.publicKeys[KEY_F] = GLFW_KEY_F; - _glfw.mir.publicKeys[KEY_G] = GLFW_KEY_G; - _glfw.mir.publicKeys[KEY_H] = GLFW_KEY_H; - _glfw.mir.publicKeys[KEY_J] = GLFW_KEY_J; - _glfw.mir.publicKeys[KEY_K] = GLFW_KEY_K; - _glfw.mir.publicKeys[KEY_L] = GLFW_KEY_L; - _glfw.mir.publicKeys[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.mir.publicKeys[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.mir.publicKeys[KEY_Z] = GLFW_KEY_Z; - _glfw.mir.publicKeys[KEY_X] = GLFW_KEY_X; - _glfw.mir.publicKeys[KEY_C] = GLFW_KEY_C; - _glfw.mir.publicKeys[KEY_V] = GLFW_KEY_V; - _glfw.mir.publicKeys[KEY_B] = GLFW_KEY_B; - _glfw.mir.publicKeys[KEY_N] = GLFW_KEY_N; - _glfw.mir.publicKeys[KEY_M] = GLFW_KEY_M; - _glfw.mir.publicKeys[KEY_COMMA] = GLFW_KEY_COMMA; - _glfw.mir.publicKeys[KEY_DOT] = GLFW_KEY_PERIOD; - _glfw.mir.publicKeys[KEY_SLASH] = GLFW_KEY_SLASH; - _glfw.mir.publicKeys[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.mir.publicKeys[KEY_ESC] = GLFW_KEY_ESCAPE; - _glfw.mir.publicKeys[KEY_TAB] = GLFW_KEY_TAB; - _glfw.mir.publicKeys[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.mir.publicKeys[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.mir.publicKeys[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; - _glfw.mir.publicKeys[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.mir.publicKeys[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; - _glfw.mir.publicKeys[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; - _glfw.mir.publicKeys[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; - _glfw.mir.publicKeys[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; - _glfw.mir.publicKeys[KEY_MENU] = GLFW_KEY_MENU; - _glfw.mir.publicKeys[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; - _glfw.mir.publicKeys[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.mir.publicKeys[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; - _glfw.mir.publicKeys[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.mir.publicKeys[KEY_PAUSE] = GLFW_KEY_PAUSE; - _glfw.mir.publicKeys[KEY_DELETE] = GLFW_KEY_DELETE; - _glfw.mir.publicKeys[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.mir.publicKeys[KEY_ENTER] = GLFW_KEY_ENTER; - _glfw.mir.publicKeys[KEY_HOME] = GLFW_KEY_HOME; - _glfw.mir.publicKeys[KEY_END] = GLFW_KEY_END; - _glfw.mir.publicKeys[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; - _glfw.mir.publicKeys[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.mir.publicKeys[KEY_INSERT] = GLFW_KEY_INSERT; - _glfw.mir.publicKeys[KEY_LEFT] = GLFW_KEY_LEFT; - _glfw.mir.publicKeys[KEY_RIGHT] = GLFW_KEY_RIGHT; - _glfw.mir.publicKeys[KEY_DOWN] = GLFW_KEY_DOWN; - _glfw.mir.publicKeys[KEY_UP] = GLFW_KEY_UP; - _glfw.mir.publicKeys[KEY_F1] = GLFW_KEY_F1; - _glfw.mir.publicKeys[KEY_F2] = GLFW_KEY_F2; - _glfw.mir.publicKeys[KEY_F3] = GLFW_KEY_F3; - _glfw.mir.publicKeys[KEY_F4] = GLFW_KEY_F4; - _glfw.mir.publicKeys[KEY_F5] = GLFW_KEY_F5; - _glfw.mir.publicKeys[KEY_F6] = GLFW_KEY_F6; - _glfw.mir.publicKeys[KEY_F7] = GLFW_KEY_F7; - _glfw.mir.publicKeys[KEY_F8] = GLFW_KEY_F8; - _glfw.mir.publicKeys[KEY_F9] = GLFW_KEY_F9; - _glfw.mir.publicKeys[KEY_F10] = GLFW_KEY_F10; - _glfw.mir.publicKeys[KEY_F11] = GLFW_KEY_F11; - _glfw.mir.publicKeys[KEY_F12] = GLFW_KEY_F12; - _glfw.mir.publicKeys[KEY_F13] = GLFW_KEY_F13; - _glfw.mir.publicKeys[KEY_F14] = GLFW_KEY_F14; - _glfw.mir.publicKeys[KEY_F15] = GLFW_KEY_F15; - _glfw.mir.publicKeys[KEY_F16] = GLFW_KEY_F16; - _glfw.mir.publicKeys[KEY_F17] = GLFW_KEY_F17; - _glfw.mir.publicKeys[KEY_F18] = GLFW_KEY_F18; - _glfw.mir.publicKeys[KEY_F19] = GLFW_KEY_F19; - _glfw.mir.publicKeys[KEY_F20] = GLFW_KEY_F20; - _glfw.mir.publicKeys[KEY_F21] = GLFW_KEY_F21; - _glfw.mir.publicKeys[KEY_F22] = GLFW_KEY_F22; - _glfw.mir.publicKeys[KEY_F23] = GLFW_KEY_F23; - _glfw.mir.publicKeys[KEY_F24] = GLFW_KEY_F24; - _glfw.mir.publicKeys[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; - _glfw.mir.publicKeys[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; - _glfw.mir.publicKeys[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; - _glfw.mir.publicKeys[KEY_KPPLUS] = GLFW_KEY_KP_ADD; - _glfw.mir.publicKeys[KEY_KP0] = GLFW_KEY_KP_0; - _glfw.mir.publicKeys[KEY_KP1] = GLFW_KEY_KP_1; - _glfw.mir.publicKeys[KEY_KP2] = GLFW_KEY_KP_2; - _glfw.mir.publicKeys[KEY_KP3] = GLFW_KEY_KP_3; - _glfw.mir.publicKeys[KEY_KP4] = GLFW_KEY_KP_4; - _glfw.mir.publicKeys[KEY_KP5] = GLFW_KEY_KP_5; - _glfw.mir.publicKeys[KEY_KP6] = GLFW_KEY_KP_6; - _glfw.mir.publicKeys[KEY_KP7] = GLFW_KEY_KP_7; - _glfw.mir.publicKeys[KEY_KP8] = GLFW_KEY_KP_8; - _glfw.mir.publicKeys[KEY_KP9] = GLFW_KEY_KP_9; - _glfw.mir.publicKeys[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; - _glfw.mir.publicKeys[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.mir.publicKeys[KEY_KPENTER] = GLFW_KEY_KP_ENTER; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - int error; - - _glfw.mir.connection = mir_connect_sync(NULL, __PRETTY_FUNCTION__); - - if (!mir_connection_is_valid(_glfw.mir.connection)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unable to connect to server: %s", - mir_connection_get_error_message(_glfw.mir.connection)); - - return GLFW_FALSE; - } - - _glfw.mir.display = - mir_connection_get_egl_native_display(_glfw.mir.connection); - - createKeyTables(); - - if (!_glfwInitThreadLocalStoragePOSIX()) - return GLFW_FALSE; - - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; - - _glfwInitTimerPOSIX(); - - // Need the default conf for when we set a NULL cursor - _glfw.mir.default_conf = mir_cursor_configuration_from_name(mir_arrow_cursor_name); - - _glfw.mir.event_queue = calloc(1, sizeof(EventQueue)); - _glfwInitEventQueueMir(_glfw.mir.event_queue); - - error = pthread_mutex_init(&_glfw.mir.event_mutex, NULL); - if (error) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Failed to create event mutex: %s", - strerror(error)); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - _glfwTerminateEGL(); - _glfwTerminateJoysticksLinux(); - _glfwTerminateThreadLocalStoragePOSIX(); - - _glfwDeleteEventQueueMir(_glfw.mir.event_queue); - - pthread_mutex_destroy(&_glfw.mir.event_mutex); - - mir_connection_release(_glfw.mir.connection); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Mir EGL" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif -#if defined(__linux__) - " /dev/js" -#endif -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/src/deps/glfw-3.2.1/src/mir_monitor.c b/src/deps/glfw-3.2.1/src/mir_monitor.c deleted file mode 100644 index 90aa6c9..0000000 --- a/src/deps/glfw-3.2.1/src/mir_monitor.c +++ /dev/null @@ -1,182 +0,0 @@ -//======================================================================== -// GLFW 3.2 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2015 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -_GLFWmonitor** _glfwPlatformGetMonitors(int* count) -{ - int i, found = 0; - _GLFWmonitor** monitors = NULL; - MirDisplayConfiguration* displayConfig = - mir_connection_create_display_config(_glfw.mir.connection); - - *count = 0; - - for (i = 0; i < displayConfig->num_outputs; i++) - { - const MirDisplayOutput* out = displayConfig->outputs + i; - - if (out->used && - out->connected && - out->num_modes && - out->current_mode < out->num_modes) - { - found++; - monitors = realloc(monitors, sizeof(_GLFWmonitor*) * found); - monitors[i] = _glfwAllocMonitor("Unknown", - out->physical_width_mm, - out->physical_height_mm); - - monitors[i]->mir.x = out->position_x; - monitors[i]->mir.y = out->position_y; - monitors[i]->mir.output_id = out->output_id; - monitors[i]->mir.cur_mode = out->current_mode; - - monitors[i]->modes = _glfwPlatformGetVideoModes(monitors[i], - &monitors[i]->modeCount); - } - } - - mir_display_config_destroy(displayConfig); - - *count = found; - return monitors; -} - -GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) -{ - return first->mir.output_id == second->mir.output_id; -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (xpos) - *xpos = monitor->mir.x; - if (ypos) - *ypos = monitor->mir.y; -} - -void FillInRGBBitsFromPixelFormat(GLFWvidmode* mode, const MirPixelFormat pf) -{ - switch (pf) - { - case mir_pixel_format_rgb_565: - mode->redBits = 5; - mode->greenBits = 6; - mode->blueBits = 5; - break; - case mir_pixel_format_rgba_5551: - mode->redBits = 5; - mode->greenBits = 5; - mode->blueBits = 5; - break; - case mir_pixel_format_rgba_4444: - mode->redBits = 4; - mode->greenBits = 4; - mode->blueBits = 4; - break; - case mir_pixel_format_abgr_8888: - case mir_pixel_format_xbgr_8888: - case mir_pixel_format_argb_8888: - case mir_pixel_format_xrgb_8888: - case mir_pixel_format_bgr_888: - case mir_pixel_format_rgb_888: - default: - mode->redBits = 8; - mode->greenBits = 8; - mode->blueBits = 8; - break; - } -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) -{ - int i; - GLFWvidmode* modes = NULL; - MirDisplayConfiguration* displayConfig = - mir_connection_create_display_config(_glfw.mir.connection); - - for (i = 0; i < displayConfig->num_outputs; i++) - { - const MirDisplayOutput* out = displayConfig->outputs + i; - if (out->output_id != monitor->mir.output_id) - continue; - - modes = calloc(out->num_modes, sizeof(GLFWvidmode)); - - for (*found = 0; *found < out->num_modes; (*found)++) - { - modes[*found].width = out->modes[*found].horizontal_resolution; - modes[*found].height = out->modes[*found].vertical_resolution; - modes[*found].refreshRate = out->modes[*found].refresh_rate; - - FillInRGBBitsFromPixelFormat(&modes[*found], out->output_formats[*found]); - } - - break; - } - - mir_display_config_destroy(displayConfig); - - return modes; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - *mode = monitor->modes[monitor->mir.cur_mode]; -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetMirMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return monitor->mir.output_id; -} - diff --git a/src/deps/glfw-3.2.1/src/mir_platform.h b/src/deps/glfw-3.2.1/src/mir_platform.h deleted file mode 100644 index 8f1cf4e..0000000 --- a/src/deps/glfw-3.2.1/src/mir_platform.h +++ /dev/null @@ -1,130 +0,0 @@ -//======================================================================== -// GLFW 3.2 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2015 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_mir_platform_h_ -#define _glfw3_mir_platform_h_ - -#include -#include -#include - -#include - -typedef VkFlags VkMirSurfaceCreateFlagsKHR; - -typedef struct VkMirSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkMirSurfaceCreateFlagsKHR flags; - MirConnection* connection; - MirSurface* mirSurface; -} VkMirSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateMirSurfaceKHR)(VkInstance,const VkMirSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice,uint32_t,MirConnection*); - -#include "posix_tls.h" -#include "posix_time.h" -#include "linux_joystick.h" -#include "xkb_unicode.h" -#include "egl_context.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->mir.window) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.mir.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowMir mir -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorMir mir -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryMir mir -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorMir mir - -#define _GLFW_PLATFORM_CONTEXT_STATE -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE - - -// Mir-specific Event Queue -// -typedef struct EventQueue -{ - TAILQ_HEAD(, EventNode) head; -} EventQueue; - -// Mir-specific per-window data -// -typedef struct _GLFWwindowMir -{ - MirSurface* surface; - int width; - int height; - MirEGLNativeWindowType window; - -} _GLFWwindowMir; - -// Mir-specific per-monitor data -// -typedef struct _GLFWmonitorMir -{ - int cur_mode; - int output_id; - int x; - int y; - -} _GLFWmonitorMir; - -// Mir-specific global data -// -typedef struct _GLFWlibraryMir -{ - MirConnection* connection; - MirEGLNativeDisplayType display; - MirCursorConfiguration* default_conf; - EventQueue* event_queue; - - short int publicKeys[256]; - - pthread_mutex_t event_mutex; - pthread_cond_t event_cond; - -} _GLFWlibraryMir; - -// Mir-specific per-cursor data -// TODO: Only system cursors are implemented in Mir atm. Need to wait for support. -// -typedef struct _GLFWcursorMir -{ - MirCursorConfiguration* conf; - MirBufferStream* custom_cursor; -} _GLFWcursorMir; - - -extern void _glfwInitEventQueueMir(EventQueue* queue); -extern void _glfwDeleteEventQueueMir(EventQueue* queue); - -#endif // _glfw3_mir_platform_h_ diff --git a/src/deps/glfw-3.2.1/src/mir_window.c b/src/deps/glfw-3.2.1/src/mir_window.c deleted file mode 100644 index 411f906..0000000 --- a/src/deps/glfw-3.2.1/src/mir_window.c +++ /dev/null @@ -1,848 +0,0 @@ -//======================================================================== -// GLFW 3.2 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2015 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -typedef struct EventNode -{ - TAILQ_ENTRY(EventNode) entries; - const MirEvent* event; - _GLFWwindow* window; -} EventNode; - -static void deleteNode(EventQueue* queue, EventNode* node) -{ - mir_event_unref(node->event); - free(node); -} - -static GLFWbool emptyEventQueue(EventQueue* queue) -{ - return queue->head.tqh_first == NULL; -} - -// TODO The mir_event_ref is not supposed to be used but ... its needed -// in this case. Need to wait until we can read from an FD set up by mir -// for single threaded event handling. -static EventNode* newEventNode(const MirEvent* event, _GLFWwindow* context) -{ - EventNode* new_node = calloc(1, sizeof(EventNode)); - new_node->event = mir_event_ref(event); - new_node->window = context; - - return new_node; -} - -static void enqueueEvent(const MirEvent* event, _GLFWwindow* context) -{ - pthread_mutex_lock(&_glfw.mir.event_mutex); - - EventNode* new_node = newEventNode(event, context); - TAILQ_INSERT_TAIL(&_glfw.mir.event_queue->head, new_node, entries); - - pthread_cond_signal(&_glfw.mir.event_cond); - - pthread_mutex_unlock(&_glfw.mir.event_mutex); -} - -static EventNode* dequeueEvent(EventQueue* queue) -{ - EventNode* node = NULL; - - pthread_mutex_lock(&_glfw.mir.event_mutex); - - node = queue->head.tqh_first; - - if (node) - TAILQ_REMOVE(&queue->head, node, entries); - - pthread_mutex_unlock(&_glfw.mir.event_mutex); - - return node; -} - -/* FIXME Soon to be changed upstream mir! So we can use an egl config to figure out - the best pixel format! -*/ -static MirPixelFormat findValidPixelFormat(void) -{ - unsigned int i, validFormats, mirPixelFormats = 32; - MirPixelFormat formats[mir_pixel_formats]; - - mir_connection_get_available_surface_formats(_glfw.mir.connection, formats, - mirPixelFormats, &validFormats); - - for (i = 0; i < validFormats; i++) - { - if (formats[i] == mir_pixel_format_abgr_8888 || - formats[i] == mir_pixel_format_xbgr_8888 || - formats[i] == mir_pixel_format_argb_8888 || - formats[i] == mir_pixel_format_xrgb_8888) - { - return formats[i]; - } - } - - return mir_pixel_format_invalid; -} - -static int mirModToGLFWMod(uint32_t mods) -{ - int publicMods = 0x0; - - if (mods & mir_input_event_modifier_alt) - publicMods |= GLFW_MOD_ALT; - else if (mods & mir_input_event_modifier_shift) - publicMods |= GLFW_MOD_SHIFT; - else if (mods & mir_input_event_modifier_ctrl) - publicMods |= GLFW_MOD_CONTROL; - else if (mods & mir_input_event_modifier_meta) - publicMods |= GLFW_MOD_SUPER; - - return publicMods; -} - -static int toGLFWKeyCode(uint32_t key) -{ - if (key < sizeof(_glfw.mir.publicKeys) / sizeof(_glfw.mir.publicKeys[0])) - return _glfw.mir.publicKeys[key]; - - return GLFW_KEY_UNKNOWN; -} - -static void handleKeyEvent(const MirKeyboardEvent* key_event, _GLFWwindow* window) -{ - const int action = mir_keyboard_event_action (key_event); - const int scan_code = mir_keyboard_event_scan_code(key_event); - const int key_code = mir_keyboard_event_key_code (key_event); - const int modifiers = mir_keyboard_event_modifiers(key_event); - - const int pressed = action == mir_keyboard_action_up ? GLFW_RELEASE : GLFW_PRESS; - const int mods = mirModToGLFWMod(modifiers); - const long text = _glfwKeySym2Unicode(key_code); - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - - _glfwInputKey(window, toGLFWKeyCode(scan_code), scan_code, pressed, mods); - - if (text != -1) - _glfwInputChar(window, text, mods, plain); -} - -static void handlePointerButton(_GLFWwindow* window, - int pressed, - const MirPointerEvent* pointer_event) -{ - int mods = mir_pointer_event_modifiers(pointer_event); - const int publicMods = mirModToGLFWMod(mods); - MirPointerButton button = mir_pointer_button_primary; - static uint32_t oldButtonStates = 0; - uint32_t newButtonStates = mir_pointer_event_buttons(pointer_event); - int publicButton = GLFW_MOUSE_BUTTON_LEFT; - - // XOR our old button states our new states to figure out what was added or removed - button = newButtonStates ^ oldButtonStates; - - switch (button) - { - case mir_pointer_button_primary: - publicButton = GLFW_MOUSE_BUTTON_LEFT; - break; - case mir_pointer_button_secondary: - publicButton = GLFW_MOUSE_BUTTON_RIGHT; - break; - case mir_pointer_button_tertiary: - publicButton = GLFW_MOUSE_BUTTON_MIDDLE; - break; - case mir_pointer_button_forward: - // FIXME What is the forward button? - publicButton = GLFW_MOUSE_BUTTON_4; - break; - case mir_pointer_button_back: - // FIXME What is the back button? - publicButton = GLFW_MOUSE_BUTTON_5; - break; - default: - break; - } - - oldButtonStates = newButtonStates; - - _glfwInputMouseClick(window, publicButton, pressed, publicMods); -} - -static void handlePointerMotion(_GLFWwindow* window, - const MirPointerEvent* pointer_event) -{ - int current_x = window->virtualCursorPosX; - int current_y = window->virtualCursorPosY; - int x = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_x); - int y = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_y); - int dx = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_hscroll); - int dy = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_vscroll); - - _glfwInputCursorPos(window, x, y); - if (dx != 0 || dy != 0) - _glfwInputScroll(window, dx, dy); -} - -static void handlePointerEvent(const MirPointerEvent* pointer_event, - _GLFWwindow* window) -{ - int action = mir_pointer_event_action(pointer_event); - - switch (action) - { - case mir_pointer_action_button_down: - handlePointerButton(window, GLFW_PRESS, pointer_event); - break; - case mir_pointer_action_button_up: - handlePointerButton(window, GLFW_RELEASE, pointer_event); - break; - case mir_pointer_action_motion: - handlePointerMotion(window, pointer_event); - break; - case mir_pointer_action_enter: - case mir_pointer_action_leave: - break; - default: - break; - - } -} - -static void handleInput(const MirInputEvent* input_event, _GLFWwindow* window) -{ - int type = mir_input_event_get_type(input_event); - - switch (type) - { - case mir_input_event_type_key: - handleKeyEvent(mir_input_event_get_keyboard_event(input_event), window); - break; - case mir_input_event_type_pointer: - handlePointerEvent(mir_input_event_get_pointer_event(input_event), window); - break; - default: - break; - } -} - -static void handleEvent(const MirEvent* event, _GLFWwindow* window) -{ - int type = mir_event_get_type(event); - - switch (type) - { - case mir_event_type_input: - handleInput(mir_event_get_input_event(event), window); - break; - default: - break; - } -} - -static void addNewEvent(MirSurface* surface, const MirEvent* event, void* context) -{ - enqueueEvent(event, context); -} - -static GLFWbool createSurface(_GLFWwindow* window) -{ - MirSurfaceSpec* spec; - MirBufferUsage buffer_usage = mir_buffer_usage_hardware; - MirPixelFormat pixel_format = findValidPixelFormat(); - - if (pixel_format == mir_pixel_format_invalid) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unable to find a correct pixel format"); - return GLFW_FALSE; - } - - spec = mir_connection_create_spec_for_normal_surface(_glfw.mir.connection, - window->mir.width, - window->mir.height, - pixel_format); - - mir_surface_spec_set_buffer_usage(spec, buffer_usage); - mir_surface_spec_set_name(spec, "MirSurface"); - - window->mir.surface = mir_surface_create_sync(spec); - mir_surface_spec_release(spec); - - if (!mir_surface_is_valid(window->mir.surface)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unable to create surface: %s", - mir_surface_get_error_message(window->mir.surface)); - - return GLFW_FALSE; - } - - mir_surface_set_event_handler(window->mir.surface, addNewEvent, window); - - return GLFW_TRUE; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInitEventQueueMir(EventQueue* queue) -{ - TAILQ_INIT(&queue->head); -} - -void _glfwDeleteEventQueueMir(EventQueue* queue) -{ - if (queue) - { - EventNode* node, *node_next; - node = queue->head.tqh_first; - - while (node != NULL) - { - node_next = node->entries.tqe_next; - - TAILQ_REMOVE(&queue->head, node, entries); - deleteNode(queue, node); - - node = node_next; - } - - free(queue); - } -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (window->monitor) - { - GLFWvidmode mode; - _glfwPlatformGetVideoMode(window->monitor, &mode); - - mir_surface_set_state(window->mir.surface, mir_surface_state_fullscreen); - - if (wndconfig->width > mode.width || wndconfig->height > mode.height) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Requested surface size too large: %ix%i", - wndconfig->width, wndconfig->height); - - return GLFW_FALSE; - } - } - - window->mir.width = wndconfig->width; - window->mir.height = wndconfig->height; - - if (!createSurface(window)) - return GLFW_FALSE; - - window->mir.window = mir_buffer_stream_get_egl_native_window( - mir_surface_get_buffer_stream(window->mir.surface)); - - if (ctxconfig->client != GLFW_NO_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (mir_surface_is_valid(window->mir.surface)) - { - mir_surface_release_sync(window->mir.surface); - window->mir.surface = NULL; - } - - if (window->context.destroy) - window->context.destroy(window); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - MirSurfaceSpec* spec; - const char* e_title = title ? title : ""; - - spec = mir_connection_create_spec_for_changes(_glfw.mir.connection); - mir_surface_spec_set_name(spec, e_title); - - mir_surface_apply_spec(window->mir.surface, spec); - mir_surface_spec_release(spec); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - MirSurfaceSpec* spec; - - spec = mir_connection_create_spec_for_changes(_glfw.mir.connection); - mir_surface_spec_set_width (spec, width); - mir_surface_spec_set_height(spec, height); - - mir_surface_apply_spec(window->mir.surface, spec); - mir_surface_spec_release(spec); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->mir.width; - if (height) - *height = window->mir.height; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - mir_surface_set_state(window->mir.surface, mir_surface_state_minimized); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - mir_surface_set_state(window->mir.surface, mir_surface_state_restored); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - MirSurfaceSpec* spec; - - spec = mir_connection_create_spec_for_changes(_glfw.mir.connection); - mir_surface_spec_set_state(spec, mir_surface_state_hidden); - - mir_surface_apply_spec(window->mir.surface, spec); - mir_surface_spec_release(spec); -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - MirSurfaceSpec* spec; - - spec = mir_connection_create_spec_for_changes(_glfw.mir.connection); - mir_surface_spec_set_state(spec, mir_surface_state_restored); - - mir_surface_apply_spec(window->mir.surface, spec); - mir_surface_spec_release(spec); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return GLFW_FALSE; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return mir_surface_get_visibility(window->mir.surface) == mir_surface_visibility_exposed; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return GLFW_FALSE; -} - -void _glfwPlatformPollEvents(void) -{ - EventNode* node = NULL; - - while ((node = dequeueEvent(_glfw.mir.event_queue))) - { - handleEvent(node->event, node->window); - deleteNode(_glfw.mir.event_queue, node); - } -} - -void _glfwPlatformWaitEvents(void) -{ - pthread_mutex_lock(&_glfw.mir.event_mutex); - - if (emptyEventQueue(_glfw.mir.event_queue)) - pthread_cond_wait(&_glfw.mir.event_cond, &_glfw.mir.event_mutex); - - pthread_mutex_unlock(&_glfw.mir.event_mutex); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - pthread_mutex_lock(&_glfw.mir.event_mutex); - - if (emptyEventQueue(_glfw.mir.event_queue)) - { - struct timespec time; - clock_gettime(CLOCK_REALTIME, &time); - time.tv_sec += (long) timeout; - time.tv_nsec += (long) ((timeout - (long) timeout) * 1e9); - pthread_cond_timedwait(&_glfw.mir.event_cond, &_glfw.mir.event_mutex, &time); - } - - pthread_mutex_unlock(&_glfw.mir.event_mutex); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->mir.width; - if (height) - *height = window->mir.height; -} - -// FIXME implement -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - MirBufferStream* stream; - MirPixelFormat pixel_format = findValidPixelFormat(); - - int i_w = image->width; - int i_h = image->height; - - if (pixel_format == mir_pixel_format_invalid) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unable to find a correct pixel format"); - return GLFW_FALSE; - } - - stream = mir_connection_create_buffer_stream_sync(_glfw.mir.connection, - i_w, i_h, - pixel_format, - mir_buffer_usage_software); - - cursor->mir.conf = mir_cursor_configuration_from_buffer_stream(stream, xhot, yhot); - - char* dest; - unsigned char *pixels; - int i, r_stride, bytes_per_pixel, bytes_per_row; - - MirGraphicsRegion region; - mir_buffer_stream_get_graphics_region(stream, ®ion); - - // FIXME Figure this out based on the current_pf - bytes_per_pixel = 4; - bytes_per_row = bytes_per_pixel * i_w; - - dest = region.vaddr; - pixels = image->pixels; - - r_stride = region.stride; - - for (i = 0; i < i_h; i++) - { - memcpy(dest, pixels, bytes_per_row); - dest += r_stride; - pixels += r_stride; - } - - cursor->mir.custom_cursor = stream; - - return GLFW_TRUE; -} - -const char* getSystemCursorName(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return mir_arrow_cursor_name; - case GLFW_IBEAM_CURSOR: - return mir_caret_cursor_name; - case GLFW_CROSSHAIR_CURSOR: - return mir_crosshair_cursor_name; - case GLFW_HAND_CURSOR: - return mir_open_hand_cursor_name; - case GLFW_HRESIZE_CURSOR: - return mir_horizontal_resize_cursor_name; - case GLFW_VRESIZE_CURSOR: - return mir_vertical_resize_cursor_name; - } - - return NULL; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - const char* cursor_name = getSystemCursorName(shape); - - if (cursor_name) - { - cursor->mir.conf = mir_cursor_configuration_from_name(cursor_name); - cursor->mir.custom_cursor = NULL; - - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->mir.conf) - mir_cursor_configuration_destroy(cursor->mir.conf); - if (cursor->mir.custom_cursor) - mir_buffer_stream_release_sync(cursor->mir.custom_cursor); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursor && cursor->mir.conf) - { - mir_wait_for(mir_surface_configure_cursor(window->mir.surface, cursor->mir.conf)); - if (cursor->mir.custom_cursor) - { - mir_buffer_stream_swap_buffers_sync(cursor->mir.custom_cursor); - } - } - else - { - mir_wait_for(mir_surface_configure_cursor(window->mir.surface, _glfw.mir.default_conf)); - } -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -const char* _glfwPlatformGetKeyName(int key, int scancode) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return NULL; -} - -void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - - return NULL; -} - -char** _glfwPlatformGetRequiredInstanceExtensions(uint32_t* count) -{ - char** extensions; - - *count = 0; - - if (!_glfw.vk.KHR_mir_surface) - return NULL; - - extensions = calloc(2, sizeof(char*)); - extensions[0] = strdup("VK_KHR_surface"); - extensions[1] = strdup("VK_KHR_mir_surface"); - - *count = 2; - return extensions; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceMirPresentationSupportKHR vkGetPhysicalDeviceMirPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceMirPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceMirPresentationSupportKHR"); - if (!vkGetPhysicalDeviceMirPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Mir: Vulkan instance missing VK_KHR_mir_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceMirPresentationSupportKHR(device, - queuefamily, - _glfw.mir.connection); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkMirSurfaceCreateInfoKHR sci; - PFN_vkCreateMirSurfaceKHR vkCreateMirSurfaceKHR; - - vkCreateMirSurfaceKHR = (PFN_vkCreateMirSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateMirSurfaceKHR"); - if (!vkCreateMirSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Mir: Vulkan instance missing VK_KHR_mir_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR; - sci.connection = _glfw.mir.connection; - sci.mirSurface = window->mir.surface; - - err = vkCreateMirSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI MirConnection* glfwGetMirDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.mir.connection; -} - -GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->mir.surface; -} - diff --git a/src/deps/glfw-3.2.1/src/monitor.c b/src/deps/glfw-3.2.1/src/monitor.c deleted file mode 100644 index b6c312d..0000000 --- a/src/deps/glfw-3.2.1/src/monitor.c +++ /dev/null @@ -1,477 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - - -// Lexically compare video modes, used by qsort -// -static int compareVideoModes(const void* fp, const void* sp) -{ - const GLFWvidmode* fm = fp; - const GLFWvidmode* sm = sp; - const int fbpp = fm->redBits + fm->greenBits + fm->blueBits; - const int sbpp = sm->redBits + sm->greenBits + sm->blueBits; - const int farea = fm->width * fm->height; - const int sarea = sm->width * sm->height; - - // First sort on color bits per pixel - if (fbpp != sbpp) - return fbpp - sbpp; - - // Then sort on screen area - if (farea != sarea) - return farea - sarea; - - // Lastly sort on refresh rate - return fm->refreshRate - sm->refreshRate; -} - -// Retrieves the available modes for the specified monitor -// -static GLFWbool refreshVideoModes(_GLFWmonitor* monitor) -{ - int modeCount; - GLFWvidmode* modes; - - if (monitor->modes) - return GLFW_TRUE; - - modes = _glfwPlatformGetVideoModes(monitor, &modeCount); - if (!modes) - return GLFW_FALSE; - - qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes); - - free(monitor->modes); - monitor->modes = modes; - monitor->modeCount = modeCount; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInputMonitorChange(void) -{ - int i, j, monitorCount = _glfw.monitorCount; - _GLFWmonitor** monitors = _glfw.monitors; - - _glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount); - - // Re-use still connected monitor objects - - for (i = 0; i < _glfw.monitorCount; i++) - { - for (j = 0; j < monitorCount; j++) - { - if (_glfwPlatformIsSameMonitor(_glfw.monitors[i], monitors[j])) - { - _glfwFreeMonitor(_glfw.monitors[i]); - _glfw.monitors[i] = monitors[j]; - break; - } - } - } - - // Find and report disconnected monitors (not in the new list) - - for (i = 0; i < monitorCount; i++) - { - _GLFWwindow* window; - - for (j = 0; j < _glfw.monitorCount; j++) - { - if (monitors[i] == _glfw.monitors[j]) - break; - } - - if (j < _glfw.monitorCount) - continue; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->monitor == monitors[i]) - { - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0); - } - } - - if (_glfw.callbacks.monitor) - _glfw.callbacks.monitor((GLFWmonitor*) monitors[i], GLFW_DISCONNECTED); - } - - // Find and report newly connected monitors (not in the old list) - // Re-used monitor objects are then removed from the old list to avoid - // having them destroyed at the end of this function - - for (i = 0; i < _glfw.monitorCount; i++) - { - for (j = 0; j < monitorCount; j++) - { - if (_glfw.monitors[i] == monitors[j]) - { - monitors[j] = NULL; - break; - } - } - - if (j < monitorCount) - continue; - - if (_glfw.callbacks.monitor) - _glfw.callbacks.monitor((GLFWmonitor*) _glfw.monitors[i], GLFW_CONNECTED); - } - - _glfwFreeMonitors(monitors, monitorCount); -} - -void _glfwInputMonitorWindowChange(_GLFWmonitor* monitor, _GLFWwindow* window) -{ - monitor->window = window; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM) -{ - _GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor)); - monitor->name = strdup(name); - monitor->widthMM = widthMM; - monitor->heightMM = heightMM; - - return monitor; -} - -void _glfwFreeMonitor(_GLFWmonitor* monitor) -{ - if (monitor == NULL) - return; - - _glfwFreeGammaArrays(&monitor->originalRamp); - _glfwFreeGammaArrays(&monitor->currentRamp); - - free(monitor->modes); - free(monitor->name); - free(monitor); -} - -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size) -{ - ramp->red = calloc(size, sizeof(unsigned short)); - ramp->green = calloc(size, sizeof(unsigned short)); - ramp->blue = calloc(size, sizeof(unsigned short)); - ramp->size = size; -} - -void _glfwFreeGammaArrays(GLFWgammaramp* ramp) -{ - free(ramp->red); - free(ramp->green); - free(ramp->blue); - - memset(ramp, 0, sizeof(GLFWgammaramp)); -} - -void _glfwFreeMonitors(_GLFWmonitor** monitors, int count) -{ - int i; - - for (i = 0; i < count; i++) - _glfwFreeMonitor(monitors[i]); - - free(monitors); -} - -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired) -{ - int i; - unsigned int sizeDiff, leastSizeDiff = UINT_MAX; - unsigned int rateDiff, leastRateDiff = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - const GLFWvidmode* current; - const GLFWvidmode* closest = NULL; - - if (!refreshVideoModes(monitor)) - return NULL; - - for (i = 0; i < monitor->modeCount; i++) - { - current = monitor->modes + i; - - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - colorDiff += abs(current->redBits - desired->redBits); - if (desired->greenBits != GLFW_DONT_CARE) - colorDiff += abs(current->greenBits - desired->greenBits); - if (desired->blueBits != GLFW_DONT_CARE) - colorDiff += abs(current->blueBits - desired->blueBits); - - sizeDiff = abs((current->width - desired->width) * - (current->width - desired->width) + - (current->height - desired->height) * - (current->height - desired->height)); - - if (desired->refreshRate != GLFW_DONT_CARE) - rateDiff = abs(current->refreshRate - desired->refreshRate); - else - rateDiff = UINT_MAX - current->refreshRate; - - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && sizeDiff < leastSizeDiff) || - (colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff)) - { - closest = current; - leastSizeDiff = sizeDiff; - leastRateDiff = rateDiff; - leastColorDiff = colorDiff; - } - } - - return closest; -} - -int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm) -{ - return compareVideoModes(fm, sm); -} - -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue) -{ - int delta; - - // We assume that by 32 the user really meant 24 - if (bpp == 32) - bpp = 24; - - // Convert "bits per pixel" to red, green & blue sizes - - *red = *green = *blue = bpp / 3; - delta = bpp - (*red * 3); - if (delta >= 1) - *green = *green + 1; - - if (delta == 2) - *red = *red + 1; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count) -{ - assert(count != NULL); - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - *count = _glfw.monitorCount; - return (GLFWmonitor**) _glfw.monitors; -} - -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfw.monitorCount) - return NULL; - - return (GLFWmonitor*) _glfw.monitors[0]; -} - -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformGetMonitorPos(monitor, xpos, ypos); -} - -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (widthMM) - *widthMM = 0; - if (heightMM) - *heightMM = 0; - - _GLFW_REQUIRE_INIT(); - - if (widthMM) - *widthMM = monitor->widthMM; - if (heightMM) - *heightMM = monitor->heightMM; -} - -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->name; -} - -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(_glfw.callbacks.monitor, cbfun); - return cbfun; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!refreshVideoModes(monitor)) - return NULL; - - *count = monitor->modeCount; - return monitor->modes; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - _glfwPlatformGetVideoMode(monitor, &monitor->currentMode); - return &monitor->currentMode; -} - -GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma) -{ - int i; - unsigned short values[256]; - GLFWgammaramp ramp; - - _GLFW_REQUIRE_INIT(); - - if (gamma != gamma || gamma <= 0.f || gamma > FLT_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid gamma value %f", gamma); - return; - } - - for (i = 0; i < 256; i++) - { - double value; - - // Calculate intensity - value = i / 255.0; - // Apply gamma curve - value = pow(value, 1.0 / gamma) * 65535.0 + 0.5; - - // Clamp to value range - if (value > 65535.0) - value = 65535.0; - - values[i] = (unsigned short) value; - } - - ramp.red = values; - ramp.green = values; - ramp.blue = values; - ramp.size = 256; - - glfwSetGammaRamp(handle, &ramp); -} - -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - _glfwFreeGammaArrays(&monitor->currentRamp); - _glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp); - - return &monitor->currentRamp; -} - -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(ramp != NULL); - assert(ramp->red != NULL); - assert(ramp->green != NULL); - assert(ramp->blue != NULL); - - if (ramp->size <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid gamma ramp size %i", - ramp->size); - return; - } - - _GLFW_REQUIRE_INIT(); - - if (!monitor->originalRamp.size) - _glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp); - - _glfwPlatformSetGammaRamp(monitor, ramp); -} - diff --git a/src/deps/glfw-3.2.1/src/nsgl_context.h b/src/deps/glfw-3.2.1/src/nsgl_context.h deleted file mode 100644 index 1304f2e..0000000 --- a/src/deps/glfw-3.2.1/src/nsgl_context.h +++ /dev/null @@ -1,60 +0,0 @@ -//======================================================================== -// GLFW 3.2 OS X - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_nsgl_context_h_ -#define _glfw3_nsgl_context_h_ - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl - - -// NSGL-specific per-context data -// -typedef struct _GLFWcontextNSGL -{ - id pixelFormat; - id object; - -} _GLFWcontextNSGL; - -// NSGL-specific global data -// -typedef struct _GLFWlibraryNSGL -{ - // dlopen handle for OpenGL.framework (for glfwGetProcAddress) - CFBundleRef framework; - -} _GLFWlibraryNSGL; - - -GLFWbool _glfwInitNSGL(void); -void _glfwTerminateNSGL(void); -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextNSGL(_GLFWwindow* window); - -#endif // _glfw3_nsgl_context_h_ diff --git a/src/deps/glfw-3.2.1/src/nsgl_context.m b/src/deps/glfw-3.2.1/src/nsgl_context.m deleted file mode 100644 index 22ebdba..0000000 --- a/src/deps/glfw-3.2.1/src/nsgl_context.m +++ /dev/null @@ -1,308 +0,0 @@ -//======================================================================== -// GLFW 3.2 OS X - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -static void makeContextCurrentNSGL(_GLFWwindow* window) -{ - if (window) - [window->context.nsgl.object makeCurrentContext]; - else - [NSOpenGLContext clearCurrentContext]; - - _glfwPlatformSetCurrentContext(window); -} - -static void swapBuffersNSGL(_GLFWwindow* window) -{ - // ARP appears to be unnecessary, but this is future-proof - [window->context.nsgl.object flushBuffer]; -} - -static void swapIntervalNSGL(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetCurrentContext(); - - GLint sync = interval; - [window->context.nsgl.object setValues:&sync - forParameter:NSOpenGLCPSwapInterval]; -} - -static int extensionSupportedNSGL(const char* extension) -{ - // There are no NSGL extensions - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressNSGL(const char* procname) -{ - CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, - procname, - kCFStringEncodingASCII); - - GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework, - symbolName); - - CFRelease(symbolName); - - return symbol; -} - -// Destroy the OpenGL context -// -static void destroyContextNSGL(_GLFWwindow* window) -{ - [window->context.nsgl.pixelFormat release]; - window->context.nsgl.pixelFormat = nil; - - [window->context.nsgl.object release]; - window->context.nsgl.object = nil; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize OpenGL support -// -GLFWbool _glfwInitNSGL(void) -{ - if (_glfw.nsgl.framework) - return GLFW_TRUE; - - _glfw.nsgl.framework = - CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); - if (_glfw.nsgl.framework == NULL) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: Failed to locate OpenGL framework"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Terminate OpenGL support -// -void _glfwTerminateNSGL(void) -{ -} - -// Create the OpenGL context -// -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - unsigned int attributeCount = 0; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: OpenGL ES is not available on OS X"); - return GLFW_FALSE; - } - - if (ctxconfig->major == 3 && ctxconfig->minor < 2) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of OS X does not support OpenGL 3.0 or 3.1"); - return GLFW_FALSE; - } - - if (ctxconfig->major > 2) - { - if (!ctxconfig->forward) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of OS X only supports forward-compatible contexts for OpenGL 3.2 and above"); - return GLFW_FALSE; - } - - if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of OS X only supports core profile contexts for OpenGL 3.2 and above"); - return GLFW_FALSE; - } - } - - // Context robustness modes (GL_KHR_robustness) are not yet supported on - // OS X but are not a hard constraint, so ignore and continue - - // Context release behaviors (GL_KHR_context_flush_control) are not yet - // supported on OS X but are not a hard constraint, so ignore and continue - -#define ADD_ATTR(x) { attributes[attributeCount++] = x; } -#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); } - - // Arbitrary array size here - NSOpenGLPixelFormatAttribute attributes[40]; - - ADD_ATTR(NSOpenGLPFAAccelerated); - ADD_ATTR(NSOpenGLPFAClosestPolicy); - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 - if (ctxconfig->major >= 4) - { - ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); - } - else -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ - if (ctxconfig->major >= 3) - { - ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); - } - - if (ctxconfig->major <= 2) - { - if (fbconfig->auxBuffers != GLFW_DONT_CARE) - ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers); - - if (fbconfig->accumRedBits != GLFW_DONT_CARE && - fbconfig->accumGreenBits != GLFW_DONT_CARE && - fbconfig->accumBlueBits != GLFW_DONT_CARE && - fbconfig->accumAlphaBits != GLFW_DONT_CARE) - { - const int accumBits = fbconfig->accumRedBits + - fbconfig->accumGreenBits + - fbconfig->accumBlueBits + - fbconfig->accumAlphaBits; - - ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits); - } - } - - if (fbconfig->redBits != GLFW_DONT_CARE && - fbconfig->greenBits != GLFW_DONT_CARE && - fbconfig->blueBits != GLFW_DONT_CARE) - { - int colorBits = fbconfig->redBits + - fbconfig->greenBits + - fbconfig->blueBits; - - // OS X needs non-zero color size, so set reasonable values - if (colorBits == 0) - colorBits = 24; - else if (colorBits < 15) - colorBits = 15; - - ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); - } - - if (fbconfig->alphaBits != GLFW_DONT_CARE) - ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); - - if (fbconfig->depthBits != GLFW_DONT_CARE) - ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits); - - if (fbconfig->stencilBits != GLFW_DONT_CARE) - ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits); - - if (fbconfig->stereo) - ADD_ATTR(NSOpenGLPFAStereo); - - if (fbconfig->doublebuffer) - ADD_ATTR(NSOpenGLPFADoubleBuffer); - - if (fbconfig->samples != GLFW_DONT_CARE) - { - if (fbconfig->samples == 0) - { - ADD_ATTR2(NSOpenGLPFASampleBuffers, 0); - } - else - { - ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); - ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); - } - } - - // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB - // framebuffer, so there's no need (and no way) to request it - - ADD_ATTR(0); - -#undef ADD_ATTR -#undef ADD_ATTR2 - - window->context.nsgl.pixelFormat = - [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; - if (window->context.nsgl.pixelFormat == nil) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "NSGL: Failed to find a suitable pixel format"); - return GLFW_FALSE; - } - - NSOpenGLContext* share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.nsgl.object; - - window->context.nsgl.object = - [[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat - shareContext:share]; - if (window->context.nsgl.object == nil) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - [window->context.nsgl.object setView:window->ns.view]; - - window->context.makeCurrent = makeContextCurrentNSGL; - window->context.swapBuffers = swapBuffersNSGL; - window->context.swapInterval = swapIntervalNSGL; - window->context.extensionSupported = extensionSupportedNSGL; - window->context.getProcAddress = getProcAddressNSGL; - window->context.destroy = destroyContextNSGL; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.nsgl.object; -} - diff --git a/src/deps/glfw-3.2.1/src/posix_time.c b/src/deps/glfw-3.2.1/src/posix_time.c deleted file mode 100644 index 8d0d4cd..0000000 --- a/src/deps/glfw-3.2.1/src/posix_time.c +++ /dev/null @@ -1,85 +0,0 @@ -//======================================================================== -// GLFW 3.2 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerPOSIX(void) -{ -#if defined(CLOCK_MONOTONIC) - struct timespec ts; - - if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) - { - _glfw.posix_time.monotonic = GLFW_TRUE; - _glfw.posix_time.frequency = 1000000000; - } - else -#endif - { - _glfw.posix_time.monotonic = GLFW_FALSE; - _glfw.posix_time.frequency = 1000000; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ -#if defined(CLOCK_MONOTONIC) - if (_glfw.posix_time.monotonic) - { - struct timespec ts; - clock_gettime(CLOCK_MONOTONIC, &ts); - return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec; - } - else -#endif - { - struct timeval tv; - gettimeofday(&tv, NULL); - return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec; - } -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.posix_time.frequency; -} - diff --git a/src/deps/glfw-3.2.1/src/posix_time.h b/src/deps/glfw-3.2.1/src/posix_time.h deleted file mode 100644 index 4730ca7..0000000 --- a/src/deps/glfw-3.2.1/src/posix_time.h +++ /dev/null @@ -1,48 +0,0 @@ -//======================================================================== -// GLFW 3.2 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_posix_time_h_ -#define _glfw3_posix_time_h_ - -#define _GLFW_PLATFORM_LIBRARY_TIME_STATE _GLFWtimePOSIX posix_time - -#include - - -// POSIX-specific global timer data -// -typedef struct _GLFWtimePOSIX -{ - GLFWbool monotonic; - uint64_t frequency; - -} _GLFWtimePOSIX; - - -void _glfwInitTimerPOSIX(void); - -#endif // _glfw3_posix_time_h_ diff --git a/src/deps/glfw-3.2.1/src/posix_tls.c b/src/deps/glfw-3.2.1/src/posix_tls.c deleted file mode 100644 index c9517c6..0000000 --- a/src/deps/glfw-3.2.1/src/posix_tls.c +++ /dev/null @@ -1,68 +0,0 @@ -//======================================================================== -// GLFW 3.2 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitThreadLocalStoragePOSIX(void) -{ - if (pthread_key_create(&_glfw.posix_tls.context, NULL) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "POSIX: Failed to create context TLS"); - return GLFW_FALSE; - } - - _glfw.posix_tls.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwTerminateThreadLocalStoragePOSIX(void) -{ - if (_glfw.posix_tls.allocated) - pthread_key_delete(_glfw.posix_tls.context); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformSetCurrentContext(_GLFWwindow* context) -{ - pthread_setspecific(_glfw.posix_tls.context, context); -} - -_GLFWwindow* _glfwPlatformGetCurrentContext(void) -{ - return pthread_getspecific(_glfw.posix_tls.context); -} - diff --git a/src/deps/glfw-3.2.1/src/posix_tls.h b/src/deps/glfw-3.2.1/src/posix_tls.h deleted file mode 100644 index 0d408ae..0000000 --- a/src/deps/glfw-3.2.1/src/posix_tls.h +++ /dev/null @@ -1,49 +0,0 @@ -//======================================================================== -// GLFW 3.2 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_posix_tls_h_ -#define _glfw3_posix_tls_h_ - -#include - -#define _GLFW_PLATFORM_LIBRARY_TLS_STATE _GLFWtlsPOSIX posix_tls - - -// POSIX-specific global TLS data -// -typedef struct _GLFWtlsPOSIX -{ - GLFWbool allocated; - pthread_key_t context; - -} _GLFWtlsPOSIX; - - -GLFWbool _glfwInitThreadLocalStoragePOSIX(void); -void _glfwTerminateThreadLocalStoragePOSIX(void); - -#endif // _glfw3_posix_tls_h_ diff --git a/src/deps/glfw-3.2.1/src/vulkan.c b/src/deps/glfw-3.2.1/src/vulkan.c deleted file mode 100644 index 20011de..0000000 --- a/src/deps/glfw-3.2.1/src/vulkan.c +++ /dev/null @@ -1,302 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitVulkan(void) -{ - VkResult err; - VkExtensionProperties* ep; - uint32_t i, count; - -#if !defined(_GLFW_VULKAN_STATIC) -#if defined(_GLFW_WIN32) - const char* name = "vulkan-1.dll"; -#else - const char* name = "libvulkan.so.1"; -#endif - - if (_glfw.vk.available) - return GLFW_TRUE; - - _glfw.vk.handle = _glfw_dlopen(name); - if (!_glfw.vk.handle) - return GLFW_FALSE; - - _glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) - _glfw_dlsym(_glfw.vk.handle, "vkGetInstanceProcAddr"); - if (!_glfw.vk.GetInstanceProcAddr) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Loader does not export vkGetInstanceProcAddr"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - _glfw.vk.EnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) - vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties"); - if (!_glfw.vk.EnumerateInstanceExtensionProperties) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } -#endif // _GLFW_VULKAN_STATIC - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Vulkan: Failed to query instance extension count: %s", - _glfwGetVulkanResultString(err)); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - ep = calloc(count, sizeof(VkExtensionProperties)); - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Vulkan: Failed to query instance extensions: %s", - _glfwGetVulkanResultString(err)); - - free(ep); - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0) - _glfw.vk.KHR_surface = GLFW_TRUE; - if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0) - _glfw.vk.KHR_win32_surface = GLFW_TRUE; - if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0) - _glfw.vk.KHR_xlib_surface = GLFW_TRUE; - if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0) - _glfw.vk.KHR_xcb_surface = GLFW_TRUE; - if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0) - _glfw.vk.KHR_wayland_surface = GLFW_TRUE; - if (strcmp(ep[i].extensionName, "VK_KHR_mir_surface") == 0) - _glfw.vk.KHR_mir_surface = GLFW_TRUE; - } - - free(ep); - - _glfw.vk.available = GLFW_TRUE; - - if (_glfw.vk.KHR_surface) - { - _glfw.vk.extensions = - _glfwPlatformGetRequiredInstanceExtensions(&_glfw.vk.extensionCount); - } - - return GLFW_TRUE; -} - -void _glfwTerminateVulkan(void) -{ - uint32_t i; - - for (i = 0; i < _glfw.vk.extensionCount; i++) - free(_glfw.vk.extensions[i]); - free(_glfw.vk.extensions); - - if (_glfw.vk.handle) - _glfw_dlclose(_glfw.vk.handle); -} - -const char* _glfwGetVulkanResultString(VkResult result) -{ - switch (result) - { - case VK_SUCCESS: - return "Success"; - case VK_NOT_READY: - return "A fence or query has not yet completed"; - case VK_TIMEOUT: - return "A wait operation has not completed in the specified time"; - case VK_EVENT_SET: - return "An event is signaled"; - case VK_EVENT_RESET: - return "An event is unsignaled"; - case VK_INCOMPLETE: - return "A return array was too small for the result"; - case VK_ERROR_OUT_OF_HOST_MEMORY: - return "A host memory allocation has failed"; - case VK_ERROR_OUT_OF_DEVICE_MEMORY: - return "A device memory allocation has failed"; - case VK_ERROR_INITIALIZATION_FAILED: - return "Initialization of an object could not be completed for implementation-specific reasons"; - case VK_ERROR_DEVICE_LOST: - return "The logical or physical device has been lost"; - case VK_ERROR_MEMORY_MAP_FAILED: - return "Mapping of a memory object has failed"; - case VK_ERROR_LAYER_NOT_PRESENT: - return "A requested layer is not present or could not be loaded"; - case VK_ERROR_EXTENSION_NOT_PRESENT: - return "A requested extension is not supported"; - case VK_ERROR_FEATURE_NOT_PRESENT: - return "A requested feature is not supported"; - case VK_ERROR_INCOMPATIBLE_DRIVER: - return "The requested version of Vulkan is not supported by the driver or is otherwise incompatible"; - case VK_ERROR_TOO_MANY_OBJECTS: - return "Too many objects of the type have already been created"; - case VK_ERROR_FORMAT_NOT_SUPPORTED: - return "A requested format is not supported on this device"; - case VK_ERROR_SURFACE_LOST_KHR: - return "A surface is no longer available"; - case VK_SUBOPTIMAL_KHR: - return "A swapchain no longer matches the surface properties exactly, but can still be used"; - case VK_ERROR_OUT_OF_DATE_KHR: - return "A surface has changed in such a way that it is no longer compatible with the swapchain"; - case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: - return "The display used by a swapchain does not use the same presentable image layout"; - case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: - return "The requested window is already connected to a VkSurfaceKHR, or to some other non-Vulkan API"; - case VK_ERROR_VALIDATION_FAILED_EXT: - return "A validation layer found an error"; - default: - return "ERROR: UNKNOWN VULKAN ERROR"; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwVulkanSupported(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - return _glfwInitVulkan(); -} - -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count) -{ - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan()) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: API not available"); - return NULL; - } - - *count = _glfw.vk.extensionCount; - return (const char**) _glfw.vk.extensions; -} - -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, - const char* procname) -{ - GLFWvkproc proc; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan()) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: API not available"); - return NULL; - } - - proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname); - if (!proc) - proc = (GLFWvkproc) _glfw_dlsym(_glfw.vk.handle, procname); - - return proc; -} - -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!_glfwInitVulkan()) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: API not available"); - return GLFW_FALSE; - } - - if (!_glfw.vk.extensions) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return GLFW_FALSE; - } - - return _glfwPlatformGetPhysicalDevicePresentationSupport(instance, - device, - queuefamily); -} - -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, - GLFWwindow* handle, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(surface != NULL); - - *surface = VK_NULL_HANDLE; - - _GLFW_REQUIRE_INIT_OR_RETURN(VK_ERROR_INITIALIZATION_FAILED); - - if (!_glfwInitVulkan()) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: API not available"); - return VK_ERROR_INITIALIZATION_FAILED; - } - - if (!_glfw.vk.extensions) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface); -} - diff --git a/src/deps/glfw-3.2.1/src/wgl_context.c b/src/deps/glfw-3.2.1/src/wgl_context.c deleted file mode 100644 index 696c4cb..0000000 --- a/src/deps/glfw-3.2.1/src/wgl_context.c +++ /dev/null @@ -1,718 +0,0 @@ -//======================================================================== -// GLFW 3.2 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -// Returns the specified attribute of the specified pixel format -// -static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib) -{ - int value = 0; - - assert(_glfw.wgl.ARB_pixel_format); - - if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc, - pixelFormat, - 0, 1, &attrib, &value)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve pixel format attribute %i", - attrib); - return 0; - } - - return value; -} - -// Return a list of available and usable framebuffer configs -// -static int choosePixelFormat(_GLFWwindow* window, const _GLFWfbconfig* desired) -{ - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, pixelFormat, nativeCount, usableCount; - - if (_glfw.wgl.ARB_pixel_format) - { - nativeCount = getPixelFormatAttrib(window, - 1, - WGL_NUMBER_PIXEL_FORMATS_ARB); - } - else - { - nativeCount = DescribePixelFormat(window->context.wgl.dc, - 1, - sizeof(PIXELFORMATDESCRIPTOR), - NULL); - } - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const int n = i + 1; - _GLFWfbconfig* u = usableConfigs + usableCount; - - if (_glfw.wgl.ARB_pixel_format) - { - // Get pixel format attributes through "modern" extension - - if (!getPixelFormatAttrib(window, n, WGL_SUPPORT_OPENGL_ARB) || - !getPixelFormatAttrib(window, n, WGL_DRAW_TO_WINDOW_ARB)) - { - continue; - } - - if (getPixelFormatAttrib(window, n, WGL_PIXEL_TYPE_ARB) != - WGL_TYPE_RGBA_ARB) - { - continue; - } - - if (getPixelFormatAttrib(window, n, WGL_ACCELERATION_ARB) == - WGL_NO_ACCELERATION_ARB) - { - continue; - } - - u->redBits = getPixelFormatAttrib(window, n, WGL_RED_BITS_ARB); - u->greenBits = getPixelFormatAttrib(window, n, WGL_GREEN_BITS_ARB); - u->blueBits = getPixelFormatAttrib(window, n, WGL_BLUE_BITS_ARB); - u->alphaBits = getPixelFormatAttrib(window, n, WGL_ALPHA_BITS_ARB); - - u->depthBits = getPixelFormatAttrib(window, n, WGL_DEPTH_BITS_ARB); - u->stencilBits = getPixelFormatAttrib(window, n, WGL_STENCIL_BITS_ARB); - - u->accumRedBits = getPixelFormatAttrib(window, n, WGL_ACCUM_RED_BITS_ARB); - u->accumGreenBits = getPixelFormatAttrib(window, n, WGL_ACCUM_GREEN_BITS_ARB); - u->accumBlueBits = getPixelFormatAttrib(window, n, WGL_ACCUM_BLUE_BITS_ARB); - u->accumAlphaBits = getPixelFormatAttrib(window, n, WGL_ACCUM_ALPHA_BITS_ARB); - - u->auxBuffers = getPixelFormatAttrib(window, n, WGL_AUX_BUFFERS_ARB); - - if (getPixelFormatAttrib(window, n, WGL_STEREO_ARB)) - u->stereo = GLFW_TRUE; - if (getPixelFormatAttrib(window, n, WGL_DOUBLE_BUFFER_ARB)) - u->doublebuffer = GLFW_TRUE; - - if (_glfw.wgl.ARB_multisample) - u->samples = getPixelFormatAttrib(window, n, WGL_SAMPLES_ARB); - - if (_glfw.wgl.ARB_framebuffer_sRGB || - _glfw.wgl.EXT_framebuffer_sRGB) - { - if (getPixelFormatAttrib(window, n, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB)) - u->sRGB = GLFW_TRUE; - } - } - else - { - PIXELFORMATDESCRIPTOR pfd; - - // Get pixel format attributes through legacy PFDs - - if (!DescribePixelFormat(window->context.wgl.dc, - n, - sizeof(PIXELFORMATDESCRIPTOR), - &pfd)) - { - continue; - } - - if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) || - !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) - { - continue; - } - - if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) && - (pfd.dwFlags & PFD_GENERIC_FORMAT)) - { - continue; - } - - if (pfd.iPixelType != PFD_TYPE_RGBA) - continue; - - u->redBits = pfd.cRedBits; - u->greenBits = pfd.cGreenBits; - u->blueBits = pfd.cBlueBits; - u->alphaBits = pfd.cAlphaBits; - - u->depthBits = pfd.cDepthBits; - u->stencilBits = pfd.cStencilBits; - - u->accumRedBits = pfd.cAccumRedBits; - u->accumGreenBits = pfd.cAccumGreenBits; - u->accumBlueBits = pfd.cAccumBlueBits; - u->accumAlphaBits = pfd.cAccumAlphaBits; - - u->auxBuffers = pfd.cAuxBuffers; - - if (pfd.dwFlags & PFD_STEREO) - u->stereo = GLFW_TRUE; - if (pfd.dwFlags & PFD_DOUBLEBUFFER) - u->doublebuffer = GLFW_TRUE; - } - - u->handle = n; - usableCount++; - } - - if (!usableCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: The driver does not appear to support OpenGL"); - - free(usableConfigs); - return 0; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (!closest) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "WGL: Failed to find a suitable pixel format"); - - free(usableConfigs); - return 0; - } - - pixelFormat = (int) closest->handle; - free(usableConfigs); - - return pixelFormat; -} - -// Returns whether desktop compositing is enabled -// -static GLFWbool isCompositionEnabled(void) -{ - BOOL enabled; - - if (!_glfw_DwmIsCompositionEnabled) - return FALSE; - - if (_glfw_DwmIsCompositionEnabled(&enabled) != S_OK) - return FALSE; - - return enabled; -} - -static void makeContextCurrentWGL(_GLFWwindow* window) -{ - if (window) - { - if (wglMakeCurrent(window->context.wgl.dc, window->context.wgl.handle)) - _glfwPlatformSetCurrentContext(window); - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to make context current"); - _glfwPlatformSetCurrentContext(NULL); - } - } - else - { - if (!wglMakeCurrent(NULL, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to clear current context"); - } - - _glfwPlatformSetCurrentContext(NULL); - } -} - -static void swapBuffersWGL(_GLFWwindow* window) -{ - // HACK: Use DwmFlush when desktop composition is enabled - if (isCompositionEnabled() && !window->monitor) - { - int count = abs(window->context.wgl.interval); - while (count--) - _glfw_DwmFlush(); - } - - SwapBuffers(window->context.wgl.dc); -} - -static void swapIntervalWGL(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetCurrentContext(); - - window->context.wgl.interval = interval; - - // HACK: Disable WGL swap interval when desktop composition is enabled to - // avoid interfering with DWM vsync - if (isCompositionEnabled() && !window->monitor) - interval = 0; - - if (_glfw.wgl.EXT_swap_control) - _glfw.wgl.SwapIntervalEXT(interval); -} - -static int extensionSupportedWGL(const char* extension) -{ - const char* extensions; - - if (_glfw.wgl.GetExtensionsStringEXT) - { - extensions = _glfw.wgl.GetExtensionsStringEXT(); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - } - - if (_glfw.wgl.GetExtensionsStringARB) - { - extensions = _glfw.wgl.GetExtensionsStringARB(wglGetCurrentDC()); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressWGL(const char* procname) -{ - const GLFWglproc proc = (GLFWglproc) wglGetProcAddress(procname); - if (proc) - return proc; - - return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname); -} - -// Destroy the OpenGL context -// -static void destroyContextWGL(_GLFWwindow* window) -{ - if (window->context.wgl.handle) - { - wglDeleteContext(window->context.wgl.handle); - window->context.wgl.handle = NULL; - } -} - -// Initialize WGL-specific extensions -// -static void loadWGLExtensions(void) -{ - PIXELFORMATDESCRIPTOR pfd; - HGLRC rc; - HDC dc = GetDC(_glfw.win32.helperWindowHandle);; - - _glfw.wgl.extensionsLoaded = GLFW_TRUE; - - // NOTE: A dummy context has to be created for opengl32.dll to load the - // OpenGL ICD, from which we can then query WGL extensions - // NOTE: This code will accept the Microsoft GDI ICD; accelerated context - // creation failure occurs during manual pixel format enumeration - - ZeroMemory(&pfd, sizeof(pfd)); - pfd.nSize = sizeof(pfd); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.cColorBits = 24; - - if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &pfd), &pfd)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to set pixel format for dummy context"); - return; - } - - rc = wglCreateContext(dc); - if (!rc) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to create dummy context"); - return; - } - - if (!wglMakeCurrent(dc, rc)) - { - wglDeleteContext(rc); - - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to make dummy context current"); - return; - } - - // NOTE: Functions must be loaded first as they're needed to retrieve the - // extension string that tells us whether the functions are supported - _glfw.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) - wglGetProcAddress("wglGetExtensionsStringEXT"); - _glfw.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) - wglGetProcAddress("wglGetExtensionsStringARB"); - _glfw.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) - wglGetProcAddress("wglCreateContextAttribsARB"); - _glfw.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) - wglGetProcAddress("wglSwapIntervalEXT"); - _glfw.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) - wglGetProcAddress("wglGetPixelFormatAttribivARB"); - - // NOTE: WGL_ARB_extensions_string and WGL_EXT_extensions_string are not - // checked below as we are already using them - _glfw.wgl.ARB_multisample = - extensionSupportedWGL("WGL_ARB_multisample"); - _glfw.wgl.ARB_framebuffer_sRGB = - extensionSupportedWGL("WGL_ARB_framebuffer_sRGB"); - _glfw.wgl.EXT_framebuffer_sRGB = - extensionSupportedWGL("WGL_EXT_framebuffer_sRGB"); - _glfw.wgl.ARB_create_context = - extensionSupportedWGL("WGL_ARB_create_context"); - _glfw.wgl.ARB_create_context_profile = - extensionSupportedWGL("WGL_ARB_create_context_profile"); - _glfw.wgl.EXT_create_context_es2_profile = - extensionSupportedWGL("WGL_EXT_create_context_es2_profile"); - _glfw.wgl.ARB_create_context_robustness = - extensionSupportedWGL("WGL_ARB_create_context_robustness"); - _glfw.wgl.EXT_swap_control = - extensionSupportedWGL("WGL_EXT_swap_control"); - _glfw.wgl.ARB_pixel_format = - extensionSupportedWGL("WGL_ARB_pixel_format"); - _glfw.wgl.ARB_context_flush_control = - extensionSupportedWGL("WGL_ARB_context_flush_control"); - - wglMakeCurrent(dc, NULL); - wglDeleteContext(rc); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize WGL -// -GLFWbool _glfwInitWGL(void) -{ - if (_glfw.wgl.instance) - return GLFW_TRUE; - - _glfw.wgl.instance = LoadLibraryA("opengl32.dll"); - if (!_glfw.wgl.instance) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "WGL: Failed to load opengl32.dll"); - return GLFW_FALSE; - } - - _glfw.wgl.CreateContext = (WGLCREATECONTEXT_T) - GetProcAddress(_glfw.wgl.instance, "wglCreateContext"); - _glfw.wgl.DeleteContext = (WGLDELETECONTEXT_T) - GetProcAddress(_glfw.wgl.instance, "wglDeleteContext"); - _glfw.wgl.GetProcAddress = (WGLGETPROCADDRESS_T) - GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress"); - _glfw.wgl.GetCurrentDC = (WGLGETCURRENTDC_T) - GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC"); - _glfw.wgl.MakeCurrent = (WGLMAKECURRENT_T) - GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent"); - _glfw.wgl.ShareLists = (WGLSHARELISTS_T) - GetProcAddress(_glfw.wgl.instance, "wglShareLists"); - - return GLFW_TRUE; -} - -// Terminate WGL -// -void _glfwTerminateWGL(void) -{ - if (_glfw.wgl.instance) - FreeLibrary(_glfw.wgl.instance); -} - -#define setWGLattrib(attribName, attribValue) \ -{ \ - attribs[index++] = attribName; \ - attribs[index++] = attribValue; \ - assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - int pixelFormat; - PIXELFORMATDESCRIPTOR pfd; - HGLRC share = NULL; - - if (!_glfw.wgl.extensionsLoaded) - loadWGLExtensions(); - - if (ctxconfig->share) - share = ctxconfig->share->context.wgl.handle; - - window->context.wgl.dc = GetDC(window->win32.handle); - if (!window->context.wgl.dc) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve DC for window"); - return GLFW_FALSE; - } - - pixelFormat = choosePixelFormat(window, fbconfig); - if (!pixelFormat) - return GLFW_FALSE; - - if (!DescribePixelFormat(window->context.wgl.dc, - pixelFormat, sizeof(pfd), &pfd)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve PFD for selected pixel format"); - return GLFW_FALSE; - } - - if (!SetPixelFormat(window->context.wgl.dc, pixelFormat, &pfd)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to set selected pixel format"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - { - if (!_glfw.wgl.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: A forward compatible OpenGL context requested but WGL_ARB_create_context is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.wgl.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - } - else - { - if (!_glfw.wgl.ARB_create_context || - !_glfw.wgl.ARB_create_context_profile || - !_glfw.wgl.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (_glfw.wgl.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= WGL_CONTEXT_DEBUG_BIT_ARB; - if (ctxconfig->noerror) - flags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR; - - if (ctxconfig->robustness) - { - if (_glfw.wgl.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setWGLattrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setWGLattrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.wgl.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setWGLattrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setWGLattrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setWGLattrib(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - setWGLattrib(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (flags) - setWGLattrib(WGL_CONTEXT_FLAGS_ARB, flags); - - if (mask) - setWGLattrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask); - - setWGLattrib(0, 0); - - window->context.wgl.handle = - _glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc, - share, attribs); - if (!window->context.wgl.handle) - { - const DWORD error = GetLastError(); - - if (error == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL ES version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - } - else if (error == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support the requested OpenGL profile"); - } - else - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL ES context"); - } - } - - return GLFW_FALSE; - } - } - else - { - window->context.wgl.handle = wglCreateContext(window->context.wgl.dc); - if (!window->context.wgl.handle) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - if (share) - { - if (!wglShareLists(share, window->context.wgl.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to enable sharing with specified OpenGL context"); - return GLFW_FALSE; - } - } - } - - window->context.makeCurrent = makeContextCurrentWGL; - window->context.swapBuffers = swapBuffersWGL; - window->context.swapInterval = swapIntervalWGL; - window->context.extensionSupported = extensionSupportedWGL; - window->context.getProcAddress = getProcAddressWGL; - window->context.destroy = destroyContextWGL; - - return GLFW_TRUE; -} - -#undef setWGLattrib - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.wgl.handle; -} - diff --git a/src/deps/glfw-3.2.1/src/wgl_context.h b/src/deps/glfw-3.2.1/src/wgl_context.h deleted file mode 100644 index b837d43..0000000 --- a/src/deps/glfw-3.2.1/src/wgl_context.h +++ /dev/null @@ -1,157 +0,0 @@ -//======================================================================== -// GLFW 3.2 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_wgl_context_h_ -#define _glfw3_wgl_context_h_ - - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_TYPE_RGBA_ARB 0x202b -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201a -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_ALPHA_SHIFT_ARB 0x201c -#define WGL_ACCUM_BITS_ARB 0x201d -#define WGL_ACCUM_RED_BITS_ARB 0x201e -#define WGL_ACCUM_GREEN_BITS_ARB 0x201f -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_STEREO_ARB 0x2012 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 - -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 - -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC); -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*); - -typedef HGLRC (WINAPI * WGLCREATECONTEXT_T)(HDC); -typedef BOOL (WINAPI * WGLDELETECONTEXT_T)(HGLRC); -typedef PROC (WINAPI * WGLGETPROCADDRESS_T)(LPCSTR); -typedef HDC (WINAPI * WGLGETCURRENTDC_T)(void); -typedef BOOL (WINAPI * WGLMAKECURRENT_T)(HDC,HGLRC); -typedef BOOL (WINAPI * WGLSHARELISTS_T)(HGLRC,HGLRC); - -// opengl32.dll function pointer typedefs -#define wglCreateContext _glfw.wgl.CreateContext -#define wglDeleteContext _glfw.wgl.DeleteContext -#define wglGetProcAddress _glfw.wgl.GetProcAddress -#define wglGetCurrentDC _glfw.wgl.GetCurrentDC -#define wglMakeCurrent _glfw.wgl.MakeCurrent -#define wglShareLists _glfw.wgl.ShareLists - -#define _GLFW_RECREATION_NOT_NEEDED 0 -#define _GLFW_RECREATION_REQUIRED 1 -#define _GLFW_RECREATION_IMPOSSIBLE 2 - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl - - -// WGL-specific per-context data -// -typedef struct _GLFWcontextWGL -{ - HDC dc; - HGLRC handle; - int interval; - -} _GLFWcontextWGL; - -// WGL-specific global data -// -typedef struct _GLFWlibraryWGL -{ - HINSTANCE instance; - WGLCREATECONTEXT_T CreateContext; - WGLDELETECONTEXT_T DeleteContext; - WGLGETPROCADDRESS_T GetProcAddress; - WGLGETCURRENTDC_T GetCurrentDC; - WGLMAKECURRENT_T MakeCurrent; - WGLSHARELISTS_T ShareLists; - - GLFWbool extensionsLoaded; - - PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; - PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; - PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; - PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool EXT_swap_control; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_pixel_format; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool ARB_context_flush_control; - -} _GLFWlibraryWGL; - - -GLFWbool _glfwInitWGL(void); -void _glfwTerminateWGL(void); -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - -#endif // _glfw3_wgl_context_h_ diff --git a/src/deps/glfw-3.2.1/src/win32_init.c b/src/deps/glfw-3.2.1/src/win32_init.c deleted file mode 100644 index b2a0a67..0000000 --- a/src/deps/glfw-3.2.1/src/win32_init.c +++ /dev/null @@ -1,473 +0,0 @@ -//======================================================================== -// GLFW 3.2 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -#include -DEFINE_GUID(GUID_DEVINTERFACE_HID,0x4d1e55b2,0xf16f,0x11cf,0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30); - -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - -// Applications exporting this symbol with this value will be automatically -// directed to the high-performance GPU on Nvidia Optimus systems with -// up-to-date drivers -// -__declspec(dllexport) DWORD NvOptimusEnablement = 1; - -// Applications exporting this symbol with this value will be automatically -// directed to the high-performance GPU on AMD PowerXpress systems with -// up-to-date drivers -// -__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; - -#endif // _GLFW_USE_HYBRID_HPG - -#if defined(_GLFW_BUILD_DLL) - -// GLFW DLL entry point -// -BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) -{ - return TRUE; -} - -#endif // _GLFW_BUILD_DLL - -// Load necessary libraries (DLLs) -// -static GLFWbool loadLibraries(void) -{ - _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll"); - if (!_glfw.win32.winmm.instance) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to load winmm.dll"); - return GLFW_FALSE; - } - - _glfw.win32.winmm.timeGetTime = (TIMEGETTIME_T) - GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime"); - - _glfw.win32.user32.instance = LoadLibraryA("user32.dll"); - if (!_glfw.win32.user32.instance) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to load user32.dll"); - return GLFW_FALSE; - } - - _glfw.win32.user32.SetProcessDPIAware = (SETPROCESSDPIAWARE_T) - GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware"); - _glfw.win32.user32.ChangeWindowMessageFilterEx = (CHANGEWINDOWMESSAGEFILTEREX_T) - GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx"); - - _glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll"); - if (_glfw.win32.dinput8.instance) - { - _glfw.win32.dinput8.DirectInput8Create = (DIRECTINPUT8CREATE_T) - GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create"); - } - - { - int i; - const char* names[] = - { - "xinput1_4.dll", - "xinput1_3.dll", - "xinput9_1_0.dll", - "xinput1_2.dll", - "xinput1_1.dll", - NULL - }; - - for (i = 0; names[i]; i++) - { - _glfw.win32.xinput.instance = LoadLibraryA(names[i]); - if (_glfw.win32.xinput.instance) - { - _glfw.win32.xinput.XInputGetCapabilities = (XINPUTGETCAPABILITIES_T) - GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities"); - _glfw.win32.xinput.XInputGetState = (XINPUTGETSTATE_T) - GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState"); - - break; - } - } - } - - _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll"); - if (_glfw.win32.dwmapi.instance) - { - _glfw.win32.dwmapi.DwmIsCompositionEnabled = (DWMISCOMPOSITIONENABLED_T) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled"); - _glfw.win32.dwmapi.DwmFlush = (DWMFLUSH_T) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush"); - } - - _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll"); - if (_glfw.win32.shcore.instance) - { - _glfw.win32.shcore.SetProcessDpiAwareness = (SETPROCESSDPIAWARENESS_T) - GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness"); - } - - return GLFW_TRUE; -} - -// Unload used libraries (DLLs) -// -static void freeLibraries(void) -{ - if (_glfw.win32.xinput.instance) - FreeLibrary(_glfw.win32.xinput.instance); - - if (_glfw.win32.dinput8.instance) - FreeLibrary(_glfw.win32.dinput8.instance); - - if (_glfw.win32.winmm.instance) - FreeLibrary(_glfw.win32.winmm.instance); - - if (_glfw.win32.user32.instance) - FreeLibrary(_glfw.win32.user32.instance); - - if (_glfw.win32.dwmapi.instance) - FreeLibrary(_glfw.win32.dwmapi.instance); - - if (_glfw.win32.shcore.instance) - FreeLibrary(_glfw.win32.shcore.instance); -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.win32.publicKeys, -1, sizeof(_glfw.win32.publicKeys)); - memset(_glfw.win32.nativeKeys, -1, sizeof(_glfw.win32.nativeKeys)); - - _glfw.win32.publicKeys[0x00B] = GLFW_KEY_0; - _glfw.win32.publicKeys[0x002] = GLFW_KEY_1; - _glfw.win32.publicKeys[0x003] = GLFW_KEY_2; - _glfw.win32.publicKeys[0x004] = GLFW_KEY_3; - _glfw.win32.publicKeys[0x005] = GLFW_KEY_4; - _glfw.win32.publicKeys[0x006] = GLFW_KEY_5; - _glfw.win32.publicKeys[0x007] = GLFW_KEY_6; - _glfw.win32.publicKeys[0x008] = GLFW_KEY_7; - _glfw.win32.publicKeys[0x009] = GLFW_KEY_8; - _glfw.win32.publicKeys[0x00A] = GLFW_KEY_9; - _glfw.win32.publicKeys[0x01E] = GLFW_KEY_A; - _glfw.win32.publicKeys[0x030] = GLFW_KEY_B; - _glfw.win32.publicKeys[0x02E] = GLFW_KEY_C; - _glfw.win32.publicKeys[0x020] = GLFW_KEY_D; - _glfw.win32.publicKeys[0x012] = GLFW_KEY_E; - _glfw.win32.publicKeys[0x021] = GLFW_KEY_F; - _glfw.win32.publicKeys[0x022] = GLFW_KEY_G; - _glfw.win32.publicKeys[0x023] = GLFW_KEY_H; - _glfw.win32.publicKeys[0x017] = GLFW_KEY_I; - _glfw.win32.publicKeys[0x024] = GLFW_KEY_J; - _glfw.win32.publicKeys[0x025] = GLFW_KEY_K; - _glfw.win32.publicKeys[0x026] = GLFW_KEY_L; - _glfw.win32.publicKeys[0x032] = GLFW_KEY_M; - _glfw.win32.publicKeys[0x031] = GLFW_KEY_N; - _glfw.win32.publicKeys[0x018] = GLFW_KEY_O; - _glfw.win32.publicKeys[0x019] = GLFW_KEY_P; - _glfw.win32.publicKeys[0x010] = GLFW_KEY_Q; - _glfw.win32.publicKeys[0x013] = GLFW_KEY_R; - _glfw.win32.publicKeys[0x01F] = GLFW_KEY_S; - _glfw.win32.publicKeys[0x014] = GLFW_KEY_T; - _glfw.win32.publicKeys[0x016] = GLFW_KEY_U; - _glfw.win32.publicKeys[0x02F] = GLFW_KEY_V; - _glfw.win32.publicKeys[0x011] = GLFW_KEY_W; - _glfw.win32.publicKeys[0x02D] = GLFW_KEY_X; - _glfw.win32.publicKeys[0x015] = GLFW_KEY_Y; - _glfw.win32.publicKeys[0x02C] = GLFW_KEY_Z; - - _glfw.win32.publicKeys[0x028] = GLFW_KEY_APOSTROPHE; - _glfw.win32.publicKeys[0x02B] = GLFW_KEY_BACKSLASH; - _glfw.win32.publicKeys[0x033] = GLFW_KEY_COMMA; - _glfw.win32.publicKeys[0x00D] = GLFW_KEY_EQUAL; - _glfw.win32.publicKeys[0x029] = GLFW_KEY_GRAVE_ACCENT; - _glfw.win32.publicKeys[0x01A] = GLFW_KEY_LEFT_BRACKET; - _glfw.win32.publicKeys[0x00C] = GLFW_KEY_MINUS; - _glfw.win32.publicKeys[0x034] = GLFW_KEY_PERIOD; - _glfw.win32.publicKeys[0x01B] = GLFW_KEY_RIGHT_BRACKET; - _glfw.win32.publicKeys[0x027] = GLFW_KEY_SEMICOLON; - _glfw.win32.publicKeys[0x035] = GLFW_KEY_SLASH; - _glfw.win32.publicKeys[0x056] = GLFW_KEY_WORLD_2; - - _glfw.win32.publicKeys[0x00E] = GLFW_KEY_BACKSPACE; - _glfw.win32.publicKeys[0x153] = GLFW_KEY_DELETE; - _glfw.win32.publicKeys[0x14F] = GLFW_KEY_END; - _glfw.win32.publicKeys[0x01C] = GLFW_KEY_ENTER; - _glfw.win32.publicKeys[0x001] = GLFW_KEY_ESCAPE; - _glfw.win32.publicKeys[0x147] = GLFW_KEY_HOME; - _glfw.win32.publicKeys[0x152] = GLFW_KEY_INSERT; - _glfw.win32.publicKeys[0x15D] = GLFW_KEY_MENU; - _glfw.win32.publicKeys[0x151] = GLFW_KEY_PAGE_DOWN; - _glfw.win32.publicKeys[0x149] = GLFW_KEY_PAGE_UP; - _glfw.win32.publicKeys[0x045] = GLFW_KEY_PAUSE; - _glfw.win32.publicKeys[0x146] = GLFW_KEY_PAUSE; - _glfw.win32.publicKeys[0x039] = GLFW_KEY_SPACE; - _glfw.win32.publicKeys[0x00F] = GLFW_KEY_TAB; - _glfw.win32.publicKeys[0x03A] = GLFW_KEY_CAPS_LOCK; - _glfw.win32.publicKeys[0x145] = GLFW_KEY_NUM_LOCK; - _glfw.win32.publicKeys[0x046] = GLFW_KEY_SCROLL_LOCK; - _glfw.win32.publicKeys[0x03B] = GLFW_KEY_F1; - _glfw.win32.publicKeys[0x03C] = GLFW_KEY_F2; - _glfw.win32.publicKeys[0x03D] = GLFW_KEY_F3; - _glfw.win32.publicKeys[0x03E] = GLFW_KEY_F4; - _glfw.win32.publicKeys[0x03F] = GLFW_KEY_F5; - _glfw.win32.publicKeys[0x040] = GLFW_KEY_F6; - _glfw.win32.publicKeys[0x041] = GLFW_KEY_F7; - _glfw.win32.publicKeys[0x042] = GLFW_KEY_F8; - _glfw.win32.publicKeys[0x043] = GLFW_KEY_F9; - _glfw.win32.publicKeys[0x044] = GLFW_KEY_F10; - _glfw.win32.publicKeys[0x057] = GLFW_KEY_F11; - _glfw.win32.publicKeys[0x058] = GLFW_KEY_F12; - _glfw.win32.publicKeys[0x064] = GLFW_KEY_F13; - _glfw.win32.publicKeys[0x065] = GLFW_KEY_F14; - _glfw.win32.publicKeys[0x066] = GLFW_KEY_F15; - _glfw.win32.publicKeys[0x067] = GLFW_KEY_F16; - _glfw.win32.publicKeys[0x068] = GLFW_KEY_F17; - _glfw.win32.publicKeys[0x069] = GLFW_KEY_F18; - _glfw.win32.publicKeys[0x06A] = GLFW_KEY_F19; - _glfw.win32.publicKeys[0x06B] = GLFW_KEY_F20; - _glfw.win32.publicKeys[0x06C] = GLFW_KEY_F21; - _glfw.win32.publicKeys[0x06D] = GLFW_KEY_F22; - _glfw.win32.publicKeys[0x06E] = GLFW_KEY_F23; - _glfw.win32.publicKeys[0x076] = GLFW_KEY_F24; - _glfw.win32.publicKeys[0x038] = GLFW_KEY_LEFT_ALT; - _glfw.win32.publicKeys[0x01D] = GLFW_KEY_LEFT_CONTROL; - _glfw.win32.publicKeys[0x02A] = GLFW_KEY_LEFT_SHIFT; - _glfw.win32.publicKeys[0x15B] = GLFW_KEY_LEFT_SUPER; - _glfw.win32.publicKeys[0x137] = GLFW_KEY_PRINT_SCREEN; - _glfw.win32.publicKeys[0x138] = GLFW_KEY_RIGHT_ALT; - _glfw.win32.publicKeys[0x11D] = GLFW_KEY_RIGHT_CONTROL; - _glfw.win32.publicKeys[0x036] = GLFW_KEY_RIGHT_SHIFT; - _glfw.win32.publicKeys[0x15C] = GLFW_KEY_RIGHT_SUPER; - _glfw.win32.publicKeys[0x150] = GLFW_KEY_DOWN; - _glfw.win32.publicKeys[0x14B] = GLFW_KEY_LEFT; - _glfw.win32.publicKeys[0x14D] = GLFW_KEY_RIGHT; - _glfw.win32.publicKeys[0x148] = GLFW_KEY_UP; - - _glfw.win32.publicKeys[0x052] = GLFW_KEY_KP_0; - _glfw.win32.publicKeys[0x04F] = GLFW_KEY_KP_1; - _glfw.win32.publicKeys[0x050] = GLFW_KEY_KP_2; - _glfw.win32.publicKeys[0x051] = GLFW_KEY_KP_3; - _glfw.win32.publicKeys[0x04B] = GLFW_KEY_KP_4; - _glfw.win32.publicKeys[0x04C] = GLFW_KEY_KP_5; - _glfw.win32.publicKeys[0x04D] = GLFW_KEY_KP_6; - _glfw.win32.publicKeys[0x047] = GLFW_KEY_KP_7; - _glfw.win32.publicKeys[0x048] = GLFW_KEY_KP_8; - _glfw.win32.publicKeys[0x049] = GLFW_KEY_KP_9; - _glfw.win32.publicKeys[0x04E] = GLFW_KEY_KP_ADD; - _glfw.win32.publicKeys[0x053] = GLFW_KEY_KP_DECIMAL; - _glfw.win32.publicKeys[0x135] = GLFW_KEY_KP_DIVIDE; - _glfw.win32.publicKeys[0x11C] = GLFW_KEY_KP_ENTER; - _glfw.win32.publicKeys[0x037] = GLFW_KEY_KP_MULTIPLY; - _glfw.win32.publicKeys[0x04A] = GLFW_KEY_KP_SUBTRACT; - - for (scancode = 0; scancode < 512; scancode++) - { - if (_glfw.win32.publicKeys[scancode] > 0) - _glfw.win32.nativeKeys[_glfw.win32.publicKeys[scancode]] = scancode; - } -} - -// Creates a dummy window for behind-the-scenes work -// -static HWND createHelperWindow(void) -{ - HWND window = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, - _GLFW_WNDCLASSNAME, - L"GLFW helper window", - WS_CLIPSIBLINGS | WS_CLIPCHILDREN, - 0, 0, 1, 1, - HWND_MESSAGE, NULL, - GetModuleHandleW(NULL), - NULL); - if (!window) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create helper window"); - return NULL; - } - - // HACK: The first call to ShowWindow is ignored if the parent process - // passed along a STARTUPINFO, so clear that flag with a no-op call - ShowWindow(window, SW_HIDE); - - // Register for HID device notifications - { - DEV_BROADCAST_DEVICEINTERFACE_W dbi; - ZeroMemory(&dbi, sizeof(dbi)); - dbi.dbcc_size = sizeof(dbi); - dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; - dbi.dbcc_classguid = GUID_DEVINTERFACE_HID; - - RegisterDeviceNotificationW(window, - (DEV_BROADCAST_HDR*) &dbi, - DEVICE_NOTIFY_WINDOW_HANDLE); - } - - return window; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Returns a wide string version of the specified UTF-8 string -// -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source) -{ - WCHAR* target; - int length; - - length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0); - if (!length) - return NULL; - - target = calloc(length, sizeof(WCHAR)); - - if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length)) - { - free(target); - return NULL; - } - - return target; -} - -// Returns a UTF-8 string version of the specified wide string -// -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) -{ - char* target; - int length; - - length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); - if (!length) - return NULL; - - target = calloc(length, 1); - - if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length, NULL, NULL)) - { - free(target); - return NULL; - } - - return target; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - if (!_glfwInitThreadLocalStorageWin32()) - return GLFW_FALSE; - - // To make SetForegroundWindow work as we want, we need to fiddle - // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early - // as possible in the hope of still being the foreground process) - SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0, - &_glfw.win32.foregroundLockTimeout, 0); - SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0), - SPIF_SENDCHANGE); - - if (!loadLibraries()) - return GLFW_FALSE; - - createKeyTables(); - - if (_glfw_SetProcessDpiAwareness) - _glfw_SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); - else if (_glfw_SetProcessDPIAware) - _glfw_SetProcessDPIAware(); - - if (!_glfwRegisterWindowClassWin32()) - return GLFW_FALSE; - - _glfw.win32.helperWindowHandle = createHelperWindow(); - if (!_glfw.win32.helperWindowHandle) - return GLFW_FALSE; - - _glfwPlatformPollEvents(); - - _glfwInitTimerWin32(); - _glfwInitJoysticksWin32(); - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.win32.helperWindowHandle) - DestroyWindow(_glfw.win32.helperWindowHandle); - - _glfwUnregisterWindowClassWin32(); - - // Restore previous foreground lock timeout system setting - SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, - UIntToPtr(_glfw.win32.foregroundLockTimeout), - SPIF_SENDCHANGE); - - free(_glfw.win32.clipboardString); - - _glfwTerminateWGL(); - _glfwTerminateEGL(); - - _glfwTerminateJoysticksWin32(); - _glfwTerminateThreadLocalStorageWin32(); - - freeLibraries(); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Win32 WGL EGL" -#if defined(__MINGW32__) - " MinGW" -#elif defined(_MSC_VER) - " VisualC" -#endif -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - " hybrid-GPU" -#endif -#if defined(_GLFW_BUILD_DLL) - " DLL" -#endif - ; -} - diff --git a/src/deps/glfw-3.2.1/src/win32_joystick.c b/src/deps/glfw-3.2.1/src/win32_joystick.c deleted file mode 100644 index 49f3b87..0000000 --- a/src/deps/glfw-3.2.1/src/win32_joystick.c +++ /dev/null @@ -1,763 +0,0 @@ -//======================================================================== -// GLFW 3.1 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - -#include - -#define _GLFW_PRESENCE_ONLY 1 -#define _GLFW_UPDATE_STATE 2 - -#define _GLFW_TYPE_AXIS 0 -#define _GLFW_TYPE_SLIDER 1 -#define _GLFW_TYPE_BUTTON 2 -#define _GLFW_TYPE_POV 3 - -// Data produced with DirectInput device object enumeration -// -typedef struct _GLFWobjenumWin32 -{ - IDirectInputDevice8W* device; - _GLFWjoyobjectWin32* objects; - int objectCount; - int axisCount; - int sliderCount; - int buttonCount; - int povCount; -} _GLFWobjenumWin32; - -// Define only the necessary GUIDs (it's bad enough that we're exporting these) -// -DEFINE_GUID(IID_IDirectInput8W,0xbf798031,0x483a,0x4da2,0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00); -DEFINE_GUID(GUID_XAxis,0xa36d02e0,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis,0xa36d02e1,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis,0xa36d02e2,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis,0xa36d02f4,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis,0xa36d02f5,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis,0xa36d02e3,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider,0xa36d02e4,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Button,0xa36d02f0,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_POV,0xa36d02f2,0xc9f3,0x11cf,0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00); - -// Object data array for our clone of c_dfDIJoystick -// Generated with https://github.com/elmindreda/c_dfDIJoystick2 -// -static DIOBJECTDATAFORMAT _glfwObjectDataFormats[] = -{ - { &GUID_XAxis,DIJOFS_X,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_YAxis,DIJOFS_Y,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_ZAxis,DIJOFS_Z,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RxAxis,DIJOFS_RX,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RyAxis,DIJOFS_RY,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RzAxis,DIJOFS_RZ,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_POV,DIJOFS_POV(0),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(1),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(2),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(3),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(0),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(1),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(2),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(3),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(4),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(5),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(6),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(7),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(8),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(9),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(10),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(11),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(12),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(13),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(14),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(15),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(16),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(17),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(18),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(19),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(20),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(21),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(22),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(23),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(24),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(25),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(26),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(27),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(28),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(29),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(30),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(31),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, -}; - -// Our clone of c_dfDIJoystick -// -static const DIDATAFORMAT _glfwDataFormat = -{ - sizeof(DIDATAFORMAT), - sizeof(DIOBJECTDATAFORMAT), - DIDFT_ABSAXIS, - sizeof(DIJOYSTATE), - sizeof(_glfwObjectDataFormats) / sizeof(DIOBJECTDATAFORMAT), - _glfwObjectDataFormats -}; - -// Returns a description fitting the specified XInput capabilities -// -static const char* getDeviceDescription(const XINPUT_CAPABILITIES* xic) -{ - switch (xic->SubType) - { - case XINPUT_DEVSUBTYPE_WHEEL: - return "XInput Wheel"; - case XINPUT_DEVSUBTYPE_ARCADE_STICK: - return "XInput Arcade Stick"; - case XINPUT_DEVSUBTYPE_FLIGHT_STICK: - return "XInput Flight Stick"; - case XINPUT_DEVSUBTYPE_DANCE_PAD: - return "XInput Dance Pad"; - case XINPUT_DEVSUBTYPE_GUITAR: - return "XInput Guitar"; - case XINPUT_DEVSUBTYPE_DRUM_KIT: - return "XInput Drum Kit"; - case XINPUT_DEVSUBTYPE_GAMEPAD: - { - if (xic->Flags & XINPUT_CAPS_WIRELESS) - return "Wireless Xbox 360 Controller"; - else - return "Xbox 360 Controller"; - } - } - - return "Unknown XInput Device"; -} - -// Lexically compare device objects -// -static int compareJoystickObjects(const void* first, const void* second) -{ - const _GLFWjoyobjectWin32* fo = first; - const _GLFWjoyobjectWin32* so = second; - - if (fo->type != so->type) - return fo->type - so->type; - - return fo->offset - so->offset; -} - -// Checks whether the specified device supports XInput -// Technique from FDInputJoystickManager::IsXInputDeviceFast in ZDoom -// -static GLFWbool supportsXInput(const GUID* guid) -{ - UINT i, count = 0; - RAWINPUTDEVICELIST* ridl; - GLFWbool result = GLFW_FALSE; - - if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0) - return GLFW_FALSE; - - ridl = calloc(count, sizeof(RAWINPUTDEVICELIST)); - - if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1) - { - free(ridl); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - RID_DEVICE_INFO rdi; - char name[256]; - UINT size; - - if (ridl[i].dwType != RIM_TYPEHID) - continue; - - ZeroMemory(&rdi, sizeof(rdi)); - rdi.cbSize = sizeof(rdi); - size = sizeof(rdi); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICEINFO, - &rdi, &size) == -1) - { - continue; - } - - if (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) != (LONG) guid->Data1) - continue; - - memset(name, 0, sizeof(name)); - size = sizeof(name); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICENAME, - name, &size) == -1) - { - break; - } - - name[sizeof(name) - 1] = '\0'; - if (strstr(name, "IG_")) - { - result = GLFW_TRUE; - break; - } - } - - free(ridl); - return result; -} - -// Frees all resources associated with the specified joystick -// -static void closeJoystick(_GLFWjoystickWin32* js) -{ - if (js->device) - { - IDirectInputDevice8_Unacquire(js->device); - IDirectInputDevice8_Release(js->device); - } - - free(js->name); - free(js->axes); - free(js->buttons); - free(js->objects); - memset(js, 0, sizeof(_GLFWjoystickWin32)); - - _glfwInputJoystickChange((int) (js - _glfw.win32_js), GLFW_DISCONNECTED); -} - -// DirectInput device object enumeration callback -// Insights gleaned from SDL2 -// -static BOOL CALLBACK deviceObjectCallback(const DIDEVICEOBJECTINSTANCEW* doi, - void* user) -{ - _GLFWobjenumWin32* data = user; - _GLFWjoyobjectWin32* object = data->objects + data->objectCount; - - if (DIDFT_GETTYPE(doi->dwType) & DIDFT_AXIS) - { - DIPROPRANGE dipr; - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - object->offset = DIJOFS_SLIDER(data->sliderCount); - else if (memcmp(&doi->guidType, &GUID_XAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_X; - else if (memcmp(&doi->guidType, &GUID_YAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Y; - else if (memcmp(&doi->guidType, &GUID_ZAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Z; - else if (memcmp(&doi->guidType, &GUID_RxAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RX; - else if (memcmp(&doi->guidType, &GUID_RyAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RY; - else if (memcmp(&doi->guidType, &GUID_RzAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RZ; - else - return DIENUM_CONTINUE; - - ZeroMemory(&dipr, sizeof(dipr)); - dipr.diph.dwSize = sizeof(dipr); - dipr.diph.dwHeaderSize = sizeof(dipr.diph); - dipr.diph.dwObj = doi->dwType; - dipr.diph.dwHow = DIPH_BYID; - dipr.lMin = -32768; - dipr.lMax = 32767; - - if (FAILED(IDirectInputDevice8_SetProperty(data->device, - DIPROP_RANGE, - &dipr.diph))) - { - return DIENUM_CONTINUE; - } - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - { - object->type = _GLFW_TYPE_SLIDER; - data->sliderCount++; - } - else - { - object->type = _GLFW_TYPE_AXIS; - data->axisCount++; - } - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_BUTTON) - { - object->offset = DIJOFS_BUTTON(data->buttonCount); - object->type = _GLFW_TYPE_BUTTON; - data->buttonCount++; - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_POV) - { - object->offset = DIJOFS_POV(data->povCount); - object->type = _GLFW_TYPE_POV; - data->povCount++; - } - - data->objectCount++; - return DIENUM_CONTINUE; -} - -// DirectInput device enumeration callback -// -static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user) -{ - int joy = 0; - DIDEVCAPS dc; - DIPROPDWORD dipd; - IDirectInputDevice8* device; - _GLFWobjenumWin32 data; - _GLFWjoystickWin32* js; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (memcmp(&_glfw.win32_js[joy].guid, &di->guidInstance, sizeof(GUID)) == 0) - return DIENUM_CONTINUE; - } - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (!_glfw.win32_js[joy].present) - break; - } - - if (joy > GLFW_JOYSTICK_LAST) - return DIENUM_STOP; - - if (supportsXInput(&di->guidProduct)) - return DIENUM_CONTINUE; - - if (FAILED(IDirectInput8_CreateDevice(_glfw.win32.dinput8.api, - &di->guidInstance, - &device, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "DI: Failed to create device"); - return DIENUM_CONTINUE; - } - - if (FAILED(IDirectInputDevice8_SetDataFormat(device, &_glfwDataFormat))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "DI: Failed to set device data format"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dc, sizeof(dc)); - dc.dwSize = sizeof(dc); - - if (FAILED(IDirectInputDevice8_GetCapabilities(device, &dc))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "DI: Failed to query device capabilities"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dipd, sizeof(dipd)); - dipd.diph.dwSize = sizeof(dipd); - dipd.diph.dwHeaderSize = sizeof(dipd.diph); - dipd.diph.dwHow = DIPH_DEVICE; - dipd.dwData = DIPROPAXISMODE_ABS; - - if (FAILED(IDirectInputDevice8_SetProperty(device, - DIPROP_AXISMODE, - &dipd.diph))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "DI: Failed to set device axis mode"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - memset(&data, 0, sizeof(data)); - data.device = device; - data.objects = calloc(dc.dwAxes + dc.dwButtons + dc.dwPOVs, - sizeof(_GLFWjoyobjectWin32)); - - if (FAILED(IDirectInputDevice8_EnumObjects(device, - deviceObjectCallback, - &data, - DIDFT_AXIS | DIDFT_BUTTON | DIDFT_POV))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "DI: Failed to enumerate device objects"); - - IDirectInputDevice8_Release(device); - free(data.objects); - return DIENUM_CONTINUE; - } - - qsort(data.objects, data.objectCount, - sizeof(_GLFWjoyobjectWin32), - compareJoystickObjects); - - js = _glfw.win32_js + joy; - js->device = device; - js->guid = di->guidInstance; - js->axisCount = data.axisCount + data.sliderCount; - js->axes = calloc(js->axisCount, sizeof(float)); - js->buttonCount += data.buttonCount + data.povCount * 4; - js->buttons = calloc(js->buttonCount, 1); - js->objects = data.objects; - js->objectCount = data.objectCount; - js->name = _glfwCreateUTF8FromWideStringWin32(di->tszInstanceName); - js->present = GLFW_TRUE; - - _glfwInputJoystickChange(joy, GLFW_CONNECTED); - return DIENUM_CONTINUE; -} - -// Attempt to open the specified joystick device -// TODO: Pack state arrays for non-gamepad devices -// -static GLFWbool openXinputDevice(DWORD index) -{ - int joy; - XINPUT_CAPABILITIES xic; - _GLFWjoystickWin32* js; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (_glfw.win32_js[joy].present && - _glfw.win32_js[joy].device == NULL && - _glfw.win32_js[joy].index == index) - { - return GLFW_FALSE; - } - } - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (!_glfw.win32_js[joy].present) - break; - } - - if (joy > GLFW_JOYSTICK_LAST) - return GLFW_FALSE; - - if (_glfw_XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS) - return GLFW_FALSE; - - js = _glfw.win32_js + joy; - js->axisCount = 6; - js->axes = calloc(js->axisCount, sizeof(float)); - js->buttonCount = 14; - js->buttons = calloc(js->buttonCount, 1); - js->present = GLFW_TRUE; - js->name = strdup(getDeviceDescription(&xic)); - js->index = index; - - _glfwInputJoystickChange(joy, GLFW_CONNECTED); - - return GLFW_TRUE; -} - -// Polls for and processes events the specified joystick -// -static GLFWbool pollJoystickState(_GLFWjoystickWin32* js, int mode) -{ - if (!js->present) - return GLFW_FALSE; - - if (js->device) - { - int i, j, ai = 0, bi = 0; - HRESULT result; - DIJOYSTATE state; - - IDirectInputDevice8_Poll(js->device); - result = IDirectInputDevice8_GetDeviceState(js->device, - sizeof(state), - &state); - if (result == DIERR_NOTACQUIRED || result == DIERR_INPUTLOST) - { - IDirectInputDevice8_Acquire(js->device); - IDirectInputDevice8_Poll(js->device); - result = IDirectInputDevice8_GetDeviceState(js->device, - sizeof(state), - &state); - } - - if (FAILED(result)) - { - closeJoystick(js); - return GLFW_FALSE; - } - - if (mode == _GLFW_PRESENCE_ONLY) - return GLFW_TRUE; - - for (i = 0; i < js->objectCount; i++) - { - const void* data = (char*) &state + js->objects[i].offset; - - switch (js->objects[i].type) - { - case _GLFW_TYPE_AXIS: - case _GLFW_TYPE_SLIDER: - { - js->axes[ai++] = (*((LONG*) data) + 0.5f) / 32767.5f; - break; - } - - case _GLFW_TYPE_BUTTON: - { - if (*((BYTE*) data) & 0x80) - js->buttons[bi++] = GLFW_PRESS; - else - js->buttons[bi++] = GLFW_RELEASE; - - break; - } - - case _GLFW_TYPE_POV: - { - const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; - // Screams of horror are appropriate at this point - int value = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES); - if (value < 0 || value > 8) - value = 8; - - for (j = 0; j < 4; j++) - { - if (directions[value] & (1 << j)) - js->buttons[bi++] = GLFW_PRESS; - else - js->buttons[bi++] = GLFW_RELEASE; - } - - break; - } - } - } - - return GLFW_TRUE; - } - else - { - int i; - DWORD result; - XINPUT_STATE xis; - const WORD buttons[14] = - { - XINPUT_GAMEPAD_A, - XINPUT_GAMEPAD_B, - XINPUT_GAMEPAD_X, - XINPUT_GAMEPAD_Y, - XINPUT_GAMEPAD_LEFT_SHOULDER, - XINPUT_GAMEPAD_RIGHT_SHOULDER, - XINPUT_GAMEPAD_BACK, - XINPUT_GAMEPAD_START, - XINPUT_GAMEPAD_LEFT_THUMB, - XINPUT_GAMEPAD_RIGHT_THUMB, - XINPUT_GAMEPAD_DPAD_UP, - XINPUT_GAMEPAD_DPAD_RIGHT, - XINPUT_GAMEPAD_DPAD_DOWN, - XINPUT_GAMEPAD_DPAD_LEFT - }; - - result = _glfw_XInputGetState(js->index, &xis); - if (result != ERROR_SUCCESS) - { - if (result == ERROR_DEVICE_NOT_CONNECTED) - closeJoystick(js); - - return GLFW_FALSE; - } - - if (mode == _GLFW_PRESENCE_ONLY) - return GLFW_TRUE; - - if (sqrt((double) (xis.Gamepad.sThumbLX * xis.Gamepad.sThumbLX + - xis.Gamepad.sThumbLY * xis.Gamepad.sThumbLY)) > - (double) XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE) - { - js->axes[0] = (xis.Gamepad.sThumbLX + 0.5f) / 32767.f; - js->axes[1] = (xis.Gamepad.sThumbLY + 0.5f) / 32767.f; - } - else - { - js->axes[0] = 0.f; - js->axes[1] = 0.f; - } - - if (sqrt((double) (xis.Gamepad.sThumbRX * xis.Gamepad.sThumbRX + - xis.Gamepad.sThumbRY * xis.Gamepad.sThumbRY)) > - (double) XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE) - { - js->axes[2] = (xis.Gamepad.sThumbRX + 0.5f) / 32767.f; - js->axes[3] = (xis.Gamepad.sThumbRY + 0.5f) / 32767.f; - } - else - { - js->axes[2] = 0.f; - js->axes[3] = 0.f; - } - - if (xis.Gamepad.bLeftTrigger > XINPUT_GAMEPAD_TRIGGER_THRESHOLD) - js->axes[4] = xis.Gamepad.bLeftTrigger / 127.5f - 1.f; - else - js->axes[4] = -1.f; - - if (xis.Gamepad.bRightTrigger > XINPUT_GAMEPAD_TRIGGER_THRESHOLD) - js->axes[5] = xis.Gamepad.bRightTrigger / 127.5f - 1.f; - else - js->axes[5] = -1.f; - - for (i = 0; i < 14; i++) - js->buttons[i] = (xis.Gamepad.wButtons & buttons[i]) ? 1 : 0; - - return GLFW_TRUE; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -void _glfwInitJoysticksWin32(void) -{ - if (_glfw.win32.dinput8.instance) - { - if (FAILED(_glfw_DirectInput8Create(GetModuleHandle(NULL), - DIRECTINPUT_VERSION, - &IID_IDirectInput8W, - (void**) &_glfw.win32.dinput8.api, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "DI: Failed to create interface"); - } - } - - _glfwDetectJoystickConnectionWin32(); -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksWin32(void) -{ - int joy; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - closeJoystick(_glfw.win32_js + joy); - - if (_glfw.win32.dinput8.api) - IDirectInput8_Release(_glfw.win32.dinput8.api); -} - -// Checks for new joysticks after DBT_DEVICEARRIVAL -// -void _glfwDetectJoystickConnectionWin32(void) -{ - if (_glfw.win32.xinput.instance) - { - DWORD i; - - for (i = 0; i < XUSER_MAX_COUNT; i++) - openXinputDevice(i); - } - - if (_glfw.win32.dinput8.api) - { - if (FAILED(IDirectInput8_EnumDevices(_glfw.win32.dinput8.api, - DI8DEVCLASS_GAMECTRL, - deviceCallback, - NULL, - DIEDFL_ALLDEVICES))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Failed to enumerate DirectInput8 devices"); - return; - } - } -} - -// Checks for joystick disconnection after DBT_DEVICEREMOVECOMPLETE -// -void _glfwDetectJoystickDisconnectionWin32(void) -{ - int joy; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - pollJoystickState(_glfw.win32_js + joy, _GLFW_PRESENCE_ONLY); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformJoystickPresent(int joy) -{ - _GLFWjoystickWin32* js = _glfw.win32_js + joy; - return pollJoystickState(js, _GLFW_PRESENCE_ONLY); -} - -const float* _glfwPlatformGetJoystickAxes(int joy, int* count) -{ - _GLFWjoystickWin32* js = _glfw.win32_js + joy; - if (!pollJoystickState(js, _GLFW_UPDATE_STATE)) - return NULL; - - *count = js->axisCount; - return js->axes; -} - -const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count) -{ - _GLFWjoystickWin32* js = _glfw.win32_js + joy; - if (!pollJoystickState(js, _GLFW_UPDATE_STATE)) - return NULL; - - *count = js->buttonCount; - return js->buttons; -} - -const char* _glfwPlatformGetJoystickName(int joy) -{ - _GLFWjoystickWin32* js = _glfw.win32_js + joy; - if (!pollJoystickState(js, _GLFW_PRESENCE_ONLY)) - return NULL; - - return js->name; -} - diff --git a/src/deps/glfw-3.2.1/src/win32_joystick.h b/src/deps/glfw-3.2.1/src/win32_joystick.h deleted file mode 100644 index 6a75b41..0000000 --- a/src/deps/glfw-3.2.1/src/win32_joystick.h +++ /dev/null @@ -1,64 +0,0 @@ -//======================================================================== -// GLFW 3.2 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_win32_joystick_h_ -#define _glfw3_win32_joystick_h_ - -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \ - _GLFWjoystickWin32 win32_js[GLFW_JOYSTICK_LAST + 1] - -// Joystick element (axis, button or slider) -// -typedef struct _GLFWjoyobjectWin32 -{ - int offset; - int type; -} _GLFWjoyobjectWin32; - -// Win32-specific per-joystick data -// -typedef struct _GLFWjoystickWin32 -{ - GLFWbool present; - float* axes; - int axisCount; - unsigned char* buttons; - int buttonCount; - _GLFWjoyobjectWin32* objects; - int objectCount; - char* name; - IDirectInputDevice8W* device; - DWORD index; - GUID guid; -} _GLFWjoystickWin32; - - -void _glfwInitJoysticksWin32(void); -void _glfwTerminateJoysticksWin32(void); -void _glfwDetectJoystickConnectionWin32(void); -void _glfwDetectJoystickDisconnectionWin32(void); - -#endif // _glfw3_win32_joystick_h_ diff --git a/src/deps/glfw-3.2.1/src/win32_monitor.c b/src/deps/glfw-3.2.1/src/win32_monitor.c deleted file mode 100644 index e55c9a7..0000000 --- a/src/deps/glfw-3.2.1/src/win32_monitor.c +++ /dev/null @@ -1,401 +0,0 @@ -//======================================================================== -// GLFW 3.2 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// Create monitor from an adapter and (optionally) a display -// -static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter, - DISPLAY_DEVICEW* display) -{ - _GLFWmonitor* monitor; - char* name; - HDC dc; - - if (display) - name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString); - else - name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString); - if (!name) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string to UTF-8"); - return NULL; - } - - dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL); - - monitor = _glfwAllocMonitor(name, - GetDeviceCaps(dc, HORZSIZE), - GetDeviceCaps(dc, VERTSIZE)); - - DeleteDC(dc); - free(name); - - if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED) - monitor->win32.modesPruned = GLFW_TRUE; - - wcscpy(monitor->win32.adapterName, adapter->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - adapter->DeviceName, -1, - monitor->win32.publicAdapterName, - sizeof(monitor->win32.publicAdapterName), - NULL, NULL); - - if (display) - { - wcscpy(monitor->win32.displayName, display->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - display->DeviceName, -1, - monitor->win32.publicDisplayName, - sizeof(monitor->win32.publicDisplayName), - NULL, NULL); - } - - return monitor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Change the current video mode -// -GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - GLFWvidmode current; - const GLFWvidmode* best; - DEVMODEW dm; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return GLFW_TRUE; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(DEVMODEW); - dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | - DM_DISPLAYFREQUENCY; - dm.dmPelsWidth = best->width; - dm.dmPelsHeight = best->height; - dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; - dm.dmDisplayFrequency = best->refreshRate; - - if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) - dm.dmBitsPerPel = 32; - - if (ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_FULLSCREEN, - NULL) != DISP_CHANGE_SUCCESSFUL) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to set video mode"); - return GLFW_FALSE; - } - - monitor->win32.modeChanged = GLFW_TRUE; - return GLFW_TRUE; -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor) -{ - if (monitor->win32.modeChanged) - { - ChangeDisplaySettingsExW(monitor->win32.adapterName, - NULL, NULL, CDS_FULLSCREEN, NULL); - monitor->win32.modeChanged = GLFW_FALSE; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -_GLFWmonitor** _glfwPlatformGetMonitors(int* count) -{ - int found = 0; - DWORD adapterIndex, displayIndex, primaryIndex = 0; - DISPLAY_DEVICEW adapter, display; - GLFWbool hasDisplays = GLFW_FALSE; - _GLFWmonitor** monitors = NULL; - - *count = 0; - - // HACK: Check if any active adapters have connected displays - // If not, this is a headless system or a VMware guest - - for (adapterIndex = 0; ; adapterIndex++) - { - ZeroMemory(&adapter, sizeof(DISPLAY_DEVICEW)); - adapter.cb = sizeof(DISPLAY_DEVICEW); - - if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) - break; - - if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - ZeroMemory(&display, sizeof(DISPLAY_DEVICEW)); - display.cb = sizeof(DISPLAY_DEVICEW); - - if (EnumDisplayDevicesW(adapter.DeviceName, 0, &display, 0)) - { - hasDisplays = GLFW_TRUE; - break; - } - } - - for (adapterIndex = 0; ; adapterIndex++) - { - ZeroMemory(&adapter, sizeof(DISPLAY_DEVICEW)); - adapter.cb = sizeof(DISPLAY_DEVICEW); - - if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) - break; - - if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) - primaryIndex = found; - - if (hasDisplays) - { - for (displayIndex = 0; ; displayIndex++) - { - ZeroMemory(&display, sizeof(DISPLAY_DEVICEW)); - display.cb = sizeof(DISPLAY_DEVICEW); - - if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0)) - break; - - found++; - monitors = realloc(monitors, sizeof(_GLFWmonitor*) * found); - monitors[found - 1] = createMonitor(&adapter, &display); - } - } - else - { - found++; - monitors = realloc(monitors, sizeof(_GLFWmonitor*) * found); - monitors[found - 1] = createMonitor(&adapter, NULL); - } - } - - _GLFW_SWAP_POINTERS(monitors[0], monitors[primaryIndex]); - - *count = found; - return monitors; -} - -GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) -{ - if (wcslen(first->win32.displayName)) - return wcscmp(first->win32.displayName, second->win32.displayName) == 0; - else - return wcscmp(first->win32.adapterName, second->win32.adapterName) == 0; -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - DEVMODEW settings; - ZeroMemory(&settings, sizeof(DEVMODEW)); - settings.dmSize = sizeof(DEVMODEW); - - EnumDisplaySettingsExW(monitor->win32.adapterName, - ENUM_CURRENT_SETTINGS, - &settings, - EDS_ROTATEDMODE); - - if (xpos) - *xpos = settings.dmPosition.x; - if (ypos) - *ypos = settings.dmPosition.y; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - int modeIndex = 0, size = 0; - GLFWvidmode* result = NULL; - - *count = 0; - - for (;;) - { - int i; - GLFWvidmode mode; - DEVMODEW dm; - - ZeroMemory(&dm, sizeof(DEVMODEW)); - dm.dmSize = sizeof(DEVMODEW); - - if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm)) - break; - - modeIndex++; - - // Skip modes with less than 15 BPP - if (dm.dmBitsPerPel < 15) - continue; - - mode.width = dm.dmPelsWidth; - mode.height = dm.dmPelsHeight; - mode.refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode.redBits, - &mode.greenBits, - &mode.blueBits); - - for (i = 0; i < *count; i++) - { - if (_glfwCompareVideoModes(result + i, &mode) == 0) - break; - } - - // Skip duplicate modes - if (i < *count) - continue; - - if (monitor->win32.modesPruned) - { - // Skip modes not supported by the connected displays - if (ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_TEST, - NULL) != DISP_CHANGE_SUCCESSFUL) - { - continue; - } - } - - if (*count == size) - { - size += 128; - result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode)); - } - - (*count)++; - result[*count - 1] = mode; - } - - if (!*count) - { - // HACK: Report the current mode if no valid modes were found - result = calloc(1, sizeof(GLFWvidmode)); - _glfwPlatformGetVideoMode(monitor, result); - *count = 1; - } - - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - DEVMODEW dm; - - ZeroMemory(&dm, sizeof(DEVMODEW)); - dm.dmSize = sizeof(DEVMODEW); - - EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm); - - mode->width = dm.dmPelsWidth; - mode->height = dm.dmPelsHeight; - mode->refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode->redBits, - &mode->greenBits, - &mode->blueBits); -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[768]; - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - GetDeviceGammaRamp(dc, values); - DeleteDC(dc); - - _glfwAllocGammaArrays(ramp, 256); - - memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short)); - memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short)); - memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short)); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[768]; - - if (ramp->size != 256) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Gamma ramp size must be 256"); - return; - } - - memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short)); - memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short)); - memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short)); - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - SetDeviceGammaRamp(dc, values); - DeleteDC(dc); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->win32.publicAdapterName; -} - -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->win32.publicDisplayName; -} - diff --git a/src/deps/glfw-3.2.1/src/win32_platform.h b/src/deps/glfw-3.2.1/src/win32_platform.h deleted file mode 100644 index c0dcff1..0000000 --- a/src/deps/glfw-3.2.1/src/win32_platform.h +++ /dev/null @@ -1,350 +0,0 @@ -//======================================================================== -// GLFW 3.2 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_win32_platform_h_ -#define _glfw3_win32_platform_h_ - -// We don't need all the fancy stuff -#ifndef NOMINMAX - #define NOMINMAX -#endif - -#ifndef VC_EXTRALEAN - #define VC_EXTRALEAN -#endif - -#ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN -#endif - -// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for -// example to allow applications to correctly declare a GL_ARB_debug_output -// callback) but windows.h assumes no one will define APIENTRY before it does -#undef APIENTRY - -// GLFW on Windows is Unicode only and does not work in MBCS mode -#ifndef UNICODE - #define UNICODE -#endif - -// GLFW requires Windows XP or later -#if WINVER < 0x0501 - #undef WINVER - #define WINVER 0x0501 -#endif -#if _WIN32_WINNT < 0x0501 - #undef _WIN32_WINNT - #define _WIN32_WINNT 0x0501 -#endif - -// GLFW uses DirectInput8 interfaces -#define DIRECTINPUT_VERSION 0x0800 - -#include -#include -#include -#include -#include -#include - -#if defined(_MSC_VER) - #include - #define strdup _strdup -#endif - -// HACK: Define macros that some windows.h variants don't -#ifndef WM_MOUSEHWHEEL - #define WM_MOUSEHWHEEL 0x020E -#endif -#ifndef WM_DWMCOMPOSITIONCHANGED - #define WM_DWMCOMPOSITIONCHANGED 0x031E -#endif -#ifndef WM_COPYGLOBALDATA - #define WM_COPYGLOBALDATA 0x0049 -#endif -#ifndef WM_UNICHAR - #define WM_UNICHAR 0x0109 -#endif -#ifndef UNICODE_NOCHAR - #define UNICODE_NOCHAR 0xFFFF -#endif -#ifndef WM_DPICHANGED - #define WM_DPICHANGED 0x02E0 -#endif -#ifndef GET_XBUTTON_WPARAM - #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) -#endif -#ifndef EDS_ROTATEDMODE - #define EDS_ROTATEDMODE 0x00000004 -#endif -#ifndef DISPLAY_DEVICE_ACTIVE - #define DISPLAY_DEVICE_ACTIVE 0x00000001 -#endif - -#if WINVER < 0x0601 -typedef struct tagCHANGEFILTERSTRUCT -{ - DWORD cbSize; - DWORD ExtStatus; - -} CHANGEFILTERSTRUCT, *PCHANGEFILTERSTRUCT; -#ifndef MSGFLT_ALLOW - #define MSGFLT_ALLOW 1 -#endif -#endif /*Windows 7*/ - -#ifndef DPI_ENUMS_DECLARED -typedef enum PROCESS_DPI_AWARENESS -{ - PROCESS_DPI_UNAWARE = 0, - PROCESS_SYSTEM_DPI_AWARE = 1, - PROCESS_PER_MONITOR_DPI_AWARE = 2 -} PROCESS_DPI_AWARENESS; -#endif /*DPI_ENUMS_DECLARED*/ - -// HACK: Define macros that some xinput.h variants don't -#ifndef XINPUT_CAPS_WIRELESS - #define XINPUT_CAPS_WIRELESS 0x0002 -#endif -#ifndef XINPUT_DEVSUBTYPE_WHEEL - #define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK - #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#endif -#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK - #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04 -#endif -#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD - #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#endif -#ifndef XINPUT_DEVSUBTYPE_GUITAR - #define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#endif -#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT - #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD - #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13 -#endif -#ifndef XUSER_MAX_COUNT - #define XUSER_MAX_COUNT 4 -#endif - -// HACK: Define macros that some dinput.h variants don't -#ifndef DIDFT_OPTIONAL - #define DIDFT_OPTIONAL 0x80000000 -#endif - -// winmm.dll function pointer typedefs -typedef DWORD (WINAPI * TIMEGETTIME_T)(void); -#define _glfw_timeGetTime _glfw.win32.winmm.timeGetTime - -// xinput.dll function pointer typedefs -typedef DWORD (WINAPI * XINPUTGETCAPABILITIES_T)(DWORD,DWORD,XINPUT_CAPABILITIES*); -typedef DWORD (WINAPI * XINPUTGETSTATE_T)(DWORD,XINPUT_STATE*); -#define _glfw_XInputGetCapabilities _glfw.win32.xinput.XInputGetCapabilities -#define _glfw_XInputGetState _glfw.win32.xinput.XInputGetState - -// dinput8.dll function pointer typedefs -typedef HRESULT (WINAPI * DIRECTINPUT8CREATE_T)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN); -#define _glfw_DirectInput8Create _glfw.win32.dinput8.DirectInput8Create - -// user32.dll function pointer typedefs -typedef BOOL (WINAPI * SETPROCESSDPIAWARE_T)(void); -typedef BOOL (WINAPI * CHANGEWINDOWMESSAGEFILTEREX_T)(HWND,UINT,DWORD,PCHANGEFILTERSTRUCT); -#define _glfw_SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware -#define _glfw_ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx - -// dwmapi.dll function pointer typedefs -typedef HRESULT (WINAPI * DWMISCOMPOSITIONENABLED_T)(BOOL*); -typedef HRESULT (WINAPI * DWMFLUSH_T)(VOID); -#define _glfw_DwmIsCompositionEnabled _glfw.win32.dwmapi.DwmIsCompositionEnabled -#define _glfw_DwmFlush _glfw.win32.dwmapi.DwmFlush - -// shcore.dll function pointer typedefs -typedef HRESULT (WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS); -#define _glfw_SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t); - -#include "win32_joystick.h" -#include "wgl_context.h" -#include "egl_context.h" - -#define _GLFW_WNDCLASSNAME L"GLFW30" - -#define _glfw_dlopen(name) LoadLibraryA(name) -#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) -#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle) -#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_TIME_STATE _GLFWtimeWin32 win32_time -#define _GLFW_PLATFORM_LIBRARY_TLS_STATE _GLFWtlsWin32 win32_tls -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32 -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32 - - -// Win32-specific per-window data -// -typedef struct _GLFWwindowWin32 -{ - HWND handle; - HICON bigIcon; - HICON smallIcon; - - GLFWbool cursorTracked; - GLFWbool iconified; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - -} _GLFWwindowWin32; - -// Win32-specific global data -// -typedef struct _GLFWlibraryWin32 -{ - HWND helperWindowHandle; - DWORD foregroundLockTimeout; - char* clipboardString; - char keyName[64]; - short int publicKeys[512]; - short int nativeKeys[GLFW_KEY_LAST + 1]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - struct { - HINSTANCE instance; - TIMEGETTIME_T timeGetTime; - } winmm; - - struct { - HINSTANCE instance; - DIRECTINPUT8CREATE_T DirectInput8Create; - IDirectInput8W* api; - } dinput8; - - struct { - HINSTANCE instance; - XINPUTGETCAPABILITIES_T XInputGetCapabilities; - XINPUTGETSTATE_T XInputGetState; - } xinput; - - struct { - HINSTANCE instance; - SETPROCESSDPIAWARE_T SetProcessDPIAware; - CHANGEWINDOWMESSAGEFILTEREX_T ChangeWindowMessageFilterEx; - } user32; - - struct { - HINSTANCE instance; - DWMISCOMPOSITIONENABLED_T DwmIsCompositionEnabled; - DWMFLUSH_T DwmFlush; - } dwmapi; - - struct { - HINSTANCE instance; - SETPROCESSDPIAWARENESS_T SetProcessDpiAwareness; - } shcore; - -} _GLFWlibraryWin32; - -// Win32-specific per-monitor data -// -typedef struct _GLFWmonitorWin32 -{ - // This size matches the static size of DISPLAY_DEVICE.DeviceName - WCHAR adapterName[32]; - WCHAR displayName[32]; - char publicAdapterName[64]; - char publicDisplayName[64]; - GLFWbool modesPruned; - GLFWbool modeChanged; - -} _GLFWmonitorWin32; - -// Win32-specific per-cursor data -// -typedef struct _GLFWcursorWin32 -{ - HCURSOR handle; - -} _GLFWcursorWin32; - -// Win32-specific global timer data -// -typedef struct _GLFWtimeWin32 -{ - GLFWbool hasPC; - uint64_t frequency; - -} _GLFWtimeWin32; - -// Win32-specific global TLS data -// -typedef struct _GLFWtlsWin32 -{ - GLFWbool allocated; - DWORD context; - -} _GLFWtlsWin32; - - -GLFWbool _glfwRegisterWindowClassWin32(void); -void _glfwUnregisterWindowClassWin32(void); - -GLFWbool _glfwInitThreadLocalStorageWin32(void); -void _glfwTerminateThreadLocalStorageWin32(void); - -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source); -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source); - -void _glfwInitTimerWin32(void); - -GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); - -#endif // _glfw3_win32_platform_h_ diff --git a/src/deps/glfw-3.2.1/src/win32_time.c b/src/deps/glfw-3.2.1/src/win32_time.c deleted file mode 100644 index d972f56..0000000 --- a/src/deps/glfw-3.2.1/src/win32_time.c +++ /dev/null @@ -1,74 +0,0 @@ -//======================================================================== -// GLFW 3.2 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerWin32(void) -{ - uint64_t frequency; - - if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency)) - { - _glfw.win32_time.hasPC = GLFW_TRUE; - _glfw.win32_time.frequency = frequency; - } - else - { - _glfw.win32_time.hasPC = GLFW_FALSE; - _glfw.win32_time.frequency = 1000; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ - if (_glfw.win32_time.hasPC) - { - uint64_t value; - QueryPerformanceCounter((LARGE_INTEGER*) &value); - return value; - } - else - return (uint64_t) _glfw_timeGetTime(); -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.win32_time.frequency; -} - diff --git a/src/deps/glfw-3.2.1/src/win32_tls.c b/src/deps/glfw-3.2.1/src/win32_tls.c deleted file mode 100644 index ab79fcc..0000000 --- a/src/deps/glfw-3.2.1/src/win32_tls.c +++ /dev/null @@ -1,69 +0,0 @@ -//======================================================================== -// GLFW 3.2 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitThreadLocalStorageWin32(void) -{ - _glfw.win32_tls.context = TlsAlloc(); - if (_glfw.win32_tls.context == TLS_OUT_OF_INDEXES) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to allocate TLS index"); - return GLFW_FALSE; - } - - _glfw.win32_tls.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwTerminateThreadLocalStorageWin32(void) -{ - if (_glfw.win32_tls.allocated) - TlsFree(_glfw.win32_tls.context); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformSetCurrentContext(_GLFWwindow* context) -{ - TlsSetValue(_glfw.win32_tls.context, context); -} - -_GLFWwindow* _glfwPlatformGetCurrentContext(void) -{ - return TlsGetValue(_glfw.win32_tls.context); -} - diff --git a/src/deps/glfw-3.2.1/src/win32_window.c b/src/deps/glfw-3.2.1/src/win32_window.c deleted file mode 100644 index 8e30eb6..0000000 --- a/src/deps/glfw-3.2.1/src/win32_window.c +++ /dev/null @@ -1,1724 +0,0 @@ -//======================================================================== -// GLFW 3.2 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - -#define _GLFW_KEY_INVALID -2 - -// Returns the window style for the specified window -// -static DWORD getWindowStyle(const _GLFWwindow* window) -{ - DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; - - if (window->monitor) - style |= WS_POPUP; - else - { - if (window->decorated) - { - style |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX; - - if (window->resizable) - style |= WS_MAXIMIZEBOX | WS_THICKFRAME; - } - else - style |= WS_POPUP; - } - - return style; -} - -// Returns the extended window style for the specified window -// -static DWORD getWindowExStyle(const _GLFWwindow* window) -{ - DWORD style = WS_EX_APPWINDOW; - - if (window->monitor || window->floating) - style |= WS_EX_TOPMOST; - - return style; -} - -// Returns the image whose area most closely matches the desired one -// -static const GLFWimage* chooseImage(int count, const GLFWimage* images, - int width, int height) -{ - int i, leastDiff = INT_MAX; - const GLFWimage* closest = NULL; - - for (i = 0; i < count; i++) - { - const int currDiff = abs(images[i].width * images[i].height - - width * height); - if (currDiff < leastDiff) - { - closest = images + i; - leastDiff = currDiff; - } - } - - return closest; -} - -// Creates an RGBA icon or cursor -// -static HICON createIcon(const GLFWimage* image, - int xhot, int yhot, GLFWbool icon) -{ - int i; - HDC dc; - HICON handle; - HBITMAP color, mask; - BITMAPV5HEADER bi; - ICONINFO ii; - unsigned char* target = NULL; - unsigned char* source = image->pixels; - - ZeroMemory(&bi, sizeof(bi)); - bi.bV5Size = sizeof(BITMAPV5HEADER); - bi.bV5Width = image->width; - bi.bV5Height = -image->height; - bi.bV5Planes = 1; - bi.bV5BitCount = 32; - bi.bV5Compression = BI_BITFIELDS; - bi.bV5RedMask = 0x00ff0000; - bi.bV5GreenMask = 0x0000ff00; - bi.bV5BlueMask = 0x000000ff; - bi.bV5AlphaMask = 0xff000000; - - dc = GetDC(NULL); - color = CreateDIBSection(dc, - (BITMAPINFO*) &bi, - DIB_RGB_COLORS, - (void**) &target, - NULL, - (DWORD) 0); - ReleaseDC(NULL, dc); - - if (!color) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create RGBA bitmap"); - return NULL; - } - - mask = CreateBitmap(image->width, image->height, 1, 1, NULL); - if (!mask) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create mask bitmap"); - DeleteObject(color); - return NULL; - } - - for (i = 0; i < image->width * image->height; i++) - { - target[0] = source[2]; - target[1] = source[1]; - target[2] = source[0]; - target[3] = source[3]; - target += 4; - source += 4; - } - - ZeroMemory(&ii, sizeof(ii)); - ii.fIcon = icon; - ii.xHotspot = xhot; - ii.yHotspot = yhot; - ii.hbmMask = mask; - ii.hbmColor = color; - - handle = CreateIconIndirect(&ii); - - DeleteObject(color); - DeleteObject(mask); - - if (!handle) - { - if (icon) - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create icon"); - else - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create cursor"); - } - - return handle; -} - -// Translate client window size to full window size according to styles -// -static void getFullWindowSize(DWORD style, DWORD exStyle, - int clientWidth, int clientHeight, - int* fullWidth, int* fullHeight) -{ - RECT rect = { 0, 0, clientWidth, clientHeight }; - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - *fullWidth = rect.right - rect.left; - *fullHeight = rect.bottom - rect.top; -} - -// Enforce the client rect aspect ratio based on which edge is being dragged -// -static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) -{ - int xoff, yoff; - const float ratio = (float) window->numer / (float) window->denom; - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff); - - if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || - edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) - { - area->bottom = area->top + yoff + - (int) ((area->right - area->left - xoff) / ratio); - } - else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) - { - area->top = area->bottom - yoff - - (int) ((area->right - area->left - xoff) / ratio); - } - else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) - { - area->right = area->left + xoff + - (int) ((area->bottom - area->top - yoff) * ratio); - } -} - -// Centers the cursor over the window client area -// -static void centerCursor(_GLFWwindow* window) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); -} - -// Returns whether the cursor is in the client area of the specified window -// -static GLFWbool cursorInClientArea(_GLFWwindow* window) -{ - RECT area; - POINT pos; - - if (!GetCursorPos(&pos)) - return GLFW_FALSE; - - if (WindowFromPoint(pos) != window->win32.handle) - return GLFW_FALSE; - - GetClientRect(window->win32.handle, &area); - ClientToScreen(window->win32.handle, (POINT*) &area.left); - ClientToScreen(window->win32.handle, (POINT*) &area.right); - - return PtInRect(&area, pos); -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (window->cursor) - SetCursor(window->cursor->win32.handle); - else - SetCursor(LoadCursorW(NULL, IDC_ARROW)); - } - else - SetCursor(NULL); -} - -// Updates the cursor clip rect -// -static void updateClipRect(_GLFWwindow* window) -{ - if (window) - { - RECT clipRect; - GetClientRect(window->win32.handle, &clipRect); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); - ClipCursor(&clipRect); - } - else - ClipCursor(NULL); -} - -// Translates a GLFW standard cursor to a resource ID -// -static LPWSTR translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return IDC_ARROW; - case GLFW_IBEAM_CURSOR: - return IDC_IBEAM; - case GLFW_CROSSHAIR_CURSOR: - return IDC_CROSS; - case GLFW_HAND_CURSOR: - return IDC_HAND; - case GLFW_HRESIZE_CURSOR: - return IDC_SIZEWE; - case GLFW_VRESIZE_CURSOR: - return IDC_SIZENS; - } - - return NULL; -} - -// Retrieves and translates modifier keys -// -static int getKeyMods(void) -{ - int mods = 0; - - if (GetKeyState(VK_SHIFT) & (1 << 31)) - mods |= GLFW_MOD_SHIFT; - if (GetKeyState(VK_CONTROL) & (1 << 31)) - mods |= GLFW_MOD_CONTROL; - if (GetKeyState(VK_MENU) & (1 << 31)) - mods |= GLFW_MOD_ALT; - if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1 << 31)) - mods |= GLFW_MOD_SUPER; - - return mods; -} - -// Retrieves and translates modifier keys -// -static int getAsyncKeyMods(void) -{ - int mods = 0; - - if (GetAsyncKeyState(VK_SHIFT) & (1 << 31)) - mods |= GLFW_MOD_SHIFT; - if (GetAsyncKeyState(VK_CONTROL) & (1 << 31)) - mods |= GLFW_MOD_CONTROL; - if (GetAsyncKeyState(VK_MENU) & (1 << 31)) - mods |= GLFW_MOD_ALT; - if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & (1 << 31)) - mods |= GLFW_MOD_SUPER; - - return mods; -} - -// Translates a Windows key to the corresponding GLFW key -// -static int translateKey(WPARAM wParam, LPARAM lParam) -{ - if (wParam == VK_CONTROL) - { - // The CTRL keys require special handling - - MSG next; - DWORD time; - - // Is this an extended key (i.e. right key)? - if (lParam & 0x01000000) - return GLFW_KEY_RIGHT_CONTROL; - - // Here is a trick: "Alt Gr" sends LCTRL, then RALT. We only - // want the RALT message, so we try to see if the next message - // is a RALT message. In that case, this is a false LCTRL! - time = GetMessageTime(); - - if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) - { - if (next.message == WM_KEYDOWN || - next.message == WM_SYSKEYDOWN || - next.message == WM_KEYUP || - next.message == WM_SYSKEYUP) - { - if (next.wParam == VK_MENU && - (next.lParam & 0x01000000) && - next.time == time) - { - // Next message is a RALT down message, which - // means that this is not a proper LCTRL message - return _GLFW_KEY_INVALID; - } - } - } - - return GLFW_KEY_LEFT_CONTROL; - } - - if (wParam == VK_PROCESSKEY) - { - // IME notifies that keys have been filtered by setting the virtual - // key-code to VK_PROCESSKEY - return _GLFW_KEY_INVALID; - } - - return _glfw.win32.publicKeys[HIWORD(lParam) & 0x1FF]; -} - -// Make the specified window and its video mode active on its monitor -// -static GLFWbool acquireMonitor(_GLFWwindow* window) -{ - GLFWvidmode mode; - GLFWbool status; - int xpos, ypos; - - status = _glfwSetVideoModeWin32(window->monitor, &window->videoMode); - - _glfwPlatformGetVideoMode(window->monitor, &mode); - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - - SetWindowPos(window->win32.handle, HWND_TOPMOST, - xpos, ypos, mode.width, mode.height, - SWP_NOACTIVATE | SWP_NOCOPYBITS); - - _glfwInputMonitorWindowChange(window->monitor, window); - return status; -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindowChange(window->monitor, NULL); - _glfwRestoreVideoModeWin32(window->monitor); -} - -// Window callback function (handles window messages) -// -static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, - WPARAM wParam, LPARAM lParam) -{ - _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); - if (!window) - { - // This is the message handling for the hidden helper window - - switch (uMsg) - { - case WM_DEVICECHANGE: - { - if (wParam == DBT_DEVNODES_CHANGED) - { - _glfwInputMonitorChange(); - return TRUE; - } - else if (wParam == DBT_DEVICEARRIVAL) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh) - { - if (dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickConnectionWin32(); - } - } - else if (wParam == DBT_DEVICEREMOVECOMPLETE) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh) - { - if (dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickDisconnectionWin32(); - } - } - - break; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - switch (uMsg) - { - case WM_SETFOCUS: - { - _glfwInputWindowFocus(window, GLFW_TRUE); - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); - - return 0; - } - - case WM_KILLFOCUS: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); - - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return 0; - } - - case WM_SYSCOMMAND: - { - switch (wParam & 0xfff0) - { - case SC_SCREENSAVE: - case SC_MONITORPOWER: - { - if (window->monitor) - { - // We are running in full screen mode, so disallow - // screen saver and screen blanking - return 0; - } - else - break; - } - - // User trying to access application menu using ALT? - case SC_KEYMENU: - return 0; - } - break; - } - - case WM_CLOSE: - { - _glfwInputWindowCloseRequest(window); - return 0; - } - - case WM_CHAR: - case WM_SYSCHAR: - case WM_UNICHAR: - { - const GLFWbool plain = (uMsg != WM_SYSCHAR); - - if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR) - { - // WM_UNICHAR is not sent by Windows, but is sent by some - // third-party input method engine - // Returning TRUE here announces support for this message - return TRUE; - } - - _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain); - return 0; - } - - case WM_KEYDOWN: - case WM_SYSKEYDOWN: - case WM_KEYUP: - case WM_SYSKEYUP: - { - const int key = translateKey(wParam, lParam); - const int scancode = (lParam >> 16) & 0x1ff; - const int action = ((lParam >> 31) & 1) ? GLFW_RELEASE : GLFW_PRESS; - const int mods = getKeyMods(); - - if (key == _GLFW_KEY_INVALID) - break; - - if (action == GLFW_RELEASE && wParam == VK_SHIFT) - { - // Release both Shift keys on Shift up event, as only one event - // is sent even if both keys are released - _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods); - _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods); - } - else if (wParam == VK_SNAPSHOT) - { - // Key down is not reported for the Print Screen key - _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); - _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); - } - else - _glfwInputKey(window, key, scancode, action, mods); - - break; - } - - case WM_LBUTTONDOWN: - case WM_RBUTTONDOWN: - case WM_MBUTTONDOWN: - case WM_XBUTTONDOWN: - case WM_LBUTTONUP: - case WM_RBUTTONUP: - case WM_MBUTTONUP: - case WM_XBUTTONUP: - { - int button, action; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP) - button = GLFW_MOUSE_BUTTON_LEFT; - else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP) - button = GLFW_MOUSE_BUTTON_RIGHT; - else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP) - button = GLFW_MOUSE_BUTTON_MIDDLE; - else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) - button = GLFW_MOUSE_BUTTON_4; - else - button = GLFW_MOUSE_BUTTON_5; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || - uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN) - { - action = GLFW_PRESS; - SetCapture(hWnd); - } - else - { - action = GLFW_RELEASE; - ReleaseCapture(); - } - - _glfwInputMouseClick(window, button, action, getKeyMods()); - - if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP) - return TRUE; - - return 0; - } - - case WM_MOUSEMOVE: - { - const int x = GET_X_LPARAM(lParam); - const int y = GET_Y_LPARAM(lParam); - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - const int dx = x - window->win32.lastCursorPosX; - const int dy = y - window->win32.lastCursorPosY; - - if (_glfw.win32.disabledCursorWindow != window) - break; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - _glfwInputCursorPos(window, x, y); - - window->win32.lastCursorPosX = x; - window->win32.lastCursorPosY = y; - - if (!window->win32.cursorTracked) - { - TRACKMOUSEEVENT tme; - ZeroMemory(&tme, sizeof(tme)); - tme.cbSize = sizeof(tme); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = window->win32.handle; - TrackMouseEvent(&tme); - - window->win32.cursorTracked = GLFW_TRUE; - _glfwInputCursorEnter(window, GLFW_TRUE); - } - - return 0; - } - - case WM_MOUSELEAVE: - { - window->win32.cursorTracked = GLFW_FALSE; - _glfwInputCursorEnter(window, GLFW_FALSE); - return 0; - } - - case WM_MOUSEWHEEL: - { - _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); - return 0; - } - - case WM_MOUSEHWHEEL: - { - // This message is only sent on Windows Vista and later - // NOTE: The X-axis is inverted for consistency with OS X and X11. - _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); - return 0; - } - - case WM_ENTERSIZEMOVE: - case WM_ENTERMENULOOP: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); - - break; - } - - case WM_EXITSIZEMOVE: - case WM_EXITMENULOOP: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); - - break; - } - - case WM_SIZE: - { - const GLFWbool iconified = - !window->win32.iconified && wParam == SIZE_MINIMIZED; - const GLFWbool restored = - window->win32.iconified && - (wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED); - - if (_glfw.win32.disabledCursorWindow == window) - updateClipRect(window); - - if (iconified) - _glfwInputWindowIconify(window, GLFW_TRUE); - else if (restored) - _glfwInputWindowIconify(window, GLFW_FALSE); - - _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); - _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); - - if (iconified) - { - window->win32.iconified = GLFW_TRUE; - if (window->monitor) - releaseMonitor(window); - } - else if (restored) - { - window->win32.iconified = GLFW_FALSE; - if (window->monitor) - acquireMonitor(window); - } - - return 0; - } - - case WM_MOVE: - { - if (_glfw.win32.disabledCursorWindow == window) - updateClipRect(window); - - // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as - // those macros do not handle negative window positions correctly - _glfwInputWindowPos(window, - GET_X_LPARAM(lParam), - GET_Y_LPARAM(lParam)); - return 0; - } - - case WM_SIZING: - { - if (window->numer == GLFW_DONT_CARE || - window->denom == GLFW_DONT_CARE) - { - break; - } - - applyAspectRatio(window, (int) wParam, (RECT*) lParam); - return TRUE; - } - - case WM_GETMINMAXINFO: - { - int xoff, yoff; - MINMAXINFO* mmi = (MINMAXINFO*) lParam; - - if (window->monitor) - break; - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff); - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - mmi->ptMinTrackSize.x = window->minwidth + xoff; - mmi->ptMinTrackSize.y = window->minheight + yoff; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - mmi->ptMaxTrackSize.x = window->maxwidth + xoff; - mmi->ptMaxTrackSize.y = window->maxheight + yoff; - } - - return 0; - } - - case WM_PAINT: - { - _glfwInputWindowDamage(window); - break; - } - - case WM_ERASEBKGND: - { - return TRUE; - } - - case WM_SETCURSOR: - { - if (LOWORD(lParam) == HTCLIENT) - { - updateCursorImage(window); - return TRUE; - } - - break; - } - - case WM_DPICHANGED: - { - RECT* rect = (RECT*) lParam; - SetWindowPos(window->win32.handle, - HWND_TOP, - rect->left, - rect->top, - rect->right - rect->left, - rect->bottom - rect->top, - SWP_NOACTIVATE | SWP_NOZORDER); - break; - } - - case WM_DROPFILES: - { - HDROP drop = (HDROP) wParam; - POINT pt; - int i; - - const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0); - char** paths = calloc(count, sizeof(char*)); - - // Move the mouse to the position of the drop - DragQueryPoint(drop, &pt); - _glfwInputCursorPos(window, pt.x, pt.y); - - for (i = 0; i < count; i++) - { - const UINT length = DragQueryFileW(drop, i, NULL, 0); - WCHAR* buffer = calloc(length + 1, sizeof(WCHAR)); - - DragQueryFileW(drop, i, buffer, length + 1); - paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer); - - free(buffer); - } - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - - DragFinish(drop); - return 0; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -// Creates the GLFW window -// -static int createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - int xpos, ypos, fullWidth, fullHeight; - WCHAR* wideTitle; - DWORD style = getWindowStyle(window); - DWORD exStyle = getWindowExStyle(window); - - if (window->monitor) - { - GLFWvidmode mode; - - // NOTE: This window placement is temporary and approximate, as the - // correct position and size cannot be known until the monitor - // video mode has been set - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - _glfwPlatformGetVideoMode(window->monitor, &mode); - fullWidth = mode.width; - fullHeight = mode.height; - } - else - { - xpos = CW_USEDEFAULT; - ypos = CW_USEDEFAULT; - - if (wndconfig->maximized) - style |= WS_MAXIMIZE; - - getFullWindowSize(style, exStyle, - wndconfig->width, wndconfig->height, - &fullWidth, &fullHeight); - } - - wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); - if (!wideTitle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert window title to UTF-16"); - return GLFW_FALSE; - } - - window->win32.handle = CreateWindowExW(exStyle, - _GLFW_WNDCLASSNAME, - wideTitle, - style, - xpos, ypos, - fullWidth, fullHeight, - NULL, // No parent window - NULL, // No window menu - GetModuleHandleW(NULL), - NULL); - - free(wideTitle); - - if (!window->win32.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window"); - return GLFW_FALSE; - } - - SetPropW(window->win32.handle, L"GLFW", window); - - if (_glfw_ChangeWindowMessageFilterEx) - { - _glfw_ChangeWindowMessageFilterEx(window->win32.handle, - WM_DROPFILES, MSGFLT_ALLOW, NULL); - _glfw_ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYDATA, MSGFLT_ALLOW, NULL); - _glfw_ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); - } - - DragAcceptFiles(window->win32.handle, TRUE); - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Registers the GLFW window class -// -GLFWbool _glfwRegisterWindowClassWin32(void) -{ - WNDCLASSEXW wc; - - ZeroMemory(&wc, sizeof(wc)); - wc.cbSize = sizeof(wc); - wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; - wc.lpfnWndProc = (WNDPROC) windowProc; - wc.hInstance = GetModuleHandleW(NULL); - wc.hCursor = LoadCursorW(NULL, IDC_ARROW); - wc.lpszClassName = _GLFW_WNDCLASSNAME; - - // Load user-provided icon if available - wc.hIcon = LoadImageW(GetModuleHandleW(NULL), - L"GLFW_ICON", IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - if (!wc.hIcon) - { - // No user-provided icon found, load default icon - wc.hIcon = LoadImageW(NULL, - IDI_APPLICATION, IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - } - - if (!RegisterClassExW(&wc)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to register window class"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Unregisters the GLFW window class -// -void _glfwUnregisterWindowClassWin32(void) -{ - UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL)); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeWindow(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitWGL()) - return GLFW_FALSE; - if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); - if (!acquireMonitor(window)) - return GLFW_FALSE; - - centerCursor(window); - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - if (_glfw.win32.disabledCursorWindow == window) - _glfw.win32.disabledCursorWindow = NULL; - - if (window->win32.handle) - { - RemovePropW(window->win32.handle, L"GLFW"); - DestroyWindow(window->win32.handle); - window->win32.handle = NULL; - } - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title); - if (!wideTitle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert window title to UTF-16"); - return; - } - - SetWindowTextW(window->win32.handle, wideTitle); - free(wideTitle); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - HICON bigIcon = NULL, smallIcon = NULL; - - if (count) - { - const GLFWimage* bigImage = chooseImage(count, images, - GetSystemMetrics(SM_CXICON), - GetSystemMetrics(SM_CYICON)); - const GLFWimage* smallImage = chooseImage(count, images, - GetSystemMetrics(SM_CXSMICON), - GetSystemMetrics(SM_CYSMICON)); - - bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE); - smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE); - } - else - { - bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON); - smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM); - } - - SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon); - SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon); - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); - - if (count) - { - window->win32.bigIcon = bigIcon; - window->win32.smallIcon = smallIcon; - } -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - POINT pos = { 0, 0 }; - ClientToScreen(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - RECT rect = { xpos, ypos, xpos, ypos }; - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, - SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - RECT area; - GetClientRect(window->win32.handle, &area); - - if (width) - *width = area.right; - if (height) - *height = area.bottom; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - { - RECT rect = { 0, 0, width, height }; - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, HWND_TOP, - 0, 0, rect.right - rect.left, rect.bottom - rect.top, - SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); - } -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - RECT area; - - if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) && - (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)) - { - return; - } - - GetWindowRect(window->win32.handle, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - RECT area; - - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - return; - - GetWindowRect(window->win32.handle, &area); - applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - RECT rect; - int width, height; - - _glfwPlatformGetWindowSize(window, &width, &height); - SetRect(&rect, 0, 0, width, height); - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - - if (left) - *left = -rect.left; - if (top) - *top = -rect.top; - if (right) - *right = rect.right - width; - if (bottom) - *bottom = rect.bottom - height; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_MINIMIZE); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_RESTORE); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_MAXIMIZE); -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_SHOW); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_HIDE); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - BringWindowToTop(window->win32.handle); - SetForegroundWindow(window->win32.handle); - SetFocus(window->win32.handle); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER); - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitorChange(window, monitor); - - if (monitor) - { - GLFWvidmode mode; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - style &= ~WS_OVERLAPPEDWINDOW; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - - flags |= SWP_FRAMECHANGED; - } - - _glfwPlatformGetVideoMode(monitor, &mode); - _glfwPlatformGetMonitorPos(monitor, &xpos, &ypos); - - SetWindowPos(window->win32.handle, HWND_TOPMOST, - xpos, ypos, mode.width, mode.height, - flags); - - acquireMonitor(window); - } - else - { - HWND after; - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - style &= ~WS_POPUP; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - - flags |= SWP_FRAMECHANGED; - } - - if (window->floating) - after = HWND_TOPMOST; - else - after = HWND_NOTOPMOST; - - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, after, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - flags); - } -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return window->win32.handle == GetActiveWindow(); -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return IsIconic(window->win32.handle); -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return IsWindowVisible(window->win32.handle); -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return IsZoomed(window->win32.handle); -} - -void _glfwPlatformPollEvents(void) -{ - MSG msg; - HWND handle; - _GLFWwindow* window; - - while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) - { - if (msg.message == WM_QUIT) - { - // Treat WM_QUIT as a close on all windows - // While GLFW does not itself post WM_QUIT, other processes may post - // it to this one, for example Task Manager - - window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - } - else - { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - } - - handle = GetActiveWindow(); - if (handle) - { - // LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix) - // This is the only async event handling in GLFW, but it solves some - // nasty problems - window = GetPropW(handle, L"GLFW"); - if (window) - { - const int mods = getAsyncKeyMods(); - - // Get current state of left and right shift keys - const int lshiftDown = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1; - const int rshiftDown = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1; - - // See if this differs from our belief of what has happened - // (we only have to check for lost key up events) - if (!lshiftDown && window->keys[GLFW_KEY_LEFT_SHIFT] == 1) - _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, 0, GLFW_RELEASE, mods); - - if (!rshiftDown && window->keys[GLFW_KEY_RIGHT_SHIFT] == 1) - _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, 0, GLFW_RELEASE, mods); - } - } - - window = _glfw.win32.disabledCursorWindow; - if (window) - { - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - - // NOTE: Re-center the cursor only if it has moved since the last call, - // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE - if (window->win32.lastCursorPosX != width / 2 || - window->win32.lastCursorPosY != height / 2) - { - _glfwPlatformSetCursorPos(window, width / 2, height / 2); - } - } -} - -void _glfwPlatformWaitEvents(void) -{ - WaitMessage(); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - _GLFWwindow* window = _glfw.windowListHead; - PostMessage(window->win32.handle, WM_NULL, 0, 0); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - POINT pos; - - if (GetCursorPos(&pos)) - { - ScreenToClient(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; - } -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - POINT pos = { (int) xpos, (int) ypos }; - - // Store the new position so it can be recognized later - window->win32.lastCursorPosX = pos.x; - window->win32.lastCursorPosY = pos.y; - - ClientToScreen(window->win32.handle, &pos); - SetCursorPos(pos.x, pos.y); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - _glfw.win32.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.win32.restoreCursorPosX, - &_glfw.win32.restoreCursorPosY); - centerCursor(window); - updateClipRect(window); - } - else if (_glfw.win32.disabledCursorWindow == window) - { - _glfw.win32.disabledCursorWindow = NULL; - updateClipRect(NULL); - _glfwPlatformSetCursorPos(window, - _glfw.win32.restoreCursorPosX, - _glfw.win32.restoreCursorPosY); - } - - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -const char* _glfwPlatformGetKeyName(int key, int scancode) -{ - WCHAR name[16]; - - if (key != GLFW_KEY_UNKNOWN) - scancode = _glfw.win32.nativeKeys[key]; - - if (!_glfwIsPrintable(_glfw.win32.publicKeys[scancode])) - return NULL; - - if (!GetKeyNameTextW(scancode << 16, name, sizeof(name) / sizeof(WCHAR))) - return NULL; - - if (!WideCharToMultiByte(CP_UTF8, 0, name, -1, - _glfw.win32.keyName, - sizeof(_glfw.win32.keyName), - NULL, NULL)) - { - return NULL; - } - - return _glfw.win32.keyName; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE); - if (!cursor->win32.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - cursor->win32.handle = - CopyCursor(LoadCursorW(NULL, translateCursorShape(shape))); - if (!cursor->win32.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create standard cursor"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->win32.handle) - DestroyIcon((HICON) cursor->win32.handle); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string) -{ - int characterCount; - HANDLE object; - WCHAR* buffer; - - characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0); - if (!characterCount) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert clipboard string to UTF-16"); - return; - } - - object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR)); - if (!object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to allocate global handle for clipboard"); - return; - } - - buffer = GlobalLock(object); - if (!buffer) - { - GlobalFree(object); - - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to lock global handle"); - return; - } - - MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount); - GlobalUnlock(object); - - if (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - GlobalFree(object); - - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard"); - return; - } - - EmptyClipboard(); - SetClipboardData(CF_UNICODETEXT, object); - CloseClipboard(); -} - -const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) -{ - HANDLE object; - WCHAR* buffer; - - if (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard"); - return NULL; - } - - object = GetClipboardData(CF_UNICODETEXT); - if (!object) - { - CloseClipboard(); - - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "Win32: Failed to convert clipboard to string"); - return NULL; - } - - buffer = GlobalLock(object); - if (!buffer) - { - CloseClipboard(); - - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to lock global handle"); - return NULL; - } - - free(_glfw.win32.clipboardString); - _glfw.win32.clipboardString = - _glfwCreateUTF8FromWideStringWin32(buffer); - - GlobalUnlock(object); - CloseClipboard(); - - if (!_glfw.win32.clipboardString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert wide string to UTF-8"); - return NULL; - } - - return _glfw.win32.clipboardString; -} - -char** _glfwPlatformGetRequiredInstanceExtensions(uint32_t* count) -{ - char** extensions; - - *count = 0; - - if (!_glfw.vk.KHR_win32_surface) - return NULL; - - extensions = calloc(2, sizeof(char*)); - extensions[0] = strdup("VK_KHR_surface"); - extensions[1] = strdup("VK_KHR_win32_surface"); - - *count = 2; - return extensions; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR vkGetPhysicalDeviceWin32PresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR"); - if (!vkGetPhysicalDeviceWin32PresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWin32SurfaceCreateInfoKHR sci; - PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR; - - vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR"); - if (!vkCreateWin32SurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; - sci.hinstance = GetModuleHandle(NULL); - sci.hwnd = window->win32.handle; - - err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->win32.handle; -} - diff --git a/src/deps/glfw-3.2.1/src/window.c b/src/deps/glfw-3.2.1/src/window.c deleted file mode 100644 index 5e74e6e..0000000 --- a/src/deps/glfw-3.2.1/src/window.c +++ /dev/null @@ -1,904 +0,0 @@ -//======================================================================== -// GLFW 3.2 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) -{ - if (focused) - { - if (window->callbacks.focus) - window->callbacks.focus((GLFWwindow*) window, focused); - } - else - { - int i; - - if (window->callbacks.focus) - window->callbacks.focus((GLFWwindow*) window, focused); - - // Release all pressed keyboard keys - for (i = 0; i <= GLFW_KEY_LAST; i++) - { - if (window->keys[i] == GLFW_PRESS) - _glfwInputKey(window, i, 0, GLFW_RELEASE, 0); - } - - // Release all pressed mouse buttons - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == GLFW_PRESS) - _glfwInputMouseClick(window, i, GLFW_RELEASE, 0); - } - } -} - -void _glfwInputWindowPos(_GLFWwindow* window, int x, int y) -{ - if (window->callbacks.pos) - window->callbacks.pos((GLFWwindow*) window, x, y); -} - -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->callbacks.size) - window->callbacks.size((GLFWwindow*) window, width, height); -} - -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) -{ - if (window->callbacks.iconify) - window->callbacks.iconify((GLFWwindow*) window, iconified); -} - -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) -{ - if (window->callbacks.fbsize) - window->callbacks.fbsize((GLFWwindow*) window, width, height); -} - -void _glfwInputWindowDamage(_GLFWwindow* window) -{ - if (window->callbacks.refresh) - window->callbacks.refresh((GLFWwindow*) window); -} - -void _glfwInputWindowCloseRequest(_GLFWwindow* window) -{ - window->closed = GLFW_TRUE; - - if (window->callbacks.close) - window->callbacks.close((GLFWwindow*) window); -} - -void _glfwInputWindowMonitorChange(_GLFWwindow* window, _GLFWmonitor* monitor) -{ - window->monitor = monitor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, - const char* title, - GLFWmonitor* monitor, - GLFWwindow* share) -{ - _GLFWfbconfig fbconfig; - _GLFWctxconfig ctxconfig; - _GLFWwndconfig wndconfig; - _GLFWwindow* window; - _GLFWwindow* previous; - - assert(title != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - - return NULL; - } - - fbconfig = _glfw.hints.framebuffer; - ctxconfig = _glfw.hints.context; - wndconfig = _glfw.hints.window; - - wndconfig.width = width; - wndconfig.height = height; - wndconfig.title = title; - ctxconfig.share = (_GLFWwindow*) share; - - if (ctxconfig.share) - { - if (ctxconfig.client == GLFW_NO_API || - ctxconfig.share->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - } - - if (!_glfwIsValidContextConfig(&ctxconfig)) - return NULL; - - window = calloc(1, sizeof(_GLFWwindow)); - window->next = _glfw.windowListHead; - _glfw.windowListHead = window; - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.redBits = fbconfig.redBits; - window->videoMode.greenBits = fbconfig.greenBits; - window->videoMode.blueBits = fbconfig.blueBits; - window->videoMode.refreshRate = _glfw.hints.refreshRate; - - window->monitor = (_GLFWmonitor*) monitor; - window->resizable = wndconfig.resizable; - window->decorated = wndconfig.decorated; - window->autoIconify = wndconfig.autoIconify; - window->floating = wndconfig.floating; - window->cursorMode = GLFW_CURSOR_NORMAL; - - window->minwidth = GLFW_DONT_CARE; - window->minheight = GLFW_DONT_CARE; - window->maxwidth = GLFW_DONT_CARE; - window->maxheight = GLFW_DONT_CARE; - window->numer = GLFW_DONT_CARE; - window->denom = GLFW_DONT_CARE; - - // Save the currently current context so it can be restored later - previous = _glfwPlatformGetCurrentContext(); - if (ctxconfig.client != GLFW_NO_API) - glfwMakeContextCurrent(NULL); - - // Open the actual window and create its context - if (!_glfwPlatformCreateWindow(window, &wndconfig, &ctxconfig, &fbconfig)) - { - glfwMakeContextCurrent((GLFWwindow*) previous); - glfwDestroyWindow((GLFWwindow*) window); - return NULL; - } - - if (ctxconfig.client != GLFW_NO_API) - { - window->context.makeCurrent(window); - - // Retrieve the actual (as opposed to requested) context attributes - if (!_glfwRefreshContextAttribs(&ctxconfig)) - { - glfwMakeContextCurrent((GLFWwindow*) previous); - glfwDestroyWindow((GLFWwindow*) window); - return NULL; - } - - // Restore the previously current context (or NULL) - glfwMakeContextCurrent((GLFWwindow*) previous); - } - - if (!window->monitor) - { - if (wndconfig.visible) - { - _glfwPlatformShowWindow(window); - if (wndconfig.focused) - _glfwPlatformFocusWindow(window); - } - } - - return (GLFWwindow*) window; -} - -void glfwDefaultWindowHints(void) -{ - _GLFW_REQUIRE_INIT(); - - memset(&_glfw.hints, 0, sizeof(_glfw.hints)); - - // The default is OpenGL with minimum version 1.0 - _glfw.hints.context.client = GLFW_OPENGL_API; - _glfw.hints.context.source = GLFW_NATIVE_CONTEXT_API; - _glfw.hints.context.major = 1; - _glfw.hints.context.minor = 0; - - // The default is a focused, visible, resizable window with decorations - _glfw.hints.window.resizable = GLFW_TRUE; - _glfw.hints.window.visible = GLFW_TRUE; - _glfw.hints.window.decorated = GLFW_TRUE; - _glfw.hints.window.focused = GLFW_TRUE; - _glfw.hints.window.autoIconify = GLFW_TRUE; - - // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil, - // double buffered - _glfw.hints.framebuffer.redBits = 8; - _glfw.hints.framebuffer.greenBits = 8; - _glfw.hints.framebuffer.blueBits = 8; - _glfw.hints.framebuffer.alphaBits = 8; - _glfw.hints.framebuffer.depthBits = 24; - _glfw.hints.framebuffer.stencilBits = 8; - _glfw.hints.framebuffer.doublebuffer = GLFW_TRUE; - - // The default is to select the highest available refresh rate - _glfw.hints.refreshRate = GLFW_DONT_CARE; -} - -GLFWAPI void glfwWindowHint(int hint, int value) -{ - _GLFW_REQUIRE_INIT(); - - switch (hint) - { - case GLFW_RED_BITS: - _glfw.hints.framebuffer.redBits = value; - break; - case GLFW_GREEN_BITS: - _glfw.hints.framebuffer.greenBits = value; - break; - case GLFW_BLUE_BITS: - _glfw.hints.framebuffer.blueBits = value; - break; - case GLFW_ALPHA_BITS: - _glfw.hints.framebuffer.alphaBits = value; - break; - case GLFW_DEPTH_BITS: - _glfw.hints.framebuffer.depthBits = value; - break; - case GLFW_STENCIL_BITS: - _glfw.hints.framebuffer.stencilBits = value; - break; - case GLFW_ACCUM_RED_BITS: - _glfw.hints.framebuffer.accumRedBits = value; - break; - case GLFW_ACCUM_GREEN_BITS: - _glfw.hints.framebuffer.accumGreenBits = value; - break; - case GLFW_ACCUM_BLUE_BITS: - _glfw.hints.framebuffer.accumBlueBits = value; - break; - case GLFW_ACCUM_ALPHA_BITS: - _glfw.hints.framebuffer.accumAlphaBits = value; - break; - case GLFW_AUX_BUFFERS: - _glfw.hints.framebuffer.auxBuffers = value; - break; - case GLFW_STEREO: - _glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_DOUBLEBUFFER: - _glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_SAMPLES: - _glfw.hints.framebuffer.samples = value; - break; - case GLFW_SRGB_CAPABLE: - _glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_RESIZABLE: - _glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_DECORATED: - _glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_FOCUSED: - _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_AUTO_ICONIFY: - _glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_FLOATING: - _glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_MAXIMIZED: - _glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_VISIBLE: - _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_CLIENT_API: - _glfw.hints.context.client = value; - break; - case GLFW_CONTEXT_CREATION_API: - _glfw.hints.context.source = value; - break; - case GLFW_CONTEXT_VERSION_MAJOR: - _glfw.hints.context.major = value; - break; - case GLFW_CONTEXT_VERSION_MINOR: - _glfw.hints.context.minor = value; - break; - case GLFW_CONTEXT_ROBUSTNESS: - _glfw.hints.context.robustness = value; - break; - case GLFW_OPENGL_FORWARD_COMPAT: - _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_OPENGL_DEBUG_CONTEXT: - _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_CONTEXT_NO_ERROR: - _glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE; - break; - case GLFW_OPENGL_PROFILE: - _glfw.hints.context.profile = value; - break; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - _glfw.hints.context.release = value; - break; - case GLFW_REFRESH_RATE: - _glfw.hints.refreshRate = value; - break; - default: - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint %i", hint); - break; - } -} - -GLFWAPI void glfwDestroyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - - _GLFW_REQUIRE_INIT(); - - // Allow closing of NULL (to match the behavior of free) - if (window == NULL) - return; - - // Clear all callbacks to avoid exposing a half torn-down window object - memset(&window->callbacks, 0, sizeof(window->callbacks)); - - // The window's context must not be current on another thread when the - // window is destroyed - if (window == _glfwPlatformGetCurrentContext()) - glfwMakeContextCurrent(NULL); - - _glfwPlatformDestroyWindow(window); - - // Unlink window from global linked list - { - _GLFWwindow** prev = &_glfw.windowListHead; - - while (*prev != window) - prev = &((*prev)->next); - - *prev = window->next; - } - - free(window); -} - -GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return window->closed; -} - -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->closed = value; -} - -GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - assert(title != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetWindowTitle(window, title); -} - -GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle, - int count, const GLFWimage* images) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(count >= 0); - assert(count == 0 || images != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetWindowIcon(window, count, images); -} - -GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformSetWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - window->videoMode.width = width; - window->videoMode.height = height; - - _glfwPlatformSetWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (minwidth != GLFW_DONT_CARE && minheight != GLFW_DONT_CARE) - { - if (minwidth < 0 || minheight < 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window minimum size %ix%i", - minwidth, minheight); - return; - } - } - - if (maxwidth != GLFW_DONT_CARE && maxheight != GLFW_DONT_CARE) - { - if (maxwidth < 0 || maxheight < 0 || - maxwidth < minwidth || maxheight < minheight) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window maximum size %ix%i", - maxwidth, maxheight); - return; - } - } - - window->minwidth = minwidth; - window->minheight = minheight; - window->maxwidth = maxwidth; - window->maxheight = maxheight; - - if (window->monitor || !window->resizable) - return; - - _glfwPlatformSetWindowSizeLimits(window, - minwidth, minheight, - maxwidth, maxheight); -} - -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE) - { - if (numer <= 0 || denom <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window aspect ratio %i:%i", - numer, denom); - return; - } - } - - window->numer = numer; - window->denom = denom; - - if (window->monitor || !window->resizable) - return; - - _glfwPlatformSetWindowAspectRatio(window, numer, denom); -} - -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetFramebufferSize(window, width, height); -} - -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle, - int* left, int* top, - int* right, int* bottom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (left) - *left = 0; - if (top) - *top = 0; - if (right) - *right = 0; - if (bottom) - *bottom = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowFrameSize(window, left, top, right, bottom); -} - -GLFWAPI void glfwIconifyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformIconifyWindow(window); -} - -GLFWAPI void glfwRestoreWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformRestoreWindow(window); -} - -GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformMaximizeWindow(window); -} - -GLFWAPI void glfwShowWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); -} - -GLFWAPI void glfwHideWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformHideWindow(window); -} - -GLFWAPI void glfwFocusWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformFocusWindow(window); -} - -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (attrib) - { - case GLFW_FOCUSED: - return _glfwPlatformWindowFocused(window); - case GLFW_ICONIFIED: - return _glfwPlatformWindowIconified(window); - case GLFW_VISIBLE: - return _glfwPlatformWindowVisible(window); - case GLFW_MAXIMIZED: - return _glfwPlatformWindowMaximized(window); - case GLFW_RESIZABLE: - return window->resizable; - case GLFW_DECORATED: - return window->decorated; - case GLFW_FLOATING: - return window->floating; - case GLFW_CLIENT_API: - return window->context.client; - case GLFW_CONTEXT_CREATION_API: - return window->context.source; - case GLFW_CONTEXT_VERSION_MAJOR: - return window->context.major; - case GLFW_CONTEXT_VERSION_MINOR: - return window->context.minor; - case GLFW_CONTEXT_REVISION: - return window->context.revision; - case GLFW_CONTEXT_ROBUSTNESS: - return window->context.robustness; - case GLFW_OPENGL_FORWARD_COMPAT: - return window->context.forward; - case GLFW_OPENGL_DEBUG_CONTEXT: - return window->context.debug; - case GLFW_OPENGL_PROFILE: - return window->context.profile; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - return window->context.release; - case GLFW_CONTEXT_NO_ERROR: - return window->context.noerror; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute %i", attrib); - return 0; -} - -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return (GLFWmonitor*) window->monitor; -} - -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh, - GLFWmonitor* mh, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - _GLFWwindow* window = (_GLFWwindow*) wh; - _GLFWmonitor* monitor = (_GLFWmonitor*) mh; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - return; - } - - if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid refresh rate %i", - refreshRate); - return; - } - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.refreshRate = refreshRate; - - _glfwPlatformSetWindowMonitor(window, monitor, - xpos, ypos, width, height, - refreshRate); -} - -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->userPointer = pointer; -} - -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->userPointer; -} - -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle, - GLFWwindowposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.pos, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle, - GLFWwindowsizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.size, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle, - GLFWwindowclosefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.close, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle, - GLFWwindowrefreshfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.refresh, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle, - GLFWwindowfocusfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.focus, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle, - GLFWwindowiconifyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.iconify, cbfun); - return cbfun; -} - -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle, - GLFWframebuffersizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.fbsize, cbfun); - return cbfun; -} - -GLFWAPI void glfwPollEvents(void) -{ - _GLFW_REQUIRE_INIT(); - _glfwPlatformPollEvents(); -} - -GLFWAPI void glfwWaitEvents(void) -{ - _GLFW_REQUIRE_INIT(); - - if (!_glfw.windowListHead) - return; - - _glfwPlatformWaitEvents(); -} - -GLFWAPI void glfwWaitEventsTimeout(double timeout) -{ - _GLFW_REQUIRE_INIT(); - - if (timeout != timeout || timeout < 0.0 || timeout > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", timeout); - return; - } - - _glfwPlatformWaitEventsTimeout(timeout); -} - -GLFWAPI void glfwPostEmptyEvent(void) -{ - _GLFW_REQUIRE_INIT(); - - if (!_glfw.windowListHead) - return; - - _glfwPlatformPostEmptyEvent(); -} - diff --git a/src/deps/glfw-3.2.1/src/wl_init.c b/src/deps/glfw-3.2.1/src/wl_init.c deleted file mode 100644 index 44f7d0c..0000000 --- a/src/deps/glfw-3.2.1/src/wl_init.c +++ /dev/null @@ -1,658 +0,0 @@ -//======================================================================== -// GLFW 3.2 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include - - -static inline int min(int n1, int n2) -{ - return n1 < n2 ? n1 : n2; -} - -static void pointerHandleEnter(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface, - wl_fixed_t sx, - wl_fixed_t sy) -{ - _GLFWwindow* window = wl_surface_get_user_data(surface); - - _glfw.wl.pointerSerial = serial; - _glfw.wl.pointerFocus = window; - - _glfwPlatformSetCursor(window, window->wl.currentCursor); - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -static void pointerHandleLeave(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - - if (!window) - return; - - _glfw.wl.pointerSerial = serial; - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); -} - -static void pointerHandleMotion(void* data, - struct wl_pointer* pointer, - uint32_t time, - wl_fixed_t sx, - wl_fixed_t sy) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - - if (!window) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - return; - else - { - window->wl.cursorPosX = wl_fixed_to_double(sx); - window->wl.cursorPosY = wl_fixed_to_double(sy); - } - - _glfwInputCursorPos(window, - wl_fixed_to_double(sx), - wl_fixed_to_double(sy)); -} - -static void pointerHandleButton(void* data, - struct wl_pointer* wl_pointer, - uint32_t serial, - uint32_t time, - uint32_t button, - uint32_t state) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - int glfwButton; - - if (!window) - return; - - /* Makes left, right and middle 0, 1 and 2. Overall order follows evdev - * codes. */ - glfwButton = button - BTN_LEFT; - - _glfwInputMouseClick(window, - glfwButton, - state == WL_POINTER_BUTTON_STATE_PRESSED - ? GLFW_PRESS - : GLFW_RELEASE, - _glfw.wl.xkb.modifiers); -} - -static void pointerHandleAxis(void* data, - struct wl_pointer* wl_pointer, - uint32_t time, - uint32_t axis, - wl_fixed_t value) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - double scroll_factor; - double x, y; - - if (!window) - return; - - /* Wayland scroll events are in pointer motion coordinate space (think - * two finger scroll). The factor 10 is commonly used to convert to - * "scroll step means 1.0. */ - scroll_factor = 1.0/10.0; - - switch (axis) - { - case WL_POINTER_AXIS_HORIZONTAL_SCROLL: - x = wl_fixed_to_double(value) * scroll_factor; - y = 0.0; - break; - case WL_POINTER_AXIS_VERTICAL_SCROLL: - x = 0.0; - y = wl_fixed_to_double(value) * scroll_factor; - break; - default: - break; - } - - _glfwInputScroll(window, x, y); -} - -static const struct wl_pointer_listener pointerListener = { - pointerHandleEnter, - pointerHandleLeave, - pointerHandleMotion, - pointerHandleButton, - pointerHandleAxis, -}; - -static void keyboardHandleKeymap(void* data, - struct wl_keyboard* keyboard, - uint32_t format, - int fd, - uint32_t size) -{ - struct xkb_keymap* keymap; - struct xkb_state* state; - char* mapStr; - - if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) - { - close(fd); - return; - } - - mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); - if (mapStr == MAP_FAILED) { - close(fd); - return; - } - - keymap = xkb_map_new_from_string(_glfw.wl.xkb.context, - mapStr, - XKB_KEYMAP_FORMAT_TEXT_V1, - 0); - munmap(mapStr, size); - close(fd); - - if (!keymap) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to compile keymap"); - return; - } - - state = xkb_state_new(keymap); - if (!state) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB state"); - xkb_map_unref(keymap); - return; - } - - xkb_keymap_unref(_glfw.wl.xkb.keymap); - xkb_state_unref(_glfw.wl.xkb.state); - _glfw.wl.xkb.keymap = keymap; - _glfw.wl.xkb.state = state; - - _glfw.wl.xkb.control_mask = - 1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Control"); - _glfw.wl.xkb.alt_mask = - 1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); - _glfw.wl.xkb.shift_mask = - 1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); - _glfw.wl.xkb.super_mask = - 1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Mod4"); -} - -static void keyboardHandleEnter(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface, - struct wl_array* keys) -{ - _GLFWwindow* window = wl_surface_get_user_data(surface); - - _glfw.wl.keyboardFocus = window; - _glfwInputWindowFocus(window, GLFW_TRUE); -} - -static void keyboardHandleLeave(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.keyboardFocus; - - if (!window) - return; - - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -static int toGLFWKeyCode(uint32_t key) -{ - if (key < sizeof(_glfw.wl.publicKeys) / sizeof(_glfw.wl.publicKeys[0])) - return _glfw.wl.publicKeys[key]; - - return GLFW_KEY_UNKNOWN; -} - -static void keyboardHandleKey(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t time, - uint32_t key, - uint32_t state) -{ - uint32_t code, num_syms; - long cp; - int keyCode; - int action; - const xkb_keysym_t *syms; - _GLFWwindow* window = _glfw.wl.keyboardFocus; - - if (!window) - return; - - keyCode = toGLFWKeyCode(key); - action = state == WL_KEYBOARD_KEY_STATE_PRESSED - ? GLFW_PRESS : GLFW_RELEASE; - - _glfwInputKey(window, keyCode, key, action, - _glfw.wl.xkb.modifiers); - - code = key + 8; - num_syms = xkb_key_get_syms(_glfw.wl.xkb.state, code, &syms); - - if (num_syms == 1) - { - cp = _glfwKeySym2Unicode(syms[0]); - if (cp != -1) - { - const int mods = _glfw.wl.xkb.modifiers; - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - _glfwInputChar(window, cp, mods, plain); - } - } -} - -static void keyboardHandleModifiers(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t modsDepressed, - uint32_t modsLatched, - uint32_t modsLocked, - uint32_t group) -{ - xkb_mod_mask_t mask; - unsigned int modifiers = 0; - - if (!_glfw.wl.xkb.keymap) - return; - - xkb_state_update_mask(_glfw.wl.xkb.state, - modsDepressed, - modsLatched, - modsLocked, - 0, - 0, - group); - - mask = xkb_state_serialize_mods(_glfw.wl.xkb.state, - XKB_STATE_DEPRESSED | - XKB_STATE_LATCHED); - if (mask & _glfw.wl.xkb.control_mask) - modifiers |= GLFW_MOD_CONTROL; - if (mask & _glfw.wl.xkb.alt_mask) - modifiers |= GLFW_MOD_ALT; - if (mask & _glfw.wl.xkb.shift_mask) - modifiers |= GLFW_MOD_SHIFT; - if (mask & _glfw.wl.xkb.super_mask) - modifiers |= GLFW_MOD_SUPER; - _glfw.wl.xkb.modifiers = modifiers; -} - -static const struct wl_keyboard_listener keyboardListener = { - keyboardHandleKeymap, - keyboardHandleEnter, - keyboardHandleLeave, - keyboardHandleKey, - keyboardHandleModifiers, -}; - -static void seatHandleCapabilities(void* data, - struct wl_seat* seat, - enum wl_seat_capability caps) -{ - if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer) - { - _glfw.wl.pointer = wl_seat_get_pointer(seat); - wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer) - { - wl_pointer_destroy(_glfw.wl.pointer); - _glfw.wl.pointer = NULL; - } - - if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard) - { - _glfw.wl.keyboard = wl_seat_get_keyboard(seat); - wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard) - { - wl_keyboard_destroy(_glfw.wl.keyboard); - _glfw.wl.keyboard = NULL; - } -} - -static const struct wl_seat_listener seatListener = { - seatHandleCapabilities -}; - -static void registryHandleGlobal(void* data, - struct wl_registry* registry, - uint32_t name, - const char* interface, - uint32_t version) -{ - if (strcmp(interface, "wl_compositor") == 0) - { - _glfw.wl.wl_compositor_version = min(3, version); - _glfw.wl.compositor = - wl_registry_bind(registry, name, &wl_compositor_interface, - _glfw.wl.wl_compositor_version); - } - else if (strcmp(interface, "wl_shm") == 0) - { - _glfw.wl.shm = - wl_registry_bind(registry, name, &wl_shm_interface, 1); - } - else if (strcmp(interface, "wl_shell") == 0) - { - _glfw.wl.shell = - wl_registry_bind(registry, name, &wl_shell_interface, 1); - } - else if (strcmp(interface, "wl_output") == 0) - { - _glfwAddOutputWayland(name, version); - } - else if (strcmp(interface, "wl_seat") == 0) - { - if (!_glfw.wl.seat) - { - _glfw.wl.seat = - wl_registry_bind(registry, name, &wl_seat_interface, 1); - wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL); - } - } - else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) - { - _glfw.wl.relativePointerManager = - wl_registry_bind(registry, name, - &zwp_relative_pointer_manager_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) - { - _glfw.wl.pointerConstraints = - wl_registry_bind(registry, name, - &zwp_pointer_constraints_v1_interface, - 1); - } -} - -static void registryHandleGlobalRemove(void *data, - struct wl_registry *registry, - uint32_t name) -{ -} - - -static const struct wl_registry_listener registryListener = { - registryHandleGlobal, - registryHandleGlobalRemove -}; - -// Create key code translation tables -// -static void createKeyTables(void) -{ - memset(_glfw.wl.publicKeys, -1, sizeof(_glfw.wl.publicKeys)); - - _glfw.wl.publicKeys[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; - _glfw.wl.publicKeys[KEY_1] = GLFW_KEY_1; - _glfw.wl.publicKeys[KEY_2] = GLFW_KEY_2; - _glfw.wl.publicKeys[KEY_3] = GLFW_KEY_3; - _glfw.wl.publicKeys[KEY_4] = GLFW_KEY_4; - _glfw.wl.publicKeys[KEY_5] = GLFW_KEY_5; - _glfw.wl.publicKeys[KEY_6] = GLFW_KEY_6; - _glfw.wl.publicKeys[KEY_7] = GLFW_KEY_7; - _glfw.wl.publicKeys[KEY_8] = GLFW_KEY_8; - _glfw.wl.publicKeys[KEY_9] = GLFW_KEY_9; - _glfw.wl.publicKeys[KEY_0] = GLFW_KEY_0; - _glfw.wl.publicKeys[KEY_MINUS] = GLFW_KEY_MINUS; - _glfw.wl.publicKeys[KEY_EQUAL] = GLFW_KEY_EQUAL; - _glfw.wl.publicKeys[KEY_Q] = GLFW_KEY_Q; - _glfw.wl.publicKeys[KEY_W] = GLFW_KEY_W; - _glfw.wl.publicKeys[KEY_E] = GLFW_KEY_E; - _glfw.wl.publicKeys[KEY_R] = GLFW_KEY_R; - _glfw.wl.publicKeys[KEY_T] = GLFW_KEY_T; - _glfw.wl.publicKeys[KEY_Y] = GLFW_KEY_Y; - _glfw.wl.publicKeys[KEY_U] = GLFW_KEY_U; - _glfw.wl.publicKeys[KEY_I] = GLFW_KEY_I; - _glfw.wl.publicKeys[KEY_O] = GLFW_KEY_O; - _glfw.wl.publicKeys[KEY_P] = GLFW_KEY_P; - _glfw.wl.publicKeys[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; - _glfw.wl.publicKeys[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; - _glfw.wl.publicKeys[KEY_A] = GLFW_KEY_A; - _glfw.wl.publicKeys[KEY_S] = GLFW_KEY_S; - _glfw.wl.publicKeys[KEY_D] = GLFW_KEY_D; - _glfw.wl.publicKeys[KEY_F] = GLFW_KEY_F; - _glfw.wl.publicKeys[KEY_G] = GLFW_KEY_G; - _glfw.wl.publicKeys[KEY_H] = GLFW_KEY_H; - _glfw.wl.publicKeys[KEY_J] = GLFW_KEY_J; - _glfw.wl.publicKeys[KEY_K] = GLFW_KEY_K; - _glfw.wl.publicKeys[KEY_L] = GLFW_KEY_L; - _glfw.wl.publicKeys[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.wl.publicKeys[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.wl.publicKeys[KEY_Z] = GLFW_KEY_Z; - _glfw.wl.publicKeys[KEY_X] = GLFW_KEY_X; - _glfw.wl.publicKeys[KEY_C] = GLFW_KEY_C; - _glfw.wl.publicKeys[KEY_V] = GLFW_KEY_V; - _glfw.wl.publicKeys[KEY_B] = GLFW_KEY_B; - _glfw.wl.publicKeys[KEY_N] = GLFW_KEY_N; - _glfw.wl.publicKeys[KEY_M] = GLFW_KEY_M; - _glfw.wl.publicKeys[KEY_COMMA] = GLFW_KEY_COMMA; - _glfw.wl.publicKeys[KEY_DOT] = GLFW_KEY_PERIOD; - _glfw.wl.publicKeys[KEY_SLASH] = GLFW_KEY_SLASH; - _glfw.wl.publicKeys[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.wl.publicKeys[KEY_ESC] = GLFW_KEY_ESCAPE; - _glfw.wl.publicKeys[KEY_TAB] = GLFW_KEY_TAB; - _glfw.wl.publicKeys[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.wl.publicKeys[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.wl.publicKeys[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; - _glfw.wl.publicKeys[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.wl.publicKeys[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; - _glfw.wl.publicKeys[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; - _glfw.wl.publicKeys[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; - _glfw.wl.publicKeys[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; - _glfw.wl.publicKeys[KEY_MENU] = GLFW_KEY_MENU; - _glfw.wl.publicKeys[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; - _glfw.wl.publicKeys[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.wl.publicKeys[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; - _glfw.wl.publicKeys[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.wl.publicKeys[KEY_PAUSE] = GLFW_KEY_PAUSE; - _glfw.wl.publicKeys[KEY_DELETE] = GLFW_KEY_DELETE; - _glfw.wl.publicKeys[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.wl.publicKeys[KEY_ENTER] = GLFW_KEY_ENTER; - _glfw.wl.publicKeys[KEY_HOME] = GLFW_KEY_HOME; - _glfw.wl.publicKeys[KEY_END] = GLFW_KEY_END; - _glfw.wl.publicKeys[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; - _glfw.wl.publicKeys[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.wl.publicKeys[KEY_INSERT] = GLFW_KEY_INSERT; - _glfw.wl.publicKeys[KEY_LEFT] = GLFW_KEY_LEFT; - _glfw.wl.publicKeys[KEY_RIGHT] = GLFW_KEY_RIGHT; - _glfw.wl.publicKeys[KEY_DOWN] = GLFW_KEY_DOWN; - _glfw.wl.publicKeys[KEY_UP] = GLFW_KEY_UP; - _glfw.wl.publicKeys[KEY_F1] = GLFW_KEY_F1; - _glfw.wl.publicKeys[KEY_F2] = GLFW_KEY_F2; - _glfw.wl.publicKeys[KEY_F3] = GLFW_KEY_F3; - _glfw.wl.publicKeys[KEY_F4] = GLFW_KEY_F4; - _glfw.wl.publicKeys[KEY_F5] = GLFW_KEY_F5; - _glfw.wl.publicKeys[KEY_F6] = GLFW_KEY_F6; - _glfw.wl.publicKeys[KEY_F7] = GLFW_KEY_F7; - _glfw.wl.publicKeys[KEY_F8] = GLFW_KEY_F8; - _glfw.wl.publicKeys[KEY_F9] = GLFW_KEY_F9; - _glfw.wl.publicKeys[KEY_F10] = GLFW_KEY_F10; - _glfw.wl.publicKeys[KEY_F11] = GLFW_KEY_F11; - _glfw.wl.publicKeys[KEY_F12] = GLFW_KEY_F12; - _glfw.wl.publicKeys[KEY_F13] = GLFW_KEY_F13; - _glfw.wl.publicKeys[KEY_F14] = GLFW_KEY_F14; - _glfw.wl.publicKeys[KEY_F15] = GLFW_KEY_F15; - _glfw.wl.publicKeys[KEY_F16] = GLFW_KEY_F16; - _glfw.wl.publicKeys[KEY_F17] = GLFW_KEY_F17; - _glfw.wl.publicKeys[KEY_F18] = GLFW_KEY_F18; - _glfw.wl.publicKeys[KEY_F19] = GLFW_KEY_F19; - _glfw.wl.publicKeys[KEY_F20] = GLFW_KEY_F20; - _glfw.wl.publicKeys[KEY_F21] = GLFW_KEY_F21; - _glfw.wl.publicKeys[KEY_F22] = GLFW_KEY_F22; - _glfw.wl.publicKeys[KEY_F23] = GLFW_KEY_F23; - _glfw.wl.publicKeys[KEY_F24] = GLFW_KEY_F24; - _glfw.wl.publicKeys[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; - _glfw.wl.publicKeys[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; - _glfw.wl.publicKeys[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; - _glfw.wl.publicKeys[KEY_KPPLUS] = GLFW_KEY_KP_ADD; - _glfw.wl.publicKeys[KEY_KP0] = GLFW_KEY_KP_0; - _glfw.wl.publicKeys[KEY_KP1] = GLFW_KEY_KP_1; - _glfw.wl.publicKeys[KEY_KP2] = GLFW_KEY_KP_2; - _glfw.wl.publicKeys[KEY_KP3] = GLFW_KEY_KP_3; - _glfw.wl.publicKeys[KEY_KP4] = GLFW_KEY_KP_4; - _glfw.wl.publicKeys[KEY_KP5] = GLFW_KEY_KP_5; - _glfw.wl.publicKeys[KEY_KP6] = GLFW_KEY_KP_6; - _glfw.wl.publicKeys[KEY_KP7] = GLFW_KEY_KP_7; - _glfw.wl.publicKeys[KEY_KP8] = GLFW_KEY_KP_8; - _glfw.wl.publicKeys[KEY_KP9] = GLFW_KEY_KP_9; - _glfw.wl.publicKeys[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; - _glfw.wl.publicKeys[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.wl.publicKeys[KEY_KPENTER] = GLFW_KEY_KP_ENTER; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - _glfw.wl.display = wl_display_connect(NULL); - if (!_glfw.wl.display) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to connect to display"); - return GLFW_FALSE; - } - - _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display); - wl_registry_add_listener(_glfw.wl.registry, ®istryListener, NULL); - - _glfw.wl.monitors = calloc(4, sizeof(_GLFWmonitor*)); - _glfw.wl.monitorsSize = 4; - - createKeyTables(); - - _glfw.wl.xkb.context = xkb_context_new(0); - if (!_glfw.wl.xkb.context) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to initialize xkb context"); - return GLFW_FALSE; - } - - // Sync so we got all registry objects - wl_display_roundtrip(_glfw.wl.display); - - // Sync so we got all initial output events - wl_display_roundtrip(_glfw.wl.display); - - if (!_glfwInitThreadLocalStoragePOSIX()) - return GLFW_FALSE; - - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; - - _glfwInitTimerPOSIX(); - - if (_glfw.wl.pointer && _glfw.wl.shm) - { - _glfw.wl.cursorTheme = wl_cursor_theme_load(NULL, 32, _glfw.wl.shm); - if (!_glfw.wl.cursorTheme) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unable to load default cursor theme\n"); - return GLFW_FALSE; - } - _glfw.wl.cursorSurface = - wl_compositor_create_surface(_glfw.wl.compositor); - } - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - _glfwTerminateEGL(); - _glfwTerminateJoysticksLinux(); - _glfwTerminateThreadLocalStoragePOSIX(); - - if (_glfw.wl.cursorTheme) - wl_cursor_theme_destroy(_glfw.wl.cursorTheme); - if (_glfw.wl.cursorSurface) - wl_surface_destroy(_glfw.wl.cursorSurface); - if (_glfw.wl.registry) - wl_registry_destroy(_glfw.wl.registry); - if (_glfw.wl.display) - wl_display_flush(_glfw.wl.display); - if (_glfw.wl.display) - wl_display_disconnect(_glfw.wl.display); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Wayland EGL" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif -#if defined(__linux__) - " /dev/js" -#endif -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/src/deps/glfw-3.2.1/src/wl_monitor.c b/src/deps/glfw-3.2.1/src/wl_monitor.c deleted file mode 100644 index 27731c2..0000000 --- a/src/deps/glfw-3.2.1/src/wl_monitor.c +++ /dev/null @@ -1,269 +0,0 @@ -//======================================================================== -// GLFW 3.2 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -struct _GLFWvidmodeWayland -{ - GLFWvidmode base; - uint32_t flags; -}; - -static void geometry(void* data, - struct wl_output* output, - int32_t x, - int32_t y, - int32_t physicalWidth, - int32_t physicalHeight, - int32_t subpixel, - const char* make, - const char* model, - int32_t transform) -{ - struct _GLFWmonitor *monitor = data; - - monitor->wl.x = x; - monitor->wl.y = y; - monitor->widthMM = physicalWidth; - monitor->heightMM = physicalHeight; -} - -static void mode(void* data, - struct wl_output* output, - uint32_t flags, - int32_t width, - int32_t height, - int32_t refresh) -{ - struct _GLFWmonitor *monitor = data; - _GLFWvidmodeWayland mode = { { 0 }, }; - - mode.base.width = width; - mode.base.height = height; - mode.base.refreshRate = refresh / 1000; - mode.flags = flags; - - if (monitor->wl.modesCount + 1 >= monitor->wl.modesSize) - { - int size = monitor->wl.modesSize * 2; - _GLFWvidmodeWayland* modes = - realloc(monitor->wl.modes, - size * sizeof(_GLFWvidmodeWayland)); - monitor->wl.modes = modes; - monitor->wl.modesSize = size; - } - - monitor->wl.modes[monitor->wl.modesCount++] = mode; -} - -static void done(void* data, - struct wl_output* output) -{ - struct _GLFWmonitor *monitor = data; - - monitor->wl.done = GLFW_TRUE; -} - -static void scale(void* data, - struct wl_output* output, - int32_t factor) -{ - struct _GLFWmonitor *monitor = data; - - monitor->wl.scale = factor; -} - -static const struct wl_output_listener output_listener = { - geometry, - mode, - done, - scale, -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwAddOutputWayland(uint32_t name, uint32_t version) -{ - _GLFWmonitor *monitor; - struct wl_output *output; - char name_str[80]; - - memset(name_str, 0, sizeof(name_str)); - snprintf(name_str, 79, "wl_output@%u", name); - - if (version < 2) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unsupported output interface version"); - return; - } - - monitor = _glfwAllocMonitor(name_str, 0, 0); - - output = wl_registry_bind(_glfw.wl.registry, - name, - &wl_output_interface, - 2); - if (!output) - { - _glfwFreeMonitor(monitor); - return; - } - - monitor->wl.modes = calloc(4, sizeof(_GLFWvidmodeWayland)); - monitor->wl.modesSize = 4; - - monitor->wl.scale = 1; - - monitor->wl.output = output; - wl_output_add_listener(output, &output_listener, monitor); - - if (_glfw.wl.monitorsCount + 1 >= _glfw.wl.monitorsSize) - { - _GLFWmonitor** monitors = _glfw.wl.monitors; - int size = _glfw.wl.monitorsSize * 2; - - monitors = realloc(monitors, size * sizeof(_GLFWmonitor*)); - - _glfw.wl.monitors = monitors; - _glfw.wl.monitorsSize = size; - } - - _glfw.wl.monitors[_glfw.wl.monitorsCount++] = monitor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -_GLFWmonitor** _glfwPlatformGetMonitors(int* count) -{ - _GLFWmonitor** monitors; - _GLFWmonitor* monitor; - int i, monitorsCount = _glfw.wl.monitorsCount; - - if (_glfw.wl.monitorsCount == 0) - goto err; - - monitors = calloc(monitorsCount, sizeof(_GLFWmonitor*)); - - for (i = 0; i < monitorsCount; i++) - { - _GLFWmonitor* origMonitor = _glfw.wl.monitors[i]; - monitor = calloc(1, sizeof(_GLFWmonitor)); - - monitor->modes = - _glfwPlatformGetVideoModes(origMonitor, - &origMonitor->wl.modesCount); - *monitor = *_glfw.wl.monitors[i]; - monitors[i] = monitor; - } - - *count = monitorsCount; - return monitors; - -err: - *count = 0; - return NULL; -} - -GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) -{ - return first->wl.output == second->wl.output; -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (xpos) - *xpos = monitor->wl.x; - if (ypos) - *ypos = monitor->wl.y; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) -{ - GLFWvidmode *modes; - int i, modesCount = monitor->wl.modesCount; - - modes = calloc(modesCount, sizeof(GLFWvidmode)); - - for (i = 0; i < modesCount; i++) - modes[i] = monitor->wl.modes[i].base; - - *found = modesCount; - return modes; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - int i; - - for (i = 0; i < monitor->wl.modesCount; i++) - { - if (monitor->wl.modes[i].flags & WL_OUTPUT_MODE_CURRENT) - { - *mode = monitor->wl.modes[i].base; - return; - } - } -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Gamma ramp getting not supported yet"); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Gamma ramp setting not supported yet"); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->wl.output; -} - diff --git a/src/deps/glfw-3.2.1/src/wl_platform.h b/src/deps/glfw-3.2.1/src/wl_platform.h deleted file mode 100644 index 9e42b36..0000000 --- a/src/deps/glfw-3.2.1/src/wl_platform.h +++ /dev/null @@ -1,179 +0,0 @@ -//======================================================================== -// GLFW 3.2 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_wayland_platform_h_ -#define _glfw3_wayland_platform_h_ - -#include -#include -#include - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWaylandSurfaceKHR)(VkInstance,const VkWaylandSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice,uint32_t,struct wl_display*); - -#include "posix_tls.h" -#include "posix_time.h" -#include "linux_joystick.h" -#include "xkb_unicode.h" -#include "egl_context.h" - -#include "wayland-relative-pointer-unstable-v1-client-protocol.h" -#include "wayland-pointer-constraints-unstable-v1-client-protocol.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl - -#define _GLFW_PLATFORM_CONTEXT_STATE -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE - - -// Wayland-specific video mode data -// -typedef struct _GLFWvidmodeWayland _GLFWvidmodeWayland; - -// Wayland-specific per-window data -// -typedef struct _GLFWwindowWayland -{ - int width, height; - GLFWbool visible; - GLFWbool maximized; - struct wl_surface* surface; - struct wl_egl_window* native; - struct wl_shell_surface* shell_surface; - struct wl_callback* callback; - - _GLFWcursor* currentCursor; - double cursorPosX, cursorPosY; - - char* title; - - // We need to track the monitors the window spans on to calculate the - // optimal scaling factor. - int scale; - _GLFWmonitor** monitors; - int monitorsCount; - int monitorsSize; - - struct { - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - } pointerLock; -} _GLFWwindowWayland; - -// Wayland-specific global data -// -typedef struct _GLFWlibraryWayland -{ - struct wl_display* display; - struct wl_registry* registry; - struct wl_compositor* compositor; - struct wl_shell* shell; - struct wl_shm* shm; - struct wl_seat* seat; - struct wl_pointer* pointer; - struct wl_keyboard* keyboard; - struct zwp_relative_pointer_manager_v1* relativePointerManager; - struct zwp_pointer_constraints_v1* pointerConstraints; - - int wl_compositor_version; - - struct wl_cursor_theme* cursorTheme; - struct wl_surface* cursorSurface; - uint32_t pointerSerial; - - _GLFWmonitor** monitors; - int monitorsCount; - int monitorsSize; - - short int publicKeys[256]; - - struct { - struct xkb_context* context; - struct xkb_keymap* keymap; - struct xkb_state* state; - xkb_mod_mask_t control_mask; - xkb_mod_mask_t alt_mask; - xkb_mod_mask_t shift_mask; - xkb_mod_mask_t super_mask; - unsigned int modifiers; - } xkb; - - _GLFWwindow* pointerFocus; - _GLFWwindow* keyboardFocus; - -} _GLFWlibraryWayland; - -// Wayland-specific per-monitor data -// -typedef struct _GLFWmonitorWayland -{ - struct wl_output* output; - - _GLFWvidmodeWayland* modes; - int modesCount; - int modesSize; - GLFWbool done; - - int x; - int y; - int scale; -} _GLFWmonitorWayland; - -// Wayland-specific per-cursor data -// -typedef struct _GLFWcursorWayland -{ - struct wl_cursor_image* image; - struct wl_buffer* buffer; - int width, height; - int xhot, yhot; -} _GLFWcursorWayland; - - -void _glfwAddOutputWayland(uint32_t name, uint32_t version); - -#endif // _glfw3_wayland_platform_h_ diff --git a/src/deps/glfw-3.2.1/src/wl_window.c b/src/deps/glfw-3.2.1/src/wl_window.c deleted file mode 100644 index cf75ec8..0000000 --- a/src/deps/glfw-3.2.1/src/wl_window.c +++ /dev/null @@ -1,1050 +0,0 @@ -//======================================================================== -// GLFW 3.2 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GNU_SOURCE - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include - -#include -#include - - -static void handlePing(void* data, - struct wl_shell_surface* shellSurface, - uint32_t serial) -{ - wl_shell_surface_pong(shellSurface, serial); -} - -static void handleConfigure(void* data, - struct wl_shell_surface* shellSurface, - uint32_t edges, - int32_t width, - int32_t height) -{ - _GLFWwindow* window = data; - float aspectRatio; - float targetRatio; - - if (!window->monitor) - { - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - aspectRatio = (float)width / (float)height; - targetRatio = (float)window->numer / (float)window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - - if (window->minwidth != GLFW_DONT_CARE && width < window->minwidth) - width = window->minwidth; - else if (window->maxwidth != GLFW_DONT_CARE && width > window->maxwidth) - width = window->maxwidth; - - if (window->minheight != GLFW_DONT_CARE && height < window->minheight) - height = window->minheight; - else if (window->maxheight != GLFW_DONT_CARE && height > window->maxheight) - height = window->maxheight; - } - - _glfwInputWindowSize(window, width, height); - _glfwPlatformSetWindowSize(window, width, height); - _glfwInputWindowDamage(window); -} - -static void handlePopupDone(void* data, - struct wl_shell_surface* shellSurface) -{ -} - -static const struct wl_shell_surface_listener shellSurfaceListener = { - handlePing, - handleConfigure, - handlePopupDone -}; - -static void checkScaleChange(_GLFWwindow* window) -{ - int scaledWidth, scaledHeight; - int scale = 1; - int i; - int monitorScale; - - // Check if we will be able to set the buffer scale or not. - if (_glfw.wl.wl_compositor_version < 3) - return; - - // Get the scale factor from the highest scale monitor. - for (i = 0; i < window->wl.monitorsCount; ++i) - { - monitorScale = window->wl.monitors[i]->wl.scale; - if (scale < monitorScale) - scale = monitorScale; - } - - // Only change the framebuffer size if the scale changed. - if (scale != window->wl.scale) - { - window->wl.scale = scale; - scaledWidth = window->wl.width * scale; - scaledHeight = window->wl.height * scale; - wl_surface_set_buffer_scale(window->wl.surface, scale); - wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); - _glfwInputFramebufferSize(window, scaledWidth, scaledHeight); - } -} - -static void handleEnter(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - - if (window->wl.monitorsCount + 1 > window->wl.monitorsSize) - { - ++window->wl.monitorsSize; - window->wl.monitors = - realloc(window->wl.monitors, - window->wl.monitorsSize * sizeof(_GLFWmonitor*)); - } - - window->wl.monitors[window->wl.monitorsCount++] = monitor; - - checkScaleChange(window); -} - -static void handleLeave(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - GLFWbool found; - int i; - - for (i = 0, found = GLFW_FALSE; i < window->wl.monitorsCount - 1; ++i) - { - if (monitor == window->wl.monitors[i]) - found = GLFW_TRUE; - if (found) - window->wl.monitors[i] = window->wl.monitors[i + 1]; - } - window->wl.monitors[--window->wl.monitorsCount] = NULL; - - checkScaleChange(window); -} - -static const struct wl_surface_listener surfaceListener = { - handleEnter, - handleLeave -}; - -// Makes the surface considered as XRGB instead of ARGB. -static void setOpaqueRegion(_GLFWwindow* window) -{ - struct wl_region* region; - - region = wl_compositor_create_region(_glfw.wl.compositor); - if (!region) - return; - - wl_region_add(region, 0, 0, window->wl.width, window->wl.height); - wl_surface_set_opaque_region(window->wl.surface, region); - wl_surface_commit(window->wl.surface); - wl_region_destroy(region); -} - -static GLFWbool createSurface(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); - if (!window->wl.surface) - return GLFW_FALSE; - - wl_surface_add_listener(window->wl.surface, - &surfaceListener, - window); - - wl_surface_set_user_data(window->wl.surface, window); - - window->wl.native = wl_egl_window_create(window->wl.surface, - wndconfig->width, - wndconfig->height); - if (!window->wl.native) - return GLFW_FALSE; - - window->wl.width = wndconfig->width; - window->wl.height = wndconfig->height; - window->wl.scale = 1; - - // TODO: make this optional once issue #197 is fixed. - setOpaqueRegion(window); - - return GLFW_TRUE; -} - -static GLFWbool createShellSurface(_GLFWwindow* window) -{ - window->wl.shell_surface = wl_shell_get_shell_surface(_glfw.wl.shell, - window->wl.surface); - if (!window->wl.shell_surface) - return GLFW_FALSE; - - wl_shell_surface_add_listener(window->wl.shell_surface, - &shellSurfaceListener, - window); - - if (window->wl.title) - wl_shell_surface_set_title(window->wl.shell_surface, window->wl.title); - - if (window->monitor) - { - wl_shell_surface_set_fullscreen( - window->wl.shell_surface, - WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, - 0, - window->monitor->wl.output); - } - else if (window->wl.maximized) - { - wl_shell_surface_set_maximized(window->wl.shell_surface, NULL); - } - else - { - wl_shell_surface_set_toplevel(window->wl.shell_surface); - } - - return GLFW_TRUE; -} - -static int -createTmpfileCloexec(char* tmpname) -{ - int fd; - - fd = mkostemp(tmpname, O_CLOEXEC); - if (fd >= 0) - unlink(tmpname); - - return fd; -} - -static void -handleEvents(int timeout) -{ - struct wl_display* display = _glfw.wl.display; - struct pollfd fds[] = { - { wl_display_get_fd(display), POLLIN }, - }; - - while (wl_display_prepare_read(display) != 0) - wl_display_dispatch_pending(display); - - // If an error different from EAGAIN happens, we have likely been - // disconnected from the Wayland session, try to handle that the best we - // can. - if (wl_display_flush(display) < 0 && errno != EAGAIN) - { - _GLFWwindow* window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - wl_display_cancel_read(display); - return; - } - - if (poll(fds, 1, timeout) > 0) - { - wl_display_read_events(display); - wl_display_dispatch_pending(display); - } - else - { - wl_display_cancel_read(display); - } -} - -/* - * Create a new, unique, anonymous file of the given size, and - * return the file descriptor for it. The file descriptor is set - * CLOEXEC. The file is immediately suitable for mmap()'ing - * the given size at offset zero. - * - * The file should not have a permanent backing store like a disk, - * but may have if XDG_RUNTIME_DIR is not properly implemented in OS. - * - * The file name is deleted from the file system. - * - * The file is suitable for buffer sharing between processes by - * transmitting the file descriptor over Unix sockets using the - * SCM_RIGHTS methods. - * - * posix_fallocate() is used to guarantee that disk space is available - * for the file at the given size. If disk space is insufficent, errno - * is set to ENOSPC. If posix_fallocate() is not supported, program may - * receive SIGBUS on accessing mmap()'ed file contents instead. - */ -int -createAnonymousFile(off_t size) -{ - static const char template[] = "/glfw-shared-XXXXXX"; - const char* path; - char* name; - int fd; - int ret; - - path = getenv("XDG_RUNTIME_DIR"); - if (!path) - { - errno = ENOENT; - return -1; - } - - name = calloc(strlen(path) + sizeof(template), 1); - strcpy(name, path); - strcat(name, template); - - fd = createTmpfileCloexec(name); - - free(name); - - if (fd < 0) - return -1; - ret = posix_fallocate(fd, 0, size); - if (ret != 0) - { - close(fd); - errno = ret; - return -1; - } - return fd; -} - -// Translates a GLFW standard cursor to a theme cursor name -// -static char *translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return "left_ptr"; - case GLFW_IBEAM_CURSOR: - return "xterm"; - case GLFW_CROSSHAIR_CURSOR: - return "crosshair"; - case GLFW_HAND_CURSOR: - return "grabbing"; - case GLFW_HRESIZE_CURSOR: - return "sb_h_double_arrow"; - case GLFW_VRESIZE_CURSOR: - return "sb_v_double_arrow"; - } - return NULL; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createSurface(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - - if (wndconfig->title) - window->wl.title = strdup(wndconfig->title); - - if (wndconfig->visible) - { - if (!createShellSurface(window)) - return GLFW_FALSE; - - window->wl.visible = GLFW_TRUE; - } - else - { - window->wl.shell_surface = NULL; - window->wl.visible = GLFW_FALSE; - } - - window->wl.currentCursor = NULL; - - window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*)); - window->wl.monitorsCount = 0; - window->wl.monitorsSize = 1; - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window == _glfw.wl.pointerFocus) - { - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); - } - if (window == _glfw.wl.keyboardFocus) - { - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); - } - - if (window->context.destroy) - window->context.destroy(window); - - if (window->wl.native) - wl_egl_window_destroy(window->wl.native); - - if (window->wl.shell_surface) - wl_shell_surface_destroy(window->wl.shell_surface); - - if (window->wl.surface) - wl_surface_destroy(window->wl.surface); - - free(window->wl.title); - free(window->wl.monitors); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - if (window->wl.title) - free(window->wl.title); - window->wl.title = strdup(title); - if (window->wl.shell_surface) - wl_shell_surface_set_title(window->wl.shell_surface, title); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Setting window icon not supported"); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - // A Wayland client is not aware of its position, so just warn and leave it - // as (0, 0) - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position retrieval not supported"); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - // A Wayland client can not set its position, so just warn - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position setting not supported"); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->wl.width; - if (height) - *height = window->wl.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - int scaledWidth = width * window->wl.scale; - int scaledHeight = height * window->wl.scale; - window->wl.width = width; - window->wl.height = height; - wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); - setOpaqueRegion(window); - _glfwInputFramebufferSize(window, scaledWidth, scaledHeight); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); - *width *= window->wl.scale; - *height *= window->wl.scale; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - // TODO: will need a proper implementation once decorations are - // implemented, but for now just leave everything as 0. -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - // TODO: move to xdg_shell instead of wl_shell. - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Iconify window not supported"); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - // TODO: also do the same for iconified. - if (window->monitor || window->wl.maximized) - { - if (window->wl.shell_surface) - wl_shell_surface_set_toplevel(window->wl.shell_surface); - - window->wl.maximized = GLFW_FALSE; - } -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (!window->monitor && !window->wl.maximized) - { - if (window->wl.shell_surface) - { - // Let the compositor select the best output. - wl_shell_surface_set_maximized(window->wl.shell_surface, NULL); - } - window->wl.maximized = GLFW_TRUE; - } -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - if (!window->monitor) - { - if (!window->wl.shell_surface) - createShellSurface(window); - window->wl.visible = GLFW_TRUE; - } -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - if (!window->monitor) - { - if (window->wl.shell_surface) - wl_shell_surface_destroy(window->wl.shell_surface); - window->wl.visible = GLFW_FALSE; - } -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Focusing a window requires user interaction"); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (monitor) - { - wl_shell_surface_set_fullscreen( - window->wl.shell_surface, - WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, - refreshRate * 1000, // Convert Hz to mHz. - monitor->wl.output); - } - else - { - wl_shell_surface_set_toplevel(window->wl.shell_surface); - } - _glfwInputWindowMonitorChange(window, monitor); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return _glfw.wl.keyboardFocus == window; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - // TODO: move to xdg_shell, wl_shell doesn't have any iconified concept. - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return window->wl.visible; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return window->wl.maximized; -} - -void _glfwPlatformPollEvents(void) -{ - handleEvents(0); -} - -void _glfwPlatformWaitEvents(void) -{ - handleEvents(-1); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - handleEvents((int) (timeout * 1e3)); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - wl_display_sync(_glfw.wl.display); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - if (xpos) - *xpos = window->wl.cursorPosX; - if (ypos) - *ypos = window->wl.cursorPosY; -} - -static GLFWbool isPointerLocked(_GLFWwindow* window); - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - if (isPointerLocked(window)) - { - zwp_locked_pointer_v1_set_cursor_position_hint( - window->wl.pointerLock.lockedPointer, - wl_fixed_from_double(x), wl_fixed_from_double(y)); - wl_surface_commit(window->wl.surface); - } -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - _glfwPlatformSetCursor(window, window->wl.currentCursor); -} - -const char* _glfwPlatformGetKeyName(int key, int scancode) -{ - // TODO - return NULL; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - struct wl_shm_pool* pool; - int stride = image->width * 4; - int length = image->width * image->height * 4; - void* data; - int fd, i; - - fd = createAnonymousFile(length); - if (fd < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Creating a buffer file for %d B failed: %m", - length); - return GLFW_FALSE; - } - - data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); - if (data == MAP_FAILED) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Cursor mmap failed: %m"); - close(fd); - return GLFW_FALSE; - } - - pool = wl_shm_create_pool(_glfw.wl.shm, fd, length); - - close(fd); - unsigned char* source = (unsigned char*) image->pixels; - unsigned char* target = data; - for (i = 0; i < image->width * image->height; i++, source += 4) - { - unsigned int alpha = source[3]; - - *target++ = (unsigned char) ((source[2] * alpha) / 255); - *target++ = (unsigned char) ((source[1] * alpha) / 255); - *target++ = (unsigned char) ((source[0] * alpha) / 255); - *target++ = (unsigned char) alpha; - } - - cursor->wl.buffer = - wl_shm_pool_create_buffer(pool, 0, - image->width, - image->height, - stride, WL_SHM_FORMAT_ARGB8888); - munmap(data, length); - wl_shm_pool_destroy(pool); - - cursor->wl.width = image->width; - cursor->wl.height = image->height; - cursor->wl.xhot = xhot; - cursor->wl.yhot = yhot; - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - struct wl_cursor* standardCursor; - - standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - translateCursorShape(shape)); - if (!standardCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor \"%s\" not found", - translateCursorShape(shape)); - return GLFW_FALSE; - } - - cursor->wl.image = standardCursor->images[0]; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - // If it's a standard cursor we don't need to do anything here - if (cursor->wl.image) - return; - - if (cursor->wl.buffer) - wl_buffer_destroy(cursor->wl.buffer); -} - -static void handleRelativeMotion(void* data, - struct zwp_relative_pointer_v1* pointer, - uint32_t timeHi, - uint32_t timeLo, - wl_fixed_t dx, - wl_fixed_t dy, - wl_fixed_t dxUnaccel, - wl_fixed_t dyUnaccel) -{ - _GLFWwindow* window = data; - - if (window->cursorMode != GLFW_CURSOR_DISABLED) - return; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + wl_fixed_to_double(dxUnaccel), - window->virtualCursorPosY + wl_fixed_to_double(dyUnaccel)); -} - -static const struct zwp_relative_pointer_v1_listener relativePointerListener = { - handleRelativeMotion -}; - -static void handleLocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static void unlockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer = - window->wl.pointerLock.relativePointer; - struct zwp_locked_pointer_v1* lockedPointer = - window->wl.pointerLock.lockedPointer; - - zwp_relative_pointer_v1_destroy(relativePointer); - zwp_locked_pointer_v1_destroy(lockedPointer); - - window->wl.pointerLock.relativePointer = NULL; - window->wl.pointerLock.lockedPointer = NULL; -} - -static void lockPointer(_GLFWwindow* window); - -static void handleUnlocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static const struct zwp_locked_pointer_v1_listener lockedPointerListener = { - handleLocked, - handleUnlocked -}; - -static void lockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - - if (!_glfw.wl.relativePointerManager) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: no relative pointer manager"); - return; - } - - relativePointer = - zwp_relative_pointer_manager_v1_get_relative_pointer( - _glfw.wl.relativePointerManager, - _glfw.wl.pointer); - zwp_relative_pointer_v1_add_listener(relativePointer, - &relativePointerListener, - window); - - lockedPointer = - zwp_pointer_constraints_v1_lock_pointer( - _glfw.wl.pointerConstraints, - window->wl.surface, - _glfw.wl.pointer, - NULL, - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); - zwp_locked_pointer_v1_add_listener(lockedPointer, - &lockedPointerListener, - window); - - window->wl.pointerLock.relativePointer = relativePointer; - window->wl.pointerLock.lockedPointer = lockedPointer; - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - NULL, 0, 0); -} - -static GLFWbool isPointerLocked(_GLFWwindow* window) -{ - return window->wl.pointerLock.lockedPointer != NULL; -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - struct wl_buffer* buffer; - struct wl_cursor* defaultCursor; - struct wl_cursor_image* image; - struct wl_surface* surface = _glfw.wl.cursorSurface; - - if (!_glfw.wl.pointer) - return; - - window->wl.currentCursor = cursor; - - // If we're not in the correct window just save the cursor - // the next time the pointer enters the window the cursor will change - if (window != _glfw.wl.pointerFocus) - return; - - // Unlock possible pointer lock if no longer disabled. - if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window)) - unlockPointer(window); - - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (cursor) - image = cursor->wl.image; - else - { - defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - "left_ptr"); - if (!defaultCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - image = defaultCursor->images[0]; - } - - if (image) - { - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - surface, - image->hotspot_x, - image->hotspot_y); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - image->width, image->height); - wl_surface_commit(surface); - } - else - { - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - surface, - cursor->wl.xhot, - cursor->wl.yhot); - wl_surface_attach(surface, cursor->wl.buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - cursor->wl.width, cursor->wl.height); - wl_surface_commit(surface); - } - } - else if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (!isPointerLocked(window)) - lockPointer(window); - } - else if (window->cursorMode == GLFW_CURSOR_HIDDEN) - { - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - NULL, 0, 0); - } -} - -void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Clipboard setting not implemented yet"); -} - -const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Clipboard getting not implemented yet"); - return NULL; -} - -char** _glfwPlatformGetRequiredInstanceExtensions(uint32_t* count) -{ - char** extensions; - - *count = 0; - - if (!_glfw.vk.KHR_wayland_surface) - return NULL; - - extensions = calloc(2, sizeof(char*)); - extensions[0] = strdup("VK_KHR_surface"); - extensions[1] = strdup("VK_KHR_wayland_surface"); - - *count = 2; - return extensions; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR vkGetPhysicalDeviceWaylandPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR"); - if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_NULL_HANDLE; - } - - return vkGetPhysicalDeviceWaylandPresentationSupportKHR(device, - queuefamily, - _glfw.wl.display); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWaylandSurfaceCreateInfoKHR sci; - PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR; - - vkCreateWaylandSurfaceKHR = (PFN_vkCreateWaylandSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWaylandSurfaceKHR"); - if (!vkCreateWaylandSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR; - sci.display = _glfw.wl.display; - sci.surface = window->wl.surface; - - err = vkCreateWaylandSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.wl.display; -} - -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->wl.surface; -} - diff --git a/src/deps/glfw-3.2.1/src/x11_init.c b/src/deps/glfw-3.2.1/src/x11_init.c deleted file mode 100644 index f7a06c1..0000000 --- a/src/deps/glfw-3.2.1/src/x11_init.c +++ /dev/null @@ -1,833 +0,0 @@ -//======================================================================== -// GLFW 3.2 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - -#include -#include -#include -#include -#include - - -// Translate an X11 key code to a GLFW key code. -// -static int translateKeyCode(int scancode) -{ - int keySym; - - // Valid key code range is [8,255], according to the Xlib manual - if (scancode < 8 || scancode > 255) - return GLFW_KEY_UNKNOWN; - - if (_glfw.x11.xkb.available) - { - // Try secondary keysym, for numeric keypad keys - // Note: This way we always force "NumLock = ON", which is intentional - // since the returned key code should correspond to a physical - // location. - keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 1); - switch (keySym) - { - case XK_KP_0: return GLFW_KEY_KP_0; - case XK_KP_1: return GLFW_KEY_KP_1; - case XK_KP_2: return GLFW_KEY_KP_2; - case XK_KP_3: return GLFW_KEY_KP_3; - case XK_KP_4: return GLFW_KEY_KP_4; - case XK_KP_5: return GLFW_KEY_KP_5; - case XK_KP_6: return GLFW_KEY_KP_6; - case XK_KP_7: return GLFW_KEY_KP_7; - case XK_KP_8: return GLFW_KEY_KP_8; - case XK_KP_9: return GLFW_KEY_KP_9; - case XK_KP_Separator: - case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - default: break; - } - - // Now try primary keysym for function keys (non-printable keys) - // These should not depend on the current keyboard layout - keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0); - } - else - { - int dummy; - KeySym* keySyms; - - keySyms = XGetKeyboardMapping(_glfw.x11.display, scancode, 1, &dummy); - keySym = keySyms[0]; - XFree(keySyms); - } - - switch (keySym) - { - case XK_Escape: return GLFW_KEY_ESCAPE; - case XK_Tab: return GLFW_KEY_TAB; - case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT; - case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT; - case XK_Control_L: return GLFW_KEY_LEFT_CONTROL; - case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL; - case XK_Meta_L: - case XK_Alt_L: return GLFW_KEY_LEFT_ALT; - case XK_Mode_switch: // Mapped to Alt_R on many keyboards - case XK_ISO_Level3_Shift: // AltGr on at least some machines - case XK_Meta_R: - case XK_Alt_R: return GLFW_KEY_RIGHT_ALT; - case XK_Super_L: return GLFW_KEY_LEFT_SUPER; - case XK_Super_R: return GLFW_KEY_RIGHT_SUPER; - case XK_Menu: return GLFW_KEY_MENU; - case XK_Num_Lock: return GLFW_KEY_NUM_LOCK; - case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK; - case XK_Print: return GLFW_KEY_PRINT_SCREEN; - case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK; - case XK_Pause: return GLFW_KEY_PAUSE; - case XK_Delete: return GLFW_KEY_DELETE; - case XK_BackSpace: return GLFW_KEY_BACKSPACE; - case XK_Return: return GLFW_KEY_ENTER; - case XK_Home: return GLFW_KEY_HOME; - case XK_End: return GLFW_KEY_END; - case XK_Page_Up: return GLFW_KEY_PAGE_UP; - case XK_Page_Down: return GLFW_KEY_PAGE_DOWN; - case XK_Insert: return GLFW_KEY_INSERT; - case XK_Left: return GLFW_KEY_LEFT; - case XK_Right: return GLFW_KEY_RIGHT; - case XK_Down: return GLFW_KEY_DOWN; - case XK_Up: return GLFW_KEY_UP; - case XK_F1: return GLFW_KEY_F1; - case XK_F2: return GLFW_KEY_F2; - case XK_F3: return GLFW_KEY_F3; - case XK_F4: return GLFW_KEY_F4; - case XK_F5: return GLFW_KEY_F5; - case XK_F6: return GLFW_KEY_F6; - case XK_F7: return GLFW_KEY_F7; - case XK_F8: return GLFW_KEY_F8; - case XK_F9: return GLFW_KEY_F9; - case XK_F10: return GLFW_KEY_F10; - case XK_F11: return GLFW_KEY_F11; - case XK_F12: return GLFW_KEY_F12; - case XK_F13: return GLFW_KEY_F13; - case XK_F14: return GLFW_KEY_F14; - case XK_F15: return GLFW_KEY_F15; - case XK_F16: return GLFW_KEY_F16; - case XK_F17: return GLFW_KEY_F17; - case XK_F18: return GLFW_KEY_F18; - case XK_F19: return GLFW_KEY_F19; - case XK_F20: return GLFW_KEY_F20; - case XK_F21: return GLFW_KEY_F21; - case XK_F22: return GLFW_KEY_F22; - case XK_F23: return GLFW_KEY_F23; - case XK_F24: return GLFW_KEY_F24; - case XK_F25: return GLFW_KEY_F25; - - // Numeric keypad - case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE; - case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY; - case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT; - case XK_KP_Add: return GLFW_KEY_KP_ADD; - - // These should have been detected in secondary keysym test above! - case XK_KP_Insert: return GLFW_KEY_KP_0; - case XK_KP_End: return GLFW_KEY_KP_1; - case XK_KP_Down: return GLFW_KEY_KP_2; - case XK_KP_Page_Down: return GLFW_KEY_KP_3; - case XK_KP_Left: return GLFW_KEY_KP_4; - case XK_KP_Right: return GLFW_KEY_KP_6; - case XK_KP_Home: return GLFW_KEY_KP_7; - case XK_KP_Up: return GLFW_KEY_KP_8; - case XK_KP_Page_Up: return GLFW_KEY_KP_9; - case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - - // Last resort: Check for printable keys (should not happen if the XKB - // extension is available). This will give a layout dependent mapping - // (which is wrong, and we may miss some keys, especially on non-US - // keyboards), but it's better than nothing... - case XK_a: return GLFW_KEY_A; - case XK_b: return GLFW_KEY_B; - case XK_c: return GLFW_KEY_C; - case XK_d: return GLFW_KEY_D; - case XK_e: return GLFW_KEY_E; - case XK_f: return GLFW_KEY_F; - case XK_g: return GLFW_KEY_G; - case XK_h: return GLFW_KEY_H; - case XK_i: return GLFW_KEY_I; - case XK_j: return GLFW_KEY_J; - case XK_k: return GLFW_KEY_K; - case XK_l: return GLFW_KEY_L; - case XK_m: return GLFW_KEY_M; - case XK_n: return GLFW_KEY_N; - case XK_o: return GLFW_KEY_O; - case XK_p: return GLFW_KEY_P; - case XK_q: return GLFW_KEY_Q; - case XK_r: return GLFW_KEY_R; - case XK_s: return GLFW_KEY_S; - case XK_t: return GLFW_KEY_T; - case XK_u: return GLFW_KEY_U; - case XK_v: return GLFW_KEY_V; - case XK_w: return GLFW_KEY_W; - case XK_x: return GLFW_KEY_X; - case XK_y: return GLFW_KEY_Y; - case XK_z: return GLFW_KEY_Z; - case XK_1: return GLFW_KEY_1; - case XK_2: return GLFW_KEY_2; - case XK_3: return GLFW_KEY_3; - case XK_4: return GLFW_KEY_4; - case XK_5: return GLFW_KEY_5; - case XK_6: return GLFW_KEY_6; - case XK_7: return GLFW_KEY_7; - case XK_8: return GLFW_KEY_8; - case XK_9: return GLFW_KEY_9; - case XK_0: return GLFW_KEY_0; - case XK_space: return GLFW_KEY_SPACE; - case XK_minus: return GLFW_KEY_MINUS; - case XK_equal: return GLFW_KEY_EQUAL; - case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET; - case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET; - case XK_backslash: return GLFW_KEY_BACKSLASH; - case XK_semicolon: return GLFW_KEY_SEMICOLON; - case XK_apostrophe: return GLFW_KEY_APOSTROPHE; - case XK_grave: return GLFW_KEY_GRAVE_ACCENT; - case XK_comma: return GLFW_KEY_COMMA; - case XK_period: return GLFW_KEY_PERIOD; - case XK_slash: return GLFW_KEY_SLASH; - case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts... - default: break; - } - - // No matching translation was found - return GLFW_KEY_UNKNOWN; -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode, key; - - memset(_glfw.x11.publicKeys, -1, sizeof(_glfw.x11.publicKeys)); - memset(_glfw.x11.nativeKeys, -1, sizeof(_glfw.x11.nativeKeys)); - - if (_glfw.x11.xkb.available) - { - // Use XKB to determine physical key locations independently of the current - // keyboard layout - - char name[XkbKeyNameLength + 1]; - XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd); - XkbGetNames(_glfw.x11.display, XkbKeyNamesMask, desc); - - // Find the X11 key code -> GLFW key code mapping - for (scancode = desc->min_key_code; scancode <= desc->max_key_code; scancode++) - { - memcpy(name, desc->names->keys[scancode].name, XkbKeyNameLength); - name[XkbKeyNameLength] = '\0'; - - // Map the key name to a GLFW key code. Note: We only map printable - // keys here, and we use the US keyboard layout. The rest of the - // keys (function keys) are mapped using traditional KeySym - // translations. - if (strcmp(name, "TLDE") == 0) key = GLFW_KEY_GRAVE_ACCENT; - else if (strcmp(name, "AE01") == 0) key = GLFW_KEY_1; - else if (strcmp(name, "AE02") == 0) key = GLFW_KEY_2; - else if (strcmp(name, "AE03") == 0) key = GLFW_KEY_3; - else if (strcmp(name, "AE04") == 0) key = GLFW_KEY_4; - else if (strcmp(name, "AE05") == 0) key = GLFW_KEY_5; - else if (strcmp(name, "AE06") == 0) key = GLFW_KEY_6; - else if (strcmp(name, "AE07") == 0) key = GLFW_KEY_7; - else if (strcmp(name, "AE08") == 0) key = GLFW_KEY_8; - else if (strcmp(name, "AE09") == 0) key = GLFW_KEY_9; - else if (strcmp(name, "AE10") == 0) key = GLFW_KEY_0; - else if (strcmp(name, "AE11") == 0) key = GLFW_KEY_MINUS; - else if (strcmp(name, "AE12") == 0) key = GLFW_KEY_EQUAL; - else if (strcmp(name, "AD01") == 0) key = GLFW_KEY_Q; - else if (strcmp(name, "AD02") == 0) key = GLFW_KEY_W; - else if (strcmp(name, "AD03") == 0) key = GLFW_KEY_E; - else if (strcmp(name, "AD04") == 0) key = GLFW_KEY_R; - else if (strcmp(name, "AD05") == 0) key = GLFW_KEY_T; - else if (strcmp(name, "AD06") == 0) key = GLFW_KEY_Y; - else if (strcmp(name, "AD07") == 0) key = GLFW_KEY_U; - else if (strcmp(name, "AD08") == 0) key = GLFW_KEY_I; - else if (strcmp(name, "AD09") == 0) key = GLFW_KEY_O; - else if (strcmp(name, "AD10") == 0) key = GLFW_KEY_P; - else if (strcmp(name, "AD11") == 0) key = GLFW_KEY_LEFT_BRACKET; - else if (strcmp(name, "AD12") == 0) key = GLFW_KEY_RIGHT_BRACKET; - else if (strcmp(name, "AC01") == 0) key = GLFW_KEY_A; - else if (strcmp(name, "AC02") == 0) key = GLFW_KEY_S; - else if (strcmp(name, "AC03") == 0) key = GLFW_KEY_D; - else if (strcmp(name, "AC04") == 0) key = GLFW_KEY_F; - else if (strcmp(name, "AC05") == 0) key = GLFW_KEY_G; - else if (strcmp(name, "AC06") == 0) key = GLFW_KEY_H; - else if (strcmp(name, "AC07") == 0) key = GLFW_KEY_J; - else if (strcmp(name, "AC08") == 0) key = GLFW_KEY_K; - else if (strcmp(name, "AC09") == 0) key = GLFW_KEY_L; - else if (strcmp(name, "AC10") == 0) key = GLFW_KEY_SEMICOLON; - else if (strcmp(name, "AC11") == 0) key = GLFW_KEY_APOSTROPHE; - else if (strcmp(name, "AB01") == 0) key = GLFW_KEY_Z; - else if (strcmp(name, "AB02") == 0) key = GLFW_KEY_X; - else if (strcmp(name, "AB03") == 0) key = GLFW_KEY_C; - else if (strcmp(name, "AB04") == 0) key = GLFW_KEY_V; - else if (strcmp(name, "AB05") == 0) key = GLFW_KEY_B; - else if (strcmp(name, "AB06") == 0) key = GLFW_KEY_N; - else if (strcmp(name, "AB07") == 0) key = GLFW_KEY_M; - else if (strcmp(name, "AB08") == 0) key = GLFW_KEY_COMMA; - else if (strcmp(name, "AB09") == 0) key = GLFW_KEY_PERIOD; - else if (strcmp(name, "AB10") == 0) key = GLFW_KEY_SLASH; - else if (strcmp(name, "BKSL") == 0) key = GLFW_KEY_BACKSLASH; - else if (strcmp(name, "LSGT") == 0) key = GLFW_KEY_WORLD_1; - else key = GLFW_KEY_UNKNOWN; - - if ((scancode >= 0) && (scancode < 256)) - _glfw.x11.publicKeys[scancode] = key; - } - - XkbFreeNames(desc, XkbKeyNamesMask, True); - XkbFreeKeyboard(desc, 0, True); - } - - for (scancode = 0; scancode < 256; scancode++) - { - // Translate the un-translated key codes using traditional X11 KeySym - // lookups - if (_glfw.x11.publicKeys[scancode] < 0) - _glfw.x11.publicKeys[scancode] = translateKeyCode(scancode); - - // Store the reverse translation for faster key name lookup - if (_glfw.x11.publicKeys[scancode] > 0) - _glfw.x11.nativeKeys[_glfw.x11.publicKeys[scancode]] = scancode; - } -} - -// Check whether the IM has a usable style -// -static GLFWbool hasUsableInputMethodStyle(void) -{ - unsigned int i; - GLFWbool found = GLFW_FALSE; - XIMStyles* styles = NULL; - - if (XGetIMValues(_glfw.x11.im, XNQueryInputStyle, &styles, NULL) != NULL) - return GLFW_FALSE; - - for (i = 0; i < styles->count_styles; i++) - { - if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing)) - { - found = GLFW_TRUE; - break; - } - } - - XFree(styles); - return found; -} - -// Check whether the specified atom is supported -// -static Atom getSupportedAtom(Atom* supportedAtoms, - unsigned long atomCount, - const char* atomName) -{ - unsigned long i; - const Atom atom = XInternAtom(_glfw.x11.display, atomName, False); - - for (i = 0; i < atomCount; i++) - { - if (supportedAtoms[i] == atom) - return atom; - } - - return None; -} - -// Check whether the running window manager is EWMH-compliant -// -static void detectEWMH(void) -{ - Window* windowFromRoot = NULL; - Window* windowFromChild = NULL; - - // First we need a couple of atoms - const Atom supportingWmCheck = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False); - const Atom wmSupported = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False); - - // Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window - if (_glfwGetWindowPropertyX11(_glfw.x11.root, - supportingWmCheck, - XA_WINDOW, - (unsigned char**) &windowFromRoot) != 1) - { - if (windowFromRoot) - XFree(windowFromRoot); - return; - } - - _glfwGrabErrorHandlerX11(); - - // It should be the ID of a child window (of the root) - // Then we look for the same property on the child window - if (_glfwGetWindowPropertyX11(*windowFromRoot, - supportingWmCheck, - XA_WINDOW, - (unsigned char**) &windowFromChild) != 1) - { - XFree(windowFromRoot); - if (windowFromChild) - XFree(windowFromChild); - return; - } - - _glfwReleaseErrorHandlerX11(); - - // It should be the ID of that same child window - if (*windowFromRoot != *windowFromChild) - { - XFree(windowFromRoot); - XFree(windowFromChild); - return; - } - - XFree(windowFromRoot); - XFree(windowFromChild); - - // We are now fairly sure that an EWMH-compliant window manager is running - - Atom* supportedAtoms; - unsigned long atomCount; - - // Now we need to check the _NET_SUPPORTED property of the root window - // It should be a list of supported WM protocol and state atoms - atomCount = _glfwGetWindowPropertyX11(_glfw.x11.root, - wmSupported, - XA_ATOM, - (unsigned char**) &supportedAtoms); - - // See which of the atoms we support that are supported by the WM - _glfw.x11.NET_WM_STATE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE"); - _glfw.x11.NET_WM_STATE_ABOVE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE"); - _glfw.x11.NET_WM_STATE_FULLSCREEN = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ"); - _glfw.x11.NET_WM_FULLSCREEN_MONITORS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS"); - _glfw.x11.NET_WM_WINDOW_TYPE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE"); - _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL"); - _glfw.x11.NET_ACTIVE_WINDOW = - getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW"); - _glfw.x11.NET_FRAME_EXTENTS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS"); - _glfw.x11.NET_REQUEST_FRAME_EXTENTS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS"); - - XFree(supportedAtoms); -} - -// Initialize X11 display and look for supported X11 extensions -// -static GLFWbool initExtensions(void) -{ -#if defined(_GLFW_HAS_XF86VM) - // Check for XF86VidMode extension - _glfw.x11.vidmode.available = - XF86VidModeQueryExtension(_glfw.x11.display, - &_glfw.x11.vidmode.eventBase, - &_glfw.x11.vidmode.errorBase); -#endif /*_GLFW_HAS_XF86VM*/ - - // Check for RandR extension - if (XRRQueryExtension(_glfw.x11.display, - &_glfw.x11.randr.eventBase, - &_glfw.x11.randr.errorBase)) - { - if (XRRQueryVersion(_glfw.x11.display, - &_glfw.x11.randr.major, - &_glfw.x11.randr.minor)) - { - // The GLFW RandR path requires at least version 1.3 - if (_glfw.x11.randr.major > 1 || _glfw.x11.randr.minor >= 3) - _glfw.x11.randr.available = GLFW_TRUE; - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to query RandR version"); - } - } - - if (_glfw.x11.randr.available) - { - XRRScreenResources* sr = XRRGetScreenResources(_glfw.x11.display, - _glfw.x11.root); - - if (!sr->ncrtc || !XRRGetCrtcGammaSize(_glfw.x11.display, sr->crtcs[0])) - { - // This is either a headless system or an older Nvidia binary driver - // with broken gamma support - // Flag it as useless and fall back to Xf86VidMode gamma, if - // available - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: RandR gamma ramp support seems broken"); - _glfw.x11.randr.gammaBroken = GLFW_TRUE; - } - - XRRFreeScreenResources(sr); - - XRRSelectInput(_glfw.x11.display, _glfw.x11.root, - RROutputChangeNotifyMask); - } - - if (XineramaQueryExtension(_glfw.x11.display, - &_glfw.x11.xinerama.major, - &_glfw.x11.xinerama.minor)) - { - if (XineramaIsActive(_glfw.x11.display)) - _glfw.x11.xinerama.available = GLFW_TRUE; - } - - // Check if Xkb is supported on this display - _glfw.x11.xkb.major = 1; - _glfw.x11.xkb.minor = 0; - _glfw.x11.xkb.available = - XkbQueryExtension(_glfw.x11.display, - &_glfw.x11.xkb.majorOpcode, - &_glfw.x11.xkb.eventBase, - &_glfw.x11.xkb.errorBase, - &_glfw.x11.xkb.major, - &_glfw.x11.xkb.minor); - - if (_glfw.x11.xkb.available) - { - Bool supported; - - if (XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported)) - { - if (supported) - _glfw.x11.xkb.detectable = GLFW_TRUE; - } - } - - _glfw.x11.x11xcb.handle = dlopen("libX11-xcb.so", RTLD_LAZY | RTLD_GLOBAL); - if (_glfw.x11.x11xcb.handle) - { - _glfw.x11.x11xcb.XGetXCBConnection = (XGETXCBCONNECTION_T) - dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection"); - } - - // Update the key code LUT - // FIXME: We should listen to XkbMapNotify events to track changes to - // the keyboard mapping. - createKeyTables(); - - // Detect whether an EWMH-conformant window manager is running - detectEWMH(); - - // String format atoms - _glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False); - _glfw.x11.UTF8_STRING = - XInternAtom(_glfw.x11.display, "UTF8_STRING", False); - _glfw.x11.COMPOUND_STRING = - XInternAtom(_glfw.x11.display, "COMPOUND_STRING", False); - _glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False); - - // Custom selection property atom - _glfw.x11.GLFW_SELECTION = - XInternAtom(_glfw.x11.display, "GLFW_SELECTION", False); - - // ICCCM standard clipboard atoms - _glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False); - _glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False); - _glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False); - - // Clipboard manager atoms - _glfw.x11.CLIPBOARD_MANAGER = - XInternAtom(_glfw.x11.display, "CLIPBOARD_MANAGER", False); - _glfw.x11.SAVE_TARGETS = - XInternAtom(_glfw.x11.display, "SAVE_TARGETS", False); - - // Xdnd (drag and drop) atoms - _glfw.x11.XdndAware = XInternAtom(_glfw.x11.display, "XdndAware", False); - _glfw.x11.XdndEnter = XInternAtom(_glfw.x11.display, "XdndEnter", False); - _glfw.x11.XdndPosition = XInternAtom(_glfw.x11.display, "XdndPosition", False); - _glfw.x11.XdndStatus = XInternAtom(_glfw.x11.display, "XdndStatus", False); - _glfw.x11.XdndActionCopy = XInternAtom(_glfw.x11.display, "XdndActionCopy", False); - _glfw.x11.XdndDrop = XInternAtom(_glfw.x11.display, "XdndDrop", False); - _glfw.x11.XdndLeave = XInternAtom(_glfw.x11.display, "XdndLeave", False); - _glfw.x11.XdndFinished = XInternAtom(_glfw.x11.display, "XdndFinished", False); - _glfw.x11.XdndSelection = XInternAtom(_glfw.x11.display, "XdndSelection", False); - - // ICCCM, EWMH and Motif window property atoms - // These can be set safely even without WM support - // The EWMH atoms that require WM support are handled in detectEWMH - _glfw.x11.WM_PROTOCOLS = - XInternAtom(_glfw.x11.display, "WM_PROTOCOLS", False); - _glfw.x11.WM_STATE = - XInternAtom(_glfw.x11.display, "WM_STATE", False); - _glfw.x11.WM_DELETE_WINDOW = - XInternAtom(_glfw.x11.display, "WM_DELETE_WINDOW", False); - _glfw.x11.NET_WM_ICON = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON", False); - _glfw.x11.NET_WM_PING = - XInternAtom(_glfw.x11.display, "_NET_WM_PING", False); - _glfw.x11.NET_WM_PID = - XInternAtom(_glfw.x11.display, "_NET_WM_PID", False); - _glfw.x11.NET_WM_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_NAME", False); - _glfw.x11.NET_WM_ICON_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON_NAME", False); - _glfw.x11.NET_WM_BYPASS_COMPOSITOR = - XInternAtom(_glfw.x11.display, "_NET_WM_BYPASS_COMPOSITOR", False); - _glfw.x11.MOTIF_WM_HINTS = - XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False); - - return GLFW_TRUE; -} - -// Create a blank cursor for hidden and disabled cursor modes -// -static Cursor createHiddenCursor(void) -{ - unsigned char pixels[16 * 16 * 4]; - GLFWimage image = { 16, 16, pixels }; - - memset(pixels, 0, sizeof(pixels)); - - return _glfwCreateCursorX11(&image, 0, 0); -} - -// X error handler -// -static int errorHandler(Display *display, XErrorEvent* event) -{ - _glfw.x11.errorCode = event->error_code; - return 0; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Sets the X error handler callback -// -void _glfwGrabErrorHandlerX11(void) -{ - _glfw.x11.errorCode = Success; - XSetErrorHandler(errorHandler); -} - -// Clears the X error handler callback -// -void _glfwReleaseErrorHandlerX11(void) -{ - // Synchronize to make sure all commands are processed - XSync(_glfw.x11.display, False); - XSetErrorHandler(NULL); -} - -// Reports the specified error, appending information about the last X error -// -void _glfwInputErrorX11(int error, const char* message) -{ - char buffer[8192]; - XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode, - buffer, sizeof(buffer)); - - _glfwInputError(error, "%s: %s", message, buffer); -} - -// Creates a native cursor object from the specified image and hotspot -// -Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot) -{ - int i; - Cursor cursor; - - XcursorImage* native = XcursorImageCreate(image->width, image->height); - if (native == NULL) - return None; - - native->xhot = xhot; - native->yhot = yhot; - - unsigned char* source = (unsigned char*) image->pixels; - XcursorPixel* target = native->pixels; - - for (i = 0; i < image->width * image->height; i++, target++, source += 4) - { - unsigned int alpha = source[3]; - - *target = (alpha << 24) | - ((unsigned char) ((source[0] * alpha) / 255) << 16) | - ((unsigned char) ((source[1] * alpha) / 255) << 8) | - ((unsigned char) ((source[2] * alpha) / 255) << 0); - } - - cursor = XcursorImageLoadCursor(_glfw.x11.display, native); - XcursorImageDestroy(native); - - return cursor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ -#if !defined(X_HAVE_UTF8_STRING) - // HACK: If the current locale is C, apply the environment's locale - // This is done because the C locale breaks wide character input - if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0) - setlocale(LC_CTYPE, ""); -#endif - - XInitThreads(); - - _glfw.x11.display = XOpenDisplay(NULL); - if (!_glfw.x11.display) - { - const char* display = getenv("DISPLAY"); - if (display) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to open display %s", display); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: The DISPLAY environment variable is missing"); - } - - return GLFW_FALSE; - } - - _glfw.x11.screen = DefaultScreen(_glfw.x11.display); - _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); - _glfw.x11.context = XUniqueContext(); - - if (!initExtensions()) - return GLFW_FALSE; - - _glfw.x11.cursor = createHiddenCursor(); - - if (XSupportsLocale()) - { - XSetLocaleModifiers(""); - - _glfw.x11.im = XOpenIM(_glfw.x11.display, 0, NULL, NULL); - if (_glfw.x11.im) - { - if (!hasUsableInputMethodStyle()) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - } - } - - if (!_glfwInitThreadLocalStoragePOSIX()) - return GLFW_FALSE; - - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; - - _glfwInitTimerPOSIX(); - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.x11.x11xcb.handle) - { - dlclose(_glfw.x11.x11xcb.handle); - _glfw.x11.x11xcb.handle = NULL; - } - - if (_glfw.x11.cursor) - { - XFreeCursor(_glfw.x11.display, _glfw.x11.cursor); - _glfw.x11.cursor = (Cursor) 0; - } - - free(_glfw.x11.clipboardString); - - if (_glfw.x11.im) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - - _glfwTerminateEGL(); - - if (_glfw.x11.display) - { - XCloseDisplay(_glfw.x11.display); - _glfw.x11.display = NULL; - } - - // NOTE: This needs to be done after XCloseDisplay, as libGL registers - // cleanup callbacks that get called by it - _glfwTerminateGLX(); - - _glfwTerminateJoysticksLinux(); - _glfwTerminateThreadLocalStoragePOSIX(); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " X11 GLX EGL" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif -#if defined(__linux__) - " /dev/js" -#endif -#if defined(_GLFW_HAS_XF86VM) - " Xf86vm" -#endif -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/src/deps/glfw-3.2.1/src/x11_monitor.c b/src/deps/glfw-3.2.1/src/x11_monitor.c deleted file mode 100644 index 2cec791..0000000 --- a/src/deps/glfw-3.2.1/src/x11_monitor.c +++ /dev/null @@ -1,491 +0,0 @@ -//======================================================================== -// GLFW 3.2 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(const XRRModeInfo* mi) -{ - return (mi->modeFlags & RR_Interlace) == 0; -} - -// Calculates the refresh rate, in Hz, from the specified RandR mode info -// -static int calculateRefreshRate(const XRRModeInfo* mi) -{ - if (mi->hTotal && mi->vTotal) - return (int) ((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal)); - else - return 0; -} - -// Returns the mode info for a RandR mode XID -// -static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id) -{ - int i; - - for (i = 0; i < sr->nmode; i++) - { - if (sr->modes[i].id == id) - return sr->modes + i; - } - - return NULL; -} - -// Convert RandR mode info to GLFW video mode -// -static GLFWvidmode vidmodeFromModeInfo(const XRRModeInfo* mi, - const XRRCrtcInfo* ci) -{ - GLFWvidmode mode; - - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - mode.width = mi->height; - mode.height = mi->width; - } - else - { - mode.width = mi->width; - mode.height = mi->height; - } - - mode.refreshRate = calculateRefreshRate(mi); - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode.redBits, &mode.greenBits, &mode.blueBits); - - return mode; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Set the current video mode for the specified monitor -// -GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - XRROutputInfo* oi; - GLFWvidmode current; - const GLFWvidmode* best; - RRMode native = None; - int i; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return GLFW_TRUE; - - sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - for (i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = mi->id; - break; - } - } - - if (native) - { - if (monitor->x11.oldMode == None) - monitor->x11.oldMode = ci->mode; - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - native, - ci->rotation, - ci->outputs, - ci->noutput); - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - - if (!native) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Monitor mode list changed"); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -// Restore the saved (original) video mode for the specified monitor -// -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - - if (monitor->x11.oldMode == None) - return; - - sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - monitor->x11.oldMode, - ci->rotation, - ci->outputs, - ci->noutput); - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - - monitor->x11.oldMode = None; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -_GLFWmonitor** _glfwPlatformGetMonitors(int* count) -{ - int i, j, k, found = 0; - _GLFWmonitor** monitors = NULL; - - *count = 0; - - if (_glfw.x11.randr.available) - { - int screenCount = 0; - XineramaScreenInfo* screens = NULL; - XRRScreenResources* sr = XRRGetScreenResources(_glfw.x11.display, - _glfw.x11.root); - RROutput primary = XRRGetOutputPrimary(_glfw.x11.display, - _glfw.x11.root); - - monitors = calloc(sr->noutput, sizeof(_GLFWmonitor*)); - - if (_glfw.x11.xinerama.available) - screens = XineramaQueryScreens(_glfw.x11.display, &screenCount); - - for (i = 0; i < sr->ncrtc; i++) - { - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, - sr, sr->crtcs[i]); - - for (j = 0; j < ci->noutput; j++) - { - int widthMM, heightMM; - _GLFWmonitor* monitor; - XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, - sr, ci->outputs[j]); - if (oi->connection != RR_Connected) - { - XRRFreeOutputInfo(oi); - continue; - } - - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - widthMM = oi->mm_height; - heightMM = oi->mm_width; - } - else - { - widthMM = oi->mm_width; - heightMM = oi->mm_height; - } - - monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM); - monitor->x11.output = ci->outputs[j]; - monitor->x11.crtc = oi->crtc; - - for (k = 0; k < screenCount; k++) - { - if (screens[k].x_org == ci->x && - screens[k].y_org == ci->y && - screens[k].width == ci->width && - screens[k].height == ci->height) - { - monitor->x11.index = k; - break; - } - } - - XRRFreeOutputInfo(oi); - - found++; - monitors[found - 1] = monitor; - - if (ci->outputs[j] == primary) - _GLFW_SWAP_POINTERS(monitors[0], monitors[found - 1]); - } - - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - - if (screens) - XFree(screens); - - if (found == 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: RandR monitor support seems broken"); - - _glfw.x11.randr.monitorBroken = GLFW_TRUE; - free(monitors); - monitors = NULL; - } - } - - if (!monitors) - { - monitors = calloc(1, sizeof(_GLFWmonitor*)); - monitors[0] = _glfwAllocMonitor("Display", - DisplayWidthMM(_glfw.x11.display, - _glfw.x11.screen), - DisplayHeightMM(_glfw.x11.display, - _glfw.x11.screen)); - found = 1; - } - - *count = found; - return monitors; -} - -GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) -{ - return first->x11.crtc == second->x11.crtc; -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - if (xpos) - *xpos = ci->x; - if (ypos) - *ypos = ci->y; - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - GLFWvidmode* result; - - *count = 0; - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - int i, j; - XRRScreenResources* sr; - XRRCrtcInfo* ci; - XRROutputInfo* oi; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - result = calloc(oi->nmode, sizeof(GLFWvidmode)); - - for (i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (j < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - *count = 1; - result = calloc(1, sizeof(GLFWvidmode)); - _glfwPlatformGetVideoMode(monitor, result); - } - - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - *mode = vidmodeFromModeInfo(getModeInfo(sr, ci->mode), ci); - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); - mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); - mode->refreshRate = 0; - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode->redBits, &mode->greenBits, &mode->blueBits); - } -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - const size_t size = XRRGetCrtcGammaSize(_glfw.x11.display, - monitor->x11.crtc); - XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfw.x11.display, - monitor->x11.crtc); - - _glfwAllocGammaArrays(ramp, size); - - memcpy(ramp->red, gamma->red, size * sizeof(unsigned short)); - memcpy(ramp->green, gamma->green, size * sizeof(unsigned short)); - memcpy(ramp->blue, gamma->blue, size * sizeof(unsigned short)); - - XRRFreeGamma(gamma); - } -#if defined(_GLFW_HAS_XF86VM) - else if (_glfw.x11.vidmode.available) - { - int size; - XF86VidModeGetGammaRampSize(_glfw.x11.display, _glfw.x11.screen, &size); - - _glfwAllocGammaArrays(ramp, size); - - XF86VidModeGetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, ramp->red, ramp->green, ramp->blue); - } -#endif /*_GLFW_HAS_XF86VM*/ -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - XRRCrtcGamma* gamma = XRRAllocGamma(ramp->size); - - memcpy(gamma->red, ramp->red, ramp->size * sizeof(unsigned short)); - memcpy(gamma->green, ramp->green, ramp->size * sizeof(unsigned short)); - memcpy(gamma->blue, ramp->blue, ramp->size * sizeof(unsigned short)); - - XRRSetCrtcGamma(_glfw.x11.display, monitor->x11.crtc, gamma); - XRRFreeGamma(gamma); - } -#if defined(_GLFW_HAS_XF86VM) - else if (_glfw.x11.vidmode.available) - { - XF86VidModeSetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, - (unsigned short*) ramp->red, - (unsigned short*) ramp->green, - (unsigned short*) ramp->blue); - } -#endif /*_GLFW_HAS_XF86VM*/ -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return monitor->x11.crtc; -} - -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return monitor->x11.output; -} - diff --git a/src/deps/glfw-3.2.1/src/x11_platform.h b/src/deps/glfw-3.2.1/src/x11_platform.h deleted file mode 100644 index 3304306..0000000 --- a/src/deps/glfw-3.2.1/src/x11_platform.h +++ /dev/null @@ -1,296 +0,0 @@ -//======================================================================== -// GLFW 3.2 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_x11_platform_h_ -#define _glfw3_x11_platform_h_ - -#include -#include -#include -#include - -#include -#include -#include -#include - -// The XRandR extension provides mode setting and gamma control -#include - -// The Xkb extension provides improved keyboard support -#include - -// The Xinerama extension provides legacy monitor indices -#include - -#if defined(_GLFW_HAS_XF86VM) - // The Xf86VidMode extension provides fallback gamma control - #include -#endif - -typedef XID xcb_window_t; -typedef XID xcb_visualid_t; -typedef struct xcb_connection_t xcb_connection_t; -typedef xcb_connection_t* (* XGETXCBCONNECTION_T)(Display*); - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateXlibSurfaceKHR)(VkInstance,const VkXlibSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice,uint32_t,Display*,VisualID); -typedef VkResult (APIENTRY *PFN_vkCreateXcbSurfaceKHR)(VkInstance,const VkXcbSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice,uint32_t,xcb_connection_t*,xcb_visualid_t); - -#include "posix_tls.h" -#include "posix_time.h" -#include "linux_joystick.h" -#include "xkb_unicode.h" -#include "glx_context.h" -#include "egl_context.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11 -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11 - - -// X11-specific per-window data -// -typedef struct _GLFWwindowX11 -{ - Colormap colormap; - Window handle; - XIC ic; - - GLFWbool overrideRedirect; - - // Cached position and size used to filter out duplicate events - int width, height; - int xpos, ypos; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - // The last position the cursor was warped to by GLFW - int warpCursorPosX, warpCursorPosY; - - // The information from the last KeyPress event - unsigned int lastKeyCode; - Time lastKeyTime; - -} _GLFWwindowX11; - -// X11-specific global data -// -typedef struct _GLFWlibraryX11 -{ - Display* display; - int screen; - Window root; - - // Invisible cursor for hidden cursor mode - Cursor cursor; - // Context for mapping window XIDs to _GLFWwindow pointers - XContext context; - // XIM input method - XIM im; - // Most recent error code received by X error handler - int errorCode; - // Clipboard string (while the selection is owned) - char* clipboardString; - // Key name string - char keyName[64]; - // X11 keycode to GLFW key LUT - short int publicKeys[256]; - // GLFW key to X11 keycode LUT - short int nativeKeys[GLFW_KEY_LAST + 1]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - // Window manager atoms - Atom WM_PROTOCOLS; - Atom WM_STATE; - Atom WM_DELETE_WINDOW; - Atom NET_WM_NAME; - Atom NET_WM_ICON_NAME; - Atom NET_WM_ICON; - Atom NET_WM_PID; - Atom NET_WM_PING; - Atom NET_WM_WINDOW_TYPE; - Atom NET_WM_WINDOW_TYPE_NORMAL; - Atom NET_WM_STATE; - Atom NET_WM_STATE_ABOVE; - Atom NET_WM_STATE_FULLSCREEN; - Atom NET_WM_STATE_MAXIMIZED_VERT; - Atom NET_WM_STATE_MAXIMIZED_HORZ; - Atom NET_WM_BYPASS_COMPOSITOR; - Atom NET_WM_FULLSCREEN_MONITORS; - Atom NET_ACTIVE_WINDOW; - Atom NET_FRAME_EXTENTS; - Atom NET_REQUEST_FRAME_EXTENTS; - Atom MOTIF_WM_HINTS; - - // Xdnd (drag and drop) atoms - Atom XdndAware; - Atom XdndEnter; - Atom XdndPosition; - Atom XdndStatus; - Atom XdndActionCopy; - Atom XdndDrop; - Atom XdndLeave; - Atom XdndFinished; - Atom XdndSelection; - - // Selection (clipboard) atoms - Atom TARGETS; - Atom MULTIPLE; - Atom CLIPBOARD; - Atom CLIPBOARD_MANAGER; - Atom SAVE_TARGETS; - Atom NULL_; - Atom UTF8_STRING; - Atom COMPOUND_STRING; - Atom ATOM_PAIR; - Atom GLFW_SELECTION; - - struct { - GLFWbool available; - int eventBase; - int errorBase; - int major; - int minor; - GLFWbool gammaBroken; - GLFWbool monitorBroken; - } randr; - - struct { - GLFWbool available; - GLFWbool detectable; - int majorOpcode; - int eventBase; - int errorBase; - int major; - int minor; - } xkb; - - struct { - int count; - int timeout; - int interval; - int blanking; - int exposure; - } saver; - - struct { - Window source; - } xdnd; - - struct { - GLFWbool available; - int major; - int minor; - } xinerama; - - struct { - void* handle; - XGETXCBCONNECTION_T XGetXCBConnection; - } x11xcb; - -#if defined(_GLFW_HAS_XF86VM) - struct { - GLFWbool available; - int eventBase; - int errorBase; - } vidmode; -#endif /*_GLFW_HAS_XF86VM*/ - -} _GLFWlibraryX11; - -// X11-specific per-monitor data -// -typedef struct _GLFWmonitorX11 -{ - RROutput output; - RRCrtc crtc; - RRMode oldMode; - - // Index of corresponding Xinerama screen, - // for EWMH full screen window placement - int index; - -} _GLFWmonitorX11; - -// X11-specific per-cursor data -// -typedef struct _GLFWcursorX11 -{ - Cursor handle; - -} _GLFWcursorX11; - - -GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor); - -Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot); - -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value); - -void _glfwGrabErrorHandlerX11(void); -void _glfwReleaseErrorHandlerX11(void); -void _glfwInputErrorX11(int error, const char* message); - -#endif // _glfw3_x11_platform_h_ diff --git a/src/deps/glfw-3.2.1/src/x11_window.c b/src/deps/glfw-3.2.1/src/x11_window.c deleted file mode 100644 index 077eebb..0000000 --- a/src/deps/glfw-3.2.1/src/x11_window.c +++ /dev/null @@ -1,2475 +0,0 @@ -//======================================================================== -// GLFW 3.2 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -#include - -#include -#include -#include -#include -#include -#include - -// Action for EWMH client messages -#define _NET_WM_STATE_REMOVE 0 -#define _NET_WM_STATE_ADD 1 -#define _NET_WM_STATE_TOGGLE 2 - -// Additional mouse button names for XButtonEvent -#define Button6 6 -#define Button7 7 - - -// Wait for data to arrive using select -// This avoids blocking other threads via the per-display Xlib lock that also -// covers GLX functions -// -static GLFWbool waitForEvent(double* timeout) -{ - fd_set fds; - const int fd = ConnectionNumber(_glfw.x11.display); - int count = fd + 1; - - FD_ZERO(&fds); - FD_SET(fd, &fds); -#if defined(__linux__) - FD_SET(_glfw.linux_js.inotify, &fds); - - if (fd < _glfw.linux_js.inotify) - count = _glfw.linux_js.inotify + 1; -#endif - for (;;) - { - if (timeout) - { - const long seconds = (long) *timeout; - const long microseconds = (long) ((*timeout - seconds) * 1e6); - struct timeval tv = { seconds, microseconds }; - const uint64_t base = _glfwPlatformGetTimerValue(); - - const int result = select(count, &fds, NULL, NULL, &tv); - const int error = errno; - - *timeout -= (_glfwPlatformGetTimerValue() - base) / - (double) _glfwPlatformGetTimerFrequency(); - - if (result > 0) - return GLFW_TRUE; - if ((result == -1 && error == EINTR) || *timeout <= 0.0) - return GLFW_FALSE; - } - else if (select(count, &fds, NULL, NULL, NULL) != -1 || errno != EINTR) - return GLFW_TRUE; - } -} - -// Waits until a VisibilityNotify event arrives for the specified window or the -// timeout period elapses (ICCCM section 4.2.2) -// -static GLFWbool waitForVisibilityNotify(_GLFWwindow* window) -{ - XEvent dummy; - double timeout = 0.1; - - while (!XCheckTypedWindowEvent(_glfw.x11.display, - window->x11.handle, - VisibilityNotify, - &dummy)) - { - if (!waitForEvent(&timeout)) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Returns whether the window is iconified -// -static int getWindowState(_GLFWwindow* window) -{ - int result = WithdrawnState; - struct { - CARD32 state; - Window icon; - } *state = NULL; - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.WM_STATE, - _glfw.x11.WM_STATE, - (unsigned char**) &state) >= 2) - { - result = state->state; - } - - XFree(state); - return result; -} - -// Returns whether the event is a selection event -// -static Bool isSelectionEvent(Display* display, XEvent* event, XPointer pointer) -{ - return event->type == SelectionRequest || - event->type == SelectionNotify || - event->type == SelectionClear; -} - -// Returns whether it is a _NET_FRAME_EXTENTS event for the specified window -// -static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) pointer; - return event->type == PropertyNotify && - event->xproperty.state == PropertyNewValue && - event->xproperty.window == window->x11.handle && - event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS; -} - -// Translates a GLFW standard cursor to a font cursor shape -// -static int translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return XC_left_ptr; - case GLFW_IBEAM_CURSOR: - return XC_xterm; - case GLFW_CROSSHAIR_CURSOR: - return XC_crosshair; - case GLFW_HAND_CURSOR: - return XC_hand1; - case GLFW_HRESIZE_CURSOR: - return XC_sb_h_double_arrow; - case GLFW_VRESIZE_CURSOR: - return XC_sb_v_double_arrow; - } - - return 0; -} - -// Translates an X event modifier state mask -// -static int translateState(int state) -{ - int mods = 0; - - if (state & ShiftMask) - mods |= GLFW_MOD_SHIFT; - if (state & ControlMask) - mods |= GLFW_MOD_CONTROL; - if (state & Mod1Mask) - mods |= GLFW_MOD_ALT; - if (state & Mod4Mask) - mods |= GLFW_MOD_SUPER; - - return mods; -} - -// Translates an X11 key code to a GLFW key token -// -static int translateKey(int scancode) -{ - // Use the pre-filled LUT (see createKeyTables() in x11_init.c) - if (scancode < 0 || scancode > 255) - return GLFW_KEY_UNKNOWN; - - return _glfw.x11.publicKeys[scancode]; -} - -// Return the GLFW window corresponding to the specified X11 window -// -static _GLFWwindow* findWindowByHandle(Window handle) -{ - _GLFWwindow* window; - - if (XFindContext(_glfw.x11.display, - handle, - _glfw.x11.context, - (XPointer*) &window) != 0) - { - return NULL; - } - - return window; -} - -// Sends an EWMH or ICCCM event to the window manager -// -static void sendEventToWM(_GLFWwindow* window, Atom type, - long a, long b, long c, long d, long e) -{ - XEvent event; - memset(&event, 0, sizeof(event)); - - event.type = ClientMessage; - event.xclient.window = window->x11.handle; - event.xclient.format = 32; // Data is 32-bit longs - event.xclient.message_type = type; - event.xclient.data.l[0] = a; - event.xclient.data.l[1] = b; - event.xclient.data.l[2] = c; - event.xclient.data.l[3] = d; - event.xclient.data.l[4] = e; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &event); -} - -// Updates the normal hints according to the window settings -// -static void updateNormalHints(_GLFWwindow* window, int width, int height) -{ - XSizeHints* hints = XAllocSizeHints(); - - if (!window->monitor) - { - if (window->resizable) - { - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - hints->flags |= PMinSize; - hints->min_width = window->minwidth; - hints->min_height = window->minheight; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - hints->flags |= PMaxSize; - hints->max_width = window->maxwidth; - hints->max_height = window->maxheight; - } - - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - hints->flags |= PAspect; - hints->min_aspect.x = hints->max_aspect.x = window->numer; - hints->min_aspect.y = hints->max_aspect.y = window->denom; - } - } - else - { - hints->flags |= (PMinSize | PMaxSize); - hints->min_width = hints->max_width = width; - hints->min_height = hints->max_height = height; - } - } - - hints->flags |= PWinGravity; - hints->win_gravity = StaticGravity; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); -} - -// Updates the full screen status of the window -// -static void updateWindowMode(_GLFWwindow* window) -{ - if (window->monitor) - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - sendEventToWM(window, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - 0); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - // This is the butcher's way of removing window decorations - // Setting the override-redirect attribute on a window makes the - // window manager ignore the window completely (ICCCM, section 4) - // The good thing is that this makes undecorated full screen windows - // easy to do; the bad thing is that we have to do everything - // manually and some things (like iconify/restore) won't work at - // all, as those are tasks usually performed by the window manager - - XSetWindowAttributes attributes; - attributes.override_redirect = True; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_TRUE; - } - - // Enable compositor bypass - { - const unsigned long value = 1; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, - PropModeReplace, (unsigned char*) &value, 1); - } - } - else - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - XSetWindowAttributes attributes; - attributes.override_redirect = False; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_FALSE; - } - - // Disable compositor bypass - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR); - } - } -} - -// Splits and translates a text/uri-list into separate file paths -// NOTE: This function destroys the provided string -// -static char** parseUriList(char* text, int* count) -{ - const char* prefix = "file://"; - char** paths = NULL; - char* line; - - *count = 0; - - while ((line = strtok(text, "\r\n"))) - { - text = NULL; - - if (line[0] == '#') - continue; - - if (strncmp(line, prefix, strlen(prefix)) == 0) - line += strlen(prefix); - - (*count)++; - - char* path = calloc(strlen(line) + 1, 1); - paths = realloc(paths, *count * sizeof(char*)); - paths[*count - 1] = path; - - while (*line) - { - if (line[0] == '%' && line[1] && line[2]) - { - const char digits[3] = { line[1], line[2], '\0' }; - *path = strtol(digits, NULL, 16); - line += 2; - } - else - *path = *line; - - path++; - line++; - } - } - - return paths; -} - -// Centers the cursor over the window client area -// -static void centerCursor(_GLFWwindow* window) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (window->cursor) - { - XDefineCursor(_glfw.x11.display, window->x11.handle, - window->cursor->x11.handle); - } - else - XUndefineCursor(_glfw.x11.display, window->x11.handle); - } - else - XDefineCursor(_glfw.x11.display, window->x11.handle, _glfw.x11.cursor); -} - -// Create the X11 window (and its colormap) -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - Visual* visual, int depth) -{ - // Create a colormap based on the visual used by the current context - window->x11.colormap = XCreateColormap(_glfw.x11.display, - _glfw.x11.root, - visual, - AllocNone); - - // Create the actual window - { - XSetWindowAttributes wa; - const unsigned long wamask = CWBorderPixel | CWColormap | CWEventMask; - - wa.colormap = window->x11.colormap; - wa.border_pixel = 0; - wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | - PointerMotionMask | ButtonPressMask | ButtonReleaseMask | - ExposureMask | FocusChangeMask | VisibilityChangeMask | - EnterWindowMask | LeaveWindowMask | PropertyChangeMask; - - _glfwGrabErrorHandlerX11(); - - window->x11.handle = XCreateWindow(_glfw.x11.display, - _glfw.x11.root, - 0, 0, - wndconfig->width, wndconfig->height, - 0, // Border width - depth, // Color depth - InputOutput, - visual, - wamask, - &wa); - - _glfwReleaseErrorHandlerX11(); - - if (!window->x11.handle) - { - _glfwInputErrorX11(GLFW_PLATFORM_ERROR, - "X11: Failed to create window"); - return GLFW_FALSE; - } - - XSaveContext(_glfw.x11.display, - window->x11.handle, - _glfw.x11.context, - (XPointer) window); - } - - if (!wndconfig->decorated) - { - struct - { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long input_mode; - unsigned long status; - } hints; - - hints.flags = 2; // Set decorations - hints.decorations = 0; // No decorations - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.MOTIF_WM_HINTS, - _glfw.x11.MOTIF_WM_HINTS, 32, - PropModeReplace, - (unsigned char*) &hints, - sizeof(hints) / sizeof(long)); - } - - if (_glfw.x11.NET_WM_STATE && !window->monitor) - { - Atom states[3]; - int count = 0; - - if (wndconfig->floating) - { - if (_glfw.x11.NET_WM_STATE_ABOVE) - states[count++] = _glfw.x11.NET_WM_STATE_ABOVE; - } - - if (wndconfig->maximized) - { - if (_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT; - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ; - } - } - - if (count) - { - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &states, count); - } - } - - // Declare the WM protocols supported by GLFW - { - Atom protocols[] = - { - _glfw.x11.WM_DELETE_WINDOW, - _glfw.x11.NET_WM_PING - }; - - XSetWMProtocols(_glfw.x11.display, window->x11.handle, - protocols, sizeof(protocols) / sizeof(Atom)); - } - - // Declare our PID - { - const pid_t pid = getpid(); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_PID, XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) &pid, 1); - } - - if (_glfw.x11.NET_WM_WINDOW_TYPE && _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL) - { - Atom type = _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_WINDOW_TYPE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &type, 1); - } - - // Set ICCCM WM_HINTS property - { - XWMHints* hints = XAllocWMHints(); - if (!hints) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, - "X11: Failed to allocate WM hints"); - return GLFW_FALSE; - } - - hints->flags = StateHint; - hints->initial_state = NormalState; - - XSetWMHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); - } - - updateNormalHints(window, wndconfig->width, wndconfig->height); - - // Set ICCCM WM_CLASS property - // HACK: Until a mechanism for specifying the application name is added, the - // initial window title is used as the window class name - if (strlen(wndconfig->title)) - { - XClassHint* hint = XAllocClassHint(); - hint->res_name = (char*) wndconfig->title; - hint->res_class = (char*) wndconfig->title; - - XSetClassHint(_glfw.x11.display, window->x11.handle, hint); - XFree(hint); - } - - if (_glfw.x11.XdndAware) - { - // Announce support for Xdnd (drag and drop) - const Atom version = 5; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.XdndAware, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &version, 1); - } - - _glfwPlatformSetWindowTitle(window, wndconfig->title); - - if (_glfw.x11.im) - { - window->x11.ic = XCreateIC(_glfw.x11.im, - XNInputStyle, - XIMPreeditNothing | XIMStatusNothing, - XNClientWindow, - window->x11.handle, - XNFocusWindow, - window->x11.handle, - NULL); - } - - _glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos); - _glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height); - - return GLFW_TRUE; -} - -// Set the specified property to the selection converted to the requested target -// -static Atom writeTargetToProperty(const XSelectionRequestEvent* request) -{ - int i; - const Atom formats[] = { _glfw.x11.UTF8_STRING, - _glfw.x11.COMPOUND_STRING, - XA_STRING }; - const int formatCount = sizeof(formats) / sizeof(formats[0]); - - if (request->property == None) - { - // The requester is a legacy client (ICCCM section 2.2) - // We don't support legacy clients, so fail here - return None; - } - - if (request->target == _glfw.x11.TARGETS) - { - // The list of supported targets was requested - - const Atom targets[] = { _glfw.x11.TARGETS, - _glfw.x11.MULTIPLE, - _glfw.x11.UTF8_STRING, - _glfw.x11.COMPOUND_STRING, - XA_STRING }; - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char*) targets, - sizeof(targets) / sizeof(targets[0])); - - return request->property; - } - - if (request->target == _glfw.x11.MULTIPLE) - { - // Multiple conversions were requested - - Atom* targets; - unsigned long i, count; - - count = _glfwGetWindowPropertyX11(request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - (unsigned char**) &targets); - - for (i = 0; i < count; i += 2) - { - int j; - - for (j = 0; j < formatCount; j++) - { - if (targets[i] == formats[j]) - break; - } - - if (j < formatCount) - { - XChangeProperty(_glfw.x11.display, - request->requestor, - targets[i + 1], - targets[i], - 8, - PropModeReplace, - (unsigned char*) _glfw.x11.clipboardString, - strlen(_glfw.x11.clipboardString)); - } - else - targets[i + 1] = None; - } - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - 32, - PropModeReplace, - (unsigned char*) targets, - count); - - XFree(targets); - - return request->property; - } - - if (request->target == _glfw.x11.SAVE_TARGETS) - { - // The request is a check whether we support SAVE_TARGETS - // It should be handled as a no-op side effect target - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.NULL_, - 32, - PropModeReplace, - NULL, - 0); - - return request->property; - } - - // Conversion to a data target was requested - - for (i = 0; i < formatCount; i++) - { - if (request->target == formats[i]) - { - // The requested target is one we support - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - request->target, - 8, - PropModeReplace, - (unsigned char*) _glfw.x11.clipboardString, - strlen(_glfw.x11.clipboardString)); - - return request->property; - } - } - - // The requested target is not supported - - return None; -} - -static void handleSelectionClear(XEvent* event) -{ - free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = NULL; -} - -static void handleSelectionRequest(XEvent* event) -{ - const XSelectionRequestEvent* request = &event->xselectionrequest; - - XEvent reply; - memset(&reply, 0, sizeof(reply)); - - reply.xselection.property = writeTargetToProperty(request); - reply.xselection.type = SelectionNotify; - reply.xselection.display = request->display; - reply.xselection.requestor = request->requestor; - reply.xselection.selection = request->selection; - reply.xselection.target = request->target; - reply.xselection.time = request->time; - - XSendEvent(_glfw.x11.display, request->requestor, False, 0, &reply); -} - -static void pushSelectionToManager(_GLFWwindow* window) -{ - XConvertSelection(_glfw.x11.display, - _glfw.x11.CLIPBOARD_MANAGER, - _glfw.x11.SAVE_TARGETS, - None, - window->x11.handle, - CurrentTime); - - for (;;) - { - XEvent event; - - while (XCheckIfEvent(_glfw.x11.display, &event, isSelectionEvent, NULL)) - { - switch (event.type) - { - case SelectionRequest: - handleSelectionRequest(&event); - break; - - case SelectionClear: - handleSelectionClear(&event); - break; - - case SelectionNotify: - { - if (event.xselection.target == _glfw.x11.SAVE_TARGETS) - { - // This means one of two things; either the selection was - // not owned, which means there is no clipboard manager, or - // the transfer to the clipboard manager has completed - // In either case, it means we are done here - return; - } - - break; - } - } - } - - waitForEvent(NULL); - } -} - -// Make the specified window and its video mode active on its monitor -// -static GLFWbool acquireMonitor(_GLFWwindow* window) -{ - GLFWbool status; - - if (_glfw.x11.saver.count == 0) - { - // Remember old screen saver settings - XGetScreenSaver(_glfw.x11.display, - &_glfw.x11.saver.timeout, - &_glfw.x11.saver.interval, - &_glfw.x11.saver.blanking, - &_glfw.x11.saver.exposure); - - // Disable screen saver - XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking, - DefaultExposures); - } - - if (!window->monitor->window) - _glfw.x11.saver.count++; - - status = _glfwSetVideoModeX11(window->monitor, &window->videoMode); - - if (window->x11.overrideRedirect) - { - int xpos, ypos; - GLFWvidmode mode; - - // Manually position the window over its monitor - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - _glfwPlatformGetVideoMode(window->monitor, &mode); - - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, mode.width, mode.height); - } - - _glfwInputMonitorWindowChange(window->monitor, window); - return status; -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindowChange(window->monitor, NULL); - _glfwRestoreVideoModeX11(window->monitor); - - _glfw.x11.saver.count--; - - if (_glfw.x11.saver.count == 0) - { - // Restore old screen saver settings - XSetScreenSaver(_glfw.x11.display, - _glfw.x11.saver.timeout, - _glfw.x11.saver.interval, - _glfw.x11.saver.blanking, - _glfw.x11.saver.exposure); - } -} - -// Decode a Unicode code point from a UTF-8 stream -// Based on cutef8 by Jeff Bezanson (Public Domain) -// -#if defined(X_HAVE_UTF8_STRING) -static unsigned int decodeUTF8(const char** s) -{ - unsigned int ch = 0, count = 0; - static const unsigned int offsets[] = - { - 0x00000000u, 0x00003080u, 0x000e2080u, - 0x03c82080u, 0xfa082080u, 0x82082080u - }; - - do - { - ch = (ch << 6) + (unsigned char) **s; - (*s)++; - count++; - } while ((**s & 0xc0) == 0x80); - - assert(count <= 6); - return ch - offsets[count - 1]; -} -#endif /*X_HAVE_UTF8_STRING*/ - -// Process the specified X event -// -static void processEvent(XEvent *event) -{ - _GLFWwindow* window = NULL; - int keycode = 0; - Bool filtered = False; - - // HACK: Save scancode as some IMs clear the field in XFilterEvent - if (event->type == KeyPress || event->type == KeyRelease) - keycode = event->xkey.keycode; - - if (_glfw.x11.im) - filtered = XFilterEvent(event, None); - - if (_glfw.x11.randr.available) - { - if (event->type == _glfw.x11.randr.eventBase + RRNotify) - { - XRRUpdateConfiguration(event); - _glfwInputMonitorChange(); - return; - } - } - - if (event->type != GenericEvent) - { - window = findWindowByHandle(event->xany.window); - if (window == NULL) - { - // This is an event for a window that has already been destroyed - return; - } - } - - switch (event->type) - { - case KeyPress: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - - if (window->x11.ic) - { - // HACK: Ignore duplicate key press events generated by ibus - // Corresponding release events are filtered out by the - // GLFW key repeat logic - if (window->x11.lastKeyCode != keycode || - window->x11.lastKeyTime != event->xkey.time) - { - if (keycode) - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - } - - window->x11.lastKeyCode = keycode; - window->x11.lastKeyTime = event->xkey.time; - - if (!filtered) - { - int count; - Status status; -#if defined(X_HAVE_UTF8_STRING) - char buffer[100]; - char* chars = buffer; - - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - buffer, sizeof(buffer) - 1, - NULL, &status); - - if (status == XBufferOverflow) - { - chars = calloc(count + 1, 1); - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - chars, count, - NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) - { - const char* c = chars; - chars[count] = '\0'; - while (c - chars < count) - _glfwInputChar(window, decodeUTF8(&c), mods, plain); - } -#else /*X_HAVE_UTF8_STRING*/ - wchar_t buffer[16]; - wchar_t* chars = buffer; - - count = XwcLookupString(window->x11.ic, - &event->xkey, - buffer, sizeof(buffer) / sizeof(wchar_t), - NULL, &status); - - if (status == XBufferOverflow) - { - chars = calloc(count, sizeof(wchar_t)); - count = XwcLookupString(window->x11.ic, - &event->xkey, - chars, count, - NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) - { - int i; - for (i = 0; i < count; i++) - _glfwInputChar(window, chars[i], mods, plain); - } -#endif /*X_HAVE_UTF8_STRING*/ - - if (chars != buffer) - free(chars); - } - } - else - { - KeySym keysym; - XLookupString(&event->xkey, NULL, 0, &keysym, NULL); - - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - - const long character = _glfwKeySym2Unicode(keysym); - if (character != -1) - _glfwInputChar(window, character, mods, plain); - } - - return; - } - - case KeyRelease: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - - if (!_glfw.x11.xkb.detectable) - { - // HACK: Key repeat events will arrive as KeyRelease/KeyPress - // pairs with similar or identical time stamps - // The key repeat logic in _glfwInputKey expects only key - // presses to repeat, so detect and discard release events - if (XEventsQueued(_glfw.x11.display, QueuedAfterReading)) - { - XEvent next; - XPeekEvent(_glfw.x11.display, &next); - - if (next.type == KeyPress && - next.xkey.window == event->xkey.window && - next.xkey.keycode == keycode) - { - // HACK: The time of repeat events sometimes doesn't - // match that of the press event, so add an - // epsilon - // Toshiyuki Takahashi can press a button - // 16 times per second so it's fairly safe to - // assume that no human is pressing the key 50 - // times per second (value is ms) - if ((next.xkey.time - event->xkey.time) < 20) - { - // This is very likely a server-generated key repeat - // event, so ignore it - return; - } - } - } - } - - _glfwInputKey(window, key, keycode, GLFW_RELEASE, mods); - return; - } - - case ButtonPress: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); - else if (event->xbutton.button == Button2) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); - else if (event->xbutton.button == Button3) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); - - // Modern X provides scroll events as mouse button presses - else if (event->xbutton.button == Button4) - _glfwInputScroll(window, 0.0, 1.0); - else if (event->xbutton.button == Button5) - _glfwInputScroll(window, 0.0, -1.0); - else if (event->xbutton.button == Button6) - _glfwInputScroll(window, 1.0, 0.0); - else if (event->xbutton.button == Button7) - _glfwInputScroll(window, -1.0, 0.0); - - else - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_PRESS, - mods); - } - - return; - } - - case ButtonRelease: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button2) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_MIDDLE, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button3) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button > Button7) - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_RELEASE, - mods); - } - - return; - } - - case EnterNotify: - { - // HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise - // ignore the defined cursor for hidden cursor mode - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_HIDDEN); - - _glfwInputCursorEnter(window, GLFW_TRUE); - return; - } - - case LeaveNotify: - { - _glfwInputCursorEnter(window, GLFW_FALSE); - return; - } - - case MotionNotify: - { - const int x = event->xmotion.x; - const int y = event->xmotion.y; - - if (x != window->x11.warpCursorPosX || y != window->x11.warpCursorPosY) - { - // The cursor was moved by something other than GLFW - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (_glfw.x11.disabledCursorWindow != window) - return; - - const int dx = x - window->x11.lastCursorPosX; - const int dy = y - window->x11.lastCursorPosY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - _glfwInputCursorPos(window, x, y); - } - - window->x11.lastCursorPosX = x; - window->x11.lastCursorPosY = y; - return; - } - - case ConfigureNotify: - { - if (event->xconfigure.width != window->x11.width || - event->xconfigure.height != window->x11.height) - { - _glfwInputFramebufferSize(window, - event->xconfigure.width, - event->xconfigure.height); - - _glfwInputWindowSize(window, - event->xconfigure.width, - event->xconfigure.height); - - window->x11.width = event->xconfigure.width; - window->x11.height = event->xconfigure.height; - } - - if (event->xconfigure.x != window->x11.xpos || - event->xconfigure.y != window->x11.ypos) - { - if (window->x11.overrideRedirect || event->xany.send_event) - { - _glfwInputWindowPos(window, - event->xconfigure.x, - event->xconfigure.y); - - window->x11.xpos = event->xconfigure.x; - window->x11.ypos = event->xconfigure.y; - } - } - - return; - } - - case ClientMessage: - { - // Custom client message, probably from the window manager - - if (filtered) - return; - - if (event->xclient.message_type == None) - return; - - if (event->xclient.message_type == _glfw.x11.WM_PROTOCOLS) - { - const Atom protocol = event->xclient.data.l[0]; - if (protocol == None) - return; - - if (protocol == _glfw.x11.WM_DELETE_WINDOW) - { - // The window manager was asked to close the window, for example by - // the user pressing a 'close' window decoration button - _glfwInputWindowCloseRequest(window); - } - else if (protocol == _glfw.x11.NET_WM_PING) - { - // The window manager is pinging the application to ensure it's - // still responding to events - - XEvent reply = *event; - reply.xclient.window = _glfw.x11.root; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &reply); - } - } - else if (event->xclient.message_type == _glfw.x11.XdndEnter) - { - // A drag operation has entered the window - // TODO: Check if UTF-8 string is supported by the source - } - else if (event->xclient.message_type == _glfw.x11.XdndDrop) - { - // The drag operation has finished dropping on - // the window, ask to convert it to a UTF-8 string - _glfw.x11.xdnd.source = event->xclient.data.l[0]; - XConvertSelection(_glfw.x11.display, - _glfw.x11.XdndSelection, - _glfw.x11.UTF8_STRING, - _glfw.x11.XdndSelection, - window->x11.handle, CurrentTime); - } - else if (event->xclient.message_type == _glfw.x11.XdndPosition) - { - // The drag operation has moved over the window - const int absX = (event->xclient.data.l[2] >> 16) & 0xFFFF; - const int absY = (event->xclient.data.l[2]) & 0xFFFF; - int x, y; - - _glfwPlatformGetWindowPos(window, &x, &y); - _glfwInputCursorPos(window, absX - x, absY - y); - - // Reply that we are ready to copy the dragged data - XEvent reply; - memset(&reply, 0, sizeof(reply)); - - reply.type = ClientMessage; - reply.xclient.window = event->xclient.data.l[0]; - reply.xclient.message_type = _glfw.x11.XdndStatus; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = 1; // Always accept the dnd with no rectangle - reply.xclient.data.l[2] = 0; // Specify an empty rectangle - reply.xclient.data.l[3] = 0; - reply.xclient.data.l[4] = _glfw.x11.XdndActionCopy; - - XSendEvent(_glfw.x11.display, event->xclient.data.l[0], - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - - return; - } - - case SelectionNotify: - { - if (event->xselection.property) - { - // The converted data from the drag operation has arrived - char* data; - const int result = - _glfwGetWindowPropertyX11(event->xselection.requestor, - event->xselection.property, - event->xselection.target, - (unsigned char**) &data); - - if (result) - { - int i, count; - char** paths = parseUriList(data, &count); - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - } - - XFree(data); - - XEvent reply; - memset(&reply, 0, sizeof(reply)); - - reply.type = ClientMessage; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = result; - reply.xclient.data.l[2] = _glfw.x11.XdndActionCopy; - - // Reply that all is well - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - - return; - } - - case FocusIn: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); - - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->x11.ic) - XSetICFocus(window->x11.ic); - - _glfwInputWindowFocus(window, GLFW_TRUE); - return; - } - - case FocusOut: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); - - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->x11.ic) - XUnsetICFocus(window->x11.ic); - - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return; - } - - case Expose: - { - _glfwInputWindowDamage(window); - return; - } - - case PropertyNotify: - { - if (event->xproperty.atom == _glfw.x11.WM_STATE && - event->xproperty.state == PropertyNewValue) - { - const int state = getWindowState(window); - if (state == IconicState) - { - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowIconify(window, GLFW_TRUE); - } - else if (state == NormalState) - { - if (window->monitor) - acquireMonitor(window); - - _glfwInputWindowIconify(window, GLFW_FALSE); - } - } - - return; - } - - case SelectionClear: - { - handleSelectionClear(event); - return; - } - - case SelectionRequest: - { - handleSelectionRequest(event); - return; - } - - case DestroyNotify: - return; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Retrieve a single window property of the specified type -// Inspired by fghGetWindowProperty from freeglut -// -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value) -{ - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - - XGetWindowProperty(_glfw.x11.display, - window, - property, - 0, - LONG_MAX, - False, - type, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - value); - - if (type != AnyPropertyType && actualType != type) - return 0; - - return itemCount; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - Visual* visual; - int depth; - - if (ctxconfig->client == GLFW_NO_API) - { - visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen); - depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen); - } - else - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitGLX()) - return GLFW_FALSE; - if (!_glfwChooseVisualGLX(ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - else - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwChooseVisualEGL(ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - } - - if (!createNativeWindow(window, wndconfig, visual, depth)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwCreateContextGLX(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else - { - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - updateWindowMode(window); - if (!acquireMonitor(window)) - return GLFW_FALSE; - - centerCursor(window); - } - - XFlush(_glfw.x11.display); - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (_glfw.x11.disabledCursorWindow == window) - _glfw.x11.disabledCursorWindow = NULL; - - if (window->monitor) - releaseMonitor(window); - - if (window->x11.ic) - { - XDestroyIC(window->x11.ic); - window->x11.ic = NULL; - } - - if (window->context.destroy) - window->context.destroy(window); - - if (window->x11.handle) - { - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) == - window->x11.handle) - { - pushSelectionToManager(window); - } - - XDeleteContext(_glfw.x11.display, window->x11.handle, _glfw.x11.context); - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XDestroyWindow(_glfw.x11.display, window->x11.handle); - window->x11.handle = (Window) 0; - } - - if (window->x11.colormap) - { - XFreeColormap(_glfw.x11.display, window->x11.colormap); - window->x11.colormap = (Colormap) 0; - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ -#if defined(X_HAVE_UTF8_STRING) - Xutf8SetWMProperties(_glfw.x11.display, - window->x11.handle, - title, title, - NULL, 0, - NULL, NULL, NULL); -#else - // This may be a slightly better fallback than using XStoreName and - // XSetIconName, which always store their arguments using STRING - XmbSetWMProperties(_glfw.x11.display, - window->x11.handle, - title, title, - NULL, 0, - NULL, NULL, NULL); -#endif - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - if (count) - { - int i, j, longCount = 0; - - for (i = 0; i < count; i++) - longCount += 2 + images[i].width * images[i].height; - - long* icon = calloc(longCount, sizeof(long)); - long* target = icon; - - for (i = 0; i < count; i++) - { - *target++ = images[i].width; - *target++ = images[i].height; - - for (j = 0; j < images[i].width * images[i].height; j++) - { - *target++ = (images[i].pixels[j * 4 + 0] << 16) | - (images[i].pixels[j * 4 + 1] << 8) | - (images[i].pixels[j * 4 + 2] << 0) | - (images[i].pixels[j * 4 + 3] << 24); - } - } - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON, - XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) icon, - longCount); - - free(icon); - } - else - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - Window dummy; - int x, y; - - XTranslateCoordinates(_glfw.x11.display, window->x11.handle, _glfw.x11.root, - 0, 0, &x, &y, &dummy); - - if (xpos) - *xpos = x; - if (ypos) - *ypos = y; -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - // HACK: Explicitly setting PPosition to any value causes some WMs, notably - // Compiz and Metacity, to honor the position of unmapped windows - if (!_glfwPlatformWindowVisible(window)) - { - long supplied; - XSizeHints* hints = XAllocSizeHints(); - - if (XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied)) - { - hints->flags |= PPosition; - hints->x = hints->y = 0; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - } - - XFree(hints); - } - - XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - XWindowAttributes attribs; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &attribs); - - if (width) - *width = attribs.width; - if (height) - *height = attribs.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - { - if (!window->resizable) - updateNormalHints(window, width, height); - - XResizeWindow(_glfw.x11.display, window->x11.handle, width, height); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - long* extents = NULL; - - if (window->monitor || !window->decorated) - return; - - if (_glfw.x11.NET_FRAME_EXTENTS == None) - return; - - if (!_glfwPlatformWindowVisible(window) && - _glfw.x11.NET_REQUEST_FRAME_EXTENTS) - { - XEvent event; - double timeout = 0.5; - - // Ensure _NET_FRAME_EXTENTS is set, allowing glfwGetWindowFrameSize to - // function before the window is mapped - sendEventToWM(window, _glfw.x11.NET_REQUEST_FRAME_EXTENTS, - 0, 0, 0, 0, 0); - - // HACK: Use a timeout because earlier versions of some window managers - // (at least Unity, Fluxbox and Xfwm) failed to send the reply - // They have been fixed but broken versions are still in the wild - // If you are affected by this and your window manager is NOT - // listed above, PLEASE report it to their and our issue trackers - while (!XCheckIfEvent(_glfw.x11.display, - &event, - isFrameExtentsEvent, - (XPointer) window)) - { - if (!waitForEvent(&timeout)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue"); - return; - } - } - } - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_FRAME_EXTENTS, - XA_CARDINAL, - (unsigned char**) &extents) == 4) - { - if (left) - *left = extents[0]; - if (top) - *top = extents[2]; - if (right) - *right = extents[1]; - if (bottom) - *bottom = extents[3]; - } - - if (extents) - XFree(extents); -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - XIconifyWindow(_glfw.x11.display, window->x11.handle, _glfw.x11.screen); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - if (_glfwPlatformWindowIconified(window)) - { - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); - } - else if (_glfwPlatformWindowVisible(window)) - { - if (_glfw.x11.NET_WM_STATE && - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - } - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (_glfw.x11.NET_WM_STATE && - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - XFlush(_glfw.x11.display); - } -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - if (_glfwPlatformWindowVisible(window)) - return; - - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - if (_glfw.x11.NET_ACTIVE_WINDOW) - sendEventToWM(window, _glfw.x11.NET_ACTIVE_WINDOW, 1, 0, 0, 0, 0); - else - { - XRaiseWindow(_glfw.x11.display, window->x11.handle); - XSetInputFocus(_glfw.x11.display, window->x11.handle, - RevertToParent, CurrentTime); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitorChange(window, monitor); - updateNormalHints(window, width, height); - updateWindowMode(window); - - if (window->monitor) - { - XMapRaised(_glfw.x11.display, window->x11.handle); - if (waitForVisibilityNotify(window)) - acquireMonitor(window); - } - else - { - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - XFlush(_glfw.x11.display); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - Window focused; - int state; - - XGetInputFocus(_glfw.x11.display, &focused, &state); - return window->x11.handle == focused; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return getWindowState(window) == IconicState; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - XWindowAttributes wa; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &wa); - return wa.map_state == IsViewable; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - Atom* states; - unsigned long i; - GLFWbool maximized = GLFW_FALSE; - const unsigned long count = - _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - maximized = GLFW_TRUE; - break; - } - } - - XFree(states); - return maximized; -} - -void _glfwPlatformPollEvents(void) -{ - _glfwPollJoystickEvents(); - - int count = XPending(_glfw.x11.display); - while (count--) - { - XEvent event; - XNextEvent(_glfw.x11.display, &event); - processEvent(&event); - } - - if (_glfw.x11.disabledCursorWindow) - centerCursor(_glfw.x11.disabledCursorWindow); - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformWaitEvents(void) -{ - while (!XPending(_glfw.x11.display)) - waitForEvent(NULL); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - while (!XPending(_glfw.x11.display)) - { - if (!waitForEvent(&timeout)) - break; - } - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - XEvent event; - _GLFWwindow* window = _glfw.windowListHead; - - memset(&event, 0, sizeof(event)); - event.type = ClientMessage; - event.xclient.window = window->x11.handle; - event.xclient.format = 32; // Data is 32-bit longs - event.xclient.message_type = _glfw.x11.NULL_; - - XSendEvent(_glfw.x11.display, window->x11.handle, False, 0, &event); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - Window root, child; - int rootX, rootY, childX, childY; - unsigned int mask; - - XQueryPointer(_glfw.x11.display, window->x11.handle, - &root, &child, - &rootX, &rootY, &childX, &childY, - &mask); - - if (xpos) - *xpos = childX; - if (ypos) - *ypos = childY; -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - // Store the new position so it can be recognized later - window->x11.warpCursorPosX = (int) x; - window->x11.warpCursorPosY = (int) y; - - XWarpPointer(_glfw.x11.display, None, window->x11.handle, - 0,0,0,0, (int) x, (int) y); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - _glfw.x11.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.x11.restoreCursorPosX, - &_glfw.x11.restoreCursorPosY); - centerCursor(window); - XGrabPointer(_glfw.x11.display, window->x11.handle, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, - window->x11.handle, _glfw.x11.cursor, CurrentTime); - } - else if (_glfw.x11.disabledCursorWindow == window) - { - _glfw.x11.disabledCursorWindow = NULL; - XUngrabPointer(_glfw.x11.display, CurrentTime); - _glfwPlatformSetCursorPos(window, - _glfw.x11.restoreCursorPosX, - _glfw.x11.restoreCursorPosY); - } - - updateCursorImage(window); - XFlush(_glfw.x11.display); -} - -const char* _glfwPlatformGetKeyName(int key, int scancode) -{ - KeySym keysym; - int extra; - - if (!_glfw.x11.xkb.available) - return NULL; - - if (key != GLFW_KEY_UNKNOWN) - scancode = _glfw.x11.nativeKeys[key]; - - if (!_glfwIsPrintable(_glfw.x11.publicKeys[scancode])) - return NULL; - - keysym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0); - if (keysym == NoSymbol) - return NULL; - - XkbTranslateKeySym(_glfw.x11.display, &keysym, 0, - _glfw.x11.keyName, sizeof(_glfw.x11.keyName), - &extra); - - if (!strlen(_glfw.x11.keyName)) - return NULL; - - return _glfw.x11.keyName; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->x11.handle = _glfwCreateCursorX11(image, xhot, yhot); - if (!cursor->x11.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, - translateCursorShape(shape)); - if (!cursor->x11.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create standard cursor"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->x11.handle) - XFreeCursor(_glfw.x11.display, cursor->x11.handle); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - updateCursorImage(window); - XFlush(_glfw.x11.display); - } -} - -void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string) -{ - free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = strdup(string); - - XSetSelectionOwner(_glfw.x11.display, - _glfw.x11.CLIPBOARD, - window->x11.handle, CurrentTime); - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) != - window->x11.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to become owner of clipboard selection"); - } -} - -const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) -{ - size_t i; - const Atom formats[] = { _glfw.x11.UTF8_STRING, - _glfw.x11.COMPOUND_STRING, - XA_STRING }; - const size_t formatCount = sizeof(formats) / sizeof(formats[0]); - - if (findWindowByHandle(XGetSelectionOwner(_glfw.x11.display, - _glfw.x11.CLIPBOARD))) - { - // Instead of doing a large number of X round-trips just to put this - // string into a window property and then read it back, just return it - return _glfw.x11.clipboardString; - } - - free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = NULL; - - for (i = 0; i < formatCount; i++) - { - char* data; - XEvent event; - - XConvertSelection(_glfw.x11.display, - _glfw.x11.CLIPBOARD, - formats[i], - _glfw.x11.GLFW_SELECTION, - window->x11.handle, CurrentTime); - - while (!XCheckTypedEvent(_glfw.x11.display, SelectionNotify, &event)) - waitForEvent(NULL); - - if (event.xselection.property == None) - continue; - - if (_glfwGetWindowPropertyX11(event.xselection.requestor, - event.xselection.property, - event.xselection.target, - (unsigned char**) &data)) - { - _glfw.x11.clipboardString = strdup(data); - } - - XFree(data); - - XDeleteProperty(_glfw.x11.display, - event.xselection.requestor, - event.xselection.property); - - if (_glfw.x11.clipboardString) - break; - } - - if (_glfw.x11.clipboardString == NULL) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "X11: Failed to convert clipboard to string"); - } - - return _glfw.x11.clipboardString; -} - -char** _glfwPlatformGetRequiredInstanceExtensions(uint32_t* count) -{ - char** extensions; - - *count = 0; - - if (!_glfw.vk.KHR_xcb_surface || !_glfw.x11.x11xcb.handle) - { - if (!_glfw.vk.KHR_xlib_surface) - return NULL; - } - - extensions = calloc(2, sizeof(char*)); - extensions[0] = strdup("VK_KHR_surface"); - - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - extensions[1] = strdup("VK_KHR_xcb_surface"); - else - extensions[1] = strdup("VK_KHR_xlib_surface"); - - *count = 2; - return extensions; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - VisualID visualID = XVisualIDFromVisual(DefaultVisual(_glfw.x11.display, - _glfw.x11.screen)); - - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR vkGetPhysicalDeviceXcbPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXcbPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXcbPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return GLFW_FALSE; - } - - xcb_connection_t* connection = - _glfw.x11.x11xcb.XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXcbPresentationSupportKHR(device, - queuefamily, - connection, - visualID); - } - else - { - PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR vkGetPhysicalDeviceXlibPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXlibPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXlibPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXlibPresentationSupportKHR(device, - queuefamily, - _glfw.x11.display, - visualID); - } -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - VkResult err; - VkXcbSurfaceCreateInfoKHR sci; - PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR; - - xcb_connection_t* connection = - _glfw.x11.x11xcb.XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - vkCreateXcbSurfaceKHR = (PFN_vkCreateXcbSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXcbSurfaceKHR"); - if (!vkCreateXcbSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR; - sci.connection = connection; - sci.window = window->x11.handle; - - err = vkCreateXcbSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan XCB surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } - else - { - VkResult err; - VkXlibSurfaceCreateInfoKHR sci; - PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR; - - vkCreateXlibSurfaceKHR = (PFN_vkCreateXlibSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXlibSurfaceKHR"); - if (!vkCreateXlibSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; - sci.dpy = _glfw.x11.display; - sci.window = window->x11.handle; - - err = vkCreateXlibSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan X11 surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI Display* glfwGetX11Display(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.x11.display; -} - -GLFWAPI Window glfwGetX11Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return window->x11.handle; -} - diff --git a/src/deps/glfw-3.2.1/src/xkb_unicode.c b/src/deps/glfw-3.2.1/src/xkb_unicode.c deleted file mode 100644 index 3223335..0000000 --- a/src/deps/glfw-3.2.1/src/xkb_unicode.c +++ /dev/null @@ -1,889 +0,0 @@ -//======================================================================== -// GLFW 3.2 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -/* - * Marcus: This code was originally written by Markus G. Kuhn. - * I have made some slight changes (trimmed it down a bit from >60 KB to - * 20 KB), but the functionality is the same. - */ - -/* - * This module converts keysym values into the corresponding ISO 10646 - * (UCS, Unicode) values. - * - * The array keysymtab[] contains pairs of X11 keysym values for graphical - * characters and the corresponding Unicode value. The function - * _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary - * search, therefore keysymtab[] must remain SORTED by keysym value. - * - * We allow to represent any UCS character in the range U-00000000 to - * U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff. - * This admittedly does not cover the entire 31-bit space of UCS, but - * it does cover all of the characters up to U-10FFFF, which can be - * represented by UTF-16, and more, and it is very unlikely that higher - * UCS codes will ever be assigned by ISO. So to get Unicode character - * U+ABCD you can directly use keysym 0x0100abcd. - * - * Original author: Markus G. Kuhn , University of - * Cambridge, April 2001 - * - * Special thanks to Richard Verhoeven for preparing - * an initial draft of the mapping table. - * - */ - - -//************************************************************************ -//**** KeySym to Unicode mapping table **** -//************************************************************************ - -static const struct codepair { - unsigned short keysym; - unsigned short ucs; -} keysymtab[] = { - { 0x01a1, 0x0104 }, - { 0x01a2, 0x02d8 }, - { 0x01a3, 0x0141 }, - { 0x01a5, 0x013d }, - { 0x01a6, 0x015a }, - { 0x01a9, 0x0160 }, - { 0x01aa, 0x015e }, - { 0x01ab, 0x0164 }, - { 0x01ac, 0x0179 }, - { 0x01ae, 0x017d }, - { 0x01af, 0x017b }, - { 0x01b1, 0x0105 }, - { 0x01b2, 0x02db }, - { 0x01b3, 0x0142 }, - { 0x01b5, 0x013e }, - { 0x01b6, 0x015b }, - { 0x01b7, 0x02c7 }, - { 0x01b9, 0x0161 }, - { 0x01ba, 0x015f }, - { 0x01bb, 0x0165 }, - { 0x01bc, 0x017a }, - { 0x01bd, 0x02dd }, - { 0x01be, 0x017e }, - { 0x01bf, 0x017c }, - { 0x01c0, 0x0154 }, - { 0x01c3, 0x0102 }, - { 0x01c5, 0x0139 }, - { 0x01c6, 0x0106 }, - { 0x01c8, 0x010c }, - { 0x01ca, 0x0118 }, - { 0x01cc, 0x011a }, - { 0x01cf, 0x010e }, - { 0x01d0, 0x0110 }, - { 0x01d1, 0x0143 }, - { 0x01d2, 0x0147 }, - { 0x01d5, 0x0150 }, - { 0x01d8, 0x0158 }, - { 0x01d9, 0x016e }, - { 0x01db, 0x0170 }, - { 0x01de, 0x0162 }, - { 0x01e0, 0x0155 }, - { 0x01e3, 0x0103 }, - { 0x01e5, 0x013a }, - { 0x01e6, 0x0107 }, - { 0x01e8, 0x010d }, - { 0x01ea, 0x0119 }, - { 0x01ec, 0x011b }, - { 0x01ef, 0x010f }, - { 0x01f0, 0x0111 }, - { 0x01f1, 0x0144 }, - { 0x01f2, 0x0148 }, - { 0x01f5, 0x0151 }, - { 0x01f8, 0x0159 }, - { 0x01f9, 0x016f }, - { 0x01fb, 0x0171 }, - { 0x01fe, 0x0163 }, - { 0x01ff, 0x02d9 }, - { 0x02a1, 0x0126 }, - { 0x02a6, 0x0124 }, - { 0x02a9, 0x0130 }, - { 0x02ab, 0x011e }, - { 0x02ac, 0x0134 }, - { 0x02b1, 0x0127 }, - { 0x02b6, 0x0125 }, - { 0x02b9, 0x0131 }, - { 0x02bb, 0x011f }, - { 0x02bc, 0x0135 }, - { 0x02c5, 0x010a }, - { 0x02c6, 0x0108 }, - { 0x02d5, 0x0120 }, - { 0x02d8, 0x011c }, - { 0x02dd, 0x016c }, - { 0x02de, 0x015c }, - { 0x02e5, 0x010b }, - { 0x02e6, 0x0109 }, - { 0x02f5, 0x0121 }, - { 0x02f8, 0x011d }, - { 0x02fd, 0x016d }, - { 0x02fe, 0x015d }, - { 0x03a2, 0x0138 }, - { 0x03a3, 0x0156 }, - { 0x03a5, 0x0128 }, - { 0x03a6, 0x013b }, - { 0x03aa, 0x0112 }, - { 0x03ab, 0x0122 }, - { 0x03ac, 0x0166 }, - { 0x03b3, 0x0157 }, - { 0x03b5, 0x0129 }, - { 0x03b6, 0x013c }, - { 0x03ba, 0x0113 }, - { 0x03bb, 0x0123 }, - { 0x03bc, 0x0167 }, - { 0x03bd, 0x014a }, - { 0x03bf, 0x014b }, - { 0x03c0, 0x0100 }, - { 0x03c7, 0x012e }, - { 0x03cc, 0x0116 }, - { 0x03cf, 0x012a }, - { 0x03d1, 0x0145 }, - { 0x03d2, 0x014c }, - { 0x03d3, 0x0136 }, - { 0x03d9, 0x0172 }, - { 0x03dd, 0x0168 }, - { 0x03de, 0x016a }, - { 0x03e0, 0x0101 }, - { 0x03e7, 0x012f }, - { 0x03ec, 0x0117 }, - { 0x03ef, 0x012b }, - { 0x03f1, 0x0146 }, - { 0x03f2, 0x014d }, - { 0x03f3, 0x0137 }, - { 0x03f9, 0x0173 }, - { 0x03fd, 0x0169 }, - { 0x03fe, 0x016b }, - { 0x047e, 0x203e }, - { 0x04a1, 0x3002 }, - { 0x04a2, 0x300c }, - { 0x04a3, 0x300d }, - { 0x04a4, 0x3001 }, - { 0x04a5, 0x30fb }, - { 0x04a6, 0x30f2 }, - { 0x04a7, 0x30a1 }, - { 0x04a8, 0x30a3 }, - { 0x04a9, 0x30a5 }, - { 0x04aa, 0x30a7 }, - { 0x04ab, 0x30a9 }, - { 0x04ac, 0x30e3 }, - { 0x04ad, 0x30e5 }, - { 0x04ae, 0x30e7 }, - { 0x04af, 0x30c3 }, - { 0x04b0, 0x30fc }, - { 0x04b1, 0x30a2 }, - { 0x04b2, 0x30a4 }, - { 0x04b3, 0x30a6 }, - { 0x04b4, 0x30a8 }, - { 0x04b5, 0x30aa }, - { 0x04b6, 0x30ab }, - { 0x04b7, 0x30ad }, - { 0x04b8, 0x30af }, - { 0x04b9, 0x30b1 }, - { 0x04ba, 0x30b3 }, - { 0x04bb, 0x30b5 }, - { 0x04bc, 0x30b7 }, - { 0x04bd, 0x30b9 }, - { 0x04be, 0x30bb }, - { 0x04bf, 0x30bd }, - { 0x04c0, 0x30bf }, - { 0x04c1, 0x30c1 }, - { 0x04c2, 0x30c4 }, - { 0x04c3, 0x30c6 }, - { 0x04c4, 0x30c8 }, - { 0x04c5, 0x30ca }, - { 0x04c6, 0x30cb }, - { 0x04c7, 0x30cc }, - { 0x04c8, 0x30cd }, - { 0x04c9, 0x30ce }, - { 0x04ca, 0x30cf }, - { 0x04cb, 0x30d2 }, - { 0x04cc, 0x30d5 }, - { 0x04cd, 0x30d8 }, - { 0x04ce, 0x30db }, - { 0x04cf, 0x30de }, - { 0x04d0, 0x30df }, - { 0x04d1, 0x30e0 }, - { 0x04d2, 0x30e1 }, - { 0x04d3, 0x30e2 }, - { 0x04d4, 0x30e4 }, - { 0x04d5, 0x30e6 }, - { 0x04d6, 0x30e8 }, - { 0x04d7, 0x30e9 }, - { 0x04d8, 0x30ea }, - { 0x04d9, 0x30eb }, - { 0x04da, 0x30ec }, - { 0x04db, 0x30ed }, - { 0x04dc, 0x30ef }, - { 0x04dd, 0x30f3 }, - { 0x04de, 0x309b }, - { 0x04df, 0x309c }, - { 0x05ac, 0x060c }, - { 0x05bb, 0x061b }, - { 0x05bf, 0x061f }, - { 0x05c1, 0x0621 }, - { 0x05c2, 0x0622 }, - { 0x05c3, 0x0623 }, - { 0x05c4, 0x0624 }, - { 0x05c5, 0x0625 }, - { 0x05c6, 0x0626 }, - { 0x05c7, 0x0627 }, - { 0x05c8, 0x0628 }, - { 0x05c9, 0x0629 }, - { 0x05ca, 0x062a }, - { 0x05cb, 0x062b }, - { 0x05cc, 0x062c }, - { 0x05cd, 0x062d }, - { 0x05ce, 0x062e }, - { 0x05cf, 0x062f }, - { 0x05d0, 0x0630 }, - { 0x05d1, 0x0631 }, - { 0x05d2, 0x0632 }, - { 0x05d3, 0x0633 }, - { 0x05d4, 0x0634 }, - { 0x05d5, 0x0635 }, - { 0x05d6, 0x0636 }, - { 0x05d7, 0x0637 }, - { 0x05d8, 0x0638 }, - { 0x05d9, 0x0639 }, - { 0x05da, 0x063a }, - { 0x05e0, 0x0640 }, - { 0x05e1, 0x0641 }, - { 0x05e2, 0x0642 }, - { 0x05e3, 0x0643 }, - { 0x05e4, 0x0644 }, - { 0x05e5, 0x0645 }, - { 0x05e6, 0x0646 }, - { 0x05e7, 0x0647 }, - { 0x05e8, 0x0648 }, - { 0x05e9, 0x0649 }, - { 0x05ea, 0x064a }, - { 0x05eb, 0x064b }, - { 0x05ec, 0x064c }, - { 0x05ed, 0x064d }, - { 0x05ee, 0x064e }, - { 0x05ef, 0x064f }, - { 0x05f0, 0x0650 }, - { 0x05f1, 0x0651 }, - { 0x05f2, 0x0652 }, - { 0x06a1, 0x0452 }, - { 0x06a2, 0x0453 }, - { 0x06a3, 0x0451 }, - { 0x06a4, 0x0454 }, - { 0x06a5, 0x0455 }, - { 0x06a6, 0x0456 }, - { 0x06a7, 0x0457 }, - { 0x06a8, 0x0458 }, - { 0x06a9, 0x0459 }, - { 0x06aa, 0x045a }, - { 0x06ab, 0x045b }, - { 0x06ac, 0x045c }, - { 0x06ae, 0x045e }, - { 0x06af, 0x045f }, - { 0x06b0, 0x2116 }, - { 0x06b1, 0x0402 }, - { 0x06b2, 0x0403 }, - { 0x06b3, 0x0401 }, - { 0x06b4, 0x0404 }, - { 0x06b5, 0x0405 }, - { 0x06b6, 0x0406 }, - { 0x06b7, 0x0407 }, - { 0x06b8, 0x0408 }, - { 0x06b9, 0x0409 }, - { 0x06ba, 0x040a }, - { 0x06bb, 0x040b }, - { 0x06bc, 0x040c }, - { 0x06be, 0x040e }, - { 0x06bf, 0x040f }, - { 0x06c0, 0x044e }, - { 0x06c1, 0x0430 }, - { 0x06c2, 0x0431 }, - { 0x06c3, 0x0446 }, - { 0x06c4, 0x0434 }, - { 0x06c5, 0x0435 }, - { 0x06c6, 0x0444 }, - { 0x06c7, 0x0433 }, - { 0x06c8, 0x0445 }, - { 0x06c9, 0x0438 }, - { 0x06ca, 0x0439 }, - { 0x06cb, 0x043a }, - { 0x06cc, 0x043b }, - { 0x06cd, 0x043c }, - { 0x06ce, 0x043d }, - { 0x06cf, 0x043e }, - { 0x06d0, 0x043f }, - { 0x06d1, 0x044f }, - { 0x06d2, 0x0440 }, - { 0x06d3, 0x0441 }, - { 0x06d4, 0x0442 }, - { 0x06d5, 0x0443 }, - { 0x06d6, 0x0436 }, - { 0x06d7, 0x0432 }, - { 0x06d8, 0x044c }, - { 0x06d9, 0x044b }, - { 0x06da, 0x0437 }, - { 0x06db, 0x0448 }, - { 0x06dc, 0x044d }, - { 0x06dd, 0x0449 }, - { 0x06de, 0x0447 }, - { 0x06df, 0x044a }, - { 0x06e0, 0x042e }, - { 0x06e1, 0x0410 }, - { 0x06e2, 0x0411 }, - { 0x06e3, 0x0426 }, - { 0x06e4, 0x0414 }, - { 0x06e5, 0x0415 }, - { 0x06e6, 0x0424 }, - { 0x06e7, 0x0413 }, - { 0x06e8, 0x0425 }, - { 0x06e9, 0x0418 }, - { 0x06ea, 0x0419 }, - { 0x06eb, 0x041a }, - { 0x06ec, 0x041b }, - { 0x06ed, 0x041c }, - { 0x06ee, 0x041d }, - { 0x06ef, 0x041e }, - { 0x06f0, 0x041f }, - { 0x06f1, 0x042f }, - { 0x06f2, 0x0420 }, - { 0x06f3, 0x0421 }, - { 0x06f4, 0x0422 }, - { 0x06f5, 0x0423 }, - { 0x06f6, 0x0416 }, - { 0x06f7, 0x0412 }, - { 0x06f8, 0x042c }, - { 0x06f9, 0x042b }, - { 0x06fa, 0x0417 }, - { 0x06fb, 0x0428 }, - { 0x06fc, 0x042d }, - { 0x06fd, 0x0429 }, - { 0x06fe, 0x0427 }, - { 0x06ff, 0x042a }, - { 0x07a1, 0x0386 }, - { 0x07a2, 0x0388 }, - { 0x07a3, 0x0389 }, - { 0x07a4, 0x038a }, - { 0x07a5, 0x03aa }, - { 0x07a7, 0x038c }, - { 0x07a8, 0x038e }, - { 0x07a9, 0x03ab }, - { 0x07ab, 0x038f }, - { 0x07ae, 0x0385 }, - { 0x07af, 0x2015 }, - { 0x07b1, 0x03ac }, - { 0x07b2, 0x03ad }, - { 0x07b3, 0x03ae }, - { 0x07b4, 0x03af }, - { 0x07b5, 0x03ca }, - { 0x07b6, 0x0390 }, - { 0x07b7, 0x03cc }, - { 0x07b8, 0x03cd }, - { 0x07b9, 0x03cb }, - { 0x07ba, 0x03b0 }, - { 0x07bb, 0x03ce }, - { 0x07c1, 0x0391 }, - { 0x07c2, 0x0392 }, - { 0x07c3, 0x0393 }, - { 0x07c4, 0x0394 }, - { 0x07c5, 0x0395 }, - { 0x07c6, 0x0396 }, - { 0x07c7, 0x0397 }, - { 0x07c8, 0x0398 }, - { 0x07c9, 0x0399 }, - { 0x07ca, 0x039a }, - { 0x07cb, 0x039b }, - { 0x07cc, 0x039c }, - { 0x07cd, 0x039d }, - { 0x07ce, 0x039e }, - { 0x07cf, 0x039f }, - { 0x07d0, 0x03a0 }, - { 0x07d1, 0x03a1 }, - { 0x07d2, 0x03a3 }, - { 0x07d4, 0x03a4 }, - { 0x07d5, 0x03a5 }, - { 0x07d6, 0x03a6 }, - { 0x07d7, 0x03a7 }, - { 0x07d8, 0x03a8 }, - { 0x07d9, 0x03a9 }, - { 0x07e1, 0x03b1 }, - { 0x07e2, 0x03b2 }, - { 0x07e3, 0x03b3 }, - { 0x07e4, 0x03b4 }, - { 0x07e5, 0x03b5 }, - { 0x07e6, 0x03b6 }, - { 0x07e7, 0x03b7 }, - { 0x07e8, 0x03b8 }, - { 0x07e9, 0x03b9 }, - { 0x07ea, 0x03ba }, - { 0x07eb, 0x03bb }, - { 0x07ec, 0x03bc }, - { 0x07ed, 0x03bd }, - { 0x07ee, 0x03be }, - { 0x07ef, 0x03bf }, - { 0x07f0, 0x03c0 }, - { 0x07f1, 0x03c1 }, - { 0x07f2, 0x03c3 }, - { 0x07f3, 0x03c2 }, - { 0x07f4, 0x03c4 }, - { 0x07f5, 0x03c5 }, - { 0x07f6, 0x03c6 }, - { 0x07f7, 0x03c7 }, - { 0x07f8, 0x03c8 }, - { 0x07f9, 0x03c9 }, - { 0x08a1, 0x23b7 }, - { 0x08a2, 0x250c }, - { 0x08a3, 0x2500 }, - { 0x08a4, 0x2320 }, - { 0x08a5, 0x2321 }, - { 0x08a6, 0x2502 }, - { 0x08a7, 0x23a1 }, - { 0x08a8, 0x23a3 }, - { 0x08a9, 0x23a4 }, - { 0x08aa, 0x23a6 }, - { 0x08ab, 0x239b }, - { 0x08ac, 0x239d }, - { 0x08ad, 0x239e }, - { 0x08ae, 0x23a0 }, - { 0x08af, 0x23a8 }, - { 0x08b0, 0x23ac }, - { 0x08bc, 0x2264 }, - { 0x08bd, 0x2260 }, - { 0x08be, 0x2265 }, - { 0x08bf, 0x222b }, - { 0x08c0, 0x2234 }, - { 0x08c1, 0x221d }, - { 0x08c2, 0x221e }, - { 0x08c5, 0x2207 }, - { 0x08c8, 0x223c }, - { 0x08c9, 0x2243 }, - { 0x08cd, 0x21d4 }, - { 0x08ce, 0x21d2 }, - { 0x08cf, 0x2261 }, - { 0x08d6, 0x221a }, - { 0x08da, 0x2282 }, - { 0x08db, 0x2283 }, - { 0x08dc, 0x2229 }, - { 0x08dd, 0x222a }, - { 0x08de, 0x2227 }, - { 0x08df, 0x2228 }, - { 0x08ef, 0x2202 }, - { 0x08f6, 0x0192 }, - { 0x08fb, 0x2190 }, - { 0x08fc, 0x2191 }, - { 0x08fd, 0x2192 }, - { 0x08fe, 0x2193 }, - { 0x09e0, 0x25c6 }, - { 0x09e1, 0x2592 }, - { 0x09e2, 0x2409 }, - { 0x09e3, 0x240c }, - { 0x09e4, 0x240d }, - { 0x09e5, 0x240a }, - { 0x09e8, 0x2424 }, - { 0x09e9, 0x240b }, - { 0x09ea, 0x2518 }, - { 0x09eb, 0x2510 }, - { 0x09ec, 0x250c }, - { 0x09ed, 0x2514 }, - { 0x09ee, 0x253c }, - { 0x09ef, 0x23ba }, - { 0x09f0, 0x23bb }, - { 0x09f1, 0x2500 }, - { 0x09f2, 0x23bc }, - { 0x09f3, 0x23bd }, - { 0x09f4, 0x251c }, - { 0x09f5, 0x2524 }, - { 0x09f6, 0x2534 }, - { 0x09f7, 0x252c }, - { 0x09f8, 0x2502 }, - { 0x0aa1, 0x2003 }, - { 0x0aa2, 0x2002 }, - { 0x0aa3, 0x2004 }, - { 0x0aa4, 0x2005 }, - { 0x0aa5, 0x2007 }, - { 0x0aa6, 0x2008 }, - { 0x0aa7, 0x2009 }, - { 0x0aa8, 0x200a }, - { 0x0aa9, 0x2014 }, - { 0x0aaa, 0x2013 }, - { 0x0aae, 0x2026 }, - { 0x0aaf, 0x2025 }, - { 0x0ab0, 0x2153 }, - { 0x0ab1, 0x2154 }, - { 0x0ab2, 0x2155 }, - { 0x0ab3, 0x2156 }, - { 0x0ab4, 0x2157 }, - { 0x0ab5, 0x2158 }, - { 0x0ab6, 0x2159 }, - { 0x0ab7, 0x215a }, - { 0x0ab8, 0x2105 }, - { 0x0abb, 0x2012 }, - { 0x0abc, 0x2329 }, - { 0x0abe, 0x232a }, - { 0x0ac3, 0x215b }, - { 0x0ac4, 0x215c }, - { 0x0ac5, 0x215d }, - { 0x0ac6, 0x215e }, - { 0x0ac9, 0x2122 }, - { 0x0aca, 0x2613 }, - { 0x0acc, 0x25c1 }, - { 0x0acd, 0x25b7 }, - { 0x0ace, 0x25cb }, - { 0x0acf, 0x25af }, - { 0x0ad0, 0x2018 }, - { 0x0ad1, 0x2019 }, - { 0x0ad2, 0x201c }, - { 0x0ad3, 0x201d }, - { 0x0ad4, 0x211e }, - { 0x0ad6, 0x2032 }, - { 0x0ad7, 0x2033 }, - { 0x0ad9, 0x271d }, - { 0x0adb, 0x25ac }, - { 0x0adc, 0x25c0 }, - { 0x0add, 0x25b6 }, - { 0x0ade, 0x25cf }, - { 0x0adf, 0x25ae }, - { 0x0ae0, 0x25e6 }, - { 0x0ae1, 0x25ab }, - { 0x0ae2, 0x25ad }, - { 0x0ae3, 0x25b3 }, - { 0x0ae4, 0x25bd }, - { 0x0ae5, 0x2606 }, - { 0x0ae6, 0x2022 }, - { 0x0ae7, 0x25aa }, - { 0x0ae8, 0x25b2 }, - { 0x0ae9, 0x25bc }, - { 0x0aea, 0x261c }, - { 0x0aeb, 0x261e }, - { 0x0aec, 0x2663 }, - { 0x0aed, 0x2666 }, - { 0x0aee, 0x2665 }, - { 0x0af0, 0x2720 }, - { 0x0af1, 0x2020 }, - { 0x0af2, 0x2021 }, - { 0x0af3, 0x2713 }, - { 0x0af4, 0x2717 }, - { 0x0af5, 0x266f }, - { 0x0af6, 0x266d }, - { 0x0af7, 0x2642 }, - { 0x0af8, 0x2640 }, - { 0x0af9, 0x260e }, - { 0x0afa, 0x2315 }, - { 0x0afb, 0x2117 }, - { 0x0afc, 0x2038 }, - { 0x0afd, 0x201a }, - { 0x0afe, 0x201e }, - { 0x0ba3, 0x003c }, - { 0x0ba6, 0x003e }, - { 0x0ba8, 0x2228 }, - { 0x0ba9, 0x2227 }, - { 0x0bc0, 0x00af }, - { 0x0bc2, 0x22a5 }, - { 0x0bc3, 0x2229 }, - { 0x0bc4, 0x230a }, - { 0x0bc6, 0x005f }, - { 0x0bca, 0x2218 }, - { 0x0bcc, 0x2395 }, - { 0x0bce, 0x22a4 }, - { 0x0bcf, 0x25cb }, - { 0x0bd3, 0x2308 }, - { 0x0bd6, 0x222a }, - { 0x0bd8, 0x2283 }, - { 0x0bda, 0x2282 }, - { 0x0bdc, 0x22a2 }, - { 0x0bfc, 0x22a3 }, - { 0x0cdf, 0x2017 }, - { 0x0ce0, 0x05d0 }, - { 0x0ce1, 0x05d1 }, - { 0x0ce2, 0x05d2 }, - { 0x0ce3, 0x05d3 }, - { 0x0ce4, 0x05d4 }, - { 0x0ce5, 0x05d5 }, - { 0x0ce6, 0x05d6 }, - { 0x0ce7, 0x05d7 }, - { 0x0ce8, 0x05d8 }, - { 0x0ce9, 0x05d9 }, - { 0x0cea, 0x05da }, - { 0x0ceb, 0x05db }, - { 0x0cec, 0x05dc }, - { 0x0ced, 0x05dd }, - { 0x0cee, 0x05de }, - { 0x0cef, 0x05df }, - { 0x0cf0, 0x05e0 }, - { 0x0cf1, 0x05e1 }, - { 0x0cf2, 0x05e2 }, - { 0x0cf3, 0x05e3 }, - { 0x0cf4, 0x05e4 }, - { 0x0cf5, 0x05e5 }, - { 0x0cf6, 0x05e6 }, - { 0x0cf7, 0x05e7 }, - { 0x0cf8, 0x05e8 }, - { 0x0cf9, 0x05e9 }, - { 0x0cfa, 0x05ea }, - { 0x0da1, 0x0e01 }, - { 0x0da2, 0x0e02 }, - { 0x0da3, 0x0e03 }, - { 0x0da4, 0x0e04 }, - { 0x0da5, 0x0e05 }, - { 0x0da6, 0x0e06 }, - { 0x0da7, 0x0e07 }, - { 0x0da8, 0x0e08 }, - { 0x0da9, 0x0e09 }, - { 0x0daa, 0x0e0a }, - { 0x0dab, 0x0e0b }, - { 0x0dac, 0x0e0c }, - { 0x0dad, 0x0e0d }, - { 0x0dae, 0x0e0e }, - { 0x0daf, 0x0e0f }, - { 0x0db0, 0x0e10 }, - { 0x0db1, 0x0e11 }, - { 0x0db2, 0x0e12 }, - { 0x0db3, 0x0e13 }, - { 0x0db4, 0x0e14 }, - { 0x0db5, 0x0e15 }, - { 0x0db6, 0x0e16 }, - { 0x0db7, 0x0e17 }, - { 0x0db8, 0x0e18 }, - { 0x0db9, 0x0e19 }, - { 0x0dba, 0x0e1a }, - { 0x0dbb, 0x0e1b }, - { 0x0dbc, 0x0e1c }, - { 0x0dbd, 0x0e1d }, - { 0x0dbe, 0x0e1e }, - { 0x0dbf, 0x0e1f }, - { 0x0dc0, 0x0e20 }, - { 0x0dc1, 0x0e21 }, - { 0x0dc2, 0x0e22 }, - { 0x0dc3, 0x0e23 }, - { 0x0dc4, 0x0e24 }, - { 0x0dc5, 0x0e25 }, - { 0x0dc6, 0x0e26 }, - { 0x0dc7, 0x0e27 }, - { 0x0dc8, 0x0e28 }, - { 0x0dc9, 0x0e29 }, - { 0x0dca, 0x0e2a }, - { 0x0dcb, 0x0e2b }, - { 0x0dcc, 0x0e2c }, - { 0x0dcd, 0x0e2d }, - { 0x0dce, 0x0e2e }, - { 0x0dcf, 0x0e2f }, - { 0x0dd0, 0x0e30 }, - { 0x0dd1, 0x0e31 }, - { 0x0dd2, 0x0e32 }, - { 0x0dd3, 0x0e33 }, - { 0x0dd4, 0x0e34 }, - { 0x0dd5, 0x0e35 }, - { 0x0dd6, 0x0e36 }, - { 0x0dd7, 0x0e37 }, - { 0x0dd8, 0x0e38 }, - { 0x0dd9, 0x0e39 }, - { 0x0dda, 0x0e3a }, - { 0x0ddf, 0x0e3f }, - { 0x0de0, 0x0e40 }, - { 0x0de1, 0x0e41 }, - { 0x0de2, 0x0e42 }, - { 0x0de3, 0x0e43 }, - { 0x0de4, 0x0e44 }, - { 0x0de5, 0x0e45 }, - { 0x0de6, 0x0e46 }, - { 0x0de7, 0x0e47 }, - { 0x0de8, 0x0e48 }, - { 0x0de9, 0x0e49 }, - { 0x0dea, 0x0e4a }, - { 0x0deb, 0x0e4b }, - { 0x0dec, 0x0e4c }, - { 0x0ded, 0x0e4d }, - { 0x0df0, 0x0e50 }, - { 0x0df1, 0x0e51 }, - { 0x0df2, 0x0e52 }, - { 0x0df3, 0x0e53 }, - { 0x0df4, 0x0e54 }, - { 0x0df5, 0x0e55 }, - { 0x0df6, 0x0e56 }, - { 0x0df7, 0x0e57 }, - { 0x0df8, 0x0e58 }, - { 0x0df9, 0x0e59 }, - { 0x0ea1, 0x3131 }, - { 0x0ea2, 0x3132 }, - { 0x0ea3, 0x3133 }, - { 0x0ea4, 0x3134 }, - { 0x0ea5, 0x3135 }, - { 0x0ea6, 0x3136 }, - { 0x0ea7, 0x3137 }, - { 0x0ea8, 0x3138 }, - { 0x0ea9, 0x3139 }, - { 0x0eaa, 0x313a }, - { 0x0eab, 0x313b }, - { 0x0eac, 0x313c }, - { 0x0ead, 0x313d }, - { 0x0eae, 0x313e }, - { 0x0eaf, 0x313f }, - { 0x0eb0, 0x3140 }, - { 0x0eb1, 0x3141 }, - { 0x0eb2, 0x3142 }, - { 0x0eb3, 0x3143 }, - { 0x0eb4, 0x3144 }, - { 0x0eb5, 0x3145 }, - { 0x0eb6, 0x3146 }, - { 0x0eb7, 0x3147 }, - { 0x0eb8, 0x3148 }, - { 0x0eb9, 0x3149 }, - { 0x0eba, 0x314a }, - { 0x0ebb, 0x314b }, - { 0x0ebc, 0x314c }, - { 0x0ebd, 0x314d }, - { 0x0ebe, 0x314e }, - { 0x0ebf, 0x314f }, - { 0x0ec0, 0x3150 }, - { 0x0ec1, 0x3151 }, - { 0x0ec2, 0x3152 }, - { 0x0ec3, 0x3153 }, - { 0x0ec4, 0x3154 }, - { 0x0ec5, 0x3155 }, - { 0x0ec6, 0x3156 }, - { 0x0ec7, 0x3157 }, - { 0x0ec8, 0x3158 }, - { 0x0ec9, 0x3159 }, - { 0x0eca, 0x315a }, - { 0x0ecb, 0x315b }, - { 0x0ecc, 0x315c }, - { 0x0ecd, 0x315d }, - { 0x0ece, 0x315e }, - { 0x0ecf, 0x315f }, - { 0x0ed0, 0x3160 }, - { 0x0ed1, 0x3161 }, - { 0x0ed2, 0x3162 }, - { 0x0ed3, 0x3163 }, - { 0x0ed4, 0x11a8 }, - { 0x0ed5, 0x11a9 }, - { 0x0ed6, 0x11aa }, - { 0x0ed7, 0x11ab }, - { 0x0ed8, 0x11ac }, - { 0x0ed9, 0x11ad }, - { 0x0eda, 0x11ae }, - { 0x0edb, 0x11af }, - { 0x0edc, 0x11b0 }, - { 0x0edd, 0x11b1 }, - { 0x0ede, 0x11b2 }, - { 0x0edf, 0x11b3 }, - { 0x0ee0, 0x11b4 }, - { 0x0ee1, 0x11b5 }, - { 0x0ee2, 0x11b6 }, - { 0x0ee3, 0x11b7 }, - { 0x0ee4, 0x11b8 }, - { 0x0ee5, 0x11b9 }, - { 0x0ee6, 0x11ba }, - { 0x0ee7, 0x11bb }, - { 0x0ee8, 0x11bc }, - { 0x0ee9, 0x11bd }, - { 0x0eea, 0x11be }, - { 0x0eeb, 0x11bf }, - { 0x0eec, 0x11c0 }, - { 0x0eed, 0x11c1 }, - { 0x0eee, 0x11c2 }, - { 0x0eef, 0x316d }, - { 0x0ef0, 0x3171 }, - { 0x0ef1, 0x3178 }, - { 0x0ef2, 0x317f }, - { 0x0ef3, 0x3181 }, - { 0x0ef4, 0x3184 }, - { 0x0ef5, 0x3186 }, - { 0x0ef6, 0x318d }, - { 0x0ef7, 0x318e }, - { 0x0ef8, 0x11eb }, - { 0x0ef9, 0x11f0 }, - { 0x0efa, 0x11f9 }, - { 0x0eff, 0x20a9 }, - { 0x13a4, 0x20ac }, - { 0x13bc, 0x0152 }, - { 0x13bd, 0x0153 }, - { 0x13be, 0x0178 }, - { 0x20ac, 0x20ac }, - // Numeric keypad with numlock on - { 0xff80 /*XKB_KEY_KP_Space*/, ' ' }, - { 0xffbd /*XKB_KEY_KP_Equal*/, '=' }, - { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' }, - { 0xffab /*XKB_KEY_KP_Add*/, '+' }, - { 0xffac /*XKB_KEY_KP_Separator*/, ',' }, - { 0xffad /*XKB_KEY_KP_Subtract*/, '-' }, - { 0xffae /*XKB_KEY_KP_Decimal*/, '.' }, - { 0xffaf /*XKB_KEY_KP_Divide*/, '/' }, - { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 } -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Convert XKB KeySym to Unicode -// -long _glfwKeySym2Unicode(unsigned int keysym) -{ - int min = 0; - int max = sizeof(keysymtab) / sizeof(struct codepair) - 1; - int mid; - - // First check for Latin-1 characters (1:1 mapping) - if ((keysym >= 0x0020 && keysym <= 0x007e) || - (keysym >= 0x00a0 && keysym <= 0x00ff)) - { - return keysym; - } - - // Also check for directly encoded 24-bit UCS characters - if ((keysym & 0xff000000) == 0x01000000) - return keysym & 0x00ffffff; - - // Binary search in table - while (max >= min) - { - mid = (min + max) / 2; - if (keysymtab[mid].keysym < keysym) - min = mid + 1; - else if (keysymtab[mid].keysym > keysym) - max = mid - 1; - else - return keysymtab[mid].ucs; - } - - // No matching Unicode value found - return -1; -} - diff --git a/src/deps/glfw-3.2.1/src/xkb_unicode.h b/src/deps/glfw-3.2.1/src/xkb_unicode.h deleted file mode 100644 index 688374d..0000000 --- a/src/deps/glfw-3.2.1/src/xkb_unicode.h +++ /dev/null @@ -1,33 +0,0 @@ -//======================================================================== -// GLFW 3.2 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _glfw3_xkb_unicode_h_ -#define _glfw3_xkb_unicode_h_ - - -long _glfwKeySym2Unicode(unsigned int keysym); - -#endif // _glfw3_xkb_unicode_h_ diff --git a/src/deps/glfw-3.2.1/tests/CMakeLists.txt b/src/deps/glfw-3.2.1/tests/CMakeLists.txt deleted file mode 100644 index 205ec37..0000000 --- a/src/deps/glfw-3.2.1/tests/CMakeLists.txt +++ /dev/null @@ -1,80 +0,0 @@ - -link_libraries(glfw) - -if (BUILD_SHARED_LIBS) - link_libraries("${MATH_LIBRARY}") -endif() - -if (MSVC) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) -endif() - -include_directories("${GLFW_SOURCE_DIR}/deps") - -set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" - "${GLFW_SOURCE_DIR}/deps/glad.c") -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -add_executable(clipboard clipboard.c ${GETOPT} ${GLAD}) -add_executable(events events.c ${GETOPT} ${GLAD}) -add_executable(msaa msaa.c ${GETOPT} ${GLAD}) -add_executable(gamma gamma.c ${GETOPT} ${GLAD}) -add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD}) -add_executable(iconify iconify.c ${GETOPT} ${GLAD}) -add_executable(joysticks joysticks.c ${GLAD}) -add_executable(monitors monitors.c ${GETOPT} ${GLAD}) -add_executable(reopen reopen.c ${GLAD}) -add_executable(cursor cursor.c ${GLAD}) - -add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD}) -add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD}) -add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GLAD}) -add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD}) -add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD}) -add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD}) -add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD}) -add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD}) - -target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") -target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") - -set(WINDOWS_BINARIES empty icon sharing tearing threads timeout title windows) -set(CONSOLE_BINARIES clipboard events msaa gamma glfwinfo - iconify joysticks monitors reopen cursor) - -if (VULKAN_FOUND) - add_executable(vulkan WIN32 vulkan.c ${ICON}) - target_include_directories(vulkan PRIVATE "${VULKAN_INCLUDE_DIR}") - if (NOT GLFW_VULKAN_STATIC) - target_link_libraries(vulkan "${VULKAN_LIBRARY}") - endif() - list(APPEND WINDOWS_BINARIES vulkan) -endif() - -set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - FOLDER "GLFW3/Tests") - -if (MSVC) - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") - set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") - set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") - set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") - set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout") - set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") - set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") - - set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL} - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") -endif() - diff --git a/src/deps/glfw-3.2.1/tests/clipboard.c b/src/deps/glfw-3.2.1/tests/clipboard.c deleted file mode 100644 index d6c961c..0000000 --- a/src/deps/glfw-3.2.1/tests/clipboard.c +++ /dev/null @@ -1,157 +0,0 @@ -//======================================================================== -// Clipboard test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the clipboard functionality. -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -#if defined(__APPLE__) - #define MODIFIER GLFW_MOD_SUPER -#else - #define MODIFIER GLFW_MOD_CONTROL -#endif - -static void usage(void) -{ - printf("Usage: clipboard [-h]\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - - case GLFW_KEY_V: - if (mods == MODIFIER) - { - const char* string; - - string = glfwGetClipboardString(window); - if (string) - printf("Clipboard contains \"%s\"\n", string); - else - printf("Clipboard does not contain a string\n"); - } - break; - - case GLFW_KEY_C: - if (mods == MODIFIER) - { - const char* string = "Hello GLFW World!"; - glfwSetClipboardString(window, string); - printf("Setting clipboard to \"%s\"\n", string); - } - break; - } -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(int argc, char** argv) -{ - int ch; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "h")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - window = glfwCreateWindow(200, 200, "Clipboard Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - - fprintf(stderr, "Failed to open GLFW window\n"); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f); - glMatrixMode(GL_MODELVIEW); - - glClearColor(0.5f, 0.5f, 0.5f, 0); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glColor3f(0.8f, 0.2f, 0.4f); - glRectf(-0.5f, -0.5f, 0.5f, 0.5f); - - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/cursor.c b/src/deps/glfw-3.2.1/tests/cursor.c deleted file mode 100644 index 71799dc..0000000 --- a/src/deps/glfw-3.2.1/tests/cursor.c +++ /dev/null @@ -1,317 +0,0 @@ -//======================================================================== -// Cursor & input mode tests -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test provides an interface to the cursor image and cursor mode -// parts of the API. -// -// Custom cursor image generation by urraka. -// -//======================================================================== - -#include -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#define CURSOR_FRAME_COUNT 60 - -static double cursor_x; -static double cursor_y; -static int swap_interval = 1; -static int wait_events = GLFW_TRUE; -static int animate_cursor = GLFW_FALSE; -static int track_cursor = GLFW_FALSE; -static GLFWcursor* standard_cursors[6]; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static float star(int x, int y, float t) -{ - const float c = 64 / 2.f; - - const float i = (0.25f * (float) sin(2.f * M_PI * t) + 0.75f); - const float k = 64 * 0.046875f * i; - - const float dist = (float) sqrt((x - c) * (x - c) + (y - c) * (y - c)); - - const float salpha = 1.f - dist / c; - const float xalpha = (float) x == c ? c : k / (float) fabs(x - c); - const float yalpha = (float) y == c ? c : k / (float) fabs(y - c); - - return (float) fmax(0.f, fmin(1.f, i * salpha * 0.2f + salpha * xalpha * yalpha)); -} - -static GLFWcursor* create_cursor_frame(float t) -{ - int i = 0, x, y; - unsigned char buffer[64 * 64 * 4]; - const GLFWimage image = { 64, 64, buffer }; - - for (y = 0; y < image.width; y++) - { - for (x = 0; x < image.height; x++) - { - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = (unsigned char) (255 * star(x, y, t)); - } - } - - return glfwCreateCursor(&image, image.width / 2, image.height / 2); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - printf("%0.3f: Cursor position: %f %f (%+f %+f)\n", - glfwGetTime(), - x, y, x - cursor_x, y - cursor_y); - - cursor_x = x; - cursor_y = y; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_A: - { - animate_cursor = !animate_cursor; - if (!animate_cursor) - glfwSetCursor(window, NULL); - - break; - } - - case GLFW_KEY_ESCAPE: - { - if (glfwGetInputMode(window, GLFW_CURSOR) != GLFW_CURSOR_DISABLED) - { - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } - - /* FALLTHROUGH */ - } - - case GLFW_KEY_N: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - printf("(( cursor is normal ))\n"); - break; - - case GLFW_KEY_D: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - printf("(( cursor is disabled ))\n"); - break; - - case GLFW_KEY_H: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - printf("(( cursor is hidden ))\n"); - break; - - case GLFW_KEY_SPACE: - swap_interval = 1 - swap_interval; - printf("(( swap interval: %i ))\n", swap_interval); - glfwSwapInterval(swap_interval); - break; - - case GLFW_KEY_W: - wait_events = !wait_events; - printf("(( %sing for events ))\n", wait_events ? "wait" : "poll"); - break; - - case GLFW_KEY_T: - track_cursor = !track_cursor; - break; - - case GLFW_KEY_0: - glfwSetCursor(window, NULL); - break; - - case GLFW_KEY_1: - glfwSetCursor(window, standard_cursors[0]); - break; - - case GLFW_KEY_2: - glfwSetCursor(window, standard_cursors[1]); - break; - - case GLFW_KEY_3: - glfwSetCursor(window, standard_cursors[2]); - break; - - case GLFW_KEY_4: - glfwSetCursor(window, standard_cursors[3]); - break; - - case GLFW_KEY_5: - glfwSetCursor(window, standard_cursors[4]); - break; - - case GLFW_KEY_6: - glfwSetCursor(window, standard_cursors[5]); - break; - } -} - -int main(void) -{ - int i; - GLFWwindow* window; - GLFWcursor* star_cursors[CURSOR_FRAME_COUNT]; - GLFWcursor* current_frame = NULL; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - for (i = 0; i < CURSOR_FRAME_COUNT; i++) - { - star_cursors[i] = create_cursor_frame(i / (float) CURSOR_FRAME_COUNT); - if (!star_cursors[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++) - { - const int shapes[] = { - GLFW_ARROW_CURSOR, - GLFW_IBEAM_CURSOR, - GLFW_CROSSHAIR_CURSOR, - GLFW_HAND_CURSOR, - GLFW_HRESIZE_CURSOR, - GLFW_VRESIZE_CURSOR - }; - - standard_cursors[i] = glfwCreateStandardCursor(shapes[i]); - if (!standard_cursors[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - window = glfwCreateWindow(640, 480, "Cursor Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - glfwGetCursorPos(window, &cursor_x, &cursor_y); - printf("Cursor position: %f %f\n", cursor_x, cursor_y); - - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - if (track_cursor) - { - int wnd_width, wnd_height, fb_width, fb_height; - float scale; - - glfwGetWindowSize(window, &wnd_width, &wnd_height); - glfwGetFramebufferSize(window, &fb_width, &fb_height); - - scale = (float) fb_width / (float) wnd_width; - - glViewport(0, 0, fb_width, fb_height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.f, fb_width, 0.f, fb_height, 0.f, 1.f); - - glBegin(GL_LINES); - glVertex2f(0.f, (GLfloat) (fb_height - cursor_y * scale)); - glVertex2f((GLfloat) fb_width, (GLfloat) (fb_height - cursor_y * scale)); - glVertex2f((GLfloat) cursor_x * scale, 0.f); - glVertex2f((GLfloat) cursor_x * scale, (GLfloat) fb_height); - glEnd(); - } - - glfwSwapBuffers(window); - - if (animate_cursor) - { - const int i = (int) (glfwGetTime() * 30.0) % CURSOR_FRAME_COUNT; - if (current_frame != star_cursors[i]) - { - glfwSetCursor(window, star_cursors[i]); - current_frame = star_cursors[i]; - } - } - else - current_frame = NULL; - - if (wait_events) - { - if (animate_cursor) - glfwWaitEventsTimeout(1.0 / 30.0); - else - glfwWaitEvents(); - } - else - glfwPollEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwDestroyWindow(window); - - for (i = 0; i < CURSOR_FRAME_COUNT; i++) - glfwDestroyCursor(star_cursors[i]); - - for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++) - glfwDestroyCursor(standard_cursors[i]); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/empty.c b/src/deps/glfw-3.2.1/tests/empty.c deleted file mode 100644 index f4a51b7..0000000 --- a/src/deps/glfw-3.2.1/tests/empty.c +++ /dev/null @@ -1,131 +0,0 @@ -//======================================================================== -// Empty event test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify that posting of empty events works -// -//======================================================================== - -#include "tinycthread.h" - -#include -#include - -#include -#include -#include - -static volatile int running = GLFW_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static int thread_main(void* data) -{ - struct timespec time; - - while (running) - { - clock_gettime(CLOCK_REALTIME, &time); - time.tv_sec += 1; - thrd_sleep(&time, NULL); - - glfwPostEmptyEvent(); - } - - return 0; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static float nrand(void) -{ - return (float) rand() / (float) RAND_MAX; -} - -int main(void) -{ - int result; - thrd_t thread; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Empty Event Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSetKeyCallback(window, key_callback); - - if (thrd_create(&thread, thread_main, NULL) != thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - while (running) - { - int width, height; - float r = nrand(), g = nrand(), b = nrand(); - float l = (float) sqrt(r * r + g * g + b * b); - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClearColor(r / l, g / l, b / l, 1.f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - - glfwWaitEvents(); - - if (glfwWindowShouldClose(window)) - running = GLFW_FALSE; - } - - glfwHideWindow(window); - thrd_join(thread, &result); - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/events.c b/src/deps/glfw-3.2.1/tests/events.c deleted file mode 100644 index 674b584..0000000 --- a/src/deps/glfw-3.2.1/tests/events.c +++ /dev/null @@ -1,620 +0,0 @@ -//======================================================================== -// Event linter (event spewer) -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test hooks every available callback and outputs their arguments -// -// Log messages go to stdout, error messages to stderr -// -// Every event also gets a (sequential) number to aid discussion of logs -// -//======================================================================== - -#include -#include - -#include -#include -#include -#include -#include - -#include "getopt.h" - -// Event index -static unsigned int counter = 0; - -typedef struct -{ - GLFWwindow* window; - int number; - int closeable; -} Slot; - -static void usage(void) -{ - printf("Usage: events [-f] [-h] [-n WINDOWS]\n"); - printf("Options:\n"); - printf(" -f use full screen\n"); - printf(" -h show this help\n"); - printf(" -n the number of windows to create\n"); -} - -static const char* get_key_name(int key) -{ - switch (key) - { - // Printable keys - case GLFW_KEY_A: return "A"; - case GLFW_KEY_B: return "B"; - case GLFW_KEY_C: return "C"; - case GLFW_KEY_D: return "D"; - case GLFW_KEY_E: return "E"; - case GLFW_KEY_F: return "F"; - case GLFW_KEY_G: return "G"; - case GLFW_KEY_H: return "H"; - case GLFW_KEY_I: return "I"; - case GLFW_KEY_J: return "J"; - case GLFW_KEY_K: return "K"; - case GLFW_KEY_L: return "L"; - case GLFW_KEY_M: return "M"; - case GLFW_KEY_N: return "N"; - case GLFW_KEY_O: return "O"; - case GLFW_KEY_P: return "P"; - case GLFW_KEY_Q: return "Q"; - case GLFW_KEY_R: return "R"; - case GLFW_KEY_S: return "S"; - case GLFW_KEY_T: return "T"; - case GLFW_KEY_U: return "U"; - case GLFW_KEY_V: return "V"; - case GLFW_KEY_W: return "W"; - case GLFW_KEY_X: return "X"; - case GLFW_KEY_Y: return "Y"; - case GLFW_KEY_Z: return "Z"; - case GLFW_KEY_1: return "1"; - case GLFW_KEY_2: return "2"; - case GLFW_KEY_3: return "3"; - case GLFW_KEY_4: return "4"; - case GLFW_KEY_5: return "5"; - case GLFW_KEY_6: return "6"; - case GLFW_KEY_7: return "7"; - case GLFW_KEY_8: return "8"; - case GLFW_KEY_9: return "9"; - case GLFW_KEY_0: return "0"; - case GLFW_KEY_SPACE: return "SPACE"; - case GLFW_KEY_MINUS: return "MINUS"; - case GLFW_KEY_EQUAL: return "EQUAL"; - case GLFW_KEY_LEFT_BRACKET: return "LEFT BRACKET"; - case GLFW_KEY_RIGHT_BRACKET: return "RIGHT BRACKET"; - case GLFW_KEY_BACKSLASH: return "BACKSLASH"; - case GLFW_KEY_SEMICOLON: return "SEMICOLON"; - case GLFW_KEY_APOSTROPHE: return "APOSTROPHE"; - case GLFW_KEY_GRAVE_ACCENT: return "GRAVE ACCENT"; - case GLFW_KEY_COMMA: return "COMMA"; - case GLFW_KEY_PERIOD: return "PERIOD"; - case GLFW_KEY_SLASH: return "SLASH"; - case GLFW_KEY_WORLD_1: return "WORLD 1"; - case GLFW_KEY_WORLD_2: return "WORLD 2"; - - // Function keys - case GLFW_KEY_ESCAPE: return "ESCAPE"; - case GLFW_KEY_F1: return "F1"; - case GLFW_KEY_F2: return "F2"; - case GLFW_KEY_F3: return "F3"; - case GLFW_KEY_F4: return "F4"; - case GLFW_KEY_F5: return "F5"; - case GLFW_KEY_F6: return "F6"; - case GLFW_KEY_F7: return "F7"; - case GLFW_KEY_F8: return "F8"; - case GLFW_KEY_F9: return "F9"; - case GLFW_KEY_F10: return "F10"; - case GLFW_KEY_F11: return "F11"; - case GLFW_KEY_F12: return "F12"; - case GLFW_KEY_F13: return "F13"; - case GLFW_KEY_F14: return "F14"; - case GLFW_KEY_F15: return "F15"; - case GLFW_KEY_F16: return "F16"; - case GLFW_KEY_F17: return "F17"; - case GLFW_KEY_F18: return "F18"; - case GLFW_KEY_F19: return "F19"; - case GLFW_KEY_F20: return "F20"; - case GLFW_KEY_F21: return "F21"; - case GLFW_KEY_F22: return "F22"; - case GLFW_KEY_F23: return "F23"; - case GLFW_KEY_F24: return "F24"; - case GLFW_KEY_F25: return "F25"; - case GLFW_KEY_UP: return "UP"; - case GLFW_KEY_DOWN: return "DOWN"; - case GLFW_KEY_LEFT: return "LEFT"; - case GLFW_KEY_RIGHT: return "RIGHT"; - case GLFW_KEY_LEFT_SHIFT: return "LEFT SHIFT"; - case GLFW_KEY_RIGHT_SHIFT: return "RIGHT SHIFT"; - case GLFW_KEY_LEFT_CONTROL: return "LEFT CONTROL"; - case GLFW_KEY_RIGHT_CONTROL: return "RIGHT CONTROL"; - case GLFW_KEY_LEFT_ALT: return "LEFT ALT"; - case GLFW_KEY_RIGHT_ALT: return "RIGHT ALT"; - case GLFW_KEY_TAB: return "TAB"; - case GLFW_KEY_ENTER: return "ENTER"; - case GLFW_KEY_BACKSPACE: return "BACKSPACE"; - case GLFW_KEY_INSERT: return "INSERT"; - case GLFW_KEY_DELETE: return "DELETE"; - case GLFW_KEY_PAGE_UP: return "PAGE UP"; - case GLFW_KEY_PAGE_DOWN: return "PAGE DOWN"; - case GLFW_KEY_HOME: return "HOME"; - case GLFW_KEY_END: return "END"; - case GLFW_KEY_KP_0: return "KEYPAD 0"; - case GLFW_KEY_KP_1: return "KEYPAD 1"; - case GLFW_KEY_KP_2: return "KEYPAD 2"; - case GLFW_KEY_KP_3: return "KEYPAD 3"; - case GLFW_KEY_KP_4: return "KEYPAD 4"; - case GLFW_KEY_KP_5: return "KEYPAD 5"; - case GLFW_KEY_KP_6: return "KEYPAD 6"; - case GLFW_KEY_KP_7: return "KEYPAD 7"; - case GLFW_KEY_KP_8: return "KEYPAD 8"; - case GLFW_KEY_KP_9: return "KEYPAD 9"; - case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE"; - case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTPLY"; - case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT"; - case GLFW_KEY_KP_ADD: return "KEYPAD ADD"; - case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL"; - case GLFW_KEY_KP_EQUAL: return "KEYPAD EQUAL"; - case GLFW_KEY_KP_ENTER: return "KEYPAD ENTER"; - case GLFW_KEY_PRINT_SCREEN: return "PRINT SCREEN"; - case GLFW_KEY_NUM_LOCK: return "NUM LOCK"; - case GLFW_KEY_CAPS_LOCK: return "CAPS LOCK"; - case GLFW_KEY_SCROLL_LOCK: return "SCROLL LOCK"; - case GLFW_KEY_PAUSE: return "PAUSE"; - case GLFW_KEY_LEFT_SUPER: return "LEFT SUPER"; - case GLFW_KEY_RIGHT_SUPER: return "RIGHT SUPER"; - case GLFW_KEY_MENU: return "MENU"; - - default: return "UNKNOWN"; - } -} - -static const char* get_action_name(int action) -{ - switch (action) - { - case GLFW_PRESS: - return "pressed"; - case GLFW_RELEASE: - return "released"; - case GLFW_REPEAT: - return "repeated"; - } - - return "caused unknown action"; -} - -static const char* get_button_name(int button) -{ - switch (button) - { - case GLFW_MOUSE_BUTTON_LEFT: - return "left"; - case GLFW_MOUSE_BUTTON_RIGHT: - return "right"; - case GLFW_MOUSE_BUTTON_MIDDLE: - return "middle"; - default: - { - static char name[16]; - sprintf(name, "%i", button); - return name; - } - } -} - -static const char* get_mods_name(int mods) -{ - static char name[512]; - - if (mods == 0) - return " no mods"; - - name[0] = '\0'; - - if (mods & GLFW_MOD_SHIFT) - strcat(name, " shift"); - if (mods & GLFW_MOD_CONTROL) - strcat(name, " control"); - if (mods & GLFW_MOD_ALT) - strcat(name, " alt"); - if (mods & GLFW_MOD_SUPER) - strcat(name, " super"); - - return name; -} - -static const char* get_character_string(int codepoint) -{ - // This assumes UTF-8, which is stupid - static char result[6 + 1]; - - int length = wctomb(result, codepoint); - if (length == -1) - length = 0; - - result[length] = '\0'; - return result; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void window_pos_callback(GLFWwindow* window, int x, int y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window position: %i %i\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); - - glViewport(0, 0, width, height); -} - -static void window_close_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window close\n", - counter++, slot->number, glfwGetTime()); - - glfwSetWindowShouldClose(window, slot->closeable); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window refresh\n", - counter++, slot->number, glfwGetTime()); - - glfwMakeContextCurrent(window); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window %s\n", - counter++, slot->number, glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window was %s\n", - counter++, slot->number, glfwGetTime(), - iconified ? "iconified" : "restored"); -} - -static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Mouse button %i (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), button, - get_button_name(button), - get_mods_name(mods), - get_action_name(action)); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor position: %f %f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void cursor_enter_callback(GLFWwindow* window, int entered) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor %s window\n", - counter++, slot->number, glfwGetTime(), - entered ? "entered" : "left"); -} - -static void scroll_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - const char* name = glfwGetKeyName(key, scancode); - - if (name) - { - printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), key, scancode, - get_key_name(key), - name, - get_mods_name(mods), - get_action_name(action)); - } - else - { - printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), key, scancode, - get_key_name(key), - get_mods_name(mods), - get_action_name(action)); - } - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_C: - { - slot->closeable = !slot->closeable; - - printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled"); - break; - } - } -} - -static void char_callback(GLFWwindow* window, unsigned int codepoint) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n", - counter++, slot->number, glfwGetTime(), codepoint, - get_character_string(codepoint)); -} - -static void char_mods_callback(GLFWwindow* window, unsigned int codepoint, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Character 0x%08x (%s) with modifiers (with%s) input\n", - counter++, slot->number, glfwGetTime(), codepoint, - get_character_string(codepoint), - get_mods_name(mods)); -} - -static void drop_callback(GLFWwindow* window, int count, const char** paths) -{ - int i; - Slot* slot = glfwGetWindowUserPointer(window); - - printf("%08x to %i at %0.3f: Drop input\n", - counter++, slot->number, glfwGetTime()); - - for (i = 0; i < count; i++) - printf(" %i: \"%s\"\n", i, paths[i]); -} - -static void monitor_callback(GLFWmonitor* monitor, int event) -{ - if (event == GLFW_CONNECTED) - { - int x, y, widthMM, heightMM; - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); - - printf("%08x at %0.3f: Monitor %s (%ix%i at %ix%i, %ix%i mm) was connected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor), - mode->width, mode->height, - x, y, - widthMM, heightMM); - } - else if (event == GLFW_DISCONNECTED) - { - printf("%08x at %0.3f: Monitor %s was disconnected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor)); - } -} - -static void joystick_callback(int joy, int event) -{ - if (event == GLFW_CONNECTED) - { - int axisCount, buttonCount; - - glfwGetJoystickAxes(joy, &axisCount); - glfwGetJoystickButtons(joy, &buttonCount); - - printf("%08x at %0.3f: Joystick %i (%s) was connected with %i axes and %i buttons\n", - counter++, glfwGetTime(), - joy, - glfwGetJoystickName(joy), - axisCount, - buttonCount); - } - else - { - printf("%08x at %0.3f: Joystick %i was disconnected\n", - counter++, glfwGetTime(), joy); - } -} - -int main(int argc, char** argv) -{ - Slot* slots; - GLFWmonitor* monitor = NULL; - int ch, i, width, height, count = 1; - - setlocale(LC_ALL, ""); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - printf("Library initialized\n"); - - glfwSetMonitorCallback(monitor_callback); - glfwSetJoystickCallback(joystick_callback); - - while ((ch = getopt(argc, argv, "hfn:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - - case 'n': - count = (int) strtol(optarg, NULL, 10); - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - if (!count) - { - fprintf(stderr, "Invalid user\n"); - exit(EXIT_FAILURE); - } - - slots = calloc(count, sizeof(Slot)); - - for (i = 0; i < count; i++) - { - char title[128]; - - slots[i].closeable = GLFW_TRUE; - slots[i].number = i + 1; - - sprintf(title, "Event Linter (Window %i)", slots[i].number); - - if (monitor) - { - printf("Creating full screen window %i (%ix%i on %s)\n", - slots[i].number, - width, height, - glfwGetMonitorName(monitor)); - } - else - { - printf("Creating windowed mode window %i (%ix%i)\n", - slots[i].number, - width, height); - } - - slots[i].window = glfwCreateWindow(width, height, title, monitor, NULL); - if (!slots[i].window) - { - free(slots); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetWindowUserPointer(slots[i].window, slots + i); - - glfwSetWindowPosCallback(slots[i].window, window_pos_callback); - glfwSetWindowSizeCallback(slots[i].window, window_size_callback); - glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback); - glfwSetWindowCloseCallback(slots[i].window, window_close_callback); - glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback); - glfwSetWindowFocusCallback(slots[i].window, window_focus_callback); - glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback); - glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback); - glfwSetCursorPosCallback(slots[i].window, cursor_position_callback); - glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback); - glfwSetScrollCallback(slots[i].window, scroll_callback); - glfwSetKeyCallback(slots[i].window, key_callback); - glfwSetCharCallback(slots[i].window, char_callback); - glfwSetCharModsCallback(slots[i].window, char_mods_callback); - glfwSetDropCallback(slots[i].window, drop_callback); - - glfwMakeContextCurrent(slots[i].window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - } - - printf("Main loop starting\n"); - - for (;;) - { - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(slots[i].window)) - break; - } - - if (i < count) - break; - - glfwWaitEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - free(slots); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/gamma.c b/src/deps/glfw-3.2.1/tests/gamma.c deleted file mode 100644 index a80392f..0000000 --- a/src/deps/glfw-3.2.1/tests/gamma.c +++ /dev/null @@ -1,188 +0,0 @@ -//======================================================================== -// Gamma correction test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the gamma correction functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -#define STEP_SIZE 0.1f - -static GLfloat gamma_value = 1.0f; - -static void usage(void) -{ - printf("Usage: gamma [-h] [-f]\n"); - printf("Options:\n"); - printf(" -f create full screen window\n"); - printf(" -h show this help\n"); -} - -static void set_gamma(GLFWwindow* window, float value) -{ - GLFWmonitor* monitor = glfwGetWindowMonitor(window); - if (!monitor) - monitor = glfwGetPrimaryMonitor(); - - gamma_value = value; - printf("Gamma: %f\n", gamma_value); - glfwSetGamma(monitor, gamma_value); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - { - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } - - case GLFW_KEY_KP_ADD: - case GLFW_KEY_UP: - case GLFW_KEY_Q: - { - set_gamma(window, gamma_value + STEP_SIZE); - break; - } - - case GLFW_KEY_KP_SUBTRACT: - case GLFW_KEY_DOWN: - case GLFW_KEY_W: - { - if (gamma_value - STEP_SIZE > 0.f) - set_gamma(window, gamma_value - STEP_SIZE); - - break; - } - } -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(int argc, char** argv) -{ - int width, height, ch; - GLFWmonitor* monitor = NULL; - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 200; - height = 200; - } - - window = glfwCreateWindow(width, height, "Gamma Test", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - set_gamma(window, 1.f); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f); - glMatrixMode(GL_MODELVIEW); - - glClearColor(0.5f, 0.5f, 0.5f, 0); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glColor3f(0.8f, 0.2f, 0.4f); - glRectf(-0.5f, -0.5f, 0.5f, 0.5f); - - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/glfwinfo.c b/src/deps/glfw-3.2.1/tests/glfwinfo.c deleted file mode 100644 index a3e286f..0000000 --- a/src/deps/glfw-3.2.1/tests/glfwinfo.c +++ /dev/null @@ -1,899 +0,0 @@ -//======================================================================== -// Context creation and information tool -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define VK_NO_PROTOTYPES -#include -#include -#include - -#include -#include -#include - -#include "getopt.h" - -#ifdef _MSC_VER -#define strcasecmp(x, y) _stricmp(x, y) -#endif - -#define API_NAME_OPENGL "gl" -#define API_NAME_OPENGL_ES "es" - -#define API_NAME_NATIVE "native" -#define API_NAME_EGL "egl" - -#define PROFILE_NAME_CORE "core" -#define PROFILE_NAME_COMPAT "compat" - -#define STRATEGY_NAME_NONE "none" -#define STRATEGY_NAME_LOSE "lose" - -#define BEHAVIOR_NAME_NONE "none" -#define BEHAVIOR_NAME_FLUSH "flush" - -static void usage(void) -{ - printf("Usage: glfwinfo [OPTION]...\n"); - printf("Options:\n"); - printf(" -a, --client-api=API the client API to use (" - API_NAME_OPENGL " or " - API_NAME_OPENGL_ES ")\n"); - printf(" -b, --behavior=BEHAVIOR the release behavior to use (" - BEHAVIOR_NAME_NONE " or " - BEHAVIOR_NAME_FLUSH ")\n"); - printf(" -c, --context-api=API the context creation API to use (" - API_NAME_NATIVE " or " - API_NAME_EGL ")\n"); - printf(" -d, --debug request a debug context\n"); - printf(" -f, --forward require a forward-compatible context\n"); - printf(" -h, --help show this help\n"); - printf(" -l, --list-extensions list all Vulkan and client API extensions\n"); - printf(" --list-layers list all Vulkan layers\n"); - printf(" -m, --major=MAJOR the major number of the required " - "client API version\n"); - printf(" -n, --minor=MINOR the minor number of the required " - "client API version\n"); - printf(" -p, --profile=PROFILE the OpenGL profile to use (" - PROFILE_NAME_CORE " or " - PROFILE_NAME_COMPAT ")\n"); - printf(" -s, --robustness=STRATEGY the robustness strategy to use (" - STRATEGY_NAME_NONE " or " - STRATEGY_NAME_LOSE ")\n"); - printf(" -v, --version print version information\n"); - printf(" --red-bits=N the number of red bits to request\n"); - printf(" --green-bits=N the number of green bits to request\n"); - printf(" --blue-bits=N the number of blue bits to request\n"); - printf(" --alpha-bits=N the number of alpha bits to request\n"); - printf(" --depth-bits=N the number of depth bits to request\n"); - printf(" --stencil-bits=N the number of stencil bits to request\n"); - printf(" --accum-red-bits=N the number of red bits to request\n"); - printf(" --accum-green-bits=N the number of green bits to request\n"); - printf(" --accum-blue-bits=N the number of blue bits to request\n"); - printf(" --accum-alpha-bits=N the number of alpha bits to request\n"); - printf(" --aux-buffers=N the number of aux buffers to request\n"); - printf(" --samples=N the number of MSAA samples to request\n"); - printf(" --stereo request stereo rendering\n"); - printf(" --srgb request an sRGB capable framebuffer\n"); - printf(" --singlebuffer request single-buffering\n"); - printf(" --no-error request a context that does not emit errors\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static const char* get_device_type_name(VkPhysicalDeviceType type) -{ - if (type == VK_PHYSICAL_DEVICE_TYPE_OTHER) - return "other"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) - return "integrated GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) - return "discrete GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) - return "virtual GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_CPU) - return "CPU"; - - return "unknown"; -} - -static const char* get_api_name(int api) -{ - if (api == GLFW_OPENGL_API) - return "OpenGL"; - else if (api == GLFW_OPENGL_ES_API) - return "OpenGL ES"; - - return "Unknown API"; -} - -static const char* get_profile_name_gl(GLint mask) -{ - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - return PROFILE_NAME_COMPAT; - if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_profile_name_glfw(int profile) -{ - if (profile == GLFW_OPENGL_COMPAT_PROFILE) - return PROFILE_NAME_COMPAT; - if (profile == GLFW_OPENGL_CORE_PROFILE) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_strategy_name_gl(GLint strategy) -{ - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - return STRATEGY_NAME_LOSE; - if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static const char* get_strategy_name_glfw(int strategy) -{ - if (strategy == GLFW_LOSE_CONTEXT_ON_RESET) - return STRATEGY_NAME_LOSE; - if (strategy == GLFW_NO_RESET_NOTIFICATION) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static void list_context_extensions(int client, int major, int minor) -{ - int i; - GLint count; - const GLubyte* extensions; - - printf("%s context extensions:\n", get_api_name(client)); - - if (client == GLFW_OPENGL_API && major > 2) - { - glGetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - printf(" %s\n", (const char*) glGetStringi(GL_EXTENSIONS, i)); - } - else - { - extensions = glGetString(GL_EXTENSIONS); - while (*extensions != '\0') - { - putchar(' '); - - while (*extensions != '\0' && *extensions != ' ') - { - putchar(*extensions); - extensions++; - } - - while (*extensions == ' ') - extensions++; - - putchar('\n'); - } - } -} - -static void list_vulkan_instance_extensions(void) -{ - uint32_t i, ep_count = 0; - VkExtensionProperties* ep; - PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties = - (PFN_vkEnumerateInstanceExtensionProperties) - glfwGetInstanceProcAddress(NULL, "vkEnumerateInstanceExtensionProperties"); - - printf("Vulkan instance extensions:\n"); - - if (vkEnumerateInstanceExtensionProperties(NULL, &ep_count, NULL) != VK_SUCCESS) - return; - - ep = calloc(ep_count, sizeof(VkExtensionProperties)); - - if (vkEnumerateInstanceExtensionProperties(NULL, &ep_count, ep) != VK_SUCCESS) - { - free(ep); - return; - } - - for (i = 0; i < ep_count; i++) - printf(" %s (v%u)\n", ep[i].extensionName, ep[i].specVersion); - - free(ep); -} - -static void list_vulkan_instance_layers(void) -{ - uint32_t i, lp_count = 0; - VkLayerProperties* lp; - PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties = - (PFN_vkEnumerateInstanceLayerProperties) - glfwGetInstanceProcAddress(NULL, "vkEnumerateInstanceLayerProperties"); - - printf("Vulkan instance layers:\n"); - - if (vkEnumerateInstanceLayerProperties(&lp_count, NULL) != VK_SUCCESS) - return; - - lp = calloc(lp_count, sizeof(VkLayerProperties)); - - if (vkEnumerateInstanceLayerProperties(&lp_count, lp) != VK_SUCCESS) - { - free(lp); - return; - } - - for (i = 0; i < lp_count; i++) - { - printf(" %s (v%u) \"%s\"\n", - lp[i].layerName, - lp[i].specVersion >> 22, - lp[i].description); - } - - free(lp); -} - -static void list_vulkan_device_extensions(VkInstance instance, VkPhysicalDevice device) -{ - uint32_t i, ep_count; - VkExtensionProperties* ep; - PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties = - (PFN_vkEnumerateDeviceExtensionProperties) - glfwGetInstanceProcAddress(instance, "vkEnumerateDeviceExtensionProperties"); - - printf("Vulkan device extensions:\n"); - - if (vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, NULL) != VK_SUCCESS) - return; - - ep = calloc(ep_count, sizeof(VkExtensionProperties)); - - if (vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, ep) != VK_SUCCESS) - { - free(ep); - return; - } - - for (i = 0; i < ep_count; i++) - printf(" %s (v%u)\n", ep[i].extensionName, ep[i].specVersion); - - free(ep); -} - -static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice device) -{ - uint32_t i, lp_count; - VkLayerProperties* lp; - PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties = - (PFN_vkEnumerateDeviceLayerProperties) - glfwGetInstanceProcAddress(instance, "vkEnumerateDeviceLayerProperties"); - - printf("Vulkan device layers:\n"); - - if (vkEnumerateDeviceLayerProperties(device, &lp_count, NULL) != VK_SUCCESS) - return; - - lp = calloc(lp_count, sizeof(VkLayerProperties)); - - if (vkEnumerateDeviceLayerProperties(device, &lp_count, lp) != VK_SUCCESS) - { - free(lp); - return; - } - - for (i = 0; i < lp_count; i++) - { - printf(" %s (v%u) \"%s\"\n", - lp[i].layerName, - lp[i].specVersion >> 22, - lp[i].description); - } - - free(lp); -} - -static int valid_version(void) -{ - int major, minor, revision; - glfwGetVersion(&major, &minor, &revision); - - if (major != GLFW_VERSION_MAJOR) - { - printf("*** ERROR: GLFW major version mismatch! ***\n"); - return GLFW_FALSE; - } - - if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) - printf("*** WARNING: GLFW version mismatch! ***\n"); - - return GLFW_TRUE; -} - -static void print_version(void) -{ - int major, minor, revision; - glfwGetVersion(&major, &minor, &revision); - - printf("GLFW header version: %u.%u.%u\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); - printf("GLFW library version: %u.%u.%u\n", major, minor, revision); - printf("GLFW library version string: \"%s\"\n", glfwGetVersionString()); -} - -int main(int argc, char** argv) -{ - int ch, client, major, minor, revision, profile; - GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits; - int list_extensions = GLFW_FALSE, list_layers = GLFW_FALSE; - GLenum error; - GLFWwindow* window; - - enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG, FORWARD, HELP, EXTENSIONS, LAYERS, - MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION, - REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS, - ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS, - AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY }; - const struct option options[] = - { - { "behavior", 1, NULL, BEHAVIOR }, - { "client-api", 1, NULL, CLIENT }, - { "context-api", 1, NULL, CONTEXT }, - { "debug", 0, NULL, DEBUG }, - { "forward", 0, NULL, FORWARD }, - { "help", 0, NULL, HELP }, - { "list-extensions", 0, NULL, EXTENSIONS }, - { "list-layers", 0, NULL, LAYERS }, - { "major", 1, NULL, MAJOR }, - { "minor", 1, NULL, MINOR }, - { "profile", 1, NULL, PROFILE }, - { "robustness", 1, NULL, ROBUSTNESS }, - { "version", 0, NULL, VERSION }, - { "red-bits", 1, NULL, REDBITS }, - { "green-bits", 1, NULL, GREENBITS }, - { "blue-bits", 1, NULL, BLUEBITS }, - { "alpha-bits", 1, NULL, ALPHABITS }, - { "depth-bits", 1, NULL, DEPTHBITS }, - { "stencil-bits", 1, NULL, STENCILBITS }, - { "accum-red-bits", 1, NULL, ACCUMREDBITS }, - { "accum-green-bits", 1, NULL, ACCUMGREENBITS }, - { "accum-blue-bits", 1, NULL, ACCUMBLUEBITS }, - { "accum-alpha-bits", 1, NULL, ACCUMALPHABITS }, - { "aux-buffers", 1, NULL, AUXBUFFERS }, - { "samples", 1, NULL, SAMPLES }, - { "stereo", 0, NULL, STEREO }, - { "srgb", 0, NULL, SRGB }, - { "singlebuffer", 0, NULL, SINGLEBUFFER }, - { "no-error", 0, NULL, NOERROR_SRSLY }, - { NULL, 0, NULL, 0 } - }; - - // Initialize GLFW and create window - - if (!valid_version()) - exit(EXIT_FAILURE); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1) - { - switch (ch) - { - case 'a': - case CLIENT: - if (strcasecmp(optarg, API_NAME_OPENGL) == 0) - glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); - else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0) - glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'b': - case BEHAVIOR: - if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, - GLFW_RELEASE_BEHAVIOR_NONE); - } - else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0) - { - glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, - GLFW_RELEASE_BEHAVIOR_FLUSH); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'c': - case CONTEXT: - if (strcasecmp(optarg, API_NAME_NATIVE) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API); - else if (strcasecmp(optarg, API_NAME_EGL) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'd': - case DEBUG: - glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); - break; - case 'f': - case FORWARD: - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); - break; - case 'h': - case HELP: - usage(); - exit(EXIT_SUCCESS); - case 'l': - case EXTENSIONS: - list_extensions = GLFW_TRUE; - break; - case LAYERS: - list_layers = GLFW_TRUE; - break; - case 'm': - case MAJOR: - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, atoi(optarg)); - break; - case 'n': - case MINOR: - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, atoi(optarg)); - break; - case 'p': - case PROFILE: - if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) - { - glfwWindowHint(GLFW_OPENGL_PROFILE, - GLFW_OPENGL_CORE_PROFILE); - } - else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) - { - glfwWindowHint(GLFW_OPENGL_PROFILE, - GLFW_OPENGL_COMPAT_PROFILE); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 's': - case ROBUSTNESS: - if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, - GLFW_NO_RESET_NOTIFICATION); - } - else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, - GLFW_LOSE_CONTEXT_ON_RESET); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'v': - case VERSION: - print_version(); - exit(EXIT_SUCCESS); - case REDBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_RED_BITS, atoi(optarg)); - break; - case GREENBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg)); - break; - case BLUEBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg)); - break; - case ALPHABITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg)); - break; - case DEPTHBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg)); - break; - case STENCILBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg)); - break; - case ACCUMREDBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg)); - break; - case ACCUMGREENBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg)); - break; - case ACCUMBLUEBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg)); - break; - case ACCUMALPHABITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg)); - break; - case AUXBUFFERS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg)); - break; - case SAMPLES: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_SAMPLES, atoi(optarg)); - break; - case STEREO: - glfwWindowHint(GLFW_STEREO, GLFW_TRUE); - break; - case SRGB: - glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_TRUE); - break; - case SINGLEBUFFER: - glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE); - break; - case NOERROR_SRSLY: - glfwWindowHint(GLFW_CONTEXT_NO_ERROR, GLFW_TRUE); - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - print_version(); - - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - window = glfwCreateWindow(200, 200, "Version", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - error = glGetError(); - if (error != GL_NO_ERROR) - printf("*** OpenGL error after make current: 0x%08x ***\n", error); - - // Report client API version - - client = glfwGetWindowAttrib(window, GLFW_CLIENT_API); - major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR); - minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR); - revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION); - profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE); - - printf("%s context version string: \"%s\"\n", - get_api_name(client), - glGetString(GL_VERSION)); - - printf("%s context version parsed by GLFW: %u.%u.%u\n", - get_api_name(client), - major, minor, revision); - - // Report client API context properties - - if (client == GLFW_OPENGL_API) - { - if (major >= 3) - { - GLint flags; - - glGetIntegerv(GL_CONTEXT_FLAGS, &flags); - printf("%s context flags (0x%08x):", get_api_name(client), flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - printf(" forward-compatible"); - if (flags & 2/*GL_CONTEXT_FLAG_DEBUG_BIT*/) - printf(" debug"); - if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB) - printf(" robustness"); - if (flags & 8/*GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR*/) - printf(" no-error"); - putchar('\n'); - - printf("%s context flags parsed by GLFW:", get_api_name(client)); - - if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) - printf(" forward-compatible"); - if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT)) - printf(" debug"); - if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET) - printf(" robustness"); - if (glfwGetWindowAttrib(window, GLFW_CONTEXT_NO_ERROR)) - printf(" no-error"); - putchar('\n'); - } - - if (major >= 4 || (major == 3 && minor >= 2)) - { - GLint mask; - glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - - printf("%s profile mask (0x%08x): %s\n", - get_api_name(client), - mask, - get_profile_name_gl(mask)); - - printf("%s profile mask parsed by GLFW: %s\n", - get_api_name(client), - get_profile_name_glfw(profile)); - } - - if (glfwExtensionSupported("GL_ARB_robustness")) - { - const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS); - GLint strategy; - glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy); - - printf("%s robustness strategy (0x%08x): %s\n", - get_api_name(client), - strategy, - get_strategy_name_gl(strategy)); - - printf("%s robustness strategy parsed by GLFW: %s\n", - get_api_name(client), - get_strategy_name_glfw(robustness)); - } - } - - printf("%s context renderer string: \"%s\"\n", - get_api_name(client), - glGetString(GL_RENDERER)); - printf("%s context vendor string: \"%s\"\n", - get_api_name(client), - glGetString(GL_VENDOR)); - - if (major >= 2) - { - printf("%s context shading language version: \"%s\"\n", - get_api_name(client), - glGetString(GL_SHADING_LANGUAGE_VERSION)); - } - - printf("%s framebuffer:\n", get_api_name(client)); - - if (client == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE) - { - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, - &redbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, - &greenbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, - &bluebits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, - &alphabits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_DEPTH, - GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, - &depthbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_STENCIL, - GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, - &stencilbits); - } - else - { - glGetIntegerv(GL_RED_BITS, &redbits); - glGetIntegerv(GL_GREEN_BITS, &greenbits); - glGetIntegerv(GL_BLUE_BITS, &bluebits); - glGetIntegerv(GL_ALPHA_BITS, &alphabits); - glGetIntegerv(GL_DEPTH_BITS, &depthbits); - glGetIntegerv(GL_STENCIL_BITS, &stencilbits); - } - - printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n", - redbits, greenbits, bluebits, alphabits, depthbits, stencilbits); - - if (client == GLFW_OPENGL_ES_API || - glfwExtensionSupported("GL_ARB_multisample") || - major > 1 || minor >= 3) - { - GLint samples, samplebuffers; - glGetIntegerv(GL_SAMPLES, &samples); - glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers); - - printf(" samples: %u sample buffers: %u\n", samples, samplebuffers); - } - - if (client == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE) - { - GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits; - GLint auxbuffers; - - glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits); - glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits); - glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits); - glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits); - glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers); - - printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n", - accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers); - } - - if (list_extensions) - list_context_extensions(client, major, minor); - - printf("Vulkan loader: %s\n", - glfwVulkanSupported() ? "available" : "missing"); - - if (glfwVulkanSupported()) - { - uint32_t i, re_count, pd_count; - const char** re; - VkApplicationInfo ai = {0}; - VkInstanceCreateInfo ici = {0}; - VkInstance instance; - VkPhysicalDevice* pd; - PFN_vkCreateInstance vkCreateInstance = (PFN_vkCreateInstance) - glfwGetInstanceProcAddress(NULL, "vkCreateInstance"); - PFN_vkDestroyInstance vkDestroyInstance; - PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices; - PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties; - - re = glfwGetRequiredInstanceExtensions(&re_count); - - printf("Vulkan required instance extensions:"); - for (i = 0; i < re_count; i++) - printf(" %s", re[i]); - putchar('\n'); - - if (list_extensions) - list_vulkan_instance_extensions(); - - if (list_layers) - list_vulkan_instance_layers(); - - ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; - ai.pApplicationName = "glfwinfo"; - ai.applicationVersion = GLFW_VERSION_MAJOR; - ai.pEngineName = "GLFW"; - ai.engineVersion = GLFW_VERSION_MAJOR; - ai.apiVersion = VK_API_VERSION_1_0; - - ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; - ici.pApplicationInfo = &ai; - ici.enabledExtensionCount = re_count; - ici.ppEnabledExtensionNames = re; - - if (vkCreateInstance(&ici, NULL, &instance) != VK_SUCCESS) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - vkDestroyInstance = (PFN_vkDestroyInstance) - glfwGetInstanceProcAddress(instance, "vkDestroyInstance"); - vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) - glfwGetInstanceProcAddress(instance, "vkEnumeratePhysicalDevices"); - vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) - glfwGetInstanceProcAddress(instance, "vkGetPhysicalDeviceProperties"); - - if (vkEnumeratePhysicalDevices(instance, &pd_count, NULL) != VK_SUCCESS) - { - vkDestroyInstance(instance, NULL); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - pd = calloc(pd_count, sizeof(VkPhysicalDevice)); - - if (vkEnumeratePhysicalDevices(instance, &pd_count, pd) != VK_SUCCESS) - { - free(pd); - vkDestroyInstance(instance, NULL); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - for (i = 0; i < pd_count; i++) - { - VkPhysicalDeviceProperties pdp; - - vkGetPhysicalDeviceProperties(pd[i], &pdp); - - printf("Vulkan %s device: \"%s\"\n", - get_device_type_name(pdp.deviceType), - pdp.deviceName); - - if (list_extensions) - list_vulkan_device_extensions(instance, pd[i]); - - if (list_layers) - list_vulkan_device_layers(instance, pd[i]); - } - - free(pd); - vkDestroyInstance(instance, NULL); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/icon.c b/src/deps/glfw-3.2.1/tests/icon.c deleted file mode 100644 index d866ff1..0000000 --- a/src/deps/glfw-3.2.1/tests/icon.c +++ /dev/null @@ -1,148 +0,0 @@ -//======================================================================== -// Window icon test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the icon feature. -// -//======================================================================== - -#include -#include - -#include -#include -#include - -// a simple glfw logo -const char* const logo[] = -{ - "................", - "................", - "...0000..0......", - "...0.....0......", - "...0.00..0......", - "...0..0..0......", - "...0000..0000...", - "................", - "................", - "...000..0...0...", - "...0....0...0...", - "...000..0.0.0...", - "...0....0.0.0...", - "...0....00000...", - "................", - "................" -}; - -const unsigned char icon_colors[5][4] = -{ - { 0, 0, 0, 255 }, // black - { 255, 0, 0, 255 }, // red - { 0, 255, 0, 255 }, // green - { 0, 0, 255, 255 }, // blue - { 255, 255, 255, 255 } // white -}; - -static int cur_icon_color = 0; - -static void set_icon(GLFWwindow* window, int icon_color) -{ - int x, y; - unsigned char pixels[16 * 16 * 4]; - unsigned char* target = pixels; - GLFWimage img = { 16, 16, pixels }; - - for (y = 0; y < img.width; y++) - { - for (x = 0; x < img.height; x++) - { - if (logo[y][x] == '0') - memcpy(target, icon_colors[icon_color], 4); - else - memset(target, 0, 4); - - target += 4; - } - } - - glfwSetWindowIcon(window, 1, &img); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_SPACE: - cur_icon_color = (cur_icon_color + 1) % 5; - set_icon(window, cur_icon_color); - break; - case GLFW_KEY_X: - glfwSetWindowIcon(window, 0, NULL); - break; - } -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL); - if (!window) - { - glfwTerminate(); - - fprintf(stderr, "Failed to open GLFW window\n"); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - glfwSetKeyCallback(window, key_callback); - set_icon(window, cur_icon_color); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwDestroyWindow(window); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/iconify.c b/src/deps/glfw-3.2.1/tests/iconify.c deleted file mode 100644 index b7c7423..0000000 --- a/src/deps/glfw-3.2.1/tests/iconify.c +++ /dev/null @@ -1,298 +0,0 @@ -//======================================================================== -// Iconify/restore test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the iconify/restore functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -static int windowed_xpos, windowed_ypos, windowed_width, windowed_height; - -static void usage(void) -{ - printf("Usage: iconify [-h] [-f [-a] [-n]]\n"); - printf("Options:\n"); - printf(" -a create windows for all monitors\n"); - printf(" -f create full screen window(s)\n"); - printf(" -h show this help\n"); - printf(" -n no automatic iconification of full screen windows\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - printf("%0.2f Key %s\n", - glfwGetTime(), - action == GLFW_PRESS ? "pressed" : "released"); - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_I: - glfwIconifyWindow(window); - break; - case GLFW_KEY_M: - glfwMaximizeWindow(window); - break; - case GLFW_KEY_R: - glfwRestoreWindow(window); - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_F11: - case GLFW_KEY_ENTER: - { - if (mods != GLFW_MOD_ALT) - return; - - if (glfwGetWindowMonitor(window)) - { - glfwSetWindowMonitor(window, NULL, - windowed_xpos, windowed_ypos, - windowed_width, windowed_height, - 0); - } - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos); - glfwGetWindowSize(window, &windowed_width, &windowed_height); - glfwSetWindowMonitor(window, monitor, - 0, 0, mode->width, mode->height, - mode->refreshRate); - } - } - - break; - } - } -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); - - glViewport(0, 0, width, height); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - iconified ? "iconified" : "restored"); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - int width, height; - - printf("%0.2f Window refresh\n", glfwGetTime()); - - glfwGetFramebufferSize(window, &width, &height); - - glfwMakeContextCurrent(window); - - glEnable(GL_SCISSOR_TEST); - - glScissor(0, 0, width, height); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); - - glScissor(0, 0, 640, 480); - glClearColor(1, 1, 1, 0); - glClear(GL_COLOR_BUFFER_BIT); - - glfwSwapBuffers(window); -} - -static GLFWwindow* create_window(GLFWmonitor* monitor) -{ - int width, height; - GLFWwindow* window; - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Iconify", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - return window; -} - -int main(int argc, char** argv) -{ - int ch, i, window_count; - int auto_iconify = GLFW_TRUE, fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE; - GLFWwindow** windows; - - while ((ch = getopt(argc, argv, "afhn")) != -1) - { - switch (ch) - { - case 'a': - all_monitors = GLFW_TRUE; - break; - - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - fullscreen = GLFW_TRUE; - break; - - case 'n': - auto_iconify = GLFW_FALSE; - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_AUTO_ICONIFY, auto_iconify); - - if (fullscreen && all_monitors) - { - int monitor_count; - GLFWmonitor** monitors = glfwGetMonitors(&monitor_count); - - window_count = monitor_count; - windows = calloc(window_count, sizeof(GLFWwindow*)); - - for (i = 0; i < monitor_count; i++) - { - windows[i] = create_window(monitors[i]); - if (!windows[i]) - break; - } - } - else - { - GLFWmonitor* monitor = NULL; - - if (fullscreen) - monitor = glfwGetPrimaryMonitor(); - - window_count = 1; - windows = calloc(window_count, sizeof(GLFWwindow*)); - windows[0] = create_window(monitor); - } - - for (i = 0; i < window_count; i++) - { - glfwSetKeyCallback(windows[i], key_callback); - glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback); - glfwSetWindowSizeCallback(windows[i], window_size_callback); - glfwSetWindowFocusCallback(windows[i], window_focus_callback); - glfwSetWindowIconifyCallback(windows[i], window_iconify_callback); - glfwSetWindowRefreshCallback(windows[i], window_refresh_callback); - - window_refresh_callback(windows[i]); - - printf("Window is %s and %s\n", - glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored", - glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused"); - } - - for (;;) - { - glfwWaitEvents(); - - for (i = 0; i < window_count; i++) - { - if (glfwWindowShouldClose(windows[i])) - break; - } - - if (i < window_count) - break; - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/joysticks.c b/src/deps/glfw-3.2.1/tests/joysticks.c deleted file mode 100644 index fa9800e..0000000 --- a/src/deps/glfw-3.2.1/tests/joysticks.c +++ /dev/null @@ -1,216 +0,0 @@ -//======================================================================== -// Joystick input test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test displays the state of every button and axis of every connected -// joystick and/or gamepad -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#ifdef _MSC_VER -#define strdup(x) _strdup(x) -#endif - -static int joysticks[GLFW_JOYSTICK_LAST + 1]; -static int joystick_count = 0; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void draw_joystick(int index, int x, int y, int width, int height) -{ - int i; - int axis_count, button_count; - const float* axes; - const unsigned char* buttons; - const int axis_height = 3 * height / 4; - const int button_height = height / 4; - - axes = glfwGetJoystickAxes(joysticks[index], &axis_count); - if (axis_count) - { - const int axis_width = width / axis_count; - - for (i = 0; i < axis_count; i++) - { - float value = axes[i] / 2.f + 0.5f; - - glColor3f(0.3f, 0.3f, 0.3f); - glRecti(x + i * axis_width, - y, - x + (i + 1) * axis_width, - y + axis_height); - - glColor3f(1.f, 1.f, 1.f); - glRecti(x + i * axis_width, - y + (int) (value * (axis_height - 5)), - x + (i + 1) * axis_width, - y + 5 + (int) (value * (axis_height - 5))); - } - } - - buttons = glfwGetJoystickButtons(joysticks[index], &button_count); - if (button_count) - { - const int button_width = width / button_count; - - for (i = 0; i < button_count; i++) - { - if (buttons[i]) - glColor3f(1.f, 1.f, 1.f); - else - glColor3f(0.3f, 0.3f, 0.3f); - - glRecti(x + i * button_width, - y + axis_height, - x + (i + 1) * button_width, - y + axis_height + button_height); - } - } -} - -static void draw_joysticks(GLFWwindow* window) -{ - int i, width, height, offset = 0; - - glfwGetFramebufferSize(window, &width, &height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.f, width, height, 0.f, 1.f, -1.f); - glMatrixMode(GL_MODELVIEW); - - for (i = 0; i < joystick_count; i++) - { - draw_joystick(i, - 0, offset * height / joystick_count, - width, height / joystick_count); - offset++; - } -} - -static void joystick_callback(int joy, int event) -{ - if (event == GLFW_CONNECTED) - { - int axis_count, button_count; - - glfwGetJoystickAxes(joy, &axis_count); - glfwGetJoystickButtons(joy, &button_count); - - printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n", - joy + 1, - glfwGetJoystickName(joy), - axis_count, - button_count); - - joysticks[joystick_count++] = joy; - } - else if (event == GLFW_DISCONNECTED) - { - int i; - - for (i = 0; i < joystick_count; i++) - { - if (joysticks[i] == joy) - break; - } - - for (i = i + 1; i < joystick_count; i++) - joysticks[i - 1] = joysticks[i]; - - printf("Lost joystick %i\n", joy + 1); - joystick_count--; - } -} - -static void find_joysticks(void) -{ - int joy; - - for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) - { - if (glfwJoystickPresent(joy)) - joystick_callback(joy, GLFW_CONNECTED); - } -} - -int main(void) -{ - GLFWwindow* window; - - memset(joysticks, 0, sizeof(joysticks)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - find_joysticks(); - glfwSetJoystickCallback(joystick_callback); - - window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - draw_joysticks(window); - - glfwSwapBuffers(window); - glfwPollEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/monitors.c b/src/deps/glfw-3.2.1/tests/monitors.c deleted file mode 100644 index d1d5810..0000000 --- a/src/deps/glfw-3.2.1/tests/monitors.c +++ /dev/null @@ -1,243 +0,0 @@ -//======================================================================== -// Monitor information tool -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test prints monitor and video mode information or verifies video -// modes -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#include "getopt.h" - -enum Mode -{ - LIST_MODE, - TEST_MODE -}; - -static void usage(void) -{ - printf("Usage: monitors [-t]\n"); - printf(" monitors -h\n"); -} - -static const char* format_mode(const GLFWvidmode* mode) -{ - static char buffer[512]; - - sprintf(buffer, - "%i x %i x %i (%i %i %i) %i Hz", - mode->width, mode->height, - mode->redBits + mode->greenBits + mode->blueBits, - mode->redBits, mode->greenBits, mode->blueBits, - mode->refreshRate); - - buffer[sizeof(buffer) - 1] = '\0'; - return buffer; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("Framebuffer resized to %ix%i\n", width, height); - - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void list_modes(GLFWmonitor* monitor) -{ - int count, x, y, widthMM, heightMM, i; - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); - - printf("Name: %s (%s)\n", - glfwGetMonitorName(monitor), - glfwGetPrimaryMonitor() == monitor ? "primary" : "secondary"); - printf("Current mode: %s\n", format_mode(mode)); - printf("Virtual position: %i %i\n", x, y); - - printf("Physical size: %i x %i mm (%0.2f dpi)\n", - widthMM, heightMM, mode->width * 25.4f / widthMM); - - printf("Modes:\n"); - - for (i = 0; i < count; i++) - { - printf("%3u: %s", (unsigned int) i, format_mode(modes + i)); - - if (memcmp(mode, modes + i, sizeof(GLFWvidmode)) == 0) - printf(" (current mode)"); - - putchar('\n'); - } -} - -static void test_modes(GLFWmonitor* monitor) -{ - int i, count; - GLFWwindow* window; - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - for (i = 0; i < count; i++) - { - const GLFWvidmode* mode = modes + i; - GLFWvidmode current; - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - printf("Testing mode %u on monitor %s: %s\n", - (unsigned int) i, - glfwGetMonitorName(monitor), - format_mode(mode)); - - window = glfwCreateWindow(mode->width, mode->height, - "Video Mode Test", - glfwGetPrimaryMonitor(), - NULL); - if (!window) - { - printf("Failed to enter mode %u: %s\n", - (unsigned int) i, - format_mode(mode)); - continue; - } - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - printf("User terminated program\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - glGetIntegerv(GL_RED_BITS, ¤t.redBits); - glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits); - glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits); - - glfwGetWindowSize(window, ¤t.width, ¤t.height); - - if (current.redBits != mode->redBits || - current.greenBits != mode->greenBits || - current.blueBits != mode->blueBits) - { - printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n", - current.redBits, current.greenBits, current.blueBits, - mode->redBits, mode->greenBits, mode->blueBits); - } - - if (current.width != mode->width || current.height != mode->height) - { - printf("*** Size mismatch: %ix%i instead of %ix%i\n", - current.width, current.height, - mode->width, mode->height); - } - - printf("Closing window\n"); - - glfwDestroyWindow(window); - window = NULL; - - glfwPollEvents(); - } -} - -int main(int argc, char** argv) -{ - int ch, i, count, mode = LIST_MODE; - GLFWmonitor** monitors; - - while ((ch = getopt(argc, argv, "th")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 't': - mode = TEST_MODE; - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - monitors = glfwGetMonitors(&count); - - for (i = 0; i < count; i++) - { - if (mode == LIST_MODE) - list_modes(monitors[i]); - else if (mode == TEST_MODE) - test_modes(monitors[i]); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/msaa.c b/src/deps/glfw-3.2.1/tests/msaa.c deleted file mode 100644 index d6e7df3..0000000 --- a/src/deps/glfw-3.2.1/tests/msaa.c +++ /dev/null @@ -1,163 +0,0 @@ -//======================================================================== -// Multisample anti-aliasing test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders two high contrast, slowly rotating quads, one aliased -// and one (hopefully) anti-aliased, thus allowing for visual verification -// of whether MSAA is indeed enabled -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - glfwSetTime(0.0); - break; - } -} - -static void usage(void) -{ - printf("Usage: msaa [-h] [-s SAMPLES]\n"); -} - -int main(int argc, char** argv) -{ - int ch, samples = 4; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "hs:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 's': - samples = atoi(optarg); - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (samples) - printf("Requesting MSAA with %i samples\n", samples); - else - printf("Requesting that MSAA not be available\n"); - - glfwWindowHint(GLFW_SAMPLES, samples); - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - if (!GLAD_GL_ARB_multisample && !GLAD_GL_VERSION_1_3) - { - printf("Multisampling is not supported\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwShowWindow(window); - - glGetIntegerv(GL_SAMPLES, &samples); - if (samples) - printf("Context reports MSAA is available with %i samples\n", samples); - else - printf("Context reports MSAA is unavailable\n"); - - glMatrixMode(GL_PROJECTION); - glOrtho(0.f, 1.f, 0.f, 0.5f, 0.f, 1.f); - glMatrixMode(GL_MODELVIEW); - - while (!glfwWindowShouldClose(window)) - { - GLfloat time = (GLfloat) glfwGetTime(); - - glClear(GL_COLOR_BUFFER_BIT); - - glLoadIdentity(); - glTranslatef(0.25f, 0.25f, 0.f); - glRotatef(time, 0.f, 0.f, 1.f); - - glDisable(GL_MULTISAMPLE_ARB); - glRectf(-0.15f, -0.15f, 0.15f, 0.15f); - - glLoadIdentity(); - glTranslatef(0.75f, 0.25f, 0.f); - glRotatef(time, 0.f, 0.f, 1.f); - - glEnable(GL_MULTISAMPLE_ARB); - glRectf(-0.15f, -0.15f, 0.15f, 0.15f); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/reopen.c b/src/deps/glfw-3.2.1/tests/reopen.c deleted file mode 100644 index caaf362..0000000 --- a/src/deps/glfw-3.2.1/tests/reopen.c +++ /dev/null @@ -1,192 +0,0 @@ -//======================================================================== -// Window re-opener (open/close stress test) -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test came about as the result of bug #1262773 -// -// It closes and re-opens the GLFW window every five seconds, alternating -// between windowed and full screen mode -// -// It also times and logs opening and closing actions and attempts to separate -// user initiated window closing from its own -// -//======================================================================== - -#include -#include - -#include -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void window_close_callback(GLFWwindow* window) -{ - printf("Close callback triggered\n"); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_Q: - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static GLFWwindow* open_window(int width, int height, GLFWmonitor* monitor) -{ - double base; - GLFWwindow* window; - - base = glfwGetTime(); - - window = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL); - if (!window) - return NULL; - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetWindowCloseCallback(window, window_close_callback); - glfwSetKeyCallback(window, key_callback); - - if (monitor) - { - printf("Opening full screen window on monitor %s took %0.3f seconds\n", - glfwGetMonitorName(monitor), - glfwGetTime() - base); - } - else - { - printf("Opening regular window took %0.3f seconds\n", - glfwGetTime() - base); - } - - return window; -} - -static void close_window(GLFWwindow* window) -{ - double base = glfwGetTime(); - glfwDestroyWindow(window); - printf("Closing window took %0.3f seconds\n", glfwGetTime() - base); -} - -int main(int argc, char** argv) -{ - int count = 0; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - for (;;) - { - int width, height; - GLFWmonitor* monitor = NULL; - - if (count % 2 == 0) - { - int monitorCount; - GLFWmonitor** monitors = glfwGetMonitors(&monitorCount); - monitor = monitors[rand() % monitorCount]; - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = open_window(width, height, monitor); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f); - glMatrixMode(GL_MODELVIEW); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - glClear(GL_COLOR_BUFFER_BIT); - - glPushMatrix(); - glRotatef((GLfloat) glfwGetTime() * 100.f, 0.f, 0.f, 1.f); - glRectf(-0.5f, -0.5f, 1.f, 1.f); - glPopMatrix(); - - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - close_window(window); - printf("User closed window\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - printf("Closing window\n"); - close_window(window); - - count++; - } - - glfwTerminate(); -} - diff --git a/src/deps/glfw-3.2.1/tests/sharing.c b/src/deps/glfw-3.2.1/tests/sharing.c deleted file mode 100644 index a7f1a31..0000000 --- a/src/deps/glfw-3.2.1/tests/sharing.c +++ /dev/null @@ -1,186 +0,0 @@ -//======================================================================== -// Context sharing test program -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test sharing of objects between contexts -// -//======================================================================== - -#include -#include - -#include -#include - -#define WIDTH 400 -#define HEIGHT 400 -#define OFFSET 50 - -static GLFWwindow* windows[2]; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static GLFWwindow* open_window(const char* title, GLFWwindow* share, int posX, int posY) -{ - GLFWwindow* window; - - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - window = glfwCreateWindow(WIDTH, HEIGHT, title, NULL, share); - if (!window) - return NULL; - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - glfwSetWindowPos(window, posX, posY); - glfwShowWindow(window); - - glfwSetKeyCallback(window, key_callback); - - return window; -} - -static GLuint create_texture(void) -{ - int x, y; - char pixels[256 * 256]; - GLuint texture; - - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - - for (y = 0; y < 256; y++) - { - for (x = 0; x < 256; x++) - pixels[y * 256 + x] = rand() % 256; - } - - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 256, 256, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - return texture; -} - -static void draw_quad(GLuint texture) -{ - int width, height; - glfwGetFramebufferSize(glfwGetCurrentContext(), &width, &height); - - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.f, 1.f, 0.f, 1.f, 0.f, 1.f); - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - - glBegin(GL_QUADS); - - glTexCoord2f(0.f, 0.f); - glVertex2f(0.f, 0.f); - - glTexCoord2f(1.f, 0.f); - glVertex2f(1.f, 0.f); - - glTexCoord2f(1.f, 1.f); - glVertex2f(1.f, 1.f); - - glTexCoord2f(0.f, 1.f); - glVertex2f(0.f, 1.f); - - glEnd(); -} - -int main(int argc, char** argv) -{ - int x, y, width; - GLuint texture; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - windows[0] = open_window("First", NULL, OFFSET, OFFSET); - if (!windows[0]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // This is the one and only time we create a texture - // It is created inside the first context, created above - // It will then be shared with the second context, created below - texture = create_texture(); - - glfwGetWindowPos(windows[0], &x, &y); - glfwGetWindowSize(windows[0], &width, NULL); - - // Put the second window to the right of the first one - windows[1] = open_window("Second", windows[0], x + width + OFFSET, y); - if (!windows[1]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Set drawing color for both contexts - glfwMakeContextCurrent(windows[0]); - glColor3f(0.6f, 0.f, 0.6f); - glfwMakeContextCurrent(windows[1]); - glColor3f(0.6f, 0.6f, 0.f); - - glfwMakeContextCurrent(windows[0]); - - while (!glfwWindowShouldClose(windows[0]) && - !glfwWindowShouldClose(windows[1])) - { - glfwMakeContextCurrent(windows[0]); - draw_quad(texture); - - glfwMakeContextCurrent(windows[1]); - draw_quad(texture); - - glfwSwapBuffers(windows[0]); - glfwSwapBuffers(windows[1]); - - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/tearing.c b/src/deps/glfw-3.2.1/tests/tearing.c deleted file mode 100644 index 5cd48b3..0000000 --- a/src/deps/glfw-3.2.1/tests/tearing.c +++ /dev/null @@ -1,214 +0,0 @@ -//======================================================================== -// Vsync enabling test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders a high contrast, horizontally moving bar, allowing for -// visual verification of whether the set swap interval is indeed obeyed -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#include "getopt.h" - -static int swap_tear; -static int swap_interval; -static double frame_rate; - -static void usage(void) -{ - printf("Usage: tearing [-h] [-f]\n"); - printf("Options:\n"); - printf(" -f create full screen window\n"); - printf(" -h show this help\n"); -} - -static void update_window_title(GLFWwindow* window) -{ - char title[256]; - - sprintf(title, "Tearing detector (interval %i%s, %0.1f Hz)", - swap_interval, - (swap_tear && swap_interval < 0) ? " (swap tear)" : "", - frame_rate); - - glfwSetWindowTitle(window, title); -} - -static void set_swap_interval(GLFWwindow* window, int interval) -{ - swap_interval = interval; - glfwSwapInterval(swap_interval); - update_window_title(window); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_UP: - { - if (swap_interval + 1 > swap_interval) - set_swap_interval(window, swap_interval + 1); - break; - } - - case GLFW_KEY_DOWN: - { - if (swap_tear) - { - if (swap_interval - 1 < swap_interval) - set_swap_interval(window, swap_interval - 1); - } - else - { - if (swap_interval - 1 >= 0) - set_swap_interval(window, swap_interval - 1); - } - break; - } - - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, 1); - break; - } -} - -int main(int argc, char** argv) -{ - int ch, width, height; - float position; - unsigned long frame_count = 0; - double last_time, current_time; - int fullscreen = GLFW_FALSE; - GLFWmonitor* monitor = NULL; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - fullscreen = GLFW_TRUE; - break; - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (fullscreen) - { - const GLFWvidmode* mode; - - monitor = glfwGetPrimaryMonitor(); - mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - set_swap_interval(window, 0); - - last_time = glfwGetTime(); - frame_rate = 0.0; - swap_tear = (glfwExtensionSupported("WGL_EXT_swap_control_tear") || - glfwExtensionSupported("GLX_EXT_swap_control_tear")); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glMatrixMode(GL_PROJECTION); - glOrtho(-1.f, 1.f, -1.f, 1.f, 1.f, -1.f); - glMatrixMode(GL_MODELVIEW); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - position = cosf((float) glfwGetTime() * 4.f) * 0.75f; - glRectf(position - 0.25f, -1.f, position + 0.25f, 1.f); - - glfwSwapBuffers(window); - glfwPollEvents(); - - frame_count++; - - current_time = glfwGetTime(); - if (current_time - last_time > 1.0) - { - frame_rate = frame_count / (current_time - last_time); - frame_count = 0; - last_time = current_time; - update_window_title(window); - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/threads.c b/src/deps/glfw-3.2.1/tests/threads.c deleted file mode 100644 index 699a0ad..0000000 --- a/src/deps/glfw-3.2.1/tests/threads.c +++ /dev/null @@ -1,143 +0,0 @@ -//======================================================================== -// Multi-threading test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify whether the OpenGL context part of -// the GLFW API is able to be used from multiple threads -// -//======================================================================== - -#include "tinycthread.h" - -#include -#include - -#include -#include -#include - -typedef struct -{ - GLFWwindow* window; - const char* title; - float r, g, b; - thrd_t id; -} Thread; - -static volatile int running = GLFW_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static int thread_main(void* data) -{ - const Thread* thread = data; - - glfwMakeContextCurrent(thread->window); - glfwSwapInterval(1); - - while (running) - { - const float v = (float) fabs(sin(glfwGetTime() * 2.f)); - glClearColor(thread->r * v, thread->g * v, thread->b * v, 0.f); - - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(thread->window); - } - - glfwMakeContextCurrent(NULL); - return 0; -} - -int main(void) -{ - int i, result; - Thread threads[] = - { - { NULL, "Red", 1.f, 0.f, 0.f, 0 }, - { NULL, "Green", 0.f, 1.f, 0.f, 0 }, - { NULL, "Blue", 0.f, 0.f, 1.f, 0 } - }; - const int count = sizeof(threads) / sizeof(Thread); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - for (i = 0; i < count; i++) - { - threads[i].window = glfwCreateWindow(200, 200, - threads[i].title, - NULL, NULL); - if (!threads[i].window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200); - glfwShowWindow(threads[i].window); - } - - glfwMakeContextCurrent(threads[0].window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwMakeContextCurrent(NULL); - - for (i = 0; i < count; i++) - { - if (thrd_create(&threads[i].id, thread_main, threads + i) != - thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - while (running) - { - glfwWaitEvents(); - - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(threads[i].window)) - running = GLFW_FALSE; - } - } - - for (i = 0; i < count; i++) - glfwHideWindow(threads[i].window); - - for (i = 0; i < count; i++) - thrd_join(threads[i].id, &result); - - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/timeout.c b/src/deps/glfw-3.2.1/tests/timeout.c deleted file mode 100644 index 4bf0551..0000000 --- a/src/deps/glfw-3.2.1/tests/timeout.c +++ /dev/null @@ -1,97 +0,0 @@ -//======================================================================== -// Event wait timeout test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify that waiting for events with timeout works -// -//======================================================================== - -#include -#include - -#include -#include -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static float nrand(void) -{ - return (float) rand() / (float) RAND_MAX; -} - -int main(void) -{ - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Event Wait Timeout Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - float r = nrand(), g = nrand(), b = nrand(); - float l = (float) sqrt(r * r + g * g + b * b); - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClearColor(r / l, g / l, b / l, 1.f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - - glfwWaitEventsTimeout(1.0); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/title.c b/src/deps/glfw-3.2.1/tests/title.c deleted file mode 100644 index 9fe67f4..0000000 --- a/src/deps/glfw-3.2.1/tests/title.c +++ /dev/null @@ -1,78 +0,0 @@ -//======================================================================== -// UTF-8 window title test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test sets a UTF-8 window title -// -//======================================================================== - -#include -#include - -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(void) -{ - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.2.1/tests/vulkan.c b/src/deps/glfw-3.2.1/tests/vulkan.c deleted file mode 100644 index 1b62d68..0000000 --- a/src/deps/glfw-3.2.1/tests/vulkan.c +++ /dev/null @@ -1,2245 +0,0 @@ -/* - * Copyright (c) 2015-2016 The Khronos Group Inc. - * Copyright (c) 2015-2016 Valve Corporation - * Copyright (c) 2015-2016 LunarG, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and/or associated documentation files (the "Materials"), to - * deal in the Materials without restriction, including without limitation the - * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or - * sell copies of the Materials, and to permit persons to whom the Materials are - * furnished to do so, subject to the following conditions: - * - * The above copyright notice(s) and this permission notice shall be included in - * all copies or substantial portions of the Materials. - * - * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * - * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE - * USE OR OTHER DEALINGS IN THE MATERIALS. - * - * Author: Chia-I Wu - * Author: Cody Northrop - * Author: Courtney Goeltzenleuchter - * Author: Ian Elliott - * Author: Jon Ashburn - * Author: Piers Daniell - */ -/* - * Draw a textured triangle with depth testing. This is written against Intel - * ICD. It does not do state transition nor object memory binding like it - * should. It also does no error checking. - */ - -#ifndef _MSC_VER -#define _ISOC11_SOURCE /* for aligned_alloc() */ -#endif - -#include -#include -#include -#include -#include - -#include -#include - -#define DEMO_TEXTURE_COUNT 1 -#define VERTEX_BUFFER_BIND_ID 0 -#define APP_SHORT_NAME "vulkan" -#define APP_LONG_NAME "The Vulkan Triangle Demo Program" - -#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) - -#if defined(NDEBUG) && defined(__GNUC__) -#define U_ASSERT_ONLY __attribute__((unused)) -#else -#define U_ASSERT_ONLY -#endif - -#define ERR_EXIT(err_msg, err_class) \ - do { \ - printf(err_msg); \ - fflush(stdout); \ - exit(1); \ - } while (0) - -#define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \ - { \ - demo->fp##entrypoint = \ - (PFN_vk##entrypoint)vkGetInstanceProcAddr(inst, "vk" #entrypoint); \ - if (demo->fp##entrypoint == NULL) { \ - ERR_EXIT("vkGetInstanceProcAddr failed to find vk" #entrypoint, \ - "vkGetInstanceProcAddr Failure"); \ - } \ - } - -#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \ - { \ - demo->fp##entrypoint = \ - (PFN_vk##entrypoint)vkGetDeviceProcAddr(dev, "vk" #entrypoint); \ - if (demo->fp##entrypoint == NULL) { \ - ERR_EXIT("vkGetDeviceProcAddr failed to find vk" #entrypoint, \ - "vkGetDeviceProcAddr Failure"); \ - } \ - } - -static const char fragShaderCode[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, - 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, - 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0x04, 0x00, 0x09, 0x00, - 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0x41, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, - 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, - 0x1a, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, - 0x38, 0x00, 0x01, 0x00 -}; - -struct texture_object { - VkSampler sampler; - - VkImage image; - VkImageLayout imageLayout; - - VkDeviceMemory mem; - VkImageView view; - int32_t tex_width, tex_height; -}; - -VKAPI_ATTR VkBool32 VKAPI_CALL -dbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, - uint64_t srcObject, size_t location, int32_t msgCode, - const char *pLayerPrefix, const char *pMsg, void *pUserData) { - char *message = (char *)malloc(strlen(pMsg) + 100); - - assert(message); - - if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { - sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode, - pMsg); - } else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { - sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode, - pMsg); - } else { - return false; - } - - printf("%s\n", message); - fflush(stdout); - free(message); - - /* - * false indicates that layer should not bail-out of an - * API call that had validation failures. This may mean that the - * app dies inside the driver due to invalid parameter(s). - * That's what would happen without validation layers, so we'll - * keep that behavior here. - */ - return false; -} - -typedef struct _SwapchainBuffers { - VkImage image; - VkCommandBuffer cmd; - VkImageView view; -} SwapchainBuffers; - -struct demo { - GLFWwindow* window; - VkSurfaceKHR surface; - bool use_staging_buffer; - - VkAllocationCallbacks allocator; - - VkInstance inst; - VkPhysicalDevice gpu; - VkDevice device; - VkQueue queue; - VkPhysicalDeviceProperties gpu_props; - VkQueueFamilyProperties *queue_props; - uint32_t graphics_queue_node_index; - - uint32_t enabled_extension_count; - uint32_t enabled_layer_count; - const char *extension_names[64]; - char *device_validation_layers[64]; - - int width, height; - VkFormat format; - VkColorSpaceKHR color_space; - - PFN_vkGetPhysicalDeviceSurfaceSupportKHR - fpGetPhysicalDeviceSurfaceSupportKHR; - PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR - fpGetPhysicalDeviceSurfaceCapabilitiesKHR; - PFN_vkGetPhysicalDeviceSurfaceFormatsKHR - fpGetPhysicalDeviceSurfaceFormatsKHR; - PFN_vkGetPhysicalDeviceSurfacePresentModesKHR - fpGetPhysicalDeviceSurfacePresentModesKHR; - PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR; - PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR; - PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR; - PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR; - PFN_vkQueuePresentKHR fpQueuePresentKHR; - uint32_t swapchainImageCount; - VkSwapchainKHR swapchain; - SwapchainBuffers *buffers; - - VkCommandPool cmd_pool; - - struct { - VkFormat format; - - VkImage image; - VkDeviceMemory mem; - VkImageView view; - } depth; - - struct texture_object textures[DEMO_TEXTURE_COUNT]; - - struct { - VkBuffer buf; - VkDeviceMemory mem; - - VkPipelineVertexInputStateCreateInfo vi; - VkVertexInputBindingDescription vi_bindings[1]; - VkVertexInputAttributeDescription vi_attrs[2]; - } vertices; - - VkCommandBuffer setup_cmd; // Command Buffer for initialization commands - VkCommandBuffer draw_cmd; // Command Buffer for drawing commands - VkPipelineLayout pipeline_layout; - VkDescriptorSetLayout desc_layout; - VkPipelineCache pipelineCache; - VkRenderPass render_pass; - VkPipeline pipeline; - - VkShaderModule vert_shader_module; - VkShaderModule frag_shader_module; - - VkDescriptorPool desc_pool; - VkDescriptorSet desc_set; - - VkFramebuffer *framebuffers; - - VkPhysicalDeviceMemoryProperties memory_properties; - - bool validate; - PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback; - PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback; - VkDebugReportCallbackEXT msg_callback; - - float depthStencil; - float depthIncrement; - - uint32_t current_buffer; - uint32_t queue_count; -}; - -// Forward declaration: -static void demo_resize(struct demo *demo); - -static bool memory_type_from_properties(struct demo *demo, uint32_t typeBits, - VkFlags requirements_mask, - uint32_t *typeIndex) { - uint32_t i; - - // Search memtypes to find first index with those properties - for (i = 0; i < 32; i++) { - if ((typeBits & 1) == 1) { - // Type is available, does it match user properties? - if ((demo->memory_properties.memoryTypes[i].propertyFlags & - requirements_mask) == requirements_mask) { - *typeIndex = i; - return true; - } - } - typeBits >>= 1; - } - // No memory types matched, return failure - return false; -} - -static void demo_flush_init_cmd(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - if (demo->setup_cmd == VK_NULL_HANDLE) - return; - - err = vkEndCommandBuffer(demo->setup_cmd); - assert(!err); - - const VkCommandBuffer cmd_bufs[] = {demo->setup_cmd}; - VkFence nullFence = {VK_NULL_HANDLE}; - VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, - .pNext = NULL, - .waitSemaphoreCount = 0, - .pWaitSemaphores = NULL, - .pWaitDstStageMask = NULL, - .commandBufferCount = 1, - .pCommandBuffers = cmd_bufs, - .signalSemaphoreCount = 0, - .pSignalSemaphores = NULL}; - - err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); - assert(!err); - - err = vkQueueWaitIdle(demo->queue); - assert(!err); - - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, cmd_bufs); - demo->setup_cmd = VK_NULL_HANDLE; -} - -static void demo_set_image_layout(struct demo *demo, VkImage image, - VkImageAspectFlags aspectMask, - VkImageLayout old_image_layout, - VkImageLayout new_image_layout) { - VkResult U_ASSERT_ONLY err; - - if (demo->setup_cmd == VK_NULL_HANDLE) { - const VkCommandBufferAllocateInfo cmd = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - .pNext = NULL, - .commandPool = demo->cmd_pool, - .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - .commandBufferCount = 1, - }; - - err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->setup_cmd); - assert(!err); - - VkCommandBufferInheritanceInfo cmd_buf_hinfo = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, - .pNext = NULL, - .renderPass = VK_NULL_HANDLE, - .subpass = 0, - .framebuffer = VK_NULL_HANDLE, - .occlusionQueryEnable = VK_FALSE, - .queryFlags = 0, - .pipelineStatistics = 0, - }; - VkCommandBufferBeginInfo cmd_buf_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - .pNext = NULL, - .flags = 0, - .pInheritanceInfo = &cmd_buf_hinfo, - }; - err = vkBeginCommandBuffer(demo->setup_cmd, &cmd_buf_info); - assert(!err); - } - - VkImageMemoryBarrier image_memory_barrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = 0, - .dstAccessMask = 0, - .oldLayout = old_image_layout, - .newLayout = new_image_layout, - .image = image, - .subresourceRange = {aspectMask, 0, 1, 0, 1}}; - - if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { - /* Make sure anything that was copying from this image has completed */ - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) { - image_memory_barrier.dstAccessMask = - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) { - image_memory_barrier.dstAccessMask = - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { - /* Make sure any Copy or CPU writes to image are flushed */ - image_memory_barrier.dstAccessMask = - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT; - } - - VkImageMemoryBarrier *pmemory_barrier = &image_memory_barrier; - - VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - - vkCmdPipelineBarrier(demo->setup_cmd, src_stages, dest_stages, 0, 0, NULL, - 0, NULL, 1, pmemory_barrier); -} - -static void demo_draw_build_cmd(struct demo *demo) { - const VkCommandBufferInheritanceInfo cmd_buf_hinfo = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, - .pNext = NULL, - .renderPass = VK_NULL_HANDLE, - .subpass = 0, - .framebuffer = VK_NULL_HANDLE, - .occlusionQueryEnable = VK_FALSE, - .queryFlags = 0, - .pipelineStatistics = 0, - }; - const VkCommandBufferBeginInfo cmd_buf_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - .pNext = NULL, - .flags = 0, - .pInheritanceInfo = &cmd_buf_hinfo, - }; - const VkClearValue clear_values[2] = { - [0] = {.color.float32 = {0.2f, 0.2f, 0.2f, 0.2f}}, - [1] = {.depthStencil = {demo->depthStencil, 0}}, - }; - const VkRenderPassBeginInfo rp_begin = { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .pNext = NULL, - .renderPass = demo->render_pass, - .framebuffer = demo->framebuffers[demo->current_buffer], - .renderArea.offset.x = 0, - .renderArea.offset.y = 0, - .renderArea.extent.width = demo->width, - .renderArea.extent.height = demo->height, - .clearValueCount = 2, - .pClearValues = clear_values, - }; - VkResult U_ASSERT_ONLY err; - - err = vkBeginCommandBuffer(demo->draw_cmd, &cmd_buf_info); - assert(!err); - - vkCmdBeginRenderPass(demo->draw_cmd, &rp_begin, VK_SUBPASS_CONTENTS_INLINE); - vkCmdBindPipeline(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, - demo->pipeline); - vkCmdBindDescriptorSets(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, - demo->pipeline_layout, 0, 1, &demo->desc_set, 0, - NULL); - - VkViewport viewport; - memset(&viewport, 0, sizeof(viewport)); - viewport.height = (float)demo->height; - viewport.width = (float)demo->width; - viewport.minDepth = (float)0.0f; - viewport.maxDepth = (float)1.0f; - vkCmdSetViewport(demo->draw_cmd, 0, 1, &viewport); - - VkRect2D scissor; - memset(&scissor, 0, sizeof(scissor)); - scissor.extent.width = demo->width; - scissor.extent.height = demo->height; - scissor.offset.x = 0; - scissor.offset.y = 0; - vkCmdSetScissor(demo->draw_cmd, 0, 1, &scissor); - - VkDeviceSize offsets[1] = {0}; - vkCmdBindVertexBuffers(demo->draw_cmd, VERTEX_BUFFER_BIND_ID, 1, - &demo->vertices.buf, offsets); - - vkCmdDraw(demo->draw_cmd, 3, 1, 0, 0); - vkCmdEndRenderPass(demo->draw_cmd); - - VkImageMemoryBarrier prePresentBarrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, - .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT, - .oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; - - prePresentBarrier.image = demo->buffers[demo->current_buffer].image; - VkImageMemoryBarrier *pmemory_barrier = &prePresentBarrier; - vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, - NULL, 1, pmemory_barrier); - - err = vkEndCommandBuffer(demo->draw_cmd); - assert(!err); -} - -static void demo_draw(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - VkSemaphore presentCompleteSemaphore; - VkSemaphoreCreateInfo presentCompleteSemaphoreCreateInfo = { - .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, - .pNext = NULL, - .flags = 0, - }; - - err = vkCreateSemaphore(demo->device, &presentCompleteSemaphoreCreateInfo, - NULL, &presentCompleteSemaphore); - assert(!err); - - // Get the index of the next available swapchain image: - err = demo->fpAcquireNextImageKHR(demo->device, demo->swapchain, UINT64_MAX, - presentCompleteSemaphore, - (VkFence)0, // TODO: Show use of fence - &demo->current_buffer); - if (err == VK_ERROR_OUT_OF_DATE_KHR) { - // demo->swapchain is out of date (e.g. the window was resized) and - // must be recreated: - demo_resize(demo); - demo_draw(demo); - vkDestroySemaphore(demo->device, presentCompleteSemaphore, NULL); - return; - } else if (err == VK_SUBOPTIMAL_KHR) { - // demo->swapchain is not as optimal as it could be, but the platform's - // presentation engine will still present the image correctly. - } else { - assert(!err); - } - - // Assume the command buffer has been run on current_buffer before so - // we need to set the image layout back to COLOR_ATTACHMENT_OPTIMAL - demo_set_image_layout(demo, demo->buffers[demo->current_buffer].image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - demo_flush_init_cmd(demo); - - // Wait for the present complete semaphore to be signaled to ensure - // that the image won't be rendered to until the presentation - // engine has fully released ownership to the application, and it is - // okay to render to the image. - - // FIXME/TODO: DEAL WITH VK_IMAGE_LAYOUT_PRESENT_SRC_KHR - demo_draw_build_cmd(demo); - VkFence nullFence = VK_NULL_HANDLE; - VkPipelineStageFlags pipe_stage_flags = - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, - .pNext = NULL, - .waitSemaphoreCount = 1, - .pWaitSemaphores = &presentCompleteSemaphore, - .pWaitDstStageMask = &pipe_stage_flags, - .commandBufferCount = 1, - .pCommandBuffers = &demo->draw_cmd, - .signalSemaphoreCount = 0, - .pSignalSemaphores = NULL}; - - err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); - assert(!err); - - VkPresentInfoKHR present = { - .sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, - .pNext = NULL, - .swapchainCount = 1, - .pSwapchains = &demo->swapchain, - .pImageIndices = &demo->current_buffer, - }; - - // TBD/TODO: SHOULD THE "present" PARAMETER BE "const" IN THE HEADER? - err = demo->fpQueuePresentKHR(demo->queue, &present); - if (err == VK_ERROR_OUT_OF_DATE_KHR) { - // demo->swapchain is out of date (e.g. the window was resized) and - // must be recreated: - demo_resize(demo); - } else if (err == VK_SUBOPTIMAL_KHR) { - // demo->swapchain is not as optimal as it could be, but the platform's - // presentation engine will still present the image correctly. - } else { - assert(!err); - } - - err = vkQueueWaitIdle(demo->queue); - assert(err == VK_SUCCESS); - - vkDestroySemaphore(demo->device, presentCompleteSemaphore, NULL); -} - -static void demo_prepare_buffers(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - VkSwapchainKHR oldSwapchain = demo->swapchain; - - // Check the surface capabilities and formats - VkSurfaceCapabilitiesKHR surfCapabilities; - err = demo->fpGetPhysicalDeviceSurfaceCapabilitiesKHR( - demo->gpu, demo->surface, &surfCapabilities); - assert(!err); - - uint32_t presentModeCount; - err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( - demo->gpu, demo->surface, &presentModeCount, NULL); - assert(!err); - VkPresentModeKHR *presentModes = - (VkPresentModeKHR *)malloc(presentModeCount * sizeof(VkPresentModeKHR)); - assert(presentModes); - err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( - demo->gpu, demo->surface, &presentModeCount, presentModes); - assert(!err); - - VkExtent2D swapchainExtent; - // width and height are either both -1, or both not -1. - if (surfCapabilities.currentExtent.width == (uint32_t)-1) { - // If the surface size is undefined, the size is set to - // the size of the images requested. - swapchainExtent.width = demo->width; - swapchainExtent.height = demo->height; - } else { - // If the surface size is defined, the swap chain size must match - swapchainExtent = surfCapabilities.currentExtent; - demo->width = surfCapabilities.currentExtent.width; - demo->height = surfCapabilities.currentExtent.height; - } - - VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR; - - // Determine the number of VkImage's to use in the swap chain (we desire to - // own only 1 image at a time, besides the images being displayed and - // queued for display): - uint32_t desiredNumberOfSwapchainImages = - surfCapabilities.minImageCount + 1; - if ((surfCapabilities.maxImageCount > 0) && - (desiredNumberOfSwapchainImages > surfCapabilities.maxImageCount)) { - // Application must settle for fewer images than desired: - desiredNumberOfSwapchainImages = surfCapabilities.maxImageCount; - } - - VkSurfaceTransformFlagsKHR preTransform; - if (surfCapabilities.supportedTransforms & - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) { - preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; - } else { - preTransform = surfCapabilities.currentTransform; - } - - const VkSwapchainCreateInfoKHR swapchain = { - .sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, - .pNext = NULL, - .surface = demo->surface, - .minImageCount = desiredNumberOfSwapchainImages, - .imageFormat = demo->format, - .imageColorSpace = demo->color_space, - .imageExtent = - { - .width = swapchainExtent.width, .height = swapchainExtent.height, - }, - .imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, - .preTransform = preTransform, - .compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, - .imageArrayLayers = 1, - .imageSharingMode = VK_SHARING_MODE_EXCLUSIVE, - .queueFamilyIndexCount = 0, - .pQueueFamilyIndices = NULL, - .presentMode = swapchainPresentMode, - .oldSwapchain = oldSwapchain, - .clipped = true, - }; - uint32_t i; - - err = demo->fpCreateSwapchainKHR(demo->device, &swapchain, NULL, - &demo->swapchain); - assert(!err); - - // If we just re-created an existing swapchain, we should destroy the old - // swapchain at this point. - // Note: destroying the swapchain also cleans up all its associated - // presentable images once the platform is done with them. - if (oldSwapchain != VK_NULL_HANDLE) { - demo->fpDestroySwapchainKHR(demo->device, oldSwapchain, NULL); - } - - err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, - &demo->swapchainImageCount, NULL); - assert(!err); - - VkImage *swapchainImages = - (VkImage *)malloc(demo->swapchainImageCount * sizeof(VkImage)); - assert(swapchainImages); - err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, - &demo->swapchainImageCount, - swapchainImages); - assert(!err); - - demo->buffers = (SwapchainBuffers *)malloc(sizeof(SwapchainBuffers) * - demo->swapchainImageCount); - assert(demo->buffers); - - for (i = 0; i < demo->swapchainImageCount; i++) { - VkImageViewCreateInfo color_attachment_view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .format = demo->format, - .components = - { - .r = VK_COMPONENT_SWIZZLE_R, - .g = VK_COMPONENT_SWIZZLE_G, - .b = VK_COMPONENT_SWIZZLE_B, - .a = VK_COMPONENT_SWIZZLE_A, - }, - .subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1}, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .flags = 0, - }; - - demo->buffers[i].image = swapchainImages[i]; - - // Render loop will expect image to have been used before and in - // VK_IMAGE_LAYOUT_PRESENT_SRC_KHR - // layout and will change to COLOR_ATTACHMENT_OPTIMAL, so init the image - // to that state - demo_set_image_layout( - demo, demo->buffers[i].image, VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR); - - color_attachment_view.image = demo->buffers[i].image; - - err = vkCreateImageView(demo->device, &color_attachment_view, NULL, - &demo->buffers[i].view); - assert(!err); - } - - demo->current_buffer = 0; - - if (NULL != presentModes) { - free(presentModes); - } -} - -static void demo_prepare_depth(struct demo *demo) { - const VkFormat depth_format = VK_FORMAT_D16_UNORM; - const VkImageCreateInfo image = { - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, - .pNext = NULL, - .imageType = VK_IMAGE_TYPE_2D, - .format = depth_format, - .extent = {demo->width, demo->height, 1}, - .mipLevels = 1, - .arrayLayers = 1, - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = VK_IMAGE_TILING_OPTIMAL, - .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, - .flags = 0, - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - VkImageViewCreateInfo view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .image = VK_NULL_HANDLE, - .format = depth_format, - .subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1}, - .flags = 0, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - }; - - VkMemoryRequirements mem_reqs; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - - demo->depth.format = depth_format; - - /* create image */ - err = vkCreateImage(demo->device, &image, NULL, &demo->depth.image); - assert(!err); - - /* get memory requirements for this object */ - vkGetImageMemoryRequirements(demo->device, demo->depth.image, &mem_reqs); - - /* select memory size and type */ - mem_alloc.allocationSize = mem_reqs.size; - pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - 0, /* No requirements */ - &mem_alloc.memoryTypeIndex); - assert(pass); - - /* allocate memory */ - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->depth.mem); - assert(!err); - - /* bind memory */ - err = - vkBindImageMemory(demo->device, demo->depth.image, demo->depth.mem, 0); - assert(!err); - - demo_set_image_layout(demo, demo->depth.image, VK_IMAGE_ASPECT_DEPTH_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); - - /* create image view */ - view.image = demo->depth.image; - err = vkCreateImageView(demo->device, &view, NULL, &demo->depth.view); - assert(!err); -} - -static void -demo_prepare_texture_image(struct demo *demo, const uint32_t *tex_colors, - struct texture_object *tex_obj, VkImageTiling tiling, - VkImageUsageFlags usage, VkFlags required_props) { - const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; - const int32_t tex_width = 2; - const int32_t tex_height = 2; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - - tex_obj->tex_width = tex_width; - tex_obj->tex_height = tex_height; - - const VkImageCreateInfo image_create_info = { - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, - .pNext = NULL, - .imageType = VK_IMAGE_TYPE_2D, - .format = tex_format, - .extent = {tex_width, tex_height, 1}, - .mipLevels = 1, - .arrayLayers = 1, - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = tiling, - .usage = usage, - .flags = 0, - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - - VkMemoryRequirements mem_reqs; - - err = - vkCreateImage(demo->device, &image_create_info, NULL, &tex_obj->image); - assert(!err); - - vkGetImageMemoryRequirements(demo->device, tex_obj->image, &mem_reqs); - - mem_alloc.allocationSize = mem_reqs.size; - pass = - memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - required_props, &mem_alloc.memoryTypeIndex); - assert(pass); - - /* allocate memory */ - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &tex_obj->mem); - assert(!err); - - /* bind memory */ - err = vkBindImageMemory(demo->device, tex_obj->image, tex_obj->mem, 0); - assert(!err); - - if (required_props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) { - const VkImageSubresource subres = { - .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .mipLevel = 0, - .arrayLayer = 0, - }; - VkSubresourceLayout layout; - void *data; - int32_t x, y; - - vkGetImageSubresourceLayout(demo->device, tex_obj->image, &subres, - &layout); - - err = vkMapMemory(demo->device, tex_obj->mem, 0, - mem_alloc.allocationSize, 0, &data); - assert(!err); - - for (y = 0; y < tex_height; y++) { - uint32_t *row = (uint32_t *)((char *)data + layout.rowPitch * y); - for (x = 0; x < tex_width; x++) - row[x] = tex_colors[(x & 1) ^ (y & 1)]; - } - - vkUnmapMemory(demo->device, tex_obj->mem); - } - - tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - demo_set_image_layout(demo, tex_obj->image, VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, tex_obj->imageLayout); - /* setting the image layout does not reference the actual memory so no need - * to add a mem ref */ -} - -static void demo_destroy_texture_image(struct demo *demo, - struct texture_object *tex_obj) { - /* clean up staging resources */ - vkDestroyImage(demo->device, tex_obj->image, NULL); - vkFreeMemory(demo->device, tex_obj->mem, NULL); -} - -static void demo_prepare_textures(struct demo *demo) { - const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; - VkFormatProperties props; - const uint32_t tex_colors[DEMO_TEXTURE_COUNT][2] = { - {0xffff0000, 0xff00ff00}, - }; - uint32_t i; - VkResult U_ASSERT_ONLY err; - - vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - if ((props.linearTilingFeatures & - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) && - !demo->use_staging_buffer) { - /* Device can texture using linear textures */ - demo_prepare_texture_image(demo, tex_colors[i], &demo->textures[i], - VK_IMAGE_TILING_LINEAR, - VK_IMAGE_USAGE_SAMPLED_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT); - } else if (props.optimalTilingFeatures & - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) { - /* Must use staging buffer to copy linear texture to optimized */ - struct texture_object staging_texture; - - memset(&staging_texture, 0, sizeof(staging_texture)); - demo_prepare_texture_image(demo, tex_colors[i], &staging_texture, - VK_IMAGE_TILING_LINEAR, - VK_IMAGE_USAGE_TRANSFER_SRC_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT); - - demo_prepare_texture_image( - demo, tex_colors[i], &demo->textures[i], - VK_IMAGE_TILING_OPTIMAL, - (VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT), - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - - demo_set_image_layout(demo, staging_texture.image, - VK_IMAGE_ASPECT_COLOR_BIT, - staging_texture.imageLayout, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); - - demo_set_image_layout(demo, demo->textures[i].image, - VK_IMAGE_ASPECT_COLOR_BIT, - demo->textures[i].imageLayout, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); - - VkImageCopy copy_region = { - .srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, - .srcOffset = {0, 0, 0}, - .dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, - .dstOffset = {0, 0, 0}, - .extent = {staging_texture.tex_width, - staging_texture.tex_height, 1}, - }; - vkCmdCopyImage( - demo->setup_cmd, staging_texture.image, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, demo->textures[i].image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region); - - demo_set_image_layout(demo, demo->textures[i].image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - demo->textures[i].imageLayout); - - demo_flush_init_cmd(demo); - - demo_destroy_texture_image(demo, &staging_texture); - } else { - /* Can't support VK_FORMAT_B8G8R8A8_UNORM !? */ - assert(!"No support for B8G8R8A8_UNORM as texture image format"); - } - - const VkSamplerCreateInfo sampler = { - .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, - .pNext = NULL, - .magFilter = VK_FILTER_NEAREST, - .minFilter = VK_FILTER_NEAREST, - .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST, - .addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .mipLodBias = 0.0f, - .anisotropyEnable = VK_FALSE, - .maxAnisotropy = 1, - .compareOp = VK_COMPARE_OP_NEVER, - .minLod = 0.0f, - .maxLod = 0.0f, - .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE, - .unnormalizedCoordinates = VK_FALSE, - }; - VkImageViewCreateInfo view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .image = VK_NULL_HANDLE, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .format = tex_format, - .components = - { - VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, - VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A, - }, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}, - .flags = 0, - }; - - /* create sampler */ - err = vkCreateSampler(demo->device, &sampler, NULL, - &demo->textures[i].sampler); - assert(!err); - - /* create image view */ - view.image = demo->textures[i].image; - err = vkCreateImageView(demo->device, &view, NULL, - &demo->textures[i].view); - assert(!err); - } -} - -static void demo_prepare_vertices(struct demo *demo) { - // clang-format off - const float vb[3][5] = { - /* position texcoord */ - { -1.0f, -1.0f, 0.25f, 0.0f, 0.0f }, - { 1.0f, -1.0f, 0.25f, 1.0f, 0.0f }, - { 0.0f, 1.0f, 1.0f, 0.5f, 1.0f }, - }; - // clang-format on - const VkBufferCreateInfo buf_info = { - .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - .pNext = NULL, - .size = sizeof(vb), - .usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, - .flags = 0, - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - VkMemoryRequirements mem_reqs; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - void *data; - - memset(&demo->vertices, 0, sizeof(demo->vertices)); - - err = vkCreateBuffer(demo->device, &buf_info, NULL, &demo->vertices.buf); - assert(!err); - - vkGetBufferMemoryRequirements(demo->device, demo->vertices.buf, &mem_reqs); - assert(!err); - - mem_alloc.allocationSize = mem_reqs.size; - pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, - &mem_alloc.memoryTypeIndex); - assert(pass); - - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->vertices.mem); - assert(!err); - - err = vkMapMemory(demo->device, demo->vertices.mem, 0, - mem_alloc.allocationSize, 0, &data); - assert(!err); - - memcpy(data, vb, sizeof(vb)); - - vkUnmapMemory(demo->device, demo->vertices.mem); - - err = vkBindBufferMemory(demo->device, demo->vertices.buf, - demo->vertices.mem, 0); - assert(!err); - - demo->vertices.vi.sType = - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - demo->vertices.vi.pNext = NULL; - demo->vertices.vi.vertexBindingDescriptionCount = 1; - demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings; - demo->vertices.vi.vertexAttributeDescriptionCount = 2; - demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs; - - demo->vertices.vi_bindings[0].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_bindings[0].stride = sizeof(vb[0]); - demo->vertices.vi_bindings[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX; - - demo->vertices.vi_attrs[0].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_attrs[0].location = 0; - demo->vertices.vi_attrs[0].format = VK_FORMAT_R32G32B32_SFLOAT; - demo->vertices.vi_attrs[0].offset = 0; - - demo->vertices.vi_attrs[1].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_attrs[1].location = 1; - demo->vertices.vi_attrs[1].format = VK_FORMAT_R32G32_SFLOAT; - demo->vertices.vi_attrs[1].offset = sizeof(float) * 3; -} - -static void demo_prepare_descriptor_layout(struct demo *demo) { - const VkDescriptorSetLayoutBinding layout_binding = { - .binding = 0, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = DEMO_TEXTURE_COUNT, - .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, - .pImmutableSamplers = NULL, - }; - const VkDescriptorSetLayoutCreateInfo descriptor_layout = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, - .pNext = NULL, - .bindingCount = 1, - .pBindings = &layout_binding, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateDescriptorSetLayout(demo->device, &descriptor_layout, NULL, - &demo->desc_layout); - assert(!err); - - const VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = { - .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, - .pNext = NULL, - .setLayoutCount = 1, - .pSetLayouts = &demo->desc_layout, - }; - - err = vkCreatePipelineLayout(demo->device, &pPipelineLayoutCreateInfo, NULL, - &demo->pipeline_layout); - assert(!err); -} - -static void demo_prepare_render_pass(struct demo *demo) { - const VkAttachmentDescription attachments[2] = { - [0] = - { - .format = demo->format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, - .storeOp = VK_ATTACHMENT_STORE_OP_STORE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - }, - [1] = - { - .format = demo->depth.format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, - .storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - .finalLayout = - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - }, - }; - const VkAttachmentReference color_reference = { - .attachment = 0, .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - }; - const VkAttachmentReference depth_reference = { - .attachment = 1, - .layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - }; - const VkSubpassDescription subpass = { - .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, - .flags = 0, - .inputAttachmentCount = 0, - .pInputAttachments = NULL, - .colorAttachmentCount = 1, - .pColorAttachments = &color_reference, - .pResolveAttachments = NULL, - .pDepthStencilAttachment = &depth_reference, - .preserveAttachmentCount = 0, - .pPreserveAttachments = NULL, - }; - const VkRenderPassCreateInfo rp_info = { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - .pNext = NULL, - .attachmentCount = 2, - .pAttachments = attachments, - .subpassCount = 1, - .pSubpasses = &subpass, - .dependencyCount = 0, - .pDependencies = NULL, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateRenderPass(demo->device, &rp_info, NULL, &demo->render_pass); - assert(!err); -} - -static VkShaderModule -demo_prepare_shader_module(struct demo *demo, const void *code, size_t size) { - VkShaderModuleCreateInfo moduleCreateInfo; - VkShaderModule module; - VkResult U_ASSERT_ONLY err; - - moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; - moduleCreateInfo.pNext = NULL; - - moduleCreateInfo.codeSize = size; - moduleCreateInfo.pCode = code; - moduleCreateInfo.flags = 0; - err = vkCreateShaderModule(demo->device, &moduleCreateInfo, NULL, &module); - assert(!err); - - return module; -} - -static VkShaderModule demo_prepare_vs(struct demo *demo) { - size_t size = sizeof(vertShaderCode); - - demo->vert_shader_module = - demo_prepare_shader_module(demo, vertShaderCode, size); - - return demo->vert_shader_module; -} - -static VkShaderModule demo_prepare_fs(struct demo *demo) { - size_t size = sizeof(fragShaderCode); - - demo->frag_shader_module = - demo_prepare_shader_module(demo, fragShaderCode, size); - - return demo->frag_shader_module; -} - -static void demo_prepare_pipeline(struct demo *demo) { - VkGraphicsPipelineCreateInfo pipeline; - VkPipelineCacheCreateInfo pipelineCache; - - VkPipelineVertexInputStateCreateInfo vi; - VkPipelineInputAssemblyStateCreateInfo ia; - VkPipelineRasterizationStateCreateInfo rs; - VkPipelineColorBlendStateCreateInfo cb; - VkPipelineDepthStencilStateCreateInfo ds; - VkPipelineViewportStateCreateInfo vp; - VkPipelineMultisampleStateCreateInfo ms; - VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE]; - VkPipelineDynamicStateCreateInfo dynamicState; - - VkResult U_ASSERT_ONLY err; - - memset(dynamicStateEnables, 0, sizeof dynamicStateEnables); - memset(&dynamicState, 0, sizeof dynamicState); - dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; - dynamicState.pDynamicStates = dynamicStateEnables; - - memset(&pipeline, 0, sizeof(pipeline)); - pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; - pipeline.layout = demo->pipeline_layout; - - vi = demo->vertices.vi; - - memset(&ia, 0, sizeof(ia)); - ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; - ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; - - memset(&rs, 0, sizeof(rs)); - rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; - rs.polygonMode = VK_POLYGON_MODE_FILL; - rs.cullMode = VK_CULL_MODE_BACK_BIT; - rs.frontFace = VK_FRONT_FACE_CLOCKWISE; - rs.depthClampEnable = VK_FALSE; - rs.rasterizerDiscardEnable = VK_FALSE; - rs.depthBiasEnable = VK_FALSE; - - memset(&cb, 0, sizeof(cb)); - cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; - VkPipelineColorBlendAttachmentState att_state[1]; - memset(att_state, 0, sizeof(att_state)); - att_state[0].colorWriteMask = 0xf; - att_state[0].blendEnable = VK_FALSE; - cb.attachmentCount = 1; - cb.pAttachments = att_state; - - memset(&vp, 0, sizeof(vp)); - vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; - vp.viewportCount = 1; - dynamicStateEnables[dynamicState.dynamicStateCount++] = - VK_DYNAMIC_STATE_VIEWPORT; - vp.scissorCount = 1; - dynamicStateEnables[dynamicState.dynamicStateCount++] = - VK_DYNAMIC_STATE_SCISSOR; - - memset(&ds, 0, sizeof(ds)); - ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; - ds.depthTestEnable = VK_TRUE; - ds.depthWriteEnable = VK_TRUE; - ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; - ds.depthBoundsTestEnable = VK_FALSE; - ds.back.failOp = VK_STENCIL_OP_KEEP; - ds.back.passOp = VK_STENCIL_OP_KEEP; - ds.back.compareOp = VK_COMPARE_OP_ALWAYS; - ds.stencilTestEnable = VK_FALSE; - ds.front = ds.back; - - memset(&ms, 0, sizeof(ms)); - ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; - ms.pSampleMask = NULL; - ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; - - // Two stages: vs and fs - pipeline.stageCount = 2; - VkPipelineShaderStageCreateInfo shaderStages[2]; - memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo)); - - shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; - shaderStages[0].module = demo_prepare_vs(demo); - shaderStages[0].pName = "main"; - - shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; - shaderStages[1].module = demo_prepare_fs(demo); - shaderStages[1].pName = "main"; - - pipeline.pVertexInputState = &vi; - pipeline.pInputAssemblyState = &ia; - pipeline.pRasterizationState = &rs; - pipeline.pColorBlendState = &cb; - pipeline.pMultisampleState = &ms; - pipeline.pViewportState = &vp; - pipeline.pDepthStencilState = &ds; - pipeline.pStages = shaderStages; - pipeline.renderPass = demo->render_pass; - pipeline.pDynamicState = &dynamicState; - - memset(&pipelineCache, 0, sizeof(pipelineCache)); - pipelineCache.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; - - err = vkCreatePipelineCache(demo->device, &pipelineCache, NULL, - &demo->pipelineCache); - assert(!err); - err = vkCreateGraphicsPipelines(demo->device, demo->pipelineCache, 1, - &pipeline, NULL, &demo->pipeline); - assert(!err); - - vkDestroyPipelineCache(demo->device, demo->pipelineCache, NULL); - - vkDestroyShaderModule(demo->device, demo->frag_shader_module, NULL); - vkDestroyShaderModule(demo->device, demo->vert_shader_module, NULL); -} - -static void demo_prepare_descriptor_pool(struct demo *demo) { - const VkDescriptorPoolSize type_count = { - .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = DEMO_TEXTURE_COUNT, - }; - const VkDescriptorPoolCreateInfo descriptor_pool = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, - .pNext = NULL, - .maxSets = 1, - .poolSizeCount = 1, - .pPoolSizes = &type_count, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateDescriptorPool(demo->device, &descriptor_pool, NULL, - &demo->desc_pool); - assert(!err); -} - -static void demo_prepare_descriptor_set(struct demo *demo) { - VkDescriptorImageInfo tex_descs[DEMO_TEXTURE_COUNT]; - VkWriteDescriptorSet write; - VkResult U_ASSERT_ONLY err; - uint32_t i; - - VkDescriptorSetAllocateInfo alloc_info = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, - .pNext = NULL, - .descriptorPool = demo->desc_pool, - .descriptorSetCount = 1, - .pSetLayouts = &demo->desc_layout}; - err = vkAllocateDescriptorSets(demo->device, &alloc_info, &demo->desc_set); - assert(!err); - - memset(&tex_descs, 0, sizeof(tex_descs)); - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - tex_descs[i].sampler = demo->textures[i].sampler; - tex_descs[i].imageView = demo->textures[i].view; - tex_descs[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; - } - - memset(&write, 0, sizeof(write)); - write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - write.dstSet = demo->desc_set; - write.descriptorCount = DEMO_TEXTURE_COUNT; - write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - write.pImageInfo = tex_descs; - - vkUpdateDescriptorSets(demo->device, 1, &write, 0, NULL); -} - -static void demo_prepare_framebuffers(struct demo *demo) { - VkImageView attachments[2]; - attachments[1] = demo->depth.view; - - const VkFramebufferCreateInfo fb_info = { - .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - .pNext = NULL, - .renderPass = demo->render_pass, - .attachmentCount = 2, - .pAttachments = attachments, - .width = demo->width, - .height = demo->height, - .layers = 1, - }; - VkResult U_ASSERT_ONLY err; - uint32_t i; - - demo->framebuffers = (VkFramebuffer *)malloc(demo->swapchainImageCount * - sizeof(VkFramebuffer)); - assert(demo->framebuffers); - - for (i = 0; i < demo->swapchainImageCount; i++) { - attachments[0] = demo->buffers[i].view; - err = vkCreateFramebuffer(demo->device, &fb_info, NULL, - &demo->framebuffers[i]); - assert(!err); - } -} - -static void demo_prepare(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - const VkCommandPoolCreateInfo cmd_pool_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, - .pNext = NULL, - .queueFamilyIndex = demo->graphics_queue_node_index, - .flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, - }; - err = vkCreateCommandPool(demo->device, &cmd_pool_info, NULL, - &demo->cmd_pool); - assert(!err); - - const VkCommandBufferAllocateInfo cmd = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - .pNext = NULL, - .commandPool = demo->cmd_pool, - .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - .commandBufferCount = 1, - }; - err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->draw_cmd); - assert(!err); - - demo_prepare_buffers(demo); - demo_prepare_depth(demo); - demo_prepare_textures(demo); - demo_prepare_vertices(demo); - demo_prepare_descriptor_layout(demo); - demo_prepare_render_pass(demo); - demo_prepare_pipeline(demo); - - demo_prepare_descriptor_pool(demo); - demo_prepare_descriptor_set(demo); - - demo_prepare_framebuffers(demo); -} - -static void demo_error_callback(int error, const char* description) { - printf("GLFW error: %s\n", description); - fflush(stdout); -} - -static void demo_key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { - if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void demo_refresh_callback(GLFWwindow* window) { - struct demo* demo = glfwGetWindowUserPointer(window); - demo_draw(demo); -} - -static void demo_resize_callback(GLFWwindow* window, int width, int height) { - struct demo* demo = glfwGetWindowUserPointer(window); - demo->width = width; - demo->height = height; - demo_resize(demo); -} - -static void demo_run(struct demo *demo) { - while (!glfwWindowShouldClose(demo->window)) { - glfwPollEvents(); - - demo_draw(demo); - - if (demo->depthStencil > 0.99f) - demo->depthIncrement = -0.001f; - if (demo->depthStencil < 0.8f) - demo->depthIncrement = 0.001f; - - demo->depthStencil += demo->depthIncrement; - - // Wait for work to finish before updating MVP. - vkDeviceWaitIdle(demo->device); - } -} - -static void demo_create_window(struct demo *demo) { - glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); - - demo->window = glfwCreateWindow(demo->width, - demo->height, - APP_LONG_NAME, - NULL, - NULL); - if (!demo->window) { - // It didn't work, so try to give a useful error: - printf("Cannot create a window in which to draw!\n"); - fflush(stdout); - exit(1); - } - - glfwSetWindowUserPointer(demo->window, demo); - glfwSetWindowRefreshCallback(demo->window, demo_refresh_callback); - glfwSetFramebufferSizeCallback(demo->window, demo_resize_callback); - glfwSetKeyCallback(demo->window, demo_key_callback); -} - -/* - * Return 1 (true) if all layer names specified in check_names - * can be found in given layer properties. - */ -static VkBool32 demo_check_layers(uint32_t check_count, char **check_names, - uint32_t layer_count, - VkLayerProperties *layers) { - uint32_t i, j; - for (i = 0; i < check_count; i++) { - VkBool32 found = 0; - for (j = 0; j < layer_count; j++) { - if (!strcmp(check_names[i], layers[j].layerName)) { - found = 1; - break; - } - } - if (!found) { - fprintf(stderr, "Cannot find layer: %s\n", check_names[i]); - return 0; - } - } - return 1; -} - -VKAPI_ATTR void *VKAPI_CALL myrealloc(void *pUserData, void *pOriginal, - size_t size, size_t alignment, - VkSystemAllocationScope allocationScope) { - return realloc(pOriginal, size); -} - -VKAPI_ATTR void *VKAPI_CALL myalloc(void *pUserData, size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope) { -#ifdef _MSC_VER - return _aligned_malloc(size, alignment); -#else - return aligned_alloc(alignment, size); -#endif -} - -VKAPI_ATTR void VKAPI_CALL myfree(void *pUserData, void *pMemory) { -#ifdef _MSC_VER - _aligned_free(pMemory); -#else - free(pMemory); -#endif -} - -static void demo_init_vk(struct demo *demo) { - VkResult err; - uint32_t required_extension_count; - const char** required_extensions; - uint32_t i; - uint32_t instance_extension_count = 0; - uint32_t instance_layer_count = 0; - uint32_t device_validation_layer_count = 0; - demo->enabled_extension_count = 0; - demo->enabled_layer_count = 0; - - char *instance_validation_layers[] = { - "VK_LAYER_LUNARG_mem_tracker", - "VK_LAYER_GOOGLE_unique_objects", - }; - - demo->device_validation_layers[0] = "VK_LAYER_LUNARG_mem_tracker"; - demo->device_validation_layers[1] = "VK_LAYER_GOOGLE_unique_objects"; - device_validation_layer_count = 2; - - /* Look for validation layers */ - VkBool32 validation_found = 0; - err = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL); - assert(!err); - - if (instance_layer_count > 0) { - VkLayerProperties *instance_layers = - malloc(sizeof(VkLayerProperties) * instance_layer_count); - err = vkEnumerateInstanceLayerProperties(&instance_layer_count, - instance_layers); - assert(!err); - - if (demo->validate) { - validation_found = demo_check_layers( - ARRAY_SIZE(instance_validation_layers), - instance_validation_layers, instance_layer_count, - instance_layers); - demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers); - } - - free(instance_layers); - } - - if (demo->validate && !validation_found) { - ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find" - "required validation layer.\n\n" - "Please look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - - /* Look for instance extensions */ - required_extensions = glfwGetRequiredInstanceExtensions(&required_extension_count); - if (!required_extensions) { - ERR_EXIT("glfwGetRequiredInstanceExtensions failed to find the " - "platform surface extensions.\n\nDo you have a compatible " - "Vulkan installable client driver (ICD) installed?\nPlease " - "look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - - for (i = 0; i < required_extension_count; i++) { - demo->extension_names[demo->enabled_extension_count++] = required_extensions[i]; - assert(demo->enabled_extension_count < 64); - } - - err = vkEnumerateInstanceExtensionProperties( - NULL, &instance_extension_count, NULL); - assert(!err); - - if (instance_extension_count > 0) { - VkExtensionProperties *instance_extensions = - malloc(sizeof(VkExtensionProperties) * instance_extension_count); - err = vkEnumerateInstanceExtensionProperties( - NULL, &instance_extension_count, instance_extensions); - assert(!err); - for (i = 0; i < instance_extension_count; i++) { - if (!strcmp(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, - instance_extensions[i].extensionName)) { - if (demo->validate) { - demo->extension_names[demo->enabled_extension_count++] = - VK_EXT_DEBUG_REPORT_EXTENSION_NAME; - } - } - assert(demo->enabled_extension_count < 64); - } - - free(instance_extensions); - } - - const VkApplicationInfo app = { - .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, - .pNext = NULL, - .pApplicationName = APP_SHORT_NAME, - .applicationVersion = 0, - .pEngineName = APP_SHORT_NAME, - .engineVersion = 0, - .apiVersion = VK_API_VERSION_1_0, - }; - VkInstanceCreateInfo inst_info = { - .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, - .pNext = NULL, - .pApplicationInfo = &app, - .enabledLayerCount = demo->enabled_layer_count, - .ppEnabledLayerNames = (const char *const *)instance_validation_layers, - .enabledExtensionCount = demo->enabled_extension_count, - .ppEnabledExtensionNames = (const char *const *)demo->extension_names, - }; - - uint32_t gpu_count; - - demo->allocator.pfnAllocation = myalloc; - demo->allocator.pfnFree = myfree; - demo->allocator.pfnReallocation = myrealloc; - - err = vkCreateInstance(&inst_info, &demo->allocator, &demo->inst); - if (err == VK_ERROR_INCOMPATIBLE_DRIVER) { - ERR_EXIT("Cannot find a compatible Vulkan installable client driver " - "(ICD).\n\nPlease look at the Getting Started guide for " - "additional information.\n", - "vkCreateInstance Failure"); - } else if (err == VK_ERROR_EXTENSION_NOT_PRESENT) { - ERR_EXIT("Cannot find a specified extension library" - ".\nMake sure your layers path is set appropriately\n", - "vkCreateInstance Failure"); - } else if (err) { - ERR_EXIT("vkCreateInstance failed.\n\nDo you have a compatible Vulkan " - "installable client driver (ICD) installed?\nPlease look at " - "the Getting Started guide for additional information.\n", - "vkCreateInstance Failure"); - } - - /* Make initial call to query gpu_count, then second call for gpu info*/ - err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL); - assert(!err && gpu_count > 0); - - if (gpu_count > 0) { - VkPhysicalDevice *physical_devices = - malloc(sizeof(VkPhysicalDevice) * gpu_count); - err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, - physical_devices); - assert(!err); - /* For tri demo we just grab the first physical device */ - demo->gpu = physical_devices[0]; - free(physical_devices); - } else { - ERR_EXIT("vkEnumeratePhysicalDevices reported zero accessible devices." - "\n\nDo you have a compatible Vulkan installable client" - " driver (ICD) installed?\nPlease look at the Getting Started" - " guide for additional information.\n", - "vkEnumeratePhysicalDevices Failure"); - } - - /* Look for validation layers */ - validation_found = 0; - demo->enabled_layer_count = 0; - uint32_t device_layer_count = 0; - err = - vkEnumerateDeviceLayerProperties(demo->gpu, &device_layer_count, NULL); - assert(!err); - - if (device_layer_count > 0) { - VkLayerProperties *device_layers = - malloc(sizeof(VkLayerProperties) * device_layer_count); - err = vkEnumerateDeviceLayerProperties(demo->gpu, &device_layer_count, - device_layers); - assert(!err); - - if (demo->validate) { - validation_found = demo_check_layers(device_validation_layer_count, - demo->device_validation_layers, - device_layer_count, - device_layers); - demo->enabled_layer_count = device_validation_layer_count; - } - - free(device_layers); - } - - if (demo->validate && !validation_found) { - ERR_EXIT("vkEnumerateDeviceLayerProperties failed to find " - "a required validation layer.\n\n" - "Please look at the Getting Started guide for additional " - "information.\n", - "vkCreateDevice Failure"); - } - - /* Look for device extensions */ - uint32_t device_extension_count = 0; - VkBool32 swapchainExtFound = 0; - demo->enabled_extension_count = 0; - - err = vkEnumerateDeviceExtensionProperties(demo->gpu, NULL, - &device_extension_count, NULL); - assert(!err); - - if (device_extension_count > 0) { - VkExtensionProperties *device_extensions = - malloc(sizeof(VkExtensionProperties) * device_extension_count); - err = vkEnumerateDeviceExtensionProperties( - demo->gpu, NULL, &device_extension_count, device_extensions); - assert(!err); - - for (i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME, - device_extensions[i].extensionName)) { - swapchainExtFound = 1; - demo->extension_names[demo->enabled_extension_count++] = - VK_KHR_SWAPCHAIN_EXTENSION_NAME; - } - assert(demo->enabled_extension_count < 64); - } - - free(device_extensions); - } - - if (!swapchainExtFound) { - ERR_EXIT("vkEnumerateDeviceExtensionProperties failed to find " - "the " VK_KHR_SWAPCHAIN_EXTENSION_NAME - " extension.\n\nDo you have a compatible " - "Vulkan installable client driver (ICD) installed?\nPlease " - "look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - - if (demo->validate) { - demo->CreateDebugReportCallback = - (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr( - demo->inst, "vkCreateDebugReportCallbackEXT"); - if (!demo->CreateDebugReportCallback) { - ERR_EXIT( - "GetProcAddr: Unable to find vkCreateDebugReportCallbackEXT\n", - "vkGetProcAddr Failure"); - } - VkDebugReportCallbackCreateInfoEXT dbgCreateInfo; - dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; - dbgCreateInfo.flags = - VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT; - dbgCreateInfo.pfnCallback = dbgFunc; - dbgCreateInfo.pUserData = NULL; - dbgCreateInfo.pNext = NULL; - err = demo->CreateDebugReportCallback(demo->inst, &dbgCreateInfo, NULL, - &demo->msg_callback); - switch (err) { - case VK_SUCCESS: - break; - case VK_ERROR_OUT_OF_HOST_MEMORY: - ERR_EXIT("CreateDebugReportCallback: out of host memory\n", - "CreateDebugReportCallback Failure"); - break; - default: - ERR_EXIT("CreateDebugReportCallback: unknown failure\n", - "CreateDebugReportCallback Failure"); - break; - } - } - - // Having these GIPA queries of device extension entry points both - // BEFORE and AFTER vkCreateDevice is a good test for the loader - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceCapabilitiesKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceFormatsKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfacePresentModesKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceSupportKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, CreateSwapchainKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, DestroySwapchainKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetSwapchainImagesKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, AcquireNextImageKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, QueuePresentKHR); - - vkGetPhysicalDeviceProperties(demo->gpu, &demo->gpu_props); - - // Query with NULL data to get count - vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, - NULL); - - demo->queue_props = (VkQueueFamilyProperties *)malloc( - demo->queue_count * sizeof(VkQueueFamilyProperties)); - vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, - demo->queue_props); - assert(demo->queue_count >= 1); - - // Graphics queue and MemMgr queue can be separate. - // TODO: Add support for separate queues, including synchronization, - // and appropriate tracking for QueueSubmit -} - -static void demo_init_device(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - float queue_priorities[1] = {0.0}; - const VkDeviceQueueCreateInfo queue = { - .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, - .pNext = NULL, - .queueFamilyIndex = demo->graphics_queue_node_index, - .queueCount = 1, - .pQueuePriorities = queue_priorities}; - - VkDeviceCreateInfo device = { - .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, - .pNext = NULL, - .queueCreateInfoCount = 1, - .pQueueCreateInfos = &queue, - .enabledLayerCount = demo->enabled_layer_count, - .ppEnabledLayerNames = - (const char *const *)((demo->validate) - ? demo->device_validation_layers - : NULL), - .enabledExtensionCount = demo->enabled_extension_count, - .ppEnabledExtensionNames = (const char *const *)demo->extension_names, - }; - - err = vkCreateDevice(demo->gpu, &device, NULL, &demo->device); - assert(!err); - - GET_DEVICE_PROC_ADDR(demo->device, CreateSwapchainKHR); - GET_DEVICE_PROC_ADDR(demo->device, DestroySwapchainKHR); - GET_DEVICE_PROC_ADDR(demo->device, GetSwapchainImagesKHR); - GET_DEVICE_PROC_ADDR(demo->device, AcquireNextImageKHR); - GET_DEVICE_PROC_ADDR(demo->device, QueuePresentKHR); -} - -static void demo_init_vk_swapchain(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - uint32_t i; - - // Create a WSI surface for the window: - glfwCreateWindowSurface(demo->inst, demo->window, NULL, &demo->surface); - - // Iterate over each queue to learn whether it supports presenting: - VkBool32 *supportsPresent = - (VkBool32 *)malloc(demo->queue_count * sizeof(VkBool32)); - for (i = 0; i < demo->queue_count; i++) { - demo->fpGetPhysicalDeviceSurfaceSupportKHR(demo->gpu, i, demo->surface, - &supportsPresent[i]); - } - - // Search for a graphics and a present queue in the array of queue - // families, try to find one that supports both - uint32_t graphicsQueueNodeIndex = UINT32_MAX; - uint32_t presentQueueNodeIndex = UINT32_MAX; - for (i = 0; i < demo->queue_count; i++) { - if ((demo->queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) { - if (graphicsQueueNodeIndex == UINT32_MAX) { - graphicsQueueNodeIndex = i; - } - - if (supportsPresent[i] == VK_TRUE) { - graphicsQueueNodeIndex = i; - presentQueueNodeIndex = i; - break; - } - } - } - if (presentQueueNodeIndex == UINT32_MAX) { - // If didn't find a queue that supports both graphics and present, then - // find a separate present queue. - for (i = 0; i < demo->queue_count; ++i) { - if (supportsPresent[i] == VK_TRUE) { - presentQueueNodeIndex = i; - break; - } - } - } - free(supportsPresent); - - // Generate error if could not find both a graphics and a present queue - if (graphicsQueueNodeIndex == UINT32_MAX || - presentQueueNodeIndex == UINT32_MAX) { - ERR_EXIT("Could not find a graphics and a present queue\n", - "Swapchain Initialization Failure"); - } - - // TODO: Add support for separate queues, including presentation, - // synchronization, and appropriate tracking for QueueSubmit. - // NOTE: While it is possible for an application to use a separate graphics - // and a present queues, this demo program assumes it is only using - // one: - if (graphicsQueueNodeIndex != presentQueueNodeIndex) { - ERR_EXIT("Could not find a common graphics and a present queue\n", - "Swapchain Initialization Failure"); - } - - demo->graphics_queue_node_index = graphicsQueueNodeIndex; - - demo_init_device(demo); - - vkGetDeviceQueue(demo->device, demo->graphics_queue_node_index, 0, - &demo->queue); - - // Get the list of VkFormat's that are supported: - uint32_t formatCount; - err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, NULL); - assert(!err); - VkSurfaceFormatKHR *surfFormats = - (VkSurfaceFormatKHR *)malloc(formatCount * sizeof(VkSurfaceFormatKHR)); - err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, surfFormats); - assert(!err); - // If the format list includes just one entry of VK_FORMAT_UNDEFINED, - // the surface has no preferred format. Otherwise, at least one - // supported format will be returned. - if (formatCount == 1 && surfFormats[0].format == VK_FORMAT_UNDEFINED) { - demo->format = VK_FORMAT_B8G8R8A8_UNORM; - } else { - assert(formatCount >= 1); - demo->format = surfFormats[0].format; - } - demo->color_space = surfFormats[0].colorSpace; - - // Get Memory information and properties - vkGetPhysicalDeviceMemoryProperties(demo->gpu, &demo->memory_properties); -} - -static void demo_init_connection(struct demo *demo) { - glfwSetErrorCallback(demo_error_callback); - - if (!glfwInit()) { - printf("Cannot initialize GLFW.\nExiting ...\n"); - fflush(stdout); - exit(1); - } - - if (!glfwVulkanSupported()) { - printf("GLFW failed to find the Vulkan loader.\nExiting ...\n"); - fflush(stdout); - exit(1); - } -} - -static void demo_init(struct demo *demo, const int argc, const char *argv[]) -{ - int i; - - memset(demo, 0, sizeof(*demo)); - - for (i = 0; i < argc; i++) { - if (strncmp(argv[i], "--use_staging", strlen("--use_staging")) == 0) - demo->use_staging_buffer = true; - } - - demo_init_connection(demo); - demo_init_vk(demo); - - demo->width = 300; - demo->height = 300; - demo->depthStencil = 1.0; - demo->depthIncrement = -0.01f; -} - -static void demo_cleanup(struct demo *demo) { - uint32_t i; - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); - } - free(demo->framebuffers); - vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); - - if (demo->setup_cmd) { - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); - } - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); - vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); - - vkDestroyPipeline(demo->device, demo->pipeline, NULL); - vkDestroyRenderPass(demo->device, demo->render_pass, NULL); - vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); - vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); - - vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); - vkFreeMemory(demo->device, demo->vertices.mem, NULL); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - vkDestroyImageView(demo->device, demo->textures[i].view, NULL); - vkDestroyImage(demo->device, demo->textures[i].image, NULL); - vkFreeMemory(demo->device, demo->textures[i].mem, NULL); - vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); - } - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); - } - - vkDestroyImageView(demo->device, demo->depth.view, NULL); - vkDestroyImage(demo->device, demo->depth.image, NULL); - vkFreeMemory(demo->device, demo->depth.mem, NULL); - - demo->fpDestroySwapchainKHR(demo->device, demo->swapchain, NULL); - free(demo->buffers); - - vkDestroyDevice(demo->device, NULL); - vkDestroySurfaceKHR(demo->inst, demo->surface, NULL); - vkDestroyInstance(demo->inst, &demo->allocator); - - free(demo->queue_props); - - glfwDestroyWindow(demo->window); - glfwTerminate(); -} - -static void demo_resize(struct demo *demo) { - uint32_t i; - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); - } - free(demo->framebuffers); - vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); - - if (demo->setup_cmd) { - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); - } - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); - vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); - - vkDestroyPipeline(demo->device, demo->pipeline, NULL); - vkDestroyRenderPass(demo->device, demo->render_pass, NULL); - vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); - vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); - - vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); - vkFreeMemory(demo->device, demo->vertices.mem, NULL); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - vkDestroyImageView(demo->device, demo->textures[i].view, NULL); - vkDestroyImage(demo->device, demo->textures[i].image, NULL); - vkFreeMemory(demo->device, demo->textures[i].mem, NULL); - vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); - } - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); - } - - vkDestroyImageView(demo->device, demo->depth.view, NULL); - vkDestroyImage(demo->device, demo->depth.image, NULL); - vkFreeMemory(demo->device, demo->depth.mem, NULL); - - free(demo->buffers); - - // Second, re-perform the demo_prepare() function, which will re-create the - // swapchain: - demo_prepare(demo); -} - -int main(const int argc, const char *argv[]) { - struct demo demo; - - demo_init(&demo, argc, argv); - demo_create_window(&demo); - demo_init_vk_swapchain(&demo); - - demo_prepare(&demo); - demo_run(&demo); - - demo_cleanup(&demo); - - return 0; -} - diff --git a/src/deps/glfw-3.2.1/tests/windows.c b/src/deps/glfw-3.2.1/tests/windows.c deleted file mode 100644 index 025cce2..0000000 --- a/src/deps/glfw-3.2.1/tests/windows.c +++ /dev/null @@ -1,166 +0,0 @@ -//======================================================================== -// Simple multi-window test -// Copyright (c) Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test creates four windows and clears each in a different color -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -static const char* titles[] = -{ - "Red", - "Green", - "Blue", - "Yellow" -}; - -static const struct -{ - float r, g, b; -} colors[] = -{ - { 0.95f, 0.32f, 0.11f }, - { 0.50f, 0.80f, 0.16f }, - { 0.f, 0.68f, 0.94f }, - { 0.98f, 0.74f, 0.04f } -}; - -static void usage(void) -{ - printf("Usage: windows [-h] [-b]\n"); - printf("Options:\n"); - printf(" -b create decorated windows\n"); - printf(" -h show this help\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - { - int xpos, ypos; - glfwGetWindowPos(window, &xpos, &ypos); - glfwSetWindowPos(window, xpos, ypos); - break; - } - - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -int main(int argc, char** argv) -{ - int i, ch; - int decorated = GLFW_FALSE; - int running = GLFW_TRUE; - GLFWwindow* windows[4]; - - while ((ch = getopt(argc, argv, "bh")) != -1) - { - switch (ch) - { - case 'b': - decorated = GLFW_TRUE; - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_DECORATED, decorated); - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - for (i = 0; i < 4; i++) - { - int left, top, right, bottom; - - windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); - if (!windows[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(windows[i], key_callback); - - glfwMakeContextCurrent(windows[i]); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); - - glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom); - glfwSetWindowPos(windows[i], - 100 + (i & 1) * (200 + left + right), - 100 + (i >> 1) * (200 + top + bottom)); - } - - for (i = 0; i < 4; i++) - glfwShowWindow(windows[i]); - - while (running) - { - for (i = 0; i < 4; i++) - { - glfwMakeContextCurrent(windows[i]); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(windows[i]); - - if (glfwWindowShouldClose(windows[i])) - running = GLFW_FALSE; - } - - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.2/CMake/GenerateMappings.cmake b/src/deps/glfw-3.3.2/CMake/GenerateMappings.cmake deleted file mode 100644 index 7a88e3d..0000000 --- a/src/deps/glfw-3.3.2/CMake/GenerateMappings.cmake +++ /dev/null @@ -1,33 +0,0 @@ -# Usage: -# cmake -P GenerateMappings.cmake - -set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt") -set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt") -set(template_path "${CMAKE_ARGV3}") -set(target_path "${CMAKE_ARGV4}") - -if (NOT EXISTS "${template_path}") - message(FATAL_ERROR "Failed to find template file ${template_path}") -endif() - -file(DOWNLOAD "${source_url}" "${source_path}" - STATUS download_status - TLS_VERIFY on) - -list(GET download_status 0 status_code) -list(GET download_status 1 status_message) - -if (status_code) - message(FATAL_ERROR "Failed to download ${source_url}: ${status_message}") -endif() - -file(STRINGS "${source_path}" lines) -foreach(line ${lines}) - if ("${line}" MATCHES "^[0-9a-fA-F].*$") - set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n") - endif() -endforeach() - -configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX) -file(REMOVE "${source_path}") - diff --git a/src/deps/glfw-3.3.2/CMake/MacOSXBundleInfo.plist.in b/src/deps/glfw-3.3.2/CMake/MacOSXBundleInfo.plist.in deleted file mode 100644 index 684ad79..0000000 --- a/src/deps/glfw-3.3.2/CMake/MacOSXBundleInfo.plist.in +++ /dev/null @@ -1,38 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${MACOSX_BUNDLE_EXECUTABLE_NAME} - CFBundleGetInfoString - ${MACOSX_BUNDLE_INFO_STRING} - CFBundleIconFile - ${MACOSX_BUNDLE_ICON_FILE} - CFBundleIdentifier - ${MACOSX_BUNDLE_GUI_IDENTIFIER} - CFBundleInfoDictionaryVersion - 6.0 - CFBundleLongVersionString - ${MACOSX_BUNDLE_LONG_VERSION_STRING} - CFBundleName - ${MACOSX_BUNDLE_BUNDLE_NAME} - CFBundlePackageType - APPL - CFBundleShortVersionString - ${MACOSX_BUNDLE_SHORT_VERSION_STRING} - CFBundleSignature - ???? - CFBundleVersion - ${MACOSX_BUNDLE_BUNDLE_VERSION} - CSResourcesFileMapped - - LSRequiresCarbon - - NSHumanReadableCopyright - ${MACOSX_BUNDLE_COPYRIGHT} - NSHighResolutionCapable - - - diff --git a/src/deps/glfw-3.3.2/CMake/modules/FindEpollShim.cmake b/src/deps/glfw-3.3.2/CMake/modules/FindEpollShim.cmake deleted file mode 100644 index 2facb41..0000000 --- a/src/deps/glfw-3.3.2/CMake/modules/FindEpollShim.cmake +++ /dev/null @@ -1,17 +0,0 @@ -# Find EpollShim -# Once done, this will define -# -# EPOLLSHIM_FOUND - System has EpollShim -# EPOLLSHIM_INCLUDE_DIRS - The EpollShim include directories -# EPOLLSHIM_LIBRARIES - The libraries needed to use EpollShim - -find_path(EPOLLSHIM_INCLUDE_DIRS NAMES sys/epoll.h sys/timerfd.h HINTS /usr/local/include/libepoll-shim) -find_library(EPOLLSHIM_LIBRARIES NAMES epoll-shim libepoll-shim HINTS /usr/local/lib) - -if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES) - set(EPOLLSHIM_FOUND TRUE) -endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES) - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS) -mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES) diff --git a/src/deps/glfw-3.3.2/CMake/modules/FindWaylandProtocols.cmake b/src/deps/glfw-3.3.2/CMake/modules/FindWaylandProtocols.cmake deleted file mode 100644 index 8eb83f2..0000000 --- a/src/deps/glfw-3.3.2/CMake/modules/FindWaylandProtocols.cmake +++ /dev/null @@ -1,26 +0,0 @@ -find_package(PkgConfig) - -pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION}) - -execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols - OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR - RESULT_VARIABLE _pkgconfig_failed) -if (_pkgconfig_failed) - message(FATAL_ERROR "Missing wayland-protocols pkgdatadir") -endif() - -string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}") - -find_package_handle_standard_args(WaylandProtocols - FOUND_VAR - WaylandProtocols_FOUND - REQUIRED_VARS - WaylandProtocols_PKGDATADIR - VERSION_VAR - WaylandProtocols_VERSION - HANDLE_COMPONENTS -) - -set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND}) -set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR}) -set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION}) diff --git a/src/deps/glfw-3.3.2/CMake/modules/FindXKBCommon.cmake b/src/deps/glfw-3.3.2/CMake/modules/FindXKBCommon.cmake deleted file mode 100644 index 0f571ee..0000000 --- a/src/deps/glfw-3.3.2/CMake/modules/FindXKBCommon.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# - Try to find XKBCommon -# Once done, this will define -# -# XKBCOMMON_FOUND - System has XKBCommon -# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories -# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon -# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon - -find_package(PkgConfig) -pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon) -set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER}) - -find_path(XKBCOMMON_INCLUDE_DIR - NAMES xkbcommon/xkbcommon.h - HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS} -) - -find_library(XKBCOMMON_LIBRARY - NAMES xkbcommon - HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS} -) - -set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY}) -set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS}) -set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR}) - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(XKBCommon DEFAULT_MSG - XKBCOMMON_LIBRARY - XKBCOMMON_INCLUDE_DIR -) - -mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR) - diff --git a/src/deps/glfw-3.3.2/CMakeLists.txt b/src/deps/glfw-3.3.2/CMakeLists.txt deleted file mode 100644 index e988862..0000000 --- a/src/deps/glfw-3.3.2/CMakeLists.txt +++ /dev/null @@ -1,374 +0,0 @@ -cmake_minimum_required(VERSION 3.0) - -project(GLFW VERSION 3.3.2 LANGUAGES C) - -set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) - -if (POLICY CMP0054) - cmake_policy(SET CMP0054 NEW) -endif() - -if (POLICY CMP0077) - cmake_policy(SET CMP0077 NEW) -endif() - -set_property(GLOBAL PROPERTY USE_FOLDERS ON) - -option(BUILD_SHARED_LIBS "Build shared libraries" OFF) -option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON) -option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON) -option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON) -option(GLFW_INSTALL "Generate installation target" ON) -option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF) - -include(GNUInstallDirs) -include(CMakeDependentOption) - -cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF - "UNIX" OFF) -cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF - "WIN32" OFF) -cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF - "UNIX;NOT APPLE" OFF) -cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON - "MSVC" OFF) - -if (BUILD_SHARED_LIBS) - set(_GLFW_BUILD_DLL 1) -endif() - -if (BUILD_SHARED_LIBS AND UNIX) - # On Unix-like systems, shared libraries can use the soname system. - set(GLFW_LIB_NAME glfw) -else() - set(GLFW_LIB_NAME glfw3) -endif() - -if (GLFW_VULKAN_STATIC) - if (BUILD_SHARED_LIBS) - # If you absolutely must do this, remove this line and add the Vulkan - # loader static library via the CMAKE_SHARED_LINKER_FLAGS - message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library") - endif() - set(_GLFW_VULKAN_STATIC 1) -endif() - -list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules") - -find_package(Threads REQUIRED) - -if (GLFW_BUILD_DOCS) - set(DOXYGEN_SKIP_DOT TRUE) - find_package(Doxygen) -endif() - -#-------------------------------------------------------------------- -# Set compiler specific flags -#-------------------------------------------------------------------- -if (MSVC) - if (MSVC90) - # Workaround for VS 2008 not shipping with the DirectX 9 SDK - include(CheckIncludeFile) - check_include_file(dinput.h DINPUT_H_FOUND) - if (NOT DINPUT_H_FOUND) - message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK") - endif() - # Workaround for VS 2008 not shipping with stdint.h - list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008") - endif() - - if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) - foreach (flag CMAKE_C_FLAGS - CMAKE_C_FLAGS_DEBUG - CMAKE_C_FLAGS_RELEASE - CMAKE_C_FLAGS_MINSIZEREL - CMAKE_C_FLAGS_RELWITHDEBINFO) - - if (${flag} MATCHES "/MD") - string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}") - endif() - if (${flag} MATCHES "/MDd") - string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}") - endif() - - endforeach() - endif() -endif() - -if (MINGW) - # Workaround for legacy MinGW not providing XInput and DirectInput - include(CheckIncludeFile) - - check_include_file(dinput.h DINPUT_H_FOUND) - check_include_file(xinput.h XINPUT_H_FOUND) - if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) - list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw") - endif() - - # Enable link-time exploit mitigation features enabled by default on MSVC - include(CheckCCompilerFlag) - - # Compatibility with data execution prevention (DEP) - set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") - check_c_compiler_flag("" _GLFW_HAS_DEP) - if (_GLFW_HAS_DEP) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") - check_c_compiler_flag("" _GLFW_HAS_ASLR) - if (_GLFW_HAS_ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with 64-bit address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") - check_c_compiler_flag("" _GLFW_HAS_64ASLR) - if (_GLFW_HAS_64ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}") - endif() -endif() - -#-------------------------------------------------------------------- -# Detect and select backend APIs -#-------------------------------------------------------------------- -if (GLFW_USE_WAYLAND) - set(_GLFW_WAYLAND 1) - message(STATUS "Using Wayland for window creation") -elseif (GLFW_USE_OSMESA) - set(_GLFW_OSMESA 1) - message(STATUS "Using OSMesa for headless context creation") -elseif (WIN32) - set(_GLFW_WIN32 1) - message(STATUS "Using Win32 for window creation") -elseif (APPLE) - set(_GLFW_COCOA 1) - message(STATUS "Using Cocoa for window creation") -elseif (UNIX) - set(_GLFW_X11 1) - message(STATUS "Using X11 for window creation") -else() - message(FATAL_ERROR "No supported platform was detected") -endif() - -#-------------------------------------------------------------------- -# Find and add Unix math and time libraries -#-------------------------------------------------------------------- -if (UNIX AND NOT APPLE) - find_library(RT_LIBRARY rt) - mark_as_advanced(RT_LIBRARY) - if (RT_LIBRARY) - list(APPEND glfw_LIBRARIES "${RT_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lrt") - endif() - - find_library(MATH_LIBRARY m) - mark_as_advanced(MATH_LIBRARY) - if (MATH_LIBRARY) - list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lm") - endif() - - if (CMAKE_DL_LIBS) - list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}") - list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}") - endif() -endif() - -#-------------------------------------------------------------------- -# Use Win32 for window creation -#-------------------------------------------------------------------- -if (_GLFW_WIN32) - - list(APPEND glfw_PKG_LIBS "-lgdi32") - - if (GLFW_USE_HYBRID_HPG) - set(_GLFW_USE_HYBRID_HPG 1) - endif() -endif() - -#-------------------------------------------------------------------- -# Use X11 for window creation -#-------------------------------------------------------------------- -if (_GLFW_X11) - - find_package(X11 REQUIRED) - - list(APPEND glfw_PKG_DEPS "x11") - - # Set up library and include paths - list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}") - - # Check for XRandR (modern resolution switching and gamma control) - if (NOT X11_Xrandr_INCLUDE_PATH) - message(FATAL_ERROR "RandR headers not found; install libxrandr development package") - endif() - - # Check for Xinerama (legacy multi-monitor support) - if (NOT X11_Xinerama_INCLUDE_PATH) - message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package") - endif() - - # Check for Xkb (X keyboard extension) - if (NOT X11_Xkb_INCLUDE_PATH) - message(FATAL_ERROR "XKB headers not found; install X11 development package") - endif() - - # Check for Xcursor (cursor creation from RGBA images) - if (NOT X11_Xcursor_INCLUDE_PATH) - message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package") - endif() - - # Check for XInput (modern HID input) - if (NOT X11_Xi_INCLUDE_PATH) - message(FATAL_ERROR "XInput headers not found; install libxi development package") - endif() - - list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}" - "${X11_Xinerama_INCLUDE_PATH}" - "${X11_Xkb_INCLUDE_PATH}" - "${X11_Xcursor_INCLUDE_PATH}" - "${X11_Xi_INCLUDE_PATH}") -endif() - -#-------------------------------------------------------------------- -# Use Wayland for window creation -#-------------------------------------------------------------------- -if (_GLFW_WAYLAND) - find_package(ECM REQUIRED NO_MODULE) - list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}") - - find_package(Wayland REQUIRED Client Cursor Egl) - find_package(WaylandScanner REQUIRED) - find_package(WaylandProtocols 1.15 REQUIRED) - - list(APPEND glfw_PKG_DEPS "wayland-egl") - - list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") - - find_package(XKBCommon REQUIRED) - list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") - - include(CheckIncludeFiles) - include(CheckFunctionExists) - check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H) - check_function_exists(memfd_create HAVE_MEMFD_CREATE) - - if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")) - find_package(EpollShim) - if (EPOLLSHIM_FOUND) - list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}") - endif() - endif() -endif() - -#-------------------------------------------------------------------- -# Use OSMesa for offscreen context creation -#-------------------------------------------------------------------- -if (_GLFW_OSMESA) - find_package(OSMesa REQUIRED) - list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}") -endif() - -#-------------------------------------------------------------------- -# Use Cocoa for window creation and NSOpenGL for context creation -#-------------------------------------------------------------------- -if (_GLFW_COCOA) - - list(APPEND glfw_LIBRARIES - "-framework Cocoa" - "-framework IOKit" - "-framework CoreFoundation") - - set(glfw_PKG_DEPS "") - set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation") -endif() - -#-------------------------------------------------------------------- -# Add the Vulkan loader as a dependency if necessary -#-------------------------------------------------------------------- -if (GLFW_VULKAN_STATIC) - list(APPEND glfw_PKG_DEPS "vulkan") -endif() - -#-------------------------------------------------------------------- -# Export GLFW library dependencies -#-------------------------------------------------------------------- -foreach(arg ${glfw_PKG_DEPS}) - set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}") -endforeach() -foreach(arg ${glfw_PKG_LIBS}) - set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}") -endforeach() - -#-------------------------------------------------------------------- -# Create generated files -#-------------------------------------------------------------------- -include(CMakePackageConfigHelpers) - -set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3") - -configure_package_config_file(src/glfw3Config.cmake.in - src/glfw3Config.cmake - INSTALL_DESTINATION "${GLFW_CONFIG_PATH}" - NO_CHECK_REQUIRED_COMPONENTS_MACRO) - -write_basic_package_version_file(src/glfw3ConfigVersion.cmake - VERSION ${GLFW_VERSION} - COMPATIBILITY SameMajorVersion) - -configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY) - -configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY) - -#-------------------------------------------------------------------- -# Add subdirectories -#-------------------------------------------------------------------- -add_subdirectory(src) - -if (GLFW_BUILD_EXAMPLES) - add_subdirectory(examples) -endif() - -if (GLFW_BUILD_TESTS) - add_subdirectory(tests) -endif() - -if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS) - add_subdirectory(docs) -endif() - -#-------------------------------------------------------------------- -# Install files other than the library -# The library is installed by src/CMakeLists.txt -#-------------------------------------------------------------------- -if (GLFW_INSTALL) - install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} - FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h) - - install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake" - "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake" - DESTINATION "${GLFW_CONFIG_PATH}") - - install(EXPORT glfwTargets FILE glfw3Targets.cmake - EXPORT_LINK_INTERFACE_LIBRARIES - DESTINATION "${GLFW_CONFIG_PATH}") - install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc" - DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") - - # Only generate this target if no higher-level project already has - if (NOT TARGET uninstall) - configure_file(cmake_uninstall.cmake.in - cmake_uninstall.cmake IMMEDIATE @ONLY) - - add_custom_target(uninstall - "${CMAKE_COMMAND}" -P - "${GLFW_BINARY_DIR}/cmake_uninstall.cmake") - set_target_properties(uninstall PROPERTIES FOLDER "GLFW3") - endif() -endif() - diff --git a/src/deps/glfw-3.3.2/README.md b/src/deps/glfw-3.3.2/README.md deleted file mode 100644 index 76c7a96..0000000 --- a/src/deps/glfw-3.3.2/README.md +++ /dev/null @@ -1,344 +0,0 @@ -# GLFW - -[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw) -[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw) -[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw) - -## Introduction - -GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan -application development. It provides a simple, platform-independent API for -creating windows, contexts and surfaces, reading input, handling events, etc. - -GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On -Linux both X11 and Wayland are supported. - -GLFW is licensed under the [zlib/libpng -license](http://www.glfw.org/license.html). - -You can [download](http://www.glfw.org/download.html) the latest stable release -as source or Windows binaries, or fetch the `latest` branch from GitHub. Each -release starting with 3.0 also has a corresponding [annotated -tag](https://github.com/glfw/glfw/releases) with source and binary archives. - -The [documentation](http://www.glfw.org/docs/latest/) is available online and is -included in all source and binary archives. See the [release -notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and -deprecations in the latest release. For more details see the [version -history](http://www.glfw.org/changelog.html). - -The `master` branch is the stable integration branch and _should_ always compile -and run on all supported platforms, although details of newly added features may -change until they have been included in a release. New features and many bug -fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until -they are stable enough to merge. - -If you are new to GLFW, you may find the -[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If -you have used GLFW 2 in the past, there is a [transition -guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW -3 API. - - -## Compiling GLFW - -GLFW itself requires only the headers and libraries for your OS and window -system. It does not need the headers for any context creation API (WGL, GLX, -EGL, NSGL, OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable -support for them. - -GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and -MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC -and Clang. It will likely compile in other environments as well, but this is -not regularly tested. - -There are [pre-compiled Windows binaries](http://www.glfw.org/download.html) -available for all supported compilers. - -See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for -more information about how to compile GLFW yourself. - - -## Using GLFW - -See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides -and the API reference. - - -## Contributing to GLFW - -See the [contribution -guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for -more information. - - -## System requirements - -GLFW supports Windows XP and later and macOS 10.8 and later. Linux and other -Unix-like systems running the X Window System are supported even without -a desktop environment or modern extensions, although some features require -a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. - -See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html) -in the documentation for more information. - - -## Dependencies - -GLFW itself depends only on the headers and libraries for your window system. - -The (experimental) Wayland backend also depends on the `extra-cmake-modules` -package, which is used to generate Wayland protocol headers. - -The examples and test programs depend on a number of tiny libraries. These are -located in the `deps/` directory. - - - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples - with command-line options - - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded - examples - - [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan - functions - - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in - examples - - [Nuklear](https://github.com/vurtun/nuklear) for test and example UI - - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk - -The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can -find that tool. - - -## Reporting bugs - -Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). -Please check the [contribution -guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for -information on what to include when reporting a bug. - - -## Changelog - - - [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622) - - [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an - invalid pointer - - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` - (#1623) - - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) - - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle - - [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM - - [X11] Bugfix: Creating an undecorated window could fail with BadMatch (#1620) - - [X11] Bugfix: Querying a disconnected monitor could segfault (#1602) - - -## Contact - -On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as -well as news, documentation and other information about the project. - -If you have questions related to the use of GLFW, we have a -[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on -[Freenode](http://freenode.net/). - -If you have a bug to report, a patch to submit or a feature you'd like to -request, please file it in the -[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. - -Finally, if you're interested in helping out with the development of GLFW or -porting it to your favorite platform, join us on the forum, GitHub or IRC. - - -## Acknowledgements - -GLFW exists because people around the world donated their time and lent their -skills. - - - Bobyshev Alexander - - Matt Arsenault - - David Avedissian - - Keith Bauer - - John Bartholomew - - Coşku Baş - - Niklas Behrens - - Andrew Belt - - Niklas Bergström - - Denis Bernard - - Doug Binks - - blanco - - Kyle Brenneman - - Rok Breulj - - Kai Burjack - - Martin Capitanio - - David Carlier - - Arturo Castro - - Chi-kwan Chan - - Ian Clarkson - - Michał Cichoń - - Lambert Clara - - Anna Clarke - - Yaron Cohen-Tal - - Omar Cornut - - Andrew Corrigan - - Bailey Cosier - - Noel Cower - - Jason Daly - - Jarrod Davis - - Olivier Delannoy - - Paul R. Deppe - - Michael Dickens - - Роман Донченко - - Mario Dorn - - Wolfgang Draxinger - - Jonathan Dummer - - Ralph Eastwood - - Fredrik Ehnbom - - Robin Eklind - - Siavash Eliasi - - Felipe Ferreira - - Michael Fogleman - - Gerald Franz - - Mário Freitas - - GeO4d - - Marcus Geelnard - - Charles Giessen - - Ryan C. Gordon - - Stephen Gowen - - Kovid Goyal - - Eloi Marín Gratacós - - Stefan Gustavson - - Jonathan Hale - - Sylvain Hellegouarch - - Matthew Henry - - heromyth - - Lucas Hinderberger - - Paul Holden - - Warren Hu - - Charles Huber - - IntellectualKitty - - Aaron Jacobs - - Erik S. V. Jansson - - Toni Jovanoski - - Arseny Kapoulkine - - Cem Karan - - Osman Keskin - - Josh Kilmer - - Byunghoon Kim - - Cameron King - - Peter Knut - - Christoph Kubisch - - Yuri Kunde Schlesner - - Rokas Kupstys - - Konstantin Käfer - - Eric Larson - - Francis Lecavalier - - Robin Leffmann - - Glenn Lewis - - Shane Liesegang - - Anders Lindqvist - - Leon Linhart - - Eyal Lotem - - Aaron Loucks - - Luflosi - - lukect - - Tristam MacDonald - - Hans Mackowiak - - Дмитри Малышев - - Zbigniew Mandziejewicz - - Adam Marcus - - Célestin Marot - - Kyle McDonald - - David Medlock - - Bryce Mehring - - Jonathan Mercier - - Marcel Metz - - Liam Middlebrook - - Ave Milia - - Jonathan Miller - - Kenneth Miller - - Bruce Mitchener - - Jack Moffitt - - Jeff Molofee - - Alexander Monakov - - Pierre Morel - - Jon Morton - - Pierre Moulon - - Martins Mozeiko - - Julian Møller - - ndogxj - - Kristian Nielsen - - Kamil Nowakowski - - Denis Ovod - - Ozzy - - Andri Pálsson - - Peoro - - Braden Pellett - - Christopher Pelloux - - Arturo J. Pérez - - Anthony Pesch - - Orson Peters - - Emmanuel Gil Peyrot - - Cyril Pichard - - Keith Pitt - - Stanislav Podgorskiy - - Konstantin Podsvirov - - Nathan Poirier - - Alexandre Pretyman - - Pablo Prietz - - przemekmirek - - pthom - - Guillaume Racicot - - Philip Rideout - - Eddie Ringle - - Max Risuhin - - Jorge Rodriguez - - Ed Ropple - - Aleksey Rybalkin - - Riku Salminen - - Brandon Schaefer - - Sebastian Schuberth - - Christian Sdunek - - Matt Sealey - - Steve Sexton - - Arkady Shapkin - - Yoshiki Shibukawa - - Dmitri Shuralyov - - Daniel Skorupski - - Bradley Smith - - Cliff Smolinsky - - Patrick Snape - - Erlend Sogge Heggen - - Julian Squires - - Johannes Stein - - Pontus Stenetorp - - Michael Stocker - - Justin Stoecker - - Elviss Strazdins - - Paul Sultana - - Nathan Sweet - - TTK-Bandit - - Sergey Tikhomirov - - Arthur Tombs - - Ioannis Tsakpinis - - Samuli Tuomola - - Matthew Turner - - urraka - - Elias Vanderstuyft - - Stef Velzel - - Jari Vetoniemi - - Ricardo Vieira - - Nicholas Vitovitch - - Simon Voordouw - - Corentin Wallez - - Torsten Walluhn - - Patrick Walton - - Xo Wang - - Jay Weisskopf - - Frank Wille - - Ryogo Yoshimura - - Lukas Zanner - - Andrey Zholos - - Santi Zupancic - - Jonas Ådahl - - Lasse Öörni - - All the unmentioned and anonymous contributors in the GLFW community, for bug - reports, patches, feedback, testing and encouragement - diff --git a/src/deps/glfw-3.3.2/cmake_uninstall.cmake.in b/src/deps/glfw-3.3.2/cmake_uninstall.cmake.in deleted file mode 100644 index 4ea57b1..0000000 --- a/src/deps/glfw-3.3.2/cmake_uninstall.cmake.in +++ /dev/null @@ -1,29 +0,0 @@ - -if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") - message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"") -endif() - -file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files) -string(REGEX REPLACE "\n" ";" files "${files}") - -foreach (file ${files}) - message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"") - if (EXISTS "$ENV{DESTDIR}${file}") - exec_program("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"") - endif() - elseif (IS_SYMLINK "$ENV{DESTDIR}${file}") - EXEC_PROGRAM("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"") - endif() - else() - message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.") - endif() -endforeach() - diff --git a/src/deps/glfw-3.3.2/deps/getopt.c b/src/deps/glfw-3.3.2/deps/getopt.c deleted file mode 100644 index 9743046..0000000 --- a/src/deps/glfw-3.3.2/deps/getopt.c +++ /dev/null @@ -1,230 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "getopt.h" - -#include -#include - -const int no_argument = 0; -const int required_argument = 1; -const int optional_argument = 2; - -char* optarg; -int optopt; -/* The variable optind [...] shall be initialized to 1 by the system. */ -int optind = 1; -int opterr; - -static char* optcursor = NULL; - -/* Implemented based on [1] and [2] for optional arguments. - optopt is handled FreeBSD-style, per [3]. - Other GNU and FreeBSD extensions are purely accidental. - -[1] http://pubs.opengroup.org/onlinepubs/000095399/functions/getopt.html -[2] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -[3] http://www.freebsd.org/cgi/man.cgi?query=getopt&sektion=3&manpath=FreeBSD+9.0-RELEASE -*/ -int getopt(int argc, char* const argv[], const char* optstring) { - int optchar = -1; - const char* optdecl = NULL; - - optarg = NULL; - opterr = 0; - optopt = 0; - - /* Unspecified, but we need it to avoid overrunning the argv bounds. */ - if (optind >= argc) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] is a null pointer, getopt() - shall return -1 without changing optind. */ - if (argv[optind] == NULL) - goto no_more_optchars; - - /* If, when getopt() is called *argv[optind] is not the character '-', - getopt() shall return -1 without changing optind. */ - if (*argv[optind] != '-') - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "-", - getopt() shall return -1 without changing optind. */ - if (strcmp(argv[optind], "-") == 0) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "--", - getopt() shall return -1 after incrementing optind. */ - if (strcmp(argv[optind], "--") == 0) { - ++optind; - goto no_more_optchars; - } - - if (optcursor == NULL || *optcursor == '\0') - optcursor = argv[optind] + 1; - - optchar = *optcursor; - - /* FreeBSD: The variable optopt saves the last known option character - returned by getopt(). */ - optopt = optchar; - - /* The getopt() function shall return the next option character (if one is - found) from argv that matches a character in optstring, if there is - one that matches. */ - optdecl = strchr(optstring, optchar); - if (optdecl) { - /* [I]f a character is followed by a colon, the option takes an - argument. */ - if (optdecl[1] == ':') { - optarg = ++optcursor; - if (*optarg == '\0') { - /* GNU extension: Two colons mean an option takes an - optional arg; if there is text in the current argv-element - (i.e., in the same word as the option name itself, for example, - "-oarg"), then it is returned in optarg, otherwise optarg is set - to zero. */ - if (optdecl[2] != ':') { - /* If the option was the last character in the string pointed to by - an element of argv, then optarg shall contain the next element - of argv, and optind shall be incremented by 2. If the resulting - value of optind is greater than argc, this indicates a missing - option-argument, and getopt() shall return an error indication. - - Otherwise, optarg shall point to the string following the - option character in that element of argv, and optind shall be - incremented by 1. - */ - if (++optind < argc) { - optarg = argv[optind]; - } else { - /* If it detects a missing option-argument, it shall return the - colon character ( ':' ) if the first character of optstring - was a colon, or a question-mark character ( '?' ) otherwise. - */ - optarg = NULL; - optchar = (optstring[0] == ':') ? ':' : '?'; - } - } else { - optarg = NULL; - } - } - - optcursor = NULL; - } - } else { - /* If getopt() encounters an option character that is not contained in - optstring, it shall return the question-mark ( '?' ) character. */ - optchar = '?'; - } - - if (optcursor == NULL || *++optcursor == '\0') - ++optind; - - return optchar; - -no_more_optchars: - optcursor = NULL; - return -1; -} - -/* Implementation based on [1]. - -[1] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -*/ -int getopt_long(int argc, char* const argv[], const char* optstring, - const struct option* longopts, int* longindex) { - const struct option* o = longopts; - const struct option* match = NULL; - int num_matches = 0; - size_t argument_name_length = 0; - const char* current_argument = NULL; - int retval = -1; - - optarg = NULL; - optopt = 0; - - if (optind >= argc) - return -1; - - if (strlen(argv[optind]) < 3 || strncmp(argv[optind], "--", 2) != 0) - return getopt(argc, argv, optstring); - - /* It's an option; starts with -- and is longer than two chars. */ - current_argument = argv[optind] + 2; - argument_name_length = strcspn(current_argument, "="); - for (; o->name; ++o) { - if (strncmp(o->name, current_argument, argument_name_length) == 0) { - match = o; - ++num_matches; - } - } - - if (num_matches == 1) { - /* If longindex is not NULL, it points to a variable which is set to the - index of the long option relative to longopts. */ - if (longindex) - *longindex = (int) (match - longopts); - - /* If flag is NULL, then getopt_long() shall return val. - Otherwise, getopt_long() returns 0, and flag shall point to a variable - which shall be set to val if the option is found, but left unchanged if - the option is not found. */ - if (match->flag) - *(match->flag) = match->val; - - retval = match->flag ? 0 : match->val; - - if (match->has_arg != no_argument) { - optarg = strchr(argv[optind], '='); - if (optarg != NULL) - ++optarg; - - if (match->has_arg == required_argument) { - /* Only scan the next argv for required arguments. Behavior is not - specified, but has been observed with Ubuntu and Mac OSX. */ - if (optarg == NULL && ++optind < argc) { - optarg = argv[optind]; - } - - if (optarg == NULL) - retval = ':'; - } - } else if (strchr(argv[optind], '=')) { - /* An argument was provided to a non-argument option. - I haven't seen this specified explicitly, but both GNU and BSD-based - implementations show this behavior. - */ - retval = '?'; - } - } else { - /* Unknown option or ambiguous match. */ - retval = '?'; - } - - ++optind; - return retval; -} diff --git a/src/deps/glfw-3.3.2/deps/getopt.h b/src/deps/glfw-3.3.2/deps/getopt.h deleted file mode 100644 index e1eb540..0000000 --- a/src/deps/glfw-3.3.2/deps/getopt.h +++ /dev/null @@ -1,57 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef INCLUDED_GETOPT_PORT_H -#define INCLUDED_GETOPT_PORT_H - -#if defined(__cplusplus) -extern "C" { -#endif - -extern const int no_argument; -extern const int required_argument; -extern const int optional_argument; - -extern char* optarg; -extern int optind, opterr, optopt; - -struct option { - const char* name; - int has_arg; - int* flag; - int val; -}; - -int getopt(int argc, char* const argv[], const char* optstring); - -int getopt_long(int argc, char* const argv[], - const char* optstring, const struct option* longopts, int* longindex); - -#if defined(__cplusplus) -} -#endif - -#endif // INCLUDED_GETOPT_PORT_H diff --git a/src/deps/glfw-3.3.2/deps/glad_vulkan.c b/src/deps/glfw-3.3.2/deps/glad_vulkan.c deleted file mode 100644 index 5adfbbb..0000000 --- a/src/deps/glfw-3.3.2/deps/glad_vulkan.c +++ /dev/null @@ -1,593 +0,0 @@ -#include -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int GLAD_VK_VERSION_1_0 = 0; -int GLAD_VK_VERSION_1_1 = 0; -int GLAD_VK_EXT_debug_report = 0; -int GLAD_VK_KHR_surface = 0; -int GLAD_VK_KHR_swapchain = 0; - - - -PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL; -PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL; -PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL; -PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL; -PFN_vkAllocateMemory glad_vkAllocateMemory = NULL; -PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL; -PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL; -PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL; -PFN_vkBindImageMemory glad_vkBindImageMemory = NULL; -PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL; -PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL; -PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL; -PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL; -PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL; -PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL; -PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL; -PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL; -PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL; -PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL; -PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL; -PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL; -PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL; -PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL; -PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL; -PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL; -PFN_vkCmdDispatch glad_vkCmdDispatch = NULL; -PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL; -PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL; -PFN_vkCmdDraw glad_vkCmdDraw = NULL; -PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL; -PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL; -PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL; -PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL; -PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL; -PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL; -PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL; -PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL; -PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL; -PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL; -PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL; -PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL; -PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL; -PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL; -PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL; -PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL; -PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL; -PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL; -PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL; -PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL; -PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL; -PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL; -PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL; -PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL; -PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL; -PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL; -PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL; -PFN_vkCreateBuffer glad_vkCreateBuffer = NULL; -PFN_vkCreateBufferView glad_vkCreateBufferView = NULL; -PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL; -PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL; -PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL; -PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL; -PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL; -PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL; -PFN_vkCreateDevice glad_vkCreateDevice = NULL; -PFN_vkCreateEvent glad_vkCreateEvent = NULL; -PFN_vkCreateFence glad_vkCreateFence = NULL; -PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL; -PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL; -PFN_vkCreateImage glad_vkCreateImage = NULL; -PFN_vkCreateImageView glad_vkCreateImageView = NULL; -PFN_vkCreateInstance glad_vkCreateInstance = NULL; -PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL; -PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL; -PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL; -PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL; -PFN_vkCreateSampler glad_vkCreateSampler = NULL; -PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL; -PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL; -PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL; -PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL; -PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL; -PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL; -PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL; -PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL; -PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL; -PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL; -PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL; -PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL; -PFN_vkDestroyDevice glad_vkDestroyDevice = NULL; -PFN_vkDestroyEvent glad_vkDestroyEvent = NULL; -PFN_vkDestroyFence glad_vkDestroyFence = NULL; -PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL; -PFN_vkDestroyImage glad_vkDestroyImage = NULL; -PFN_vkDestroyImageView glad_vkDestroyImageView = NULL; -PFN_vkDestroyInstance glad_vkDestroyInstance = NULL; -PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL; -PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL; -PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL; -PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL; -PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL; -PFN_vkDestroySampler glad_vkDestroySampler = NULL; -PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL; -PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL; -PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL; -PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL; -PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL; -PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL; -PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL; -PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL; -PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL; -PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL; -PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL; -PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL; -PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL; -PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL; -PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL; -PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL; -PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL; -PFN_vkFreeMemory glad_vkFreeMemory = NULL; -PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL; -PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL; -PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL; -PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL; -PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL; -PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL; -PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL; -PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL; -PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL; -PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL; -PFN_vkGetEventStatus glad_vkGetEventStatus = NULL; -PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL; -PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL; -PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL; -PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL; -PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL; -PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL; -PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL; -PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL; -PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL; -PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL; -PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL; -PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL; -PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL; -PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL; -PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL; -PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL; -PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL; -PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL; -PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL; -PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL; -PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL; -PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL; -PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL; -PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL; -PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL; -PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL; -PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL; -PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL; -PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL; -PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL; -PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL; -PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL; -PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL; -PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL; -PFN_vkMapMemory glad_vkMapMemory = NULL; -PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL; -PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL; -PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL; -PFN_vkQueueSubmit glad_vkQueueSubmit = NULL; -PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL; -PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL; -PFN_vkResetCommandPool glad_vkResetCommandPool = NULL; -PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL; -PFN_vkResetEvent glad_vkResetEvent = NULL; -PFN_vkResetFences glad_vkResetFences = NULL; -PFN_vkSetEvent glad_vkSetEvent = NULL; -PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL; -PFN_vkUnmapMemory glad_vkUnmapMemory = NULL; -PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL; -PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL; -PFN_vkWaitForFences glad_vkWaitForFences = NULL; - - -static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_VERSION_1_0) return; - vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr); - vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr); - vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr); - vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr); - vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr); - vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr); - vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr); - vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr); - vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr); - vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr); - vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr); - vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr); - vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr); - vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr); - vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr); - vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr); - vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr); - vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr); - vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr); - vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr); - vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr); - vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr); - vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr); - vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr); - vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr); - vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr); - vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr); - vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr); - vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr); - vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr); - vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr); - vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr); - vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr); - vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr); - vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr); - vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr); - vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr); - vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr); - vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr); - vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr); - vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr); - vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr); - vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr); - vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr); - vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr); - vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr); - vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr); - vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr); - vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr); - vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr); - vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr); - vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr); - vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr); - vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr); - vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr); - vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr); - vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr); - vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr); - vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr); - vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr); - vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr); - vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr); - vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr); - vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr); - vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr); - vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr); - vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr); - vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr); - vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr); - vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr); - vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr); - vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr); - vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr); - vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr); - vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr); - vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr); - vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr); - vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr); - vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr); - vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr); - vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr); - vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr); - vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr); - vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr); - vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr); - vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr); - vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr); - vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr); - vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr); - vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr); - vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr); - vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr); - vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr); - vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr); - vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr); - vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr); - vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr); - vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr); - vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr); - vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr); - vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr); - vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr); - vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr); - vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr); - vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr); - vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr); - vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr); - vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr); - vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr); - vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr); - vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr); - vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr); - vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr); - vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr); - vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr); - vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr); - vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr); - vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr); - vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr); - vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr); - vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr); - vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr); - vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr); - vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr); - vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr); - vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr); - vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr); - vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr); - vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr); - vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr); - vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr); - vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr); - vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr); - vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr); - vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr); - vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr); - vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr); -} -static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_VERSION_1_1) return; - vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr); - vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr); - vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr); - vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr); - vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr); - vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr); - vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr); - vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr); - vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); - vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr); - vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr); - vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr); - vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr); - vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr); - vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr); - vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr); - vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr); - vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr); - vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr); - vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr); - vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr); - vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr); - vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr); - vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr); - vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr); - vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr); - vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr); - vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr); -} -static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_EXT_debug_report) return; - vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr); - vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr); - vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr); -} -static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_KHR_surface) return; - vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr); - vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr); - vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr); - vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr); - vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr); -} -static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_KHR_swapchain) return; - vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr); - vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr); - vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr); - vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr); - vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr); - vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr); - vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr); - vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr); - vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr); -} - - - -static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) { - uint32_t i; - uint32_t instance_extension_count = 0; - uint32_t device_extension_count = 0; - uint32_t max_extension_count; - uint32_t total_extension_count; - char **extensions; - VkExtensionProperties *ext_properties; - VkResult result; - - if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) { - return 0; - } - - result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL); - if (result != VK_SUCCESS) { - return 0; - } - - if (physical_device != NULL) { - result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL); - if (result != VK_SUCCESS) { - return 0; - } - } - - total_extension_count = instance_extension_count + device_extension_count; - max_extension_count = instance_extension_count > device_extension_count - ? instance_extension_count : device_extension_count; - - ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties)); - if (ext_properties == NULL) { - return 0; - } - - result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties); - if (result != VK_SUCCESS) { - free((void*) ext_properties); - return 0; - } - - extensions = (char**) calloc(total_extension_count, sizeof(char*)); - if (extensions == NULL) { - free((void*) ext_properties); - return 0; - } - - for (i = 0; i < instance_extension_count; ++i) { - VkExtensionProperties ext = ext_properties[i]; - - size_t extension_name_length = strlen(ext.extensionName) + 1; - extensions[i] = (char*) malloc(extension_name_length * sizeof(char)); - memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char)); - } - - if (physical_device != NULL) { - result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties); - if (result != VK_SUCCESS) { - for (i = 0; i < instance_extension_count; ++i) { - free((void*) extensions[i]); - } - free(extensions); - return 0; - } - - for (i = 0; i < device_extension_count; ++i) { - VkExtensionProperties ext = ext_properties[i]; - - size_t extension_name_length = strlen(ext.extensionName) + 1; - extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char)); - memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char)); - } - } - - free((void*) ext_properties); - - *out_extension_count = total_extension_count; - *out_extensions = extensions; - - return 1; -} - -static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) { - uint32_t i; - - for(i = 0; i < extension_count ; ++i) { - free((void*) (extensions[i])); - } - - free((void*) extensions); -} - -static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) { - uint32_t i; - - for (i = 0; i < extension_count; ++i) { - if(strcmp(name, extensions[i]) == 0) { - return 1; - } - } - - return 0; -} - -static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) { - uint32_t extension_count = 0; - char **extensions = NULL; - if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0; - - GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions); - GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions); - GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions); - - glad_vk_free_extensions(extension_count, extensions); - - return 1; -} - -static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) { - int major = 1; - int minor = 0; - -#ifdef VK_VERSION_1_1 - if (vkEnumerateInstanceVersion != NULL) { - uint32_t version; - VkResult result; - - result = vkEnumerateInstanceVersion(&version); - if (result == VK_SUCCESS) { - major = (int) VK_VERSION_MAJOR(version); - minor = (int) VK_VERSION_MINOR(version); - } - } -#endif - - if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) { - VkPhysicalDeviceProperties properties; - vkGetPhysicalDeviceProperties(physical_device, &properties); - - major = (int) VK_VERSION_MAJOR(properties.apiVersion); - minor = (int) VK_VERSION_MINOR(properties.apiVersion); - } - - GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) { - int version; - -#ifdef VK_VERSION_1_1 - vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); -#endif - version = glad_vk_find_core_vulkan( physical_device); - if (!version) { - return 0; - } - - glad_vk_load_VK_VERSION_1_0(load, userptr); - glad_vk_load_VK_VERSION_1_1(load, userptr); - - if (!glad_vk_find_extensions_vulkan( physical_device)) return 0; - glad_vk_load_VK_EXT_debug_report(load, userptr); - glad_vk_load_VK_KHR_surface(load, userptr); - glad_vk_load_VK_KHR_swapchain(load, userptr); - - - return version; -} - - -int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) { - return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - diff --git a/src/deps/glfw-3.3.2/deps/linmath.h b/src/deps/glfw-3.3.2/deps/linmath.h deleted file mode 100644 index 9c2e2a0..0000000 --- a/src/deps/glfw-3.3.2/deps/linmath.h +++ /dev/null @@ -1,574 +0,0 @@ -#ifndef LINMATH_H -#define LINMATH_H - -#include - -#ifdef _MSC_VER -#define inline __inline -#endif - -#define LINMATH_H_DEFINE_VEC(n) \ -typedef float vec##n[n]; \ -static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \ -{ \ - int i; \ - for(i=0; i 1e-4) { - mat4x4 T, C, S = {{0}}; - - vec3_norm(u, u); - mat4x4_from_vec3_mul_outer(T, u, u); - - S[1][2] = u[0]; - S[2][1] = -u[0]; - S[2][0] = u[1]; - S[0][2] = -u[1]; - S[0][1] = u[2]; - S[1][0] = -u[2]; - - mat4x4_scale(S, S, s); - - mat4x4_identity(C); - mat4x4_sub(C, C, T); - - mat4x4_scale(C, C, c); - - mat4x4_add(T, T, C); - mat4x4_add(T, T, S); - - T[3][3] = 1.; - mat4x4_mul(R, M, T); - } else { - mat4x4_dup(R, M); - } -} -static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - {1.f, 0.f, 0.f, 0.f}, - {0.f, c, s, 0.f}, - {0.f, -s, c, 0.f}, - {0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, 0.f, s, 0.f}, - { 0.f, 1.f, 0.f, 0.f}, - { -s, 0.f, c, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, s, 0.f, 0.f}, - { -s, c, 0.f, 0.f}, - { 0.f, 0.f, 1.f, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_invert(mat4x4 T, mat4x4 M) -{ - float idet; - float s[6]; - float c[6]; - s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1]; - s[1] = M[0][0]*M[1][2] - M[1][0]*M[0][2]; - s[2] = M[0][0]*M[1][3] - M[1][0]*M[0][3]; - s[3] = M[0][1]*M[1][2] - M[1][1]*M[0][2]; - s[4] = M[0][1]*M[1][3] - M[1][1]*M[0][3]; - s[5] = M[0][2]*M[1][3] - M[1][2]*M[0][3]; - - c[0] = M[2][0]*M[3][1] - M[3][0]*M[2][1]; - c[1] = M[2][0]*M[3][2] - M[3][0]*M[2][2]; - c[2] = M[2][0]*M[3][3] - M[3][0]*M[2][3]; - c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2]; - c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3]; - c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3]; - - /* Assumes it is invertible */ - idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] ); - - T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet; - T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet; - T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet; - T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet; - - T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet; - T[1][1] = ( M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet; - T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet; - T[1][3] = ( M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet; - - T[2][0] = ( M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet; - T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet; - T[2][2] = ( M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet; - T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet; - - T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet; - T[3][1] = ( M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet; - T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet; - T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet; -} -static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M) -{ - float s = 1.; - vec3 h; - - mat4x4_dup(R, M); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[1], R[1]); - - s = vec3_mul_inner(R[0], R[1]); - vec3_scale(h, R[1], s); - vec3_sub(R[0], R[0], h); - vec3_norm(R[0], R[0]); -} - -static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f*n/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f*n/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][0] = (r+l)/(r-l); - M[2][1] = (t+b)/(t-b); - M[2][2] = -(f+n)/(f-n); - M[2][3] = -1.f; - - M[3][2] = -2.f*(f*n)/(f-n); - M[3][0] = M[3][1] = M[3][3] = 0.f; -} -static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][2] = -2.f/(f-n); - M[2][0] = M[2][1] = M[2][3] = 0.f; - - M[3][0] = -(r+l)/(r-l); - M[3][1] = -(t+b)/(t-b); - M[3][2] = -(f+n)/(f-n); - M[3][3] = 1.f; -} -static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f) -{ - /* NOTE: Degrees are an unhandy unit to work with. - * linmath.h uses radians for everything! */ - float const a = 1.f / (float) tan(y_fov / 2.f); - - m[0][0] = a / aspect; - m[0][1] = 0.f; - m[0][2] = 0.f; - m[0][3] = 0.f; - - m[1][0] = 0.f; - m[1][1] = a; - m[1][2] = 0.f; - m[1][3] = 0.f; - - m[2][0] = 0.f; - m[2][1] = 0.f; - m[2][2] = -((f + n) / (f - n)); - m[2][3] = -1.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = -((2.f * f * n) / (f - n)); - m[3][3] = 0.f; -} -static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) -{ - /* Adapted from Android's OpenGL Matrix.java. */ - /* See the OpenGL GLUT documentation for gluLookAt for a description */ - /* of the algorithm. We implement it in a straightforward way: */ - - /* TODO: The negation of of can be spared by swapping the order of - * operands in the following cross products in the right way. */ - vec3 f; - vec3 s; - vec3 t; - - vec3_sub(f, center, eye); - vec3_norm(f, f); - - vec3_mul_cross(s, f, up); - vec3_norm(s, s); - - vec3_mul_cross(t, s, f); - - m[0][0] = s[0]; - m[0][1] = t[0]; - m[0][2] = -f[0]; - m[0][3] = 0.f; - - m[1][0] = s[1]; - m[1][1] = t[1]; - m[1][2] = -f[1]; - m[1][3] = 0.f; - - m[2][0] = s[2]; - m[2][1] = t[2]; - m[2][2] = -f[2]; - m[2][3] = 0.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = 0.f; - m[3][3] = 1.f; - - mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]); -} - -typedef float quat[4]; -static inline void quat_identity(quat q) -{ - q[0] = q[1] = q[2] = 0.f; - q[3] = 1.f; -} -static inline void quat_add(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] + b[i]; -} -static inline void quat_sub(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] - b[i]; -} -static inline void quat_mul(quat r, quat p, quat q) -{ - vec3 w; - vec3_mul_cross(r, p, q); - vec3_scale(w, p, q[3]); - vec3_add(r, r, w); - vec3_scale(w, q, p[3]); - vec3_add(r, r, w); - r[3] = p[3]*q[3] - vec3_mul_inner(p, q); -} -static inline void quat_scale(quat r, quat v, float s) -{ - int i; - for(i=0; i<4; ++i) - r[i] = v[i] * s; -} -static inline float quat_inner_product(quat a, quat b) -{ - float p = 0.f; - int i; - for(i=0; i<4; ++i) - p += b[i]*a[i]; - return p; -} -static inline void quat_conj(quat r, quat q) -{ - int i; - for(i=0; i<3; ++i) - r[i] = -q[i]; - r[3] = q[3]; -} -static inline void quat_rotate(quat r, float angle, vec3 axis) { - int i; - vec3 v; - vec3_scale(v, axis, sinf(angle / 2)); - for(i=0; i<3; ++i) - r[i] = v[i]; - r[3] = cosf(angle / 2); -} -#define quat_norm vec4_norm -static inline void quat_mul_vec3(vec3 r, quat q, vec3 v) -{ -/* - * Method by Fabian 'ryg' Giessen (of Farbrausch) -t = 2 * cross(q.xyz, v) -v' = v + q.w * t + cross(q.xyz, t) - */ - vec3 t = {q[0], q[1], q[2]}; - vec3 u = {q[0], q[1], q[2]}; - - vec3_mul_cross(t, t, v); - vec3_scale(t, t, 2); - - vec3_mul_cross(u, u, t); - vec3_scale(t, t, q[3]); - - vec3_add(r, v, t); - vec3_add(r, r, u); -} -static inline void mat4x4_from_quat(mat4x4 M, quat q) -{ - float a = q[3]; - float b = q[0]; - float c = q[1]; - float d = q[2]; - float a2 = a*a; - float b2 = b*b; - float c2 = c*c; - float d2 = d*d; - - M[0][0] = a2 + b2 - c2 - d2; - M[0][1] = 2.f*(b*c + a*d); - M[0][2] = 2.f*(b*d - a*c); - M[0][3] = 0.f; - - M[1][0] = 2*(b*c - a*d); - M[1][1] = a2 - b2 + c2 - d2; - M[1][2] = 2.f*(c*d + a*b); - M[1][3] = 0.f; - - M[2][0] = 2.f*(b*d + a*c); - M[2][1] = 2.f*(c*d - a*b); - M[2][2] = a2 - b2 - c2 + d2; - M[2][3] = 0.f; - - M[3][0] = M[3][1] = M[3][2] = 0.f; - M[3][3] = 1.f; -} - -static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q) -{ -/* XXX: The way this is written only works for othogonal matrices. */ -/* TODO: Take care of non-orthogonal case. */ - quat_mul_vec3(R[0], q, M[0]); - quat_mul_vec3(R[1], q, M[1]); - quat_mul_vec3(R[2], q, M[2]); - - R[3][0] = R[3][1] = R[3][2] = 0.f; - R[3][3] = 1.f; -} -static inline void quat_from_mat4x4(quat q, mat4x4 M) -{ - float r=0.f; - int i; - - int perm[] = { 0, 1, 2, 0, 1 }; - int *p = perm; - - for(i = 0; i<3; i++) { - float m = M[i][i]; - if( m < r ) - continue; - m = r; - p = &perm[i]; - } - - r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] ); - - if(r < 1e-6) { - q[0] = 1.f; - q[1] = q[2] = q[3] = 0.f; - return; - } - - q[0] = r/2.f; - q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]])/(2.f*r); - q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]])/(2.f*r); - q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r); -} - -#endif diff --git a/src/deps/glfw-3.3.2/deps/mingw/_mingw_dxhelper.h b/src/deps/glfw-3.3.2/deps/mingw/_mingw_dxhelper.h deleted file mode 100644 index 849e291..0000000 --- a/src/deps/glfw-3.3.2/deps/mingw/_mingw_dxhelper.h +++ /dev/null @@ -1,117 +0,0 @@ -/** - * This file has no copyright assigned and is placed in the Public Domain. - * This file is part of the mingw-w64 runtime package. - * No warranty is given; refer to the file DISCLAIMER within this package. - */ - -#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSSTRUCT) && \ - !defined(NONAMELESSUNION) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSUNION) && \ - !defined(NONAMELESSSTRUCT) -#define NONAMELESSSTRUCT 1 -#endif -#if !defined(__GNU_EXTENSION) -#if defined(__GNUC__) || defined(__GNUG__) -#define __GNU_EXTENSION __extension__ -#else -#define __GNU_EXTENSION -#endif -#endif /* __extension__ */ - -#ifndef __ANONYMOUS_DEFINED -#define __ANONYMOUS_DEFINED -#if defined(__GNUC__) || defined(__GNUG__) -#define _ANONYMOUS_UNION __extension__ -#define _ANONYMOUS_STRUCT __extension__ -#else -#define _ANONYMOUS_UNION -#define _ANONYMOUS_STRUCT -#endif -#ifndef NONAMELESSUNION -#define _UNION_NAME(x) -#define _STRUCT_NAME(x) -#else /* NONAMELESSUNION */ -#define _UNION_NAME(x) x -#define _STRUCT_NAME(x) x -#endif -#endif /* __ANONYMOUS_DEFINED */ - -#ifndef DUMMYUNIONNAME -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME u -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 u2 -# define DUMMYUNIONNAME3 u3 -# define DUMMYUNIONNAME4 u4 -# define DUMMYUNIONNAME5 u5 -# define DUMMYUNIONNAME6 u6 -# define DUMMYUNIONNAME7 u7 -# define DUMMYUNIONNAME8 u8 -# define DUMMYUNIONNAME9 u9 -# else /* NONAMELESSUNION */ -# define DUMMYUNIONNAME -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 -# define DUMMYUNIONNAME3 -# define DUMMYUNIONNAME4 -# define DUMMYUNIONNAME5 -# define DUMMYUNIONNAME6 -# define DUMMYUNIONNAME7 -# define DUMMYUNIONNAME8 -# define DUMMYUNIONNAME9 -# endif -#endif /* DUMMYUNIONNAME */ - -#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */ -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# else -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# endif -#endif /* DUMMYUNIONNAME1 */ - -#ifndef DUMMYSTRUCTNAME -# ifdef NONAMELESSUNION -# define DUMMYSTRUCTNAME s -# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 s2 -# define DUMMYSTRUCTNAME3 s3 -# define DUMMYSTRUCTNAME4 s4 -# define DUMMYSTRUCTNAME5 s5 -# else -# define DUMMYSTRUCTNAME -# define DUMMYSTRUCTNAME1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 -# define DUMMYSTRUCTNAME3 -# define DUMMYSTRUCTNAME4 -# define DUMMYSTRUCTNAME5 -# endif -#endif /* DUMMYSTRUCTNAME */ - -/* These are for compatibility with the Wine source tree */ - -#ifndef WINELIB_NAME_AW -# ifdef __MINGW_NAME_AW -# define WINELIB_NAME_AW __MINGW_NAME_AW -# else -# ifdef UNICODE -# define WINELIB_NAME_AW(func) func##W -# else -# define WINELIB_NAME_AW(func) func##A -# endif -# endif -#endif /* WINELIB_NAME_AW */ - -#ifndef DECL_WINELIB_TYPE_AW -# ifdef __MINGW_TYPEDEF_AW -# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW -# else -# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type; -# endif -#endif /* DECL_WINELIB_TYPE_AW */ - diff --git a/src/deps/glfw-3.3.2/deps/mingw/dinput.h b/src/deps/glfw-3.3.2/deps/mingw/dinput.h deleted file mode 100644 index b575480..0000000 --- a/src/deps/glfw-3.3.2/deps/mingw/dinput.h +++ /dev/null @@ -1,2467 +0,0 @@ -/* - * Copyright (C) the Wine project - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __DINPUT_INCLUDED__ -#define __DINPUT_INCLUDED__ - -#define COM_NO_WINDOWS_H -#include -#include <_mingw_dxhelper.h> - -#ifndef DIRECTINPUT_VERSION -#define DIRECTINPUT_VERSION 0x0800 -#endif - -/* Classes */ -DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice8, 0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Interfaces */ -DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2A, 0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2W, 0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice7A, 0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice7W, 0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice8A, 0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputDevice8W, 0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -/* Predefined object types */ -DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Predefined product GUIDs */ -DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboard, 0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Joystick, 0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm2, 0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* predefined forcefeedback effects */ -DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -typedef struct IDirectInputA *LPDIRECTINPUTA; -typedef struct IDirectInputW *LPDIRECTINPUTW; -typedef struct IDirectInput2A *LPDIRECTINPUT2A; -typedef struct IDirectInput2W *LPDIRECTINPUT2W; -typedef struct IDirectInput7A *LPDIRECTINPUT7A; -typedef struct IDirectInput7W *LPDIRECTINPUT7W; -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInput8A *LPDIRECTINPUT8A; -typedef struct IDirectInput8W *LPDIRECTINPUT8W; -#endif /* DI8 */ -typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; -typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; -typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; -typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; -typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; -#endif /* DI8 */ -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; -#endif /* DI5 */ -typedef struct SysKeyboardA *LPSYSKEYBOARDA; -typedef struct SysMouseA *LPSYSMOUSEA; - -#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput) -#define IDirectInput WINELIB_NAME_AW(IDirectInput) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT) -#define IID_IDirectInput2 WINELIB_NAME_AW(IID_IDirectInput2) -#define IDirectInput2 WINELIB_NAME_AW(IDirectInput2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT2) -#define IID_IDirectInput7 WINELIB_NAME_AW(IID_IDirectInput7) -#define IDirectInput7 WINELIB_NAME_AW(IDirectInput7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT7) -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInput8 WINELIB_NAME_AW(IID_IDirectInput8) -#define IDirectInput8 WINELIB_NAME_AW(IDirectInput8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT8) -#endif /* DI8 */ -#define IID_IDirectInputDevice WINELIB_NAME_AW(IID_IDirectInputDevice) -#define IDirectInputDevice WINELIB_NAME_AW(IDirectInputDevice) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE) -#if DIRECTINPUT_VERSION >= 0x0500 -#define IID_IDirectInputDevice2 WINELIB_NAME_AW(IID_IDirectInputDevice2) -#define IDirectInputDevice2 WINELIB_NAME_AW(IDirectInputDevice2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE2) -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -#define IID_IDirectInputDevice7 WINELIB_NAME_AW(IID_IDirectInputDevice7) -#define IDirectInputDevice7 WINELIB_NAME_AW(IDirectInputDevice7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE7) -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInputDevice8 WINELIB_NAME_AW(IID_IDirectInputDevice8) -#define IDirectInputDevice8 WINELIB_NAME_AW(IDirectInputDevice8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE8) -#endif /* DI8 */ - -#define DI_OK S_OK -#define DI_NOTATTACHED S_FALSE -#define DI_BUFFEROVERFLOW S_FALSE -#define DI_PROPNOEFFECT S_FALSE -#define DI_NOEFFECT S_FALSE -#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) -#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) -#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) -#define DI_TRUNCATED ((HRESULT)0x00000008L) -#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) -#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) -#define DI_WRITEPROTECT ((HRESULT)0x00000013L) - -#define DIERR_OLDDIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) -#define DIERR_BETADIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) -#define DIERR_BADDRIVERVER \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) -#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG -#define DIERR_NOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_OBJECTNOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_INVALIDPARAM E_INVALIDARG -#define DIERR_NOINTERFACE E_NOINTERFACE -#define DIERR_GENERIC E_FAIL -#define DIERR_OUTOFMEMORY E_OUTOFMEMORY -#define DIERR_UNSUPPORTED E_NOTIMPL -#define DIERR_NOTINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) -#define DIERR_ALREADYINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) -#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION -#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED -#define DIERR_INPUTLOST \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) -#define DIERR_ACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) -#define DIERR_NOTACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) -#define DIERR_READONLY E_ACCESSDENIED -#define DIERR_HANDLEEXISTS E_ACCESSDENIED -#ifndef E_PENDING -#define E_PENDING 0x8000000AL -#endif -#define DIERR_INSUFFICIENTPRIVS 0x80040200L -#define DIERR_DEVICEFULL 0x80040201L -#define DIERR_MOREDATA 0x80040202L -#define DIERR_NOTDOWNLOADED 0x80040203L -#define DIERR_HASEFFECTS 0x80040204L -#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L -#define DIERR_INCOMPLETEEFFECT 0x80040206L -#define DIERR_NOTBUFFERED 0x80040207L -#define DIERR_EFFECTPLAYING 0x80040208L -#define DIERR_UNPLUGGED 0x80040209L -#define DIERR_REPORTFULL 0x8004020AL -#define DIERR_MAPFILEFAIL 0x8004020BL - -#define DIENUM_STOP 0 -#define DIENUM_CONTINUE 1 - -#define DIEDFL_ALLDEVICES 0x00000000 -#define DIEDFL_ATTACHEDONLY 0x00000001 -#define DIEDFL_FORCEFEEDBACK 0x00000100 -#define DIEDFL_INCLUDEALIASES 0x00010000 -#define DIEDFL_INCLUDEPHANTOMS 0x00020000 -#define DIEDFL_INCLUDEHIDDEN 0x00040000 - -#define DIDEVTYPE_DEVICE 1 -#define DIDEVTYPE_MOUSE 2 -#define DIDEVTYPE_KEYBOARD 3 -#define DIDEVTYPE_JOYSTICK 4 -#define DIDEVTYPE_HID 0x00010000 - -#define DI8DEVCLASS_ALL 0 -#define DI8DEVCLASS_DEVICE 1 -#define DI8DEVCLASS_POINTER 2 -#define DI8DEVCLASS_KEYBOARD 3 -#define DI8DEVCLASS_GAMECTRL 4 - -#define DI8DEVTYPE_DEVICE 0x11 -#define DI8DEVTYPE_MOUSE 0x12 -#define DI8DEVTYPE_KEYBOARD 0x13 -#define DI8DEVTYPE_JOYSTICK 0x14 -#define DI8DEVTYPE_GAMEPAD 0x15 -#define DI8DEVTYPE_DRIVING 0x16 -#define DI8DEVTYPE_FLIGHT 0x17 -#define DI8DEVTYPE_1STPERSON 0x18 -#define DI8DEVTYPE_DEVICECTRL 0x19 -#define DI8DEVTYPE_SCREENPOINTER 0x1A -#define DI8DEVTYPE_REMOTE 0x1B -#define DI8DEVTYPE_SUPPLEMENTAL 0x1C - -#define DIDEVTYPEMOUSE_UNKNOWN 1 -#define DIDEVTYPEMOUSE_TRADITIONAL 2 -#define DIDEVTYPEMOUSE_FINGERSTICK 3 -#define DIDEVTYPEMOUSE_TOUCHPAD 4 -#define DIDEVTYPEMOUSE_TRACKBALL 5 - -#define DIDEVTYPEKEYBOARD_UNKNOWN 0 -#define DIDEVTYPEKEYBOARD_PCXT 1 -#define DIDEVTYPEKEYBOARD_OLIVETTI 2 -#define DIDEVTYPEKEYBOARD_PCAT 3 -#define DIDEVTYPEKEYBOARD_PCENH 4 -#define DIDEVTYPEKEYBOARD_NOKIA1050 5 -#define DIDEVTYPEKEYBOARD_NOKIA9140 6 -#define DIDEVTYPEKEYBOARD_NEC98 7 -#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DIDEVTYPEKEYBOARD_NEC98106 9 -#define DIDEVTYPEKEYBOARD_JAPAN106 10 -#define DIDEVTYPEKEYBOARD_JAPANAX 11 -#define DIDEVTYPEKEYBOARD_J3100 12 - -#define DIDEVTYPEJOYSTICK_UNKNOWN 1 -#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 -#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 -#define DIDEVTYPEJOYSTICK_GAMEPAD 4 -#define DIDEVTYPEJOYSTICK_RUDDER 5 -#define DIDEVTYPEJOYSTICK_WHEEL 6 -#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 - -#define DI8DEVTYPEMOUSE_UNKNOWN 1 -#define DI8DEVTYPEMOUSE_TRADITIONAL 2 -#define DI8DEVTYPEMOUSE_FINGERSTICK 3 -#define DI8DEVTYPEMOUSE_TOUCHPAD 4 -#define DI8DEVTYPEMOUSE_TRACKBALL 5 -#define DI8DEVTYPEMOUSE_ABSOLUTE 6 - -#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 -#define DI8DEVTYPEKEYBOARD_PCXT 1 -#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 -#define DI8DEVTYPEKEYBOARD_PCAT 3 -#define DI8DEVTYPEKEYBOARD_PCENH 4 -#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 -#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 -#define DI8DEVTYPEKEYBOARD_NEC98 7 -#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DI8DEVTYPEKEYBOARD_NEC98106 9 -#define DI8DEVTYPEKEYBOARD_JAPAN106 10 -#define DI8DEVTYPEKEYBOARD_JAPANAX 11 -#define DI8DEVTYPEKEYBOARD_J3100 12 - -#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 - -#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEJOYSTICK_STANDARD 2 - -#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEGAMEPAD_STANDARD 2 -#define DI8DEVTYPEGAMEPAD_TILT 3 - -#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 -#define DI8DEVTYPEDRIVING_DUALPEDALS 3 -#define DI8DEVTYPEDRIVING_THREEPEDALS 4 -#define DI8DEVTYPEDRIVING_HANDHELD 5 - -#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEFLIGHT_STICK 2 -#define DI8DEVTYPEFLIGHT_YOKE 3 -#define DI8DEVTYPEFLIGHT_RC 4 - -#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPE1STPERSON_UNKNOWN 2 -#define DI8DEVTYPE1STPERSON_SIXDOF 3 -#define DI8DEVTYPE1STPERSON_SHOOTER 4 - -#define DI8DEVTYPESCREENPTR_UNKNOWN 2 -#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 -#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 -#define DI8DEVTYPESCREENPTR_TOUCH 5 - -#define DI8DEVTYPEREMOTE_UNKNOWN 2 - -#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 - -#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 -#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 -#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 -#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 -#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 -#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 -#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 -#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 -#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 -#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 - -#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) -#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) - -typedef struct DIDEVICEOBJECTINSTANCE_DX3A { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; -typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; -typedef struct DIDEVICEOBJECTINSTANCE_DX3W { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; -typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE_DX3) - -typedef struct DIDEVICEOBJECTINSTANCEA { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; -typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; - -typedef struct DIDEVICEOBJECTINSTANCEW { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; -typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE) - -typedef struct DIDEVICEINSTANCE_DX3A { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; -typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; -typedef struct DIDEVICEINSTANCE_DX3W { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; -typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE_DX3) - -typedef struct DIDEVICEINSTANCEA { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; -typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; - -typedef struct DIDEVICEINSTANCEW { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; -typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE) - -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESCALLBACK) - -#define DIEDBS_MAPPEDPRI1 0x00000001 -#define DIEDBS_MAPPEDPRI2 0x00000002 -#define DIEDBS_RECENTDEVICE 0x00000010 -#define DIEDBS_NEWDEVICE 0x00000020 - -#define DIEDBSFL_ATTACHEDONLY 0x00000000 -#define DIEDBSFL_THISUSER 0x00000010 -#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK -#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 -#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 -#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 -#define DIEDBSFL_VALID 0x00007110 - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA,LPDIRECTINPUTDEVICE8A,DWORD,DWORD,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW,LPDIRECTINPUTDEVICE8W,DWORD,DWORD,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESBYSEMANTICSCB) -#endif - -typedef BOOL (CALLBACK *LPDICONFIGUREDEVICESCALLBACK)(LPUNKNOWN,LPVOID); - -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICEOBJECTSCALLBACK) - -#if DIRECTINPUT_VERSION >= 0x0500 -typedef BOOL (CALLBACK *LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); -#endif - -#define DIK_ESCAPE 0x01 -#define DIK_1 0x02 -#define DIK_2 0x03 -#define DIK_3 0x04 -#define DIK_4 0x05 -#define DIK_5 0x06 -#define DIK_6 0x07 -#define DIK_7 0x08 -#define DIK_8 0x09 -#define DIK_9 0x0A -#define DIK_0 0x0B -#define DIK_MINUS 0x0C /* - on main keyboard */ -#define DIK_EQUALS 0x0D -#define DIK_BACK 0x0E /* backspace */ -#define DIK_TAB 0x0F -#define DIK_Q 0x10 -#define DIK_W 0x11 -#define DIK_E 0x12 -#define DIK_R 0x13 -#define DIK_T 0x14 -#define DIK_Y 0x15 -#define DIK_U 0x16 -#define DIK_I 0x17 -#define DIK_O 0x18 -#define DIK_P 0x19 -#define DIK_LBRACKET 0x1A -#define DIK_RBRACKET 0x1B -#define DIK_RETURN 0x1C /* Enter on main keyboard */ -#define DIK_LCONTROL 0x1D -#define DIK_A 0x1E -#define DIK_S 0x1F -#define DIK_D 0x20 -#define DIK_F 0x21 -#define DIK_G 0x22 -#define DIK_H 0x23 -#define DIK_J 0x24 -#define DIK_K 0x25 -#define DIK_L 0x26 -#define DIK_SEMICOLON 0x27 -#define DIK_APOSTROPHE 0x28 -#define DIK_GRAVE 0x29 /* accent grave */ -#define DIK_LSHIFT 0x2A -#define DIK_BACKSLASH 0x2B -#define DIK_Z 0x2C -#define DIK_X 0x2D -#define DIK_C 0x2E -#define DIK_V 0x2F -#define DIK_B 0x30 -#define DIK_N 0x31 -#define DIK_M 0x32 -#define DIK_COMMA 0x33 -#define DIK_PERIOD 0x34 /* . on main keyboard */ -#define DIK_SLASH 0x35 /* / on main keyboard */ -#define DIK_RSHIFT 0x36 -#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ -#define DIK_LMENU 0x38 /* left Alt */ -#define DIK_SPACE 0x39 -#define DIK_CAPITAL 0x3A -#define DIK_F1 0x3B -#define DIK_F2 0x3C -#define DIK_F3 0x3D -#define DIK_F4 0x3E -#define DIK_F5 0x3F -#define DIK_F6 0x40 -#define DIK_F7 0x41 -#define DIK_F8 0x42 -#define DIK_F9 0x43 -#define DIK_F10 0x44 -#define DIK_NUMLOCK 0x45 -#define DIK_SCROLL 0x46 /* Scroll Lock */ -#define DIK_NUMPAD7 0x47 -#define DIK_NUMPAD8 0x48 -#define DIK_NUMPAD9 0x49 -#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ -#define DIK_NUMPAD4 0x4B -#define DIK_NUMPAD5 0x4C -#define DIK_NUMPAD6 0x4D -#define DIK_ADD 0x4E /* + on numeric keypad */ -#define DIK_NUMPAD1 0x4F -#define DIK_NUMPAD2 0x50 -#define DIK_NUMPAD3 0x51 -#define DIK_NUMPAD0 0x52 -#define DIK_DECIMAL 0x53 /* . on numeric keypad */ -#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ -#define DIK_F11 0x57 -#define DIK_F12 0x58 -#define DIK_F13 0x64 /* (NEC PC98) */ -#define DIK_F14 0x65 /* (NEC PC98) */ -#define DIK_F15 0x66 /* (NEC PC98) */ -#define DIK_KANA 0x70 /* (Japanese keyboard) */ -#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */ -#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ -#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ -#define DIK_YEN 0x7D /* (Japanese keyboard) */ -#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */ -#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ -#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */ -#define DIK_AT 0x91 /* (NEC PC98) */ -#define DIK_COLON 0x92 /* (NEC PC98) */ -#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ -#define DIK_KANJI 0x94 /* (Japanese keyboard) */ -#define DIK_STOP 0x95 /* (NEC PC98) */ -#define DIK_AX 0x96 /* (Japan AX) */ -#define DIK_UNLABELED 0x97 /* (J3100) */ -#define DIK_NEXTTRACK 0x99 /* Next Track */ -#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ -#define DIK_RCONTROL 0x9D -#define DIK_MUTE 0xA0 /* Mute */ -#define DIK_CALCULATOR 0xA1 /* Calculator */ -#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ -#define DIK_MEDIASTOP 0xA4 /* Media Stop */ -#define DIK_VOLUMEDOWN 0xAE /* Volume - */ -#define DIK_VOLUMEUP 0xB0 /* Volume + */ -#define DIK_WEBHOME 0xB2 /* Web home */ -#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ -#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ -#define DIK_SYSRQ 0xB7 -#define DIK_RMENU 0xB8 /* right Alt */ -#define DIK_PAUSE 0xC5 /* Pause */ -#define DIK_HOME 0xC7 /* Home on arrow keypad */ -#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ -#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ -#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ -#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ -#define DIK_END 0xCF /* End on arrow keypad */ -#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ -#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ -#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ -#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ -#define DIK_LWIN 0xDB /* Left Windows key */ -#define DIK_RWIN 0xDC /* Right Windows key */ -#define DIK_APPS 0xDD /* AppMenu key */ -#define DIK_POWER 0xDE -#define DIK_SLEEP 0xDF -#define DIK_WAKE 0xE3 /* System Wake */ -#define DIK_WEBSEARCH 0xE5 /* Web Search */ -#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ -#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ -#define DIK_WEBSTOP 0xE8 /* Web Stop */ -#define DIK_WEBFORWARD 0xE9 /* Web Forward */ -#define DIK_WEBBACK 0xEA /* Web Back */ -#define DIK_MYCOMPUTER 0xEB /* My Computer */ -#define DIK_MAIL 0xEC /* Mail */ -#define DIK_MEDIASELECT 0xED /* Media Select */ - -#define DIK_BACKSPACE DIK_BACK /* backspace */ -#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ -#define DIK_LALT DIK_LMENU /* left Alt */ -#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ -#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ -#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ -#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ -#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ -#define DIK_RALT DIK_RMENU /* right Alt */ -#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ -#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ -#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ -#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ -#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ -#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ - -#define DIDFT_ALL 0x00000000 -#define DIDFT_RELAXIS 0x00000001 -#define DIDFT_ABSAXIS 0x00000002 -#define DIDFT_AXIS 0x00000003 -#define DIDFT_PSHBUTTON 0x00000004 -#define DIDFT_TGLBUTTON 0x00000008 -#define DIDFT_BUTTON 0x0000000C -#define DIDFT_POV 0x00000010 -#define DIDFT_COLLECTION 0x00000040 -#define DIDFT_NODATA 0x00000080 -#define DIDFT_ANYINSTANCE 0x00FFFF00 -#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE -#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) -#define DIDFT_GETTYPE(n) LOBYTE(n) -#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) -#define DIDFT_FFACTUATOR 0x01000000 -#define DIDFT_FFEFFECTTRIGGER 0x02000000 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDFT_OUTPUT 0x10000000 -#define DIDFT_VENDORDEFINED 0x04000000 -#define DIDFT_ALIAS 0x08000000 -#endif /* DI5a */ -#ifndef DIDFT_OPTIONAL -#define DIDFT_OPTIONAL 0x80000000 -#endif -#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) -#define DIDFT_NOCOLLECTION 0x00FFFF00 - -#define DIDF_ABSAXIS 0x00000001 -#define DIDF_RELAXIS 0x00000002 - -#define DIGDD_PEEK 0x00000001 - -#define DISEQUENCE_COMPARE(dwSq1,cmp,dwSq2) ((int)((dwSq1) - (dwSq2)) cmp 0) - -typedef struct DIDEVICEOBJECTDATA_DX3 { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -} DIDEVICEOBJECTDATA_DX3,*LPDIDEVICEOBJECTDATA_DX3; -typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX3; - -typedef struct DIDEVICEOBJECTDATA { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -#if(DIRECTINPUT_VERSION >= 0x0800) - UINT_PTR uAppData; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ -} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; -typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; - -typedef struct _DIOBJECTDATAFORMAT { - const GUID *pguid; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; -} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; -typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; - -typedef struct _DIDATAFORMAT { - DWORD dwSize; - DWORD dwObjSize; - DWORD dwFlags; - DWORD dwDataSize; - DWORD dwNumObjs; - LPDIOBJECTDATAFORMAT rgodf; -} DIDATAFORMAT, *LPDIDATAFORMAT; -typedef const DIDATAFORMAT *LPCDIDATAFORMAT; - -#if DIRECTINPUT_VERSION >= 0x0500 -#define DIDOI_FFACTUATOR 0x00000001 -#define DIDOI_FFEFFECTTRIGGER 0x00000002 -#define DIDOI_POLLED 0x00008000 -#define DIDOI_ASPECTPOSITION 0x00000100 -#define DIDOI_ASPECTVELOCITY 0x00000200 -#define DIDOI_ASPECTACCEL 0x00000300 -#define DIDOI_ASPECTFORCE 0x00000400 -#define DIDOI_ASPECTMASK 0x00000F00 -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDOI_GUIDISUSAGE 0x00010000 -#endif /* DI5a */ - -typedef struct DIPROPHEADER { - DWORD dwSize; - DWORD dwHeaderSize; - DWORD dwObj; - DWORD dwHow; -} DIPROPHEADER,*LPDIPROPHEADER; -typedef const DIPROPHEADER *LPCDIPROPHEADER; - -#define DIPH_DEVICE 0 -#define DIPH_BYOFFSET 1 -#define DIPH_BYID 2 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPH_BYUSAGE 3 - -#define DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage) -#endif /* DI5a */ - -typedef struct DIPROPDWORD { - DIPROPHEADER diph; - DWORD dwData; -} DIPROPDWORD, *LPDIPROPDWORD; -typedef const DIPROPDWORD *LPCDIPROPDWORD; - -typedef struct DIPROPRANGE { - DIPROPHEADER diph; - LONG lMin; - LONG lMax; -} DIPROPRANGE, *LPDIPROPRANGE; -typedef const DIPROPRANGE *LPCDIPROPRANGE; - -#define DIPROPRANGE_NOMIN ((LONG)0x80000000) -#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) - -#if DIRECTINPUT_VERSION >= 0x050a -typedef struct DIPROPCAL { - DIPROPHEADER diph; - LONG lMin; - LONG lCenter; - LONG lMax; -} DIPROPCAL, *LPDIPROPCAL; -typedef const DIPROPCAL *LPCDIPROPCAL; - -typedef struct DIPROPCALPOV { - DIPROPHEADER diph; - LONG lMin[5]; - LONG lMax[5]; -} DIPROPCALPOV, *LPDIPROPCALPOV; -typedef const DIPROPCALPOV *LPCDIPROPCALPOV; - -typedef struct DIPROPGUIDANDPATH { - DIPROPHEADER diph; - GUID guidClass; - WCHAR wszPath[MAX_PATH]; -} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; -typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; - -typedef struct DIPROPSTRING { - DIPROPHEADER diph; - WCHAR wsz[MAX_PATH]; -} DIPROPSTRING, *LPDIPROPSTRING; -typedef const DIPROPSTRING *LPCDIPROPSTRING; -#endif /* DI5a */ - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct DIPROPPOINTER { - DIPROPHEADER diph; - UINT_PTR uData; -} DIPROPPOINTER, *LPDIPROPPOINTER; -typedef const DIPROPPOINTER *LPCDIPROPPOINTER; -#endif /* DI8 */ - -/* special property GUIDs */ -#ifdef __cplusplus -#define MAKEDIPROP(prop) (*(const GUID *)(prop)) -#else -#define MAKEDIPROP(prop) ((REFGUID)(prop)) -#endif -#define DIPROP_BUFFERSIZE MAKEDIPROP(1) -#define DIPROP_AXISMODE MAKEDIPROP(2) - -#define DIPROPAXISMODE_ABS 0 -#define DIPROPAXISMODE_REL 1 - -#define DIPROP_GRANULARITY MAKEDIPROP(3) -#define DIPROP_RANGE MAKEDIPROP(4) -#define DIPROP_DEADZONE MAKEDIPROP(5) -#define DIPROP_SATURATION MAKEDIPROP(6) -#define DIPROP_FFGAIN MAKEDIPROP(7) -#define DIPROP_FFLOAD MAKEDIPROP(8) -#define DIPROP_AUTOCENTER MAKEDIPROP(9) - -#define DIPROPAUTOCENTER_OFF 0 -#define DIPROPAUTOCENTER_ON 1 - -#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) - -#define DIPROPCALIBRATIONMODE_COOKED 0 -#define DIPROPCALIBRATIONMODE_RAW 1 - -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPROP_CALIBRATION MAKEDIPROP(11) -#define DIPROP_GUIDANDPATH MAKEDIPROP(12) -#define DIPROP_INSTANCENAME MAKEDIPROP(13) -#define DIPROP_PRODUCTNAME MAKEDIPROP(14) -#endif - -#if DIRECTINPUT_VERSION >= 0x5B2 -#define DIPROP_JOYSTICKID MAKEDIPROP(15) -#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) -#endif - -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) -#define DIPROP_LOGICALRANGE MAKEDIPROP(19) -#endif - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIPROP_KEYNAME MAKEDIPROP(20) -#define DIPROP_CPOINTS MAKEDIPROP(21) -#define DIPROP_APPDATA MAKEDIPROP(22) -#define DIPROP_SCANCODE MAKEDIPROP(23) -#define DIPROP_VIDPID MAKEDIPROP(24) -#define DIPROP_USERNAME MAKEDIPROP(25) -#define DIPROP_TYPENAME MAKEDIPROP(26) - -#define MAXCPOINTSNUM 8 - -typedef struct _CPOINT { - LONG lP; - DWORD dwLog; -} CPOINT, *PCPOINT; - -typedef struct DIPROPCPOINTS { - DIPROPHEADER diph; - DWORD dwCPointsNum; - CPOINT cp[MAXCPOINTSNUM]; -} DIPROPCPOINTS, *LPDIPROPCPOINTS; -typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; -#endif /* DI8 */ - - -typedef struct DIDEVCAPS_DX3 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; - -typedef struct DIDEVCAPS { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFSamplePeriod; - DWORD dwFFMinTimeResolution; - DWORD dwFirmwareRevision; - DWORD dwHardwareRevision; - DWORD dwFFDriverVersion; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVCAPS,*LPDIDEVCAPS; - -#define DIDC_ATTACHED 0x00000001 -#define DIDC_POLLEDDEVICE 0x00000002 -#define DIDC_EMULATED 0x00000004 -#define DIDC_POLLEDDATAFORMAT 0x00000008 -#define DIDC_FORCEFEEDBACK 0x00000100 -#define DIDC_FFATTACK 0x00000200 -#define DIDC_FFFADE 0x00000400 -#define DIDC_SATURATION 0x00000800 -#define DIDC_POSNEGCOEFFICIENTS 0x00001000 -#define DIDC_POSNEGSATURATION 0x00002000 -#define DIDC_DEADBAND 0x00004000 -#define DIDC_STARTDELAY 0x00008000 -#define DIDC_ALIAS 0x00010000 -#define DIDC_PHANTOM 0x00020000 -#define DIDC_HIDDEN 0x00040000 - - -/* SetCooperativeLevel dwFlags */ -#define DISCL_EXCLUSIVE 0x00000001 -#define DISCL_NONEXCLUSIVE 0x00000002 -#define DISCL_FOREGROUND 0x00000004 -#define DISCL_BACKGROUND 0x00000008 -#define DISCL_NOWINKEY 0x00000010 - -#if (DIRECTINPUT_VERSION >= 0x0500) -/* Device FF flags */ -#define DISFFC_RESET 0x00000001 -#define DISFFC_STOPALL 0x00000002 -#define DISFFC_PAUSE 0x00000004 -#define DISFFC_CONTINUE 0x00000008 -#define DISFFC_SETACTUATORSON 0x00000010 -#define DISFFC_SETACTUATORSOFF 0x00000020 - -#define DIGFFS_EMPTY 0x00000001 -#define DIGFFS_STOPPED 0x00000002 -#define DIGFFS_PAUSED 0x00000004 -#define DIGFFS_ACTUATORSON 0x00000010 -#define DIGFFS_ACTUATORSOFF 0x00000020 -#define DIGFFS_POWERON 0x00000040 -#define DIGFFS_POWEROFF 0x00000080 -#define DIGFFS_SAFETYSWITCHON 0x00000100 -#define DIGFFS_SAFETYSWITCHOFF 0x00000200 -#define DIGFFS_USERFFSWITCHON 0x00000400 -#define DIGFFS_USERFFSWITCHOFF 0x00000800 -#define DIGFFS_DEVICELOST 0x80000000 - -/* Effect flags */ -#define DIEFT_ALL 0x00000000 - -#define DIEFT_CONSTANTFORCE 0x00000001 -#define DIEFT_RAMPFORCE 0x00000002 -#define DIEFT_PERIODIC 0x00000003 -#define DIEFT_CONDITION 0x00000004 -#define DIEFT_CUSTOMFORCE 0x00000005 -#define DIEFT_HARDWARE 0x000000FF -#define DIEFT_FFATTACK 0x00000200 -#define DIEFT_FFFADE 0x00000400 -#define DIEFT_SATURATION 0x00000800 -#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 -#define DIEFT_POSNEGSATURATION 0x00002000 -#define DIEFT_DEADBAND 0x00004000 -#define DIEFT_STARTDELAY 0x00008000 -#define DIEFT_GETTYPE(n) LOBYTE(n) - -#define DIEFF_OBJECTIDS 0x00000001 -#define DIEFF_OBJECTOFFSETS 0x00000002 -#define DIEFF_CARTESIAN 0x00000010 -#define DIEFF_POLAR 0x00000020 -#define DIEFF_SPHERICAL 0x00000040 - -#define DIEP_DURATION 0x00000001 -#define DIEP_SAMPLEPERIOD 0x00000002 -#define DIEP_GAIN 0x00000004 -#define DIEP_TRIGGERBUTTON 0x00000008 -#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 -#define DIEP_AXES 0x00000020 -#define DIEP_DIRECTION 0x00000040 -#define DIEP_ENVELOPE 0x00000080 -#define DIEP_TYPESPECIFICPARAMS 0x00000100 -#if(DIRECTINPUT_VERSION >= 0x0600) -#define DIEP_STARTDELAY 0x00000200 -#define DIEP_ALLPARAMS_DX5 0x000001FF -#define DIEP_ALLPARAMS 0x000003FF -#else -#define DIEP_ALLPARAMS 0x000001FF -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -#define DIEP_START 0x20000000 -#define DIEP_NORESTART 0x40000000 -#define DIEP_NODOWNLOAD 0x80000000 -#define DIEB_NOTRIGGER 0xFFFFFFFF - -#define DIES_SOLO 0x00000001 -#define DIES_NODOWNLOAD 0x80000000 - -#define DIEGES_PLAYING 0x00000001 -#define DIEGES_EMULATED 0x00000002 - -#define DI_DEGREES 100 -#define DI_FFNOMINALMAX 10000 -#define DI_SECONDS 1000000 - -typedef struct DICONSTANTFORCE { - LONG lMagnitude; -} DICONSTANTFORCE, *LPDICONSTANTFORCE; -typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; - -typedef struct DIRAMPFORCE { - LONG lStart; - LONG lEnd; -} DIRAMPFORCE, *LPDIRAMPFORCE; -typedef const DIRAMPFORCE *LPCDIRAMPFORCE; - -typedef struct DIPERIODIC { - DWORD dwMagnitude; - LONG lOffset; - DWORD dwPhase; - DWORD dwPeriod; -} DIPERIODIC, *LPDIPERIODIC; -typedef const DIPERIODIC *LPCDIPERIODIC; - -typedef struct DICONDITION { - LONG lOffset; - LONG lPositiveCoefficient; - LONG lNegativeCoefficient; - DWORD dwPositiveSaturation; - DWORD dwNegativeSaturation; - LONG lDeadBand; -} DICONDITION, *LPDICONDITION; -typedef const DICONDITION *LPCDICONDITION; - -typedef struct DICUSTOMFORCE { - DWORD cChannels; - DWORD dwSamplePeriod; - DWORD cSamples; - LPLONG rglForceData; -} DICUSTOMFORCE, *LPDICUSTOMFORCE; -typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; - -typedef struct DIENVELOPE { - DWORD dwSize; - DWORD dwAttackLevel; - DWORD dwAttackTime; - DWORD dwFadeLevel; - DWORD dwFadeTime; -} DIENVELOPE, *LPDIENVELOPE; -typedef const DIENVELOPE *LPCDIENVELOPE; - -typedef struct DIEFFECT_DX5 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -} DIEFFECT_DX5, *LPDIEFFECT_DX5; -typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; - -typedef struct DIEFFECT { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -#if(DIRECTINPUT_VERSION >= 0x0600) - DWORD dwStartDelay; -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -} DIEFFECT, *LPDIEFFECT; -typedef const DIEFFECT *LPCDIEFFECT; -typedef DIEFFECT DIEFFECT_DX6; -typedef LPDIEFFECT LPDIEFFECT_DX6; - -typedef struct DIEFFECTINFOA { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - CHAR tszName[MAX_PATH]; -} DIEFFECTINFOA, *LPDIEFFECTINFOA; -typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; - -typedef struct DIEFFECTINFOW { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - WCHAR tszName[MAX_PATH]; -} DIEFFECTINFOW, *LPDIEFFECTINFOW; -typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; - -DECL_WINELIB_TYPE_AW(DIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPDIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPCDIEFFECTINFO) - -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); - -typedef struct DIEFFESCAPE { - DWORD dwSize; - DWORD dwCommand; - LPVOID lpvInBuffer; - DWORD cbInBuffer; - LPVOID lpvOutBuffer; - DWORD cbOutBuffer; -} DIEFFESCAPE, *LPDIEFFESCAPE; - -typedef struct DIJOYSTATE { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[32]; -} DIJOYSTATE, *LPDIJOYSTATE; - -typedef struct DIJOYSTATE2 { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[128]; - LONG lVX; /* 'v' as in velocity */ - LONG lVY; - LONG lVZ; - LONG lVRx; - LONG lVRy; - LONG lVRz; - LONG rglVSlider[2]; - LONG lAX; /* 'a' as in acceleration */ - LONG lAY; - LONG lAZ; - LONG lARx; - LONG lARy; - LONG lARz; - LONG rglASlider[2]; - LONG lFX; /* 'f' as in force */ - LONG lFY; - LONG lFZ; - LONG lFRx; /* 'fr' as in rotational force aka torque */ - LONG lFRy; - LONG lFRz; - LONG rglFSlider[2]; -} DIJOYSTATE2, *LPDIJOYSTATE2; - -#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) -#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) -#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) -#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) -#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) -#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) -#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ - (n) * sizeof(LONG)) -#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ - (n) * sizeof(DWORD)) -#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) -#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) -#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) -#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) -#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) -#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) -#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) -#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) -#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) -#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) -#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) -#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) -#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) -#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) -#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) -#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) -#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) -#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) -#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) -#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) -#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) -#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) -#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) -#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) -#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) -#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) -#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) -#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) -#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) -#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) -#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) -#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) -#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/* DInput 7 structures, types */ -#if(DIRECTINPUT_VERSION >= 0x0700) -typedef struct DIFILEEFFECT { - DWORD dwSize; - GUID GuidEffect; - LPCDIEFFECT lpDiEffect; - CHAR szFriendlyName[MAX_PATH]; -} DIFILEEFFECT, *LPDIFILEEFFECT; - -typedef const DIFILEEFFECT *LPCDIFILEEFFECT; -typedef BOOL (CALLBACK *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -/* DInput 8 structures and types */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct _DIACTIONA { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONA, *LPDIACTIONA; -typedef const DIACTIONA *LPCDIACTIONA; - -typedef struct _DIACTIONW { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCWSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONW, *LPDIACTIONW; -typedef const DIACTIONW *LPCDIACTIONW; - -DECL_WINELIB_TYPE_AW(DIACTION) -DECL_WINELIB_TYPE_AW(LPDIACTION) -DECL_WINELIB_TYPE_AW(LPCDIACTION) - -#define DIA_FORCEFEEDBACK 0x00000001 -#define DIA_APPMAPPED 0x00000002 -#define DIA_APPNOMAP 0x00000004 -#define DIA_NORANGE 0x00000008 -#define DIA_APPFIXED 0x00000010 - -#define DIAH_UNMAPPED 0x00000000 -#define DIAH_USERCONFIG 0x00000001 -#define DIAH_APPREQUESTED 0x00000002 -#define DIAH_HWAPP 0x00000004 -#define DIAH_HWDEFAULT 0x00000008 -#define DIAH_DEFAULT 0x00000020 -#define DIAH_ERROR 0x80000000 - -typedef struct _DIACTIONFORMATA { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONA rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - CHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATA, *LPDIACTIONFORMATA; -typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; - -typedef struct _DIACTIONFORMATW { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONW rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - WCHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATW, *LPDIACTIONFORMATW; -typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; - -DECL_WINELIB_TYPE_AW(DIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPDIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPCDIACTIONFORMAT) - -#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF -#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF -#define DIAFTS_UNUSEDDEVICELOW 0x00000000 -#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 - -#define DIDBAM_DEFAULT 0x00000000 -#define DIDBAM_PRESERVE 0x00000001 -#define DIDBAM_INITIALIZE 0x00000002 -#define DIDBAM_HWDEFAULTS 0x00000004 - -#define DIDSAM_DEFAULT 0x00000000 -#define DIDSAM_NOUSER 0x00000001 -#define DIDSAM_FORCESAVE 0x00000002 - -#define DICD_DEFAULT 0x00000000 -#define DICD_EDIT 0x00000001 - -#ifndef D3DCOLOR_DEFINED -typedef DWORD D3DCOLOR; -#define D3DCOLOR_DEFINED -#endif - -typedef struct _DICOLORSET { - DWORD dwSize; - D3DCOLOR cTextFore; - D3DCOLOR cTextHighlight; - D3DCOLOR cCalloutLine; - D3DCOLOR cCalloutHighlight; - D3DCOLOR cBorder; - D3DCOLOR cControlFill; - D3DCOLOR cHighlightFill; - D3DCOLOR cAreaFill; -} DICOLORSET, *LPDICOLORSET; -typedef const DICOLORSET *LPCDICOLORSET; - -typedef struct _DICONFIGUREDEVICESPARAMSA { - DWORD dwSize; - DWORD dwcUsers; - LPSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATA lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; -typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; - -typedef struct _DICONFIGUREDEVICESPARAMSW { - DWORD dwSize; - DWORD dwcUsers; - LPWSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATW lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; -typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; - -DECL_WINELIB_TYPE_AW(DICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPDICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPCDICONFIGUREDEVICESPARAMS) - -#define DIDIFT_CONFIGURATION 0x00000001 -#define DIDIFT_OVERLAY 0x00000002 - -#define DIDAL_CENTERED 0x00000000 -#define DIDAL_LEFTALIGNED 0x00000001 -#define DIDAL_RIGHTALIGNED 0x00000002 -#define DIDAL_MIDDLE 0x00000000 -#define DIDAL_TOPALIGNED 0x00000004 -#define DIDAL_BOTTOMALIGNED 0x00000008 - -typedef struct _DIDEVICEIMAGEINFOA { - CHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; -typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; - -typedef struct _DIDEVICEIMAGEINFOW { - WCHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; -typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFO) - -typedef struct _DIDEVICEIMAGEINFOHEADERA { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOA lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; -typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; - -typedef struct _DIDEVICEIMAGEINFOHEADERW { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOW lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; -typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER) - -#endif /* DI8 */ - - -/***************************************************************************** - * IDirectInputEffect interface - */ -#if (DIRECTINPUT_VERSION >= 0x0500) -#undef INTERFACE -#define INTERFACE IDirectInputEffect -DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputEffect methods ***/ - STDMETHOD(Initialize)(THIS_ HINSTANCE, DWORD, REFGUID) PURE; - STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; - STDMETHOD(GetParameters)(THIS_ LPDIEFFECT, DWORD) PURE; - STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT, DWORD) PURE; - STDMETHOD(Start)(THIS_ DWORD, DWORD) PURE; - STDMETHOD(Stop)(THIS) PURE; - STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; - STDMETHOD(Download)(THIS) PURE; - STDMETHOD(Unload)(THIS) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) -#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) -#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) -#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) -#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputEffect_AddRef(p) (p)->AddRef() -#define IDirectInputEffect_Release(p) (p)->Release() -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) -#define IDirectInputEffect_Stop(p) (p)->Stop() -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) -#define IDirectInputEffect_Download(p) (p)->Download() -#define IDirectInputEffect_Unload(p) (p)->Unload() -#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) -#endif - -#endif /* DI5 */ - - -/***************************************************************************** - * IDirectInputDeviceA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceA -DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -/***************************************************************************** - * IDirectInputDeviceW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceW -DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice_AddRef(p) (p)->AddRef() -#define IDirectInputDevice_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice_Acquire(p) (p)->Acquire() -#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#endif - - -#if (DIRECTINPUT_VERSION >= 0x0500) -/***************************************************************************** - * IDirectInputDevice2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2A -DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2W -DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice2_AddRef(p) (p)->AddRef() -#define IDirectInputDevice2_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice2_Acquire(p) (p)->Acquire() -#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice2_Poll(p) (p)->Poll() -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#endif -#endif /* DI5 */ - -#if DIRECTINPUT_VERSION >= 0x0700 -/***************************************************************************** - * IDirectInputDevice7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7A -DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7W -DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice7_AddRef(p) (p)->AddRef() -#define IDirectInputDevice7_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice7_Acquire(p) (p)->Acquire() -#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice7_Poll(p) (p)->Poll() -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -#endif - -#endif /* DI7 */ - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInputDevice8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8A -DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8A methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA lpdiDevImageInfoHeader) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8W -DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8W methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW lpdiDevImageInfoHeader) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice8_AddRef(p) (p)->AddRef() -#define IDirectInputDevice8_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice8_Acquire(p) (p)->Acquire() -#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice8_Poll(p) (p)->Poll() -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) -#endif - -#endif /* DI8 */ - -/* "Standard" Mouse report... */ -typedef struct DIMOUSESTATE { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[4]; -} DIMOUSESTATE; - -#if DIRECTINPUT_VERSION >= 0x0700 -/* "Standard" Mouse report for DInput 7... */ -typedef struct DIMOUSESTATE2 { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[8]; -} DIMOUSESTATE2; -#endif /* DI7 */ - -#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) -#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) -#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) -#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) -#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) -#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) -#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) -#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) -#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) -#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) -#endif /* DI7 */ - -#ifdef __cplusplus -extern "C" { -#endif -extern const DIDATAFORMAT c_dfDIMouse; -#if DIRECTINPUT_VERSION >= 0x0700 -extern const DIDATAFORMAT c_dfDIMouse2; /* DX 7 */ -#endif /* DI7 */ -extern const DIDATAFORMAT c_dfDIKeyboard; -#if DIRECTINPUT_VERSION >= 0x0500 -extern const DIDATAFORMAT c_dfDIJoystick; -extern const DIDATAFORMAT c_dfDIJoystick2; -#endif /* DI5 */ -#ifdef __cplusplus -}; -#endif - -/***************************************************************************** - * IDirectInputA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputA -DECLARE_INTERFACE_(IDirectInputA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -/***************************************************************************** - * IDirectInputW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputW -DECLARE_INTERFACE_(IDirectInputW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#else -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput_AddRef(p) (p)->AddRef() -#define IDirectInput_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) -#endif - -/***************************************************************************** - * IDirectInput2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2A -DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; -}; - -/***************************************************************************** - * IDirectInput2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2W -DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput2_AddRef(p) (p)->AddRef() -#define IDirectInput2_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#endif - -/***************************************************************************** - * IDirectInput7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7A -DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7A methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -/***************************************************************************** - * IDirectInput7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7W -DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7W methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput7_AddRef(p) (p)->AddRef() -#define IDirectInput7_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) -#endif - - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInput8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8A -DECLARE_INTERFACE_(IDirectInput8A,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8A methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8A *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSA lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; - -/***************************************************************************** - * IDirectInput8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8W -DECLARE_INTERFACE_(IDirectInput8W,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8W methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSW lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; -#undef INTERFACE - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput8_AddRef(p) (p)->AddRef() -#define IDirectInput8_Release(p) (p)->Release() -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) -#endif - -#endif /* DI8 */ - -/* Export functions */ - -#ifdef __cplusplus -extern "C" { -#endif - -#if DIRECTINPUT_VERSION >= 0x0800 -HRESULT WINAPI DirectInput8Create(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#else /* DI < 8 */ -HRESULT WINAPI DirectInputCreateA(HINSTANCE,DWORD,LPDIRECTINPUTA *,LPUNKNOWN); -HRESULT WINAPI DirectInputCreateW(HINSTANCE,DWORD,LPDIRECTINPUTW *,LPUNKNOWN); -#define DirectInputCreate WINELIB_NAME_AW(DirectInputCreate) - -HRESULT WINAPI DirectInputCreateEx(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#endif /* DI8 */ - -#ifdef __cplusplus -}; -#endif - -#endif /* __DINPUT_INCLUDED__ */ diff --git a/src/deps/glfw-3.3.2/deps/mingw/xinput.h b/src/deps/glfw-3.3.2/deps/mingw/xinput.h deleted file mode 100644 index d3ca726..0000000 --- a/src/deps/glfw-3.3.2/deps/mingw/xinput.h +++ /dev/null @@ -1,239 +0,0 @@ -/* - * The Wine project - Xinput Joystick Library - * Copyright 2008 Andrew Fenn - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __WINE_XINPUT_H -#define __WINE_XINPUT_H - -#include - -/* - * Bitmasks for the joysticks buttons, determines what has - * been pressed on the joystick, these need to be mapped - * to whatever device you're using instead of an xbox 360 - * joystick - */ - -#define XINPUT_GAMEPAD_DPAD_UP 0x0001 -#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002 -#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004 -#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008 -#define XINPUT_GAMEPAD_START 0x0010 -#define XINPUT_GAMEPAD_BACK 0x0020 -#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040 -#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080 -#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100 -#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200 -#define XINPUT_GAMEPAD_A 0x1000 -#define XINPUT_GAMEPAD_B 0x2000 -#define XINPUT_GAMEPAD_X 0x4000 -#define XINPUT_GAMEPAD_Y 0x8000 - -/* - * Defines the flags used to determine if the user is pushing - * down on a button, not holding a button, etc - */ - -#define XINPUT_KEYSTROKE_KEYDOWN 0x0001 -#define XINPUT_KEYSTROKE_KEYUP 0x0002 -#define XINPUT_KEYSTROKE_REPEAT 0x0004 - -/* - * Defines the codes which are returned by XInputGetKeystroke - */ - -#define VK_PAD_A 0x5800 -#define VK_PAD_B 0x5801 -#define VK_PAD_X 0x5802 -#define VK_PAD_Y 0x5803 -#define VK_PAD_RSHOULDER 0x5804 -#define VK_PAD_LSHOULDER 0x5805 -#define VK_PAD_LTRIGGER 0x5806 -#define VK_PAD_RTRIGGER 0x5807 -#define VK_PAD_DPAD_UP 0x5810 -#define VK_PAD_DPAD_DOWN 0x5811 -#define VK_PAD_DPAD_LEFT 0x5812 -#define VK_PAD_DPAD_RIGHT 0x5813 -#define VK_PAD_START 0x5814 -#define VK_PAD_BACK 0x5815 -#define VK_PAD_LTHUMB_PRESS 0x5816 -#define VK_PAD_RTHUMB_PRESS 0x5817 -#define VK_PAD_LTHUMB_UP 0x5820 -#define VK_PAD_LTHUMB_DOWN 0x5821 -#define VK_PAD_LTHUMB_RIGHT 0x5822 -#define VK_PAD_LTHUMB_LEFT 0x5823 -#define VK_PAD_LTHUMB_UPLEFT 0x5824 -#define VK_PAD_LTHUMB_UPRIGHT 0x5825 -#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826 -#define VK_PAD_LTHUMB_DOWNLEFT 0x5827 -#define VK_PAD_RTHUMB_UP 0x5830 -#define VK_PAD_RTHUMB_DOWN 0x5831 -#define VK_PAD_RTHUMB_RIGHT 0x5832 -#define VK_PAD_RTHUMB_LEFT 0x5833 -#define VK_PAD_RTHUMB_UPLEFT 0x5834 -#define VK_PAD_RTHUMB_UPRIGHT 0x5835 -#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836 -#define VK_PAD_RTHUMB_DOWNLEFT 0x5837 - -/* - * Deadzones are for analogue joystick controls on the joypad - * which determine when input should be assumed to be in the - * middle of the pad. This is a threshold to stop a joypad - * controlling the game when the player isn't touching the - * controls. - */ - -#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849 -#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 -#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30 - - -/* - * Defines what type of abilities the type of joystick has - * DEVTYPE_GAMEPAD is available for all joysticks, however - * there may be more specific identifiers for other joysticks - * which are being used. - */ - -#define XINPUT_DEVTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04 -#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 - -/* - * These are used with the XInputGetCapabilities function to - * determine the abilities to the joystick which has been - * plugged in. - */ - -#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004 -#define XINPUT_FLAG_GAMEPAD 0x00000001 - -/* - * Defines the status of the battery if one is used in the - * attached joystick. The first two define if the joystick - * supports a battery. Disconnected means that the joystick - * isn't connected. Wired shows that the joystick is a wired - * joystick. - */ - -#define BATTERY_DEVTYPE_GAMEPAD 0x00 -#define BATTERY_DEVTYPE_HEADSET 0x01 -#define BATTERY_TYPE_DISCONNECTED 0x00 -#define BATTERY_TYPE_WIRED 0x01 -#define BATTERY_TYPE_ALKALINE 0x02 -#define BATTERY_TYPE_NIMH 0x03 -#define BATTERY_TYPE_UNKNOWN 0xFF -#define BATTERY_LEVEL_EMPTY 0x00 -#define BATTERY_LEVEL_LOW 0x01 -#define BATTERY_LEVEL_MEDIUM 0x02 -#define BATTERY_LEVEL_FULL 0x03 - -/* - * How many joysticks can be used with this library. Games that - * use the xinput library will not go over this number. - */ - -#define XUSER_MAX_COUNT 4 -#define XUSER_INDEX_ANY 0x000000FF - -/* - * Defines the structure of an xbox 360 joystick. - */ - -typedef struct _XINPUT_GAMEPAD { - WORD wButtons; - BYTE bLeftTrigger; - BYTE bRightTrigger; - SHORT sThumbLX; - SHORT sThumbLY; - SHORT sThumbRX; - SHORT sThumbRY; -} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; - -typedef struct _XINPUT_STATE { - DWORD dwPacketNumber; - XINPUT_GAMEPAD Gamepad; -} XINPUT_STATE, *PXINPUT_STATE; - -/* - * Defines the structure of how much vibration is set on both the - * right and left motors in a joystick. If you're not using a 360 - * joystick you will have to map these to your device. - */ - -typedef struct _XINPUT_VIBRATION { - WORD wLeftMotorSpeed; - WORD wRightMotorSpeed; -} XINPUT_VIBRATION, *PXINPUT_VIBRATION; - -/* - * Defines the structure for what kind of abilities the joystick has - * such abilities are things such as if the joystick has the ability - * to send and receive audio, if the joystick is in fact a driving - * wheel or perhaps if the joystick is some kind of dance pad or - * guitar. - */ - -typedef struct _XINPUT_CAPABILITIES { - BYTE Type; - BYTE SubType; - WORD Flags; - XINPUT_GAMEPAD Gamepad; - XINPUT_VIBRATION Vibration; -} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; - -/* - * Defines the structure for a joystick input event which is - * retrieved using the function XInputGetKeystroke - */ -typedef struct _XINPUT_KEYSTROKE { - WORD VirtualKey; - WCHAR Unicode; - WORD Flags; - BYTE UserIndex; - BYTE HidCode; -} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE; - -typedef struct _XINPUT_BATTERY_INFORMATION -{ - BYTE BatteryType; - BYTE BatteryLevel; -} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION; - -#ifdef __cplusplus -extern "C" { -#endif - -void WINAPI XInputEnable(WINBOOL); -DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*); -DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*); -DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE); -DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*); -DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*); -DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*); - -#ifdef __cplusplus -} -#endif - -#endif /* __WINE_XINPUT_H */ diff --git a/src/deps/glfw-3.3.2/deps/stb_image_write.h b/src/deps/glfw-3.3.2/deps/stb_image_write.h deleted file mode 100644 index 4319c0d..0000000 --- a/src/deps/glfw-3.3.2/deps/stb_image_write.h +++ /dev/null @@ -1,1048 +0,0 @@ -/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h - writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015 - no warranty implied; use at your own risk - - Before #including, - - #define STB_IMAGE_WRITE_IMPLEMENTATION - - in the file that you want to have the implementation. - - Will probably not work correctly with strict-aliasing optimizations. - -ABOUT: - - This header file is a library for writing images to C stdio. It could be - adapted to write to memory or a general streaming interface; let me know. - - The PNG output is not optimal; it is 20-50% larger than the file - written by a decent optimizing implementation. This library is designed - for source code compactness and simplicity, not optimal image file size - or run-time performance. - -BUILDING: - - You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. - You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace - malloc,realloc,free. - You can define STBIW_MEMMOVE() to replace memmove() - -USAGE: - - There are four functions, one for each image file format: - - int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); - - There are also four equivalent functions that use an arbitrary write function. You are - expected to open/close your file-equivalent before and after calling these: - - int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - - where the callback is: - void stbi_write_func(void *context, void *data, int size); - - You can define STBI_WRITE_NO_STDIO to disable the file variant of these - functions, so the library will not use stdio.h at all. However, this will - also disable HDR writing, because it requires stdio for formatted output. - - Each function returns 0 on failure and non-0 on success. - - The functions create an image file defined by the parameters. The image - is a rectangle of pixels stored from left-to-right, top-to-bottom. - Each pixel contains 'comp' channels of data stored interleaved with 8-bits - per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is - monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. - The *data pointer points to the first byte of the top-left-most pixel. - For PNG, "stride_in_bytes" is the distance in bytes from the first byte of - a row of pixels to the first byte of the next row of pixels. - - PNG creates output files with the same number of components as the input. - The BMP format expands Y to RGB in the file format and does not - output alpha. - - PNG supports writing rectangles of data even when the bytes storing rows of - data are not consecutive in memory (e.g. sub-rectangles of a larger image), - by supplying the stride between the beginning of adjacent rows. The other - formats do not. (Thus you cannot write a native-format BMP through the BMP - writer, both because it is in BGR order and because it may have padding - at the end of the line.) - - HDR expects linear float data. Since the format is always 32-bit rgb(e) - data, alpha (if provided) is discarded, and for monochrome data it is - replicated across all three channels. - - TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed - data, set the global variable 'stbi_write_tga_with_rle' to 0. - -CREDITS: - - PNG/BMP/TGA - Sean Barrett - HDR - Baldur Karlsson - TGA monochrome: - Jean-Sebastien Guay - misc enhancements: - Tim Kelsey - TGA RLE - Alan Hickman - initial file IO callback implementation - Emmanuel Julien - bugfixes: - github:Chribba - Guillaume Chereau - github:jry2 - github:romigrou - Sergio Gonzalez - Jonas Karlsson - Filip Wasil - Thatcher Ulrich - -LICENSE - -This software is dual-licensed to the public domain and under the following -license: you are granted a perpetual, irrevocable license to copy, modify, -publish, and distribute this file as you see fit. - -*/ - -#ifndef INCLUDE_STB_IMAGE_WRITE_H -#define INCLUDE_STB_IMAGE_WRITE_H - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef STB_IMAGE_WRITE_STATIC -#define STBIWDEF static -#else -#define STBIWDEF extern -extern int stbi_write_tga_with_rle; -#endif - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); -#endif - -typedef void stbi_write_func(void *context, void *data, int size); - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - -#ifdef __cplusplus -} -#endif - -#endif//INCLUDE_STB_IMAGE_WRITE_H - -#ifdef STB_IMAGE_WRITE_IMPLEMENTATION - -#ifdef _WIN32 - #ifndef _CRT_SECURE_NO_WARNINGS - #define _CRT_SECURE_NO_WARNINGS - #endif - #ifndef _CRT_NONSTDC_NO_DEPRECATE - #define _CRT_NONSTDC_NO_DEPRECATE - #endif -#endif - -#ifndef STBI_WRITE_NO_STDIO -#include -#endif // STBI_WRITE_NO_STDIO - -#include -#include -#include -#include - -#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) -// ok -#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) -// ok -#else -#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." -#endif - -#ifndef STBIW_MALLOC -#define STBIW_MALLOC(sz) malloc(sz) -#define STBIW_REALLOC(p,newsz) realloc(p,newsz) -#define STBIW_FREE(p) free(p) -#endif - -#ifndef STBIW_REALLOC_SIZED -#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) -#endif - - -#ifndef STBIW_MEMMOVE -#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) -#endif - - -#ifndef STBIW_ASSERT -#include -#define STBIW_ASSERT(x) assert(x) -#endif - -#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) - -typedef struct -{ - stbi_write_func *func; - void *context; -} stbi__write_context; - -// initialize a callback-based context -static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) -{ - s->func = c; - s->context = context; -} - -#ifndef STBI_WRITE_NO_STDIO - -static void stbi__stdio_write(void *context, void *data, int size) -{ - fwrite(data,1,size,(FILE*) context); -} - -static int stbi__start_write_file(stbi__write_context *s, const char *filename) -{ - FILE *f = fopen(filename, "wb"); - stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); - return f != NULL; -} - -static void stbi__end_write_file(stbi__write_context *s) -{ - fclose((FILE *)s->context); -} - -#endif // !STBI_WRITE_NO_STDIO - -typedef unsigned int stbiw_uint32; -typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; - -#ifdef STB_IMAGE_WRITE_STATIC -static int stbi_write_tga_with_rle = 1; -#else -int stbi_write_tga_with_rle = 1; -#endif - -static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); - s->func(s->context,&x,1); - break; } - case '2': { int x = va_arg(v,int); - unsigned char b[2]; - b[0] = STBIW_UCHAR(x); - b[1] = STBIW_UCHAR(x>>8); - s->func(s->context,b,2); - break; } - case '4': { stbiw_uint32 x = va_arg(v,int); - unsigned char b[4]; - b[0]=STBIW_UCHAR(x); - b[1]=STBIW_UCHAR(x>>8); - b[2]=STBIW_UCHAR(x>>16); - b[3]=STBIW_UCHAR(x>>24); - s->func(s->context,b,4); - break; } - default: - STBIW_ASSERT(0); - return; - } - } -} - -static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); -} - -static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) -{ - unsigned char arr[3]; - arr[0] = a, arr[1] = b, arr[2] = c; - s->func(s->context, arr, 3); -} - -static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) -{ - unsigned char bg[3] = { 255, 0, 255}, px[3]; - int k; - - if (write_alpha < 0) - s->func(s->context, &d[comp - 1], 1); - - switch (comp) { - case 1: - s->func(s->context,d,1); - break; - case 2: - if (expand_mono) - stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp - else - s->func(s->context, d, 1); // monochrome TGA - break; - case 4: - if (!write_alpha) { - // composite against pink background - for (k = 0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; - stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); - break; - } - if (write_alpha > 0) - s->func(s->context, &d[comp - 1], 1); -} - -static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) -{ - stbiw_uint32 zero = 0; - int i,j, j_end; - - if (y <= 0) - return; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - unsigned char *d = (unsigned char *) data + (j*x+i)*comp; - stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); - } - s->func(s->context, &zero, scanline_pad); - } -} - -static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) -{ - if (y < 0 || x < 0) { - return 0; - } else { - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); - stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); - return 1; - } -} - -static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_bmp_core(&s, x, y, comp, data); -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_bmp_core(&s, x, y, comp, data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif //!STBI_WRITE_NO_STDIO - -static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) -{ - int has_alpha = (comp == 2 || comp == 4); - int colorbytes = has_alpha ? comp-1 : comp; - int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 - - if (y < 0 || x < 0) - return 0; - - if (!stbi_write_tga_with_rle) { - return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, - "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); - } else { - int i,j,k; - - stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); - - for (j = y - 1; j >= 0; --j) { - unsigned char *row = (unsigned char *) data + j * x * comp; - int len; - - for (i = 0; i < x; i += len) { - unsigned char *begin = row + i * comp; - int diff = 1; - len = 1; - - if (i < x - 1) { - ++len; - diff = memcmp(begin, row + (i + 1) * comp, comp); - if (diff) { - const unsigned char *prev = begin; - for (k = i + 2; k < x && len < 128; ++k) { - if (memcmp(prev, row + k * comp, comp)) { - prev += comp; - ++len; - } else { - --len; - break; - } - } - } else { - for (k = i + 2; k < x && len < 128; ++k) { - if (!memcmp(begin, row + k * comp, comp)) { - ++len; - } else { - break; - } - } - } - } - - if (diff) { - unsigned char header = STBIW_UCHAR(len - 1); - s->func(s->context, &header, 1); - for (k = 0; k < len; ++k) { - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); - } - } else { - unsigned char header = STBIW_UCHAR(len - 129); - s->func(s->context, &header, 1); - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); - } - } - } - } - return 1; -} - -int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_tga_core(&s, x, y, comp, (void *) data); -} - -#ifndef STBI_WRITE_NO_STDIO -int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif - -// ************************************************************************************************* -// Radiance RGBE HDR writer -// by Baldur Karlsson -#ifndef STBI_WRITE_NO_STDIO - -#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) - -void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) -{ - int exponent; - float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); - - if (maxcomp < 1e-32f) { - rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; - } else { - float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; - - rgbe[0] = (unsigned char)(linear[0] * normalize); - rgbe[1] = (unsigned char)(linear[1] * normalize); - rgbe[2] = (unsigned char)(linear[2] * normalize); - rgbe[3] = (unsigned char)(exponent + 128); - } -} - -void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) -{ - unsigned char lengthbyte = STBIW_UCHAR(length+128); - STBIW_ASSERT(length+128 <= 255); - s->func(s->context, &lengthbyte, 1); - s->func(s->context, &databyte, 1); -} - -void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) -{ - unsigned char lengthbyte = STBIW_UCHAR(length); - STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code - s->func(s->context, &lengthbyte, 1); - s->func(s->context, data, length); -} - -void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) -{ - unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; - unsigned char rgbe[4]; - float linear[3]; - int x; - - scanlineheader[2] = (width&0xff00)>>8; - scanlineheader[3] = (width&0x00ff); - - /* skip RLE for images too small or large */ - if (width < 8 || width >= 32768) { - for (x=0; x < width; x++) { - switch (ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - s->func(s->context, rgbe, 4); - } - } else { - int c,r; - /* encode into scratch buffer */ - for (x=0; x < width; x++) { - switch(ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - scratch[x + width*0] = rgbe[0]; - scratch[x + width*1] = rgbe[1]; - scratch[x + width*2] = rgbe[2]; - scratch[x + width*3] = rgbe[3]; - } - - s->func(s->context, scanlineheader, 4); - - /* RLE each component separately */ - for (c=0; c < 4; c++) { - unsigned char *comp = &scratch[width*c]; - - x = 0; - while (x < width) { - // find first run - r = x; - while (r+2 < width) { - if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) - break; - ++r; - } - if (r+2 >= width) - r = width; - // dump up to first run - while (x < r) { - int len = r-x; - if (len > 128) len = 128; - stbiw__write_dump_data(s, len, &comp[x]); - x += len; - } - // if there's a run, output it - if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd - // find next byte after run - while (r < width && comp[r] == comp[x]) - ++r; - // output run up to r - while (x < r) { - int len = r-x; - if (len > 127) len = 127; - stbiw__write_run_data(s, len, comp[x]); - x += len; - } - } - } - } - } -} - -static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) -{ - if (y <= 0 || x <= 0 || data == NULL) - return 0; - else { - // Each component is stored separately. Allocate scratch space for full output scanline. - unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); - int i, len; - char buffer[128]; - char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; - s->func(s->context, header, sizeof(header)-1); - - len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); - s->func(s->context, buffer, len); - - for(i=0; i < y; i++) - stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); - STBIW_FREE(scratch); - return 1; - } -} - -int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_hdr_core(&s, x, y, comp, (float *) data); -} - -int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif // STBI_WRITE_NO_STDIO - - -////////////////////////////////////////////////////////////////////////////// -// -// PNG writer -// - -// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() -#define stbiw__sbraw(a) ((int *) (a) - 2) -#define stbiw__sbm(a) stbiw__sbraw(a)[0] -#define stbiw__sbn(a) stbiw__sbraw(a)[1] - -#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) -#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) -#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) - -#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) -#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) -#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) - -static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) -{ - int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; - void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); - STBIW_ASSERT(p); - if (p) { - if (!*arr) ((int *) p)[1] = 0; - *arr = (void *) ((int *) p + 2); - stbiw__sbm(*arr) = m; - } - return *arr; -} - -static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) -{ - while (*bitcount >= 8) { - stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); - *bitbuffer >>= 8; - *bitcount -= 8; - } - return data; -} - -static int stbiw__zlib_bitrev(int code, int codebits) -{ - int res=0; - while (codebits--) { - res = (res << 1) | (code & 1); - code >>= 1; - } - return res; -} - -static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) -{ - int i; - for (i=0; i < limit && i < 258; ++i) - if (a[i] != b[i]) break; - return i; -} - -static unsigned int stbiw__zhash(unsigned char *data) -{ - stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); - hash ^= hash << 3; - hash += hash >> 5; - hash ^= hash << 4; - hash += hash >> 17; - hash ^= hash << 25; - hash += hash >> 6; - return hash; -} - -#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) -#define stbiw__zlib_add(code,codebits) \ - (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) -#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) -// default huffman tables -#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) -#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) -#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) -#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) -#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) -#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) - -#define stbiw__ZHASH 16384 - -unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) -{ - static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; - static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; - static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; - static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; - unsigned int bitbuf=0; - int i,j, bitcount=0; - unsigned char *out = NULL; - unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); - if (quality < 5) quality = 5; - - stbiw__sbpush(out, 0x78); // DEFLATE 32K window - stbiw__sbpush(out, 0x5e); // FLEVEL = 1 - stbiw__zlib_add(1,1); // BFINAL = 1 - stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman - - for (i=0; i < stbiw__ZHASH; ++i) - hash_table[i] = NULL; - - i=0; - while (i < data_len-3) { - // hash next 3 bytes of data to be compressed - int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; - unsigned char *bestloc = 0; - unsigned char **hlist = hash_table[h]; - int n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32768) { // if entry lies within window - int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); - if (d >= best) best=d,bestloc=hlist[j]; - } - } - // when hash table entry is too long, delete half the entries - if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { - STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); - stbiw__sbn(hash_table[h]) = quality; - } - stbiw__sbpush(hash_table[h],data+i); - - if (bestloc) { - // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal - h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); - hlist = hash_table[h]; - n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32767) { - int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); - if (e > best) { // if next match is better, bail on current match - bestloc = NULL; - break; - } - } - } - } - - if (bestloc) { - int d = (int) (data+i - bestloc); // distance back - STBIW_ASSERT(d <= 32767 && best <= 258); - for (j=0; best > lengthc[j+1]-1; ++j); - stbiw__zlib_huff(j+257); - if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); - for (j=0; d > distc[j+1]-1; ++j); - stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); - if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); - i += best; - } else { - stbiw__zlib_huffb(data[i]); - ++i; - } - } - // write out final bytes - for (;i < data_len; ++i) - stbiw__zlib_huffb(data[i]); - stbiw__zlib_huff(256); // end of block - // pad with 0 bits to byte boundary - while (bitcount) - stbiw__zlib_add(0,1); - - for (i=0; i < stbiw__ZHASH; ++i) - (void) stbiw__sbfree(hash_table[i]); - STBIW_FREE(hash_table); - - { - // compute adler32 on input - unsigned int s1=1, s2=0; - int blocklen = (int) (data_len % 5552); - j=0; - while (j < data_len) { - for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; - s1 %= 65521, s2 %= 65521; - j += blocklen; - blocklen = 5552; - } - stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s2)); - stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s1)); - } - *out_len = stbiw__sbn(out); - // make returned pointer freeable - STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); - return (unsigned char *) stbiw__sbraw(out); -} - -static unsigned int stbiw__crc32(unsigned char *buffer, int len) -{ - static unsigned int crc_table[256] = - { - 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, - 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, - 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, - 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, - 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, - 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, - 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, - 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, - 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, - 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, - 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, - 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, - 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, - 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, - 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, - 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, - 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, - 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, - 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, - 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, - 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, - 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, - 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, - 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, - 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, - 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, - 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, - 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, - 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, - 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, - 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, - 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D - }; - - unsigned int crc = ~0u; - int i; - for (i=0; i < len; ++i) - crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; - return ~crc; -} - -#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) -#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); -#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) - -static void stbiw__wpcrc(unsigned char **data, int len) -{ - unsigned int crc = stbiw__crc32(*data - len - 4, len+4); - stbiw__wp32(*data, crc); -} - -static unsigned char stbiw__paeth(int a, int b, int c) -{ - int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); - if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); - if (pb <= pc) return STBIW_UCHAR(b); - return STBIW_UCHAR(c); -} - -unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) -{ - int ctype[5] = { -1, 0, 4, 2, 6 }; - unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; - unsigned char *out,*o, *filt, *zlib; - signed char *line_buffer; - int i,j,k,p,zlen; - - if (stride_bytes == 0) - stride_bytes = x * n; - - filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; - line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } - for (j=0; j < y; ++j) { - static int mapping[] = { 0,1,2,3,4 }; - static int firstmap[] = { 0,1,0,5,6 }; - int *mymap = j ? mapping : firstmap; - int best = 0, bestval = 0x7fffffff; - for (p=0; p < 2; ++p) { - for (k= p?best:0; k < 5; ++k) { - int type = mymap[k],est=0; - unsigned char *z = pixels + stride_bytes*j; - for (i=0; i < n; ++i) - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; - case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; - case 5: line_buffer[i] = z[i]; break; - case 6: line_buffer[i] = z[i]; break; - } - for (i=n; i < x*n; ++i) { - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i] - z[i-n]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; - case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; - case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; - case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; - } - } - if (p) break; - for (i=0; i < x*n; ++i) - est += abs((signed char) line_buffer[i]); - if (est < bestval) { bestval = est; best = k; } - } - } - // when we get here, best contains the filter type, and line_buffer contains the data - filt[j*(x*n+1)] = (unsigned char) best; - STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); - } - STBIW_FREE(line_buffer); - zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory - STBIW_FREE(filt); - if (!zlib) return 0; - - // each tag requires 12 bytes of overhead - out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); - if (!out) return 0; - *out_len = 8 + 12+13 + 12+zlen + 12; - - o=out; - STBIW_MEMMOVE(o,sig,8); o+= 8; - stbiw__wp32(o, 13); // header length - stbiw__wptag(o, "IHDR"); - stbiw__wp32(o, x); - stbiw__wp32(o, y); - *o++ = 8; - *o++ = STBIW_UCHAR(ctype[n]); - *o++ = 0; - *o++ = 0; - *o++ = 0; - stbiw__wpcrc(&o,13); - - stbiw__wp32(o, zlen); - stbiw__wptag(o, "IDAT"); - STBIW_MEMMOVE(o, zlib, zlen); - o += zlen; - STBIW_FREE(zlib); - stbiw__wpcrc(&o, zlen); - - stbiw__wp32(o,0); - stbiw__wptag(o, "IEND"); - stbiw__wpcrc(&o,0); - - STBIW_ASSERT(o == out + *out_len); - - return out; -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) -{ - FILE *f; - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - f = fopen(filename, "wb"); - if (!f) { STBIW_FREE(png); return 0; } - fwrite(png, 1, len, f); - fclose(f); - STBIW_FREE(png); - return 1; -} -#endif - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) -{ - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - func(context, png, len); - STBIW_FREE(png); - return 1; -} - -#endif // STB_IMAGE_WRITE_IMPLEMENTATION - -/* Revision history - 1.02 (2016-04-02) - avoid allocating large structures on the stack - 1.01 (2016-01-16) - STBIW_REALLOC_SIZED: support allocators with no realloc support - avoid race-condition in crc initialization - minor compile issues - 1.00 (2015-09-14) - installable file IO function - 0.99 (2015-09-13) - warning fixes; TGA rle support - 0.98 (2015-04-08) - added STBIW_MALLOC, STBIW_ASSERT etc - 0.97 (2015-01-18) - fixed HDR asserts, rewrote HDR rle logic - 0.96 (2015-01-17) - add HDR output - fix monochrome BMP - 0.95 (2014-08-17) - add monochrome TGA output - 0.94 (2014-05-31) - rename private functions to avoid conflicts with stb_image.h - 0.93 (2014-05-27) - warning fixes - 0.92 (2010-08-01) - casts to unsigned char to fix warnings - 0.91 (2010-07-17) - first public release - 0.90 first internal release -*/ diff --git a/src/deps/glfw-3.3.2/docs/CMakeLists.txt b/src/deps/glfw-3.3.2/docs/CMakeLists.txt deleted file mode 100644 index df9e214..0000000 --- a/src/deps/glfw-3.3.2/docs/CMakeLists.txt +++ /dev/null @@ -1,32 +0,0 @@ - -# NOTE: The order of this list determines the order of items in the Guides -# (i.e. Pages) list in the generated documentation -set(GLFW_DOXYGEN_SOURCES - "include/GLFW/glfw3.h" - "include/GLFW/glfw3native.h" - "docs/main.dox" - "docs/news.dox" - "docs/quick.dox" - "docs/moving.dox" - "docs/compile.dox" - "docs/build.dox" - "docs/intro.dox" - "docs/context.dox" - "docs/monitor.dox" - "docs/window.dox" - "docs/input.dox" - "docs/vulkan.dox" - "docs/compat.dox" - "docs/internal.dox") - -# Format the source list into a Doxyfile INPUT value that Doxygen can parse -foreach(path IN LISTS GLFW_DOXYGEN_SOURCES) - set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"") -endforeach() - -configure_file(Doxyfile.in Doxyfile @ONLY) - -add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}" - WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs" - COMMENT "Generating HTML documentation" VERBATIM) - diff --git a/src/deps/glfw-3.3.2/docs/CODEOWNERS b/src/deps/glfw-3.3.2/docs/CODEOWNERS deleted file mode 100644 index ec17418..0000000 --- a/src/deps/glfw-3.3.2/docs/CODEOWNERS +++ /dev/null @@ -1,10 +0,0 @@ - -* @elmindreda - -src/wl_* @linkmauve - -docs/*.css @glfw/webdev -docs/*.less @glfw/webdev -docs/*.html @glfw/webdev -docs/*.xml @glfw/webdev - diff --git a/src/deps/glfw-3.3.2/docs/CONTRIBUTING.md b/src/deps/glfw-3.3.2/docs/CONTRIBUTING.md deleted file mode 100644 index 070cff9..0000000 --- a/src/deps/glfw-3.3.2/docs/CONTRIBUTING.md +++ /dev/null @@ -1,391 +0,0 @@ -# Contribution Guide - -## Contents - -- [Asking a question](#asking-a-question) -- [Reporting a bug](#reporting-a-bug) - - [Reporting a compile or link bug](#reporting-a-compile-or-link-bug) - - [Reporting a segfault or other crash bug](#reporting-a-segfault-or-other-crash-bug) - - [Reporting a context creation bug](#reporting-a-context-creation-bug) - - [Reporting a monitor or video mode bug](#reporting-a-monitor-or-video-mode-bug) - - [Reporting a window, input or event bug](#reporting-a-window-input-or-event-bug) - - [Reporting some other library bug](#reporting-some-other-library-bug) - - [Reporting a documentation bug](#reporting-a-documentation-bug) - - [Reporting a website bug](#reporting-a-website-bug) -- [Requesting a feature](#requesting-a-feature) -- [Contributing a bug fix](#contributing-a-bug-fix) -- [Contributing a feature](#contributing-a-feature) - - -## Asking a question - -Questions about how to use GLFW should be asked either in the [support -section](https://discourse.glfw.org/c/support) of the forum, under the [Stack -Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game -Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on -Stack Exchange or in the IRC channel `#glfw` on -[Freenode](http://freenode.net/). - -Questions about the design or implementation of GLFW or about future plans -should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the -forum or in the IRC channel. Please don't open a GitHub issue to discuss design -questions without first checking with a maintainer. - - -## Reporting a bug - -If GLFW is behaving unexpectedly at run-time, start by setting an [error -callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling). -GLFW will often tell you the cause of an error via this callback. If it -doesn't, that might be a separate bug. - -If GLFW is crashing or triggering asserts, make sure that all your object -handles and other pointers are valid. - -For bugs where it makes sense, a short, self contained example is absolutely -invaluable. Just put it inline in the body text. Note that if the bug is -reproducible with one of the test programs that come with GLFW, just mention -that instead. - -__Don't worry about adding too much information__. Unimportant information can -be abbreviated or removed later, but missing information can stall bug fixing, -especially when your schedule doesn't align with that of the maintainer. - -__Please provide text as text, not as images__. This includes code, error -messages and any other text. Text in images cannot be found by other users -searching for the same problem and may have to be re-typed by maintainers when -debugging. - -You don't need to manually indent your code or other text to quote it with -GitHub Markdown; just surround it with triple backticks: - - ``` - Some quoted text. - ``` - -You can also add syntax highlighting by appending the common file extension: - - ```c - int five(void) - { - return 5; - } - ``` - -There are issue labels for both platforms and GPU manufacturers, so there is no -need to mention these in the subject line. If you do, it will be removed when -the issue is labeled. - -If your bug is already reported, please add any new information you have, or if -it already has everything, give it a :+1:. - - -### Reporting a compile or link bug - -__Note:__ GLFW needs many system APIs to do its job, which on some platforms -means linking to many system libraries. If you are using GLFW as a static -library, that means your application needs to link to these in addition to GLFW. - -__Note:__ Check the [Compiling -GLFW](https://www.glfw.org/docs/latest/compile.html) guide and or [Building -applications](https://www.glfw.org/docs/latest/build.html) guide for before -opening an issue of this kind. Most issues are caused by a missing package or -linker flag. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (e.g. `Visual -C++ 2015 Update 2`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include the __complete build log__ from your compiler and linker, -even if it's long. It can always be shortened later, if necessary. - - -#### Quick template - -``` -OS and version: -Compiler version: -Release or commit: -Build log: -``` - - -### Reporting a segfault or other crash bug - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -the __full call stack__ of the crash, or if the crash does not occur in debug -mode, mention that instead. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -Call stack: -``` - - -### Reporting a context creation bug - -__Note:__ Windows ships with graphics drivers that do not support OpenGL. If -GLFW says that your machine lacks support for OpenGL, it very likely does. -Install drivers from the computer manufacturer or graphics card manufacturer -([Nvidia](https://www.geforce.com/drivers), -[AMD](https://www.amd.com/en/support), -[Intel](https://www-ssl.intel.com/content/www/us/en/support/detect.html)) to -fix this. - -__Note:__ AMD only supports OpenGL ES on Windows via EGL. See the -[GLFW\_CONTEXT\_CREATION\_API](https://www.glfw.org/docs/latest/window_guide.html#window_hints_ctx) -hint for how to select EGL. - -Please verify that context creation also fails with the `glfwinfo` tool before -reporting it as a bug. This tool is included in the GLFW source tree as -`tests/glfwinfo.c` and is built along with the library. It has switches for all -GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -If you are running your program in a virtual machine, please mention this and -include the __VM name and version__ (e.g. `VirtualBox 5.1`). - -Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime -/dev/js`), as described -[here](https://www.glfw.org/docs/latest/intro.html#intro_version_string), the -__GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the -__output of `glfwinfo`__ (with switches matching any hints you set in your -code) when reporting this kind of bug. If this tool doesn't run on the machine, -mention that instead. - - -#### Quick template - -``` -OS and version: -GPU and driver: -Release or commit: -Version string: -glfwinfo output: -``` - - -### Reporting a monitor or video mode bug - -__Note:__ On headless systems on some platforms, no monitors are reported. This -causes glfwGetPrimaryMonitor to return `NULL`, which not all applications are -prepared for. - -__Note:__ Some third-party tools report more video modes than are approved of -by the OS. For safety and compatibility, GLFW only reports video modes the OS -wants programs to use. This is not a bug. - -The `monitors` tool is included in the GLFW source tree as `tests/monitors.c` -and is built along with the library. It lists all information GLFW provides -about monitors it detects. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -If you are running your program in a virtual machine, please mention this and -include the __VM name and version__ (e.g. `VirtualBox 5.1`). - -Please also include any __error messages__ provided to your application via the -[error -callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -the __output of `monitors`__ when reporting this kind of bug. If this tool -doesn't run on the machine, mention this instead. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -monitors output: -``` - - -### Reporting a window, input or event bug - -__Note:__ The exact ordering of related window events will sometimes differ. - -__Note:__ Window moving and resizing (by the user) will block the main thread on -some platforms. This is not a bug. Set a [refresh -callback](https://www.glfw.org/docs/latest/window.html#window_refresh) if you -want to keep the window contents updated during a move or size operation. - -The `events` tool is included in the GLFW source tree as `tests/events.c` and is -built along with the library. It prints all information provided to every -callback supported by GLFW as events occur. Each event is listed with the time -and a unique number to make discussions about event logs easier. The tool has -command-line options for creating multiple windows and full screen windows. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -If you are running your program in a virtual machine, please mention this and -include the __VM name and version__ (e.g. `VirtualBox 5.1`). - -Please also include any __error messages__ provided to your application via the -[error -callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -if relevant, the __output of `events`__ when reporting this kind of bug. If -this tool doesn't run on the machine, mention this instead. - -__X11:__ If possible, please include what desktop environment (e.g. GNOME, -Unity, KDE) and/or window manager (e.g. Openbox, dwm, Window Maker) you are -running. If the bug is related to keyboard input, please include any input -method (e.g. ibus, SCIM) you are using. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -events output: -``` - - -### Reporting some other library bug - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling), if -relevant. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -``` - - -### Reporting a documentation bug - -If you found a bug in the documentation, including this file, then it's fine to -just link to that web page or mention that source file. You don't need to match -the source to the output or vice versa. - - -### Reporting a website bug - -If the bug is in the documentation (anything under `/docs/`) then please see the -section above. Bugs in the rest of the site are reported to the [website -source repository](https://github.com/glfw/website/issues). - - -## Requesting a feature - -Please explain why you need the feature and how you intend to use it. If you -have a specific API design in mind, please add that as well. If you have or are -planning to write code for the feature, see the section below. - -If there already is a request for the feature you need, add your specific use -case unless it is already mentioned. If it is, give it a :+1:. - - -## Contributing a bug fix - -__Note:__ You must have all necessary [intellectual -property rights](https://en.wikipedia.org/wiki/Intellectual_property) to any -code you contribute. If you did not write the code yourself, you must explain -where it came from and under what license you received it. Even code using the -same license as GLFW may not be copied without attribution. - -__There is no preferred patch size__. A one character fix is just as welcome as -a thousand line one, if that is the appropriate size for the fix. - -In addition to the code, a complete bug fix includes: - -- Change log entry in `README.md`, describing the incorrect behavior -- Credits entries for all authors of the bug fix - -Bug fixes will not be rejected because they don't include all the above parts, -but please keep in mind that maintainer time is finite and that there are many -other bugs and features to work on. - -If the patch fixes a bug introduced after the last release, it should not get -a change log entry. - -If you haven't already, read the excellent article [How to Write a Git Commit -Message](https://chris.beams.io/posts/git-commit/). - - -## Contributing a feature - -__Note:__ You must have all necessary rights to any code you contribute. If you -did not write the code yourself, you must explain where it came from and under -what license. Even code using the same license as GLFW may not be copied -without attribution. - -__Note:__ If you haven't already implemented the feature, check first if there -already is an open issue for it and if it's already being developed in an -[experimental branch](https://github.com/glfw/glfw/branches/all). - -__There is no preferred patch size__. A one character change is just as welcome -as one adding a thousand line one, if that is the appropriate size for the -feature. - -In addition to the code, a complete feature includes: - -- Change log entry in `README.md`, listing all new symbols -- News page entry, briefly describing the feature -- Guide documentation, with minimal examples, in the relevant guide -- Reference documentation, with all applicable tags -- Cross-references and mentions in appropriate places -- Credits entries for all authors of the feature - -If the feature requires platform-specific code, at minimum stubs must be added -for the new platform function to all supported and experimental platforms. - -If it adds a new callback, support for it must be added to `tests/event.c`. - -If it adds a new monitor property, support for it must be added to -`tests/monitor.c`. - -If it adds a new OpenGL, OpenGL ES or Vulkan option or extension, support -for it must be added to `tests/glfwinfo.c` and the behavior of the library when -the extension is missing documented in `docs/compat.dox`. - -If you haven't already, read the excellent article [How to Write a Git Commit -Message](https://chris.beams.io/posts/git-commit/). - -Features will not be rejected because they don't include all the above parts, -but please keep in mind that maintainer time is finite and that there are many -other features and bugs to work on. - -Please also keep in mind that any part of the public API that has been included -in a release cannot be changed until the next _major_ version. Features can be -added and existing parts can sometimes be overloaded (in the general sense of -doing more things, not in the C++ sense), but code written to the API of one -minor release should both compile and run on subsequent minor releases. - diff --git a/src/deps/glfw-3.3.2/docs/Doxyfile.in b/src/deps/glfw-3.3.2/docs/Doxyfile.in deleted file mode 100644 index 825356d..0000000 --- a/src/deps/glfw-3.3.2/docs/Doxyfile.in +++ /dev/null @@ -1,1848 +0,0 @@ -# Doxyfile 1.8.3.1 - -# This file describes the settings to be used by the documentation system -# doxygen (www.doxygen.org) for a project. -# -# All text after a hash (#) is considered a comment and will be ignored. -# The format is: -# TAG = value [value, ...] -# For lists items can also be appended using: -# TAG += value [value, ...] -# Values that contain spaces should be placed between quotes (" "). - -#--------------------------------------------------------------------------- -# Project related configuration options -#--------------------------------------------------------------------------- - -# This tag specifies the encoding used for all characters in the config file -# that follow. The default is UTF-8 which is also the encoding used for all -# text before the first occurrence of this tag. Doxygen uses libiconv (or the -# iconv built into libc) for the transcoding. See -# http://www.gnu.org/software/libiconv for the list of possible encodings. - -DOXYFILE_ENCODING = UTF-8 - -# The PROJECT_NAME tag is a single word (or sequence of words) that should -# identify the project. Note that if you do not use Doxywizard you need -# to put quotes around the project name if it contains spaces. - -PROJECT_NAME = "GLFW" - -# The PROJECT_NUMBER tag can be used to enter a project or revision number. -# This could be handy for archiving the generated documentation or -# if some version control system is used. - -PROJECT_NUMBER = @GLFW_VERSION@ - -# Using the PROJECT_BRIEF tag one can provide an optional one line description -# for a project that appears at the top of each page and should give viewer -# a quick idea about the purpose of the project. Keep the description short. - -PROJECT_BRIEF = "A multi-platform library for OpenGL, window and input" - -# With the PROJECT_LOGO tag one can specify an logo or icon that is -# included in the documentation. The maximum height of the logo should not -# exceed 55 pixels and the maximum width should not exceed 200 pixels. -# Doxygen will copy the logo to the output directory. - -PROJECT_LOGO = - -# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) -# base path where the generated documentation will be put. -# If a relative path is entered, it will be relative to the location -# where doxygen was started. If left blank the current directory will be used. - -OUTPUT_DIRECTORY = "@GLFW_BINARY_DIR@/docs" - -# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create -# 4096 sub-directories (in 2 levels) under the output directory of each output -# format and will distribute the generated files over these directories. -# Enabling this option can be useful when feeding doxygen a huge amount of -# source files, where putting all generated files in the same directory would -# otherwise cause performance problems for the file system. - -CREATE_SUBDIRS = NO - -# The OUTPUT_LANGUAGE tag is used to specify the language in which all -# documentation generated by doxygen is written. Doxygen will use this -# information to generate all constant output in the proper language. -# The default language is English, other supported languages are: -# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, -# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, -# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English -# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, -# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, -# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese. - -OUTPUT_LANGUAGE = English - -# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will -# include brief member descriptions after the members that are listed in -# the file and class documentation (similar to JavaDoc). -# Set to NO to disable this. - -BRIEF_MEMBER_DESC = YES - -# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend -# the brief description of a member or function before the detailed description. -# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the -# brief descriptions will be completely suppressed. - -REPEAT_BRIEF = NO - -# This tag implements a quasi-intelligent brief description abbreviator -# that is used to form the text in various listings. Each string -# in this list, if found as the leading text of the brief description, will be -# stripped from the text and the result after processing the whole list, is -# used as the annotated text. Otherwise, the brief description is used as-is. -# If left blank, the following values are used ("$name" is automatically -# replaced with the name of the entity): "The $name class" "The $name widget" -# "The $name file" "is" "provides" "specifies" "contains" -# "represents" "a" "an" "the" - -ABBREVIATE_BRIEF = - -# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then -# Doxygen will generate a detailed section even if there is only a brief -# description. - -ALWAYS_DETAILED_SEC = YES - -# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all -# inherited members of a class in the documentation of that class as if those -# members were ordinary class members. Constructors, destructors and assignment -# operators of the base classes will not be shown. - -INLINE_INHERITED_MEMB = NO - -# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full -# path before files name in the file list and in the header files. If set -# to NO the shortest path that makes the file name unique will be used. - -FULL_PATH_NAMES = NO - -# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag -# can be used to strip a user-defined part of the path. Stripping is -# only done if one of the specified strings matches the left-hand part of -# the path. The tag can be used to show relative paths in the file list. -# If left blank the directory from which doxygen is run is used as the -# path to strip. Note that you specify absolute paths here, but also -# relative paths, which will be relative from the directory where doxygen is -# started. - -STRIP_FROM_PATH = - -# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of -# the path mentioned in the documentation of a class, which tells -# the reader which header file to include in order to use a class. -# If left blank only the name of the header file containing the class -# definition is used. Otherwise one should specify the include paths that -# are normally passed to the compiler using the -I flag. - -STRIP_FROM_INC_PATH = - -# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter -# (but less readable) file names. This can be useful if your file system -# doesn't support long names like on DOS, Mac, or CD-ROM. - -SHORT_NAMES = NO - -# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen -# will interpret the first line (until the first dot) of a JavaDoc-style -# comment as the brief description. If set to NO, the JavaDoc -# comments will behave just like regular Qt-style comments -# (thus requiring an explicit @brief command for a brief description.) - -JAVADOC_AUTOBRIEF = NO - -# If the QT_AUTOBRIEF tag is set to YES then Doxygen will -# interpret the first line (until the first dot) of a Qt-style -# comment as the brief description. If set to NO, the comments -# will behave just like regular Qt-style comments (thus requiring -# an explicit \brief command for a brief description.) - -QT_AUTOBRIEF = NO - -# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen -# treat a multi-line C++ special comment block (i.e. a block of //! or /// -# comments) as a brief description. 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An alias has the form "name=value". -# For example adding "sideeffect=\par Side Effects:\n" will allow you to -# put the command \sideeffect (or @sideeffect) in the documentation, which -# will result in a user-defined paragraph with heading "Side Effects:". -# You can put \n's in the value part of an alias to insert newlines. - -ALIASES = "thread_safety=@par Thread safety^^" \ - "pointer_lifetime=@par Pointer lifetime^^" \ - "analysis=@par Analysis^^" \ - "reentrancy=@par Reentrancy^^" \ - "errors=@par Errors^^" \ - "callback_signature=@par Callback signature^^" \ - "glfw3=__GLFW 3:__" \ - "x11=__X11:__" \ - "wayland=__Wayland:__" \ - "win32=__Windows:__" \ - "macos=__macOS:__" \ - "linux=__Linux:__" - -# This tag can be used to specify a number of word-keyword mappings (TCL only). -# A mapping has the form "name=value". 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Doxygen will then generate output that is more tailored for -# Fortran. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for -# VHDL. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it -# parses. With this tag you can assign which parser to use for a given -# extension. Doxygen has a built-in mapping, but you can override or extend it -# using this tag. The format is ext=language, where ext is a file extension, -# and language is one of the parsers supported by doxygen: IDL, Java, -# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, -# C++. For instance to make doxygen treat .inc files as Fortran files (default -# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note -# that for custom extensions you also need to set FILE_PATTERNS otherwise the -# files are not read by doxygen. - -EXTENSION_MAPPING = - -# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all -# comments according to the Markdown format, which allows for more readable -# documentation. See http://daringfireball.net/projects/markdown/ for details. -# The output of markdown processing is further processed by doxygen, so you -# can mix doxygen, HTML, and XML commands with Markdown formatting. -# Disable only in case of backward compatibilities issues. - -MARKDOWN_SUPPORT = YES - -# When enabled doxygen tries to link words that correspond to documented classes, -# or namespaces to their corresponding documentation. Such a link can be -# prevented in individual cases by putting a % sign in front of the word or -# globally by setting AUTOLINK_SUPPORT to NO. - -AUTOLINK_SUPPORT = YES - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should -# set this tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. -# func(std::string) {}). This also makes the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. -# Doxygen will parse them like normal C++ but will assume all classes use public -# instead of private inheritance when no explicit protection keyword is present. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate -# getter and setter methods for a property. Setting this option to YES (the -# default) will make doxygen replace the get and set methods by a property in -# the documentation. This will only work if the methods are indeed getting or -# setting a simple type. 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Alternatively, this can be done per class using -# the \nosubgrouping command. - -SUBGROUPING = YES - -# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and -# unions are shown inside the group in which they are included (e.g. using -# @ingroup) instead of on a separate page (for HTML and Man pages) or -# section (for LaTeX and RTF). - -INLINE_GROUPED_CLASSES = NO - -# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and -# unions with only public data fields will be shown inline in the documentation -# of the scope in which they are defined (i.e. file, namespace, or group -# documentation), provided this scope is documented. If set to NO (the default), -# structs, classes, and unions are shown on a separate page (for HTML and Man -# pages) or section (for LaTeX and RTF). - -INLINE_SIMPLE_STRUCTS = NO - -# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum -# is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = NO - -# Similar to the SYMBOL_CACHE_SIZE the size of the symbol lookup cache can be -# set using LOOKUP_CACHE_SIZE. This cache is used to resolve symbols given -# their name and scope. Since this can be an expensive process and often the -# same symbol appear multiple times in the code, doxygen keeps a cache of -# pre-resolved symbols. If the cache is too small doxygen will become slower. -# If the cache is too large, memory is wasted. The cache size is given by this -# formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range is 0..9, the default is 0, -# corresponding to a cache size of 2^16 = 65536 symbols. - -LOOKUP_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = YES - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal -# scope will be included in the documentation. - -EXTRACT_PACKAGE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = YES - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespaces are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = YES - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = NO - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = NO - -# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen -# will list include files with double quotes in the documentation -# rather than with sharp brackets. - -FORCE_LOCAL_INCLUDES = NO - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = NO - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = YES - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to -# do proper type resolution of all parameters of a function it will reject a -# match between the prototype and the implementation of a member function even -# if there is only one candidate or it is obvious which candidate to choose -# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen -# will still accept a match between prototype and implementation in such cases. - -STRICT_PROTO_MATCHING = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if section-label ... \endif -# and \cond section-label ... \endcond blocks. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or macro consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and macros in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. -# This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = NO - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command , where is the value of -# the FILE_VERSION_FILTER tag, and is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed -# by doxygen. The layout file controls the global structure of the generated -# output files in an output format independent way. To create the layout file -# that represents doxygen's defaults, run doxygen with the -l option. -# You can optionally specify a file name after the option, if omitted -# DoxygenLayout.xml will be used as the name of the layout file. - -LAYOUT_FILE = "@GLFW_SOURCE_DIR@/docs/DoxygenLayout.xml" - -# The CITE_BIB_FILES tag can be used to specify one or more bib files -# containing the references data. This must be a list of .bib files. The -# .bib extension is automatically appended if omitted. Using this command -# requires the bibtex tool to be installed. See also -# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style -# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this -# feature you need bibtex and perl available in the search path. Do not use -# file names with spaces, bibtex cannot handle them. - -CITE_BIB_FILES = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = YES - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = YES - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = YES - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# The WARN_NO_PARAMDOC option can be enabled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = YES - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt" - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = @GLFW_DOXYGEN_INPUT@ - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh -# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py -# *.f90 *.f *.for *.vhd *.vhdl - -FILE_PATTERNS = *.h *.dox - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = NO - -# The EXCLUDE tag can be used to specify files and/or directories that should be -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. -# Note that relative paths are relative to the directory from which doxygen is -# run. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or -# directories that are symbolic links (a Unix file system feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = APIENTRY GLFWAPI - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = "@GLFW_SOURCE_DIR@/examples" - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command , where -# is the value of the INPUT_FILTER tag, and is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. -# If FILTER_PATTERNS is specified, this tag will be -# ignored. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. -# Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. -# The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty or if -# non of the patterns match the file name, INPUT_FILTER is applied. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file -# pattern. A pattern will override the setting for FILTER_PATTERN (if any) -# and it is also possible to disable source filtering for a specific pattern -# using *.ext= (so without naming a filter). This option only has effect when -# FILTER_SOURCE_FILES is enabled. - -FILTER_SOURCE_PATTERNS = - -# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that -# is part of the input, its contents will be placed on the main page (index.html). -# This can be useful if you have a project on for instance GitHub and want reuse -# the introduction page also for the doxygen output. - -USE_MDFILE_AS_MAINPAGE = - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C, C++ and Fortran comments will always remain visible. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = NO - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = NO - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. -# Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = YES - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = glfw GLFW_ - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. Note that when using a custom header you are responsible -# for the proper inclusion of any scripts and style sheets that doxygen -# needs, which is dependent on the configuration options used. -# It is advised to generate a default header using "doxygen -w html -# header.html footer.html stylesheet.css YourConfigFile" and then modify -# that header. Note that the header is subject to change so you typically -# have to redo this when upgrading to a newer version of doxygen or when -# changing the value of configuration settings such as GENERATE_TREEVIEW! - -HTML_HEADER = "@GLFW_SOURCE_DIR@/docs/header.html" - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = "@GLFW_SOURCE_DIR@/docs/footer.html" - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If left blank doxygen will -# generate a default style sheet. Note that it is recommended to use -# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this -# tag will in the future become obsolete. - -HTML_STYLESHEET = - -# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional -# user-defined cascading style sheet that is included after the standard -# style sheets created by doxygen. Using this option one can overrule -# certain style aspects. This is preferred over using HTML_STYLESHEET -# since it does not replace the standard style sheet and is therefor more -# robust against future updates. Doxygen will copy the style sheet file to -# the output directory. - -HTML_EXTRA_STYLESHEET = "@GLFW_SOURCE_DIR@/docs/extra.css" - -# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or -# other source files which should be copied to the HTML output directory. Note -# that these files will be copied to the base HTML output directory. Use the -# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these -# files. In the HTML_STYLESHEET file, use the file name only. Also note that -# the files will be copied as-is; there are no commands or markers available. - -HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg" - -# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. -# Doxygen will adjust the colors in the style sheet and background images -# according to this color. Hue is specified as an angle on a colorwheel, -# see http://en.wikipedia.org/wiki/Hue for more information. -# For instance the value 0 represents red, 60 is yellow, 120 is green, -# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. -# The allowed range is 0 to 359. - -HTML_COLORSTYLE_HUE = 220 - -# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of -# the colors in the HTML output. For a value of 0 the output will use -# grayscales only. A value of 255 will produce the most vivid colors. - -HTML_COLORSTYLE_SAT = 100 - -# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to -# the luminance component of the colors in the HTML output. Values below -# 100 gradually make the output lighter, whereas values above 100 make -# the output darker. The value divided by 100 is the actual gamma applied, -# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, -# and 100 does not change the gamma. - -HTML_COLORSTYLE_GAMMA = 80 - -# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML -# page will contain the date and time when the page was generated. Setting -# this to NO can help when comparing the output of multiple runs. - -HTML_TIMESTAMP = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. - -HTML_DYNAMIC_SECTIONS = NO - -# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of -# entries shown in the various tree structured indices initially; the user -# can expand and collapse entries dynamically later on. Doxygen will expand -# the tree to such a level that at most the specified number of entries are -# visible (unless a fully collapsed tree already exceeds this amount). -# So setting the number of entries 1 will produce a full collapsed tree by -# default. 0 is a special value representing an infinite number of entries -# and will result in a full expanded tree by default. - -HTML_INDEX_NUM_ENTRIES = 100 - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html -# for more information. - -GENERATE_DOCSET = NO - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.doxygen.Project - -# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely -# identify the documentation publisher. This should be a reverse domain-name -# style string, e.g. com.mycompany.MyDocSet.documentation. - -DOCSET_PUBLISHER_ID = org.doxygen.Publisher - -# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. - -DOCSET_PUBLISHER_NAME = Publisher - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = NO - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and -# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated -# that can be used as input for Qt's qhelpgenerator to generate a -# Qt Compressed Help (.qch) of the generated HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = org.doxygen.Project - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to -# add. For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the -# custom filter to add. For more information please see -# -# Qt Help Project / Custom Filters. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this -# project's -# filter section matches. -# -# Qt Help Project / Filter Attributes. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files -# will be generated, which together with the HTML files, form an Eclipse help -# plugin. To install this plugin and make it available under the help contents -# menu in Eclipse, the contents of the directory containing the HTML and XML -# files needs to be copied into the plugins directory of eclipse. The name of -# the directory within the plugins directory should be the same as -# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before -# the help appears. - -GENERATE_ECLIPSEHELP = NO - -# A unique identifier for the eclipse help plugin. When installing the plugin -# the directory name containing the HTML and XML files should also have -# this name. - -ECLIPSE_DOC_ID = org.doxygen.Project - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) -# at top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. Since the tabs have the same information as the -# navigation tree you can set this option to NO if you already set -# GENERATE_TREEVIEW to YES. - -DISABLE_INDEX = NO - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. -# Since the tree basically has the same information as the tab index you -# could consider to set DISABLE_INDEX to NO when enabling this option. - -GENERATE_TREEVIEW = NO - -# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values -# (range [0,1..20]) that doxygen will group on one line in the generated HTML -# documentation. Note that a value of 0 will completely suppress the enum -# values from appearing in the overview section. - -ENUM_VALUES_PER_LINE = 4 - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 300 - -# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open -# links to external symbols imported via tag files in a separate window. - -EXT_LINKS_IN_WINDOW = NO - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# Use the FORMULA_TRANPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are -# not supported properly for IE 6.0, but are supported on all modern browsers. -# Note that when changing this option you need to delete any form_*.png files -# in the HTML output before the changes have effect. - -FORMULA_TRANSPARENT = YES - -# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax -# (see http://www.mathjax.org) which uses client side Javascript for the -# rendering instead of using prerendered bitmaps. Use this if you do not -# have LaTeX installed or if you want to formulas look prettier in the HTML -# output. When enabled you may also need to install MathJax separately and -# configure the path to it using the MATHJAX_RELPATH option. - -USE_MATHJAX = NO - -# When MathJax is enabled you can set the default output format to be used for -# thA MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and -# SVG. The default value is HTML-CSS, which is slower, but has the best -# compatibility. - -MATHJAX_FORMAT = HTML-CSS - -# When MathJax is enabled you need to specify the location relative to the -# HTML output directory using the MATHJAX_RELPATH option. The destination -# directory should contain the MathJax.js script. For instance, if the mathjax -# directory is located at the same level as the HTML output directory, then -# MATHJAX_RELPATH should be ../mathjax. The default value points to -# the MathJax Content Delivery Network so you can quickly see the result without -# installing MathJax. -# However, it is strongly recommended to install a local -# copy of MathJax from http://www.mathjax.org before deployment. - -MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest - -# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension -# names that should be enabled during MathJax rendering. - -MATHJAX_EXTENSIONS = - -# When the SEARCHENGINE tag is enabled doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets -# (GENERATE_DOCSET) there is already a search function so this one should -# typically be disabled. For large projects the javascript based search engine -# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. - -SEARCHENGINE = YES - -# When the SERVER_BASED_SEARCH tag is enabled the search engine will be -# implemented using a web server instead of a web client using Javascript. -# There are two flavours of web server based search depending on the -# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for -# searching and an index file used by the script. When EXTERNAL_SEARCH is -# enabled the indexing and searching needs to be provided by external tools. -# See the manual for details. - -SERVER_BASED_SEARCH = NO - -# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP -# script for searching. Instead the search results are written to an XML file -# which needs to be processed by an external indexer. Doxygen will invoke an -# external search engine pointed to by the SEARCHENGINE_URL option to obtain -# the search results. Doxygen ships with an example indexer (doxyindexer) and -# search engine (doxysearch.cgi) which are based on the open source search engine -# library Xapian. See the manual for configuration details. - -EXTERNAL_SEARCH = NO - -# The SEARCHENGINE_URL should point to a search engine hosted by a web server -# which will returned the search results when EXTERNAL_SEARCH is enabled. -# Doxygen ships with an example search engine (doxysearch) which is based on -# the open source search engine library Xapian. See the manual for configuration -# details. - -SEARCHENGINE_URL = - -# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed -# search data is written to a file for indexing by an external tool. With the -# SEARCHDATA_FILE tag the name of this file can be specified. - -SEARCHDATA_FILE = searchdata.xml - -# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the -# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is -# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple -# projects and redirect the results back to the right project. - -EXTERNAL_SEARCH_ID = - -# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen -# projects other than the one defined by this configuration file, but that are -# all added to the same external search index. Each project needs to have a -# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id -# of to a relative location where the documentation can be found. -# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ... - -EXTRA_SEARCH_MAPPINGS = - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = NO - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = latex - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. -# Note that when enabling USE_PDFLATEX this option is only used for -# generating bitmaps for formulas in the HTML output, but not in the -# Makefile that is written to the output directory. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, letter, legal and -# executive. If left blank a4wide will be used. - -PAPER_TYPE = a4 - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for -# the generated latex document. The footer should contain everything after -# the last chapter. If it is left blank doxygen will generate a -# standard footer. Notice: only use this tag if you know what you are doing! - -LATEX_FOOTER = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = YES - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = YES - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -# The LATEX_BIB_STYLE tag can be used to specify the style to use for the -# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See -# http://en.wikipedia.org/wiki/BibTeX for more info. - -LATEX_BIB_STYLE = plain - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load style sheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = man - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. -# This is useful -# if you want to understand what is going on. -# On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. If set to NO (the default) only conditional -# compilation will be performed. Macro expansion can be done in a controlled -# way by setting EXPAND_ONLY_PREDEF to YES. - -MACRO_EXPANSION = YES - -# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES -# then the macro expansion is limited to the macros specified with the -# PREDEFINED and EXPAND_AS_DEFINED tags. - -EXPAND_ONLY_PREDEF = YES - -# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files -# pointed to by INCLUDE_PATH will be searched when a #include is found. - -SEARCH_INCLUDES = YES - -# The INCLUDE_PATH tag can be used to specify one or more directories that -# contain include files that are not input files but should be processed by -# the preprocessor. - -INCLUDE_PATH = - -# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard -# patterns (like *.h and *.hpp) to filter out the header-files in the -# directories. If left blank, the patterns specified with FILE_PATTERNS will -# be used. - -INCLUDE_FILE_PATTERNS = - -# The PREDEFINED tag can be used to specify one or more macro names that -# are defined before the preprocessor is started (similar to the -D option of -# gcc). The argument of the tag is a list of macros of the form: name -# or name=definition (no spaces). If the definition and the = are -# omitted =1 is assumed. To prevent a macro definition from being -# undefined via #undef or recursively expanded use the := operator -# instead of the = operator. - -PREDEFINED = GLFWAPI= \ - GLFW_EXPOSE_NATIVE_WIN32 \ - GLFW_EXPOSE_NATIVE_WGL \ - GLFW_EXPOSE_NATIVE_X11 \ - GLFW_EXPOSE_NATIVE_WAYLAND \ - GLFW_EXPOSE_NATIVE_GLX \ - GLFW_EXPOSE_NATIVE_COCOA \ - GLFW_EXPOSE_NATIVE_NSGL \ - GLFW_EXPOSE_NATIVE_EGL \ - GLFW_EXPOSE_NATIVE_OSMESA \ - VK_VERSION_1_0 - -# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then -# this tag can be used to specify a list of macro names that should be expanded. -# The macro definition that is found in the sources will be used. -# Use the PREDEFINED tag if you want to use a different macro definition that -# overrules the definition found in the source code. - -EXPAND_AS_DEFINED = - -# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then -# doxygen's preprocessor will remove all references to function-like macros -# that are alone on a line, have an all uppercase name, and do not end with a -# semicolon, because these will confuse the parser if not removed. - -SKIP_FUNCTION_MACROS = YES - -#--------------------------------------------------------------------------- -# Configuration::additions related to external references -#--------------------------------------------------------------------------- - -# The TAGFILES option can be used to specify one or more tagfiles. For each -# tag file the location of the external documentation should be added. The -# format of a tag file without this location is as follows: -# -# TAGFILES = file1 file2 ... -# Adding location for the tag files is done as follows: -# -# TAGFILES = file1=loc1 "file2 = loc2" ... -# where "loc1" and "loc2" can be relative or absolute paths -# or URLs. Note that each tag file must have a unique name (where the name does -# NOT include the path). If a tag file is not located in the directory in which -# doxygen is run, you must also specify the path to the tagfile here. - -TAGFILES = - -# When a file name is specified after GENERATE_TAGFILE, doxygen will create -# a tag file that is based on the input files it reads. - -GENERATE_TAGFILE = - -# If the ALLEXTERNALS tag is set to YES all external classes will be listed -# in the class index. If set to NO only the inherited external classes -# will be listed. - -ALLEXTERNALS = NO - -# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will -# be listed. - -EXTERNAL_GROUPS = YES - -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- - -# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will -# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base -# or super classes. Setting the tag to NO turns the diagrams off. Note that -# this option also works with HAVE_DOT disabled, but it is recommended to -# install and use dot, since it yields more powerful graphs. - -CLASS_DIAGRAMS = YES - -# If set to YES, the inheritance and collaboration graphs will hide -# inheritance and usage relations if the target is undocumented -# or is not a class. - -HIDE_UNDOC_RELATIONS = YES - -# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is -# available from the path. This tool is part of Graphviz, a graph visualization -# toolkit from AT&T and Lucent Bell Labs. The other options in this section -# have no effect if this option is set to NO (the default) - -HAVE_DOT = NO - -# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is -# allowed to run in parallel. When set to 0 (the default) doxygen will -# base this on the number of processors available in the system. You can set it -# explicitly to a value larger than 0 to get control over the balance -# between CPU load and processing speed. - -DOT_NUM_THREADS = 0 - -# By default doxygen will use the Helvetica font for all dot files that -# doxygen generates. When you want a differently looking font you can specify -# the font name using DOT_FONTNAME. You need to make sure dot is able to find -# the font, which can be done by putting it in a standard location or by setting -# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the -# directory containing the font. - -DOT_FONTNAME = Helvetica - -# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. -# The default size is 10pt. - -DOT_FONTSIZE = 10 - -# By default doxygen will tell dot to use the Helvetica font. -# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to -# set the path where dot can find it. - -DOT_FONTPATH = - -# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect inheritance relations. Setting this tag to YES will force the -# CLASS_DIAGRAMS tag to NO. - -CLASS_GRAPH = YES - -# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect implementation dependencies (inheritance, containment, and -# class references variables) of the class with other documented classes. - -COLLABORATION_GRAPH = YES - -# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for groups, showing the direct groups dependencies - -GROUP_GRAPHS = YES - -# If the UML_LOOK tag is set to YES doxygen will generate inheritance and -# collaboration diagrams in a style similar to the OMG's Unified Modeling -# Language. - -UML_LOOK = NO - -# If the UML_LOOK tag is enabled, the fields and methods are shown inside -# the class node. If there are many fields or methods and many nodes the -# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS -# threshold limits the number of items for each type to make the size more -# manageable. Set this to 0 for no limit. Note that the threshold may be -# exceeded by 50% before the limit is enforced. - -UML_LIMIT_NUM_FIELDS = 10 - -# If set to YES, the inheritance and collaboration graphs will show the -# relations between templates and their instances. - -TEMPLATE_RELATIONS = NO - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT -# tags are set to YES then doxygen will generate a graph for each documented -# file showing the direct and indirect include dependencies of the file with -# other documented files. - -INCLUDE_GRAPH = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and -# HAVE_DOT tags are set to YES then doxygen will generate a graph for each -# documented header file showing the documented files that directly or -# indirectly include this file. - -INCLUDED_BY_GRAPH = YES - -# If the CALL_GRAPH and HAVE_DOT options are set to YES then -# doxygen will generate a call dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable call graphs -# for selected functions only using the \callgraph command. - -CALL_GRAPH = NO - -# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then -# doxygen will generate a caller dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable caller -# graphs for selected functions only using the \callergraph command. - -CALLER_GRAPH = NO - -# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen -# will generate a graphical hierarchy of all classes instead of a textual one. - -GRAPHICAL_HIERARCHY = YES - -# If the DIRECTORY_GRAPH and HAVE_DOT tags are set to YES -# then doxygen will show the dependencies a directory has on other directories -# in a graphical way. The dependency relations are determined by the #include -# relations between the files in the directories. - -DIRECTORY_GRAPH = YES - -# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. Possible values are svg, png, jpg, or gif. -# If left blank png will be used. If you choose svg you need to set -# HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible in IE 9+ (other browsers do not have this requirement). - -DOT_IMAGE_FORMAT = png - -# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to -# enable generation of interactive SVG images that allow zooming and panning. -# Note that this requires a modern browser other than Internet Explorer. -# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you -# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible. Older versions of IE do not have SVG support. - -INTERACTIVE_SVG = NO - -# The tag DOT_PATH can be used to specify the path where the dot tool can be -# found. If left blank, it is assumed the dot tool can be found in the path. - -DOT_PATH = - -# The DOTFILE_DIRS tag can be used to specify one or more directories that -# contain dot files that are included in the documentation (see the -# \dotfile command). - -DOTFILE_DIRS = - -# The MSCFILE_DIRS tag can be used to specify one or more directories that -# contain msc files that are included in the documentation (see the -# \mscfile command). - -MSCFILE_DIRS = - -# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of -# nodes that will be shown in the graph. If the number of nodes in a graph -# becomes larger than this value, doxygen will truncate the graph, which is -# visualized by representing a node as a red box. Note that doxygen if the -# number of direct children of the root node in a graph is already larger than -# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note -# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. - -DOT_GRAPH_MAX_NODES = 50 - -# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the -# graphs generated by dot. A depth value of 3 means that only nodes reachable -# from the root by following a path via at most 3 edges will be shown. Nodes -# that lay further from the root node will be omitted. Note that setting this -# option to 1 or 2 may greatly reduce the computation time needed for large -# code bases. Also note that the size of a graph can be further restricted by -# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. - -MAX_DOT_GRAPH_DEPTH = 0 - -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/src/deps/glfw-3.3.2/docs/SUPPORT.md b/src/deps/glfw-3.3.2/docs/SUPPORT.md deleted file mode 100644 index 604957d..0000000 --- a/src/deps/glfw-3.3.2/docs/SUPPORT.md +++ /dev/null @@ -1,14 +0,0 @@ -# Support resources - -See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials, -guides and the API reference. - -If you have questions about using GLFW, we have a -[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on -[Freenode](http://freenode.net/). - -Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). -Please check the [contribution -guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for -information on what to include when reporting a bug. - diff --git a/src/deps/glfw-3.3.2/docs/build.dox b/src/deps/glfw-3.3.2/docs/build.dox deleted file mode 100644 index 5aeb136..0000000 --- a/src/deps/glfw-3.3.2/docs/build.dox +++ /dev/null @@ -1,342 +0,0 @@ -/*! - -@page build_guide Building applications - -@tableofcontents - -This is about compiling and linking applications that use GLFW. For information on -how to write such applications, start with the -[introductory tutorial](@ref quick_guide). For information on how to compile -the GLFW library itself, see @ref compile_guide. - -This is not a tutorial on compilation or linking. It assumes basic -understanding of how to compile and link a C program as well as how to use the -specific compiler of your chosen development environment. The compilation -and linking process should be explained in your C programming material and in -the documentation for your development environment. - - -@section build_include Including the GLFW header file - -You should include the GLFW header in the source files where you use OpenGL or -GLFW. - -@code -#include -@endcode - -This header declares the GLFW API and by default also includes the OpenGL header -from your development environment. See below for how to control this. - -The GLFW header also defines any platform-specific macros needed by your OpenGL -header, so it can be included without needing any window system headers. - -For example, under Windows you are normally required to include `windows.h` -before the OpenGL header, which would bring in the whole Win32 API. The GLFW -header duplicates the small number of macros needed. - -It does this only when needed, so if `windows.h` _is_ included, the GLFW header -does not try to redefine those symbols. The reverse is not true, i.e. -`windows.h` cannot cope if any of its symbols have already been defined. - -In other words: - - - Do _not_ include the OpenGL headers yourself, as GLFW does this for you - - Do _not_ include `windows.h` or other platform-specific headers unless you - plan on using those APIs directly - - If you _do_ need to include such headers, do it _before_ including - the GLFW header and it will handle this - -If you are using an OpenGL extension loading library such as -[glad](https://github.com/Dav1dde/glad), the extension loader header should -be included _before_ the GLFW one. - -@code -#include -#include -@endcode - -Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to -prevent the GLFW header from including the OpenGL header. - -@code -#define GLFW_INCLUDE_NONE -#include -#include -@endcode - - -@subsection build_macros GLFW header option macros - -These macros may be defined before the inclusion of the GLFW header and affect -its behavior. - -@anchor GLFW_DLL -__GLFW_DLL__ is required on Windows when using the GLFW DLL, to tell the -compiler that the GLFW functions are defined in a DLL. - -The following macros control which OpenGL or OpenGL ES API header is included. -Only one of these may be defined at a time. - -@note GLFW does not provide any of the API headers mentioned below. They are -provided by your development environment or your OpenGL, OpenGL ES or Vulkan -SDK, and most of them can be downloaded from the -[Khronos Registry](https://www.khronos.org/registry/). - -@anchor GLFW_INCLUDE_GLCOREARB -__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern -`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL -header. - -@anchor GLFW_INCLUDE_ES1 -__GLFW_INCLUDE_ES1__ makes the GLFW header include the OpenGL ES 1.x `GLES/gl.h` -header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES2 -__GLFW_INCLUDE_ES2__ makes the GLFW header include the OpenGL ES 2.0 -`GLES2/gl2.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES3 -__GLFW_INCLUDE_ES3__ makes the GLFW header include the OpenGL ES 3.0 -`GLES3/gl3.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES31 -__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1 -`GLES3/gl31.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES32 -__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2 -`GLES3/gl32.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_NONE -__GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES -API header. This is useful in combination with an extension loading library. - -If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h` -header (`OpenGL/gl.h` on macOS) is included. - -The following macros control the inclusion of additional API headers. Any -number of these may be defined simultaneously, and/or together with one of the -above macros. - -@anchor GLFW_INCLUDE_VULKAN -__GLFW_INCLUDE_VULKAN__ makes the GLFW header include the Vulkan -`vulkan/vulkan.h` header in addition to any selected OpenGL or OpenGL ES header. - -@anchor GLFW_INCLUDE_GLEXT -__GLFW_INCLUDE_GLEXT__ makes the GLFW header include the appropriate extension -header for the OpenGL or OpenGL ES header selected above after and in addition -to that header. - -@anchor GLFW_INCLUDE_GLU -__GLFW_INCLUDE_GLU__ makes the header include the GLU header in addition to the -header selected above. This should only be used with the standard OpenGL header -and only for compatibility with legacy code. GLU has been deprecated and should -not be used in new code. - -@note None of these macros may be defined during the compilation of GLFW itself. -If your build includes GLFW and you define any these in your build files, make -sure they are not applied to the GLFW sources. - - -@section build_link Link with the right libraries - -GLFW is essentially a wrapper of various platform-specific APIs and therefore -needs to link against many different system libraries. If you are using GLFW as -a shared library / dynamic library / DLL then it takes care of these links. -However, if you are using GLFW as a static library then your executable will -need to link against these libraries. - -On Windows and macOS, the list of system libraries is static and can be -hard-coded into your build environment. See the section for your development -environment below. On Linux and other Unix-like operating systems, the list -varies but can be retrieved in various ways as described below. - -A good general introduction to linking is -[Beginner's Guide to Linkers](https://www.lurklurk.org/linkers/linkers.html) by -David Drysdale. - - -@subsection build_link_win32 With MinGW or Visual C++ on Windows - -The static version of the GLFW library is named `glfw3`. When using this -version, it is also necessary to link with some libraries that GLFW uses. - -When using MinGW to link an application with the static version of GLFW, you -must also explicitly link with `gdi32`. Other toolchains including MinGW-w64 -include it in the set of default libraries along with other dependencies like -`user32` and `kernel32`. - -The link library for the GLFW DLL is named `glfw3dll`. When compiling an -application that uses the DLL version of GLFW, you need to define the @ref -GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done -either with a compiler switch or by defining it in your source code. - - -@subsection build_link_cmake_source With CMake and GLFW source - -This section is about using CMake to compile and link GLFW along with your -application. If you want to use an installed binary instead, see @ref -build_link_cmake_package. - -With a few changes to your `CMakeLists.txt` you can have the GLFW source tree -built along with your application. - -When including GLFW as part of your build, you probably don't want to build the -GLFW tests, examples and documentation. To disable these, set the corresponding -cache variables before adding the GLFW source tree. - -@code -set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) -set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) -set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) -@endcode - -Add the root directory of the GLFW source tree to your project. This will add -the `glfw` target to your project. - -@code{.cmake} -add_subdirectory(path/to/glfw) -@endcode - -Once GLFW has been added, link your application against the `glfw` target. -This adds the GLFW library and its link-time dependencies as it is currently -configured, the include directory for the GLFW header and, when applicable, the -@ref GLFW_DLL macro. - -@code{.cmake} -target_link_libraries(myapp glfw) -@endcode - -Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL, -OpenGL ES or Vulkan libraries it needs at runtime. If your application calls -OpenGL directly, instead of using a modern -[extension loader library](@ref context_glext_auto), use the OpenGL CMake -package. - -@code{.cmake} -find_package(OpenGL REQUIRED) -@endcode - -If OpenGL is found, the `OpenGL::GL` target is added to your project, containing -library and include directory paths. Link against this like above. - -@code{.cmake} -target_link_libraries(myapp OpenGL::GL) -@endcode - - -@subsection build_link_cmake_package With CMake and installed GLFW binaries - -This section is about using CMake to link GLFW after it has been built and -installed. If you want to build it along with your application instead, see -@ref build_link_cmake_source. - -With a few changes to your `CMakeLists.txt` you can locate the package and -target files generated when GLFW is installed. - -@code{.cmake} -find_package(glfw3 3.3 REQUIRED) -@endcode - -Once GLFW has been added to the project, link against it with the `glfw` target. -This adds the GLFW library and its link-time dependencies, the include directory -for the GLFW header and, when applicable, the @ref GLFW_DLL macro. - -@code{.cmake} -target_link_libraries(myapp glfw) -@endcode - -Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL, -OpenGL ES or Vulkan libraries it needs at runtime. If your application calls -OpenGL directly, instead of using a modern -[extension loader library](@ref context_glext_auto), use the OpenGL CMake -package. - -@code{.cmake} -find_package(OpenGL REQUIRED) -@endcode - -If OpenGL is found, the `OpenGL::GL` target is added to your project, containing -library and include directory paths. Link against this like above. - -@code{.cmake} -target_link_libraries(myapp OpenGL::GL) -@endcode - - -@subsection build_link_pkgconfig With makefiles and pkg-config on Unix - -GLFW supports [pkg-config](https://www.freedesktop.org/wiki/Software/pkg-config/), -and the `glfw3.pc` pkg-config file is generated when the GLFW library is built -and is installed along with it. A pkg-config file describes all necessary -compile-time and link-time flags and dependencies needed to use a library. When -they are updated or if they differ between systems, you will get the correct -ones automatically. - -A typical compile and link command-line when using the static version of the -GLFW library may look like this: - -@code{.sh} -cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3) -@endcode - -If you are using the shared version of the GLFW library, omit the `--static` -flag. - -@code{.sh} -cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3) -@endcode - -You can also use the `glfw3.pc` file without installing it first, by using the -`PKG_CONFIG_PATH` environment variable. - -@code{.sh} -env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3) -@endcode - -The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or -Vulkan libraries it needs at runtime. If your application calls OpenGL -directly, instead of using a modern -[extension loader library](@ref context_glext_auto), you should add the `gl` -pkg-config package. - -@code{.sh} -cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl) -@endcode - - -@subsection build_link_xcode With Xcode on macOS - -If you are using the dynamic library version of GLFW, add it to the project -dependencies. - -If you are using the static library version of GLFW, add it and the Cocoa, -OpenGL and IOKit frameworks to the project as dependencies. They can all be -found in `/System/Library/Frameworks`. - - -@subsection build_link_osx With command-line on macOS - -It is recommended that you use [pkg-config](@ref build_link_pkgconfig) when -building from the command line on macOS. That way you will get any new -dependencies added automatically. If you still wish to build manually, you need -to add the required frameworks and libraries to your command-line yourself using -the `-l` and `-framework` switches. - -If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do: - -@code{.sh} -cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -@endcode - -If you are using the static library, named `libglfw3.a`, substitute `-lglfw3` -for `-lglfw`. - -Note that you do not add the `.framework` extension to a framework when linking -against it from the command-line. - -@note Your machine may have `libGL.*.dylib` style OpenGL library, but that is -for the X Window System and will not work with the macOS native version of GLFW. - -*/ diff --git a/src/deps/glfw-3.3.2/docs/compat.dox b/src/deps/glfw-3.3.2/docs/compat.dox deleted file mode 100644 index fea7ab1..0000000 --- a/src/deps/glfw-3.3.2/docs/compat.dox +++ /dev/null @@ -1,285 +0,0 @@ -/*! - -@page compat_guide Standards conformance - -@tableofcontents - -This guide describes the various API extensions used by this version of GLFW. -It lists what are essentially implementation details, but which are nonetheless -vital knowledge for developers intending to deploy their applications on a wide -range of machines. - -The information in this guide is not a part of GLFW API, but merely -preconditions for some parts of the library to function on a given machine. Any -part of this information may change in future versions of GLFW and that will not -be considered a breaking API change. - - -@section compat_x11 X11 extensions, protocols and IPC standards - -As GLFW uses Xlib directly, without any intervening toolkit -library, it has sole responsibility for interacting well with the many and -varied window managers in use on Unix-like systems. In order for applications -and window managers to work well together, a number of standards and -conventions have been developed that regulate behavior outside the scope of the -X11 API; most importantly the -[Inter-Client Communication Conventions Manual](https://www.tronche.com/gui/x/icccm/) -(ICCCM) and -[Extended Window Manager Hints](https://standards.freedesktop.org/wm-spec/wm-spec-latest.html) -(EWMH) standards. - -GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows. -If the running window manager does not support this property, the -`GLFW_DECORATED` hint will have no effect. - -GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user -attempting to close the GLFW window. If the running window manager does not -support this protocol, the close callback will never be called. - -GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify -the user when the application has stopped responding, i.e. when it has ceased to -process events. If the running window manager does not support this protocol, -the user will not be notified if the application locks up. - -GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window -manager to make the GLFW window full screen. If the running window manager does -not support this state, full screen windows may not work properly. GLFW has -a fallback code path in case this state is unavailable, but every window manager -behaves slightly differently in this regard. - -GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a -compositing window manager to un-redirect full screen GLFW windows. If the -running window manager uses compositing but does not support this property then -additional copying may be performed for each buffer swap of full screen windows. - -GLFW uses the -[clipboard manager protocol](https://www.freedesktop.org/wiki/ClipboardManager/) -to push a clipboard string (i.e. selection) owned by a GLFW window about to be -destroyed to the clipboard manager. If there is no running clipboard manager, -the clipboard string will be unavailable once the window has been destroyed. - -GLFW uses the -[X drag-and-drop protocol](https://www.freedesktop.org/wiki/Specifications/XDND/) -to provide file drop events. If the application originating the drag does not -support this protocol, drag and drop will not work. - -GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the -running X server does not support this version of this extension, multi-monitor -support will not function and only a single, desktop-spanning monitor will be -reported. - -GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp -support. If the running X server does not support either or both of these -extensions, gamma ramp support will not function. - -GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard -input. If the running X server does not support this extension, a non-Xkb -fallback path is used. - -GLFW uses the XInput2 extension to provide raw, non-accelerated mouse motion -when the cursor is disabled. If the running X server does not support this -extension, regular accelerated mouse motion will be used. - -GLFW uses both the XRender extension and the compositing manager to support -transparent window framebuffers. If the running X server does not support this -extension or there is no running compositing manager, the -`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect. - - -@section compat_wayland Wayland protocols and IPC standards - -As GLFW uses libwayland directly, without any intervening toolkit library, it -has sole responsibility for interacting well with every compositor in use on -Unix-like systems. Most of the features are provided by the core protocol, -while cursor support is provided by the libwayland-cursor helper library, EGL -integration by libwayland-egl, and keyboard handling by -[libxkbcommon](https://xkbcommon.org/). In addition, GLFW uses some protocols -from wayland-protocols to provide additional features if the compositor -supports them. - -GLFW uses xkbcommon 0.5.0 to provide compose key support. When it has been -built against an older xkbcommon, the compose key will be disabled even if it -has been configured in the compositor. - -GLFW uses the [xdg-shell -protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml) -to provide better window management. This protocol is part of -wayland-protocols 1.12, and mandatory at build time. If the running compositor -does not support this protocol, the older [wl_shell -interface](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n972) -will be used instead. This will result in a worse integration with the -desktop, especially on tiling compositors. - -GLFW uses the [relative pointer -protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml) -alongside the [pointer constraints -protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml) -to implement disabled cursor. These two protocols are part of -wayland-protocols 1.1, and mandatory at build time. If the running compositor -does not support both of these protocols, disabling the cursor will have no -effect. - -GLFW uses the [idle inhibit -protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml) -to prohibit the screensaver from starting. This protocol is part of -wayland-protocols 1.6, and mandatory at build time. If the running compositor -does not support this protocol, the screensaver may start even for full screen -windows. - -GLFW uses the [xdg-decoration -protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml) -to request decorations to be drawn around its windows. This protocol is part -of wayland-protocols 1.15, and mandatory at build time. If the running -compositor does not support this protocol, a very simple frame will be drawn by -GLFW itself, using the [viewporter -protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/viewporter/viewporter.xml) -alongside -[subsurfaces](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n2598). -This protocol is part of wayland-protocols 1.4, and mandatory at build time. -If the running compositor does not support this protocol either, no decorations -will be drawn around windows. - - -@section compat_glx GLX extensions - -The GLX API is the default API used to create OpenGL contexts on Unix-like -systems using the X Window System. - -GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel -formats. If GLX 1.3 is not supported, @ref glfwInit will fail. - -GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and -`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization -(or _vsync_), in that order of preference. Where none of these extension are -available, calling @ref glfwSwapInterval will have no effect. - -GLFW uses the `GLX_ARB_multisample` extension to create contexts with -multisampling anti-aliasing. Where this extension is unavailable, the -`GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `GLX_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting -`GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause -@ref glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB` -extensions to provide support for sRGB framebuffers. Where both of these -extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect. - - -@section compat_wgl WGL extensions - -The WGL API is used to create OpenGL contexts on Microsoft Windows and other -implementations of the Win32 API, such as Wine. - -GLFW uses either the `WGL_EXT_extension_string` or the -`WGL_ARB_extension_string` extension to check for the presence of all other WGL -extensions listed below. If both are available, the EXT one is preferred. If -neither is available, no other extensions are used and many GLFW features -related to context creation will have no effect or cause errors when used. - -GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace -synchronization (or _vsync_). Where this extension is unavailable, calling @ref -glfwSwapInterval will have no effect. - -GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to -create contexts with multisampling anti-aliasing. Where these extensions are -unavailable, the `GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `WGL_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause -@ref glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB` -extensions to provide support for sRGB framebuffers. Where both of these -extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect. - - -@section compat_osx OpenGL on macOS - -Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then -only forward-compatible, core profile contexts are supported. Support for -OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible, -core profile contexts. There is also still no mechanism for requesting debug -contexts or no-error contexts. Versions of Mac OS X earlier than 10.7 support -at most OpenGL version 2.1. - -Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if -given version 3.0 or 3.1. The `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to -`GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to -`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The -`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored. - -Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, -setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to -a non-default value will cause @ref glfwCreateWindow to fail and the -`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. - - -@section compat_vulkan Vulkan loader and API - -By default, GLFW uses the standard system-wide Vulkan loader to access the -Vulkan API on all platforms except macOS. This is installed by both graphics -drivers and Vulkan SDKs. If either the loader or at least one minimally -functional ICD is missing, @ref glfwVulkanSupported will return `GLFW_FALSE` and -all other Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE -error. - - -@section compat_wsi Vulkan WSI extensions - -The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on -all supported platforms. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create -surfaces on Microsoft Windows. If any of these extensions are not available, -@ref glfwGetRequiredInstanceExtensions will return an empty list and window -surface creation will fail. - -GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or -`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these -extensions are not available, @ref glfwGetRequiredInstanceExtensions will -return an empty list and window surface creation will fail. - -GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or -`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface` -or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create -surfaces on Wayland. If any of these extensions are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -*/ diff --git a/src/deps/glfw-3.3.2/docs/compile.dox b/src/deps/glfw-3.3.2/docs/compile.dox deleted file mode 100644 index 8a4fb58..0000000 --- a/src/deps/glfw-3.3.2/docs/compile.dox +++ /dev/null @@ -1,290 +0,0 @@ -/*! - -@page compile_guide Compiling GLFW - -@tableofcontents - -This is about compiling the GLFW library itself. For information on how to -build applications that use GLFW, see @ref build_guide. - - -@section compile_cmake Using CMake - -GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles -for a particular development environment. If you are on a Unix-like system such -as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or -Homebrew, you can install its CMake package. If not, you can download -installers for Windows and macOS from the -[CMake website](https://cmake.org/). - -@note CMake only generates project files or makefiles. It does not compile the -actual GLFW library. To compile GLFW, first generate these files for your -chosen development environment and then use them to compile the actual GLFW -library. - - -@subsection compile_deps Dependencies - -Once you have installed CMake, make sure that all other dependencies are -available. On some platforms, GLFW needs a few additional packages to be -installed. See the section for your chosen platform and development environment -below. - - -@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows - -The Windows SDK bundled with Visual C++ already contains all the necessary -headers, link libraries and tools except for CMake. Move on to @ref -compile_generate. - - -@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows - -Both the MinGW and the MinGW-w64 packages already contain all the necessary -headers, link libraries and tools except for CMake. Move on to @ref -compile_generate. - - -@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation - -Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For -example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages -for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives -like Ubuntu have the `mingw-w64` package for both. - -GLFW has CMake toolchain files in the `CMake/` directory that set up -cross-compilation of Windows binaries. To use these files you add an option -when running `cmake` to generate the project files or makefiles: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE= . -@endcode - -The exact toolchain file to use depends on the prefix used by the MinGW or -MinGW-w64 binaries on your system. You can usually see this in the /usr -directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages -have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct -invocation would be: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake . -@endcode - -For more details see the article -[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on -the CMake wiki. - -Once you have this set up, move on to @ref compile_generate. - - -@subsubsection compile_deps_xcode Dependencies for Xcode on macOS - -Xcode comes with all necessary tools except for CMake. The required headers -and libraries are included in the core macOS frameworks. Xcode can be -downloaded from the Mac App Store or from the ADC Member Center. - -Once you have Xcode installed, move on to @ref compile_generate. - - -@subsubsection compile_deps_x11 Dependencies for Linux and X11 - -To compile GLFW for X11, you need to have the X11 packages installed, as well as -the basic development tools like GCC and make. For example, on Ubuntu and other -distributions based on Debian GNU/Linux, you need to install the `xorg-dev` -package, which pulls in all X.org header packages. - -Once you have installed the necessary packages, move on to @ref -compile_generate. - - -@subsubsection compile_deps_wayland Dependencies for Linux and Wayland - -To compile GLFW for Wayland, you need to have the Wayland packages installed, -as well as the basic development tools like GCC and make. For example, on -Ubuntu and other distributions based on Debian GNU/Linux, you need to install -the `libwayland-dev` package, which contains all Wayland headers and pulls in -wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules` -packages. - -Once you have installed the necessary packages, move on to @ref -compile_generate. - - -@subsection compile_deps_osmesa Dependencies for Linux and OSMesa - -To compile GLFW for OSMesa, you need to install the OSMesa library and header -packages. For example, on Ubuntu and other distributions based on Debian -GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library -is required at runtime for context creation and is loaded on demand. - -Once you have installed the necessary packages, move on to @ref -compile_generate. - - -@subsection compile_generate Generating build files with CMake - -Once you have all necessary dependencies it is time to generate the project -files or makefiles for your development environment. CMake needs to know two -paths for this: the path to the _root_ directory of the GLFW source tree (i.e. -_not_ the `src` subdirectory) and the target path for the generated files and -compiled binaries. If these are the same, it is called an in-tree build, -otherwise it is called an out-of-tree build. - -One of several advantages of out-of-tree builds is that you can generate files -and compile for different development environments using a single source tree. - -@note This section is about generating the project files or makefiles necessary -to compile the GLFW library, not about compiling the actual library. - - -@subsubsection compile_generate_cli Generating files with the CMake command-line tool - -To make an in-tree build, enter the _root_ directory of the GLFW source tree -(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is -used as target path, while the path provided as an argument is used to find the -source tree. - -@code{.sh} -cd -cmake . -@endcode - -To make an out-of-tree build, make a directory outside of the source tree, enter -it and run CMake with the (relative or absolute) path to the root of the source -tree as an argument. - -@code{.sh} -mkdir glfw-build -cd glfw-build -cmake -@endcode - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsubsection compile_generate_gui Generating files with the CMake GUI - -If you are using the GUI version, choose the root of the GLFW source tree as -source location and the same directory or another, empty directory as the -destination for binaries. Choose _Configure_, change any options you wish to, -_Configure_ again to let the changes take effect and then _Generate_. - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsection compile_compile Compiling the library - -You should now have all required dependencies and the project files or makefiles -necessary to compile GLFW. Go ahead and compile the actual GLFW library with -these files, as you would with any other project. - -Once the GLFW library is compiled, you are ready to build your applications, -linking it to the GLFW library. See @ref build_guide for more information. - - -@subsection compile_options CMake options - -The CMake files for GLFW provide a number of options, although not all are -available on all supported platforms. Some of these are de facto standards -among projects using CMake and so have no `GLFW_` prefix. - -If you are using the GUI version of CMake, these are listed and can be changed -from there. If you are using the command-line version of CMake you can use the -`ccmake` ncurses GUI to set options. Some package systems like Ubuntu and other -distributions based on Debian GNU/Linux have this tool in a separate -`cmake-curses-gui` package. - -Finally, if you don't want to use any GUI, you can set options from the `cmake` -command-line with the `-D` flag. - -@code{.sh} -cmake -DBUILD_SHARED_LIBS=ON . -@endcode - - -@subsubsection compile_options_shared Shared CMake options - -@anchor BUILD_SHARED_LIBS -__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static -library or as a DLL / shared library / dynamic library. - -@anchor GLFW_BUILD_EXAMPLES -__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built -along with the library. - -@anchor GLFW_BUILD_TESTS -__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are -built along with the library. - -@anchor GLFW_BUILD_DOCS -__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along -with the library. - -@anchor GLFW_VULKAN_STATIC -__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked -directly with the application. - - -@subsubsection compile_options_win32 Windows specific CMake options - -@anchor USE_MSVC_RUNTIME_LIBRARY_DLL -__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the -static library version of the Visual C++ runtime library. If set to `ON`, the -DLL version of the Visual C++ library is used. - -@anchor GLFW_USE_HYBRID_HPG -__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and -`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the -high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols -need to be exported by the EXE to be detected by the driver, so the override -will not work if GLFW is built as a DLL. - - -@section compile_manual Compiling GLFW manually - -If you wish to compile GLFW without its CMake build environment then you will -have to do at least some of the platform detection yourself. GLFW needs -a configuration macro to be defined in order to know what window system it's -being compiled for and also has optional, platform-specific ones for various -features. - -When building with CMake, the `glfw_config.h` configuration header is generated -based on the current platform and CMake options. The GLFW CMake environment -defines @b GLFW_USE_CONFIG_H, which causes this header to be included by -`internal.h`. Without this macro, GLFW will expect the necessary configuration -macros to be defined on the command-line. - -The window creation API is used to create windows, handle input, monitors, gamma -ramps and clipboard. The options are: - - - @b _GLFW_COCOA to use the Cocoa frameworks - - @b _GLFW_WIN32 to use the Win32 API - - @b _GLFW_X11 to use the X Window System - - @b _GLFW_WAYLAND to use the Wayland API (experimental and incomplete) - - @b _GLFW_OSMESA to use the OSMesa API (headless and non-interactive) - -If you are building GLFW as a shared library / dynamic library / DLL then you -must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it. - -If you are linking the Vulkan loader directly with your application then you -must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the -external version. - -If you are using a custom name for the Vulkan, EGL, GLX, OSMesa, OpenGL, GLESv1 -or GLESv2 library, you can override the default names by defining those you need -of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b -_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b -_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names. - -For the EGL context creation API, the following options are available: - - - @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file - for native handle types (fallback) - -@note None of the @ref build_macros may be defined during the compilation of -GLFW. If you define any of these in your build files, make sure they are not -applied to the GLFW sources. - -*/ diff --git a/src/deps/glfw-3.3.2/docs/context.dox b/src/deps/glfw-3.3.2/docs/context.dox deleted file mode 100644 index 69b8fa7..0000000 --- a/src/deps/glfw-3.3.2/docs/context.dox +++ /dev/null @@ -1,346 +0,0 @@ -/*! - -@page context_guide Context guide - -@tableofcontents - -This guide introduces the OpenGL and OpenGL ES context related functions of -GLFW. For details on a specific function in this category, see the @ref -context. There are also guides for the other areas of the GLFW API. - - - @ref intro_guide - - @ref window_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section context_object Context objects - -A window object encapsulates both a top-level window and an OpenGL or OpenGL ES -context. It is created with @ref glfwCreateWindow and destroyed with @ref -glfwDestroyWindow or @ref glfwTerminate. See @ref window_creation for more -information. - -As the window and context are inseparably linked, the window object also serves -as the context handle. - -To test the creation of various kinds of contexts and see their properties, run -the `glfwinfo` test program. - -@note Vulkan does not have a context and the Vulkan instance is created via the -Vulkan API itself. If you will be using Vulkan to render to a window, disable -context creation by setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) -hint to `GLFW_NO_API`. For more information, see the @ref vulkan_guide. - - -@subsection context_hints Context creation hints - -There are a number of hints, specified using @ref glfwWindowHint, related to -what kind of context is created. See -[context related hints](@ref window_hints_ctx) in the window guide. - - -@subsection context_sharing Context object sharing - -When creating a window and its OpenGL or OpenGL ES context with @ref -glfwCreateWindow, you can specify another window whose context the new one -should share its objects (textures, vertex and element buffers, etc.) with. - -@code -GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window); -@endcode - -Object sharing is implemented by the operating system and graphics driver. On -platforms where it is possible to choose which types of objects are shared, GLFW -requests that all types are shared. - -See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or -[OpenGL ES](https://www.khronos.org/opengles/) reference documents for more -information. The name and number of this chapter unfortunately varies between -versions and APIs, but has at times been named _Shared Objects and Multiple -Contexts_. - -GLFW comes with a barebones object sharing example program called `sharing`. - - -@subsection context_offscreen Offscreen contexts - -GLFW doesn't support creating contexts without an associated window. However, -contexts with hidden windows can be created with the -[GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window hint. - -@code -glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - -GLFWwindow* offscreen_context = glfwCreateWindow(640, 480, "", NULL, NULL); -@endcode - -The window never needs to be shown and its context can be used as a plain -offscreen context. Depending on the window manager, the size of a hidden -window's framebuffer may not be usable or modifiable, so framebuffer -objects are recommended for rendering with such contexts. - -You should still [process events](@ref events) as long as you have at least one -window, even if none of them are visible. - -@macos The first time a window is created the menu bar is created. This is not -desirable for example when writing a command-line only application. Menu bar -creation can be disabled with the @ref GLFW_COCOA_MENUBAR init hint. - - -@subsection context_less Windows without contexts - -You can disable context creation by setting the -[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`. Windows -without contexts must not be passed to @ref glfwMakeContextCurrent or @ref -glfwSwapBuffers. - - -@section context_current Current context - -Before you can make OpenGL or OpenGL ES calls, you need to have a current -context of the correct type. A context can only be current for a single thread -at a time, and a thread can only have a single context current at a time. - -When moving a context between threads, you must make it non-current on the old -thread before making it current on the new one. - -The context of a window is made current with @ref glfwMakeContextCurrent. - -@code -glfwMakeContextCurrent(window); -@endcode - -The window of the current context is returned by @ref glfwGetCurrentContext. - -@code -GLFWwindow* window = glfwGetCurrentContext(); -@endcode - -The following GLFW functions require a context to be current. Calling any these -functions without a current context will generate a @ref GLFW_NO_CURRENT_CONTEXT -error. - - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - - -@section context_swap Buffer swapping - -See @ref buffer_swap in the window guide. - - -@section context_glext OpenGL and OpenGL ES extensions - -One of the benefits of OpenGL and OpenGL ES is their extensibility. -Hardware vendors may include extensions in their implementations that extend the -API before that functionality is included in a new version of the OpenGL or -OpenGL ES specification, and some extensions are never included and remain -as extensions until they become obsolete. - -An extension is defined by: - -- An extension name (e.g. `GL_ARB_debug_output`) -- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`) -- New OpenGL functions (e.g. `glGetDebugMessageLogARB`) - -Note the `ARB` affix, which stands for Architecture Review Board and is used -for official extensions. The extension above was created by the ARB, but there -are many different affixes, like `NV` for Nvidia and `AMD` for, well, AMD. Any -group may also use the generic `EXT` affix. Lists of extensions, together with -their specifications, can be found at the -[OpenGL Registry](https://www.opengl.org/registry/) and -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). - - -@subsection context_glext_auto Loading extension with a loader library - -An extension loader library is the easiest and best way to access both OpenGL and -OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs. -They will take care of all the details of declaring and loading everything you -need. One such library is [glad](https://github.com/Dav1dde/glad) and there are -several others. - -The following example will use glad but all extension loader libraries work -similarly. - -First you need to generate the source files using the glad Python script. This -example generates a loader for any version of OpenGL, which is the default for -both GLFW and glad, but loaders for OpenGL ES, as well as loaders for specific -API versions and extension sets can be generated. The generated files are -written to the `output` directory. - -@code{.sh} -python main.py --generator c --no-loader --out-path output -@endcode - -The `--no-loader` option is added because GLFW already provides a function for -loading OpenGL and OpenGL ES function pointers, one that automatically uses the -selected context creation API, and glad can call this instead of having to -implement its own. There are several other command-line options as well. See -the glad documentation for details. - -Add the generated `output/src/glad.c`, `output/include/glad/glad.h` and -`output/include/KHR/khrplatform.h` files to your build. Then you need to -include the glad header file, which will replace the OpenGL header of your -development environment. By including the glad header before the GLFW header, -it suppresses the development environment's OpenGL or OpenGL ES header. - -@code -#include -#include -@endcode - -Finally you need to initialize glad once you have a suitable current context. - -@code -window = glfwCreateWindow(640, 480, "My Window", NULL, NULL); -if (!window) -{ - ... -} - -glfwMakeContextCurrent(window); - -gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); -@endcode - -Once glad has been loaded, you have access to all OpenGL core and extension -functions supported by both the context you created and the glad loader you -generated and you are ready to start rendering. - -You can specify a minimum required OpenGL or OpenGL ES version with -[context hints](@ref window_hints_ctx). If your needs are more complex, you can -check the actual OpenGL or OpenGL ES version with -[context attributes](@ref window_attribs_ctx), or you can check whether -a specific version is supported by the current context with the -`GLAD_GL_VERSION_x_x` booleans. - -@code -if (GLAD_GL_VERSION_3_2) -{ - // Call OpenGL 3.2+ specific code -} -@endcode - -To check whether a specific extension is supported, use the `GLAD_GL_xxx` -booleans. - -@code -if (GLAD_GL_ARB_debug_output) -{ - // Use GL_ARB_debug_output -} -@endcode - - -@subsection context_glext_manual Loading extensions manually - -__Do not use this technique__ unless it is absolutely necessary. An -[extension loader library](@ref context_glext_auto) will save you a ton of -tedious, repetitive, error prone work. - -To use a certain extension, you must first check whether the context supports -that extension and then, if it introduces new functions, retrieve the pointers -to those functions. GLFW provides @ref glfwExtensionSupported and @ref -glfwGetProcAddress for manual loading of extensions and new API functions. - -This section will demonstrate manual loading of OpenGL extensions. The loading -of OpenGL ES extensions is identical except for the name of the extension header. - - -@subsubsection context_glext_header The glext.h header - -The `glext.h` extension header is a continually updated file that defines the -interfaces for all OpenGL extensions. The latest version of this can always be -found at the [OpenGL Registry](https://www.opengl.org/registry/). There are also -extension headers for the various versions of OpenGL ES at the -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). It it strongly -recommended that you use your own copy of the extension header, as the one -included in your development environment may be several years out of date and -may not include the extensions you wish to use. - -The header defines function pointer types for all functions of all extensions it -supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for -`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer -to function) and `PROC` (procedure) are added to the ends. - -To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including -the GLFW header. - -@code -#define GLFW_INCLUDE_GLEXT -#include -@endcode - - -@subsubsection context_glext_string Checking for extensions - -A given machine may not actually support the extension (it may have older -drivers or a graphics card that lacks the necessary hardware features), so it -is necessary to check at run-time whether the context supports the extension. -This is done with @ref glfwExtensionSupported. - -@code -if (glfwExtensionSupported("GL_ARB_debug_output")) -{ - // The extension is supported by the current context -} -@endcode - -The argument is a null terminated ASCII string with the extension name. If the -extension is supported, @ref glfwExtensionSupported returns `GLFW_TRUE`, -otherwise it returns `GLFW_FALSE`. - - -@subsubsection context_glext_proc Fetching function pointers - -Many extensions, though not all, require the use of new OpenGL functions. -These functions often do not have entry points in the client API libraries of -your operating system, making it necessary to fetch them at run time. You can -retrieve pointers to these functions with @ref glfwGetProcAddress. - -@code -PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB"); -@endcode - -In general, you should avoid giving the function pointer variables the (exact) -same name as the function, as this may confuse your linker. 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a/src/deps/glfw-3.3.2/docs/header.html b/src/deps/glfw-3.3.2/docs/header.html deleted file mode 100644 index f42f49e..0000000 --- a/src/deps/glfw-3.3.2/docs/header.html +++ /dev/null @@ -1,33 +0,0 @@ - - - - - - -$projectname: $title -$title - - - -$treeview -$search -$mathjax - -$extrastylesheet - - -
- - - - - diff --git a/src/deps/glfw-3.3.2/docs/html/bc_s.png b/src/deps/glfw-3.3.2/docs/html/bc_s.png deleted file mode 100644 index 224b29a..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/bc_s.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/bdwn.png b/src/deps/glfw-3.3.2/docs/html/bdwn.png deleted file mode 100644 index 940a0b9..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/bdwn.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/bug.html b/src/deps/glfw-3.3.2/docs/html/bug.html deleted file mode 100644 index e9ae082..0000000 --- a/src/deps/glfw-3.3.2/docs/html/bug.html +++ /dev/null @@ -1,78 +0,0 @@ - - - - - - -GLFW: Bug List - - - - - - - - - - -
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Bug List
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Page Window guide
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On some Linux systems, creating contexts via both the native and EGL APIs in a single process will cause the application to segfault. Stick to one API or the other on Linux for now.
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/build_8dox.html b/src/deps/glfw-3.3.2/docs/html/build_8dox.html deleted file mode 100644 index 3fd061d..0000000 --- a/src/deps/glfw-3.3.2/docs/html/build_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: build.dox File Reference - - - - - - - - - - -
- - - - - - - - - -
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build.dox File Reference
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/build_guide.html b/src/deps/glfw-3.3.2/docs/html/build_guide.html deleted file mode 100644 index 41bc077..0000000 --- a/src/deps/glfw-3.3.2/docs/html/build_guide.html +++ /dev/null @@ -1,191 +0,0 @@ - - - - - - -GLFW: Building applications - - - - - - - - - - -
- - - - - - - - - -
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Building applications
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- -

This is about compiling and linking applications that use GLFW. For information on how to write such applications, start with the introductory tutorial. For information on how to compile the GLFW library itself, see Compiling GLFW.

-

This is not a tutorial on compilation or linking. It assumes basic understanding of how to compile and link a C program as well as how to use the specific compiler of your chosen development environment. The compilation and linking process should be explained in your C programming material and in the documentation for your development environment.

-

-Including the GLFW header file

-

You should include the GLFW header in the source files where you use OpenGL or GLFW.

-
#include <GLFW/glfw3.h>
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This header declares the GLFW API and by default also includes the OpenGL header from your development environment. See below for how to control this.

-

The GLFW header also defines any platform-specific macros needed by your OpenGL header, so it can be included without needing any window system headers.

-

For example, under Windows you are normally required to include windows.h before the OpenGL header, which would bring in the whole Win32 API. The GLFW header duplicates the small number of macros needed.

-

It does this only when needed, so if windows.h is included, the GLFW header does not try to redefine those symbols. The reverse is not true, i.e. windows.h cannot cope if any of its symbols have already been defined.

-

In other words:

-
    -
  • Do not include the OpenGL headers yourself, as GLFW does this for you
  • -
  • Do not include windows.h or other platform-specific headers unless you plan on using those APIs directly
  • -
  • If you do need to include such headers, do it before including the GLFW header and it will handle this
  • -
-

If you are using an OpenGL extension loading library such as glad, the extension loader header should be included before the GLFW one.

-
#include <glad/gl.h>
-
#include <GLFW/glfw3.h>
-

Alternatively the GLFW_INCLUDE_NONE macro (described below) can be used to prevent the GLFW header from including the OpenGL header.

-
#define GLFW_INCLUDE_NONE
-
#include <GLFW/glfw3.h>
-
#include <glad/gl.h>
-

-GLFW header option macros

-

These macros may be defined before the inclusion of the GLFW header and affect its behavior.

-

GLFW_DLL is required on Windows when using the GLFW DLL, to tell the compiler that the GLFW functions are defined in a DLL.

-

The following macros control which OpenGL or OpenGL ES API header is included. Only one of these may be defined at a time.

-
Note
GLFW does not provide any of the API headers mentioned below. They are provided by your development environment or your OpenGL, OpenGL ES or Vulkan SDK, and most of them can be downloaded from the Khronos Registry.
-

GLFW_INCLUDE_GLCOREARB makes the GLFW header include the modern GL/glcorearb.h header (OpenGL/gl3.h on macOS) instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES1 makes the GLFW header include the OpenGL ES 1.x GLES/gl.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES2 makes the GLFW header include the OpenGL ES 2.0 GLES2/gl2.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES3 makes the GLFW header include the OpenGL ES 3.0 GLES3/gl3.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES31 makes the GLFW header include the OpenGL ES 3.1 GLES3/gl31.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_ES31 makes the GLFW header include the OpenGL ES 3.2 GLES3/gl32.h header instead of the regular OpenGL header.

-

GLFW_INCLUDE_NONE makes the GLFW header not include any OpenGL or OpenGL ES API header. This is useful in combination with an extension loading library.

-

If none of the above inclusion macros are defined, the standard OpenGL GL/gl.h header (OpenGL/gl.h on macOS) is included.

-

The following macros control the inclusion of additional API headers. Any number of these may be defined simultaneously, and/or together with one of the above macros.

-

GLFW_INCLUDE_VULKAN makes the GLFW header include the Vulkan vulkan/vulkan.h header in addition to any selected OpenGL or OpenGL ES header.

-

GLFW_INCLUDE_GLEXT makes the GLFW header include the appropriate extension header for the OpenGL or OpenGL ES header selected above after and in addition to that header.

-

GLFW_INCLUDE_GLU makes the header include the GLU header in addition to the header selected above. This should only be used with the standard OpenGL header and only for compatibility with legacy code. GLU has been deprecated and should not be used in new code.

-
Note
None of these macros may be defined during the compilation of GLFW itself. If your build includes GLFW and you define any these in your build files, make sure they are not applied to the GLFW sources.
-

-Link with the right libraries

-

GLFW is essentially a wrapper of various platform-specific APIs and therefore needs to link against many different system libraries. If you are using GLFW as a shared library / dynamic library / DLL then it takes care of these links. However, if you are using GLFW as a static library then your executable will need to link against these libraries.

-

On Windows and macOS, the list of system libraries is static and can be hard-coded into your build environment. See the section for your development environment below. On Linux and other Unix-like operating systems, the list varies but can be retrieved in various ways as described below.

-

A good general introduction to linking is Beginner's Guide to Linkers by David Drysdale.

-

-With MinGW or Visual C++ on Windows

-

The static version of the GLFW library is named glfw3. When using this version, it is also necessary to link with some libraries that GLFW uses.

-

When using MinGW to link an application with the static version of GLFW, you must also explicitly link with gdi32. Other toolchains including MinGW-w64 include it in the set of default libraries along with other dependencies like user32 and kernel32.

-

The link library for the GLFW DLL is named glfw3dll. When compiling an application that uses the DLL version of GLFW, you need to define the GLFW_DLL macro before any inclusion of the GLFW header. This can be done either with a compiler switch or by defining it in your source code.

-

-With CMake and GLFW source

-

This section is about using CMake to compile and link GLFW along with your application. If you want to use an installed binary instead, see With CMake and installed GLFW binaries.

-

With a few changes to your CMakeLists.txt you can have the GLFW source tree built along with your application.

-

When including GLFW as part of your build, you probably don't want to build the GLFW tests, examples and documentation. To disable these, set the corresponding cache variables before adding the GLFW source tree.

-
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
-
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
-
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
-

Add the root directory of the GLFW source tree to your project. This will add the glfw target to your project.

-
add_subdirectory(path/to/glfw)
-

Once GLFW has been added, link your application against the glfw target. This adds the GLFW library and its link-time dependencies as it is currently configured, the include directory for the GLFW header and, when applicable, the GLFW_DLL macro.

-
target_link_libraries(myapp glfw)
-

Note that the glfw target does not depend on OpenGL, as GLFW loads any OpenGL, OpenGL ES or Vulkan libraries it needs at runtime. If your application calls OpenGL directly, instead of using a modern extension loader library, use the OpenGL CMake package.

-
find_package(OpenGL REQUIRED)
-

If OpenGL is found, the OpenGL::GL target is added to your project, containing library and include directory paths. Link against this like above.

-
target_link_libraries(myapp OpenGL::GL)
-

-With CMake and installed GLFW binaries

-

This section is about using CMake to link GLFW after it has been built and installed. If you want to build it along with your application instead, see With CMake and GLFW source.

-

With a few changes to your CMakeLists.txt you can locate the package and target files generated when GLFW is installed.

-
find_package(glfw3 3.3 REQUIRED)
-

Once GLFW has been added to the project, link against it with the glfw target. This adds the GLFW library and its link-time dependencies, the include directory for the GLFW header and, when applicable, the GLFW_DLL macro.

-
target_link_libraries(myapp glfw)
-

Note that the glfw target does not depend on OpenGL, as GLFW loads any OpenGL, OpenGL ES or Vulkan libraries it needs at runtime. If your application calls OpenGL directly, instead of using a modern extension loader library, use the OpenGL CMake package.

-
find_package(OpenGL REQUIRED)
-

If OpenGL is found, the OpenGL::GL target is added to your project, containing library and include directory paths. Link against this like above.

-
target_link_libraries(myapp OpenGL::GL)
-

-With makefiles and pkg-config on Unix

-

GLFW supports pkg-config, and the glfw3.pc pkg-config file is generated when the GLFW library is built and is installed along with it. A pkg-config file describes all necessary compile-time and link-time flags and dependencies needed to use a library. When they are updated or if they differ between systems, you will get the correct ones automatically.

-

A typical compile and link command-line when using the static version of the GLFW library may look like this:

-
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3)
-

If you are using the shared version of the GLFW library, omit the --static flag.

-
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
-

You can also use the glfw3.pc file without installing it first, by using the PKG_CONFIG_PATH environment variable.

-
env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
-

The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or Vulkan libraries it needs at runtime. If your application calls OpenGL directly, instead of using a modern extension loader library, you should add the gl pkg-config package.

-
cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl)
-

-With Xcode on macOS

-

If you are using the dynamic library version of GLFW, add it to the project dependencies.

-

If you are using the static library version of GLFW, add it and the Cocoa, OpenGL and IOKit frameworks to the project as dependencies. They can all be found in /System/Library/Frameworks.

-

-With command-line on macOS

-

It is recommended that you use pkg-config when building from the command line on macOS. That way you will get any new dependencies added automatically. If you still wish to build manually, you need to add the required frameworks and libraries to your command-line yourself using the -l and -framework switches.

-

If you are using the dynamic GLFW library, which is named libglfw.3.dylib, do:

-
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
-

If you are using the static library, named libglfw3.a, substitute -lglfw3 for -lglfw.

-

Note that you do not add the .framework extension to a framework when linking against it from the command-line.

-
Note
Your machine may have libGL.*.dylib style OpenGL library, but that is for the X Window System and will not work with the macOS native version of GLFW.
-
-
-
The header of the GLFW 3 API.
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/closed.png b/src/deps/glfw-3.3.2/docs/html/closed.png deleted file mode 100644 index 98cc2c9..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/closed.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/compat_8dox.html b/src/deps/glfw-3.3.2/docs/html/compat_8dox.html deleted file mode 100644 index ecd74af..0000000 --- a/src/deps/glfw-3.3.2/docs/html/compat_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: compat.dox File Reference - - - - - - - - - - -
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compat.dox File Reference
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Standards conformance
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This guide describes the various API extensions used by this version of GLFW. It lists what are essentially implementation details, but which are nonetheless vital knowledge for developers intending to deploy their applications on a wide range of machines.

-

The information in this guide is not a part of GLFW API, but merely preconditions for some parts of the library to function on a given machine. Any part of this information may change in future versions of GLFW and that will not be considered a breaking API change.

-

-X11 extensions, protocols and IPC standards

-

As GLFW uses Xlib directly, without any intervening toolkit library, it has sole responsibility for interacting well with the many and varied window managers in use on Unix-like systems. In order for applications and window managers to work well together, a number of standards and conventions have been developed that regulate behavior outside the scope of the X11 API; most importantly the Inter-Client Communication Conventions Manual (ICCCM) and Extended Window Manager Hints (EWMH) standards.

-

GLFW uses the _MOTIF_WM_HINTS window property to support borderless windows. If the running window manager does not support this property, the GLFW_DECORATED hint will have no effect.

-

GLFW uses the ICCCM WM_DELETE_WINDOW protocol to intercept the user attempting to close the GLFW window. If the running window manager does not support this protocol, the close callback will never be called.

-

GLFW uses the EWMH _NET_WM_PING protocol, allowing the window manager notify the user when the application has stopped responding, i.e. when it has ceased to process events. If the running window manager does not support this protocol, the user will not be notified if the application locks up.

-

GLFW uses the EWMH _NET_WM_STATE_FULLSCREEN window state to tell the window manager to make the GLFW window full screen. If the running window manager does not support this state, full screen windows may not work properly. GLFW has a fallback code path in case this state is unavailable, but every window manager behaves slightly differently in this regard.

-

GLFW uses the EWMH _NET_WM_BYPASS_COMPOSITOR window property to tell a compositing window manager to un-redirect full screen GLFW windows. If the running window manager uses compositing but does not support this property then additional copying may be performed for each buffer swap of full screen windows.

-

GLFW uses the clipboard manager protocol to push a clipboard string (i.e. selection) owned by a GLFW window about to be destroyed to the clipboard manager. If there is no running clipboard manager, the clipboard string will be unavailable once the window has been destroyed.

-

GLFW uses the X drag-and-drop protocol to provide file drop events. If the application originating the drag does not support this protocol, drag and drop will not work.

-

GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the running X server does not support this version of this extension, multi-monitor support will not function and only a single, desktop-spanning monitor will be reported.

-

GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp support. If the running X server does not support either or both of these extensions, gamma ramp support will not function.

-

GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard input. If the running X server does not support this extension, a non-Xkb fallback path is used.

-

GLFW uses the XInput2 extension to provide raw, non-accelerated mouse motion when the cursor is disabled. If the running X server does not support this extension, regular accelerated mouse motion will be used.

-

GLFW uses both the XRender extension and the compositing manager to support transparent window framebuffers. If the running X server does not support this extension or there is no running compositing manager, the GLFW_TRANSPARENT_FRAMEBUFFER framebuffer hint will have no effect.

-

-Wayland protocols and IPC standards

-

As GLFW uses libwayland directly, without any intervening toolkit library, it has sole responsibility for interacting well with every compositor in use on Unix-like systems. Most of the features are provided by the core protocol, while cursor support is provided by the libwayland-cursor helper library, EGL integration by libwayland-egl, and keyboard handling by libxkbcommon. In addition, GLFW uses some protocols from wayland-protocols to provide additional features if the compositor supports them.

-

GLFW uses xkbcommon 0.5.0 to provide compose key support. When it has been built against an older xkbcommon, the compose key will be disabled even if it has been configured in the compositor.

-

GLFW uses the xdg-shell protocol to provide better window management. This protocol is part of wayland-protocols 1.12, and mandatory at build time. If the running compositor does not support this protocol, the older wl_shell interface will be used instead. This will result in a worse integration with the desktop, especially on tiling compositors.

-

GLFW uses the relative pointer protocol alongside the pointer constraints protocol to implement disabled cursor. These two protocols are part of wayland-protocols 1.1, and mandatory at build time. If the running compositor does not support both of these protocols, disabling the cursor will have no effect.

-

GLFW uses the idle inhibit protocol to prohibit the screensaver from starting. This protocol is part of wayland-protocols 1.6, and mandatory at build time. If the running compositor does not support this protocol, the screensaver may start even for full screen windows.

-

GLFW uses the xdg-decoration protocol to request decorations to be drawn around its windows. This protocol is part of wayland-protocols 1.15, and mandatory at build time. If the running compositor does not support this protocol, a very simple frame will be drawn by GLFW itself, using the viewporter protocol alongside subsurfaces. This protocol is part of wayland-protocols 1.4, and mandatory at build time. If the running compositor does not support this protocol either, no decorations will be drawn around windows.

-

-GLX extensions

-

The GLX API is the default API used to create OpenGL contexts on Unix-like systems using the X Window System.

-

GLFW uses the GLX 1.3 GLXFBConfig functions to enumerate and select framebuffer pixel formats. If GLX 1.3 is not supported, glfwInit will fail.

-

GLFW uses the GLX_MESA_swap_control, GLX_EXT_swap_control and GLX_SGI_swap_control extensions to provide vertical retrace synchronization (or vsync), in that order of preference. Where none of these extension are available, calling glfwSwapInterval will have no effect.

-

GLFW uses the GLX_ARB_multisample extension to create contexts with multisampling anti-aliasing. Where this extension is unavailable, the GLFW_SAMPLES hint will have no effect.

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GLFW uses the GLX_ARB_create_context extension when available, even when creating OpenGL contexts of version 2.1 and below. Where this extension is unavailable, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will only be partially supported, the GLFW_OPENGL_DEBUG_CONTEXT hint will have no effect, and setting the GLFW_OPENGL_PROFILE or GLFW_OPENGL_FORWARD_COMPAT hints to GLFW_TRUE will cause glfwCreateWindow to fail.

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GLFW uses the GLX_ARB_create_context_profile extension to provide support for context profiles. Where this extension is unavailable, setting the GLFW_OPENGL_PROFILE hint to anything but GLFW_OPENGL_ANY_PROFILE, or setting GLFW_CLIENT_API to anything but GLFW_OPENGL_API or GLFW_NO_API will cause glfwCreateWindow to fail.

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GLFW uses the GLX_ARB_context_flush_control extension to provide control over whether a context is flushed when it is released (made non-current). Where this extension is unavailable, the GLFW_CONTEXT_RELEASE_BEHAVIOR hint will have no effect and the context will always be flushed when released.

-

GLFW uses the GLX_ARB_framebuffer_sRGB and GLX_EXT_framebuffer_sRGB extensions to provide support for sRGB framebuffers. Where both of these extensions are unavailable, the GLFW_SRGB_CAPABLE hint will have no effect.

-

-WGL extensions

-

The WGL API is used to create OpenGL contexts on Microsoft Windows and other implementations of the Win32 API, such as Wine.

-

GLFW uses either the WGL_EXT_extension_string or the WGL_ARB_extension_string extension to check for the presence of all other WGL extensions listed below. If both are available, the EXT one is preferred. If neither is available, no other extensions are used and many GLFW features related to context creation will have no effect or cause errors when used.

-

GLFW uses the WGL_EXT_swap_control extension to provide vertical retrace synchronization (or vsync). Where this extension is unavailable, calling glfwSwapInterval will have no effect.

-

GLFW uses the WGL_ARB_pixel_format and WGL_ARB_multisample extensions to create contexts with multisampling anti-aliasing. Where these extensions are unavailable, the GLFW_SAMPLES hint will have no effect.

-

GLFW uses the WGL_ARB_create_context extension when available, even when creating OpenGL contexts of version 2.1 and below. Where this extension is unavailable, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will only be partially supported, the GLFW_OPENGL_DEBUG_CONTEXT hint will have no effect, and setting the GLFW_OPENGL_PROFILE or GLFW_OPENGL_FORWARD_COMPAT hints to GLFW_TRUE will cause glfwCreateWindow to fail.

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GLFW uses the WGL_ARB_create_context_profile extension to provide support for context profiles. Where this extension is unavailable, setting the GLFW_OPENGL_PROFILE hint to anything but GLFW_OPENGL_ANY_PROFILE will cause glfwCreateWindow to fail.

-

GLFW uses the WGL_ARB_context_flush_control extension to provide control over whether a context is flushed when it is released (made non-current). Where this extension is unavailable, the GLFW_CONTEXT_RELEASE_BEHAVIOR hint will have no effect and the context will always be flushed when released.

-

GLFW uses the WGL_ARB_framebuffer_sRGB and WGL_EXT_framebuffer_sRGB extensions to provide support for sRGB framebuffers. Where both of these extension are unavailable, the GLFW_SRGB_CAPABLE hint will have no effect.

-

-OpenGL on macOS

-

Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then only forward-compatible, core profile contexts are supported. Support for OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible, core profile contexts. There is also still no mechanism for requesting debug contexts or no-error contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL version 2.1.

-

Because of this, on OS X 10.7 and later, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will cause glfwCreateWindow to fail if given version 3.0 or 3.1. The GLFW_OPENGL_FORWARD_COMPAT hint must be set to GLFW_TRUE and the GLFW_OPENGL_PROFILE hint must be set to GLFW_OPENGL_CORE_PROFILE when creating OpenGL 3.2 and later contexts. The GLFW_OPENGL_DEBUG_CONTEXT and GLFW_CONTEXT_NO_ERROR hints are ignored.

-

Also, on Mac OS X 10.6 and below, the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints will fail if given a version above 2.1, setting the GLFW_OPENGL_PROFILE or GLFW_OPENGL_FORWARD_COMPAT hints to a non-default value will cause glfwCreateWindow to fail and the GLFW_OPENGL_DEBUG_CONTEXT hint is ignored.

-

-Vulkan loader and API

-

By default, GLFW uses the standard system-wide Vulkan loader to access the Vulkan API on all platforms except macOS. This is installed by both graphics drivers and Vulkan SDKs. If either the loader or at least one minimally functional ICD is missing, glfwVulkanSupported will return GLFW_FALSE and all other Vulkan-related functions will fail with an GLFW_API_UNAVAILABLE error.

-

-Vulkan WSI extensions

-

The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on all supported platforms.

-

GLFW uses the VK_KHR_surface and VK_KHR_win32_surface extensions to create surfaces on Microsoft Windows. If any of these extensions are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

-

GLFW uses the VK_KHR_surface and either the VK_MVK_macos_surface or VK_EXT_metal_surface extensions to create surfaces on macOS. If any of these extensions are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

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GLFW uses the VK_KHR_surface and either the VK_KHR_xlib_surface or VK_KHR_xcb_surface extensions to create surfaces on X11. If VK_KHR_surface or both VK_KHR_xlib_surface and VK_KHR_xcb_surface are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

-

GLFW uses the VK_KHR_surface and VK_KHR_wayland_surface extensions to create surfaces on Wayland. If any of these extensions are not available, glfwGetRequiredInstanceExtensions will return an empty list and window surface creation will fail.

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compile.dox File Reference
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Compiling GLFW
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This is about compiling the GLFW library itself. For information on how to build applications that use GLFW, see Building applications.

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-Using CMake

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GLFW uses CMake to generate project files or makefiles for a particular development environment. If you are on a Unix-like system such as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or Homebrew, you can install its CMake package. If not, you can download installers for Windows and macOS from the CMake website.

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Note
CMake only generates project files or makefiles. It does not compile the actual GLFW library. To compile GLFW, first generate these files for your chosen development environment and then use them to compile the actual GLFW library.
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-Dependencies

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Once you have installed CMake, make sure that all other dependencies are available. On some platforms, GLFW needs a few additional packages to be installed. See the section for your chosen platform and development environment below.

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-Dependencies for Visual C++ on Windows

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The Windows SDK bundled with Visual C++ already contains all the necessary headers, link libraries and tools except for CMake. Move on to Generating build files with CMake.

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-Dependencies for MinGW or MinGW-w64 on Windows

-

Both the MinGW and the MinGW-w64 packages already contain all the necessary headers, link libraries and tools except for CMake. Move on to Generating build files with CMake.

-

-Dependencies for MinGW or MinGW-w64 cross-compilation

-

Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For example, Cygwin has the mingw64-i686-gcc and mingw64-x86_64-gcc packages for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives like Ubuntu have the mingw-w64 package for both.

-

GLFW has CMake toolchain files in the CMake/ directory that set up cross-compilation of Windows binaries. To use these files you add an option when running cmake to generate the project files or makefiles:

-
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
-

The exact toolchain file to use depends on the prefix used by the MinGW or MinGW-w64 binaries on your system. You can usually see this in the /usr directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages have /usr/x86_64-w64-mingw32 for the 64-bit compilers, so the correct invocation would be:

-
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
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For more details see the article CMake Cross Compiling on the CMake wiki.

-

Once you have this set up, move on to Generating build files with CMake.

-

-Dependencies for Xcode on macOS

-

Xcode comes with all necessary tools except for CMake. The required headers and libraries are included in the core macOS frameworks. Xcode can be downloaded from the Mac App Store or from the ADC Member Center.

-

Once you have Xcode installed, move on to Generating build files with CMake.

-

-Dependencies for Linux and X11

-

To compile GLFW for X11, you need to have the X11 packages installed, as well as the basic development tools like GCC and make. For example, on Ubuntu and other distributions based on Debian GNU/Linux, you need to install the xorg-dev package, which pulls in all X.org header packages.

-

Once you have installed the necessary packages, move on to Generating build files with CMake.

-

-Dependencies for Linux and Wayland

-

To compile GLFW for Wayland, you need to have the Wayland packages installed, as well as the basic development tools like GCC and make. For example, on Ubuntu and other distributions based on Debian GNU/Linux, you need to install the libwayland-dev package, which contains all Wayland headers and pulls in wayland-scanner, as well as the wayland-protocols and extra-cmake-modules packages.

-

Once you have installed the necessary packages, move on to Generating build files with CMake.

-

-Dependencies for Linux and OSMesa

-

To compile GLFW for OSMesa, you need to install the OSMesa library and header packages. For example, on Ubuntu and other distributions based on Debian GNU/Linux, you need to install the libosmesa6-dev package. The OSMesa library is required at runtime for context creation and is loaded on demand.

-

Once you have installed the necessary packages, move on to Generating build files with CMake.

-

-Generating build files with CMake

-

Once you have all necessary dependencies it is time to generate the project files or makefiles for your development environment. CMake needs to know two paths for this: the path to the root directory of the GLFW source tree (i.e. not the src subdirectory) and the target path for the generated files and compiled binaries. If these are the same, it is called an in-tree build, otherwise it is called an out-of-tree build.

-

One of several advantages of out-of-tree builds is that you can generate files and compile for different development environments using a single source tree.

-
Note
This section is about generating the project files or makefiles necessary to compile the GLFW library, not about compiling the actual library.
-

-Generating files with the CMake command-line tool

-

To make an in-tree build, enter the root directory of the GLFW source tree (i.e. not the src subdirectory) and run CMake. The current directory is used as target path, while the path provided as an argument is used to find the source tree.

-
cd <glfw-root-dir>
-
cmake .
-

To make an out-of-tree build, make a directory outside of the source tree, enter it and run CMake with the (relative or absolute) path to the root of the source tree as an argument.

-
mkdir glfw-build
-
cd glfw-build
-
cmake <glfw-root-dir>
-

Once you have generated the project files or makefiles for your chosen development environment, move on to Compiling the library.

-

-Generating files with the CMake GUI

-

If you are using the GUI version, choose the root of the GLFW source tree as source location and the same directory or another, empty directory as the destination for binaries. Choose Configure, change any options you wish to, Configure again to let the changes take effect and then Generate.

-

Once you have generated the project files or makefiles for your chosen development environment, move on to Compiling the library.

-

-Compiling the library

-

You should now have all required dependencies and the project files or makefiles necessary to compile GLFW. Go ahead and compile the actual GLFW library with these files, as you would with any other project.

-

Once the GLFW library is compiled, you are ready to build your applications, linking it to the GLFW library. See Building applications for more information.

-

-CMake options

-

The CMake files for GLFW provide a number of options, although not all are available on all supported platforms. Some of these are de facto standards among projects using CMake and so have no GLFW_ prefix.

-

If you are using the GUI version of CMake, these are listed and can be changed from there. If you are using the command-line version of CMake you can use the ccmake ncurses GUI to set options. Some package systems like Ubuntu and other distributions based on Debian GNU/Linux have this tool in a separate cmake-curses-gui package.

-

Finally, if you don't want to use any GUI, you can set options from the cmake command-line with the -D flag.

-
cmake -DBUILD_SHARED_LIBS=ON .
-

-Shared CMake options

-

BUILD_SHARED_LIBS determines whether GLFW is built as a static library or as a DLL / shared library / dynamic library.

-

GLFW_BUILD_EXAMPLES determines whether the GLFW examples are built along with the library.

-

GLFW_BUILD_TESTS determines whether the GLFW test programs are built along with the library.

-

GLFW_BUILD_DOCS determines whether the GLFW documentation is built along with the library.

-

GLFW_VULKAN_STATIC determines whether to use the Vulkan loader linked directly with the application.

-

-Windows specific CMake options

-

USE_MSVC_RUNTIME_LIBRARY_DLL determines whether to use the DLL version or the static library version of the Visual C++ runtime library. If set to ON, the DLL version of the Visual C++ library is used.

-

GLFW_USE_HYBRID_HPG determines whether to export the NvOptimusEnablement and AmdPowerXpressRequestHighPerformance symbols, which force the use of the high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols need to be exported by the EXE to be detected by the driver, so the override will not work if GLFW is built as a DLL.

-

-Compiling GLFW manually

-

If you wish to compile GLFW without its CMake build environment then you will have to do at least some of the platform detection yourself. GLFW needs a configuration macro to be defined in order to know what window system it's being compiled for and also has optional, platform-specific ones for various features.

-

When building with CMake, the glfw_config.h configuration header is generated based on the current platform and CMake options. The GLFW CMake environment defines GLFW_USE_CONFIG_H, which causes this header to be included by internal.h. Without this macro, GLFW will expect the necessary configuration macros to be defined on the command-line.

-

The window creation API is used to create windows, handle input, monitors, gamma ramps and clipboard. The options are:

-
    -
  • _GLFW_COCOA to use the Cocoa frameworks
  • -
  • _GLFW_WIN32 to use the Win32 API
  • -
  • _GLFW_X11 to use the X Window System
  • -
  • _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
  • -
  • _GLFW_OSMESA to use the OSMesa API (headless and non-interactive)
  • -
-

If you are building GLFW as a shared library / dynamic library / DLL then you must also define _GLFW_BUILD_DLL. Otherwise, you must not define it.

-

If you are linking the Vulkan loader directly with your application then you must also define _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the external version.

-

If you are using a custom name for the Vulkan, EGL, GLX, OSMesa, OpenGL, GLESv1 or GLESv2 library, you can override the default names by defining those you need of _GLFW_VULKAN_LIBRARY, _GLFW_EGL_LIBRARY, _GLFW_GLX_LIBRARY, _GLFW_OSMESA_LIBRARY, _GLFW_OPENGL_LIBRARY, _GLFW_GLESV1_LIBRARY and _GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.

-

For the EGL context creation API, the following options are available:

-
    -
  • _GLFW_USE_EGLPLATFORM_H to use an existing EGL/eglplatform.h header file for native handle types (fallback)
  • -
-
Note
None of the GLFW header option macros may be defined during the compilation of GLFW. If you define any of these in your build files, make sure they are not applied to the GLFW sources.
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-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/context_8dox.html b/src/deps/glfw-3.3.2/docs/html/context_8dox.html deleted file mode 100644 index d6b2996..0000000 --- a/src/deps/glfw-3.3.2/docs/html/context_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: context.dox File Reference - - - - - - - - - - -
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context.dox File Reference
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Context guide
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This guide introduces the OpenGL and OpenGL ES context related functions of GLFW. For details on a specific function in this category, see the Context reference. There are also guides for the other areas of the GLFW API.

- -

-Context objects

-

A window object encapsulates both a top-level window and an OpenGL or OpenGL ES context. It is created with glfwCreateWindow and destroyed with glfwDestroyWindow or glfwTerminate. See Window creation for more information.

-

As the window and context are inseparably linked, the window object also serves as the context handle.

-

To test the creation of various kinds of contexts and see their properties, run the glfwinfo test program.

-
Note
Vulkan does not have a context and the Vulkan instance is created via the Vulkan API itself. If you will be using Vulkan to render to a window, disable context creation by setting the GLFW_CLIENT_API hint to GLFW_NO_API. For more information, see the Vulkan guide.
-

-Context creation hints

-

There are a number of hints, specified using glfwWindowHint, related to what kind of context is created. See context related hints in the window guide.

-

-Context object sharing

-

When creating a window and its OpenGL or OpenGL ES context with glfwCreateWindow, you can specify another window whose context the new one should share its objects (textures, vertex and element buffers, etc.) with.

-
GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window);
-

Object sharing is implemented by the operating system and graphics driver. On platforms where it is possible to choose which types of objects are shared, GLFW requests that all types are shared.

-

See the relevant chapter of the OpenGL or OpenGL ES reference documents for more information. The name and number of this chapter unfortunately varies between versions and APIs, but has at times been named Shared Objects and Multiple Contexts.

-

GLFW comes with a barebones object sharing example program called sharing.

-

-Offscreen contexts

-

GLFW doesn't support creating contexts without an associated window. However, contexts with hidden windows can be created with the GLFW_VISIBLE window hint.

-
-
-
GLFWwindow* offscreen_context = glfwCreateWindow(640, 480, "", NULL, NULL);
-

The window never needs to be shown and its context can be used as a plain offscreen context. Depending on the window manager, the size of a hidden window's framebuffer may not be usable or modifiable, so framebuffer objects are recommended for rendering with such contexts.

-

You should still process events as long as you have at least one window, even if none of them are visible.

-

macOS: The first time a window is created the menu bar is created. This is not desirable for example when writing a command-line only application. Menu bar creation can be disabled with the GLFW_COCOA_MENUBAR init hint.

-

-Windows without contexts

-

You can disable context creation by setting the GLFW_CLIENT_API hint to GLFW_NO_API. Windows without contexts must not be passed to glfwMakeContextCurrent or glfwSwapBuffers.

-

-Current context

-

Before you can make OpenGL or OpenGL ES calls, you need to have a current context of the correct type. A context can only be current for a single thread at a time, and a thread can only have a single context current at a time.

-

When moving a context between threads, you must make it non-current on the old thread before making it current on the new one.

-

The context of a window is made current with glfwMakeContextCurrent.

-

The window of the current context is returned by glfwGetCurrentContext.

-

The following GLFW functions require a context to be current. Calling any these functions without a current context will generate a GLFW_NO_CURRENT_CONTEXT error.

- -

-Buffer swapping

-

See Buffer swapping in the window guide.

-

-OpenGL and OpenGL ES extensions

-

One of the benefits of OpenGL and OpenGL ES is their extensibility. Hardware vendors may include extensions in their implementations that extend the API before that functionality is included in a new version of the OpenGL or OpenGL ES specification, and some extensions are never included and remain as extensions until they become obsolete.

-

An extension is defined by:

-
    -
  • An extension name (e.g. GL_ARB_debug_output)
  • -
  • New OpenGL tokens (e.g. GL_DEBUG_SEVERITY_HIGH_ARB)
  • -
  • New OpenGL functions (e.g. glGetDebugMessageLogARB)
  • -
-

Note the ARB affix, which stands for Architecture Review Board and is used for official extensions. The extension above was created by the ARB, but there are many different affixes, like NV for Nvidia and AMD for, well, AMD. Any group may also use the generic EXT affix. Lists of extensions, together with their specifications, can be found at the OpenGL Registry and OpenGL ES Registry.

-

-Loading extension with a loader library

-

An extension loader library is the easiest and best way to access both OpenGL and OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs. They will take care of all the details of declaring and loading everything you need. One such library is glad and there are several others.

-

The following example will use glad but all extension loader libraries work similarly.

-

First you need to generate the source files using the glad Python script. This example generates a loader for any version of OpenGL, which is the default for both GLFW and glad, but loaders for OpenGL ES, as well as loaders for specific API versions and extension sets can be generated. The generated files are written to the output directory.

-
python main.py --generator c --no-loader --out-path output
-

The --no-loader option is added because GLFW already provides a function for loading OpenGL and OpenGL ES function pointers, one that automatically uses the selected context creation API, and glad can call this instead of having to implement its own. There are several other command-line options as well. See the glad documentation for details.

-

Add the generated output/src/glad.c, output/include/glad/glad.h and output/include/KHR/khrplatform.h files to your build. Then you need to include the glad header file, which will replace the OpenGL header of your development environment. By including the glad header before the GLFW header, it suppresses the development environment's OpenGL or OpenGL ES header.

-
#include <glad/glad.h>
-
#include <GLFW/glfw3.h>
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Finally you need to initialize glad once you have a suitable current context.

-
window = glfwCreateWindow(640, 480, "My Window", NULL, NULL);
-
if (!window)
-
{
-
...
-
}
-
- -
-
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
-

Once glad has been loaded, you have access to all OpenGL core and extension functions supported by both the context you created and the glad loader you generated and you are ready to start rendering.

-

You can specify a minimum required OpenGL or OpenGL ES version with context hints. If your needs are more complex, you can check the actual OpenGL or OpenGL ES version with context attributes, or you can check whether a specific version is supported by the current context with the GLAD_GL_VERSION_x_x booleans.

-
if (GLAD_GL_VERSION_3_2)
-
{
-
// Call OpenGL 3.2+ specific code
-
}
-

To check whether a specific extension is supported, use the GLAD_GL_xxx booleans.

-
if (GLAD_GL_ARB_debug_output)
-
{
-
// Use GL_ARB_debug_output
-
}
-

-Loading extensions manually

-

Do not use this technique unless it is absolutely necessary. An extension loader library will save you a ton of tedious, repetitive, error prone work.

-

To use a certain extension, you must first check whether the context supports that extension and then, if it introduces new functions, retrieve the pointers to those functions. GLFW provides glfwExtensionSupported and glfwGetProcAddress for manual loading of extensions and new API functions.

-

This section will demonstrate manual loading of OpenGL extensions. The loading of OpenGL ES extensions is identical except for the name of the extension header.

-

-The glext.h header

-

The glext.h extension header is a continually updated file that defines the interfaces for all OpenGL extensions. The latest version of this can always be found at the OpenGL Registry. There are also extension headers for the various versions of OpenGL ES at the OpenGL ES Registry. It it strongly recommended that you use your own copy of the extension header, as the one included in your development environment may be several years out of date and may not include the extensions you wish to use.

-

The header defines function pointer types for all functions of all extensions it supports. These have names like PFNGLGETDEBUGMESSAGELOGARBPROC (for glGetDebugMessageLogARB), i.e. the name is made uppercase and PFN (pointer to function) and PROC (procedure) are added to the ends.

-

To include the extension header, define GLFW_INCLUDE_GLEXT before including the GLFW header.

-
#define GLFW_INCLUDE_GLEXT
-
#include <GLFW/glfw3.h>
-

-Checking for extensions

-

A given machine may not actually support the extension (it may have older drivers or a graphics card that lacks the necessary hardware features), so it is necessary to check at run-time whether the context supports the extension. This is done with glfwExtensionSupported.

-
if (glfwExtensionSupported("GL_ARB_debug_output"))
-
{
-
// The extension is supported by the current context
-
}
-

The argument is a null terminated ASCII string with the extension name. If the extension is supported, glfwExtensionSupported returns GLFW_TRUE, otherwise it returns GLFW_FALSE.

-

-Fetching function pointers

-

Many extensions, though not all, require the use of new OpenGL functions. These functions often do not have entry points in the client API libraries of your operating system, making it necessary to fetch them at run time. You can retrieve pointers to these functions with glfwGetProcAddress.

-
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
-

In general, you should avoid giving the function pointer variables the (exact) same name as the function, as this may confuse your linker. Instead, you can use a different prefix, like above, or some other naming scheme.

-

Now that all the pieces have been introduced, here is what they might look like when used together.

-
#define GLFW_INCLUDE_GLEXT
-
#include <GLFW/glfw3.h>
-
-
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
-
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
-
-
// Flag indicating whether the extension is supported
-
int has_ARB_debug_output = 0;
-
-
void load_extensions(void)
-
{
-
if (glfwExtensionSupported("GL_ARB_debug_output"))
-
{
-
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
-
glfwGetProcAddress("glGetDebugMessageLogARB");
-
has_ARB_debug_output = 1;
-
}
-
}
-
-
void some_function(void)
-
{
-
if (has_ARB_debug_output)
-
{
-
// Now the extension function can be called as usual
-
glGetDebugMessageLogARB(...);
-
}
-
}
-
-
-
The header of the GLFW 3 API.
-
GLFWwindow * glfwGetCurrentContext(void)
Returns the window whose context is current on the calling thread.
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1152
-
int glfwExtensionSupported(const char *extension)
Returns whether the specified extension is available.
-
void glfwMakeContextCurrent(GLFWwindow *window)
Makes the context of the specified window current for the calling thread.
-
#define GLFW_FALSE
Zero.
Definition: glfw3.h:289
-
GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
Creates a window and its associated context.
-
GLFWglproc glfwGetProcAddress(const char *procname)
Returns the address of the specified function for the current context.
-
void glfwWindowHint(int hint, int value)
Sets the specified window hint to the desired value.
-
#define GLFW_VISIBLE
Window visibility window hint and attribute.
Definition: glfw3.h:782
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Deprecated List
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Global GLFWcharmodsfun )(GLFWwindow *, unsigned int, int)
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Scheduled for removal in version 4.0.
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Global glfwSetCharModsCallback (GLFWwindow *window, GLFWcharmodsfun callback)
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Scheduled for removal in version 4.0.
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GLFW Directory Reference
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file  glfw3.h [code]
 The header of the GLFW 3 API.
 
file  glfw3native.h [code]
 The header of the native access functions.
 
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-Directories

directory  GLFW
 
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docs Directory Reference
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glfw-3.3.2 Directory Reference
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-Directories

directory  docs
 
directory  include
 
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/doc.png b/src/deps/glfw-3.3.2/docs/html/doc.png deleted file mode 100644 index 17edabf..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/doc.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/doxygen.css b/src/deps/glfw-3.3.2/docs/html/doxygen.css deleted file mode 100644 index 5bc13aa..0000000 --- a/src/deps/glfw-3.3.2/docs/html/doxygen.css +++ /dev/null @@ -1,1766 +0,0 @@ -/* The standard CSS for doxygen 1.8.16 */ - -body, table, div, p, dl { - font: 400 14px/22px Roboto,sans-serif; -} - -p.reference, p.definition { - font: 400 14px/22px Roboto,sans-serif; -} - -/* @group Heading Levels */ - -h1.groupheader { - font-size: 150%; -} - -.title { - font: 400 14px/28px Roboto,sans-serif; - font-size: 150%; - font-weight: bold; - margin: 10px 2px; -} - -h2.groupheader { - border-bottom: 1px solid #879ECB; - color: #354C7B; - font-size: 150%; - font-weight: normal; - margin-top: 1.75em; - padding-top: 8px; - padding-bottom: 4px; 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- padding-right: 3px; - border-right: 4px solid; - border-color: #FF0000; -} - -dl.pre, dl.post, dl.invariant { - margin-left: -7px; - padding-left: 3px; - border-left: 4px solid; - border-color: #00D000; -} - -dl.pre.DocNodeRTL, dl.post.DocNodeRTL, dl.invariant.DocNodeRTL { - margin-left: 0; - padding-left: 0; - border-left: 0; - margin-right: -7px; - padding-right: 3px; - border-right: 4px solid; - border-color: #00D000; -} - -dl.deprecated { - margin-left: -7px; - padding-left: 3px; - border-left: 4px solid; - border-color: #505050; -} - -dl.deprecated.DocNodeRTL { - margin-left: 0; - padding-left: 0; - border-left: 0; - margin-right: -7px; - padding-right: 3px; - border-right: 4px solid; - border-color: #505050; -} - -dl.todo { - margin-left: -7px; - padding-left: 3px; - border-left: 4px solid; - border-color: #00C0E0; -} - -dl.todo.DocNodeRTL { - margin-left: 0; - padding-left: 0; - border-left: 0; - margin-right: -7px; - padding-right: 3px; - border-right: 4px solid; - border-color: #00C0E0; -} - -dl.test { - margin-left: -7px; - padding-left: 3px; - border-left: 4px solid; - border-color: #3030E0; -} - -dl.test.DocNodeRTL { - margin-left: 0; - padding-left: 0; - border-left: 0; - margin-right: -7px; - padding-right: 3px; - border-right: 4px solid; - border-color: #3030E0; -} - -dl.bug { - margin-left: -7px; - padding-left: 3px; - border-left: 4px solid; - border-color: #C08050; -} - -dl.bug.DocNodeRTL { - margin-left: 0; - padding-left: 0; - border-left: 0; - margin-right: -7px; - padding-right: 3px; - border-right: 4px solid; - border-color: #C08050; -} - -dl.section dd { - margin-bottom: 6px; -} - - -#projectlogo -{ - text-align: center; - vertical-align: bottom; - border-collapse: separate; -} - -#projectlogo img -{ - border: 0px none; -} - -#projectalign -{ - vertical-align: middle; -} - -#projectname -{ - font: 300% Tahoma, Arial,sans-serif; - margin: 0px; - padding: 2px 0px; -} - -#projectbrief -{ - font: 120% Tahoma, Arial,sans-serif; - margin: 0px; - padding: 0px; -} - -#projectnumber -{ - font: 50% Tahoma, Arial,sans-serif; - margin: 0px; - padding: 0px; -} - -#titlearea -{ - padding: 0px; - margin: 0px; - width: 100%; - border-bottom: 1px solid #5373B4; -} - -.image -{ - text-align: center; -} - -.dotgraph -{ - text-align: center; -} - -.mscgraph -{ - text-align: center; -} - -.plantumlgraph -{ - text-align: center; -} - -.diagraph -{ - text-align: center; -} - -.caption -{ - font-weight: bold; -} - -div.zoom -{ - border: 1px solid #90A5CE; -} - -dl.citelist { - margin-bottom:50px; -} - -dl.citelist dt { - color:#334975; - float:left; - font-weight:bold; - margin-right:10px; - padding:5px; -} - -dl.citelist dd { - margin:2px 0; - padding:5px 0; -} - -div.toc { - padding: 14px 25px; - background-color: #F4F6FA; - border: 1px solid #D8DFEE; - border-radius: 7px 7px 7px 7px; - float: right; - height: auto; - margin: 0 8px 10px 10px; - width: 200px; -} - -.PageDocRTL-title div.toc { - float: left !important; - text-align: right; -} - -div.toc li { - background: url("bdwn.png") no-repeat scroll 0 5px transparent; - font: 10px/1.2 Verdana,DejaVu Sans,Geneva,sans-serif; - margin-top: 5px; - padding-left: 10px; - padding-top: 2px; -} - -.PageDocRTL-title div.toc li { - background-position-x: right !important; - padding-left: 0 !important; - padding-right: 10px; -} - -div.toc h3 { - font: bold 12px/1.2 Arial,FreeSans,sans-serif; - color: #4665A2; - border-bottom: 0 none; - margin: 0; -} - -div.toc ul { - list-style: none outside none; - border: medium none; - padding: 0px; -} - -div.toc li.level1 { - margin-left: 0px; -} - -div.toc li.level2 { - margin-left: 15px; -} - -div.toc li.level3 { - margin-left: 30px; -} - -div.toc li.level4 { - margin-left: 45px; -} - -.PageDocRTL-title div.toc li.level1 { - margin-left: 0 !important; - margin-right: 0; -} - -.PageDocRTL-title div.toc li.level2 { - margin-left: 0 !important; - margin-right: 15px; -} - -.PageDocRTL-title div.toc li.level3 { - margin-left: 0 !important; - margin-right: 30px; -} - -.PageDocRTL-title div.toc li.level4 { - margin-left: 0 !important; - margin-right: 45px; -} - -.inherit_header { - font-weight: bold; - color: gray; - cursor: pointer; - -webkit-touch-callout: none; - -webkit-user-select: none; - -khtml-user-select: none; - -moz-user-select: none; - -ms-user-select: none; - user-select: none; -} - -.inherit_header td { - padding: 6px 0px 2px 5px; -} - -.inherit { - display: none; -} - -tr.heading h2 { - margin-top: 12px; - margin-bottom: 4px; -} - -/* tooltip related style info */ - -.ttc { - position: absolute; - display: none; -} - -#powerTip { - cursor: default; - white-space: nowrap; - background-color: white; - border: 1px solid gray; - border-radius: 4px 4px 4px 4px; - box-shadow: 1px 1px 7px gray; - display: none; - font-size: smaller; - max-width: 80%; - opacity: 0.9; - padding: 1ex 1em 1em; - position: absolute; - z-index: 2147483647; -} - -#powerTip div.ttdoc { - color: grey; - font-style: italic; -} - -#powerTip div.ttname a { - font-weight: bold; -} - -#powerTip div.ttname { - font-weight: bold; -} - -#powerTip div.ttdeci { - color: #006318; -} - -#powerTip div { - margin: 0px; - padding: 0px; - font: 12px/16px Roboto,sans-serif; -} - -#powerTip:before, #powerTip:after { - content: ""; - position: absolute; - margin: 0px; -} - -#powerTip.n:after, #powerTip.n:before, -#powerTip.s:after, #powerTip.s:before, -#powerTip.w:after, #powerTip.w:before, -#powerTip.e:after, #powerTip.e:before, -#powerTip.ne:after, #powerTip.ne:before, -#powerTip.se:after, #powerTip.se:before, -#powerTip.nw:after, #powerTip.nw:before, -#powerTip.sw:after, #powerTip.sw:before { - border: solid transparent; - content: " "; - height: 0; - width: 0; - position: absolute; -} - -#powerTip.n:after, #powerTip.s:after, -#powerTip.w:after, #powerTip.e:after, -#powerTip.nw:after, #powerTip.ne:after, -#powerTip.sw:after, #powerTip.se:after { - border-color: rgba(255, 255, 255, 0); -} - -#powerTip.n:before, #powerTip.s:before, -#powerTip.w:before, #powerTip.e:before, -#powerTip.nw:before, #powerTip.ne:before, -#powerTip.sw:before, #powerTip.se:before { - border-color: rgba(128, 128, 128, 0); -} - -#powerTip.n:after, #powerTip.n:before, -#powerTip.ne:after, #powerTip.ne:before, -#powerTip.nw:after, #powerTip.nw:before { - top: 100%; -} - -#powerTip.n:after, #powerTip.ne:after, #powerTip.nw:after { - border-top-color: #FFFFFF; - border-width: 10px; - margin: 0px -10px; -} -#powerTip.n:before { - border-top-color: #808080; - border-width: 11px; - margin: 0px -11px; -} -#powerTip.n:after, #powerTip.n:before { - left: 50%; -} - -#powerTip.nw:after, #powerTip.nw:before { - right: 14px; -} - -#powerTip.ne:after, #powerTip.ne:before { - left: 14px; -} - -#powerTip.s:after, #powerTip.s:before, -#powerTip.se:after, #powerTip.se:before, -#powerTip.sw:after, #powerTip.sw:before { - bottom: 100%; -} - -#powerTip.s:after, #powerTip.se:after, #powerTip.sw:after { - border-bottom-color: #FFFFFF; - border-width: 10px; - margin: 0px -10px; -} - -#powerTip.s:before, #powerTip.se:before, #powerTip.sw:before { - border-bottom-color: #808080; - border-width: 11px; - margin: 0px -11px; -} - -#powerTip.s:after, #powerTip.s:before { - left: 50%; -} - -#powerTip.sw:after, #powerTip.sw:before { - right: 14px; -} - -#powerTip.se:after, #powerTip.se:before { - left: 14px; -} - -#powerTip.e:after, #powerTip.e:before { - left: 100%; -} -#powerTip.e:after { - border-left-color: #FFFFFF; - border-width: 10px; - top: 50%; - margin-top: -10px; -} -#powerTip.e:before { - border-left-color: #808080; - border-width: 11px; - top: 50%; - margin-top: -11px; -} - -#powerTip.w:after, #powerTip.w:before { - right: 100%; -} -#powerTip.w:after { - border-right-color: #FFFFFF; - border-width: 10px; - top: 50%; - margin-top: -10px; -} -#powerTip.w:before { - border-right-color: #808080; - border-width: 11px; - top: 50%; - margin-top: -11px; -} - -@media print -{ - #top { display: none; } - #side-nav { display: none; } - #nav-path { display: none; } - body { overflow:visible; } - h1, h2, h3, h4, h5, h6 { page-break-after: avoid; } - .summary { display: none; } - .memitem { page-break-inside: avoid; } - #doc-content - { - margin-left:0 !important; - height:auto !important; - width:auto !important; - overflow:inherit; - display:inline; - } -} - -/* @group Markdown */ - -/* -table.markdownTable { - border-collapse:collapse; - margin-top: 4px; - margin-bottom: 4px; -} - -table.markdownTable td, table.markdownTable th { - border: 1px solid #2D4068; - padding: 3px 7px 2px; -} - -table.markdownTableHead tr { -} - -table.markdownTableBodyLeft td, table.markdownTable th { - border: 1px solid #2D4068; - padding: 3px 7px 2px; -} - -th.markdownTableHeadLeft th.markdownTableHeadRight th.markdownTableHeadCenter th.markdownTableHeadNone { - background-color: #374F7F; - color: #FFFFFF; - font-size: 110%; - padding-bottom: 4px; - padding-top: 5px; -} - -th.markdownTableHeadLeft { - text-align: left -} - -th.markdownTableHeadRight { - text-align: right -} - -th.markdownTableHeadCenter { - text-align: center -} -*/ - -table.markdownTable { - border-collapse:collapse; - margin-top: 4px; - margin-bottom: 4px; -} - -table.markdownTable td, table.markdownTable th { - border: 1px solid #2D4068; - padding: 3px 7px 2px; -} - -table.markdownTable tr { -} - -th.markdownTableHeadLeft, th.markdownTableHeadRight, th.markdownTableHeadCenter, th.markdownTableHeadNone { - background-color: #374F7F; - color: #FFFFFF; - font-size: 110%; - padding-bottom: 4px; - padding-top: 5px; -} - -th.markdownTableHeadLeft, td.markdownTableBodyLeft { - text-align: left -} - -th.markdownTableHeadRight, td.markdownTableBodyRight { - text-align: right -} - -th.markdownTableHeadCenter, td.markdownTableBodyCenter { - text-align: center -} - -.DocNodeRTL { - text-align: right; - direction: rtl; -} - -.DocNodeLTR { - text-align: left; - direction: ltr; -} - -table.DocNodeRTL { - width: auto; - margin-right: 0; - margin-left: auto; -} - -table.DocNodeLTR { - width: auto; - margin-right: auto; - margin-left: 0; -} - -tt, code, kbd, samp -{ - display: inline-block; - direction:ltr; -} -/* @end */ - -u { - text-decoration: underline; -} - diff --git a/src/deps/glfw-3.3.2/docs/html/doxygen.png b/src/deps/glfw-3.3.2/docs/html/doxygen.png deleted file mode 100644 index 3ff17d8..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/doxygen.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/dynsections.js b/src/deps/glfw-3.3.2/docs/html/dynsections.js deleted file mode 100644 index ea0a7b3..0000000 --- a/src/deps/glfw-3.3.2/docs/html/dynsections.js +++ /dev/null @@ -1,120 +0,0 @@ -/* - @licstart The following is the entire license notice for the - JavaScript code in this file. - - Copyright (C) 1997-2017 by Dimitri van Heesch - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License along - with this program; if not, write to the Free Software Foundation, Inc., - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - - @licend The above is the entire license notice - for the JavaScript code in this file - */ -function toggleVisibility(linkObj) -{ - var base = $(linkObj).attr('id'); - var summary = $('#'+base+'-summary'); - var content = $('#'+base+'-content'); - var trigger = $('#'+base+'-trigger'); - var src=$(trigger).attr('src'); - if (content.is(':visible')===true) { - content.hide(); - summary.show(); - $(linkObj).addClass('closed').removeClass('opened'); - $(trigger).attr('src',src.substring(0,src.length-8)+'closed.png'); - } else { - content.show(); - summary.hide(); - $(linkObj).removeClass('closed').addClass('opened'); - $(trigger).attr('src',src.substring(0,src.length-10)+'open.png'); - } - return false; -} - -function updateStripes() -{ - $('table.directory tr'). - removeClass('even').filter(':visible:even').addClass('even'); -} - -function toggleLevel(level) -{ - $('table.directory tr').each(function() { - var l = this.id.split('_').length-1; - var i = $('#img'+this.id.substring(3)); - var a = $('#arr'+this.id.substring(3)); - if (l - - - - - -GLFW: Files - - - - - - - - - - -
- - - - - - - - -
- -
-
- - -
- -
- -
-
-
Files
-
-
-
Here is a list of all files with brief descriptions:
- - - -
 glfw3.hThe header of the GLFW 3 API
 glfw3native.hThe header of the native access functions
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/folderclosed.png b/src/deps/glfw-3.3.2/docs/html/folderclosed.png deleted file mode 100644 index bb8ab35..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/folderclosed.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/folderopen.png b/src/deps/glfw-3.3.2/docs/html/folderopen.png deleted file mode 100644 index d6c7f67..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/folderopen.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/glfw3_8h.html b/src/deps/glfw-3.3.2/docs/html/glfw3_8h.html deleted file mode 100644 index 213b56d..0000000 --- a/src/deps/glfw-3.3.2/docs/html/glfw3_8h.html +++ /dev/null @@ -1,1602 +0,0 @@ - - - - - - -GLFW: glfw3.h File Reference - - - - - - - - - - -
- - - - - - - - - -
-
- - -
- -
- - -
-
- -
-
glfw3.h File Reference
-
-
-

Description

-

This is the header file of the GLFW 3 API. It defines all its types and declares all its functions.

-

For more information about how to use this file, see Including the GLFW header file.

-
-

Go to the source code of this file.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_APIENTRY_DEFINED
 
#define GLFW_TRUE   1
 One. More...
 
#define GLFW_FALSE   0
 Zero. More...
 
#define GLFW_HAT_CENTERED   0
 
#define GLFW_HAT_UP   1
 
#define GLFW_HAT_RIGHT   2
 
#define GLFW_HAT_DOWN   4
 
#define GLFW_HAT_LEFT   8
 
#define GLFW_HAT_RIGHT_UP   (GLFW_HAT_RIGHT | GLFW_HAT_UP)
 
#define GLFW_HAT_RIGHT_DOWN   (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
 
#define GLFW_HAT_LEFT_UP   (GLFW_HAT_LEFT | GLFW_HAT_UP)
 
#define GLFW_HAT_LEFT_DOWN   (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
 
#define GLFW_KEY_UNKNOWN   -1
 
#define GLFW_KEY_SPACE   32
 
#define GLFW_KEY_APOSTROPHE   39 /* ' */
 
#define GLFW_KEY_COMMA   44 /* , */
 
#define GLFW_KEY_MINUS   45 /* - */
 
#define GLFW_KEY_PERIOD   46 /* . */
 
#define GLFW_KEY_SLASH   47 /* / */
 
#define GLFW_KEY_0   48
 
#define GLFW_KEY_1   49
 
#define GLFW_KEY_2   50
 
#define GLFW_KEY_3   51
 
#define GLFW_KEY_4   52
 
#define GLFW_KEY_5   53
 
#define GLFW_KEY_6   54
 
#define GLFW_KEY_7   55
 
#define GLFW_KEY_8   56
 
#define GLFW_KEY_9   57
 
#define GLFW_KEY_SEMICOLON   59 /* ; */
 
#define GLFW_KEY_EQUAL   61 /* = */
 
#define GLFW_KEY_A   65
 
#define GLFW_KEY_B   66
 
#define GLFW_KEY_C   67
 
#define GLFW_KEY_D   68
 
#define GLFW_KEY_E   69
 
#define GLFW_KEY_F   70
 
#define GLFW_KEY_G   71
 
#define GLFW_KEY_H   72
 
#define GLFW_KEY_I   73
 
#define GLFW_KEY_J   74
 
#define GLFW_KEY_K   75
 
#define GLFW_KEY_L   76
 
#define GLFW_KEY_M   77
 
#define GLFW_KEY_N   78
 
#define GLFW_KEY_O   79
 
#define GLFW_KEY_P   80
 
#define GLFW_KEY_Q   81
 
#define GLFW_KEY_R   82
 
#define GLFW_KEY_S   83
 
#define GLFW_KEY_T   84
 
#define GLFW_KEY_U   85
 
#define GLFW_KEY_V   86
 
#define GLFW_KEY_W   87
 
#define GLFW_KEY_X   88
 
#define GLFW_KEY_Y   89
 
#define GLFW_KEY_Z   90
 
#define GLFW_KEY_LEFT_BRACKET   91 /* [ */
 
#define GLFW_KEY_BACKSLASH   92 /* \ */
 
#define GLFW_KEY_RIGHT_BRACKET   93 /* ] */
 
#define GLFW_KEY_GRAVE_ACCENT   96 /* ` */
 
#define GLFW_KEY_WORLD_1   161 /* non-US #1 */
 
#define GLFW_KEY_WORLD_2   162 /* non-US #2 */
 
#define GLFW_KEY_ESCAPE   256
 
#define GLFW_KEY_ENTER   257
 
#define GLFW_KEY_TAB   258
 
#define GLFW_KEY_BACKSPACE   259
 
#define GLFW_KEY_INSERT   260
 
#define GLFW_KEY_DELETE   261
 
#define GLFW_KEY_RIGHT   262
 
#define GLFW_KEY_LEFT   263
 
#define GLFW_KEY_DOWN   264
 
#define GLFW_KEY_UP   265
 
#define GLFW_KEY_PAGE_UP   266
 
#define GLFW_KEY_PAGE_DOWN   267
 
#define GLFW_KEY_HOME   268
 
#define GLFW_KEY_END   269
 
#define GLFW_KEY_CAPS_LOCK   280
 
#define GLFW_KEY_SCROLL_LOCK   281
 
#define GLFW_KEY_NUM_LOCK   282
 
#define GLFW_KEY_PRINT_SCREEN   283
 
#define GLFW_KEY_PAUSE   284
 
#define GLFW_KEY_F1   290
 
#define GLFW_KEY_F2   291
 
#define GLFW_KEY_F3   292
 
#define GLFW_KEY_F4   293
 
#define GLFW_KEY_F5   294
 
#define GLFW_KEY_F6   295
 
#define GLFW_KEY_F7   296
 
#define GLFW_KEY_F8   297
 
#define GLFW_KEY_F9   298
 
#define GLFW_KEY_F10   299
 
#define GLFW_KEY_F11   300
 
#define GLFW_KEY_F12   301
 
#define GLFW_KEY_F13   302
 
#define GLFW_KEY_F14   303
 
#define GLFW_KEY_F15   304
 
#define GLFW_KEY_F16   305
 
#define GLFW_KEY_F17   306
 
#define GLFW_KEY_F18   307
 
#define GLFW_KEY_F19   308
 
#define GLFW_KEY_F20   309
 
#define GLFW_KEY_F21   310
 
#define GLFW_KEY_F22   311
 
#define GLFW_KEY_F23   312
 
#define GLFW_KEY_F24   313
 
#define GLFW_KEY_F25   314
 
#define GLFW_KEY_KP_0   320
 
#define GLFW_KEY_KP_1   321
 
#define GLFW_KEY_KP_2   322
 
#define GLFW_KEY_KP_3   323
 
#define GLFW_KEY_KP_4   324
 
#define GLFW_KEY_KP_5   325
 
#define GLFW_KEY_KP_6   326
 
#define GLFW_KEY_KP_7   327
 
#define GLFW_KEY_KP_8   328
 
#define GLFW_KEY_KP_9   329
 
#define GLFW_KEY_KP_DECIMAL   330
 
#define GLFW_KEY_KP_DIVIDE   331
 
#define GLFW_KEY_KP_MULTIPLY   332
 
#define GLFW_KEY_KP_SUBTRACT   333
 
#define GLFW_KEY_KP_ADD   334
 
#define GLFW_KEY_KP_ENTER   335
 
#define GLFW_KEY_KP_EQUAL   336
 
#define GLFW_KEY_LEFT_SHIFT   340
 
#define GLFW_KEY_LEFT_CONTROL   341
 
#define GLFW_KEY_LEFT_ALT   342
 
#define GLFW_KEY_LEFT_SUPER   343
 
#define GLFW_KEY_RIGHT_SHIFT   344
 
#define GLFW_KEY_RIGHT_CONTROL   345
 
#define GLFW_KEY_RIGHT_ALT   346
 
#define GLFW_KEY_RIGHT_SUPER   347
 
#define GLFW_KEY_MENU   348
 
#define GLFW_KEY_LAST   GLFW_KEY_MENU
 
#define GLFW_MOD_SHIFT   0x0001
 If this bit is set one or more Shift keys were held down. More...
 
#define GLFW_MOD_CONTROL   0x0002
 If this bit is set one or more Control keys were held down. More...
 
#define GLFW_MOD_ALT   0x0004
 If this bit is set one or more Alt keys were held down. More...
 
#define GLFW_MOD_SUPER   0x0008
 If this bit is set one or more Super keys were held down. More...
 
#define GLFW_MOD_CAPS_LOCK   0x0010
 If this bit is set the Caps Lock key is enabled. More...
 
#define GLFW_MOD_NUM_LOCK   0x0020
 If this bit is set the Num Lock key is enabled. More...
 
#define GLFW_MOUSE_BUTTON_1   0
 
#define GLFW_MOUSE_BUTTON_2   1
 
#define GLFW_MOUSE_BUTTON_3   2
 
#define GLFW_MOUSE_BUTTON_4   3
 
#define GLFW_MOUSE_BUTTON_5   4
 
#define GLFW_MOUSE_BUTTON_6   5
 
#define GLFW_MOUSE_BUTTON_7   6
 
#define GLFW_MOUSE_BUTTON_8   7
 
#define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8
 
#define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1
 
#define GLFW_MOUSE_BUTTON_RIGHT   GLFW_MOUSE_BUTTON_2
 
#define GLFW_MOUSE_BUTTON_MIDDLE   GLFW_MOUSE_BUTTON_3
 
#define GLFW_JOYSTICK_1   0
 
#define GLFW_JOYSTICK_2   1
 
#define GLFW_JOYSTICK_3   2
 
#define GLFW_JOYSTICK_4   3
 
#define GLFW_JOYSTICK_5   4
 
#define GLFW_JOYSTICK_6   5
 
#define GLFW_JOYSTICK_7   6
 
#define GLFW_JOYSTICK_8   7
 
#define GLFW_JOYSTICK_9   8
 
#define GLFW_JOYSTICK_10   9
 
#define GLFW_JOYSTICK_11   10
 
#define GLFW_JOYSTICK_12   11
 
#define GLFW_JOYSTICK_13   12
 
#define GLFW_JOYSTICK_14   13
 
#define GLFW_JOYSTICK_15   14
 
#define GLFW_JOYSTICK_16   15
 
#define GLFW_JOYSTICK_LAST   GLFW_JOYSTICK_16
 
#define GLFW_GAMEPAD_BUTTON_A   0
 
#define GLFW_GAMEPAD_BUTTON_B   1
 
#define GLFW_GAMEPAD_BUTTON_X   2
 
#define GLFW_GAMEPAD_BUTTON_Y   3
 
#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER   4
 
#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER   5
 
#define GLFW_GAMEPAD_BUTTON_BACK   6
 
#define GLFW_GAMEPAD_BUTTON_START   7
 
#define GLFW_GAMEPAD_BUTTON_GUIDE   8
 
#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB   9
 
#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB   10
 
#define GLFW_GAMEPAD_BUTTON_DPAD_UP   11
 
#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT   12
 
#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN   13
 
#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT   14
 
#define GLFW_GAMEPAD_BUTTON_LAST   GLFW_GAMEPAD_BUTTON_DPAD_LEFT
 
#define GLFW_GAMEPAD_BUTTON_CROSS   GLFW_GAMEPAD_BUTTON_A
 
#define GLFW_GAMEPAD_BUTTON_CIRCLE   GLFW_GAMEPAD_BUTTON_B
 
#define GLFW_GAMEPAD_BUTTON_SQUARE   GLFW_GAMEPAD_BUTTON_X
 
#define GLFW_GAMEPAD_BUTTON_TRIANGLE   GLFW_GAMEPAD_BUTTON_Y
 
#define GLFW_GAMEPAD_AXIS_LEFT_X   0
 
#define GLFW_GAMEPAD_AXIS_LEFT_Y   1
 
#define GLFW_GAMEPAD_AXIS_RIGHT_X   2
 
#define GLFW_GAMEPAD_AXIS_RIGHT_Y   3
 
#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER   4
 
#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER   5
 
#define GLFW_GAMEPAD_AXIS_LAST   GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
 
#define GLFW_NO_ERROR   0
 No error has occurred. More...
 
#define GLFW_NOT_INITIALIZED   0x00010001
 GLFW has not been initialized. More...
 
#define GLFW_NO_CURRENT_CONTEXT   0x00010002
 No context is current for this thread. More...
 
#define GLFW_INVALID_ENUM   0x00010003
 One of the arguments to the function was an invalid enum value. More...
 
#define GLFW_INVALID_VALUE   0x00010004
 One of the arguments to the function was an invalid value. More...
 
#define GLFW_OUT_OF_MEMORY   0x00010005
 A memory allocation failed. More...
 
#define GLFW_API_UNAVAILABLE   0x00010006
 GLFW could not find support for the requested API on the system. More...
 
#define GLFW_VERSION_UNAVAILABLE   0x00010007
 The requested OpenGL or OpenGL ES version is not available. More...
 
#define GLFW_PLATFORM_ERROR   0x00010008
 A platform-specific error occurred that does not match any of the more specific categories. More...
 
#define GLFW_FORMAT_UNAVAILABLE   0x00010009
 The requested format is not supported or available. More...
 
#define GLFW_NO_WINDOW_CONTEXT   0x0001000A
 The specified window does not have an OpenGL or OpenGL ES context. More...
 
#define GLFW_FOCUSED   0x00020001
 Input focus window hint and attribute. More...
 
#define GLFW_ICONIFIED   0x00020002
 Window iconification window attribute. More...
 
#define GLFW_RESIZABLE   0x00020003
 Window resize-ability window hint and attribute. More...
 
#define GLFW_VISIBLE   0x00020004
 Window visibility window hint and attribute. More...
 
#define GLFW_DECORATED   0x00020005
 Window decoration window hint and attribute. More...
 
#define GLFW_AUTO_ICONIFY   0x00020006
 Window auto-iconification window hint and attribute. More...
 
#define GLFW_FLOATING   0x00020007
 Window decoration window hint and attribute. More...
 
#define GLFW_MAXIMIZED   0x00020008
 Window maximization window hint and attribute. More...
 
#define GLFW_CENTER_CURSOR   0x00020009
 Cursor centering window hint. More...
 
#define GLFW_TRANSPARENT_FRAMEBUFFER   0x0002000A
 Window framebuffer transparency hint and attribute. More...
 
#define GLFW_HOVERED   0x0002000B
 Mouse cursor hover window attribute. More...
 
#define GLFW_FOCUS_ON_SHOW   0x0002000C
 Input focus on calling show window hint and attribute. More...
 
#define GLFW_RED_BITS   0x00021001
 Framebuffer bit depth hint. More...
 
#define GLFW_GREEN_BITS   0x00021002
 Framebuffer bit depth hint. More...
 
#define GLFW_BLUE_BITS   0x00021003
 Framebuffer bit depth hint. More...
 
#define GLFW_ALPHA_BITS   0x00021004
 Framebuffer bit depth hint. More...
 
#define GLFW_DEPTH_BITS   0x00021005
 Framebuffer bit depth hint. More...
 
#define GLFW_STENCIL_BITS   0x00021006
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_RED_BITS   0x00021007
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_GREEN_BITS   0x00021008
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_BLUE_BITS   0x00021009
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_ALPHA_BITS   0x0002100A
 Framebuffer bit depth hint. More...
 
#define GLFW_AUX_BUFFERS   0x0002100B
 Framebuffer auxiliary buffer hint. More...
 
#define GLFW_STEREO   0x0002100C
 OpenGL stereoscopic rendering hint. More...
 
#define GLFW_SAMPLES   0x0002100D
 Framebuffer MSAA samples hint. More...
 
#define GLFW_SRGB_CAPABLE   0x0002100E
 Framebuffer sRGB hint. More...
 
#define GLFW_REFRESH_RATE   0x0002100F
 Monitor refresh rate hint. More...
 
#define GLFW_DOUBLEBUFFER   0x00021010
 Framebuffer double buffering hint. More...
 
#define GLFW_CLIENT_API   0x00022001
 Context client API hint and attribute. More...
 
#define GLFW_CONTEXT_VERSION_MAJOR   0x00022002
 Context client API major version hint and attribute. More...
 
#define GLFW_CONTEXT_VERSION_MINOR   0x00022003
 Context client API minor version hint and attribute. More...
 
#define GLFW_CONTEXT_REVISION   0x00022004
 Context client API revision number hint and attribute. More...
 
#define GLFW_CONTEXT_ROBUSTNESS   0x00022005
 Context robustness hint and attribute. More...
 
#define GLFW_OPENGL_FORWARD_COMPAT   0x00022006
 OpenGL forward-compatibility hint and attribute. More...
 
#define GLFW_OPENGL_DEBUG_CONTEXT   0x00022007
 OpenGL debug context hint and attribute. More...
 
#define GLFW_OPENGL_PROFILE   0x00022008
 OpenGL profile hint and attribute. More...
 
#define GLFW_CONTEXT_RELEASE_BEHAVIOR   0x00022009
 Context flush-on-release hint and attribute. More...
 
#define GLFW_CONTEXT_NO_ERROR   0x0002200A
 Context error suppression hint and attribute. More...
 
#define GLFW_CONTEXT_CREATION_API   0x0002200B
 Context creation API hint and attribute. More...
 
#define GLFW_SCALE_TO_MONITOR   0x0002200C
 Window content area scaling window window hint. More...
 
#define GLFW_COCOA_RETINA_FRAMEBUFFER   0x00023001
 macOS specific window hint. More...
 
#define GLFW_COCOA_FRAME_NAME   0x00023002
 macOS specific window hint. More...
 
#define GLFW_COCOA_GRAPHICS_SWITCHING   0x00023003
 macOS specific window hint. More...
 
#define GLFW_X11_CLASS_NAME   0x00024001
 X11 specific window hint. More...
 
#define GLFW_X11_INSTANCE_NAME   0x00024002
 X11 specific window hint. More...
 
#define GLFW_NO_API   0
 
#define GLFW_OPENGL_API   0x00030001
 
#define GLFW_OPENGL_ES_API   0x00030002
 
#define GLFW_NO_ROBUSTNESS   0
 
#define GLFW_NO_RESET_NOTIFICATION   0x00031001
 
#define GLFW_LOSE_CONTEXT_ON_RESET   0x00031002
 
#define GLFW_OPENGL_ANY_PROFILE   0
 
#define GLFW_OPENGL_CORE_PROFILE   0x00032001
 
#define GLFW_OPENGL_COMPAT_PROFILE   0x00032002
 
#define GLFW_CURSOR   0x00033001
 
#define GLFW_STICKY_KEYS   0x00033002
 
#define GLFW_STICKY_MOUSE_BUTTONS   0x00033003
 
#define GLFW_LOCK_KEY_MODS   0x00033004
 
#define GLFW_RAW_MOUSE_MOTION   0x00033005
 
#define GLFW_CURSOR_NORMAL   0x00034001
 
#define GLFW_CURSOR_HIDDEN   0x00034002
 
#define GLFW_CURSOR_DISABLED   0x00034003
 
#define GLFW_ANY_RELEASE_BEHAVIOR   0
 
#define GLFW_RELEASE_BEHAVIOR_FLUSH   0x00035001
 
#define GLFW_RELEASE_BEHAVIOR_NONE   0x00035002
 
#define GLFW_NATIVE_CONTEXT_API   0x00036001
 
#define GLFW_EGL_CONTEXT_API   0x00036002
 
#define GLFW_OSMESA_CONTEXT_API   0x00036003
 
#define GLFW_ARROW_CURSOR   0x00036001
 The regular arrow cursor shape. More...
 
#define GLFW_IBEAM_CURSOR   0x00036002
 The text input I-beam cursor shape. More...
 
#define GLFW_CROSSHAIR_CURSOR   0x00036003
 The crosshair shape. More...
 
#define GLFW_HAND_CURSOR   0x00036004
 The hand shape. More...
 
#define GLFW_HRESIZE_CURSOR   0x00036005
 The horizontal resize arrow shape. More...
 
#define GLFW_VRESIZE_CURSOR   0x00036006
 The vertical resize arrow shape. More...
 
#define GLFW_CONNECTED   0x00040001
 
#define GLFW_DISCONNECTED   0x00040002
 
#define GLFW_JOYSTICK_HAT_BUTTONS   0x00050001
 Joystick hat buttons init hint. More...
 
#define GLFW_COCOA_CHDIR_RESOURCES   0x00051001
 macOS specific init hint. More...
 
#define GLFW_COCOA_MENUBAR   0x00051002
 macOS specific init hint. More...
 
#define GLFW_DONT_CARE   -1
 
#define GLAPIENTRY   APIENTRY
 
GLFW version macros
#define GLFW_VERSION_MAJOR   3
 The major version number of the GLFW library. More...
 
#define GLFW_VERSION_MINOR   3
 The minor version number of the GLFW library. More...
 
#define GLFW_VERSION_REVISION   2
 The revision number of the GLFW library. More...
 
Key and button actions
#define GLFW_RELEASE   0
 The key or mouse button was released. More...
 
#define GLFW_PRESS   1
 The key or mouse button was pressed. More...
 
#define GLFW_REPEAT   2
 The key was held down until it repeated. More...
 
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-Typedefs

typedef void(* GLFWglproc) (void)
 Client API function pointer type. More...
 
typedef void(* GLFWvkproc) (void)
 Vulkan API function pointer type. More...
 
typedef struct GLFWmonitor GLFWmonitor
 Opaque monitor object. More...
 
typedef struct GLFWwindow GLFWwindow
 Opaque window object. More...
 
typedef struct GLFWcursor GLFWcursor
 Opaque cursor object. More...
 
typedef void(* GLFWerrorfun) (int, const char *)
 The function pointer type for error callbacks. More...
 
typedef void(* GLFWwindowposfun) (GLFWwindow *, int, int)
 The function pointer type for window position callbacks. More...
 
typedef void(* GLFWwindowsizefun) (GLFWwindow *, int, int)
 The function pointer type for window size callbacks. More...
 
typedef void(* GLFWwindowclosefun) (GLFWwindow *)
 The function pointer type for window close callbacks. More...
 
typedef void(* GLFWwindowrefreshfun) (GLFWwindow *)
 The function pointer type for window content refresh callbacks. More...
 
typedef void(* GLFWwindowfocusfun) (GLFWwindow *, int)
 The function pointer type for window focus callbacks. More...
 
typedef void(* GLFWwindowiconifyfun) (GLFWwindow *, int)
 The function pointer type for window iconify callbacks. More...
 
typedef void(* GLFWwindowmaximizefun) (GLFWwindow *, int)
 The function pointer type for window maximize callbacks. More...
 
typedef void(* GLFWframebuffersizefun) (GLFWwindow *, int, int)
 The function pointer type for framebuffer size callbacks. More...
 
typedef void(* GLFWwindowcontentscalefun) (GLFWwindow *, float, float)
 The function pointer type for window content scale callbacks. More...
 
typedef void(* GLFWmousebuttonfun) (GLFWwindow *, int, int, int)
 The function pointer type for mouse button callbacks. More...
 
typedef void(* GLFWcursorposfun) (GLFWwindow *, double, double)
 The function pointer type for cursor position callbacks. More...
 
typedef void(* GLFWcursorenterfun) (GLFWwindow *, int)
 The function pointer type for cursor enter/leave callbacks. More...
 
typedef void(* GLFWscrollfun) (GLFWwindow *, double, double)
 The function pointer type for scroll callbacks. More...
 
typedef void(* GLFWkeyfun) (GLFWwindow *, int, int, int, int)
 The function pointer type for keyboard key callbacks. More...
 
typedef void(* GLFWcharfun) (GLFWwindow *, unsigned int)
 The function pointer type for Unicode character callbacks. More...
 
typedef void(* GLFWcharmodsfun) (GLFWwindow *, unsigned int, int)
 The function pointer type for Unicode character with modifiers callbacks. More...
 
typedef void(* GLFWdropfun) (GLFWwindow *, int, const char *[])
 The function pointer type for path drop callbacks. More...
 
typedef void(* GLFWmonitorfun) (GLFWmonitor *, int)
 The function pointer type for monitor configuration callbacks. More...
 
typedef void(* GLFWjoystickfun) (int, int)
 The function pointer type for joystick configuration callbacks. More...
 
typedef struct GLFWvidmode GLFWvidmode
 Video mode type. More...
 
typedef struct GLFWgammaramp GLFWgammaramp
 Gamma ramp. More...
 
typedef struct GLFWimage GLFWimage
 Image data. More...
 
typedef struct GLFWgamepadstate GLFWgamepadstate
 Gamepad input state. More...
 
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-Functions

int glfwInit (void)
 Initializes the GLFW library. More...
 
void glfwTerminate (void)
 Terminates the GLFW library. More...
 
void glfwInitHint (int hint, int value)
 Sets the specified init hint to the desired value. More...
 
void glfwGetVersion (int *major, int *minor, int *rev)
 Retrieves the version of the GLFW library. More...
 
const char * glfwGetVersionString (void)
 Returns a string describing the compile-time configuration. More...
 
int glfwGetError (const char **description)
 Returns and clears the last error for the calling thread. More...
 
GLFWerrorfun glfwSetErrorCallback (GLFWerrorfun callback)
 Sets the error callback. More...
 
GLFWmonitor ** glfwGetMonitors (int *count)
 Returns the currently connected monitors. More...
 
GLFWmonitorglfwGetPrimaryMonitor (void)
 Returns the primary monitor. More...
 
void glfwGetMonitorPos (GLFWmonitor *monitor, int *xpos, int *ypos)
 Returns the position of the monitor's viewport on the virtual screen. More...
 
void glfwGetMonitorWorkarea (GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
 Retrieves the work area of the monitor. More...
 
void glfwGetMonitorPhysicalSize (GLFWmonitor *monitor, int *widthMM, int *heightMM)
 Returns the physical size of the monitor. More...
 
void glfwGetMonitorContentScale (GLFWmonitor *monitor, float *xscale, float *yscale)
 Retrieves the content scale for the specified monitor. More...
 
const char * glfwGetMonitorName (GLFWmonitor *monitor)
 Returns the name of the specified monitor. More...
 
void glfwSetMonitorUserPointer (GLFWmonitor *monitor, void *pointer)
 Sets the user pointer of the specified monitor. More...
 
void * glfwGetMonitorUserPointer (GLFWmonitor *monitor)
 Returns the user pointer of the specified monitor. More...
 
GLFWmonitorfun glfwSetMonitorCallback (GLFWmonitorfun callback)
 Sets the monitor configuration callback. More...
 
const GLFWvidmodeglfwGetVideoModes (GLFWmonitor *monitor, int *count)
 Returns the available video modes for the specified monitor. More...
 
const GLFWvidmodeglfwGetVideoMode (GLFWmonitor *monitor)
 Returns the current mode of the specified monitor. More...
 
void glfwSetGamma (GLFWmonitor *monitor, float gamma)
 Generates a gamma ramp and sets it for the specified monitor. More...
 
const GLFWgammarampglfwGetGammaRamp (GLFWmonitor *monitor)
 Returns the current gamma ramp for the specified monitor. More...
 
void glfwSetGammaRamp (GLFWmonitor *monitor, const GLFWgammaramp *ramp)
 Sets the current gamma ramp for the specified monitor. More...
 
void glfwDefaultWindowHints (void)
 Resets all window hints to their default values. More...
 
void glfwWindowHint (int hint, int value)
 Sets the specified window hint to the desired value. More...
 
void glfwWindowHintString (int hint, const char *value)
 Sets the specified window hint to the desired value. More...
 
GLFWwindowglfwCreateWindow (int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
 Creates a window and its associated context. More...
 
void glfwDestroyWindow (GLFWwindow *window)
 Destroys the specified window and its context. More...
 
int glfwWindowShouldClose (GLFWwindow *window)
 Checks the close flag of the specified window. More...
 
void glfwSetWindowShouldClose (GLFWwindow *window, int value)
 Sets the close flag of the specified window. More...
 
void glfwSetWindowTitle (GLFWwindow *window, const char *title)
 Sets the title of the specified window. More...
 
void glfwSetWindowIcon (GLFWwindow *window, int count, const GLFWimage *images)
 Sets the icon for the specified window. More...
 
void glfwGetWindowPos (GLFWwindow *window, int *xpos, int *ypos)
 Retrieves the position of the content area of the specified window. More...
 
void glfwSetWindowPos (GLFWwindow *window, int xpos, int ypos)
 Sets the position of the content area of the specified window. More...
 
void glfwGetWindowSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the content area of the specified window. More...
 
void glfwSetWindowSizeLimits (GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
 Sets the size limits of the specified window. More...
 
void glfwSetWindowAspectRatio (GLFWwindow *window, int numer, int denom)
 Sets the aspect ratio of the specified window. More...
 
void glfwSetWindowSize (GLFWwindow *window, int width, int height)
 Sets the size of the content area of the specified window. More...
 
void glfwGetFramebufferSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the framebuffer of the specified window. More...
 
void glfwGetWindowFrameSize (GLFWwindow *window, int *left, int *top, int *right, int *bottom)
 Retrieves the size of the frame of the window. More...
 
void glfwGetWindowContentScale (GLFWwindow *window, float *xscale, float *yscale)
 Retrieves the content scale for the specified window. More...
 
float glfwGetWindowOpacity (GLFWwindow *window)
 Returns the opacity of the whole window. More...
 
void glfwSetWindowOpacity (GLFWwindow *window, float opacity)
 Sets the opacity of the whole window. More...
 
void glfwIconifyWindow (GLFWwindow *window)
 Iconifies the specified window. More...
 
void glfwRestoreWindow (GLFWwindow *window)
 Restores the specified window. More...
 
void glfwMaximizeWindow (GLFWwindow *window)
 Maximizes the specified window. More...
 
void glfwShowWindow (GLFWwindow *window)
 Makes the specified window visible. More...
 
void glfwHideWindow (GLFWwindow *window)
 Hides the specified window. More...
 
void glfwFocusWindow (GLFWwindow *window)
 Brings the specified window to front and sets input focus. More...
 
void glfwRequestWindowAttention (GLFWwindow *window)
 Requests user attention to the specified window. More...
 
GLFWmonitorglfwGetWindowMonitor (GLFWwindow *window)
 Returns the monitor that the window uses for full screen mode. More...
 
void glfwSetWindowMonitor (GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
 Sets the mode, monitor, video mode and placement of a window. More...
 
int glfwGetWindowAttrib (GLFWwindow *window, int attrib)
 Returns an attribute of the specified window. More...
 
void glfwSetWindowAttrib (GLFWwindow *window, int attrib, int value)
 Sets an attribute of the specified window. More...
 
void glfwSetWindowUserPointer (GLFWwindow *window, void *pointer)
 Sets the user pointer of the specified window. More...
 
void * glfwGetWindowUserPointer (GLFWwindow *window)
 Returns the user pointer of the specified window. More...
 
GLFWwindowposfun glfwSetWindowPosCallback (GLFWwindow *window, GLFWwindowposfun callback)
 Sets the position callback for the specified window. More...
 
GLFWwindowsizefun glfwSetWindowSizeCallback (GLFWwindow *window, GLFWwindowsizefun callback)
 Sets the size callback for the specified window. More...
 
GLFWwindowclosefun glfwSetWindowCloseCallback (GLFWwindow *window, GLFWwindowclosefun callback)
 Sets the close callback for the specified window. More...
 
GLFWwindowrefreshfun glfwSetWindowRefreshCallback (GLFWwindow *window, GLFWwindowrefreshfun callback)
 Sets the refresh callback for the specified window. More...
 
GLFWwindowfocusfun glfwSetWindowFocusCallback (GLFWwindow *window, GLFWwindowfocusfun callback)
 Sets the focus callback for the specified window. More...
 
GLFWwindowiconifyfun glfwSetWindowIconifyCallback (GLFWwindow *window, GLFWwindowiconifyfun callback)
 Sets the iconify callback for the specified window. More...
 
GLFWwindowmaximizefun glfwSetWindowMaximizeCallback (GLFWwindow *window, GLFWwindowmaximizefun callback)
 Sets the maximize callback for the specified window. More...
 
GLFWframebuffersizefun glfwSetFramebufferSizeCallback (GLFWwindow *window, GLFWframebuffersizefun callback)
 Sets the framebuffer resize callback for the specified window. More...
 
GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback (GLFWwindow *window, GLFWwindowcontentscalefun callback)
 Sets the window content scale callback for the specified window. More...
 
void glfwPollEvents (void)
 Processes all pending events. More...
 
void glfwWaitEvents (void)
 Waits until events are queued and processes them. More...
 
void glfwWaitEventsTimeout (double timeout)
 Waits with timeout until events are queued and processes them. More...
 
void glfwPostEmptyEvent (void)
 Posts an empty event to the event queue. More...
 
int glfwGetInputMode (GLFWwindow *window, int mode)
 Returns the value of an input option for the specified window. More...
 
void glfwSetInputMode (GLFWwindow *window, int mode, int value)
 Sets an input option for the specified window. More...
 
int glfwRawMouseMotionSupported (void)
 Returns whether raw mouse motion is supported. More...
 
const char * glfwGetKeyName (int key, int scancode)
 Returns the layout-specific name of the specified printable key. More...
 
int glfwGetKeyScancode (int key)
 Returns the platform-specific scancode of the specified key. More...
 
int glfwGetKey (GLFWwindow *window, int key)
 Returns the last reported state of a keyboard key for the specified window. More...
 
int glfwGetMouseButton (GLFWwindow *window, int button)
 Returns the last reported state of a mouse button for the specified window. More...
 
void glfwGetCursorPos (GLFWwindow *window, double *xpos, double *ypos)
 Retrieves the position of the cursor relative to the content area of the window. More...
 
void glfwSetCursorPos (GLFWwindow *window, double xpos, double ypos)
 Sets the position of the cursor, relative to the content area of the window. More...
 
GLFWcursorglfwCreateCursor (const GLFWimage *image, int xhot, int yhot)
 Creates a custom cursor. More...
 
GLFWcursorglfwCreateStandardCursor (int shape)
 Creates a cursor with a standard shape. More...
 
void glfwDestroyCursor (GLFWcursor *cursor)
 Destroys a cursor. More...
 
void glfwSetCursor (GLFWwindow *window, GLFWcursor *cursor)
 Sets the cursor for the window. More...
 
GLFWkeyfun glfwSetKeyCallback (GLFWwindow *window, GLFWkeyfun callback)
 Sets the key callback. More...
 
GLFWcharfun glfwSetCharCallback (GLFWwindow *window, GLFWcharfun callback)
 Sets the Unicode character callback. More...
 
GLFWcharmodsfun glfwSetCharModsCallback (GLFWwindow *window, GLFWcharmodsfun callback)
 Sets the Unicode character with modifiers callback. More...
 
GLFWmousebuttonfun glfwSetMouseButtonCallback (GLFWwindow *window, GLFWmousebuttonfun callback)
 Sets the mouse button callback. More...
 
GLFWcursorposfun glfwSetCursorPosCallback (GLFWwindow *window, GLFWcursorposfun callback)
 Sets the cursor position callback. More...
 
GLFWcursorenterfun glfwSetCursorEnterCallback (GLFWwindow *window, GLFWcursorenterfun callback)
 Sets the cursor enter/leave callback. More...
 
GLFWscrollfun glfwSetScrollCallback (GLFWwindow *window, GLFWscrollfun callback)
 Sets the scroll callback. More...
 
GLFWdropfun glfwSetDropCallback (GLFWwindow *window, GLFWdropfun callback)
 Sets the path drop callback. More...
 
int glfwJoystickPresent (int jid)
 Returns whether the specified joystick is present. More...
 
const float * glfwGetJoystickAxes (int jid, int *count)
 Returns the values of all axes of the specified joystick. More...
 
const unsigned char * glfwGetJoystickButtons (int jid, int *count)
 Returns the state of all buttons of the specified joystick. More...
 
const unsigned char * glfwGetJoystickHats (int jid, int *count)
 Returns the state of all hats of the specified joystick. More...
 
const char * glfwGetJoystickName (int jid)
 Returns the name of the specified joystick. More...
 
const char * glfwGetJoystickGUID (int jid)
 Returns the SDL compatible GUID of the specified joystick. More...
 
void glfwSetJoystickUserPointer (int jid, void *pointer)
 Sets the user pointer of the specified joystick. More...
 
void * glfwGetJoystickUserPointer (int jid)
 Returns the user pointer of the specified joystick. More...
 
int glfwJoystickIsGamepad (int jid)
 Returns whether the specified joystick has a gamepad mapping. More...
 
GLFWjoystickfun glfwSetJoystickCallback (GLFWjoystickfun callback)
 Sets the joystick configuration callback. More...
 
int glfwUpdateGamepadMappings (const char *string)
 Adds the specified SDL_GameControllerDB gamepad mappings. More...
 
const char * glfwGetGamepadName (int jid)
 Returns the human-readable gamepad name for the specified joystick. More...
 
int glfwGetGamepadState (int jid, GLFWgamepadstate *state)
 Retrieves the state of the specified joystick remapped as a gamepad. More...
 
void glfwSetClipboardString (GLFWwindow *window, const char *string)
 Sets the clipboard to the specified string. More...
 
const char * glfwGetClipboardString (GLFWwindow *window)
 Returns the contents of the clipboard as a string. More...
 
double glfwGetTime (void)
 Returns the GLFW time. More...
 
void glfwSetTime (double time)
 Sets the GLFW time. More...
 
uint64_t glfwGetTimerValue (void)
 Returns the current value of the raw timer. More...
 
uint64_t glfwGetTimerFrequency (void)
 Returns the frequency, in Hz, of the raw timer. More...
 
void glfwMakeContextCurrent (GLFWwindow *window)
 Makes the context of the specified window current for the calling thread. More...
 
GLFWwindowglfwGetCurrentContext (void)
 Returns the window whose context is current on the calling thread. More...
 
void glfwSwapBuffers (GLFWwindow *window)
 Swaps the front and back buffers of the specified window. More...
 
void glfwSwapInterval (int interval)
 Sets the swap interval for the current context. More...
 
int glfwExtensionSupported (const char *extension)
 Returns whether the specified extension is available. More...
 
GLFWglproc glfwGetProcAddress (const char *procname)
 Returns the address of the specified function for the current context. More...
 
int glfwVulkanSupported (void)
 Returns whether the Vulkan loader and an ICD have been found. More...
 
const char ** glfwGetRequiredInstanceExtensions (uint32_t *count)
 Returns the Vulkan instance extensions required by GLFW. More...
 
GLFWvkproc glfwGetInstanceProcAddress (VkInstance instance, const char *procname)
 Returns the address of the specified Vulkan instance function. More...
 
int glfwGetPhysicalDevicePresentationSupport (VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
 Returns whether the specified queue family can present images. More...
 
VkResult glfwCreateWindowSurface (VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
 Creates a Vulkan surface for the specified window. More...
 
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Macro Definition Documentation

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◆ GLFW_APIENTRY_DEFINED

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◆ GLFW_OPENGL_CORE_PROFILE

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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/glfw3_8h_source.html b/src/deps/glfw-3.3.2/docs/html/glfw3_8h_source.html deleted file mode 100644 index 0938d4f..0000000 --- a/src/deps/glfw-3.3.2/docs/html/glfw3_8h_source.html +++ /dev/null @@ -1,1206 +0,0 @@ - - - - - - -GLFW: glfw3.h Source File - - - - - - - - - - -
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glfw3.h
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-Go to the documentation of this file.
1 /*************************************************************************
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2  * GLFW 3.3 - www.glfw.org
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3  * A library for OpenGL, window and input
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4  *------------------------------------------------------------------------
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5  * Copyright (c) 2002-2006 Marcus Geelnard
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6  * Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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7  *
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8  * This software is provided 'as-is', without any express or implied
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9  * warranty. In no event will the authors be held liable for any damages
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10  * arising from the use of this software.
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11  *
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12  * Permission is granted to anyone to use this software for any purpose,
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13  * including commercial applications, and to alter it and redistribute it
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14  * freely, subject to the following restrictions:
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15  *
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16  * 1. The origin of this software must not be misrepresented; you must not
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17  * claim that you wrote the original software. If you use this software
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18  * in a product, an acknowledgment in the product documentation would
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19  * be appreciated but is not required.
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20  *
-
21  * 2. Altered source versions must be plainly marked as such, and must not
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22  * be misrepresented as being the original software.
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23  *
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24  * 3. This notice may not be removed or altered from any source
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25  * distribution.
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26  *
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27  *************************************************************************/
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28 
-
29 #ifndef _glfw3_h_
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30 #define _glfw3_h_
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31 
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32 #ifdef __cplusplus
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33 extern "C" {
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34 #endif
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35 
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36 
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37 /*************************************************************************
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38  * Doxygen documentation
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39  *************************************************************************/
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40 
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89 /*************************************************************************
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90  * Compiler- and platform-specific preprocessor work
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91  *************************************************************************/
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92 
-
93 /* If we are we on Windows, we want a single define for it.
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94  */
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95 #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
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96  #define _WIN32
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97 #endif /* _WIN32 */
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98 
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99 /* Include because most Windows GLU headers need wchar_t and
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100  * the macOS OpenGL header blocks the definition of ptrdiff_t by glext.h.
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101  * Include it unconditionally to avoid surprising side-effects.
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102  */
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103 #include <stddef.h>
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104 
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105 /* Include because it is needed by Vulkan and related functions.
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106  * Include it unconditionally to avoid surprising side-effects.
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107  */
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108 #include <stdint.h>
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109 
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110 #if defined(GLFW_INCLUDE_VULKAN)
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111  #include <vulkan/vulkan.h>
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112 #endif /* Vulkan header */
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113 
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114 /* The Vulkan header may have indirectly included windows.h (because of
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115  * VK_USE_PLATFORM_WIN32_KHR) so we offer our replacement symbols after it.
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116  */
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117 
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118 /* It is customary to use APIENTRY for OpenGL function pointer declarations on
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119  * all platforms. Additionally, the Windows OpenGL header needs APIENTRY.
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120  */
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121 #if !defined(APIENTRY)
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122  #if defined(_WIN32)
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123  #define APIENTRY __stdcall
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124  #else
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125  #define APIENTRY
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126  #endif
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127  #define GLFW_APIENTRY_DEFINED
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128 #endif /* APIENTRY */
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129 
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130 /* Some Windows OpenGL headers need this.
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131  */
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132 #if !defined(WINGDIAPI) && defined(_WIN32)
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133  #define WINGDIAPI __declspec(dllimport)
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134  #define GLFW_WINGDIAPI_DEFINED
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135 #endif /* WINGDIAPI */
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136 
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137 /* Some Windows GLU headers need this.
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138  */
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139 #if !defined(CALLBACK) && defined(_WIN32)
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140  #define CALLBACK __stdcall
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141  #define GLFW_CALLBACK_DEFINED
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142 #endif /* CALLBACK */
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143 
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144 /* Include the chosen OpenGL or OpenGL ES headers.
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145  */
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146 #if defined(GLFW_INCLUDE_ES1)
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147 
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148  #include <GLES/gl.h>
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149  #if defined(GLFW_INCLUDE_GLEXT)
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150  #include <GLES/glext.h>
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151  #endif
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152 
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153 #elif defined(GLFW_INCLUDE_ES2)
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154 
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155  #include <GLES2/gl2.h>
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156  #if defined(GLFW_INCLUDE_GLEXT)
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157  #include <GLES2/gl2ext.h>
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158  #endif
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159 
-
160 #elif defined(GLFW_INCLUDE_ES3)
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161 
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162  #include <GLES3/gl3.h>
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163  #if defined(GLFW_INCLUDE_GLEXT)
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164  #include <GLES2/gl2ext.h>
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165  #endif
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166 
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167 #elif defined(GLFW_INCLUDE_ES31)
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168 
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169  #include <GLES3/gl31.h>
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170  #if defined(GLFW_INCLUDE_GLEXT)
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171  #include <GLES2/gl2ext.h>
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172  #endif
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173 
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174 #elif defined(GLFW_INCLUDE_ES32)
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175 
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176  #include <GLES3/gl32.h>
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177  #if defined(GLFW_INCLUDE_GLEXT)
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178  #include <GLES2/gl2ext.h>
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179  #endif
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180 
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181 #elif defined(GLFW_INCLUDE_GLCOREARB)
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182 
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183  #if defined(__APPLE__)
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184 
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185  #include <OpenGL/gl3.h>
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186  #if defined(GLFW_INCLUDE_GLEXT)
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187  #include <OpenGL/gl3ext.h>
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188  #endif /*GLFW_INCLUDE_GLEXT*/
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189 
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190  #else /*__APPLE__*/
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191 
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192  #include <GL/glcorearb.h>
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193 
-
194  #endif /*__APPLE__*/
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195 
-
196 #elif !defined(GLFW_INCLUDE_NONE)
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197 
-
198  #if defined(__APPLE__)
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199 
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200  #if !defined(GLFW_INCLUDE_GLEXT)
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201  #define GL_GLEXT_LEGACY
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202  #endif
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203  #include <OpenGL/gl.h>
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204  #if defined(GLFW_INCLUDE_GLU)
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205  #include <OpenGL/glu.h>
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206  #endif
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207 
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208  #else /*__APPLE__*/
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209 
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210  #include <GL/gl.h>
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211  #if defined(GLFW_INCLUDE_GLEXT)
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212  #include <GL/glext.h>
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213  #endif
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214  #if defined(GLFW_INCLUDE_GLU)
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215  #include <GL/glu.h>
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216  #endif
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217 
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218  #endif /*__APPLE__*/
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219 
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220 #endif /* OpenGL and OpenGL ES headers */
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221 
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222 #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
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223  /* GLFW_DLL must be defined by applications that are linking against the DLL
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224  * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW
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225  * configuration header when compiling the DLL version of the library.
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226  */
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227  #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
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228 #endif
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229 
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230 /* GLFWAPI is used to declare public API functions for export
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231  * from the DLL / shared library / dynamic library.
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232  */
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233 #if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
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234  /* We are building GLFW as a Win32 DLL */
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235  #define GLFWAPI __declspec(dllexport)
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236 #elif defined(_WIN32) && defined(GLFW_DLL)
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237  /* We are calling GLFW as a Win32 DLL */
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238  #define GLFWAPI __declspec(dllimport)
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239 #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
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240  /* We are building GLFW as a shared / dynamic library */
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241  #define GLFWAPI __attribute__((visibility("default")))
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242 #else
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243  /* We are building or calling GLFW as a static library */
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244  #define GLFWAPI
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245 #endif
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246 
-
247 
-
248 /*************************************************************************
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249  * GLFW API tokens
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250  *************************************************************************/
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251 
-
259 #define GLFW_VERSION_MAJOR 3
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260 
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266 #define GLFW_VERSION_MINOR 3
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267 
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273 #define GLFW_VERSION_REVISION 2
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274 
-
284 #define GLFW_TRUE 1
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285 
-
293 #define GLFW_FALSE 0
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294 
-
303 #define GLFW_RELEASE 0
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304 
-
310 #define GLFW_PRESS 1
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311 
-
317 #define GLFW_REPEAT 2
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318 
-
327 #define GLFW_HAT_CENTERED 0
-
328 #define GLFW_HAT_UP 1
-
329 #define GLFW_HAT_RIGHT 2
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330 #define GLFW_HAT_DOWN 4
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331 #define GLFW_HAT_LEFT 8
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332 #define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP)
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333 #define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
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334 #define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
-
335 #define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
-
336 
-
362 /* The unknown key */
-
363 #define GLFW_KEY_UNKNOWN -1
-
364 
-
365 /* Printable keys */
-
366 #define GLFW_KEY_SPACE 32
-
367 #define GLFW_KEY_APOSTROPHE 39 /* ' */
-
368 #define GLFW_KEY_COMMA 44 /* , */
-
369 #define GLFW_KEY_MINUS 45 /* - */
-
370 #define GLFW_KEY_PERIOD 46 /* . */
-
371 #define GLFW_KEY_SLASH 47 /* / */
-
372 #define GLFW_KEY_0 48
-
373 #define GLFW_KEY_1 49
-
374 #define GLFW_KEY_2 50
-
375 #define GLFW_KEY_3 51
-
376 #define GLFW_KEY_4 52
-
377 #define GLFW_KEY_5 53
-
378 #define GLFW_KEY_6 54
-
379 #define GLFW_KEY_7 55
-
380 #define GLFW_KEY_8 56
-
381 #define GLFW_KEY_9 57
-
382 #define GLFW_KEY_SEMICOLON 59 /* ; */
-
383 #define GLFW_KEY_EQUAL 61 /* = */
-
384 #define GLFW_KEY_A 65
-
385 #define GLFW_KEY_B 66
-
386 #define GLFW_KEY_C 67
-
387 #define GLFW_KEY_D 68
-
388 #define GLFW_KEY_E 69
-
389 #define GLFW_KEY_F 70
-
390 #define GLFW_KEY_G 71
-
391 #define GLFW_KEY_H 72
-
392 #define GLFW_KEY_I 73
-
393 #define GLFW_KEY_J 74
-
394 #define GLFW_KEY_K 75
-
395 #define GLFW_KEY_L 76
-
396 #define GLFW_KEY_M 77
-
397 #define GLFW_KEY_N 78
-
398 #define GLFW_KEY_O 79
-
399 #define GLFW_KEY_P 80
-
400 #define GLFW_KEY_Q 81
-
401 #define GLFW_KEY_R 82
-
402 #define GLFW_KEY_S 83
-
403 #define GLFW_KEY_T 84
-
404 #define GLFW_KEY_U 85
-
405 #define GLFW_KEY_V 86
-
406 #define GLFW_KEY_W 87
-
407 #define GLFW_KEY_X 88
-
408 #define GLFW_KEY_Y 89
-
409 #define GLFW_KEY_Z 90
-
410 #define GLFW_KEY_LEFT_BRACKET 91 /* [ */
-
411 #define GLFW_KEY_BACKSLASH 92 /* \ */
-
412 #define GLFW_KEY_RIGHT_BRACKET 93 /* ] */
-
413 #define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
-
414 #define GLFW_KEY_WORLD_1 161 /* non-US #1 */
-
415 #define GLFW_KEY_WORLD_2 162 /* non-US #2 */
-
416 
-
417 /* Function keys */
-
418 #define GLFW_KEY_ESCAPE 256
-
419 #define GLFW_KEY_ENTER 257
-
420 #define GLFW_KEY_TAB 258
-
421 #define GLFW_KEY_BACKSPACE 259
-
422 #define GLFW_KEY_INSERT 260
-
423 #define GLFW_KEY_DELETE 261
-
424 #define GLFW_KEY_RIGHT 262
-
425 #define GLFW_KEY_LEFT 263
-
426 #define GLFW_KEY_DOWN 264
-
427 #define GLFW_KEY_UP 265
-
428 #define GLFW_KEY_PAGE_UP 266
-
429 #define GLFW_KEY_PAGE_DOWN 267
-
430 #define GLFW_KEY_HOME 268
-
431 #define GLFW_KEY_END 269
-
432 #define GLFW_KEY_CAPS_LOCK 280
-
433 #define GLFW_KEY_SCROLL_LOCK 281
-
434 #define GLFW_KEY_NUM_LOCK 282
-
435 #define GLFW_KEY_PRINT_SCREEN 283
-
436 #define GLFW_KEY_PAUSE 284
-
437 #define GLFW_KEY_F1 290
-
438 #define GLFW_KEY_F2 291
-
439 #define GLFW_KEY_F3 292
-
440 #define GLFW_KEY_F4 293
-
441 #define GLFW_KEY_F5 294
-
442 #define GLFW_KEY_F6 295
-
443 #define GLFW_KEY_F7 296
-
444 #define GLFW_KEY_F8 297
-
445 #define GLFW_KEY_F9 298
-
446 #define GLFW_KEY_F10 299
-
447 #define GLFW_KEY_F11 300
-
448 #define GLFW_KEY_F12 301
-
449 #define GLFW_KEY_F13 302
-
450 #define GLFW_KEY_F14 303
-
451 #define GLFW_KEY_F15 304
-
452 #define GLFW_KEY_F16 305
-
453 #define GLFW_KEY_F17 306
-
454 #define GLFW_KEY_F18 307
-
455 #define GLFW_KEY_F19 308
-
456 #define GLFW_KEY_F20 309
-
457 #define GLFW_KEY_F21 310
-
458 #define GLFW_KEY_F22 311
-
459 #define GLFW_KEY_F23 312
-
460 #define GLFW_KEY_F24 313
-
461 #define GLFW_KEY_F25 314
-
462 #define GLFW_KEY_KP_0 320
-
463 #define GLFW_KEY_KP_1 321
-
464 #define GLFW_KEY_KP_2 322
-
465 #define GLFW_KEY_KP_3 323
-
466 #define GLFW_KEY_KP_4 324
-
467 #define GLFW_KEY_KP_5 325
-
468 #define GLFW_KEY_KP_6 326
-
469 #define GLFW_KEY_KP_7 327
-
470 #define GLFW_KEY_KP_8 328
-
471 #define GLFW_KEY_KP_9 329
-
472 #define GLFW_KEY_KP_DECIMAL 330
-
473 #define GLFW_KEY_KP_DIVIDE 331
-
474 #define GLFW_KEY_KP_MULTIPLY 332
-
475 #define GLFW_KEY_KP_SUBTRACT 333
-
476 #define GLFW_KEY_KP_ADD 334
-
477 #define GLFW_KEY_KP_ENTER 335
-
478 #define GLFW_KEY_KP_EQUAL 336
-
479 #define GLFW_KEY_LEFT_SHIFT 340
-
480 #define GLFW_KEY_LEFT_CONTROL 341
-
481 #define GLFW_KEY_LEFT_ALT 342
-
482 #define GLFW_KEY_LEFT_SUPER 343
-
483 #define GLFW_KEY_RIGHT_SHIFT 344
-
484 #define GLFW_KEY_RIGHT_CONTROL 345
-
485 #define GLFW_KEY_RIGHT_ALT 346
-
486 #define GLFW_KEY_RIGHT_SUPER 347
-
487 #define GLFW_KEY_MENU 348
-
488 
-
489 #define GLFW_KEY_LAST GLFW_KEY_MENU
-
490 
-
505 #define GLFW_MOD_SHIFT 0x0001
-
506 
-
510 #define GLFW_MOD_CONTROL 0x0002
-
511 
-
515 #define GLFW_MOD_ALT 0x0004
-
516 
-
520 #define GLFW_MOD_SUPER 0x0008
-
521 
-
526 #define GLFW_MOD_CAPS_LOCK 0x0010
-
527 
-
532 #define GLFW_MOD_NUM_LOCK 0x0020
-
533 
-
543 #define GLFW_MOUSE_BUTTON_1 0
-
544 #define GLFW_MOUSE_BUTTON_2 1
-
545 #define GLFW_MOUSE_BUTTON_3 2
-
546 #define GLFW_MOUSE_BUTTON_4 3
-
547 #define GLFW_MOUSE_BUTTON_5 4
-
548 #define GLFW_MOUSE_BUTTON_6 5
-
549 #define GLFW_MOUSE_BUTTON_7 6
-
550 #define GLFW_MOUSE_BUTTON_8 7
-
551 #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
-
552 #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
-
553 #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
-
554 #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
-
555 
-
564 #define GLFW_JOYSTICK_1 0
-
565 #define GLFW_JOYSTICK_2 1
-
566 #define GLFW_JOYSTICK_3 2
-
567 #define GLFW_JOYSTICK_4 3
-
568 #define GLFW_JOYSTICK_5 4
-
569 #define GLFW_JOYSTICK_6 5
-
570 #define GLFW_JOYSTICK_7 6
-
571 #define GLFW_JOYSTICK_8 7
-
572 #define GLFW_JOYSTICK_9 8
-
573 #define GLFW_JOYSTICK_10 9
-
574 #define GLFW_JOYSTICK_11 10
-
575 #define GLFW_JOYSTICK_12 11
-
576 #define GLFW_JOYSTICK_13 12
-
577 #define GLFW_JOYSTICK_14 13
-
578 #define GLFW_JOYSTICK_15 14
-
579 #define GLFW_JOYSTICK_16 15
-
580 #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
-
581 
-
590 #define GLFW_GAMEPAD_BUTTON_A 0
-
591 #define GLFW_GAMEPAD_BUTTON_B 1
-
592 #define GLFW_GAMEPAD_BUTTON_X 2
-
593 #define GLFW_GAMEPAD_BUTTON_Y 3
-
594 #define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4
-
595 #define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5
-
596 #define GLFW_GAMEPAD_BUTTON_BACK 6
-
597 #define GLFW_GAMEPAD_BUTTON_START 7
-
598 #define GLFW_GAMEPAD_BUTTON_GUIDE 8
-
599 #define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
-
600 #define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
-
601 #define GLFW_GAMEPAD_BUTTON_DPAD_UP 11
-
602 #define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12
-
603 #define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13
-
604 #define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14
-
605 #define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
-
606 
-
607 #define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
-
608 #define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B
-
609 #define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X
-
610 #define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y
-
611 
-
620 #define GLFW_GAMEPAD_AXIS_LEFT_X 0
-
621 #define GLFW_GAMEPAD_AXIS_LEFT_Y 1
-
622 #define GLFW_GAMEPAD_AXIS_RIGHT_X 2
-
623 #define GLFW_GAMEPAD_AXIS_RIGHT_Y 3
-
624 #define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4
-
625 #define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5
-
626 #define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
-
627 
-
642 #define GLFW_NO_ERROR 0
-
643 
-
651 #define GLFW_NOT_INITIALIZED 0x00010001
-
652 
-
661 #define GLFW_NO_CURRENT_CONTEXT 0x00010002
-
662 
-
669 #define GLFW_INVALID_ENUM 0x00010003
-
670 
-
680 #define GLFW_INVALID_VALUE 0x00010004
-
681 
-
688 #define GLFW_OUT_OF_MEMORY 0x00010005
-
689 
-
704 #define GLFW_API_UNAVAILABLE 0x00010006
-
705 
-
721 #define GLFW_VERSION_UNAVAILABLE 0x00010007
-
722 
-
732 #define GLFW_PLATFORM_ERROR 0x00010008
-
733 
-
751 #define GLFW_FORMAT_UNAVAILABLE 0x00010009
-
752 
-
759 #define GLFW_NO_WINDOW_CONTEXT 0x0001000A
-
760 
-
769 #define GLFW_FOCUSED 0x00020001
-
770 
-
774 #define GLFW_ICONIFIED 0x00020002
-
775 
-
780 #define GLFW_RESIZABLE 0x00020003
-
781 
-
786 #define GLFW_VISIBLE 0x00020004
-
787 
-
792 #define GLFW_DECORATED 0x00020005
-
793 
-
798 #define GLFW_AUTO_ICONIFY 0x00020006
-
799 
-
804 #define GLFW_FLOATING 0x00020007
-
805 
-
810 #define GLFW_MAXIMIZED 0x00020008
-
811 
-
815 #define GLFW_CENTER_CURSOR 0x00020009
-
816 
-
822 #define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
-
823 
-
827 #define GLFW_HOVERED 0x0002000B
-
828 
-
833 #define GLFW_FOCUS_ON_SHOW 0x0002000C
-
834 
-
839 #define GLFW_RED_BITS 0x00021001
-
840 
-
844 #define GLFW_GREEN_BITS 0x00021002
-
845 
-
849 #define GLFW_BLUE_BITS 0x00021003
-
850 
-
854 #define GLFW_ALPHA_BITS 0x00021004
-
855 
-
859 #define GLFW_DEPTH_BITS 0x00021005
-
860 
-
864 #define GLFW_STENCIL_BITS 0x00021006
-
865 
-
869 #define GLFW_ACCUM_RED_BITS 0x00021007
-
870 
-
874 #define GLFW_ACCUM_GREEN_BITS 0x00021008
-
875 
-
879 #define GLFW_ACCUM_BLUE_BITS 0x00021009
-
880 
-
884 #define GLFW_ACCUM_ALPHA_BITS 0x0002100A
-
885 
-
889 #define GLFW_AUX_BUFFERS 0x0002100B
-
890 
-
894 #define GLFW_STEREO 0x0002100C
-
895 
-
899 #define GLFW_SAMPLES 0x0002100D
-
900 
-
904 #define GLFW_SRGB_CAPABLE 0x0002100E
-
905 
-
909 #define GLFW_REFRESH_RATE 0x0002100F
-
910 
-
914 #define GLFW_DOUBLEBUFFER 0x00021010
-
915 
-
921 #define GLFW_CLIENT_API 0x00022001
-
922 
-
927 #define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
-
928 
-
933 #define GLFW_CONTEXT_VERSION_MINOR 0x00022003
-
934 
-
939 #define GLFW_CONTEXT_REVISION 0x00022004
-
940 
-
945 #define GLFW_CONTEXT_ROBUSTNESS 0x00022005
-
946 
-
951 #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
-
952 
-
957 #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
-
958 
-
963 #define GLFW_OPENGL_PROFILE 0x00022008
-
964 
-
969 #define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
-
970 
-
975 #define GLFW_CONTEXT_NO_ERROR 0x0002200A
-
976 
-
981 #define GLFW_CONTEXT_CREATION_API 0x0002200B
-
982 
-
985 #define GLFW_SCALE_TO_MONITOR 0x0002200C
-
986 
-
989 #define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
-
990 
-
993 #define GLFW_COCOA_FRAME_NAME 0x00023002
-
994 
-
997 #define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
-
998 
-
1001 #define GLFW_X11_CLASS_NAME 0x00024001
-
1002 
-
1005 #define GLFW_X11_INSTANCE_NAME 0x00024002
- -
1008 #define GLFW_NO_API 0
-
1009 #define GLFW_OPENGL_API 0x00030001
-
1010 #define GLFW_OPENGL_ES_API 0x00030002
-
1011 
-
1012 #define GLFW_NO_ROBUSTNESS 0
-
1013 #define GLFW_NO_RESET_NOTIFICATION 0x00031001
-
1014 #define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
-
1015 
-
1016 #define GLFW_OPENGL_ANY_PROFILE 0
-
1017 #define GLFW_OPENGL_CORE_PROFILE 0x00032001
-
1018 #define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
- -
1020 #define GLFW_CURSOR 0x00033001
-
1021 #define GLFW_STICKY_KEYS 0x00033002
-
1022 #define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
-
1023 #define GLFW_LOCK_KEY_MODS 0x00033004
-
1024 #define GLFW_RAW_MOUSE_MOTION 0x00033005
-
1025 
-
1026 #define GLFW_CURSOR_NORMAL 0x00034001
-
1027 #define GLFW_CURSOR_HIDDEN 0x00034002
-
1028 #define GLFW_CURSOR_DISABLED 0x00034003
-
1029 
-
1030 #define GLFW_ANY_RELEASE_BEHAVIOR 0
-
1031 #define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
-
1032 #define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
-
1033 
-
1034 #define GLFW_NATIVE_CONTEXT_API 0x00036001
-
1035 #define GLFW_EGL_CONTEXT_API 0x00036002
-
1036 #define GLFW_OSMESA_CONTEXT_API 0x00036003
-
1037 
-
1050 #define GLFW_ARROW_CURSOR 0x00036001
- -
1055 #define GLFW_IBEAM_CURSOR 0x00036002
- -
1060 #define GLFW_CROSSHAIR_CURSOR 0x00036003
- -
1065 #define GLFW_HAND_CURSOR 0x00036004
- -
1070 #define GLFW_HRESIZE_CURSOR 0x00036005
- -
1075 #define GLFW_VRESIZE_CURSOR 0x00036006
-
1076 
-
1078 #define GLFW_CONNECTED 0x00040001
-
1079 #define GLFW_DISCONNECTED 0x00040002
-
1080 
-
1087 #define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
- -
1092 #define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
- -
1097 #define GLFW_COCOA_MENUBAR 0x00051002
-
1098 
-
1100 #define GLFW_DONT_CARE -1
-
1101 
-
1102 
-
1103 /*************************************************************************
-
1104  * GLFW API types
-
1105  *************************************************************************/
-
1106 
-
1119 typedef void (*GLFWglproc)(void);
-
1120 
-
1133 typedef void (*GLFWvkproc)(void);
-
1134 
-
1145 typedef struct GLFWmonitor GLFWmonitor;
-
1146 
-
1157 typedef struct GLFWwindow GLFWwindow;
-
1158 
-
1169 typedef struct GLFWcursor GLFWcursor;
-
1170 
-
1193 typedef void (* GLFWerrorfun)(int,const char*);
-
1194 
-
1216 typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
-
1217 
-
1238 typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
-
1239 
-
1258 typedef void (* GLFWwindowclosefun)(GLFWwindow*);
-
1259 
-
1278 typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
-
1279 
-
1299 typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
-
1300 
-
1320 typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
-
1321 
-
1341 typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
-
1342 
-
1362 typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
-
1363 
-
1383 typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
-
1384 
-
1409 typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
-
1410 
-
1432 typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
-
1433 
-
1453 typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
-
1454 
-
1474 typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
-
1475 
-
1500 typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
-
1501 
-
1521 typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
-
1522 
-
1548 typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
-
1549 
-
1572 typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
-
1573 
-
1593 typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
-
1594 
-
1614 typedef void (* GLFWjoystickfun)(int,int);
-
1615 
-
1629 typedef struct GLFWvidmode
-
1630 {
-
1633  int width;
-
1636  int height;
-
1639  int redBits;
-
1642  int greenBits;
-
1645  int blueBits;
-
1648  int refreshRate;
-
1649 } GLFWvidmode;
-
1650 
-
1663 typedef struct GLFWgammaramp
-
1664 {
-
1667  unsigned short* red;
-
1670  unsigned short* green;
-
1673  unsigned short* blue;
-
1676  unsigned int size;
-
1677 } GLFWgammaramp;
-
1678 
-
1692 typedef struct GLFWimage
-
1693 {
-
1696  int width;
-
1699  int height;
-
1702  unsigned char* pixels;
-
1703 } GLFWimage;
-
1704 
-
1716 typedef struct GLFWgamepadstate
-
1717 {
-
1721  unsigned char buttons[15];
-
1725  float axes[6];
- -
1727 
-
1728 
-
1729 /*************************************************************************
-
1730  * GLFW API functions
-
1731  *************************************************************************/
-
1732 
-
1765 GLFWAPI int glfwInit(void);
-
1766 
-
1797 GLFWAPI void glfwTerminate(void);
-
1798 
-
1829 GLFWAPI void glfwInitHint(int hint, int value);
-
1830 
-
1856 GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
-
1857 
-
1887 GLFWAPI const char* glfwGetVersionString(void);
-
1888 
-
1918 GLFWAPI int glfwGetError(const char** description);
-
1919 
- -
1965 
-
1993 GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
-
1994 
-
2017 GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
-
2018 
-
2042 GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
-
2043 
-
2073 GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
-
2074 
-
2107 GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM);
-
2108 
-
2139 GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* monitor, float* xscale, float* yscale);
-
2140 
-
2165 GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
-
2166 
-
2191 GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* monitor, void* pointer);
-
2192 
-
2215 GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* monitor);
-
2216 
- -
2246 
-
2278 GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
-
2279 
-
2306 GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
-
2307 
-
2339 GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
-
2340 
-
2369 GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
-
2370 
-
2410 GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
-
2411 
-
2429 GLFWAPI void glfwDefaultWindowHints(void);
-
2430 
-
2464 GLFWAPI void glfwWindowHint(int hint, int value);
-
2465 
-
2502 GLFWAPI void glfwWindowHintString(int hint, const char* value);
-
2503 
-
2656 GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share);
-
2657 
-
2685 GLFWAPI void glfwDestroyWindow(GLFWwindow* window);
-
2686 
-
2705 GLFWAPI int glfwWindowShouldClose(GLFWwindow* window);
-
2706 
-
2727 GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
-
2728 
-
2752 GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
-
2753 
-
2799 GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images);
-
2800 
-
2831 GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
-
2832 
-
2866 GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
-
2867 
-
2896 GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
-
2897 
-
2939 GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
-
2940 
-
2982 GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
-
2983 
-
3023 GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
-
3024 
-
3052 GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
-
3053 
-
3089 GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom);
-
3090 
-
3122 GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale);
-
3123 
-
3149 GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window);
-
3150 
-
3178 GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
-
3179 
-
3209 GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
-
3210 
-
3236 GLFWAPI void glfwRestoreWindow(GLFWwindow* window);
-
3237 
-
3261 GLFWAPI void glfwMaximizeWindow(GLFWwindow* window);
-
3262 
-
3288 GLFWAPI void glfwShowWindow(GLFWwindow* window);
-
3289 
-
3310 GLFWAPI void glfwHideWindow(GLFWwindow* window);
-
3311 
-
3349 GLFWAPI void glfwFocusWindow(GLFWwindow* window);
-
3350 
-
3376 GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window);
-
3377 
-
3398 GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
-
3399 
-
3457 GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
-
3458 
-
3491 GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
-
3492 
-
3528 GLFWAPI void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value);
-
3529 
-
3551 GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer);
-
3552 
-
3572 GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
-
3573 
- -
3608 
- -
3640 
- -
3680 
- -
3716 
- -
3751 
- -
3784 
- -
3814 
- -
3844 
- -
3875 
-
3912 GLFWAPI void glfwPollEvents(void);
-
3913 
-
3957 GLFWAPI void glfwWaitEvents(void);
-
3958 
-
4006 GLFWAPI void glfwWaitEventsTimeout(double timeout);
-
4007 
-
4026 GLFWAPI void glfwPostEmptyEvent(void);
-
4027 
-
4051 GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
-
4052 
-
4113 GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
-
4114 
-
4142 GLFWAPI int glfwRawMouseMotionSupported(void);
-
4143 
-
4210 GLFWAPI const char* glfwGetKeyName(int key, int scancode);
-
4211 
-
4234 GLFWAPI int glfwGetKeyScancode(int key);
-
4235 
-
4274 GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
-
4275 
-
4303 GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
-
4304 
-
4341 GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
-
4342 
-
4381 GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
-
4382 
-
4419 GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
-
4420 
-
4442 GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape);
-
4443 
-
4469 GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor);
-
4470 
-
4496 GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
-
4497 
-
4546 GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun callback);
-
4547 
-
4589 GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun callback);
-
4590 
- -
4632 
- -
4669 
- -
4701 
- -
4732 
-
4765 GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun callback);
-
4766 
-
4802 GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun callback);
-
4803 
-
4826 GLFWAPI int glfwJoystickPresent(int jid);
-
4827 
-
4859 GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count);
-
4860 
-
4900 GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count);
-
4901 
-
4957 GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count);
-
4958 
-
4988 GLFWAPI const char* glfwGetJoystickName(int jid);
-
4989 
-
5029 GLFWAPI const char* glfwGetJoystickGUID(int jid);
-
5030 
-
5055 GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer);
-
5056 
-
5079 GLFWAPI void* glfwGetJoystickUserPointer(int jid);
-
5080 
-
5107 GLFWAPI int glfwJoystickIsGamepad(int jid);
-
5108 
- -
5144 
-
5177 GLFWAPI int glfwUpdateGamepadMappings(const char* string);
-
5178 
-
5207 GLFWAPI const char* glfwGetGamepadName(int jid);
-
5208 
-
5245 GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
-
5246 
-
5270 GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
-
5271 
-
5300 GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
-
5301 
-
5330 GLFWAPI double glfwGetTime(void);
-
5331 
-
5360 GLFWAPI void glfwSetTime(double time);
-
5361 
-
5382 GLFWAPI uint64_t glfwGetTimerValue(void);
-
5383 
-
5402 GLFWAPI uint64_t glfwGetTimerFrequency(void);
-
5403 
-
5440 GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
-
5441 
-
5461 GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
-
5462 
-
5495 GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
-
5496 
-
5541 GLFWAPI void glfwSwapInterval(int interval);
-
5542 
-
5579 GLFWAPI int glfwExtensionSupported(const char* extension);
-
5580 
-
5621 GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
-
5622 
-
5649 GLFWAPI int glfwVulkanSupported(void);
-
5650 
-
5697 GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count);
-
5698 
-
5699 #if defined(VK_VERSION_1_0)
-
5700 
-
5740 GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname);
-
5741 
-
5777 GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
-
5778 
-
5838 GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
-
5839 
-
5840 #endif /*VK_VERSION_1_0*/
-
5841 
-
5842 
-
5843 /*************************************************************************
-
5844  * Global definition cleanup
-
5845  *************************************************************************/
-
5846 
-
5847 /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
-
5848 
-
5849 #ifdef GLFW_WINGDIAPI_DEFINED
-
5850  #undef WINGDIAPI
-
5851  #undef GLFW_WINGDIAPI_DEFINED
-
5852 #endif
-
5853 
-
5854 #ifdef GLFW_CALLBACK_DEFINED
-
5855  #undef CALLBACK
-
5856  #undef GLFW_CALLBACK_DEFINED
-
5857 #endif
-
5858 
-
5859 /* Some OpenGL related headers need GLAPIENTRY, but it is unconditionally
-
5860  * defined by some gl.h variants (OpenBSD) so define it after if needed.
-
5861  */
-
5862 #ifndef GLAPIENTRY
-
5863  #define GLAPIENTRY APIENTRY
-
5864 #endif
-
5865 
-
5866 /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
-
5867 
-
5868 
-
5869 #ifdef __cplusplus
-
5870 }
-
5871 #endif
-
5872 
-
5873 #endif /* _glfw3_h_ */
-
5874 
-
-
void * glfwGetJoystickUserPointer(int jid)
Returns the user pointer of the specified joystick.
-
int glfwGetGamepadState(int jid, GLFWgamepadstate *state)
Retrieves the state of the specified joystick remapped as a gamepad.
-
int glfwGetError(const char **description)
Returns and clears the last error for the calling thread.
-
GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *window, GLFWframebuffersizefun callback)
Sets the framebuffer resize callback for the specified window.
-
void glfwSetWindowSize(GLFWwindow *window, int width, int height)
Sets the size of the content area of the specified window.
-
void(* GLFWwindowrefreshfun)(GLFWwindow *)
The function pointer type for window content refresh callbacks.
Definition: glfw3.h:1273
-
void(* GLFWmousebuttonfun)(GLFWwindow *, int, int, int)
The function pointer type for mouse button callbacks.
Definition: glfw3.h:1404
-
struct GLFWgammaramp GLFWgammaramp
Gamma ramp.
-
struct GLFWimage GLFWimage
Image data.
-
double glfwGetTime(void)
Returns the GLFW time.
-
void glfwSetWindowPos(GLFWwindow *window, int xpos, int ypos)
Sets the position of the content area of the specified window.
-
void glfwSetCursorPos(GLFWwindow *window, double xpos, double ypos)
Sets the position of the cursor, relative to the content area of the window.
-
int glfwUpdateGamepadMappings(const char *string)
Adds the specified SDL_GameControllerDB gamepad mappings.
-
const char * glfwGetJoystickName(int jid)
Returns the name of the specified joystick.
-
void(* GLFWcursorposfun)(GLFWwindow *, double, double)
The function pointer type for cursor position callbacks.
Definition: glfw3.h:1427
-
void glfwSetWindowAttrib(GLFWwindow *window, int attrib, int value)
Sets an attribute of the specified window.
-
void glfwRestoreWindow(GLFWwindow *window)
Restores the specified window.
-
int glfwGetMouseButton(GLFWwindow *window, int button)
Returns the last reported state of a mouse button for the specified window.
-
int glfwGetKeyScancode(int key)
Returns the platform-specific scancode of the specified key.
-
void glfwGetMonitorContentScale(GLFWmonitor *monitor, float *xscale, float *yscale)
Retrieves the content scale for the specified monitor.
-
void(* GLFWcharmodsfun)(GLFWwindow *, unsigned int, int)
The function pointer type for Unicode character with modifiers callbacks.
Definition: glfw3.h:1543
-
GLFWcursor * glfwCreateCursor(const GLFWimage *image, int xhot, int yhot)
Creates a custom cursor.
-
void glfwGetWindowContentScale(GLFWwindow *window, float *xscale, float *yscale)
Retrieves the content scale for the specified window.
-
const char * glfwGetKeyName(int key, int scancode)
Returns the layout-specific name of the specified printable key.
-
GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *window, GLFWwindowrefreshfun callback)
Sets the refresh callback for the specified window.
-
GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback)
Sets the monitor configuration callback.
-
int height
Definition: glfw3.h:1694
-
Gamma ramp.
Definition: glfw3.h:1658
-
void glfwSetInputMode(GLFWwindow *window, int mode, int value)
Sets an input option for the specified window.
-
void(* GLFWerrorfun)(int, const char *)
The function pointer type for error callbacks.
Definition: glfw3.h:1188
-
void(* GLFWkeyfun)(GLFWwindow *, int, int, int, int)
The function pointer type for keyboard key callbacks.
Definition: glfw3.h:1495
-
GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *window, GLFWwindowsizefun callback)
Sets the size callback for the specified window.
-
void(* GLFWwindowmaximizefun)(GLFWwindow *, int)
The function pointer type for window maximize callbacks.
Definition: glfw3.h:1336
-
GLFWwindow * glfwGetCurrentContext(void)
Returns the window whose context is current on the calling thread.
-
void glfwSetWindowMonitor(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
Sets the mode, monitor, video mode and placement of a window.
-
void glfwGetWindowPos(GLFWwindow *window, int *xpos, int *ypos)
Retrieves the position of the content area of the specified window.
-
GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *window, GLFWwindowmaximizefun callback)
Sets the maximize callback for the specified window.
-
void(* GLFWcursorenterfun)(GLFWwindow *, int)
The function pointer type for cursor enter/leave callbacks.
Definition: glfw3.h:1448
-
void(* GLFWvkproc)(void)
Vulkan API function pointer type.
Definition: glfw3.h:1128
-
int glfwGetInputMode(GLFWwindow *window, int mode)
Returns the value of an input option for the specified window.
-
void glfwSetWindowTitle(GLFWwindow *window, const char *title)
Sets the title of the specified window.
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1152
-
void glfwGetMonitorWorkarea(GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
Retrieves the work area of the monitor.
-
void glfwSetJoystickUserPointer(int jid, void *pointer)
Sets the user pointer of the specified joystick.
-
void glfwTerminate(void)
Terminates the GLFW library.
-
int glfwExtensionSupported(const char *extension)
Returns whether the specified extension is available.
-
GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow *window, GLFWmousebuttonfun callback)
Sets the mouse button callback.
-
void glfwSwapBuffers(GLFWwindow *window)
Swaps the front and back buffers of the specified window.
-
void glfwMakeContextCurrent(GLFWwindow *window)
Makes the context of the specified window current for the calling thread.
-
void glfwSwapInterval(int interval)
Sets the swap interval for the current context.
-
const unsigned char * glfwGetJoystickHats(int jid, int *count)
Returns the state of all hats of the specified joystick.
-
int blueBits
Definition: glfw3.h:1640
-
void glfwGetWindowFrameSize(GLFWwindow *window, int *left, int *top, int *right, int *bottom)
Retrieves the size of the frame of the window.
-
const char * glfwGetGamepadName(int jid)
Returns the human-readable gamepad name for the specified joystick.
-
int glfwWindowShouldClose(GLFWwindow *window)
Checks the close flag of the specified window.
-
void glfwSetTime(double time)
Sets the GLFW time.
-
void glfwSetGammaRamp(GLFWmonitor *monitor, const GLFWgammaramp *ramp)
Sets the current gamma ramp for the specified monitor.
-
void glfwGetCursorPos(GLFWwindow *window, double *xpos, double *ypos)
Retrieves the position of the cursor relative to the content area of the window.
-
void glfwInitHint(int hint, int value)
Sets the specified init hint to the desired value.
-
int glfwJoystickIsGamepad(int jid)
Returns whether the specified joystick has a gamepad mapping.
-
void glfwPollEvents(void)
Processes all pending events.
-
void glfwWaitEvents(void)
Waits until events are queued and processes them.
-
void glfwDestroyCursor(GLFWcursor *cursor)
Destroys a cursor.
-
const unsigned char * glfwGetJoystickButtons(int jid, int *count)
Returns the state of all buttons of the specified joystick.
-
void(* GLFWscrollfun)(GLFWwindow *, double, double)
The function pointer type for scroll callbacks.
Definition: glfw3.h:1469
-
const char * glfwGetMonitorName(GLFWmonitor *monitor)
Returns the name of the specified monitor.
-
GLFWcharfun glfwSetCharCallback(GLFWwindow *window, GLFWcharfun callback)
Sets the Unicode character callback.
-
void glfwSetWindowSizeLimits(GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
Sets the size limits of the specified window.
-
GLFWmonitor * glfwGetPrimaryMonitor(void)
Returns the primary monitor.
-
void(* GLFWmonitorfun)(GLFWmonitor *, int)
The function pointer type for monitor configuration callbacks.
Definition: glfw3.h:1588
-
void(* GLFWjoystickfun)(int, int)
The function pointer type for joystick configuration callbacks.
Definition: glfw3.h:1609
-
const char * glfwGetJoystickGUID(int jid)
Returns the SDL compatible GUID of the specified joystick.
-
GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *window, GLFWwindowfocusfun callback)
Sets the focus callback for the specified window.
-
const char ** glfwGetRequiredInstanceExtensions(uint32_t *count)
Returns the Vulkan instance extensions required by GLFW.
-
GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *window, GLFWwindowclosefun callback)
Sets the close callback for the specified window.
-
void glfwFocusWindow(GLFWwindow *window)
Brings the specified window to front and sets input focus.
-
void(* GLFWglproc)(void)
Client API function pointer type.
Definition: glfw3.h:1114
-
const char * glfwGetClipboardString(GLFWwindow *window)
Returns the contents of the clipboard as a string.
-
int height
Definition: glfw3.h:1631
-
GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow *window, GLFWwindowcontentscalefun callback)
Sets the window content scale callback for the specified window.
-
GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *window, GLFWwindowposfun callback)
Sets the position callback for the specified window.
-
GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow *window, GLFWcursorenterfun callback)
Sets the cursor enter/leave callback.
-
void glfwSetCursor(GLFWwindow *window, GLFWcursor *cursor)
Sets the cursor for the window.
-
void(* GLFWframebuffersizefun)(GLFWwindow *, int, int)
The function pointer type for framebuffer size callbacks.
Definition: glfw3.h:1357
-
GLFWmonitor ** glfwGetMonitors(int *count)
Returns the currently connected monitors.
-
int glfwRawMouseMotionSupported(void)
Returns whether raw mouse motion is supported.
-
void glfwSetMonitorUserPointer(GLFWmonitor *monitor, void *pointer)
Sets the user pointer of the specified monitor.
-
unsigned char * pixels
Definition: glfw3.h:1697
-
const GLFWvidmode * glfwGetVideoModes(GLFWmonitor *monitor, int *count)
Returns the available video modes for the specified monitor.
-
void glfwShowWindow(GLFWwindow *window)
Makes the specified window visible.
-
unsigned short * green
Definition: glfw3.h:1665
-
struct GLFWgamepadstate GLFWgamepadstate
Gamepad input state.
-
void glfwRequestWindowAttention(GLFWwindow *window)
Requests user attention to the specified window.
-
int glfwJoystickPresent(int jid)
Returns whether the specified joystick is present.
-
unsigned char buttons[15]
Definition: glfw3.h:1716
-
int glfwVulkanSupported(void)
Returns whether the Vulkan loader and an ICD have been found.
-
void glfwGetMonitorPos(GLFWmonitor *monitor, int *xpos, int *ypos)
Returns the position of the monitor's viewport on the virtual screen.
-
void glfwHideWindow(GLFWwindow *window)
Hides the specified window.
-
int width
Definition: glfw3.h:1628
-
void glfwMaximizeWindow(GLFWwindow *window)
Maximizes the specified window.
-
unsigned int size
Definition: glfw3.h:1671
-
VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
Creates a Vulkan surface for the specified window.
-
void(* GLFWcharfun)(GLFWwindow *, unsigned int)
The function pointer type for Unicode character callbacks.
Definition: glfw3.h:1516
-
void(* GLFWwindowcontentscalefun)(GLFWwindow *, float, float)
The function pointer type for window content scale callbacks.
Definition: glfw3.h:1378
-
uint64_t glfwGetTimerValue(void)
Returns the current value of the raw timer.
-
unsigned short * red
Definition: glfw3.h:1662
-
void glfwDefaultWindowHints(void)
Resets all window hints to their default values.
-
GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow *window, GLFWcursorposfun callback)
Sets the cursor position callback.
-
uint64_t glfwGetTimerFrequency(void)
Returns the frequency, in Hz, of the raw timer.
-
void glfwSetWindowIcon(GLFWwindow *window, int count, const GLFWimage *images)
Sets the icon for the specified window.
-
int width
Definition: glfw3.h:1691
-
GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
Creates a window and its associated context.
-
GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow *window, GLFWcharmodsfun callback)
Sets the Unicode character with modifiers callback.
-
void glfwSetWindowShouldClose(GLFWwindow *window, int value)
Sets the close flag of the specified window.
-
void glfwSetWindowAspectRatio(GLFWwindow *window, int numer, int denom)
Sets the aspect ratio of the specified window.
-
void * glfwGetMonitorUserPointer(GLFWmonitor *monitor)
Returns the user pointer of the specified monitor.
-
void glfwWaitEventsTimeout(double timeout)
Waits with timeout until events are queued and processes them.
-
int greenBits
Definition: glfw3.h:1637
-
void glfwGetMonitorPhysicalSize(GLFWmonitor *monitor, int *widthMM, int *heightMM)
Returns the physical size of the monitor.
-
GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun callback)
Sets the joystick configuration callback.
-
void(* GLFWwindowiconifyfun)(GLFWwindow *, int)
The function pointer type for window iconify callbacks.
Definition: glfw3.h:1315
-
Gamepad input state.
Definition: glfw3.h:1711
-
struct GLFWvidmode GLFWvidmode
Video mode type.
-
void(* GLFWdropfun)(GLFWwindow *, int, const char *[])
The function pointer type for path drop callbacks.
Definition: glfw3.h:1567
-
struct GLFWcursor GLFWcursor
Opaque cursor object.
Definition: glfw3.h:1164
-
GLFWcursor * glfwCreateStandardCursor(int shape)
Creates a cursor with a standard shape.
-
int glfwInit(void)
Initializes the GLFW library.
-
float axes[6]
Definition: glfw3.h:1720
-
void glfwWindowHintString(int hint, const char *value)
Sets the specified window hint to the desired value.
-
float glfwGetWindowOpacity(GLFWwindow *window)
Returns the opacity of the whole window.
-
Image data.
Definition: glfw3.h:1687
-
void glfwSetWindowOpacity(GLFWwindow *window, float opacity)
Sets the opacity of the whole window.
-
GLFWglproc glfwGetProcAddress(const char *procname)
Returns the address of the specified function for the current context.
-
const GLFWgammaramp * glfwGetGammaRamp(GLFWmonitor *monitor)
Returns the current gamma ramp for the specified monitor.
-
GLFWdropfun glfwSetDropCallback(GLFWwindow *window, GLFWdropfun callback)
Sets the path drop callback.
-
void(* GLFWwindowsizefun)(GLFWwindow *, int, int)
The function pointer type for window size callbacks.
Definition: glfw3.h:1233
-
unsigned short * blue
Definition: glfw3.h:1668
-
GLFWmonitor * glfwGetWindowMonitor(GLFWwindow *window)
Returns the monitor that the window uses for full screen mode.
-
GLFWkeyfun glfwSetKeyCallback(GLFWwindow *window, GLFWkeyfun callback)
Sets the key callback.
-
void glfwIconifyWindow(GLFWwindow *window)
Iconifies the specified window.
-
const char * glfwGetVersionString(void)
Returns a string describing the compile-time configuration.
-
void glfwSetWindowUserPointer(GLFWwindow *window, void *pointer)
Sets the user pointer of the specified window.
-
void glfwPostEmptyEvent(void)
Posts an empty event to the event queue.
-
int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
Returns an attribute of the specified window.
-
void(* GLFWwindowfocusfun)(GLFWwindow *, int)
The function pointer type for window focus callbacks.
Definition: glfw3.h:1294
-
GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *window, GLFWwindowiconifyfun callback)
Sets the iconify callback for the specified window.
-
GLFWscrollfun glfwSetScrollCallback(GLFWwindow *window, GLFWscrollfun callback)
Sets the scroll callback.
-
int glfwGetKey(GLFWwindow *window, int key)
Returns the last reported state of a keyboard key for the specified window.
-
void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the content area of the specified window.
-
const float * glfwGetJoystickAxes(int jid, int *count)
Returns the values of all axes of the specified joystick.
-
Video mode type.
Definition: glfw3.h:1624
-
GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback)
Sets the error callback.
-
void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the framebuffer of the specified window.
-
void(* GLFWwindowclosefun)(GLFWwindow *)
The function pointer type for window close callbacks.
Definition: glfw3.h:1253
-
int redBits
Definition: glfw3.h:1634
-
void glfwWindowHint(int hint, int value)
Sets the specified window hint to the desired value.
-
void glfwGetVersion(int *major, int *minor, int *rev)
Retrieves the version of the GLFW library.
-
int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
Returns whether the specified queue family can present images.
-
void glfwSetGamma(GLFWmonitor *monitor, float gamma)
Generates a gamma ramp and sets it for the specified monitor.
-
void(* GLFWwindowposfun)(GLFWwindow *, int, int)
The function pointer type for window position callbacks.
Definition: glfw3.h:1211
-
const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
Returns the current mode of the specified monitor.
-
void glfwSetClipboardString(GLFWwindow *window, const char *string)
Sets the clipboard to the specified string.
-
void glfwDestroyWindow(GLFWwindow *window)
Destroys the specified window and its context.
-
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition: glfw3.h:1140
-
int refreshRate
Definition: glfw3.h:1643
-
void * glfwGetWindowUserPointer(GLFWwindow *window)
Returns the user pointer of the specified window.
-
GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char *procname)
Returns the address of the specified Vulkan instance function.
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/glfw3native_8h.html b/src/deps/glfw-3.3.2/docs/html/glfw3native_8h.html deleted file mode 100644 index ec1c9f4..0000000 --- a/src/deps/glfw-3.3.2/docs/html/glfw3native_8h.html +++ /dev/null @@ -1,159 +0,0 @@ - - - - - - -GLFW: glfw3native.h File Reference - - - - - - - - - - -
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- -
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glfw3native.h File Reference
-
-
-

Description

-

This is the header file of the native access functions. See Native access for more information.

-
-

Go to the source code of this file.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Functions

const char * glfwGetWin32Adapter (GLFWmonitor *monitor)
 Returns the adapter device name of the specified monitor. More...
 
const char * glfwGetWin32Monitor (GLFWmonitor *monitor)
 Returns the display device name of the specified monitor. More...
 
HWND glfwGetWin32Window (GLFWwindow *window)
 Returns the HWND of the specified window. More...
 
HGLRC glfwGetWGLContext (GLFWwindow *window)
 Returns the HGLRC of the specified window. More...
 
CGDirectDisplayID glfwGetCocoaMonitor (GLFWmonitor *monitor)
 Returns the CGDirectDisplayID of the specified monitor. More...
 
id glfwGetCocoaWindow (GLFWwindow *window)
 Returns the NSWindow of the specified window. More...
 
id glfwGetNSGLContext (GLFWwindow *window)
 Returns the NSOpenGLContext of the specified window. More...
 
Display * glfwGetX11Display (void)
 Returns the Display used by GLFW. More...
 
RRCrtc glfwGetX11Adapter (GLFWmonitor *monitor)
 Returns the RRCrtc of the specified monitor. More...
 
RROutput glfwGetX11Monitor (GLFWmonitor *monitor)
 Returns the RROutput of the specified monitor. More...
 
Window glfwGetX11Window (GLFWwindow *window)
 Returns the Window of the specified window. More...
 
void glfwSetX11SelectionString (const char *string)
 Sets the current primary selection to the specified string. More...
 
const char * glfwGetX11SelectionString (void)
 Returns the contents of the current primary selection as a string. More...
 
GLXContext glfwGetGLXContext (GLFWwindow *window)
 Returns the GLXContext of the specified window. More...
 
GLXWindow glfwGetGLXWindow (GLFWwindow *window)
 Returns the GLXWindow of the specified window. More...
 
struct wl_display * glfwGetWaylandDisplay (void)
 Returns the struct wl_display* used by GLFW. More...
 
struct wl_output * glfwGetWaylandMonitor (GLFWmonitor *monitor)
 Returns the struct wl_output* of the specified monitor. More...
 
struct wl_surface * glfwGetWaylandWindow (GLFWwindow *window)
 Returns the main struct wl_surface* of the specified window. More...
 
EGLDisplay glfwGetEGLDisplay (void)
 Returns the EGLDisplay used by GLFW. More...
 
EGLContext glfwGetEGLContext (GLFWwindow *window)
 Returns the EGLContext of the specified window. More...
 
EGLSurface glfwGetEGLSurface (GLFWwindow *window)
 Returns the EGLSurface of the specified window. More...
 
int glfwGetOSMesaColorBuffer (GLFWwindow *window, int *width, int *height, int *format, void **buffer)
 Retrieves the color buffer associated with the specified window. More...
 
int glfwGetOSMesaDepthBuffer (GLFWwindow *window, int *width, int *height, int *bytesPerValue, void **buffer)
 Retrieves the depth buffer associated with the specified window. More...
 
OSMesaContext glfwGetOSMesaContext (GLFWwindow *window)
 Returns the OSMesaContext of the specified window. More...
 
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/glfw3native_8h_source.html b/src/deps/glfw-3.3.2/docs/html/glfw3native_8h_source.html deleted file mode 100644 index d67ae39..0000000 --- a/src/deps/glfw-3.3.2/docs/html/glfw3native_8h_source.html +++ /dev/null @@ -1,272 +0,0 @@ - - - - - - -GLFW: glfw3native.h Source File - - - - - - - - - - -
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- - -
- -
- - -
-
-
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glfw3native.h
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-
-Go to the documentation of this file.
1 /*************************************************************************
-
2  * GLFW 3.3 - www.glfw.org
-
3  * A library for OpenGL, window and input
-
4  *------------------------------------------------------------------------
-
5  * Copyright (c) 2002-2006 Marcus Geelnard
-
6  * Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
-
7  *
-
8  * This software is provided 'as-is', without any express or implied
-
9  * warranty. In no event will the authors be held liable for any damages
-
10  * arising from the use of this software.
-
11  *
-
12  * Permission is granted to anyone to use this software for any purpose,
-
13  * including commercial applications, and to alter it and redistribute it
-
14  * freely, subject to the following restrictions:
-
15  *
-
16  * 1. The origin of this software must not be misrepresented; you must not
-
17  * claim that you wrote the original software. If you use this software
-
18  * in a product, an acknowledgment in the product documentation would
-
19  * be appreciated but is not required.
-
20  *
-
21  * 2. Altered source versions must be plainly marked as such, and must not
-
22  * be misrepresented as being the original software.
-
23  *
-
24  * 3. This notice may not be removed or altered from any source
-
25  * distribution.
-
26  *
-
27  *************************************************************************/
-
28 
-
29 #ifndef _glfw3_native_h_
-
30 #define _glfw3_native_h_
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31 
-
32 #ifdef __cplusplus
-
33 extern "C" {
-
34 #endif
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35 
-
36 
-
37 /*************************************************************************
-
38  * Doxygen documentation
-
39  *************************************************************************/
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40 
-
80 /*************************************************************************
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81  * System headers and types
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82  *************************************************************************/
-
83 
-
84 #if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
-
85  // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
-
86  // example to allow applications to correctly declare a GL_ARB_debug_output
-
87  // callback) but windows.h assumes no one will define APIENTRY before it does
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88  #if defined(GLFW_APIENTRY_DEFINED)
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89  #undef APIENTRY
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90  #undef GLFW_APIENTRY_DEFINED
-
91  #endif
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92  #include <windows.h>
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93 #elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
-
94  #if defined(__OBJC__)
-
95  #import <Cocoa/Cocoa.h>
-
96  #else
-
97  #include <ApplicationServices/ApplicationServices.h>
-
98  typedef void* id;
-
99  #endif
-
100 #elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
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101  #include <X11/Xlib.h>
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102  #include <X11/extensions/Xrandr.h>
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103 #elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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104  #include <wayland-client.h>
-
105 #endif
-
106 
-
107 #if defined(GLFW_EXPOSE_NATIVE_WGL)
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108  /* WGL is declared by windows.h */
-
109 #endif
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110 #if defined(GLFW_EXPOSE_NATIVE_NSGL)
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111  /* NSGL is declared by Cocoa.h */
-
112 #endif
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113 #if defined(GLFW_EXPOSE_NATIVE_GLX)
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114  #include <GL/glx.h>
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115 #endif
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116 #if defined(GLFW_EXPOSE_NATIVE_EGL)
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117  #include <EGL/egl.h>
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118 #endif
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119 #if defined(GLFW_EXPOSE_NATIVE_OSMESA)
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120  #include <GL/osmesa.h>
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121 #endif
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122 
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123 
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124 /*************************************************************************
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125  * Functions
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126  *************************************************************************/
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127 
-
128 #if defined(GLFW_EXPOSE_NATIVE_WIN32)
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129 
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142 GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
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143 
-
157 GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
-
158 
-
171 GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
-
172 #endif
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173 
-
174 #if defined(GLFW_EXPOSE_NATIVE_WGL)
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175 
-
187 GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
-
188 #endif
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189 
-
190 #if defined(GLFW_EXPOSE_NATIVE_COCOA)
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191 
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203 GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
-
204 
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217 GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
-
218 #endif
-
219 
-
220 #if defined(GLFW_EXPOSE_NATIVE_NSGL)
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221 
-
233 GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
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234 #endif
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235 
-
236 #if defined(GLFW_EXPOSE_NATIVE_X11)
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237 
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249 GLFWAPI Display* glfwGetX11Display(void);
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250 
-
263 GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
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264 
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277 GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
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278 
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291 GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
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292 
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313 GLFWAPI void glfwSetX11SelectionString(const char* string);
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314 
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341 GLFWAPI const char* glfwGetX11SelectionString(void);
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342 #endif
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343 
-
344 #if defined(GLFW_EXPOSE_NATIVE_GLX)
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345 
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357 GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
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358 
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371 GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
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372 #endif
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373 
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374 #if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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375 
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387 GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
-
388 
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401 GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
-
402 
-
415 GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
-
416 #endif
-
417 
-
418 #if defined(GLFW_EXPOSE_NATIVE_EGL)
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419 
-
431 GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
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432 
-
445 GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
-
446 
-
459 GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
-
460 #endif
-
461 
-
462 #if defined(GLFW_EXPOSE_NATIVE_OSMESA)
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463 
-
482 GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer);
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483 
-
503 GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer);
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504 
-
517 GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
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518 #endif
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519 
-
520 #ifdef __cplusplus
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521 }
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522 #endif
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523 
-
524 #endif /* _glfw3_native_h_ */
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525 
-
-
int glfwGetOSMesaDepthBuffer(GLFWwindow *window, int *width, int *height, int *bytesPerValue, void **buffer)
Retrieves the depth buffer associated with the specified window.
-
const char * glfwGetX11SelectionString(void)
Returns the contents of the current primary selection as a string.
-
GLXWindow glfwGetGLXWindow(GLFWwindow *window)
Returns the GLXWindow of the specified window.
-
struct wl_display * glfwGetWaylandDisplay(void)
Returns the struct wl_display* used by GLFW.
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1152
-
CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor *monitor)
Returns the CGDirectDisplayID of the specified monitor.
-
EGLContext glfwGetEGLContext(GLFWwindow *window)
Returns the EGLContext of the specified window.
-
void glfwSetX11SelectionString(const char *string)
Sets the current primary selection to the specified string.
-
struct wl_output * glfwGetWaylandMonitor(GLFWmonitor *monitor)
Returns the struct wl_output* of the specified monitor.
-
HGLRC glfwGetWGLContext(GLFWwindow *window)
Returns the HGLRC of the specified window.
-
GLXContext glfwGetGLXContext(GLFWwindow *window)
Returns the GLXContext of the specified window.
-
Display * glfwGetX11Display(void)
Returns the Display used by GLFW.
-
id glfwGetCocoaWindow(GLFWwindow *window)
Returns the NSWindow of the specified window.
-
struct wl_surface * glfwGetWaylandWindow(GLFWwindow *window)
Returns the main struct wl_surface* of the specified window.
-
const char * glfwGetWin32Monitor(GLFWmonitor *monitor)
Returns the display device name of the specified monitor.
-
id glfwGetNSGLContext(GLFWwindow *window)
Returns the NSOpenGLContext of the specified window.
-
const char * glfwGetWin32Adapter(GLFWmonitor *monitor)
Returns the adapter device name of the specified monitor.
-
OSMesaContext glfwGetOSMesaContext(GLFWwindow *window)
Returns the OSMesaContext of the specified window.
-
Window glfwGetX11Window(GLFWwindow *window)
Returns the Window of the specified window.
-
EGLSurface glfwGetEGLSurface(GLFWwindow *window)
Returns the EGLSurface of the specified window.
-
int glfwGetOSMesaColorBuffer(GLFWwindow *window, int *width, int *height, int *format, void **buffer)
Retrieves the color buffer associated with the specified window.
-
RROutput glfwGetX11Monitor(GLFWmonitor *monitor)
Returns the RROutput of the specified monitor.
-
RRCrtc glfwGetX11Adapter(GLFWmonitor *monitor)
Returns the RRCrtc of the specified monitor.
-
EGLDisplay glfwGetEGLDisplay(void)
Returns the EGLDisplay used by GLFW.
-
HWND glfwGetWin32Window(GLFWwindow *window)
Returns the HWND of the specified window.
-
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition: glfw3.h:1140
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__buttons.html b/src/deps/glfw-3.3.2/docs/html/group__buttons.html deleted file mode 100644 index 8072910..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__buttons.html +++ /dev/null @@ -1,274 +0,0 @@ - - - - - - -GLFW: Mouse buttons - - - - - - - - - - -
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Mouse buttons
-
-
-

Description

-

See mouse button input for how these are used.

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-Macros

#define GLFW_MOUSE_BUTTON_1   0
 
#define GLFW_MOUSE_BUTTON_2   1
 
#define GLFW_MOUSE_BUTTON_3   2
 
#define GLFW_MOUSE_BUTTON_4   3
 
#define GLFW_MOUSE_BUTTON_5   4
 
#define GLFW_MOUSE_BUTTON_6   5
 
#define GLFW_MOUSE_BUTTON_7   6
 
#define GLFW_MOUSE_BUTTON_8   7
 
#define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8
 
#define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1
 
#define GLFW_MOUSE_BUTTON_RIGHT   GLFW_MOUSE_BUTTON_2
 
#define GLFW_MOUSE_BUTTON_MIDDLE   GLFW_MOUSE_BUTTON_3
 
-

Macro Definition Documentation

- -

◆ GLFW_MOUSE_BUTTON_1

- -
-
- - - - -
#define GLFW_MOUSE_BUTTON_1   0
-
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-
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◆ GLFW_MOUSE_BUTTON_2

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#define GLFW_MOUSE_BUTTON_2   1
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◆ GLFW_MOUSE_BUTTON_3

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-
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◆ GLFW_MOUSE_BUTTON_4

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-
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◆ GLFW_MOUSE_BUTTON_5

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-
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◆ GLFW_MOUSE_BUTTON_6

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-
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◆ GLFW_MOUSE_BUTTON_7

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◆ GLFW_MOUSE_BUTTON_8

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◆ GLFW_MOUSE_BUTTON_LAST

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-
- -

◆ GLFW_MOUSE_BUTTON_LEFT

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-
- - - - -
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-
- -
-
- -

◆ GLFW_MOUSE_BUTTON_RIGHT

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-
- - - - -
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-
- -
-
- -

◆ GLFW_MOUSE_BUTTON_MIDDLE

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-
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-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__context.html b/src/deps/glfw-3.3.2/docs/html/group__context.html deleted file mode 100644 index 7d83a0f..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__context.html +++ /dev/null @@ -1,294 +0,0 @@ - - - - - - -GLFW: Context reference - - - - - - - - - - -
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Context reference
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-
-

Description

-

This is the reference documentation for OpenGL and OpenGL ES context related functions. For more task-oriented information, see the Context guide.

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-Typedefs

typedef void(* GLFWglproc) (void)
 Client API function pointer type. More...
 
- - - - - - - - - - - - - - - - -

-Functions

void glfwMakeContextCurrent (GLFWwindow *window)
 Makes the context of the specified window current for the calling thread. More...
 
GLFWwindowglfwGetCurrentContext (void)
 Returns the window whose context is current on the calling thread. More...
 
void glfwSwapInterval (int interval)
 Sets the swap interval for the current context. More...
 
int glfwExtensionSupported (const char *extension)
 Returns whether the specified extension is available. More...
 
GLFWglproc glfwGetProcAddress (const char *procname)
 Returns the address of the specified function for the current context. More...
 
-

Typedef Documentation

- -

◆ GLFWglproc

- -
-
- - - - -
typedef void(* GLFWglproc) (void)
-
-

Generic function pointer used for returning client API function pointers without forcing a cast from a regular pointer.

-
See also
OpenGL and OpenGL ES extensions
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-glfwGetProcAddress
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Since
Added in version 3.0.
- -
-
-

Function Documentation

- -

◆ glfwMakeContextCurrent()

- -
-
- - - - - - - - -
void glfwMakeContextCurrent (GLFWwindowwindow)
-
-

This function makes the OpenGL or OpenGL ES context of the specified window current on the calling thread. A context must only be made current on a single thread at a time and each thread can have only a single current context at a time.

-

When moving a context between threads, you must make it non-current on the old thread before making it current on the new one.

-

By default, making a context non-current implicitly forces a pipeline flush. On machines that support GL_KHR_context_flush_control, you can control whether a context performs this flush by setting the GLFW_CONTEXT_RELEASE_BEHAVIOR hint.

-

The specified window must have an OpenGL or OpenGL ES context. Specifying a window without a context will generate a GLFW_NO_WINDOW_CONTEXT error.

-
Parameters
- - -
[in]windowThe window whose context to make current, or NULL to detach the current context.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_WINDOW_CONTEXT and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread.
-
See also
Current context
-
-glfwGetCurrentContext
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Since
Added in version 3.0.
- -
-
- -

◆ glfwGetCurrentContext()

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-
- - - - - - - - -
GLFWwindow* glfwGetCurrentContext (void )
-
-

This function returns the window whose OpenGL or OpenGL ES context is current on the calling thread.

-
Returns
The window whose context is current, or NULL if no window's context is current.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
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Thread safety
This function may be called from any thread.
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See also
Current context
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-glfwMakeContextCurrent
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Since
Added in version 3.0.
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◆ glfwSwapInterval()

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void glfwSwapInterval (int interval)
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-

This function sets the swap interval for the current OpenGL or OpenGL ES context, i.e. the number of screen updates to wait from the time glfwSwapBuffers was called before swapping the buffers and returning. This is sometimes called vertical synchronization, vertical retrace synchronization or just vsync.

-

A context that supports either of the WGL_EXT_swap_control_tear and GLX_EXT_swap_control_tear extensions also accepts negative swap intervals, which allows the driver to swap immediately even if a frame arrives a little bit late. You can check for these extensions with glfwExtensionSupported.

-

A context must be current on the calling thread. Calling this function without a current context will cause a GLFW_NO_CURRENT_CONTEXT error.

-

This function does not apply to Vulkan. If you are rendering with Vulkan, see the present mode of your swapchain instead.

-
Parameters
- - -
[in]intervalThe minimum number of screen updates to wait for until the buffers are swapped by glfwSwapBuffers.
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-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_CURRENT_CONTEXT and GLFW_PLATFORM_ERROR.
-
Remarks
This function is not called during context creation, leaving the swap interval set to whatever is the default on that platform. This is done because some swap interval extensions used by GLFW do not allow the swap interval to be reset to zero once it has been set to a non-zero value.
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-Some GPU drivers do not honor the requested swap interval, either because of a user setting that overrides the application's request or due to bugs in the driver.
-
Thread safety
This function may be called from any thread.
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See also
Buffer swapping
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-glfwSwapBuffers
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Since
Added in version 1.0.
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◆ glfwExtensionSupported()

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int glfwExtensionSupported (const char * extension)
-
-

This function returns whether the specified API extension is supported by the current OpenGL or OpenGL ES context. It searches both for client API extension and context creation API extensions.

-

A context must be current on the calling thread. Calling this function without a current context will cause a GLFW_NO_CURRENT_CONTEXT error.

-

As this functions retrieves and searches one or more extension strings each call, it is recommended that you cache its results if it is going to be used frequently. The extension strings will not change during the lifetime of a context, so there is no danger in doing this.

-

This function does not apply to Vulkan. If you are using Vulkan, see glfwGetRequiredInstanceExtensions, vkEnumerateInstanceExtensionProperties and vkEnumerateDeviceExtensionProperties instead.

-
Parameters
- - -
[in]extensionThe ASCII encoded name of the extension.
-
-
-
Returns
GLFW_TRUE if the extension is available, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_CURRENT_CONTEXT, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread.
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See also
OpenGL and OpenGL ES extensions
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-glfwGetProcAddress
-
Since
Added in version 1.0.
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-
- -

◆ glfwGetProcAddress()

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-
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GLFWglproc glfwGetProcAddress (const char * procname)
-
-

This function returns the address of the specified OpenGL or OpenGL ES core or extension function, if it is supported by the current context.

-

A context must be current on the calling thread. Calling this function without a current context will cause a GLFW_NO_CURRENT_CONTEXT error.

-

This function does not apply to Vulkan. If you are rendering with Vulkan, see glfwGetInstanceProcAddress, vkGetInstanceProcAddr and vkGetDeviceProcAddr instead.

-
Parameters
- - -
[in]procnameThe ASCII encoded name of the function.
-
-
-
Returns
The address of the function, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_CURRENT_CONTEXT and GLFW_PLATFORM_ERROR.
-
Remarks
The address of a given function is not guaranteed to be the same between contexts.
-
-This function may return a non-NULL address despite the associated version or extension not being available. Always check the context version or extension string first.
-
Pointer lifetime
The returned function pointer is valid until the context is destroyed or the library is terminated.
-
Thread safety
This function may be called from any thread.
-
See also
OpenGL and OpenGL ES extensions
-
-glfwExtensionSupported
-
Since
Added in version 1.0.
- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__errors.html b/src/deps/glfw-3.3.2/docs/html/group__errors.html deleted file mode 100644 index 148f817..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__errors.html +++ /dev/null @@ -1,296 +0,0 @@ - - - - - - -GLFW: Error codes - - - - - - - - - - -
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-

Description

-

See error handling for how these are used.

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-Macros

#define GLFW_NO_ERROR   0
 No error has occurred. More...
 
#define GLFW_NOT_INITIALIZED   0x00010001
 GLFW has not been initialized. More...
 
#define GLFW_NO_CURRENT_CONTEXT   0x00010002
 No context is current for this thread. More...
 
#define GLFW_INVALID_ENUM   0x00010003
 One of the arguments to the function was an invalid enum value. More...
 
#define GLFW_INVALID_VALUE   0x00010004
 One of the arguments to the function was an invalid value. More...
 
#define GLFW_OUT_OF_MEMORY   0x00010005
 A memory allocation failed. More...
 
#define GLFW_API_UNAVAILABLE   0x00010006
 GLFW could not find support for the requested API on the system. More...
 
#define GLFW_VERSION_UNAVAILABLE   0x00010007
 The requested OpenGL or OpenGL ES version is not available. More...
 
#define GLFW_PLATFORM_ERROR   0x00010008
 A platform-specific error occurred that does not match any of the more specific categories. More...
 
#define GLFW_FORMAT_UNAVAILABLE   0x00010009
 The requested format is not supported or available. More...
 
#define GLFW_NO_WINDOW_CONTEXT   0x0001000A
 The specified window does not have an OpenGL or OpenGL ES context. More...
 
-

Macro Definition Documentation

- -

◆ GLFW_NO_ERROR

- -
-
- - - - -
#define GLFW_NO_ERROR   0
-
-

No error has occurred.

-
Analysis
Yay.
- -
-
- -

◆ GLFW_NOT_INITIALIZED

- -
-
- - - - -
#define GLFW_NOT_INITIALIZED   0x00010001
-
-

This occurs if a GLFW function was called that must not be called unless the library is initialized.

-
Analysis
Application programmer error. Initialize GLFW before calling any function that requires initialization.
- -
-
- -

◆ GLFW_NO_CURRENT_CONTEXT

- -
-
- - - - -
#define GLFW_NO_CURRENT_CONTEXT   0x00010002
-
-

This occurs if a GLFW function was called that needs and operates on the current OpenGL or OpenGL ES context but no context is current on the calling thread. One such function is glfwSwapInterval.

-
Analysis
Application programmer error. Ensure a context is current before calling functions that require a current context.
- -
-
- -

◆ GLFW_INVALID_ENUM

- -
-
- - - - -
#define GLFW_INVALID_ENUM   0x00010003
-
-

One of the arguments to the function was an invalid enum value, for example requesting GLFW_RED_BITS with glfwGetWindowAttrib.

-
Analysis
Application programmer error. Fix the offending call.
- -
-
- -

◆ GLFW_INVALID_VALUE

- -
-
- - - - -
#define GLFW_INVALID_VALUE   0x00010004
-
-

One of the arguments to the function was an invalid value, for example requesting a non-existent OpenGL or OpenGL ES version like 2.7.

-

Requesting a valid but unavailable OpenGL or OpenGL ES version will instead result in a GLFW_VERSION_UNAVAILABLE error.

-
Analysis
Application programmer error. Fix the offending call.
- -
-
- -

◆ GLFW_OUT_OF_MEMORY

- -
-
- - - - -
#define GLFW_OUT_OF_MEMORY   0x00010005
-
-

A memory allocation failed.

-
Analysis
A bug in GLFW or the underlying operating system. Report the bug to our issue tracker.
- -
-
- -

◆ GLFW_API_UNAVAILABLE

- -
-
- - - - -
#define GLFW_API_UNAVAILABLE   0x00010006
-
-

GLFW could not find support for the requested API on the system.

-
Analysis
The installed graphics driver does not support the requested API, or does not support it via the chosen context creation backend. Below are a few examples.
-
Some pre-installed Windows graphics drivers do not support OpenGL. AMD only supports OpenGL ES via EGL, while Nvidia and Intel only support it via a WGL or GLX extension. macOS does not provide OpenGL ES at all. The Mesa EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary driver. Older graphics drivers do not support Vulkan.
- -
-
- -

◆ GLFW_VERSION_UNAVAILABLE

- -
-
- - - - -
#define GLFW_VERSION_UNAVAILABLE   0x00010007
-
-

The requested OpenGL or OpenGL ES version (including any requested context or framebuffer hints) is not available on this machine.

-
Analysis
The machine does not support your requirements. If your application is sufficiently flexible, downgrade your requirements and try again. Otherwise, inform the user that their machine does not match your requirements.
-
Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 comes out before the 4.x series gets that far, also fail with this error and not GLFW_INVALID_VALUE, because GLFW cannot know what future versions will exist.
- -
-
- -

◆ GLFW_PLATFORM_ERROR

- -
-
- - - - -
#define GLFW_PLATFORM_ERROR   0x00010008
-
-

A platform-specific error occurred that does not match any of the more specific categories.

-
Analysis
A bug or configuration error in GLFW, the underlying operating system or its drivers, or a lack of required resources. Report the issue to our issue tracker.
- -
-
- -

◆ GLFW_FORMAT_UNAVAILABLE

- -
-
- - - - -
#define GLFW_FORMAT_UNAVAILABLE   0x00010009
-
-

If emitted during window creation, the requested pixel format is not supported.

-

If emitted when querying the clipboard, the contents of the clipboard could not be converted to the requested format.

-
Analysis
If emitted during window creation, one or more hard constraints did not match any of the available pixel formats. If your application is sufficiently flexible, downgrade your requirements and try again. Otherwise, inform the user that their machine does not match your requirements.
-
If emitted when querying the clipboard, ignore the error or report it to the user, as appropriate.
- -
-
- -

◆ GLFW_NO_WINDOW_CONTEXT

- -
-
- - - - -
#define GLFW_NO_WINDOW_CONTEXT   0x0001000A
-
-

A window that does not have an OpenGL or OpenGL ES context was passed to a function that requires it to have one.

-
Analysis
Application programmer error. Fix the offending call.
- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__gamepad__axes.html b/src/deps/glfw-3.3.2/docs/html/group__gamepad__axes.html deleted file mode 100644 index db4970b..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__gamepad__axes.html +++ /dev/null @@ -1,194 +0,0 @@ - - - - - - -GLFW: Gamepad axes - - - - - - - - - - -
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-
- - -
- -
- -
- -
-
Gamepad axes
-
-
-

Description

-

See Gamepad input for how these are used.

- - - - - - - - - - - - - - - - -

-Macros

#define GLFW_GAMEPAD_AXIS_LEFT_X   0
 
#define GLFW_GAMEPAD_AXIS_LEFT_Y   1
 
#define GLFW_GAMEPAD_AXIS_RIGHT_X   2
 
#define GLFW_GAMEPAD_AXIS_RIGHT_Y   3
 
#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER   4
 
#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER   5
 
#define GLFW_GAMEPAD_AXIS_LAST   GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
 
-

Macro Definition Documentation

- -

◆ GLFW_GAMEPAD_AXIS_LEFT_X

- -
-
- - - - -
#define GLFW_GAMEPAD_AXIS_LEFT_X   0
-
- -
-
- -

◆ GLFW_GAMEPAD_AXIS_LEFT_Y

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-
- - - - -
#define GLFW_GAMEPAD_AXIS_LEFT_Y   1
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- -
-
- -

◆ GLFW_GAMEPAD_AXIS_RIGHT_X

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-
- - - - -
#define GLFW_GAMEPAD_AXIS_RIGHT_X   2
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- -
-
- -

◆ GLFW_GAMEPAD_AXIS_RIGHT_Y

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-
- - - - -
#define GLFW_GAMEPAD_AXIS_RIGHT_Y   3
-
- -
-
- -

◆ GLFW_GAMEPAD_AXIS_LEFT_TRIGGER

- -
-
- - - - -
#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER   4
-
- -
-
- -

◆ GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER

- -
-
- - - - -
#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER   5
-
- -
-
- -

◆ GLFW_GAMEPAD_AXIS_LAST

- -
-
- - - - -
#define GLFW_GAMEPAD_AXIS_LAST   GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
-
- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__gamepad__buttons.html b/src/deps/glfw-3.3.2/docs/html/group__gamepad__buttons.html deleted file mode 100644 index 207c7d3..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__gamepad__buttons.html +++ /dev/null @@ -1,402 +0,0 @@ - - - - - - -GLFW: Gamepad buttons - - - - - - - - - - -
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-
- - -
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-
Gamepad buttons
-
-
-

Description

-

See Gamepad input for how these are used.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_GAMEPAD_BUTTON_A   0
 
#define GLFW_GAMEPAD_BUTTON_B   1
 
#define GLFW_GAMEPAD_BUTTON_X   2
 
#define GLFW_GAMEPAD_BUTTON_Y   3
 
#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER   4
 
#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER   5
 
#define GLFW_GAMEPAD_BUTTON_BACK   6
 
#define GLFW_GAMEPAD_BUTTON_START   7
 
#define GLFW_GAMEPAD_BUTTON_GUIDE   8
 
#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB   9
 
#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB   10
 
#define GLFW_GAMEPAD_BUTTON_DPAD_UP   11
 
#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT   12
 
#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN   13
 
#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT   14
 
#define GLFW_GAMEPAD_BUTTON_LAST   GLFW_GAMEPAD_BUTTON_DPAD_LEFT
 
#define GLFW_GAMEPAD_BUTTON_CROSS   GLFW_GAMEPAD_BUTTON_A
 
#define GLFW_GAMEPAD_BUTTON_CIRCLE   GLFW_GAMEPAD_BUTTON_B
 
#define GLFW_GAMEPAD_BUTTON_SQUARE   GLFW_GAMEPAD_BUTTON_X
 
#define GLFW_GAMEPAD_BUTTON_TRIANGLE   GLFW_GAMEPAD_BUTTON_Y
 
-

Macro Definition Documentation

- -

◆ GLFW_GAMEPAD_BUTTON_A

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_A   0
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_B

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_B   1
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_X

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_X   2
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_Y

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-
- - - - -
#define GLFW_GAMEPAD_BUTTON_Y   3
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_LEFT_BUMPER

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER   4
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER   5
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_BACK

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_BACK   6
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- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_START

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_START   7
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_GUIDE

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_GUIDE   8
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_LEFT_THUMB

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB   9
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_RIGHT_THUMB

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-
- - - - -
#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB   10
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- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_DPAD_UP

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_DPAD_UP   11
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_DPAD_RIGHT

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT   12
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_DPAD_DOWN

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN   13
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_DPAD_LEFT

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT   14
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_LAST

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_LAST   GLFW_GAMEPAD_BUTTON_DPAD_LEFT
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_CROSS

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_CROSS   GLFW_GAMEPAD_BUTTON_A
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_CIRCLE

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_CIRCLE   GLFW_GAMEPAD_BUTTON_B
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_SQUARE

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_SQUARE   GLFW_GAMEPAD_BUTTON_X
-
- -
-
- -

◆ GLFW_GAMEPAD_BUTTON_TRIANGLE

- -
-
- - - - -
#define GLFW_GAMEPAD_BUTTON_TRIANGLE   GLFW_GAMEPAD_BUTTON_Y
-
- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__hat__state.html b/src/deps/glfw-3.3.2/docs/html/group__hat__state.html deleted file mode 100644 index 80b4155..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__hat__state.html +++ /dev/null @@ -1,226 +0,0 @@ - - - - - - -GLFW: Joystick hat states - - - - - - - - - - -
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- -
-
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- -
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-
Joystick hat states
-
-
-

Description

-

See joystick hat input for how these are used.

- - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_HAT_CENTERED   0
 
#define GLFW_HAT_UP   1
 
#define GLFW_HAT_RIGHT   2
 
#define GLFW_HAT_DOWN   4
 
#define GLFW_HAT_LEFT   8
 
#define GLFW_HAT_RIGHT_UP   (GLFW_HAT_RIGHT | GLFW_HAT_UP)
 
#define GLFW_HAT_RIGHT_DOWN   (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
 
#define GLFW_HAT_LEFT_UP   (GLFW_HAT_LEFT | GLFW_HAT_UP)
 
#define GLFW_HAT_LEFT_DOWN   (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
 
-

Macro Definition Documentation

- -

◆ GLFW_HAT_CENTERED

- -
-
- - - - -
#define GLFW_HAT_CENTERED   0
-
- -
-
- -

◆ GLFW_HAT_UP

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-
- - - - -
#define GLFW_HAT_UP   1
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- -
-
- -

◆ GLFW_HAT_RIGHT

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-
- - - - -
#define GLFW_HAT_RIGHT   2
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- -
-
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◆ GLFW_HAT_DOWN

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-
- - - - -
#define GLFW_HAT_DOWN   4
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-
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◆ GLFW_HAT_LEFT

- -
-
- - - - -
#define GLFW_HAT_LEFT   8
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- -
-
- -

◆ GLFW_HAT_RIGHT_UP

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-
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#define GLFW_HAT_RIGHT_UP   (GLFW_HAT_RIGHT | GLFW_HAT_UP)
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- -
-
- -

◆ GLFW_HAT_RIGHT_DOWN

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-
- - - - -
#define GLFW_HAT_RIGHT_DOWN   (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
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- -
-
- -

◆ GLFW_HAT_LEFT_UP

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-
- - - - -
#define GLFW_HAT_LEFT_UP   (GLFW_HAT_LEFT | GLFW_HAT_UP)
-
- -
-
- -

◆ GLFW_HAT_LEFT_DOWN

- -
-
- - - - -
#define GLFW_HAT_LEFT_DOWN   (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
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- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__init.html b/src/deps/glfw-3.3.2/docs/html/group__init.html deleted file mode 100644 index da70df1..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__init.html +++ /dev/null @@ -1,541 +0,0 @@ - - - - - - -GLFW: Initialization, version and error reference - - - - - - - - - - -
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-
Initialization, version and error reference
-
-
-

Description

-

This is the reference documentation for initialization and termination of the library, version management and error handling. For more task-oriented information, see the Introduction to the API.

- - - - - -

-Modules

 Error codes
 Error codes.
 
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-Macros

#define GLFW_TRUE   1
 One. More...
 
#define GLFW_FALSE   0
 Zero. More...
 
#define GLFW_JOYSTICK_HAT_BUTTONS   0x00050001
 Joystick hat buttons init hint. More...
 
#define GLFW_COCOA_CHDIR_RESOURCES   0x00051001
 macOS specific init hint. More...
 
#define GLFW_COCOA_MENUBAR   0x00051002
 macOS specific init hint. More...
 
- - - - -

-Typedefs

typedef void(* GLFWerrorfun) (int, const char *)
 The function pointer type for error callbacks. More...
 
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-Functions

int glfwInit (void)
 Initializes the GLFW library. More...
 
void glfwTerminate (void)
 Terminates the GLFW library. More...
 
void glfwInitHint (int hint, int value)
 Sets the specified init hint to the desired value. More...
 
void glfwGetVersion (int *major, int *minor, int *rev)
 Retrieves the version of the GLFW library. More...
 
const char * glfwGetVersionString (void)
 Returns a string describing the compile-time configuration. More...
 
int glfwGetError (const char **description)
 Returns and clears the last error for the calling thread. More...
 
GLFWerrorfun glfwSetErrorCallback (GLFWerrorfun callback)
 Sets the error callback. More...
 
-

Macro Definition Documentation

- -

◆ GLFW_VERSION_MAJOR

- -
-
- - - - -
#define GLFW_VERSION_MAJOR   3
-
-

This is incremented when the API is changed in non-compatible ways.

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-
- -

◆ GLFW_VERSION_MINOR

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-
- - - - -
#define GLFW_VERSION_MINOR   3
-
-

This is incremented when features are added to the API but it remains backward-compatible.

- -
-
- -

◆ GLFW_VERSION_REVISION

- -
-
- - - - -
#define GLFW_VERSION_REVISION   2
-
-

This is incremented when a bug fix release is made that does not contain any API changes.

- -
-
- -

◆ GLFW_TRUE

- -
-
- - - - -
#define GLFW_TRUE   1
-
-

This is only semantic sugar for the number 1. You can instead use 1 or true or _True or GL_TRUE or VK_TRUE or anything else that is equal to one.

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-
- -

◆ GLFW_FALSE

- -
-
- - - - -
#define GLFW_FALSE   0
-
-

This is only semantic sugar for the number 0. You can instead use 0 or false or _False or GL_FALSE or VK_FALSE or anything else that is equal to zero.

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-
- -

◆ GLFW_JOYSTICK_HAT_BUTTONS

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-
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#define GLFW_JOYSTICK_HAT_BUTTONS   0x00050001
-
-

Joystick hat buttons init hint.

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-
- -

◆ GLFW_COCOA_CHDIR_RESOURCES

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-
- - - - -
#define GLFW_COCOA_CHDIR_RESOURCES   0x00051001
-
-

macOS specific init hint.

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-
- -

◆ GLFW_COCOA_MENUBAR

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-
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#define GLFW_COCOA_MENUBAR   0x00051002
-
-

macOS specific init hint.

- -
-
-

Typedef Documentation

- -

◆ GLFWerrorfun

- -
-
- - - - -
typedef void(* GLFWerrorfun) (int, const char *)
-
-

This is the function pointer type for error callbacks. An error callback function has the following signature:

void callback_name(int error_code, const char* description)
-
Parameters
- - - -
[in]error_codeAn error code. Future releases may add more error codes.
[in]descriptionA UTF-8 encoded string describing the error.
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-
-
Pointer lifetime
The error description string is valid until the callback function returns.
-
See also
Error handling
-
-glfwSetErrorCallback
-
Since
Added in version 3.0.
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-

Function Documentation

- -

◆ glfwInit()

- -
-
- - - - - - - - -
int glfwInit (void )
-
-

This function initializes the GLFW library. Before most GLFW functions can be used, GLFW must be initialized, and before an application terminates GLFW should be terminated in order to free any resources allocated during or after initialization.

-

If this function fails, it calls glfwTerminate before returning. If it succeeds, you should call glfwTerminate before the application exits.

-

Additional calls to this function after successful initialization but before termination will return GLFW_TRUE immediately.

-
Returns
GLFW_TRUE if successful, or GLFW_FALSE if an error occurred.
-
Errors
Possible errors include GLFW_PLATFORM_ERROR.
-
Remarks
macOS: This function will change the current directory of the application to the Contents/Resources subdirectory of the application's bundle, if present. This can be disabled with the GLFW_COCOA_CHDIR_RESOURCES init hint.
-
Thread safety
This function must only be called from the main thread.
-
See also
Initialization and termination
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-glfwTerminate
-
Since
Added in version 1.0.
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◆ glfwTerminate()

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- - - - - - - - -
void glfwTerminate (void )
-
-

This function destroys all remaining windows and cursors, restores any modified gamma ramps and frees any other allocated resources. Once this function is called, you must again call glfwInit successfully before you will be able to use most GLFW functions.

-

If GLFW has been successfully initialized, this function should be called before the application exits. If initialization fails, there is no need to call this function, as it is called by glfwInit before it returns failure.

-
Errors
Possible errors include GLFW_PLATFORM_ERROR.
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Remarks
This function may be called before glfwInit.
-
Warning
The contexts of any remaining windows must not be current on any other thread when this function is called.
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Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
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See also
Initialization and termination
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-glfwInit
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Since
Added in version 1.0.
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◆ glfwInitHint()

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void glfwInitHint (int hint,
int value 
)
-
-

This function sets hints for the next initialization of GLFW.

-

The values you set hints to are never reset by GLFW, but they only take effect during initialization. Once GLFW has been initialized, any values you set will be ignored until the library is terminated and initialized again.

-

Some hints are platform specific. These may be set on any platform but they will only affect their specific platform. Other platforms will ignore them. Setting these hints requires no platform specific headers or functions.

-
Parameters
- - - -
[in]hintThe init hint to set.
[in]valueThe new value of the init hint.
-
-
-
Errors
Possible errors include GLFW_INVALID_ENUM and GLFW_INVALID_VALUE.
-
Remarks
This function may be called before glfwInit.
-
Thread safety
This function must only be called from the main thread.
-
See also
init_hints
-
-glfwInit
-
Since
Added in version 3.3.
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◆ glfwGetVersion()

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void glfwGetVersion (int * major,
int * minor,
int * rev 
)
-
-

This function retrieves the major, minor and revision numbers of the GLFW library. It is intended for when you are using GLFW as a shared library and want to ensure that you are using the minimum required version.

-

Any or all of the version arguments may be NULL.

-
Parameters
- - - - -
[out]majorWhere to store the major version number, or NULL.
[out]minorWhere to store the minor version number, or NULL.
[out]revWhere to store the revision number, or NULL.
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-
-
Errors
None.
-
Remarks
This function may be called before glfwInit.
-
Thread safety
This function may be called from any thread.
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See also
Version management
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-glfwGetVersionString
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Since
Added in version 1.0.
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◆ glfwGetVersionString()

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const char* glfwGetVersionString (void )
-
-

This function returns the compile-time generated version string of the GLFW library binary. It describes the version, platform, compiler and any platform-specific compile-time options. It should not be confused with the OpenGL or OpenGL ES version string, queried with glGetString.

-

Do not use the version string to parse the GLFW library version. The glfwGetVersion function provides the version of the running library binary in numerical format.

-
Returns
The ASCII encoded GLFW version string.
-
Errors
None.
-
Remarks
This function may be called before glfwInit.
-
Pointer lifetime
The returned string is static and compile-time generated.
-
Thread safety
This function may be called from any thread.
-
See also
Version management
-
-glfwGetVersion
-
Since
Added in version 3.0.
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- -

◆ glfwGetError()

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-
- - - - - - - - -
int glfwGetError (const char ** description)
-
-

This function returns and clears the error code of the last error that occurred on the calling thread, and optionally a UTF-8 encoded human-readable description of it. If no error has occurred since the last call, it returns GLFW_NO_ERROR (zero) and the description pointer is set to NULL.

-
Parameters
- - -
[in]descriptionWhere to store the error description pointer, or NULL.
-
-
-
Returns
The last error code for the calling thread, or GLFW_NO_ERROR (zero).
-
Errors
None.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is guaranteed to be valid only until the next error occurs or the library is terminated.
-
Remarks
This function may be called before glfwInit.
-
Thread safety
This function may be called from any thread.
-
See also
Error handling
-
-glfwSetErrorCallback
-
Since
Added in version 3.3.
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- -

◆ glfwSetErrorCallback()

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- - - - - - - - -
GLFWerrorfun glfwSetErrorCallback (GLFWerrorfun callback)
-
-

This function sets the error callback, which is called with an error code and a human-readable description each time a GLFW error occurs.

-

The error code is set before the callback is called. Calling glfwGetError from the error callback will return the same value as the error code argument.

-

The error callback is called on the thread where the error occurred. If you are using GLFW from multiple threads, your error callback needs to be written accordingly.

-

Because the description string may have been generated specifically for that error, it is not guaranteed to be valid after the callback has returned. If you wish to use it after the callback returns, you need to make a copy.

-

Once set, the error callback remains set even after the library has been terminated.

-
Parameters
- - -
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set.
-
Callback signature
void callback_name(int error_code, const char* description)
-
For more information about the callback parameters, see the callback pointer type.
-
Errors
None.
-
Remarks
This function may be called before glfwInit.
-
Thread safety
This function must only be called from the main thread.
-
See also
Error handling
-
-glfwGetError
-
Since
Added in version 3.0.
- -
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__input.html b/src/deps/glfw-3.3.2/docs/html/group__input.html deleted file mode 100644 index e35908c..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__input.html +++ /dev/null @@ -1,2226 +0,0 @@ - - - - - - -GLFW: Input reference - - - - - - - - - - -
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Input reference
-
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-

Description

-

This is the reference documentation for input related functions and types. For more task-oriented information, see the Input guide.

- - - - - - - - - - - - - - - - - - - - - - - - - - -

-Modules

 Gamepad axes
 Gamepad axes.
 
 Gamepad buttons
 Gamepad buttons.
 
 Joystick hat states
 Joystick hat states.
 
 Joysticks
 Joystick IDs.
 
 Keyboard keys
 Keyboard key IDs.
 
 Modifier key flags
 Modifier key flags.
 
 Mouse buttons
 Mouse button IDs.
 
 Standard cursor shapes
 Standard system cursor shapes.
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Typedefs

typedef struct GLFWcursor GLFWcursor
 Opaque cursor object. More...
 
typedef void(* GLFWmousebuttonfun) (GLFWwindow *, int, int, int)
 The function pointer type for mouse button callbacks. More...
 
typedef void(* GLFWcursorposfun) (GLFWwindow *, double, double)
 The function pointer type for cursor position callbacks. More...
 
typedef void(* GLFWcursorenterfun) (GLFWwindow *, int)
 The function pointer type for cursor enter/leave callbacks. More...
 
typedef void(* GLFWscrollfun) (GLFWwindow *, double, double)
 The function pointer type for scroll callbacks. More...
 
typedef void(* GLFWkeyfun) (GLFWwindow *, int, int, int, int)
 The function pointer type for keyboard key callbacks. More...
 
typedef void(* GLFWcharfun) (GLFWwindow *, unsigned int)
 The function pointer type for Unicode character callbacks. More...
 
typedef void(* GLFWcharmodsfun) (GLFWwindow *, unsigned int, int)
 The function pointer type for Unicode character with modifiers callbacks. More...
 
typedef void(* GLFWdropfun) (GLFWwindow *, int, const char *[])
 The function pointer type for path drop callbacks. More...
 
typedef void(* GLFWjoystickfun) (int, int)
 The function pointer type for joystick configuration callbacks. More...
 
typedef struct GLFWgamepadstate GLFWgamepadstate
 Gamepad input state. More...
 
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-Functions

int glfwGetInputMode (GLFWwindow *window, int mode)
 Returns the value of an input option for the specified window. More...
 
void glfwSetInputMode (GLFWwindow *window, int mode, int value)
 Sets an input option for the specified window. More...
 
int glfwRawMouseMotionSupported (void)
 Returns whether raw mouse motion is supported. More...
 
const char * glfwGetKeyName (int key, int scancode)
 Returns the layout-specific name of the specified printable key. More...
 
int glfwGetKeyScancode (int key)
 Returns the platform-specific scancode of the specified key. More...
 
int glfwGetKey (GLFWwindow *window, int key)
 Returns the last reported state of a keyboard key for the specified window. More...
 
int glfwGetMouseButton (GLFWwindow *window, int button)
 Returns the last reported state of a mouse button for the specified window. More...
 
void glfwGetCursorPos (GLFWwindow *window, double *xpos, double *ypos)
 Retrieves the position of the cursor relative to the content area of the window. More...
 
void glfwSetCursorPos (GLFWwindow *window, double xpos, double ypos)
 Sets the position of the cursor, relative to the content area of the window. More...
 
GLFWcursorglfwCreateCursor (const GLFWimage *image, int xhot, int yhot)
 Creates a custom cursor. More...
 
GLFWcursorglfwCreateStandardCursor (int shape)
 Creates a cursor with a standard shape. More...
 
void glfwDestroyCursor (GLFWcursor *cursor)
 Destroys a cursor. More...
 
void glfwSetCursor (GLFWwindow *window, GLFWcursor *cursor)
 Sets the cursor for the window. More...
 
GLFWkeyfun glfwSetKeyCallback (GLFWwindow *window, GLFWkeyfun callback)
 Sets the key callback. More...
 
GLFWcharfun glfwSetCharCallback (GLFWwindow *window, GLFWcharfun callback)
 Sets the Unicode character callback. More...
 
GLFWcharmodsfun glfwSetCharModsCallback (GLFWwindow *window, GLFWcharmodsfun callback)
 Sets the Unicode character with modifiers callback. More...
 
GLFWmousebuttonfun glfwSetMouseButtonCallback (GLFWwindow *window, GLFWmousebuttonfun callback)
 Sets the mouse button callback. More...
 
GLFWcursorposfun glfwSetCursorPosCallback (GLFWwindow *window, GLFWcursorposfun callback)
 Sets the cursor position callback. More...
 
GLFWcursorenterfun glfwSetCursorEnterCallback (GLFWwindow *window, GLFWcursorenterfun callback)
 Sets the cursor enter/leave callback. More...
 
GLFWscrollfun glfwSetScrollCallback (GLFWwindow *window, GLFWscrollfun callback)
 Sets the scroll callback. More...
 
GLFWdropfun glfwSetDropCallback (GLFWwindow *window, GLFWdropfun callback)
 Sets the path drop callback. More...
 
int glfwJoystickPresent (int jid)
 Returns whether the specified joystick is present. More...
 
const float * glfwGetJoystickAxes (int jid, int *count)
 Returns the values of all axes of the specified joystick. More...
 
const unsigned char * glfwGetJoystickButtons (int jid, int *count)
 Returns the state of all buttons of the specified joystick. More...
 
const unsigned char * glfwGetJoystickHats (int jid, int *count)
 Returns the state of all hats of the specified joystick. More...
 
const char * glfwGetJoystickName (int jid)
 Returns the name of the specified joystick. More...
 
const char * glfwGetJoystickGUID (int jid)
 Returns the SDL compatible GUID of the specified joystick. More...
 
void glfwSetJoystickUserPointer (int jid, void *pointer)
 Sets the user pointer of the specified joystick. More...
 
void * glfwGetJoystickUserPointer (int jid)
 Returns the user pointer of the specified joystick. More...
 
int glfwJoystickIsGamepad (int jid)
 Returns whether the specified joystick has a gamepad mapping. More...
 
GLFWjoystickfun glfwSetJoystickCallback (GLFWjoystickfun callback)
 Sets the joystick configuration callback. More...
 
int glfwUpdateGamepadMappings (const char *string)
 Adds the specified SDL_GameControllerDB gamepad mappings. More...
 
const char * glfwGetGamepadName (int jid)
 Returns the human-readable gamepad name for the specified joystick. More...
 
int glfwGetGamepadState (int jid, GLFWgamepadstate *state)
 Retrieves the state of the specified joystick remapped as a gamepad. More...
 
void glfwSetClipboardString (GLFWwindow *window, const char *string)
 Sets the clipboard to the specified string. More...
 
const char * glfwGetClipboardString (GLFWwindow *window)
 Returns the contents of the clipboard as a string. More...
 
double glfwGetTime (void)
 Returns the GLFW time. More...
 
void glfwSetTime (double time)
 Sets the GLFW time. More...
 
uint64_t glfwGetTimerValue (void)
 Returns the current value of the raw timer. More...
 
uint64_t glfwGetTimerFrequency (void)
 Returns the frequency, in Hz, of the raw timer. More...
 
-

Macro Definition Documentation

- -

◆ GLFW_RELEASE

- -
-
- - - - -
#define GLFW_RELEASE   0
-
-

The key or mouse button was released.

- -
-
- -

◆ GLFW_PRESS

- -
-
- - - - -
#define GLFW_PRESS   1
-
-

The key or mouse button was pressed.

- -
-
- -

◆ GLFW_REPEAT

- -
-
- - - - -
#define GLFW_REPEAT   2
-
-

The key was held down until it repeated.

- -
-
-

Typedef Documentation

- -

◆ GLFWcursor

- -
-
- - - - -
typedef struct GLFWcursor GLFWcursor
-
-

Opaque cursor object.

-
See also
Cursor objects
-
Since
Added in version 3.1.
- -
-
- -

◆ GLFWmousebuttonfun

- -
-
- - - - -
typedef void(* GLFWmousebuttonfun) (GLFWwindow *, int, int, int)
-
-

This is the function pointer type for mouse button callback functions. A mouse button callback function has the following signature:

void function_name(GLFWwindow* window, int button, int action, int mods)
-
Parameters
- - - - - -
[in]windowThe window that received the event.
[in]buttonThe mouse button that was pressed or released.
[in]actionOne of GLFW_PRESS or GLFW_RELEASE. Future releases may add more actions.
[in]modsBit field describing which modifier keys were held down.
-
-
-
See also
Mouse button input
-
-glfwSetMouseButtonCallback
-
Since
Added in version 1.0. GLFW 3: Added window handle and modifier mask parameters.
- -
-
- -

◆ GLFWcursorposfun

- -
-
- - - - -
typedef void(* GLFWcursorposfun) (GLFWwindow *, double, double)
-
-

This is the function pointer type for cursor position callbacks. A cursor position callback function has the following signature:

void function_name(GLFWwindow* window, double xpos, double ypos);
-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]xposThe new cursor x-coordinate, relative to the left edge of the content area.
[in]yposThe new cursor y-coordinate, relative to the top edge of the content area.
-
-
-
See also
Cursor position
-
-glfwSetCursorPosCallback
-
Since
Added in version 3.0. Replaces GLFWmouseposfun.
- -
-
- -

◆ GLFWcursorenterfun

- -
-
- - - - -
typedef void(* GLFWcursorenterfun) (GLFWwindow *, int)
-
-

This is the function pointer type for cursor enter/leave callbacks. A cursor enter/leave callback function has the following signature:

void function_name(GLFWwindow* window, int entered)
-
Parameters
- - - -
[in]windowThe window that received the event.
[in]enteredGLFW_TRUE if the cursor entered the window's content area, or GLFW_FALSE if it left it.
-
-
-
See also
Cursor enter/leave events
-
-glfwSetCursorEnterCallback
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWscrollfun

- -
-
- - - - -
typedef void(* GLFWscrollfun) (GLFWwindow *, double, double)
-
-

This is the function pointer type for scroll callbacks. A scroll callback function has the following signature:

void function_name(GLFWwindow* window, double xoffset, double yoffset)
-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]xoffsetThe scroll offset along the x-axis.
[in]yoffsetThe scroll offset along the y-axis.
-
-
-
See also
Scroll input
-
-glfwSetScrollCallback
-
Since
Added in version 3.0. Replaces GLFWmousewheelfun.
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-
- -

◆ GLFWkeyfun

- -
-
- - - - -
typedef void(* GLFWkeyfun) (GLFWwindow *, int, int, int, int)
-
-

This is the function pointer type for keyboard key callbacks. A keyboard key callback function has the following signature:

void function_name(GLFWwindow* window, int key, int scancode, int action, int mods)
-
Parameters
- - - - - - -
[in]windowThe window that received the event.
[in]keyThe keyboard key that was pressed or released.
[in]scancodeThe system-specific scancode of the key.
[in]actionGLFW_PRESS, GLFW_RELEASE or GLFW_REPEAT. Future releases may add more actions.
[in]modsBit field describing which modifier keys were held down.
-
-
-
See also
Key input
-
-glfwSetKeyCallback
-
Since
Added in version 1.0. GLFW 3: Added window handle, scancode and modifier mask parameters.
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-
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◆ GLFWcharfun

- -
-
- - - - -
typedef void(* GLFWcharfun) (GLFWwindow *, unsigned int)
-
-

This is the function pointer type for Unicode character callbacks. A Unicode character callback function has the following signature:

void function_name(GLFWwindow* window, unsigned int codepoint)
-
Parameters
- - - -
[in]windowThe window that received the event.
[in]codepointThe Unicode code point of the character.
-
-
-
See also
Text input
-
-glfwSetCharCallback
-
Since
Added in version 2.4. GLFW 3: Added window handle parameter.
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-
- -

◆ GLFWcharmodsfun

- -
-
- - - - -
typedef void(* GLFWcharmodsfun) (GLFWwindow *, unsigned int, int)
-
-

This is the function pointer type for Unicode character with modifiers callbacks. It is called for each input character, regardless of what modifier keys are held down. A Unicode character with modifiers callback function has the following signature:

void function_name(GLFWwindow* window, unsigned int codepoint, int mods)
-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]codepointThe Unicode code point of the character.
[in]modsBit field describing which modifier keys were held down.
-
-
-
See also
Text input
-
-glfwSetCharModsCallback
-
Deprecated:
Scheduled for removal in version 4.0.
-
Since
Added in version 3.1.
- -
-
- -

◆ GLFWdropfun

- -
-
- - - - -
typedef void(* GLFWdropfun) (GLFWwindow *, int, const char *[])
-
-

This is the function pointer type for path drop callbacks. A path drop callback function has the following signature:

void function_name(GLFWwindow* window, int path_count, const char* paths[])
-
Parameters
- - - - -
[in]windowThe window that received the event.
[in]path_countThe number of dropped paths.
[in]pathsThe UTF-8 encoded file and/or directory path names.
-
-
-
Pointer lifetime
The path array and its strings are valid until the callback function returns.
-
See also
Path drop input
-
-glfwSetDropCallback
-
Since
Added in version 3.1.
- -
-
- -

◆ GLFWjoystickfun

- -
-
- - - - -
typedef void(* GLFWjoystickfun) (int, int)
-
-

This is the function pointer type for joystick configuration callbacks. A joystick configuration callback function has the following signature:

void function_name(int jid, int event)
-
Parameters
- - - -
[in]jidThe joystick that was connected or disconnected.
[in]eventOne of GLFW_CONNECTED or GLFW_DISCONNECTED. Future releases may add more events.
-
-
-
See also
Joystick configuration changes
-
-glfwSetJoystickCallback
-
Since
Added in version 3.2.
- -
-
- -

◆ GLFWgamepadstate

- -
-
- - - - -
typedef struct GLFWgamepadstate GLFWgamepadstate
-
-

This describes the input state of a gamepad.

-
See also
Gamepad input
-
-glfwGetGamepadState
-
Since
Added in version 3.3.
- -
-
-

Function Documentation

- -

◆ glfwGetInputMode()

- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetInputMode (GLFWwindowwindow,
int mode 
)
-
-

This function returns the value of an input option for the specified window. The mode must be one of GLFW_CURSOR, GLFW_STICKY_KEYS, GLFW_STICKY_MOUSE_BUTTONS, GLFW_LOCK_KEY_MODS or GLFW_RAW_MOUSE_MOTION.

-
Parameters
- - - -
[in]windowThe window to query.
[in]modeOne of GLFW_CURSOR, GLFW_STICKY_KEYS, GLFW_STICKY_MOUSE_BUTTONS, GLFW_LOCK_KEY_MODS or GLFW_RAW_MOUSE_MOTION.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
glfwSetInputMode
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetInputMode()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetInputMode (GLFWwindowwindow,
int mode,
int value 
)
-
-

This function sets an input mode option for the specified window. The mode must be one of GLFW_CURSOR, GLFW_STICKY_KEYS, GLFW_STICKY_MOUSE_BUTTONS, GLFW_LOCK_KEY_MODS or GLFW_RAW_MOUSE_MOTION.

-

If the mode is GLFW_CURSOR, the value must be one of the following cursor modes:

    -
  • GLFW_CURSOR_NORMAL makes the cursor visible and behaving normally.
  • -
  • GLFW_CURSOR_HIDDEN makes the cursor invisible when it is over the content area of the window but does not restrict the cursor from leaving.
  • -
  • GLFW_CURSOR_DISABLED hides and grabs the cursor, providing virtual and unlimited cursor movement. This is useful for implementing for example 3D camera controls.
  • -
-

If the mode is GLFW_STICKY_KEYS, the value must be either GLFW_TRUE to enable sticky keys, or GLFW_FALSE to disable it. If sticky keys are enabled, a key press will ensure that glfwGetKey returns GLFW_PRESS the next time it is called even if the key had been released before the call. This is useful when you are only interested in whether keys have been pressed but not when or in which order.

-

If the mode is GLFW_STICKY_MOUSE_BUTTONS, the value must be either GLFW_TRUE to enable sticky mouse buttons, or GLFW_FALSE to disable it. If sticky mouse buttons are enabled, a mouse button press will ensure that glfwGetMouseButton returns GLFW_PRESS the next time it is called even if the mouse button had been released before the call. This is useful when you are only interested in whether mouse buttons have been pressed but not when or in which order.

-

If the mode is GLFW_LOCK_KEY_MODS, the value must be either GLFW_TRUE to enable lock key modifier bits, or GLFW_FALSE to disable them. If enabled, callbacks that receive modifier bits will also have the GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on, and the GLFW_MOD_NUM_LOCK bit when Num Lock was on.

-

If the mode is GLFW_RAW_MOUSE_MOTION, the value must be either GLFW_TRUE to enable raw (unscaled and unaccelerated) mouse motion when the cursor is disabled, or GLFW_FALSE to disable it. If raw motion is not supported, attempting to set this will emit GLFW_PLATFORM_ERROR. Call glfwRawMouseMotionSupported to check for support.

-
Parameters
- - - - -
[in]windowThe window whose input mode to set.
[in]modeOne of GLFW_CURSOR, GLFW_STICKY_KEYS, GLFW_STICKY_MOUSE_BUTTONS, GLFW_LOCK_KEY_MODS or GLFW_RAW_MOUSE_MOTION.
[in]valueThe new value of the specified input mode.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
glfwGetInputMode
-
Since
Added in version 3.0. Replaces glfwEnable and glfwDisable.
- -
-
- -

◆ glfwRawMouseMotionSupported()

- -
-
- - - - - - - - -
int glfwRawMouseMotionSupported (void )
-
-

This function returns whether raw mouse motion is supported on the current system. This status does not change after GLFW has been initialized so you only need to check this once. If you attempt to enable raw motion on a system that does not support it, GLFW_PLATFORM_ERROR will be emitted.

-

Raw mouse motion is closer to the actual motion of the mouse across a surface. It is not affected by the scaling and acceleration applied to the motion of the desktop cursor. That processing is suitable for a cursor while raw motion is better for controlling for example a 3D camera. Because of this, raw mouse motion is only provided when the cursor is disabled.

-
Returns
GLFW_TRUE if raw mouse motion is supported on the current machine, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Raw mouse motion
-
-glfwSetInputMode
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetKeyName()

- -
-
- - - - - - - - - - - - - - - - - - -
const char* glfwGetKeyName (int key,
int scancode 
)
-
-

This function returns the name of the specified printable key, encoded as UTF-8. This is typically the character that key would produce without any modifier keys, intended for displaying key bindings to the user. For dead keys, it is typically the diacritic it would add to a character.

-

Do not use this function for text input. You will break text input for many languages even if it happens to work for yours.

-

If the key is GLFW_KEY_UNKNOWN, the scancode is used to identify the key, otherwise the scancode is ignored. If you specify a non-printable key, or GLFW_KEY_UNKNOWN and a scancode that maps to a non-printable key, this function returns NULL but does not emit an error.

-

This behavior allows you to always pass in the arguments in the key callback without modification.

-

The printable keys are:

    -
  • GLFW_KEY_APOSTROPHE
  • -
  • GLFW_KEY_COMMA
  • -
  • GLFW_KEY_MINUS
  • -
  • GLFW_KEY_PERIOD
  • -
  • GLFW_KEY_SLASH
  • -
  • GLFW_KEY_SEMICOLON
  • -
  • GLFW_KEY_EQUAL
  • -
  • GLFW_KEY_LEFT_BRACKET
  • -
  • GLFW_KEY_RIGHT_BRACKET
  • -
  • GLFW_KEY_BACKSLASH
  • -
  • GLFW_KEY_WORLD_1
  • -
  • GLFW_KEY_WORLD_2
  • -
  • GLFW_KEY_0 to GLFW_KEY_9
  • -
  • GLFW_KEY_A to GLFW_KEY_Z
  • -
  • GLFW_KEY_KP_0 to GLFW_KEY_KP_9
  • -
  • GLFW_KEY_KP_DECIMAL
  • -
  • GLFW_KEY_KP_DIVIDE
  • -
  • GLFW_KEY_KP_MULTIPLY
  • -
  • GLFW_KEY_KP_SUBTRACT
  • -
  • GLFW_KEY_KP_ADD
  • -
  • GLFW_KEY_KP_EQUAL
  • -
-

Names for printable keys depend on keyboard layout, while names for non-printable keys are the same across layouts but depend on the application language and should be localized along with other user interface text.

-
Parameters
- - - -
[in]keyThe key to query, or GLFW_KEY_UNKNOWN.
[in]scancodeThe scancode of the key to query.
-
-
-
Returns
The UTF-8 encoded, layout-specific name of the key, or NULL.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
The contents of the returned string may change when a keyboard layout change event is received.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Key names
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetKeyScancode()

- -
-
- - - - - - - - -
int glfwGetKeyScancode (int key)
-
-

This function returns the platform-specific scancode of the specified key.

-

If the key is GLFW_KEY_UNKNOWN or does not exist on the keyboard this method will return -1.

-
Parameters
- - -
[in]keyAny named key.
-
-
-
Returns
The platform-specific scancode for the key, or -1 if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread.
-
See also
Key input
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetKey()

- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetKey (GLFWwindowwindow,
int key 
)
-
-

This function returns the last state reported for the specified key to the specified window. The returned state is one of GLFW_PRESS or GLFW_RELEASE. The higher-level action GLFW_REPEAT is only reported to the key callback.

-

If the GLFW_STICKY_KEYS input mode is enabled, this function returns GLFW_PRESS the first time you call it for a key that was pressed, even if that key has already been released.

-

The key functions deal with physical keys, with key tokens named after their use on the standard US keyboard layout. If you want to input text, use the Unicode character callback instead.

-

The modifier key bit masks are not key tokens and cannot be used with this function.

-

Do not use this function to implement text input.

-
Parameters
- - - -
[in]windowThe desired window.
[in]keyThe desired keyboard key. GLFW_KEY_UNKNOWN is not a valid key for this function.
-
-
-
Returns
One of GLFW_PRESS or GLFW_RELEASE.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
Key input
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwGetMouseButton()

- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetMouseButton (GLFWwindowwindow,
int button 
)
-
-

This function returns the last state reported for the specified mouse button to the specified window. The returned state is one of GLFW_PRESS or GLFW_RELEASE.

-

If the GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function returns GLFW_PRESS the first time you call it for a mouse button that was pressed, even if that mouse button has already been released.

-
Parameters
- - - -
[in]windowThe desired window.
[in]buttonThe desired mouse button.
-
-
-
Returns
One of GLFW_PRESS or GLFW_RELEASE.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
Mouse button input
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwGetCursorPos()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetCursorPos (GLFWwindowwindow,
double * xpos,
double * ypos 
)
-
-

This function returns the position of the cursor, in screen coordinates, relative to the upper-left corner of the content area of the specified window.

-

If the cursor is disabled (with GLFW_CURSOR_DISABLED) then the cursor position is unbounded and limited only by the minimum and maximum values of a double.

-

The coordinate can be converted to their integer equivalents with the floor function. Casting directly to an integer type works for positive coordinates, but fails for negative ones.

-

Any or all of the position arguments may be NULL. If an error occurs, all non-NULL position arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe desired window.
[out]xposWhere to store the cursor x-coordinate, relative to the left edge of the content area, or NULL.
[out]yposWhere to store the cursor y-coordinate, relative to the to top edge of the content area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor position
-
-glfwSetCursorPos
-
Since
Added in version 3.0. Replaces glfwGetMousePos.
- -
-
- -

◆ glfwSetCursorPos()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetCursorPos (GLFWwindowwindow,
double xpos,
double ypos 
)
-
-

This function sets the position, in screen coordinates, of the cursor relative to the upper-left corner of the content area of the specified window. The window must have input focus. If the window does not have input focus when this function is called, it fails silently.

-

Do not use this function to implement things like camera controls. GLFW already provides the GLFW_CURSOR_DISABLED cursor mode that hides the cursor, transparently re-centers it and provides unconstrained cursor motion. See glfwSetInputMode for more information.

-

If the cursor mode is GLFW_CURSOR_DISABLED then the cursor position is unconstrained and limited only by the minimum and maximum values of a double.

-
Parameters
- - - - -
[in]windowThe desired window.
[in]xposThe desired x-coordinate, relative to the left edge of the content area.
[in]yposThe desired y-coordinate, relative to the top edge of the content area.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: This function will only work when the cursor mode is GLFW_CURSOR_DISABLED, otherwise it will do nothing.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor position
-
-glfwGetCursorPos
-
Since
Added in version 3.0. Replaces glfwSetMousePos.
- -
-
- -

◆ glfwCreateCursor()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
GLFWcursor* glfwCreateCursor (const GLFWimageimage,
int xhot,
int yhot 
)
-
-

Creates a new custom cursor image that can be set for a window with glfwSetCursor. The cursor can be destroyed with glfwDestroyCursor. Any remaining cursors are destroyed by glfwTerminate.

-

The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel with the red channel first. They are arranged canonically as packed sequential rows, starting from the top-left corner.

-

The cursor hotspot is specified in pixels, relative to the upper-left corner of the cursor image. Like all other coordinate systems in GLFW, the X-axis points to the right and the Y-axis points down.

-
Parameters
- - - - -
[in]imageThe desired cursor image.
[in]xhotThe desired x-coordinate, in pixels, of the cursor hotspot.
[in]yhotThe desired y-coordinate, in pixels, of the cursor hotspot.
-
-
-
Returns
The handle of the created cursor, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified image data is copied before this function returns.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
-glfwDestroyCursor
-
-glfwCreateStandardCursor
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwCreateStandardCursor()

- -
-
- - - - - - - - -
GLFWcursor* glfwCreateStandardCursor (int shape)
-
-

Returns a cursor with a standard shape, that can be set for a window with glfwSetCursor.

-
Parameters
- - -
[in]shapeOne of the standard shapes.
-
-
-
Returns
A new cursor ready to use or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
-glfwCreateCursor
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwDestroyCursor()

- -
-
- - - - - - - - -
void glfwDestroyCursor (GLFWcursorcursor)
-
-

This function destroys a cursor previously created with glfwCreateCursor. Any remaining cursors will be destroyed by glfwTerminate.

-

If the specified cursor is current for any window, that window will be reverted to the default cursor. This does not affect the cursor mode.

-
Parameters
- - -
[in]cursorThe cursor object to destroy.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
-glfwCreateCursor
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwSetCursor()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetCursor (GLFWwindowwindow,
GLFWcursorcursor 
)
-
-

This function sets the cursor image to be used when the cursor is over the content area of the specified window. The set cursor will only be visible when the cursor mode of the window is GLFW_CURSOR_NORMAL.

-

On some platforms, the set cursor may not be visible unless the window also has input focus.

-
Parameters
- - - -
[in]windowThe window to set the cursor for.
[in]cursorThe cursor to set, or NULL to switch back to the default arrow cursor.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor objects
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwSetKeyCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWkeyfun glfwSetKeyCallback (GLFWwindowwindow,
GLFWkeyfun callback 
)
-
-

This function sets the key callback of the specified window, which is called when a key is pressed, repeated or released.

-

The key functions deal with physical keys, with layout independent key tokens named after their values in the standard US keyboard layout. If you want to input text, use the character callback instead.

-

When a window loses input focus, it will generate synthetic key release events for all pressed keys. You can tell these events from user-generated events by the fact that the synthetic ones are generated after the focus loss event has been processed, i.e. after the window focus callback has been called.

-

The scancode of a key is specific to that platform or sometimes even to that machine. Scancodes are intended to allow users to bind keys that don't have a GLFW key token. Such keys have key set to GLFW_KEY_UNKNOWN, their state is not saved and so it cannot be queried with glfwGetKey.

-

Sometimes GLFW needs to generate synthetic key events, in which case the scancode may be zero.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new key callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int key, int scancode, int action, int mods)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Key input
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter and return value.
- -
-
- -

◆ glfwSetCharCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcharfun glfwSetCharCallback (GLFWwindowwindow,
GLFWcharfun callback 
)
-
-

This function sets the character callback of the specified window, which is called when a Unicode character is input.

-

The character callback is intended for Unicode text input. As it deals with characters, it is keyboard layout dependent, whereas the key callback is not. Characters do not map 1:1 to physical keys, as a key may produce zero, one or more characters. If you want to know whether a specific physical key was pressed or released, see the key callback instead.

-

The character callback behaves as system text input normally does and will not be called if modifier keys are held down that would prevent normal text input on that platform, for example a Super (Command) key on macOS or Alt key on Windows.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, unsigned int codepoint)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Text input
-
Since
Added in version 2.4. GLFW 3: Added window handle parameter and return value.
- -
-
- -

◆ glfwSetCharModsCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcharmodsfun glfwSetCharModsCallback (GLFWwindowwindow,
GLFWcharmodsfun callback 
)
-
-

This function sets the character with modifiers callback of the specified window, which is called when a Unicode character is input regardless of what modifier keys are used.

-

The character with modifiers callback is intended for implementing custom Unicode character input. For regular Unicode text input, see the character callback. Like the character callback, the character with modifiers callback deals with characters and is keyboard layout dependent. Characters do not map 1:1 to physical keys, as a key may produce zero, one or more characters. If you want to know whether a specific physical key was pressed or released, see the key callback instead.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or an error occurred.
-
Callback signature
void function_name(GLFWwindow* window, unsigned int codepoint, int mods)
-
For more information about the callback parameters, see the function pointer type.
-
Deprecated:
Scheduled for removal in version 4.0.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Text input
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwSetMouseButtonCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWmousebuttonfun glfwSetMouseButtonCallback (GLFWwindowwindow,
GLFWmousebuttonfun callback 
)
-
-

This function sets the mouse button callback of the specified window, which is called when a mouse button is pressed or released.

-

When a window loses input focus, it will generate synthetic mouse button release events for all pressed mouse buttons. You can tell these events from user-generated events by the fact that the synthetic ones are generated after the focus loss event has been processed, i.e. after the window focus callback has been called.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int button, int action, int mods)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Mouse button input
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter and return value.
- -
-
- -

◆ glfwSetCursorPosCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcursorposfun glfwSetCursorPosCallback (GLFWwindowwindow,
GLFWcursorposfun callback 
)
-
-

This function sets the cursor position callback of the specified window, which is called when the cursor is moved. The callback is provided with the position, in screen coordinates, relative to the upper-left corner of the content area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, double xpos, double ypos);
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor position
-
Since
Added in version 3.0. Replaces glfwSetMousePosCallback.
- -
-
- -

◆ glfwSetCursorEnterCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWcursorenterfun glfwSetCursorEnterCallback (GLFWwindowwindow,
GLFWcursorenterfun callback 
)
-
-

This function sets the cursor boundary crossing callback of the specified window, which is called when the cursor enters or leaves the content area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int entered)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Cursor enter/leave events
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetScrollCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWscrollfun glfwSetScrollCallback (GLFWwindowwindow,
GLFWscrollfun callback 
)
-
-

This function sets the scroll callback of the specified window, which is called when a scrolling device is used, such as a mouse wheel or scrolling area of a touchpad.

-

The scroll callback receives all scrolling input, like that from a mouse wheel or a touchpad scrolling area.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new scroll callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, double xoffset, double yoffset)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Scroll input
-
Since
Added in version 3.0. Replaces glfwSetMouseWheelCallback.
- -
-
- -

◆ glfwSetDropCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWdropfun glfwSetDropCallback (GLFWwindowwindow,
GLFWdropfun callback 
)
-
-

This function sets the path drop callback of the specified window, which is called when one or more dragged paths are dropped on the window.

-

Because the path array and its strings may have been generated specifically for that event, they are not guaranteed to be valid after the callback has returned. If you wish to use them after the callback returns, you need to make a deep copy.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new file drop callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int path_count, const char* paths[])
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Remarks
Wayland: File drop is currently unimplemented.
-
Thread safety
This function must only be called from the main thread.
-
See also
Path drop input
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwJoystickPresent()

- -
-
- - - - - - - - -
int glfwJoystickPresent (int jid)
-
-

This function returns whether the specified joystick is present.

-

There is no need to call this function before other functions that accept a joystick ID, as they all check for presence before performing any other work.

-
Parameters
- - -
[in]jidThe joystick to query.
-
-
-
Returns
GLFW_TRUE if the joystick is present, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick input
-
Since
Added in version 3.0. Replaces glfwGetJoystickParam.
- -
-
- -

◆ glfwGetJoystickAxes()

- -
-
- - - - - - - - - - - - - - - - - - -
const float* glfwGetJoystickAxes (int jid,
int * count 
)
-
-

This function returns the values of all axes of the specified joystick. Each element in the array is a value between -1.0 and 1.0.

-

If the specified joystick is not present this function will return NULL but will not generate an error. This can be used instead of first calling glfwJoystickPresent.

-
Parameters
- - - -
[in]jidThe joystick to query.
[out]countWhere to store the number of axis values in the returned array. This is set to zero if the joystick is not present or an error occurred.
-
-
-
Returns
An array of axis values, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick axis states
-
Since
Added in version 3.0. Replaces glfwGetJoystickPos.
- -
-
- -

◆ glfwGetJoystickButtons()

- -
-
- - - - - - - - - - - - - - - - - - -
const unsigned char* glfwGetJoystickButtons (int jid,
int * count 
)
-
-

This function returns the state of all buttons of the specified joystick. Each element in the array is either GLFW_PRESS or GLFW_RELEASE.

-

For backward compatibility with earlier versions that did not have glfwGetJoystickHats, the button array also includes all hats, each represented as four buttons. The hats are in the same order as returned by glfwGetJoystickHats and are in the order up, right, down and left. To disable these extra buttons, set the GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization.

-

If the specified joystick is not present this function will return NULL but will not generate an error. This can be used instead of first calling glfwJoystickPresent.

-
Parameters
- - - -
[in]jidThe joystick to query.
[out]countWhere to store the number of button states in the returned array. This is set to zero if the joystick is not present or an error occurred.
-
-
-
Returns
An array of button states, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick button states
-
Since
Added in version 2.2. GLFW 3: Changed to return a dynamic array.
- -
-
- -

◆ glfwGetJoystickHats()

- -
-
- - - - - - - - - - - - - - - - - - -
const unsigned char* glfwGetJoystickHats (int jid,
int * count 
)
-
-

This function returns the state of all hats of the specified joystick. Each element in the array is one of the following values:

- - - - - - - - - - - - - - - - - - - - - -
Name Value
GLFW_HAT_CENTERED 0
GLFW_HAT_UP 1
GLFW_HAT_RIGHT 2
GLFW_HAT_DOWN 4
GLFW_HAT_LEFT 8
GLFW_HAT_RIGHT_UP GLFW_HAT_RIGHT | GLFW_HAT_UP
GLFW_HAT_RIGHT_DOWN GLFW_HAT_RIGHT | GLFW_HAT_DOWN
GLFW_HAT_LEFT_UP GLFW_HAT_LEFT | GLFW_HAT_UP
GLFW_HAT_LEFT_DOWN GLFW_HAT_LEFT | GLFW_HAT_DOWN
-

The diagonal directions are bitwise combinations of the primary (up, right, down and left) directions and you can test for these individually by ANDing it with the corresponding direction.

-
if (hats[2] & GLFW_HAT_RIGHT)
-
{
-
// State of hat 2 could be right-up, right or right-down
-
}
-

If the specified joystick is not present this function will return NULL but will not generate an error. This can be used instead of first calling glfwJoystickPresent.

-
Parameters
- - - -
[in]jidThe joystick to query.
[out]countWhere to store the number of hat states in the returned array. This is set to zero if the joystick is not present or an error occurred.
-
-
-
Returns
An array of hat states, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected, this function is called again for that joystick or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick hat states
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetJoystickName()

- -
-
- - - - - - - - -
const char* glfwGetJoystickName (int jid)
-
-

This function returns the name, encoded as UTF-8, of the specified joystick. The returned string is allocated and freed by GLFW. You should not free it yourself.

-

If the specified joystick is not present this function will return NULL but will not generate an error. This can be used instead of first calling glfwJoystickPresent.

-
Parameters
- - -
[in]jidThe joystick to query.
-
-
-
Returns
The UTF-8 encoded name of the joystick, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick name
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetJoystickGUID()

- -
-
- - - - - - - - -
const char* glfwGetJoystickGUID (int jid)
-
-

This function returns the SDL compatible GUID, as a UTF-8 encoded hexadecimal string, of the specified joystick. The returned string is allocated and freed by GLFW. You should not free it yourself.

-

The GUID is what connects a joystick to a gamepad mapping. A connected joystick will always have a GUID even if there is no gamepad mapping assigned to it.

-

If the specified joystick is not present this function will return NULL but will not generate an error. This can be used instead of first calling glfwJoystickPresent.

-

The GUID uses the format introduced in SDL 2.0.5. This GUID tries to uniquely identify the make and model of a joystick but does not identify a specific unit, e.g. all wired Xbox 360 controllers will have the same GUID on that platform. The GUID for a unit may vary between platforms depending on what hardware information the platform specific APIs provide.

-
Parameters
- - -
[in]jidThe joystick to query.
-
-
-
Returns
The UTF-8 encoded GUID of the joystick, or NULL if the joystick is not present or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamepad input
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwSetJoystickUserPointer()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetJoystickUserPointer (int jid,
void * pointer 
)
-
-

This function sets the user-defined pointer of the specified joystick. The current value is retained until the joystick is disconnected. The initial value is NULL.

-

This function may be called from the joystick callback, even for a joystick that is being disconnected.

-
Parameters
- - - -
[in]jidThe joystick whose pointer to set.
[in]pointerThe new value.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
Joystick user pointer
-
-glfwGetJoystickUserPointer
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetJoystickUserPointer()

- -
-
- - - - - - - - -
void* glfwGetJoystickUserPointer (int jid)
-
-

This function returns the current value of the user-defined pointer of the specified joystick. The initial value is NULL.

-

This function may be called from the joystick callback, even for a joystick that is being disconnected.

-
Parameters
- - -
[in]jidThe joystick whose pointer to return.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
Joystick user pointer
-
-glfwSetJoystickUserPointer
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwJoystickIsGamepad()

- -
-
- - - - - - - - -
int glfwJoystickIsGamepad (int jid)
-
-

This function returns whether the specified joystick is both present and has a gamepad mapping.

-

If the specified joystick is present but does not have a gamepad mapping this function will return GLFW_FALSE but will not generate an error. Call glfwJoystickPresent to check if a joystick is present regardless of whether it has a mapping.

-
Parameters
- - -
[in]jidThe joystick to query.
-
-
-
Returns
GLFW_TRUE if a joystick is both present and has a gamepad mapping, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamepad input
-
-glfwGetGamepadState
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwSetJoystickCallback()

- -
-
- - - - - - - - -
GLFWjoystickfun glfwSetJoystickCallback (GLFWjoystickfun callback)
-
-

This function sets the joystick configuration callback, or removes the currently set callback. This is called when a joystick is connected to or disconnected from the system.

-

For joystick connection and disconnection events to be delivered on all platforms, you need to call one of the event processing functions. Joystick disconnection may also be detected and the callback called by joystick functions. The function will then return whatever it returns if the joystick is not present.

-
Parameters
- - -
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(int jid, int event)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Joystick configuration changes
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwUpdateGamepadMappings()

- -
-
- - - - - - - - -
int glfwUpdateGamepadMappings (const char * string)
-
-

This function parses the specified ASCII encoded string and updates the internal list with any gamepad mappings it finds. This string may contain either a single gamepad mapping or many mappings separated by newlines. The parser supports the full format of the gamecontrollerdb.txt source file including empty lines and comments.

-

See Gamepad mappings for a description of the format.

-

If there is already a gamepad mapping for a given GUID in the internal list, it will be replaced by the one passed to this function. If the library is terminated and re-initialized the internal list will revert to the built-in default.

-
Parameters
- - -
[in]stringThe string containing the gamepad mappings.
-
-
-
Returns
GLFW_TRUE if successful, or GLFW_FALSE if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_VALUE.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamepad input
-
-glfwJoystickIsGamepad
-
-glfwGetGamepadName
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetGamepadName()

- -
-
- - - - - - - - -
const char* glfwGetGamepadName (int jid)
-
-

This function returns the human-readable name of the gamepad from the gamepad mapping assigned to the specified joystick.

-

If the specified joystick is not present or does not have a gamepad mapping this function will return NULL but will not generate an error. Call glfwJoystickPresent to check whether it is present regardless of whether it has a mapping.

-
Parameters
- - -
[in]jidThe joystick to query.
-
-
-
Returns
The UTF-8 encoded name of the gamepad, or NULL if the joystick is not present, does not have a mapping or an error occurred.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified joystick is disconnected, the gamepad mappings are updated or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamepad input
-
-glfwJoystickIsGamepad
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetGamepadState()

- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetGamepadState (int jid,
GLFWgamepadstatestate 
)
-
-

This function retrieves the state of the specified joystick remapped to an Xbox-like gamepad.

-

If the specified joystick is not present or does not have a gamepad mapping this function will return GLFW_FALSE but will not generate an error. Call glfwJoystickPresent to check whether it is present regardless of whether it has a mapping.

-

The Guide button may not be available for input as it is often hooked by the system or the Steam client.

-

Not all devices have all the buttons or axes provided by GLFWgamepadstate. Unavailable buttons and axes will always report GLFW_RELEASE and 0.0 respectively.

-
Parameters
- - - -
[in]jidThe joystick to query.
[out]stateThe gamepad input state of the joystick.
-
-
-
Returns
GLFW_TRUE if successful, or GLFW_FALSE if no joystick is connected, it has no gamepad mapping or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamepad input
-
-glfwUpdateGamepadMappings
-
-glfwJoystickIsGamepad
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwSetClipboardString()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetClipboardString (GLFWwindowwindow,
const char * string 
)
-
-

This function sets the system clipboard to the specified, UTF-8 encoded string.

-
Parameters
- - - -
[in]windowDeprecated. Any valid window or NULL.
[in]stringA UTF-8 encoded string.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified string is copied before this function returns.
-
Thread safety
This function must only be called from the main thread.
-
See also
Clipboard input and output
-
-glfwGetClipboardString
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetClipboardString()

- -
-
- - - - - - - - -
const char* glfwGetClipboardString (GLFWwindowwindow)
-
-

This function returns the contents of the system clipboard, if it contains or is convertible to a UTF-8 encoded string. If the clipboard is empty or if its contents cannot be converted, NULL is returned and a GLFW_FORMAT_UNAVAILABLE error is generated.

-
Parameters
- - -
[in]windowDeprecated. Any valid window or NULL.
-
-
-
Returns
The contents of the clipboard as a UTF-8 encoded string, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the next call to glfwGetClipboardString or glfwSetClipboardString, or until the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Clipboard input and output
-
-glfwSetClipboardString
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetTime()

- -
-
- - - - - - - - -
double glfwGetTime (void )
-
-

This function returns the current GLFW time, in seconds. Unless the time has been set using glfwSetTime it measures time elapsed since GLFW was initialized.

-

This function and glfwSetTime are helper functions on top of glfwGetTimerFrequency and glfwGetTimerValue.

-

The resolution of the timer is system dependent, but is usually on the order of a few micro- or nanoseconds. It uses the highest-resolution monotonic time source on each supported platform.

-
Returns
The current time, in seconds, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Reading and writing of the internal base time is not atomic, so it needs to be externally synchronized with calls to glfwSetTime.
-
See also
Time input
-
Since
Added in version 1.0.
- -
-
- -

◆ glfwSetTime()

- -
-
- - - - - - - - -
void glfwSetTime (double time)
-
-

This function sets the current GLFW time, in seconds. The value must be a positive finite number less than or equal to 18446744073.0, which is approximately 584.5 years.

-

This function and glfwGetTime are helper functions on top of glfwGetTimerFrequency and glfwGetTimerValue.

-
Parameters
- - -
[in]timeThe new value, in seconds.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_VALUE.
-
Remarks
The upper limit of GLFW time is calculated as floor((264 - 1) / 109) and is due to implementations storing nanoseconds in 64 bits. The limit may be increased in the future.
-
Thread safety
This function may be called from any thread. Reading and writing of the internal base time is not atomic, so it needs to be externally synchronized with calls to glfwGetTime.
-
See also
Time input
-
Since
Added in version 2.2.
- -
-
- -

◆ glfwGetTimerValue()

- -
-
- - - - - - - - -
uint64_t glfwGetTimerValue (void )
-
-

This function returns the current value of the raw timer, measured in 1 / frequency seconds. To get the frequency, call glfwGetTimerFrequency.

-
Returns
The value of the timer, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread.
-
See also
Time input
-
-glfwGetTimerFrequency
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetTimerFrequency()

- -
-
- - - - - - - - -
uint64_t glfwGetTimerFrequency (void )
-
-

This function returns the frequency, in Hz, of the raw timer.

-
Returns
The frequency of the timer, in Hz, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread.
-
See also
Time input
-
-glfwGetTimerValue
-
Since
Added in version 3.2.
- -
-
-
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1152
-
#define GLFW_HAT_RIGHT
Definition: glfw3.h:325
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__joysticks.html b/src/deps/glfw-3.3.2/docs/html/group__joysticks.html deleted file mode 100644 index d30203c..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__joysticks.html +++ /dev/null @@ -1,354 +0,0 @@ - - - - - - -GLFW: Joysticks - - - - - - - - - - -
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-

Description

-

See joystick input for how these are used.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_JOYSTICK_1   0
 
#define GLFW_JOYSTICK_2   1
 
#define GLFW_JOYSTICK_3   2
 
#define GLFW_JOYSTICK_4   3
 
#define GLFW_JOYSTICK_5   4
 
#define GLFW_JOYSTICK_6   5
 
#define GLFW_JOYSTICK_7   6
 
#define GLFW_JOYSTICK_8   7
 
#define GLFW_JOYSTICK_9   8
 
#define GLFW_JOYSTICK_10   9
 
#define GLFW_JOYSTICK_11   10
 
#define GLFW_JOYSTICK_12   11
 
#define GLFW_JOYSTICK_13   12
 
#define GLFW_JOYSTICK_14   13
 
#define GLFW_JOYSTICK_15   14
 
#define GLFW_JOYSTICK_16   15
 
#define GLFW_JOYSTICK_LAST   GLFW_JOYSTICK_16
 
-

Macro Definition Documentation

- -

◆ GLFW_JOYSTICK_1

- -
-
- - - - -
#define GLFW_JOYSTICK_1   0
-
- -
-
- -

◆ GLFW_JOYSTICK_2

- -
-
- - - - -
#define GLFW_JOYSTICK_2   1
-
- -
-
- -

◆ GLFW_JOYSTICK_3

- -
-
- - - - -
#define GLFW_JOYSTICK_3   2
-
- -
-
- -

◆ GLFW_JOYSTICK_4

- -
-
- - - - -
#define GLFW_JOYSTICK_4   3
-
- -
-
- -

◆ GLFW_JOYSTICK_5

- -
-
- - - - -
#define GLFW_JOYSTICK_5   4
-
- -
-
- -

◆ GLFW_JOYSTICK_6

- -
-
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#define GLFW_JOYSTICK_6   5
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◆ GLFW_JOYSTICK_7

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#define GLFW_JOYSTICK_7   6
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◆ GLFW_JOYSTICK_8

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#define GLFW_JOYSTICK_8   7
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◆ GLFW_JOYSTICK_9

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#define GLFW_JOYSTICK_9   8
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◆ GLFW_JOYSTICK_10

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#define GLFW_JOYSTICK_10   9
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◆ GLFW_JOYSTICK_11

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#define GLFW_JOYSTICK_11   10
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◆ GLFW_JOYSTICK_12

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#define GLFW_JOYSTICK_12   11
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◆ GLFW_JOYSTICK_13

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#define GLFW_JOYSTICK_13   12
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◆ GLFW_JOYSTICK_14

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#define GLFW_JOYSTICK_14   13
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◆ GLFW_JOYSTICK_15

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#define GLFW_JOYSTICK_15   14
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◆ GLFW_JOYSTICK_16

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#define GLFW_JOYSTICK_16   15
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◆ GLFW_JOYSTICK_LAST

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#define GLFW_JOYSTICK_LAST   GLFW_JOYSTICK_16
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__keys.html b/src/deps/glfw-3.3.2/docs/html/group__keys.html deleted file mode 100644 index 16bbe7e..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__keys.html +++ /dev/null @@ -1,2042 +0,0 @@ - - - - - - -GLFW: Keyboard keys - - - - - - - - - - -
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Keyboard keys
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Description

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See key input for how these are used.

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These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), but re-arranged to map to 7-bit ASCII for printable keys (function keys are put in the 256+ range).

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The naming of the key codes follow these rules:

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  • The US keyboard layout is used
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  • Names of printable alpha-numeric characters are used (e.g. "A", "R", "3", etc.)
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  • For non-alphanumeric characters, Unicode:ish names are used (e.g. "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not correspond to the Unicode standard (usually for brevity)
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  • Keys that lack a clear US mapping are named "WORLD_x"
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  • For non-printable keys, custom names are used (e.g. "F4", "BACKSPACE", etc.)
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-Macros

#define GLFW_KEY_UNKNOWN   -1
 
#define GLFW_KEY_SPACE   32
 
#define GLFW_KEY_APOSTROPHE   39 /* ' */
 
#define GLFW_KEY_COMMA   44 /* , */
 
#define GLFW_KEY_MINUS   45 /* - */
 
#define GLFW_KEY_PERIOD   46 /* . */
 
#define GLFW_KEY_SLASH   47 /* / */
 
#define GLFW_KEY_0   48
 
#define GLFW_KEY_1   49
 
#define GLFW_KEY_2   50
 
#define GLFW_KEY_3   51
 
#define GLFW_KEY_4   52
 
#define GLFW_KEY_5   53
 
#define GLFW_KEY_6   54
 
#define GLFW_KEY_7   55
 
#define GLFW_KEY_8   56
 
#define GLFW_KEY_9   57
 
#define GLFW_KEY_SEMICOLON   59 /* ; */
 
#define GLFW_KEY_EQUAL   61 /* = */
 
#define GLFW_KEY_A   65
 
#define GLFW_KEY_B   66
 
#define GLFW_KEY_C   67
 
#define GLFW_KEY_D   68
 
#define GLFW_KEY_E   69
 
#define GLFW_KEY_F   70
 
#define GLFW_KEY_G   71
 
#define GLFW_KEY_H   72
 
#define GLFW_KEY_I   73
 
#define GLFW_KEY_J   74
 
#define GLFW_KEY_K   75
 
#define GLFW_KEY_L   76
 
#define GLFW_KEY_M   77
 
#define GLFW_KEY_N   78
 
#define GLFW_KEY_O   79
 
#define GLFW_KEY_P   80
 
#define GLFW_KEY_Q   81
 
#define GLFW_KEY_R   82
 
#define GLFW_KEY_S   83
 
#define GLFW_KEY_T   84
 
#define GLFW_KEY_U   85
 
#define GLFW_KEY_V   86
 
#define GLFW_KEY_W   87
 
#define GLFW_KEY_X   88
 
#define GLFW_KEY_Y   89
 
#define GLFW_KEY_Z   90
 
#define GLFW_KEY_LEFT_BRACKET   91 /* [ */
 
#define GLFW_KEY_BACKSLASH   92 /* \ */
 
#define GLFW_KEY_RIGHT_BRACKET   93 /* ] */
 
#define GLFW_KEY_GRAVE_ACCENT   96 /* ` */
 
#define GLFW_KEY_WORLD_1   161 /* non-US #1 */
 
#define GLFW_KEY_WORLD_2   162 /* non-US #2 */
 
#define GLFW_KEY_ESCAPE   256
 
#define GLFW_KEY_ENTER   257
 
#define GLFW_KEY_TAB   258
 
#define GLFW_KEY_BACKSPACE   259
 
#define GLFW_KEY_INSERT   260
 
#define GLFW_KEY_DELETE   261
 
#define GLFW_KEY_RIGHT   262
 
#define GLFW_KEY_LEFT   263
 
#define GLFW_KEY_DOWN   264
 
#define GLFW_KEY_UP   265
 
#define GLFW_KEY_PAGE_UP   266
 
#define GLFW_KEY_PAGE_DOWN   267
 
#define GLFW_KEY_HOME   268
 
#define GLFW_KEY_END   269
 
#define GLFW_KEY_CAPS_LOCK   280
 
#define GLFW_KEY_SCROLL_LOCK   281
 
#define GLFW_KEY_NUM_LOCK   282
 
#define GLFW_KEY_PRINT_SCREEN   283
 
#define GLFW_KEY_PAUSE   284
 
#define GLFW_KEY_F1   290
 
#define GLFW_KEY_F2   291
 
#define GLFW_KEY_F3   292
 
#define GLFW_KEY_F4   293
 
#define GLFW_KEY_F5   294
 
#define GLFW_KEY_F6   295
 
#define GLFW_KEY_F7   296
 
#define GLFW_KEY_F8   297
 
#define GLFW_KEY_F9   298
 
#define GLFW_KEY_F10   299
 
#define GLFW_KEY_F11   300
 
#define GLFW_KEY_F12   301
 
#define GLFW_KEY_F13   302
 
#define GLFW_KEY_F14   303
 
#define GLFW_KEY_F15   304
 
#define GLFW_KEY_F16   305
 
#define GLFW_KEY_F17   306
 
#define GLFW_KEY_F18   307
 
#define GLFW_KEY_F19   308
 
#define GLFW_KEY_F20   309
 
#define GLFW_KEY_F21   310
 
#define GLFW_KEY_F22   311
 
#define GLFW_KEY_F23   312
 
#define GLFW_KEY_F24   313
 
#define GLFW_KEY_F25   314
 
#define GLFW_KEY_KP_0   320
 
#define GLFW_KEY_KP_1   321
 
#define GLFW_KEY_KP_2   322
 
#define GLFW_KEY_KP_3   323
 
#define GLFW_KEY_KP_4   324
 
#define GLFW_KEY_KP_5   325
 
#define GLFW_KEY_KP_6   326
 
#define GLFW_KEY_KP_7   327
 
#define GLFW_KEY_KP_8   328
 
#define GLFW_KEY_KP_9   329
 
#define GLFW_KEY_KP_DECIMAL   330
 
#define GLFW_KEY_KP_DIVIDE   331
 
#define GLFW_KEY_KP_MULTIPLY   332
 
#define GLFW_KEY_KP_SUBTRACT   333
 
#define GLFW_KEY_KP_ADD   334
 
#define GLFW_KEY_KP_ENTER   335
 
#define GLFW_KEY_KP_EQUAL   336
 
#define GLFW_KEY_LEFT_SHIFT   340
 
#define GLFW_KEY_LEFT_CONTROL   341
 
#define GLFW_KEY_LEFT_ALT   342
 
#define GLFW_KEY_LEFT_SUPER   343
 
#define GLFW_KEY_RIGHT_SHIFT   344
 
#define GLFW_KEY_RIGHT_CONTROL   345
 
#define GLFW_KEY_RIGHT_ALT   346
 
#define GLFW_KEY_RIGHT_SUPER   347
 
#define GLFW_KEY_MENU   348
 
#define GLFW_KEY_LAST   GLFW_KEY_MENU
 
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Macro Definition Documentation

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◆ GLFW_KEY_UNKNOWN

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#define GLFW_KEY_UNKNOWN   -1
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◆ GLFW_KEY_SPACE

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#define GLFW_KEY_SPACE   32
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◆ GLFW_KEY_APOSTROPHE

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#define GLFW_KEY_APOSTROPHE   39 /* ' */
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◆ GLFW_KEY_COMMA

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#define GLFW_KEY_COMMA   44 /* , */
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◆ GLFW_KEY_MINUS

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#define GLFW_KEY_MINUS   45 /* - */
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◆ GLFW_KEY_PERIOD

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#define GLFW_KEY_PERIOD   46 /* . */
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◆ GLFW_KEY_SLASH

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#define GLFW_KEY_SLASH   47 /* / */
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◆ GLFW_KEY_0

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#define GLFW_KEY_0   48
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◆ GLFW_KEY_1

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#define GLFW_KEY_1   49
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◆ GLFW_KEY_2

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#define GLFW_KEY_2   50
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◆ GLFW_KEY_3

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#define GLFW_KEY_3   51
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◆ GLFW_KEY_4

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#define GLFW_KEY_4   52
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◆ GLFW_KEY_5

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#define GLFW_KEY_5   53
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◆ GLFW_KEY_6

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#define GLFW_KEY_6   54
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◆ GLFW_KEY_7

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#define GLFW_KEY_7   55
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◆ GLFW_KEY_8

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#define GLFW_KEY_8   56
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◆ GLFW_KEY_9

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#define GLFW_KEY_9   57
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◆ GLFW_KEY_SEMICOLON

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#define GLFW_KEY_SEMICOLON   59 /* ; */
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◆ GLFW_KEY_EQUAL

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#define GLFW_KEY_EQUAL   61 /* = */
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◆ GLFW_KEY_A

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#define GLFW_KEY_A   65
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◆ GLFW_KEY_B

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#define GLFW_KEY_B   66
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◆ GLFW_KEY_C

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#define GLFW_KEY_C   67
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◆ GLFW_KEY_D

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#define GLFW_KEY_D   68
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◆ GLFW_KEY_E

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#define GLFW_KEY_E   69
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◆ GLFW_KEY_F

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#define GLFW_KEY_F   70
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◆ GLFW_KEY_G

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#define GLFW_KEY_G   71
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◆ GLFW_KEY_H

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#define GLFW_KEY_H   72
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◆ GLFW_KEY_I

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#define GLFW_KEY_I   73
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◆ GLFW_KEY_J

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#define GLFW_KEY_J   74
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◆ GLFW_KEY_K

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#define GLFW_KEY_K   75
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◆ GLFW_KEY_L

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#define GLFW_KEY_L   76
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◆ GLFW_KEY_M

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#define GLFW_KEY_M   77
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◆ GLFW_KEY_N

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#define GLFW_KEY_N   78
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◆ GLFW_KEY_O

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#define GLFW_KEY_O   79
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◆ GLFW_KEY_P

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#define GLFW_KEY_P   80
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◆ GLFW_KEY_Q

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#define GLFW_KEY_Q   81
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◆ GLFW_KEY_R

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#define GLFW_KEY_R   82
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◆ GLFW_KEY_S

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#define GLFW_KEY_S   83
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◆ GLFW_KEY_T

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#define GLFW_KEY_T   84
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◆ GLFW_KEY_U

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#define GLFW_KEY_U   85
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◆ GLFW_KEY_V

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#define GLFW_KEY_V   86
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◆ GLFW_KEY_W

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#define GLFW_KEY_W   87
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◆ GLFW_KEY_X

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#define GLFW_KEY_X   88
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◆ GLFW_KEY_Y

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#define GLFW_KEY_Y   89
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◆ GLFW_KEY_Z

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#define GLFW_KEY_Z   90
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◆ GLFW_KEY_LEFT_BRACKET

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#define GLFW_KEY_LEFT_BRACKET   91 /* [ */
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◆ GLFW_KEY_BACKSLASH

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#define GLFW_KEY_BACKSLASH   92 /* \ */
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◆ GLFW_KEY_RIGHT_BRACKET

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#define GLFW_KEY_RIGHT_BRACKET   93 /* ] */
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◆ GLFW_KEY_GRAVE_ACCENT

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#define GLFW_KEY_GRAVE_ACCENT   96 /* ` */
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◆ GLFW_KEY_WORLD_1

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#define GLFW_KEY_WORLD_1   161 /* non-US #1 */
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◆ GLFW_KEY_WORLD_2

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#define GLFW_KEY_WORLD_2   162 /* non-US #2 */
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◆ GLFW_KEY_ESCAPE

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#define GLFW_KEY_ESCAPE   256
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◆ GLFW_KEY_ENTER

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#define GLFW_KEY_ENTER   257
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◆ GLFW_KEY_TAB

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#define GLFW_KEY_TAB   258
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◆ GLFW_KEY_BACKSPACE

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#define GLFW_KEY_BACKSPACE   259
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◆ GLFW_KEY_INSERT

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#define GLFW_KEY_INSERT   260
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◆ GLFW_KEY_DELETE

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#define GLFW_KEY_DELETE   261
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◆ GLFW_KEY_RIGHT

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#define GLFW_KEY_RIGHT   262
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◆ GLFW_KEY_LEFT

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#define GLFW_KEY_LEFT   263
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◆ GLFW_KEY_DOWN

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#define GLFW_KEY_DOWN   264
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◆ GLFW_KEY_UP

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#define GLFW_KEY_UP   265
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◆ GLFW_KEY_PAGE_UP

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#define GLFW_KEY_PAGE_UP   266
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◆ GLFW_KEY_PAGE_DOWN

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#define GLFW_KEY_PAGE_DOWN   267
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◆ GLFW_KEY_HOME

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#define GLFW_KEY_HOME   268
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◆ GLFW_KEY_END

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#define GLFW_KEY_END   269
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◆ GLFW_KEY_CAPS_LOCK

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#define GLFW_KEY_CAPS_LOCK   280
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◆ GLFW_KEY_SCROLL_LOCK

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#define GLFW_KEY_SCROLL_LOCK   281
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◆ GLFW_KEY_NUM_LOCK

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#define GLFW_KEY_NUM_LOCK   282
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◆ GLFW_KEY_PRINT_SCREEN

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#define GLFW_KEY_PRINT_SCREEN   283
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◆ GLFW_KEY_PAUSE

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#define GLFW_KEY_PAUSE   284
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◆ GLFW_KEY_F1

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#define GLFW_KEY_F1   290
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◆ GLFW_KEY_F2

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#define GLFW_KEY_F2   291
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◆ GLFW_KEY_F3

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#define GLFW_KEY_F3   292
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◆ GLFW_KEY_F4

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#define GLFW_KEY_F4   293
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◆ GLFW_KEY_F5

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#define GLFW_KEY_F5   294
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◆ GLFW_KEY_F6

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#define GLFW_KEY_F6   295
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◆ GLFW_KEY_F7

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#define GLFW_KEY_F7   296
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◆ GLFW_KEY_F8

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#define GLFW_KEY_F8   297
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◆ GLFW_KEY_F9

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#define GLFW_KEY_F9   298
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◆ GLFW_KEY_F10

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#define GLFW_KEY_F10   299
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◆ GLFW_KEY_F11

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#define GLFW_KEY_F11   300
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◆ GLFW_KEY_F12

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#define GLFW_KEY_F12   301
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◆ GLFW_KEY_F13

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#define GLFW_KEY_F13   302
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◆ GLFW_KEY_F14

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#define GLFW_KEY_F14   303
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◆ GLFW_KEY_F15

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#define GLFW_KEY_F15   304
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◆ GLFW_KEY_F16

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#define GLFW_KEY_F16   305
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◆ GLFW_KEY_F17

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#define GLFW_KEY_F17   306
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◆ GLFW_KEY_F18

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-
- - - - -
#define GLFW_KEY_F18   307
-
- -
-
- -

◆ GLFW_KEY_F19

- -
-
- - - - -
#define GLFW_KEY_F19   308
-
- -
-
- -

◆ GLFW_KEY_F20

- -
-
- - - - -
#define GLFW_KEY_F20   309
-
- -
-
- -

◆ GLFW_KEY_F21

- -
-
- - - - -
#define GLFW_KEY_F21   310
-
- -
-
- -

◆ GLFW_KEY_F22

- -
-
- - - - -
#define GLFW_KEY_F22   311
-
- -
-
- -

◆ GLFW_KEY_F23

- -
-
- - - - -
#define GLFW_KEY_F23   312
-
- -
-
- -

◆ GLFW_KEY_F24

- -
-
- - - - -
#define GLFW_KEY_F24   313
-
- -
-
- -

◆ GLFW_KEY_F25

- -
-
- - - - -
#define GLFW_KEY_F25   314
-
- -
-
- -

◆ GLFW_KEY_KP_0

- -
-
- - - - -
#define GLFW_KEY_KP_0   320
-
- -
-
- -

◆ GLFW_KEY_KP_1

- -
-
- - - - -
#define GLFW_KEY_KP_1   321
-
- -
-
- -

◆ GLFW_KEY_KP_2

- -
-
- - - - -
#define GLFW_KEY_KP_2   322
-
- -
-
- -

◆ GLFW_KEY_KP_3

- -
-
- - - - -
#define GLFW_KEY_KP_3   323
-
- -
-
- -

◆ GLFW_KEY_KP_4

- -
-
- - - - -
#define GLFW_KEY_KP_4   324
-
- -
-
- -

◆ GLFW_KEY_KP_5

- -
-
- - - - -
#define GLFW_KEY_KP_5   325
-
- -
-
- -

◆ GLFW_KEY_KP_6

- -
-
- - - - -
#define GLFW_KEY_KP_6   326
-
- -
-
- -

◆ GLFW_KEY_KP_7

- -
-
- - - - -
#define GLFW_KEY_KP_7   327
-
- -
-
- -

◆ GLFW_KEY_KP_8

- -
-
- - - - -
#define GLFW_KEY_KP_8   328
-
- -
-
- -

◆ GLFW_KEY_KP_9

- -
-
- - - - -
#define GLFW_KEY_KP_9   329
-
- -
-
- -

◆ GLFW_KEY_KP_DECIMAL

- -
-
- - - - -
#define GLFW_KEY_KP_DECIMAL   330
-
- -
-
- -

◆ GLFW_KEY_KP_DIVIDE

- -
-
- - - - -
#define GLFW_KEY_KP_DIVIDE   331
-
- -
-
- -

◆ GLFW_KEY_KP_MULTIPLY

- -
-
- - - - -
#define GLFW_KEY_KP_MULTIPLY   332
-
- -
-
- -

◆ GLFW_KEY_KP_SUBTRACT

- -
-
- - - - -
#define GLFW_KEY_KP_SUBTRACT   333
-
- -
-
- -

◆ GLFW_KEY_KP_ADD

- -
-
- - - - -
#define GLFW_KEY_KP_ADD   334
-
- -
-
- -

◆ GLFW_KEY_KP_ENTER

- -
-
- - - - -
#define GLFW_KEY_KP_ENTER   335
-
- -
-
- -

◆ GLFW_KEY_KP_EQUAL

- -
-
- - - - -
#define GLFW_KEY_KP_EQUAL   336
-
- -
-
- -

◆ GLFW_KEY_LEFT_SHIFT

- -
-
- - - - -
#define GLFW_KEY_LEFT_SHIFT   340
-
- -
-
- -

◆ GLFW_KEY_LEFT_CONTROL

- -
-
- - - - -
#define GLFW_KEY_LEFT_CONTROL   341
-
- -
-
- -

◆ GLFW_KEY_LEFT_ALT

- -
-
- - - - -
#define GLFW_KEY_LEFT_ALT   342
-
- -
-
- -

◆ GLFW_KEY_LEFT_SUPER

- -
-
- - - - -
#define GLFW_KEY_LEFT_SUPER   343
-
- -
-
- -

◆ GLFW_KEY_RIGHT_SHIFT

- -
-
- - - - -
#define GLFW_KEY_RIGHT_SHIFT   344
-
- -
-
- -

◆ GLFW_KEY_RIGHT_CONTROL

- -
-
- - - - -
#define GLFW_KEY_RIGHT_CONTROL   345
-
- -
-
- -

◆ GLFW_KEY_RIGHT_ALT

- -
-
- - - - -
#define GLFW_KEY_RIGHT_ALT   346
-
- -
-
- -

◆ GLFW_KEY_RIGHT_SUPER

- -
-
- - - - -
#define GLFW_KEY_RIGHT_SUPER   347
-
- -
-
- -

◆ GLFW_KEY_MENU

- -
-
- - - - -
#define GLFW_KEY_MENU   348
-
- -
-
- -

◆ GLFW_KEY_LAST

- -
-
- - - - -
#define GLFW_KEY_LAST   GLFW_KEY_MENU
-
- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__mods.html b/src/deps/glfw-3.3.2/docs/html/group__mods.html deleted file mode 100644 index b2dff21..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__mods.html +++ /dev/null @@ -1,190 +0,0 @@ - - - - - - -GLFW: Modifier key flags - - - - - - - - - - -
- - - - - - - - -
- -
-
- - -
- -
- -
- -
-
Modifier key flags
-
-
-

Description

-

See key input for how these are used.

- - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_MOD_SHIFT   0x0001
 If this bit is set one or more Shift keys were held down. More...
 
#define GLFW_MOD_CONTROL   0x0002
 If this bit is set one or more Control keys were held down. More...
 
#define GLFW_MOD_ALT   0x0004
 If this bit is set one or more Alt keys were held down. More...
 
#define GLFW_MOD_SUPER   0x0008
 If this bit is set one or more Super keys were held down. More...
 
#define GLFW_MOD_CAPS_LOCK   0x0010
 If this bit is set the Caps Lock key is enabled. More...
 
#define GLFW_MOD_NUM_LOCK   0x0020
 If this bit is set the Num Lock key is enabled. More...
 
-

Macro Definition Documentation

- -

◆ GLFW_MOD_SHIFT

- -
-
- - - - -
#define GLFW_MOD_SHIFT   0x0001
-
-

If this bit is set one or more Shift keys were held down.

- -
-
- -

◆ GLFW_MOD_CONTROL

- -
-
- - - - -
#define GLFW_MOD_CONTROL   0x0002
-
-

If this bit is set one or more Control keys were held down.

- -
-
- -

◆ GLFW_MOD_ALT

- -
-
- - - - -
#define GLFW_MOD_ALT   0x0004
-
-

If this bit is set one or more Alt keys were held down.

- -
-
- -

◆ GLFW_MOD_SUPER

- -
-
- - - - -
#define GLFW_MOD_SUPER   0x0008
-
-

If this bit is set one or more Super keys were held down.

- -
-
- -

◆ GLFW_MOD_CAPS_LOCK

- -
-
- - - - -
#define GLFW_MOD_CAPS_LOCK   0x0010
-
-

If this bit is set the Caps Lock key is enabled and the GLFW_LOCK_KEY_MODS input mode is set.

- -
-
- -

◆ GLFW_MOD_NUM_LOCK

- -
-
- - - - -
#define GLFW_MOD_NUM_LOCK   0x0020
-
-

If this bit is set the Num Lock key is enabled and the GLFW_LOCK_KEY_MODS input mode is set.

- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__monitor.html b/src/deps/glfw-3.3.2/docs/html/group__monitor.html deleted file mode 100644 index f7a46fc..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__monitor.html +++ /dev/null @@ -1,840 +0,0 @@ - - - - - - -GLFW: Monitor reference - - - - - - - - - - -
- - - - - - - - -
- -
-
- - -
- -
- -
- -
-
Monitor reference
-
-
-

Description

-

This is the reference documentation for monitor related functions and types. For more task-oriented information, see the Monitor guide.

- - - - - - - - - - - - - - -

-Typedefs

typedef struct GLFWmonitor GLFWmonitor
 Opaque monitor object. More...
 
typedef void(* GLFWmonitorfun) (GLFWmonitor *, int)
 The function pointer type for monitor configuration callbacks. More...
 
typedef struct GLFWvidmode GLFWvidmode
 Video mode type. More...
 
typedef struct GLFWgammaramp GLFWgammaramp
 Gamma ramp. More...
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Functions

GLFWmonitor ** glfwGetMonitors (int *count)
 Returns the currently connected monitors. More...
 
GLFWmonitorglfwGetPrimaryMonitor (void)
 Returns the primary monitor. More...
 
void glfwGetMonitorPos (GLFWmonitor *monitor, int *xpos, int *ypos)
 Returns the position of the monitor's viewport on the virtual screen. More...
 
void glfwGetMonitorWorkarea (GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
 Retrieves the work area of the monitor. More...
 
void glfwGetMonitorPhysicalSize (GLFWmonitor *monitor, int *widthMM, int *heightMM)
 Returns the physical size of the monitor. More...
 
void glfwGetMonitorContentScale (GLFWmonitor *monitor, float *xscale, float *yscale)
 Retrieves the content scale for the specified monitor. More...
 
const char * glfwGetMonitorName (GLFWmonitor *monitor)
 Returns the name of the specified monitor. More...
 
void glfwSetMonitorUserPointer (GLFWmonitor *monitor, void *pointer)
 Sets the user pointer of the specified monitor. More...
 
void * glfwGetMonitorUserPointer (GLFWmonitor *monitor)
 Returns the user pointer of the specified monitor. More...
 
GLFWmonitorfun glfwSetMonitorCallback (GLFWmonitorfun callback)
 Sets the monitor configuration callback. More...
 
const GLFWvidmodeglfwGetVideoModes (GLFWmonitor *monitor, int *count)
 Returns the available video modes for the specified monitor. More...
 
const GLFWvidmodeglfwGetVideoMode (GLFWmonitor *monitor)
 Returns the current mode of the specified monitor. More...
 
void glfwSetGamma (GLFWmonitor *monitor, float gamma)
 Generates a gamma ramp and sets it for the specified monitor. More...
 
const GLFWgammarampglfwGetGammaRamp (GLFWmonitor *monitor)
 Returns the current gamma ramp for the specified monitor. More...
 
void glfwSetGammaRamp (GLFWmonitor *monitor, const GLFWgammaramp *ramp)
 Sets the current gamma ramp for the specified monitor. More...
 
-

Typedef Documentation

- -

◆ GLFWmonitor

- -
-
- - - - -
typedef struct GLFWmonitor GLFWmonitor
-
-

Opaque monitor object.

-
See also
Monitor objects
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWmonitorfun

- -
-
- - - - -
typedef void(* GLFWmonitorfun) (GLFWmonitor *, int)
-
-

This is the function pointer type for monitor configuration callbacks. A monitor callback function has the following signature:

void function_name(GLFWmonitor* monitor, int event)
-
Parameters
- - - -
[in]monitorThe monitor that was connected or disconnected.
[in]eventOne of GLFW_CONNECTED or GLFW_DISCONNECTED. Future releases may add more events.
-
-
-
See also
Monitor configuration changes
-
-glfwSetMonitorCallback
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWvidmode

- -
-
- - - - -
typedef struct GLFWvidmode GLFWvidmode
-
-

This describes a single video mode.

-
See also
Video modes
-
-glfwGetVideoMode
-
-glfwGetVideoModes
-
Since
Added in version 1.0. GLFW 3: Added refresh rate member.
- -
-
- -

◆ GLFWgammaramp

- -
-
- - - - -
typedef struct GLFWgammaramp GLFWgammaramp
-
-

This describes the gamma ramp for a monitor.

-
See also
Gamma ramp
-
-glfwGetGammaRamp
-
-glfwSetGammaRamp
-
Since
Added in version 3.0.
- -
-
-

Function Documentation

- -

◆ glfwGetMonitors()

- -
-
- - - - - - - - -
GLFWmonitor** glfwGetMonitors (int * count)
-
-

This function returns an array of handles for all currently connected monitors. The primary monitor is always first in the returned array. If no monitors were found, this function returns NULL.

-
Parameters
- - -
[out]countWhere to store the number of monitors in the returned array. This is set to zero if an error occurred.
-
-
-
Returns
An array of monitor handles, or NULL if no monitors were found or if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is guaranteed to be valid only until the monitor configuration changes or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Retrieving monitors
-
-Monitor configuration changes
-
-glfwGetPrimaryMonitor
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetPrimaryMonitor()

- -
-
- - - - - - - - -
GLFWmonitor* glfwGetPrimaryMonitor (void )
-
-

This function returns the primary monitor. This is usually the monitor where elements like the task bar or global menu bar are located.

-
Returns
The primary monitor, or NULL if no monitors were found or if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
Remarks
The primary monitor is always first in the array returned by glfwGetMonitors.
-
See also
Retrieving monitors
-
-glfwGetMonitors
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetMonitorPos()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetMonitorPos (GLFWmonitormonitor,
int * xpos,
int * ypos 
)
-
-

This function returns the position, in screen coordinates, of the upper-left corner of the specified monitor.

-

Any or all of the position arguments may be NULL. If an error occurs, all non-NULL position arguments will be set to zero.

-
Parameters
- - - - -
[in]monitorThe monitor to query.
[out]xposWhere to store the monitor x-coordinate, or NULL.
[out]yposWhere to store the monitor y-coordinate, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor properties
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetMonitorWorkarea()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetMonitorWorkarea (GLFWmonitormonitor,
int * xpos,
int * ypos,
int * width,
int * height 
)
-
-

This function returns the position, in screen coordinates, of the upper-left corner of the work area of the specified monitor along with the work area size in screen coordinates. The work area is defined as the area of the monitor not occluded by the operating system task bar where present. If no task bar exists then the work area is the monitor resolution in screen coordinates.

-

Any or all of the position and size arguments may be NULL. If an error occurs, all non-NULL position and size arguments will be set to zero.

-
Parameters
- - - - - - -
[in]monitorThe monitor to query.
[out]xposWhere to store the monitor x-coordinate, or NULL.
[out]yposWhere to store the monitor y-coordinate, or NULL.
[out]widthWhere to store the monitor width, or NULL.
[out]heightWhere to store the monitor height, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Work area
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetMonitorPhysicalSize()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetMonitorPhysicalSize (GLFWmonitormonitor,
int * widthMM,
int * heightMM 
)
-
-

This function returns the size, in millimetres, of the display area of the specified monitor.

-

Some systems do not provide accurate monitor size information, either because the monitor EDID data is incorrect or because the driver does not report it accurately.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - -
[in]monitorThe monitor to query.
[out]widthMMWhere to store the width, in millimetres, of the monitor's display area, or NULL.
[out]heightMMWhere to store the height, in millimetres, of the monitor's display area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Remarks
Windows: calculates the returned physical size from the current resolution and system DPI instead of querying the monitor EDID data.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor properties
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetMonitorContentScale()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetMonitorContentScale (GLFWmonitormonitor,
float * xscale,
float * yscale 
)
-
-

This function retrieves the content scale for the specified monitor. The content scale is the ratio between the current DPI and the platform's default DPI. This is especially important for text and any UI elements. If the pixel dimensions of your UI scaled by this look appropriate on your machine then it should appear at a reasonable size on other machines regardless of their DPI and scaling settings. This relies on the system DPI and scaling settings being somewhat correct.

-

The content scale may depend on both the monitor resolution and pixel density and on user settings. It may be very different from the raw DPI calculated from the physical size and current resolution.

-
Parameters
- - - - -
[in]monitorThe monitor to query.
[out]xscaleWhere to store the x-axis content scale, or NULL.
[out]yscaleWhere to store the y-axis content scale, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Content scale
-
-glfwGetWindowContentScale
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetMonitorName()

- -
-
- - - - - - - - -
const char* glfwGetMonitorName (GLFWmonitormonitor)
-
-

This function returns a human-readable name, encoded as UTF-8, of the specified monitor. The name typically reflects the make and model of the monitor and is not guaranteed to be unique among the connected monitors.

-
Parameters
- - -
[in]monitorThe monitor to query.
-
-
-
Returns
The UTF-8 encoded name of the monitor, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified monitor is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor properties
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetMonitorUserPointer()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetMonitorUserPointer (GLFWmonitormonitor,
void * pointer 
)
-
-

This function sets the user-defined pointer of the specified monitor. The current value is retained until the monitor is disconnected. The initial value is NULL.

-

This function may be called from the monitor callback, even for a monitor that is being disconnected.

-
Parameters
- - - -
[in]monitorThe monitor whose pointer to set.
[in]pointerThe new value.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
User pointer
-
-glfwGetMonitorUserPointer
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetMonitorUserPointer()

- -
-
- - - - - - - - -
void* glfwGetMonitorUserPointer (GLFWmonitormonitor)
-
-

This function returns the current value of the user-defined pointer of the specified monitor. The initial value is NULL.

-

This function may be called from the monitor callback, even for a monitor that is being disconnected.

-
Parameters
- - -
[in]monitorThe monitor whose pointer to return.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
User pointer
-
-glfwSetMonitorUserPointer
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwSetMonitorCallback()

- -
-
- - - - - - - - -
GLFWmonitorfun glfwSetMonitorCallback (GLFWmonitorfun callback)
-
-

This function sets the monitor configuration callback, or removes the currently set callback. This is called when a monitor is connected to or disconnected from the system.

-
Parameters
- - -
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWmonitor* monitor, int event)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Monitor configuration changes
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetVideoModes()

- -
-
- - - - - - - - - - - - - - - - - - -
const GLFWvidmode* glfwGetVideoModes (GLFWmonitormonitor,
int * count 
)
-
-

This function returns an array of all video modes supported by the specified monitor. The returned array is sorted in ascending order, first by color bit depth (the sum of all channel depths) and then by resolution area (the product of width and height).

-
Parameters
- - - -
[in]monitorThe monitor to query.
[out]countWhere to store the number of video modes in the returned array. This is set to zero if an error occurred.
-
-
-
Returns
An array of video modes, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified monitor is disconnected, this function is called again for that monitor or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Video modes
-
-glfwGetVideoMode
-
Since
Added in version 1.0. GLFW 3: Changed to return an array of modes for a specific monitor.
- -
-
- -

◆ glfwGetVideoMode()

- -
-
- - - - - - - - -
const GLFWvidmode* glfwGetVideoMode (GLFWmonitormonitor)
-
-

This function returns the current video mode of the specified monitor. If you have created a full screen window for that monitor, the return value will depend on whether that window is iconified.

-
Parameters
- - -
[in]monitorThe monitor to query.
-
-
-
Returns
The current mode of the monitor, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is valid until the specified monitor is disconnected or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Video modes
-
-glfwGetVideoModes
-
Since
Added in version 3.0. Replaces glfwGetDesktopMode.
- -
-
- -

◆ glfwSetGamma()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetGamma (GLFWmonitormonitor,
float gamma 
)
-
-

This function generates an appropriately sized gamma ramp from the specified exponent and then calls glfwSetGammaRamp with it. The value must be a finite number greater than zero.

-

The software controlled gamma ramp is applied in addition to the hardware gamma correction, which today is usually an approximation of sRGB gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will produce the default (usually sRGB-like) behavior.

-

For gamma correct rendering with OpenGL or OpenGL ES, see the GLFW_SRGB_CAPABLE hint.

-
Parameters
- - - -
[in]monitorThe monitor whose gamma ramp to set.
[in]gammaThe desired exponent.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: Gamma handling is a privileged protocol, this function will thus never be implemented and emits GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamma ramp
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetGammaRamp()

- -
-
- - - - - - - - -
const GLFWgammaramp* glfwGetGammaRamp (GLFWmonitormonitor)
-
-

This function returns the current gamma ramp of the specified monitor.

-
Parameters
- - -
[in]monitorThe monitor to query.
-
-
-
Returns
The current gamma ramp, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: Gamma handling is a privileged protocol, this function will thus never be implemented and emits GLFW_PLATFORM_ERROR while returning NULL.
-
Pointer lifetime
The returned structure and its arrays are allocated and freed by GLFW. You should not free them yourself. They are valid until the specified monitor is disconnected, this function is called again for that monitor or the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamma ramp
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetGammaRamp()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetGammaRamp (GLFWmonitormonitor,
const GLFWgammarampramp 
)
-
-

This function sets the current gamma ramp for the specified monitor. The original gamma ramp for that monitor is saved by GLFW the first time this function is called and is restored by glfwTerminate.

-

The software controlled gamma ramp is applied in addition to the hardware gamma correction, which today is usually an approximation of sRGB gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will produce the default (usually sRGB-like) behavior.

-

For gamma correct rendering with OpenGL or OpenGL ES, see the GLFW_SRGB_CAPABLE hint.

-
Parameters
- - - -
[in]monitorThe monitor whose gamma ramp to set.
[in]rampThe gamma ramp to use.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
The size of the specified gamma ramp should match the size of the current ramp for that monitor.
-
-Windows: The gamma ramp size must be 256.
-
-Wayland: Gamma handling is a privileged protocol, this function will thus never be implemented and emits GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified gamma ramp is copied before this function returns.
-
Thread safety
This function must only be called from the main thread.
-
See also
Gamma ramp
-
Since
Added in version 3.0.
- -
-
-
-
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition: glfw3.h:1140
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__native.html b/src/deps/glfw-3.3.2/docs/html/group__native.html deleted file mode 100644 index 9b07330..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__native.html +++ /dev/null @@ -1,770 +0,0 @@ - - - - - - -GLFW: Native access - - - - - - - - - - -
- - - - - - - - -
- -
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- - -
- -
- -
- -
-
Native access
-
-
-

Description

-

By using the native access functions you assert that you know what you're doing and how to fix problems caused by using them. If you don't, you shouldn't be using them.

-

Before the inclusion of glfw3native.h, you may define zero or more window system API macro and zero or more context creation API macros.

-

The chosen backends must match those the library was compiled for. Failure to do this will cause a link-time error.

-

The available window API macros are:

    -
  • GLFW_EXPOSE_NATIVE_WIN32
  • -
  • GLFW_EXPOSE_NATIVE_COCOA
  • -
  • GLFW_EXPOSE_NATIVE_X11
  • -
  • GLFW_EXPOSE_NATIVE_WAYLAND
  • -
-

The available context API macros are:

    -
  • GLFW_EXPOSE_NATIVE_WGL
  • -
  • GLFW_EXPOSE_NATIVE_NSGL
  • -
  • GLFW_EXPOSE_NATIVE_GLX
  • -
  • GLFW_EXPOSE_NATIVE_EGL
  • -
  • GLFW_EXPOSE_NATIVE_OSMESA
  • -
-

These macros select which of the native access functions that are declared and which platform-specific headers to include. It is then up your (by definition platform-specific) code to handle which of these should be defined.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-Functions

const char * glfwGetWin32Adapter (GLFWmonitor *monitor)
 Returns the adapter device name of the specified monitor. More...
 
const char * glfwGetWin32Monitor (GLFWmonitor *monitor)
 Returns the display device name of the specified monitor. More...
 
HWND glfwGetWin32Window (GLFWwindow *window)
 Returns the HWND of the specified window. More...
 
HGLRC glfwGetWGLContext (GLFWwindow *window)
 Returns the HGLRC of the specified window. More...
 
CGDirectDisplayID glfwGetCocoaMonitor (GLFWmonitor *monitor)
 Returns the CGDirectDisplayID of the specified monitor. More...
 
id glfwGetCocoaWindow (GLFWwindow *window)
 Returns the NSWindow of the specified window. More...
 
id glfwGetNSGLContext (GLFWwindow *window)
 Returns the NSOpenGLContext of the specified window. More...
 
Display * glfwGetX11Display (void)
 Returns the Display used by GLFW. More...
 
RRCrtc glfwGetX11Adapter (GLFWmonitor *monitor)
 Returns the RRCrtc of the specified monitor. More...
 
RROutput glfwGetX11Monitor (GLFWmonitor *monitor)
 Returns the RROutput of the specified monitor. More...
 
Window glfwGetX11Window (GLFWwindow *window)
 Returns the Window of the specified window. More...
 
void glfwSetX11SelectionString (const char *string)
 Sets the current primary selection to the specified string. More...
 
const char * glfwGetX11SelectionString (void)
 Returns the contents of the current primary selection as a string. More...
 
GLXContext glfwGetGLXContext (GLFWwindow *window)
 Returns the GLXContext of the specified window. More...
 
GLXWindow glfwGetGLXWindow (GLFWwindow *window)
 Returns the GLXWindow of the specified window. More...
 
struct wl_display * glfwGetWaylandDisplay (void)
 Returns the struct wl_display* used by GLFW. More...
 
struct wl_output * glfwGetWaylandMonitor (GLFWmonitor *monitor)
 Returns the struct wl_output* of the specified monitor. More...
 
struct wl_surface * glfwGetWaylandWindow (GLFWwindow *window)
 Returns the main struct wl_surface* of the specified window. More...
 
EGLDisplay glfwGetEGLDisplay (void)
 Returns the EGLDisplay used by GLFW. More...
 
EGLContext glfwGetEGLContext (GLFWwindow *window)
 Returns the EGLContext of the specified window. More...
 
EGLSurface glfwGetEGLSurface (GLFWwindow *window)
 Returns the EGLSurface of the specified window. More...
 
int glfwGetOSMesaColorBuffer (GLFWwindow *window, int *width, int *height, int *format, void **buffer)
 Retrieves the color buffer associated with the specified window. More...
 
int glfwGetOSMesaDepthBuffer (GLFWwindow *window, int *width, int *height, int *bytesPerValue, void **buffer)
 Retrieves the depth buffer associated with the specified window. More...
 
OSMesaContext glfwGetOSMesaContext (GLFWwindow *window)
 Returns the OSMesaContext of the specified window. More...
 
-

Function Documentation

- -

◆ glfwGetWin32Adapter()

- -
-
- - - - - - - - -
const char* glfwGetWin32Adapter (GLFWmonitormonitor)
-
-
Returns
The UTF-8 encoded adapter device name (for example \\.\DISPLAY1) of the specified monitor, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwGetWin32Monitor()

- -
-
- - - - - - - - -
const char* glfwGetWin32Monitor (GLFWmonitormonitor)
-
-
Returns
The UTF-8 encoded display device name (for example \\.\DISPLAY1\Monitor0) of the specified monitor, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwGetWin32Window()

- -
-
- - - - - - - - -
HWND glfwGetWin32Window (GLFWwindowwindow)
-
-
Returns
The HWND of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetWGLContext()

- -
-
- - - - - - - - -
HGLRC glfwGetWGLContext (GLFWwindowwindow)
-
-
Returns
The HGLRC of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetCocoaMonitor()

- -
-
- - - - - - - - -
CGDirectDisplayID glfwGetCocoaMonitor (GLFWmonitormonitor)
-
-
Returns
The CGDirectDisplayID of the specified monitor, or kCGNullDirectDisplay if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwGetCocoaWindow()

- -
-
- - - - - - - - -
id glfwGetCocoaWindow (GLFWwindowwindow)
-
-
Returns
The NSWindow of the specified window, or nil if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetNSGLContext()

- -
-
- - - - - - - - -
id glfwGetNSGLContext (GLFWwindowwindow)
-
-
Returns
The NSOpenGLContext of the specified window, or nil if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetX11Display()

- -
-
- - - - - - - - -
Display* glfwGetX11Display (void )
-
-
Returns
The Display used by GLFW, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetX11Adapter()

- -
-
- - - - - - - - -
RRCrtc glfwGetX11Adapter (GLFWmonitormonitor)
-
-
Returns
The RRCrtc of the specified monitor, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwGetX11Monitor()

- -
-
- - - - - - - - -
RROutput glfwGetX11Monitor (GLFWmonitormonitor)
-
-
Returns
The RROutput of the specified monitor, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwGetX11Window()

- -
-
- - - - - - - - -
Window glfwGetX11Window (GLFWwindowwindow)
-
-
Returns
The Window of the specified window, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetX11SelectionString()

- -
-
- - - - - - - - -
void glfwSetX11SelectionString (const char * string)
-
-
Parameters
- - -
[in]stringA UTF-8 encoded string.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified string is copied before this function returns.
-
Thread safety
This function must only be called from the main thread.
-
See also
Clipboard input and output
-
-glfwGetX11SelectionString
-
-glfwSetClipboardString
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetX11SelectionString()

- -
-
- - - - - - - - -
const char* glfwGetX11SelectionString (void )
-
-

If the selection is empty or if its contents cannot be converted, NULL is returned and a GLFW_FORMAT_UNAVAILABLE error is generated.

-
Returns
The contents of the selection as a UTF-8 encoded string, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The returned string is allocated and freed by GLFW. You should not free it yourself. It is valid until the next call to glfwGetX11SelectionString or glfwSetX11SelectionString, or until the library is terminated.
-
Thread safety
This function must only be called from the main thread.
-
See also
Clipboard input and output
-
-glfwSetX11SelectionString
-
-glfwGetClipboardString
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetGLXContext()

- -
-
- - - - - - - - -
GLXContext glfwGetGLXContext (GLFWwindowwindow)
-
-
Returns
The GLXContext of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetGLXWindow()

- -
-
- - - - - - - - -
GLXWindow glfwGetGLXWindow (GLFWwindowwindow)
-
-
Returns
The GLXWindow of the specified window, or None if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetWaylandDisplay()

- -
-
- - - - - - - - -
struct wl_display* glfwGetWaylandDisplay (void )
-
-
Returns
The struct wl_display* used by GLFW, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetWaylandMonitor()

- -
-
- - - - - - - - -
struct wl_output* glfwGetWaylandMonitor (GLFWmonitormonitor)
-
-
Returns
The struct wl_output* of the specified monitor, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetWaylandWindow()

- -
-
- - - - - - - - -
struct wl_surface* glfwGetWaylandWindow (GLFWwindowwindow)
-
-
Returns
The main struct wl_surface* of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetEGLDisplay()

- -
-
- - - - - - - - -
EGLDisplay glfwGetEGLDisplay (void )
-
-
Returns
The EGLDisplay used by GLFW, or EGL_NO_DISPLAY if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetEGLContext()

- -
-
- - - - - - - - -
EGLContext glfwGetEGLContext (GLFWwindowwindow)
-
-
Returns
The EGLContext of the specified window, or EGL_NO_CONTEXT if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetEGLSurface()

- -
-
- - - - - - - - -
EGLSurface glfwGetEGLSurface (GLFWwindowwindow)
-
-
Returns
The EGLSurface of the specified window, or EGL_NO_SURFACE if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetOSMesaColorBuffer()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
int glfwGetOSMesaColorBuffer (GLFWwindowwindow,
int * width,
int * height,
int * format,
void ** buffer 
)
-
-
Parameters
- - - - - - -
[in]windowThe window whose color buffer to retrieve.
[out]widthWhere to store the width of the color buffer, or NULL.
[out]heightWhere to store the height of the color buffer, or NULL.
[out]formatWhere to store the OSMesa pixel format of the color buffer, or NULL.
[out]bufferWhere to store the address of the color buffer, or NULL.
-
-
-
Returns
GLFW_TRUE if successful, or GLFW_FALSE if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetOSMesaDepthBuffer()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
int glfwGetOSMesaDepthBuffer (GLFWwindowwindow,
int * width,
int * height,
int * bytesPerValue,
void ** buffer 
)
-
-
Parameters
- - - - - - -
[in]windowThe window whose depth buffer to retrieve.
[out]widthWhere to store the width of the depth buffer, or NULL.
[out]heightWhere to store the height of the depth buffer, or NULL.
[out]bytesPerValueWhere to store the number of bytes per depth buffer element, or NULL.
[out]bufferWhere to store the address of the depth buffer, or NULL.
-
-
-
Returns
GLFW_TRUE if successful, or GLFW_FALSE if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetOSMesaContext()

- -
-
- - - - - - - - -
OSMesaContext glfwGetOSMesaContext (GLFWwindowwindow)
-
-
Returns
The OSMesaContext of the specified window, or NULL if an error occurred.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
Since
Added in version 3.3.
- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__shapes.html b/src/deps/glfw-3.3.2/docs/html/group__shapes.html deleted file mode 100644 index ea33ec0..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__shapes.html +++ /dev/null @@ -1,190 +0,0 @@ - - - - - - -GLFW: Standard cursor shapes - - - - - - - - - - -
- - - - - - - - -
- -
-
- - -
- -
- -
- -
-
Standard cursor shapes
-
-
-

Description

-

See standard cursor creation for how these are used.

- - - - - - - - - - - - - - - - - - - - -

-Macros

#define GLFW_ARROW_CURSOR   0x00036001
 The regular arrow cursor shape. More...
 
#define GLFW_IBEAM_CURSOR   0x00036002
 The text input I-beam cursor shape. More...
 
#define GLFW_CROSSHAIR_CURSOR   0x00036003
 The crosshair shape. More...
 
#define GLFW_HAND_CURSOR   0x00036004
 The hand shape. More...
 
#define GLFW_HRESIZE_CURSOR   0x00036005
 The horizontal resize arrow shape. More...
 
#define GLFW_VRESIZE_CURSOR   0x00036006
 The vertical resize arrow shape. More...
 
-

Macro Definition Documentation

- -

◆ GLFW_ARROW_CURSOR

- -
-
- - - - -
#define GLFW_ARROW_CURSOR   0x00036001
-
-

The regular arrow cursor.

- -
-
- -

◆ GLFW_IBEAM_CURSOR

- -
-
- - - - -
#define GLFW_IBEAM_CURSOR   0x00036002
-
-

The text input I-beam cursor shape.

- -
-
- -

◆ GLFW_CROSSHAIR_CURSOR

- -
-
- - - - -
#define GLFW_CROSSHAIR_CURSOR   0x00036003
-
-

The crosshair shape.

- -
-
- -

◆ GLFW_HAND_CURSOR

- -
-
- - - - -
#define GLFW_HAND_CURSOR   0x00036004
-
-

The hand shape.

- -
-
- -

◆ GLFW_HRESIZE_CURSOR

- -
-
- - - - -
#define GLFW_HRESIZE_CURSOR   0x00036005
-
-

The horizontal resize arrow shape.

- -
-
- -

◆ GLFW_VRESIZE_CURSOR

- -
-
- - - - -
#define GLFW_VRESIZE_CURSOR   0x00036006
-
-

The vertical resize arrow shape.

- -
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__vulkan.html b/src/deps/glfw-3.3.2/docs/html/group__vulkan.html deleted file mode 100644 index cec1c00..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__vulkan.html +++ /dev/null @@ -1,353 +0,0 @@ - - - - - - -GLFW: Vulkan reference - - - - - - - - - - -
- - - - - - - - -
- -
-
- - -
- -
- -
- -
-
Vulkan reference
-
-
-

Description

-

This is the reference documentation for Vulkan related functions and types. For more task-oriented information, see the Vulkan guide.

- - - - - -

-Typedefs

typedef void(* GLFWvkproc) (void)
 Vulkan API function pointer type. More...
 
- - - - - - - - - - - - - - - - -

-Functions

int glfwVulkanSupported (void)
 Returns whether the Vulkan loader and an ICD have been found. More...
 
const char ** glfwGetRequiredInstanceExtensions (uint32_t *count)
 Returns the Vulkan instance extensions required by GLFW. More...
 
GLFWvkproc glfwGetInstanceProcAddress (VkInstance instance, const char *procname)
 Returns the address of the specified Vulkan instance function. More...
 
int glfwGetPhysicalDevicePresentationSupport (VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
 Returns whether the specified queue family can present images. More...
 
VkResult glfwCreateWindowSurface (VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
 Creates a Vulkan surface for the specified window. More...
 
-

Typedef Documentation

- -

◆ GLFWvkproc

- -
-
- - - - -
typedef void(* GLFWvkproc) (void)
-
-

Generic function pointer used for returning Vulkan API function pointers without forcing a cast from a regular pointer.

-
See also
Querying Vulkan function pointers
-
-glfwGetInstanceProcAddress
-
Since
Added in version 3.2.
- -
-
-

Function Documentation

- -

◆ glfwVulkanSupported()

- -
-
- - - - - - - - -
int glfwVulkanSupported (void )
-
-

This function returns whether the Vulkan loader and any minimally functional ICD have been found.

-

The availability of a Vulkan loader and even an ICD does not by itself guarantee that surface creation or even instance creation is possible. For example, on Fermi systems Nvidia will install an ICD that provides no actual Vulkan support. Call glfwGetRequiredInstanceExtensions to check whether the extensions necessary for Vulkan surface creation are available and glfwGetPhysicalDevicePresentationSupport to check whether a queue family of a physical device supports image presentation.

-
Returns
GLFW_TRUE if Vulkan is minimally available, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread.
-
See also
Querying for Vulkan support
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetRequiredInstanceExtensions()

- -
-
- - - - - - - - -
const char** glfwGetRequiredInstanceExtensions (uint32_t * count)
-
-

This function returns an array of names of Vulkan instance extensions required by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the list will always contain VK_KHR_surface, so if you don't require any additional extensions you can pass this list directly to the VkInstanceCreateInfo struct.

-

If Vulkan is not available on the machine, this function returns NULL and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether Vulkan is at least minimally available.

-

If Vulkan is available but no set of extensions allowing window surface creation was found, this function returns NULL. You may still use Vulkan for off-screen rendering and compute work.

-
Parameters
- - -
[out]countWhere to store the number of extensions in the returned array. This is set to zero if an error occurred.
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-
Returns
An array of ASCII encoded extension names, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_API_UNAVAILABLE.
-
Remarks
Additional extensions may be required by future versions of GLFW. You should check if any extensions you wish to enable are already in the returned array, as it is an error to specify an extension more than once in the VkInstanceCreateInfo struct.
-
-macOS: This function currently supports either the VK_MVK_macos_surface extension from MoltenVK or VK_EXT_metal_surface extension.
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Pointer lifetime
The returned array is allocated and freed by GLFW. You should not free it yourself. It is guaranteed to be valid only until the library is terminated.
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Thread safety
This function may be called from any thread.
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See also
Querying required Vulkan extensions
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-glfwCreateWindowSurface
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Since
Added in version 3.2.
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◆ glfwGetInstanceProcAddress()

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GLFWvkproc glfwGetInstanceProcAddress (VkInstance instance,
const char * procname 
)
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-

This function returns the address of the specified Vulkan core or extension function for the specified instance. If instance is set to NULL it can return any function exported from the Vulkan loader, including at least the following functions:

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  • vkEnumerateInstanceExtensionProperties
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  • vkEnumerateInstanceLayerProperties
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  • vkCreateInstance
  • -
  • vkGetInstanceProcAddr
  • -
-

If Vulkan is not available on the machine, this function returns NULL and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether Vulkan is at least minimally available.

-

This function is equivalent to calling vkGetInstanceProcAddr with a platform-specific query of the Vulkan loader as a fallback.

-
Parameters
- - - -
[in]instanceThe Vulkan instance to query, or NULL to retrieve functions related to instance creation.
[in]procnameThe ASCII encoded name of the function.
-
-
-
Returns
The address of the function, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_API_UNAVAILABLE.
-
Pointer lifetime
The returned function pointer is valid until the library is terminated.
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Thread safety
This function may be called from any thread.
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See also
Querying Vulkan function pointers
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Since
Added in version 3.2.
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◆ glfwGetPhysicalDevicePresentationSupport()

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int glfwGetPhysicalDevicePresentationSupport (VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily 
)
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-

This function returns whether the specified queue family of the specified physical device supports presentation to the platform GLFW was built for.

-

If Vulkan or the required window surface creation instance extensions are not available on the machine, or if the specified instance was not created with the required extensions, this function returns GLFW_FALSE and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether Vulkan is at least minimally available and glfwGetRequiredInstanceExtensions to check what instance extensions are required.

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Parameters
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[in]instanceThe instance that the physical device belongs to.
[in]deviceThe physical device that the queue family belongs to.
[in]queuefamilyThe index of the queue family to query.
-
-
-
Returns
GLFW_TRUE if the queue family supports presentation, or GLFW_FALSE otherwise.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_API_UNAVAILABLE and GLFW_PLATFORM_ERROR.
-
Remarks
macOS: This function currently always returns GLFW_TRUE, as the VK_MVK_macos_surface extension does not provide a vkGetPhysicalDevice*PresentationSupport type function.
-
Thread safety
This function may be called from any thread. For synchronization details of Vulkan objects, see the Vulkan specification.
-
See also
Querying for Vulkan presentation support
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Since
Added in version 3.2.
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◆ glfwCreateWindowSurface()

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VkResult glfwCreateWindowSurface (VkInstance instance,
GLFWwindowwindow,
const VkAllocationCallbacks * allocator,
VkSurfaceKHR * surface 
)
-
-

This function creates a Vulkan surface for the specified window.

-

If the Vulkan loader or at least one minimally functional ICD were not found, this function returns VK_ERROR_INITIALIZATION_FAILED and generates a GLFW_API_UNAVAILABLE error. Call glfwVulkanSupported to check whether Vulkan is at least minimally available.

-

If the required window surface creation instance extensions are not available or if the specified instance was not created with these extensions enabled, this function returns VK_ERROR_EXTENSION_NOT_PRESENT and generates a GLFW_API_UNAVAILABLE error. Call glfwGetRequiredInstanceExtensions to check what instance extensions are required.

-

The window surface cannot be shared with another API so the window must have been created with the client api hint set to GLFW_NO_API otherwise it generates a GLFW_INVALID_VALUE error and returns VK_ERROR_NATIVE_WINDOW_IN_USE_KHR.

-

The window surface must be destroyed before the specified Vulkan instance. It is the responsibility of the caller to destroy the window surface. GLFW does not destroy it for you. Call vkDestroySurfaceKHR to destroy the surface.

-
Parameters
- - - - - -
[in]instanceThe Vulkan instance to create the surface in.
[in]windowThe window to create the surface for.
[in]allocatorThe allocator to use, or NULL to use the default allocator.
[out]surfaceWhere to store the handle of the surface. This is set to VK_NULL_HANDLE if an error occurred.
-
-
-
Returns
VK_SUCCESS if successful, or a Vulkan error code if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_API_UNAVAILABLE, GLFW_PLATFORM_ERROR and GLFW_INVALID_VALUE
-
Remarks
If an error occurs before the creation call is made, GLFW returns the Vulkan error code most appropriate for the error. Appropriate use of glfwVulkanSupported and glfwGetRequiredInstanceExtensions should eliminate almost all occurrences of these errors.
-
-macOS: This function currently only supports the VK_MVK_macos_surface extension from MoltenVK.
-
-macOS: This function creates and sets a CAMetalLayer instance for the window content view, which is required for MoltenVK to function.
-
Thread safety
This function may be called from any thread. For synchronization details of Vulkan objects, see the Vulkan specification.
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See also
Creating a Vulkan window surface
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-glfwGetRequiredInstanceExtensions
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Since
Added in version 3.2.
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/group__window.html b/src/deps/glfw-3.3.2/docs/html/group__window.html deleted file mode 100644 index 8f41283..0000000 --- a/src/deps/glfw-3.3.2/docs/html/group__window.html +++ /dev/null @@ -1,3424 +0,0 @@ - - - - - - -GLFW: Window reference - - - - - - - - - - -
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Window reference
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Description

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This is the reference documentation for window related functions and types, including creation, deletion and event polling. For more task-oriented information, see the Window guide.

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-Macros

#define GLFW_FOCUSED   0x00020001
 Input focus window hint and attribute. More...
 
#define GLFW_ICONIFIED   0x00020002
 Window iconification window attribute. More...
 
#define GLFW_RESIZABLE   0x00020003
 Window resize-ability window hint and attribute. More...
 
#define GLFW_VISIBLE   0x00020004
 Window visibility window hint and attribute. More...
 
#define GLFW_DECORATED   0x00020005
 Window decoration window hint and attribute. More...
 
#define GLFW_AUTO_ICONIFY   0x00020006
 Window auto-iconification window hint and attribute. More...
 
#define GLFW_FLOATING   0x00020007
 Window decoration window hint and attribute. More...
 
#define GLFW_MAXIMIZED   0x00020008
 Window maximization window hint and attribute. More...
 
#define GLFW_CENTER_CURSOR   0x00020009
 Cursor centering window hint. More...
 
#define GLFW_TRANSPARENT_FRAMEBUFFER   0x0002000A
 Window framebuffer transparency hint and attribute. More...
 
#define GLFW_HOVERED   0x0002000B
 Mouse cursor hover window attribute. More...
 
#define GLFW_FOCUS_ON_SHOW   0x0002000C
 Input focus on calling show window hint and attribute. More...
 
#define GLFW_RED_BITS   0x00021001
 Framebuffer bit depth hint. More...
 
#define GLFW_GREEN_BITS   0x00021002
 Framebuffer bit depth hint. More...
 
#define GLFW_BLUE_BITS   0x00021003
 Framebuffer bit depth hint. More...
 
#define GLFW_ALPHA_BITS   0x00021004
 Framebuffer bit depth hint. More...
 
#define GLFW_DEPTH_BITS   0x00021005
 Framebuffer bit depth hint. More...
 
#define GLFW_STENCIL_BITS   0x00021006
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_RED_BITS   0x00021007
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_GREEN_BITS   0x00021008
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_BLUE_BITS   0x00021009
 Framebuffer bit depth hint. More...
 
#define GLFW_ACCUM_ALPHA_BITS   0x0002100A
 Framebuffer bit depth hint. More...
 
#define GLFW_AUX_BUFFERS   0x0002100B
 Framebuffer auxiliary buffer hint. More...
 
#define GLFW_STEREO   0x0002100C
 OpenGL stereoscopic rendering hint. More...
 
#define GLFW_SAMPLES   0x0002100D
 Framebuffer MSAA samples hint. More...
 
#define GLFW_SRGB_CAPABLE   0x0002100E
 Framebuffer sRGB hint. More...
 
#define GLFW_REFRESH_RATE   0x0002100F
 Monitor refresh rate hint. More...
 
#define GLFW_DOUBLEBUFFER   0x00021010
 Framebuffer double buffering hint. More...
 
#define GLFW_CLIENT_API   0x00022001
 Context client API hint and attribute. More...
 
#define GLFW_CONTEXT_VERSION_MAJOR   0x00022002
 Context client API major version hint and attribute. More...
 
#define GLFW_CONTEXT_VERSION_MINOR   0x00022003
 Context client API minor version hint and attribute. More...
 
#define GLFW_CONTEXT_REVISION   0x00022004
 Context client API revision number hint and attribute. More...
 
#define GLFW_CONTEXT_ROBUSTNESS   0x00022005
 Context robustness hint and attribute. More...
 
#define GLFW_OPENGL_FORWARD_COMPAT   0x00022006
 OpenGL forward-compatibility hint and attribute. More...
 
#define GLFW_OPENGL_DEBUG_CONTEXT   0x00022007
 OpenGL debug context hint and attribute. More...
 
#define GLFW_OPENGL_PROFILE   0x00022008
 OpenGL profile hint and attribute. More...
 
#define GLFW_CONTEXT_RELEASE_BEHAVIOR   0x00022009
 Context flush-on-release hint and attribute. More...
 
#define GLFW_CONTEXT_NO_ERROR   0x0002200A
 Context error suppression hint and attribute. More...
 
#define GLFW_CONTEXT_CREATION_API   0x0002200B
 Context creation API hint and attribute. More...
 
#define GLFW_SCALE_TO_MONITOR   0x0002200C
 Window content area scaling window window hint. More...
 
#define GLFW_COCOA_RETINA_FRAMEBUFFER   0x00023001
 macOS specific window hint. More...
 
#define GLFW_COCOA_FRAME_NAME   0x00023002
 macOS specific window hint. More...
 
#define GLFW_COCOA_GRAPHICS_SWITCHING   0x00023003
 macOS specific window hint. More...
 
#define GLFW_X11_CLASS_NAME   0x00024001
 X11 specific window hint. More...
 
#define GLFW_X11_INSTANCE_NAME   0x00024002
 X11 specific window hint. More...
 
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-Typedefs

typedef struct GLFWwindow GLFWwindow
 Opaque window object. More...
 
typedef void(* GLFWwindowposfun) (GLFWwindow *, int, int)
 The function pointer type for window position callbacks. More...
 
typedef void(* GLFWwindowsizefun) (GLFWwindow *, int, int)
 The function pointer type for window size callbacks. More...
 
typedef void(* GLFWwindowclosefun) (GLFWwindow *)
 The function pointer type for window close callbacks. More...
 
typedef void(* GLFWwindowrefreshfun) (GLFWwindow *)
 The function pointer type for window content refresh callbacks. More...
 
typedef void(* GLFWwindowfocusfun) (GLFWwindow *, int)
 The function pointer type for window focus callbacks. More...
 
typedef void(* GLFWwindowiconifyfun) (GLFWwindow *, int)
 The function pointer type for window iconify callbacks. More...
 
typedef void(* GLFWwindowmaximizefun) (GLFWwindow *, int)
 The function pointer type for window maximize callbacks. More...
 
typedef void(* GLFWframebuffersizefun) (GLFWwindow *, int, int)
 The function pointer type for framebuffer size callbacks. More...
 
typedef void(* GLFWwindowcontentscalefun) (GLFWwindow *, float, float)
 The function pointer type for window content scale callbacks. More...
 
typedef struct GLFWimage GLFWimage
 Image data. More...
 
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-Functions

void glfwDefaultWindowHints (void)
 Resets all window hints to their default values. More...
 
void glfwWindowHint (int hint, int value)
 Sets the specified window hint to the desired value. More...
 
void glfwWindowHintString (int hint, const char *value)
 Sets the specified window hint to the desired value. More...
 
GLFWwindowglfwCreateWindow (int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
 Creates a window and its associated context. More...
 
void glfwDestroyWindow (GLFWwindow *window)
 Destroys the specified window and its context. More...
 
int glfwWindowShouldClose (GLFWwindow *window)
 Checks the close flag of the specified window. More...
 
void glfwSetWindowShouldClose (GLFWwindow *window, int value)
 Sets the close flag of the specified window. More...
 
void glfwSetWindowTitle (GLFWwindow *window, const char *title)
 Sets the title of the specified window. More...
 
void glfwSetWindowIcon (GLFWwindow *window, int count, const GLFWimage *images)
 Sets the icon for the specified window. More...
 
void glfwGetWindowPos (GLFWwindow *window, int *xpos, int *ypos)
 Retrieves the position of the content area of the specified window. More...
 
void glfwSetWindowPos (GLFWwindow *window, int xpos, int ypos)
 Sets the position of the content area of the specified window. More...
 
void glfwGetWindowSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the content area of the specified window. More...
 
void glfwSetWindowSizeLimits (GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
 Sets the size limits of the specified window. More...
 
void glfwSetWindowAspectRatio (GLFWwindow *window, int numer, int denom)
 Sets the aspect ratio of the specified window. More...
 
void glfwSetWindowSize (GLFWwindow *window, int width, int height)
 Sets the size of the content area of the specified window. More...
 
void glfwGetFramebufferSize (GLFWwindow *window, int *width, int *height)
 Retrieves the size of the framebuffer of the specified window. More...
 
void glfwGetWindowFrameSize (GLFWwindow *window, int *left, int *top, int *right, int *bottom)
 Retrieves the size of the frame of the window. More...
 
void glfwGetWindowContentScale (GLFWwindow *window, float *xscale, float *yscale)
 Retrieves the content scale for the specified window. More...
 
float glfwGetWindowOpacity (GLFWwindow *window)
 Returns the opacity of the whole window. More...
 
void glfwSetWindowOpacity (GLFWwindow *window, float opacity)
 Sets the opacity of the whole window. More...
 
void glfwIconifyWindow (GLFWwindow *window)
 Iconifies the specified window. More...
 
void glfwRestoreWindow (GLFWwindow *window)
 Restores the specified window. More...
 
void glfwMaximizeWindow (GLFWwindow *window)
 Maximizes the specified window. More...
 
void glfwShowWindow (GLFWwindow *window)
 Makes the specified window visible. More...
 
void glfwHideWindow (GLFWwindow *window)
 Hides the specified window. More...
 
void glfwFocusWindow (GLFWwindow *window)
 Brings the specified window to front and sets input focus. More...
 
void glfwRequestWindowAttention (GLFWwindow *window)
 Requests user attention to the specified window. More...
 
GLFWmonitorglfwGetWindowMonitor (GLFWwindow *window)
 Returns the monitor that the window uses for full screen mode. More...
 
void glfwSetWindowMonitor (GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
 Sets the mode, monitor, video mode and placement of a window. More...
 
int glfwGetWindowAttrib (GLFWwindow *window, int attrib)
 Returns an attribute of the specified window. More...
 
void glfwSetWindowAttrib (GLFWwindow *window, int attrib, int value)
 Sets an attribute of the specified window. More...
 
void glfwSetWindowUserPointer (GLFWwindow *window, void *pointer)
 Sets the user pointer of the specified window. More...
 
void * glfwGetWindowUserPointer (GLFWwindow *window)
 Returns the user pointer of the specified window. More...
 
GLFWwindowposfun glfwSetWindowPosCallback (GLFWwindow *window, GLFWwindowposfun callback)
 Sets the position callback for the specified window. More...
 
GLFWwindowsizefun glfwSetWindowSizeCallback (GLFWwindow *window, GLFWwindowsizefun callback)
 Sets the size callback for the specified window. More...
 
GLFWwindowclosefun glfwSetWindowCloseCallback (GLFWwindow *window, GLFWwindowclosefun callback)
 Sets the close callback for the specified window. More...
 
GLFWwindowrefreshfun glfwSetWindowRefreshCallback (GLFWwindow *window, GLFWwindowrefreshfun callback)
 Sets the refresh callback for the specified window. More...
 
GLFWwindowfocusfun glfwSetWindowFocusCallback (GLFWwindow *window, GLFWwindowfocusfun callback)
 Sets the focus callback for the specified window. More...
 
GLFWwindowiconifyfun glfwSetWindowIconifyCallback (GLFWwindow *window, GLFWwindowiconifyfun callback)
 Sets the iconify callback for the specified window. More...
 
GLFWwindowmaximizefun glfwSetWindowMaximizeCallback (GLFWwindow *window, GLFWwindowmaximizefun callback)
 Sets the maximize callback for the specified window. More...
 
GLFWframebuffersizefun glfwSetFramebufferSizeCallback (GLFWwindow *window, GLFWframebuffersizefun callback)
 Sets the framebuffer resize callback for the specified window. More...
 
GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback (GLFWwindow *window, GLFWwindowcontentscalefun callback)
 Sets the window content scale callback for the specified window. More...
 
void glfwPollEvents (void)
 Processes all pending events. More...
 
void glfwWaitEvents (void)
 Waits until events are queued and processes them. More...
 
void glfwWaitEventsTimeout (double timeout)
 Waits with timeout until events are queued and processes them. More...
 
void glfwPostEmptyEvent (void)
 Posts an empty event to the event queue. More...
 
void glfwSwapBuffers (GLFWwindow *window)
 Swaps the front and back buffers of the specified window. More...
 
-

Macro Definition Documentation

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◆ GLFW_FOCUSED

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#define GLFW_FOCUSED   0x00020001
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Input focus window hint or window attribute.

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◆ GLFW_ICONIFIED

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#define GLFW_ICONIFIED   0x00020002
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Window iconification window attribute.

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◆ GLFW_RESIZABLE

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#define GLFW_RESIZABLE   0x00020003
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Window resize-ability window hint and window attribute.

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◆ GLFW_VISIBLE

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#define GLFW_VISIBLE   0x00020004
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Window visibility window hint and window attribute.

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◆ GLFW_DECORATED

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#define GLFW_DECORATED   0x00020005
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Window decoration window hint and window attribute.

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◆ GLFW_AUTO_ICONIFY

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#define GLFW_AUTO_ICONIFY   0x00020006
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Window auto-iconification window hint and window attribute.

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◆ GLFW_FLOATING

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#define GLFW_FLOATING   0x00020007
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Window decoration window hint and window attribute.

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◆ GLFW_MAXIMIZED

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#define GLFW_MAXIMIZED   0x00020008
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Window maximization window hint and window attribute.

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◆ GLFW_CENTER_CURSOR

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#define GLFW_CENTER_CURSOR   0x00020009
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Cursor centering window hint.

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◆ GLFW_TRANSPARENT_FRAMEBUFFER

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#define GLFW_TRANSPARENT_FRAMEBUFFER   0x0002000A
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Window framebuffer transparency window hint and window attribute.

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◆ GLFW_HOVERED

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#define GLFW_HOVERED   0x0002000B
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Mouse cursor hover window attribute.

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◆ GLFW_FOCUS_ON_SHOW

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#define GLFW_FOCUS_ON_SHOW   0x0002000C
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Input focus window hint or window attribute.

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◆ GLFW_RED_BITS

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Framebuffer bit depth hint.

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◆ GLFW_GREEN_BITS

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#define GLFW_GREEN_BITS   0x00021002
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Framebuffer bit depth hint.

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◆ GLFW_BLUE_BITS

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#define GLFW_BLUE_BITS   0x00021003
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Framebuffer bit depth hint.

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◆ GLFW_ALPHA_BITS

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#define GLFW_ALPHA_BITS   0x00021004
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Framebuffer bit depth hint.

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◆ GLFW_DEPTH_BITS

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#define GLFW_DEPTH_BITS   0x00021005
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Framebuffer bit depth hint.

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◆ GLFW_STENCIL_BITS

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#define GLFW_STENCIL_BITS   0x00021006
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Framebuffer bit depth hint.

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◆ GLFW_ACCUM_RED_BITS

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#define GLFW_ACCUM_RED_BITS   0x00021007
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Framebuffer bit depth hint.

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◆ GLFW_ACCUM_GREEN_BITS

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#define GLFW_ACCUM_GREEN_BITS   0x00021008
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Framebuffer bit depth hint.

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◆ GLFW_ACCUM_BLUE_BITS

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#define GLFW_ACCUM_BLUE_BITS   0x00021009
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Framebuffer bit depth hint.

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◆ GLFW_ACCUM_ALPHA_BITS

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-
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#define GLFW_ACCUM_ALPHA_BITS   0x0002100A
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Framebuffer bit depth hint.

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◆ GLFW_AUX_BUFFERS

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#define GLFW_AUX_BUFFERS   0x0002100B
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Framebuffer auxiliary buffer hint.

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-
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◆ GLFW_STEREO

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#define GLFW_STEREO   0x0002100C
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OpenGL stereoscopic rendering hint.

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-
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◆ GLFW_SAMPLES

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- - - - -
#define GLFW_SAMPLES   0x0002100D
-
-

Framebuffer MSAA samples hint.

- -
-
- -

◆ GLFW_SRGB_CAPABLE

- -
-
- - - - -
#define GLFW_SRGB_CAPABLE   0x0002100E
-
-

Framebuffer sRGB hint.

- -
-
- -

◆ GLFW_REFRESH_RATE

- -
-
- - - - -
#define GLFW_REFRESH_RATE   0x0002100F
-
-

Monitor refresh rate hint.

- -
-
- -

◆ GLFW_DOUBLEBUFFER

- -
-
- - - - -
#define GLFW_DOUBLEBUFFER   0x00021010
-
-

Framebuffer double buffering hint.

- -
-
- -

◆ GLFW_CLIENT_API

- -
-
- - - - -
#define GLFW_CLIENT_API   0x00022001
-
-

Context client API hint and attribute.

- -
-
- -

◆ GLFW_CONTEXT_VERSION_MAJOR

- -
-
- - - - -
#define GLFW_CONTEXT_VERSION_MAJOR   0x00022002
-
-

Context client API major version hint and attribute.

- -
-
- -

◆ GLFW_CONTEXT_VERSION_MINOR

- -
-
- - - - -
#define GLFW_CONTEXT_VERSION_MINOR   0x00022003
-
-

Context client API minor version hint and attribute.

- -
-
- -

◆ GLFW_CONTEXT_REVISION

- -
-
- - - - -
#define GLFW_CONTEXT_REVISION   0x00022004
-
-

Context client API revision number attribute.

- -
-
- -

◆ GLFW_CONTEXT_ROBUSTNESS

- -
-
- - - - -
#define GLFW_CONTEXT_ROBUSTNESS   0x00022005
-
-

Context client API revision number hint and attribute.

- -
-
- -

◆ GLFW_OPENGL_FORWARD_COMPAT

- -
-
- - - - -
#define GLFW_OPENGL_FORWARD_COMPAT   0x00022006
-
-

OpenGL forward-compatibility hint and attribute.

- -
-
- -

◆ GLFW_OPENGL_DEBUG_CONTEXT

- -
-
- - - - -
#define GLFW_OPENGL_DEBUG_CONTEXT   0x00022007
-
-

OpenGL debug context hint and attribute.

- -
-
- -

◆ GLFW_OPENGL_PROFILE

- -
-
- - - - -
#define GLFW_OPENGL_PROFILE   0x00022008
-
-

OpenGL profile hint and attribute.

- -
-
- -

◆ GLFW_CONTEXT_RELEASE_BEHAVIOR

- -
-
- - - - -
#define GLFW_CONTEXT_RELEASE_BEHAVIOR   0x00022009
-
-

Context flush-on-release hint and attribute.

- -
-
- -

◆ GLFW_CONTEXT_NO_ERROR

- -
-
- - - - -
#define GLFW_CONTEXT_NO_ERROR   0x0002200A
-
-

Context error suppression hint and attribute.

- -
-
- -

◆ GLFW_CONTEXT_CREATION_API

- -
-
- - - - -
#define GLFW_CONTEXT_CREATION_API   0x0002200B
-
-

Context creation API hint and attribute.

- -
-
- -

◆ GLFW_SCALE_TO_MONITOR

- -
-
- - - - -
#define GLFW_SCALE_TO_MONITOR   0x0002200C
-
- -
-
- -

◆ GLFW_COCOA_RETINA_FRAMEBUFFER

- -
-
- - - - -
#define GLFW_COCOA_RETINA_FRAMEBUFFER   0x00023001
-
- -
-
- -

◆ GLFW_COCOA_FRAME_NAME

- -
-
- - - - -
#define GLFW_COCOA_FRAME_NAME   0x00023002
-
- -
-
- -

◆ GLFW_COCOA_GRAPHICS_SWITCHING

- -
-
- - - - -
#define GLFW_COCOA_GRAPHICS_SWITCHING   0x00023003
-
- -
-
- -

◆ GLFW_X11_CLASS_NAME

- -
-
- - - - -
#define GLFW_X11_CLASS_NAME   0x00024001
-
- -
-
- -

◆ GLFW_X11_INSTANCE_NAME

- -
-
- - - - -
#define GLFW_X11_INSTANCE_NAME   0x00024002
-
- -
-
-

Typedef Documentation

- -

◆ GLFWwindow

- -
-
- - - - -
typedef struct GLFWwindow GLFWwindow
-
-

Opaque window object.

-
See also
Window objects
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWwindowposfun

- -
-
- - - - -
typedef void(* GLFWwindowposfun) (GLFWwindow *, int, int)
-
-

This is the function pointer type for window position callbacks. A window position callback function has the following signature:

void callback_name(GLFWwindow* window, int xpos, int ypos)
-
Parameters
- - - - -
[in]windowThe window that was moved.
[in]xposThe new x-coordinate, in screen coordinates, of the upper-left corner of the content area of the window.
[in]yposThe new y-coordinate, in screen coordinates, of the upper-left corner of the content area of the window.
-
-
-
See also
Window position
-
-glfwSetWindowPosCallback
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWwindowsizefun

- -
-
- - - - -
typedef void(* GLFWwindowsizefun) (GLFWwindow *, int, int)
-
-

This is the function pointer type for window size callbacks. A window size callback function has the following signature:

void callback_name(GLFWwindow* window, int width, int height)
-
Parameters
- - - - -
[in]windowThe window that was resized.
[in]widthThe new width, in screen coordinates, of the window.
[in]heightThe new height, in screen coordinates, of the window.
-
-
-
See also
Window size
-
-glfwSetWindowSizeCallback
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
- -

◆ GLFWwindowclosefun

- -
-
- - - - -
typedef void(* GLFWwindowclosefun) (GLFWwindow *)
-
-

This is the function pointer type for window close callbacks. A window close callback function has the following signature:

void function_name(GLFWwindow* window)
-
Parameters
- - -
[in]windowThe window that the user attempted to close.
-
-
-
See also
Window closing and close flag
-
-glfwSetWindowCloseCallback
-
Since
Added in version 2.5. GLFW 3: Added window handle parameter.
- -
-
- -

◆ GLFWwindowrefreshfun

- -
-
- - - - -
typedef void(* GLFWwindowrefreshfun) (GLFWwindow *)
-
-

This is the function pointer type for window content refresh callbacks. A window content refresh callback function has the following signature:

void function_name(GLFWwindow* window);
-
Parameters
- - -
[in]windowThe window whose content needs to be refreshed.
-
-
-
See also
Window damage and refresh
-
-glfwSetWindowRefreshCallback
-
Since
Added in version 2.5. GLFW 3: Added window handle parameter.
- -
-
- -

◆ GLFWwindowfocusfun

- -
-
- - - - -
typedef void(* GLFWwindowfocusfun) (GLFWwindow *, int)
-
-

This is the function pointer type for window focus callbacks. A window focus callback function has the following signature:

void function_name(GLFWwindow* window, int focused)
-
Parameters
- - - -
[in]windowThe window that gained or lost input focus.
[in]focusedGLFW_TRUE if the window was given input focus, or GLFW_FALSE if it lost it.
-
-
-
See also
Window input focus
-
-glfwSetWindowFocusCallback
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWwindowiconifyfun

- -
-
- - - - -
typedef void(* GLFWwindowiconifyfun) (GLFWwindow *, int)
-
-

This is the function pointer type for window iconify callbacks. A window iconify callback function has the following signature:

void function_name(GLFWwindow* window, int iconified)
-
Parameters
- - - -
[in]windowThe window that was iconified or restored.
[in]iconifiedGLFW_TRUE if the window was iconified, or GLFW_FALSE if it was restored.
-
-
-
See also
Window iconification
-
-glfwSetWindowIconifyCallback
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWwindowmaximizefun

- -
-
- - - - -
typedef void(* GLFWwindowmaximizefun) (GLFWwindow *, int)
-
-

This is the function pointer type for window maximize callbacks. A window maximize callback function has the following signature:

void function_name(GLFWwindow* window, int maximized)
-
Parameters
- - - -
[in]windowThe window that was maximized or restored.
[in]iconifiedGLFW_TRUE if the window was maximized, or GLFW_FALSE if it was restored.
-
-
-
See also
Window maximization
-
-glfwSetWindowMaximizeCallback
-
Since
Added in version 3.3.
- -
-
- -

◆ GLFWframebuffersizefun

- -
-
- - - - -
typedef void(* GLFWframebuffersizefun) (GLFWwindow *, int, int)
-
-

This is the function pointer type for framebuffer size callbacks. A framebuffer size callback function has the following signature:

void function_name(GLFWwindow* window, int width, int height)
-
Parameters
- - - - -
[in]windowThe window whose framebuffer was resized.
[in]widthThe new width, in pixels, of the framebuffer.
[in]heightThe new height, in pixels, of the framebuffer.
-
-
-
See also
Framebuffer size
-
-glfwSetFramebufferSizeCallback
-
Since
Added in version 3.0.
- -
-
- -

◆ GLFWwindowcontentscalefun

- -
-
- - - - -
typedef void(* GLFWwindowcontentscalefun) (GLFWwindow *, float, float)
-
-

This is the function pointer type for window content scale callbacks. A window content scale callback function has the following signature:

void function_name(GLFWwindow* window, float xscale, float yscale)
-
Parameters
- - - - -
[in]windowThe window whose content scale changed.
[in]xscaleThe new x-axis content scale of the window.
[in]yscaleThe new y-axis content scale of the window.
-
-
-
See also
Window content scale
-
-glfwSetWindowContentScaleCallback
-
Since
Added in version 3.3.
- -
-
- -

◆ GLFWimage

- -
-
- - - - -
typedef struct GLFWimage GLFWimage
-
-

This describes a single 2D image. See the documentation for each related function what the expected pixel format is.

-
See also
Custom cursor creation
-
-Window icon
-
Since
Added in version 2.1. GLFW 3: Removed format and bytes-per-pixel members.
- -
-
-

Function Documentation

- -

◆ glfwDefaultWindowHints()

- -
-
- - - - - - - - -
void glfwDefaultWindowHints (void )
-
-

This function resets all window hints to their default values.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation hints
-
-glfwWindowHint
-
-glfwWindowHintString
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwWindowHint()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwWindowHint (int hint,
int value 
)
-
-

This function sets hints for the next call to glfwCreateWindow. The hints, once set, retain their values until changed by a call to this function or glfwDefaultWindowHints, or until the library is terminated.

-

Only integer value hints can be set with this function. String value hints are set with glfwWindowHintString.

-

This function does not check whether the specified hint values are valid. If you set hints to invalid values this will instead be reported by the next call to glfwCreateWindow.

-

Some hints are platform specific. These may be set on any platform but they will only affect their specific platform. Other platforms will ignore them. Setting these hints requires no platform specific headers or functions.

-
Parameters
- - - -
[in]hintThe window hint to set.
[in]valueThe new value of the window hint.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation hints
-
-glfwWindowHintString
-
-glfwDefaultWindowHints
-
Since
Added in version 3.0. Replaces glfwOpenWindowHint.
- -
-
- -

◆ glfwWindowHintString()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwWindowHintString (int hint,
const char * value 
)
-
-

This function sets hints for the next call to glfwCreateWindow. The hints, once set, retain their values until changed by a call to this function or glfwDefaultWindowHints, or until the library is terminated.

-

Only string type hints can be set with this function. Integer value hints are set with glfwWindowHint.

-

This function does not check whether the specified hint values are valid. If you set hints to invalid values this will instead be reported by the next call to glfwCreateWindow.

-

Some hints are platform specific. These may be set on any platform but they will only affect their specific platform. Other platforms will ignore them. Setting these hints requires no platform specific headers or functions.

-
Parameters
- - - -
[in]hintThe window hint to set.
[in]valueThe new value of the window hint.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_INVALID_ENUM.
-
Pointer lifetime
The specified string is copied before this function returns.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation hints
-
-glfwWindowHint
-
-glfwDefaultWindowHints
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwCreateWindow()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
GLFWwindow* glfwCreateWindow (int width,
int height,
const char * title,
GLFWmonitormonitor,
GLFWwindowshare 
)
-
-

This function creates a window and its associated OpenGL or OpenGL ES context. Most of the options controlling how the window and its context should be created are specified with window hints.

-

Successful creation does not change which context is current. Before you can use the newly created context, you need to make it current. For information about the share parameter, see Context object sharing.

-

The created window, framebuffer and context may differ from what you requested, as not all parameters and hints are hard constraints. This includes the size of the window, especially for full screen windows. To query the actual attributes of the created window, framebuffer and context, see glfwGetWindowAttrib, glfwGetWindowSize and glfwGetFramebufferSize.

-

To create a full screen window, you need to specify the monitor the window will cover. If no monitor is specified, the window will be windowed mode. Unless you have a way for the user to choose a specific monitor, it is recommended that you pick the primary monitor. For more information on how to query connected monitors, see Retrieving monitors.

-

For full screen windows, the specified size becomes the resolution of the window's desired video mode. As long as a full screen window is not iconified, the supported video mode most closely matching the desired video mode is set for the specified monitor. For more information about full screen windows, including the creation of so called windowed full screen or borderless full screen windows, see "Windowed full screen" windows.

-

Once you have created the window, you can switch it between windowed and full screen mode with glfwSetWindowMonitor. This will not affect its OpenGL or OpenGL ES context.

-

By default, newly created windows use the placement recommended by the window system. To create the window at a specific position, make it initially invisible using the GLFW_VISIBLE window hint, set its position and then show it.

-

As long as at least one full screen window is not iconified, the screensaver is prohibited from starting.

-

Window systems put limits on window sizes. Very large or very small window dimensions may be overridden by the window system on creation. Check the actual size after creation.

-

The swap interval is not set during window creation and the initial value may vary depending on driver settings and defaults.

-
Parameters
- - - - - - -
[in]widthThe desired width, in screen coordinates, of the window. This must be greater than zero.
[in]heightThe desired height, in screen coordinates, of the window. This must be greater than zero.
[in]titleThe initial, UTF-8 encoded window title.
[in]monitorThe monitor to use for full screen mode, or NULL for windowed mode.
[in]shareThe window whose context to share resources with, or NULL to not share resources.
-
-
-
Returns
The handle of the created window, or NULL if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM, GLFW_INVALID_VALUE, GLFW_API_UNAVAILABLE, GLFW_VERSION_UNAVAILABLE, GLFW_FORMAT_UNAVAILABLE and GLFW_PLATFORM_ERROR.
-
Remarks
Windows: Window creation will fail if the Microsoft GDI software OpenGL implementation is the only one available.
-
-Windows: If the executable has an icon resource named GLFW_ICON, it will be set as the initial icon for the window. If no such icon is present, the IDI_APPLICATION icon will be used instead. To set a different icon, see glfwSetWindowIcon.
-
-Windows: The context to share resources with must not be current on any other thread.
-
-macOS: The OS only supports forward-compatible core profile contexts for OpenGL versions 3.2 and later. Before creating an OpenGL context of version 3.2 or later you must set the GLFW_OPENGL_FORWARD_COMPAT and GLFW_OPENGL_PROFILE hints accordingly. OpenGL 3.0 and 3.1 contexts are not supported at all on macOS.
-
-macOS: The GLFW window has no icon, as it is not a document window, but the dock icon will be the same as the application bundle's icon. For more information on bundles, see the Bundle Programming Guide in the Mac Developer Library.
-
-macOS: The first time a window is created the menu bar is created. If GLFW finds a MainMenu.nib it is loaded and assumed to contain a menu bar. Otherwise a minimal menu bar is created manually with common commands like Hide, Quit and About. The About entry opens a minimal about dialog with information from the application's bundle. Menu bar creation can be disabled entirely with the GLFW_COCOA_MENUBAR init hint.
-
-macOS: On OS X 10.10 and later the window frame will not be rendered at full resolution on Retina displays unless the GLFW_COCOA_RETINA_FRAMEBUFFER hint is GLFW_TRUE and the NSHighResolutionCapable key is enabled in the application bundle's Info.plist. For more information, see High Resolution Guidelines for OS X in the Mac Developer Library. The GLFW test and example programs use a custom Info.plist template for this, which can be found as CMake/MacOSXBundleInfo.plist.in in the source tree.
-
-macOS: When activating frame autosaving with GLFW_COCOA_FRAME_NAME, the specified window size and position may be overridden by previously saved values.
-
-X11: Some window managers will not respect the placement of initially hidden windows.
-
-X11: Due to the asynchronous nature of X11, it may take a moment for a window to reach its requested state. This means you may not be able to query the final size, position or other attributes directly after window creation.
-
-X11: The class part of the WM_CLASS window property will by default be set to the window title passed to this function. The instance part will use the contents of the RESOURCE_NAME environment variable, if present and not empty, or fall back to the window title. Set the GLFW_X11_CLASS_NAME and GLFW_X11_INSTANCE_NAME window hints to override this.
-
-Wayland: Compositors should implement the xdg-decoration protocol for GLFW to decorate the window properly. If this protocol isn't supported, or if the compositor prefers client-side decorations, a very simple fallback frame will be drawn using the wp_viewporter protocol. A compositor can still emit close, maximize or fullscreen events, using for instance a keybind mechanism. If neither of these protocols is supported, the window won't be decorated.
-
-Wayland: A full screen window will not attempt to change the mode, no matter what the requested size or refresh rate.
-
-Wayland: Screensaver inhibition requires the idle-inhibit protocol to be implemented in the user's compositor.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation
-
-glfwDestroyWindow
-
Since
Added in version 3.0. Replaces glfwOpenWindow.
- -
-
- -

◆ glfwDestroyWindow()

- -
-
- - - - - - - - -
void glfwDestroyWindow (GLFWwindowwindow)
-
-

This function destroys the specified window and its context. On calling this function, no further callbacks will be called for that window.

-

If the context of the specified window is current on the main thread, it is detached before being destroyed.

-
Parameters
- - -
[in]windowThe window to destroy.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Note
The context of the specified window must not be current on any other thread when this function is called.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window creation
-
-glfwCreateWindow
-
Since
Added in version 3.0. Replaces glfwCloseWindow.
- -
-
- -

◆ glfwWindowShouldClose()

- -
-
- - - - - - - - -
int glfwWindowShouldClose (GLFWwindowwindow)
-
-

This function returns the value of the close flag of the specified window.

-
Parameters
- - -
[in]windowThe window to query.
-
-
-
Returns
The value of the close flag.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
Window closing and close flag
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowShouldClose()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetWindowShouldClose (GLFWwindowwindow,
int value 
)
-
-

This function sets the value of the close flag of the specified window. This can be used to override the user's attempt to close the window, or to signal that it should be closed.

-
Parameters
- - - -
[in]windowThe window whose flag to change.
[in]valueThe new value.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
Window closing and close flag
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowTitle()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetWindowTitle (GLFWwindowwindow,
const char * title 
)
-
-

This function sets the window title, encoded as UTF-8, of the specified window.

-
Parameters
- - - -
[in]windowThe window whose title to change.
[in]titleThe UTF-8 encoded window title.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
macOS: The window title will not be updated until the next time you process events.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window title
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwSetWindowIcon()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowIcon (GLFWwindowwindow,
int count,
const GLFWimageimages 
)
-
-

This function sets the icon of the specified window. If passed an array of candidate images, those of or closest to the sizes desired by the system are selected. If no images are specified, the window reverts to its default icon.

-

The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel with the red channel first. They are arranged canonically as packed sequential rows, starting from the top-left corner.

-

The desired image sizes varies depending on platform and system settings. The selected images will be rescaled as needed. Good sizes include 16x16, 32x32 and 48x48.

-
Parameters
- - - - -
[in]windowThe window whose icon to set.
[in]countThe number of images in the specified array, or zero to revert to the default window icon.
[in]imagesThe images to create the icon from. This is ignored if count is zero.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Pointer lifetime
The specified image data is copied before this function returns.
-
Remarks
macOS: The GLFW window has no icon, as it is not a document window, so this function does nothing. The dock icon will be the same as the application bundle's icon. For more information on bundles, see the Bundle Programming Guide in the Mac Developer Library.
-
-Wayland: There is no existing protocol to change an icon, the window will thus inherit the one defined in the application's desktop file. This function always emits GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window icon
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetWindowPos()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetWindowPos (GLFWwindowwindow,
int * xpos,
int * ypos 
)
-
-

This function retrieves the position, in screen coordinates, of the upper-left corner of the content area of the specified window.

-

Any or all of the position arguments may be NULL. If an error occurs, all non-NULL position arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe window to query.
[out]xposWhere to store the x-coordinate of the upper-left corner of the content area, or NULL.
[out]yposWhere to store the y-coordinate of the upper-left corner of the content area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: There is no way for an application to retrieve the global position of its windows, this function will always emit GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window position
-
-glfwSetWindowPos
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowPos()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowPos (GLFWwindowwindow,
int xpos,
int ypos 
)
-
-

This function sets the position, in screen coordinates, of the upper-left corner of the content area of the specified windowed mode window. If the window is a full screen window, this function does nothing.

-

Do not use this function to move an already visible window unless you have very good reasons for doing so, as it will confuse and annoy the user.

-

The window manager may put limits on what positions are allowed. GLFW cannot and should not override these limits.

-
Parameters
- - - - -
[in]windowThe window to query.
[in]xposThe x-coordinate of the upper-left corner of the content area.
[in]yposThe y-coordinate of the upper-left corner of the content area.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: There is no way for an application to set the global position of its windows, this function will always emit GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window position
-
-glfwGetWindowPos
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwGetWindowSize()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetWindowSize (GLFWwindowwindow,
int * width,
int * height 
)
-
-

This function retrieves the size, in screen coordinates, of the content area of the specified window. If you wish to retrieve the size of the framebuffer of the window in pixels, see glfwGetFramebufferSize.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe window whose size to retrieve.
[out]widthWhere to store the width, in screen coordinates, of the content area, or NULL.
[out]heightWhere to store the height, in screen coordinates, of the content area, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
-glfwSetWindowSize
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwSetWindowSizeLimits()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowSizeLimits (GLFWwindowwindow,
int minwidth,
int minheight,
int maxwidth,
int maxheight 
)
-
-

This function sets the size limits of the content area of the specified window. If the window is full screen, the size limits only take effect once it is made windowed. If the window is not resizable, this function does nothing.

-

The size limits are applied immediately to a windowed mode window and may cause it to be resized.

-

The maximum dimensions must be greater than or equal to the minimum dimensions and all must be greater than or equal to zero.

-
Parameters
- - - - - - -
[in]windowThe window to set limits for.
[in]minwidthThe minimum width, in screen coordinates, of the content area, or GLFW_DONT_CARE.
[in]minheightThe minimum height, in screen coordinates, of the content area, or GLFW_DONT_CARE.
[in]maxwidthThe maximum width, in screen coordinates, of the content area, or GLFW_DONT_CARE.
[in]maxheightThe maximum height, in screen coordinates, of the content area, or GLFW_DONT_CARE.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Remarks
If you set size limits and an aspect ratio that conflict, the results are undefined.
-
-Wayland: The size limits will not be applied until the window is actually resized, either by the user or by the compositor.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size limits
-
-glfwSetWindowAspectRatio
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwSetWindowAspectRatio()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowAspectRatio (GLFWwindowwindow,
int numer,
int denom 
)
-
-

This function sets the required aspect ratio of the content area of the specified window. If the window is full screen, the aspect ratio only takes effect once it is made windowed. If the window is not resizable, this function does nothing.

-

The aspect ratio is specified as a numerator and a denominator and both values must be greater than zero. For example, the common 16:9 aspect ratio is specified as 16 and 9, respectively.

-

If the numerator and denominator is set to GLFW_DONT_CARE then the aspect ratio limit is disabled.

-

The aspect ratio is applied immediately to a windowed mode window and may cause it to be resized.

-
Parameters
- - - - -
[in]windowThe window to set limits for.
[in]numerThe numerator of the desired aspect ratio, or GLFW_DONT_CARE.
[in]denomThe denominator of the desired aspect ratio, or GLFW_DONT_CARE.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Remarks
If you set size limits and an aspect ratio that conflict, the results are undefined.
-
-Wayland: The aspect ratio will not be applied until the window is actually resized, either by the user or by the compositor.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size limits
-
-glfwSetWindowSizeLimits
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwSetWindowSize()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowSize (GLFWwindowwindow,
int width,
int height 
)
-
-

This function sets the size, in screen coordinates, of the content area of the specified window.

-

For full screen windows, this function updates the resolution of its desired video mode and switches to the video mode closest to it, without affecting the window's context. As the context is unaffected, the bit depths of the framebuffer remain unchanged.

-

If you wish to update the refresh rate of the desired video mode in addition to its resolution, see glfwSetWindowMonitor.

-

The window manager may put limits on what sizes are allowed. GLFW cannot and should not override these limits.

-
Parameters
- - - - -
[in]windowThe window to resize.
[in]widthThe desired width, in screen coordinates, of the window content area.
[in]heightThe desired height, in screen coordinates, of the window content area.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: A full screen window will not attempt to change the mode, no matter what the requested size.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
-glfwGetWindowSize
-
-glfwSetWindowMonitor
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwGetFramebufferSize()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetFramebufferSize (GLFWwindowwindow,
int * width,
int * height 
)
-
-

This function retrieves the size, in pixels, of the framebuffer of the specified window. If you wish to retrieve the size of the window in screen coordinates, see glfwGetWindowSize.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - -
[in]windowThe window whose framebuffer to query.
[out]widthWhere to store the width, in pixels, of the framebuffer, or NULL.
[out]heightWhere to store the height, in pixels, of the framebuffer, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Framebuffer size
-
-glfwSetFramebufferSizeCallback
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetWindowFrameSize()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetWindowFrameSize (GLFWwindowwindow,
int * left,
int * top,
int * right,
int * bottom 
)
-
-

This function retrieves the size, in screen coordinates, of each edge of the frame of the specified window. This size includes the title bar, if the window has one. The size of the frame may vary depending on the window-related hints used to create it.

-

Because this function retrieves the size of each window frame edge and not the offset along a particular coordinate axis, the retrieved values will always be zero or positive.

-

Any or all of the size arguments may be NULL. If an error occurs, all non-NULL size arguments will be set to zero.

-
Parameters
- - - - - - -
[in]windowThe window whose frame size to query.
[out]leftWhere to store the size, in screen coordinates, of the left edge of the window frame, or NULL.
[out]topWhere to store the size, in screen coordinates, of the top edge of the window frame, or NULL.
[out]rightWhere to store the size, in screen coordinates, of the right edge of the window frame, or NULL.
[out]bottomWhere to store the size, in screen coordinates, of the bottom edge of the window frame, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwGetWindowContentScale()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwGetWindowContentScale (GLFWwindowwindow,
float * xscale,
float * yscale 
)
-
-

This function retrieves the content scale for the specified window. The content scale is the ratio between the current DPI and the platform's default DPI. This is especially important for text and any UI elements. If the pixel dimensions of your UI scaled by this look appropriate on your machine then it should appear at a reasonable size on other machines regardless of their DPI and scaling settings. This relies on the system DPI and scaling settings being somewhat correct.

-

On systems where each monitors can have its own content scale, the window content scale will depend on which monitor the system considers the window to be on.

-
Parameters
- - - - -
[in]windowThe window to query.
[out]xscaleWhere to store the x-axis content scale, or NULL.
[out]yscaleWhere to store the y-axis content scale, or NULL.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window content scale
-
-glfwSetWindowContentScaleCallback
-
-glfwGetMonitorContentScale
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetWindowOpacity()

- -
-
- - - - - - - - -
float glfwGetWindowOpacity (GLFWwindowwindow)
-
-

This function returns the opacity of the window, including any decorations.

-

The opacity (or alpha) value is a positive finite number between zero and one, where zero is fully transparent and one is fully opaque. If the system does not support whole window transparency, this function always returns one.

-

The initial opacity value for newly created windows is one.

-
Parameters
- - -
[in]windowThe window to query.
-
-
-
Returns
The opacity value of the specified window.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window transparency
-
-glfwSetWindowOpacity
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwSetWindowOpacity()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetWindowOpacity (GLFWwindowwindow,
float opacity 
)
-
-

This function sets the opacity of the window, including any decorations.

-

The opacity (or alpha) value is a positive finite number between zero and one, where zero is fully transparent and one is fully opaque.

-

The initial opacity value for newly created windows is one.

-

A window created with framebuffer transparency may not use whole window transparency. The results of doing this are undefined.

-
Parameters
- - - -
[in]windowThe window to set the opacity for.
[in]opacityThe desired opacity of the specified window.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window transparency
-
-glfwGetWindowOpacity
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwIconifyWindow()

- -
-
- - - - - - - - -
void glfwIconifyWindow (GLFWwindowwindow)
-
-

This function iconifies (minimizes) the specified window if it was previously restored. If the window is already iconified, this function does nothing.

-

If the specified window is a full screen window, the original monitor resolution is restored until the window is restored.

-
Parameters
- - -
[in]windowThe window to iconify.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: There is no concept of iconification in wl_shell, this function will emit GLFW_PLATFORM_ERROR when using this deprecated protocol.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window iconification
-
-glfwRestoreWindow
-
-glfwMaximizeWindow
-
Since
Added in version 2.1. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwRestoreWindow()

- -
-
- - - - - - - - -
void glfwRestoreWindow (GLFWwindowwindow)
-
-

This function restores the specified window if it was previously iconified (minimized) or maximized. If the window is already restored, this function does nothing.

-

If the specified window is a full screen window, the resolution chosen for the window is restored on the selected monitor.

-
Parameters
- - -
[in]windowThe window to restore.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window iconification
-
-glfwIconifyWindow
-
-glfwMaximizeWindow
-
Since
Added in version 2.1. GLFW 3: Added window handle parameter.
- -
-
- -

◆ glfwMaximizeWindow()

- -
-
- - - - - - - - -
void glfwMaximizeWindow (GLFWwindowwindow)
-
-

This function maximizes the specified window if it was previously not maximized. If the window is already maximized, this function does nothing.

-

If the specified window is a full screen window, this function does nothing.

-
Parameters
- - -
[in]windowThe window to maximize.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread Safety
This function may only be called from the main thread.
-
See also
Window iconification
-
-glfwIconifyWindow
-
-glfwRestoreWindow
-
Since
Added in GLFW 3.2.
- -
-
- -

◆ glfwShowWindow()

- -
-
- - - - - - - - -
void glfwShowWindow (GLFWwindowwindow)
-
-

This function makes the specified window visible if it was previously hidden. If the window is already visible or is in full screen mode, this function does nothing.

-

By default, windowed mode windows are focused when shown Set the GLFW_FOCUS_ON_SHOW window hint to change this behavior for all newly created windows, or change the behavior for an existing window with glfwSetWindowAttrib.

-
Parameters
- - -
[in]windowThe window to make visible.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window visibility
-
-glfwHideWindow
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwHideWindow()

- -
-
- - - - - - - - -
void glfwHideWindow (GLFWwindowwindow)
-
-

This function hides the specified window if it was previously visible. If the window is already hidden or is in full screen mode, this function does nothing.

-
Parameters
- - -
[in]windowThe window to hide.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window visibility
-
-glfwShowWindow
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwFocusWindow()

- -
-
- - - - - - - - -
void glfwFocusWindow (GLFWwindowwindow)
-
-

This function brings the specified window to front and sets input focus. The window should already be visible and not iconified.

-

By default, both windowed and full screen mode windows are focused when initially created. Set the GLFW_FOCUSED to disable this behavior.

-

Also by default, windowed mode windows are focused when shown with glfwShowWindow. Set the GLFW_FOCUS_ON_SHOW to disable this behavior.

-

Do not use this function to steal focus from other applications unless you are certain that is what the user wants. Focus stealing can be extremely disruptive.

-

For a less disruptive way of getting the user's attention, see attention requests.

-
Parameters
- - -
[in]windowThe window to give input focus.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
Wayland: It is not possible for an application to bring its windows to front, this function will always emit GLFW_PLATFORM_ERROR.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window input focus
-
-Window attention request
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwRequestWindowAttention()

- -
-
- - - - - - - - -
void glfwRequestWindowAttention (GLFWwindowwindow)
-
-

This function requests user attention to the specified window. On platforms where this is not supported, attention is requested to the application as a whole.

-

Once the user has given attention, usually by focusing the window or application, the system will end the request automatically.

-
Parameters
- - -
[in]windowThe window to request attention to.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
macOS: Attention is requested to the application as a whole, not the specific window.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window attention request
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwGetWindowMonitor()

- -
-
- - - - - - - - -
GLFWmonitor* glfwGetWindowMonitor (GLFWwindowwindow)
-
-

This function returns the handle of the monitor that the specified window is in full screen on.

-
Parameters
- - -
[in]windowThe window to query.
-
-
-
Returns
The monitor, or NULL if the window is in windowed mode or an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window monitor
-
-glfwSetWindowMonitor
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowMonitor()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowMonitor (GLFWwindowwindow,
GLFWmonitormonitor,
int xpos,
int ypos,
int width,
int height,
int refreshRate 
)
-
-

This function sets the monitor that the window uses for full screen mode or, if the monitor is NULL, makes it windowed mode.

-

When setting a monitor, this function updates the width, height and refresh rate of the desired video mode and switches to the video mode closest to it. The window position is ignored when setting a monitor.

-

When the monitor is NULL, the position, width and height are used to place the window content area. The refresh rate is ignored when no monitor is specified.

-

If you only wish to update the resolution of a full screen window or the size of a windowed mode window, see glfwSetWindowSize.

-

When a window transitions from full screen to windowed mode, this function restores any previous window settings such as whether it is decorated, floating, resizable, has size or aspect ratio limits, etc.

-
Parameters
- - - - - - - - -
[in]windowThe window whose monitor, size or video mode to set.
[in]monitorThe desired monitor, or NULL to set windowed mode.
[in]xposThe desired x-coordinate of the upper-left corner of the content area.
[in]yposThe desired y-coordinate of the upper-left corner of the content area.
[in]widthThe desired with, in screen coordinates, of the content area or video mode.
[in]heightThe desired height, in screen coordinates, of the content area or video mode.
[in]refreshRateThe desired refresh rate, in Hz, of the video mode, or GLFW_DONT_CARE.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Remarks
The OpenGL or OpenGL ES context will not be destroyed or otherwise affected by any resizing or mode switching, although you may need to update your viewport if the framebuffer size has changed.
-
-Wayland: The desired window position is ignored, as there is no way for an application to set this property.
-
-Wayland: Setting the window to full screen will not attempt to change the mode, no matter what the requested size or refresh rate.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window monitor
-
-Full screen windows
-
-glfwGetWindowMonitor
-
-glfwSetWindowSize
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwGetWindowAttrib()

- -
-
- - - - - - - - - - - - - - - - - - -
int glfwGetWindowAttrib (GLFWwindowwindow,
int attrib 
)
-
-

This function returns the value of an attribute of the specified window or its OpenGL or OpenGL ES context.

-
Parameters
- - - -
[in]windowThe window to query.
[in]attribThe window attribute whose value to return.
-
-
-
Returns
The value of the attribute, or zero if an error occurred.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM and GLFW_PLATFORM_ERROR.
-
Remarks
Framebuffer related hints are not window attributes. See Framebuffer related attributes for more information.
-
-Zero is a valid value for many window and context related attributes so you cannot use a return value of zero as an indication of errors. However, this function should not fail as long as it is passed valid arguments and the library has been initialized.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window attributes
-
-glfwSetWindowAttrib
-
Since
Added in version 3.0. Replaces glfwGetWindowParam and glfwGetGLVersion.
- -
-
- -

◆ glfwSetWindowAttrib()

- -
-
- - - - - - - - - - - - - - - - - - - - - - - - -
void glfwSetWindowAttrib (GLFWwindowwindow,
int attrib,
int value 
)
-
-

This function sets the value of an attribute of the specified window.

-

The supported attributes are GLFW_DECORATED, GLFW_RESIZABLE, GLFW_FLOATING, GLFW_AUTO_ICONIFY and GLFW_FOCUS_ON_SHOW.

-

Some of these attributes are ignored for full screen windows. The new value will take effect if the window is later made windowed.

-

Some of these attributes are ignored for windowed mode windows. The new value will take effect if the window is later made full screen.

-
Parameters
- - - - -
[in]windowThe window to set the attribute for.
[in]attribA supported window attribute.
[in]valueGLFW_TRUE or GLFW_FALSE.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_ENUM, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Remarks
Calling glfwGetWindowAttrib will always return the latest value, even if that value is ignored by the current mode of the window.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window attributes
-
-glfwGetWindowAttrib
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwSetWindowUserPointer()

- -
-
- - - - - - - - - - - - - - - - - - -
void glfwSetWindowUserPointer (GLFWwindowwindow,
void * pointer 
)
-
-

This function sets the user-defined pointer of the specified window. The current value is retained until the window is destroyed. The initial value is NULL.

-
Parameters
- - - -
[in]windowThe window whose pointer to set.
[in]pointerThe new value.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
User pointer
-
-glfwGetWindowUserPointer
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwGetWindowUserPointer()

- -
-
- - - - - - - - -
void* glfwGetWindowUserPointer (GLFWwindowwindow)
-
-

This function returns the current value of the user-defined pointer of the specified window. The initial value is NULL.

-
Parameters
- - -
[in]windowThe window whose pointer to return.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function may be called from any thread. Access is not synchronized.
-
See also
User pointer
-
-glfwSetWindowUserPointer
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowPosCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowposfun glfwSetWindowPosCallback (GLFWwindowwindow,
GLFWwindowposfun callback 
)
-
-

This function sets the position callback of the specified window, which is called when the window is moved. The callback is provided with the position, in screen coordinates, of the upper-left corner of the content area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int xpos, int ypos)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Remarks
Wayland: This callback will never be called, as there is no way for an application to know its global position.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window position
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowSizeCallback()

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-
- - - - - - - - - - - - - - - - - - -
GLFWwindowsizefun glfwSetWindowSizeCallback (GLFWwindowwindow,
GLFWwindowsizefun callback 
)
-
-

This function sets the size callback of the specified window, which is called when the window is resized. The callback is provided with the size, in screen coordinates, of the content area of the window.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int width, int height)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window size
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter and return value.
- -
-
- -

◆ glfwSetWindowCloseCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowclosefun glfwSetWindowCloseCallback (GLFWwindowwindow,
GLFWwindowclosefun callback 
)
-
-

This function sets the close callback of the specified window, which is called when the user attempts to close the window, for example by clicking the close widget in the title bar.

-

The close flag is set before this callback is called, but you can modify it at any time with glfwSetWindowShouldClose.

-

The close callback is not triggered by glfwDestroyWindow.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Remarks
macOS: Selecting Quit from the application menu will trigger the close callback for all windows.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window closing and close flag
-
Since
Added in version 2.5. GLFW 3: Added window handle parameter and return value.
- -
-
- -

◆ glfwSetWindowRefreshCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowrefreshfun glfwSetWindowRefreshCallback (GLFWwindowwindow,
GLFWwindowrefreshfun callback 
)
-
-

This function sets the refresh callback of the specified window, which is called when the content area of the window needs to be redrawn, for example if the window has been exposed after having been covered by another window.

-

On compositing window systems such as Aero, Compiz, Aqua or Wayland, where the window contents are saved off-screen, this callback may be called only very infrequently or never at all.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window);
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window damage and refresh
-
Since
Added in version 2.5. GLFW 3: Added window handle parameter and return value.
- -
-
- -

◆ glfwSetWindowFocusCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowfocusfun glfwSetWindowFocusCallback (GLFWwindowwindow,
GLFWwindowfocusfun callback 
)
-
-

This function sets the focus callback of the specified window, which is called when the window gains or loses input focus.

-

After the focus callback is called for a window that lost input focus, synthetic key and mouse button release events will be generated for all such that had been pressed. For more information, see glfwSetKeyCallback and glfwSetMouseButtonCallback.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int focused)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window input focus
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowIconifyCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowiconifyfun glfwSetWindowIconifyCallback (GLFWwindowwindow,
GLFWwindowiconifyfun callback 
)
-
-

This function sets the iconification callback of the specified window, which is called when the window is iconified or restored.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int iconified)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Remarks
Wayland: The wl_shell protocol has no concept of iconification, this callback will never be called when using this deprecated protocol.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window iconification
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowMaximizeCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowmaximizefun glfwSetWindowMaximizeCallback (GLFWwindowwindow,
GLFWwindowmaximizefun callback 
)
-
-

This function sets the maximization callback of the specified window, which is called when the window is maximized or restored.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int maximized)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window maximization
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwSetFramebufferSizeCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWframebuffersizefun glfwSetFramebufferSizeCallback (GLFWwindowwindow,
GLFWframebuffersizefun callback 
)
-
-

This function sets the framebuffer resize callback of the specified window, which is called when the framebuffer of the specified window is resized.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, int width, int height)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Framebuffer size
-
Since
Added in version 3.0.
- -
-
- -

◆ glfwSetWindowContentScaleCallback()

- -
-
- - - - - - - - - - - - - - - - - - -
GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback (GLFWwindowwindow,
GLFWwindowcontentscalefun callback 
)
-
-

This function sets the window content scale callback of the specified window, which is called when the content scale of the specified window changes.

-
Parameters
- - - -
[in]windowThe window whose callback to set.
[in]callbackThe new callback, or NULL to remove the currently set callback.
-
-
-
Returns
The previously set callback, or NULL if no callback was set or the library had not been initialized.
-
Callback signature
void function_name(GLFWwindow* window, float xscale, float yscale)
-
For more information about the callback parameters, see the function pointer type.
-
Errors
Possible errors include GLFW_NOT_INITIALIZED.
-
Thread safety
This function must only be called from the main thread.
-
See also
Window content scale
-
-glfwGetWindowContentScale
-
Since
Added in version 3.3.
- -
-
- -

◆ glfwPollEvents()

- -
-
- - - - - - - - -
void glfwPollEvents (void )
-
-

This function processes only those events that are already in the event queue and then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.

-

On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the window refresh callback to redraw the contents of your window when necessary during such operations.

-

Do not assume that callbacks you set will only be called in response to event processing functions like this one. While it is necessary to poll for events, window systems that require GLFW to register callbacks of its own can pass events to GLFW in response to many window system function calls. GLFW will pass those events on to the application callbacks before returning.

-

Event processing is not required for joystick input to work.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Event processing
-
-glfwWaitEvents
-
-glfwWaitEventsTimeout
-
Since
Added in version 1.0.
- -
-
- -

◆ glfwWaitEvents()

- -
-
- - - - - - - - -
void glfwWaitEvents (void )
-
-

This function puts the calling thread to sleep until at least one event is available in the event queue. Once one or more events are available, it behaves exactly like glfwPollEvents, i.e. the events in the queue are processed and the function then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.

-

Since not all events are associated with callbacks, this function may return without a callback having been called even if you are monitoring all callbacks.

-

On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the window refresh callback to redraw the contents of your window when necessary during such operations.

-

Do not assume that callbacks you set will only be called in response to event processing functions like this one. While it is necessary to poll for events, window systems that require GLFW to register callbacks of its own can pass events to GLFW in response to many window system function calls. GLFW will pass those events on to the application callbacks before returning.

-

Event processing is not required for joystick input to work.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Event processing
-
-glfwPollEvents
-
-glfwWaitEventsTimeout
-
Since
Added in version 2.5.
- -
-
- -

◆ glfwWaitEventsTimeout()

- -
-
- - - - - - - - -
void glfwWaitEventsTimeout (double timeout)
-
-

This function puts the calling thread to sleep until at least one event is available in the event queue, or until the specified timeout is reached. If one or more events are available, it behaves exactly like glfwPollEvents, i.e. the events in the queue are processed and the function then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.

-

The timeout value must be a positive finite number.

-

Since not all events are associated with callbacks, this function may return without a callback having been called even if you are monitoring all callbacks.

-

On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the window refresh callback to redraw the contents of your window when necessary during such operations.

-

Do not assume that callbacks you set will only be called in response to event processing functions like this one. While it is necessary to poll for events, window systems that require GLFW to register callbacks of its own can pass events to GLFW in response to many window system function calls. GLFW will pass those events on to the application callbacks before returning.

-

Event processing is not required for joystick input to work.

-
Parameters
- - -
[in]timeoutThe maximum amount of time, in seconds, to wait.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_INVALID_VALUE and GLFW_PLATFORM_ERROR.
-
Reentrancy
This function must not be called from a callback.
-
Thread safety
This function must only be called from the main thread.
-
See also
Event processing
-
-glfwPollEvents
-
-glfwWaitEvents
-
Since
Added in version 3.2.
- -
-
- -

◆ glfwPostEmptyEvent()

- -
-
- - - - - - - - -
void glfwPostEmptyEvent (void )
-
-

This function posts an empty event from the current thread to the event queue, causing glfwWaitEvents or glfwWaitEventsTimeout to return.

-
Errors
Possible errors include GLFW_NOT_INITIALIZED and GLFW_PLATFORM_ERROR.
-
Thread safety
This function may be called from any thread.
-
See also
Event processing
-
-glfwWaitEvents
-
-glfwWaitEventsTimeout
-
Since
Added in version 3.1.
- -
-
- -

◆ glfwSwapBuffers()

- -
-
- - - - - - - - -
void glfwSwapBuffers (GLFWwindowwindow)
-
-

This function swaps the front and back buffers of the specified window when rendering with OpenGL or OpenGL ES. If the swap interval is greater than zero, the GPU driver waits the specified number of screen updates before swapping the buffers.

-

The specified window must have an OpenGL or OpenGL ES context. Specifying a window without a context will generate a GLFW_NO_WINDOW_CONTEXT error.

-

This function does not apply to Vulkan. If you are rendering with Vulkan, see vkQueuePresentKHR instead.

-
Parameters
- - -
[in]windowThe window whose buffers to swap.
-
-
-
Errors
Possible errors include GLFW_NOT_INITIALIZED, GLFW_NO_WINDOW_CONTEXT and GLFW_PLATFORM_ERROR.
-
Remarks
EGL: The context of the specified window must be current on the calling thread.
-
Thread safety
This function may be called from any thread.
-
See also
Buffer swapping
-
-glfwSwapInterval
-
Since
Added in version 1.0. GLFW 3: Added window handle parameter.
- -
-
-
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1152
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/index.html b/src/deps/glfw-3.3.2/docs/html/index.html deleted file mode 100644 index f455d69..0000000 --- a/src/deps/glfw-3.3.2/docs/html/index.html +++ /dev/null @@ -1,91 +0,0 @@ - - - - - - -GLFW: Main Page - - - - - - - - - - -
- - - - - - - - -
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- - -
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-Introduction

-

GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc.

-

Release notes for version 3.3 list new features, caveats and deprecations.

-

Getting started is a guide for users new to GLFW. It takes you through how to write a small but complete program.

-

There are guides for each section of the API:

- -

Once you have written a program, see Compiling GLFW and Building applications.

-

The reference documentation provides more detailed information about specific functions.

-

Moving from GLFW 2 to 3 explains what has changed and how to update existing code to use the new API.

-

There is a section on Guarantees and limitations for pointer lifetimes, reentrancy, thread safety, event order and backward and forward compatibility.

-

The FAQ answers many common questions about the design, implementation and use of GLFW.

-

Finally, Standards conformance explains what APIs, standards and protocols GLFW uses and what happens when they are not present on a given machine.

-

This documentation was generated with Doxygen. The sources for it are available in both the source distribution and GitHub repository.

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-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/input_8dox.html b/src/deps/glfw-3.3.2/docs/html/input_8dox.html deleted file mode 100644 index 01a2feb..0000000 --- a/src/deps/glfw-3.3.2/docs/html/input_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: input.dox File Reference - - - - - - - - - - -
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input.dox File Reference
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/input_guide.html b/src/deps/glfw-3.3.2/docs/html/input_guide.html deleted file mode 100644 index 6b61376..0000000 --- a/src/deps/glfw-3.3.2/docs/html/input_guide.html +++ /dev/null @@ -1,558 +0,0 @@ - - - - - - -GLFW: Input guide - - - - - - - - - - -
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Input guide
-
-
- -

This guide introduces the input related functions of GLFW. For details on a specific function in this category, see the Input reference. There are also guides for the other areas of GLFW.

- -

GLFW provides many kinds of input. While some can only be polled, like time, or only received via callbacks, like scrolling, many provide both callbacks and polling. Callbacks are more work to use than polling but is less CPU intensive and guarantees that you do not miss state changes.

-

All input callbacks receive a window handle. By using the window user pointer, you can access non-global structures or objects from your callbacks.

-

To get a better feel for how the various events callbacks behave, run the events test program. It register every callback supported by GLFW and prints out all arguments provided for every event, along with time and sequence information.

-

-Event processing

-

GLFW needs to poll the window system for events both to provide input to the application and to prove to the window system that the application hasn't locked up. Event processing is normally done each frame after buffer swapping. Even when you have no windows, event polling needs to be done in order to receive monitor and joystick connection events.

-

There are three functions for processing pending events. glfwPollEvents, processes only those events that have already been received and then returns immediately.

-

This is the best choice when rendering continuously, like most games do.

-

If you only need to update the contents of the window when you receive new input, glfwWaitEvents is a better choice.

-

It puts the thread to sleep until at least one event has been received and then processes all received events. This saves a great deal of CPU cycles and is useful for, for example, editing tools.

-

If you want to wait for events but have UI elements or other tasks that need periodic updates, glfwWaitEventsTimeout lets you specify a timeout.

-

It puts the thread to sleep until at least one event has been received, or until the specified number of seconds have elapsed. It then processes any received events.

-

If the main thread is sleeping in glfwWaitEvents, you can wake it from another thread by posting an empty event to the event queue with glfwPostEmptyEvent.

-

Do not assume that callbacks will only be called in response to the above functions. While it is necessary to process events in one or more of the ways above, window systems that require GLFW to register callbacks of its own can pass events to GLFW in response to many window system function calls. GLFW will pass those events on to the application callbacks before returning.

-

For example, on Windows the system function that glfwSetWindowSize is implemented with will send window size events directly to the event callback that every window has and that GLFW implements for its windows. If you have set a window size callback GLFW will call it in turn with the new size before everything returns back out of the glfwSetWindowSize call.

-

-Keyboard input

-

GLFW divides keyboard input into two categories; key events and character events. Key events relate to actual physical keyboard keys, whereas character events relate to the Unicode code points generated by pressing some of them.

-

Keys and characters do not map 1:1. A single key press may produce several characters, and a single character may require several keys to produce. This may not be the case on your machine, but your users are likely not all using the same keyboard layout, input method or even operating system as you.

-

-Key input

-

If you wish to be notified when a physical key is pressed or released or when it repeats, set a key callback.

-
glfwSetKeyCallback(window, key_callback);
-

The callback function receives the keyboard key, platform-specific scancode, key action and modifier bits.

-
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
-
{
-
if (key == GLFW_KEY_E && action == GLFW_PRESS)
-
activate_airship();
-
}
-

The action is one of GLFW_PRESS, GLFW_REPEAT or GLFW_RELEASE. The key will be GLFW_KEY_UNKNOWN if GLFW lacks a key token for it, for example E-mail and Play keys.

-

The scancode is unique for every key, regardless of whether it has a key token. Scancodes are platform-specific but consistent over time, so keys will have different scancodes depending on the platform but they are safe to save to disk. You can query the scancode for any named key on the current platform with glfwGetKeyScancode.

-
const int scancode = glfwGetKeyScancode(GLFW_KEY_X);
-
set_key_mapping(scancode, swap_weapons);
-

The last reported state for every named key is also saved in per-window state arrays that can be polled with glfwGetKey.

-
int state = glfwGetKey(window, GLFW_KEY_E);
-
if (state == GLFW_PRESS)
-
{
-
activate_airship();
-
}
-

The returned state is one of GLFW_PRESS or GLFW_RELEASE.

-

This function only returns cached key event state. It does not poll the system for the current physical state of the key.

-

Whenever you poll state, you risk missing the state change you are looking for. If a pressed key is released again before you poll its state, you will have missed the key press. The recommended solution for this is to use a key callback, but there is also the GLFW_STICKY_KEYS input mode.

-

When sticky keys mode is enabled, the pollable state of a key will remain GLFW_PRESS until the state of that key is polled with glfwGetKey. Once it has been polled, if a key release event had been processed in the meantime, the state will reset to GLFW_RELEASE, otherwise it will remain GLFW_PRESS.

-

If you wish to know what the state of the Caps Lock and Num Lock keys was when input events were generated, set the GLFW_LOCK_KEY_MODS input mode.

-

When this input mode is enabled, any callback that receives modifier bits will have the GLFW_MOD_CAPS_LOCK bit set if Caps Lock was on when the event occurred and the GLFW_MOD_NUM_LOCK bit set if Num Lock was on.

-

The GLFW_KEY_LAST constant holds the highest value of any named key.

-

-Text input

-

GLFW supports text input in the form of a stream of Unicode code points, as produced by the operating system text input system. Unlike key input, text input obeys keyboard layouts and modifier keys and supports composing characters using dead keys. Once received, you can encode the code points into UTF-8 or any other encoding you prefer.

-

Because an unsigned int is 32 bits long on all platforms supported by GLFW, you can treat the code point argument as native endian UTF-32.

-

If you wish to offer regular text input, set a character callback.

-
glfwSetCharCallback(window, character_callback);
-

The callback function receives Unicode code points for key events that would have led to regular text input and generally behaves as a standard text field on that platform.

-
void character_callback(GLFWwindow* window, unsigned int codepoint)
-
{
-
}
-

-Key names

-

If you wish to refer to keys by name, you can query the keyboard layout dependent name of printable keys with glfwGetKeyName.

-
const char* key_name = glfwGetKeyName(GLFW_KEY_W, 0);
-
show_tutorial_hint("Press %s to move forward", key_name);
-

This function can handle both keys and scancodes. If the specified key is GLFW_KEY_UNKNOWN then the scancode is used, otherwise it is ignored. This matches the behavior of the key callback, meaning the callback arguments can always be passed unmodified to this function.

-

-Mouse input

-

Mouse input comes in many forms, including mouse motion, button presses and scrolling offsets. The cursor appearance can also be changed, either to a custom image or a standard cursor shape from the system theme.

-

-Cursor position

-

If you wish to be notified when the cursor moves over the window, set a cursor position callback.

-
glfwSetCursorPosCallback(window, cursor_position_callback);
-

The callback functions receives the cursor position, measured in screen coordinates but relative to the top-left corner of the window content area. On platforms that provide it, the full sub-pixel cursor position is passed on.

-
static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos)
-
{
-
}
-

The cursor position is also saved per-window and can be polled with glfwGetCursorPos.

-
double xpos, ypos;
-
glfwGetCursorPos(window, &xpos, &ypos);
-

-Cursor mode

-

The GLFW_CURSOR input mode provides several cursor modes for special forms of mouse motion input. By default, the cursor mode is GLFW_CURSOR_NORMAL, meaning the regular arrow cursor (or another cursor set with glfwSetCursor) is used and cursor motion is not limited.

-

If you wish to implement mouse motion based camera controls or other input schemes that require unlimited mouse movement, set the cursor mode to GLFW_CURSOR_DISABLED.

-

This will hide the cursor and lock it to the specified window. GLFW will then take care of all the details of cursor re-centering and offset calculation and providing the application with a virtual cursor position. This virtual position is provided normally via both the cursor position callback and through polling.

-
Note
You should not implement your own version of this functionality using other features of GLFW. It is not supported and will not work as robustly as GLFW_CURSOR_DISABLED.
-

If you only wish the cursor to become hidden when it is over a window but still want it to behave normally, set the cursor mode to GLFW_CURSOR_HIDDEN.

-

This mode puts no limit on the motion of the cursor.

-

To exit out of either of these special modes, restore the GLFW_CURSOR_NORMAL cursor mode.

-

-

-Raw mouse motion

-

When the cursor is disabled, raw (unscaled and unaccelerated) mouse motion can be enabled if available.

-

Raw mouse motion is closer to the actual motion of the mouse across a surface. It is not affected by the scaling and acceleration applied to the motion of the desktop cursor. That processing is suitable for a cursor while raw motion is better for controlling for example a 3D camera. Because of this, raw mouse motion is only provided when the cursor is disabled.

-

Call glfwRawMouseMotionSupported to check if the current machine provides raw motion and set the GLFW_RAW_MOUSE_MOTION input mode to enable it. It is disabled by default.

-

If supported, raw mouse motion can be enabled or disabled per-window and at any time but it will only be provided when the cursor is disabled.

-

-Cursor objects

-

GLFW supports creating both custom and system theme cursor images, encapsulated as GLFWcursor objects. They are created with glfwCreateCursor or glfwCreateStandardCursor and destroyed with glfwDestroyCursor, or glfwTerminate, if any remain.

-

-Custom cursor creation

-

A custom cursor is created with glfwCreateCursor, which returns a handle to the created cursor object. For example, this creates a 16x16 white square cursor with the hot-spot in the upper-left corner:

-
unsigned char pixels[16 * 16 * 4];
-
memset(pixels, 0xff, sizeof(pixels));
-
-
GLFWimage image;
-
image.width = 16;
-
image.height = 16;
-
image.pixels = pixels;
-
-
GLFWcursor* cursor = glfwCreateCursor(&image, 0, 0);
-

If cursor creation fails, NULL will be returned, so it is necessary to check the return value.

-

The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel with the red channel first. The pixels are arranged canonically as sequential rows, starting from the top-left corner.

-

-Standard cursor creation

-

A cursor with a standard shape from the current system cursor theme can be can be created with glfwCreateStandardCursor.

-

These cursor objects behave in the exact same way as those created with glfwCreateCursor except that the system cursor theme provides the actual image.

-

-Cursor destruction

-

When a cursor is no longer needed, destroy it with glfwDestroyCursor.

-

Cursor destruction always succeeds. If the cursor is current for any window, that window will revert to the default cursor. This does not affect the cursor mode. All remaining cursors are destroyed when glfwTerminate is called.

-

-Cursor setting

-

A cursor can be set as current for a window with glfwSetCursor.

-
glfwSetCursor(window, cursor);
-

Once set, the cursor image will be used as long as the system cursor is over the content area of the window and the cursor mode is set to GLFW_CURSOR_NORMAL.

-

A single cursor may be set for any number of windows.

-

To revert to the default cursor, set the cursor of that window to NULL.

-
glfwSetCursor(window, NULL);
-

When a cursor is destroyed, any window that has it set will revert to the default cursor. This does not affect the cursor mode.

-

-Cursor enter/leave events

-

If you wish to be notified when the cursor enters or leaves the content area of a window, set a cursor enter/leave callback.

-
glfwSetCursorEnterCallback(window, cursor_enter_callback);
-

The callback function receives the new classification of the cursor.

-
void cursor_enter_callback(GLFWwindow* window, int entered)
-
{
-
if (entered)
-
{
-
// The cursor entered the content area of the window
-
}
-
else
-
{
-
// The cursor left the content area of the window
-
}
-
}
-

You can query whether the cursor is currently inside the content area of the window with the GLFW_HOVERED window attribute.

-
-
{
-
highlight_interface();
-
}
-

-Mouse button input

-

If you wish to be notified when a mouse button is pressed or released, set a mouse button callback.

-
glfwSetMouseButtonCallback(window, mouse_button_callback);
-

The callback function receives the mouse button, button action and modifier bits.

-
void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
-
{
-
if (button == GLFW_MOUSE_BUTTON_RIGHT && action == GLFW_PRESS)
-
popup_menu();
-
}
-

The action is one of GLFW_PRESS or GLFW_RELEASE.

-

Mouse button states for named buttons are also saved in per-window state arrays that can be polled with glfwGetMouseButton.

-
-
if (state == GLFW_PRESS)
-
{
-
upgrade_cow();
-
}
-

The returned state is one of GLFW_PRESS or GLFW_RELEASE.

-

This function only returns cached mouse button event state. It does not poll the system for the current state of the mouse button.

-

Whenever you poll state, you risk missing the state change you are looking for. If a pressed mouse button is released again before you poll its state, you will have missed the button press. The recommended solution for this is to use a mouse button callback, but there is also the GLFW_STICKY_MOUSE_BUTTONS input mode.

-

When sticky mouse buttons mode is enabled, the pollable state of a mouse button will remain GLFW_PRESS until the state of that button is polled with glfwGetMouseButton. Once it has been polled, if a mouse button release event had been processed in the meantime, the state will reset to GLFW_RELEASE, otherwise it will remain GLFW_PRESS.

-

The GLFW_MOUSE_BUTTON_LAST constant holds the highest value of any named button.

-

-Scroll input

-

If you wish to be notified when the user scrolls, whether with a mouse wheel or touchpad gesture, set a scroll callback.

-
glfwSetScrollCallback(window, scroll_callback);
-

The callback function receives two-dimensional scroll offsets.

-
void scroll_callback(GLFWwindow* window, double xoffset, double yoffset)
-
{
-
}
-

A normal mouse wheel, being vertical, provides offsets along the Y-axis.

-

-Joystick input

-

The joystick functions expose connected joysticks and controllers, with both referred to as joysticks. It supports up to sixteen joysticks, ranging from GLFW_JOYSTICK_1, GLFW_JOYSTICK_2 up to and including GLFW_JOYSTICK_16 or GLFW_JOYSTICK_LAST. You can test whether a joystick is present with glfwJoystickPresent.

-

Each joystick has zero or more axes, zero or more buttons, zero or more hats, a human-readable name, a user pointer and an SDL compatible GUID.

-

When GLFW is initialized, detected joysticks are added to the beginning of the array. Once a joystick is detected, it keeps its assigned ID until it is disconnected or the library is terminated, so as joysticks are connected and disconnected, there may appear gaps in the IDs.

-

Joystick axis, button and hat state is updated when polled and does not require a window to be created or events to be processed. However, if you want joystick connection and disconnection events reliably delivered to the joystick callback then you must process events.

-

To see all the properties of all connected joysticks in real-time, run the joysticks test program.

-

-Joystick axis states

-

The positions of all axes of a joystick are returned by glfwGetJoystickAxes. See the reference documentation for the lifetime of the returned array.

-
int count;
-
const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_5, &count);
-

Each element in the returned array is a value between -1.0 and 1.0.

-

-Joystick button states

-

The states of all buttons of a joystick are returned by glfwGetJoystickButtons. See the reference documentation for the lifetime of the returned array.

-
int count;
-
const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_3, &count);
-

Each element in the returned array is either GLFW_PRESS or GLFW_RELEASE.

-

For backward compatibility with earlier versions that did not have glfwGetJoystickHats, the button array by default also includes all hats. See the reference documentation for glfwGetJoystickButtons for details.

-

-Joystick hat states

-

The states of all hats are returned by glfwGetJoystickHats. See the reference documentation for the lifetime of the returned array.

-
int count;
-
const unsigned char* hats = glfwGetJoystickHats(GLFW_JOYSTICK_7, &count);
-

Each element in the returned array is one of the following:

- - - - - - - - - - - - - - - - - - - - - -
Name Value
GLFW_HAT_CENTERED 0
GLFW_HAT_UP 1
GLFW_HAT_RIGHT 2
GLFW_HAT_DOWN 4
GLFW_HAT_LEFT 8
GLFW_HAT_RIGHT_UP GLFW_HAT_RIGHT | GLFW_HAT_UP
GLFW_HAT_RIGHT_DOWN GLFW_HAT_RIGHT | GLFW_HAT_DOWN
GLFW_HAT_LEFT_UP GLFW_HAT_LEFT | GLFW_HAT_UP
GLFW_HAT_LEFT_DOWN GLFW_HAT_LEFT | GLFW_HAT_DOWN
-

The diagonal directions are bitwise combinations of the primary (up, right, down and left) directions and you can test for these individually by ANDing it with the corresponding direction.

-
if (hats[2] & GLFW_HAT_RIGHT)
-
{
-
// State of hat 2 could be right-up, right or right-down
-
}
-

For backward compatibility with earlier versions that did not have glfwGetJoystickHats, all hats are by default also included in the button array. See the reference documentation for glfwGetJoystickButtons for details.

-

-Joystick name

-

The human-readable, UTF-8 encoded name of a joystick is returned by glfwGetJoystickName. See the reference documentation for the lifetime of the returned string.

-
-

Joystick names are not guaranteed to be unique. Two joysticks of the same model and make may have the same name. Only the joystick token is guaranteed to be unique, and only until that joystick is disconnected.

-

-Joystick user pointer

-

Each joystick has a user pointer that can be set with glfwSetJoystickUserPointer and queried with glfwGetJoystickUserPointer. This can be used for any purpose you need and will not be modified by GLFW. The value will be kept until the joystick is disconnected or until the library is terminated.

-

The initial value of the pointer is NULL.

-

-Joystick configuration changes

-

If you wish to be notified when a joystick is connected or disconnected, set a joystick callback.

-
glfwSetJoystickCallback(joystick_callback);
-

The callback function receives the ID of the joystick that has been connected and disconnected and the event that occurred.

-
void joystick_callback(int jid, int event)
-
{
-
if (event == GLFW_CONNECTED)
-
{
-
// The joystick was connected
-
}
-
else if (event == GLFW_DISCONNECTED)
-
{
-
// The joystick was disconnected
-
}
-
}
-

For joystick connection and disconnection events to be delivered on all platforms, you need to call one of the event processing functions. Joystick disconnection may also be detected and the callback called by joystick functions. The function will then return whatever it returns for a disconnected joystick.

-

Only glfwGetJoystickName and glfwGetJoystickUserPointer will return useful values for a disconnected joystick and only before the monitor callback returns.

-

-Gamepad input

-

The joystick functions provide unlabeled axes, buttons and hats, with no indication of where they are located on the device. Their order may also vary between platforms even with the same device.

-

To solve this problem the SDL community crowdsourced the SDL_GameControllerDB project, a database of mappings from many different devices to an Xbox-like gamepad.

-

GLFW supports this mapping format and contains a copy of the mappings available at the time of release. See Gamepad mappings for how to update this at runtime. Mappings will be assigned to joysticks automatically any time a joystick is connected or the mappings are updated.

-

You can check whether a joystick is both present and has a gamepad mapping with glfwJoystickIsGamepad.

-
-
{
-
// Use as gamepad
-
}
-

If you are only interested in gamepad input you can use this function instead of glfwJoystickPresent.

-

You can query the human-readable name provided by the gamepad mapping with glfwGetGamepadName. This may or may not be the same as the joystick name.

-
const char* name = glfwGetGamepadName(GLFW_JOYSTICK_7);
-

To retrieve the gamepad state of a joystick, call glfwGetGamepadState.

-
-
- -
{
- -
{
-
input_jump();
-
}
-
- -
}
-

The GLFWgamepadstate struct has two arrays; one for button states and one for axis states. The values for each button and axis are the same as for the glfwGetJoystickButtons and glfwGetJoystickAxes functions, i.e. GLFW_PRESS or GLFW_RELEASE for buttons and -1.0 to 1.0 inclusive for axes.

-

The sizes of the arrays and the positions within each array are fixed.

-

The button indices are GLFW_GAMEPAD_BUTTON_A, GLFW_GAMEPAD_BUTTON_B, GLFW_GAMEPAD_BUTTON_X, GLFW_GAMEPAD_BUTTON_Y, GLFW_GAMEPAD_BUTTON_LEFT_BUMPER, GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER, GLFW_GAMEPAD_BUTTON_BACK, GLFW_GAMEPAD_BUTTON_START, GLFW_GAMEPAD_BUTTON_GUIDE, GLFW_GAMEPAD_BUTTON_LEFT_THUMB, GLFW_GAMEPAD_BUTTON_RIGHT_THUMB, GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_DPAD_RIGHT, GLFW_GAMEPAD_BUTTON_DPAD_DOWN and GLFW_GAMEPAD_BUTTON_DPAD_LEFT.

-

For those who prefer, there are also the GLFW_GAMEPAD_BUTTON_CROSS, GLFW_GAMEPAD_BUTTON_CIRCLE, GLFW_GAMEPAD_BUTTON_SQUARE and GLFW_GAMEPAD_BUTTON_TRIANGLE aliases for the A, B, X and Y button indices.

-

The axis indices are GLFW_GAMEPAD_AXIS_LEFT_X, GLFW_GAMEPAD_AXIS_LEFT_Y, GLFW_GAMEPAD_AXIS_RIGHT_X, GLFW_GAMEPAD_AXIS_RIGHT_Y, GLFW_GAMEPAD_AXIS_LEFT_TRIGGER and GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER.

-

The GLFW_GAMEPAD_BUTTON_LAST and GLFW_GAMEPAD_AXIS_LAST constants equal the largest available index for each array.

-

-Gamepad mappings

-

GLFW contains a copy of the mappings available in SDL_GameControllerDB at the time of release. Newer ones can be added at runtime with glfwUpdateGamepadMappings.

-
const char* mappings = load_file_contents("game/data/gamecontrollerdb.txt");
-
- -

This function supports everything from single lines up to and including the unmodified contents of the whole gamecontrollerdb.txt file.

-

Below is a description of the mapping format. Please keep in mind that this description is not authoritative. The format is defined by the SDL and SDL_GameControllerDB projects and their documentation and code takes precedence.

-

Each mapping is a single line of comma-separated values describing the GUID, name and layout of the gamepad. Lines that do not begin with a hexadecimal digit are ignored.

-

The first value is always the gamepad GUID, a 32 character long hexadecimal string that typically identifies its make, model, revision and the type of connection to the computer. When this information is not available, the GUID is generated using the gamepad name. GLFW uses the SDL 2.0.5+ GUID format but can convert from the older formats.

-

The second value is always the human-readable name of the gamepad.

-

All subsequent values are in the form <field>:<value> and describe the layout of the mapping. These fields may not all be present and may occur in any order.

-

The button fields are a, b, c, d, back, start, guide, dpup, dpright, dpdown, dpleft, leftshoulder, rightshoulder, leftstick and rightstick.

-

The axis fields are leftx, lefty, rightx, righty, lefttrigger and righttrigger.

-

The value of an axis or button field can be a joystick button, a joystick axis, a hat bitmask or empty. Joystick buttons are specified as bN, for example b2 for the third button. Joystick axes are specified as aN, for example a7 for the eighth button. Joystick hat bit masks are specified as hN.N, for example h0.8 for left on the first hat. More than one bit may be set in the mask.

-

Before an axis there may be a + or - range modifier, for example +a3 for the positive half of the fourth axis. This restricts input to only the positive or negative halves of the joystick axis. After an axis or half-axis there may be the ~ inversion modifier, for example a2~ or -a7~. This negates the values of the gamepad axis.

-

The hat bit mask match the hat states in the joystick functions.

-

There is also the special platform field that specifies which platform the mapping is valid for. Possible values are Windows, Mac OS X and Linux.

-

Below is an example of what a gamepad mapping might look like. It is the one built into GLFW for Xbox controllers accessed via the XInput API on Windows. This example has been broken into several lines to fit on the page, but real gamepad mappings must be a single line.

-
78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,
-
b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,
-
rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,
-
righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,
-
Note
GLFW does not yet support the output range and modifiers + and - that were recently added to SDL. The input modifiers +, - and ~ are supported and described above.
-

-Time input

-

GLFW provides high-resolution time input, in seconds, with glfwGetTime.

-
double seconds = glfwGetTime();
-

It returns the number of seconds since the library was initialized with glfwInit. The platform-specific time sources used typically have micro- or nanosecond resolution.

-

You can modify the base time with glfwSetTime.

-
-

This sets the time to the specified time, in seconds, and it continues to count from there.

-

You can also access the raw timer used to implement the functions above, with glfwGetTimerValue.

-
uint64_t value = glfwGetTimerValue();
-

This value is in 1 / frequency seconds. The frequency of the raw timer varies depending on the operating system and hardware. You can query the frequency, in Hz, with glfwGetTimerFrequency.

-
uint64_t frequency = glfwGetTimerFrequency();
-

-Clipboard input and output

-

If the system clipboard contains a UTF-8 encoded string or if it can be converted to one, you can retrieve it with glfwGetClipboardString. See the reference documentation for the lifetime of the returned string.

-
const char* text = glfwGetClipboardString(NULL);
-
if (text)
-
{
-
insert_text(text);
-
}
-

If the clipboard is empty or if its contents could not be converted, NULL is returned.

-

The contents of the system clipboard can be set to a UTF-8 encoded string with glfwSetClipboardString.

-
glfwSetClipboardString(NULL, "A string with words in it");
-

-Path drop input

-

If you wish to receive the paths of files and/or directories dropped on a window, set a file drop callback.

-
glfwSetDropCallback(window, drop_callback);
-

The callback function receives an array of paths encoded as UTF-8.

-
void drop_callback(GLFWwindow* window, int count, const char** paths)
-
{
-
int i;
-
for (i = 0; i < count; i++)
-
handle_dropped_file(paths[i]);
-
}
-

The path array and its strings are only valid until the file drop callback returns, as they may have been generated specifically for that event. You need to make a deep copy of the array if you want to keep the paths.

-
-
-
#define GLFW_JOYSTICK_7
Definition: glfw3.h:566
-
int glfwGetGamepadState(int jid, GLFWgamepadstate *state)
Retrieves the state of the specified joystick remapped as a gamepad.
-
#define GLFW_CURSOR_DISABLED
Definition: glfw3.h:1024
-
#define GLFW_CURSOR_NORMAL
Definition: glfw3.h:1022
-
#define GLFW_CURSOR
Definition: glfw3.h:1016
-
#define GLFW_CURSOR_HIDDEN
Definition: glfw3.h:1023
-
#define GLFW_STICKY_KEYS
Definition: glfw3.h:1017
-
#define GLFW_JOYSTICK_5
Definition: glfw3.h:564
-
double glfwGetTime(void)
Returns the GLFW time.
-
int glfwUpdateGamepadMappings(const char *string)
Adds the specified SDL_GameControllerDB gamepad mappings.
-
const char * glfwGetJoystickName(int jid)
Returns the name of the specified joystick.
-
int glfwGetMouseButton(GLFWwindow *window, int button)
Returns the last reported state of a mouse button for the specified window.
-
int glfwGetKeyScancode(int key)
Returns the platform-specific scancode of the specified key.
-
GLFWcursor * glfwCreateCursor(const GLFWimage *image, int xhot, int yhot)
Creates a custom cursor.
-
#define GLFW_PRESS
The key or mouse button was pressed.
Definition: glfw3.h:306
-
const char * glfwGetKeyName(int key, int scancode)
Returns the layout-specific name of the specified printable key.
-
int height
Definition: glfw3.h:1694
-
void glfwSetInputMode(GLFWwindow *window, int mode, int value)
Sets an input option for the specified window.
-
#define GLFW_HOVERED
Mouse cursor hover window attribute.
Definition: glfw3.h:823
-
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1152
-
#define GLFW_KEY_W
Definition: glfw3.h:402
-
#define GLFW_KEY_E
Definition: glfw3.h:384
-
GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow *window, GLFWmousebuttonfun callback)
Sets the mouse button callback.
-
const unsigned char * glfwGetJoystickHats(int jid, int *count)
Returns the state of all hats of the specified joystick.
-
const char * glfwGetGamepadName(int jid)
Returns the human-readable gamepad name for the specified joystick.
-
#define GLFW_JOYSTICK_1
Definition: glfw3.h:560
-
void glfwSetTime(double time)
Sets the GLFW time.
-
void glfwGetCursorPos(GLFWwindow *window, double *xpos, double *ypos)
Retrieves the position of the cursor relative to the content area of the window.
-
int glfwJoystickIsGamepad(int jid)
Returns whether the specified joystick has a gamepad mapping.
-
void glfwPollEvents(void)
Processes all pending events.
-
void glfwWaitEvents(void)
Waits until events are queued and processes them.
-
void glfwDestroyCursor(GLFWcursor *cursor)
Destroys a cursor.
-
const unsigned char * glfwGetJoystickButtons(int jid, int *count)
Returns the state of all buttons of the specified joystick.
-
#define GLFW_STICKY_MOUSE_BUTTONS
Definition: glfw3.h:1018
-
GLFWcharfun glfwSetCharCallback(GLFWwindow *window, GLFWcharfun callback)
Sets the Unicode character callback.
-
const char * glfwGetClipboardString(GLFWwindow *window)
Returns the contents of the clipboard as a string.
-
GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow *window, GLFWcursorenterfun callback)
Sets the cursor enter/leave callback.
-
void glfwSetCursor(GLFWwindow *window, GLFWcursor *cursor)
Sets the cursor for the window.
-
int glfwRawMouseMotionSupported(void)
Returns whether raw mouse motion is supported.
-
unsigned char * pixels
Definition: glfw3.h:1697
-
#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
Definition: glfw3.h:621
-
#define GLFW_JOYSTICK_4
Definition: glfw3.h:563
-
#define GLFW_TRUE
One.
Definition: glfw3.h:280
-
int glfwJoystickPresent(int jid)
Returns whether the specified joystick is present.
-
unsigned char buttons[15]
Definition: glfw3.h:1716
-
#define GLFW_DISCONNECTED
Definition: glfw3.h:1075
-
#define GLFW_GAMEPAD_BUTTON_A
Definition: glfw3.h:586
-
uint64_t glfwGetTimerValue(void)
Returns the current value of the raw timer.
-
GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow *window, GLFWcursorposfun callback)
Sets the cursor position callback.
-
uint64_t glfwGetTimerFrequency(void)
Returns the frequency, in Hz, of the raw timer.
-
#define GLFW_MOUSE_BUTTON_LEFT
Definition: glfw3.h:548
-
int width
Definition: glfw3.h:1691
-
void glfwWaitEventsTimeout(double timeout)
Waits with timeout until events are queued and processes them.
-
GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun callback)
Sets the joystick configuration callback.
-
Gamepad input state.
Definition: glfw3.h:1711
-
#define GLFW_JOYSTICK_3
Definition: glfw3.h:562
-
struct GLFWcursor GLFWcursor
Opaque cursor object.
Definition: glfw3.h:1164
-
#define GLFW_RAW_MOUSE_MOTION
Definition: glfw3.h:1020
-
GLFWcursor * glfwCreateStandardCursor(int shape)
Creates a cursor with a standard shape.
-
float axes[6]
Definition: glfw3.h:1720
-
Image data.
Definition: glfw3.h:1687
-
#define GLFW_HRESIZE_CURSOR
The horizontal resize arrow shape.
Definition: glfw3.h:1066
-
#define GLFW_CONNECTED
Definition: glfw3.h:1074
-
GLFWdropfun glfwSetDropCallback(GLFWwindow *window, GLFWdropfun callback)
Sets the path drop callback.
-
GLFWkeyfun glfwSetKeyCallback(GLFWwindow *window, GLFWkeyfun callback)
Sets the key callback.
-
#define GLFW_HAT_RIGHT
Definition: glfw3.h:325
-
#define GLFW_JOYSTICK_2
Definition: glfw3.h:561
-
#define GLFW_MOUSE_BUTTON_RIGHT
Definition: glfw3.h:549
-
void glfwPostEmptyEvent(void)
Posts an empty event to the event queue.
-
int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
Returns an attribute of the specified window.
-
GLFWscrollfun glfwSetScrollCallback(GLFWwindow *window, GLFWscrollfun callback)
Sets the scroll callback.
-
int glfwGetKey(GLFWwindow *window, int key)
Returns the last reported state of a keyboard key for the specified window.
-
const float * glfwGetJoystickAxes(int jid, int *count)
Returns the values of all axes of the specified joystick.
-
void glfwSetClipboardString(GLFWwindow *window, const char *string)
Sets the clipboard to the specified string.
-
#define GLFW_KEY_X
Definition: glfw3.h:403
-
#define GLFW_LOCK_KEY_MODS
Definition: glfw3.h:1019
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/internal_8dox.html b/src/deps/glfw-3.3.2/docs/html/internal_8dox.html deleted file mode 100644 index 67774f9..0000000 --- a/src/deps/glfw-3.3.2/docs/html/internal_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: internal.dox File Reference - - - - - - - - - - -
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internal.dox File Reference
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/internals_guide.html b/src/deps/glfw-3.3.2/docs/html/internals_guide.html deleted file mode 100644 index 4c616fc..0000000 --- a/src/deps/glfw-3.3.2/docs/html/internals_guide.html +++ /dev/null @@ -1,124 +0,0 @@ - - - - - - -GLFW: Internal structure - - - - - - - - - - -
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Internal structure
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There are several interfaces inside GLFW. Each interface has its own area of responsibility and its own naming conventions.

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-Public interface

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The most well-known is the public interface, described in the glfw3.h header file. This is implemented in source files shared by all platforms and these files contain no platform-specific code. This code usually ends up calling the platform and internal interfaces to do the actual work.

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The public interface uses the OpenGL naming conventions except with GLFW and glfw instead of GL and gl. For struct members, where OpenGL sets no precedent, it use headless camel case.

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Examples: glfwCreateWindow, GLFWwindow, GLFW_RED_BITS

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-Native interface

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The native interface is a small set of publicly available but platform-specific functions, described in the glfw3native.h header file and used to gain access to the underlying window, context and (on some platforms) display handles used by the platform interface.

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The function names of the native interface are similar to those of the public interface, but embeds the name of the interface that the returned handle is from.

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Examples: glfwGetX11Window, glfwGetWGLContext

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-Internal interface

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The internal interface consists of utility functions used by all other interfaces. It is shared code implemented in the same shared source files as the public and event interfaces. The internal interface is described in the internal.h header file.

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The internal interface is in charge of GLFW's global data, which it stores in a _GLFWlibrary struct named _glfw.

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The internal interface uses the same style as the public interface, except all global names have a leading underscore.

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Examples: _glfwIsValidContextConfig, _GLFWwindow, _glfw.monitorCount

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-Platform interface

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The platform interface implements all platform-specific operations as a service to the public interface. This includes event processing. The platform interface is never directly called by application code and never directly calls application-provided callbacks. It is also prohibited from modifying the platform-independent part of the internal structs. Instead, it calls the event interface when events interesting to GLFW are received.

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The platform interface mirrors those parts of the public interface that needs to perform platform-specific operations on some or all platforms. The are also named the same except that the glfw function prefix is replaced by _glfwPlatform.

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Examples: _glfwPlatformCreateWindow

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The platform interface also defines structs that contain platform-specific global and per-object state. Their names mirror those of the internal interface, except that an interface-specific suffix is added.

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Examples: _GLFWwindowX11, _GLFWcontextWGL

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These structs are incorporated as members into the internal interface structs using special macros that name them after the specific interface used. This prevents shared code from accidentally using these members.

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Examples: window->win32.handle, _glfw.x11.display

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-Event interface

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The event interface is implemented in the same shared source files as the public interface and is responsible for delivering the events it receives to the application, either via callbacks, via window state changes or both.

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The function names of the event interface use a _glfwInput prefix and the ObjectEvent pattern.

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Examples: _glfwInputWindowFocus, _glfwInputCursorPos

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-Static functions

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Static functions may be used by any interface and have no prefixes or suffixes. These use headless camel case.

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Examples: isValidElementForJoystick

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-Configuration macros

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GLFW uses a number of configuration macros to select at compile time which interfaces and code paths to use. They are defined in the glfw_config.h header file, which is generated from the glfw_config.h.in file by CMake.

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Configuration macros the same style as tokens in the public interface, except with a leading underscore.

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Examples: _GLFW_WIN32, _GLFW_BUILD_DLL

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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/intro_8dox.html b/src/deps/glfw-3.3.2/docs/html/intro_8dox.html deleted file mode 100644 index 693aeaa..0000000 --- a/src/deps/glfw-3.3.2/docs/html/intro_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: intro.dox File Reference - - - - - - - - - - -
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intro.dox File Reference
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- - - diff --git a/src/deps/glfw-3.3.2/docs/html/intro_guide.html b/src/deps/glfw-3.3.2/docs/html/intro_guide.html deleted file mode 100644 index a16fa89..0000000 --- a/src/deps/glfw-3.3.2/docs/html/intro_guide.html +++ /dev/null @@ -1,328 +0,0 @@ - - - - - - -GLFW: Introduction to the API - - - - - - - - - - -
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Introduction to the API
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This guide introduces the basic concepts of GLFW and describes initialization, error handling and API guarantees and limitations. For a broad but shallow tutorial, see Getting started instead. For details on a specific function in this category, see the Initialization, version and error reference.

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There are also guides for the other areas of GLFW.

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-Initialization and termination

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Before most GLFW functions may be called, the library must be initialized. This initialization checks what features are available on the machine, enumerates monitors and joysticks, initializes the timer and performs any required platform-specific initialization.

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Only the following functions may be called before the library has been successfully initialized, and only from the main thread.

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Calling any other function before successful initialization will cause a GLFW_NOT_INITIALIZED error.

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-Initializing GLFW

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The library is initialized with glfwInit, which returns GLFW_FALSE if an error occurred.

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if (!glfwInit())
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{
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// Handle initialization failure
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}
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If any part of initialization fails, any parts that succeeded are terminated as if glfwTerminate had been called. The library only needs to be initialized once and additional calls to an already initialized library will return GLFW_TRUE immediately.

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Once the library has been successfully initialized, it should be terminated before the application exits. Modern systems are very good at freeing resources allocated by programs that exit, but GLFW sometimes has to change global system settings and these might not be restored without termination.

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-Initialization hints

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Initialization hints are set before glfwInit and affect how the library behaves until termination. Hints are set with glfwInitHint.

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The values you set hints to are never reset by GLFW, but they only take effect during initialization. Once GLFW has been initialized, any values you set will be ignored until the library is terminated and initialized again.

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Some hints are platform specific. These may be set on any platform but they will only affect their specific platform. Other platforms will ignore them. Setting these hints requires no platform specific headers or functions.

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-Shared init hints

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GLFW_JOYSTICK_HAT_BUTTONS specifies whether to also expose joystick hats as buttons, for compatibility with earlier versions of GLFW that did not have glfwGetJoystickHats. Set this with glfwInitHint.

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-macOS specific init hints

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GLFW_COCOA_CHDIR_RESOURCES specifies whether to set the current directory to the application to the Contents/Resources subdirectory of the application's bundle, if present. Set this with glfwInitHint.

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GLFW_COCOA_MENUBAR specifies whether to create a basic menu bar, either from a nib or manually, when the first window is created, which is when AppKit is initialized. Set this with glfwInitHint.

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-Supported and default values

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Initialization hint Default value Supported values
GLFW_JOYSTICK_HAT_BUTTONS GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_COCOA_CHDIR_RESOURCES GLFW_TRUE GLFW_TRUE or GLFW_FALSE
GLFW_COCOA_MENUBAR GLFW_TRUE GLFW_TRUE or GLFW_FALSE
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-Terminating GLFW

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Before your application exits, you should terminate the GLFW library if it has been initialized. This is done with glfwTerminate.

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This will destroy any remaining window, monitor and cursor objects, restore any modified gamma ramps, re-enable the screensaver if it had been disabled and free any other resources allocated by GLFW.

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Once the library is terminated, it is as if it had never been initialized and you will need to initialize it again before being able to use GLFW. If the library was not initialized or had already been terminated, it return immediately.

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-Error handling

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Some GLFW functions have return values that indicate an error, but this is often not very helpful when trying to figure out what happened or why it occurred. Other functions have no return value reserved for errors, so error notification needs a separate channel. Finally, far from all GLFW functions have return values.

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The last error code for the calling thread can be queried at any time with glfwGetError.

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int code = glfwGetError(NULL);
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if (code != GLFW_NO_ERROR)
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handle_error(code);
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If no error has occurred since the last call, GLFW_NO_ERROR (zero) is returned. The error is cleared before the function returns.

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The error code indicates the general category of the error. Some error codes, such as GLFW_NOT_INITIALIZED has only a single meaning, whereas others like GLFW_PLATFORM_ERROR are used for many different errors.

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GLFW often has more information about an error than its general category. You can retrieve a UTF-8 encoded human-readable description along with the error code. If no error has occurred since the last call, the description is set to NULL.

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const char* description;
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int code = glfwGetError(&description);
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if (description)
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display_error_message(code, description);
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The retrieved description string is only valid until the next error occurs. This means you must make a copy of it if you want to keep it.

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You can also set an error callback, which will be called each time an error occurs. It is set with glfwSetErrorCallback.

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glfwSetErrorCallback(error_callback);
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The error callback receives the same error code and human-readable description returned by glfwGetError.

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void error_callback(int code, const char* description)
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{
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display_error_message(code, description);
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}
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The error callback is called after the error is stored, so calling glfwGetError from within the error callback returns the same values as the callback argument.

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The description string passed to the callback is only valid until the error callback returns. This means you must make a copy of it if you want to keep it.

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Reported errors are never fatal. As long as GLFW was successfully initialized, it will remain initialized and in a safe state until terminated regardless of how many errors occur. If an error occurs during initialization that causes glfwInit to fail, any part of the library that was initialized will be safely terminated.

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Do not rely on a currently invalid call to generate a specific error, as in the future that same call may generate a different error or become valid.

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-Coordinate systems

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GLFW has two primary coordinate systems: the virtual screen and the window content area or content area. Both use the same unit: virtual screen coordinates, or just screen coordinates, which don't necessarily correspond to pixels.

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Both the virtual screen and the content area coordinate systems have the X-axis pointing to the right and the Y-axis pointing down.

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Window and monitor positions are specified as the position of the upper-left corners of their content areas relative to the virtual screen, while cursor positions are specified relative to a window's content area.

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Because the origin of the window's content area coordinate system is also the point from which the window position is specified, you can translate content area coordinates to the virtual screen by adding the window position. The window frame, when present, extends out from the content area but does not affect the window position.

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Almost all positions and sizes in GLFW are measured in screen coordinates relative to one of the two origins above. This includes cursor positions, window positions and sizes, window frame sizes, monitor positions and video mode resolutions.

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Two exceptions are the monitor physical size, which is measured in millimetres, and framebuffer size, which is measured in pixels.

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Pixels and screen coordinates may map 1:1 on your machine, but they won't on every other machine, for example on a Mac with a Retina display. The ratio between screen coordinates and pixels may also change at run-time depending on which monitor the window is currently considered to be on.

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-Guarantees and limitations

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This section describes the conditions under which GLFW can be expected to function, barring bugs in the operating system or drivers. Use of GLFW outside of these limits may work on some platforms, or on some machines, or some of the time, or on some versions of GLFW, but it may break at any time and this will not be considered a bug.

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-Pointer lifetimes

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GLFW will never free any pointer you provide to it and you must never free any pointer it provides to you.

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Many GLFW functions return pointers to dynamically allocated structures, strings or arrays, and some callbacks are provided with strings or arrays. These are always managed by GLFW and should never be freed by the application. The lifetime of these pointers is documented for each GLFW function and callback. If you need to keep this data, you must copy it before its lifetime expires.

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Many GLFW functions accept pointers to structures or strings allocated by the application. These are never freed by GLFW and are always the responsibility of the application. If GLFW needs to keep the data in these structures or strings, it is copied before the function returns.

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Pointer lifetimes are guaranteed not to be shortened in future minor or patch releases.

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-Reentrancy

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GLFW event processing and object destruction are not reentrant. This means that the following functions must not be called from any callback function:

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These functions may be made reentrant in future minor or patch releases, but functions not on this list will not be made non-reentrant.

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-Thread safety

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Most GLFW functions must only be called from the main thread (the thread that calls main), but some may be called from any thread once the library has been initialized. Before initialization the whole library is thread-unsafe.

-

The reference documentation for every GLFW function states whether it is limited to the main thread.

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Initialization, termination, event processing and the creation and destruction of windows, cursors and OpenGL and OpenGL ES contexts are all restricted to the main thread due to limitations of one or several platforms.

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Because event processing must be performed on the main thread, all callbacks except for the error callback will only be called on that thread. The error callback may be called on any thread, as any GLFW function may generate errors.

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The error code and description may be queried from any thread.

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Empty events may be posted from any thread.

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The window user pointer and close flag may be read and written from any thread, but this is not synchronized by GLFW.

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These functions for working with OpenGL and OpenGL ES contexts may be called from any thread, but the window object is not synchronized by GLFW.

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The raw timer functions may be called from any thread.

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The regular timer may be used from any thread, but reading and writing the timer offset is not synchronized by GLFW.

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Library version information may be queried from any thread.

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All Vulkan related functions may be called from any thread.

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GLFW uses synchronization objects internally only to manage the per-thread context and error states. Additional synchronization is left to the application.

-

Functions that may currently be called from any thread will always remain so, but functions that are currently limited to the main thread may be updated to allow calls from any thread in future releases.

-

-Version compatibility

-

GLFW uses Semantic Versioning. This guarantees source and binary backward compatibility with earlier minor versions of the API. This means that you can drop in a newer version of the library and existing programs will continue to compile and existing binaries will continue to run.

-

Once a function or constant has been added, the signature of that function or value of that constant will remain unchanged until the next major version of GLFW. No compatibility of any kind is guaranteed between major versions.

-

Undocumented behavior, i.e. behavior that is not described in the documentation, may change at any time until it is documented.

-

If the reference documentation and the implementation differ, the reference documentation will almost always take precedence and the implementation will be fixed in the next release. The reference documentation will also take precedence over anything stated in a guide.

-

-Event order

-

The order of arrival of related events is not guaranteed to be consistent across platforms. The exception is synthetic key and mouse button release events, which are always delivered after the window defocus event.

-

-Version management

-

GLFW provides mechanisms for identifying what version of GLFW your application was compiled against as well as what version it is currently running against. If you are loading GLFW dynamically (not just linking dynamically), you can use this to verify that the library binary is compatible with your application.

-

-Compile-time version

-

The compile-time version of GLFW is provided by the GLFW header with the GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR and GLFW_VERSION_REVISION macros.

-
printf("Compiled against GLFW %i.%i.%i\n",
- - - -

-Run-time version

-

The run-time version can be retrieved with glfwGetVersion, a function that may be called regardless of whether GLFW is initialized.

-
int major, minor, revision;
-
glfwGetVersion(&major, &minor, &revision);
-
-
printf("Running against GLFW %i.%i.%i\n", major, minor, revision);
-

-Version string

-

GLFW 3 also provides a compile-time generated version string that describes the version, platform, compiler and any platform-specific compile-time options. This is primarily intended for submitting bug reports, to allow developers to see which code paths are enabled in a binary.

-

The version string is returned by glfwGetVersionString, a function that may be called regardless of whether GLFW is initialized.

-

Do not use the version string to parse the GLFW library version. The glfwGetVersion function already provides the version of the running library binary.

-

The format of the string is as follows:

    -
  • The version of GLFW
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  • The name of the window system API
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-

For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL back ends, the version string may look something like this:

-
3.0.0 Win32 WGL MinGW
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-
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int glfwGetError(const char **description)
Returns and clears the last error for the calling thread.
-
void glfwTerminate(void)
Terminates the GLFW library.
-
void glfwInitHint(int hint, int value)
Sets the specified init hint to the desired value.
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#define GLFW_FALSE
Zero.
Definition: glfw3.h:289
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#define GLFW_VERSION_MINOR
The minor version number of the GLFW library.
Definition: glfw3.h:262
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#define GLFW_VERSION_REVISION
The revision number of the GLFW library.
Definition: glfw3.h:269
-
#define GLFW_JOYSTICK_HAT_BUTTONS
Joystick hat buttons init hint.
Definition: glfw3.h:1083
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int glfwInit(void)
Initializes the GLFW library.
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#define GLFW_VERSION_MAJOR
The major version number of the GLFW library.
Definition: glfw3.h:255
-
GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback)
Sets the error callback.
-
void glfwGetVersion(int *major, int *minor, int *rev)
Retrieves the version of the GLFW library.
-
#define GLFW_NO_ERROR
No error has occurred.
Definition: glfw3.h:638
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orientationchange":$.proxy(this.winResize,this)},i)),this.opts.subIndicators&&(this.$subArrow=$("").addClass("sub-arrow"),this.opts.subIndicatorsText&&this.$subArrow.html(this.opts.subIndicatorsText)),initMouseDetection()}if(this.$firstSub=this.$root.find("ul").each(function(){e.menuInit($(this))}).eq(0),this.$firstLink=this.$root.find("a").eq(0),this.opts.markCurrentItem){var s=/(index|default)\.[^#\?\/]*/i,o=/#.*/,a=window.location.href.replace(s,""),n=a.replace(o,"");this.$root.find("a").each(function(){var t=this.href.replace(s,""),i=$(this);(t==a||t==n)&&(i.addClass("current"),e.opts.markCurrentTree&&i.parentsUntil("[data-smartmenus-id]","ul").each(function(){$(this).dataSM("parent-a").addClass("current")}))})}this.wasCollapsible=this.isCollapsible()},destroy:function(t){if(!t){var e=".smartmenus";this.$root.removeData("smartmenus").removeAttr("data-smartmenus-id").removeDataSM("level").off(e),e+=this.rootId,$(document).off(e),$(window).off(e),this.opts.subIndicators&&(this.$subArrow=null)}this.menuHideAll();var i=this;this.$root.find("ul").each(function(){var t=$(this);t.dataSM("scroll-arrows")&&t.dataSM("scroll-arrows").remove(),t.dataSM("shown-before")&&((i.opts.subMenusMinWidth||i.opts.subMenusMaxWidth)&&t.css({width:"",minWidth:"",maxWidth:""}).removeClass("sm-nowrap"),t.dataSM("scroll-arrows")&&t.dataSM("scroll-arrows").remove(),t.css({zIndex:"",top:"",left:"",marginLeft:"",marginTop:"",display:""})),0==(t.attr("id")||"").indexOf(i.accessIdPrefix)&&t.removeAttr("id")}).removeDataSM("in-mega").removeDataSM("shown-before").removeDataSM("scroll-arrows").removeDataSM("parent-a").removeDataSM("level").removeDataSM("beforefirstshowfired").removeAttr("role").removeAttr("aria-hidden").removeAttr("aria-labelledby").removeAttr("aria-expanded"),this.$root.find("a.has-submenu").each(function(){var t=$(this);0==t.attr("id").indexOf(i.accessIdPrefix)&&t.removeAttr("id")}).removeClass("has-submenu").removeDataSM("sub").removeAttr("aria-haspopup").removeAttr("aria-controls").removeAttr("aria-expanded").closest("li").removeDataSM("sub"),this.opts.subIndicators&&this.$root.find("span.sub-arrow").remove(),this.opts.markCurrentItem&&this.$root.find("a.current").removeClass("current"),t||(this.$root=null,this.$firstLink=null,this.$firstSub=null,this.$disableOverlay&&(this.$disableOverlay.remove(),this.$disableOverlay=null),menuTrees.splice($.inArray(this,menuTrees),1))},disable:function(t){if(!this.disabled){if(this.menuHideAll(),!t&&!this.opts.isPopup&&this.$root.is(":visible")){var e=this.$root.offset();this.$disableOverlay=$('
').css({position:"absolute",top:e.top,left:e.left,width:this.$root.outerWidth(),height:this.$root.outerHeight(),zIndex:this.getStartZIndex(!0),opacity:0}).appendTo(document.body)}this.disabled=!0}},docClick:function(t){return this.$touchScrollingSub?(this.$touchScrollingSub=null,void 0):((this.visibleSubMenus.length&&!$.contains(this.$root[0],t.target)||$(t.target).closest("a").length)&&this.menuHideAll(),void 0)},docTouchEnd:function(){if(this.lastTouch){if(!(!this.visibleSubMenus.length||void 0!==this.lastTouch.x2&&this.lastTouch.x1!=this.lastTouch.x2||void 0!==this.lastTouch.y2&&this.lastTouch.y1!=this.lastTouch.y2||this.lastTouch.target&&$.contains(this.$root[0],this.lastTouch.target))){this.hideTimeout&&(clearTimeout(this.hideTimeout),this.hideTimeout=0);var t=this;this.hideTimeout=setTimeout(function(){t.menuHideAll()},350)}this.lastTouch=null}},docTouchMove:function(t){if(this.lastTouch){var e=t.originalEvent.touches[0];this.lastTouch.x2=e.pageX,this.lastTouch.y2=e.pageY}},docTouchStart:function(t){var e=t.originalEvent.touches[0];this.lastTouch={x1:e.pageX,y1:e.pageY,target:e.target}},enable:function(){this.disabled&&(this.$disableOverlay&&(this.$disableOverlay.remove(),this.$disableOverlay=null),this.disabled=!1)},getClosestMenu:function(t){for(var e=$(t).closest("ul");e.dataSM("in-mega");)e=e.parent().closest("ul");return e[0]||null},getHeight:function(t){return this.getOffset(t,!0)},getOffset:function(t,e){var i;"none"==t.css("display")&&(i={position:t[0].style.position,visibility:t[0].style.visibility},t.css({position:"absolute",visibility:"hidden"}).show());var s=t[0].getBoundingClientRect&&t[0].getBoundingClientRect(),o=s&&(e?s.height||s.bottom-s.top:s.width||s.right-s.left);return o||0===o||(o=e?t[0].offsetHeight:t[0].offsetWidth),i&&t.hide().css(i),o},getStartZIndex:function(t){var e=parseInt(this[t?"$root":"$firstSub"].css("z-index"));return!t&&isNaN(e)&&(e=parseInt(this.$root.css("z-index"))),isNaN(e)?1:e},getTouchPoint:function(t){return t.touches&&t.touches[0]||t.changedTouches&&t.changedTouches[0]||t},getViewport:function(t){var e=t?"Height":"Width",i=document.documentElement["client"+e],s=window["inner"+e];return s&&(i=Math.min(i,s)),i},getViewportHeight:function(){return this.getViewport(!0)},getViewportWidth:function(){return this.getViewport()},getWidth:function(t){return this.getOffset(t)},handleEvents:function(){return!this.disabled&&this.isCSSOn()},handleItemEvents:function(t){return this.handleEvents()&&!this.isLinkInMegaMenu(t)},isCollapsible:function(){return"static"==this.$firstSub.css("position")},isCSSOn:function(){return"inline"!=this.$firstLink.css("display")},isFixed:function(){var t="fixed"==this.$root.css("position");return t||this.$root.parentsUntil("body").each(function(){return"fixed"==$(this).css("position")?(t=!0,!1):void 0}),t},isLinkInMegaMenu:function(t){return $(this.getClosestMenu(t[0])).hasClass("mega-menu")},isTouchMode:function(){return!mouse||this.opts.noMouseOver||this.isCollapsible()},itemActivate:function(t,e){var i=t.closest("ul"),s=i.dataSM("level");if(s>1&&(!this.activatedItems[s-2]||this.activatedItems[s-2][0]!=i.dataSM("parent-a")[0])){var o=this;$(i.parentsUntil("[data-smartmenus-id]","ul").get().reverse()).add(i).each(function(){o.itemActivate($(this).dataSM("parent-a"))})}if((!this.isCollapsible()||e)&&this.menuHideSubMenus(this.activatedItems[s-1]&&this.activatedItems[s-1][0]==t[0]?s:s-1),this.activatedItems[s-1]=t,this.$root.triggerHandler("activate.smapi",t[0])!==!1){var a=t.dataSM("sub");a&&(this.isTouchMode()||!this.opts.showOnClick||this.clickActivated)&&this.menuShow(a)}},itemBlur:function(t){var e=$(t.currentTarget);this.handleItemEvents(e)&&this.$root.triggerHandler("blur.smapi",e[0])},itemClick:function(t){var e=$(t.currentTarget);if(this.handleItemEvents(e)){if(this.$touchScrollingSub&&this.$touchScrollingSub[0]==e.closest("ul")[0])return this.$touchScrollingSub=null,t.stopPropagation(),!1;if(this.$root.triggerHandler("click.smapi",e[0])===!1)return!1;var i=$(t.target).is(".sub-arrow"),s=e.dataSM("sub"),o=s?2==s.dataSM("level"):!1,a=this.isCollapsible(),n=/toggle$/.test(this.opts.collapsibleBehavior),r=/link$/.test(this.opts.collapsibleBehavior),h=/^accordion/.test(this.opts.collapsibleBehavior);if(s&&!s.is(":visible")){if((!r||!a||i)&&(this.opts.showOnClick&&o&&(this.clickActivated=!0),this.itemActivate(e,h),s.is(":visible")))return this.focusActivated=!0,!1}else if(a&&(n||i))return this.itemActivate(e,h),this.menuHide(s),n&&(this.focusActivated=!1),!1;return this.opts.showOnClick&&o||e.hasClass("disabled")||this.$root.triggerHandler("select.smapi",e[0])===!1?!1:void 0}},itemDown:function(t){var e=$(t.currentTarget);this.handleItemEvents(e)&&e.dataSM("mousedown",!0)},itemEnter:function(t){var e=$(t.currentTarget);if(this.handleItemEvents(e)){if(!this.isTouchMode()){this.showTimeout&&(clearTimeout(this.showTimeout),this.showTimeout=0);var i=this;this.showTimeout=setTimeout(function(){i.itemActivate(e)},this.opts.showOnClick&&1==e.closest("ul").dataSM("level")?1:this.opts.showTimeout)}this.$root.triggerHandler("mouseenter.smapi",e[0])}},itemFocus:function(t){var e=$(t.currentTarget);this.handleItemEvents(e)&&(!this.focusActivated||this.isTouchMode()&&e.dataSM("mousedown")||this.activatedItems.length&&this.activatedItems[this.activatedItems.length-1][0]==e[0]||this.itemActivate(e,!0),this.$root.triggerHandler("focus.smapi",e[0]))},itemLeave:function(t){var e=$(t.currentTarget);this.handleItemEvents(e)&&(this.isTouchMode()||(e[0].blur(),this.showTimeout&&(clearTimeout(this.showTimeout),this.showTimeout=0)),e.removeDataSM("mousedown"),this.$root.triggerHandler("mouseleave.smapi",e[0]))},menuHide:function(t){if(this.$root.triggerHandler("beforehide.smapi",t[0])!==!1&&(canAnimate&&t.stop(!0,!0),"none"!=t.css("display"))){var e=function(){t.css("z-index","")};this.isCollapsible()?canAnimate&&this.opts.collapsibleHideFunction?this.opts.collapsibleHideFunction.call(this,t,e):t.hide(this.opts.collapsibleHideDuration,e):canAnimate&&this.opts.hideFunction?this.opts.hideFunction.call(this,t,e):t.hide(this.opts.hideDuration,e),t.dataSM("scroll")&&(this.menuScrollStop(t),t.css({"touch-action":"","-ms-touch-action":"","-webkit-transform":"",transform:""}).off(".smartmenus_scroll").removeDataSM("scroll").dataSM("scroll-arrows").hide()),t.dataSM("parent-a").removeClass("highlighted").attr("aria-expanded","false"),t.attr({"aria-expanded":"false","aria-hidden":"true"});var i=t.dataSM("level");this.activatedItems.splice(i-1,1),this.visibleSubMenus.splice($.inArray(t,this.visibleSubMenus),1),this.$root.triggerHandler("hide.smapi",t[0])}},menuHideAll:function(){this.showTimeout&&(clearTimeout(this.showTimeout),this.showTimeout=0);for(var t=this.opts.isPopup?1:0,e=this.visibleSubMenus.length-1;e>=t;e--)this.menuHide(this.visibleSubMenus[e]);this.opts.isPopup&&(canAnimate&&this.$root.stop(!0,!0),this.$root.is(":visible")&&(canAnimate&&this.opts.hideFunction?this.opts.hideFunction.call(this,this.$root):this.$root.hide(this.opts.hideDuration))),this.activatedItems=[],this.visibleSubMenus=[],this.clickActivated=!1,this.focusActivated=!1,this.zIndexInc=0,this.$root.triggerHandler("hideAll.smapi")},menuHideSubMenus:function(t){for(var e=this.activatedItems.length-1;e>=t;e--){var i=this.activatedItems[e].dataSM("sub");i&&this.menuHide(i)}},menuInit:function(t){if(!t.dataSM("in-mega")){t.hasClass("mega-menu")&&t.find("ul").dataSM("in-mega",!0);for(var e=2,i=t[0];(i=i.parentNode.parentNode)!=this.$root[0];)e++;var s=t.prevAll("a").eq(-1);s.length||(s=t.prevAll().find("a").eq(-1)),s.addClass("has-submenu").dataSM("sub",t),t.dataSM("parent-a",s).dataSM("level",e).parent().dataSM("sub",t);var o=s.attr("id")||this.accessIdPrefix+ ++this.idInc,a=t.attr("id")||this.accessIdPrefix+ ++this.idInc;s.attr({id:o,"aria-haspopup":"true","aria-controls":a,"aria-expanded":"false"}),t.attr({id:a,role:"group","aria-hidden":"true","aria-labelledby":o,"aria-expanded":"false"}),this.opts.subIndicators&&s[this.opts.subIndicatorsPos](this.$subArrow.clone())}},menuPosition:function(t){var e,i,s=t.dataSM("parent-a"),o=s.closest("li"),a=o.parent(),n=t.dataSM("level"),r=this.getWidth(t),h=this.getHeight(t),u=s.offset(),l=u.left,c=u.top,d=this.getWidth(s),m=this.getHeight(s),p=$(window),f=p.scrollLeft(),v=p.scrollTop(),b=this.getViewportWidth(),S=this.getViewportHeight(),g=a.parent().is("[data-sm-horizontal-sub]")||2==n&&!a.hasClass("sm-vertical"),M=this.opts.rightToLeftSubMenus&&!o.is("[data-sm-reverse]")||!this.opts.rightToLeftSubMenus&&o.is("[data-sm-reverse]"),w=2==n?this.opts.mainMenuSubOffsetX:this.opts.subMenusSubOffsetX,T=2==n?this.opts.mainMenuSubOffsetY:this.opts.subMenusSubOffsetY;if(g?(e=M?d-r-w:w,i=this.opts.bottomToTopSubMenus?-h-T:m+T):(e=M?w-r:d-w,i=this.opts.bottomToTopSubMenus?m-T-h:T),this.opts.keepInViewport){var y=l+e,I=c+i;if(M&&f>y?e=g?f-y+e:d-w:!M&&y+r>f+b&&(e=g?f+b-r-y+e:w-r),g||(S>h&&I+h>v+S?i+=v+S-h-I:(h>=S||v>I)&&(i+=v-I)),g&&(I+h>v+S+.49||v>I)||!g&&h>S+.49){var x=this;t.dataSM("scroll-arrows")||t.dataSM("scroll-arrows",$([$('')[0],$('')[0]]).on({mouseenter:function(){t.dataSM("scroll").up=$(this).hasClass("scroll-up"),x.menuScroll(t)},mouseleave:function(e){x.menuScrollStop(t),x.menuScrollOut(t,e)},"mousewheel DOMMouseScroll":function(t){t.preventDefault()}}).insertAfter(t));var A=".smartmenus_scroll";if(t.dataSM("scroll",{y:this.cssTransforms3d?0:i-m,step:1,itemH:m,subH:h,arrowDownH:this.getHeight(t.dataSM("scroll-arrows").eq(1))}).on(getEventsNS({mouseover:function(e){x.menuScrollOver(t,e)},mouseout:function(e){x.menuScrollOut(t,e)},"mousewheel DOMMouseScroll":function(e){x.menuScrollMousewheel(t,e)}},A)).dataSM("scroll-arrows").css({top:"auto",left:"0",marginLeft:e+(parseInt(t.css("border-left-width"))||0),width:r-(parseInt(t.css("border-left-width"))||0)-(parseInt(t.css("border-right-width"))||0),zIndex:t.css("z-index")}).eq(g&&this.opts.bottomToTopSubMenus?0:1).show(),this.isFixed()){var C={};C[touchEvents?"touchstart touchmove touchend":"pointerdown pointermove pointerup MSPointerDown MSPointerMove MSPointerUp"]=function(e){x.menuScrollTouch(t,e)},t.css({"touch-action":"none","-ms-touch-action":"none"}).on(getEventsNS(C,A))}}}t.css({top:"auto",left:"0",marginLeft:e,marginTop:i-m})},menuScroll:function(t,e,i){var s,o=t.dataSM("scroll"),a=t.dataSM("scroll-arrows"),n=o.up?o.upEnd:o.downEnd;if(!e&&o.momentum){if(o.momentum*=.92,s=o.momentum,.5>s)return this.menuScrollStop(t),void 0}else s=i||(e||!this.opts.scrollAccelerate?this.opts.scrollStep:Math.floor(o.step));var r=t.dataSM("level");if(this.activatedItems[r-1]&&this.activatedItems[r-1].dataSM("sub")&&this.activatedItems[r-1].dataSM("sub").is(":visible")&&this.menuHideSubMenus(r-1),o.y=o.up&&o.y>=n||!o.up&&n>=o.y?o.y:Math.abs(n-o.y)>s?o.y+(o.up?s:-s):n,t.css(this.cssTransforms3d?{"-webkit-transform":"translate3d(0, "+o.y+"px, 0)",transform:"translate3d(0, "+o.y+"px, 0)"}:{marginTop:o.y}),mouse&&(o.up&&o.y>o.downEnd||!o.up&&o.y0;t.dataSM("scroll-arrows").eq(i?0:1).is(":visible")&&(t.dataSM("scroll").up=i,this.menuScroll(t,!0))}e.preventDefault()},menuScrollOut:function(t,e){mouse&&(/^scroll-(up|down)/.test((e.relatedTarget||"").className)||(t[0]==e.relatedTarget||$.contains(t[0],e.relatedTarget))&&this.getClosestMenu(e.relatedTarget)==t[0]||t.dataSM("scroll-arrows").css("visibility","hidden"))},menuScrollOver:function(t,e){if(mouse&&!/^scroll-(up|down)/.test(e.target.className)&&this.getClosestMenu(e.target)==t[0]){this.menuScrollRefreshData(t);var i=t.dataSM("scroll"),s=$(window).scrollTop()-t.dataSM("parent-a").offset().top-i.itemH;t.dataSM("scroll-arrows").eq(0).css("margin-top",s).end().eq(1).css("margin-top",s+this.getViewportHeight()-i.arrowDownH).end().css("visibility","visible")}},menuScrollRefreshData:function(t){var e=t.dataSM("scroll"),i=$(window).scrollTop()-t.dataSM("parent-a").offset().top-e.itemH;this.cssTransforms3d&&(i=-(parseFloat(t.css("margin-top"))-i)),$.extend(e,{upEnd:i,downEnd:i+this.getViewportHeight()-e.subH})},menuScrollStop:function(t){return this.scrollTimeout?(cancelAnimationFrame(this.scrollTimeout),this.scrollTimeout=0,t.dataSM("scroll").step=1,!0):void 0},menuScrollTouch:function(t,e){if(e=e.originalEvent,isTouchEvent(e)){var i=this.getTouchPoint(e);if(this.getClosestMenu(i.target)==t[0]){var s=t.dataSM("scroll");if(/(start|down)$/i.test(e.type))this.menuScrollStop(t)?(e.preventDefault(),this.$touchScrollingSub=t):this.$touchScrollingSub=null,this.menuScrollRefreshData(t),$.extend(s,{touchStartY:i.pageY,touchStartTime:e.timeStamp});else if(/move$/i.test(e.type)){var o=void 0!==s.touchY?s.touchY:s.touchStartY;if(void 0!==o&&o!=i.pageY){this.$touchScrollingSub=t;var a=i.pageY>o;void 0!==s.up&&s.up!=a&&$.extend(s,{touchStartY:i.pageY,touchStartTime:e.timeStamp}),$.extend(s,{up:a,touchY:i.pageY}),this.menuScroll(t,!0,Math.abs(i.pageY-o))}e.preventDefault()}else void 0!==s.touchY&&((s.momentum=15*Math.pow(Math.abs(i.pageY-s.touchStartY)/(e.timeStamp-s.touchStartTime),2))&&(this.menuScrollStop(t),this.menuScroll(t),e.preventDefault()),delete s.touchY)}}},menuShow:function(t){if((t.dataSM("beforefirstshowfired")||(t.dataSM("beforefirstshowfired",!0),this.$root.triggerHandler("beforefirstshow.smapi",t[0])!==!1))&&this.$root.triggerHandler("beforeshow.smapi",t[0])!==!1&&(t.dataSM("shown-before",!0),canAnimate&&t.stop(!0,!0),!t.is(":visible"))){var e=t.dataSM("parent-a"),i=this.isCollapsible();if((this.opts.keepHighlighted||i)&&e.addClass("highlighted"),i)t.removeClass("sm-nowrap").css({zIndex:"",width:"auto",minWidth:"",maxWidth:"",top:"",left:"",marginLeft:"",marginTop:""});else{if(t.css("z-index",this.zIndexInc=(this.zIndexInc||this.getStartZIndex())+1),(this.opts.subMenusMinWidth||this.opts.subMenusMaxWidth)&&(t.css({width:"auto",minWidth:"",maxWidth:""}).addClass("sm-nowrap"),this.opts.subMenusMinWidth&&t.css("min-width",this.opts.subMenusMinWidth),this.opts.subMenusMaxWidth)){var s=this.getWidth(t);t.css("max-width",this.opts.subMenusMaxWidth),s>this.getWidth(t)&&t.removeClass("sm-nowrap").css("width",this.opts.subMenusMaxWidth)}this.menuPosition(t)}var o=function(){t.css("overflow","")};i?canAnimate&&this.opts.collapsibleShowFunction?this.opts.collapsibleShowFunction.call(this,t,o):t.show(this.opts.collapsibleShowDuration,o):canAnimate&&this.opts.showFunction?this.opts.showFunction.call(this,t,o):t.show(this.opts.showDuration,o),e.attr("aria-expanded","true"),t.attr({"aria-expanded":"true","aria-hidden":"false"}),this.visibleSubMenus.push(t),this.$root.triggerHandler("show.smapi",t[0])}},popupHide:function(t){this.hideTimeout&&(clearTimeout(this.hideTimeout),this.hideTimeout=0);var e=this;this.hideTimeout=setTimeout(function(){e.menuHideAll()},t?1:this.opts.hideTimeout)},popupShow:function(t,e){if(!this.opts.isPopup)return alert('SmartMenus jQuery Error:\n\nIf you want to show this menu via the "popupShow" method, set the isPopup:true option.'),void 0;if(this.hideTimeout&&(clearTimeout(this.hideTimeout),this.hideTimeout=0),this.$root.dataSM("shown-before",!0),canAnimate&&this.$root.stop(!0,!0),!this.$root.is(":visible")){this.$root.css({left:t,top:e});var i=this,s=function(){i.$root.css("overflow","")};canAnimate&&this.opts.showFunction?this.opts.showFunction.call(this,this.$root,s):this.$root.show(this.opts.showDuration,s),this.visibleSubMenus[0]=this.$root}},refresh:function(){this.destroy(!0),this.init(!0)},rootKeyDown:function(t){if(this.handleEvents())switch(t.keyCode){case 27:var e=this.activatedItems[0];if(e){this.menuHideAll(),e[0].focus();var i=e.dataSM("sub");i&&this.menuHide(i)}break;case 32:var s=$(t.target);if(s.is("a")&&this.handleItemEvents(s)){var i=s.dataSM("sub");i&&!i.is(":visible")&&(this.itemClick({currentTarget:t.target}),t.preventDefault())}}},rootOut:function(t){if(this.handleEvents()&&!this.isTouchMode()&&t.target!=this.$root[0]&&(this.hideTimeout&&(clearTimeout(this.hideTimeout),this.hideTimeout=0),!this.opts.showOnClick||!this.opts.hideOnClick)){var e=this;this.hideTimeout=setTimeout(function(){e.menuHideAll()},this.opts.hideTimeout)}},rootOver:function(t){this.handleEvents()&&!this.isTouchMode()&&t.target!=this.$root[0]&&this.hideTimeout&&(clearTimeout(this.hideTimeout),this.hideTimeout=0)},winResize:function(t){if(this.handleEvents()){if(!("onorientationchange"in window)||"orientationchange"==t.type){var e=this.isCollapsible();this.wasCollapsible&&e||(this.activatedItems.length&&this.activatedItems[this.activatedItems.length-1][0].blur(),this.menuHideAll()),this.wasCollapsible=e}}else if(this.$disableOverlay){var i=this.$root.offset();this.$disableOverlay.css({top:i.top,left:i.left,width:this.$root.outerWidth(),height:this.$root.outerHeight()})}}}}),$.fn.dataSM=function(t,e){return e?this.data(t+"_smartmenus",e):this.data(t+"_smartmenus")},$.fn.removeDataSM=function(t){return this.removeData(t+"_smartmenus")},$.fn.smartmenus=function(options){if("string"==typeof options){var args=arguments,method=options;return Array.prototype.shift.call(args),this.each(function(){var t=$(this).data("smartmenus");t&&t[method]&&t[method].apply(t,args)})}return this.each(function(){var dataOpts=$(this).data("sm-options")||null;if(dataOpts)try{dataOpts=eval("("+dataOpts+")")}catch(e){dataOpts=null,alert('ERROR\n\nSmartMenus jQuery init:\nInvalid "data-sm-options" attribute value syntax.')}new $.SmartMenus(this,$.extend({},$.fn.smartmenus.defaults,options,dataOpts))})},$.fn.smartmenus.defaults={isPopup:!1,mainMenuSubOffsetX:0,mainMenuSubOffsetY:0,subMenusSubOffsetX:0,subMenusSubOffsetY:0,subMenusMinWidth:"10em",subMenusMaxWidth:"20em",subIndicators:!0,subIndicatorsPos:"append",subIndicatorsText:"",scrollStep:30,scrollAccelerate:!0,showTimeout:250,hideTimeout:500,showDuration:0,showFunction:null,hideDuration:0,hideFunction:function(t,e){t.fadeOut(200,e)},collapsibleShowDuration:0,collapsibleShowFunction:function(t,e){t.slideDown(200,e)},collapsibleHideDuration:0,collapsibleHideFunction:function(t,e){t.slideUp(200,e)},showOnClick:!1,hideOnClick:!0,noMouseOver:!1,keepInViewport:!0,keepHighlighted:!0,markCurrentItem:!1,markCurrentTree:!0,rightToLeftSubMenus:!1,bottomToTopSubMenus:!1,collapsibleBehavior:"default"},$}); \ No newline at end of file diff --git a/src/deps/glfw-3.3.2/docs/html/main_8dox.html b/src/deps/glfw-3.3.2/docs/html/main_8dox.html deleted file mode 100644 index f2e55c0..0000000 --- a/src/deps/glfw-3.3.2/docs/html/main_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: main.dox File Reference - - - - - - - - - - -
- - - - - - - - - -
-
- - -
- -
- -
-
-
-
main.dox File Reference
-
-
-
- - - diff --git a/src/deps/glfw-3.3.2/docs/html/menu.js b/src/deps/glfw-3.3.2/docs/html/menu.js deleted file mode 100644 index 433c15b..0000000 --- a/src/deps/glfw-3.3.2/docs/html/menu.js +++ /dev/null @@ -1,50 +0,0 @@ -/* - @licstart The following is the entire license notice for the - JavaScript code in this file. - - Copyright (C) 1997-2017 by Dimitri van Heesch - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License along - with this program; if not, write to the Free Software Foundation, Inc., - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - - @licend The above is the entire license notice - for the JavaScript code in this file - */ -function initMenu(relPath,searchEnabled,serverSide,searchPage,search) { - function makeTree(data,relPath) { - var result=''; - if ('children' in data) { - result+=''; - } - return result; - } - - $('#main-nav').append(makeTree(menudata,relPath)); - $('#main-nav').children(':first').addClass('sm sm-dox').attr('id','main-menu'); - if (searchEnabled) { - if (serverSide) { - $('#main-menu').append('
  • '); - } else { - $('#main-menu').append('
  • '); - } - } - $('#main-menu').smartmenus(); -} -/* @license-end */ diff --git a/src/deps/glfw-3.3.2/docs/html/menudata.js b/src/deps/glfw-3.3.2/docs/html/menudata.js deleted file mode 100644 index 7a4b948..0000000 --- a/src/deps/glfw-3.3.2/docs/html/menudata.js +++ /dev/null @@ -1,28 +0,0 @@ -/* -@licstart The following is the entire license notice for the -JavaScript code in this file. - -Copyright (C) 1997-2019 by Dimitri van Heesch - -This program is free software; you can redistribute it and/or modify -it under the terms of version 2 of the GNU General Public License as published by -the Free Software Foundation - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - -@licend The above is the entire license notice -for the JavaScript code in this file -*/ -var menudata={children:[ -{text:"Introduction",url:"index.html"}, -{text:"Tutorial",url:"quick_guide.html"}, -{text:"Guides",url:"pages.html"}, -{text:"Reference",url:"modules.html"}, -{text:"Files",url:"files.html"}]} diff --git a/src/deps/glfw-3.3.2/docs/html/modules.html b/src/deps/glfw-3.3.2/docs/html/modules.html deleted file mode 100644 index 23539d2..0000000 --- a/src/deps/glfw-3.3.2/docs/html/modules.html +++ /dev/null @@ -1,93 +0,0 @@ - - - - - - -GLFW: Reference - - - - - - - - - - -
    - - - - - - - - -
    - -
    -
    - - -
    - -
    - -
    -
    -
    Reference
    -
    -
    -
    Here is a list of all modules:
    -
    [detail level 12]
    - - - - - - - - - - - - - - - - -
     Context referenceFunctions and types related to OpenGL and OpenGL ES contexts
     Initialization, version and error referenceFunctions and types related to initialization and error handling
     Error codesError codes
     Input referenceFunctions and types related to input handling
     Gamepad axesGamepad axes
     Gamepad buttonsGamepad buttons
     Joystick hat statesJoystick hat states
     JoysticksJoystick IDs
     Keyboard keysKeyboard key IDs
     Modifier key flagsModifier key flags
     Mouse buttonsMouse button IDs
     Standard cursor shapesStandard system cursor shapes
     Monitor referenceFunctions and types related to monitors
     Native accessFunctions related to accessing native handles
     Vulkan referenceFunctions and types related to Vulkan
     Window referenceFunctions and types related to windows
    -
    -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/monitor_8dox.html b/src/deps/glfw-3.3.2/docs/html/monitor_8dox.html deleted file mode 100644 index b22d558..0000000 --- a/src/deps/glfw-3.3.2/docs/html/monitor_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: monitor.dox File Reference - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    -
    -
    monitor.dox File Reference
    -
    -
    -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/monitor_guide.html b/src/deps/glfw-3.3.2/docs/html/monitor_guide.html deleted file mode 100644 index 6d418e2..0000000 --- a/src/deps/glfw-3.3.2/docs/html/monitor_guide.html +++ /dev/null @@ -1,221 +0,0 @@ - - - - - - -GLFW: Monitor guide - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    -
    -
    Monitor guide
    -
    -
    - -

    This guide introduces the monitor related functions of GLFW. For details on a specific function in this category, see the Monitor reference. There are also guides for the other areas of GLFW.

    - -

    -Monitor objects

    -

    A monitor object represents a currently connected monitor and is represented as a pointer to the opaque type GLFWmonitor. Monitor objects cannot be created or destroyed by the application and retain their addresses until the monitors they represent are disconnected or until the library is terminated.

    -

    Each monitor has a current video mode, a list of supported video modes, a virtual position, a human-readable name, an estimated physical size and a gamma ramp. One of the monitors is the primary monitor.

    -

    The virtual position of a monitor is in screen coordinates and, together with the current video mode, describes the viewports that the connected monitors provide into the virtual desktop that spans them.

    -

    To see how GLFW views your monitor setup and its available video modes, run the monitors test program.

    -

    -Retrieving monitors

    -

    The primary monitor is returned by glfwGetPrimaryMonitor. It is the user's preferred monitor and is usually the one with global UI elements like task bar or menu bar.

    -

    You can retrieve all currently connected monitors with glfwGetMonitors. See the reference documentation for the lifetime of the returned array.

    -
    int count;
    -
    GLFWmonitor** monitors = glfwGetMonitors(&count);
    -

    The primary monitor is always the first monitor in the returned array, but other monitors may be moved to a different index when a monitor is connected or disconnected.

    -

    -Monitor configuration changes

    -

    If you wish to be notified when a monitor is connected or disconnected, set a monitor callback.

    -
    glfwSetMonitorCallback(monitor_callback);
    -

    The callback function receives the handle for the monitor that has been connected or disconnected and the event that occurred.

    -
    void monitor_callback(GLFWmonitor* monitor, int event)
    -
    {
    -
    if (event == GLFW_CONNECTED)
    -
    {
    -
    // The monitor was connected
    -
    }
    -
    else if (event == GLFW_DISCONNECTED)
    -
    {
    -
    // The monitor was disconnected
    -
    }
    -
    }
    -

    If a monitor is disconnected, all windows that are full screen on it will be switched to windowed mode before the callback is called. Only glfwGetMonitorName and glfwGetMonitorUserPointer will return useful values for a disconnected monitor and only before the monitor callback returns.

    -

    -Monitor properties

    -

    Each monitor has a current video mode, a list of supported video modes, a virtual position, a content scale, a human-readable name, a user pointer, an estimated physical size and a gamma ramp.

    -

    -Video modes

    -

    GLFW generally does a good job selecting a suitable video mode when you create a full screen window, change its video mode or make a windowed one full screen, but it is sometimes useful to know exactly which video modes are supported.

    -

    Video modes are represented as GLFWvidmode structures. You can get an array of the video modes supported by a monitor with glfwGetVideoModes. See the reference documentation for the lifetime of the returned array.

    -
    int count;
    -
    GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);
    -

    To get the current video mode of a monitor call glfwGetVideoMode. See the reference documentation for the lifetime of the returned pointer.

    -
    const GLFWvidmode* mode = glfwGetVideoMode(monitor);
    -

    The resolution of a video mode is specified in screen coordinates, not pixels.

    -

    -Physical size

    -

    The physical size of a monitor in millimetres, or an estimation of it, can be retrieved with glfwGetMonitorPhysicalSize. This has no relation to its current resolution, i.e. the width and height of its current video mode.

    -
    int width_mm, height_mm;
    -
    glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
    -

    While this can be used to calculate the raw DPI of a monitor, this is often not useful. Instead use the monitor content scale and window content scale to scale your content.

    -

    -Content scale

    -

    The content scale for a monitor can be retrieved with glfwGetMonitorContentScale.

    -
    float xscale, yscale;
    -
    glfwGetMonitorContentScale(monitor, &xscale, &yscale);
    -

    The content scale is the ratio between the current DPI and the platform's default DPI. This is especially important for text and any UI elements. If the pixel dimensions of your UI scaled by this look appropriate on your machine then it should appear at a reasonable size on other machines regardless of their DPI and scaling settings. This relies on the system DPI and scaling settings being somewhat correct.

    -

    The content scale may depend on both the monitor resolution and pixel density and on user settings. It may be very different from the raw DPI calculated from the physical size and current resolution.

    -

    -Virtual position

    -

    The position of the monitor on the virtual desktop, in screen coordinates, can be retrieved with glfwGetMonitorPos.

    -
    int xpos, ypos;
    -
    glfwGetMonitorPos(monitor, &xpos, &ypos);
    -

    -Work area

    -

    The area of a monitor not occupied by global task bars or menu bars is the work area. This is specified in screen coordinates and can be retrieved with glfwGetMonitorWorkarea.

    -
    int xpos, ypos, width, height;
    -
    glfwGetMonitorWorkarea(monitor, &xpos, &ypos, &width, &height);
    -

    -Human-readable name

    -

    The human-readable, UTF-8 encoded name of a monitor is returned by glfwGetMonitorName. See the reference documentation for the lifetime of the returned string.

    -
    const char* name = glfwGetMonitorName(monitor);
    -

    Monitor names are not guaranteed to be unique. Two monitors of the same model and make may have the same name. Only the monitor handle is guaranteed to be unique, and only until that monitor is disconnected.

    -

    -User pointer

    -

    Each monitor has a user pointer that can be set with glfwSetMonitorUserPointer and queried with glfwGetMonitorUserPointer. This can be used for any purpose you need and will not be modified by GLFW. The value will be kept until the monitor is disconnected or until the library is terminated.

    -

    The initial value of the pointer is NULL.

    -

    -Gamma ramp

    -

    The gamma ramp of a monitor can be set with glfwSetGammaRamp, which accepts a monitor handle and a pointer to a GLFWgammaramp structure.

    -
    -
    unsigned short red[256], green[256], blue[256];
    -
    -
    ramp.size = 256;
    -
    ramp.red = red;
    -
    ramp.green = green;
    -
    ramp.blue = blue;
    -
    -
    for (i = 0; i < ramp.size; i++)
    -
    {
    -
    // Fill out gamma ramp arrays as desired
    -
    }
    -
    -
    glfwSetGammaRamp(monitor, &ramp);
    -

    The gamma ramp data is copied before the function returns, so there is no need to keep it around once the ramp has been set.

    -

    It is recommended that your gamma ramp have the same size as the current gamma ramp for that monitor.

    -

    The current gamma ramp for a monitor is returned by glfwGetGammaRamp. See the reference documentation for the lifetime of the returned structure.

    -
    const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor);
    -

    If you wish to set a regular gamma ramp, you can have GLFW calculate it for you from the desired exponent with glfwSetGamma, which in turn calls glfwSetGammaRamp with the resulting ramp.

    -
    glfwSetGamma(monitor, 1.0);
    -

    To experiment with gamma correction via the glfwSetGamma function, run the gamma test program.

    -
    Note
    The software controlled gamma ramp is applied in addition to the hardware gamma correction, which today is usually an approximation of sRGB gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will produce the default (usually sRGB-like) behavior.
    -
    -
    -
    void glfwGetMonitorContentScale(GLFWmonitor *monitor, float *xscale, float *yscale)
    Retrieves the content scale for the specified monitor.
    -
    GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback)
    Sets the monitor configuration callback.
    -
    Gamma ramp.
    Definition: glfw3.h:1658
    -
    void glfwGetMonitorWorkarea(GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
    Retrieves the work area of the monitor.
    -
    void glfwSetGammaRamp(GLFWmonitor *monitor, const GLFWgammaramp *ramp)
    Sets the current gamma ramp for the specified monitor.
    -
    const char * glfwGetMonitorName(GLFWmonitor *monitor)
    Returns the name of the specified monitor.
    -
    GLFWmonitor * glfwGetPrimaryMonitor(void)
    Returns the primary monitor.
    -
    GLFWmonitor ** glfwGetMonitors(int *count)
    Returns the currently connected monitors.
    -
    const GLFWvidmode * glfwGetVideoModes(GLFWmonitor *monitor, int *count)
    Returns the available video modes for the specified monitor.
    -
    unsigned short * green
    Definition: glfw3.h:1665
    -
    #define GLFW_DISCONNECTED
    Definition: glfw3.h:1075
    -
    void glfwGetMonitorPos(GLFWmonitor *monitor, int *xpos, int *ypos)
    Returns the position of the monitor's viewport on the virtual screen.
    -
    unsigned int size
    Definition: glfw3.h:1671
    -
    unsigned short * red
    Definition: glfw3.h:1662
    -
    void glfwGetMonitorPhysicalSize(GLFWmonitor *monitor, int *widthMM, int *heightMM)
    Returns the physical size of the monitor.
    -
    const GLFWgammaramp * glfwGetGammaRamp(GLFWmonitor *monitor)
    Returns the current gamma ramp for the specified monitor.
    -
    #define GLFW_CONNECTED
    Definition: glfw3.h:1074
    -
    unsigned short * blue
    Definition: glfw3.h:1668
    -
    Video mode type.
    Definition: glfw3.h:1624
    -
    void glfwSetGamma(GLFWmonitor *monitor, float gamma)
    Generates a gamma ramp and sets it for the specified monitor.
    -
    const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
    Returns the current mode of the specified monitor.
    -
    struct GLFWmonitor GLFWmonitor
    Opaque monitor object.
    Definition: glfw3.h:1140
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/moving_8dox.html b/src/deps/glfw-3.3.2/docs/html/moving_8dox.html deleted file mode 100644 index 08354bc..0000000 --- a/src/deps/glfw-3.3.2/docs/html/moving_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: moving.dox File Reference - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    -
    -
    moving.dox File Reference
    -
    -
    -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/moving_guide.html b/src/deps/glfw-3.3.2/docs/html/moving_guide.html deleted file mode 100644 index 5a68eae..0000000 --- a/src/deps/glfw-3.3.2/docs/html/moving_guide.html +++ /dev/null @@ -1,366 +0,0 @@ - - - - - - -GLFW: Moving from GLFW 2 to 3 - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    -
    -
    Moving from GLFW 2 to 3
    -
    -
    - -

    This is a transition guide for moving from GLFW 2 to 3. It describes what has changed or been removed, but does not include new features unless they are required when moving an existing code base onto the new API. For example, the new multi-monitor functions are required to create full screen windows with GLFW 3.

    -

    -Changed and removed features

    -

    -Renamed library and header file

    -

    The GLFW 3 header is named glfw3.h and moved to the GLFW directory, to avoid collisions with the headers of other major versions. Similarly, the GLFW 3 library is named glfw3, except when it's installed as a shared library on Unix-like systems, where it uses the soname libglfw.so.3.

    -
    Old syntax
    #include <GL/glfw.h>
    -
    -
    New syntax
    #include <GLFW/glfw3.h>
    -
    -

    -Removal of threading functions

    -

    The threading functions have been removed, including the per-thread sleep function. They were fairly primitive, under-used, poorly integrated and took time away from the focus of GLFW (i.e. context, input and window). There are better threading libraries available and native threading support is available in both C++11 and C11, both of which are gaining traction.

    -

    If you wish to use the C++11 or C11 facilities but your compiler doesn't yet support them, see the TinyThread++ and TinyCThread projects created by the original author of GLFW. These libraries implement a usable subset of the threading APIs in C++11 and C11, and in fact some GLFW 3 test programs use TinyCThread.

    -

    However, GLFW 3 has better support for use from multiple threads than GLFW 2 had. Contexts can be made current on any thread, although only a single thread at a time, and the documentation explicitly states which functions may be used from any thread and which must only be used from the main thread.

    -
    Removed functions
    glfwSleep, glfwCreateThread, glfwDestroyThread, glfwWaitThread, glfwGetThreadID, glfwCreateMutex, glfwDestroyMutex, glfwLockMutex, glfwUnlockMutex, glfwCreateCond, glfwDestroyCond, glfwWaitCond, glfwSignalCond, glfwBroadcastCond and glfwGetNumberOfProcessors.
    -
    Removed types
    GLFWthreadfun
    -

    -Removal of image and texture loading

    -

    The image and texture loading functions have been removed. They only supported the Targa image format, making them mostly useful for beginner level examples. To become of sufficiently high quality to warrant keeping them in GLFW 3, they would need not only to support other formats, but also modern extensions to OpenGL texturing. This would either add a number of external dependencies (libjpeg, libpng, etc.), or force GLFW to ship with inline versions of these libraries.

    -

    As there already are libraries doing this, it is unnecessary both to duplicate the work and to tie the duplicate to GLFW. The resulting library would also be platform-independent, as both OpenGL and stdio are available wherever GLFW is.

    -
    Removed functions
    glfwReadImage, glfwReadMemoryImage, glfwFreeImage, glfwLoadTexture2D, glfwLoadMemoryTexture2D and glfwLoadTextureImage2D.
    -

    -Removal of GLFWCALL macro

    -

    The GLFWCALL macro, which made callback functions use __stdcall on Windows, has been removed. GLFW is written in C, not Pascal. Removing this macro means there's one less thing for application programmers to remember, i.e. the requirement to mark all callback functions with GLFWCALL. It also simplifies the creation of DLLs and DLL link libraries, as there's no need to explicitly disable @n entry point suffixes.

    -
    Old syntax
    void GLFWCALL callback_function(...);
    -
    -
    New syntax
    void callback_function(...);
    -
    -

    -Window handle parameters

    -

    Because GLFW 3 supports multiple windows, window handle parameters have been added to all window-related GLFW functions and callbacks. The handle of a newly created window is returned by glfwCreateWindow (formerly glfwOpenWindow). Window handles are pointers to the opaque type GLFWwindow.

    -
    Old syntax
    glfwSetWindowTitle("New Window Title");
    -
    -
    New syntax
    glfwSetWindowTitle(window, "New Window Title");
    -
    -

    -Explicit monitor selection

    -

    GLFW 3 provides support for multiple monitors. To request a full screen mode window, instead of passing GLFW_FULLSCREEN you specify which monitor you wish the window to use. The glfwGetPrimaryMonitor function returns the monitor that GLFW 2 would have selected, but there are many other monitor functions. Monitor handles are pointers to the opaque type GLFWmonitor.

    -
    Old basic full screen
    glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLFW_FULLSCREEN);
    -
    -
    New basic full screen
    window = glfwCreateWindow(640, 480, "My Window", glfwGetPrimaryMonitor(), NULL);
    -
    -
    Note
    The framebuffer bit depth parameters of glfwOpenWindow have been turned into window hints, but as they have been given sane defaults you rarely need to set these hints.
    -

    -Removal of automatic event polling

    -

    GLFW 3 does not automatically poll for events in glfwSwapBuffers, meaning you need to call glfwPollEvents or glfwWaitEvents yourself. Unlike buffer swap, which acts on a single window, the event processing functions act on all windows at once.

    -
    Old basic main loop
    while (...)
    -
    {
    -
    // Process input
    -
    // Render output
    - -
    }
    -
    -
    New basic main loop
    while (...)
    -
    {
    -
    // Process input
    -
    // Render output
    -
    glfwSwapBuffers(window);
    - -
    }
    -
    -

    -Explicit context management

    -

    Each GLFW 3 window has its own OpenGL context and only you, the application programmer, can know which context should be current on which thread at any given time. Therefore, GLFW 3 leaves that decision to you.

    -

    This means that you need to call glfwMakeContextCurrent after creating a window before you can call any OpenGL functions.

    -

    -Separation of window and framebuffer sizes

    -

    Window positions and sizes now use screen coordinates, which may not be the same as pixels on machines with high-DPI monitors. This is important as OpenGL uses pixels, not screen coordinates. For example, the rectangle specified with glViewport needs to use pixels. Therefore, framebuffer size functions have been added. You can retrieve the size of the framebuffer of a window with glfwGetFramebufferSize function. A framebuffer size callback has also been added, which can be set with glfwSetFramebufferSizeCallback.

    -
    Old basic viewport setup
    glfwGetWindowSize(&width, &height);
    -
    glViewport(0, 0, width, height);
    -
    -
    New basic viewport setup
    glfwGetFramebufferSize(window, &width, &height);
    -
    glViewport(0, 0, width, height);
    -
    -

    -Window closing changes

    -

    The GLFW_OPENED window parameter has been removed. As long as the window has not been destroyed, whether through glfwDestroyWindow or glfwTerminate, the window is "open".

    -

    A user attempting to close a window is now just an event like any other. Unlike GLFW 2, windows and contexts created with GLFW 3 will never be destroyed unless you choose them to be. Each window now has a close flag that is set to GLFW_TRUE when the user attempts to close that window. By default, nothing else happens and the window stays visible. It is then up to you to either destroy the window, take some other action or ignore the request.

    -

    You can query the close flag at any time with glfwWindowShouldClose and set it at any time with glfwSetWindowShouldClose.

    -
    Old basic main loop
    while (glfwGetWindowParam(GLFW_OPENED))
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    {
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    ...
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    }
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    -
    New basic main loop
    while (!glfwWindowShouldClose(window))
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    {
    -
    ...
    -
    }
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    -

    The close callback no longer returns a value. Instead, it is called after the close flag has been set so it can override its value, if it chooses to, before event processing completes. You may however not call glfwDestroyWindow from the close callback (or any other window related callback).

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    Old syntax
    int GLFWCALL window_close_callback(void);
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    -
    New syntax
    void window_close_callback(GLFWwindow* window);
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    -
    Note
    GLFW never clears the close flag to GLFW_FALSE, meaning you can use it for other reasons to close the window as well, for example the user choosing Quit from an in-game menu.
    -

    -Persistent window hints

    -

    The glfwOpenWindowHint function has been renamed to glfwWindowHint.

    -

    Window hints are no longer reset to their default values on window creation, but instead retain their values until modified by glfwWindowHint or glfwDefaultWindowHints, or until the library is terminated and re-initialized.

    -

    -Video mode enumeration

    -

    Video mode enumeration is now per-monitor. The glfwGetVideoModes function now returns all available modes for a specific monitor instead of requiring you to guess how large an array you need. The glfwGetDesktopMode function, which had poorly defined behavior, has been replaced by glfwGetVideoMode, which returns the current mode of a monitor.

    -

    -Removal of character actions

    -

    The action parameter of the character callback has been removed. This was an artefact of the origin of GLFW, i.e. being developed in English by a Swede. However, many keyboard layouts require more than one key to produce characters with diacritical marks. Even the Swedish keyboard layout requires this for uncommon cases like ü.

    -
    Old syntax
    void GLFWCALL character_callback(int character, int action);
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    New syntax
    void character_callback(GLFWwindow* window, int character);
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    -

    -Cursor position changes

    -

    The glfwGetMousePos function has been renamed to glfwGetCursorPos, glfwSetMousePos to glfwSetCursorPos and glfwSetMousePosCallback to glfwSetCursorPosCallback.

    -

    The cursor position is now double instead of int, both for the direct functions and for the callback. Some platforms can provide sub-pixel cursor movement and this data is now passed on to the application where available. On platforms where this is not provided, the decimal part is zero.

    -

    GLFW 3 only allows you to position the cursor within a window using glfwSetCursorPos (formerly glfwSetMousePos) when that window is active. Unless the window is active, the function fails silently.

    -

    -Wheel position replaced by scroll offsets

    -

    The glfwGetMouseWheel function has been removed. Scrolling is the input of offsets and has no absolute position. The mouse wheel callback has been replaced by a scroll callback that receives two-dimensional floating point scroll offsets. This allows you to receive precise scroll data from for example modern touchpads.

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    Old syntax
    void GLFWCALL mouse_wheel_callback(int position);
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    New syntax
    void scroll_callback(GLFWwindow* window, double xoffset, double yoffset);
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    -
    Removed functions
    glfwGetMouseWheel
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    -Key repeat action

    -

    The GLFW_KEY_REPEAT enable has been removed and key repeat is always enabled for both keys and characters. A new key action, GLFW_REPEAT, has been added to allow the key callback to distinguish an initial key press from a repeat. Note that glfwGetKey still returns only GLFW_PRESS or GLFW_RELEASE.

    -

    -Physical key input

    -

    GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to the values generated by the current keyboard layout. The tokens are named according to the values they would have using the standard US layout, but this is only a convenience, as most programmers are assumed to know that layout. This means that (for example) GLFW_KEY_LEFT_BRACKET is always a single key and is the same key in the same place regardless of what keyboard layouts the users of your program has.

    -

    The key input facility was never meant for text input, although using it that way worked slightly better in GLFW 2. If you were using it to input text, you should be using the character callback instead, on both GLFW 2 and 3. This will give you the characters being input, as opposed to the keys being pressed.

    -

    GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of having to remember whether to check for ‘'a’or'A', you now check for GLFW_KEY_A`.

    -

    -Joystick function changes

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    The glfwGetJoystickPos function has been renamed to glfwGetJoystickAxes.

    -

    The glfwGetJoystickParam function and the GLFW_PRESENT, GLFW_AXES and GLFW_BUTTONS tokens have been replaced by the glfwJoystickPresent function as well as axis and button counts returned by the glfwGetJoystickAxes and glfwGetJoystickButtons functions.

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    -Win32 MBCS support

    -

    The Win32 port of GLFW 3 will not compile in MBCS mode. However, because the use of the Unicode version of the Win32 API doesn't affect the process as a whole, but only those windows created using it, it's perfectly possible to call MBCS functions from other parts of the same application. Therefore, even if an application using GLFW has MBCS mode code, there's no need for GLFW itself to support it.

    -

    -Support for versions of Windows older than XP

    -

    All explicit support for version of Windows older than XP has been removed. There is no code that actively prevents GLFW 3 from running on these earlier versions, but it uses Win32 functions that those versions lack.

    -

    Windows XP was released in 2001, and by now (January 2015) it has not only replaced almost all earlier versions of Windows, but is itself rapidly being replaced by Windows 7 and 8. The MSDN library doesn't even provide documentation for version older than Windows 2000, making it difficult to maintain compatibility with these versions even if it was deemed worth the effort.

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    The Win32 API has also not stood still, and GLFW 3 uses many functions only present on Windows XP or later. Even supporting an OS as new as XP (new from the perspective of GLFW 2, which still supports Windows 95) requires runtime checking for a number of functions that are present only on modern version of Windows.

    -

    -Capture of system-wide hotkeys

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    The ability to disable and capture system-wide hotkeys like Alt+Tab has been removed. Modern applications, whether they're games, scientific visualisations or something else, are nowadays expected to be good desktop citizens and allow these hotkeys to function even when running in full screen mode.

    -

    -Automatic termination

    -

    GLFW 3 does not register glfwTerminate with atexit at initialization, because exit calls registered functions from the calling thread and while it is permitted to call exit from any thread, glfwTerminate must only be called from the main thread.

    -

    To release all resources allocated by GLFW, you should call glfwTerminate yourself, from the main thread, before the program terminates. Note that this destroys all windows not already destroyed with glfwDestroyWindow, invalidating any window handles you may still have.

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    -GLU header inclusion

    -

    GLFW 3 does not by default include the GLU header and GLU itself has been deprecated by Khronos. New projects should not use GLU, but if you need it for legacy code that has been moved to GLFW 3, you can request that the GLFW header includes it by defining GLFW_INCLUDE_GLU before the inclusion of the GLFW header.

    -
    Old syntax
    #include <GL/glfw.h>
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    New syntax
    #define GLFW_INCLUDE_GLU
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    #include <GLFW/glfw3.h>
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    There are many libraries that offer replacements for the functionality offered by GLU. For the matrix helper functions, see math libraries like GLM (for C++), linmath.h (for C) and others. For the tessellation functions, see for example libtess2.

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    -Name change tables

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    -Renamed functions

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    GLFW 2 GLFW 3 Notes
    glfwOpenWindow glfwCreateWindow All channel bit depths are now hints
    glfwCloseWindow glfwDestroyWindow
    glfwOpenWindowHint glfwWindowHint Now accepts all GLFW_*_BITS tokens
    glfwEnable glfwSetInputMode
    glfwDisable glfwSetInputMode
    glfwGetMousePos glfwGetCursorPos
    glfwSetMousePos glfwSetCursorPos
    glfwSetMousePosCallback glfwSetCursorPosCallback
    glfwSetMouseWheelCallback glfwSetScrollCallback Accepts two-dimensional scroll offsets as doubles
    glfwGetJoystickPos glfwGetJoystickAxes
    glfwGetWindowParam glfwGetWindowAttrib
    glfwGetGLVersion glfwGetWindowAttrib Use GLFW_CONTEXT_VERSION_MAJOR, GLFW_CONTEXT_VERSION_MINOR and GLFW_CONTEXT_REVISION
    glfwGetDesktopMode glfwGetVideoMode Returns the current mode of a monitor
    glfwGetJoystickParam glfwJoystickPresent The axis and button counts are provided by glfwGetJoystickAxes and glfwGetJoystickButtons
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    -Renamed types

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    GLFW 2 GLFW 3 Notes
    GLFWmousewheelfun GLFWscrollfun
    GLFWmouseposfun GLFWcursorposfun
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    -Renamed tokens

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    GLFW 2 GLFW 3 Notes
    GLFW_OPENGL_VERSION_MAJOR GLFW_CONTEXT_VERSION_MAJOR Renamed as it applies to OpenGL ES as well
    GLFW_OPENGL_VERSION_MINOR GLFW_CONTEXT_VERSION_MINOR Renamed as it applies to OpenGL ES as well
    GLFW_FSAA_SAMPLES GLFW_SAMPLES Renamed to match the OpenGL API
    GLFW_ACTIVE GLFW_FOCUSED Renamed to match the window focus callback
    GLFW_WINDOW_NO_RESIZE GLFW_RESIZABLE The default has been inverted
    GLFW_MOUSE_CURSOR GLFW_CURSOR Used with glfwSetInputMode
    GLFW_KEY_ESC GLFW_KEY_ESCAPE
    GLFW_KEY_DEL GLFW_KEY_DELETE
    GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP
    GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN
    GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK
    GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL
    GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT
    GLFW_KEY_LALT GLFW_KEY_LEFT_ALT
    GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER
    GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL
    GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT
    GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT
    GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER
    -
    -
    -
    The header of the GLFW 3 API.
    -
    void glfwSetWindowTitle(GLFWwindow *window, const char *title)
    Sets the title of the specified window.
    -
    struct GLFWwindow GLFWwindow
    Opaque window object.
    Definition: glfw3.h:1152
    -
    void glfwSwapBuffers(GLFWwindow *window)
    Swaps the front and back buffers of the specified window.
    -
    int glfwWindowShouldClose(GLFWwindow *window)
    Checks the close flag of the specified window.
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    void glfwPollEvents(void)
    Processes all pending events.
    -
    GLFWmonitor * glfwGetPrimaryMonitor(void)
    Returns the primary monitor.
    -
    GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
    Creates a window and its associated context.
    -
    void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
    Retrieves the size of the content area of the specified window.
    -
    void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
    Retrieves the size of the framebuffer of the specified window.
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/nav_f.png b/src/deps/glfw-3.3.2/docs/html/nav_f.png deleted file mode 100644 index 72a58a5..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/nav_f.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/nav_g.png b/src/deps/glfw-3.3.2/docs/html/nav_g.png deleted file mode 100644 index 2093a23..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/nav_g.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/nav_h.png b/src/deps/glfw-3.3.2/docs/html/nav_h.png deleted file mode 100644 index 33389b1..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/nav_h.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/news.html b/src/deps/glfw-3.3.2/docs/html/news.html deleted file mode 100644 index de92030..0000000 --- a/src/deps/glfw-3.3.2/docs/html/news.html +++ /dev/null @@ -1,601 +0,0 @@ - - - - - - -GLFW: Release notes - - - - - - - - - - -
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    Release notes
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    Table of Contents

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    -

    -Release notes for version 3.3

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    These are the release notes for version 3.3. For a more detailed view including all fixed bugs see the version history.

    -

    Please review the caveats, deprecations and removals if your project was written against an earlier version of GLFW 3.

    -

    -New features in version 3.3

    -

    -Gamepad input via SDL_GameControllerDB

    -

    GLFW can now remap game controllers to a standard Xbox-like layout using a built-in copy of SDL_GameControllerDB. Call glfwJoystickIsGamepad to check if a joystick has a mapping, glfwGetGamepadState to retrieve its input state, glfwUpdateGamepadMappings to add newer mappings and glfwGetGamepadName and glfwGetJoystickGUID for mapping related information.

    -

    For more information see Gamepad input.

    -

    -Support for Vulkan on macOS via MoltenVK

    -

    GLFW now supports MoltenVK, a Vulkan implementation on top of the Metal API, and its VK_MVK_macos_surface window surface creation extension. MoltenVK is included in the macOS Vulkan SDK.

    -

    For more information see Vulkan guide.

    -

    -Content scale queries for DPI-aware rendering

    -

    GLFW now provides content scales for windows and monitors, i.e. the ratio between their current DPI and the platform's default DPI, with glfwGetWindowContentScale and glfwGetMonitorContentScale.

    -

    Changes of the content scale of a window can be received with the window content scale callback, set with glfwSetWindowContentScaleCallback.

    -

    The GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a window by the content scale of the monitor it is placed, on platforms like Windows where this is necessary. This takes effect both on creation and when the window is moved between monitors. It is related to but different from GLFW_COCOA_RETINA_FRAMEBUFFER.

    -

    For more information see Window content scale.

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    -Support for updating window attributes

    -

    GLFW now supports changing the GLFW_DECORATED, GLFW_RESIZABLE, GLFW_FLOATING, GLFW_AUTO_ICONIFY and GLFW_FOCUS_ON_SHOW attributes for existing windows with glfwSetWindowAttrib.

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    For more information see Window attributes.

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    -Support for raw mouse motion

    -

    GLFW now supports raw (unscaled and unaccelerated) mouse motion in disabled cursor mode with the GLFW_RAW_MOUSE_MOTION input mode. Raw mouse motion input is not yet implemented on macOS. Call glfwRawMouseMotionSupported to check if GLFW can provide raw mouse motion on the current system.

    -

    For more information see Raw mouse motion.

    -

    -Joystick hats

    -

    GLFW can now return the state of hats (i.e. POVs or D-pads) of a joystick with glfwGetJoystickHats. For compatibility, hats are also exposed as buttons. This can be disabled with the GLFW_JOYSTICK_HAT_BUTTONS initialization hint.

    -

    For more information see Joystick hat states.

    -

    -Error query

    -

    GLFW now supports querying the last error code for the calling thread and its human-readable description with glfwGetError. This can be used instead of or together with the error callback.

    -

    For more information see Error handling.

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    -Support for initialization hints

    -

    GLFW now supports setting library initialization hints with glfwInitHint. These must be set before initialization to take effect. Some of these hints are platform specific but are safe to set on any platform.

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    For more information see Initialization hints.

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    -User attention request

    -

    GLFW now supports requesting user attention with glfwRequestWindowAttention. Where possible this calls attention to the specified window. On platforms like macOS it calls attention to the whole application.

    -

    For more information see Window attention request.

    -

    -Window maximization callback

    -

    GLFW now supports notifying the application that the window has been maximized glfwSetWindowMaximizeCallback. This is called both when the window was maximized by the user and when it was done with glfwMaximizeWindow.

    -

    For more information see Window maximization.

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    -Query for the monitor work area

    -

    GLFW now supports querying the work area of a monitor, i.e. the area not occupied by task bars or global menu bars, with glfwGetMonitorWorkarea. On platforms that lack this concept, the whole area of the monitor is returned.

    -

    For more information see Work area.

    -

    -Transparent windows and framebuffers

    -

    GLFW now supports the creation of windows with transparent framebuffers on systems with desktop compositing enabled with the GLFW_TRANSPARENT_FRAMEBUFFER window hint and attribute. This hint must be set before window creation and leaves any window decorations opaque.

    -

    GLFW now also supports whole window transparency with glfwGetWindowOpacity and glfwSetWindowOpacity. This value controls the opacity of the whole window including decorations and unlike framebuffer transparency can be changed at any time after window creation.

    -

    For more information see Window transparency.

    -

    -Query for the scancode of a key

    -

    GLFW now supports querying the platform dependent scancode of any physical key with glfwGetKeyScancode.

    -

    For more information see Key input.

    -

    -Cursor centering window hint

    -

    GLFW now supports controlling whether the cursor is centered over newly created full screen windows with the GLFW_CENTER_CURSOR window hint. It is enabled by default.

    -

    -Mouse cursor hover window attribute

    -

    GLFW now supports polling whether the cursor is hovering over the window content area with the GLFW_HOVERED window attribute. This attribute corresponds to the cursor enter/leave event.

    -

    -Window hint and attribute for input focus on show

    -

    GLFW now has the GLFW_FOCUS_ON_SHOW window hint and attribute for controlling whether a window gets input focus when shown. It is enabled by default. It applies both when creating an visible window with glfwCreateWindow and when showing it with glfwShowWindow.

    -

    This is a workaround for GLFW 3.0 lacking glfwFocusWindow and will be corrected in the next major version.

    -

    For more information see Window visibility.

    -

    -Monitor and joystick user pointers

    -

    GLFW now supports setting and querying user pointers for connected monitors and joysticks with glfwSetMonitorUserPointer, glfwGetMonitorUserPointer, glfwSetJoystickUserPointer and glfwGetJoystickUserPointer.

    -

    For more information see User pointer and Joystick user pointer.

    -

    -macOS menu bar from nib file

    -

    GLFW will now load a MainMenu.nib file if found in the Contents/Resources directory of the application bundle, as a way to replace the GLFW menu bar without recompiling GLFW. This behavior can be disabled with the GLFW_COCOA_MENUBAR initialization hint.

    -

    -Support for more context creation extensions

    -

    The context hint GLFW_SRGB_CAPABLE now supports OpenGL ES via WGL_EXT_colorspace, the context hint GLFW_CONTEXT_NO_ERROR now supports WGL_ARB_create_context_no_error and GLX_ARB_create_context_no_error, the context hint GLFW_CONTEXT_RELEASE_BEHAVIOR now supports EGL_KHR_context_flush_control and glfwGetProcAddress now supports EGL_KHR_get_all_proc_addresses.

    -

    -OSMesa off-screen context creation support

    -

    GLFW now supports creating off-screen OpenGL contexts using OSMesa by setting GLFW_CONTEXT_CREATION_API to GLFW_OSMESA_CONTEXT_API. Native access function have been added to retrieve the OSMesa color and depth buffers.

    -

    There is also a new null backend that uses OSMesa as its native context creation API, intended for automated testing. This backend does not provide input.

    -

    -Caveats for version 3.3

    -

    -Layout of joysticks have changed

    -

    The way joystick elements are arranged have changed to match SDL2 in order to support SDL_GameControllerDB mappings. The layout of joysticks may change again if required for compatibility with SDL2. If you need a known and stable layout for game controllers, see if you can switch to Gamepad input.

    -

    Existing code that depends on a specific joystick layout will likely have to be updated.

    -

    -No window required to wait for events

    -

    The glfwWaitEvents and glfwWaitEventsTimeout functions no longer need a window to be created to wait for events. Before version 3.3 these functions would return immediately if there were no user-created windows. On platforms where only windows can receive events, an internal helper window is used.

    -

    Existing code that depends on the earlier behavior will likely have to be updated.

    -

    -Gamma ramp size of 256 may be rejected

    -

    The documentation for versions before 3.3 stated that a gamma ramp size of 256 would always be accepted. This was never the case on X11 and could lead to artifacts on macOS. The glfwSetGamma function has been updated to always generate a ramp of the correct size.

    -

    Existing code that hardcodes a size of 256 should be updated to use the size of the current ramp of a monitor when setting a new ramp for that monitor.

    -

    -Windows XInput deadzone removed

    -

    GLFW no longer applies any deadzone to the input state received from the XInput API. This was never done for any other platform joystick API so this change makes the behavior more consistent but you will need to apply your own deadzone if desired.

    -

    -X11 clipboard transfer limits

    -

    GLFW now supports reading clipboard text via the INCR method, which removes the limit on how much text can be read with glfwGetClipboardString. However, writing via this method is not yet supported, so you may not be able to write a very large string with glfwSetClipboardString even if you read it from the clipboard earlier.

    -

    The exact size limit for writing to the clipboard is negotiated with each receiving application but is at least several tens of kilobytes. Note that only the read limit has changed. Any string that could be written before still can be.

    -

    -X11 extension libraries are loaded dynamically

    -

    GLFW now loads all X11 extension libraries at initialization. The only X11 library you need to link against is libX11. The header files for the extension libraries are still required for compilation.

    -

    Existing projects and makefiles that link GLFW directly against the extension libraries should still build correctly but will add these libraries as load-time dependencies.

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    -CMake 3.0 or later is required

    -

    The minimum CMake version has been raised from 2.8.12 to 3.0. This is only a requirement of the GLFW CMake files. The GLFW source files do not depend on CMake.

    -

    -Deprecations in version 3.3

    -

    -Character with modifiers callback

    -

    The character with modifiers callback set with glfwSetCharModsCallback has been deprecated and should if possible not be used.

    -

    Existing code should still work but further bug fixes will likely not be made. The callback will be removed in the next major version.

    -

    -Window parameter to clipboard functions

    -

    The window parameter of the clipboard functions glfwGetClipboardString and glfwSetClipboardString has been deprecated and is no longer used on any platform. On platforms where the clipboard must be owned by a specific window, an internal helper window is used.

    -

    Existing code should still work unless it depends on a specific window owning the clipboard. New code may pass NULL as the window argument. The parameter will be removed in a future release.

    -

    -Removals in 3.3

    -

    -macOS specific CMake options and macros

    -

    The GLFW_USE_RETINA, GLFW_USE_CHDIR and GLFW_USE_MENUBAR CMake options and the _GLFW_USE_RETINA, _GLFW_USE_CHDIR and _GLFW_USE_MENUBAR compile-time macros have been removed.

    -

    These options and macros are replaced by the window hint GLFW_COCOA_RETINA_FRAMEBUFFER and the init hints GLFW_COCOA_CHDIR_RESOURCES and GLFW_COCOA_MENUBAR.

    -

    Existing projects and makefiles that set these options or define these macros during compilation of GLFW will still build but it will have no effect and the default behaviors will be used.

    -

    -LunarG Vulkan SDK dependency

    -

    The GLFW test programs that previously depended on the LunarG Vulkan SDK now instead uses a Vulkan loader generated by glad2. This means the GLFW CMake files no longer look for the Vulkan SDK.

    -

    Existing CMake projects that depended on the Vulkan SDK cache variables from GLFW will need to call find_package(Vulkan) themselves. CMake 3.7 and later already comes with a Vulkan find module similar to the one GLFW previously included.

    -

    -CMake option LIB_SUFFIX

    -

    The LIB_SUFFIX CMake option has been removed. GLFW now uses the GNUInstallDirs CMake package to handle platform specific details like the library directory suffix and the LIB_SUFFIX CMake option has been removed.

    -

    Existing projects and makefiles that set the LIB_SUFFIX option will use the suffix chosen by the GNUInstallDirs package and the option will be ignored.

    -

    -Mir support

    -

    The experimental Mir support has been completely removed as the Mir project has implemented support for the Wayland protocol and is recommending that applications use that instead.

    -

    Existing projects and makefiles that select Mir when compiling GLFW will fail. Use Wayland or X11 instead.

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    -New symbols in version 3.3

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    -New functions in version 3.3

    - -

    -New types in version 3.3

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    -New constants in version 3.3

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    -Release notes for 3.2

    -

    These are the release notes for version 3.2. For a more detailed view including all fixed bugs see the version history.

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    -New features in version 3.2

    -

    -Support for Vulkan

    -

    GLFW now supports basic integration with Vulkan with glfwVulkanSupported, glfwGetRequiredInstanceExtensions, glfwGetInstanceProcAddress, glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface. Vulkan header inclusion can be selected with GLFW_INCLUDE_VULKAN.

    -

    -Window mode switching

    -

    GLFW now supports switching between windowed and full screen modes and updating the monitor and desired resolution and refresh rate of full screen windows with glfwSetWindowMonitor.

    -

    -Window maxmimization support

    -

    GLFW now supports window maximization with glfwMaximizeWindow and the GLFW_MAXIMIZED window hint and attribute.

    -

    -Window input focus control

    -

    GLFW now supports giving windows input focus with glfwFocusWindow.

    -

    -Window size limit support

    -

    GLFW now supports setting both absolute and relative window size limits with glfwSetWindowSizeLimits and glfwSetWindowAspectRatio.

    -

    -Localized key names

    -

    GLFW now supports querying the localized name of printable keys with glfwGetKeyName, either by key token or by scancode.

    -

    -Wait for events with timeout

    -

    GLFW now supports waiting for events for a set amount of time with glfwWaitEventsTimeout.

    -

    -Window icon support

    -

    GLFW now supports setting the icon of windows with glfwSetWindowIcon.

    -

    -Raw timer access

    -

    GLFW now supports raw timer values with glfwGetTimerValue and glfwGetTimerFrequency.

    -

    -Joystick connection callback

    -

    GLFW now supports notifying when a joystick has been connected or disconnected with glfwSetJoystickCallback.

    -

    -Context-less windows

    -

    GLFW now supports creating windows without a OpenGL or OpenGL ES context by setting the GLFW_CLIENT_API hint to GLFW_NO_API.

    -

    -Run-time context creation API selection

    -

    GLFW now supports selecting and querying the context creation API at run-time with the GLFW_CONTEXT_CREATION_API hint and attribute.

    -

    -Error-free context creation

    -

    GLFW now supports creating and querying OpenGL and OpenGL ES contexts that do not emit errors with the GLFW_CONTEXT_NO_ERROR hint, provided the machine supports the GL_KHR_no_error extension.

    -

    -CMake config-file package support

    -

    GLFW now supports being used as a config-file package from other projects for easy linking with the library and its dependencies.

    -

    -Release notes for 3.1

    -

    These are the release notes for version 3.1. For a more detailed view including all fixed bugs see the version history.

    -

    -New features in version 3.1

    -

    -Custom mouse cursor images

    -

    GLFW now supports creating and setting both custom cursor images and standard cursor shapes. They are created with glfwCreateCursor or glfwCreateStandardCursor, set with glfwSetCursor and destroyed with glfwDestroyCursor.

    -
    See also
    Cursor objects
    -

    -Path drop event

    -

    GLFW now provides a callback for receiving the paths of files and directories dropped onto GLFW windows. The callback is set with glfwSetDropCallback.

    -
    See also
    Path drop input
    -

    -Main thread wake-up

    -

    GLFW now provides the glfwPostEmptyEvent function for posting an empty event from another thread to the main thread event queue, causing glfwWaitEvents to return.

    -
    See also
    Event processing
    -

    -Window frame size query

    -

    GLFW now supports querying the size, on each side, of the frame around the content area of a window, with glfwGetWindowFrameSize.

    -
    See also
    Window size
    -

    -Simultaneous multi-monitor rendering

    -

    GLFW now supports disabling auto-iconification of full screen windows with the GLFW_AUTO_ICONIFY window hint. This is intended for people building multi-monitor installations, where you need windows to stay in full screen despite losing input focus.

    -

    -Floating windows

    -

    GLFW now supports floating windows, also called topmost or always on top, for easier debugging with the GLFW_FLOATING window hint and attribute.

    -

    -Initially unfocused windows

    -

    GLFW now supports preventing a windowed mode window from gaining input focus on creation, with the GLFW_FOCUSED window hint.

    -

    -Direct access for window attributes and cursor position

    -

    GLFW now queries the window input focus, visibility and iconification attributes and the cursor position directly instead of returning cached data.

    -

    -Character with modifiers callback

    -

    GLFW now provides a callback for character events with modifier key bits. The callback is set with glfwSetCharModsCallback. Unlike the regular character callback, this will report character events that will not result in a character being input, for example if the Control key is held down.

    -
    See also
    Text input
    -

    -Single buffered framebuffers

    -

    GLFW now supports the creation of single buffered windows, with the GLFW_DOUBLEBUFFER hint.

    -

    -Macro for including extension header

    -

    GLFW now includes the extension header appropriate for the chosen OpenGL or OpenGL ES header when GLFW_INCLUDE_GLEXT is defined. GLFW does not provide these headers. They must be provided by your development environment or your OpenGL or OpenGL ES SDK.

    -

    -Context release behaviors

    -

    GLFW now supports controlling and querying whether the pipeline is flushed when a context is made non-current, with the GLFW_CONTEXT_RELEASE_BEHAVIOR hint and attribute, provided the machine supports the GL_KHR_context_flush_control extension.

    -

    -(Experimental) Wayland support

    -

    GLFW now has an experimental Wayland display protocol backend that can be selected on Linux with a CMake option.

    -

    -(Experimental) Mir support

    -

    GLFW now has an experimental Mir display server backend that can be selected on Linux with a CMake option.

    -

    -Release notes for 3.0

    -

    These are the release notes for version 3.0. For a more detailed view including all fixed bugs see the version history.

    -

    -New features in version 3.0

    -

    -CMake build system

    -

    GLFW now uses the CMake build system instead of the various makefiles and project files used by earlier versions. CMake is available for all platforms supported by GLFW, is present in most package systems and can generate makefiles and/or project files for most popular development environments.

    -

    For more information on how to use CMake, see the CMake manual.

    -

    -Multi-window support

    -

    GLFW now supports the creation of multiple windows, each with their own OpenGL or OpenGL ES context, and all window functions now take a window handle. Event callbacks are now per-window and are provided with the handle of the window that received the event. The glfwMakeContextCurrent function has been added to select which context is current on a given thread.

    -

    -Multi-monitor support

    -

    GLFW now explicitly supports multiple monitors. They can be enumerated with glfwGetMonitors, queried with glfwGetVideoModes, glfwGetMonitorPos, glfwGetMonitorName and glfwGetMonitorPhysicalSize, and specified at window creation to make the newly created window full screen on that specific monitor.

    -

    -Unicode support

    -

    All string arguments to GLFW functions and all strings returned by GLFW now use the UTF-8 encoding. This includes the window title, error string, clipboard text, monitor and joystick names as well as the extension function arguments (as ASCII is a subset of UTF-8).

    -

    -Clipboard text I/O

    -

    GLFW now supports reading and writing plain text to and from the system clipboard, with the glfwGetClipboardString and glfwSetClipboardString functions.

    -

    -Gamma ramp support

    -

    GLFW now supports setting and reading back the gamma ramp of monitors, with the glfwGetGammaRamp and glfwSetGammaRamp functions. There is also glfwSetGamma, which generates a ramp from a gamma value and then sets it.

    -

    -OpenGL ES support

    -

    GLFW now supports the creation of OpenGL ES contexts, by setting the GLFW_CLIENT_API hint to GLFW_OPENGL_ES_API, where creation of such contexts are supported. Note that GLFW does not implement OpenGL ES, so your driver must provide support in a way usable by GLFW. Modern Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and WGL APIs, while AMD provides an EGL implementation instead.

    -

    -(Experimental) EGL support

    -

    GLFW now has an experimental EGL context creation back end that can be selected through CMake options.

    -

    -High-DPI support

    -

    GLFW now supports high-DPI monitors on both Windows and macOS, giving windows full resolution framebuffers where other UI elements are scaled up. To achieve this, glfwGetFramebufferSize and glfwSetFramebufferSizeCallback have been added. These work with pixels, while the rest of the GLFW API works with screen coordinates. This is important as OpenGL uses pixels, not screen coordinates.

    -

    -Error callback

    -

    GLFW now has an error callback, which can provide your application with much more detailed diagnostics than was previously possible. The callback is passed an error code and a description string.

    -

    -Per-window user pointer

    -

    Each window now has a user-defined pointer, retrieved with glfwGetWindowUserPointer and set with glfwSetWindowUserPointer, to make it easier to integrate GLFW into C++ code.

    -

    -Window iconification callback

    -

    Each window now has a callback for iconification and restoration events, which is set with glfwSetWindowIconifyCallback.

    -

    -Window position callback

    -

    Each window now has a callback for position events, which is set with glfwSetWindowPosCallback.

    -

    -Window position query

    -

    The position of a window can now be retrieved using glfwGetWindowPos.

    -

    -Window focus callback

    -

    Each windows now has a callback for focus events, which is set with glfwSetWindowFocusCallback.

    -

    -Cursor enter/leave callback

    -

    Each window now has a callback for when the mouse cursor enters or leaves its content area, which is set with glfwSetCursorEnterCallback.

    -

    -Initial window title

    -

    The title of a window is now specified at creation time, as one of the arguments to glfwCreateWindow.

    -

    -Hidden windows

    -

    Windows can now be hidden with glfwHideWindow, shown using glfwShowWindow and created initially hidden with the GLFW_VISIBLE window hint and attribute. This allows for off-screen rendering in a way compatible with most drivers, as well as moving a window to a specific position before showing it.

    -

    -Undecorated windows

    -

    Windowed mode windows can now be created without decorations, e.g. things like a frame, a title bar, with the GLFW_DECORATED window hint and attribute. This allows for the creation of things like splash screens.

    -

    -Modifier key bit masks

    -

    Modifier key bit mask parameters have been added to the mouse button and key callbacks.

    -

    -Platform-specific scancodes

    -

    A scancode parameter has been added to the key callback. Keys that don't have a key token still get passed on with the key parameter set to GLFW_KEY_UNKNOWN. These scancodes will vary between machines and are intended to be used for key bindings.

    -

    -Joystick names

    -

    The name of a joystick can now be retrieved using glfwGetJoystickName.

    -

    -Doxygen documentation

    -

    You are reading it.

    -
    -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/news_8dox.html b/src/deps/glfw-3.3.2/docs/html/news_8dox.html deleted file mode 100644 index 2587c51..0000000 --- a/src/deps/glfw-3.3.2/docs/html/news_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: news.dox File Reference - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
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    news.dox File Reference
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    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/open.png b/src/deps/glfw-3.3.2/docs/html/open.png deleted file mode 100644 index 30f75c7..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/open.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/pages.html b/src/deps/glfw-3.3.2/docs/html/pages.html deleted file mode 100644 index b3907d3..0000000 --- a/src/deps/glfw-3.3.2/docs/html/pages.html +++ /dev/null @@ -1,92 +0,0 @@ - - - - - - -GLFW: Guides - - - - - - - - - - -
    - - - - - - - - -
    - -
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    - -
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    Guides
    -
    - - - - diff --git a/src/deps/glfw-3.3.2/docs/html/quick_8dox.html b/src/deps/glfw-3.3.2/docs/html/quick_8dox.html deleted file mode 100644 index 35ca981..0000000 --- a/src/deps/glfw-3.3.2/docs/html/quick_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: quick.dox File Reference - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
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    quick.dox File Reference
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    -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/quick_guide.html b/src/deps/glfw-3.3.2/docs/html/quick_guide.html deleted file mode 100644 index e47dd6d..0000000 --- a/src/deps/glfw-3.3.2/docs/html/quick_guide.html +++ /dev/null @@ -1,386 +0,0 @@ - - - - - - -GLFW: Getting started - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    -
    -
    Getting started
    -
    -
    - -

    This guide takes you through writing a simple application using GLFW 3. The application will create a window and OpenGL context, render a rotating triangle and exit when the user closes the window or presses Escape. This guide will introduce a few of the most commonly used functions, but there are many more.

    -

    This guide assumes no experience with earlier versions of GLFW. If you have used GLFW 2 in the past, read Moving from GLFW 2 to 3, as some functions behave differently in GLFW 3.

    -

    -Step by step

    -

    -Including the GLFW header

    -

    In the source files of your application where you use OpenGL or GLFW, you need to include the GLFW 3 header file.

    -
    #include <GLFW/glfw3.h>
    -

    This defines all the constants, types and function prototypes of the GLFW API. It also includes the OpenGL header from your development environment and defines all the constants and types necessary for it to work on your platform without including any platform-specific headers.

    -

    In other words:

    -
      -
    • Do not include the OpenGL header yourself, as GLFW does this for you in a platform-independent way
    • -
    • Do not include windows.h or other platform-specific headers unless you plan on using those APIs yourself
    • -
    • If you do need to include such headers, include them before the GLFW header and it will detect this
    • -
    -

    On some platforms supported by GLFW the OpenGL header and link library only expose older versions of OpenGL. The most extreme case is Windows, which only exposes OpenGL 1.2. The easiest way to work around this is to use an extension loader library.

    -

    If you are using such a library then you should include its header before the GLFW header. This lets it replace the OpenGL header included by GLFW without conflicts. This example uses glad2, but the same rule applies to all such libraries.

    -
    #include <glad/gl.h>
    -
    #include <GLFW/glfw3.h>
    -

    -Initializing and terminating GLFW

    -

    Before you can use most GLFW functions, the library must be initialized. On successful initialization, GLFW_TRUE is returned. If an error occurred, GLFW_FALSE is returned.

    -
    if (!glfwInit())
    -
    {
    -
    // Initialization failed
    -
    }
    -

    Note that GLFW_TRUE and GLFW_FALSE are and will always be one and zero.

    -

    When you are done using GLFW, typically just before the application exits, you need to terminate GLFW.

    -

    This destroys any remaining windows and releases any other resources allocated by GLFW. After this call, you must initialize GLFW again before using any GLFW functions that require it.

    -

    -Setting an error callback

    -

    Most events are reported through callbacks, whether it's a key being pressed, a GLFW window being moved, or an error occurring. Callbacks are C functions (or C++ static methods) that are called by GLFW with arguments describing the event.

    -

    In case a GLFW function fails, an error is reported to the GLFW error callback. You can receive these reports with an error callback. This function must have the signature below but may do anything permitted in other callbacks.

    -
    void error_callback(int error, const char* description)
    -
    {
    -
    fprintf(stderr, "Error: %s\n", description);
    -
    }
    -

    Callback functions must be set, so GLFW knows to call them. The function to set the error callback is one of the few GLFW functions that may be called before initialization, which lets you be notified of errors both during and after initialization.

    -
    glfwSetErrorCallback(error_callback);
    -

    -Creating a window and context

    -

    The window and its OpenGL context are created with a single call to glfwCreateWindow, which returns a handle to the created combined window and context object

    -
    GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
    -
    if (!window)
    -
    {
    -
    // Window or OpenGL context creation failed
    -
    }
    -

    This creates a 640 by 480 windowed mode window with an OpenGL context. If window or OpenGL context creation fails, NULL will be returned. You should always check the return value. While window creation rarely fails, context creation depends on properly installed drivers and may fail even on machines with the necessary hardware.

    -

    By default, the OpenGL context GLFW creates may have any version. You can require a minimum OpenGL version by setting the GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR hints before creation. If the required minimum version is not supported on the machine, context (and window) creation fails.

    -
    - -
    GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
    -
    if (!window)
    -
    {
    -
    // Window or context creation failed
    -
    }
    -

    The window handle is passed to all window related functions and is provided to along to all window related callbacks, so they can tell which window received the event.

    -

    When a window and context is no longer needed, destroy it.

    -

    Once this function is called, no more events will be delivered for that window and its handle becomes invalid.

    -

    -Making the OpenGL context current

    -

    Before you can use the OpenGL API, you must have a current OpenGL context.

    -

    The context will remain current until you make another context current or until the window owning the current context is destroyed.

    -

    If you are using an extension loader library to access modern OpenGL then this is when to initialize it, as the loader needs a current context to load from. This example uses glad, but the same rule applies to all such libraries.

    -
    gladLoadGL(glfwGetProcAddress);
    -

    -Checking the window close flag

    -

    Each window has a flag indicating whether the window should be closed.

    -

    When the user attempts to close the window, either by pressing the close widget in the title bar or using a key combination like Alt+F4, this flag is set to 1. Note that the window isn't actually closed, so you are expected to monitor this flag and either destroy the window or give some kind of feedback to the user.

    -
    while (!glfwWindowShouldClose(window))
    -
    {
    -
    // Keep running
    -
    }
    -

    You can be notified when the user is attempting to close the window by setting a close callback with glfwSetWindowCloseCallback. The callback will be called immediately after the close flag has been set.

    -

    You can also set it yourself with glfwSetWindowShouldClose. This can be useful if you want to interpret other kinds of input as closing the window, like for example pressing the Escape key.

    -

    -Receiving input events

    -

    Each window has a large number of callbacks that can be set to receive all the various kinds of events. To receive key press and release events, create a key callback function.

    -
    static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
    -
    {
    -
    if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
    - -
    }
    -

    The key callback, like other window related callbacks, are set per-window.

    -
    glfwSetKeyCallback(window, key_callback);
    -

    In order for event callbacks to be called when events occur, you need to process events as described below.

    -

    -Rendering with OpenGL

    -

    Once you have a current OpenGL context, you can use OpenGL normally. In this tutorial, a multi-colored rotating triangle will be rendered. The framebuffer size needs to be retrieved for glViewport.

    -
    int width, height;
    -
    glfwGetFramebufferSize(window, &width, &height);
    -
    glViewport(0, 0, width, height);
    -

    You can also set a framebuffer size callback using glfwSetFramebufferSizeCallback and be notified when the size changes.

    -

    Actual rendering with OpenGL is outside the scope of this tutorial, but there are many excellent tutorial sites that teach modern OpenGL. Some of them use GLFW to create the context and window while others use GLUT or SDL, but remember that OpenGL itself always works the same.

    -

    -Reading the timer

    -

    To create smooth animation, a time source is needed. GLFW provides a timer that returns the number of seconds since initialization. The time source used is the most accurate on each platform and generally has micro- or nanosecond resolution.

    -
    double time = glfwGetTime();
    -

    -Swapping buffers

    -

    GLFW windows by default use double buffering. That means that each window has two rendering buffers; a front buffer and a back buffer. The front buffer is the one being displayed and the back buffer the one you render to.

    -

    When the entire frame has been rendered, the buffers need to be swapped with one another, so the back buffer becomes the front buffer and vice versa.

    -
    -

    The swap interval indicates how many frames to wait until swapping the buffers, commonly known as vsync. By default, the swap interval is zero, meaning buffer swapping will occur immediately. On fast machines, many of those frames will never be seen, as the screen is still only updated typically 60-75 times per second, so this wastes a lot of CPU and GPU cycles.

    -

    Also, because the buffers will be swapped in the middle the screen update, leading to screen tearing.

    -

    For these reasons, applications will typically want to set the swap interval to one. It can be set to higher values, but this is usually not recommended, because of the input latency it leads to.

    -

    This function acts on the current context and will fail unless a context is current.

    -

    -Processing events

    -

    GLFW needs to communicate regularly with the window system both in order to receive events and to show that the application hasn't locked up. Event processing must be done regularly while you have visible windows and is normally done each frame after buffer swapping.

    -

    There are two methods for processing pending events; polling and waiting. This example will use event polling, which processes only those events that have already been received and then returns immediately.

    -

    This is the best choice when rendering continually, like most games do. If instead you only need to update your rendering once you have received new input, glfwWaitEvents is a better choice. It waits until at least one event has been received, putting the thread to sleep in the meantime, and then processes all received events. This saves a great deal of CPU cycles and is useful for, for example, many kinds of editing tools.

    -

    -Putting it together

    -

    Now that you know how to initialize GLFW, create a window and poll for keyboard input, it's possible to create a simple program.

    -

    This program creates a 640 by 480 windowed mode window and starts a loop that clears the screen, renders a triangle and processes events until the user either presses Escape or closes the window.

    -
    -
    #include <glad/gl.h>
    -
    #define GLFW_INCLUDE_NONE
    -
    #include <GLFW/glfw3.h>
    -
    -
    #include "linmath.h"
    -
    -
    #include <stdlib.h>
    -
    #include <stdio.h>
    -
    -
    static const struct
    -
    {
    -
    float x, y;
    -
    float r, g, b;
    -
    } vertices[3] =
    -
    {
    -
    { -0.6f, -0.4f, 1.f, 0.f, 0.f },
    -
    { 0.6f, -0.4f, 0.f, 1.f, 0.f },
    -
    { 0.f, 0.6f, 0.f, 0.f, 1.f }
    -
    };
    -
    -
    static const char* vertex_shader_text =
    -
    "#version 110\n"
    -
    "uniform mat4 MVP;\n"
    -
    "attribute vec3 vCol;\n"
    -
    "attribute vec2 vPos;\n"
    -
    "varying vec3 color;\n"
    -
    "void main()\n"
    -
    "{\n"
    -
    " gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
    -
    " color = vCol;\n"
    -
    "}\n";
    -
    -
    static const char* fragment_shader_text =
    -
    "#version 110\n"
    -
    "varying vec3 color;\n"
    -
    "void main()\n"
    -
    "{\n"
    -
    " gl_FragColor = vec4(color, 1.0);\n"
    -
    "}\n";
    -
    -
    static void error_callback(int error, const char* description)
    -
    {
    -
    fprintf(stderr, "Error: %s\n", description);
    -
    }
    -
    -
    static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
    -
    {
    -
    if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
    - -
    }
    -
    -
    int main(void)
    -
    {
    -
    GLFWwindow* window;
    -
    GLuint vertex_buffer, vertex_shader, fragment_shader, program;
    -
    GLint mvp_location, vpos_location, vcol_location;
    -
    -
    glfwSetErrorCallback(error_callback);
    -
    -
    if (!glfwInit())
    -
    exit(EXIT_FAILURE);
    -
    - - -
    -
    window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL);
    -
    if (!window)
    -
    {
    - -
    exit(EXIT_FAILURE);
    -
    }
    -
    -
    glfwSetKeyCallback(window, key_callback);
    -
    - -
    gladLoadGL(glfwGetProcAddress);
    - -
    -
    // NOTE: OpenGL error checks have been omitted for brevity
    -
    -
    glGenBuffers(1, &vertex_buffer);
    -
    glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
    -
    glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
    -
    -
    vertex_shader = glCreateShader(GL_VERTEX_SHADER);
    -
    glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
    -
    glCompileShader(vertex_shader);
    -
    -
    fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
    -
    glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
    -
    glCompileShader(fragment_shader);
    -
    -
    program = glCreateProgram();
    -
    glAttachShader(program, vertex_shader);
    -
    glAttachShader(program, fragment_shader);
    -
    glLinkProgram(program);
    -
    -
    mvp_location = glGetUniformLocation(program, "MVP");
    -
    vpos_location = glGetAttribLocation(program, "vPos");
    -
    vcol_location = glGetAttribLocation(program, "vCol");
    -
    -
    glEnableVertexAttribArray(vpos_location);
    -
    glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
    -
    sizeof(vertices[0]), (void*) 0);
    -
    glEnableVertexAttribArray(vcol_location);
    -
    glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
    -
    sizeof(vertices[0]), (void*) (sizeof(float) * 2));
    -
    -
    while (!glfwWindowShouldClose(window))
    -
    {
    -
    float ratio;
    -
    int width, height;
    -
    mat4x4 m, p, mvp;
    -
    -
    glfwGetFramebufferSize(window, &width, &height);
    -
    ratio = width / (float) height;
    -
    -
    glViewport(0, 0, width, height);
    -
    glClear(GL_COLOR_BUFFER_BIT);
    -
    -
    mat4x4_identity(m);
    -
    mat4x4_rotate_Z(m, m, (float) glfwGetTime());
    -
    mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
    -
    mat4x4_mul(mvp, p, m);
    -
    -
    glUseProgram(program);
    -
    glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
    -
    glDrawArrays(GL_TRIANGLES, 0, 3);
    -
    -
    glfwSwapBuffers(window);
    - -
    }
    -
    - -
    - -
    exit(EXIT_SUCCESS);
    -
    }
    -
    -

    The program above can be found in the source package as examples/simple.c and is compiled along with all other examples when you build GLFW. If you built GLFW from the source package then you already have this as simple.exe on Windows, simple on Linux or simple.app on macOS.

    -

    This tutorial used only a few of the many functions GLFW provides. There are guides for each of the areas covered by GLFW. Each guide will introduce all the functions for that category.

    - -

    You can access reference documentation for any GLFW function by clicking it and the reference for each function links to related functions and guide sections.

    -

    The tutorial ends here. Once you have written a program that uses GLFW, you will need to compile and link it. How to do that depends on the development environment you are using and is best explained by the documentation for that environment. To learn about the details that are specific to GLFW, see Building applications.

    -
    -
    -
    double glfwGetTime(void)
    Returns the GLFW time.
    -
    #define GLFW_PRESS
    The key or mouse button was pressed.
    Definition: glfw3.h:306
    -
    The header of the GLFW 3 API.
    -
    #define GLFW_CONTEXT_VERSION_MINOR
    Context client API minor version hint and attribute.
    Definition: glfw3.h:929
    -
    struct GLFWwindow GLFWwindow
    Opaque window object.
    Definition: glfw3.h:1152
    -
    void glfwTerminate(void)
    Terminates the GLFW library.
    -
    void glfwSwapBuffers(GLFWwindow *window)
    Swaps the front and back buffers of the specified window.
    -
    void glfwMakeContextCurrent(GLFWwindow *window)
    Makes the context of the specified window current for the calling thread.
    -
    void glfwSwapInterval(int interval)
    Sets the swap interval for the current context.
    -
    int glfwWindowShouldClose(GLFWwindow *window)
    Checks the close flag of the specified window.
    -
    void glfwPollEvents(void)
    Processes all pending events.
    -
    #define GLFW_TRUE
    One.
    Definition: glfw3.h:280
    -
    #define GLFW_CONTEXT_VERSION_MAJOR
    Context client API major version hint and attribute.
    Definition: glfw3.h:923
    -
    GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
    Creates a window and its associated context.
    -
    void glfwSetWindowShouldClose(GLFWwindow *window, int value)
    Sets the close flag of the specified window.
    -
    #define GLFW_KEY_ESCAPE
    Definition: glfw3.h:414
    -
    int glfwInit(void)
    Initializes the GLFW library.
    -
    GLFWglproc glfwGetProcAddress(const char *procname)
    Returns the address of the specified function for the current context.
    -
    GLFWkeyfun glfwSetKeyCallback(GLFWwindow *window, GLFWkeyfun callback)
    Sets the key callback.
    -
    GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback)
    Sets the error callback.
    -
    void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
    Retrieves the size of the framebuffer of the specified window.
    -
    void glfwWindowHint(int hint, int value)
    Sets the specified window hint to the desired value.
    -
    void glfwDestroyWindow(GLFWwindow *window)
    Destroys the specified window and its context.
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    - - diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_5.js b/src/deps/glfw-3.3.2/docs/html/search/pages_5.js deleted file mode 100644 index 7c9f329..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_5.js +++ /dev/null @@ -1,5 +0,0 @@ -var searchData= -[ - ['monitor_20guide_785',['Monitor guide',['../monitor_guide.html',1,'']]], - ['moving_20from_20glfw_202_20to_203_786',['Moving from GLFW 2 to 3',['../moving_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_6.html b/src/deps/glfw-3.3.2/docs/html/search/pages_6.html deleted file mode 100644 index cd867a0..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_6.html +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - -
    -
    Loading...
    -
    - -
    Searching...
    -
    No Matches
    - -
    - - diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_6.js b/src/deps/glfw-3.3.2/docs/html/search/pages_6.js deleted file mode 100644 index b3ac062..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_6.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['notitle_787',['notitle',['../index.html',1,'']]] -]; diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_7.html b/src/deps/glfw-3.3.2/docs/html/search/pages_7.html deleted file mode 100644 index 2a0841f..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_7.html +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - -
    -
    Loading...
    -
    - -
    Searching...
    -
    No Matches
    - -
    - - diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_7.js b/src/deps/glfw-3.3.2/docs/html/search/pages_7.js deleted file mode 100644 index 90c6a3f..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_7.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['release_20notes_788',['Release notes',['../news.html',1,'']]] -]; diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_8.html b/src/deps/glfw-3.3.2/docs/html/search/pages_8.html deleted file mode 100644 index b30ace9..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_8.html +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - -
    -
    Loading...
    -
    - -
    Searching...
    -
    No Matches
    - -
    - - diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_8.js b/src/deps/glfw-3.3.2/docs/html/search/pages_8.js deleted file mode 100644 index d24ed05..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_8.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['standards_20conformance_789',['Standards conformance',['../compat_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_9.html b/src/deps/glfw-3.3.2/docs/html/search/pages_9.html deleted file mode 100644 index 7cdd670..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_9.html +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - -
    -
    Loading...
    -
    - -
    Searching...
    -
    No Matches
    - -
    - - diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_9.js b/src/deps/glfw-3.3.2/docs/html/search/pages_9.js deleted file mode 100644 index 0b20185..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_9.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['vulkan_20guide_790',['Vulkan guide',['../vulkan_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_a.html b/src/deps/glfw-3.3.2/docs/html/search/pages_a.html deleted file mode 100644 index 8cee6b8..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_a.html +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - -
    -
    Loading...
    -
    - -
    Searching...
    -
    No Matches
    - -
    - - diff --git a/src/deps/glfw-3.3.2/docs/html/search/pages_a.js b/src/deps/glfw-3.3.2/docs/html/search/pages_a.js deleted file mode 100644 index 190771f..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/pages_a.js +++ /dev/null @@ -1,4 +0,0 @@ -var searchData= -[ - ['window_20guide_791',['Window guide',['../window_guide.html',1,'']]] -]; diff --git a/src/deps/glfw-3.3.2/docs/html/search/search.css b/src/deps/glfw-3.3.2/docs/html/search/search.css deleted file mode 100644 index 3cf9df9..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/search.css +++ /dev/null @@ -1,271 +0,0 @@ -/*---------------- Search Box */ - -#FSearchBox { - float: left; -} - -#MSearchBox { - white-space : nowrap; - float: none; - margin-top: 8px; - right: 0px; - width: 170px; - height: 24px; - z-index: 102; -} - -#MSearchBox .left -{ - display:block; - position:absolute; - left:10px; - width:20px; - height:19px; - background:url('search_l.png') no-repeat; - background-position:right; -} - -#MSearchSelect { - display:block; - position:absolute; - width:20px; - height:19px; -} - -.left #MSearchSelect { - left:4px; -} - -.right #MSearchSelect { - right:5px; -} - -#MSearchField { - display:block; - position:absolute; - height:19px; - background:url('search_m.png') repeat-x; - border:none; - width:115px; - margin-left:20px; - padding-left:4px; - color: #909090; - outline: none; - font: 9pt Arial, Verdana, sans-serif; - -webkit-border-radius: 0px; -} - -#FSearchBox #MSearchField { - margin-left:15px; -} - -#MSearchBox .right { - display:block; - position:absolute; - right:10px; - top:8px; - width:20px; - height:19px; - background:url('search_r.png') no-repeat; - background-position:left; -} - -#MSearchClose { - display: none; - position: absolute; - top: 4px; - background : none; - border: none; - margin: 0px 4px 0px 0px; - padding: 0px 0px; - outline: none; -} - -.left #MSearchClose { - left: 6px; -} - -.right #MSearchClose { - right: 2px; -} - -.MSearchBoxActive #MSearchField { - color: #000000; -} - -/*---------------- Search filter selection */ - -#MSearchSelectWindow { - display: none; - position: absolute; - left: 0; top: 0; - border: 1px solid #90A5CE; - background-color: #F9FAFC; - z-index: 10001; - padding-top: 4px; - padding-bottom: 4px; - -moz-border-radius: 4px; - -webkit-border-top-left-radius: 4px; - -webkit-border-top-right-radius: 4px; - -webkit-border-bottom-left-radius: 4px; - -webkit-border-bottom-right-radius: 4px; - -webkit-box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15); -} - -.SelectItem { - font: 8pt Arial, Verdana, sans-serif; - padding-left: 2px; - padding-right: 12px; - border: 0px; -} - -span.SelectionMark { - margin-right: 4px; - font-family: monospace; - outline-style: none; - text-decoration: none; -} - -a.SelectItem { - display: block; - outline-style: none; - color: #000000; - text-decoration: none; - padding-left: 6px; - padding-right: 12px; -} - -a.SelectItem:focus, -a.SelectItem:active { - color: #000000; - outline-style: none; - text-decoration: none; -} - -a.SelectItem:hover { - color: #FFFFFF; - background-color: #3D578C; - outline-style: none; - text-decoration: none; - cursor: pointer; - display: block; -} - -/*---------------- Search results window */ - -iframe#MSearchResults { - width: 60ex; - height: 15em; -} - -#MSearchResultsWindow { - display: none; - position: absolute; - left: 0; top: 0; - border: 1px solid #000; - background-color: #EEF1F7; - z-index:10000; -} - -/* ----------------------------------- */ - - -#SRIndex { - clear:both; - padding-bottom: 15px; -} - -.SREntry { - font-size: 10pt; - padding-left: 1ex; -} - -.SRPage .SREntry { - font-size: 8pt; - padding: 1px 5px; -} - -body.SRPage { - margin: 5px 2px; -} - -.SRChildren { - padding-left: 3ex; padding-bottom: .5em -} - -.SRPage .SRChildren { - display: none; -} - -.SRSymbol { - font-weight: bold; - color: #425E97; - font-family: Arial, Verdana, sans-serif; - text-decoration: none; - outline: none; -} - -a.SRScope { - display: block; - color: #425E97; - font-family: Arial, Verdana, sans-serif; - text-decoration: none; - outline: none; -} - -a.SRSymbol:focus, a.SRSymbol:active, -a.SRScope:focus, a.SRScope:active { - text-decoration: underline; -} - -span.SRScope { - padding-left: 4px; -} - -.SRPage .SRStatus { - padding: 2px 5px; - font-size: 8pt; - font-style: italic; -} - -.SRResult { - display: none; -} - -DIV.searchresults { - margin-left: 10px; - margin-right: 10px; -} - -/*---------------- External search page results */ - -.searchresult { - background-color: #F0F3F8; -} - -.pages b { - color: white; - padding: 5px 5px 3px 5px; - background-image: url("../tab_a.png"); - background-repeat: repeat-x; - text-shadow: 0 1px 1px #000000; -} - -.pages { - line-height: 17px; - margin-left: 4px; - text-decoration: none; -} - -.hl { - font-weight: bold; -} - -#searchresults { - margin-bottom: 20px; -} - -.searchpages { - margin-top: 10px; -} - diff --git a/src/deps/glfw-3.3.2/docs/html/search/search.js b/src/deps/glfw-3.3.2/docs/html/search/search.js deleted file mode 100644 index a554ab9..0000000 --- a/src/deps/glfw-3.3.2/docs/html/search/search.js +++ /dev/null @@ -1,814 +0,0 @@ -/* - @licstart The following is the entire license notice for the - JavaScript code in this file. - - Copyright (C) 1997-2017 by Dimitri van Heesch - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License along - with this program; if not, write to the Free Software Foundation, Inc., - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - - @licend The above is the entire license notice - for the JavaScript code in this file - */ -function convertToId(search) -{ - var result = ''; - for (i=0;i do a search - { - this.Search(); - } - } - - this.OnSearchSelectKey = function(evt) - { - var e = (evt) ? evt : window.event; // for IE - if (e.keyCode==40 && this.searchIndex0) // Up - { - this.searchIndex--; - this.OnSelectItem(this.searchIndex); - } - else if (e.keyCode==13 || e.keyCode==27) - { - this.OnSelectItem(this.searchIndex); - this.CloseSelectionWindow(); - this.DOMSearchField().focus(); - } - return false; - } - - // --------- Actions - - // Closes the results window. - this.CloseResultsWindow = function() - { - this.DOMPopupSearchResultsWindow().style.display = 'none'; - this.DOMSearchClose().style.display = 'none'; - this.Activate(false); - } - - this.CloseSelectionWindow = function() - { - this.DOMSearchSelectWindow().style.display = 'none'; - } - - // Performs a search. - this.Search = function() - { - this.keyTimeout = 0; - - // strip leading whitespace - var searchValue = this.DOMSearchField().value.replace(/^ +/, ""); - - var code = searchValue.toLowerCase().charCodeAt(0); - var idxChar = searchValue.substr(0, 1).toLowerCase(); - if ( 0xD800 <= code && code <= 0xDBFF && searchValue > 1) // surrogate pair - { - idxChar = searchValue.substr(0, 2); - } - - var resultsPage; - var resultsPageWithSearch; - var hasResultsPage; - - var idx = indexSectionsWithContent[this.searchIndex].indexOf(idxChar); - if (idx!=-1) - { - var hexCode=idx.toString(16); - resultsPage = this.resultsPath + '/' + indexSectionNames[this.searchIndex] + '_' + hexCode + '.html'; - resultsPageWithSearch = resultsPage+'?'+escape(searchValue); - hasResultsPage = true; - } - else // nothing available for this search term - { - resultsPage = this.resultsPath + '/nomatches.html'; - resultsPageWithSearch = resultsPage; - hasResultsPage = false; - } - - window.frames.MSearchResults.location = resultsPageWithSearch; - var domPopupSearchResultsWindow = this.DOMPopupSearchResultsWindow(); - - if (domPopupSearchResultsWindow.style.display!='block') - { - var domSearchBox = this.DOMSearchBox(); - this.DOMSearchClose().style.display = 'inline'; - if (this.insideFrame) - { - var domPopupSearchResults = this.DOMPopupSearchResults(); - domPopupSearchResultsWindow.style.position = 'relative'; - domPopupSearchResultsWindow.style.display = 'block'; - var width = document.body.clientWidth - 8; // the -8 is for IE :-( - domPopupSearchResultsWindow.style.width = width + 'px'; - domPopupSearchResults.style.width = width + 'px'; - } - else - { - var domPopupSearchResults = this.DOMPopupSearchResults(); - var left = getXPos(domSearchBox) + 150; // domSearchBox.offsetWidth; - var top = getYPos(domSearchBox) + 20; // domSearchBox.offsetHeight + 1; - domPopupSearchResultsWindow.style.display = 'block'; - left -= domPopupSearchResults.offsetWidth; - domPopupSearchResultsWindow.style.top = top + 'px'; - domPopupSearchResultsWindow.style.left = left + 'px'; - } - } - - this.lastSearchValue = searchValue; - this.lastResultsPage = resultsPage; - } - - // -------- Activation Functions - - // Activates or deactivates the search panel, resetting things to - // their default values if necessary. - this.Activate = function(isActive) - { - if (isActive || // open it - this.DOMPopupSearchResultsWindow().style.display == 'block' - ) - { - this.DOMSearchBox().className = 'MSearchBoxActive'; - - var searchField = this.DOMSearchField(); - - if (searchField.value == this.searchLabel) // clear "Search" term upon entry - { - searchField.value = ''; - this.searchActive = true; - } - } - else if (!isActive) // directly remove the panel - { - this.DOMSearchBox().className = 'MSearchBoxInactive'; - this.DOMSearchField().value = this.searchLabel; - this.searchActive = false; - this.lastSearchValue = '' - this.lastResultsPage = ''; - } - } -} - -// ----------------------------------------------------------------------- - -// The class that handles everything on the search results page. -function SearchResults(name) -{ - // The number of matches from the last run of . - this.lastMatchCount = 0; - this.lastKey = 0; - this.repeatOn = false; - - // Toggles the visibility of the passed element ID. - this.FindChildElement = function(id) - { - var parentElement = document.getElementById(id); - var element = parentElement.firstChild; - - while (element && element!=parentElement) - { - if (element.nodeName == 'DIV' && element.className == 'SRChildren') - { - return element; - } - - if (element.nodeName == 'DIV' && element.hasChildNodes()) - { - element = element.firstChild; - } - else if (element.nextSibling) - { - element = element.nextSibling; - } - else - { - do - { - element = element.parentNode; - } - while (element && element!=parentElement && !element.nextSibling); - - if (element && element!=parentElement) - { - element = element.nextSibling; - } - } - } - } - - this.Toggle = function(id) - { - var element = this.FindChildElement(id); - if (element) - { - if (element.style.display == 'block') - { - element.style.display = 'none'; - } - else - { - element.style.display = 'block'; - } - } - } - - // Searches for the passed string. If there is no parameter, - // it takes it from the URL query. - // - // Always returns true, since other documents may try to call it - // and that may or may not be possible. - this.Search = function(search) - { - if (!search) // get search word from URL - { - search = window.location.search; - search = search.substring(1); // Remove the leading '?' - search = unescape(search); - } - - search = search.replace(/^ +/, ""); // strip leading spaces - search = search.replace(/ +$/, ""); // strip trailing spaces - search = search.toLowerCase(); - search = convertToId(search); - - var resultRows = document.getElementsByTagName("div"); - var matches = 0; - - var i = 0; - while (i < resultRows.length) - { - var row = resultRows.item(i); - if (row.className == "SRResult") - { - var rowMatchName = row.id.toLowerCase(); - rowMatchName = rowMatchName.replace(/^sr\d*_/, ''); // strip 'sr123_' - - if (search.length<=rowMatchName.length && - rowMatchName.substr(0, search.length)==search) - { - row.style.display = 'block'; - matches++; - } - else - { - row.style.display = 'none'; - } - } - i++; - } - document.getElementById("Searching").style.display='none'; - if (matches == 0) // no results - { - document.getElementById("NoMatches").style.display='block'; - } - else // at least one result - { - document.getElementById("NoMatches").style.display='none'; - } - this.lastMatchCount = matches; - return true; - } - - // return the first item with index index or higher that is visible - this.NavNext = function(index) - { - var focusItem; - while (1) - { - var focusName = 'Item'+index; - focusItem = document.getElementById(focusName); - if (focusItem && focusItem.parentNode.parentNode.style.display=='block') - { - break; - } - else if (!focusItem) // last element - { - break; - } - focusItem=null; - index++; - } - return focusItem; - } - - this.NavPrev = function(index) - { - var focusItem; - while (1) - { - var focusName = 'Item'+index; - focusItem = document.getElementById(focusName); - if (focusItem && focusItem.parentNode.parentNode.style.display=='block') - { - break; - } - else if (!focusItem) // last element - { - break; - } - focusItem=null; - index--; - } - return focusItem; - } - - this.ProcessKeys = function(e) - { - if (e.type == "keydown") - { - this.repeatOn = false; - this.lastKey = e.keyCode; - } - else if (e.type == "keypress") - { - if (!this.repeatOn) - { - if (this.lastKey) this.repeatOn = true; - return false; // ignore first keypress after keydown - } - } - else if (e.type == "keyup") - { - this.lastKey = 0; - this.repeatOn = false; - } - return this.lastKey!=0; - } - - this.Nav = function(evt,itemIndex) - { - var e = (evt) ? evt : window.event; // for IE - if (e.keyCode==13) return true; - if (!this.ProcessKeys(e)) return false; - - if (this.lastKey==38) // Up - { - var newIndex = itemIndex-1; - var focusItem = this.NavPrev(newIndex); - if (focusItem) - { - var child = this.FindChildElement(focusItem.parentNode.parentNode.id); - if (child && child.style.display == 'block') // children visible - { - var n=0; - var tmpElem; - while (1) // search for last child - { - tmpElem = document.getElementById('Item'+newIndex+'_c'+n); - if (tmpElem) - { - focusItem = tmpElem; - } - else // found it! - { - break; - } - n++; - } - } - } - if (focusItem) - { - focusItem.focus(); - } - else // return focus to search field - { - parent.document.getElementById("MSearchField").focus(); - } - } - else if (this.lastKey==40) // Down - { - var newIndex = itemIndex+1; - var focusItem; - var item = document.getElementById('Item'+itemIndex); - var elem = this.FindChildElement(item.parentNode.parentNode.id); - if (elem && elem.style.display == 'block') // children visible - { - focusItem = document.getElementById('Item'+itemIndex+'_c0'); - } - if (!focusItem) focusItem = this.NavNext(newIndex); - if (focusItem) focusItem.focus(); - } - else if (this.lastKey==39) // Right - { - var item = document.getElementById('Item'+itemIndex); - var elem = this.FindChildElement(item.parentNode.parentNode.id); - if (elem) elem.style.display = 'block'; - } - else if (this.lastKey==37) // Left - { - var item = document.getElementById('Item'+itemIndex); - var elem = this.FindChildElement(item.parentNode.parentNode.id); - if (elem) elem.style.display = 'none'; - } - else if (this.lastKey==27) // Escape - { - parent.searchBox.CloseResultsWindow(); - parent.document.getElementById("MSearchField").focus(); - } - else if (this.lastKey==13) // Enter - { - return true; - } - return false; - } - - this.NavChild = function(evt,itemIndex,childIndex) - { - var e = (evt) ? evt : window.event; // for IE - if (e.keyCode==13) return true; - if (!this.ProcessKeys(e)) return false; - - if (this.lastKey==38) // Up - { - if (childIndex>0) - { - var newIndex = childIndex-1; - document.getElementById('Item'+itemIndex+'_c'+newIndex).focus(); - } - else // already at first child, jump to parent - { - document.getElementById('Item'+itemIndex).focus(); - } - } - else if (this.lastKey==40) // Down - { - var newIndex = childIndex+1; - var elem = document.getElementById('Item'+itemIndex+'_c'+newIndex); - if (!elem) // last child, jump to parent next parent - { - elem = this.NavNext(itemIndex+1); - } - if (elem) - { - elem.focus(); - } - } - else if (this.lastKey==27) // Escape - { - parent.searchBox.CloseResultsWindow(); - parent.document.getElementById("MSearchField").focus(); - } - else if (this.lastKey==13) // Enter - { - return true; - } - return false; - } -} - -function setKeyActions(elem,action) -{ - elem.setAttribute('onkeydown',action); - elem.setAttribute('onkeypress',action); - elem.setAttribute('onkeyup',action); -} - -function setClassAttr(elem,attr) -{ - elem.setAttribute('class',attr); - elem.setAttribute('className',attr); -} - -function createResults() -{ - var results = document.getElementById("SRResults"); - for (var e=0; e - - - - - - - - -
    -
    Loading...
    -
    - -
    Searching...
    -
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    - -
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    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    - -
    -
    GLFWgamepadstate Struct Reference
    -
    -
    - -

    Gamepad input state. - More...

    - - - - - - -

    -Data Fields

    unsigned char buttons [15]
     
    float axes [6]
     
    -

    Detailed Description

    -

    This describes the input state of a gamepad.

    -
    See also
    Gamepad input
    -
    -glfwGetGamepadState
    -
    Since
    Added in version 3.3.
    -

    Field Documentation

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    ◆ buttons

    - -
    -
    - - - - -
    unsigned char GLFWgamepadstate::buttons[15]
    -
    -

    The states of each gamepad button, GLFW_PRESS or GLFW_RELEASE.

    - -
    -
    - -

    ◆ axes

    - -
    -
    - - - - -
    float GLFWgamepadstate::axes[6]
    -
    -

    The states of each gamepad axis, in the range -1.0 to 1.0 inclusive.

    - -
    -
    -
    The documentation for this struct was generated from the following file: -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/structGLFWgammaramp.html b/src/deps/glfw-3.3.2/docs/html/structGLFWgammaramp.html deleted file mode 100644 index e256f3c..0000000 --- a/src/deps/glfw-3.3.2/docs/html/structGLFWgammaramp.html +++ /dev/null @@ -1,162 +0,0 @@ - - - - - - -GLFW: GLFWgammaramp Struct Reference - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
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    GLFWgammaramp Struct Reference
    -
    -
    - -

    Gamma ramp. - More...

    - - - - - - - - - - -

    -Data Fields

    unsigned short * red
     
    unsigned short * green
     
    unsigned short * blue
     
    unsigned int size
     
    -

    Detailed Description

    -

    This describes the gamma ramp for a monitor.

    -
    See also
    Gamma ramp
    -
    -glfwGetGammaRamp
    -
    -glfwSetGammaRamp
    -
    Since
    Added in version 3.0.
    -

    Field Documentation

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    ◆ red

    - -
    -
    - - - - -
    unsigned short* GLFWgammaramp::red
    -
    -

    An array of value describing the response of the red channel.

    - -
    -
    - -

    ◆ green

    - -
    -
    - - - - -
    unsigned short* GLFWgammaramp::green
    -
    -

    An array of value describing the response of the green channel.

    - -
    -
    - -

    ◆ blue

    - -
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    unsigned short* GLFWgammaramp::blue
    -
    -

    An array of value describing the response of the blue channel.

    - -
    -
    - -

    ◆ size

    - -
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    unsigned int GLFWgammaramp::size
    -
    -

    The number of elements in each array.

    - -
    -
    -
    The documentation for this struct was generated from the following file: -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/structGLFWimage.html b/src/deps/glfw-3.3.2/docs/html/structGLFWimage.html deleted file mode 100644 index b4edad1..0000000 --- a/src/deps/glfw-3.3.2/docs/html/structGLFWimage.html +++ /dev/null @@ -1,143 +0,0 @@ - - - - - - -GLFW: GLFWimage Struct Reference - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    - -
    -
    GLFWimage Struct Reference
    -
    -
    - -

    Image data. - More...

    - - - - - - - - -

    -Data Fields

    int width
     
    int height
     
    unsigned char * pixels
     
    -

    Detailed Description

    -

    This describes a single 2D image. See the documentation for each related function what the expected pixel format is.

    -
    See also
    Custom cursor creation
    -
    -Window icon
    -
    Since
    Added in version 2.1. GLFW 3: Removed format and bytes-per-pixel members.
    -

    Field Documentation

    - -

    ◆ width

    - -
    -
    - - - - -
    int GLFWimage::width
    -
    -

    The width, in pixels, of this image.

    - -
    -
    - -

    ◆ height

    - -
    -
    - - - - -
    int GLFWimage::height
    -
    -

    The height, in pixels, of this image.

    - -
    -
    - -

    ◆ pixels

    - -
    -
    - - - - -
    unsigned char* GLFWimage::pixels
    -
    -

    The pixel data of this image, arranged left-to-right, top-to-bottom.

    - -
    -
    -
    The documentation for this struct was generated from the following file: -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/structGLFWvidmode.html b/src/deps/glfw-3.3.2/docs/html/structGLFWvidmode.html deleted file mode 100644 index 3daa267..0000000 --- a/src/deps/glfw-3.3.2/docs/html/structGLFWvidmode.html +++ /dev/null @@ -1,196 +0,0 @@ - - - - - - -GLFW: GLFWvidmode Struct Reference - - - - - - - - - - -
    - - - - - - - - - -
    -
    - - -
    - -
    - -
    -
    - -
    -
    GLFWvidmode Struct Reference
    -
    -
    - -

    Video mode type. - More...

    - - - - - - - - - - - - - - -

    -Data Fields

    int width
     
    int height
     
    int redBits
     
    int greenBits
     
    int blueBits
     
    int refreshRate
     
    -

    Detailed Description

    -

    This describes a single video mode.

    -
    See also
    Video modes
    -
    -glfwGetVideoMode
    -
    -glfwGetVideoModes
    -
    Since
    Added in version 1.0. GLFW 3: Added refresh rate member.
    -

    Field Documentation

    - -

    ◆ width

    - -
    -
    - - - - -
    int GLFWvidmode::width
    -
    -

    The width, in screen coordinates, of the video mode.

    - -
    -
    - -

    ◆ height

    - -
    -
    - - - - -
    int GLFWvidmode::height
    -
    -

    The height, in screen coordinates, of the video mode.

    - -
    -
    - -

    ◆ redBits

    - -
    -
    - - - - -
    int GLFWvidmode::redBits
    -
    -

    The bit depth of the red channel of the video mode.

    - -
    -
    - -

    ◆ greenBits

    - -
    -
    - - - - -
    int GLFWvidmode::greenBits
    -
    -

    The bit depth of the green channel of the video mode.

    - -
    -
    - -

    ◆ blueBits

    - -
    -
    - - - - -
    int GLFWvidmode::blueBits
    -
    -

    The bit depth of the blue channel of the video mode.

    - -
    -
    - -

    ◆ refreshRate

    - -
    -
    - - - - -
    int GLFWvidmode::refreshRate
    -
    -

    The refresh rate, in Hz, of the video mode.

    - -
    -
    -
    The documentation for this struct was generated from the following file: -
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/sync_off.png b/src/deps/glfw-3.3.2/docs/html/sync_off.png deleted file mode 100644 index 3b443fc..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/sync_off.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/sync_on.png b/src/deps/glfw-3.3.2/docs/html/sync_on.png deleted file mode 100644 index e08320f..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/sync_on.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/tab_a.png b/src/deps/glfw-3.3.2/docs/html/tab_a.png deleted file mode 100644 index 3b725c4..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/tab_a.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/tab_b.png b/src/deps/glfw-3.3.2/docs/html/tab_b.png deleted file mode 100644 index e2b4a86..0000000 Binary files a/src/deps/glfw-3.3.2/docs/html/tab_b.png and /dev/null differ diff --git a/src/deps/glfw-3.3.2/docs/html/tab_h.png b/src/deps/glfw-3.3.2/docs/html/tab_h.png 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a.disabled{background:#fff}} \ No newline at end of file diff --git a/src/deps/glfw-3.3.2/docs/html/vulkan_8dox.html b/src/deps/glfw-3.3.2/docs/html/vulkan_8dox.html deleted file mode 100644 index 93a3a0b..0000000 --- a/src/deps/glfw-3.3.2/docs/html/vulkan_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: vulkan.dox File Reference - - - - - - - - - - -
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    vulkan.dox File Reference
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    Vulkan guide
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    This guide is intended to fill the gaps between the Vulkan documentation and the rest of the GLFW documentation and is not a replacement for either. It assumes some familiarity with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to the Vulkan documentation to explain the details of Vulkan functions.

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    To develop for Vulkan you should download the LunarG Vulkan SDK for your platform. Apart from headers and link libraries, they also provide the validation layers necessary for development.

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    For details on a specific function in this category, see the Vulkan reference. There are also guides for the other areas of the GLFW API.

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    -Linking against the Vulkan loader

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    By default, GLFW will look for the Vulkan loader on demand at runtime via its standard name (vulkan-1.dll on Windows, libvulkan.so.1 on Linux and other Unix-like systems and libvulkan.1.dylib on macOS). This means that GLFW does not need to be linked against the loader. However, it also means that if you are using the static library form of the Vulkan loader GLFW will either fail to find it or (worse) use the wrong one.

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    The GLFW_VULKAN_STATIC CMake option makes GLFW call the Vulkan loader directly instead of dynamically loading it at runtime. Not linking against the Vulkan loader will then be a compile-time error.

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    macOS: Because the Vulkan loader and ICD are not installed globally on macOS, you need to set up the application bundle according to the LunarG SDK documentation. This is explained in more detail in the SDK documentation for macOS.

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    -Including the Vulkan and GLFW header files

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    To include the Vulkan header, define GLFW_INCLUDE_VULKAN before including the GLFW header.

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    If you instead want to include the Vulkan header from a custom location or use your own custom Vulkan header then do this before the GLFW header.

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    Unless a Vulkan header is included, either by the GLFW header or above it, any GLFW functions that take or return Vulkan types will not be declared.

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    The VK_USE_PLATFORM_*_KHR macros do not need to be defined for the Vulkan part of GLFW to work. Define them only if you are using these extensions directly.

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    -Querying for Vulkan support

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    If you are linking directly against the Vulkan loader then you can skip this section. The canonical desktop loader library exports all Vulkan core and Khronos extension functions, allowing them to be called directly.

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    If you are loading the Vulkan loader dynamically instead of linking directly against it, you can check for the availability of a loader and ICD with glfwVulkanSupported.

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    This function returns GLFW_TRUE if the Vulkan loader and any minimally functional ICD was found.

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    If if one or both were not found, calling any other Vulkan related GLFW function will generate a GLFW_API_UNAVAILABLE error.

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    -Querying Vulkan function pointers

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    To load any Vulkan core or extension function from the found loader, call glfwGetInstanceProcAddress. To load functions needed for instance creation, pass NULL as the instance.

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    Once you have created an instance, you can load from it all other Vulkan core functions and functions from any instance extensions you enabled.

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    This function in turn calls vkGetInstanceProcAddr. If that fails, the function falls back to a platform-specific query of the Vulkan loader (i.e. dlsym or GetProcAddress). If that also fails, the function returns NULL. For more information about vkGetInstanceProcAddr, see the Vulkan documentation.

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    Vulkan also provides vkGetDeviceProcAddr for loading device-specific versions of Vulkan function. This function can be retrieved from an instance with glfwGetInstanceProcAddress.

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    Device-specific functions may execute a little bit faster, due to not having to dispatch internally based on the device passed to them. For more information about vkGetDeviceProcAddr, see the Vulkan documentation.

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    -Querying required Vulkan extensions

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    To do anything useful with Vulkan you need to create an instance. If you want to use Vulkan to render to a window, you must enable the instance extensions GLFW requires to create Vulkan surfaces.

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    To query the instance extensions required, call glfwGetRequiredInstanceExtensions.

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    These extensions must all be enabled when creating instances that are going to be passed to glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface. The set of extensions will vary depending on platform and may also vary depending on graphics drivers and other factors.

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    If it fails it will return NULL and GLFW will not be able to create Vulkan window surfaces. You can still use Vulkan for off-screen rendering and compute work.

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    If successful the returned array will always include VK_KHR_surface, so if you don't require any additional extensions you can pass this list directly to the VkInstanceCreateInfo struct.

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    ...
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    Additional extensions may be required by future versions of GLFW. You should check whether any extensions you wish to enable are already in the returned array, as it is an error to specify an extension more than once in the VkInstanceCreateInfo struct.

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    -Querying for Vulkan presentation support

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    Not every queue family of every Vulkan device can present images to surfaces. To check whether a specific queue family of a physical device supports image presentation without first having to create a window and surface, call glfwGetPhysicalDevicePresentationSupport.

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    // Queue family supports image presentation
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    The VK_KHR_surface extension additionally provides the vkGetPhysicalDeviceSurfaceSupportKHR function, which performs the same test on an existing Vulkan surface.

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    -Creating the window

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    Unless you will be using OpenGL or OpenGL ES with the same window as Vulkan, there is no need to create a context. You can disable context creation with the GLFW_CLIENT_API hint.

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    GLFWwindow* window = glfwCreateWindow(640, 480, "Window Title", NULL, NULL);
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    See Windows without contexts for more information.

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    -Creating a Vulkan window surface

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    You can create a Vulkan surface (as defined by the VK_KHR_surface extension) for a GLFW window with glfwCreateWindowSurface.

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    if (err)
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    {
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    // Window surface creation failed
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    If an OpenGL or OpenGL ES context was created on the window, the context has ownership of the presentation on the window and a Vulkan surface cannot be created.

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    It is your responsibility to destroy the surface. GLFW does not destroy it for you. Call vkDestroySurfaceKHR function from the same extension to destroy it.

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    The header of the GLFW 3 API.
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    struct GLFWwindow GLFWwindow
    Opaque window object.
    Definition: glfw3.h:1152
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    const char ** glfwGetRequiredInstanceExtensions(uint32_t *count)
    Returns the Vulkan instance extensions required by GLFW.
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    int glfwVulkanSupported(void)
    Returns whether the Vulkan loader and an ICD have been found.
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    VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
    Creates a Vulkan surface for the specified window.
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    #define GLFW_NO_API
    Definition: glfw3.h:1004
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    #define GLFW_CLIENT_API
    Context client API hint and attribute.
    Definition: glfw3.h:917
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    GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
    Creates a window and its associated context.
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    void glfwWindowHint(int hint, int value)
    Sets the specified window hint to the desired value.
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    int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
    Returns whether the specified queue family can present images.
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    GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char *procname)
    Returns the address of the specified Vulkan instance function.
    - - - diff --git a/src/deps/glfw-3.3.2/docs/html/window_8dox.html b/src/deps/glfw-3.3.2/docs/html/window_8dox.html deleted file mode 100644 index 87c5d88..0000000 --- a/src/deps/glfw-3.3.2/docs/html/window_8dox.html +++ /dev/null @@ -1,73 +0,0 @@ - - - - - - -GLFW: window.dox File Reference - - - - - - - - - - -
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    window.dox File Reference
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    Window guide
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    This guide introduces the window related functions of GLFW. For details on a specific function in this category, see the Window reference. There are also guides for the other areas of GLFW.

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    -Window objects

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    The GLFWwindow object encapsulates both a window and a context. They are created with glfwCreateWindow and destroyed with glfwDestroyWindow, or glfwTerminate, if any remain. As the window and context are inseparably linked, the object pointer is used as both a context and window handle.

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    To see the event stream provided to the various window related callbacks, run the events test program.

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    -Window creation

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    A window and its OpenGL or OpenGL ES context are created with glfwCreateWindow, which returns a handle to the created window object. For example, this creates a 640 by 480 windowed mode window:

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    GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
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    If window creation fails, NULL will be returned, so it is necessary to check the return value.

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    The window handle is passed to all window related functions and is provided to along with all input events, so event handlers can tell which window received the event.

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    -Full screen windows

    -

    To create a full screen window, you need to specify which monitor the window should use. In most cases, the user's primary monitor is a good choice. For more information about retrieving monitors, see Retrieving monitors.

    -
    GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", glfwGetPrimaryMonitor(), NULL);
    -

    Full screen windows cover the entire display area of a monitor, have no border or decorations.

    -

    Windowed mode windows can be made full screen by setting a monitor with glfwSetWindowMonitor, and full screen ones can be made windowed by unsetting it with the same function.

    -

    Each field of the GLFWvidmode structure corresponds to a function parameter or window hint and combine to form the desired video mode for that window. The supported video mode most closely matching the desired video mode will be set for the chosen monitor as long as the window has input focus. For more information about retrieving video modes, see Video modes.

    - - - - - - - - - - - - - - - -
    Video mode field Corresponds to
    GLFWvidmode.width width parameter of glfwCreateWindow
    GLFWvidmode.height height parameter of glfwCreateWindow
    GLFWvidmode.redBits GLFW_RED_BITS hint
    GLFWvidmode.greenBits GLFW_GREEN_BITS hint
    GLFWvidmode.blueBits GLFW_BLUE_BITS hint
    GLFWvidmode.refreshRate GLFW_REFRESH_RATE hint
    -

    Once you have a full screen window, you can change its resolution, refresh rate and monitor with glfwSetWindowMonitor. If you only need change its resolution you can also call glfwSetWindowSize. In all cases, the new video mode will be selected the same way as the video mode chosen by glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be unaffected.

    -

    By default, the original video mode of the monitor will be restored and the window iconified if it loses input focus, to allow the user to switch back to the desktop. This behavior can be disabled with the GLFW_AUTO_ICONIFY window hint, for example if you wish to simultaneously cover multiple monitors with full screen windows.

    -

    If a monitor is disconnected, all windows that are full screen on that monitor will be switched to windowed mode. See Monitor configuration changes for more information.

    -

    -"Windowed full screen" windows

    -

    If the closest match for the desired video mode is the current one, the video mode will not be changed, making window creation faster and application switching much smoother. This is sometimes called windowed full screen or borderless full screen window and counts as a full screen window. To create such a window, request the current video mode.

    -

    This also works for windowed mode windows that are made full screen.

    -
    const GLFWvidmode* mode = glfwGetVideoMode(monitor);
    -
    -
    glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
    -

    Note that glfwGetVideoMode returns the current video mode of a monitor, so if you already have a full screen window on that monitor that you want to make windowed full screen, you need to have saved the desktop resolution before.

    -

    -Window destruction

    -

    When a window is no longer needed, destroy it with glfwDestroyWindow.

    -

    Window destruction always succeeds. Before the actual destruction, all callbacks are removed so no further events will be delivered for the window. All windows remaining when glfwTerminate is called are destroyed as well.

    -

    When a full screen window is destroyed, the original video mode of its monitor is restored, but the gamma ramp is left untouched.

    -

    -Window creation hints

    -

    There are a number of hints that can be set before the creation of a window and context. Some affect the window itself, others affect the framebuffer or context. These hints are set to their default values each time the library is initialized with glfwInit. Integer value hints can be set individually with glfwWindowHint and string value hints with glfwWindowHintString. You can reset all at once to their defaults with glfwDefaultWindowHints.

    -

    Some hints are platform specific. These are always valid to set on any platform but they will only affect their specific platform. Other platforms will ignore them. Setting these hints requires no platform specific headers or calls.

    -
    Note
    Window hints need to be set before the creation of the window and context you wish to have the specified attributes. They function as additional arguments to glfwCreateWindow.
    -

    -Hard and soft constraints

    -

    Some window hints are hard constraints. These must match the available capabilities exactly for window and context creation to succeed. Hints that are not hard constraints are matched as closely as possible, but the resulting context and framebuffer may differ from what these hints requested.

    -

    The following hints are always hard constraints:

    -

    The following additional hints are hard constraints when requesting an OpenGL context, but are ignored when requesting an OpenGL ES context:

    -

    -Window related hints

    -

    GLFW_RESIZABLE specifies whether the windowed mode window will be resizable by the user. The window will still be resizable using the glfwSetWindowSize function. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for full screen and undecorated windows.

    -

    GLFW_VISIBLE specifies whether the windowed mode window will be initially visible. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for full screen windows.

    -

    GLFW_DECORATED specifies whether the windowed mode window will have window decorations such as a border, a close widget, etc. An undecorated window will not be resizable by the user but will still allow the user to generate close events on some platforms. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for full screen windows.

    -

    GLFW_FOCUSED specifies whether the windowed mode window will be given input focus when created. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for full screen and initially hidden windows.

    -

    GLFW_AUTO_ICONIFY specifies whether the full screen window will automatically iconify and restore the previous video mode on input focus loss. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for windowed mode windows.

    -

    GLFW_FLOATING specifies whether the windowed mode window will be floating above other regular windows, also called topmost or always-on-top. This is intended primarily for debugging purposes and cannot be used to implement proper full screen windows. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for full screen windows.

    -

    GLFW_MAXIMIZED specifies whether the windowed mode window will be maximized when created. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for full screen windows.

    -

    GLFW_CENTER_CURSOR specifies whether the cursor should be centered over newly created full screen windows. Possible values are GLFW_TRUE and GLFW_FALSE. This hint is ignored for windowed mode windows.

    -

    GLFW_TRANSPARENT_FRAMEBUFFER specifies whether the window framebuffer will be transparent. If enabled and supported by the system, the window framebuffer alpha channel will be used to combine the framebuffer with the background. This does not affect window decorations. Possible values are GLFW_TRUE and GLFW_FALSE.

    -
    Windows: GLFW sets a color key for the window to work around repainting issues with a transparent framebuffer. The chosen color value is RGB 255,0,255 (magenta). This will make pixels with that exact color fully transparent regardless of their alpha values. If this is a problem, make these pixels any other color before buffer swap.
    -

    GLFW_FOCUS_ON_SHOW specifies whether the window will be given input focus when glfwShowWindow is called. Possible values are GLFW_TRUE and GLFW_FALSE.

    -

    GLFW_SCALE_TO_MONITOR specified whether the window content area should be resized based on the monitor content scale of any monitor it is placed on. This includes the initial placement when the window is created. Possible values are GLFW_TRUE and GLFW_FALSE.

    -

    This hint only has an effect on platforms where screen coordinates and pixels always map 1:1 such as Windows and X11. On platforms like macOS the resolution of the framebuffer is changed independently of the window size.

    -

    -Framebuffer related hints

    -

    GLFW_RED_BITS, GLFW_GREEN_BITS, GLFW_BLUE_BITS, GLFW_ALPHA_BITS, GLFW_DEPTH_BITS and GLFW_STENCIL_BITS specify the desired bit depths of the various components of the default framebuffer. A value of GLFW_DONT_CARE means the application has no preference.

    -

    GLFW_ACCUM_RED_BITS, GLFW_ACCUM_GREEN_BITS, GLFW_ACCUM_BLUE_BITS and GLFW_ACCUM_ALPHA_BITS specify the desired bit depths of the various components of the accumulation buffer. A value of GLFW_DONT_CARE means the application has no preference.

    -
    Accumulation buffers are a legacy OpenGL feature and should not be used in new code.
    -

    GLFW_AUX_BUFFERS specifies the desired number of auxiliary buffers. A value of GLFW_DONT_CARE means the application has no preference.

    -
    Auxiliary buffers are a legacy OpenGL feature and should not be used in new code.
    -

    GLFW_STEREO specifies whether to use OpenGL stereoscopic rendering. Possible values are GLFW_TRUE and GLFW_FALSE. This is a hard constraint.

    -

    GLFW_SAMPLES specifies the desired number of samples to use for multisampling. Zero disables multisampling. A value of GLFW_DONT_CARE means the application has no preference.

    -

    GLFW_SRGB_CAPABLE specifies whether the framebuffer should be sRGB capable. Possible values are GLFW_TRUE and GLFW_FALSE.

    -
    OpenGL: If enabled and supported by the system, the GL_FRAMEBUFFER_SRGB enable will control sRGB rendering. By default, sRGB rendering will be disabled.
    -
    OpenGL ES: If enabled and supported by the system, the context will always have sRGB rendering enabled.
    -

    GLFW_DOUBLEBUFFER specifies whether the framebuffer should be double buffered. You nearly always want to use double buffering. This is a hard constraint. Possible values are GLFW_TRUE and GLFW_FALSE.

    -

    -Monitor related hints

    -

    GLFW_REFRESH_RATE specifies the desired refresh rate for full screen windows. A value of GLFW_DONT_CARE means the highest available refresh rate will be used. This hint is ignored for windowed mode windows.

    -

    -Context related hints

    -

    GLFW_CLIENT_API specifies which client API to create the context for. Possible values are GLFW_OPENGL_API, GLFW_OPENGL_ES_API and GLFW_NO_API. This is a hard constraint.

    -

    GLFW_CONTEXT_CREATION_API specifies which context creation API to use to create the context. Possible values are GLFW_NATIVE_CONTEXT_API, GLFW_EGL_CONTEXT_API and GLFW_OSMESA_CONTEXT_API. This is a hard constraint. If no client API is requested, this hint is ignored.

    -
    macOS: The EGL API is not available on this platform and requests to use it will fail.
    -
    Wayland: The EGL API is the native context creation API, so this hint will have no effect.
    -
    OSMesa: As its name implies, an OpenGL context created with OSMesa does not update the window contents when its buffers are swapped. Use OpenGL functions or the OSMesa native access functions glfwGetOSMesaColorBuffer and glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
    -
    Note
    An OpenGL extension loader library that assumes it knows which context creation API is used on a given platform may fail if you change this hint. This can be resolved by having it load via glfwGetProcAddress, which always uses the selected API.
    -
    Bug:
    On some Linux systems, creating contexts via both the native and EGL APIs in a single process will cause the application to segfault. Stick to one API or the other on Linux for now.
    -

    GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR specify the client API version that the created context must be compatible with. The exact behavior of these hints depend on the requested client API.

    -
    Note
    Do not confuse these hints with GLFW_VERSION_MAJOR and GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
    -
    OpenGL: These hints are not hard constraints, but creation will fail if the OpenGL version of the created context is less than the one requested. It is therefore perfectly safe to use the default of version 1.0 for legacy code and you will still get backwards-compatible contexts of version 3.0 and above when available.
    -
    While there is no way to ask the driver for a context of the highest supported version, GLFW will attempt to provide this when you ask for a version 1.0 context, which is the default for these hints.
    -
    OpenGL ES: These hints are not hard constraints, but creation will fail if the OpenGL ES version of the created context is less than the one requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested, and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
    -
    Note
    macOS: The OS only supports forward-compatible core profile contexts for OpenGL versions 3.2 and later. Before creating an OpenGL context of version 3.2 or later you must set the GLFW_OPENGL_FORWARD_COMPAT and GLFW_OPENGL_PROFILE hints accordingly. OpenGL 3.0 and 3.1 contexts are not supported at all on macOS.
    -

    GLFW_OPENGL_FORWARD_COMPAT specifies whether the OpenGL context should be forward-compatible, i.e. one where all functionality deprecated in the requested version of OpenGL is removed. This must only be used if the requested OpenGL version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.

    -
    Forward-compatibility is described in detail in the OpenGL Reference Manual.
    -

    GLFW_OPENGL_DEBUG_CONTEXT specifies whether to create a debug OpenGL context, which may have additional error and performance issue reporting functionality. Possible values are GLFW_TRUE and GLFW_FALSE. If OpenGL ES is requested, this hint is ignored.

    -

    GLFW_OPENGL_PROFILE specifies which OpenGL profile to create the context for. Possible values are one of GLFW_OPENGL_CORE_PROFILE or GLFW_OPENGL_COMPAT_PROFILE, or GLFW_OPENGL_ANY_PROFILE to not request a specific profile. If requesting an OpenGL version below 3.2, GLFW_OPENGL_ANY_PROFILE must be used. If OpenGL ES is requested, this hint is ignored.

    -
    OpenGL profiles are described in detail in the OpenGL Reference Manual.
    -

    GLFW_CONTEXT_ROBUSTNESS specifies the robustness strategy to be used by the context. This can be one of GLFW_NO_RESET_NOTIFICATION or GLFW_LOSE_CONTEXT_ON_RESET, or GLFW_NO_ROBUSTNESS to not request a robustness strategy.

    -

    GLFW_CONTEXT_RELEASE_BEHAVIOR specifies the release behavior to be used by the context. Possible values are one of GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH or GLFW_RELEASE_BEHAVIOR_NONE. If the behavior is GLFW_ANY_RELEASE_BEHAVIOR, the default behavior of the context creation API will be used. If the behavior is GLFW_RELEASE_BEHAVIOR_FLUSH, the pipeline will be flushed whenever the context is released from being the current one. If the behavior is GLFW_RELEASE_BEHAVIOR_NONE, the pipeline will not be flushed on release.

    -
    Context release behaviors are described in detail by the GL_KHR_context_flush_control extension.
    -

    GLFW_CONTEXT_NO_ERROR specifies whether errors should be generated by the context. Possible values are GLFW_TRUE and GLFW_FALSE. If enabled, situations that would have generated errors instead cause undefined behavior.

    -
    The no error mode for OpenGL and OpenGL ES is described in detail by the GL_KHR_no_error extension.
    -

    -macOS specific window hints

    -

    GLFW_COCOA_RETINA_FRAMEBUFFER specifies whether to use full resolution framebuffers on Retina displays. Possible values are GLFW_TRUE and GLFW_FALSE. This is ignored on other platforms.

    -

    GLFW_COCOA_FRAME_NAME specifies the UTF-8 encoded name to use for autosaving the window frame, or if empty disables frame autosaving for the window. This is ignored on other platforms. This is set with glfwWindowHintString.

    -

    GLFW_COCOA_GRAPHICS_SWITCHING specifies whether to in Automatic Graphics Switching, i.e. to allow the system to choose the integrated GPU for the OpenGL context and move it between GPUs if necessary or whether to force it to always run on the discrete GPU. This only affects systems with both integrated and discrete GPUs. Possible values are GLFW_TRUE and GLFW_FALSE. This is ignored on other platforms.

    -
    Simpler programs and tools may want to enable this to save power, while games and other applications performing advanced rendering will want to leave it disabled.
    -
    A bundled application that wishes to participate in Automatic Graphics Switching should also declare this in its Info.plist by setting the NSSupportsAutomaticGraphicsSwitching key to true.
    -

    -X11 specific window hints

    -

    GLFW_X11_CLASS_NAME and GLFW_X11_INSTANCE_NAME specifies the desired ASCII encoded class and instance parts of the ICCCM WM_CLASS window property. These are set with glfwWindowHintString.

    -

    -Supported and default values

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Window hint Default value Supported values
    GLFW_RESIZABLE GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_VISIBLE GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_DECORATED GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_FOCUSED GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_AUTO_ICONIFY GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_FLOATING GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_MAXIMIZED GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_CENTER_CURSOR GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_TRANSPARENT_FRAMEBUFFER GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_FOCUS_ON_SHOW GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_SCALE_TO_MONITOR GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_RED_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_GREEN_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_BLUE_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_ALPHA_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_DEPTH_BITS 24 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_STENCIL_BITS 8 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_ACCUM_RED_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_ACCUM_GREEN_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_ACCUM_BLUE_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_ACCUM_ALPHA_BITS 0 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_AUX_BUFFERS 0 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_SAMPLES 0 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_REFRESH_RATE GLFW_DONT_CARE 0 to INT_MAX or GLFW_DONT_CARE
    GLFW_STEREO GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_SRGB_CAPABLE GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_DOUBLEBUFFER GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_CLIENT_API GLFW_OPENGL_API GLFW_OPENGL_API, GLFW_OPENGL_ES_API or GLFW_NO_API
    GLFW_CONTEXT_CREATION_API GLFW_NATIVE_CONTEXT_API GLFW_NATIVE_CONTEXT_API, GLFW_EGL_CONTEXT_API or GLFW_OSMESA_CONTEXT_API
    GLFW_CONTEXT_VERSION_MAJOR 1 Any valid major version number of the chosen client API
    GLFW_CONTEXT_VERSION_MINOR 0 Any valid minor version number of the chosen client API
    GLFW_CONTEXT_ROBUSTNESS GLFW_NO_ROBUSTNESS GLFW_NO_ROBUSTNESS, GLFW_NO_RESET_NOTIFICATION or GLFW_LOSE_CONTEXT_ON_RESET
    GLFW_CONTEXT_RELEASE_BEHAVIOR GLFW_ANY_RELEASE_BEHAVIOR GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH or GLFW_RELEASE_BEHAVIOR_NONE
    GLFW_OPENGL_FORWARD_COMPAT GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_OPENGL_DEBUG_CONTEXT GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_OPENGL_PROFILE GLFW_OPENGL_ANY_PROFILE GLFW_OPENGL_ANY_PROFILE, GLFW_OPENGL_COMPAT_PROFILE or GLFW_OPENGL_CORE_PROFILE
    GLFW_COCOA_RETINA_FRAMEBUFFER GLFW_TRUE GLFW_TRUE or GLFW_FALSE
    GLFW_COCOA_FRAME_NAME "" A UTF-8 encoded frame autosave name
    GLFW_COCOA_GRAPHICS_SWITCHING GLFW_FALSE GLFW_TRUE or GLFW_FALSE
    GLFW_X11_CLASS_NAME "" An ASCII encoded WM_CLASS class name
    GLFW_X11_INSTANCE_NAME "" An ASCII encoded WM_CLASS instance name
    -

    -Window event processing

    -

    See Event processing.

    -

    -Window properties and events

    -

    -User pointer

    -

    Each window has a user pointer that can be set with glfwSetWindowUserPointer and queried with glfwGetWindowUserPointer. This can be used for any purpose you need and will not be modified by GLFW throughout the life-time of the window.

    -

    The initial value of the pointer is NULL.

    -

    -Window closing and close flag

    -

    When the user attempts to close the window, for example by clicking the close widget or using a key chord like Alt+F4, the close flag of the window is set. The window is however not actually destroyed and, unless you watch for this state change, nothing further happens.

    -

    The current state of the close flag is returned by glfwWindowShouldClose and can be set or cleared directly with glfwSetWindowShouldClose. A common pattern is to use the close flag as a main loop condition.

    -
    while (!glfwWindowShouldClose(window))
    -
    {
    -
    render(window);
    -
    -
    glfwSwapBuffers(window);
    - -
    }
    -

    If you wish to be notified when the user attempts to close a window, set a close callback.

    -
    glfwSetWindowCloseCallback(window, window_close_callback);
    -

    The callback function is called directly after the close flag has been set. It can be used for example to filter close requests and clear the close flag again unless certain conditions are met.

    -
    void window_close_callback(GLFWwindow* window)
    -
    {
    -
    if (!time_to_close)
    - -
    }
    -

    -Window size

    -

    The size of a window can be changed with glfwSetWindowSize. For windowed mode windows, this sets the size, in screen coordinates of the content area or content area of the window. The window system may impose limits on window size.

    -
    glfwSetWindowSize(window, 640, 480);
    -

    For full screen windows, the specified size becomes the new resolution of the window's desired video mode. The video mode most closely matching the new desired video mode is set immediately. The window is resized to fit the resolution of the set video mode.

    -

    If you wish to be notified when a window is resized, whether by the user, the system or your own code, set a size callback.

    -
    glfwSetWindowSizeCallback(window, window_size_callback);
    -

    The callback function receives the new size, in screen coordinates, of the content area of the window when the window is resized.

    -
    void window_size_callback(GLFWwindow* window, int width, int height)
    -
    {
    -
    }
    -

    There is also glfwGetWindowSize for directly retrieving the current size of a window.

    -
    int width, height;
    -
    glfwGetWindowSize(window, &width, &height);
    -
    Note
    Do not pass the window size to glViewport or other pixel-based OpenGL calls. The window size is in screen coordinates, not pixels. Use the framebuffer size, which is in pixels, for pixel-based calls.
    -

    The above functions work with the size of the content area, but decorated windows typically have title bars and window frames around this rectangle. You can retrieve the extents of these with glfwGetWindowFrameSize.

    -
    int left, top, right, bottom;
    -
    glfwGetWindowFrameSize(window, &left, &top, &right, &bottom);
    -

    The returned values are the distances, in screen coordinates, from the edges of the content area to the corresponding edges of the full window. As they are distances and not coordinates, they are always zero or positive.

    -

    -Framebuffer size

    -

    While the size of a window is measured in screen coordinates, OpenGL works with pixels. The size you pass into glViewport, for example, should be in pixels. On some machines screen coordinates and pixels are the same, but on others they will not be. There is a second set of functions to retrieve the size, in pixels, of the framebuffer of a window.

    -

    If you wish to be notified when the framebuffer of a window is resized, whether by the user or the system, set a size callback.

    -
    glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
    -

    The callback function receives the new size of the framebuffer when it is resized, which can for example be used to update the OpenGL viewport.

    -
    void framebuffer_size_callback(GLFWwindow* window, int width, int height)
    -
    {
    -
    glViewport(0, 0, width, height);
    -
    }
    -

    There is also glfwGetFramebufferSize for directly retrieving the current size of the framebuffer of a window.

    -
    int width, height;
    -
    glfwGetFramebufferSize(window, &width, &height);
    -
    glViewport(0, 0, width, height);
    -

    The size of a framebuffer may change independently of the size of a window, for example if the window is dragged between a regular monitor and a high-DPI one.

    -

    -Window content scale

    -

    The content scale for a window can be retrieved with glfwGetWindowContentScale.

    -
    float xscale, yscale;
    -
    glfwGetWindowContentScale(window, &xscale, &yscale);
    -

    The content scale is the ratio between the current DPI and the platform's default DPI. This is especially important for text and any UI elements. If the pixel dimensions of your UI scaled by this look appropriate on your machine then it should appear at a reasonable size on other machines regardless of their DPI and scaling settings. This relies on the system DPI and scaling settings being somewhat correct.

    -

    On systems where each monitors can have its own content scale, the window content scale will depend on which monitor the system considers the window to be on.

    -

    If you wish to be notified when the content scale of a window changes, whether because of a system setting change or because it was moved to a monitor with a different scale, set a content scale callback.

    -
    glfwSetWindowContentScaleCallback(window, window_content_scale_callback);
    -

    The callback function receives the new content scale of the window.

    -
    void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale)
    -
    {
    -
    set_interface_scale(xscale, yscale);
    -
    }
    -

    On platforms where pixels and screen coordinates always map 1:1, the window will need to be resized to appear the same size when it is moved to a monitor with a different content scale. To have this done automatically both when the window is created and when its content scale later changes, set the GLFW_SCALE_TO_MONITOR window hint.

    -

    -Window size limits

    -

    The minimum and maximum size of the content area of a windowed mode window can be enforced with glfwSetWindowSizeLimits. The user may resize the window to any size and aspect ratio within the specified limits, unless the aspect ratio is also set.

    -
    glfwSetWindowSizeLimits(window, 200, 200, 400, 400);
    -

    To specify only a minimum size or only a maximum one, set the other pair to GLFW_DONT_CARE.

    -

    To disable size limits for a window, set them all to GLFW_DONT_CARE.

    -

    The aspect ratio of the content area of a windowed mode window can be enforced with glfwSetWindowAspectRatio. The user may resize the window freely unless size limits are also set, but the size will be constrained to maintain the aspect ratio.

    -
    glfwSetWindowAspectRatio(window, 16, 9);
    -

    The aspect ratio is specified as a numerator and denominator, corresponding to the width and height, respectively. If you want a window to maintain its current aspect ratio, use its current size as the ratio.

    -
    int width, height;
    -
    glfwGetWindowSize(window, &width, &height);
    -
    glfwSetWindowAspectRatio(window, width, height);
    -

    To disable the aspect ratio limit for a window, set both terms to GLFW_DONT_CARE.

    -

    You can have both size limits and aspect ratio set for a window, but the results are undefined if they conflict.

    -

    -Window position

    -

    The position of a windowed-mode window can be changed with glfwSetWindowPos. This moves the window so that the upper-left corner of its content area has the specified screen coordinates. The window system may put limitations on window placement.

    -
    glfwSetWindowPos(window, 100, 100);
    -

    If you wish to be notified when a window is moved, whether by the user, the system or your own code, set a position callback.

    -
    glfwSetWindowPosCallback(window, window_pos_callback);
    -

    The callback function receives the new position, in screen coordinates, of the upper-left corner of the content area when the window is moved.

    -
    void window_pos_callback(GLFWwindow* window, int xpos, int ypos)
    -
    {
    -
    }
    -

    There is also glfwGetWindowPos for directly retrieving the current position of the content area of the window.

    -
    int xpos, ypos;
    -
    glfwGetWindowPos(window, &xpos, &ypos);
    -

    -Window title

    -

    All GLFW windows have a title, although undecorated or full screen windows may not display it or only display it in a task bar or similar interface. You can set a UTF-8 encoded window title with glfwSetWindowTitle.

    -
    glfwSetWindowTitle(window, "My Window");
    -

    The specified string is copied before the function returns, so there is no need to keep it around.

    -

    As long as your source file is encoded as UTF-8, you can use any Unicode characters directly in the source.

    -
    glfwSetWindowTitle(window, "ラストエグザイル");
    -

    If you are using C++11 or C11, you can use a UTF-8 string literal.

    -
    glfwSetWindowTitle(window, u8"This is always a UTF-8 string");
    -

    -Window icon

    -

    Decorated windows have icons on some platforms. You can set this icon by specifying a list of candidate images with glfwSetWindowIcon.

    -
    GLFWimage images[2];
    -
    images[0] = load_icon("my_icon.png");
    -
    images[1] = load_icon("my_icon_small.png");
    -
    -
    glfwSetWindowIcon(window, 2, images);
    -

    The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel with the red channel first. The pixels are arranged canonically as sequential rows, starting from the top-left corner.

    -

    To revert to the default window icon, pass in an empty image array.

    -
    glfwSetWindowIcon(window, 0, NULL);
    -

    -Window monitor

    -

    Full screen windows are associated with a specific monitor. You can get the handle for this monitor with glfwGetWindowMonitor.

    -
    GLFWmonitor* monitor = glfwGetWindowMonitor(window);
    -

    This monitor handle is one of those returned by glfwGetMonitors.

    -

    For windowed mode windows, this function returns NULL. This is how to tell full screen windows from windowed mode windows.

    -

    You can move windows between monitors or between full screen and windowed mode with glfwSetWindowMonitor. When making a window full screen on the same or on a different monitor, specify the desired monitor, resolution and refresh rate. The position arguments are ignored.

    -
    const GLFWvidmode* mode = glfwGetVideoMode(monitor);
    -
    -
    glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
    -

    When making the window windowed, specify the desired position and size. The refresh rate argument is ignored.

    -
    glfwSetWindowMonitor(window, NULL, xpos, ypos, width, height, 0);
    -

    This restores any previous window settings such as whether it is decorated, floating, resizable, has size or aspect ratio limits, etc.. To restore a window that was originally windowed to its original size and position, save these before making it full screen and then pass them in as above.

    -

    -Window iconification

    -

    Windows can be iconified (i.e. minimized) with glfwIconifyWindow.

    -

    When a full screen window is iconified, the original video mode of its monitor is restored until the user or application restores the window.

    -

    Iconified windows can be restored with glfwRestoreWindow. This function also restores windows from maximization.

    -

    When a full screen window is restored, the desired video mode is restored to its monitor as well.

    -

    If you wish to be notified when a window is iconified or restored, whether by the user, system or your own code, set an iconify callback.

    -
    glfwSetWindowIconifyCallback(window, window_iconify_callback);
    -

    The callback function receives changes in the iconification state of the window.

    -
    void window_iconify_callback(GLFWwindow* window, int iconified)
    -
    {
    -
    if (iconified)
    -
    {
    -
    // The window was iconified
    -
    }
    -
    else
    -
    {
    -
    // The window was restored
    -
    }
    -
    }
    -

    You can also get the current iconification state with glfwGetWindowAttrib.

    -
    int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED);
    -

    -Window maximization

    -

    Windows can be maximized (i.e. zoomed) with glfwMaximizeWindow.

    -

    Full screen windows cannot be maximized and passing a full screen window to this function does nothing.

    -

    Maximized windows can be restored with glfwRestoreWindow. This function also restores windows from iconification.

    -

    If you wish to be notified when a window is maximized or restored, whether by the user, system or your own code, set a maximize callback.

    -
    glfwSetWindowMaximizeCallback(window, window_maximize_callback);
    -

    The callback function receives changes in the maximization state of the window.

    -
    void window_maximize_callback(GLFWwindow* window, int maximized)
    -
    {
    -
    if (maximized)
    -
    {
    -
    // The window was maximized
    -
    }
    -
    else
    -
    {
    -
    // The window was restored
    -
    }
    -
    }
    -

    You can also get the current maximization state with glfwGetWindowAttrib.

    -
    int maximized = glfwGetWindowAttrib(window, GLFW_MAXIMIZED);
    -

    By default, newly created windows are not maximized. You can change this behavior by setting the GLFW_MAXIMIZED window hint before creating the window.

    -

    -Window visibility

    -

    Windowed mode windows can be hidden with glfwHideWindow.

    -
    -

    This makes the window completely invisible to the user, including removing it from the task bar, dock or window list. Full screen windows cannot be hidden and calling glfwHideWindow on a full screen window does nothing.

    -

    Hidden windows can be shown with glfwShowWindow.

    -
    -

    By default, this function will also set the input focus to that window. Set the GLFW_FOCUS_ON_SHOW window hint to change this behavior for all newly created windows, or change the behavior for an existing window with glfwSetWindowAttrib.

    -

    You can also get the current visibility state with glfwGetWindowAttrib.

    -
    int visible = glfwGetWindowAttrib(window, GLFW_VISIBLE);
    -

    By default, newly created windows are visible. You can change this behavior by setting the GLFW_VISIBLE window hint before creating the window.

    -

    Windows created hidden are completely invisible to the user until shown. This can be useful if you need to set up your window further before showing it, for example moving it to a specific location.

    -

    -Window input focus

    -

    Windows can be given input focus and brought to the front with glfwFocusWindow.

    -
    -

    Keep in mind that it can be very disruptive to the user when a window is forced to the top. For a less disruptive way of getting the user's attention, see attention requests.

    -

    If you wish to be notified when a window gains or loses input focus, whether by the user, system or your own code, set a focus callback.

    -
    glfwSetWindowFocusCallback(window, window_focus_callback);
    -

    The callback function receives changes in the input focus state of the window.

    -
    void window_focus_callback(GLFWwindow* window, int focused)
    -
    {
    -
    if (focused)
    -
    {
    -
    // The window gained input focus
    -
    }
    -
    else
    -
    {
    -
    // The window lost input focus
    -
    }
    -
    }
    -

    You can also get the current input focus state with glfwGetWindowAttrib.

    -
    int focused = glfwGetWindowAttrib(window, GLFW_FOCUSED);
    -

    By default, newly created windows are given input focus. You can change this behavior by setting the GLFW_FOCUSED window hint before creating the window.

    -

    -Window attention request

    -

    If you wish to notify the user of an event without interrupting, you can request attention with glfwRequestWindowAttention.

    -

    The system will highlight the specified window, or on platforms where this is not supported, the application as a whole. Once the user has given it attention, the system will automatically end the request.

    -

    -Window damage and refresh

    -

    If you wish to be notified when the contents of a window is damaged and needs to be refreshed, set a window refresh callback.

    -
    glfwSetWindowRefreshCallback(m_handle, window_refresh_callback);
    -

    The callback function is called when the contents of the window needs to be refreshed.

    -
    void window_refresh_callback(GLFWwindow* window)
    -
    {
    -
    draw_editor_ui(window);
    -
    glfwSwapBuffers(window);
    -
    }
    -
    Note
    On compositing window systems such as Aero, Compiz or Aqua, where the window contents are saved off-screen, this callback might only be called when the window or framebuffer is resized.
    -

    -Window transparency

    -

    GLFW supports two kinds of transparency for windows; framebuffer transparency and whole window transparency. A single window may not use both methods. The results of doing this are undefined.

    -

    Both methods require the platform to support it and not every version of every platform GLFW supports does this, so there are mechanisms to check whether the window really is transparent.

    -

    Window framebuffers can be made transparent on a per-pixel per-frame basis with the GLFW_TRANSPARENT_FRAMEBUFFER window hint.

    -

    If supported by the system, the window content area will be composited with the background using the framebuffer per-pixel alpha channel. This requires desktop compositing to be enabled on the system. It does not affect window decorations.

    -

    You can check whether the window framebuffer was successfully made transparent with the GLFW_TRANSPARENT_FRAMEBUFFER window attribute.

    -
    -
    {
    -
    // window framebuffer is currently transparent
    -
    }
    -

    GLFW comes with an example that enabled framebuffer transparency called gears.

    -

    The opacity of the whole window, including any decorations, can be set with glfwSetWindowOpacity.

    -
    glfwSetWindowOpacity(window, 0.5f);
    -

    The opacity (or alpha) value is a positive finite number between zero and one, where 0 (zero) is fully transparent and 1 (one) is fully opaque. The initial opacity value for newly created windows is 1.

    -

    The current opacity of a window can be queried with glfwGetWindowOpacity.

    -
    float opacity = glfwGetWindowOpacity(window);
    -

    If the system does not support whole window transparency, this function always returns one.

    -

    GLFW comes with a test program that lets you control whole window transparency at run-time called opacity.

    -

    -Window attributes

    -

    Windows have a number of attributes that can be returned using glfwGetWindowAttrib. Some reflect state that may change as a result of user interaction, (e.g. whether it has input focus), while others reflect inherent properties of the window (e.g. what kind of border it has). Some are related to the window and others to its OpenGL or OpenGL ES context.

    -
    -
    {
    -
    // window has input focus
    -
    }
    -

    The GLFW_DECORATED, GLFW_RESIZABLE, GLFW_FLOATING, GLFW_AUTO_ICONIFY and GLFW_FOCUS_ON_SHOW window attributes can be changed with glfwSetWindowAttrib.

    -

    -Window related attributes

    -

    GLFW_FOCUSED indicates whether the specified window has input focus. See Window input focus for details.

    -

    GLFW_ICONIFIED indicates whether the specified window is iconified. See Window iconification for details.

    -

    GLFW_MAXIMIZED indicates whether the specified window is maximized. See Window maximization for details.

    -

    GLFW_HOVERED indicates whether the cursor is currently directly over the content area of the window, with no other windows between. See Cursor enter/leave events for details.

    -

    GLFW_VISIBLE indicates whether the specified window is visible. See Window visibility for details.

    -

    GLFW_RESIZABLE indicates whether the specified window is resizable by the user. This can be set before creation with the GLFW_RESIZABLE window hint or after with glfwSetWindowAttrib.

    -

    GLFW_DECORATED indicates whether the specified window has decorations such as a border, a close widget, etc. This can be set before creation with the GLFW_DECORATED window hint or after with glfwSetWindowAttrib.

    -

    GLFW_AUTO_ICONIFY indicates whether the specified full screen window is iconified on focus loss, a close widget, etc. This can be set before creation with the GLFW_AUTO_ICONIFY window hint or after with glfwSetWindowAttrib.

    -

    GLFW_FLOATING indicates whether the specified window is floating, also called topmost or always-on-top. This can be set before creation with the GLFW_FLOATING window hint or after with glfwSetWindowAttrib.

    -

    GLFW_TRANSPARENT_FRAMEBUFFER indicates whether the specified window has a transparent framebuffer, i.e. the window contents is composited with the background using the window framebuffer alpha channel. See Window transparency for details.

    -

    GLFW_FOCUS_ON_SHOW specifies whether the window will be given input focus when glfwShowWindow is called. This can be set before creation with the GLFW_FOCUS_ON_SHOW window hint or after with glfwSetWindowAttrib.

    -

    -Context related attributes

    -

    GLFW_CLIENT_API indicates the client API provided by the window's context; either GLFW_OPENGL_API, GLFW_OPENGL_ES_API or GLFW_NO_API.

    -

    GLFW_CONTEXT_CREATION_API indicates the context creation API used to create the window's context; either GLFW_NATIVE_CONTEXT_API, GLFW_EGL_CONTEXT_API or GLFW_OSMESA_CONTEXT_API.

    -

    GLFW_CONTEXT_VERSION_MAJOR, GLFW_CONTEXT_VERSION_MINOR and GLFW_CONTEXT_REVISION indicate the client API version of the window's context.

    -
    Note
    Do not confuse these attributes with GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR and GLFW_VERSION_REVISION which provide the API version of the GLFW header.
    -

    GLFW_OPENGL_FORWARD_COMPAT is GLFW_TRUE if the window's context is an OpenGL forward-compatible one, or GLFW_FALSE otherwise.

    -

    GLFW_OPENGL_DEBUG_CONTEXT is GLFW_TRUE if the window's context is an OpenGL debug context, or GLFW_FALSE otherwise.

    -

    GLFW_OPENGL_PROFILE indicates the OpenGL profile used by the context. This is GLFW_OPENGL_CORE_PROFILE or GLFW_OPENGL_COMPAT_PROFILE if the context uses a known profile, or GLFW_OPENGL_ANY_PROFILE if the OpenGL profile is unknown or the context is an OpenGL ES context. Note that the returned profile may not match the profile bits of the context flags, as GLFW will try other means of detecting the profile when no bits are set.

    -

    GLFW_CONTEXT_RELEASE_BEHAVIOR indicates the release used by the context. Possible values are one of GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH or GLFW_RELEASE_BEHAVIOR_NONE. If the behavior is GLFW_ANY_RELEASE_BEHAVIOR, the default behavior of the context creation API will be used. If the behavior is GLFW_RELEASE_BEHAVIOR_FLUSH, the pipeline will be flushed whenever the context is released from being the current one. If the behavior is GLFW_RELEASE_BEHAVIOR_NONE, the pipeline will not be flushed on release.

    -

    GLFW_CONTEXT_NO_ERROR indicates whether errors are generated by the context. Possible values are GLFW_TRUE and GLFW_FALSE. If enabled, situations that would have generated errors instead cause undefined behavior.

    -

    GLFW_CONTEXT_ROBUSTNESS indicates the robustness strategy used by the context. This is GLFW_LOSE_CONTEXT_ON_RESET or GLFW_NO_RESET_NOTIFICATION if the window's context supports robustness, or GLFW_NO_ROBUSTNESS otherwise.

    -

    -Framebuffer related attributes

    -

    GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer attached to the window) as these can be queried directly with either OpenGL, OpenGL ES or Vulkan.

    -

    If you are using version 3.0 or later of OpenGL or OpenGL ES, the glGetFramebufferAttachmentParameteriv function can be used to retrieve the number of bits for the red, green, blue, alpha, depth and stencil buffer channels. Otherwise, the glGetIntegerv function can be used.

    -

    The number of MSAA samples are always retrieved with glGetIntegerv. For contexts supporting framebuffer objects, the number of samples of the currently bound framebuffer is returned.

    - - - - - - - - - - - - - - - - - -
    Attribute glGetIntegerv glGetFramebufferAttachmentParameteriv
    Red bits GL_RED_BITS GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
    Green bits GL_GREEN_BITS GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
    Blue bits GL_BLUE_BITS GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
    Alpha bits GL_ALPHA_BITS GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
    Depth bits GL_DEPTH_BITS GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
    Stencil bits GL_STENCIL_BITS GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
    MSAA samples GL_SAMPLES Not provided by this function
    -

    When calling glGetFramebufferAttachmentParameteriv, the red, green, blue and alpha sizes are queried from the GL_BACK_LEFT, while the depth and stencil sizes are queried from the GL_DEPTH and GL_STENCIL attachments, respectively.

    -

    -Buffer swapping

    -

    GLFW windows are by default double buffered. That means that you have two rendering buffers; a front buffer and a back buffer. The front buffer is the one being displayed and the back buffer the one you render to.

    -

    When the entire frame has been rendered, it is time to swap the back and the front buffers in order to display what has been rendered and begin rendering a new frame. This is done with glfwSwapBuffers.

    -
    -

    Sometimes it can be useful to select when the buffer swap will occur. With the function glfwSwapInterval it is possible to select the minimum number of monitor refreshes the driver should wait from the time glfwSwapBuffers was called before swapping the buffers:

    -

    If the interval is zero, the swap will take place immediately when glfwSwapBuffers is called without waiting for a refresh. Otherwise at least interval retraces will pass between each buffer swap. Using a swap interval of zero can be useful for benchmarking purposes, when it is not desirable to measure the time it takes to wait for the vertical retrace. However, a swap interval of one lets you avoid tearing.

    -

    Note that this may not work on all machines, as some drivers have user-controlled settings that override any swap interval the application requests.

    -

    A context that supports either the WGL_EXT_swap_control_tear or the GLX_EXT_swap_control_tear extension also accepts negative swap intervals, which allows the driver to swap immediately even if a frame arrives a little bit late. This trades the risk of visible tears for greater framerate stability. You can check for these extensions with glfwExtensionSupported.

    -
    -
    -
    #define GLFW_TRANSPARENT_FRAMEBUFFER
    Window framebuffer transparency hint and attribute.
    Definition: glfw3.h:818
    -
    GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *window, GLFWframebuffersizefun callback)
    Sets the framebuffer resize callback for the specified window.
    -
    void glfwSetWindowSize(GLFWwindow *window, int width, int height)
    Sets the size of the content area of the specified window.
    -
    #define GLFW_RED_BITS
    Framebuffer bit depth hint.
    Definition: glfw3.h:835
    -
    void glfwSetWindowPos(GLFWwindow *window, int xpos, int ypos)
    Sets the position of the content area of the specified window.
    -
    void glfwSetWindowAttrib(GLFWwindow *window, int attrib, int value)
    Sets an attribute of the specified window.
    -
    void glfwRestoreWindow(GLFWwindow *window)
    Restores the specified window.
    -
    void glfwGetWindowContentScale(GLFWwindow *window, float *xscale, float *yscale)
    Retrieves the content scale for the specified window.
    -
    GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *window, GLFWwindowrefreshfun callback)
    Sets the refresh callback for the specified window.
    -
    GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *window, GLFWwindowsizefun callback)
    Sets the size callback for the specified window.
    -
    void glfwSetWindowMonitor(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
    Sets the mode, monitor, video mode and placement of a window.
    -
    void glfwGetWindowPos(GLFWwindow *window, int *xpos, int *ypos)
    Retrieves the position of the content area of the specified window.
    -
    GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *window, GLFWwindowmaximizefun callback)
    Sets the maximize callback for the specified window.
    -
    void glfwSetWindowTitle(GLFWwindow *window, const char *title)
    Sets the title of the specified window.
    -
    struct GLFWwindow GLFWwindow
    Opaque window object.
    Definition: glfw3.h:1152
    -
    void glfwSwapBuffers(GLFWwindow *window)
    Swaps the front and back buffers of the specified window.
    -
    void glfwSwapInterval(int interval)
    Sets the swap interval for the current context.
    -
    int blueBits
    Definition: glfw3.h:1640
    -
    void glfwGetWindowFrameSize(GLFWwindow *window, int *left, int *top, int *right, int *bottom)
    Retrieves the size of the frame of the window.
    -
    #define GLFW_GREEN_BITS
    Framebuffer bit depth hint.
    Definition: glfw3.h:840
    -
    int glfwWindowShouldClose(GLFWwindow *window)
    Checks the close flag of the specified window.
    -
    void glfwPollEvents(void)
    Processes all pending events.
    -
    void glfwSetWindowSizeLimits(GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
    Sets the size limits of the specified window.
    -
    GLFWmonitor * glfwGetPrimaryMonitor(void)
    Returns the primary monitor.
    -
    GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *window, GLFWwindowfocusfun callback)
    Sets the focus callback for the specified window.
    -
    GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *window, GLFWwindowclosefun callback)
    Sets the close callback for the specified window.
    -
    void glfwFocusWindow(GLFWwindow *window)
    Brings the specified window to front and sets input focus.
    -
    int height
    Definition: glfw3.h:1631
    -
    GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow *window, GLFWwindowcontentscalefun callback)
    Sets the window content scale callback for the specified window.
    -
    GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *window, GLFWwindowposfun callback)
    Sets the position callback for the specified window.
    -
    #define GLFW_FALSE
    Zero.
    Definition: glfw3.h:289
    -
    #define GLFW_DONT_CARE
    Definition: glfw3.h:1096
    -
    void glfwShowWindow(GLFWwindow *window)
    Makes the specified window visible.
    -
    #define GLFW_TRUE
    One.
    Definition: glfw3.h:280
    -
    #define GLFW_ICONIFIED
    Window iconification window attribute.
    Definition: glfw3.h:770
    -
    void glfwRequestWindowAttention(GLFWwindow *window)
    Requests user attention to the specified window.
    -
    #define GLFW_RESIZABLE
    Window resize-ability window hint and attribute.
    Definition: glfw3.h:776
    -
    #define GLFW_FOCUSED
    Input focus window hint and attribute.
    Definition: glfw3.h:765
    -
    #define GLFW_BLUE_BITS
    Framebuffer bit depth hint.
    Definition: glfw3.h:845
    -
    void glfwHideWindow(GLFWwindow *window)
    Hides the specified window.
    -
    int width
    Definition: glfw3.h:1628
    -
    void glfwMaximizeWindow(GLFWwindow *window)
    Maximizes the specified window.
    -
    void glfwSetWindowIcon(GLFWwindow *window, int count, const GLFWimage *images)
    Sets the icon for the specified window.
    -
    GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
    Creates a window and its associated context.
    -
    void glfwSetWindowShouldClose(GLFWwindow *window, int value)
    Sets the close flag of the specified window.
    -
    void glfwSetWindowAspectRatio(GLFWwindow *window, int numer, int denom)
    Sets the aspect ratio of the specified window.
    -
    int greenBits
    Definition: glfw3.h:1637
    -
    float glfwGetWindowOpacity(GLFWwindow *window)
    Returns the opacity of the whole window.
    -
    Image data.
    Definition: glfw3.h:1687
    -
    void glfwSetWindowOpacity(GLFWwindow *window, float opacity)
    Sets the opacity of the whole window.
    -
    GLFWmonitor * glfwGetWindowMonitor(GLFWwindow *window)
    Returns the monitor that the window uses for full screen mode.
    -
    void glfwIconifyWindow(GLFWwindow *window)
    Iconifies the specified window.
    -
    #define GLFW_MAXIMIZED
    Window maximization window hint and attribute.
    Definition: glfw3.h:806
    -
    int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
    Returns an attribute of the specified window.
    -
    GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *window, GLFWwindowiconifyfun callback)
    Sets the iconify callback for the specified window.
    -
    void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
    Retrieves the size of the content area of the specified window.
    -
    Video mode type.
    Definition: glfw3.h:1624
    -
    void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
    Retrieves the size of the framebuffer of the specified window.
    -
    int redBits
    Definition: glfw3.h:1634
    -
    #define GLFW_REFRESH_RATE
    Monitor refresh rate hint.
    Definition: glfw3.h:905
    -
    void glfwWindowHint(int hint, int value)
    Sets the specified window hint to the desired value.
    -
    #define GLFW_VISIBLE
    Window visibility window hint and attribute.
    Definition: glfw3.h:782
    -
    const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
    Returns the current mode of the specified monitor.
    -
    void glfwDestroyWindow(GLFWwindow *window)
    Destroys the specified window and its context.
    -
    struct GLFWmonitor GLFWmonitor
    Opaque monitor object.
    Definition: glfw3.h:1140
    -
    int refreshRate
    Definition: glfw3.h:1643
    - - - diff --git a/src/deps/glfw-3.3.2/docs/input.dox b/src/deps/glfw-3.3.2/docs/input.dox deleted file mode 100644 index dea6487..0000000 --- a/src/deps/glfw-3.3.2/docs/input.dox +++ /dev/null @@ -1,945 +0,0 @@ -/*! - -@page input_guide Input guide - -@tableofcontents - -This guide introduces the input related functions of GLFW. For details on -a specific function in this category, see the @ref input. There are also guides -for the other areas of GLFW. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - -GLFW provides many kinds of input. While some can only be polled, like time, or -only received via callbacks, like scrolling, many provide both callbacks and -polling. Callbacks are more work to use than polling but is less CPU intensive -and guarantees that you do not miss state changes. - -All input callbacks receive a window handle. By using the -[window user pointer](@ref window_userptr), you can access non-global structures -or objects from your callbacks. - -To get a better feel for how the various events callbacks behave, run the -`events` test program. It register every callback supported by GLFW and prints -out all arguments provided for every event, along with time and sequence -information. - - -@section events Event processing - -GLFW needs to poll the window system for events both to provide input to the -application and to prove to the window system that the application hasn't locked -up. Event processing is normally done each frame after -[buffer swapping](@ref buffer_swap). Even when you have no windows, event -polling needs to be done in order to receive monitor and joystick connection -events. - -There are three functions for processing pending events. @ref glfwPollEvents, -processes only those events that have already been received and then returns -immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continuously, like most games do. - -If you only need to update the contents of the window when you receive new -input, @ref glfwWaitEvents is a better choice. - -@code -glfwWaitEvents(); -@endcode - -It puts the thread to sleep until at least one event has been received and then -processes all received events. This saves a great deal of CPU cycles and is -useful for, for example, editing tools. - -If you want to wait for events but have UI elements or other tasks that need -periodic updates, @ref glfwWaitEventsTimeout lets you specify a timeout. - -@code -glfwWaitEventsTimeout(0.7); -@endcode - -It puts the thread to sleep until at least one event has been received, or until -the specified number of seconds have elapsed. It then processes any received -events. - -If the main thread is sleeping in @ref glfwWaitEvents, you can wake it from -another thread by posting an empty event to the event queue with @ref -glfwPostEmptyEvent. - -@code -glfwPostEmptyEvent(); -@endcode - -Do not assume that callbacks will _only_ be called in response to the above -functions. While it is necessary to process events in one or more of the ways -above, window systems that require GLFW to register callbacks of its own can -pass events to GLFW in response to many window system function calls. GLFW will -pass those events on to the application callbacks before returning. - -For example, on Windows the system function that @ref glfwSetWindowSize is -implemented with will send window size events directly to the event callback -that every window has and that GLFW implements for its windows. If you have set -a [window size callback](@ref window_size) GLFW will call it in turn with the -new size before everything returns back out of the @ref glfwSetWindowSize call. - - -@section input_keyboard Keyboard input - -GLFW divides keyboard input into two categories; key events and character -events. Key events relate to actual physical keyboard keys, whereas character -events relate to the Unicode code points generated by pressing some of them. - -Keys and characters do not map 1:1. A single key press may produce several -characters, and a single character may require several keys to produce. This -may not be the case on your machine, but your users are likely not all using the -same keyboard layout, input method or even operating system as you. - - -@subsection input_key Key input - -If you wish to be notified when a physical key is pressed or released or when it -repeats, set a key callback. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -The callback function receives the [keyboard key](@ref keys), platform-specific -scancode, key action and [modifier bits](@ref mods). - -@code -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_E && action == GLFW_PRESS) - activate_airship(); -} -@endcode - -The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. The key -will be `GLFW_KEY_UNKNOWN` if GLFW lacks a key token for it, for example -_E-mail_ and _Play_ keys. - -The scancode is unique for every key, regardless of whether it has a key token. -Scancodes are platform-specific but consistent over time, so keys will have -different scancodes depending on the platform but they are safe to save to disk. -You can query the scancode for any [named key](@ref keys) on the current -platform with @ref glfwGetKeyScancode. - -@code -const int scancode = glfwGetKeyScancode(GLFW_KEY_X); -set_key_mapping(scancode, swap_weapons); -@endcode - -The last reported state for every [named key](@ref keys) is also saved in -per-window state arrays that can be polled with @ref glfwGetKey. - -@code -int state = glfwGetKey(window, GLFW_KEY_E); -if (state == GLFW_PRESS) -{ - activate_airship(); -} -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached key event state. It does not poll the -system for the current physical state of the key. - -@anchor GLFW_STICKY_KEYS -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed key is released again before you poll its state, you will have -missed the key press. The recommended solution for this is to use a -key callback, but there is also the `GLFW_STICKY_KEYS` input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_KEYS, GLFW_TRUE); -@endcode - -When sticky keys mode is enabled, the pollable state of a key will remain -`GLFW_PRESS` until the state of that key is polled with @ref glfwGetKey. Once -it has been polled, if a key release event had been processed in the meantime, -the state will reset to `GLFW_RELEASE`, otherwise it will remain `GLFW_PRESS`. - -@anchor GLFW_LOCK_KEY_MODS -If you wish to know what the state of the Caps Lock and Num Lock keys was when -input events were generated, set the `GLFW_LOCK_KEY_MODS` input mode. - -@code -glfwSetInputMode(window, GLFW_LOCK_KEY_MODS, GLFW_TRUE); -@endcode - -When this input mode is enabled, any callback that receives -[modifier bits](@ref mods) will have the @ref GLFW_MOD_CAPS_LOCK bit set if Caps -Lock was on when the event occurred and the @ref GLFW_MOD_NUM_LOCK bit set if -Num Lock was on. - -The `GLFW_KEY_LAST` constant holds the highest value of any -[named key](@ref keys). - - -@subsection input_char Text input - -GLFW supports text input in the form of a stream of -[Unicode code points](https://en.wikipedia.org/wiki/Unicode), as produced by the -operating system text input system. Unlike key input, text input obeys keyboard -layouts and modifier keys and supports composing characters using -[dead keys](https://en.wikipedia.org/wiki/Dead_key). Once received, you can -encode the code points into UTF-8 or any other encoding you prefer. - -Because an `unsigned int` is 32 bits long on all platforms supported by GLFW, -you can treat the code point argument as native endian UTF-32. - -If you wish to offer regular text input, set a character callback. - -@code -glfwSetCharCallback(window, character_callback); -@endcode - -The callback function receives Unicode code points for key events that would -have led to regular text input and generally behaves as a standard text field on -that platform. - -@code -void character_callback(GLFWwindow* window, unsigned int codepoint) -{ -} -@endcode - - -@subsection input_key_name Key names - -If you wish to refer to keys by name, you can query the keyboard layout -dependent name of printable keys with @ref glfwGetKeyName. - -@code -const char* key_name = glfwGetKeyName(GLFW_KEY_W, 0); -show_tutorial_hint("Press %s to move forward", key_name); -@endcode - -This function can handle both [keys and scancodes](@ref input_key). If the -specified key is `GLFW_KEY_UNKNOWN` then the scancode is used, otherwise it is -ignored. This matches the behavior of the key callback, meaning the callback -arguments can always be passed unmodified to this function. - - -@section input_mouse Mouse input - -Mouse input comes in many forms, including mouse motion, button presses and -scrolling offsets. The cursor appearance can also be changed, either to -a custom image or a standard cursor shape from the system theme. - - -@subsection cursor_pos Cursor position - -If you wish to be notified when the cursor moves over the window, set a cursor -position callback. - -@code -glfwSetCursorPosCallback(window, cursor_position_callback); -@endcode - -The callback functions receives the cursor position, measured in screen -coordinates but relative to the top-left corner of the window content area. On -platforms that provide it, the full sub-pixel cursor position is passed on. - -@code -static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos) -{ -} -@endcode - -The cursor position is also saved per-window and can be polled with @ref -glfwGetCursorPos. - -@code -double xpos, ypos; -glfwGetCursorPos(window, &xpos, &ypos); -@endcode - - -@subsection cursor_mode Cursor mode - -@anchor GLFW_CURSOR -The `GLFW_CURSOR` input mode provides several cursor modes for special forms of -mouse motion input. By default, the cursor mode is `GLFW_CURSOR_NORMAL`, -meaning the regular arrow cursor (or another cursor set with @ref glfwSetCursor) -is used and cursor motion is not limited. - -If you wish to implement mouse motion based camera controls or other input -schemes that require unlimited mouse movement, set the cursor mode to -`GLFW_CURSOR_DISABLED`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); -@endcode - -This will hide the cursor and lock it to the specified window. GLFW will then -take care of all the details of cursor re-centering and offset calculation and -providing the application with a virtual cursor position. This virtual position -is provided normally via both the cursor position callback and through polling. - -@note You should not implement your own version of this functionality using -other features of GLFW. It is not supported and will not work as robustly as -`GLFW_CURSOR_DISABLED`. - -If you only wish the cursor to become hidden when it is over a window but still -want it to behave normally, set the cursor mode to `GLFW_CURSOR_HIDDEN`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); -@endcode - -This mode puts no limit on the motion of the cursor. - -To exit out of either of these special modes, restore the `GLFW_CURSOR_NORMAL` -cursor mode. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -@endcode - - -@anchor GLFW_RAW_MOUSE_MOTION -@subsection raw_mouse_motion Raw mouse motion - -When the cursor is disabled, raw (unscaled and unaccelerated) mouse motion can -be enabled if available. - -Raw mouse motion is closer to the actual motion of the mouse across a surface. -It is not affected by the scaling and acceleration applied to the motion of the -desktop cursor. That processing is suitable for a cursor while raw motion is -better for controlling for example a 3D camera. Because of this, raw mouse -motion is only provided when the cursor is disabled. - -Call @ref glfwRawMouseMotionSupported to check if the current machine provides -raw motion and set the `GLFW_RAW_MOUSE_MOTION` input mode to enable it. It is -disabled by default. - -@code -if (glfwRawMouseMotionSupported()) - glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE); -@endcode - -If supported, raw mouse motion can be enabled or disabled per-window and at any -time but it will only be provided when the cursor is disabled. - - -@subsection cursor_object Cursor objects - -GLFW supports creating both custom and system theme cursor images, encapsulated -as @ref GLFWcursor objects. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor and destroyed with @ref glfwDestroyCursor, or @ref -glfwTerminate, if any remain. - - -@subsubsection cursor_custom Custom cursor creation - -A custom cursor is created with @ref glfwCreateCursor, which returns a handle to -the created cursor object. For example, this creates a 16x16 white square -cursor with the hot-spot in the upper-left corner: - -@code -unsigned char pixels[16 * 16 * 4]; -memset(pixels, 0xff, sizeof(pixels)); - -GLFWimage image; -image.width = 16; -image.height = 16; -image.pixels = pixels; - -GLFWcursor* cursor = glfwCreateCursor(&image, 0, 0); -@endcode - -If cursor creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits -per channel with the red channel first. The pixels are arranged canonically as -sequential rows, starting from the top-left corner. - - -@subsubsection cursor_standard Standard cursor creation - -A cursor with a [standard shape](@ref shapes) from the current system cursor -theme can be can be created with @ref glfwCreateStandardCursor. - -@code -GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR); -@endcode - -These cursor objects behave in the exact same way as those created with @ref -glfwCreateCursor except that the system cursor theme provides the actual image. - - -@subsubsection cursor_destruction Cursor destruction - -When a cursor is no longer needed, destroy it with @ref glfwDestroyCursor. - -@code -glfwDestroyCursor(cursor); -@endcode - -Cursor destruction always succeeds. If the cursor is current for any window, -that window will revert to the default cursor. This does not affect the cursor -mode. All remaining cursors are destroyed when @ref glfwTerminate is called. - - -@subsubsection cursor_set Cursor setting - -A cursor can be set as current for a window with @ref glfwSetCursor. - -@code -glfwSetCursor(window, cursor); -@endcode - -Once set, the cursor image will be used as long as the system cursor is over the -content area of the window and the [cursor mode](@ref cursor_mode) is set -to `GLFW_CURSOR_NORMAL`. - -A single cursor may be set for any number of windows. - -To revert to the default cursor, set the cursor of that window to `NULL`. - -@code -glfwSetCursor(window, NULL); -@endcode - -When a cursor is destroyed, any window that has it set will revert to the -default cursor. This does not affect the cursor mode. - - -@subsection cursor_enter Cursor enter/leave events - -If you wish to be notified when the cursor enters or leaves the content area of -a window, set a cursor enter/leave callback. - -@code -glfwSetCursorEnterCallback(window, cursor_enter_callback); -@endcode - -The callback function receives the new classification of the cursor. - -@code -void cursor_enter_callback(GLFWwindow* window, int entered) -{ - if (entered) - { - // The cursor entered the content area of the window - } - else - { - // The cursor left the content area of the window - } -} -@endcode - -You can query whether the cursor is currently inside the content area of the -window with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute. - -@code -if (glfwGetWindowAttrib(window, GLFW_HOVERED)) -{ - highlight_interface(); -} -@endcode - - -@subsection input_mouse_button Mouse button input - -If you wish to be notified when a mouse button is pressed or released, set -a mouse button callback. - -@code -glfwSetMouseButtonCallback(window, mouse_button_callback); -@endcode - -The callback function receives the [mouse button](@ref buttons), button action -and [modifier bits](@ref mods). - -@code -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button == GLFW_MOUSE_BUTTON_RIGHT && action == GLFW_PRESS) - popup_menu(); -} -@endcode - -The action is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -Mouse button states for [named buttons](@ref buttons) are also saved in -per-window state arrays that can be polled with @ref glfwGetMouseButton. - -@code -int state = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT); -if (state == GLFW_PRESS) -{ - upgrade_cow(); -} -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached mouse button event state. It does not poll -the system for the current state of the mouse button. - -@anchor GLFW_STICKY_MOUSE_BUTTONS -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed mouse button is released again before you poll its state, you will have -missed the button press. The recommended solution for this is to use a -mouse button callback, but there is also the `GLFW_STICKY_MOUSE_BUTTONS` -input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_MOUSE_BUTTONS, GLFW_TRUE); -@endcode - -When sticky mouse buttons mode is enabled, the pollable state of a mouse button -will remain `GLFW_PRESS` until the state of that button is polled with @ref -glfwGetMouseButton. Once it has been polled, if a mouse button release event -had been processed in the meantime, the state will reset to `GLFW_RELEASE`, -otherwise it will remain `GLFW_PRESS`. - -The `GLFW_MOUSE_BUTTON_LAST` constant holds the highest value of any -[named button](@ref buttons). - - -@subsection scrolling Scroll input - -If you wish to be notified when the user scrolls, whether with a mouse wheel or -touchpad gesture, set a scroll callback. - -@code -glfwSetScrollCallback(window, scroll_callback); -@endcode - -The callback function receives two-dimensional scroll offsets. - -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) -{ -} -@endcode - -A normal mouse wheel, being vertical, provides offsets along the Y-axis. - - -@section joystick Joystick input - -The joystick functions expose connected joysticks and controllers, with both -referred to as joysticks. It supports up to sixteen joysticks, ranging from -`GLFW_JOYSTICK_1`, `GLFW_JOYSTICK_2` up to and including `GLFW_JOYSTICK_16` or -`GLFW_JOYSTICK_LAST`. You can test whether a [joystick](@ref joysticks) is -present with @ref glfwJoystickPresent. - -@code -int present = glfwJoystickPresent(GLFW_JOYSTICK_1); -@endcode - -Each joystick has zero or more axes, zero or more buttons, zero or more hats, -a human-readable name, a user pointer and an SDL compatible GUID. - -When GLFW is initialized, detected joysticks are added to the beginning of -the array. Once a joystick is detected, it keeps its assigned ID until it is -disconnected or the library is terminated, so as joysticks are connected and -disconnected, there may appear gaps in the IDs. - -Joystick axis, button and hat state is updated when polled and does not require -a window to be created or events to be processed. However, if you want joystick -connection and disconnection events reliably delivered to the -[joystick callback](@ref joystick_event) then you must -[process events](@ref events). - -To see all the properties of all connected joysticks in real-time, run the -`joysticks` test program. - - -@subsection joystick_axis Joystick axis states - -The positions of all axes of a joystick are returned by @ref -glfwGetJoystickAxes. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_5, &count); -@endcode - -Each element in the returned array is a value between -1.0 and 1.0. - - -@subsection joystick_button Joystick button states - -The states of all buttons of a joystick are returned by @ref -glfwGetJoystickButtons. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_3, &count); -@endcode - -Each element in the returned array is either `GLFW_PRESS` or `GLFW_RELEASE`. - -For backward compatibility with earlier versions that did not have @ref -glfwGetJoystickHats, the button array by default also includes all hats. See -the reference documentation for @ref glfwGetJoystickButtons for details. - - -@subsection joystick_hat Joystick hat states - -The states of all hats are returned by @ref glfwGetJoystickHats. See the -reference documentation for the lifetime of the returned array. - -@code -int count; -const unsigned char* hats = glfwGetJoystickHats(GLFW_JOYSTICK_7, &count); -@endcode - -Each element in the returned array is one of the following: - -Name | Value ----- | ----- -`GLFW_HAT_CENTERED` | 0 -`GLFW_HAT_UP` | 1 -`GLFW_HAT_RIGHT` | 2 -`GLFW_HAT_DOWN` | 4 -`GLFW_HAT_LEFT` | 8 -`GLFW_HAT_RIGHT_UP` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_UP` -`GLFW_HAT_RIGHT_DOWN` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_DOWN` -`GLFW_HAT_LEFT_UP` | `GLFW_HAT_LEFT` \| `GLFW_HAT_UP` -`GLFW_HAT_LEFT_DOWN` | `GLFW_HAT_LEFT` \| `GLFW_HAT_DOWN` - -The diagonal directions are bitwise combinations of the primary (up, right, down -and left) directions and you can test for these individually by ANDing it with -the corresponding direction. - -@code -if (hats[2] & GLFW_HAT_RIGHT) -{ - // State of hat 2 could be right-up, right or right-down -} -@endcode - -For backward compatibility with earlier versions that did not have @ref -glfwGetJoystickHats, all hats are by default also included in the button array. -See the reference documentation for @ref glfwGetJoystickButtons for details. - - -@subsection joystick_name Joystick name - -The human-readable, UTF-8 encoded name of a joystick is returned by @ref -glfwGetJoystickName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4); -@endcode - -Joystick names are not guaranteed to be unique. Two joysticks of the same model -and make may have the same name. Only the [joystick token](@ref joysticks) is -guaranteed to be unique, and only until that joystick is disconnected. - - -@subsection joystick_userptr Joystick user pointer - -Each joystick has a user pointer that can be set with @ref -glfwSetJoystickUserPointer and queried with @ref glfwGetJoystickUserPointer. -This can be used for any purpose you need and will not be modified by GLFW. The -value will be kept until the joystick is disconnected or until the library is -terminated. - -The initial value of the pointer is `NULL`. - - -@subsection joystick_event Joystick configuration changes - -If you wish to be notified when a joystick is connected or disconnected, set -a joystick callback. - -@code -glfwSetJoystickCallback(joystick_callback); -@endcode - -The callback function receives the ID of the joystick that has been connected -and disconnected and the event that occurred. - -@code -void joystick_callback(int jid, int event) -{ - if (event == GLFW_CONNECTED) - { - // The joystick was connected - } - else if (event == GLFW_DISCONNECTED) - { - // The joystick was disconnected - } -} -@endcode - -For joystick connection and disconnection events to be delivered on all -platforms, you need to call one of the [event processing](@ref events) -functions. Joystick disconnection may also be detected and the callback -called by joystick functions. The function will then return whatever it -returns for a disconnected joystick. - -Only @ref glfwGetJoystickName and @ref glfwGetJoystickUserPointer will return -useful values for a disconnected joystick and only before the monitor callback -returns. - - -@subsection gamepad Gamepad input - -The joystick functions provide unlabeled axes, buttons and hats, with no -indication of where they are located on the device. Their order may also vary -between platforms even with the same device. - -To solve this problem the SDL community crowdsourced the -[SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB) project, -a database of mappings from many different devices to an Xbox-like gamepad. - -GLFW supports this mapping format and contains a copy of the mappings -available at the time of release. See @ref gamepad_mapping for how to update -this at runtime. Mappings will be assigned to joysticks automatically any time -a joystick is connected or the mappings are updated. - -You can check whether a joystick is both present and has a gamepad mapping with -@ref glfwJoystickIsGamepad. - -@code -if (glfwJoystickIsGamepad(GLFW_JOYSTICK_2)) -{ - // Use as gamepad -} -@endcode - -If you are only interested in gamepad input you can use this function instead of -@ref glfwJoystickPresent. - -You can query the human-readable name provided by the gamepad mapping with @ref -glfwGetGamepadName. This may or may not be the same as the -[joystick name](@ref joystick_name). - -@code -const char* name = glfwGetGamepadName(GLFW_JOYSTICK_7); -@endcode - -To retrieve the gamepad state of a joystick, call @ref glfwGetGamepadState. - -@code -GLFWgamepadstate state; - -if (glfwGetGamepadState(GLFW_JOYSTICK_3, &state)) -{ - if (state.buttons[GLFW_GAMEPAD_BUTTON_A]) - { - input_jump(); - } - - input_speed(state.axes[GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER]); -} -@endcode - -The @ref GLFWgamepadstate struct has two arrays; one for button states and one -for axis states. The values for each button and axis are the same as for the -@ref glfwGetJoystickButtons and @ref glfwGetJoystickAxes functions, i.e. -`GLFW_PRESS` or `GLFW_RELEASE` for buttons and -1.0 to 1.0 inclusive for axes. - -The sizes of the arrays and the positions within each array are fixed. - -The [button indices](@ref gamepad_buttons) are `GLFW_GAMEPAD_BUTTON_A`, -`GLFW_GAMEPAD_BUTTON_B`, `GLFW_GAMEPAD_BUTTON_X`, `GLFW_GAMEPAD_BUTTON_Y`, -`GLFW_GAMEPAD_BUTTON_LEFT_BUMPER`, `GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER`, -`GLFW_GAMEPAD_BUTTON_BACK`, `GLFW_GAMEPAD_BUTTON_START`, -`GLFW_GAMEPAD_BUTTON_GUIDE`, `GLFW_GAMEPAD_BUTTON_LEFT_THUMB`, -`GLFW_GAMEPAD_BUTTON_RIGHT_THUMB`, `GLFW_GAMEPAD_BUTTON_DPAD_UP`, -`GLFW_GAMEPAD_BUTTON_DPAD_RIGHT`, `GLFW_GAMEPAD_BUTTON_DPAD_DOWN` and -`GLFW_GAMEPAD_BUTTON_DPAD_LEFT`. - -For those who prefer, there are also the `GLFW_GAMEPAD_BUTTON_CROSS`, -`GLFW_GAMEPAD_BUTTON_CIRCLE`, `GLFW_GAMEPAD_BUTTON_SQUARE` and -`GLFW_GAMEPAD_BUTTON_TRIANGLE` aliases for the A, B, X and Y button indices. - -The [axis indices](@ref gamepad_axes) are `GLFW_GAMEPAD_AXIS_LEFT_X`, -`GLFW_GAMEPAD_AXIS_LEFT_Y`, `GLFW_GAMEPAD_AXIS_RIGHT_X`, -`GLFW_GAMEPAD_AXIS_RIGHT_Y`, `GLFW_GAMEPAD_AXIS_LEFT_TRIGGER` and -`GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER`. - -The `GLFW_GAMEPAD_BUTTON_LAST` and `GLFW_GAMEPAD_AXIS_LAST` constants equal -the largest available index for each array. - - -@subsection gamepad_mapping Gamepad mappings - -GLFW contains a copy of the mappings available in -[SDL_GameControllerDB](https://github.com/gabomdq/SDL_GameControllerDB) at the -time of release. Newer ones can be added at runtime with @ref -glfwUpdateGamepadMappings. - -@code -const char* mappings = load_file_contents("game/data/gamecontrollerdb.txt"); - -glfwUpdateGamepadMappings(mappings); -@endcode - -This function supports everything from single lines up to and including the -unmodified contents of the whole `gamecontrollerdb.txt` file. - -Below is a description of the mapping format. Please keep in mind that __this -description is not authoritative__. The format is defined by the SDL and -SDL_GameControllerDB projects and their documentation and code takes precedence. - -Each mapping is a single line of comma-separated values describing the GUID, -name and layout of the gamepad. Lines that do not begin with a hexadecimal -digit are ignored. - -The first value is always the gamepad GUID, a 32 character long hexadecimal -string that typically identifies its make, model, revision and the type of -connection to the computer. When this information is not available, the GUID is -generated using the gamepad name. GLFW uses the SDL 2.0.5+ GUID format but can -convert from the older formats. - -The second value is always the human-readable name of the gamepad. - -All subsequent values are in the form `:` and describe the layout -of the mapping. These fields may not all be present and may occur in any order. - -The button fields are `a`, `b`, `c`, `d`, `back`, `start`, `guide`, `dpup`, -`dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and -`rightstick`. - -The axis fields are `leftx`, `lefty`, `rightx`, `righty`, `lefttrigger` and -`righttrigger`. - -The value of an axis or button field can be a joystick button, a joystick axis, -a hat bitmask or empty. Joystick buttons are specified as `bN`, for example -`b2` for the third button. Joystick axes are specified as `aN`, for example -`a7` for the eighth button. Joystick hat bit masks are specified as `hN.N`, for -example `h0.8` for left on the first hat. More than one bit may be set in the -mask. - -Before an axis there may be a `+` or `-` range modifier, for example `+a3` for -the positive half of the fourth axis. This restricts input to only the positive -or negative halves of the joystick axis. After an axis or half-axis there may -be the `~` inversion modifier, for example `a2~` or `-a7~`. This negates the -values of the gamepad axis. - -The hat bit mask match the [hat states](@ref hat_state) in the joystick -functions. - -There is also the special `platform` field that specifies which platform the -mapping is valid for. Possible values are `Windows`, `Mac OS X` and `Linux`. - -Below is an example of what a gamepad mapping might look like. It is the -one built into GLFW for Xbox controllers accessed via the XInput API on Windows. -This example has been broken into several lines to fit on the page, but real -gamepad mappings must be a single line. - -@code{.unparsed} -78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0, -b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8, -rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4, -righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8, -@endcode - -@note GLFW does not yet support the output range and modifiers `+` and `-` that -were recently added to SDL. The input modifiers `+`, `-` and `~` are supported -and described above. - - -@section time Time input - -GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime. - -@code -double seconds = glfwGetTime(); -@endcode - -It returns the number of seconds since the library was initialized with @ref -glfwInit. The platform-specific time sources used typically have micro- or -nanosecond resolution. - -You can modify the base time with @ref glfwSetTime. - -@code -glfwSetTime(4.0); -@endcode - -This sets the time to the specified time, in seconds, and it continues to count -from there. - -You can also access the raw timer used to implement the functions above, -with @ref glfwGetTimerValue. - -@code -uint64_t value = glfwGetTimerValue(); -@endcode - -This value is in 1 / frequency seconds. The frequency of the raw -timer varies depending on the operating system and hardware. You can query the -frequency, in Hz, with @ref glfwGetTimerFrequency. - -@code -uint64_t frequency = glfwGetTimerFrequency(); -@endcode - - -@section clipboard Clipboard input and output - -If the system clipboard contains a UTF-8 encoded string or if it can be -converted to one, you can retrieve it with @ref glfwGetClipboardString. See the -reference documentation for the lifetime of the returned string. - -@code -const char* text = glfwGetClipboardString(NULL); -if (text) -{ - insert_text(text); -} -@endcode - -If the clipboard is empty or if its contents could not be converted, `NULL` is -returned. - -The contents of the system clipboard can be set to a UTF-8 encoded string with -@ref glfwSetClipboardString. - -@code -glfwSetClipboardString(NULL, "A string with words in it"); -@endcode - - -@section path_drop Path drop input - -If you wish to receive the paths of files and/or directories dropped on -a window, set a file drop callback. - -@code -glfwSetDropCallback(window, drop_callback); -@endcode - -The callback function receives an array of paths encoded as UTF-8. - -@code -void drop_callback(GLFWwindow* window, int count, const char** paths) -{ - int i; - for (i = 0; i < count; i++) - handle_dropped_file(paths[i]); -} -@endcode - -The path array and its strings are only valid until the file drop callback -returns, as they may have been generated specifically for that event. You need -to make a deep copy of the array if you want to keep the paths. - -*/ diff --git a/src/deps/glfw-3.3.2/docs/intro.dox b/src/deps/glfw-3.3.2/docs/intro.dox deleted file mode 100644 index a72b620..0000000 --- a/src/deps/glfw-3.3.2/docs/intro.dox +++ /dev/null @@ -1,454 +0,0 @@ -/*! - -@page intro_guide Introduction to the API - -@tableofcontents - -This guide introduces the basic concepts of GLFW and describes initialization, -error handling and API guarantees and limitations. For a broad but shallow -tutorial, see @ref quick_guide instead. For details on a specific function in -this category, see the @ref init. - -There are also guides for the other areas of GLFW. - - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section intro_init Initialization and termination - -Before most GLFW functions may be called, the library must be initialized. -This initialization checks what features are available on the machine, -enumerates monitors and joysticks, initializes the timer and performs any -required platform-specific initialization. - -Only the following functions may be called before the library has been -successfully initialized, and only from the main thread. - - - @ref glfwGetVersion - - @ref glfwGetVersionString - - @ref glfwGetError - - @ref glfwSetErrorCallback - - @ref glfwInitHint - - @ref glfwInit - - @ref glfwTerminate - -Calling any other function before successful initialization will cause a @ref -GLFW_NOT_INITIALIZED error. - - -@subsection intro_init_init Initializing GLFW - -The library is initialized with @ref glfwInit, which returns `GLFW_FALSE` if an -error occurred. - -@code -if (!glfwInit()) -{ - // Handle initialization failure -} -@endcode - -If any part of initialization fails, any parts that succeeded are terminated as -if @ref glfwTerminate had been called. The library only needs to be initialized -once and additional calls to an already initialized library will return -`GLFW_TRUE` immediately. - -Once the library has been successfully initialized, it should be terminated -before the application exits. Modern systems are very good at freeing resources -allocated by programs that exit, but GLFW sometimes has to change global system -settings and these might not be restored without termination. - - -@subsection init_hints Initialization hints - -Initialization hints are set before @ref glfwInit and affect how the library -behaves until termination. Hints are set with @ref glfwInitHint. - -@code -glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE); -@endcode - -The values you set hints to are never reset by GLFW, but they only take effect -during initialization. Once GLFW has been initialized, any values you set will -be ignored until the library is terminated and initialized again. - -Some hints are platform specific. These may be set on any platform but they -will only affect their specific platform. Other platforms will ignore them. -Setting these hints requires no platform specific headers or functions. - - -@subsubsection init_hints_shared Shared init hints - -@anchor GLFW_JOYSTICK_HAT_BUTTONS -__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as -buttons, for compatibility with earlier versions of GLFW that did not have @ref -glfwGetJoystickHats. Set this with @ref glfwInitHint. - - -@subsubsection init_hints_osx macOS specific init hints - -@anchor GLFW_COCOA_CHDIR_RESOURCES_hint -__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to -the application to the `Contents/Resources` subdirectory of the application's -bundle, if present. Set this with @ref glfwInitHint. - -@anchor GLFW_COCOA_MENUBAR_hint -__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from -a nib or manually, when the first window is created, which is when AppKit is -initialized. Set this with @ref glfwInitHint. - - -@subsubsection init_hints_values Supported and default values - -Initialization hint | Default value | Supported values -------------------------------- | ------------- | ---------------- -@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` - - -@subsection intro_init_terminate Terminating GLFW - -Before your application exits, you should terminate the GLFW library if it has -been initialized. This is done with @ref glfwTerminate. - -@code -glfwTerminate(); -@endcode - -This will destroy any remaining window, monitor and cursor objects, restore any -modified gamma ramps, re-enable the screensaver if it had been disabled and free -any other resources allocated by GLFW. - -Once the library is terminated, it is as if it had never been initialized and -you will need to initialize it again before being able to use GLFW. If the -library was not initialized or had already been terminated, it return -immediately. - - -@section error_handling Error handling - -Some GLFW functions have return values that indicate an error, but this is often -not very helpful when trying to figure out what happened or why it occurred. -Other functions have no return value reserved for errors, so error notification -needs a separate channel. Finally, far from all GLFW functions have return -values. - -The last [error code](@ref errors) for the calling thread can be queried at any -time with @ref glfwGetError. - -@code -int code = glfwGetError(NULL); - -if (code != GLFW_NO_ERROR) - handle_error(code); -@endcode - -If no error has occurred since the last call, @ref GLFW_NO_ERROR (zero) is -returned. The error is cleared before the function returns. - -The error code indicates the general category of the error. Some error codes, -such as @ref GLFW_NOT_INITIALIZED has only a single meaning, whereas others like -@ref GLFW_PLATFORM_ERROR are used for many different errors. - -GLFW often has more information about an error than its general category. You -can retrieve a UTF-8 encoded human-readable description along with the error -code. If no error has occurred since the last call, the description is set to -`NULL`. - -@code -const char* description; -int code = glfwGetError(&description); - -if (description) - display_error_message(code, description); -@endcode - -The retrieved description string is only valid until the next error occurs. -This means you must make a copy of it if you want to keep it. - -You can also set an error callback, which will be called each time an error -occurs. It is set with @ref glfwSetErrorCallback. - -@code -glfwSetErrorCallback(error_callback); -@endcode - -The error callback receives the same error code and human-readable description -returned by @ref glfwGetError. - -@code -void error_callback(int code, const char* description) -{ - display_error_message(code, description); -} -@endcode - -The error callback is called after the error is stored, so calling @ref -glfwGetError from within the error callback returns the same values as the -callback argument. - -The description string passed to the callback is only valid until the error -callback returns. This means you must make a copy of it if you want to keep it. - -__Reported errors are never fatal.__ As long as GLFW was successfully -initialized, it will remain initialized and in a safe state until terminated -regardless of how many errors occur. If an error occurs during initialization -that causes @ref glfwInit to fail, any part of the library that was initialized -will be safely terminated. - -Do not rely on a currently invalid call to generate a specific error, as in the -future that same call may generate a different error or become valid. - - -@section coordinate_systems Coordinate systems - -GLFW has two primary coordinate systems: the _virtual screen_ and the window -_content area_ or _content area_. Both use the same unit: _virtual screen -coordinates_, or just _screen coordinates_, which don't necessarily correspond -to pixels. - - - -Both the virtual screen and the content area coordinate systems have the X-axis -pointing to the right and the Y-axis pointing down. - -Window and monitor positions are specified as the position of the upper-left -corners of their content areas relative to the virtual screen, while cursor -positions are specified relative to a window's content area. - -Because the origin of the window's content area coordinate system is also the -point from which the window position is specified, you can translate content -area coordinates to the virtual screen by adding the window position. The -window frame, when present, extends out from the content area but does not -affect the window position. - -Almost all positions and sizes in GLFW are measured in screen coordinates -relative to one of the two origins above. This includes cursor positions, -window positions and sizes, window frame sizes, monitor positions and video mode -resolutions. - -Two exceptions are the [monitor physical size](@ref monitor_size), which is -measured in millimetres, and [framebuffer size](@ref window_fbsize), which is -measured in pixels. - -Pixels and screen coordinates may map 1:1 on your machine, but they won't on -every other machine, for example on a Mac with a Retina display. The ratio -between screen coordinates and pixels may also change at run-time depending on -which monitor the window is currently considered to be on. - - -@section guarantees_limitations Guarantees and limitations - -This section describes the conditions under which GLFW can be expected to -function, barring bugs in the operating system or drivers. Use of GLFW outside -of these limits may work on some platforms, or on some machines, or some of the -time, or on some versions of GLFW, but it may break at any time and this will -not be considered a bug. - - -@subsection lifetime Pointer lifetimes - -GLFW will never free any pointer you provide to it and you must never free any -pointer it provides to you. - -Many GLFW functions return pointers to dynamically allocated structures, strings -or arrays, and some callbacks are provided with strings or arrays. These are -always managed by GLFW and should never be freed by the application. The -lifetime of these pointers is documented for each GLFW function and callback. -If you need to keep this data, you must copy it before its lifetime expires. - -Many GLFW functions accept pointers to structures or strings allocated by the -application. These are never freed by GLFW and are always the responsibility of -the application. If GLFW needs to keep the data in these structures or strings, -it is copied before the function returns. - -Pointer lifetimes are guaranteed not to be shortened in future minor or patch -releases. - - -@subsection reentrancy Reentrancy - -GLFW event processing and object destruction are not reentrant. This means that -the following functions must not be called from any callback function: - - - @ref glfwDestroyWindow - - @ref glfwDestroyCursor - - @ref glfwPollEvents - - @ref glfwWaitEvents - - @ref glfwWaitEventsTimeout - - @ref glfwTerminate - -These functions may be made reentrant in future minor or patch releases, but -functions not on this list will not be made non-reentrant. - - -@subsection thread_safety Thread safety - -Most GLFW functions must only be called from the main thread (the thread that -calls main), but some may be called from any thread once the library has been -initialized. Before initialization the whole library is thread-unsafe. - -The reference documentation for every GLFW function states whether it is limited -to the main thread. - -Initialization, termination, event processing and the creation and -destruction of windows, cursors and OpenGL and OpenGL ES contexts are all -restricted to the main thread due to limitations of one or several platforms. - -Because event processing must be performed on the main thread, all callbacks -except for the error callback will only be called on that thread. The error -callback may be called on any thread, as any GLFW function may generate errors. - -The error code and description may be queried from any thread. - - - @ref glfwGetError - -Empty events may be posted from any thread. - - - @ref glfwPostEmptyEvent - -The window user pointer and close flag may be read and written from any thread, -but this is not synchronized by GLFW. - - - @ref glfwGetWindowUserPointer - - @ref glfwSetWindowUserPointer - - @ref glfwWindowShouldClose - - @ref glfwSetWindowShouldClose - -These functions for working with OpenGL and OpenGL ES contexts may be called -from any thread, but the window object is not synchronized by GLFW. - - - @ref glfwMakeContextCurrent - - @ref glfwGetCurrentContext - - @ref glfwSwapBuffers - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - -The raw timer functions may be called from any thread. - - - @ref glfwGetTimerFrequency - - @ref glfwGetTimerValue - -The regular timer may be used from any thread, but reading and writing the timer -offset is not synchronized by GLFW. - - - @ref glfwGetTime - - @ref glfwSetTime - -Library version information may be queried from any thread. - - - @ref glfwGetVersion - - @ref glfwGetVersionString - -All Vulkan related functions may be called from any thread. - - - @ref glfwVulkanSupported - - @ref glfwGetRequiredInstanceExtensions - - @ref glfwGetInstanceProcAddress - - @ref glfwGetPhysicalDevicePresentationSupport - - @ref glfwCreateWindowSurface - -GLFW uses synchronization objects internally only to manage the per-thread -context and error states. Additional synchronization is left to the -application. - -Functions that may currently be called from any thread will always remain so, -but functions that are currently limited to the main thread may be updated to -allow calls from any thread in future releases. - - -@subsection compatibility Version compatibility - -GLFW uses [Semantic Versioning](https://semver.org/). This guarantees source -and binary backward compatibility with earlier minor versions of the API. This -means that you can drop in a newer version of the library and existing programs -will continue to compile and existing binaries will continue to run. - -Once a function or constant has been added, the signature of that function or -value of that constant will remain unchanged until the next major version of -GLFW. No compatibility of any kind is guaranteed between major versions. - -Undocumented behavior, i.e. behavior that is not described in the documentation, -may change at any time until it is documented. - -If the reference documentation and the implementation differ, the reference -documentation will almost always take precedence and the implementation will be -fixed in the next release. The reference documentation will also take -precedence over anything stated in a guide. - - -@subsection event_order Event order - -The order of arrival of related events is not guaranteed to be consistent -across platforms. The exception is synthetic key and mouse button release -events, which are always delivered after the window defocus event. - - -@section intro_version Version management - -GLFW provides mechanisms for identifying what version of GLFW your application -was compiled against as well as what version it is currently running against. -If you are loading GLFW dynamically (not just linking dynamically), you can use -this to verify that the library binary is compatible with your application. - - -@subsection intro_version_compile Compile-time version - -The compile-time version of GLFW is provided by the GLFW header with the -`GLFW_VERSION_MAJOR`, `GLFW_VERSION_MINOR` and `GLFW_VERSION_REVISION` macros. - -@code -printf("Compiled against GLFW %i.%i.%i\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); -@endcode - - -@subsection intro_version_runtime Run-time version - -The run-time version can be retrieved with @ref glfwGetVersion, a function that -may be called regardless of whether GLFW is initialized. - -@code -int major, minor, revision; -glfwGetVersion(&major, &minor, &revision); - -printf("Running against GLFW %i.%i.%i\n", major, minor, revision); -@endcode - - -@subsection intro_version_string Version string - -GLFW 3 also provides a compile-time generated version string that describes the -version, platform, compiler and any platform-specific compile-time options. -This is primarily intended for submitting bug reports, to allow developers to -see which code paths are enabled in a binary. - -The version string is returned by @ref glfwGetVersionString, a function that may -be called regardless of whether GLFW is initialized. - -__Do not use the version string__ to parse the GLFW library version. The @ref -glfwGetVersion function already provides the version of the running library -binary. - -The format of the string is as follows: - - The version of GLFW - - The name of the window system API - - The name of the context creation API - - Any additional options or APIs - -For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL -back ends, the version string may look something like this: - -@code -3.0.0 Win32 WGL MinGW -@endcode - -*/ diff --git a/src/deps/glfw-3.3.2/docs/moving.dox b/src/deps/glfw-3.3.2/docs/moving.dox deleted file mode 100644 index 85ba0a7..0000000 --- a/src/deps/glfw-3.3.2/docs/moving.dox +++ /dev/null @@ -1,513 +0,0 @@ -/*! - -@page moving_guide Moving from GLFW 2 to 3 - -@tableofcontents - -This is a transition guide for moving from GLFW 2 to 3. It describes what has -changed or been removed, but does _not_ include -[new features](@ref news) unless they are required when moving an existing code -base onto the new API. For example, the new multi-monitor functions are -required to create full screen windows with GLFW 3. - - -@section moving_removed Changed and removed features - -@subsection moving_renamed_files Renamed library and header file - -The GLFW 3 header is named @ref glfw3.h and moved to the `GLFW` directory, to -avoid collisions with the headers of other major versions. Similarly, the GLFW -3 library is named `glfw3,` except when it's installed as a shared library on -Unix-like systems, where it uses the -[soname](https://en.wikipedia.org/wiki/soname) `libglfw.so.3`. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#include -@endcode - - -@subsection moving_threads Removal of threading functions - -The threading functions have been removed, including the per-thread sleep -function. They were fairly primitive, under-used, poorly integrated and took -time away from the focus of GLFW (i.e. context, input and window). There are -better threading libraries available and native threading support is available -in both [C++11](https://en.cppreference.com/w/cpp/thread) and -[C11](https://en.cppreference.com/w/c/thread), both of which are gaining -traction. - -If you wish to use the C++11 or C11 facilities but your compiler doesn't yet -support them, see the -[TinyThread++](https://gitorious.org/tinythread/tinythreadpp) and -[TinyCThread](https://github.com/tinycthread/tinycthread) projects created by -the original author of GLFW. These libraries implement a usable subset of the -threading APIs in C++11 and C11, and in fact some GLFW 3 test programs use -TinyCThread. - -However, GLFW 3 has better support for _use from multiple threads_ than GLFW -2 had. Contexts can be made current on any thread, although only a single -thread at a time, and the documentation explicitly states which functions may be -used from any thread and which must only be used from the main thread. - -@par Removed functions -`glfwSleep`, `glfwCreateThread`, `glfwDestroyThread`, `glfwWaitThread`, -`glfwGetThreadID`, `glfwCreateMutex`, `glfwDestroyMutex`, `glfwLockMutex`, -`glfwUnlockMutex`, `glfwCreateCond`, `glfwDestroyCond`, `glfwWaitCond`, -`glfwSignalCond`, `glfwBroadcastCond` and `glfwGetNumberOfProcessors`. - -@par Removed types -`GLFWthreadfun` - - -@subsection moving_image Removal of image and texture loading - -The image and texture loading functions have been removed. They only supported -the Targa image format, making them mostly useful for beginner level examples. -To become of sufficiently high quality to warrant keeping them in GLFW 3, they -would need not only to support other formats, but also modern extensions to -OpenGL texturing. This would either add a number of external -dependencies (libjpeg, libpng, etc.), or force GLFW to ship with inline versions -of these libraries. - -As there already are libraries doing this, it is unnecessary both to duplicate -the work and to tie the duplicate to GLFW. The resulting library would also be -platform-independent, as both OpenGL and stdio are available wherever GLFW is. - -@par Removed functions -`glfwReadImage`, `glfwReadMemoryImage`, `glfwFreeImage`, `glfwLoadTexture2D`, -`glfwLoadMemoryTexture2D` and `glfwLoadTextureImage2D`. - - -@subsection moving_stdcall Removal of GLFWCALL macro - -The `GLFWCALL` macro, which made callback functions use -[__stdcall](https://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows, -has been removed. GLFW is written in C, not Pascal. Removing this macro means -there's one less thing for application programmers to remember, i.e. the -requirement to mark all callback functions with `GLFWCALL`. It also simplifies -the creation of DLLs and DLL link libraries, as there's no need to explicitly -disable `@n` entry point suffixes. - -@par Old syntax -@code -void GLFWCALL callback_function(...); -@endcode - -@par New syntax -@code -void callback_function(...); -@endcode - - -@subsection moving_window_handles Window handle parameters - -Because GLFW 3 supports multiple windows, window handle parameters have been -added to all window-related GLFW functions and callbacks. The handle of -a newly created window is returned by @ref glfwCreateWindow (formerly -`glfwOpenWindow`). Window handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWwindow. - -@par Old syntax -@code -glfwSetWindowTitle("New Window Title"); -@endcode - -@par New syntax -@code -glfwSetWindowTitle(window, "New Window Title"); -@endcode - - -@subsection moving_monitor Explicit monitor selection - -GLFW 3 provides support for multiple monitors. To request a full screen mode window, -instead of passing `GLFW_FULLSCREEN` you specify which monitor you wish the -window to use. The @ref glfwGetPrimaryMonitor function returns the monitor that -GLFW 2 would have selected, but there are many other -[monitor functions](@ref monitor_guide). Monitor handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWmonitor. - -@par Old basic full screen -@code -glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLFW_FULLSCREEN); -@endcode - -@par New basic full screen -@code -window = glfwCreateWindow(640, 480, "My Window", glfwGetPrimaryMonitor(), NULL); -@endcode - -@note The framebuffer bit depth parameters of `glfwOpenWindow` have been turned -into [window hints](@ref window_hints), but as they have been given -[sane defaults](@ref window_hints_values) you rarely need to set these hints. - - -@subsection moving_autopoll Removal of automatic event polling - -GLFW 3 does not automatically poll for events in @ref glfwSwapBuffers, meaning -you need to call @ref glfwPollEvents or @ref glfwWaitEvents yourself. Unlike -buffer swap, which acts on a single window, the event processing functions act -on all windows at once. - -@par Old basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(); -} -@endcode - -@par New basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - - -@subsection moving_context Explicit context management - -Each GLFW 3 window has its own OpenGL context and only you, the application -programmer, can know which context should be current on which thread at any -given time. Therefore, GLFW 3 leaves that decision to you. - -This means that you need to call @ref glfwMakeContextCurrent after creating -a window before you can call any OpenGL functions. - - -@subsection moving_hidpi Separation of window and framebuffer sizes - -Window positions and sizes now use screen coordinates, which may not be the same -as pixels on machines with high-DPI monitors. This is important as OpenGL uses -pixels, not screen coordinates. For example, the rectangle specified with -`glViewport` needs to use pixels. Therefore, framebuffer size functions have -been added. You can retrieve the size of the framebuffer of a window with @ref -glfwGetFramebufferSize function. A framebuffer size callback has also been -added, which can be set with @ref glfwSetFramebufferSizeCallback. - -@par Old basic viewport setup -@code -glfwGetWindowSize(&width, &height); -glViewport(0, 0, width, height); -@endcode - -@par New basic viewport setup -@code -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - - -@subsection moving_window_close Window closing changes - -The `GLFW_OPENED` window parameter has been removed. As long as the window has -not been destroyed, whether through @ref glfwDestroyWindow or @ref -glfwTerminate, the window is "open". - -A user attempting to close a window is now just an event like any other. Unlike -GLFW 2, windows and contexts created with GLFW 3 will never be destroyed unless -you choose them to be. Each window now has a close flag that is set to -`GLFW_TRUE` when the user attempts to close that window. By default, nothing else -happens and the window stays visible. It is then up to you to either destroy -the window, take some other action or ignore the request. - -You can query the close flag at any time with @ref glfwWindowShouldClose and set -it at any time with @ref glfwSetWindowShouldClose. - -@par Old basic main loop -@code -while (glfwGetWindowParam(GLFW_OPENED)) -{ - ... -} -@endcode - -@par New basic main loop -@code -while (!glfwWindowShouldClose(window)) -{ - ... -} -@endcode - -The close callback no longer returns a value. Instead, it is called after the -close flag has been set so it can override its value, if it chooses to, before -event processing completes. You may however not call @ref glfwDestroyWindow -from the close callback (or any other window related callback). - -@par Old syntax -@code -int GLFWCALL window_close_callback(void); -@endcode - -@par New syntax -@code -void window_close_callback(GLFWwindow* window); -@endcode - -@note GLFW never clears the close flag to `GLFW_FALSE`, meaning you can use it -for other reasons to close the window as well, for example the user choosing -Quit from an in-game menu. - - -@subsection moving_hints Persistent window hints - -The `glfwOpenWindowHint` function has been renamed to @ref glfwWindowHint. - -Window hints are no longer reset to their default values on window creation, but -instead retain their values until modified by @ref glfwWindowHint or @ref -glfwDefaultWindowHints, or until the library is terminated and re-initialized. - - -@subsection moving_video_modes Video mode enumeration - -Video mode enumeration is now per-monitor. The @ref glfwGetVideoModes function -now returns all available modes for a specific monitor instead of requiring you -to guess how large an array you need. The `glfwGetDesktopMode` function, which -had poorly defined behavior, has been replaced by @ref glfwGetVideoMode, which -returns the current mode of a monitor. - - -@subsection moving_char_up Removal of character actions - -The action parameter of the [character callback](@ref GLFWcharfun) has been -removed. This was an artefact of the origin of GLFW, i.e. being developed in -English by a Swede. However, many keyboard layouts require more than one key to -produce characters with diacritical marks. Even the Swedish keyboard layout -requires this for uncommon cases like ü. - -@par Old syntax -@code -void GLFWCALL character_callback(int character, int action); -@endcode - -@par New syntax -@code -void character_callback(GLFWwindow* window, int character); -@endcode - - -@subsection moving_cursorpos Cursor position changes - -The `glfwGetMousePos` function has been renamed to @ref glfwGetCursorPos, -`glfwSetMousePos` to @ref glfwSetCursorPos and `glfwSetMousePosCallback` to @ref -glfwSetCursorPosCallback. - -The cursor position is now `double` instead of `int`, both for the direct -functions and for the callback. Some platforms can provide sub-pixel cursor -movement and this data is now passed on to the application where available. On -platforms where this is not provided, the decimal part is zero. - -GLFW 3 only allows you to position the cursor within a window using @ref -glfwSetCursorPos (formerly `glfwSetMousePos`) when that window is active. -Unless the window is active, the function fails silently. - - -@subsection moving_wheel Wheel position replaced by scroll offsets - -The `glfwGetMouseWheel` function has been removed. Scrolling is the input of -offsets and has no absolute position. The mouse wheel callback has been -replaced by a [scroll callback](@ref GLFWscrollfun) that receives -two-dimensional floating point scroll offsets. This allows you to receive -precise scroll data from for example modern touchpads. - -@par Old syntax -@code -void GLFWCALL mouse_wheel_callback(int position); -@endcode - -@par New syntax -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset); -@endcode - -@par Removed functions -`glfwGetMouseWheel` - - -@subsection moving_repeat Key repeat action - -The `GLFW_KEY_REPEAT` enable has been removed and key repeat is always enabled -for both keys and characters. A new key action, `GLFW_REPEAT`, has been added -to allow the [key callback](@ref GLFWkeyfun) to distinguish an initial key press -from a repeat. Note that @ref glfwGetKey still returns only `GLFW_PRESS` or -`GLFW_RELEASE`. - - -@subsection moving_keys Physical key input - -GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to -the values generated by the current keyboard layout. The tokens are named -according to the values they would have using the standard US layout, but this -is only a convenience, as most programmers are assumed to know that layout. -This means that (for example) `GLFW_KEY_LEFT_BRACKET` is always a single key and -is the same key in the same place regardless of what keyboard layouts the users -of your program has. - -The key input facility was never meant for text input, although using it that -way worked slightly better in GLFW 2. If you were using it to input text, you -should be using the character callback instead, on both GLFW 2 and 3. This will -give you the characters being input, as opposed to the keys being pressed. - -GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of -having to remember whether to check for `'a'` or `'A'`, you now check for -`GLFW_KEY_A`. - - -@subsection moving_joystick Joystick function changes - -The `glfwGetJoystickPos` function has been renamed to @ref glfwGetJoystickAxes. - -The `glfwGetJoystickParam` function and the `GLFW_PRESENT`, `GLFW_AXES` and -`GLFW_BUTTONS` tokens have been replaced by the @ref glfwJoystickPresent -function as well as axis and button counts returned by the @ref -glfwGetJoystickAxes and @ref glfwGetJoystickButtons functions. - - -@subsection moving_mbcs Win32 MBCS support - -The Win32 port of GLFW 3 will not compile in -[MBCS mode](https://msdn.microsoft.com/en-us/library/5z097dxa.aspx). -However, because the use of the Unicode version of the Win32 API doesn't affect -the process as a whole, but only those windows created using it, it's perfectly -possible to call MBCS functions from other parts of the same application. -Therefore, even if an application using GLFW has MBCS mode code, there's no need -for GLFW itself to support it. - - -@subsection moving_windows Support for versions of Windows older than XP - -All explicit support for version of Windows older than XP has been removed. -There is no code that actively prevents GLFW 3 from running on these earlier -versions, but it uses Win32 functions that those versions lack. - -Windows XP was released in 2001, and by now (January 2015) it has not only -replaced almost all earlier versions of Windows, but is itself rapidly being -replaced by Windows 7 and 8. The MSDN library doesn't even provide -documentation for version older than Windows 2000, making it difficult to -maintain compatibility with these versions even if it was deemed worth the -effort. - -The Win32 API has also not stood still, and GLFW 3 uses many functions only -present on Windows XP or later. Even supporting an OS as new as XP (new -from the perspective of GLFW 2, which still supports Windows 95) requires -runtime checking for a number of functions that are present only on modern -version of Windows. - - -@subsection moving_syskeys Capture of system-wide hotkeys - -The ability to disable and capture system-wide hotkeys like Alt+Tab has been -removed. Modern applications, whether they're games, scientific visualisations -or something else, are nowadays expected to be good desktop citizens and allow -these hotkeys to function even when running in full screen mode. - - -@subsection moving_terminate Automatic termination - -GLFW 3 does not register @ref glfwTerminate with `atexit` at initialization, -because `exit` calls registered functions from the calling thread and while it -is permitted to call `exit` from any thread, @ref glfwTerminate must only be -called from the main thread. - -To release all resources allocated by GLFW, you should call @ref glfwTerminate -yourself, from the main thread, before the program terminates. Note that this -destroys all windows not already destroyed with @ref glfwDestroyWindow, -invalidating any window handles you may still have. - - -@subsection moving_glu GLU header inclusion - -GLFW 3 does not by default include the GLU header and GLU itself has been -deprecated by [Khronos](https://en.wikipedia.org/wiki/Khronos_Group). __New -projects should not use GLU__, but if you need it for legacy code that -has been moved to GLFW 3, you can request that the GLFW header includes it by -defining @ref GLFW_INCLUDE_GLU before the inclusion of the GLFW header. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#define GLFW_INCLUDE_GLU -#include -@endcode - -There are many libraries that offer replacements for the functionality offered -by GLU. For the matrix helper functions, see math libraries like -[GLM](https://github.com/g-truc/glm) (for C++), -[linmath.h](https://github.com/datenwolf/linmath.h) (for C) and others. For the -tessellation functions, see for example -[libtess2](https://github.com/memononen/libtess2). - - -@section moving_tables Name change tables - - -@subsection moving_renamed_functions Renamed functions - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ----------------------------- | ----- | -| `glfwOpenWindow` | @ref glfwCreateWindow | All channel bit depths are now hints -| `glfwCloseWindow` | @ref glfwDestroyWindow | | -| `glfwOpenWindowHint` | @ref glfwWindowHint | Now accepts all `GLFW_*_BITS` tokens | -| `glfwEnable` | @ref glfwSetInputMode | | -| `glfwDisable` | @ref glfwSetInputMode | | -| `glfwGetMousePos` | @ref glfwGetCursorPos | | -| `glfwSetMousePos` | @ref glfwSetCursorPos | | -| `glfwSetMousePosCallback` | @ref glfwSetCursorPosCallback | | -| `glfwSetMouseWheelCallback` | @ref glfwSetScrollCallback | Accepts two-dimensional scroll offsets as doubles | -| `glfwGetJoystickPos` | @ref glfwGetJoystickAxes | | -| `glfwGetWindowParam` | @ref glfwGetWindowAttrib | | -| `glfwGetGLVersion` | @ref glfwGetWindowAttrib | Use `GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and `GLFW_CONTEXT_REVISION` | -| `glfwGetDesktopMode` | @ref glfwGetVideoMode | Returns the current mode of a monitor | -| `glfwGetJoystickParam` | @ref glfwJoystickPresent | The axis and button counts are provided by @ref glfwGetJoystickAxes and @ref glfwGetJoystickButtons | - - -@subsection moving_renamed_types Renamed types - -| GLFW 2 | GLFW 3 | Notes | -| ------------------- | --------------------- | | -| `GLFWmousewheelfun` | @ref GLFWscrollfun | | -| `GLFWmouseposfun` | @ref GLFWcursorposfun | | - - -@subsection moving_renamed_tokens Renamed tokens - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ---------------------------- | ----- | -| `GLFW_OPENGL_VERSION_MAJOR` | `GLFW_CONTEXT_VERSION_MAJOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_OPENGL_VERSION_MINOR` | `GLFW_CONTEXT_VERSION_MINOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API | -| `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback | -| `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted | -| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR` | Used with @ref glfwSetInputMode | -| `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | | -| `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | | -| `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | | -| `GLFW_KEY_PAGEDOWN` | `GLFW_KEY_PAGE_DOWN` | | -| `GLFW_KEY_KP_NUM_LOCK` | `GLFW_KEY_NUM_LOCK` | | -| `GLFW_KEY_LCTRL` | `GLFW_KEY_LEFT_CONTROL` | | -| `GLFW_KEY_LSHIFT` | `GLFW_KEY_LEFT_SHIFT` | | -| `GLFW_KEY_LALT` | `GLFW_KEY_LEFT_ALT` | | -| `GLFW_KEY_LSUPER` | `GLFW_KEY_LEFT_SUPER` | | -| `GLFW_KEY_RCTRL` | `GLFW_KEY_RIGHT_CONTROL` | | -| `GLFW_KEY_RSHIFT` | `GLFW_KEY_RIGHT_SHIFT` | | -| `GLFW_KEY_RALT` | `GLFW_KEY_RIGHT_ALT` | | -| `GLFW_KEY_RSUPER` | `GLFW_KEY_RIGHT_SUPER` | | - -*/ diff --git a/src/deps/glfw-3.3.2/docs/news.dox b/src/deps/glfw-3.3.2/docs/news.dox deleted file mode 100644 index da97215..0000000 --- a/src/deps/glfw-3.3.2/docs/news.dox +++ /dev/null @@ -1,856 +0,0 @@ -/*! - -@page news Release notes - -@tableofcontents - - -@section news_33 Release notes for version 3.3 - -These are the release notes for version 3.3. For a more detailed view including -all fixed bugs see the [version history](https://www.glfw.org/changelog.html). - -Please review the caveats, deprecations and removals if your project was written -against an earlier version of GLFW 3. - - -@subsection features_33 New features in version 3.3 - -@subsubsection gamepad_33 Gamepad input via SDL_GameControllerDB - -GLFW can now remap game controllers to a standard Xbox-like layout using -a built-in copy of SDL_GameControllerDB. Call @ref glfwJoystickIsGamepad to -check if a joystick has a mapping, @ref glfwGetGamepadState to retrieve its -input state, @ref glfwUpdateGamepadMappings to add newer mappings and @ref -glfwGetGamepadName and @ref glfwGetJoystickGUID for mapping related information. - -For more information see @ref gamepad. - - -@subsubsection moltenvk_33 Support for Vulkan on macOS via MoltenVK - -GLFW now supports [MoltenVK](https://moltengl.com/moltenvk/), a Vulkan -implementation on top of the Metal API, and its `VK_MVK_macos_surface` window -surface creation extension. MoltenVK is included in the [macOS Vulkan -SDK](https://vulkan.lunarg.com/). - -For more information see @ref vulkan_guide. - - -@subsubsection content_scale_33 Content scale queries for DPI-aware rendering - -GLFW now provides content scales for windows and monitors, i.e. the ratio -between their current DPI and the platform's default DPI, with @ref -glfwGetWindowContentScale and @ref glfwGetMonitorContentScale. - -Changes of the content scale of a window can be received with the window content -scale callback, set with @ref glfwSetWindowContentScaleCallback. - -The @ref GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a -window by the content scale of the monitor it is placed, on platforms like -Windows where this is necessary. This takes effect both on creation and when -the window is moved between monitors. It is related to but different from -[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint). - -For more information see @ref window_scale. - - -@subsubsection setwindowattrib_33 Support for updating window attributes - -GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), -[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), -[GLFW_FLOATING](@ref GLFW_FLOATING_attrib), -[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and -[GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib) attributes for existing -windows with @ref glfwSetWindowAttrib. - -For more information see @ref window_attribs. - - -@subsubsection raw_motion_33 Support for raw mouse motion - -GLFW now supports raw (unscaled and unaccelerated) mouse motion in disabled -cursor mode with the [GLFW_RAW_MOUSE_MOTION](@ref GLFW_RAW_MOUSE_MOTION) input -mode. Raw mouse motion input is not yet implemented on macOS. Call @ref -glfwRawMouseMotionSupported to check if GLFW can provide raw mouse motion on the -current system. - -For more information see @ref raw_mouse_motion. - - -@subsubsection joysticks_33 Joystick hats - -GLFW can now return the state of hats (i.e. POVs or D-pads) of a joystick with -@ref glfwGetJoystickHats. For compatibility, hats are also exposed as buttons. -This can be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS initialization -hint. - -For more information see @ref joystick_hat. - - -@subsubsection geterror_33 Error query - -GLFW now supports querying the last error code for the calling thread and its -human-readable description with @ref glfwGetError. This can be used instead of -or together with the error callback. - -For more information see @ref error_handling. - - -@subsubsection init_hints_33 Support for initialization hints - -GLFW now supports setting library initialization hints with @ref glfwInitHint. -These must be set before initialization to take effect. Some of these hints are -platform specific but are safe to set on any platform. - -For more information see @ref init_hints. - - -@subsubsection attention_33 User attention request - -GLFW now supports requesting user attention with @ref -glfwRequestWindowAttention. Where possible this calls attention to the -specified window. On platforms like macOS it calls attention to the whole -application. - -For more information see @ref window_attention. - - -@subsubsection maximize_33 Window maximization callback - -GLFW now supports notifying the application that the window has been maximized -@ref glfwSetWindowMaximizeCallback. This is called both when the window was -maximized by the user and when it was done with @ref glfwMaximizeWindow. - -For more information see @ref window_maximize. - - -@subsubsection workarea_33 Query for the monitor work area - -GLFW now supports querying the work area of a monitor, i.e. the area not -occupied by task bars or global menu bars, with @ref glfwGetMonitorWorkarea. On -platforms that lack this concept, the whole area of the monitor is returned. - -For more information see @ref monitor_workarea. - - -@subsubsection transparency_33 Transparent windows and framebuffers - -GLFW now supports the creation of windows with transparent framebuffers on -systems with desktop compositing enabled with the @ref -GLFW_TRANSPARENT_FRAMEBUFFER window hint and attribute. This hint must be set -before window creation and leaves any window decorations opaque. - -GLFW now also supports whole window transparency with @ref glfwGetWindowOpacity -and @ref glfwSetWindowOpacity. This value controls the opacity of the whole -window including decorations and unlike framebuffer transparency can be changed -at any time after window creation. - -For more information see @ref window_transparency. - - -@subsubsection key_scancode_33 Query for the scancode of a key - -GLFW now supports querying the platform dependent scancode of any physical key -with @ref glfwGetKeyScancode. - -For more information see @ref input_key. - - -@subsubsection center_cursor_33 Cursor centering window hint - -GLFW now supports controlling whether the cursor is centered over newly created -full screen windows with the [GLFW_CENTER_CURSOR](@ref GLFW_CENTER_CURSOR_hint) -window hint. It is enabled by default. - - -@subsubsection cursor_hover_33 Mouse cursor hover window attribute - -GLFW now supports polling whether the cursor is hovering over the window content -area with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute. This -attribute corresponds to the [cursor enter/leave](@ref cursor_enter) event. - - -@subsubsection focusonshow_33 Window hint and attribute for input focus on show - -GLFW now has the [GLFW_FOCUS_ON_SHOW](@ref GLFW_DECORATED_hint) window hint and -attribute for controlling whether a window gets input focus when shown. It is -enabled by default. It applies both when creating an visible window with @ref -glfwCreateWindow and when showing it with @ref glfwShowWindow. - -This is a workaround for GLFW 3.0 lacking @ref glfwFocusWindow and will be -corrected in the next major version. - -For more information see @ref window_hide. - - -@subsubsection device_userptr_33 Monitor and joystick user pointers - -GLFW now supports setting and querying user pointers for connected monitors and -joysticks with @ref glfwSetMonitorUserPointer, @ref glfwGetMonitorUserPointer, -@ref glfwSetJoystickUserPointer and @ref glfwGetJoystickUserPointer. - -For more information see @ref monitor_userptr and @ref joystick_userptr. - - -@subsubsection macos_nib_33 macOS menu bar from nib file - -GLFW will now load a `MainMenu.nib` file if found in the `Contents/Resources` -directory of the application bundle, as a way to replace the GLFW menu bar -without recompiling GLFW. This behavior can be disabled with the -[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) initialization hint. - - -@subsubsection glext_33 Support for more context creation extensions - -The context hint @ref GLFW_SRGB_CAPABLE now supports OpenGL ES via -`WGL_EXT_colorspace`, the context hint @ref GLFW_CONTEXT_NO_ERROR now supports -`WGL_ARB_create_context_no_error` and `GLX_ARB_create_context_no_error`, the -context hint @ref GLFW_CONTEXT_RELEASE_BEHAVIOR now supports -`EGL_KHR_context_flush_control` and @ref glfwGetProcAddress now supports -`EGL_KHR_get_all_proc_addresses`. - - -@subsubsection osmesa_33 OSMesa off-screen context creation support - -GLFW now supports creating off-screen OpenGL contexts using -[OSMesa](https://www.mesa3d.org/osmesa.html) by setting -[GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) to -`GLFW_OSMESA_CONTEXT_API`. Native access function have been added to retrieve -the OSMesa color and depth buffers. - -There is also a new null backend that uses OSMesa as its native context -creation API, intended for automated testing. This backend does not provide -input. - - -@subsection caveats_33 Caveats for version 3.3 - -@subsubsection joystick_layout_33 Layout of joysticks have changed - -The way joystick elements are arranged have changed to match SDL2 in order to -support SDL_GameControllerDB mappings. The layout of joysticks may -change again if required for compatibility with SDL2. If you need a known and -stable layout for game controllers, see if you can switch to @ref gamepad. - -Existing code that depends on a specific joystick layout will likely have to be -updated. - - -@subsubsection wait_events_33 No window required to wait for events - -The @ref glfwWaitEvents and @ref glfwWaitEventsTimeout functions no longer need -a window to be created to wait for events. Before version 3.3 these functions -would return immediately if there were no user-created windows. On platforms -where only windows can receive events, an internal helper window is used. - -Existing code that depends on the earlier behavior will likely have to be -updated. - - -@subsubsection gamma_ramp_size_33 Gamma ramp size of 256 may be rejected - -The documentation for versions before 3.3 stated that a gamma ramp size of 256 -would always be accepted. This was never the case on X11 and could lead to -artifacts on macOS. The @ref glfwSetGamma function has been updated to always -generate a ramp of the correct size. - -Existing code that hardcodes a size of 256 should be updated to use the size of -the current ramp of a monitor when setting a new ramp for that monitor. - - -@subsubsection xinput_deadzone_33 Windows XInput deadzone removed - -GLFW no longer applies any deadzone to the input state received from the XInput -API. This was never done for any other platform joystick API so this change -makes the behavior more consistent but you will need to apply your own deadzone -if desired. - - -@subsubsection x11_clipboard_33 X11 clipboard transfer limits - -GLFW now supports reading clipboard text via the `INCR` method, which removes -the limit on how much text can be read with @ref glfwGetClipboardString. -However, writing via this method is not yet supported, so you may not be able to -write a very large string with @ref glfwSetClipboardString even if you read it -from the clipboard earlier. - -The exact size limit for writing to the clipboard is negotiated with each -receiving application but is at least several tens of kilobytes. Note that only -the read limit has changed. Any string that could be written before still can -be. - - -@subsubsection x11_linking_33 X11 extension libraries are loaded dynamically - -GLFW now loads all X11 extension libraries at initialization. The only X11 -library you need to link against is `libX11`. The header files for the -extension libraries are still required for compilation. - -Existing projects and makefiles that link GLFW directly against the extension -libraries should still build correctly but will add these libraries as load-time -dependencies. - - -@subsubsection cmake_version_33 CMake 3.0 or later is required - -The minimum CMake version has been raised from 2.8.12 to 3.0. This is only -a requirement of the GLFW CMake files. The GLFW source files do not depend on -CMake. - - -@subsection deprecations_33 Deprecations in version 3.3 - -@subsubsection charmods_callback_33 Character with modifiers callback - -The character with modifiers callback set with @ref glfwSetCharModsCallback has -been deprecated and should if possible not be used. - -Existing code should still work but further bug fixes will likely not be made. -The callback will be removed in the next major version. - - -@subsubsection clipboard_window_33 Window parameter to clipboard functions - -The window parameter of the clipboard functions @ref glfwGetClipboardString and -@ref glfwSetClipboardString has been deprecated and is no longer used on any -platform. On platforms where the clipboard must be owned by a specific window, -an internal helper window is used. - -Existing code should still work unless it depends on a specific window owning -the clipboard. New code may pass `NULL` as the window argument. The parameter -will be removed in a future release. - - -@subsection removals_33 Removals in 3.3 - -@subsubsection macos_options_33 macOS specific CMake options and macros - -The `GLFW_USE_RETINA`, `GLFW_USE_CHDIR` and `GLFW_USE_MENUBAR` CMake options and -the `_GLFW_USE_RETINA`, `_GLFW_USE_CHDIR` and `_GLFW_USE_MENUBAR` compile-time -macros have been removed. - -These options and macros are replaced by the window hint -[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint) -and the init hints -[GLFW_COCOA_CHDIR_RESOURCES](@ref GLFW_COCOA_CHDIR_RESOURCES_hint) and -[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint). - -Existing projects and makefiles that set these options or define these macros -during compilation of GLFW will still build but it will have no effect and the -default behaviors will be used. - - -@subsubsection vulkan_sdk_33 LunarG Vulkan SDK dependency - -The GLFW test programs that previously depended on the LunarG Vulkan SDK now -instead uses a Vulkan loader generated by -[glad2](https://github.com/Dav1dde/glad). This means the GLFW CMake files no -longer look for the Vulkan SDK. - -Existing CMake projects that depended on the Vulkan SDK cache variables from -GLFW will need to call `find_package(Vulkan)` themselves. CMake 3.7 and later -already comes with a -[Vulkan find module](https://cmake.org/cmake/help/latest/module/FindVulkan.html) -similar to the one GLFW previously included. - - -@subsubsection lib_suffix_33 CMake option LIB_SUFFIX - -The `LIB_SUFFIX` CMake option has been removed. GLFW now uses the -GNUInstallDirs CMake package to handle platform specific details like the -library directory suffix and the `LIB_SUFFIX` CMake option has been removed. - -Existing projects and makefiles that set the `LIB_SUFFIX` option will use the -suffix chosen by the GNUInstallDirs package and the option will be ignored. - - -@subsubsection mir_removed_33 Mir support - -The experimental Mir support has been completely removed as the Mir project has -implemented support for the Wayland protocol and is recommending that -applications use that instead. - -Existing projects and makefiles that select Mir when compiling GLFW will fail. -Use Wayland or X11 instead. - - -@subsection symbols_33 New symbols in version 3.3 - -@subsubsection functions_33 New functions in version 3.3 - - - @ref glfwInitHint - - @ref glfwGetError - - @ref glfwGetMonitorWorkarea - - @ref glfwGetMonitorContentScale - - @ref glfwGetMonitorUserPointer - - @ref glfwSetMonitorUserPointer - - @ref glfwWindowHintString - - @ref glfwGetWindowContentScale - - @ref glfwGetWindowOpacity - - @ref glfwSetWindowOpacity - - @ref glfwRequestWindowAttention - - @ref glfwSetWindowAttrib - - @ref glfwSetWindowMaximizeCallback - - @ref glfwSetWindowContentScaleCallback - - @ref glfwRawMouseMotionSupported - - @ref glfwGetKeyScancode - - @ref glfwGetJoystickHats - - @ref glfwGetJoystickGUID - - @ref glfwGetJoystickUserPointer - - @ref glfwSetJoystickUserPointer - - @ref glfwJoystickIsGamepad - - @ref glfwUpdateGamepadMappings - - @ref glfwGetGamepadName - - @ref glfwGetGamepadState - - -@subsubsection types_33 New types in version 3.3 - - - @ref GLFWwindowmaximizefun - - @ref GLFWwindowcontentscalefun - - @ref GLFWgamepadstate - - -@subsubsection constants_33 New constants in version 3.3 - - - @ref GLFW_NO_ERROR - - @ref GLFW_JOYSTICK_HAT_BUTTONS - - @ref GLFW_COCOA_CHDIR_RESOURCES - - @ref GLFW_COCOA_MENUBAR - - @ref GLFW_CENTER_CURSOR - - @ref GLFW_TRANSPARENT_FRAMEBUFFER - - @ref GLFW_HOVERED - - @ref GLFW_FOCUS_ON_SHOW - - @ref GLFW_SCALE_TO_MONITOR - - @ref GLFW_COCOA_RETINA_FRAMEBUFFER - - @ref GLFW_COCOA_FRAME_NAME - - @ref GLFW_COCOA_GRAPHICS_SWITCHING - - @ref GLFW_X11_CLASS_NAME - - @ref GLFW_X11_INSTANCE_NAME - - @ref GLFW_OSMESA_CONTEXT_API - - @ref GLFW_HAT_CENTERED - - @ref GLFW_HAT_UP - - @ref GLFW_HAT_RIGHT - - @ref GLFW_HAT_DOWN - - @ref GLFW_HAT_LEFT - - @ref GLFW_HAT_RIGHT_UP - - @ref GLFW_HAT_RIGHT_DOWN - - @ref GLFW_HAT_LEFT_UP - - @ref GLFW_HAT_LEFT_DOWN - - @ref GLFW_MOD_CAPS_LOCK - - @ref GLFW_MOD_NUM_LOCK - - @ref GLFW_LOCK_KEY_MODS - - @ref GLFW_RAW_MOUSE_MOTION - - @ref GLFW_GAMEPAD_BUTTON_A - - @ref GLFW_GAMEPAD_BUTTON_B - - @ref GLFW_GAMEPAD_BUTTON_X - - @ref GLFW_GAMEPAD_BUTTON_Y - - @ref GLFW_GAMEPAD_BUTTON_LEFT_BUMPER - - @ref GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER - - @ref GLFW_GAMEPAD_BUTTON_BACK - - @ref GLFW_GAMEPAD_BUTTON_START - - @ref GLFW_GAMEPAD_BUTTON_GUIDE - - @ref GLFW_GAMEPAD_BUTTON_LEFT_THUMB - - @ref GLFW_GAMEPAD_BUTTON_RIGHT_THUMB - - @ref GLFW_GAMEPAD_BUTTON_DPAD_UP - - @ref GLFW_GAMEPAD_BUTTON_DPAD_RIGHT - - @ref GLFW_GAMEPAD_BUTTON_DPAD_DOWN - - @ref GLFW_GAMEPAD_BUTTON_DPAD_LEFT - - @ref GLFW_GAMEPAD_BUTTON_LAST - - @ref GLFW_GAMEPAD_BUTTON_CROSS - - @ref GLFW_GAMEPAD_BUTTON_CIRCLE - - @ref GLFW_GAMEPAD_BUTTON_SQUARE - - @ref GLFW_GAMEPAD_BUTTON_TRIANGLE - - @ref GLFW_GAMEPAD_AXIS_LEFT_X - - @ref GLFW_GAMEPAD_AXIS_LEFT_Y - - @ref GLFW_GAMEPAD_AXIS_RIGHT_X - - @ref GLFW_GAMEPAD_AXIS_RIGHT_Y - - @ref GLFW_GAMEPAD_AXIS_LEFT_TRIGGER - - @ref GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER - - @ref GLFW_GAMEPAD_AXIS_LAST - - -@section news_32 Release notes for 3.2 - -These are the release notes for version 3.2. For a more detailed view including -all fixed bugs see the [version history](https://www.glfw.org/changelog.html). - - -@subsection features_32 New features in version 3.2 - -@subsubsection news_32_vulkan Support for Vulkan - -GLFW now supports basic integration with Vulkan with @ref glfwVulkanSupported, -@ref glfwGetRequiredInstanceExtensions, @ref glfwGetInstanceProcAddress, @ref -glfwGetPhysicalDevicePresentationSupport and @ref glfwCreateWindowSurface. -Vulkan header inclusion can be selected with -@ref GLFW_INCLUDE_VULKAN. - - -@subsubsection news_32_setwindowmonitor Window mode switching - -GLFW now supports switching between windowed and full screen modes and updating -the monitor and desired resolution and refresh rate of full screen windows with -@ref glfwSetWindowMonitor. - - -@subsubsection news_32_maximize Window maxmimization support - -GLFW now supports window maximization with @ref glfwMaximizeWindow and the -@ref GLFW_MAXIMIZED window hint and attribute. - - -@subsubsection news_32_focus Window input focus control - -GLFW now supports giving windows input focus with @ref glfwFocusWindow. - - -@subsubsection news_32_sizelimits Window size limit support - -GLFW now supports setting both absolute and relative window size limits with -@ref glfwSetWindowSizeLimits and @ref glfwSetWindowAspectRatio. - - -@subsubsection news_32_keyname Localized key names - -GLFW now supports querying the localized name of printable keys with @ref -glfwGetKeyName, either by key token or by scancode. - - -@subsubsection news_32_waittimeout Wait for events with timeout - -GLFW now supports waiting for events for a set amount of time with @ref -glfwWaitEventsTimeout. - - -@subsubsection news_32_icon Window icon support - -GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon. - - -@subsubsection news_32_timer Raw timer access - -GLFW now supports raw timer values with @ref glfwGetTimerValue and @ref -glfwGetTimerFrequency. - - -@subsubsection news_32_joystick Joystick connection callback - -GLFW now supports notifying when a joystick has been connected or disconnected -with @ref glfwSetJoystickCallback. - - -@subsubsection news_32_noapi Context-less windows - -GLFW now supports creating windows without a OpenGL or OpenGL ES context by -setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`. - - -@subsubsection news_32_contextapi Run-time context creation API selection - -GLFW now supports selecting and querying the context creation API at run-time -with the @ref GLFW_CONTEXT_CREATION_API hint and attribute. - - -@subsubsection news_32_noerror Error-free context creation - -GLFW now supports creating and querying OpenGL and OpenGL ES contexts that do -not emit errors with the @ref GLFW_CONTEXT_NO_ERROR hint, provided the machine -supports the `GL_KHR_no_error` extension. - - -@subsubsection news_32_cmake CMake config-file package support - -GLFW now supports being used as a -[config-file package](@ref build_link_cmake_package) from other projects for -easy linking with the library and its dependencies. - - -@section news_31 Release notes for 3.1 - -These are the release notes for version 3.1. For a more detailed view including -all fixed bugs see the [version history](https://www.glfw.org/changelog.html). - - -@subsection features_31 New features in version 3.1 - -@subsubsection news_31_cursor Custom mouse cursor images - -GLFW now supports creating and setting both custom cursor images and standard -cursor shapes. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor, set with @ref glfwSetCursor and destroyed with @ref -glfwDestroyCursor. - -@see @ref cursor_object - - -@subsubsection news_31_drop Path drop event - -GLFW now provides a callback for receiving the paths of files and directories -dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback. - -@see @ref path_drop - - -@subsubsection news_31_emptyevent Main thread wake-up - -GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty -event from another thread to the main thread event queue, causing @ref -glfwWaitEvents to return. - -@see @ref events - - -@subsubsection news_31_framesize Window frame size query - -GLFW now supports querying the size, on each side, of the frame around the -content area of a window, with @ref glfwGetWindowFrameSize. - -@see [Window size](@ref window_size) - - -@subsubsection news_31_autoiconify Simultaneous multi-monitor rendering - -GLFW now supports disabling auto-iconification of full screen windows with -the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint. This is -intended for people building multi-monitor installations, where you need windows -to stay in full screen despite losing input focus. - - -@subsubsection news_31_floating Floating windows - -GLFW now supports floating windows, also called topmost or always on top, for -easier debugging with the @ref GLFW_FLOATING window hint and attribute. - - -@subsubsection news_31_focused Initially unfocused windows - -GLFW now supports preventing a windowed mode window from gaining input focus on -creation, with the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint. - - -@subsubsection news_31_direct Direct access for window attributes and cursor position - -GLFW now queries the window input focus, visibility and iconification attributes -and the cursor position directly instead of returning cached data. - - -@subsubsection news_31_charmods Character with modifiers callback - -GLFW now provides a callback for character events with modifier key bits. The -callback is set with @ref glfwSetCharModsCallback. Unlike the regular character -callback, this will report character events that will not result in a character -being input, for example if the Control key is held down. - -@see @ref input_char - - -@subsubsection news_31_single Single buffered framebuffers - -GLFW now supports the creation of single buffered windows, with the @ref -GLFW_DOUBLEBUFFER hint. - - -@subsubsection news_31_glext Macro for including extension header - -GLFW now includes the extension header appropriate for the chosen OpenGL or -OpenGL ES header when @ref GLFW_INCLUDE_GLEXT is defined. GLFW does not provide -these headers. They must be provided by your development environment or your -OpenGL or OpenGL ES SDK. - - -@subsubsection news_31_release Context release behaviors - -GLFW now supports controlling and querying whether the pipeline is flushed when -a context is made non-current, with the @ref GLFW_CONTEXT_RELEASE_BEHAVIOR hint -and attribute, provided the machine supports the `GL_KHR_context_flush_control` -extension. - - -@subsubsection news_31_wayland (Experimental) Wayland support - -GLFW now has an _experimental_ Wayland display protocol backend that can be -selected on Linux with a CMake option. - - -@subsubsection news_31_mir (Experimental) Mir support - -GLFW now has an _experimental_ Mir display server backend that can be selected -on Linux with a CMake option. - - -@section news_30 Release notes for 3.0 - -These are the release notes for version 3.0. For a more detailed view including -all fixed bugs see the [version history](https://www.glfw.org/changelog.html). - - -@subsection features_30 New features in version 3.0 - -@subsubsection news_30_cmake CMake build system - -GLFW now uses the CMake build system instead of the various makefiles and -project files used by earlier versions. CMake is available for all platforms -supported by GLFW, is present in most package systems and can generate -makefiles and/or project files for most popular development environments. - -For more information on how to use CMake, see the -[CMake manual](https://cmake.org/cmake/help/documentation.html). - - -@subsubsection news_30_multiwnd Multi-window support - -GLFW now supports the creation of multiple windows, each with their own OpenGL -or OpenGL ES context, and all window functions now take a window handle. Event -callbacks are now per-window and are provided with the handle of the window that -received the event. The @ref glfwMakeContextCurrent function has been added to -select which context is current on a given thread. - - -@subsubsection news_30_multimon Multi-monitor support - -GLFW now explicitly supports multiple monitors. They can be enumerated with -@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref -glfwGetMonitorPos, @ref glfwGetMonitorName and @ref glfwGetMonitorPhysicalSize, -and specified at window creation to make the newly created window full screen on -that specific monitor. - - -@subsubsection news_30_unicode Unicode support - -All string arguments to GLFW functions and all strings returned by GLFW now use -the UTF-8 encoding. This includes the window title, error string, clipboard -text, monitor and joystick names as well as the extension function arguments (as -ASCII is a subset of UTF-8). - - -@subsubsection news_30_clipboard Clipboard text I/O - -GLFW now supports reading and writing plain text to and from the system -clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString -functions. - - -@subsubsection news_30_gamma Gamma ramp support - -GLFW now supports setting and reading back the gamma ramp of monitors, with the -@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref -glfwSetGamma, which generates a ramp from a gamma value and then sets it. - - -@subsubsection news_30_gles OpenGL ES support - -GLFW now supports the creation of OpenGL ES contexts, by setting the -[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_OPENGL_ES_API`, where -creation of such contexts are supported. Note that GLFW _does not implement_ -OpenGL ES, so your driver must provide support in a way usable by GLFW. Modern -Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and -WGL APIs, while AMD provides an EGL implementation instead. - - -@subsubsection news_30_egl (Experimental) EGL support - -GLFW now has an experimental EGL context creation back end that can be selected -through CMake options. - - -@subsubsection news_30_hidpi High-DPI support - -GLFW now supports high-DPI monitors on both Windows and macOS, giving windows -full resolution framebuffers where other UI elements are scaled up. To achieve -this, @ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have -been added. These work with pixels, while the rest of the GLFW API works with -screen coordinates. This is important as OpenGL uses pixels, not screen -coordinates. - - -@subsubsection news_30_error Error callback - -GLFW now has an error callback, which can provide your application with much -more detailed diagnostics than was previously possible. The callback is passed -an error code and a description string. - - -@subsubsection news_30_wndptr Per-window user pointer - -Each window now has a user-defined pointer, retrieved with @ref -glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it -easier to integrate GLFW into C++ code. - - -@subsubsection news_30_iconifyfun Window iconification callback - -Each window now has a callback for iconification and restoration events, -which is set with @ref glfwSetWindowIconifyCallback. - - -@subsubsection news_30_wndposfun Window position callback - -Each window now has a callback for position events, which is set with @ref -glfwSetWindowPosCallback. - - -@subsubsection news_30_wndpos Window position query - -The position of a window can now be retrieved using @ref glfwGetWindowPos. - - -@subsubsection news_30_focusfun Window focus callback - -Each windows now has a callback for focus events, which is set with @ref -glfwSetWindowFocusCallback. - - -@subsubsection news_30_enterleave Cursor enter/leave callback - -Each window now has a callback for when the mouse cursor enters or leaves its -content area, which is set with @ref glfwSetCursorEnterCallback. - - -@subsubsection news_30_wndtitle Initial window title - -The title of a window is now specified at creation time, as one of the arguments -to @ref glfwCreateWindow. - - -@subsubsection news_30_hidden Hidden windows - -Windows can now be hidden with @ref glfwHideWindow, shown using @ref -glfwShowWindow and created initially hidden with the @ref GLFW_VISIBLE window -hint and attribute. This allows for off-screen rendering in a way compatible -with most drivers, as well as moving a window to a specific position before -showing it. - - -@subsubsection news_30_undecorated Undecorated windows - -Windowed mode windows can now be created without decorations, e.g. things like -a frame, a title bar, with the @ref GLFW_DECORATED window hint and attribute. -This allows for the creation of things like splash screens. - - -@subsubsection news_30_keymods Modifier key bit masks - -[Modifier key bit mask](@ref mods) parameters have been added to the -[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks. - - -@subsubsection news_30_scancode Platform-specific scancodes - -A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys -that don't have a [key token](@ref keys) still get passed on with the key -parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines -and are intended to be used for key bindings. - - -@subsubsection news_30_jsname Joystick names - -The name of a joystick can now be retrieved using @ref glfwGetJoystickName. - - -@subsubsection news_30_doxygen Doxygen documentation - -You are reading it. - -*/ diff --git a/src/deps/glfw-3.3.2/docs/quick.dox b/src/deps/glfw-3.3.2/docs/quick.dox deleted file mode 100644 index 73070f4..0000000 --- a/src/deps/glfw-3.3.2/docs/quick.dox +++ /dev/null @@ -1,362 +0,0 @@ -/*! - -@page quick_guide Getting started - -@tableofcontents - -This guide takes you through writing a simple application using GLFW 3. The -application will create a window and OpenGL context, render a rotating triangle -and exit when the user closes the window or presses _Escape_. This guide will -introduce a few of the most commonly used functions, but there are many more. - -This guide assumes no experience with earlier versions of GLFW. If you -have used GLFW 2 in the past, read @ref moving_guide, as some functions -behave differently in GLFW 3. - - -@section quick_steps Step by step - -@subsection quick_include Including the GLFW header - -In the source files of your application where you use OpenGL or GLFW, you need -to include the GLFW 3 header file. - -@code -#include -@endcode - -This defines all the constants, types and function prototypes of the GLFW API. -It also includes the OpenGL header from your development environment and -defines all the constants and types necessary for it to work on your platform -without including any platform-specific headers. - -In other words: - -- Do _not_ include the OpenGL header yourself, as GLFW does this for you in - a platform-independent way -- Do _not_ include `windows.h` or other platform-specific headers unless - you plan on using those APIs yourself -- If you _do_ need to include such headers, include them _before_ the GLFW - header and it will detect this - -On some platforms supported by GLFW the OpenGL header and link library only -expose older versions of OpenGL. The most extreme case is Windows, which only -exposes OpenGL 1.2. The easiest way to work around this is to use an -[extension loader library](@ref context_glext_auto). - -If you are using such a library then you should include its header _before_ the -GLFW header. This lets it replace the OpenGL header included by GLFW without -conflicts. This example uses -[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such -libraries. - -@code -#include -#include -@endcode - - -@subsection quick_init_term Initializing and terminating GLFW - -Before you can use most GLFW functions, the library must be initialized. On -successful initialization, `GLFW_TRUE` is returned. If an error occurred, -`GLFW_FALSE` is returned. - -@code -if (!glfwInit()) -{ - // Initialization failed -} -@endcode - -Note that `GLFW_TRUE` and `GLFW_FALSE` are and will always be one and zero. - -When you are done using GLFW, typically just before the application exits, you -need to terminate GLFW. - -@code -glfwTerminate(); -@endcode - -This destroys any remaining windows and releases any other resources allocated by -GLFW. After this call, you must initialize GLFW again before using any GLFW -functions that require it. - - -@subsection quick_capture_error Setting an error callback - -Most events are reported through callbacks, whether it's a key being pressed, -a GLFW window being moved, or an error occurring. Callbacks are C functions (or -C++ static methods) that are called by GLFW with arguments describing the event. - -In case a GLFW function fails, an error is reported to the GLFW error callback. -You can receive these reports with an error callback. This function must have -the signature below but may do anything permitted in other callbacks. - -@code -void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} -@endcode - -Callback functions must be set, so GLFW knows to call them. The function to set -the error callback is one of the few GLFW functions that may be called before -initialization, which lets you be notified of errors both during and after -initialization. - -@code -glfwSetErrorCallback(error_callback); -@endcode - - -@subsection quick_create_window Creating a window and context - -The window and its OpenGL context are created with a single call to @ref -glfwCreateWindow, which returns a handle to the created combined window and -context object - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -if (!window) -{ - // Window or OpenGL context creation failed -} -@endcode - -This creates a 640 by 480 windowed mode window with an OpenGL context. If -window or OpenGL context creation fails, `NULL` will be returned. You should -always check the return value. While window creation rarely fails, context -creation depends on properly installed drivers and may fail even on machines -with the necessary hardware. - -By default, the OpenGL context GLFW creates may have any version. You can -require a minimum OpenGL version by setting the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints _before_ creation. If the required minimum -version is not supported on the machine, context (and window) creation fails. - -@code -glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); -glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -if (!window) -{ - // Window or context creation failed -} -@endcode - -The window handle is passed to all window related functions and is provided to -along to all window related callbacks, so they can tell which window received -the event. - -When a window and context is no longer needed, destroy it. - -@code -glfwDestroyWindow(window); -@endcode - -Once this function is called, no more events will be delivered for that window -and its handle becomes invalid. - - -@subsection quick_context_current Making the OpenGL context current - -Before you can use the OpenGL API, you must have a current OpenGL context. - -@code -glfwMakeContextCurrent(window); -@endcode - -The context will remain current until you make another context current or until -the window owning the current context is destroyed. - -If you are using an [extension loader library](@ref context_glext_auto) to -access modern OpenGL then this is when to initialize it, as the loader needs -a current context to load from. This example uses -[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such -libraries. - -@code -gladLoadGL(glfwGetProcAddress); -@endcode - - -@subsection quick_window_close Checking the window close flag - -Each window has a flag indicating whether the window should be closed. - -When the user attempts to close the window, either by pressing the close widget -in the title bar or using a key combination like Alt+F4, this flag is set to 1. -Note that __the window isn't actually closed__, so you are expected to monitor -this flag and either destroy the window or give some kind of feedback to the -user. - -@code -while (!glfwWindowShouldClose(window)) -{ - // Keep running -} -@endcode - -You can be notified when the user is attempting to close the window by setting -a close callback with @ref glfwSetWindowCloseCallback. The callback will be -called immediately after the close flag has been set. - -You can also set it yourself with @ref glfwSetWindowShouldClose. This can be -useful if you want to interpret other kinds of input as closing the window, like -for example pressing the _Escape_ key. - - -@subsection quick_key_input Receiving input events - -Each window has a large number of callbacks that can be set to receive all the -various kinds of events. To receive key press and release events, create a key -callback function. - -@code -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} -@endcode - -The key callback, like other window related callbacks, are set per-window. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -In order for event callbacks to be called when events occur, you need to process -events as described below. - - -@subsection quick_render Rendering with OpenGL - -Once you have a current OpenGL context, you can use OpenGL normally. In this -tutorial, a multi-colored rotating triangle will be rendered. The framebuffer -size needs to be retrieved for `glViewport`. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -You can also set a framebuffer size callback using @ref -glfwSetFramebufferSizeCallback and be notified when the size changes. - -Actual rendering with OpenGL is outside the scope of this tutorial, but there -are [many](https://open.gl/) [excellent](https://learnopengl.com/) -[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that -teach modern OpenGL. Some of them use GLFW to create the context and window -while others use GLUT or SDL, but remember that OpenGL itself always works the -same. - - -@subsection quick_timer Reading the timer - -To create smooth animation, a time source is needed. GLFW provides a timer that -returns the number of seconds since initialization. The time source used is the -most accurate on each platform and generally has micro- or nanosecond -resolution. - -@code -double time = glfwGetTime(); -@endcode - - -@subsection quick_swap_buffers Swapping buffers - -GLFW windows by default use double buffering. That means that each window has -two rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, the buffers need to be swapped with one -another, so the back buffer becomes the front buffer and vice versa. - -@code -glfwSwapBuffers(window); -@endcode - -The swap interval indicates how many frames to wait until swapping the buffers, -commonly known as _vsync_. By default, the swap interval is zero, meaning -buffer swapping will occur immediately. On fast machines, many of those frames -will never be seen, as the screen is still only updated typically 60-75 times -per second, so this wastes a lot of CPU and GPU cycles. - -Also, because the buffers will be swapped in the middle the screen update, -leading to [screen tearing](https://en.wikipedia.org/wiki/Screen_tearing). - -For these reasons, applications will typically want to set the swap interval to -one. It can be set to higher values, but this is usually not recommended, -because of the input latency it leads to. - -@code -glfwSwapInterval(1); -@endcode - -This function acts on the current context and will fail unless a context is -current. - - -@subsection quick_process_events Processing events - -GLFW needs to communicate regularly with the window system both in order to -receive events and to show that the application hasn't locked up. Event -processing must be done regularly while you have visible windows and is normally -done each frame after buffer swapping. - -There are two methods for processing pending events; polling and waiting. This -example will use event polling, which processes only those events that have -already been received and then returns immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continually, like most games do. If -instead you only need to update your rendering once you have received new input, -@ref glfwWaitEvents is a better choice. It waits until at least one event has -been received, putting the thread to sleep in the meantime, and then processes -all received events. This saves a great deal of CPU cycles and is useful for, -for example, many kinds of editing tools. - - -@section quick_example Putting it together - -Now that you know how to initialize GLFW, create a window and poll for -keyboard input, it's possible to create a simple program. - -This program creates a 640 by 480 windowed mode window and starts a loop that -clears the screen, renders a triangle and processes events until the user either -presses _Escape_ or closes the window. - -@snippet simple.c code - -The program above can be found in the -[source package](https://www.glfw.org/download.html) as `examples/simple.c` -and is compiled along with all other examples when you build GLFW. If you -built GLFW from the source package then you already have this as `simple.exe` on -Windows, `simple` on Linux or `simple.app` on macOS. - -This tutorial used only a few of the many functions GLFW provides. There are -guides for each of the areas covered by GLFW. Each guide will introduce all the -functions for that category. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref monitor_guide - - @ref input_guide - -You can access reference documentation for any GLFW function by clicking it and -the reference for each function links to related functions and guide sections. - -The tutorial ends here. Once you have written a program that uses GLFW, you -will need to compile and link it. How to do that depends on the development -environment you are using and is best explained by the documentation for that -environment. To learn about the details that are specific to GLFW, see -@ref build_guide. - -*/ diff --git a/src/deps/glfw-3.3.2/docs/vulkan.dox b/src/deps/glfw-3.3.2/docs/vulkan.dox deleted file mode 100644 index dc158d6..0000000 --- a/src/deps/glfw-3.3.2/docs/vulkan.dox +++ /dev/null @@ -1,230 +0,0 @@ -/*! - -@page vulkan_guide Vulkan guide - -@tableofcontents - -This guide is intended to fill the gaps between the [Vulkan -documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW -documentation and is not a replacement for either. It assumes some familiarity -with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to -the Vulkan documentation to explain the details of Vulkan functions. - -To develop for Vulkan you should download the [LunarG Vulkan -SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link -libraries, they also provide the validation layers necessary for development. - -For details on a specific function in this category, see the @ref vulkan. There -are also guides for the other areas of the GLFW API. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref monitor_guide - - @ref input_guide - - -@section vulkan_loader Linking against the Vulkan loader - -By default, GLFW will look for the Vulkan loader on demand at runtime via its -standard name (`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other -Unix-like systems and `libvulkan.1.dylib` on macOS). This means that GLFW does -not need to be linked against the loader. However, it also means that if you -are using the static library form of the Vulkan loader GLFW will either fail to -find it or (worse) use the wrong one. - -The @ref GLFW_VULKAN_STATIC CMake option makes GLFW call the Vulkan loader -directly instead of dynamically loading it at runtime. Not linking against the -Vulkan loader will then be a compile-time error. - -@macos Because the Vulkan loader and ICD are not installed globally on macOS, -you need to set up the application bundle according to the LunarG SDK -documentation. This is explained in more detail in the -[SDK documentation for macOS](https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html). - - -@section vulkan_include Including the Vulkan and GLFW header files - -To include the Vulkan header, define @ref GLFW_INCLUDE_VULKAN before including -the GLFW header. - -@code -#define GLFW_INCLUDE_VULKAN -#include -@endcode - -If you instead want to include the Vulkan header from a custom location or use -your own custom Vulkan header then do this before the GLFW header. - -@code -#include -#include -@endcode - -Unless a Vulkan header is included, either by the GLFW header or above it, any -GLFW functions that take or return Vulkan types will not be declared. - -The `VK_USE_PLATFORM_*_KHR` macros do not need to be defined for the Vulkan part -of GLFW to work. Define them only if you are using these extensions directly. - - -@section vulkan_support Querying for Vulkan support - -If you are linking directly against the Vulkan loader then you can skip this -section. The canonical desktop loader library exports all Vulkan core and -Khronos extension functions, allowing them to be called directly. - -If you are loading the Vulkan loader dynamically instead of linking directly -against it, you can check for the availability of a loader and ICD with @ref -glfwVulkanSupported. - -@code -if (glfwVulkanSupported()) -{ - // Vulkan is available, at least for compute -} -@endcode - -This function returns `GLFW_TRUE` if the Vulkan loader and any minimally -functional ICD was found. - -If if one or both were not found, calling any other Vulkan related GLFW function -will generate a @ref GLFW_API_UNAVAILABLE error. - - -@subsection vulkan_proc Querying Vulkan function pointers - -To load any Vulkan core or extension function from the found loader, call @ref -glfwGetInstanceProcAddress. To load functions needed for instance creation, -pass `NULL` as the instance. - -@code -PFN_vkCreateInstance pfnCreateInstance = (PFN_vkCreateInstance) - glfwGetInstanceProcAddress(NULL, "vkCreateInstance"); -@endcode - -Once you have created an instance, you can load from it all other Vulkan core -functions and functions from any instance extensions you enabled. - -@code -PFN_vkCreateDevice pfnCreateDevice = (PFN_vkCreateDevice) - glfwGetInstanceProcAddress(instance, "vkCreateDevice"); -@endcode - -This function in turn calls `vkGetInstanceProcAddr`. If that fails, the -function falls back to a platform-specific query of the Vulkan loader (i.e. -`dlsym` or `GetProcAddress`). If that also fails, the function returns `NULL`. -For more information about `vkGetInstanceProcAddr`, see the Vulkan -documentation. - -Vulkan also provides `vkGetDeviceProcAddr` for loading device-specific versions -of Vulkan function. This function can be retrieved from an instance with @ref -glfwGetInstanceProcAddress. - -@code -PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) - glfwGetInstanceProcAddress(instance, "vkGetDeviceProcAddr"); -@endcode - -Device-specific functions may execute a little bit faster, due to not having to -dispatch internally based on the device passed to them. For more information -about `vkGetDeviceProcAddr`, see the Vulkan documentation. - - -@section vulkan_ext Querying required Vulkan extensions - -To do anything useful with Vulkan you need to create an instance. If you want -to use Vulkan to render to a window, you must enable the instance extensions -GLFW requires to create Vulkan surfaces. - -To query the instance extensions required, call @ref -glfwGetRequiredInstanceExtensions. - -@code -uint32_t count; -const char** extensions = glfwGetRequiredInstanceExtensions(&count); -@endcode - -These extensions must all be enabled when creating instances that are going to -be passed to @ref glfwGetPhysicalDevicePresentationSupport and @ref -glfwCreateWindowSurface. The set of extensions will vary depending on platform -and may also vary depending on graphics drivers and other factors. - -If it fails it will return `NULL` and GLFW will not be able to create Vulkan -window surfaces. You can still use Vulkan for off-screen rendering and compute -work. - -If successful the returned array will always include `VK_KHR_surface`, so if -you don't require any additional extensions you can pass this list directly to -the `VkInstanceCreateInfo` struct. - -@code -VkInstanceCreateInfo ici; - -memset(&ici, 0, sizeof(ici)); -ici.enabledExtensionCount = count; -ici.ppEnabledExtensionNames = extensions; -... -@endcode - -Additional extensions may be required by future versions of GLFW. You should -check whether any extensions you wish to enable are already in the returned -array, as it is an error to specify an extension more than once in the -`VkInstanceCreateInfo` struct. - - -@section vulkan_present Querying for Vulkan presentation support - -Not every queue family of every Vulkan device can present images to surfaces. -To check whether a specific queue family of a physical device supports image -presentation without first having to create a window and surface, call @ref -glfwGetPhysicalDevicePresentationSupport. - -@code -if (glfwGetPhysicalDevicePresentationSupport(instance, physical_device, queue_family_index)) -{ - // Queue family supports image presentation -} -@endcode - -The `VK_KHR_surface` extension additionally provides the -`vkGetPhysicalDeviceSurfaceSupportKHR` function, which performs the same test on -an existing Vulkan surface. - - -@section vulkan_window Creating the window - -Unless you will be using OpenGL or OpenGL ES with the same window as Vulkan, -there is no need to create a context. You can disable context creation with the -[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint. - -@code -glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); -GLFWwindow* window = glfwCreateWindow(640, 480, "Window Title", NULL, NULL); -@endcode - -See @ref context_less for more information. - - -@section vulkan_surface Creating a Vulkan window surface - -You can create a Vulkan surface (as defined by the `VK_KHR_surface` extension) -for a GLFW window with @ref glfwCreateWindowSurface. - -@code -VkSurfaceKHR surface; -VkResult err = glfwCreateWindowSurface(instance, window, NULL, &surface); -if (err) -{ - // Window surface creation failed -} -@endcode - -If an OpenGL or OpenGL ES context was created on the window, the context has -ownership of the presentation on the window and a Vulkan surface cannot be -created. - -It is your responsibility to destroy the surface. GLFW does not destroy it for -you. Call `vkDestroySurfaceKHR` function from the same extension to destroy it. - -*/ diff --git a/src/deps/glfw-3.3.2/docs/window.dox b/src/deps/glfw-3.3.2/docs/window.dox deleted file mode 100644 index 6109fbf..0000000 --- a/src/deps/glfw-3.3.2/docs/window.dox +++ /dev/null @@ -1,1434 +0,0 @@ -/*! - -@page window_guide Window guide - -@tableofcontents - -This guide introduces the window related functions of GLFW. For details on -a specific function in this category, see the @ref window. There are also -guides for the other areas of GLFW. - - - @ref intro_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section window_object Window objects - -The @ref GLFWwindow object encapsulates both a window and a context. They are -created with @ref glfwCreateWindow and destroyed with @ref glfwDestroyWindow, or -@ref glfwTerminate, if any remain. As the window and context are inseparably -linked, the object pointer is used as both a context and window handle. - -To see the event stream provided to the various window related callbacks, run -the `events` test program. - - -@subsection window_creation Window creation - -A window and its OpenGL or OpenGL ES context are created with @ref -glfwCreateWindow, which returns a handle to the created window object. For -example, this creates a 640 by 480 windowed mode window: - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -@endcode - -If window creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The window handle is passed to all window related functions and is provided to -along with all input events, so event handlers can tell which window received -the event. - - -@subsubsection window_full_screen Full screen windows - -To create a full screen window, you need to specify which monitor the window -should use. In most cases, the user's primary monitor is a good choice. -For more information about retrieving monitors, see @ref monitor_monitors. - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", glfwGetPrimaryMonitor(), NULL); -@endcode - -Full screen windows cover the entire display area of a monitor, have no border -or decorations. - -Windowed mode windows can be made full screen by setting a monitor with @ref -glfwSetWindowMonitor, and full screen ones can be made windowed by unsetting it -with the same function. - -Each field of the @ref GLFWvidmode structure corresponds to a function parameter -or window hint and combine to form the _desired video mode_ for that window. -The supported video mode most closely matching the desired video mode will be -set for the chosen monitor as long as the window has input focus. For more -information about retrieving video modes, see @ref monitor_modes. - -Video mode field | Corresponds to ----------------- | -------------- -GLFWvidmode.width | `width` parameter of @ref glfwCreateWindow -GLFWvidmode.height | `height` parameter of @ref glfwCreateWindow -GLFWvidmode.redBits | @ref GLFW_RED_BITS hint -GLFWvidmode.greenBits | @ref GLFW_GREEN_BITS hint -GLFWvidmode.blueBits | @ref GLFW_BLUE_BITS hint -GLFWvidmode.refreshRate | @ref GLFW_REFRESH_RATE hint - -Once you have a full screen window, you can change its resolution, refresh rate -and monitor with @ref glfwSetWindowMonitor. If you only need change its -resolution you can also call @ref glfwSetWindowSize. In all cases, the new -video mode will be selected the same way as the video mode chosen by @ref -glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be -unaffected. - -By default, the original video mode of the monitor will be restored and the -window iconified if it loses input focus, to allow the user to switch back to -the desktop. This behavior can be disabled with the -[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint, for example if you -wish to simultaneously cover multiple monitors with full screen windows. - -If a monitor is disconnected, all windows that are full screen on that monitor -will be switched to windowed mode. See @ref monitor_event for more information. - - -@subsubsection window_windowed_full_screen "Windowed full screen" windows - -If the closest match for the desired video mode is the current one, the video -mode will not be changed, making window creation faster and application -switching much smoother. This is sometimes called _windowed full screen_ or -_borderless full screen_ window and counts as a full screen window. To create -such a window, request the current video mode. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwWindowHint(GLFW_RED_BITS, mode->redBits); -glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); -glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); -glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - -GLFWwindow* window = glfwCreateWindow(mode->width, mode->height, "My Title", monitor, NULL); -@endcode - -This also works for windowed mode windows that are made full screen. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); -@endcode - -Note that @ref glfwGetVideoMode returns the _current_ video mode of a monitor, -so if you already have a full screen window on that monitor that you want to -make windowed full screen, you need to have saved the desktop resolution before. - - -@subsection window_destruction Window destruction - -When a window is no longer needed, destroy it with @ref glfwDestroyWindow. - -@code -glfwDestroyWindow(window); -@endcode - -Window destruction always succeeds. Before the actual destruction, all -callbacks are removed so no further events will be delivered for the window. -All windows remaining when @ref glfwTerminate is called are destroyed as well. - -When a full screen window is destroyed, the original video mode of its monitor -is restored, but the gamma ramp is left untouched. - - -@subsection window_hints Window creation hints - -There are a number of hints that can be set before the creation of a window and -context. Some affect the window itself, others affect the framebuffer or -context. These hints are set to their default values each time the library is -initialized with @ref glfwInit. Integer value hints can be set individually -with @ref glfwWindowHint and string value hints with @ref glfwWindowHintString. -You can reset all at once to their defaults with @ref glfwDefaultWindowHints. - -Some hints are platform specific. These are always valid to set on any -platform but they will only affect their specific platform. Other platforms -will ignore them. Setting these hints requires no platform specific headers or -calls. - -@note Window hints need to be set before the creation of the window and context -you wish to have the specified attributes. They function as additional -arguments to @ref glfwCreateWindow. - - -@subsubsection window_hints_hard Hard and soft constraints - -Some window hints are hard constraints. These must match the available -capabilities _exactly_ for window and context creation to succeed. Hints -that are not hard constraints are matched as closely as possible, but the -resulting context and framebuffer may differ from what these hints requested. - -The following hints are always hard constraints: -- @ref GLFW_STEREO -- @ref GLFW_DOUBLEBUFFER -- [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) -- [GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) - -The following additional hints are hard constraints when requesting an OpenGL -context, but are ignored when requesting an OpenGL ES context: -- [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) -- [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) - - -@subsubsection window_hints_wnd Window related hints - -@anchor GLFW_RESIZABLE_hint -__GLFW_RESIZABLE__ specifies whether the windowed mode window will be resizable -_by the user_. The window will still be resizable using the @ref -glfwSetWindowSize function. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. -This hint is ignored for full screen and undecorated windows. - -@anchor GLFW_VISIBLE_hint -__GLFW_VISIBLE__ specifies whether the windowed mode window will be initially -visible. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This hint is -ignored for full screen windows. - -@anchor GLFW_DECORATED_hint -__GLFW_DECORATED__ specifies whether the windowed mode window will have window -decorations such as a border, a close widget, etc. An undecorated window will -not be resizable by the user but will still allow the user to generate close -events on some platforms. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. -This hint is ignored for full screen windows. - -@anchor GLFW_FOCUSED_hint -__GLFW_FOCUSED__ specifies whether the windowed mode window will be given input -focus when created. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This -hint is ignored for full screen and initially hidden windows. - -@anchor GLFW_AUTO_ICONIFY_hint -__GLFW_AUTO_ICONIFY__ specifies whether the full screen window will -automatically iconify and restore the previous video mode on input focus loss. -Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This hint is ignored for -windowed mode windows. - -@anchor GLFW_FLOATING_hint -__GLFW_FLOATING__ specifies whether the windowed mode window will be floating -above other regular windows, also called topmost or always-on-top. This is -intended primarily for debugging purposes and cannot be used to implement proper -full screen windows. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This -hint is ignored for full screen windows. - -@anchor GLFW_MAXIMIZED_hint -__GLFW_MAXIMIZED__ specifies whether the windowed mode window will be maximized -when created. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This hint is -ignored for full screen windows. - -@anchor GLFW_CENTER_CURSOR_hint -__GLFW_CENTER_CURSOR__ specifies whether the cursor should be centered over -newly created full screen windows. Possible values are `GLFW_TRUE` and -`GLFW_FALSE`. This hint is ignored for windowed mode windows. - -@anchor GLFW_TRANSPARENT_FRAMEBUFFER_hint -__GLFW_TRANSPARENT_FRAMEBUFFER__ specifies whether the window framebuffer will -be transparent. If enabled and supported by the system, the window framebuffer -alpha channel will be used to combine the framebuffer with the background. This -does not affect window decorations. Possible values are `GLFW_TRUE` and -`GLFW_FALSE`. - -@par -@win32 GLFW sets a color key for the window to work around repainting issues -with a transparent framebuffer. The chosen color value is RGB 255,0,255 -(magenta). This will make pixels with that exact color fully transparent -regardless of their alpha values. If this is a problem, make these pixels any -other color before buffer swap. - -@anchor GLFW_FOCUS_ON_SHOW_hint -__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input -focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. - -@anchor GLFW_SCALE_TO_MONITOR -__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be -resized based on the [monitor content scale](@ref monitor_scale) of any monitor -it is placed on. This includes the initial placement when the window is -created. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. - -This hint only has an effect on platforms where screen coordinates and pixels -always map 1:1 such as Windows and X11. On platforms like macOS the resolution -of the framebuffer is changed independently of the window size. - - -@subsubsection window_hints_fb Framebuffer related hints - -@anchor GLFW_RED_BITS -@anchor GLFW_GREEN_BITS -@anchor GLFW_BLUE_BITS -@anchor GLFW_ALPHA_BITS -@anchor GLFW_DEPTH_BITS -@anchor GLFW_STENCIL_BITS -__GLFW_RED_BITS__, __GLFW_GREEN_BITS__, __GLFW_BLUE_BITS__, __GLFW_ALPHA_BITS__, -__GLFW_DEPTH_BITS__ and __GLFW_STENCIL_BITS__ specify the desired bit depths of -the various components of the default framebuffer. A value of `GLFW_DONT_CARE` -means the application has no preference. - -@anchor GLFW_ACCUM_RED_BITS -@anchor GLFW_ACCUM_GREEN_BITS -@anchor GLFW_ACCUM_BLUE_BITS -@anchor GLFW_ACCUM_ALPHA_BITS -__GLFW_ACCUM_RED_BITS__, __GLFW_ACCUM_GREEN_BITS__, __GLFW_ACCUM_BLUE_BITS__ and -__GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various -components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the -application has no preference. - -@par -Accumulation buffers are a legacy OpenGL feature and should not be used in new -code. - -@anchor GLFW_AUX_BUFFERS -__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value -of `GLFW_DONT_CARE` means the application has no preference. - -@par -Auxiliary buffers are a legacy OpenGL feature and should not be used in new -code. - -@anchor GLFW_STEREO -__GLFW_STEREO__ specifies whether to use OpenGL stereoscopic rendering. -Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is a hard constraint. - -@anchor GLFW_SAMPLES -__GLFW_SAMPLES__ specifies the desired number of samples to use for -multisampling. Zero disables multisampling. A value of `GLFW_DONT_CARE` means -the application has no preference. - -@anchor GLFW_SRGB_CAPABLE -__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable. -Possible values are `GLFW_TRUE` and `GLFW_FALSE`. - -@par -__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB` -enable will control sRGB rendering. By default, sRGB rendering will be -disabled. - -@par -__OpenGL ES:__ If enabled and supported by the system, the context will always -have sRGB rendering enabled. - -@anchor GLFW_DOUBLEBUFFER -__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double -buffered. You nearly always want to use double buffering. This is a hard -constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. - - -@subsubsection window_hints_mtr Monitor related hints - -@anchor GLFW_REFRESH_RATE -__GLFW_REFRESH_RATE__ specifies the desired refresh rate for full screen -windows. A value of `GLFW_DONT_CARE` means the highest available refresh rate -will be used. This hint is ignored for windowed mode windows. - - -@subsubsection window_hints_ctx Context related hints - -@anchor GLFW_CLIENT_API_hint -__GLFW_CLIENT_API__ specifies which client API to create the context for. -Possible values are `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` and `GLFW_NO_API`. -This is a hard constraint. - -@anchor GLFW_CONTEXT_CREATION_API_hint -__GLFW_CONTEXT_CREATION_API__ specifies which context creation API to use to -create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`, -`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard -constraint. If no client API is requested, this hint is ignored. - -@par -@macos The EGL API is not available on this platform and requests to use it -will fail. - -@par -__Wayland:__ The EGL API _is_ the native context creation API, so this hint -will have no effect. - -@par -__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not -update the window contents when its buffers are swapped. Use OpenGL functions -or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref -glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents. - -@note An OpenGL extension loader library that assumes it knows which context -creation API is used on a given platform may fail if you change this hint. This -can be resolved by having it load via @ref glfwGetProcAddress, which always uses -the selected API. - -@bug On some Linux systems, creating contexts via both the native and EGL APIs -in a single process will cause the application to segfault. Stick to one API or -the other on Linux for now. - -@anchor GLFW_CONTEXT_VERSION_MAJOR_hint -@anchor GLFW_CONTEXT_VERSION_MINOR_hint -__GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the -client API version that the created context must be compatible with. The exact -behavior of these hints depend on the requested client API. - -@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and -`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header. - -@par -__OpenGL:__ These hints are not hard constraints, but creation will fail if the -OpenGL version of the created context is less than the one requested. It is -therefore perfectly safe to use the default of version 1.0 for legacy code and -you will still get backwards-compatible contexts of version 3.0 and above when -available. - -@par -While there is no way to ask the driver for a context of the highest supported -version, GLFW will attempt to provide this when you ask for a version 1.0 -context, which is the default for these hints. - -@par -__OpenGL ES:__ These hints are not hard constraints, but creation will fail if -the OpenGL ES version of the created context is less than the one requested. -Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested, -and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0, -but OpenGL ES 2.0 is not backward compatible with 1.x. - -@note @macos The OS only supports forward-compatible core profile contexts for -OpenGL versions 3.2 and later. Before creating an OpenGL context of version -3.2 or later you must set the -[GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and -[GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. OpenGL -3.0 and 3.1 contexts are not supported at all on macOS. - -@anchor GLFW_OPENGL_FORWARD_COMPAT_hint -__GLFW_OPENGL_FORWARD_COMPAT__ specifies whether the OpenGL context should be -forward-compatible, i.e. one where all functionality deprecated in the requested -version of OpenGL is removed. This must only be used if the requested OpenGL -version is 3.0 or above. If OpenGL ES is requested, this hint is ignored. - -@par -Forward-compatibility is described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint -__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL -context, which may have additional error and performance issue reporting -functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES -is requested, this hint is ignored. - -@anchor GLFW_OPENGL_PROFILE_hint -__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context -for. Possible values are one of `GLFW_OPENGL_CORE_PROFILE` or -`GLFW_OPENGL_COMPAT_PROFILE`, or `GLFW_OPENGL_ANY_PROFILE` to not request -a specific profile. If requesting an OpenGL version below 3.2, -`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint -is ignored. - -@par -OpenGL profiles are described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -@anchor GLFW_CONTEXT_ROBUSTNESS_hint -__GLFW_CONTEXT_ROBUSTNESS__ specifies the robustness strategy to be used by the -context. This can be one of `GLFW_NO_RESET_NOTIFICATION` or -`GLFW_LOSE_CONTEXT_ON_RESET`, or `GLFW_NO_ROBUSTNESS` to not request -a robustness strategy. - -@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_hint -__GLFW_CONTEXT_RELEASE_BEHAVIOR__ specifies the release behavior to be -used by the context. Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`, -`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the -behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context -creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`, -the pipeline will be flushed whenever the context is released from being the -current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will -not be flushed on release. - -@par -Context release behaviors are described in detail by the -[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt) -extension. - -@anchor GLFW_CONTEXT_NO_ERROR_hint -__GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the -context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, -situations that would have generated errors instead cause undefined behavior. - -@par -The no error mode for OpenGL and OpenGL ES is described in detail by the -[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt) -extension. - - -@subsubsection window_hints_osx macOS specific window hints - -@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint -__GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution -framebuffers on Retina displays. Possible values are `GLFW_TRUE` and -`GLFW_FALSE`. This is ignored on other platforms. - -@anchor GLFW_COCOA_FRAME_NAME_hint -__GLFW_COCOA_FRAME_NAME__ specifies the UTF-8 encoded name to use for autosaving -the window frame, or if empty disables frame autosaving for the window. This is -ignored on other platforms. This is set with @ref glfwWindowHintString. - -@anchor GLFW_COCOA_GRAPHICS_SWITCHING_hint -__GLFW_COCOA_GRAPHICS_SWITCHING__ specifies whether to in Automatic Graphics -Switching, i.e. to allow the system to choose the integrated GPU for the OpenGL -context and move it between GPUs if necessary or whether to force it to always -run on the discrete GPU. This only affects systems with both integrated and -discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is -ignored on other platforms. - -@par -Simpler programs and tools may want to enable this to save power, while games -and other applications performing advanced rendering will want to leave it -disabled. - -@par -A bundled application that wishes to participate in Automatic Graphics Switching -should also declare this in its `Info.plist` by setting the -`NSSupportsAutomaticGraphicsSwitching` key to `true`. - - -@subsubsection window_hints_x11 X11 specific window hints - -@anchor GLFW_X11_CLASS_NAME_hint -@anchor GLFW_X11_INSTANCE_NAME_hint -__GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired -ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. -These are set with @ref glfwWindowHintString. - - -@subsubsection window_hints_values Supported and default values - -Window hint | Default value | Supported values ------------------------------ | --------------------------- | ---------------- -GLFW_RESIZABLE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_VISIBLE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_DECORATED | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_FOCUSED | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_AUTO_ICONIFY | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_FLOATING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_MAXIMIZED | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ALPHA_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_DEPTH_BITS | 24 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_STENCIL_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_RED_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_GREEN_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_BLUE_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_ALPHA_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_AUX_BUFFERS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_SAMPLES | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_REFRESH_RATE | `GLFW_DONT_CARE` | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_STEREO | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_SRGB_CAPABLE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_DOUBLEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_CLIENT_API | `GLFW_OPENGL_API` | `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API` -GLFW_CONTEXT_CREATION_API | `GLFW_NATIVE_CONTEXT_API` | `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API` or `GLFW_OSMESA_CONTEXT_API` -GLFW_CONTEXT_VERSION_MAJOR | 1 | Any valid major version number of the chosen client API -GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor version number of the chosen client API -GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET` -GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE` -GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` -GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name -GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name -GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name - - -@section window_events Window event processing - -See @ref events. - - -@section window_properties Window properties and events - -@subsection window_userptr User pointer - -Each window has a user pointer that can be set with @ref -glfwSetWindowUserPointer and queried with @ref glfwGetWindowUserPointer. This -can be used for any purpose you need and will not be modified by GLFW throughout -the life-time of the window. - -The initial value of the pointer is `NULL`. - - -@subsection window_close Window closing and close flag - -When the user attempts to close the window, for example by clicking the close -widget or using a key chord like Alt+F4, the _close flag_ of the window is set. -The window is however not actually destroyed and, unless you watch for this -state change, nothing further happens. - -The current state of the close flag is returned by @ref glfwWindowShouldClose -and can be set or cleared directly with @ref glfwSetWindowShouldClose. A common -pattern is to use the close flag as a main loop condition. - -@code -while (!glfwWindowShouldClose(window)) -{ - render(window); - - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - -If you wish to be notified when the user attempts to close a window, set a close -callback. - -@code -glfwSetWindowCloseCallback(window, window_close_callback); -@endcode - -The callback function is called directly _after_ the close flag has been set. -It can be used for example to filter close requests and clear the close flag -again unless certain conditions are met. - -@code -void window_close_callback(GLFWwindow* window) -{ - if (!time_to_close) - glfwSetWindowShouldClose(window, GLFW_FALSE); -} -@endcode - - -@subsection window_size Window size - -The size of a window can be changed with @ref glfwSetWindowSize. For windowed -mode windows, this sets the size, in -[screen coordinates](@ref coordinate_systems) of the _content area_ or _content -area_ of the window. The window system may impose limits on window size. - -@code -glfwSetWindowSize(window, 640, 480); -@endcode - -For full screen windows, the specified size becomes the new resolution of the -window's desired video mode. The video mode most closely matching the new -desired video mode is set immediately. The window is resized to fit the -resolution of the set video mode. - -If you wish to be notified when a window is resized, whether by the user, the -system or your own code, set a size callback. - -@code -glfwSetWindowSizeCallback(window, window_size_callback); -@endcode - -The callback function receives the new size, in screen coordinates, of the -content area of the window when the window is resized. - -@code -void window_size_callback(GLFWwindow* window, int width, int height) -{ -} -@endcode - -There is also @ref glfwGetWindowSize for directly retrieving the current size of -a window. - -@code -int width, height; -glfwGetWindowSize(window, &width, &height); -@endcode - -@note Do not pass the window size to `glViewport` or other pixel-based OpenGL -calls. The window size is in screen coordinates, not pixels. Use the -[framebuffer size](@ref window_fbsize), which is in pixels, for pixel-based -calls. - -The above functions work with the size of the content area, but decorated -windows typically have title bars and window frames around this rectangle. You -can retrieve the extents of these with @ref glfwGetWindowFrameSize. - -@code -int left, top, right, bottom; -glfwGetWindowFrameSize(window, &left, &top, &right, &bottom); -@endcode - -The returned values are the distances, in screen coordinates, from the edges of -the content area to the corresponding edges of the full window. As they are -distances and not coordinates, they are always zero or positive. - - -@subsection window_fbsize Framebuffer size - -While the size of a window is measured in screen coordinates, OpenGL works with -pixels. The size you pass into `glViewport`, for example, should be in pixels. -On some machines screen coordinates and pixels are the same, but on others they -will not be. There is a second set of functions to retrieve the size, in -pixels, of the framebuffer of a window. - -If you wish to be notified when the framebuffer of a window is resized, whether -by the user or the system, set a size callback. - -@code -glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); -@endcode - -The callback function receives the new size of the framebuffer when it is -resized, which can for example be used to update the OpenGL viewport. - -@code -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} -@endcode - -There is also @ref glfwGetFramebufferSize for directly retrieving the current -size of the framebuffer of a window. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -The size of a framebuffer may change independently of the size of a window, for -example if the window is dragged between a regular monitor and a high-DPI one. - - -@subsection window_scale Window content scale - -The content scale for a window can be retrieved with @ref -glfwGetWindowContentScale. - -@code -float xscale, yscale; -glfwGetWindowContentScale(window, &xscale, &yscale); -@endcode - -The content scale is the ratio between the current DPI and the platform's -default DPI. This is especially important for text and any UI elements. If the -pixel dimensions of your UI scaled by this look appropriate on your machine then -it should appear at a reasonable size on other machines regardless of their DPI -and scaling settings. This relies on the system DPI and scaling settings being -somewhat correct. - -On systems where each monitors can have its own content scale, the window -content scale will depend on which monitor the system considers the window to be -on. - -If you wish to be notified when the content scale of a window changes, whether -because of a system setting change or because it was moved to a monitor with -a different scale, set a content scale callback. - -@code -glfwSetWindowContentScaleCallback(window, window_content_scale_callback); -@endcode - -The callback function receives the new content scale of the window. - -@code -void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale) -{ - set_interface_scale(xscale, yscale); -} -@endcode - -On platforms where pixels and screen coordinates always map 1:1, the window -will need to be resized to appear the same size when it is moved to a monitor -with a different content scale. To have this done automatically both when the -window is created and when its content scale later changes, set the @ref -GLFW_SCALE_TO_MONITOR window hint. - - -@subsection window_sizelimits Window size limits - -The minimum and maximum size of the content area of a windowed mode window can -be enforced with @ref glfwSetWindowSizeLimits. The user may resize the window -to any size and aspect ratio within the specified limits, unless the aspect -ratio is also set. - -@code -glfwSetWindowSizeLimits(window, 200, 200, 400, 400); -@endcode - -To specify only a minimum size or only a maximum one, set the other pair to -`GLFW_DONT_CARE`. - -@code -glfwSetWindowSizeLimits(window, 640, 480, GLFW_DONT_CARE, GLFW_DONT_CARE); -@endcode - -To disable size limits for a window, set them all to `GLFW_DONT_CARE`. - -The aspect ratio of the content area of a windowed mode window can be enforced -with @ref glfwSetWindowAspectRatio. The user may resize the window freely -unless size limits are also set, but the size will be constrained to maintain -the aspect ratio. - -@code -glfwSetWindowAspectRatio(window, 16, 9); -@endcode - -The aspect ratio is specified as a numerator and denominator, corresponding to -the width and height, respectively. If you want a window to maintain its -current aspect ratio, use its current size as the ratio. - -@code -int width, height; -glfwGetWindowSize(window, &width, &height); -glfwSetWindowAspectRatio(window, width, height); -@endcode - -To disable the aspect ratio limit for a window, set both terms to -`GLFW_DONT_CARE`. - -You can have both size limits and aspect ratio set for a window, but the results -are undefined if they conflict. - - -@subsection window_pos Window position - -The position of a windowed-mode window can be changed with @ref -glfwSetWindowPos. This moves the window so that the upper-left corner of its -content area has the specified [screen coordinates](@ref coordinate_systems). -The window system may put limitations on window placement. - -@code -glfwSetWindowPos(window, 100, 100); -@endcode - -If you wish to be notified when a window is moved, whether by the user, the -system or your own code, set a position callback. - -@code -glfwSetWindowPosCallback(window, window_pos_callback); -@endcode - -The callback function receives the new position, in screen coordinates, of the -upper-left corner of the content area when the window is moved. - -@code -void window_pos_callback(GLFWwindow* window, int xpos, int ypos) -{ -} -@endcode - -There is also @ref glfwGetWindowPos for directly retrieving the current position -of the content area of the window. - -@code -int xpos, ypos; -glfwGetWindowPos(window, &xpos, &ypos); -@endcode - - -@subsection window_title Window title - -All GLFW windows have a title, although undecorated or full screen windows may -not display it or only display it in a task bar or similar interface. You can -set a UTF-8 encoded window title with @ref glfwSetWindowTitle. - -@code -glfwSetWindowTitle(window, "My Window"); -@endcode - -The specified string is copied before the function returns, so there is no need -to keep it around. - -As long as your source file is encoded as UTF-8, you can use any Unicode -characters directly in the source. - -@code -glfwSetWindowTitle(window, "ラストエグザイル"); -@endcode - -If you are using C++11 or C11, you can use a UTF-8 string literal. - -@code -glfwSetWindowTitle(window, u8"This is always a UTF-8 string"); -@endcode - - -@subsection window_icon Window icon - -Decorated windows have icons on some platforms. You can set this icon by -specifying a list of candidate images with @ref glfwSetWindowIcon. - -@code -GLFWimage images[2]; -images[0] = load_icon("my_icon.png"); -images[1] = load_icon("my_icon_small.png"); - -glfwSetWindowIcon(window, 2, images); -@endcode - -The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits -per channel with the red channel first. The pixels are arranged canonically as -sequential rows, starting from the top-left corner. - -To revert to the default window icon, pass in an empty image array. - -@code -glfwSetWindowIcon(window, 0, NULL); -@endcode - - -@subsection window_monitor Window monitor - -Full screen windows are associated with a specific monitor. You can get the -handle for this monitor with @ref glfwGetWindowMonitor. - -@code -GLFWmonitor* monitor = glfwGetWindowMonitor(window); -@endcode - -This monitor handle is one of those returned by @ref glfwGetMonitors. - -For windowed mode windows, this function returns `NULL`. This is how to tell -full screen windows from windowed mode windows. - -You can move windows between monitors or between full screen and windowed mode -with @ref glfwSetWindowMonitor. When making a window full screen on the same or -on a different monitor, specify the desired monitor, resolution and refresh -rate. The position arguments are ignored. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); -@endcode - -When making the window windowed, specify the desired position and size. The -refresh rate argument is ignored. - -@code -glfwSetWindowMonitor(window, NULL, xpos, ypos, width, height, 0); -@endcode - -This restores any previous window settings such as whether it is decorated, -floating, resizable, has size or aspect ratio limits, etc.. To restore a window -that was originally windowed to its original size and position, save these -before making it full screen and then pass them in as above. - - -@subsection window_iconify Window iconification - -Windows can be iconified (i.e. minimized) with @ref glfwIconifyWindow. - -@code -glfwIconifyWindow(window); -@endcode - -When a full screen window is iconified, the original video mode of its monitor -is restored until the user or application restores the window. - -Iconified windows can be restored with @ref glfwRestoreWindow. This function -also restores windows from maximization. - -@code -glfwRestoreWindow(window); -@endcode - -When a full screen window is restored, the desired video mode is restored to its -monitor as well. - -If you wish to be notified when a window is iconified or restored, whether by -the user, system or your own code, set an iconify callback. - -@code -glfwSetWindowIconifyCallback(window, window_iconify_callback); -@endcode - -The callback function receives changes in the iconification state of the window. - -@code -void window_iconify_callback(GLFWwindow* window, int iconified) -{ - if (iconified) - { - // The window was iconified - } - else - { - // The window was restored - } -} -@endcode - -You can also get the current iconification state with @ref glfwGetWindowAttrib. - -@code -int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED); -@endcode - - -@subsection window_maximize Window maximization - -Windows can be maximized (i.e. zoomed) with @ref glfwMaximizeWindow. - -@code -glfwMaximizeWindow(window); -@endcode - -Full screen windows cannot be maximized and passing a full screen window to this -function does nothing. - -Maximized windows can be restored with @ref glfwRestoreWindow. This function -also restores windows from iconification. - -@code -glfwRestoreWindow(window); -@endcode - -If you wish to be notified when a window is maximized or restored, whether by -the user, system or your own code, set a maximize callback. - -@code -glfwSetWindowMaximizeCallback(window, window_maximize_callback); -@endcode - -The callback function receives changes in the maximization state of the window. - -@code -void window_maximize_callback(GLFWwindow* window, int maximized) -{ - if (maximized) - { - // The window was maximized - } - else - { - // The window was restored - } -} -@endcode - -You can also get the current maximization state with @ref glfwGetWindowAttrib. - -@code -int maximized = glfwGetWindowAttrib(window, GLFW_MAXIMIZED); -@endcode - -By default, newly created windows are not maximized. You can change this -behavior by setting the [GLFW_MAXIMIZED](@ref GLFW_MAXIMIZED_hint) window hint -before creating the window. - -@code -glfwWindowHint(GLFW_MAXIMIZED, GLFW_TRUE); -@endcode - - -@subsection window_hide Window visibility - -Windowed mode windows can be hidden with @ref glfwHideWindow. - -@code -glfwHideWindow(window); -@endcode - -This makes the window completely invisible to the user, including removing it -from the task bar, dock or window list. Full screen windows cannot be hidden -and calling @ref glfwHideWindow on a full screen window does nothing. - -Hidden windows can be shown with @ref glfwShowWindow. - -@code -glfwShowWindow(window); -@endcode - -By default, this function will also set the input focus to that window. Set -the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint to change -this behavior for all newly created windows, or change the behavior for an -existing window with @ref glfwSetWindowAttrib. - -You can also get the current visibility state with @ref glfwGetWindowAttrib. - -@code -int visible = glfwGetWindowAttrib(window, GLFW_VISIBLE); -@endcode - -By default, newly created windows are visible. You can change this behavior by -setting the [GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window hint before creating -the window. - -@code -glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); -@endcode - -Windows created hidden are completely invisible to the user until shown. This -can be useful if you need to set up your window further before showing it, for -example moving it to a specific location. - - -@subsection window_focus Window input focus - -Windows can be given input focus and brought to the front with @ref -glfwFocusWindow. - -@code -glfwFocusWindow(window); -@endcode - -Keep in mind that it can be very disruptive to the user when a window is forced -to the top. For a less disruptive way of getting the user's attention, see -[attention requests](@ref window_attention). - -If you wish to be notified when a window gains or loses input focus, whether by -the user, system or your own code, set a focus callback. - -@code -glfwSetWindowFocusCallback(window, window_focus_callback); -@endcode - -The callback function receives changes in the input focus state of the window. - -@code -void window_focus_callback(GLFWwindow* window, int focused) -{ - if (focused) - { - // The window gained input focus - } - else - { - // The window lost input focus - } -} -@endcode - -You can also get the current input focus state with @ref glfwGetWindowAttrib. - -@code -int focused = glfwGetWindowAttrib(window, GLFW_FOCUSED); -@endcode - -By default, newly created windows are given input focus. You can change this -behavior by setting the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint -before creating the window. - -@code -glfwWindowHint(GLFW_FOCUSED, GLFW_FALSE); -@endcode - - -@subsection window_attention Window attention request - -If you wish to notify the user of an event without interrupting, you can request -attention with @ref glfwRequestWindowAttention. - -@code -glfwRequestWindowAttention(window); -@endcode - -The system will highlight the specified window, or on platforms where this is -not supported, the application as a whole. Once the user has given it -attention, the system will automatically end the request. - - -@subsection window_refresh Window damage and refresh - -If you wish to be notified when the contents of a window is damaged and needs -to be refreshed, set a window refresh callback. - -@code -glfwSetWindowRefreshCallback(m_handle, window_refresh_callback); -@endcode - -The callback function is called when the contents of the window needs to be -refreshed. - -@code -void window_refresh_callback(GLFWwindow* window) -{ - draw_editor_ui(window); - glfwSwapBuffers(window); -} -@endcode - -@note On compositing window systems such as Aero, Compiz or Aqua, where the -window contents are saved off-screen, this callback might only be called when -the window or framebuffer is resized. - - -@subsection window_transparency Window transparency - -GLFW supports two kinds of transparency for windows; framebuffer transparency -and whole window transparency. A single window may not use both methods. The -results of doing this are undefined. - -Both methods require the platform to support it and not every version of every -platform GLFW supports does this, so there are mechanisms to check whether the -window really is transparent. - -Window framebuffers can be made transparent on a per-pixel per-frame basis with -the [GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) -window hint. - -@code -glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); -@endcode - -If supported by the system, the window content area will be composited with the -background using the framebuffer per-pixel alpha channel. This requires desktop -compositing to be enabled on the system. It does not affect window decorations. - -You can check whether the window framebuffer was successfully made transparent -with the -[GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib) -window attribute. - -@code -if (glfwGetWindowAttrib(window, GLFW_TRANSPARENT_FRAMEBUFFER)) -{ - // window framebuffer is currently transparent -} -@endcode - -GLFW comes with an example that enabled framebuffer transparency called `gears`. - -The opacity of the whole window, including any decorations, can be set with @ref -glfwSetWindowOpacity. - -@code -glfwSetWindowOpacity(window, 0.5f); -@endcode - -The opacity (or alpha) value is a positive finite number between zero and one, -where 0 (zero) is fully transparent and 1 (one) is fully opaque. The initial -opacity value for newly created windows is 1. - -The current opacity of a window can be queried with @ref glfwGetWindowOpacity. - -@code -float opacity = glfwGetWindowOpacity(window); -@endcode - -If the system does not support whole window transparency, this function always -returns one. - -GLFW comes with a test program that lets you control whole window transparency -at run-time called `opacity`. - - -@subsection window_attribs Window attributes - -Windows have a number of attributes that can be returned using @ref -glfwGetWindowAttrib. Some reflect state that may change as a result of user -interaction, (e.g. whether it has input focus), while others reflect inherent -properties of the window (e.g. what kind of border it has). Some are related to -the window and others to its OpenGL or OpenGL ES context. - -@code -if (glfwGetWindowAttrib(window, GLFW_FOCUSED)) -{ - // window has input focus -} -@endcode - -The [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), -[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), -[GLFW_FLOATING](@ref GLFW_FLOATING_attrib), -[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and -[GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib) window attributes can be -changed with @ref glfwSetWindowAttrib. - -@code -glfwSetWindowAttrib(window, GLFW_RESIZABLE, GLFW_FALSE); -@endcode - - - -@subsubsection window_attribs_wnd Window related attributes - -@anchor GLFW_FOCUSED_attrib -__GLFW_FOCUSED__ indicates whether the specified window has input focus. See -@ref window_focus for details. - -@anchor GLFW_ICONIFIED_attrib -__GLFW_ICONIFIED__ indicates whether the specified window is iconified. -See @ref window_iconify for details. - -@anchor GLFW_MAXIMIZED_attrib -__GLFW_MAXIMIZED__ indicates whether the specified window is maximized. See -@ref window_maximize for details. - -@anchor GLFW_HOVERED_attrib -__GLFW_HOVERED__ indicates whether the cursor is currently directly over the -content area of the window, with no other windows between. See @ref -cursor_enter for details. - -@anchor GLFW_VISIBLE_attrib -__GLFW_VISIBLE__ indicates whether the specified window is visible. See @ref -window_hide for details. - -@anchor GLFW_RESIZABLE_attrib -__GLFW_RESIZABLE__ indicates whether the specified window is resizable _by the -user_. This can be set before creation with the -[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_hint) window hint or after with @ref -glfwSetWindowAttrib. - -@anchor GLFW_DECORATED_attrib -__GLFW_DECORATED__ indicates whether the specified window has decorations such -as a border, a close widget, etc. This can be set before creation with the -[GLFW_DECORATED](@ref GLFW_DECORATED_hint) window hint or after with @ref -glfwSetWindowAttrib. - -@anchor GLFW_AUTO_ICONIFY_attrib -__GLFW_AUTO_ICONIFY__ indicates whether the specified full screen window is -iconified on focus loss, a close widget, etc. This can be set before creation -with the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint or after -with @ref glfwSetWindowAttrib. - -@anchor GLFW_FLOATING_attrib -__GLFW_FLOATING__ indicates whether the specified window is floating, also -called topmost or always-on-top. This can be set before creation with the -[GLFW_FLOATING](@ref GLFW_FLOATING_hint) window hint or after with @ref -glfwSetWindowAttrib. - -@anchor GLFW_TRANSPARENT_FRAMEBUFFER_attrib -__GLFW_TRANSPARENT_FRAMEBUFFER__ indicates whether the specified window has -a transparent framebuffer, i.e. the window contents is composited with the -background using the window framebuffer alpha channel. See @ref -window_transparency for details. - -@anchor GLFW_FOCUS_ON_SHOW_attrib -__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input -focus when @ref glfwShowWindow is called. This can be set before creation -with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or -after with @ref glfwSetWindowAttrib. - -@subsubsection window_attribs_ctx Context related attributes - -@anchor GLFW_CLIENT_API_attrib -__GLFW_CLIENT_API__ indicates the client API provided by the window's context; -either `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API`. - -@anchor GLFW_CONTEXT_CREATION_API_attrib -__GLFW_CONTEXT_CREATION_API__ indicates the context creation API used to create -the window's context; either `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API` -or `GLFW_OSMESA_CONTEXT_API`. - -@anchor GLFW_CONTEXT_VERSION_MAJOR_attrib -@anchor GLFW_CONTEXT_VERSION_MINOR_attrib -@anchor GLFW_CONTEXT_REVISION_attrib -__GLFW_CONTEXT_VERSION_MAJOR__, __GLFW_CONTEXT_VERSION_MINOR__ and -__GLFW_CONTEXT_REVISION__ indicate the client API version of the window's -context. - -@note Do not confuse these attributes with `GLFW_VERSION_MAJOR`, -`GLFW_VERSION_MINOR` and `GLFW_VERSION_REVISION` which provide the API version -of the GLFW header. - -@anchor GLFW_OPENGL_FORWARD_COMPAT_attrib -__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an -OpenGL forward-compatible one, or `GLFW_FALSE` otherwise. - -@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib -__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an -OpenGL debug context, or `GLFW_FALSE` otherwise. - -@anchor GLFW_OPENGL_PROFILE_attrib -__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This -is `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE` if the context -uses a known profile, or `GLFW_OPENGL_ANY_PROFILE` if the OpenGL profile is -unknown or the context is an OpenGL ES context. Note that the returned profile -may not match the profile bits of the context flags, as GLFW will try other -means of detecting the profile when no bits are set. - -@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib -__GLFW_CONTEXT_RELEASE_BEHAVIOR__ indicates the release used by the context. -Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`, -`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the -behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context -creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`, -the pipeline will be flushed whenever the context is released from being the -current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will -not be flushed on release. - -@anchor GLFW_CONTEXT_NO_ERROR_attrib -__GLFW_CONTEXT_NO_ERROR__ indicates whether errors are generated by the context. -Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, situations that -would have generated errors instead cause undefined behavior. - -@anchor GLFW_CONTEXT_ROBUSTNESS_attrib -__GLFW_CONTEXT_ROBUSTNESS__ indicates the robustness strategy used by the -context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION` -if the window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise. - - -@subsubsection window_attribs_fb Framebuffer related attributes - -GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer -attached to the window) as these can be queried directly with either OpenGL, -OpenGL ES or Vulkan. - -If you are using version 3.0 or later of OpenGL or OpenGL ES, the -`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the -number of bits for the red, green, blue, alpha, depth and stencil buffer -channels. Otherwise, the `glGetIntegerv` function can be used. - -The number of MSAA samples are always retrieved with `glGetIntegerv`. For -contexts supporting framebuffer objects, the number of samples of the currently -bound framebuffer is returned. - -Attribute | glGetIntegerv | glGetFramebufferAttachmentParameteriv ------------- | ----------------- | ------------------------------------- -Red bits | `GL_RED_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE` -Green bits | `GL_GREEN_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE` -Blue bits | `GL_BLUE_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE` -Alpha bits | `GL_ALPHA_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE` -Depth bits | `GL_DEPTH_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE` -Stencil bits | `GL_STENCIL_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE` -MSAA samples | `GL_SAMPLES` | _Not provided by this function_ - -When calling `glGetFramebufferAttachmentParameteriv`, the red, green, blue and -alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil -sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments, -respectively. - - -@section buffer_swap Buffer swapping - -GLFW windows are by default double buffered. That means that you have two -rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, it is time to swap the back and the -front buffers in order to display what has been rendered and begin rendering -a new frame. This is done with @ref glfwSwapBuffers. - -@code -glfwSwapBuffers(window); -@endcode - -Sometimes it can be useful to select when the buffer swap will occur. With the -function @ref glfwSwapInterval it is possible to select the minimum number of -monitor refreshes the driver should wait from the time @ref glfwSwapBuffers was -called before swapping the buffers: - -@code -glfwSwapInterval(1); -@endcode - -If the interval is zero, the swap will take place immediately when @ref -glfwSwapBuffers is called without waiting for a refresh. Otherwise at least -interval retraces will pass between each buffer swap. Using a swap interval of -zero can be useful for benchmarking purposes, when it is not desirable to -measure the time it takes to wait for the vertical retrace. However, a swap -interval of one lets you avoid tearing. - -Note that this may not work on all machines, as some drivers have -user-controlled settings that override any swap interval the application -requests. - -A context that supports either the `WGL_EXT_swap_control_tear` or the -`GLX_EXT_swap_control_tear` extension also accepts _negative_ swap intervals, -which allows the driver to swap immediately even if a frame arrives a little bit -late. This trades the risk of visible tears for greater framerate stability. -You can check for these extensions with @ref glfwExtensionSupported. - -*/ diff --git a/src/deps/glfw-3.3.2/examples/CMakeLists.txt b/src/deps/glfw-3.3.2/examples/CMakeLists.txt deleted file mode 100644 index a884e6b..0000000 --- a/src/deps/glfw-3.3.2/examples/CMakeLists.txt +++ /dev/null @@ -1,88 +0,0 @@ - -link_libraries(glfw) - -include_directories("${GLFW_SOURCE_DIR}/deps") - -if (MATH_LIBRARY) - link_libraries("${MATH_LIBRARY}") -endif() - -if (MSVC) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) -endif() - -if (WIN32) - set(ICON glfw.rc) -elseif (APPLE) - set(ICON glfw.icns) -endif() - -if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR - ${CMAKE_VERSION} VERSION_GREATER "3.1.0") - set(CMAKE_C_STANDARD 99) -else() - # Remove this fallback when removing support for CMake version less than 3.1 - add_compile_options("$<$:-std=c99>" - "$<$:-std=c99>" - "$<$:-std=c99>") - -endif() - -set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h" - "${GLFW_SOURCE_DIR}/deps/glad_gl.c") -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL}) -add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL}) -add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL}) -add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL}) -add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL}) -add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL}) -add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD_GL}) -add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL}) -add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL}) - -target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}") -if (RT_LIBRARY) - target_link_libraries(particles "${RT_LIBRARY}") -endif() - -set(GUI_ONLY_BINARIES boing gears heightmap particles sharing simple splitview - wave) -set(CONSOLE_BINARIES offscreen) - -set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - FOLDER "GLFW3/Examples") - -if (GLFW_USE_OSMESA) - target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA) -endif() - -if (MSVC) - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") - set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") - set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap") - set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles") - set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") - set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") - set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView") - set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") - - set_source_files_properties(glfw.icns PROPERTIES - MACOSX_PACKAGE_LOCATION "Resources") - set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_ICON_FILE glfw.icns - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") -endif() - diff --git a/src/deps/glfw-3.3.2/examples/glfw.icns b/src/deps/glfw-3.3.2/examples/glfw.icns deleted file mode 100644 index ad98f39..0000000 Binary files a/src/deps/glfw-3.3.2/examples/glfw.icns and /dev/null differ diff --git a/src/deps/glfw-3.3.2/examples/glfw.ico b/src/deps/glfw-3.3.2/examples/glfw.ico deleted file mode 100644 index 882a660..0000000 Binary files a/src/deps/glfw-3.3.2/examples/glfw.ico and /dev/null differ diff --git a/src/deps/glfw-3.3.2/examples/heightmap.c b/src/deps/glfw-3.3.2/examples/heightmap.c deleted file mode 100644 index 13a3c1e..0000000 --- a/src/deps/glfw-3.3.2/examples/heightmap.c +++ /dev/null @@ -1,512 +0,0 @@ -//======================================================================== -// Heightmap example program using OpenGL 3 core profile -// Copyright (c) 2010 Olivier Delannoy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include -#include - -#include -#define GLFW_INCLUDE_NONE -#include - -/* Map height updates */ -#define MAX_CIRCLE_SIZE (5.0f) -#define MAX_DISPLACEMENT (1.0f) -#define DISPLACEMENT_SIGN_LIMIT (0.3f) -#define MAX_ITER (200) -#define NUM_ITER_AT_A_TIME (1) - -/* Map general information */ -#define MAP_SIZE (10.0f) -#define MAP_NUM_VERTICES (80) -#define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) -#define MAP_NUM_LINES (3* (MAP_NUM_VERTICES - 1) * (MAP_NUM_VERTICES - 1) + \ - 2 * (MAP_NUM_VERTICES - 1)) - - -/********************************************************************** - * Default shader programs - *********************************************************************/ - -static const char* vertex_shader_text = -"#version 150\n" -"uniform mat4 project;\n" -"uniform mat4 modelview;\n" -"in float x;\n" -"in float y;\n" -"in float z;\n" -"\n" -"void main()\n" -"{\n" -" gl_Position = project * modelview * vec4(x, y, z, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 150\n" -"out vec4 color;\n" -"void main()\n" -"{\n" -" color = vec4(0.2, 1.0, 0.2, 1.0); \n" -"}\n"; - -/********************************************************************** - * Values for shader uniforms - *********************************************************************/ - -/* Frustum configuration */ -static GLfloat view_angle = 45.0f; -static GLfloat aspect_ratio = 4.0f/3.0f; -static GLfloat z_near = 1.0f; -static GLfloat z_far = 100.f; - -/* Projection matrix */ -static GLfloat projection_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/* Model view matrix */ -static GLfloat modelview_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/********************************************************************** - * Heightmap vertex and index data - *********************************************************************/ - -static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; -static GLuint map_line_indices[2*MAP_NUM_LINES]; - -/* Store uniform location for the shaders - * Those values are setup as part of the process of creating - * the shader program. They should not be used before creating - * the program. - */ -static GLuint mesh; -static GLuint mesh_vbo[4]; - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Creates a shader object of the specified type using the specified text - */ -static GLuint make_shader(GLenum type, const char* text) -{ - GLuint shader; - GLint shader_ok; - GLsizei log_length; - char info_log[8192]; - - shader = glCreateShader(type); - if (shader != 0) - { - glShaderSource(shader, 1, (const GLchar**)&text, NULL); - glCompileShader(shader); - glGetShaderiv(shader, GL_COMPILE_STATUS, &shader_ok); - if (shader_ok != GL_TRUE) - { - fprintf(stderr, "ERROR: Failed to compile %s shader\n", (type == GL_FRAGMENT_SHADER) ? "fragment" : "vertex" ); - glGetShaderInfoLog(shader, 8192, &log_length,info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteShader(shader); - shader = 0; - } - } - return shader; -} - -/* Creates a program object using the specified vertex and fragment text - */ -static GLuint make_shader_program(const char* vs_text, const char* fs_text) -{ - GLuint program = 0u; - GLint program_ok; - GLuint vertex_shader = 0u; - GLuint fragment_shader = 0u; - GLsizei log_length; - char info_log[8192]; - - vertex_shader = make_shader(GL_VERTEX_SHADER, vs_text); - if (vertex_shader != 0u) - { - fragment_shader = make_shader(GL_FRAGMENT_SHADER, fs_text); - if (fragment_shader != 0u) - { - /* make the program that connect the two shader and link it */ - program = glCreateProgram(); - if (program != 0u) - { - /* attach both shader and link */ - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - glGetProgramiv(program, GL_LINK_STATUS, &program_ok); - - if (program_ok != GL_TRUE) - { - fprintf(stderr, "ERROR, failed to link shader program\n"); - glGetProgramInfoLog(program, 8192, &log_length, info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteProgram(program); - glDeleteShader(fragment_shader); - glDeleteShader(vertex_shader); - program = 0u; - } - } - } - else - { - fprintf(stderr, "ERROR: Unable to load fragment shader\n"); - glDeleteShader(vertex_shader); - } - } - else - { - fprintf(stderr, "ERROR: Unable to load vertex shader\n"); - } - return program; -} - -/********************************************************************** - * Geometry creation functions - *********************************************************************/ - -/* Generate vertices and indices for the heightmap - */ -static void init_map(void) -{ - int i; - int j; - int k; - GLfloat step = MAP_SIZE / (MAP_NUM_VERTICES - 1); - GLfloat x = 0.0f; - GLfloat z = 0.0f; - /* Create a flat grid */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES ; ++i) - { - for (j = 0 ; j < MAP_NUM_VERTICES ; ++j) - { - map_vertices[0][k] = x; - map_vertices[1][k] = 0.0f; - map_vertices[2][k] = z; - z += step; - ++k; - } - x += step; - z = 0.0f; - } -#if DEBUG_ENABLED - for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) - { - printf ("Vertice %d (%f, %f, %f)\n", - i, map_vertices[0][i], map_vertices[1][i], map_vertices[2][i]); - - } -#endif - /* create indices */ - /* line fan based on i - * i+1 - * | / i + n + 1 - * | / - * |/ - * i --- i + n - */ - - /* close the top of the square */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (i + 1) * MAP_NUM_VERTICES -1; - map_line_indices[k++] = (i + 2) * MAP_NUM_VERTICES -1; - } - /* close the right of the square */ - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i; - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i + 1; - } - - for (i = 0 ; i < (MAP_NUM_VERTICES - 1) ; ++i) - { - for (j = 0 ; j < (MAP_NUM_VERTICES - 1) ; ++j) - { - int ref = i * (MAP_NUM_VERTICES) + j; - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + 1; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES + 1; - } - } - -#ifdef DEBUG_ENABLED - for (k = 0 ; k < 2 * MAP_NUM_LINES ; k += 2) - { - int beg, end; - beg = map_line_indices[k]; - end = map_line_indices[k+1]; - printf ("Line %d: %d -> %d (%f, %f, %f) -> (%f, %f, %f)\n", - k / 2, beg, end, - map_vertices[0][beg], map_vertices[1][beg], map_vertices[2][beg], - map_vertices[0][end], map_vertices[1][end], map_vertices[2][end]); - } -#endif -} - -static void generate_heightmap__circle(float* center_x, float* center_y, - float* size, float* displacement) -{ - float sign; - /* random value for element in between [0-1.0] */ - *center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX); - sign = (1.0f * rand()) / (1.0f * RAND_MAX); - sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f; - *displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX); -} - -/* Run the specified number of iterations of the generation process for the - * heightmap - */ -static void update_map(int num_iter) -{ - assert(num_iter > 0); - while(num_iter) - { - /* center of the circle */ - float center_x; - float center_z; - float circle_size; - float disp; - size_t ii; - generate_heightmap__circle(¢er_x, ¢er_z, &circle_size, &disp); - disp = disp / 2.0f; - for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) - { - GLfloat dx = center_x - map_vertices[0][ii]; - GLfloat dz = center_z - map_vertices[2][ii]; - GLfloat pd = (2.0f * (float) sqrt((dx * dx) + (dz * dz))) / circle_size; - if (fabs(pd) <= 1.0f) - { - /* tx,tz is within the circle */ - GLfloat new_height = disp + (float) (cos(pd*3.14f)*disp); - map_vertices[1][ii] += new_height; - } - } - --num_iter; - } -} - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Create VBO, IBO and VAO objects for the heightmap geometry and bind them to - * the specified program object - */ -static void make_mesh(GLuint program) -{ - GLuint attrloc; - - glGenVertexArrays(1, &mesh); - glGenBuffers(4, mesh_vbo); - glBindVertexArray(mesh); - /* Prepare the data for drawing through a buffer inidices */ - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint)* MAP_NUM_LINES * 2, map_line_indices, GL_STATIC_DRAW); - - /* Prepare the attributes for rendering */ - attrloc = glGetAttribLocation(program, "x"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "z"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "y"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DYNAMIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); -} - -/* Update VBO vertices from source data - */ -static void update_mesh(void) -{ - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); -} - -/********************************************************************** - * GLFW callback functions - *********************************************************************/ - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - switch(key) - { - case GLFW_KEY_ESCAPE: - /* Exit program on Escape */ - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - int iter; - double dt; - double last_update_time; - int frame; - float f; - GLint uloc_modelview; - GLint uloc_project; - int width, height; - - GLuint shader_program; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); - - window = glfwCreateWindow(800, 600, "GLFW OpenGL3 Heightmap demo", NULL, NULL); - if (! window ) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - /* Register events callback */ - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - - /* Prepare opengl resources for rendering */ - shader_program = make_shader_program(vertex_shader_text, fragment_shader_text); - - if (shader_program == 0u) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glUseProgram(shader_program); - uloc_project = glGetUniformLocation(shader_program, "project"); - uloc_modelview = glGetUniformLocation(shader_program, "modelview"); - - /* Compute the projection matrix */ - f = 1.0f / tanf(view_angle / 2.0f); - projection_matrix[0] = f / aspect_ratio; - projection_matrix[5] = f; - projection_matrix[10] = (z_far + z_near)/ (z_near - z_far); - projection_matrix[11] = -1.0f; - projection_matrix[14] = 2.0f * (z_far * z_near) / (z_near - z_far); - glUniformMatrix4fv(uloc_project, 1, GL_FALSE, projection_matrix); - - /* Set the camera position */ - modelview_matrix[12] = -5.0f; - modelview_matrix[13] = -5.0f; - modelview_matrix[14] = -20.0f; - glUniformMatrix4fv(uloc_modelview, 1, GL_FALSE, modelview_matrix); - - /* Create mesh data */ - init_map(); - make_mesh(shader_program); - - /* Create vao + vbo to store the mesh */ - /* Create the vbo to store all the information for the grid and the height */ - - /* setup the scene ready for rendering */ - glfwGetFramebufferSize(window, &width, &height); - glViewport(0, 0, width, height); - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - - /* main loop */ - frame = 0; - iter = 0; - last_update_time = glfwGetTime(); - - while (!glfwWindowShouldClose(window)) - { - ++frame; - /* render the next frame */ - glClear(GL_COLOR_BUFFER_BIT); - glDrawElements(GL_LINES, 2* MAP_NUM_LINES , GL_UNSIGNED_INT, 0); - - /* display and process events through callbacks */ - glfwSwapBuffers(window); - glfwPollEvents(); - /* Check the frame rate and update the heightmap if needed */ - dt = glfwGetTime(); - if ((dt - last_update_time) > 0.2) - { - /* generate the next iteration of the heightmap */ - if (iter < MAX_ITER) - { - update_map(NUM_ITER_AT_A_TIME); - update_mesh(); - iter += NUM_ITER_AT_A_TIME; - } - last_update_time = dt; - frame = 0; - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.2/examples/offscreen.c b/src/deps/glfw-3.3.2/examples/offscreen.c deleted file mode 100644 index eca37c4..0000000 --- a/src/deps/glfw-3.3.2/examples/offscreen.c +++ /dev/null @@ -1,176 +0,0 @@ -//======================================================================== -// Offscreen rendering example -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#if USE_NATIVE_OSMESA - #define GLFW_EXPOSE_NATIVE_OSMESA - #include -#endif - -#include "linmath.h" - -#include -#include - -#define STB_IMAGE_WRITE_IMPLEMENTATION -#include - -static const struct -{ - float x, y; - float r, g, b; -} vertices[3] = -{ - { -0.6f, -0.4f, 1.f, 0.f, 0.f }, - { 0.6f, -0.4f, 0.f, 1.f, 0.f }, - { 0.f, 0.6f, 0.f, 0.f, 1.f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec3 vCol;\n" -"attribute vec2 vPos;\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -" color = vCol;\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(color, 1.0);\n" -"}\n"; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(void) -{ - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location, vcol_location; - float ratio; - int width, height; - mat4x4 mvp; - char* buffer; - - glfwSetErrorCallback(error_callback); - - glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - - // NOTE: OpenGL error checks have been omitted for brevity - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - vcol_location = glGetAttribLocation(program, "vCol"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - glEnableVertexAttribArray(vcol_location); - glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) (sizeof(float) * 2)); - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_ortho(mvp, -ratio, ratio, -1.f, 1.f, 1.f, -1.f); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLES, 0, 3); - -#if USE_NATIVE_OSMESA - glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer); -#else - buffer = calloc(4, width * height); - glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); -#endif - - // Write image Y-flipped because OpenGL - stbi_write_png("offscreen.png", - width, height, 4, - buffer + (width * 4 * (height - 1)), - -width * 4); - -#if USE_NATIVE_OSMESA - // Here is where there's nothing -#else - free(buffer); -#endif - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.2/examples/splitview.c b/src/deps/glfw-3.3.2/examples/splitview.c deleted file mode 100644 index 58441db..0000000 --- a/src/deps/glfw-3.3.2/examples/splitview.c +++ /dev/null @@ -1,546 +0,0 @@ -//======================================================================== -// This is an example program for the GLFW library -// -// The program uses a "split window" view, rendering four views of the -// same scene in one window (e.g. uesful for 3D modelling software). This -// demo uses scissors to separate the four different rendering areas from -// each other. -// -// (If the code seems a little bit strange here and there, it may be -// because I am not a friend of orthogonal projections) -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include - - -//======================================================================== -// Global variables -//======================================================================== - -// Mouse position -static double xpos = 0, ypos = 0; - -// Window size -static int width, height; - -// Active view: 0 = none, 1 = upper left, 2 = upper right, 3 = lower left, -// 4 = lower right -static int active_view = 0; - -// Rotation around each axis -static int rot_x = 0, rot_y = 0, rot_z = 0; - -// Do redraw? -static int do_redraw = 1; - - -//======================================================================== -// Draw a solid torus (use a display list for the model) -//======================================================================== - -#define TORUS_MAJOR 1.5 -#define TORUS_MINOR 0.5 -#define TORUS_MAJOR_RES 32 -#define TORUS_MINOR_RES 32 - -static void drawTorus(void) -{ - static GLuint torus_list = 0; - int i, j, k; - double s, t, x, y, z, nx, ny, nz, scale, twopi; - - if (!torus_list) - { - // Start recording displaylist - torus_list = glGenLists(1); - glNewList(torus_list, GL_COMPILE_AND_EXECUTE); - - // Draw torus - twopi = 2.0 * M_PI; - for (i = 0; i < TORUS_MINOR_RES; i++) - { - glBegin(GL_QUAD_STRIP); - for (j = 0; j <= TORUS_MAJOR_RES; j++) - { - for (k = 1; k >= 0; k--) - { - s = (i + k) % TORUS_MINOR_RES + 0.5; - t = j % TORUS_MAJOR_RES; - - // Calculate point on surface - x = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * cos(t * twopi / TORUS_MAJOR_RES); - y = TORUS_MINOR * sin(s * twopi / TORUS_MINOR_RES); - z = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * sin(t * twopi / TORUS_MAJOR_RES); - - // Calculate surface normal - nx = x - TORUS_MAJOR * cos(t * twopi / TORUS_MAJOR_RES); - ny = y; - nz = z - TORUS_MAJOR * sin(t * twopi / TORUS_MAJOR_RES); - scale = 1.0 / sqrt(nx*nx + ny*ny + nz*nz); - nx *= scale; - ny *= scale; - nz *= scale; - - glNormal3f((float) nx, (float) ny, (float) nz); - glVertex3f((float) x, (float) y, (float) z); - } - } - - glEnd(); - } - - // Stop recording displaylist - glEndList(); - } - else - { - // Playback displaylist - glCallList(torus_list); - } -} - - -//======================================================================== -// Draw the scene (a rotating torus) -//======================================================================== - -static void drawScene(void) -{ - const GLfloat model_diffuse[4] = {1.0f, 0.8f, 0.8f, 1.0f}; - const GLfloat model_specular[4] = {0.6f, 0.6f, 0.6f, 1.0f}; - const GLfloat model_shininess = 20.0f; - - glPushMatrix(); - - // Rotate the object - glRotatef((GLfloat) rot_x * 0.5f, 1.0f, 0.0f, 0.0f); - glRotatef((GLfloat) rot_y * 0.5f, 0.0f, 1.0f, 0.0f); - glRotatef((GLfloat) rot_z * 0.5f, 0.0f, 0.0f, 1.0f); - - // Set model color (used for orthogonal views, lighting disabled) - glColor4fv(model_diffuse); - - // Set model material (used for perspective view, lighting enabled) - glMaterialfv(GL_FRONT, GL_DIFFUSE, model_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, model_specular); - glMaterialf(GL_FRONT, GL_SHININESS, model_shininess); - - // Draw torus - drawTorus(); - - glPopMatrix(); -} - - -//======================================================================== -// Draw a 2D grid (used for orthogonal views) -//======================================================================== - -static void drawGrid(float scale, int steps) -{ - int i; - float x, y; - mat4x4 view; - - glPushMatrix(); - - // Set background to some dark bluish grey - glClearColor(0.05f, 0.05f, 0.2f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT); - - // Setup modelview matrix (flat XY view) - { - vec3 eye = { 0.f, 0.f, 1.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at(view, eye, center, up); - } - glLoadMatrixf((const GLfloat*) view); - - // We don't want to update the Z-buffer - glDepthMask(GL_FALSE); - - // Set grid color - glColor3f(0.0f, 0.5f, 0.5f); - - glBegin(GL_LINES); - - // Horizontal lines - x = scale * 0.5f * (float) (steps - 1); - y = -scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(-x, y, 0.0f); - glVertex3f(x, y, 0.0f); - y += scale; - } - - // Vertical lines - x = -scale * 0.5f * (float) (steps - 1); - y = scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(x, -y, 0.0f); - glVertex3f(x, y, 0.0f); - x += scale; - } - - glEnd(); - - // Enable Z-buffer writing again - glDepthMask(GL_TRUE); - - glPopMatrix(); -} - - -//======================================================================== -// Draw all views -//======================================================================== - -static void drawAllViews(void) -{ - const GLfloat light_position[4] = {0.0f, 8.0f, 8.0f, 1.0f}; - const GLfloat light_diffuse[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_specular[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_ambient[4] = {0.2f, 0.2f, 0.3f, 1.0f}; - float aspect; - mat4x4 view, projection; - - // Calculate aspect of window - if (height > 0) - aspect = (float) width / (float) height; - else - aspect = 1.f; - - // Clear screen - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // Enable scissor test - glEnable(GL_SCISSOR_TEST); - - // Enable depth test - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - - // ** ORTHOGONAL VIEWS ** - - // For orthogonal views, use wireframe rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - // Enable line anti-aliasing - glEnable(GL_LINE_SMOOTH); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - // Setup orthogonal projection matrix - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-3.0 * aspect, 3.0 * aspect, -3.0, 3.0, 1.0, 50.0); - - // Upper left view (TOP VIEW) - glViewport(0, height / 2, width / 2, height / 2); - glScissor(0, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 0.f, 10.f, 1e-3f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Lower left view (FRONT VIEW) - glViewport(0, 0, width / 2, height / 2); - glScissor(0, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 0.f, 0.f, 10.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Lower right view (SIDE VIEW) - glViewport(width / 2, 0, width / 2, height / 2); - glScissor(width / 2, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 10.f, 0.f, 0.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Disable line anti-aliasing - glDisable(GL_LINE_SMOOTH); - glDisable(GL_BLEND); - - // ** PERSPECTIVE VIEW ** - - // For perspective view, use solid rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - - // Enable face culling (faster rendering) - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glFrontFace(GL_CW); - - // Setup perspective projection matrix - glMatrixMode(GL_PROJECTION); - mat4x4_perspective(projection, - 65.f * (float) M_PI / 180.f, - aspect, - 1.f, 50.f); - glLoadMatrixf((const GLfloat*) projection); - - // Upper right view (PERSPECTIVE VIEW) - glViewport(width / 2, height / 2, width / 2, height / 2); - glScissor(width / 2, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 3.f, 1.5f, 3.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - - // Configure and enable light source 1 - glLightfv(GL_LIGHT1, GL_POSITION, light_position); - glLightfv(GL_LIGHT1, GL_AMBIENT, light_ambient); - glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse); - glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular); - glEnable(GL_LIGHT1); - glEnable(GL_LIGHTING); - - // Draw scene - drawScene(); - - // Disable lighting - glDisable(GL_LIGHTING); - - // Disable face culling - glDisable(GL_CULL_FACE); - - // Disable depth test - glDisable(GL_DEPTH_TEST); - - // Disable scissor test - glDisable(GL_SCISSOR_TEST); - - // Draw a border around the active view - if (active_view > 0 && active_view != 2) - { - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.0, 2.0, 0.0, 2.0, 0.0, 1.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef((GLfloat) ((active_view - 1) & 1), (GLfloat) (1 - (active_view - 1) / 2), 0.0f); - - glColor3f(1.0f, 1.0f, 0.6f); - - glBegin(GL_LINE_STRIP); - glVertex2i(0, 0); - glVertex2i(1, 0); - glVertex2i(1, 1); - glVertex2i(0, 1); - glVertex2i(0, 0); - glEnd(); - } -} - - -//======================================================================== -// Framebuffer size callback function -//======================================================================== - -static void framebufferSizeFun(GLFWwindow* window, int w, int h) -{ - width = w; - height = h > 0 ? h : 1; - do_redraw = 1; -} - - -//======================================================================== -// Window refresh callback function -//======================================================================== - -static void windowRefreshFun(GLFWwindow* window) -{ - drawAllViews(); - glfwSwapBuffers(window); - do_redraw = 0; -} - - -//======================================================================== -// Mouse position callback function -//======================================================================== - -static void cursorPosFun(GLFWwindow* window, double x, double y) -{ - int wnd_width, wnd_height, fb_width, fb_height; - double scale; - - glfwGetWindowSize(window, &wnd_width, &wnd_height); - glfwGetFramebufferSize(window, &fb_width, &fb_height); - - scale = (double) fb_width / (double) wnd_width; - - x *= scale; - y *= scale; - - // Depending on which view was selected, rotate around different axes - switch (active_view) - { - case 1: - rot_x += (int) (y - ypos); - rot_z += (int) (x - xpos); - do_redraw = 1; - break; - case 3: - rot_x += (int) (y - ypos); - rot_y += (int) (x - xpos); - do_redraw = 1; - break; - case 4: - rot_y += (int) (x - xpos); - rot_z += (int) (y - ypos); - do_redraw = 1; - break; - default: - // Do nothing for perspective view, or if no view is selected - break; - } - - // Remember cursor position - xpos = x; - ypos = y; -} - - -//======================================================================== -// Mouse button callback function -//======================================================================== - -static void mouseButtonFun(GLFWwindow* window, int button, int action, int mods) -{ - if ((button == GLFW_MOUSE_BUTTON_LEFT) && action == GLFW_PRESS) - { - // Detect which of the four views was clicked - active_view = 1; - if (xpos >= width / 2) - active_view += 1; - if (ypos >= height / 2) - active_view += 2; - } - else if (button == GLFW_MOUSE_BUTTON_LEFT) - { - // Deselect any previously selected view - active_view = 0; - } - - do_redraw = 1; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - - -//======================================================================== -// main -//======================================================================== - -int main(void) -{ - GLFWwindow* window; - - // Initialise GLFW - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - glfwWindowHint(GLFW_SAMPLES, 4); - - // Open OpenGL window - window = glfwCreateWindow(500, 500, "Split view demo", NULL, NULL); - if (!window) - { - fprintf(stderr, "Failed to open GLFW window\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Set callback functions - glfwSetFramebufferSizeCallback(window, framebufferSizeFun); - glfwSetWindowRefreshCallback(window, windowRefreshFun); - glfwSetCursorPosCallback(window, cursorPosFun); - glfwSetMouseButtonCallback(window, mouseButtonFun); - glfwSetKeyCallback(window, key_callback); - - // Enable vsync - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - if (GLAD_GL_ARB_multisample || GLAD_GL_VERSION_1_3) - glEnable(GL_MULTISAMPLE_ARB); - - glfwGetFramebufferSize(window, &width, &height); - framebufferSizeFun(window, width, height); - - // Main loop - for (;;) - { - // Only redraw if we need to - if (do_redraw) - windowRefreshFun(window); - - // Wait for new events - glfwWaitEvents(); - - // Check if the window should be closed - if (glfwWindowShouldClose(window)) - break; - } - - // Close OpenGL window and terminate GLFW - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.2/include/GLFW/glfw3.h b/src/deps/glfw-3.3.2/include/GLFW/glfw3.h deleted file mode 100644 index 66dff64..0000000 --- a/src/deps/glfw-3.3.2/include/GLFW/glfw3.h +++ /dev/null @@ -1,5874 +0,0 @@ -/************************************************************************* - * GLFW 3.3 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2019 Camilla Löwy - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_h_ -#define _glfw3_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3.h - * @brief The header of the GLFW 3 API. - * - * This is the header file of the GLFW 3 API. It defines all its types and - * declares all its functions. - * - * For more information about how to use this file, see @ref build_include. - */ -/*! @defgroup context Context reference - * @brief Functions and types related to OpenGL and OpenGL ES contexts. - * - * This is the reference documentation for OpenGL and OpenGL ES context related - * functions. For more task-oriented information, see the @ref context_guide. - */ -/*! @defgroup vulkan Vulkan reference - * @brief Functions and types related to Vulkan. - * - * This is the reference documentation for Vulkan related functions and types. - * For more task-oriented information, see the @ref vulkan_guide. - */ -/*! @defgroup init Initialization, version and error reference - * @brief Functions and types related to initialization and error handling. - * - * This is the reference documentation for initialization and termination of - * the library, version management and error handling. For more task-oriented - * information, see the @ref intro_guide. - */ -/*! @defgroup input Input reference - * @brief Functions and types related to input handling. - * - * This is the reference documentation for input related functions and types. - * For more task-oriented information, see the @ref input_guide. - */ -/*! @defgroup monitor Monitor reference - * @brief Functions and types related to monitors. - * - * This is the reference documentation for monitor related functions and types. - * For more task-oriented information, see the @ref monitor_guide. - */ -/*! @defgroup window Window reference - * @brief Functions and types related to windows. - * - * This is the reference documentation for window related functions and types, - * including creation, deletion and event polling. For more task-oriented - * information, see the @ref window_guide. - */ - - -/************************************************************************* - * Compiler- and platform-specific preprocessor work - *************************************************************************/ - -/* If we are we on Windows, we want a single define for it. - */ -#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)) - #define _WIN32 -#endif /* _WIN32 */ - -/* Include because most Windows GLU headers need wchar_t and - * the macOS OpenGL header blocks the definition of ptrdiff_t by glext.h. - * Include it unconditionally to avoid surprising side-effects. - */ -#include - -/* Include because it is needed by Vulkan and related functions. - * Include it unconditionally to avoid surprising side-effects. - */ -#include - -#if defined(GLFW_INCLUDE_VULKAN) - #include -#endif /* Vulkan header */ - -/* The Vulkan header may have indirectly included windows.h (because of - * VK_USE_PLATFORM_WIN32_KHR) so we offer our replacement symbols after it. - */ - -/* It is customary to use APIENTRY for OpenGL function pointer declarations on - * all platforms. Additionally, the Windows OpenGL header needs APIENTRY. - */ -#if !defined(APIENTRY) - #if defined(_WIN32) - #define APIENTRY __stdcall - #else - #define APIENTRY - #endif - #define GLFW_APIENTRY_DEFINED -#endif /* APIENTRY */ - -/* Some Windows OpenGL headers need this. - */ -#if !defined(WINGDIAPI) && defined(_WIN32) - #define WINGDIAPI __declspec(dllimport) - #define GLFW_WINGDIAPI_DEFINED -#endif /* WINGDIAPI */ - -/* Some Windows GLU headers need this. - */ -#if !defined(CALLBACK) && defined(_WIN32) - #define CALLBACK __stdcall - #define GLFW_CALLBACK_DEFINED -#endif /* CALLBACK */ - -/* Include the chosen OpenGL or OpenGL ES headers. - */ -#if defined(GLFW_INCLUDE_ES1) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES2) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES3) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES31) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES32) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_GLCOREARB) - - #if defined(__APPLE__) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif /*GLFW_INCLUDE_GLEXT*/ - - #else /*__APPLE__*/ - - #include - - #endif /*__APPLE__*/ - -#elif !defined(GLFW_INCLUDE_NONE) - - #if defined(__APPLE__) - - #if !defined(GLFW_INCLUDE_GLEXT) - #define GL_GLEXT_LEGACY - #endif - #include - #if defined(GLFW_INCLUDE_GLU) - #include - #endif - - #else /*__APPLE__*/ - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #if defined(GLFW_INCLUDE_GLU) - #include - #endif - - #endif /*__APPLE__*/ - -#endif /* OpenGL and OpenGL ES headers */ - -#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) - /* GLFW_DLL must be defined by applications that are linking against the DLL - * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW - * configuration header when compiling the DLL version of the library. - */ - #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" -#endif - -/* GLFWAPI is used to declare public API functions for export - * from the DLL / shared library / dynamic library. - */ -#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a Win32 DLL */ - #define GLFWAPI __declspec(dllexport) -#elif defined(_WIN32) && defined(GLFW_DLL) - /* We are calling GLFW as a Win32 DLL */ - #define GLFWAPI __declspec(dllimport) -#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a shared / dynamic library */ - #define GLFWAPI __attribute__((visibility("default"))) -#else - /* We are building or calling GLFW as a static library */ - #define GLFWAPI -#endif - - -/************************************************************************* - * GLFW API tokens - *************************************************************************/ - -/*! @name GLFW version macros - * @{ */ -/*! @brief The major version number of the GLFW library. - * - * This is incremented when the API is changed in non-compatible ways. - * @ingroup init - */ -#define GLFW_VERSION_MAJOR 3 -/*! @brief The minor version number of the GLFW library. - * - * This is incremented when features are added to the API but it remains - * backward-compatible. - * @ingroup init - */ -#define GLFW_VERSION_MINOR 3 -/*! @brief The revision number of the GLFW library. - * - * This is incremented when a bug fix release is made that does not contain any - * API changes. - * @ingroup init - */ -#define GLFW_VERSION_REVISION 2 -/*! @} */ - -/*! @brief One. - * - * This is only semantic sugar for the number 1. You can instead use `1` or - * `true` or `_True` or `GL_TRUE` or `VK_TRUE` or anything else that is equal - * to one. - * - * @ingroup init - */ -#define GLFW_TRUE 1 -/*! @brief Zero. - * - * This is only semantic sugar for the number 0. You can instead use `0` or - * `false` or `_False` or `GL_FALSE` or `VK_FALSE` or anything else that is - * equal to zero. - * - * @ingroup init - */ -#define GLFW_FALSE 0 - -/*! @name Key and button actions - * @{ */ -/*! @brief The key or mouse button was released. - * - * The key or mouse button was released. - * - * @ingroup input - */ -#define GLFW_RELEASE 0 -/*! @brief The key or mouse button was pressed. - * - * The key or mouse button was pressed. - * - * @ingroup input - */ -#define GLFW_PRESS 1 -/*! @brief The key was held down until it repeated. - * - * The key was held down until it repeated. - * - * @ingroup input - */ -#define GLFW_REPEAT 2 -/*! @} */ - -/*! @defgroup hat_state Joystick hat states - * @brief Joystick hat states. - * - * See [joystick hat input](@ref joystick_hat) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_HAT_CENTERED 0 -#define GLFW_HAT_UP 1 -#define GLFW_HAT_RIGHT 2 -#define GLFW_HAT_DOWN 4 -#define GLFW_HAT_LEFT 8 -#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP) -#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN) -#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP) -#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN) -/*! @} */ - -/*! @defgroup keys Keyboard keys - * @brief Keyboard key IDs. - * - * See [key input](@ref input_key) for how these are used. - * - * These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60), - * but re-arranged to map to 7-bit ASCII for printable keys (function keys are - * put in the 256+ range). - * - * The naming of the key codes follow these rules: - * - The US keyboard layout is used - * - Names of printable alpha-numeric characters are used (e.g. "A", "R", - * "3", etc.) - * - For non-alphanumeric characters, Unicode:ish names are used (e.g. - * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not - * correspond to the Unicode standard (usually for brevity) - * - Keys that lack a clear US mapping are named "WORLD_x" - * - For non-printable keys, custom names are used (e.g. "F4", - * "BACKSPACE", etc.) - * - * @ingroup input - * @{ - */ - -/* The unknown key */ -#define GLFW_KEY_UNKNOWN -1 - -/* Printable keys */ -#define GLFW_KEY_SPACE 32 -#define GLFW_KEY_APOSTROPHE 39 /* ' */ -#define GLFW_KEY_COMMA 44 /* , */ -#define GLFW_KEY_MINUS 45 /* - */ -#define GLFW_KEY_PERIOD 46 /* . */ -#define GLFW_KEY_SLASH 47 /* / */ -#define GLFW_KEY_0 48 -#define GLFW_KEY_1 49 -#define GLFW_KEY_2 50 -#define GLFW_KEY_3 51 -#define GLFW_KEY_4 52 -#define GLFW_KEY_5 53 -#define GLFW_KEY_6 54 -#define GLFW_KEY_7 55 -#define GLFW_KEY_8 56 -#define GLFW_KEY_9 57 -#define GLFW_KEY_SEMICOLON 59 /* ; */ -#define GLFW_KEY_EQUAL 61 /* = */ -#define GLFW_KEY_A 65 -#define GLFW_KEY_B 66 -#define GLFW_KEY_C 67 -#define GLFW_KEY_D 68 -#define GLFW_KEY_E 69 -#define GLFW_KEY_F 70 -#define GLFW_KEY_G 71 -#define GLFW_KEY_H 72 -#define GLFW_KEY_I 73 -#define GLFW_KEY_J 74 -#define GLFW_KEY_K 75 -#define GLFW_KEY_L 76 -#define GLFW_KEY_M 77 -#define GLFW_KEY_N 78 -#define GLFW_KEY_O 79 -#define GLFW_KEY_P 80 -#define GLFW_KEY_Q 81 -#define GLFW_KEY_R 82 -#define GLFW_KEY_S 83 -#define GLFW_KEY_T 84 -#define GLFW_KEY_U 85 -#define GLFW_KEY_V 86 -#define GLFW_KEY_W 87 -#define GLFW_KEY_X 88 -#define GLFW_KEY_Y 89 -#define GLFW_KEY_Z 90 -#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ -#define GLFW_KEY_BACKSLASH 92 /* \ */ -#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ -#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ -#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ -#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ - -/* Function keys */ -#define GLFW_KEY_ESCAPE 256 -#define GLFW_KEY_ENTER 257 -#define GLFW_KEY_TAB 258 -#define GLFW_KEY_BACKSPACE 259 -#define GLFW_KEY_INSERT 260 -#define GLFW_KEY_DELETE 261 -#define GLFW_KEY_RIGHT 262 -#define GLFW_KEY_LEFT 263 -#define GLFW_KEY_DOWN 264 -#define GLFW_KEY_UP 265 -#define GLFW_KEY_PAGE_UP 266 -#define GLFW_KEY_PAGE_DOWN 267 -#define GLFW_KEY_HOME 268 -#define GLFW_KEY_END 269 -#define GLFW_KEY_CAPS_LOCK 280 -#define GLFW_KEY_SCROLL_LOCK 281 -#define GLFW_KEY_NUM_LOCK 282 -#define GLFW_KEY_PRINT_SCREEN 283 -#define GLFW_KEY_PAUSE 284 -#define GLFW_KEY_F1 290 -#define GLFW_KEY_F2 291 -#define GLFW_KEY_F3 292 -#define GLFW_KEY_F4 293 -#define GLFW_KEY_F5 294 -#define GLFW_KEY_F6 295 -#define GLFW_KEY_F7 296 -#define GLFW_KEY_F8 297 -#define GLFW_KEY_F9 298 -#define GLFW_KEY_F10 299 -#define GLFW_KEY_F11 300 -#define GLFW_KEY_F12 301 -#define GLFW_KEY_F13 302 -#define GLFW_KEY_F14 303 -#define GLFW_KEY_F15 304 -#define GLFW_KEY_F16 305 -#define GLFW_KEY_F17 306 -#define GLFW_KEY_F18 307 -#define GLFW_KEY_F19 308 -#define GLFW_KEY_F20 309 -#define GLFW_KEY_F21 310 -#define GLFW_KEY_F22 311 -#define GLFW_KEY_F23 312 -#define GLFW_KEY_F24 313 -#define GLFW_KEY_F25 314 -#define GLFW_KEY_KP_0 320 -#define GLFW_KEY_KP_1 321 -#define GLFW_KEY_KP_2 322 -#define GLFW_KEY_KP_3 323 -#define GLFW_KEY_KP_4 324 -#define GLFW_KEY_KP_5 325 -#define GLFW_KEY_KP_6 326 -#define GLFW_KEY_KP_7 327 -#define GLFW_KEY_KP_8 328 -#define GLFW_KEY_KP_9 329 -#define GLFW_KEY_KP_DECIMAL 330 -#define GLFW_KEY_KP_DIVIDE 331 -#define GLFW_KEY_KP_MULTIPLY 332 -#define GLFW_KEY_KP_SUBTRACT 333 -#define GLFW_KEY_KP_ADD 334 -#define GLFW_KEY_KP_ENTER 335 -#define GLFW_KEY_KP_EQUAL 336 -#define GLFW_KEY_LEFT_SHIFT 340 -#define GLFW_KEY_LEFT_CONTROL 341 -#define GLFW_KEY_LEFT_ALT 342 -#define GLFW_KEY_LEFT_SUPER 343 -#define GLFW_KEY_RIGHT_SHIFT 344 -#define GLFW_KEY_RIGHT_CONTROL 345 -#define GLFW_KEY_RIGHT_ALT 346 -#define GLFW_KEY_RIGHT_SUPER 347 -#define GLFW_KEY_MENU 348 - -#define GLFW_KEY_LAST GLFW_KEY_MENU - -/*! @} */ - -/*! @defgroup mods Modifier key flags - * @brief Modifier key flags. - * - * See [key input](@ref input_key) for how these are used. - * - * @ingroup input - * @{ */ - -/*! @brief If this bit is set one or more Shift keys were held down. - * - * If this bit is set one or more Shift keys were held down. - */ -#define GLFW_MOD_SHIFT 0x0001 -/*! @brief If this bit is set one or more Control keys were held down. - * - * If this bit is set one or more Control keys were held down. - */ -#define GLFW_MOD_CONTROL 0x0002 -/*! @brief If this bit is set one or more Alt keys were held down. - * - * If this bit is set one or more Alt keys were held down. - */ -#define GLFW_MOD_ALT 0x0004 -/*! @brief If this bit is set one or more Super keys were held down. - * - * If this bit is set one or more Super keys were held down. - */ -#define GLFW_MOD_SUPER 0x0008 -/*! @brief If this bit is set the Caps Lock key is enabled. - * - * If this bit is set the Caps Lock key is enabled and the @ref - * GLFW_LOCK_KEY_MODS input mode is set. - */ -#define GLFW_MOD_CAPS_LOCK 0x0010 -/*! @brief If this bit is set the Num Lock key is enabled. - * - * If this bit is set the Num Lock key is enabled and the @ref - * GLFW_LOCK_KEY_MODS input mode is set. - */ -#define GLFW_MOD_NUM_LOCK 0x0020 - -/*! @} */ - -/*! @defgroup buttons Mouse buttons - * @brief Mouse button IDs. - * - * See [mouse button input](@ref input_mouse_button) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_MOUSE_BUTTON_1 0 -#define GLFW_MOUSE_BUTTON_2 1 -#define GLFW_MOUSE_BUTTON_3 2 -#define GLFW_MOUSE_BUTTON_4 3 -#define GLFW_MOUSE_BUTTON_5 4 -#define GLFW_MOUSE_BUTTON_6 5 -#define GLFW_MOUSE_BUTTON_7 6 -#define GLFW_MOUSE_BUTTON_8 7 -#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 -#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 -#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 -#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 -/*! @} */ - -/*! @defgroup joysticks Joysticks - * @brief Joystick IDs. - * - * See [joystick input](@ref joystick) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_JOYSTICK_1 0 -#define GLFW_JOYSTICK_2 1 -#define GLFW_JOYSTICK_3 2 -#define GLFW_JOYSTICK_4 3 -#define GLFW_JOYSTICK_5 4 -#define GLFW_JOYSTICK_6 5 -#define GLFW_JOYSTICK_7 6 -#define GLFW_JOYSTICK_8 7 -#define GLFW_JOYSTICK_9 8 -#define GLFW_JOYSTICK_10 9 -#define GLFW_JOYSTICK_11 10 -#define GLFW_JOYSTICK_12 11 -#define GLFW_JOYSTICK_13 12 -#define GLFW_JOYSTICK_14 13 -#define GLFW_JOYSTICK_15 14 -#define GLFW_JOYSTICK_16 15 -#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 -/*! @} */ - -/*! @defgroup gamepad_buttons Gamepad buttons - * @brief Gamepad buttons. - * - * See @ref gamepad for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_GAMEPAD_BUTTON_A 0 -#define GLFW_GAMEPAD_BUTTON_B 1 -#define GLFW_GAMEPAD_BUTTON_X 2 -#define GLFW_GAMEPAD_BUTTON_Y 3 -#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4 -#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5 -#define GLFW_GAMEPAD_BUTTON_BACK 6 -#define GLFW_GAMEPAD_BUTTON_START 7 -#define GLFW_GAMEPAD_BUTTON_GUIDE 8 -#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9 -#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10 -#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11 -#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12 -#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13 -#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14 -#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT - -#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A -#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B -#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X -#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y -/*! @} */ - -/*! @defgroup gamepad_axes Gamepad axes - * @brief Gamepad axes. - * - * See @ref gamepad for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_GAMEPAD_AXIS_LEFT_X 0 -#define GLFW_GAMEPAD_AXIS_LEFT_Y 1 -#define GLFW_GAMEPAD_AXIS_RIGHT_X 2 -#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3 -#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4 -#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5 -#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER -/*! @} */ - -/*! @defgroup errors Error codes - * @brief Error codes. - * - * See [error handling](@ref error_handling) for how these are used. - * - * @ingroup init - * @{ */ -/*! @brief No error has occurred. - * - * No error has occurred. - * - * @analysis Yay. - */ -#define GLFW_NO_ERROR 0 -/*! @brief GLFW has not been initialized. - * - * This occurs if a GLFW function was called that must not be called unless the - * library is [initialized](@ref intro_init). - * - * @analysis Application programmer error. Initialize GLFW before calling any - * function that requires initialization. - */ -#define GLFW_NOT_INITIALIZED 0x00010001 -/*! @brief No context is current for this thread. - * - * This occurs if a GLFW function was called that needs and operates on the - * current OpenGL or OpenGL ES context but no context is current on the calling - * thread. One such function is @ref glfwSwapInterval. - * - * @analysis Application programmer error. Ensure a context is current before - * calling functions that require a current context. - */ -#define GLFW_NO_CURRENT_CONTEXT 0x00010002 -/*! @brief One of the arguments to the function was an invalid enum value. - * - * One of the arguments to the function was an invalid enum value, for example - * requesting @ref GLFW_RED_BITS with @ref glfwGetWindowAttrib. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_ENUM 0x00010003 -/*! @brief One of the arguments to the function was an invalid value. - * - * One of the arguments to the function was an invalid value, for example - * requesting a non-existent OpenGL or OpenGL ES version like 2.7. - * - * Requesting a valid but unavailable OpenGL or OpenGL ES version will instead - * result in a @ref GLFW_VERSION_UNAVAILABLE error. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_VALUE 0x00010004 -/*! @brief A memory allocation failed. - * - * A memory allocation failed. - * - * @analysis A bug in GLFW or the underlying operating system. Report the bug - * to our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_OUT_OF_MEMORY 0x00010005 -/*! @brief GLFW could not find support for the requested API on the system. - * - * GLFW could not find support for the requested API on the system. - * - * @analysis The installed graphics driver does not support the requested - * API, or does not support it via the chosen context creation backend. - * Below are a few examples. - * - * @par - * Some pre-installed Windows graphics drivers do not support OpenGL. AMD only - * supports OpenGL ES via EGL, while Nvidia and Intel only support it via - * a WGL or GLX extension. macOS does not provide OpenGL ES at all. The Mesa - * EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary - * driver. Older graphics drivers do not support Vulkan. - */ -#define GLFW_API_UNAVAILABLE 0x00010006 -/*! @brief The requested OpenGL or OpenGL ES version is not available. - * - * The requested OpenGL or OpenGL ES version (including any requested context - * or framebuffer hints) is not available on this machine. - * - * @analysis The machine does not support your requirements. If your - * application is sufficiently flexible, downgrade your requirements and try - * again. Otherwise, inform the user that their machine does not match your - * requirements. - * - * @par - * Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 - * comes out before the 4.x series gets that far, also fail with this error and - * not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions - * will exist. - */ -#define GLFW_VERSION_UNAVAILABLE 0x00010007 -/*! @brief A platform-specific error occurred that does not match any of the - * more specific categories. - * - * A platform-specific error occurred that does not match any of the more - * specific categories. - * - * @analysis A bug or configuration error in GLFW, the underlying operating - * system or its drivers, or a lack of required resources. Report the issue to - * our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_PLATFORM_ERROR 0x00010008 -/*! @brief The requested format is not supported or available. - * - * If emitted during window creation, the requested pixel format is not - * supported. - * - * If emitted when querying the clipboard, the contents of the clipboard could - * not be converted to the requested format. - * - * @analysis If emitted during window creation, one or more - * [hard constraints](@ref window_hints_hard) did not match any of the - * available pixel formats. If your application is sufficiently flexible, - * downgrade your requirements and try again. Otherwise, inform the user that - * their machine does not match your requirements. - * - * @par - * If emitted when querying the clipboard, ignore the error or report it to - * the user, as appropriate. - */ -#define GLFW_FORMAT_UNAVAILABLE 0x00010009 -/*! @brief The specified window does not have an OpenGL or OpenGL ES context. - * - * A window that does not have an OpenGL or OpenGL ES context was passed to - * a function that requires it to have one. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_NO_WINDOW_CONTEXT 0x0001000A -/*! @} */ - -/*! @addtogroup window - * @{ */ -/*! @brief Input focus window hint and attribute - * - * Input focus [window hint](@ref GLFW_FOCUSED_hint) or - * [window attribute](@ref GLFW_FOCUSED_attrib). - */ -#define GLFW_FOCUSED 0x00020001 -/*! @brief Window iconification window attribute - * - * Window iconification [window attribute](@ref GLFW_ICONIFIED_attrib). - */ -#define GLFW_ICONIFIED 0x00020002 -/*! @brief Window resize-ability window hint and attribute - * - * Window resize-ability [window hint](@ref GLFW_RESIZABLE_hint) and - * [window attribute](@ref GLFW_RESIZABLE_attrib). - */ -#define GLFW_RESIZABLE 0x00020003 -/*! @brief Window visibility window hint and attribute - * - * Window visibility [window hint](@ref GLFW_VISIBLE_hint) and - * [window attribute](@ref GLFW_VISIBLE_attrib). - */ -#define GLFW_VISIBLE 0x00020004 -/*! @brief Window decoration window hint and attribute - * - * Window decoration [window hint](@ref GLFW_DECORATED_hint) and - * [window attribute](@ref GLFW_DECORATED_attrib). - */ -#define GLFW_DECORATED 0x00020005 -/*! @brief Window auto-iconification window hint and attribute - * - * Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) and - * [window attribute](@ref GLFW_AUTO_ICONIFY_attrib). - */ -#define GLFW_AUTO_ICONIFY 0x00020006 -/*! @brief Window decoration window hint and attribute - * - * Window decoration [window hint](@ref GLFW_FLOATING_hint) and - * [window attribute](@ref GLFW_FLOATING_attrib). - */ -#define GLFW_FLOATING 0x00020007 -/*! @brief Window maximization window hint and attribute - * - * Window maximization [window hint](@ref GLFW_MAXIMIZED_hint) and - * [window attribute](@ref GLFW_MAXIMIZED_attrib). - */ -#define GLFW_MAXIMIZED 0x00020008 -/*! @brief Cursor centering window hint - * - * Cursor centering [window hint](@ref GLFW_CENTER_CURSOR_hint). - */ -#define GLFW_CENTER_CURSOR 0x00020009 -/*! @brief Window framebuffer transparency hint and attribute - * - * Window framebuffer transparency - * [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and - * [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib). - */ -#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A -/*! @brief Mouse cursor hover window attribute. - * - * Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib). - */ -#define GLFW_HOVERED 0x0002000B -/*! @brief Input focus on calling show window hint and attribute - * - * Input focus [window hint](@ref GLFW_FOCUS_ON_SHOW_hint) or - * [window attribute](@ref GLFW_FOCUS_ON_SHOW_attrib). - */ -#define GLFW_FOCUS_ON_SHOW 0x0002000C - -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_RED_BITS). - */ -#define GLFW_RED_BITS 0x00021001 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_GREEN_BITS). - */ -#define GLFW_GREEN_BITS 0x00021002 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_BLUE_BITS). - */ -#define GLFW_BLUE_BITS 0x00021003 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ALPHA_BITS). - */ -#define GLFW_ALPHA_BITS 0x00021004 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_DEPTH_BITS). - */ -#define GLFW_DEPTH_BITS 0x00021005 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_STENCIL_BITS). - */ -#define GLFW_STENCIL_BITS 0x00021006 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_RED_BITS). - */ -#define GLFW_ACCUM_RED_BITS 0x00021007 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_GREEN_BITS). - */ -#define GLFW_ACCUM_GREEN_BITS 0x00021008 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_BLUE_BITS). - */ -#define GLFW_ACCUM_BLUE_BITS 0x00021009 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_ALPHA_BITS). - */ -#define GLFW_ACCUM_ALPHA_BITS 0x0002100A -/*! @brief Framebuffer auxiliary buffer hint. - * - * Framebuffer auxiliary buffer [hint](@ref GLFW_AUX_BUFFERS). - */ -#define GLFW_AUX_BUFFERS 0x0002100B -/*! @brief OpenGL stereoscopic rendering hint. - * - * OpenGL stereoscopic rendering [hint](@ref GLFW_STEREO). - */ -#define GLFW_STEREO 0x0002100C -/*! @brief Framebuffer MSAA samples hint. - * - * Framebuffer MSAA samples [hint](@ref GLFW_SAMPLES). - */ -#define GLFW_SAMPLES 0x0002100D -/*! @brief Framebuffer sRGB hint. - * - * Framebuffer sRGB [hint](@ref GLFW_SRGB_CAPABLE). - */ -#define GLFW_SRGB_CAPABLE 0x0002100E -/*! @brief Monitor refresh rate hint. - * - * Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE). - */ -#define GLFW_REFRESH_RATE 0x0002100F -/*! @brief Framebuffer double buffering hint. - * - * Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER). - */ -#define GLFW_DOUBLEBUFFER 0x00021010 - -/*! @brief Context client API hint and attribute. - * - * Context client API [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CLIENT_API 0x00022001 -/*! @brief Context client API major version hint and attribute. - * - * Context client API major version [hint](@ref GLFW_CONTEXT_VERSION_MAJOR_hint) - * and [attribute](@ref GLFW_CONTEXT_VERSION_MAJOR_attrib). - */ -#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002 -/*! @brief Context client API minor version hint and attribute. - * - * Context client API minor version [hint](@ref GLFW_CONTEXT_VERSION_MINOR_hint) - * and [attribute](@ref GLFW_CONTEXT_VERSION_MINOR_attrib). - */ -#define GLFW_CONTEXT_VERSION_MINOR 0x00022003 -/*! @brief Context client API revision number hint and attribute. - * - * Context client API revision number - * [attribute](@ref GLFW_CONTEXT_REVISION_attrib). - */ -#define GLFW_CONTEXT_REVISION 0x00022004 -/*! @brief Context robustness hint and attribute. - * - * Context client API revision number [hint](@ref GLFW_CONTEXT_ROBUSTNESS_hint) - * and [attribute](@ref GLFW_CONTEXT_ROBUSTNESS_attrib). - */ -#define GLFW_CONTEXT_ROBUSTNESS 0x00022005 -/*! @brief OpenGL forward-compatibility hint and attribute. - * - * OpenGL forward-compatibility [hint](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) - * and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib). - */ -#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 -/*! @brief OpenGL debug context hint and attribute. - * - * OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and - * [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib). - */ -#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 -/*! @brief OpenGL profile hint and attribute. - * - * OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and - * [attribute](@ref GLFW_OPENGL_PROFILE_attrib). - */ -#define GLFW_OPENGL_PROFILE 0x00022008 -/*! @brief Context flush-on-release hint and attribute. - * - * Context flush-on-release [hint](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) and - * [attribute](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib). - */ -#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009 -/*! @brief Context error suppression hint and attribute. - * - * Context error suppression [hint](@ref GLFW_CONTEXT_NO_ERROR_hint) and - * [attribute](@ref GLFW_CONTEXT_NO_ERROR_attrib). - */ -#define GLFW_CONTEXT_NO_ERROR 0x0002200A -/*! @brief Context creation API hint and attribute. - * - * Context creation API [hint](@ref GLFW_CONTEXT_CREATION_API_hint) and - * [attribute](@ref GLFW_CONTEXT_CREATION_API_attrib). - */ -#define GLFW_CONTEXT_CREATION_API 0x0002200B -/*! @brief Window content area scaling window - * [window hint](@ref GLFW_SCALE_TO_MONITOR). - */ -#define GLFW_SCALE_TO_MONITOR 0x0002200C -/*! @brief macOS specific - * [window hint](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint). - */ -#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001 -/*! @brief macOS specific - * [window hint](@ref GLFW_COCOA_FRAME_NAME_hint). - */ -#define GLFW_COCOA_FRAME_NAME 0x00023002 -/*! @brief macOS specific - * [window hint](@ref GLFW_COCOA_GRAPHICS_SWITCHING_hint). - */ -#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003 -/*! @brief X11 specific - * [window hint](@ref GLFW_X11_CLASS_NAME_hint). - */ -#define GLFW_X11_CLASS_NAME 0x00024001 -/*! @brief X11 specific - * [window hint](@ref GLFW_X11_CLASS_NAME_hint). - */ -#define GLFW_X11_INSTANCE_NAME 0x00024002 -/*! @} */ - -#define GLFW_NO_API 0 -#define GLFW_OPENGL_API 0x00030001 -#define GLFW_OPENGL_ES_API 0x00030002 - -#define GLFW_NO_ROBUSTNESS 0 -#define GLFW_NO_RESET_NOTIFICATION 0x00031001 -#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002 - -#define GLFW_OPENGL_ANY_PROFILE 0 -#define GLFW_OPENGL_CORE_PROFILE 0x00032001 -#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002 - -#define GLFW_CURSOR 0x00033001 -#define GLFW_STICKY_KEYS 0x00033002 -#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003 -#define GLFW_LOCK_KEY_MODS 0x00033004 -#define GLFW_RAW_MOUSE_MOTION 0x00033005 - -#define GLFW_CURSOR_NORMAL 0x00034001 -#define GLFW_CURSOR_HIDDEN 0x00034002 -#define GLFW_CURSOR_DISABLED 0x00034003 - -#define GLFW_ANY_RELEASE_BEHAVIOR 0 -#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001 -#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002 - -#define GLFW_NATIVE_CONTEXT_API 0x00036001 -#define GLFW_EGL_CONTEXT_API 0x00036002 -#define GLFW_OSMESA_CONTEXT_API 0x00036003 - -/*! @defgroup shapes Standard cursor shapes - * @brief Standard system cursor shapes. - * - * See [standard cursor creation](@ref cursor_standard) for how these are used. - * - * @ingroup input - * @{ */ - -/*! @brief The regular arrow cursor shape. - * - * The regular arrow cursor. - */ -#define GLFW_ARROW_CURSOR 0x00036001 -/*! @brief The text input I-beam cursor shape. - * - * The text input I-beam cursor shape. - */ -#define GLFW_IBEAM_CURSOR 0x00036002 -/*! @brief The crosshair shape. - * - * The crosshair shape. - */ -#define GLFW_CROSSHAIR_CURSOR 0x00036003 -/*! @brief The hand shape. - * - * The hand shape. - */ -#define GLFW_HAND_CURSOR 0x00036004 -/*! @brief The horizontal resize arrow shape. - * - * The horizontal resize arrow shape. - */ -#define GLFW_HRESIZE_CURSOR 0x00036005 -/*! @brief The vertical resize arrow shape. - * - * The vertical resize arrow shape. - */ -#define GLFW_VRESIZE_CURSOR 0x00036006 -/*! @} */ - -#define GLFW_CONNECTED 0x00040001 -#define GLFW_DISCONNECTED 0x00040002 - -/*! @addtogroup init - * @{ */ -/*! @brief Joystick hat buttons init hint. - * - * Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS). - */ -#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001 -/*! @brief macOS specific init hint. - * - * macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint). - */ -#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001 -/*! @brief macOS specific init hint. - * - * macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint). - */ -#define GLFW_COCOA_MENUBAR 0x00051002 -/*! @} */ - -#define GLFW_DONT_CARE -1 - - -/************************************************************************* - * GLFW API types - *************************************************************************/ - -/*! @brief Client API function pointer type. - * - * Generic function pointer used for returning client API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref context_glext - * @sa @ref glfwGetProcAddress - * - * @since Added in version 3.0. - * - * @ingroup context - */ -typedef void (*GLFWglproc)(void); - -/*! @brief Vulkan API function pointer type. - * - * Generic function pointer used for returning Vulkan API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref vulkan_proc - * @sa @ref glfwGetInstanceProcAddress - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -typedef void (*GLFWvkproc)(void); - -/*! @brief Opaque monitor object. - * - * Opaque monitor object. - * - * @see @ref monitor_object - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWmonitor GLFWmonitor; - -/*! @brief Opaque window object. - * - * Opaque window object. - * - * @see @ref window_object - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef struct GLFWwindow GLFWwindow; - -/*! @brief Opaque cursor object. - * - * Opaque cursor object. - * - * @see @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef struct GLFWcursor GLFWcursor; - -/*! @brief The function pointer type for error callbacks. - * - * This is the function pointer type for error callbacks. An error callback - * function has the following signature: - * @code - * void callback_name(int error_code, const char* description) - * @endcode - * - * @param[in] error_code An [error code](@ref errors). Future releases may add - * more error codes. - * @param[in] description A UTF-8 encoded string describing the error. - * - * @pointer_lifetime The error description string is valid until the callback - * function returns. - * - * @sa @ref error_handling - * @sa @ref glfwSetErrorCallback - * - * @since Added in version 3.0. - * - * @ingroup init - */ -typedef void (* GLFWerrorfun)(int,const char*); - -/*! @brief The function pointer type for window position callbacks. - * - * This is the function pointer type for window position callbacks. A window - * position callback function has the following signature: - * @code - * void callback_name(GLFWwindow* window, int xpos, int ypos) - * @endcode - * - * @param[in] window The window that was moved. - * @param[in] xpos The new x-coordinate, in screen coordinates, of the - * upper-left corner of the content area of the window. - * @param[in] ypos The new y-coordinate, in screen coordinates, of the - * upper-left corner of the content area of the window. - * - * @sa @ref window_pos - * @sa @ref glfwSetWindowPosCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); - -/*! @brief The function pointer type for window size callbacks. - * - * This is the function pointer type for window size callbacks. A window size - * callback function has the following signature: - * @code - * void callback_name(GLFWwindow* window, int width, int height) - * @endcode - * - * @param[in] window The window that was resized. - * @param[in] width The new width, in screen coordinates, of the window. - * @param[in] height The new height, in screen coordinates, of the window. - * - * @sa @ref window_size - * @sa @ref glfwSetWindowSizeCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); - -/*! @brief The function pointer type for window close callbacks. - * - * This is the function pointer type for window close callbacks. A window - * close callback function has the following signature: - * @code - * void function_name(GLFWwindow* window) - * @endcode - * - * @param[in] window The window that the user attempted to close. - * - * @sa @ref window_close - * @sa @ref glfwSetWindowCloseCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowclosefun)(GLFWwindow*); - -/*! @brief The function pointer type for window content refresh callbacks. - * - * This is the function pointer type for window content refresh callbacks. - * A window content refresh callback function has the following signature: - * @code - * void function_name(GLFWwindow* window); - * @endcode - * - * @param[in] window The window whose content needs to be refreshed. - * - * @sa @ref window_refresh - * @sa @ref glfwSetWindowRefreshCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); - -/*! @brief The function pointer type for window focus callbacks. - * - * This is the function pointer type for window focus callbacks. A window - * focus callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int focused) - * @endcode - * - * @param[in] window The window that gained or lost input focus. - * @param[in] focused `GLFW_TRUE` if the window was given input focus, or - * `GLFW_FALSE` if it lost it. - * - * @sa @ref window_focus - * @sa @ref glfwSetWindowFocusCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); - -/*! @brief The function pointer type for window iconify callbacks. - * - * This is the function pointer type for window iconify callbacks. A window - * iconify callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int iconified) - * @endcode - * - * @param[in] window The window that was iconified or restored. - * @param[in] iconified `GLFW_TRUE` if the window was iconified, or - * `GLFW_FALSE` if it was restored. - * - * @sa @ref window_iconify - * @sa @ref glfwSetWindowIconifyCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); - -/*! @brief The function pointer type for window maximize callbacks. - * - * This is the function pointer type for window maximize callbacks. A window - * maximize callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int maximized) - * @endcode - * - * @param[in] window The window that was maximized or restored. - * @param[in] iconified `GLFW_TRUE` if the window was maximized, or - * `GLFW_FALSE` if it was restored. - * - * @sa @ref window_maximize - * @sa glfwSetWindowMaximizeCallback - * - * @since Added in version 3.3. - * - * @ingroup window - */ -typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int); - -/*! @brief The function pointer type for framebuffer size callbacks. - * - * This is the function pointer type for framebuffer size callbacks. - * A framebuffer size callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int width, int height) - * @endcode - * - * @param[in] window The window whose framebuffer was resized. - * @param[in] width The new width, in pixels, of the framebuffer. - * @param[in] height The new height, in pixels, of the framebuffer. - * - * @sa @ref window_fbsize - * @sa @ref glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int); - -/*! @brief The function pointer type for window content scale callbacks. - * - * This is the function pointer type for window content scale callbacks. - * A window content scale callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, float xscale, float yscale) - * @endcode - * - * @param[in] window The window whose content scale changed. - * @param[in] xscale The new x-axis content scale of the window. - * @param[in] yscale The new y-axis content scale of the window. - * - * @sa @ref window_scale - * @sa @ref glfwSetWindowContentScaleCallback - * - * @since Added in version 3.3. - * - * @ingroup window - */ -typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float); - -/*! @brief The function pointer type for mouse button callbacks. - * - * This is the function pointer type for mouse button callback functions. - * A mouse button callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int button, int action, int mods) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] button The [mouse button](@ref buttons) that was pressed or - * released. - * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. Future releases - * may add more actions. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_mouse_button - * @sa @ref glfwSetMouseButtonCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); - -/*! @brief The function pointer type for cursor position callbacks. - * - * This is the function pointer type for cursor position callbacks. A cursor - * position callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, double xpos, double ypos); - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] xpos The new cursor x-coordinate, relative to the left edge of - * the content area. - * @param[in] ypos The new cursor y-coordinate, relative to the top edge of the - * content area. - * - * @sa @ref cursor_pos - * @sa @ref glfwSetCursorPosCallback - * - * @since Added in version 3.0. Replaces `GLFWmouseposfun`. - * - * @ingroup input - */ -typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); - -/*! @brief The function pointer type for cursor enter/leave callbacks. - * - * This is the function pointer type for cursor enter/leave callbacks. - * A cursor enter/leave callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int entered) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] entered `GLFW_TRUE` if the cursor entered the window's content - * area, or `GLFW_FALSE` if it left it. - * - * @sa @ref cursor_enter - * @sa @ref glfwSetCursorEnterCallback - * - * @since Added in version 3.0. - * - * @ingroup input - */ -typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); - -/*! @brief The function pointer type for scroll callbacks. - * - * This is the function pointer type for scroll callbacks. A scroll callback - * function has the following signature: - * @code - * void function_name(GLFWwindow* window, double xoffset, double yoffset) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] xoffset The scroll offset along the x-axis. - * @param[in] yoffset The scroll offset along the y-axis. - * - * @sa @ref scrolling - * @sa @ref glfwSetScrollCallback - * - * @since Added in version 3.0. Replaces `GLFWmousewheelfun`. - * - * @ingroup input - */ -typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); - -/*! @brief The function pointer type for keyboard key callbacks. - * - * This is the function pointer type for keyboard key callbacks. A keyboard - * key callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int key, int scancode, int action, int mods) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] key The [keyboard key](@ref keys) that was pressed or released. - * @param[in] scancode The system-specific scancode of the key. - * @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`. Future - * releases may add more actions. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_key - * @sa @ref glfwSetKeyCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle, scancode and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); - -/*! @brief The function pointer type for Unicode character callbacks. - * - * This is the function pointer type for Unicode character callbacks. - * A Unicode character callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * - * @sa @ref input_char - * @sa @ref glfwSetCharCallback - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int); - -/*! @brief The function pointer type for Unicode character with modifiers - * callbacks. - * - * This is the function pointer type for Unicode character with modifiers - * callbacks. It is called for each input character, regardless of what - * modifier keys are held down. A Unicode character with modifiers callback - * function has the following signature: - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint, int mods) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_char - * @sa @ref glfwSetCharModsCallback - * - * @deprecated Scheduled for removal in version 4.0. - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int); - -/*! @brief The function pointer type for path drop callbacks. - * - * This is the function pointer type for path drop callbacks. A path drop - * callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int path_count, const char* paths[]) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] path_count The number of dropped paths. - * @param[in] paths The UTF-8 encoded file and/or directory path names. - * - * @pointer_lifetime The path array and its strings are valid until the - * callback function returns. - * - * @sa @ref path_drop - * @sa @ref glfwSetDropCallback - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]); - -/*! @brief The function pointer type for monitor configuration callbacks. - * - * This is the function pointer type for monitor configuration callbacks. - * A monitor callback function has the following signature: - * @code - * void function_name(GLFWmonitor* monitor, int event) - * @endcode - * - * @param[in] monitor The monitor that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future - * releases may add more events. - * - * @sa @ref monitor_event - * @sa @ref glfwSetMonitorCallback - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); - -/*! @brief The function pointer type for joystick configuration callbacks. - * - * This is the function pointer type for joystick configuration callbacks. - * A joystick configuration callback function has the following signature: - * @code - * void function_name(int jid, int event) - * @endcode - * - * @param[in] jid The joystick that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future - * releases may add more events. - * - * @sa @ref joystick_event - * @sa @ref glfwSetJoystickCallback - * - * @since Added in version 3.2. - * - * @ingroup input - */ -typedef void (* GLFWjoystickfun)(int,int); - -/*! @brief Video mode type. - * - * This describes a single video mode. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoMode - * @sa @ref glfwGetVideoModes - * - * @since Added in version 1.0. - * @glfw3 Added refresh rate member. - * - * @ingroup monitor - */ -typedef struct GLFWvidmode -{ - /*! The width, in screen coordinates, of the video mode. - */ - int width; - /*! The height, in screen coordinates, of the video mode. - */ - int height; - /*! The bit depth of the red channel of the video mode. - */ - int redBits; - /*! The bit depth of the green channel of the video mode. - */ - int greenBits; - /*! The bit depth of the blue channel of the video mode. - */ - int blueBits; - /*! The refresh rate, in Hz, of the video mode. - */ - int refreshRate; -} GLFWvidmode; - -/*! @brief Gamma ramp. - * - * This describes the gamma ramp for a monitor. - * - * @sa @ref monitor_gamma - * @sa @ref glfwGetGammaRamp - * @sa @ref glfwSetGammaRamp - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWgammaramp -{ - /*! An array of value describing the response of the red channel. - */ - unsigned short* red; - /*! An array of value describing the response of the green channel. - */ - unsigned short* green; - /*! An array of value describing the response of the blue channel. - */ - unsigned short* blue; - /*! The number of elements in each array. - */ - unsigned int size; -} GLFWgammaramp; - -/*! @brief Image data. - * - * This describes a single 2D image. See the documentation for each related - * function what the expected pixel format is. - * - * @sa @ref cursor_custom - * @sa @ref window_icon - * - * @since Added in version 2.1. - * @glfw3 Removed format and bytes-per-pixel members. - * - * @ingroup window - */ -typedef struct GLFWimage -{ - /*! The width, in pixels, of this image. - */ - int width; - /*! The height, in pixels, of this image. - */ - int height; - /*! The pixel data of this image, arranged left-to-right, top-to-bottom. - */ - unsigned char* pixels; -} GLFWimage; - -/*! @brief Gamepad input state - * - * This describes the input state of a gamepad. - * - * @sa @ref gamepad - * @sa @ref glfwGetGamepadState - * - * @since Added in version 3.3. - * - * @ingroup input - */ -typedef struct GLFWgamepadstate -{ - /*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS` - * or `GLFW_RELEASE`. - */ - unsigned char buttons[15]; - /*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0 - * to 1.0 inclusive. - */ - float axes[6]; -} GLFWgamepadstate; - - -/************************************************************************* - * GLFW API functions - *************************************************************************/ - -/*! @brief Initializes the GLFW library. - * - * This function initializes the GLFW library. Before most GLFW functions can - * be used, GLFW must be initialized, and before an application terminates GLFW - * should be terminated in order to free any resources allocated during or - * after initialization. - * - * If this function fails, it calls @ref glfwTerminate before returning. If it - * succeeds, you should call @ref glfwTerminate before the application exits. - * - * Additional calls to this function after successful initialization but before - * termination will return `GLFW_TRUE` immediately. - * - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. - * - * @remark @macos This function will change the current directory of the - * application to the `Contents/Resources` subdirectory of the application's - * bundle, if present. This can be disabled with the @ref - * GLFW_COCOA_CHDIR_RESOURCES init hint. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa @ref glfwTerminate - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI int glfwInit(void); - -/*! @brief Terminates the GLFW library. - * - * This function destroys all remaining windows and cursors, restores any - * modified gamma ramps and frees any other allocated resources. Once this - * function is called, you must again call @ref glfwInit successfully before - * you will be able to use most GLFW functions. - * - * If GLFW has been successfully initialized, this function should be called - * before the application exits. If initialization fails, there is no need to - * call this function, as it is called by @ref glfwInit before it returns - * failure. - * - * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. - * - * @remark This function may be called before @ref glfwInit. - * - * @warning The contexts of any remaining windows must not be current on any - * other thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa @ref glfwInit - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwTerminate(void); - -/*! @brief Sets the specified init hint to the desired value. - * - * This function sets hints for the next initialization of GLFW. - * - * The values you set hints to are never reset by GLFW, but they only take - * effect during initialization. Once GLFW has been initialized, any values - * you set will be ignored until the library is terminated and initialized - * again. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [init hint](@ref init_hints) to set. - * @param[in] value The new value of the init hint. - * - * @errors Possible errors include @ref GLFW_INVALID_ENUM and @ref - * GLFW_INVALID_VALUE. - * - * @remarks This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa init_hints - * @sa glfwInit - * - * @since Added in version 3.3. - * - * @ingroup init - */ -GLFWAPI void glfwInitHint(int hint, int value); - -/*! @brief Retrieves the version of the GLFW library. - * - * This function retrieves the major, minor and revision numbers of the GLFW - * library. It is intended for when you are using GLFW as a shared library and - * want to ensure that you are using the minimum required version. - * - * Any or all of the version arguments may be `NULL`. - * - * @param[out] major Where to store the major version number, or `NULL`. - * @param[out] minor Where to store the minor version number, or `NULL`. - * @param[out] rev Where to store the revision number, or `NULL`. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa @ref glfwGetVersionString - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); - -/*! @brief Returns a string describing the compile-time configuration. - * - * This function returns the compile-time generated - * [version string](@ref intro_version_string) of the GLFW library binary. It - * describes the version, platform, compiler and any platform-specific - * compile-time options. It should not be confused with the OpenGL or OpenGL - * ES version string, queried with `glGetString`. - * - * __Do not use the version string__ to parse the GLFW library version. The - * @ref glfwGetVersion function provides the version of the running library - * binary in numerical format. - * - * @return The ASCII encoded GLFW version string. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @pointer_lifetime The returned string is static and compile-time generated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa @ref glfwGetVersion - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI const char* glfwGetVersionString(void); - -/*! @brief Returns and clears the last error for the calling thread. - * - * This function returns and clears the [error code](@ref errors) of the last - * error that occurred on the calling thread, and optionally a UTF-8 encoded - * human-readable description of it. If no error has occurred since the last - * call, it returns @ref GLFW_NO_ERROR (zero) and the description pointer is - * set to `NULL`. - * - * @param[in] description Where to store the error description pointer, or `NULL`. - * @return The last error code for the calling thread, or @ref GLFW_NO_ERROR - * (zero). - * - * @errors None. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * next error occurs or the library is terminated. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref error_handling - * @sa @ref glfwSetErrorCallback - * - * @since Added in version 3.3. - * - * @ingroup init - */ -GLFWAPI int glfwGetError(const char** description); - -/*! @brief Sets the error callback. - * - * This function sets the error callback, which is called with an error code - * and a human-readable description each time a GLFW error occurs. - * - * The error code is set before the callback is called. Calling @ref - * glfwGetError from the error callback will return the same value as the error - * code argument. - * - * The error callback is called on the thread where the error occurred. If you - * are using GLFW from multiple threads, your error callback needs to be - * written accordingly. - * - * Because the description string may have been generated specifically for that - * error, it is not guaranteed to be valid after the callback has returned. If - * you wish to use it after the callback returns, you need to make a copy. - * - * Once set, the error callback remains set even after the library has been - * terminated. - * - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set. - * - * @callback_signature - * @code - * void callback_name(int error_code, const char* description) - * @endcode - * For more information about the callback parameters, see the - * [callback pointer type](@ref GLFWerrorfun). - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref error_handling - * @sa @ref glfwGetError - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback); - -/*! @brief Returns the currently connected monitors. - * - * This function returns an array of handles for all currently connected - * monitors. The primary monitor is always first in the returned array. If no - * monitors were found, this function returns `NULL`. - * - * @param[out] count Where to store the number of monitors in the returned - * array. This is set to zero if an error occurred. - * @return An array of monitor handles, or `NULL` if no monitors were found or - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * monitor configuration changes or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_monitors - * @sa @ref monitor_event - * @sa @ref glfwGetPrimaryMonitor - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); - -/*! @brief Returns the primary monitor. - * - * This function returns the primary monitor. This is usually the monitor - * where elements like the task bar or global menu bar are located. - * - * @return The primary monitor, or `NULL` if no monitors were found or if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @remark The primary monitor is always first in the array returned by @ref - * glfwGetMonitors. - * - * @sa @ref monitor_monitors - * @sa @ref glfwGetMonitors - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); - -/*! @brief Returns the position of the monitor's viewport on the virtual screen. - * - * This function returns the position, in screen coordinates, of the upper-left - * corner of the specified monitor. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. - * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); - -/*! @brief Retrieves the work area of the monitor. - * - * This function returns the position, in screen coordinates, of the upper-left - * corner of the work area of the specified monitor along with the work area - * size in screen coordinates. The work area is defined as the area of the - * monitor not occluded by the operating system task bar where present. If no - * task bar exists then the work area is the monitor resolution in screen - * coordinates. - * - * Any or all of the position and size arguments may be `NULL`. If an error - * occurs, all non-`NULL` position and size arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. - * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. - * @param[out] width Where to store the monitor width, or `NULL`. - * @param[out] height Where to store the monitor height, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_workarea - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); - -/*! @brief Returns the physical size of the monitor. - * - * This function returns the size, in millimetres, of the display area of the - * specified monitor. - * - * Some systems do not provide accurate monitor size information, either - * because the monitor - * [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data) - * data is incorrect or because the driver does not report it accurately. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] widthMM Where to store the width, in millimetres, of the - * monitor's display area, or `NULL`. - * @param[out] heightMM Where to store the height, in millimetres, of the - * monitor's display area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @win32 calculates the returned physical size from the - * current resolution and system DPI instead of querying the monitor EDID data. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM); - -/*! @brief Retrieves the content scale for the specified monitor. - * - * This function retrieves the content scale for the specified monitor. The - * content scale is the ratio between the current DPI and the platform's - * default DPI. This is especially important for text and any UI elements. If - * the pixel dimensions of your UI scaled by this look appropriate on your - * machine then it should appear at a reasonable size on other machines - * regardless of their DPI and scaling settings. This relies on the system DPI - * and scaling settings being somewhat correct. - * - * The content scale may depend on both the monitor resolution and pixel - * density and on user settings. It may be very different from the raw DPI - * calculated from the physical size and current resolution. - * - * @param[in] monitor The monitor to query. - * @param[out] xscale Where to store the x-axis content scale, or `NULL`. - * @param[out] yscale Where to store the y-axis content scale, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_scale - * @sa @ref glfwGetWindowContentScale - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* monitor, float* xscale, float* yscale); - -/*! @brief Returns the name of the specified monitor. - * - * This function returns a human-readable name, encoded as UTF-8, of the - * specified monitor. The name typically reflects the make and model of the - * monitor and is not guaranteed to be unique among the connected monitors. - * - * @param[in] monitor The monitor to query. - * @return The UTF-8 encoded name of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); - -/*! @brief Sets the user pointer of the specified monitor. - * - * This function sets the user-defined pointer of the specified monitor. The - * current value is retained until the monitor is disconnected. The initial - * value is `NULL`. - * - * This function may be called from the monitor callback, even for a monitor - * that is being disconnected. - * - * @param[in] monitor The monitor whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref monitor_userptr - * @sa @ref glfwGetMonitorUserPointer - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* monitor, void* pointer); - -/*! @brief Returns the user pointer of the specified monitor. - * - * This function returns the current value of the user-defined pointer of the - * specified monitor. The initial value is `NULL`. - * - * This function may be called from the monitor callback, even for a monitor - * that is being disconnected. - * - * @param[in] monitor The monitor whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref monitor_userptr - * @sa @ref glfwSetMonitorUserPointer - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* monitor); - -/*! @brief Sets the monitor configuration callback. - * - * This function sets the monitor configuration callback, or removes the - * currently set callback. This is called when a monitor is connected to or - * disconnected from the system. - * - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWmonitor* monitor, int event) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWmonitorfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_event - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback); - -/*! @brief Returns the available video modes for the specified monitor. - * - * This function returns an array of all video modes supported by the specified - * monitor. The returned array is sorted in ascending order, first by color - * bit depth (the sum of all channel depths) and then by resolution area (the - * product of width and height). - * - * @param[in] monitor The monitor to query. - * @param[out] count Where to store the number of video modes in the returned - * array. This is set to zero if an error occurred. - * @return An array of video modes, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected, this function is called again for that monitor or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoMode - * - * @since Added in version 1.0. - * @glfw3 Changed to return an array of modes for a specific monitor. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); - -/*! @brief Returns the current mode of the specified monitor. - * - * This function returns the current video mode of the specified monitor. If - * you have created a full screen window for that monitor, the return value - * will depend on whether that window is iconified. - * - * @param[in] monitor The monitor to query. - * @return The current mode of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoModes - * - * @since Added in version 3.0. Replaces `glfwGetDesktopMode`. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); - -/*! @brief Generates a gamma ramp and sets it for the specified monitor. - * - * This function generates an appropriately sized gamma ramp from the specified - * exponent and then calls @ref glfwSetGammaRamp with it. The value must be - * a finite number greater than zero. - * - * The software controlled gamma ramp is applied _in addition_ to the hardware - * gamma correction, which today is usually an approximation of sRGB gamma. - * This means that setting a perfectly linear ramp, or gamma 1.0, will produce - * the default (usually sRGB-like) behavior. - * - * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref - * GLFW_SRGB_CAPABLE hint. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] gamma The desired exponent. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark @wayland Gamma handling is a privileged protocol, this function - * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); - -/*! @brief Returns the current gamma ramp for the specified monitor. - * - * This function returns the current gamma ramp of the specified monitor. - * - * @param[in] monitor The monitor to query. - * @return The current gamma ramp, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland Gamma handling is a privileged protocol, this function - * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while - * returning `NULL`. - * - * @pointer_lifetime The returned structure and its arrays are allocated and - * freed by GLFW. You should not free them yourself. They are valid until the - * specified monitor is disconnected, this function is called again for that - * monitor or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); - -/*! @brief Sets the current gamma ramp for the specified monitor. - * - * This function sets the current gamma ramp for the specified monitor. The - * original gamma ramp for that monitor is saved by GLFW the first time this - * function is called and is restored by @ref glfwTerminate. - * - * The software controlled gamma ramp is applied _in addition_ to the hardware - * gamma correction, which today is usually an approximation of sRGB gamma. - * This means that setting a perfectly linear ramp, or gamma 1.0, will produce - * the default (usually sRGB-like) behavior. - * - * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref - * GLFW_SRGB_CAPABLE hint. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] ramp The gamma ramp to use. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark The size of the specified gamma ramp should match the size of the - * current ramp for that monitor. - * - * @remark @win32 The gamma ramp size must be 256. - * - * @remark @wayland Gamma handling is a privileged protocol, this function - * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified gamma ramp is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -/*! @brief Resets all window hints to their default values. - * - * This function resets all window hints to their - * [default values](@ref window_hints_values). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHint - * @sa @ref glfwWindowHintString - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwDefaultWindowHints(void); - -/*! @brief Sets the specified window hint to the desired value. - * - * This function sets hints for the next call to @ref glfwCreateWindow. The - * hints, once set, retain their values until changed by a call to this - * function or @ref glfwDefaultWindowHints, or until the library is terminated. - * - * Only integer value hints can be set with this function. String value hints - * are set with @ref glfwWindowHintString. - * - * This function does not check whether the specified hint values are valid. - * If you set hints to invalid values this will instead be reported by the next - * call to @ref glfwCreateWindow. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [window hint](@ref window_hints) to set. - * @param[in] value The new value of the window hint. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHintString - * @sa @ref glfwDefaultWindowHints - * - * @since Added in version 3.0. Replaces `glfwOpenWindowHint`. - * - * @ingroup window - */ -GLFWAPI void glfwWindowHint(int hint, int value); - -/*! @brief Sets the specified window hint to the desired value. - * - * This function sets hints for the next call to @ref glfwCreateWindow. The - * hints, once set, retain their values until changed by a call to this - * function or @ref glfwDefaultWindowHints, or until the library is terminated. - * - * Only string type hints can be set with this function. Integer value hints - * are set with @ref glfwWindowHint. - * - * This function does not check whether the specified hint values are valid. - * If you set hints to invalid values this will instead be reported by the next - * call to @ref glfwCreateWindow. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [window hint](@ref window_hints) to set. - * @param[in] value The new value of the window hint. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHint - * @sa @ref glfwDefaultWindowHints - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwWindowHintString(int hint, const char* value); - -/*! @brief Creates a window and its associated context. - * - * This function creates a window and its associated OpenGL or OpenGL ES - * context. Most of the options controlling how the window and its context - * should be created are specified with [window hints](@ref window_hints). - * - * Successful creation does not change which context is current. Before you - * can use the newly created context, you need to - * [make it current](@ref context_current). For information about the `share` - * parameter, see @ref context_sharing. - * - * The created window, framebuffer and context may differ from what you - * requested, as not all parameters and hints are - * [hard constraints](@ref window_hints_hard). This includes the size of the - * window, especially for full screen windows. To query the actual attributes - * of the created window, framebuffer and context, see @ref - * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize. - * - * To create a full screen window, you need to specify the monitor the window - * will cover. If no monitor is specified, the window will be windowed mode. - * Unless you have a way for the user to choose a specific monitor, it is - * recommended that you pick the primary monitor. For more information on how - * to query connected monitors, see @ref monitor_monitors. - * - * For full screen windows, the specified size becomes the resolution of the - * window's _desired video mode_. As long as a full screen window is not - * iconified, the supported video mode most closely matching the desired video - * mode is set for the specified monitor. For more information about full - * screen windows, including the creation of so called _windowed full screen_ - * or _borderless full screen_ windows, see @ref window_windowed_full_screen. - * - * Once you have created the window, you can switch it between windowed and - * full screen mode with @ref glfwSetWindowMonitor. This will not affect its - * OpenGL or OpenGL ES context. - * - * By default, newly created windows use the placement recommended by the - * window system. To create the window at a specific position, make it - * initially invisible using the [GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window - * hint, set its [position](@ref window_pos) and then [show](@ref window_hide) - * it. - * - * As long as at least one full screen window is not iconified, the screensaver - * is prohibited from starting. - * - * Window systems put limits on window sizes. Very large or very small window - * dimensions may be overridden by the window system on creation. Check the - * actual [size](@ref window_size) after creation. - * - * The [swap interval](@ref buffer_swap) is not set during window creation and - * the initial value may vary depending on driver settings and defaults. - * - * @param[in] width The desired width, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] height The desired height, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] title The initial, UTF-8 encoded window title. - * @param[in] monitor The monitor to use for full screen mode, or `NULL` for - * windowed mode. - * @param[in] share The window whose context to share resources with, or `NULL` - * to not share resources. - * @return The handle of the created window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref - * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @win32 Window creation will fail if the Microsoft GDI software - * OpenGL implementation is the only one available. - * - * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it - * will be set as the initial icon for the window. If no such icon is present, - * the `IDI_APPLICATION` icon will be used instead. To set a different icon, - * see @ref glfwSetWindowIcon. - * - * @remark @win32 The context to share resources with must not be current on - * any other thread. - * - * @remark @macos The OS only supports forward-compatible core profile contexts - * for OpenGL versions 3.2 and later. Before creating an OpenGL context of - * version 3.2 or later you must set the - * [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and - * [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. - * OpenGL 3.0 and 3.1 contexts are not supported at all on macOS. - * - * @remark @macos The GLFW window has no icon, as it is not a document - * window, but the dock icon will be the same as the application bundle's icon. - * For more information on bundles, see the - * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) - * in the Mac Developer Library. - * - * @remark @macos The first time a window is created the menu bar is created. - * If GLFW finds a `MainMenu.nib` it is loaded and assumed to contain a menu - * bar. Otherwise a minimal menu bar is created manually with common commands - * like Hide, Quit and About. The About entry opens a minimal about dialog - * with information from the application's bundle. Menu bar creation can be - * disabled entirely with the @ref GLFW_COCOA_MENUBAR init hint. - * - * @remark @macos On OS X 10.10 and later the window frame will not be rendered - * at full resolution on Retina displays unless the - * [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint) - * hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the - * application bundle's `Info.plist`. For more information, see - * [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html) - * in the Mac Developer Library. The GLFW test and example programs use - * a custom `Info.plist` template for this, which can be found as - * `CMake/MacOSXBundleInfo.plist.in` in the source tree. - * - * @remark @macos When activating frame autosaving with - * [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified - * window size and position may be overridden by previously saved values. - * - * @remark @x11 Some window managers will not respect the placement of - * initially hidden windows. - * - * @remark @x11 Due to the asynchronous nature of X11, it may take a moment for - * a window to reach its requested state. This means you may not be able to - * query the final size, position or other attributes directly after window - * creation. - * - * @remark @x11 The class part of the `WM_CLASS` window property will by - * default be set to the window title passed to this function. The instance - * part will use the contents of the `RESOURCE_NAME` environment variable, if - * present and not empty, or fall back to the window title. Set the - * [GLFW_X11_CLASS_NAME](@ref GLFW_X11_CLASS_NAME_hint) and - * [GLFW_X11_INSTANCE_NAME](@ref GLFW_X11_INSTANCE_NAME_hint) window hints to - * override this. - * - * @remark @wayland Compositors should implement the xdg-decoration protocol - * for GLFW to decorate the window properly. If this protocol isn't - * supported, or if the compositor prefers client-side decorations, a very - * simple fallback frame will be drawn using the wp_viewporter protocol. A - * compositor can still emit close, maximize or fullscreen events, using for - * instance a keybind mechanism. If neither of these protocols is supported, - * the window won't be decorated. - * - * @remark @wayland A full screen window will not attempt to change the mode, - * no matter what the requested size or refresh rate. - * - * @remark @wayland Screensaver inhibition requires the idle-inhibit protocol - * to be implemented in the user's compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa @ref glfwDestroyWindow - * - * @since Added in version 3.0. Replaces `glfwOpenWindow`. - * - * @ingroup window - */ -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); - -/*! @brief Destroys the specified window and its context. - * - * This function destroys the specified window and its context. On calling - * this function, no further callbacks will be called for that window. - * - * If the context of the specified window is current on the main thread, it is - * detached before being destroyed. - * - * @param[in] window The window to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @note The context of the specified window must not be current on any other - * thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa @ref glfwCreateWindow - * - * @since Added in version 3.0. Replaces `glfwCloseWindow`. - * - * @ingroup window - */ -GLFWAPI void glfwDestroyWindow(GLFWwindow* window); - -/*! @brief Checks the close flag of the specified window. - * - * This function returns the value of the close flag of the specified window. - * - * @param[in] window The window to query. - * @return The value of the close flag. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); - -/*! @brief Sets the close flag of the specified window. - * - * This function sets the value of the close flag of the specified window. - * This can be used to override the user's attempt to close the window, or - * to signal that it should be closed. - * - * @param[in] window The window whose flag to change. - * @param[in] value The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); - -/*! @brief Sets the title of the specified window. - * - * This function sets the window title, encoded as UTF-8, of the specified - * window. - * - * @param[in] window The window whose title to change. - * @param[in] title The UTF-8 encoded window title. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @macos The window title will not be updated until the next time you - * process events. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_title - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); - -/*! @brief Sets the icon for the specified window. - * - * This function sets the icon of the specified window. If passed an array of - * candidate images, those of or closest to the sizes desired by the system are - * selected. If no images are specified, the window reverts to its default - * icon. - * - * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight - * bits per channel with the red channel first. They are arranged canonically - * as packed sequential rows, starting from the top-left corner. - * - * The desired image sizes varies depending on platform and system settings. - * The selected images will be rescaled as needed. Good sizes include 16x16, - * 32x32 and 48x48. - * - * @param[in] window The window whose icon to set. - * @param[in] count The number of images in the specified array, or zero to - * revert to the default window icon. - * @param[in] images The images to create the icon from. This is ignored if - * count is zero. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @remark @macos The GLFW window has no icon, as it is not a document - * window, so this function does nothing. The dock icon will be the same as - * the application bundle's icon. For more information on bundles, see the - * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) - * in the Mac Developer Library. - * - * @remark @wayland There is no existing protocol to change an icon, the - * window will thus inherit the one defined in the application's desktop file. - * This function always emits @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_icon - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images); - -/*! @brief Retrieves the position of the content area of the specified window. - * - * This function retrieves the position, in screen coordinates, of the - * upper-left corner of the content area of the specified window. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The window to query. - * @param[out] xpos Where to store the x-coordinate of the upper-left corner of - * the content area, or `NULL`. - * @param[out] ypos Where to store the y-coordinate of the upper-left corner of - * the content area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland There is no way for an application to retrieve the global - * position of its windows, this function will always emit @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa @ref glfwSetWindowPos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); - -/*! @brief Sets the position of the content area of the specified window. - * - * This function sets the position, in screen coordinates, of the upper-left - * corner of the content area of the specified windowed mode window. If the - * window is a full screen window, this function does nothing. - * - * __Do not use this function__ to move an already visible window unless you - * have very good reasons for doing so, as it will confuse and annoy the user. - * - * The window manager may put limits on what positions are allowed. GLFW - * cannot and should not override these limits. - * - * @param[in] window The window to query. - * @param[in] xpos The x-coordinate of the upper-left corner of the content area. - * @param[in] ypos The y-coordinate of the upper-left corner of the content area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland There is no way for an application to set the global - * position of its windows, this function will always emit @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa @ref glfwGetWindowPos - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); - -/*! @brief Retrieves the size of the content area of the specified window. - * - * This function retrieves the size, in screen coordinates, of the content area - * of the specified window. If you wish to retrieve the size of the - * framebuffer of the window in pixels, see @ref glfwGetFramebufferSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose size to retrieve. - * @param[out] width Where to store the width, in screen coordinates, of the - * content area, or `NULL`. - * @param[out] height Where to store the height, in screen coordinates, of the - * content area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa @ref glfwSetWindowSize - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Sets the size limits of the specified window. - * - * This function sets the size limits of the content area of the specified - * window. If the window is full screen, the size limits only take effect - * once it is made windowed. If the window is not resizable, this function - * does nothing. - * - * The size limits are applied immediately to a windowed mode window and may - * cause it to be resized. - * - * The maximum dimensions must be greater than or equal to the minimum - * dimensions and all must be greater than or equal to zero. - * - * @param[in] window The window to set limits for. - * @param[in] minwidth The minimum width, in screen coordinates, of the content - * area, or `GLFW_DONT_CARE`. - * @param[in] minheight The minimum height, in screen coordinates, of the - * content area, or `GLFW_DONT_CARE`. - * @param[in] maxwidth The maximum width, in screen coordinates, of the content - * area, or `GLFW_DONT_CARE`. - * @param[in] maxheight The maximum height, in screen coordinates, of the - * content area, or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @remark @wayland The size limits will not be applied until the window is - * actually resized, either by the user or by the compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa @ref glfwSetWindowAspectRatio - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); - -/*! @brief Sets the aspect ratio of the specified window. - * - * This function sets the required aspect ratio of the content area of the - * specified window. If the window is full screen, the aspect ratio only takes - * effect once it is made windowed. If the window is not resizable, this - * function does nothing. - * - * The aspect ratio is specified as a numerator and a denominator and both - * values must be greater than zero. For example, the common 16:9 aspect ratio - * is specified as 16 and 9, respectively. - * - * If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect - * ratio limit is disabled. - * - * The aspect ratio is applied immediately to a windowed mode window and may - * cause it to be resized. - * - * @param[in] window The window to set limits for. - * @param[in] numer The numerator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * @param[in] denom The denominator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @remark @wayland The aspect ratio will not be applied until the window is - * actually resized, either by the user or by the compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa @ref glfwSetWindowSizeLimits - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom); - -/*! @brief Sets the size of the content area of the specified window. - * - * This function sets the size, in screen coordinates, of the content area of - * the specified window. - * - * For full screen windows, this function updates the resolution of its desired - * video mode and switches to the video mode closest to it, without affecting - * the window's context. As the context is unaffected, the bit depths of the - * framebuffer remain unchanged. - * - * If you wish to update the refresh rate of the desired video mode in addition - * to its resolution, see @ref glfwSetWindowMonitor. - * - * The window manager may put limits on what sizes are allowed. GLFW cannot - * and should not override these limits. - * - * @param[in] window The window to resize. - * @param[in] width The desired width, in screen coordinates, of the window - * content area. - * @param[in] height The desired height, in screen coordinates, of the window - * content area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland A full screen window will not attempt to change the mode, - * no matter what the requested size. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa @ref glfwGetWindowSize - * @sa @ref glfwSetWindowMonitor - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); - -/*! @brief Retrieves the size of the framebuffer of the specified window. - * - * This function retrieves the size, in pixels, of the framebuffer of the - * specified window. If you wish to retrieve the size of the window in screen - * coordinates, see @ref glfwGetWindowSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose framebuffer to query. - * @param[out] width Where to store the width, in pixels, of the framebuffer, - * or `NULL`. - * @param[out] height Where to store the height, in pixels, of the framebuffer, - * or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * @sa @ref glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Retrieves the size of the frame of the window. - * - * This function retrieves the size, in screen coordinates, of each edge of the - * frame of the specified window. This size includes the title bar, if the - * window has one. The size of the frame may vary depending on the - * [window-related hints](@ref window_hints_wnd) used to create it. - * - * Because this function retrieves the size of each window frame edge and not - * the offset along a particular coordinate axis, the retrieved values will - * always be zero or positive. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose frame size to query. - * @param[out] left Where to store the size, in screen coordinates, of the left - * edge of the window frame, or `NULL`. - * @param[out] top Where to store the size, in screen coordinates, of the top - * edge of the window frame, or `NULL`. - * @param[out] right Where to store the size, in screen coordinates, of the - * right edge of the window frame, or `NULL`. - * @param[out] bottom Where to store the size, in screen coordinates, of the - * bottom edge of the window frame, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom); - -/*! @brief Retrieves the content scale for the specified window. - * - * This function retrieves the content scale for the specified window. The - * content scale is the ratio between the current DPI and the platform's - * default DPI. This is especially important for text and any UI elements. If - * the pixel dimensions of your UI scaled by this look appropriate on your - * machine then it should appear at a reasonable size on other machines - * regardless of their DPI and scaling settings. This relies on the system DPI - * and scaling settings being somewhat correct. - * - * On systems where each monitors can have its own content scale, the window - * content scale will depend on which monitor the system considers the window - * to be on. - * - * @param[in] window The window to query. - * @param[out] xscale Where to store the x-axis content scale, or `NULL`. - * @param[out] yscale Where to store the y-axis content scale, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_scale - * @sa @ref glfwSetWindowContentScaleCallback - * @sa @ref glfwGetMonitorContentScale - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale); - -/*! @brief Returns the opacity of the whole window. - * - * This function returns the opacity of the window, including any decorations. - * - * The opacity (or alpha) value is a positive finite number between zero and - * one, where zero is fully transparent and one is fully opaque. If the system - * does not support whole window transparency, this function always returns one. - * - * The initial opacity value for newly created windows is one. - * - * @param[in] window The window to query. - * @return The opacity value of the specified window. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_transparency - * @sa @ref glfwSetWindowOpacity - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window); - -/*! @brief Sets the opacity of the whole window. - * - * This function sets the opacity of the window, including any decorations. - * - * The opacity (or alpha) value is a positive finite number between zero and - * one, where zero is fully transparent and one is fully opaque. - * - * The initial opacity value for newly created windows is one. - * - * A window created with framebuffer transparency may not use whole window - * transparency. The results of doing this are undefined. - * - * @param[in] window The window to set the opacity for. - * @param[in] opacity The desired opacity of the specified window. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_transparency - * @sa @ref glfwGetWindowOpacity - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity); - -/*! @brief Iconifies the specified window. - * - * This function iconifies (minimizes) the specified window if it was - * previously restored. If the window is already iconified, this function does - * nothing. - * - * If the specified window is a full screen window, the original monitor - * resolution is restored until the window is restored. - * - * @param[in] window The window to iconify. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland There is no concept of iconification in wl_shell, this - * function will emit @ref GLFW_PLATFORM_ERROR when using this deprecated - * protocol. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwRestoreWindow - * @sa @ref glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwIconifyWindow(GLFWwindow* window); - -/*! @brief Restores the specified window. - * - * This function restores the specified window if it was previously iconified - * (minimized) or maximized. If the window is already restored, this function - * does nothing. - * - * If the specified window is a full screen window, the resolution chosen for - * the window is restored on the selected monitor. - * - * @param[in] window The window to restore. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwIconifyWindow - * @sa @ref glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwRestoreWindow(GLFWwindow* window); - -/*! @brief Maximizes the specified window. - * - * This function maximizes the specified window if it was previously not - * maximized. If the window is already maximized, this function does nothing. - * - * If the specified window is a full screen window, this function does nothing. - * - * @param[in] window The window to maximize. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @par Thread Safety - * This function may only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwIconifyWindow - * @sa @ref glfwRestoreWindow - * - * @since Added in GLFW 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwMaximizeWindow(GLFWwindow* window); - -/*! @brief Makes the specified window visible. - * - * This function makes the specified window visible if it was previously - * hidden. If the window is already visible or is in full screen mode, this - * function does nothing. - * - * By default, windowed mode windows are focused when shown - * Set the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint - * to change this behavior for all newly created windows, or change the - * behavior for an existing window with @ref glfwSetWindowAttrib. - * - * @param[in] window The window to make visible. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa @ref glfwHideWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwShowWindow(GLFWwindow* window); - -/*! @brief Hides the specified window. - * - * This function hides the specified window if it was previously visible. If - * the window is already hidden or is in full screen mode, this function does - * nothing. - * - * @param[in] window The window to hide. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa @ref glfwShowWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwHideWindow(GLFWwindow* window); - -/*! @brief Brings the specified window to front and sets input focus. - * - * This function brings the specified window to front and sets input focus. - * The window should already be visible and not iconified. - * - * By default, both windowed and full screen mode windows are focused when - * initially created. Set the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) to - * disable this behavior. - * - * Also by default, windowed mode windows are focused when shown - * with @ref glfwShowWindow. Set the - * [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) to disable this behavior. - * - * __Do not use this function__ to steal focus from other applications unless - * you are certain that is what the user wants. Focus stealing can be - * extremely disruptive. - * - * For a less disruptive way of getting the user's attention, see - * [attention requests](@ref window_attention). - * - * @param[in] window The window to give input focus. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland It is not possible for an application to bring its windows - * to front, this function will always emit @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * @sa @ref window_attention - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwFocusWindow(GLFWwindow* window); - -/*! @brief Requests user attention to the specified window. - * - * This function requests user attention to the specified window. On - * platforms where this is not supported, attention is requested to the - * application as a whole. - * - * Once the user has given attention, usually by focusing the window or - * application, the system will end the request automatically. - * - * @param[in] window The window to request attention to. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @macos Attention is requested to the application as a whole, not the - * specific window. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attention - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window); - -/*! @brief Returns the monitor that the window uses for full screen mode. - * - * This function returns the handle of the monitor that the specified window is - * in full screen on. - * - * @param[in] window The window to query. - * @return The monitor, or `NULL` if the window is in windowed mode or an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa @ref glfwSetWindowMonitor - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); - -/*! @brief Sets the mode, monitor, video mode and placement of a window. - * - * This function sets the monitor that the window uses for full screen mode or, - * if the monitor is `NULL`, makes it windowed mode. - * - * When setting a monitor, this function updates the width, height and refresh - * rate of the desired video mode and switches to the video mode closest to it. - * The window position is ignored when setting a monitor. - * - * When the monitor is `NULL`, the position, width and height are used to - * place the window content area. The refresh rate is ignored when no monitor - * is specified. - * - * If you only wish to update the resolution of a full screen window or the - * size of a windowed mode window, see @ref glfwSetWindowSize. - * - * When a window transitions from full screen to windowed mode, this function - * restores any previous window settings such as whether it is decorated, - * floating, resizable, has size or aspect ratio limits, etc. - * - * @param[in] window The window whose monitor, size or video mode to set. - * @param[in] monitor The desired monitor, or `NULL` to set windowed mode. - * @param[in] xpos The desired x-coordinate of the upper-left corner of the - * content area. - * @param[in] ypos The desired y-coordinate of the upper-left corner of the - * content area. - * @param[in] width The desired with, in screen coordinates, of the content - * area or video mode. - * @param[in] height The desired height, in screen coordinates, of the content - * area or video mode. - * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, - * or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark The OpenGL or OpenGL ES context will not be destroyed or otherwise - * affected by any resizing or mode switching, although you may need to update - * your viewport if the framebuffer size has changed. - * - * @remark @wayland The desired window position is ignored, as there is no way - * for an application to set this property. - * - * @remark @wayland Setting the window to full screen will not attempt to - * change the mode, no matter what the requested size or refresh rate. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa @ref window_full_screen - * @sa @ref glfwGetWindowMonitor - * @sa @ref glfwSetWindowSize - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); - -/*! @brief Returns an attribute of the specified window. - * - * This function returns the value of an attribute of the specified window or - * its OpenGL or OpenGL ES context. - * - * @param[in] window The window to query. - * @param[in] attrib The [window attribute](@ref window_attribs) whose value to - * return. - * @return The value of the attribute, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @remark Framebuffer related hints are not window attributes. See @ref - * window_attribs_fb for more information. - * - * @remark Zero is a valid value for many window and context related - * attributes so you cannot use a return value of zero as an indication of - * errors. However, this function should not fail as long as it is passed - * valid arguments and the library has been [initialized](@ref intro_init). - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attribs - * @sa @ref glfwSetWindowAttrib - * - * @since Added in version 3.0. Replaces `glfwGetWindowParam` and - * `glfwGetGLVersion`. - * - * @ingroup window - */ -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); - -/*! @brief Sets an attribute of the specified window. - * - * This function sets the value of an attribute of the specified window. - * - * The supported attributes are [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), - * [GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), - * [GLFW_FLOATING](@ref GLFW_FLOATING_attrib), - * [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and - * [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib). - * - * Some of these attributes are ignored for full screen windows. The new - * value will take effect if the window is later made windowed. - * - * Some of these attributes are ignored for windowed mode windows. The new - * value will take effect if the window is later made full screen. - * - * @param[in] window The window to set the attribute for. - * @param[in] attrib A supported window attribute. - * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark Calling @ref glfwGetWindowAttrib will always return the latest - * value, even if that value is ignored by the current mode of the window. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attribs - * @sa @ref glfwGetWindowAttrib - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value); - -/*! @brief Sets the user pointer of the specified window. - * - * This function sets the user-defined pointer of the specified window. The - * current value is retained until the window is destroyed. The initial value - * is `NULL`. - * - * @param[in] window The window whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa @ref glfwGetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); - -/*! @brief Returns the user pointer of the specified window. - * - * This function returns the current value of the user-defined pointer of the - * specified window. The initial value is `NULL`. - * - * @param[in] window The window whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa @ref glfwSetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); - -/*! @brief Sets the position callback for the specified window. - * - * This function sets the position callback of the specified window, which is - * called when the window is moved. The callback is provided with the - * position, in screen coordinates, of the upper-left corner of the content - * area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int xpos, int ypos) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowposfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @wayland This callback will never be called, as there is no way for - * an application to know its global position. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun callback); - -/*! @brief Sets the size callback for the specified window. - * - * This function sets the size callback of the specified window, which is - * called when the window is resized. The callback is provided with the size, - * in screen coordinates, of the content area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int width, int height) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowsizefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun callback); - -/*! @brief Sets the close callback for the specified window. - * - * This function sets the close callback of the specified window, which is - * called when the user attempts to close the window, for example by clicking - * the close widget in the title bar. - * - * The close flag is set before this callback is called, but you can modify it - * at any time with @ref glfwSetWindowShouldClose. - * - * The close callback is not triggered by @ref glfwDestroyWindow. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowclosefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @macos Selecting Quit from the application menu will trigger the - * close callback for all windows. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_close - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun callback); - -/*! @brief Sets the refresh callback for the specified window. - * - * This function sets the refresh callback of the specified window, which is - * called when the content area of the window needs to be redrawn, for example - * if the window has been exposed after having been covered by another window. - * - * On compositing window systems such as Aero, Compiz, Aqua or Wayland, where - * the window contents are saved off-screen, this callback may be called only - * very infrequently or never at all. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window); - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowrefreshfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_refresh - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun callback); - -/*! @brief Sets the focus callback for the specified window. - * - * This function sets the focus callback of the specified window, which is - * called when the window gains or loses input focus. - * - * After the focus callback is called for a window that lost input focus, - * synthetic key and mouse button release events will be generated for all such - * that had been pressed. For more information, see @ref glfwSetKeyCallback - * and @ref glfwSetMouseButtonCallback. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int focused) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowfocusfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun callback); - -/*! @brief Sets the iconify callback for the specified window. - * - * This function sets the iconification callback of the specified window, which - * is called when the window is iconified or restored. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int iconified) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowiconifyfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @wayland The wl_shell protocol has no concept of iconification, - * this callback will never be called when using this deprecated protocol. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun callback); - -/*! @brief Sets the maximize callback for the specified window. - * - * This function sets the maximization callback of the specified window, which - * is called when the window is maximized or restored. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int maximized) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowmaximizefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_maximize - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window, GLFWwindowmaximizefun callback); - -/*! @brief Sets the framebuffer resize callback for the specified window. - * - * This function sets the framebuffer resize callback of the specified window, - * which is called when the framebuffer of the specified window is resized. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int width, int height) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWframebuffersizefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun callback); - -/*! @brief Sets the window content scale callback for the specified window. - * - * This function sets the window content scale callback of the specified window, - * which is called when the content scale of the specified window changes. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, float xscale, float yscale) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowcontentscalefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_scale - * @sa @ref glfwGetWindowContentScale - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun callback); - -/*! @brief Processes all pending events. - * - * This function processes only those events that are already in the event - * queue and then returns immediately. Processing events will cause the window - * and input callbacks associated with those events to be called. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwWaitEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 1.0. - * - * @ingroup window - */ -GLFWAPI void glfwPollEvents(void); - -/*! @brief Waits until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue. Once one or more events are available, - * it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue - * are processed and the function then returns immediately. Processing events - * will cause the window and input callbacks associated with those events to be - * called. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwPollEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 2.5. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEvents(void); - -/*! @brief Waits with timeout until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue, or until the specified timeout is reached. If - * one or more events are available, it behaves exactly like @ref - * glfwPollEvents, i.e. the events in the queue are processed and the function - * then returns immediately. Processing events will cause the window and input - * callbacks associated with those events to be called. - * - * The timeout value must be a positive finite number. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * Event processing is not required for joystick input to work. - * - * @param[in] timeout The maximum amount of time, in seconds, to wait. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwPollEvents - * @sa @ref glfwWaitEvents - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEventsTimeout(double timeout); - -/*! @brief Posts an empty event to the event queue. - * - * This function posts an empty event from the current thread to the event - * queue, causing @ref glfwWaitEvents or @ref glfwWaitEventsTimeout to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref events - * @sa @ref glfwWaitEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwPostEmptyEvent(void); - -/*! @brief Returns the value of an input option for the specified window. - * - * This function returns the value of an input option for the specified window. - * The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, - * @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or - * @ref GLFW_RAW_MOUSE_MOTION. - * - * @param[in] window The window to query. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, - * `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or - * `GLFW_RAW_MOUSE_MOTION`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref glfwSetInputMode - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); - -/*! @brief Sets an input option for the specified window. - * - * This function sets an input mode option for the specified window. The mode - * must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, - * @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or - * @ref GLFW_RAW_MOUSE_MOTION. - * - * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor - * modes: - * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. - * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the - * content area of the window but does not restrict the cursor from leaving. - * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual - * and unlimited cursor movement. This is useful for implementing for - * example 3D camera controls. - * - * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to - * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are - * enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS` - * the next time it is called even if the key had been released before the - * call. This is useful when you are only interested in whether keys have been - * pressed but not when or in which order. - * - * If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either - * `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it. - * If sticky mouse buttons are enabled, a mouse button press will ensure that - * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even - * if the mouse button had been released before the call. This is useful when - * you are only interested in whether mouse buttons have been pressed but not - * when or in which order. - * - * If the mode is `GLFW_LOCK_KEY_MODS`, the value must be either `GLFW_TRUE` to - * enable lock key modifier bits, or `GLFW_FALSE` to disable them. If enabled, - * callbacks that receive modifier bits will also have the @ref - * GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on, - * and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on. - * - * If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE` - * to enable raw (unscaled and unaccelerated) mouse motion when the cursor is - * disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported, - * attempting to set this will emit @ref GLFW_PLATFORM_ERROR. Call @ref - * glfwRawMouseMotionSupported to check for support. - * - * @param[in] window The window whose input mode to set. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, - * `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or - * `GLFW_RAW_MOUSE_MOTION`. - * @param[in] value The new value of the specified input mode. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref glfwGetInputMode - * - * @since Added in version 3.0. Replaces `glfwEnable` and `glfwDisable`. - * - * @ingroup input - */ -GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); - -/*! @brief Returns whether raw mouse motion is supported. - * - * This function returns whether raw mouse motion is supported on the current - * system. This status does not change after GLFW has been initialized so you - * only need to check this once. If you attempt to enable raw motion on - * a system that does not support it, @ref GLFW_PLATFORM_ERROR will be emitted. - * - * Raw mouse motion is closer to the actual motion of the mouse across - * a surface. It is not affected by the scaling and acceleration applied to - * the motion of the desktop cursor. That processing is suitable for a cursor - * while raw motion is better for controlling for example a 3D camera. Because - * of this, raw mouse motion is only provided when the cursor is disabled. - * - * @return `GLFW_TRUE` if raw mouse motion is supported on the current machine, - * or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref raw_mouse_motion - * @sa @ref glfwSetInputMode - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwRawMouseMotionSupported(void); - -/*! @brief Returns the layout-specific name of the specified printable key. - * - * This function returns the name of the specified printable key, encoded as - * UTF-8. This is typically the character that key would produce without any - * modifier keys, intended for displaying key bindings to the user. For dead - * keys, it is typically the diacritic it would add to a character. - * - * __Do not use this function__ for [text input](@ref input_char). You will - * break text input for many languages even if it happens to work for yours. - * - * If the key is `GLFW_KEY_UNKNOWN`, the scancode is used to identify the key, - * otherwise the scancode is ignored. If you specify a non-printable key, or - * `GLFW_KEY_UNKNOWN` and a scancode that maps to a non-printable key, this - * function returns `NULL` but does not emit an error. - * - * This behavior allows you to always pass in the arguments in the - * [key callback](@ref input_key) without modification. - * - * The printable keys are: - * - `GLFW_KEY_APOSTROPHE` - * - `GLFW_KEY_COMMA` - * - `GLFW_KEY_MINUS` - * - `GLFW_KEY_PERIOD` - * - `GLFW_KEY_SLASH` - * - `GLFW_KEY_SEMICOLON` - * - `GLFW_KEY_EQUAL` - * - `GLFW_KEY_LEFT_BRACKET` - * - `GLFW_KEY_RIGHT_BRACKET` - * - `GLFW_KEY_BACKSLASH` - * - `GLFW_KEY_WORLD_1` - * - `GLFW_KEY_WORLD_2` - * - `GLFW_KEY_0` to `GLFW_KEY_9` - * - `GLFW_KEY_A` to `GLFW_KEY_Z` - * - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9` - * - `GLFW_KEY_KP_DECIMAL` - * - `GLFW_KEY_KP_DIVIDE` - * - `GLFW_KEY_KP_MULTIPLY` - * - `GLFW_KEY_KP_SUBTRACT` - * - `GLFW_KEY_KP_ADD` - * - `GLFW_KEY_KP_EQUAL` - * - * Names for printable keys depend on keyboard layout, while names for - * non-printable keys are the same across layouts but depend on the application - * language and should be localized along with other user interface text. - * - * @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`. - * @param[in] scancode The scancode of the key to query. - * @return The UTF-8 encoded, layout-specific name of the key, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark The contents of the returned string may change when a keyboard - * layout change event is received. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key_name - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetKeyName(int key, int scancode); - -/*! @brief Returns the platform-specific scancode of the specified key. - * - * This function returns the platform-specific scancode of the specified key. - * - * If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this - * method will return `-1`. - * - * @param[in] key Any [named key](@ref keys). - * @return The platform-specific scancode for the key, or `-1` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref input_key - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwGetKeyScancode(int key); - -/*! @brief Returns the last reported state of a keyboard key for the specified - * window. - * - * This function returns the last state reported for the specified key to the - * specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to - * the key callback. - * - * If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns - * `GLFW_PRESS` the first time you call it for a key that was pressed, even if - * that key has already been released. - * - * The key functions deal with physical keys, with [key tokens](@ref keys) - * named after their use on the standard US keyboard layout. If you want to - * input text, use the Unicode character callback instead. - * - * The [modifier key bit masks](@ref mods) are not key tokens and cannot be - * used with this function. - * - * __Do not use this function__ to implement [text input](@ref input_char). - * - * @param[in] window The desired window. - * @param[in] key The desired [keyboard key](@ref keys). `GLFW_KEY_UNKNOWN` is - * not a valid key for this function. - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetKey(GLFWwindow* window, int key); - -/*! @brief Returns the last reported state of a mouse button for the specified - * window. - * - * This function returns the last state reported for the specified mouse button - * to the specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. - * - * If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function - * returns `GLFW_PRESS` the first time you call it for a mouse button that was - * pressed, even if that mouse button has already been released. - * - * @param[in] window The desired window. - * @param[in] button The desired [mouse button](@ref buttons). - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); - -/*! @brief Retrieves the position of the cursor relative to the content area of - * the window. - * - * This function returns the position of the cursor, in screen coordinates, - * relative to the upper-left corner of the content area of the specified - * window. - * - * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor - * position is unbounded and limited only by the minimum and maximum values of - * a `double`. - * - * The coordinate can be converted to their integer equivalents with the - * `floor` function. Casting directly to an integer type works for positive - * coordinates, but fails for negative ones. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The desired window. - * @param[out] xpos Where to store the cursor x-coordinate, relative to the - * left edge of the content area, or `NULL`. - * @param[out] ypos Where to store the cursor y-coordinate, relative to the to - * top edge of the content area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa @ref glfwSetCursorPos - * - * @since Added in version 3.0. Replaces `glfwGetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); - -/*! @brief Sets the position of the cursor, relative to the content area of the - * window. - * - * This function sets the position, in screen coordinates, of the cursor - * relative to the upper-left corner of the content area of the specified - * window. The window must have input focus. If the window does not have - * input focus when this function is called, it fails silently. - * - * __Do not use this function__ to implement things like camera controls. GLFW - * already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the - * cursor, transparently re-centers it and provides unconstrained cursor - * motion. See @ref glfwSetInputMode for more information. - * - * If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is - * unconstrained and limited only by the minimum and maximum values of - * a `double`. - * - * @param[in] window The desired window. - * @param[in] xpos The desired x-coordinate, relative to the left edge of the - * content area. - * @param[in] ypos The desired y-coordinate, relative to the top edge of the - * content area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland This function will only work when the cursor mode is - * `GLFW_CURSOR_DISABLED`, otherwise it will do nothing. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa @ref glfwGetCursorPos - * - * @since Added in version 3.0. Replaces `glfwSetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); - -/*! @brief Creates a custom cursor. - * - * Creates a new custom cursor image that can be set for a window with @ref - * glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor. - * Any remaining cursors are destroyed by @ref glfwTerminate. - * - * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight - * bits per channel with the red channel first. They are arranged canonically - * as packed sequential rows, starting from the top-left corner. - * - * The cursor hotspot is specified in pixels, relative to the upper-left corner - * of the cursor image. Like all other coordinate systems in GLFW, the X-axis - * points to the right and the Y-axis points down. - * - * @param[in] image The desired cursor image. - * @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot. - * @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot. - * @return The handle of the created cursor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwDestroyCursor - * @sa @ref glfwCreateStandardCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot); - -/*! @brief Creates a cursor with a standard shape. - * - * Returns a cursor with a [standard shape](@ref shapes), that can be set for - * a window with @ref glfwSetCursor. - * - * @param[in] shape One of the [standard shapes](@ref shapes). - * @return A new cursor ready to use or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape); - -/*! @brief Destroys a cursor. - * - * This function destroys a cursor previously created with @ref - * glfwCreateCursor. Any remaining cursors will be destroyed by @ref - * glfwTerminate. - * - * If the specified cursor is current for any window, that window will be - * reverted to the default cursor. This does not affect the cursor mode. - * - * @param[in] cursor The cursor object to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor); - -/*! @brief Sets the cursor for the window. - * - * This function sets the cursor image to be used when the cursor is over the - * content area of the specified window. The set cursor will only be visible - * when the [cursor mode](@ref cursor_mode) of the window is - * `GLFW_CURSOR_NORMAL`. - * - * On some platforms, the set cursor may not be visible unless the window also - * has input focus. - * - * @param[in] window The window to set the cursor for. - * @param[in] cursor The cursor to set, or `NULL` to switch back to the default - * arrow cursor. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor); - -/*! @brief Sets the key callback. - * - * This function sets the key callback of the specified window, which is called - * when a key is pressed, repeated or released. - * - * The key functions deal with physical keys, with layout independent - * [key tokens](@ref keys) named after their values in the standard US keyboard - * layout. If you want to input text, use the - * [character callback](@ref glfwSetCharCallback) instead. - * - * When a window loses input focus, it will generate synthetic key release - * events for all pressed keys. You can tell these events from user-generated - * events by the fact that the synthetic ones are generated after the focus - * loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * The scancode of a key is specific to that platform or sometimes even to that - * machine. Scancodes are intended to allow users to bind keys that don't have - * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their - * state is not saved and so it cannot be queried with @ref glfwGetKey. - * - * Sometimes GLFW needs to generate synthetic key events, in which case the - * scancode may be zero. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new key callback, or `NULL` to remove the currently - * set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int key, int scancode, int action, int mods) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWkeyfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun callback); - -/*! @brief Sets the Unicode character callback. - * - * This function sets the character callback of the specified window, which is - * called when a Unicode character is input. - * - * The character callback is intended for Unicode text input. As it deals with - * characters, it is keyboard layout dependent, whereas the - * [key callback](@ref glfwSetKeyCallback) is not. Characters do not map 1:1 - * to physical keys, as a key may produce zero, one or more characters. If you - * want to know whether a specific physical key was pressed or released, see - * the key callback instead. - * - * The character callback behaves as system text input normally does and will - * not be called if modifier keys are held down that would prevent normal text - * input on that platform, for example a Super (Command) key on macOS or Alt key - * on Windows. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcharfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun callback); - -/*! @brief Sets the Unicode character with modifiers callback. - * - * This function sets the character with modifiers callback of the specified - * window, which is called when a Unicode character is input regardless of what - * modifier keys are used. - * - * The character with modifiers callback is intended for implementing custom - * Unicode character input. For regular Unicode text input, see the - * [character callback](@ref glfwSetCharCallback). Like the character - * callback, the character with modifiers callback deals with characters and is - * keyboard layout dependent. Characters do not map 1:1 to physical keys, as - * a key may produce zero, one or more characters. If you want to know whether - * a specific physical key was pressed or released, see the - * [key callback](@ref glfwSetKeyCallback) instead. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or an - * [error](@ref error_handling) occurred. - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint, int mods) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcharmodsfun). - * - * @deprecated Scheduled for removal in version 4.0. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun callback); - -/*! @brief Sets the mouse button callback. - * - * This function sets the mouse button callback of the specified window, which - * is called when a mouse button is pressed or released. - * - * When a window loses input focus, it will generate synthetic mouse button - * release events for all pressed mouse buttons. You can tell these events - * from user-generated events by the fact that the synthetic ones are generated - * after the focus loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int button, int action, int mods) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWmousebuttonfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun callback); - -/*! @brief Sets the cursor position callback. - * - * This function sets the cursor position callback of the specified window, - * which is called when the cursor is moved. The callback is provided with the - * position, in screen coordinates, relative to the upper-left corner of the - * content area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, double xpos, double ypos); - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcursorposfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * - * @since Added in version 3.0. Replaces `glfwSetMousePosCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun callback); - -/*! @brief Sets the cursor enter/leave callback. - * - * This function sets the cursor boundary crossing callback of the specified - * window, which is called when the cursor enters or leaves the content area of - * the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int entered) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcursorenterfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_enter - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun callback); - -/*! @brief Sets the scroll callback. - * - * This function sets the scroll callback of the specified window, which is - * called when a scrolling device is used, such as a mouse wheel or scrolling - * area of a touchpad. - * - * The scroll callback receives all scrolling input, like that from a mouse - * wheel or a touchpad scrolling area. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new scroll callback, or `NULL` to remove the - * currently set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, double xoffset, double yoffset) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWscrollfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref scrolling - * - * @since Added in version 3.0. Replaces `glfwSetMouseWheelCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun callback); - -/*! @brief Sets the path drop callback. - * - * This function sets the path drop callback of the specified window, which is - * called when one or more dragged paths are dropped on the window. - * - * Because the path array and its strings may have been generated specifically - * for that event, they are not guaranteed to be valid after the callback has - * returned. If you wish to use them after the callback returns, you need to - * make a deep copy. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new file drop callback, or `NULL` to remove the - * currently set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int path_count, const char* paths[]) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWdropfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @wayland File drop is currently unimplemented. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref path_drop - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun callback); - -/*! @brief Returns whether the specified joystick is present. - * - * This function returns whether the specified joystick is present. - * - * There is no need to call this function before other functions that accept - * a joystick ID, as they all check for presence before performing any other - * work. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick - * - * @since Added in version 3.0. Replaces `glfwGetJoystickParam`. - * - * @ingroup input - */ -GLFWAPI int glfwJoystickPresent(int jid); - -/*! @brief Returns the values of all axes of the specified joystick. - * - * This function returns the values of all axes of the specified joystick. - * Each element in the array is a value between -1.0 and 1.0. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of axis values in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of axis values, or `NULL` if the joystick is not present or - * an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_axis - * - * @since Added in version 3.0. Replaces `glfwGetJoystickPos`. - * - * @ingroup input - */ -GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count); - -/*! @brief Returns the state of all buttons of the specified joystick. - * - * This function returns the state of all buttons of the specified joystick. - * Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`. - * - * For backward compatibility with earlier versions that did not have @ref - * glfwGetJoystickHats, the button array also includes all hats, each - * represented as four buttons. The hats are in the same order as returned by - * __glfwGetJoystickHats__ and are in the order _up_, _right_, _down_ and - * _left_. To disable these extra buttons, set the @ref - * GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of button states in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of button states, or `NULL` if the joystick is not present - * or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_button - * - * @since Added in version 2.2. - * @glfw3 Changed to return a dynamic array. - * - * @ingroup input - */ -GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count); - -/*! @brief Returns the state of all hats of the specified joystick. - * - * This function returns the state of all hats of the specified joystick. - * Each element in the array is one of the following values: - * - * Name | Value - * ---- | ----- - * `GLFW_HAT_CENTERED` | 0 - * `GLFW_HAT_UP` | 1 - * `GLFW_HAT_RIGHT` | 2 - * `GLFW_HAT_DOWN` | 4 - * `GLFW_HAT_LEFT` | 8 - * `GLFW_HAT_RIGHT_UP` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_UP` - * `GLFW_HAT_RIGHT_DOWN` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_DOWN` - * `GLFW_HAT_LEFT_UP` | `GLFW_HAT_LEFT` \| `GLFW_HAT_UP` - * `GLFW_HAT_LEFT_DOWN` | `GLFW_HAT_LEFT` \| `GLFW_HAT_DOWN` - * - * The diagonal directions are bitwise combinations of the primary (up, right, - * down and left) directions and you can test for these individually by ANDing - * it with the corresponding direction. - * - * @code - * if (hats[2] & GLFW_HAT_RIGHT) - * { - * // State of hat 2 could be right-up, right or right-down - * } - * @endcode - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of hat states in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of hat states, or `NULL` if the joystick is not present - * or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, this function is called again for that joystick or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_hat - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count); - -/*! @brief Returns the name of the specified joystick. - * - * This function returns the name, encoded as UTF-8, of the specified joystick. - * The returned string is allocated and freed by GLFW. You should not free it - * yourself. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick - * is not present or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_name - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetJoystickName(int jid); - -/*! @brief Returns the SDL compatible GUID of the specified joystick. - * - * This function returns the SDL compatible GUID, as a UTF-8 encoded - * hexadecimal string, of the specified joystick. The returned string is - * allocated and freed by GLFW. You should not free it yourself. - * - * The GUID is what connects a joystick to a gamepad mapping. A connected - * joystick will always have a GUID even if there is no gamepad mapping - * assigned to it. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * The GUID uses the format introduced in SDL 2.0.5. This GUID tries to - * uniquely identify the make and model of a joystick but does not identify - * a specific unit, e.g. all wired Xbox 360 controllers will have the same - * GUID on that platform. The GUID for a unit may vary between platforms - * depending on what hardware information the platform specific APIs provide. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded GUID of the joystick, or `NULL` if the joystick - * is not present or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetJoystickGUID(int jid); - -/*! @brief Sets the user pointer of the specified joystick. - * - * This function sets the user-defined pointer of the specified joystick. The - * current value is retained until the joystick is disconnected. The initial - * value is `NULL`. - * - * This function may be called from the joystick callback, even for a joystick - * that is being disconnected. - * - * @param[in] jid The joystick whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref joystick_userptr - * @sa @ref glfwGetJoystickUserPointer - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer); - -/*! @brief Returns the user pointer of the specified joystick. - * - * This function returns the current value of the user-defined pointer of the - * specified joystick. The initial value is `NULL`. - * - * This function may be called from the joystick callback, even for a joystick - * that is being disconnected. - * - * @param[in] jid The joystick whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref joystick_userptr - * @sa @ref glfwSetJoystickUserPointer - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI void* glfwGetJoystickUserPointer(int jid); - -/*! @brief Returns whether the specified joystick has a gamepad mapping. - * - * This function returns whether the specified joystick is both present and has - * a gamepad mapping. - * - * If the specified joystick is present but does not have a gamepad mapping - * this function will return `GLFW_FALSE` but will not generate an error. Call - * @ref glfwJoystickPresent to check if a joystick is present regardless of - * whether it has a mapping. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return `GLFW_TRUE` if a joystick is both present and has a gamepad mapping, - * or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwGetGamepadState - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwJoystickIsGamepad(int jid); - -/*! @brief Sets the joystick configuration callback. - * - * This function sets the joystick configuration callback, or removes the - * currently set callback. This is called when a joystick is connected to or - * disconnected from the system. - * - * For joystick connection and disconnection events to be delivered on all - * platforms, you need to call one of the [event processing](@ref events) - * functions. Joystick disconnection may also be detected and the callback - * called by joystick functions. The function will then return whatever it - * returns if the joystick is not present. - * - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(int jid, int event) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWjoystickfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_event - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun callback); - -/*! @brief Adds the specified SDL_GameControllerDB gamepad mappings. - * - * This function parses the specified ASCII encoded string and updates the - * internal list with any gamepad mappings it finds. This string may - * contain either a single gamepad mapping or many mappings separated by - * newlines. The parser supports the full format of the `gamecontrollerdb.txt` - * source file including empty lines and comments. - * - * See @ref gamepad_mapping for a description of the format. - * - * If there is already a gamepad mapping for a given GUID in the internal list, - * it will be replaced by the one passed to this function. If the library is - * terminated and re-initialized the internal list will revert to the built-in - * default. - * - * @param[in] string The string containing the gamepad mappings. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_VALUE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwJoystickIsGamepad - * @sa @ref glfwGetGamepadName - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwUpdateGamepadMappings(const char* string); - -/*! @brief Returns the human-readable gamepad name for the specified joystick. - * - * This function returns the human-readable name of the gamepad from the - * gamepad mapping assigned to the specified joystick. - * - * If the specified joystick is not present or does not have a gamepad mapping - * this function will return `NULL` but will not generate an error. Call - * @ref glfwJoystickPresent to check whether it is present regardless of - * whether it has a mapping. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded name of the gamepad, or `NULL` if the - * joystick is not present, does not have a mapping or an - * [error](@ref error_handling) occurred. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, the gamepad mappings are updated or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwJoystickIsGamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetGamepadName(int jid); - -/*! @brief Retrieves the state of the specified joystick remapped as a gamepad. - * - * This function retrieves the state of the specified joystick remapped to - * an Xbox-like gamepad. - * - * If the specified joystick is not present or does not have a gamepad mapping - * this function will return `GLFW_FALSE` but will not generate an error. Call - * @ref glfwJoystickPresent to check whether it is present regardless of - * whether it has a mapping. - * - * The Guide button may not be available for input as it is often hooked by the - * system or the Steam client. - * - * Not all devices have all the buttons or axes provided by @ref - * GLFWgamepadstate. Unavailable buttons and axes will always report - * `GLFW_RELEASE` and 0.0 respectively. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] state The gamepad input state of the joystick. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if no joystick is - * connected, it has no gamepad mapping or an [error](@ref error_handling) - * occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwUpdateGamepadMappings - * @sa @ref glfwJoystickIsGamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state); - -/*! @brief Sets the clipboard to the specified string. - * - * This function sets the system clipboard to the specified, UTF-8 encoded - * string. - * - * @param[in] window Deprecated. Any valid window or `NULL`. - * @param[in] string A UTF-8 encoded string. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa @ref glfwGetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); - -/*! @brief Returns the contents of the clipboard as a string. - * - * This function returns the contents of the system clipboard, if it contains - * or is convertible to a UTF-8 encoded string. If the clipboard is empty or - * if its contents cannot be converted, `NULL` is returned and a @ref - * GLFW_FORMAT_UNAVAILABLE error is generated. - * - * @param[in] window Deprecated. Any valid window or `NULL`. - * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetClipboardString or @ref glfwSetClipboardString, or until the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa @ref glfwSetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); - -/*! @brief Returns the GLFW time. - * - * This function returns the current GLFW time, in seconds. Unless the time - * has been set using @ref glfwSetTime it measures time elapsed since GLFW was - * initialized. - * - * This function and @ref glfwSetTime are helper functions on top of @ref - * glfwGetTimerFrequency and @ref glfwGetTimerValue. - * - * The resolution of the timer is system dependent, but is usually on the order - * of a few micro- or nanoseconds. It uses the highest-resolution monotonic - * time source on each supported platform. - * - * @return The current time, in seconds, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal base time is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwSetTime. - * - * @sa @ref time - * - * @since Added in version 1.0. - * - * @ingroup input - */ -GLFWAPI double glfwGetTime(void); - -/*! @brief Sets the GLFW time. - * - * This function sets the current GLFW time, in seconds. The value must be - * a positive finite number less than or equal to 18446744073.0, which is - * approximately 584.5 years. - * - * This function and @ref glfwGetTime are helper functions on top of @ref - * glfwGetTimerFrequency and @ref glfwGetTimerValue. - * - * @param[in] time The new value, in seconds. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_VALUE. - * - * @remark The upper limit of GLFW time is calculated as - * floor((264 - 1) / 109) and is due to implementations - * storing nanoseconds in 64 bits. The limit may be increased in the future. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal base time is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwGetTime. - * - * @sa @ref time - * - * @since Added in version 2.2. - * - * @ingroup input - */ -GLFWAPI void glfwSetTime(double time); - -/*! @brief Returns the current value of the raw timer. - * - * This function returns the current value of the raw timer, measured in - * 1 / frequency seconds. To get the frequency, call @ref - * glfwGetTimerFrequency. - * - * @return The value of the timer, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa @ref glfwGetTimerFrequency - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerValue(void); - -/*! @brief Returns the frequency, in Hz, of the raw timer. - * - * This function returns the frequency, in Hz, of the raw timer. - * - * @return The frequency of the timer, in Hz, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa @ref glfwGetTimerValue - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerFrequency(void); - -/*! @brief Makes the context of the specified window current for the calling - * thread. - * - * This function makes the OpenGL or OpenGL ES context of the specified window - * current on the calling thread. A context must only be made current on - * a single thread at a time and each thread can have only a single current - * context at a time. - * - * When moving a context between threads, you must make it non-current on the - * old thread before making it current on the new one. - * - * By default, making a context non-current implicitly forces a pipeline flush. - * On machines that support `GL_KHR_context_flush_control`, you can control - * whether a context performs this flush by setting the - * [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) - * hint. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * @param[in] window The window whose context to make current, or `NULL` to - * detach the current context. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa @ref glfwGetCurrentContext - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); - -/*! @brief Returns the window whose context is current on the calling thread. - * - * This function returns the window whose OpenGL or OpenGL ES context is - * current on the calling thread. - * - * @return The window whose context is current, or `NULL` if no window's - * context is current. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa @ref glfwMakeContextCurrent - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI GLFWwindow* glfwGetCurrentContext(void); - -/*! @brief Swaps the front and back buffers of the specified window. - * - * This function swaps the front and back buffers of the specified window when - * rendering with OpenGL or OpenGL ES. If the swap interval is greater than - * zero, the GPU driver waits the specified number of screen updates before - * swapping the buffers. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see `vkQueuePresentKHR` instead. - * - * @param[in] window The window whose buffers to swap. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark __EGL:__ The context of the specified window must be current on the - * calling thread. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa @ref glfwSwapInterval - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSwapBuffers(GLFWwindow* window); - -/*! @brief Sets the swap interval for the current context. - * - * This function sets the swap interval for the current OpenGL or OpenGL ES - * context, i.e. the number of screen updates to wait from the time @ref - * glfwSwapBuffers was called before swapping the buffers and returning. This - * is sometimes called _vertical synchronization_, _vertical retrace - * synchronization_ or just _vsync_. - * - * A context that supports either of the `WGL_EXT_swap_control_tear` and - * `GLX_EXT_swap_control_tear` extensions also accepts _negative_ swap - * intervals, which allows the driver to swap immediately even if a frame - * arrives a little bit late. You can check for these extensions with @ref - * glfwExtensionSupported. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see the present mode of your swapchain instead. - * - * @param[in] interval The minimum number of screen updates to wait for - * until the buffers are swapped by @ref glfwSwapBuffers. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark This function is not called during context creation, leaving the - * swap interval set to whatever is the default on that platform. This is done - * because some swap interval extensions used by GLFW do not allow the swap - * interval to be reset to zero once it has been set to a non-zero value. - * - * @remark Some GPU drivers do not honor the requested swap interval, either - * because of a user setting that overrides the application's request or due to - * bugs in the driver. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa @ref glfwSwapBuffers - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI void glfwSwapInterval(int interval); - -/*! @brief Returns whether the specified extension is available. - * - * This function returns whether the specified - * [API extension](@ref context_glext) is supported by the current OpenGL or - * OpenGL ES context. It searches both for client API extension and context - * creation API extensions. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * As this functions retrieves and searches one or more extension strings each - * call, it is recommended that you cache its results if it is going to be used - * frequently. The extension strings will not change during the lifetime of - * a context, so there is no danger in doing this. - * - * This function does not apply to Vulkan. If you are using Vulkan, see @ref - * glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties` - * and `vkEnumerateDeviceExtensionProperties` instead. - * - * @param[in] extension The ASCII encoded name of the extension. - * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE` - * otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa @ref glfwGetProcAddress - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI int glfwExtensionSupported(const char* extension); - -/*! @brief Returns the address of the specified function for the current - * context. - * - * This function returns the address of the specified OpenGL or OpenGL ES - * [core or extension function](@ref context_glext), if it is supported - * by the current context. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and - * `vkGetDeviceProcAddr` instead. - * - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark The address of a given function is not guaranteed to be the same - * between contexts. - * - * @remark This function may return a non-`NULL` address despite the - * associated version or extension not being available. Always check the - * context version or extension string first. - * - * @pointer_lifetime The returned function pointer is valid until the context - * is destroyed or the library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa @ref glfwExtensionSupported - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); - -/*! @brief Returns whether the Vulkan loader and an ICD have been found. - * - * This function returns whether the Vulkan loader and any minimally functional - * ICD have been found. - * - * The availability of a Vulkan loader and even an ICD does not by itself - * guarantee that surface creation or even instance creation is possible. - * For example, on Fermi systems Nvidia will install an ICD that provides no - * actual Vulkan support. Call @ref glfwGetRequiredInstanceExtensions to check - * whether the extensions necessary for Vulkan surface creation are available - * and @ref glfwGetPhysicalDevicePresentationSupport to check whether a queue - * family of a physical device supports image presentation. - * - * @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE` - * otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_support - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwVulkanSupported(void); - -/*! @brief Returns the Vulkan instance extensions required by GLFW. - * - * This function returns an array of names of Vulkan instance extensions required - * by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the - * list will always contain `VK_KHR_surface`, so if you don't require any - * additional extensions you can pass this list directly to the - * `VkInstanceCreateInfo` struct. - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available. - * - * If Vulkan is available but no set of extensions allowing window surface - * creation was found, this function returns `NULL`. You may still use Vulkan - * for off-screen rendering and compute work. - * - * @param[out] count Where to store the number of extensions in the returned - * array. This is set to zero if an error occurred. - * @return An array of ASCII encoded extension names, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @remark Additional extensions may be required by future versions of GLFW. - * You should check if any extensions you wish to enable are already in the - * returned array, as it is an error to specify an extension more than once in - * the `VkInstanceCreateInfo` struct. - * - * @remark @macos This function currently supports either the - * `VK_MVK_macos_surface` extension from MoltenVK or `VK_EXT_metal_surface` - * extension. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_ext - * @sa @ref glfwCreateWindowSurface - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count); - -#if defined(VK_VERSION_1_0) - -/*! @brief Returns the address of the specified Vulkan instance function. - * - * This function returns the address of the specified Vulkan core or extension - * function for the specified instance. If instance is set to `NULL` it can - * return any function exported from the Vulkan loader, including at least the - * following functions: - * - * - `vkEnumerateInstanceExtensionProperties` - * - `vkEnumerateInstanceLayerProperties` - * - `vkCreateInstance` - * - `vkGetInstanceProcAddr` - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available. - * - * This function is equivalent to calling `vkGetInstanceProcAddr` with - * a platform-specific query of the Vulkan loader as a fallback. - * - * @param[in] instance The Vulkan instance to query, or `NULL` to retrieve - * functions related to instance creation. - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @pointer_lifetime The returned function pointer is valid until the library - * is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_proc - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname); - -/*! @brief Returns whether the specified queue family can present images. - * - * This function returns whether the specified queue family of the specified - * physical device supports presentation to the platform GLFW was built for. - * - * If Vulkan or the required window surface creation instance extensions are - * not available on the machine, or if the specified instance was not created - * with the required extensions, this function returns `GLFW_FALSE` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available and @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * @param[in] instance The instance that the physical device belongs to. - * @param[in] device The physical device that the queue family belongs to. - * @param[in] queuefamily The index of the queue family to query. - * @return `GLFW_TRUE` if the queue family supports presentation, or - * `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @remark @macos This function currently always returns `GLFW_TRUE`, as the - * `VK_MVK_macos_surface` extension does not provide - * a `vkGetPhysicalDevice*PresentationSupport` type function. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_present - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); - -/*! @brief Creates a Vulkan surface for the specified window. - * - * This function creates a Vulkan surface for the specified window. - * - * If the Vulkan loader or at least one minimally functional ICD were not found, - * this function returns `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref - * GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported to check whether - * Vulkan is at least minimally available. - * - * If the required window surface creation instance extensions are not - * available or if the specified instance was not created with these extensions - * enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * The window surface cannot be shared with another API so the window must - * have been created with the [client api hint](@ref GLFW_CLIENT_API_attrib) - * set to `GLFW_NO_API` otherwise it generates a @ref GLFW_INVALID_VALUE error - * and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`. - * - * The window surface must be destroyed before the specified Vulkan instance. - * It is the responsibility of the caller to destroy the window surface. GLFW - * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the - * surface. - * - * @param[in] instance The Vulkan instance to create the surface in. - * @param[in] window The window to create the surface for. - * @param[in] allocator The allocator to use, or `NULL` to use the default - * allocator. - * @param[out] surface Where to store the handle of the surface. This is set - * to `VK_NULL_HANDLE` if an error occurred. - * @return `VK_SUCCESS` if successful, or a Vulkan error code if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE, @ref GLFW_PLATFORM_ERROR and @ref GLFW_INVALID_VALUE - * - * @remark If an error occurs before the creation call is made, GLFW returns - * the Vulkan error code most appropriate for the error. Appropriate use of - * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should - * eliminate almost all occurrences of these errors. - * - * @remark @macos This function currently only supports the - * `VK_MVK_macos_surface` extension from MoltenVK. - * - * @remark @macos This function creates and sets a `CAMetalLayer` instance for - * the window content view, which is required for MoltenVK to function. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_surface - * @sa @ref glfwGetRequiredInstanceExtensions - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -#endif /*VK_VERSION_1_0*/ - - -/************************************************************************* - * Global definition cleanup - *************************************************************************/ - -/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ - -#ifdef GLFW_WINGDIAPI_DEFINED - #undef WINGDIAPI - #undef GLFW_WINGDIAPI_DEFINED -#endif - -#ifdef GLFW_CALLBACK_DEFINED - #undef CALLBACK - #undef GLFW_CALLBACK_DEFINED -#endif - -/* Some OpenGL related headers need GLAPIENTRY, but it is unconditionally - * defined by some gl.h variants (OpenBSD) so define it after if needed. - */ -#ifndef GLAPIENTRY - #define GLAPIENTRY APIENTRY -#endif - -/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ - - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_h_ */ - diff --git a/src/deps/glfw-3.3.2/include/GLFW/glfw3native.h b/src/deps/glfw-3.3.2/include/GLFW/glfw3native.h deleted file mode 100644 index 267e75c..0000000 --- a/src/deps/glfw-3.3.2/include/GLFW/glfw3native.h +++ /dev/null @@ -1,525 +0,0 @@ -/************************************************************************* - * GLFW 3.3 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2018 Camilla Löwy - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_native_h_ -#define _glfw3_native_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3native.h - * @brief The header of the native access functions. - * - * This is the header file of the native access functions. See @ref native for - * more information. - */ -/*! @defgroup native Native access - * @brief Functions related to accessing native handles. - * - * **By using the native access functions you assert that you know what you're - * doing and how to fix problems caused by using them. If you don't, you - * shouldn't be using them.** - * - * Before the inclusion of @ref glfw3native.h, you may define zero or more - * window system API macro and zero or more context creation API macros. - * - * The chosen backends must match those the library was compiled for. Failure - * to do this will cause a link-time error. - * - * The available window API macros are: - * * `GLFW_EXPOSE_NATIVE_WIN32` - * * `GLFW_EXPOSE_NATIVE_COCOA` - * * `GLFW_EXPOSE_NATIVE_X11` - * * `GLFW_EXPOSE_NATIVE_WAYLAND` - * - * The available context API macros are: - * * `GLFW_EXPOSE_NATIVE_WGL` - * * `GLFW_EXPOSE_NATIVE_NSGL` - * * `GLFW_EXPOSE_NATIVE_GLX` - * * `GLFW_EXPOSE_NATIVE_EGL` - * * `GLFW_EXPOSE_NATIVE_OSMESA` - * - * These macros select which of the native access functions that are declared - * and which platform-specific headers to include. It is then up your (by - * definition platform-specific) code to handle which of these should be - * defined. - */ - - -/************************************************************************* - * System headers and types - *************************************************************************/ - -#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL) - // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for - // example to allow applications to correctly declare a GL_ARB_debug_output - // callback) but windows.h assumes no one will define APIENTRY before it does - #if defined(GLFW_APIENTRY_DEFINED) - #undef APIENTRY - #undef GLFW_APIENTRY_DEFINED - #endif - #include -#elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL) - #if defined(__OBJC__) - #import - #else - #include - typedef void* id; - #endif -#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) - #include - #include -#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) - #include -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WGL) - /* WGL is declared by windows.h */ -#endif -#if defined(GLFW_EXPOSE_NATIVE_NSGL) - /* NSGL is declared by Cocoa.h */ -#endif -#if defined(GLFW_EXPOSE_NATIVE_GLX) - #include -#endif -#if defined(GLFW_EXPOSE_NATIVE_EGL) - #include -#endif -#if defined(GLFW_EXPOSE_NATIVE_OSMESA) - #include -#endif - - -/************************************************************************* - * Functions - *************************************************************************/ - -#if defined(GLFW_EXPOSE_NATIVE_WIN32) -/*! @brief Returns the adapter device name of the specified monitor. - * - * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) - * of the specified monitor, or `NULL` if an [error](@ref error_handling) - * occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the display device name of the specified monitor. - * - * @return The UTF-8 encoded display device name (for example - * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `HWND` of the specified window. - * - * @return The `HWND` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WGL) -/*! @brief Returns the `HGLRC` of the specified window. - * - * @return The `HGLRC` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_COCOA) -/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. - * - * @return The `CGDirectDisplayID` of the specified monitor, or - * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the `NSWindow` of the specified window. - * - * @return The `NSWindow` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_NSGL) -/*! @brief Returns the `NSOpenGLContext` of the specified window. - * - * @return The `NSOpenGLContext` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_X11) -/*! @brief Returns the `Display` used by GLFW. - * - * @return The `Display` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Display* glfwGetX11Display(void); - -/*! @brief Returns the `RRCrtc` of the specified monitor. - * - * @return The `RRCrtc` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the `RROutput` of the specified monitor. - * - * @return The `RROutput` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `Window` of the specified window. - * - * @return The `Window` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Window glfwGetX11Window(GLFWwindow* window); - -/*! @brief Sets the current primary selection to the specified string. - * - * @param[in] string A UTF-8 encoded string. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwGetX11SelectionString - * @sa glfwSetClipboardString - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI void glfwSetX11SelectionString(const char* string); - -/*! @brief Returns the contents of the current primary selection as a string. - * - * If the selection is empty or if its contents cannot be converted, `NULL` - * is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated. - * - * @return The contents of the selection as a UTF-8 encoded string, or `NULL` - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the - * library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwSetX11SelectionString - * @sa glfwGetClipboardString - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetX11SelectionString(void); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_GLX) -/*! @brief Returns the `GLXContext` of the specified window. - * - * @return The `GLXContext` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); - -/*! @brief Returns the `GLXWindow` of the specified window. - * - * @return The `GLXWindow` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WAYLAND) -/*! @brief Returns the `struct wl_display*` used by GLFW. - * - * @return The `struct wl_display*` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); - -/*! @brief Returns the `struct wl_output*` of the specified monitor. - * - * @return The `struct wl_output*` of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the main `struct wl_surface*` of the specified window. - * - * @return The main `struct wl_surface*` of the specified window, or `NULL` if - * an [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_EGL) -/*! @brief Returns the `EGLDisplay` used by GLFW. - * - * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLDisplay glfwGetEGLDisplay(void); - -/*! @brief Returns the `EGLContext` of the specified window. - * - * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); - -/*! @brief Returns the `EGLSurface` of the specified window. - * - * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_OSMESA) -/*! @brief Retrieves the color buffer associated with the specified window. - * - * @param[in] window The window whose color buffer to retrieve. - * @param[out] width Where to store the width of the color buffer, or `NULL`. - * @param[out] height Where to store the height of the color buffer, or `NULL`. - * @param[out] format Where to store the OSMesa pixel format of the color - * buffer, or `NULL`. - * @param[out] buffer Where to store the address of the color buffer, or - * `NULL`. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer); - -/*! @brief Retrieves the depth buffer associated with the specified window. - * - * @param[in] window The window whose depth buffer to retrieve. - * @param[out] width Where to store the width of the depth buffer, or `NULL`. - * @param[out] height Where to store the height of the depth buffer, or `NULL`. - * @param[out] bytesPerValue Where to store the number of bytes per depth - * buffer element, or `NULL`. - * @param[out] buffer Where to store the address of the depth buffer, or - * `NULL`. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer); - -/*! @brief Returns the `OSMesaContext` of the specified window. - * - * @return The `OSMesaContext` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window); -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_native_h_ */ - diff --git a/src/deps/glfw-3.3.2/src/CMakeLists.txt b/src/deps/glfw-3.3.2/src/CMakeLists.txt deleted file mode 100644 index 891302e..0000000 --- a/src/deps/glfw-3.3.2/src/CMakeLists.txt +++ /dev/null @@ -1,184 +0,0 @@ - -set(common_HEADERS internal.h mappings.h - "${GLFW_BINARY_DIR}/src/glfw_config.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h") -set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c) - -if (_GLFW_COCOA) - set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h - posix_thread.h nsgl_context.h egl_context.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m - cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c - nsgl_context.m egl_context.c osmesa_context.c) -elseif (_GLFW_WIN32) - set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h - wgl_context.h egl_context.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c - win32_monitor.c win32_time.c win32_thread.c win32_window.c - wgl_context.c egl_context.c osmesa_context.c) -elseif (_GLFW_X11) - set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h - posix_thread.h glx_context.h egl_context.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c - xkb_unicode.c posix_time.c posix_thread.c glx_context.c - egl_context.c osmesa_context.c) -elseif (_GLFW_WAYLAND) - set(glfw_HEADERS ${common_HEADERS} wl_platform.h - posix_time.h posix_thread.h xkb_unicode.h egl_context.h - osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c - posix_time.c posix_thread.c xkb_unicode.c - egl_context.c osmesa_context.c) - - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml" - BASENAME xdg-shell) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml" - BASENAME xdg-decoration) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml" - BASENAME viewporter) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml" - BASENAME relative-pointer-unstable-v1) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" - BASENAME pointer-constraints-unstable-v1) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml" - BASENAME idle-inhibit-unstable-v1) -elseif (_GLFW_OSMESA) - set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h - posix_time.h posix_thread.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c - null_joystick.c posix_time.c posix_thread.c osmesa_context.c) -endif() - -if (_GLFW_X11 OR _GLFW_WAYLAND) - if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") - set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h) - set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c) - else() - set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h) - set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c) - endif() -endif() - -if (APPLE) - # For some reason CMake didn't know about .m until version 3.16 - set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m - cocoa_window.m nsgl_context.m PROPERTIES - LANGUAGE C) -endif() - -add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) -set_target_properties(glfw PROPERTIES - OUTPUT_NAME ${GLFW_LIB_NAME} - VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR} - SOVERSION ${GLFW_VERSION_MAJOR} - POSITION_INDEPENDENT_CODE ON - FOLDER "GLFW3") - -if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR - ${CMAKE_VERSION} VERSION_GREATER "3.1.0") - - set_target_properties(glfw PROPERTIES C_STANDARD 99) -else() - # Remove this fallback when removing support for CMake version less than 3.1 - target_compile_options(glfw PRIVATE - "$<$:-std=c99>" - "$<$:-std=c99>" - "$<$:-std=c99>") -endif() - -target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H) -target_include_directories(glfw PUBLIC - "$" - "$") -target_include_directories(glfw PRIVATE - "${GLFW_SOURCE_DIR}/src" - "${GLFW_BINARY_DIR}/src" - ${glfw_INCLUDE_DIRS}) -target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES}) - -if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR - "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR - "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang") - - # Make GCC and Clang warn about declarations that VS 2010 and 2012 won't - # accept for all source files that VS will build - set_source_files_properties(context.c init.c input.c monitor.c vulkan.c - window.c win32_init.c win32_joystick.c - win32_monitor.c win32_time.c win32_thread.c - win32_window.c wgl_context.c egl_context.c - osmesa_context.c PROPERTIES - COMPILE_FLAGS -Wdeclaration-after-statement) - - # Enable a reasonable set of warnings (no, -Wextra is not reasonable) - target_compile_options(glfw PRIVATE "-Wall") -endif() - -if (WIN32) - target_compile_definitions(glfw PRIVATE _UNICODE) -endif() - -# HACK: When building on MinGW, WINVER and UNICODE need to be defined before -# the inclusion of stddef.h (by glfw3.h), which is itself included before -# win32_platform.h. We define them here until a saner solution can be found -# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. -if (MINGW) - target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501) -endif() - -if (BUILD_SHARED_LIBS) - if (WIN32) - if (MINGW) - # Remove the dependency on the shared version of libgcc - # NOTE: MinGW-w64 has the correct default but MinGW needs this - target_link_libraries(glfw PRIVATE "-static-libgcc") - - # Remove the lib prefix on the DLL (but not the import library) - set_target_properties(glfw PROPERTIES PREFIX "") - - # Add a suffix to the import library to avoid naming conflicts - set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") - else() - # Add a suffix to the import library to avoid naming conflicts - set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") - endif() - - target_compile_definitions(glfw INTERFACE GLFW_DLL) - elseif (APPLE) - # Add -fno-common to work around a bug in Apple's GCC - target_compile_options(glfw PRIVATE "-fno-common") - - set_target_properties(glfw PROPERTIES - INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}") - endif() - - if (UNIX) - # Hide symbols not explicitly tagged for export from the shared library - target_compile_options(glfw PRIVATE "-fvisibility=hidden") - endif() -endif() - -if (MSVC) - target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) -endif() - -if (GLFW_INSTALL) - install(TARGETS glfw - EXPORT glfwTargets - RUNTIME DESTINATION "bin" - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}") -endif() - diff --git a/src/deps/glfw-3.3.2/src/cocoa_init.m b/src/deps/glfw-3.3.2/src/cocoa_init.m deleted file mode 100644 index 579b6e6..0000000 --- a/src/deps/glfw-3.3.2/src/cocoa_init.m +++ /dev/null @@ -1,621 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" -#include // For MAXPATHLEN - -// Needed for _NSGetProgname -#include - -// Change to our application bundle's resources directory, if present -// -static void changeToResourcesDirectory(void) -{ - char resourcesPath[MAXPATHLEN]; - - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return; - - CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); - - CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); - if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo) - { - CFRelease(last); - CFRelease(resourcesURL); - return; - } - - CFRelease(last); - - if (!CFURLGetFileSystemRepresentation(resourcesURL, - true, - (UInt8*) resourcesPath, - MAXPATHLEN)) - { - CFRelease(resourcesURL); - return; - } - - CFRelease(resourcesURL); - - chdir(resourcesPath); -} - -// Set up the menu bar (manually) -// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that -// could go away at any moment, lots of stuff that really should be -// localize(d|able), etc. Add a nib to save us this horror. -// -static void createMenuBar(void) -{ - size_t i; - NSString* appName = nil; - NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary]; - NSString* nameKeys[] = - { - @"CFBundleDisplayName", - @"CFBundleName", - @"CFBundleExecutable", - }; - - // Try to figure out what the calling application is called - - for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++) - { - id name = bundleInfo[nameKeys[i]]; - if (name && - [name isKindOfClass:[NSString class]] && - ![name isEqualToString:@""]) - { - appName = name; - break; - } - } - - if (!appName) - { - char** progname = _NSGetProgname(); - if (progname && *progname) - appName = @(*progname); - else - appName = @"GLFW Application"; - } - - NSMenu* bar = [[NSMenu alloc] init]; - [NSApp setMainMenu:bar]; - - NSMenuItem* appMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - NSMenu* appMenu = [[NSMenu alloc] init]; - [appMenuItem setSubmenu:appMenu]; - - [appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName] - action:@selector(orderFrontStandardAboutPanel:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - NSMenu* servicesMenu = [[NSMenu alloc] init]; - [NSApp setServicesMenu:servicesMenu]; - [[appMenu addItemWithTitle:@"Services" - action:NULL - keyEquivalent:@""] setSubmenu:servicesMenu]; - [servicesMenu release]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName] - action:@selector(hide:) - keyEquivalent:@"h"]; - [[appMenu addItemWithTitle:@"Hide Others" - action:@selector(hideOtherApplications:) - keyEquivalent:@"h"] - setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand]; - [appMenu addItemWithTitle:@"Show All" - action:@selector(unhideAllApplications:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName] - action:@selector(terminate:) - keyEquivalent:@"q"]; - - NSMenuItem* windowMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - [bar release]; - NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; - [NSApp setWindowsMenu:windowMenu]; - [windowMenuItem setSubmenu:windowMenu]; - - [windowMenu addItemWithTitle:@"Minimize" - action:@selector(performMiniaturize:) - keyEquivalent:@"m"]; - [windowMenu addItemWithTitle:@"Zoom" - action:@selector(performZoom:) - keyEquivalent:@""]; - [windowMenu addItem:[NSMenuItem separatorItem]]; - [windowMenu addItemWithTitle:@"Bring All to Front" - action:@selector(arrangeInFront:) - keyEquivalent:@""]; - - // TODO: Make this appear at the bottom of the menu (for consistency) - [windowMenu addItem:[NSMenuItem separatorItem]]; - [[windowMenu addItemWithTitle:@"Enter Full Screen" - action:@selector(toggleFullScreen:) - keyEquivalent:@"f"] - setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand]; - - // Prior to Snow Leopard, we need to use this oddly-named semi-private API - // to get the application menu working properly. - SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:"); - [NSApp performSelector:setAppleMenuSelector withObject:appMenu]; -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes)); - memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes)); - - _glfw.ns.keycodes[0x1D] = GLFW_KEY_0; - _glfw.ns.keycodes[0x12] = GLFW_KEY_1; - _glfw.ns.keycodes[0x13] = GLFW_KEY_2; - _glfw.ns.keycodes[0x14] = GLFW_KEY_3; - _glfw.ns.keycodes[0x15] = GLFW_KEY_4; - _glfw.ns.keycodes[0x17] = GLFW_KEY_5; - _glfw.ns.keycodes[0x16] = GLFW_KEY_6; - _glfw.ns.keycodes[0x1A] = GLFW_KEY_7; - _glfw.ns.keycodes[0x1C] = GLFW_KEY_8; - _glfw.ns.keycodes[0x19] = GLFW_KEY_9; - _glfw.ns.keycodes[0x00] = GLFW_KEY_A; - _glfw.ns.keycodes[0x0B] = GLFW_KEY_B; - _glfw.ns.keycodes[0x08] = GLFW_KEY_C; - _glfw.ns.keycodes[0x02] = GLFW_KEY_D; - _glfw.ns.keycodes[0x0E] = GLFW_KEY_E; - _glfw.ns.keycodes[0x03] = GLFW_KEY_F; - _glfw.ns.keycodes[0x05] = GLFW_KEY_G; - _glfw.ns.keycodes[0x04] = GLFW_KEY_H; - _glfw.ns.keycodes[0x22] = GLFW_KEY_I; - _glfw.ns.keycodes[0x26] = GLFW_KEY_J; - _glfw.ns.keycodes[0x28] = GLFW_KEY_K; - _glfw.ns.keycodes[0x25] = GLFW_KEY_L; - _glfw.ns.keycodes[0x2E] = GLFW_KEY_M; - _glfw.ns.keycodes[0x2D] = GLFW_KEY_N; - _glfw.ns.keycodes[0x1F] = GLFW_KEY_O; - _glfw.ns.keycodes[0x23] = GLFW_KEY_P; - _glfw.ns.keycodes[0x0C] = GLFW_KEY_Q; - _glfw.ns.keycodes[0x0F] = GLFW_KEY_R; - _glfw.ns.keycodes[0x01] = GLFW_KEY_S; - _glfw.ns.keycodes[0x11] = GLFW_KEY_T; - _glfw.ns.keycodes[0x20] = GLFW_KEY_U; - _glfw.ns.keycodes[0x09] = GLFW_KEY_V; - _glfw.ns.keycodes[0x0D] = GLFW_KEY_W; - _glfw.ns.keycodes[0x07] = GLFW_KEY_X; - _glfw.ns.keycodes[0x10] = GLFW_KEY_Y; - _glfw.ns.keycodes[0x06] = GLFW_KEY_Z; - - _glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE; - _glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH; - _glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA; - _glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL; - _glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT; - _glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET; - _glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS; - _glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD; - _glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET; - _glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON; - _glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH; - _glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1; - - _glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE; - _glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK; - _glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE; - _glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN; - _glfw.ns.keycodes[0x77] = GLFW_KEY_END; - _glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER; - _glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE; - _glfw.ns.keycodes[0x7A] = GLFW_KEY_F1; - _glfw.ns.keycodes[0x78] = GLFW_KEY_F2; - _glfw.ns.keycodes[0x63] = GLFW_KEY_F3; - _glfw.ns.keycodes[0x76] = GLFW_KEY_F4; - _glfw.ns.keycodes[0x60] = GLFW_KEY_F5; - _glfw.ns.keycodes[0x61] = GLFW_KEY_F6; - _glfw.ns.keycodes[0x62] = GLFW_KEY_F7; - _glfw.ns.keycodes[0x64] = GLFW_KEY_F8; - _glfw.ns.keycodes[0x65] = GLFW_KEY_F9; - _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10; - _glfw.ns.keycodes[0x67] = GLFW_KEY_F11; - _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12; - _glfw.ns.keycodes[0x69] = GLFW_KEY_F13; - _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14; - _glfw.ns.keycodes[0x71] = GLFW_KEY_F15; - _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16; - _glfw.ns.keycodes[0x40] = GLFW_KEY_F17; - _glfw.ns.keycodes[0x4F] = GLFW_KEY_F18; - _glfw.ns.keycodes[0x50] = GLFW_KEY_F19; - _glfw.ns.keycodes[0x5A] = GLFW_KEY_F20; - _glfw.ns.keycodes[0x73] = GLFW_KEY_HOME; - _glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT; - _glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT; - _glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT; - _glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL; - _glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT; - _glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER; - _glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU; - _glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK; - _glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN; - _glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP; - _glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT; - _glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT; - _glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL; - _glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT; - _glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER; - _glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE; - _glfw.ns.keycodes[0x30] = GLFW_KEY_TAB; - _glfw.ns.keycodes[0x7E] = GLFW_KEY_UP; - - _glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0; - _glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1; - _glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2; - _glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3; - _glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4; - _glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5; - _glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6; - _glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7; - _glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8; - _glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9; - _glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD; - _glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL; - _glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE; - _glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER; - _glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL; - _glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY; - _glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT; - - for (scancode = 0; scancode < 256; scancode++) - { - // Store the reverse translation for faster key name lookup - if (_glfw.ns.keycodes[scancode] >= 0) - _glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode; - } -} - -// Retrieve Unicode data for the current keyboard layout -// -static GLFWbool updateUnicodeDataNS(void) -{ - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource(); - if (!_glfw.ns.inputSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout input source"); - return GLFW_FALSE; - } - - _glfw.ns.unicodeData = - TISGetInputSourceProperty(_glfw.ns.inputSource, - kTISPropertyUnicodeKeyLayoutData); - if (!_glfw.ns.unicodeData) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout Unicode data"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Load HIToolbox.framework and the TIS symbols we need from it -// -static GLFWbool initializeTIS(void) -{ - // This works only because Cocoa has already loaded it properly - _glfw.ns.tis.bundle = - CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); - if (!_glfw.ns.tis.bundle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load HIToolbox.framework"); - return GLFW_FALSE; - } - - CFStringRef* kPropertyUnicodeKeyLayoutData = - CFBundleGetDataPointerForName(_glfw.ns.tis.bundle, - CFSTR("kTISPropertyUnicodeKeyLayoutData")); - _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); - _glfw.ns.tis.GetInputSourceProperty = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISGetInputSourceProperty")); - _glfw.ns.tis.GetKbdType = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("LMGetKbdType")); - - if (!kPropertyUnicodeKeyLayoutData || - !TISCopyCurrentKeyboardLayoutInputSource || - !TISGetInputSourceProperty || - !LMGetKbdType) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load TIS API symbols"); - return GLFW_FALSE; - } - - _glfw.ns.tis.kPropertyUnicodeKeyLayoutData = - *kPropertyUnicodeKeyLayoutData; - - return updateUnicodeDataNS(); -} - -@interface GLFWHelper : NSObject -@end - -@implementation GLFWHelper - -- (void)selectedKeyboardInputSourceChanged:(NSObject* )object -{ - updateUnicodeDataNS(); -} - -- (void)doNothing:(id)object -{ -} - -@end // GLFWHelper - -@interface GLFWApplicationDelegate : NSObject -@end - -@implementation GLFWApplicationDelegate - -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender -{ - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - _glfwInputWindowCloseRequest(window); - - return NSTerminateCancel; -} - -- (void)applicationDidChangeScreenParameters:(NSNotification *) notification -{ - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - } - - _glfwPollMonitorsNS(); -} - -- (void)applicationWillFinishLaunching:(NSNotification *)notification -{ - if (_glfw.hints.init.ns.menubar) - { - // In case we are unbundled, make us a proper UI application - [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - - // Menu bar setup must go between sharedApplication and finishLaunching - // in order to properly emulate the behavior of NSApplicationMain - - if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"]) - { - [[NSBundle mainBundle] loadNibNamed:@"MainMenu" - owner:NSApp - topLevelObjects:&_glfw.ns.nibObjects]; - } - else - createMenuBar(); - } -} - -- (void)applicationDidFinishLaunching:(NSNotification *)notification -{ - _glfw.ns.finishedLaunching = GLFW_TRUE; - _glfwPlatformPostEmptyEvent(); - [NSApp stop:nil]; -} - -- (void)applicationDidHide:(NSNotification *)notification -{ - int i; - - for (i = 0; i < _glfw.monitorCount; i++) - _glfwRestoreVideoModeNS(_glfw.monitors[i]); -} - -@end // GLFWApplicationDelegate - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void* _glfwLoadLocalVulkanLoaderNS(void) -{ - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return NULL; - - CFURLRef url = - CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib")); - if (!url) - return NULL; - - char path[PATH_MAX]; - void* handle = NULL; - - if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1)) - handle = _glfw_dlopen(path); - - CFRelease(url); - return handle; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - @autoreleasepool { - - _glfw.ns.helper = [[GLFWHelper alloc] init]; - - [NSThread detachNewThreadSelector:@selector(doNothing:) - toTarget:_glfw.ns.helper - withObject:nil]; - - if (NSApp) - _glfw.ns.finishedLaunching = GLFW_TRUE; - - [NSApplication sharedApplication]; - - _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init]; - if (_glfw.ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create application delegate"); - return GLFW_FALSE; - } - - [NSApp setDelegate:_glfw.ns.delegate]; - - NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event) - { - if ([event modifierFlags] & NSEventModifierFlagCommand) - [[NSApp keyWindow] sendEvent:event]; - - return event; - }; - - _glfw.ns.keyUpMonitor = - [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp - handler:block]; - - if (_glfw.hints.init.ns.chdir) - changeToResourcesDirectory(); - - // Press and Hold prevents some keys from emitting repeated characters - NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO}; - [[NSUserDefaults standardUserDefaults] registerDefaults:defaults]; - - [[NSNotificationCenter defaultCenter] - addObserver:_glfw.ns.helper - selector:@selector(selectedKeyboardInputSourceChanged:) - name:NSTextInputContextKeyboardSelectionDidChangeNotification - object:nil]; - - createKeyTables(); - - _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); - if (!_glfw.ns.eventSource) - return GLFW_FALSE; - - CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0); - - if (!initializeTIS()) - return GLFW_FALSE; - - _glfwInitTimerNS(); - _glfwInitJoysticksNS(); - - _glfwPollMonitorsNS(); - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwPlatformTerminate(void) -{ - @autoreleasepool { - - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - if (_glfw.ns.eventSource) - { - CFRelease(_glfw.ns.eventSource); - _glfw.ns.eventSource = NULL; - } - - if (_glfw.ns.delegate) - { - [NSApp setDelegate:nil]; - [_glfw.ns.delegate release]; - _glfw.ns.delegate = nil; - } - - if (_glfw.ns.helper) - { - [[NSNotificationCenter defaultCenter] - removeObserver:_glfw.ns.helper - name:NSTextInputContextKeyboardSelectionDidChangeNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - removeObserver:_glfw.ns.helper]; - [_glfw.ns.helper release]; - _glfw.ns.helper = nil; - } - - if (_glfw.ns.keyUpMonitor) - [NSEvent removeMonitor:_glfw.ns.keyUpMonitor]; - - free(_glfw.ns.clipboardString); - - _glfwTerminateNSGL(); - _glfwTerminateJoysticksNS(); - - } // autoreleasepool -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa" -#if defined(_GLFW_BUILD_DLL) - " dynamic" -#endif - ; -} - diff --git a/src/deps/glfw-3.3.2/src/cocoa_joystick.h b/src/deps/glfw-3.3.2/src/cocoa_joystick.h deleted file mode 100644 index b444877..0000000 --- a/src/deps/glfw-3.3.2/src/cocoa_joystick.h +++ /dev/null @@ -1,50 +0,0 @@ -//======================================================================== -// GLFW 3.3 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include - -#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; } - -#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X" - -// Cocoa-specific per-joystick data -// -typedef struct _GLFWjoystickNS -{ - IOHIDDeviceRef device; - CFMutableArrayRef axes; - CFMutableArrayRef buttons; - CFMutableArrayRef hats; -} _GLFWjoystickNS; - - -void _glfwInitJoysticksNS(void); -void _glfwTerminateJoysticksNS(void); - diff --git a/src/deps/glfw-3.3.2/src/cocoa_monitor.m b/src/deps/glfw-3.3.2/src/cocoa_monitor.m deleted file mode 100644 index 8ef94a3..0000000 --- a/src/deps/glfw-3.3.2/src/cocoa_monitor.m +++ /dev/null @@ -1,612 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#include -#include - - -// Get the name of the specified display, or NULL -// -static char* getDisplayName(CGDirectDisplayID displayID) -{ - io_iterator_t it; - io_service_t service; - CFDictionaryRef info; - - if (IOServiceGetMatchingServices(kIOMasterPortDefault, - IOServiceMatching("IODisplayConnect"), - &it) != 0) - { - // This may happen if a desktop Mac is running headless - return NULL; - } - - while ((service = IOIteratorNext(it)) != 0) - { - info = IODisplayCreateInfoDictionary(service, - kIODisplayOnlyPreferredName); - - CFNumberRef vendorIDRef = - CFDictionaryGetValue(info, CFSTR(kDisplayVendorID)); - CFNumberRef productIDRef = - CFDictionaryGetValue(info, CFSTR(kDisplayProductID)); - if (!vendorIDRef || !productIDRef) - { - CFRelease(info); - continue; - } - - unsigned int vendorID, productID; - CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID); - CFNumberGetValue(productIDRef, kCFNumberIntType, &productID); - - if (CGDisplayVendorNumber(displayID) == vendorID && - CGDisplayModelNumber(displayID) == productID) - { - // Info dictionary is used and freed below - break; - } - - CFRelease(info); - } - - IOObjectRelease(it); - - if (!service) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to find service port for display"); - return NULL; - } - - CFDictionaryRef names = - CFDictionaryGetValue(info, CFSTR(kDisplayProductName)); - - CFStringRef nameRef; - - if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"), - (const void**) &nameRef)) - { - // This may happen if a desktop Mac is running headless - CFRelease(info); - return NULL; - } - - const CFIndex size = - CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef), - kCFStringEncodingUTF8); - char* name = calloc(size + 1, 1); - CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8); - - CFRelease(info); - return name; -} - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(CGDisplayModeRef mode) -{ - uint32_t flags = CGDisplayModeGetIOFlags(mode); - - if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag)) - return GLFW_FALSE; - if (flags & kDisplayModeInterlacedFlag) - return GLFW_FALSE; - if (flags & kDisplayModeStretchedFlag) - return GLFW_FALSE; - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) && - CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0)) - { - CFRelease(format); - return GLFW_FALSE; - } - - CFRelease(format); -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - return GLFW_TRUE; -} - -// Convert Core Graphics display mode to GLFW video mode -// -static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode, - double fallbackRefreshRate) -{ - GLFWvidmode result; - result.width = (int) CGDisplayModeGetWidth(mode); - result.height = (int) CGDisplayModeGetHeight(mode); - result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode)); - - if (result.refreshRate == 0) - result.refreshRate = (int) round(fallbackRefreshRate); - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) - { - result.redBits = 5; - result.greenBits = 5; - result.blueBits = 5; - } - else -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - { - result.redBits = 8; - result.greenBits = 8; - result.blueBits = 8; - } - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFRelease(format); -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - return result; -} - -// Starts reservation for display fading -// -static CGDisplayFadeReservationToken beginFadeReservation(void) -{ - CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken; - - if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess) - { - CGDisplayFade(token, 0.3, - kCGDisplayBlendNormal, - kCGDisplayBlendSolidColor, - 0.0, 0.0, 0.0, - TRUE); - } - - return token; -} - -// Ends reservation for display fading -// -static void endFadeReservation(CGDisplayFadeReservationToken token) -{ - if (token != kCGDisplayFadeReservationInvalidToken) - { - CGDisplayFade(token, 0.5, - kCGDisplayBlendSolidColor, - kCGDisplayBlendNormal, - 0.0, 0.0, 0.0, - FALSE); - CGReleaseDisplayFadeReservation(token); - } -} - -// Finds and caches the NSScreen corresponding to the specified monitor -// -static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor) -{ - if (monitor->ns.screen) - return GLFW_TRUE; - - for (NSScreen* screen in [NSScreen screens]) - { - NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"]; - - // HACK: Compare unit numbers instead of display IDs to work around - // display replacement on machines with automatic graphics - // switching - if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue])) - { - monitor->ns.screen = screen; - return GLFW_TRUE; - } - } - - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor"); - return GLFW_FALSE; -} - -// Returns the display refresh rate queried from the I/O registry -// -static double getFallbackRefreshRate(CGDirectDisplayID displayID) -{ - double refreshRate = 60.0; - - io_iterator_t it; - io_service_t service; - - if (IOServiceGetMatchingServices(kIOMasterPortDefault, - IOServiceMatching("IOFramebuffer"), - &it) != 0) - { - return refreshRate; - } - - while ((service = IOIteratorNext(it)) != 0) - { - const CFNumberRef indexRef = - IORegistryEntryCreateCFProperty(service, - CFSTR("IOFramebufferOpenGLIndex"), - kCFAllocatorDefault, - kNilOptions); - if (!indexRef) - continue; - - uint32_t index = 0; - CFNumberGetValue(indexRef, kCFNumberIntType, &index); - CFRelease(indexRef); - - if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID) - continue; - - const CFNumberRef clockRef = - IORegistryEntryCreateCFProperty(service, - CFSTR("IOFBCurrentPixelClock"), - kCFAllocatorDefault, - kNilOptions); - const CFNumberRef countRef = - IORegistryEntryCreateCFProperty(service, - CFSTR("IOFBCurrentPixelCount"), - kCFAllocatorDefault, - kNilOptions); - if (!clockRef || !countRef) - break; - - uint32_t clock = 0, count = 0; - CFNumberGetValue(clockRef, kCFNumberIntType, &clock); - CFNumberGetValue(countRef, kCFNumberIntType, &count); - CFRelease(clockRef); - CFRelease(countRef); - - if (clock > 0 && count > 0) - refreshRate = clock / (double) count; - - break; - } - - IOObjectRelease(it); - return refreshRate; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsNS(void) -{ - uint32_t displayCount; - CGGetOnlineDisplayList(0, NULL, &displayCount); - CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID)); - CGGetOnlineDisplayList(displayCount, displays, &displayCount); - - for (int i = 0; i < _glfw.monitorCount; i++) - _glfw.monitors[i]->ns.screen = nil; - - _GLFWmonitor** disconnected = NULL; - uint32_t disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (uint32_t i = 0; i < displayCount; i++) - { - if (CGDisplayIsAsleep(displays[i])) - continue; - - // HACK: Compare unit numbers instead of display IDs to work around - // display replacement on machines with automatic graphics - // switching - const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]); - for (uint32_t j = 0; j < disconnectedCount; j++) - { - if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber) - { - disconnected[j] = NULL; - break; - } - } - - const CGSize size = CGDisplayScreenSize(displays[i]); - char* name = getDisplayName(displays[i]); - if (!name) - name = _glfw_strdup("Unknown"); - - _GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height); - monitor->ns.displayID = displays[i]; - monitor->ns.unitNumber = unitNumber; - - free(name); - - CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]); - if (CGDisplayModeGetRefreshRate(mode) == 0.0) - monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]); - CGDisplayModeRelease(mode); - - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); - } - - for (uint32_t i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - free(disconnected); - free(displays); -} - -// Change the current video mode -// -void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - GLFWvidmode current; - _glfwPlatformGetVideoMode(monitor, ¤t); - - const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - const CFIndex count = CFArrayGetCount(modes); - CGDisplayModeRef native = NULL; - - for (CFIndex i = 0; i < count; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = - vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = dm; - break; - } - } - - if (native) - { - if (monitor->ns.previousMode == NULL) - monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID); - - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL); - endFadeReservation(token); - } - - CFRelease(modes); -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor) -{ - if (monitor->ns.previousMode) - { - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, - monitor->ns.previousMode, NULL); - endFadeReservation(token); - - CGDisplayModeRelease(monitor->ns.previousMode); - monitor->ns.previousMode = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - @autoreleasepool { - - const CGRect bounds = CGDisplayBounds(monitor->ns.displayID); - - if (xpos) - *xpos = (int) bounds.origin.x; - if (ypos) - *ypos = (int) bounds.origin.y; - - } // autoreleasepool -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - @autoreleasepool { - - if (!refreshMonitorScreen(monitor)) - return; - - const NSRect points = [monitor->ns.screen frame]; - const NSRect pixels = [monitor->ns.screen convertRectToBacking:points]; - - if (xscale) - *xscale = (float) (pixels.size.width / points.size.width); - if (yscale) - *yscale = (float) (pixels.size.height / points.size.height); - - } // autoreleasepool -} - -void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - @autoreleasepool { - - if (!refreshMonitorScreen(monitor)) - return; - - const NSRect frameRect = [monitor->ns.screen visibleFrame]; - - if (xpos) - *xpos = frameRect.origin.x; - if (ypos) - *ypos = _glfwTransformYNS(frameRect.origin.y + frameRect.size.height - 1); - if (width) - *width = frameRect.size.width; - if (height) - *height = frameRect.size.height; - - } // autoreleasepool -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - @autoreleasepool { - - *count = 0; - - CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - const CFIndex found = CFArrayGetCount(modes); - GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode)); - - for (CFIndex i = 0; i < found; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = - vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); - CFIndex j; - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (i < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - CFRelease(modes); - return result; - - } // autoreleasepool -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode) -{ - @autoreleasepool { - - CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID); - *mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate); - CGDisplayModeRelease(native); - - } // autoreleasepool -} - -GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - @autoreleasepool { - - uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID); - CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue)); - - CGGetDisplayTransferByTable(monitor->ns.displayID, - size, - values, - values + size, - values + size * 2, - &size); - - _glfwAllocGammaArrays(ramp, size); - - for (uint32_t i = 0; i < size; i++) - { - ramp->red[i] = (unsigned short) (values[i] * 65535); - ramp->green[i] = (unsigned short) (values[i + size] * 65535); - ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535); - } - - free(values); - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - @autoreleasepool { - - CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue)); - - for (unsigned int i = 0; i < ramp->size; i++) - { - values[i] = ramp->red[i] / 65535.f; - values[i + ramp->size] = ramp->green[i] / 65535.f; - values[i + ramp->size * 2] = ramp->blue[i] / 65535.f; - } - - CGSetDisplayTransferByTable(monitor->ns.displayID, - ramp->size, - values, - values + ramp->size, - values + ramp->size * 2); - - free(values); - - } // autoreleasepool -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay); - return monitor->ns.displayID; -} - diff --git a/src/deps/glfw-3.3.2/src/cocoa_platform.h b/src/deps/glfw-3.3.2/src/cocoa_platform.h deleted file mode 100644 index 15c2169..0000000 --- a/src/deps/glfw-3.3.2/src/cocoa_platform.h +++ /dev/null @@ -1,211 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include - -#include - -// NOTE: All of NSGL was deprecated in the 10.14 SDK -// This disables the pointless warnings for every symbol we use -#define GL_SILENCE_DEPRECATION - -#if defined(__OBJC__) -#import -#else -typedef void* id; -#endif - -// NOTE: Many Cocoa enum values have been renamed and we need to build across -// SDK versions where one is unavailable or the other deprecated -// We use the newer names in code and these macros to handle compatibility -#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 - #define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat - #define NSEventMaskAny NSAnyEventMask - #define NSEventMaskKeyUp NSKeyUpMask - #define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask - #define NSEventModifierFlagCommand NSCommandKeyMask - #define NSEventModifierFlagControl NSControlKeyMask - #define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask - #define NSEventModifierFlagOption NSAlternateKeyMask - #define NSEventModifierFlagShift NSShiftKeyMask - #define NSEventTypeApplicationDefined NSApplicationDefined - #define NSWindowStyleMaskBorderless NSBorderlessWindowMask - #define NSWindowStyleMaskClosable NSClosableWindowMask - #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask - #define NSWindowStyleMaskResizable NSResizableWindowMask - #define NSWindowStyleMaskTitled NSTitledWindowMask -#endif - -typedef VkFlags VkMacOSSurfaceCreateFlagsMVK; -typedef VkFlags VkMetalSurfaceCreateFlagsEXT; - -typedef struct VkMacOSSurfaceCreateInfoMVK -{ - VkStructureType sType; - const void* pNext; - VkMacOSSurfaceCreateFlagsMVK flags; - const void* pView; -} VkMacOSSurfaceCreateInfoMVK; - -typedef struct VkMetalSurfaceCreateInfoEXT -{ - VkStructureType sType; - const void* pNext; - VkMetalSurfaceCreateFlagsEXT flags; - const void* pLayer; -} VkMetalSurfaceCreateInfoEXT; - -typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*); - -#include "posix_thread.h" -#include "cocoa_joystick.h" -#include "nsgl_context.h" -#include "egl_context.h" -#include "osmesa_context.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view) -#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns -#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns - -// HIToolbox.framework pointer typedefs -#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData -typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); -#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource -typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef); -#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty -typedef UInt8 (*PFN_LMGetKbdType)(void); -#define LMGetKbdType _glfw.ns.tis.GetKbdType - - -// Cocoa-specific per-window data -// -typedef struct _GLFWwindowNS -{ - id object; - id delegate; - id view; - id layer; - - GLFWbool maximized; - GLFWbool retina; - - // Cached window properties to filter out duplicate events - int width, height; - int fbWidth, fbHeight; - float xscale, yscale; - - // The total sum of the distances the cursor has been warped - // since the last cursor motion event was processed - // This is kept to counteract Cocoa doing the same internally - double cursorWarpDeltaX, cursorWarpDeltaY; - -} _GLFWwindowNS; - -// Cocoa-specific global data -// -typedef struct _GLFWlibraryNS -{ - CGEventSourceRef eventSource; - id delegate; - GLFWbool finishedLaunching; - GLFWbool cursorHidden; - TISInputSourceRef inputSource; - IOHIDManagerRef hidManager; - id unicodeData; - id helper; - id keyUpMonitor; - id nibObjects; - - char keynames[GLFW_KEY_LAST + 1][17]; - short int keycodes[256]; - short int scancodes[GLFW_KEY_LAST + 1]; - char* clipboardString; - CGPoint cascadePoint; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - struct { - CFBundleRef bundle; - PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource; - PFN_TISGetInputSourceProperty GetInputSourceProperty; - PFN_LMGetKbdType GetKbdType; - CFStringRef kPropertyUnicodeKeyLayoutData; - } tis; - -} _GLFWlibraryNS; - -// Cocoa-specific per-monitor data -// -typedef struct _GLFWmonitorNS -{ - CGDirectDisplayID displayID; - CGDisplayModeRef previousMode; - uint32_t unitNumber; - id screen; - double fallbackRefreshRate; - -} _GLFWmonitorNS; - -// Cocoa-specific per-cursor data -// -typedef struct _GLFWcursorNS -{ - id object; - -} _GLFWcursorNS; - -// Cocoa-specific global timer data -// -typedef struct _GLFWtimerNS -{ - uint64_t frequency; - -} _GLFWtimerNS; - - -void _glfwInitTimerNS(void); - -void _glfwPollMonitorsNS(void); -void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor); - -float _glfwTransformYNS(float y); - -void* _glfwLoadLocalVulkanLoaderNS(void); - diff --git a/src/deps/glfw-3.3.2/src/cocoa_window.m b/src/deps/glfw-3.3.2/src/cocoa_window.m deleted file mode 100644 index 129e975..0000000 --- a/src/deps/glfw-3.3.2/src/cocoa_window.m +++ /dev/null @@ -1,1820 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include - -// Returns the style mask corresponding to the window settings -// -static NSUInteger getStyleMask(_GLFWwindow* window) -{ - NSUInteger styleMask = NSWindowStyleMaskMiniaturizable; - - if (window->monitor || !window->decorated) - styleMask |= NSWindowStyleMaskBorderless; - else - { - styleMask |= NSWindowStyleMaskTitled | - NSWindowStyleMaskClosable; - - if (window->resizable) - styleMask |= NSWindowStyleMaskResizable; - } - - return styleMask; -} - -// Returns whether the cursor is in the content area of the specified window -// -static GLFWbool cursorInContentArea(_GLFWwindow* window) -{ - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - return [window->ns.view mouse:pos inRect:[window->ns.view frame]]; -} - -// Hides the cursor if not already hidden -// -static void hideCursor(_GLFWwindow* window) -{ - if (!_glfw.ns.cursorHidden) - { - [NSCursor hide]; - _glfw.ns.cursorHidden = GLFW_TRUE; - } -} - -// Shows the cursor if not already shown -// -static void showCursor(_GLFWwindow* window) -{ - if (_glfw.ns.cursorHidden) - { - [NSCursor unhide]; - _glfw.ns.cursorHidden = GLFW_FALSE; - } -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - showCursor(window); - - if (window->cursor) - [(NSCursor*) window->cursor->ns.object set]; - else - [[NSCursor arrowCursor] set]; - } - else - hideCursor(window); -} - -// Apply chosen cursor mode to a focused window -// -static void updateCursorMode(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - _glfw.ns.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.ns.restoreCursorPosX, - &_glfw.ns.restoreCursorPosY); - _glfwCenterCursorInContentArea(window); - CGAssociateMouseAndMouseCursorPosition(false); - } - else if (_glfw.ns.disabledCursorWindow == window) - { - _glfw.ns.disabledCursorWindow = NULL; - CGAssociateMouseAndMouseCursorPosition(true); - _glfwPlatformSetCursorPos(window, - _glfw.ns.restoreCursorPosX, - _glfw.ns.restoreCursorPosY); - } - - if (cursorInContentArea(window)) - updateCursorImage(window); -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - _glfwSetVideoModeNS(window->monitor, &window->videoMode); - const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID); - const NSRect frame = NSMakeRect(bounds.origin.x, - _glfwTransformYNS(bounds.origin.y + bounds.size.height - 1), - bounds.size.width, - bounds.size.height); - - [window->ns.object setFrame:frame display:YES]; - - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeNS(window->monitor); -} - -// Translates macOS key modifiers into GLFW ones -// -static int translateFlags(NSUInteger flags) -{ - int mods = 0; - - if (flags & NSEventModifierFlagShift) - mods |= GLFW_MOD_SHIFT; - if (flags & NSEventModifierFlagControl) - mods |= GLFW_MOD_CONTROL; - if (flags & NSEventModifierFlagOption) - mods |= GLFW_MOD_ALT; - if (flags & NSEventModifierFlagCommand) - mods |= GLFW_MOD_SUPER; - if (flags & NSEventModifierFlagCapsLock) - mods |= GLFW_MOD_CAPS_LOCK; - - return mods; -} - -// Translates a macOS keycode to a GLFW keycode -// -static int translateKey(unsigned int key) -{ - if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0])) - return GLFW_KEY_UNKNOWN; - - return _glfw.ns.keycodes[key]; -} - -// Translate a GLFW keycode to a Cocoa modifier flag -// -static NSUInteger translateKeyToModifierFlag(int key) -{ - switch (key) - { - case GLFW_KEY_LEFT_SHIFT: - case GLFW_KEY_RIGHT_SHIFT: - return NSEventModifierFlagShift; - case GLFW_KEY_LEFT_CONTROL: - case GLFW_KEY_RIGHT_CONTROL: - return NSEventModifierFlagControl; - case GLFW_KEY_LEFT_ALT: - case GLFW_KEY_RIGHT_ALT: - return NSEventModifierFlagOption; - case GLFW_KEY_LEFT_SUPER: - case GLFW_KEY_RIGHT_SUPER: - return NSEventModifierFlagCommand; - case GLFW_KEY_CAPS_LOCK: - return NSEventModifierFlagCapsLock; - } - - return 0; -} - -// Defines a constant for empty ranges in NSTextInputClient -// -static const NSRange kEmptyRange = { NSNotFound, 0 }; - - -//------------------------------------------------------------------------ -// Delegate for window related notifications -//------------------------------------------------------------------------ - -@interface GLFWWindowDelegate : NSObject -{ - _GLFWwindow* window; -} - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWWindowDelegate - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - window = initWindow; - - return self; -} - -- (BOOL)windowShouldClose:(id)sender -{ - _glfwInputWindowCloseRequest(window); - return NO; -} - -- (void)windowDidResize:(NSNotification *)notification -{ - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - _glfwCenterCursorInContentArea(window); - - const int maximized = [window->ns.object isZoomed]; - if (window->ns.maximized != maximized) - { - window->ns.maximized = maximized; - _glfwInputWindowMaximize(window, maximized); - } - - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (fbRect.size.width != window->ns.fbWidth || - fbRect.size.height != window->ns.fbHeight) - { - window->ns.fbWidth = fbRect.size.width; - window->ns.fbHeight = fbRect.size.height; - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - } - - if (contentRect.size.width != window->ns.width || - contentRect.size.height != window->ns.height) - { - window->ns.width = contentRect.size.width; - window->ns.height = contentRect.size.height; - _glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height); - } -} - -- (void)windowDidMove:(NSNotification *)notification -{ - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - _glfwCenterCursorInContentArea(window); - - int x, y; - _glfwPlatformGetWindowPos(window, &x, &y); - _glfwInputWindowPos(window, x, y); -} - -- (void)windowDidMiniaturize:(NSNotification *)notification -{ - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowIconify(window, GLFW_TRUE); -} - -- (void)windowDidDeminiaturize:(NSNotification *)notification -{ - if (window->monitor) - acquireMonitor(window); - - _glfwInputWindowIconify(window, GLFW_FALSE); -} - -- (void)windowDidBecomeKey:(NSNotification *)notification -{ - if (_glfw.ns.disabledCursorWindow == window) - _glfwCenterCursorInContentArea(window); - - _glfwInputWindowFocus(window, GLFW_TRUE); - updateCursorMode(window); -} - -- (void)windowDidResignKey:(NSNotification *)notification -{ - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -@end - - -//------------------------------------------------------------------------ -// Content view class for the GLFW window -//------------------------------------------------------------------------ - -@interface GLFWContentView : NSView -{ - _GLFWwindow* window; - NSTrackingArea* trackingArea; - NSMutableAttributedString* markedText; -} - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWContentView - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - { - window = initWindow; - trackingArea = nil; - markedText = [[NSMutableAttributedString alloc] init]; - - [self updateTrackingAreas]; - // NOTE: kUTTypeURL corresponds to NSPasteboardTypeURL but is available - // on 10.7 without having been deprecated yet - [self registerForDraggedTypes:@[(__bridge NSString*) kUTTypeURL]]; - } - - return self; -} - -- (void)dealloc -{ - [trackingArea release]; - [markedText release]; - [super dealloc]; -} - -- (BOOL)isOpaque -{ - return [window->ns.object isOpaque]; -} - -- (BOOL)canBecomeKeyView -{ - return YES; -} - -- (BOOL)acceptsFirstResponder -{ - return YES; -} - -- (BOOL)wantsUpdateLayer -{ - return YES; -} - -- (void)updateLayer -{ - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - - _glfwInputWindowDamage(window); -} - -- (void)cursorUpdate:(NSEvent *)event -{ - updateCursorImage(window); -} - -- (BOOL)acceptsFirstMouse:(NSEvent *)event -{ - return YES; -} - -- (void)mouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)mouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)mouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseMoved:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - const double dx = [event deltaX] - window->ns.cursorWarpDeltaX; - const double dy = [event deltaY] - window->ns.cursorWarpDeltaY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - { - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [event locationInWindow]; - - _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); - } - - window->ns.cursorWarpDeltaX = 0; - window->ns.cursorWarpDeltaY = 0; -} - -- (void)rightMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)rightMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)rightMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)otherMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseExited:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - showCursor(window); - - _glfwInputCursorEnter(window, GLFW_FALSE); -} - -- (void)mouseEntered:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - hideCursor(window); - - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -- (void)viewDidChangeBackingProperties -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (fbRect.size.width != window->ns.fbWidth || - fbRect.size.height != window->ns.fbHeight) - { - window->ns.fbWidth = fbRect.size.width; - window->ns.fbHeight = fbRect.size.height; - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - } - - const float xscale = fbRect.size.width / contentRect.size.width; - const float yscale = fbRect.size.height / contentRect.size.height; - - if (xscale != window->ns.xscale || yscale != window->ns.yscale) - { - window->ns.xscale = xscale; - window->ns.yscale = yscale; - _glfwInputWindowContentScale(window, xscale, yscale); - - if (window->ns.retina && window->ns.layer) - [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]]; - } -} - -- (void)drawRect:(NSRect)rect -{ - _glfwInputWindowDamage(window); -} - -- (void)updateTrackingAreas -{ - if (trackingArea != nil) - { - [self removeTrackingArea:trackingArea]; - [trackingArea release]; - } - - const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | - NSTrackingActiveInKeyWindow | - NSTrackingEnabledDuringMouseDrag | - NSTrackingCursorUpdate | - NSTrackingInVisibleRect | - NSTrackingAssumeInside; - - trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] - options:options - owner:self - userInfo:nil]; - - [self addTrackingArea:trackingArea]; - [super updateTrackingAreas]; -} - -- (void)keyDown:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - - _glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods); - - [self interpretKeyEvents:@[event]]; -} - -- (void)flagsChanged:(NSEvent *)event -{ - int action; - const unsigned int modifierFlags = - [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask; - const int key = translateKey([event keyCode]); - const int mods = translateFlags(modifierFlags); - const NSUInteger keyFlag = translateKeyToModifierFlag(key); - - if (keyFlag & modifierFlags) - { - if (window->keys[key] == GLFW_PRESS) - action = GLFW_RELEASE; - else - action = GLFW_PRESS; - } - else - action = GLFW_RELEASE; - - _glfwInputKey(window, key, [event keyCode], action, mods); -} - -- (void)keyUp:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods); -} - -- (void)scrollWheel:(NSEvent *)event -{ - double deltaX = [event scrollingDeltaX]; - double deltaY = [event scrollingDeltaY]; - - if ([event hasPreciseScrollingDeltas]) - { - deltaX *= 0.1; - deltaY *= 0.1; - } - - if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0) - _glfwInputScroll(window, deltaX, deltaY); -} - -- (NSDragOperation)draggingEntered:(id )sender -{ - // HACK: We don't know what to say here because we don't know what the - // application wants to do with the paths - return NSDragOperationGeneric; -} - -- (BOOL)performDragOperation:(id )sender -{ - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [sender draggingLocation]; - _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); - - NSPasteboard* pasteboard = [sender draggingPasteboard]; - NSDictionary* options = @{NSPasteboardURLReadingFileURLsOnlyKey:@YES}; - NSArray* urls = [pasteboard readObjectsForClasses:@[[NSURL class]] - options:options]; - const NSUInteger count = [urls count]; - if (count) - { - char** paths = calloc(count, sizeof(char*)); - - for (NSUInteger i = 0; i < count; i++) - paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]); - - _glfwInputDrop(window, (int) count, (const char**) paths); - - for (NSUInteger i = 0; i < count; i++) - free(paths[i]); - free(paths); - } - - return YES; -} - -- (BOOL)hasMarkedText -{ - return [markedText length] > 0; -} - -- (NSRange)markedRange -{ - if ([markedText length] > 0) - return NSMakeRange(0, [markedText length] - 1); - else - return kEmptyRange; -} - -- (NSRange)selectedRange -{ - return kEmptyRange; -} - -- (void)setMarkedText:(id)string - selectedRange:(NSRange)selectedRange - replacementRange:(NSRange)replacementRange -{ - [markedText release]; - if ([string isKindOfClass:[NSAttributedString class]]) - markedText = [[NSMutableAttributedString alloc] initWithAttributedString:string]; - else - markedText = [[NSMutableAttributedString alloc] initWithString:string]; -} - -- (void)unmarkText -{ - [[markedText mutableString] setString:@""]; -} - -- (NSArray*)validAttributesForMarkedText -{ - return [NSArray array]; -} - -- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - return nil; -} - -- (NSUInteger)characterIndexForPoint:(NSPoint)point -{ - return 0; -} - -- (NSRect)firstRectForCharacterRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - const NSRect frame = [window->ns.view frame]; - return NSMakeRect(frame.origin.x, frame.origin.y, 0.0, 0.0); -} - -- (void)insertText:(id)string replacementRange:(NSRange)replacementRange -{ - NSString* characters; - NSEvent* event = [NSApp currentEvent]; - const int mods = translateFlags([event modifierFlags]); - const int plain = !(mods & GLFW_MOD_SUPER); - - if ([string isKindOfClass:[NSAttributedString class]]) - characters = [string string]; - else - characters = (NSString*) string; - - const NSUInteger length = [characters length]; - for (NSUInteger i = 0; i < length; i++) - { - const unichar codepoint = [characters characterAtIndex:i]; - if ((codepoint & 0xff00) == 0xf700) - continue; - - _glfwInputChar(window, codepoint, mods, plain); - } -} - -- (void)doCommandBySelector:(SEL)selector -{ -} - -@end - - -//------------------------------------------------------------------------ -// GLFW window class -//------------------------------------------------------------------------ - -@interface GLFWWindow : NSWindow {} -@end - -@implementation GLFWWindow - -- (BOOL)canBecomeKeyWindow -{ - // Required for NSWindowStyleMaskBorderless windows - return YES; -} - -- (BOOL)canBecomeMainWindow -{ - return YES; -} - -@end - - -// Create the Cocoa window -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window]; - if (window->ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create window delegate"); - return GLFW_FALSE; - } - - NSRect contentRect; - - if (window->monitor) - { - GLFWvidmode mode; - int xpos, ypos; - - _glfwPlatformGetVideoMode(window->monitor, &mode); - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - - contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height); - } - else - contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height); - - window->ns.object = [[GLFWWindow alloc] - initWithContentRect:contentRect - styleMask:getStyleMask(window) - backing:NSBackingStoreBuffered - defer:NO]; - - if (window->ns.object == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window"); - return GLFW_FALSE; - } - - if (window->monitor) - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - else - { - [(NSWindow*) window->ns.object center]; - _glfw.ns.cascadePoint = - NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint: - NSPointFromCGPoint(_glfw.ns.cascadePoint)]); - - if (wndconfig->resizable) - { - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenPrimary | - NSWindowCollectionBehaviorManaged; - [window->ns.object setCollectionBehavior:behavior]; - } - - if (wndconfig->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - - if (wndconfig->maximized) - [window->ns.object zoom:nil]; - } - - if (strlen(wndconfig->ns.frameName)) - [window->ns.object setFrameAutosaveName:@(wndconfig->ns.frameName)]; - - window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window]; - window->ns.retina = wndconfig->ns.retina; - - if (fbconfig->transparent) - { - [window->ns.object setOpaque:NO]; - [window->ns.object setHasShadow:NO]; - [window->ns.object setBackgroundColor:[NSColor clearColor]]; - } - - [window->ns.object setContentView:window->ns.view]; - [window->ns.object makeFirstResponder:window->ns.view]; - [window->ns.object setTitle:@(wndconfig->title)]; - [window->ns.object setDelegate:window->ns.delegate]; - [window->ns.object setAcceptsMouseMovedEvents:YES]; - [window->ns.object setRestorable:NO]; - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 - if ([window->ns.object respondsToSelector:@selector(setTabbingMode:)]) - [window->ns.object setTabbingMode:NSWindowTabbingModeDisallowed]; -#endif - - _glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height); - _glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight); - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Transforms a y-coordinate between the CG display and NS screen spaces -// -float _glfwTransformYNS(float y) -{ - return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - @autoreleasepool { - - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - - if (!createNativeWindow(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitNSGL()) - return GLFW_FALSE; - if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); - acquireMonitor(window); - } - - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - @autoreleasepool { - - if (_glfw.ns.disabledCursorWindow == window) - _glfw.ns.disabledCursorWindow = NULL; - - [window->ns.object orderOut:nil]; - - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - [window->ns.object setDelegate:nil]; - [window->ns.delegate release]; - window->ns.delegate = nil; - - [window->ns.view release]; - window->ns.view = nil; - - [window->ns.object close]; - window->ns.object = nil; - - // HACK: Allow Cocoa to catch up before returning - _glfwPlatformPollEvents(); - - } // autoreleasepool -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - @autoreleasepool { - NSString* string = @(title); - [window->ns.object setTitle:string]; - // HACK: Set the miniwindow title explicitly as setTitle: doesn't update it - // if the window lacks NSWindowStyleMaskTitled - [window->ns.object setMiniwindowTitle:string]; - } // autoreleasepool -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - // Regular windows do not have icons -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - @autoreleasepool { - - const NSRect contentRect = - [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; - - if (xpos) - *xpos = contentRect.origin.x; - if (ypos) - *ypos = _glfwTransformYNS(contentRect.origin.y + contentRect.size.height - 1); - - } // autoreleasepool -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - const NSRect dummyRect = NSMakeRect(x, _glfwTransformYNS(y + contentRect.size.height - 1), 0, 0); - const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect]; - [window->ns.object setFrameOrigin:frameRect.origin]; - - } // autoreleasepool -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - - if (width) - *width = contentRect.size.width; - if (height) - *height = contentRect.size.height; - - } // autoreleasepool -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - @autoreleasepool { - - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - { - NSRect contentRect = - [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; - contentRect.origin.y += contentRect.size.height - height; - contentRect.size = NSMakeSize(width, height); - [window->ns.object setFrame:[window->ns.object frameRectForContentRect:contentRect] - display:YES]; - } - - } // autoreleasepool -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - @autoreleasepool { - - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - [window->ns.object setContentMinSize:NSMakeSize(0, 0)]; - else - [window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)]; - - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - [window->ns.object setContentMaxSize:NSMakeSize(DBL_MAX, DBL_MAX)]; - else - [window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)]; - - } // autoreleasepool -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - @autoreleasepool { - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - [window->ns.object setResizeIncrements:NSMakeSize(1.0, 1.0)]; - else - [window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)]; - } // autoreleasepool -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (width) - *width = (int) fbRect.size.width; - if (height) - *height = (int) fbRect.size.height; - - } // autoreleasepool -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect]; - - if (left) - *left = contentRect.origin.x - frameRect.origin.x; - if (top) - *top = frameRect.origin.y + frameRect.size.height - - contentRect.origin.y - contentRect.size.height; - if (right) - *right = frameRect.origin.x + frameRect.size.width - - contentRect.origin.x - contentRect.size.width; - if (bottom) - *bottom = contentRect.origin.y - frameRect.origin.y; - - } // autoreleasepool -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - @autoreleasepool { - - const NSRect points = [window->ns.view frame]; - const NSRect pixels = [window->ns.view convertRectToBacking:points]; - - if (xscale) - *xscale = (float) (pixels.size.width / points.size.width); - if (yscale) - *yscale = (float) (pixels.size.height / points.size.height); - - } // autoreleasepool -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - @autoreleasepool { - [window->ns.object miniaturize:nil]; - } // autoreleasepool -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - @autoreleasepool { - if ([window->ns.object isMiniaturized]) - [window->ns.object deminiaturize:nil]; - else if ([window->ns.object isZoomed]) - [window->ns.object zoom:nil]; - } // autoreleasepool -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - @autoreleasepool { - if (![window->ns.object isZoomed]) - [window->ns.object zoom:nil]; - } // autoreleasepool -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - @autoreleasepool { - [window->ns.object orderFront:nil]; - } // autoreleasepool -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - @autoreleasepool { - [window->ns.object orderOut:nil]; - } // autoreleasepool -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - @autoreleasepool { - [NSApp requestUserAttention:NSInformationalRequest]; - } // autoreleasepool -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - @autoreleasepool { - // Make us the active application - // HACK: This is here to prevent applications using only hidden windows from - // being activated, but should probably not be done every time any - // window is shown - [NSApp activateIgnoringOtherApps:YES]; - [window->ns.object makeKeyAndOrderFront:nil]; - } // autoreleasepool -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - @autoreleasepool { - - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - const NSRect contentRect = - NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), width, height); - const NSRect frameRect = - [window->ns.object frameRectForContentRect:contentRect - styleMask:getStyleMask(window)]; - - [window->ns.object setFrame:frameRect display:YES]; - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - // HACK: Allow the state cached in Cocoa to catch up to reality - // TODO: Solve this in a less terrible way - _glfwPlatformPollEvents(); - - const NSUInteger styleMask = getStyleMask(window); - [window->ns.object setStyleMask:styleMask]; - // HACK: Changing the style mask can cause the first responder to be cleared - [window->ns.object makeFirstResponder:window->ns.view]; - - if (window->monitor) - { - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - [window->ns.object setHasShadow:NO]; - - acquireMonitor(window); - } - else - { - NSRect contentRect = NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), - width, height); - NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect - styleMask:styleMask]; - [window->ns.object setFrame:frameRect display:YES]; - - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - [window->ns.object setContentAspectRatio:NSMakeSize(window->numer, - window->denom)]; - } - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMinSize:NSMakeSize(window->minwidth, - window->minheight)]; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMaxSize:NSMakeSize(window->maxwidth, - window->maxheight)]; - } - - if (window->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - else - [window->ns.object setLevel:NSNormalWindowLevel]; - - [window->ns.object setHasShadow:YES]; - // HACK: Clearing NSWindowStyleMaskTitled resets and disables the window - // title property but the miniwindow title property is unaffected - [window->ns.object setTitle:[window->ns.object miniwindowTitle]]; - } - - } // autoreleasepool -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - @autoreleasepool { - return [window->ns.object isKeyWindow]; - } // autoreleasepool -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - @autoreleasepool { - return [window->ns.object isMiniaturized]; - } // autoreleasepool -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - @autoreleasepool { - return [window->ns.object isVisible]; - } // autoreleasepool -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - @autoreleasepool { - return [window->ns.object isZoomed]; - } // autoreleasepool -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - @autoreleasepool { - - const NSPoint point = [NSEvent mouseLocation]; - - if ([NSWindow windowNumberAtPoint:point belowWindowWithWindowNumber:0] != - [window->ns.object windowNumber]) - { - return GLFW_FALSE; - } - - return NSMouseInRect(point, - [window->ns.object convertRectToScreen:[window->ns.view frame]], NO); - - } // autoreleasepool -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - @autoreleasepool { - return ![window->ns.object isOpaque] && ![window->ns.view isOpaque]; - } // autoreleasepool -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - @autoreleasepool { - [window->ns.object setStyleMask:getStyleMask(window)]; - } // autoreleasepool -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - @autoreleasepool { - [window->ns.object setStyleMask:getStyleMask(window)]; - [window->ns.object makeFirstResponder:window->ns.view]; - } // autoreleasepool -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - @autoreleasepool { - if (enabled) - [window->ns.object setLevel:NSFloatingWindowLevel]; - else - [window->ns.object setLevel:NSNormalWindowLevel]; - } // autoreleasepool -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - @autoreleasepool { - return (float) [window->ns.object alphaValue]; - } // autoreleasepool -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ - @autoreleasepool { - [window->ns.object setAlphaValue:opacity]; - } // autoreleasepool -} - -void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) -{ -} - -GLFWbool _glfwPlatformRawMouseMotionSupported(void) -{ - return GLFW_FALSE; -} - -void _glfwPlatformPollEvents(void) -{ - @autoreleasepool { - - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - - for (;;) - { - NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event == nil) - break; - - [NSApp sendEvent:event]; - } - - } // autoreleasepool -} - -void _glfwPlatformWaitEvents(void) -{ - @autoreleasepool { - - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - - // I wanted to pass NO to dequeue:, and rely on PollEvents to - // dequeue and send. For reasons not at all clear to me, passing - // NO to dequeue: causes this method never to return. - NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantFuture] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - [NSApp sendEvent:event]; - - _glfwPlatformPollEvents(); - - } // autoreleasepool -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - @autoreleasepool { - - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - - NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout]; - NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:date - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event) - [NSApp sendEvent:event]; - - _glfwPlatformPollEvents(); - - } // autoreleasepool -} - -void _glfwPlatformPostEmptyEvent(void) -{ - @autoreleasepool { - - if (!_glfw.ns.finishedLaunching) - [NSApp run]; - - NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined - location:NSMakePoint(0, 0) - modifierFlags:0 - timestamp:0 - windowNumber:0 - context:nil - subtype:0 - data1:0 - data2:0]; - [NSApp postEvent:event atStart:YES]; - - } // autoreleasepool -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = contentRect.size.height - pos.y; - - } // autoreleasepool -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - @autoreleasepool { - - updateCursorImage(window); - - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - window->ns.cursorWarpDeltaX += x - pos.x; - window->ns.cursorWarpDeltaY += y - contentRect.size.height + pos.y; - - if (window->monitor) - { - CGDisplayMoveCursorToPoint(window->monitor->ns.displayID, - CGPointMake(x, y)); - } - else - { - const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0); - const NSRect globalRect = [window->ns.object convertRectToScreen:localRect]; - const NSPoint globalPoint = globalRect.origin; - - CGWarpMouseCursorPosition(CGPointMake(globalPoint.x, - _glfwTransformYNS(globalPoint.y))); - } - - } // autoreleasepool -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - @autoreleasepool { - if (_glfwPlatformWindowFocused(window)) - updateCursorMode(window); - } // autoreleasepool -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - @autoreleasepool { - - if (scancode < 0 || scancode > 0xff || - _glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode"); - return NULL; - } - - const int key = _glfw.ns.keycodes[scancode]; - - UInt32 deadKeyState = 0; - UniChar characters[4]; - UniCharCount characterCount = 0; - - if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes], - scancode, - kUCKeyActionDisplay, - 0, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &deadKeyState, - sizeof(characters) / sizeof(characters[0]), - &characterCount, - characters) != noErr) - { - return NULL; - } - - if (!characterCount) - return NULL; - - CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, - characters, - characterCount, - kCFAllocatorNull); - CFStringGetCString(string, - _glfw.ns.keynames[key], - sizeof(_glfw.ns.keynames[key]), - kCFStringEncodingUTF8); - CFRelease(string); - - return _glfw.ns.keynames[key]; - - } // autoreleasepool -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.ns.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - @autoreleasepool { - - NSImage* native; - NSBitmapImageRep* rep; - - rep = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL - pixelsWide:image->width - pixelsHigh:image->height - bitsPerSample:8 - samplesPerPixel:4 - hasAlpha:YES - isPlanar:NO - colorSpaceName:NSCalibratedRGBColorSpace - bitmapFormat:NSBitmapFormatAlphaNonpremultiplied - bytesPerRow:image->width * 4 - bitsPerPixel:32]; - - if (rep == nil) - return GLFW_FALSE; - - memcpy([rep bitmapData], image->pixels, image->width * image->height * 4); - - native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)]; - [native addRepresentation:rep]; - - cursor->ns.object = [[NSCursor alloc] initWithImage:native - hotSpot:NSMakePoint(xhot, yhot)]; - - [native release]; - [rep release]; - - if (cursor->ns.object == nil) - return GLFW_FALSE; - - return GLFW_TRUE; - - } // autoreleasepool -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - @autoreleasepool { - - if (shape == GLFW_ARROW_CURSOR) - cursor->ns.object = [NSCursor arrowCursor]; - else if (shape == GLFW_IBEAM_CURSOR) - cursor->ns.object = [NSCursor IBeamCursor]; - else if (shape == GLFW_CROSSHAIR_CURSOR) - cursor->ns.object = [NSCursor crosshairCursor]; - else if (shape == GLFW_HAND_CURSOR) - cursor->ns.object = [NSCursor pointingHandCursor]; - else if (shape == GLFW_HRESIZE_CURSOR) - cursor->ns.object = [NSCursor resizeLeftRightCursor]; - else if (shape == GLFW_VRESIZE_CURSOR) - cursor->ns.object = [NSCursor resizeUpDownCursor]; - - if (!cursor->ns.object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve standard cursor"); - return GLFW_FALSE; - } - - [cursor->ns.object retain]; - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - @autoreleasepool { - if (cursor->ns.object) - [(NSCursor*) cursor->ns.object release]; - } // autoreleasepool -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - @autoreleasepool { - if (cursorInContentArea(window)) - updateCursorImage(window); - } // autoreleasepool -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - @autoreleasepool { - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - [pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil]; - [pasteboard setString:@(string) forType:NSPasteboardTypeString]; - } // autoreleasepool -} - -const char* _glfwPlatformGetClipboardString(void) -{ - @autoreleasepool { - - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - - if (![[pasteboard types] containsObject:NSPasteboardTypeString]) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "Cocoa: Failed to retrieve string from pasteboard"); - return NULL; - } - - NSString* object = [pasteboard stringForType:NSPasteboardTypeString]; - if (!object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve object from pasteboard"); - return NULL; - } - - free(_glfw.ns.clipboardString); - _glfw.ns.clipboardString = _glfw_strdup([object UTF8String]); - - return _glfw.ns.clipboardString; - - } // autoreleasepool -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface) - { - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_EXT_metal_surface"; - } - else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface) - { - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_MVK_macos_surface"; - } -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - return GLFW_TRUE; -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - @autoreleasepool { - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100 - // HACK: Dynamically load Core Animation to avoid adding an extra - // dependency for the majority who don't use MoltenVK - NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"]; - if (!bundle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to find QuartzCore.framework"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - // NOTE: Create the layer here as makeBackingLayer should not return nil - window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer]; - if (!window->ns.layer) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create layer for view"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - if (window->ns.retina) - [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]]; - - [window->ns.view setLayer:window->ns.layer]; - [window->ns.view setWantsLayer:YES]; - - VkResult err; - - if (_glfw.vk.EXT_metal_surface) - { - VkMetalSurfaceCreateInfoEXT sci; - - PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT; - vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT) - vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT"); - if (!vkCreateMetalSurfaceEXT) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Cocoa: Vulkan instance missing VK_EXT_metal_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT; - sci.pLayer = window->ns.layer; - - err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface); - } - else - { - VkMacOSSurfaceCreateInfoMVK sci; - - PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK; - vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK) - vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK"); - if (!vkCreateMacOSSurfaceMVK) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Cocoa: Vulkan instance missing VK_MVK_macos_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; - sci.pView = window->ns.view; - - err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface); - } - - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -#else - return VK_ERROR_EXTENSION_NOT_PRESENT; -#endif - - } // autoreleasepool -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - return window->ns.object; -} - diff --git a/src/deps/glfw-3.3.2/src/context.c b/src/deps/glfw-3.3.2/src/context.c deleted file mode 100644 index 867e399..0000000 --- a/src/deps/glfw-3.3.2/src/context.c +++ /dev/null @@ -1,760 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Checks whether the desired context attributes are valid -// -// This function checks things like whether the specified client API version -// exists and whether all relevant options have supported and non-conflicting -// values -// -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) -{ - if (ctxconfig->share) - { - if (ctxconfig->client == GLFW_NO_API || - ctxconfig->share->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return GLFW_FALSE; - } - } - - if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && - ctxconfig->source != GLFW_EGL_CONTEXT_API && - ctxconfig->source != GLFW_OSMESA_CONTEXT_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context creation API 0x%08X", - ctxconfig->source); - return GLFW_FALSE; - } - - if (ctxconfig->client != GLFW_NO_API && - ctxconfig->client != GLFW_OPENGL_API && - ctxconfig->client != GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid client API 0x%08X", - ctxconfig->client); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || - (ctxconfig->major == 1 && ctxconfig->minor > 5) || - (ctxconfig->major == 2 && ctxconfig->minor > 1) || - (ctxconfig->major == 3 && ctxconfig->minor > 3)) - { - // OpenGL 1.0 is the smallest valid version - // OpenGL 1.x series ended with version 1.5 - // OpenGL 2.x series ended with version 2.1 - // OpenGL 3.x series ended with version 3.3 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - - if (ctxconfig->profile) - { - if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && - ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid OpenGL profile 0x%08X", - ctxconfig->profile); - return GLFW_FALSE; - } - - if (ctxconfig->major <= 2 || - (ctxconfig->major == 3 && ctxconfig->minor < 2)) - { - // Desktop OpenGL context profiles are only defined for version 3.2 - // and above - - _glfwInputError(GLFW_INVALID_VALUE, - "Context profiles are only defined for OpenGL version 3.2 and above"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward && ctxconfig->major <= 2) - { - // Forward-compatible contexts are only defined for OpenGL version 3.0 and above - _glfwInputError(GLFW_INVALID_VALUE, - "Forward-compatibility is only defined for OpenGL version 3.0 and above"); - return GLFW_FALSE; - } - } - else if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major < 1 || ctxconfig->minor < 0 || - (ctxconfig->major == 1 && ctxconfig->minor > 1) || - (ctxconfig->major == 2 && ctxconfig->minor > 0)) - { - // OpenGL ES 1.0 is the smallest valid version - // OpenGL ES 1.x series ended with version 1.1 - // OpenGL ES 2.x series ended with version 2.0 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL ES version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - } - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && - ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context robustness mode 0x%08X", - ctxconfig->robustness); - return GLFW_FALSE; - } - } - - if (ctxconfig->release) - { - if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && - ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context release behavior 0x%08X", - ctxconfig->release); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -// Chooses the framebuffer config that best matches the desired one -// -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count) -{ - unsigned int i; - unsigned int missing, leastMissing = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - unsigned int extraDiff, leastExtraDiff = UINT_MAX; - const _GLFWfbconfig* current; - const _GLFWfbconfig* closest = NULL; - - for (i = 0; i < count; i++) - { - current = alternatives + i; - - if (desired->stereo > 0 && current->stereo == 0) - { - // Stereo is a hard constraint - continue; - } - - if (desired->doublebuffer != current->doublebuffer) - { - // Double buffering is a hard constraint - continue; - } - - // Count number of missing buffers - { - missing = 0; - - if (desired->alphaBits > 0 && current->alphaBits == 0) - missing++; - - if (desired->depthBits > 0 && current->depthBits == 0) - missing++; - - if (desired->stencilBits > 0 && current->stencilBits == 0) - missing++; - - if (desired->auxBuffers > 0 && - current->auxBuffers < desired->auxBuffers) - { - missing += desired->auxBuffers - current->auxBuffers; - } - - if (desired->samples > 0 && current->samples == 0) - { - // Technically, several multisampling buffers could be - // involved, but that's a lower level implementation detail and - // not important to us here, so we count them as one - missing++; - } - - if (desired->transparent != current->transparent) - missing++; - } - - // These polynomials make many small channel size differences matter - // less than one large channel size difference - - // Calculate color channel size difference value - { - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - { - colorDiff += (desired->redBits - current->redBits) * - (desired->redBits - current->redBits); - } - - if (desired->greenBits != GLFW_DONT_CARE) - { - colorDiff += (desired->greenBits - current->greenBits) * - (desired->greenBits - current->greenBits); - } - - if (desired->blueBits != GLFW_DONT_CARE) - { - colorDiff += (desired->blueBits - current->blueBits) * - (desired->blueBits - current->blueBits); - } - } - - // Calculate non-color channel size difference value - { - extraDiff = 0; - - if (desired->alphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->alphaBits - current->alphaBits) * - (desired->alphaBits - current->alphaBits); - } - - if (desired->depthBits != GLFW_DONT_CARE) - { - extraDiff += (desired->depthBits - current->depthBits) * - (desired->depthBits - current->depthBits); - } - - if (desired->stencilBits != GLFW_DONT_CARE) - { - extraDiff += (desired->stencilBits - current->stencilBits) * - (desired->stencilBits - current->stencilBits); - } - - if (desired->accumRedBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumRedBits - current->accumRedBits) * - (desired->accumRedBits - current->accumRedBits); - } - - if (desired->accumGreenBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumGreenBits - current->accumGreenBits) * - (desired->accumGreenBits - current->accumGreenBits); - } - - if (desired->accumBlueBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumBlueBits - current->accumBlueBits) * - (desired->accumBlueBits - current->accumBlueBits); - } - - if (desired->accumAlphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * - (desired->accumAlphaBits - current->accumAlphaBits); - } - - if (desired->samples != GLFW_DONT_CARE) - { - extraDiff += (desired->samples - current->samples) * - (desired->samples - current->samples); - } - - if (desired->sRGB && !current->sRGB) - extraDiff++; - } - - // Figure out if the current one is better than the best one found so far - // Least number of missing buffers is the most important heuristic, - // then color buffer size match and lastly size match for other buffers - - if (missing < leastMissing) - closest = current; - else if (missing == leastMissing) - { - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) - { - closest = current; - } - } - - if (current == closest) - { - leastMissing = missing; - leastColorDiff = colorDiff; - leastExtraDiff = extraDiff; - } - } - - return closest; -} - -// Retrieves the attributes of the current context -// -GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig) -{ - int i; - _GLFWwindow* previous; - const char* version; - const char* prefixes[] = - { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - window->context.source = ctxconfig->source; - window->context.client = GLFW_OPENGL_API; - - previous = _glfwPlatformGetTls(&_glfw.contextSlot); - glfwMakeContextCurrent((GLFWwindow*) window); - - window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) - window->context.getProcAddress("glGetIntegerv"); - window->context.GetString = (PFNGLGETSTRINGPROC) - window->context.getProcAddress("glGetString"); - if (!window->context.GetIntegerv || !window->context.GetString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - version = (const char*) window->context.GetString(GL_VERSION); - if (!version) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL version string retrieval is broken"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL ES version string retrieval is broken"); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - for (i = 0; prefixes[i]; i++) - { - const size_t length = strlen(prefixes[i]); - - if (strncmp(version, prefixes[i], length) == 0) - { - version += length; - window->context.client = GLFW_OPENGL_ES_API; - break; - } - } - - if (!sscanf(version, "%d.%d.%d", - &window->context.major, - &window->context.minor, - &window->context.revision)) - { - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL version string"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL ES version string"); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - if (window->context.major < ctxconfig->major || - (window->context.major == ctxconfig->major && - window->context.minor < ctxconfig->minor)) - { - // The desired OpenGL version is greater than the actual version - // This only happens if the machine lacks {GLX|WGL}_ARB_create_context - // /and/ the user has requested an OpenGL version greater than 1.0 - - // For API consistency, we emulate the behavior of the - // {GLX|WGL}_ARB_create_context extension and fail here - - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL ES version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - // OpenGL 3.0+ uses a different function for extension string retrieval - // We cache it here instead of in glfwExtensionSupported mostly to alert - // users as early as possible that their build may be broken - - window->context.GetStringi = (PFNGLGETSTRINGIPROC) - window->context.getProcAddress("glGetStringi"); - if (!window->context.GetStringi) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - } - - if (window->context.client == GLFW_OPENGL_API) - { - // Read back context flags (OpenGL 3.0 and above) - if (window->context.major >= 3) - { - GLint flags; - window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - window->context.forward = GLFW_TRUE; - - if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) - window->context.debug = GLFW_TRUE; - else if (glfwExtensionSupported("GL_ARB_debug_output") && - ctxconfig->debug) - { - // HACK: This is a workaround for older drivers (pre KHR_debug) - // not setting the debug bit in the context flags for - // debug contexts - window->context.debug = GLFW_TRUE; - } - - if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) - window->context.noerror = GLFW_TRUE; - } - - // Read back OpenGL context profile (OpenGL 3.2 and above) - if (window->context.major >= 4 || - (window->context.major == 3 && window->context.minor >= 2)) - { - GLint mask; - window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_CORE_PROFILE; - else if (glfwExtensionSupported("GL_ARB_compatibility")) - { - // HACK: This is a workaround for the compatibility profile bit - // not being set in the context flags if an OpenGL 3.2+ - // context was created without having requested a specific - // version - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - } - } - - // Read back robustness strategy - if (glfwExtensionSupported("GL_ARB_robustness")) - { - // NOTE: We avoid using the context flags for detection, as they are - // only present from 3.0 while the extension applies from 1.1 - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - else - { - // Read back robustness strategy - if (glfwExtensionSupported("GL_EXT_robustness")) - { - // NOTE: The values of these constants match those of the OpenGL ARB - // one, so we can reuse them here - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - - if (glfwExtensionSupported("GL_KHR_context_flush_control")) - { - GLint behavior; - window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); - - if (behavior == GL_NONE) - window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; - else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) - window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; - } - - // Clearing the front buffer to black to avoid garbage pixels left over from - // previous uses of our bit of VRAM - { - PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) - window->context.getProcAddress("glClear"); - glClear(GL_COLOR_BUFFER_BIT); - window->context.swapBuffers(window); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_TRUE; -} - -// Searches an extension string for the specified extension -// -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) -{ - const char* start = extensions; - - for (;;) - { - const char* where; - const char* terminator; - - where = strstr(start, string); - if (!where) - return GLFW_FALSE; - - terminator = where + strlen(string); - if (where == start || *(where - 1) == ' ') - { - if (*terminator == ' ' || *terminator == '\0') - break; - } - - start = terminator; - } - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFWwindow* previous = _glfwPlatformGetTls(&_glfw.contextSlot); - - _GLFW_REQUIRE_INIT(); - - if (window && window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, - "Cannot make current with a window that has no OpenGL or OpenGL ES context"); - return; - } - - if (previous) - { - if (!window || window->context.source != previous->context.source) - previous->context.makeCurrent(NULL); - } - - if (window) - window->context.makeCurrent(window); -} - -GLFWAPI GLFWwindow* glfwGetCurrentContext(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfwPlatformGetTls(&_glfw.contextSlot); -} - -GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, - "Cannot swap buffers of a window that has no OpenGL or OpenGL ES context"); - return; - } - - window->context.swapBuffers(window); -} - -GLFWAPI void glfwSwapInterval(int interval) -{ - _GLFWwindow* window; - - _GLFW_REQUIRE_INIT(); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot set swap interval without a current OpenGL or OpenGL ES context"); - return; - } - - window->context.swapInterval(interval); -} - -GLFWAPI int glfwExtensionSupported(const char* extension) -{ - _GLFWwindow* window; - assert(extension != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot query extension without a current OpenGL or OpenGL ES context"); - return GLFW_FALSE; - } - - if (*extension == '\0') - { - _glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string"); - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - int i; - GLint count; - - // Check if extension is in the modern OpenGL extensions string list - - window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - { - const char* en = (const char*) - window->context.GetStringi(GL_EXTENSIONS, i); - if (!en) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (strcmp(en, extension) == 0) - return GLFW_TRUE; - } - } - else - { - // Check if extension is in the old style OpenGL extensions string - - const char* extensions = (const char*) - window->context.GetString(GL_EXTENSIONS); - if (!extensions) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - // Check if extension is in the platform-specific string - return window->context.extensionSupported(extension); -} - -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) -{ - _GLFWwindow* window; - assert(procname != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot query entry point without a current OpenGL or OpenGL ES context"); - return NULL; - } - - return window->context.getProcAddress(procname); -} - diff --git a/src/deps/glfw-3.3.2/src/egl_context.c b/src/deps/glfw-3.3.2/src/egl_context.c deleted file mode 100644 index e458bfb..0000000 --- a/src/deps/glfw-3.3.2/src/egl_context.c +++ /dev/null @@ -1,789 +0,0 @@ -//======================================================================== -// GLFW 3.3 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// Return a description of the specified EGL error -// -static const char* getEGLErrorString(EGLint error) -{ - switch (error) - { - case EGL_SUCCESS: - return "Success"; - case EGL_NOT_INITIALIZED: - return "EGL is not or could not be initialized"; - case EGL_BAD_ACCESS: - return "EGL cannot access a requested resource"; - case EGL_BAD_ALLOC: - return "EGL failed to allocate resources for the requested operation"; - case EGL_BAD_ATTRIBUTE: - return "An unrecognized attribute or attribute value was passed in the attribute list"; - case EGL_BAD_CONTEXT: - return "An EGLContext argument does not name a valid EGL rendering context"; - case EGL_BAD_CONFIG: - return "An EGLConfig argument does not name a valid EGL frame buffer configuration"; - case EGL_BAD_CURRENT_SURFACE: - return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid"; - case EGL_BAD_DISPLAY: - return "An EGLDisplay argument does not name a valid EGL display connection"; - case EGL_BAD_SURFACE: - return "An EGLSurface argument does not name a valid surface configured for GL rendering"; - case EGL_BAD_MATCH: - return "Arguments are inconsistent"; - case EGL_BAD_PARAMETER: - return "One or more argument values are invalid"; - case EGL_BAD_NATIVE_PIXMAP: - return "A NativePixmapType argument does not refer to a valid native pixmap"; - case EGL_BAD_NATIVE_WINDOW: - return "A NativeWindowType argument does not refer to a valid native window"; - case EGL_CONTEXT_LOST: - return "The application must destroy all contexts and reinitialise"; - default: - return "ERROR: UNKNOWN EGL ERROR"; - } -} - -// Returns the specified attribute of the specified EGLConfig -// -static int getEGLConfigAttrib(EGLConfig config, int attrib) -{ - int value; - eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); - return value; -} - -// Return the EGLConfig most closely matching the specified hints -// -static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* desired, - EGLConfig* result) -{ - EGLConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; - - eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); - if (!nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); - return GLFW_FALSE; - } - - nativeConfigs = calloc(nativeCount, sizeof(EGLConfig)); - eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount); - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const EGLConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGB(A) EGLConfigs - if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER) - continue; - - // Only consider window EGLConfigs - if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) - continue; - -#if defined(_GLFW_X11) - { - XVisualInfo vi = {0}; - - // Only consider EGLConfigs with associated Visuals - vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID); - if (!vi.visualid) - continue; - - if (desired->transparent) - { - int count; - XVisualInfo* vis = - XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count); - if (vis) - { - u->transparent = _glfwIsVisualTransparentX11(vis[0].visual); - XFree(vis); - } - } - } -#endif // _GLFW_X11 - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) - continue; - } - else - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) - continue; - } - } - else if (ctxconfig->client == GLFW_OPENGL_API) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) - continue; - } - - u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); - u->greenBits = getEGLConfigAttrib(n, EGL_GREEN_SIZE); - u->blueBits = getEGLConfigAttrib(n, EGL_BLUE_SIZE); - - u->alphaBits = getEGLConfigAttrib(n, EGL_ALPHA_SIZE); - u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE); - u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE); - - u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); - u->doublebuffer = GLFW_TRUE; - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (closest) - *result = (EGLConfig) closest->handle; - - free(nativeConfigs); - free(usableConfigs); - - return closest != NULL; -} - -static void makeContextCurrentEGL(_GLFWwindow* window) -{ - if (window) - { - if (!eglMakeCurrent(_glfw.egl.display, - window->context.egl.surface, - window->context.egl.surface, - window->context.egl.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to make context current: %s", - getEGLErrorString(eglGetError())); - return; - } - } - else - { - if (!eglMakeCurrent(_glfw.egl.display, - EGL_NO_SURFACE, - EGL_NO_SURFACE, - EGL_NO_CONTEXT)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to clear current context: %s", - getEGLErrorString(eglGetError())); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static void swapBuffersEGL(_GLFWwindow* window) -{ - if (window != _glfwPlatformGetTls(&_glfw.contextSlot)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: The context must be current on the calling thread when swapping buffers"); - return; - } - - eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); -} - -static void swapIntervalEGL(int interval) -{ - eglSwapInterval(_glfw.egl.display, interval); -} - -static int extensionSupportedEGL(const char* extension) -{ - const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressEGL(const char* procname) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - - if (window->context.egl.client) - { - GLFWglproc proc = (GLFWglproc) _glfw_dlsym(window->context.egl.client, - procname); - if (proc) - return proc; - } - - return eglGetProcAddress(procname); -} - -static void destroyContextEGL(_GLFWwindow* window) -{ -#if defined(_GLFW_X11) - // NOTE: Do not unload libGL.so.1 while the X11 display is still open, - // as it will make XCloseDisplay segfault - if (window->context.client != GLFW_OPENGL_API) -#endif // _GLFW_X11 - { - if (window->context.egl.client) - { - _glfw_dlclose(window->context.egl.client); - window->context.egl.client = NULL; - } - } - - if (window->context.egl.surface) - { - eglDestroySurface(_glfw.egl.display, window->context.egl.surface); - window->context.egl.surface = EGL_NO_SURFACE; - } - - if (window->context.egl.handle) - { - eglDestroyContext(_glfw.egl.display, window->context.egl.handle); - window->context.egl.handle = EGL_NO_CONTEXT; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize EGL -// -GLFWbool _glfwInitEGL(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_EGL_LIBRARY) - _GLFW_EGL_LIBRARY, -#elif defined(_GLFW_WIN32) - "libEGL.dll", - "EGL.dll", -#elif defined(_GLFW_COCOA) - "libEGL.dylib", -#elif defined(__CYGWIN__) - "libEGL-1.so", -#else - "libEGL.so.1", -#endif - NULL - }; - - if (_glfw.egl.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.egl.handle = _glfw_dlopen(sonames[i]); - if (_glfw.egl.handle) - break; - } - - if (!_glfw.egl.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found"); - return GLFW_FALSE; - } - - _glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0); - - _glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib) - _glfw_dlsym(_glfw.egl.handle, "eglGetConfigAttrib"); - _glfw.egl.GetConfigs = (PFN_eglGetConfigs) - _glfw_dlsym(_glfw.egl.handle, "eglGetConfigs"); - _glfw.egl.GetDisplay = (PFN_eglGetDisplay) - _glfw_dlsym(_glfw.egl.handle, "eglGetDisplay"); - _glfw.egl.GetError = (PFN_eglGetError) - _glfw_dlsym(_glfw.egl.handle, "eglGetError"); - _glfw.egl.Initialize = (PFN_eglInitialize) - _glfw_dlsym(_glfw.egl.handle, "eglInitialize"); - _glfw.egl.Terminate = (PFN_eglTerminate) - _glfw_dlsym(_glfw.egl.handle, "eglTerminate"); - _glfw.egl.BindAPI = (PFN_eglBindAPI) - _glfw_dlsym(_glfw.egl.handle, "eglBindAPI"); - _glfw.egl.CreateContext = (PFN_eglCreateContext) - _glfw_dlsym(_glfw.egl.handle, "eglCreateContext"); - _glfw.egl.DestroySurface = (PFN_eglDestroySurface) - _glfw_dlsym(_glfw.egl.handle, "eglDestroySurface"); - _glfw.egl.DestroyContext = (PFN_eglDestroyContext) - _glfw_dlsym(_glfw.egl.handle, "eglDestroyContext"); - _glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface) - _glfw_dlsym(_glfw.egl.handle, "eglCreateWindowSurface"); - _glfw.egl.MakeCurrent = (PFN_eglMakeCurrent) - _glfw_dlsym(_glfw.egl.handle, "eglMakeCurrent"); - _glfw.egl.SwapBuffers = (PFN_eglSwapBuffers) - _glfw_dlsym(_glfw.egl.handle, "eglSwapBuffers"); - _glfw.egl.SwapInterval = (PFN_eglSwapInterval) - _glfw_dlsym(_glfw.egl.handle, "eglSwapInterval"); - _glfw.egl.QueryString = (PFN_eglQueryString) - _glfw_dlsym(_glfw.egl.handle, "eglQueryString"); - _glfw.egl.GetProcAddress = (PFN_eglGetProcAddress) - _glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress"); - - if (!_glfw.egl.GetConfigAttrib || - !_glfw.egl.GetConfigs || - !_glfw.egl.GetDisplay || - !_glfw.egl.GetError || - !_glfw.egl.Initialize || - !_glfw.egl.Terminate || - !_glfw.egl.BindAPI || - !_glfw.egl.CreateContext || - !_glfw.egl.DestroySurface || - !_glfw.egl.DestroyContext || - !_glfw.egl.CreateWindowSurface || - !_glfw.egl.MakeCurrent || - !_glfw.egl.SwapBuffers || - !_glfw.egl.SwapInterval || - !_glfw.egl.QueryString || - !_glfw.egl.GetProcAddress) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to load required entry points"); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - _glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); - if (_glfw.egl.display == EGL_NO_DISPLAY) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to get EGL display: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to initialize EGL: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - _glfw.egl.KHR_create_context = - extensionSupportedEGL("EGL_KHR_create_context"); - _glfw.egl.KHR_create_context_no_error = - extensionSupportedEGL("EGL_KHR_create_context_no_error"); - _glfw.egl.KHR_gl_colorspace = - extensionSupportedEGL("EGL_KHR_gl_colorspace"); - _glfw.egl.KHR_get_all_proc_addresses = - extensionSupportedEGL("EGL_KHR_get_all_proc_addresses"); - _glfw.egl.KHR_context_flush_control = - extensionSupportedEGL("EGL_KHR_context_flush_control"); - - return GLFW_TRUE; -} - -// Terminate EGL -// -void _glfwTerminateEGL(void) -{ - if (_glfw.egl.display) - { - eglTerminate(_glfw.egl.display); - _glfw.egl.display = EGL_NO_DISPLAY; - } - - if (_glfw.egl.handle) - { - _glfw_dlclose(_glfw.egl.handle); - _glfw.egl.handle = NULL; - } -} - -#define setAttrib(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - EGLint attribs[40]; - EGLConfig config; - EGLContext share = NULL; - int index = 0; - - if (!_glfw.egl.display) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available"); - return GLFW_FALSE; - } - - if (ctxconfig->share) - share = ctxconfig->share->context.egl.handle; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!eglBindAPI(EGL_OPENGL_ES_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL ES: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - else - { - if (!eglBindAPI(EGL_OPENGL_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - - if (_glfw.egl.KHR_create_context) - { - int mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; - } - - if (ctxconfig->debug) - flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_NO_RESET_NOTIFICATION_KHR); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_LOSE_CONTEXT_ON_RESET_KHR); - } - - flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; - } - - if (ctxconfig->noerror) - { - if (_glfw.egl.KHR_create_context_no_error) - setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE); - } - - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major); - setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor); - } - - if (mask) - setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); - - if (flags) - setAttrib(EGL_CONTEXT_FLAGS_KHR, flags); - } - else - { - if (ctxconfig->client == GLFW_OPENGL_ES_API) - setAttrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major); - } - - if (_glfw.egl.KHR_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, - EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, - EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR); - } - } - - setAttrib(EGL_NONE, EGL_NONE); - - window->context.egl.handle = eglCreateContext(_glfw.egl.display, - config, share, attribs); - - if (window->context.egl.handle == EGL_NO_CONTEXT) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "EGL: Failed to create context: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - // Set up attributes for surface creation - { - int index = 0; - - if (fbconfig->sRGB) - { - if (_glfw.egl.KHR_gl_colorspace) - setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR); - } - - setAttrib(EGL_NONE, EGL_NONE); - } - - window->context.egl.surface = - eglCreateWindowSurface(_glfw.egl.display, - config, - _GLFW_EGL_NATIVE_WINDOW, - attribs); - if (window->context.egl.surface == EGL_NO_SURFACE) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to create window surface: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - window->context.egl.config = config; - - // Load the appropriate client library - if (!_glfw.egl.KHR_get_all_proc_addresses) - { - int i; - const char** sonames; - const char* es1sonames[] = - { -#if defined(_GLFW_GLESV1_LIBRARY) - _GLFW_GLESV1_LIBRARY, -#elif defined(_GLFW_WIN32) - "GLESv1_CM.dll", - "libGLES_CM.dll", -#elif defined(_GLFW_COCOA) - "libGLESv1_CM.dylib", -#else - "libGLESv1_CM.so.1", - "libGLES_CM.so.1", -#endif - NULL - }; - const char* es2sonames[] = - { -#if defined(_GLFW_GLESV2_LIBRARY) - _GLFW_GLESV2_LIBRARY, -#elif defined(_GLFW_WIN32) - "GLESv2.dll", - "libGLESv2.dll", -#elif defined(_GLFW_COCOA) - "libGLESv2.dylib", -#elif defined(__CYGWIN__) - "libGLESv2-2.so", -#else - "libGLESv2.so.2", -#endif - NULL - }; - const char* glsonames[] = - { -#if defined(_GLFW_OPENGL_LIBRARY) - _GLFW_OPENGL_LIBRARY, -#elif defined(_GLFW_WIN32) -#elif defined(_GLFW_COCOA) -#else - "libGL.so.1", -#endif - NULL - }; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - sonames = es1sonames; - else - sonames = es2sonames; - } - else - sonames = glsonames; - - for (i = 0; sonames[i]; i++) - { - // HACK: Match presence of lib prefix to increase chance of finding - // a matching pair in the jungle that is Win32 EGL/GLES - if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0)) - continue; - - window->context.egl.client = _glfw_dlopen(sonames[i]); - if (window->context.egl.client) - break; - } - - if (!window->context.egl.client) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to load client library"); - return GLFW_FALSE; - } - } - - window->context.makeCurrent = makeContextCurrentEGL; - window->context.swapBuffers = swapBuffersEGL; - window->context.swapInterval = swapIntervalEGL; - window->context.extensionSupported = extensionSupportedEGL; - window->context.getProcAddress = getProcAddressEGL; - window->context.destroy = destroyContextEGL; - - return GLFW_TRUE; -} - -#undef setAttrib - -// Returns the Visual and depth of the chosen EGLConfig -// -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - XVisualInfo* result; - XVisualInfo desired; - EGLConfig native; - EGLint visualID = 0, count = 0; - const long vimask = VisualScreenMask | VisualIDMask; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); - return GLFW_FALSE; - } - - eglGetConfigAttrib(_glfw.egl.display, native, - EGL_NATIVE_VISUAL_ID, &visualID); - - desired.screen = _glfw.x11.screen; - desired.visualid = visualID; - - result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to retrieve Visual for EGLConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} -#endif // _GLFW_X11 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI EGLDisplay glfwGetEGLDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY); - return _glfw.egl.display; -} - -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_CONTEXT; - } - - return window->context.egl.handle; -} - -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_SURFACE; - } - - return window->context.egl.surface; -} - diff --git a/src/deps/glfw-3.3.2/src/egl_context.h b/src/deps/glfw-3.3.2/src/egl_context.h deleted file mode 100644 index 6d42e11..0000000 --- a/src/deps/glfw-3.3.2/src/egl_context.h +++ /dev/null @@ -1,215 +0,0 @@ -//======================================================================== -// GLFW 3.3 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#if defined(_GLFW_USE_EGLPLATFORM_H) - #include -#elif defined(_GLFW_WIN32) - #define EGLAPIENTRY __stdcall -typedef HDC EGLNativeDisplayType; -typedef HWND EGLNativeWindowType; -#elif defined(_GLFW_COCOA) - #define EGLAPIENTRY -typedef void* EGLNativeDisplayType; -typedef id EGLNativeWindowType; -#elif defined(_GLFW_X11) - #define EGLAPIENTRY -typedef Display* EGLNativeDisplayType; -typedef Window EGLNativeWindowType; -#elif defined(_GLFW_WAYLAND) - #define EGLAPIENTRY -typedef struct wl_display* EGLNativeDisplayType; -typedef struct wl_egl_window* EGLNativeWindowType; -#else - #error "No supported EGL platform selected" -#endif - -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300a -#define EGL_BAD_NATIVE_WINDOW 0x300b -#define EGL_BAD_PARAMETER 0x300c -#define EGL_BAD_SURFACE 0x300d -#define EGL_CONTEXT_LOST 0x300e -#define EGL_COLOR_BUFFER_TYPE 0x303f -#define EGL_RGB_BUFFER 0x308e -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_WINDOW_BIT 0x0004 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SAMPLES 0x3031 -#define EGL_OPENGL_ES_API 0x30a0 -#define EGL_OPENGL_API 0x30a2 -#define EGL_NONE 0x3038 -#define EGL_EXTENSIONS 0x3055 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_NATIVE_VISUAL_ID 0x302e -#define EGL_NO_SURFACE ((EGLSurface) 0) -#define EGL_NO_DISPLAY ((EGLDisplay) 0) -#define EGL_NO_CONTEXT ((EGLContext) 0) -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0) - -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd -#define EGL_CONTEXT_FLAGS_KHR 0x30fc -#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3 -#define EGL_GL_COLORSPACE_KHR 0x309d -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 - -typedef int EGLint; -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef void* EGLConfig; -typedef void* EGLContext; -typedef void* EGLDisplay; -typedef void* EGLSurface; - -// EGL function pointer typedefs -typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*); -typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType); -typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum); -typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext); -typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint); -typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint); -typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*); -#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib -#define eglGetConfigs _glfw.egl.GetConfigs -#define eglGetDisplay _glfw.egl.GetDisplay -#define eglGetError _glfw.egl.GetError -#define eglInitialize _glfw.egl.Initialize -#define eglTerminate _glfw.egl.Terminate -#define eglBindAPI _glfw.egl.BindAPI -#define eglCreateContext _glfw.egl.CreateContext -#define eglDestroySurface _glfw.egl.DestroySurface -#define eglDestroyContext _glfw.egl.DestroyContext -#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface -#define eglMakeCurrent _glfw.egl.MakeCurrent -#define eglSwapBuffers _glfw.egl.SwapBuffers -#define eglSwapInterval _glfw.egl.SwapInterval -#define eglQueryString _glfw.egl.QueryString -#define eglGetProcAddress _glfw.egl.GetProcAddress - -#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl -#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl - - -// EGL-specific per-context data -// -typedef struct _GLFWcontextEGL -{ - EGLConfig config; - EGLContext handle; - EGLSurface surface; - - void* client; - -} _GLFWcontextEGL; - -// EGL-specific global data -// -typedef struct _GLFWlibraryEGL -{ - EGLDisplay display; - EGLint major, minor; - GLFWbool prefix; - - GLFWbool KHR_create_context; - GLFWbool KHR_create_context_no_error; - GLFWbool KHR_gl_colorspace; - GLFWbool KHR_get_all_proc_addresses; - GLFWbool KHR_context_flush_control; - - void* handle; - - PFN_eglGetConfigAttrib GetConfigAttrib; - PFN_eglGetConfigs GetConfigs; - PFN_eglGetDisplay GetDisplay; - PFN_eglGetError GetError; - PFN_eglInitialize Initialize; - PFN_eglTerminate Terminate; - PFN_eglBindAPI BindAPI; - PFN_eglCreateContext CreateContext; - PFN_eglDestroySurface DestroySurface; - PFN_eglDestroyContext DestroyContext; - PFN_eglCreateWindowSurface CreateWindowSurface; - PFN_eglMakeCurrent MakeCurrent; - PFN_eglSwapBuffers SwapBuffers; - PFN_eglSwapInterval SwapInterval; - PFN_eglQueryString QueryString; - PFN_eglGetProcAddress GetProcAddress; - -} _GLFWlibraryEGL; - - -GLFWbool _glfwInitEGL(void); -void _glfwTerminateEGL(void); -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); -#endif /*_GLFW_X11*/ - diff --git a/src/deps/glfw-3.3.2/src/glfw3Config.cmake.in b/src/deps/glfw-3.3.2/src/glfw3Config.cmake.in deleted file mode 100644 index 1fa200e..0000000 --- a/src/deps/glfw-3.3.2/src/glfw3Config.cmake.in +++ /dev/null @@ -1 +0,0 @@ -include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake") diff --git a/src/deps/glfw-3.3.2/src/glx_context.c b/src/deps/glfw-3.3.2/src/glx_context.c deleted file mode 100644 index fbbb897..0000000 --- a/src/deps/glfw-3.3.2/src/glx_context.c +++ /dev/null @@ -1,698 +0,0 @@ -//======================================================================== -// GLFW 3.3 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#ifndef GLXBadProfileARB - #define GLXBadProfileARB 13 -#endif - - -// Returns the specified attribute of the specified GLXFBConfig -// -static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) -{ - int value; - glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value); - return value; -} - -// Return the GLXFBConfig most closely matching the specified hints -// -static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, - GLXFBConfig* result) -{ - GLXFBConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; - const char* vendor; - GLFWbool trustWindowBit = GLFW_TRUE; - - // HACK: This is a (hopefully temporary) workaround for Chromium - // (VirtualBox GL) not setting the window bit on any GLXFBConfigs - vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR); - if (vendor && strcmp(vendor, "Chromium") == 0) - trustWindowBit = GLFW_FALSE; - - nativeConfigs = - glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount); - if (!nativeConfigs || !nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned"); - return GLFW_FALSE; - } - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const GLXFBConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGBA GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) - continue; - - // Only consider window GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) - { - if (trustWindowBit) - continue; - } - - if (desired->transparent) - { - XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n); - if (vi) - { - u->transparent = _glfwIsVisualTransparentX11(vi->visual); - XFree(vi); - } - } - - u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE); - u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE); - u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE); - - u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE); - u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE); - u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE); - - u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE); - u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE); - u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE); - u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE); - - u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS); - - if (getGLXFBConfigAttrib(n, GLX_STEREO)) - u->stereo = GLFW_TRUE; - if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER)) - u->doublebuffer = GLFW_TRUE; - - if (_glfw.glx.ARB_multisample) - u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES); - - if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB) - u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB); - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (closest) - *result = (GLXFBConfig) closest->handle; - - XFree(nativeConfigs); - free(usableConfigs); - - return closest != NULL; -} - -// Create the OpenGL context using legacy API -// -static GLXContext createLegacyContextGLX(_GLFWwindow* window, - GLXFBConfig fbconfig, - GLXContext share) -{ - return glXCreateNewContext(_glfw.x11.display, - fbconfig, - GLX_RGBA_TYPE, - share, - True); -} - -static void makeContextCurrentGLX(_GLFWwindow* window) -{ - if (window) - { - if (!glXMakeCurrent(_glfw.x11.display, - window->context.glx.window, - window->context.glx.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to make context current"); - return; - } - } - else - { - if (!glXMakeCurrent(_glfw.x11.display, None, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to clear current context"); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static void swapBuffersGLX(_GLFWwindow* window) -{ - glXSwapBuffers(_glfw.x11.display, window->context.glx.window); -} - -static void swapIntervalGLX(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - - if (_glfw.glx.EXT_swap_control) - { - _glfw.glx.SwapIntervalEXT(_glfw.x11.display, - window->context.glx.window, - interval); - } - else if (_glfw.glx.MESA_swap_control) - _glfw.glx.SwapIntervalMESA(interval); - else if (_glfw.glx.SGI_swap_control) - { - if (interval > 0) - _glfw.glx.SwapIntervalSGI(interval); - } -} - -static int extensionSupportedGLX(const char* extension) -{ - const char* extensions = - glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressGLX(const char* procname) -{ - if (_glfw.glx.GetProcAddress) - return _glfw.glx.GetProcAddress((const GLubyte*) procname); - else if (_glfw.glx.GetProcAddressARB) - return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); - else - return _glfw_dlsym(_glfw.glx.handle, procname); -} - -static void destroyContextGLX(_GLFWwindow* window) -{ - if (window->context.glx.window) - { - glXDestroyWindow(_glfw.x11.display, window->context.glx.window); - window->context.glx.window = None; - } - - if (window->context.glx.handle) - { - glXDestroyContext(_glfw.x11.display, window->context.glx.handle); - window->context.glx.handle = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize GLX -// -GLFWbool _glfwInitGLX(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_GLX_LIBRARY) - _GLFW_GLX_LIBRARY, -#elif defined(__CYGWIN__) - "libGL-1.so", -#else - "libGL.so.1", - "libGL.so", -#endif - NULL - }; - - if (_glfw.glx.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.glx.handle = _glfw_dlopen(sonames[i]); - if (_glfw.glx.handle) - break; - } - - if (!_glfw.glx.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX"); - return GLFW_FALSE; - } - - _glfw.glx.GetFBConfigs = - _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigs"); - _glfw.glx.GetFBConfigAttrib = - _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib"); - _glfw.glx.GetClientString = - _glfw_dlsym(_glfw.glx.handle, "glXGetClientString"); - _glfw.glx.QueryExtension = - _glfw_dlsym(_glfw.glx.handle, "glXQueryExtension"); - _glfw.glx.QueryVersion = - _glfw_dlsym(_glfw.glx.handle, "glXQueryVersion"); - _glfw.glx.DestroyContext = - _glfw_dlsym(_glfw.glx.handle, "glXDestroyContext"); - _glfw.glx.MakeCurrent = - _glfw_dlsym(_glfw.glx.handle, "glXMakeCurrent"); - _glfw.glx.SwapBuffers = - _glfw_dlsym(_glfw.glx.handle, "glXSwapBuffers"); - _glfw.glx.QueryExtensionsString = - _glfw_dlsym(_glfw.glx.handle, "glXQueryExtensionsString"); - _glfw.glx.CreateNewContext = - _glfw_dlsym(_glfw.glx.handle, "glXCreateNewContext"); - _glfw.glx.CreateWindow = - _glfw_dlsym(_glfw.glx.handle, "glXCreateWindow"); - _glfw.glx.DestroyWindow = - _glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow"); - _glfw.glx.GetProcAddress = - _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress"); - _glfw.glx.GetProcAddressARB = - _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB"); - _glfw.glx.GetVisualFromFBConfig = - _glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig"); - - if (!_glfw.glx.GetFBConfigs || - !_glfw.glx.GetFBConfigAttrib || - !_glfw.glx.GetClientString || - !_glfw.glx.QueryExtension || - !_glfw.glx.QueryVersion || - !_glfw.glx.DestroyContext || - !_glfw.glx.MakeCurrent || - !_glfw.glx.SwapBuffers || - !_glfw.glx.QueryExtensionsString || - !_glfw.glx.CreateNewContext || - !_glfw.glx.CreateWindow || - !_glfw.glx.DestroyWindow || - !_glfw.glx.GetProcAddress || - !_glfw.glx.GetProcAddressARB || - !_glfw.glx.GetVisualFromFBConfig) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to load required entry points"); - return GLFW_FALSE; - } - - if (!glXQueryExtension(_glfw.x11.display, - &_glfw.glx.errorBase, - &_glfw.glx.eventBase)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found"); - return GLFW_FALSE; - } - - if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: Failed to query GLX version"); - return GLFW_FALSE; - } - - if (_glfw.glx.major == 1 && _glfw.glx.minor < 3) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: GLX version 1.3 is required"); - return GLFW_FALSE; - } - - if (extensionSupportedGLX("GLX_EXT_swap_control")) - { - _glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) - getProcAddressGLX("glXSwapIntervalEXT"); - - if (_glfw.glx.SwapIntervalEXT) - _glfw.glx.EXT_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_SGI_swap_control")) - { - _glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) - getProcAddressGLX("glXSwapIntervalSGI"); - - if (_glfw.glx.SwapIntervalSGI) - _glfw.glx.SGI_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_MESA_swap_control")) - { - _glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) - getProcAddressGLX("glXSwapIntervalMESA"); - - if (_glfw.glx.SwapIntervalMESA) - _glfw.glx.MESA_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_multisample")) - _glfw.glx.ARB_multisample = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB")) - _glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB")) - _glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context")) - { - _glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) - getProcAddressGLX("glXCreateContextAttribsARB"); - - if (_glfw.glx.CreateContextAttribsARB) - _glfw.glx.ARB_create_context = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_create_context_robustness")) - _glfw.glx.ARB_create_context_robustness = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context_profile")) - _glfw.glx.ARB_create_context_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile")) - _glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context_no_error")) - _glfw.glx.ARB_create_context_no_error = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_context_flush_control")) - _glfw.glx.ARB_context_flush_control = GLFW_TRUE; - - return GLFW_TRUE; -} - -// Terminate GLX -// -void _glfwTerminateGLX(void) -{ - // NOTE: This function must not call any X11 functions, as it is called - // after XCloseDisplay (see _glfwPlatformTerminate for details) - - if (_glfw.glx.handle) - { - _glfw_dlclose(_glfw.glx.handle); - _glfw.glx.handle = NULL; - } -} - -#define setAttrib(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - GLXFBConfig native = NULL; - GLXContext share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.glx.handle; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile || - !_glfw.glx.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward) - { - if (!_glfw.glx.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - _glfwGrabErrorHandlerX11(); - - if (_glfw.glx.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= GLX_CONTEXT_DEBUG_BIT_ARB; - - if (ctxconfig->robustness) - { - if (_glfw.glx.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.glx.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - if (ctxconfig->noerror) - { - if (_glfw.glx.ARB_create_context_no_error) - setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (mask) - setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask); - - if (flags) - setAttrib(GLX_CONTEXT_FLAGS_ARB, flags); - - setAttrib(None, None); - - window->context.glx.handle = - _glfw.glx.CreateContextAttribsARB(_glfw.x11.display, - native, - share, - True, - attribs); - - // HACK: This is a fallback for broken versions of the Mesa - // implementation of GLX_ARB_create_context_profile that fail - // default 1.0 context creation with a GLXBadProfileARB error in - // violation of the extension spec - if (!window->context.glx.handle) - { - if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB && - ctxconfig->client == GLFW_OPENGL_API && - ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE && - ctxconfig->forward == GLFW_FALSE) - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - } - } - else - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - - _glfwReleaseErrorHandlerX11(); - - if (!window->context.glx.handle) - { - _glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context"); - return GLFW_FALSE; - } - - window->context.glx.window = - glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL); - if (!window->context.glx.window) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window"); - return GLFW_FALSE; - } - - window->context.makeCurrent = makeContextCurrentGLX; - window->context.swapBuffers = swapBuffersGLX; - window->context.swapInterval = swapIntervalGLX; - window->context.extensionSupported = extensionSupportedGLX; - window->context.getProcAddress = getProcAddressGLX; - window->context.destroy = destroyContextGLX; - - return GLFW_TRUE; -} - -#undef setAttrib - -// Returns the Visual and depth of the chosen GLXFBConfig -// -GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - GLXFBConfig native; - XVisualInfo* result; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - result = glXGetVisualFromFBConfig(_glfw.x11.display, native); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to retrieve Visual for GLXFBConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.glx.handle; -} - -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return None; - } - - return window->context.glx.window; -} - diff --git a/src/deps/glfw-3.3.2/src/glx_context.h b/src/deps/glfw-3.3.2/src/glx_context.h deleted file mode 100644 index 12af20e..0000000 --- a/src/deps/glfw-3.3.2/src/glx_context.h +++ /dev/null @@ -1,181 +0,0 @@ -//======================================================================== -// GLFW 3.3 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLX_VENDOR 1 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_SAMPLES 0x186a1 -#define GLX_VISUAL_ID 0x800b - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 - -typedef XID GLXWindow; -typedef XID GLXDrawable; -typedef struct __GLXFBConfig* GLXFBConfig; -typedef struct __GLXcontext* GLXContext; -typedef void (*__GLXextproc)(void); - -typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*); -typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int); -typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*); -typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*); -typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext); -typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext); -typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable); -typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int); -typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*); -typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool); -typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName); -typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int); -typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig); -typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*); -typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow); - -typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int); -typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int); -typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*); - -// libGL.so function pointer typedefs -#define glXGetFBConfigs _glfw.glx.GetFBConfigs -#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib -#define glXGetClientString _glfw.glx.GetClientString -#define glXQueryExtension _glfw.glx.QueryExtension -#define glXQueryVersion _glfw.glx.QueryVersion -#define glXDestroyContext _glfw.glx.DestroyContext -#define glXMakeCurrent _glfw.glx.MakeCurrent -#define glXSwapBuffers _glfw.glx.SwapBuffers -#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString -#define glXCreateNewContext _glfw.glx.CreateNewContext -#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig -#define glXCreateWindow _glfw.glx.CreateWindow -#define glXDestroyWindow _glfw.glx.DestroyWindow - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx - - -// GLX-specific per-context data -// -typedef struct _GLFWcontextGLX -{ - GLXContext handle; - GLXWindow window; - -} _GLFWcontextGLX; - -// GLX-specific global data -// -typedef struct _GLFWlibraryGLX -{ - int major, minor; - int eventBase; - int errorBase; - - // dlopen handle for libGL.so.1 - void* handle; - - // GLX 1.3 functions - PFNGLXGETFBCONFIGSPROC GetFBConfigs; - PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib; - PFNGLXGETCLIENTSTRINGPROC GetClientString; - PFNGLXQUERYEXTENSIONPROC QueryExtension; - PFNGLXQUERYVERSIONPROC QueryVersion; - PFNGLXDESTROYCONTEXTPROC DestroyContext; - PFNGLXMAKECURRENTPROC MakeCurrent; - PFNGLXSWAPBUFFERSPROC SwapBuffers; - PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString; - PFNGLXCREATENEWCONTEXTPROC CreateNewContext; - PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig; - PFNGLXCREATEWINDOWPROC CreateWindow; - PFNGLXDESTROYWINDOWPROC DestroyWindow; - - // GLX 1.4 and extension functions - PFNGLXGETPROCADDRESSPROC GetProcAddress; - PFNGLXGETPROCADDRESSPROC GetProcAddressARB; - PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI; - PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA; - PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool SGI_swap_control; - GLFWbool EXT_swap_control; - GLFWbool MESA_swap_control; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; - -} _GLFWlibraryGLX; - -GLFWbool _glfwInitGLX(void); -void _glfwTerminateGLX(void); -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextGLX(_GLFWwindow* window); -GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); - diff --git a/src/deps/glfw-3.3.2/src/input.c b/src/deps/glfw-3.3.2/src/input.c deleted file mode 100644 index 337d5cf..0000000 --- a/src/deps/glfw-3.3.2/src/input.c +++ /dev/null @@ -1,1356 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - -// Internal key state used for sticky keys -#define _GLFW_STICK 3 - -// Internal constants for gamepad mapping source types -#define _GLFW_JOYSTICK_AXIS 1 -#define _GLFW_JOYSTICK_BUTTON 2 -#define _GLFW_JOYSTICK_HATBIT 3 - -// Finds a mapping based on joystick GUID -// -static _GLFWmapping* findMapping(const char* guid) -{ - int i; - - for (i = 0; i < _glfw.mappingCount; i++) - { - if (strcmp(_glfw.mappings[i].guid, guid) == 0) - return _glfw.mappings + i; - } - - return NULL; -} - -// Checks whether a gamepad mapping element is present in the hardware -// -static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e, - const _GLFWjoystick* js) -{ - if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount) - return GLFW_FALSE; - else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount) - return GLFW_FALSE; - else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -// Finds a mapping based on joystick GUID and verifies element indices -// -static _GLFWmapping* findValidMapping(const _GLFWjoystick* js) -{ - _GLFWmapping* mapping = findMapping(js->guid); - if (mapping) - { - int i; - - for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) - { - if (!isValidElementForJoystick(mapping->buttons + i, js)) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid button in gamepad mapping %s (%s)", - mapping->guid, - mapping->name); - return NULL; - } - } - - for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) - { - if (!isValidElementForJoystick(mapping->axes + i, js)) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid axis in gamepad mapping %s (%s)", - mapping->guid, - mapping->name); - return NULL; - } - } - } - - return mapping; -} - -// Parses an SDL_GameControllerDB line and adds it to the mapping list -// -static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string) -{ - const char* c = string; - size_t i, length; - struct - { - const char* name; - _GLFWmapelement* element; - } fields[] = - { - { "platform", NULL }, - { "a", mapping->buttons + GLFW_GAMEPAD_BUTTON_A }, - { "b", mapping->buttons + GLFW_GAMEPAD_BUTTON_B }, - { "x", mapping->buttons + GLFW_GAMEPAD_BUTTON_X }, - { "y", mapping->buttons + GLFW_GAMEPAD_BUTTON_Y }, - { "back", mapping->buttons + GLFW_GAMEPAD_BUTTON_BACK }, - { "start", mapping->buttons + GLFW_GAMEPAD_BUTTON_START }, - { "guide", mapping->buttons + GLFW_GAMEPAD_BUTTON_GUIDE }, - { "leftshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }, - { "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER }, - { "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB }, - { "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB }, - { "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP }, - { "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT }, - { "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN }, - { "dpleft", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_LEFT }, - { "lefttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, - { "righttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, - { "leftx", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_X }, - { "lefty", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_Y }, - { "rightx", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_X }, - { "righty", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_Y } - }; - - length = strcspn(c, ","); - if (length != 32 || c[length] != ',') - { - _glfwInputError(GLFW_INVALID_VALUE, NULL); - return GLFW_FALSE; - } - - memcpy(mapping->guid, c, length); - c += length + 1; - - length = strcspn(c, ","); - if (length >= sizeof(mapping->name) || c[length] != ',') - { - _glfwInputError(GLFW_INVALID_VALUE, NULL); - return GLFW_FALSE; - } - - memcpy(mapping->name, c, length); - c += length + 1; - - while (*c) - { - // TODO: Implement output modifiers - if (*c == '+' || *c == '-') - return GLFW_FALSE; - - for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++) - { - length = strlen(fields[i].name); - if (strncmp(c, fields[i].name, length) != 0 || c[length] != ':') - continue; - - c += length + 1; - - if (fields[i].element) - { - _GLFWmapelement* e = fields[i].element; - int8_t minimum = -1; - int8_t maximum = 1; - - if (*c == '+') - { - minimum = 0; - c += 1; - } - else if (*c == '-') - { - maximum = 0; - c += 1; - } - - if (*c == 'a') - e->type = _GLFW_JOYSTICK_AXIS; - else if (*c == 'b') - e->type = _GLFW_JOYSTICK_BUTTON; - else if (*c == 'h') - e->type = _GLFW_JOYSTICK_HATBIT; - else - break; - - if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned long hat = strtoul(c + 1, (char**) &c, 10); - const unsigned long bit = strtoul(c + 1, (char**) &c, 10); - e->index = (uint8_t) ((hat << 4) | bit); - } - else - e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10); - - if (e->type == _GLFW_JOYSTICK_AXIS) - { - e->axisScale = 2 / (maximum - minimum); - e->axisOffset = -(maximum + minimum); - - if (*c == '~') - { - e->axisScale = -e->axisScale; - e->axisOffset = -e->axisOffset; - } - } - } - else - { - length = strlen(_GLFW_PLATFORM_MAPPING_NAME); - if (strncmp(c, _GLFW_PLATFORM_MAPPING_NAME, length) != 0) - return GLFW_FALSE; - } - - break; - } - - c += strcspn(c, ","); - c += strspn(c, ","); - } - - for (i = 0; i < 32; i++) - { - if (mapping->guid[i] >= 'A' && mapping->guid[i] <= 'F') - mapping->guid[i] += 'a' - 'A'; - } - - _glfwPlatformUpdateGamepadGUID(mapping->guid); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of a physical key event -// -void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key >= 0 && key <= GLFW_KEY_LAST) - { - GLFWbool repeated = GLFW_FALSE; - - if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) - return; - - if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) - repeated = GLFW_TRUE; - - if (action == GLFW_RELEASE && window->stickyKeys) - window->keys[key] = _GLFW_STICK; - else - window->keys[key] = (char) action; - - if (repeated) - action = GLFW_REPEAT; - } - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (window->callbacks.key) - window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); -} - -// Notifies shared code of a Unicode codepoint input event -// The 'plain' parameter determines whether to emit a regular character event -// -void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain) -{ - if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) - return; - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (window->callbacks.charmods) - window->callbacks.charmods((GLFWwindow*) window, codepoint, mods); - - if (plain) - { - if (window->callbacks.character) - window->callbacks.character((GLFWwindow*) window, codepoint); - } -} - -// Notifies shared code of a scroll event -// -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) -{ - if (window->callbacks.scroll) - window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); -} - -// Notifies shared code of a mouse button click event -// -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) -{ - if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) - return; - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (action == GLFW_RELEASE && window->stickyMouseButtons) - window->mouseButtons[button] = _GLFW_STICK; - else - window->mouseButtons[button] = (char) action; - - if (window->callbacks.mouseButton) - window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); -} - -// Notifies shared code of a cursor motion event -// The position is specified in content area relative screen coordinates -// -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) - return; - - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - - if (window->callbacks.cursorPos) - window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); -} - -// Notifies shared code of a cursor enter/leave event -// -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) -{ - if (window->callbacks.cursorEnter) - window->callbacks.cursorEnter((GLFWwindow*) window, entered); -} - -// Notifies shared code of files or directories dropped on a window -// -void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) -{ - if (window->callbacks.drop) - window->callbacks.drop((GLFWwindow*) window, count, paths); -} - -// Notifies shared code of a joystick connection or disconnection -// -void _glfwInputJoystick(_GLFWjoystick* js, int event) -{ - const int jid = (int) (js - _glfw.joysticks); - - if (_glfw.callbacks.joystick) - _glfw.callbacks.joystick(jid, event); -} - -// Notifies shared code of the new value of a joystick axis -// -void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) -{ - js->axes[axis] = value; -} - -// Notifies shared code of the new value of a joystick button -// -void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) -{ - js->buttons[button] = value; -} - -// Notifies shared code of the new value of a joystick hat -// -void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) -{ - const int base = js->buttonCount + hat * 4; - - js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 2] = (value & 0x04) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 3] = (value & 0x08) ? GLFW_PRESS : GLFW_RELEASE; - - js->hats[hat] = value; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Returns an available joystick object with arrays and name allocated -// -_GLFWjoystick* _glfwAllocJoystick(const char* name, - const char* guid, - int axisCount, - int buttonCount, - int hatCount) -{ - int jid; - _GLFWjoystick* js; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (!_glfw.joysticks[jid].present) - break; - } - - if (jid > GLFW_JOYSTICK_LAST) - return NULL; - - js = _glfw.joysticks + jid; - js->present = GLFW_TRUE; - js->name = _glfw_strdup(name); - js->axes = calloc(axisCount, sizeof(float)); - js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1); - js->hats = calloc(hatCount, 1); - js->axisCount = axisCount; - js->buttonCount = buttonCount; - js->hatCount = hatCount; - - strncpy(js->guid, guid, sizeof(js->guid) - 1); - js->mapping = findValidMapping(js); - - return js; -} - -// Frees arrays and name and flags the joystick object as unused -// -void _glfwFreeJoystick(_GLFWjoystick* js) -{ - free(js->name); - free(js->axes); - free(js->buttons); - free(js->hats); - memset(js, 0, sizeof(_GLFWjoystick)); -} - -// Center the cursor in the content area of the specified window -// -void _glfwCenterCursorInContentArea(_GLFWwindow* window) -{ - int width, height; - - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (mode) - { - case GLFW_CURSOR: - return window->cursorMode; - case GLFW_STICKY_KEYS: - return window->stickyKeys; - case GLFW_STICKY_MOUSE_BUTTONS: - return window->stickyMouseButtons; - case GLFW_LOCK_KEY_MODS: - return window->lockKeyMods; - case GLFW_RAW_MOUSE_MOTION: - return window->rawMouseMotion; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); - return 0; -} - -GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (mode == GLFW_CURSOR) - { - if (value != GLFW_CURSOR_NORMAL && - value != GLFW_CURSOR_HIDDEN && - value != GLFW_CURSOR_DISABLED) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid cursor mode 0x%08X", - value); - return; - } - - if (window->cursorMode == value) - return; - - window->cursorMode = value; - - _glfwPlatformGetCursorPos(window, - &window->virtualCursorPosX, - &window->virtualCursorPosY); - _glfwPlatformSetCursorMode(window, value); - } - else if (mode == GLFW_STICKY_KEYS) - { - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->stickyKeys == value) - return; - - if (!value) - { - int i; - - // Release all sticky keys - for (i = 0; i <= GLFW_KEY_LAST; i++) - { - if (window->keys[i] == _GLFW_STICK) - window->keys[i] = GLFW_RELEASE; - } - } - - window->stickyKeys = value; - } - else if (mode == GLFW_STICKY_MOUSE_BUTTONS) - { - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->stickyMouseButtons == value) - return; - - if (!value) - { - int i; - - // Release all sticky mouse buttons - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == _GLFW_STICK) - window->mouseButtons[i] = GLFW_RELEASE; - } - } - - window->stickyMouseButtons = value; - } - else if (mode == GLFW_LOCK_KEY_MODS) - { - window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE; - } - else if (mode == GLFW_RAW_MOUSE_MOTION) - { - if (!_glfwPlatformRawMouseMotionSupported()) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Raw mouse motion is not supported on this system"); - return; - } - - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->rawMouseMotion == value) - return; - - window->rawMouseMotion = value; - _glfwPlatformSetRawMouseMotion(window, value); - } - else - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); -} - -GLFWAPI int glfwRawMouseMotionSupported(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - return _glfwPlatformRawMouseMotionSupported(); -} - -GLFWAPI const char* glfwGetKeyName(int key, int scancode) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (key != GLFW_KEY_UNKNOWN) - { - if (key != GLFW_KEY_KP_EQUAL && - (key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) && - (key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2)) - { - return NULL; - } - - scancode = _glfwPlatformGetKeyScancode(key); - } - - return _glfwPlatformGetScancodeName(scancode); -} - -GLFWAPI int glfwGetKeyScancode(int key) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(-1); - - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return GLFW_RELEASE; - } - - return _glfwPlatformGetKeyScancode(key); -} - -GLFWAPI int glfwGetKey(GLFWwindow* handle, int key) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return GLFW_RELEASE; - } - - if (window->keys[key] == _GLFW_STICK) - { - // Sticky mode: release key now - window->keys[key] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->keys[key]; -} - -GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button); - return GLFW_RELEASE; - } - - if (window->mouseButtons[button] == _GLFW_STICK) - { - // Sticky mode: release mouse button now - window->mouseButtons[button] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->mouseButtons[button]; -} - -GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (xpos) - *xpos = window->virtualCursorPosX; - if (ypos) - *ypos = window->virtualCursorPosY; - } - else - _glfwPlatformGetCursorPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX || - ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid cursor position %f %f", - xpos, ypos); - return; - } - - if (!_glfwPlatformWindowFocused(window)) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - // Only update the accumulated position if the cursor is disabled - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - } - else - { - // Update system cursor position - _glfwPlatformSetCursorPos(window, xpos, ypos); - } -} - -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot) -{ - _GLFWcursor* cursor; - - assert(image != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - cursor = calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfwPlatformCreateCursor(cursor, image, xhot, yhot)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape) -{ - _GLFWcursor* cursor; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (shape != GLFW_ARROW_CURSOR && - shape != GLFW_IBEAM_CURSOR && - shape != GLFW_CROSSHAIR_CURSOR && - shape != GLFW_HAND_CURSOR && - shape != GLFW_HRESIZE_CURSOR && - shape != GLFW_VRESIZE_CURSOR) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape); - return NULL; - } - - cursor = calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfwPlatformCreateStandardCursor(cursor, shape)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI void glfwDestroyCursor(GLFWcursor* handle) -{ - _GLFWcursor* cursor = (_GLFWcursor*) handle; - - _GLFW_REQUIRE_INIT(); - - if (cursor == NULL) - return; - - // Make sure the cursor is not being used by any window - { - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->cursor == cursor) - glfwSetCursor((GLFWwindow*) window, NULL); - } - } - - _glfwPlatformDestroyCursor(cursor); - - // Unlink cursor from global linked list - { - _GLFWcursor** prev = &_glfw.cursorListHead; - - while (*prev != cursor) - prev = &((*prev)->next); - - *prev = cursor->next; - } - - free(cursor); -} - -GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle) -{ - _GLFWwindow* window = (_GLFWwindow*) windowHandle; - _GLFWcursor* cursor = (_GLFWcursor*) cursorHandle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - window->cursor = cursor; - - _glfwPlatformSetCursor(window, cursor); -} - -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.key, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.character, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.charmods, cbfun); - return cbfun; -} - -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle, - GLFWmousebuttonfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.mouseButton, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, - GLFWcursorposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.cursorPos, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle, - GLFWcursorenterfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.cursorEnter, cbfun); - return cbfun; -} - -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle, - GLFWscrollfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.scroll, cbfun); - return cbfun; -} - -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.drop, cbfun); - return cbfun; -} - -GLFWAPI int glfwJoystickPresent(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return GLFW_FALSE; - - return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE); -} - -GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES)) - return NULL; - - *count = js->axisCount; - return js->axes; -} - -GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS)) - return NULL; - - if (_glfw.hints.init.hatButtons) - *count = js->buttonCount + js->hatCount * 4; - else - *count = js->buttonCount; - - return js->buttons; -} - -GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS)) - return NULL; - - *count = js->hatCount; - return js->hats; -} - -GLFWAPI const char* glfwGetJoystickName(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - return js->name; -} - -GLFWAPI const char* glfwGetJoystickGUID(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - return js->guid; -} - -GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT(); - - js = _glfw.joysticks + jid; - if (!js->present) - return; - - js->userPointer = pointer; -} - -GLFWAPI void* glfwGetJoystickUserPointer(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - return js->userPointer; -} - -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun); - return cbfun; -} - -GLFWAPI int glfwUpdateGamepadMappings(const char* string) -{ - int jid; - const char* c = string; - - assert(string != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - while (*c) - { - if ((*c >= '0' && *c <= '9') || - (*c >= 'a' && *c <= 'f') || - (*c >= 'A' && *c <= 'F')) - { - char line[1024]; - - const size_t length = strcspn(c, "\r\n"); - if (length < sizeof(line)) - { - _GLFWmapping mapping = {{0}}; - - memcpy(line, c, length); - line[length] = '\0'; - - if (parseMapping(&mapping, line)) - { - _GLFWmapping* previous = findMapping(mapping.guid); - if (previous) - *previous = mapping; - else - { - _glfw.mappingCount++; - _glfw.mappings = - realloc(_glfw.mappings, - sizeof(_GLFWmapping) * _glfw.mappingCount); - _glfw.mappings[_glfw.mappingCount - 1] = mapping; - } - } - } - - c += length; - } - else - { - c += strcspn(c, "\r\n"); - c += strspn(c, "\r\n"); - } - } - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - js->mapping = findValidMapping(js); - } - - return GLFW_TRUE; -} - -GLFWAPI int glfwJoystickIsGamepad(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return GLFW_FALSE; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return GLFW_FALSE; - - return js->mapping != NULL; -} - -GLFWAPI const char* glfwGetGamepadName(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - if (!js->mapping) - return NULL; - - return js->mapping->name; -} - -GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state) -{ - int i; - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(state != NULL); - - memset(state, 0, sizeof(GLFWgamepadstate)); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return GLFW_FALSE; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL)) - return GLFW_FALSE; - - if (!js->mapping) - return GLFW_FALSE; - - for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) - { - const _GLFWmapelement* e = js->mapping->buttons + i; - if (e->type == _GLFW_JOYSTICK_AXIS) - { - const float value = js->axes[e->index] * e->axisScale + e->axisOffset; - // HACK: This should be baked into the value transform - // TODO: Bake into transform when implementing output modifiers - if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0)) - { - if (value >= 0.f) - state->buttons[i] = GLFW_PRESS; - } - else - { - if (value <= 0.f) - state->buttons[i] = GLFW_PRESS; - } - } - else if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned int hat = e->index >> 4; - const unsigned int bit = e->index & 0xf; - if (js->hats[hat] & bit) - state->buttons[i] = GLFW_PRESS; - } - else if (e->type == _GLFW_JOYSTICK_BUTTON) - state->buttons[i] = js->buttons[e->index]; - } - - for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) - { - const _GLFWmapelement* e = js->mapping->axes + i; - if (e->type == _GLFW_JOYSTICK_AXIS) - { - const float value = js->axes[e->index] * e->axisScale + e->axisOffset; - state->axes[i] = _glfw_fminf(_glfw_fmaxf(value, -1.f), 1.f); - } - else if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned int hat = e->index >> 4; - const unsigned int bit = e->index & 0xf; - if (js->hats[hat] & bit) - state->axes[i] = 1.f; - else - state->axes[i] = -1.f; - } - else if (e->type == _GLFW_JOYSTICK_BUTTON) - state->axes[i] = js->buttons[e->index] * 2.f - 1.f; - } - - return GLFW_TRUE; -} - -GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string) -{ - assert(string != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetClipboardString(string); -} - -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfwPlatformGetClipboardString(); -} - -GLFWAPI double glfwGetTime(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0.0); - return (double) (_glfwPlatformGetTimerValue() - _glfw.timer.offset) / - _glfwPlatformGetTimerFrequency(); -} - -GLFWAPI void glfwSetTime(double time) -{ - _GLFW_REQUIRE_INIT(); - - if (time != time || time < 0.0 || time > 18446744073.0) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time); - return; - } - - _glfw.timer.offset = _glfwPlatformGetTimerValue() - - (uint64_t) (time * _glfwPlatformGetTimerFrequency()); -} - -GLFWAPI uint64_t glfwGetTimerValue(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerValue(); -} - -GLFWAPI uint64_t glfwGetTimerFrequency(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerFrequency(); -} diff --git a/src/deps/glfw-3.3.2/src/internal.h b/src/deps/glfw-3.3.2/src/internal.h deleted file mode 100644 index 92b9497..0000000 --- a/src/deps/glfw-3.3.2/src/internal.h +++ /dev/null @@ -1,778 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#pragma once - -#if defined(_GLFW_USE_CONFIG_H) - #include "glfw_config.h" -#endif - -#if defined(GLFW_INCLUDE_GLCOREARB) || \ - defined(GLFW_INCLUDE_ES1) || \ - defined(GLFW_INCLUDE_ES2) || \ - defined(GLFW_INCLUDE_ES3) || \ - defined(GLFW_INCLUDE_ES31) || \ - defined(GLFW_INCLUDE_ES32) || \ - defined(GLFW_INCLUDE_NONE) || \ - defined(GLFW_INCLUDE_GLEXT) || \ - defined(GLFW_INCLUDE_GLU) || \ - defined(GLFW_INCLUDE_VULKAN) || \ - defined(GLFW_DLL) - #error "You must not define any header option macros when compiling GLFW" -#endif - -#define GLFW_INCLUDE_NONE -#include "../include/GLFW/glfw3.h" - -#define _GLFW_INSERT_FIRST 0 -#define _GLFW_INSERT_LAST 1 - -#define _GLFW_POLL_PRESENCE 0 -#define _GLFW_POLL_AXES 1 -#define _GLFW_POLL_BUTTONS 2 -#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS) - -#define _GLFW_MESSAGE_SIZE 1024 - -typedef int GLFWbool; - -typedef struct _GLFWerror _GLFWerror; -typedef struct _GLFWinitconfig _GLFWinitconfig; -typedef struct _GLFWwndconfig _GLFWwndconfig; -typedef struct _GLFWctxconfig _GLFWctxconfig; -typedef struct _GLFWfbconfig _GLFWfbconfig; -typedef struct _GLFWcontext _GLFWcontext; -typedef struct _GLFWwindow _GLFWwindow; -typedef struct _GLFWlibrary _GLFWlibrary; -typedef struct _GLFWmonitor _GLFWmonitor; -typedef struct _GLFWcursor _GLFWcursor; -typedef struct _GLFWmapelement _GLFWmapelement; -typedef struct _GLFWmapping _GLFWmapping; -typedef struct _GLFWjoystick _GLFWjoystick; -typedef struct _GLFWtls _GLFWtls; -typedef struct _GLFWmutex _GLFWmutex; - -typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*); -typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*); -typedef void (* _GLFWswapintervalfun)(int); -typedef int (* _GLFWextensionsupportedfun)(const char*); -typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*); -typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); - -#define GL_VERSION 0x1f02 -#define GL_NONE 0 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_EXTENSIONS 0x1f03 -#define GL_NUM_EXTENSIONS 0x821d -#define GL_CONTEXT_FLAGS 0x821e -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 - -typedef int GLint; -typedef unsigned int GLuint; -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned char GLubyte; - -typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum); -typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint); - -#define VK_NULL_HANDLE 0 - -typedef void* VkInstance; -typedef void* VkPhysicalDevice; -typedef uint64_t VkSurfaceKHR; -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; - -typedef enum VkStructureType -{ - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000, - VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000, - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkResult -{ - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef struct VkAllocationCallbacks VkAllocationCallbacks; - -typedef struct VkExtensionProperties -{ - char extensionName[256]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef void (APIENTRY * PFN_vkVoidFunction)(void); - -#if defined(_GLFW_VULKAN_STATIC) - PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*); - VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*); -#else - typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*); - typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*); - #define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties - #define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr -#endif - -#if defined(_GLFW_COCOA) - #include "cocoa_platform.h" -#elif defined(_GLFW_WIN32) - #include "win32_platform.h" -#elif defined(_GLFW_X11) - #include "x11_platform.h" -#elif defined(_GLFW_WAYLAND) - #include "wl_platform.h" -#elif defined(_GLFW_OSMESA) - #include "null_platform.h" -#else - #error "No supported window creation API selected" -#endif - -// Constructs a version number string from the public header macros -#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r -#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) -#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \ - GLFW_VERSION_MINOR, \ - GLFW_VERSION_REVISION) - -// Checks for whether the library has been initialized -#define _GLFW_REQUIRE_INIT() \ - if (!_glfw.initialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return; \ - } -#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \ - if (!_glfw.initialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return x; \ - } - -// Swaps the provided pointers -#define _GLFW_SWAP_POINTERS(x, y) \ - { \ - void* t; \ - t = x; \ - x = y; \ - y = t; \ - } - -// Per-thread error structure -// -struct _GLFWerror -{ - _GLFWerror* next; - int code; - char description[_GLFW_MESSAGE_SIZE]; -}; - -// Initialization configuration -// -// Parameters relating to the initialization of the library -// -struct _GLFWinitconfig -{ - GLFWbool hatButtons; - struct { - GLFWbool menubar; - GLFWbool chdir; - } ns; -}; - -// Window configuration -// -// Parameters relating to the creation of the window but not directly related -// to the framebuffer. This is used to pass window creation parameters from -// shared code to the platform API. -// -struct _GLFWwndconfig -{ - int width; - int height; - const char* title; - GLFWbool resizable; - GLFWbool visible; - GLFWbool decorated; - GLFWbool focused; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool maximized; - GLFWbool centerCursor; - GLFWbool focusOnShow; - GLFWbool scaleToMonitor; - struct { - GLFWbool retina; - char frameName[256]; - } ns; - struct { - char className[256]; - char instanceName[256]; - } x11; -}; - -// Context configuration -// -// Parameters relating to the creation of the context but not directly related -// to the framebuffer. This is used to pass context creation parameters from -// shared code to the platform API. -// -struct _GLFWctxconfig -{ - int client; - int source; - int major; - int minor; - GLFWbool forward; - GLFWbool debug; - GLFWbool noerror; - int profile; - int robustness; - int release; - _GLFWwindow* share; - struct { - GLFWbool offline; - } nsgl; -}; - -// Framebuffer configuration -// -// This describes buffers and their sizes. It also contains -// a platform-specific ID used to map back to the backend API object. -// -// It is used to pass framebuffer parameters from shared code to the platform -// API and also to enumerate and select available framebuffer configs. -// -struct _GLFWfbconfig -{ - int redBits; - int greenBits; - int blueBits; - int alphaBits; - int depthBits; - int stencilBits; - int accumRedBits; - int accumGreenBits; - int accumBlueBits; - int accumAlphaBits; - int auxBuffers; - GLFWbool stereo; - int samples; - GLFWbool sRGB; - GLFWbool doublebuffer; - GLFWbool transparent; - uintptr_t handle; -}; - -// Context structure -// -struct _GLFWcontext -{ - int client; - int source; - int major, minor, revision; - GLFWbool forward, debug, noerror; - int profile; - int robustness; - int release; - - PFNGLGETSTRINGIPROC GetStringi; - PFNGLGETINTEGERVPROC GetIntegerv; - PFNGLGETSTRINGPROC GetString; - - _GLFWmakecontextcurrentfun makeCurrent; - _GLFWswapbuffersfun swapBuffers; - _GLFWswapintervalfun swapInterval; - _GLFWextensionsupportedfun extensionSupported; - _GLFWgetprocaddressfun getProcAddress; - _GLFWdestroycontextfun destroy; - - // This is defined in the context API's context.h - _GLFW_PLATFORM_CONTEXT_STATE; - // This is defined in egl_context.h - _GLFW_EGL_CONTEXT_STATE; - // This is defined in osmesa_context.h - _GLFW_OSMESA_CONTEXT_STATE; -}; - -// Window and context structure -// -struct _GLFWwindow -{ - struct _GLFWwindow* next; - - // Window settings and state - GLFWbool resizable; - GLFWbool decorated; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool focusOnShow; - GLFWbool shouldClose; - void* userPointer; - GLFWvidmode videoMode; - _GLFWmonitor* monitor; - _GLFWcursor* cursor; - - int minwidth, minheight; - int maxwidth, maxheight; - int numer, denom; - - GLFWbool stickyKeys; - GLFWbool stickyMouseButtons; - GLFWbool lockKeyMods; - int cursorMode; - char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; - char keys[GLFW_KEY_LAST + 1]; - // Virtual cursor position when cursor is disabled - double virtualCursorPosX, virtualCursorPosY; - GLFWbool rawMouseMotion; - - _GLFWcontext context; - - struct { - GLFWwindowposfun pos; - GLFWwindowsizefun size; - GLFWwindowclosefun close; - GLFWwindowrefreshfun refresh; - GLFWwindowfocusfun focus; - GLFWwindowiconifyfun iconify; - GLFWwindowmaximizefun maximize; - GLFWframebuffersizefun fbsize; - GLFWwindowcontentscalefun scale; - GLFWmousebuttonfun mouseButton; - GLFWcursorposfun cursorPos; - GLFWcursorenterfun cursorEnter; - GLFWscrollfun scroll; - GLFWkeyfun key; - GLFWcharfun character; - GLFWcharmodsfun charmods; - GLFWdropfun drop; - } callbacks; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_WINDOW_STATE; -}; - -// Monitor structure -// -struct _GLFWmonitor -{ - char* name; - void* userPointer; - - // Physical dimensions in millimeters. - int widthMM, heightMM; - - // The window whose video mode is current on this monitor - _GLFWwindow* window; - - GLFWvidmode* modes; - int modeCount; - GLFWvidmode currentMode; - - GLFWgammaramp originalRamp; - GLFWgammaramp currentRamp; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_MONITOR_STATE; -}; - -// Cursor structure -// -struct _GLFWcursor -{ - _GLFWcursor* next; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_CURSOR_STATE; -}; - -// Gamepad mapping element structure -// -struct _GLFWmapelement -{ - uint8_t type; - uint8_t index; - int8_t axisScale; - int8_t axisOffset; -}; - -// Gamepad mapping structure -// -struct _GLFWmapping -{ - char name[128]; - char guid[33]; - _GLFWmapelement buttons[15]; - _GLFWmapelement axes[6]; -}; - -// Joystick structure -// -struct _GLFWjoystick -{ - GLFWbool present; - float* axes; - int axisCount; - unsigned char* buttons; - int buttonCount; - unsigned char* hats; - int hatCount; - char* name; - void* userPointer; - char guid[33]; - _GLFWmapping* mapping; - - // This is defined in the joystick API's joystick.h - _GLFW_PLATFORM_JOYSTICK_STATE; -}; - -// Thread local storage structure -// -struct _GLFWtls -{ - // This is defined in the platform's thread.h - _GLFW_PLATFORM_TLS_STATE; -}; - -// Mutex structure -// -struct _GLFWmutex -{ - // This is defined in the platform's thread.h - _GLFW_PLATFORM_MUTEX_STATE; -}; - -// Library global data -// -struct _GLFWlibrary -{ - GLFWbool initialized; - - struct { - _GLFWinitconfig init; - _GLFWfbconfig framebuffer; - _GLFWwndconfig window; - _GLFWctxconfig context; - int refreshRate; - } hints; - - _GLFWerror* errorListHead; - _GLFWcursor* cursorListHead; - _GLFWwindow* windowListHead; - - _GLFWmonitor** monitors; - int monitorCount; - - _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1]; - _GLFWmapping* mappings; - int mappingCount; - - _GLFWtls errorSlot; - _GLFWtls contextSlot; - _GLFWmutex errorLock; - - struct { - uint64_t offset; - // This is defined in the platform's time.h - _GLFW_PLATFORM_LIBRARY_TIMER_STATE; - } timer; - - struct { - GLFWbool available; - void* handle; - char* extensions[2]; -#if !defined(_GLFW_VULKAN_STATIC) - PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties; - PFN_vkGetInstanceProcAddr GetInstanceProcAddr; -#endif - GLFWbool KHR_surface; -#if defined(_GLFW_WIN32) - GLFWbool KHR_win32_surface; -#elif defined(_GLFW_COCOA) - GLFWbool MVK_macos_surface; - GLFWbool EXT_metal_surface; -#elif defined(_GLFW_X11) - GLFWbool KHR_xlib_surface; - GLFWbool KHR_xcb_surface; -#elif defined(_GLFW_WAYLAND) - GLFWbool KHR_wayland_surface; -#endif - } vk; - - struct { - GLFWmonitorfun monitor; - GLFWjoystickfun joystick; - } callbacks; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_LIBRARY_WINDOW_STATE; - // This is defined in the context API's context.h - _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE; - // This is defined in the platform's joystick.h - _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE; - // This is defined in egl_context.h - _GLFW_EGL_LIBRARY_CONTEXT_STATE; - // This is defined in osmesa_context.h - _GLFW_OSMESA_LIBRARY_CONTEXT_STATE; -}; - -// Global state shared between compilation units of GLFW -// -extern _GLFWlibrary _glfw; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void); -void _glfwPlatformTerminate(void); -const char* _glfwPlatformGetVersionString(void); - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos); -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); -void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled); -GLFWbool _glfwPlatformRawMouseMotionSupported(void); -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, int xhot, int yhot); -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape); -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor); -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor); - -const char* _glfwPlatformGetScancodeName(int scancode); -int _glfwPlatformGetKeyScancode(int key); - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor); -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale); -void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height); -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); -GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -void _glfwPlatformSetClipboardString(const char* string); -const char* _glfwPlatformGetClipboardString(void); - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode); -void _glfwPlatformUpdateGamepadGUID(char* guid); - -uint64_t _glfwPlatformGetTimerValue(void); -uint64_t _glfwPlatformGetTimerFrequency(void); - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwPlatformDestroyWindow(_GLFWwindow* window); -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images); -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos); -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height); -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight); -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom); -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height); -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom); -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale); -void _glfwPlatformIconifyWindow(_GLFWwindow* window); -void _glfwPlatformRestoreWindow(_GLFWwindow* window); -void _glfwPlatformMaximizeWindow(_GLFWwindow* window); -void _glfwPlatformShowWindow(_GLFWwindow* window); -void _glfwPlatformHideWindow(_GLFWwindow* window); -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window); -void _glfwPlatformFocusWindow(_GLFWwindow* window); -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, - int xpos, int ypos, int width, int height, - int refreshRate); -int _glfwPlatformWindowFocused(_GLFWwindow* window); -int _glfwPlatformWindowIconified(_GLFWwindow* window); -int _glfwPlatformWindowVisible(_GLFWwindow* window); -int _glfwPlatformWindowMaximized(_GLFWwindow* window); -int _glfwPlatformWindowHovered(_GLFWwindow* window); -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window); -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window); -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled); -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled); -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled); -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity); - -void _glfwPlatformPollEvents(void); -void _glfwPlatformWaitEvents(void); -void _glfwPlatformWaitEventsTimeout(double timeout); -void _glfwPlatformPostEmptyEvent(void); - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions); -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily); -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface); - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls); -void _glfwPlatformDestroyTls(_GLFWtls* tls); -void* _glfwPlatformGetTls(_GLFWtls* tls); -void _glfwPlatformSetTls(_GLFWtls* tls, void* value); - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex); -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex); -void _glfwPlatformLockMutex(_GLFWmutex* mutex); -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex); - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused); -void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos); -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height); -void _glfwInputWindowContentScale(_GLFWwindow* window, - float xscale, float yscale); -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified); -void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized); -void _glfwInputWindowDamage(_GLFWwindow* window); -void _glfwInputWindowCloseRequest(_GLFWwindow* window); -void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor); - -void _glfwInputKey(_GLFWwindow* window, - int key, int scancode, int action, int mods); -void _glfwInputChar(_GLFWwindow* window, - unsigned int codepoint, int mods, GLFWbool plain); -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset); -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos); -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered); -void _glfwInputDrop(_GLFWwindow* window, int count, const char** names); -void _glfwInputJoystick(_GLFWjoystick* js, int event); -void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value); -void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value); -void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value); - -void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement); -void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window); - -#if defined(__GNUC__) -void _glfwInputError(int code, const char* format, ...) - __attribute__((format(printf, 2, 3))); -#else -void _glfwInputError(int code, const char* format, ...); -#endif - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions); -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count); -GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig); -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); - -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired); -int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); -void _glfwFreeMonitor(_GLFWmonitor* monitor); -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size); -void _glfwFreeGammaArrays(GLFWgammaramp* ramp); -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); - -_GLFWjoystick* _glfwAllocJoystick(const char* name, - const char* guid, - int axisCount, - int buttonCount, - int hatCount); -void _glfwFreeJoystick(_GLFWjoystick* js); -void _glfwCenterCursorInContentArea(_GLFWwindow* window); - -GLFWbool _glfwInitVulkan(int mode); -void _glfwTerminateVulkan(void); -const char* _glfwGetVulkanResultString(VkResult result); - -char* _glfw_strdup(const char* source); -float _glfw_fminf(float a, float b); -float _glfw_fmaxf(float a, float b); - diff --git a/src/deps/glfw-3.3.2/src/linux_joystick.c b/src/deps/glfw-3.3.2/src/linux_joystick.c deleted file mode 100644 index 5a3b806..0000000 --- a/src/deps/glfw-3.3.2/src/linux_joystick.c +++ /dev/null @@ -1,433 +0,0 @@ -//======================================================================== -// GLFW 3.3 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#ifndef SYN_DROPPED // < v2.6.39 kernel headers -// Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32 -#define SYN_DROPPED 3 -#endif - -// Apply an EV_KEY event to the specified joystick -// -static void handleKeyEvent(_GLFWjoystick* js, int code, int value) -{ - _glfwInputJoystickButton(js, - js->linjs.keyMap[code - BTN_MISC], - value ? GLFW_PRESS : GLFW_RELEASE); -} - -// Apply an EV_ABS event to the specified joystick -// -static void handleAbsEvent(_GLFWjoystick* js, int code, int value) -{ - const int index = js->linjs.absMap[code]; - - if (code >= ABS_HAT0X && code <= ABS_HAT3Y) - { - static const char stateMap[3][3] = - { - { GLFW_HAT_CENTERED, GLFW_HAT_UP, GLFW_HAT_DOWN }, - { GLFW_HAT_LEFT, GLFW_HAT_LEFT_UP, GLFW_HAT_LEFT_DOWN }, - { GLFW_HAT_RIGHT, GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN }, - }; - - const int hat = (code - ABS_HAT0X) / 2; - const int axis = (code - ABS_HAT0X) % 2; - int* state = js->linjs.hats[hat]; - - // NOTE: Looking at several input drivers, it seems all hat events use - // -1 for left / up, 0 for centered and 1 for right / down - if (value == 0) - state[axis] = 0; - else if (value < 0) - state[axis] = 1; - else if (value > 0) - state[axis] = 2; - - _glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]); - } - else - { - const struct input_absinfo* info = &js->linjs.absInfo[code]; - float normalized = value; - - const int range = info->maximum - info->minimum; - if (range) - { - // Normalize to 0.0 -> 1.0 - normalized = (normalized - info->minimum) / range; - // Normalize to -1.0 -> 1.0 - normalized = normalized * 2.0f - 1.0f; - } - - _glfwInputJoystickAxis(js, index, normalized); - } -} - -// Poll state of absolute axes -// -static void pollAbsState(_GLFWjoystick* js) -{ - for (int code = 0; code < ABS_CNT; code++) - { - if (js->linjs.absMap[code] < 0) - continue; - - struct input_absinfo* info = &js->linjs.absInfo[code]; - - if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0) - continue; - - handleAbsEvent(js, code, info->value); - } -} - -#define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8))) - -// Attempt to open the specified joystick device -// -static GLFWbool openJoystickDevice(const char* path) -{ - for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (!_glfw.joysticks[jid].present) - continue; - if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) - return GLFW_FALSE; - } - - _GLFWjoystickLinux linjs = {0}; - linjs.fd = open(path, O_RDONLY | O_NONBLOCK); - if (linjs.fd == -1) - return GLFW_FALSE; - - char evBits[(EV_CNT + 7) / 8] = {0}; - char keyBits[(KEY_CNT + 7) / 8] = {0}; - char absBits[(ABS_CNT + 7) / 8] = {0}; - struct input_id id; - - if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 || - ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 || - ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 || - ioctl(linjs.fd, EVIOCGID, &id) < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Linux: Failed to query input device: %s", - strerror(errno)); - close(linjs.fd); - return GLFW_FALSE; - } - - // Ensure this device supports the events expected of a joystick - if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits)) - { - close(linjs.fd); - return GLFW_FALSE; - } - - char name[256] = ""; - - if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0) - strncpy(name, "Unknown", sizeof(name)); - - char guid[33] = ""; - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (id.vendor && id.product && id.version) - { - sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000", - id.bustype & 0xff, id.bustype >> 8, - id.vendor & 0xff, id.vendor >> 8, - id.product & 0xff, id.product >> 8, - id.version & 0xff, id.version >> 8); - } - else - { - sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - id.bustype & 0xff, id.bustype >> 8, - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - int axisCount = 0, buttonCount = 0, hatCount = 0; - - for (int code = BTN_MISC; code < KEY_CNT; code++) - { - if (!isBitSet(code, keyBits)) - continue; - - linjs.keyMap[code - BTN_MISC] = buttonCount; - buttonCount++; - } - - for (int code = 0; code < ABS_CNT; code++) - { - linjs.absMap[code] = -1; - if (!isBitSet(code, absBits)) - continue; - - if (code >= ABS_HAT0X && code <= ABS_HAT3Y) - { - linjs.absMap[code] = hatCount; - hatCount++; - // Skip the Y axis - code++; - } - else - { - if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0) - continue; - - linjs.absMap[code] = axisCount; - axisCount++; - } - } - - _GLFWjoystick* js = - _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount); - if (!js) - { - close(linjs.fd); - return GLFW_FALSE; - } - - strncpy(linjs.path, path, sizeof(linjs.path) - 1); - memcpy(&js->linjs, &linjs, sizeof(linjs)); - - pollAbsState(js); - - _glfwInputJoystick(js, GLFW_CONNECTED); - return GLFW_TRUE; -} - -#undef isBitSet - -// Frees all resources associated with the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - close(js->linjs.fd); - _glfwFreeJoystick(js); - _glfwInputJoystick(js, GLFW_DISCONNECTED); -} - -// Lexically compare joysticks by name; used by qsort -// -static int compareJoysticks(const void* fp, const void* sp) -{ - const _GLFWjoystick* fj = fp; - const _GLFWjoystick* sj = sp; - return strcmp(fj->linjs.path, sj->linjs.path); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -GLFWbool _glfwInitJoysticksLinux(void) -{ - const char* dirname = "/dev/input"; - - _glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC); - if (_glfw.linjs.inotify > 0) - { - // HACK: Register for IN_ATTRIB to get notified when udev is done - // This works well in practice but the true way is libudev - - _glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify, - dirname, - IN_CREATE | IN_ATTRIB | IN_DELETE); - } - - // Continue without device connection notifications if inotify fails - - if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex"); - return GLFW_FALSE; - } - - int count = 0; - - DIR* dir = opendir(dirname); - if (dir) - { - struct dirent* entry; - - while ((entry = readdir(dir))) - { - regmatch_t match; - - if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0) - continue; - - char path[PATH_MAX]; - - snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name); - - if (openJoystickDevice(path)) - count++; - } - - closedir(dir); - } - - // Continue with no joysticks if enumeration fails - - qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks); - return GLFW_TRUE; -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksLinux(void) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - closeJoystick(js); - } - - regfree(&_glfw.linjs.regex); - - if (_glfw.linjs.inotify > 0) - { - if (_glfw.linjs.watch > 0) - inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch); - - close(_glfw.linjs.inotify); - } -} - -void _glfwDetectJoystickConnectionLinux(void) -{ - if (_glfw.linjs.inotify <= 0) - return; - - ssize_t offset = 0; - char buffer[16384]; - const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer)); - - while (size > offset) - { - regmatch_t match; - const struct inotify_event* e = (struct inotify_event*) (buffer + offset); - - offset += sizeof(struct inotify_event) + e->len; - - if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0) - continue; - - char path[PATH_MAX]; - snprintf(path, sizeof(path), "/dev/input/%s", e->name); - - if (e->mask & (IN_CREATE | IN_ATTRIB)) - openJoystickDevice(path); - else if (e->mask & IN_DELETE) - { - for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) - { - closeJoystick(_glfw.joysticks + jid); - break; - } - } - } - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - // Read all queued events (non-blocking) - for (;;) - { - struct input_event e; - - errno = 0; - if (read(js->linjs.fd, &e, sizeof(e)) < 0) - { - // Reset the joystick slot if the device was disconnected - if (errno == ENODEV) - closeJoystick(js); - - break; - } - - if (e.type == EV_SYN) - { - if (e.code == SYN_DROPPED) - _glfw.linjs.dropped = GLFW_TRUE; - else if (e.code == SYN_REPORT) - { - _glfw.linjs.dropped = GLFW_FALSE; - pollAbsState(js); - } - } - - if (_glfw.linjs.dropped) - continue; - - if (e.type == EV_KEY) - handleKeyEvent(js, e.code, e.value); - else if (e.type == EV_ABS) - handleAbsEvent(js, e.code, e.value); - } - - return js->present; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ -} - diff --git a/src/deps/glfw-3.3.2/src/linux_joystick.h b/src/deps/glfw-3.3.2/src/linux_joystick.h deleted file mode 100644 index 2eabfa1..0000000 --- a/src/deps/glfw-3.3.2/src/linux_joystick.h +++ /dev/null @@ -1,62 +0,0 @@ -//======================================================================== -// GLFW 3.3 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs - -#define _GLFW_PLATFORM_MAPPING_NAME "Linux" - -// Linux-specific joystick data -// -typedef struct _GLFWjoystickLinux -{ - int fd; - char path[PATH_MAX]; - int keyMap[KEY_CNT - BTN_MISC]; - int absMap[ABS_CNT]; - struct input_absinfo absInfo[ABS_CNT]; - int hats[4][2]; -} _GLFWjoystickLinux; - -// Linux-specific joystick API data -// -typedef struct _GLFWlibraryLinux -{ - int inotify; - int watch; - regex_t regex; - GLFWbool dropped; -} _GLFWlibraryLinux; - - -GLFWbool _glfwInitJoysticksLinux(void); -void _glfwTerminateJoysticksLinux(void); -void _glfwDetectJoystickConnectionLinux(void); - diff --git a/src/deps/glfw-3.3.2/src/mappings.h b/src/deps/glfw-3.3.2/src/mappings.h deleted file mode 100644 index 606824a..0000000 --- a/src/deps/glfw-3.3.2/src/mappings.h +++ /dev/null @@ -1,476 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As mappings.h.in, this file is used by CMake to produce the mappings.h -// header file. If you are adding a GLFW specific gamepad mapping, this is -// where to put it. -//======================================================================== -// As mappings.h, this provides all pre-defined gamepad mappings, including -// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad -// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. -// This file can be re-generated from mappings.h.in and the upstream -// gamecontrollerdb.txt with the GenerateMappings.cmake script. -//======================================================================== - -// All gamepad mappings not labeled GLFW are copied from the -// SDL_GameControllerDB project under the following license: -// -// Simple DirectMedia Layer -// Copyright (C) 1997-2013 Sam Lantinga -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the -// use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. - -const char* _glfwDefaultMappings[] = -{ -"03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,", -"03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,", -"030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,", -"03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,", -"030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,", -"03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,", -"03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", -"030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,", -"03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,", -"030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,", -"030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows,", -"03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,", -"030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,", -"03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows,", -"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,", -"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", -"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows,", -"03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,", -"03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,", -"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,", -"03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,", -"03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,", -"03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", -"03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,", -"03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows,", -"03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", -"0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", -"0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", -"030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows,", -"03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,", -"03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", -"030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,", -"030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows,", -"03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", -"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,", -"030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", -"03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,", -"03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,", -"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,", -"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,", -"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", -"03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", -"030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,", -"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,", -"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,", -"03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", -"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", -"030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,", -"03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,", -"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000005e0400008e02000001000000,Steam Virtual GamePad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,", -"03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", -"03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", -"03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", -"03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", -"030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,", -"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,", -"03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,", -"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,", -"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,", -"030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", -"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", -"05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", -"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,", -"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,", -"03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,", -"03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,", -"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", -"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,", -"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,", -"03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,", -"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,", -"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,", -"050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", -"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,", -"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,", -"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", -"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux,", -"030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,", -"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", -"03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", -"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,", -"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,", -"05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,", -"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", -"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", -"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,", -"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,", -"030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", -"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", -"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", -"030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,", -"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,", -"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,", -"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,", -"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux,", -"03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", -"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", -"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,", -"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", -"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,", -"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,", -"05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,", -"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,", -"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,", -"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,", -"61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", -"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", -"37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", -"35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,", -"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,", -"5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,", -"34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,", -"4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,", -"4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,", -"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,", - -"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -NULL -}; - diff --git a/src/deps/glfw-3.3.2/src/mappings.h.in b/src/deps/glfw-3.3.2/src/mappings.h.in deleted file mode 100644 index 72460b0..0000000 --- a/src/deps/glfw-3.3.2/src/mappings.h.in +++ /dev/null @@ -1,73 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As mappings.h.in, this file is used by CMake to produce the mappings.h -// header file. If you are adding a GLFW specific gamepad mapping, this is -// where to put it. -//======================================================================== -// As mappings.h, this provides all pre-defined gamepad mappings, including -// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad -// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. -// This file can be re-generated from mappings.h.in and the upstream -// gamecontrollerdb.txt with the GenerateMappings.cmake script. -//======================================================================== - -// All gamepad mappings not labeled GLFW are copied from the -// SDL_GameControllerDB project under the following license: -// -// Simple DirectMedia Layer -// Copyright (C) 1997-2013 Sam Lantinga -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the -// use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. - -const char* _glfwDefaultMappings[] = -{ -@GLFW_GAMEPAD_MAPPINGS@ -"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -NULL -}; - diff --git a/src/deps/glfw-3.3.2/src/monitor.c b/src/deps/glfw-3.3.2/src/monitor.c deleted file mode 100644 index c6bcfd3..0000000 --- a/src/deps/glfw-3.3.2/src/monitor.c +++ /dev/null @@ -1,544 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - - -// Lexically compare video modes, used by qsort -// -static int compareVideoModes(const void* fp, const void* sp) -{ - const GLFWvidmode* fm = fp; - const GLFWvidmode* sm = sp; - const int fbpp = fm->redBits + fm->greenBits + fm->blueBits; - const int sbpp = sm->redBits + sm->greenBits + sm->blueBits; - const int farea = fm->width * fm->height; - const int sarea = sm->width * sm->height; - - // First sort on color bits per pixel - if (fbpp != sbpp) - return fbpp - sbpp; - - // Then sort on screen area - if (farea != sarea) - return farea - sarea; - - // Then sort on width - if (fm->width != sm->width) - return fm->width - sm->width; - - // Lastly sort on refresh rate - return fm->refreshRate - sm->refreshRate; -} - -// Retrieves the available modes for the specified monitor -// -static GLFWbool refreshVideoModes(_GLFWmonitor* monitor) -{ - int modeCount; - GLFWvidmode* modes; - - if (monitor->modes) - return GLFW_TRUE; - - modes = _glfwPlatformGetVideoModes(monitor, &modeCount); - if (!modes) - return GLFW_FALSE; - - qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes); - - free(monitor->modes); - monitor->modes = modes; - monitor->modeCount = modeCount; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of a monitor connection or disconnection -// -void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement) -{ - if (action == GLFW_CONNECTED) - { - _glfw.monitorCount++; - _glfw.monitors = - realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount); - - if (placement == _GLFW_INSERT_FIRST) - { - memmove(_glfw.monitors + 1, - _glfw.monitors, - ((size_t) _glfw.monitorCount - 1) * sizeof(_GLFWmonitor*)); - _glfw.monitors[0] = monitor; - } - else - _glfw.monitors[_glfw.monitorCount - 1] = monitor; - } - else if (action == GLFW_DISCONNECTED) - { - int i; - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->monitor == monitor) - { - int width, height, xoff, yoff; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0); - _glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL); - _glfwPlatformSetWindowPos(window, xoff, yoff); - } - } - - for (i = 0; i < _glfw.monitorCount; i++) - { - if (_glfw.monitors[i] == monitor) - { - _glfw.monitorCount--; - memmove(_glfw.monitors + i, - _glfw.monitors + i + 1, - ((size_t) _glfw.monitorCount - i) * sizeof(_GLFWmonitor*)); - break; - } - } - } - - if (_glfw.callbacks.monitor) - _glfw.callbacks.monitor((GLFWmonitor*) monitor, action); - - if (action == GLFW_DISCONNECTED) - _glfwFreeMonitor(monitor); -} - -// Notifies shared code that a full screen window has acquired or released -// a monitor -// -void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window) -{ - monitor->window = window; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Allocates and returns a monitor object with the specified name and dimensions -// -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM) -{ - _GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor)); - monitor->widthMM = widthMM; - monitor->heightMM = heightMM; - - if (name) - monitor->name = _glfw_strdup(name); - - return monitor; -} - -// Frees a monitor object and any data associated with it -// -void _glfwFreeMonitor(_GLFWmonitor* monitor) -{ - if (monitor == NULL) - return; - - _glfwPlatformFreeMonitor(monitor); - - _glfwFreeGammaArrays(&monitor->originalRamp); - _glfwFreeGammaArrays(&monitor->currentRamp); - - free(monitor->modes); - free(monitor->name); - free(monitor); -} - -// Allocates red, green and blue value arrays of the specified size -// -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size) -{ - ramp->red = calloc(size, sizeof(unsigned short)); - ramp->green = calloc(size, sizeof(unsigned short)); - ramp->blue = calloc(size, sizeof(unsigned short)); - ramp->size = size; -} - -// Frees the red, green and blue value arrays and clears the struct -// -void _glfwFreeGammaArrays(GLFWgammaramp* ramp) -{ - free(ramp->red); - free(ramp->green); - free(ramp->blue); - - memset(ramp, 0, sizeof(GLFWgammaramp)); -} - -// Chooses the video mode most closely matching the desired one -// -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired) -{ - int i; - unsigned int sizeDiff, leastSizeDiff = UINT_MAX; - unsigned int rateDiff, leastRateDiff = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - const GLFWvidmode* current; - const GLFWvidmode* closest = NULL; - - if (!refreshVideoModes(monitor)) - return NULL; - - for (i = 0; i < monitor->modeCount; i++) - { - current = monitor->modes + i; - - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - colorDiff += abs(current->redBits - desired->redBits); - if (desired->greenBits != GLFW_DONT_CARE) - colorDiff += abs(current->greenBits - desired->greenBits); - if (desired->blueBits != GLFW_DONT_CARE) - colorDiff += abs(current->blueBits - desired->blueBits); - - sizeDiff = abs((current->width - desired->width) * - (current->width - desired->width) + - (current->height - desired->height) * - (current->height - desired->height)); - - if (desired->refreshRate != GLFW_DONT_CARE) - rateDiff = abs(current->refreshRate - desired->refreshRate); - else - rateDiff = UINT_MAX - current->refreshRate; - - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && sizeDiff < leastSizeDiff) || - (colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff)) - { - closest = current; - leastSizeDiff = sizeDiff; - leastRateDiff = rateDiff; - leastColorDiff = colorDiff; - } - } - - return closest; -} - -// Performs lexical comparison between two @ref GLFWvidmode structures -// -int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm) -{ - return compareVideoModes(fm, sm); -} - -// Splits a color depth into red, green and blue bit depths -// -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue) -{ - int delta; - - // We assume that by 32 the user really meant 24 - if (bpp == 32) - bpp = 24; - - // Convert "bits per pixel" to red, green & blue sizes - - *red = *green = *blue = bpp / 3; - delta = bpp - (*red * 3); - if (delta >= 1) - *green = *green + 1; - - if (delta == 2) - *red = *red + 1; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count) -{ - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - *count = _glfw.monitorCount; - return (GLFWmonitor**) _glfw.monitors; -} - -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfw.monitorCount) - return NULL; - - return (GLFWmonitor*) _glfw.monitors[0]; -} - -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformGetMonitorPos(monitor, xpos, ypos); -} - -GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle, - int* xpos, int* ypos, - int* width, int* height) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformGetMonitorWorkarea(monitor, xpos, ypos, width, height); -} - -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (widthMM) - *widthMM = 0; - if (heightMM) - *heightMM = 0; - - _GLFW_REQUIRE_INIT(); - - if (widthMM) - *widthMM = monitor->widthMM; - if (heightMM) - *heightMM = monitor->heightMM; -} - -GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle, - float* xscale, float* yscale) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xscale) - *xscale = 0.f; - if (yscale) - *yscale = 0.f; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetMonitorContentScale(monitor, xscale, yscale); -} - -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->name; -} - -GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT(); - monitor->userPointer = pointer; -} - -GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->userPointer; -} - -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(_glfw.callbacks.monitor, cbfun); - return cbfun; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!refreshVideoModes(monitor)) - return NULL; - - *count = monitor->modeCount; - return monitor->modes; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - _glfwPlatformGetVideoMode(monitor, &monitor->currentMode); - return &monitor->currentMode; -} - -GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma) -{ - unsigned int i; - unsigned short* values; - GLFWgammaramp ramp; - const GLFWgammaramp* original; - assert(handle != NULL); - assert(gamma > 0.f); - assert(gamma <= FLT_MAX); - - _GLFW_REQUIRE_INIT(); - - if (gamma != gamma || gamma <= 0.f || gamma > FLT_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid gamma value %f", gamma); - return; - } - - original = glfwGetGammaRamp(handle); - if (!original) - return; - - values = calloc(original->size, sizeof(unsigned short)); - - for (i = 0; i < original->size; i++) - { - float value; - - // Calculate intensity - value = i / (float) (original->size - 1); - // Apply gamma curve - value = powf(value, 1.f / gamma) * 65535.f + 0.5f; - // Clamp to value range - value = _glfw_fminf(value, 65535.f); - - values[i] = (unsigned short) value; - } - - ramp.red = values; - ramp.green = values; - ramp.blue = values; - ramp.size = original->size; - - glfwSetGammaRamp(handle, &ramp); - free(values); -} - -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - _glfwFreeGammaArrays(&monitor->currentRamp); - if (!_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp)) - return NULL; - - return &monitor->currentRamp; -} - -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(ramp != NULL); - assert(ramp->size > 0); - assert(ramp->red != NULL); - assert(ramp->green != NULL); - assert(ramp->blue != NULL); - - if (ramp->size <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid gamma ramp size %i", - ramp->size); - return; - } - - _GLFW_REQUIRE_INIT(); - - if (!monitor->originalRamp.size) - { - if (!_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp)) - return; - } - - _glfwPlatformSetGammaRamp(monitor, ramp); -} - diff --git a/src/deps/glfw-3.3.2/src/nsgl_context.m b/src/deps/glfw-3.3.2/src/nsgl_context.m deleted file mode 100644 index 3bcfafc..0000000 --- a/src/deps/glfw-3.3.2/src/nsgl_context.m +++ /dev/null @@ -1,376 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include - -static void makeContextCurrentNSGL(_GLFWwindow* window) -{ - @autoreleasepool { - - if (window) - [window->context.nsgl.object makeCurrentContext]; - else - [NSOpenGLContext clearCurrentContext]; - - _glfwPlatformSetTls(&_glfw.contextSlot, window); - - } // autoreleasepool -} - -static void swapBuffersNSGL(_GLFWwindow* window) -{ - @autoreleasepool { - - // HACK: Simulate vsync with usleep as NSGL swap interval does not apply to - // windows with a non-visible occlusion state - if (!([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)) - { - int interval = 0; - [window->context.nsgl.object getValues:&interval - forParameter:NSOpenGLContextParameterSwapInterval]; - - if (interval > 0) - { - const double framerate = 60.0; - const uint64_t frequency = _glfwPlatformGetTimerFrequency(); - const uint64_t value = _glfwPlatformGetTimerValue(); - - const double elapsed = value / (double) frequency; - const double period = 1.0 / framerate; - const double delay = period - fmod(elapsed, period); - - usleep(floorl(delay * 1e6)); - } - } - - [window->context.nsgl.object flushBuffer]; - - } // autoreleasepool -} - -static void swapIntervalNSGL(int interval) -{ - @autoreleasepool { - - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (window) - { - [window->context.nsgl.object setValues:&interval - forParameter:NSOpenGLContextParameterSwapInterval]; - } - - } // autoreleasepool -} - -static int extensionSupportedNSGL(const char* extension) -{ - // There are no NSGL extensions - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressNSGL(const char* procname) -{ - CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, - procname, - kCFStringEncodingASCII); - - GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework, - symbolName); - - CFRelease(symbolName); - - return symbol; -} - -static void destroyContextNSGL(_GLFWwindow* window) -{ - @autoreleasepool { - - [window->context.nsgl.pixelFormat release]; - window->context.nsgl.pixelFormat = nil; - - [window->context.nsgl.object release]; - window->context.nsgl.object = nil; - - } // autoreleasepool -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize OpenGL support -// -GLFWbool _glfwInitNSGL(void) -{ - if (_glfw.nsgl.framework) - return GLFW_TRUE; - - _glfw.nsgl.framework = - CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); - if (_glfw.nsgl.framework == NULL) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: Failed to locate OpenGL framework"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Terminate OpenGL support -// -void _glfwTerminateNSGL(void) -{ -} - -// Create the OpenGL context -// -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: OpenGL ES is not available on macOS"); - return GLFW_FALSE; - } - - if (ctxconfig->major > 2) - { - if (ctxconfig->major == 3 && ctxconfig->minor < 2) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above"); - return GLFW_FALSE; - } - - if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above"); - return GLFW_FALSE; - } - } - - // Context robustness modes (GL_KHR_robustness) are not yet supported by - // macOS but are not a hard constraint, so ignore and continue - - // Context release behaviors (GL_KHR_context_flush_control) are not yet - // supported by macOS but are not a hard constraint, so ignore and continue - - // Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not - // a hard constraint, so ignore and continue - - // No-error contexts (GL_KHR_no_error) are not yet supported by macOS but - // are not a hard constraint, so ignore and continue - -#define addAttrib(a) \ -{ \ - assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ -} -#define setAttrib(a, v) { addAttrib(a); addAttrib(v); } - - NSOpenGLPixelFormatAttribute attribs[40]; - int index = 0; - - addAttrib(NSOpenGLPFAAccelerated); - addAttrib(NSOpenGLPFAClosestPolicy); - - if (ctxconfig->nsgl.offline) - { - addAttrib(NSOpenGLPFAAllowOfflineRenderers); - // NOTE: This replaces the NSSupportsAutomaticGraphicsSwitching key in - // Info.plist for unbundled applications - // HACK: This assumes that NSOpenGLPixelFormat will remain - // a straightforward wrapper of its CGL counterpart - addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching); - } - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 - if (ctxconfig->major >= 4) - { - setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); - } - else -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ - if (ctxconfig->major >= 3) - { - setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); - } - - if (ctxconfig->major <= 2) - { - if (fbconfig->auxBuffers != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers); - - if (fbconfig->accumRedBits != GLFW_DONT_CARE && - fbconfig->accumGreenBits != GLFW_DONT_CARE && - fbconfig->accumBlueBits != GLFW_DONT_CARE && - fbconfig->accumAlphaBits != GLFW_DONT_CARE) - { - const int accumBits = fbconfig->accumRedBits + - fbconfig->accumGreenBits + - fbconfig->accumBlueBits + - fbconfig->accumAlphaBits; - - setAttrib(NSOpenGLPFAAccumSize, accumBits); - } - } - - if (fbconfig->redBits != GLFW_DONT_CARE && - fbconfig->greenBits != GLFW_DONT_CARE && - fbconfig->blueBits != GLFW_DONT_CARE) - { - int colorBits = fbconfig->redBits + - fbconfig->greenBits + - fbconfig->blueBits; - - // macOS needs non-zero color size, so set reasonable values - if (colorBits == 0) - colorBits = 24; - else if (colorBits < 15) - colorBits = 15; - - setAttrib(NSOpenGLPFAColorSize, colorBits); - } - - if (fbconfig->alphaBits != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); - - if (fbconfig->depthBits != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFADepthSize, fbconfig->depthBits); - - if (fbconfig->stencilBits != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFAStencilSize, fbconfig->stencilBits); - - if (fbconfig->stereo) - { -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "NSGL: Stereo rendering is deprecated"); - return GLFW_FALSE; -#else - addAttrib(NSOpenGLPFAStereo); -#endif - } - - if (fbconfig->doublebuffer) - addAttrib(NSOpenGLPFADoubleBuffer); - - if (fbconfig->samples != GLFW_DONT_CARE) - { - if (fbconfig->samples == 0) - { - setAttrib(NSOpenGLPFASampleBuffers, 0); - } - else - { - setAttrib(NSOpenGLPFASampleBuffers, 1); - setAttrib(NSOpenGLPFASamples, fbconfig->samples); - } - } - - // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB - // framebuffer, so there's no need (and no way) to request it - - addAttrib(0); - -#undef addAttrib -#undef setAttrib - - window->context.nsgl.pixelFormat = - [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; - if (window->context.nsgl.pixelFormat == nil) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "NSGL: Failed to find a suitable pixel format"); - return GLFW_FALSE; - } - - NSOpenGLContext* share = nil; - - if (ctxconfig->share) - share = ctxconfig->share->context.nsgl.object; - - window->context.nsgl.object = - [[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat - shareContext:share]; - if (window->context.nsgl.object == nil) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - if (fbconfig->transparent) - { - GLint opaque = 0; - [window->context.nsgl.object setValues:&opaque - forParameter:NSOpenGLContextParameterSurfaceOpacity]; - } - - [window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina]; - - [window->context.nsgl.object setView:window->ns.view]; - - window->context.makeCurrent = makeContextCurrentNSGL; - window->context.swapBuffers = swapBuffersNSGL; - window->context.swapInterval = swapIntervalNSGL; - window->context.extensionSupported = extensionSupportedNSGL; - window->context.getProcAddress = getProcAddressNSGL; - window->context.destroy = destroyContextNSGL; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return nil; - } - - return window->context.nsgl.object; -} - diff --git a/src/deps/glfw-3.3.2/src/null_window.c b/src/deps/glfw-3.3.2/src/null_window.c deleted file mode 100644 index 045c76a..0000000 --- a/src/deps/glfw-3.3.2/src/null_window.c +++ /dev/null @@ -1,332 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - - -static int createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->null.width = wndconfig->width; - window->null.height = wndconfig->height; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeWindow(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API || - ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else - { - _glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available"); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window->context.destroy) - window->context.destroy(window); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, - const GLFWimage* images) -{ -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->null.width; - if (height) - *height = window->null.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - window->null.width = width; - window->null.height = height; -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d) -{ -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->null.width; - if (height) - *height = window->null.height; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ -} - -void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) -{ -} - -GLFWbool _glfwPlatformRawMouseMotionSupported(void) -{ - return GLFW_FALSE; -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ -} - - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ -} - -void _glfwPlatformUnhideWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -void _glfwPlatformPollEvents(void) -{ -} - -void _glfwPlatformWaitEvents(void) -{ -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ -} - -void _glfwPlatformPostEmptyEvent(void) -{ -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ -} - -void _glfwPlatformSetClipboardString(const char* string) -{ -} - -const char* _glfwPlatformGetClipboardString(void) -{ - return NULL; -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - return ""; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return -1; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - return GLFW_FALSE; -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - // This seems like the most appropriate error to return here - return VK_ERROR_INITIALIZATION_FAILED; -} - diff --git a/src/deps/glfw-3.3.2/src/osmesa_context.c b/src/deps/glfw-3.3.2/src/osmesa_context.c deleted file mode 100644 index c2fa49d..0000000 --- a/src/deps/glfw-3.3.2/src/osmesa_context.c +++ /dev/null @@ -1,372 +0,0 @@ -//======================================================================== -// GLFW 3.3 OSMesa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include -#include -#include - -#include "internal.h" - - -static void makeContextCurrentOSMesa(_GLFWwindow* window) -{ - if (window) - { - int width, height; - _glfwPlatformGetFramebufferSize(window, &width, &height); - - // Check to see if we need to allocate a new buffer - if ((window->context.osmesa.buffer == NULL) || - (width != window->context.osmesa.width) || - (height != window->context.osmesa.height)) - { - free(window->context.osmesa.buffer); - - // Allocate the new buffer (width * height * 8-bit RGBA) - window->context.osmesa.buffer = calloc(4, (size_t) width * height); - window->context.osmesa.width = width; - window->context.osmesa.height = height; - } - - if (!OSMesaMakeCurrent(window->context.osmesa.handle, - window->context.osmesa.buffer, - GL_UNSIGNED_BYTE, - width, height)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to make context current"); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static GLFWglproc getProcAddressOSMesa(const char* procname) -{ - return (GLFWglproc) OSMesaGetProcAddress(procname); -} - -static void destroyContextOSMesa(_GLFWwindow* window) -{ - if (window->context.osmesa.handle) - { - OSMesaDestroyContext(window->context.osmesa.handle); - window->context.osmesa.handle = NULL; - } - - if (window->context.osmesa.buffer) - { - free(window->context.osmesa.buffer); - window->context.osmesa.width = 0; - window->context.osmesa.height = 0; - } -} - -static void swapBuffersOSMesa(_GLFWwindow* window) -{ - // No double buffering on OSMesa -} - -static void swapIntervalOSMesa(int interval) -{ - // No swap interval on OSMesa -} - -static int extensionSupportedOSMesa(const char* extension) -{ - // OSMesa does not have extensions - return GLFW_FALSE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitOSMesa(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_OSMESA_LIBRARY) - _GLFW_OSMESA_LIBRARY, -#elif defined(_WIN32) - "libOSMesa.dll", - "OSMesa.dll", -#elif defined(__APPLE__) - "libOSMesa.8.dylib", -#elif defined(__CYGWIN__) - "libOSMesa-8.so", -#else - "libOSMesa.so.8", - "libOSMesa.so.6", -#endif - NULL - }; - - if (_glfw.osmesa.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.osmesa.handle = _glfw_dlopen(sonames[i]); - if (_glfw.osmesa.handle) - break; - } - - if (!_glfw.osmesa.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: Library not found"); - return GLFW_FALSE; - } - - _glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextExt"); - _glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextAttribs"); - _glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaDestroyContext"); - _glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaMakeCurrent"); - _glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetColorBuffer"); - _glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetDepthBuffer"); - _glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetProcAddress"); - - if (!_glfw.osmesa.CreateContextExt || - !_glfw.osmesa.DestroyContext || - !_glfw.osmesa.MakeCurrent || - !_glfw.osmesa.GetColorBuffer || - !_glfw.osmesa.GetDepthBuffer || - !_glfw.osmesa.GetProcAddress) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to load required entry points"); - - _glfwTerminateOSMesa(); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwTerminateOSMesa(void) -{ - if (_glfw.osmesa.handle) - { - _glfw_dlclose(_glfw.osmesa.handle); - _glfw.osmesa.handle = NULL; - } -} - -#define setAttrib(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - OSMesaContext share = NULL; - const int accumBits = fbconfig->accumRedBits + - fbconfig->accumGreenBits + - fbconfig->accumBlueBits + - fbconfig->accumAlphaBits; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "OSMesa: OpenGL ES is not available on OSMesa"); - return GLFW_FALSE; - } - - if (ctxconfig->share) - share = ctxconfig->share->context.osmesa.handle; - - if (OSMesaCreateContextAttribs) - { - int index = 0, attribs[40]; - - setAttrib(OSMESA_FORMAT, OSMESA_RGBA); - setAttrib(OSMESA_DEPTH_BITS, fbconfig->depthBits); - setAttrib(OSMESA_STENCIL_BITS, fbconfig->stencilBits); - setAttrib(OSMESA_ACCUM_BITS, accumBits); - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - { - setAttrib(OSMESA_PROFILE, OSMESA_CORE_PROFILE); - } - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - { - setAttrib(OSMESA_PROFILE, OSMESA_COMPAT_PROFILE); - } - - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(OSMESA_CONTEXT_MAJOR_VERSION, ctxconfig->major); - setAttrib(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor); - } - - if (ctxconfig->forward) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: Forward-compatible contexts not supported"); - return GLFW_FALSE; - } - - setAttrib(0, 0); - - window->context.osmesa.handle = - OSMesaCreateContextAttribs(attribs, share); - } - else - { - if (ctxconfig->profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: OpenGL profiles unavailable"); - return GLFW_FALSE; - } - - window->context.osmesa.handle = - OSMesaCreateContextExt(OSMESA_RGBA, - fbconfig->depthBits, - fbconfig->stencilBits, - accumBits, - share); - } - - if (window->context.osmesa.handle == NULL) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: Failed to create context"); - return GLFW_FALSE; - } - - window->context.makeCurrent = makeContextCurrentOSMesa; - window->context.swapBuffers = swapBuffersOSMesa; - window->context.swapInterval = swapIntervalOSMesa; - window->context.extensionSupported = extensionSupportedOSMesa; - window->context.getProcAddress = getProcAddressOSMesa; - window->context.destroy = destroyContextOSMesa; - - return GLFW_TRUE; -} - -#undef setAttrib - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width, - int* height, int* format, void** buffer) -{ - void* mesaBuffer; - GLint mesaWidth, mesaHeight, mesaFormat; - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!OSMesaGetColorBuffer(window->context.osmesa.handle, - &mesaWidth, &mesaHeight, - &mesaFormat, &mesaBuffer)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to retrieve color buffer"); - return GLFW_FALSE; - } - - if (width) - *width = mesaWidth; - if (height) - *height = mesaHeight; - if (format) - *format = mesaFormat; - if (buffer) - *buffer = mesaBuffer; - - return GLFW_TRUE; -} - -GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle, - int* width, int* height, - int* bytesPerValue, - void** buffer) -{ - void* mesaBuffer; - GLint mesaWidth, mesaHeight, mesaBytes; - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!OSMesaGetDepthBuffer(window->context.osmesa.handle, - &mesaWidth, &mesaHeight, - &mesaBytes, &mesaBuffer)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to retrieve depth buffer"); - return GLFW_FALSE; - } - - if (width) - *width = mesaWidth; - if (height) - *height = mesaHeight; - if (bytesPerValue) - *bytesPerValue = mesaBytes; - if (buffer) - *buffer = mesaBuffer; - - return GLFW_TRUE; -} - -GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.osmesa.handle; -} - diff --git a/src/deps/glfw-3.3.2/src/osmesa_context.h b/src/deps/glfw-3.3.2/src/osmesa_context.h deleted file mode 100644 index 2413188..0000000 --- a/src/deps/glfw-3.3.2/src/osmesa_context.h +++ /dev/null @@ -1,94 +0,0 @@ -//======================================================================== -// GLFW 3.3 OSMesa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define OSMESA_RGBA 0x1908 -#define OSMESA_FORMAT 0x22 -#define OSMESA_DEPTH_BITS 0x30 -#define OSMESA_STENCIL_BITS 0x31 -#define OSMESA_ACCUM_BITS 0x32 -#define OSMESA_PROFILE 0x33 -#define OSMESA_CORE_PROFILE 0x34 -#define OSMESA_COMPAT_PROFILE 0x35 -#define OSMESA_CONTEXT_MAJOR_VERSION 0x36 -#define OSMESA_CONTEXT_MINOR_VERSION 0x37 - -typedef void* OSMesaContext; -typedef void (*OSMESAproc)(void); - -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext); -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext); -typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext); -typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int); -typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*); -#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt -#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs -#define OSMesaDestroyContext _glfw.osmesa.DestroyContext -#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent -#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer -#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer -#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress - -#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa -#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa - - -// OSMesa-specific per-context data -// -typedef struct _GLFWcontextOSMesa -{ - OSMesaContext handle; - int width; - int height; - void* buffer; - -} _GLFWcontextOSMesa; - -// OSMesa-specific global data -// -typedef struct _GLFWlibraryOSMesa -{ - void* handle; - - PFN_OSMesaCreateContextExt CreateContextExt; - PFN_OSMesaCreateContextAttribs CreateContextAttribs; - PFN_OSMesaDestroyContext DestroyContext; - PFN_OSMesaMakeCurrent MakeCurrent; - PFN_OSMesaGetColorBuffer GetColorBuffer; - PFN_OSMesaGetDepthBuffer GetDepthBuffer; - PFN_OSMesaGetProcAddress GetProcAddress; - -} _GLFWlibraryOSMesa; - - -GLFWbool _glfwInitOSMesa(void); -void _glfwTerminateOSMesa(void); -GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - diff --git a/src/deps/glfw-3.3.2/src/posix_thread.h b/src/deps/glfw-3.3.2/src/posix_thread.h deleted file mode 100644 index 24452ba..0000000 --- a/src/deps/glfw-3.3.2/src/posix_thread.h +++ /dev/null @@ -1,51 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include - -#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix -#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexPOSIX posix - - -// POSIX-specific thread local storage data -// -typedef struct _GLFWtlsPOSIX -{ - GLFWbool allocated; - pthread_key_t key; - -} _GLFWtlsPOSIX; - -// POSIX-specific mutex data -// -typedef struct _GLFWmutexPOSIX -{ - GLFWbool allocated; - pthread_mutex_t handle; - -} _GLFWmutexPOSIX; - diff --git a/src/deps/glfw-3.3.2/src/posix_time.h b/src/deps/glfw-3.3.2/src/posix_time.h deleted file mode 100644 index 08cf4fc..0000000 --- a/src/deps/glfw-3.3.2/src/posix_time.h +++ /dev/null @@ -1,44 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix - -#include - - -// POSIX-specific global timer data -// -typedef struct _GLFWtimerPOSIX -{ - GLFWbool monotonic; - uint64_t frequency; - -} _GLFWtimerPOSIX; - - -void _glfwInitTimerPOSIX(void); - diff --git a/src/deps/glfw-3.3.2/src/wgl_context.c b/src/deps/glfw-3.3.2/src/wgl_context.c deleted file mode 100644 index b7d1c4d..0000000 --- a/src/deps/glfw-3.3.2/src/wgl_context.c +++ /dev/null @@ -1,796 +0,0 @@ -//======================================================================== -// GLFW 3.3 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -// Return the value corresponding to the specified attribute -// -static int findPixelFormatAttribValue(const int* attribs, - int attribCount, - const int* values, - int attrib) -{ - int i; - - for (i = 0; i < attribCount; i++) - { - if (attribs[i] == attrib) - return values[i]; - } - - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Unknown pixel format attribute requested"); - return 0; -} - -#define addAttrib(a) \ -{ \ - assert((size_t) attribCount < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[attribCount++] = a; \ -} -#define findAttribValue(a) \ - findPixelFormatAttribValue(attribs, attribCount, values, a) - -// Return a list of available and usable framebuffer configs -// -static int choosePixelFormat(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, pixelFormat, nativeCount, usableCount = 0, attribCount = 0; - int attribs[40]; - int values[sizeof(attribs) / sizeof(attribs[0])]; - - if (_glfw.wgl.ARB_pixel_format) - { - const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB; - - if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc, - 1, 0, 1, &attrib, &nativeCount)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve pixel format attribute"); - return 0; - } - - addAttrib(WGL_SUPPORT_OPENGL_ARB); - addAttrib(WGL_DRAW_TO_WINDOW_ARB); - addAttrib(WGL_PIXEL_TYPE_ARB); - addAttrib(WGL_ACCELERATION_ARB); - addAttrib(WGL_RED_BITS_ARB); - addAttrib(WGL_RED_SHIFT_ARB); - addAttrib(WGL_GREEN_BITS_ARB); - addAttrib(WGL_GREEN_SHIFT_ARB); - addAttrib(WGL_BLUE_BITS_ARB); - addAttrib(WGL_BLUE_SHIFT_ARB); - addAttrib(WGL_ALPHA_BITS_ARB); - addAttrib(WGL_ALPHA_SHIFT_ARB); - addAttrib(WGL_DEPTH_BITS_ARB); - addAttrib(WGL_STENCIL_BITS_ARB); - addAttrib(WGL_ACCUM_BITS_ARB); - addAttrib(WGL_ACCUM_RED_BITS_ARB); - addAttrib(WGL_ACCUM_GREEN_BITS_ARB); - addAttrib(WGL_ACCUM_BLUE_BITS_ARB); - addAttrib(WGL_ACCUM_ALPHA_BITS_ARB); - addAttrib(WGL_AUX_BUFFERS_ARB); - addAttrib(WGL_STEREO_ARB); - addAttrib(WGL_DOUBLE_BUFFER_ARB); - - if (_glfw.wgl.ARB_multisample) - addAttrib(WGL_SAMPLES_ARB); - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (_glfw.wgl.ARB_framebuffer_sRGB || _glfw.wgl.EXT_framebuffer_sRGB) - addAttrib(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB); - } - else - { - if (_glfw.wgl.EXT_colorspace) - addAttrib(WGL_COLORSPACE_EXT); - } - } - else - { - nativeCount = DescribePixelFormat(window->context.wgl.dc, - 1, - sizeof(PIXELFORMATDESCRIPTOR), - NULL); - } - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - - for (i = 0; i < nativeCount; i++) - { - _GLFWfbconfig* u = usableConfigs + usableCount; - pixelFormat = i + 1; - - if (_glfw.wgl.ARB_pixel_format) - { - // Get pixel format attributes through "modern" extension - - if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc, - pixelFormat, 0, - attribCount, - attribs, values)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve pixel format attributes"); - - free(usableConfigs); - return 0; - } - - if (!findAttribValue(WGL_SUPPORT_OPENGL_ARB) || - !findAttribValue(WGL_DRAW_TO_WINDOW_ARB)) - { - continue; - } - - if (findAttribValue(WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB) - continue; - - if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB) - continue; - - u->redBits = findAttribValue(WGL_RED_BITS_ARB); - u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB); - u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB); - u->alphaBits = findAttribValue(WGL_ALPHA_BITS_ARB); - - u->depthBits = findAttribValue(WGL_DEPTH_BITS_ARB); - u->stencilBits = findAttribValue(WGL_STENCIL_BITS_ARB); - - u->accumRedBits = findAttribValue(WGL_ACCUM_RED_BITS_ARB); - u->accumGreenBits = findAttribValue(WGL_ACCUM_GREEN_BITS_ARB); - u->accumBlueBits = findAttribValue(WGL_ACCUM_BLUE_BITS_ARB); - u->accumAlphaBits = findAttribValue(WGL_ACCUM_ALPHA_BITS_ARB); - - u->auxBuffers = findAttribValue(WGL_AUX_BUFFERS_ARB); - - if (findAttribValue(WGL_STEREO_ARB)) - u->stereo = GLFW_TRUE; - if (findAttribValue(WGL_DOUBLE_BUFFER_ARB)) - u->doublebuffer = GLFW_TRUE; - - if (_glfw.wgl.ARB_multisample) - u->samples = findAttribValue(WGL_SAMPLES_ARB); - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (_glfw.wgl.ARB_framebuffer_sRGB || - _glfw.wgl.EXT_framebuffer_sRGB) - { - if (findAttribValue(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB)) - u->sRGB = GLFW_TRUE; - } - } - else - { - if (_glfw.wgl.EXT_colorspace) - { - if (findAttribValue(WGL_COLORSPACE_EXT) == WGL_COLORSPACE_SRGB_EXT) - u->sRGB = GLFW_TRUE; - } - } - } - else - { - // Get pixel format attributes through legacy PFDs - - PIXELFORMATDESCRIPTOR pfd; - - if (!DescribePixelFormat(window->context.wgl.dc, - pixelFormat, - sizeof(PIXELFORMATDESCRIPTOR), - &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to describe pixel format"); - - free(usableConfigs); - return 0; - } - - if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) || - !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) - { - continue; - } - - if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) && - (pfd.dwFlags & PFD_GENERIC_FORMAT)) - { - continue; - } - - if (pfd.iPixelType != PFD_TYPE_RGBA) - continue; - - u->redBits = pfd.cRedBits; - u->greenBits = pfd.cGreenBits; - u->blueBits = pfd.cBlueBits; - u->alphaBits = pfd.cAlphaBits; - - u->depthBits = pfd.cDepthBits; - u->stencilBits = pfd.cStencilBits; - - u->accumRedBits = pfd.cAccumRedBits; - u->accumGreenBits = pfd.cAccumGreenBits; - u->accumBlueBits = pfd.cAccumBlueBits; - u->accumAlphaBits = pfd.cAccumAlphaBits; - - u->auxBuffers = pfd.cAuxBuffers; - - if (pfd.dwFlags & PFD_STEREO) - u->stereo = GLFW_TRUE; - if (pfd.dwFlags & PFD_DOUBLEBUFFER) - u->doublebuffer = GLFW_TRUE; - } - - u->handle = pixelFormat; - usableCount++; - } - - if (!usableCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: The driver does not appear to support OpenGL"); - - free(usableConfigs); - return 0; - } - - closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount); - if (!closest) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "WGL: Failed to find a suitable pixel format"); - - free(usableConfigs); - return 0; - } - - pixelFormat = (int) closest->handle; - free(usableConfigs); - - return pixelFormat; -} - -#undef addAttrib -#undef findAttribValue - -static void makeContextCurrentWGL(_GLFWwindow* window) -{ - if (window) - { - if (wglMakeCurrent(window->context.wgl.dc, window->context.wgl.handle)) - _glfwPlatformSetTls(&_glfw.contextSlot, window); - else - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to make context current"); - _glfwPlatformSetTls(&_glfw.contextSlot, NULL); - } - } - else - { - if (!wglMakeCurrent(NULL, NULL)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to clear current context"); - } - - _glfwPlatformSetTls(&_glfw.contextSlot, NULL); - } -} - -static void swapBuffersWGL(_GLFWwindow* window) -{ - if (!window->monitor) - { - if (IsWindowsVistaOrGreater()) - { - // DWM Composition is always enabled on Win8+ - BOOL enabled = IsWindows8OrGreater(); - - // HACK: Use DwmFlush when desktop composition is enabled - if (enabled || - (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)) - { - int count = abs(window->context.wgl.interval); - while (count--) - DwmFlush(); - } - } - } - - SwapBuffers(window->context.wgl.dc); -} - -static void swapIntervalWGL(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - - window->context.wgl.interval = interval; - - if (!window->monitor) - { - if (IsWindowsVistaOrGreater()) - { - // DWM Composition is always enabled on Win8+ - BOOL enabled = IsWindows8OrGreater(); - - // HACK: Disable WGL swap interval when desktop composition is enabled to - // avoid interfering with DWM vsync - if (enabled || - (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)) - interval = 0; - } - } - - if (_glfw.wgl.EXT_swap_control) - wglSwapIntervalEXT(interval); -} - -static int extensionSupportedWGL(const char* extension) -{ - const char* extensions = NULL; - - if (_glfw.wgl.GetExtensionsStringARB) - extensions = wglGetExtensionsStringARB(wglGetCurrentDC()); - else if (_glfw.wgl.GetExtensionsStringEXT) - extensions = wglGetExtensionsStringEXT(); - - if (!extensions) - return GLFW_FALSE; - - return _glfwStringInExtensionString(extension, extensions); -} - -static GLFWglproc getProcAddressWGL(const char* procname) -{ - const GLFWglproc proc = (GLFWglproc) wglGetProcAddress(procname); - if (proc) - return proc; - - return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname); -} - -static void destroyContextWGL(_GLFWwindow* window) -{ - if (window->context.wgl.handle) - { - wglDeleteContext(window->context.wgl.handle); - window->context.wgl.handle = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize WGL -// -GLFWbool _glfwInitWGL(void) -{ - PIXELFORMATDESCRIPTOR pfd; - HGLRC prc, rc; - HDC pdc, dc; - - if (_glfw.wgl.instance) - return GLFW_TRUE; - - _glfw.wgl.instance = LoadLibraryA("opengl32.dll"); - if (!_glfw.wgl.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to load opengl32.dll"); - return GLFW_FALSE; - } - - _glfw.wgl.CreateContext = (PFN_wglCreateContext) - GetProcAddress(_glfw.wgl.instance, "wglCreateContext"); - _glfw.wgl.DeleteContext = (PFN_wglDeleteContext) - GetProcAddress(_glfw.wgl.instance, "wglDeleteContext"); - _glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress) - GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress"); - _glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC) - GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC"); - _glfw.wgl.GetCurrentContext = (PFN_wglGetCurrentContext) - GetProcAddress(_glfw.wgl.instance, "wglGetCurrentContext"); - _glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent) - GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent"); - _glfw.wgl.ShareLists = (PFN_wglShareLists) - GetProcAddress(_glfw.wgl.instance, "wglShareLists"); - - // NOTE: A dummy context has to be created for opengl32.dll to load the - // OpenGL ICD, from which we can then query WGL extensions - // NOTE: This code will accept the Microsoft GDI ICD; accelerated context - // creation failure occurs during manual pixel format enumeration - - dc = GetDC(_glfw.win32.helperWindowHandle); - - ZeroMemory(&pfd, sizeof(pfd)); - pfd.nSize = sizeof(pfd); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.cColorBits = 24; - - if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &pfd), &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to set pixel format for dummy context"); - return GLFW_FALSE; - } - - rc = wglCreateContext(dc); - if (!rc) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to create dummy context"); - return GLFW_FALSE; - } - - pdc = wglGetCurrentDC(); - prc = wglGetCurrentContext(); - - if (!wglMakeCurrent(dc, rc)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to make dummy context current"); - wglMakeCurrent(pdc, prc); - wglDeleteContext(rc); - return GLFW_FALSE; - } - - // NOTE: Functions must be loaded first as they're needed to retrieve the - // extension string that tells us whether the functions are supported - _glfw.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) - wglGetProcAddress("wglGetExtensionsStringEXT"); - _glfw.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) - wglGetProcAddress("wglGetExtensionsStringARB"); - _glfw.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) - wglGetProcAddress("wglCreateContextAttribsARB"); - _glfw.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) - wglGetProcAddress("wglSwapIntervalEXT"); - _glfw.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) - wglGetProcAddress("wglGetPixelFormatAttribivARB"); - - // NOTE: WGL_ARB_extensions_string and WGL_EXT_extensions_string are not - // checked below as we are already using them - _glfw.wgl.ARB_multisample = - extensionSupportedWGL("WGL_ARB_multisample"); - _glfw.wgl.ARB_framebuffer_sRGB = - extensionSupportedWGL("WGL_ARB_framebuffer_sRGB"); - _glfw.wgl.EXT_framebuffer_sRGB = - extensionSupportedWGL("WGL_EXT_framebuffer_sRGB"); - _glfw.wgl.ARB_create_context = - extensionSupportedWGL("WGL_ARB_create_context"); - _glfw.wgl.ARB_create_context_profile = - extensionSupportedWGL("WGL_ARB_create_context_profile"); - _glfw.wgl.EXT_create_context_es2_profile = - extensionSupportedWGL("WGL_EXT_create_context_es2_profile"); - _glfw.wgl.ARB_create_context_robustness = - extensionSupportedWGL("WGL_ARB_create_context_robustness"); - _glfw.wgl.ARB_create_context_no_error = - extensionSupportedWGL("WGL_ARB_create_context_no_error"); - _glfw.wgl.EXT_swap_control = - extensionSupportedWGL("WGL_EXT_swap_control"); - _glfw.wgl.EXT_colorspace = - extensionSupportedWGL("WGL_EXT_colorspace"); - _glfw.wgl.ARB_pixel_format = - extensionSupportedWGL("WGL_ARB_pixel_format"); - _glfw.wgl.ARB_context_flush_control = - extensionSupportedWGL("WGL_ARB_context_flush_control"); - - wglMakeCurrent(pdc, prc); - wglDeleteContext(rc); - return GLFW_TRUE; -} - -// Terminate WGL -// -void _glfwTerminateWGL(void) -{ - if (_glfw.wgl.instance) - FreeLibrary(_glfw.wgl.instance); -} - -#define setAttrib(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - int pixelFormat; - PIXELFORMATDESCRIPTOR pfd; - HGLRC share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.wgl.handle; - - window->context.wgl.dc = GetDC(window->win32.handle); - if (!window->context.wgl.dc) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve DC for window"); - return GLFW_FALSE; - } - - pixelFormat = choosePixelFormat(window, ctxconfig, fbconfig); - if (!pixelFormat) - return GLFW_FALSE; - - if (!DescribePixelFormat(window->context.wgl.dc, - pixelFormat, sizeof(pfd), &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve PFD for selected pixel format"); - return GLFW_FALSE; - } - - if (!SetPixelFormat(window->context.wgl.dc, pixelFormat, &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to set selected pixel format"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - { - if (!_glfw.wgl.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: A forward compatible OpenGL context requested but WGL_ARB_create_context is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.wgl.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - } - else - { - if (!_glfw.wgl.ARB_create_context || - !_glfw.wgl.ARB_create_context_profile || - !_glfw.wgl.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (_glfw.wgl.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= WGL_CONTEXT_DEBUG_BIT_ARB; - - if (ctxconfig->robustness) - { - if (_glfw.wgl.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.wgl.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - if (ctxconfig->noerror) - { - if (_glfw.wgl.ARB_create_context_no_error) - setAttrib(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - setAttrib(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (flags) - setAttrib(WGL_CONTEXT_FLAGS_ARB, flags); - - if (mask) - setAttrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask); - - setAttrib(0, 0); - - window->context.wgl.handle = - wglCreateContextAttribsARB(window->context.wgl.dc, share, attribs); - if (!window->context.wgl.handle) - { - const DWORD error = GetLastError(); - - if (error == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL ES version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - } - else if (error == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support the requested OpenGL profile"); - } - else if (error == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)) - { - _glfwInputError(GLFW_INVALID_VALUE, - "WGL: The share context is not compatible with the requested context"); - } - else - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL ES context"); - } - } - - return GLFW_FALSE; - } - } - else - { - window->context.wgl.handle = wglCreateContext(window->context.wgl.dc); - if (!window->context.wgl.handle) - { - _glfwInputErrorWin32(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - if (share) - { - if (!wglShareLists(share, window->context.wgl.handle)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to enable sharing with specified OpenGL context"); - return GLFW_FALSE; - } - } - } - - window->context.makeCurrent = makeContextCurrentWGL; - window->context.swapBuffers = swapBuffersWGL; - window->context.swapInterval = swapIntervalWGL; - window->context.extensionSupported = extensionSupportedWGL; - window->context.getProcAddress = getProcAddressWGL; - window->context.destroy = destroyContextWGL; - - return GLFW_TRUE; -} - -#undef setAttrib - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.wgl.handle; -} - diff --git a/src/deps/glfw-3.3.2/src/wgl_context.h b/src/deps/glfw-3.3.2/src/wgl_context.h deleted file mode 100644 index d982118..0000000 --- a/src/deps/glfw-3.3.2/src/wgl_context.h +++ /dev/null @@ -1,164 +0,0 @@ -//======================================================================== -// GLFW 3.3 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_TYPE_RGBA_ARB 0x202b -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201a -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_ALPHA_SHIFT_ARB 0x201c -#define WGL_ACCUM_BITS_ARB 0x201d -#define WGL_ACCUM_RED_BITS_ARB 0x201e -#define WGL_ACCUM_GREEN_BITS_ARB 0x201f -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_STEREO_ARB 0x2012 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 -#define WGL_COLORSPACE_EXT 0x309d -#define WGL_COLORSPACE_SRGB_EXT 0x3089 - -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -// WGL extension pointer typedefs -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC); -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*); -#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT -#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB -#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT -#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB -#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB - -// opengl32.dll function pointer typedefs -typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC); -typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC); -typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR); -typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void); -typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void); -typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC); -typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC); -#define wglCreateContext _glfw.wgl.CreateContext -#define wglDeleteContext _glfw.wgl.DeleteContext -#define wglGetProcAddress _glfw.wgl.GetProcAddress -#define wglGetCurrentDC _glfw.wgl.GetCurrentDC -#define wglGetCurrentContext _glfw.wgl.GetCurrentContext -#define wglMakeCurrent _glfw.wgl.MakeCurrent -#define wglShareLists _glfw.wgl.ShareLists - -#define _GLFW_RECREATION_NOT_NEEDED 0 -#define _GLFW_RECREATION_REQUIRED 1 -#define _GLFW_RECREATION_IMPOSSIBLE 2 - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl - - -// WGL-specific per-context data -// -typedef struct _GLFWcontextWGL -{ - HDC dc; - HGLRC handle; - int interval; - -} _GLFWcontextWGL; - -// WGL-specific global data -// -typedef struct _GLFWlibraryWGL -{ - HINSTANCE instance; - PFN_wglCreateContext CreateContext; - PFN_wglDeleteContext DeleteContext; - PFN_wglGetProcAddress GetProcAddress; - PFN_wglGetCurrentDC GetCurrentDC; - PFN_wglGetCurrentContext GetCurrentContext; - PFN_wglMakeCurrent MakeCurrent; - PFN_wglShareLists ShareLists; - - PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; - PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; - PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; - PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool EXT_swap_control; - GLFWbool EXT_colorspace; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_pixel_format; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; - -} _GLFWlibraryWGL; - - -GLFWbool _glfwInitWGL(void); -void _glfwTerminateWGL(void); -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - diff --git a/src/deps/glfw-3.3.2/src/win32_init.c b/src/deps/glfw-3.3.2/src/win32_init.c deleted file mode 100644 index b2aa0a3..0000000 --- a/src/deps/glfw-3.3.2/src/win32_init.c +++ /dev/null @@ -1,631 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include - -static const GUID _glfw_GUID_DEVINTERFACE_HID = - {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}}; - -#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID - -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - -// Executables (but not DLLs) exporting this symbol with this value will be -// automatically directed to the high-performance GPU on Nvidia Optimus systems -// with up-to-date drivers -// -__declspec(dllexport) DWORD NvOptimusEnablement = 1; - -// Executables (but not DLLs) exporting this symbol with this value will be -// automatically directed to the high-performance GPU on AMD PowerXpress systems -// with up-to-date drivers -// -__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; - -#endif // _GLFW_USE_HYBRID_HPG - -#if defined(_GLFW_BUILD_DLL) - -// GLFW DLL entry point -// -BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) -{ - return TRUE; -} - -#endif // _GLFW_BUILD_DLL - -// Load necessary libraries (DLLs) -// -static GLFWbool loadLibraries(void) -{ - _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll"); - if (!_glfw.win32.winmm.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to load winmm.dll"); - return GLFW_FALSE; - } - - _glfw.win32.winmm.GetTime = (PFN_timeGetTime) - GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime"); - - _glfw.win32.user32.instance = LoadLibraryA("user32.dll"); - if (!_glfw.win32.user32.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to load user32.dll"); - return GLFW_FALSE; - } - - _glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware) - GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware"); - _glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx) - GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx"); - _glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling) - GetProcAddress(_glfw.win32.user32.instance, "EnableNonClientDpiScaling"); - _glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext) - GetProcAddress(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext"); - _glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow) - GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow"); - _glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi) - GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi"); - - _glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll"); - if (_glfw.win32.dinput8.instance) - { - _glfw.win32.dinput8.Create = (PFN_DirectInput8Create) - GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create"); - } - - { - int i; - const char* names[] = - { - "xinput1_4.dll", - "xinput1_3.dll", - "xinput9_1_0.dll", - "xinput1_2.dll", - "xinput1_1.dll", - NULL - }; - - for (i = 0; names[i]; i++) - { - _glfw.win32.xinput.instance = LoadLibraryA(names[i]); - if (_glfw.win32.xinput.instance) - { - _glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities) - GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities"); - _glfw.win32.xinput.GetState = (PFN_XInputGetState) - GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState"); - - break; - } - } - } - - _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll"); - if (_glfw.win32.dwmapi.instance) - { - _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled"); - _glfw.win32.dwmapi.Flush = (PFN_DwmFlush) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush"); - _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow"); - } - - _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll"); - if (_glfw.win32.shcore.instance) - { - _glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness) - GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness"); - _glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor) - GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor"); - } - - _glfw.win32.ntdll.instance = LoadLibraryA("ntdll.dll"); - if (_glfw.win32.ntdll.instance) - { - _glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo) - GetProcAddress(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo"); - } - - return GLFW_TRUE; -} - -// Unload used libraries (DLLs) -// -static void freeLibraries(void) -{ - if (_glfw.win32.xinput.instance) - FreeLibrary(_glfw.win32.xinput.instance); - - if (_glfw.win32.dinput8.instance) - FreeLibrary(_glfw.win32.dinput8.instance); - - if (_glfw.win32.winmm.instance) - FreeLibrary(_glfw.win32.winmm.instance); - - if (_glfw.win32.user32.instance) - FreeLibrary(_glfw.win32.user32.instance); - - if (_glfw.win32.dwmapi.instance) - FreeLibrary(_glfw.win32.dwmapi.instance); - - if (_glfw.win32.shcore.instance) - FreeLibrary(_glfw.win32.shcore.instance); - - if (_glfw.win32.ntdll.instance) - FreeLibrary(_glfw.win32.ntdll.instance); -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes)); - memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes)); - - _glfw.win32.keycodes[0x00B] = GLFW_KEY_0; - _glfw.win32.keycodes[0x002] = GLFW_KEY_1; - _glfw.win32.keycodes[0x003] = GLFW_KEY_2; - _glfw.win32.keycodes[0x004] = GLFW_KEY_3; - _glfw.win32.keycodes[0x005] = GLFW_KEY_4; - _glfw.win32.keycodes[0x006] = GLFW_KEY_5; - _glfw.win32.keycodes[0x007] = GLFW_KEY_6; - _glfw.win32.keycodes[0x008] = GLFW_KEY_7; - _glfw.win32.keycodes[0x009] = GLFW_KEY_8; - _glfw.win32.keycodes[0x00A] = GLFW_KEY_9; - _glfw.win32.keycodes[0x01E] = GLFW_KEY_A; - _glfw.win32.keycodes[0x030] = GLFW_KEY_B; - _glfw.win32.keycodes[0x02E] = GLFW_KEY_C; - _glfw.win32.keycodes[0x020] = GLFW_KEY_D; - _glfw.win32.keycodes[0x012] = GLFW_KEY_E; - _glfw.win32.keycodes[0x021] = GLFW_KEY_F; - _glfw.win32.keycodes[0x022] = GLFW_KEY_G; - _glfw.win32.keycodes[0x023] = GLFW_KEY_H; - _glfw.win32.keycodes[0x017] = GLFW_KEY_I; - _glfw.win32.keycodes[0x024] = GLFW_KEY_J; - _glfw.win32.keycodes[0x025] = GLFW_KEY_K; - _glfw.win32.keycodes[0x026] = GLFW_KEY_L; - _glfw.win32.keycodes[0x032] = GLFW_KEY_M; - _glfw.win32.keycodes[0x031] = GLFW_KEY_N; - _glfw.win32.keycodes[0x018] = GLFW_KEY_O; - _glfw.win32.keycodes[0x019] = GLFW_KEY_P; - _glfw.win32.keycodes[0x010] = GLFW_KEY_Q; - _glfw.win32.keycodes[0x013] = GLFW_KEY_R; - _glfw.win32.keycodes[0x01F] = GLFW_KEY_S; - _glfw.win32.keycodes[0x014] = GLFW_KEY_T; - _glfw.win32.keycodes[0x016] = GLFW_KEY_U; - _glfw.win32.keycodes[0x02F] = GLFW_KEY_V; - _glfw.win32.keycodes[0x011] = GLFW_KEY_W; - _glfw.win32.keycodes[0x02D] = GLFW_KEY_X; - _glfw.win32.keycodes[0x015] = GLFW_KEY_Y; - _glfw.win32.keycodes[0x02C] = GLFW_KEY_Z; - - _glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE; - _glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH; - _glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA; - _glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL; - _glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT; - _glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET; - _glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS; - _glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD; - _glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET; - _glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON; - _glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH; - _glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2; - - _glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE; - _glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE; - _glfw.win32.keycodes[0x14F] = GLFW_KEY_END; - _glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER; - _glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE; - _glfw.win32.keycodes[0x147] = GLFW_KEY_HOME; - _glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT; - _glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU; - _glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN; - _glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP; - _glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE; - _glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE; - _glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE; - _glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB; - _glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK; - _glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK; - _glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK; - _glfw.win32.keycodes[0x03B] = GLFW_KEY_F1; - _glfw.win32.keycodes[0x03C] = GLFW_KEY_F2; - _glfw.win32.keycodes[0x03D] = GLFW_KEY_F3; - _glfw.win32.keycodes[0x03E] = GLFW_KEY_F4; - _glfw.win32.keycodes[0x03F] = GLFW_KEY_F5; - _glfw.win32.keycodes[0x040] = GLFW_KEY_F6; - _glfw.win32.keycodes[0x041] = GLFW_KEY_F7; - _glfw.win32.keycodes[0x042] = GLFW_KEY_F8; - _glfw.win32.keycodes[0x043] = GLFW_KEY_F9; - _glfw.win32.keycodes[0x044] = GLFW_KEY_F10; - _glfw.win32.keycodes[0x057] = GLFW_KEY_F11; - _glfw.win32.keycodes[0x058] = GLFW_KEY_F12; - _glfw.win32.keycodes[0x064] = GLFW_KEY_F13; - _glfw.win32.keycodes[0x065] = GLFW_KEY_F14; - _glfw.win32.keycodes[0x066] = GLFW_KEY_F15; - _glfw.win32.keycodes[0x067] = GLFW_KEY_F16; - _glfw.win32.keycodes[0x068] = GLFW_KEY_F17; - _glfw.win32.keycodes[0x069] = GLFW_KEY_F18; - _glfw.win32.keycodes[0x06A] = GLFW_KEY_F19; - _glfw.win32.keycodes[0x06B] = GLFW_KEY_F20; - _glfw.win32.keycodes[0x06C] = GLFW_KEY_F21; - _glfw.win32.keycodes[0x06D] = GLFW_KEY_F22; - _glfw.win32.keycodes[0x06E] = GLFW_KEY_F23; - _glfw.win32.keycodes[0x076] = GLFW_KEY_F24; - _glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT; - _glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL; - _glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT; - _glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER; - _glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN; - _glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT; - _glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL; - _glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT; - _glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER; - _glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN; - _glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT; - _glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT; - _glfw.win32.keycodes[0x148] = GLFW_KEY_UP; - - _glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0; - _glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1; - _glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2; - _glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3; - _glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4; - _glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5; - _glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6; - _glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7; - _glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8; - _glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9; - _glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD; - _glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL; - _glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE; - _glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER; - _glfw.win32.keycodes[0x059] = GLFW_KEY_KP_EQUAL; - _glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY; - _glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT; - - for (scancode = 0; scancode < 512; scancode++) - { - if (_glfw.win32.keycodes[scancode] > 0) - _glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode; - } -} - -// Creates a dummy window for behind-the-scenes work -// -static GLFWbool createHelperWindow(void) -{ - MSG msg; - - _glfw.win32.helperWindowHandle = - CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, - _GLFW_WNDCLASSNAME, - L"GLFW message window", - WS_CLIPSIBLINGS | WS_CLIPCHILDREN, - 0, 0, 1, 1, - NULL, NULL, - GetModuleHandleW(NULL), - NULL); - - if (!_glfw.win32.helperWindowHandle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create helper window"); - return GLFW_FALSE; - } - - // HACK: The command to the first ShowWindow call is ignored if the parent - // process passed along a STARTUPINFO, so clear that with a no-op call - ShowWindow(_glfw.win32.helperWindowHandle, SW_HIDE); - - // Register for HID device notifications - { - DEV_BROADCAST_DEVICEINTERFACE_W dbi; - ZeroMemory(&dbi, sizeof(dbi)); - dbi.dbcc_size = sizeof(dbi); - dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; - dbi.dbcc_classguid = GUID_DEVINTERFACE_HID; - - _glfw.win32.deviceNotificationHandle = - RegisterDeviceNotificationW(_glfw.win32.helperWindowHandle, - (DEV_BROADCAST_HDR*) &dbi, - DEVICE_NOTIFY_WINDOW_HANDLE); - } - - while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE)) - { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Returns a wide string version of the specified UTF-8 string -// -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source) -{ - WCHAR* target; - int count; - - count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0); - if (!count) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string from UTF-8"); - return NULL; - } - - target = calloc(count, sizeof(WCHAR)); - - if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string from UTF-8"); - free(target); - return NULL; - } - - return target; -} - -// Returns a UTF-8 string version of the specified wide string -// -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) -{ - char* target; - int size; - - size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); - if (!size) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string to UTF-8"); - return NULL; - } - - target = calloc(size, 1); - - if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string to UTF-8"); - free(target); - return NULL; - } - - return target; -} - -// Reports the specified error, appending information about the last Win32 error -// -void _glfwInputErrorWin32(int error, const char* description) -{ - WCHAR buffer[_GLFW_MESSAGE_SIZE] = L""; - char message[_GLFW_MESSAGE_SIZE] = ""; - - FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | - FORMAT_MESSAGE_IGNORE_INSERTS | - FORMAT_MESSAGE_MAX_WIDTH_MASK, - NULL, - GetLastError() & 0xffff, - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), - buffer, - sizeof(buffer) / sizeof(WCHAR), - NULL); - WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL); - - _glfwInputError(error, "%s: %s", description, message); -} - -// Updates key names according to the current keyboard layout -// -void _glfwUpdateKeyNamesWin32(void) -{ - int key; - BYTE state[256] = {0}; - - memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames)); - - for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++) - { - UINT vk; - int scancode, length; - WCHAR chars[16]; - - scancode = _glfw.win32.scancodes[key]; - if (scancode == -1) - continue; - - if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD) - { - const UINT vks[] = { - VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, - VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, - VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE, - VK_MULTIPLY, VK_SUBTRACT, VK_ADD - }; - - vk = vks[key - GLFW_KEY_KP_0]; - } - else - vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK); - - length = ToUnicode(vk, scancode, state, - chars, sizeof(chars) / sizeof(WCHAR), - 0); - - if (length == -1) - { - length = ToUnicode(vk, scancode, state, - chars, sizeof(chars) / sizeof(WCHAR), - 0); - } - - if (length < 1) - continue; - - WideCharToMultiByte(CP_UTF8, 0, chars, 1, - _glfw.win32.keynames[key], - sizeof(_glfw.win32.keynames[key]), - NULL, NULL); - } -} - -// Replacement for IsWindowsVersionOrGreater as MinGW lacks versionhelpers.h -// -BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp) -{ - OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp }; - DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR; - ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL); - // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the - // latter lies unless the user knew to embed a non-default manifest - // announcing support for Windows 10 via supportedOS GUID - return RtlVerifyVersionInfo(&osvi, mask, cond) == 0; -} - -// Checks whether we are on at least the specified build of Windows 10 -// -BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build) -{ - OSVERSIONINFOEXW osvi = { sizeof(osvi), 10, 0, build }; - DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER; - ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL); - // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the - // latter lies unless the user knew to embed a non-default manifest - // announcing support for Windows 10 via supportedOS GUID - return RtlVerifyVersionInfo(&osvi, mask, cond) == 0; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - // To make SetForegroundWindow work as we want, we need to fiddle - // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early - // as possible in the hope of still being the foreground process) - SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0, - &_glfw.win32.foregroundLockTimeout, 0); - SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0), - SPIF_SENDCHANGE); - - if (!loadLibraries()) - return GLFW_FALSE; - - createKeyTables(); - _glfwUpdateKeyNamesWin32(); - - if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32()) - SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); - else if (IsWindows8Point1OrGreater()) - SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); - else if (IsWindowsVistaOrGreater()) - SetProcessDPIAware(); - - if (!_glfwRegisterWindowClassWin32()) - return GLFW_FALSE; - - if (!createHelperWindow()) - return GLFW_FALSE; - - _glfwInitTimerWin32(); - _glfwInitJoysticksWin32(); - - _glfwPollMonitorsWin32(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.win32.deviceNotificationHandle) - UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle); - - if (_glfw.win32.helperWindowHandle) - DestroyWindow(_glfw.win32.helperWindowHandle); - - _glfwUnregisterWindowClassWin32(); - - // Restore previous foreground lock timeout system setting - SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, - UIntToPtr(_glfw.win32.foregroundLockTimeout), - SPIF_SENDCHANGE); - - free(_glfw.win32.clipboardString); - free(_glfw.win32.rawInput); - - _glfwTerminateWGL(); - _glfwTerminateEGL(); - - _glfwTerminateJoysticksWin32(); - - freeLibraries(); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa" -#if defined(__MINGW32__) - " MinGW" -#elif defined(_MSC_VER) - " VisualC" -#endif -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - " hybrid-GPU" -#endif -#if defined(_GLFW_BUILD_DLL) - " DLL" -#endif - ; -} - diff --git a/src/deps/glfw-3.3.2/src/win32_joystick.c b/src/deps/glfw-3.3.2/src/win32_joystick.c deleted file mode 100644 index 4ffc9fb..0000000 --- a/src/deps/glfw-3.3.2/src/win32_joystick.c +++ /dev/null @@ -1,755 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include - -#define _GLFW_TYPE_AXIS 0 -#define _GLFW_TYPE_SLIDER 1 -#define _GLFW_TYPE_BUTTON 2 -#define _GLFW_TYPE_POV 3 - -// Data produced with DirectInput device object enumeration -// -typedef struct _GLFWobjenumWin32 -{ - IDirectInputDevice8W* device; - _GLFWjoyobjectWin32* objects; - int objectCount; - int axisCount; - int sliderCount; - int buttonCount; - int povCount; -} _GLFWobjenumWin32; - -// Define local copies of the necessary GUIDs -// -static const GUID _glfw_IID_IDirectInput8W = - {0xbf798031,0x483a,0x4da2,{0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00}}; -static const GUID _glfw_GUID_XAxis = - {0xa36d02e0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_YAxis = - {0xa36d02e1,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_ZAxis = - {0xa36d02e2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RxAxis = - {0xa36d02f4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RyAxis = - {0xa36d02f5,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RzAxis = - {0xa36d02e3,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_Slider = - {0xa36d02e4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_POV = - {0xa36d02f2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; - -#define IID_IDirectInput8W _glfw_IID_IDirectInput8W -#define GUID_XAxis _glfw_GUID_XAxis -#define GUID_YAxis _glfw_GUID_YAxis -#define GUID_ZAxis _glfw_GUID_ZAxis -#define GUID_RxAxis _glfw_GUID_RxAxis -#define GUID_RyAxis _glfw_GUID_RyAxis -#define GUID_RzAxis _glfw_GUID_RzAxis -#define GUID_Slider _glfw_GUID_Slider -#define GUID_POV _glfw_GUID_POV - -// Object data array for our clone of c_dfDIJoystick -// Generated with https://github.com/elmindreda/c_dfDIJoystick2 -// -static DIOBJECTDATAFORMAT _glfwObjectDataFormats[] = -{ - { &GUID_XAxis,DIJOFS_X,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_YAxis,DIJOFS_Y,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_ZAxis,DIJOFS_Z,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RxAxis,DIJOFS_RX,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RyAxis,DIJOFS_RY,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RzAxis,DIJOFS_RZ,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_POV,DIJOFS_POV(0),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(1),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(2),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(3),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(0),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(1),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(2),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(3),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(4),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(5),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(6),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(7),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(8),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(9),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(10),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(11),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(12),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(13),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(14),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(15),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(16),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(17),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(18),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(19),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(20),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(21),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(22),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(23),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(24),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(25),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(26),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(27),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(28),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(29),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(30),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(31),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, -}; - -// Our clone of c_dfDIJoystick -// -static const DIDATAFORMAT _glfwDataFormat = -{ - sizeof(DIDATAFORMAT), - sizeof(DIOBJECTDATAFORMAT), - DIDFT_ABSAXIS, - sizeof(DIJOYSTATE), - sizeof(_glfwObjectDataFormats) / sizeof(DIOBJECTDATAFORMAT), - _glfwObjectDataFormats -}; - -// Returns a description fitting the specified XInput capabilities -// -static const char* getDeviceDescription(const XINPUT_CAPABILITIES* xic) -{ - switch (xic->SubType) - { - case XINPUT_DEVSUBTYPE_WHEEL: - return "XInput Wheel"; - case XINPUT_DEVSUBTYPE_ARCADE_STICK: - return "XInput Arcade Stick"; - case XINPUT_DEVSUBTYPE_FLIGHT_STICK: - return "XInput Flight Stick"; - case XINPUT_DEVSUBTYPE_DANCE_PAD: - return "XInput Dance Pad"; - case XINPUT_DEVSUBTYPE_GUITAR: - return "XInput Guitar"; - case XINPUT_DEVSUBTYPE_DRUM_KIT: - return "XInput Drum Kit"; - case XINPUT_DEVSUBTYPE_GAMEPAD: - { - if (xic->Flags & XINPUT_CAPS_WIRELESS) - return "Wireless Xbox Controller"; - else - return "Xbox Controller"; - } - } - - return "Unknown XInput Device"; -} - -// Lexically compare device objects -// -static int compareJoystickObjects(const void* first, const void* second) -{ - const _GLFWjoyobjectWin32* fo = first; - const _GLFWjoyobjectWin32* so = second; - - if (fo->type != so->type) - return fo->type - so->type; - - return fo->offset - so->offset; -} - -// Checks whether the specified device supports XInput -// Technique from FDInputJoystickManager::IsXInputDeviceFast in ZDoom -// -static GLFWbool supportsXInput(const GUID* guid) -{ - UINT i, count = 0; - RAWINPUTDEVICELIST* ridl; - GLFWbool result = GLFW_FALSE; - - if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0) - return GLFW_FALSE; - - ridl = calloc(count, sizeof(RAWINPUTDEVICELIST)); - - if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1) - { - free(ridl); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - RID_DEVICE_INFO rdi; - char name[256]; - UINT size; - - if (ridl[i].dwType != RIM_TYPEHID) - continue; - - ZeroMemory(&rdi, sizeof(rdi)); - rdi.cbSize = sizeof(rdi); - size = sizeof(rdi); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICEINFO, - &rdi, &size) == -1) - { - continue; - } - - if (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) != (LONG) guid->Data1) - continue; - - memset(name, 0, sizeof(name)); - size = sizeof(name); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICENAME, - name, &size) == -1) - { - break; - } - - name[sizeof(name) - 1] = '\0'; - if (strstr(name, "IG_")) - { - result = GLFW_TRUE; - break; - } - } - - free(ridl); - return result; -} - -// Frees all resources associated with the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - if (js->win32.device) - { - IDirectInputDevice8_Unacquire(js->win32.device); - IDirectInputDevice8_Release(js->win32.device); - } - - free(js->win32.objects); - - _glfwFreeJoystick(js); - _glfwInputJoystick(js, GLFW_DISCONNECTED); -} - -// DirectInput device object enumeration callback -// Insights gleaned from SDL -// -static BOOL CALLBACK deviceObjectCallback(const DIDEVICEOBJECTINSTANCEW* doi, - void* user) -{ - _GLFWobjenumWin32* data = user; - _GLFWjoyobjectWin32* object = data->objects + data->objectCount; - - if (DIDFT_GETTYPE(doi->dwType) & DIDFT_AXIS) - { - DIPROPRANGE dipr; - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - object->offset = DIJOFS_SLIDER(data->sliderCount); - else if (memcmp(&doi->guidType, &GUID_XAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_X; - else if (memcmp(&doi->guidType, &GUID_YAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Y; - else if (memcmp(&doi->guidType, &GUID_ZAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Z; - else if (memcmp(&doi->guidType, &GUID_RxAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RX; - else if (memcmp(&doi->guidType, &GUID_RyAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RY; - else if (memcmp(&doi->guidType, &GUID_RzAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RZ; - else - return DIENUM_CONTINUE; - - ZeroMemory(&dipr, sizeof(dipr)); - dipr.diph.dwSize = sizeof(dipr); - dipr.diph.dwHeaderSize = sizeof(dipr.diph); - dipr.diph.dwObj = doi->dwType; - dipr.diph.dwHow = DIPH_BYID; - dipr.lMin = -32768; - dipr.lMax = 32767; - - if (FAILED(IDirectInputDevice8_SetProperty(data->device, - DIPROP_RANGE, - &dipr.diph))) - { - return DIENUM_CONTINUE; - } - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - { - object->type = _GLFW_TYPE_SLIDER; - data->sliderCount++; - } - else - { - object->type = _GLFW_TYPE_AXIS; - data->axisCount++; - } - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_BUTTON) - { - object->offset = DIJOFS_BUTTON(data->buttonCount); - object->type = _GLFW_TYPE_BUTTON; - data->buttonCount++; - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_POV) - { - object->offset = DIJOFS_POV(data->povCount); - object->type = _GLFW_TYPE_POV; - data->povCount++; - } - - data->objectCount++; - return DIENUM_CONTINUE; -} - -// DirectInput device enumeration callback -// -static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user) -{ - int jid = 0; - DIDEVCAPS dc; - DIPROPDWORD dipd; - IDirectInputDevice8* device; - _GLFWobjenumWin32 data; - _GLFWjoystick* js; - char guid[33]; - char name[256]; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - { - if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0) - return DIENUM_CONTINUE; - } - } - - if (supportsXInput(&di->guidProduct)) - return DIENUM_CONTINUE; - - if (FAILED(IDirectInput8_CreateDevice(_glfw.win32.dinput8.api, - &di->guidInstance, - &device, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create device"); - return DIENUM_CONTINUE; - } - - if (FAILED(IDirectInputDevice8_SetDataFormat(device, &_glfwDataFormat))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set device data format"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dc, sizeof(dc)); - dc.dwSize = sizeof(dc); - - if (FAILED(IDirectInputDevice8_GetCapabilities(device, &dc))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to query device capabilities"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dipd, sizeof(dipd)); - dipd.diph.dwSize = sizeof(dipd); - dipd.diph.dwHeaderSize = sizeof(dipd.diph); - dipd.diph.dwHow = DIPH_DEVICE; - dipd.dwData = DIPROPAXISMODE_ABS; - - if (FAILED(IDirectInputDevice8_SetProperty(device, - DIPROP_AXISMODE, - &dipd.diph))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set device axis mode"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - memset(&data, 0, sizeof(data)); - data.device = device; - data.objects = calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs, - sizeof(_GLFWjoyobjectWin32)); - - if (FAILED(IDirectInputDevice8_EnumObjects(device, - deviceObjectCallback, - &data, - DIDFT_AXIS | DIDFT_BUTTON | DIDFT_POV))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to enumerate device objects"); - - IDirectInputDevice8_Release(device); - free(data.objects); - return DIENUM_CONTINUE; - } - - qsort(data.objects, data.objectCount, - sizeof(_GLFWjoyobjectWin32), - compareJoystickObjects); - - if (!WideCharToMultiByte(CP_UTF8, 0, - di->tszInstanceName, -1, - name, sizeof(name), - NULL, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert joystick name to UTF-8"); - - IDirectInputDevice8_Release(device); - free(data.objects); - return DIENUM_STOP; - } - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (memcmp(&di->guidProduct.Data4[2], "PIDVID", 6) == 0) - { - sprintf(guid, "03000000%02x%02x0000%02x%02x000000000000", - (uint8_t) di->guidProduct.Data1, - (uint8_t) (di->guidProduct.Data1 >> 8), - (uint8_t) (di->guidProduct.Data1 >> 16), - (uint8_t) (di->guidProduct.Data1 >> 24)); - } - else - { - sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - js = _glfwAllocJoystick(name, guid, - data.axisCount + data.sliderCount, - data.buttonCount, - data.povCount); - if (!js) - { - IDirectInputDevice8_Release(device); - free(data.objects); - return DIENUM_STOP; - } - - js->win32.device = device; - js->win32.guid = di->guidInstance; - js->win32.objects = data.objects; - js->win32.objectCount = data.objectCount; - - _glfwInputJoystick(js, GLFW_CONNECTED); - return DIENUM_CONTINUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -void _glfwInitJoysticksWin32(void) -{ - if (_glfw.win32.dinput8.instance) - { - if (FAILED(DirectInput8Create(GetModuleHandle(NULL), - DIRECTINPUT_VERSION, - &IID_IDirectInput8W, - (void**) &_glfw.win32.dinput8.api, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create interface"); - } - } - - _glfwDetectJoystickConnectionWin32(); -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksWin32(void) -{ - int jid; - - for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++) - closeJoystick(_glfw.joysticks + jid); - - if (_glfw.win32.dinput8.api) - IDirectInput8_Release(_glfw.win32.dinput8.api); -} - -// Checks for new joysticks after DBT_DEVICEARRIVAL -// -void _glfwDetectJoystickConnectionWin32(void) -{ - if (_glfw.win32.xinput.instance) - { - DWORD index; - - for (index = 0; index < XUSER_MAX_COUNT; index++) - { - int jid; - char guid[33]; - XINPUT_CAPABILITIES xic; - _GLFWjoystick* js; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].present && - _glfw.joysticks[jid].win32.device == NULL && - _glfw.joysticks[jid].win32.index == index) - { - break; - } - } - - if (jid <= GLFW_JOYSTICK_LAST) - continue; - - if (XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS) - continue; - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - sprintf(guid, "78696e707574%02x000000000000000000", - xic.SubType & 0xff); - - js = _glfwAllocJoystick(getDeviceDescription(&xic), guid, 6, 10, 1); - if (!js) - continue; - - js->win32.index = index; - - _glfwInputJoystick(js, GLFW_CONNECTED); - } - } - - if (_glfw.win32.dinput8.api) - { - if (FAILED(IDirectInput8_EnumDevices(_glfw.win32.dinput8.api, - DI8DEVCLASS_GAMECTRL, - deviceCallback, - NULL, - DIEDFL_ALLDEVICES))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Failed to enumerate DirectInput8 devices"); - return; - } - } -} - -// Checks for joystick disconnection after DBT_DEVICEREMOVECOMPLETE -// -void _glfwDetectJoystickDisconnectionWin32(void) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - if (js->win32.device) - { - int i, ai = 0, bi = 0, pi = 0; - HRESULT result; - DIJOYSTATE state; - - IDirectInputDevice8_Poll(js->win32.device); - result = IDirectInputDevice8_GetDeviceState(js->win32.device, - sizeof(state), - &state); - if (result == DIERR_NOTACQUIRED || result == DIERR_INPUTLOST) - { - IDirectInputDevice8_Acquire(js->win32.device); - IDirectInputDevice8_Poll(js->win32.device); - result = IDirectInputDevice8_GetDeviceState(js->win32.device, - sizeof(state), - &state); - } - - if (FAILED(result)) - { - closeJoystick(js); - return GLFW_FALSE; - } - - if (mode == _GLFW_POLL_PRESENCE) - return GLFW_TRUE; - - for (i = 0; i < js->win32.objectCount; i++) - { - const void* data = (char*) &state + js->win32.objects[i].offset; - - switch (js->win32.objects[i].type) - { - case _GLFW_TYPE_AXIS: - case _GLFW_TYPE_SLIDER: - { - const float value = (*((LONG*) data) + 0.5f) / 32767.5f; - _glfwInputJoystickAxis(js, ai, value); - ai++; - break; - } - - case _GLFW_TYPE_BUTTON: - { - const char value = (*((BYTE*) data) & 0x80) != 0; - _glfwInputJoystickButton(js, bi, value); - bi++; - break; - } - - case _GLFW_TYPE_POV: - { - const int states[9] = - { - GLFW_HAT_UP, - GLFW_HAT_RIGHT_UP, - GLFW_HAT_RIGHT, - GLFW_HAT_RIGHT_DOWN, - GLFW_HAT_DOWN, - GLFW_HAT_LEFT_DOWN, - GLFW_HAT_LEFT, - GLFW_HAT_LEFT_UP, - GLFW_HAT_CENTERED - }; - - // Screams of horror are appropriate at this point - int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES); - if (state < 0 || state > 8) - state = 8; - - _glfwInputJoystickHat(js, pi, states[state]); - pi++; - break; - } - } - } - } - else - { - int i, dpad = 0; - DWORD result; - XINPUT_STATE xis; - const WORD buttons[10] = - { - XINPUT_GAMEPAD_A, - XINPUT_GAMEPAD_B, - XINPUT_GAMEPAD_X, - XINPUT_GAMEPAD_Y, - XINPUT_GAMEPAD_LEFT_SHOULDER, - XINPUT_GAMEPAD_RIGHT_SHOULDER, - XINPUT_GAMEPAD_BACK, - XINPUT_GAMEPAD_START, - XINPUT_GAMEPAD_LEFT_THUMB, - XINPUT_GAMEPAD_RIGHT_THUMB - }; - - result = XInputGetState(js->win32.index, &xis); - if (result != ERROR_SUCCESS) - { - if (result == ERROR_DEVICE_NOT_CONNECTED) - closeJoystick(js); - - return GLFW_FALSE; - } - - if (mode == _GLFW_POLL_PRESENCE) - return GLFW_TRUE; - - _glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 1, -(xis.Gamepad.sThumbLY + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 3, -(xis.Gamepad.sThumbRY + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f); - _glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f); - - for (i = 0; i < 10; i++) - { - const char value = (xis.Gamepad.wButtons & buttons[i]) ? 1 : 0; - _glfwInputJoystickButton(js, i, value); - } - - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP) - dpad |= GLFW_HAT_UP; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) - dpad |= GLFW_HAT_RIGHT; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) - dpad |= GLFW_HAT_DOWN; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) - dpad |= GLFW_HAT_LEFT; - - _glfwInputJoystickHat(js, 0, dpad); - } - - return GLFW_TRUE; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ - if (strcmp(guid + 20, "504944564944") == 0) - { - char original[33]; - strncpy(original, guid, sizeof(original) - 1); - sprintf(guid, "03000000%.4s0000%.4s000000000000", - original, original + 4); - } -} - diff --git a/src/deps/glfw-3.3.2/src/win32_joystick.h b/src/deps/glfw-3.3.2/src/win32_joystick.h deleted file mode 100644 index 9ba46d9..0000000 --- a/src/deps/glfw-3.3.2/src/win32_joystick.h +++ /dev/null @@ -1,56 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; } - -#define _GLFW_PLATFORM_MAPPING_NAME "Windows" - -// Joystick element (axis, button or slider) -// -typedef struct _GLFWjoyobjectWin32 -{ - int offset; - int type; -} _GLFWjoyobjectWin32; - -// Win32-specific per-joystick data -// -typedef struct _GLFWjoystickWin32 -{ - _GLFWjoyobjectWin32* objects; - int objectCount; - IDirectInputDevice8W* device; - DWORD index; - GUID guid; -} _GLFWjoystickWin32; - - -void _glfwInitJoysticksWin32(void); -void _glfwTerminateJoysticksWin32(void); -void _glfwDetectJoystickConnectionWin32(void); -void _glfwDetectJoystickDisconnectionWin32(void); - diff --git a/src/deps/glfw-3.3.2/src/win32_monitor.c b/src/deps/glfw-3.3.2/src/win32_monitor.c deleted file mode 100644 index 4f5af36..0000000 --- a/src/deps/glfw-3.3.2/src/win32_monitor.c +++ /dev/null @@ -1,535 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -// Callback for EnumDisplayMonitors in createMonitor -// -static BOOL CALLBACK monitorCallback(HMONITOR handle, - HDC dc, - RECT* rect, - LPARAM data) -{ - MONITORINFOEXW mi; - ZeroMemory(&mi, sizeof(mi)); - mi.cbSize = sizeof(mi); - - if (GetMonitorInfoW(handle, (MONITORINFO*) &mi)) - { - _GLFWmonitor* monitor = (_GLFWmonitor*) data; - if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0) - monitor->win32.handle = handle; - } - - return TRUE; -} - -// Create monitor from an adapter and (optionally) a display -// -static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter, - DISPLAY_DEVICEW* display) -{ - _GLFWmonitor* monitor; - int widthMM, heightMM; - char* name; - HDC dc; - DEVMODEW dm; - RECT rect; - - if (display) - name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString); - else - name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString); - if (!name) - return NULL; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm); - - dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL); - - if (IsWindows8Point1OrGreater()) - { - widthMM = GetDeviceCaps(dc, HORZSIZE); - heightMM = GetDeviceCaps(dc, VERTSIZE); - } - else - { - widthMM = (int) (dm.dmPelsWidth * 25.4f / GetDeviceCaps(dc, LOGPIXELSX)); - heightMM = (int) (dm.dmPelsHeight * 25.4f / GetDeviceCaps(dc, LOGPIXELSY)); - } - - DeleteDC(dc); - - monitor = _glfwAllocMonitor(name, widthMM, heightMM); - free(name); - - if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED) - monitor->win32.modesPruned = GLFW_TRUE; - - wcscpy(monitor->win32.adapterName, adapter->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - adapter->DeviceName, -1, - monitor->win32.publicAdapterName, - sizeof(monitor->win32.publicAdapterName), - NULL, NULL); - - if (display) - { - wcscpy(monitor->win32.displayName, display->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - display->DeviceName, -1, - monitor->win32.publicDisplayName, - sizeof(monitor->win32.publicDisplayName), - NULL, NULL); - } - - rect.left = dm.dmPosition.x; - rect.top = dm.dmPosition.y; - rect.right = dm.dmPosition.x + dm.dmPelsWidth; - rect.bottom = dm.dmPosition.y + dm.dmPelsHeight; - - EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor); - return monitor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsWin32(void) -{ - int i, disconnectedCount; - _GLFWmonitor** disconnected = NULL; - DWORD adapterIndex, displayIndex; - DISPLAY_DEVICEW adapter, display; - _GLFWmonitor* monitor; - - disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (adapterIndex = 0; ; adapterIndex++) - { - int type = _GLFW_INSERT_LAST; - - ZeroMemory(&adapter, sizeof(adapter)); - adapter.cb = sizeof(adapter); - - if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) - break; - - if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) - type = _GLFW_INSERT_FIRST; - - for (displayIndex = 0; ; displayIndex++) - { - ZeroMemory(&display, sizeof(display)); - display.cb = sizeof(display); - - if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0)) - break; - - if (!(display.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i] && - wcscmp(disconnected[i]->win32.displayName, - display.DeviceName) == 0) - { - disconnected[i] = NULL; - break; - } - } - - if (i < disconnectedCount) - continue; - - monitor = createMonitor(&adapter, &display); - if (!monitor) - { - free(disconnected); - return; - } - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - - type = _GLFW_INSERT_LAST; - } - - // HACK: If an active adapter does not have any display devices - // (as sometimes happens), add it directly as a monitor - if (displayIndex == 0) - { - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i] && - wcscmp(disconnected[i]->win32.adapterName, - adapter.DeviceName) == 0) - { - disconnected[i] = NULL; - break; - } - } - - if (i < disconnectedCount) - continue; - - monitor = createMonitor(&adapter, NULL); - if (!monitor) - { - free(disconnected); - return; - } - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - } - } - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - free(disconnected); -} - -// Change the current video mode -// -void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - GLFWvidmode current; - const GLFWvidmode* best; - DEVMODEW dm; - LONG result; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | - DM_DISPLAYFREQUENCY; - dm.dmPelsWidth = best->width; - dm.dmPelsHeight = best->height; - dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; - dm.dmDisplayFrequency = best->refreshRate; - - if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) - dm.dmBitsPerPel = 32; - - result = ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_FULLSCREEN, - NULL); - if (result == DISP_CHANGE_SUCCESSFUL) - monitor->win32.modeChanged = GLFW_TRUE; - else - { - const char* description = "Unknown error"; - - if (result == DISP_CHANGE_BADDUALVIEW) - description = "The system uses DualView"; - else if (result == DISP_CHANGE_BADFLAGS) - description = "Invalid flags"; - else if (result == DISP_CHANGE_BADMODE) - description = "Graphics mode not supported"; - else if (result == DISP_CHANGE_BADPARAM) - description = "Invalid parameter"; - else if (result == DISP_CHANGE_FAILED) - description = "Graphics mode failed"; - else if (result == DISP_CHANGE_NOTUPDATED) - description = "Failed to write to registry"; - else if (result == DISP_CHANGE_RESTART) - description = "Computer restart required"; - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set video mode: %s", - description); - } -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor) -{ - if (monitor->win32.modeChanged) - { - ChangeDisplaySettingsExW(monitor->win32.adapterName, - NULL, NULL, CDS_FULLSCREEN, NULL); - monitor->win32.modeChanged = GLFW_FALSE; - } -} - -void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale) -{ - UINT xdpi, ydpi; - - if (IsWindows8Point1OrGreater()) - GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi); - else - { - const HDC dc = GetDC(NULL); - xdpi = GetDeviceCaps(dc, LOGPIXELSX); - ydpi = GetDeviceCaps(dc, LOGPIXELSY); - ReleaseDC(NULL, dc); - } - - if (xscale) - *xscale = xdpi / (float) USER_DEFAULT_SCREEN_DPI; - if (yscale) - *yscale = ydpi / (float) USER_DEFAULT_SCREEN_DPI; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - EnumDisplaySettingsExW(monitor->win32.adapterName, - ENUM_CURRENT_SETTINGS, - &dm, - EDS_ROTATEDMODE); - - if (xpos) - *xpos = dm.dmPosition.x; - if (ypos) - *ypos = dm.dmPosition.y; -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - _glfwGetMonitorContentScaleWin32(monitor->win32.handle, xscale, yscale); -} - -void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - MONITORINFO mi = { sizeof(mi) }; - GetMonitorInfo(monitor->win32.handle, &mi); - - if (xpos) - *xpos = mi.rcWork.left; - if (ypos) - *ypos = mi.rcWork.top; - if (width) - *width = mi.rcWork.right - mi.rcWork.left; - if (height) - *height = mi.rcWork.bottom - mi.rcWork.top; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - int modeIndex = 0, size = 0; - GLFWvidmode* result = NULL; - - *count = 0; - - for (;;) - { - int i; - GLFWvidmode mode; - DEVMODEW dm; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm)) - break; - - modeIndex++; - - // Skip modes with less than 15 BPP - if (dm.dmBitsPerPel < 15) - continue; - - mode.width = dm.dmPelsWidth; - mode.height = dm.dmPelsHeight; - mode.refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode.redBits, - &mode.greenBits, - &mode.blueBits); - - for (i = 0; i < *count; i++) - { - if (_glfwCompareVideoModes(result + i, &mode) == 0) - break; - } - - // Skip duplicate modes - if (i < *count) - continue; - - if (monitor->win32.modesPruned) - { - // Skip modes not supported by the connected displays - if (ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_TEST, - NULL) != DISP_CHANGE_SUCCESSFUL) - { - continue; - } - } - - if (*count == size) - { - size += 128; - result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode)); - } - - (*count)++; - result[*count - 1] = mode; - } - - if (!*count) - { - // HACK: Report the current mode if no valid modes were found - result = calloc(1, sizeof(GLFWvidmode)); - _glfwPlatformGetVideoMode(monitor, result); - *count = 1; - } - - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm); - - mode->width = dm.dmPelsWidth; - mode->height = dm.dmPelsHeight; - mode->refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode->redBits, - &mode->greenBits, - &mode->blueBits); -} - -GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[3][256]; - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - GetDeviceGammaRamp(dc, values); - DeleteDC(dc); - - _glfwAllocGammaArrays(ramp, 256); - - memcpy(ramp->red, values[0], sizeof(values[0])); - memcpy(ramp->green, values[1], sizeof(values[1])); - memcpy(ramp->blue, values[2], sizeof(values[2])); - - return GLFW_TRUE; -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[3][256]; - - if (ramp->size != 256) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Gamma ramp size must be 256"); - return; - } - - memcpy(values[0], ramp->red, sizeof(values[0])); - memcpy(values[1], ramp->green, sizeof(values[1])); - memcpy(values[2], ramp->blue, sizeof(values[2])); - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - SetDeviceGammaRamp(dc, values); - DeleteDC(dc); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->win32.publicAdapterName; -} - -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->win32.publicDisplayName; -} - diff --git a/src/deps/glfw-3.3.2/src/win32_platform.h b/src/deps/glfw-3.3.2/src/win32_platform.h deleted file mode 100644 index be1dc54..0000000 --- a/src/deps/glfw-3.3.2/src/win32_platform.h +++ /dev/null @@ -1,458 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -// We don't need all the fancy stuff -#ifndef NOMINMAX - #define NOMINMAX -#endif - -#ifndef VC_EXTRALEAN - #define VC_EXTRALEAN -#endif - -#ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN -#endif - -// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for -// example to allow applications to correctly declare a GL_ARB_debug_output -// callback) but windows.h assumes no one will define APIENTRY before it does -#undef APIENTRY - -// GLFW on Windows is Unicode only and does not work in MBCS mode -#ifndef UNICODE - #define UNICODE -#endif - -// GLFW requires Windows XP or later -#if WINVER < 0x0501 - #undef WINVER - #define WINVER 0x0501 -#endif -#if _WIN32_WINNT < 0x0501 - #undef _WIN32_WINNT - #define _WIN32_WINNT 0x0501 -#endif - -// GLFW uses DirectInput8 interfaces -#define DIRECTINPUT_VERSION 0x0800 - -// GLFW uses OEM cursor resources -#define OEMRESOURCE - -#include -#include -#include -#include -#include - -// HACK: Define macros that some windows.h variants don't -#ifndef WM_MOUSEHWHEEL - #define WM_MOUSEHWHEEL 0x020E -#endif -#ifndef WM_DWMCOMPOSITIONCHANGED - #define WM_DWMCOMPOSITIONCHANGED 0x031E -#endif -#ifndef WM_COPYGLOBALDATA - #define WM_COPYGLOBALDATA 0x0049 -#endif -#ifndef WM_UNICHAR - #define WM_UNICHAR 0x0109 -#endif -#ifndef UNICODE_NOCHAR - #define UNICODE_NOCHAR 0xFFFF -#endif -#ifndef WM_DPICHANGED - #define WM_DPICHANGED 0x02E0 -#endif -#ifndef GET_XBUTTON_WPARAM - #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) -#endif -#ifndef EDS_ROTATEDMODE - #define EDS_ROTATEDMODE 0x00000004 -#endif -#ifndef DISPLAY_DEVICE_ACTIVE - #define DISPLAY_DEVICE_ACTIVE 0x00000001 -#endif -#ifndef _WIN32_WINNT_WINBLUE - #define _WIN32_WINNT_WINBLUE 0x0602 -#endif -#ifndef _WIN32_WINNT_WIN8 - #define _WIN32_WINNT_WIN8 0x0602 -#endif -#ifndef WM_GETDPISCALEDSIZE - #define WM_GETDPISCALEDSIZE 0x02e4 -#endif -#ifndef USER_DEFAULT_SCREEN_DPI - #define USER_DEFAULT_SCREEN_DPI 96 -#endif -#ifndef OCR_HAND - #define OCR_HAND 32649 -#endif - -#if WINVER < 0x0601 -typedef struct -{ - DWORD cbSize; - DWORD ExtStatus; -} CHANGEFILTERSTRUCT; -#ifndef MSGFLT_ALLOW - #define MSGFLT_ALLOW 1 -#endif -#endif /*Windows 7*/ - -#if WINVER < 0x0600 -#define DWM_BB_ENABLE 0x00000001 -#define DWM_BB_BLURREGION 0x00000002 -typedef struct -{ - DWORD dwFlags; - BOOL fEnable; - HRGN hRgnBlur; - BOOL fTransitionOnMaximized; -} DWM_BLURBEHIND; -#else - #include -#endif /*Windows Vista*/ - -#ifndef DPI_ENUMS_DECLARED -typedef enum -{ - PROCESS_DPI_UNAWARE = 0, - PROCESS_SYSTEM_DPI_AWARE = 1, - PROCESS_PER_MONITOR_DPI_AWARE = 2 -} PROCESS_DPI_AWARENESS; -typedef enum -{ - MDT_EFFECTIVE_DPI = 0, - MDT_ANGULAR_DPI = 1, - MDT_RAW_DPI = 2, - MDT_DEFAULT = MDT_EFFECTIVE_DPI -} MONITOR_DPI_TYPE; -#endif /*DPI_ENUMS_DECLARED*/ - -#ifndef DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 -#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4) -#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/ - -// HACK: Define versionhelpers.h functions manually as MinGW lacks the header -#define IsWindowsXPOrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \ - LOBYTE(_WIN32_WINNT_WINXP), 0) -#define IsWindowsVistaOrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \ - LOBYTE(_WIN32_WINNT_VISTA), 0) -#define IsWindows7OrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7), \ - LOBYTE(_WIN32_WINNT_WIN7), 0) -#define IsWindows8OrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \ - LOBYTE(_WIN32_WINNT_WIN8), 0) -#define IsWindows8Point1OrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINBLUE), \ - LOBYTE(_WIN32_WINNT_WINBLUE), 0) - -#define _glfwIsWindows10AnniversaryUpdateOrGreaterWin32() \ - _glfwIsWindows10BuildOrGreaterWin32(14393) -#define _glfwIsWindows10CreatorsUpdateOrGreaterWin32() \ - _glfwIsWindows10BuildOrGreaterWin32(15063) - -// HACK: Define macros that some xinput.h variants don't -#ifndef XINPUT_CAPS_WIRELESS - #define XINPUT_CAPS_WIRELESS 0x0002 -#endif -#ifndef XINPUT_DEVSUBTYPE_WHEEL - #define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK - #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#endif -#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK - #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04 -#endif -#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD - #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#endif -#ifndef XINPUT_DEVSUBTYPE_GUITAR - #define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#endif -#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT - #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD - #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13 -#endif -#ifndef XUSER_MAX_COUNT - #define XUSER_MAX_COUNT 4 -#endif - -// HACK: Define macros that some dinput.h variants don't -#ifndef DIDFT_OPTIONAL - #define DIDFT_OPTIONAL 0x80000000 -#endif - -// winmm.dll function pointer typedefs -typedef DWORD (WINAPI * PFN_timeGetTime)(void); -#define timeGetTime _glfw.win32.winmm.GetTime - -// xinput.dll function pointer typedefs -typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*); -typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*); -#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities -#define XInputGetState _glfw.win32.xinput.GetState - -// dinput8.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN); -#define DirectInput8Create _glfw.win32.dinput8.Create - -// user32.dll function pointer typedefs -typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void); -typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*); -typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND); -typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE); -typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND); -typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT); -#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_ -#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_ -#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_ -#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_ -#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_ -#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_ - -// dwmapi.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*); -typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID); -typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*); -#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled -#define DwmFlush _glfw.win32.dwmapi.Flush -#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow - -// shcore.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS); -typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*); -#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_ -#define GetDpiForMonitor _glfw.win32.shcore.GetDpiForMonitor_ - -// ntdll.dll function pointer typedefs -typedef LONG (WINAPI * PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*,ULONG,ULONGLONG); -#define RtlVerifyVersionInfo _glfw.win32.ntdll.RtlVerifyVersionInfo_ - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t); - -#include "win32_joystick.h" -#include "wgl_context.h" -#include "egl_context.h" -#include "osmesa_context.h" - -#if !defined(_GLFW_WNDCLASSNAME) - #define _GLFW_WNDCLASSNAME L"GLFW30" -#endif - -#define _glfw_dlopen(name) LoadLibraryA(name) -#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) -#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle) -#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32 -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32 -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32 -#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32 -#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32 - - -// Win32-specific per-window data -// -typedef struct _GLFWwindowWin32 -{ - HWND handle; - HICON bigIcon; - HICON smallIcon; - - GLFWbool cursorTracked; - GLFWbool frameAction; - GLFWbool iconified; - GLFWbool maximized; - // Whether to enable framebuffer transparency on DWM - GLFWbool transparent; - GLFWbool scaleToMonitor; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - -} _GLFWwindowWin32; - -// Win32-specific global data -// -typedef struct _GLFWlibraryWin32 -{ - HWND helperWindowHandle; - HDEVNOTIFY deviceNotificationHandle; - DWORD foregroundLockTimeout; - int acquiredMonitorCount; - char* clipboardString; - short int keycodes[512]; - short int scancodes[GLFW_KEY_LAST + 1]; - char keynames[GLFW_KEY_LAST + 1][5]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - RAWINPUT* rawInput; - int rawInputSize; - UINT mouseTrailSize; - - struct { - HINSTANCE instance; - PFN_timeGetTime GetTime; - } winmm; - - struct { - HINSTANCE instance; - PFN_DirectInput8Create Create; - IDirectInput8W* api; - } dinput8; - - struct { - HINSTANCE instance; - PFN_XInputGetCapabilities GetCapabilities; - PFN_XInputGetState GetState; - } xinput; - - struct { - HINSTANCE instance; - PFN_SetProcessDPIAware SetProcessDPIAware_; - PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_; - PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_; - PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_; - PFN_GetDpiForWindow GetDpiForWindow_; - PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_; - } user32; - - struct { - HINSTANCE instance; - PFN_DwmIsCompositionEnabled IsCompositionEnabled; - PFN_DwmFlush Flush; - PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow; - } dwmapi; - - struct { - HINSTANCE instance; - PFN_SetProcessDpiAwareness SetProcessDpiAwareness_; - PFN_GetDpiForMonitor GetDpiForMonitor_; - } shcore; - - struct { - HINSTANCE instance; - PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_; - } ntdll; - -} _GLFWlibraryWin32; - -// Win32-specific per-monitor data -// -typedef struct _GLFWmonitorWin32 -{ - HMONITOR handle; - // This size matches the static size of DISPLAY_DEVICE.DeviceName - WCHAR adapterName[32]; - WCHAR displayName[32]; - char publicAdapterName[32]; - char publicDisplayName[32]; - GLFWbool modesPruned; - GLFWbool modeChanged; - -} _GLFWmonitorWin32; - -// Win32-specific per-cursor data -// -typedef struct _GLFWcursorWin32 -{ - HCURSOR handle; - -} _GLFWcursorWin32; - -// Win32-specific global timer data -// -typedef struct _GLFWtimerWin32 -{ - GLFWbool hasPC; - uint64_t frequency; - -} _GLFWtimerWin32; - -// Win32-specific thread local storage data -// -typedef struct _GLFWtlsWin32 -{ - GLFWbool allocated; - DWORD index; - -} _GLFWtlsWin32; - -// Win32-specific mutex data -// -typedef struct _GLFWmutexWin32 -{ - GLFWbool allocated; - CRITICAL_SECTION section; - -} _GLFWmutexWin32; - - -GLFWbool _glfwRegisterWindowClassWin32(void); -void _glfwUnregisterWindowClassWin32(void); - -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source); -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source); -BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp); -BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build); -void _glfwInputErrorWin32(int error, const char* description); -void _glfwUpdateKeyNamesWin32(void); - -void _glfwInitTimerWin32(void); - -void _glfwPollMonitorsWin32(void); -void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); -void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale); - diff --git a/src/deps/glfw-3.3.2/src/win32_time.c b/src/deps/glfw-3.3.2/src/win32_time.c deleted file mode 100644 index 7559463..0000000 --- a/src/deps/glfw-3.3.2/src/win32_time.c +++ /dev/null @@ -1,76 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerWin32(void) -{ - uint64_t frequency; - - if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency)) - { - _glfw.timer.win32.hasPC = GLFW_TRUE; - _glfw.timer.win32.frequency = frequency; - } - else - { - _glfw.timer.win32.hasPC = GLFW_FALSE; - _glfw.timer.win32.frequency = 1000; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ - if (_glfw.timer.win32.hasPC) - { - uint64_t value; - QueryPerformanceCounter((LARGE_INTEGER*) &value); - return value; - } - else - return (uint64_t) timeGetTime(); -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.win32.frequency; -} - diff --git a/src/deps/glfw-3.3.2/src/win32_window.c b/src/deps/glfw-3.3.2/src/win32_window.c deleted file mode 100644 index 0ce22ee..0000000 --- a/src/deps/glfw-3.3.2/src/win32_window.c +++ /dev/null @@ -1,2244 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - -// Returns the window style for the specified window -// -static DWORD getWindowStyle(const _GLFWwindow* window) -{ - DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; - - if (window->monitor) - style |= WS_POPUP; - else - { - style |= WS_SYSMENU | WS_MINIMIZEBOX; - - if (window->decorated) - { - style |= WS_CAPTION; - - if (window->resizable) - style |= WS_MAXIMIZEBOX | WS_THICKFRAME; - } - else - style |= WS_POPUP; - } - - return style; -} - -// Returns the extended window style for the specified window -// -static DWORD getWindowExStyle(const _GLFWwindow* window) -{ - DWORD style = WS_EX_APPWINDOW; - - if (window->monitor || window->floating) - style |= WS_EX_TOPMOST; - - return style; -} - -// Returns the image whose area most closely matches the desired one -// -static const GLFWimage* chooseImage(int count, const GLFWimage* images, - int width, int height) -{ - int i, leastDiff = INT_MAX; - const GLFWimage* closest = NULL; - - for (i = 0; i < count; i++) - { - const int currDiff = abs(images[i].width * images[i].height - - width * height); - if (currDiff < leastDiff) - { - closest = images + i; - leastDiff = currDiff; - } - } - - return closest; -} - -// Creates an RGBA icon or cursor -// -static HICON createIcon(const GLFWimage* image, - int xhot, int yhot, GLFWbool icon) -{ - int i; - HDC dc; - HICON handle; - HBITMAP color, mask; - BITMAPV5HEADER bi; - ICONINFO ii; - unsigned char* target = NULL; - unsigned char* source = image->pixels; - - ZeroMemory(&bi, sizeof(bi)); - bi.bV5Size = sizeof(bi); - bi.bV5Width = image->width; - bi.bV5Height = -image->height; - bi.bV5Planes = 1; - bi.bV5BitCount = 32; - bi.bV5Compression = BI_BITFIELDS; - bi.bV5RedMask = 0x00ff0000; - bi.bV5GreenMask = 0x0000ff00; - bi.bV5BlueMask = 0x000000ff; - bi.bV5AlphaMask = 0xff000000; - - dc = GetDC(NULL); - color = CreateDIBSection(dc, - (BITMAPINFO*) &bi, - DIB_RGB_COLORS, - (void**) &target, - NULL, - (DWORD) 0); - ReleaseDC(NULL, dc); - - if (!color) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create RGBA bitmap"); - return NULL; - } - - mask = CreateBitmap(image->width, image->height, 1, 1, NULL); - if (!mask) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create mask bitmap"); - DeleteObject(color); - return NULL; - } - - for (i = 0; i < image->width * image->height; i++) - { - target[0] = source[2]; - target[1] = source[1]; - target[2] = source[0]; - target[3] = source[3]; - target += 4; - source += 4; - } - - ZeroMemory(&ii, sizeof(ii)); - ii.fIcon = icon; - ii.xHotspot = xhot; - ii.yHotspot = yhot; - ii.hbmMask = mask; - ii.hbmColor = color; - - handle = CreateIconIndirect(&ii); - - DeleteObject(color); - DeleteObject(mask); - - if (!handle) - { - if (icon) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create icon"); - } - else - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create cursor"); - } - } - - return handle; -} - -// Translate content area size to full window size according to styles and DPI -// -static void getFullWindowSize(DWORD style, DWORD exStyle, - int contentWidth, int contentHeight, - int* fullWidth, int* fullHeight, - UINT dpi) -{ - RECT rect = { 0, 0, contentWidth, contentHeight }; - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi); - else - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - - *fullWidth = rect.right - rect.left; - *fullHeight = rect.bottom - rect.top; -} - -// Enforce the content area aspect ratio based on which edge is being dragged -// -static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) -{ - int xoff, yoff; - UINT dpi = USER_DEFAULT_SCREEN_DPI; - const float ratio = (float) window->numer / (float) window->denom; - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - dpi = GetDpiForWindow(window->win32.handle); - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff, dpi); - - if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || - edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) - { - area->bottom = area->top + yoff + - (int) ((area->right - area->left - xoff) / ratio); - } - else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) - { - area->top = area->bottom - yoff - - (int) ((area->right - area->left - xoff) / ratio); - } - else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) - { - area->right = area->left + xoff + - (int) ((area->bottom - area->top - yoff) * ratio); - } -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (window->cursor) - SetCursor(window->cursor->win32.handle); - else - SetCursor(LoadCursorW(NULL, IDC_ARROW)); - } - else - SetCursor(NULL); -} - -// Updates the cursor clip rect -// -static void updateClipRect(_GLFWwindow* window) -{ - if (window) - { - RECT clipRect; - GetClientRect(window->win32.handle, &clipRect); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); - ClipCursor(&clipRect); - } - else - ClipCursor(NULL); -} - -// Enables WM_INPUT messages for the mouse for the specified window -// -static void enableRawMouseMotion(_GLFWwindow* window) -{ - const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle }; - - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to register raw input device"); - } -} - -// Disables WM_INPUT messages for the mouse -// -static void disableRawMouseMotion(_GLFWwindow* window) -{ - const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL }; - - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to remove raw input device"); - } -} - -// Apply disabled cursor mode to a focused window -// -static void disableCursor(_GLFWwindow* window) -{ - _glfw.win32.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.win32.restoreCursorPosX, - &_glfw.win32.restoreCursorPosY); - updateCursorImage(window); - _glfwCenterCursorInContentArea(window); - updateClipRect(window); - - if (window->rawMouseMotion) - enableRawMouseMotion(window); -} - -// Exit disabled cursor mode for the specified window -// -static void enableCursor(_GLFWwindow* window) -{ - if (window->rawMouseMotion) - disableRawMouseMotion(window); - - _glfw.win32.disabledCursorWindow = NULL; - updateClipRect(NULL); - _glfwPlatformSetCursorPos(window, - _glfw.win32.restoreCursorPosX, - _glfw.win32.restoreCursorPosY); - updateCursorImage(window); -} - -// Returns whether the cursor is in the content area of the specified window -// -static GLFWbool cursorInContentArea(_GLFWwindow* window) -{ - RECT area; - POINT pos; - - if (!GetCursorPos(&pos)) - return GLFW_FALSE; - - if (WindowFromPoint(pos) != window->win32.handle) - return GLFW_FALSE; - - GetClientRect(window->win32.handle, &area); - ClientToScreen(window->win32.handle, (POINT*) &area.left); - ClientToScreen(window->win32.handle, (POINT*) &area.right); - - return PtInRect(&area, pos); -} - -// Update native window styles to match attributes -// -static void updateWindowStyles(const _GLFWwindow* window) -{ - RECT rect; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP); - style |= getWindowStyle(window); - - GetClientRect(window->win32.handle, &rect); - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, style, FALSE, - getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window)); - - ClientToScreen(window->win32.handle, (POINT*) &rect.left); - ClientToScreen(window->win32.handle, (POINT*) &rect.right); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER); -} - -// Update window framebuffer transparency -// -static void updateFramebufferTransparency(const _GLFWwindow* window) -{ - BOOL enabled; - - if (!IsWindowsVistaOrGreater()) - return; - - if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled) - { - HRGN region = CreateRectRgn(0, 0, -1, -1); - DWM_BLURBEHIND bb = {0}; - bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; - bb.hRgnBlur = region; - bb.fEnable = TRUE; - - if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb))) - { - // Decorated windows don't repaint the transparent background - // leaving a trail behind animations - // HACK: Making the window layered with a transparency color key - // seems to fix this. Normally, when specifying - // a transparency color key to be used when composing the - // layered window, all pixels painted by the window in this - // color will be transparent. That doesn't seem to be the - // case anymore, at least when used with blur behind window - // plus negative region. - LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - exStyle |= WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); - - // Using a color key not equal to black to fix the trailing - // issue. When set to black, something is making the hit test - // not resize with the window frame. - SetLayeredWindowAttributes(window->win32.handle, - RGB(255, 0, 255), 255, LWA_COLORKEY); - } - - DeleteObject(region); - } - else - { - LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - exStyle &= ~WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); - RedrawWindow(window->win32.handle, NULL, NULL, - RDW_ERASE | RDW_INVALIDATE | RDW_FRAME); - } -} - -// Retrieves and translates modifier keys -// -static int getKeyMods(void) -{ - int mods = 0; - - if (GetKeyState(VK_SHIFT) & 0x8000) - mods |= GLFW_MOD_SHIFT; - if (GetKeyState(VK_CONTROL) & 0x8000) - mods |= GLFW_MOD_CONTROL; - if (GetKeyState(VK_MENU) & 0x8000) - mods |= GLFW_MOD_ALT; - if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000) - mods |= GLFW_MOD_SUPER; - if (GetKeyState(VK_CAPITAL) & 1) - mods |= GLFW_MOD_CAPS_LOCK; - if (GetKeyState(VK_NUMLOCK) & 1) - mods |= GLFW_MOD_NUM_LOCK; - - return mods; -} - -static void fitToMonitor(_GLFWwindow* window) -{ - MONITORINFO mi = { sizeof(mi) }; - GetMonitorInfo(window->monitor->win32.handle, &mi); - SetWindowPos(window->win32.handle, HWND_TOPMOST, - mi.rcMonitor.left, - mi.rcMonitor.top, - mi.rcMonitor.right - mi.rcMonitor.left, - mi.rcMonitor.bottom - mi.rcMonitor.top, - SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS); -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - if (!_glfw.win32.acquiredMonitorCount) - { - SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED); - - // HACK: When mouse trails are enabled the cursor becomes invisible when - // the OpenGL ICD switches to page flipping - if (IsWindowsXPOrGreater()) - { - SystemParametersInfo(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0); - SystemParametersInfo(SPI_SETMOUSETRAILS, 0, 0, 0); - } - } - - if (!window->monitor->window) - _glfw.win32.acquiredMonitorCount++; - - _glfwSetVideoModeWin32(window->monitor, &window->videoMode); - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfw.win32.acquiredMonitorCount--; - if (!_glfw.win32.acquiredMonitorCount) - { - SetThreadExecutionState(ES_CONTINUOUS); - - // HACK: Restore mouse trail length saved in acquireMonitor - if (IsWindowsXPOrGreater()) - SystemParametersInfo(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0); - } - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeWin32(window->monitor); -} - -// Window callback function (handles window messages) -// -static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, - WPARAM wParam, LPARAM lParam) -{ - _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); - if (!window) - { - // This is the message handling for the hidden helper window - // and for a regular window during its initial creation - - switch (uMsg) - { - case WM_NCCREATE: - { - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - EnableNonClientDpiScaling(hWnd); - - break; - } - - case WM_DISPLAYCHANGE: - _glfwPollMonitorsWin32(); - break; - - case WM_DEVICECHANGE: - { - if (wParam == DBT_DEVICEARRIVAL) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickConnectionWin32(); - } - else if (wParam == DBT_DEVICEREMOVECOMPLETE) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickDisconnectionWin32(); - } - - break; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - switch (uMsg) - { - case WM_MOUSEACTIVATE: - { - // HACK: Postpone cursor disabling when the window was activated by - // clicking a caption button - if (HIWORD(lParam) == WM_LBUTTONDOWN) - { - if (LOWORD(lParam) != HTCLIENT) - window->win32.frameAction = GLFW_TRUE; - } - - break; - } - - case WM_CAPTURECHANGED: - { - // HACK: Disable the cursor once the caption button action has been - // completed or cancelled - if (lParam == 0 && window->win32.frameAction) - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - - window->win32.frameAction = GLFW_FALSE; - } - - break; - } - - case WM_SETFOCUS: - { - _glfwInputWindowFocus(window, GLFW_TRUE); - - // HACK: Do not disable cursor while the user is interacting with - // a caption button - if (window->win32.frameAction) - break; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - - return 0; - } - - case WM_KILLFOCUS: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - enableCursor(window); - - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return 0; - } - - case WM_SYSCOMMAND: - { - switch (wParam & 0xfff0) - { - case SC_SCREENSAVE: - case SC_MONITORPOWER: - { - if (window->monitor) - { - // We are running in full screen mode, so disallow - // screen saver and screen blanking - return 0; - } - else - break; - } - - // User trying to access application menu using ALT? - case SC_KEYMENU: - return 0; - } - break; - } - - case WM_CLOSE: - { - _glfwInputWindowCloseRequest(window); - return 0; - } - - case WM_INPUTLANGCHANGE: - { - _glfwUpdateKeyNamesWin32(); - break; - } - - case WM_CHAR: - case WM_SYSCHAR: - case WM_UNICHAR: - { - const GLFWbool plain = (uMsg != WM_SYSCHAR); - - if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR) - { - // WM_UNICHAR is not sent by Windows, but is sent by some - // third-party input method engine - // Returning TRUE here announces support for this message - return TRUE; - } - - _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain); - return 0; - } - - case WM_KEYDOWN: - case WM_SYSKEYDOWN: - case WM_KEYUP: - case WM_SYSKEYUP: - { - int key, scancode; - const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS; - const int mods = getKeyMods(); - - scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); - if (!scancode) - { - // NOTE: Some synthetic key messages have a scancode of zero - // HACK: Map the virtual key back to a usable scancode - scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC); - } - - key = _glfw.win32.keycodes[scancode]; - - // The Ctrl keys require special handling - if (wParam == VK_CONTROL) - { - if (HIWORD(lParam) & KF_EXTENDED) - { - // Right side keys have the extended key bit set - key = GLFW_KEY_RIGHT_CONTROL; - } - else - { - // NOTE: Alt Gr sends Left Ctrl followed by Right Alt - // HACK: We only want one event for Alt Gr, so if we detect - // this sequence we discard this Left Ctrl message now - // and later report Right Alt normally - MSG next; - const DWORD time = GetMessageTime(); - - if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) - { - if (next.message == WM_KEYDOWN || - next.message == WM_SYSKEYDOWN || - next.message == WM_KEYUP || - next.message == WM_SYSKEYUP) - { - if (next.wParam == VK_MENU && - (HIWORD(next.lParam) & KF_EXTENDED) && - next.time == time) - { - // Next message is Right Alt down so discard this - break; - } - } - } - - // This is a regular Left Ctrl message - key = GLFW_KEY_LEFT_CONTROL; - } - } - else if (wParam == VK_PROCESSKEY) - { - // IME notifies that keys have been filtered by setting the - // virtual key-code to VK_PROCESSKEY - break; - } - - if (action == GLFW_RELEASE && wParam == VK_SHIFT) - { - // HACK: Release both Shift keys on Shift up event, as when both - // are pressed the first release does not emit any event - // NOTE: The other half of this is in _glfwPlatformPollEvents - _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods); - _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods); - } - else if (wParam == VK_SNAPSHOT) - { - // HACK: Key down is not reported for the Print Screen key - _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); - _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); - } - else - _glfwInputKey(window, key, scancode, action, mods); - - break; - } - - case WM_LBUTTONDOWN: - case WM_RBUTTONDOWN: - case WM_MBUTTONDOWN: - case WM_XBUTTONDOWN: - case WM_LBUTTONUP: - case WM_RBUTTONUP: - case WM_MBUTTONUP: - case WM_XBUTTONUP: - { - int i, button, action; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP) - button = GLFW_MOUSE_BUTTON_LEFT; - else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP) - button = GLFW_MOUSE_BUTTON_RIGHT; - else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP) - button = GLFW_MOUSE_BUTTON_MIDDLE; - else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) - button = GLFW_MOUSE_BUTTON_4; - else - button = GLFW_MOUSE_BUTTON_5; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || - uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN) - { - action = GLFW_PRESS; - } - else - action = GLFW_RELEASE; - - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == GLFW_PRESS) - break; - } - - if (i > GLFW_MOUSE_BUTTON_LAST) - SetCapture(hWnd); - - _glfwInputMouseClick(window, button, action, getKeyMods()); - - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == GLFW_PRESS) - break; - } - - if (i > GLFW_MOUSE_BUTTON_LAST) - ReleaseCapture(); - - if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP) - return TRUE; - - return 0; - } - - case WM_MOUSEMOVE: - { - const int x = GET_X_LPARAM(lParam); - const int y = GET_Y_LPARAM(lParam); - - if (!window->win32.cursorTracked) - { - TRACKMOUSEEVENT tme; - ZeroMemory(&tme, sizeof(tme)); - tme.cbSize = sizeof(tme); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = window->win32.handle; - TrackMouseEvent(&tme); - - window->win32.cursorTracked = GLFW_TRUE; - _glfwInputCursorEnter(window, GLFW_TRUE); - } - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - const int dx = x - window->win32.lastCursorPosX; - const int dy = y - window->win32.lastCursorPosY; - - if (_glfw.win32.disabledCursorWindow != window) - break; - if (window->rawMouseMotion) - break; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - _glfwInputCursorPos(window, x, y); - - window->win32.lastCursorPosX = x; - window->win32.lastCursorPosY = y; - - return 0; - } - - case WM_INPUT: - { - UINT size = 0; - HRAWINPUT ri = (HRAWINPUT) lParam; - RAWINPUT* data = NULL; - int dx, dy; - - if (_glfw.win32.disabledCursorWindow != window) - break; - if (!window->rawMouseMotion) - break; - - GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)); - if (size > (UINT) _glfw.win32.rawInputSize) - { - free(_glfw.win32.rawInput); - _glfw.win32.rawInput = calloc(size, 1); - _glfw.win32.rawInputSize = size; - } - - size = _glfw.win32.rawInputSize; - if (GetRawInputData(ri, RID_INPUT, - _glfw.win32.rawInput, &size, - sizeof(RAWINPUTHEADER)) == (UINT) -1) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to retrieve raw input data"); - break; - } - - data = _glfw.win32.rawInput; - if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) - { - dx = data->data.mouse.lLastX - window->win32.lastCursorPosX; - dy = data->data.mouse.lLastY - window->win32.lastCursorPosY; - } - else - { - dx = data->data.mouse.lLastX; - dy = data->data.mouse.lLastY; - } - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - - window->win32.lastCursorPosX += dx; - window->win32.lastCursorPosY += dy; - break; - } - - case WM_MOUSELEAVE: - { - window->win32.cursorTracked = GLFW_FALSE; - _glfwInputCursorEnter(window, GLFW_FALSE); - return 0; - } - - case WM_MOUSEWHEEL: - { - _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); - return 0; - } - - case WM_MOUSEHWHEEL: - { - // This message is only sent on Windows Vista and later - // NOTE: The X-axis is inverted for consistency with macOS and X11 - _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); - return 0; - } - - case WM_ENTERSIZEMOVE: - case WM_ENTERMENULOOP: - { - if (window->win32.frameAction) - break; - - // HACK: Enable the cursor while the user is moving or - // resizing the window or using the window menu - if (window->cursorMode == GLFW_CURSOR_DISABLED) - enableCursor(window); - - break; - } - - case WM_EXITSIZEMOVE: - case WM_EXITMENULOOP: - { - if (window->win32.frameAction) - break; - - // HACK: Disable the cursor once the user is done moving or - // resizing the window or using the menu - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - - break; - } - - case WM_SIZE: - { - const GLFWbool iconified = wParam == SIZE_MINIMIZED; - const GLFWbool maximized = wParam == SIZE_MAXIMIZED || - (window->win32.maximized && - wParam != SIZE_RESTORED); - - if (_glfw.win32.disabledCursorWindow == window) - updateClipRect(window); - - if (window->win32.iconified != iconified) - _glfwInputWindowIconify(window, iconified); - - if (window->win32.maximized != maximized) - _glfwInputWindowMaximize(window, maximized); - - _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); - _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); - - if (window->monitor && window->win32.iconified != iconified) - { - if (iconified) - releaseMonitor(window); - else - { - acquireMonitor(window); - fitToMonitor(window); - } - } - - window->win32.iconified = iconified; - window->win32.maximized = maximized; - return 0; - } - - case WM_MOVE: - { - if (_glfw.win32.disabledCursorWindow == window) - updateClipRect(window); - - // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as - // those macros do not handle negative window positions correctly - _glfwInputWindowPos(window, - GET_X_LPARAM(lParam), - GET_Y_LPARAM(lParam)); - return 0; - } - - case WM_SIZING: - { - if (window->numer == GLFW_DONT_CARE || - window->denom == GLFW_DONT_CARE) - { - break; - } - - applyAspectRatio(window, (int) wParam, (RECT*) lParam); - return TRUE; - } - - case WM_GETMINMAXINFO: - { - int xoff, yoff; - UINT dpi = USER_DEFAULT_SCREEN_DPI; - MINMAXINFO* mmi = (MINMAXINFO*) lParam; - - if (window->monitor) - break; - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - dpi = GetDpiForWindow(window->win32.handle); - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff, dpi); - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - mmi->ptMinTrackSize.x = window->minwidth + xoff; - mmi->ptMinTrackSize.y = window->minheight + yoff; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - mmi->ptMaxTrackSize.x = window->maxwidth + xoff; - mmi->ptMaxTrackSize.y = window->maxheight + yoff; - } - - if (!window->decorated) - { - MONITORINFO mi; - const HMONITOR mh = MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST); - - ZeroMemory(&mi, sizeof(mi)); - mi.cbSize = sizeof(mi); - GetMonitorInfo(mh, &mi); - - mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left; - mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top; - mmi->ptMaxSize.x = mi.rcWork.right - mi.rcWork.left; - mmi->ptMaxSize.y = mi.rcWork.bottom - mi.rcWork.top; - } - - return 0; - } - - case WM_PAINT: - { - _glfwInputWindowDamage(window); - break; - } - - case WM_ERASEBKGND: - { - return TRUE; - } - - case WM_NCACTIVATE: - case WM_NCPAINT: - { - // Prevent title bar from being drawn after restoring a minimized - // undecorated window - if (!window->decorated) - return TRUE; - - break; - } - - case WM_DWMCOMPOSITIONCHANGED: - { - if (window->win32.transparent) - updateFramebufferTransparency(window); - return 0; - } - - case WM_GETDPISCALEDSIZE: - { - if (window->win32.scaleToMonitor) - break; - - // Adjust the window size to keep the content area size constant - if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32()) - { - RECT source = {0}, target = {0}; - SIZE* size = (SIZE*) lParam; - - AdjustWindowRectExForDpi(&source, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - AdjustWindowRectExForDpi(&target, getWindowStyle(window), - FALSE, getWindowExStyle(window), - LOWORD(wParam)); - - size->cx += (target.right - target.left) - - (source.right - source.left); - size->cy += (target.bottom - target.top) - - (source.bottom - source.top); - return TRUE; - } - - break; - } - - case WM_DPICHANGED: - { - const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; - const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; - - // Only apply the suggested size if the OS is new enough to have - // sent a WM_GETDPISCALEDSIZE before this - if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32()) - { - RECT* suggested = (RECT*) lParam; - SetWindowPos(window->win32.handle, HWND_TOP, - suggested->left, - suggested->top, - suggested->right - suggested->left, - suggested->bottom - suggested->top, - SWP_NOACTIVATE | SWP_NOZORDER); - } - - _glfwInputWindowContentScale(window, xscale, yscale); - break; - } - - case WM_SETCURSOR: - { - if (LOWORD(lParam) == HTCLIENT) - { - updateCursorImage(window); - return TRUE; - } - - break; - } - - case WM_DROPFILES: - { - HDROP drop = (HDROP) wParam; - POINT pt; - int i; - - const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0); - char** paths = calloc(count, sizeof(char*)); - - // Move the mouse to the position of the drop - DragQueryPoint(drop, &pt); - _glfwInputCursorPos(window, pt.x, pt.y); - - for (i = 0; i < count; i++) - { - const UINT length = DragQueryFileW(drop, i, NULL, 0); - WCHAR* buffer = calloc((size_t) length + 1, sizeof(WCHAR)); - - DragQueryFileW(drop, i, buffer, length + 1); - paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer); - - free(buffer); - } - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - - DragFinish(drop); - return 0; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -// Creates the GLFW window -// -static int createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - int xpos, ypos, fullWidth, fullHeight; - WCHAR* wideTitle; - DWORD style = getWindowStyle(window); - DWORD exStyle = getWindowExStyle(window); - - if (window->monitor) - { - GLFWvidmode mode; - - // NOTE: This window placement is temporary and approximate, as the - // correct position and size cannot be known until the monitor - // video mode has been picked in _glfwSetVideoModeWin32 - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - _glfwPlatformGetVideoMode(window->monitor, &mode); - fullWidth = mode.width; - fullHeight = mode.height; - } - else - { - xpos = CW_USEDEFAULT; - ypos = CW_USEDEFAULT; - - window->win32.maximized = wndconfig->maximized; - if (wndconfig->maximized) - style |= WS_MAXIMIZE; - - getFullWindowSize(style, exStyle, - wndconfig->width, wndconfig->height, - &fullWidth, &fullHeight, - USER_DEFAULT_SCREEN_DPI); - } - - wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); - if (!wideTitle) - return GLFW_FALSE; - - window->win32.handle = CreateWindowExW(exStyle, - _GLFW_WNDCLASSNAME, - wideTitle, - style, - xpos, ypos, - fullWidth, fullHeight, - NULL, // No parent window - NULL, // No window menu - GetModuleHandleW(NULL), - NULL); - - free(wideTitle); - - if (!window->win32.handle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create window"); - return GLFW_FALSE; - } - - SetPropW(window->win32.handle, L"GLFW", window); - - if (IsWindows7OrGreater()) - { - ChangeWindowMessageFilterEx(window->win32.handle, - WM_DROPFILES, MSGFLT_ALLOW, NULL); - ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYDATA, MSGFLT_ALLOW, NULL); - ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); - } - - window->win32.scaleToMonitor = wndconfig->scaleToMonitor; - - // Adjust window rect to account for DPI scaling of the window frame and - // (if enabled) DPI scaling of the content area - // This cannot be done until we know what monitor the window was placed on - if (!window->monitor) - { - RECT rect = { 0, 0, wndconfig->width, wndconfig->height }; - WINDOWPLACEMENT wp = { sizeof(wp) }; - - if (wndconfig->scaleToMonitor) - { - float xscale, yscale; - _glfwPlatformGetWindowContentScale(window, &xscale, &yscale); - rect.right = (int) (rect.right * xscale); - rect.bottom = (int) (rect.bottom * yscale); - } - - ClientToScreen(window->win32.handle, (POINT*) &rect.left); - ClientToScreen(window->win32.handle, (POINT*) &rect.right); - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, - GetDpiForWindow(window->win32.handle)); - } - else - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - - // Only update the restored window rect as the window may be maximized - GetWindowPlacement(window->win32.handle, &wp); - wp.rcNormalPosition = rect; - wp.showCmd = SW_HIDE; - SetWindowPlacement(window->win32.handle, &wp); - } - - DragAcceptFiles(window->win32.handle, TRUE); - - if (fbconfig->transparent) - { - updateFramebufferTransparency(window); - window->win32.transparent = GLFW_TRUE; - } - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Registers the GLFW window class -// -GLFWbool _glfwRegisterWindowClassWin32(void) -{ - WNDCLASSEXW wc; - - ZeroMemory(&wc, sizeof(wc)); - wc.cbSize = sizeof(wc); - wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; - wc.lpfnWndProc = (WNDPROC) windowProc; - wc.hInstance = GetModuleHandleW(NULL); - wc.hCursor = LoadCursorW(NULL, IDC_ARROW); - wc.lpszClassName = _GLFW_WNDCLASSNAME; - - // Load user-provided icon if available - wc.hIcon = LoadImageW(GetModuleHandleW(NULL), - L"GLFW_ICON", IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - if (!wc.hIcon) - { - // No user-provided icon found, load default icon - wc.hIcon = LoadImageW(NULL, - IDI_APPLICATION, IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - } - - if (!RegisterClassExW(&wc)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to register window class"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Unregisters the GLFW window class -// -void _glfwUnregisterWindowClassWin32(void) -{ - UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL)); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeWindow(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitWGL()) - return GLFW_FALSE; - if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); - acquireMonitor(window); - fitToMonitor(window); - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - if (_glfw.win32.disabledCursorWindow == window) - _glfw.win32.disabledCursorWindow = NULL; - - if (window->win32.handle) - { - RemovePropW(window->win32.handle, L"GLFW"); - DestroyWindow(window->win32.handle); - window->win32.handle = NULL; - } - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title); - if (!wideTitle) - return; - - SetWindowTextW(window->win32.handle, wideTitle); - free(wideTitle); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - HICON bigIcon = NULL, smallIcon = NULL; - - if (count) - { - const GLFWimage* bigImage = chooseImage(count, images, - GetSystemMetrics(SM_CXICON), - GetSystemMetrics(SM_CYICON)); - const GLFWimage* smallImage = chooseImage(count, images, - GetSystemMetrics(SM_CXSMICON), - GetSystemMetrics(SM_CYSMICON)); - - bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE); - smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE); - } - else - { - bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON); - smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM); - } - - SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon); - SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon); - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); - - if (count) - { - window->win32.bigIcon = bigIcon; - window->win32.smallIcon = smallIcon; - } -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - POINT pos = { 0, 0 }; - ClientToScreen(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - RECT rect = { xpos, ypos, xpos, ypos }; - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, - SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - RECT area; - GetClientRect(window->win32.handle, &area); - - if (width) - *width = area.right; - if (height) - *height = area.bottom; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - { - acquireMonitor(window); - fitToMonitor(window); - } - } - else - { - RECT rect = { 0, 0, width, height }; - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, HWND_TOP, - 0, 0, rect.right - rect.left, rect.bottom - rect.top, - SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); - } -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - RECT area; - - if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) && - (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)) - { - return; - } - - GetWindowRect(window->win32.handle, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - RECT area; - - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - return; - - GetWindowRect(window->win32.handle, &area); - applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - RECT rect; - int width, height; - - _glfwPlatformGetWindowSize(window, &width, &height); - SetRect(&rect, 0, 0, width, height); - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - if (left) - *left = -rect.left; - if (top) - *top = -rect.top; - if (right) - *right = rect.right - width; - if (bottom) - *bottom = rect.bottom - height; -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - const HANDLE handle = MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST); - _glfwGetMonitorContentScaleWin32(handle, xscale, yscale); -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_MINIMIZE); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_RESTORE); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_MAXIMIZE); -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_SHOWNA); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_HIDE); -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - FlashWindow(window->win32.handle, TRUE); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - BringWindowToTop(window->win32.handle); - SetForegroundWindow(window->win32.handle); - SetFocus(window->win32.handle); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - { - acquireMonitor(window); - fitToMonitor(window); - } - } - else - { - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER); - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - if (window->monitor) - { - MONITORINFO mi = { sizeof(mi) }; - UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - style &= ~WS_OVERLAPPEDWINDOW; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - flags |= SWP_FRAMECHANGED; - } - - acquireMonitor(window); - - GetMonitorInfo(window->monitor->win32.handle, &mi); - SetWindowPos(window->win32.handle, HWND_TOPMOST, - mi.rcMonitor.left, - mi.rcMonitor.top, - mi.rcMonitor.right - mi.rcMonitor.left, - mi.rcMonitor.bottom - mi.rcMonitor.top, - flags); - } - else - { - HWND after; - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - style &= ~WS_POPUP; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - - flags |= SWP_FRAMECHANGED; - } - - if (window->floating) - after = HWND_TOPMOST; - else - after = HWND_NOTOPMOST; - - if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, after, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - flags); - } -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return window->win32.handle == GetActiveWindow(); -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return IsIconic(window->win32.handle); -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return IsWindowVisible(window->win32.handle); -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return IsZoomed(window->win32.handle); -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - return cursorInContentArea(window); -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - BOOL enabled; - - if (!window->win32.transparent) - return GLFW_FALSE; - - if (!IsWindowsVistaOrGreater()) - return GLFW_FALSE; - - return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - updateWindowStyles(window); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - updateWindowStyles(window); -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST; - SetWindowPos(window->win32.handle, after, 0, 0, 0, 0, - SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - BYTE alpha; - DWORD flags; - - if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) && - GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags)) - { - if (flags & LWA_ALPHA) - return alpha / 255.f; - } - - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ - if (opacity < 1.f) - { - const BYTE alpha = (BYTE) (255 * opacity); - DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - style |= WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style); - SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA); - } - else - { - DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - style &= ~WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style); - } -} - -void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) -{ - if (_glfw.win32.disabledCursorWindow != window) - return; - - if (enabled) - enableRawMouseMotion(window); - else - disableRawMouseMotion(window); -} - -GLFWbool _glfwPlatformRawMouseMotionSupported(void) -{ - return GLFW_TRUE; -} - -void _glfwPlatformPollEvents(void) -{ - MSG msg; - HWND handle; - _GLFWwindow* window; - - while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) - { - if (msg.message == WM_QUIT) - { - // NOTE: While GLFW does not itself post WM_QUIT, other processes - // may post it to this one, for example Task Manager - // HACK: Treat WM_QUIT as a close on all windows - - window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - } - else - { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - } - - // HACK: Release modifier keys that the system did not emit KEYUP for - // NOTE: Shift keys on Windows tend to "stick" when both are pressed as - // no key up message is generated by the first key release - // NOTE: Windows key is not reported as released by the Win+V hotkey - // Other Win hotkeys are handled implicitly by _glfwInputWindowFocus - // because they change the input focus - // NOTE: The other half of this is in the WM_*KEY* handler in windowProc - handle = GetActiveWindow(); - if (handle) - { - window = GetPropW(handle, L"GLFW"); - if (window) - { - int i; - const int keys[4][2] = - { - { VK_LSHIFT, GLFW_KEY_LEFT_SHIFT }, - { VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT }, - { VK_LWIN, GLFW_KEY_LEFT_SUPER }, - { VK_RWIN, GLFW_KEY_RIGHT_SUPER } - }; - - for (i = 0; i < 4; i++) - { - const int vk = keys[i][0]; - const int key = keys[i][1]; - const int scancode = _glfw.win32.scancodes[key]; - - if ((GetKeyState(vk) & 0x8000)) - continue; - if (window->keys[key] != GLFW_PRESS) - continue; - - _glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods()); - } - } - } - - window = _glfw.win32.disabledCursorWindow; - if (window) - { - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - - // NOTE: Re-center the cursor only if it has moved since the last call, - // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE - if (window->win32.lastCursorPosX != width / 2 || - window->win32.lastCursorPosY != height / 2) - { - _glfwPlatformSetCursorPos(window, width / 2, height / 2); - } - } -} - -void _glfwPlatformWaitEvents(void) -{ - WaitMessage(); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - PostMessage(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - POINT pos; - - if (GetCursorPos(&pos)) - { - ScreenToClient(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; - } -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - POINT pos = { (int) xpos, (int) ypos }; - - // Store the new position so it can be recognized later - window->win32.lastCursorPosX = pos.x; - window->win32.lastCursorPosY = pos.y; - - ClientToScreen(window->win32.handle, &pos); - SetCursorPos(pos.x, pos.y); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - if (_glfwPlatformWindowFocused(window)) - disableCursor(window); - } - else if (_glfw.win32.disabledCursorWindow == window) - enableCursor(window); - else if (cursorInContentArea(window)) - updateCursorImage(window); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) || - _glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode"); - return NULL; - } - - return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]]; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.win32.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE); - if (!cursor->win32.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - int id = 0; - - if (shape == GLFW_ARROW_CURSOR) - id = OCR_NORMAL; - else if (shape == GLFW_IBEAM_CURSOR) - id = OCR_IBEAM; - else if (shape == GLFW_CROSSHAIR_CURSOR) - id = OCR_CROSS; - else if (shape == GLFW_HAND_CURSOR) - id = OCR_HAND; - else if (shape == GLFW_HRESIZE_CURSOR) - id = OCR_SIZEWE; - else if (shape == GLFW_VRESIZE_CURSOR) - id = OCR_SIZENS; - else - return GLFW_FALSE; - - cursor->win32.handle = LoadImageW(NULL, - MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0, - LR_DEFAULTSIZE | LR_SHARED); - if (!cursor->win32.handle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create standard cursor"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->win32.handle) - DestroyIcon((HICON) cursor->win32.handle); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursorInContentArea(window)) - updateCursorImage(window); -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - int characterCount; - HANDLE object; - WCHAR* buffer; - - characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0); - if (!characterCount) - return; - - object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR)); - if (!object) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to allocate global handle for clipboard"); - return; - } - - buffer = GlobalLock(object); - if (!buffer) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to lock global handle"); - GlobalFree(object); - return; - } - - MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount); - GlobalUnlock(object); - - if (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to open clipboard"); - GlobalFree(object); - return; - } - - EmptyClipboard(); - SetClipboardData(CF_UNICODETEXT, object); - CloseClipboard(); -} - -const char* _glfwPlatformGetClipboardString(void) -{ - HANDLE object; - WCHAR* buffer; - - if (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to open clipboard"); - return NULL; - } - - object = GetClipboardData(CF_UNICODETEXT); - if (!object) - { - _glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE, - "Win32: Failed to convert clipboard to string"); - CloseClipboard(); - return NULL; - } - - buffer = GlobalLock(object); - if (!buffer) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to lock global handle"); - CloseClipboard(); - return NULL; - } - - free(_glfw.win32.clipboardString); - _glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer); - - GlobalUnlock(object); - CloseClipboard(); - - return _glfw.win32.clipboardString; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_win32_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR - vkGetPhysicalDeviceWin32PresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR"); - if (!vkGetPhysicalDeviceWin32PresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWin32SurfaceCreateInfoKHR sci; - PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR; - - vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR"); - if (!vkCreateWin32SurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; - sci.hinstance = GetModuleHandle(NULL); - sci.hwnd = window->win32.handle; - - err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->win32.handle; -} - diff --git a/src/deps/glfw-3.3.2/src/window.c b/src/deps/glfw-3.3.2/src/window.c deleted file mode 100644 index 4b356b2..0000000 --- a/src/deps/glfw-3.3.2/src/window.c +++ /dev/null @@ -1,1101 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code that a window has lost or received input focus -// -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) -{ - if (window->callbacks.focus) - window->callbacks.focus((GLFWwindow*) window, focused); - - if (!focused) - { - int key, button; - - for (key = 0; key <= GLFW_KEY_LAST; key++) - { - if (window->keys[key] == GLFW_PRESS) - { - const int scancode = _glfwPlatformGetKeyScancode(key); - _glfwInputKey(window, key, scancode, GLFW_RELEASE, 0); - } - } - - for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++) - { - if (window->mouseButtons[button] == GLFW_PRESS) - _glfwInputMouseClick(window, button, GLFW_RELEASE, 0); - } - } -} - -// Notifies shared code that a window has moved -// The position is specified in content area relative screen coordinates -// -void _glfwInputWindowPos(_GLFWwindow* window, int x, int y) -{ - if (window->callbacks.pos) - window->callbacks.pos((GLFWwindow*) window, x, y); -} - -// Notifies shared code that a window has been resized -// The size is specified in screen coordinates -// -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->callbacks.size) - window->callbacks.size((GLFWwindow*) window, width, height); -} - -// Notifies shared code that a window has been iconified or restored -// -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) -{ - if (window->callbacks.iconify) - window->callbacks.iconify((GLFWwindow*) window, iconified); -} - -// Notifies shared code that a window has been maximized or restored -// -void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) -{ - if (window->callbacks.maximize) - window->callbacks.maximize((GLFWwindow*) window, maximized); -} - -// Notifies shared code that a window framebuffer has been resized -// The size is specified in pixels -// -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) -{ - if (window->callbacks.fbsize) - window->callbacks.fbsize((GLFWwindow*) window, width, height); -} - -// Notifies shared code that a window content scale has changed -// The scale is specified as the ratio between the current and default DPI -// -void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale) -{ - if (window->callbacks.scale) - window->callbacks.scale((GLFWwindow*) window, xscale, yscale); -} - -// Notifies shared code that the window contents needs updating -// -void _glfwInputWindowDamage(_GLFWwindow* window) -{ - if (window->callbacks.refresh) - window->callbacks.refresh((GLFWwindow*) window); -} - -// Notifies shared code that the user wishes to close a window -// -void _glfwInputWindowCloseRequest(_GLFWwindow* window) -{ - window->shouldClose = GLFW_TRUE; - - if (window->callbacks.close) - window->callbacks.close((GLFWwindow*) window); -} - -// Notifies shared code that a window has changed its desired monitor -// -void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) -{ - window->monitor = monitor; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, - const char* title, - GLFWmonitor* monitor, - GLFWwindow* share) -{ - _GLFWfbconfig fbconfig; - _GLFWctxconfig ctxconfig; - _GLFWwndconfig wndconfig; - _GLFWwindow* window; - - assert(title != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - - return NULL; - } - - fbconfig = _glfw.hints.framebuffer; - ctxconfig = _glfw.hints.context; - wndconfig = _glfw.hints.window; - - wndconfig.width = width; - wndconfig.height = height; - wndconfig.title = title; - ctxconfig.share = (_GLFWwindow*) share; - - if (!_glfwIsValidContextConfig(&ctxconfig)) - return NULL; - - window = calloc(1, sizeof(_GLFWwindow)); - window->next = _glfw.windowListHead; - _glfw.windowListHead = window; - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.redBits = fbconfig.redBits; - window->videoMode.greenBits = fbconfig.greenBits; - window->videoMode.blueBits = fbconfig.blueBits; - window->videoMode.refreshRate = _glfw.hints.refreshRate; - - window->monitor = (_GLFWmonitor*) monitor; - window->resizable = wndconfig.resizable; - window->decorated = wndconfig.decorated; - window->autoIconify = wndconfig.autoIconify; - window->floating = wndconfig.floating; - window->focusOnShow = wndconfig.focusOnShow; - window->cursorMode = GLFW_CURSOR_NORMAL; - - window->minwidth = GLFW_DONT_CARE; - window->minheight = GLFW_DONT_CARE; - window->maxwidth = GLFW_DONT_CARE; - window->maxheight = GLFW_DONT_CARE; - window->numer = GLFW_DONT_CARE; - window->denom = GLFW_DONT_CARE; - - // Open the actual window and create its context - if (!_glfwPlatformCreateWindow(window, &wndconfig, &ctxconfig, &fbconfig)) - { - glfwDestroyWindow((GLFWwindow*) window); - return NULL; - } - - if (ctxconfig.client != GLFW_NO_API) - { - if (!_glfwRefreshContextAttribs(window, &ctxconfig)) - { - glfwDestroyWindow((GLFWwindow*) window); - return NULL; - } - } - - if (window->monitor) - { - if (wndconfig.centerCursor) - _glfwCenterCursorInContentArea(window); - } - else - { - if (wndconfig.visible) - { - _glfwPlatformShowWindow(window); - if (wndconfig.focused) - _glfwPlatformFocusWindow(window); - } - } - - return (GLFWwindow*) window; -} - -void glfwDefaultWindowHints(void) -{ - _GLFW_REQUIRE_INIT(); - - // The default is OpenGL with minimum version 1.0 - memset(&_glfw.hints.context, 0, sizeof(_glfw.hints.context)); - _glfw.hints.context.client = GLFW_OPENGL_API; - _glfw.hints.context.source = GLFW_NATIVE_CONTEXT_API; - _glfw.hints.context.major = 1; - _glfw.hints.context.minor = 0; - - // The default is a focused, visible, resizable window with decorations - memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window)); - _glfw.hints.window.resizable = GLFW_TRUE; - _glfw.hints.window.visible = GLFW_TRUE; - _glfw.hints.window.decorated = GLFW_TRUE; - _glfw.hints.window.focused = GLFW_TRUE; - _glfw.hints.window.autoIconify = GLFW_TRUE; - _glfw.hints.window.centerCursor = GLFW_TRUE; - _glfw.hints.window.focusOnShow = GLFW_TRUE; - - // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil, - // double buffered - memset(&_glfw.hints.framebuffer, 0, sizeof(_glfw.hints.framebuffer)); - _glfw.hints.framebuffer.redBits = 8; - _glfw.hints.framebuffer.greenBits = 8; - _glfw.hints.framebuffer.blueBits = 8; - _glfw.hints.framebuffer.alphaBits = 8; - _glfw.hints.framebuffer.depthBits = 24; - _glfw.hints.framebuffer.stencilBits = 8; - _glfw.hints.framebuffer.doublebuffer = GLFW_TRUE; - - // The default is to select the highest available refresh rate - _glfw.hints.refreshRate = GLFW_DONT_CARE; - - // The default is to use full Retina resolution framebuffers - _glfw.hints.window.ns.retina = GLFW_TRUE; -} - -GLFWAPI void glfwWindowHint(int hint, int value) -{ - _GLFW_REQUIRE_INIT(); - - switch (hint) - { - case GLFW_RED_BITS: - _glfw.hints.framebuffer.redBits = value; - return; - case GLFW_GREEN_BITS: - _glfw.hints.framebuffer.greenBits = value; - return; - case GLFW_BLUE_BITS: - _glfw.hints.framebuffer.blueBits = value; - return; - case GLFW_ALPHA_BITS: - _glfw.hints.framebuffer.alphaBits = value; - return; - case GLFW_DEPTH_BITS: - _glfw.hints.framebuffer.depthBits = value; - return; - case GLFW_STENCIL_BITS: - _glfw.hints.framebuffer.stencilBits = value; - return; - case GLFW_ACCUM_RED_BITS: - _glfw.hints.framebuffer.accumRedBits = value; - return; - case GLFW_ACCUM_GREEN_BITS: - _glfw.hints.framebuffer.accumGreenBits = value; - return; - case GLFW_ACCUM_BLUE_BITS: - _glfw.hints.framebuffer.accumBlueBits = value; - return; - case GLFW_ACCUM_ALPHA_BITS: - _glfw.hints.framebuffer.accumAlphaBits = value; - return; - case GLFW_AUX_BUFFERS: - _glfw.hints.framebuffer.auxBuffers = value; - return; - case GLFW_STEREO: - _glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_DOUBLEBUFFER: - _glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_TRANSPARENT_FRAMEBUFFER: - _glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_SAMPLES: - _glfw.hints.framebuffer.samples = value; - return; - case GLFW_SRGB_CAPABLE: - _glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_RESIZABLE: - _glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_DECORATED: - _glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FOCUSED: - _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_AUTO_ICONIFY: - _glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FLOATING: - _glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_MAXIMIZED: - _glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_VISIBLE: - _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_COCOA_RETINA_FRAMEBUFFER: - _glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_COCOA_GRAPHICS_SWITCHING: - _glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_SCALE_TO_MONITOR: - _glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CENTER_CURSOR: - _glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FOCUS_ON_SHOW: - _glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CLIENT_API: - _glfw.hints.context.client = value; - return; - case GLFW_CONTEXT_CREATION_API: - _glfw.hints.context.source = value; - return; - case GLFW_CONTEXT_VERSION_MAJOR: - _glfw.hints.context.major = value; - return; - case GLFW_CONTEXT_VERSION_MINOR: - _glfw.hints.context.minor = value; - return; - case GLFW_CONTEXT_ROBUSTNESS: - _glfw.hints.context.robustness = value; - return; - case GLFW_OPENGL_FORWARD_COMPAT: - _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_OPENGL_DEBUG_CONTEXT: - _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CONTEXT_NO_ERROR: - _glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_OPENGL_PROFILE: - _glfw.hints.context.profile = value; - return; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - _glfw.hints.context.release = value; - return; - case GLFW_REFRESH_RATE: - _glfw.hints.refreshRate = value; - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint); -} - -GLFWAPI void glfwWindowHintString(int hint, const char* value) -{ - assert(value != NULL); - - _GLFW_REQUIRE_INIT(); - - switch (hint) - { - case GLFW_COCOA_FRAME_NAME: - strncpy(_glfw.hints.window.ns.frameName, value, - sizeof(_glfw.hints.window.ns.frameName) - 1); - return; - case GLFW_X11_CLASS_NAME: - strncpy(_glfw.hints.window.x11.className, value, - sizeof(_glfw.hints.window.x11.className) - 1); - return; - case GLFW_X11_INSTANCE_NAME: - strncpy(_glfw.hints.window.x11.instanceName, value, - sizeof(_glfw.hints.window.x11.instanceName) - 1); - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint); -} - -GLFWAPI void glfwDestroyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - - _GLFW_REQUIRE_INIT(); - - // Allow closing of NULL (to match the behavior of free) - if (window == NULL) - return; - - // Clear all callbacks to avoid exposing a half torn-down window object - memset(&window->callbacks, 0, sizeof(window->callbacks)); - - // The window's context must not be current on another thread when the - // window is destroyed - if (window == _glfwPlatformGetTls(&_glfw.contextSlot)) - glfwMakeContextCurrent(NULL); - - _glfwPlatformDestroyWindow(window); - - // Unlink window from global linked list - { - _GLFWwindow** prev = &_glfw.windowListHead; - - while (*prev != window) - prev = &((*prev)->next); - - *prev = window->next; - } - - free(window); -} - -GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return window->shouldClose; -} - -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->shouldClose = value; -} - -GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(title != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetWindowTitle(window, title); -} - -GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle, - int count, const GLFWimage* images) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(count >= 0); - assert(count == 0 || images != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetWindowIcon(window, count, images); -} - -GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformSetWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT(); - - window->videoMode.width = width; - window->videoMode.height = height; - - _glfwPlatformSetWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (minwidth != GLFW_DONT_CARE && minheight != GLFW_DONT_CARE) - { - if (minwidth < 0 || minheight < 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window minimum size %ix%i", - minwidth, minheight); - return; - } - } - - if (maxwidth != GLFW_DONT_CARE && maxheight != GLFW_DONT_CARE) - { - if (maxwidth < 0 || maxheight < 0 || - maxwidth < minwidth || maxheight < minheight) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window maximum size %ix%i", - maxwidth, maxheight); - return; - } - } - - window->minwidth = minwidth; - window->minheight = minheight; - window->maxwidth = maxwidth; - window->maxheight = maxheight; - - if (window->monitor || !window->resizable) - return; - - _glfwPlatformSetWindowSizeLimits(window, - minwidth, minheight, - maxwidth, maxheight); -} - -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(numer != 0); - assert(denom != 0); - - _GLFW_REQUIRE_INIT(); - - if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE) - { - if (numer <= 0 || denom <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window aspect ratio %i:%i", - numer, denom); - return; - } - } - - window->numer = numer; - window->denom = denom; - - if (window->monitor || !window->resizable) - return; - - _glfwPlatformSetWindowAspectRatio(window, numer, denom); -} - -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetFramebufferSize(window, width, height); -} - -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle, - int* left, int* top, - int* right, int* bottom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (left) - *left = 0; - if (top) - *top = 0; - if (right) - *right = 0; - if (bottom) - *bottom = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowFrameSize(window, left, top, right, bottom); -} - -GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle, - float* xscale, float* yscale) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xscale) - *xscale = 0.f; - if (yscale) - *yscale = 0.f; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowContentScale(window, xscale, yscale); -} - -GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(1.f); - return _glfwPlatformGetWindowOpacity(window); -} - -GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(opacity == opacity); - assert(opacity >= 0.f); - assert(opacity <= 1.f); - - _GLFW_REQUIRE_INIT(); - - if (opacity != opacity || opacity < 0.f || opacity > 1.f) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid window opacity %f", opacity); - return; - } - - _glfwPlatformSetWindowOpacity(window, opacity); -} - -GLFWAPI void glfwIconifyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformIconifyWindow(window); -} - -GLFWAPI void glfwRestoreWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformRestoreWindow(window); -} - -GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformMaximizeWindow(window); -} - -GLFWAPI void glfwShowWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformShowWindow(window); - - if (window->focusOnShow) - _glfwPlatformFocusWindow(window); -} - -GLFWAPI void glfwRequestWindowAttention(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformRequestWindowAttention(window); -} - -GLFWAPI void glfwHideWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformHideWindow(window); -} - -GLFWAPI void glfwFocusWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformFocusWindow(window); -} - -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (attrib) - { - case GLFW_FOCUSED: - return _glfwPlatformWindowFocused(window); - case GLFW_ICONIFIED: - return _glfwPlatformWindowIconified(window); - case GLFW_VISIBLE: - return _glfwPlatformWindowVisible(window); - case GLFW_MAXIMIZED: - return _glfwPlatformWindowMaximized(window); - case GLFW_HOVERED: - return _glfwPlatformWindowHovered(window); - case GLFW_FOCUS_ON_SHOW: - return window->focusOnShow; - case GLFW_TRANSPARENT_FRAMEBUFFER: - return _glfwPlatformFramebufferTransparent(window); - case GLFW_RESIZABLE: - return window->resizable; - case GLFW_DECORATED: - return window->decorated; - case GLFW_FLOATING: - return window->floating; - case GLFW_AUTO_ICONIFY: - return window->autoIconify; - case GLFW_CLIENT_API: - return window->context.client; - case GLFW_CONTEXT_CREATION_API: - return window->context.source; - case GLFW_CONTEXT_VERSION_MAJOR: - return window->context.major; - case GLFW_CONTEXT_VERSION_MINOR: - return window->context.minor; - case GLFW_CONTEXT_REVISION: - return window->context.revision; - case GLFW_CONTEXT_ROBUSTNESS: - return window->context.robustness; - case GLFW_OPENGL_FORWARD_COMPAT: - return window->context.forward; - case GLFW_OPENGL_DEBUG_CONTEXT: - return window->context.debug; - case GLFW_OPENGL_PROFILE: - return window->context.profile; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - return window->context.release; - case GLFW_CONTEXT_NO_ERROR: - return window->context.noerror; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); - return 0; -} - -GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - value = value ? GLFW_TRUE : GLFW_FALSE; - - if (attrib == GLFW_AUTO_ICONIFY) - window->autoIconify = value; - else if (attrib == GLFW_RESIZABLE) - { - if (window->resizable == value) - return; - - window->resizable = value; - if (!window->monitor) - _glfwPlatformSetWindowResizable(window, value); - } - else if (attrib == GLFW_DECORATED) - { - if (window->decorated == value) - return; - - window->decorated = value; - if (!window->monitor) - _glfwPlatformSetWindowDecorated(window, value); - } - else if (attrib == GLFW_FLOATING) - { - if (window->floating == value) - return; - - window->floating = value; - if (!window->monitor) - _glfwPlatformSetWindowFloating(window, value); - } - else if (attrib == GLFW_FOCUS_ON_SHOW) - window->focusOnShow = value; - else - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); -} - -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return (GLFWmonitor*) window->monitor; -} - -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh, - GLFWmonitor* mh, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - _GLFWwindow* window = (_GLFWwindow*) wh; - _GLFWmonitor* monitor = (_GLFWmonitor*) mh; - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT(); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - return; - } - - if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid refresh rate %i", - refreshRate); - return; - } - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.refreshRate = refreshRate; - - _glfwPlatformSetWindowMonitor(window, monitor, - xpos, ypos, width, height, - refreshRate); -} - -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->userPointer = pointer; -} - -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->userPointer; -} - -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle, - GLFWwindowposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.pos, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle, - GLFWwindowsizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.size, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle, - GLFWwindowclosefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.close, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle, - GLFWwindowrefreshfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.refresh, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle, - GLFWwindowfocusfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.focus, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle, - GLFWwindowiconifyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.iconify, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle, - GLFWwindowmaximizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.maximize, cbfun); - return cbfun; -} - -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle, - GLFWframebuffersizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.fbsize, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle, - GLFWwindowcontentscalefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.scale, cbfun); - return cbfun; -} - -GLFWAPI void glfwPollEvents(void) -{ - _GLFW_REQUIRE_INIT(); - _glfwPlatformPollEvents(); -} - -GLFWAPI void glfwWaitEvents(void) -{ - _GLFW_REQUIRE_INIT(); - _glfwPlatformWaitEvents(); -} - -GLFWAPI void glfwWaitEventsTimeout(double timeout) -{ - _GLFW_REQUIRE_INIT(); - assert(timeout == timeout); - assert(timeout >= 0.0); - assert(timeout <= DBL_MAX); - - if (timeout != timeout || timeout < 0.0 || timeout > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", timeout); - return; - } - - _glfwPlatformWaitEventsTimeout(timeout); -} - -GLFWAPI void glfwPostEmptyEvent(void) -{ - _GLFW_REQUIRE_INIT(); - _glfwPlatformPostEmptyEvent(); -} diff --git a/src/deps/glfw-3.3.2/src/wl_init.c b/src/deps/glfw-3.3.2/src/wl_init.c deleted file mode 100644 index 97b5367..0000000 --- a/src/deps/glfw-3.3.2/src/wl_init.c +++ /dev/null @@ -1,1324 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - - -static inline int min(int n1, int n2) -{ - return n1 < n2 ? n1 : n2; -} - -static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, - int* which) -{ - int focus; - _GLFWwindow* window = _glfw.windowListHead; - if (!which) - which = &focus; - while (window) - { - if (surface == window->wl.decorations.top.surface) - { - *which = topDecoration; - break; - } - if (surface == window->wl.decorations.left.surface) - { - *which = leftDecoration; - break; - } - if (surface == window->wl.decorations.right.surface) - { - *which = rightDecoration; - break; - } - if (surface == window->wl.decorations.bottom.surface) - { - *which = bottomDecoration; - break; - } - window = window->next; - } - return window; -} - -static void pointerHandleEnter(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface, - wl_fixed_t sx, - wl_fixed_t sy) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - int focus = 0; - _GLFWwindow* window = wl_surface_get_user_data(surface); - if (!window) - { - window = findWindowFromDecorationSurface(surface, &focus); - if (!window) - return; - } - - window->wl.decorations.focus = focus; - _glfw.wl.serial = serial; - _glfw.wl.pointerFocus = window; - - window->wl.hovered = GLFW_TRUE; - - _glfwPlatformSetCursor(window, window->wl.currentCursor); - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -static void pointerHandleLeave(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - - if (!window) - return; - - window->wl.hovered = GLFW_FALSE; - - _glfw.wl.serial = serial; - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); - _glfw.wl.cursorPreviousName = NULL; -} - -static void setCursor(_GLFWwindow* window, const char* name) -{ - struct wl_buffer* buffer; - struct wl_cursor* cursor; - struct wl_cursor_image* image; - struct wl_surface* surface = _glfw.wl.cursorSurface; - struct wl_cursor_theme* theme = _glfw.wl.cursorTheme; - int scale = 1; - - if (window->wl.scale > 1 && _glfw.wl.cursorThemeHiDPI) - { - // We only support up to scale=2 for now, since libwayland-cursor - // requires us to load a different theme for each size. - scale = 2; - theme = _glfw.wl.cursorThemeHiDPI; - } - - cursor = wl_cursor_theme_get_cursor(theme, name); - if (!cursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - // TODO: handle animated cursors too. - image = cursor->images[0]; - - if (!image) - return; - - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, - surface, - image->hotspot_x / scale, - image->hotspot_y / scale); - wl_surface_set_buffer_scale(surface, scale); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - image->width, image->height); - wl_surface_commit(surface); - _glfw.wl.cursorPreviousName = name; -} - -static void pointerHandleMotion(void* data, - struct wl_pointer* pointer, - uint32_t time, - wl_fixed_t sx, - wl_fixed_t sy) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - const char* cursorName = NULL; - double x, y; - - if (!window) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - return; - x = wl_fixed_to_double(sx); - y = wl_fixed_to_double(sy); - - switch (window->wl.decorations.focus) - { - case mainWindow: - window->wl.cursorPosX = x; - window->wl.cursorPosY = y; - _glfwInputCursorPos(window, x, y); - _glfw.wl.cursorPreviousName = NULL; - return; - case topDecoration: - if (y < _GLFW_DECORATION_WIDTH) - cursorName = "n-resize"; - else - cursorName = "left_ptr"; - break; - case leftDecoration: - if (y < _GLFW_DECORATION_WIDTH) - cursorName = "nw-resize"; - else - cursorName = "w-resize"; - break; - case rightDecoration: - if (y < _GLFW_DECORATION_WIDTH) - cursorName = "ne-resize"; - else - cursorName = "e-resize"; - break; - case bottomDecoration: - if (x < _GLFW_DECORATION_WIDTH) - cursorName = "sw-resize"; - else if (x > window->wl.width + _GLFW_DECORATION_WIDTH) - cursorName = "se-resize"; - else - cursorName = "s-resize"; - break; - default: - assert(0); - } - if (_glfw.wl.cursorPreviousName != cursorName) - setCursor(window, cursorName); -} - -static void pointerHandleButton(void* data, - struct wl_pointer* pointer, - uint32_t serial, - uint32_t time, - uint32_t button, - uint32_t state) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - int glfwButton; - - // Both xdg-shell and wl_shell use the same values. - uint32_t edges = WL_SHELL_SURFACE_RESIZE_NONE; - - if (!window) - return; - if (button == BTN_LEFT) - { - switch (window->wl.decorations.focus) - { - case mainWindow: - break; - case topDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP; - else - { - if (window->wl.xdg.toplevel) - xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial); - else - wl_shell_surface_move(window->wl.shellSurface, _glfw.wl.seat, serial); - } - break; - case leftDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP_LEFT; - else - edges = WL_SHELL_SURFACE_RESIZE_LEFT; - break; - case rightDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP_RIGHT; - else - edges = WL_SHELL_SURFACE_RESIZE_RIGHT; - break; - case bottomDecoration: - if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT; - else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT; - else - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM; - break; - default: - assert(0); - } - if (edges != WL_SHELL_SURFACE_RESIZE_NONE) - { - if (window->wl.xdg.toplevel) - xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, - serial, edges); - else - wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat, - serial, edges); - } - } - else if (button == BTN_RIGHT) - { - if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel) - { - xdg_toplevel_show_window_menu(window->wl.xdg.toplevel, - _glfw.wl.seat, serial, - window->wl.cursorPosX, - window->wl.cursorPosY); - return; - } - } - - // Don’t pass the button to the user if it was related to a decoration. - if (window->wl.decorations.focus != mainWindow) - return; - - _glfw.wl.serial = serial; - - /* Makes left, right and middle 0, 1 and 2. Overall order follows evdev - * codes. */ - glfwButton = button - BTN_LEFT; - - _glfwInputMouseClick(window, - glfwButton, - state == WL_POINTER_BUTTON_STATE_PRESSED - ? GLFW_PRESS - : GLFW_RELEASE, - _glfw.wl.xkb.modifiers); -} - -static void pointerHandleAxis(void* data, - struct wl_pointer* pointer, - uint32_t time, - uint32_t axis, - wl_fixed_t value) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - double x = 0.0, y = 0.0; - // Wayland scroll events are in pointer motion coordinate space (think two - // finger scroll). The factor 10 is commonly used to convert to "scroll - // step means 1.0. - const double scrollFactor = 1.0 / 10.0; - - if (!window) - return; - - assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL || - axis == WL_POINTER_AXIS_VERTICAL_SCROLL); - - if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) - x = wl_fixed_to_double(value) * scrollFactor; - else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) - y = wl_fixed_to_double(value) * scrollFactor; - - _glfwInputScroll(window, x, y); -} - -static const struct wl_pointer_listener pointerListener = { - pointerHandleEnter, - pointerHandleLeave, - pointerHandleMotion, - pointerHandleButton, - pointerHandleAxis, -}; - -static void keyboardHandleKeymap(void* data, - struct wl_keyboard* keyboard, - uint32_t format, - int fd, - uint32_t size) -{ - struct xkb_keymap* keymap; - struct xkb_state* state; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - struct xkb_compose_table* composeTable; - struct xkb_compose_state* composeState; -#endif - - char* mapStr; - const char* locale; - - if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) - { - close(fd); - return; - } - - mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); - if (mapStr == MAP_FAILED) { - close(fd); - return; - } - - keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context, - mapStr, - XKB_KEYMAP_FORMAT_TEXT_V1, - 0); - munmap(mapStr, size); - close(fd); - - if (!keymap) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to compile keymap"); - return; - } - - state = xkb_state_new(keymap); - if (!state) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB state"); - xkb_keymap_unref(keymap); - return; - } - - // Look up the preferred locale, falling back to "C" as default. - locale = getenv("LC_ALL"); - if (!locale) - locale = getenv("LC_CTYPE"); - if (!locale) - locale = getenv("LANG"); - if (!locale) - locale = "C"; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - composeTable = - xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale, - XKB_COMPOSE_COMPILE_NO_FLAGS); - if (composeTable) - { - composeState = - xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); - xkb_compose_table_unref(composeTable); - if (composeState) - _glfw.wl.xkb.composeState = composeState; - else - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose state"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose table"); - } -#endif - - xkb_keymap_unref(_glfw.wl.xkb.keymap); - xkb_state_unref(_glfw.wl.xkb.state); - _glfw.wl.xkb.keymap = keymap; - _glfw.wl.xkb.state = state; - - _glfw.wl.xkb.controlMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control"); - _glfw.wl.xkb.altMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); - _glfw.wl.xkb.shiftMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); - _glfw.wl.xkb.superMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4"); - _glfw.wl.xkb.capsLockMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock"); - _glfw.wl.xkb.numLockMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2"); -} - -static void keyboardHandleEnter(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface, - struct wl_array* keys) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - _GLFWwindow* window = wl_surface_get_user_data(surface); - if (!window) - { - window = findWindowFromDecorationSurface(surface, NULL); - if (!window) - return; - } - - _glfw.wl.serial = serial; - _glfw.wl.keyboardFocus = window; - _glfwInputWindowFocus(window, GLFW_TRUE); -} - -static void keyboardHandleLeave(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.keyboardFocus; - - if (!window) - return; - - _glfw.wl.serial = serial; - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -static int toGLFWKeyCode(uint32_t key) -{ - if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0])) - return _glfw.wl.keycodes[key]; - - return GLFW_KEY_UNKNOWN; -} - -#ifdef HAVE_XKBCOMMON_COMPOSE_H -static xkb_keysym_t composeSymbol(xkb_keysym_t sym) -{ - if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState) - return sym; - if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym) - != XKB_COMPOSE_FEED_ACCEPTED) - return sym; - switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState)) - { - case XKB_COMPOSE_COMPOSED: - return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState); - case XKB_COMPOSE_COMPOSING: - case XKB_COMPOSE_CANCELLED: - return XKB_KEY_NoSymbol; - case XKB_COMPOSE_NOTHING: - default: - return sym; - } -} -#endif - -static GLFWbool inputChar(_GLFWwindow* window, uint32_t key) -{ - uint32_t code, numSyms; - long cp; - const xkb_keysym_t *syms; - xkb_keysym_t sym; - - code = key + 8; - numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms); - - if (numSyms == 1) - { -#ifdef HAVE_XKBCOMMON_COMPOSE_H - sym = composeSymbol(syms[0]); -#else - sym = syms[0]; -#endif - cp = _glfwKeySym2Unicode(sym); - if (cp != -1) - { - const int mods = _glfw.wl.xkb.modifiers; - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - _glfwInputChar(window, cp, mods, plain); - } - } - - return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]); -} - -static void keyboardHandleKey(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t time, - uint32_t key, - uint32_t state) -{ - int keyCode; - int action; - _GLFWwindow* window = _glfw.wl.keyboardFocus; - GLFWbool shouldRepeat; - struct itimerspec timer = {}; - - if (!window) - return; - - keyCode = toGLFWKeyCode(key); - action = state == WL_KEYBOARD_KEY_STATE_PRESSED - ? GLFW_PRESS : GLFW_RELEASE; - - _glfw.wl.serial = serial; - _glfwInputKey(window, keyCode, key, action, - _glfw.wl.xkb.modifiers); - - if (action == GLFW_PRESS) - { - shouldRepeat = inputChar(window, key); - - if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0) - { - _glfw.wl.keyboardLastKey = keyCode; - _glfw.wl.keyboardLastScancode = key; - if (_glfw.wl.keyboardRepeatRate > 1) - timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyboardRepeatRate; - else - timer.it_interval.tv_sec = 1; - timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000; - timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000; - } - } - timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL); -} - -static void keyboardHandleModifiers(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t modsDepressed, - uint32_t modsLatched, - uint32_t modsLocked, - uint32_t group) -{ - xkb_mod_mask_t mask; - unsigned int modifiers = 0; - - _glfw.wl.serial = serial; - - if (!_glfw.wl.xkb.keymap) - return; - - xkb_state_update_mask(_glfw.wl.xkb.state, - modsDepressed, - modsLatched, - modsLocked, - 0, - 0, - group); - - mask = xkb_state_serialize_mods(_glfw.wl.xkb.state, - XKB_STATE_MODS_DEPRESSED | - XKB_STATE_LAYOUT_DEPRESSED | - XKB_STATE_MODS_LATCHED | - XKB_STATE_LAYOUT_LATCHED); - if (mask & _glfw.wl.xkb.controlMask) - modifiers |= GLFW_MOD_CONTROL; - if (mask & _glfw.wl.xkb.altMask) - modifiers |= GLFW_MOD_ALT; - if (mask & _glfw.wl.xkb.shiftMask) - modifiers |= GLFW_MOD_SHIFT; - if (mask & _glfw.wl.xkb.superMask) - modifiers |= GLFW_MOD_SUPER; - if (mask & _glfw.wl.xkb.capsLockMask) - modifiers |= GLFW_MOD_CAPS_LOCK; - if (mask & _glfw.wl.xkb.numLockMask) - modifiers |= GLFW_MOD_NUM_LOCK; - _glfw.wl.xkb.modifiers = modifiers; -} - -#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION -static void keyboardHandleRepeatInfo(void* data, - struct wl_keyboard* keyboard, - int32_t rate, - int32_t delay) -{ - if (keyboard != _glfw.wl.keyboard) - return; - - _glfw.wl.keyboardRepeatRate = rate; - _glfw.wl.keyboardRepeatDelay = delay; -} -#endif - -static const struct wl_keyboard_listener keyboardListener = { - keyboardHandleKeymap, - keyboardHandleEnter, - keyboardHandleLeave, - keyboardHandleKey, - keyboardHandleModifiers, -#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION - keyboardHandleRepeatInfo, -#endif -}; - -static void seatHandleCapabilities(void* data, - struct wl_seat* seat, - enum wl_seat_capability caps) -{ - if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer) - { - _glfw.wl.pointer = wl_seat_get_pointer(seat); - wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer) - { - wl_pointer_destroy(_glfw.wl.pointer); - _glfw.wl.pointer = NULL; - } - - if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard) - { - _glfw.wl.keyboard = wl_seat_get_keyboard(seat); - wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard) - { - wl_keyboard_destroy(_glfw.wl.keyboard); - _glfw.wl.keyboard = NULL; - } -} - -static void seatHandleName(void* data, - struct wl_seat* seat, - const char* name) -{ -} - -static const struct wl_seat_listener seatListener = { - seatHandleCapabilities, - seatHandleName, -}; - -static void dataOfferHandleOffer(void* data, - struct wl_data_offer* dataOffer, - const char* mimeType) -{ -} - -static const struct wl_data_offer_listener dataOfferListener = { - dataOfferHandleOffer, -}; - -static void dataDeviceHandleDataOffer(void* data, - struct wl_data_device* dataDevice, - struct wl_data_offer* id) -{ - if (_glfw.wl.dataOffer) - wl_data_offer_destroy(_glfw.wl.dataOffer); - - _glfw.wl.dataOffer = id; - wl_data_offer_add_listener(_glfw.wl.dataOffer, &dataOfferListener, NULL); -} - -static void dataDeviceHandleEnter(void* data, - struct wl_data_device* dataDevice, - uint32_t serial, - struct wl_surface *surface, - wl_fixed_t x, - wl_fixed_t y, - struct wl_data_offer *id) -{ -} - -static void dataDeviceHandleLeave(void* data, - struct wl_data_device* dataDevice) -{ -} - -static void dataDeviceHandleMotion(void* data, - struct wl_data_device* dataDevice, - uint32_t time, - wl_fixed_t x, - wl_fixed_t y) -{ -} - -static void dataDeviceHandleDrop(void* data, - struct wl_data_device* dataDevice) -{ -} - -static void dataDeviceHandleSelection(void* data, - struct wl_data_device* dataDevice, - struct wl_data_offer* id) -{ -} - -static const struct wl_data_device_listener dataDeviceListener = { - dataDeviceHandleDataOffer, - dataDeviceHandleEnter, - dataDeviceHandleLeave, - dataDeviceHandleMotion, - dataDeviceHandleDrop, - dataDeviceHandleSelection, -}; - -static void wmBaseHandlePing(void* data, - struct xdg_wm_base* wmBase, - uint32_t serial) -{ - xdg_wm_base_pong(wmBase, serial); -} - -static const struct xdg_wm_base_listener wmBaseListener = { - wmBaseHandlePing -}; - -static void registryHandleGlobal(void* data, - struct wl_registry* registry, - uint32_t name, - const char* interface, - uint32_t version) -{ - if (strcmp(interface, "wl_compositor") == 0) - { - _glfw.wl.compositorVersion = min(3, version); - _glfw.wl.compositor = - wl_registry_bind(registry, name, &wl_compositor_interface, - _glfw.wl.compositorVersion); - } - else if (strcmp(interface, "wl_subcompositor") == 0) - { - _glfw.wl.subcompositor = - wl_registry_bind(registry, name, &wl_subcompositor_interface, 1); - } - else if (strcmp(interface, "wl_shm") == 0) - { - _glfw.wl.shm = - wl_registry_bind(registry, name, &wl_shm_interface, 1); - } - else if (strcmp(interface, "wl_shell") == 0) - { - _glfw.wl.shell = - wl_registry_bind(registry, name, &wl_shell_interface, 1); - } - else if (strcmp(interface, "wl_output") == 0) - { - _glfwAddOutputWayland(name, version); - } - else if (strcmp(interface, "wl_seat") == 0) - { - if (!_glfw.wl.seat) - { - _glfw.wl.seatVersion = min(4, version); - _glfw.wl.seat = - wl_registry_bind(registry, name, &wl_seat_interface, - _glfw.wl.seatVersion); - wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL); - } - } - else if (strcmp(interface, "wl_data_device_manager") == 0) - { - if (!_glfw.wl.dataDeviceManager) - { - _glfw.wl.dataDeviceManager = - wl_registry_bind(registry, name, - &wl_data_device_manager_interface, 1); - } - } - else if (strcmp(interface, "xdg_wm_base") == 0) - { - _glfw.wl.wmBase = - wl_registry_bind(registry, name, &xdg_wm_base_interface, 1); - xdg_wm_base_add_listener(_glfw.wl.wmBase, &wmBaseListener, NULL); - } - else if (strcmp(interface, "zxdg_decoration_manager_v1") == 0) - { - _glfw.wl.decorationManager = - wl_registry_bind(registry, name, - &zxdg_decoration_manager_v1_interface, - 1); - } - else if (strcmp(interface, "wp_viewporter") == 0) - { - _glfw.wl.viewporter = - wl_registry_bind(registry, name, &wp_viewporter_interface, 1); - } - else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) - { - _glfw.wl.relativePointerManager = - wl_registry_bind(registry, name, - &zwp_relative_pointer_manager_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) - { - _glfw.wl.pointerConstraints = - wl_registry_bind(registry, name, - &zwp_pointer_constraints_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0) - { - _glfw.wl.idleInhibitManager = - wl_registry_bind(registry, name, - &zwp_idle_inhibit_manager_v1_interface, - 1); - } -} - -static void registryHandleGlobalRemove(void *data, - struct wl_registry *registry, - uint32_t name) -{ - int i; - _GLFWmonitor* monitor; - - for (i = 0; i < _glfw.monitorCount; ++i) - { - monitor = _glfw.monitors[i]; - if (monitor->wl.name == name) - { - _glfwInputMonitor(monitor, GLFW_DISCONNECTED, 0); - return; - } - } -} - - -static const struct wl_registry_listener registryListener = { - registryHandleGlobal, - registryHandleGlobalRemove -}; - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes)); - memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes)); - - _glfw.wl.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; - _glfw.wl.keycodes[KEY_1] = GLFW_KEY_1; - _glfw.wl.keycodes[KEY_2] = GLFW_KEY_2; - _glfw.wl.keycodes[KEY_3] = GLFW_KEY_3; - _glfw.wl.keycodes[KEY_4] = GLFW_KEY_4; - _glfw.wl.keycodes[KEY_5] = GLFW_KEY_5; - _glfw.wl.keycodes[KEY_6] = GLFW_KEY_6; - _glfw.wl.keycodes[KEY_7] = GLFW_KEY_7; - _glfw.wl.keycodes[KEY_8] = GLFW_KEY_8; - _glfw.wl.keycodes[KEY_9] = GLFW_KEY_9; - _glfw.wl.keycodes[KEY_0] = GLFW_KEY_0; - _glfw.wl.keycodes[KEY_SPACE] = GLFW_KEY_SPACE; - _glfw.wl.keycodes[KEY_MINUS] = GLFW_KEY_MINUS; - _glfw.wl.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL; - _glfw.wl.keycodes[KEY_Q] = GLFW_KEY_Q; - _glfw.wl.keycodes[KEY_W] = GLFW_KEY_W; - _glfw.wl.keycodes[KEY_E] = GLFW_KEY_E; - _glfw.wl.keycodes[KEY_R] = GLFW_KEY_R; - _glfw.wl.keycodes[KEY_T] = GLFW_KEY_T; - _glfw.wl.keycodes[KEY_Y] = GLFW_KEY_Y; - _glfw.wl.keycodes[KEY_U] = GLFW_KEY_U; - _glfw.wl.keycodes[KEY_I] = GLFW_KEY_I; - _glfw.wl.keycodes[KEY_O] = GLFW_KEY_O; - _glfw.wl.keycodes[KEY_P] = GLFW_KEY_P; - _glfw.wl.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; - _glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; - _glfw.wl.keycodes[KEY_A] = GLFW_KEY_A; - _glfw.wl.keycodes[KEY_S] = GLFW_KEY_S; - _glfw.wl.keycodes[KEY_D] = GLFW_KEY_D; - _glfw.wl.keycodes[KEY_F] = GLFW_KEY_F; - _glfw.wl.keycodes[KEY_G] = GLFW_KEY_G; - _glfw.wl.keycodes[KEY_H] = GLFW_KEY_H; - _glfw.wl.keycodes[KEY_J] = GLFW_KEY_J; - _glfw.wl.keycodes[KEY_K] = GLFW_KEY_K; - _glfw.wl.keycodes[KEY_L] = GLFW_KEY_L; - _glfw.wl.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.wl.keycodes[KEY_Z] = GLFW_KEY_Z; - _glfw.wl.keycodes[KEY_X] = GLFW_KEY_X; - _glfw.wl.keycodes[KEY_C] = GLFW_KEY_C; - _glfw.wl.keycodes[KEY_V] = GLFW_KEY_V; - _glfw.wl.keycodes[KEY_B] = GLFW_KEY_B; - _glfw.wl.keycodes[KEY_N] = GLFW_KEY_N; - _glfw.wl.keycodes[KEY_M] = GLFW_KEY_M; - _glfw.wl.keycodes[KEY_COMMA] = GLFW_KEY_COMMA; - _glfw.wl.keycodes[KEY_DOT] = GLFW_KEY_PERIOD; - _glfw.wl.keycodes[KEY_SLASH] = GLFW_KEY_SLASH; - _glfw.wl.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.wl.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE; - _glfw.wl.keycodes[KEY_TAB] = GLFW_KEY_TAB; - _glfw.wl.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.wl.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; - _glfw.wl.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.wl.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; - _glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; - _glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; - _glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; - _glfw.wl.keycodes[KEY_MENU] = GLFW_KEY_MENU; - _glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; - _glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; - _glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.wl.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE; - _glfw.wl.keycodes[KEY_DELETE] = GLFW_KEY_DELETE; - _glfw.wl.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.wl.keycodes[KEY_ENTER] = GLFW_KEY_ENTER; - _glfw.wl.keycodes[KEY_HOME] = GLFW_KEY_HOME; - _glfw.wl.keycodes[KEY_END] = GLFW_KEY_END; - _glfw.wl.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; - _glfw.wl.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.wl.keycodes[KEY_INSERT] = GLFW_KEY_INSERT; - _glfw.wl.keycodes[KEY_LEFT] = GLFW_KEY_LEFT; - _glfw.wl.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT; - _glfw.wl.keycodes[KEY_DOWN] = GLFW_KEY_DOWN; - _glfw.wl.keycodes[KEY_UP] = GLFW_KEY_UP; - _glfw.wl.keycodes[KEY_F1] = GLFW_KEY_F1; - _glfw.wl.keycodes[KEY_F2] = GLFW_KEY_F2; - _glfw.wl.keycodes[KEY_F3] = GLFW_KEY_F3; - _glfw.wl.keycodes[KEY_F4] = GLFW_KEY_F4; - _glfw.wl.keycodes[KEY_F5] = GLFW_KEY_F5; - _glfw.wl.keycodes[KEY_F6] = GLFW_KEY_F6; - _glfw.wl.keycodes[KEY_F7] = GLFW_KEY_F7; - _glfw.wl.keycodes[KEY_F8] = GLFW_KEY_F8; - _glfw.wl.keycodes[KEY_F9] = GLFW_KEY_F9; - _glfw.wl.keycodes[KEY_F10] = GLFW_KEY_F10; - _glfw.wl.keycodes[KEY_F11] = GLFW_KEY_F11; - _glfw.wl.keycodes[KEY_F12] = GLFW_KEY_F12; - _glfw.wl.keycodes[KEY_F13] = GLFW_KEY_F13; - _glfw.wl.keycodes[KEY_F14] = GLFW_KEY_F14; - _glfw.wl.keycodes[KEY_F15] = GLFW_KEY_F15; - _glfw.wl.keycodes[KEY_F16] = GLFW_KEY_F16; - _glfw.wl.keycodes[KEY_F17] = GLFW_KEY_F17; - _glfw.wl.keycodes[KEY_F18] = GLFW_KEY_F18; - _glfw.wl.keycodes[KEY_F19] = GLFW_KEY_F19; - _glfw.wl.keycodes[KEY_F20] = GLFW_KEY_F20; - _glfw.wl.keycodes[KEY_F21] = GLFW_KEY_F21; - _glfw.wl.keycodes[KEY_F22] = GLFW_KEY_F22; - _glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23; - _glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24; - _glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; - _glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; - _glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; - _glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD; - _glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0; - _glfw.wl.keycodes[KEY_KP1] = GLFW_KEY_KP_1; - _glfw.wl.keycodes[KEY_KP2] = GLFW_KEY_KP_2; - _glfw.wl.keycodes[KEY_KP3] = GLFW_KEY_KP_3; - _glfw.wl.keycodes[KEY_KP4] = GLFW_KEY_KP_4; - _glfw.wl.keycodes[KEY_KP5] = GLFW_KEY_KP_5; - _glfw.wl.keycodes[KEY_KP6] = GLFW_KEY_KP_6; - _glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7; - _glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8; - _glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9; - _glfw.wl.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; - _glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER; - - for (scancode = 0; scancode < 256; scancode++) - { - if (_glfw.wl.keycodes[scancode] > 0) - _glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - const char *cursorTheme; - const char *cursorSizeStr; - char *cursorSizeEnd; - long cursorSizeLong; - int cursorSize; - - _glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0"); - if (!_glfw.wl.cursor.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libwayland-cursor"); - return GLFW_FALSE; - } - - _glfw.wl.cursor.theme_load = (PFN_wl_cursor_theme_load) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_load"); - _glfw.wl.cursor.theme_destroy = (PFN_wl_cursor_theme_destroy) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_destroy"); - _glfw.wl.cursor.theme_get_cursor = (PFN_wl_cursor_theme_get_cursor) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_get_cursor"); - _glfw.wl.cursor.image_get_buffer = (PFN_wl_cursor_image_get_buffer) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_image_get_buffer"); - - _glfw.wl.egl.handle = _glfw_dlopen("libwayland-egl.so.1"); - if (!_glfw.wl.egl.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libwayland-egl"); - return GLFW_FALSE; - } - - _glfw.wl.egl.window_create = (PFN_wl_egl_window_create) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_create"); - _glfw.wl.egl.window_destroy = (PFN_wl_egl_window_destroy) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_destroy"); - _glfw.wl.egl.window_resize = (PFN_wl_egl_window_resize) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_resize"); - - _glfw.wl.xkb.handle = _glfw_dlopen("libxkbcommon.so.0"); - if (!_glfw.wl.xkb.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libxkbcommon"); - return GLFW_FALSE; - } - - _glfw.wl.xkb.context_new = (PFN_xkb_context_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_new"); - _glfw.wl.xkb.context_unref = (PFN_xkb_context_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_unref"); - _glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string"); - _glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref"); - _glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index"); - _glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats"); - _glfw.wl.xkb.state_new = (PFN_xkb_state_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_new"); - _glfw.wl.xkb.state_unref = (PFN_xkb_state_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_unref"); - _glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms"); - _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask"); - _glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods"); - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale"); - _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref"); - _glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new"); - _glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref"); - _glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed"); - _glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status"); - _glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym"); -#endif - - _glfw.wl.display = wl_display_connect(NULL); - if (!_glfw.wl.display) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to connect to display"); - return GLFW_FALSE; - } - - _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display); - wl_registry_add_listener(_glfw.wl.registry, ®istryListener, NULL); - - createKeyTables(); - - _glfw.wl.xkb.context = xkb_context_new(0); - if (!_glfw.wl.xkb.context) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to initialize xkb context"); - return GLFW_FALSE; - } - - // Sync so we got all registry objects - wl_display_roundtrip(_glfw.wl.display); - - // Sync so we got all initial output events - wl_display_roundtrip(_glfw.wl.display); - -#ifdef __linux__ - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; -#endif - - _glfwInitTimerPOSIX(); - - _glfw.wl.timerfd = -1; - if (_glfw.wl.seatVersion >= 4) - _glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC); - - if (_glfw.wl.pointer && _glfw.wl.shm) - { - cursorTheme = getenv("XCURSOR_THEME"); - cursorSizeStr = getenv("XCURSOR_SIZE"); - cursorSize = 32; - if (cursorSizeStr) - { - errno = 0; - cursorSizeLong = strtol(cursorSizeStr, &cursorSizeEnd, 10); - if (!*cursorSizeEnd && !errno && cursorSizeLong > 0 && cursorSizeLong <= INT_MAX) - cursorSize = (int)cursorSizeLong; - } - _glfw.wl.cursorTheme = - wl_cursor_theme_load(cursorTheme, cursorSize, _glfw.wl.shm); - if (!_glfw.wl.cursorTheme) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unable to load default cursor theme"); - return GLFW_FALSE; - } - // If this happens to be NULL, we just fallback to the scale=1 version. - _glfw.wl.cursorThemeHiDPI = - wl_cursor_theme_load(cursorTheme, 2 * cursorSize, _glfw.wl.shm); - _glfw.wl.cursorSurface = - wl_compositor_create_surface(_glfw.wl.compositor); - _glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC); - } - - if (_glfw.wl.seat && _glfw.wl.dataDeviceManager) - { - _glfw.wl.dataDevice = - wl_data_device_manager_get_data_device(_glfw.wl.dataDeviceManager, - _glfw.wl.seat); - wl_data_device_add_listener(_glfw.wl.dataDevice, &dataDeviceListener, NULL); - _glfw.wl.clipboardString = malloc(4096); - if (!_glfw.wl.clipboardString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unable to allocate clipboard memory"); - return GLFW_FALSE; - } - _glfw.wl.clipboardSize = 4096; - } - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ -#ifdef __linux__ - _glfwTerminateJoysticksLinux(); -#endif - _glfwTerminateEGL(); - if (_glfw.wl.egl.handle) - { - _glfw_dlclose(_glfw.wl.egl.handle); - _glfw.wl.egl.handle = NULL; - } - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - if (_glfw.wl.xkb.composeState) - xkb_compose_state_unref(_glfw.wl.xkb.composeState); -#endif - if (_glfw.wl.xkb.keymap) - xkb_keymap_unref(_glfw.wl.xkb.keymap); - if (_glfw.wl.xkb.state) - xkb_state_unref(_glfw.wl.xkb.state); - if (_glfw.wl.xkb.context) - xkb_context_unref(_glfw.wl.xkb.context); - if (_glfw.wl.xkb.handle) - { - _glfw_dlclose(_glfw.wl.xkb.handle); - _glfw.wl.xkb.handle = NULL; - } - - if (_glfw.wl.cursorTheme) - wl_cursor_theme_destroy(_glfw.wl.cursorTheme); - if (_glfw.wl.cursorThemeHiDPI) - wl_cursor_theme_destroy(_glfw.wl.cursorThemeHiDPI); - if (_glfw.wl.cursor.handle) - { - _glfw_dlclose(_glfw.wl.cursor.handle); - _glfw.wl.cursor.handle = NULL; - } - - if (_glfw.wl.cursorSurface) - wl_surface_destroy(_glfw.wl.cursorSurface); - if (_glfw.wl.subcompositor) - wl_subcompositor_destroy(_glfw.wl.subcompositor); - if (_glfw.wl.compositor) - wl_compositor_destroy(_glfw.wl.compositor); - if (_glfw.wl.shm) - wl_shm_destroy(_glfw.wl.shm); - if (_glfw.wl.shell) - wl_shell_destroy(_glfw.wl.shell); - if (_glfw.wl.viewporter) - wp_viewporter_destroy(_glfw.wl.viewporter); - if (_glfw.wl.decorationManager) - zxdg_decoration_manager_v1_destroy(_glfw.wl.decorationManager); - if (_glfw.wl.wmBase) - xdg_wm_base_destroy(_glfw.wl.wmBase); - if (_glfw.wl.dataSource) - wl_data_source_destroy(_glfw.wl.dataSource); - if (_glfw.wl.dataDevice) - wl_data_device_destroy(_glfw.wl.dataDevice); - if (_glfw.wl.dataOffer) - wl_data_offer_destroy(_glfw.wl.dataOffer); - if (_glfw.wl.dataDeviceManager) - wl_data_device_manager_destroy(_glfw.wl.dataDeviceManager); - if (_glfw.wl.pointer) - wl_pointer_destroy(_glfw.wl.pointer); - if (_glfw.wl.keyboard) - wl_keyboard_destroy(_glfw.wl.keyboard); - if (_glfw.wl.seat) - wl_seat_destroy(_glfw.wl.seat); - if (_glfw.wl.relativePointerManager) - zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager); - if (_glfw.wl.pointerConstraints) - zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints); - if (_glfw.wl.idleInhibitManager) - zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager); - if (_glfw.wl.registry) - wl_registry_destroy(_glfw.wl.registry); - if (_glfw.wl.display) - { - wl_display_flush(_glfw.wl.display); - wl_display_disconnect(_glfw.wl.display); - } - - if (_glfw.wl.timerfd >= 0) - close(_glfw.wl.timerfd); - if (_glfw.wl.cursorTimerfd >= 0) - close(_glfw.wl.cursorTimerfd); - - if (_glfw.wl.clipboardString) - free(_glfw.wl.clipboardString); - if (_glfw.wl.clipboardSendString) - free(_glfw.wl.clipboardSendString); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Wayland EGL OSMesa" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif - " evdev" -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} diff --git a/src/deps/glfw-3.3.2/src/wl_monitor.c b/src/deps/glfw-3.3.2/src/wl_monitor.c deleted file mode 100644 index 48b25b9..0000000 --- a/src/deps/glfw-3.3.2/src/wl_monitor.c +++ /dev/null @@ -1,225 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -static void outputHandleGeometry(void* data, - struct wl_output* output, - int32_t x, - int32_t y, - int32_t physicalWidth, - int32_t physicalHeight, - int32_t subpixel, - const char* make, - const char* model, - int32_t transform) -{ - struct _GLFWmonitor *monitor = data; - char name[1024]; - - monitor->wl.x = x; - monitor->wl.y = y; - monitor->widthMM = physicalWidth; - monitor->heightMM = physicalHeight; - - snprintf(name, sizeof(name), "%s %s", make, model); - monitor->name = _glfw_strdup(name); -} - -static void outputHandleMode(void* data, - struct wl_output* output, - uint32_t flags, - int32_t width, - int32_t height, - int32_t refresh) -{ - struct _GLFWmonitor *monitor = data; - GLFWvidmode mode; - - mode.width = width; - mode.height = height; - mode.redBits = 8; - mode.greenBits = 8; - mode.blueBits = 8; - mode.refreshRate = (int) round(refresh / 1000.0); - - monitor->modeCount++; - monitor->modes = - realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode)); - monitor->modes[monitor->modeCount - 1] = mode; - - if (flags & WL_OUTPUT_MODE_CURRENT) - monitor->wl.currentMode = monitor->modeCount - 1; -} - -static void outputHandleDone(void* data, struct wl_output* output) -{ - struct _GLFWmonitor *monitor = data; - - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); -} - -static void outputHandleScale(void* data, - struct wl_output* output, - int32_t factor) -{ - struct _GLFWmonitor *monitor = data; - - monitor->wl.scale = factor; -} - -static const struct wl_output_listener outputListener = { - outputHandleGeometry, - outputHandleMode, - outputHandleDone, - outputHandleScale, -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwAddOutputWayland(uint32_t name, uint32_t version) -{ - _GLFWmonitor *monitor; - struct wl_output *output; - - if (version < 2) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unsupported output interface version"); - return; - } - - // The actual name of this output will be set in the geometry handler. - monitor = _glfwAllocMonitor(NULL, 0, 0); - - output = wl_registry_bind(_glfw.wl.registry, - name, - &wl_output_interface, - 2); - if (!output) - { - _glfwFreeMonitor(monitor); - return; - } - - monitor->wl.scale = 1; - monitor->wl.output = output; - monitor->wl.name = name; - - wl_output_add_listener(output, &outputListener, monitor); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ - if (monitor->wl.output) - wl_output_destroy(monitor->wl.output); -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (xpos) - *xpos = monitor->wl.x; - if (ypos) - *ypos = monitor->wl.y; -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = (float) monitor->wl.scale; - if (yscale) - *yscale = (float) monitor->wl.scale; -} - -void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - if (xpos) - *xpos = monitor->wl.x; - if (ypos) - *ypos = monitor->wl.y; - if (width) - *width = monitor->modes[monitor->wl.currentMode].width; - if (height) - *height = monitor->modes[monitor->wl.currentMode].height; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) -{ - *found = monitor->modeCount; - return monitor->modes; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - *mode = monitor->modes[monitor->wl.currentMode]; -} - -GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Gamma ramp access is not available"); - return GLFW_FALSE; -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, - const GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Gamma ramp access is not available"); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->wl.output; -} - diff --git a/src/deps/glfw-3.3.2/src/wl_platform.h b/src/deps/glfw-3.3.2/src/wl_platform.h deleted file mode 100644 index 41a7fdf..0000000 --- a/src/deps/glfw-3.3.2/src/wl_platform.h +++ /dev/null @@ -1,359 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#ifdef HAVE_XKBCOMMON_COMPOSE_H -#include -#endif -#include - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWaylandSurfaceKHR)(VkInstance,const VkWaylandSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice,uint32_t,struct wl_display*); - -#include "posix_thread.h" -#include "posix_time.h" -#ifdef __linux__ -#include "linux_joystick.h" -#else -#include "null_joystick.h" -#endif -#include "xkb_unicode.h" -#include "egl_context.h" -#include "osmesa_context.h" - -#include "wayland-xdg-shell-client-protocol.h" -#include "wayland-xdg-decoration-client-protocol.h" -#include "wayland-viewporter-client-protocol.h" -#include "wayland-relative-pointer-unstable-v1-client-protocol.h" -#include "wayland-pointer-constraints-unstable-v1-client-protocol.h" -#include "wayland-idle-inhibit-unstable-v1-client-protocol.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl - -#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; } -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; } - -struct wl_cursor_image { - uint32_t width; - uint32_t height; - uint32_t hotspot_x; - uint32_t hotspot_y; - uint32_t delay; -}; -struct wl_cursor { - unsigned int image_count; - struct wl_cursor_image** images; - char* name; -}; -typedef struct wl_cursor_theme* (* PFN_wl_cursor_theme_load)(const char*, int, struct wl_shm*); -typedef void (* PFN_wl_cursor_theme_destroy)(struct wl_cursor_theme*); -typedef struct wl_cursor* (* PFN_wl_cursor_theme_get_cursor)(struct wl_cursor_theme*, const char*); -typedef struct wl_buffer* (* PFN_wl_cursor_image_get_buffer)(struct wl_cursor_image*); -#define wl_cursor_theme_load _glfw.wl.cursor.theme_load -#define wl_cursor_theme_destroy _glfw.wl.cursor.theme_destroy -#define wl_cursor_theme_get_cursor _glfw.wl.cursor.theme_get_cursor -#define wl_cursor_image_get_buffer _glfw.wl.cursor.image_get_buffer - -typedef struct wl_egl_window* (* PFN_wl_egl_window_create)(struct wl_surface*, int, int); -typedef void (* PFN_wl_egl_window_destroy)(struct wl_egl_window*); -typedef void (* PFN_wl_egl_window_resize)(struct wl_egl_window*, int, int, int, int); -#define wl_egl_window_create _glfw.wl.egl.window_create -#define wl_egl_window_destroy _glfw.wl.egl.window_destroy -#define wl_egl_window_resize _glfw.wl.egl.window_resize - -typedef struct xkb_context* (* PFN_xkb_context_new)(enum xkb_context_flags); -typedef void (* PFN_xkb_context_unref)(struct xkb_context*); -typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context*, const char*, enum xkb_keymap_format, enum xkb_keymap_compile_flags); -typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*); -typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*); -typedef int (* PFN_xkb_keymap_key_repeats)(struct xkb_keymap*, xkb_keycode_t); -typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*); -typedef void (* PFN_xkb_state_unref)(struct xkb_state*); -typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**); -typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t); -typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component); -#define xkb_context_new _glfw.wl.xkb.context_new -#define xkb_context_unref _glfw.wl.xkb.context_unref -#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string -#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref -#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index -#define xkb_keymap_key_repeats _glfw.wl.xkb.keymap_key_repeats -#define xkb_state_new _glfw.wl.xkb.state_new -#define xkb_state_unref _glfw.wl.xkb.state_unref -#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms -#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask -#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods - -#ifdef HAVE_XKBCOMMON_COMPOSE_H -typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags); -typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*); -typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags); -typedef void (* PFN_xkb_compose_state_unref)(struct xkb_compose_state*); -typedef enum xkb_compose_feed_result (* PFN_xkb_compose_state_feed)(struct xkb_compose_state*, xkb_keysym_t); -typedef enum xkb_compose_status (* PFN_xkb_compose_state_get_status)(struct xkb_compose_state*); -typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_state*); -#define xkb_compose_table_new_from_locale _glfw.wl.xkb.compose_table_new_from_locale -#define xkb_compose_table_unref _glfw.wl.xkb.compose_table_unref -#define xkb_compose_state_new _glfw.wl.xkb.compose_state_new -#define xkb_compose_state_unref _glfw.wl.xkb.compose_state_unref -#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed -#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status -#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym -#endif - -#define _GLFW_DECORATION_WIDTH 4 -#define _GLFW_DECORATION_TOP 24 -#define _GLFW_DECORATION_VERTICAL (_GLFW_DECORATION_TOP + _GLFW_DECORATION_WIDTH) -#define _GLFW_DECORATION_HORIZONTAL (2 * _GLFW_DECORATION_WIDTH) - -typedef enum _GLFWdecorationSideWayland -{ - mainWindow, - topDecoration, - leftDecoration, - rightDecoration, - bottomDecoration, - -} _GLFWdecorationSideWayland; - -typedef struct _GLFWdecorationWayland -{ - struct wl_surface* surface; - struct wl_subsurface* subsurface; - struct wp_viewport* viewport; - -} _GLFWdecorationWayland; - -// Wayland-specific per-window data -// -typedef struct _GLFWwindowWayland -{ - int width, height; - GLFWbool visible; - GLFWbool maximized; - GLFWbool hovered; - GLFWbool transparent; - struct wl_surface* surface; - struct wl_egl_window* native; - struct wl_shell_surface* shellSurface; - struct wl_callback* callback; - - struct { - struct xdg_surface* surface; - struct xdg_toplevel* toplevel; - struct zxdg_toplevel_decoration_v1* decoration; - } xdg; - - _GLFWcursor* currentCursor; - double cursorPosX, cursorPosY; - - char* title; - - // We need to track the monitors the window spans on to calculate the - // optimal scaling factor. - int scale; - _GLFWmonitor** monitors; - int monitorsCount; - int monitorsSize; - - struct { - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - } pointerLock; - - struct zwp_idle_inhibitor_v1* idleInhibitor; - - GLFWbool wasFullscreen; - - struct { - GLFWbool serverSide; - struct wl_buffer* buffer; - _GLFWdecorationWayland top, left, right, bottom; - int focus; - } decorations; - -} _GLFWwindowWayland; - -// Wayland-specific global data -// -typedef struct _GLFWlibraryWayland -{ - struct wl_display* display; - struct wl_registry* registry; - struct wl_compositor* compositor; - struct wl_subcompositor* subcompositor; - struct wl_shell* shell; - struct wl_shm* shm; - struct wl_seat* seat; - struct wl_pointer* pointer; - struct wl_keyboard* keyboard; - struct wl_data_device_manager* dataDeviceManager; - struct wl_data_device* dataDevice; - struct wl_data_offer* dataOffer; - struct wl_data_source* dataSource; - struct xdg_wm_base* wmBase; - struct zxdg_decoration_manager_v1* decorationManager; - struct wp_viewporter* viewporter; - struct zwp_relative_pointer_manager_v1* relativePointerManager; - struct zwp_pointer_constraints_v1* pointerConstraints; - struct zwp_idle_inhibit_manager_v1* idleInhibitManager; - - int compositorVersion; - int seatVersion; - - struct wl_cursor_theme* cursorTheme; - struct wl_cursor_theme* cursorThemeHiDPI; - struct wl_surface* cursorSurface; - const char* cursorPreviousName; - int cursorTimerfd; - uint32_t serial; - - int32_t keyboardRepeatRate; - int32_t keyboardRepeatDelay; - int keyboardLastKey; - int keyboardLastScancode; - char* clipboardString; - size_t clipboardSize; - char* clipboardSendString; - size_t clipboardSendSize; - int timerfd; - short int keycodes[256]; - short int scancodes[GLFW_KEY_LAST + 1]; - - struct { - void* handle; - struct xkb_context* context; - struct xkb_keymap* keymap; - struct xkb_state* state; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - struct xkb_compose_state* composeState; -#endif - - xkb_mod_mask_t controlMask; - xkb_mod_mask_t altMask; - xkb_mod_mask_t shiftMask; - xkb_mod_mask_t superMask; - xkb_mod_mask_t capsLockMask; - xkb_mod_mask_t numLockMask; - unsigned int modifiers; - - PFN_xkb_context_new context_new; - PFN_xkb_context_unref context_unref; - PFN_xkb_keymap_new_from_string keymap_new_from_string; - PFN_xkb_keymap_unref keymap_unref; - PFN_xkb_keymap_mod_get_index keymap_mod_get_index; - PFN_xkb_keymap_key_repeats keymap_key_repeats; - PFN_xkb_state_new state_new; - PFN_xkb_state_unref state_unref; - PFN_xkb_state_key_get_syms state_key_get_syms; - PFN_xkb_state_update_mask state_update_mask; - PFN_xkb_state_serialize_mods state_serialize_mods; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale; - PFN_xkb_compose_table_unref compose_table_unref; - PFN_xkb_compose_state_new compose_state_new; - PFN_xkb_compose_state_unref compose_state_unref; - PFN_xkb_compose_state_feed compose_state_feed; - PFN_xkb_compose_state_get_status compose_state_get_status; - PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym; -#endif - } xkb; - - _GLFWwindow* pointerFocus; - _GLFWwindow* keyboardFocus; - - struct { - void* handle; - - PFN_wl_cursor_theme_load theme_load; - PFN_wl_cursor_theme_destroy theme_destroy; - PFN_wl_cursor_theme_get_cursor theme_get_cursor; - PFN_wl_cursor_image_get_buffer image_get_buffer; - } cursor; - - struct { - void* handle; - - PFN_wl_egl_window_create window_create; - PFN_wl_egl_window_destroy window_destroy; - PFN_wl_egl_window_resize window_resize; - } egl; - -} _GLFWlibraryWayland; - -// Wayland-specific per-monitor data -// -typedef struct _GLFWmonitorWayland -{ - struct wl_output* output; - uint32_t name; - int currentMode; - - int x; - int y; - int scale; - -} _GLFWmonitorWayland; - -// Wayland-specific per-cursor data -// -typedef struct _GLFWcursorWayland -{ - struct wl_cursor* cursor; - struct wl_cursor* cursorHiDPI; - struct wl_buffer* buffer; - int width, height; - int xhot, yhot; - int currentImage; -} _GLFWcursorWayland; - - -void _glfwAddOutputWayland(uint32_t name, uint32_t version); - diff --git a/src/deps/glfw-3.3.2/src/wl_window.c b/src/deps/glfw-3.3.2/src/wl_window.c deleted file mode 100644 index a902571..0000000 --- a/src/deps/glfw-3.3.2/src/wl_window.c +++ /dev/null @@ -1,1894 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#define _GNU_SOURCE - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include - - -static void shellSurfaceHandlePing(void* data, - struct wl_shell_surface* shellSurface, - uint32_t serial) -{ - wl_shell_surface_pong(shellSurface, serial); -} - -static void shellSurfaceHandleConfigure(void* data, - struct wl_shell_surface* shellSurface, - uint32_t edges, - int32_t width, - int32_t height) -{ - _GLFWwindow* window = data; - float aspectRatio; - float targetRatio; - - if (!window->monitor) - { - if (_glfw.wl.viewporter && window->decorated) - { - width -= _GLFW_DECORATION_HORIZONTAL; - height -= _GLFW_DECORATION_VERTICAL; - } - if (width < 1) - width = 1; - if (height < 1) - height = 1; - - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - aspectRatio = (float)width / (float)height; - targetRatio = (float)window->numer / (float)window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - - if (window->minwidth != GLFW_DONT_CARE && width < window->minwidth) - width = window->minwidth; - else if (window->maxwidth != GLFW_DONT_CARE && width > window->maxwidth) - width = window->maxwidth; - - if (window->minheight != GLFW_DONT_CARE && height < window->minheight) - height = window->minheight; - else if (window->maxheight != GLFW_DONT_CARE && height > window->maxheight) - height = window->maxheight; - } - - _glfwInputWindowSize(window, width, height); - _glfwPlatformSetWindowSize(window, width, height); - _glfwInputWindowDamage(window); -} - -static void shellSurfaceHandlePopupDone(void* data, - struct wl_shell_surface* shellSurface) -{ -} - -static const struct wl_shell_surface_listener shellSurfaceListener = { - shellSurfaceHandlePing, - shellSurfaceHandleConfigure, - shellSurfaceHandlePopupDone -}; - -static int createTmpfileCloexec(char* tmpname) -{ - int fd; - - fd = mkostemp(tmpname, O_CLOEXEC); - if (fd >= 0) - unlink(tmpname); - - return fd; -} - -/* - * Create a new, unique, anonymous file of the given size, and - * return the file descriptor for it. The file descriptor is set - * CLOEXEC. The file is immediately suitable for mmap()'ing - * the given size at offset zero. - * - * The file should not have a permanent backing store like a disk, - * but may have if XDG_RUNTIME_DIR is not properly implemented in OS. - * - * The file name is deleted from the file system. - * - * The file is suitable for buffer sharing between processes by - * transmitting the file descriptor over Unix sockets using the - * SCM_RIGHTS methods. - * - * posix_fallocate() is used to guarantee that disk space is available - * for the file at the given size. If disk space is insufficient, errno - * is set to ENOSPC. If posix_fallocate() is not supported, program may - * receive SIGBUS on accessing mmap()'ed file contents instead. - */ -static int createAnonymousFile(off_t size) -{ - static const char template[] = "/glfw-shared-XXXXXX"; - const char* path; - char* name; - int fd; - int ret; - -#ifdef HAVE_MEMFD_CREATE - fd = memfd_create("glfw-shared", MFD_CLOEXEC | MFD_ALLOW_SEALING); - if (fd >= 0) - { - // We can add this seal before calling posix_fallocate(), as the file - // is currently zero-sized anyway. - // - // There is also no need to check for the return value, we couldn’t do - // anything with it anyway. - fcntl(fd, F_ADD_SEALS, F_SEAL_SHRINK | F_SEAL_SEAL); - } - else -#elif defined(SHM_ANON) - fd = shm_open(SHM_ANON, O_RDWR | O_CLOEXEC, 0600); - if (fd < 0) -#endif - { - path = getenv("XDG_RUNTIME_DIR"); - if (!path) - { - errno = ENOENT; - return -1; - } - - name = calloc(strlen(path) + sizeof(template), 1); - strcpy(name, path); - strcat(name, template); - - fd = createTmpfileCloexec(name); - free(name); - if (fd < 0) - return -1; - } - -#if defined(SHM_ANON) - // posix_fallocate does not work on SHM descriptors - ret = ftruncate(fd, size); -#else - ret = posix_fallocate(fd, 0, size); -#endif - if (ret != 0) - { - close(fd); - errno = ret; - return -1; - } - return fd; -} - -static struct wl_buffer* createShmBuffer(const GLFWimage* image) -{ - struct wl_shm_pool* pool; - struct wl_buffer* buffer; - int stride = image->width * 4; - int length = image->width * image->height * 4; - void* data; - int fd, i; - - fd = createAnonymousFile(length); - if (fd < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Creating a buffer file for %d B failed: %m", - length); - return NULL; - } - - data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); - if (data == MAP_FAILED) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: mmap failed: %m"); - close(fd); - return NULL; - } - - pool = wl_shm_create_pool(_glfw.wl.shm, fd, length); - - close(fd); - unsigned char* source = (unsigned char*) image->pixels; - unsigned char* target = data; - for (i = 0; i < image->width * image->height; i++, source += 4) - { - unsigned int alpha = source[3]; - - *target++ = (unsigned char) ((source[2] * alpha) / 255); - *target++ = (unsigned char) ((source[1] * alpha) / 255); - *target++ = (unsigned char) ((source[0] * alpha) / 255); - *target++ = (unsigned char) alpha; - } - - buffer = - wl_shm_pool_create_buffer(pool, 0, - image->width, - image->height, - stride, WL_SHM_FORMAT_ARGB8888); - munmap(data, length); - wl_shm_pool_destroy(pool); - - return buffer; -} - -static void createDecoration(_GLFWdecorationWayland* decoration, - struct wl_surface* parent, - struct wl_buffer* buffer, GLFWbool opaque, - int x, int y, - int width, int height) -{ - struct wl_region* region; - - decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor); - decoration->subsurface = - wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, - decoration->surface, parent); - wl_subsurface_set_position(decoration->subsurface, x, y); - decoration->viewport = wp_viewporter_get_viewport(_glfw.wl.viewporter, - decoration->surface); - wp_viewport_set_destination(decoration->viewport, width, height); - wl_surface_attach(decoration->surface, buffer, 0, 0); - - if (opaque) - { - region = wl_compositor_create_region(_glfw.wl.compositor); - wl_region_add(region, 0, 0, width, height); - wl_surface_set_opaque_region(decoration->surface, region); - wl_surface_commit(decoration->surface); - wl_region_destroy(region); - } - else - wl_surface_commit(decoration->surface); -} - -static void createDecorations(_GLFWwindow* window) -{ - unsigned char data[] = { 224, 224, 224, 255 }; - const GLFWimage image = { 1, 1, data }; - GLFWbool opaque = (data[3] == 255); - - if (!_glfw.wl.viewporter || !window->decorated || window->wl.decorations.serverSide) - return; - - if (!window->wl.decorations.buffer) - window->wl.decorations.buffer = createShmBuffer(&image); - if (!window->wl.decorations.buffer) - return; - - createDecoration(&window->wl.decorations.top, window->wl.surface, - window->wl.decorations.buffer, opaque, - 0, -_GLFW_DECORATION_TOP, - window->wl.width, _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.left, window->wl.surface, - window->wl.decorations.buffer, opaque, - -_GLFW_DECORATION_WIDTH, -_GLFW_DECORATION_TOP, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.right, window->wl.surface, - window->wl.decorations.buffer, opaque, - window->wl.width, -_GLFW_DECORATION_TOP, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.bottom, window->wl.surface, - window->wl.decorations.buffer, opaque, - -_GLFW_DECORATION_WIDTH, window->wl.height, - window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); -} - -static void destroyDecoration(_GLFWdecorationWayland* decoration) -{ - if (decoration->surface) - wl_surface_destroy(decoration->surface); - if (decoration->subsurface) - wl_subsurface_destroy(decoration->subsurface); - if (decoration->viewport) - wp_viewport_destroy(decoration->viewport); - decoration->surface = NULL; - decoration->subsurface = NULL; - decoration->viewport = NULL; -} - -static void destroyDecorations(_GLFWwindow* window) -{ - destroyDecoration(&window->wl.decorations.top); - destroyDecoration(&window->wl.decorations.left); - destroyDecoration(&window->wl.decorations.right); - destroyDecoration(&window->wl.decorations.bottom); -} - -static void xdgDecorationHandleConfigure(void* data, - struct zxdg_toplevel_decoration_v1* decoration, - uint32_t mode) -{ - _GLFWwindow* window = data; - - window->wl.decorations.serverSide = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); - - if (!window->wl.decorations.serverSide) - createDecorations(window); -} - -static const struct zxdg_toplevel_decoration_v1_listener xdgDecorationListener = { - xdgDecorationHandleConfigure, -}; - -// Makes the surface considered as XRGB instead of ARGB. -static void setOpaqueRegion(_GLFWwindow* window) -{ - struct wl_region* region; - - region = wl_compositor_create_region(_glfw.wl.compositor); - if (!region) - return; - - wl_region_add(region, 0, 0, window->wl.width, window->wl.height); - wl_surface_set_opaque_region(window->wl.surface, region); - wl_surface_commit(window->wl.surface); - wl_region_destroy(region); -} - - -static void resizeWindow(_GLFWwindow* window) -{ - int scale = window->wl.scale; - int scaledWidth = window->wl.width * scale; - int scaledHeight = window->wl.height * scale; - wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); - if (!window->wl.transparent) - setOpaqueRegion(window); - _glfwInputFramebufferSize(window, scaledWidth, scaledHeight); - _glfwInputWindowContentScale(window, scale, scale); - - if (!window->wl.decorations.top.surface) - return; - - // Top decoration. - wp_viewport_set_destination(window->wl.decorations.top.viewport, - window->wl.width, _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.top.surface); - - // Left decoration. - wp_viewport_set_destination(window->wl.decorations.left.viewport, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.left.surface); - - // Right decoration. - wl_subsurface_set_position(window->wl.decorations.right.subsurface, - window->wl.width, -_GLFW_DECORATION_TOP); - wp_viewport_set_destination(window->wl.decorations.right.viewport, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.right.surface); - - // Bottom decoration. - wl_subsurface_set_position(window->wl.decorations.bottom.subsurface, - -_GLFW_DECORATION_WIDTH, window->wl.height); - wp_viewport_set_destination(window->wl.decorations.bottom.viewport, - window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); - wl_surface_commit(window->wl.decorations.bottom.surface); -} - -static void checkScaleChange(_GLFWwindow* window) -{ - int scale = 1; - int i; - int monitorScale; - - // Check if we will be able to set the buffer scale or not. - if (_glfw.wl.compositorVersion < 3) - return; - - // Get the scale factor from the highest scale monitor. - for (i = 0; i < window->wl.monitorsCount; ++i) - { - monitorScale = window->wl.monitors[i]->wl.scale; - if (scale < monitorScale) - scale = monitorScale; - } - - // Only change the framebuffer size if the scale changed. - if (scale != window->wl.scale) - { - window->wl.scale = scale; - wl_surface_set_buffer_scale(window->wl.surface, scale); - resizeWindow(window); - } -} - -static void surfaceHandleEnter(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - - if (window->wl.monitorsCount + 1 > window->wl.monitorsSize) - { - ++window->wl.monitorsSize; - window->wl.monitors = - realloc(window->wl.monitors, - window->wl.monitorsSize * sizeof(_GLFWmonitor*)); - } - - window->wl.monitors[window->wl.monitorsCount++] = monitor; - - checkScaleChange(window); -} - -static void surfaceHandleLeave(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - GLFWbool found; - int i; - - for (i = 0, found = GLFW_FALSE; i < window->wl.monitorsCount - 1; ++i) - { - if (monitor == window->wl.monitors[i]) - found = GLFW_TRUE; - if (found) - window->wl.monitors[i] = window->wl.monitors[i + 1]; - } - window->wl.monitors[--window->wl.monitorsCount] = NULL; - - checkScaleChange(window); -} - -static const struct wl_surface_listener surfaceListener = { - surfaceHandleEnter, - surfaceHandleLeave -}; - -static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) -{ - if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager) - { - window->wl.idleInhibitor = - zwp_idle_inhibit_manager_v1_create_inhibitor( - _glfw.wl.idleInhibitManager, window->wl.surface); - if (!window->wl.idleInhibitor) - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Idle inhibitor creation failed"); - } - else if (!enable && window->wl.idleInhibitor) - { - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - window->wl.idleInhibitor = NULL; - } -} - -static GLFWbool createSurface(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); - if (!window->wl.surface) - return GLFW_FALSE; - - wl_surface_add_listener(window->wl.surface, - &surfaceListener, - window); - - wl_surface_set_user_data(window->wl.surface, window); - - window->wl.native = wl_egl_window_create(window->wl.surface, - wndconfig->width, - wndconfig->height); - if (!window->wl.native) - return GLFW_FALSE; - - window->wl.width = wndconfig->width; - window->wl.height = wndconfig->height; - window->wl.scale = 1; - - if (!window->wl.transparent) - setOpaqueRegion(window); - - return GLFW_TRUE; -} - -static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor, - int refreshRate) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_set_fullscreen( - window->wl.xdg.toplevel, - monitor->wl.output); - } - else if (window->wl.shellSurface) - { - wl_shell_surface_set_fullscreen( - window->wl.shellSurface, - WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, - refreshRate * 1000, // Convert Hz to mHz. - monitor->wl.output); - } - setIdleInhibitor(window, GLFW_TRUE); - if (!window->wl.decorations.serverSide) - destroyDecorations(window); -} - -static GLFWbool createShellSurface(_GLFWwindow* window) -{ - if (!_glfw.wl.shell) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: wl_shell protocol not available"); - return GLFW_FALSE; - } - - window->wl.shellSurface = wl_shell_get_shell_surface(_glfw.wl.shell, - window->wl.surface); - if (!window->wl.shellSurface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Shell surface creation failed"); - return GLFW_FALSE; - } - - wl_shell_surface_add_listener(window->wl.shellSurface, - &shellSurfaceListener, - window); - - if (window->wl.title) - wl_shell_surface_set_title(window->wl.shellSurface, window->wl.title); - - if (window->monitor) - { - setFullscreen(window, window->monitor, 0); - } - else if (window->wl.maximized) - { - wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); - setIdleInhibitor(window, GLFW_FALSE); - createDecorations(window); - } - else - { - wl_shell_surface_set_toplevel(window->wl.shellSurface); - setIdleInhibitor(window, GLFW_FALSE); - createDecorations(window); - } - - wl_surface_commit(window->wl.surface); - - return GLFW_TRUE; -} - -static void xdgToplevelHandleConfigure(void* data, - struct xdg_toplevel* toplevel, - int32_t width, - int32_t height, - struct wl_array* states) -{ - _GLFWwindow* window = data; - float aspectRatio; - float targetRatio; - uint32_t* state; - GLFWbool maximized = GLFW_FALSE; - GLFWbool fullscreen = GLFW_FALSE; - GLFWbool activated = GLFW_FALSE; - - wl_array_for_each(state, states) - { - switch (*state) - { - case XDG_TOPLEVEL_STATE_MAXIMIZED: - maximized = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_FULLSCREEN: - fullscreen = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_RESIZING: - break; - case XDG_TOPLEVEL_STATE_ACTIVATED: - activated = GLFW_TRUE; - break; - } - } - - if (width != 0 && height != 0) - { - if (!maximized && !fullscreen) - { - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - aspectRatio = (float)width / (float)height; - targetRatio = (float)window->numer / (float)window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - } - - _glfwInputWindowSize(window, width, height); - _glfwPlatformSetWindowSize(window, width, height); - _glfwInputWindowDamage(window); - } - - if (window->wl.wasFullscreen && window->autoIconify) - { - if (!activated || !fullscreen) - { - _glfwPlatformIconifyWindow(window); - window->wl.wasFullscreen = GLFW_FALSE; - } - } - if (fullscreen && activated) - window->wl.wasFullscreen = GLFW_TRUE; - _glfwInputWindowFocus(window, activated); -} - -static void xdgToplevelHandleClose(void* data, - struct xdg_toplevel* toplevel) -{ - _GLFWwindow* window = data; - _glfwInputWindowCloseRequest(window); -} - -static const struct xdg_toplevel_listener xdgToplevelListener = { - xdgToplevelHandleConfigure, - xdgToplevelHandleClose -}; - -static void xdgSurfaceHandleConfigure(void* data, - struct xdg_surface* surface, - uint32_t serial) -{ - xdg_surface_ack_configure(surface, serial); -} - -static const struct xdg_surface_listener xdgSurfaceListener = { - xdgSurfaceHandleConfigure -}; - -static void setXdgDecorations(_GLFWwindow* window) -{ - if (_glfw.wl.decorationManager) - { - window->wl.xdg.decoration = - zxdg_decoration_manager_v1_get_toplevel_decoration( - _glfw.wl.decorationManager, window->wl.xdg.toplevel); - zxdg_toplevel_decoration_v1_add_listener(window->wl.xdg.decoration, - &xdgDecorationListener, - window); - zxdg_toplevel_decoration_v1_set_mode( - window->wl.xdg.decoration, - ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); - } - else - { - window->wl.decorations.serverSide = GLFW_FALSE; - createDecorations(window); - } -} - -static GLFWbool createXdgSurface(_GLFWwindow* window) -{ - window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase, - window->wl.surface); - if (!window->wl.xdg.surface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: xdg-surface creation failed"); - return GLFW_FALSE; - } - - xdg_surface_add_listener(window->wl.xdg.surface, - &xdgSurfaceListener, - window); - - window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface); - if (!window->wl.xdg.toplevel) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: xdg-toplevel creation failed"); - return GLFW_FALSE; - } - - xdg_toplevel_add_listener(window->wl.xdg.toplevel, - &xdgToplevelListener, - window); - - if (window->wl.title) - xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title); - - if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE) - xdg_toplevel_set_min_size(window->wl.xdg.toplevel, - window->minwidth, window->minheight); - if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) - xdg_toplevel_set_max_size(window->wl.xdg.toplevel, - window->maxwidth, window->maxheight); - - if (window->monitor) - { - xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, - window->monitor->wl.output); - setIdleInhibitor(window, GLFW_TRUE); - } - else if (window->wl.maximized) - { - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - setIdleInhibitor(window, GLFW_FALSE); - setXdgDecorations(window); - } - else - { - setIdleInhibitor(window, GLFW_FALSE); - setXdgDecorations(window); - } - - wl_surface_commit(window->wl.surface); - wl_display_roundtrip(_glfw.wl.display); - - return GLFW_TRUE; -} - -static void setCursorImage(_GLFWwindow* window, - _GLFWcursorWayland* cursorWayland) -{ - struct itimerspec timer = {}; - struct wl_cursor* wlCursor = cursorWayland->cursor; - struct wl_cursor_image* image; - struct wl_buffer* buffer; - struct wl_surface* surface = _glfw.wl.cursorSurface; - int scale = 1; - - if (!wlCursor) - buffer = cursorWayland->buffer; - else - { - if (window->wl.scale > 1 && cursorWayland->cursorHiDPI) - { - wlCursor = cursorWayland->cursorHiDPI; - scale = 2; - } - - image = wlCursor->images[cursorWayland->currentImage]; - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - - timer.it_value.tv_sec = image->delay / 1000; - timer.it_value.tv_nsec = (image->delay % 1000) * 1000000; - timerfd_settime(_glfw.wl.cursorTimerfd, 0, &timer, NULL); - - cursorWayland->width = image->width; - cursorWayland->height = image->height; - cursorWayland->xhot = image->hotspot_x; - cursorWayland->yhot = image->hotspot_y; - } - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, - surface, - cursorWayland->xhot / scale, - cursorWayland->yhot / scale); - wl_surface_set_buffer_scale(surface, scale); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - cursorWayland->width, cursorWayland->height); - wl_surface_commit(surface); -} - -static void incrementCursorImage(_GLFWwindow* window) -{ - _GLFWcursor* cursor; - - if (!window || window->wl.decorations.focus != mainWindow) - return; - - cursor = window->wl.currentCursor; - if (cursor && cursor->wl.cursor) - { - cursor->wl.currentImage += 1; - cursor->wl.currentImage %= cursor->wl.cursor->image_count; - setCursorImage(window, &cursor->wl); - } -} - -static void handleEvents(int timeout) -{ - struct wl_display* display = _glfw.wl.display; - struct pollfd fds[] = { - { wl_display_get_fd(display), POLLIN }, - { _glfw.wl.timerfd, POLLIN }, - { _glfw.wl.cursorTimerfd, POLLIN }, - }; - ssize_t read_ret; - uint64_t repeats, i; - - while (wl_display_prepare_read(display) != 0) - wl_display_dispatch_pending(display); - - // If an error different from EAGAIN happens, we have likely been - // disconnected from the Wayland session, try to handle that the best we - // can. - if (wl_display_flush(display) < 0 && errno != EAGAIN) - { - _GLFWwindow* window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - wl_display_cancel_read(display); - return; - } - - if (poll(fds, 3, timeout) > 0) - { - if (fds[0].revents & POLLIN) - { - wl_display_read_events(display); - wl_display_dispatch_pending(display); - } - else - { - wl_display_cancel_read(display); - } - - if (fds[1].revents & POLLIN) - { - read_ret = read(_glfw.wl.timerfd, &repeats, sizeof(repeats)); - if (read_ret != 8) - return; - - for (i = 0; i < repeats; ++i) - _glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey, - _glfw.wl.keyboardLastScancode, GLFW_REPEAT, - _glfw.wl.xkb.modifiers); - } - - if (fds[2].revents & POLLIN) - { - read_ret = read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)); - if (read_ret != 8) - return; - - incrementCursorImage(_glfw.wl.pointerFocus); - } - } - else - { - wl_display_cancel_read(display); - } -} - -// Translates a GLFW standard cursor to a theme cursor name -// -static char *translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return "left_ptr"; - case GLFW_IBEAM_CURSOR: - return "xterm"; - case GLFW_CROSSHAIR_CURSOR: - return "crosshair"; - case GLFW_HAND_CURSOR: - return "hand2"; - case GLFW_HRESIZE_CURSOR: - return "sb_h_double_arrow"; - case GLFW_VRESIZE_CURSOR: - return "sb_v_double_arrow"; - } - return NULL; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - window->wl.transparent = fbconfig->transparent; - - if (!createSurface(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_EGL_CONTEXT_API || - ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (wndconfig->title) - window->wl.title = _glfw_strdup(wndconfig->title); - - if (wndconfig->visible) - { - if (_glfw.wl.wmBase) - { - if (!createXdgSurface(window)) - return GLFW_FALSE; - } - else - { - if (!createShellSurface(window)) - return GLFW_FALSE; - } - - window->wl.visible = GLFW_TRUE; - } - else - { - window->wl.xdg.surface = NULL; - window->wl.xdg.toplevel = NULL; - window->wl.shellSurface = NULL; - window->wl.visible = GLFW_FALSE; - } - - window->wl.currentCursor = NULL; - - window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*)); - window->wl.monitorsCount = 0; - window->wl.monitorsSize = 1; - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window == _glfw.wl.pointerFocus) - { - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); - } - if (window == _glfw.wl.keyboardFocus) - { - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); - } - - if (window->wl.idleInhibitor) - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - - if (window->context.destroy) - window->context.destroy(window); - - destroyDecorations(window); - if (window->wl.xdg.decoration) - zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration); - - if (window->wl.decorations.buffer) - wl_buffer_destroy(window->wl.decorations.buffer); - - if (window->wl.native) - wl_egl_window_destroy(window->wl.native); - - if (window->wl.shellSurface) - wl_shell_surface_destroy(window->wl.shellSurface); - - if (window->wl.xdg.toplevel) - xdg_toplevel_destroy(window->wl.xdg.toplevel); - - if (window->wl.xdg.surface) - xdg_surface_destroy(window->wl.xdg.surface); - - if (window->wl.surface) - wl_surface_destroy(window->wl.surface); - - free(window->wl.title); - free(window->wl.monitors); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - if (window->wl.title) - free(window->wl.title); - window->wl.title = _glfw_strdup(title); - if (window->wl.xdg.toplevel) - xdg_toplevel_set_title(window->wl.xdg.toplevel, title); - else if (window->wl.shellSurface) - wl_shell_surface_set_title(window->wl.shellSurface, title); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Setting window icon not supported"); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - // A Wayland client is not aware of its position, so just warn and leave it - // as (0, 0) - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position retrieval not supported"); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - // A Wayland client can not set its position, so just warn - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position setting not supported"); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->wl.width; - if (height) - *height = window->wl.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - window->wl.width = width; - window->wl.height = height; - resizeWindow(window); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - if (_glfw.wl.wmBase) - { - if (window->wl.xdg.toplevel) - { - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - minwidth = minheight = 0; - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - maxwidth = maxheight = 0; - xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight); - xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight); - wl_surface_commit(window->wl.surface); - } - } - else - { - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. - } -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, - int numer, int denom) -{ - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, - int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); - *width *= window->wl.scale; - *height *= window->wl.scale; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - if (window->decorated && !window->monitor && !window->wl.decorations.serverSide) - { - if (top) - *top = _GLFW_DECORATION_TOP; - if (left) - *left = _GLFW_DECORATION_WIDTH; - if (right) - *right = _GLFW_DECORATION_WIDTH; - if (bottom) - *bottom = _GLFW_DECORATION_WIDTH; - } -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = (float) window->wl.scale; - if (yscale) - *yscale = (float) window->wl.scale; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - if (_glfw.wl.wmBase) - { - if (window->wl.xdg.toplevel) - xdg_toplevel_set_minimized(window->wl.xdg.toplevel); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Iconify window not supported on wl_shell"); - } -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - if (window->monitor) - xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); - if (window->wl.maximized) - xdg_toplevel_unset_maximized(window->wl.xdg.toplevel); - // There is no way to unset minimized, or even to know if we are - // minimized, so there is nothing to do here. - } - else if (window->wl.shellSurface) - { - if (window->monitor || window->wl.maximized) - wl_shell_surface_set_toplevel(window->wl.shellSurface); - } - _glfwInputWindowMonitor(window, NULL); - window->wl.maximized = GLFW_FALSE; -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - } - else if (window->wl.shellSurface) - { - // Let the compositor select the best output. - wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); - } - window->wl.maximized = GLFW_TRUE; -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - if (!window->wl.visible) - { - if (_glfw.wl.wmBase) - createXdgSurface(window); - else if (!window->wl.shellSurface) - createShellSurface(window); - window->wl.visible = GLFW_TRUE; - } -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_destroy(window->wl.xdg.toplevel); - xdg_surface_destroy(window->wl.xdg.surface); - window->wl.xdg.toplevel = NULL; - window->wl.xdg.surface = NULL; - } - else if (window->wl.shellSurface) - { - wl_shell_surface_destroy(window->wl.shellSurface); - window->wl.shellSurface = NULL; - } - window->wl.visible = GLFW_FALSE; -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attention request not implemented yet"); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Focusing a window requires user interaction"); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (monitor) - { - setFullscreen(window, monitor, refreshRate); - } - else - { - if (window->wl.xdg.toplevel) - xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); - else if (window->wl.shellSurface) - wl_shell_surface_set_toplevel(window->wl.shellSurface); - setIdleInhibitor(window, GLFW_FALSE); - if (!_glfw.wl.decorationManager) - createDecorations(window); - } - _glfwInputWindowMonitor(window, monitor); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return _glfw.wl.keyboardFocus == window; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - // wl_shell doesn't have any iconified concept, and xdg-shell doesn’t give - // any way to request whether a surface is iconified. - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return window->wl.visible; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return window->wl.maximized; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - return window->wl.hovered; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - return window->wl.transparent; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attribute setting not implemented yet"); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - if (!window->monitor) - { - if (enabled) - createDecorations(window); - else - destroyDecorations(window); - } -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attribute setting not implemented yet"); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ -} - -void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) -{ - // This is handled in relativePointerHandleRelativeMotion -} - -GLFWbool _glfwPlatformRawMouseMotionSupported(void) -{ - return GLFW_TRUE; -} - -void _glfwPlatformPollEvents(void) -{ - handleEvents(0); -} - -void _glfwPlatformWaitEvents(void) -{ - handleEvents(-1); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - handleEvents((int) (timeout * 1e3)); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - wl_display_sync(_glfw.wl.display); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - if (xpos) - *xpos = window->wl.cursorPosX; - if (ypos) - *ypos = window->wl.cursorPosY; -} - -static GLFWbool isPointerLocked(_GLFWwindow* window); - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - if (isPointerLocked(window)) - { - zwp_locked_pointer_v1_set_cursor_position_hint( - window->wl.pointerLock.lockedPointer, - wl_fixed_from_double(x), wl_fixed_from_double(y)); - wl_surface_commit(window->wl.surface); - } -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - _glfwPlatformSetCursor(window, window->wl.currentCursor); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - // TODO - return NULL; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.wl.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->wl.buffer = createShmBuffer(image); - if (!cursor->wl.buffer) - return GLFW_FALSE; - - cursor->wl.width = image->width; - cursor->wl.height = image->height; - cursor->wl.xhot = xhot; - cursor->wl.yhot = yhot; - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - struct wl_cursor* standardCursor; - - standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - translateCursorShape(shape)); - if (!standardCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor \"%s\" not found", - translateCursorShape(shape)); - return GLFW_FALSE; - } - - cursor->wl.cursor = standardCursor; - cursor->wl.currentImage = 0; - - if (_glfw.wl.cursorThemeHiDPI) - { - standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, - translateCursorShape(shape)); - cursor->wl.cursorHiDPI = standardCursor; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - // If it's a standard cursor we don't need to do anything here - if (cursor->wl.cursor) - return; - - if (cursor->wl.buffer) - wl_buffer_destroy(cursor->wl.buffer); -} - -static void relativePointerHandleRelativeMotion(void* data, - struct zwp_relative_pointer_v1* pointer, - uint32_t timeHi, - uint32_t timeLo, - wl_fixed_t dx, - wl_fixed_t dy, - wl_fixed_t dxUnaccel, - wl_fixed_t dyUnaccel) -{ - _GLFWwindow* window = data; - double xpos = window->virtualCursorPosX; - double ypos = window->virtualCursorPosY; - - if (window->cursorMode != GLFW_CURSOR_DISABLED) - return; - - if (window->rawMouseMotion) - { - xpos += wl_fixed_to_double(dxUnaccel); - ypos += wl_fixed_to_double(dyUnaccel); - } - else - { - xpos += wl_fixed_to_double(dx); - ypos += wl_fixed_to_double(dy); - } - - _glfwInputCursorPos(window, xpos, ypos); -} - -static const struct zwp_relative_pointer_v1_listener relativePointerListener = { - relativePointerHandleRelativeMotion -}; - -static void lockedPointerHandleLocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static void unlockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer = - window->wl.pointerLock.relativePointer; - struct zwp_locked_pointer_v1* lockedPointer = - window->wl.pointerLock.lockedPointer; - - zwp_relative_pointer_v1_destroy(relativePointer); - zwp_locked_pointer_v1_destroy(lockedPointer); - - window->wl.pointerLock.relativePointer = NULL; - window->wl.pointerLock.lockedPointer = NULL; -} - -static void lockPointer(_GLFWwindow* window); - -static void lockedPointerHandleUnlocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static const struct zwp_locked_pointer_v1_listener lockedPointerListener = { - lockedPointerHandleLocked, - lockedPointerHandleUnlocked -}; - -static void lockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - - if (!_glfw.wl.relativePointerManager) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: no relative pointer manager"); - return; - } - - relativePointer = - zwp_relative_pointer_manager_v1_get_relative_pointer( - _glfw.wl.relativePointerManager, - _glfw.wl.pointer); - zwp_relative_pointer_v1_add_listener(relativePointer, - &relativePointerListener, - window); - - lockedPointer = - zwp_pointer_constraints_v1_lock_pointer( - _glfw.wl.pointerConstraints, - window->wl.surface, - _glfw.wl.pointer, - NULL, - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); - zwp_locked_pointer_v1_add_listener(lockedPointer, - &lockedPointerListener, - window); - - window->wl.pointerLock.relativePointer = relativePointer; - window->wl.pointerLock.lockedPointer = lockedPointer; - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, - NULL, 0, 0); -} - -static GLFWbool isPointerLocked(_GLFWwindow* window) -{ - return window->wl.pointerLock.lockedPointer != NULL; -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - struct wl_cursor* defaultCursor; - struct wl_cursor* defaultCursorHiDPI = NULL; - - if (!_glfw.wl.pointer) - return; - - window->wl.currentCursor = cursor; - - // If we're not in the correct window just save the cursor - // the next time the pointer enters the window the cursor will change - if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow) - return; - - // Unlock possible pointer lock if no longer disabled. - if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window)) - unlockPointer(window); - - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (cursor) - setCursorImage(window, &cursor->wl); - else - { - defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - "left_ptr"); - if (!defaultCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - if (_glfw.wl.cursorThemeHiDPI) - defaultCursorHiDPI = - wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, - "left_ptr"); - _GLFWcursorWayland cursorWayland = { - defaultCursor, - defaultCursorHiDPI, - NULL, - 0, 0, - 0, 0, - 0 - }; - setCursorImage(window, &cursorWayland); - } - } - else if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (!isPointerLocked(window)) - lockPointer(window); - } - else if (window->cursorMode == GLFW_CURSOR_HIDDEN) - { - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, NULL, 0, 0); - } -} - -static void dataSourceHandleTarget(void* data, - struct wl_data_source* dataSource, - const char* mimeType) -{ - if (_glfw.wl.dataSource != dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unknown clipboard data source"); - return; - } -} - -static void dataSourceHandleSend(void* data, - struct wl_data_source* dataSource, - const char* mimeType, - int fd) -{ - const char* string = _glfw.wl.clipboardSendString; - size_t len = _glfw.wl.clipboardSendSize; - int ret; - - if (_glfw.wl.dataSource != dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unknown clipboard data source"); - return; - } - - if (!string) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Copy requested from an invalid string"); - return; - } - - if (strcmp(mimeType, "text/plain;charset=utf-8") != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Wrong MIME type asked from clipboard"); - close(fd); - return; - } - - while (len > 0) - { - ret = write(fd, string, len); - if (ret == -1 && errno == EINTR) - continue; - if (ret == -1) - { - // TODO: also report errno maybe. - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Error while writing the clipboard"); - close(fd); - return; - } - len -= ret; - } - close(fd); -} - -static void dataSourceHandleCancelled(void* data, - struct wl_data_source* dataSource) -{ - wl_data_source_destroy(dataSource); - - if (_glfw.wl.dataSource != dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unknown clipboard data source"); - return; - } - - _glfw.wl.dataSource = NULL; -} - -static const struct wl_data_source_listener dataSourceListener = { - dataSourceHandleTarget, - dataSourceHandleSend, - dataSourceHandleCancelled, -}; - -void _glfwPlatformSetClipboardString(const char* string) -{ - if (_glfw.wl.dataSource) - { - wl_data_source_destroy(_glfw.wl.dataSource); - _glfw.wl.dataSource = NULL; - } - - if (_glfw.wl.clipboardSendString) - { - free(_glfw.wl.clipboardSendString); - _glfw.wl.clipboardSendString = NULL; - } - - _glfw.wl.clipboardSendString = strdup(string); - if (!_glfw.wl.clipboardSendString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to allocate clipboard string"); - return; - } - _glfw.wl.clipboardSendSize = strlen(string); - _glfw.wl.dataSource = - wl_data_device_manager_create_data_source(_glfw.wl.dataDeviceManager); - if (!_glfw.wl.dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to create clipboard source"); - free(_glfw.wl.clipboardSendString); - return; - } - wl_data_source_add_listener(_glfw.wl.dataSource, - &dataSourceListener, - NULL); - wl_data_source_offer(_glfw.wl.dataSource, "text/plain;charset=utf-8"); - wl_data_device_set_selection(_glfw.wl.dataDevice, - _glfw.wl.dataSource, - _glfw.wl.serial); -} - -static GLFWbool growClipboardString(void) -{ - char* clipboard = _glfw.wl.clipboardString; - - clipboard = realloc(clipboard, _glfw.wl.clipboardSize * 2); - if (!clipboard) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to grow clipboard string"); - return GLFW_FALSE; - } - _glfw.wl.clipboardString = clipboard; - _glfw.wl.clipboardSize = _glfw.wl.clipboardSize * 2; - return GLFW_TRUE; -} - -const char* _glfwPlatformGetClipboardString(void) -{ - int fds[2]; - int ret; - size_t len = 0; - - if (!_glfw.wl.dataOffer) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "No clipboard data has been sent yet"); - return NULL; - } - - ret = pipe2(fds, O_CLOEXEC); - if (ret < 0) - { - // TODO: also report errno maybe? - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to create clipboard pipe fds"); - return NULL; - } - - wl_data_offer_receive(_glfw.wl.dataOffer, "text/plain;charset=utf-8", fds[1]); - close(fds[1]); - - // XXX: this is a huge hack, this function shouldn’t be synchronous! - handleEvents(-1); - - while (1) - { - // Grow the clipboard if we need to paste something bigger, there is no - // shrink operation yet. - if (len + 4096 > _glfw.wl.clipboardSize) - { - if (!growClipboardString()) - { - close(fds[0]); - return NULL; - } - } - - // Then read from the fd to the clipboard, handling all known errors. - ret = read(fds[0], _glfw.wl.clipboardString + len, 4096); - if (ret == 0) - break; - if (ret == -1 && errno == EINTR) - continue; - if (ret == -1) - { - // TODO: also report errno maybe. - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to read from clipboard fd"); - close(fds[0]); - return NULL; - } - len += ret; - } - close(fds[0]); - if (len + 1 > _glfw.wl.clipboardSize) - { - if (!growClipboardString()) - return NULL; - } - _glfw.wl.clipboardString[len] = '\0'; - return _glfw.wl.clipboardString; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_wayland_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR - vkGetPhysicalDeviceWaylandPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR"); - if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_NULL_HANDLE; - } - - return vkGetPhysicalDeviceWaylandPresentationSupportKHR(device, - queuefamily, - _glfw.wl.display); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWaylandSurfaceCreateInfoKHR sci; - PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR; - - vkCreateWaylandSurfaceKHR = (PFN_vkCreateWaylandSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWaylandSurfaceKHR"); - if (!vkCreateWaylandSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR; - sci.display = _glfw.wl.display; - sci.surface = window->wl.surface; - - err = vkCreateWaylandSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.wl.display; -} - -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->wl.surface; -} - diff --git a/src/deps/glfw-3.3.2/src/x11_init.c b/src/deps/glfw-3.3.2/src/x11_init.c deleted file mode 100644 index 2f220ec..0000000 --- a/src/deps/glfw-3.3.2/src/x11_init.c +++ /dev/null @@ -1,1106 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include - -#include -#include -#include -#include -#include - - -// Translate an X11 key code to a GLFW key code. -// -static int translateKeyCode(int scancode) -{ - int keySym; - - // Valid key code range is [8,255], according to the Xlib manual - if (scancode < 8 || scancode > 255) - return GLFW_KEY_UNKNOWN; - - if (_glfw.x11.xkb.available) - { - // Try secondary keysym, for numeric keypad keys - // Note: This way we always force "NumLock = ON", which is intentional - // since the returned key code should correspond to a physical - // location. - keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 1); - switch (keySym) - { - case XK_KP_0: return GLFW_KEY_KP_0; - case XK_KP_1: return GLFW_KEY_KP_1; - case XK_KP_2: return GLFW_KEY_KP_2; - case XK_KP_3: return GLFW_KEY_KP_3; - case XK_KP_4: return GLFW_KEY_KP_4; - case XK_KP_5: return GLFW_KEY_KP_5; - case XK_KP_6: return GLFW_KEY_KP_6; - case XK_KP_7: return GLFW_KEY_KP_7; - case XK_KP_8: return GLFW_KEY_KP_8; - case XK_KP_9: return GLFW_KEY_KP_9; - case XK_KP_Separator: - case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - default: break; - } - - // Now try primary keysym for function keys (non-printable keys) - // These should not depend on the current keyboard layout - keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 0); - } - else - { - int dummy; - KeySym* keySyms; - - keySyms = XGetKeyboardMapping(_glfw.x11.display, scancode, 1, &dummy); - keySym = keySyms[0]; - XFree(keySyms); - } - - switch (keySym) - { - case XK_Escape: return GLFW_KEY_ESCAPE; - case XK_Tab: return GLFW_KEY_TAB; - case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT; - case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT; - case XK_Control_L: return GLFW_KEY_LEFT_CONTROL; - case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL; - case XK_Meta_L: - case XK_Alt_L: return GLFW_KEY_LEFT_ALT; - case XK_Mode_switch: // Mapped to Alt_R on many keyboards - case XK_ISO_Level3_Shift: // AltGr on at least some machines - case XK_Meta_R: - case XK_Alt_R: return GLFW_KEY_RIGHT_ALT; - case XK_Super_L: return GLFW_KEY_LEFT_SUPER; - case XK_Super_R: return GLFW_KEY_RIGHT_SUPER; - case XK_Menu: return GLFW_KEY_MENU; - case XK_Num_Lock: return GLFW_KEY_NUM_LOCK; - case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK; - case XK_Print: return GLFW_KEY_PRINT_SCREEN; - case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK; - case XK_Pause: return GLFW_KEY_PAUSE; - case XK_Delete: return GLFW_KEY_DELETE; - case XK_BackSpace: return GLFW_KEY_BACKSPACE; - case XK_Return: return GLFW_KEY_ENTER; - case XK_Home: return GLFW_KEY_HOME; - case XK_End: return GLFW_KEY_END; - case XK_Page_Up: return GLFW_KEY_PAGE_UP; - case XK_Page_Down: return GLFW_KEY_PAGE_DOWN; - case XK_Insert: return GLFW_KEY_INSERT; - case XK_Left: return GLFW_KEY_LEFT; - case XK_Right: return GLFW_KEY_RIGHT; - case XK_Down: return GLFW_KEY_DOWN; - case XK_Up: return GLFW_KEY_UP; - case XK_F1: return GLFW_KEY_F1; - case XK_F2: return GLFW_KEY_F2; - case XK_F3: return GLFW_KEY_F3; - case XK_F4: return GLFW_KEY_F4; - case XK_F5: return GLFW_KEY_F5; - case XK_F6: return GLFW_KEY_F6; - case XK_F7: return GLFW_KEY_F7; - case XK_F8: return GLFW_KEY_F8; - case XK_F9: return GLFW_KEY_F9; - case XK_F10: return GLFW_KEY_F10; - case XK_F11: return GLFW_KEY_F11; - case XK_F12: return GLFW_KEY_F12; - case XK_F13: return GLFW_KEY_F13; - case XK_F14: return GLFW_KEY_F14; - case XK_F15: return GLFW_KEY_F15; - case XK_F16: return GLFW_KEY_F16; - case XK_F17: return GLFW_KEY_F17; - case XK_F18: return GLFW_KEY_F18; - case XK_F19: return GLFW_KEY_F19; - case XK_F20: return GLFW_KEY_F20; - case XK_F21: return GLFW_KEY_F21; - case XK_F22: return GLFW_KEY_F22; - case XK_F23: return GLFW_KEY_F23; - case XK_F24: return GLFW_KEY_F24; - case XK_F25: return GLFW_KEY_F25; - - // Numeric keypad - case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE; - case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY; - case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT; - case XK_KP_Add: return GLFW_KEY_KP_ADD; - - // These should have been detected in secondary keysym test above! - case XK_KP_Insert: return GLFW_KEY_KP_0; - case XK_KP_End: return GLFW_KEY_KP_1; - case XK_KP_Down: return GLFW_KEY_KP_2; - case XK_KP_Page_Down: return GLFW_KEY_KP_3; - case XK_KP_Left: return GLFW_KEY_KP_4; - case XK_KP_Right: return GLFW_KEY_KP_6; - case XK_KP_Home: return GLFW_KEY_KP_7; - case XK_KP_Up: return GLFW_KEY_KP_8; - case XK_KP_Page_Up: return GLFW_KEY_KP_9; - case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - - // Last resort: Check for printable keys (should not happen if the XKB - // extension is available). This will give a layout dependent mapping - // (which is wrong, and we may miss some keys, especially on non-US - // keyboards), but it's better than nothing... - case XK_a: return GLFW_KEY_A; - case XK_b: return GLFW_KEY_B; - case XK_c: return GLFW_KEY_C; - case XK_d: return GLFW_KEY_D; - case XK_e: return GLFW_KEY_E; - case XK_f: return GLFW_KEY_F; - case XK_g: return GLFW_KEY_G; - case XK_h: return GLFW_KEY_H; - case XK_i: return GLFW_KEY_I; - case XK_j: return GLFW_KEY_J; - case XK_k: return GLFW_KEY_K; - case XK_l: return GLFW_KEY_L; - case XK_m: return GLFW_KEY_M; - case XK_n: return GLFW_KEY_N; - case XK_o: return GLFW_KEY_O; - case XK_p: return GLFW_KEY_P; - case XK_q: return GLFW_KEY_Q; - case XK_r: return GLFW_KEY_R; - case XK_s: return GLFW_KEY_S; - case XK_t: return GLFW_KEY_T; - case XK_u: return GLFW_KEY_U; - case XK_v: return GLFW_KEY_V; - case XK_w: return GLFW_KEY_W; - case XK_x: return GLFW_KEY_X; - case XK_y: return GLFW_KEY_Y; - case XK_z: return GLFW_KEY_Z; - case XK_1: return GLFW_KEY_1; - case XK_2: return GLFW_KEY_2; - case XK_3: return GLFW_KEY_3; - case XK_4: return GLFW_KEY_4; - case XK_5: return GLFW_KEY_5; - case XK_6: return GLFW_KEY_6; - case XK_7: return GLFW_KEY_7; - case XK_8: return GLFW_KEY_8; - case XK_9: return GLFW_KEY_9; - case XK_0: return GLFW_KEY_0; - case XK_space: return GLFW_KEY_SPACE; - case XK_minus: return GLFW_KEY_MINUS; - case XK_equal: return GLFW_KEY_EQUAL; - case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET; - case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET; - case XK_backslash: return GLFW_KEY_BACKSLASH; - case XK_semicolon: return GLFW_KEY_SEMICOLON; - case XK_apostrophe: return GLFW_KEY_APOSTROPHE; - case XK_grave: return GLFW_KEY_GRAVE_ACCENT; - case XK_comma: return GLFW_KEY_COMMA; - case XK_period: return GLFW_KEY_PERIOD; - case XK_slash: return GLFW_KEY_SLASH; - case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts... - default: break; - } - - // No matching translation was found - return GLFW_KEY_UNKNOWN; -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode, key; - - memset(_glfw.x11.keycodes, -1, sizeof(_glfw.x11.keycodes)); - memset(_glfw.x11.scancodes, -1, sizeof(_glfw.x11.scancodes)); - - if (_glfw.x11.xkb.available) - { - // Use XKB to determine physical key locations independently of the - // current keyboard layout - - char name[XkbKeyNameLength + 1]; - XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd); - XkbGetNames(_glfw.x11.display, XkbKeyNamesMask, desc); - - // Find the X11 key code -> GLFW key code mapping - for (scancode = desc->min_key_code; scancode <= desc->max_key_code; scancode++) - { - memcpy(name, desc->names->keys[scancode].name, XkbKeyNameLength); - name[XkbKeyNameLength] = '\0'; - - // Map the key name to a GLFW key code. Note: We only map printable - // keys here, and we use the US keyboard layout. The rest of the - // keys (function keys) are mapped using traditional KeySym - // translations. - if (strcmp(name, "TLDE") == 0) key = GLFW_KEY_GRAVE_ACCENT; - else if (strcmp(name, "AE01") == 0) key = GLFW_KEY_1; - else if (strcmp(name, "AE02") == 0) key = GLFW_KEY_2; - else if (strcmp(name, "AE03") == 0) key = GLFW_KEY_3; - else if (strcmp(name, "AE04") == 0) key = GLFW_KEY_4; - else if (strcmp(name, "AE05") == 0) key = GLFW_KEY_5; - else if (strcmp(name, "AE06") == 0) key = GLFW_KEY_6; - else if (strcmp(name, "AE07") == 0) key = GLFW_KEY_7; - else if (strcmp(name, "AE08") == 0) key = GLFW_KEY_8; - else if (strcmp(name, "AE09") == 0) key = GLFW_KEY_9; - else if (strcmp(name, "AE10") == 0) key = GLFW_KEY_0; - else if (strcmp(name, "AE11") == 0) key = GLFW_KEY_MINUS; - else if (strcmp(name, "AE12") == 0) key = GLFW_KEY_EQUAL; - else if (strcmp(name, "AD01") == 0) key = GLFW_KEY_Q; - else if (strcmp(name, "AD02") == 0) key = GLFW_KEY_W; - else if (strcmp(name, "AD03") == 0) key = GLFW_KEY_E; - else if (strcmp(name, "AD04") == 0) key = GLFW_KEY_R; - else if (strcmp(name, "AD05") == 0) key = GLFW_KEY_T; - else if (strcmp(name, "AD06") == 0) key = GLFW_KEY_Y; - else if (strcmp(name, "AD07") == 0) key = GLFW_KEY_U; - else if (strcmp(name, "AD08") == 0) key = GLFW_KEY_I; - else if (strcmp(name, "AD09") == 0) key = GLFW_KEY_O; - else if (strcmp(name, "AD10") == 0) key = GLFW_KEY_P; - else if (strcmp(name, "AD11") == 0) key = GLFW_KEY_LEFT_BRACKET; - else if (strcmp(name, "AD12") == 0) key = GLFW_KEY_RIGHT_BRACKET; - else if (strcmp(name, "AC01") == 0) key = GLFW_KEY_A; - else if (strcmp(name, "AC02") == 0) key = GLFW_KEY_S; - else if (strcmp(name, "AC03") == 0) key = GLFW_KEY_D; - else if (strcmp(name, "AC04") == 0) key = GLFW_KEY_F; - else if (strcmp(name, "AC05") == 0) key = GLFW_KEY_G; - else if (strcmp(name, "AC06") == 0) key = GLFW_KEY_H; - else if (strcmp(name, "AC07") == 0) key = GLFW_KEY_J; - else if (strcmp(name, "AC08") == 0) key = GLFW_KEY_K; - else if (strcmp(name, "AC09") == 0) key = GLFW_KEY_L; - else if (strcmp(name, "AC10") == 0) key = GLFW_KEY_SEMICOLON; - else if (strcmp(name, "AC11") == 0) key = GLFW_KEY_APOSTROPHE; - else if (strcmp(name, "AB01") == 0) key = GLFW_KEY_Z; - else if (strcmp(name, "AB02") == 0) key = GLFW_KEY_X; - else if (strcmp(name, "AB03") == 0) key = GLFW_KEY_C; - else if (strcmp(name, "AB04") == 0) key = GLFW_KEY_V; - else if (strcmp(name, "AB05") == 0) key = GLFW_KEY_B; - else if (strcmp(name, "AB06") == 0) key = GLFW_KEY_N; - else if (strcmp(name, "AB07") == 0) key = GLFW_KEY_M; - else if (strcmp(name, "AB08") == 0) key = GLFW_KEY_COMMA; - else if (strcmp(name, "AB09") == 0) key = GLFW_KEY_PERIOD; - else if (strcmp(name, "AB10") == 0) key = GLFW_KEY_SLASH; - else if (strcmp(name, "BKSL") == 0) key = GLFW_KEY_BACKSLASH; - else if (strcmp(name, "LSGT") == 0) key = GLFW_KEY_WORLD_1; - else key = GLFW_KEY_UNKNOWN; - - if ((scancode >= 0) && (scancode < 256)) - _glfw.x11.keycodes[scancode] = key; - } - - XkbFreeNames(desc, XkbKeyNamesMask, True); - XkbFreeKeyboard(desc, 0, True); - } - - for (scancode = 0; scancode < 256; scancode++) - { - // Translate the un-translated key codes using traditional X11 KeySym - // lookups - if (_glfw.x11.keycodes[scancode] < 0) - _glfw.x11.keycodes[scancode] = translateKeyCode(scancode); - - // Store the reverse translation for faster key name lookup - if (_glfw.x11.keycodes[scancode] > 0) - _glfw.x11.scancodes[_glfw.x11.keycodes[scancode]] = scancode; - } -} - -// Check whether the IM has a usable style -// -static GLFWbool hasUsableInputMethodStyle(void) -{ - GLFWbool found = GLFW_FALSE; - XIMStyles* styles = NULL; - - if (XGetIMValues(_glfw.x11.im, XNQueryInputStyle, &styles, NULL) != NULL) - return GLFW_FALSE; - - for (unsigned int i = 0; i < styles->count_styles; i++) - { - if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing)) - { - found = GLFW_TRUE; - break; - } - } - - XFree(styles); - return found; -} - -// Check whether the specified atom is supported -// -static Atom getSupportedAtom(Atom* supportedAtoms, - unsigned long atomCount, - const char* atomName) -{ - const Atom atom = XInternAtom(_glfw.x11.display, atomName, False); - - for (unsigned int i = 0; i < atomCount; i++) - { - if (supportedAtoms[i] == atom) - return atom; - } - - return None; -} - -// Check whether the running window manager is EWMH-compliant -// -static void detectEWMH(void) -{ - // First we read the _NET_SUPPORTING_WM_CHECK property on the root window - - Window* windowFromRoot = NULL; - if (!_glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_SUPPORTING_WM_CHECK, - XA_WINDOW, - (unsigned char**) &windowFromRoot)) - { - return; - } - - _glfwGrabErrorHandlerX11(); - - // If it exists, it should be the XID of a top-level window - // Then we look for the same property on that window - - Window* windowFromChild = NULL; - if (!_glfwGetWindowPropertyX11(*windowFromRoot, - _glfw.x11.NET_SUPPORTING_WM_CHECK, - XA_WINDOW, - (unsigned char**) &windowFromChild)) - { - XFree(windowFromRoot); - return; - } - - _glfwReleaseErrorHandlerX11(); - - // If the property exists, it should contain the XID of the window - - if (*windowFromRoot != *windowFromChild) - { - XFree(windowFromRoot); - XFree(windowFromChild); - return; - } - - XFree(windowFromRoot); - XFree(windowFromChild); - - // We are now fairly sure that an EWMH-compliant WM is currently running - // We can now start querying the WM about what features it supports by - // looking in the _NET_SUPPORTED property on the root window - // It should contain a list of supported EWMH protocol and state atoms - - Atom* supportedAtoms = NULL; - const unsigned long atomCount = - _glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_SUPPORTED, - XA_ATOM, - (unsigned char**) &supportedAtoms); - - // See which of the atoms we support that are supported by the WM - - _glfw.x11.NET_WM_STATE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE"); - _glfw.x11.NET_WM_STATE_ABOVE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE"); - _glfw.x11.NET_WM_STATE_FULLSCREEN = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ"); - _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION"); - _glfw.x11.NET_WM_FULLSCREEN_MONITORS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS"); - _glfw.x11.NET_WM_WINDOW_TYPE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE"); - _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL"); - _glfw.x11.NET_WORKAREA = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WORKAREA"); - _glfw.x11.NET_CURRENT_DESKTOP = - getSupportedAtom(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP"); - _glfw.x11.NET_ACTIVE_WINDOW = - getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW"); - _glfw.x11.NET_FRAME_EXTENTS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS"); - _glfw.x11.NET_REQUEST_FRAME_EXTENTS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS"); - - if (supportedAtoms) - XFree(supportedAtoms); -} - -// Look for and initialize supported X11 extensions -// -static GLFWbool initExtensions(void) -{ - _glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so.1"); - if (_glfw.x11.vidmode.handle) - { - _glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeQueryExtension"); - _glfw.x11.vidmode.GetGammaRamp = (PFN_XF86VidModeGetGammaRamp) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRamp"); - _glfw.x11.vidmode.SetGammaRamp = (PFN_XF86VidModeSetGammaRamp) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeSetGammaRamp"); - _glfw.x11.vidmode.GetGammaRampSize = (PFN_XF86VidModeGetGammaRampSize) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRampSize"); - - _glfw.x11.vidmode.available = - XF86VidModeQueryExtension(_glfw.x11.display, - &_glfw.x11.vidmode.eventBase, - &_glfw.x11.vidmode.errorBase); - } - -#if defined(__CYGWIN__) - _glfw.x11.xi.handle = _glfw_dlopen("libXi-6.so"); -#else - _glfw.x11.xi.handle = _glfw_dlopen("libXi.so.6"); -#endif - if (_glfw.x11.xi.handle) - { - _glfw.x11.xi.QueryVersion = (PFN_XIQueryVersion) - _glfw_dlsym(_glfw.x11.xi.handle, "XIQueryVersion"); - _glfw.x11.xi.SelectEvents = (PFN_XISelectEvents) - _glfw_dlsym(_glfw.x11.xi.handle, "XISelectEvents"); - - if (XQueryExtension(_glfw.x11.display, - "XInputExtension", - &_glfw.x11.xi.majorOpcode, - &_glfw.x11.xi.eventBase, - &_glfw.x11.xi.errorBase)) - { - _glfw.x11.xi.major = 2; - _glfw.x11.xi.minor = 0; - - if (XIQueryVersion(_glfw.x11.display, - &_glfw.x11.xi.major, - &_glfw.x11.xi.minor) == Success) - { - _glfw.x11.xi.available = GLFW_TRUE; - } - } - } - -#if defined(__CYGWIN__) - _glfw.x11.randr.handle = _glfw_dlopen("libXrandr-2.so"); -#else - _glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so.2"); -#endif - if (_glfw.x11.randr.handle) - { - _glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRAllocGamma"); - _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); - _glfw.x11.randr.FreeCrtcInfo = (PFN_XRRFreeCrtcInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeCrtcInfo"); - _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); - _glfw.x11.randr.FreeOutputInfo = (PFN_XRRFreeOutputInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeOutputInfo"); - _glfw.x11.randr.FreeScreenResources = (PFN_XRRFreeScreenResources) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeScreenResources"); - _glfw.x11.randr.GetCrtcGamma = (PFN_XRRGetCrtcGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGamma"); - _glfw.x11.randr.GetCrtcGammaSize = (PFN_XRRGetCrtcGammaSize) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGammaSize"); - _glfw.x11.randr.GetCrtcInfo = (PFN_XRRGetCrtcInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcInfo"); - _glfw.x11.randr.GetOutputInfo = (PFN_XRRGetOutputInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputInfo"); - _glfw.x11.randr.GetOutputPrimary = (PFN_XRRGetOutputPrimary) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputPrimary"); - _glfw.x11.randr.GetScreenResourcesCurrent = (PFN_XRRGetScreenResourcesCurrent) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetScreenResourcesCurrent"); - _glfw.x11.randr.QueryExtension = (PFN_XRRQueryExtension) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryExtension"); - _glfw.x11.randr.QueryVersion = (PFN_XRRQueryVersion) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryVersion"); - _glfw.x11.randr.SelectInput = (PFN_XRRSelectInput) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRSelectInput"); - _glfw.x11.randr.SetCrtcConfig = (PFN_XRRSetCrtcConfig) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcConfig"); - _glfw.x11.randr.SetCrtcGamma = (PFN_XRRSetCrtcGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcGamma"); - _glfw.x11.randr.UpdateConfiguration = (PFN_XRRUpdateConfiguration) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRUpdateConfiguration"); - - if (XRRQueryExtension(_glfw.x11.display, - &_glfw.x11.randr.eventBase, - &_glfw.x11.randr.errorBase)) - { - if (XRRQueryVersion(_glfw.x11.display, - &_glfw.x11.randr.major, - &_glfw.x11.randr.minor)) - { - // The GLFW RandR path requires at least version 1.3 - if (_glfw.x11.randr.major > 1 || _glfw.x11.randr.minor >= 3) - _glfw.x11.randr.available = GLFW_TRUE; - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to query RandR version"); - } - } - } - - if (_glfw.x11.randr.available) - { - XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, - _glfw.x11.root); - - if (!sr->ncrtc || !XRRGetCrtcGammaSize(_glfw.x11.display, sr->crtcs[0])) - { - // This is likely an older Nvidia driver with broken gamma support - // Flag it as useless and fall back to xf86vm gamma, if available - _glfw.x11.randr.gammaBroken = GLFW_TRUE; - } - - if (!sr->ncrtc) - { - // A system without CRTCs is likely a system with broken RandR - // Disable the RandR monitor path and fall back to core functions - _glfw.x11.randr.monitorBroken = GLFW_TRUE; - } - - XRRFreeScreenResources(sr); - } - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRSelectInput(_glfw.x11.display, _glfw.x11.root, - RROutputChangeNotifyMask); - } - -#if defined(__CYGWIN__) - _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor-1.so"); -#else - _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so.1"); -#endif - if (_glfw.x11.xcursor.handle) - { - _glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate) - _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageCreate"); - _glfw.x11.xcursor.ImageDestroy = (PFN_XcursorImageDestroy) - _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy"); - _glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor) - _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor"); - } - -#if defined(__CYGWIN__) - _glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama-1.so"); -#else - _glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so.1"); -#endif - if (_glfw.x11.xinerama.handle) - { - _glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive) - _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaIsActive"); - _glfw.x11.xinerama.QueryExtension = (PFN_XineramaQueryExtension) - _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryExtension"); - _glfw.x11.xinerama.QueryScreens = (PFN_XineramaQueryScreens) - _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryScreens"); - - if (XineramaQueryExtension(_glfw.x11.display, - &_glfw.x11.xinerama.major, - &_glfw.x11.xinerama.minor)) - { - if (XineramaIsActive(_glfw.x11.display)) - _glfw.x11.xinerama.available = GLFW_TRUE; - } - } - - _glfw.x11.xkb.major = 1; - _glfw.x11.xkb.minor = 0; - _glfw.x11.xkb.available = - XkbQueryExtension(_glfw.x11.display, - &_glfw.x11.xkb.majorOpcode, - &_glfw.x11.xkb.eventBase, - &_glfw.x11.xkb.errorBase, - &_glfw.x11.xkb.major, - &_glfw.x11.xkb.minor); - - if (_glfw.x11.xkb.available) - { - Bool supported; - - if (XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported)) - { - if (supported) - _glfw.x11.xkb.detectable = GLFW_TRUE; - } - - _glfw.x11.xkb.group = 0; - XkbStateRec state; - if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success) - { - XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify, XkbAllStateComponentsMask, XkbGroupStateMask); - _glfw.x11.xkb.group = (unsigned int)state.group; - } - } - -#if defined(__CYGWIN__) - _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so"); -#else - _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1"); -#endif - if (_glfw.x11.x11xcb.handle) - { - _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection) - _glfw_dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection"); - } - -#if defined(__CYGWIN__) - _glfw.x11.xrender.handle = _glfw_dlopen("libXrender-1.so"); -#else - _glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so.1"); -#endif - if (_glfw.x11.xrender.handle) - { - _glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension) - _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryExtension"); - _glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion) - _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryVersion"); - _glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat) - _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderFindVisualFormat"); - - if (XRenderQueryExtension(_glfw.x11.display, - &_glfw.x11.xrender.errorBase, - &_glfw.x11.xrender.eventBase)) - { - if (XRenderQueryVersion(_glfw.x11.display, - &_glfw.x11.xrender.major, - &_glfw.x11.xrender.minor)) - { - _glfw.x11.xrender.available = GLFW_TRUE; - } - } - } - - // Update the key code LUT - // FIXME: We should listen to XkbMapNotify events to track changes to - // the keyboard mapping. - createKeyTables(); - - // String format atoms - _glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False); - _glfw.x11.UTF8_STRING = XInternAtom(_glfw.x11.display, "UTF8_STRING", False); - _glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False); - - // Custom selection property atom - _glfw.x11.GLFW_SELECTION = - XInternAtom(_glfw.x11.display, "GLFW_SELECTION", False); - - // ICCCM standard clipboard atoms - _glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False); - _glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False); - _glfw.x11.PRIMARY = XInternAtom(_glfw.x11.display, "PRIMARY", False); - _glfw.x11.INCR = XInternAtom(_glfw.x11.display, "INCR", False); - _glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False); - - // Clipboard manager atoms - _glfw.x11.CLIPBOARD_MANAGER = - XInternAtom(_glfw.x11.display, "CLIPBOARD_MANAGER", False); - _glfw.x11.SAVE_TARGETS = - XInternAtom(_glfw.x11.display, "SAVE_TARGETS", False); - - // Xdnd (drag and drop) atoms - _glfw.x11.XdndAware = XInternAtom(_glfw.x11.display, "XdndAware", False); - _glfw.x11.XdndEnter = XInternAtom(_glfw.x11.display, "XdndEnter", False); - _glfw.x11.XdndPosition = XInternAtom(_glfw.x11.display, "XdndPosition", False); - _glfw.x11.XdndStatus = XInternAtom(_glfw.x11.display, "XdndStatus", False); - _glfw.x11.XdndActionCopy = XInternAtom(_glfw.x11.display, "XdndActionCopy", False); - _glfw.x11.XdndDrop = XInternAtom(_glfw.x11.display, "XdndDrop", False); - _glfw.x11.XdndFinished = XInternAtom(_glfw.x11.display, "XdndFinished", False); - _glfw.x11.XdndSelection = XInternAtom(_glfw.x11.display, "XdndSelection", False); - _glfw.x11.XdndTypeList = XInternAtom(_glfw.x11.display, "XdndTypeList", False); - _glfw.x11.text_uri_list = XInternAtom(_glfw.x11.display, "text/uri-list", False); - - // ICCCM, EWMH and Motif window property atoms - // These can be set safely even without WM support - // The EWMH atoms that require WM support are handled in detectEWMH - _glfw.x11.WM_PROTOCOLS = - XInternAtom(_glfw.x11.display, "WM_PROTOCOLS", False); - _glfw.x11.WM_STATE = - XInternAtom(_glfw.x11.display, "WM_STATE", False); - _glfw.x11.WM_DELETE_WINDOW = - XInternAtom(_glfw.x11.display, "WM_DELETE_WINDOW", False); - _glfw.x11.NET_SUPPORTED = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False); - _glfw.x11.NET_SUPPORTING_WM_CHECK = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False); - _glfw.x11.NET_WM_ICON = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON", False); - _glfw.x11.NET_WM_PING = - XInternAtom(_glfw.x11.display, "_NET_WM_PING", False); - _glfw.x11.NET_WM_PID = - XInternAtom(_glfw.x11.display, "_NET_WM_PID", False); - _glfw.x11.NET_WM_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_NAME", False); - _glfw.x11.NET_WM_ICON_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON_NAME", False); - _glfw.x11.NET_WM_BYPASS_COMPOSITOR = - XInternAtom(_glfw.x11.display, "_NET_WM_BYPASS_COMPOSITOR", False); - _glfw.x11.NET_WM_WINDOW_OPACITY = - XInternAtom(_glfw.x11.display, "_NET_WM_WINDOW_OPACITY", False); - _glfw.x11.MOTIF_WM_HINTS = - XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False); - - // The compositing manager selection name contains the screen number - { - char name[32]; - snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen); - _glfw.x11.NET_WM_CM_Sx = XInternAtom(_glfw.x11.display, name, False); - } - - // Detect whether an EWMH-conformant window manager is running - detectEWMH(); - - return GLFW_TRUE; -} - -// Retrieve system content scale via folklore heuristics -// -static void getSystemContentScale(float* xscale, float* yscale) -{ - // Start by assuming the default X11 DPI - // NOTE: Some desktop environments (KDE) may remove the Xft.dpi field when it - // would be set to 96, so assume that is the case if we cannot find it - float xdpi = 96.f, ydpi = 96.f; - - // NOTE: Basing the scale on Xft.dpi where available should provide the most - // consistent user experience (matches Qt, Gtk, etc), although not - // always the most accurate one - char* rms = XResourceManagerString(_glfw.x11.display); - if (rms) - { - XrmDatabase db = XrmGetStringDatabase(rms); - if (db) - { - XrmValue value; - char* type = NULL; - - if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value)) - { - if (type && strcmp(type, "String") == 0) - xdpi = ydpi = atof(value.addr); - } - - XrmDestroyDatabase(db); - } - } - - *xscale = xdpi / 96.f; - *yscale = ydpi / 96.f; -} - -// Create a blank cursor for hidden and disabled cursor modes -// -static Cursor createHiddenCursor(void) -{ - unsigned char pixels[16 * 16 * 4] = { 0 }; - GLFWimage image = { 16, 16, pixels }; - return _glfwCreateCursorX11(&image, 0, 0); -} - -// Create a helper window for IPC -// -static Window createHelperWindow(void) -{ - XSetWindowAttributes wa; - wa.event_mask = PropertyChangeMask; - - return XCreateWindow(_glfw.x11.display, _glfw.x11.root, - 0, 0, 1, 1, 0, 0, - InputOnly, - DefaultVisual(_glfw.x11.display, _glfw.x11.screen), - CWEventMask, &wa); -} - -// X error handler -// -static int errorHandler(Display *display, XErrorEvent* event) -{ - _glfw.x11.errorCode = event->error_code; - return 0; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Sets the X error handler callback -// -void _glfwGrabErrorHandlerX11(void) -{ - _glfw.x11.errorCode = Success; - XSetErrorHandler(errorHandler); -} - -// Clears the X error handler callback -// -void _glfwReleaseErrorHandlerX11(void) -{ - // Synchronize to make sure all commands are processed - XSync(_glfw.x11.display, False); - XSetErrorHandler(NULL); -} - -// Reports the specified error, appending information about the last X error -// -void _glfwInputErrorX11(int error, const char* message) -{ - char buffer[_GLFW_MESSAGE_SIZE]; - XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode, - buffer, sizeof(buffer)); - - _glfwInputError(error, "%s: %s", message, buffer); -} - -// Creates a native cursor object from the specified image and hotspot -// -Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot) -{ - int i; - Cursor cursor; - - if (!_glfw.x11.xcursor.handle) - return None; - - XcursorImage* native = XcursorImageCreate(image->width, image->height); - if (native == NULL) - return None; - - native->xhot = xhot; - native->yhot = yhot; - - unsigned char* source = (unsigned char*) image->pixels; - XcursorPixel* target = native->pixels; - - for (i = 0; i < image->width * image->height; i++, target++, source += 4) - { - unsigned int alpha = source[3]; - - *target = (alpha << 24) | - ((unsigned char) ((source[0] * alpha) / 255) << 16) | - ((unsigned char) ((source[1] * alpha) / 255) << 8) | - ((unsigned char) ((source[2] * alpha) / 255) << 0); - } - - cursor = XcursorImageLoadCursor(_glfw.x11.display, native); - XcursorImageDestroy(native); - - return cursor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ -#if !defined(X_HAVE_UTF8_STRING) - // HACK: If the current locale is "C" and the Xlib UTF-8 functions are - // unavailable, apply the environment's locale in the hope that it's - // both available and not "C" - // This is done because the "C" locale breaks wide character input, - // which is what we fall back on when UTF-8 support is missing - if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0) - setlocale(LC_CTYPE, ""); -#endif - - XInitThreads(); - XrmInitialize(); - - _glfw.x11.display = XOpenDisplay(NULL); - if (!_glfw.x11.display) - { - const char* display = getenv("DISPLAY"); - if (display) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to open display %s", display); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: The DISPLAY environment variable is missing"); - } - - return GLFW_FALSE; - } - - _glfw.x11.screen = DefaultScreen(_glfw.x11.display); - _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); - _glfw.x11.context = XUniqueContext(); - - getSystemContentScale(&_glfw.x11.contentScaleX, &_glfw.x11.contentScaleY); - - if (!initExtensions()) - return GLFW_FALSE; - - _glfw.x11.helperWindowHandle = createHelperWindow(); - _glfw.x11.hiddenCursorHandle = createHiddenCursor(); - - if (XSupportsLocale()) - { - XSetLocaleModifiers(""); - - _glfw.x11.im = XOpenIM(_glfw.x11.display, 0, NULL, NULL); - if (_glfw.x11.im) - { - if (!hasUsableInputMethodStyle()) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - } - } - -#if defined(__linux__) - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; -#endif - - _glfwInitTimerPOSIX(); - - _glfwPollMonitorsX11(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.x11.helperWindowHandle) - { - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) == - _glfw.x11.helperWindowHandle) - { - _glfwPushSelectionToManagerX11(); - } - - XDestroyWindow(_glfw.x11.display, _glfw.x11.helperWindowHandle); - _glfw.x11.helperWindowHandle = None; - } - - if (_glfw.x11.hiddenCursorHandle) - { - XFreeCursor(_glfw.x11.display, _glfw.x11.hiddenCursorHandle); - _glfw.x11.hiddenCursorHandle = (Cursor) 0; - } - - free(_glfw.x11.primarySelectionString); - free(_glfw.x11.clipboardString); - - if (_glfw.x11.im) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - - if (_glfw.x11.display) - { - XCloseDisplay(_glfw.x11.display); - _glfw.x11.display = NULL; - } - - if (_glfw.x11.x11xcb.handle) - { - _glfw_dlclose(_glfw.x11.x11xcb.handle); - _glfw.x11.x11xcb.handle = NULL; - } - - if (_glfw.x11.xcursor.handle) - { - _glfw_dlclose(_glfw.x11.xcursor.handle); - _glfw.x11.xcursor.handle = NULL; - } - - if (_glfw.x11.randr.handle) - { - _glfw_dlclose(_glfw.x11.randr.handle); - _glfw.x11.randr.handle = NULL; - } - - if (_glfw.x11.xinerama.handle) - { - _glfw_dlclose(_glfw.x11.xinerama.handle); - _glfw.x11.xinerama.handle = NULL; - } - - if (_glfw.x11.xrender.handle) - { - _glfw_dlclose(_glfw.x11.xrender.handle); - _glfw.x11.xrender.handle = NULL; - } - - if (_glfw.x11.vidmode.handle) - { - _glfw_dlclose(_glfw.x11.vidmode.handle); - _glfw.x11.vidmode.handle = NULL; - } - - if (_glfw.x11.xi.handle) - { - _glfw_dlclose(_glfw.x11.xi.handle); - _glfw.x11.xi.handle = NULL; - } - - // NOTE: These need to be unloaded after XCloseDisplay, as they register - // cleanup callbacks that get called by that function - _glfwTerminateEGL(); - _glfwTerminateGLX(); - -#if defined(__linux__) - _glfwTerminateJoysticksLinux(); -#endif -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " X11 GLX EGL OSMesa" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif -#if defined(__linux__) - " evdev" -#endif -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/src/deps/glfw-3.3.2/src/x11_monitor.c b/src/deps/glfw-3.3.2/src/x11_monitor.c deleted file mode 100644 index 1f804ae..0000000 --- a/src/deps/glfw-3.3.2/src/x11_monitor.c +++ /dev/null @@ -1,614 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(const XRRModeInfo* mi) -{ - return (mi->modeFlags & RR_Interlace) == 0; -} - -// Calculates the refresh rate, in Hz, from the specified RandR mode info -// -static int calculateRefreshRate(const XRRModeInfo* mi) -{ - if (mi->hTotal && mi->vTotal) - return (int) round((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal)); - else - return 0; -} - -// Returns the mode info for a RandR mode XID -// -static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id) -{ - for (int i = 0; i < sr->nmode; i++) - { - if (sr->modes[i].id == id) - return sr->modes + i; - } - - return NULL; -} - -// Convert RandR mode info to GLFW video mode -// -static GLFWvidmode vidmodeFromModeInfo(const XRRModeInfo* mi, - const XRRCrtcInfo* ci) -{ - GLFWvidmode mode; - - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - mode.width = mi->height; - mode.height = mi->width; - } - else - { - mode.width = mi->width; - mode.height = mi->height; - } - - mode.refreshRate = calculateRefreshRate(mi); - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode.redBits, &mode.greenBits, &mode.blueBits); - - return mode; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsX11(void) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - int disconnectedCount, screenCount = 0; - _GLFWmonitor** disconnected = NULL; - XineramaScreenInfo* screens = NULL; - XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, - _glfw.x11.root); - RROutput primary = XRRGetOutputPrimary(_glfw.x11.display, - _glfw.x11.root); - - if (_glfw.x11.xinerama.available) - screens = XineramaQueryScreens(_glfw.x11.display, &screenCount); - - disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (int i = 0; i < sr->noutput; i++) - { - int j, type, widthMM, heightMM; - - XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]); - if (oi->connection != RR_Connected || oi->crtc == None) - { - XRRFreeOutputInfo(oi); - continue; - } - - for (j = 0; j < disconnectedCount; j++) - { - if (disconnected[j] && - disconnected[j]->x11.output == sr->outputs[i]) - { - disconnected[j] = NULL; - break; - } - } - - if (j < disconnectedCount) - { - XRRFreeOutputInfo(oi); - continue; - } - - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc); - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - widthMM = oi->mm_height; - heightMM = oi->mm_width; - } - else - { - widthMM = oi->mm_width; - heightMM = oi->mm_height; - } - - if (widthMM <= 0 || heightMM <= 0) - { - // HACK: If RandR does not provide a physical size, assume the - // X11 default 96 DPI and calcuate from the CRTC viewport - // NOTE: These members are affected by rotation, unlike the mode - // info and output info members - widthMM = (int) (ci->width * 25.4f / 96.f); - heightMM = (int) (ci->height * 25.4f / 96.f); - } - - _GLFWmonitor* monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM); - monitor->x11.output = sr->outputs[i]; - monitor->x11.crtc = oi->crtc; - - for (j = 0; j < screenCount; j++) - { - if (screens[j].x_org == ci->x && - screens[j].y_org == ci->y && - screens[j].width == ci->width && - screens[j].height == ci->height) - { - monitor->x11.index = j; - break; - } - } - - if (monitor->x11.output == primary) - type = _GLFW_INSERT_FIRST; - else - type = _GLFW_INSERT_LAST; - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - - if (screens) - XFree(screens); - - for (int i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - free(disconnected); - } - else - { - const int widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen); - const int heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen); - - _glfwInputMonitor(_glfwAllocMonitor("Display", widthMM, heightMM), - GLFW_CONNECTED, - _GLFW_INSERT_FIRST); - } -} - -// Set the current video mode for the specified monitor -// -void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - GLFWvidmode current; - RRMode native = None; - - const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - for (int i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = mi->id; - break; - } - } - - if (native) - { - if (monitor->x11.oldMode == None) - monitor->x11.oldMode = ci->mode; - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - native, - ci->rotation, - ci->outputs, - ci->noutput); - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } -} - -// Restore the saved (original) video mode for the specified monitor -// -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - if (monitor->x11.oldMode == None) - return; - - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - monitor->x11.oldMode, - ci->rotation, - ci->outputs, - ci->noutput); - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - - monitor->x11.oldMode = None; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - if (ci) - { - if (xpos) - *xpos = ci->x; - if (ypos) - *ypos = ci->y; - - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - } -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = _glfw.x11.contentScaleX; - if (yscale) - *yscale = _glfw.x11.contentScaleY; -} - -void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height) -{ - int areaX = 0, areaY = 0, areaWidth = 0, areaHeight = 0; - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - areaX = ci->x; - areaY = ci->y; - - const XRRModeInfo* mi = getModeInfo(sr, ci->mode); - - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - areaWidth = mi->height; - areaHeight = mi->width; - } - else - { - areaWidth = mi->width; - areaHeight = mi->height; - } - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - areaWidth = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); - areaHeight = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); - } - - if (_glfw.x11.NET_WORKAREA && _glfw.x11.NET_CURRENT_DESKTOP) - { - Atom* extents = NULL; - Atom* desktop = NULL; - const unsigned long extentCount = - _glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_WORKAREA, - XA_CARDINAL, - (unsigned char**) &extents); - - if (_glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_CURRENT_DESKTOP, - XA_CARDINAL, - (unsigned char**) &desktop) > 0) - { - if (extentCount >= 4 && *desktop < extentCount / 4) - { - const int globalX = extents[*desktop * 4 + 0]; - const int globalY = extents[*desktop * 4 + 1]; - const int globalWidth = extents[*desktop * 4 + 2]; - const int globalHeight = extents[*desktop * 4 + 3]; - - if (areaX < globalX) - { - areaWidth -= globalX - areaX; - areaX = globalX; - } - - if (areaY < globalY) - { - areaHeight -= globalY - areaY; - areaY = globalY; - } - - if (areaX + areaWidth > globalX + globalWidth) - areaWidth = globalX - areaX + globalWidth; - if (areaY + areaHeight > globalY + globalHeight) - areaHeight = globalY - areaY + globalHeight; - } - } - - if (extents) - XFree(extents); - if (desktop) - XFree(desktop); - } - - if (xpos) - *xpos = areaX; - if (ypos) - *ypos = areaY; - if (width) - *width = areaWidth; - if (height) - *height = areaHeight; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - GLFWvidmode* result; - - *count = 0; - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - result = calloc(oi->nmode, sizeof(GLFWvidmode)); - - for (int i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - int j; - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (j < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - *count = 1; - result = calloc(1, sizeof(GLFWvidmode)); - _glfwPlatformGetVideoMode(monitor, result); - } - - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - if (ci) - { - const XRRModeInfo* mi = getModeInfo(sr, ci->mode); - if (mi) // mi can be NULL if the monitor has been disconnected - *mode = vidmodeFromModeInfo(mi, ci); - - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - } - else - { - mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); - mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); - mode->refreshRate = 0; - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode->redBits, &mode->greenBits, &mode->blueBits); - } -} - -GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - const size_t size = XRRGetCrtcGammaSize(_glfw.x11.display, - monitor->x11.crtc); - XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfw.x11.display, - monitor->x11.crtc); - - _glfwAllocGammaArrays(ramp, size); - - memcpy(ramp->red, gamma->red, size * sizeof(unsigned short)); - memcpy(ramp->green, gamma->green, size * sizeof(unsigned short)); - memcpy(ramp->blue, gamma->blue, size * sizeof(unsigned short)); - - XRRFreeGamma(gamma); - return GLFW_TRUE; - } - else if (_glfw.x11.vidmode.available) - { - int size; - XF86VidModeGetGammaRampSize(_glfw.x11.display, _glfw.x11.screen, &size); - - _glfwAllocGammaArrays(ramp, size); - - XF86VidModeGetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, ramp->red, ramp->green, ramp->blue); - return GLFW_TRUE; - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Gamma ramp access not supported by server"); - return GLFW_FALSE; - } -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - if (XRRGetCrtcGammaSize(_glfw.x11.display, monitor->x11.crtc) != ramp->size) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Gamma ramp size must match current ramp size"); - return; - } - - XRRCrtcGamma* gamma = XRRAllocGamma(ramp->size); - - memcpy(gamma->red, ramp->red, ramp->size * sizeof(unsigned short)); - memcpy(gamma->green, ramp->green, ramp->size * sizeof(unsigned short)); - memcpy(gamma->blue, ramp->blue, ramp->size * sizeof(unsigned short)); - - XRRSetCrtcGamma(_glfw.x11.display, monitor->x11.crtc, gamma); - XRRFreeGamma(gamma); - } - else if (_glfw.x11.vidmode.available) - { - XF86VidModeSetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, - (unsigned short*) ramp->red, - (unsigned short*) ramp->green, - (unsigned short*) ramp->blue); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Gamma ramp access not supported by server"); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return monitor->x11.crtc; -} - -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return monitor->x11.output; -} - diff --git a/src/deps/glfw-3.3.2/src/x11_platform.h b/src/deps/glfw-3.3.2/src/x11_platform.h deleted file mode 100644 index 7377b2c..0000000 --- a/src/deps/glfw-3.3.2/src/x11_platform.h +++ /dev/null @@ -1,450 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include - -#include -#include -#include -#include - -// The XRandR extension provides mode setting and gamma control -#include - -// The Xkb extension provides improved keyboard support -#include - -// The Xinerama extension provides legacy monitor indices -#include - -// The XInput extension provides raw mouse motion input -#include - -typedef XRRCrtcGamma* (* PFN_XRRAllocGamma)(int); -typedef void (* PFN_XRRFreeCrtcInfo)(XRRCrtcInfo*); -typedef void (* PFN_XRRFreeGamma)(XRRCrtcGamma*); -typedef void (* PFN_XRRFreeOutputInfo)(XRROutputInfo*); -typedef void (* PFN_XRRFreeScreenResources)(XRRScreenResources*); -typedef XRRCrtcGamma* (* PFN_XRRGetCrtcGamma)(Display*,RRCrtc); -typedef int (* PFN_XRRGetCrtcGammaSize)(Display*,RRCrtc); -typedef XRRCrtcInfo* (* PFN_XRRGetCrtcInfo) (Display*,XRRScreenResources*,RRCrtc); -typedef XRROutputInfo* (* PFN_XRRGetOutputInfo)(Display*,XRRScreenResources*,RROutput); -typedef RROutput (* PFN_XRRGetOutputPrimary)(Display*,Window); -typedef XRRScreenResources* (* PFN_XRRGetScreenResourcesCurrent)(Display*,Window); -typedef Bool (* PFN_XRRQueryExtension)(Display*,int*,int*); -typedef Status (* PFN_XRRQueryVersion)(Display*,int*,int*); -typedef void (* PFN_XRRSelectInput)(Display*,Window,int); -typedef Status (* PFN_XRRSetCrtcConfig)(Display*,XRRScreenResources*,RRCrtc,Time,int,int,RRMode,Rotation,RROutput*,int); -typedef void (* PFN_XRRSetCrtcGamma)(Display*,RRCrtc,XRRCrtcGamma*); -typedef int (* PFN_XRRUpdateConfiguration)(XEvent*); -#define XRRAllocGamma _glfw.x11.randr.AllocGamma -#define XRRFreeCrtcInfo _glfw.x11.randr.FreeCrtcInfo -#define XRRFreeGamma _glfw.x11.randr.FreeGamma -#define XRRFreeOutputInfo _glfw.x11.randr.FreeOutputInfo -#define XRRFreeScreenResources _glfw.x11.randr.FreeScreenResources -#define XRRGetCrtcGamma _glfw.x11.randr.GetCrtcGamma -#define XRRGetCrtcGammaSize _glfw.x11.randr.GetCrtcGammaSize -#define XRRGetCrtcInfo _glfw.x11.randr.GetCrtcInfo -#define XRRGetOutputInfo _glfw.x11.randr.GetOutputInfo -#define XRRGetOutputPrimary _glfw.x11.randr.GetOutputPrimary -#define XRRGetScreenResourcesCurrent _glfw.x11.randr.GetScreenResourcesCurrent -#define XRRQueryExtension _glfw.x11.randr.QueryExtension -#define XRRQueryVersion _glfw.x11.randr.QueryVersion -#define XRRSelectInput _glfw.x11.randr.SelectInput -#define XRRSetCrtcConfig _glfw.x11.randr.SetCrtcConfig -#define XRRSetCrtcGamma _glfw.x11.randr.SetCrtcGamma -#define XRRUpdateConfiguration _glfw.x11.randr.UpdateConfiguration - -typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int); -typedef void (* PFN_XcursorImageDestroy)(XcursorImage*); -typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*); -#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate -#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy -#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor - -typedef Bool (* PFN_XineramaIsActive)(Display*); -typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*); -typedef XineramaScreenInfo* (* PFN_XineramaQueryScreens)(Display*,int*); -#define XineramaIsActive _glfw.x11.xinerama.IsActive -#define XineramaQueryExtension _glfw.x11.xinerama.QueryExtension -#define XineramaQueryScreens _glfw.x11.xinerama.QueryScreens - -typedef XID xcb_window_t; -typedef XID xcb_visualid_t; -typedef struct xcb_connection_t xcb_connection_t; -typedef xcb_connection_t* (* PFN_XGetXCBConnection)(Display*); -#define XGetXCBConnection _glfw.x11.x11xcb.GetXCBConnection - -typedef Bool (* PFN_XF86VidModeQueryExtension)(Display*,int*,int*); -typedef Bool (* PFN_XF86VidModeGetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); -typedef Bool (* PFN_XF86VidModeSetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); -typedef Bool (* PFN_XF86VidModeGetGammaRampSize)(Display*,int,int*); -#define XF86VidModeQueryExtension _glfw.x11.vidmode.QueryExtension -#define XF86VidModeGetGammaRamp _glfw.x11.vidmode.GetGammaRamp -#define XF86VidModeSetGammaRamp _glfw.x11.vidmode.SetGammaRamp -#define XF86VidModeGetGammaRampSize _glfw.x11.vidmode.GetGammaRampSize - -typedef Status (* PFN_XIQueryVersion)(Display*,int*,int*); -typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int); -#define XIQueryVersion _glfw.x11.xi.QueryVersion -#define XISelectEvents _glfw.x11.xi.SelectEvents - -typedef Bool (* PFN_XRenderQueryExtension)(Display*,int*,int*); -typedef Status (* PFN_XRenderQueryVersion)(Display*dpy,int*,int*); -typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const*); -#define XRenderQueryExtension _glfw.x11.xrender.QueryExtension -#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion -#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateXlibSurfaceKHR)(VkInstance,const VkXlibSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice,uint32_t,Display*,VisualID); -typedef VkResult (APIENTRY *PFN_vkCreateXcbSurfaceKHR)(VkInstance,const VkXcbSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice,uint32_t,xcb_connection_t*,xcb_visualid_t); - -#include "posix_thread.h" -#include "posix_time.h" -#include "xkb_unicode.h" -#include "glx_context.h" -#include "egl_context.h" -#include "osmesa_context.h" -#if defined(__linux__) -#include "linux_joystick.h" -#else -#include "null_joystick.h" -#endif - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11 -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11 - - -// X11-specific per-window data -// -typedef struct _GLFWwindowX11 -{ - Colormap colormap; - Window handle; - Window parent; - XIC ic; - - GLFWbool overrideRedirect; - GLFWbool iconified; - GLFWbool maximized; - - // Whether the visual supports framebuffer transparency - GLFWbool transparent; - - // Cached position and size used to filter out duplicate events - int width, height; - int xpos, ypos; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - // The last position the cursor was warped to by GLFW - int warpCursorPosX, warpCursorPosY; - - // The time of the last KeyPress event - Time lastKeyTime; - -} _GLFWwindowX11; - -// X11-specific global data -// -typedef struct _GLFWlibraryX11 -{ - Display* display; - int screen; - Window root; - - // System content scale - float contentScaleX, contentScaleY; - // Helper window for IPC - Window helperWindowHandle; - // Invisible cursor for hidden cursor mode - Cursor hiddenCursorHandle; - // Context for mapping window XIDs to _GLFWwindow pointers - XContext context; - // XIM input method - XIM im; - // Most recent error code received by X error handler - int errorCode; - // Primary selection string (while the primary selection is owned) - char* primarySelectionString; - // Clipboard string (while the selection is owned) - char* clipboardString; - // Key name string - char keynames[GLFW_KEY_LAST + 1][5]; - // X11 keycode to GLFW key LUT - short int keycodes[256]; - // GLFW key to X11 keycode LUT - short int scancodes[GLFW_KEY_LAST + 1]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - // Window manager atoms - Atom NET_SUPPORTED; - Atom NET_SUPPORTING_WM_CHECK; - Atom WM_PROTOCOLS; - Atom WM_STATE; - Atom WM_DELETE_WINDOW; - Atom NET_WM_NAME; - Atom NET_WM_ICON_NAME; - Atom NET_WM_ICON; - Atom NET_WM_PID; - Atom NET_WM_PING; - Atom NET_WM_WINDOW_TYPE; - Atom NET_WM_WINDOW_TYPE_NORMAL; - Atom NET_WM_STATE; - Atom NET_WM_STATE_ABOVE; - Atom NET_WM_STATE_FULLSCREEN; - Atom NET_WM_STATE_MAXIMIZED_VERT; - Atom NET_WM_STATE_MAXIMIZED_HORZ; - Atom NET_WM_STATE_DEMANDS_ATTENTION; - Atom NET_WM_BYPASS_COMPOSITOR; - Atom NET_WM_FULLSCREEN_MONITORS; - Atom NET_WM_WINDOW_OPACITY; - Atom NET_WM_CM_Sx; - Atom NET_WORKAREA; - Atom NET_CURRENT_DESKTOP; - Atom NET_ACTIVE_WINDOW; - Atom NET_FRAME_EXTENTS; - Atom NET_REQUEST_FRAME_EXTENTS; - Atom MOTIF_WM_HINTS; - - // Xdnd (drag and drop) atoms - Atom XdndAware; - Atom XdndEnter; - Atom XdndPosition; - Atom XdndStatus; - Atom XdndActionCopy; - Atom XdndDrop; - Atom XdndFinished; - Atom XdndSelection; - Atom XdndTypeList; - Atom text_uri_list; - - // Selection (clipboard) atoms - Atom TARGETS; - Atom MULTIPLE; - Atom INCR; - Atom CLIPBOARD; - Atom PRIMARY; - Atom CLIPBOARD_MANAGER; - Atom SAVE_TARGETS; - Atom NULL_; - Atom UTF8_STRING; - Atom COMPOUND_STRING; - Atom ATOM_PAIR; - Atom GLFW_SELECTION; - - struct { - GLFWbool available; - void* handle; - int eventBase; - int errorBase; - int major; - int minor; - GLFWbool gammaBroken; - GLFWbool monitorBroken; - PFN_XRRAllocGamma AllocGamma; - PFN_XRRFreeCrtcInfo FreeCrtcInfo; - PFN_XRRFreeGamma FreeGamma; - PFN_XRRFreeOutputInfo FreeOutputInfo; - PFN_XRRFreeScreenResources FreeScreenResources; - PFN_XRRGetCrtcGamma GetCrtcGamma; - PFN_XRRGetCrtcGammaSize GetCrtcGammaSize; - PFN_XRRGetCrtcInfo GetCrtcInfo; - PFN_XRRGetOutputInfo GetOutputInfo; - PFN_XRRGetOutputPrimary GetOutputPrimary; - PFN_XRRGetScreenResourcesCurrent GetScreenResourcesCurrent; - PFN_XRRQueryExtension QueryExtension; - PFN_XRRQueryVersion QueryVersion; - PFN_XRRSelectInput SelectInput; - PFN_XRRSetCrtcConfig SetCrtcConfig; - PFN_XRRSetCrtcGamma SetCrtcGamma; - PFN_XRRUpdateConfiguration UpdateConfiguration; - } randr; - - struct { - GLFWbool available; - GLFWbool detectable; - int majorOpcode; - int eventBase; - int errorBase; - int major; - int minor; - unsigned int group; - } xkb; - - struct { - int count; - int timeout; - int interval; - int blanking; - int exposure; - } saver; - - struct { - int version; - Window source; - Atom format; - } xdnd; - - struct { - void* handle; - PFN_XcursorImageCreate ImageCreate; - PFN_XcursorImageDestroy ImageDestroy; - PFN_XcursorImageLoadCursor ImageLoadCursor; - } xcursor; - - struct { - GLFWbool available; - void* handle; - int major; - int minor; - PFN_XineramaIsActive IsActive; - PFN_XineramaQueryExtension QueryExtension; - PFN_XineramaQueryScreens QueryScreens; - } xinerama; - - struct { - void* handle; - PFN_XGetXCBConnection GetXCBConnection; - } x11xcb; - - struct { - GLFWbool available; - void* handle; - int eventBase; - int errorBase; - PFN_XF86VidModeQueryExtension QueryExtension; - PFN_XF86VidModeGetGammaRamp GetGammaRamp; - PFN_XF86VidModeSetGammaRamp SetGammaRamp; - PFN_XF86VidModeGetGammaRampSize GetGammaRampSize; - } vidmode; - - struct { - GLFWbool available; - void* handle; - int majorOpcode; - int eventBase; - int errorBase; - int major; - int minor; - PFN_XIQueryVersion QueryVersion; - PFN_XISelectEvents SelectEvents; - } xi; - - struct { - GLFWbool available; - void* handle; - int major; - int minor; - int eventBase; - int errorBase; - PFN_XRenderQueryExtension QueryExtension; - PFN_XRenderQueryVersion QueryVersion; - PFN_XRenderFindVisualFormat FindVisualFormat; - } xrender; - -} _GLFWlibraryX11; - -// X11-specific per-monitor data -// -typedef struct _GLFWmonitorX11 -{ - RROutput output; - RRCrtc crtc; - RRMode oldMode; - - // Index of corresponding Xinerama screen, - // for EWMH full screen window placement - int index; - -} _GLFWmonitorX11; - -// X11-specific per-cursor data -// -typedef struct _GLFWcursorX11 -{ - Cursor handle; - -} _GLFWcursorX11; - - -void _glfwPollMonitorsX11(void); -void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor); - -Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot); - -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value); -GLFWbool _glfwIsVisualTransparentX11(Visual* visual); - -void _glfwGrabErrorHandlerX11(void); -void _glfwReleaseErrorHandlerX11(void); -void _glfwInputErrorX11(int error, const char* message); - -void _glfwPushSelectionToManagerX11(void); - diff --git a/src/deps/glfw-3.3.2/src/x11_window.c b/src/deps/glfw-3.3.2/src/x11_window.c deleted file mode 100644 index 0ce23d2..0000000 --- a/src/deps/glfw-3.3.2/src/x11_window.c +++ /dev/null @@ -1,3166 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include - -#include - -#include -#include -#include -#include -#include -#include - -// Action for EWMH client messages -#define _NET_WM_STATE_REMOVE 0 -#define _NET_WM_STATE_ADD 1 -#define _NET_WM_STATE_TOGGLE 2 - -// Additional mouse button names for XButtonEvent -#define Button6 6 -#define Button7 7 - -// Motif WM hints flags -#define MWM_HINTS_DECORATIONS 2 -#define MWM_DECOR_ALL 1 - -#define _GLFW_XDND_VERSION 5 - - -// Wait for data to arrive using select -// This avoids blocking other threads via the per-display Xlib lock that also -// covers GLX functions -// -static GLFWbool waitForEvent(double* timeout) -{ - fd_set fds; - const int fd = ConnectionNumber(_glfw.x11.display); - int count = fd + 1; - -#if defined(__linux__) - if (_glfw.linjs.inotify > fd) - count = _glfw.linjs.inotify + 1; -#endif - for (;;) - { - FD_ZERO(&fds); - FD_SET(fd, &fds); -#if defined(__linux__) - if (_glfw.linjs.inotify > 0) - FD_SET(_glfw.linjs.inotify, &fds); -#endif - - if (timeout) - { - const long seconds = (long) *timeout; - const long microseconds = (long) ((*timeout - seconds) * 1e6); - struct timeval tv = { seconds, microseconds }; - const uint64_t base = _glfwPlatformGetTimerValue(); - - const int result = select(count, &fds, NULL, NULL, &tv); - const int error = errno; - - *timeout -= (_glfwPlatformGetTimerValue() - base) / - (double) _glfwPlatformGetTimerFrequency(); - - if (result > 0) - return GLFW_TRUE; - if ((result == -1 && error == EINTR) || *timeout <= 0.0) - return GLFW_FALSE; - } - else if (select(count, &fds, NULL, NULL, NULL) != -1 || errno != EINTR) - return GLFW_TRUE; - } -} - -// Waits until a VisibilityNotify event arrives for the specified window or the -// timeout period elapses (ICCCM section 4.2.2) -// -static GLFWbool waitForVisibilityNotify(_GLFWwindow* window) -{ - XEvent dummy; - double timeout = 0.1; - - while (!XCheckTypedWindowEvent(_glfw.x11.display, - window->x11.handle, - VisibilityNotify, - &dummy)) - { - if (!waitForEvent(&timeout)) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Returns whether the window is iconified -// -static int getWindowState(_GLFWwindow* window) -{ - int result = WithdrawnState; - struct { - CARD32 state; - Window icon; - } *state = NULL; - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.WM_STATE, - _glfw.x11.WM_STATE, - (unsigned char**) &state) >= 2) - { - result = state->state; - } - - if (state) - XFree(state); - - return result; -} - -// Returns whether the event is a selection event -// -static Bool isSelectionEvent(Display* display, XEvent* event, XPointer pointer) -{ - if (event->xany.window != _glfw.x11.helperWindowHandle) - return False; - - return event->type == SelectionRequest || - event->type == SelectionNotify || - event->type == SelectionClear; -} - -// Returns whether it is a _NET_FRAME_EXTENTS event for the specified window -// -static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) pointer; - return event->type == PropertyNotify && - event->xproperty.state == PropertyNewValue && - event->xproperty.window == window->x11.handle && - event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS; -} - -// Returns whether it is a property event for the specified selection transfer -// -static Bool isSelPropNewValueNotify(Display* display, XEvent* event, XPointer pointer) -{ - XEvent* notification = (XEvent*) pointer; - return event->type == PropertyNotify && - event->xproperty.state == PropertyNewValue && - event->xproperty.window == notification->xselection.requestor && - event->xproperty.atom == notification->xselection.property; -} - -// Translates an X event modifier state mask -// -static int translateState(int state) -{ - int mods = 0; - - if (state & ShiftMask) - mods |= GLFW_MOD_SHIFT; - if (state & ControlMask) - mods |= GLFW_MOD_CONTROL; - if (state & Mod1Mask) - mods |= GLFW_MOD_ALT; - if (state & Mod4Mask) - mods |= GLFW_MOD_SUPER; - if (state & LockMask) - mods |= GLFW_MOD_CAPS_LOCK; - if (state & Mod2Mask) - mods |= GLFW_MOD_NUM_LOCK; - - return mods; -} - -// Translates an X11 key code to a GLFW key token -// -static int translateKey(int scancode) -{ - // Use the pre-filled LUT (see createKeyTables() in x11_init.c) - if (scancode < 0 || scancode > 255) - return GLFW_KEY_UNKNOWN; - - return _glfw.x11.keycodes[scancode]; -} - -// Sends an EWMH or ICCCM event to the window manager -// -static void sendEventToWM(_GLFWwindow* window, Atom type, - long a, long b, long c, long d, long e) -{ - XEvent event = { ClientMessage }; - event.xclient.window = window->x11.handle; - event.xclient.format = 32; // Data is 32-bit longs - event.xclient.message_type = type; - event.xclient.data.l[0] = a; - event.xclient.data.l[1] = b; - event.xclient.data.l[2] = c; - event.xclient.data.l[3] = d; - event.xclient.data.l[4] = e; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &event); -} - -// Updates the normal hints according to the window settings -// -static void updateNormalHints(_GLFWwindow* window, int width, int height) -{ - XSizeHints* hints = XAllocSizeHints(); - - if (!window->monitor) - { - if (window->resizable) - { - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - hints->flags |= PMinSize; - hints->min_width = window->minwidth; - hints->min_height = window->minheight; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - hints->flags |= PMaxSize; - hints->max_width = window->maxwidth; - hints->max_height = window->maxheight; - } - - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - hints->flags |= PAspect; - hints->min_aspect.x = hints->max_aspect.x = window->numer; - hints->min_aspect.y = hints->max_aspect.y = window->denom; - } - } - else - { - hints->flags |= (PMinSize | PMaxSize); - hints->min_width = hints->max_width = width; - hints->min_height = hints->max_height = height; - } - } - - hints->flags |= PWinGravity; - hints->win_gravity = StaticGravity; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); -} - -// Updates the full screen status of the window -// -static void updateWindowMode(_GLFWwindow* window) -{ - if (window->monitor) - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - sendEventToWM(window, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - 0); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - // This is the butcher's way of removing window decorations - // Setting the override-redirect attribute on a window makes the - // window manager ignore the window completely (ICCCM, section 4) - // The good thing is that this makes undecorated full screen windows - // easy to do; the bad thing is that we have to do everything - // manually and some things (like iconify/restore) won't work at - // all, as those are tasks usually performed by the window manager - - XSetWindowAttributes attributes; - attributes.override_redirect = True; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_TRUE; - } - - // Enable compositor bypass - if (!window->x11.transparent) - { - const unsigned long value = 1; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, - PropModeReplace, (unsigned char*) &value, 1); - } - } - else - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - XSetWindowAttributes attributes; - attributes.override_redirect = False; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_FALSE; - } - - // Disable compositor bypass - if (!window->x11.transparent) - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR); - } - } -} - -// Splits and translates a text/uri-list into separate file paths -// NOTE: This function destroys the provided string -// -static char** parseUriList(char* text, int* count) -{ - const char* prefix = "file://"; - char** paths = NULL; - char* line; - - *count = 0; - - while ((line = strtok(text, "\r\n"))) - { - text = NULL; - - if (line[0] == '#') - continue; - - if (strncmp(line, prefix, strlen(prefix)) == 0) - { - line += strlen(prefix); - // TODO: Validate hostname - while (*line != '/') - line++; - } - - (*count)++; - - char* path = calloc(strlen(line) + 1, 1); - paths = realloc(paths, *count * sizeof(char*)); - paths[*count - 1] = path; - - while (*line) - { - if (line[0] == '%' && line[1] && line[2]) - { - const char digits[3] = { line[1], line[2], '\0' }; - *path = strtol(digits, NULL, 16); - line += 2; - } - else - *path = *line; - - path++; - line++; - } - } - - return paths; -} - -// Encode a Unicode code point to a UTF-8 stream -// Based on cutef8 by Jeff Bezanson (Public Domain) -// -static size_t encodeUTF8(char* s, unsigned int ch) -{ - size_t count = 0; - - if (ch < 0x80) - s[count++] = (char) ch; - else if (ch < 0x800) - { - s[count++] = (ch >> 6) | 0xc0; - s[count++] = (ch & 0x3f) | 0x80; - } - else if (ch < 0x10000) - { - s[count++] = (ch >> 12) | 0xe0; - s[count++] = ((ch >> 6) & 0x3f) | 0x80; - s[count++] = (ch & 0x3f) | 0x80; - } - else if (ch < 0x110000) - { - s[count++] = (ch >> 18) | 0xf0; - s[count++] = ((ch >> 12) & 0x3f) | 0x80; - s[count++] = ((ch >> 6) & 0x3f) | 0x80; - s[count++] = (ch & 0x3f) | 0x80; - } - - return count; -} - -// Decode a Unicode code point from a UTF-8 stream -// Based on cutef8 by Jeff Bezanson (Public Domain) -// -#if defined(X_HAVE_UTF8_STRING) -static unsigned int decodeUTF8(const char** s) -{ - unsigned int ch = 0, count = 0; - static const unsigned int offsets[] = - { - 0x00000000u, 0x00003080u, 0x000e2080u, - 0x03c82080u, 0xfa082080u, 0x82082080u - }; - - do - { - ch = (ch << 6) + (unsigned char) **s; - (*s)++; - count++; - } while ((**s & 0xc0) == 0x80); - - assert(count <= 6); - return ch - offsets[count - 1]; -} -#endif /*X_HAVE_UTF8_STRING*/ - -// Convert the specified Latin-1 string to UTF-8 -// -static char* convertLatin1toUTF8(const char* source) -{ - size_t size = 1; - const char* sp; - - for (sp = source; *sp; sp++) - size += (*sp & 0x80) ? 2 : 1; - - char* target = calloc(size, 1); - char* tp = target; - - for (sp = source; *sp; sp++) - tp += encodeUTF8(tp, *sp); - - return target; -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (window->cursor) - { - XDefineCursor(_glfw.x11.display, window->x11.handle, - window->cursor->x11.handle); - } - else - XUndefineCursor(_glfw.x11.display, window->x11.handle); - } - else - { - XDefineCursor(_glfw.x11.display, window->x11.handle, - _glfw.x11.hiddenCursorHandle); - } -} - -// Enable XI2 raw mouse motion events -// -static void enableRawMouseMotion(_GLFWwindow* window) -{ - XIEventMask em; - unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; - - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - XISetMask(mask, XI_RawMotion); - - XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); -} - -// Disable XI2 raw mouse motion events -// -static void disableRawMouseMotion(_GLFWwindow* window) -{ - XIEventMask em; - unsigned char mask[] = { 0 }; - - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - - XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); -} - -// Apply disabled cursor mode to a focused window -// -static void disableCursor(_GLFWwindow* window) -{ - if (window->rawMouseMotion) - enableRawMouseMotion(window); - - _glfw.x11.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.x11.restoreCursorPosX, - &_glfw.x11.restoreCursorPosY); - updateCursorImage(window); - _glfwCenterCursorInContentArea(window); - XGrabPointer(_glfw.x11.display, window->x11.handle, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, - window->x11.handle, - _glfw.x11.hiddenCursorHandle, - CurrentTime); -} - -// Exit disabled cursor mode for the specified window -// -static void enableCursor(_GLFWwindow* window) -{ - if (window->rawMouseMotion) - disableRawMouseMotion(window); - - _glfw.x11.disabledCursorWindow = NULL; - XUngrabPointer(_glfw.x11.display, CurrentTime); - _glfwPlatformSetCursorPos(window, - _glfw.x11.restoreCursorPosX, - _glfw.x11.restoreCursorPosY); - updateCursorImage(window); -} - -// Create the X11 window (and its colormap) -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - Visual* visual, int depth) -{ - int width = wndconfig->width; - int height = wndconfig->height; - - if (wndconfig->scaleToMonitor) - { - width *= _glfw.x11.contentScaleX; - height *= _glfw.x11.contentScaleY; - } - - // Create a colormap based on the visual used by the current context - window->x11.colormap = XCreateColormap(_glfw.x11.display, - _glfw.x11.root, - visual, - AllocNone); - - window->x11.transparent = _glfwIsVisualTransparentX11(visual); - - XSetWindowAttributes wa = { 0 }; - wa.colormap = window->x11.colormap; - wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | - PointerMotionMask | ButtonPressMask | ButtonReleaseMask | - ExposureMask | FocusChangeMask | VisibilityChangeMask | - EnterWindowMask | LeaveWindowMask | PropertyChangeMask; - - _glfwGrabErrorHandlerX11(); - - window->x11.parent = _glfw.x11.root; - window->x11.handle = XCreateWindow(_glfw.x11.display, - _glfw.x11.root, - 0, 0, // Position - width, height, - 0, // Border width - depth, // Color depth - InputOutput, - visual, - CWBorderPixel | CWColormap | CWEventMask, - &wa); - - _glfwReleaseErrorHandlerX11(); - - if (!window->x11.handle) - { - _glfwInputErrorX11(GLFW_PLATFORM_ERROR, - "X11: Failed to create window"); - return GLFW_FALSE; - } - - XSaveContext(_glfw.x11.display, - window->x11.handle, - _glfw.x11.context, - (XPointer) window); - - if (!wndconfig->decorated) - _glfwPlatformSetWindowDecorated(window, GLFW_FALSE); - - if (_glfw.x11.NET_WM_STATE && !window->monitor) - { - Atom states[3]; - int count = 0; - - if (wndconfig->floating) - { - if (_glfw.x11.NET_WM_STATE_ABOVE) - states[count++] = _glfw.x11.NET_WM_STATE_ABOVE; - } - - if (wndconfig->maximized) - { - if (_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT; - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ; - window->x11.maximized = GLFW_TRUE; - } - } - - if (count) - { - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) states, count); - } - } - - // Declare the WM protocols supported by GLFW - { - Atom protocols[] = - { - _glfw.x11.WM_DELETE_WINDOW, - _glfw.x11.NET_WM_PING - }; - - XSetWMProtocols(_glfw.x11.display, window->x11.handle, - protocols, sizeof(protocols) / sizeof(Atom)); - } - - // Declare our PID - { - const long pid = getpid(); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_PID, XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) &pid, 1); - } - - if (_glfw.x11.NET_WM_WINDOW_TYPE && _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL) - { - Atom type = _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_WINDOW_TYPE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &type, 1); - } - - // Set ICCCM WM_HINTS property - { - XWMHints* hints = XAllocWMHints(); - if (!hints) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, - "X11: Failed to allocate WM hints"); - return GLFW_FALSE; - } - - hints->flags = StateHint; - hints->initial_state = NormalState; - - XSetWMHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); - } - - updateNormalHints(window, width, height); - - // Set ICCCM WM_CLASS property - { - XClassHint* hint = XAllocClassHint(); - - if (strlen(wndconfig->x11.instanceName) && - strlen(wndconfig->x11.className)) - { - hint->res_name = (char*) wndconfig->x11.instanceName; - hint->res_class = (char*) wndconfig->x11.className; - } - else - { - const char* resourceName = getenv("RESOURCE_NAME"); - if (resourceName && strlen(resourceName)) - hint->res_name = (char*) resourceName; - else if (strlen(wndconfig->title)) - hint->res_name = (char*) wndconfig->title; - else - hint->res_name = (char*) "glfw-application"; - - if (strlen(wndconfig->title)) - hint->res_class = (char*) wndconfig->title; - else - hint->res_class = (char*) "GLFW-Application"; - } - - XSetClassHint(_glfw.x11.display, window->x11.handle, hint); - XFree(hint); - } - - // Announce support for Xdnd (drag and drop) - { - const Atom version = _GLFW_XDND_VERSION; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.XdndAware, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &version, 1); - } - - _glfwPlatformSetWindowTitle(window, wndconfig->title); - - if (_glfw.x11.im) - { - window->x11.ic = XCreateIC(_glfw.x11.im, - XNInputStyle, - XIMPreeditNothing | XIMStatusNothing, - XNClientWindow, - window->x11.handle, - XNFocusWindow, - window->x11.handle, - NULL); - } - - if (window->x11.ic) - { - unsigned long filter = 0; - if (XGetICValues(window->x11.ic, XNFilterEvents, &filter, NULL) == NULL) - XSelectInput(_glfw.x11.display, window->x11.handle, wa.event_mask | filter); - } - - _glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos); - _glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height); - - return GLFW_TRUE; -} - -// Set the specified property to the selection converted to the requested target -// -static Atom writeTargetToProperty(const XSelectionRequestEvent* request) -{ - int i; - char* selectionString = NULL; - const Atom formats[] = { _glfw.x11.UTF8_STRING, XA_STRING }; - const int formatCount = sizeof(formats) / sizeof(formats[0]); - - if (request->selection == _glfw.x11.PRIMARY) - selectionString = _glfw.x11.primarySelectionString; - else - selectionString = _glfw.x11.clipboardString; - - if (request->property == None) - { - // The requester is a legacy client (ICCCM section 2.2) - // We don't support legacy clients, so fail here - return None; - } - - if (request->target == _glfw.x11.TARGETS) - { - // The list of supported targets was requested - - const Atom targets[] = { _glfw.x11.TARGETS, - _glfw.x11.MULTIPLE, - _glfw.x11.UTF8_STRING, - XA_STRING }; - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char*) targets, - sizeof(targets) / sizeof(targets[0])); - - return request->property; - } - - if (request->target == _glfw.x11.MULTIPLE) - { - // Multiple conversions were requested - - Atom* targets; - unsigned long i, count; - - count = _glfwGetWindowPropertyX11(request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - (unsigned char**) &targets); - - for (i = 0; i < count; i += 2) - { - int j; - - for (j = 0; j < formatCount; j++) - { - if (targets[i] == formats[j]) - break; - } - - if (j < formatCount) - { - XChangeProperty(_glfw.x11.display, - request->requestor, - targets[i + 1], - targets[i], - 8, - PropModeReplace, - (unsigned char *) selectionString, - strlen(selectionString)); - } - else - targets[i + 1] = None; - } - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - 32, - PropModeReplace, - (unsigned char*) targets, - count); - - XFree(targets); - - return request->property; - } - - if (request->target == _glfw.x11.SAVE_TARGETS) - { - // The request is a check whether we support SAVE_TARGETS - // It should be handled as a no-op side effect target - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.NULL_, - 32, - PropModeReplace, - NULL, - 0); - - return request->property; - } - - // Conversion to a data target was requested - - for (i = 0; i < formatCount; i++) - { - if (request->target == formats[i]) - { - // The requested target is one we support - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - request->target, - 8, - PropModeReplace, - (unsigned char *) selectionString, - strlen(selectionString)); - - return request->property; - } - } - - // The requested target is not supported - - return None; -} - -static void handleSelectionClear(XEvent* event) -{ - if (event->xselectionclear.selection == _glfw.x11.PRIMARY) - { - free(_glfw.x11.primarySelectionString); - _glfw.x11.primarySelectionString = NULL; - } - else - { - free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = NULL; - } -} - -static void handleSelectionRequest(XEvent* event) -{ - const XSelectionRequestEvent* request = &event->xselectionrequest; - - XEvent reply = { SelectionNotify }; - reply.xselection.property = writeTargetToProperty(request); - reply.xselection.display = request->display; - reply.xselection.requestor = request->requestor; - reply.xselection.selection = request->selection; - reply.xselection.target = request->target; - reply.xselection.time = request->time; - - XSendEvent(_glfw.x11.display, request->requestor, False, 0, &reply); -} - -static const char* getSelectionString(Atom selection) -{ - char** selectionString = NULL; - const Atom targets[] = { _glfw.x11.UTF8_STRING, XA_STRING }; - const size_t targetCount = sizeof(targets) / sizeof(targets[0]); - - if (selection == _glfw.x11.PRIMARY) - selectionString = &_glfw.x11.primarySelectionString; - else - selectionString = &_glfw.x11.clipboardString; - - if (XGetSelectionOwner(_glfw.x11.display, selection) == - _glfw.x11.helperWindowHandle) - { - // Instead of doing a large number of X round-trips just to put this - // string into a window property and then read it back, just return it - return *selectionString; - } - - free(*selectionString); - *selectionString = NULL; - - for (size_t i = 0; i < targetCount; i++) - { - char* data; - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - XEvent notification, dummy; - - XConvertSelection(_glfw.x11.display, - selection, - targets[i], - _glfw.x11.GLFW_SELECTION, - _glfw.x11.helperWindowHandle, - CurrentTime); - - while (!XCheckTypedWindowEvent(_glfw.x11.display, - _glfw.x11.helperWindowHandle, - SelectionNotify, - ¬ification)) - { - waitForEvent(NULL); - } - - if (notification.xselection.property == None) - continue; - - XCheckIfEvent(_glfw.x11.display, - &dummy, - isSelPropNewValueNotify, - (XPointer) ¬ification); - - XGetWindowProperty(_glfw.x11.display, - notification.xselection.requestor, - notification.xselection.property, - 0, - LONG_MAX, - True, - AnyPropertyType, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - (unsigned char**) &data); - - if (actualType == _glfw.x11.INCR) - { - size_t size = 1; - char* string = NULL; - - for (;;) - { - while (!XCheckIfEvent(_glfw.x11.display, - &dummy, - isSelPropNewValueNotify, - (XPointer) ¬ification)) - { - waitForEvent(NULL); - } - - XFree(data); - XGetWindowProperty(_glfw.x11.display, - notification.xselection.requestor, - notification.xselection.property, - 0, - LONG_MAX, - True, - AnyPropertyType, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - (unsigned char**) &data); - - if (itemCount) - { - size += itemCount; - string = realloc(string, size); - string[size - itemCount - 1] = '\0'; - strcat(string, data); - } - - if (!itemCount) - { - if (targets[i] == XA_STRING) - { - *selectionString = convertLatin1toUTF8(string); - free(string); - } - else - *selectionString = string; - - break; - } - } - } - else if (actualType == targets[i]) - { - if (targets[i] == XA_STRING) - *selectionString = convertLatin1toUTF8(data); - else - *selectionString = _glfw_strdup(data); - } - - XFree(data); - - if (*selectionString) - break; - } - - if (!*selectionString) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "X11: Failed to convert selection to string"); - } - - return *selectionString; -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - if (_glfw.x11.saver.count == 0) - { - // Remember old screen saver settings - XGetScreenSaver(_glfw.x11.display, - &_glfw.x11.saver.timeout, - &_glfw.x11.saver.interval, - &_glfw.x11.saver.blanking, - &_glfw.x11.saver.exposure); - - // Disable screen saver - XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking, - DefaultExposures); - } - - if (!window->monitor->window) - _glfw.x11.saver.count++; - - _glfwSetVideoModeX11(window->monitor, &window->videoMode); - - if (window->x11.overrideRedirect) - { - int xpos, ypos; - GLFWvidmode mode; - - // Manually position the window over its monitor - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - _glfwPlatformGetVideoMode(window->monitor, &mode); - - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, mode.width, mode.height); - } - - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeX11(window->monitor); - - _glfw.x11.saver.count--; - - if (_glfw.x11.saver.count == 0) - { - // Restore old screen saver settings - XSetScreenSaver(_glfw.x11.display, - _glfw.x11.saver.timeout, - _glfw.x11.saver.interval, - _glfw.x11.saver.blanking, - _glfw.x11.saver.exposure); - } -} - -// Process the specified X event -// -static void processEvent(XEvent *event) -{ - int keycode = 0; - Bool filtered = False; - - // HACK: Save scancode as some IMs clear the field in XFilterEvent - if (event->type == KeyPress || event->type == KeyRelease) - keycode = event->xkey.keycode; - - if (_glfw.x11.im) - filtered = XFilterEvent(event, None); - - if (_glfw.x11.randr.available) - { - if (event->type == _glfw.x11.randr.eventBase + RRNotify) - { - XRRUpdateConfiguration(event); - _glfwPollMonitorsX11(); - return; - } - } - - if (_glfw.x11.xkb.available) - { - if (event->type == _glfw.x11.xkb.eventBase + XkbEventCode) - { - if (((XkbEvent*) event)->any.xkb_type == XkbStateNotify && - (((XkbEvent*) event)->state.changed & XkbGroupStateMask)) - { - _glfw.x11.xkb.group = ((XkbEvent*) event)->state.group; - } - } - } - - if (event->type == GenericEvent) - { - if (_glfw.x11.xi.available) - { - _GLFWwindow* window = _glfw.x11.disabledCursorWindow; - - if (window && - window->rawMouseMotion && - event->xcookie.extension == _glfw.x11.xi.majorOpcode && - XGetEventData(_glfw.x11.display, &event->xcookie) && - event->xcookie.evtype == XI_RawMotion) - { - XIRawEvent* re = event->xcookie.data; - if (re->valuators.mask_len) - { - const double* values = re->raw_values; - double xpos = window->virtualCursorPosX; - double ypos = window->virtualCursorPosY; - - if (XIMaskIsSet(re->valuators.mask, 0)) - { - xpos += *values; - values++; - } - - if (XIMaskIsSet(re->valuators.mask, 1)) - ypos += *values; - - _glfwInputCursorPos(window, xpos, ypos); - } - } - - XFreeEventData(_glfw.x11.display, &event->xcookie); - } - - return; - } - - if (event->type == SelectionClear) - { - handleSelectionClear(event); - return; - } - else if (event->type == SelectionRequest) - { - handleSelectionRequest(event); - return; - } - - _GLFWwindow* window = NULL; - if (XFindContext(_glfw.x11.display, - event->xany.window, - _glfw.x11.context, - (XPointer*) &window) != 0) - { - // This is an event for a window that has already been destroyed - return; - } - - switch (event->type) - { - case ReparentNotify: - { - window->x11.parent = event->xreparent.parent; - return; - } - - case KeyPress: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - - if (window->x11.ic) - { - // HACK: Ignore duplicate key press events generated by ibus - // These have the same timestamp as the original event - // Corresponding release events are filtered out - // implicitly by the GLFW key repeat logic - if (window->x11.lastKeyTime < event->xkey.time) - { - if (keycode) - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - - window->x11.lastKeyTime = event->xkey.time; - } - - if (!filtered) - { - int count; - Status status; -#if defined(X_HAVE_UTF8_STRING) - char buffer[100]; - char* chars = buffer; - - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - buffer, sizeof(buffer) - 1, - NULL, &status); - - if (status == XBufferOverflow) - { - chars = calloc(count + 1, 1); - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - chars, count, - NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) - { - const char* c = chars; - chars[count] = '\0'; - while (c - chars < count) - _glfwInputChar(window, decodeUTF8(&c), mods, plain); - } -#else /*X_HAVE_UTF8_STRING*/ - wchar_t buffer[16]; - wchar_t* chars = buffer; - - count = XwcLookupString(window->x11.ic, - &event->xkey, - buffer, - sizeof(buffer) / sizeof(wchar_t), - NULL, - &status); - - if (status == XBufferOverflow) - { - chars = calloc(count, sizeof(wchar_t)); - count = XwcLookupString(window->x11.ic, - &event->xkey, - chars, count, - NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) - { - int i; - for (i = 0; i < count; i++) - _glfwInputChar(window, chars[i], mods, plain); - } -#endif /*X_HAVE_UTF8_STRING*/ - - if (chars != buffer) - free(chars); - } - } - else - { - KeySym keysym; - XLookupString(&event->xkey, NULL, 0, &keysym, NULL); - - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - - const long character = _glfwKeySym2Unicode(keysym); - if (character != -1) - _glfwInputChar(window, character, mods, plain); - } - - return; - } - - case KeyRelease: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - - if (!_glfw.x11.xkb.detectable) - { - // HACK: Key repeat events will arrive as KeyRelease/KeyPress - // pairs with similar or identical time stamps - // The key repeat logic in _glfwInputKey expects only key - // presses to repeat, so detect and discard release events - if (XEventsQueued(_glfw.x11.display, QueuedAfterReading)) - { - XEvent next; - XPeekEvent(_glfw.x11.display, &next); - - if (next.type == KeyPress && - next.xkey.window == event->xkey.window && - next.xkey.keycode == keycode) - { - // HACK: The time of repeat events sometimes doesn't - // match that of the press event, so add an - // epsilon - // Toshiyuki Takahashi can press a button - // 16 times per second so it's fairly safe to - // assume that no human is pressing the key 50 - // times per second (value is ms) - if ((next.xkey.time - event->xkey.time) < 20) - { - // This is very likely a server-generated key repeat - // event, so ignore it - return; - } - } - } - } - - _glfwInputKey(window, key, keycode, GLFW_RELEASE, mods); - return; - } - - case ButtonPress: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); - else if (event->xbutton.button == Button2) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); - else if (event->xbutton.button == Button3) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); - - // Modern X provides scroll events as mouse button presses - else if (event->xbutton.button == Button4) - _glfwInputScroll(window, 0.0, 1.0); - else if (event->xbutton.button == Button5) - _glfwInputScroll(window, 0.0, -1.0); - else if (event->xbutton.button == Button6) - _glfwInputScroll(window, 1.0, 0.0); - else if (event->xbutton.button == Button7) - _glfwInputScroll(window, -1.0, 0.0); - - else - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_PRESS, - mods); - } - - return; - } - - case ButtonRelease: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button2) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_MIDDLE, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button3) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button > Button7) - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_RELEASE, - mods); - } - - return; - } - - case EnterNotify: - { - // XEnterWindowEvent is XCrossingEvent - const int x = event->xcrossing.x; - const int y = event->xcrossing.y; - - // HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise - // ignore the defined cursor for hidden cursor mode - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - updateCursorImage(window); - - _glfwInputCursorEnter(window, GLFW_TRUE); - _glfwInputCursorPos(window, x, y); - - window->x11.lastCursorPosX = x; - window->x11.lastCursorPosY = y; - return; - } - - case LeaveNotify: - { - _glfwInputCursorEnter(window, GLFW_FALSE); - return; - } - - case MotionNotify: - { - const int x = event->xmotion.x; - const int y = event->xmotion.y; - - if (x != window->x11.warpCursorPosX || - y != window->x11.warpCursorPosY) - { - // The cursor was moved by something other than GLFW - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (_glfw.x11.disabledCursorWindow != window) - return; - if (window->rawMouseMotion) - return; - - const int dx = x - window->x11.lastCursorPosX; - const int dy = y - window->x11.lastCursorPosY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - _glfwInputCursorPos(window, x, y); - } - - window->x11.lastCursorPosX = x; - window->x11.lastCursorPosY = y; - return; - } - - case ConfigureNotify: - { - if (event->xconfigure.width != window->x11.width || - event->xconfigure.height != window->x11.height) - { - _glfwInputFramebufferSize(window, - event->xconfigure.width, - event->xconfigure.height); - - _glfwInputWindowSize(window, - event->xconfigure.width, - event->xconfigure.height); - - window->x11.width = event->xconfigure.width; - window->x11.height = event->xconfigure.height; - } - - int xpos = event->xconfigure.x; - int ypos = event->xconfigure.y; - - // NOTE: ConfigureNotify events from the server are in local - // coordinates, so if we are reparented we need to translate - // the position into root (screen) coordinates - if (!event->xany.send_event && window->x11.parent != _glfw.x11.root) - { - Window dummy = 0; - XTranslateCoordinates(_glfw.x11.display, - window->x11.parent, - _glfw.x11.root, - xpos, ypos, - &xpos, &ypos, - &dummy); - } - - if (xpos != window->x11.xpos || ypos != window->x11.ypos) - { - _glfwInputWindowPos(window, xpos, ypos); - window->x11.xpos = xpos; - window->x11.ypos = ypos; - } - - return; - } - - case ClientMessage: - { - // Custom client message, probably from the window manager - - if (filtered) - return; - - if (event->xclient.message_type == None) - return; - - if (event->xclient.message_type == _glfw.x11.WM_PROTOCOLS) - { - const Atom protocol = event->xclient.data.l[0]; - if (protocol == None) - return; - - if (protocol == _glfw.x11.WM_DELETE_WINDOW) - { - // The window manager was asked to close the window, for - // example by the user pressing a 'close' window decoration - // button - _glfwInputWindowCloseRequest(window); - } - else if (protocol == _glfw.x11.NET_WM_PING) - { - // The window manager is pinging the application to ensure - // it's still responding to events - - XEvent reply = *event; - reply.xclient.window = _glfw.x11.root; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &reply); - } - } - else if (event->xclient.message_type == _glfw.x11.XdndEnter) - { - // A drag operation has entered the window - unsigned long i, count; - Atom* formats = NULL; - const GLFWbool list = event->xclient.data.l[1] & 1; - - _glfw.x11.xdnd.source = event->xclient.data.l[0]; - _glfw.x11.xdnd.version = event->xclient.data.l[1] >> 24; - _glfw.x11.xdnd.format = None; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - if (list) - { - count = _glfwGetWindowPropertyX11(_glfw.x11.xdnd.source, - _glfw.x11.XdndTypeList, - XA_ATOM, - (unsigned char**) &formats); - } - else - { - count = 3; - formats = (Atom*) event->xclient.data.l + 2; - } - - for (i = 0; i < count; i++) - { - if (formats[i] == _glfw.x11.text_uri_list) - { - _glfw.x11.xdnd.format = _glfw.x11.text_uri_list; - break; - } - } - - if (list && formats) - XFree(formats); - } - else if (event->xclient.message_type == _glfw.x11.XdndDrop) - { - // The drag operation has finished by dropping on the window - Time time = CurrentTime; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - if (_glfw.x11.xdnd.format) - { - if (_glfw.x11.xdnd.version >= 1) - time = event->xclient.data.l[2]; - - // Request the chosen format from the source window - XConvertSelection(_glfw.x11.display, - _glfw.x11.XdndSelection, - _glfw.x11.xdnd.format, - _glfw.x11.XdndSelection, - window->x11.handle, - time); - } - else if (_glfw.x11.xdnd.version >= 2) - { - XEvent reply = { ClientMessage }; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = 0; // The drag was rejected - reply.xclient.data.l[2] = None; - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - } - else if (event->xclient.message_type == _glfw.x11.XdndPosition) - { - // The drag operation has moved over the window - const int xabs = (event->xclient.data.l[2] >> 16) & 0xffff; - const int yabs = (event->xclient.data.l[2]) & 0xffff; - Window dummy; - int xpos, ypos; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - XTranslateCoordinates(_glfw.x11.display, - _glfw.x11.root, - window->x11.handle, - xabs, yabs, - &xpos, &ypos, - &dummy); - - _glfwInputCursorPos(window, xpos, ypos); - - XEvent reply = { ClientMessage }; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndStatus; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[2] = 0; // Specify an empty rectangle - reply.xclient.data.l[3] = 0; - - if (_glfw.x11.xdnd.format) - { - // Reply that we are ready to copy the dragged data - reply.xclient.data.l[1] = 1; // Accept with no rectangle - if (_glfw.x11.xdnd.version >= 2) - reply.xclient.data.l[4] = _glfw.x11.XdndActionCopy; - } - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - - return; - } - - case SelectionNotify: - { - if (event->xselection.property == _glfw.x11.XdndSelection) - { - // The converted data from the drag operation has arrived - char* data; - const unsigned long result = - _glfwGetWindowPropertyX11(event->xselection.requestor, - event->xselection.property, - event->xselection.target, - (unsigned char**) &data); - - if (result) - { - int i, count; - char** paths = parseUriList(data, &count); - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - } - - if (data) - XFree(data); - - if (_glfw.x11.xdnd.version >= 2) - { - XEvent reply = { ClientMessage }; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = result; - reply.xclient.data.l[2] = _glfw.x11.XdndActionCopy; - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - } - - return; - } - - case FocusIn: - { - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - - if (window->x11.ic) - XSetICFocus(window->x11.ic); - - _glfwInputWindowFocus(window, GLFW_TRUE); - return; - } - - case FocusOut: - { - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - enableCursor(window); - - if (window->x11.ic) - XUnsetICFocus(window->x11.ic); - - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return; - } - - case Expose: - { - _glfwInputWindowDamage(window); - return; - } - - case PropertyNotify: - { - if (event->xproperty.state != PropertyNewValue) - return; - - if (event->xproperty.atom == _glfw.x11.WM_STATE) - { - const int state = getWindowState(window); - if (state != IconicState && state != NormalState) - return; - - const GLFWbool iconified = (state == IconicState); - if (window->x11.iconified != iconified) - { - if (window->monitor) - { - if (iconified) - releaseMonitor(window); - else - acquireMonitor(window); - } - - window->x11.iconified = iconified; - _glfwInputWindowIconify(window, iconified); - } - } - else if (event->xproperty.atom == _glfw.x11.NET_WM_STATE) - { - const GLFWbool maximized = _glfwPlatformWindowMaximized(window); - if (window->x11.maximized != maximized) - { - window->x11.maximized = maximized; - _glfwInputWindowMaximize(window, maximized); - } - } - - return; - } - - case DestroyNotify: - return; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Retrieve a single window property of the specified type -// Inspired by fghGetWindowProperty from freeglut -// -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value) -{ - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - - XGetWindowProperty(_glfw.x11.display, - window, - property, - 0, - LONG_MAX, - False, - type, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - value); - - return itemCount; -} - -GLFWbool _glfwIsVisualTransparentX11(Visual* visual) -{ - if (!_glfw.x11.xrender.available) - return GLFW_FALSE; - - XRenderPictFormat* pf = XRenderFindVisualFormat(_glfw.x11.display, visual); - return pf && pf->direct.alphaMask; -} - -// Push contents of our selection to clipboard manager -// -void _glfwPushSelectionToManagerX11(void) -{ - XConvertSelection(_glfw.x11.display, - _glfw.x11.CLIPBOARD_MANAGER, - _glfw.x11.SAVE_TARGETS, - None, - _glfw.x11.helperWindowHandle, - CurrentTime); - - for (;;) - { - XEvent event; - - while (XCheckIfEvent(_glfw.x11.display, &event, isSelectionEvent, NULL)) - { - switch (event.type) - { - case SelectionRequest: - handleSelectionRequest(&event); - break; - - case SelectionClear: - handleSelectionClear(&event); - break; - - case SelectionNotify: - { - if (event.xselection.target == _glfw.x11.SAVE_TARGETS) - { - // This means one of two things; either the selection - // was not owned, which means there is no clipboard - // manager, or the transfer to the clipboard manager has - // completed - // In either case, it means we are done here - return; - } - - break; - } - } - } - - waitForEvent(NULL); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - Visual* visual; - int depth; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitGLX()) - return GLFW_FALSE; - if (!_glfwChooseVisualGLX(wndconfig, ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwChooseVisualEGL(wndconfig, ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - } - } - - if (ctxconfig->client == GLFW_NO_API || - ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen); - depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen); - } - - if (!createNativeWindow(window, wndconfig, visual, depth)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwCreateContextGLX(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - updateWindowMode(window); - acquireMonitor(window); - } - - XFlush(_glfw.x11.display); - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (_glfw.x11.disabledCursorWindow == window) - _glfw.x11.disabledCursorWindow = NULL; - - if (window->monitor) - releaseMonitor(window); - - if (window->x11.ic) - { - XDestroyIC(window->x11.ic); - window->x11.ic = NULL; - } - - if (window->context.destroy) - window->context.destroy(window); - - if (window->x11.handle) - { - XDeleteContext(_glfw.x11.display, window->x11.handle, _glfw.x11.context); - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XDestroyWindow(_glfw.x11.display, window->x11.handle); - window->x11.handle = (Window) 0; - } - - if (window->x11.colormap) - { - XFreeColormap(_glfw.x11.display, window->x11.colormap); - window->x11.colormap = (Colormap) 0; - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ -#if defined(X_HAVE_UTF8_STRING) - Xutf8SetWMProperties(_glfw.x11.display, - window->x11.handle, - title, title, - NULL, 0, - NULL, NULL, NULL); -#else - // This may be a slightly better fallback than using XStoreName and - // XSetIconName, which always store their arguments using STRING - XmbSetWMProperties(_glfw.x11.display, - window->x11.handle, - title, title, - NULL, 0, - NULL, NULL, NULL); -#endif - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - if (count) - { - int i, j, longCount = 0; - - for (i = 0; i < count; i++) - longCount += 2 + images[i].width * images[i].height; - - long* icon = calloc(longCount, sizeof(long)); - long* target = icon; - - for (i = 0; i < count; i++) - { - *target++ = images[i].width; - *target++ = images[i].height; - - for (j = 0; j < images[i].width * images[i].height; j++) - { - *target++ = (images[i].pixels[j * 4 + 0] << 16) | - (images[i].pixels[j * 4 + 1] << 8) | - (images[i].pixels[j * 4 + 2] << 0) | - (images[i].pixels[j * 4 + 3] << 24); - } - } - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON, - XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) icon, - longCount); - - free(icon); - } - else - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - Window dummy; - int x, y; - - XTranslateCoordinates(_glfw.x11.display, window->x11.handle, _glfw.x11.root, - 0, 0, &x, &y, &dummy); - - if (xpos) - *xpos = x; - if (ypos) - *ypos = y; -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - // HACK: Explicitly setting PPosition to any value causes some WMs, notably - // Compiz and Metacity, to honor the position of unmapped windows - if (!_glfwPlatformWindowVisible(window)) - { - long supplied; - XSizeHints* hints = XAllocSizeHints(); - - if (XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied)) - { - hints->flags |= PPosition; - hints->x = hints->y = 0; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - } - - XFree(hints); - } - - XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - XWindowAttributes attribs; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &attribs); - - if (width) - *width = attribs.width; - if (height) - *height = attribs.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - { - if (!window->resizable) - updateNormalHints(window, width, height); - - XResizeWindow(_glfw.x11.display, window->x11.handle, width, height); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - long* extents = NULL; - - if (window->monitor || !window->decorated) - return; - - if (_glfw.x11.NET_FRAME_EXTENTS == None) - return; - - if (!_glfwPlatformWindowVisible(window) && - _glfw.x11.NET_REQUEST_FRAME_EXTENTS) - { - XEvent event; - double timeout = 0.5; - - // Ensure _NET_FRAME_EXTENTS is set, allowing glfwGetWindowFrameSize to - // function before the window is mapped - sendEventToWM(window, _glfw.x11.NET_REQUEST_FRAME_EXTENTS, - 0, 0, 0, 0, 0); - - // HACK: Use a timeout because earlier versions of some window managers - // (at least Unity, Fluxbox and Xfwm) failed to send the reply - // They have been fixed but broken versions are still in the wild - // If you are affected by this and your window manager is NOT - // listed above, PLEASE report it to their and our issue trackers - while (!XCheckIfEvent(_glfw.x11.display, - &event, - isFrameExtentsEvent, - (XPointer) window)) - { - if (!waitForEvent(&timeout)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue"); - return; - } - } - } - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_FRAME_EXTENTS, - XA_CARDINAL, - (unsigned char**) &extents) == 4) - { - if (left) - *left = extents[0]; - if (top) - *top = extents[2]; - if (right) - *right = extents[1]; - if (bottom) - *bottom = extents[3]; - } - - if (extents) - XFree(extents); -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = _glfw.x11.contentScaleX; - if (yscale) - *yscale = _glfw.x11.contentScaleY; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - XIconifyWindow(_glfw.x11.display, window->x11.handle, _glfw.x11.screen); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - if (_glfwPlatformWindowIconified(window)) - { - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); - } - else if (_glfwPlatformWindowVisible(window)) - { - if (_glfw.x11.NET_WM_STATE && - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - } - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (!_glfw.x11.NET_WM_STATE || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - return; - } - - if (_glfwPlatformWindowVisible(window)) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - } - else - { - Atom* states = NULL; - unsigned long count = - _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - // NOTE: We don't check for failure as this property may not exist yet - // and that's fine (and we'll create it implicitly with append) - - Atom missing[2] = - { - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ - }; - unsigned long missingCount = 2; - - for (unsigned long i = 0; i < count; i++) - { - for (unsigned long j = 0; j < missingCount; j++) - { - if (states[i] == missing[j]) - { - missing[j] = missing[missingCount - 1]; - missingCount--; - } - } - } - - if (states) - XFree(states); - - if (!missingCount) - return; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeAppend, - (unsigned char*) missing, - missingCount); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - if (_glfwPlatformWindowVisible(window)) - return; - - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION) - return; - - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION, - 0, 1, 0); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - if (_glfw.x11.NET_ACTIVE_WINDOW) - sendEventToWM(window, _glfw.x11.NET_ACTIVE_WINDOW, 1, 0, 0, 0, 0); - else if (_glfwPlatformWindowVisible(window)) - { - XRaiseWindow(_glfw.x11.display, window->x11.handle); - XSetInputFocus(_glfw.x11.display, window->x11.handle, - RevertToParent, CurrentTime); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - if (!window->resizable) - updateNormalHints(window, width, height); - - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - XFlush(_glfw.x11.display); - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - updateNormalHints(window, width, height); - - if (window->monitor) - { - if (!_glfwPlatformWindowVisible(window)) - { - XMapRaised(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); - } - - updateWindowMode(window); - acquireMonitor(window); - } - else - { - updateWindowMode(window); - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - XFlush(_glfw.x11.display); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - Window focused; - int state; - - XGetInputFocus(_glfw.x11.display, &focused, &state); - return window->x11.handle == focused; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return getWindowState(window) == IconicState; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - XWindowAttributes wa; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &wa); - return wa.map_state == IsViewable; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - Atom* states; - unsigned long i; - GLFWbool maximized = GLFW_FALSE; - - if (!_glfw.x11.NET_WM_STATE || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - return maximized; - } - - const unsigned long count = - _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - maximized = GLFW_TRUE; - break; - } - } - - if (states) - XFree(states); - - return maximized; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - Window w = _glfw.x11.root; - while (w) - { - Window root; - int rootX, rootY, childX, childY; - unsigned int mask; - - if (!XQueryPointer(_glfw.x11.display, w, - &root, &w, &rootX, &rootY, &childX, &childY, &mask)) - { - return GLFW_FALSE; - } - - if (w == window->x11.handle) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - if (!window->x11.transparent) - return GLFW_FALSE; - - return XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx) != None; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - struct - { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long input_mode; - unsigned long status; - } hints = {0}; - - hints.flags = MWM_HINTS_DECORATIONS; - hints.decorations = enabled ? MWM_DECOR_ALL : 0; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.MOTIF_WM_HINTS, - _glfw.x11.MOTIF_WM_HINTS, 32, - PropModeReplace, - (unsigned char*) &hints, - sizeof(hints) / sizeof(long)); -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_ABOVE) - return; - - if (_glfwPlatformWindowVisible(window)) - { - const long action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - action, - _glfw.x11.NET_WM_STATE_ABOVE, - 0, 1, 0); - } - else - { - Atom* states = NULL; - unsigned long i, count; - - count = _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - // NOTE: We don't check for failure as this property may not exist yet - // and that's fine (and we'll create it implicitly with append) - - if (enabled) - { - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) - break; - } - - if (i < count) - return; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeAppend, - (unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE, - 1); - } - else if (states) - { - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) - break; - } - - if (i == count) - return; - - states[i] = states[count - 1]; - count--; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) states, count); - } - - if (states) - XFree(states); - } - - XFlush(_glfw.x11.display); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - float opacity = 1.f; - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx)) - { - CARD32* value = NULL; - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_WINDOW_OPACITY, - XA_CARDINAL, - (unsigned char**) &value)) - { - opacity = (float) (*value / (double) 0xffffffffu); - } - - if (value) - XFree(value); - } - - return opacity; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ - const CARD32 value = (CARD32) (0xffffffffu * (double) opacity); - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32, - PropModeReplace, (unsigned char*) &value, 1); -} - -void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) -{ - if (!_glfw.x11.xi.available) - return; - - if (_glfw.x11.disabledCursorWindow != window) - return; - - if (enabled) - enableRawMouseMotion(window); - else - disableRawMouseMotion(window); -} - -GLFWbool _glfwPlatformRawMouseMotionSupported(void) -{ - return _glfw.x11.xi.available; -} - -void _glfwPlatformPollEvents(void) -{ - _GLFWwindow* window; - -#if defined(__linux__) - _glfwDetectJoystickConnectionLinux(); -#endif - XPending(_glfw.x11.display); - - while (XQLength(_glfw.x11.display)) - { - XEvent event; - XNextEvent(_glfw.x11.display, &event); - processEvent(&event); - } - - window = _glfw.x11.disabledCursorWindow; - if (window) - { - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - - // NOTE: Re-center the cursor only if it has moved since the last call, - // to avoid breaking glfwWaitEvents with MotionNotify - if (window->x11.lastCursorPosX != width / 2 || - window->x11.lastCursorPosY != height / 2) - { - _glfwPlatformSetCursorPos(window, width / 2, height / 2); - } - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformWaitEvents(void) -{ - while (!XPending(_glfw.x11.display)) - waitForEvent(NULL); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - while (!XPending(_glfw.x11.display)) - { - if (!waitForEvent(&timeout)) - break; - } - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - XEvent event = { ClientMessage }; - event.xclient.window = _glfw.x11.helperWindowHandle; - event.xclient.format = 32; // Data is 32-bit longs - event.xclient.message_type = _glfw.x11.NULL_; - - XSendEvent(_glfw.x11.display, _glfw.x11.helperWindowHandle, False, 0, &event); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - Window root, child; - int rootX, rootY, childX, childY; - unsigned int mask; - - XQueryPointer(_glfw.x11.display, window->x11.handle, - &root, &child, - &rootX, &rootY, &childX, &childY, - &mask); - - if (xpos) - *xpos = childX; - if (ypos) - *ypos = childY; -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - // Store the new position so it can be recognized later - window->x11.warpCursorPosX = (int) x; - window->x11.warpCursorPosY = (int) y; - - XWarpPointer(_glfw.x11.display, None, window->x11.handle, - 0,0,0,0, (int) x, (int) y); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - if (_glfwPlatformWindowFocused(window)) - disableCursor(window); - } - else if (_glfw.x11.disabledCursorWindow == window) - enableCursor(window); - else - updateCursorImage(window); - - XFlush(_glfw.x11.display); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - if (!_glfw.x11.xkb.available) - return NULL; - - if (scancode < 0 || scancode > 0xff || - _glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode"); - return NULL; - } - - const int key = _glfw.x11.keycodes[scancode]; - const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display, - scancode, _glfw.x11.xkb.group, 0); - if (keysym == NoSymbol) - return NULL; - - const long ch = _glfwKeySym2Unicode(keysym); - if (ch == -1) - return NULL; - - const size_t count = encodeUTF8(_glfw.x11.keynames[key], (unsigned int) ch); - if (count == 0) - return NULL; - - _glfw.x11.keynames[key][count] = '\0'; - return _glfw.x11.keynames[key]; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.x11.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->x11.handle = _glfwCreateCursorX11(image, xhot, yhot); - if (!cursor->x11.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - int native = 0; - - if (shape == GLFW_ARROW_CURSOR) - native = XC_left_ptr; - else if (shape == GLFW_IBEAM_CURSOR) - native = XC_xterm; - else if (shape == GLFW_CROSSHAIR_CURSOR) - native = XC_crosshair; - else if (shape == GLFW_HAND_CURSOR) - native = XC_hand2; - else if (shape == GLFW_HRESIZE_CURSOR) - native = XC_sb_h_double_arrow; - else if (shape == GLFW_VRESIZE_CURSOR) - native = XC_sb_v_double_arrow; - else - return GLFW_FALSE; - - cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native); - if (!cursor->x11.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create standard cursor"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->x11.handle) - XFreeCursor(_glfw.x11.display, cursor->x11.handle); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - updateCursorImage(window); - XFlush(_glfw.x11.display); - } -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = _glfw_strdup(string); - - XSetSelectionOwner(_glfw.x11.display, - _glfw.x11.CLIPBOARD, - _glfw.x11.helperWindowHandle, - CurrentTime); - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) != - _glfw.x11.helperWindowHandle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to become owner of clipboard selection"); - } -} - -const char* _glfwPlatformGetClipboardString(void) -{ - return getSelectionString(_glfw.x11.CLIPBOARD); -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface) - return; - - if (!_glfw.vk.KHR_xcb_surface || !_glfw.x11.x11xcb.handle) - { - if (!_glfw.vk.KHR_xlib_surface) - return; - } - - extensions[0] = "VK_KHR_surface"; - - // NOTE: VK_KHR_xcb_surface is preferred due to some early ICDs exposing but - // not correctly implementing VK_KHR_xlib_surface - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - extensions[1] = "VK_KHR_xcb_surface"; - else - extensions[1] = "VK_KHR_xlib_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - VisualID visualID = XVisualIDFromVisual(DefaultVisual(_glfw.x11.display, - _glfw.x11.screen)); - - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR - vkGetPhysicalDeviceXcbPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXcbPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXcbPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return GLFW_FALSE; - } - - xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXcbPresentationSupportKHR(device, - queuefamily, - connection, - visualID); - } - else - { - PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR - vkGetPhysicalDeviceXlibPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXlibPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXlibPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXlibPresentationSupportKHR(device, - queuefamily, - _glfw.x11.display, - visualID); - } -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - VkResult err; - VkXcbSurfaceCreateInfoKHR sci; - PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR; - - xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - vkCreateXcbSurfaceKHR = (PFN_vkCreateXcbSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXcbSurfaceKHR"); - if (!vkCreateXcbSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR; - sci.connection = connection; - sci.window = window->x11.handle; - - err = vkCreateXcbSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan XCB surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } - else - { - VkResult err; - VkXlibSurfaceCreateInfoKHR sci; - PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR; - - vkCreateXlibSurfaceKHR = (PFN_vkCreateXlibSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXlibSurfaceKHR"); - if (!vkCreateXlibSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; - sci.dpy = _glfw.x11.display; - sci.window = window->x11.handle; - - err = vkCreateXlibSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan X11 surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI Display* glfwGetX11Display(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.x11.display; -} - -GLFWAPI Window glfwGetX11Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return window->x11.handle; -} - -GLFWAPI void glfwSetX11SelectionString(const char* string) -{ - _GLFW_REQUIRE_INIT(); - - free(_glfw.x11.primarySelectionString); - _glfw.x11.primarySelectionString = _glfw_strdup(string); - - XSetSelectionOwner(_glfw.x11.display, - _glfw.x11.PRIMARY, - _glfw.x11.helperWindowHandle, - CurrentTime); - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.PRIMARY) != - _glfw.x11.helperWindowHandle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to become owner of primary selection"); - } -} - -GLFWAPI const char* glfwGetX11SelectionString(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return getSelectionString(_glfw.x11.PRIMARY); -} - diff --git a/src/deps/glfw-3.3.2/src/xkb_unicode.c b/src/deps/glfw-3.3.2/src/xkb_unicode.c deleted file mode 100644 index f30c4cd..0000000 --- a/src/deps/glfw-3.3.2/src/xkb_unicode.c +++ /dev/null @@ -1,942 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - - -/* - * Marcus: This code was originally written by Markus G. Kuhn. - * I have made some slight changes (trimmed it down a bit from >60 KB to - * 20 KB), but the functionality is the same. - */ - -/* - * This module converts keysym values into the corresponding ISO 10646 - * (UCS, Unicode) values. - * - * The array keysymtab[] contains pairs of X11 keysym values for graphical - * characters and the corresponding Unicode value. The function - * _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary - * search, therefore keysymtab[] must remain SORTED by keysym value. - * - * We allow to represent any UCS character in the range U-00000000 to - * U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff. - * This admittedly does not cover the entire 31-bit space of UCS, but - * it does cover all of the characters up to U-10FFFF, which can be - * represented by UTF-16, and more, and it is very unlikely that higher - * UCS codes will ever be assigned by ISO. So to get Unicode character - * U+ABCD you can directly use keysym 0x0100abcd. - * - * Original author: Markus G. Kuhn , University of - * Cambridge, April 2001 - * - * Special thanks to Richard Verhoeven for preparing - * an initial draft of the mapping table. - * - */ - - -//************************************************************************ -//**** KeySym to Unicode mapping table **** -//************************************************************************ - -static const struct codepair { - unsigned short keysym; - unsigned short ucs; -} keysymtab[] = { - { 0x01a1, 0x0104 }, - { 0x01a2, 0x02d8 }, - { 0x01a3, 0x0141 }, - { 0x01a5, 0x013d }, - { 0x01a6, 0x015a }, - { 0x01a9, 0x0160 }, - { 0x01aa, 0x015e }, - { 0x01ab, 0x0164 }, - { 0x01ac, 0x0179 }, - { 0x01ae, 0x017d }, - { 0x01af, 0x017b }, - { 0x01b1, 0x0105 }, - { 0x01b2, 0x02db }, - { 0x01b3, 0x0142 }, - { 0x01b5, 0x013e }, - { 0x01b6, 0x015b }, - { 0x01b7, 0x02c7 }, - { 0x01b9, 0x0161 }, - { 0x01ba, 0x015f }, - { 0x01bb, 0x0165 }, - { 0x01bc, 0x017a }, - { 0x01bd, 0x02dd }, - { 0x01be, 0x017e }, - { 0x01bf, 0x017c }, - { 0x01c0, 0x0154 }, - { 0x01c3, 0x0102 }, - { 0x01c5, 0x0139 }, - { 0x01c6, 0x0106 }, - { 0x01c8, 0x010c }, - { 0x01ca, 0x0118 }, - { 0x01cc, 0x011a }, - { 0x01cf, 0x010e }, - { 0x01d0, 0x0110 }, - { 0x01d1, 0x0143 }, - { 0x01d2, 0x0147 }, - { 0x01d5, 0x0150 }, - { 0x01d8, 0x0158 }, - { 0x01d9, 0x016e }, - { 0x01db, 0x0170 }, - { 0x01de, 0x0162 }, - { 0x01e0, 0x0155 }, - { 0x01e3, 0x0103 }, - { 0x01e5, 0x013a }, - { 0x01e6, 0x0107 }, - { 0x01e8, 0x010d }, - { 0x01ea, 0x0119 }, - { 0x01ec, 0x011b }, - { 0x01ef, 0x010f }, - { 0x01f0, 0x0111 }, - { 0x01f1, 0x0144 }, - { 0x01f2, 0x0148 }, - { 0x01f5, 0x0151 }, - { 0x01f8, 0x0159 }, - { 0x01f9, 0x016f }, - { 0x01fb, 0x0171 }, - { 0x01fe, 0x0163 }, - { 0x01ff, 0x02d9 }, - { 0x02a1, 0x0126 }, - { 0x02a6, 0x0124 }, - { 0x02a9, 0x0130 }, - { 0x02ab, 0x011e }, - { 0x02ac, 0x0134 }, - { 0x02b1, 0x0127 }, - { 0x02b6, 0x0125 }, - { 0x02b9, 0x0131 }, - { 0x02bb, 0x011f }, - { 0x02bc, 0x0135 }, - { 0x02c5, 0x010a }, - { 0x02c6, 0x0108 }, - { 0x02d5, 0x0120 }, - { 0x02d8, 0x011c }, - { 0x02dd, 0x016c }, - { 0x02de, 0x015c }, - { 0x02e5, 0x010b }, - { 0x02e6, 0x0109 }, - { 0x02f5, 0x0121 }, - { 0x02f8, 0x011d }, - { 0x02fd, 0x016d }, - { 0x02fe, 0x015d }, - { 0x03a2, 0x0138 }, - { 0x03a3, 0x0156 }, - { 0x03a5, 0x0128 }, - { 0x03a6, 0x013b }, - { 0x03aa, 0x0112 }, - { 0x03ab, 0x0122 }, - { 0x03ac, 0x0166 }, - { 0x03b3, 0x0157 }, - { 0x03b5, 0x0129 }, - { 0x03b6, 0x013c }, - { 0x03ba, 0x0113 }, - { 0x03bb, 0x0123 }, - { 0x03bc, 0x0167 }, - { 0x03bd, 0x014a }, - { 0x03bf, 0x014b }, - { 0x03c0, 0x0100 }, - { 0x03c7, 0x012e }, - { 0x03cc, 0x0116 }, - { 0x03cf, 0x012a }, - { 0x03d1, 0x0145 }, - { 0x03d2, 0x014c }, - { 0x03d3, 0x0136 }, - { 0x03d9, 0x0172 }, - { 0x03dd, 0x0168 }, - { 0x03de, 0x016a }, - { 0x03e0, 0x0101 }, - { 0x03e7, 0x012f }, - { 0x03ec, 0x0117 }, - { 0x03ef, 0x012b }, - { 0x03f1, 0x0146 }, - { 0x03f2, 0x014d }, - { 0x03f3, 0x0137 }, - { 0x03f9, 0x0173 }, - { 0x03fd, 0x0169 }, - { 0x03fe, 0x016b }, - { 0x047e, 0x203e }, - { 0x04a1, 0x3002 }, - { 0x04a2, 0x300c }, - { 0x04a3, 0x300d }, - { 0x04a4, 0x3001 }, - { 0x04a5, 0x30fb }, - { 0x04a6, 0x30f2 }, - { 0x04a7, 0x30a1 }, - { 0x04a8, 0x30a3 }, - { 0x04a9, 0x30a5 }, - { 0x04aa, 0x30a7 }, - { 0x04ab, 0x30a9 }, - { 0x04ac, 0x30e3 }, - { 0x04ad, 0x30e5 }, - { 0x04ae, 0x30e7 }, - { 0x04af, 0x30c3 }, - { 0x04b0, 0x30fc }, - { 0x04b1, 0x30a2 }, - { 0x04b2, 0x30a4 }, - { 0x04b3, 0x30a6 }, - { 0x04b4, 0x30a8 }, - { 0x04b5, 0x30aa }, - { 0x04b6, 0x30ab }, - { 0x04b7, 0x30ad }, - { 0x04b8, 0x30af }, - { 0x04b9, 0x30b1 }, - { 0x04ba, 0x30b3 }, - { 0x04bb, 0x30b5 }, - { 0x04bc, 0x30b7 }, - { 0x04bd, 0x30b9 }, - { 0x04be, 0x30bb }, - { 0x04bf, 0x30bd }, - { 0x04c0, 0x30bf }, - { 0x04c1, 0x30c1 }, - { 0x04c2, 0x30c4 }, - { 0x04c3, 0x30c6 }, - { 0x04c4, 0x30c8 }, - { 0x04c5, 0x30ca }, - { 0x04c6, 0x30cb }, - { 0x04c7, 0x30cc }, - { 0x04c8, 0x30cd }, - { 0x04c9, 0x30ce }, - { 0x04ca, 0x30cf }, - { 0x04cb, 0x30d2 }, - { 0x04cc, 0x30d5 }, - { 0x04cd, 0x30d8 }, - { 0x04ce, 0x30db }, - { 0x04cf, 0x30de }, - { 0x04d0, 0x30df }, - { 0x04d1, 0x30e0 }, - { 0x04d2, 0x30e1 }, - { 0x04d3, 0x30e2 }, - { 0x04d4, 0x30e4 }, - { 0x04d5, 0x30e6 }, - { 0x04d6, 0x30e8 }, - { 0x04d7, 0x30e9 }, - { 0x04d8, 0x30ea }, - { 0x04d9, 0x30eb }, - { 0x04da, 0x30ec }, - { 0x04db, 0x30ed }, - { 0x04dc, 0x30ef }, - { 0x04dd, 0x30f3 }, - { 0x04de, 0x309b }, - { 0x04df, 0x309c }, - { 0x05ac, 0x060c }, - { 0x05bb, 0x061b }, - { 0x05bf, 0x061f }, - { 0x05c1, 0x0621 }, - { 0x05c2, 0x0622 }, - { 0x05c3, 0x0623 }, - { 0x05c4, 0x0624 }, - { 0x05c5, 0x0625 }, - { 0x05c6, 0x0626 }, - { 0x05c7, 0x0627 }, - { 0x05c8, 0x0628 }, - { 0x05c9, 0x0629 }, - { 0x05ca, 0x062a }, - { 0x05cb, 0x062b }, - { 0x05cc, 0x062c }, - { 0x05cd, 0x062d }, - { 0x05ce, 0x062e }, - { 0x05cf, 0x062f }, - { 0x05d0, 0x0630 }, - { 0x05d1, 0x0631 }, - { 0x05d2, 0x0632 }, - { 0x05d3, 0x0633 }, - { 0x05d4, 0x0634 }, - { 0x05d5, 0x0635 }, - { 0x05d6, 0x0636 }, - { 0x05d7, 0x0637 }, - { 0x05d8, 0x0638 }, - { 0x05d9, 0x0639 }, - { 0x05da, 0x063a }, - { 0x05e0, 0x0640 }, - { 0x05e1, 0x0641 }, - { 0x05e2, 0x0642 }, - { 0x05e3, 0x0643 }, - { 0x05e4, 0x0644 }, - { 0x05e5, 0x0645 }, - { 0x05e6, 0x0646 }, - { 0x05e7, 0x0647 }, - { 0x05e8, 0x0648 }, - { 0x05e9, 0x0649 }, - { 0x05ea, 0x064a }, - { 0x05eb, 0x064b }, - { 0x05ec, 0x064c }, - { 0x05ed, 0x064d }, - { 0x05ee, 0x064e }, - { 0x05ef, 0x064f }, - { 0x05f0, 0x0650 }, - { 0x05f1, 0x0651 }, - { 0x05f2, 0x0652 }, - { 0x06a1, 0x0452 }, - { 0x06a2, 0x0453 }, - { 0x06a3, 0x0451 }, - { 0x06a4, 0x0454 }, - { 0x06a5, 0x0455 }, - { 0x06a6, 0x0456 }, - { 0x06a7, 0x0457 }, - { 0x06a8, 0x0458 }, - { 0x06a9, 0x0459 }, - { 0x06aa, 0x045a }, - { 0x06ab, 0x045b }, - { 0x06ac, 0x045c }, - { 0x06ae, 0x045e }, - { 0x06af, 0x045f }, - { 0x06b0, 0x2116 }, - { 0x06b1, 0x0402 }, - { 0x06b2, 0x0403 }, - { 0x06b3, 0x0401 }, - { 0x06b4, 0x0404 }, - { 0x06b5, 0x0405 }, - { 0x06b6, 0x0406 }, - { 0x06b7, 0x0407 }, - { 0x06b8, 0x0408 }, - { 0x06b9, 0x0409 }, - { 0x06ba, 0x040a }, - { 0x06bb, 0x040b }, - { 0x06bc, 0x040c }, - { 0x06be, 0x040e }, - { 0x06bf, 0x040f }, - { 0x06c0, 0x044e }, - { 0x06c1, 0x0430 }, - { 0x06c2, 0x0431 }, - { 0x06c3, 0x0446 }, - { 0x06c4, 0x0434 }, - { 0x06c5, 0x0435 }, - { 0x06c6, 0x0444 }, - { 0x06c7, 0x0433 }, - { 0x06c8, 0x0445 }, - { 0x06c9, 0x0438 }, - { 0x06ca, 0x0439 }, - { 0x06cb, 0x043a }, - { 0x06cc, 0x043b }, - { 0x06cd, 0x043c }, - { 0x06ce, 0x043d }, - { 0x06cf, 0x043e }, - { 0x06d0, 0x043f }, - { 0x06d1, 0x044f }, - { 0x06d2, 0x0440 }, - { 0x06d3, 0x0441 }, - { 0x06d4, 0x0442 }, - { 0x06d5, 0x0443 }, - { 0x06d6, 0x0436 }, - { 0x06d7, 0x0432 }, - { 0x06d8, 0x044c }, - { 0x06d9, 0x044b }, - { 0x06da, 0x0437 }, - { 0x06db, 0x0448 }, - { 0x06dc, 0x044d }, - { 0x06dd, 0x0449 }, - { 0x06de, 0x0447 }, - { 0x06df, 0x044a }, - { 0x06e0, 0x042e }, - { 0x06e1, 0x0410 }, - { 0x06e2, 0x0411 }, - { 0x06e3, 0x0426 }, - { 0x06e4, 0x0414 }, - { 0x06e5, 0x0415 }, - { 0x06e6, 0x0424 }, - { 0x06e7, 0x0413 }, - { 0x06e8, 0x0425 }, - { 0x06e9, 0x0418 }, - { 0x06ea, 0x0419 }, - { 0x06eb, 0x041a }, - { 0x06ec, 0x041b }, - { 0x06ed, 0x041c }, - { 0x06ee, 0x041d }, - { 0x06ef, 0x041e }, - { 0x06f0, 0x041f }, - { 0x06f1, 0x042f }, - { 0x06f2, 0x0420 }, - { 0x06f3, 0x0421 }, - { 0x06f4, 0x0422 }, - { 0x06f5, 0x0423 }, - { 0x06f6, 0x0416 }, - { 0x06f7, 0x0412 }, - { 0x06f8, 0x042c }, - { 0x06f9, 0x042b }, - { 0x06fa, 0x0417 }, - { 0x06fb, 0x0428 }, - { 0x06fc, 0x042d }, - { 0x06fd, 0x0429 }, - { 0x06fe, 0x0427 }, - { 0x06ff, 0x042a }, - { 0x07a1, 0x0386 }, - { 0x07a2, 0x0388 }, - { 0x07a3, 0x0389 }, - { 0x07a4, 0x038a }, - { 0x07a5, 0x03aa }, - { 0x07a7, 0x038c }, - { 0x07a8, 0x038e }, - { 0x07a9, 0x03ab }, - { 0x07ab, 0x038f }, - { 0x07ae, 0x0385 }, - { 0x07af, 0x2015 }, - { 0x07b1, 0x03ac }, - { 0x07b2, 0x03ad }, - { 0x07b3, 0x03ae }, - { 0x07b4, 0x03af }, - { 0x07b5, 0x03ca }, - { 0x07b6, 0x0390 }, - { 0x07b7, 0x03cc }, - { 0x07b8, 0x03cd }, - { 0x07b9, 0x03cb }, - { 0x07ba, 0x03b0 }, - { 0x07bb, 0x03ce }, - { 0x07c1, 0x0391 }, - { 0x07c2, 0x0392 }, - { 0x07c3, 0x0393 }, - { 0x07c4, 0x0394 }, - { 0x07c5, 0x0395 }, - { 0x07c6, 0x0396 }, - { 0x07c7, 0x0397 }, - { 0x07c8, 0x0398 }, - { 0x07c9, 0x0399 }, - { 0x07ca, 0x039a }, - { 0x07cb, 0x039b }, - { 0x07cc, 0x039c }, - { 0x07cd, 0x039d }, - { 0x07ce, 0x039e }, - { 0x07cf, 0x039f }, - { 0x07d0, 0x03a0 }, - { 0x07d1, 0x03a1 }, - { 0x07d2, 0x03a3 }, - { 0x07d4, 0x03a4 }, - { 0x07d5, 0x03a5 }, - { 0x07d6, 0x03a6 }, - { 0x07d7, 0x03a7 }, - { 0x07d8, 0x03a8 }, - { 0x07d9, 0x03a9 }, - { 0x07e1, 0x03b1 }, - { 0x07e2, 0x03b2 }, - { 0x07e3, 0x03b3 }, - { 0x07e4, 0x03b4 }, - { 0x07e5, 0x03b5 }, - { 0x07e6, 0x03b6 }, - { 0x07e7, 0x03b7 }, - { 0x07e8, 0x03b8 }, - { 0x07e9, 0x03b9 }, - { 0x07ea, 0x03ba }, - { 0x07eb, 0x03bb }, - { 0x07ec, 0x03bc }, - { 0x07ed, 0x03bd }, - { 0x07ee, 0x03be }, - { 0x07ef, 0x03bf }, - { 0x07f0, 0x03c0 }, - { 0x07f1, 0x03c1 }, - { 0x07f2, 0x03c3 }, - { 0x07f3, 0x03c2 }, - { 0x07f4, 0x03c4 }, - { 0x07f5, 0x03c5 }, - { 0x07f6, 0x03c6 }, - { 0x07f7, 0x03c7 }, - { 0x07f8, 0x03c8 }, - { 0x07f9, 0x03c9 }, - { 0x08a1, 0x23b7 }, - { 0x08a2, 0x250c }, - { 0x08a3, 0x2500 }, - { 0x08a4, 0x2320 }, - { 0x08a5, 0x2321 }, - { 0x08a6, 0x2502 }, - { 0x08a7, 0x23a1 }, - { 0x08a8, 0x23a3 }, - { 0x08a9, 0x23a4 }, - { 0x08aa, 0x23a6 }, - { 0x08ab, 0x239b }, - { 0x08ac, 0x239d }, - { 0x08ad, 0x239e }, - { 0x08ae, 0x23a0 }, - { 0x08af, 0x23a8 }, - { 0x08b0, 0x23ac }, - { 0x08bc, 0x2264 }, - { 0x08bd, 0x2260 }, - { 0x08be, 0x2265 }, - { 0x08bf, 0x222b }, - { 0x08c0, 0x2234 }, - { 0x08c1, 0x221d }, - { 0x08c2, 0x221e }, - { 0x08c5, 0x2207 }, - { 0x08c8, 0x223c }, - { 0x08c9, 0x2243 }, - { 0x08cd, 0x21d4 }, - { 0x08ce, 0x21d2 }, - { 0x08cf, 0x2261 }, - { 0x08d6, 0x221a }, - { 0x08da, 0x2282 }, - { 0x08db, 0x2283 }, - { 0x08dc, 0x2229 }, - { 0x08dd, 0x222a }, - { 0x08de, 0x2227 }, - { 0x08df, 0x2228 }, - { 0x08ef, 0x2202 }, - { 0x08f6, 0x0192 }, - { 0x08fb, 0x2190 }, - { 0x08fc, 0x2191 }, - { 0x08fd, 0x2192 }, - { 0x08fe, 0x2193 }, - { 0x09e0, 0x25c6 }, - { 0x09e1, 0x2592 }, - { 0x09e2, 0x2409 }, - { 0x09e3, 0x240c }, - { 0x09e4, 0x240d }, - { 0x09e5, 0x240a }, - { 0x09e8, 0x2424 }, - { 0x09e9, 0x240b }, - { 0x09ea, 0x2518 }, - { 0x09eb, 0x2510 }, - { 0x09ec, 0x250c }, - { 0x09ed, 0x2514 }, - { 0x09ee, 0x253c }, - { 0x09ef, 0x23ba }, - { 0x09f0, 0x23bb }, - { 0x09f1, 0x2500 }, - { 0x09f2, 0x23bc }, - { 0x09f3, 0x23bd }, - { 0x09f4, 0x251c }, - { 0x09f5, 0x2524 }, - { 0x09f6, 0x2534 }, - { 0x09f7, 0x252c }, - { 0x09f8, 0x2502 }, - { 0x0aa1, 0x2003 }, - { 0x0aa2, 0x2002 }, - { 0x0aa3, 0x2004 }, - { 0x0aa4, 0x2005 }, - { 0x0aa5, 0x2007 }, - { 0x0aa6, 0x2008 }, - { 0x0aa7, 0x2009 }, - { 0x0aa8, 0x200a }, - { 0x0aa9, 0x2014 }, - { 0x0aaa, 0x2013 }, - { 0x0aae, 0x2026 }, - { 0x0aaf, 0x2025 }, - { 0x0ab0, 0x2153 }, - { 0x0ab1, 0x2154 }, - { 0x0ab2, 0x2155 }, - { 0x0ab3, 0x2156 }, - { 0x0ab4, 0x2157 }, - { 0x0ab5, 0x2158 }, - { 0x0ab6, 0x2159 }, - { 0x0ab7, 0x215a }, - { 0x0ab8, 0x2105 }, - { 0x0abb, 0x2012 }, - { 0x0abc, 0x2329 }, - { 0x0abe, 0x232a }, - { 0x0ac3, 0x215b }, - { 0x0ac4, 0x215c }, - { 0x0ac5, 0x215d }, - { 0x0ac6, 0x215e }, - { 0x0ac9, 0x2122 }, - { 0x0aca, 0x2613 }, - { 0x0acc, 0x25c1 }, - { 0x0acd, 0x25b7 }, - { 0x0ace, 0x25cb }, - { 0x0acf, 0x25af }, - { 0x0ad0, 0x2018 }, - { 0x0ad1, 0x2019 }, - { 0x0ad2, 0x201c }, - { 0x0ad3, 0x201d }, - { 0x0ad4, 0x211e }, - { 0x0ad6, 0x2032 }, - { 0x0ad7, 0x2033 }, - { 0x0ad9, 0x271d }, - { 0x0adb, 0x25ac }, - { 0x0adc, 0x25c0 }, - { 0x0add, 0x25b6 }, - { 0x0ade, 0x25cf }, - { 0x0adf, 0x25ae }, - { 0x0ae0, 0x25e6 }, - { 0x0ae1, 0x25ab }, - { 0x0ae2, 0x25ad }, - { 0x0ae3, 0x25b3 }, - { 0x0ae4, 0x25bd }, - { 0x0ae5, 0x2606 }, - { 0x0ae6, 0x2022 }, - { 0x0ae7, 0x25aa }, - { 0x0ae8, 0x25b2 }, - { 0x0ae9, 0x25bc }, - { 0x0aea, 0x261c }, - { 0x0aeb, 0x261e }, - { 0x0aec, 0x2663 }, - { 0x0aed, 0x2666 }, - { 0x0aee, 0x2665 }, - { 0x0af0, 0x2720 }, - { 0x0af1, 0x2020 }, - { 0x0af2, 0x2021 }, - { 0x0af3, 0x2713 }, - { 0x0af4, 0x2717 }, - { 0x0af5, 0x266f }, - { 0x0af6, 0x266d }, - { 0x0af7, 0x2642 }, - { 0x0af8, 0x2640 }, - { 0x0af9, 0x260e }, - { 0x0afa, 0x2315 }, - { 0x0afb, 0x2117 }, - { 0x0afc, 0x2038 }, - { 0x0afd, 0x201a }, - { 0x0afe, 0x201e }, - { 0x0ba3, 0x003c }, - { 0x0ba6, 0x003e }, - { 0x0ba8, 0x2228 }, - { 0x0ba9, 0x2227 }, - { 0x0bc0, 0x00af }, - { 0x0bc2, 0x22a5 }, - { 0x0bc3, 0x2229 }, - { 0x0bc4, 0x230a }, - { 0x0bc6, 0x005f }, - { 0x0bca, 0x2218 }, - { 0x0bcc, 0x2395 }, - { 0x0bce, 0x22a4 }, - { 0x0bcf, 0x25cb }, - { 0x0bd3, 0x2308 }, - { 0x0bd6, 0x222a }, - { 0x0bd8, 0x2283 }, - { 0x0bda, 0x2282 }, - { 0x0bdc, 0x22a2 }, - { 0x0bfc, 0x22a3 }, - { 0x0cdf, 0x2017 }, - { 0x0ce0, 0x05d0 }, - { 0x0ce1, 0x05d1 }, - { 0x0ce2, 0x05d2 }, - { 0x0ce3, 0x05d3 }, - { 0x0ce4, 0x05d4 }, - { 0x0ce5, 0x05d5 }, - { 0x0ce6, 0x05d6 }, - { 0x0ce7, 0x05d7 }, - { 0x0ce8, 0x05d8 }, - { 0x0ce9, 0x05d9 }, - { 0x0cea, 0x05da }, - { 0x0ceb, 0x05db }, - { 0x0cec, 0x05dc }, - { 0x0ced, 0x05dd }, - { 0x0cee, 0x05de }, - { 0x0cef, 0x05df }, - { 0x0cf0, 0x05e0 }, - { 0x0cf1, 0x05e1 }, - { 0x0cf2, 0x05e2 }, - { 0x0cf3, 0x05e3 }, - { 0x0cf4, 0x05e4 }, - { 0x0cf5, 0x05e5 }, - { 0x0cf6, 0x05e6 }, - { 0x0cf7, 0x05e7 }, - { 0x0cf8, 0x05e8 }, - { 0x0cf9, 0x05e9 }, - { 0x0cfa, 0x05ea }, - { 0x0da1, 0x0e01 }, - { 0x0da2, 0x0e02 }, - { 0x0da3, 0x0e03 }, - { 0x0da4, 0x0e04 }, - { 0x0da5, 0x0e05 }, - { 0x0da6, 0x0e06 }, - { 0x0da7, 0x0e07 }, - { 0x0da8, 0x0e08 }, - { 0x0da9, 0x0e09 }, - { 0x0daa, 0x0e0a }, - { 0x0dab, 0x0e0b }, - { 0x0dac, 0x0e0c }, - { 0x0dad, 0x0e0d }, - { 0x0dae, 0x0e0e }, - { 0x0daf, 0x0e0f }, - { 0x0db0, 0x0e10 }, - { 0x0db1, 0x0e11 }, - { 0x0db2, 0x0e12 }, - { 0x0db3, 0x0e13 }, - { 0x0db4, 0x0e14 }, - { 0x0db5, 0x0e15 }, - { 0x0db6, 0x0e16 }, - { 0x0db7, 0x0e17 }, - { 0x0db8, 0x0e18 }, - { 0x0db9, 0x0e19 }, - { 0x0dba, 0x0e1a }, - { 0x0dbb, 0x0e1b }, - { 0x0dbc, 0x0e1c }, - { 0x0dbd, 0x0e1d }, - { 0x0dbe, 0x0e1e }, - { 0x0dbf, 0x0e1f }, - { 0x0dc0, 0x0e20 }, - { 0x0dc1, 0x0e21 }, - { 0x0dc2, 0x0e22 }, - { 0x0dc3, 0x0e23 }, - { 0x0dc4, 0x0e24 }, - { 0x0dc5, 0x0e25 }, - { 0x0dc6, 0x0e26 }, - { 0x0dc7, 0x0e27 }, - { 0x0dc8, 0x0e28 }, - { 0x0dc9, 0x0e29 }, - { 0x0dca, 0x0e2a }, - { 0x0dcb, 0x0e2b }, - { 0x0dcc, 0x0e2c }, - { 0x0dcd, 0x0e2d }, - { 0x0dce, 0x0e2e }, - { 0x0dcf, 0x0e2f }, - { 0x0dd0, 0x0e30 }, - { 0x0dd1, 0x0e31 }, - { 0x0dd2, 0x0e32 }, - { 0x0dd3, 0x0e33 }, - { 0x0dd4, 0x0e34 }, - { 0x0dd5, 0x0e35 }, - { 0x0dd6, 0x0e36 }, - { 0x0dd7, 0x0e37 }, - { 0x0dd8, 0x0e38 }, - { 0x0dd9, 0x0e39 }, - { 0x0dda, 0x0e3a }, - { 0x0ddf, 0x0e3f }, - { 0x0de0, 0x0e40 }, - { 0x0de1, 0x0e41 }, - { 0x0de2, 0x0e42 }, - { 0x0de3, 0x0e43 }, - { 0x0de4, 0x0e44 }, - { 0x0de5, 0x0e45 }, - { 0x0de6, 0x0e46 }, - { 0x0de7, 0x0e47 }, - { 0x0de8, 0x0e48 }, - { 0x0de9, 0x0e49 }, - { 0x0dea, 0x0e4a }, - { 0x0deb, 0x0e4b }, - { 0x0dec, 0x0e4c }, - { 0x0ded, 0x0e4d }, - { 0x0df0, 0x0e50 }, - { 0x0df1, 0x0e51 }, - { 0x0df2, 0x0e52 }, - { 0x0df3, 0x0e53 }, - { 0x0df4, 0x0e54 }, - { 0x0df5, 0x0e55 }, - { 0x0df6, 0x0e56 }, - { 0x0df7, 0x0e57 }, - { 0x0df8, 0x0e58 }, - { 0x0df9, 0x0e59 }, - { 0x0ea1, 0x3131 }, - { 0x0ea2, 0x3132 }, - { 0x0ea3, 0x3133 }, - { 0x0ea4, 0x3134 }, - { 0x0ea5, 0x3135 }, - { 0x0ea6, 0x3136 }, - { 0x0ea7, 0x3137 }, - { 0x0ea8, 0x3138 }, - { 0x0ea9, 0x3139 }, - { 0x0eaa, 0x313a }, - { 0x0eab, 0x313b }, - { 0x0eac, 0x313c }, - { 0x0ead, 0x313d }, - { 0x0eae, 0x313e }, - { 0x0eaf, 0x313f }, - { 0x0eb0, 0x3140 }, - { 0x0eb1, 0x3141 }, - { 0x0eb2, 0x3142 }, - { 0x0eb3, 0x3143 }, - { 0x0eb4, 0x3144 }, - { 0x0eb5, 0x3145 }, - { 0x0eb6, 0x3146 }, - { 0x0eb7, 0x3147 }, - { 0x0eb8, 0x3148 }, - { 0x0eb9, 0x3149 }, - { 0x0eba, 0x314a }, - { 0x0ebb, 0x314b }, - { 0x0ebc, 0x314c }, - { 0x0ebd, 0x314d }, - { 0x0ebe, 0x314e }, - { 0x0ebf, 0x314f }, - { 0x0ec0, 0x3150 }, - { 0x0ec1, 0x3151 }, - { 0x0ec2, 0x3152 }, - { 0x0ec3, 0x3153 }, - { 0x0ec4, 0x3154 }, - { 0x0ec5, 0x3155 }, - { 0x0ec6, 0x3156 }, - { 0x0ec7, 0x3157 }, - { 0x0ec8, 0x3158 }, - { 0x0ec9, 0x3159 }, - { 0x0eca, 0x315a }, - { 0x0ecb, 0x315b }, - { 0x0ecc, 0x315c }, - { 0x0ecd, 0x315d }, - { 0x0ece, 0x315e }, - { 0x0ecf, 0x315f }, - { 0x0ed0, 0x3160 }, - { 0x0ed1, 0x3161 }, - { 0x0ed2, 0x3162 }, - { 0x0ed3, 0x3163 }, - { 0x0ed4, 0x11a8 }, - { 0x0ed5, 0x11a9 }, - { 0x0ed6, 0x11aa }, - { 0x0ed7, 0x11ab }, - { 0x0ed8, 0x11ac }, - { 0x0ed9, 0x11ad }, - { 0x0eda, 0x11ae }, - { 0x0edb, 0x11af }, - { 0x0edc, 0x11b0 }, - { 0x0edd, 0x11b1 }, - { 0x0ede, 0x11b2 }, - { 0x0edf, 0x11b3 }, - { 0x0ee0, 0x11b4 }, - { 0x0ee1, 0x11b5 }, - { 0x0ee2, 0x11b6 }, - { 0x0ee3, 0x11b7 }, - { 0x0ee4, 0x11b8 }, - { 0x0ee5, 0x11b9 }, - { 0x0ee6, 0x11ba }, - { 0x0ee7, 0x11bb }, - { 0x0ee8, 0x11bc }, - { 0x0ee9, 0x11bd }, - { 0x0eea, 0x11be }, - { 0x0eeb, 0x11bf }, - { 0x0eec, 0x11c0 }, - { 0x0eed, 0x11c1 }, - { 0x0eee, 0x11c2 }, - { 0x0eef, 0x316d }, - { 0x0ef0, 0x3171 }, - { 0x0ef1, 0x3178 }, - { 0x0ef2, 0x317f }, - { 0x0ef3, 0x3181 }, - { 0x0ef4, 0x3184 }, - { 0x0ef5, 0x3186 }, - { 0x0ef6, 0x318d }, - { 0x0ef7, 0x318e }, - { 0x0ef8, 0x11eb }, - { 0x0ef9, 0x11f0 }, - { 0x0efa, 0x11f9 }, - { 0x0eff, 0x20a9 }, - { 0x13a4, 0x20ac }, - { 0x13bc, 0x0152 }, - { 0x13bd, 0x0153 }, - { 0x13be, 0x0178 }, - { 0x20ac, 0x20ac }, - { 0xfe50, '`' }, - { 0xfe51, 0x00b4 }, - { 0xfe52, '^' }, - { 0xfe53, '~' }, - { 0xfe54, 0x00af }, - { 0xfe55, 0x02d8 }, - { 0xfe56, 0x02d9 }, - { 0xfe57, 0x00a8 }, - { 0xfe58, 0x02da }, - { 0xfe59, 0x02dd }, - { 0xfe5a, 0x02c7 }, - { 0xfe5b, 0x00b8 }, - { 0xfe5c, 0x02db }, - { 0xfe5d, 0x037a }, - { 0xfe5e, 0x309b }, - { 0xfe5f, 0x309c }, - { 0xfe63, '/' }, - { 0xfe64, 0x02bc }, - { 0xfe65, 0x02bd }, - { 0xfe66, 0x02f5 }, - { 0xfe67, 0x02f3 }, - { 0xfe68, 0x02cd }, - { 0xfe69, 0xa788 }, - { 0xfe6a, 0x02f7 }, - { 0xfe6e, ',' }, - { 0xfe6f, 0x00a4 }, - { 0xfe80, 'a' }, // XK_dead_a - { 0xfe81, 'A' }, // XK_dead_A - { 0xfe82, 'e' }, // XK_dead_e - { 0xfe83, 'E' }, // XK_dead_E - { 0xfe84, 'i' }, // XK_dead_i - { 0xfe85, 'I' }, // XK_dead_I - { 0xfe86, 'o' }, // XK_dead_o - { 0xfe87, 'O' }, // XK_dead_O - { 0xfe88, 'u' }, // XK_dead_u - { 0xfe89, 'U' }, // XK_dead_U - { 0xfe8a, 0x0259 }, - { 0xfe8b, 0x018f }, - { 0xfe8c, 0x00b5 }, - { 0xfe90, '_' }, - { 0xfe91, 0x02c8 }, - { 0xfe92, 0x02cc }, - { 0xff80 /*XKB_KEY_KP_Space*/, ' ' }, - { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' }, - { 0xffab /*XKB_KEY_KP_Add*/, '+' }, - { 0xffac /*XKB_KEY_KP_Separator*/, ',' }, - { 0xffad /*XKB_KEY_KP_Subtract*/, '-' }, - { 0xffae /*XKB_KEY_KP_Decimal*/, '.' }, - { 0xffaf /*XKB_KEY_KP_Divide*/, '/' }, - { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xffbd /*XKB_KEY_KP_Equal*/, '=' } -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Convert XKB KeySym to Unicode -// -long _glfwKeySym2Unicode(unsigned int keysym) -{ - int min = 0; - int max = sizeof(keysymtab) / sizeof(struct codepair) - 1; - int mid; - - // First check for Latin-1 characters (1:1 mapping) - if ((keysym >= 0x0020 && keysym <= 0x007e) || - (keysym >= 0x00a0 && keysym <= 0x00ff)) - { - return keysym; - } - - // Also check for directly encoded 24-bit UCS characters - if ((keysym & 0xff000000) == 0x01000000) - return keysym & 0x00ffffff; - - // Binary search in table - while (max >= min) - { - mid = (min + max) / 2; - if (keysymtab[mid].keysym < keysym) - min = mid + 1; - else if (keysymtab[mid].keysym > keysym) - max = mid - 1; - else - return keysymtab[mid].ucs; - } - - // No matching Unicode value found - return -1; -} - diff --git a/src/deps/glfw-3.3.2/src/xkb_unicode.h b/src/deps/glfw-3.3.2/src/xkb_unicode.h deleted file mode 100644 index f95e14f..0000000 --- a/src/deps/glfw-3.3.2/src/xkb_unicode.h +++ /dev/null @@ -1,28 +0,0 @@ -//======================================================================== -// GLFW 3.3 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -long _glfwKeySym2Unicode(unsigned int keysym); - diff --git a/src/deps/glfw-3.3.2/tests/CMakeLists.txt b/src/deps/glfw-3.3.2/tests/CMakeLists.txt deleted file mode 100644 index 5232720..0000000 --- a/src/deps/glfw-3.3.2/tests/CMakeLists.txt +++ /dev/null @@ -1,94 +0,0 @@ - -link_libraries(glfw) - -include_directories("${GLFW_SOURCE_DIR}/deps") - -if (MATH_LIBRARY) - link_libraries("${MATH_LIBRARY}") -endif() - -if (MSVC) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) -endif() - -set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h" - "${GLFW_SOURCE_DIR}/deps/glad_gl.c") -set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h" - "${GLFW_SOURCE_DIR}/deps/glad_vulkan.c") -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR - ${CMAKE_VERSION} VERSION_GREATER "3.1.0") - set(CMAKE_C_STANDARD 99) -else() - # Remove this fallback when removing support for CMake version less than 3.1 - add_compile_options("$<$:-std=c99>" - "$<$:-std=c99>" - "$<$:-std=c99>") - -endif() - -add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL}) -add_executable(events events.c ${GETOPT} ${GLAD_GL}) -add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL}) -add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN}) -add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL}) -add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL}) -add_executable(reopen reopen.c ${GLAD_GL}) -add_executable(cursor cursor.c ${GLAD_GL}) - -add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL}) -add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL}) -add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL}) -add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL}) -add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL}) -add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD_GL}) -add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL}) -add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL}) -add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL}) -add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL}) -add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN}) -add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD_GL}) - -target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}") -target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}") -if (RT_LIBRARY) - target_link_libraries(empty "${RT_LIBRARY}") - target_link_libraries(threads "${RT_LIBRARY}") -endif() - -set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing - threads timeout title triangle-vulkan windows) -set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen - cursor) - -set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - FOLDER "GLFW3/Tests") - -if (MSVC) - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") - set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma") - set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag") - set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks") - set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity") - set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") - set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") - set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout") - set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") - set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") - - set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") -endif() - diff --git a/src/deps/glfw-3.3.2/tests/gamma.c b/src/deps/glfw-3.3.2/tests/gamma.c deleted file mode 100644 index aa4c8b7..0000000 --- a/src/deps/glfw-3.3.2/tests/gamma.c +++ /dev/null @@ -1,179 +0,0 @@ -//======================================================================== -// Gamma correction test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the gamma correction functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#define NK_IMPLEMENTATION -#define NK_INCLUDE_FIXED_TYPES -#define NK_INCLUDE_FONT_BAKING -#define NK_INCLUDE_DEFAULT_FONT -#define NK_INCLUDE_DEFAULT_ALLOCATOR -#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT -#define NK_INCLUDE_STANDARD_VARARGS -#define NK_BUTTON_TRIGGER_ON_RELEASE -#include - -#define NK_GLFW_GL2_IMPLEMENTATION -#include - -#include -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void chart_ramp_array(struct nk_context* nk, - struct nk_color color, - int count, unsigned short int* values) -{ - if (nk_chart_begin_colored(nk, NK_CHART_LINES, - color, nk_rgb(255, 255, 255), - count, 0, 65535)) - { - int i; - for (i = 0; i < count; i++) - { - char buffer[1024]; - if (nk_chart_push(nk, values[i])) - { - snprintf(buffer, sizeof(buffer), "#%u: %u (%0.5f) ", - i, values[i], values[i] / 65535.f); - nk_tooltip(nk, buffer); - } - } - - nk_chart_end(nk); - } -} - -int main(int argc, char** argv) -{ - GLFWmonitor* monitor = NULL; - GLFWwindow* window; - GLFWgammaramp orig_ramp; - struct nk_context* nk; - struct nk_font_atlas* atlas; - float gamma_value = 1.f; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - monitor = glfwGetPrimaryMonitor(); - - glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); - - window = glfwCreateWindow(800, 400, "Gamma Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - { - const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor); - const size_t array_size = ramp->size * sizeof(short); - orig_ramp.size = ramp->size; - orig_ramp.red = malloc(array_size); - orig_ramp.green = malloc(array_size); - orig_ramp.blue = malloc(array_size); - memcpy(orig_ramp.red, ramp->red, array_size); - memcpy(orig_ramp.green, ramp->green, array_size); - memcpy(orig_ramp.blue, ramp->blue, array_size); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); - nk_glfw3_font_stash_begin(&atlas); - nk_glfw3_font_stash_end(); - - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - struct nk_rect area; - - glfwGetWindowSize(window, &width, &height); - area = nk_rect(0.f, 0.f, (float) width, (float) height); - nk_window_set_bounds(nk, "", area); - - glClear(GL_COLOR_BUFFER_BIT); - nk_glfw3_new_frame(); - if (nk_begin(nk, "", area, 0)) - { - const GLFWgammaramp* ramp; - - nk_layout_row_dynamic(nk, 30, 3); - if (nk_slider_float(nk, 0.1f, &gamma_value, 5.f, 0.1f)) - glfwSetGamma(monitor, gamma_value); - nk_labelf(nk, NK_TEXT_LEFT, "%0.1f", gamma_value); - if (nk_button_label(nk, "Revert")) - glfwSetGammaRamp(monitor, &orig_ramp); - - ramp = glfwGetGammaRamp(monitor); - - nk_layout_row_dynamic(nk, height - 60.f, 3); - chart_ramp_array(nk, nk_rgb(255, 0, 0), ramp->size, ramp->red); - chart_ramp_array(nk, nk_rgb(0, 255, 0), ramp->size, ramp->green); - chart_ramp_array(nk, nk_rgb(0, 0, 255), ramp->size, ramp->blue); - } - - nk_end(nk); - nk_glfw3_render(NK_ANTI_ALIASING_ON); - - glfwSwapBuffers(window); - glfwWaitEventsTimeout(1.0); - } - - free(orig_ramp.red); - free(orig_ramp.green); - free(orig_ramp.blue); - - nk_glfw3_shutdown(); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.2/tests/iconify.c b/src/deps/glfw-3.3.2/tests/iconify.c deleted file mode 100644 index ff446d2..0000000 --- a/src/deps/glfw-3.3.2/tests/iconify.c +++ /dev/null @@ -1,297 +0,0 @@ -//======================================================================== -// Iconify/restore test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the iconify/restore functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include - -#include "getopt.h" - -static int windowed_xpos, windowed_ypos, windowed_width, windowed_height; - -static void usage(void) -{ - printf("Usage: iconify [-h] [-f [-a] [-n]]\n"); - printf("Options:\n"); - printf(" -a create windows for all monitors\n"); - printf(" -f create full screen window(s)\n"); - printf(" -h show this help\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - printf("%0.2f Key %s\n", - glfwGetTime(), - action == GLFW_PRESS ? "pressed" : "released"); - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_I: - glfwIconifyWindow(window); - break; - case GLFW_KEY_M: - glfwMaximizeWindow(window); - break; - case GLFW_KEY_R: - glfwRestoreWindow(window); - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_A: - glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY)); - break; - case GLFW_KEY_B: - glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABLE)); - break; - case GLFW_KEY_D: - glfwSetWindowAttrib(window, GLFW_DECORATED, !glfwGetWindowAttrib(window, GLFW_DECORATED)); - break; - case GLFW_KEY_F: - glfwSetWindowAttrib(window, GLFW_FLOATING, !glfwGetWindowAttrib(window, GLFW_FLOATING)); - break; - case GLFW_KEY_F11: - case GLFW_KEY_ENTER: - { - if (mods != GLFW_MOD_ALT) - return; - - if (glfwGetWindowMonitor(window)) - { - glfwSetWindowMonitor(window, NULL, - windowed_xpos, windowed_ypos, - windowed_width, windowed_height, - 0); - } - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos); - glfwGetWindowSize(window, &windowed_width, &windowed_height); - glfwSetWindowMonitor(window, monitor, - 0, 0, mode->width, mode->height, - mode->refreshRate); - } - } - - break; - } - } -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - iconified ? "iconified" : "uniconified"); -} - -static void window_maximize_callback(GLFWwindow* window, int maximized) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - maximized ? "maximized" : "unmaximized"); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - printf("%0.2f Window refresh\n", glfwGetTime()); - - glfwMakeContextCurrent(window); - - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); -} - -static GLFWwindow* create_window(GLFWmonitor* monitor) -{ - int width, height; - GLFWwindow* window; - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Iconify", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - - return window; -} - -int main(int argc, char** argv) -{ - int ch, i, window_count; - int fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE; - GLFWwindow** windows; - - while ((ch = getopt(argc, argv, "afhn")) != -1) - { - switch (ch) - { - case 'a': - all_monitors = GLFW_TRUE; - break; - - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - fullscreen = GLFW_TRUE; - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (fullscreen && all_monitors) - { - int monitor_count; - GLFWmonitor** monitors = glfwGetMonitors(&monitor_count); - - window_count = monitor_count; - windows = calloc(window_count, sizeof(GLFWwindow*)); - - for (i = 0; i < monitor_count; i++) - { - windows[i] = create_window(monitors[i]); - if (!windows[i]) - break; - } - } - else - { - GLFWmonitor* monitor = NULL; - - if (fullscreen) - monitor = glfwGetPrimaryMonitor(); - - window_count = 1; - windows = calloc(window_count, sizeof(GLFWwindow*)); - windows[0] = create_window(monitor); - } - - for (i = 0; i < window_count; i++) - { - glfwSetKeyCallback(windows[i], key_callback); - glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback); - glfwSetWindowSizeCallback(windows[i], window_size_callback); - glfwSetWindowFocusCallback(windows[i], window_focus_callback); - glfwSetWindowIconifyCallback(windows[i], window_iconify_callback); - glfwSetWindowMaximizeCallback(windows[i], window_maximize_callback); - glfwSetWindowRefreshCallback(windows[i], window_refresh_callback); - - window_refresh_callback(windows[i]); - - printf("Window is %s and %s\n", - glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored", - glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused"); - } - - for (;;) - { - glfwWaitEvents(); - - for (i = 0; i < window_count; i++) - { - if (glfwWindowShouldClose(windows[i])) - break; - } - - if (i < window_count) - break; - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.2/tests/triangle-vulkan.c b/src/deps/glfw-3.3.2/tests/triangle-vulkan.c deleted file mode 100644 index 3344296..0000000 --- a/src/deps/glfw-3.3.2/tests/triangle-vulkan.c +++ /dev/null @@ -1,2229 +0,0 @@ -/* - * Copyright (c) 2015-2016 The Khronos Group Inc. - * Copyright (c) 2015-2016 Valve Corporation - * Copyright (c) 2015-2016 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - * Author: Chia-I Wu - * Author: Cody Northrop - * Author: Courtney Goeltzenleuchter - * Author: Ian Elliott - * Author: Jon Ashburn - * Author: Piers Daniell - * Author: Gwan-gyeong Mun - * Porter: Camilla Löwy - */ -/* - * Draw a textured triangle with depth testing. This is written against Intel - * ICD. It does not do state transition nor object memory binding like it - * should. It also does no error checking. - */ - -#include -#include -#include -#include -#include -#include - -#ifdef _WIN32 -#include -#endif - -#include -#define GLFW_INCLUDE_NONE -#include - -#define DEMO_TEXTURE_COUNT 1 -#define VERTEX_BUFFER_BIND_ID 0 -#define APP_SHORT_NAME "tri" -#define APP_LONG_NAME "The Vulkan Triangle Demo Program" - -#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) - -#if defined(NDEBUG) && defined(__GNUC__) -#define U_ASSERT_ONLY __attribute__((unused)) -#else -#define U_ASSERT_ONLY -#endif - -#define ERR_EXIT(err_msg, err_class) \ - do { \ - printf(err_msg); \ - fflush(stdout); \ - exit(1); \ - } while (0) - -static GLADapiproc glad_vulkan_callback(const char* name, void* user) -{ - return glfwGetInstanceProcAddress((VkInstance) user, name); -} - -static const char fragShaderCode[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, - 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, - 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uint64_t srcObject, size_t location, int32_t msgCode, - const char *pLayerPrefix, const char *pMsg, - void *pUserData) { -#ifdef _WIN32 - DebugBreak(); -#else - raise(SIGTRAP); -#endif - - return false; -} - -typedef struct { - VkImage image; - VkCommandBuffer cmd; - VkImageView view; -} SwapchainBuffers; - -struct demo { - GLFWwindow* window; - VkSurfaceKHR surface; - bool use_staging_buffer; - - VkInstance inst; - VkPhysicalDevice gpu; - VkDevice device; - VkQueue queue; - VkPhysicalDeviceProperties gpu_props; - VkPhysicalDeviceFeatures gpu_features; - VkQueueFamilyProperties *queue_props; - uint32_t graphics_queue_node_index; - - uint32_t enabled_extension_count; - uint32_t enabled_layer_count; - const char *extension_names[64]; - const char *enabled_layers[64]; - - int width, height; - VkFormat format; - VkColorSpaceKHR color_space; - - uint32_t swapchainImageCount; - VkSwapchainKHR swapchain; - SwapchainBuffers *buffers; - - VkCommandPool cmd_pool; - - struct { - VkFormat format; - - VkImage image; - VkDeviceMemory mem; - VkImageView view; - } depth; - - struct texture_object textures[DEMO_TEXTURE_COUNT]; - - struct { - VkBuffer buf; - VkDeviceMemory mem; - - VkPipelineVertexInputStateCreateInfo vi; - VkVertexInputBindingDescription vi_bindings[1]; - VkVertexInputAttributeDescription vi_attrs[2]; - } vertices; - - VkCommandBuffer setup_cmd; // Command Buffer for initialization commands - VkCommandBuffer draw_cmd; // Command Buffer for drawing commands - VkPipelineLayout pipeline_layout; - VkDescriptorSetLayout desc_layout; - VkPipelineCache pipelineCache; - VkRenderPass render_pass; - VkPipeline pipeline; - - VkShaderModule vert_shader_module; - VkShaderModule frag_shader_module; - - VkDescriptorPool desc_pool; - VkDescriptorSet desc_set; - - VkFramebuffer *framebuffers; - - VkPhysicalDeviceMemoryProperties memory_properties; - - int32_t curFrame; - int32_t frameCount; - bool validate; - bool use_break; - VkDebugReportCallbackEXT msg_callback; - - float depthStencil; - float depthIncrement; - - uint32_t current_buffer; - uint32_t queue_count; -}; - -VKAPI_ATTR VkBool32 VKAPI_CALL -dbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, - uint64_t srcObject, size_t location, int32_t msgCode, - const char *pLayerPrefix, const char *pMsg, void *pUserData) { - char *message = (char *)malloc(strlen(pMsg) + 100); - - assert(message); - - validation_error = 1; - - if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { - sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode, - pMsg); - } else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { - sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode, - pMsg); - } else { - return false; - } - - printf("%s\n", message); - fflush(stdout); - free(message); - - /* - * false indicates that layer should not bail-out of an - * API call that had validation failures. This may mean that the - * app dies inside the driver due to invalid parameter(s). - * That's what would happen without validation layers, so we'll - * keep that behavior here. - */ - return false; -} - -// Forward declaration: -static void demo_resize(struct demo *demo); - -static bool memory_type_from_properties(struct demo *demo, uint32_t typeBits, - VkFlags requirements_mask, - uint32_t *typeIndex) { - uint32_t i; - // Search memtypes to find first index with those properties - for (i = 0; i < VK_MAX_MEMORY_TYPES; i++) { - if ((typeBits & 1) == 1) { - // Type is available, does it match user properties? - if ((demo->memory_properties.memoryTypes[i].propertyFlags & - requirements_mask) == requirements_mask) { - *typeIndex = i; - return true; - } - } - typeBits >>= 1; - } - // No memory types matched, return failure - return false; -} - -static void demo_flush_init_cmd(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - if (demo->setup_cmd == VK_NULL_HANDLE) - return; - - err = vkEndCommandBuffer(demo->setup_cmd); - assert(!err); - - const VkCommandBuffer cmd_bufs[] = {demo->setup_cmd}; - VkFence nullFence = {VK_NULL_HANDLE}; - VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, - .pNext = NULL, - .waitSemaphoreCount = 0, - .pWaitSemaphores = NULL, - .pWaitDstStageMask = NULL, - .commandBufferCount = 1, - .pCommandBuffers = cmd_bufs, - .signalSemaphoreCount = 0, - .pSignalSemaphores = NULL}; - - err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); - assert(!err); - - err = vkQueueWaitIdle(demo->queue); - assert(!err); - - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, cmd_bufs); - demo->setup_cmd = VK_NULL_HANDLE; -} - -static void demo_set_image_layout(struct demo *demo, VkImage image, - VkImageAspectFlags aspectMask, - VkImageLayout old_image_layout, - VkImageLayout new_image_layout, - VkAccessFlagBits srcAccessMask) { - - VkResult U_ASSERT_ONLY err; - - if (demo->setup_cmd == VK_NULL_HANDLE) { - const VkCommandBufferAllocateInfo cmd = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - .pNext = NULL, - .commandPool = demo->cmd_pool, - .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - .commandBufferCount = 1, - }; - - err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->setup_cmd); - assert(!err); - - VkCommandBufferBeginInfo cmd_buf_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - .pNext = NULL, - .flags = 0, - .pInheritanceInfo = NULL, - }; - err = vkBeginCommandBuffer(demo->setup_cmd, &cmd_buf_info); - assert(!err); - } - - VkImageMemoryBarrier image_memory_barrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = srcAccessMask, - .dstAccessMask = 0, - .oldLayout = old_image_layout, - .newLayout = new_image_layout, - .image = image, - .subresourceRange = {aspectMask, 0, 1, 0, 1}}; - - if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { - /* Make sure anything that was copying from this image has completed */ - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) { - image_memory_barrier.dstAccessMask = - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) { - image_memory_barrier.dstAccessMask = - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { - /* Make sure any Copy or CPU writes to image are flushed */ - image_memory_barrier.dstAccessMask = - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT; - } - - VkImageMemoryBarrier *pmemory_barrier = &image_memory_barrier; - - VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - - vkCmdPipelineBarrier(demo->setup_cmd, src_stages, dest_stages, 0, 0, NULL, - 0, NULL, 1, pmemory_barrier); -} - -static void demo_draw_build_cmd(struct demo *demo) { - const VkCommandBufferBeginInfo cmd_buf_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - .pNext = NULL, - .flags = 0, - .pInheritanceInfo = NULL, - }; - const VkClearValue clear_values[2] = { - [0] = {.color.float32 = {0.2f, 0.2f, 0.2f, 0.2f}}, - [1] = {.depthStencil = {demo->depthStencil, 0}}, - }; - const VkRenderPassBeginInfo rp_begin = { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .pNext = NULL, - .renderPass = demo->render_pass, - .framebuffer = demo->framebuffers[demo->current_buffer], - .renderArea.offset.x = 0, - .renderArea.offset.y = 0, - .renderArea.extent.width = demo->width, - .renderArea.extent.height = demo->height, - .clearValueCount = 2, - .pClearValues = clear_values, - }; - VkResult U_ASSERT_ONLY err; - - err = vkBeginCommandBuffer(demo->draw_cmd, &cmd_buf_info); - assert(!err); - - // We can use LAYOUT_UNDEFINED as a wildcard here because we don't care what - // happens to the previous contents of the image - VkImageMemoryBarrier image_memory_barrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = 0, - .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, - .oldLayout = VK_IMAGE_LAYOUT_UNDEFINED, - .newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = demo->buffers[demo->current_buffer].image, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; - - vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, - NULL, 1, &image_memory_barrier); - vkCmdBeginRenderPass(demo->draw_cmd, &rp_begin, VK_SUBPASS_CONTENTS_INLINE); - vkCmdBindPipeline(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, - demo->pipeline); - vkCmdBindDescriptorSets(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, - demo->pipeline_layout, 0, 1, &demo->desc_set, 0, - NULL); - - VkViewport viewport; - memset(&viewport, 0, sizeof(viewport)); - viewport.height = (float)demo->height; - viewport.width = (float)demo->width; - viewport.minDepth = (float)0.0f; - viewport.maxDepth = (float)1.0f; - vkCmdSetViewport(demo->draw_cmd, 0, 1, &viewport); - - VkRect2D scissor; - memset(&scissor, 0, sizeof(scissor)); - scissor.extent.width = demo->width; - scissor.extent.height = demo->height; - scissor.offset.x = 0; - scissor.offset.y = 0; - vkCmdSetScissor(demo->draw_cmd, 0, 1, &scissor); - - VkDeviceSize offsets[1] = {0}; - vkCmdBindVertexBuffers(demo->draw_cmd, VERTEX_BUFFER_BIND_ID, 1, - &demo->vertices.buf, offsets); - - vkCmdDraw(demo->draw_cmd, 3, 1, 0, 0); - vkCmdEndRenderPass(demo->draw_cmd); - - VkImageMemoryBarrier prePresentBarrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, - .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT, - .oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; - - prePresentBarrier.image = demo->buffers[demo->current_buffer].image; - VkImageMemoryBarrier *pmemory_barrier = &prePresentBarrier; - vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, - NULL, 1, pmemory_barrier); - - err = vkEndCommandBuffer(demo->draw_cmd); - assert(!err); -} - -static void demo_draw(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - VkSemaphore imageAcquiredSemaphore, drawCompleteSemaphore; - VkSemaphoreCreateInfo semaphoreCreateInfo = { - .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, - .pNext = NULL, - .flags = 0, - }; - - err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo, - NULL, &imageAcquiredSemaphore); - assert(!err); - - err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo, - NULL, &drawCompleteSemaphore); - assert(!err); - - // Get the index of the next available swapchain image: - err = vkAcquireNextImageKHR(demo->device, demo->swapchain, UINT64_MAX, - imageAcquiredSemaphore, - (VkFence)0, // TODO: Show use of fence - &demo->current_buffer); - if (err == VK_ERROR_OUT_OF_DATE_KHR) { - // demo->swapchain is out of date (e.g. the window was resized) and - // must be recreated: - demo_resize(demo); - demo_draw(demo); - vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL); - vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL); - return; - } else if (err == VK_SUBOPTIMAL_KHR) { - // demo->swapchain is not as optimal as it could be, but the platform's - // presentation engine will still present the image correctly. - } else { - assert(!err); - } - - demo_flush_init_cmd(demo); - - // Wait for the present complete semaphore to be signaled to ensure - // that the image won't be rendered to until the presentation - // engine has fully released ownership to the application, and it is - // okay to render to the image. - - demo_draw_build_cmd(demo); - VkFence nullFence = VK_NULL_HANDLE; - VkPipelineStageFlags pipe_stage_flags = - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, - .pNext = NULL, - .waitSemaphoreCount = 1, - .pWaitSemaphores = &imageAcquiredSemaphore, - .pWaitDstStageMask = &pipe_stage_flags, - .commandBufferCount = 1, - .pCommandBuffers = &demo->draw_cmd, - .signalSemaphoreCount = 1, - .pSignalSemaphores = &drawCompleteSemaphore}; - - err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); - assert(!err); - - VkPresentInfoKHR present = { - .sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, - .pNext = NULL, - .waitSemaphoreCount = 1, - .pWaitSemaphores = &drawCompleteSemaphore, - .swapchainCount = 1, - .pSwapchains = &demo->swapchain, - .pImageIndices = &demo->current_buffer, - }; - - err = vkQueuePresentKHR(demo->queue, &present); - if (err == VK_ERROR_OUT_OF_DATE_KHR) { - // demo->swapchain is out of date (e.g. the window was resized) and - // must be recreated: - demo_resize(demo); - } else if (err == VK_SUBOPTIMAL_KHR) { - // demo->swapchain is not as optimal as it could be, but the platform's - // presentation engine will still present the image correctly. - } else { - assert(!err); - } - - err = vkQueueWaitIdle(demo->queue); - assert(err == VK_SUCCESS); - - vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL); - vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL); -} - -static void demo_prepare_buffers(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - VkSwapchainKHR oldSwapchain = demo->swapchain; - - // Check the surface capabilities and formats - VkSurfaceCapabilitiesKHR surfCapabilities; - err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - demo->gpu, demo->surface, &surfCapabilities); - assert(!err); - - uint32_t presentModeCount; - err = vkGetPhysicalDeviceSurfacePresentModesKHR( - demo->gpu, demo->surface, &presentModeCount, NULL); - assert(!err); - VkPresentModeKHR *presentModes = - (VkPresentModeKHR *)malloc(presentModeCount * sizeof(VkPresentModeKHR)); - assert(presentModes); - err = vkGetPhysicalDeviceSurfacePresentModesKHR( - demo->gpu, demo->surface, &presentModeCount, presentModes); - assert(!err); - - VkExtent2D swapchainExtent; - // width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF. - if (surfCapabilities.currentExtent.width == 0xFFFFFFFF) { - // If the surface size is undefined, the size is set to the size - // of the images requested, which must fit within the minimum and - // maximum values. - swapchainExtent.width = demo->width; - swapchainExtent.height = demo->height; - - if (swapchainExtent.width < surfCapabilities.minImageExtent.width) { - swapchainExtent.width = surfCapabilities.minImageExtent.width; - } else if (swapchainExtent.width > surfCapabilities.maxImageExtent.width) { - swapchainExtent.width = surfCapabilities.maxImageExtent.width; - } - - if (swapchainExtent.height < surfCapabilities.minImageExtent.height) { - swapchainExtent.height = surfCapabilities.minImageExtent.height; - } else if (swapchainExtent.height > surfCapabilities.maxImageExtent.height) { - swapchainExtent.height = surfCapabilities.maxImageExtent.height; - } - } else { - // If the surface size is defined, the swap chain size must match - swapchainExtent = surfCapabilities.currentExtent; - demo->width = surfCapabilities.currentExtent.width; - demo->height = surfCapabilities.currentExtent.height; - } - - VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR; - - // Determine the number of VkImage's to use in the swap chain. - // Application desires to only acquire 1 image at a time (which is - // "surfCapabilities.minImageCount"). - uint32_t desiredNumOfSwapchainImages = surfCapabilities.minImageCount; - // If maxImageCount is 0, we can ask for as many images as we want; - // otherwise we're limited to maxImageCount - if ((surfCapabilities.maxImageCount > 0) && - (desiredNumOfSwapchainImages > surfCapabilities.maxImageCount)) { - // Application must settle for fewer images than desired: - desiredNumOfSwapchainImages = surfCapabilities.maxImageCount; - } - - VkSurfaceTransformFlagsKHR preTransform; - if (surfCapabilities.supportedTransforms & - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) { - preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; - } else { - preTransform = surfCapabilities.currentTransform; - } - - const VkSwapchainCreateInfoKHR swapchain = { - .sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, - .pNext = NULL, - .surface = demo->surface, - .minImageCount = desiredNumOfSwapchainImages, - .imageFormat = demo->format, - .imageColorSpace = demo->color_space, - .imageExtent = - { - .width = swapchainExtent.width, .height = swapchainExtent.height, - }, - .imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, - .preTransform = preTransform, - .compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, - .imageArrayLayers = 1, - .imageSharingMode = VK_SHARING_MODE_EXCLUSIVE, - .queueFamilyIndexCount = 0, - .pQueueFamilyIndices = NULL, - .presentMode = swapchainPresentMode, - .oldSwapchain = oldSwapchain, - .clipped = true, - }; - uint32_t i; - - err = vkCreateSwapchainKHR(demo->device, &swapchain, NULL, &demo->swapchain); - assert(!err); - - // If we just re-created an existing swapchain, we should destroy the old - // swapchain at this point. - // Note: destroying the swapchain also cleans up all its associated - // presentable images once the platform is done with them. - if (oldSwapchain != VK_NULL_HANDLE) { - vkDestroySwapchainKHR(demo->device, oldSwapchain, NULL); - } - - err = vkGetSwapchainImagesKHR(demo->device, demo->swapchain, - &demo->swapchainImageCount, NULL); - assert(!err); - - VkImage *swapchainImages = - (VkImage *)malloc(demo->swapchainImageCount * sizeof(VkImage)); - assert(swapchainImages); - err = vkGetSwapchainImagesKHR(demo->device, demo->swapchain, - &demo->swapchainImageCount, - swapchainImages); - assert(!err); - - demo->buffers = (SwapchainBuffers *)malloc(sizeof(SwapchainBuffers) * - demo->swapchainImageCount); - assert(demo->buffers); - - for (i = 0; i < demo->swapchainImageCount; i++) { - VkImageViewCreateInfo color_attachment_view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .format = demo->format, - .components = - { - .r = VK_COMPONENT_SWIZZLE_R, - .g = VK_COMPONENT_SWIZZLE_G, - .b = VK_COMPONENT_SWIZZLE_B, - .a = VK_COMPONENT_SWIZZLE_A, - }, - .subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1}, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .flags = 0, - }; - - demo->buffers[i].image = swapchainImages[i]; - - color_attachment_view.image = demo->buffers[i].image; - - err = vkCreateImageView(demo->device, &color_attachment_view, NULL, - &demo->buffers[i].view); - assert(!err); - } - - demo->current_buffer = 0; - - if (NULL != presentModes) { - free(presentModes); - } -} - -static void demo_prepare_depth(struct demo *demo) { - const VkFormat depth_format = VK_FORMAT_D16_UNORM; - const VkImageCreateInfo image = { - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, - .pNext = NULL, - .imageType = VK_IMAGE_TYPE_2D, - .format = depth_format, - .extent = {demo->width, demo->height, 1}, - .mipLevels = 1, - .arrayLayers = 1, - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = VK_IMAGE_TILING_OPTIMAL, - .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, - .flags = 0, - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - VkImageViewCreateInfo view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .image = VK_NULL_HANDLE, - .format = depth_format, - .subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1}, - .flags = 0, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - }; - - VkMemoryRequirements mem_reqs; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - - demo->depth.format = depth_format; - - /* create image */ - err = vkCreateImage(demo->device, &image, NULL, &demo->depth.image); - assert(!err); - - /* get memory requirements for this object */ - vkGetImageMemoryRequirements(demo->device, demo->depth.image, &mem_reqs); - - /* select memory size and type */ - mem_alloc.allocationSize = mem_reqs.size; - pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - 0, /* No requirements */ - &mem_alloc.memoryTypeIndex); - assert(pass); - - /* allocate memory */ - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->depth.mem); - assert(!err); - - /* bind memory */ - err = - vkBindImageMemory(demo->device, demo->depth.image, demo->depth.mem, 0); - assert(!err); - - demo_set_image_layout(demo, demo->depth.image, VK_IMAGE_ASPECT_DEPTH_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - 0); - - /* create image view */ - view.image = demo->depth.image; - err = vkCreateImageView(demo->device, &view, NULL, &demo->depth.view); - assert(!err); -} - -static void -demo_prepare_texture_image(struct demo *demo, const uint32_t *tex_colors, - struct texture_object *tex_obj, VkImageTiling tiling, - VkImageUsageFlags usage, VkFlags required_props) { - const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; - const int32_t tex_width = 2; - const int32_t tex_height = 2; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - - tex_obj->tex_width = tex_width; - tex_obj->tex_height = tex_height; - - const VkImageCreateInfo image_create_info = { - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, - .pNext = NULL, - .imageType = VK_IMAGE_TYPE_2D, - .format = tex_format, - .extent = {tex_width, tex_height, 1}, - .mipLevels = 1, - .arrayLayers = 1, - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = tiling, - .usage = usage, - .flags = 0, - .initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - - VkMemoryRequirements mem_reqs; - - err = - vkCreateImage(demo->device, &image_create_info, NULL, &tex_obj->image); - assert(!err); - - vkGetImageMemoryRequirements(demo->device, tex_obj->image, &mem_reqs); - - mem_alloc.allocationSize = mem_reqs.size; - pass = - memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - required_props, &mem_alloc.memoryTypeIndex); - assert(pass); - - /* allocate memory */ - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &tex_obj->mem); - assert(!err); - - /* bind memory */ - err = vkBindImageMemory(demo->device, tex_obj->image, tex_obj->mem, 0); - assert(!err); - - if (required_props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) { - const VkImageSubresource subres = { - .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .mipLevel = 0, - .arrayLayer = 0, - }; - VkSubresourceLayout layout; - void *data; - int32_t x, y; - - vkGetImageSubresourceLayout(demo->device, tex_obj->image, &subres, - &layout); - - err = vkMapMemory(demo->device, tex_obj->mem, 0, - mem_alloc.allocationSize, 0, &data); - assert(!err); - - for (y = 0; y < tex_height; y++) { - uint32_t *row = (uint32_t *)((char *)data + layout.rowPitch * y); - for (x = 0; x < tex_width; x++) - row[x] = tex_colors[(x & 1) ^ (y & 1)]; - } - - vkUnmapMemory(demo->device, tex_obj->mem); - } - - tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - demo_set_image_layout(demo, tex_obj->image, VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_PREINITIALIZED, tex_obj->imageLayout, - VK_ACCESS_HOST_WRITE_BIT); - /* setting the image layout does not reference the actual memory so no need - * to add a mem ref */ -} - -static void demo_destroy_texture_image(struct demo *demo, - struct texture_object *tex_obj) { - /* clean up staging resources */ - vkDestroyImage(demo->device, tex_obj->image, NULL); - vkFreeMemory(demo->device, tex_obj->mem, NULL); -} - -static void demo_prepare_textures(struct demo *demo) { - const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; - VkFormatProperties props; - const uint32_t tex_colors[DEMO_TEXTURE_COUNT][2] = { - {0xffff0000, 0xff00ff00}, - }; - uint32_t i; - VkResult U_ASSERT_ONLY err; - - vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - if ((props.linearTilingFeatures & - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) && - !demo->use_staging_buffer) { - /* Device can texture using linear textures */ - demo_prepare_texture_image( - demo, tex_colors[i], &demo->textures[i], VK_IMAGE_TILING_LINEAR, - VK_IMAGE_USAGE_SAMPLED_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); - } else if (props.optimalTilingFeatures & - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) { - /* Must use staging buffer to copy linear texture to optimized */ - struct texture_object staging_texture; - - memset(&staging_texture, 0, sizeof(staging_texture)); - demo_prepare_texture_image( - demo, tex_colors[i], &staging_texture, VK_IMAGE_TILING_LINEAR, - VK_IMAGE_USAGE_TRANSFER_SRC_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); - - demo_prepare_texture_image( - demo, tex_colors[i], &demo->textures[i], - VK_IMAGE_TILING_OPTIMAL, - (VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT), - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - - demo_set_image_layout(demo, staging_texture.image, - VK_IMAGE_ASPECT_COLOR_BIT, - staging_texture.imageLayout, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, - 0); - - demo_set_image_layout(demo, demo->textures[i].image, - VK_IMAGE_ASPECT_COLOR_BIT, - demo->textures[i].imageLayout, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - 0); - - VkImageCopy copy_region = { - .srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, - .srcOffset = {0, 0, 0}, - .dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, - .dstOffset = {0, 0, 0}, - .extent = {staging_texture.tex_width, - staging_texture.tex_height, 1}, - }; - vkCmdCopyImage( - demo->setup_cmd, staging_texture.image, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, demo->textures[i].image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region); - - demo_set_image_layout(demo, demo->textures[i].image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - demo->textures[i].imageLayout, - 0); - - demo_flush_init_cmd(demo); - - demo_destroy_texture_image(demo, &staging_texture); - } else { - /* Can't support VK_FORMAT_B8G8R8A8_UNORM !? */ - assert(!"No support for B8G8R8A8_UNORM as texture image format"); - } - - const VkSamplerCreateInfo sampler = { - .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, - .pNext = NULL, - .magFilter = VK_FILTER_NEAREST, - .minFilter = VK_FILTER_NEAREST, - .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST, - .addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .mipLodBias = 0.0f, - .anisotropyEnable = VK_FALSE, - .maxAnisotropy = 1, - .compareOp = VK_COMPARE_OP_NEVER, - .minLod = 0.0f, - .maxLod = 0.0f, - .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE, - .unnormalizedCoordinates = VK_FALSE, - }; - VkImageViewCreateInfo view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .image = VK_NULL_HANDLE, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .format = tex_format, - .components = - { - VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, - VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A, - }, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}, - .flags = 0, - }; - - /* create sampler */ - err = vkCreateSampler(demo->device, &sampler, NULL, - &demo->textures[i].sampler); - assert(!err); - - /* create image view */ - view.image = demo->textures[i].image; - err = vkCreateImageView(demo->device, &view, NULL, - &demo->textures[i].view); - assert(!err); - } -} - -static void demo_prepare_vertices(struct demo *demo) { - // clang-format off - const float vb[3][5] = { - /* position texcoord */ - { -1.0f, -1.0f, 0.25f, 0.0f, 0.0f }, - { 1.0f, -1.0f, 0.25f, 1.0f, 0.0f }, - { 0.0f, 1.0f, 1.0f, 0.5f, 1.0f }, - }; - // clang-format on - const VkBufferCreateInfo buf_info = { - .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - .pNext = NULL, - .size = sizeof(vb), - .usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, - .flags = 0, - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - VkMemoryRequirements mem_reqs; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - void *data; - - memset(&demo->vertices, 0, sizeof(demo->vertices)); - - err = vkCreateBuffer(demo->device, &buf_info, NULL, &demo->vertices.buf); - assert(!err); - - vkGetBufferMemoryRequirements(demo->device, demo->vertices.buf, &mem_reqs); - assert(!err); - - mem_alloc.allocationSize = mem_reqs.size; - pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - &mem_alloc.memoryTypeIndex); - assert(pass); - - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->vertices.mem); - assert(!err); - - err = vkMapMemory(demo->device, demo->vertices.mem, 0, - mem_alloc.allocationSize, 0, &data); - assert(!err); - - memcpy(data, vb, sizeof(vb)); - - vkUnmapMemory(demo->device, demo->vertices.mem); - - err = vkBindBufferMemory(demo->device, demo->vertices.buf, - demo->vertices.mem, 0); - assert(!err); - - demo->vertices.vi.sType = - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - demo->vertices.vi.pNext = NULL; - demo->vertices.vi.vertexBindingDescriptionCount = 1; - demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings; - demo->vertices.vi.vertexAttributeDescriptionCount = 2; - demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs; - - demo->vertices.vi_bindings[0].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_bindings[0].stride = sizeof(vb[0]); - demo->vertices.vi_bindings[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX; - - demo->vertices.vi_attrs[0].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_attrs[0].location = 0; - demo->vertices.vi_attrs[0].format = VK_FORMAT_R32G32B32_SFLOAT; - demo->vertices.vi_attrs[0].offset = 0; - - demo->vertices.vi_attrs[1].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_attrs[1].location = 1; - demo->vertices.vi_attrs[1].format = VK_FORMAT_R32G32_SFLOAT; - demo->vertices.vi_attrs[1].offset = sizeof(float) * 3; -} - -static void demo_prepare_descriptor_layout(struct demo *demo) { - const VkDescriptorSetLayoutBinding layout_binding = { - .binding = 0, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = DEMO_TEXTURE_COUNT, - .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, - .pImmutableSamplers = NULL, - }; - const VkDescriptorSetLayoutCreateInfo descriptor_layout = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, - .pNext = NULL, - .bindingCount = 1, - .pBindings = &layout_binding, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateDescriptorSetLayout(demo->device, &descriptor_layout, NULL, - &demo->desc_layout); - assert(!err); - - const VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = { - .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, - .pNext = NULL, - .setLayoutCount = 1, - .pSetLayouts = &demo->desc_layout, - }; - - err = vkCreatePipelineLayout(demo->device, &pPipelineLayoutCreateInfo, NULL, - &demo->pipeline_layout); - assert(!err); -} - -static void demo_prepare_render_pass(struct demo *demo) { - const VkAttachmentDescription attachments[2] = { - [0] = - { - .format = demo->format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, - .storeOp = VK_ATTACHMENT_STORE_OP_STORE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - }, - [1] = - { - .format = demo->depth.format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, - .storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - .finalLayout = - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - }, - }; - const VkAttachmentReference color_reference = { - .attachment = 0, .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - }; - const VkAttachmentReference depth_reference = { - .attachment = 1, - .layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - }; - const VkSubpassDescription subpass = { - .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, - .flags = 0, - .inputAttachmentCount = 0, - .pInputAttachments = NULL, - .colorAttachmentCount = 1, - .pColorAttachments = &color_reference, - .pResolveAttachments = NULL, - .pDepthStencilAttachment = &depth_reference, - .preserveAttachmentCount = 0, - .pPreserveAttachments = NULL, - }; - const VkRenderPassCreateInfo rp_info = { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - .pNext = NULL, - .attachmentCount = 2, - .pAttachments = attachments, - .subpassCount = 1, - .pSubpasses = &subpass, - .dependencyCount = 0, - .pDependencies = NULL, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateRenderPass(demo->device, &rp_info, NULL, &demo->render_pass); - assert(!err); -} - -static VkShaderModule -demo_prepare_shader_module(struct demo *demo, const void *code, size_t size) { - VkShaderModuleCreateInfo moduleCreateInfo; - VkShaderModule module; - VkResult U_ASSERT_ONLY err; - - moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; - moduleCreateInfo.pNext = NULL; - - moduleCreateInfo.codeSize = size; - moduleCreateInfo.pCode = code; - moduleCreateInfo.flags = 0; - err = vkCreateShaderModule(demo->device, &moduleCreateInfo, NULL, &module); - assert(!err); - - return module; -} - -static VkShaderModule demo_prepare_vs(struct demo *demo) { - size_t size = sizeof(vertShaderCode); - - demo->vert_shader_module = - demo_prepare_shader_module(demo, vertShaderCode, size); - - return demo->vert_shader_module; -} - -static VkShaderModule demo_prepare_fs(struct demo *demo) { - size_t size = sizeof(fragShaderCode); - - demo->frag_shader_module = - demo_prepare_shader_module(demo, fragShaderCode, size); - - return demo->frag_shader_module; -} - -static void demo_prepare_pipeline(struct demo *demo) { - VkGraphicsPipelineCreateInfo pipeline; - VkPipelineCacheCreateInfo pipelineCache; - - VkPipelineVertexInputStateCreateInfo vi; - VkPipelineInputAssemblyStateCreateInfo ia; - VkPipelineRasterizationStateCreateInfo rs; - VkPipelineColorBlendStateCreateInfo cb; - VkPipelineDepthStencilStateCreateInfo ds; - VkPipelineViewportStateCreateInfo vp; - VkPipelineMultisampleStateCreateInfo ms; - VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE]; - VkPipelineDynamicStateCreateInfo dynamicState; - - VkResult U_ASSERT_ONLY err; - - memset(dynamicStateEnables, 0, sizeof dynamicStateEnables); - memset(&dynamicState, 0, sizeof dynamicState); - dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; - dynamicState.pDynamicStates = dynamicStateEnables; - - memset(&pipeline, 0, sizeof(pipeline)); - pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; - pipeline.layout = demo->pipeline_layout; - - vi = demo->vertices.vi; - - memset(&ia, 0, sizeof(ia)); - ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; - ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; - - memset(&rs, 0, sizeof(rs)); - rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; - rs.polygonMode = VK_POLYGON_MODE_FILL; - rs.cullMode = VK_CULL_MODE_BACK_BIT; - rs.frontFace = VK_FRONT_FACE_CLOCKWISE; - rs.depthClampEnable = VK_FALSE; - rs.rasterizerDiscardEnable = VK_FALSE; - rs.depthBiasEnable = VK_FALSE; - rs.lineWidth = 1.0f; - - memset(&cb, 0, sizeof(cb)); - cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; - VkPipelineColorBlendAttachmentState att_state[1]; - memset(att_state, 0, sizeof(att_state)); - att_state[0].colorWriteMask = 0xf; - att_state[0].blendEnable = VK_FALSE; - cb.attachmentCount = 1; - cb.pAttachments = att_state; - - memset(&vp, 0, sizeof(vp)); - vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; - vp.viewportCount = 1; - dynamicStateEnables[dynamicState.dynamicStateCount++] = - VK_DYNAMIC_STATE_VIEWPORT; - vp.scissorCount = 1; - dynamicStateEnables[dynamicState.dynamicStateCount++] = - VK_DYNAMIC_STATE_SCISSOR; - - memset(&ds, 0, sizeof(ds)); - ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; - ds.depthTestEnable = VK_TRUE; - ds.depthWriteEnable = VK_TRUE; - ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; - ds.depthBoundsTestEnable = VK_FALSE; - ds.back.failOp = VK_STENCIL_OP_KEEP; - ds.back.passOp = VK_STENCIL_OP_KEEP; - ds.back.compareOp = VK_COMPARE_OP_ALWAYS; - ds.stencilTestEnable = VK_FALSE; - ds.front = ds.back; - - memset(&ms, 0, sizeof(ms)); - ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; - ms.pSampleMask = NULL; - ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; - - // Two stages: vs and fs - pipeline.stageCount = 2; - VkPipelineShaderStageCreateInfo shaderStages[2]; - memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo)); - - shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; - shaderStages[0].module = demo_prepare_vs(demo); - shaderStages[0].pName = "main"; - - shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; - shaderStages[1].module = demo_prepare_fs(demo); - shaderStages[1].pName = "main"; - - pipeline.pVertexInputState = &vi; - pipeline.pInputAssemblyState = &ia; - pipeline.pRasterizationState = &rs; - pipeline.pColorBlendState = &cb; - pipeline.pMultisampleState = &ms; - pipeline.pViewportState = &vp; - pipeline.pDepthStencilState = &ds; - pipeline.pStages = shaderStages; - pipeline.renderPass = demo->render_pass; - pipeline.pDynamicState = &dynamicState; - - memset(&pipelineCache, 0, sizeof(pipelineCache)); - pipelineCache.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; - - err = vkCreatePipelineCache(demo->device, &pipelineCache, NULL, - &demo->pipelineCache); - assert(!err); - err = vkCreateGraphicsPipelines(demo->device, demo->pipelineCache, 1, - &pipeline, NULL, &demo->pipeline); - assert(!err); - - vkDestroyPipelineCache(demo->device, demo->pipelineCache, NULL); - - vkDestroyShaderModule(demo->device, demo->frag_shader_module, NULL); - vkDestroyShaderModule(demo->device, demo->vert_shader_module, NULL); -} - -static void demo_prepare_descriptor_pool(struct demo *demo) { - const VkDescriptorPoolSize type_count = { - .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = DEMO_TEXTURE_COUNT, - }; - const VkDescriptorPoolCreateInfo descriptor_pool = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, - .pNext = NULL, - .maxSets = 1, - .poolSizeCount = 1, - .pPoolSizes = &type_count, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateDescriptorPool(demo->device, &descriptor_pool, NULL, - &demo->desc_pool); - assert(!err); -} - -static void demo_prepare_descriptor_set(struct demo *demo) { - VkDescriptorImageInfo tex_descs[DEMO_TEXTURE_COUNT]; - VkWriteDescriptorSet write; - VkResult U_ASSERT_ONLY err; - uint32_t i; - - VkDescriptorSetAllocateInfo alloc_info = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, - .pNext = NULL, - .descriptorPool = demo->desc_pool, - .descriptorSetCount = 1, - .pSetLayouts = &demo->desc_layout}; - err = vkAllocateDescriptorSets(demo->device, &alloc_info, &demo->desc_set); - assert(!err); - - memset(&tex_descs, 0, sizeof(tex_descs)); - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - tex_descs[i].sampler = demo->textures[i].sampler; - tex_descs[i].imageView = demo->textures[i].view; - tex_descs[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; - } - - memset(&write, 0, sizeof(write)); - write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - write.dstSet = demo->desc_set; - write.descriptorCount = DEMO_TEXTURE_COUNT; - write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - write.pImageInfo = tex_descs; - - vkUpdateDescriptorSets(demo->device, 1, &write, 0, NULL); -} - -static void demo_prepare_framebuffers(struct demo *demo) { - VkImageView attachments[2]; - attachments[1] = demo->depth.view; - - const VkFramebufferCreateInfo fb_info = { - .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - .pNext = NULL, - .renderPass = demo->render_pass, - .attachmentCount = 2, - .pAttachments = attachments, - .width = demo->width, - .height = demo->height, - .layers = 1, - }; - VkResult U_ASSERT_ONLY err; - uint32_t i; - - demo->framebuffers = (VkFramebuffer *)malloc(demo->swapchainImageCount * - sizeof(VkFramebuffer)); - assert(demo->framebuffers); - - for (i = 0; i < demo->swapchainImageCount; i++) { - attachments[0] = demo->buffers[i].view; - err = vkCreateFramebuffer(demo->device, &fb_info, NULL, - &demo->framebuffers[i]); - assert(!err); - } -} - -static void demo_prepare(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - const VkCommandPoolCreateInfo cmd_pool_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, - .pNext = NULL, - .queueFamilyIndex = demo->graphics_queue_node_index, - .flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, - }; - err = vkCreateCommandPool(demo->device, &cmd_pool_info, NULL, - &demo->cmd_pool); - assert(!err); - - const VkCommandBufferAllocateInfo cmd = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - .pNext = NULL, - .commandPool = demo->cmd_pool, - .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - .commandBufferCount = 1, - }; - err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->draw_cmd); - assert(!err); - - demo_prepare_buffers(demo); - demo_prepare_depth(demo); - demo_prepare_textures(demo); - demo_prepare_vertices(demo); - demo_prepare_descriptor_layout(demo); - demo_prepare_render_pass(demo); - demo_prepare_pipeline(demo); - - demo_prepare_descriptor_pool(demo); - demo_prepare_descriptor_set(demo); - - demo_prepare_framebuffers(demo); -} - -static void demo_error_callback(int error, const char* description) { - printf("GLFW error: %s\n", description); - fflush(stdout); -} - -static void demo_key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { - if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void demo_refresh_callback(GLFWwindow* window) { - struct demo* demo = glfwGetWindowUserPointer(window); - demo_draw(demo); -} - -static void demo_resize_callback(GLFWwindow* window, int width, int height) { - struct demo* demo = glfwGetWindowUserPointer(window); - demo->width = width; - demo->height = height; - demo_resize(demo); -} - -static void demo_run(struct demo *demo) { - while (!glfwWindowShouldClose(demo->window)) { - glfwPollEvents(); - - demo_draw(demo); - - if (demo->depthStencil > 0.99f) - demo->depthIncrement = -0.001f; - if (demo->depthStencil < 0.8f) - demo->depthIncrement = 0.001f; - - demo->depthStencil += demo->depthIncrement; - - // Wait for work to finish before updating MVP. - vkDeviceWaitIdle(demo->device); - demo->curFrame++; - if (demo->frameCount != INT32_MAX && demo->curFrame == demo->frameCount) - glfwSetWindowShouldClose(demo->window, GLFW_TRUE); - } -} - -static void demo_create_window(struct demo *demo) { - glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); - - demo->window = glfwCreateWindow(demo->width, - demo->height, - APP_LONG_NAME, - NULL, - NULL); - if (!demo->window) { - // It didn't work, so try to give a useful error: - printf("Cannot create a window in which to draw!\n"); - fflush(stdout); - exit(1); - } - - glfwSetWindowUserPointer(demo->window, demo); - glfwSetWindowRefreshCallback(demo->window, demo_refresh_callback); - glfwSetFramebufferSizeCallback(demo->window, demo_resize_callback); - glfwSetKeyCallback(demo->window, demo_key_callback); -} - -/* - * Return 1 (true) if all layer names specified in check_names - * can be found in given layer properties. - */ -static VkBool32 demo_check_layers(uint32_t check_count, const char **check_names, - uint32_t layer_count, - VkLayerProperties *layers) { - uint32_t i, j; - for (i = 0; i < check_count; i++) { - VkBool32 found = 0; - for (j = 0; j < layer_count; j++) { - if (!strcmp(check_names[i], layers[j].layerName)) { - found = 1; - break; - } - } - if (!found) { - fprintf(stderr, "Cannot find layer: %s\n", check_names[i]); - return 0; - } - } - return 1; -} - -static void demo_init_vk(struct demo *demo) { - VkResult err; - uint32_t i = 0; - uint32_t required_extension_count = 0; - uint32_t instance_extension_count = 0; - uint32_t instance_layer_count = 0; - uint32_t validation_layer_count = 0; - const char **required_extensions = NULL; - const char **instance_validation_layers = NULL; - demo->enabled_extension_count = 0; - demo->enabled_layer_count = 0; - - char *instance_validation_layers_alt1[] = { - "VK_LAYER_LUNARG_standard_validation" - }; - - char *instance_validation_layers_alt2[] = { - "VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation", - "VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_image", - "VK_LAYER_LUNARG_core_validation", "VK_LAYER_LUNARG_swapchain", - "VK_LAYER_GOOGLE_unique_objects" - }; - - /* Look for validation layers */ - VkBool32 validation_found = 0; - if (demo->validate) { - - err = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL); - assert(!err); - - instance_validation_layers = (const char**) instance_validation_layers_alt1; - if (instance_layer_count > 0) { - VkLayerProperties *instance_layers = - malloc(sizeof (VkLayerProperties) * instance_layer_count); - err = vkEnumerateInstanceLayerProperties(&instance_layer_count, - instance_layers); - assert(!err); - - - validation_found = demo_check_layers( - ARRAY_SIZE(instance_validation_layers_alt1), - instance_validation_layers, instance_layer_count, - instance_layers); - if (validation_found) { - demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt1); - demo->enabled_layers[0] = "VK_LAYER_LUNARG_standard_validation"; - validation_layer_count = 1; - } else { - // use alternative set of validation layers - instance_validation_layers = - (const char**) instance_validation_layers_alt2; - demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt2); - validation_found = demo_check_layers( - ARRAY_SIZE(instance_validation_layers_alt2), - instance_validation_layers, instance_layer_count, - instance_layers); - validation_layer_count = - ARRAY_SIZE(instance_validation_layers_alt2); - for (i = 0; i < validation_layer_count; i++) { - demo->enabled_layers[i] = instance_validation_layers[i]; - } - } - free(instance_layers); - } - - if (!validation_found) { - ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find " - "required validation layer.\n\n" - "Please look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - } - - /* Look for instance extensions */ - required_extensions = glfwGetRequiredInstanceExtensions(&required_extension_count); - if (!required_extensions) { - ERR_EXIT("glfwGetRequiredInstanceExtensions failed to find the " - "platform surface extensions.\n\nDo you have a compatible " - "Vulkan installable client driver (ICD) installed?\nPlease " - "look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - - for (i = 0; i < required_extension_count; i++) { - demo->extension_names[demo->enabled_extension_count++] = required_extensions[i]; - assert(demo->enabled_extension_count < 64); - } - - err = vkEnumerateInstanceExtensionProperties( - NULL, &instance_extension_count, NULL); - assert(!err); - - if (instance_extension_count > 0) { - VkExtensionProperties *instance_extensions = - malloc(sizeof(VkExtensionProperties) * instance_extension_count); - err = vkEnumerateInstanceExtensionProperties( - NULL, &instance_extension_count, instance_extensions); - assert(!err); - for (i = 0; i < instance_extension_count; i++) { - if (!strcmp(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, - instance_extensions[i].extensionName)) { - if (demo->validate) { - demo->extension_names[demo->enabled_extension_count++] = - VK_EXT_DEBUG_REPORT_EXTENSION_NAME; - } - } - assert(demo->enabled_extension_count < 64); - } - - free(instance_extensions); - } - - const VkApplicationInfo app = { - .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, - .pNext = NULL, - .pApplicationName = APP_SHORT_NAME, - .applicationVersion = 0, - .pEngineName = APP_SHORT_NAME, - .engineVersion = 0, - .apiVersion = VK_API_VERSION_1_0, - }; - VkInstanceCreateInfo inst_info = { - .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, - .pNext = NULL, - .pApplicationInfo = &app, - .enabledLayerCount = demo->enabled_layer_count, - .ppEnabledLayerNames = (const char *const *)instance_validation_layers, - .enabledExtensionCount = demo->enabled_extension_count, - .ppEnabledExtensionNames = (const char *const *)demo->extension_names, - }; - - uint32_t gpu_count; - - err = vkCreateInstance(&inst_info, NULL, &demo->inst); - if (err == VK_ERROR_INCOMPATIBLE_DRIVER) { - ERR_EXIT("Cannot find a compatible Vulkan installable client driver " - "(ICD).\n\nPlease look at the Getting Started guide for " - "additional information.\n", - "vkCreateInstance Failure"); - } else if (err == VK_ERROR_EXTENSION_NOT_PRESENT) { - ERR_EXIT("Cannot find a specified extension library" - ".\nMake sure your layers path is set appropriately\n", - "vkCreateInstance Failure"); - } else if (err) { - ERR_EXIT("vkCreateInstance failed.\n\nDo you have a compatible Vulkan " - "installable client driver (ICD) installed?\nPlease look at " - "the Getting Started guide for additional information.\n", - "vkCreateInstance Failure"); - } - - gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, demo->inst); - - /* Make initial call to query gpu_count, then second call for gpu info*/ - err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL); - assert(!err && gpu_count > 0); - - if (gpu_count > 0) { - VkPhysicalDevice *physical_devices = - malloc(sizeof(VkPhysicalDevice) * gpu_count); - err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, - physical_devices); - assert(!err); - /* For tri demo we just grab the first physical device */ - demo->gpu = physical_devices[0]; - free(physical_devices); - } else { - ERR_EXIT("vkEnumeratePhysicalDevices reported zero accessible devices." - "\n\nDo you have a compatible Vulkan installable client" - " driver (ICD) installed?\nPlease look at the Getting Started" - " guide for additional information.\n", - "vkEnumeratePhysicalDevices Failure"); - } - - gladLoadVulkanUserPtr(demo->gpu, glad_vulkan_callback, demo->inst); - - /* Look for device extensions */ - uint32_t device_extension_count = 0; - VkBool32 swapchainExtFound = 0; - demo->enabled_extension_count = 0; - - err = vkEnumerateDeviceExtensionProperties(demo->gpu, NULL, - &device_extension_count, NULL); - assert(!err); - - if (device_extension_count > 0) { - VkExtensionProperties *device_extensions = - malloc(sizeof(VkExtensionProperties) * device_extension_count); - err = vkEnumerateDeviceExtensionProperties( - demo->gpu, NULL, &device_extension_count, device_extensions); - assert(!err); - - for (i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME, - device_extensions[i].extensionName)) { - swapchainExtFound = 1; - demo->extension_names[demo->enabled_extension_count++] = - VK_KHR_SWAPCHAIN_EXTENSION_NAME; - } - assert(demo->enabled_extension_count < 64); - } - - free(device_extensions); - } - - if (!swapchainExtFound) { - ERR_EXIT("vkEnumerateDeviceExtensionProperties failed to find " - "the " VK_KHR_SWAPCHAIN_EXTENSION_NAME - " extension.\n\nDo you have a compatible " - "Vulkan installable client driver (ICD) installed?\nPlease " - "look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - - if (demo->validate) { - VkDebugReportCallbackCreateInfoEXT dbgCreateInfo; - dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; - dbgCreateInfo.flags = - VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT; - dbgCreateInfo.pfnCallback = demo->use_break ? BreakCallback : dbgFunc; - dbgCreateInfo.pUserData = demo; - dbgCreateInfo.pNext = NULL; - err = vkCreateDebugReportCallbackEXT(demo->inst, &dbgCreateInfo, NULL, - &demo->msg_callback); - switch (err) { - case VK_SUCCESS: - break; - case VK_ERROR_OUT_OF_HOST_MEMORY: - ERR_EXIT("CreateDebugReportCallback: out of host memory\n", - "CreateDebugReportCallback Failure"); - break; - default: - ERR_EXIT("CreateDebugReportCallback: unknown failure\n", - "CreateDebugReportCallback Failure"); - break; - } - } - - vkGetPhysicalDeviceProperties(demo->gpu, &demo->gpu_props); - - // Query with NULL data to get count - vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, - NULL); - - demo->queue_props = (VkQueueFamilyProperties *)malloc( - demo->queue_count * sizeof(VkQueueFamilyProperties)); - vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, - demo->queue_props); - assert(demo->queue_count >= 1); - - vkGetPhysicalDeviceFeatures(demo->gpu, &demo->gpu_features); - - // Graphics queue and MemMgr queue can be separate. - // TODO: Add support for separate queues, including synchronization, - // and appropriate tracking for QueueSubmit -} - -static void demo_init_device(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - float queue_priorities[1] = {0.0}; - const VkDeviceQueueCreateInfo queue = { - .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, - .pNext = NULL, - .queueFamilyIndex = demo->graphics_queue_node_index, - .queueCount = 1, - .pQueuePriorities = queue_priorities}; - - - VkPhysicalDeviceFeatures features; - memset(&features, 0, sizeof(features)); - if (demo->gpu_features.shaderClipDistance) { - features.shaderClipDistance = VK_TRUE; - } - - VkDeviceCreateInfo device = { - .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, - .pNext = NULL, - .queueCreateInfoCount = 1, - .pQueueCreateInfos = &queue, - .enabledLayerCount = 0, - .ppEnabledLayerNames = NULL, - .enabledExtensionCount = demo->enabled_extension_count, - .ppEnabledExtensionNames = (const char *const *)demo->extension_names, - .pEnabledFeatures = &features, - }; - - err = vkCreateDevice(demo->gpu, &device, NULL, &demo->device); - assert(!err); -} - -static void demo_init_vk_swapchain(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - uint32_t i; - - // Create a WSI surface for the window: - glfwCreateWindowSurface(demo->inst, demo->window, NULL, &demo->surface); - - // Iterate over each queue to learn whether it supports presenting: - VkBool32 *supportsPresent = - (VkBool32 *)malloc(demo->queue_count * sizeof(VkBool32)); - for (i = 0; i < demo->queue_count; i++) { - vkGetPhysicalDeviceSurfaceSupportKHR(demo->gpu, i, demo->surface, - &supportsPresent[i]); - } - - // Search for a graphics and a present queue in the array of queue - // families, try to find one that supports both - uint32_t graphicsQueueNodeIndex = UINT32_MAX; - uint32_t presentQueueNodeIndex = UINT32_MAX; - for (i = 0; i < demo->queue_count; i++) { - if ((demo->queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) { - if (graphicsQueueNodeIndex == UINT32_MAX) { - graphicsQueueNodeIndex = i; - } - - if (supportsPresent[i] == VK_TRUE) { - graphicsQueueNodeIndex = i; - presentQueueNodeIndex = i; - break; - } - } - } - if (presentQueueNodeIndex == UINT32_MAX) { - // If didn't find a queue that supports both graphics and present, then - // find a separate present queue. - for (i = 0; i < demo->queue_count; ++i) { - if (supportsPresent[i] == VK_TRUE) { - presentQueueNodeIndex = i; - break; - } - } - } - free(supportsPresent); - - // Generate error if could not find both a graphics and a present queue - if (graphicsQueueNodeIndex == UINT32_MAX || - presentQueueNodeIndex == UINT32_MAX) { - ERR_EXIT("Could not find a graphics and a present queue\n", - "Swapchain Initialization Failure"); - } - - // TODO: Add support for separate queues, including presentation, - // synchronization, and appropriate tracking for QueueSubmit. - // NOTE: While it is possible for an application to use a separate graphics - // and a present queues, this demo program assumes it is only using - // one: - if (graphicsQueueNodeIndex != presentQueueNodeIndex) { - ERR_EXIT("Could not find a common graphics and a present queue\n", - "Swapchain Initialization Failure"); - } - - demo->graphics_queue_node_index = graphicsQueueNodeIndex; - - demo_init_device(demo); - - vkGetDeviceQueue(demo->device, demo->graphics_queue_node_index, 0, - &demo->queue); - - // Get the list of VkFormat's that are supported: - uint32_t formatCount; - err = vkGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, NULL); - assert(!err); - VkSurfaceFormatKHR *surfFormats = - (VkSurfaceFormatKHR *)malloc(formatCount * sizeof(VkSurfaceFormatKHR)); - err = vkGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, surfFormats); - assert(!err); - // If the format list includes just one entry of VK_FORMAT_UNDEFINED, - // the surface has no preferred format. Otherwise, at least one - // supported format will be returned. - if (formatCount == 1 && surfFormats[0].format == VK_FORMAT_UNDEFINED) { - demo->format = VK_FORMAT_B8G8R8A8_UNORM; - } else { - assert(formatCount >= 1); - demo->format = surfFormats[0].format; - } - demo->color_space = surfFormats[0].colorSpace; - - demo->curFrame = 0; - - // Get Memory information and properties - vkGetPhysicalDeviceMemoryProperties(demo->gpu, &demo->memory_properties); -} - -static void demo_init_connection(struct demo *demo) { - glfwSetErrorCallback(demo_error_callback); - - if (!glfwInit()) { - printf("Cannot initialize GLFW.\nExiting ...\n"); - fflush(stdout); - exit(1); - } - - if (!glfwVulkanSupported()) { - printf("GLFW failed to find the Vulkan loader.\nExiting ...\n"); - fflush(stdout); - exit(1); - } - - gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL); -} - -static void demo_init(struct demo *demo, const int argc, const char *argv[]) -{ - int i; - memset(demo, 0, sizeof(*demo)); - demo->frameCount = INT32_MAX; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "--use_staging") == 0) { - demo->use_staging_buffer = true; - continue; - } - if (strcmp(argv[i], "--break") == 0) { - demo->use_break = true; - continue; - } - if (strcmp(argv[i], "--validate") == 0) { - demo->validate = true; - continue; - } - if (strcmp(argv[i], "--c") == 0 && demo->frameCount == INT32_MAX && - i < argc - 1 && sscanf(argv[i + 1], "%d", &demo->frameCount) == 1 && - demo->frameCount >= 0) { - i++; - continue; - } - - fprintf(stderr, "Usage:\n %s [--use_staging] [--validate] [--break] " - "[--c ]\n", - APP_SHORT_NAME); - fflush(stderr); - exit(1); - } - - demo_init_connection(demo); - demo_init_vk(demo); - - demo->width = 300; - demo->height = 300; - demo->depthStencil = 1.0; - demo->depthIncrement = -0.01f; -} - -static void demo_cleanup(struct demo *demo) { - uint32_t i; - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); - } - free(demo->framebuffers); - vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); - - if (demo->setup_cmd) { - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); - } - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); - vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); - - vkDestroyPipeline(demo->device, demo->pipeline, NULL); - vkDestroyRenderPass(demo->device, demo->render_pass, NULL); - vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); - vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); - - vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); - vkFreeMemory(demo->device, demo->vertices.mem, NULL); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - vkDestroyImageView(demo->device, demo->textures[i].view, NULL); - vkDestroyImage(demo->device, demo->textures[i].image, NULL); - vkFreeMemory(demo->device, demo->textures[i].mem, NULL); - vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); - } - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); - } - - vkDestroyImageView(demo->device, demo->depth.view, NULL); - vkDestroyImage(demo->device, demo->depth.image, NULL); - vkFreeMemory(demo->device, demo->depth.mem, NULL); - - vkDestroySwapchainKHR(demo->device, demo->swapchain, NULL); - free(demo->buffers); - - vkDestroyDevice(demo->device, NULL); - if (demo->validate) { - vkDestroyDebugReportCallbackEXT(demo->inst, demo->msg_callback, NULL); - } - vkDestroySurfaceKHR(demo->inst, demo->surface, NULL); - vkDestroyInstance(demo->inst, NULL); - - free(demo->queue_props); - - glfwDestroyWindow(demo->window); - glfwTerminate(); -} - -static void demo_resize(struct demo *demo) { - uint32_t i; - - // In order to properly resize the window, we must re-create the swapchain - // AND redo the command buffers, etc. - // - // First, perform part of the demo_cleanup() function: - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); - } - free(demo->framebuffers); - vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); - - if (demo->setup_cmd) { - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); - demo->setup_cmd = VK_NULL_HANDLE; - } - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); - vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); - - vkDestroyPipeline(demo->device, demo->pipeline, NULL); - vkDestroyRenderPass(demo->device, demo->render_pass, NULL); - vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); - vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); - - vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); - vkFreeMemory(demo->device, demo->vertices.mem, NULL); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - vkDestroyImageView(demo->device, demo->textures[i].view, NULL); - vkDestroyImage(demo->device, demo->textures[i].image, NULL); - vkFreeMemory(demo->device, demo->textures[i].mem, NULL); - vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); - } - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); - } - - vkDestroyImageView(demo->device, demo->depth.view, NULL); - vkDestroyImage(demo->device, demo->depth.image, NULL); - vkFreeMemory(demo->device, demo->depth.mem, NULL); - - free(demo->buffers); - - // Second, re-perform the demo_prepare() function, which will re-create the - // swapchain: - demo_prepare(demo); -} - -int main(const int argc, const char *argv[]) { - struct demo demo; - - demo_init(&demo, argc, argv); - demo_create_window(&demo); - demo_init_vk_swapchain(&demo); - - demo_prepare(&demo); - demo_run(&demo); - - demo_cleanup(&demo); - - return validation_error; -} - diff --git a/src/deps/glfw-3.3.5/CMake/MacOSXBundleInfo.plist.in b/src/deps/glfw-3.3.5/CMake/MacOSXBundleInfo.plist.in deleted file mode 100644 index 684ad79..0000000 --- a/src/deps/glfw-3.3.5/CMake/MacOSXBundleInfo.plist.in +++ /dev/null @@ -1,38 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${MACOSX_BUNDLE_EXECUTABLE_NAME} - CFBundleGetInfoString - ${MACOSX_BUNDLE_INFO_STRING} - CFBundleIconFile - ${MACOSX_BUNDLE_ICON_FILE} - CFBundleIdentifier - ${MACOSX_BUNDLE_GUI_IDENTIFIER} - CFBundleInfoDictionaryVersion - 6.0 - CFBundleLongVersionString - ${MACOSX_BUNDLE_LONG_VERSION_STRING} - CFBundleName - ${MACOSX_BUNDLE_BUNDLE_NAME} - CFBundlePackageType - APPL - CFBundleShortVersionString - ${MACOSX_BUNDLE_SHORT_VERSION_STRING} - CFBundleSignature - ???? - CFBundleVersion - ${MACOSX_BUNDLE_BUNDLE_VERSION} - CSResourcesFileMapped - - LSRequiresCarbon - - NSHumanReadableCopyright - ${MACOSX_BUNDLE_COPYRIGHT} - NSHighResolutionCapable - - - diff --git a/src/deps/glfw-3.3.5/CMake/i686-w64-mingw32-clang.cmake b/src/deps/glfw-3.3.5/CMake/i686-w64-mingw32-clang.cmake deleted file mode 100644 index 8726b23..0000000 --- a/src/deps/glfw-3.3.5/CMake/i686-w64-mingw32-clang.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross-compiling with 32-bit MinGW-w64 Clang -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-w64-mingw32-clang") -SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-clang++") -SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres") -SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.3.5/CMake/i686-w64-mingw32.cmake b/src/deps/glfw-3.3.5/CMake/i686-w64-mingw32.cmake deleted file mode 100644 index 2ca4dcd..0000000 --- a/src/deps/glfw-3.3.5/CMake/i686-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross-compiling with 32-bit MinGW-w64 GCC -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres") -SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.3.5/CMake/modules/FindOSMesa.cmake b/src/deps/glfw-3.3.5/CMake/modules/FindOSMesa.cmake deleted file mode 100644 index 3194bd9..0000000 --- a/src/deps/glfw-3.3.5/CMake/modules/FindOSMesa.cmake +++ /dev/null @@ -1,18 +0,0 @@ -# Try to find OSMesa on a Unix system -# -# This will define: -# -# OSMESA_LIBRARIES - Link these to use OSMesa -# OSMESA_INCLUDE_DIR - Include directory for OSMesa -# -# Copyright (c) 2014 Brandon Schaefer - -if (NOT WIN32) - - find_package (PkgConfig) - pkg_check_modules (PKG_OSMESA QUIET osmesa) - - set (OSMESA_INCLUDE_DIR ${PKG_OSMESA_INCLUDE_DIRS}) - set (OSMESA_LIBRARIES ${PKG_OSMESA_LIBRARIES}) - -endif () diff --git a/src/deps/glfw-3.3.5/CMake/modules/FindWaylandProtocols.cmake b/src/deps/glfw-3.3.5/CMake/modules/FindWaylandProtocols.cmake deleted file mode 100644 index 8eb83f2..0000000 --- a/src/deps/glfw-3.3.5/CMake/modules/FindWaylandProtocols.cmake +++ /dev/null @@ -1,26 +0,0 @@ -find_package(PkgConfig) - -pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION}) - -execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols - OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR - RESULT_VARIABLE _pkgconfig_failed) -if (_pkgconfig_failed) - message(FATAL_ERROR "Missing wayland-protocols pkgdatadir") -endif() - -string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}") - -find_package_handle_standard_args(WaylandProtocols - FOUND_VAR - WaylandProtocols_FOUND - REQUIRED_VARS - WaylandProtocols_PKGDATADIR - VERSION_VAR - WaylandProtocols_VERSION - HANDLE_COMPONENTS -) - -set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND}) -set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR}) -set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION}) diff --git a/src/deps/glfw-3.3.5/CMake/modules/FindXKBCommon.cmake b/src/deps/glfw-3.3.5/CMake/modules/FindXKBCommon.cmake deleted file mode 100644 index 0f571ee..0000000 --- a/src/deps/glfw-3.3.5/CMake/modules/FindXKBCommon.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# - Try to find XKBCommon -# Once done, this will define -# -# XKBCOMMON_FOUND - System has XKBCommon -# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories -# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon -# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon - -find_package(PkgConfig) -pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon) -set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER}) - -find_path(XKBCOMMON_INCLUDE_DIR - NAMES xkbcommon/xkbcommon.h - HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS} -) - -find_library(XKBCOMMON_LIBRARY - NAMES xkbcommon - HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS} -) - -set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY}) -set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS}) -set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR}) - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(XKBCommon DEFAULT_MSG - XKBCOMMON_LIBRARY - XKBCOMMON_INCLUDE_DIR -) - -mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR) - diff --git a/src/deps/glfw-3.3.5/CMake/x86_64-w64-mingw32-clang.cmake b/src/deps/glfw-3.3.5/CMake/x86_64-w64-mingw32-clang.cmake deleted file mode 100644 index 60f7914..0000000 --- a/src/deps/glfw-3.3.5/CMake/x86_64-w64-mingw32-clang.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross-compiling with 64-bit MinGW-w64 Clang -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-clang") -SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-clang++") -SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres") -SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.3.5/CMake/x86_64-w64-mingw32.cmake b/src/deps/glfw-3.3.5/CMake/x86_64-w64-mingw32.cmake deleted file mode 100644 index 063e845..0000000 --- a/src/deps/glfw-3.3.5/CMake/x86_64-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross-compiling with 64-bit MinGW-w64 GCC -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres") -SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/src/deps/glfw-3.3.5/LICENSE.md b/src/deps/glfw-3.3.5/LICENSE.md deleted file mode 100644 index 7494a3f..0000000 --- a/src/deps/glfw-3.3.5/LICENSE.md +++ /dev/null @@ -1,23 +0,0 @@ -Copyright (c) 2002-2006 Marcus Geelnard - -Copyright (c) 2006-2019 Camilla Löwy - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would - be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not - be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source - distribution. - diff --git a/src/deps/glfw-3.3.5/cmake_uninstall.cmake.in b/src/deps/glfw-3.3.5/cmake_uninstall.cmake.in deleted file mode 100644 index 4ea57b1..0000000 --- a/src/deps/glfw-3.3.5/cmake_uninstall.cmake.in +++ /dev/null @@ -1,29 +0,0 @@ - -if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") - message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"") -endif() - -file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files) -string(REGEX REPLACE "\n" ";" files "${files}") - -foreach (file ${files}) - message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"") - if (EXISTS "$ENV{DESTDIR}${file}") - exec_program("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"") - endif() - elseif (IS_SYMLINK "$ENV{DESTDIR}${file}") - EXEC_PROGRAM("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"") - endif() - else() - message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.") - endif() -endforeach() - diff --git a/src/deps/glfw-3.3.5/deps/getopt.c b/src/deps/glfw-3.3.5/deps/getopt.c deleted file mode 100644 index 9743046..0000000 --- a/src/deps/glfw-3.3.5/deps/getopt.c +++ /dev/null @@ -1,230 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "getopt.h" - -#include -#include - -const int no_argument = 0; -const int required_argument = 1; -const int optional_argument = 2; - -char* optarg; -int optopt; -/* The variable optind [...] shall be initialized to 1 by the system. */ -int optind = 1; -int opterr; - -static char* optcursor = NULL; - -/* Implemented based on [1] and [2] for optional arguments. - optopt is handled FreeBSD-style, per [3]. - Other GNU and FreeBSD extensions are purely accidental. - -[1] http://pubs.opengroup.org/onlinepubs/000095399/functions/getopt.html -[2] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -[3] http://www.freebsd.org/cgi/man.cgi?query=getopt&sektion=3&manpath=FreeBSD+9.0-RELEASE -*/ -int getopt(int argc, char* const argv[], const char* optstring) { - int optchar = -1; - const char* optdecl = NULL; - - optarg = NULL; - opterr = 0; - optopt = 0; - - /* Unspecified, but we need it to avoid overrunning the argv bounds. */ - if (optind >= argc) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] is a null pointer, getopt() - shall return -1 without changing optind. */ - if (argv[optind] == NULL) - goto no_more_optchars; - - /* If, when getopt() is called *argv[optind] is not the character '-', - getopt() shall return -1 without changing optind. */ - if (*argv[optind] != '-') - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "-", - getopt() shall return -1 without changing optind. */ - if (strcmp(argv[optind], "-") == 0) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "--", - getopt() shall return -1 after incrementing optind. */ - if (strcmp(argv[optind], "--") == 0) { - ++optind; - goto no_more_optchars; - } - - if (optcursor == NULL || *optcursor == '\0') - optcursor = argv[optind] + 1; - - optchar = *optcursor; - - /* FreeBSD: The variable optopt saves the last known option character - returned by getopt(). */ - optopt = optchar; - - /* The getopt() function shall return the next option character (if one is - found) from argv that matches a character in optstring, if there is - one that matches. */ - optdecl = strchr(optstring, optchar); - if (optdecl) { - /* [I]f a character is followed by a colon, the option takes an - argument. */ - if (optdecl[1] == ':') { - optarg = ++optcursor; - if (*optarg == '\0') { - /* GNU extension: Two colons mean an option takes an - optional arg; if there is text in the current argv-element - (i.e., in the same word as the option name itself, for example, - "-oarg"), then it is returned in optarg, otherwise optarg is set - to zero. */ - if (optdecl[2] != ':') { - /* If the option was the last character in the string pointed to by - an element of argv, then optarg shall contain the next element - of argv, and optind shall be incremented by 2. If the resulting - value of optind is greater than argc, this indicates a missing - option-argument, and getopt() shall return an error indication. - - Otherwise, optarg shall point to the string following the - option character in that element of argv, and optind shall be - incremented by 1. - */ - if (++optind < argc) { - optarg = argv[optind]; - } else { - /* If it detects a missing option-argument, it shall return the - colon character ( ':' ) if the first character of optstring - was a colon, or a question-mark character ( '?' ) otherwise. - */ - optarg = NULL; - optchar = (optstring[0] == ':') ? ':' : '?'; - } - } else { - optarg = NULL; - } - } - - optcursor = NULL; - } - } else { - /* If getopt() encounters an option character that is not contained in - optstring, it shall return the question-mark ( '?' ) character. */ - optchar = '?'; - } - - if (optcursor == NULL || *++optcursor == '\0') - ++optind; - - return optchar; - -no_more_optchars: - optcursor = NULL; - return -1; -} - -/* Implementation based on [1]. - -[1] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -*/ -int getopt_long(int argc, char* const argv[], const char* optstring, - const struct option* longopts, int* longindex) { - const struct option* o = longopts; - const struct option* match = NULL; - int num_matches = 0; - size_t argument_name_length = 0; - const char* current_argument = NULL; - int retval = -1; - - optarg = NULL; - optopt = 0; - - if (optind >= argc) - return -1; - - if (strlen(argv[optind]) < 3 || strncmp(argv[optind], "--", 2) != 0) - return getopt(argc, argv, optstring); - - /* It's an option; starts with -- and is longer than two chars. */ - current_argument = argv[optind] + 2; - argument_name_length = strcspn(current_argument, "="); - for (; o->name; ++o) { - if (strncmp(o->name, current_argument, argument_name_length) == 0) { - match = o; - ++num_matches; - } - } - - if (num_matches == 1) { - /* If longindex is not NULL, it points to a variable which is set to the - index of the long option relative to longopts. */ - if (longindex) - *longindex = (int) (match - longopts); - - /* If flag is NULL, then getopt_long() shall return val. - Otherwise, getopt_long() returns 0, and flag shall point to a variable - which shall be set to val if the option is found, but left unchanged if - the option is not found. */ - if (match->flag) - *(match->flag) = match->val; - - retval = match->flag ? 0 : match->val; - - if (match->has_arg != no_argument) { - optarg = strchr(argv[optind], '='); - if (optarg != NULL) - ++optarg; - - if (match->has_arg == required_argument) { - /* Only scan the next argv for required arguments. Behavior is not - specified, but has been observed with Ubuntu and Mac OSX. */ - if (optarg == NULL && ++optind < argc) { - optarg = argv[optind]; - } - - if (optarg == NULL) - retval = ':'; - } - } else if (strchr(argv[optind], '=')) { - /* An argument was provided to a non-argument option. - I haven't seen this specified explicitly, but both GNU and BSD-based - implementations show this behavior. - */ - retval = '?'; - } - } else { - /* Unknown option or ambiguous match. */ - retval = '?'; - } - - ++optind; - return retval; -} diff --git a/src/deps/glfw-3.3.5/deps/getopt.h b/src/deps/glfw-3.3.5/deps/getopt.h deleted file mode 100644 index e1eb540..0000000 --- a/src/deps/glfw-3.3.5/deps/getopt.h +++ /dev/null @@ -1,57 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef INCLUDED_GETOPT_PORT_H -#define INCLUDED_GETOPT_PORT_H - -#if defined(__cplusplus) -extern "C" { -#endif - -extern const int no_argument; -extern const int required_argument; -extern const int optional_argument; - -extern char* optarg; -extern int optind, opterr, optopt; - -struct option { - const char* name; - int has_arg; - int* flag; - int val; -}; - -int getopt(int argc, char* const argv[], const char* optstring); - -int getopt_long(int argc, char* const argv[], - const char* optstring, const struct option* longopts, int* longindex); - -#if defined(__cplusplus) -} -#endif - -#endif // INCLUDED_GETOPT_PORT_H diff --git a/src/deps/glfw-3.3.5/deps/glad/gl.h b/src/deps/glfw-3.3.5/deps/glad/gl.h deleted file mode 100644 index 5c7879f..0000000 --- a/src/deps/glfw-3.3.5/deps/glad/gl.h +++ /dev/null @@ -1,3840 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:32 2019 - * - * Generator: C/C++ - * Specification: gl - * Extensions: 3 - * - * APIs: - * - gl:compatibility=3.3 - * - * Options: - * - MX_GLOBAL = False - * - LOADER = False - * - ALIAS = False - * - HEADER_ONLY = False - * - DEBUG = False - * - MX = False - * - * Commandline: - * --api='gl:compatibility=3.3' --extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c - * - * Online: - * http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_multisample%2CGL_ARB_robustness%2CGL_KHR_debug&generator=c&options= - * - */ - -#ifndef GLAD_GL_H_ -#define GLAD_GL_H_ - -#ifdef __gl_h_ - #error OpenGL header already included (API: gl), remove previous include! -#endif -#define __gl_h_ 1 - - -#define GLAD_GL - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define GL_2D 0x0600 -#define GL_2_BYTES 0x1407 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_3_BYTES 0x1408 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_4_BYTES 0x1409 -#define GL_ACCUM 0x0100 -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ADD 0x0104 -#define GL_ADD_SIGNED 0x8574 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_ALPHA 0x1906 -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_ALPHA_BITS 0x0D55 -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_ALWAYS 0x0207 -#define GL_AMBIENT 0x1200 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_AND 0x1501 -#define GL_AND_INVERTED 0x1504 -#define GL_AND_REVERSE 0x1502 -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_AUX_BUFFERS 0x0C00 -#define GL_BACK 0x0405 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_BGRA_INTEGER 0x8D9B -#define GL_BGR_INTEGER 0x8D9A -#define GL_BITMAP 0x1A00 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_BLEND 0x0BE2 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLUE 0x1905 -#define GL_BLUE_BIAS 0x0D1B -#define GL_BLUE_BITS 0x0D54 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_BUFFER 0x82E0 -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_BYTE 0x1400 -#define GL_C3F_V3F 0x2A24 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_CCW 0x0901 -#define GL_CLAMP 0x2900 -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLEAR 0x1500 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_COEFF 0x0A00 -#define GL_COLOR 0x1800 -#define GL_COLOR_ARRAY 0x8076 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_INDEX 0x1900 -#define GL_COLOR_INDEXES 0x1603 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_SUM 0x8458 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_COMBINE 0x8570 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_RG 0x8226 -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CONDITION_SATISFIED 0x911C -#define GL_CONSTANT 0x8576 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_FLAGS 0x821E -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_COORD_REPLACE 0x8862 -#define GL_COPY 0x1503 -#define GL_COPY_INVERTED 0x150C -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_CURRENT_BIT 0x00000001 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_CURRENT_QUERY 0x8865 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_CW 0x0900 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DECAL 0x2101 -#define GL_DECR 0x1E03 -#define GL_DECR_WRAP 0x8508 -#define GL_DELETE_STATUS 0x8B80 -#define GL_DEPTH 0x1801 -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_DEPTH_BIAS 0x0D1F -#define GL_DEPTH_BITS 0x0D56 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_DEPTH_CLAMP 0x864F -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH_FUNC 0x0B74 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DIFFUSE 0x1201 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_DITHER 0x0BD0 -#define GL_DOMAIN 0x0A02 -#define GL_DONT_CARE 0x1100 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_DOUBLE 0x140A -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_DST_ALPHA 0x0304 -#define GL_DST_COLOR 0x0306 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_EDGE_FLAG 0x0B43 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_EMISSION 0x1600 -#define GL_ENABLE_BIT 0x00002000 -#define GL_EQUAL 0x0202 -#define GL_EQUIV 0x1509 -#define GL_EVAL_BIT 0x00010000 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_EXTENSIONS 0x1F03 -#define GL_EYE_LINEAR 0x2400 -#define GL_EYE_PLANE 0x2502 -#define GL_FALSE 0 -#define GL_FASTEST 0x1101 -#define GL_FEEDBACK 0x1C01 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_FILL 0x1B02 -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_FIXED_ONLY 0x891D -#define GL_FLAT 0x1D00 -#define GL_FLOAT 0x1406 -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4 0x8B5C -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_FOG 0x0B60 -#define GL_FOG_BIT 0x00000080 -#define GL_FOG_COLOR 0x0B66 -#define GL_FOG_COORD 0x8451 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_END 0x0B64 -#define GL_FOG_HINT 0x0C54 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_START 0x0B63 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_FRAMEBUFFER 0x8D40 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRONT 0x0404 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_FRONT_FACE 0x0B46 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEQUAL 0x0206 -#define GL_GREATER 0x0204 -#define GL_GREEN 0x1904 -#define GL_GREEN_BIAS 0x0D19 -#define GL_GREEN_BITS 0x0D53 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_HALF_FLOAT 0x140B -#define GL_HINT_BIT 0x00008000 -#define GL_INCR 0x1E02 -#define GL_INCR_WRAP 0x8507 -#define GL_INDEX 0x8222 -#define GL_INDEX_ARRAY 0x8077 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_BITS 0x0D51 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_INDEX_MODE 0x0C30 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_INT 0x1404 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_INTERPOLATE 0x8575 -#define GL_INT_2_10_10_10_REV 0x8D9F -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_INVALID_OPERATION 0x0502 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVERT 0x150A -#define GL_KEEP 0x1E00 -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_LEFT 0x0406 -#define GL_LEQUAL 0x0203 -#define GL_LESS 0x0201 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LINE 0x1B01 -#define GL_LINEAR 0x2601 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_LINES 0x0001 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_BIT 0x00000004 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_LINE_TOKEN 0x0702 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINK_STATUS 0x8B82 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_BIT 0x00020000 -#define GL_LIST_INDEX 0x0B33 -#define GL_LIST_MODE 0x0B30 -#define GL_LOAD 0x0101 -#define GL_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_MAJOR_VERSION 0x821B -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_STENCIL 0x0D11 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_MAX 0x8008 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MIN 0x8007 -#define GL_MINOR_VERSION 0x821C -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MODELVIEW 0x1700 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_MODULATE 0x2100 -#define GL_MULT 0x0103 -#define GL_MULTISAMPLE 0x809D -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -#define GL_N3F_V3F 0x2A25 -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_NAND 0x150E -#define GL_NEAREST 0x2600 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_NEVER 0x0200 -#define GL_NICEST 0x1102 -#define GL_NONE 0 -#define GL_NOOP 0x1505 -#define GL_NOR 0x1508 -#define GL_NORMALIZE 0x0BA1 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_MAP 0x8511 -#define GL_NOTEQUAL 0x0205 -#define GL_NO_ERROR 0 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_NUM_EXTENSIONS 0x821D -#define GL_OBJECT_LINEAR 0x2401 -#define GL_OBJECT_PLANE 0x2501 -#define GL_OBJECT_TYPE 0x9112 -#define GL_ONE 1 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_OPERAND2_RGB 0x8592 -#define GL_OR 0x1507 -#define GL_ORDER 0x0A01 -#define GL_OR_INVERTED 0x150D -#define GL_OR_REVERSE 0x150B -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_POINT 0x1B00 -#define GL_POINTS 0x0000 -#define GL_POINT_BIT 0x00000002 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_POINT_SPRITE 0x8861 -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_POINT_TOKEN 0x0701 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_POSITION 0x1203 -#define GL_PREVIOUS 0x8578 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_PROGRAM 0x82E2 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_PROJECTION 0x1701 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_Q 0x2003 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_QUADS 0x0007 -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_QUAD_STRIP 0x0008 -#define GL_QUERY 0x82E3 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_QUERY_WAIT 0x8E13 -#define GL_R 0x2002 -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_R16 0x822A -#define GL_R16F 0x822D -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R16_SNORM 0x8F98 -#define GL_R32F 0x822E -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_R3_G3_B2 0x2A10 -#define GL_R8 0x8229 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R8_SNORM 0x8F94 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_READ_BUFFER 0x0C02 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_READ_ONLY 0x88B8 -#define GL_READ_WRITE 0x88BA -#define GL_RED 0x1903 -#define GL_RED_BIAS 0x0D15 -#define GL_RED_BITS 0x0D52 -#define GL_RED_INTEGER 0x8D94 -#define GL_RED_SCALE 0x0D14 -#define GL_REFLECTION_MAP 0x8512 -#define GL_RENDER 0x1C00 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERER 0x1F01 -#define GL_RENDER_MODE 0x0C40 -#define GL_REPEAT 0x2901 -#define GL_REPLACE 0x1E01 -#define GL_RESCALE_NORMAL 0x803A -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_RETURN 0x0102 -#define GL_RG 0x8227 -#define GL_RG16 0x822C -#define GL_RG16F 0x822F -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG16_SNORM 0x8F99 -#define GL_RG32F 0x8230 -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_RG8 0x822B -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB 0x1907 -#define GL_RGB10 0x8052 -#define GL_RGB10_A2 0x8059 -#define GL_RGB10_A2UI 0x906F -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGB16F 0x881B -#define GL_RGB16I 0x8D89 -#define GL_RGB16UI 0x8D77 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGB32F 0x8815 -#define GL_RGB32I 0x8D83 -#define GL_RGB32UI 0x8D71 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB5_A1 0x8057 -#define GL_RGB8 0x8051 -#define GL_RGB8I 0x8D8F -#define GL_RGB8UI 0x8D7D -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGB9_E5 0x8C3D -#define GL_RGBA 0x1908 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_RGBA16F 0x881A -#define GL_RGBA16I 0x8D88 -#define GL_RGBA16UI 0x8D76 -#define GL_RGBA16_SNORM 0x8F9B -#define GL_RGBA2 0x8055 -#define GL_RGBA32F 0x8814 -#define GL_RGBA32I 0x8D82 -#define GL_RGBA32UI 0x8D70 -#define GL_RGBA4 0x8056 -#define GL_RGBA8 0x8058 -#define GL_RGBA8I 0x8D8E -#define GL_RGBA8UI 0x8D7C -#define GL_RGBA8_SNORM 0x8F97 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_RGBA_MODE 0x0C31 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGB_SCALE 0x8573 -#define GL_RG_INTEGER 0x8228 -#define GL_RIGHT 0x0407 -#define GL_S 0x2000 -#define GL_SAMPLER 0x82E6 -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_BINDING 0x8919 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SELECT 0x1C02 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_SET 0x150F -#define GL_SHADER 0x82E1 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_SHADER_TYPE 0x8B4F -#define GL_SHADE_MODEL 0x0B54 -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_SHININESS 0x1601 -#define GL_SHORT 0x1402 -#define GL_SIGNALED 0x9119 -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SMOOTH 0x1D01 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_SOURCE2_RGB 0x8582 -#define GL_SPECULAR 0x1202 -#define GL_SPHERE_MAP 0x2402 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC1_COLOR 0x88F9 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_ALPHA 0x858A -#define GL_SRC2_RGB 0x8582 -#define GL_SRC_ALPHA 0x0302 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_SRC_COLOR 0x0300 -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_STATIC_COPY 0x88E6 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_STENCIL_BITS 0x0D57 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STEREO 0x0C33 -#define GL_STREAM_COPY 0x88E2 -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_SUBTRACT 0x84E7 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_SYNC_STATUS 0x9114 -#define GL_T 0x2001 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_T4F_V4F 0x2A28 -#define GL_TEXTURE 0x1702 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_TEXTURE_3D 0x806F -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_TEXTURE_ENV 0x2300 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_TIMESTAMP 0x8E28 -#define GL_TIME_ELAPSED 0x88BF -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_FAN 0x0006 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_TRUE 1 -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNSIGNALED 0x9118 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_VENDOR 0x1F00 -#define GL_VERSION 0x1F02 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_VIEWPORT 0x0BA2 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_WAIT_FAILED 0x911D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_WRITE_ONLY 0x88B9 -#define GL_XOR 0x1506 -#define GL_ZERO 0 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 - - -#include -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptr; -#else -typedef khronos_intptr_t GLintptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptrARB; -#else -typedef khronos_intptr_t GLintptrARB; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptr; -#else -typedef khronos_ssize_t GLsizeiptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptrARB; -#else -typedef khronos_ssize_t GLsizeiptrARB; -#endif -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void ( *GLVULKANPROCNV)(void); - - -#define GL_VERSION_1_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_0; -#define GL_VERSION_1_1 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_1; -#define GL_VERSION_1_2 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_2; -#define GL_VERSION_1_3 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_3; -#define GL_VERSION_1_4 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_4; -#define GL_VERSION_1_5 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_5; -#define GL_VERSION_2_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_2_0; -#define GL_VERSION_2_1 1 -GLAD_API_CALL int GLAD_GL_VERSION_2_1; -#define GL_VERSION_3_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_3_0; -#define GL_VERSION_3_1 1 -GLAD_API_CALL int GLAD_GL_VERSION_3_1; -#define GL_VERSION_3_2 1 -GLAD_API_CALL int GLAD_GL_VERSION_3_2; -#define GL_VERSION_3_3 1 -GLAD_API_CALL int GLAD_GL_VERSION_3_3; -#define GL_ARB_multisample 1 -GLAD_API_CALL int GLAD_GL_ARB_multisample; -#define GL_ARB_robustness 1 -GLAD_API_CALL int GLAD_GL_ARB_robustness; -#define GL_KHR_debug 1 -GLAD_API_CALL int GLAD_GL_KHR_debug; - - -typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array); -typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list); -typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); -typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); -typedef void (GLAD_API_PTR *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color); -typedef void (GLAD_API_PTR *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); -typedef void (GLAD_API_PTR *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); -typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); -typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); -typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); -typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); -typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); -typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index); -typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); -typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void); -typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); -typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); -typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j); -typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); -typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -typedef void (GLAD_API_PTR *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLFOGCOORDDPROC)(GLdouble coord); -typedef void (GLAD_API_PTR *PFNGLFOGCOORDDVPROC)(const GLdouble * coord); -typedef void (GLAD_API_PTR *PFNGLFOGCOORDFPROC)(GLfloat coord); -typedef void (GLAD_API_PTR *PFNGLFOGCOORDFVPROC)(const GLfloat * coord); -typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range); -typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); -typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); -typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); -typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); -typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); -typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); -typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); -typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); -typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); -typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); -typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); -typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img); -typedef void (GLAD_API_PTR *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); -typedef void (GLAD_API_PTR *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); -typedef void (GLAD_API_PTR *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); -typedef void (GLAD_API_PTR *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); -typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values); -typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values); -typedef void (GLAD_API_PTR *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern); -typedef void (GLAD_API_PTR *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); -typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); -typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c); -typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c); -typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c); -typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c); -typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c); -typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c); -typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c); -typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); -typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); -typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler); -typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); -typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); -typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base); -typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); -typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); -typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); -typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); -typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef void (GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); -typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); -typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); -typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); -typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); -typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color); -typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); -typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); -typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); -typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); -typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SVPROC)(const GLshort * v); - -GLAD_API_CALL PFNGLACCUMPROC glad_glAccum; -#define glAccum glad_glAccum -GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc; -#define glAlphaFunc glad_glAlphaFunc -GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -#define glAreTexturesResident glad_glAreTexturesResident -GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -GLAD_API_CALL PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -#define glBeginConditionalRender glad_glBeginConditionalRender -GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery; -#define glBeginQuery glad_glBeginQuery -GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -#define glBeginTransformFeedback glad_glBeginTransformFeedback -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -#define glBindBufferBase glad_glBindBufferBase -GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -#define glBindBufferRange glad_glBindBufferRange -GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -#define glBindFragDataLocation glad_glBindFragDataLocation -GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; -#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed -GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler; -#define glBindSampler glad_glBindSampler -GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -#define glBindVertexArray glad_glBindVertexArray -GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList; -#define glCallList glad_glCallList -GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists; -#define glCallLists glad_glCallLists -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor; -#define glClampColor glad_glClampColor -GLAD_API_CALL PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum; -#define glClearAccum glad_glClearAccum -GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -#define glClearBufferfi glad_glClearBufferfi -GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -#define glClearBufferfv glad_glClearBufferfv -GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -#define glClearBufferiv glad_glClearBufferiv -GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -#define glClearBufferuiv glad_glClearBufferuiv -GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex; -#define glClearIndex glad_glClearIndex -GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -#define glClientWaitSync glad_glClientWaitSync -GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane; -#define glClipPlane glad_glClipPlane -GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b; -#define glColor3b glad_glColor3b -GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv; -#define glColor3bv glad_glColor3bv -GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d; -#define glColor3d glad_glColor3d -GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv; -#define glColor3dv glad_glColor3dv -GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f; -#define glColor3f glad_glColor3f -GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv; -#define glColor3fv glad_glColor3fv -GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i; -#define glColor3i glad_glColor3i -GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv; -#define glColor3iv glad_glColor3iv -GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s; -#define glColor3s glad_glColor3s -GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv; -#define glColor3sv glad_glColor3sv -GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub; -#define glColor3ub glad_glColor3ub -GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv; -#define glColor3ubv glad_glColor3ubv -GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui; -#define glColor3ui glad_glColor3ui -GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv; -#define glColor3uiv glad_glColor3uiv -GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us; -#define glColor3us glad_glColor3us -GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv; -#define glColor3usv glad_glColor3usv -GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b; -#define glColor4b glad_glColor4b -GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv; -#define glColor4bv glad_glColor4bv -GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d; -#define glColor4d glad_glColor4d -GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv; -#define glColor4dv glad_glColor4dv -GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f; -#define glColor4f glad_glColor4f -GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv; -#define glColor4fv glad_glColor4fv -GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i; -#define glColor4i glad_glColor4i -GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv; -#define glColor4iv glad_glColor4iv -GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s; -#define glColor4s glad_glColor4s -GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv; -#define glColor4sv glad_glColor4sv -GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub; -#define glColor4ub glad_glColor4ub -GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv; -#define glColor4ubv glad_glColor4ubv -GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui; -#define glColor4ui glad_glColor4ui -GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv; -#define glColor4uiv glad_glColor4uiv -GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us; -#define glColor4us glad_glColor4us -GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv; -#define glColor4usv glad_glColor4usv -GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski; -#define glColorMaski glad_glColorMaski -GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial; -#define glColorMaterial glad_glColorMaterial -GLAD_API_CALL PFNGLCOLORP3UIPROC glad_glColorP3ui; -#define glColorP3ui glad_glColorP3ui -GLAD_API_CALL PFNGLCOLORP3UIVPROC glad_glColorP3uiv; -#define glColorP3uiv glad_glColorP3uiv -GLAD_API_CALL PFNGLCOLORP4UIPROC glad_glColorP4ui; -#define glColorP4ui glad_glColorP4ui -GLAD_API_CALL PFNGLCOLORP4UIVPROC glad_glColorP4uiv; -#define glColorP4uiv glad_glColorP4uiv -GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -#define glCompressedTexImage1D glad_glCompressedTexImage1D -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -#define glCompressedTexImage3D glad_glCompressedTexImage3D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D -GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels; -#define glCopyPixels glad_glCopyPixels -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -#define glCopyTexImage1D glad_glCopyTexImage1D -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -#define glCopyTexImage2D glad_glCopyTexImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -#define glCopyTexSubImage1D glad_glCopyTexSubImage1D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -#define glDebugMessageCallback glad_glDebugMessageCallback -GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -#define glDebugMessageControl glad_glDebugMessageControl -GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -#define glDebugMessageInsert glad_glDebugMessageInsert -GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists; -#define glDeleteLists glad_glDeleteLists -GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -#define glDeleteQueries glad_glDeleteQueries -GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; -#define glDeleteSamplers glad_glDeleteSamplers -GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync; -#define glDeleteSync glad_glDeleteSync -GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -#define glDeleteVertexArrays glad_glDeleteVertexArrays -GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei; -#define glDisablei glad_glDisablei -GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -#define glDrawArraysInstanced glad_glDrawArraysInstanced -GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -#define glDrawBuffers glad_glDrawBuffers -GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex -GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -#define glDrawElementsInstanced glad_glDrawElementsInstanced -GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex -GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels; -#define glDrawPixels glad_glDrawPixels -GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -#define glDrawRangeElements glad_glDrawRangeElements -GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex -GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag; -#define glEdgeFlag glad_glEdgeFlag -GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -#define glEdgeFlagPointer glad_glEdgeFlagPointer -GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -#define glEdgeFlagv glad_glEdgeFlagv -GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -#define glEnableClientState glad_glEnableClientState -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei; -#define glEnablei glad_glEnablei -GLAD_API_CALL PFNGLENDPROC glad_glEnd; -#define glEnd glad_glEnd -GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -#define glEndConditionalRender glad_glEndConditionalRender -GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList; -#define glEndList glad_glEndList -GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery; -#define glEndQuery glad_glEndQuery -GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -#define glEndTransformFeedback glad_glEndTransformFeedback -GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -#define glEvalCoord1d glad_glEvalCoord1d -GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -#define glEvalCoord1dv glad_glEvalCoord1dv -GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -#define glEvalCoord1f glad_glEvalCoord1f -GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -#define glEvalCoord1fv glad_glEvalCoord1fv -GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -#define glEvalCoord2d glad_glEvalCoord2d -GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -#define glEvalCoord2dv glad_glEvalCoord2dv -GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -#define glEvalCoord2f glad_glEvalCoord2f -GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -#define glEvalCoord2fv glad_glEvalCoord2fv -GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1; -#define glEvalMesh1 glad_glEvalMesh1 -GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2; -#define glEvalMesh2 glad_glEvalMesh2 -GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1; -#define glEvalPoint1 glad_glEvalPoint1 -GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2; -#define glEvalPoint2 glad_glEvalPoint2 -GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -#define glFeedbackBuffer glad_glFeedbackBuffer -GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync; -#define glFenceSync glad_glFenceSync -GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -#define glFlushMappedBufferRange glad_glFlushMappedBufferRange -GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; -#define glFogCoordPointer glad_glFogCoordPointer -GLAD_API_CALL PFNGLFOGCOORDDPROC glad_glFogCoordd; -#define glFogCoordd glad_glFogCoordd -GLAD_API_CALL PFNGLFOGCOORDDVPROC glad_glFogCoorddv; -#define glFogCoorddv glad_glFogCoorddv -GLAD_API_CALL PFNGLFOGCOORDFPROC glad_glFogCoordf; -#define glFogCoordf glad_glFogCoordf -GLAD_API_CALL PFNGLFOGCOORDFVPROC glad_glFogCoordfv; -#define glFogCoordfv glad_glFogCoordfv -GLAD_API_CALL PFNGLFOGFPROC glad_glFogf; -#define glFogf glad_glFogf -GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv; -#define glFogfv glad_glFogfv -GLAD_API_CALL PFNGLFOGIPROC glad_glFogi; -#define glFogi glad_glFogi -GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv; -#define glFogiv glad_glFogiv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum; -#define glFrustum glad_glFrustum -GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists; -#define glGenLists glad_glGenLists -GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries; -#define glGenQueries glad_glGenQueries -GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers; -#define glGenSamplers glad_glGenSamplers -GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -#define glGenVertexArrays glad_glGenVertexArrays -GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName -GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv -GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -#define glGetActiveUniformName glad_glGetActiveUniformName -GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -#define glGetActiveUniformsiv glad_glGetActiveUniformsiv -GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -#define glGetBooleani_v glad_glGetBooleani_v -GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -#define glGetBufferParameteri64v glad_glGetBufferParameteri64v -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -#define glGetBufferSubData glad_glGetBufferSubData -GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -#define glGetClipPlane glad_glGetClipPlane -GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -#define glGetCompressedTexImage glad_glGetCompressedTexImage -GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -#define glGetDebugMessageLog glad_glGetDebugMessageLog -GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; -#define glGetFragDataIndex glad_glGetFragDataIndex -GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -#define glGetFragDataLocation glad_glGetFragDataLocation -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB -GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -#define glGetInteger64i_v glad_glGetInteger64i_v -GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -#define glGetInteger64v glad_glGetInteger64v -GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -#define glGetIntegeri_v glad_glGetIntegeri_v -GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv; -#define glGetLightfv glad_glGetLightfv -GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv; -#define glGetLightiv glad_glGetLightiv -GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv; -#define glGetMapdv glad_glGetMapdv -GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv; -#define glGetMapfv glad_glGetMapfv -GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv; -#define glGetMapiv glad_glGetMapiv -GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -#define glGetMaterialfv glad_glGetMaterialfv -GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -#define glGetMaterialiv glad_glGetMaterialiv -GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -#define glGetMultisamplefv glad_glGetMultisamplefv -GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -#define glGetObjectLabel glad_glGetObjectLabel -GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel glad_glGetObjectPtrLabel -GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -#define glGetPixelMapfv glad_glGetPixelMapfv -GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -#define glGetPixelMapuiv glad_glGetPixelMapuiv -GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -#define glGetPixelMapusv glad_glGetPixelMapusv -GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; -#define glGetPointerv glad_glGetPointerv -GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -#define glGetPolygonStipple glad_glGetPolygonStipple -GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; -#define glGetQueryObjecti64v glad_glGetQueryObjecti64v -GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -#define glGetQueryObjectiv glad_glGetQueryObjectiv -GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; -#define glGetQueryObjectui64v glad_glGetQueryObjectui64v -GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -#define glGetQueryObjectuiv glad_glGetQueryObjectuiv -GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv; -#define glGetQueryiv glad_glGetQueryiv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; -#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; -#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; -#define glGetSamplerParameterfv glad_glGetSamplerParameterfv -GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; -#define glGetSamplerParameteriv glad_glGetSamplerParameteriv -GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi; -#define glGetStringi glad_glGetStringi -GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv; -#define glGetSynciv glad_glGetSynciv -GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -#define glGetTexEnvfv glad_glGetTexEnvfv -GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -#define glGetTexEnviv glad_glGetTexEnviv -GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -#define glGetTexGendv glad_glGetTexGendv -GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -#define glGetTexGenfv glad_glGetTexGenfv -GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -#define glGetTexGeniv glad_glGetTexGeniv -GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -#define glGetTexParameterIiv glad_glGetTexParameterIiv -GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -#define glGetTexParameterIuiv glad_glGetTexParameterIuiv -GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying -GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -#define glGetUniformBlockIndex glad_glGetUniformBlockIndex -GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -#define glGetUniformIndices glad_glGetUniformIndices -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -#define glGetUniformuiv glad_glGetUniformuiv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -#define glGetVertexAttribIiv glad_glGetVertexAttribIiv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -GLAD_API_CALL PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -#define glGetnColorTableARB glad_glGetnColorTableARB -GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB -GLAD_API_CALL PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB -GLAD_API_CALL PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -#define glGetnHistogramARB glad_glGetnHistogramARB -GLAD_API_CALL PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -#define glGetnMapdvARB glad_glGetnMapdvARB -GLAD_API_CALL PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -#define glGetnMapfvARB glad_glGetnMapfvARB -GLAD_API_CALL PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -#define glGetnMapivARB glad_glGetnMapivARB -GLAD_API_CALL PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -#define glGetnMinmaxARB glad_glGetnMinmaxARB -GLAD_API_CALL PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB -GLAD_API_CALL PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB -GLAD_API_CALL PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB -GLAD_API_CALL PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB -GLAD_API_CALL PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB -GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -#define glGetnTexImageARB glad_glGetnTexImageARB -GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -#define glGetnUniformdvARB glad_glGetnUniformdvARB -GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -#define glGetnUniformfvARB glad_glGetnUniformfvARB -GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -#define glGetnUniformivARB glad_glGetnUniformivARB -GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -#define glGetnUniformuivARB glad_glGetnUniformuivARB -GLAD_API_CALL PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask; -#define glIndexMask glad_glIndexMask -GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer; -#define glIndexPointer glad_glIndexPointer -GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd; -#define glIndexd glad_glIndexd -GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv; -#define glIndexdv glad_glIndexdv -GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf; -#define glIndexf glad_glIndexf -GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv; -#define glIndexfv glad_glIndexfv -GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi; -#define glIndexi glad_glIndexi -GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv; -#define glIndexiv glad_glIndexiv -GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs; -#define glIndexs glad_glIndexs -GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv; -#define glIndexsv glad_glIndexsv -GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub; -#define glIndexub glad_glIndexub -GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames; -#define glInitNames glad_glInitNames -GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -#define glInterleavedArrays glad_glInterleavedArrays -GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi; -#define glIsEnabledi glad_glIsEnabledi -GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -GLAD_API_CALL PFNGLISLISTPROC glad_glIsList; -#define glIsList glad_glIsList -GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; -#define glIsProgram glad_glIsProgram -GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery; -#define glIsQuery glad_glIsQuery -GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler; -#define glIsSampler glad_glIsSampler -GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; -#define glIsShader glad_glIsShader -GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync; -#define glIsSync glad_glIsSync -GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -#define glIsVertexArray glad_glIsVertexArray -GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf; -#define glLightModelf glad_glLightModelf -GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -#define glLightModelfv glad_glLightModelfv -GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli; -#define glLightModeli glad_glLightModeli -GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -#define glLightModeliv glad_glLightModeliv -GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf; -#define glLightf glad_glLightf -GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv; -#define glLightfv glad_glLightfv -GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti; -#define glLighti glad_glLighti -GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv; -#define glLightiv glad_glLightiv -GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple; -#define glLineStipple glad_glLineStipple -GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase; -#define glListBase glad_glListBase -GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -#define glLoadIdentity glad_glLoadIdentity -GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -#define glLoadMatrixd glad_glLoadMatrixd -GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -#define glLoadMatrixf glad_glLoadMatrixf -GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName; -#define glLoadName glad_glLoadName -GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; -#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd -GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; -#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf -GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d; -#define glMap1d glad_glMap1d -GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f; -#define glMap1f glad_glMap1f -GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d; -#define glMap2d glad_glMap2d -GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f; -#define glMap2f glad_glMap2f -GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; -#define glMapBuffer glad_glMapBuffer -GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -#define glMapBufferRange glad_glMapBufferRange -GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d; -#define glMapGrid1d glad_glMapGrid1d -GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f; -#define glMapGrid1f glad_glMapGrid1f -GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d; -#define glMapGrid2d glad_glMapGrid2d -GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f; -#define glMapGrid2f glad_glMapGrid2f -GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf; -#define glMaterialf glad_glMaterialf -GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv; -#define glMaterialfv glad_glMaterialfv -GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali; -#define glMateriali glad_glMateriali -GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv; -#define glMaterialiv glad_glMaterialiv -GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode; -#define glMatrixMode glad_glMatrixMode -GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -#define glMultMatrixd glad_glMultMatrixd -GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -#define glMultMatrixf glad_glMultMatrixf -GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -#define glMultTransposeMatrixd glad_glMultTransposeMatrixd -GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -#define glMultTransposeMatrixf glad_glMultTransposeMatrixf -GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -#define glMultiDrawArrays glad_glMultiDrawArrays -GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -#define glMultiDrawElements glad_glMultiDrawElements -GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex -GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv glad_glMultiTexCoord4fv -GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -#define glMultiTexCoord4i glad_glMultiTexCoord4i -GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -#define glMultiTexCoord4iv glad_glMultiTexCoord4iv -GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -#define glMultiTexCoord4s glad_glMultiTexCoord4s -GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -#define glMultiTexCoord4sv glad_glMultiTexCoord4sv -GLAD_API_CALL PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; -#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui -GLAD_API_CALL PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; -#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv -GLAD_API_CALL PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; -#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui -GLAD_API_CALL PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; -#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv -GLAD_API_CALL PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; -#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui -GLAD_API_CALL PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; -#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv -GLAD_API_CALL PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; -#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui -GLAD_API_CALL PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; -#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv -GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList; -#define glNewList glad_glNewList -GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b; -#define glNormal3b glad_glNormal3b -GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv; -#define glNormal3bv glad_glNormal3bv -GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d; -#define glNormal3d glad_glNormal3d -GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv; -#define glNormal3dv glad_glNormal3dv -GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f; -#define glNormal3f glad_glNormal3f -GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv; -#define glNormal3fv glad_glNormal3fv -GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i; -#define glNormal3i glad_glNormal3i -GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv; -#define glNormal3iv glad_glNormal3iv -GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s; -#define glNormal3s glad_glNormal3s -GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv; -#define glNormal3sv glad_glNormal3sv -GLAD_API_CALL PFNGLNORMALP3UIPROC glad_glNormalP3ui; -#define glNormalP3ui glad_glNormalP3ui -GLAD_API_CALL PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; -#define glNormalP3uiv glad_glNormalP3uiv -GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer; -#define glNormalPointer glad_glNormalPointer -GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; -#define glObjectLabel glad_glObjectLabel -GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -#define glObjectPtrLabel glad_glObjectPtrLabel -GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho; -#define glOrtho glad_glOrtho -GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough; -#define glPassThrough glad_glPassThrough -GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -#define glPixelMapfv glad_glPixelMapfv -GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -#define glPixelMapuiv glad_glPixelMapuiv -GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -#define glPixelMapusv glad_glPixelMapusv -GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -#define glPixelTransferf glad_glPixelTransferf -GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -#define glPixelTransferi glad_glPixelTransferi -GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom; -#define glPixelZoom glad_glPixelZoom -GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -#define glPointParameterf glad_glPointParameterf -GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -#define glPointParameterfv glad_glPointParameterfv -GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; -#define glPointParameteri glad_glPointParameteri -GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; -#define glPointParameteriv glad_glPointParameteriv -GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -#define glPolygonStipple glad_glPolygonStipple -GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib; -#define glPopAttrib glad_glPopAttrib -GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -#define glPopDebugGroup glad_glPopDebugGroup -GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix; -#define glPopMatrix glad_glPopMatrix -GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName; -#define glPopName glad_glPopName -GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex -GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -#define glPrioritizeTextures glad_glPrioritizeTextures -GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -#define glProvokingVertex glad_glProvokingVertex -GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib; -#define glPushAttrib glad_glPushAttrib -GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -#define glPushDebugGroup glad_glPushDebugGroup -GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix; -#define glPushMatrix glad_glPushMatrix -GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName; -#define glPushName glad_glPushName -GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter; -#define glQueryCounter glad_glQueryCounter -GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -#define glRasterPos2d glad_glRasterPos2d -GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -#define glRasterPos2dv glad_glRasterPos2dv -GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -#define glRasterPos2f glad_glRasterPos2f -GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -#define glRasterPos2fv glad_glRasterPos2fv -GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -#define glRasterPos2i glad_glRasterPos2i -GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -#define glRasterPos2iv glad_glRasterPos2iv -GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -#define glRasterPos2s glad_glRasterPos2s -GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -#define glRasterPos2sv glad_glRasterPos2sv -GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -#define glRasterPos3d glad_glRasterPos3d -GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -#define glRasterPos3dv glad_glRasterPos3dv -GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -#define glRasterPos3f glad_glRasterPos3f -GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -#define glRasterPos3fv glad_glRasterPos3fv -GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -#define glRasterPos3i glad_glRasterPos3i -GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -#define glRasterPos3iv glad_glRasterPos3iv -GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -#define glRasterPos3s glad_glRasterPos3s -GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -#define glRasterPos3sv glad_glRasterPos3sv -GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -#define glRasterPos4d glad_glRasterPos4d -GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -#define glRasterPos4dv glad_glRasterPos4dv -GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -#define glRasterPos4f glad_glRasterPos4f -GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -#define glRasterPos4fv glad_glRasterPos4fv -GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -#define glRasterPos4i glad_glRasterPos4i -GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -#define glRasterPos4iv glad_glRasterPos4iv -GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -#define glRasterPos4s glad_glRasterPos4s -GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -#define glRasterPos4sv glad_glRasterPos4sv -GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels; -#define glReadnPixels glad_glReadnPixels -GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -#define glReadnPixelsARB glad_glReadnPixelsARB -GLAD_API_CALL PFNGLRECTDPROC glad_glRectd; -#define glRectd glad_glRectd -GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv; -#define glRectdv glad_glRectdv -GLAD_API_CALL PFNGLRECTFPROC glad_glRectf; -#define glRectf glad_glRectf -GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv; -#define glRectfv glad_glRectfv -GLAD_API_CALL PFNGLRECTIPROC glad_glRecti; -#define glRecti glad_glRecti -GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv; -#define glRectiv glad_glRectiv -GLAD_API_CALL PFNGLRECTSPROC glad_glRects; -#define glRects glad_glRects -GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv; -#define glRectsv glad_glRectsv -GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode; -#define glRenderMode glad_glRenderMode -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated; -#define glRotated glad_glRotated -GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef; -#define glRotatef glad_glRotatef -GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -#define glSampleCoverageARB glad_glSampleCoverageARB -GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -#define glSampleMaski glad_glSampleMaski -GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; -#define glSamplerParameterIiv glad_glSamplerParameterIiv -GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; -#define glSamplerParameterIuiv glad_glSamplerParameterIuiv -GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; -#define glSamplerParameterf glad_glSamplerParameterf -GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; -#define glSamplerParameterfv glad_glSamplerParameterfv -GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; -#define glSamplerParameteri glad_glSamplerParameteri -GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; -#define glSamplerParameteriv glad_glSamplerParameteriv -GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled; -#define glScaled glad_glScaled -GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef; -#define glScalef glad_glScalef -GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; -#define glSecondaryColor3b glad_glSecondaryColor3b -GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; -#define glSecondaryColor3bv glad_glSecondaryColor3bv -GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; -#define glSecondaryColor3d glad_glSecondaryColor3d -GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; -#define glSecondaryColor3dv glad_glSecondaryColor3dv -GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; -#define glSecondaryColor3f glad_glSecondaryColor3f -GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; -#define glSecondaryColor3fv glad_glSecondaryColor3fv -GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; -#define glSecondaryColor3i glad_glSecondaryColor3i -GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; -#define glSecondaryColor3iv glad_glSecondaryColor3iv -GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; -#define glSecondaryColor3s glad_glSecondaryColor3s -GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; -#define glSecondaryColor3sv glad_glSecondaryColor3sv -GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; -#define glSecondaryColor3ub glad_glSecondaryColor3ub -GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; -#define glSecondaryColor3ubv glad_glSecondaryColor3ubv -GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; -#define glSecondaryColor3ui glad_glSecondaryColor3ui -GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; -#define glSecondaryColor3uiv glad_glSecondaryColor3uiv -GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; -#define glSecondaryColor3us glad_glSecondaryColor3us -GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; -#define glSecondaryColor3usv glad_glSecondaryColor3usv -GLAD_API_CALL PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; -#define glSecondaryColorP3ui glad_glSecondaryColorP3ui -GLAD_API_CALL PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; -#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv -GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; -#define glSecondaryColorPointer glad_glSecondaryColorPointer -GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -#define glSelectBuffer glad_glSelectBuffer -GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel; -#define glShadeModel glad_glShadeModel -GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer; -#define glTexBuffer glad_glTexBuffer -GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -#define glTexCoord1d glad_glTexCoord1d -GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -#define glTexCoord1dv glad_glTexCoord1dv -GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -#define glTexCoord1f glad_glTexCoord1f -GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -#define glTexCoord1fv glad_glTexCoord1fv -GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -#define glTexCoord1i glad_glTexCoord1i -GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -#define glTexCoord1iv glad_glTexCoord1iv -GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -#define glTexCoord1s glad_glTexCoord1s -GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -#define glTexCoord1sv glad_glTexCoord1sv -GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -#define glTexCoord2d glad_glTexCoord2d -GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -#define glTexCoord2dv glad_glTexCoord2dv -GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -#define glTexCoord2f glad_glTexCoord2f -GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -#define glTexCoord2fv glad_glTexCoord2fv -GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -#define glTexCoord2i glad_glTexCoord2i -GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -#define glTexCoord2iv glad_glTexCoord2iv -GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -#define glTexCoord2s glad_glTexCoord2s -GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -#define glTexCoord2sv glad_glTexCoord2sv -GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -#define glTexCoord3d glad_glTexCoord3d -GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -#define glTexCoord3dv glad_glTexCoord3dv -GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -#define glTexCoord3f glad_glTexCoord3f -GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -#define glTexCoord3fv glad_glTexCoord3fv -GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -#define glTexCoord3i glad_glTexCoord3i -GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -#define glTexCoord3iv glad_glTexCoord3iv -GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -#define glTexCoord3s glad_glTexCoord3s -GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -#define glTexCoord3sv glad_glTexCoord3sv -GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -#define glTexCoord4d glad_glTexCoord4d -GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -#define glTexCoord4dv glad_glTexCoord4dv -GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -#define glTexCoord4f glad_glTexCoord4f -GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -#define glTexCoord4fv glad_glTexCoord4fv -GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -#define glTexCoord4i glad_glTexCoord4i -GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -#define glTexCoord4iv glad_glTexCoord4iv -GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -#define glTexCoord4s glad_glTexCoord4s -GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -#define glTexCoord4sv glad_glTexCoord4sv -GLAD_API_CALL PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; -#define glTexCoordP1ui glad_glTexCoordP1ui -GLAD_API_CALL PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; -#define glTexCoordP1uiv glad_glTexCoordP1uiv -GLAD_API_CALL PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; -#define glTexCoordP2ui glad_glTexCoordP2ui -GLAD_API_CALL PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; -#define glTexCoordP2uiv glad_glTexCoordP2uiv -GLAD_API_CALL PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; -#define glTexCoordP3ui glad_glTexCoordP3ui -GLAD_API_CALL PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; -#define glTexCoordP3uiv glad_glTexCoordP3uiv -GLAD_API_CALL PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; -#define glTexCoordP4ui glad_glTexCoordP4ui -GLAD_API_CALL PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; -#define glTexCoordP4uiv glad_glTexCoordP4uiv -GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -#define glTexCoordPointer glad_glTexCoordPointer -GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf; -#define glTexEnvf glad_glTexEnvf -GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv; -#define glTexEnvfv glad_glTexEnvfv -GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi; -#define glTexEnvi glad_glTexEnvi -GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv; -#define glTexEnviv glad_glTexEnviv -GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend; -#define glTexGend glad_glTexGend -GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv; -#define glTexGendv glad_glTexGendv -GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf; -#define glTexGenf glad_glTexGenf -GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv; -#define glTexGenfv glad_glTexGenfv -GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni; -#define glTexGeni glad_glTexGeni -GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv; -#define glTexGeniv glad_glTexGeniv -GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -#define glTexImage2DMultisample glad_glTexImage2DMultisample -GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -#define glTexImage3D glad_glTexImage3D -GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -#define glTexImage3DMultisample glad_glTexImage3DMultisample -GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -#define glTexParameterIiv glad_glTexParameterIiv -GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -#define glTexParameterIuiv glad_glTexParameterIuiv -GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -#define glTexSubImage1D glad_glTexSubImage1D -GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -#define glTexSubImage3D glad_glTexSubImage3D -GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings -GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated; -#define glTranslated glad_glTranslated -GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef; -#define glTranslatef glad_glTranslatef -GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui; -#define glUniform1ui glad_glUniform1ui -GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -#define glUniform1uiv glad_glUniform1uiv -GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui; -#define glUniform2ui glad_glUniform2ui -GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -#define glUniform2uiv glad_glUniform2uiv -GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui; -#define glUniform3ui glad_glUniform3ui -GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -#define glUniform3uiv glad_glUniform3uiv -GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui; -#define glUniform4ui glad_glUniform4ui -GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -#define glUniform4uiv glad_glUniform4uiv -GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -#define glUniformBlockBinding glad_glUniformBlockBinding -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv -GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv -GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d; -#define glVertex2d glad_glVertex2d -GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv; -#define glVertex2dv glad_glVertex2dv -GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f; -#define glVertex2f glad_glVertex2f -GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv; -#define glVertex2fv glad_glVertex2fv -GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i; -#define glVertex2i glad_glVertex2i -GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv; -#define glVertex2iv glad_glVertex2iv -GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s; -#define glVertex2s glad_glVertex2s -GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv; -#define glVertex2sv glad_glVertex2sv -GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d; -#define glVertex3d glad_glVertex3d -GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv; -#define glVertex3dv glad_glVertex3dv -GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f; -#define glVertex3f glad_glVertex3f -GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv; -#define glVertex3fv glad_glVertex3fv -GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i; -#define glVertex3i glad_glVertex3i -GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv; -#define glVertex3iv glad_glVertex3iv -GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s; -#define glVertex3s glad_glVertex3s -GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv; -#define glVertex3sv glad_glVertex3sv -GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d; -#define glVertex4d glad_glVertex4d -GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv; -#define glVertex4dv glad_glVertex4dv -GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f; -#define glVertex4f glad_glVertex4f -GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv; -#define glVertex4fv glad_glVertex4fv -GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i; -#define glVertex4i glad_glVertex4i -GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv; -#define glVertex4iv glad_glVertex4iv -GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s; -#define glVertex4s glad_glVertex4s -GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv; -#define glVertex4sv glad_glVertex4sv -GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -#define glVertexAttrib1d glad_glVertexAttrib1d -GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -#define glVertexAttrib1dv glad_glVertexAttrib1dv -GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -#define glVertexAttrib2s glad_glVertexAttrib2s -GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -#define glVertexAttrib2sv glad_glVertexAttrib2sv -GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -#define glVertexAttrib3d glad_glVertexAttrib3d -GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -#define glVertexAttrib3dv glad_glVertexAttrib3dv -GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -#define glVertexAttrib4Niv glad_glVertexAttrib4Niv -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -#define glVertexAttrib4Nub glad_glVertexAttrib4Nub -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; -#define glVertexAttribDivisor glad_glVertexAttribDivisor -GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -#define glVertexAttribI1i glad_glVertexAttribI1i -GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -#define glVertexAttribI1iv glad_glVertexAttribI1iv -GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -#define glVertexAttribI1ui glad_glVertexAttribI1ui -GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -#define glVertexAttribI1uiv glad_glVertexAttribI1uiv -GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -#define glVertexAttribI2i glad_glVertexAttribI2i -GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -#define glVertexAttribI2iv glad_glVertexAttribI2iv -GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -#define glVertexAttribI2ui glad_glVertexAttribI2ui -GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -#define glVertexAttribI2uiv glad_glVertexAttribI2uiv -GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -#define glVertexAttribI3i glad_glVertexAttribI3i -GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -#define glVertexAttribI3iv glad_glVertexAttribI3iv -GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -#define glVertexAttribI3ui glad_glVertexAttribI3ui -GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -#define glVertexAttribI3uiv glad_glVertexAttribI3uiv -GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -#define glVertexAttribI4bv glad_glVertexAttribI4bv -GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -#define glVertexAttribI4i glad_glVertexAttribI4i -GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -#define glVertexAttribI4iv glad_glVertexAttribI4iv -GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -#define glVertexAttribI4sv glad_glVertexAttribI4sv -GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -#define glVertexAttribI4ubv glad_glVertexAttribI4ubv -GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -#define glVertexAttribI4ui glad_glVertexAttribI4ui -GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -#define glVertexAttribI4uiv glad_glVertexAttribI4uiv -GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -#define glVertexAttribI4usv glad_glVertexAttribI4usv -GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -#define glVertexAttribIPointer glad_glVertexAttribIPointer -GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; -#define glVertexAttribP1ui glad_glVertexAttribP1ui -GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; -#define glVertexAttribP1uiv glad_glVertexAttribP1uiv -GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; -#define glVertexAttribP2ui glad_glVertexAttribP2ui -GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; -#define glVertexAttribP2uiv glad_glVertexAttribP2uiv -GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; -#define glVertexAttribP3ui glad_glVertexAttribP3ui -GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; -#define glVertexAttribP3uiv glad_glVertexAttribP3uiv -GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; -#define glVertexAttribP4ui glad_glVertexAttribP4ui -GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; -#define glVertexAttribP4uiv glad_glVertexAttribP4uiv -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -GLAD_API_CALL PFNGLVERTEXP2UIPROC glad_glVertexP2ui; -#define glVertexP2ui glad_glVertexP2ui -GLAD_API_CALL PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; -#define glVertexP2uiv glad_glVertexP2uiv -GLAD_API_CALL PFNGLVERTEXP3UIPROC glad_glVertexP3ui; -#define glVertexP3ui glad_glVertexP3ui -GLAD_API_CALL PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; -#define glVertexP3uiv glad_glVertexP3uiv -GLAD_API_CALL PFNGLVERTEXP4UIPROC glad_glVertexP4ui; -#define glVertexP4ui glad_glVertexP4ui -GLAD_API_CALL PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; -#define glVertexP4uiv glad_glVertexP4uiv -GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -#define glVertexPointer glad_glVertexPointer -GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync; -#define glWaitSync glad_glWaitSync -GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; -#define glWindowPos2d glad_glWindowPos2d -GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; -#define glWindowPos2dv glad_glWindowPos2dv -GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; -#define glWindowPos2f glad_glWindowPos2f -GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; -#define glWindowPos2fv glad_glWindowPos2fv -GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; -#define glWindowPos2i glad_glWindowPos2i -GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; -#define glWindowPos2iv glad_glWindowPos2iv -GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; -#define glWindowPos2s glad_glWindowPos2s -GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; -#define glWindowPos2sv glad_glWindowPos2sv -GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; -#define glWindowPos3d glad_glWindowPos3d -GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; -#define glWindowPos3dv glad_glWindowPos3dv -GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; -#define glWindowPos3f glad_glWindowPos3f -GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; -#define glWindowPos3fv glad_glWindowPos3fv -GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; -#define glWindowPos3i glad_glWindowPos3i -GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; -#define glWindowPos3iv glad_glWindowPos3iv -GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -#define glWindowPos3s glad_glWindowPos3s -GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -#define glWindowPos3sv glad_glWindowPos3sv - - -GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGL( GLADloadfunc load); - - - - - - -#ifdef __cplusplus -} -#endif -#endif diff --git a/src/deps/glfw-3.3.5/deps/glad/khrplatform.h b/src/deps/glfw-3.3.5/deps/glad/khrplatform.h deleted file mode 100644 index 975bbff..0000000 --- a/src/deps/glfw-3.3.5/deps/glad/khrplatform.h +++ /dev/null @@ -1,282 +0,0 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(_WIN32) && !defined(__SCITECH_SNAP__) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ diff --git a/src/deps/glfw-3.3.5/deps/glad/vk_platform.h b/src/deps/glfw-3.3.5/deps/glad/vk_platform.h deleted file mode 100644 index d7d22e1..0000000 --- a/src/deps/glfw-3.3.5/deps/glad/vk_platform.h +++ /dev/null @@ -1,92 +0,0 @@ -/* */ -/* File: vk_platform.h */ -/* */ -/* -** Copyright (c) 2014-2017 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - /* On Windows, Vulkan commands use the stdcall convention */ - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) - /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */ - /* calling convention, i.e. float parameters are passed in registers. This */ - /* is true even if the rest of the application passes floats on the stack, */ - /* as it does by default when compiling for the armeabi-v7a NDK ABI. */ - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - /* On other platforms, use the default calling convention */ - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#include - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include - #endif -#endif /* !defined(VK_NO_STDINT_H) */ - -#ifdef __cplusplus -} /* extern "C" */ -#endif /* __cplusplus */ - -#endif diff --git a/src/deps/glfw-3.3.5/deps/glad/vulkan.h b/src/deps/glfw-3.3.5/deps/glad/vulkan.h deleted file mode 100644 index 6bace71..0000000 --- a/src/deps/glfw-3.3.5/deps/glad/vulkan.h +++ /dev/null @@ -1,3480 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:38 2019 - * - * Generator: C/C++ - * Specification: vk - * Extensions: 3 - * - * APIs: - * - vulkan=1.1 - * - * Options: - * - MX_GLOBAL = False - * - LOADER = False - * - ALIAS = False - * - HEADER_ONLY = False - * - DEBUG = False - * - MX = False - * - * Commandline: - * --api='vulkan=1.1' --extensions='VK_EXT_debug_report,VK_KHR_surface,VK_KHR_swapchain' c - * - * Online: - * http://glad.sh/#api=vulkan%3D1.1&extensions=VK_EXT_debug_report%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options= - * - */ - -#ifndef GLAD_VULKAN_H_ -#define GLAD_VULKAN_H_ - -#ifdef VULKAN_H_ - #error header already included (API: vulkan), remove previous include! -#endif -#define VULKAN_H_ 1 - -#ifdef VULKAN_CORE_H_ - #error header already included (API: vulkan), remove previous include! -#endif -#define VULKAN_CORE_H_ 1 - - -#define GLAD_VULKAN - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9 -#define VK_FALSE 0 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 -#define VK_LOD_CLAMP_NONE 1000.0f -#define VK_LUID_SIZE 8 -#define VK_MAX_DESCRIPTION_SIZE 256 -#define VK_MAX_DEVICE_GROUP_SIZE 32 -#define VK_MAX_EXTENSION_NAME_SIZE 256 -#define VK_MAX_MEMORY_HEAPS 16 -#define VK_MAX_MEMORY_TYPES 32 -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_QUEUE_FAMILY_EXTERNAL (~0U-1) -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_TRUE 1 -#define VK_UUID_SIZE 16 -#define VK_WHOLE_SIZE (~0ULL) - - -#include -#define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) -/* DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. */ -/*#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 */ -/* Vulkan 1.0 version number */ -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)/* Patch version should always be set to 0 */ -/* Vulkan 1.1 version number */ -#define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)/* Patch version should always be set to 0 */ -/* Version of this file */ -#define VK_HEADER_VERSION 106 -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; -#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif -#endif -#define VK_NULL_HANDLE 0 - - - - - - - - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2 -} VkAttachmentLoadOp; -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1 -} VkAttachmentStoreOp; -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18 -} VkBlendFactor; -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4 -} VkBlendOp; -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5 -} VkBorderColor; - -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1 -} VkPipelineCacheHeaderVersion; - -typedef enum VkDeviceQueueCreateFlagBits { - VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 1 -} VkDeviceQueueCreateFlagBits; -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4, - VK_BUFFER_CREATE_PROTECTED_BIT = 8 -} VkBufferCreateFlagBits; -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 2, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 4, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 8, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 16, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 32, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 64, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256 -} VkBufferUsageFlagBits; -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 1, - VK_COLOR_COMPONENT_G_BIT = 2, - VK_COLOR_COMPONENT_B_BIT = 4, - VK_COLOR_COMPONENT_A_BIT = 8 -} VkColorComponentFlagBits; -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6 -} VkComponentSwizzle; -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2, - VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 4 -} VkCommandPoolCreateFlagBits; -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1 -} VkCommandPoolResetFlagBits; -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1 -} VkCommandBufferResetFlagBits; -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1 -} VkCommandBufferLevel; -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4 -} VkCommandBufferUsageFlagBits; -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7 -} VkCompareOp; -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 1, - VK_CULL_MODE_BACK_BIT = 2, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003 -} VkCullModeFlagBits; -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10 -} VkDescriptorType; -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1) -} VkDynamicState; -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 1 -} VkFenceCreateFlagBits; -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2 -} VkPolygonMode; -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, - VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000, - VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006, - VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016, - VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026, - VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027, - VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033 -} VkFormat; -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 2, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 4, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 8, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 16, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 64, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 128, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 256, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 512, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 1024, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 2048, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 16384, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 32768, - VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 131072, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 262144, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 524288, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 1048576, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 2097152, - VK_FORMAT_FEATURE_DISJOINT_BIT = 4194304, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 8388608 -} VkFormatFeatureFlagBits; -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1 -} VkFrontFace; -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 1, - VK_IMAGE_ASPECT_DEPTH_BIT = 2, - VK_IMAGE_ASPECT_STENCIL_BIT = 4, - VK_IMAGE_ASPECT_METADATA_BIT = 8, - VK_IMAGE_ASPECT_PLANE_0_BIT = 16, - VK_IMAGE_ASPECT_PLANE_1_BIT = 32, - VK_IMAGE_ASPECT_PLANE_2_BIT = 64 -} VkImageAspectFlagBits; -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 2, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 4, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 8, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 16, - VK_IMAGE_CREATE_ALIAS_BIT = 1024, - VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 64, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 32, - VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 128, - VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 256, - VK_IMAGE_CREATE_PROTECTED_BIT = 2048, - VK_IMAGE_CREATE_DISJOINT_BIT = 512 -} VkImageCreateFlagBits; -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002 -} VkImageLayout; -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1 -} VkImageTiling; -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2 -} VkImageType; -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 2, - VK_IMAGE_USAGE_SAMPLED_BIT = 4, - VK_IMAGE_USAGE_STORAGE_BIT = 8, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 16, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 32, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 64, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128 -} VkImageUsageFlagBits; - -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6 -} VkImageViewType; -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1 -} VkSharingMode; -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1 -} VkIndexType; -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15 -} VkLogicOp; -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 2 -} VkMemoryHeapFlagBits; -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1, - VK_ACCESS_INDEX_READ_BIT = 2, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 4, - VK_ACCESS_UNIFORM_READ_BIT = 8, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 16, - VK_ACCESS_SHADER_READ_BIT = 32, - VK_ACCESS_SHADER_WRITE_BIT = 64, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 128, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 256, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024, - VK_ACCESS_TRANSFER_READ_BIT = 2048, - VK_ACCESS_TRANSFER_WRITE_BIT = 4096, - VK_ACCESS_HOST_READ_BIT = 8192, - VK_ACCESS_HOST_WRITE_BIT = 16384, - VK_ACCESS_MEMORY_READ_BIT = 32768, - VK_ACCESS_MEMORY_WRITE_BIT = 65536 -} VkAccessFlagBits; -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 2, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 4, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 8, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16, - VK_MEMORY_PROPERTY_PROTECTED_BIT = 32 -} VkMemoryPropertyFlagBits; -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4 -} VkPhysicalDeviceType; -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1 -} VkPipelineBindPoint; -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4, - VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 8, - VK_PIPELINE_CREATE_DISPATCH_BASE = 16 -} VkPipelineCreateFlagBits; -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10 -} VkPrimitiveTopology; -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 1 -} VkQueryControlFlagBits; -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 2, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 4, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 8, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 16, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 32, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 64, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 128, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 256, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024 -} VkQueryPipelineStatisticFlagBits; -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 1, - VK_QUERY_RESULT_WAIT_BIT = 2, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4, - VK_QUERY_RESULT_PARTIAL_BIT = 8 -} VkQueryResultFlagBits; -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2 -} VkQueryType; -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 1, - VK_QUEUE_COMPUTE_BIT = 2, - VK_QUEUE_TRANSFER_BIT = 4, - VK_QUEUE_SPARSE_BINDING_BIT = 8, - VK_QUEUE_PROTECTED_BIT = 16 -} VkQueueFlagBits; -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1 -} VkSubpassContents; -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_FRAGMENTED_POOL = -12, - VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, - VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001 -} VkResult; -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 1, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 2, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 4, - VK_SHADER_STAGE_GEOMETRY_BIT = 8, - VK_SHADER_STAGE_FRAGMENT_BIT = 16, - VK_SHADER_STAGE_COMPUTE_BIT = 32, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF -} VkShaderStageFlagBits; -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1 -} VkSparseMemoryBindFlagBits; -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 1, - VK_STENCIL_FACE_BACK_BIT = 2, - VK_STENCIL_FRONT_AND_BACK = 0x00000003 -} VkStencilFaceFlagBits; -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7 -} VkStencilOp; -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003, - VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005, - VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001, - VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002, - VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000, - VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001, - VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003, - VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, - VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001, - VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002, - VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005, - VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000, - VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002, - VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000, - VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001, - VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000, - VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, - VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, - VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT -} VkStructureType; -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4 -} VkSystemAllocationScope; -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0 -} VkInternalAllocationType; -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3 -} VkSamplerAddressMode; -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1 -} VkFilter; -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1 -} VkSamplerMipmapMode; -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1 -} VkVertexInputRate; -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 2, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 4, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 8, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 16, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 32, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 64, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 128, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 256, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 512, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 1024, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 2048, - VK_PIPELINE_STAGE_TRANSFER_BIT = 4096, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 8192, - VK_PIPELINE_STAGE_HOST_BIT = 16384, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536 -} VkPipelineStageFlagBits; -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4 -} VkSparseImageFormatFlagBits; -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 1, - VK_SAMPLE_COUNT_2_BIT = 2, - VK_SAMPLE_COUNT_4_BIT = 4, - VK_SAMPLE_COUNT_8_BIT = 8, - VK_SAMPLE_COUNT_16_BIT = 16, - VK_SAMPLE_COUNT_32_BIT = 32, - VK_SAMPLE_COUNT_64_BIT = 64 -} VkSampleCountFlagBits; -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1 -} VkAttachmentDescriptionFlagBits; -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1 -} VkDescriptorPoolCreateFlagBits; -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 1, - VK_DEPENDENCY_DEVICE_GROUP_BIT = 4, - VK_DEPENDENCY_VIEW_LOCAL_BIT = 2 -} VkDependencyFlagBits; -typedef enum VkObjectType { - VK_OBJECT_TYPE_UNKNOWN = 0, - VK_OBJECT_TYPE_INSTANCE = 1, - VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, - VK_OBJECT_TYPE_DEVICE = 3, - VK_OBJECT_TYPE_QUEUE = 4, - VK_OBJECT_TYPE_SEMAPHORE = 5, - VK_OBJECT_TYPE_COMMAND_BUFFER = 6, - VK_OBJECT_TYPE_FENCE = 7, - VK_OBJECT_TYPE_DEVICE_MEMORY = 8, - VK_OBJECT_TYPE_BUFFER = 9, - VK_OBJECT_TYPE_IMAGE = 10, - VK_OBJECT_TYPE_EVENT = 11, - VK_OBJECT_TYPE_QUERY_POOL = 12, - VK_OBJECT_TYPE_BUFFER_VIEW = 13, - VK_OBJECT_TYPE_IMAGE_VIEW = 14, - VK_OBJECT_TYPE_SHADER_MODULE = 15, - VK_OBJECT_TYPE_PIPELINE_CACHE = 16, - VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, - VK_OBJECT_TYPE_RENDER_PASS = 18, - VK_OBJECT_TYPE_PIPELINE = 19, - VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, - VK_OBJECT_TYPE_SAMPLER = 21, - VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, - VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, - VK_OBJECT_TYPE_FRAMEBUFFER = 24, - VK_OBJECT_TYPE_COMMAND_POOL = 25, - VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, - VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, - VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, - VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, - VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000 -} VkObjectType; -typedef enum VkDescriptorUpdateTemplateType { - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0 -} VkDescriptorUpdateTemplateType; - -typedef enum VkPointClippingBehavior { - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1 -} VkPointClippingBehavior; -typedef enum VkColorSpaceKHR { - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR -} VkColorSpaceKHR; -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8 -} VkCompositeAlphaFlagBitsKHR; -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3 -} VkPresentModeKHR; -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 2, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 4, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 8, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 16, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 32, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 64, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256 -} VkSurfaceTransformFlagBitsKHR; -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 2, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 4, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 8, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16 -} VkDebugReportFlagBitsEXT; -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, - VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000 -} VkDebugReportObjectTypeEXT; -typedef enum VkExternalMemoryHandleTypeFlagBits { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 1, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 8, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 16, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 32, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64 -} VkExternalMemoryHandleTypeFlagBits; -typedef enum VkExternalMemoryFeatureFlagBits { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 1, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 2, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4 -} VkExternalMemoryFeatureFlagBits; -typedef enum VkExternalSemaphoreHandleTypeFlagBits { - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 8, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16 -} VkExternalSemaphoreHandleTypeFlagBits; -typedef enum VkExternalSemaphoreFeatureFlagBits { - VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 1, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2 -} VkExternalSemaphoreFeatureFlagBits; -typedef enum VkSemaphoreImportFlagBits { - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1 -} VkSemaphoreImportFlagBits; -typedef enum VkExternalFenceHandleTypeFlagBits { - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8 -} VkExternalFenceHandleTypeFlagBits; -typedef enum VkExternalFenceFeatureFlagBits { - VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 1, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2 -} VkExternalFenceFeatureFlagBits; -typedef enum VkFenceImportFlagBits { - VK_FENCE_IMPORT_TEMPORARY_BIT = 1 -} VkFenceImportFlagBits; -typedef enum VkPeerMemoryFeatureFlagBits { - VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 1, - VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 2, - VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 4, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8 -} VkPeerMemoryFeatureFlagBits; -typedef enum VkMemoryAllocateFlagBits { - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1 -} VkMemoryAllocateFlagBits; -typedef enum VkDeviceGroupPresentModeFlagBitsKHR { - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1, - VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2, - VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4, - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8 -} VkDeviceGroupPresentModeFlagBitsKHR; -typedef enum VkSwapchainCreateFlagBitsKHR { - VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 1, - VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2 -} VkSwapchainCreateFlagBitsKHR; -typedef enum VkSubgroupFeatureFlagBits { - VK_SUBGROUP_FEATURE_BASIC_BIT = 1, - VK_SUBGROUP_FEATURE_VOTE_BIT = 2, - VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 4, - VK_SUBGROUP_FEATURE_BALLOT_BIT = 8, - VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 16, - VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 32, - VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 64, - VK_SUBGROUP_FEATURE_QUAD_BIT = 128 -} VkSubgroupFeatureFlagBits; -typedef enum VkTessellationDomainOrigin { - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1 -} VkTessellationDomainOrigin; -typedef enum VkSamplerYcbcrModelConversion { - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4 -} VkSamplerYcbcrModelConversion; -typedef enum VkSamplerYcbcrRange { - VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1 -} VkSamplerYcbcrRange; -typedef enum VkChromaLocation { - VK_CHROMA_LOCATION_COSITED_EVEN = 0, - VK_CHROMA_LOCATION_MIDPOINT = 1 -} VkChromaLocation; -typedef enum VkVendorId { - VK_VENDOR_ID_VIV = 0x10001, - VK_VENDOR_ID_VSI = 0x10002, - VK_VENDOR_ID_KAZAN = 0x10003 -} VkVendorId; -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); -typedef struct VkBaseOutStructure { - VkStructureType sType; - struct VkBaseOutStructure * pNext; -} VkBaseOutStructure; -typedef struct VkBaseInStructure { - VkStructureType sType; - const struct VkBaseInStructure * pNext; -} VkBaseInStructure; -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; -typedef struct VkExtensionProperties { - char extensionName [ VK_MAX_EXTENSION_NAME_SIZE ]; - uint32_t specVersion; -} VkExtensionProperties; -typedef struct VkLayerProperties { - char layerName [ VK_MAX_EXTENSION_NAME_SIZE ]; - uint32_t specVersion; - uint32_t implementationVersion; - char description [ VK_MAX_DESCRIPTION_SIZE ]; -} VkLayerProperties; -typedef struct VkApplicationInfo { - VkStructureType sType; - const void * pNext; - const char * pApplicationName; - uint32_t applicationVersion; - const char * pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; -typedef struct VkAllocationCallbacks { - void * pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void * pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void * pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout * pSetLayouts; -} VkDescriptorSetAllocateInfo; -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry * pMapEntries; - size_t dataSize; - const void * pData; -} VkSpecializationInfo; -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void * pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; -typedef union VkClearColorValue { - float float32 [4]; - int32_t int32 [4]; - uint32_t uint32 [4]; -} VkClearColorValue; -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void * pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore * pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR * pSwapchains; - const uint32_t * pImageIndices; - VkResult * pResults; -} VkPresentInfoKHR; -typedef struct VkPhysicalDeviceExternalImageFormatInfo { - VkStructureType sType; - const void * pNext; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalImageFormatInfo; -typedef struct VkPhysicalDeviceExternalSemaphoreInfo { - VkStructureType sType; - const void * pNext; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalSemaphoreInfo; -typedef struct VkPhysicalDeviceExternalFenceInfo { - VkStructureType sType; - const void * pNext; - VkExternalFenceHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalFenceInfo; -typedef struct VkPhysicalDeviceMultiviewProperties { - VkStructureType sType; - void * pNext; - uint32_t maxMultiviewViewCount; - uint32_t maxMultiviewInstanceIndex; -} VkPhysicalDeviceMultiviewProperties; -typedef struct VkRenderPassMultiviewCreateInfo { - VkStructureType sType; - const void * pNext; - uint32_t subpassCount; - const uint32_t * pViewMasks; - uint32_t dependencyCount; - const int32_t * pViewOffsets; - uint32_t correlationMaskCount; - const uint32_t * pCorrelationMasks; -} VkRenderPassMultiviewCreateInfo; -typedef struct VkBindBufferMemoryDeviceGroupInfo { - VkStructureType sType; - const void * pNext; - uint32_t deviceIndexCount; - const uint32_t * pDeviceIndices; -} VkBindBufferMemoryDeviceGroupInfo; -typedef struct VkBindImageMemoryDeviceGroupInfo { - VkStructureType sType; - const void * pNext; - uint32_t deviceIndexCount; - const uint32_t * pDeviceIndices; - uint32_t splitInstanceBindRegionCount; - const VkRect2D * pSplitInstanceBindRegions; -} VkBindImageMemoryDeviceGroupInfo; -typedef struct VkDeviceGroupRenderPassBeginInfo { - VkStructureType sType; - const void * pNext; - uint32_t deviceMask; - uint32_t deviceRenderAreaCount; - const VkRect2D * pDeviceRenderAreas; -} VkDeviceGroupRenderPassBeginInfo; -typedef struct VkDeviceGroupCommandBufferBeginInfo { - VkStructureType sType; - const void * pNext; - uint32_t deviceMask; -} VkDeviceGroupCommandBufferBeginInfo; -typedef struct VkDeviceGroupSubmitInfo { - VkStructureType sType; - const void * pNext; - uint32_t waitSemaphoreCount; - const uint32_t * pWaitSemaphoreDeviceIndices; - uint32_t commandBufferCount; - const uint32_t * pCommandBufferDeviceMasks; - uint32_t signalSemaphoreCount; - const uint32_t * pSignalSemaphoreDeviceIndices; -} VkDeviceGroupSubmitInfo; -typedef struct VkDeviceGroupBindSparseInfo { - VkStructureType sType; - const void * pNext; - uint32_t resourceDeviceIndex; - uint32_t memoryDeviceIndex; -} VkDeviceGroupBindSparseInfo; -typedef struct VkImageSwapchainCreateInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainKHR swapchain; -} VkImageSwapchainCreateInfoKHR; -typedef struct VkBindImageMemorySwapchainInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainKHR swapchain; - uint32_t imageIndex; -} VkBindImageMemorySwapchainInfoKHR; -typedef struct VkAcquireNextImageInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainKHR swapchain; - uint64_t timeout; - VkSemaphore semaphore; - VkFence fence; - uint32_t deviceMask; -} VkAcquireNextImageInfoKHR; -typedef struct VkDeviceGroupPresentInfoKHR { - VkStructureType sType; - const void * pNext; - uint32_t swapchainCount; - const uint32_t * pDeviceMasks; - VkDeviceGroupPresentModeFlagBitsKHR mode; -} VkDeviceGroupPresentInfoKHR; -typedef struct VkDeviceGroupDeviceCreateInfo { - VkStructureType sType; - const void * pNext; - uint32_t physicalDeviceCount; - const VkPhysicalDevice * pPhysicalDevices; -} VkDeviceGroupDeviceCreateInfo; -typedef struct VkDescriptorUpdateTemplateEntry { - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - size_t offset; - size_t stride; -} VkDescriptorUpdateTemplateEntry; -typedef struct VkBufferMemoryRequirementsInfo2 { - VkStructureType sType; - const void * pNext; - VkBuffer buffer; -} VkBufferMemoryRequirementsInfo2; -typedef struct VkImageMemoryRequirementsInfo2 { - VkStructureType sType; - const void * pNext; - VkImage image; -} VkImageMemoryRequirementsInfo2; -typedef struct VkImageSparseMemoryRequirementsInfo2 { - VkStructureType sType; - const void * pNext; - VkImage image; -} VkImageSparseMemoryRequirementsInfo2; -typedef struct VkPhysicalDevicePointClippingProperties { - VkStructureType sType; - void * pNext; - VkPointClippingBehavior pointClippingBehavior; -} VkPhysicalDevicePointClippingProperties; -typedef struct VkMemoryDedicatedAllocateInfo { - VkStructureType sType; - const void * pNext; - VkImage image; - VkBuffer buffer; -} VkMemoryDedicatedAllocateInfo; -typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkTessellationDomainOrigin domainOrigin; -} VkPipelineTessellationDomainOriginStateCreateInfo; -typedef struct VkSamplerYcbcrConversionInfo { - VkStructureType sType; - const void * pNext; - VkSamplerYcbcrConversion conversion; -} VkSamplerYcbcrConversionInfo; -typedef struct VkBindImagePlaneMemoryInfo { - VkStructureType sType; - const void * pNext; - VkImageAspectFlagBits planeAspect; -} VkBindImagePlaneMemoryInfo; -typedef struct VkImagePlaneMemoryRequirementsInfo { - VkStructureType sType; - const void * pNext; - VkImageAspectFlagBits planeAspect; -} VkImagePlaneMemoryRequirementsInfo; -typedef struct VkSamplerYcbcrConversionImageFormatProperties { - VkStructureType sType; - void * pNext; - uint32_t combinedImageSamplerDescriptorCount; -} VkSamplerYcbcrConversionImageFormatProperties; -typedef uint32_t VkSampleMask; -typedef uint32_t VkBool32; -typedef uint32_t VkFlags; -typedef uint64_t VkDeviceSize; -typedef VkFlags VkFramebufferCreateFlags; -typedef VkFlags VkQueryPoolCreateFlags; -typedef VkFlags VkRenderPassCreateFlags; -typedef VkFlags VkSamplerCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkPipelineCacheCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineShaderStageCreateFlags; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; -typedef VkFlags VkBufferViewCreateFlags; -typedef VkFlags VkInstanceCreateFlags; -typedef VkFlags VkDeviceCreateFlags; -typedef VkFlags VkDeviceQueueCreateFlags; -typedef VkFlags VkQueueFlags; -typedef VkFlags VkMemoryPropertyFlags; -typedef VkFlags VkMemoryHeapFlags; -typedef VkFlags VkAccessFlags; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferCreateFlags; -typedef VkFlags VkShaderStageFlags; -typedef VkFlags VkImageUsageFlags; -typedef VkFlags VkImageCreateFlags; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkPipelineCreateFlags; -typedef VkFlags VkColorComponentFlags; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; -typedef VkFlags VkFormatFeatureFlags; -typedef VkFlags VkQueryControlFlags; -typedef VkFlags VkQueryResultFlags; -typedef VkFlags VkShaderModuleCreateFlags; -typedef VkFlags VkEventCreateFlags; -typedef VkFlags VkCommandPoolCreateFlags; -typedef VkFlags VkCommandPoolResetFlags; -typedef VkFlags VkCommandBufferResetFlags; -typedef VkFlags VkCommandBufferUsageFlags; -typedef VkFlags VkQueryPipelineStatisticFlags; -typedef VkFlags VkMemoryMapFlags; -typedef VkFlags VkImageAspectFlags; -typedef VkFlags VkSparseMemoryBindFlags; -typedef VkFlags VkSparseImageFormatFlags; -typedef VkFlags VkSubpassDescriptionFlags; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkSampleCountFlags; -typedef VkFlags VkAttachmentDescriptionFlags; -typedef VkFlags VkStencilFaceFlags; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; -typedef VkFlags VkDependencyFlags; -typedef VkFlags VkSubgroupFeatureFlags; -typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; -typedef VkFlags VkCompositeAlphaFlagsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; -typedef VkFlags VkSwapchainCreateFlagsKHR; -typedef VkFlags VkPeerMemoryFeatureFlags; -typedef VkFlags VkMemoryAllocateFlags; -typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; -typedef VkFlags VkDebugReportFlagsEXT; -typedef VkFlags VkCommandPoolTrimFlags; -typedef VkFlags VkExternalMemoryHandleTypeFlags; -typedef VkFlags VkExternalMemoryFeatureFlags; -typedef VkFlags VkExternalSemaphoreHandleTypeFlags; -typedef VkFlags VkExternalSemaphoreFeatureFlags; -typedef VkFlags VkSemaphoreImportFlags; -typedef VkFlags VkExternalFenceHandleTypeFlags; -typedef VkFlags VkExternalFenceFeatureFlags; -typedef VkFlags VkFenceImportFlags; -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void * pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float * pQueuePriorities; -} VkDeviceQueueCreateInfo; -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void * pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo * pApplicationInfo; - uint32_t enabledLayerCount; - const char * const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char * const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void * pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void * pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void * pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo * pImageInfo; - const VkDescriptorBufferInfo * pBufferInfo; - const VkBufferView * pTexelBufferView; -} VkWriteDescriptorSet; -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void * pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t * pQueueFamilyIndices; -} VkBufferCreateInfo; -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void * pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void * pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void * pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void * pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void * pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t * pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void * pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind * pBinds; -} VkSparseBufferMemoryBindInfo; -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind * pBinds; -} VkSparseImageOpaqueMemoryBindInfo; -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind * pBinds; -} VkSparseImageMemoryBindInfo; -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void * pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore * pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo * pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo * pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo * pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore * pSignalSemaphores; -} VkBindSparseInfo; -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets [2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets [2]; -} VkImageBlit; -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void * pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t * pCode; -} VkShaderModuleCreateInfo; -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler * pImmutableSamplers; -} VkDescriptorSetLayoutBinding; -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void * pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding * pBindings; -} VkDescriptorSetLayoutCreateInfo; -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void * pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize * pPoolSizes; -} VkDescriptorPoolCreateInfo; -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char * pName; - const VkSpecializationInfo * pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription * pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription * pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport * pViewports; - uint32_t scissorCount; - const VkRect2D * pScissors; -} VkPipelineViewportStateCreateInfo; -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask * pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState * pAttachments; - float blendConstants [4]; -} VkPipelineColorBlendStateCreateInfo; -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState * pDynamicStates; -} VkPipelineDynamicStateCreateInfo; -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo * pStages; - const VkPipelineVertexInputStateCreateInfo * pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo * pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo * pTessellationState; - const VkPipelineViewportStateCreateInfo * pViewportState; - const VkPipelineRasterizationStateCreateInfo * pRasterizationState; - const VkPipelineMultisampleStateCreateInfo * pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo * pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo * pColorBlendState; - const VkPipelineDynamicStateCreateInfo * pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void * pInitialData; -} VkPipelineCacheCreateInfo; -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout * pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange * pPushConstantRanges; -} VkPipelineLayoutCreateInfo; -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void * pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void * pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void * pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void * pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo * pInheritanceInfo; -} VkCommandBufferBeginInfo; -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void * pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue * pClearValues; -} VkRenderPassBeginInfo; -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference * pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference * pColorAttachments; - const VkAttachmentReference * pResolveAttachments; - const VkAttachmentReference * pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t * pPreserveAttachments; -} VkSubpassDescription; -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void * pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription * pAttachments; - uint32_t subpassCount; - const VkSubpassDescription * pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency * pDependencies; -} VkRenderPassCreateInfo; -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void * pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void * pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount [3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize [3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions [2]; - float viewportBoundsRange [2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange [2]; - float lineWidthRange [2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void * pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void * pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void * pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView * pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; -typedef struct VkSubmitInfo { - VkStructureType sType; - const void * pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore * pWaitSemaphores; - const VkPipelineStageFlags * pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer * pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore * pSignalSemaphores; -} VkSubmitInfo; -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t * pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void * pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void * pUserData; -} VkDebugReportCallbackCreateInfoEXT; -typedef struct VkPhysicalDeviceFeatures2 { - VkStructureType sType; - void * pNext; - VkPhysicalDeviceFeatures features; -} VkPhysicalDeviceFeatures2; -typedef struct VkFormatProperties2 { - VkStructureType sType; - void * pNext; - VkFormatProperties formatProperties; -} VkFormatProperties2; -typedef struct VkImageFormatProperties2 { - VkStructureType sType; - void * pNext; - VkImageFormatProperties imageFormatProperties; -} VkImageFormatProperties2; -typedef struct VkPhysicalDeviceImageFormatInfo2 { - VkStructureType sType; - const void * pNext; - VkFormat format; - VkImageType type; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkImageCreateFlags flags; -} VkPhysicalDeviceImageFormatInfo2; -typedef struct VkQueueFamilyProperties2 { - VkStructureType sType; - void * pNext; - VkQueueFamilyProperties queueFamilyProperties; -} VkQueueFamilyProperties2; -typedef struct VkSparseImageFormatProperties2 { - VkStructureType sType; - void * pNext; - VkSparseImageFormatProperties properties; -} VkSparseImageFormatProperties2; -typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { - VkStructureType sType; - const void * pNext; - VkFormat format; - VkImageType type; - VkSampleCountFlagBits samples; - VkImageUsageFlags usage; - VkImageTiling tiling; -} VkPhysicalDeviceSparseImageFormatInfo2; -typedef struct VkPhysicalDeviceVariablePointersFeatures { - VkStructureType sType; - void * pNext; - VkBool32 variablePointersStorageBuffer; - VkBool32 variablePointers; -} VkPhysicalDeviceVariablePointersFeatures; -typedef struct VkPhysicalDeviceVariablePointerFeatures VkPhysicalDeviceVariablePointerFeatures; -typedef struct VkExternalMemoryProperties { - VkExternalMemoryFeatureFlags externalMemoryFeatures; - VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlags compatibleHandleTypes; -} VkExternalMemoryProperties; -typedef struct VkExternalImageFormatProperties { - VkStructureType sType; - void * pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalImageFormatProperties; -typedef struct VkPhysicalDeviceExternalBufferInfo { - VkStructureType sType; - const void * pNext; - VkBufferCreateFlags flags; - VkBufferUsageFlags usage; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalBufferInfo; -typedef struct VkExternalBufferProperties { - VkStructureType sType; - void * pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalBufferProperties; -typedef struct VkPhysicalDeviceIDProperties { - VkStructureType sType; - void * pNext; - uint8_t deviceUUID [ VK_UUID_SIZE ]; - uint8_t driverUUID [ VK_UUID_SIZE ]; - uint8_t deviceLUID [ VK_LUID_SIZE ]; - uint32_t deviceNodeMask; - VkBool32 deviceLUIDValid; -} VkPhysicalDeviceIDProperties; -typedef struct VkExternalMemoryImageCreateInfo { - VkStructureType sType; - const void * pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryImageCreateInfo; -typedef struct VkExternalMemoryBufferCreateInfo { - VkStructureType sType; - const void * pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryBufferCreateInfo; -typedef struct VkExportMemoryAllocateInfo { - VkStructureType sType; - const void * pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExportMemoryAllocateInfo; -typedef struct VkExternalSemaphoreProperties { - VkStructureType sType; - void * pNext; - VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes; - VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes; - VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures; -} VkExternalSemaphoreProperties; -typedef struct VkExportSemaphoreCreateInfo { - VkStructureType sType; - const void * pNext; - VkExternalSemaphoreHandleTypeFlags handleTypes; -} VkExportSemaphoreCreateInfo; -typedef struct VkExternalFenceProperties { - VkStructureType sType; - void * pNext; - VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes; - VkExternalFenceHandleTypeFlags compatibleHandleTypes; - VkExternalFenceFeatureFlags externalFenceFeatures; -} VkExternalFenceProperties; -typedef struct VkExportFenceCreateInfo { - VkStructureType sType; - const void * pNext; - VkExternalFenceHandleTypeFlags handleTypes; -} VkExportFenceCreateInfo; -typedef struct VkPhysicalDeviceMultiviewFeatures { - VkStructureType sType; - void * pNext; - VkBool32 multiview; - VkBool32 multiviewGeometryShader; - VkBool32 multiviewTessellationShader; -} VkPhysicalDeviceMultiviewFeatures; -typedef struct VkPhysicalDeviceGroupProperties { - VkStructureType sType; - void * pNext; - uint32_t physicalDeviceCount; - VkPhysicalDevice physicalDevices [ VK_MAX_DEVICE_GROUP_SIZE ]; - VkBool32 subsetAllocation; -} VkPhysicalDeviceGroupProperties; -typedef struct VkMemoryAllocateFlagsInfo { - VkStructureType sType; - const void * pNext; - VkMemoryAllocateFlags flags; - uint32_t deviceMask; -} VkMemoryAllocateFlagsInfo; -typedef struct VkBindBufferMemoryInfo { - VkStructureType sType; - const void * pNext; - VkBuffer buffer; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindBufferMemoryInfo; -typedef struct VkBindImageMemoryInfo { - VkStructureType sType; - const void * pNext; - VkImage image; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindImageMemoryInfo; -typedef struct VkDeviceGroupPresentCapabilitiesKHR { - VkStructureType sType; - const void * pNext; - uint32_t presentMask [ VK_MAX_DEVICE_GROUP_SIZE ]; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupPresentCapabilitiesKHR; -typedef struct VkDeviceGroupSwapchainCreateInfoKHR { - VkStructureType sType; - const void * pNext; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupSwapchainCreateInfoKHR; -typedef struct VkDescriptorUpdateTemplateCreateInfo { - VkStructureType sType; - const void * pNext; - VkDescriptorUpdateTemplateCreateFlags flags; - uint32_t descriptorUpdateEntryCount; - const VkDescriptorUpdateTemplateEntry * pDescriptorUpdateEntries; - VkDescriptorUpdateTemplateType templateType; - VkDescriptorSetLayout descriptorSetLayout; - VkPipelineBindPoint pipelineBindPoint; - VkPipelineLayout pipelineLayout; - uint32_t set; -} VkDescriptorUpdateTemplateCreateInfo; -typedef struct VkInputAttachmentAspectReference { - uint32_t subpass; - uint32_t inputAttachmentIndex; - VkImageAspectFlags aspectMask; -} VkInputAttachmentAspectReference; -typedef struct VkRenderPassInputAttachmentAspectCreateInfo { - VkStructureType sType; - const void * pNext; - uint32_t aspectReferenceCount; - const VkInputAttachmentAspectReference * pAspectReferences; -} VkRenderPassInputAttachmentAspectCreateInfo; -typedef struct VkPhysicalDevice16BitStorageFeatures { - VkStructureType sType; - void * pNext; - VkBool32 storageBuffer16BitAccess; - VkBool32 uniformAndStorageBuffer16BitAccess; - VkBool32 storagePushConstant16; - VkBool32 storageInputOutput16; -} VkPhysicalDevice16BitStorageFeatures; -typedef struct VkPhysicalDeviceSubgroupProperties { - VkStructureType sType; - void * pNext; - uint32_t subgroupSize; - VkShaderStageFlags supportedStages; - VkSubgroupFeatureFlags supportedOperations; - VkBool32 quadOperationsInAllStages; -} VkPhysicalDeviceSubgroupProperties; -typedef struct VkMemoryRequirements2 { - VkStructureType sType; - void * pNext; - VkMemoryRequirements memoryRequirements; -} VkMemoryRequirements2; -typedef struct VkMemoryRequirements2KHR VkMemoryRequirements2KHR; -typedef struct VkSparseImageMemoryRequirements2 { - VkStructureType sType; - void * pNext; - VkSparseImageMemoryRequirements memoryRequirements; -} VkSparseImageMemoryRequirements2; -typedef struct VkMemoryDedicatedRequirements { - VkStructureType sType; - void * pNext; - VkBool32 prefersDedicatedAllocation; - VkBool32 requiresDedicatedAllocation; -} VkMemoryDedicatedRequirements; -typedef struct VkImageViewUsageCreateInfo { - VkStructureType sType; - const void * pNext; - VkImageUsageFlags usage; -} VkImageViewUsageCreateInfo; -typedef struct VkSamplerYcbcrConversionCreateInfo { - VkStructureType sType; - const void * pNext; - VkFormat format; - VkSamplerYcbcrModelConversion ycbcrModel; - VkSamplerYcbcrRange ycbcrRange; - VkComponentMapping components; - VkChromaLocation xChromaOffset; - VkChromaLocation yChromaOffset; - VkFilter chromaFilter; - VkBool32 forceExplicitReconstruction; -} VkSamplerYcbcrConversionCreateInfo; -typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { - VkStructureType sType; - void * pNext; - VkBool32 samplerYcbcrConversion; -} VkPhysicalDeviceSamplerYcbcrConversionFeatures; -typedef struct VkProtectedSubmitInfo { - VkStructureType sType; - const void * pNext; - VkBool32 protectedSubmit; -} VkProtectedSubmitInfo; -typedef struct VkPhysicalDeviceProtectedMemoryFeatures { - VkStructureType sType; - void * pNext; - VkBool32 protectedMemory; -} VkPhysicalDeviceProtectedMemoryFeatures; -typedef struct VkPhysicalDeviceProtectedMemoryProperties { - VkStructureType sType; - void * pNext; - VkBool32 protectedNoFault; -} VkPhysicalDeviceProtectedMemoryProperties; -typedef struct VkDeviceQueueInfo2 { - VkStructureType sType; - const void * pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueIndex; -} VkDeviceQueueInfo2; -typedef struct VkPhysicalDeviceMaintenance3Properties { - VkStructureType sType; - void * pNext; - uint32_t maxPerSetDescriptors; - VkDeviceSize maxMemoryAllocationSize; -} VkPhysicalDeviceMaintenance3Properties; -typedef struct VkDescriptorSetLayoutSupport { - VkStructureType sType; - void * pNext; - VkBool32 supported; -} VkDescriptorSetLayoutSupport; -typedef struct VkPhysicalDeviceShaderDrawParametersFeatures { - VkStructureType sType; - void * pNext; - VkBool32 shaderDrawParameters; -} VkPhysicalDeviceShaderDrawParametersFeatures; -typedef struct VkPhysicalDeviceShaderDrawParameterFeatures VkPhysicalDeviceShaderDrawParameterFeatures; -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName [ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ]; - uint8_t pipelineCacheUUID [ VK_UUID_SIZE ]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void * pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo * pQueueCreateInfos; - uint32_t enabledLayerCount; - const char * const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char * const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures * pEnabledFeatures; -} VkDeviceCreateInfo; -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes [ VK_MAX_MEMORY_TYPES ]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps [ VK_MAX_MEMORY_HEAPS ]; -} VkPhysicalDeviceMemoryProperties; -typedef struct VkPhysicalDeviceProperties2 { - VkStructureType sType; - void * pNext; - VkPhysicalDeviceProperties properties; -} VkPhysicalDeviceProperties2; -typedef struct VkPhysicalDeviceMemoryProperties2 { - VkStructureType sType; - void * pNext; - VkPhysicalDeviceMemoryProperties memoryProperties; -} VkPhysicalDeviceMemoryProperties2; - - -#define VK_VERSION_1_0 1 -GLAD_API_CALL int GLAD_VK_VERSION_1_0; -#define VK_VERSION_1_1 1 -GLAD_API_CALL int GLAD_VK_VERSION_1_1; -#define VK_EXT_debug_report 1 -GLAD_API_CALL int GLAD_VK_EXT_debug_report; -#define VK_KHR_surface 1 -GLAD_API_CALL int GLAD_VK_KHR_surface; -#define VK_KHR_swapchain 1 -GLAD_API_CALL int GLAD_VK_KHR_swapchain; - - -typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex); -typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory); -typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo); -typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo * pBindInfos); -typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo * pBindInfos); -typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents); -typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets); -typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets); -typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter); -typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects); -typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); -typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); -typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); -typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues); -typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports); -typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData); -typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); -typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorUpdateTemplate * pDescriptorUpdateTemplate); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance); -typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache); -typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSamplerYcbcrConversion * pYcbcrConversion); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain); -typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage); -typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator); -typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t * pApiVersion); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t * pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties * pPhysicalDeviceGroupProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices); -typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); -typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); -typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets); -typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, VkDescriptorSetLayoutSupport * pSupport); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags * pPeerMemoryFeatures); -typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities); -typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes); -typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2 * pQueueInfo, VkQueue * pQueue); -typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2 * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout); -typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo * pExternalBufferInfo, VkExternalBufferProperties * pExternalBufferProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo * pExternalFenceInfo, VkExternalFenceProperties * pExternalFenceProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo * pExternalSemaphoreInfo, VkExternalSemaphoreProperties * pExternalSemaphoreProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 * pFeatures); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 * pFormatProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 * pImageFormatInfo, VkImageFormatProperties2 * pImageFormatProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 * pMemoryProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 * pProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties2 * pQueueFamilyProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 * pFormatInfo, uint32_t * pPropertyCount, VkSparseImageFormatProperties2 * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData); -typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity); -typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages); -typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); -typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData); -typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence); -typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences); -typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); -typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void * pData); -typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies); -typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout); - -GLAD_API_CALL PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR; -#define vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR -GLAD_API_CALL PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR; -#define vkAcquireNextImageKHR glad_vkAcquireNextImageKHR -GLAD_API_CALL PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers; -#define vkAllocateCommandBuffers glad_vkAllocateCommandBuffers -GLAD_API_CALL PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets; -#define vkAllocateDescriptorSets glad_vkAllocateDescriptorSets -GLAD_API_CALL PFN_vkAllocateMemory glad_vkAllocateMemory; -#define vkAllocateMemory glad_vkAllocateMemory -GLAD_API_CALL PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer; -#define vkBeginCommandBuffer glad_vkBeginCommandBuffer -GLAD_API_CALL PFN_vkBindBufferMemory glad_vkBindBufferMemory; -#define vkBindBufferMemory glad_vkBindBufferMemory -GLAD_API_CALL PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2; -#define vkBindBufferMemory2 glad_vkBindBufferMemory2 -GLAD_API_CALL PFN_vkBindImageMemory glad_vkBindImageMemory; -#define vkBindImageMemory glad_vkBindImageMemory -GLAD_API_CALL PFN_vkBindImageMemory2 glad_vkBindImageMemory2; -#define vkBindImageMemory2 glad_vkBindImageMemory2 -GLAD_API_CALL PFN_vkCmdBeginQuery glad_vkCmdBeginQuery; -#define vkCmdBeginQuery glad_vkCmdBeginQuery -GLAD_API_CALL PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass; -#define vkCmdBeginRenderPass glad_vkCmdBeginRenderPass -GLAD_API_CALL PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets; -#define vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets -GLAD_API_CALL PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer; -#define vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer -GLAD_API_CALL PFN_vkCmdBindPipeline glad_vkCmdBindPipeline; -#define vkCmdBindPipeline glad_vkCmdBindPipeline -GLAD_API_CALL PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers; -#define vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers -GLAD_API_CALL PFN_vkCmdBlitImage glad_vkCmdBlitImage; -#define vkCmdBlitImage glad_vkCmdBlitImage -GLAD_API_CALL PFN_vkCmdClearAttachments glad_vkCmdClearAttachments; -#define vkCmdClearAttachments glad_vkCmdClearAttachments -GLAD_API_CALL PFN_vkCmdClearColorImage glad_vkCmdClearColorImage; -#define vkCmdClearColorImage glad_vkCmdClearColorImage -GLAD_API_CALL PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage; -#define vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage -GLAD_API_CALL PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer; -#define vkCmdCopyBuffer glad_vkCmdCopyBuffer -GLAD_API_CALL PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage; -#define vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage -GLAD_API_CALL PFN_vkCmdCopyImage glad_vkCmdCopyImage; -#define vkCmdCopyImage glad_vkCmdCopyImage -GLAD_API_CALL PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer; -#define vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer -GLAD_API_CALL PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults; -#define vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults -GLAD_API_CALL PFN_vkCmdDispatch glad_vkCmdDispatch; -#define vkCmdDispatch glad_vkCmdDispatch -GLAD_API_CALL PFN_vkCmdDispatchBase glad_vkCmdDispatchBase; -#define vkCmdDispatchBase glad_vkCmdDispatchBase -GLAD_API_CALL PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect; -#define vkCmdDispatchIndirect glad_vkCmdDispatchIndirect -GLAD_API_CALL PFN_vkCmdDraw glad_vkCmdDraw; -#define vkCmdDraw glad_vkCmdDraw -GLAD_API_CALL PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed; -#define vkCmdDrawIndexed glad_vkCmdDrawIndexed -GLAD_API_CALL PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect; -#define vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect -GLAD_API_CALL PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect; -#define vkCmdDrawIndirect glad_vkCmdDrawIndirect -GLAD_API_CALL PFN_vkCmdEndQuery glad_vkCmdEndQuery; -#define vkCmdEndQuery glad_vkCmdEndQuery -GLAD_API_CALL PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass; -#define vkCmdEndRenderPass glad_vkCmdEndRenderPass -GLAD_API_CALL PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands; -#define vkCmdExecuteCommands glad_vkCmdExecuteCommands -GLAD_API_CALL PFN_vkCmdFillBuffer glad_vkCmdFillBuffer; -#define vkCmdFillBuffer glad_vkCmdFillBuffer -GLAD_API_CALL PFN_vkCmdNextSubpass glad_vkCmdNextSubpass; -#define vkCmdNextSubpass glad_vkCmdNextSubpass -GLAD_API_CALL PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier; -#define vkCmdPipelineBarrier glad_vkCmdPipelineBarrier -GLAD_API_CALL PFN_vkCmdPushConstants glad_vkCmdPushConstants; -#define vkCmdPushConstants glad_vkCmdPushConstants -GLAD_API_CALL PFN_vkCmdResetEvent glad_vkCmdResetEvent; -#define vkCmdResetEvent glad_vkCmdResetEvent -GLAD_API_CALL PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool; -#define vkCmdResetQueryPool glad_vkCmdResetQueryPool -GLAD_API_CALL PFN_vkCmdResolveImage glad_vkCmdResolveImage; -#define vkCmdResolveImage glad_vkCmdResolveImage -GLAD_API_CALL PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants; -#define vkCmdSetBlendConstants glad_vkCmdSetBlendConstants -GLAD_API_CALL PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias; -#define vkCmdSetDepthBias glad_vkCmdSetDepthBias -GLAD_API_CALL PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds; -#define vkCmdSetDepthBounds glad_vkCmdSetDepthBounds -GLAD_API_CALL PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask; -#define vkCmdSetDeviceMask glad_vkCmdSetDeviceMask -GLAD_API_CALL PFN_vkCmdSetEvent glad_vkCmdSetEvent; -#define vkCmdSetEvent glad_vkCmdSetEvent -GLAD_API_CALL PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth; -#define vkCmdSetLineWidth glad_vkCmdSetLineWidth -GLAD_API_CALL PFN_vkCmdSetScissor glad_vkCmdSetScissor; -#define vkCmdSetScissor glad_vkCmdSetScissor -GLAD_API_CALL PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask; -#define vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask -GLAD_API_CALL PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference; -#define vkCmdSetStencilReference glad_vkCmdSetStencilReference -GLAD_API_CALL PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask; -#define vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask -GLAD_API_CALL PFN_vkCmdSetViewport glad_vkCmdSetViewport; -#define vkCmdSetViewport glad_vkCmdSetViewport -GLAD_API_CALL PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer; -#define vkCmdUpdateBuffer glad_vkCmdUpdateBuffer -GLAD_API_CALL PFN_vkCmdWaitEvents glad_vkCmdWaitEvents; -#define vkCmdWaitEvents glad_vkCmdWaitEvents -GLAD_API_CALL PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp; -#define vkCmdWriteTimestamp glad_vkCmdWriteTimestamp -GLAD_API_CALL PFN_vkCreateBuffer glad_vkCreateBuffer; -#define vkCreateBuffer glad_vkCreateBuffer -GLAD_API_CALL PFN_vkCreateBufferView glad_vkCreateBufferView; -#define vkCreateBufferView glad_vkCreateBufferView -GLAD_API_CALL PFN_vkCreateCommandPool glad_vkCreateCommandPool; -#define vkCreateCommandPool glad_vkCreateCommandPool -GLAD_API_CALL PFN_vkCreateComputePipelines glad_vkCreateComputePipelines; -#define vkCreateComputePipelines glad_vkCreateComputePipelines -GLAD_API_CALL PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT; -#define vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT -GLAD_API_CALL PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool; -#define vkCreateDescriptorPool glad_vkCreateDescriptorPool -GLAD_API_CALL PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout; -#define vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout -GLAD_API_CALL PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate; -#define vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate -GLAD_API_CALL PFN_vkCreateDevice glad_vkCreateDevice; -#define vkCreateDevice glad_vkCreateDevice -GLAD_API_CALL PFN_vkCreateEvent glad_vkCreateEvent; -#define vkCreateEvent glad_vkCreateEvent -GLAD_API_CALL PFN_vkCreateFence glad_vkCreateFence; -#define vkCreateFence glad_vkCreateFence -GLAD_API_CALL PFN_vkCreateFramebuffer glad_vkCreateFramebuffer; -#define vkCreateFramebuffer glad_vkCreateFramebuffer -GLAD_API_CALL PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines; -#define vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines -GLAD_API_CALL PFN_vkCreateImage glad_vkCreateImage; -#define vkCreateImage glad_vkCreateImage -GLAD_API_CALL PFN_vkCreateImageView glad_vkCreateImageView; -#define vkCreateImageView glad_vkCreateImageView -GLAD_API_CALL PFN_vkCreateInstance glad_vkCreateInstance; -#define vkCreateInstance glad_vkCreateInstance -GLAD_API_CALL PFN_vkCreatePipelineCache glad_vkCreatePipelineCache; -#define vkCreatePipelineCache glad_vkCreatePipelineCache -GLAD_API_CALL PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout; -#define vkCreatePipelineLayout glad_vkCreatePipelineLayout -GLAD_API_CALL PFN_vkCreateQueryPool glad_vkCreateQueryPool; -#define vkCreateQueryPool glad_vkCreateQueryPool -GLAD_API_CALL PFN_vkCreateRenderPass glad_vkCreateRenderPass; -#define vkCreateRenderPass glad_vkCreateRenderPass -GLAD_API_CALL PFN_vkCreateSampler glad_vkCreateSampler; -#define vkCreateSampler glad_vkCreateSampler -GLAD_API_CALL PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion; -#define vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion -GLAD_API_CALL PFN_vkCreateSemaphore glad_vkCreateSemaphore; -#define vkCreateSemaphore glad_vkCreateSemaphore -GLAD_API_CALL PFN_vkCreateShaderModule glad_vkCreateShaderModule; -#define vkCreateShaderModule glad_vkCreateShaderModule -GLAD_API_CALL PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR; -#define vkCreateSwapchainKHR glad_vkCreateSwapchainKHR -GLAD_API_CALL PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT; -#define vkDebugReportMessageEXT glad_vkDebugReportMessageEXT -GLAD_API_CALL PFN_vkDestroyBuffer glad_vkDestroyBuffer; -#define vkDestroyBuffer glad_vkDestroyBuffer -GLAD_API_CALL PFN_vkDestroyBufferView glad_vkDestroyBufferView; -#define vkDestroyBufferView glad_vkDestroyBufferView -GLAD_API_CALL PFN_vkDestroyCommandPool glad_vkDestroyCommandPool; -#define vkDestroyCommandPool glad_vkDestroyCommandPool -GLAD_API_CALL PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT; -#define vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT -GLAD_API_CALL PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool; -#define vkDestroyDescriptorPool glad_vkDestroyDescriptorPool -GLAD_API_CALL PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout; -#define vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout -GLAD_API_CALL PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate; -#define vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate -GLAD_API_CALL PFN_vkDestroyDevice glad_vkDestroyDevice; -#define vkDestroyDevice glad_vkDestroyDevice -GLAD_API_CALL PFN_vkDestroyEvent glad_vkDestroyEvent; -#define vkDestroyEvent glad_vkDestroyEvent -GLAD_API_CALL PFN_vkDestroyFence glad_vkDestroyFence; -#define vkDestroyFence glad_vkDestroyFence -GLAD_API_CALL PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer; -#define vkDestroyFramebuffer glad_vkDestroyFramebuffer -GLAD_API_CALL PFN_vkDestroyImage glad_vkDestroyImage; -#define vkDestroyImage glad_vkDestroyImage -GLAD_API_CALL PFN_vkDestroyImageView glad_vkDestroyImageView; -#define vkDestroyImageView glad_vkDestroyImageView -GLAD_API_CALL PFN_vkDestroyInstance glad_vkDestroyInstance; -#define vkDestroyInstance glad_vkDestroyInstance -GLAD_API_CALL PFN_vkDestroyPipeline glad_vkDestroyPipeline; -#define vkDestroyPipeline glad_vkDestroyPipeline -GLAD_API_CALL PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache; -#define vkDestroyPipelineCache glad_vkDestroyPipelineCache -GLAD_API_CALL PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout; -#define vkDestroyPipelineLayout glad_vkDestroyPipelineLayout -GLAD_API_CALL PFN_vkDestroyQueryPool glad_vkDestroyQueryPool; -#define vkDestroyQueryPool glad_vkDestroyQueryPool -GLAD_API_CALL PFN_vkDestroyRenderPass glad_vkDestroyRenderPass; -#define vkDestroyRenderPass glad_vkDestroyRenderPass -GLAD_API_CALL PFN_vkDestroySampler glad_vkDestroySampler; -#define vkDestroySampler glad_vkDestroySampler -GLAD_API_CALL PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion; -#define vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion -GLAD_API_CALL PFN_vkDestroySemaphore glad_vkDestroySemaphore; -#define vkDestroySemaphore glad_vkDestroySemaphore -GLAD_API_CALL PFN_vkDestroyShaderModule glad_vkDestroyShaderModule; -#define vkDestroyShaderModule glad_vkDestroyShaderModule -GLAD_API_CALL PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR; -#define vkDestroySurfaceKHR glad_vkDestroySurfaceKHR -GLAD_API_CALL PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR; -#define vkDestroySwapchainKHR glad_vkDestroySwapchainKHR -GLAD_API_CALL PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle; -#define vkDeviceWaitIdle glad_vkDeviceWaitIdle -GLAD_API_CALL PFN_vkEndCommandBuffer glad_vkEndCommandBuffer; -#define vkEndCommandBuffer glad_vkEndCommandBuffer -GLAD_API_CALL PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties; -#define vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties -GLAD_API_CALL PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties; -#define vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties -GLAD_API_CALL PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties; -#define vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties -GLAD_API_CALL PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties; -#define vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties -GLAD_API_CALL PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion; -#define vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion -GLAD_API_CALL PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups; -#define vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups -GLAD_API_CALL PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices; -#define vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices -GLAD_API_CALL PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges; -#define vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges -GLAD_API_CALL PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers; -#define vkFreeCommandBuffers glad_vkFreeCommandBuffers -GLAD_API_CALL PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets; -#define vkFreeDescriptorSets glad_vkFreeDescriptorSets -GLAD_API_CALL PFN_vkFreeMemory glad_vkFreeMemory; -#define vkFreeMemory glad_vkFreeMemory -GLAD_API_CALL PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements; -#define vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements -GLAD_API_CALL PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2; -#define vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 -GLAD_API_CALL PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport; -#define vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport -GLAD_API_CALL PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures; -#define vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures -GLAD_API_CALL PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR; -#define vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR -GLAD_API_CALL PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR; -#define vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR -GLAD_API_CALL PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment; -#define vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment -GLAD_API_CALL PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr; -#define vkGetDeviceProcAddr glad_vkGetDeviceProcAddr -GLAD_API_CALL PFN_vkGetDeviceQueue glad_vkGetDeviceQueue; -#define vkGetDeviceQueue glad_vkGetDeviceQueue -GLAD_API_CALL PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2; -#define vkGetDeviceQueue2 glad_vkGetDeviceQueue2 -GLAD_API_CALL PFN_vkGetEventStatus glad_vkGetEventStatus; -#define vkGetEventStatus glad_vkGetEventStatus -GLAD_API_CALL PFN_vkGetFenceStatus glad_vkGetFenceStatus; -#define vkGetFenceStatus glad_vkGetFenceStatus -GLAD_API_CALL PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements; -#define vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements -GLAD_API_CALL PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2; -#define vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 -GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements; -#define vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements -GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2; -#define vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 -GLAD_API_CALL PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout; -#define vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout -GLAD_API_CALL PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr; -#define vkGetInstanceProcAddr glad_vkGetInstanceProcAddr -GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties; -#define vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties; -#define vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties; -#define vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures; -#define vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures -GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2; -#define vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 -GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties; -#define vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2; -#define vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 -GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties; -#define vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2; -#define vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 -GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties; -#define vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2; -#define vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 -GLAD_API_CALL PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR; -#define vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties; -#define vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2; -#define vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 -GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties; -#define vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2; -#define vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 -GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties; -#define vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2; -#define vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR; -#define vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR; -#define vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR; -#define vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR; -#define vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR -GLAD_API_CALL PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData; -#define vkGetPipelineCacheData glad_vkGetPipelineCacheData -GLAD_API_CALL PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults; -#define vkGetQueryPoolResults glad_vkGetQueryPoolResults -GLAD_API_CALL PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity; -#define vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity -GLAD_API_CALL PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR; -#define vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR -GLAD_API_CALL PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges; -#define vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges -GLAD_API_CALL PFN_vkMapMemory glad_vkMapMemory; -#define vkMapMemory glad_vkMapMemory -GLAD_API_CALL PFN_vkMergePipelineCaches glad_vkMergePipelineCaches; -#define vkMergePipelineCaches glad_vkMergePipelineCaches -GLAD_API_CALL PFN_vkQueueBindSparse glad_vkQueueBindSparse; -#define vkQueueBindSparse glad_vkQueueBindSparse -GLAD_API_CALL PFN_vkQueuePresentKHR glad_vkQueuePresentKHR; -#define vkQueuePresentKHR glad_vkQueuePresentKHR -GLAD_API_CALL PFN_vkQueueSubmit glad_vkQueueSubmit; -#define vkQueueSubmit glad_vkQueueSubmit -GLAD_API_CALL PFN_vkQueueWaitIdle glad_vkQueueWaitIdle; -#define vkQueueWaitIdle glad_vkQueueWaitIdle -GLAD_API_CALL PFN_vkResetCommandBuffer glad_vkResetCommandBuffer; -#define vkResetCommandBuffer glad_vkResetCommandBuffer -GLAD_API_CALL PFN_vkResetCommandPool glad_vkResetCommandPool; -#define vkResetCommandPool glad_vkResetCommandPool -GLAD_API_CALL PFN_vkResetDescriptorPool glad_vkResetDescriptorPool; -#define vkResetDescriptorPool glad_vkResetDescriptorPool -GLAD_API_CALL PFN_vkResetEvent glad_vkResetEvent; -#define vkResetEvent glad_vkResetEvent -GLAD_API_CALL PFN_vkResetFences glad_vkResetFences; -#define vkResetFences glad_vkResetFences -GLAD_API_CALL PFN_vkSetEvent glad_vkSetEvent; -#define vkSetEvent glad_vkSetEvent -GLAD_API_CALL PFN_vkTrimCommandPool glad_vkTrimCommandPool; -#define vkTrimCommandPool glad_vkTrimCommandPool -GLAD_API_CALL PFN_vkUnmapMemory glad_vkUnmapMemory; -#define vkUnmapMemory glad_vkUnmapMemory -GLAD_API_CALL PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate; -#define vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate -GLAD_API_CALL PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets; -#define vkUpdateDescriptorSets glad_vkUpdateDescriptorSets -GLAD_API_CALL PFN_vkWaitForFences glad_vkWaitForFences; -#define vkWaitForFences glad_vkWaitForFences - - -GLAD_API_CALL int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load); - - - - - - -#ifdef __cplusplus -} -#endif -#endif diff --git a/src/deps/glfw-3.3.5/deps/glad_gl.c b/src/deps/glfw-3.3.5/deps/glad_gl.c deleted file mode 100644 index 2d4c87f..0000000 --- a/src/deps/glfw-3.3.5/deps/glad_gl.c +++ /dev/null @@ -1,1791 +0,0 @@ -#include -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int GLAD_GL_VERSION_1_0 = 0; -int GLAD_GL_VERSION_1_1 = 0; -int GLAD_GL_VERSION_1_2 = 0; -int GLAD_GL_VERSION_1_3 = 0; -int GLAD_GL_VERSION_1_4 = 0; -int GLAD_GL_VERSION_1_5 = 0; -int GLAD_GL_VERSION_2_0 = 0; -int GLAD_GL_VERSION_2_1 = 0; -int GLAD_GL_VERSION_3_0 = 0; -int GLAD_GL_VERSION_3_1 = 0; -int GLAD_GL_VERSION_3_2 = 0; -int GLAD_GL_VERSION_3_3 = 0; -int GLAD_GL_ARB_multisample = 0; -int GLAD_GL_ARB_robustness = 0; -int GLAD_GL_KHR_debug = 0; - - - -PFNGLACCUMPROC glad_glAccum = NULL; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; -PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINPROC glad_glBegin = NULL; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; -PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; -PFNGLBITMAPPROC glad_glBitmap = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLCALLLISTPROC glad_glCallList = NULL; -PFNGLCALLLISTSPROC glad_glCallLists = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; -PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; -PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; -PFNGLCOLOR3BPROC glad_glColor3b = NULL; -PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; -PFNGLCOLOR3DPROC glad_glColor3d = NULL; -PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; -PFNGLCOLOR3FPROC glad_glColor3f = NULL; -PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; -PFNGLCOLOR3IPROC glad_glColor3i = NULL; -PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; -PFNGLCOLOR3SPROC glad_glColor3s = NULL; -PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; -PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; -PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; -PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; -PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; -PFNGLCOLOR3USPROC glad_glColor3us = NULL; -PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; -PFNGLCOLOR4BPROC glad_glColor4b = NULL; -PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; -PFNGLCOLOR4DPROC glad_glColor4d = NULL; -PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; -PFNGLCOLOR4FPROC glad_glColor4f = NULL; -PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; -PFNGLCOLOR4IPROC glad_glColor4i = NULL; -PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; -PFNGLCOLOR4SPROC glad_glColor4s = NULL; -PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; -PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; -PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; -PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; -PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; -PFNGLCOLOR4USPROC glad_glColor4us = NULL; -PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; -PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; -PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; -PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; -PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; -PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; -PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; -PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; -PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; -PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEIPROC glad_glDisablei = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; -PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEIPROC glad_glEnablei = NULL; -PFNGLENDPROC glad_glEnd = NULL; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; -PFNGLENDLISTPROC glad_glEndList = NULL; -PFNGLENDQUERYPROC glad_glEndQuery = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; -PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; -PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; -PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; -PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; -PFNGLFENCESYNCPROC glad_glFenceSync = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; -PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; -PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; -PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; -PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; -PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; -PFNGLFOGFPROC glad_glFogf = NULL; -PFNGLFOGFVPROC glad_glFogfv = NULL; -PFNGLFOGIPROC glad_glFogi = NULL; -PFNGLFOGIVPROC glad_glFogiv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLFRUSTUMPROC glad_glFrustum = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENLISTSPROC glad_glGenLists = NULL; -PFNGLGENQUERIESPROC glad_glGenQueries = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; -PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; -PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; -PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; -PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; -PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; -PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; -PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; -PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL; -PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL; -PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL; -PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL; -PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL; -PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL; -PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL; -PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL; -PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL; -PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL; -PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL; -PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL; -PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; -PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL; -PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL; -PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL; -PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLINDEXMASKPROC glad_glIndexMask = NULL; -PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; -PFNGLINDEXDPROC glad_glIndexd = NULL; -PFNGLINDEXDVPROC glad_glIndexdv = NULL; -PFNGLINDEXFPROC glad_glIndexf = NULL; -PFNGLINDEXFVPROC glad_glIndexfv = NULL; -PFNGLINDEXIPROC glad_glIndexi = NULL; -PFNGLINDEXIVPROC glad_glIndexiv = NULL; -PFNGLINDEXSPROC glad_glIndexs = NULL; -PFNGLINDEXSVPROC glad_glIndexsv = NULL; -PFNGLINDEXUBPROC glad_glIndexub = NULL; -PFNGLINDEXUBVPROC glad_glIndexubv = NULL; -PFNGLINITNAMESPROC glad_glInitNames = NULL; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISLISTPROC glad_glIsList = NULL; -PFNGLISPROGRAMPROC glad_glIsProgram = NULL; -PFNGLISQUERYPROC glad_glIsQuery = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISSAMPLERPROC glad_glIsSampler = NULL; -PFNGLISSHADERPROC glad_glIsShader = NULL; -PFNGLISSYNCPROC glad_glIsSync = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; -PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; -PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; -PFNGLLIGHTFPROC glad_glLightf = NULL; -PFNGLLIGHTFVPROC glad_glLightfv = NULL; -PFNGLLIGHTIPROC glad_glLighti = NULL; -PFNGLLIGHTIVPROC glad_glLightiv = NULL; -PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLLISTBASEPROC glad_glListBase = NULL; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; -PFNGLLOADNAMEPROC glad_glLoadName = NULL; -PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; -PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; -PFNGLLOGICOPPROC glad_glLogicOp = NULL; -PFNGLMAP1DPROC glad_glMap1d = NULL; -PFNGLMAP1FPROC glad_glMap1f = NULL; -PFNGLMAP2DPROC glad_glMap2d = NULL; -PFNGLMAP2FPROC glad_glMap2f = NULL; -PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; -PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; -PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; -PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; -PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; -PFNGLMATERIALFPROC glad_glMaterialf = NULL; -PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; -PFNGLMATERIALIPROC glad_glMateriali = NULL; -PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; -PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; -PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; -PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; -PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; -PFNGLNEWLISTPROC glad_glNewList = NULL; -PFNGLNORMAL3BPROC glad_glNormal3b = NULL; -PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; -PFNGLNORMAL3DPROC glad_glNormal3d = NULL; -PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; -PFNGLNORMAL3FPROC glad_glNormal3f = NULL; -PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; -PFNGLNORMAL3IPROC glad_glNormal3i = NULL; -PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; -PFNGLNORMAL3SPROC glad_glNormal3s = NULL; -PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; -PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; -PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; -PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; -PFNGLORTHOPROC glad_glOrtho = NULL; -PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; -PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; -PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; -PFNGLPOINTSIZEPROC glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; -PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; -PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; -PFNGLPOPNAMEPROC glad_glPopName = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; -PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; -PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; -PFNGLPUSHNAMEPROC glad_glPushName = NULL; -PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; -PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; -PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; -PFNGLRECTDPROC glad_glRectd = NULL; -PFNGLRECTDVPROC glad_glRectdv = NULL; -PFNGLRECTFPROC glad_glRectf = NULL; -PFNGLRECTFVPROC glad_glRectfv = NULL; -PFNGLRECTIPROC glad_glRecti = NULL; -PFNGLRECTIVPROC glad_glRectiv = NULL; -PFNGLRECTSPROC glad_glRects = NULL; -PFNGLRECTSVPROC glad_glRectsv = NULL; -PFNGLRENDERMODEPROC glad_glRenderMode = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; -PFNGLROTATEDPROC glad_glRotated = NULL; -PFNGLROTATEFPROC glad_glRotatef = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; -PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; -PFNGLSCALEDPROC glad_glScaled = NULL; -PFNGLSCALEFPROC glad_glScalef = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; -PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; -PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; -PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; -PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; -PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; -PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; -PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; -PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; -PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; -PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; -PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; -PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; -PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; -PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; -PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; -PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; -PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; -PFNGLSHADEMODELPROC glad_glShadeModel = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; -PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; -PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; -PFNGLTEXENVFPROC glad_glTexEnvf = NULL; -PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; -PFNGLTEXENVIPROC glad_glTexEnvi = NULL; -PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; -PFNGLTEXGENDPROC glad_glTexGend = NULL; -PFNGLTEXGENDVPROC glad_glTexGendv = NULL; -PFNGLTEXGENFPROC glad_glTexGenf = NULL; -PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; -PFNGLTEXGENIPROC glad_glTexGeni = NULL; -PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; -PFNGLTRANSLATEDPROC glad_glTranslated = NULL; -PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVERTEX2DPROC glad_glVertex2d = NULL; -PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; -PFNGLVERTEX2FPROC glad_glVertex2f = NULL; -PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; -PFNGLVERTEX2IPROC glad_glVertex2i = NULL; -PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; -PFNGLVERTEX2SPROC glad_glVertex2s = NULL; -PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; -PFNGLVERTEX3DPROC glad_glVertex3d = NULL; -PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; -PFNGLVERTEX3FPROC glad_glVertex3f = NULL; -PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; -PFNGLVERTEX3IPROC glad_glVertex3i = NULL; -PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; -PFNGLVERTEX3SPROC glad_glVertex3s = NULL; -PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; -PFNGLVERTEX4DPROC glad_glVertex4d = NULL; -PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; -PFNGLVERTEX4FPROC glad_glVertex4f = NULL; -PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; -PFNGLVERTEX4IPROC glad_glVertex4i = NULL; -PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; -PFNGLVERTEX4SPROC glad_glVertex4s = NULL; -PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; -PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLWAITSYNCPROC glad_glWaitSync = NULL; -PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; -PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; -PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; -PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; -PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; -PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; -PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; -PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; -PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; -PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; -PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; -PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; -PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; -PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; -PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; -PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; - - -static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_0) return; - glAccum = (PFNGLACCUMPROC) load("glAccum", userptr); - glAlphaFunc = (PFNGLALPHAFUNCPROC) load("glAlphaFunc", userptr); - glBegin = (PFNGLBEGINPROC) load("glBegin", userptr); - glBitmap = (PFNGLBITMAPPROC) load("glBitmap", userptr); - glBlendFunc = (PFNGLBLENDFUNCPROC) load("glBlendFunc", userptr); - glCallList = (PFNGLCALLLISTPROC) load("glCallList", userptr); - glCallLists = (PFNGLCALLLISTSPROC) load("glCallLists", userptr); - glClear = (PFNGLCLEARPROC) load("glClear", userptr); - glClearAccum = (PFNGLCLEARACCUMPROC) load("glClearAccum", userptr); - glClearColor = (PFNGLCLEARCOLORPROC) load("glClearColor", userptr); - glClearDepth = (PFNGLCLEARDEPTHPROC) load("glClearDepth", userptr); - glClearIndex = (PFNGLCLEARINDEXPROC) load("glClearIndex", userptr); - glClearStencil = (PFNGLCLEARSTENCILPROC) load("glClearStencil", userptr); - glClipPlane = (PFNGLCLIPPLANEPROC) load("glClipPlane", userptr); - glColor3b = (PFNGLCOLOR3BPROC) load("glColor3b", userptr); - glColor3bv = (PFNGLCOLOR3BVPROC) load("glColor3bv", userptr); - glColor3d = (PFNGLCOLOR3DPROC) load("glColor3d", userptr); - glColor3dv = (PFNGLCOLOR3DVPROC) load("glColor3dv", userptr); - glColor3f = (PFNGLCOLOR3FPROC) load("glColor3f", userptr); - glColor3fv = (PFNGLCOLOR3FVPROC) load("glColor3fv", userptr); - glColor3i = (PFNGLCOLOR3IPROC) load("glColor3i", userptr); - glColor3iv = (PFNGLCOLOR3IVPROC) load("glColor3iv", userptr); - glColor3s = (PFNGLCOLOR3SPROC) load("glColor3s", userptr); - glColor3sv = (PFNGLCOLOR3SVPROC) load("glColor3sv", userptr); - glColor3ub = (PFNGLCOLOR3UBPROC) load("glColor3ub", userptr); - glColor3ubv = (PFNGLCOLOR3UBVPROC) load("glColor3ubv", userptr); - glColor3ui = (PFNGLCOLOR3UIPROC) load("glColor3ui", userptr); - glColor3uiv = (PFNGLCOLOR3UIVPROC) load("glColor3uiv", userptr); - glColor3us = (PFNGLCOLOR3USPROC) load("glColor3us", userptr); - glColor3usv = (PFNGLCOLOR3USVPROC) load("glColor3usv", userptr); - glColor4b = (PFNGLCOLOR4BPROC) load("glColor4b", userptr); - glColor4bv = (PFNGLCOLOR4BVPROC) load("glColor4bv", userptr); - glColor4d = (PFNGLCOLOR4DPROC) load("glColor4d", userptr); - glColor4dv = (PFNGLCOLOR4DVPROC) load("glColor4dv", userptr); - glColor4f = (PFNGLCOLOR4FPROC) load("glColor4f", userptr); - glColor4fv = (PFNGLCOLOR4FVPROC) load("glColor4fv", userptr); - glColor4i = (PFNGLCOLOR4IPROC) load("glColor4i", userptr); - glColor4iv = (PFNGLCOLOR4IVPROC) load("glColor4iv", userptr); - glColor4s = (PFNGLCOLOR4SPROC) load("glColor4s", userptr); - glColor4sv = (PFNGLCOLOR4SVPROC) load("glColor4sv", userptr); - glColor4ub = (PFNGLCOLOR4UBPROC) load("glColor4ub", userptr); - glColor4ubv = (PFNGLCOLOR4UBVPROC) load("glColor4ubv", userptr); - glColor4ui = (PFNGLCOLOR4UIPROC) load("glColor4ui", userptr); - glColor4uiv = (PFNGLCOLOR4UIVPROC) load("glColor4uiv", userptr); - glColor4us = (PFNGLCOLOR4USPROC) load("glColor4us", userptr); - glColor4usv = (PFNGLCOLOR4USVPROC) load("glColor4usv", userptr); - glColorMask = (PFNGLCOLORMASKPROC) load("glColorMask", userptr); - glColorMaterial = (PFNGLCOLORMATERIALPROC) load("glColorMaterial", userptr); - glCopyPixels = (PFNGLCOPYPIXELSPROC) load("glCopyPixels", userptr); - glCullFace = (PFNGLCULLFACEPROC) load("glCullFace", userptr); - glDeleteLists = (PFNGLDELETELISTSPROC) load("glDeleteLists", userptr); - glDepthFunc = (PFNGLDEPTHFUNCPROC) load("glDepthFunc", userptr); - glDepthMask = (PFNGLDEPTHMASKPROC) load("glDepthMask", userptr); - glDepthRange = (PFNGLDEPTHRANGEPROC) load("glDepthRange", userptr); - glDisable = (PFNGLDISABLEPROC) load("glDisable", userptr); - glDrawBuffer = (PFNGLDRAWBUFFERPROC) load("glDrawBuffer", userptr); - glDrawPixels = (PFNGLDRAWPIXELSPROC) load("glDrawPixels", userptr); - glEdgeFlag = (PFNGLEDGEFLAGPROC) load("glEdgeFlag", userptr); - glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load("glEdgeFlagv", userptr); - glEnable = (PFNGLENABLEPROC) load("glEnable", userptr); - glEnd = (PFNGLENDPROC) load("glEnd", userptr); - glEndList = (PFNGLENDLISTPROC) load("glEndList", userptr); - glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load("glEvalCoord1d", userptr); - glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load("glEvalCoord1dv", userptr); - glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load("glEvalCoord1f", userptr); - glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load("glEvalCoord1fv", userptr); - glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load("glEvalCoord2d", userptr); - glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load("glEvalCoord2dv", userptr); - glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load("glEvalCoord2f", userptr); - glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load("glEvalCoord2fv", userptr); - glEvalMesh1 = (PFNGLEVALMESH1PROC) load("glEvalMesh1", userptr); - glEvalMesh2 = (PFNGLEVALMESH2PROC) load("glEvalMesh2", userptr); - glEvalPoint1 = (PFNGLEVALPOINT1PROC) load("glEvalPoint1", userptr); - glEvalPoint2 = (PFNGLEVALPOINT2PROC) load("glEvalPoint2", userptr); - glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load("glFeedbackBuffer", userptr); - glFinish = (PFNGLFINISHPROC) load("glFinish", userptr); - glFlush = (PFNGLFLUSHPROC) load("glFlush", userptr); - glFogf = (PFNGLFOGFPROC) load("glFogf", userptr); - glFogfv = (PFNGLFOGFVPROC) load("glFogfv", userptr); - glFogi = (PFNGLFOGIPROC) load("glFogi", userptr); - glFogiv = (PFNGLFOGIVPROC) load("glFogiv", userptr); - glFrontFace = (PFNGLFRONTFACEPROC) load("glFrontFace", userptr); - glFrustum = (PFNGLFRUSTUMPROC) load("glFrustum", userptr); - glGenLists = (PFNGLGENLISTSPROC) load("glGenLists", userptr); - glGetBooleanv = (PFNGLGETBOOLEANVPROC) load("glGetBooleanv", userptr); - glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load("glGetClipPlane", userptr); - glGetDoublev = (PFNGLGETDOUBLEVPROC) load("glGetDoublev", userptr); - glGetError = (PFNGLGETERRORPROC) load("glGetError", userptr); - glGetFloatv = (PFNGLGETFLOATVPROC) load("glGetFloatv", userptr); - glGetIntegerv = (PFNGLGETINTEGERVPROC) load("glGetIntegerv", userptr); - glGetLightfv = (PFNGLGETLIGHTFVPROC) load("glGetLightfv", userptr); - glGetLightiv = (PFNGLGETLIGHTIVPROC) load("glGetLightiv", userptr); - glGetMapdv = (PFNGLGETMAPDVPROC) load("glGetMapdv", userptr); - glGetMapfv = (PFNGLGETMAPFVPROC) load("glGetMapfv", userptr); - glGetMapiv = (PFNGLGETMAPIVPROC) load("glGetMapiv", userptr); - glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load("glGetMaterialfv", userptr); - glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load("glGetMaterialiv", userptr); - glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load("glGetPixelMapfv", userptr); - glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load("glGetPixelMapuiv", userptr); - glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load("glGetPixelMapusv", userptr); - glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load("glGetPolygonStipple", userptr); - glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr); - glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load("glGetTexEnvfv", userptr); - glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load("glGetTexEnviv", userptr); - glGetTexGendv = (PFNGLGETTEXGENDVPROC) load("glGetTexGendv", userptr); - glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load("glGetTexGenfv", userptr); - glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load("glGetTexGeniv", userptr); - glGetTexImage = (PFNGLGETTEXIMAGEPROC) load("glGetTexImage", userptr); - glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load("glGetTexLevelParameterfv", userptr); - glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load("glGetTexLevelParameteriv", userptr); - glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load("glGetTexParameterfv", userptr); - glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load("glGetTexParameteriv", userptr); - glHint = (PFNGLHINTPROC) load("glHint", userptr); - glIndexMask = (PFNGLINDEXMASKPROC) load("glIndexMask", userptr); - glIndexd = (PFNGLINDEXDPROC) load("glIndexd", userptr); - glIndexdv = (PFNGLINDEXDVPROC) load("glIndexdv", userptr); - glIndexf = (PFNGLINDEXFPROC) load("glIndexf", userptr); - glIndexfv = (PFNGLINDEXFVPROC) load("glIndexfv", userptr); - glIndexi = (PFNGLINDEXIPROC) load("glIndexi", userptr); - glIndexiv = (PFNGLINDEXIVPROC) load("glIndexiv", userptr); - glIndexs = (PFNGLINDEXSPROC) load("glIndexs", userptr); - glIndexsv = (PFNGLINDEXSVPROC) load("glIndexsv", userptr); - glInitNames = (PFNGLINITNAMESPROC) load("glInitNames", userptr); - glIsEnabled = (PFNGLISENABLEDPROC) load("glIsEnabled", userptr); - glIsList = (PFNGLISLISTPROC) load("glIsList", userptr); - glLightModelf = (PFNGLLIGHTMODELFPROC) load("glLightModelf", userptr); - glLightModelfv = (PFNGLLIGHTMODELFVPROC) load("glLightModelfv", userptr); - glLightModeli = (PFNGLLIGHTMODELIPROC) load("glLightModeli", userptr); - glLightModeliv = (PFNGLLIGHTMODELIVPROC) load("glLightModeliv", userptr); - glLightf = (PFNGLLIGHTFPROC) load("glLightf", userptr); - glLightfv = (PFNGLLIGHTFVPROC) load("glLightfv", userptr); - glLighti = (PFNGLLIGHTIPROC) load("glLighti", userptr); - glLightiv = (PFNGLLIGHTIVPROC) load("glLightiv", userptr); - glLineStipple = (PFNGLLINESTIPPLEPROC) load("glLineStipple", userptr); - glLineWidth = (PFNGLLINEWIDTHPROC) load("glLineWidth", userptr); - glListBase = (PFNGLLISTBASEPROC) load("glListBase", userptr); - glLoadIdentity = (PFNGLLOADIDENTITYPROC) load("glLoadIdentity", userptr); - glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load("glLoadMatrixd", userptr); - glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load("glLoadMatrixf", userptr); - glLoadName = (PFNGLLOADNAMEPROC) load("glLoadName", userptr); - glLogicOp = (PFNGLLOGICOPPROC) load("glLogicOp", userptr); - glMap1d = (PFNGLMAP1DPROC) load("glMap1d", userptr); - glMap1f = (PFNGLMAP1FPROC) load("glMap1f", userptr); - glMap2d = (PFNGLMAP2DPROC) load("glMap2d", userptr); - glMap2f = (PFNGLMAP2FPROC) load("glMap2f", userptr); - glMapGrid1d = (PFNGLMAPGRID1DPROC) load("glMapGrid1d", userptr); - glMapGrid1f = (PFNGLMAPGRID1FPROC) load("glMapGrid1f", userptr); - glMapGrid2d = (PFNGLMAPGRID2DPROC) load("glMapGrid2d", userptr); - glMapGrid2f = (PFNGLMAPGRID2FPROC) load("glMapGrid2f", userptr); - glMaterialf = (PFNGLMATERIALFPROC) load("glMaterialf", userptr); - glMaterialfv = (PFNGLMATERIALFVPROC) load("glMaterialfv", userptr); - glMateriali = (PFNGLMATERIALIPROC) load("glMateriali", userptr); - glMaterialiv = (PFNGLMATERIALIVPROC) load("glMaterialiv", userptr); - glMatrixMode = (PFNGLMATRIXMODEPROC) load("glMatrixMode", userptr); - glMultMatrixd = (PFNGLMULTMATRIXDPROC) load("glMultMatrixd", userptr); - glMultMatrixf = (PFNGLMULTMATRIXFPROC) load("glMultMatrixf", userptr); - glNewList = (PFNGLNEWLISTPROC) load("glNewList", userptr); - glNormal3b = (PFNGLNORMAL3BPROC) load("glNormal3b", userptr); - glNormal3bv = (PFNGLNORMAL3BVPROC) load("glNormal3bv", userptr); - glNormal3d = (PFNGLNORMAL3DPROC) load("glNormal3d", userptr); - glNormal3dv = (PFNGLNORMAL3DVPROC) load("glNormal3dv", userptr); - glNormal3f = (PFNGLNORMAL3FPROC) load("glNormal3f", userptr); - glNormal3fv = (PFNGLNORMAL3FVPROC) load("glNormal3fv", userptr); - glNormal3i = (PFNGLNORMAL3IPROC) load("glNormal3i", userptr); - glNormal3iv = (PFNGLNORMAL3IVPROC) load("glNormal3iv", userptr); - glNormal3s = (PFNGLNORMAL3SPROC) load("glNormal3s", userptr); - glNormal3sv = (PFNGLNORMAL3SVPROC) load("glNormal3sv", userptr); - glOrtho = (PFNGLORTHOPROC) load("glOrtho", userptr); - glPassThrough = (PFNGLPASSTHROUGHPROC) load("glPassThrough", userptr); - glPixelMapfv = (PFNGLPIXELMAPFVPROC) load("glPixelMapfv", userptr); - glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load("glPixelMapuiv", userptr); - glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load("glPixelMapusv", userptr); - glPixelStoref = (PFNGLPIXELSTOREFPROC) load("glPixelStoref", userptr); - glPixelStorei = (PFNGLPIXELSTOREIPROC) load("glPixelStorei", userptr); - glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load("glPixelTransferf", userptr); - glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load("glPixelTransferi", userptr); - glPixelZoom = (PFNGLPIXELZOOMPROC) load("glPixelZoom", userptr); - glPointSize = (PFNGLPOINTSIZEPROC) load("glPointSize", userptr); - glPolygonMode = (PFNGLPOLYGONMODEPROC) load("glPolygonMode", userptr); - glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load("glPolygonStipple", userptr); - glPopAttrib = (PFNGLPOPATTRIBPROC) load("glPopAttrib", userptr); - glPopMatrix = (PFNGLPOPMATRIXPROC) load("glPopMatrix", userptr); - glPopName = (PFNGLPOPNAMEPROC) load("glPopName", userptr); - glPushAttrib = (PFNGLPUSHATTRIBPROC) load("glPushAttrib", userptr); - glPushMatrix = (PFNGLPUSHMATRIXPROC) load("glPushMatrix", userptr); - glPushName = (PFNGLPUSHNAMEPROC) load("glPushName", userptr); - glRasterPos2d = (PFNGLRASTERPOS2DPROC) load("glRasterPos2d", userptr); - glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load("glRasterPos2dv", userptr); - glRasterPos2f = (PFNGLRASTERPOS2FPROC) load("glRasterPos2f", userptr); - glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load("glRasterPos2fv", userptr); - glRasterPos2i = (PFNGLRASTERPOS2IPROC) load("glRasterPos2i", userptr); - glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load("glRasterPos2iv", userptr); - glRasterPos2s = (PFNGLRASTERPOS2SPROC) load("glRasterPos2s", userptr); - glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load("glRasterPos2sv", userptr); - glRasterPos3d = (PFNGLRASTERPOS3DPROC) load("glRasterPos3d", userptr); - glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load("glRasterPos3dv", userptr); - glRasterPos3f = (PFNGLRASTERPOS3FPROC) load("glRasterPos3f", userptr); - glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load("glRasterPos3fv", userptr); - glRasterPos3i = (PFNGLRASTERPOS3IPROC) load("glRasterPos3i", userptr); - glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load("glRasterPos3iv", userptr); - glRasterPos3s = (PFNGLRASTERPOS3SPROC) load("glRasterPos3s", userptr); - glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load("glRasterPos3sv", userptr); - glRasterPos4d = (PFNGLRASTERPOS4DPROC) load("glRasterPos4d", userptr); - glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load("glRasterPos4dv", userptr); - glRasterPos4f = (PFNGLRASTERPOS4FPROC) load("glRasterPos4f", userptr); - glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load("glRasterPos4fv", userptr); - glRasterPos4i = (PFNGLRASTERPOS4IPROC) load("glRasterPos4i", userptr); - glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load("glRasterPos4iv", userptr); - glRasterPos4s = (PFNGLRASTERPOS4SPROC) load("glRasterPos4s", userptr); - glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load("glRasterPos4sv", userptr); - glReadBuffer = (PFNGLREADBUFFERPROC) load("glReadBuffer", userptr); - glReadPixels = (PFNGLREADPIXELSPROC) load("glReadPixels", userptr); - glRectd = (PFNGLRECTDPROC) load("glRectd", userptr); - glRectdv = (PFNGLRECTDVPROC) load("glRectdv", userptr); - glRectf = (PFNGLRECTFPROC) load("glRectf", userptr); - glRectfv = (PFNGLRECTFVPROC) load("glRectfv", userptr); - glRecti = (PFNGLRECTIPROC) load("glRecti", userptr); - glRectiv = (PFNGLRECTIVPROC) load("glRectiv", userptr); - glRects = (PFNGLRECTSPROC) load("glRects", userptr); - glRectsv = (PFNGLRECTSVPROC) load("glRectsv", userptr); - glRenderMode = (PFNGLRENDERMODEPROC) load("glRenderMode", userptr); - glRotated = (PFNGLROTATEDPROC) load("glRotated", userptr); - glRotatef = (PFNGLROTATEFPROC) load("glRotatef", userptr); - glScaled = (PFNGLSCALEDPROC) load("glScaled", userptr); - glScalef = (PFNGLSCALEFPROC) load("glScalef", userptr); - glScissor = (PFNGLSCISSORPROC) load("glScissor", userptr); - glSelectBuffer = (PFNGLSELECTBUFFERPROC) load("glSelectBuffer", userptr); - glShadeModel = (PFNGLSHADEMODELPROC) load("glShadeModel", userptr); - glStencilFunc = (PFNGLSTENCILFUNCPROC) load("glStencilFunc", userptr); - glStencilMask = (PFNGLSTENCILMASKPROC) load("glStencilMask", userptr); - glStencilOp = (PFNGLSTENCILOPPROC) load("glStencilOp", userptr); - glTexCoord1d = (PFNGLTEXCOORD1DPROC) load("glTexCoord1d", userptr); - glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load("glTexCoord1dv", userptr); - glTexCoord1f = (PFNGLTEXCOORD1FPROC) load("glTexCoord1f", userptr); - glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load("glTexCoord1fv", userptr); - glTexCoord1i = (PFNGLTEXCOORD1IPROC) load("glTexCoord1i", userptr); - glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load("glTexCoord1iv", userptr); - glTexCoord1s = (PFNGLTEXCOORD1SPROC) load("glTexCoord1s", userptr); - glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load("glTexCoord1sv", userptr); - glTexCoord2d = (PFNGLTEXCOORD2DPROC) load("glTexCoord2d", userptr); - glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load("glTexCoord2dv", userptr); - glTexCoord2f = (PFNGLTEXCOORD2FPROC) load("glTexCoord2f", userptr); - glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load("glTexCoord2fv", userptr); - glTexCoord2i = (PFNGLTEXCOORD2IPROC) load("glTexCoord2i", userptr); - glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load("glTexCoord2iv", userptr); - glTexCoord2s = (PFNGLTEXCOORD2SPROC) load("glTexCoord2s", userptr); - glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load("glTexCoord2sv", userptr); - glTexCoord3d = (PFNGLTEXCOORD3DPROC) load("glTexCoord3d", userptr); - glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load("glTexCoord3dv", userptr); - glTexCoord3f = (PFNGLTEXCOORD3FPROC) load("glTexCoord3f", userptr); - glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load("glTexCoord3fv", userptr); - glTexCoord3i = (PFNGLTEXCOORD3IPROC) load("glTexCoord3i", userptr); - glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load("glTexCoord3iv", userptr); - glTexCoord3s = (PFNGLTEXCOORD3SPROC) load("glTexCoord3s", userptr); - glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load("glTexCoord3sv", userptr); - glTexCoord4d = (PFNGLTEXCOORD4DPROC) load("glTexCoord4d", userptr); - glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load("glTexCoord4dv", userptr); - glTexCoord4f = (PFNGLTEXCOORD4FPROC) load("glTexCoord4f", userptr); - glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load("glTexCoord4fv", userptr); - glTexCoord4i = (PFNGLTEXCOORD4IPROC) load("glTexCoord4i", userptr); - glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load("glTexCoord4iv", userptr); - glTexCoord4s = (PFNGLTEXCOORD4SPROC) load("glTexCoord4s", userptr); - glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load("glTexCoord4sv", userptr); - glTexEnvf = (PFNGLTEXENVFPROC) load("glTexEnvf", userptr); - glTexEnvfv = (PFNGLTEXENVFVPROC) load("glTexEnvfv", userptr); - glTexEnvi = (PFNGLTEXENVIPROC) load("glTexEnvi", userptr); - glTexEnviv = (PFNGLTEXENVIVPROC) load("glTexEnviv", userptr); - glTexGend = (PFNGLTEXGENDPROC) load("glTexGend", userptr); - glTexGendv = (PFNGLTEXGENDVPROC) load("glTexGendv", userptr); - glTexGenf = (PFNGLTEXGENFPROC) load("glTexGenf", userptr); - glTexGenfv = (PFNGLTEXGENFVPROC) load("glTexGenfv", userptr); - glTexGeni = (PFNGLTEXGENIPROC) load("glTexGeni", userptr); - glTexGeniv = (PFNGLTEXGENIVPROC) load("glTexGeniv", userptr); - glTexImage1D = (PFNGLTEXIMAGE1DPROC) load("glTexImage1D", userptr); - glTexImage2D = (PFNGLTEXIMAGE2DPROC) load("glTexImage2D", userptr); - glTexParameterf = (PFNGLTEXPARAMETERFPROC) load("glTexParameterf", userptr); - glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load("glTexParameterfv", userptr); - glTexParameteri = (PFNGLTEXPARAMETERIPROC) load("glTexParameteri", userptr); - glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load("glTexParameteriv", userptr); - glTranslated = (PFNGLTRANSLATEDPROC) load("glTranslated", userptr); - glTranslatef = (PFNGLTRANSLATEFPROC) load("glTranslatef", userptr); - glVertex2d = (PFNGLVERTEX2DPROC) load("glVertex2d", userptr); - glVertex2dv = (PFNGLVERTEX2DVPROC) load("glVertex2dv", userptr); - glVertex2f = (PFNGLVERTEX2FPROC) load("glVertex2f", userptr); - glVertex2fv = (PFNGLVERTEX2FVPROC) load("glVertex2fv", userptr); - glVertex2i = (PFNGLVERTEX2IPROC) load("glVertex2i", userptr); - glVertex2iv = (PFNGLVERTEX2IVPROC) load("glVertex2iv", userptr); - glVertex2s = (PFNGLVERTEX2SPROC) load("glVertex2s", userptr); - glVertex2sv = (PFNGLVERTEX2SVPROC) load("glVertex2sv", userptr); - glVertex3d = (PFNGLVERTEX3DPROC) load("glVertex3d", userptr); - glVertex3dv = (PFNGLVERTEX3DVPROC) load("glVertex3dv", userptr); - glVertex3f = (PFNGLVERTEX3FPROC) load("glVertex3f", userptr); - glVertex3fv = (PFNGLVERTEX3FVPROC) load("glVertex3fv", userptr); - glVertex3i = (PFNGLVERTEX3IPROC) load("glVertex3i", userptr); - glVertex3iv = (PFNGLVERTEX3IVPROC) load("glVertex3iv", userptr); - glVertex3s = (PFNGLVERTEX3SPROC) load("glVertex3s", userptr); - glVertex3sv = (PFNGLVERTEX3SVPROC) load("glVertex3sv", userptr); - glVertex4d = (PFNGLVERTEX4DPROC) load("glVertex4d", userptr); - glVertex4dv = (PFNGLVERTEX4DVPROC) load("glVertex4dv", userptr); - glVertex4f = (PFNGLVERTEX4FPROC) load("glVertex4f", userptr); - glVertex4fv = (PFNGLVERTEX4FVPROC) load("glVertex4fv", userptr); - glVertex4i = (PFNGLVERTEX4IPROC) load("glVertex4i", userptr); - glVertex4iv = (PFNGLVERTEX4IVPROC) load("glVertex4iv", userptr); - glVertex4s = (PFNGLVERTEX4SPROC) load("glVertex4s", userptr); - glVertex4sv = (PFNGLVERTEX4SVPROC) load("glVertex4sv", userptr); - glViewport = (PFNGLVIEWPORTPROC) load("glViewport", userptr); -} -static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_1) return; - glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load("glAreTexturesResident", userptr); - glArrayElement = (PFNGLARRAYELEMENTPROC) load("glArrayElement", userptr); - glBindTexture = (PFNGLBINDTEXTUREPROC) load("glBindTexture", userptr); - glColorPointer = (PFNGLCOLORPOINTERPROC) load("glColorPointer", userptr); - glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load("glCopyTexImage1D", userptr); - glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load("glCopyTexImage2D", userptr); - glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load("glCopyTexSubImage1D", userptr); - glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load("glCopyTexSubImage2D", userptr); - glDeleteTextures = (PFNGLDELETETEXTURESPROC) load("glDeleteTextures", userptr); - glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load("glDisableClientState", userptr); - glDrawArrays = (PFNGLDRAWARRAYSPROC) load("glDrawArrays", userptr); - glDrawElements = (PFNGLDRAWELEMENTSPROC) load("glDrawElements", userptr); - glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load("glEdgeFlagPointer", userptr); - glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load("glEnableClientState", userptr); - glGenTextures = (PFNGLGENTEXTURESPROC) load("glGenTextures", userptr); - glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr); - glIndexPointer = (PFNGLINDEXPOINTERPROC) load("glIndexPointer", userptr); - glIndexub = (PFNGLINDEXUBPROC) load("glIndexub", userptr); - glIndexubv = (PFNGLINDEXUBVPROC) load("glIndexubv", userptr); - glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load("glInterleavedArrays", userptr); - glIsTexture = (PFNGLISTEXTUREPROC) load("glIsTexture", userptr); - glNormalPointer = (PFNGLNORMALPOINTERPROC) load("glNormalPointer", userptr); - glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load("glPolygonOffset", userptr); - glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load("glPopClientAttrib", userptr); - glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load("glPrioritizeTextures", userptr); - glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load("glPushClientAttrib", userptr); - glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load("glTexCoordPointer", userptr); - glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load("glTexSubImage1D", userptr); - glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load("glTexSubImage2D", userptr); - glVertexPointer = (PFNGLVERTEXPOINTERPROC) load("glVertexPointer", userptr); -} -static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_2) return; - glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load("glCopyTexSubImage3D", userptr); - glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load("glDrawRangeElements", userptr); - glTexImage3D = (PFNGLTEXIMAGE3DPROC) load("glTexImage3D", userptr); - glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load("glTexSubImage3D", userptr); -} -static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_3) return; - glActiveTexture = (PFNGLACTIVETEXTUREPROC) load("glActiveTexture", userptr); - glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load("glClientActiveTexture", userptr); - glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load("glCompressedTexImage1D", userptr); - glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load("glCompressedTexImage2D", userptr); - glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load("glCompressedTexImage3D", userptr); - glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load("glCompressedTexSubImage1D", userptr); - glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load("glCompressedTexSubImage2D", userptr); - glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load("glCompressedTexSubImage3D", userptr); - glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load("glGetCompressedTexImage", userptr); - glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load("glLoadTransposeMatrixd", userptr); - glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load("glLoadTransposeMatrixf", userptr); - glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load("glMultTransposeMatrixd", userptr); - glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load("glMultTransposeMatrixf", userptr); - glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load("glMultiTexCoord1d", userptr); - glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load("glMultiTexCoord1dv", userptr); - glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load("glMultiTexCoord1f", userptr); - glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load("glMultiTexCoord1fv", userptr); - glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load("glMultiTexCoord1i", userptr); - glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load("glMultiTexCoord1iv", userptr); - glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load("glMultiTexCoord1s", userptr); - glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load("glMultiTexCoord1sv", userptr); - glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load("glMultiTexCoord2d", userptr); - glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load("glMultiTexCoord2dv", userptr); - glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load("glMultiTexCoord2f", userptr); - glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load("glMultiTexCoord2fv", userptr); - glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load("glMultiTexCoord2i", userptr); - glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load("glMultiTexCoord2iv", userptr); - glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load("glMultiTexCoord2s", userptr); - glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load("glMultiTexCoord2sv", userptr); - glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load("glMultiTexCoord3d", userptr); - glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load("glMultiTexCoord3dv", userptr); - glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load("glMultiTexCoord3f", userptr); - glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load("glMultiTexCoord3fv", userptr); - glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load("glMultiTexCoord3i", userptr); - glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load("glMultiTexCoord3iv", userptr); - glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load("glMultiTexCoord3s", userptr); - glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load("glMultiTexCoord3sv", userptr); - glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load("glMultiTexCoord4d", userptr); - glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load("glMultiTexCoord4dv", userptr); - glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load("glMultiTexCoord4f", userptr); - glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load("glMultiTexCoord4fv", userptr); - glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load("glMultiTexCoord4i", userptr); - glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load("glMultiTexCoord4iv", userptr); - glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load("glMultiTexCoord4s", userptr); - glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load("glMultiTexCoord4sv", userptr); - glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr); -} -static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_4) return; - glBlendColor = (PFNGLBLENDCOLORPROC) load("glBlendColor", userptr); - glBlendEquation = (PFNGLBLENDEQUATIONPROC) load("glBlendEquation", userptr); - glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load("glBlendFuncSeparate", userptr); - glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load("glFogCoordPointer", userptr); - glFogCoordd = (PFNGLFOGCOORDDPROC) load("glFogCoordd", userptr); - glFogCoorddv = (PFNGLFOGCOORDDVPROC) load("glFogCoorddv", userptr); - glFogCoordf = (PFNGLFOGCOORDFPROC) load("glFogCoordf", userptr); - glFogCoordfv = (PFNGLFOGCOORDFVPROC) load("glFogCoordfv", userptr); - glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load("glMultiDrawArrays", userptr); - glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load("glMultiDrawElements", userptr); - glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load("glPointParameterf", userptr); - glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load("glPointParameterfv", userptr); - glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load("glPointParameteri", userptr); - glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load("glPointParameteriv", userptr); - glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load("glSecondaryColor3b", userptr); - glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load("glSecondaryColor3bv", userptr); - glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load("glSecondaryColor3d", userptr); - glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load("glSecondaryColor3dv", userptr); - glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load("glSecondaryColor3f", userptr); - glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load("glSecondaryColor3fv", userptr); - glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load("glSecondaryColor3i", userptr); - glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load("glSecondaryColor3iv", userptr); - glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load("glSecondaryColor3s", userptr); - glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load("glSecondaryColor3sv", userptr); - glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load("glSecondaryColor3ub", userptr); - glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load("glSecondaryColor3ubv", userptr); - glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load("glSecondaryColor3ui", userptr); - glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load("glSecondaryColor3uiv", userptr); - glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load("glSecondaryColor3us", userptr); - glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load("glSecondaryColor3usv", userptr); - glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load("glSecondaryColorPointer", userptr); - glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load("glWindowPos2d", userptr); - glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load("glWindowPos2dv", userptr); - glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load("glWindowPos2f", userptr); - glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load("glWindowPos2fv", userptr); - glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load("glWindowPos2i", userptr); - glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load("glWindowPos2iv", userptr); - glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load("glWindowPos2s", userptr); - glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load("glWindowPos2sv", userptr); - glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load("glWindowPos3d", userptr); - glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load("glWindowPos3dv", userptr); - glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load("glWindowPos3f", userptr); - glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load("glWindowPos3fv", userptr); - glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load("glWindowPos3i", userptr); - glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load("glWindowPos3iv", userptr); - glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load("glWindowPos3s", userptr); - glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load("glWindowPos3sv", userptr); -} -static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_5) return; - glBeginQuery = (PFNGLBEGINQUERYPROC) load("glBeginQuery", userptr); - glBindBuffer = (PFNGLBINDBUFFERPROC) load("glBindBuffer", userptr); - glBufferData = (PFNGLBUFFERDATAPROC) load("glBufferData", userptr); - glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load("glBufferSubData", userptr); - glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load("glDeleteBuffers", userptr); - glDeleteQueries = (PFNGLDELETEQUERIESPROC) load("glDeleteQueries", userptr); - glEndQuery = (PFNGLENDQUERYPROC) load("glEndQuery", userptr); - glGenBuffers = (PFNGLGENBUFFERSPROC) load("glGenBuffers", userptr); - glGenQueries = (PFNGLGENQUERIESPROC) load("glGenQueries", userptr); - glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load("glGetBufferParameteriv", userptr); - glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load("glGetBufferPointerv", userptr); - glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load("glGetBufferSubData", userptr); - glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load("glGetQueryObjectiv", userptr); - glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load("glGetQueryObjectuiv", userptr); - glGetQueryiv = (PFNGLGETQUERYIVPROC) load("glGetQueryiv", userptr); - glIsBuffer = (PFNGLISBUFFERPROC) load("glIsBuffer", userptr); - glIsQuery = (PFNGLISQUERYPROC) load("glIsQuery", userptr); - glMapBuffer = (PFNGLMAPBUFFERPROC) load("glMapBuffer", userptr); - glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load("glUnmapBuffer", userptr); -} -static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_2_0) return; - glAttachShader = (PFNGLATTACHSHADERPROC) load("glAttachShader", userptr); - glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load("glBindAttribLocation", userptr); - glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load("glBlendEquationSeparate", userptr); - glCompileShader = (PFNGLCOMPILESHADERPROC) load("glCompileShader", userptr); - glCreateProgram = (PFNGLCREATEPROGRAMPROC) load("glCreateProgram", userptr); - glCreateShader = (PFNGLCREATESHADERPROC) load("glCreateShader", userptr); - glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load("glDeleteProgram", userptr); - glDeleteShader = (PFNGLDELETESHADERPROC) load("glDeleteShader", userptr); - glDetachShader = (PFNGLDETACHSHADERPROC) load("glDetachShader", userptr); - glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load("glDisableVertexAttribArray", userptr); - glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load("glDrawBuffers", userptr); - glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load("glEnableVertexAttribArray", userptr); - glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load("glGetActiveAttrib", userptr); - glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load("glGetActiveUniform", userptr); - glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load("glGetAttachedShaders", userptr); - glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load("glGetAttribLocation", userptr); - glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load("glGetProgramInfoLog", userptr); - glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load("glGetProgramiv", userptr); - glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load("glGetShaderInfoLog", userptr); - glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load("glGetShaderSource", userptr); - glGetShaderiv = (PFNGLGETSHADERIVPROC) load("glGetShaderiv", userptr); - glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load("glGetUniformLocation", userptr); - glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load("glGetUniformfv", userptr); - glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load("glGetUniformiv", userptr); - glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load("glGetVertexAttribPointerv", userptr); - glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load("glGetVertexAttribdv", userptr); - glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load("glGetVertexAttribfv", userptr); - glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load("glGetVertexAttribiv", userptr); - glIsProgram = (PFNGLISPROGRAMPROC) load("glIsProgram", userptr); - glIsShader = (PFNGLISSHADERPROC) load("glIsShader", userptr); - glLinkProgram = (PFNGLLINKPROGRAMPROC) load("glLinkProgram", userptr); - glShaderSource = (PFNGLSHADERSOURCEPROC) load("glShaderSource", userptr); - glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load("glStencilFuncSeparate", userptr); - glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load("glStencilMaskSeparate", userptr); - glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load("glStencilOpSeparate", userptr); - glUniform1f = (PFNGLUNIFORM1FPROC) load("glUniform1f", userptr); - glUniform1fv = (PFNGLUNIFORM1FVPROC) load("glUniform1fv", userptr); - glUniform1i = (PFNGLUNIFORM1IPROC) load("glUniform1i", userptr); - glUniform1iv = (PFNGLUNIFORM1IVPROC) load("glUniform1iv", userptr); - glUniform2f = (PFNGLUNIFORM2FPROC) load("glUniform2f", userptr); - glUniform2fv = (PFNGLUNIFORM2FVPROC) load("glUniform2fv", userptr); - glUniform2i = (PFNGLUNIFORM2IPROC) load("glUniform2i", userptr); - glUniform2iv = (PFNGLUNIFORM2IVPROC) load("glUniform2iv", userptr); - glUniform3f = (PFNGLUNIFORM3FPROC) load("glUniform3f", userptr); - glUniform3fv = (PFNGLUNIFORM3FVPROC) load("glUniform3fv", userptr); - glUniform3i = (PFNGLUNIFORM3IPROC) load("glUniform3i", userptr); - glUniform3iv = (PFNGLUNIFORM3IVPROC) load("glUniform3iv", userptr); - glUniform4f = (PFNGLUNIFORM4FPROC) load("glUniform4f", userptr); - glUniform4fv = (PFNGLUNIFORM4FVPROC) load("glUniform4fv", userptr); - glUniform4i = (PFNGLUNIFORM4IPROC) load("glUniform4i", userptr); - glUniform4iv = (PFNGLUNIFORM4IVPROC) load("glUniform4iv", userptr); - glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load("glUniformMatrix2fv", userptr); - glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load("glUniformMatrix3fv", userptr); - glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load("glUniformMatrix4fv", userptr); - glUseProgram = (PFNGLUSEPROGRAMPROC) load("glUseProgram", userptr); - glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load("glValidateProgram", userptr); - glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load("glVertexAttrib1d", userptr); - glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load("glVertexAttrib1dv", userptr); - glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load("glVertexAttrib1f", userptr); - glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load("glVertexAttrib1fv", userptr); - glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load("glVertexAttrib1s", userptr); - glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load("glVertexAttrib1sv", userptr); - glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load("glVertexAttrib2d", userptr); - glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load("glVertexAttrib2dv", userptr); - glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load("glVertexAttrib2f", userptr); - glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load("glVertexAttrib2fv", userptr); - glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load("glVertexAttrib2s", userptr); - glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load("glVertexAttrib2sv", userptr); - glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load("glVertexAttrib3d", userptr); - glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load("glVertexAttrib3dv", userptr); - glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load("glVertexAttrib3f", userptr); - glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load("glVertexAttrib3fv", userptr); - glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load("glVertexAttrib3s", userptr); - glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load("glVertexAttrib3sv", userptr); - glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load("glVertexAttrib4Nbv", userptr); - glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load("glVertexAttrib4Niv", userptr); - glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load("glVertexAttrib4Nsv", userptr); - glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load("glVertexAttrib4Nub", userptr); - glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load("glVertexAttrib4Nubv", userptr); - glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load("glVertexAttrib4Nuiv", userptr); - glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load("glVertexAttrib4Nusv", userptr); - glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load("glVertexAttrib4bv", userptr); - glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load("glVertexAttrib4d", userptr); - glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load("glVertexAttrib4dv", userptr); - glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load("glVertexAttrib4f", userptr); - glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load("glVertexAttrib4fv", userptr); - glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load("glVertexAttrib4iv", userptr); - glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load("glVertexAttrib4s", userptr); - glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load("glVertexAttrib4sv", userptr); - glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load("glVertexAttrib4ubv", userptr); - glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load("glVertexAttrib4uiv", userptr); - glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load("glVertexAttrib4usv", userptr); - glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load("glVertexAttribPointer", userptr); -} -static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_2_1) return; - glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load("glUniformMatrix2x3fv", userptr); - glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load("glUniformMatrix2x4fv", userptr); - glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load("glUniformMatrix3x2fv", userptr); - glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load("glUniformMatrix3x4fv", userptr); - glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load("glUniformMatrix4x2fv", userptr); - glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load("glUniformMatrix4x3fv", userptr); -} -static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_3_0) return; - glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load("glBeginConditionalRender", userptr); - glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load("glBeginTransformFeedback", userptr); - glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr); - glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr); - glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load("glBindFragDataLocation", userptr); - glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load("glBindFramebuffer", userptr); - glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load("glBindRenderbuffer", userptr); - glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load("glBindVertexArray", userptr); - glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load("glBlitFramebuffer", userptr); - glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load("glCheckFramebufferStatus", userptr); - glClampColor = (PFNGLCLAMPCOLORPROC) load("glClampColor", userptr); - glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load("glClearBufferfi", userptr); - glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load("glClearBufferfv", userptr); - glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load("glClearBufferiv", userptr); - glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load("glClearBufferuiv", userptr); - glColorMaski = (PFNGLCOLORMASKIPROC) load("glColorMaski", userptr); - glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load("glDeleteFramebuffers", userptr); - glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load("glDeleteRenderbuffers", userptr); - glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load("glDeleteVertexArrays", userptr); - glDisablei = (PFNGLDISABLEIPROC) load("glDisablei", userptr); - glEnablei = (PFNGLENABLEIPROC) load("glEnablei", userptr); - glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load("glEndConditionalRender", userptr); - glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load("glEndTransformFeedback", userptr); - glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load("glFlushMappedBufferRange", userptr); - glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load("glFramebufferRenderbuffer", userptr); - glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load("glFramebufferTexture1D", userptr); - glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load("glFramebufferTexture2D", userptr); - glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load("glFramebufferTexture3D", userptr); - glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load("glFramebufferTextureLayer", userptr); - glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load("glGenFramebuffers", userptr); - glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load("glGenRenderbuffers", userptr); - glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load("glGenVertexArrays", userptr); - glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load("glGenerateMipmap", userptr); - glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load("glGetBooleani_v", userptr); - glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load("glGetFragDataLocation", userptr); - glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load("glGetFramebufferAttachmentParameteriv", userptr); - glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr); - glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load("glGetRenderbufferParameteriv", userptr); - glGetStringi = (PFNGLGETSTRINGIPROC) load("glGetStringi", userptr); - glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load("glGetTexParameterIiv", userptr); - glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load("glGetTexParameterIuiv", userptr); - glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load("glGetTransformFeedbackVarying", userptr); - glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load("glGetUniformuiv", userptr); - glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load("glGetVertexAttribIiv", userptr); - glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load("glGetVertexAttribIuiv", userptr); - glIsEnabledi = (PFNGLISENABLEDIPROC) load("glIsEnabledi", userptr); - glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load("glIsFramebuffer", userptr); - glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load("glIsRenderbuffer", userptr); - glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load("glIsVertexArray", userptr); - glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load("glMapBufferRange", userptr); - glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load("glRenderbufferStorage", userptr); - glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load("glRenderbufferStorageMultisample", userptr); - glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load("glTexParameterIiv", userptr); - glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load("glTexParameterIuiv", userptr); - glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load("glTransformFeedbackVaryings", userptr); - glUniform1ui = (PFNGLUNIFORM1UIPROC) load("glUniform1ui", userptr); - glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load("glUniform1uiv", userptr); - glUniform2ui = (PFNGLUNIFORM2UIPROC) load("glUniform2ui", userptr); - glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load("glUniform2uiv", userptr); - glUniform3ui = (PFNGLUNIFORM3UIPROC) load("glUniform3ui", userptr); - glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load("glUniform3uiv", userptr); - glUniform4ui = (PFNGLUNIFORM4UIPROC) load("glUniform4ui", userptr); - glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load("glUniform4uiv", userptr); - glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load("glVertexAttribI1i", userptr); - glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load("glVertexAttribI1iv", userptr); - glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load("glVertexAttribI1ui", userptr); - glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load("glVertexAttribI1uiv", userptr); - glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load("glVertexAttribI2i", userptr); - glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load("glVertexAttribI2iv", userptr); - glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load("glVertexAttribI2ui", userptr); - glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load("glVertexAttribI2uiv", userptr); - glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load("glVertexAttribI3i", userptr); - glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load("glVertexAttribI3iv", userptr); - glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load("glVertexAttribI3ui", userptr); - glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load("glVertexAttribI3uiv", userptr); - glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load("glVertexAttribI4bv", userptr); - glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load("glVertexAttribI4i", userptr); - glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load("glVertexAttribI4iv", userptr); - glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load("glVertexAttribI4sv", userptr); - glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load("glVertexAttribI4ubv", userptr); - glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load("glVertexAttribI4ui", userptr); - glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load("glVertexAttribI4uiv", userptr); - glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load("glVertexAttribI4usv", userptr); - glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load("glVertexAttribIPointer", userptr); -} -static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_3_1) return; - glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr); - glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr); - glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load("glCopyBufferSubData", userptr); - glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load("glDrawArraysInstanced", userptr); - glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load("glDrawElementsInstanced", userptr); - glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load("glGetActiveUniformBlockName", userptr); - glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load("glGetActiveUniformBlockiv", userptr); - glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load("glGetActiveUniformName", userptr); - glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load("glGetActiveUniformsiv", userptr); - glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr); - glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load("glGetUniformBlockIndex", userptr); - glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load("glGetUniformIndices", userptr); - glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load("glPrimitiveRestartIndex", userptr); - glTexBuffer = (PFNGLTEXBUFFERPROC) load("glTexBuffer", userptr); - glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load("glUniformBlockBinding", userptr); -} -static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_3_2) return; - glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load("glClientWaitSync", userptr); - glDeleteSync = (PFNGLDELETESYNCPROC) load("glDeleteSync", userptr); - glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load("glDrawElementsBaseVertex", userptr); - glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load("glDrawElementsInstancedBaseVertex", userptr); - glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load("glDrawRangeElementsBaseVertex", userptr); - glFenceSync = (PFNGLFENCESYNCPROC) load("glFenceSync", userptr); - glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load("glFramebufferTexture", userptr); - glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load("glGetBufferParameteri64v", userptr); - glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load("glGetInteger64i_v", userptr); - glGetInteger64v = (PFNGLGETINTEGER64VPROC) load("glGetInteger64v", userptr); - glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load("glGetMultisamplefv", userptr); - glGetSynciv = (PFNGLGETSYNCIVPROC) load("glGetSynciv", userptr); - glIsSync = (PFNGLISSYNCPROC) load("glIsSync", userptr); - glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load("glMultiDrawElementsBaseVertex", userptr); - glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load("glProvokingVertex", userptr); - glSampleMaski = (PFNGLSAMPLEMASKIPROC) load("glSampleMaski", userptr); - glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load("glTexImage2DMultisample", userptr); - glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load("glTexImage3DMultisample", userptr); - glWaitSync = (PFNGLWAITSYNCPROC) load("glWaitSync", userptr); -} -static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_3_3) return; - glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load("glBindFragDataLocationIndexed", userptr); - glBindSampler = (PFNGLBINDSAMPLERPROC) load("glBindSampler", userptr); - glColorP3ui = (PFNGLCOLORP3UIPROC) load("glColorP3ui", userptr); - glColorP3uiv = (PFNGLCOLORP3UIVPROC) load("glColorP3uiv", userptr); - glColorP4ui = (PFNGLCOLORP4UIPROC) load("glColorP4ui", userptr); - glColorP4uiv = (PFNGLCOLORP4UIVPROC) load("glColorP4uiv", userptr); - glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load("glDeleteSamplers", userptr); - glGenSamplers = (PFNGLGENSAMPLERSPROC) load("glGenSamplers", userptr); - glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load("glGetFragDataIndex", userptr); - glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load("glGetQueryObjecti64v", userptr); - glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load("glGetQueryObjectui64v", userptr); - glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load("glGetSamplerParameterIiv", userptr); - glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load("glGetSamplerParameterIuiv", userptr); - glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load("glGetSamplerParameterfv", userptr); - glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load("glGetSamplerParameteriv", userptr); - glIsSampler = (PFNGLISSAMPLERPROC) load("glIsSampler", userptr); - glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load("glMultiTexCoordP1ui", userptr); - glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load("glMultiTexCoordP1uiv", userptr); - glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load("glMultiTexCoordP2ui", userptr); - glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load("glMultiTexCoordP2uiv", userptr); - glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load("glMultiTexCoordP3ui", userptr); - glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load("glMultiTexCoordP3uiv", userptr); - glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load("glMultiTexCoordP4ui", userptr); - glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load("glMultiTexCoordP4uiv", userptr); - glNormalP3ui = (PFNGLNORMALP3UIPROC) load("glNormalP3ui", userptr); - glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load("glNormalP3uiv", userptr); - glQueryCounter = (PFNGLQUERYCOUNTERPROC) load("glQueryCounter", userptr); - glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load("glSamplerParameterIiv", userptr); - glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load("glSamplerParameterIuiv", userptr); - glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load("glSamplerParameterf", userptr); - glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load("glSamplerParameterfv", userptr); - glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load("glSamplerParameteri", userptr); - glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load("glSamplerParameteriv", userptr); - glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load("glSecondaryColorP3ui", userptr); - glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load("glSecondaryColorP3uiv", userptr); - glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load("glTexCoordP1ui", userptr); - glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load("glTexCoordP1uiv", userptr); - glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load("glTexCoordP2ui", userptr); - glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load("glTexCoordP2uiv", userptr); - glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load("glTexCoordP3ui", userptr); - glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load("glTexCoordP3uiv", userptr); - glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load("glTexCoordP4ui", userptr); - glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load("glTexCoordP4uiv", userptr); - glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load("glVertexAttribDivisor", userptr); - glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load("glVertexAttribP1ui", userptr); - glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load("glVertexAttribP1uiv", userptr); - glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load("glVertexAttribP2ui", userptr); - glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load("glVertexAttribP2uiv", userptr); - glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load("glVertexAttribP3ui", userptr); - glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load("glVertexAttribP3uiv", userptr); - glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load("glVertexAttribP4ui", userptr); - glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load("glVertexAttribP4uiv", userptr); - glVertexP2ui = (PFNGLVERTEXP2UIPROC) load("glVertexP2ui", userptr); - glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load("glVertexP2uiv", userptr); - glVertexP3ui = (PFNGLVERTEXP3UIPROC) load("glVertexP3ui", userptr); - glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load("glVertexP3uiv", userptr); - glVertexP4ui = (PFNGLVERTEXP4UIPROC) load("glVertexP4ui", userptr); - glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load("glVertexP4uiv", userptr); -} -static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_multisample) return; - glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr); - glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load("glSampleCoverageARB", userptr); -} -static void glad_gl_load_GL_ARB_robustness( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_robustness) return; - glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) load("glGetGraphicsResetStatusARB", userptr); - glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC) load("glGetnColorTableARB", userptr); - glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) load("glGetnCompressedTexImageARB", userptr); - glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC) load("glGetnConvolutionFilterARB", userptr); - glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC) load("glGetnHistogramARB", userptr); - glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC) load("glGetnMapdvARB", userptr); - glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC) load("glGetnMapfvARB", userptr); - glGetnMapivARB = (PFNGLGETNMAPIVARBPROC) load("glGetnMapivARB", userptr); - glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC) load("glGetnMinmaxARB", userptr); - glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC) load("glGetnPixelMapfvARB", userptr); - glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC) load("glGetnPixelMapuivARB", userptr); - glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC) load("glGetnPixelMapusvARB", userptr); - glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC) load("glGetnPolygonStippleARB", userptr); - glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC) load("glGetnSeparableFilterARB", userptr); - glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) load("glGetnTexImageARB", userptr); - glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) load("glGetnUniformdvARB", userptr); - glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) load("glGetnUniformfvARB", userptr); - glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) load("glGetnUniformivARB", userptr); - glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) load("glGetnUniformuivARB", userptr); - glReadnPixels = (PFNGLREADNPIXELSPROC) load("glReadnPixels", userptr); - glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) load("glReadnPixelsARB", userptr); -} -static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_KHR_debug) return; - glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load("glDebugMessageCallback", userptr); - glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load("glDebugMessageControl", userptr); - glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load("glDebugMessageInsert", userptr); - glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load("glGetDebugMessageLog", userptr); - glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load("glGetObjectLabel", userptr); - glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load("glGetObjectPtrLabel", userptr); - glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr); - glObjectLabel = (PFNGLOBJECTLABELPROC) load("glObjectLabel", userptr); - glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load("glObjectPtrLabel", userptr); - glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load("glPopDebugGroup", userptr); - glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load("glPushDebugGroup", userptr); -} - - - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define GLAD_GL_IS_SOME_NEW_VERSION 1 -#else -#define GLAD_GL_IS_SOME_NEW_VERSION 0 -#endif - -static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { -#if GLAD_GL_IS_SOME_NEW_VERSION - if(GLAD_VERSION_MAJOR(version) < 3) { -#else - (void) version; - (void) out_num_exts_i; - (void) out_exts_i; -#endif - if (glGetString == NULL) { - return 0; - } - *out_exts = (const char *)glGetString(GL_EXTENSIONS); -#if GLAD_GL_IS_SOME_NEW_VERSION - } else { - unsigned int index = 0; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (glGetStringi == NULL || glGetIntegerv == NULL) { - return 0; - } - glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); - } - if (exts_i == NULL) { - return 0; - } - for(index = 0; index < num_exts_i; index++) { - const char *gl_str_tmp = (const char*) glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp) + 1; - - char *local_str = (char*) malloc(len * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, len * sizeof(char)); - } - - exts_i[index] = local_str; - } - - *out_num_exts_i = num_exts_i; - *out_exts_i = exts_i; - } -#endif - return 1; -} -static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { - if (exts_i != NULL) { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - free((void *) (exts_i[index])); - } - free((void *)exts_i); - exts_i = NULL; - } -} -static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { - if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } - } else { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - if(strcmp(e, ext) == 0) { - return 1; - } - } - } - return 0; -} - -static GLADapiproc glad_gl_get_proc_from_userptr(const char* name, void *userptr) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_gl_find_extensions_gl( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample"); - GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gl(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; - GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; - GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; - GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; - GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; - GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; - GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr); - if(glGetString == NULL) return 0; - if(glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gl(); - - glad_gl_load_GL_VERSION_1_0(load, userptr); - glad_gl_load_GL_VERSION_1_1(load, userptr); - glad_gl_load_GL_VERSION_1_2(load, userptr); - glad_gl_load_GL_VERSION_1_3(load, userptr); - glad_gl_load_GL_VERSION_1_4(load, userptr); - glad_gl_load_GL_VERSION_1_5(load, userptr); - glad_gl_load_GL_VERSION_2_0(load, userptr); - glad_gl_load_GL_VERSION_2_1(load, userptr); - glad_gl_load_GL_VERSION_3_0(load, userptr); - glad_gl_load_GL_VERSION_3_1(load, userptr); - glad_gl_load_GL_VERSION_3_2(load, userptr); - glad_gl_load_GL_VERSION_3_3(load, userptr); - - if (!glad_gl_find_extensions_gl(version)) return 0; - glad_gl_load_GL_ARB_multisample(load, userptr); - glad_gl_load_GL_ARB_robustness(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - - - - return version; -} - - -int gladLoadGL( GLADloadfunc load) { - return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - diff --git a/src/deps/glfw-3.3.5/deps/glad_vulkan.c b/src/deps/glfw-3.3.5/deps/glad_vulkan.c deleted file mode 100644 index 5adfbbb..0000000 --- a/src/deps/glfw-3.3.5/deps/glad_vulkan.c +++ /dev/null @@ -1,593 +0,0 @@ -#include -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int GLAD_VK_VERSION_1_0 = 0; -int GLAD_VK_VERSION_1_1 = 0; -int GLAD_VK_EXT_debug_report = 0; -int GLAD_VK_KHR_surface = 0; -int GLAD_VK_KHR_swapchain = 0; - - - -PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL; -PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL; -PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL; -PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL; -PFN_vkAllocateMemory glad_vkAllocateMemory = NULL; -PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL; -PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL; -PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL; -PFN_vkBindImageMemory glad_vkBindImageMemory = NULL; -PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL; -PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL; -PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL; -PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL; -PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL; -PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL; -PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL; -PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL; -PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL; -PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL; -PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL; -PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL; -PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL; -PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL; -PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL; -PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL; -PFN_vkCmdDispatch glad_vkCmdDispatch = NULL; -PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL; -PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL; -PFN_vkCmdDraw glad_vkCmdDraw = NULL; -PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL; -PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL; -PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL; -PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL; -PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL; -PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL; -PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL; -PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL; -PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL; -PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL; -PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL; -PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL; -PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL; -PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL; -PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL; -PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL; -PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL; -PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL; -PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL; -PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL; -PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL; -PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL; -PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL; -PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL; -PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL; -PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL; -PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL; -PFN_vkCreateBuffer glad_vkCreateBuffer = NULL; -PFN_vkCreateBufferView glad_vkCreateBufferView = NULL; -PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL; -PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL; -PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL; -PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL; -PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL; -PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL; -PFN_vkCreateDevice glad_vkCreateDevice = NULL; -PFN_vkCreateEvent glad_vkCreateEvent = NULL; -PFN_vkCreateFence glad_vkCreateFence = NULL; -PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL; -PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL; -PFN_vkCreateImage glad_vkCreateImage = NULL; -PFN_vkCreateImageView glad_vkCreateImageView = NULL; -PFN_vkCreateInstance glad_vkCreateInstance = NULL; -PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL; -PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL; -PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL; -PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL; -PFN_vkCreateSampler glad_vkCreateSampler = NULL; -PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL; -PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL; -PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL; -PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL; -PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL; -PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL; -PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL; -PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL; -PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL; -PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL; -PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL; -PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL; -PFN_vkDestroyDevice glad_vkDestroyDevice = NULL; -PFN_vkDestroyEvent glad_vkDestroyEvent = NULL; -PFN_vkDestroyFence glad_vkDestroyFence = NULL; -PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL; -PFN_vkDestroyImage glad_vkDestroyImage = NULL; -PFN_vkDestroyImageView glad_vkDestroyImageView = NULL; -PFN_vkDestroyInstance glad_vkDestroyInstance = NULL; -PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL; -PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL; -PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL; -PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL; -PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL; -PFN_vkDestroySampler glad_vkDestroySampler = NULL; -PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL; -PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL; -PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL; -PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL; -PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL; -PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL; -PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL; -PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL; -PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL; -PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL; -PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL; -PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL; -PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL; -PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL; -PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL; -PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL; -PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL; -PFN_vkFreeMemory glad_vkFreeMemory = NULL; -PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL; -PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL; -PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL; -PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL; -PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL; -PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL; -PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL; -PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL; -PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL; -PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL; -PFN_vkGetEventStatus glad_vkGetEventStatus = NULL; -PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL; -PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL; -PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL; -PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL; -PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL; -PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL; -PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL; -PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL; -PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL; -PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL; -PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL; -PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL; -PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL; -PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL; -PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL; -PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL; -PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL; -PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL; -PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL; -PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL; -PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL; -PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL; -PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL; -PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL; -PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL; -PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL; -PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL; -PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL; -PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL; -PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL; -PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL; -PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL; -PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL; -PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL; -PFN_vkMapMemory glad_vkMapMemory = NULL; -PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL; -PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL; -PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL; -PFN_vkQueueSubmit glad_vkQueueSubmit = NULL; -PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL; -PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL; -PFN_vkResetCommandPool glad_vkResetCommandPool = NULL; -PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL; -PFN_vkResetEvent glad_vkResetEvent = NULL; -PFN_vkResetFences glad_vkResetFences = NULL; -PFN_vkSetEvent glad_vkSetEvent = NULL; -PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL; -PFN_vkUnmapMemory glad_vkUnmapMemory = NULL; -PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL; -PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL; -PFN_vkWaitForFences glad_vkWaitForFences = NULL; - - -static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_VERSION_1_0) return; - vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr); - vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr); - vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr); - vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr); - vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr); - vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr); - vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr); - vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr); - vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr); - vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr); - vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr); - vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr); - vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr); - vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr); - vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr); - vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr); - vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr); - vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr); - vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr); - vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr); - vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr); - vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr); - vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr); - vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr); - vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr); - vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr); - vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr); - vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr); - vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr); - vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr); - vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr); - vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr); - vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr); - vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr); - vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr); - vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr); - vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr); - vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr); - vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr); - vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr); - vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr); - vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr); - vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr); - vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr); - vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr); - vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr); - vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr); - vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr); - vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr); - vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr); - vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr); - vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr); - vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr); - vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr); - vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr); - vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr); - vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr); - vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr); - vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr); - vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr); - vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr); - vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr); - vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr); - vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr); - vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr); - vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr); - vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr); - vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr); - vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr); - vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr); - vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr); - vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr); - vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr); - vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr); - vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr); - vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr); - vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr); - vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr); - vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr); - vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr); - vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr); - vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr); - vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr); - vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr); - vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr); - vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr); - vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr); - vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr); - vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr); - vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr); - vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr); - vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr); - vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr); - vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr); - vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr); - vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr); - vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr); - vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr); - vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr); - vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr); - vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr); - vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr); - vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr); - vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr); - vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr); - vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr); - vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr); - vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr); - vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr); - vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr); - vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr); - vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr); - vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr); - vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr); - vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr); - vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr); - vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr); - vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr); - vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr); - vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr); - vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr); - vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr); - vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr); - vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr); - vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr); - vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr); - vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr); - vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr); - vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr); - vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr); - vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr); - vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr); - vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr); - vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr); - vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr); - vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr); - vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr); -} -static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_VERSION_1_1) return; - vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr); - vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr); - vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr); - vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr); - vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr); - vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr); - vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr); - vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr); - vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); - vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr); - vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr); - vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr); - vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr); - vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr); - vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr); - vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr); - vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr); - vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr); - vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr); - vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr); - vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr); - vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr); - vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr); - vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr); - vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr); - vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr); - vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr); - vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr); -} -static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_EXT_debug_report) return; - vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr); - vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr); - vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr); -} -static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_KHR_surface) return; - vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr); - vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr); - vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr); - vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr); - vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr); -} -static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_KHR_swapchain) return; - vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr); - vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr); - vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr); - vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr); - vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr); - vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr); - vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr); - vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr); - vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr); -} - - - -static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) { - uint32_t i; - uint32_t instance_extension_count = 0; - uint32_t device_extension_count = 0; - uint32_t max_extension_count; - uint32_t total_extension_count; - char **extensions; - VkExtensionProperties *ext_properties; - VkResult result; - - if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) { - return 0; - } - - result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL); - if (result != VK_SUCCESS) { - return 0; - } - - if (physical_device != NULL) { - result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL); - if (result != VK_SUCCESS) { - return 0; - } - } - - total_extension_count = instance_extension_count + device_extension_count; - max_extension_count = instance_extension_count > device_extension_count - ? instance_extension_count : device_extension_count; - - ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties)); - if (ext_properties == NULL) { - return 0; - } - - result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties); - if (result != VK_SUCCESS) { - free((void*) ext_properties); - return 0; - } - - extensions = (char**) calloc(total_extension_count, sizeof(char*)); - if (extensions == NULL) { - free((void*) ext_properties); - return 0; - } - - for (i = 0; i < instance_extension_count; ++i) { - VkExtensionProperties ext = ext_properties[i]; - - size_t extension_name_length = strlen(ext.extensionName) + 1; - extensions[i] = (char*) malloc(extension_name_length * sizeof(char)); - memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char)); - } - - if (physical_device != NULL) { - result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties); - if (result != VK_SUCCESS) { - for (i = 0; i < instance_extension_count; ++i) { - free((void*) extensions[i]); - } - free(extensions); - return 0; - } - - for (i = 0; i < device_extension_count; ++i) { - VkExtensionProperties ext = ext_properties[i]; - - size_t extension_name_length = strlen(ext.extensionName) + 1; - extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char)); - memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char)); - } - } - - free((void*) ext_properties); - - *out_extension_count = total_extension_count; - *out_extensions = extensions; - - return 1; -} - -static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) { - uint32_t i; - - for(i = 0; i < extension_count ; ++i) { - free((void*) (extensions[i])); - } - - free((void*) extensions); -} - -static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) { - uint32_t i; - - for (i = 0; i < extension_count; ++i) { - if(strcmp(name, extensions[i]) == 0) { - return 1; - } - } - - return 0; -} - -static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) { - uint32_t extension_count = 0; - char **extensions = NULL; - if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0; - - GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions); - GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions); - GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions); - - glad_vk_free_extensions(extension_count, extensions); - - return 1; -} - -static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) { - int major = 1; - int minor = 0; - -#ifdef VK_VERSION_1_1 - if (vkEnumerateInstanceVersion != NULL) { - uint32_t version; - VkResult result; - - result = vkEnumerateInstanceVersion(&version); - if (result == VK_SUCCESS) { - major = (int) VK_VERSION_MAJOR(version); - minor = (int) VK_VERSION_MINOR(version); - } - } -#endif - - if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) { - VkPhysicalDeviceProperties properties; - vkGetPhysicalDeviceProperties(physical_device, &properties); - - major = (int) VK_VERSION_MAJOR(properties.apiVersion); - minor = (int) VK_VERSION_MINOR(properties.apiVersion); - } - - GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) { - int version; - -#ifdef VK_VERSION_1_1 - vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); -#endif - version = glad_vk_find_core_vulkan( physical_device); - if (!version) { - return 0; - } - - glad_vk_load_VK_VERSION_1_0(load, userptr); - glad_vk_load_VK_VERSION_1_1(load, userptr); - - if (!glad_vk_find_extensions_vulkan( physical_device)) return 0; - glad_vk_load_VK_EXT_debug_report(load, userptr); - glad_vk_load_VK_KHR_surface(load, userptr); - glad_vk_load_VK_KHR_swapchain(load, userptr); - - - return version; -} - - -int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) { - return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - diff --git a/src/deps/glfw-3.3.5/deps/mingw/_mingw_dxhelper.h b/src/deps/glfw-3.3.5/deps/mingw/_mingw_dxhelper.h deleted file mode 100644 index 849e291..0000000 --- a/src/deps/glfw-3.3.5/deps/mingw/_mingw_dxhelper.h +++ /dev/null @@ -1,117 +0,0 @@ -/** - * This file has no copyright assigned and is placed in the Public Domain. - * This file is part of the mingw-w64 runtime package. - * No warranty is given; refer to the file DISCLAIMER within this package. - */ - -#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSSTRUCT) && \ - !defined(NONAMELESSUNION) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSUNION) && \ - !defined(NONAMELESSSTRUCT) -#define NONAMELESSSTRUCT 1 -#endif -#if !defined(__GNU_EXTENSION) -#if defined(__GNUC__) || defined(__GNUG__) -#define __GNU_EXTENSION __extension__ -#else -#define __GNU_EXTENSION -#endif -#endif /* __extension__ */ - -#ifndef __ANONYMOUS_DEFINED -#define __ANONYMOUS_DEFINED -#if defined(__GNUC__) || defined(__GNUG__) -#define _ANONYMOUS_UNION __extension__ -#define _ANONYMOUS_STRUCT __extension__ -#else -#define _ANONYMOUS_UNION -#define _ANONYMOUS_STRUCT -#endif -#ifndef NONAMELESSUNION -#define _UNION_NAME(x) -#define _STRUCT_NAME(x) -#else /* NONAMELESSUNION */ -#define _UNION_NAME(x) x -#define _STRUCT_NAME(x) x -#endif -#endif /* __ANONYMOUS_DEFINED */ - -#ifndef DUMMYUNIONNAME -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME u -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 u2 -# define DUMMYUNIONNAME3 u3 -# define DUMMYUNIONNAME4 u4 -# define DUMMYUNIONNAME5 u5 -# define DUMMYUNIONNAME6 u6 -# define DUMMYUNIONNAME7 u7 -# define DUMMYUNIONNAME8 u8 -# define DUMMYUNIONNAME9 u9 -# else /* NONAMELESSUNION */ -# define DUMMYUNIONNAME -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 -# define DUMMYUNIONNAME3 -# define DUMMYUNIONNAME4 -# define DUMMYUNIONNAME5 -# define DUMMYUNIONNAME6 -# define DUMMYUNIONNAME7 -# define DUMMYUNIONNAME8 -# define DUMMYUNIONNAME9 -# endif -#endif /* DUMMYUNIONNAME */ - -#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */ -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# else -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# endif -#endif /* DUMMYUNIONNAME1 */ - -#ifndef DUMMYSTRUCTNAME -# ifdef NONAMELESSUNION -# define DUMMYSTRUCTNAME s -# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 s2 -# define DUMMYSTRUCTNAME3 s3 -# define DUMMYSTRUCTNAME4 s4 -# define DUMMYSTRUCTNAME5 s5 -# else -# define DUMMYSTRUCTNAME -# define DUMMYSTRUCTNAME1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 -# define DUMMYSTRUCTNAME3 -# define DUMMYSTRUCTNAME4 -# define DUMMYSTRUCTNAME5 -# endif -#endif /* DUMMYSTRUCTNAME */ - -/* These are for compatibility with the Wine source tree */ - -#ifndef WINELIB_NAME_AW -# ifdef __MINGW_NAME_AW -# define WINELIB_NAME_AW __MINGW_NAME_AW -# else -# ifdef UNICODE -# define WINELIB_NAME_AW(func) func##W -# else -# define WINELIB_NAME_AW(func) func##A -# endif -# endif -#endif /* WINELIB_NAME_AW */ - -#ifndef DECL_WINELIB_TYPE_AW -# ifdef __MINGW_TYPEDEF_AW -# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW -# else -# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type; -# endif -#endif /* DECL_WINELIB_TYPE_AW */ - diff --git a/src/deps/glfw-3.3.5/deps/mingw/dinput.h b/src/deps/glfw-3.3.5/deps/mingw/dinput.h deleted file mode 100644 index b575480..0000000 --- a/src/deps/glfw-3.3.5/deps/mingw/dinput.h +++ /dev/null @@ -1,2467 +0,0 @@ -/* - * Copyright (C) the Wine project - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __DINPUT_INCLUDED__ -#define __DINPUT_INCLUDED__ - -#define COM_NO_WINDOWS_H -#include -#include <_mingw_dxhelper.h> - -#ifndef DIRECTINPUT_VERSION -#define DIRECTINPUT_VERSION 0x0800 -#endif - -/* Classes */ -DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice8, 0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Interfaces */ -DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2A, 0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2W, 0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice7A, 0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice7W, 0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice8A, 0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputDevice8W, 0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -/* Predefined object types */ -DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Predefined product GUIDs */ -DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboard, 0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Joystick, 0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm2, 0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* predefined forcefeedback effects */ -DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -typedef struct IDirectInputA *LPDIRECTINPUTA; -typedef struct IDirectInputW *LPDIRECTINPUTW; -typedef struct IDirectInput2A *LPDIRECTINPUT2A; -typedef struct IDirectInput2W *LPDIRECTINPUT2W; -typedef struct IDirectInput7A *LPDIRECTINPUT7A; -typedef struct IDirectInput7W *LPDIRECTINPUT7W; -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInput8A *LPDIRECTINPUT8A; -typedef struct IDirectInput8W *LPDIRECTINPUT8W; -#endif /* DI8 */ -typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; -typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; -typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; -typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; -typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; -#endif /* DI8 */ -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; -#endif /* DI5 */ -typedef struct SysKeyboardA *LPSYSKEYBOARDA; -typedef struct SysMouseA *LPSYSMOUSEA; - -#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput) -#define IDirectInput WINELIB_NAME_AW(IDirectInput) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT) -#define IID_IDirectInput2 WINELIB_NAME_AW(IID_IDirectInput2) -#define IDirectInput2 WINELIB_NAME_AW(IDirectInput2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT2) -#define IID_IDirectInput7 WINELIB_NAME_AW(IID_IDirectInput7) -#define IDirectInput7 WINELIB_NAME_AW(IDirectInput7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT7) -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInput8 WINELIB_NAME_AW(IID_IDirectInput8) -#define IDirectInput8 WINELIB_NAME_AW(IDirectInput8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT8) -#endif /* DI8 */ -#define IID_IDirectInputDevice WINELIB_NAME_AW(IID_IDirectInputDevice) -#define IDirectInputDevice WINELIB_NAME_AW(IDirectInputDevice) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE) -#if DIRECTINPUT_VERSION >= 0x0500 -#define IID_IDirectInputDevice2 WINELIB_NAME_AW(IID_IDirectInputDevice2) -#define IDirectInputDevice2 WINELIB_NAME_AW(IDirectInputDevice2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE2) -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -#define IID_IDirectInputDevice7 WINELIB_NAME_AW(IID_IDirectInputDevice7) -#define IDirectInputDevice7 WINELIB_NAME_AW(IDirectInputDevice7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE7) -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInputDevice8 WINELIB_NAME_AW(IID_IDirectInputDevice8) -#define IDirectInputDevice8 WINELIB_NAME_AW(IDirectInputDevice8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE8) -#endif /* DI8 */ - -#define DI_OK S_OK -#define DI_NOTATTACHED S_FALSE -#define DI_BUFFEROVERFLOW S_FALSE -#define DI_PROPNOEFFECT S_FALSE -#define DI_NOEFFECT S_FALSE -#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) -#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) -#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) -#define DI_TRUNCATED ((HRESULT)0x00000008L) -#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) -#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) -#define DI_WRITEPROTECT ((HRESULT)0x00000013L) - -#define DIERR_OLDDIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) -#define DIERR_BETADIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) -#define DIERR_BADDRIVERVER \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) -#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG -#define DIERR_NOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_OBJECTNOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_INVALIDPARAM E_INVALIDARG -#define DIERR_NOINTERFACE E_NOINTERFACE -#define DIERR_GENERIC E_FAIL -#define DIERR_OUTOFMEMORY E_OUTOFMEMORY -#define DIERR_UNSUPPORTED E_NOTIMPL -#define DIERR_NOTINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) -#define DIERR_ALREADYINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) -#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION -#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED -#define DIERR_INPUTLOST \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) -#define DIERR_ACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) -#define DIERR_NOTACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) -#define DIERR_READONLY E_ACCESSDENIED -#define DIERR_HANDLEEXISTS E_ACCESSDENIED -#ifndef E_PENDING -#define E_PENDING 0x8000000AL -#endif -#define DIERR_INSUFFICIENTPRIVS 0x80040200L -#define DIERR_DEVICEFULL 0x80040201L -#define DIERR_MOREDATA 0x80040202L -#define DIERR_NOTDOWNLOADED 0x80040203L -#define DIERR_HASEFFECTS 0x80040204L -#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L -#define DIERR_INCOMPLETEEFFECT 0x80040206L -#define DIERR_NOTBUFFERED 0x80040207L -#define DIERR_EFFECTPLAYING 0x80040208L -#define DIERR_UNPLUGGED 0x80040209L -#define DIERR_REPORTFULL 0x8004020AL -#define DIERR_MAPFILEFAIL 0x8004020BL - -#define DIENUM_STOP 0 -#define DIENUM_CONTINUE 1 - -#define DIEDFL_ALLDEVICES 0x00000000 -#define DIEDFL_ATTACHEDONLY 0x00000001 -#define DIEDFL_FORCEFEEDBACK 0x00000100 -#define DIEDFL_INCLUDEALIASES 0x00010000 -#define DIEDFL_INCLUDEPHANTOMS 0x00020000 -#define DIEDFL_INCLUDEHIDDEN 0x00040000 - -#define DIDEVTYPE_DEVICE 1 -#define DIDEVTYPE_MOUSE 2 -#define DIDEVTYPE_KEYBOARD 3 -#define DIDEVTYPE_JOYSTICK 4 -#define DIDEVTYPE_HID 0x00010000 - -#define DI8DEVCLASS_ALL 0 -#define DI8DEVCLASS_DEVICE 1 -#define DI8DEVCLASS_POINTER 2 -#define DI8DEVCLASS_KEYBOARD 3 -#define DI8DEVCLASS_GAMECTRL 4 - -#define DI8DEVTYPE_DEVICE 0x11 -#define DI8DEVTYPE_MOUSE 0x12 -#define DI8DEVTYPE_KEYBOARD 0x13 -#define DI8DEVTYPE_JOYSTICK 0x14 -#define DI8DEVTYPE_GAMEPAD 0x15 -#define DI8DEVTYPE_DRIVING 0x16 -#define DI8DEVTYPE_FLIGHT 0x17 -#define DI8DEVTYPE_1STPERSON 0x18 -#define DI8DEVTYPE_DEVICECTRL 0x19 -#define DI8DEVTYPE_SCREENPOINTER 0x1A -#define DI8DEVTYPE_REMOTE 0x1B -#define DI8DEVTYPE_SUPPLEMENTAL 0x1C - -#define DIDEVTYPEMOUSE_UNKNOWN 1 -#define DIDEVTYPEMOUSE_TRADITIONAL 2 -#define DIDEVTYPEMOUSE_FINGERSTICK 3 -#define DIDEVTYPEMOUSE_TOUCHPAD 4 -#define DIDEVTYPEMOUSE_TRACKBALL 5 - -#define DIDEVTYPEKEYBOARD_UNKNOWN 0 -#define DIDEVTYPEKEYBOARD_PCXT 1 -#define DIDEVTYPEKEYBOARD_OLIVETTI 2 -#define DIDEVTYPEKEYBOARD_PCAT 3 -#define DIDEVTYPEKEYBOARD_PCENH 4 -#define DIDEVTYPEKEYBOARD_NOKIA1050 5 -#define DIDEVTYPEKEYBOARD_NOKIA9140 6 -#define DIDEVTYPEKEYBOARD_NEC98 7 -#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DIDEVTYPEKEYBOARD_NEC98106 9 -#define DIDEVTYPEKEYBOARD_JAPAN106 10 -#define DIDEVTYPEKEYBOARD_JAPANAX 11 -#define DIDEVTYPEKEYBOARD_J3100 12 - -#define DIDEVTYPEJOYSTICK_UNKNOWN 1 -#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 -#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 -#define DIDEVTYPEJOYSTICK_GAMEPAD 4 -#define DIDEVTYPEJOYSTICK_RUDDER 5 -#define DIDEVTYPEJOYSTICK_WHEEL 6 -#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 - -#define DI8DEVTYPEMOUSE_UNKNOWN 1 -#define DI8DEVTYPEMOUSE_TRADITIONAL 2 -#define DI8DEVTYPEMOUSE_FINGERSTICK 3 -#define DI8DEVTYPEMOUSE_TOUCHPAD 4 -#define DI8DEVTYPEMOUSE_TRACKBALL 5 -#define DI8DEVTYPEMOUSE_ABSOLUTE 6 - -#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 -#define DI8DEVTYPEKEYBOARD_PCXT 1 -#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 -#define DI8DEVTYPEKEYBOARD_PCAT 3 -#define DI8DEVTYPEKEYBOARD_PCENH 4 -#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 -#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 -#define DI8DEVTYPEKEYBOARD_NEC98 7 -#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DI8DEVTYPEKEYBOARD_NEC98106 9 -#define DI8DEVTYPEKEYBOARD_JAPAN106 10 -#define DI8DEVTYPEKEYBOARD_JAPANAX 11 -#define DI8DEVTYPEKEYBOARD_J3100 12 - -#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 - -#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEJOYSTICK_STANDARD 2 - -#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEGAMEPAD_STANDARD 2 -#define DI8DEVTYPEGAMEPAD_TILT 3 - -#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 -#define DI8DEVTYPEDRIVING_DUALPEDALS 3 -#define DI8DEVTYPEDRIVING_THREEPEDALS 4 -#define DI8DEVTYPEDRIVING_HANDHELD 5 - -#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEFLIGHT_STICK 2 -#define DI8DEVTYPEFLIGHT_YOKE 3 -#define DI8DEVTYPEFLIGHT_RC 4 - -#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPE1STPERSON_UNKNOWN 2 -#define DI8DEVTYPE1STPERSON_SIXDOF 3 -#define DI8DEVTYPE1STPERSON_SHOOTER 4 - -#define DI8DEVTYPESCREENPTR_UNKNOWN 2 -#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 -#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 -#define DI8DEVTYPESCREENPTR_TOUCH 5 - -#define DI8DEVTYPEREMOTE_UNKNOWN 2 - -#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 - -#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 -#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 -#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 -#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 -#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 -#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 -#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 -#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 -#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 -#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 - -#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) -#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) - -typedef struct DIDEVICEOBJECTINSTANCE_DX3A { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; -typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; -typedef struct DIDEVICEOBJECTINSTANCE_DX3W { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; -typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE_DX3) - -typedef struct DIDEVICEOBJECTINSTANCEA { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; -typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; - -typedef struct DIDEVICEOBJECTINSTANCEW { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; -typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE) - -typedef struct DIDEVICEINSTANCE_DX3A { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; -typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; -typedef struct DIDEVICEINSTANCE_DX3W { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; -typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE_DX3) - -typedef struct DIDEVICEINSTANCEA { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; -typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; - -typedef struct DIDEVICEINSTANCEW { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; -typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE) - -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESCALLBACK) - -#define DIEDBS_MAPPEDPRI1 0x00000001 -#define DIEDBS_MAPPEDPRI2 0x00000002 -#define DIEDBS_RECENTDEVICE 0x00000010 -#define DIEDBS_NEWDEVICE 0x00000020 - -#define DIEDBSFL_ATTACHEDONLY 0x00000000 -#define DIEDBSFL_THISUSER 0x00000010 -#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK -#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 -#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 -#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 -#define DIEDBSFL_VALID 0x00007110 - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA,LPDIRECTINPUTDEVICE8A,DWORD,DWORD,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW,LPDIRECTINPUTDEVICE8W,DWORD,DWORD,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESBYSEMANTICSCB) -#endif - -typedef BOOL (CALLBACK *LPDICONFIGUREDEVICESCALLBACK)(LPUNKNOWN,LPVOID); - -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICEOBJECTSCALLBACK) - -#if DIRECTINPUT_VERSION >= 0x0500 -typedef BOOL (CALLBACK *LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); -#endif - -#define DIK_ESCAPE 0x01 -#define DIK_1 0x02 -#define DIK_2 0x03 -#define DIK_3 0x04 -#define DIK_4 0x05 -#define DIK_5 0x06 -#define DIK_6 0x07 -#define DIK_7 0x08 -#define DIK_8 0x09 -#define DIK_9 0x0A -#define DIK_0 0x0B -#define DIK_MINUS 0x0C /* - on main keyboard */ -#define DIK_EQUALS 0x0D -#define DIK_BACK 0x0E /* backspace */ -#define DIK_TAB 0x0F -#define DIK_Q 0x10 -#define DIK_W 0x11 -#define DIK_E 0x12 -#define DIK_R 0x13 -#define DIK_T 0x14 -#define DIK_Y 0x15 -#define DIK_U 0x16 -#define DIK_I 0x17 -#define DIK_O 0x18 -#define DIK_P 0x19 -#define DIK_LBRACKET 0x1A -#define DIK_RBRACKET 0x1B -#define DIK_RETURN 0x1C /* Enter on main keyboard */ -#define DIK_LCONTROL 0x1D -#define DIK_A 0x1E -#define DIK_S 0x1F -#define DIK_D 0x20 -#define DIK_F 0x21 -#define DIK_G 0x22 -#define DIK_H 0x23 -#define DIK_J 0x24 -#define DIK_K 0x25 -#define DIK_L 0x26 -#define DIK_SEMICOLON 0x27 -#define DIK_APOSTROPHE 0x28 -#define DIK_GRAVE 0x29 /* accent grave */ -#define DIK_LSHIFT 0x2A -#define DIK_BACKSLASH 0x2B -#define DIK_Z 0x2C -#define DIK_X 0x2D -#define DIK_C 0x2E -#define DIK_V 0x2F -#define DIK_B 0x30 -#define DIK_N 0x31 -#define DIK_M 0x32 -#define DIK_COMMA 0x33 -#define DIK_PERIOD 0x34 /* . on main keyboard */ -#define DIK_SLASH 0x35 /* / on main keyboard */ -#define DIK_RSHIFT 0x36 -#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ -#define DIK_LMENU 0x38 /* left Alt */ -#define DIK_SPACE 0x39 -#define DIK_CAPITAL 0x3A -#define DIK_F1 0x3B -#define DIK_F2 0x3C -#define DIK_F3 0x3D -#define DIK_F4 0x3E -#define DIK_F5 0x3F -#define DIK_F6 0x40 -#define DIK_F7 0x41 -#define DIK_F8 0x42 -#define DIK_F9 0x43 -#define DIK_F10 0x44 -#define DIK_NUMLOCK 0x45 -#define DIK_SCROLL 0x46 /* Scroll Lock */ -#define DIK_NUMPAD7 0x47 -#define DIK_NUMPAD8 0x48 -#define DIK_NUMPAD9 0x49 -#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ -#define DIK_NUMPAD4 0x4B -#define DIK_NUMPAD5 0x4C -#define DIK_NUMPAD6 0x4D -#define DIK_ADD 0x4E /* + on numeric keypad */ -#define DIK_NUMPAD1 0x4F -#define DIK_NUMPAD2 0x50 -#define DIK_NUMPAD3 0x51 -#define DIK_NUMPAD0 0x52 -#define DIK_DECIMAL 0x53 /* . on numeric keypad */ -#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ -#define DIK_F11 0x57 -#define DIK_F12 0x58 -#define DIK_F13 0x64 /* (NEC PC98) */ -#define DIK_F14 0x65 /* (NEC PC98) */ -#define DIK_F15 0x66 /* (NEC PC98) */ -#define DIK_KANA 0x70 /* (Japanese keyboard) */ -#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */ -#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ -#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ -#define DIK_YEN 0x7D /* (Japanese keyboard) */ -#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */ -#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ -#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */ -#define DIK_AT 0x91 /* (NEC PC98) */ -#define DIK_COLON 0x92 /* (NEC PC98) */ -#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ -#define DIK_KANJI 0x94 /* (Japanese keyboard) */ -#define DIK_STOP 0x95 /* (NEC PC98) */ -#define DIK_AX 0x96 /* (Japan AX) */ -#define DIK_UNLABELED 0x97 /* (J3100) */ -#define DIK_NEXTTRACK 0x99 /* Next Track */ -#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ -#define DIK_RCONTROL 0x9D -#define DIK_MUTE 0xA0 /* Mute */ -#define DIK_CALCULATOR 0xA1 /* Calculator */ -#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ -#define DIK_MEDIASTOP 0xA4 /* Media Stop */ -#define DIK_VOLUMEDOWN 0xAE /* Volume - */ -#define DIK_VOLUMEUP 0xB0 /* Volume + */ -#define DIK_WEBHOME 0xB2 /* Web home */ -#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ -#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ -#define DIK_SYSRQ 0xB7 -#define DIK_RMENU 0xB8 /* right Alt */ -#define DIK_PAUSE 0xC5 /* Pause */ -#define DIK_HOME 0xC7 /* Home on arrow keypad */ -#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ -#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ -#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ -#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ -#define DIK_END 0xCF /* End on arrow keypad */ -#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ -#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ -#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ -#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ -#define DIK_LWIN 0xDB /* Left Windows key */ -#define DIK_RWIN 0xDC /* Right Windows key */ -#define DIK_APPS 0xDD /* AppMenu key */ -#define DIK_POWER 0xDE -#define DIK_SLEEP 0xDF -#define DIK_WAKE 0xE3 /* System Wake */ -#define DIK_WEBSEARCH 0xE5 /* Web Search */ -#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ -#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ -#define DIK_WEBSTOP 0xE8 /* Web Stop */ -#define DIK_WEBFORWARD 0xE9 /* Web Forward */ -#define DIK_WEBBACK 0xEA /* Web Back */ -#define DIK_MYCOMPUTER 0xEB /* My Computer */ -#define DIK_MAIL 0xEC /* Mail */ -#define DIK_MEDIASELECT 0xED /* Media Select */ - -#define DIK_BACKSPACE DIK_BACK /* backspace */ -#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ -#define DIK_LALT DIK_LMENU /* left Alt */ -#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ -#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ -#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ -#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ -#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ -#define DIK_RALT DIK_RMENU /* right Alt */ -#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ -#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ -#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ -#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ -#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ -#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ - -#define DIDFT_ALL 0x00000000 -#define DIDFT_RELAXIS 0x00000001 -#define DIDFT_ABSAXIS 0x00000002 -#define DIDFT_AXIS 0x00000003 -#define DIDFT_PSHBUTTON 0x00000004 -#define DIDFT_TGLBUTTON 0x00000008 -#define DIDFT_BUTTON 0x0000000C -#define DIDFT_POV 0x00000010 -#define DIDFT_COLLECTION 0x00000040 -#define DIDFT_NODATA 0x00000080 -#define DIDFT_ANYINSTANCE 0x00FFFF00 -#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE -#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) -#define DIDFT_GETTYPE(n) LOBYTE(n) -#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) -#define DIDFT_FFACTUATOR 0x01000000 -#define DIDFT_FFEFFECTTRIGGER 0x02000000 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDFT_OUTPUT 0x10000000 -#define DIDFT_VENDORDEFINED 0x04000000 -#define DIDFT_ALIAS 0x08000000 -#endif /* DI5a */ -#ifndef DIDFT_OPTIONAL -#define DIDFT_OPTIONAL 0x80000000 -#endif -#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) -#define DIDFT_NOCOLLECTION 0x00FFFF00 - -#define DIDF_ABSAXIS 0x00000001 -#define DIDF_RELAXIS 0x00000002 - -#define DIGDD_PEEK 0x00000001 - -#define DISEQUENCE_COMPARE(dwSq1,cmp,dwSq2) ((int)((dwSq1) - (dwSq2)) cmp 0) - -typedef struct DIDEVICEOBJECTDATA_DX3 { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -} DIDEVICEOBJECTDATA_DX3,*LPDIDEVICEOBJECTDATA_DX3; -typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX3; - -typedef struct DIDEVICEOBJECTDATA { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -#if(DIRECTINPUT_VERSION >= 0x0800) - UINT_PTR uAppData; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ -} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; -typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; - -typedef struct _DIOBJECTDATAFORMAT { - const GUID *pguid; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; -} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; -typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; - -typedef struct _DIDATAFORMAT { - DWORD dwSize; - DWORD dwObjSize; - DWORD dwFlags; - DWORD dwDataSize; - DWORD dwNumObjs; - LPDIOBJECTDATAFORMAT rgodf; -} DIDATAFORMAT, *LPDIDATAFORMAT; -typedef const DIDATAFORMAT *LPCDIDATAFORMAT; - -#if DIRECTINPUT_VERSION >= 0x0500 -#define DIDOI_FFACTUATOR 0x00000001 -#define DIDOI_FFEFFECTTRIGGER 0x00000002 -#define DIDOI_POLLED 0x00008000 -#define DIDOI_ASPECTPOSITION 0x00000100 -#define DIDOI_ASPECTVELOCITY 0x00000200 -#define DIDOI_ASPECTACCEL 0x00000300 -#define DIDOI_ASPECTFORCE 0x00000400 -#define DIDOI_ASPECTMASK 0x00000F00 -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDOI_GUIDISUSAGE 0x00010000 -#endif /* DI5a */ - -typedef struct DIPROPHEADER { - DWORD dwSize; - DWORD dwHeaderSize; - DWORD dwObj; - DWORD dwHow; -} DIPROPHEADER,*LPDIPROPHEADER; -typedef const DIPROPHEADER *LPCDIPROPHEADER; - -#define DIPH_DEVICE 0 -#define DIPH_BYOFFSET 1 -#define DIPH_BYID 2 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPH_BYUSAGE 3 - -#define DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage) -#endif /* DI5a */ - -typedef struct DIPROPDWORD { - DIPROPHEADER diph; - DWORD dwData; -} DIPROPDWORD, *LPDIPROPDWORD; -typedef const DIPROPDWORD *LPCDIPROPDWORD; - -typedef struct DIPROPRANGE { - DIPROPHEADER diph; - LONG lMin; - LONG lMax; -} DIPROPRANGE, *LPDIPROPRANGE; -typedef const DIPROPRANGE *LPCDIPROPRANGE; - -#define DIPROPRANGE_NOMIN ((LONG)0x80000000) -#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) - -#if DIRECTINPUT_VERSION >= 0x050a -typedef struct DIPROPCAL { - DIPROPHEADER diph; - LONG lMin; - LONG lCenter; - LONG lMax; -} DIPROPCAL, *LPDIPROPCAL; -typedef const DIPROPCAL *LPCDIPROPCAL; - -typedef struct DIPROPCALPOV { - DIPROPHEADER diph; - LONG lMin[5]; - LONG lMax[5]; -} DIPROPCALPOV, *LPDIPROPCALPOV; -typedef const DIPROPCALPOV *LPCDIPROPCALPOV; - -typedef struct DIPROPGUIDANDPATH { - DIPROPHEADER diph; - GUID guidClass; - WCHAR wszPath[MAX_PATH]; -} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; -typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; - -typedef struct DIPROPSTRING { - DIPROPHEADER diph; - WCHAR wsz[MAX_PATH]; -} DIPROPSTRING, *LPDIPROPSTRING; -typedef const DIPROPSTRING *LPCDIPROPSTRING; -#endif /* DI5a */ - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct DIPROPPOINTER { - DIPROPHEADER diph; - UINT_PTR uData; -} DIPROPPOINTER, *LPDIPROPPOINTER; -typedef const DIPROPPOINTER *LPCDIPROPPOINTER; -#endif /* DI8 */ - -/* special property GUIDs */ -#ifdef __cplusplus -#define MAKEDIPROP(prop) (*(const GUID *)(prop)) -#else -#define MAKEDIPROP(prop) ((REFGUID)(prop)) -#endif -#define DIPROP_BUFFERSIZE MAKEDIPROP(1) -#define DIPROP_AXISMODE MAKEDIPROP(2) - -#define DIPROPAXISMODE_ABS 0 -#define DIPROPAXISMODE_REL 1 - -#define DIPROP_GRANULARITY MAKEDIPROP(3) -#define DIPROP_RANGE MAKEDIPROP(4) -#define DIPROP_DEADZONE MAKEDIPROP(5) -#define DIPROP_SATURATION MAKEDIPROP(6) -#define DIPROP_FFGAIN MAKEDIPROP(7) -#define DIPROP_FFLOAD MAKEDIPROP(8) -#define DIPROP_AUTOCENTER MAKEDIPROP(9) - -#define DIPROPAUTOCENTER_OFF 0 -#define DIPROPAUTOCENTER_ON 1 - -#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) - -#define DIPROPCALIBRATIONMODE_COOKED 0 -#define DIPROPCALIBRATIONMODE_RAW 1 - -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPROP_CALIBRATION MAKEDIPROP(11) -#define DIPROP_GUIDANDPATH MAKEDIPROP(12) -#define DIPROP_INSTANCENAME MAKEDIPROP(13) -#define DIPROP_PRODUCTNAME MAKEDIPROP(14) -#endif - -#if DIRECTINPUT_VERSION >= 0x5B2 -#define DIPROP_JOYSTICKID MAKEDIPROP(15) -#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) -#endif - -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) -#define DIPROP_LOGICALRANGE MAKEDIPROP(19) -#endif - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIPROP_KEYNAME MAKEDIPROP(20) -#define DIPROP_CPOINTS MAKEDIPROP(21) -#define DIPROP_APPDATA MAKEDIPROP(22) -#define DIPROP_SCANCODE MAKEDIPROP(23) -#define DIPROP_VIDPID MAKEDIPROP(24) -#define DIPROP_USERNAME MAKEDIPROP(25) -#define DIPROP_TYPENAME MAKEDIPROP(26) - -#define MAXCPOINTSNUM 8 - -typedef struct _CPOINT { - LONG lP; - DWORD dwLog; -} CPOINT, *PCPOINT; - -typedef struct DIPROPCPOINTS { - DIPROPHEADER diph; - DWORD dwCPointsNum; - CPOINT cp[MAXCPOINTSNUM]; -} DIPROPCPOINTS, *LPDIPROPCPOINTS; -typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; -#endif /* DI8 */ - - -typedef struct DIDEVCAPS_DX3 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; - -typedef struct DIDEVCAPS { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFSamplePeriod; - DWORD dwFFMinTimeResolution; - DWORD dwFirmwareRevision; - DWORD dwHardwareRevision; - DWORD dwFFDriverVersion; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVCAPS,*LPDIDEVCAPS; - -#define DIDC_ATTACHED 0x00000001 -#define DIDC_POLLEDDEVICE 0x00000002 -#define DIDC_EMULATED 0x00000004 -#define DIDC_POLLEDDATAFORMAT 0x00000008 -#define DIDC_FORCEFEEDBACK 0x00000100 -#define DIDC_FFATTACK 0x00000200 -#define DIDC_FFFADE 0x00000400 -#define DIDC_SATURATION 0x00000800 -#define DIDC_POSNEGCOEFFICIENTS 0x00001000 -#define DIDC_POSNEGSATURATION 0x00002000 -#define DIDC_DEADBAND 0x00004000 -#define DIDC_STARTDELAY 0x00008000 -#define DIDC_ALIAS 0x00010000 -#define DIDC_PHANTOM 0x00020000 -#define DIDC_HIDDEN 0x00040000 - - -/* SetCooperativeLevel dwFlags */ -#define DISCL_EXCLUSIVE 0x00000001 -#define DISCL_NONEXCLUSIVE 0x00000002 -#define DISCL_FOREGROUND 0x00000004 -#define DISCL_BACKGROUND 0x00000008 -#define DISCL_NOWINKEY 0x00000010 - -#if (DIRECTINPUT_VERSION >= 0x0500) -/* Device FF flags */ -#define DISFFC_RESET 0x00000001 -#define DISFFC_STOPALL 0x00000002 -#define DISFFC_PAUSE 0x00000004 -#define DISFFC_CONTINUE 0x00000008 -#define DISFFC_SETACTUATORSON 0x00000010 -#define DISFFC_SETACTUATORSOFF 0x00000020 - -#define DIGFFS_EMPTY 0x00000001 -#define DIGFFS_STOPPED 0x00000002 -#define DIGFFS_PAUSED 0x00000004 -#define DIGFFS_ACTUATORSON 0x00000010 -#define DIGFFS_ACTUATORSOFF 0x00000020 -#define DIGFFS_POWERON 0x00000040 -#define DIGFFS_POWEROFF 0x00000080 -#define DIGFFS_SAFETYSWITCHON 0x00000100 -#define DIGFFS_SAFETYSWITCHOFF 0x00000200 -#define DIGFFS_USERFFSWITCHON 0x00000400 -#define DIGFFS_USERFFSWITCHOFF 0x00000800 -#define DIGFFS_DEVICELOST 0x80000000 - -/* Effect flags */ -#define DIEFT_ALL 0x00000000 - -#define DIEFT_CONSTANTFORCE 0x00000001 -#define DIEFT_RAMPFORCE 0x00000002 -#define DIEFT_PERIODIC 0x00000003 -#define DIEFT_CONDITION 0x00000004 -#define DIEFT_CUSTOMFORCE 0x00000005 -#define DIEFT_HARDWARE 0x000000FF -#define DIEFT_FFATTACK 0x00000200 -#define DIEFT_FFFADE 0x00000400 -#define DIEFT_SATURATION 0x00000800 -#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 -#define DIEFT_POSNEGSATURATION 0x00002000 -#define DIEFT_DEADBAND 0x00004000 -#define DIEFT_STARTDELAY 0x00008000 -#define DIEFT_GETTYPE(n) LOBYTE(n) - -#define DIEFF_OBJECTIDS 0x00000001 -#define DIEFF_OBJECTOFFSETS 0x00000002 -#define DIEFF_CARTESIAN 0x00000010 -#define DIEFF_POLAR 0x00000020 -#define DIEFF_SPHERICAL 0x00000040 - -#define DIEP_DURATION 0x00000001 -#define DIEP_SAMPLEPERIOD 0x00000002 -#define DIEP_GAIN 0x00000004 -#define DIEP_TRIGGERBUTTON 0x00000008 -#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 -#define DIEP_AXES 0x00000020 -#define DIEP_DIRECTION 0x00000040 -#define DIEP_ENVELOPE 0x00000080 -#define DIEP_TYPESPECIFICPARAMS 0x00000100 -#if(DIRECTINPUT_VERSION >= 0x0600) -#define DIEP_STARTDELAY 0x00000200 -#define DIEP_ALLPARAMS_DX5 0x000001FF -#define DIEP_ALLPARAMS 0x000003FF -#else -#define DIEP_ALLPARAMS 0x000001FF -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -#define DIEP_START 0x20000000 -#define DIEP_NORESTART 0x40000000 -#define DIEP_NODOWNLOAD 0x80000000 -#define DIEB_NOTRIGGER 0xFFFFFFFF - -#define DIES_SOLO 0x00000001 -#define DIES_NODOWNLOAD 0x80000000 - -#define DIEGES_PLAYING 0x00000001 -#define DIEGES_EMULATED 0x00000002 - -#define DI_DEGREES 100 -#define DI_FFNOMINALMAX 10000 -#define DI_SECONDS 1000000 - -typedef struct DICONSTANTFORCE { - LONG lMagnitude; -} DICONSTANTFORCE, *LPDICONSTANTFORCE; -typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; - -typedef struct DIRAMPFORCE { - LONG lStart; - LONG lEnd; -} DIRAMPFORCE, *LPDIRAMPFORCE; -typedef const DIRAMPFORCE *LPCDIRAMPFORCE; - -typedef struct DIPERIODIC { - DWORD dwMagnitude; - LONG lOffset; - DWORD dwPhase; - DWORD dwPeriod; -} DIPERIODIC, *LPDIPERIODIC; -typedef const DIPERIODIC *LPCDIPERIODIC; - -typedef struct DICONDITION { - LONG lOffset; - LONG lPositiveCoefficient; - LONG lNegativeCoefficient; - DWORD dwPositiveSaturation; - DWORD dwNegativeSaturation; - LONG lDeadBand; -} DICONDITION, *LPDICONDITION; -typedef const DICONDITION *LPCDICONDITION; - -typedef struct DICUSTOMFORCE { - DWORD cChannels; - DWORD dwSamplePeriod; - DWORD cSamples; - LPLONG rglForceData; -} DICUSTOMFORCE, *LPDICUSTOMFORCE; -typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; - -typedef struct DIENVELOPE { - DWORD dwSize; - DWORD dwAttackLevel; - DWORD dwAttackTime; - DWORD dwFadeLevel; - DWORD dwFadeTime; -} DIENVELOPE, *LPDIENVELOPE; -typedef const DIENVELOPE *LPCDIENVELOPE; - -typedef struct DIEFFECT_DX5 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -} DIEFFECT_DX5, *LPDIEFFECT_DX5; -typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; - -typedef struct DIEFFECT { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -#if(DIRECTINPUT_VERSION >= 0x0600) - DWORD dwStartDelay; -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -} DIEFFECT, *LPDIEFFECT; -typedef const DIEFFECT *LPCDIEFFECT; -typedef DIEFFECT DIEFFECT_DX6; -typedef LPDIEFFECT LPDIEFFECT_DX6; - -typedef struct DIEFFECTINFOA { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - CHAR tszName[MAX_PATH]; -} DIEFFECTINFOA, *LPDIEFFECTINFOA; -typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; - -typedef struct DIEFFECTINFOW { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - WCHAR tszName[MAX_PATH]; -} DIEFFECTINFOW, *LPDIEFFECTINFOW; -typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; - -DECL_WINELIB_TYPE_AW(DIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPDIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPCDIEFFECTINFO) - -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); - -typedef struct DIEFFESCAPE { - DWORD dwSize; - DWORD dwCommand; - LPVOID lpvInBuffer; - DWORD cbInBuffer; - LPVOID lpvOutBuffer; - DWORD cbOutBuffer; -} DIEFFESCAPE, *LPDIEFFESCAPE; - -typedef struct DIJOYSTATE { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[32]; -} DIJOYSTATE, *LPDIJOYSTATE; - -typedef struct DIJOYSTATE2 { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[128]; - LONG lVX; /* 'v' as in velocity */ - LONG lVY; - LONG lVZ; - LONG lVRx; - LONG lVRy; - LONG lVRz; - LONG rglVSlider[2]; - LONG lAX; /* 'a' as in acceleration */ - LONG lAY; - LONG lAZ; - LONG lARx; - LONG lARy; - LONG lARz; - LONG rglASlider[2]; - LONG lFX; /* 'f' as in force */ - LONG lFY; - LONG lFZ; - LONG lFRx; /* 'fr' as in rotational force aka torque */ - LONG lFRy; - LONG lFRz; - LONG rglFSlider[2]; -} DIJOYSTATE2, *LPDIJOYSTATE2; - -#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) -#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) -#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) -#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) -#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) -#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) -#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ - (n) * sizeof(LONG)) -#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ - (n) * sizeof(DWORD)) -#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) -#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) -#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) -#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) -#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) -#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) -#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) -#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) -#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) -#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) -#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) -#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) -#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) -#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) -#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) -#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) -#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) -#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) -#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) -#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) -#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) -#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) -#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) -#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) -#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) -#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) -#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) -#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) -#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) -#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) -#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) -#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) -#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/* DInput 7 structures, types */ -#if(DIRECTINPUT_VERSION >= 0x0700) -typedef struct DIFILEEFFECT { - DWORD dwSize; - GUID GuidEffect; - LPCDIEFFECT lpDiEffect; - CHAR szFriendlyName[MAX_PATH]; -} DIFILEEFFECT, *LPDIFILEEFFECT; - -typedef const DIFILEEFFECT *LPCDIFILEEFFECT; -typedef BOOL (CALLBACK *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -/* DInput 8 structures and types */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct _DIACTIONA { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONA, *LPDIACTIONA; -typedef const DIACTIONA *LPCDIACTIONA; - -typedef struct _DIACTIONW { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCWSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONW, *LPDIACTIONW; -typedef const DIACTIONW *LPCDIACTIONW; - -DECL_WINELIB_TYPE_AW(DIACTION) -DECL_WINELIB_TYPE_AW(LPDIACTION) -DECL_WINELIB_TYPE_AW(LPCDIACTION) - -#define DIA_FORCEFEEDBACK 0x00000001 -#define DIA_APPMAPPED 0x00000002 -#define DIA_APPNOMAP 0x00000004 -#define DIA_NORANGE 0x00000008 -#define DIA_APPFIXED 0x00000010 - -#define DIAH_UNMAPPED 0x00000000 -#define DIAH_USERCONFIG 0x00000001 -#define DIAH_APPREQUESTED 0x00000002 -#define DIAH_HWAPP 0x00000004 -#define DIAH_HWDEFAULT 0x00000008 -#define DIAH_DEFAULT 0x00000020 -#define DIAH_ERROR 0x80000000 - -typedef struct _DIACTIONFORMATA { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONA rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - CHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATA, *LPDIACTIONFORMATA; -typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; - -typedef struct _DIACTIONFORMATW { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONW rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - WCHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATW, *LPDIACTIONFORMATW; -typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; - -DECL_WINELIB_TYPE_AW(DIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPDIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPCDIACTIONFORMAT) - -#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF -#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF -#define DIAFTS_UNUSEDDEVICELOW 0x00000000 -#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 - -#define DIDBAM_DEFAULT 0x00000000 -#define DIDBAM_PRESERVE 0x00000001 -#define DIDBAM_INITIALIZE 0x00000002 -#define DIDBAM_HWDEFAULTS 0x00000004 - -#define DIDSAM_DEFAULT 0x00000000 -#define DIDSAM_NOUSER 0x00000001 -#define DIDSAM_FORCESAVE 0x00000002 - -#define DICD_DEFAULT 0x00000000 -#define DICD_EDIT 0x00000001 - -#ifndef D3DCOLOR_DEFINED -typedef DWORD D3DCOLOR; -#define D3DCOLOR_DEFINED -#endif - -typedef struct _DICOLORSET { - DWORD dwSize; - D3DCOLOR cTextFore; - D3DCOLOR cTextHighlight; - D3DCOLOR cCalloutLine; - D3DCOLOR cCalloutHighlight; - D3DCOLOR cBorder; - D3DCOLOR cControlFill; - D3DCOLOR cHighlightFill; - D3DCOLOR cAreaFill; -} DICOLORSET, *LPDICOLORSET; -typedef const DICOLORSET *LPCDICOLORSET; - -typedef struct _DICONFIGUREDEVICESPARAMSA { - DWORD dwSize; - DWORD dwcUsers; - LPSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATA lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; -typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; - -typedef struct _DICONFIGUREDEVICESPARAMSW { - DWORD dwSize; - DWORD dwcUsers; - LPWSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATW lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; -typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; - -DECL_WINELIB_TYPE_AW(DICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPDICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPCDICONFIGUREDEVICESPARAMS) - -#define DIDIFT_CONFIGURATION 0x00000001 -#define DIDIFT_OVERLAY 0x00000002 - -#define DIDAL_CENTERED 0x00000000 -#define DIDAL_LEFTALIGNED 0x00000001 -#define DIDAL_RIGHTALIGNED 0x00000002 -#define DIDAL_MIDDLE 0x00000000 -#define DIDAL_TOPALIGNED 0x00000004 -#define DIDAL_BOTTOMALIGNED 0x00000008 - -typedef struct _DIDEVICEIMAGEINFOA { - CHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; -typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; - -typedef struct _DIDEVICEIMAGEINFOW { - WCHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; -typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFO) - -typedef struct _DIDEVICEIMAGEINFOHEADERA { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOA lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; -typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; - -typedef struct _DIDEVICEIMAGEINFOHEADERW { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOW lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; -typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER) - -#endif /* DI8 */ - - -/***************************************************************************** - * IDirectInputEffect interface - */ -#if (DIRECTINPUT_VERSION >= 0x0500) -#undef INTERFACE -#define INTERFACE IDirectInputEffect -DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputEffect methods ***/ - STDMETHOD(Initialize)(THIS_ HINSTANCE, DWORD, REFGUID) PURE; - STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; - STDMETHOD(GetParameters)(THIS_ LPDIEFFECT, DWORD) PURE; - STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT, DWORD) PURE; - STDMETHOD(Start)(THIS_ DWORD, DWORD) PURE; - STDMETHOD(Stop)(THIS) PURE; - STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; - STDMETHOD(Download)(THIS) PURE; - STDMETHOD(Unload)(THIS) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) -#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) -#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) -#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) -#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputEffect_AddRef(p) (p)->AddRef() -#define IDirectInputEffect_Release(p) (p)->Release() -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) -#define IDirectInputEffect_Stop(p) (p)->Stop() -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) -#define IDirectInputEffect_Download(p) (p)->Download() -#define IDirectInputEffect_Unload(p) (p)->Unload() -#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) -#endif - -#endif /* DI5 */ - - -/***************************************************************************** - * IDirectInputDeviceA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceA -DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -/***************************************************************************** - * IDirectInputDeviceW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceW -DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice_AddRef(p) (p)->AddRef() -#define IDirectInputDevice_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice_Acquire(p) (p)->Acquire() -#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#endif - - -#if (DIRECTINPUT_VERSION >= 0x0500) -/***************************************************************************** - * IDirectInputDevice2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2A -DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2W -DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice2_AddRef(p) (p)->AddRef() -#define IDirectInputDevice2_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice2_Acquire(p) (p)->Acquire() -#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice2_Poll(p) (p)->Poll() -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#endif -#endif /* DI5 */ - -#if DIRECTINPUT_VERSION >= 0x0700 -/***************************************************************************** - * IDirectInputDevice7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7A -DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7W -DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice7_AddRef(p) (p)->AddRef() -#define IDirectInputDevice7_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice7_Acquire(p) (p)->Acquire() -#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice7_Poll(p) (p)->Poll() -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -#endif - -#endif /* DI7 */ - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInputDevice8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8A -DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8A methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA lpdiDevImageInfoHeader) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8W -DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8W methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW lpdiDevImageInfoHeader) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice8_AddRef(p) (p)->AddRef() -#define IDirectInputDevice8_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice8_Acquire(p) (p)->Acquire() -#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice8_Poll(p) (p)->Poll() -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) -#endif - -#endif /* DI8 */ - -/* "Standard" Mouse report... */ -typedef struct DIMOUSESTATE { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[4]; -} DIMOUSESTATE; - -#if DIRECTINPUT_VERSION >= 0x0700 -/* "Standard" Mouse report for DInput 7... */ -typedef struct DIMOUSESTATE2 { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[8]; -} DIMOUSESTATE2; -#endif /* DI7 */ - -#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) -#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) -#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) -#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) -#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) -#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) -#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) -#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) -#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) -#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) -#endif /* DI7 */ - -#ifdef __cplusplus -extern "C" { -#endif -extern const DIDATAFORMAT c_dfDIMouse; -#if DIRECTINPUT_VERSION >= 0x0700 -extern const DIDATAFORMAT c_dfDIMouse2; /* DX 7 */ -#endif /* DI7 */ -extern const DIDATAFORMAT c_dfDIKeyboard; -#if DIRECTINPUT_VERSION >= 0x0500 -extern const DIDATAFORMAT c_dfDIJoystick; -extern const DIDATAFORMAT c_dfDIJoystick2; -#endif /* DI5 */ -#ifdef __cplusplus -}; -#endif - -/***************************************************************************** - * IDirectInputA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputA -DECLARE_INTERFACE_(IDirectInputA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -/***************************************************************************** - * IDirectInputW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputW -DECLARE_INTERFACE_(IDirectInputW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#else -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput_AddRef(p) (p)->AddRef() -#define IDirectInput_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) -#endif - -/***************************************************************************** - * IDirectInput2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2A -DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; -}; - -/***************************************************************************** - * IDirectInput2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2W -DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput2_AddRef(p) (p)->AddRef() -#define IDirectInput2_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#endif - -/***************************************************************************** - * IDirectInput7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7A -DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7A methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -/***************************************************************************** - * IDirectInput7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7W -DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7W methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput7_AddRef(p) (p)->AddRef() -#define IDirectInput7_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) -#endif - - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInput8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8A -DECLARE_INTERFACE_(IDirectInput8A,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8A methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8A *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSA lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; - -/***************************************************************************** - * IDirectInput8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8W -DECLARE_INTERFACE_(IDirectInput8W,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8W methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSW lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; -#undef INTERFACE - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput8_AddRef(p) (p)->AddRef() -#define IDirectInput8_Release(p) (p)->Release() -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) -#endif - -#endif /* DI8 */ - -/* Export functions */ - -#ifdef __cplusplus -extern "C" { -#endif - -#if DIRECTINPUT_VERSION >= 0x0800 -HRESULT WINAPI DirectInput8Create(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#else /* DI < 8 */ -HRESULT WINAPI DirectInputCreateA(HINSTANCE,DWORD,LPDIRECTINPUTA *,LPUNKNOWN); -HRESULT WINAPI DirectInputCreateW(HINSTANCE,DWORD,LPDIRECTINPUTW *,LPUNKNOWN); -#define DirectInputCreate WINELIB_NAME_AW(DirectInputCreate) - -HRESULT WINAPI DirectInputCreateEx(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#endif /* DI8 */ - -#ifdef __cplusplus -}; -#endif - -#endif /* __DINPUT_INCLUDED__ */ diff --git a/src/deps/glfw-3.3.5/deps/mingw/xinput.h b/src/deps/glfw-3.3.5/deps/mingw/xinput.h deleted file mode 100644 index d3ca726..0000000 --- a/src/deps/glfw-3.3.5/deps/mingw/xinput.h +++ /dev/null @@ -1,239 +0,0 @@ -/* - * The Wine project - Xinput Joystick Library - * Copyright 2008 Andrew Fenn - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __WINE_XINPUT_H -#define __WINE_XINPUT_H - -#include - -/* - * Bitmasks for the joysticks buttons, determines what has - * been pressed on the joystick, these need to be mapped - * to whatever device you're using instead of an xbox 360 - * joystick - */ - -#define XINPUT_GAMEPAD_DPAD_UP 0x0001 -#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002 -#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004 -#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008 -#define XINPUT_GAMEPAD_START 0x0010 -#define XINPUT_GAMEPAD_BACK 0x0020 -#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040 -#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080 -#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100 -#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200 -#define XINPUT_GAMEPAD_A 0x1000 -#define XINPUT_GAMEPAD_B 0x2000 -#define XINPUT_GAMEPAD_X 0x4000 -#define XINPUT_GAMEPAD_Y 0x8000 - -/* - * Defines the flags used to determine if the user is pushing - * down on a button, not holding a button, etc - */ - -#define XINPUT_KEYSTROKE_KEYDOWN 0x0001 -#define XINPUT_KEYSTROKE_KEYUP 0x0002 -#define XINPUT_KEYSTROKE_REPEAT 0x0004 - -/* - * Defines the codes which are returned by XInputGetKeystroke - */ - -#define VK_PAD_A 0x5800 -#define VK_PAD_B 0x5801 -#define VK_PAD_X 0x5802 -#define VK_PAD_Y 0x5803 -#define VK_PAD_RSHOULDER 0x5804 -#define VK_PAD_LSHOULDER 0x5805 -#define VK_PAD_LTRIGGER 0x5806 -#define VK_PAD_RTRIGGER 0x5807 -#define VK_PAD_DPAD_UP 0x5810 -#define VK_PAD_DPAD_DOWN 0x5811 -#define VK_PAD_DPAD_LEFT 0x5812 -#define VK_PAD_DPAD_RIGHT 0x5813 -#define VK_PAD_START 0x5814 -#define VK_PAD_BACK 0x5815 -#define VK_PAD_LTHUMB_PRESS 0x5816 -#define VK_PAD_RTHUMB_PRESS 0x5817 -#define VK_PAD_LTHUMB_UP 0x5820 -#define VK_PAD_LTHUMB_DOWN 0x5821 -#define VK_PAD_LTHUMB_RIGHT 0x5822 -#define VK_PAD_LTHUMB_LEFT 0x5823 -#define VK_PAD_LTHUMB_UPLEFT 0x5824 -#define VK_PAD_LTHUMB_UPRIGHT 0x5825 -#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826 -#define VK_PAD_LTHUMB_DOWNLEFT 0x5827 -#define VK_PAD_RTHUMB_UP 0x5830 -#define VK_PAD_RTHUMB_DOWN 0x5831 -#define VK_PAD_RTHUMB_RIGHT 0x5832 -#define VK_PAD_RTHUMB_LEFT 0x5833 -#define VK_PAD_RTHUMB_UPLEFT 0x5834 -#define VK_PAD_RTHUMB_UPRIGHT 0x5835 -#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836 -#define VK_PAD_RTHUMB_DOWNLEFT 0x5837 - -/* - * Deadzones are for analogue joystick controls on the joypad - * which determine when input should be assumed to be in the - * middle of the pad. This is a threshold to stop a joypad - * controlling the game when the player isn't touching the - * controls. - */ - -#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849 -#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 -#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30 - - -/* - * Defines what type of abilities the type of joystick has - * DEVTYPE_GAMEPAD is available for all joysticks, however - * there may be more specific identifiers for other joysticks - * which are being used. - */ - -#define XINPUT_DEVTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04 -#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 - -/* - * These are used with the XInputGetCapabilities function to - * determine the abilities to the joystick which has been - * plugged in. - */ - -#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004 -#define XINPUT_FLAG_GAMEPAD 0x00000001 - -/* - * Defines the status of the battery if one is used in the - * attached joystick. The first two define if the joystick - * supports a battery. Disconnected means that the joystick - * isn't connected. Wired shows that the joystick is a wired - * joystick. - */ - -#define BATTERY_DEVTYPE_GAMEPAD 0x00 -#define BATTERY_DEVTYPE_HEADSET 0x01 -#define BATTERY_TYPE_DISCONNECTED 0x00 -#define BATTERY_TYPE_WIRED 0x01 -#define BATTERY_TYPE_ALKALINE 0x02 -#define BATTERY_TYPE_NIMH 0x03 -#define BATTERY_TYPE_UNKNOWN 0xFF -#define BATTERY_LEVEL_EMPTY 0x00 -#define BATTERY_LEVEL_LOW 0x01 -#define BATTERY_LEVEL_MEDIUM 0x02 -#define BATTERY_LEVEL_FULL 0x03 - -/* - * How many joysticks can be used with this library. Games that - * use the xinput library will not go over this number. - */ - -#define XUSER_MAX_COUNT 4 -#define XUSER_INDEX_ANY 0x000000FF - -/* - * Defines the structure of an xbox 360 joystick. - */ - -typedef struct _XINPUT_GAMEPAD { - WORD wButtons; - BYTE bLeftTrigger; - BYTE bRightTrigger; - SHORT sThumbLX; - SHORT sThumbLY; - SHORT sThumbRX; - SHORT sThumbRY; -} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; - -typedef struct _XINPUT_STATE { - DWORD dwPacketNumber; - XINPUT_GAMEPAD Gamepad; -} XINPUT_STATE, *PXINPUT_STATE; - -/* - * Defines the structure of how much vibration is set on both the - * right and left motors in a joystick. If you're not using a 360 - * joystick you will have to map these to your device. - */ - -typedef struct _XINPUT_VIBRATION { - WORD wLeftMotorSpeed; - WORD wRightMotorSpeed; -} XINPUT_VIBRATION, *PXINPUT_VIBRATION; - -/* - * Defines the structure for what kind of abilities the joystick has - * such abilities are things such as if the joystick has the ability - * to send and receive audio, if the joystick is in fact a driving - * wheel or perhaps if the joystick is some kind of dance pad or - * guitar. - */ - -typedef struct _XINPUT_CAPABILITIES { - BYTE Type; - BYTE SubType; - WORD Flags; - XINPUT_GAMEPAD Gamepad; - XINPUT_VIBRATION Vibration; -} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; - -/* - * Defines the structure for a joystick input event which is - * retrieved using the function XInputGetKeystroke - */ -typedef struct _XINPUT_KEYSTROKE { - WORD VirtualKey; - WCHAR Unicode; - WORD Flags; - BYTE UserIndex; - BYTE HidCode; -} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE; - -typedef struct _XINPUT_BATTERY_INFORMATION -{ - BYTE BatteryType; - BYTE BatteryLevel; -} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION; - -#ifdef __cplusplus -extern "C" { -#endif - -void WINAPI XInputEnable(WINBOOL); -DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*); -DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*); -DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE); -DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*); -DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*); -DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*); - -#ifdef __cplusplus -} -#endif - -#endif /* __WINE_XINPUT_H */ diff --git a/src/deps/glfw-3.3.5/deps/nuklear.h b/src/deps/glfw-3.3.5/deps/nuklear.h deleted file mode 100644 index 6c87353..0000000 --- a/src/deps/glfw-3.3.5/deps/nuklear.h +++ /dev/null @@ -1,25539 +0,0 @@ -/* -/// # Nuklear -/// ![](https://cloud.githubusercontent.com/assets/8057201/11761525/ae06f0ca-a0c6-11e5-819d-5610b25f6ef4.gif) -/// -/// ## Contents -/// 1. About section -/// 2. Highlights section -/// 3. Features section -/// 4. Usage section -/// 1. Flags section -/// 2. Constants section -/// 3. Dependencies section -/// 5. Example section -/// 6. API section -/// 1. Context section -/// 2. Input section -/// 3. Drawing section -/// 4. Window section -/// 5. Layouting section -/// 6. Groups section -/// 7. Tree section -/// 8. Properties section -/// 7. License section -/// 8. Changelog section -/// 9. Gallery section -/// 10. Credits section -/// -/// ## About -/// This is a minimal state immediate mode graphical user interface toolkit -/// written in ANSI C and licensed under public domain. It was designed as a simple -/// embeddable user interface for application and does not have any dependencies, -/// a default renderbackend or OS window and input handling but instead provides a very modular -/// library approach by using simple input state for input and draw -/// commands describing primitive shapes as output. So instead of providing a -/// layered library that tries to abstract over a number of platform and -/// render backends it only focuses on the actual UI. -/// -/// ## Highlights -/// - Graphical user interface toolkit -/// - Single header library -/// - Written in C89 (a.k.a. ANSI C or ISO C90) -/// - Small codebase (~18kLOC) -/// - Focus on portability, efficiency and simplicity -/// - No dependencies (not even the standard library if not wanted) -/// - Fully skinnable and customizable -/// - Low memory footprint with total memory control if needed or wanted -/// - UTF-8 support -/// - No global or hidden state -/// - Customizable library modules (you can compile and use only what you need) -/// - Optional font baker and vertex buffer output -/// -/// ## Features -/// - Absolutely no platform dependent code -/// - Memory management control ranging from/to -/// - Ease of use by allocating everything from standard library -/// - Control every byte of memory inside the library -/// - Font handling control ranging from/to -/// - Use your own font implementation for everything -/// - Use this libraries internal font baking and handling API -/// - Drawing output control ranging from/to -/// - Simple shapes for more high level APIs which already have drawing capabilities -/// - Hardware accessible anti-aliased vertex buffer output -/// - Customizable colors and properties ranging from/to -/// - Simple changes to color by filling a simple color table -/// - Complete control with ability to use skinning to decorate widgets -/// - Bendable UI library with widget ranging from/to -/// - Basic widgets like buttons, checkboxes, slider, ... -/// - Advanced widget like abstract comboboxes, contextual menus,... -/// - Compile time configuration to only compile what you need -/// - Subset which can be used if you do not want to link or use the standard library -/// - Can be easily modified to only update on user input instead of frame updates -/// -/// ## Usage -/// This library is self contained in one single header file and can be used either -/// in header only mode or in implementation mode. The header only mode is used -/// by default when included and allows including this header in other headers -/// and does not contain the actual implementation.

    -/// -/// The implementation mode requires to define the preprocessor macro -/// NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.: -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~C -/// #define NK_IMPLEMENTATION -/// #include "nuklear.h" -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Also optionally define the symbols listed in the section "OPTIONAL DEFINES" -/// below in header and implementation mode if you want to use additional functionality -/// or need more control over the library. -/// -/// !!! WARNING -/// Every time nuklear is included define the same compiler flags. This very important not doing so could lead to compiler errors or even worse stack corruptions. -/// -/// ### Flags -/// Flag | Description -/// --------------------------------|------------------------------------------ -/// NK_PRIVATE | If defined declares all functions as static, so they can only be accessed inside the file that contains the implementation -/// NK_INCLUDE_FIXED_TYPES | If defined it will include header `` for fixed sized types otherwise nuklear tries to select the correct type. If that fails it will throw a compiler error and you have to select the correct types yourself. -/// NK_INCLUDE_DEFAULT_ALLOCATOR | If defined it will include header `` and provide additional functions to use this library without caring for memory allocation control and therefore ease memory management. -/// NK_INCLUDE_STANDARD_IO | If defined it will include header `` and provide additional functions depending on file loading. -/// NK_INCLUDE_STANDARD_VARARGS | If defined it will include header and provide additional functions depending on file loading. -/// NK_INCLUDE_VERTEX_BUFFER_OUTPUT | Defining this adds a vertex draw command list backend to this library, which allows you to convert queue commands into vertex draw commands. This is mainly if you need a hardware accessible format for OpenGL, DirectX, Vulkan, Metal,... -/// NK_INCLUDE_FONT_BAKING | Defining this adds `stb_truetype` and `stb_rect_pack` implementation to this library and provides font baking and rendering. If you already have font handling or do not want to use this font handler you don't have to define it. -/// NK_INCLUDE_DEFAULT_FONT | Defining this adds the default font: ProggyClean.ttf into this library which can be loaded into a font atlas and allows using this library without having a truetype font -/// NK_INCLUDE_COMMAND_USERDATA | Defining this adds a userdata pointer into each command. Can be useful for example if you want to provide custom shaders depending on the used widget. Can be combined with the style structures. -/// NK_BUTTON_TRIGGER_ON_RELEASE | Different platforms require button clicks occurring either on buttons being pressed (up to down) or released (down to up). By default this library will react on buttons being pressed, but if you define this it will only trigger if a button is released. -/// NK_ZERO_COMMAND_MEMORY | Defining this will zero out memory for each drawing command added to a drawing queue (inside nk_command_buffer_push). Zeroing command memory is very useful for fast checking (using memcmp) if command buffers are equal and avoid drawing frames when nothing on screen has changed since previous frame. -/// -/// !!! WARNING -/// The following flags will pull in the standard C library: -/// - NK_INCLUDE_DEFAULT_ALLOCATOR -/// - NK_INCLUDE_STANDARD_IO -/// - NK_INCLUDE_STANDARD_VARARGS -/// -/// !!! WARNING -/// The following flags if defined need to be defined for both header and implementation: -/// - NK_INCLUDE_FIXED_TYPES -/// - NK_INCLUDE_DEFAULT_ALLOCATOR -/// - NK_INCLUDE_STANDARD_VARARGS -/// - NK_INCLUDE_VERTEX_BUFFER_OUTPUT -/// - NK_INCLUDE_FONT_BAKING -/// - NK_INCLUDE_DEFAULT_FONT -/// - NK_INCLUDE_STANDARD_VARARGS -/// - NK_INCLUDE_COMMAND_USERDATA -/// -/// ### Constants -/// Define | Description -/// --------------------------------|--------------------------------------- -/// NK_BUFFER_DEFAULT_INITIAL_SIZE | Initial buffer size allocated by all buffers while using the default allocator functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't want to allocate the default 4k memory then redefine it. -/// NK_MAX_NUMBER_BUFFER | Maximum buffer size for the conversion buffer between float and string Under normal circumstances this should be more than sufficient. -/// NK_INPUT_MAX | Defines the max number of bytes which can be added as text input in one frame. Under normal circumstances this should be more than sufficient. -/// -/// !!! WARNING -/// The following constants if defined need to be defined for both header and implementation: -/// - NK_MAX_NUMBER_BUFFER -/// - NK_BUFFER_DEFAULT_INITIAL_SIZE -/// - NK_INPUT_MAX -/// -/// ### Dependencies -/// Function | Description -/// ------------|--------------------------------------------------------------- -/// NK_ASSERT | If you don't define this, nuklear will use with assert(). -/// NK_MEMSET | You can define this to 'memset' or your own memset implementation replacement. If not nuklear will use its own version. -/// NK_MEMCPY | You can define this to 'memcpy' or your own memcpy implementation replacement. If not nuklear will use its own version. -/// NK_SQRT | You can define this to 'sqrt' or your own sqrt implementation replacement. If not nuklear will use its own slow and not highly accurate version. -/// NK_SIN | You can define this to 'sinf' or your own sine implementation replacement. If not nuklear will use its own approximation implementation. -/// NK_COS | You can define this to 'cosf' or your own cosine implementation replacement. If not nuklear will use its own approximation implementation. -/// NK_STRTOD | You can define this to `strtod` or your own string to double conversion implementation replacement. If not defined nuklear will use its own imprecise and possibly unsafe version (does not handle nan or infinity!). -/// NK_DTOA | You can define this to `dtoa` or your own double to string conversion implementation replacement. If not defined nuklear will use its own imprecise and possibly unsafe version (does not handle nan or infinity!). -/// NK_VSNPRINTF| If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO` and want to be safe define this to `vsnprintf` on compilers supporting later versions of C or C++. By default nuklear will check for your stdlib version in C as well as compiler version in C++. if `vsnprintf` is available it will define it to `vsnprintf` directly. If not defined and if you have older versions of C or C++ it will be defined to `vsprintf` which is unsafe. -/// -/// !!! WARNING -/// The following dependencies will pull in the standard C library if not redefined: -/// - NK_ASSERT -/// -/// !!! WARNING -/// The following dependencies if defined need to be defined for both header and implementation: -/// - NK_ASSERT -/// -/// !!! WARNING -/// The following dependencies if defined need to be defined only for the implementation part: -/// - NK_MEMSET -/// - NK_MEMCPY -/// - NK_SQRT -/// - NK_SIN -/// - NK_COS -/// - NK_STRTOD -/// - NK_DTOA -/// - NK_VSNPRINTF -/// -/// ## Example -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// // init gui state -/// enum {EASY, HARD}; -/// static int op = EASY; -/// static float value = 0.6f; -/// static int i = 20; -/// struct nk_context ctx; -/// -/// nk_init_fixed(&ctx, calloc(1, MAX_MEMORY), MAX_MEMORY, &font); -/// if (nk_begin(&ctx, "Show", nk_rect(50, 50, 220, 220), -/// NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE)) { -/// // fixed widget pixel width -/// nk_layout_row_static(&ctx, 30, 80, 1); -/// if (nk_button_label(&ctx, "button")) { -/// // event handling -/// } -/// -/// // fixed widget window ratio width -/// nk_layout_row_dynamic(&ctx, 30, 2); -/// if (nk_option_label(&ctx, "easy", op == EASY)) op = EASY; -/// if (nk_option_label(&ctx, "hard", op == HARD)) op = HARD; -/// -/// // custom widget pixel width -/// nk_layout_row_begin(&ctx, NK_STATIC, 30, 2); -/// { -/// nk_layout_row_push(&ctx, 50); -/// nk_label(&ctx, "Volume:", NK_TEXT_LEFT); -/// nk_layout_row_push(&ctx, 110); -/// nk_slider_float(&ctx, 0, &value, 1.0f, 0.1f); -/// } -/// nk_layout_row_end(&ctx); -/// } -/// nk_end(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// ![](https://cloud.githubusercontent.com/assets/8057201/10187981/584ecd68-675c-11e5-897c-822ef534a876.png) -/// -/// ## API -/// -*/ -#ifndef NK_SINGLE_FILE - #define NK_SINGLE_FILE -#endif - -#ifndef NK_NUKLEAR_H_ -#define NK_NUKLEAR_H_ - -#ifdef __cplusplus -extern "C" { -#endif -/* - * ============================================================== - * - * CONSTANTS - * - * =============================================================== - */ -#define NK_UNDEFINED (-1.0f) -#define NK_UTF_INVALID 0xFFFD /* internal invalid utf8 rune */ -#define NK_UTF_SIZE 4 /* describes the number of bytes a glyph consists of*/ -#ifndef NK_INPUT_MAX - #define NK_INPUT_MAX 16 -#endif -#ifndef NK_MAX_NUMBER_BUFFER - #define NK_MAX_NUMBER_BUFFER 64 -#endif -#ifndef NK_SCROLLBAR_HIDING_TIMEOUT - #define NK_SCROLLBAR_HIDING_TIMEOUT 4.0f -#endif -/* - * ============================================================== - * - * HELPER - * - * =============================================================== - */ -#ifndef NK_API - #ifdef NK_PRIVATE - #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199409L)) - #define NK_API static inline - #elif defined(__cplusplus) - #define NK_API static inline - #else - #define NK_API static - #endif - #else - #define NK_API extern - #endif -#endif -#ifndef NK_LIB - #ifdef NK_SINGLE_FILE - #define NK_LIB static - #else - #define NK_LIB extern - #endif -#endif - -#define NK_INTERN static -#define NK_STORAGE static -#define NK_GLOBAL static - -#define NK_FLAG(x) (1 << (x)) -#define NK_STRINGIFY(x) #x -#define NK_MACRO_STRINGIFY(x) NK_STRINGIFY(x) -#define NK_STRING_JOIN_IMMEDIATE(arg1, arg2) arg1 ## arg2 -#define NK_STRING_JOIN_DELAY(arg1, arg2) NK_STRING_JOIN_IMMEDIATE(arg1, arg2) -#define NK_STRING_JOIN(arg1, arg2) NK_STRING_JOIN_DELAY(arg1, arg2) - -#ifdef _MSC_VER - #define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__COUNTER__) -#else - #define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__LINE__) -#endif - -#ifndef NK_STATIC_ASSERT - #define NK_STATIC_ASSERT(exp) typedef char NK_UNIQUE_NAME(_dummy_array)[(exp)?1:-1] -#endif - -#ifndef NK_FILE_LINE -#ifdef _MSC_VER - #define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__COUNTER__) -#else - #define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__LINE__) -#endif -#endif - -#define NK_MIN(a,b) ((a) < (b) ? (a) : (b)) -#define NK_MAX(a,b) ((a) < (b) ? (b) : (a)) -#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i)) - -#ifdef NK_INCLUDE_STANDARD_VARARGS - #if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */ - #include - #define NK_PRINTF_FORMAT_STRING _Printf_format_string_ - #else - #define NK_PRINTF_FORMAT_STRING - #endif - #if defined(__GNUC__) - #define NK_PRINTF_VARARG_FUNC(fmtargnumber) __attribute__((format(__printf__, fmtargnumber, fmtargnumber+1))) - #define NK_PRINTF_VALIST_FUNC(fmtargnumber) __attribute__((format(__printf__, fmtargnumber, 0))) - #else - #define NK_PRINTF_VARARG_FUNC(fmtargnumber) - #define NK_PRINTF_VALIST_FUNC(fmtargnumber) - #endif - #include /* valist, va_start, va_end, ... */ -#endif - -/* - * =============================================================== - * - * BASIC - * - * =============================================================== - */ -#ifdef NK_INCLUDE_FIXED_TYPES - #include - #define NK_INT8 int8_t - #define NK_UINT8 uint8_t - #define NK_INT16 int16_t - #define NK_UINT16 uint16_t - #define NK_INT32 int32_t - #define NK_UINT32 uint32_t - #define NK_SIZE_TYPE uintptr_t - #define NK_POINTER_TYPE uintptr_t -#else - #ifndef NK_INT8 - #define NK_INT8 char - #endif - #ifndef NK_UINT8 - #define NK_UINT8 unsigned char - #endif - #ifndef NK_INT16 - #define NK_INT16 signed short - #endif - #ifndef NK_UINT16 - #define NK_UINT16 unsigned short - #endif - #ifndef NK_INT32 - #if defined(_MSC_VER) - #define NK_INT32 __int32 - #else - #define NK_INT32 signed int - #endif - #endif - #ifndef NK_UINT32 - #if defined(_MSC_VER) - #define NK_UINT32 unsigned __int32 - #else - #define NK_UINT32 unsigned int - #endif - #endif - #ifndef NK_SIZE_TYPE - #if defined(_WIN64) && defined(_MSC_VER) - #define NK_SIZE_TYPE unsigned __int64 - #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) - #define NK_SIZE_TYPE unsigned __int32 - #elif defined(__GNUC__) || defined(__clang__) - #if defined(__x86_64__) || defined(__ppc64__) - #define NK_SIZE_TYPE unsigned long - #else - #define NK_SIZE_TYPE unsigned int - #endif - #else - #define NK_SIZE_TYPE unsigned long - #endif - #endif - #ifndef NK_POINTER_TYPE - #if defined(_WIN64) && defined(_MSC_VER) - #define NK_POINTER_TYPE unsigned __int64 - #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) - #define NK_POINTER_TYPE unsigned __int32 - #elif defined(__GNUC__) || defined(__clang__) - #if defined(__x86_64__) || defined(__ppc64__) - #define NK_POINTER_TYPE unsigned long - #else - #define NK_POINTER_TYPE unsigned int - #endif - #else - #define NK_POINTER_TYPE unsigned long - #endif - #endif -#endif - -typedef NK_INT8 nk_char; -typedef NK_UINT8 nk_uchar; -typedef NK_UINT8 nk_byte; -typedef NK_INT16 nk_short; -typedef NK_UINT16 nk_ushort; -typedef NK_INT32 nk_int; -typedef NK_UINT32 nk_uint; -typedef NK_SIZE_TYPE nk_size; -typedef NK_POINTER_TYPE nk_ptr; - -typedef nk_uint nk_hash; -typedef nk_uint nk_flags; -typedef nk_uint nk_rune; - -/* Make sure correct type size: - * This will fire with a negative subscript error if the type sizes - * are set incorrectly by the compiler, and compile out if not */ -NK_STATIC_ASSERT(sizeof(nk_short) == 2); -NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); -NK_STATIC_ASSERT(sizeof(nk_uint) == 4); -NK_STATIC_ASSERT(sizeof(nk_int) == 4); -NK_STATIC_ASSERT(sizeof(nk_byte) == 1); -NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); -NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); -NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*)); - -/* ============================================================================ - * - * API - * - * =========================================================================== */ -struct nk_buffer; -struct nk_allocator; -struct nk_command_buffer; -struct nk_draw_command; -struct nk_convert_config; -struct nk_style_item; -struct nk_text_edit; -struct nk_draw_list; -struct nk_user_font; -struct nk_panel; -struct nk_context; -struct nk_draw_vertex_layout_element; -struct nk_style_button; -struct nk_style_toggle; -struct nk_style_selectable; -struct nk_style_slide; -struct nk_style_progress; -struct nk_style_scrollbar; -struct nk_style_edit; -struct nk_style_property; -struct nk_style_chart; -struct nk_style_combo; -struct nk_style_tab; -struct nk_style_window_header; -struct nk_style_window; - -enum {nk_false, nk_true}; -struct nk_color {nk_byte r,g,b,a;}; -struct nk_colorf {float r,g,b,a;}; -struct nk_vec2 {float x,y;}; -struct nk_vec2i {short x, y;}; -struct nk_rect {float x,y,w,h;}; -struct nk_recti {short x,y,w,h;}; -typedef char nk_glyph[NK_UTF_SIZE]; -typedef union {void *ptr; int id;} nk_handle; -struct nk_image {nk_handle handle;unsigned short w,h;unsigned short region[4];}; -struct nk_cursor {struct nk_image img; struct nk_vec2 size, offset;}; -struct nk_scroll {nk_uint x, y;}; - -enum nk_heading {NK_UP, NK_RIGHT, NK_DOWN, NK_LEFT}; -enum nk_button_behavior {NK_BUTTON_DEFAULT, NK_BUTTON_REPEATER}; -enum nk_modify {NK_FIXED = nk_false, NK_MODIFIABLE = nk_true}; -enum nk_orientation {NK_VERTICAL, NK_HORIZONTAL}; -enum nk_collapse_states {NK_MINIMIZED = nk_false, NK_MAXIMIZED = nk_true}; -enum nk_show_states {NK_HIDDEN = nk_false, NK_SHOWN = nk_true}; -enum nk_chart_type {NK_CHART_LINES, NK_CHART_COLUMN, NK_CHART_MAX}; -enum nk_chart_event {NK_CHART_HOVERING = 0x01, NK_CHART_CLICKED = 0x02}; -enum nk_color_format {NK_RGB, NK_RGBA}; -enum nk_popup_type {NK_POPUP_STATIC, NK_POPUP_DYNAMIC}; -enum nk_layout_format {NK_DYNAMIC, NK_STATIC}; -enum nk_tree_type {NK_TREE_NODE, NK_TREE_TAB}; - -typedef void*(*nk_plugin_alloc)(nk_handle, void *old, nk_size); -typedef void (*nk_plugin_free)(nk_handle, void *old); -typedef int(*nk_plugin_filter)(const struct nk_text_edit*, nk_rune unicode); -typedef void(*nk_plugin_paste)(nk_handle, struct nk_text_edit*); -typedef void(*nk_plugin_copy)(nk_handle, const char*, int len); - -struct nk_allocator { - nk_handle userdata; - nk_plugin_alloc alloc; - nk_plugin_free free; -}; -enum nk_symbol_type { - NK_SYMBOL_NONE, - NK_SYMBOL_X, - NK_SYMBOL_UNDERSCORE, - NK_SYMBOL_CIRCLE_SOLID, - NK_SYMBOL_CIRCLE_OUTLINE, - NK_SYMBOL_RECT_SOLID, - NK_SYMBOL_RECT_OUTLINE, - NK_SYMBOL_TRIANGLE_UP, - NK_SYMBOL_TRIANGLE_DOWN, - NK_SYMBOL_TRIANGLE_LEFT, - NK_SYMBOL_TRIANGLE_RIGHT, - NK_SYMBOL_PLUS, - NK_SYMBOL_MINUS, - NK_SYMBOL_MAX -}; -/* ============================================================================= - * - * CONTEXT - * - * =============================================================================*/ -/*/// ### Context -/// Contexts are the main entry point and the majestro of nuklear and contain all required state. -/// They are used for window, memory, input, style, stack, commands and time management and need -/// to be passed into all nuklear GUI specific functions. -/// -/// #### Usage -/// To use a context it first has to be initialized which can be achieved by calling -/// one of either `nk_init_default`, `nk_init_fixed`, `nk_init`, `nk_init_custom`. -/// Each takes in a font handle and a specific way of handling memory. Memory control -/// hereby ranges from standard library to just specifying a fixed sized block of memory -/// which nuklear has to manage itself from. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_context ctx; -/// nk_init_xxx(&ctx, ...); -/// while (1) { -/// // [...] -/// nk_clear(&ctx); -/// } -/// nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Reference -/// Function | Description -/// --------------------|------------------------------------------------------- -/// __nk_init_default__ | Initializes context with standard library memory allocation (malloc,free) -/// __nk_init_fixed__ | Initializes context from single fixed size memory block -/// __nk_init__ | Initializes context with memory allocator callbacks for alloc and free -/// __nk_init_custom__ | Initializes context from two buffers. One for draw commands the other for window/panel/table allocations -/// __nk_clear__ | Called at the end of the frame to reset and prepare the context for the next frame -/// __nk_free__ | Shutdown and free all memory allocated inside the context -/// __nk_set_user_data__| Utility function to pass user data to draw command - */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -/*/// #### nk_init_default -/// Initializes a `nk_context` struct with a default standard library allocator. -/// Should be used if you don't want to be bothered with memory management in nuklear. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_init_default(struct nk_context *ctx, const struct nk_user_font *font); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|--------------------------------------------------------------- -/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct -/// __font__ | Must point to a previously initialized font handle for more info look at font documentation -/// -/// Returns either `false(0)` on failure or `true(1)` on success. -/// -*/ -NK_API int nk_init_default(struct nk_context*, const struct nk_user_font*); -#endif -/*/// #### nk_init_fixed -/// Initializes a `nk_context` struct from single fixed size memory block -/// Should be used if you want complete control over nuklear's memory management. -/// Especially recommended for system with little memory or systems with virtual memory. -/// For the later case you can just allocate for example 16MB of virtual memory -/// and only the required amount of memory will actually be committed. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, const struct nk_user_font *font); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// !!! Warning -/// make sure the passed memory block is aligned correctly for `nk_draw_commands`. -/// -/// Parameter | Description -/// ------------|-------------------------------------------------------------- -/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct -/// __memory__ | Must point to a previously allocated memory block -/// __size__ | Must contain the total size of __memory__ -/// __font__ | Must point to a previously initialized font handle for more info look at font documentation -/// -/// Returns either `false(0)` on failure or `true(1)` on success. -*/ -NK_API int nk_init_fixed(struct nk_context*, void *memory, nk_size size, const struct nk_user_font*); -/*/// #### nk_init -/// Initializes a `nk_context` struct with memory allocation callbacks for nuklear to allocate -/// memory from. Used internally for `nk_init_default` and provides a kitchen sink allocation -/// interface to nuklear. Can be useful for cases like monitoring memory consumption. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_init(struct nk_context *ctx, struct nk_allocator *alloc, const struct nk_user_font *font); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|--------------------------------------------------------------- -/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct -/// __alloc__ | Must point to a previously allocated memory allocator -/// __font__ | Must point to a previously initialized font handle for more info look at font documentation -/// -/// Returns either `false(0)` on failure or `true(1)` on success. -*/ -NK_API int nk_init(struct nk_context*, struct nk_allocator*, const struct nk_user_font*); -/*/// #### nk_init_custom -/// Initializes a `nk_context` struct from two different either fixed or growing -/// buffers. The first buffer is for allocating draw commands while the second buffer is -/// used for allocating windows, panels and state tables. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font *font); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|--------------------------------------------------------------- -/// __ctx__ | Must point to an either stack or heap allocated `nk_context` struct -/// __cmds__ | Must point to a previously initialized memory buffer either fixed or dynamic to store draw commands into -/// __pool__ | Must point to a previously initialized memory buffer either fixed or dynamic to store windows, panels and tables -/// __font__ | Must point to a previously initialized font handle for more info look at font documentation -/// -/// Returns either `false(0)` on failure or `true(1)` on success. -*/ -NK_API int nk_init_custom(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font*); -/*/// #### nk_clear -/// Resets the context state at the end of the frame. This includes mostly -/// garbage collector tasks like removing windows or table not called and therefore -/// used anymore. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_clear(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -*/ -NK_API void nk_clear(struct nk_context*); -/*/// #### nk_free -/// Frees all memory allocated by nuklear. Not needed if context was -/// initialized with `nk_init_fixed`. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_free(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -*/ -NK_API void nk_free(struct nk_context*); -#ifdef NK_INCLUDE_COMMAND_USERDATA -/*/// #### nk_set_user_data -/// Sets the currently passed userdata passed down into each draw command. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_set_user_data(struct nk_context *ctx, nk_handle data); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|-------------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __data__ | Handle with either pointer or index to be passed into every draw commands -*/ -NK_API void nk_set_user_data(struct nk_context*, nk_handle handle); -#endif -/* ============================================================================= - * - * INPUT - * - * =============================================================================*/ -/*/// ### Input -/// The input API is responsible for holding the current input state composed of -/// mouse, key and text input states. -/// It is worth noting that no direct OS or window handling is done in nuklear. -/// Instead all input state has to be provided by platform specific code. This on one hand -/// expects more work from the user and complicates usage but on the other hand -/// provides simple abstraction over a big number of platforms, libraries and other -/// already provided functionality. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// nk_input_begin(&ctx); -/// while (GetEvent(&evt)) { -/// if (evt.type == MOUSE_MOVE) -/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); -/// else if (evt.type == [...]) { -/// // [...] -/// } -/// } nk_input_end(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Usage -/// Input state needs to be provided to nuklear by first calling `nk_input_begin` -/// which resets internal state like delta mouse position and button transistions. -/// After `nk_input_begin` all current input state needs to be provided. This includes -/// mouse motion, button and key pressed and released, text input and scrolling. -/// Both event- or state-based input handling are supported by this API -/// and should work without problems. Finally after all input state has been -/// mirrored `nk_input_end` needs to be called to finish input process. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_context ctx; -/// nk_init_xxx(&ctx, ...); -/// while (1) { -/// Event evt; -/// nk_input_begin(&ctx); -/// while (GetEvent(&evt)) { -/// if (evt.type == MOUSE_MOVE) -/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); -/// else if (evt.type == [...]) { -/// // [...] -/// } -/// } -/// nk_input_end(&ctx); -/// // [...] -/// nk_clear(&ctx); -/// } nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Reference -/// Function | Description -/// --------------------|------------------------------------------------------- -/// __nk_input_begin__ | Begins the input mirroring process. Needs to be called before all other `nk_input_xxx` calls -/// __nk_input_motion__ | Mirrors mouse cursor position -/// __nk_input_key__ | Mirrors key state with either pressed or released -/// __nk_input_button__ | Mirrors mouse button state with either pressed or released -/// __nk_input_scroll__ | Mirrors mouse scroll values -/// __nk_input_char__ | Adds a single ASCII text character into an internal text buffer -/// __nk_input_glyph__ | Adds a single multi-byte UTF-8 character into an internal text buffer -/// __nk_input_unicode__| Adds a single unicode rune into an internal text buffer -/// __nk_input_end__ | Ends the input mirroring process by calculating state changes. Don't call any `nk_input_xxx` function referenced above after this call -*/ -enum nk_keys { - NK_KEY_NONE, - NK_KEY_SHIFT, - NK_KEY_CTRL, - NK_KEY_DEL, - NK_KEY_ENTER, - NK_KEY_TAB, - NK_KEY_BACKSPACE, - NK_KEY_COPY, - NK_KEY_CUT, - NK_KEY_PASTE, - NK_KEY_UP, - NK_KEY_DOWN, - NK_KEY_LEFT, - NK_KEY_RIGHT, - /* Shortcuts: text field */ - NK_KEY_TEXT_INSERT_MODE, - NK_KEY_TEXT_REPLACE_MODE, - NK_KEY_TEXT_RESET_MODE, - NK_KEY_TEXT_LINE_START, - NK_KEY_TEXT_LINE_END, - NK_KEY_TEXT_START, - NK_KEY_TEXT_END, - NK_KEY_TEXT_UNDO, - NK_KEY_TEXT_REDO, - NK_KEY_TEXT_SELECT_ALL, - NK_KEY_TEXT_WORD_LEFT, - NK_KEY_TEXT_WORD_RIGHT, - /* Shortcuts: scrollbar */ - NK_KEY_SCROLL_START, - NK_KEY_SCROLL_END, - NK_KEY_SCROLL_DOWN, - NK_KEY_SCROLL_UP, - NK_KEY_MAX -}; -enum nk_buttons { - NK_BUTTON_LEFT, - NK_BUTTON_MIDDLE, - NK_BUTTON_RIGHT, - NK_BUTTON_DOUBLE, - NK_BUTTON_MAX -}; -/*/// #### nk_input_begin -/// Begins the input mirroring process by resetting text, scroll -/// mouse, previous mouse position and movement as well as key state transitions, -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_begin(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -*/ -NK_API void nk_input_begin(struct nk_context*); -/*/// #### nk_input_motion -/// Mirrors current mouse position to nuklear -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_motion(struct nk_context *ctx, int x, int y); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __x__ | Must hold an integer describing the current mouse cursor x-position -/// __y__ | Must hold an integer describing the current mouse cursor y-position -*/ -NK_API void nk_input_motion(struct nk_context*, int x, int y); -/*/// #### nk_input_key -/// Mirrors the state of a specific key to nuklear -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_key(struct nk_context*, enum nk_keys key, int down); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __key__ | Must be any value specified in enum `nk_keys` that needs to be mirrored -/// __down__ | Must be 0 for key is up and 1 for key is down -*/ -NK_API void nk_input_key(struct nk_context*, enum nk_keys, int down); -/*/// #### nk_input_button -/// Mirrors the state of a specific mouse button to nuklear -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_button(struct nk_context *ctx, enum nk_buttons btn, int x, int y, int down); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __btn__ | Must be any value specified in enum `nk_buttons` that needs to be mirrored -/// __x__ | Must contain an integer describing mouse cursor x-position on click up/down -/// __y__ | Must contain an integer describing mouse cursor y-position on click up/down -/// __down__ | Must be 0 for key is up and 1 for key is down -*/ -NK_API void nk_input_button(struct nk_context*, enum nk_buttons, int x, int y, int down); -/*/// #### nk_input_scroll -/// Copies the last mouse scroll value to nuklear. Is generally -/// a scroll value. So does not have to come from mouse and could also originate -/// TODO finish this sentence -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __val__ | vector with both X- as well as Y-scroll value -*/ -NK_API void nk_input_scroll(struct nk_context*, struct nk_vec2 val); -/*/// #### nk_input_char -/// Copies a single ASCII character into an internal text buffer -/// This is basically a helper function to quickly push ASCII characters into -/// nuklear. -/// -/// !!! Note -/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_char(struct nk_context *ctx, char c); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __c__ | Must be a single ASCII character preferable one that can be printed -*/ -NK_API void nk_input_char(struct nk_context*, char); -/*/// #### nk_input_glyph -/// Converts an encoded unicode rune into UTF-8 and copies the result into an -/// internal text buffer. -/// -/// !!! Note -/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_glyph(struct nk_context *ctx, const nk_glyph g); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __g__ | UTF-32 unicode codepoint -*/ -NK_API void nk_input_glyph(struct nk_context*, const nk_glyph); -/*/// #### nk_input_unicode -/// Converts a unicode rune into UTF-8 and copies the result -/// into an internal text buffer. -/// !!! Note -/// Stores up to NK_INPUT_MAX bytes between `nk_input_begin` and `nk_input_end`. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_unicode(struct nk_context*, nk_rune rune); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -/// __rune__ | UTF-32 unicode codepoint -*/ -NK_API void nk_input_unicode(struct nk_context*, nk_rune); -/*/// #### nk_input_end -/// End the input mirroring process by resetting mouse grabbing -/// state to ensure the mouse cursor is not grabbed indefinitely. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_input_end(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to a previously initialized `nk_context` struct -*/ -NK_API void nk_input_end(struct nk_context*); -/* ============================================================================= - * - * DRAWING - * - * =============================================================================*/ -/*/// ### Drawing -/// This library was designed to be render backend agnostic so it does -/// not draw anything to screen directly. Instead all drawn shapes, widgets -/// are made of, are buffered into memory and make up a command queue. -/// Each frame therefore fills the command buffer with draw commands -/// that then need to be executed by the user and his own render backend. -/// After that the command buffer needs to be cleared and a new frame can be -/// started. It is probably important to note that the command buffer is the main -/// drawing API and the optional vertex buffer API only takes this format and -/// converts it into a hardware accessible format. -/// -/// #### Usage -/// To draw all draw commands accumulated over a frame you need your own render -/// backend able to draw a number of 2D primitives. This includes at least -/// filled and stroked rectangles, circles, text, lines, triangles and scissors. -/// As soon as this criterion is met you can iterate over each draw command -/// and execute each draw command in a interpreter like fashion: -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// const struct nk_command *cmd = 0; -/// nk_foreach(cmd, &ctx) { -/// switch (cmd->type) { -/// case NK_COMMAND_LINE: -/// your_draw_line_function(...) -/// break; -/// case NK_COMMAND_RECT -/// your_draw_rect_function(...) -/// break; -/// case //...: -/// //[...] -/// } -/// } -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// In program flow context draw commands need to be executed after input has been -/// gathered and the complete UI with windows and their contained widgets have -/// been executed and before calling `nk_clear` which frees all previously -/// allocated draw commands. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_context ctx; -/// nk_init_xxx(&ctx, ...); -/// while (1) { -/// Event evt; -/// nk_input_begin(&ctx); -/// while (GetEvent(&evt)) { -/// if (evt.type == MOUSE_MOVE) -/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); -/// else if (evt.type == [...]) { -/// [...] -/// } -/// } -/// nk_input_end(&ctx); -/// // -/// // [...] -/// // -/// const struct nk_command *cmd = 0; -/// nk_foreach(cmd, &ctx) { -/// switch (cmd->type) { -/// case NK_COMMAND_LINE: -/// your_draw_line_function(...) -/// break; -/// case NK_COMMAND_RECT -/// your_draw_rect_function(...) -/// break; -/// case ...: -/// // [...] -/// } -/// nk_clear(&ctx); -/// } -/// nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// You probably noticed that you have to draw all of the UI each frame which is -/// quite wasteful. While the actual UI updating loop is quite fast rendering -/// without actually needing it is not. So there are multiple things you could do. -/// -/// First is only update on input. This of course is only an option if your -/// application only depends on the UI and does not require any outside calculations. -/// If you actually only update on input make sure to update the UI two times each -/// frame and call `nk_clear` directly after the first pass and only draw in -/// the second pass. In addition it is recommended to also add additional timers -/// to make sure the UI is not drawn more than a fixed number of frames per second. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_context ctx; -/// nk_init_xxx(&ctx, ...); -/// while (1) { -/// // [...wait for input ] -/// // [...do two UI passes ...] -/// do_ui(...) -/// nk_clear(&ctx); -/// do_ui(...) -/// // -/// // draw -/// const struct nk_command *cmd = 0; -/// nk_foreach(cmd, &ctx) { -/// switch (cmd->type) { -/// case NK_COMMAND_LINE: -/// your_draw_line_function(...) -/// break; -/// case NK_COMMAND_RECT -/// your_draw_rect_function(...) -/// break; -/// case ...: -/// //[...] -/// } -/// nk_clear(&ctx); -/// } -/// nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// The second probably more applicable trick is to only draw if anything changed. -/// It is not really useful for applications with continuous draw loop but -/// quite useful for desktop applications. To actually get nuklear to only -/// draw on changes you first have to define `NK_ZERO_COMMAND_MEMORY` and -/// allocate a memory buffer that will store each unique drawing output. -/// After each frame you compare the draw command memory inside the library -/// with your allocated buffer by memcmp. If memcmp detects differences -/// you have to copy the command buffer into the allocated buffer -/// and then draw like usual (this example uses fixed memory but you could -/// use dynamically allocated memory). -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// //[... other defines ...] -/// #define NK_ZERO_COMMAND_MEMORY -/// #include "nuklear.h" -/// // -/// // setup context -/// struct nk_context ctx; -/// void *last = calloc(1,64*1024); -/// void *buf = calloc(1,64*1024); -/// nk_init_fixed(&ctx, buf, 64*1024); -/// // -/// // loop -/// while (1) { -/// // [...input...] -/// // [...ui...] -/// void *cmds = nk_buffer_memory(&ctx.memory); -/// if (memcmp(cmds, last, ctx.memory.allocated)) { -/// memcpy(last,cmds,ctx.memory.allocated); -/// const struct nk_command *cmd = 0; -/// nk_foreach(cmd, &ctx) { -/// switch (cmd->type) { -/// case NK_COMMAND_LINE: -/// your_draw_line_function(...) -/// break; -/// case NK_COMMAND_RECT -/// your_draw_rect_function(...) -/// break; -/// case ...: -/// // [...] -/// } -/// } -/// } -/// nk_clear(&ctx); -/// } -/// nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Finally while using draw commands makes sense for higher abstracted platforms like -/// X11 and Win32 or drawing libraries it is often desirable to use graphics -/// hardware directly. Therefore it is possible to just define -/// `NK_INCLUDE_VERTEX_BUFFER_OUTPUT` which includes optional vertex output. -/// To access the vertex output you first have to convert all draw commands into -/// vertexes by calling `nk_convert` which takes in your preferred vertex format. -/// After successfully converting all draw commands just iterate over and execute all -/// vertex draw commands: -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// // fill configuration -/// struct nk_convert_config cfg = {}; -/// static const struct nk_draw_vertex_layout_element vertex_layout[] = { -/// {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, pos)}, -/// {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, uv)}, -/// {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct your_vertex, col)}, -/// {NK_VERTEX_LAYOUT_END} -/// }; -/// cfg.shape_AA = NK_ANTI_ALIASING_ON; -/// cfg.line_AA = NK_ANTI_ALIASING_ON; -/// cfg.vertex_layout = vertex_layout; -/// cfg.vertex_size = sizeof(struct your_vertex); -/// cfg.vertex_alignment = NK_ALIGNOF(struct your_vertex); -/// cfg.circle_segment_count = 22; -/// cfg.curve_segment_count = 22; -/// cfg.arc_segment_count = 22; -/// cfg.global_alpha = 1.0f; -/// cfg.null = dev->null; -/// // -/// // setup buffers and convert -/// struct nk_buffer cmds, verts, idx; -/// nk_buffer_init_default(&cmds); -/// nk_buffer_init_default(&verts); -/// nk_buffer_init_default(&idx); -/// nk_convert(&ctx, &cmds, &verts, &idx, &cfg); -/// // -/// // draw -/// nk_draw_foreach(cmd, &ctx, &cmds) { -/// if (!cmd->elem_count) continue; -/// //[...] -/// } -/// nk_buffer_free(&cms); -/// nk_buffer_free(&verts); -/// nk_buffer_free(&idx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Reference -/// Function | Description -/// --------------------|------------------------------------------------------- -/// __nk__begin__ | Returns the first draw command in the context draw command list to be drawn -/// __nk__next__ | Increments the draw command iterator to the next command inside the context draw command list -/// __nk_foreach__ | Iterates over each draw command inside the context draw command list -/// __nk_convert__ | Converts from the abstract draw commands list into a hardware accessible vertex format -/// __nk_draw_begin__ | Returns the first vertex command in the context vertex draw list to be executed -/// __nk__draw_next__ | Increments the vertex command iterator to the next command inside the context vertex command list -/// __nk__draw_end__ | Returns the end of the vertex draw list -/// __nk_draw_foreach__ | Iterates over each vertex draw command inside the vertex draw list -*/ -enum nk_anti_aliasing {NK_ANTI_ALIASING_OFF, NK_ANTI_ALIASING_ON}; -enum nk_convert_result { - NK_CONVERT_SUCCESS = 0, - NK_CONVERT_INVALID_PARAM = 1, - NK_CONVERT_COMMAND_BUFFER_FULL = NK_FLAG(1), - NK_CONVERT_VERTEX_BUFFER_FULL = NK_FLAG(2), - NK_CONVERT_ELEMENT_BUFFER_FULL = NK_FLAG(3) -}; -struct nk_draw_null_texture { - nk_handle texture; /* texture handle to a texture with a white pixel */ - struct nk_vec2 uv; /* coordinates to a white pixel in the texture */ -}; -struct nk_convert_config { - float global_alpha; /* global alpha value */ - enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */ - enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */ - unsigned circle_segment_count; /* number of segments used for circles: default to 22 */ - unsigned arc_segment_count; /* number of segments used for arcs: default to 22 */ - unsigned curve_segment_count; /* number of segments used for curves: default to 22 */ - struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */ - const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */ - nk_size vertex_size; /* sizeof one vertex for vertex packing */ - nk_size vertex_alignment; /* vertex alignment: Can be obtained by NK_ALIGNOF */ -}; -/*/// #### nk__begin -/// Returns a draw command list iterator to iterate all draw -/// commands accumulated over one frame. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// const struct nk_command* nk__begin(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | must point to an previously initialized `nk_context` struct at the end of a frame -/// -/// Returns draw command pointer pointing to the first command inside the draw command list -*/ -NK_API const struct nk_command* nk__begin(struct nk_context*); -/*/// #### nk__next -/// Returns draw command pointer pointing to the next command inside the draw command list -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame -/// __cmd__ | Must point to an previously a draw command either returned by `nk__begin` or `nk__next` -/// -/// Returns draw command pointer pointing to the next command inside the draw command list -*/ -NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); -/*/// #### nk_foreach -/// Iterates over each draw command inside the context draw command list -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// #define nk_foreach(c, ctx) -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame -/// __cmd__ | Command pointer initialized to NULL -/// -/// Iterates over each draw command inside the context draw command list -*/ -#define nk_foreach(c, ctx) for((c) = nk__begin(ctx); (c) != 0; (c) = nk__next(ctx,c)) -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -/*/// #### nk_convert -/// Converts all internal draw commands into vertex draw commands and fills -/// three buffers with vertexes, vertex draw commands and vertex indices. The vertex format -/// as well as some other configuration values have to be configured by filling out a -/// `nk_convert_config` struct. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// nk_flags nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, -// struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame -/// __cmds__ | Must point to a previously initialized buffer to hold converted vertex draw commands -/// __vertices__| Must point to a previously initialized buffer to hold all produced vertices -/// __elements__| Must point to a previously initialized buffer to hold all produced vertex indices -/// __config__ | Must point to a filled out `nk_config` struct to configure the conversion process -/// -/// Returns one of enum nk_convert_result error codes -/// -/// Parameter | Description -/// --------------------------------|----------------------------------------------------------- -/// NK_CONVERT_SUCCESS | Signals a successful draw command to vertex buffer conversion -/// NK_CONVERT_INVALID_PARAM | An invalid argument was passed in the function call -/// NK_CONVERT_COMMAND_BUFFER_FULL | The provided buffer for storing draw commands is full or failed to allocate more memory -/// NK_CONVERT_VERTEX_BUFFER_FULL | The provided buffer for storing vertices is full or failed to allocate more memory -/// NK_CONVERT_ELEMENT_BUFFER_FULL | The provided buffer for storing indicies is full or failed to allocate more memory -*/ -NK_API nk_flags nk_convert(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); -/*/// #### nk__draw_begin -/// Returns a draw vertex command buffer iterator to iterate over the vertex draw command buffer -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame -/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer -/// -/// Returns vertex draw command pointer pointing to the first command inside the vertex draw command buffer -*/ -NK_API const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); -/*/// #### nk__draw_end -/// Returns the vertex draw command at the end of the vertex draw command buffer -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// const struct nk_draw_command* nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buf); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame -/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer -/// -/// Returns vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer -*/ -NK_API const struct nk_draw_command* nk__draw_end(const struct nk_context*, const struct nk_buffer*); -/*/// #### nk__draw_next -/// Increments the vertex draw command buffer iterator -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __cmd__ | Must point to an previously either by `nk__draw_begin` or `nk__draw_next` returned vertex draw command -/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer -/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame -/// -/// Returns vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer -*/ -NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); -/*/// #### nk_draw_foreach -/// Iterates over each vertex draw command inside a vertex draw command buffer -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// #define nk_draw_foreach(cmd,ctx, b) -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __cmd__ | `nk_draw_command`iterator set to NULL -/// __buf__ | Must point to an previously by `nk_convert` filled out vertex draw command buffer -/// __ctx__ | Must point to an previously initialized `nk_context` struct at the end of a frame -*/ -#define nk_draw_foreach(cmd,ctx, b) for((cmd)=nk__draw_begin(ctx, b); (cmd)!=0; (cmd)=nk__draw_next(cmd, b, ctx)) -#endif -/* ============================================================================= - * - * WINDOW - * - * ============================================================================= -/// ### Window -/// Windows are the main persistent state used inside nuklear and are life time -/// controlled by simply "retouching" (i.e. calling) each window each frame. -/// All widgets inside nuklear can only be added inside the function pair `nk_begin_xxx` -/// and `nk_end`. Calling any widgets outside these two functions will result in an -/// assert in debug or no state change in release mode.

    -/// -/// Each window holds frame persistent state like position, size, flags, state tables, -/// and some garbage collected internal persistent widget state. Each window -/// is linked into a window stack list which determines the drawing and overlapping -/// order. The topmost window thereby is the currently active window.

    -/// -/// To change window position inside the stack occurs either automatically by -/// user input by being clicked on or programmatically by calling `nk_window_focus`. -/// Windows by default are visible unless explicitly being defined with flag -/// `NK_WINDOW_HIDDEN`, the user clicked the close button on windows with flag -/// `NK_WINDOW_CLOSABLE` or if a window was explicitly hidden by calling -/// `nk_window_show`. To explicitly close and destroy a window call `nk_window_close`.

    -/// -/// #### Usage -/// To create and keep a window you have to call one of the two `nk_begin_xxx` -/// functions to start window declarations and `nk_end` at the end. Furthermore it -/// is recommended to check the return value of `nk_begin_xxx` and only process -/// widgets inside the window if the value is not 0. Either way you have to call -/// `nk_end` at the end of window declarations. Furthermore, do not attempt to -/// nest `nk_begin_xxx` calls which will hopefully result in an assert or if not -/// in a segmentation fault. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_begin_xxx(...) { -/// // [... widgets ...] -/// } -/// nk_end(ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// In the grand concept window and widget declarations need to occur after input -/// handling and before drawing to screen. Not doing so can result in higher -/// latency or at worst invalid behavior. Furthermore make sure that `nk_clear` -/// is called at the end of the frame. While nuklear's default platform backends -/// already call `nk_clear` for you if you write your own backend not calling -/// `nk_clear` can cause asserts or even worse undefined behavior. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_context ctx; -/// nk_init_xxx(&ctx, ...); -/// while (1) { -/// Event evt; -/// nk_input_begin(&ctx); -/// while (GetEvent(&evt)) { -/// if (evt.type == MOUSE_MOVE) -/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); -/// else if (evt.type == [...]) { -/// nk_input_xxx(...); -/// } -/// } -/// nk_input_end(&ctx); -/// -/// if (nk_begin_xxx(...) { -/// //[...] -/// } -/// nk_end(ctx); -/// -/// const struct nk_command *cmd = 0; -/// nk_foreach(cmd, &ctx) { -/// case NK_COMMAND_LINE: -/// your_draw_line_function(...) -/// break; -/// case NK_COMMAND_RECT -/// your_draw_rect_function(...) -/// break; -/// case //...: -/// //[...] -/// } -/// nk_clear(&ctx); -/// } -/// nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Reference -/// Function | Description -/// ------------------------------------|---------------------------------------- -/// nk_begin | Starts a new window; needs to be called every frame for every window (unless hidden) or otherwise the window gets removed -/// nk_begin_titled | Extended window start with separated title and identifier to allow multiple windows with same name but not title -/// nk_end | Needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup -// -/// nk_window_find | Finds and returns the window with give name -/// nk_window_get_bounds | Returns a rectangle with screen position and size of the currently processed window. -/// nk_window_get_position | Returns the position of the currently processed window -/// nk_window_get_size | Returns the size with width and height of the currently processed window -/// nk_window_get_width | Returns the width of the currently processed window -/// nk_window_get_height | Returns the height of the currently processed window -/// nk_window_get_panel | Returns the underlying panel which contains all processing state of the current window -/// nk_window_get_content_region | Returns the position and size of the currently visible and non-clipped space inside the currently processed window -/// nk_window_get_content_region_min | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window -/// nk_window_get_content_region_max | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window -/// nk_window_get_content_region_size | Returns the size of the currently visible and non-clipped space inside the currently processed window -/// nk_window_get_canvas | Returns the draw command buffer. Can be used to draw custom widgets -/// nk_window_has_focus | Returns if the currently processed window is currently active -/// nk_window_is_collapsed | Returns if the window with given name is currently minimized/collapsed -/// nk_window_is_closed | Returns if the currently processed window was closed -/// nk_window_is_hidden | Returns if the currently processed window was hidden -/// nk_window_is_active | Same as nk_window_has_focus for some reason -/// nk_window_is_hovered | Returns if the currently processed window is currently being hovered by mouse -/// nk_window_is_any_hovered | Return if any window currently hovered -/// nk_item_is_any_active | Returns if any window or widgets is currently hovered or active -// -/// nk_window_set_bounds | Updates position and size of the currently processed window -/// nk_window_set_position | Updates position of the currently process window -/// nk_window_set_size | Updates the size of the currently processed window -/// nk_window_set_focus | Set the currently processed window as active window -// -/// nk_window_close | Closes the window with given window name which deletes the window at the end of the frame -/// nk_window_collapse | Collapses the window with given window name -/// nk_window_collapse_if | Collapses the window with given window name if the given condition was met -/// nk_window_show | Hides a visible or reshows a hidden window -/// nk_window_show_if | Hides/shows a window depending on condition -*/ -/* -/// #### nk_panel_flags -/// Flag | Description -/// ----------------------------|---------------------------------------- -/// NK_WINDOW_BORDER | Draws a border around the window to visually separate window from the background -/// NK_WINDOW_MOVABLE | The movable flag indicates that a window can be moved by user input or by dragging the window header -/// NK_WINDOW_SCALABLE | The scalable flag indicates that a window can be scaled by user input by dragging a scaler icon at the button of the window -/// NK_WINDOW_CLOSABLE | Adds a closable icon into the header -/// NK_WINDOW_MINIMIZABLE | Adds a minimize icon into the header -/// NK_WINDOW_NO_SCROLLBAR | Removes the scrollbar from the window -/// NK_WINDOW_TITLE | Forces a header at the top at the window showing the title -/// NK_WINDOW_SCROLL_AUTO_HIDE | Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame -/// NK_WINDOW_BACKGROUND | Always keep window in the background -/// NK_WINDOW_SCALE_LEFT | Puts window scaler in the left-ottom corner instead right-bottom -/// NK_WINDOW_NO_INPUT | Prevents window of scaling, moving or getting focus -/// -/// #### nk_collapse_states -/// State | Description -/// ----------------|----------------------------------------------------------- -/// __NK_MINIMIZED__| UI section is collased and not visibile until maximized -/// __NK_MAXIMIZED__| UI section is extended and visibile until minimized -///

    -*/ -enum nk_panel_flags { - NK_WINDOW_BORDER = NK_FLAG(0), - NK_WINDOW_MOVABLE = NK_FLAG(1), - NK_WINDOW_SCALABLE = NK_FLAG(2), - NK_WINDOW_CLOSABLE = NK_FLAG(3), - NK_WINDOW_MINIMIZABLE = NK_FLAG(4), - NK_WINDOW_NO_SCROLLBAR = NK_FLAG(5), - NK_WINDOW_TITLE = NK_FLAG(6), - NK_WINDOW_SCROLL_AUTO_HIDE = NK_FLAG(7), - NK_WINDOW_BACKGROUND = NK_FLAG(8), - NK_WINDOW_SCALE_LEFT = NK_FLAG(9), - NK_WINDOW_NO_INPUT = NK_FLAG(10) -}; -/*/// #### nk_begin -/// Starts a new window; needs to be called every frame for every -/// window (unless hidden) or otherwise the window gets removed -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __title__ | Window title and identifier. Needs to be persistent over frames to identify the window -/// __bounds__ | Initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame -/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different window behaviors -/// -/// Returns `true(1)` if the window can be filled up with widgets from this point -/// until `nk_end` or `false(0)` otherwise for example if minimized -*/ -NK_API int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags); -/*/// #### nk_begin_titled -/// Extended window start with separated title and identifier to allow multiple -/// windows with same title but not name -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Window identifier. Needs to be persistent over frames to identify the window -/// __title__ | Window title displayed inside header if flag `NK_WINDOW_TITLE` or either `NK_WINDOW_CLOSABLE` or `NK_WINDOW_MINIMIZED` was set -/// __bounds__ | Initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame -/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different window behaviors -/// -/// Returns `true(1)` if the window can be filled up with widgets from this point -/// until `nk_end` or `false(0)` otherwise for example if minimized -*/ -NK_API int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); -/*/// #### nk_end -/// Needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup. -/// All widget calls after this functions will result in asserts or no state changes -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_end(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -*/ -NK_API void nk_end(struct nk_context *ctx); -/*/// #### nk_window_find -/// Finds and returns a window from passed name -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_end(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Window identifier -/// -/// Returns a `nk_window` struct pointing to the identified window or NULL if -/// no window with the given name was found -*/ -NK_API struct nk_window *nk_window_find(struct nk_context *ctx, const char *name); -/*/// #### nk_window_get_bounds -/// Returns a rectangle with screen position and size of the currently processed window -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_rect nk_window_get_bounds(const struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns a `nk_rect` struct with window upper left window position and size -*/ -NK_API struct nk_rect nk_window_get_bounds(const struct nk_context *ctx); -/*/// #### nk_window_get_position -/// Returns the position of the currently processed window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_vec2 nk_window_get_position(const struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns a `nk_vec2` struct with window upper left position -*/ -NK_API struct nk_vec2 nk_window_get_position(const struct nk_context *ctx); -/*/// #### nk_window_get_size -/// Returns the size with width and height of the currently processed window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_vec2 nk_window_get_size(const struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns a `nk_vec2` struct with window width and height -*/ -NK_API struct nk_vec2 nk_window_get_size(const struct nk_context*); -/*/// #### nk_window_get_width -/// Returns the width of the currently processed window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// float nk_window_get_width(const struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns the current window width -*/ -NK_API float nk_window_get_width(const struct nk_context*); -/*/// #### nk_window_get_height -/// Returns the height of the currently processed window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// float nk_window_get_height(const struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns the current window height -*/ -NK_API float nk_window_get_height(const struct nk_context*); -/*/// #### nk_window_get_panel -/// Returns the underlying panel which contains all processing state of the current window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// !!! WARNING -/// Do not keep the returned panel pointer around, it is only valid until `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_panel* nk_window_get_panel(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns a pointer to window internal `nk_panel` state. -*/ -NK_API struct nk_panel* nk_window_get_panel(struct nk_context*); -/*/// #### nk_window_get_content_region -/// Returns the position and size of the currently visible and non-clipped space -/// inside the currently processed window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_rect nk_window_get_content_region(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns `nk_rect` struct with screen position and size (no scrollbar offset) -/// of the visible space inside the current window -*/ -NK_API struct nk_rect nk_window_get_content_region(struct nk_context*); -/*/// #### nk_window_get_content_region_min -/// Returns the upper left position of the currently visible and non-clipped -/// space inside the currently processed window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_vec2 nk_window_get_content_region_min(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// returns `nk_vec2` struct with upper left screen position (no scrollbar offset) -/// of the visible space inside the current window -*/ -NK_API struct nk_vec2 nk_window_get_content_region_min(struct nk_context*); -/*/// #### nk_window_get_content_region_max -/// Returns the lower right screen position of the currently visible and -/// non-clipped space inside the currently processed window. -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_vec2 nk_window_get_content_region_max(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns `nk_vec2` struct with lower right screen position (no scrollbar offset) -/// of the visible space inside the current window -*/ -NK_API struct nk_vec2 nk_window_get_content_region_max(struct nk_context*); -/*/// #### nk_window_get_content_region_size -/// Returns the size of the currently visible and non-clipped space inside the -/// currently processed window -/// -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_vec2 nk_window_get_content_region_size(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns `nk_vec2` struct with size the visible space inside the current window -*/ -NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*); -/*/// #### nk_window_get_canvas -/// Returns the draw command buffer. Can be used to draw custom widgets -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// !!! WARNING -/// Do not keep the returned command buffer pointer around it is only valid until `nk_end` -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_command_buffer* nk_window_get_canvas(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns a pointer to window internal `nk_command_buffer` struct used as -/// drawing canvas. Can be used to do custom drawing. -*/ -NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*); -/*/// #### nk_window_has_focus -/// Returns if the currently processed window is currently active -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_window_has_focus(const struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns `false(0)` if current window is not active or `true(1)` if it is -*/ -NK_API int nk_window_has_focus(const struct nk_context*); -/*/// #### nk_window_is_hovered -/// Return if the current window is being hovered -/// !!! WARNING -/// Only call this function between calls `nk_begin_xxx` and `nk_end` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_window_is_hovered(struct nk_context *ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns `true(1)` if current window is hovered or `false(0)` otherwise -*/ -NK_API int nk_window_is_hovered(struct nk_context*); -/*/// #### nk_window_is_collapsed -/// Returns if the window with given name is currently minimized/collapsed -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_window_is_collapsed(struct nk_context *ctx, const char *name); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of window you want to check if it is collapsed -/// -/// Returns `true(1)` if current window is minimized and `false(0)` if window not -/// found or is not minimized -*/ -NK_API int nk_window_is_collapsed(struct nk_context *ctx, const char *name); -/*/// #### nk_window_is_closed -/// Returns if the window with given name was closed by calling `nk_close` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_window_is_closed(struct nk_context *ctx, const char *name); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of window you want to check if it is closed -/// -/// Returns `true(1)` if current window was closed or `false(0)` window not found or not closed -*/ -NK_API int nk_window_is_closed(struct nk_context*, const char*); -/*/// #### nk_window_is_hidden -/// Returns if the window with given name is hidden -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_window_is_hidden(struct nk_context *ctx, const char *name); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of window you want to check if it is hidden -/// -/// Returns `true(1)` if current window is hidden or `false(0)` window not found or visible -*/ -NK_API int nk_window_is_hidden(struct nk_context*, const char*); -/*/// #### nk_window_is_active -/// Same as nk_window_has_focus for some reason -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_window_is_active(struct nk_context *ctx, const char *name); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of window you want to check if it is active -/// -/// Returns `true(1)` if current window is active or `false(0)` window not found or not active -*/ -NK_API int nk_window_is_active(struct nk_context*, const char*); -/*/// #### nk_window_is_any_hovered -/// Returns if the any window is being hovered -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_window_is_any_hovered(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns `true(1)` if any window is hovered or `false(0)` otherwise -*/ -NK_API int nk_window_is_any_hovered(struct nk_context*); -/*/// #### nk_item_is_any_active -/// Returns if the any window is being hovered or any widget is currently active. -/// Can be used to decide if input should be processed by UI or your specific input handling. -/// Example could be UI and 3D camera to move inside a 3D space. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_item_is_any_active(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// -/// Returns `true(1)` if any window is hovered or any item is active or `false(0)` otherwise -*/ -NK_API int nk_item_is_any_active(struct nk_context*); -/*/// #### nk_window_set_bounds -/// Updates position and size of window with passed in name -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to modify both position and size -/// __bounds__ | Must point to a `nk_rect` struct with the new position and size -*/ -NK_API void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds); -/*/// #### nk_window_set_position -/// Updates position of window with passed name -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to modify both position -/// __pos__ | Must point to a `nk_vec2` struct with the new position -*/ -NK_API void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos); -/*/// #### nk_window_set_size -/// Updates size of window with passed in name -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to modify both window size -/// __size__ | Must point to a `nk_vec2` struct with new window size -*/ -NK_API void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2); -/*/// #### nk_window_set_focus -/// Sets the window with given name as active -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_set_focus(struct nk_context*, const char *name); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to set focus on -*/ -NK_API void nk_window_set_focus(struct nk_context*, const char *name); -/*/// #### nk_window_close -/// Closes a window and marks it for being freed at the end of the frame -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_close(struct nk_context *ctx, const char *name); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to close -*/ -NK_API void nk_window_close(struct nk_context *ctx, const char *name); -/*/// #### nk_window_collapse -/// Updates collapse state of a window with given name -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to close -/// __state__ | value out of nk_collapse_states section -*/ -NK_API void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state); -/*/// #### nk_window_collapse_if -/// Updates collapse state of a window with given name if given condition is met -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to either collapse or maximize -/// __state__ | value out of nk_collapse_states section the window should be put into -/// __cond__ | condition that has to be met to actually commit the collapse state change -*/ -NK_API void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); -/*/// #### nk_window_show -/// updates visibility state of a window with given name -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to either collapse or maximize -/// __state__ | state with either visible or hidden to modify the window with -*/ -NK_API void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); -/*/// #### nk_window_show_if -/// Updates visibility state of a window with given name if a given condition is met -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __name__ | Identifier of the window to either hide or show -/// __state__ | state with either visible or hidden to modify the window with -/// __cond__ | condition that has to be met to actually commit the visbility state change -*/ -NK_API void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); -/* ============================================================================= - * - * LAYOUT - * - * ============================================================================= -/// ### Layouting -/// Layouting in general describes placing widget inside a window with position and size. -/// While in this particular implementation there are five different APIs for layouting -/// each with different trade offs between control and ease of use.

    -/// -/// All layouting methods in this library are based around the concept of a row. -/// A row has a height the window content grows by and a number of columns and each -/// layouting method specifies how each widget is placed inside the row. -/// After a row has been allocated by calling a layouting functions and then -/// filled with widgets will advance an internal pointer over the allocated row.

    -/// -/// To actually define a layout you just call the appropriate layouting function -/// and each subsequent widget call will place the widget as specified. Important -/// here is that if you define more widgets then columns defined inside the layout -/// functions it will allocate the next row without you having to make another layouting

    -/// call. -/// -/// Biggest limitation with using all these APIs outside the `nk_layout_space_xxx` API -/// is that you have to define the row height for each. However the row height -/// often depends on the height of the font.

    -/// -/// To fix that internally nuklear uses a minimum row height that is set to the -/// height plus padding of currently active font and overwrites the row height -/// value if zero.

    -/// -/// If you manually want to change the minimum row height then -/// use nk_layout_set_min_row_height, and use nk_layout_reset_min_row_height to -/// reset it back to be derived from font height.

    -/// -/// Also if you change the font in nuklear it will automatically change the minimum -/// row height for you and. This means if you change the font but still want -/// a minimum row height smaller than the font you have to repush your value.

    -/// -/// For actually more advanced UI I would even recommend using the `nk_layout_space_xxx` -/// layouting method in combination with a cassowary constraint solver (there are -/// some versions on github with permissive license model) to take over all control over widget -/// layouting yourself. However for quick and dirty layouting using all the other layouting -/// functions should be fine. -/// -/// #### Usage -/// 1. __nk_layout_row_dynamic__

    -/// The easiest layouting function is `nk_layout_row_dynamic`. It provides each -/// widgets with same horizontal space inside the row and dynamically grows -/// if the owning window grows in width. So the number of columns dictates -/// the size of each widget dynamically by formula: -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// widget_width = (window_width - padding - spacing) * (1/colum_count) -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Just like all other layouting APIs if you define more widget than columns this -/// library will allocate a new row and keep all layouting parameters previously -/// defined. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_begin_xxx(...) { -/// // first row with height: 30 composed of two widgets -/// nk_layout_row_dynamic(&ctx, 30, 2); -/// nk_widget(...); -/// nk_widget(...); -/// // -/// // second row with same parameter as defined above -/// nk_widget(...); -/// nk_widget(...); -/// // -/// // third row uses 0 for height which will use auto layouting -/// nk_layout_row_dynamic(&ctx, 0, 2); -/// nk_widget(...); -/// nk_widget(...); -/// } -/// nk_end(...); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// 2. __nk_layout_row_static__

    -/// Another easy layouting function is `nk_layout_row_static`. It provides each -/// widget with same horizontal pixel width inside the row and does not grow -/// if the owning window scales smaller or bigger. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_begin_xxx(...) { -/// // first row with height: 30 composed of two widgets with width: 80 -/// nk_layout_row_static(&ctx, 30, 80, 2); -/// nk_widget(...); -/// nk_widget(...); -/// // -/// // second row with same parameter as defined above -/// nk_widget(...); -/// nk_widget(...); -/// // -/// // third row uses 0 for height which will use auto layouting -/// nk_layout_row_static(&ctx, 0, 80, 2); -/// nk_widget(...); -/// nk_widget(...); -/// } -/// nk_end(...); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// 3. __nk_layout_row_xxx__

    -/// A little bit more advanced layouting API are functions `nk_layout_row_begin`, -/// `nk_layout_row_push` and `nk_layout_row_end`. They allow to directly -/// specify each column pixel or window ratio in a row. It supports either -/// directly setting per column pixel width or widget window ratio but not -/// both. Furthermore it is a immediate mode API so each value is directly -/// pushed before calling a widget. Therefore the layout is not automatically -/// repeating like the last two layouting functions. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_begin_xxx(...) { -/// // first row with height: 25 composed of two widgets with width 60 and 40 -/// nk_layout_row_begin(ctx, NK_STATIC, 25, 2); -/// nk_layout_row_push(ctx, 60); -/// nk_widget(...); -/// nk_layout_row_push(ctx, 40); -/// nk_widget(...); -/// nk_layout_row_end(ctx); -/// // -/// // second row with height: 25 composed of two widgets with window ratio 0.25 and 0.75 -/// nk_layout_row_begin(ctx, NK_DYNAMIC, 25, 2); -/// nk_layout_row_push(ctx, 0.25f); -/// nk_widget(...); -/// nk_layout_row_push(ctx, 0.75f); -/// nk_widget(...); -/// nk_layout_row_end(ctx); -/// // -/// // third row with auto generated height: composed of two widgets with window ratio 0.25 and 0.75 -/// nk_layout_row_begin(ctx, NK_DYNAMIC, 0, 2); -/// nk_layout_row_push(ctx, 0.25f); -/// nk_widget(...); -/// nk_layout_row_push(ctx, 0.75f); -/// nk_widget(...); -/// nk_layout_row_end(ctx); -/// } -/// nk_end(...); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// 4. __nk_layout_row__

    -/// The array counterpart to API nk_layout_row_xxx is the single nk_layout_row -/// functions. Instead of pushing either pixel or window ratio for every widget -/// it allows to define it by array. The trade of for less control is that -/// `nk_layout_row` is automatically repeating. Otherwise the behavior is the -/// same. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_begin_xxx(...) { -/// // two rows with height: 30 composed of two widgets with width 60 and 40 -/// const float size[] = {60,40}; -/// nk_layout_row(ctx, NK_STATIC, 30, 2, ratio); -/// nk_widget(...); -/// nk_widget(...); -/// nk_widget(...); -/// nk_widget(...); -/// // -/// // two rows with height: 30 composed of two widgets with window ratio 0.25 and 0.75 -/// const float ratio[] = {0.25, 0.75}; -/// nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); -/// nk_widget(...); -/// nk_widget(...); -/// nk_widget(...); -/// nk_widget(...); -/// // -/// // two rows with auto generated height composed of two widgets with window ratio 0.25 and 0.75 -/// const float ratio[] = {0.25, 0.75}; -/// nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); -/// nk_widget(...); -/// nk_widget(...); -/// nk_widget(...); -/// nk_widget(...); -/// } -/// nk_end(...); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// 5. __nk_layout_row_template_xxx__

    -/// The most complex and second most flexible API is a simplified flexbox version without -/// line wrapping and weights for dynamic widgets. It is an immediate mode API but -/// unlike `nk_layout_row_xxx` it has auto repeat behavior and needs to be called -/// before calling the templated widgets. -/// The row template layout has three different per widget size specifier. The first -/// one is the `nk_layout_row_template_push_static` with fixed widget pixel width. -/// They do not grow if the row grows and will always stay the same. -/// The second size specifier is `nk_layout_row_template_push_variable` -/// which defines a minimum widget size but it also can grow if more space is available -/// not taken by other widgets. -/// Finally there are dynamic widgets with `nk_layout_row_template_push_dynamic` -/// which are completely flexible and unlike variable widgets can even shrink -/// to zero if not enough space is provided. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_begin_xxx(...) { -/// // two rows with height: 30 composed of three widgets -/// nk_layout_row_template_begin(ctx, 30); -/// nk_layout_row_template_push_dynamic(ctx); -/// nk_layout_row_template_push_variable(ctx, 80); -/// nk_layout_row_template_push_static(ctx, 80); -/// nk_layout_row_template_end(ctx); -/// // -/// // first row -/// nk_widget(...); // dynamic widget can go to zero if not enough space -/// nk_widget(...); // variable widget with min 80 pixel but can grow bigger if enough space -/// nk_widget(...); // static widget with fixed 80 pixel width -/// // -/// // second row same layout -/// nk_widget(...); -/// nk_widget(...); -/// nk_widget(...); -/// } -/// nk_end(...); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// 6. __nk_layout_space_xxx__

    -/// Finally the most flexible API directly allows you to place widgets inside the -/// window. The space layout API is an immediate mode API which does not support -/// row auto repeat and directly sets position and size of a widget. Position -/// and size hereby can be either specified as ratio of allocated space or -/// allocated space local position and pixel size. Since this API is quite -/// powerful there are a number of utility functions to get the available space -/// and convert between local allocated space and screen space. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_begin_xxx(...) { -/// // static row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) -/// nk_layout_space_begin(ctx, NK_STATIC, 500, INT_MAX); -/// nk_layout_space_push(ctx, nk_rect(0,0,150,200)); -/// nk_widget(...); -/// nk_layout_space_push(ctx, nk_rect(200,200,100,200)); -/// nk_widget(...); -/// nk_layout_space_end(ctx); -/// // -/// // dynamic row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) -/// nk_layout_space_begin(ctx, NK_DYNAMIC, 500, INT_MAX); -/// nk_layout_space_push(ctx, nk_rect(0.5,0.5,0.1,0.1)); -/// nk_widget(...); -/// nk_layout_space_push(ctx, nk_rect(0.7,0.6,0.1,0.1)); -/// nk_widget(...); -/// } -/// nk_end(...); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Reference -/// Function | Description -/// ----------------------------------------|------------------------------------ -/// nk_layout_set_min_row_height | Set the currently used minimum row height to a specified value -/// nk_layout_reset_min_row_height | Resets the currently used minimum row height to font height -/// nk_layout_widget_bounds | Calculates current width a static layout row can fit inside a window -/// nk_layout_ratio_from_pixel | Utility functions to calculate window ratio from pixel size -// -/// nk_layout_row_dynamic | Current layout is divided into n same sized growing columns -/// nk_layout_row_static | Current layout is divided into n same fixed sized columns -/// nk_layout_row_begin | Starts a new row with given height and number of columns -/// nk_layout_row_push | Pushes another column with given size or window ratio -/// nk_layout_row_end | Finished previously started row -/// nk_layout_row | Specifies row columns in array as either window ratio or size -// -/// nk_layout_row_template_begin | Begins the row template declaration -/// nk_layout_row_template_push_dynamic | Adds a dynamic column that dynamically grows and can go to zero if not enough space -/// nk_layout_row_template_push_variable | Adds a variable column that dynamically grows but does not shrink below specified pixel width -/// nk_layout_row_template_push_static | Adds a static column that does not grow and will always have the same size -/// nk_layout_row_template_end | Marks the end of the row template -// -/// nk_layout_space_begin | Begins a new layouting space that allows to specify each widgets position and size -/// nk_layout_space_push | Pushes position and size of the next widget in own coordinate space either as pixel or ratio -/// nk_layout_space_end | Marks the end of the layouting space -// -/// nk_layout_space_bounds | Callable after nk_layout_space_begin and returns total space allocated -/// nk_layout_space_to_screen | Converts vector from nk_layout_space coordinate space into screen space -/// nk_layout_space_to_local | Converts vector from screen space into nk_layout_space coordinates -/// nk_layout_space_rect_to_screen | Converts rectangle from nk_layout_space coordinate space into screen space -/// nk_layout_space_rect_to_local | Converts rectangle from screen space into nk_layout_space coordinates -*/ -/*/// #### nk_layout_set_min_row_height -/// Sets the currently used minimum row height. -/// !!! WARNING -/// The passed height needs to include both your preferred row height -/// as well as padding. No internal padding is added. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_set_min_row_height(struct nk_context*, float height); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __height__ | New minimum row height to be used for auto generating the row height -*/ -NK_API void nk_layout_set_min_row_height(struct nk_context*, float height); -/*/// #### nk_layout_reset_min_row_height -/// Reset the currently used minimum row height back to `font_height + text_padding + padding` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_reset_min_row_height(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -*/ -NK_API void nk_layout_reset_min_row_height(struct nk_context*); -/*/// #### nk_layout_widget_bounds -/// Returns the width of the next row allocate by one of the layouting functions -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_rect nk_layout_widget_bounds(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// -/// Return `nk_rect` with both position and size of the next row -*/ -NK_API struct nk_rect nk_layout_widget_bounds(struct nk_context*); -/*/// #### nk_layout_ratio_from_pixel -/// Utility functions to calculate window ratio from pixel size -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __pixel__ | Pixel_width to convert to window ratio -/// -/// Returns `nk_rect` with both position and size of the next row -*/ -NK_API float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); -/*/// #### nk_layout_row_dynamic -/// Sets current row layout to share horizontal space -/// between @cols number of widgets evenly. Once called all subsequent widget -/// calls greater than @cols will allocate a new row with same layout. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __height__ | Holds height of each widget in row or zero for auto layouting -/// __columns__ | Number of widget inside row -*/ -NK_API void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols); -/*/// #### nk_layout_row_static -/// Sets current row layout to fill @cols number of widgets -/// in row with same @item_width horizontal size. Once called all subsequent widget -/// calls greater than @cols will allocate a new row with same layout. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __height__ | Holds height of each widget in row or zero for auto layouting -/// __width__ | Holds pixel width of each widget in the row -/// __columns__ | Number of widget inside row -*/ -NK_API void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols); -/*/// #### nk_layout_row_begin -/// Starts a new dynamic or fixed row with given height and columns. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __fmt__ | either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns -/// __height__ | holds height of each widget in row or zero for auto layouting -/// __columns__ | Number of widget inside row -*/ -NK_API void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols); -/*/// #### nk_layout_row_push -/// Specifies either window ratio or width of a single column -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_push(struct nk_context*, float value); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __value__ | either a window ratio or fixed width depending on @fmt in previous `nk_layout_row_begin` call -*/ -NK_API void nk_layout_row_push(struct nk_context*, float value); -/*/// #### nk_layout_row_end -/// Finished previously started row -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_end(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -*/ -NK_API void nk_layout_row_end(struct nk_context*); -/*/// #### nk_layout_row -/// Specifies row columns in array as either window ratio or size -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __fmt__ | Either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns -/// __height__ | Holds height of each widget in row or zero for auto layouting -/// __columns__ | Number of widget inside row -*/ -NK_API void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); -/*/// #### nk_layout_row_template_begin -/// Begins the row template declaration -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_template_begin(struct nk_context*, float row_height); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __height__ | Holds height of each widget in row or zero for auto layouting -*/ -NK_API void nk_layout_row_template_begin(struct nk_context*, float row_height); -/*/// #### nk_layout_row_template_push_dynamic -/// Adds a dynamic column that dynamically grows and can go to zero if not enough space -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_template_push_dynamic(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __height__ | Holds height of each widget in row or zero for auto layouting -*/ -NK_API void nk_layout_row_template_push_dynamic(struct nk_context*); -/*/// #### nk_layout_row_template_push_variable -/// Adds a variable column that dynamically grows but does not shrink below specified pixel width -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_template_push_variable(struct nk_context*, float min_width); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __width__ | Holds the minimum pixel width the next column must always be -*/ -NK_API void nk_layout_row_template_push_variable(struct nk_context*, float min_width); -/*/// #### nk_layout_row_template_push_static -/// Adds a static column that does not grow and will always have the same size -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_template_push_static(struct nk_context*, float width); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __width__ | Holds the absolute pixel width value the next column must be -*/ -NK_API void nk_layout_row_template_push_static(struct nk_context*, float width); -/*/// #### nk_layout_row_template_end -/// Marks the end of the row template -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_row_template_end(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -*/ -NK_API void nk_layout_row_template_end(struct nk_context*); -/*/// #### nk_layout_space_begin -/// Begins a new layouting space that allows to specify each widgets position and size. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` -/// __fmt__ | Either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns -/// __height__ | Holds height of each widget in row or zero for auto layouting -/// __columns__ | Number of widgets inside row -*/ -NK_API void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); -/*/// #### nk_layout_space_push -/// Pushes position and size of the next widget in own coordinate space either as pixel or ratio -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_space_push(struct nk_context *ctx, struct nk_rect bounds); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` -/// __bounds__ | Position and size in laoyut space local coordinates -*/ -NK_API void nk_layout_space_push(struct nk_context*, struct nk_rect bounds); -/*/// #### nk_layout_space_end -/// Marks the end of the layout space -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_layout_space_end(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` -*/ -NK_API void nk_layout_space_end(struct nk_context*); -/*/// #### nk_layout_space_bounds -/// Utility function to calculate total space allocated for `nk_layout_space` -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_rect nk_layout_space_bounds(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` -/// -/// Returns `nk_rect` holding the total space allocated -*/ -NK_API struct nk_rect nk_layout_space_bounds(struct nk_context*); -/*/// #### nk_layout_space_to_screen -/// Converts vector from nk_layout_space coordinate space into screen space -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` -/// __vec__ | Position to convert from layout space into screen coordinate space -/// -/// Returns transformed `nk_vec2` in screen space coordinates -*/ -NK_API struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); -/*/// #### nk_layout_space_to_local -/// Converts vector from layout space into screen space -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` -/// __vec__ | Position to convert from screen space into layout coordinate space -/// -/// Returns transformed `nk_vec2` in layout space coordinates -*/ -NK_API struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); -/*/// #### nk_layout_space_rect_to_screen -/// Converts rectangle from screen space into layout space -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` -/// __bounds__ | Rectangle to convert from layout space into screen space -/// -/// Returns transformed `nk_rect` in screen space coordinates -*/ -NK_API struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); -/*/// #### nk_layout_space_rect_to_local -/// Converts rectangle from layout space into screen space -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` -/// __bounds__ | Rectangle to convert from layout space into screen space -/// -/// Returns transformed `nk_rect` in layout space coordinates -*/ -NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); -/* ============================================================================= - * - * GROUP - * - * ============================================================================= -/// ### Groups -/// Groups are basically windows inside windows. They allow to subdivide space -/// in a window to layout widgets as a group. Almost all more complex widget -/// layouting requirements can be solved using groups and basic layouting -/// fuctionality. Groups just like windows are identified by an unique name and -/// internally keep track of scrollbar offsets by default. However additional -/// versions are provided to directly manage the scrollbar. -/// -/// #### Usage -/// To create a group you have to call one of the three `nk_group_begin_xxx` -/// functions to start group declarations and `nk_group_end` at the end. Furthermore it -/// is required to check the return value of `nk_group_begin_xxx` and only process -/// widgets inside the window if the value is not 0. -/// Nesting groups is possible and even encouraged since many layouting schemes -/// can only be achieved by nesting. Groups, unlike windows, need `nk_group_end` -/// to be only called if the corosponding `nk_group_begin_xxx` call does not return 0: -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_group_begin_xxx(ctx, ...) { -/// // [... widgets ...] -/// nk_group_end(ctx); -/// } -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// In the grand concept groups can be called after starting a window -/// with `nk_begin_xxx` and before calling `nk_end`: -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// struct nk_context ctx; -/// nk_init_xxx(&ctx, ...); -/// while (1) { -/// // Input -/// Event evt; -/// nk_input_begin(&ctx); -/// while (GetEvent(&evt)) { -/// if (evt.type == MOUSE_MOVE) -/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); -/// else if (evt.type == [...]) { -/// nk_input_xxx(...); -/// } -/// } -/// nk_input_end(&ctx); -/// // -/// // Window -/// if (nk_begin_xxx(...) { -/// // [...widgets...] -/// nk_layout_row_dynamic(...); -/// if (nk_group_begin_xxx(ctx, ...) { -/// //[... widgets ...] -/// nk_group_end(ctx); -/// } -/// } -/// nk_end(ctx); -/// // -/// // Draw -/// const struct nk_command *cmd = 0; -/// nk_foreach(cmd, &ctx) { -/// switch (cmd->type) { -/// case NK_COMMAND_LINE: -/// your_draw_line_function(...) -/// break; -/// case NK_COMMAND_RECT -/// your_draw_rect_function(...) -/// break; -/// case ...: -/// // [...] -/// } -// nk_clear(&ctx); -/// } -/// nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// #### Reference -/// Function | Description -/// --------------------------------|------------------------------------------- -/// nk_group_begin | Start a new group with internal scrollbar handling -/// nk_group_begin_titled | Start a new group with separeted name and title and internal scrollbar handling -/// nk_group_end | Ends a group. Should only be called if nk_group_begin returned non-zero -/// nk_group_scrolled_offset_begin | Start a new group with manual separated handling of scrollbar x- and y-offset -/// nk_group_scrolled_begin | Start a new group with manual scrollbar handling -/// nk_group_scrolled_end | Ends a group with manual scrollbar handling. Should only be called if nk_group_begin returned non-zero -*/ -/*/// #### nk_group_begin -/// Starts a new widget group. Requires a previous layouting function to specify a pos/size. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_group_begin(struct nk_context*, const char *title, nk_flags); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __title__ | Must be an unique identifier for this group that is also used for the group header -/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different group behaviors -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_group_begin(struct nk_context*, const char *title, nk_flags); -/*/// #### nk_group_begin_titled -/// Starts a new widget group. Requires a previous layouting function to specify a pos/size. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_group_begin_titled(struct nk_context*, const char *name, const char *title, nk_flags); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __id__ | Must be an unique identifier for this group -/// __title__ | Group header title -/// __flags__ | Window flags defined in the nk_panel_flags section with a number of different group behaviors -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_group_begin_titled(struct nk_context*, const char *name, const char *title, nk_flags); -/*/// #### nk_group_end -/// Ends a widget group -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_group_end(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -*/ -NK_API void nk_group_end(struct nk_context*); -/*/// #### nk_group_scrolled_offset_begin -/// starts a new widget group. requires a previous layouting function to specify -/// a size. Does not keep track of scrollbar. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __x_offset__| Scrollbar x-offset to offset all widgets inside the group horizontally. -/// __y_offset__| Scrollbar y-offset to offset all widgets inside the group vertically -/// __title__ | Window unique group title used to both identify and display in the group header -/// __flags__ | Window flags from the nk_panel_flags section -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags); -/*/// #### nk_group_scrolled_begin -/// Starts a new widget group. requires a previous -/// layouting function to specify a size. Does not keep track of scrollbar. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, const char *title, nk_flags); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __off__ | Both x- and y- scroll offset. Allows for manual scrollbar control -/// __title__ | Window unique group title used to both identify and display in the group header -/// __flags__ | Window flags from nk_panel_flags section -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, const char *title, nk_flags); -/*/// #### nk_group_scrolled_end -/// Ends a widget group after calling nk_group_scrolled_offset_begin or nk_group_scrolled_begin. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_group_scrolled_end(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -*/ -NK_API void nk_group_scrolled_end(struct nk_context*); -/* ============================================================================= - * - * TREE - * - * ============================================================================= -/// ### Tree -/// Trees represent two different concept. First the concept of a collapsable -/// UI section that can be either in a hidden or visibile state. They allow the UI -/// user to selectively minimize the current set of visible UI to comprehend. -/// The second concept are tree widgets for visual UI representation of trees.

    -/// -/// Trees thereby can be nested for tree representations and multiple nested -/// collapsable UI sections. All trees are started by calling of the -/// `nk_tree_xxx_push_tree` functions and ended by calling one of the -/// `nk_tree_xxx_pop_xxx()` functions. Each starting functions takes a title label -/// and optionally an image to be displayed and the initial collapse state from -/// the nk_collapse_states section.

    -/// -/// The runtime state of the tree is either stored outside the library by the caller -/// or inside which requires a unique ID. The unique ID can either be generated -/// automatically from `__FILE__` and `__LINE__` with function `nk_tree_push`, -/// by `__FILE__` and a user provided ID generated for example by loop index with -/// function `nk_tree_push_id` or completely provided from outside by user with -/// function `nk_tree_push_hashed`. -/// -/// #### Usage -/// To create a tree you have to call one of the seven `nk_tree_xxx_push_xxx` -/// functions to start a collapsable UI section and `nk_tree_xxx_pop` to mark the -/// end. -/// Each starting function will either return `false(0)` if the tree is collapsed -/// or hidden and therefore does not need to be filled with content or `true(1)` -/// if visible and required to be filled. -/// -/// !!! Note -/// The tree header does not require and layouting function and instead -/// calculates a auto height based on the currently used font size -/// -/// The tree ending functions only need to be called if the tree content is -/// actually visible. So make sure the tree push function is guarded by `if` -/// and the pop call is only taken if the tree is visible. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// if (nk_tree_push(ctx, NK_TREE_TAB, "Tree", NK_MINIMIZED)) { -/// nk_layout_row_dynamic(...); -/// nk_widget(...); -/// nk_tree_pop(ctx); -/// } -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Reference -/// Function | Description -/// ----------------------------|------------------------------------------- -/// nk_tree_push | Start a collapsable UI section with internal state management -/// nk_tree_push_id | Start a collapsable UI section with internal state management callable in a look -/// nk_tree_push_hashed | Start a collapsable UI section with internal state management with full control over internal unique ID use to store state -/// nk_tree_image_push | Start a collapsable UI section with image and label header -/// nk_tree_image_push_id | Start a collapsable UI section with image and label header and internal state management callable in a look -/// nk_tree_image_push_hashed | Start a collapsable UI section with image and label header and internal state management with full control over internal unique ID use to store state -/// nk_tree_pop | Ends a collapsable UI section -// -/// nk_tree_state_push | Start a collapsable UI section with external state management -/// nk_tree_state_image_push | Start a collapsable UI section with image and label header and external state management -/// nk_tree_state_pop | Ends a collapsabale UI section -/// -/// #### nk_tree_type -/// Flag | Description -/// ----------------|---------------------------------------- -/// NK_TREE_NODE | Highlighted tree header to mark a collapsable UI section -/// NK_TREE_TAB | Non-highighted tree header closer to tree representations -*/ -/*/// #### nk_tree_push -/// Starts a collapsable UI section with internal state management -/// !!! WARNING -/// To keep track of the runtime tree collapsable state this function uses -/// defines `__FILE__` and `__LINE__` to generate a unique ID. If you want -/// to call this function in a loop please use `nk_tree_push_id` or -/// `nk_tree_push_hashed` instead. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// #define nk_tree_push(ctx, type, title, state) -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __title__ | Label printed in the tree header -/// __state__ | Initial tree state value out of nk_collapse_states -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -#define nk_tree_push(ctx, type, title, state) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) -/*/// #### nk_tree_push_id -/// Starts a collapsable UI section with internal state management callable in a look -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// #define nk_tree_push_id(ctx, type, title, state, id) -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __title__ | Label printed in the tree header -/// __state__ | Initial tree state value out of nk_collapse_states -/// __id__ | Loop counter index if this function is called in a loop -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -#define nk_tree_push_id(ctx, type, title, state, id) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) -/*/// #### nk_tree_push_hashed -/// Start a collapsable UI section with internal state management with full -/// control over internal unique ID used to store state -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __title__ | Label printed in the tree header -/// __state__ | Initial tree state value out of nk_collapse_states -/// __hash__ | Memory block or string to generate the ID from -/// __len__ | Size of passed memory block or string in __hash__ -/// __seed__ | Seeding value if this function is called in a loop or default to `0` -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -/*/// #### nk_tree_image_push -/// Start a collapsable UI section with image and label header -/// !!! WARNING -/// To keep track of the runtime tree collapsable state this function uses -/// defines `__FILE__` and `__LINE__` to generate a unique ID. If you want -/// to call this function in a loop please use `nk_tree_image_push_id` or -/// `nk_tree_image_push_hashed` instead. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// #define nk_tree_image_push(ctx, type, img, title, state) -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __img__ | Image to display inside the header on the left of the label -/// __title__ | Label printed in the tree header -/// __state__ | Initial tree state value out of nk_collapse_states -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -#define nk_tree_image_push(ctx, type, img, title, state) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) -/*/// #### nk_tree_image_push_id -/// Start a collapsable UI section with image and label header and internal state -/// management callable in a look -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// #define nk_tree_image_push_id(ctx, type, img, title, state, id) -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __img__ | Image to display inside the header on the left of the label -/// __title__ | Label printed in the tree header -/// __state__ | Initial tree state value out of nk_collapse_states -/// __id__ | Loop counter index if this function is called in a loop -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -#define nk_tree_image_push_id(ctx, type, img, title, state, id) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) -/*/// #### nk_tree_image_push_hashed -/// Start a collapsable UI section with internal state management with full -/// control over internal unique ID used to store state -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __img__ | Image to display inside the header on the left of the label -/// __title__ | Label printed in the tree header -/// __state__ | Initial tree state value out of nk_collapse_states -/// __hash__ | Memory block or string to generate the ID from -/// __len__ | Size of passed memory block or string in __hash__ -/// __seed__ | Seeding value if this function is called in a loop or default to `0` -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -/*/// #### nk_tree_pop -/// Ends a collapsabale UI section -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_tree_pop(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` -*/ -NK_API void nk_tree_pop(struct nk_context*); -/*/// #### nk_tree_state_push -/// Start a collapsable UI section with external state management -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __title__ | Label printed in the tree header -/// __state__ | Persistent state to update -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); -/*/// #### nk_tree_state_image_push -/// Start a collapsable UI section with image and label header and external state management -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` -/// __img__ | Image to display inside the header on the left of the label -/// __type__ | Value from the nk_tree_type section to visually mark a tree node header as either a collapseable UI section or tree node -/// __title__ | Label printed in the tree header -/// __state__ | Persistent state to update -/// -/// Returns `true(1)` if visible and fillable with widgets or `false(0)` otherwise -*/ -NK_API int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); -/*/// #### nk_tree_state_pop -/// Ends a collapsabale UI section -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_tree_state_pop(struct nk_context*); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// ------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling `nk_tree_xxx_push_xxx` -*/ -NK_API void nk_tree_state_pop(struct nk_context*); - -#define nk_tree_element_push(ctx, type, title, state, sel) nk_tree_element_push_hashed(ctx, type, title, state, sel, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) -#define nk_tree_element_push_id(ctx, type, title, state, sel, id) nk_tree_element_push_hashed(ctx, type, title, state, sel, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) -NK_API int nk_tree_element_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, int *selected, const char *hash, int len, int seed); -NK_API int nk_tree_element_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, int *selected, const char *hash, int len,int seed); -NK_API void nk_tree_element_pop(struct nk_context*); - -/* ============================================================================= - * - * LIST VIEW - * - * ============================================================================= */ -struct nk_list_view { -/* public: */ - int begin, end, count; -/* private: */ - int total_height; - struct nk_context *ctx; - nk_uint *scroll_pointer; - nk_uint scroll_value; -}; -NK_API int nk_list_view_begin(struct nk_context*, struct nk_list_view *out, const char *id, nk_flags, int row_height, int row_count); -NK_API void nk_list_view_end(struct nk_list_view*); -/* ============================================================================= - * - * WIDGET - * - * ============================================================================= */ -enum nk_widget_layout_states { - NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */ - NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */ - NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */ -}; -enum nk_widget_states { - NK_WIDGET_STATE_MODIFIED = NK_FLAG(1), - NK_WIDGET_STATE_INACTIVE = NK_FLAG(2), /* widget is neither active nor hovered */ - NK_WIDGET_STATE_ENTERED = NK_FLAG(3), /* widget has been hovered on the current frame */ - NK_WIDGET_STATE_HOVER = NK_FLAG(4), /* widget is being hovered */ - NK_WIDGET_STATE_ACTIVED = NK_FLAG(5),/* widget is currently activated */ - NK_WIDGET_STATE_LEFT = NK_FLAG(6), /* widget is from this frame on not hovered anymore */ - NK_WIDGET_STATE_HOVERED = NK_WIDGET_STATE_HOVER|NK_WIDGET_STATE_MODIFIED, /* widget is being hovered */ - NK_WIDGET_STATE_ACTIVE = NK_WIDGET_STATE_ACTIVED|NK_WIDGET_STATE_MODIFIED /* widget is currently activated */ -}; -NK_API enum nk_widget_layout_states nk_widget(struct nk_rect*, const struct nk_context*); -NK_API enum nk_widget_layout_states nk_widget_fitting(struct nk_rect*, struct nk_context*, struct nk_vec2); -NK_API struct nk_rect nk_widget_bounds(struct nk_context*); -NK_API struct nk_vec2 nk_widget_position(struct nk_context*); -NK_API struct nk_vec2 nk_widget_size(struct nk_context*); -NK_API float nk_widget_width(struct nk_context*); -NK_API float nk_widget_height(struct nk_context*); -NK_API int nk_widget_is_hovered(struct nk_context*); -NK_API int nk_widget_is_mouse_clicked(struct nk_context*, enum nk_buttons); -NK_API int nk_widget_has_mouse_click_down(struct nk_context*, enum nk_buttons, int down); -NK_API void nk_spacing(struct nk_context*, int cols); -/* ============================================================================= - * - * TEXT - * - * ============================================================================= */ -enum nk_text_align { - NK_TEXT_ALIGN_LEFT = 0x01, - NK_TEXT_ALIGN_CENTERED = 0x02, - NK_TEXT_ALIGN_RIGHT = 0x04, - NK_TEXT_ALIGN_TOP = 0x08, - NK_TEXT_ALIGN_MIDDLE = 0x10, - NK_TEXT_ALIGN_BOTTOM = 0x20 -}; -enum nk_text_alignment { - NK_TEXT_LEFT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_LEFT, - NK_TEXT_CENTERED = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_CENTERED, - NK_TEXT_RIGHT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_RIGHT -}; -NK_API void nk_text(struct nk_context*, const char*, int, nk_flags); -NK_API void nk_text_colored(struct nk_context*, const char*, int, nk_flags, struct nk_color); -NK_API void nk_text_wrap(struct nk_context*, const char*, int); -NK_API void nk_text_wrap_colored(struct nk_context*, const char*, int, struct nk_color); -NK_API void nk_label(struct nk_context*, const char*, nk_flags align); -NK_API void nk_label_colored(struct nk_context*, const char*, nk_flags align, struct nk_color); -NK_API void nk_label_wrap(struct nk_context*, const char*); -NK_API void nk_label_colored_wrap(struct nk_context*, const char*, struct nk_color); -NK_API void nk_image(struct nk_context*, struct nk_image); -NK_API void nk_image_color(struct nk_context*, struct nk_image, struct nk_color); -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void nk_labelf(struct nk_context*, nk_flags, NK_PRINTF_FORMAT_STRING const char*, ...) NK_PRINTF_VARARG_FUNC(3); -NK_API void nk_labelf_colored(struct nk_context*, nk_flags, struct nk_color, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(4); -NK_API void nk_labelf_wrap(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(2); -NK_API void nk_labelf_colored_wrap(struct nk_context*, struct nk_color, NK_PRINTF_FORMAT_STRING const char*,...) NK_PRINTF_VARARG_FUNC(3); -NK_API void nk_labelfv(struct nk_context*, nk_flags, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(3); -NK_API void nk_labelfv_colored(struct nk_context*, nk_flags, struct nk_color, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(4); -NK_API void nk_labelfv_wrap(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(2); -NK_API void nk_labelfv_colored_wrap(struct nk_context*, struct nk_color, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(3); -NK_API void nk_value_bool(struct nk_context*, const char *prefix, int); -NK_API void nk_value_int(struct nk_context*, const char *prefix, int); -NK_API void nk_value_uint(struct nk_context*, const char *prefix, unsigned int); -NK_API void nk_value_float(struct nk_context*, const char *prefix, float); -NK_API void nk_value_color_byte(struct nk_context*, const char *prefix, struct nk_color); -NK_API void nk_value_color_float(struct nk_context*, const char *prefix, struct nk_color); -NK_API void nk_value_color_hex(struct nk_context*, const char *prefix, struct nk_color); -#endif -/* ============================================================================= - * - * BUTTON - * - * ============================================================================= */ -NK_API int nk_button_text(struct nk_context*, const char *title, int len); -NK_API int nk_button_label(struct nk_context*, const char *title); -NK_API int nk_button_color(struct nk_context*, struct nk_color); -NK_API int nk_button_symbol(struct nk_context*, enum nk_symbol_type); -NK_API int nk_button_image(struct nk_context*, struct nk_image img); -NK_API int nk_button_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags text_alignment); -NK_API int nk_button_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_button_image_label(struct nk_context*, struct nk_image img, const char*, nk_flags text_alignment); -NK_API int nk_button_image_text(struct nk_context*, struct nk_image img, const char*, int, nk_flags alignment); -NK_API int nk_button_text_styled(struct nk_context*, const struct nk_style_button*, const char *title, int len); -NK_API int nk_button_label_styled(struct nk_context*, const struct nk_style_button*, const char *title); -NK_API int nk_button_symbol_styled(struct nk_context*, const struct nk_style_button*, enum nk_symbol_type); -NK_API int nk_button_image_styled(struct nk_context*, const struct nk_style_button*, struct nk_image img); -NK_API int nk_button_symbol_text_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, const struct nk_style_button *style, enum nk_symbol_type symbol, const char *title, nk_flags align); -NK_API int nk_button_image_label_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, nk_flags text_alignment); -NK_API int nk_button_image_text_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, int, nk_flags alignment); -NK_API void nk_button_set_behavior(struct nk_context*, enum nk_button_behavior); -NK_API int nk_button_push_behavior(struct nk_context*, enum nk_button_behavior); -NK_API int nk_button_pop_behavior(struct nk_context*); -/* ============================================================================= - * - * CHECKBOX - * - * ============================================================================= */ -NK_API int nk_check_label(struct nk_context*, const char*, int active); -NK_API int nk_check_text(struct nk_context*, const char*, int,int active); -NK_API unsigned nk_check_flags_label(struct nk_context*, const char*, unsigned int flags, unsigned int value); -NK_API unsigned nk_check_flags_text(struct nk_context*, const char*, int, unsigned int flags, unsigned int value); -NK_API int nk_checkbox_label(struct nk_context*, const char*, int *active); -NK_API int nk_checkbox_text(struct nk_context*, const char*, int, int *active); -NK_API int nk_checkbox_flags_label(struct nk_context*, const char*, unsigned int *flags, unsigned int value); -NK_API int nk_checkbox_flags_text(struct nk_context*, const char*, int, unsigned int *flags, unsigned int value); -/* ============================================================================= - * - * RADIO BUTTON - * - * ============================================================================= */ -NK_API int nk_radio_label(struct nk_context*, const char*, int *active); -NK_API int nk_radio_text(struct nk_context*, const char*, int, int *active); -NK_API int nk_option_label(struct nk_context*, const char*, int active); -NK_API int nk_option_text(struct nk_context*, const char*, int, int active); -/* ============================================================================= - * - * SELECTABLE - * - * ============================================================================= */ -NK_API int nk_selectable_label(struct nk_context*, const char*, nk_flags align, int *value); -NK_API int nk_selectable_text(struct nk_context*, const char*, int, nk_flags align, int *value); -NK_API int nk_selectable_image_label(struct nk_context*,struct nk_image, const char*, nk_flags align, int *value); -NK_API int nk_selectable_image_text(struct nk_context*,struct nk_image, const char*, int, nk_flags align, int *value); -NK_API int nk_selectable_symbol_label(struct nk_context*,enum nk_symbol_type, const char*, nk_flags align, int *value); -NK_API int nk_selectable_symbol_text(struct nk_context*,enum nk_symbol_type, const char*, int, nk_flags align, int *value); - -NK_API int nk_select_label(struct nk_context*, const char*, nk_flags align, int value); -NK_API int nk_select_text(struct nk_context*, const char*, int, nk_flags align, int value); -NK_API int nk_select_image_label(struct nk_context*, struct nk_image,const char*, nk_flags align, int value); -NK_API int nk_select_image_text(struct nk_context*, struct nk_image,const char*, int, nk_flags align, int value); -NK_API int nk_select_symbol_label(struct nk_context*,enum nk_symbol_type, const char*, nk_flags align, int value); -NK_API int nk_select_symbol_text(struct nk_context*,enum nk_symbol_type, const char*, int, nk_flags align, int value); - -/* ============================================================================= - * - * SLIDER - * - * ============================================================================= */ -NK_API float nk_slide_float(struct nk_context*, float min, float val, float max, float step); -NK_API int nk_slide_int(struct nk_context*, int min, int val, int max, int step); -NK_API int nk_slider_float(struct nk_context*, float min, float *val, float max, float step); -NK_API int nk_slider_int(struct nk_context*, int min, int *val, int max, int step); -/* ============================================================================= - * - * PROGRESSBAR - * - * ============================================================================= */ -NK_API int nk_progress(struct nk_context*, nk_size *cur, nk_size max, int modifyable); -NK_API nk_size nk_prog(struct nk_context*, nk_size cur, nk_size max, int modifyable); - -/* ============================================================================= - * - * COLOR PICKER - * - * ============================================================================= */ -NK_API struct nk_colorf nk_color_picker(struct nk_context*, struct nk_colorf, enum nk_color_format); -NK_API int nk_color_pick(struct nk_context*, struct nk_colorf*, enum nk_color_format); -/* ============================================================================= - * - * PROPERTIES - * - * ============================================================================= -/// ### Properties -/// Properties are the main value modification widgets in Nuklear. Changing a value -/// can be achieved by dragging, adding/removing incremental steps on button click -/// or by directly typing a number. -/// -/// #### Usage -/// Each property requires a unique name for identifaction that is also used for -/// displaying a label. If you want to use the same name multiple times make sure -/// add a '#' before your name. The '#' will not be shown but will generate a -/// unique ID. Each propery also takes in a minimum and maximum value. If you want -/// to make use of the complete number range of a type just use the provided -/// type limits from `limits.h`. For example `INT_MIN` and `INT_MAX` for -/// `nk_property_int` and `nk_propertyi`. In additional each property takes in -/// a increment value that will be added or subtracted if either the increment -/// decrement button is clicked. Finally there is a value for increment per pixel -/// dragged that is added or subtracted from the value. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int value = 0; -/// struct nk_context ctx; -/// nk_init_xxx(&ctx, ...); -/// while (1) { -/// // Input -/// Event evt; -/// nk_input_begin(&ctx); -/// while (GetEvent(&evt)) { -/// if (evt.type == MOUSE_MOVE) -/// nk_input_motion(&ctx, evt.motion.x, evt.motion.y); -/// else if (evt.type == [...]) { -/// nk_input_xxx(...); -/// } -/// } -/// nk_input_end(&ctx); -/// // -/// // Window -/// if (nk_begin_xxx(...) { -/// // Property -/// nk_layout_row_dynamic(...); -/// nk_property_int(ctx, "ID", INT_MIN, &value, INT_MAX, 1, 1); -/// } -/// nk_end(ctx); -/// // -/// // Draw -/// const struct nk_command *cmd = 0; -/// nk_foreach(cmd, &ctx) { -/// switch (cmd->type) { -/// case NK_COMMAND_LINE: -/// your_draw_line_function(...) -/// break; -/// case NK_COMMAND_RECT -/// your_draw_rect_function(...) -/// break; -/// case ...: -/// // [...] -/// } -// nk_clear(&ctx); -/// } -/// nk_free(&ctx); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// #### Reference -/// Function | Description -/// --------------------|------------------------------------------- -/// nk_property_int | Integer property directly modifing a passed in value -/// nk_property_float | Float property directly modifing a passed in value -/// nk_property_double | Double property directly modifing a passed in value -/// nk_propertyi | Integer property returning the modified int value -/// nk_propertyf | Float property returning the modified float value -/// nk_propertyd | Double property returning the modified double value -/// -*/ -/*/// #### nk_property_int -/// Integer property directly modifing a passed in value -/// !!! WARNING -/// To generate a unique property ID using the same label make sure to insert -/// a `#` at the beginning. It will not be shown but guarantees correct behavior. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_property_int(struct nk_context *ctx, const char *name, int min, int *val, int max, int step, float inc_per_pixel); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// --------------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function -/// __name__ | String used both as a label as well as a unique identifier -/// __min__ | Minimum value not allowed to be underflown -/// __val__ | Integer pointer to be modified -/// __max__ | Maximum value not allowed to be overflown -/// __step__ | Increment added and subtracted on increment and decrement button -/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging -*/ -NK_API void nk_property_int(struct nk_context*, const char *name, int min, int *val, int max, int step, float inc_per_pixel); -/*/// #### nk_property_float -/// Float property directly modifing a passed in value -/// !!! WARNING -/// To generate a unique property ID using the same label make sure to insert -/// a `#` at the beginning. It will not be shown but guarantees correct behavior. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_property_float(struct nk_context *ctx, const char *name, float min, float *val, float max, float step, float inc_per_pixel); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// --------------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function -/// __name__ | String used both as a label as well as a unique identifier -/// __min__ | Minimum value not allowed to be underflown -/// __val__ | Float pointer to be modified -/// __max__ | Maximum value not allowed to be overflown -/// __step__ | Increment added and subtracted on increment and decrement button -/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging -*/ -NK_API void nk_property_float(struct nk_context*, const char *name, float min, float *val, float max, float step, float inc_per_pixel); -/*/// #### nk_property_double -/// Double property directly modifing a passed in value -/// !!! WARNING -/// To generate a unique property ID using the same label make sure to insert -/// a `#` at the beginning. It will not be shown but guarantees correct behavior. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// void nk_property_double(struct nk_context *ctx, const char *name, double min, double *val, double max, double step, double inc_per_pixel); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// --------------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function -/// __name__ | String used both as a label as well as a unique identifier -/// __min__ | Minimum value not allowed to be underflown -/// __val__ | Double pointer to be modified -/// __max__ | Maximum value not allowed to be overflown -/// __step__ | Increment added and subtracted on increment and decrement button -/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging -*/ -NK_API void nk_property_double(struct nk_context*, const char *name, double min, double *val, double max, double step, float inc_per_pixel); -/*/// #### nk_propertyi -/// Integer property modifing a passed in value and returning the new value -/// !!! WARNING -/// To generate a unique property ID using the same label make sure to insert -/// a `#` at the beginning. It will not be shown but guarantees correct behavior. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// int nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, int max, int step, float inc_per_pixel); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// --------------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function -/// __name__ | String used both as a label as well as a unique identifier -/// __min__ | Minimum value not allowed to be underflown -/// __val__ | Current integer value to be modified and returned -/// __max__ | Maximum value not allowed to be overflown -/// __step__ | Increment added and subtracted on increment and decrement button -/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging -/// -/// Returns the new modified integer value -*/ -NK_API int nk_propertyi(struct nk_context*, const char *name, int min, int val, int max, int step, float inc_per_pixel); -/*/// #### nk_propertyf -/// Float property modifing a passed in value and returning the new value -/// !!! WARNING -/// To generate a unique property ID using the same label make sure to insert -/// a `#` at the beginning. It will not be shown but guarantees correct behavior. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// float nk_propertyf(struct nk_context *ctx, const char *name, float min, float val, float max, float step, float inc_per_pixel); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// --------------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function -/// __name__ | String used both as a label as well as a unique identifier -/// __min__ | Minimum value not allowed to be underflown -/// __val__ | Current float value to be modified and returned -/// __max__ | Maximum value not allowed to be overflown -/// __step__ | Increment added and subtracted on increment and decrement button -/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging -/// -/// Returns the new modified float value -*/ -NK_API float nk_propertyf(struct nk_context*, const char *name, float min, float val, float max, float step, float inc_per_pixel); -/*/// #### nk_propertyd -/// Float property modifing a passed in value and returning the new value -/// !!! WARNING -/// To generate a unique property ID using the same label make sure to insert -/// a `#` at the beginning. It will not be shown but guarantees correct behavior. -/// -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c -/// float nk_propertyd(struct nk_context *ctx, const char *name, double min, double val, double max, double step, double inc_per_pixel); -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/// -/// Parameter | Description -/// --------------------|----------------------------------------------------------- -/// __ctx__ | Must point to an previously initialized `nk_context` struct after calling a layouting function -/// __name__ | String used both as a label as well as a unique identifier -/// __min__ | Minimum value not allowed to be underflown -/// __val__ | Current double value to be modified and returned -/// __max__ | Maximum value not allowed to be overflown -/// __step__ | Increment added and subtracted on increment and decrement button -/// __inc_per_pixel__ | Value per pixel added or subtracted on dragging -/// -/// Returns the new modified double value -*/ -NK_API double nk_propertyd(struct nk_context*, const char *name, double min, double val, double max, double step, float inc_per_pixel); -/* ============================================================================= - * - * TEXT EDIT - * - * ============================================================================= */ -enum nk_edit_flags { - NK_EDIT_DEFAULT = 0, - NK_EDIT_READ_ONLY = NK_FLAG(0), - NK_EDIT_AUTO_SELECT = NK_FLAG(1), - NK_EDIT_SIG_ENTER = NK_FLAG(2), - NK_EDIT_ALLOW_TAB = NK_FLAG(3), - NK_EDIT_NO_CURSOR = NK_FLAG(4), - NK_EDIT_SELECTABLE = NK_FLAG(5), - NK_EDIT_CLIPBOARD = NK_FLAG(6), - NK_EDIT_CTRL_ENTER_NEWLINE = NK_FLAG(7), - NK_EDIT_NO_HORIZONTAL_SCROLL = NK_FLAG(8), - NK_EDIT_ALWAYS_INSERT_MODE = NK_FLAG(9), - NK_EDIT_MULTILINE = NK_FLAG(10), - NK_EDIT_GOTO_END_ON_ACTIVATE = NK_FLAG(11) -}; -enum nk_edit_types { - NK_EDIT_SIMPLE = NK_EDIT_ALWAYS_INSERT_MODE, - NK_EDIT_FIELD = NK_EDIT_SIMPLE|NK_EDIT_SELECTABLE|NK_EDIT_CLIPBOARD, - NK_EDIT_BOX = NK_EDIT_ALWAYS_INSERT_MODE| NK_EDIT_SELECTABLE| NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB|NK_EDIT_CLIPBOARD, - NK_EDIT_EDITOR = NK_EDIT_SELECTABLE|NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB| NK_EDIT_CLIPBOARD -}; -enum nk_edit_events { - NK_EDIT_ACTIVE = NK_FLAG(0), /* edit widget is currently being modified */ - NK_EDIT_INACTIVE = NK_FLAG(1), /* edit widget is not active and is not being modified */ - NK_EDIT_ACTIVATED = NK_FLAG(2), /* edit widget went from state inactive to state active */ - NK_EDIT_DEACTIVATED = NK_FLAG(3), /* edit widget went from state active to state inactive */ - NK_EDIT_COMMITED = NK_FLAG(4) /* edit widget has received an enter and lost focus */ -}; -NK_API nk_flags nk_edit_string(struct nk_context*, nk_flags, char *buffer, int *len, int max, nk_plugin_filter); -NK_API nk_flags nk_edit_string_zero_terminated(struct nk_context*, nk_flags, char *buffer, int max, nk_plugin_filter); -NK_API nk_flags nk_edit_buffer(struct nk_context*, nk_flags, struct nk_text_edit*, nk_plugin_filter); -NK_API void nk_edit_focus(struct nk_context*, nk_flags flags); -NK_API void nk_edit_unfocus(struct nk_context*); -/* ============================================================================= - * - * CHART - * - * ============================================================================= */ -NK_API int nk_chart_begin(struct nk_context*, enum nk_chart_type, int num, float min, float max); -NK_API int nk_chart_begin_colored(struct nk_context*, enum nk_chart_type, struct nk_color, struct nk_color active, int num, float min, float max); -NK_API void nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type, int count, float min_value, float max_value); -NK_API void nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type, struct nk_color, struct nk_color active, int count, float min_value, float max_value); -NK_API nk_flags nk_chart_push(struct nk_context*, float); -NK_API nk_flags nk_chart_push_slot(struct nk_context*, float, int); -NK_API void nk_chart_end(struct nk_context*); -NK_API void nk_plot(struct nk_context*, enum nk_chart_type, const float *values, int count, int offset); -NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userdata, float(*value_getter)(void* user, int index), int count, int offset); -/* ============================================================================= - * - * POPUP - * - * ============================================================================= */ -NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds); -NK_API void nk_popup_close(struct nk_context*); -NK_API void nk_popup_end(struct nk_context*); -/* ============================================================================= - * - * COMBOBOX - * - * ============================================================================= */ -NK_API int nk_combo(struct nk_context*, const char **items, int count, int selected, int item_height, struct nk_vec2 size); -NK_API int nk_combo_separator(struct nk_context*, const char *items_separated_by_separator, int separator, int selected, int count, int item_height, struct nk_vec2 size); -NK_API int nk_combo_string(struct nk_context*, const char *items_separated_by_zeros, int selected, int count, int item_height, struct nk_vec2 size); -NK_API int nk_combo_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void *userdata, int selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox(struct nk_context*, const char **items, int count, int *selected, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_string(struct nk_context*, const char *items_separated_by_zeros, int *selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_separator(struct nk_context*, const char *items_separated_by_separator, int separator,int *selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void*, int *selected, int count, int item_height, struct nk_vec2 size); -/* ============================================================================= - * - * ABSTRACT COMBOBOX - * - * ============================================================================= */ -NK_API int nk_combo_begin_text(struct nk_context*, const char *selected, int, struct nk_vec2 size); -NK_API int nk_combo_begin_label(struct nk_context*, const char *selected, struct nk_vec2 size); -NK_API int nk_combo_begin_color(struct nk_context*, struct nk_color color, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol(struct nk_context*, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol_label(struct nk_context*, const char *selected, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol_text(struct nk_context*, const char *selected, int, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_image(struct nk_context*, struct nk_image img, struct nk_vec2 size); -NK_API int nk_combo_begin_image_label(struct nk_context*, const char *selected, struct nk_image, struct nk_vec2 size); -NK_API int nk_combo_begin_image_text(struct nk_context*, const char *selected, int, struct nk_image, struct nk_vec2 size); -NK_API int nk_combo_item_label(struct nk_context*, const char*, nk_flags alignment); -NK_API int nk_combo_item_text(struct nk_context*, const char*,int, nk_flags alignment); -NK_API int nk_combo_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_combo_item_image_text(struct nk_context*, struct nk_image, const char*, int,nk_flags alignment); -NK_API int nk_combo_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API int nk_combo_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API void nk_combo_close(struct nk_context*); -NK_API void nk_combo_end(struct nk_context*); -/* ============================================================================= - * - * CONTEXTUAL - * - * ============================================================================= */ -NK_API int nk_contextual_begin(struct nk_context*, nk_flags, struct nk_vec2, struct nk_rect trigger_bounds); -NK_API int nk_contextual_item_text(struct nk_context*, const char*, int,nk_flags align); -NK_API int nk_contextual_item_label(struct nk_context*, const char*, nk_flags align); -NK_API int nk_contextual_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_contextual_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); -NK_API int nk_contextual_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API int nk_contextual_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API void nk_contextual_close(struct nk_context*); -NK_API void nk_contextual_end(struct nk_context*); -/* ============================================================================= - * - * TOOLTIP - * - * ============================================================================= */ -NK_API void nk_tooltip(struct nk_context*, const char*); -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void nk_tooltipf(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*, ...) NK_PRINTF_VARARG_FUNC(2); -NK_API void nk_tooltipfv(struct nk_context*, NK_PRINTF_FORMAT_STRING const char*, va_list) NK_PRINTF_VALIST_FUNC(2); -#endif -NK_API int nk_tooltip_begin(struct nk_context*, float width); -NK_API void nk_tooltip_end(struct nk_context*); -/* ============================================================================= - * - * MENU - * - * ============================================================================= */ -NK_API void nk_menubar_begin(struct nk_context*); -NK_API void nk_menubar_end(struct nk_context*); -NK_API int nk_menu_begin_text(struct nk_context*, const char* title, int title_len, nk_flags align, struct nk_vec2 size); -NK_API int nk_menu_begin_label(struct nk_context*, const char*, nk_flags align, struct nk_vec2 size); -NK_API int nk_menu_begin_image(struct nk_context*, const char*, struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_image_text(struct nk_context*, const char*, int,nk_flags align,struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_image_label(struct nk_context*, const char*, nk_flags align,struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol(struct nk_context*, const char*, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol_text(struct nk_context*, const char*, int,nk_flags align,enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol_label(struct nk_context*, const char*, nk_flags align,enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_item_text(struct nk_context*, const char*, int,nk_flags align); -NK_API int nk_menu_item_label(struct nk_context*, const char*, nk_flags alignment); -NK_API int nk_menu_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_menu_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); -NK_API int nk_menu_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_menu_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API void nk_menu_close(struct nk_context*); -NK_API void nk_menu_end(struct nk_context*); -/* ============================================================================= - * - * STYLE - * - * ============================================================================= */ -enum nk_style_colors { - NK_COLOR_TEXT, - NK_COLOR_WINDOW, - NK_COLOR_HEADER, - NK_COLOR_BORDER, - NK_COLOR_BUTTON, - NK_COLOR_BUTTON_HOVER, - NK_COLOR_BUTTON_ACTIVE, - NK_COLOR_TOGGLE, - NK_COLOR_TOGGLE_HOVER, - NK_COLOR_TOGGLE_CURSOR, - NK_COLOR_SELECT, - NK_COLOR_SELECT_ACTIVE, - NK_COLOR_SLIDER, - NK_COLOR_SLIDER_CURSOR, - NK_COLOR_SLIDER_CURSOR_HOVER, - NK_COLOR_SLIDER_CURSOR_ACTIVE, - NK_COLOR_PROPERTY, - NK_COLOR_EDIT, - NK_COLOR_EDIT_CURSOR, - NK_COLOR_COMBO, - NK_COLOR_CHART, - NK_COLOR_CHART_COLOR, - NK_COLOR_CHART_COLOR_HIGHLIGHT, - NK_COLOR_SCROLLBAR, - NK_COLOR_SCROLLBAR_CURSOR, - NK_COLOR_SCROLLBAR_CURSOR_HOVER, - NK_COLOR_SCROLLBAR_CURSOR_ACTIVE, - NK_COLOR_TAB_HEADER, - NK_COLOR_COUNT -}; -enum nk_style_cursor { - NK_CURSOR_ARROW, - NK_CURSOR_TEXT, - NK_CURSOR_MOVE, - NK_CURSOR_RESIZE_VERTICAL, - NK_CURSOR_RESIZE_HORIZONTAL, - NK_CURSOR_RESIZE_TOP_LEFT_DOWN_RIGHT, - NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT, - NK_CURSOR_COUNT -}; -NK_API void nk_style_default(struct nk_context*); -NK_API void nk_style_from_table(struct nk_context*, const struct nk_color*); -NK_API void nk_style_load_cursor(struct nk_context*, enum nk_style_cursor, const struct nk_cursor*); -NK_API void nk_style_load_all_cursors(struct nk_context*, struct nk_cursor*); -NK_API const char* nk_style_get_color_by_name(enum nk_style_colors); -NK_API void nk_style_set_font(struct nk_context*, const struct nk_user_font*); -NK_API int nk_style_set_cursor(struct nk_context*, enum nk_style_cursor); -NK_API void nk_style_show_cursor(struct nk_context*); -NK_API void nk_style_hide_cursor(struct nk_context*); - -NK_API int nk_style_push_font(struct nk_context*, const struct nk_user_font*); -NK_API int nk_style_push_float(struct nk_context*, float*, float); -NK_API int nk_style_push_vec2(struct nk_context*, struct nk_vec2*, struct nk_vec2); -NK_API int nk_style_push_style_item(struct nk_context*, struct nk_style_item*, struct nk_style_item); -NK_API int nk_style_push_flags(struct nk_context*, nk_flags*, nk_flags); -NK_API int nk_style_push_color(struct nk_context*, struct nk_color*, struct nk_color); - -NK_API int nk_style_pop_font(struct nk_context*); -NK_API int nk_style_pop_float(struct nk_context*); -NK_API int nk_style_pop_vec2(struct nk_context*); -NK_API int nk_style_pop_style_item(struct nk_context*); -NK_API int nk_style_pop_flags(struct nk_context*); -NK_API int nk_style_pop_color(struct nk_context*); -/* ============================================================================= - * - * COLOR - * - * ============================================================================= */ -NK_API struct nk_color nk_rgb(int r, int g, int b); -NK_API struct nk_color nk_rgb_iv(const int *rgb); -NK_API struct nk_color nk_rgb_bv(const nk_byte* rgb); -NK_API struct nk_color nk_rgb_f(float r, float g, float b); -NK_API struct nk_color nk_rgb_fv(const float *rgb); -NK_API struct nk_color nk_rgb_cf(struct nk_colorf c); -NK_API struct nk_color nk_rgb_hex(const char *rgb); - -NK_API struct nk_color nk_rgba(int r, int g, int b, int a); -NK_API struct nk_color nk_rgba_u32(nk_uint); -NK_API struct nk_color nk_rgba_iv(const int *rgba); -NK_API struct nk_color nk_rgba_bv(const nk_byte *rgba); -NK_API struct nk_color nk_rgba_f(float r, float g, float b, float a); -NK_API struct nk_color nk_rgba_fv(const float *rgba); -NK_API struct nk_color nk_rgba_cf(struct nk_colorf c); -NK_API struct nk_color nk_rgba_hex(const char *rgb); - -NK_API struct nk_colorf nk_hsva_colorf(float h, float s, float v, float a); -NK_API struct nk_colorf nk_hsva_colorfv(float *c); -NK_API void nk_colorf_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_colorf in); -NK_API void nk_colorf_hsva_fv(float *hsva, struct nk_colorf in); - -NK_API struct nk_color nk_hsv(int h, int s, int v); -NK_API struct nk_color nk_hsv_iv(const int *hsv); -NK_API struct nk_color nk_hsv_bv(const nk_byte *hsv); -NK_API struct nk_color nk_hsv_f(float h, float s, float v); -NK_API struct nk_color nk_hsv_fv(const float *hsv); - -NK_API struct nk_color nk_hsva(int h, int s, int v, int a); -NK_API struct nk_color nk_hsva_iv(const int *hsva); -NK_API struct nk_color nk_hsva_bv(const nk_byte *hsva); -NK_API struct nk_color nk_hsva_f(float h, float s, float v, float a); -NK_API struct nk_color nk_hsva_fv(const float *hsva); - -/* color (conversion nuklear --> user) */ -NK_API void nk_color_f(float *r, float *g, float *b, float *a, struct nk_color); -NK_API void nk_color_fv(float *rgba_out, struct nk_color); -NK_API struct nk_colorf nk_color_cf(struct nk_color); -NK_API void nk_color_d(double *r, double *g, double *b, double *a, struct nk_color); -NK_API void nk_color_dv(double *rgba_out, struct nk_color); - -NK_API nk_uint nk_color_u32(struct nk_color); -NK_API void nk_color_hex_rgba(char *output, struct nk_color); -NK_API void nk_color_hex_rgb(char *output, struct nk_color); - -NK_API void nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color); -NK_API void nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color); -NK_API void nk_color_hsv_iv(int *hsv_out, struct nk_color); -NK_API void nk_color_hsv_bv(nk_byte *hsv_out, struct nk_color); -NK_API void nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color); -NK_API void nk_color_hsv_fv(float *hsv_out, struct nk_color); - -NK_API void nk_color_hsva_i(int *h, int *s, int *v, int *a, struct nk_color); -NK_API void nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color); -NK_API void nk_color_hsva_iv(int *hsva_out, struct nk_color); -NK_API void nk_color_hsva_bv(nk_byte *hsva_out, struct nk_color); -NK_API void nk_color_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_color); -NK_API void nk_color_hsva_fv(float *hsva_out, struct nk_color); -/* ============================================================================= - * - * IMAGE - * - * ============================================================================= */ -NK_API nk_handle nk_handle_ptr(void*); -NK_API nk_handle nk_handle_id(int); -NK_API struct nk_image nk_image_handle(nk_handle); -NK_API struct nk_image nk_image_ptr(void*); -NK_API struct nk_image nk_image_id(int); -NK_API int nk_image_is_subimage(const struct nk_image* img); -NK_API struct nk_image nk_subimage_ptr(void*, unsigned short w, unsigned short h, struct nk_rect sub_region); -NK_API struct nk_image nk_subimage_id(int, unsigned short w, unsigned short h, struct nk_rect sub_region); -NK_API struct nk_image nk_subimage_handle(nk_handle, unsigned short w, unsigned short h, struct nk_rect sub_region); -/* ============================================================================= - * - * MATH - * - * ============================================================================= */ -NK_API nk_hash nk_murmur_hash(const void *key, int len, nk_hash seed); -NK_API void nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, float pad_x, float pad_y, enum nk_heading); - -NK_API struct nk_vec2 nk_vec2(float x, float y); -NK_API struct nk_vec2 nk_vec2i(int x, int y); -NK_API struct nk_vec2 nk_vec2v(const float *xy); -NK_API struct nk_vec2 nk_vec2iv(const int *xy); - -NK_API struct nk_rect nk_get_null_rect(void); -NK_API struct nk_rect nk_rect(float x, float y, float w, float h); -NK_API struct nk_rect nk_recti(int x, int y, int w, int h); -NK_API struct nk_rect nk_recta(struct nk_vec2 pos, struct nk_vec2 size); -NK_API struct nk_rect nk_rectv(const float *xywh); -NK_API struct nk_rect nk_rectiv(const int *xywh); -NK_API struct nk_vec2 nk_rect_pos(struct nk_rect); -NK_API struct nk_vec2 nk_rect_size(struct nk_rect); -/* ============================================================================= - * - * STRING - * - * ============================================================================= */ -NK_API int nk_strlen(const char *str); -NK_API int nk_stricmp(const char *s1, const char *s2); -NK_API int nk_stricmpn(const char *s1, const char *s2, int n); -NK_API int nk_strtoi(const char *str, const char **endptr); -NK_API float nk_strtof(const char *str, const char **endptr); -NK_API double nk_strtod(const char *str, const char **endptr); -NK_API int nk_strfilter(const char *text, const char *regexp); -NK_API int nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score); -NK_API int nk_strmatch_fuzzy_text(const char *txt, int txt_len, const char *pattern, int *out_score); -/* ============================================================================= - * - * UTF-8 - * - * ============================================================================= */ -NK_API int nk_utf_decode(const char*, nk_rune*, int); -NK_API int nk_utf_encode(nk_rune, char*, int); -NK_API int nk_utf_len(const char*, int byte_len); -NK_API const char* nk_utf_at(const char *buffer, int length, int index, nk_rune *unicode, int *len); -/* =============================================================== - * - * FONT - * - * ===============================================================*/ -/* Font handling in this library was designed to be quite customizable and lets - you decide what you want to use and what you want to provide. There are three - different ways to use the font atlas. The first two will use your font - handling scheme and only requires essential data to run nuklear. The next - slightly more advanced features is font handling with vertex buffer output. - Finally the most complex API wise is using nuklear's font baking API. - - 1.) Using your own implementation without vertex buffer output - -------------------------------------------------------------- - So first up the easiest way to do font handling is by just providing a - `nk_user_font` struct which only requires the height in pixel of the used - font and a callback to calculate the width of a string. This way of handling - fonts is best fitted for using the normal draw shape command API where you - do all the text drawing yourself and the library does not require any kind - of deeper knowledge about which font handling mechanism you use. - IMPORTANT: the `nk_user_font` pointer provided to nuklear has to persist - over the complete life time! I know this sucks but it is currently the only - way to switch between fonts. - - float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) - { - your_font_type *type = handle.ptr; - float text_width = ...; - return text_width; - } - - struct nk_user_font font; - font.userdata.ptr = &your_font_class_or_struct; - font.height = your_font_height; - font.width = your_text_width_calculation; - - struct nk_context ctx; - nk_init_default(&ctx, &font); - - 2.) Using your own implementation with vertex buffer output - -------------------------------------------------------------- - While the first approach works fine if you don't want to use the optional - vertex buffer output it is not enough if you do. To get font handling working - for these cases you have to provide two additional parameters inside the - `nk_user_font`. First a texture atlas handle used to draw text as subimages - of a bigger font atlas texture and a callback to query a character's glyph - information (offset, size, ...). So it is still possible to provide your own - font and use the vertex buffer output. - - float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) - { - your_font_type *type = handle.ptr; - float text_width = ...; - return text_width; - } - void query_your_font_glyph(nk_handle handle, float font_height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) - { - your_font_type *type = handle.ptr; - glyph.width = ...; - glyph.height = ...; - glyph.xadvance = ...; - glyph.uv[0].x = ...; - glyph.uv[0].y = ...; - glyph.uv[1].x = ...; - glyph.uv[1].y = ...; - glyph.offset.x = ...; - glyph.offset.y = ...; - } - - struct nk_user_font font; - font.userdata.ptr = &your_font_class_or_struct; - font.height = your_font_height; - font.width = your_text_width_calculation; - font.query = query_your_font_glyph; - font.texture.id = your_font_texture; - - struct nk_context ctx; - nk_init_default(&ctx, &font); - - 3.) Nuklear font baker - ------------------------------------ - The final approach if you do not have a font handling functionality or don't - want to use it in this library is by using the optional font baker. - The font baker APIs can be used to create a font plus font atlas texture - and can be used with or without the vertex buffer output. - - It still uses the `nk_user_font` struct and the two different approaches - previously stated still work. The font baker is not located inside - `nk_context` like all other systems since it can be understood as more of - an extension to nuklear and does not really depend on any `nk_context` state. - - Font baker need to be initialized first by one of the nk_font_atlas_init_xxx - functions. If you don't care about memory just call the default version - `nk_font_atlas_init_default` which will allocate all memory from the standard library. - If you want to control memory allocation but you don't care if the allocated - memory is temporary and therefore can be freed directly after the baking process - is over or permanent you can call `nk_font_atlas_init`. - - After successfully initializing the font baker you can add Truetype(.ttf) fonts from - different sources like memory or from file by calling one of the `nk_font_atlas_add_xxx`. - functions. Adding font will permanently store each font, font config and ttf memory block(!) - inside the font atlas and allows to reuse the font atlas. If you don't want to reuse - the font baker by for example adding additional fonts you can call - `nk_font_atlas_cleanup` after the baking process is over (after calling nk_font_atlas_end). - - As soon as you added all fonts you wanted you can now start the baking process - for every selected glyph to image by calling `nk_font_atlas_bake`. - The baking process returns image memory, width and height which can be used to - either create your own image object or upload it to any graphics library. - No matter which case you finally have to call `nk_font_atlas_end` which - will free all temporary memory including the font atlas image so make sure - you created our texture beforehand. `nk_font_atlas_end` requires a handle - to your font texture or object and optionally fills a `struct nk_draw_null_texture` - which can be used for the optional vertex output. If you don't want it just - set the argument to `NULL`. - - At this point you are done and if you don't want to reuse the font atlas you - can call `nk_font_atlas_cleanup` to free all truetype blobs and configuration - memory. Finally if you don't use the font atlas and any of it's fonts anymore - you need to call `nk_font_atlas_clear` to free all memory still being used. - - struct nk_font_atlas atlas; - nk_font_atlas_init_default(&atlas); - nk_font_atlas_begin(&atlas); - nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, 0); - nk_font *font2 = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font2.ttf", 16, 0); - const void* img = nk_font_atlas_bake(&atlas, &img_width, &img_height, NK_FONT_ATLAS_RGBA32); - nk_font_atlas_end(&atlas, nk_handle_id(texture), 0); - - struct nk_context ctx; - nk_init_default(&ctx, &font->handle); - while (1) { - - } - nk_font_atlas_clear(&atlas); - - The font baker API is probably the most complex API inside this library and - I would suggest reading some of my examples `example/` to get a grip on how - to use the font atlas. There are a number of details I left out. For example - how to merge fonts, configure a font with `nk_font_config` to use other languages, - use another texture coordinate format and a lot more: - - struct nk_font_config cfg = nk_font_config(font_pixel_height); - cfg.merge_mode = nk_false or nk_true; - cfg.range = nk_font_korean_glyph_ranges(); - cfg.coord_type = NK_COORD_PIXEL; - nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, &cfg); - -*/ -struct nk_user_font_glyph; -typedef float(*nk_text_width_f)(nk_handle, float h, const char*, int len); -typedef void(*nk_query_font_glyph_f)(nk_handle handle, float font_height, - struct nk_user_font_glyph *glyph, - nk_rune codepoint, nk_rune next_codepoint); - -#if defined(NK_INCLUDE_VERTEX_BUFFER_OUTPUT) || defined(NK_INCLUDE_SOFTWARE_FONT) -struct nk_user_font_glyph { - struct nk_vec2 uv[2]; - /* texture coordinates */ - struct nk_vec2 offset; - /* offset between top left and glyph */ - float width, height; - /* size of the glyph */ - float xadvance; - /* offset to the next glyph */ -}; -#endif - -struct nk_user_font { - nk_handle userdata; - /* user provided font handle */ - float height; - /* max height of the font */ - nk_text_width_f width; - /* font string width in pixel callback */ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_query_font_glyph_f query; - /* font glyph callback to query drawing info */ - nk_handle texture; - /* texture handle to the used font atlas or texture */ -#endif -}; - -#ifdef NK_INCLUDE_FONT_BAKING -enum nk_font_coord_type { - NK_COORD_UV, /* texture coordinates inside font glyphs are clamped between 0-1 */ - NK_COORD_PIXEL /* texture coordinates inside font glyphs are in absolute pixel */ -}; - -struct nk_font; -struct nk_baked_font { - float height; - /* height of the font */ - float ascent, descent; - /* font glyphs ascent and descent */ - nk_rune glyph_offset; - /* glyph array offset inside the font glyph baking output array */ - nk_rune glyph_count; - /* number of glyphs of this font inside the glyph baking array output */ - const nk_rune *ranges; - /* font codepoint ranges as pairs of (from/to) and 0 as last element */ -}; - -struct nk_font_config { - struct nk_font_config *next; - /* NOTE: only used internally */ - void *ttf_blob; - /* pointer to loaded TTF file memory block. - * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ - nk_size ttf_size; - /* size of the loaded TTF file memory block - * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ - - unsigned char ttf_data_owned_by_atlas; - /* used inside font atlas: default to: 0*/ - unsigned char merge_mode; - /* merges this font into the last font */ - unsigned char pixel_snap; - /* align every character to pixel boundary (if true set oversample (1,1)) */ - unsigned char oversample_v, oversample_h; - /* rasterize at hight quality for sub-pixel position */ - unsigned char padding[3]; - - float size; - /* baked pixel height of the font */ - enum nk_font_coord_type coord_type; - /* texture coordinate format with either pixel or UV coordinates */ - struct nk_vec2 spacing; - /* extra pixel spacing between glyphs */ - const nk_rune *range; - /* list of unicode ranges (2 values per range, zero terminated) */ - struct nk_baked_font *font; - /* font to setup in the baking process: NOTE: not needed for font atlas */ - nk_rune fallback_glyph; - /* fallback glyph to use if a given rune is not found */ - struct nk_font_config *n; - struct nk_font_config *p; -}; - -struct nk_font_glyph { - nk_rune codepoint; - float xadvance; - float x0, y0, x1, y1, w, h; - float u0, v0, u1, v1; -}; - -struct nk_font { - struct nk_font *next; - struct nk_user_font handle; - struct nk_baked_font info; - float scale; - struct nk_font_glyph *glyphs; - const struct nk_font_glyph *fallback; - nk_rune fallback_codepoint; - nk_handle texture; - struct nk_font_config *config; -}; - -enum nk_font_atlas_format { - NK_FONT_ATLAS_ALPHA8, - NK_FONT_ATLAS_RGBA32 -}; - -struct nk_font_atlas { - void *pixel; - int tex_width; - int tex_height; - - struct nk_allocator permanent; - struct nk_allocator temporary; - - struct nk_recti custom; - struct nk_cursor cursors[NK_CURSOR_COUNT]; - - int glyph_count; - struct nk_font_glyph *glyphs; - struct nk_font *default_font; - struct nk_font *fonts; - struct nk_font_config *config; - int font_num; -}; - -/* some language glyph codepoint ranges */ -NK_API const nk_rune *nk_font_default_glyph_ranges(void); -NK_API const nk_rune *nk_font_chinese_glyph_ranges(void); -NK_API const nk_rune *nk_font_cyrillic_glyph_ranges(void); -NK_API const nk_rune *nk_font_korean_glyph_ranges(void); - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_font_atlas_init_default(struct nk_font_atlas*); -#endif -NK_API void nk_font_atlas_init(struct nk_font_atlas*, struct nk_allocator*); -NK_API void nk_font_atlas_init_custom(struct nk_font_atlas*, struct nk_allocator *persistent, struct nk_allocator *transient); -NK_API void nk_font_atlas_begin(struct nk_font_atlas*); -NK_API struct nk_font_config nk_font_config(float pixel_height); -NK_API struct nk_font *nk_font_atlas_add(struct nk_font_atlas*, const struct nk_font_config*); -#ifdef NK_INCLUDE_DEFAULT_FONT -NK_API struct nk_font* nk_font_atlas_add_default(struct nk_font_atlas*, float height, const struct nk_font_config*); -#endif -NK_API struct nk_font* nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config); -#ifdef NK_INCLUDE_STANDARD_IO -NK_API struct nk_font* nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config*); -#endif -NK_API struct nk_font *nk_font_atlas_add_compressed(struct nk_font_atlas*, void *memory, nk_size size, float height, const struct nk_font_config*); -NK_API struct nk_font* nk_font_atlas_add_compressed_base85(struct nk_font_atlas*, const char *data, float height, const struct nk_font_config *config); -NK_API const void* nk_font_atlas_bake(struct nk_font_atlas*, int *width, int *height, enum nk_font_atlas_format); -NK_API void nk_font_atlas_end(struct nk_font_atlas*, nk_handle tex, struct nk_draw_null_texture*); -NK_API const struct nk_font_glyph* nk_font_find_glyph(struct nk_font*, nk_rune unicode); -NK_API void nk_font_atlas_cleanup(struct nk_font_atlas *atlas); -NK_API void nk_font_atlas_clear(struct nk_font_atlas*); - -#endif - -/* ============================================================== - * - * MEMORY BUFFER - * - * ===============================================================*/ -/* A basic (double)-buffer with linear allocation and resetting as only - freeing policy. The buffer's main purpose is to control all memory management - inside the GUI toolkit and still leave memory control as much as possible in - the hand of the user while also making sure the library is easy to use if - not as much control is needed. - In general all memory inside this library can be provided from the user in - three different ways. - - The first way and the one providing most control is by just passing a fixed - size memory block. In this case all control lies in the hand of the user - since he can exactly control where the memory comes from and how much memory - the library should consume. Of course using the fixed size API removes the - ability to automatically resize a buffer if not enough memory is provided so - you have to take over the resizing. While being a fixed sized buffer sounds - quite limiting, it is very effective in this library since the actual memory - consumption is quite stable and has a fixed upper bound for a lot of cases. - - If you don't want to think about how much memory the library should allocate - at all time or have a very dynamic UI with unpredictable memory consumption - habits but still want control over memory allocation you can use the dynamic - allocator based API. The allocator consists of two callbacks for allocating - and freeing memory and optional userdata so you can plugin your own allocator. - - The final and easiest way can be used by defining - NK_INCLUDE_DEFAULT_ALLOCATOR which uses the standard library memory - allocation functions malloc and free and takes over complete control over - memory in this library. -*/ -struct nk_memory_status { - void *memory; - unsigned int type; - nk_size size; - nk_size allocated; - nk_size needed; - nk_size calls; -}; - -enum nk_allocation_type { - NK_BUFFER_FIXED, - NK_BUFFER_DYNAMIC -}; - -enum nk_buffer_allocation_type { - NK_BUFFER_FRONT, - NK_BUFFER_BACK, - NK_BUFFER_MAX -}; - -struct nk_buffer_marker { - int active; - nk_size offset; -}; - -struct nk_memory {void *ptr;nk_size size;}; -struct nk_buffer { - struct nk_buffer_marker marker[NK_BUFFER_MAX]; - /* buffer marker to free a buffer to a certain offset */ - struct nk_allocator pool; - /* allocator callback for dynamic buffers */ - enum nk_allocation_type type; - /* memory management type */ - struct nk_memory memory; - /* memory and size of the current memory block */ - float grow_factor; - /* growing factor for dynamic memory management */ - nk_size allocated; - /* total amount of memory allocated */ - nk_size needed; - /* totally consumed memory given that enough memory is present */ - nk_size calls; - /* number of allocation calls */ - nk_size size; - /* current size of the buffer */ -}; - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_buffer_init_default(struct nk_buffer*); -#endif -NK_API void nk_buffer_init(struct nk_buffer*, const struct nk_allocator*, nk_size size); -NK_API void nk_buffer_init_fixed(struct nk_buffer*, void *memory, nk_size size); -NK_API void nk_buffer_info(struct nk_memory_status*, struct nk_buffer*); -NK_API void nk_buffer_push(struct nk_buffer*, enum nk_buffer_allocation_type type, const void *memory, nk_size size, nk_size align); -NK_API void nk_buffer_mark(struct nk_buffer*, enum nk_buffer_allocation_type type); -NK_API void nk_buffer_reset(struct nk_buffer*, enum nk_buffer_allocation_type type); -NK_API void nk_buffer_clear(struct nk_buffer*); -NK_API void nk_buffer_free(struct nk_buffer*); -NK_API void *nk_buffer_memory(struct nk_buffer*); -NK_API const void *nk_buffer_memory_const(const struct nk_buffer*); -NK_API nk_size nk_buffer_total(struct nk_buffer*); - -/* ============================================================== - * - * STRING - * - * ===============================================================*/ -/* Basic string buffer which is only used in context with the text editor - * to manage and manipulate dynamic or fixed size string content. This is _NOT_ - * the default string handling method. The only instance you should have any contact - * with this API is if you interact with an `nk_text_edit` object inside one of the - * copy and paste functions and even there only for more advanced cases. */ -struct nk_str { - struct nk_buffer buffer; - int len; /* in codepoints/runes/glyphs */ -}; - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_str_init_default(struct nk_str*); -#endif -NK_API void nk_str_init(struct nk_str*, const struct nk_allocator*, nk_size size); -NK_API void nk_str_init_fixed(struct nk_str*, void *memory, nk_size size); -NK_API void nk_str_clear(struct nk_str*); -NK_API void nk_str_free(struct nk_str*); - -NK_API int nk_str_append_text_char(struct nk_str*, const char*, int); -NK_API int nk_str_append_str_char(struct nk_str*, const char*); -NK_API int nk_str_append_text_utf8(struct nk_str*, const char*, int); -NK_API int nk_str_append_str_utf8(struct nk_str*, const char*); -NK_API int nk_str_append_text_runes(struct nk_str*, const nk_rune*, int); -NK_API int nk_str_append_str_runes(struct nk_str*, const nk_rune*); - -NK_API int nk_str_insert_at_char(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_at_rune(struct nk_str*, int pos, const char*, int); - -NK_API int nk_str_insert_text_char(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_str_char(struct nk_str*, int pos, const char*); -NK_API int nk_str_insert_text_utf8(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_str_utf8(struct nk_str*, int pos, const char*); -NK_API int nk_str_insert_text_runes(struct nk_str*, int pos, const nk_rune*, int); -NK_API int nk_str_insert_str_runes(struct nk_str*, int pos, const nk_rune*); - -NK_API void nk_str_remove_chars(struct nk_str*, int len); -NK_API void nk_str_remove_runes(struct nk_str *str, int len); -NK_API void nk_str_delete_chars(struct nk_str*, int pos, int len); -NK_API void nk_str_delete_runes(struct nk_str*, int pos, int len); - -NK_API char *nk_str_at_char(struct nk_str*, int pos); -NK_API char *nk_str_at_rune(struct nk_str*, int pos, nk_rune *unicode, int *len); -NK_API nk_rune nk_str_rune_at(const struct nk_str*, int pos); -NK_API const char *nk_str_at_char_const(const struct nk_str*, int pos); -NK_API const char *nk_str_at_const(const struct nk_str*, int pos, nk_rune *unicode, int *len); - -NK_API char *nk_str_get(struct nk_str*); -NK_API const char *nk_str_get_const(const struct nk_str*); -NK_API int nk_str_len(struct nk_str*); -NK_API int nk_str_len_char(struct nk_str*); - -/*=============================================================== - * - * TEXT EDITOR - * - * ===============================================================*/ -/* Editing text in this library is handled by either `nk_edit_string` or - * `nk_edit_buffer`. But like almost everything in this library there are multiple - * ways of doing it and a balance between control and ease of use with memory - * as well as functionality controlled by flags. - * - * This library generally allows three different levels of memory control: - * First of is the most basic way of just providing a simple char array with - * string length. This method is probably the easiest way of handling simple - * user text input. Main upside is complete control over memory while the biggest - * downside in comparison with the other two approaches is missing undo/redo. - * - * For UIs that require undo/redo the second way was created. It is based on - * a fixed size nk_text_edit struct, which has an internal undo/redo stack. - * This is mainly useful if you want something more like a text editor but don't want - * to have a dynamically growing buffer. - * - * The final way is using a dynamically growing nk_text_edit struct, which - * has both a default version if you don't care where memory comes from and an - * allocator version if you do. While the text editor is quite powerful for its - * complexity I would not recommend editing gigabytes of data with it. - * It is rather designed for uses cases which make sense for a GUI library not for - * an full blown text editor. - */ -#ifndef NK_TEXTEDIT_UNDOSTATECOUNT -#define NK_TEXTEDIT_UNDOSTATECOUNT 99 -#endif - -#ifndef NK_TEXTEDIT_UNDOCHARCOUNT -#define NK_TEXTEDIT_UNDOCHARCOUNT 999 -#endif - -struct nk_text_edit; -struct nk_clipboard { - nk_handle userdata; - nk_plugin_paste paste; - nk_plugin_copy copy; -}; - -struct nk_text_undo_record { - int where; - short insert_length; - short delete_length; - short char_storage; -}; - -struct nk_text_undo_state { - struct nk_text_undo_record undo_rec[NK_TEXTEDIT_UNDOSTATECOUNT]; - nk_rune undo_char[NK_TEXTEDIT_UNDOCHARCOUNT]; - short undo_point; - short redo_point; - short undo_char_point; - short redo_char_point; -}; - -enum nk_text_edit_type { - NK_TEXT_EDIT_SINGLE_LINE, - NK_TEXT_EDIT_MULTI_LINE -}; - -enum nk_text_edit_mode { - NK_TEXT_EDIT_MODE_VIEW, - NK_TEXT_EDIT_MODE_INSERT, - NK_TEXT_EDIT_MODE_REPLACE -}; - -struct nk_text_edit { - struct nk_clipboard clip; - struct nk_str string; - nk_plugin_filter filter; - struct nk_vec2 scrollbar; - - int cursor; - int select_start; - int select_end; - unsigned char mode; - unsigned char cursor_at_end_of_line; - unsigned char initialized; - unsigned char has_preferred_x; - unsigned char single_line; - unsigned char active; - unsigned char padding1; - float preferred_x; - struct nk_text_undo_state undo; -}; - -/* filter function */ -NK_API int nk_filter_default(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_ascii(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_float(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_decimal(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_hex(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_oct(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_binary(const struct nk_text_edit*, nk_rune unicode); - -/* text editor */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_textedit_init_default(struct nk_text_edit*); -#endif -NK_API void nk_textedit_init(struct nk_text_edit*, struct nk_allocator*, nk_size size); -NK_API void nk_textedit_init_fixed(struct nk_text_edit*, void *memory, nk_size size); -NK_API void nk_textedit_free(struct nk_text_edit*); -NK_API void nk_textedit_text(struct nk_text_edit*, const char*, int total_len); -NK_API void nk_textedit_delete(struct nk_text_edit*, int where, int len); -NK_API void nk_textedit_delete_selection(struct nk_text_edit*); -NK_API void nk_textedit_select_all(struct nk_text_edit*); -NK_API int nk_textedit_cut(struct nk_text_edit*); -NK_API int nk_textedit_paste(struct nk_text_edit*, char const*, int len); -NK_API void nk_textedit_undo(struct nk_text_edit*); -NK_API void nk_textedit_redo(struct nk_text_edit*); - -/* =============================================================== - * - * DRAWING - * - * ===============================================================*/ -/* This library was designed to be render backend agnostic so it does - not draw anything to screen. Instead all drawn shapes, widgets - are made of, are buffered into memory and make up a command queue. - Each frame therefore fills the command buffer with draw commands - that then need to be executed by the user and his own render backend. - After that the command buffer needs to be cleared and a new frame can be - started. It is probably important to note that the command buffer is the main - drawing API and the optional vertex buffer API only takes this format and - converts it into a hardware accessible format. - - To use the command queue to draw your own widgets you can access the - command buffer of each window by calling `nk_window_get_canvas` after - previously having called `nk_begin`: - - void draw_red_rectangle_widget(struct nk_context *ctx) - { - struct nk_command_buffer *canvas; - struct nk_input *input = &ctx->input; - canvas = nk_window_get_canvas(ctx); - - struct nk_rect space; - enum nk_widget_layout_states state; - state = nk_widget(&space, ctx); - if (!state) return; - - if (state != NK_WIDGET_ROM) - update_your_widget_by_user_input(...); - nk_fill_rect(canvas, space, 0, nk_rgb(255,0,0)); - } - - if (nk_begin(...)) { - nk_layout_row_dynamic(ctx, 25, 1); - draw_red_rectangle_widget(ctx); - } - nk_end(..) - - Important to know if you want to create your own widgets is the `nk_widget` - call. It allocates space on the panel reserved for this widget to be used, - but also returns the state of the widget space. If your widget is not seen and does - not have to be updated it is '0' and you can just return. If it only has - to be drawn the state will be `NK_WIDGET_ROM` otherwise you can do both - update and draw your widget. The reason for separating is to only draw and - update what is actually necessary which is crucial for performance. -*/ -enum nk_command_type { - NK_COMMAND_NOP, - NK_COMMAND_SCISSOR, - NK_COMMAND_LINE, - NK_COMMAND_CURVE, - NK_COMMAND_RECT, - NK_COMMAND_RECT_FILLED, - NK_COMMAND_RECT_MULTI_COLOR, - NK_COMMAND_CIRCLE, - NK_COMMAND_CIRCLE_FILLED, - NK_COMMAND_ARC, - NK_COMMAND_ARC_FILLED, - NK_COMMAND_TRIANGLE, - NK_COMMAND_TRIANGLE_FILLED, - NK_COMMAND_POLYGON, - NK_COMMAND_POLYGON_FILLED, - NK_COMMAND_POLYLINE, - NK_COMMAND_TEXT, - NK_COMMAND_IMAGE, - NK_COMMAND_CUSTOM -}; - -/* command base and header of every command inside the buffer */ -struct nk_command { - enum nk_command_type type; - nk_size next; -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -struct nk_command_scissor { - struct nk_command header; - short x, y; - unsigned short w, h; -}; - -struct nk_command_line { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i begin; - struct nk_vec2i end; - struct nk_color color; -}; - -struct nk_command_curve { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i begin; - struct nk_vec2i end; - struct nk_vec2i ctrl[2]; - struct nk_color color; -}; - -struct nk_command_rect { - struct nk_command header; - unsigned short rounding; - unsigned short line_thickness; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_rect_filled { - struct nk_command header; - unsigned short rounding; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_rect_multi_color { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_color left; - struct nk_color top; - struct nk_color bottom; - struct nk_color right; -}; - -struct nk_command_triangle { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i a; - struct nk_vec2i b; - struct nk_vec2i c; - struct nk_color color; -}; - -struct nk_command_triangle_filled { - struct nk_command header; - struct nk_vec2i a; - struct nk_vec2i b; - struct nk_vec2i c; - struct nk_color color; -}; - -struct nk_command_circle { - struct nk_command header; - short x, y; - unsigned short line_thickness; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_circle_filled { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_arc { - struct nk_command header; - short cx, cy; - unsigned short r; - unsigned short line_thickness; - float a[2]; - struct nk_color color; -}; - -struct nk_command_arc_filled { - struct nk_command header; - short cx, cy; - unsigned short r; - float a[2]; - struct nk_color color; -}; - -struct nk_command_polygon { - struct nk_command header; - struct nk_color color; - unsigned short line_thickness; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_polygon_filled { - struct nk_command header; - struct nk_color color; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_polyline { - struct nk_command header; - struct nk_color color; - unsigned short line_thickness; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_image { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_image img; - struct nk_color col; -}; - -typedef void (*nk_command_custom_callback)(void *canvas, short x,short y, - unsigned short w, unsigned short h, nk_handle callback_data); -struct nk_command_custom { - struct nk_command header; - short x, y; - unsigned short w, h; - nk_handle callback_data; - nk_command_custom_callback callback; -}; - -struct nk_command_text { - struct nk_command header; - const struct nk_user_font *font; - struct nk_color background; - struct nk_color foreground; - short x, y; - unsigned short w, h; - float height; - int length; - char string[1]; -}; - -enum nk_command_clipping { - NK_CLIPPING_OFF = nk_false, - NK_CLIPPING_ON = nk_true -}; - -struct nk_command_buffer { - struct nk_buffer *base; - struct nk_rect clip; - int use_clipping; - nk_handle userdata; - nk_size begin, end, last; -}; - -/* shape outlines */ -NK_API void nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, float x1, float y1, float line_thickness, struct nk_color); -NK_API void nk_stroke_curve(struct nk_command_buffer*, float, float, float, float, float, float, float, float, float line_thickness, struct nk_color); -NK_API void nk_stroke_rect(struct nk_command_buffer*, struct nk_rect, float rounding, float line_thickness, struct nk_color); -NK_API void nk_stroke_circle(struct nk_command_buffer*, struct nk_rect, float line_thickness, struct nk_color); -NK_API void nk_stroke_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, float line_thickness, struct nk_color); -NK_API void nk_stroke_triangle(struct nk_command_buffer*, float, float, float, float, float, float, float line_thichness, struct nk_color); -NK_API void nk_stroke_polyline(struct nk_command_buffer*, float *points, int point_count, float line_thickness, struct nk_color col); -NK_API void nk_stroke_polygon(struct nk_command_buffer*, float*, int point_count, float line_thickness, struct nk_color); - -/* filled shades */ -NK_API void nk_fill_rect(struct nk_command_buffer*, struct nk_rect, float rounding, struct nk_color); -NK_API void nk_fill_rect_multi_color(struct nk_command_buffer*, struct nk_rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); -NK_API void nk_fill_circle(struct nk_command_buffer*, struct nk_rect, struct nk_color); -NK_API void nk_fill_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, struct nk_color); -NK_API void nk_fill_triangle(struct nk_command_buffer*, float x0, float y0, float x1, float y1, float x2, float y2, struct nk_color); -NK_API void nk_fill_polygon(struct nk_command_buffer*, float*, int point_count, struct nk_color); - -/* misc */ -NK_API void nk_draw_image(struct nk_command_buffer*, struct nk_rect, const struct nk_image*, struct nk_color); -NK_API void nk_draw_text(struct nk_command_buffer*, struct nk_rect, const char *text, int len, const struct nk_user_font*, struct nk_color, struct nk_color); -NK_API void nk_push_scissor(struct nk_command_buffer*, struct nk_rect); -NK_API void nk_push_custom(struct nk_command_buffer*, struct nk_rect, nk_command_custom_callback, nk_handle usr); - -/* =============================================================== - * - * INPUT - * - * ===============================================================*/ -struct nk_mouse_button { - int down; - unsigned int clicked; - struct nk_vec2 clicked_pos; -}; -struct nk_mouse { - struct nk_mouse_button buttons[NK_BUTTON_MAX]; - struct nk_vec2 pos; - struct nk_vec2 prev; - struct nk_vec2 delta; - struct nk_vec2 scroll_delta; - unsigned char grab; - unsigned char grabbed; - unsigned char ungrab; -}; - -struct nk_key { - int down; - unsigned int clicked; -}; -struct nk_keyboard { - struct nk_key keys[NK_KEY_MAX]; - char text[NK_INPUT_MAX]; - int text_len; -}; - -struct nk_input { - struct nk_keyboard keyboard; - struct nk_mouse mouse; -}; - -NK_API int nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, int down); -NK_API int nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, int down); -NK_API int nk_input_any_mouse_click_in_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_is_mouse_prev_hovering_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_is_mouse_hovering_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_mouse_clicked(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_is_mouse_down(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_mouse_pressed(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_mouse_released(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_key_pressed(const struct nk_input*, enum nk_keys); -NK_API int nk_input_is_key_released(const struct nk_input*, enum nk_keys); -NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys); - -/* =============================================================== - * - * DRAW LIST - * - * ===============================================================*/ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -/* The optional vertex buffer draw list provides a 2D drawing context - with antialiasing functionality which takes basic filled or outlined shapes - or a path and outputs vertexes, elements and draw commands. - The actual draw list API is not required to be used directly while using this - library since converting the default library draw command output is done by - just calling `nk_convert` but I decided to still make this library accessible - since it can be useful. - - The draw list is based on a path buffering and polygon and polyline - rendering API which allows a lot of ways to draw 2D content to screen. - In fact it is probably more powerful than needed but allows even more crazy - things than this library provides by default. -*/ -typedef nk_ushort nk_draw_index; -enum nk_draw_list_stroke { - NK_STROKE_OPEN = nk_false, - /* build up path has no connection back to the beginning */ - NK_STROKE_CLOSED = nk_true - /* build up path has a connection back to the beginning */ -}; - -enum nk_draw_vertex_layout_attribute { - NK_VERTEX_POSITION, - NK_VERTEX_COLOR, - NK_VERTEX_TEXCOORD, - NK_VERTEX_ATTRIBUTE_COUNT -}; - -enum nk_draw_vertex_layout_format { - NK_FORMAT_SCHAR, - NK_FORMAT_SSHORT, - NK_FORMAT_SINT, - NK_FORMAT_UCHAR, - NK_FORMAT_USHORT, - NK_FORMAT_UINT, - NK_FORMAT_FLOAT, - NK_FORMAT_DOUBLE, - -NK_FORMAT_COLOR_BEGIN, - NK_FORMAT_R8G8B8 = NK_FORMAT_COLOR_BEGIN, - NK_FORMAT_R16G15B16, - NK_FORMAT_R32G32B32, - - NK_FORMAT_R8G8B8A8, - NK_FORMAT_B8G8R8A8, - NK_FORMAT_R16G15B16A16, - NK_FORMAT_R32G32B32A32, - NK_FORMAT_R32G32B32A32_FLOAT, - NK_FORMAT_R32G32B32A32_DOUBLE, - - NK_FORMAT_RGB32, - NK_FORMAT_RGBA32, -NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32, - NK_FORMAT_COUNT -}; - -#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0 -struct nk_draw_vertex_layout_element { - enum nk_draw_vertex_layout_attribute attribute; - enum nk_draw_vertex_layout_format format; - nk_size offset; -}; - -struct nk_draw_command { - unsigned int elem_count; - /* number of elements in the current draw batch */ - struct nk_rect clip_rect; - /* current screen clipping rectangle */ - nk_handle texture; - /* current texture to set */ -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -struct nk_draw_list { - struct nk_rect clip_rect; - struct nk_vec2 circle_vtx[12]; - struct nk_convert_config config; - - struct nk_buffer *buffer; - struct nk_buffer *vertices; - struct nk_buffer *elements; - - unsigned int element_count; - unsigned int vertex_count; - unsigned int cmd_count; - nk_size cmd_offset; - - unsigned int path_count; - unsigned int path_offset; - - enum nk_anti_aliasing line_AA; - enum nk_anti_aliasing shape_AA; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -/* draw list */ -NK_API void nk_draw_list_init(struct nk_draw_list*); -NK_API void nk_draw_list_setup(struct nk_draw_list*, const struct nk_convert_config*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, enum nk_anti_aliasing line_aa,enum nk_anti_aliasing shape_aa); - -/* drawing */ -#define nk_draw_list_foreach(cmd, can, b) for((cmd)=nk__draw_list_begin(can, b); (cmd)!=0; (cmd)=nk__draw_list_next(cmd, b, can)) -NK_API const struct nk_draw_command* nk__draw_list_begin(const struct nk_draw_list*, const struct nk_buffer*); -NK_API const struct nk_draw_command* nk__draw_list_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_draw_list*); -NK_API const struct nk_draw_command* nk__draw_list_end(const struct nk_draw_list*, const struct nk_buffer*); - -/* path */ -NK_API void nk_draw_list_path_clear(struct nk_draw_list*); -NK_API void nk_draw_list_path_line_to(struct nk_draw_list*, struct nk_vec2 pos); -NK_API void nk_draw_list_path_arc_to_fast(struct nk_draw_list*, struct nk_vec2 center, float radius, int a_min, int a_max); -NK_API void nk_draw_list_path_arc_to(struct nk_draw_list*, struct nk_vec2 center, float radius, float a_min, float a_max, unsigned int segments); -NK_API void nk_draw_list_path_rect_to(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, float rounding); -NK_API void nk_draw_list_path_curve_to(struct nk_draw_list*, struct nk_vec2 p2, struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments); -NK_API void nk_draw_list_path_fill(struct nk_draw_list*, struct nk_color); -NK_API void nk_draw_list_path_stroke(struct nk_draw_list*, struct nk_color, enum nk_draw_list_stroke closed, float thickness); - -/* stroke */ -NK_API void nk_draw_list_stroke_line(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_color, float thickness); -NK_API void nk_draw_list_stroke_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding, float thickness); -NK_API void nk_draw_list_stroke_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color, float thickness); -NK_API void nk_draw_list_stroke_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color, unsigned int segs, float thickness); -NK_API void nk_draw_list_stroke_curve(struct nk_draw_list*, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color, unsigned int segments, float thickness); -NK_API void nk_draw_list_stroke_poly_line(struct nk_draw_list*, const struct nk_vec2 *pnts, const unsigned int cnt, struct nk_color, enum nk_draw_list_stroke, float thickness, enum nk_anti_aliasing); - -/* fill */ -NK_API void nk_draw_list_fill_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding); -NK_API void nk_draw_list_fill_rect_multi_color(struct nk_draw_list*, struct nk_rect rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); -NK_API void nk_draw_list_fill_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color); -NK_API void nk_draw_list_fill_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs); -NK_API void nk_draw_list_fill_poly_convex(struct nk_draw_list*, const struct nk_vec2 *points, const unsigned int count, struct nk_color, enum nk_anti_aliasing); - -/* misc */ -NK_API void nk_draw_list_add_image(struct nk_draw_list*, struct nk_image texture, struct nk_rect rect, struct nk_color); -NK_API void nk_draw_list_add_text(struct nk_draw_list*, const struct nk_user_font*, struct nk_rect, const char *text, int len, float font_height, struct nk_color); -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void nk_draw_list_push_userdata(struct nk_draw_list*, nk_handle userdata); -#endif - -#endif - -/* =============================================================== - * - * GUI - * - * ===============================================================*/ -enum nk_style_item_type { - NK_STYLE_ITEM_COLOR, - NK_STYLE_ITEM_IMAGE -}; - -union nk_style_item_data { - struct nk_image image; - struct nk_color color; -}; - -struct nk_style_item { - enum nk_style_item_type type; - union nk_style_item_data data; -}; - -struct nk_style_text { - struct nk_color color; - struct nk_vec2 padding; -}; - -struct nk_style_button { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* text */ - struct nk_color text_background; - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - nk_flags text_alignment; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; - struct nk_vec2 image_padding; - struct nk_vec2 touch_padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle userdata); - void(*draw_end)(struct nk_command_buffer*, nk_handle userdata); -}; - -struct nk_style_toggle { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - - /* text */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - struct nk_color text_background; - nk_flags text_alignment; - - /* properties */ - struct nk_vec2 padding; - struct nk_vec2 touch_padding; - float spacing; - float border; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_selectable { - /* background (inactive) */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item pressed; - - /* background (active) */ - struct nk_style_item normal_active; - struct nk_style_item hover_active; - struct nk_style_item pressed_active; - - /* text color (inactive) */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_pressed; - - /* text color (active) */ - struct nk_color text_normal_active; - struct nk_color text_hover_active; - struct nk_color text_pressed_active; - struct nk_color text_background; - nk_flags text_alignment; - - /* properties */ - float rounding; - struct nk_vec2 padding; - struct nk_vec2 touch_padding; - struct nk_vec2 image_padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_slider { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* background bar */ - struct nk_color bar_normal; - struct nk_color bar_hover; - struct nk_color bar_active; - struct nk_color bar_filled; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - - /* properties */ - float border; - float rounding; - float bar_height; - struct nk_vec2 padding; - struct nk_vec2 spacing; - struct nk_vec2 cursor_size; - - /* optional buttons */ - int show_buttons; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - enum nk_symbol_type inc_symbol; - enum nk_symbol_type dec_symbol; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_progress { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - struct nk_color cursor_border_color; - - /* properties */ - float rounding; - float border; - float cursor_border; - float cursor_rounding; - struct nk_vec2 padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_scrollbar { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - struct nk_color cursor_border_color; - - /* properties */ - float border; - float rounding; - float border_cursor; - float rounding_cursor; - struct nk_vec2 padding; - - /* optional buttons */ - int show_buttons; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - enum nk_symbol_type inc_symbol; - enum nk_symbol_type dec_symbol; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_edit { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - struct nk_style_scrollbar scrollbar; - - /* cursor */ - struct nk_color cursor_normal; - struct nk_color cursor_hover; - struct nk_color cursor_text_normal; - struct nk_color cursor_text_hover; - - /* text (unselected) */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - - /* text (selected) */ - struct nk_color selected_normal; - struct nk_color selected_hover; - struct nk_color selected_text_normal; - struct nk_color selected_text_hover; - - /* properties */ - float border; - float rounding; - float cursor_size; - struct nk_vec2 scrollbar_size; - struct nk_vec2 padding; - float row_padding; -}; - -struct nk_style_property { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* text */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* symbols */ - enum nk_symbol_type sym_left; - enum nk_symbol_type sym_right; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; - - struct nk_style_edit edit; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_chart { - /* colors */ - struct nk_style_item background; - struct nk_color border_color; - struct nk_color selected_color; - struct nk_color color; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; -}; - -struct nk_style_combo { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* label */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* symbol */ - struct nk_color symbol_normal; - struct nk_color symbol_hover; - struct nk_color symbol_active; - - /* button */ - struct nk_style_button button; - enum nk_symbol_type sym_normal; - enum nk_symbol_type sym_hover; - enum nk_symbol_type sym_active; - - /* properties */ - float border; - float rounding; - struct nk_vec2 content_padding; - struct nk_vec2 button_padding; - struct nk_vec2 spacing; -}; - -struct nk_style_tab { - /* background */ - struct nk_style_item background; - struct nk_color border_color; - struct nk_color text; - - /* button */ - struct nk_style_button tab_maximize_button; - struct nk_style_button tab_minimize_button; - struct nk_style_button node_maximize_button; - struct nk_style_button node_minimize_button; - enum nk_symbol_type sym_minimize; - enum nk_symbol_type sym_maximize; - - /* properties */ - float border; - float rounding; - float indent; - struct nk_vec2 padding; - struct nk_vec2 spacing; -}; - -enum nk_style_header_align { - NK_HEADER_LEFT, - NK_HEADER_RIGHT -}; -struct nk_style_window_header { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - - /* button */ - struct nk_style_button close_button; - struct nk_style_button minimize_button; - enum nk_symbol_type close_symbol; - enum nk_symbol_type minimize_symbol; - enum nk_symbol_type maximize_symbol; - - /* title */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* properties */ - enum nk_style_header_align align; - struct nk_vec2 padding; - struct nk_vec2 label_padding; - struct nk_vec2 spacing; -}; - -struct nk_style_window { - struct nk_style_window_header header; - struct nk_style_item fixed_background; - struct nk_color background; - - struct nk_color border_color; - struct nk_color popup_border_color; - struct nk_color combo_border_color; - struct nk_color contextual_border_color; - struct nk_color menu_border_color; - struct nk_color group_border_color; - struct nk_color tooltip_border_color; - struct nk_style_item scaler; - - float border; - float combo_border; - float contextual_border; - float menu_border; - float group_border; - float tooltip_border; - float popup_border; - float min_row_height_padding; - - float rounding; - struct nk_vec2 spacing; - struct nk_vec2 scrollbar_size; - struct nk_vec2 min_size; - - struct nk_vec2 padding; - struct nk_vec2 group_padding; - struct nk_vec2 popup_padding; - struct nk_vec2 combo_padding; - struct nk_vec2 contextual_padding; - struct nk_vec2 menu_padding; - struct nk_vec2 tooltip_padding; -}; - -struct nk_style { - const struct nk_user_font *font; - const struct nk_cursor *cursors[NK_CURSOR_COUNT]; - const struct nk_cursor *cursor_active; - struct nk_cursor *cursor_last; - int cursor_visible; - - struct nk_style_text text; - struct nk_style_button button; - struct nk_style_button contextual_button; - struct nk_style_button menu_button; - struct nk_style_toggle option; - struct nk_style_toggle checkbox; - struct nk_style_selectable selectable; - struct nk_style_slider slider; - struct nk_style_progress progress; - struct nk_style_property property; - struct nk_style_edit edit; - struct nk_style_chart chart; - struct nk_style_scrollbar scrollh; - struct nk_style_scrollbar scrollv; - struct nk_style_tab tab; - struct nk_style_combo combo; - struct nk_style_window window; -}; - -NK_API struct nk_style_item nk_style_item_image(struct nk_image img); -NK_API struct nk_style_item nk_style_item_color(struct nk_color); -NK_API struct nk_style_item nk_style_item_hide(void); - -/*============================================================== - * PANEL - * =============================================================*/ -#ifndef NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS -#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 16 -#endif -#ifndef NK_CHART_MAX_SLOT -#define NK_CHART_MAX_SLOT 4 -#endif - -enum nk_panel_type { - NK_PANEL_NONE = 0, - NK_PANEL_WINDOW = NK_FLAG(0), - NK_PANEL_GROUP = NK_FLAG(1), - NK_PANEL_POPUP = NK_FLAG(2), - NK_PANEL_CONTEXTUAL = NK_FLAG(4), - NK_PANEL_COMBO = NK_FLAG(5), - NK_PANEL_MENU = NK_FLAG(6), - NK_PANEL_TOOLTIP = NK_FLAG(7) -}; -enum nk_panel_set { - NK_PANEL_SET_NONBLOCK = NK_PANEL_CONTEXTUAL|NK_PANEL_COMBO|NK_PANEL_MENU|NK_PANEL_TOOLTIP, - NK_PANEL_SET_POPUP = NK_PANEL_SET_NONBLOCK|NK_PANEL_POPUP, - NK_PANEL_SET_SUB = NK_PANEL_SET_POPUP|NK_PANEL_GROUP -}; - -struct nk_chart_slot { - enum nk_chart_type type; - struct nk_color color; - struct nk_color highlight; - float min, max, range; - int count; - struct nk_vec2 last; - int index; -}; - -struct nk_chart { - int slot; - float x, y, w, h; - struct nk_chart_slot slots[NK_CHART_MAX_SLOT]; -}; - -enum nk_panel_row_layout_type { - NK_LAYOUT_DYNAMIC_FIXED = 0, - NK_LAYOUT_DYNAMIC_ROW, - NK_LAYOUT_DYNAMIC_FREE, - NK_LAYOUT_DYNAMIC, - NK_LAYOUT_STATIC_FIXED, - NK_LAYOUT_STATIC_ROW, - NK_LAYOUT_STATIC_FREE, - NK_LAYOUT_STATIC, - NK_LAYOUT_TEMPLATE, - NK_LAYOUT_COUNT -}; -struct nk_row_layout { - enum nk_panel_row_layout_type type; - int index; - float height; - float min_height; - int columns; - const float *ratio; - float item_width; - float item_height; - float item_offset; - float filled; - struct nk_rect item; - int tree_depth; - float templates[NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS]; -}; - -struct nk_popup_buffer { - nk_size begin; - nk_size parent; - nk_size last; - nk_size end; - int active; -}; - -struct nk_menu_state { - float x, y, w, h; - struct nk_scroll offset; -}; - -struct nk_panel { - enum nk_panel_type type; - nk_flags flags; - struct nk_rect bounds; - nk_uint *offset_x; - nk_uint *offset_y; - float at_x, at_y, max_x; - float footer_height; - float header_height; - float border; - unsigned int has_scrolling; - struct nk_rect clip; - struct nk_menu_state menu; - struct nk_row_layout row; - struct nk_chart chart; - struct nk_command_buffer *buffer; - struct nk_panel *parent; -}; - -/*============================================================== - * WINDOW - * =============================================================*/ -#ifndef NK_WINDOW_MAX_NAME -#define NK_WINDOW_MAX_NAME 64 -#endif - -struct nk_table; -enum nk_window_flags { - NK_WINDOW_PRIVATE = NK_FLAG(11), - NK_WINDOW_DYNAMIC = NK_WINDOW_PRIVATE, - /* special window type growing up in height while being filled to a certain maximum height */ - NK_WINDOW_ROM = NK_FLAG(12), - /* sets window widgets into a read only mode and does not allow input changes */ - NK_WINDOW_NOT_INTERACTIVE = NK_WINDOW_ROM|NK_WINDOW_NO_INPUT, - /* prevents all interaction caused by input to either window or widgets inside */ - NK_WINDOW_HIDDEN = NK_FLAG(13), - /* Hides window and stops any window interaction and drawing */ - NK_WINDOW_CLOSED = NK_FLAG(14), - /* Directly closes and frees the window at the end of the frame */ - NK_WINDOW_MINIMIZED = NK_FLAG(15), - /* marks the window as minimized */ - NK_WINDOW_REMOVE_ROM = NK_FLAG(16) - /* Removes read only mode at the end of the window */ -}; - -struct nk_popup_state { - struct nk_window *win; - enum nk_panel_type type; - struct nk_popup_buffer buf; - nk_hash name; - int active; - unsigned combo_count; - unsigned con_count, con_old; - unsigned active_con; - struct nk_rect header; -}; - -struct nk_edit_state { - nk_hash name; - unsigned int seq; - unsigned int old; - int active, prev; - int cursor; - int sel_start; - int sel_end; - struct nk_scroll scrollbar; - unsigned char mode; - unsigned char single_line; -}; - -struct nk_property_state { - int active, prev; - char buffer[NK_MAX_NUMBER_BUFFER]; - int length; - int cursor; - int select_start; - int select_end; - nk_hash name; - unsigned int seq; - unsigned int old; - int state; -}; - -struct nk_window { - unsigned int seq; - nk_hash name; - char name_string[NK_WINDOW_MAX_NAME]; - nk_flags flags; - - struct nk_rect bounds; - struct nk_scroll scrollbar; - struct nk_command_buffer buffer; - struct nk_panel *layout; - float scrollbar_hiding_timer; - - /* persistent widget state */ - struct nk_property_state property; - struct nk_popup_state popup; - struct nk_edit_state edit; - unsigned int scrolled; - - struct nk_table *tables; - unsigned int table_count; - - /* window list hooks */ - struct nk_window *next; - struct nk_window *prev; - struct nk_window *parent; -}; - -/*============================================================== - * STACK - * =============================================================*/ -/* The style modifier stack can be used to temporarily change a - * property inside `nk_style`. For example if you want a special - * red button you can temporarily push the old button color onto a stack - * draw the button with a red color and then you just pop the old color - * back from the stack: - * - * nk_style_push_style_item(ctx, &ctx->style.button.normal, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_style_item(ctx, &ctx->style.button.hover, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_style_item(ctx, &ctx->style.button.active, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_vec2(ctx, &cx->style.button.padding, nk_vec2(2,2)); - * - * nk_button(...); - * - * nk_style_pop_style_item(ctx); - * nk_style_pop_style_item(ctx); - * nk_style_pop_style_item(ctx); - * nk_style_pop_vec2(ctx); - * - * Nuklear has a stack for style_items, float properties, vector properties, - * flags, colors, fonts and for button_behavior. Each has it's own fixed size stack - * which can be changed at compile time. - */ -#ifndef NK_BUTTON_BEHAVIOR_STACK_SIZE -#define NK_BUTTON_BEHAVIOR_STACK_SIZE 8 -#endif - -#ifndef NK_FONT_STACK_SIZE -#define NK_FONT_STACK_SIZE 8 -#endif - -#ifndef NK_STYLE_ITEM_STACK_SIZE -#define NK_STYLE_ITEM_STACK_SIZE 16 -#endif - -#ifndef NK_FLOAT_STACK_SIZE -#define NK_FLOAT_STACK_SIZE 32 -#endif - -#ifndef NK_VECTOR_STACK_SIZE -#define NK_VECTOR_STACK_SIZE 16 -#endif - -#ifndef NK_FLAGS_STACK_SIZE -#define NK_FLAGS_STACK_SIZE 32 -#endif - -#ifndef NK_COLOR_STACK_SIZE -#define NK_COLOR_STACK_SIZE 32 -#endif - -#define NK_CONFIGURATION_STACK_TYPE(prefix, name, type)\ - struct nk_config_stack_##name##_element {\ - prefix##_##type *address;\ - prefix##_##type old_value;\ - } -#define NK_CONFIG_STACK(type,size)\ - struct nk_config_stack_##type {\ - int head;\ - struct nk_config_stack_##type##_element elements[size];\ - } - -#define nk_float float -NK_CONFIGURATION_STACK_TYPE(struct nk, style_item, style_item); -NK_CONFIGURATION_STACK_TYPE(nk ,float, float); -NK_CONFIGURATION_STACK_TYPE(struct nk, vec2, vec2); -NK_CONFIGURATION_STACK_TYPE(nk ,flags, flags); -NK_CONFIGURATION_STACK_TYPE(struct nk, color, color); -NK_CONFIGURATION_STACK_TYPE(const struct nk, user_font, user_font*); -NK_CONFIGURATION_STACK_TYPE(enum nk, button_behavior, button_behavior); - -NK_CONFIG_STACK(style_item, NK_STYLE_ITEM_STACK_SIZE); -NK_CONFIG_STACK(float, NK_FLOAT_STACK_SIZE); -NK_CONFIG_STACK(vec2, NK_VECTOR_STACK_SIZE); -NK_CONFIG_STACK(flags, NK_FLAGS_STACK_SIZE); -NK_CONFIG_STACK(color, NK_COLOR_STACK_SIZE); -NK_CONFIG_STACK(user_font, NK_FONT_STACK_SIZE); -NK_CONFIG_STACK(button_behavior, NK_BUTTON_BEHAVIOR_STACK_SIZE); - -struct nk_configuration_stacks { - struct nk_config_stack_style_item style_items; - struct nk_config_stack_float floats; - struct nk_config_stack_vec2 vectors; - struct nk_config_stack_flags flags; - struct nk_config_stack_color colors; - struct nk_config_stack_user_font fonts; - struct nk_config_stack_button_behavior button_behaviors; -}; - -/*============================================================== - * CONTEXT - * =============================================================*/ -#define NK_VALUE_PAGE_CAPACITY \ - (((NK_MAX(sizeof(struct nk_window),sizeof(struct nk_panel)) / sizeof(nk_uint))) / 2) - -struct nk_table { - unsigned int seq; - unsigned int size; - nk_hash keys[NK_VALUE_PAGE_CAPACITY]; - nk_uint values[NK_VALUE_PAGE_CAPACITY]; - struct nk_table *next, *prev; -}; - -union nk_page_data { - struct nk_table tbl; - struct nk_panel pan; - struct nk_window win; -}; - -struct nk_page_element { - union nk_page_data data; - struct nk_page_element *next; - struct nk_page_element *prev; -}; - -struct nk_page { - unsigned int size; - struct nk_page *next; - struct nk_page_element win[1]; -}; - -struct nk_pool { - struct nk_allocator alloc; - enum nk_allocation_type type; - unsigned int page_count; - struct nk_page *pages; - struct nk_page_element *freelist; - unsigned capacity; - nk_size size; - nk_size cap; -}; - -struct nk_context { -/* public: can be accessed freely */ - struct nk_input input; - struct nk_style style; - struct nk_buffer memory; - struct nk_clipboard clip; - nk_flags last_widget_state; - enum nk_button_behavior button_behavior; - struct nk_configuration_stacks stacks; - float delta_time_seconds; - -/* private: - should only be accessed if you - know what you are doing */ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - struct nk_draw_list draw_list; -#endif -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif - /* text editor objects are quite big because of an internal - * undo/redo stack. Therefore it does not make sense to have one for - * each window for temporary use cases, so I only provide *one* instance - * for all windows. This works because the content is cleared anyway */ - struct nk_text_edit text_edit; - /* draw buffer used for overlay drawing operation like cursor */ - struct nk_command_buffer overlay; - - /* windows */ - int build; - int use_pool; - struct nk_pool pool; - struct nk_window *begin; - struct nk_window *end; - struct nk_window *active; - struct nk_window *current; - struct nk_page_element *freelist; - unsigned int count; - unsigned int seq; -}; - -/* ============================================================== - * MATH - * =============================================================== */ -#define NK_PI 3.141592654f -#define NK_UTF_INVALID 0xFFFD -#define NK_MAX_FLOAT_PRECISION 2 - -#define NK_UNUSED(x) ((void)(x)) -#define NK_SATURATE(x) (NK_MAX(0, NK_MIN(1.0f, x))) -#define NK_LEN(a) (sizeof(a)/sizeof(a)[0]) -#define NK_ABS(a) (((a) < 0) ? -(a) : (a)) -#define NK_BETWEEN(x, a, b) ((a) <= (x) && (x) < (b)) -#define NK_INBOX(px, py, x, y, w, h)\ - (NK_BETWEEN(px,x,x+w) && NK_BETWEEN(py,y,y+h)) -#define NK_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \ - (!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0))) -#define NK_CONTAINS(x, y, w, h, bx, by, bw, bh)\ - (NK_INBOX(x,y, bx, by, bw, bh) && NK_INBOX(x+w,y+h, bx, by, bw, bh)) - -#define nk_vec2_sub(a, b) nk_vec2((a).x - (b).x, (a).y - (b).y) -#define nk_vec2_add(a, b) nk_vec2((a).x + (b).x, (a).y + (b).y) -#define nk_vec2_len_sqr(a) ((a).x*(a).x+(a).y*(a).y) -#define nk_vec2_muls(a, t) nk_vec2((a).x * (t), (a).y * (t)) - -#define nk_ptr_add(t, p, i) ((t*)((void*)((nk_byte*)(p) + (i)))) -#define nk_ptr_add_const(t, p, i) ((const t*)((const void*)((const nk_byte*)(p) + (i)))) -#define nk_zero_struct(s) nk_zero(&s, sizeof(s)) - -/* ============================================================== - * ALIGNMENT - * =============================================================== */ -/* Pointer to Integer type conversion for pointer alignment */ -#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/ -# define NK_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x)) -# define NK_PTR_TO_UINT(x) ((nk_size)(__PTRDIFF_TYPE__)(x)) -#elif !defined(__GNUC__) /* works for compilers other than LLVM */ -# define NK_UINT_TO_PTR(x) ((void*)&((char*)0)[x]) -# define NK_PTR_TO_UINT(x) ((nk_size)(((char*)x)-(char*)0)) -#elif defined(NK_USE_FIXED_TYPES) /* used if we have */ -# define NK_UINT_TO_PTR(x) ((void*)(uintptr_t)(x)) -# define NK_PTR_TO_UINT(x) ((uintptr_t)(x)) -#else /* generates warning but works */ -# define NK_UINT_TO_PTR(x) ((void*)(x)) -# define NK_PTR_TO_UINT(x) ((nk_size)(x)) -#endif - -#define NK_ALIGN_PTR(x, mask)\ - (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x) + (mask-1)) & ~(mask-1)))) -#define NK_ALIGN_PTR_BACK(x, mask)\ - (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x)) & ~(mask-1)))) - -#define NK_OFFSETOF(st,m) ((nk_ptr)&(((st*)0)->m)) -#define NK_CONTAINER_OF(ptr,type,member)\ - (type*)((void*)((char*)(1 ? (ptr): &((type*)0)->member) - NK_OFFSETOF(type, member))) - -#ifdef __cplusplus -} -#endif - -#ifdef __cplusplus -template struct nk_alignof; -template struct nk_helper{enum {value = size_diff};}; -template struct nk_helper{enum {value = nk_alignof::value};}; -template struct nk_alignof{struct Big {T x; char c;}; enum { - diff = sizeof(Big) - sizeof(T), value = nk_helper::value};}; -#define NK_ALIGNOF(t) (nk_alignof::value) -#elif defined(_MSC_VER) -#define NK_ALIGNOF(t) (__alignof(t)) -#else -#define NK_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0) -#endif - -#endif /* NK_NUKLEAR_H_ */ - - -#ifdef NK_IMPLEMENTATION - -#ifndef NK_INTERNAL_H -#define NK_INTERNAL_H - -#ifndef NK_POOL_DEFAULT_CAPACITY -#define NK_POOL_DEFAULT_CAPACITY 16 -#endif - -#ifndef NK_DEFAULT_COMMAND_BUFFER_SIZE -#define NK_DEFAULT_COMMAND_BUFFER_SIZE (4*1024) -#endif - -#ifndef NK_BUFFER_DEFAULT_INITIAL_SIZE -#define NK_BUFFER_DEFAULT_INITIAL_SIZE (4*1024) -#endif - -/* standard library headers */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -#include /* malloc, free */ -#endif -#ifdef NK_INCLUDE_STANDARD_IO -#include /* fopen, fclose,... */ -#endif -#ifndef NK_ASSERT -#include -#define NK_ASSERT(expr) assert(expr) -#endif - -#ifndef NK_MEMSET -#define NK_MEMSET nk_memset -#endif -#ifndef NK_MEMCPY -#define NK_MEMCPY nk_memcopy -#endif -#ifndef NK_SQRT -#define NK_SQRT nk_sqrt -#endif -#ifndef NK_SIN -#define NK_SIN nk_sin -#endif -#ifndef NK_COS -#define NK_COS nk_cos -#endif -#ifndef NK_STRTOD -#define NK_STRTOD nk_strtod -#endif -#ifndef NK_DTOA -#define NK_DTOA nk_dtoa -#endif - -#define NK_DEFAULT (-1) - -#ifndef NK_VSNPRINTF -/* If your compiler does support `vsnprintf` I would highly recommend - * defining this to vsnprintf instead since `vsprintf` is basically - * unbelievable unsafe and should *NEVER* be used. But I have to support - * it since C89 only provides this unsafe version. */ - #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) ||\ - (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ - (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)) ||\ - (defined(_XOPEN_SOURCE) && (_XOPEN_SOURCE >= 500)) ||\ - defined(_ISOC99_SOURCE) || defined(_BSD_SOURCE) - #define NK_VSNPRINTF(s,n,f,a) vsnprintf(s,n,f,a) - #else - #define NK_VSNPRINTF(s,n,f,a) vsprintf(s,f,a) - #endif -#endif - -#define NK_SCHAR_MIN (-127) -#define NK_SCHAR_MAX 127 -#define NK_UCHAR_MIN 0 -#define NK_UCHAR_MAX 256 -#define NK_SSHORT_MIN (-32767) -#define NK_SSHORT_MAX 32767 -#define NK_USHORT_MIN 0 -#define NK_USHORT_MAX 65535 -#define NK_SINT_MIN (-2147483647) -#define NK_SINT_MAX 2147483647 -#define NK_UINT_MIN 0 -#define NK_UINT_MAX 4294967295u - -/* Make sure correct type size: - * This will fire with a negative subscript error if the type sizes - * are set incorrectly by the compiler, and compile out if not */ -NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_ptr) == sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); -NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); -NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); -NK_STATIC_ASSERT(sizeof(nk_short) == 2); -NK_STATIC_ASSERT(sizeof(nk_uint) == 4); -NK_STATIC_ASSERT(sizeof(nk_int) == 4); -NK_STATIC_ASSERT(sizeof(nk_byte) == 1); - -NK_GLOBAL const struct nk_rect nk_null_rect = {-8192.0f, -8192.0f, 16384, 16384}; -#define NK_FLOAT_PRECISION 0.00000000000001 - -NK_GLOBAL const struct nk_color nk_red = {255,0,0,255}; -NK_GLOBAL const struct nk_color nk_green = {0,255,0,255}; -NK_GLOBAL const struct nk_color nk_blue = {0,0,255,255}; -NK_GLOBAL const struct nk_color nk_white = {255,255,255,255}; -NK_GLOBAL const struct nk_color nk_black = {0,0,0,255}; -NK_GLOBAL const struct nk_color nk_yellow = {255,255,0,255}; - -/* widget */ -#define nk_widget_state_reset(s)\ - if ((*(s)) & NK_WIDGET_STATE_MODIFIED)\ - (*(s)) = NK_WIDGET_STATE_INACTIVE|NK_WIDGET_STATE_MODIFIED;\ - else (*(s)) = NK_WIDGET_STATE_INACTIVE; - -/* math */ -NK_LIB float nk_inv_sqrt(float n); -NK_LIB float nk_sqrt(float x); -NK_LIB float nk_sin(float x); -NK_LIB float nk_cos(float x); -NK_LIB nk_uint nk_round_up_pow2(nk_uint v); -NK_LIB struct nk_rect nk_shrink_rect(struct nk_rect r, float amount); -NK_LIB struct nk_rect nk_pad_rect(struct nk_rect r, struct nk_vec2 pad); -NK_LIB void nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0, float x1, float y1); -NK_LIB double nk_pow(double x, int n); -NK_LIB int nk_ifloord(double x); -NK_LIB int nk_ifloorf(float x); -NK_LIB int nk_iceilf(float x); -NK_LIB int nk_log10(double n); - -/* util */ -enum {NK_DO_NOT_STOP_ON_NEW_LINE, NK_STOP_ON_NEW_LINE}; -NK_LIB int nk_is_lower(int c); -NK_LIB int nk_is_upper(int c); -NK_LIB int nk_to_upper(int c); -NK_LIB int nk_to_lower(int c); -NK_LIB void* nk_memcopy(void *dst, const void *src, nk_size n); -NK_LIB void nk_memset(void *ptr, int c0, nk_size size); -NK_LIB void nk_zero(void *ptr, nk_size size); -NK_LIB char *nk_itoa(char *s, long n); -NK_LIB int nk_string_float_limit(char *string, int prec); -NK_LIB char *nk_dtoa(char *s, double n); -NK_LIB int nk_text_clamp(const struct nk_user_font *font, const char *text, int text_len, float space, int *glyphs, float *text_width, nk_rune *sep_list, int sep_count); -NK_LIB struct nk_vec2 nk_text_calculate_text_bounds(const struct nk_user_font *font, const char *begin, int byte_len, float row_height, const char **remaining, struct nk_vec2 *out_offset, int *glyphs, int op); -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_LIB int nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args); -#endif -#ifdef NK_INCLUDE_STANDARD_IO -NK_LIB char *nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc); -#endif - -/* buffer */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_LIB void* nk_malloc(nk_handle unused, void *old,nk_size size); -NK_LIB void nk_mfree(nk_handle unused, void *ptr); -#endif -NK_LIB void* nk_buffer_align(void *unaligned, nk_size align, nk_size *alignment, enum nk_buffer_allocation_type type); -NK_LIB void* nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type, nk_size size, nk_size align); -NK_LIB void* nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size); - -/* draw */ -NK_LIB void nk_command_buffer_init(struct nk_command_buffer *cb, struct nk_buffer *b, enum nk_command_clipping clip); -NK_LIB void nk_command_buffer_reset(struct nk_command_buffer *b); -NK_LIB void* nk_command_buffer_push(struct nk_command_buffer* b, enum nk_command_type t, nk_size size); -NK_LIB void nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type, struct nk_rect content, struct nk_color background, struct nk_color foreground, float border_width, const struct nk_user_font *font); - -/* buffering */ -NK_LIB void nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *b); -NK_LIB void nk_start(struct nk_context *ctx, struct nk_window *win); -NK_LIB void nk_start_popup(struct nk_context *ctx, struct nk_window *win); -NK_LIB void nk_finish_popup(struct nk_context *ctx, struct nk_window*); -NK_LIB void nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *b); -NK_LIB void nk_finish(struct nk_context *ctx, struct nk_window *w); -NK_LIB void nk_build(struct nk_context *ctx); - -/* text editor */ -NK_LIB void nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type, nk_plugin_filter filter); -NK_LIB void nk_textedit_click(struct nk_text_edit *state, float x, float y, const struct nk_user_font *font, float row_height); -NK_LIB void nk_textedit_drag(struct nk_text_edit *state, float x, float y, const struct nk_user_font *font, float row_height); -NK_LIB void nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod, const struct nk_user_font *font, float row_height); - -/* window */ -enum nk_window_insert_location { - NK_INSERT_BACK, /* inserts window into the back of list (front of screen) */ - NK_INSERT_FRONT /* inserts window into the front of list (back of screen) */ -}; -NK_LIB void *nk_create_window(struct nk_context *ctx); -NK_LIB void nk_remove_window(struct nk_context*, struct nk_window*); -NK_LIB void nk_free_window(struct nk_context *ctx, struct nk_window *win); -NK_LIB struct nk_window *nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name); -NK_LIB void nk_insert_window(struct nk_context *ctx, struct nk_window *win, enum nk_window_insert_location loc); - -/* pool */ -NK_LIB void nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc, unsigned int capacity); -NK_LIB void nk_pool_free(struct nk_pool *pool); -NK_LIB void nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size); -NK_LIB struct nk_page_element *nk_pool_alloc(struct nk_pool *pool); - -/* page-element */ -NK_LIB struct nk_page_element* nk_create_page_element(struct nk_context *ctx); -NK_LIB void nk_link_page_element_into_freelist(struct nk_context *ctx, struct nk_page_element *elem); -NK_LIB void nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem); - -/* table */ -NK_LIB struct nk_table* nk_create_table(struct nk_context *ctx); -NK_LIB void nk_remove_table(struct nk_window *win, struct nk_table *tbl); -NK_LIB void nk_free_table(struct nk_context *ctx, struct nk_table *tbl); -NK_LIB void nk_push_table(struct nk_window *win, struct nk_table *tbl); -NK_LIB nk_uint *nk_add_value(struct nk_context *ctx, struct nk_window *win, nk_hash name, nk_uint value); -NK_LIB nk_uint *nk_find_value(struct nk_window *win, nk_hash name); - -/* panel */ -NK_LIB void *nk_create_panel(struct nk_context *ctx); -NK_LIB void nk_free_panel(struct nk_context*, struct nk_panel *pan); -NK_LIB int nk_panel_has_header(nk_flags flags, const char *title); -NK_LIB struct nk_vec2 nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type); -NK_LIB float nk_panel_get_border(const struct nk_style *style, nk_flags flags, enum nk_panel_type type); -NK_LIB struct nk_color nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type); -NK_LIB int nk_panel_is_sub(enum nk_panel_type type); -NK_LIB int nk_panel_is_nonblock(enum nk_panel_type type); -NK_LIB int nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type); -NK_LIB void nk_panel_end(struct nk_context *ctx); - -/* layout */ -NK_LIB float nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type, float total_space, int columns); -NK_LIB void nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, float height, int cols); -NK_LIB void nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, float height, int cols, int width); -NK_LIB void nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win); -NK_LIB void nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx, struct nk_window *win, int modify); -NK_LIB void nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx); -NK_LIB void nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx); - -/* popup */ -NK_LIB int nk_nonblock_begin(struct nk_context *ctx, nk_flags flags, struct nk_rect body, struct nk_rect header, enum nk_panel_type panel_type); - -/* text */ -struct nk_text { - struct nk_vec2 padding; - struct nk_color background; - struct nk_color text; -}; -NK_LIB void nk_widget_text(struct nk_command_buffer *o, struct nk_rect b, const char *string, int len, const struct nk_text *t, nk_flags a, const struct nk_user_font *f); -NK_LIB void nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b, const char *string, int len, const struct nk_text *t, const struct nk_user_font *f); - -/* button */ -NK_LIB int nk_button_behavior(nk_flags *state, struct nk_rect r, const struct nk_input *i, enum nk_button_behavior behavior); -NK_LIB const struct nk_style_item* nk_draw_button(struct nk_command_buffer *out, const struct nk_rect *bounds, nk_flags state, const struct nk_style_button *style); -NK_LIB int nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, const struct nk_style_button *style, const struct nk_input *in, enum nk_button_behavior behavior, struct nk_rect *content); -NK_LIB void nk_draw_button_text(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, const struct nk_style_button *style, const char *txt, int len, nk_flags text_alignment, const struct nk_user_font *font); -NK_LIB int nk_do_button_text(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, const char *string, int len, nk_flags align, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_input *in, const struct nk_user_font *font); -NK_LIB void nk_draw_button_symbol(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, const struct nk_style_button *style, enum nk_symbol_type type, const struct nk_user_font *font); -NK_LIB int nk_do_button_symbol(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, enum nk_symbol_type symbol, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_input *in, const struct nk_user_font *font); -NK_LIB void nk_draw_button_image(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, const struct nk_style_button *style, const struct nk_image *img); -NK_LIB int nk_do_button_image(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, struct nk_image img, enum nk_button_behavior b, const struct nk_style_button *style, const struct nk_input *in); -NK_LIB void nk_draw_button_text_symbol(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *label, const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style, const char *str, int len, enum nk_symbol_type type, const struct nk_user_font *font); -NK_LIB int nk_do_button_text_symbol(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, enum nk_symbol_type symbol, const char *str, int len, nk_flags align, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_user_font *font, const struct nk_input *in); -NK_LIB void nk_draw_button_text_image(struct nk_command_buffer *out, const struct nk_rect *bounds, const struct nk_rect *label, const struct nk_rect *image, nk_flags state, const struct nk_style_button *style, const char *str, int len, const struct nk_user_font *font, const struct nk_image *img); -NK_LIB int nk_do_button_text_image(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, struct nk_image img, const char* str, int len, nk_flags align, enum nk_button_behavior behavior, const struct nk_style_button *style, const struct nk_user_font *font, const struct nk_input *in); - -/* toggle */ -enum nk_toggle_type { - NK_TOGGLE_CHECK, - NK_TOGGLE_OPTION -}; -NK_LIB int nk_toggle_behavior(const struct nk_input *in, struct nk_rect select, nk_flags *state, int active); -NK_LIB void nk_draw_checkbox(struct nk_command_buffer *out, nk_flags state, const struct nk_style_toggle *style, int active, const struct nk_rect *label, const struct nk_rect *selector, const struct nk_rect *cursors, const char *string, int len, const struct nk_user_font *font); -NK_LIB void nk_draw_option(struct nk_command_buffer *out, nk_flags state, const struct nk_style_toggle *style, int active, const struct nk_rect *label, const struct nk_rect *selector, const struct nk_rect *cursors, const char *string, int len, const struct nk_user_font *font); -NK_LIB int nk_do_toggle(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, int *active, const char *str, int len, enum nk_toggle_type type, const struct nk_style_toggle *style, const struct nk_input *in, const struct nk_user_font *font); - -/* progress */ -NK_LIB nk_size nk_progress_behavior(nk_flags *state, struct nk_input *in, struct nk_rect r, struct nk_rect cursor, nk_size max, nk_size value, int modifiable); -NK_LIB void nk_draw_progress(struct nk_command_buffer *out, nk_flags state, const struct nk_style_progress *style, const struct nk_rect *bounds, const struct nk_rect *scursor, nk_size value, nk_size max); -NK_LIB nk_size nk_do_progress(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, nk_size value, nk_size max, int modifiable, const struct nk_style_progress *style, struct nk_input *in); - -/* slider */ -NK_LIB float nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor, struct nk_rect *visual_cursor, struct nk_input *in, struct nk_rect bounds, float slider_min, float slider_max, float slider_value, float slider_step, float slider_steps); -NK_LIB void nk_draw_slider(struct nk_command_buffer *out, nk_flags state, const struct nk_style_slider *style, const struct nk_rect *bounds, const struct nk_rect *visual_cursor, float min, float value, float max); -NK_LIB float nk_do_slider(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, float min, float val, float max, float step, const struct nk_style_slider *style, struct nk_input *in, const struct nk_user_font *font); - -/* scrollbar */ -NK_LIB float nk_scrollbar_behavior(nk_flags *state, struct nk_input *in, int has_scrolling, const struct nk_rect *scroll, const struct nk_rect *cursor, const struct nk_rect *empty0, const struct nk_rect *empty1, float scroll_offset, float target, float scroll_step, enum nk_orientation o); -NK_LIB void nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state, const struct nk_style_scrollbar *style, const struct nk_rect *bounds, const struct nk_rect *scroll); -NK_LIB float nk_do_scrollbarv(nk_flags *state, struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, float offset, float target, float step, float button_pixel_inc, const struct nk_style_scrollbar *style, struct nk_input *in, const struct nk_user_font *font); -NK_LIB float nk_do_scrollbarh(nk_flags *state, struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, float offset, float target, float step, float button_pixel_inc, const struct nk_style_scrollbar *style, struct nk_input *in, const struct nk_user_font *font); - -/* selectable */ -NK_LIB void nk_draw_selectable(struct nk_command_buffer *out, nk_flags state, const struct nk_style_selectable *style, int active, const struct nk_rect *bounds, const struct nk_rect *icon, const struct nk_image *img, enum nk_symbol_type sym, const char *string, int len, nk_flags align, const struct nk_user_font *font); -NK_LIB int nk_do_selectable(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, const struct nk_style_selectable *style, const struct nk_input *in, const struct nk_user_font *font); -NK_LIB int nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, const struct nk_image *img, const struct nk_style_selectable *style, const struct nk_input *in, const struct nk_user_font *font); - -/* edit */ -NK_LIB void nk_edit_draw_text(struct nk_command_buffer *out, const struct nk_style_edit *style, float pos_x, float pos_y, float x_offset, const char *text, int byte_len, float row_height, const struct nk_user_font *font, struct nk_color background, struct nk_color foreground, int is_selected); -NK_LIB nk_flags nk_do_edit(nk_flags *state, struct nk_command_buffer *out, struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter, struct nk_text_edit *edit, const struct nk_style_edit *style, struct nk_input *in, const struct nk_user_font *font); - -/* color-picker */ -NK_LIB int nk_color_picker_behavior(nk_flags *state, const struct nk_rect *bounds, const struct nk_rect *matrix, const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, struct nk_colorf *color, const struct nk_input *in); -NK_LIB void nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, struct nk_colorf col); -NK_LIB int nk_do_color_picker(nk_flags *state, struct nk_command_buffer *out, struct nk_colorf *col, enum nk_color_format fmt, struct nk_rect bounds, struct nk_vec2 padding, const struct nk_input *in, const struct nk_user_font *font); - -/* property */ -enum nk_property_status { - NK_PROPERTY_DEFAULT, - NK_PROPERTY_EDIT, - NK_PROPERTY_DRAG -}; -enum nk_property_filter { - NK_FILTER_INT, - NK_FILTER_FLOAT -}; -enum nk_property_kind { - NK_PROPERTY_INT, - NK_PROPERTY_FLOAT, - NK_PROPERTY_DOUBLE -}; -union nk_property { - int i; - float f; - double d; -}; -struct nk_property_variant { - enum nk_property_kind kind; - union nk_property value; - union nk_property min_value; - union nk_property max_value; - union nk_property step; -}; -NK_LIB struct nk_property_variant nk_property_variant_int(int value, int min_value, int max_value, int step); -NK_LIB struct nk_property_variant nk_property_variant_float(float value, float min_value, float max_value, float step); -NK_LIB struct nk_property_variant nk_property_variant_double(double value, double min_value, double max_value, double step); - -NK_LIB void nk_drag_behavior(nk_flags *state, const struct nk_input *in, struct nk_rect drag, struct nk_property_variant *variant, float inc_per_pixel); -NK_LIB void nk_property_behavior(nk_flags *ws, const struct nk_input *in, struct nk_rect property, struct nk_rect label, struct nk_rect edit, struct nk_rect empty, int *state, struct nk_property_variant *variant, float inc_per_pixel); -NK_LIB void nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style, const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state, const char *name, int len, const struct nk_user_font *font); -NK_LIB void nk_do_property(nk_flags *ws, struct nk_command_buffer *out, struct nk_rect property, const char *name, struct nk_property_variant *variant, float inc_per_pixel, char *buffer, int *len, int *state, int *cursor, int *select_begin, int *select_end, const struct nk_style_property *style, enum nk_property_filter filter, struct nk_input *in, const struct nk_user_font *font, struct nk_text_edit *text_edit, enum nk_button_behavior behavior); -NK_LIB void nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant, float inc_per_pixel, const enum nk_property_filter filter); - -#endif - - - - - -/* =============================================================== - * - * MATH - * - * ===============================================================*/ -/* Since nuklear is supposed to work on all systems providing floating point - math without any dependencies I also had to implement my own math functions - for sqrt, sin and cos. Since the actual highly accurate implementations for - the standard library functions are quite complex and I do not need high - precision for my use cases I use approximations. - - Sqrt - ---- - For square root nuklear uses the famous fast inverse square root: - https://en.wikipedia.org/wiki/Fast_inverse_square_root with - slightly tweaked magic constant. While on today's hardware it is - probably not faster it is still fast and accurate enough for - nuklear's use cases. IMPORTANT: this requires float format IEEE 754 - - Sine/Cosine - ----------- - All constants inside both function are generated Remez's minimax - approximations for value range 0...2*PI. The reason why I decided to - approximate exactly that range is that nuklear only needs sine and - cosine to generate circles which only requires that exact range. - In addition I used Remez instead of Taylor for additional precision: - www.lolengine.net/blog/2011/12/21/better-function-approximations. - - The tool I used to generate constants for both sine and cosine - (it can actually approximate a lot more functions) can be - found here: www.lolengine.net/wiki/oss/lolremez -*/ -NK_LIB float -nk_inv_sqrt(float n) -{ - float x2; - const float threehalfs = 1.5f; - union {nk_uint i; float f;} conv = {0}; - conv.f = n; - x2 = n * 0.5f; - conv.i = 0x5f375A84 - (conv.i >> 1); - conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f)); - return conv.f; -} -NK_LIB float -nk_sqrt(float x) -{ - return x * nk_inv_sqrt(x); -} -NK_LIB float -nk_sin(float x) -{ - NK_STORAGE const float a0 = +1.91059300966915117e-31f; - NK_STORAGE const float a1 = +1.00086760103908896f; - NK_STORAGE const float a2 = -1.21276126894734565e-2f; - NK_STORAGE const float a3 = -1.38078780785773762e-1f; - NK_STORAGE const float a4 = -2.67353392911981221e-2f; - NK_STORAGE const float a5 = +2.08026600266304389e-2f; - NK_STORAGE const float a6 = -3.03996055049204407e-3f; - NK_STORAGE const float a7 = +1.38235642404333740e-4f; - return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); -} -NK_LIB float -nk_cos(float x) -{ - NK_STORAGE const float a0 = +1.00238601909309722f; - NK_STORAGE const float a1 = -3.81919947353040024e-2f; - NK_STORAGE const float a2 = -3.94382342128062756e-1f; - NK_STORAGE const float a3 = -1.18134036025221444e-1f; - NK_STORAGE const float a4 = +1.07123798512170878e-1f; - NK_STORAGE const float a5 = -1.86637164165180873e-2f; - NK_STORAGE const float a6 = +9.90140908664079833e-4f; - NK_STORAGE const float a7 = -5.23022132118824778e-14f; - return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); -} -NK_LIB nk_uint -nk_round_up_pow2(nk_uint v) -{ - v--; - v |= v >> 1; - v |= v >> 2; - v |= v >> 4; - v |= v >> 8; - v |= v >> 16; - v++; - return v; -} -NK_LIB double -nk_pow(double x, int n) -{ - /* check the sign of n */ - double r = 1; - int plus = n >= 0; - n = (plus) ? n : -n; - while (n > 0) { - if ((n & 1) == 1) - r *= x; - n /= 2; - x *= x; - } - return plus ? r : 1.0 / r; -} -NK_LIB int -nk_ifloord(double x) -{ - x = (double)((int)x - ((x < 0.0) ? 1 : 0)); - return (int)x; -} -NK_LIB int -nk_ifloorf(float x) -{ - x = (float)((int)x - ((x < 0.0f) ? 1 : 0)); - return (int)x; -} -NK_LIB int -nk_iceilf(float x) -{ - if (x >= 0) { - int i = (int)x; - return (x > i) ? i+1: i; - } else { - int t = (int)x; - float r = x - (float)t; - return (r > 0.0f) ? t+1: t; - } -} -NK_LIB int -nk_log10(double n) -{ - int neg; - int ret; - int exp = 0; - - neg = (n < 0) ? 1 : 0; - ret = (neg) ? (int)-n : (int)n; - while ((ret / 10) > 0) { - ret /= 10; - exp++; - } - if (neg) exp = -exp; - return exp; -} -NK_API struct nk_rect -nk_get_null_rect(void) -{ - return nk_null_rect; -} -NK_API struct nk_rect -nk_rect(float x, float y, float w, float h) -{ - struct nk_rect r; - r.x = x; r.y = y; - r.w = w; r.h = h; - return r; -} -NK_API struct nk_rect -nk_recti(int x, int y, int w, int h) -{ - struct nk_rect r; - r.x = (float)x; - r.y = (float)y; - r.w = (float)w; - r.h = (float)h; - return r; -} -NK_API struct nk_rect -nk_recta(struct nk_vec2 pos, struct nk_vec2 size) -{ - return nk_rect(pos.x, pos.y, size.x, size.y); -} -NK_API struct nk_rect -nk_rectv(const float *r) -{ - return nk_rect(r[0], r[1], r[2], r[3]); -} -NK_API struct nk_rect -nk_rectiv(const int *r) -{ - return nk_recti(r[0], r[1], r[2], r[3]); -} -NK_API struct nk_vec2 -nk_rect_pos(struct nk_rect r) -{ - struct nk_vec2 ret; - ret.x = r.x; ret.y = r.y; - return ret; -} -NK_API struct nk_vec2 -nk_rect_size(struct nk_rect r) -{ - struct nk_vec2 ret; - ret.x = r.w; ret.y = r.h; - return ret; -} -NK_LIB struct nk_rect -nk_shrink_rect(struct nk_rect r, float amount) -{ - struct nk_rect res; - r.w = NK_MAX(r.w, 2 * amount); - r.h = NK_MAX(r.h, 2 * amount); - res.x = r.x + amount; - res.y = r.y + amount; - res.w = r.w - 2 * amount; - res.h = r.h - 2 * amount; - return res; -} -NK_LIB struct nk_rect -nk_pad_rect(struct nk_rect r, struct nk_vec2 pad) -{ - r.w = NK_MAX(r.w, 2 * pad.x); - r.h = NK_MAX(r.h, 2 * pad.y); - r.x += pad.x; r.y += pad.y; - r.w -= 2 * pad.x; - r.h -= 2 * pad.y; - return r; -} -NK_API struct nk_vec2 -nk_vec2(float x, float y) -{ - struct nk_vec2 ret; - ret.x = x; ret.y = y; - return ret; -} -NK_API struct nk_vec2 -nk_vec2i(int x, int y) -{ - struct nk_vec2 ret; - ret.x = (float)x; - ret.y = (float)y; - return ret; -} -NK_API struct nk_vec2 -nk_vec2v(const float *v) -{ - return nk_vec2(v[0], v[1]); -} -NK_API struct nk_vec2 -nk_vec2iv(const int *v) -{ - return nk_vec2i(v[0], v[1]); -} -NK_LIB void -nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0, - float x1, float y1) -{ - NK_ASSERT(a); - NK_ASSERT(clip); - clip->x = NK_MAX(a->x, x0); - clip->y = NK_MAX(a->y, y0); - clip->w = NK_MIN(a->x + a->w, x1) - clip->x; - clip->h = NK_MIN(a->y + a->h, y1) - clip->y; - clip->w = NK_MAX(0, clip->w); - clip->h = NK_MAX(0, clip->h); -} - -NK_API void -nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, - float pad_x, float pad_y, enum nk_heading direction) -{ - float w_half, h_half; - NK_ASSERT(result); - - r.w = NK_MAX(2 * pad_x, r.w); - r.h = NK_MAX(2 * pad_y, r.h); - r.w = r.w - 2 * pad_x; - r.h = r.h - 2 * pad_y; - - r.x = r.x + pad_x; - r.y = r.y + pad_y; - - w_half = r.w / 2.0f; - h_half = r.h / 2.0f; - - if (direction == NK_UP) { - result[0] = nk_vec2(r.x + w_half, r.y); - result[1] = nk_vec2(r.x + r.w, r.y + r.h); - result[2] = nk_vec2(r.x, r.y + r.h); - } else if (direction == NK_RIGHT) { - result[0] = nk_vec2(r.x, r.y); - result[1] = nk_vec2(r.x + r.w, r.y + h_half); - result[2] = nk_vec2(r.x, r.y + r.h); - } else if (direction == NK_DOWN) { - result[0] = nk_vec2(r.x, r.y); - result[1] = nk_vec2(r.x + r.w, r.y); - result[2] = nk_vec2(r.x + w_half, r.y + r.h); - } else { - result[0] = nk_vec2(r.x, r.y + h_half); - result[1] = nk_vec2(r.x + r.w, r.y); - result[2] = nk_vec2(r.x + r.w, r.y + r.h); - } -} - - - - - -/* =============================================================== - * - * UTIL - * - * ===============================================================*/ -NK_INTERN int nk_str_match_here(const char *regexp, const char *text); -NK_INTERN int nk_str_match_star(int c, const char *regexp, const char *text); -NK_LIB int nk_is_lower(int c) {return (c >= 'a' && c <= 'z') || (c >= 0xE0 && c <= 0xFF);} -NK_LIB int nk_is_upper(int c){return (c >= 'A' && c <= 'Z') || (c >= 0xC0 && c <= 0xDF);} -NK_LIB int nk_to_upper(int c) {return (c >= 'a' && c <= 'z') ? (c - ('a' - 'A')) : c;} -NK_LIB int nk_to_lower(int c) {return (c >= 'A' && c <= 'Z') ? (c - ('a' + 'A')) : c;} - -NK_LIB void* -nk_memcopy(void *dst0, const void *src0, nk_size length) -{ - nk_ptr t; - char *dst = (char*)dst0; - const char *src = (const char*)src0; - if (length == 0 || dst == src) - goto done; - - #define nk_word int - #define nk_wsize sizeof(nk_word) - #define nk_wmask (nk_wsize-1) - #define NK_TLOOP(s) if (t) NK_TLOOP1(s) - #define NK_TLOOP1(s) do { s; } while (--t) - - if (dst < src) { - t = (nk_ptr)src; /* only need low bits */ - if ((t | (nk_ptr)dst) & nk_wmask) { - if ((t ^ (nk_ptr)dst) & nk_wmask || length < nk_wsize) - t = length; - else - t = nk_wsize - (t & nk_wmask); - length -= t; - NK_TLOOP1(*dst++ = *src++); - } - t = length / nk_wsize; - NK_TLOOP(*(nk_word*)(void*)dst = *(const nk_word*)(const void*)src; - src += nk_wsize; dst += nk_wsize); - t = length & nk_wmask; - NK_TLOOP(*dst++ = *src++); - } else { - src += length; - dst += length; - t = (nk_ptr)src; - if ((t | (nk_ptr)dst) & nk_wmask) { - if ((t ^ (nk_ptr)dst) & nk_wmask || length <= nk_wsize) - t = length; - else - t &= nk_wmask; - length -= t; - NK_TLOOP1(*--dst = *--src); - } - t = length / nk_wsize; - NK_TLOOP(src -= nk_wsize; dst -= nk_wsize; - *(nk_word*)(void*)dst = *(const nk_word*)(const void*)src); - t = length & nk_wmask; - NK_TLOOP(*--dst = *--src); - } - #undef nk_word - #undef nk_wsize - #undef nk_wmask - #undef NK_TLOOP - #undef NK_TLOOP1 -done: - return (dst0); -} -NK_LIB void -nk_memset(void *ptr, int c0, nk_size size) -{ - #define nk_word unsigned - #define nk_wsize sizeof(nk_word) - #define nk_wmask (nk_wsize - 1) - nk_byte *dst = (nk_byte*)ptr; - unsigned c = 0; - nk_size t = 0; - - if ((c = (nk_byte)c0) != 0) { - c = (c << 8) | c; /* at least 16-bits */ - if (sizeof(unsigned int) > 2) - c = (c << 16) | c; /* at least 32-bits*/ - } - - /* too small of a word count */ - dst = (nk_byte*)ptr; - if (size < 3 * nk_wsize) { - while (size--) *dst++ = (nk_byte)c0; - return; - } - - /* align destination */ - if ((t = NK_PTR_TO_UINT(dst) & nk_wmask) != 0) { - t = nk_wsize -t; - size -= t; - do { - *dst++ = (nk_byte)c0; - } while (--t != 0); - } - - /* fill word */ - t = size / nk_wsize; - do { - *(nk_word*)((void*)dst) = c; - dst += nk_wsize; - } while (--t != 0); - - /* fill trailing bytes */ - t = (size & nk_wmask); - if (t != 0) { - do { - *dst++ = (nk_byte)c0; - } while (--t != 0); - } - - #undef nk_word - #undef nk_wsize - #undef nk_wmask -} -NK_LIB void -nk_zero(void *ptr, nk_size size) -{ - NK_ASSERT(ptr); - NK_MEMSET(ptr, 0, size); -} -NK_API int -nk_strlen(const char *str) -{ - int siz = 0; - NK_ASSERT(str); - while (str && *str++ != '\0') siz++; - return siz; -} -NK_API int -nk_strtoi(const char *str, const char **endptr) -{ - int neg = 1; - const char *p = str; - int value = 0; - - NK_ASSERT(str); - if (!str) return 0; - - /* skip whitespace */ - while (*p == ' ') p++; - if (*p == '-') { - neg = -1; - p++; - } - while (*p && *p >= '0' && *p <= '9') { - value = value * 10 + (int) (*p - '0'); - p++; - } - if (endptr) - *endptr = p; - return neg*value; -} -NK_API double -nk_strtod(const char *str, const char **endptr) -{ - double m; - double neg = 1.0; - const char *p = str; - double value = 0; - double number = 0; - - NK_ASSERT(str); - if (!str) return 0; - - /* skip whitespace */ - while (*p == ' ') p++; - if (*p == '-') { - neg = -1.0; - p++; - } - - while (*p && *p != '.' && *p != 'e') { - value = value * 10.0 + (double) (*p - '0'); - p++; - } - - if (*p == '.') { - p++; - for(m = 0.1; *p && *p != 'e'; p++ ) { - value = value + (double) (*p - '0') * m; - m *= 0.1; - } - } - if (*p == 'e') { - int i, pow, div; - p++; - if (*p == '-') { - div = nk_true; - p++; - } else if (*p == '+') { - div = nk_false; - p++; - } else div = nk_false; - - for (pow = 0; *p; p++) - pow = pow * 10 + (int) (*p - '0'); - - for (m = 1.0, i = 0; i < pow; i++) - m *= 10.0; - - if (div) - value /= m; - else value *= m; - } - number = value * neg; - if (endptr) - *endptr = p; - return number; -} -NK_API float -nk_strtof(const char *str, const char **endptr) -{ - float float_value; - double double_value; - double_value = NK_STRTOD(str, endptr); - float_value = (float)double_value; - return float_value; -} -NK_API int -nk_stricmp(const char *s1, const char *s2) -{ - nk_int c1,c2,d; - do { - c1 = *s1++; - c2 = *s2++; - d = c1 - c2; - while (d) { - if (c1 <= 'Z' && c1 >= 'A') { - d += ('a' - 'A'); - if (!d) break; - } - if (c2 <= 'Z' && c2 >= 'A') { - d -= ('a' - 'A'); - if (!d) break; - } - return ((d >= 0) << 1) - 1; - } - } while (c1); - return 0; -} -NK_API int -nk_stricmpn(const char *s1, const char *s2, int n) -{ - int c1,c2,d; - NK_ASSERT(n >= 0); - do { - c1 = *s1++; - c2 = *s2++; - if (!n--) return 0; - - d = c1 - c2; - while (d) { - if (c1 <= 'Z' && c1 >= 'A') { - d += ('a' - 'A'); - if (!d) break; - } - if (c2 <= 'Z' && c2 >= 'A') { - d -= ('a' - 'A'); - if (!d) break; - } - return ((d >= 0) << 1) - 1; - } - } while (c1); - return 0; -} -NK_INTERN int -nk_str_match_here(const char *regexp, const char *text) -{ - if (regexp[0] == '\0') - return 1; - if (regexp[1] == '*') - return nk_str_match_star(regexp[0], regexp+2, text); - if (regexp[0] == '$' && regexp[1] == '\0') - return *text == '\0'; - if (*text!='\0' && (regexp[0]=='.' || regexp[0]==*text)) - return nk_str_match_here(regexp+1, text+1); - return 0; -} -NK_INTERN int -nk_str_match_star(int c, const char *regexp, const char *text) -{ - do {/* a '* matches zero or more instances */ - if (nk_str_match_here(regexp, text)) - return 1; - } while (*text != '\0' && (*text++ == c || c == '.')); - return 0; -} -NK_API int -nk_strfilter(const char *text, const char *regexp) -{ - /* - c matches any literal character c - . matches any single character - ^ matches the beginning of the input string - $ matches the end of the input string - * matches zero or more occurrences of the previous character*/ - if (regexp[0] == '^') - return nk_str_match_here(regexp+1, text); - do { /* must look even if string is empty */ - if (nk_str_match_here(regexp, text)) - return 1; - } while (*text++ != '\0'); - return 0; -} -NK_API int -nk_strmatch_fuzzy_text(const char *str, int str_len, - const char *pattern, int *out_score) -{ - /* Returns true if each character in pattern is found sequentially within str - * if found then out_score is also set. Score value has no intrinsic meaning. - * Range varies with pattern. Can only compare scores with same search pattern. */ - - /* bonus for adjacent matches */ - #define NK_ADJACENCY_BONUS 5 - /* bonus if match occurs after a separator */ - #define NK_SEPARATOR_BONUS 10 - /* bonus if match is uppercase and prev is lower */ - #define NK_CAMEL_BONUS 10 - /* penalty applied for every letter in str before the first match */ - #define NK_LEADING_LETTER_PENALTY (-3) - /* maximum penalty for leading letters */ - #define NK_MAX_LEADING_LETTER_PENALTY (-9) - /* penalty for every letter that doesn't matter */ - #define NK_UNMATCHED_LETTER_PENALTY (-1) - - /* loop variables */ - int score = 0; - char const * pattern_iter = pattern; - int str_iter = 0; - int prev_matched = nk_false; - int prev_lower = nk_false; - /* true so if first letter match gets separator bonus*/ - int prev_separator = nk_true; - - /* use "best" matched letter if multiple string letters match the pattern */ - char const * best_letter = 0; - int best_letter_score = 0; - - /* loop over strings */ - NK_ASSERT(str); - NK_ASSERT(pattern); - if (!str || !str_len || !pattern) return 0; - while (str_iter < str_len) - { - const char pattern_letter = *pattern_iter; - const char str_letter = str[str_iter]; - - int next_match = *pattern_iter != '\0' && - nk_to_lower(pattern_letter) == nk_to_lower(str_letter); - int rematch = best_letter && nk_to_upper(*best_letter) == nk_to_upper(str_letter); - - int advanced = next_match && best_letter; - int pattern_repeat = best_letter && *pattern_iter != '\0'; - pattern_repeat = pattern_repeat && - nk_to_lower(*best_letter) == nk_to_lower(pattern_letter); - - if (advanced || pattern_repeat) { - score += best_letter_score; - best_letter = 0; - best_letter_score = 0; - } - - if (next_match || rematch) - { - int new_score = 0; - /* Apply penalty for each letter before the first pattern match */ - if (pattern_iter == pattern) { - int count = (int)(&str[str_iter] - str); - int penalty = NK_LEADING_LETTER_PENALTY * count; - if (penalty < NK_MAX_LEADING_LETTER_PENALTY) - penalty = NK_MAX_LEADING_LETTER_PENALTY; - - score += penalty; - } - - /* apply bonus for consecutive bonuses */ - if (prev_matched) - new_score += NK_ADJACENCY_BONUS; - - /* apply bonus for matches after a separator */ - if (prev_separator) - new_score += NK_SEPARATOR_BONUS; - - /* apply bonus across camel case boundaries */ - if (prev_lower && nk_is_upper(str_letter)) - new_score += NK_CAMEL_BONUS; - - /* update pattern iter IFF the next pattern letter was matched */ - if (next_match) - ++pattern_iter; - - /* update best letter in str which may be for a "next" letter or a rematch */ - if (new_score >= best_letter_score) { - /* apply penalty for now skipped letter */ - if (best_letter != 0) - score += NK_UNMATCHED_LETTER_PENALTY; - - best_letter = &str[str_iter]; - best_letter_score = new_score; - } - prev_matched = nk_true; - } else { - score += NK_UNMATCHED_LETTER_PENALTY; - prev_matched = nk_false; - } - - /* separators should be more easily defined */ - prev_lower = nk_is_lower(str_letter) != 0; - prev_separator = str_letter == '_' || str_letter == ' '; - - ++str_iter; - } - - /* apply score for last match */ - if (best_letter) - score += best_letter_score; - - /* did not match full pattern */ - if (*pattern_iter != '\0') - return nk_false; - - if (out_score) - *out_score = score; - return nk_true; -} -NK_API int -nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score) -{ - return nk_strmatch_fuzzy_text(str, nk_strlen(str), pattern, out_score); -} -NK_LIB int -nk_string_float_limit(char *string, int prec) -{ - int dot = 0; - char *c = string; - while (*c) { - if (*c == '.') { - dot = 1; - c++; - continue; - } - if (dot == (prec+1)) { - *c = 0; - break; - } - if (dot > 0) dot++; - c++; - } - return (int)(c - string); -} -NK_INTERN void -nk_strrev_ascii(char *s) -{ - int len = nk_strlen(s); - int end = len / 2; - int i = 0; - char t; - for (; i < end; ++i) { - t = s[i]; - s[i] = s[len - 1 - i]; - s[len -1 - i] = t; - } -} -NK_LIB char* -nk_itoa(char *s, long n) -{ - long i = 0; - if (n == 0) { - s[i++] = '0'; - s[i] = 0; - return s; - } - if (n < 0) { - s[i++] = '-'; - n = -n; - } - while (n > 0) { - s[i++] = (char)('0' + (n % 10)); - n /= 10; - } - s[i] = 0; - if (s[0] == '-') - ++s; - - nk_strrev_ascii(s); - return s; -} -NK_LIB char* -nk_dtoa(char *s, double n) -{ - int useExp = 0; - int digit = 0, m = 0, m1 = 0; - char *c = s; - int neg = 0; - - NK_ASSERT(s); - if (!s) return 0; - - if (n == 0.0) { - s[0] = '0'; s[1] = '\0'; - return s; - } - - neg = (n < 0); - if (neg) n = -n; - - /* calculate magnitude */ - m = nk_log10(n); - useExp = (m >= 14 || (neg && m >= 9) || m <= -9); - if (neg) *(c++) = '-'; - - /* set up for scientific notation */ - if (useExp) { - if (m < 0) - m -= 1; - n = n / (double)nk_pow(10.0, m); - m1 = m; - m = 0; - } - if (m < 1.0) { - m = 0; - } - - /* convert the number */ - while (n > NK_FLOAT_PRECISION || m >= 0) { - double weight = nk_pow(10.0, m); - if (weight > 0) { - double t = (double)n / weight; - digit = nk_ifloord(t); - n -= ((double)digit * weight); - *(c++) = (char)('0' + (char)digit); - } - if (m == 0 && n > 0) - *(c++) = '.'; - m--; - } - - if (useExp) { - /* convert the exponent */ - int i, j; - *(c++) = 'e'; - if (m1 > 0) { - *(c++) = '+'; - } else { - *(c++) = '-'; - m1 = -m1; - } - m = 0; - while (m1 > 0) { - *(c++) = (char)('0' + (char)(m1 % 10)); - m1 /= 10; - m++; - } - c -= m; - for (i = 0, j = m-1; i= buf_size) break; - iter++; - - /* flag arguments */ - while (*iter) { - if (*iter == '-') flag |= NK_ARG_FLAG_LEFT; - else if (*iter == '+') flag |= NK_ARG_FLAG_PLUS; - else if (*iter == ' ') flag |= NK_ARG_FLAG_SPACE; - else if (*iter == '#') flag |= NK_ARG_FLAG_NUM; - else if (*iter == '0') flag |= NK_ARG_FLAG_ZERO; - else break; - iter++; - } - - /* width argument */ - width = NK_DEFAULT; - if (*iter >= '1' && *iter <= '9') { - const char *end; - width = nk_strtoi(iter, &end); - if (end == iter) - width = -1; - else iter = end; - } else if (*iter == '*') { - width = va_arg(args, int); - iter++; - } - - /* precision argument */ - precision = NK_DEFAULT; - if (*iter == '.') { - iter++; - if (*iter == '*') { - precision = va_arg(args, int); - iter++; - } else { - const char *end; - precision = nk_strtoi(iter, &end); - if (end == iter) - precision = -1; - else iter = end; - } - } - - /* length modifier */ - if (*iter == 'h') { - if (*(iter+1) == 'h') { - arg_type = NK_ARG_TYPE_CHAR; - iter++; - } else arg_type = NK_ARG_TYPE_SHORT; - iter++; - } else if (*iter == 'l') { - arg_type = NK_ARG_TYPE_LONG; - iter++; - } else arg_type = NK_ARG_TYPE_DEFAULT; - - /* specifier */ - if (*iter == '%') { - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (len < buf_size) - buf[len++] = '%'; - } else if (*iter == 's') { - /* string */ - const char *str = va_arg(args, const char*); - NK_ASSERT(str != buf && "buffer and argument are not allowed to overlap!"); - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (str == buf) return -1; - while (str && *str && len < buf_size) - buf[len++] = *str++; - } else if (*iter == 'n') { - /* current length callback */ - signed int *n = va_arg(args, int*); - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (n) *n = len; - } else if (*iter == 'c' || *iter == 'i' || *iter == 'd') { - /* signed integer */ - long value = 0; - const char *num_iter; - int num_len, num_print, padding; - int cur_precision = NK_MAX(precision, 1); - int cur_width = NK_MAX(width, 0); - - /* retrieve correct value type */ - if (arg_type == NK_ARG_TYPE_CHAR) - value = (signed char)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_SHORT) - value = (signed short)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_LONG) - value = va_arg(args, signed long); - else if (*iter == 'c') - value = (unsigned char)va_arg(args, int); - else value = va_arg(args, signed int); - - /* convert number to string */ - nk_itoa(number_buffer, value); - num_len = nk_strlen(number_buffer); - padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); - if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while (padding-- > 0 && (len < buf_size)) { - if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* copy string value representation into buffer */ - if ((flag & NK_ARG_FLAG_PLUS) && value >= 0 && len < buf_size) - buf[len++] = '+'; - else if ((flag & NK_ARG_FLAG_SPACE) && value >= 0 && len < buf_size) - buf[len++] = ' '; - - /* fill up to precision number of digits with '0' */ - num_print = NK_MAX(cur_precision, num_len); - while (precision && (num_print > num_len) && (len < buf_size)) { - buf[len++] = '0'; - num_print--; - } - - /* copy string value representation into buffer */ - num_iter = number_buffer; - while (precision && *num_iter && len < buf_size) - buf[len++] = *num_iter++; - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else if (*iter == 'o' || *iter == 'x' || *iter == 'X' || *iter == 'u') { - /* unsigned integer */ - unsigned long value = 0; - int num_len = 0, num_print, padding = 0; - int cur_precision = NK_MAX(precision, 1); - int cur_width = NK_MAX(width, 0); - unsigned int base = (*iter == 'o') ? 8: (*iter == 'u')? 10: 16; - - /* print oct/hex/dec value */ - const char *upper_output_format = "0123456789ABCDEF"; - const char *lower_output_format = "0123456789abcdef"; - const char *output_format = (*iter == 'x') ? - lower_output_format: upper_output_format; - - /* retrieve correct value type */ - if (arg_type == NK_ARG_TYPE_CHAR) - value = (unsigned char)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_SHORT) - value = (unsigned short)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_LONG) - value = va_arg(args, unsigned long); - else value = va_arg(args, unsigned int); - - do { - /* convert decimal number into hex/oct number */ - int digit = output_format[value % base]; - if (num_len < NK_MAX_NUMBER_BUFFER) - number_buffer[num_len++] = (char)digit; - value /= base; - } while (value > 0); - - num_print = NK_MAX(cur_precision, num_len); - padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); - if (flag & NK_ARG_FLAG_NUM) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while ((padding-- > 0) && (len < buf_size)) { - if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* fill up to precision number of digits */ - if (num_print && (flag & NK_ARG_FLAG_NUM)) { - if ((*iter == 'o') && (len < buf_size)) { - buf[len++] = '0'; - } else if ((*iter == 'x') && ((len+1) < buf_size)) { - buf[len++] = '0'; - buf[len++] = 'x'; - } else if ((*iter == 'X') && ((len+1) < buf_size)) { - buf[len++] = '0'; - buf[len++] = 'X'; - } - } - while (precision && (num_print > num_len) && (len < buf_size)) { - buf[len++] = '0'; - num_print--; - } - - /* reverse number direction */ - while (num_len > 0) { - if (precision && (len < buf_size)) - buf[len++] = number_buffer[num_len-1]; - num_len--; - } - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else if (*iter == 'f') { - /* floating point */ - const char *num_iter; - int cur_precision = (precision < 0) ? 6: precision; - int prefix, cur_width = NK_MAX(width, 0); - double value = va_arg(args, double); - int num_len = 0, frac_len = 0, dot = 0; - int padding = 0; - - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_DTOA(number_buffer, value); - num_len = nk_strlen(number_buffer); - - /* calculate padding */ - num_iter = number_buffer; - while (*num_iter && *num_iter != '.') - num_iter++; - - prefix = (*num_iter == '.')?(int)(num_iter - number_buffer)+1:0; - padding = NK_MAX(cur_width - (prefix + NK_MIN(cur_precision, num_len - prefix)) , 0); - if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while (padding-- > 0 && (len < buf_size)) { - if (flag & NK_ARG_FLAG_ZERO) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* copy string value representation into buffer */ - num_iter = number_buffer; - if ((flag & NK_ARG_FLAG_PLUS) && (value >= 0) && (len < buf_size)) - buf[len++] = '+'; - else if ((flag & NK_ARG_FLAG_SPACE) && (value >= 0) && (len < buf_size)) - buf[len++] = ' '; - while (*num_iter) { - if (dot) frac_len++; - if (len < buf_size) - buf[len++] = *num_iter; - if (*num_iter == '.') dot = 1; - if (frac_len >= cur_precision) break; - num_iter++; - } - - /* fill number up to precision */ - while (frac_len < cur_precision) { - if (!dot && len < buf_size) { - buf[len++] = '.'; - dot = 1; - } - if (len < buf_size) - buf[len++] = '0'; - frac_len++; - } - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else { - /* Specifier not supported: g,G,e,E,p,z */ - NK_ASSERT(0 && "specifier is not supported!"); - return result; - } - } - buf[(len >= buf_size)?(buf_size-1):len] = 0; - result = (len >= buf_size)?-1:len; - return result; -} -#endif -NK_LIB int -nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args) -{ - int result = -1; - NK_ASSERT(buf); - NK_ASSERT(buf_size); - if (!buf || !buf_size || !fmt) return 0; -#ifdef NK_INCLUDE_STANDARD_IO - result = NK_VSNPRINTF(buf, (nk_size)buf_size, fmt, args); - result = (result >= buf_size) ? -1: result; - buf[buf_size-1] = 0; -#else - result = nk_vsnprintf(buf, buf_size, fmt, args); -#endif - return result; -} -#endif -NK_API nk_hash -nk_murmur_hash(const void * key, int len, nk_hash seed) -{ - /* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/ - #define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r))) - union {const nk_uint *i; const nk_byte *b;} conv = {0}; - const nk_byte *data = (const nk_byte*)key; - const int nblocks = len/4; - nk_uint h1 = seed; - const nk_uint c1 = 0xcc9e2d51; - const nk_uint c2 = 0x1b873593; - const nk_byte *tail; - const nk_uint *blocks; - nk_uint k1; - int i; - - /* body */ - if (!key) return 0; - conv.b = (data + nblocks*4); - blocks = (const nk_uint*)conv.i; - for (i = -nblocks; i; ++i) { - k1 = blocks[i]; - k1 *= c1; - k1 = NK_ROTL(k1,15); - k1 *= c2; - - h1 ^= k1; - h1 = NK_ROTL(h1,13); - h1 = h1*5+0xe6546b64; - } - - /* tail */ - tail = (const nk_byte*)(data + nblocks*4); - k1 = 0; - switch (len & 3) { - case 3: k1 ^= (nk_uint)(tail[2] << 16); /* fallthrough */ - case 2: k1 ^= (nk_uint)(tail[1] << 8u); /* fallthrough */ - case 1: k1 ^= tail[0]; - k1 *= c1; - k1 = NK_ROTL(k1,15); - k1 *= c2; - h1 ^= k1; - break; - default: break; - } - - /* finalization */ - h1 ^= (nk_uint)len; - /* fmix32 */ - h1 ^= h1 >> 16; - h1 *= 0x85ebca6b; - h1 ^= h1 >> 13; - h1 *= 0xc2b2ae35; - h1 ^= h1 >> 16; - - #undef NK_ROTL - return h1; -} -#ifdef NK_INCLUDE_STANDARD_IO -NK_LIB char* -nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc) -{ - char *buf; - FILE *fd; - long ret; - - NK_ASSERT(path); - NK_ASSERT(siz); - NK_ASSERT(alloc); - if (!path || !siz || !alloc) - return 0; - - fd = fopen(path, "rb"); - if (!fd) return 0; - fseek(fd, 0, SEEK_END); - ret = ftell(fd); - if (ret < 0) { - fclose(fd); - return 0; - } - *siz = (nk_size)ret; - fseek(fd, 0, SEEK_SET); - buf = (char*)alloc->alloc(alloc->userdata,0, *siz); - NK_ASSERT(buf); - if (!buf) { - fclose(fd); - return 0; - } - *siz = (nk_size)fread(buf, 1,*siz, fd); - fclose(fd); - return buf; -} -#endif -NK_LIB int -nk_text_clamp(const struct nk_user_font *font, const char *text, - int text_len, float space, int *glyphs, float *text_width, - nk_rune *sep_list, int sep_count) -{ - int i = 0; - int glyph_len = 0; - float last_width = 0; - nk_rune unicode = 0; - float width = 0; - int len = 0; - int g = 0; - float s; - - int sep_len = 0; - int sep_g = 0; - float sep_width = 0; - sep_count = NK_MAX(sep_count,0); - - glyph_len = nk_utf_decode(text, &unicode, text_len); - while (glyph_len && (width < space) && (len < text_len)) { - len += glyph_len; - s = font->width(font->userdata, font->height, text, len); - for (i = 0; i < sep_count; ++i) { - if (unicode != sep_list[i]) continue; - sep_width = last_width = width; - sep_g = g+1; - sep_len = len; - break; - } - if (i == sep_count){ - last_width = sep_width = width; - sep_g = g+1; - } - width = s; - glyph_len = nk_utf_decode(&text[len], &unicode, text_len - len); - g++; - } - if (len >= text_len) { - *glyphs = g; - *text_width = last_width; - return len; - } else { - *glyphs = sep_g; - *text_width = sep_width; - return (!sep_len) ? len: sep_len; - } -} -NK_LIB struct nk_vec2 -nk_text_calculate_text_bounds(const struct nk_user_font *font, - const char *begin, int byte_len, float row_height, const char **remaining, - struct nk_vec2 *out_offset, int *glyphs, int op) -{ - float line_height = row_height; - struct nk_vec2 text_size = nk_vec2(0,0); - float line_width = 0.0f; - - float glyph_width; - int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - if (!begin || byte_len <= 0 || !font) - return nk_vec2(0,row_height); - - glyph_len = nk_utf_decode(begin, &unicode, byte_len); - if (!glyph_len) return text_size; - glyph_width = font->width(font->userdata, font->height, begin, glyph_len); - - *glyphs = 0; - while ((text_len < byte_len) && glyph_len) { - if (unicode == '\n') { - text_size.x = NK_MAX(text_size.x, line_width); - text_size.y += line_height; - line_width = 0; - *glyphs+=1; - if (op == NK_STOP_ON_NEW_LINE) - break; - - text_len++; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - continue; - } - - if (unicode == '\r') { - text_len++; - *glyphs+=1; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - continue; - } - - *glyphs = *glyphs + 1; - text_len += glyph_len; - line_width += (float)glyph_width; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - glyph_width = font->width(font->userdata, font->height, begin+text_len, glyph_len); - continue; - } - - if (text_size.x < line_width) - text_size.x = line_width; - if (out_offset) - *out_offset = nk_vec2(line_width, text_size.y + line_height); - if (line_width > 0 || text_size.y == 0.0f) - text_size.y += line_height; - if (remaining) - *remaining = begin+text_len; - return text_size; -} - - - - - -/* ============================================================== - * - * COLOR - * - * ===============================================================*/ -NK_INTERN int -nk_parse_hex(const char *p, int length) -{ - int i = 0; - int len = 0; - while (len < length) { - i <<= 4; - if (p[len] >= 'a' && p[len] <= 'f') - i += ((p[len] - 'a') + 10); - else if (p[len] >= 'A' && p[len] <= 'F') - i += ((p[len] - 'A') + 10); - else i += (p[len] - '0'); - len++; - } - return i; -} -NK_API struct nk_color -nk_rgba(int r, int g, int b, int a) -{ - struct nk_color ret; - ret.r = (nk_byte)NK_CLAMP(0, r, 255); - ret.g = (nk_byte)NK_CLAMP(0, g, 255); - ret.b = (nk_byte)NK_CLAMP(0, b, 255); - ret.a = (nk_byte)NK_CLAMP(0, a, 255); - return ret; -} -NK_API struct nk_color -nk_rgb_hex(const char *rgb) -{ - struct nk_color col; - const char *c = rgb; - if (*c == '#') c++; - col.r = (nk_byte)nk_parse_hex(c, 2); - col.g = (nk_byte)nk_parse_hex(c+2, 2); - col.b = (nk_byte)nk_parse_hex(c+4, 2); - col.a = 255; - return col; -} -NK_API struct nk_color -nk_rgba_hex(const char *rgb) -{ - struct nk_color col; - const char *c = rgb; - if (*c == '#') c++; - col.r = (nk_byte)nk_parse_hex(c, 2); - col.g = (nk_byte)nk_parse_hex(c+2, 2); - col.b = (nk_byte)nk_parse_hex(c+4, 2); - col.a = (nk_byte)nk_parse_hex(c+6, 2); - return col; -} -NK_API void -nk_color_hex_rgba(char *output, struct nk_color col) -{ - #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) - output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); - output[1] = (char)NK_TO_HEX((col.r & 0x0F)); - output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); - output[3] = (char)NK_TO_HEX((col.g & 0x0F)); - output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); - output[5] = (char)NK_TO_HEX((col.b & 0x0F)); - output[6] = (char)NK_TO_HEX((col.a & 0xF0) >> 4); - output[7] = (char)NK_TO_HEX((col.a & 0x0F)); - output[8] = '\0'; - #undef NK_TO_HEX -} -NK_API void -nk_color_hex_rgb(char *output, struct nk_color col) -{ - #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) - output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); - output[1] = (char)NK_TO_HEX((col.r & 0x0F)); - output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); - output[3] = (char)NK_TO_HEX((col.g & 0x0F)); - output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); - output[5] = (char)NK_TO_HEX((col.b & 0x0F)); - output[6] = '\0'; - #undef NK_TO_HEX -} -NK_API struct nk_color -nk_rgba_iv(const int *c) -{ - return nk_rgba(c[0], c[1], c[2], c[3]); -} -NK_API struct nk_color -nk_rgba_bv(const nk_byte *c) -{ - return nk_rgba(c[0], c[1], c[2], c[3]); -} -NK_API struct nk_color -nk_rgb(int r, int g, int b) -{ - struct nk_color ret; - ret.r = (nk_byte)NK_CLAMP(0, r, 255); - ret.g = (nk_byte)NK_CLAMP(0, g, 255); - ret.b = (nk_byte)NK_CLAMP(0, b, 255); - ret.a = (nk_byte)255; - return ret; -} -NK_API struct nk_color -nk_rgb_iv(const int *c) -{ - return nk_rgb(c[0], c[1], c[2]); -} -NK_API struct nk_color -nk_rgb_bv(const nk_byte* c) -{ - return nk_rgb(c[0], c[1], c[2]); -} -NK_API struct nk_color -nk_rgba_u32(nk_uint in) -{ - struct nk_color ret; - ret.r = (in & 0xFF); - ret.g = ((in >> 8) & 0xFF); - ret.b = ((in >> 16) & 0xFF); - ret.a = (nk_byte)((in >> 24) & 0xFF); - return ret; -} -NK_API struct nk_color -nk_rgba_f(float r, float g, float b, float a) -{ - struct nk_color ret; - ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); - ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); - ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); - ret.a = (nk_byte)(NK_SATURATE(a) * 255.0f); - return ret; -} -NK_API struct nk_color -nk_rgba_fv(const float *c) -{ - return nk_rgba_f(c[0], c[1], c[2], c[3]); -} -NK_API struct nk_color -nk_rgba_cf(struct nk_colorf c) -{ - return nk_rgba_f(c.r, c.g, c.b, c.a); -} -NK_API struct nk_color -nk_rgb_f(float r, float g, float b) -{ - struct nk_color ret; - ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); - ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); - ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); - ret.a = 255; - return ret; -} -NK_API struct nk_color -nk_rgb_fv(const float *c) -{ - return nk_rgb_f(c[0], c[1], c[2]); -} -NK_API struct nk_color -nk_rgb_cf(struct nk_colorf c) -{ - return nk_rgb_f(c.r, c.g, c.b); -} -NK_API struct nk_color -nk_hsv(int h, int s, int v) -{ - return nk_hsva(h, s, v, 255); -} -NK_API struct nk_color -nk_hsv_iv(const int *c) -{ - return nk_hsv(c[0], c[1], c[2]); -} -NK_API struct nk_color -nk_hsv_bv(const nk_byte *c) -{ - return nk_hsv(c[0], c[1], c[2]); -} -NK_API struct nk_color -nk_hsv_f(float h, float s, float v) -{ - return nk_hsva_f(h, s, v, 1.0f); -} -NK_API struct nk_color -nk_hsv_fv(const float *c) -{ - return nk_hsv_f(c[0], c[1], c[2]); -} -NK_API struct nk_color -nk_hsva(int h, int s, int v, int a) -{ - float hf = ((float)NK_CLAMP(0, h, 255)) / 255.0f; - float sf = ((float)NK_CLAMP(0, s, 255)) / 255.0f; - float vf = ((float)NK_CLAMP(0, v, 255)) / 255.0f; - float af = ((float)NK_CLAMP(0, a, 255)) / 255.0f; - return nk_hsva_f(hf, sf, vf, af); -} -NK_API struct nk_color -nk_hsva_iv(const int *c) -{ - return nk_hsva(c[0], c[1], c[2], c[3]); -} -NK_API struct nk_color -nk_hsva_bv(const nk_byte *c) -{ - return nk_hsva(c[0], c[1], c[2], c[3]); -} -NK_API struct nk_colorf -nk_hsva_colorf(float h, float s, float v, float a) -{ - int i; - float p, q, t, f; - struct nk_colorf out = {0,0,0,0}; - if (s <= 0.0f) { - out.r = v; out.g = v; out.b = v; out.a = a; - return out; - } - h = h / (60.0f/360.0f); - i = (int)h; - f = h - (float)i; - p = v * (1.0f - s); - q = v * (1.0f - (s * f)); - t = v * (1.0f - s * (1.0f - f)); - - switch (i) { - case 0: default: out.r = v; out.g = t; out.b = p; break; - case 1: out.r = q; out.g = v; out.b = p; break; - case 2: out.r = p; out.g = v; out.b = t; break; - case 3: out.r = p; out.g = q; out.b = v; break; - case 4: out.r = t; out.g = p; out.b = v; break; - case 5: out.r = v; out.g = p; out.b = q; break;} - out.a = a; - return out; -} -NK_API struct nk_colorf -nk_hsva_colorfv(float *c) -{ - return nk_hsva_colorf(c[0], c[1], c[2], c[3]); -} -NK_API struct nk_color -nk_hsva_f(float h, float s, float v, float a) -{ - struct nk_colorf c = nk_hsva_colorf(h, s, v, a); - return nk_rgba_f(c.r, c.g, c.b, c.a); -} -NK_API struct nk_color -nk_hsva_fv(const float *c) -{ - return nk_hsva_f(c[0], c[1], c[2], c[3]); -} -NK_API nk_uint -nk_color_u32(struct nk_color in) -{ - nk_uint out = (nk_uint)in.r; - out |= ((nk_uint)in.g << 8); - out |= ((nk_uint)in.b << 16); - out |= ((nk_uint)in.a << 24); - return out; -} -NK_API void -nk_color_f(float *r, float *g, float *b, float *a, struct nk_color in) -{ - NK_STORAGE const float s = 1.0f/255.0f; - *r = (float)in.r * s; - *g = (float)in.g * s; - *b = (float)in.b * s; - *a = (float)in.a * s; -} -NK_API void -nk_color_fv(float *c, struct nk_color in) -{ - nk_color_f(&c[0], &c[1], &c[2], &c[3], in); -} -NK_API struct nk_colorf -nk_color_cf(struct nk_color in) -{ - struct nk_colorf o; - nk_color_f(&o.r, &o.g, &o.b, &o.a, in); - return o; -} -NK_API void -nk_color_d(double *r, double *g, double *b, double *a, struct nk_color in) -{ - NK_STORAGE const double s = 1.0/255.0; - *r = (double)in.r * s; - *g = (double)in.g * s; - *b = (double)in.b * s; - *a = (double)in.a * s; -} -NK_API void -nk_color_dv(double *c, struct nk_color in) -{ - nk_color_d(&c[0], &c[1], &c[2], &c[3], in); -} -NK_API void -nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color in) -{ - float a; - nk_color_hsva_f(out_h, out_s, out_v, &a, in); -} -NK_API void -nk_color_hsv_fv(float *out, struct nk_color in) -{ - float a; - nk_color_hsva_f(&out[0], &out[1], &out[2], &a, in); -} -NK_API void -nk_colorf_hsva_f(float *out_h, float *out_s, - float *out_v, float *out_a, struct nk_colorf in) -{ - float chroma; - float K = 0.0f; - if (in.g < in.b) { - const float t = in.g; in.g = in.b; in.b = t; - K = -1.f; - } - if (in.r < in.g) { - const float t = in.r; in.r = in.g; in.g = t; - K = -2.f/6.0f - K; - } - chroma = in.r - ((in.g < in.b) ? in.g: in.b); - *out_h = NK_ABS(K + (in.g - in.b)/(6.0f * chroma + 1e-20f)); - *out_s = chroma / (in.r + 1e-20f); - *out_v = in.r; - *out_a = in.a; - -} -NK_API void -nk_colorf_hsva_fv(float *hsva, struct nk_colorf in) -{ - nk_colorf_hsva_f(&hsva[0], &hsva[1], &hsva[2], &hsva[3], in); -} -NK_API void -nk_color_hsva_f(float *out_h, float *out_s, - float *out_v, float *out_a, struct nk_color in) -{ - struct nk_colorf col; - nk_color_f(&col.r,&col.g,&col.b,&col.a, in); - nk_colorf_hsva_f(out_h, out_s, out_v, out_a, col); -} -NK_API void -nk_color_hsva_fv(float *out, struct nk_color in) -{ - nk_color_hsva_f(&out[0], &out[1], &out[2], &out[3], in); -} -NK_API void -nk_color_hsva_i(int *out_h, int *out_s, int *out_v, - int *out_a, struct nk_color in) -{ - float h,s,v,a; - nk_color_hsva_f(&h, &s, &v, &a, in); - *out_h = (nk_byte)(h * 255.0f); - *out_s = (nk_byte)(s * 255.0f); - *out_v = (nk_byte)(v * 255.0f); - *out_a = (nk_byte)(a * 255.0f); -} -NK_API void -nk_color_hsva_iv(int *out, struct nk_color in) -{ - nk_color_hsva_i(&out[0], &out[1], &out[2], &out[3], in); -} -NK_API void -nk_color_hsva_bv(nk_byte *out, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - out[0] = (nk_byte)tmp[0]; - out[1] = (nk_byte)tmp[1]; - out[2] = (nk_byte)tmp[2]; - out[3] = (nk_byte)tmp[3]; -} -NK_API void -nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - *h = (nk_byte)tmp[0]; - *s = (nk_byte)tmp[1]; - *v = (nk_byte)tmp[2]; - *a = (nk_byte)tmp[3]; -} -NK_API void -nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color in) -{ - int a; - nk_color_hsva_i(out_h, out_s, out_v, &a, in); -} -NK_API void -nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - *out_h = (nk_byte)tmp[0]; - *out_s = (nk_byte)tmp[1]; - *out_v = (nk_byte)tmp[2]; -} -NK_API void -nk_color_hsv_iv(int *out, struct nk_color in) -{ - nk_color_hsv_i(&out[0], &out[1], &out[2], in); -} -NK_API void -nk_color_hsv_bv(nk_byte *out, struct nk_color in) -{ - int tmp[4]; - nk_color_hsv_i(&tmp[0], &tmp[1], &tmp[2], in); - out[0] = (nk_byte)tmp[0]; - out[1] = (nk_byte)tmp[1]; - out[2] = (nk_byte)tmp[2]; -} - - - - - -/* =============================================================== - * - * UTF-8 - * - * ===============================================================*/ -NK_GLOBAL const nk_byte nk_utfbyte[NK_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0}; -NK_GLOBAL const nk_byte nk_utfmask[NK_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8}; -NK_GLOBAL const nk_uint nk_utfmin[NK_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x10000}; -NK_GLOBAL const nk_uint nk_utfmax[NK_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF}; - -NK_INTERN int -nk_utf_validate(nk_rune *u, int i) -{ - NK_ASSERT(u); - if (!u) return 0; - if (!NK_BETWEEN(*u, nk_utfmin[i], nk_utfmax[i]) || - NK_BETWEEN(*u, 0xD800, 0xDFFF)) - *u = NK_UTF_INVALID; - for (i = 1; *u > nk_utfmax[i]; ++i); - return i; -} -NK_INTERN nk_rune -nk_utf_decode_byte(char c, int *i) -{ - NK_ASSERT(i); - if (!i) return 0; - for(*i = 0; *i < (int)NK_LEN(nk_utfmask); ++(*i)) { - if (((nk_byte)c & nk_utfmask[*i]) == nk_utfbyte[*i]) - return (nk_byte)(c & ~nk_utfmask[*i]); - } - return 0; -} -NK_API int -nk_utf_decode(const char *c, nk_rune *u, int clen) -{ - int i, j, len, type=0; - nk_rune udecoded; - - NK_ASSERT(c); - NK_ASSERT(u); - - if (!c || !u) return 0; - if (!clen) return 0; - *u = NK_UTF_INVALID; - - udecoded = nk_utf_decode_byte(c[0], &len); - if (!NK_BETWEEN(len, 1, NK_UTF_SIZE)) - return 1; - - for (i = 1, j = 1; i < clen && j < len; ++i, ++j) { - udecoded = (udecoded << 6) | nk_utf_decode_byte(c[i], &type); - if (type != 0) - return j; - } - if (j < len) - return 0; - *u = udecoded; - nk_utf_validate(u, len); - return len; -} -NK_INTERN char -nk_utf_encode_byte(nk_rune u, int i) -{ - return (char)((nk_utfbyte[i]) | ((nk_byte)u & ~nk_utfmask[i])); -} -NK_API int -nk_utf_encode(nk_rune u, char *c, int clen) -{ - int len, i; - len = nk_utf_validate(&u, 0); - if (clen < len || !len || len > NK_UTF_SIZE) - return 0; - - for (i = len - 1; i != 0; --i) { - c[i] = nk_utf_encode_byte(u, 0); - u >>= 6; - } - c[0] = nk_utf_encode_byte(u, len); - return len; -} -NK_API int -nk_utf_len(const char *str, int len) -{ - const char *text; - int glyphs = 0; - int text_len; - int glyph_len; - int src_len = 0; - nk_rune unicode; - - NK_ASSERT(str); - if (!str || !len) return 0; - - text = str; - text_len = len; - glyph_len = nk_utf_decode(text, &unicode, text_len); - while (glyph_len && src_len < len) { - glyphs++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, &unicode, text_len - src_len); - } - return glyphs; -} -NK_API const char* -nk_utf_at(const char *buffer, int length, int index, - nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - const char *text; - int text_len; - - NK_ASSERT(buffer); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!buffer || !unicode || !len) return 0; - if (index < 0) { - *unicode = NK_UTF_INVALID; - *len = 0; - return 0; - } - - text = buffer; - text_len = length; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == index) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != index) return 0; - return buffer + src_len; -} - - - - - -/* ============================================================== - * - * BUFFER - * - * ===============================================================*/ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_LIB void* -nk_malloc(nk_handle unused, void *old,nk_size size) -{ - NK_UNUSED(unused); - NK_UNUSED(old); - return malloc(size); -} -NK_LIB void -nk_mfree(nk_handle unused, void *ptr) -{ - NK_UNUSED(unused); - free(ptr); -} -NK_API void -nk_buffer_init_default(struct nk_buffer *buffer) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - nk_buffer_init(buffer, &alloc, NK_BUFFER_DEFAULT_INITIAL_SIZE); -} -#endif - -NK_API void -nk_buffer_init(struct nk_buffer *b, const struct nk_allocator *a, - nk_size initial_size) -{ - NK_ASSERT(b); - NK_ASSERT(a); - NK_ASSERT(initial_size); - if (!b || !a || !initial_size) return; - - nk_zero(b, sizeof(*b)); - b->type = NK_BUFFER_DYNAMIC; - b->memory.ptr = a->alloc(a->userdata,0, initial_size); - b->memory.size = initial_size; - b->size = initial_size; - b->grow_factor = 2.0f; - b->pool = *a; -} -NK_API void -nk_buffer_init_fixed(struct nk_buffer *b, void *m, nk_size size) -{ - NK_ASSERT(b); - NK_ASSERT(m); - NK_ASSERT(size); - if (!b || !m || !size) return; - - nk_zero(b, sizeof(*b)); - b->type = NK_BUFFER_FIXED; - b->memory.ptr = m; - b->memory.size = size; - b->size = size; -} -NK_LIB void* -nk_buffer_align(void *unaligned, - nk_size align, nk_size *alignment, - enum nk_buffer_allocation_type type) -{ - void *memory = 0; - switch (type) { - default: - case NK_BUFFER_MAX: - case NK_BUFFER_FRONT: - if (align) { - memory = NK_ALIGN_PTR(unaligned, align); - *alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); - } else { - memory = unaligned; - *alignment = 0; - } - break; - case NK_BUFFER_BACK: - if (align) { - memory = NK_ALIGN_PTR_BACK(unaligned, align); - *alignment = (nk_size)((nk_byte*)unaligned - (nk_byte*)memory); - } else { - memory = unaligned; - *alignment = 0; - } - break; - } - return memory; -} -NK_LIB void* -nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size) -{ - void *temp; - nk_size buffer_size; - - NK_ASSERT(b); - NK_ASSERT(size); - if (!b || !size || !b->pool.alloc || !b->pool.free) - return 0; - - buffer_size = b->memory.size; - temp = b->pool.alloc(b->pool.userdata, b->memory.ptr, capacity); - NK_ASSERT(temp); - if (!temp) return 0; - - *size = capacity; - if (temp != b->memory.ptr) { - NK_MEMCPY(temp, b->memory.ptr, buffer_size); - b->pool.free(b->pool.userdata, b->memory.ptr); - } - - if (b->size == buffer_size) { - /* no back buffer so just set correct size */ - b->size = capacity; - return temp; - } else { - /* copy back buffer to the end of the new buffer */ - void *dst, *src; - nk_size back_size; - back_size = buffer_size - b->size; - dst = nk_ptr_add(void, temp, capacity - back_size); - src = nk_ptr_add(void, temp, b->size); - NK_MEMCPY(dst, src, back_size); - b->size = capacity - back_size; - } - return temp; -} -NK_LIB void* -nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type, - nk_size size, nk_size align) -{ - int full; - nk_size alignment; - void *unaligned; - void *memory; - - NK_ASSERT(b); - NK_ASSERT(size); - if (!b || !size) return 0; - b->needed += size; - - /* calculate total size with needed alignment + size */ - if (type == NK_BUFFER_FRONT) - unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); - else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); - memory = nk_buffer_align(unaligned, align, &alignment, type); - - /* check if buffer has enough memory*/ - if (type == NK_BUFFER_FRONT) - full = ((b->allocated + size + alignment) > b->size); - else full = ((b->size - NK_MIN(b->size,(size + alignment))) <= b->allocated); - - if (full) { - nk_size capacity; - if (b->type != NK_BUFFER_DYNAMIC) - return 0; - NK_ASSERT(b->pool.alloc && b->pool.free); - if (b->type != NK_BUFFER_DYNAMIC || !b->pool.alloc || !b->pool.free) - return 0; - - /* buffer is full so allocate bigger buffer if dynamic */ - capacity = (nk_size)((float)b->memory.size * b->grow_factor); - capacity = NK_MAX(capacity, nk_round_up_pow2((nk_uint)(b->allocated + size))); - b->memory.ptr = nk_buffer_realloc(b, capacity, &b->memory.size); - if (!b->memory.ptr) return 0; - - /* align newly allocated pointer */ - if (type == NK_BUFFER_FRONT) - unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); - else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); - memory = nk_buffer_align(unaligned, align, &alignment, type); - } - if (type == NK_BUFFER_FRONT) - b->allocated += size + alignment; - else b->size -= (size + alignment); - b->needed += alignment; - b->calls++; - return memory; -} -NK_API void -nk_buffer_push(struct nk_buffer *b, enum nk_buffer_allocation_type type, - const void *memory, nk_size size, nk_size align) -{ - void *mem = nk_buffer_alloc(b, type, size, align); - if (!mem) return; - NK_MEMCPY(mem, memory, size); -} -NK_API void -nk_buffer_mark(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) -{ - NK_ASSERT(buffer); - if (!buffer) return; - buffer->marker[type].active = nk_true; - if (type == NK_BUFFER_BACK) - buffer->marker[type].offset = buffer->size; - else buffer->marker[type].offset = buffer->allocated; -} -NK_API void -nk_buffer_reset(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) -{ - NK_ASSERT(buffer); - if (!buffer) return; - if (type == NK_BUFFER_BACK) { - /* reset back buffer either back to marker or empty */ - buffer->needed -= (buffer->memory.size - buffer->marker[type].offset); - if (buffer->marker[type].active) - buffer->size = buffer->marker[type].offset; - else buffer->size = buffer->memory.size; - buffer->marker[type].active = nk_false; - } else { - /* reset front buffer either back to back marker or empty */ - buffer->needed -= (buffer->allocated - buffer->marker[type].offset); - if (buffer->marker[type].active) - buffer->allocated = buffer->marker[type].offset; - else buffer->allocated = 0; - buffer->marker[type].active = nk_false; - } -} -NK_API void -nk_buffer_clear(struct nk_buffer *b) -{ - NK_ASSERT(b); - if (!b) return; - b->allocated = 0; - b->size = b->memory.size; - b->calls = 0; - b->needed = 0; -} -NK_API void -nk_buffer_free(struct nk_buffer *b) -{ - NK_ASSERT(b); - if (!b || !b->memory.ptr) return; - if (b->type == NK_BUFFER_FIXED) return; - if (!b->pool.free) return; - NK_ASSERT(b->pool.free); - b->pool.free(b->pool.userdata, b->memory.ptr); -} -NK_API void -nk_buffer_info(struct nk_memory_status *s, struct nk_buffer *b) -{ - NK_ASSERT(b); - NK_ASSERT(s); - if (!s || !b) return; - s->allocated = b->allocated; - s->size = b->memory.size; - s->needed = b->needed; - s->memory = b->memory.ptr; - s->calls = b->calls; -} -NK_API void* -nk_buffer_memory(struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.ptr; -} -NK_API const void* -nk_buffer_memory_const(const struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.ptr; -} -NK_API nk_size -nk_buffer_total(struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.size; -} - - - - - -/* =============================================================== - * - * STRING - * - * ===============================================================*/ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_str_init_default(struct nk_str *str) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - nk_buffer_init(&str->buffer, &alloc, 32); - str->len = 0; -} -#endif - -NK_API void -nk_str_init(struct nk_str *str, const struct nk_allocator *alloc, nk_size size) -{ - nk_buffer_init(&str->buffer, alloc, size); - str->len = 0; -} -NK_API void -nk_str_init_fixed(struct nk_str *str, void *memory, nk_size size) -{ - nk_buffer_init_fixed(&str->buffer, memory, size); - str->len = 0; -} -NK_API int -nk_str_append_text_char(struct nk_str *s, const char *str, int len) -{ - char *mem; - NK_ASSERT(s); - NK_ASSERT(str); - if (!s || !str || !len) return 0; - mem = (char*)nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); - if (!mem) return 0; - NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); - s->len += nk_utf_len(str, len); - return len; -} -NK_API int -nk_str_append_str_char(struct nk_str *s, const char *str) -{ - return nk_str_append_text_char(s, str, nk_strlen(str)); -} -NK_API int -nk_str_append_text_utf8(struct nk_str *str, const char *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_rune unicode; - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) - byte_len += nk_utf_decode(text+byte_len, &unicode, 4); - nk_str_append_text_char(str, text, byte_len); - return len; -} -NK_API int -nk_str_append_str_utf8(struct nk_str *str, const char *text) -{ - int runes = 0; - int byte_len = 0; - int num_runes = 0; - int glyph_len = 0; - nk_rune unicode; - if (!str || !text) return 0; - - glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); - while (unicode != '\0' && glyph_len) { - glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); - byte_len += glyph_len; - num_runes++; - } - nk_str_append_text_char(str, text, byte_len); - return runes; -} -NK_API int -nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_glyph glyph; - - NK_ASSERT(str); - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) { - byte_len = nk_utf_encode(text[i], glyph, NK_UTF_SIZE); - if (!byte_len) break; - nk_str_append_text_char(str, glyph, byte_len); - } - return len; -} -NK_API int -nk_str_append_str_runes(struct nk_str *str, const nk_rune *runes) -{ - int i = 0; - nk_glyph glyph; - int byte_len; - NK_ASSERT(str); - if (!str || !runes) return 0; - while (runes[i] != '\0') { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - nk_str_append_text_char(str, glyph, byte_len); - i++; - } - return i; -} -NK_API int -nk_str_insert_at_char(struct nk_str *s, int pos, const char *str, int len) -{ - int i; - void *mem; - char *src; - char *dst; - - int copylen; - NK_ASSERT(s); - NK_ASSERT(str); - NK_ASSERT(len >= 0); - if (!s || !str || !len || (nk_size)pos > s->buffer.allocated) return 0; - if ((s->buffer.allocated + (nk_size)len >= s->buffer.memory.size) && - (s->buffer.type == NK_BUFFER_FIXED)) return 0; - - copylen = (int)s->buffer.allocated - pos; - if (!copylen) { - nk_str_append_text_char(s, str, len); - return 1; - } - mem = nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); - if (!mem) return 0; - - /* memmove */ - NK_ASSERT(((int)pos + (int)len + ((int)copylen - 1)) >= 0); - NK_ASSERT(((int)pos + ((int)copylen - 1)) >= 0); - dst = nk_ptr_add(char, s->buffer.memory.ptr, pos + len + (copylen - 1)); - src = nk_ptr_add(char, s->buffer.memory.ptr, pos + (copylen-1)); - for (i = 0; i < copylen; ++i) *dst-- = *src--; - mem = nk_ptr_add(void, s->buffer.memory.ptr, pos); - NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); - return 1; -} -NK_API int -nk_str_insert_at_rune(struct nk_str *str, int pos, const char *cstr, int len) -{ - int glyph_len; - nk_rune unicode; - const char *begin; - const char *buffer; - - NK_ASSERT(str); - NK_ASSERT(cstr); - NK_ASSERT(len); - if (!str || !cstr || !len) return 0; - begin = nk_str_at_rune(str, pos, &unicode, &glyph_len); - if (!str->len) - return nk_str_append_text_char(str, cstr, len); - buffer = nk_str_get_const(str); - if (!begin) return 0; - return nk_str_insert_at_char(str, (int)(begin - buffer), cstr, len); -} -NK_API int -nk_str_insert_text_char(struct nk_str *str, int pos, const char *text, int len) -{ - return nk_str_insert_text_utf8(str, pos, text, len); -} -NK_API int -nk_str_insert_str_char(struct nk_str *str, int pos, const char *text) -{ - return nk_str_insert_text_utf8(str, pos, text, nk_strlen(text)); -} -NK_API int -nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_rune unicode; - - NK_ASSERT(str); - NK_ASSERT(text); - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) - byte_len += nk_utf_decode(text+byte_len, &unicode, 4); - nk_str_insert_at_rune(str, pos, text, byte_len); - return len; -} -NK_API int -nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text) -{ - int runes = 0; - int byte_len = 0; - int num_runes = 0; - int glyph_len = 0; - nk_rune unicode; - if (!str || !text) return 0; - - glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); - while (unicode != '\0' && glyph_len) { - glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); - byte_len += glyph_len; - num_runes++; - } - nk_str_insert_at_rune(str, pos, text, byte_len); - return runes; -} -NK_API int -nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len) -{ - int i = 0; - int byte_len = 0; - nk_glyph glyph; - - NK_ASSERT(str); - if (!str || !runes || !len) return 0; - for (i = 0; i < len; ++i) { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - if (!byte_len) break; - nk_str_insert_at_rune(str, pos+i, glyph, byte_len); - } - return len; -} -NK_API int -nk_str_insert_str_runes(struct nk_str *str, int pos, const nk_rune *runes) -{ - int i = 0; - nk_glyph glyph; - int byte_len; - NK_ASSERT(str); - if (!str || !runes) return 0; - while (runes[i] != '\0') { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - nk_str_insert_at_rune(str, pos+i, glyph, byte_len); - i++; - } - return i; -} -NK_API void -nk_str_remove_chars(struct nk_str *s, int len) -{ - NK_ASSERT(s); - NK_ASSERT(len >= 0); - if (!s || len < 0 || (nk_size)len > s->buffer.allocated) return; - NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); - s->buffer.allocated -= (nk_size)len; - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); -} -NK_API void -nk_str_remove_runes(struct nk_str *str, int len) -{ - int index; - const char *begin; - const char *end; - nk_rune unicode; - - NK_ASSERT(str); - NK_ASSERT(len >= 0); - if (!str || len < 0) return; - if (len >= str->len) { - str->len = 0; - return; - } - - index = str->len - len; - begin = nk_str_at_rune(str, index, &unicode, &len); - end = (const char*)str->buffer.memory.ptr + str->buffer.allocated; - nk_str_remove_chars(str, (int)(end-begin)+1); -} -NK_API void -nk_str_delete_chars(struct nk_str *s, int pos, int len) -{ - NK_ASSERT(s); - if (!s || !len || (nk_size)pos > s->buffer.allocated || - (nk_size)(pos + len) > s->buffer.allocated) return; - - if ((nk_size)(pos + len) < s->buffer.allocated) { - /* memmove */ - char *dst = nk_ptr_add(char, s->buffer.memory.ptr, pos); - char *src = nk_ptr_add(char, s->buffer.memory.ptr, pos + len); - NK_MEMCPY(dst, src, s->buffer.allocated - (nk_size)(pos + len)); - NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); - s->buffer.allocated -= (nk_size)len; - } else nk_str_remove_chars(s, len); - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); -} -NK_API void -nk_str_delete_runes(struct nk_str *s, int pos, int len) -{ - char *temp; - nk_rune unicode; - char *begin; - char *end; - int unused; - - NK_ASSERT(s); - NK_ASSERT(s->len >= pos + len); - if (s->len < pos + len) - len = NK_CLAMP(0, (s->len - pos), s->len); - if (!len) return; - - temp = (char *)s->buffer.memory.ptr; - begin = nk_str_at_rune(s, pos, &unicode, &unused); - if (!begin) return; - s->buffer.memory.ptr = begin; - end = nk_str_at_rune(s, len, &unicode, &unused); - s->buffer.memory.ptr = temp; - if (!end) return; - nk_str_delete_chars(s, (int)(begin - temp), (int)(end - begin)); -} -NK_API char* -nk_str_at_char(struct nk_str *s, int pos) -{ - NK_ASSERT(s); - if (!s || pos > (int)s->buffer.allocated) return 0; - return nk_ptr_add(char, s->buffer.memory.ptr, pos); -} -NK_API char* -nk_str_at_rune(struct nk_str *str, int pos, nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - char *text; - int text_len; - - NK_ASSERT(str); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!str || !unicode || !len) return 0; - if (pos < 0) { - *unicode = 0; - *len = 0; - return 0; - } - - text = (char*)str->buffer.memory.ptr; - text_len = (int)str->buffer.allocated; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == pos) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != pos) return 0; - return text + src_len; -} -NK_API const char* -nk_str_at_char_const(const struct nk_str *s, int pos) -{ - NK_ASSERT(s); - if (!s || pos > (int)s->buffer.allocated) return 0; - return nk_ptr_add(char, s->buffer.memory.ptr, pos); -} -NK_API const char* -nk_str_at_const(const struct nk_str *str, int pos, nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - char *text; - int text_len; - - NK_ASSERT(str); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!str || !unicode || !len) return 0; - if (pos < 0) { - *unicode = 0; - *len = 0; - return 0; - } - - text = (char*)str->buffer.memory.ptr; - text_len = (int)str->buffer.allocated; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == pos) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != pos) return 0; - return text + src_len; -} -NK_API nk_rune -nk_str_rune_at(const struct nk_str *str, int pos) -{ - int len; - nk_rune unicode = 0; - nk_str_at_const(str, pos, &unicode, &len); - return unicode; -} -NK_API char* -nk_str_get(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (char*)s->buffer.memory.ptr; -} -NK_API const char* -nk_str_get_const(const struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (const char*)s->buffer.memory.ptr; -} -NK_API int -nk_str_len(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return s->len; -} -NK_API int -nk_str_len_char(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (int)s->buffer.allocated; -} -NK_API void -nk_str_clear(struct nk_str *str) -{ - NK_ASSERT(str); - nk_buffer_clear(&str->buffer); - str->len = 0; -} -NK_API void -nk_str_free(struct nk_str *str) -{ - NK_ASSERT(str); - nk_buffer_free(&str->buffer); - str->len = 0; -} - - - - - -/* ============================================================== - * - * DRAW - * - * ===============================================================*/ -NK_LIB void -nk_command_buffer_init(struct nk_command_buffer *cb, - struct nk_buffer *b, enum nk_command_clipping clip) -{ - NK_ASSERT(cb); - NK_ASSERT(b); - if (!cb || !b) return; - cb->base = b; - cb->use_clipping = (int)clip; - cb->begin = b->allocated; - cb->end = b->allocated; - cb->last = b->allocated; -} -NK_LIB void -nk_command_buffer_reset(struct nk_command_buffer *b) -{ - NK_ASSERT(b); - if (!b) return; - b->begin = 0; - b->end = 0; - b->last = 0; - b->clip = nk_null_rect; -#ifdef NK_INCLUDE_COMMAND_USERDATA - b->userdata.ptr = 0; -#endif -} -NK_LIB void* -nk_command_buffer_push(struct nk_command_buffer* b, - enum nk_command_type t, nk_size size) -{ - NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_command); - struct nk_command *cmd; - nk_size alignment; - void *unaligned; - void *memory; - - NK_ASSERT(b); - NK_ASSERT(b->base); - if (!b) return 0; - cmd = (struct nk_command*)nk_buffer_alloc(b->base,NK_BUFFER_FRONT,size,align); - if (!cmd) return 0; - - /* make sure the offset to the next command is aligned */ - b->last = (nk_size)((nk_byte*)cmd - (nk_byte*)b->base->memory.ptr); - unaligned = (nk_byte*)cmd + size; - memory = NK_ALIGN_PTR(unaligned, align); - alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); -#ifdef NK_ZERO_COMMAND_MEMORY - NK_MEMSET(cmd, 0, size + alignment); -#endif - - cmd->type = t; - cmd->next = b->base->allocated + alignment; -#ifdef NK_INCLUDE_COMMAND_USERDATA - cmd->userdata = b->userdata; -#endif - b->end = cmd->next; - return cmd; -} -NK_API void -nk_push_scissor(struct nk_command_buffer *b, struct nk_rect r) -{ - struct nk_command_scissor *cmd; - NK_ASSERT(b); - if (!b) return; - - b->clip.x = r.x; - b->clip.y = r.y; - b->clip.w = r.w; - b->clip.h = r.h; - cmd = (struct nk_command_scissor*) - nk_command_buffer_push(b, NK_COMMAND_SCISSOR, sizeof(*cmd)); - - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); -} -NK_API void -nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, - float x1, float y1, float line_thickness, struct nk_color c) -{ - struct nk_command_line *cmd; - NK_ASSERT(b); - if (!b || line_thickness <= 0) return; - cmd = (struct nk_command_line*) - nk_command_buffer_push(b, NK_COMMAND_LINE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->begin.x = (short)x0; - cmd->begin.y = (short)y0; - cmd->end.x = (short)x1; - cmd->end.y = (short)y1; - cmd->color = c; -} -NK_API void -nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay, - float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y, - float bx, float by, float line_thickness, struct nk_color col) -{ - struct nk_command_curve *cmd; - NK_ASSERT(b); - if (!b || col.a == 0 || line_thickness <= 0) return; - - cmd = (struct nk_command_curve*) - nk_command_buffer_push(b, NK_COMMAND_CURVE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->begin.x = (short)ax; - cmd->begin.y = (short)ay; - cmd->ctrl[0].x = (short)ctrl0x; - cmd->ctrl[0].y = (short)ctrl0y; - cmd->ctrl[1].x = (short)ctrl1x; - cmd->ctrl[1].y = (short)ctrl1y; - cmd->end.x = (short)bx; - cmd->end.y = (short)by; - cmd->color = col; -} -NK_API void -nk_stroke_rect(struct nk_command_buffer *b, struct nk_rect rect, - float rounding, float line_thickness, struct nk_color c) -{ - struct nk_command_rect *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || rect.w == 0 || rect.h == 0 || line_thickness <= 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - cmd = (struct nk_command_rect*) - nk_command_buffer_push(b, NK_COMMAND_RECT, sizeof(*cmd)); - if (!cmd) return; - cmd->rounding = (unsigned short)rounding; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->color = c; -} -NK_API void -nk_fill_rect(struct nk_command_buffer *b, struct nk_rect rect, - float rounding, struct nk_color c) -{ - struct nk_command_rect_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - - cmd = (struct nk_command_rect_filled*) - nk_command_buffer_push(b, NK_COMMAND_RECT_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->rounding = (unsigned short)rounding; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->color = c; -} -NK_API void -nk_fill_rect_multi_color(struct nk_command_buffer *b, struct nk_rect rect, - struct nk_color left, struct nk_color top, struct nk_color right, - struct nk_color bottom) -{ - struct nk_command_rect_multi_color *cmd; - NK_ASSERT(b); - if (!b || rect.w == 0 || rect.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - - cmd = (struct nk_command_rect_multi_color*) - nk_command_buffer_push(b, NK_COMMAND_RECT_MULTI_COLOR, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->left = left; - cmd->top = top; - cmd->right = right; - cmd->bottom = bottom; -} -NK_API void -nk_stroke_circle(struct nk_command_buffer *b, struct nk_rect r, - float line_thickness, struct nk_color c) -{ - struct nk_command_circle *cmd; - if (!b || r.w == 0 || r.h == 0 || line_thickness <= 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_circle*) - nk_command_buffer_push(b, NK_COMMAND_CIRCLE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(r.w, 0); - cmd->h = (unsigned short)NK_MAX(r.h, 0); - cmd->color = c; -} -NK_API void -nk_fill_circle(struct nk_command_buffer *b, struct nk_rect r, struct nk_color c) -{ - struct nk_command_circle_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || r.w == 0 || r.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_circle_filled*) - nk_command_buffer_push(b, NK_COMMAND_CIRCLE_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(r.w, 0); - cmd->h = (unsigned short)NK_MAX(r.h, 0); - cmd->color = c; -} -NK_API void -nk_stroke_arc(struct nk_command_buffer *b, float cx, float cy, float radius, - float a_min, float a_max, float line_thickness, struct nk_color c) -{ - struct nk_command_arc *cmd; - if (!b || c.a == 0 || line_thickness <= 0) return; - cmd = (struct nk_command_arc*) - nk_command_buffer_push(b, NK_COMMAND_ARC, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->cx = (short)cx; - cmd->cy = (short)cy; - cmd->r = (unsigned short)radius; - cmd->a[0] = a_min; - cmd->a[1] = a_max; - cmd->color = c; -} -NK_API void -nk_fill_arc(struct nk_command_buffer *b, float cx, float cy, float radius, - float a_min, float a_max, struct nk_color c) -{ - struct nk_command_arc_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0) return; - cmd = (struct nk_command_arc_filled*) - nk_command_buffer_push(b, NK_COMMAND_ARC_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->cx = (short)cx; - cmd->cy = (short)cy; - cmd->r = (unsigned short)radius; - cmd->a[0] = a_min; - cmd->a[1] = a_max; - cmd->color = c; -} -NK_API void -nk_stroke_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, - float y1, float x2, float y2, float line_thickness, struct nk_color c) -{ - struct nk_command_triangle *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || line_thickness <= 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_triangle*) - nk_command_buffer_push(b, NK_COMMAND_TRIANGLE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->a.x = (short)x0; - cmd->a.y = (short)y0; - cmd->b.x = (short)x1; - cmd->b.y = (short)y1; - cmd->c.x = (short)x2; - cmd->c.y = (short)y2; - cmd->color = c; -} -NK_API void -nk_fill_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, - float y1, float x2, float y2, struct nk_color c) -{ - struct nk_command_triangle_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0) return; - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_triangle_filled*) - nk_command_buffer_push(b, NK_COMMAND_TRIANGLE_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->a.x = (short)x0; - cmd->a.y = (short)y0; - cmd->b.x = (short)x1; - cmd->b.y = (short)y1; - cmd->c.x = (short)x2; - cmd->c.y = (short)y2; - cmd->color = c; -} -NK_API void -nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count, - float line_thickness, struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polygon *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0 || line_thickness <= 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polygon*) nk_command_buffer_push(b, NK_COMMAND_POLYGON, size); - if (!cmd) return; - cmd->color = col; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->point_count = (unsigned short)point_count; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2]; - cmd->points[i].y = (short)points[i*2+1]; - } -} -NK_API void -nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count, - struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polygon_filled *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polygon_filled*) - nk_command_buffer_push(b, NK_COMMAND_POLYGON_FILLED, size); - if (!cmd) return; - cmd->color = col; - cmd->point_count = (unsigned short)point_count; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2+0]; - cmd->points[i].y = (short)points[i*2+1]; - } -} -NK_API void -nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count, - float line_thickness, struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polyline *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0 || line_thickness <= 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polyline*) nk_command_buffer_push(b, NK_COMMAND_POLYLINE, size); - if (!cmd) return; - cmd->color = col; - cmd->point_count = (unsigned short)point_count; - cmd->line_thickness = (unsigned short)line_thickness; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2]; - cmd->points[i].y = (short)points[i*2+1]; - } -} -NK_API void -nk_draw_image(struct nk_command_buffer *b, struct nk_rect r, - const struct nk_image *img, struct nk_color col) -{ - struct nk_command_image *cmd; - NK_ASSERT(b); - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - cmd = (struct nk_command_image*) - nk_command_buffer_push(b, NK_COMMAND_IMAGE, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); - cmd->img = *img; - cmd->col = col; -} -NK_API void -nk_push_custom(struct nk_command_buffer *b, struct nk_rect r, - nk_command_custom_callback cb, nk_handle usr) -{ - struct nk_command_custom *cmd; - NK_ASSERT(b); - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - cmd = (struct nk_command_custom*) - nk_command_buffer_push(b, NK_COMMAND_CUSTOM, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); - cmd->callback_data = usr; - cmd->callback = cb; -} -NK_API void -nk_draw_text(struct nk_command_buffer *b, struct nk_rect r, - const char *string, int length, const struct nk_user_font *font, - struct nk_color bg, struct nk_color fg) -{ - float text_width = 0; - struct nk_command_text *cmd; - - NK_ASSERT(b); - NK_ASSERT(font); - if (!b || !string || !length || (bg.a == 0 && fg.a == 0)) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - /* make sure text fits inside bounds */ - text_width = font->width(font->userdata, font->height, string, length); - if (text_width > r.w){ - int glyphs = 0; - float txt_width = (float)text_width; - length = nk_text_clamp(font, string, length, r.w, &glyphs, &txt_width, 0,0); - } - - if (!length) return; - cmd = (struct nk_command_text*) - nk_command_buffer_push(b, NK_COMMAND_TEXT, sizeof(*cmd) + (nk_size)(length + 1)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)r.w; - cmd->h = (unsigned short)r.h; - cmd->background = bg; - cmd->foreground = fg; - cmd->font = font; - cmd->length = length; - cmd->height = font->height; - NK_MEMCPY(cmd->string, string, (nk_size)length); - cmd->string[length] = '\0'; -} - - - - - -/* =============================================================== - * - * VERTEX - * - * ===============================================================*/ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -NK_API void -nk_draw_list_init(struct nk_draw_list *list) -{ - nk_size i = 0; - NK_ASSERT(list); - if (!list) return; - nk_zero(list, sizeof(*list)); - for (i = 0; i < NK_LEN(list->circle_vtx); ++i) { - const float a = ((float)i / (float)NK_LEN(list->circle_vtx)) * 2 * NK_PI; - list->circle_vtx[i].x = (float)NK_COS(a); - list->circle_vtx[i].y = (float)NK_SIN(a); - } -} -NK_API void -nk_draw_list_setup(struct nk_draw_list *canvas, const struct nk_convert_config *config, - struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, - enum nk_anti_aliasing line_aa, enum nk_anti_aliasing shape_aa) -{ - NK_ASSERT(canvas); - NK_ASSERT(config); - NK_ASSERT(cmds); - NK_ASSERT(vertices); - NK_ASSERT(elements); - if (!canvas || !config || !cmds || !vertices || !elements) - return; - - canvas->buffer = cmds; - canvas->config = *config; - canvas->elements = elements; - canvas->vertices = vertices; - canvas->line_AA = line_aa; - canvas->shape_AA = shape_aa; - canvas->clip_rect = nk_null_rect; - - canvas->cmd_offset = 0; - canvas->element_count = 0; - canvas->vertex_count = 0; - canvas->cmd_offset = 0; - canvas->cmd_count = 0; - canvas->path_count = 0; -} -NK_API const struct nk_draw_command* -nk__draw_list_begin(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) -{ - nk_byte *memory; - nk_size offset; - const struct nk_draw_command *cmd; - - NK_ASSERT(buffer); - if (!buffer || !buffer->size || !canvas->cmd_count) - return 0; - - memory = (nk_byte*)buffer->memory.ptr; - offset = buffer->memory.size - canvas->cmd_offset; - cmd = nk_ptr_add(const struct nk_draw_command, memory, offset); - return cmd; -} -NK_API const struct nk_draw_command* -nk__draw_list_end(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) -{ - nk_size size; - nk_size offset; - nk_byte *memory; - const struct nk_draw_command *end; - - NK_ASSERT(buffer); - NK_ASSERT(canvas); - if (!buffer || !canvas) - return 0; - - memory = (nk_byte*)buffer->memory.ptr; - size = buffer->memory.size; - offset = size - canvas->cmd_offset; - end = nk_ptr_add(const struct nk_draw_command, memory, offset); - end -= (canvas->cmd_count-1); - return end; -} -NK_API const struct nk_draw_command* -nk__draw_list_next(const struct nk_draw_command *cmd, - const struct nk_buffer *buffer, const struct nk_draw_list *canvas) -{ - const struct nk_draw_command *end; - NK_ASSERT(buffer); - NK_ASSERT(canvas); - if (!cmd || !buffer || !canvas) - return 0; - - end = nk__draw_list_end(canvas, buffer); - if (cmd <= end) return 0; - return (cmd-1); -} -NK_INTERN struct nk_vec2* -nk_draw_list_alloc_path(struct nk_draw_list *list, int count) -{ - struct nk_vec2 *points; - NK_STORAGE const nk_size point_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size point_size = sizeof(struct nk_vec2); - points = (struct nk_vec2*) - nk_buffer_alloc(list->buffer, NK_BUFFER_FRONT, - point_size * (nk_size)count, point_align); - - if (!points) return 0; - if (!list->path_offset) { - void *memory = nk_buffer_memory(list->buffer); - list->path_offset = (unsigned int)((nk_byte*)points - (nk_byte*)memory); - } - list->path_count += (unsigned int)count; - return points; -} -NK_INTERN struct nk_vec2 -nk_draw_list_path_last(struct nk_draw_list *list) -{ - void *memory; - struct nk_vec2 *point; - NK_ASSERT(list->path_count); - memory = nk_buffer_memory(list->buffer); - point = nk_ptr_add(struct nk_vec2, memory, list->path_offset); - point += (list->path_count-1); - return *point; -} -NK_INTERN struct nk_draw_command* -nk_draw_list_push_command(struct nk_draw_list *list, struct nk_rect clip, - nk_handle texture) -{ - NK_STORAGE const nk_size cmd_align = NK_ALIGNOF(struct nk_draw_command); - NK_STORAGE const nk_size cmd_size = sizeof(struct nk_draw_command); - struct nk_draw_command *cmd; - - NK_ASSERT(list); - cmd = (struct nk_draw_command*) - nk_buffer_alloc(list->buffer, NK_BUFFER_BACK, cmd_size, cmd_align); - - if (!cmd) return 0; - if (!list->cmd_count) { - nk_byte *memory = (nk_byte*)nk_buffer_memory(list->buffer); - nk_size total = nk_buffer_total(list->buffer); - memory = nk_ptr_add(nk_byte, memory, total); - list->cmd_offset = (nk_size)(memory - (nk_byte*)cmd); - } - - cmd->elem_count = 0; - cmd->clip_rect = clip; - cmd->texture = texture; -#ifdef NK_INCLUDE_COMMAND_USERDATA - cmd->userdata = list->userdata; -#endif - - list->cmd_count++; - list->clip_rect = clip; - return cmd; -} -NK_INTERN struct nk_draw_command* -nk_draw_list_command_last(struct nk_draw_list *list) -{ - void *memory; - nk_size size; - struct nk_draw_command *cmd; - NK_ASSERT(list->cmd_count); - - memory = nk_buffer_memory(list->buffer); - size = nk_buffer_total(list->buffer); - cmd = nk_ptr_add(struct nk_draw_command, memory, size - list->cmd_offset); - return (cmd - (list->cmd_count-1)); -} -NK_INTERN void -nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect) -{ - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) { - nk_draw_list_push_command(list, rect, list->config.null.texture); - } else { - struct nk_draw_command *prev = nk_draw_list_command_last(list); - if (prev->elem_count == 0) - prev->clip_rect = rect; - nk_draw_list_push_command(list, rect, prev->texture); - } -} -NK_INTERN void -nk_draw_list_push_image(struct nk_draw_list *list, nk_handle texture) -{ - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) { - nk_draw_list_push_command(list, nk_null_rect, texture); - } else { - struct nk_draw_command *prev = nk_draw_list_command_last(list); - if (prev->elem_count == 0) { - prev->texture = texture; - #ifdef NK_INCLUDE_COMMAND_USERDATA - prev->userdata = list->userdata; - #endif - } else if (prev->texture.id != texture.id - #ifdef NK_INCLUDE_COMMAND_USERDATA - || prev->userdata.id != list->userdata.id - #endif - ) nk_draw_list_push_command(list, prev->clip_rect, texture); - } -} -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void -nk_draw_list_push_userdata(struct nk_draw_list *list, nk_handle userdata) -{ - list->userdata = userdata; -} -#endif -NK_INTERN void* -nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count) -{ - void *vtx; - NK_ASSERT(list); - if (!list) return 0; - vtx = nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, - list->config.vertex_size*count, list->config.vertex_alignment); - if (!vtx) return 0; - list->vertex_count += (unsigned int)count; - - /* This assert triggers because your are drawing a lot of stuff and nuklear - * defined `nk_draw_index` as `nk_ushort` to safe space be default. - * - * So you reached the maximum number of indicies or rather vertexes. - * To solve this issue please change typdef `nk_draw_index` to `nk_uint` - * and don't forget to specify the new element size in your drawing - * backend (OpenGL, DirectX, ...). For example in OpenGL for `glDrawElements` - * instead of specifing `GL_UNSIGNED_SHORT` you have to define `GL_UNSIGNED_INT`. - * Sorry for the inconvenience. */ - NK_ASSERT((sizeof(nk_draw_index) == 2 && list->vertex_count < NK_USHORT_MAX && - "To many verticies for 16-bit vertex indicies. Please read comment above on how to solve this problem")); - return vtx; -} -NK_INTERN nk_draw_index* -nk_draw_list_alloc_elements(struct nk_draw_list *list, nk_size count) -{ - nk_draw_index *ids; - struct nk_draw_command *cmd; - NK_STORAGE const nk_size elem_align = NK_ALIGNOF(nk_draw_index); - NK_STORAGE const nk_size elem_size = sizeof(nk_draw_index); - NK_ASSERT(list); - if (!list) return 0; - - ids = (nk_draw_index*) - nk_buffer_alloc(list->elements, NK_BUFFER_FRONT, elem_size*count, elem_align); - if (!ids) return 0; - cmd = nk_draw_list_command_last(list); - list->element_count += (unsigned int)count; - cmd->elem_count += (unsigned int)count; - return ids; -} -NK_INTERN int -nk_draw_vertex_layout_element_is_end_of_layout( - const struct nk_draw_vertex_layout_element *element) -{ - return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT || - element->format == NK_FORMAT_COUNT); -} -NK_INTERN void -nk_draw_vertex_color(void *attr, const float *vals, - enum nk_draw_vertex_layout_format format) -{ - /* if this triggers you tried to provide a value format for a color */ - float val[4]; - NK_ASSERT(format >= NK_FORMAT_COLOR_BEGIN); - NK_ASSERT(format <= NK_FORMAT_COLOR_END); - if (format < NK_FORMAT_COLOR_BEGIN || format > NK_FORMAT_COLOR_END) return; - - val[0] = NK_SATURATE(vals[0]); - val[1] = NK_SATURATE(vals[1]); - val[2] = NK_SATURATE(vals[2]); - val[3] = NK_SATURATE(vals[3]); - - switch (format) { - default: NK_ASSERT(0 && "Invalid vertex layout color format"); break; - case NK_FORMAT_R8G8B8A8: - case NK_FORMAT_R8G8B8: { - struct nk_color col = nk_rgba_fv(val); - NK_MEMCPY(attr, &col.r, sizeof(col)); - } break; - case NK_FORMAT_B8G8R8A8: { - struct nk_color col = nk_rgba_fv(val); - struct nk_color bgra = nk_rgba(col.b, col.g, col.r, col.a); - NK_MEMCPY(attr, &bgra, sizeof(bgra)); - } break; - case NK_FORMAT_R16G15B16: { - nk_ushort col[3]; - col[0] = (nk_ushort)(val[0]*(float)NK_USHORT_MAX); - col[1] = (nk_ushort)(val[1]*(float)NK_USHORT_MAX); - col[2] = (nk_ushort)(val[2]*(float)NK_USHORT_MAX); - NK_MEMCPY(attr, col, sizeof(col)); - } break; - case NK_FORMAT_R16G15B16A16: { - nk_ushort col[4]; - col[0] = (nk_ushort)(val[0]*(float)NK_USHORT_MAX); - col[1] = (nk_ushort)(val[1]*(float)NK_USHORT_MAX); - col[2] = (nk_ushort)(val[2]*(float)NK_USHORT_MAX); - col[3] = (nk_ushort)(val[3]*(float)NK_USHORT_MAX); - NK_MEMCPY(attr, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32: { - nk_uint col[3]; - col[0] = (nk_uint)(val[0]*(float)NK_UINT_MAX); - col[1] = (nk_uint)(val[1]*(float)NK_UINT_MAX); - col[2] = (nk_uint)(val[2]*(float)NK_UINT_MAX); - NK_MEMCPY(attr, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32A32: { - nk_uint col[4]; - col[0] = (nk_uint)(val[0]*(float)NK_UINT_MAX); - col[1] = (nk_uint)(val[1]*(float)NK_UINT_MAX); - col[2] = (nk_uint)(val[2]*(float)NK_UINT_MAX); - col[3] = (nk_uint)(val[3]*(float)NK_UINT_MAX); - NK_MEMCPY(attr, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32A32_FLOAT: - NK_MEMCPY(attr, val, sizeof(float)*4); - break; - case NK_FORMAT_R32G32B32A32_DOUBLE: { - double col[4]; - col[0] = (double)val[0]; - col[1] = (double)val[1]; - col[2] = (double)val[2]; - col[3] = (double)val[3]; - NK_MEMCPY(attr, col, sizeof(col)); - } break; - case NK_FORMAT_RGB32: - case NK_FORMAT_RGBA32: { - struct nk_color col = nk_rgba_fv(val); - nk_uint color = nk_color_u32(col); - NK_MEMCPY(attr, &color, sizeof(color)); - } break; } -} -NK_INTERN void -nk_draw_vertex_element(void *dst, const float *values, int value_count, - enum nk_draw_vertex_layout_format format) -{ - int value_index; - void *attribute = dst; - /* if this triggers you tried to provide a color format for a value */ - NK_ASSERT(format < NK_FORMAT_COLOR_BEGIN); - if (format >= NK_FORMAT_COLOR_BEGIN && format <= NK_FORMAT_COLOR_END) return; - for (value_index = 0; value_index < value_count; ++value_index) { - switch (format) { - default: NK_ASSERT(0 && "invalid vertex layout format"); break; - case NK_FORMAT_SCHAR: { - char value = (char)NK_CLAMP((float)NK_SCHAR_MIN, values[value_index], (float)NK_SCHAR_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(char)); - } break; - case NK_FORMAT_SSHORT: { - nk_short value = (nk_short)NK_CLAMP((float)NK_SSHORT_MIN, values[value_index], (float)NK_SSHORT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(value)); - } break; - case NK_FORMAT_SINT: { - nk_int value = (nk_int)NK_CLAMP((float)NK_SINT_MIN, values[value_index], (float)NK_SINT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(nk_int)); - } break; - case NK_FORMAT_UCHAR: { - unsigned char value = (unsigned char)NK_CLAMP((float)NK_UCHAR_MIN, values[value_index], (float)NK_UCHAR_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(unsigned char)); - } break; - case NK_FORMAT_USHORT: { - nk_ushort value = (nk_ushort)NK_CLAMP((float)NK_USHORT_MIN, values[value_index], (float)NK_USHORT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(value)); - } break; - case NK_FORMAT_UINT: { - nk_uint value = (nk_uint)NK_CLAMP((float)NK_UINT_MIN, values[value_index], (float)NK_UINT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(nk_uint)); - } break; - case NK_FORMAT_FLOAT: - NK_MEMCPY(attribute, &values[value_index], sizeof(values[value_index])); - attribute = (void*)((char*)attribute + sizeof(float)); - break; - case NK_FORMAT_DOUBLE: { - double value = (double)values[value_index]; - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(double)); - } break; - } - } -} -NK_INTERN void* -nk_draw_vertex(void *dst, const struct nk_convert_config *config, - struct nk_vec2 pos, struct nk_vec2 uv, struct nk_colorf color) -{ - void *result = (void*)((char*)dst + config->vertex_size); - const struct nk_draw_vertex_layout_element *elem_iter = config->vertex_layout; - while (!nk_draw_vertex_layout_element_is_end_of_layout(elem_iter)) { - void *address = (void*)((char*)dst + elem_iter->offset); - switch (elem_iter->attribute) { - case NK_VERTEX_ATTRIBUTE_COUNT: - default: NK_ASSERT(0 && "wrong element attribute"); break; - case NK_VERTEX_POSITION: nk_draw_vertex_element(address, &pos.x, 2, elem_iter->format); break; - case NK_VERTEX_TEXCOORD: nk_draw_vertex_element(address, &uv.x, 2, elem_iter->format); break; - case NK_VERTEX_COLOR: nk_draw_vertex_color(address, &color.r, elem_iter->format); break; - } - elem_iter++; - } - return result; -} -NK_API void -nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *points, - const unsigned int points_count, struct nk_color color, enum nk_draw_list_stroke closed, - float thickness, enum nk_anti_aliasing aliasing) -{ - nk_size count; - int thick_line; - struct nk_colorf col; - struct nk_colorf col_trans; - NK_ASSERT(list); - if (!list || points_count < 2) return; - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - count = points_count; - if (!closed) count = points_count-1; - thick_line = thickness > 1.0f; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_draw_list_push_userdata(list, list->userdata); -#endif - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - nk_color_fv(&col.r, color); - col_trans = col; - col_trans.a = 0; - - if (aliasing == NK_ANTI_ALIASING_ON) { - /* ANTI-ALIASED STROKE */ - const float AA_SIZE = 1.0f; - NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); - - /* allocate vertices and elements */ - nk_size i1 = 0; - nk_size vertex_offset; - nk_size index = list->vertex_count; - - const nk_size idx_count = (thick_line) ? (count * 18) : (count * 12); - const nk_size vtx_count = (thick_line) ? (points_count * 4): (points_count *3); - - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - nk_size size; - struct nk_vec2 *normals, *temp; - if (!vtx || !ids) return; - - /* temporary allocate normals + points */ - vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); - nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); - size = pnt_size * ((thick_line) ? 5 : 3) * points_count; - normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); - if (!normals) return; - temp = normals + points_count; - - /* make sure vertex pointer is still correct */ - vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); - - /* calculate normals */ - for (i1 = 0; i1 < count; ++i1) { - const nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); - struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]); - float len; - - /* vec2 inverted length */ - len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - - diff = nk_vec2_muls(diff, len); - normals[i1].x = diff.y; - normals[i1].y = -diff.x; - } - - if (!closed) - normals[points_count-1] = normals[points_count-2]; - - if (!thick_line) { - nk_size idx1, i; - if (!closed) { - struct nk_vec2 d; - temp[0] = nk_vec2_add(points[0], nk_vec2_muls(normals[0], AA_SIZE)); - temp[1] = nk_vec2_sub(points[0], nk_vec2_muls(normals[0], AA_SIZE)); - d = nk_vec2_muls(normals[points_count-1], AA_SIZE); - temp[(points_count-1) * 2 + 0] = nk_vec2_add(points[points_count-1], d); - temp[(points_count-1) * 2 + 1] = nk_vec2_sub(points[points_count-1], d); - } - - /* fill elements */ - idx1 = index; - for (i1 = 0; i1 < count; i1++) { - struct nk_vec2 dm; - float dmr2; - nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); - nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 3); - - /* average normals */ - dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); - dmr2 = dm.x * dm.x + dm.y* dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f/dmr2; - scale = NK_MIN(100.0f, scale); - dm = nk_vec2_muls(dm, scale); - } - - dm = nk_vec2_muls(dm, AA_SIZE); - temp[i2*2+0] = nk_vec2_add(points[i2], dm); - temp[i2*2+1] = nk_vec2_sub(points[i2], dm); - - ids[0] = (nk_draw_index)(idx2 + 0); ids[1] = (nk_draw_index)(idx1+0); - ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); - ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+0); - ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); - ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); - ids[10]= (nk_draw_index)(idx2 + 0); ids[11]= (nk_draw_index)(idx2+1); - ids += 12; - idx1 = idx2; - } - - /* fill vertices */ - for (i = 0; i < points_count; ++i) { - const struct nk_vec2 uv = list->config.null.uv; - vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans); - } - } else { - nk_size idx1, i; - const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; - if (!closed) { - struct nk_vec2 d1 = nk_vec2_muls(normals[0], half_inner_thickness + AA_SIZE); - struct nk_vec2 d2 = nk_vec2_muls(normals[0], half_inner_thickness); - - temp[0] = nk_vec2_add(points[0], d1); - temp[1] = nk_vec2_add(points[0], d2); - temp[2] = nk_vec2_sub(points[0], d2); - temp[3] = nk_vec2_sub(points[0], d1); - - d1 = nk_vec2_muls(normals[points_count-1], half_inner_thickness + AA_SIZE); - d2 = nk_vec2_muls(normals[points_count-1], half_inner_thickness); - - temp[(points_count-1)*4+0] = nk_vec2_add(points[points_count-1], d1); - temp[(points_count-1)*4+1] = nk_vec2_add(points[points_count-1], d2); - temp[(points_count-1)*4+2] = nk_vec2_sub(points[points_count-1], d2); - temp[(points_count-1)*4+3] = nk_vec2_sub(points[points_count-1], d1); - } - - /* add all elements */ - idx1 = index; - for (i1 = 0; i1 < count; ++i1) { - struct nk_vec2 dm_out, dm_in; - const nk_size i2 = ((i1+1) == points_count) ? 0: (i1 + 1); - nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 4); - - /* average normals */ - struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); - float dmr2 = dm.x * dm.x + dm.y* dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f/dmr2; - scale = NK_MIN(100.0f, scale); - dm = nk_vec2_muls(dm, scale); - } - - dm_out = nk_vec2_muls(dm, ((half_inner_thickness) + AA_SIZE)); - dm_in = nk_vec2_muls(dm, half_inner_thickness); - temp[i2*4+0] = nk_vec2_add(points[i2], dm_out); - temp[i2*4+1] = nk_vec2_add(points[i2], dm_in); - temp[i2*4+2] = nk_vec2_sub(points[i2], dm_in); - temp[i2*4+3] = nk_vec2_sub(points[i2], dm_out); - - /* add indexes */ - ids[0] = (nk_draw_index)(idx2 + 1); ids[1] = (nk_draw_index)(idx1+1); - ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); - ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+1); - ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); - ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); - ids[10]= (nk_draw_index)(idx2 + 0); ids[11] = (nk_draw_index)(idx2+1); - ids[12]= (nk_draw_index)(idx2 + 2); ids[13] = (nk_draw_index)(idx1+2); - ids[14]= (nk_draw_index)(idx1 + 3); ids[15] = (nk_draw_index)(idx1+3); - ids[16]= (nk_draw_index)(idx2 + 3); ids[17] = (nk_draw_index)(idx2+2); - ids += 18; - idx1 = idx2; - } - - /* add vertices */ - for (i = 0; i < points_count; ++i) { - const struct nk_vec2 uv = list->config.null.uv; - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+3], uv, col_trans); - } - } - /* free temporary normals + points */ - nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); - } else { - /* NON ANTI-ALIASED STROKE */ - nk_size i1 = 0; - nk_size idx = list->vertex_count; - const nk_size idx_count = count * 6; - const nk_size vtx_count = count * 4; - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - if (!vtx || !ids) return; - - for (i1 = 0; i1 < count; ++i1) { - float dx, dy; - const struct nk_vec2 uv = list->config.null.uv; - const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1; - const struct nk_vec2 p1 = points[i1]; - const struct nk_vec2 p2 = points[i2]; - struct nk_vec2 diff = nk_vec2_sub(p2, p1); - float len; - - /* vec2 inverted length */ - len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - diff = nk_vec2_muls(diff, len); - - /* add vertices */ - dx = diff.x * (thickness * 0.5f); - dy = diff.y * (thickness * 0.5f); - - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x + dy, p1.y - dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x + dy, p2.y - dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x - dy, p2.y + dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x - dy, p1.y + dx), uv, col); - - ids[0] = (nk_draw_index)(idx+0); ids[1] = (nk_draw_index)(idx+1); - ids[2] = (nk_draw_index)(idx+2); ids[3] = (nk_draw_index)(idx+0); - ids[4] = (nk_draw_index)(idx+2); ids[5] = (nk_draw_index)(idx+3); - - ids += 6; - idx += 4; - } - } -} -NK_API void -nk_draw_list_fill_poly_convex(struct nk_draw_list *list, - const struct nk_vec2 *points, const unsigned int points_count, - struct nk_color color, enum nk_anti_aliasing aliasing) -{ - struct nk_colorf col; - struct nk_colorf col_trans; - - NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); - NK_ASSERT(list); - if (!list || points_count < 3) return; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_draw_list_push_userdata(list, list->userdata); -#endif - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - nk_color_fv(&col.r, color); - col_trans = col; - col_trans.a = 0; - - if (aliasing == NK_ANTI_ALIASING_ON) { - nk_size i = 0; - nk_size i0 = 0; - nk_size i1 = 0; - - const float AA_SIZE = 1.0f; - nk_size vertex_offset = 0; - nk_size index = list->vertex_count; - - const nk_size idx_count = (points_count-2)*3 + points_count*6; - const nk_size vtx_count = (points_count*2); - - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - nk_size size = 0; - struct nk_vec2 *normals = 0; - unsigned int vtx_inner_idx = (unsigned int)(index + 0); - unsigned int vtx_outer_idx = (unsigned int)(index + 1); - if (!vtx || !ids) return; - - /* temporary allocate normals */ - vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); - nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); - size = pnt_size * points_count; - normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); - if (!normals) return; - vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); - - /* add elements */ - for (i = 2; i < points_count; i++) { - ids[0] = (nk_draw_index)(vtx_inner_idx); - ids[1] = (nk_draw_index)(vtx_inner_idx + ((i-1) << 1)); - ids[2] = (nk_draw_index)(vtx_inner_idx + (i << 1)); - ids += 3; - } - - /* compute normals */ - for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { - struct nk_vec2 p0 = points[i0]; - struct nk_vec2 p1 = points[i1]; - struct nk_vec2 diff = nk_vec2_sub(p1, p0); - - /* vec2 inverted length */ - float len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - diff = nk_vec2_muls(diff, len); - - normals[i0].x = diff.y; - normals[i0].y = -diff.x; - } - - /* add vertices + indexes */ - for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { - const struct nk_vec2 uv = list->config.null.uv; - struct nk_vec2 n0 = normals[i0]; - struct nk_vec2 n1 = normals[i1]; - struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f); - float dmr2 = dm.x*dm.x + dm.y*dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f / dmr2; - scale = NK_MIN(scale, 100.0f); - dm = nk_vec2_muls(dm, scale); - } - dm = nk_vec2_muls(dm, AA_SIZE * 0.5f); - - /* add vertices */ - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_sub(points[i1], dm), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_add(points[i1], dm), uv, col_trans); - - /* add indexes */ - ids[0] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); - ids[1] = (nk_draw_index)(vtx_inner_idx+(i0<<1)); - ids[2] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); - ids[3] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); - ids[4] = (nk_draw_index)(vtx_outer_idx+(i1<<1)); - ids[5] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); - ids += 6; - } - /* free temporary normals + points */ - nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); - } else { - nk_size i = 0; - nk_size index = list->vertex_count; - const nk_size idx_count = (points_count-2)*3; - const nk_size vtx_count = points_count; - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - if (!vtx || !ids) return; - for (i = 0; i < vtx_count; ++i) - vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col); - for (i = 2; i < points_count; ++i) { - ids[0] = (nk_draw_index)index; - ids[1] = (nk_draw_index)(index+ i - 1); - ids[2] = (nk_draw_index)(index+i); - ids += 3; - } - } -} -NK_API void -nk_draw_list_path_clear(struct nk_draw_list *list) -{ - NK_ASSERT(list); - if (!list) return; - nk_buffer_reset(list->buffer, NK_BUFFER_FRONT); - list->path_count = 0; - list->path_offset = 0; -} -NK_API void -nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos) -{ - struct nk_vec2 *points = 0; - struct nk_draw_command *cmd = 0; - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) - nk_draw_list_add_clip(list, nk_null_rect); - - cmd = nk_draw_list_command_last(list); - if (cmd && cmd->texture.ptr != list->config.null.texture.ptr) - nk_draw_list_push_image(list, list->config.null.texture); - - points = nk_draw_list_alloc_path(list, 1); - if (!points) return; - points[0] = pos; -} -NK_API void -nk_draw_list_path_arc_to_fast(struct nk_draw_list *list, struct nk_vec2 center, - float radius, int a_min, int a_max) -{ - int a = 0; - NK_ASSERT(list); - if (!list) return; - if (a_min <= a_max) { - for (a = a_min; a <= a_max; a++) { - const struct nk_vec2 c = list->circle_vtx[(nk_size)a % NK_LEN(list->circle_vtx)]; - const float x = center.x + c.x * radius; - const float y = center.y + c.y * radius; - nk_draw_list_path_line_to(list, nk_vec2(x, y)); - } - } -} -NK_API void -nk_draw_list_path_arc_to(struct nk_draw_list *list, struct nk_vec2 center, - float radius, float a_min, float a_max, unsigned int segments) -{ - unsigned int i = 0; - NK_ASSERT(list); - if (!list) return; - if (radius == 0.0f) return; - - /* This algorithm for arc drawing relies on these two trigonometric identities[1]: - sin(a + b) = sin(a) * cos(b) + cos(a) * sin(b) - cos(a + b) = cos(a) * cos(b) - sin(a) * sin(b) - - Two coordinates (x, y) of a point on a circle centered on - the origin can be written in polar form as: - x = r * cos(a) - y = r * sin(a) - where r is the radius of the circle, - a is the angle between (x, y) and the origin. - - This allows us to rotate the coordinates around the - origin by an angle b using the following transformation: - x' = r * cos(a + b) = x * cos(b) - y * sin(b) - y' = r * sin(a + b) = y * cos(b) + x * sin(b) - - [1] https://en.wikipedia.org/wiki/List_of_trigonometric_identities#Angle_sum_and_difference_identities - */ - {const float d_angle = (a_max - a_min) / (float)segments; - const float sin_d = (float)NK_SIN(d_angle); - const float cos_d = (float)NK_COS(d_angle); - - float cx = (float)NK_COS(a_min) * radius; - float cy = (float)NK_SIN(a_min) * radius; - for(i = 0; i <= segments; ++i) { - float new_cx, new_cy; - const float x = center.x + cx; - const float y = center.y + cy; - nk_draw_list_path_line_to(list, nk_vec2(x, y)); - - new_cx = cx * cos_d - cy * sin_d; - new_cy = cy * cos_d + cx * sin_d; - cx = new_cx; - cy = new_cy; - }} -} -NK_API void -nk_draw_list_path_rect_to(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, float rounding) -{ - float r; - NK_ASSERT(list); - if (!list) return; - r = rounding; - r = NK_MIN(r, ((b.x-a.x) < 0) ? -(b.x-a.x): (b.x-a.x)); - r = NK_MIN(r, ((b.y-a.y) < 0) ? -(b.y-a.y): (b.y-a.y)); - - if (r == 0.0f) { - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, nk_vec2(b.x,a.y)); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, nk_vec2(a.x,b.y)); - } else { - nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, a.y + r), r, 6, 9); - nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, a.y + r), r, 9, 12); - nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, b.y - r), r, 0, 3); - nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, b.y - r), r, 3, 6); - } -} -NK_API void -nk_draw_list_path_curve_to(struct nk_draw_list *list, struct nk_vec2 p2, - struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments) -{ - float t_step; - unsigned int i_step; - struct nk_vec2 p1; - - NK_ASSERT(list); - NK_ASSERT(list->path_count); - if (!list || !list->path_count) return; - num_segments = NK_MAX(num_segments, 1); - - p1 = nk_draw_list_path_last(list); - t_step = 1.0f/(float)num_segments; - for (i_step = 1; i_step <= num_segments; ++i_step) { - float t = t_step * (float)i_step; - float u = 1.0f - t; - float w1 = u*u*u; - float w2 = 3*u*u*t; - float w3 = 3*u*t*t; - float w4 = t * t *t; - float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x; - float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y; - nk_draw_list_path_line_to(list, nk_vec2(x,y)); - } -} -NK_API void -nk_draw_list_path_fill(struct nk_draw_list *list, struct nk_color color) -{ - struct nk_vec2 *points; - NK_ASSERT(list); - if (!list) return; - points = (struct nk_vec2*)nk_buffer_memory(list->buffer); - nk_draw_list_fill_poly_convex(list, points, list->path_count, color, list->config.shape_AA); - nk_draw_list_path_clear(list); -} -NK_API void -nk_draw_list_path_stroke(struct nk_draw_list *list, struct nk_color color, - enum nk_draw_list_stroke closed, float thickness) -{ - struct nk_vec2 *points; - NK_ASSERT(list); - if (!list) return; - points = (struct nk_vec2*)nk_buffer_memory(list->buffer); - nk_draw_list_stroke_poly_line(list, points, list->path_count, color, - closed, thickness, list->config.line_AA); - nk_draw_list_path_clear(list); -} -NK_API void -nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_color col, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - if (list->line_AA == NK_ANTI_ALIASING_ON) { - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - } else { - nk_draw_list_path_line_to(list, nk_vec2_sub(a,nk_vec2(0.5f,0.5f))); - nk_draw_list_path_line_to(list, nk_vec2_sub(b,nk_vec2(0.5f,0.5f))); - } - nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); -} -NK_API void -nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color col, float rounding) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - - if (list->line_AA == NK_ANTI_ALIASING_ON) { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } else { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } nk_draw_list_path_fill(list, col); -} -NK_API void -nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color col, float rounding, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - if (list->line_AA == NK_ANTI_ALIASING_ON) { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } else { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} -NK_API void -nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color left, struct nk_color top, struct nk_color right, - struct nk_color bottom) -{ - void *vtx; - struct nk_colorf col_left, col_top; - struct nk_colorf col_right, col_bottom; - nk_draw_index *idx; - nk_draw_index index; - - nk_color_fv(&col_left.r, left); - nk_color_fv(&col_right.r, right); - nk_color_fv(&col_top.r, top); - nk_color_fv(&col_bottom.r, bottom); - - NK_ASSERT(list); - if (!list) return; - - nk_draw_list_push_image(list, list->config.null.texture); - index = (nk_draw_index)list->vertex_count; - vtx = nk_draw_list_alloc_vertices(list, 4); - idx = nk_draw_list_alloc_elements(list, 6); - if (!vtx || !idx) return; - - idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); - idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); - idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); - - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom); -} -NK_API void -nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_vec2 c, struct nk_color col) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, c); - nk_draw_list_path_fill(list, col); -} -NK_API void -nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, c); - nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} -NK_API void -nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center, - float radius, struct nk_color col, unsigned int segs) -{ - float a_max; - NK_ASSERT(list); - if (!list || !col.a) return; - a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; - nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); - nk_draw_list_path_fill(list, col); -} -NK_API void -nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center, - float radius, struct nk_color col, unsigned int segs, float thickness) -{ - float a_max; - NK_ASSERT(list); - if (!list || !col.a) return; - a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; - nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); - nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} -NK_API void -nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0, - struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, - struct nk_color col, unsigned int segments, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, p0); - nk_draw_list_path_curve_to(list, cp0, cp1, p1, segments); - nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); -} -NK_INTERN void -nk_draw_list_push_rect_uv(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 c, struct nk_vec2 uva, struct nk_vec2 uvc, - struct nk_color color) -{ - void *vtx; - struct nk_vec2 uvb; - struct nk_vec2 uvd; - struct nk_vec2 b; - struct nk_vec2 d; - - struct nk_colorf col; - nk_draw_index *idx; - nk_draw_index index; - NK_ASSERT(list); - if (!list) return; - - nk_color_fv(&col.r, color); - uvb = nk_vec2(uvc.x, uva.y); - uvd = nk_vec2(uva.x, uvc.y); - b = nk_vec2(c.x, a.y); - d = nk_vec2(a.x, c.y); - - index = (nk_draw_index)list->vertex_count; - vtx = nk_draw_list_alloc_vertices(list, 4); - idx = nk_draw_list_alloc_elements(list, 6); - if (!vtx || !idx) return; - - idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); - idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); - idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); - - vtx = nk_draw_vertex(vtx, &list->config, a, uva, col); - vtx = nk_draw_vertex(vtx, &list->config, b, uvb, col); - vtx = nk_draw_vertex(vtx, &list->config, c, uvc, col); - vtx = nk_draw_vertex(vtx, &list->config, d, uvd, col); -} -NK_API void -nk_draw_list_add_image(struct nk_draw_list *list, struct nk_image texture, - struct nk_rect rect, struct nk_color color) -{ - NK_ASSERT(list); - if (!list) return; - /* push new command with given texture */ - nk_draw_list_push_image(list, texture.handle); - if (nk_image_is_subimage(&texture)) { - /* add region inside of the texture */ - struct nk_vec2 uv[2]; - uv[0].x = (float)texture.region[0]/(float)texture.w; - uv[0].y = (float)texture.region[1]/(float)texture.h; - uv[1].x = (float)(texture.region[0] + texture.region[2])/(float)texture.w; - uv[1].y = (float)(texture.region[1] + texture.region[3])/(float)texture.h; - nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), uv[0], uv[1], color); - } else nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), - nk_vec2(0.0f, 0.0f), nk_vec2(1.0f, 1.0f),color); -} -NK_API void -nk_draw_list_add_text(struct nk_draw_list *list, const struct nk_user_font *font, - struct nk_rect rect, const char *text, int len, float font_height, - struct nk_color fg) -{ - float x = 0; - int text_len = 0; - nk_rune unicode = 0; - nk_rune next = 0; - int glyph_len = 0; - int next_glyph_len = 0; - struct nk_user_font_glyph g; - - NK_ASSERT(list); - if (!list || !len || !text) return; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - list->clip_rect.x, list->clip_rect.y, list->clip_rect.w, list->clip_rect.h)) return; - - nk_draw_list_push_image(list, font->texture); - x = rect.x; - glyph_len = nk_utf_decode(text, &unicode, len); - if (!glyph_len) return; - - /* draw every glyph image */ - fg.a = (nk_byte)((float)fg.a * list->config.global_alpha); - while (text_len < len && glyph_len) { - float gx, gy, gh, gw; - float char_width = 0; - if (unicode == NK_UTF_INVALID) break; - - /* query currently drawn glyph information */ - next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len); - font->query(font->userdata, font_height, &g, unicode, - (next == NK_UTF_INVALID) ? '\0' : next); - - /* calculate and draw glyph drawing rectangle and image */ - gx = x + g.offset.x; - gy = rect.y + g.offset.y; - gw = g.width; gh = g.height; - char_width = g.xadvance; - nk_draw_list_push_rect_uv(list, nk_vec2(gx,gy), nk_vec2(gx + gw, gy+ gh), - g.uv[0], g.uv[1], fg); - - /* offset next glyph */ - text_len += glyph_len; - x += char_width; - glyph_len = next_glyph_len; - unicode = next; - } -} -NK_API nk_flags -nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, - struct nk_buffer *vertices, struct nk_buffer *elements, - const struct nk_convert_config *config) -{ - nk_flags res = NK_CONVERT_SUCCESS; - const struct nk_command *cmd; - NK_ASSERT(ctx); - NK_ASSERT(cmds); - NK_ASSERT(vertices); - NK_ASSERT(elements); - NK_ASSERT(config); - NK_ASSERT(config->vertex_layout); - NK_ASSERT(config->vertex_size); - if (!ctx || !cmds || !vertices || !elements || !config || !config->vertex_layout) - return NK_CONVERT_INVALID_PARAM; - - nk_draw_list_setup(&ctx->draw_list, config, cmds, vertices, elements, - config->line_AA, config->shape_AA); - nk_foreach(cmd, ctx) - { -#ifdef NK_INCLUDE_COMMAND_USERDATA - ctx->draw_list.userdata = cmd->userdata; -#endif - switch (cmd->type) { - case NK_COMMAND_NOP: break; - case NK_COMMAND_SCISSOR: { - const struct nk_command_scissor *s = (const struct nk_command_scissor*)cmd; - nk_draw_list_add_clip(&ctx->draw_list, nk_rect(s->x, s->y, s->w, s->h)); - } break; - case NK_COMMAND_LINE: { - const struct nk_command_line *l = (const struct nk_command_line*)cmd; - nk_draw_list_stroke_line(&ctx->draw_list, nk_vec2(l->begin.x, l->begin.y), - nk_vec2(l->end.x, l->end.y), l->color, l->line_thickness); - } break; - case NK_COMMAND_CURVE: { - const struct nk_command_curve *q = (const struct nk_command_curve*)cmd; - nk_draw_list_stroke_curve(&ctx->draw_list, nk_vec2(q->begin.x, q->begin.y), - nk_vec2(q->ctrl[0].x, q->ctrl[0].y), nk_vec2(q->ctrl[1].x, - q->ctrl[1].y), nk_vec2(q->end.x, q->end.y), q->color, - config->curve_segment_count, q->line_thickness); - } break; - case NK_COMMAND_RECT: { - const struct nk_command_rect *r = (const struct nk_command_rect*)cmd; - nk_draw_list_stroke_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->color, (float)r->rounding, r->line_thickness); - } break; - case NK_COMMAND_RECT_FILLED: { - const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled*)cmd; - nk_draw_list_fill_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->color, (float)r->rounding); - } break; - case NK_COMMAND_RECT_MULTI_COLOR: { - const struct nk_command_rect_multi_color *r = (const struct nk_command_rect_multi_color*)cmd; - nk_draw_list_fill_rect_multi_color(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->left, r->top, r->right, r->bottom); - } break; - case NK_COMMAND_CIRCLE: { - const struct nk_command_circle *c = (const struct nk_command_circle*)cmd; - nk_draw_list_stroke_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, - (float)c->y + (float)c->h/2), (float)c->w/2, c->color, - config->circle_segment_count, c->line_thickness); - } break; - case NK_COMMAND_CIRCLE_FILLED: { - const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd; - nk_draw_list_fill_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, - (float)c->y + (float)c->h/2), (float)c->w/2, c->color, - config->circle_segment_count); - } break; - case NK_COMMAND_ARC: { - const struct nk_command_arc *c = (const struct nk_command_arc*)cmd; - nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); - nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, - c->a[0], c->a[1], config->arc_segment_count); - nk_draw_list_path_stroke(&ctx->draw_list, c->color, NK_STROKE_CLOSED, c->line_thickness); - } break; - case NK_COMMAND_ARC_FILLED: { - const struct nk_command_arc_filled *c = (const struct nk_command_arc_filled*)cmd; - nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); - nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, - c->a[0], c->a[1], config->arc_segment_count); - nk_draw_list_path_fill(&ctx->draw_list, c->color); - } break; - case NK_COMMAND_TRIANGLE: { - const struct nk_command_triangle *t = (const struct nk_command_triangle*)cmd; - nk_draw_list_stroke_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), - nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color, - t->line_thickness); - } break; - case NK_COMMAND_TRIANGLE_FILLED: { - const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled*)cmd; - nk_draw_list_fill_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), - nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color); - } break; - case NK_COMMAND_POLYGON: { - int i; - const struct nk_command_polygon*p = (const struct nk_command_polygon*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_CLOSED, p->line_thickness); - } break; - case NK_COMMAND_POLYGON_FILLED: { - int i; - const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_fill(&ctx->draw_list, p->color); - } break; - case NK_COMMAND_POLYLINE: { - int i; - const struct nk_command_polyline *p = (const struct nk_command_polyline*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_OPEN, p->line_thickness); - } break; - case NK_COMMAND_TEXT: { - const struct nk_command_text *t = (const struct nk_command_text*)cmd; - nk_draw_list_add_text(&ctx->draw_list, t->font, nk_rect(t->x, t->y, t->w, t->h), - t->string, t->length, t->height, t->foreground); - } break; - case NK_COMMAND_IMAGE: { - const struct nk_command_image *i = (const struct nk_command_image*)cmd; - nk_draw_list_add_image(&ctx->draw_list, i->img, nk_rect(i->x, i->y, i->w, i->h), i->col); - } break; - case NK_COMMAND_CUSTOM: { - const struct nk_command_custom *c = (const struct nk_command_custom*)cmd; - c->callback(&ctx->draw_list, c->x, c->y, c->w, c->h, c->callback_data); - } break; - default: break; - } - } - res |= (cmds->needed > cmds->allocated + (cmds->memory.size - cmds->size)) ? NK_CONVERT_COMMAND_BUFFER_FULL: 0; - res |= (vertices->needed > vertices->allocated) ? NK_CONVERT_VERTEX_BUFFER_FULL: 0; - res |= (elements->needed > elements->allocated) ? NK_CONVERT_ELEMENT_BUFFER_FULL: 0; - return res; -} -NK_API const struct nk_draw_command* -nk__draw_begin(const struct nk_context *ctx, - const struct nk_buffer *buffer) -{ - return nk__draw_list_begin(&ctx->draw_list, buffer); -} -NK_API const struct nk_draw_command* -nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buffer) -{ - return nk__draw_list_end(&ctx->draw_list, buffer); -} -NK_API const struct nk_draw_command* -nk__draw_next(const struct nk_draw_command *cmd, - const struct nk_buffer *buffer, const struct nk_context *ctx) -{ - return nk__draw_list_next(cmd, buffer, &ctx->draw_list); -} -#endif - - - - - -#ifdef NK_INCLUDE_FONT_BAKING -/* ------------------------------------------------------------- - * - * RECT PACK - * - * --------------------------------------------------------------*/ -/* stb_rect_pack.h - v0.05 - public domain - rectangle packing */ -/* Sean Barrett 2014 */ -#define NK_RP__MAXVAL 0xffff -typedef unsigned short nk_rp_coord; - -struct nk_rp_rect { - /* reserved for your use: */ - int id; - /* input: */ - nk_rp_coord w, h; - /* output: */ - nk_rp_coord x, y; - int was_packed; - /* non-zero if valid packing */ -}; /* 16 bytes, nominally */ - -struct nk_rp_node { - nk_rp_coord x,y; - struct nk_rp_node *next; -}; - -struct nk_rp_context { - int width; - int height; - int align; - int init_mode; - int heuristic; - int num_nodes; - struct nk_rp_node *active_head; - struct nk_rp_node *free_head; - struct nk_rp_node extra[2]; - /* we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' */ -}; - -struct nk_rp__findresult { - int x,y; - struct nk_rp_node **prev_link; -}; - -enum NK_RP_HEURISTIC { - NK_RP_HEURISTIC_Skyline_default=0, - NK_RP_HEURISTIC_Skyline_BL_sortHeight = NK_RP_HEURISTIC_Skyline_default, - NK_RP_HEURISTIC_Skyline_BF_sortHeight -}; -enum NK_RP_INIT_STATE{NK_RP__INIT_skyline = 1}; - -NK_INTERN void -nk_rp_setup_allow_out_of_mem(struct nk_rp_context *context, int allow_out_of_mem) -{ - if (allow_out_of_mem) - /* if it's ok to run out of memory, then don't bother aligning them; */ - /* this gives better packing, but may fail due to OOM (even though */ - /* the rectangles easily fit). @TODO a smarter approach would be to only */ - /* quantize once we've hit OOM, then we could get rid of this parameter. */ - context->align = 1; - else { - /* if it's not ok to run out of memory, then quantize the widths */ - /* so that num_nodes is always enough nodes. */ - /* */ - /* I.e. num_nodes * align >= width */ - /* align >= width / num_nodes */ - /* align = ceil(width/num_nodes) */ - context->align = (context->width + context->num_nodes-1) / context->num_nodes; - } -} -NK_INTERN void -nk_rp_init_target(struct nk_rp_context *context, int width, int height, - struct nk_rp_node *nodes, int num_nodes) -{ - int i; -#ifndef STBRP_LARGE_RECTS - NK_ASSERT(width <= 0xffff && height <= 0xffff); -#endif - - for (i=0; i < num_nodes-1; ++i) - nodes[i].next = &nodes[i+1]; - nodes[i].next = 0; - context->init_mode = NK_RP__INIT_skyline; - context->heuristic = NK_RP_HEURISTIC_Skyline_default; - context->free_head = &nodes[0]; - context->active_head = &context->extra[0]; - context->width = width; - context->height = height; - context->num_nodes = num_nodes; - nk_rp_setup_allow_out_of_mem(context, 0); - - /* node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) */ - context->extra[0].x = 0; - context->extra[0].y = 0; - context->extra[0].next = &context->extra[1]; - context->extra[1].x = (nk_rp_coord) width; - context->extra[1].y = 65535; - context->extra[1].next = 0; -} -/* find minimum y position if it starts at x1 */ -NK_INTERN int -nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first, - int x0, int width, int *pwaste) -{ - struct nk_rp_node *node = first; - int x1 = x0 + width; - int min_y, visited_width, waste_area; - NK_ASSERT(first->x <= x0); - NK_UNUSED(c); - - NK_ASSERT(node->next->x > x0); - /* we ended up handling this in the caller for efficiency */ - NK_ASSERT(node->x <= x0); - - min_y = 0; - waste_area = 0; - visited_width = 0; - while (node->x < x1) - { - if (node->y > min_y) { - /* raise min_y higher. */ - /* we've accounted for all waste up to min_y, */ - /* but we'll now add more waste for everything we've visited */ - waste_area += visited_width * (node->y - min_y); - min_y = node->y; - /* the first time through, visited_width might be reduced */ - if (node->x < x0) - visited_width += node->next->x - x0; - else - visited_width += node->next->x - node->x; - } else { - /* add waste area */ - int under_width = node->next->x - node->x; - if (under_width + visited_width > width) - under_width = width - visited_width; - waste_area += under_width * (min_y - node->y); - visited_width += under_width; - } - node = node->next; - } - *pwaste = waste_area; - return min_y; -} -NK_INTERN struct nk_rp__findresult -nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height) -{ - int best_waste = (1<<30), best_x, best_y = (1 << 30); - struct nk_rp__findresult fr; - struct nk_rp_node **prev, *node, *tail, **best = 0; - - /* align to multiple of c->align */ - width = (width + c->align - 1); - width -= width % c->align; - NK_ASSERT(width % c->align == 0); - - node = c->active_head; - prev = &c->active_head; - while (node->x + width <= c->width) { - int y,waste; - y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste); - /* actually just want to test BL */ - if (c->heuristic == NK_RP_HEURISTIC_Skyline_BL_sortHeight) { - /* bottom left */ - if (y < best_y) { - best_y = y; - best = prev; - } - } else { - /* best-fit */ - if (y + height <= c->height) { - /* can only use it if it first vertically */ - if (y < best_y || (y == best_y && waste < best_waste)) { - best_y = y; - best_waste = waste; - best = prev; - } - } - } - prev = &node->next; - node = node->next; - } - best_x = (best == 0) ? 0 : (*best)->x; - - /* if doing best-fit (BF), we also have to try aligning right edge to each node position */ - /* */ - /* e.g, if fitting */ - /* */ - /* ____________________ */ - /* |____________________| */ - /* */ - /* into */ - /* */ - /* | | */ - /* | ____________| */ - /* |____________| */ - /* */ - /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */ - /* */ - /* This makes BF take about 2x the time */ - if (c->heuristic == NK_RP_HEURISTIC_Skyline_BF_sortHeight) - { - tail = c->active_head; - node = c->active_head; - prev = &c->active_head; - /* find first node that's admissible */ - while (tail->x < width) - tail = tail->next; - while (tail) - { - int xpos = tail->x - width; - int y,waste; - NK_ASSERT(xpos >= 0); - /* find the left position that matches this */ - while (node->next->x <= xpos) { - prev = &node->next; - node = node->next; - } - NK_ASSERT(node->next->x > xpos && node->x <= xpos); - y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste); - if (y + height < c->height) { - if (y <= best_y) { - if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { - best_x = xpos; - NK_ASSERT(y <= best_y); - best_y = y; - best_waste = waste; - best = prev; - } - } - } - tail = tail->next; - } - } - fr.prev_link = best; - fr.x = best_x; - fr.y = best_y; - return fr; -} -NK_INTERN struct nk_rp__findresult -nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height) -{ - /* find best position according to heuristic */ - struct nk_rp__findresult res = nk_rp__skyline_find_best_pos(context, width, height); - struct nk_rp_node *node, *cur; - - /* bail if: */ - /* 1. it failed */ - /* 2. the best node doesn't fit (we don't always check this) */ - /* 3. we're out of memory */ - if (res.prev_link == 0 || res.y + height > context->height || context->free_head == 0) { - res.prev_link = 0; - return res; - } - - /* on success, create new node */ - node = context->free_head; - node->x = (nk_rp_coord) res.x; - node->y = (nk_rp_coord) (res.y + height); - - context->free_head = node->next; - - /* insert the new node into the right starting point, and */ - /* let 'cur' point to the remaining nodes needing to be */ - /* stitched back in */ - cur = *res.prev_link; - if (cur->x < res.x) { - /* preserve the existing one, so start testing with the next one */ - struct nk_rp_node *next = cur->next; - cur->next = node; - cur = next; - } else { - *res.prev_link = node; - } - - /* from here, traverse cur and free the nodes, until we get to one */ - /* that shouldn't be freed */ - while (cur->next && cur->next->x <= res.x + width) { - struct nk_rp_node *next = cur->next; - /* move the current node to the free list */ - cur->next = context->free_head; - context->free_head = cur; - cur = next; - } - /* stitch the list back in */ - node->next = cur; - - if (cur->x < res.x + width) - cur->x = (nk_rp_coord) (res.x + width); - return res; -} -NK_INTERN int -nk_rect_height_compare(const void *a, const void *b) -{ - const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; - const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; - if (p->h > q->h) - return -1; - if (p->h < q->h) - return 1; - return (p->w > q->w) ? -1 : (p->w < q->w); -} -NK_INTERN int -nk_rect_original_order(const void *a, const void *b) -{ - const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; - const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; - return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); -} -NK_INTERN void -nk_rp_qsort(struct nk_rp_rect *array, unsigned int len, int(*cmp)(const void*,const void*)) -{ - /* iterative quick sort */ - #define NK_MAX_SORT_STACK 64 - unsigned right, left = 0, stack[NK_MAX_SORT_STACK], pos = 0; - unsigned seed = len/2 * 69069+1; - for (;;) { - for (; left+1 < len; len++) { - struct nk_rp_rect pivot, tmp; - if (pos == NK_MAX_SORT_STACK) len = stack[pos = 0]; - pivot = array[left+seed%(len-left)]; - seed = seed * 69069 + 1; - stack[pos++] = len; - for (right = left-1;;) { - while (cmp(&array[++right], &pivot) < 0); - while (cmp(&pivot, &array[--len]) < 0); - if (right >= len) break; - tmp = array[right]; - array[right] = array[len]; - array[len] = tmp; - } - } - if (pos == 0) break; - left = len; - len = stack[--pos]; - } - #undef NK_MAX_SORT_STACK -} -NK_INTERN void -nk_rp_pack_rects(struct nk_rp_context *context, struct nk_rp_rect *rects, int num_rects) -{ - int i; - /* we use the 'was_packed' field internally to allow sorting/unsorting */ - for (i=0; i < num_rects; ++i) { - rects[i].was_packed = i; - } - - /* sort according to heuristic */ - nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_height_compare); - - for (i=0; i < num_rects; ++i) { - struct nk_rp__findresult fr = nk_rp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); - if (fr.prev_link) { - rects[i].x = (nk_rp_coord) fr.x; - rects[i].y = (nk_rp_coord) fr.y; - } else { - rects[i].x = rects[i].y = NK_RP__MAXVAL; - } - } - - /* unsort */ - nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_original_order); - - /* set was_packed flags */ - for (i=0; i < num_rects; ++i) - rects[i].was_packed = !(rects[i].x == NK_RP__MAXVAL && rects[i].y == NK_RP__MAXVAL); -} - -/* - * ============================================================== - * - * TRUETYPE - * - * =============================================================== - */ -/* stb_truetype.h - v1.07 - public domain */ -#define NK_TT_MAX_OVERSAMPLE 8 -#define NK_TT__OVER_MASK (NK_TT_MAX_OVERSAMPLE-1) - -struct nk_tt_bakedchar { - unsigned short x0,y0,x1,y1; - /* coordinates of bbox in bitmap */ - float xoff,yoff,xadvance; -}; - -struct nk_tt_aligned_quad{ - float x0,y0,s0,t0; /* top-left */ - float x1,y1,s1,t1; /* bottom-right */ -}; - -struct nk_tt_packedchar { - unsigned short x0,y0,x1,y1; - /* coordinates of bbox in bitmap */ - float xoff,yoff,xadvance; - float xoff2,yoff2; -}; - -struct nk_tt_pack_range { - float font_size; - int first_unicode_codepoint_in_range; - /* if non-zero, then the chars are continuous, and this is the first codepoint */ - int *array_of_unicode_codepoints; - /* if non-zero, then this is an array of unicode codepoints */ - int num_chars; - struct nk_tt_packedchar *chardata_for_range; /* output */ - unsigned char h_oversample, v_oversample; - /* don't set these, they're used internally */ -}; - -struct nk_tt_pack_context { - void *pack_info; - int width; - int height; - int stride_in_bytes; - int padding; - unsigned int h_oversample, v_oversample; - unsigned char *pixels; - void *nodes; -}; - -struct nk_tt_fontinfo { - const unsigned char* data; /* pointer to .ttf file */ - int fontstart;/* offset of start of font */ - int numGlyphs;/* number of glyphs, needed for range checking */ - int loca,head,glyf,hhea,hmtx,kern; /* table locations as offset from start of .ttf */ - int index_map; /* a cmap mapping for our chosen character encoding */ - int indexToLocFormat; /* format needed to map from glyph index to glyph */ -}; - -enum { - NK_TT_vmove=1, - NK_TT_vline, - NK_TT_vcurve -}; - -struct nk_tt_vertex { - short x,y,cx,cy; - unsigned char type,padding; -}; - -struct nk_tt__bitmap{ - int w,h,stride; - unsigned char *pixels; -}; - -struct nk_tt__hheap_chunk { - struct nk_tt__hheap_chunk *next; -}; -struct nk_tt__hheap { - struct nk_allocator alloc; - struct nk_tt__hheap_chunk *head; - void *first_free; - int num_remaining_in_head_chunk; -}; - -struct nk_tt__edge { - float x0,y0, x1,y1; - int invert; -}; - -struct nk_tt__active_edge { - struct nk_tt__active_edge *next; - float fx,fdx,fdy; - float direction; - float sy; - float ey; -}; -struct nk_tt__point {float x,y;}; - -#define NK_TT_MACSTYLE_DONTCARE 0 -#define NK_TT_MACSTYLE_BOLD 1 -#define NK_TT_MACSTYLE_ITALIC 2 -#define NK_TT_MACSTYLE_UNDERSCORE 4 -#define NK_TT_MACSTYLE_NONE 8 -/* <= not same as 0, this makes us check the bitfield is 0 */ - -enum { /* platformID */ - NK_TT_PLATFORM_ID_UNICODE =0, - NK_TT_PLATFORM_ID_MAC =1, - NK_TT_PLATFORM_ID_ISO =2, - NK_TT_PLATFORM_ID_MICROSOFT =3 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_UNICODE */ - NK_TT_UNICODE_EID_UNICODE_1_0 =0, - NK_TT_UNICODE_EID_UNICODE_1_1 =1, - NK_TT_UNICODE_EID_ISO_10646 =2, - NK_TT_UNICODE_EID_UNICODE_2_0_BMP=3, - NK_TT_UNICODE_EID_UNICODE_2_0_FULL=4 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_MICROSOFT */ - NK_TT_MS_EID_SYMBOL =0, - NK_TT_MS_EID_UNICODE_BMP =1, - NK_TT_MS_EID_SHIFTJIS =2, - NK_TT_MS_EID_UNICODE_FULL =10 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_MAC; same as Script Manager codes */ - NK_TT_MAC_EID_ROMAN =0, NK_TT_MAC_EID_ARABIC =4, - NK_TT_MAC_EID_JAPANESE =1, NK_TT_MAC_EID_HEBREW =5, - NK_TT_MAC_EID_CHINESE_TRAD =2, NK_TT_MAC_EID_GREEK =6, - NK_TT_MAC_EID_KOREAN =3, NK_TT_MAC_EID_RUSSIAN =7 -}; - -enum { /* languageID for NK_TT_PLATFORM_ID_MICROSOFT; same as LCID... */ - /* problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */ - NK_TT_MS_LANG_ENGLISH =0x0409, NK_TT_MS_LANG_ITALIAN =0x0410, - NK_TT_MS_LANG_CHINESE =0x0804, NK_TT_MS_LANG_JAPANESE =0x0411, - NK_TT_MS_LANG_DUTCH =0x0413, NK_TT_MS_LANG_KOREAN =0x0412, - NK_TT_MS_LANG_FRENCH =0x040c, NK_TT_MS_LANG_RUSSIAN =0x0419, - NK_TT_MS_LANG_GERMAN =0x0407, NK_TT_MS_LANG_SPANISH =0x0409, - NK_TT_MS_LANG_HEBREW =0x040d, NK_TT_MS_LANG_SWEDISH =0x041D -}; - -enum { /* languageID for NK_TT_PLATFORM_ID_MAC */ - NK_TT_MAC_LANG_ENGLISH =0 , NK_TT_MAC_LANG_JAPANESE =11, - NK_TT_MAC_LANG_ARABIC =12, NK_TT_MAC_LANG_KOREAN =23, - NK_TT_MAC_LANG_DUTCH =4 , NK_TT_MAC_LANG_RUSSIAN =32, - NK_TT_MAC_LANG_FRENCH =1 , NK_TT_MAC_LANG_SPANISH =6 , - NK_TT_MAC_LANG_GERMAN =2 , NK_TT_MAC_LANG_SWEDISH =5 , - NK_TT_MAC_LANG_HEBREW =10, NK_TT_MAC_LANG_CHINESE_SIMPLIFIED =33, - NK_TT_MAC_LANG_ITALIAN =3 , NK_TT_MAC_LANG_CHINESE_TRAD =19 -}; - -#define nk_ttBYTE(p) (* (const nk_byte *) (p)) -#define nk_ttCHAR(p) (* (const char *) (p)) - -#if defined(NK_BIGENDIAN) && !defined(NK_ALLOW_UNALIGNED_TRUETYPE) - #define nk_ttUSHORT(p) (* (nk_ushort *) (p)) - #define nk_ttSHORT(p) (* (nk_short *) (p)) - #define nk_ttULONG(p) (* (nk_uint *) (p)) - #define nk_ttLONG(p) (* (nk_int *) (p)) -#else - static nk_ushort nk_ttUSHORT(const nk_byte *p) { return (nk_ushort)(p[0]*256 + p[1]); } - static nk_short nk_ttSHORT(const nk_byte *p) { return (nk_short)(p[0]*256 + p[1]); } - static nk_uint nk_ttULONG(const nk_byte *p) { return (nk_uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); } -#endif - -#define nk_tt_tag4(p,c0,c1,c2,c3)\ - ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) -#define nk_tt_tag(p,str) nk_tt_tag4(p,str[0],str[1],str[2],str[3]) - -NK_INTERN int nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, - int glyph_index, struct nk_tt_vertex **pvertices); - -NK_INTERN nk_uint -nk_tt__find_table(const nk_byte *data, nk_uint fontstart, const char *tag) -{ - /* @OPTIMIZE: binary search */ - nk_int num_tables = nk_ttUSHORT(data+fontstart+4); - nk_uint tabledir = fontstart + 12; - nk_int i; - for (i = 0; i < num_tables; ++i) { - nk_uint loc = tabledir + (nk_uint)(16*i); - if (nk_tt_tag(data+loc+0, tag)) - return nk_ttULONG(data+loc+8); - } - return 0; -} -NK_INTERN int -nk_tt_InitFont(struct nk_tt_fontinfo *info, const unsigned char *data2, int fontstart) -{ - nk_uint cmap, t; - nk_int i,numTables; - const nk_byte *data = (const nk_byte *) data2; - - info->data = data; - info->fontstart = fontstart; - - cmap = nk_tt__find_table(data, (nk_uint)fontstart, "cmap"); /* required */ - info->loca = (int)nk_tt__find_table(data, (nk_uint)fontstart, "loca"); /* required */ - info->head = (int)nk_tt__find_table(data, (nk_uint)fontstart, "head"); /* required */ - info->glyf = (int)nk_tt__find_table(data, (nk_uint)fontstart, "glyf"); /* required */ - info->hhea = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hhea"); /* required */ - info->hmtx = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hmtx"); /* required */ - info->kern = (int)nk_tt__find_table(data, (nk_uint)fontstart, "kern"); /* not required */ - if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) - return 0; - - t = nk_tt__find_table(data, (nk_uint)fontstart, "maxp"); - if (t) info->numGlyphs = nk_ttUSHORT(data+t+4); - else info->numGlyphs = 0xffff; - - /* find a cmap encoding table we understand *now* to avoid searching */ - /* later. (todo: could make this installable) */ - /* the same regardless of glyph. */ - numTables = nk_ttUSHORT(data + cmap + 2); - info->index_map = 0; - for (i=0; i < numTables; ++i) - { - nk_uint encoding_record = cmap + 4 + 8 * (nk_uint)i; - /* find an encoding we understand: */ - switch(nk_ttUSHORT(data+encoding_record)) { - case NK_TT_PLATFORM_ID_MICROSOFT: - switch (nk_ttUSHORT(data+encoding_record+2)) { - case NK_TT_MS_EID_UNICODE_BMP: - case NK_TT_MS_EID_UNICODE_FULL: - /* MS/Unicode */ - info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); - break; - default: break; - } break; - case NK_TT_PLATFORM_ID_UNICODE: - /* Mac/iOS has these */ - /* all the encodingIDs are unicode, so we don't bother to check it */ - info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); - break; - default: break; - } - } - if (info->index_map == 0) - return 0; - info->indexToLocFormat = nk_ttUSHORT(data+info->head + 50); - return 1; -} -NK_INTERN int -nk_tt_FindGlyphIndex(const struct nk_tt_fontinfo *info, int unicode_codepoint) -{ - const nk_byte *data = info->data; - nk_uint index_map = (nk_uint)info->index_map; - - nk_ushort format = nk_ttUSHORT(data + index_map + 0); - if (format == 0) { /* apple byte encoding */ - nk_int bytes = nk_ttUSHORT(data + index_map + 2); - if (unicode_codepoint < bytes-6) - return nk_ttBYTE(data + index_map + 6 + unicode_codepoint); - return 0; - } else if (format == 6) { - nk_uint first = nk_ttUSHORT(data + index_map + 6); - nk_uint count = nk_ttUSHORT(data + index_map + 8); - if ((nk_uint) unicode_codepoint >= first && (nk_uint) unicode_codepoint < first+count) - return nk_ttUSHORT(data + index_map + 10 + (unicode_codepoint - (int)first)*2); - return 0; - } else if (format == 2) { - NK_ASSERT(0); /* @TODO: high-byte mapping for japanese/chinese/korean */ - return 0; - } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */ - nk_ushort segcount = nk_ttUSHORT(data+index_map+6) >> 1; - nk_ushort searchRange = nk_ttUSHORT(data+index_map+8) >> 1; - nk_ushort entrySelector = nk_ttUSHORT(data+index_map+10); - nk_ushort rangeShift = nk_ttUSHORT(data+index_map+12) >> 1; - - /* do a binary search of the segments */ - nk_uint endCount = index_map + 14; - nk_uint search = endCount; - - if (unicode_codepoint > 0xffff) - return 0; - - /* they lie from endCount .. endCount + segCount */ - /* but searchRange is the nearest power of two, so... */ - if (unicode_codepoint >= nk_ttUSHORT(data + search + rangeShift*2)) - search += (nk_uint)(rangeShift*2); - - /* now decrement to bias correctly to find smallest */ - search -= 2; - while (entrySelector) { - nk_ushort end; - searchRange >>= 1; - end = nk_ttUSHORT(data + search + searchRange*2); - if (unicode_codepoint > end) - search += (nk_uint)(searchRange*2); - --entrySelector; - } - search += 2; - - { - nk_ushort offset, start; - nk_ushort item = (nk_ushort) ((search - endCount) >> 1); - - NK_ASSERT(unicode_codepoint <= nk_ttUSHORT(data + endCount + 2*item)); - start = nk_ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); - if (unicode_codepoint < start) - return 0; - - offset = nk_ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); - if (offset == 0) - return (nk_ushort) (unicode_codepoint + nk_ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); - - return nk_ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); - } - } else if (format == 12 || format == 13) { - nk_uint ngroups = nk_ttULONG(data+index_map+12); - nk_int low,high; - low = 0; high = (nk_int)ngroups; - /* Binary search the right group. */ - while (low < high) { - nk_int mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */ - nk_uint start_char = nk_ttULONG(data+index_map+16+mid*12); - nk_uint end_char = nk_ttULONG(data+index_map+16+mid*12+4); - if ((nk_uint) unicode_codepoint < start_char) - high = mid; - else if ((nk_uint) unicode_codepoint > end_char) - low = mid+1; - else { - nk_uint start_glyph = nk_ttULONG(data+index_map+16+mid*12+8); - if (format == 12) - return (int)start_glyph + (int)unicode_codepoint - (int)start_char; - else /* format == 13 */ - return (int)start_glyph; - } - } - return 0; /* not found */ - } - /* @TODO */ - NK_ASSERT(0); - return 0; -} -NK_INTERN void -nk_tt_setvertex(struct nk_tt_vertex *v, nk_byte type, nk_int x, nk_int y, nk_int cx, nk_int cy) -{ - v->type = type; - v->x = (nk_short) x; - v->y = (nk_short) y; - v->cx = (nk_short) cx; - v->cy = (nk_short) cy; -} -NK_INTERN int -nk_tt__GetGlyfOffset(const struct nk_tt_fontinfo *info, int glyph_index) -{ - int g1,g2; - if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */ - if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */ - - if (info->indexToLocFormat == 0) { - g1 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; - g2 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; - } else { - g1 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4); - g2 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4 + 4); - } - return g1==g2 ? -1 : g1; /* if length is 0, return -1 */ -} -NK_INTERN int -nk_tt_GetGlyphBox(const struct nk_tt_fontinfo *info, int glyph_index, - int *x0, int *y0, int *x1, int *y1) -{ - int g = nk_tt__GetGlyfOffset(info, glyph_index); - if (g < 0) return 0; - - if (x0) *x0 = nk_ttSHORT(info->data + g + 2); - if (y0) *y0 = nk_ttSHORT(info->data + g + 4); - if (x1) *x1 = nk_ttSHORT(info->data + g + 6); - if (y1) *y1 = nk_ttSHORT(info->data + g + 8); - return 1; -} -NK_INTERN int -nk_tt__close_shape(struct nk_tt_vertex *vertices, int num_vertices, int was_off, - int start_off, nk_int sx, nk_int sy, nk_int scx, nk_int scy, nk_int cx, nk_int cy) -{ - if (start_off) { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, sx,sy,scx,scy); - } else { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve,sx,sy,cx,cy); - else - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline,sx,sy,0,0); - } - return num_vertices; -} -NK_INTERN int -nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, - int glyph_index, struct nk_tt_vertex **pvertices) -{ - nk_short numberOfContours; - const nk_byte *endPtsOfContours; - const nk_byte *data = info->data; - struct nk_tt_vertex *vertices=0; - int num_vertices=0; - int g = nk_tt__GetGlyfOffset(info, glyph_index); - *pvertices = 0; - - if (g < 0) return 0; - numberOfContours = nk_ttSHORT(data + g); - if (numberOfContours > 0) { - nk_byte flags=0,flagcount; - nk_int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; - nk_int x,y,cx,cy,sx,sy, scx,scy; - const nk_byte *points; - endPtsOfContours = (data + g + 10); - ins = nk_ttUSHORT(data + g + 10 + numberOfContours * 2); - points = data + g + 10 + numberOfContours * 2 + 2 + ins; - - n = 1+nk_ttUSHORT(endPtsOfContours + numberOfContours*2-2); - m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */ - vertices = (struct nk_tt_vertex *)alloc->alloc(alloc->userdata, 0, (nk_size)m * sizeof(vertices[0])); - if (vertices == 0) - return 0; - - next_move = 0; - flagcount=0; - - /* in first pass, we load uninterpreted data into the allocated array */ - /* above, shifted to the end of the array so we won't overwrite it when */ - /* we create our final data starting from the front */ - off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */ - - /* first load flags */ - for (i=0; i < n; ++i) { - if (flagcount == 0) { - flags = *points++; - if (flags & 8) - flagcount = *points++; - } else --flagcount; - vertices[off+i].type = flags; - } - - /* now load x coordinates */ - x=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 2) { - nk_short dx = *points++; - x += (flags & 16) ? dx : -dx; /* ??? */ - } else { - if (!(flags & 16)) { - x = x + (nk_short) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].x = (nk_short) x; - } - - /* now load y coordinates */ - y=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 4) { - nk_short dy = *points++; - y += (flags & 32) ? dy : -dy; /* ??? */ - } else { - if (!(flags & 32)) { - y = y + (nk_short) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].y = (nk_short) y; - } - - /* now convert them to our format */ - num_vertices=0; - sx = sy = cx = cy = scx = scy = 0; - for (i=0; i < n; ++i) - { - flags = vertices[off+i].type; - x = (nk_short) vertices[off+i].x; - y = (nk_short) vertices[off+i].y; - - if (next_move == i) { - if (i != 0) - num_vertices = nk_tt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - - /* now start the new one */ - start_off = !(flags & 1); - if (start_off) { - /* if we start off with an off-curve point, then when we need to find a point on the curve */ - /* where we can start, and we need to save some state for when we wraparound. */ - scx = x; - scy = y; - if (!(vertices[off+i+1].type & 1)) { - /* next point is also a curve point, so interpolate an on-point curve */ - sx = (x + (nk_int) vertices[off+i+1].x) >> 1; - sy = (y + (nk_int) vertices[off+i+1].y) >> 1; - } else { - /* otherwise just use the next point as our start point */ - sx = (nk_int) vertices[off+i+1].x; - sy = (nk_int) vertices[off+i+1].y; - ++i; /* we're using point i+1 as the starting point, so skip it */ - } - } else { - sx = x; - sy = y; - } - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vmove,sx,sy,0,0); - was_off = 0; - next_move = 1 + nk_ttUSHORT(endPtsOfContours+j*2); - ++j; - } else { - if (!(flags & 1)) - { /* if it's a curve */ - if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */ - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); - cx = x; - cy = y; - was_off = 1; - } else { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, x,y, cx, cy); - else nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline, x,y,0,0); - was_off = 0; - } - } - } - num_vertices = nk_tt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - } else if (numberOfContours == -1) { - /* Compound shapes. */ - int more = 1; - const nk_byte *comp = data + g + 10; - num_vertices = 0; - vertices = 0; - - while (more) - { - nk_ushort flags, gidx; - int comp_num_verts = 0, i; - struct nk_tt_vertex *comp_verts = 0, *tmp = 0; - float mtx[6] = {1,0,0,1,0,0}, m, n; - - flags = (nk_ushort)nk_ttSHORT(comp); comp+=2; - gidx = (nk_ushort)nk_ttSHORT(comp); comp+=2; - - if (flags & 2) { /* XY values */ - if (flags & 1) { /* shorts */ - mtx[4] = nk_ttSHORT(comp); comp+=2; - mtx[5] = nk_ttSHORT(comp); comp+=2; - } else { - mtx[4] = nk_ttCHAR(comp); comp+=1; - mtx[5] = nk_ttCHAR(comp); comp+=1; - } - } else { - /* @TODO handle matching point */ - NK_ASSERT(0); - } - if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */ - mtx[0] = mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */ - mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */ - mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[2] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - } - - /* Find transformation scales. */ - m = (float) NK_SQRT(mtx[0]*mtx[0] + mtx[1]*mtx[1]); - n = (float) NK_SQRT(mtx[2]*mtx[2] + mtx[3]*mtx[3]); - - /* Get indexed glyph. */ - comp_num_verts = nk_tt_GetGlyphShape(info, alloc, gidx, &comp_verts); - if (comp_num_verts > 0) - { - /* Transform vertices. */ - for (i = 0; i < comp_num_verts; ++i) { - struct nk_tt_vertex* v = &comp_verts[i]; - short x,y; - x=v->x; y=v->y; - v->x = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->y = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - x=v->cx; y=v->cy; - v->cx = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->cy = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - } - /* Append vertices. */ - tmp = (struct nk_tt_vertex*)alloc->alloc(alloc->userdata, 0, - (nk_size)(num_vertices+comp_num_verts)*sizeof(struct nk_tt_vertex)); - if (!tmp) { - if (vertices) alloc->free(alloc->userdata, vertices); - if (comp_verts) alloc->free(alloc->userdata, comp_verts); - return 0; - } - if (num_vertices > 0) NK_MEMCPY(tmp, vertices, (nk_size)num_vertices*sizeof(struct nk_tt_vertex)); - NK_MEMCPY(tmp+num_vertices, comp_verts, (nk_size)comp_num_verts*sizeof(struct nk_tt_vertex)); - if (vertices) alloc->free(alloc->userdata,vertices); - vertices = tmp; - alloc->free(alloc->userdata,comp_verts); - num_vertices += comp_num_verts; - } - /* More components ? */ - more = flags & (1<<5); - } - } else if (numberOfContours < 0) { - /* @TODO other compound variations? */ - NK_ASSERT(0); - } else { - /* numberOfCounters == 0, do nothing */ - } - *pvertices = vertices; - return num_vertices; -} -NK_INTERN void -nk_tt_GetGlyphHMetrics(const struct nk_tt_fontinfo *info, int glyph_index, - int *advanceWidth, int *leftSideBearing) -{ - nk_ushort numOfLongHorMetrics = nk_ttUSHORT(info->data+info->hhea + 34); - if (glyph_index < numOfLongHorMetrics) { - if (advanceWidth) - *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index); - if (leftSideBearing) - *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); - } else { - if (advanceWidth) - *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); - if (leftSideBearing) - *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); - } -} -NK_INTERN void -nk_tt_GetFontVMetrics(const struct nk_tt_fontinfo *info, - int *ascent, int *descent, int *lineGap) -{ - if (ascent ) *ascent = nk_ttSHORT(info->data+info->hhea + 4); - if (descent) *descent = nk_ttSHORT(info->data+info->hhea + 6); - if (lineGap) *lineGap = nk_ttSHORT(info->data+info->hhea + 8); -} -NK_INTERN float -nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height) -{ - int fheight = nk_ttSHORT(info->data + info->hhea + 4) - nk_ttSHORT(info->data + info->hhea + 6); - return (float) height / (float)fheight; -} -NK_INTERN float -nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels) -{ - int unitsPerEm = nk_ttUSHORT(info->data + info->head + 18); - return pixels / (float)unitsPerEm; -} - -/*------------------------------------------------------------- - * antialiasing software rasterizer - * --------------------------------------------------------------*/ -NK_INTERN void -nk_tt_GetGlyphBitmapBoxSubpixel(const struct nk_tt_fontinfo *font, - int glyph, float scale_x, float scale_y,float shift_x, float shift_y, - int *ix0, int *iy0, int *ix1, int *iy1) -{ - int x0,y0,x1,y1; - if (!nk_tt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { - /* e.g. space character */ - if (ix0) *ix0 = 0; - if (iy0) *iy0 = 0; - if (ix1) *ix1 = 0; - if (iy1) *iy1 = 0; - } else { - /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */ - if (ix0) *ix0 = nk_ifloorf((float)x0 * scale_x + shift_x); - if (iy0) *iy0 = nk_ifloorf((float)-y1 * scale_y + shift_y); - if (ix1) *ix1 = nk_iceilf ((float)x1 * scale_x + shift_x); - if (iy1) *iy1 = nk_iceilf ((float)-y0 * scale_y + shift_y); - } -} -NK_INTERN void -nk_tt_GetGlyphBitmapBox(const struct nk_tt_fontinfo *font, int glyph, - float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - nk_tt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); -} - -/*------------------------------------------------------------- - * Rasterizer - * --------------------------------------------------------------*/ -NK_INTERN void* -nk_tt__hheap_alloc(struct nk_tt__hheap *hh, nk_size size) -{ - if (hh->first_free) { - void *p = hh->first_free; - hh->first_free = * (void **) p; - return p; - } else { - if (hh->num_remaining_in_head_chunk == 0) { - int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); - struct nk_tt__hheap_chunk *c = (struct nk_tt__hheap_chunk *) - hh->alloc.alloc(hh->alloc.userdata, 0, - sizeof(struct nk_tt__hheap_chunk) + size * (nk_size)count); - if (c == 0) return 0; - c->next = hh->head; - hh->head = c; - hh->num_remaining_in_head_chunk = count; - } - --hh->num_remaining_in_head_chunk; - return (char *) (hh->head) + size * (nk_size)hh->num_remaining_in_head_chunk; - } -} -NK_INTERN void -nk_tt__hheap_free(struct nk_tt__hheap *hh, void *p) -{ - *(void **) p = hh->first_free; - hh->first_free = p; -} -NK_INTERN void -nk_tt__hheap_cleanup(struct nk_tt__hheap *hh) -{ - struct nk_tt__hheap_chunk *c = hh->head; - while (c) { - struct nk_tt__hheap_chunk *n = c->next; - hh->alloc.free(hh->alloc.userdata, c); - c = n; - } -} -NK_INTERN struct nk_tt__active_edge* -nk_tt__new_active(struct nk_tt__hheap *hh, struct nk_tt__edge *e, - int off_x, float start_point) -{ - struct nk_tt__active_edge *z = (struct nk_tt__active_edge *) - nk_tt__hheap_alloc(hh, sizeof(*z)); - float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); - /*STBTT_assert(e->y0 <= start_point); */ - if (!z) return z; - z->fdx = dxdy; - z->fdy = (dxdy != 0) ? (1/dxdy): 0; - z->fx = e->x0 + dxdy * (start_point - e->y0); - z->fx -= (float)off_x; - z->direction = e->invert ? 1.0f : -1.0f; - z->sy = e->y0; - z->ey = e->y1; - z->next = 0; - return z; -} -NK_INTERN void -nk_tt__handle_clipped_edge(float *scanline, int x, struct nk_tt__active_edge *e, - float x0, float y0, float x1, float y1) -{ - if (y0 == y1) return; - NK_ASSERT(y0 < y1); - NK_ASSERT(e->sy <= e->ey); - if (y0 > e->ey) return; - if (y1 < e->sy) return; - if (y0 < e->sy) { - x0 += (x1-x0) * (e->sy - y0) / (y1-y0); - y0 = e->sy; - } - if (y1 > e->ey) { - x1 += (x1-x0) * (e->ey - y1) / (y1-y0); - y1 = e->ey; - } - - if (x0 == x) NK_ASSERT(x1 <= x+1); - else if (x0 == x+1) NK_ASSERT(x1 >= x); - else if (x0 <= x) NK_ASSERT(x1 <= x); - else if (x0 >= x+1) NK_ASSERT(x1 >= x+1); - else NK_ASSERT(x1 >= x && x1 <= x+1); - - if (x0 <= x && x1 <= x) - scanline[x] += e->direction * (y1-y0); - else if (x0 >= x+1 && x1 >= x+1); - else { - NK_ASSERT(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); - /* coverage = 1 - average x position */ - scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f); - } -} -NK_INTERN void -nk_tt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, - struct nk_tt__active_edge *e, float y_top) -{ - float y_bottom = y_top+1; - while (e) - { - /* brute force every pixel */ - /* compute intersection points with top & bottom */ - NK_ASSERT(e->ey >= y_top); - if (e->fdx == 0) { - float x0 = e->fx; - if (x0 < len) { - if (x0 >= 0) { - nk_tt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); - nk_tt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); - } else { - nk_tt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); - } - } - } else { - float x0 = e->fx; - float dx = e->fdx; - float xb = x0 + dx; - float x_top, x_bottom; - float y0,y1; - float dy = e->fdy; - NK_ASSERT(e->sy <= y_bottom && e->ey >= y_top); - - /* compute endpoints of line segment clipped to this scanline (if the */ - /* line segment starts on this scanline. x0 is the intersection of the */ - /* line with y_top, but that may be off the line segment. */ - if (e->sy > y_top) { - x_top = x0 + dx * (e->sy - y_top); - y0 = e->sy; - } else { - x_top = x0; - y0 = y_top; - } - - if (e->ey < y_bottom) { - x_bottom = x0 + dx * (e->ey - y_top); - y1 = e->ey; - } else { - x_bottom = xb; - y1 = y_bottom; - } - - if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) - { - /* from here on, we don't have to range check x values */ - if ((int) x_top == (int) x_bottom) { - float height; - /* simple case, only spans one pixel */ - int x = (int) x_top; - height = y1 - y0; - NK_ASSERT(x >= 0 && x < len); - scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f) * (float)height; - scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */ - } else { - int x,x1,x2; - float y_crossing, step, sign, area; - /* covers 2+ pixels */ - if (x_top > x_bottom) - { - /* flip scanline vertically; signed area is the same */ - float t; - y0 = y_bottom - (y0 - y_top); - y1 = y_bottom - (y1 - y_top); - t = y0; y0 = y1; y1 = t; - t = x_bottom; x_bottom = x_top; x_top = t; - dx = -dx; - dy = -dy; - t = x0; x0 = xb; xb = t; - } - - x1 = (int) x_top; - x2 = (int) x_bottom; - /* compute intersection with y axis at x1+1 */ - y_crossing = ((float)x1+1 - (float)x0) * (float)dy + (float)y_top; - - sign = e->direction; - /* area of the rectangle covered from y0..y_crossing */ - area = sign * (y_crossing-y0); - /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */ - scanline[x1] += area * (1.0f-((float)((float)x_top - (float)x1)+(float)(x1+1-x1))/2.0f); - - step = sign * dy; - for (x = x1+1; x < x2; ++x) { - scanline[x] += area + step/2; - area += step; - } - y_crossing += (float)dy * (float)(x2 - (x1+1)); - - scanline[x2] += area + sign * (1.0f-((float)(x2-x2)+((float)x_bottom-(float)x2))/2.0f) * (y1-y_crossing); - scanline_fill[x2] += sign * (y1-y0); - } - } - else - { - /* if edge goes outside of box we're drawing, we require */ - /* clipping logic. since this does not match the intended use */ - /* of this library, we use a different, very slow brute */ - /* force implementation */ - int x; - for (x=0; x < len; ++x) - { - /* cases: */ - /* */ - /* there can be up to two intersections with the pixel. any intersection */ - /* with left or right edges can be handled by splitting into two (or three) */ - /* regions. intersections with top & bottom do not necessitate case-wise logic. */ - /* */ - /* the old way of doing this found the intersections with the left & right edges, */ - /* then used some simple logic to produce up to three segments in sorted order */ - /* from top-to-bottom. however, this had a problem: if an x edge was epsilon */ - /* across the x border, then the corresponding y position might not be distinct */ - /* from the other y segment, and it might ignored as an empty segment. to avoid */ - /* that, we need to explicitly produce segments based on x positions. */ - - /* rename variables to clear pairs */ - float ya = y_top; - float x1 = (float) (x); - float x2 = (float) (x+1); - float x3 = xb; - float y3 = y_bottom; - float yb,y2; - - yb = ((float)x - x0) / dx + y_top; - y2 = ((float)x+1 - x0) / dx + y_top; - - if (x0 < x1 && x3 > x2) { /* three segments descending down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else { /* one segment */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x3,y3); - } - } - } - } - e = e->next; - } -} -NK_INTERN void -nk_tt__rasterize_sorted_edges(struct nk_tt__bitmap *result, struct nk_tt__edge *e, - int n, int vsubsample, int off_x, int off_y, struct nk_allocator *alloc) -{ - /* directly AA rasterize edges w/o supersampling */ - struct nk_tt__hheap hh; - struct nk_tt__active_edge *active = 0; - int y,j=0, i; - float scanline_data[129], *scanline, *scanline2; - - NK_UNUSED(vsubsample); - nk_zero_struct(hh); - hh.alloc = *alloc; - - if (result->w > 64) - scanline = (float *) alloc->alloc(alloc->userdata,0, (nk_size)(result->w*2+1) * sizeof(float)); - else scanline = scanline_data; - - scanline2 = scanline + result->w; - y = off_y; - e[n].y0 = (float) (off_y + result->h) + 1; - - while (j < result->h) - { - /* find center of pixel for this scanline */ - float scan_y_top = (float)y + 0.0f; - float scan_y_bottom = (float)y + 1.0f; - struct nk_tt__active_edge **step = &active; - - NK_MEMSET(scanline , 0, (nk_size)result->w*sizeof(scanline[0])); - NK_MEMSET(scanline2, 0, (nk_size)(result->w+1)*sizeof(scanline[0])); - - /* update all active edges; */ - /* remove all active edges that terminate before the top of this scanline */ - while (*step) { - struct nk_tt__active_edge * z = *step; - if (z->ey <= scan_y_top) { - *step = z->next; /* delete from list */ - NK_ASSERT(z->direction); - z->direction = 0; - nk_tt__hheap_free(&hh, z); - } else { - step = &((*step)->next); /* advance through list */ - } - } - - /* insert all edges that start before the bottom of this scanline */ - while (e->y0 <= scan_y_bottom) { - if (e->y0 != e->y1) { - struct nk_tt__active_edge *z = nk_tt__new_active(&hh, e, off_x, scan_y_top); - if (z != 0) { - NK_ASSERT(z->ey >= scan_y_top); - /* insert at front */ - z->next = active; - active = z; - } - } - ++e; - } - - /* now process all active edges */ - if (active) - nk_tt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); - - { - float sum = 0; - for (i=0; i < result->w; ++i) { - float k; - int m; - sum += scanline2[i]; - k = scanline[i] + sum; - k = (float) NK_ABS(k) * 255.0f + 0.5f; - m = (int) k; - if (m > 255) m = 255; - result->pixels[j*result->stride + i] = (unsigned char) m; - } - } - /* advance all the edges */ - step = &active; - while (*step) { - struct nk_tt__active_edge *z = *step; - z->fx += z->fdx; /* advance to position for current scanline */ - step = &((*step)->next); /* advance through list */ - } - ++y; - ++j; - } - nk_tt__hheap_cleanup(&hh); - if (scanline != scanline_data) - alloc->free(alloc->userdata, scanline); -} -NK_INTERN void -nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n) -{ - int i,j; - #define NK_TT__COMPARE(a,b) ((a)->y0 < (b)->y0) - for (i=1; i < n; ++i) { - struct nk_tt__edge t = p[i], *a = &t; - j = i; - while (j > 0) { - struct nk_tt__edge *b = &p[j-1]; - int c = NK_TT__COMPARE(a,b); - if (!c) break; - p[j] = p[j-1]; - --j; - } - if (i != j) - p[j] = t; - } -} -NK_INTERN void -nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n) -{ - /* threshold for transitioning to insertion sort */ - while (n > 12) { - struct nk_tt__edge t; - int c01,c12,c,m,i,j; - - /* compute median of three */ - m = n >> 1; - c01 = NK_TT__COMPARE(&p[0],&p[m]); - c12 = NK_TT__COMPARE(&p[m],&p[n-1]); - - /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ - if (c01 != c12) { - /* otherwise, we'll need to swap something else to middle */ - int z; - c = NK_TT__COMPARE(&p[0],&p[n-1]); - /* 0>mid && midn => n; 0 0 */ - /* 0n: 0>n => 0; 0 n */ - z = (c == c12) ? 0 : n-1; - t = p[z]; - p[z] = p[m]; - p[m] = t; - } - - /* now p[m] is the median-of-three */ - /* swap it to the beginning so it won't move around */ - t = p[0]; - p[0] = p[m]; - p[m] = t; - - /* partition loop */ - i=1; - j=n-1; - for(;;) { - /* handling of equality is crucial here */ - /* for sentinels & efficiency with duplicates */ - for (;;++i) { - if (!NK_TT__COMPARE(&p[i], &p[0])) break; - } - for (;;--j) { - if (!NK_TT__COMPARE(&p[0], &p[j])) break; - } - - /* make sure we haven't crossed */ - if (i >= j) break; - t = p[i]; - p[i] = p[j]; - p[j] = t; - - ++i; - --j; - - } - - /* recurse on smaller side, iterate on larger */ - if (j < (n-i)) { - nk_tt__sort_edges_quicksort(p,j); - p = p+i; - n = n-i; - } else { - nk_tt__sort_edges_quicksort(p+i, n-i); - n = j; - } - } -} -NK_INTERN void -nk_tt__sort_edges(struct nk_tt__edge *p, int n) -{ - nk_tt__sort_edges_quicksort(p, n); - nk_tt__sort_edges_ins_sort(p, n); -} -NK_INTERN void -nk_tt__rasterize(struct nk_tt__bitmap *result, struct nk_tt__point *pts, - int *wcount, int windings, float scale_x, float scale_y, - float shift_x, float shift_y, int off_x, int off_y, int invert, - struct nk_allocator *alloc) -{ - float y_scale_inv = invert ? -scale_y : scale_y; - struct nk_tt__edge *e; - int n,i,j,k,m; - int vsubsample = 1; - /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity */ - - /* now we have to blow out the windings into explicit edge lists */ - n = 0; - for (i=0; i < windings; ++i) - n += wcount[i]; - - e = (struct nk_tt__edge*) - alloc->alloc(alloc->userdata, 0,(sizeof(*e) * (nk_size)(n+1))); - if (e == 0) return; - n = 0; - - m=0; - for (i=0; i < windings; ++i) - { - struct nk_tt__point *p = pts + m; - m += wcount[i]; - j = wcount[i]-1; - for (k=0; k < wcount[i]; j=k++) { - int a=k,b=j; - /* skip the edge if horizontal */ - if (p[j].y == p[k].y) - continue; - - /* add edge from j to k to the list */ - e[n].invert = 0; - if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { - e[n].invert = 1; - a=j,b=k; - } - e[n].x0 = p[a].x * scale_x + shift_x; - e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample; - e[n].x1 = p[b].x * scale_x + shift_x; - e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample; - ++n; - } - } - - /* now sort the edges by their highest point (should snap to integer, and then by x) */ - /*STBTT_sort(e, n, sizeof(e[0]), nk_tt__edge_compare); */ - nk_tt__sort_edges(e, n); - /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */ - nk_tt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, alloc); - alloc->free(alloc->userdata, e); -} -NK_INTERN void -nk_tt__add_point(struct nk_tt__point *points, int n, float x, float y) -{ - if (!points) return; /* during first pass, it's unallocated */ - points[n].x = x; - points[n].y = y; -} -NK_INTERN int -nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points, - float x0, float y0, float x1, float y1, float x2, float y2, - float objspace_flatness_squared, int n) -{ - /* tesselate until threshold p is happy... - * @TODO warped to compensate for non-linear stretching */ - /* midpoint */ - float mx = (x0 + 2*x1 + x2)/4; - float my = (y0 + 2*y1 + y2)/4; - /* versus directly drawn line */ - float dx = (x0+x2)/2 - mx; - float dy = (y0+y2)/2 - my; - if (n > 16) /* 65536 segments on one curve better be enough! */ - return 1; - - /* half-pixel error allowed... need to be smaller if AA */ - if (dx*dx+dy*dy > objspace_flatness_squared) { - nk_tt__tesselate_curve(points, num_points, x0,y0, - (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); - nk_tt__tesselate_curve(points, num_points, mx,my, - (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); - } else { - nk_tt__add_point(points, *num_points,x2,y2); - *num_points = *num_points+1; - } - return 1; -} -NK_INTERN struct nk_tt__point* -nk_tt_FlattenCurves(struct nk_tt_vertex *vertices, int num_verts, - float objspace_flatness, int **contour_lengths, int *num_contours, - struct nk_allocator *alloc) -{ - /* returns number of contours */ - struct nk_tt__point *points=0; - int num_points=0; - float objspace_flatness_squared = objspace_flatness * objspace_flatness; - int i; - int n=0; - int start=0; - int pass; - - /* count how many "moves" there are to get the contour count */ - for (i=0; i < num_verts; ++i) - if (vertices[i].type == NK_TT_vmove) ++n; - - *num_contours = n; - if (n == 0) return 0; - - *contour_lengths = (int *) - alloc->alloc(alloc->userdata,0, (sizeof(**contour_lengths) * (nk_size)n)); - if (*contour_lengths == 0) { - *num_contours = 0; - return 0; - } - - /* make two passes through the points so we don't need to realloc */ - for (pass=0; pass < 2; ++pass) - { - float x=0,y=0; - if (pass == 1) { - points = (struct nk_tt__point *) - alloc->alloc(alloc->userdata,0, (nk_size)num_points * sizeof(points[0])); - if (points == 0) goto error; - } - num_points = 0; - n= -1; - - for (i=0; i < num_verts; ++i) - { - switch (vertices[i].type) { - case NK_TT_vmove: - /* start the next contour */ - if (n >= 0) - (*contour_lengths)[n] = num_points - start; - ++n; - start = num_points; - - x = vertices[i].x, y = vertices[i].y; - nk_tt__add_point(points, num_points++, x,y); - break; - case NK_TT_vline: - x = vertices[i].x, y = vertices[i].y; - nk_tt__add_point(points, num_points++, x, y); - break; - case NK_TT_vcurve: - nk_tt__tesselate_curve(points, &num_points, x,y, - vertices[i].cx, vertices[i].cy, - vertices[i].x, vertices[i].y, - objspace_flatness_squared, 0); - x = vertices[i].x, y = vertices[i].y; - break; - default: break; - } - } - (*contour_lengths)[n] = num_points - start; - } - return points; - -error: - alloc->free(alloc->userdata, points); - alloc->free(alloc->userdata, *contour_lengths); - *contour_lengths = 0; - *num_contours = 0; - return 0; -} -NK_INTERN void -nk_tt_Rasterize(struct nk_tt__bitmap *result, float flatness_in_pixels, - struct nk_tt_vertex *vertices, int num_verts, - float scale_x, float scale_y, float shift_x, float shift_y, - int x_off, int y_off, int invert, struct nk_allocator *alloc) -{ - float scale = scale_x > scale_y ? scale_y : scale_x; - int winding_count, *winding_lengths; - struct nk_tt__point *windings = nk_tt_FlattenCurves(vertices, num_verts, - flatness_in_pixels / scale, &winding_lengths, &winding_count, alloc); - - NK_ASSERT(alloc); - if (windings) { - nk_tt__rasterize(result, windings, winding_lengths, winding_count, - scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, alloc); - alloc->free(alloc->userdata, winding_lengths); - alloc->free(alloc->userdata, windings); - } -} -NK_INTERN void -nk_tt_MakeGlyphBitmapSubpixel(const struct nk_tt_fontinfo *info, unsigned char *output, - int out_w, int out_h, int out_stride, float scale_x, float scale_y, - float shift_x, float shift_y, int glyph, struct nk_allocator *alloc) -{ - int ix0,iy0; - struct nk_tt_vertex *vertices; - int num_verts = nk_tt_GetGlyphShape(info, alloc, glyph, &vertices); - struct nk_tt__bitmap gbm; - - nk_tt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, - shift_y, &ix0,&iy0,0,0); - gbm.pixels = output; - gbm.w = out_w; - gbm.h = out_h; - gbm.stride = out_stride; - - if (gbm.w && gbm.h) - nk_tt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, - shift_x, shift_y, ix0,iy0, 1, alloc); - alloc->free(alloc->userdata, vertices); -} - -/*------------------------------------------------------------- - * Bitmap baking - * --------------------------------------------------------------*/ -NK_INTERN int -nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels, - int pw, int ph, int stride_in_bytes, int padding, struct nk_allocator *alloc) -{ - int num_nodes = pw - padding; - struct nk_rp_context *context = (struct nk_rp_context *) - alloc->alloc(alloc->userdata,0, sizeof(*context)); - struct nk_rp_node *nodes = (struct nk_rp_node*) - alloc->alloc(alloc->userdata,0, (sizeof(*nodes ) * (nk_size)num_nodes)); - - if (context == 0 || nodes == 0) { - if (context != 0) alloc->free(alloc->userdata, context); - if (nodes != 0) alloc->free(alloc->userdata, nodes); - return 0; - } - - spc->width = pw; - spc->height = ph; - spc->pixels = pixels; - spc->pack_info = context; - spc->nodes = nodes; - spc->padding = padding; - spc->stride_in_bytes = (stride_in_bytes != 0) ? stride_in_bytes : pw; - spc->h_oversample = 1; - spc->v_oversample = 1; - - nk_rp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); - if (pixels) - NK_MEMSET(pixels, 0, (nk_size)(pw*ph)); /* background of 0 around pixels */ - return 1; -} -NK_INTERN void -nk_tt_PackEnd(struct nk_tt_pack_context *spc, struct nk_allocator *alloc) -{ - alloc->free(alloc->userdata, spc->nodes); - alloc->free(alloc->userdata, spc->pack_info); -} -NK_INTERN void -nk_tt_PackSetOversampling(struct nk_tt_pack_context *spc, - unsigned int h_oversample, unsigned int v_oversample) -{ - NK_ASSERT(h_oversample <= NK_TT_MAX_OVERSAMPLE); - NK_ASSERT(v_oversample <= NK_TT_MAX_OVERSAMPLE); - if (h_oversample <= NK_TT_MAX_OVERSAMPLE) - spc->h_oversample = h_oversample; - if (v_oversample <= NK_TT_MAX_OVERSAMPLE) - spc->v_oversample = v_oversample; -} -NK_INTERN void -nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, - int kernel_width) -{ - unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; - int safe_w = w - kernel_width; - int j; - - for (j=0; j < h; ++j) - { - int i; - unsigned int total; - NK_MEMSET(buffer, 0, (nk_size)kernel_width); - - total = 0; - - /* make kernel_width a constant in common cases so compiler can optimize out the divide */ - switch (kernel_width) { - case 2: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)pixels[i] - buffer[i & NK_TT__OVER_MASK]; - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); - } - break; - } - - for (; i < w; ++i) { - NK_ASSERT(pixels[i] == 0); - total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); - pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); - } - pixels += stride_in_bytes; - } -} -NK_INTERN void -nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, - int kernel_width) -{ - unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; - int safe_h = h - kernel_width; - int j; - - for (j=0; j < w; ++j) - { - int i; - unsigned int total; - NK_MEMSET(buffer, 0, (nk_size)kernel_width); - - total = 0; - - /* make kernel_width a constant in common cases so compiler can optimize out the divide */ - switch (kernel_width) { - case 2: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); - } - break; - } - - for (; i < h; ++i) { - NK_ASSERT(pixels[i*stride_in_bytes] == 0); - total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); - pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); - } - pixels += 1; - } -} -NK_INTERN float -nk_tt__oversample_shift(int oversample) -{ - if (!oversample) - return 0.0f; - - /* The prefilter is a box filter of width "oversample", */ - /* which shifts phase by (oversample - 1)/2 pixels in */ - /* oversampled space. We want to shift in the opposite */ - /* direction to counter this. */ - return (float)-(oversample - 1) / (2.0f * (float)oversample); -} -NK_INTERN int -nk_tt_PackFontRangesGatherRects(struct nk_tt_pack_context *spc, - struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, - int num_ranges, struct nk_rp_rect *rects) -{ - /* rects array must be big enough to accommodate all characters in the given ranges */ - int i,j,k; - k = 0; - - for (i=0; i < num_ranges; ++i) { - float fh = ranges[i].font_size; - float scale = (fh > 0) ? nk_tt_ScaleForPixelHeight(info, fh): - nk_tt_ScaleForMappingEmToPixels(info, -fh); - ranges[i].h_oversample = (unsigned char) spc->h_oversample; - ranges[i].v_oversample = (unsigned char) spc->v_oversample; - for (j=0; j < ranges[i].num_chars; ++j) { - int x0,y0,x1,y1; - int codepoint = ranges[i].first_unicode_codepoint_in_range ? - ranges[i].first_unicode_codepoint_in_range + j : - ranges[i].array_of_unicode_codepoints[j]; - - int glyph = nk_tt_FindGlyphIndex(info, codepoint); - nk_tt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * (float)spc->h_oversample, - scale * (float)spc->v_oversample, 0,0, &x0,&y0,&x1,&y1); - rects[k].w = (nk_rp_coord) (x1-x0 + spc->padding + (int)spc->h_oversample-1); - rects[k].h = (nk_rp_coord) (y1-y0 + spc->padding + (int)spc->v_oversample-1); - ++k; - } - } - return k; -} -NK_INTERN int -nk_tt_PackFontRangesRenderIntoRects(struct nk_tt_pack_context *spc, - struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, - int num_ranges, struct nk_rp_rect *rects, struct nk_allocator *alloc) -{ - int i,j,k, return_value = 1; - /* save current values */ - int old_h_over = (int)spc->h_oversample; - int old_v_over = (int)spc->v_oversample; - /* rects array must be big enough to accommodate all characters in the given ranges */ - - k = 0; - for (i=0; i < num_ranges; ++i) - { - float fh = ranges[i].font_size; - float recip_h,recip_v,sub_x,sub_y; - float scale = fh > 0 ? nk_tt_ScaleForPixelHeight(info, fh): - nk_tt_ScaleForMappingEmToPixels(info, -fh); - - spc->h_oversample = ranges[i].h_oversample; - spc->v_oversample = ranges[i].v_oversample; - - recip_h = 1.0f / (float)spc->h_oversample; - recip_v = 1.0f / (float)spc->v_oversample; - - sub_x = nk_tt__oversample_shift((int)spc->h_oversample); - sub_y = nk_tt__oversample_shift((int)spc->v_oversample); - - for (j=0; j < ranges[i].num_chars; ++j) - { - struct nk_rp_rect *r = &rects[k]; - if (r->was_packed) - { - struct nk_tt_packedchar *bc = &ranges[i].chardata_for_range[j]; - int advance, lsb, x0,y0,x1,y1; - int codepoint = ranges[i].first_unicode_codepoint_in_range ? - ranges[i].first_unicode_codepoint_in_range + j : - ranges[i].array_of_unicode_codepoints[j]; - int glyph = nk_tt_FindGlyphIndex(info, codepoint); - nk_rp_coord pad = (nk_rp_coord) spc->padding; - - /* pad on left and top */ - r->x = (nk_rp_coord)((int)r->x + (int)pad); - r->y = (nk_rp_coord)((int)r->y + (int)pad); - r->w = (nk_rp_coord)((int)r->w - (int)pad); - r->h = (nk_rp_coord)((int)r->h - (int)pad); - - nk_tt_GetGlyphHMetrics(info, glyph, &advance, &lsb); - nk_tt_GetGlyphBitmapBox(info, glyph, scale * (float)spc->h_oversample, - (scale * (float)spc->v_oversample), &x0,&y0,&x1,&y1); - nk_tt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes, - (int)(r->w - spc->h_oversample+1), (int)(r->h - spc->v_oversample+1), - spc->stride_in_bytes, scale * (float)spc->h_oversample, - scale * (float)spc->v_oversample, 0,0, glyph, alloc); - - if (spc->h_oversample > 1) - nk_tt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, (int)spc->h_oversample); - - if (spc->v_oversample > 1) - nk_tt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, (int)spc->v_oversample); - - bc->x0 = (nk_ushort) r->x; - bc->y0 = (nk_ushort) r->y; - bc->x1 = (nk_ushort) (r->x + r->w); - bc->y1 = (nk_ushort) (r->y + r->h); - bc->xadvance = scale * (float)advance; - bc->xoff = (float) x0 * recip_h + sub_x; - bc->yoff = (float) y0 * recip_v + sub_y; - bc->xoff2 = ((float)x0 + r->w) * recip_h + sub_x; - bc->yoff2 = ((float)y0 + r->h) * recip_v + sub_y; - } else { - return_value = 0; /* if any fail, report failure */ - } - ++k; - } - } - /* restore original values */ - spc->h_oversample = (unsigned int)old_h_over; - spc->v_oversample = (unsigned int)old_v_over; - return return_value; -} -NK_INTERN void -nk_tt_GetPackedQuad(struct nk_tt_packedchar *chardata, int pw, int ph, - int char_index, float *xpos, float *ypos, struct nk_tt_aligned_quad *q, - int align_to_integer) -{ - float ipw = 1.0f / (float)pw, iph = 1.0f / (float)ph; - struct nk_tt_packedchar *b = (struct nk_tt_packedchar*)(chardata + char_index); - if (align_to_integer) { - int tx = nk_ifloorf((*xpos + b->xoff) + 0.5f); - int ty = nk_ifloorf((*ypos + b->yoff) + 0.5f); - - float x = (float)tx; - float y = (float)ty; - - q->x0 = x; - q->y0 = y; - q->x1 = x + b->xoff2 - b->xoff; - q->y1 = y + b->yoff2 - b->yoff; - } else { - q->x0 = *xpos + b->xoff; - q->y0 = *ypos + b->yoff; - q->x1 = *xpos + b->xoff2; - q->y1 = *ypos + b->yoff2; - } - q->s0 = b->x0 * ipw; - q->t0 = b->y0 * iph; - q->s1 = b->x1 * ipw; - q->t1 = b->y1 * iph; - *xpos += b->xadvance; -} - -/* ------------------------------------------------------------- - * - * FONT BAKING - * - * --------------------------------------------------------------*/ -struct nk_font_bake_data { - struct nk_tt_fontinfo info; - struct nk_rp_rect *rects; - struct nk_tt_pack_range *ranges; - nk_rune range_count; -}; - -struct nk_font_baker { - struct nk_allocator alloc; - struct nk_tt_pack_context spc; - struct nk_font_bake_data *build; - struct nk_tt_packedchar *packed_chars; - struct nk_rp_rect *rects; - struct nk_tt_pack_range *ranges; -}; - -NK_GLOBAL const nk_size nk_rect_align = NK_ALIGNOF(struct nk_rp_rect); -NK_GLOBAL const nk_size nk_range_align = NK_ALIGNOF(struct nk_tt_pack_range); -NK_GLOBAL const nk_size nk_char_align = NK_ALIGNOF(struct nk_tt_packedchar); -NK_GLOBAL const nk_size nk_build_align = NK_ALIGNOF(struct nk_font_bake_data); -NK_GLOBAL const nk_size nk_baker_align = NK_ALIGNOF(struct nk_font_baker); - -NK_INTERN int -nk_range_count(const nk_rune *range) -{ - const nk_rune *iter = range; - NK_ASSERT(range); - if (!range) return 0; - while (*(iter++) != 0); - return (iter == range) ? 0 : (int)((iter - range)/2); -} -NK_INTERN int -nk_range_glyph_count(const nk_rune *range, int count) -{ - int i = 0; - int total_glyphs = 0; - for (i = 0; i < count; ++i) { - int diff; - nk_rune f = range[(i*2)+0]; - nk_rune t = range[(i*2)+1]; - NK_ASSERT(t >= f); - diff = (int)((t - f) + 1); - total_glyphs += diff; - } - return total_glyphs; -} -NK_API const nk_rune* -nk_font_default_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = {0x0020, 0x00FF, 0}; - return ranges; -} -NK_API const nk_rune* -nk_font_chinese_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x3000, 0x30FF, - 0x31F0, 0x31FF, - 0xFF00, 0xFFEF, - 0x4e00, 0x9FAF, - 0 - }; - return ranges; -} -NK_API const nk_rune* -nk_font_cyrillic_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x0400, 0x052F, - 0x2DE0, 0x2DFF, - 0xA640, 0xA69F, - 0 - }; - return ranges; -} -NK_API const nk_rune* -nk_font_korean_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x3131, 0x3163, - 0xAC00, 0xD79D, - 0 - }; - return ranges; -} -NK_INTERN void -nk_font_baker_memory(nk_size *temp, int *glyph_count, - struct nk_font_config *config_list, int count) -{ - int range_count = 0; - int total_range_count = 0; - struct nk_font_config *iter, *i; - - NK_ASSERT(config_list); - NK_ASSERT(glyph_count); - if (!config_list) { - *temp = 0; - *glyph_count = 0; - return; - } - *glyph_count = 0; - for (iter = config_list; iter; iter = iter->next) { - i = iter; - do {if (!i->range) iter->range = nk_font_default_glyph_ranges(); - range_count = nk_range_count(i->range); - total_range_count += range_count; - *glyph_count += nk_range_glyph_count(i->range, range_count); - } while ((i = i->n) != iter); - } - *temp = (nk_size)*glyph_count * sizeof(struct nk_rp_rect); - *temp += (nk_size)total_range_count * sizeof(struct nk_tt_pack_range); - *temp += (nk_size)*glyph_count * sizeof(struct nk_tt_packedchar); - *temp += (nk_size)count * sizeof(struct nk_font_bake_data); - *temp += sizeof(struct nk_font_baker); - *temp += nk_rect_align + nk_range_align + nk_char_align; - *temp += nk_build_align + nk_baker_align; -} -NK_INTERN struct nk_font_baker* -nk_font_baker(void *memory, int glyph_count, int count, struct nk_allocator *alloc) -{ - struct nk_font_baker *baker; - if (!memory) return 0; - /* setup baker inside a memory block */ - baker = (struct nk_font_baker*)NK_ALIGN_PTR(memory, nk_baker_align); - baker->build = (struct nk_font_bake_data*)NK_ALIGN_PTR((baker + 1), nk_build_align); - baker->packed_chars = (struct nk_tt_packedchar*)NK_ALIGN_PTR((baker->build + count), nk_char_align); - baker->rects = (struct nk_rp_rect*)NK_ALIGN_PTR((baker->packed_chars + glyph_count), nk_rect_align); - baker->ranges = (struct nk_tt_pack_range*)NK_ALIGN_PTR((baker->rects + glyph_count), nk_range_align); - baker->alloc = *alloc; - return baker; -} -NK_INTERN int -nk_font_bake_pack(struct nk_font_baker *baker, - nk_size *image_memory, int *width, int *height, struct nk_recti *custom, - const struct nk_font_config *config_list, int count, - struct nk_allocator *alloc) -{ - NK_STORAGE const nk_size max_height = 1024 * 32; - const struct nk_font_config *config_iter, *it; - int total_glyph_count = 0; - int total_range_count = 0; - int range_count = 0; - int i = 0; - - NK_ASSERT(image_memory); - NK_ASSERT(width); - NK_ASSERT(height); - NK_ASSERT(config_list); - NK_ASSERT(count); - NK_ASSERT(alloc); - - if (!image_memory || !width || !height || !config_list || !count) return nk_false; - for (config_iter = config_list; config_iter; config_iter = config_iter->next) { - it = config_iter; - do {range_count = nk_range_count(it->range); - total_range_count += range_count; - total_glyph_count += nk_range_glyph_count(it->range, range_count); - } while ((it = it->n) != config_iter); - } - /* setup font baker from temporary memory */ - for (config_iter = config_list; config_iter; config_iter = config_iter->next) { - it = config_iter; - do {if (!nk_tt_InitFont(&baker->build[i++].info, (const unsigned char*)it->ttf_blob, 0)) - return nk_false; - } while ((it = it->n) != config_iter); - } - *height = 0; - *width = (total_glyph_count > 1000) ? 1024 : 512; - nk_tt_PackBegin(&baker->spc, 0, (int)*width, (int)max_height, 0, 1, alloc); - { - int input_i = 0; - int range_n = 0; - int rect_n = 0; - int char_n = 0; - - if (custom) { - /* pack custom user data first so it will be in the upper left corner*/ - struct nk_rp_rect custom_space; - nk_zero(&custom_space, sizeof(custom_space)); - custom_space.w = (nk_rp_coord)(custom->w); - custom_space.h = (nk_rp_coord)(custom->h); - - nk_tt_PackSetOversampling(&baker->spc, 1, 1); - nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, &custom_space, 1); - *height = NK_MAX(*height, (int)(custom_space.y + custom_space.h)); - - custom->x = (short)custom_space.x; - custom->y = (short)custom_space.y; - custom->w = (short)custom_space.w; - custom->h = (short)custom_space.h; - } - - /* first font pass: pack all glyphs */ - for (input_i = 0, config_iter = config_list; input_i < count && config_iter; - config_iter = config_iter->next) { - it = config_iter; - do {int n = 0; - int glyph_count; - const nk_rune *in_range; - const struct nk_font_config *cfg = it; - struct nk_font_bake_data *tmp = &baker->build[input_i++]; - - /* count glyphs + ranges in current font */ - glyph_count = 0; range_count = 0; - for (in_range = cfg->range; in_range[0] && in_range[1]; in_range += 2) { - glyph_count += (int)(in_range[1] - in_range[0]) + 1; - range_count++; - } - - /* setup ranges */ - tmp->ranges = baker->ranges + range_n; - tmp->range_count = (nk_rune)range_count; - range_n += range_count; - for (i = 0; i < range_count; ++i) { - in_range = &cfg->range[i * 2]; - tmp->ranges[i].font_size = cfg->size; - tmp->ranges[i].first_unicode_codepoint_in_range = (int)in_range[0]; - tmp->ranges[i].num_chars = (int)(in_range[1]- in_range[0]) + 1; - tmp->ranges[i].chardata_for_range = baker->packed_chars + char_n; - char_n += tmp->ranges[i].num_chars; - } - - /* pack */ - tmp->rects = baker->rects + rect_n; - rect_n += glyph_count; - nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); - n = nk_tt_PackFontRangesGatherRects(&baker->spc, &tmp->info, - tmp->ranges, (int)tmp->range_count, tmp->rects); - nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, tmp->rects, (int)n); - - /* texture height */ - for (i = 0; i < n; ++i) { - if (tmp->rects[i].was_packed) - *height = NK_MAX(*height, tmp->rects[i].y + tmp->rects[i].h); - } - } while ((it = it->n) != config_iter); - } - NK_ASSERT(rect_n == total_glyph_count); - NK_ASSERT(char_n == total_glyph_count); - NK_ASSERT(range_n == total_range_count); - } - *height = (int)nk_round_up_pow2((nk_uint)*height); - *image_memory = (nk_size)(*width) * (nk_size)(*height); - return nk_true; -} -NK_INTERN void -nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height, - struct nk_font_glyph *glyphs, int glyphs_count, - const struct nk_font_config *config_list, int font_count) -{ - int input_i = 0; - nk_rune glyph_n = 0; - const struct nk_font_config *config_iter; - const struct nk_font_config *it; - - NK_ASSERT(image_memory); - NK_ASSERT(width); - NK_ASSERT(height); - NK_ASSERT(config_list); - NK_ASSERT(baker); - NK_ASSERT(font_count); - NK_ASSERT(glyphs_count); - if (!image_memory || !width || !height || !config_list || - !font_count || !glyphs || !glyphs_count) - return; - - /* second font pass: render glyphs */ - nk_zero(image_memory, (nk_size)((nk_size)width * (nk_size)height)); - baker->spc.pixels = (unsigned char*)image_memory; - baker->spc.height = (int)height; - for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; - config_iter = config_iter->next) { - it = config_iter; - do {const struct nk_font_config *cfg = it; - struct nk_font_bake_data *tmp = &baker->build[input_i++]; - nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); - nk_tt_PackFontRangesRenderIntoRects(&baker->spc, &tmp->info, tmp->ranges, - (int)tmp->range_count, tmp->rects, &baker->alloc); - } while ((it = it->n) != config_iter); - } nk_tt_PackEnd(&baker->spc, &baker->alloc); - - /* third pass: setup font and glyphs */ - for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; - config_iter = config_iter->next) { - it = config_iter; - do {nk_size i = 0; - int char_idx = 0; - nk_rune glyph_count = 0; - const struct nk_font_config *cfg = it; - struct nk_font_bake_data *tmp = &baker->build[input_i++]; - struct nk_baked_font *dst_font = cfg->font; - - float font_scale = nk_tt_ScaleForPixelHeight(&tmp->info, cfg->size); - int unscaled_ascent, unscaled_descent, unscaled_line_gap; - nk_tt_GetFontVMetrics(&tmp->info, &unscaled_ascent, &unscaled_descent, - &unscaled_line_gap); - - /* fill baked font */ - if (!cfg->merge_mode) { - dst_font->ranges = cfg->range; - dst_font->height = cfg->size; - dst_font->ascent = ((float)unscaled_ascent * font_scale); - dst_font->descent = ((float)unscaled_descent * font_scale); - dst_font->glyph_offset = glyph_n; - } - - /* fill own baked font glyph array */ - for (i = 0; i < tmp->range_count; ++i) { - struct nk_tt_pack_range *range = &tmp->ranges[i]; - for (char_idx = 0; char_idx < range->num_chars; char_idx++) - { - nk_rune codepoint = 0; - float dummy_x = 0, dummy_y = 0; - struct nk_tt_aligned_quad q; - struct nk_font_glyph *glyph; - - /* query glyph bounds from stb_truetype */ - const struct nk_tt_packedchar *pc = &range->chardata_for_range[char_idx]; - if (!pc->x0 && !pc->x1 && !pc->y0 && !pc->y1) continue; - codepoint = (nk_rune)(range->first_unicode_codepoint_in_range + char_idx); - nk_tt_GetPackedQuad(range->chardata_for_range, (int)width, - (int)height, char_idx, &dummy_x, &dummy_y, &q, 0); - - /* fill own glyph type with data */ - glyph = &glyphs[dst_font->glyph_offset + dst_font->glyph_count + (unsigned int)glyph_count]; - glyph->codepoint = codepoint; - glyph->x0 = q.x0; glyph->y0 = q.y0; - glyph->x1 = q.x1; glyph->y1 = q.y1; - glyph->y0 += (dst_font->ascent + 0.5f); - glyph->y1 += (dst_font->ascent + 0.5f); - glyph->w = glyph->x1 - glyph->x0 + 0.5f; - glyph->h = glyph->y1 - glyph->y0; - - if (cfg->coord_type == NK_COORD_PIXEL) { - glyph->u0 = q.s0 * (float)width; - glyph->v0 = q.t0 * (float)height; - glyph->u1 = q.s1 * (float)width; - glyph->v1 = q.t1 * (float)height; - } else { - glyph->u0 = q.s0; - glyph->v0 = q.t0; - glyph->u1 = q.s1; - glyph->v1 = q.t1; - } - glyph->xadvance = (pc->xadvance + cfg->spacing.x); - if (cfg->pixel_snap) - glyph->xadvance = (float)(int)(glyph->xadvance + 0.5f); - glyph_count++; - } - } - dst_font->glyph_count += glyph_count; - glyph_n += glyph_count; - } while ((it = it->n) != config_iter); - } -} -NK_INTERN void -nk_font_bake_custom_data(void *img_memory, int img_width, int img_height, - struct nk_recti img_dst, const char *texture_data_mask, int tex_width, - int tex_height, char white, char black) -{ - nk_byte *pixels; - int y = 0; - int x = 0; - int n = 0; - - NK_ASSERT(img_memory); - NK_ASSERT(img_width); - NK_ASSERT(img_height); - NK_ASSERT(texture_data_mask); - NK_UNUSED(tex_height); - if (!img_memory || !img_width || !img_height || !texture_data_mask) - return; - - pixels = (nk_byte*)img_memory; - for (y = 0, n = 0; y < tex_height; ++y) { - for (x = 0; x < tex_width; ++x, ++n) { - const int off0 = ((img_dst.x + x) + (img_dst.y + y) * img_width); - const int off1 = off0 + 1 + tex_width; - pixels[off0] = (texture_data_mask[n] == white) ? 0xFF : 0x00; - pixels[off1] = (texture_data_mask[n] == black) ? 0xFF : 0x00; - } - } -} -NK_INTERN void -nk_font_bake_convert(void *out_memory, int img_width, int img_height, - const void *in_memory) -{ - int n = 0; - nk_rune *dst; - const nk_byte *src; - - NK_ASSERT(out_memory); - NK_ASSERT(in_memory); - NK_ASSERT(img_width); - NK_ASSERT(img_height); - if (!out_memory || !in_memory || !img_height || !img_width) return; - - dst = (nk_rune*)out_memory; - src = (const nk_byte*)in_memory; - for (n = (int)(img_width * img_height); n > 0; n--) - *dst++ = ((nk_rune)(*src++) << 24) | 0x00FFFFFF; -} - -/* ------------------------------------------------------------- - * - * FONT - * - * --------------------------------------------------------------*/ -NK_INTERN float -nk_font_text_width(nk_handle handle, float height, const char *text, int len) -{ - nk_rune unicode; - int text_len = 0; - float text_width = 0; - int glyph_len = 0; - float scale = 0; - - struct nk_font *font = (struct nk_font*)handle.ptr; - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - if (!font || !text || !len) - return 0; - - scale = height/font->info.height; - glyph_len = text_len = nk_utf_decode(text, &unicode, (int)len); - if (!glyph_len) return 0; - while (text_len <= (int)len && glyph_len) { - const struct nk_font_glyph *g; - if (unicode == NK_UTF_INVALID) break; - - /* query currently drawn glyph information */ - g = nk_font_find_glyph(font, unicode); - text_width += g->xadvance * scale; - - /* offset next glyph */ - glyph_len = nk_utf_decode(text + text_len, &unicode, (int)len - text_len); - text_len += glyph_len; - } - return text_width; -} -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -NK_INTERN void -nk_font_query_font_glyph(nk_handle handle, float height, - struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) -{ - float scale; - const struct nk_font_glyph *g; - struct nk_font *font; - - NK_ASSERT(glyph); - NK_UNUSED(next_codepoint); - - font = (struct nk_font*)handle.ptr; - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - if (!font || !glyph) - return; - - scale = height/font->info.height; - g = nk_font_find_glyph(font, codepoint); - glyph->width = (g->x1 - g->x0) * scale; - glyph->height = (g->y1 - g->y0) * scale; - glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale); - glyph->xadvance = (g->xadvance * scale); - glyph->uv[0] = nk_vec2(g->u0, g->v0); - glyph->uv[1] = nk_vec2(g->u1, g->v1); -} -#endif -NK_API const struct nk_font_glyph* -nk_font_find_glyph(struct nk_font *font, nk_rune unicode) -{ - int i = 0; - int count; - int total_glyphs = 0; - const struct nk_font_glyph *glyph = 0; - const struct nk_font_config *iter = 0; - - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - NK_ASSERT(font->info.ranges); - if (!font || !font->glyphs) return 0; - - glyph = font->fallback; - iter = font->config; - do {count = nk_range_count(iter->range); - for (i = 0; i < count; ++i) { - nk_rune f = iter->range[(i*2)+0]; - nk_rune t = iter->range[(i*2)+1]; - int diff = (int)((t - f) + 1); - if (unicode >= f && unicode <= t) - return &font->glyphs[((nk_rune)total_glyphs + (unicode - f))]; - total_glyphs += diff; - } - } while ((iter = iter->n) != font->config); - return glyph; -} -NK_INTERN void -nk_font_init(struct nk_font *font, float pixel_height, - nk_rune fallback_codepoint, struct nk_font_glyph *glyphs, - const struct nk_baked_font *baked_font, nk_handle atlas) -{ - struct nk_baked_font baked; - NK_ASSERT(font); - NK_ASSERT(glyphs); - NK_ASSERT(baked_font); - if (!font || !glyphs || !baked_font) - return; - - baked = *baked_font; - font->fallback = 0; - font->info = baked; - font->scale = (float)pixel_height / (float)font->info.height; - font->glyphs = &glyphs[baked_font->glyph_offset]; - font->texture = atlas; - font->fallback_codepoint = fallback_codepoint; - font->fallback = nk_font_find_glyph(font, fallback_codepoint); - - font->handle.height = font->info.height * font->scale; - font->handle.width = nk_font_text_width; - font->handle.userdata.ptr = font; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - font->handle.query = nk_font_query_font_glyph; - font->handle.texture = font->texture; -#endif -} - -/* --------------------------------------------------------------------------- - * - * DEFAULT FONT - * - * ProggyClean.ttf - * Copyright (c) 2004, 2005 Tristan Grimmer - * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip) - * Download and more information at http://upperbounds.net - *-----------------------------------------------------------------------------*/ -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Woverlength-strings" -#elif defined(__GNUC__) || defined(__GNUG__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Woverlength-strings" -#endif - 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XXXXXXX" - "..- -X.....X- X.X - X.X -X.....X - X.....X" - "--- -XXX.XXX- X...X - X...X -X....X - X....X" - "X - X.X - X.....X - X.....X -X...X - X...X" - "XX - X.X -X.......X- X.......X -X..X.X - X.X..X" - "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X" - "X..X - X.X - X.X - X.X -XX X.X - X.X XX" - "X...X - X.X - X.X - XX X.X XX - X.X - X.X " - "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X " - "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X " - "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X " - "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X " - "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X " - "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X " - "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X " - "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X " - "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX " - "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------" - "X.X X..X - -X.......X- X.......X - XX XX - " - "XX X..X - - X.....X - X.....X - X.X X.X - " - " X..X - X...X - X...X - X..X X..X - " - " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - " - "------------ - X - X -X.....................X- " - " ----------------------------------- X...XXXXXXXXXXXXX...X - " - " - X..X X..X - " - " - X.X X.X - " - " - XX XX - " -}; - -#ifdef __clang__ -#pragma clang diagnostic pop -#elif defined(__GNUC__) || defined(__GNUG__) -#pragma GCC diagnostic pop -#endif - -NK_GLOBAL unsigned char *nk__barrier; -NK_GLOBAL unsigned char *nk__barrier2; -NK_GLOBAL unsigned char *nk__barrier3; -NK_GLOBAL unsigned char *nk__barrier4; -NK_GLOBAL unsigned char *nk__dout; - -NK_INTERN unsigned int -nk_decompress_length(unsigned char *input) -{ - return (unsigned int)((input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]); -} -NK_INTERN void -nk__match(unsigned char *data, unsigned int length) -{ - /* INVERSE of memmove... write each byte before copying the next...*/ - NK_ASSERT (nk__dout + length <= nk__barrier); - if (nk__dout + length > nk__barrier) { nk__dout += length; return; } - if (data < nk__barrier4) { nk__dout = nk__barrier+1; return; } - while (length--) *nk__dout++ = *data++; -} -NK_INTERN void -nk__lit(unsigned char *data, unsigned int length) -{ - NK_ASSERT (nk__dout + length <= nk__barrier); - if (nk__dout + length > nk__barrier) { nk__dout += length; return; } - if (data < nk__barrier2) { nk__dout = nk__barrier+1; return; } - NK_MEMCPY(nk__dout, data, length); - nk__dout += length; -} -NK_INTERN unsigned char* -nk_decompress_token(unsigned char *i) -{ - #define nk__in2(x) ((i[x] << 8) + i[(x)+1]) - #define nk__in3(x) ((i[x] << 16) + nk__in2((x)+1)) - #define nk__in4(x) ((i[x] << 24) + nk__in3((x)+1)) - - if (*i >= 0x20) { /* use fewer if's for cases that expand small */ - if (*i >= 0x80) nk__match(nk__dout-i[1]-1, (unsigned int)i[0] - 0x80 + 1), i += 2; - else if (*i >= 0x40) nk__match(nk__dout-(nk__in2(0) - 0x4000 + 1), (unsigned int)i[2]+1), i += 3; - else /* *i >= 0x20 */ nk__lit(i+1, (unsigned int)i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); - } else { /* more ifs for cases that expand large, since overhead is amortized */ - if (*i >= 0x18) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x180000 + 1), (unsigned int)i[3]+1), i += 4; - else if (*i >= 0x10) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x100000 + 1), (unsigned int)nk__in2(3)+1), i += 5; - else if (*i >= 0x08) nk__lit(i+2, (unsigned int)nk__in2(0) - 0x0800 + 1), i += 2 + (nk__in2(0) - 0x0800 + 1); - else if (*i == 0x07) nk__lit(i+3, (unsigned int)nk__in2(1) + 1), i += 3 + (nk__in2(1) + 1); - else if (*i == 0x06) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), i[4]+1u), i += 5; - else if (*i == 0x04) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), (unsigned int)nk__in2(4)+1u), i += 6; - } - return i; -} -NK_INTERN unsigned int -nk_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) -{ - const unsigned long ADLER_MOD = 65521; - unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; - unsigned long blocklen, i; - - blocklen = buflen % 5552; - while (buflen) { - for (i=0; i + 7 < blocklen; i += 8) { - s1 += buffer[0]; s2 += s1; - s1 += buffer[1]; s2 += s1; - s1 += buffer[2]; s2 += s1; - s1 += buffer[3]; s2 += s1; - s1 += buffer[4]; s2 += s1; - s1 += buffer[5]; s2 += s1; - s1 += buffer[6]; s2 += s1; - s1 += buffer[7]; s2 += s1; - buffer += 8; - } - for (; i < blocklen; ++i) { - s1 += *buffer++; s2 += s1; - } - - s1 %= ADLER_MOD; s2 %= ADLER_MOD; - buflen -= (unsigned int)blocklen; - blocklen = 5552; - } - return (unsigned int)(s2 << 16) + (unsigned int)s1; -} -NK_INTERN unsigned int -nk_decompress(unsigned char *output, unsigned char *i, unsigned int length) -{ - unsigned int olen; - if (nk__in4(0) != 0x57bC0000) return 0; - if (nk__in4(4) != 0) return 0; /* error! stream is > 4GB */ - olen = nk_decompress_length(i); - nk__barrier2 = i; - nk__barrier3 = i+length; - nk__barrier = output + olen; - nk__barrier4 = output; - i += 16; - - nk__dout = output; - for (;;) { - unsigned char *old_i = i; - i = nk_decompress_token(i); - if (i == old_i) { - if (*i == 0x05 && i[1] == 0xfa) { - NK_ASSERT(nk__dout == output + olen); - if (nk__dout != output + olen) return 0; - if (nk_adler32(1, output, olen) != (unsigned int) nk__in4(2)) - return 0; - return olen; - } else { - NK_ASSERT(0); /* NOTREACHED */ - return 0; - } - } - NK_ASSERT(nk__dout <= output + olen); - if (nk__dout > output + olen) - return 0; - } -} -NK_INTERN unsigned int -nk_decode_85_byte(char c) -{ - return (unsigned int)((c >= '\\') ? c-36 : c-35); -} -NK_INTERN void -nk_decode_85(unsigned char* dst, const unsigned char* src) -{ - while (*src) - { - unsigned int tmp = - nk_decode_85_byte((char)src[0]) + - 85 * (nk_decode_85_byte((char)src[1]) + - 85 * (nk_decode_85_byte((char)src[2]) + - 85 * (nk_decode_85_byte((char)src[3]) + - 85 * nk_decode_85_byte((char)src[4])))); - - /* we can't assume little-endianess. */ - dst[0] = (unsigned char)((tmp >> 0) & 0xFF); - dst[1] = (unsigned char)((tmp >> 8) & 0xFF); - dst[2] = (unsigned char)((tmp >> 16) & 0xFF); - dst[3] = (unsigned char)((tmp >> 24) & 0xFF); - - src += 5; - dst += 4; - } -} - -/* ------------------------------------------------------------- - * - * FONT ATLAS - * - * --------------------------------------------------------------*/ -NK_API struct nk_font_config -nk_font_config(float pixel_height) -{ - struct nk_font_config cfg; - nk_zero_struct(cfg); - cfg.ttf_blob = 0; - cfg.ttf_size = 0; - cfg.ttf_data_owned_by_atlas = 0; - cfg.size = pixel_height; - cfg.oversample_h = 3; - cfg.oversample_v = 1; - cfg.pixel_snap = 0; - cfg.coord_type = NK_COORD_UV; - cfg.spacing = nk_vec2(0,0); - cfg.range = nk_font_default_glyph_ranges(); - cfg.merge_mode = 0; - cfg.fallback_glyph = '?'; - cfg.font = 0; - cfg.n = 0; - return cfg; -} -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_font_atlas_init_default(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - if (!atlas) return; - nk_zero_struct(*atlas); - atlas->temporary.userdata.ptr = 0; - atlas->temporary.alloc = nk_malloc; - atlas->temporary.free = nk_mfree; - atlas->permanent.userdata.ptr = 0; - atlas->permanent.alloc = nk_malloc; - atlas->permanent.free = nk_mfree; -} -#endif -NK_API void -nk_font_atlas_init(struct nk_font_atlas *atlas, struct nk_allocator *alloc) -{ - NK_ASSERT(atlas); - NK_ASSERT(alloc); - if (!atlas || !alloc) return; - nk_zero_struct(*atlas); - atlas->permanent = *alloc; - atlas->temporary = *alloc; -} -NK_API void -nk_font_atlas_init_custom(struct nk_font_atlas *atlas, - struct nk_allocator *permanent, struct nk_allocator *temporary) -{ - NK_ASSERT(atlas); - NK_ASSERT(permanent); - NK_ASSERT(temporary); - if (!atlas || !permanent || !temporary) return; - nk_zero_struct(*atlas); - atlas->permanent = *permanent; - atlas->temporary = *temporary; -} -NK_API void -nk_font_atlas_begin(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc && atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc && atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free || - !atlas->temporary.alloc || !atlas->temporary.free) return; - if (atlas->glyphs) { - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - atlas->glyphs = 0; - } - if (atlas->pixel) { - atlas->permanent.free(atlas->permanent.userdata, atlas->pixel); - atlas->pixel = 0; - } -} -NK_API struct nk_font* -nk_font_atlas_add(struct nk_font_atlas *atlas, const struct nk_font_config *config) -{ - struct nk_font *font = 0; - struct nk_font_config *cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - - NK_ASSERT(config); - NK_ASSERT(config->ttf_blob); - NK_ASSERT(config->ttf_size); - NK_ASSERT(config->size > 0.0f); - - if (!atlas || !config || !config->ttf_blob || !config->ttf_size || config->size <= 0.0f|| - !atlas->permanent.alloc || !atlas->permanent.free || - !atlas->temporary.alloc || !atlas->temporary.free) - return 0; - - /* allocate font config */ - cfg = (struct nk_font_config*) - atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font_config)); - NK_MEMCPY(cfg, config, sizeof(*config)); - cfg->n = cfg; - cfg->p = cfg; - - if (!config->merge_mode) { - /* insert font config into list */ - if (!atlas->config) { - atlas->config = cfg; - cfg->next = 0; - } else { - struct nk_font_config *i = atlas->config; - while (i->next) i = i->next; - i->next = cfg; - cfg->next = 0; - } - /* allocate new font */ - font = (struct nk_font*) - atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font)); - NK_ASSERT(font); - nk_zero(font, sizeof(*font)); - if (!font) return 0; - font->config = cfg; - - /* insert font into list */ - if (!atlas->fonts) { - atlas->fonts = font; - font->next = 0; - } else { - struct nk_font *i = atlas->fonts; - while (i->next) i = i->next; - i->next = font; - font->next = 0; - } - cfg->font = &font->info; - } else { - /* extend previously added font */ - struct nk_font *f = 0; - struct nk_font_config *c = 0; - NK_ASSERT(atlas->font_num); - f = atlas->fonts; - c = f->config; - cfg->font = &f->info; - - cfg->n = c; - cfg->p = c->p; - c->p->n = cfg; - c->p = cfg; - } - /* create own copy of .TTF font blob */ - if (!config->ttf_data_owned_by_atlas) { - cfg->ttf_blob = atlas->permanent.alloc(atlas->permanent.userdata,0, cfg->ttf_size); - NK_ASSERT(cfg->ttf_blob); - if (!cfg->ttf_blob) { - atlas->font_num++; - return 0; - } - NK_MEMCPY(cfg->ttf_blob, config->ttf_blob, cfg->ttf_size); - cfg->ttf_data_owned_by_atlas = 1; - } - atlas->font_num++; - return font; -} -NK_API struct nk_font* -nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, - nk_size size, float height, const struct nk_font_config *config) -{ - struct nk_font_config cfg; - NK_ASSERT(memory); - NK_ASSERT(size); - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->temporary.alloc || !atlas->temporary.free || !memory || !size || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = memory; - cfg.ttf_size = size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 0; - return nk_font_atlas_add(atlas, &cfg); -} -#ifdef NK_INCLUDE_STANDARD_IO -NK_API struct nk_font* -nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, - float height, const struct nk_font_config *config) -{ - nk_size size; - char *memory; - struct nk_font_config cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - if (!atlas || !file_path) return 0; - memory = nk_file_load(file_path, &size, &atlas->permanent); - if (!memory) return 0; - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = memory; - cfg.ttf_size = size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 1; - return nk_font_atlas_add(atlas, &cfg); -} -#endif -NK_API struct nk_font* -nk_font_atlas_add_compressed(struct nk_font_atlas *atlas, - void *compressed_data, nk_size compressed_size, float height, - const struct nk_font_config *config) -{ - unsigned int decompressed_size; - void *decompressed_data; - struct nk_font_config cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(compressed_data); - NK_ASSERT(compressed_size); - if (!atlas || !compressed_data || !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - decompressed_size = nk_decompress_length((unsigned char*)compressed_data); - decompressed_data = atlas->permanent.alloc(atlas->permanent.userdata,0,decompressed_size); - NK_ASSERT(decompressed_data); - if (!decompressed_data) return 0; - nk_decompress((unsigned char*)decompressed_data, (unsigned char*)compressed_data, - (unsigned int)compressed_size); - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = decompressed_data; - cfg.ttf_size = decompressed_size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 1; - return nk_font_atlas_add(atlas, &cfg); -} -NK_API struct nk_font* -nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas, - const char *data_base85, float height, const struct nk_font_config *config) -{ - int compressed_size; - void *compressed_data; - struct nk_font *font; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(data_base85); - if (!atlas || !data_base85 || !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - compressed_size = (((int)nk_strlen(data_base85) + 4) / 5) * 4; - compressed_data = atlas->temporary.alloc(atlas->temporary.userdata,0, (nk_size)compressed_size); - NK_ASSERT(compressed_data); - if (!compressed_data) return 0; - nk_decode_85((unsigned char*)compressed_data, (const unsigned char*)data_base85); - font = nk_font_atlas_add_compressed(atlas, compressed_data, - (nk_size)compressed_size, height, config); - atlas->temporary.free(atlas->temporary.userdata, compressed_data); - return font; -} - -#ifdef NK_INCLUDE_DEFAULT_FONT -NK_API struct nk_font* -nk_font_atlas_add_default(struct nk_font_atlas *atlas, - float pixel_height, const struct nk_font_config *config) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - return nk_font_atlas_add_compressed_base85(atlas, - nk_proggy_clean_ttf_compressed_data_base85, pixel_height, config); -} -#endif -NK_API const void* -nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height, - enum nk_font_atlas_format fmt) -{ - int i = 0; - void *tmp = 0; - nk_size tmp_size, img_size; - struct nk_font *font_iter; - struct nk_font_baker *baker; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(width); - NK_ASSERT(height); - if (!atlas || !width || !height || - !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - -#ifdef NK_INCLUDE_DEFAULT_FONT - /* no font added so just use default font */ - if (!atlas->font_num) - atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0); -#endif - NK_ASSERT(atlas->font_num); - if (!atlas->font_num) return 0; - - /* allocate temporary baker memory required for the baking process */ - nk_font_baker_memory(&tmp_size, &atlas->glyph_count, atlas->config, atlas->font_num); - tmp = atlas->temporary.alloc(atlas->temporary.userdata,0, tmp_size); - NK_ASSERT(tmp); - if (!tmp) goto failed; - - /* allocate glyph memory for all fonts */ - baker = nk_font_baker(tmp, atlas->glyph_count, atlas->font_num, &atlas->temporary); - atlas->glyphs = (struct nk_font_glyph*)atlas->permanent.alloc( - atlas->permanent.userdata,0, sizeof(struct nk_font_glyph)*(nk_size)atlas->glyph_count); - NK_ASSERT(atlas->glyphs); - if (!atlas->glyphs) - goto failed; - - /* pack all glyphs into a tight fit space */ - atlas->custom.w = (NK_CURSOR_DATA_W*2)+1; - atlas->custom.h = NK_CURSOR_DATA_H + 1; - if (!nk_font_bake_pack(baker, &img_size, width, height, &atlas->custom, - atlas->config, atlas->font_num, &atlas->temporary)) - goto failed; - - /* allocate memory for the baked image font atlas */ - atlas->pixel = atlas->temporary.alloc(atlas->temporary.userdata,0, img_size); - NK_ASSERT(atlas->pixel); - if (!atlas->pixel) - goto failed; - - /* bake glyphs and custom white pixel into image */ - nk_font_bake(baker, atlas->pixel, *width, *height, - atlas->glyphs, atlas->glyph_count, atlas->config, atlas->font_num); - nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom, - nk_custom_cursor_data, NK_CURSOR_DATA_W, NK_CURSOR_DATA_H, '.', 'X'); - - if (fmt == NK_FONT_ATLAS_RGBA32) { - /* convert alpha8 image into rgba32 image */ - void *img_rgba = atlas->temporary.alloc(atlas->temporary.userdata,0, - (nk_size)(*width * *height * 4)); - NK_ASSERT(img_rgba); - if (!img_rgba) goto failed; - nk_font_bake_convert(img_rgba, *width, *height, atlas->pixel); - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = img_rgba; - } - atlas->tex_width = *width; - atlas->tex_height = *height; - - /* initialize each font */ - for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { - struct nk_font *font = font_iter; - struct nk_font_config *config = font->config; - nk_font_init(font, config->size, config->fallback_glyph, atlas->glyphs, - config->font, nk_handle_ptr(0)); - } - - /* initialize each cursor */ - {NK_STORAGE const struct nk_vec2 nk_cursor_data[NK_CURSOR_COUNT][3] = { - /* Pos Size Offset */ - {{ 0, 3}, {12,19}, { 0, 0}}, - {{13, 0}, { 7,16}, { 4, 8}}, - {{31, 0}, {23,23}, {11,11}}, - {{21, 0}, { 9, 23}, { 5,11}}, - {{55,18}, {23, 9}, {11, 5}}, - {{73, 0}, {17,17}, { 9, 9}}, - {{55, 0}, {17,17}, { 9, 9}} - }; - for (i = 0; i < NK_CURSOR_COUNT; ++i) { - struct nk_cursor *cursor = &atlas->cursors[i]; - cursor->img.w = (unsigned short)*width; - cursor->img.h = (unsigned short)*height; - cursor->img.region[0] = (unsigned short)(atlas->custom.x + nk_cursor_data[i][0].x); - cursor->img.region[1] = (unsigned short)(atlas->custom.y + nk_cursor_data[i][0].y); - cursor->img.region[2] = (unsigned short)nk_cursor_data[i][1].x; - cursor->img.region[3] = (unsigned short)nk_cursor_data[i][1].y; - cursor->size = nk_cursor_data[i][1]; - cursor->offset = nk_cursor_data[i][2]; - }} - /* free temporary memory */ - atlas->temporary.free(atlas->temporary.userdata, tmp); - return atlas->pixel; - -failed: - /* error so cleanup all memory */ - if (tmp) atlas->temporary.free(atlas->temporary.userdata, tmp); - if (atlas->glyphs) { - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - atlas->glyphs = 0; - } - if (atlas->pixel) { - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = 0; - } - return 0; -} -NK_API void -nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture, - struct nk_draw_null_texture *null) -{ - int i = 0; - struct nk_font *font_iter; - NK_ASSERT(atlas); - if (!atlas) { - if (!null) return; - null->texture = texture; - null->uv = nk_vec2(0.5f,0.5f); - } - if (null) { - null->texture = texture; - null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width; - null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height; - } - for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { - font_iter->texture = texture; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - font_iter->handle.texture = texture; -#endif - } - for (i = 0; i < NK_CURSOR_COUNT; ++i) - atlas->cursors[i].img.handle = texture; - - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = 0; - atlas->tex_width = 0; - atlas->tex_height = 0; - atlas->custom.x = 0; - atlas->custom.y = 0; - atlas->custom.w = 0; - atlas->custom.h = 0; -} -NK_API void -nk_font_atlas_cleanup(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; - if (atlas->config) { - struct nk_font_config *iter; - for (iter = atlas->config; iter; iter = iter->next) { - struct nk_font_config *i; - for (i = iter->n; i != iter; i = i->n) { - atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); - i->ttf_blob = 0; - } - atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); - iter->ttf_blob = 0; - } - } -} -NK_API void -nk_font_atlas_clear(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; - - if (atlas->config) { - struct nk_font_config *iter, *next; - for (iter = atlas->config; iter; iter = next) { - struct nk_font_config *i, *n; - for (i = iter->n; i != iter; i = n) { - n = i->n; - if (i->ttf_blob) - atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); - atlas->permanent.free(atlas->permanent.userdata, i); - } - next = iter->next; - if (i->ttf_blob) - atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); - atlas->permanent.free(atlas->permanent.userdata, iter); - } - atlas->config = 0; - } - if (atlas->fonts) { - struct nk_font *iter, *next; - for (iter = atlas->fonts; iter; iter = next) { - next = iter->next; - atlas->permanent.free(atlas->permanent.userdata, iter); - } - atlas->fonts = 0; - } - if (atlas->glyphs) - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - nk_zero_struct(*atlas); -} -#endif - - - - - -/* =============================================================== - * - * INPUT - * - * ===============================================================*/ -NK_API void -nk_input_begin(struct nk_context *ctx) -{ - int i; - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - for (i = 0; i < NK_BUTTON_MAX; ++i) - in->mouse.buttons[i].clicked = 0; - - in->keyboard.text_len = 0; - in->mouse.scroll_delta = nk_vec2(0,0); - in->mouse.prev.x = in->mouse.pos.x; - in->mouse.prev.y = in->mouse.pos.y; - in->mouse.delta.x = 0; - in->mouse.delta.y = 0; - for (i = 0; i < NK_KEY_MAX; i++) - in->keyboard.keys[i].clicked = 0; -} -NK_API void -nk_input_end(struct nk_context *ctx) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->mouse.grab) - in->mouse.grab = 0; - if (in->mouse.ungrab) { - in->mouse.grabbed = 0; - in->mouse.ungrab = 0; - in->mouse.grab = 0; - } -} -NK_API void -nk_input_motion(struct nk_context *ctx, int x, int y) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - in->mouse.pos.x = (float)x; - in->mouse.pos.y = (float)y; - in->mouse.delta.x = in->mouse.pos.x - in->mouse.prev.x; - in->mouse.delta.y = in->mouse.pos.y - in->mouse.prev.y; -} -NK_API void -nk_input_key(struct nk_context *ctx, enum nk_keys key, int down) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->keyboard.keys[key].down != down) - in->keyboard.keys[key].clicked++; - in->keyboard.keys[key].down = down; -} -NK_API void -nk_input_button(struct nk_context *ctx, enum nk_buttons id, int x, int y, int down) -{ - struct nk_mouse_button *btn; - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->mouse.buttons[id].down == down) return; - - btn = &in->mouse.buttons[id]; - btn->clicked_pos.x = (float)x; - btn->clicked_pos.y = (float)y; - btn->down = down; - btn->clicked++; -} -NK_API void -nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val) -{ - NK_ASSERT(ctx); - if (!ctx) return; - ctx->input.mouse.scroll_delta.x += val.x; - ctx->input.mouse.scroll_delta.y += val.y; -} -NK_API void -nk_input_glyph(struct nk_context *ctx, const nk_glyph glyph) -{ - int len = 0; - nk_rune unicode; - struct nk_input *in; - - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - - len = nk_utf_decode(glyph, &unicode, NK_UTF_SIZE); - if (len && ((in->keyboard.text_len + len) < NK_INPUT_MAX)) { - nk_utf_encode(unicode, &in->keyboard.text[in->keyboard.text_len], - NK_INPUT_MAX - in->keyboard.text_len); - in->keyboard.text_len += len; - } -} -NK_API void -nk_input_char(struct nk_context *ctx, char c) -{ - nk_glyph glyph; - NK_ASSERT(ctx); - if (!ctx) return; - glyph[0] = c; - nk_input_glyph(ctx, glyph); -} -NK_API void -nk_input_unicode(struct nk_context *ctx, nk_rune unicode) -{ - nk_glyph rune; - NK_ASSERT(ctx); - if (!ctx) return; - nk_utf_encode(unicode, rune, NK_UTF_SIZE); - nk_input_glyph(ctx, rune); -} -NK_API int -nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (btn->clicked && btn->down == nk_false) ? nk_true : nk_false; -} -NK_API int -nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h)) - return nk_false; - return nk_true; -} -NK_API int -nk_input_has_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b, int down) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return nk_input_has_mouse_click_in_rect(i, id, b) && (btn->down == down); -} -NK_API int -nk_input_is_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (nk_input_has_mouse_click_down_in_rect(i, id, b, nk_false) && - btn->clicked) ? nk_true : nk_false; -} -NK_API int -nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b, int down) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (nk_input_has_mouse_click_down_in_rect(i, id, b, down) && - btn->clicked) ? nk_true : nk_false; -} -NK_API int -nk_input_any_mouse_click_in_rect(const struct nk_input *in, struct nk_rect b) -{ - int i, down = 0; - for (i = 0; i < NK_BUTTON_MAX; ++i) - down = down || nk_input_is_mouse_click_in_rect(in, (enum nk_buttons)i, b); - return down; -} -NK_API int -nk_input_is_mouse_hovering_rect(const struct nk_input *i, struct nk_rect rect) -{ - if (!i) return nk_false; - return NK_INBOX(i->mouse.pos.x, i->mouse.pos.y, rect.x, rect.y, rect.w, rect.h); -} -NK_API int -nk_input_is_mouse_prev_hovering_rect(const struct nk_input *i, struct nk_rect rect) -{ - if (!i) return nk_false; - return NK_INBOX(i->mouse.prev.x, i->mouse.prev.y, rect.x, rect.y, rect.w, rect.h); -} -NK_API int -nk_input_mouse_clicked(const struct nk_input *i, enum nk_buttons id, struct nk_rect rect) -{ - if (!i) return nk_false; - if (!nk_input_is_mouse_hovering_rect(i, rect)) return nk_false; - return nk_input_is_mouse_click_in_rect(i, id, rect); -} -NK_API int -nk_input_is_mouse_down(const struct nk_input *i, enum nk_buttons id) -{ - if (!i) return nk_false; - return i->mouse.buttons[id].down; -} -NK_API int -nk_input_is_mouse_pressed(const struct nk_input *i, enum nk_buttons id) -{ - const struct nk_mouse_button *b; - if (!i) return nk_false; - b = &i->mouse.buttons[id]; - if (b->down && b->clicked) - return nk_true; - return nk_false; -} -NK_API int -nk_input_is_mouse_released(const struct nk_input *i, enum nk_buttons id) -{ - if (!i) return nk_false; - return (!i->mouse.buttons[id].down && i->mouse.buttons[id].clicked); -} -NK_API int -nk_input_is_key_pressed(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if ((k->down && k->clicked) || (!k->down && k->clicked >= 2)) - return nk_true; - return nk_false; -} -NK_API int -nk_input_is_key_released(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if ((!k->down && k->clicked) || (k->down && k->clicked >= 2)) - return nk_true; - return nk_false; -} -NK_API int -nk_input_is_key_down(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if (k->down) return nk_true; - return nk_false; -} - - - - - -/* =============================================================== - * - * STYLE - * - * ===============================================================*/ -NK_API void nk_style_default(struct nk_context *ctx){nk_style_from_table(ctx, 0);} -#define NK_COLOR_MAP(NK_COLOR)\ - NK_COLOR(NK_COLOR_TEXT, 175,175,175,255) \ - NK_COLOR(NK_COLOR_WINDOW, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_HEADER, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_BORDER, 65, 65, 65, 255) \ - NK_COLOR(NK_COLOR_BUTTON, 50, 50, 50, 255) \ - NK_COLOR(NK_COLOR_BUTTON_HOVER, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_BUTTON_ACTIVE, 35, 35, 35, 255) \ - NK_COLOR(NK_COLOR_TOGGLE, 100,100,100,255) \ - NK_COLOR(NK_COLOR_TOGGLE_HOVER, 120,120,120,255) \ - NK_COLOR(NK_COLOR_TOGGLE_CURSOR, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_SELECT, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_SELECT_ACTIVE, 35, 35, 35,255) \ - NK_COLOR(NK_COLOR_SLIDER, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR, 100,100,100,255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR_HOVER, 120,120,120,255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR_ACTIVE, 150,150,150,255) \ - NK_COLOR(NK_COLOR_PROPERTY, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_EDIT, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_EDIT_CURSOR, 175,175,175,255) \ - NK_COLOR(NK_COLOR_COMBO, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_CHART, 120,120,120,255) \ - NK_COLOR(NK_COLOR_CHART_COLOR, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_CHART_COLOR_HIGHLIGHT, 255, 0, 0, 255) \ - NK_COLOR(NK_COLOR_SCROLLBAR, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR, 100,100,100,255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_HOVER, 120,120,120,255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_ACTIVE, 150,150,150,255) \ - NK_COLOR(NK_COLOR_TAB_HEADER, 40, 40, 40,255) - -NK_GLOBAL const struct nk_color -nk_default_color_style[NK_COLOR_COUNT] = { -#define NK_COLOR(a,b,c,d,e) {b,c,d,e}, - NK_COLOR_MAP(NK_COLOR) -#undef NK_COLOR -}; -NK_GLOBAL const char *nk_color_names[NK_COLOR_COUNT] = { -#define NK_COLOR(a,b,c,d,e) #a, - NK_COLOR_MAP(NK_COLOR) -#undef NK_COLOR -}; - -NK_API const char* -nk_style_get_color_by_name(enum nk_style_colors c) -{ - return nk_color_names[c]; -} -NK_API struct nk_style_item -nk_style_item_image(struct nk_image img) -{ - struct nk_style_item i; - i.type = NK_STYLE_ITEM_IMAGE; - i.data.image = img; - return i; -} -NK_API struct nk_style_item -nk_style_item_color(struct nk_color col) -{ - struct nk_style_item i; - i.type = NK_STYLE_ITEM_COLOR; - i.data.color = col; - return i; -} -NK_API struct nk_style_item -nk_style_item_hide(void) -{ - struct nk_style_item i; - i.type = NK_STYLE_ITEM_COLOR; - i.data.color = nk_rgba(0,0,0,0); - return i; -} -NK_API void -nk_style_from_table(struct nk_context *ctx, const struct nk_color *table) -{ - struct nk_style *style; - struct nk_style_text *text; - struct nk_style_button *button; - struct nk_style_toggle *toggle; - struct nk_style_selectable *select; - struct nk_style_slider *slider; - struct nk_style_progress *prog; - struct nk_style_scrollbar *scroll; - struct nk_style_edit *edit; - struct nk_style_property *property; - struct nk_style_combo *combo; - struct nk_style_chart *chart; - struct nk_style_tab *tab; - struct nk_style_window *win; - - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - table = (!table) ? nk_default_color_style: table; - - /* default text */ - text = &style->text; - text->color = table[NK_COLOR_TEXT]; - text->padding = nk_vec2(0,0); - - /* default button */ - button = &style->button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_BUTTON]); - button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); - button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); - button->border_color = table[NK_COLOR_BORDER]; - button->text_background = table[NK_COLOR_BUTTON]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->image_padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f, 0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 4.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* contextual button */ - button = &style->contextual_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); - button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); - button->border_color = table[NK_COLOR_WINDOW]; - button->text_background = table[NK_COLOR_WINDOW]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* menu button */ - button = &style->menu_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->border_color = table[NK_COLOR_WINDOW]; - button->text_background = table[NK_COLOR_WINDOW]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 1.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* checkbox toggle */ - toggle = &style->checkbox; - nk_zero_struct(*toggle); - toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); - toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->userdata = nk_handle_ptr(0); - toggle->text_background = table[NK_COLOR_WINDOW]; - toggle->text_normal = table[NK_COLOR_TEXT]; - toggle->text_hover = table[NK_COLOR_TEXT]; - toggle->text_active = table[NK_COLOR_TEXT]; - toggle->padding = nk_vec2(2.0f, 2.0f); - toggle->touch_padding = nk_vec2(0,0); - toggle->border_color = nk_rgba(0,0,0,0); - toggle->border = 0.0f; - toggle->spacing = 4; - - /* option toggle */ - toggle = &style->option; - nk_zero_struct(*toggle); - toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); - toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->userdata = nk_handle_ptr(0); - toggle->text_background = table[NK_COLOR_WINDOW]; - toggle->text_normal = table[NK_COLOR_TEXT]; - toggle->text_hover = table[NK_COLOR_TEXT]; - toggle->text_active = table[NK_COLOR_TEXT]; - toggle->padding = nk_vec2(3.0f, 3.0f); - toggle->touch_padding = nk_vec2(0,0); - toggle->border_color = nk_rgba(0,0,0,0); - toggle->border = 0.0f; - toggle->spacing = 4; - - /* selectable */ - select = &style->selectable; - nk_zero_struct(*select); - select->normal = nk_style_item_color(table[NK_COLOR_SELECT]); - select->hover = nk_style_item_color(table[NK_COLOR_SELECT]); - select->pressed = nk_style_item_color(table[NK_COLOR_SELECT]); - select->normal_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->hover_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->pressed_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->text_normal = table[NK_COLOR_TEXT]; - select->text_hover = table[NK_COLOR_TEXT]; - select->text_pressed = table[NK_COLOR_TEXT]; - select->text_normal_active = table[NK_COLOR_TEXT]; - select->text_hover_active = table[NK_COLOR_TEXT]; - select->text_pressed_active = table[NK_COLOR_TEXT]; - select->padding = nk_vec2(2.0f,2.0f); - select->image_padding = nk_vec2(2.0f,2.0f); - select->touch_padding = nk_vec2(0,0); - select->userdata = nk_handle_ptr(0); - select->rounding = 0.0f; - select->draw_begin = 0; - select->draw_end = 0; - - /* slider */ - slider = &style->slider; - nk_zero_struct(*slider); - slider->normal = nk_style_item_hide(); - slider->hover = nk_style_item_hide(); - slider->active = nk_style_item_hide(); - slider->bar_normal = table[NK_COLOR_SLIDER]; - slider->bar_hover = table[NK_COLOR_SLIDER]; - slider->bar_active = table[NK_COLOR_SLIDER]; - slider->bar_filled = table[NK_COLOR_SLIDER_CURSOR]; - slider->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); - slider->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); - slider->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); - slider->inc_symbol = NK_SYMBOL_TRIANGLE_RIGHT; - slider->dec_symbol = NK_SYMBOL_TRIANGLE_LEFT; - slider->cursor_size = nk_vec2(16,16); - slider->padding = nk_vec2(2,2); - slider->spacing = nk_vec2(2,2); - slider->userdata = nk_handle_ptr(0); - slider->show_buttons = nk_false; - slider->bar_height = 8; - slider->rounding = 0; - slider->draw_begin = 0; - slider->draw_end = 0; - - /* slider buttons */ - button = &style->slider.inc_button; - button->normal = nk_style_item_color(nk_rgb(40,40,40)); - button->hover = nk_style_item_color(nk_rgb(42,42,42)); - button->active = nk_style_item_color(nk_rgb(44,44,44)); - button->border_color = nk_rgb(65,65,65); - button->text_background = nk_rgb(40,40,40); - button->text_normal = nk_rgb(175,175,175); - button->text_hover = nk_rgb(175,175,175); - button->text_active = nk_rgb(175,175,175); - button->padding = nk_vec2(8.0f,8.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->slider.dec_button = style->slider.inc_button; - - /* progressbar */ - prog = &style->progress; - nk_zero_struct(*prog); - prog->normal = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->hover = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->active = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); - prog->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); - prog->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); - prog->border_color = nk_rgba(0,0,0,0); - prog->cursor_border_color = nk_rgba(0,0,0,0); - prog->userdata = nk_handle_ptr(0); - prog->padding = nk_vec2(4,4); - prog->rounding = 0; - prog->border = 0; - prog->cursor_rounding = 0; - prog->cursor_border = 0; - prog->draw_begin = 0; - prog->draw_end = 0; - - /* scrollbars */ - scroll = &style->scrollh; - nk_zero_struct(*scroll); - scroll->normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->active = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->cursor_normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR]); - scroll->cursor_hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_HOVER]); - scroll->cursor_active = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE]); - scroll->dec_symbol = NK_SYMBOL_CIRCLE_SOLID; - scroll->inc_symbol = NK_SYMBOL_CIRCLE_SOLID; - scroll->userdata = nk_handle_ptr(0); - scroll->border_color = table[NK_COLOR_SCROLLBAR]; - scroll->cursor_border_color = table[NK_COLOR_SCROLLBAR]; - scroll->padding = nk_vec2(0,0); - scroll->show_buttons = nk_false; - scroll->border = 0; - scroll->rounding = 0; - scroll->border_cursor = 0; - scroll->rounding_cursor = 0; - scroll->draw_begin = 0; - scroll->draw_end = 0; - style->scrollv = style->scrollh; - - /* scrollbars buttons */ - button = &style->scrollh.inc_button; - button->normal = nk_style_item_color(nk_rgb(40,40,40)); - button->hover = nk_style_item_color(nk_rgb(42,42,42)); - button->active = nk_style_item_color(nk_rgb(44,44,44)); - button->border_color = nk_rgb(65,65,65); - button->text_background = nk_rgb(40,40,40); - button->text_normal = nk_rgb(175,175,175); - button->text_hover = nk_rgb(175,175,175); - button->text_active = nk_rgb(175,175,175); - button->padding = nk_vec2(4.0f,4.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->scrollh.dec_button = style->scrollh.inc_button; - style->scrollv.inc_button = style->scrollh.inc_button; - style->scrollv.dec_button = style->scrollh.inc_button; - - /* edit */ - edit = &style->edit; - nk_zero_struct(*edit); - edit->normal = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->hover = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->active = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->cursor_normal = table[NK_COLOR_TEXT]; - edit->cursor_hover = table[NK_COLOR_TEXT]; - edit->cursor_text_normal= table[NK_COLOR_EDIT]; - edit->cursor_text_hover = table[NK_COLOR_EDIT]; - edit->border_color = table[NK_COLOR_BORDER]; - edit->text_normal = table[NK_COLOR_TEXT]; - edit->text_hover = table[NK_COLOR_TEXT]; - edit->text_active = table[NK_COLOR_TEXT]; - edit->selected_normal = table[NK_COLOR_TEXT]; - edit->selected_hover = table[NK_COLOR_TEXT]; - edit->selected_text_normal = table[NK_COLOR_EDIT]; - edit->selected_text_hover = table[NK_COLOR_EDIT]; - edit->scrollbar_size = nk_vec2(10,10); - edit->scrollbar = style->scrollv; - edit->padding = nk_vec2(4,4); - edit->row_padding = 2; - edit->cursor_size = 4; - edit->border = 1; - edit->rounding = 0; - - /* property */ - property = &style->property; - nk_zero_struct(*property); - property->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->border_color = table[NK_COLOR_BORDER]; - property->label_normal = table[NK_COLOR_TEXT]; - property->label_hover = table[NK_COLOR_TEXT]; - property->label_active = table[NK_COLOR_TEXT]; - property->sym_left = NK_SYMBOL_TRIANGLE_LEFT; - property->sym_right = NK_SYMBOL_TRIANGLE_RIGHT; - property->userdata = nk_handle_ptr(0); - property->padding = nk_vec2(4,4); - property->border = 1; - property->rounding = 10; - property->draw_begin = 0; - property->draw_end = 0; - - /* property buttons */ - button = &style->property.dec_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_PROPERTY]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->property.inc_button = style->property.dec_button; - - /* property edit */ - edit = &style->property.edit; - nk_zero_struct(*edit); - edit->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->border_color = nk_rgba(0,0,0,0); - edit->cursor_normal = table[NK_COLOR_TEXT]; - edit->cursor_hover = table[NK_COLOR_TEXT]; - edit->cursor_text_normal= table[NK_COLOR_EDIT]; - edit->cursor_text_hover = table[NK_COLOR_EDIT]; - edit->text_normal = table[NK_COLOR_TEXT]; - edit->text_hover = table[NK_COLOR_TEXT]; - edit->text_active = table[NK_COLOR_TEXT]; - edit->selected_normal = table[NK_COLOR_TEXT]; - edit->selected_hover = table[NK_COLOR_TEXT]; - edit->selected_text_normal = table[NK_COLOR_EDIT]; - edit->selected_text_hover = table[NK_COLOR_EDIT]; - edit->padding = nk_vec2(0,0); - edit->cursor_size = 8; - edit->border = 0; - edit->rounding = 0; - - /* chart */ - chart = &style->chart; - nk_zero_struct(*chart); - chart->background = nk_style_item_color(table[NK_COLOR_CHART]); - chart->border_color = table[NK_COLOR_BORDER]; - chart->selected_color = table[NK_COLOR_CHART_COLOR_HIGHLIGHT]; - chart->color = table[NK_COLOR_CHART_COLOR]; - chart->padding = nk_vec2(4,4); - chart->border = 0; - chart->rounding = 0; - - /* combo */ - combo = &style->combo; - combo->normal = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->hover = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->active = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->border_color = table[NK_COLOR_BORDER]; - combo->label_normal = table[NK_COLOR_TEXT]; - combo->label_hover = table[NK_COLOR_TEXT]; - combo->label_active = table[NK_COLOR_TEXT]; - combo->sym_normal = NK_SYMBOL_TRIANGLE_DOWN; - combo->sym_hover = NK_SYMBOL_TRIANGLE_DOWN; - combo->sym_active = NK_SYMBOL_TRIANGLE_DOWN; - combo->content_padding = nk_vec2(4,4); - combo->button_padding = nk_vec2(0,4); - combo->spacing = nk_vec2(4,0); - combo->border = 1; - combo->rounding = 0; - - /* combo button */ - button = &style->combo.button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_COMBO]); - button->hover = nk_style_item_color(table[NK_COLOR_COMBO]); - button->active = nk_style_item_color(table[NK_COLOR_COMBO]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_COMBO]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* tab */ - tab = &style->tab; - tab->background = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - tab->border_color = table[NK_COLOR_BORDER]; - tab->text = table[NK_COLOR_TEXT]; - tab->sym_minimize = NK_SYMBOL_TRIANGLE_RIGHT; - tab->sym_maximize = NK_SYMBOL_TRIANGLE_DOWN; - tab->padding = nk_vec2(4,4); - tab->spacing = nk_vec2(4,4); - tab->indent = 10.0f; - tab->border = 1; - tab->rounding = 0; - - /* tab button */ - button = &style->tab.tab_minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_TAB_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->tab.tab_maximize_button =*button; - - /* node button */ - button = &style->tab.node_minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_TAB_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->tab.node_maximize_button =*button; - - /* window header */ - win = &style->window; - win->header.align = NK_HEADER_RIGHT; - win->header.close_symbol = NK_SYMBOL_X; - win->header.minimize_symbol = NK_SYMBOL_MINUS; - win->header.maximize_symbol = NK_SYMBOL_PLUS; - win->header.normal = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.hover = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.active = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.label_normal = table[NK_COLOR_TEXT]; - win->header.label_hover = table[NK_COLOR_TEXT]; - win->header.label_active = table[NK_COLOR_TEXT]; - win->header.label_padding = nk_vec2(4,4); - win->header.padding = nk_vec2(4,4); - win->header.spacing = nk_vec2(0,0); - - /* window header close button */ - button = &style->window.header.close_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* window header minimize button */ - button = &style->window.header.minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* window */ - win->background = table[NK_COLOR_WINDOW]; - win->fixed_background = nk_style_item_color(table[NK_COLOR_WINDOW]); - win->border_color = table[NK_COLOR_BORDER]; - win->popup_border_color = table[NK_COLOR_BORDER]; - win->combo_border_color = table[NK_COLOR_BORDER]; - win->contextual_border_color = table[NK_COLOR_BORDER]; - win->menu_border_color = table[NK_COLOR_BORDER]; - win->group_border_color = table[NK_COLOR_BORDER]; - win->tooltip_border_color = table[NK_COLOR_BORDER]; - win->scaler = nk_style_item_color(table[NK_COLOR_TEXT]); - - win->rounding = 0.0f; - win->spacing = nk_vec2(4,4); - win->scrollbar_size = nk_vec2(10,10); - win->min_size = nk_vec2(64,64); - - win->combo_border = 1.0f; - win->contextual_border = 1.0f; - win->menu_border = 1.0f; - win->group_border = 1.0f; - win->tooltip_border = 1.0f; - win->popup_border = 1.0f; - win->border = 2.0f; - win->min_row_height_padding = 8; - - win->padding = nk_vec2(4,4); - win->group_padding = nk_vec2(4,4); - win->popup_padding = nk_vec2(4,4); - win->combo_padding = nk_vec2(4,4); - win->contextual_padding = nk_vec2(4,4); - win->menu_padding = nk_vec2(4,4); - win->tooltip_padding = nk_vec2(4,4); -} -NK_API void -nk_style_set_font(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_style *style; - NK_ASSERT(ctx); - - if (!ctx) return; - style = &ctx->style; - style->font = font; - ctx->stacks.fonts.head = 0; - if (ctx->current) - nk_layout_reset_min_row_height(ctx); -} -NK_API int -nk_style_push_font(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_config_stack_user_font *font_stack; - struct nk_config_stack_user_font_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - font_stack = &ctx->stacks.fonts; - NK_ASSERT(font_stack->head < (int)NK_LEN(font_stack->elements)); - if (font_stack->head >= (int)NK_LEN(font_stack->elements)) - return 0; - - element = &font_stack->elements[font_stack->head++]; - element->address = &ctx->style.font; - element->old_value = ctx->style.font; - ctx->style.font = font; - return 1; -} -NK_API int -nk_style_pop_font(struct nk_context *ctx) -{ - struct nk_config_stack_user_font *font_stack; - struct nk_config_stack_user_font_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - font_stack = &ctx->stacks.fonts; - NK_ASSERT(font_stack->head > 0); - if (font_stack->head < 1) - return 0; - - element = &font_stack->elements[--font_stack->head]; - *element->address = element->old_value; - return 1; -} -#define NK_STYLE_PUSH_IMPLEMENATION(prefix, type, stack) \ -nk_style_push_##type(struct nk_context *ctx, prefix##_##type *address, prefix##_##type value)\ -{\ - struct nk_config_stack_##type * type_stack;\ - struct nk_config_stack_##type##_element *element;\ - NK_ASSERT(ctx);\ - if (!ctx) return 0;\ - type_stack = &ctx->stacks.stack;\ - NK_ASSERT(type_stack->head < (int)NK_LEN(type_stack->elements));\ - if (type_stack->head >= (int)NK_LEN(type_stack->elements))\ - return 0;\ - element = &type_stack->elements[type_stack->head++];\ - element->address = address;\ - element->old_value = *address;\ - *address = value;\ - return 1;\ -} -#define NK_STYLE_POP_IMPLEMENATION(type, stack) \ -nk_style_pop_##type(struct nk_context *ctx)\ -{\ - struct nk_config_stack_##type *type_stack;\ - struct nk_config_stack_##type##_element *element;\ - NK_ASSERT(ctx);\ - if (!ctx) return 0;\ - type_stack = &ctx->stacks.stack;\ - NK_ASSERT(type_stack->head > 0);\ - if (type_stack->head < 1)\ - return 0;\ - element = &type_stack->elements[--type_stack->head];\ - *element->address = element->old_value;\ - return 1;\ -} -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, style_item, style_items) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,float, floats) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, vec2, vectors) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,flags, flags) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk,color, colors) - -NK_API int NK_STYLE_POP_IMPLEMENATION(style_item, style_items) -NK_API int NK_STYLE_POP_IMPLEMENATION(float,floats) -NK_API int NK_STYLE_POP_IMPLEMENATION(vec2, vectors) -NK_API int NK_STYLE_POP_IMPLEMENATION(flags,flags) -NK_API int NK_STYLE_POP_IMPLEMENATION(color,colors) - -NK_API int -nk_style_set_cursor(struct nk_context *ctx, enum nk_style_cursor c) -{ - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return 0; - style = &ctx->style; - if (style->cursors[c]) { - style->cursor_active = style->cursors[c]; - return 1; - } - return 0; -} -NK_API void -nk_style_show_cursor(struct nk_context *ctx) -{ - ctx->style.cursor_visible = nk_true; -} -NK_API void -nk_style_hide_cursor(struct nk_context *ctx) -{ - ctx->style.cursor_visible = nk_false; -} -NK_API void -nk_style_load_cursor(struct nk_context *ctx, enum nk_style_cursor cursor, - const struct nk_cursor *c) -{ - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - style->cursors[cursor] = c; -} -NK_API void -nk_style_load_all_cursors(struct nk_context *ctx, struct nk_cursor *cursors) -{ - int i = 0; - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - for (i = 0; i < NK_CURSOR_COUNT; ++i) - style->cursors[i] = &cursors[i]; - style->cursor_visible = nk_true; -} - - - - - -/* ============================================================== - * - * CONTEXT - * - * ===============================================================*/ -NK_INTERN void -nk_setup(struct nk_context *ctx, const struct nk_user_font *font) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_zero_struct(*ctx); - nk_style_default(ctx); - ctx->seq = 1; - if (font) ctx->style.font = font; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_draw_list_init(&ctx->draw_list); -#endif -} -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API int -nk_init_default(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - return nk_init(ctx, &alloc, font); -} -#endif -NK_API int -nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, - const struct nk_user_font *font) -{ - NK_ASSERT(memory); - if (!memory) return 0; - nk_setup(ctx, font); - nk_buffer_init_fixed(&ctx->memory, memory, size); - ctx->use_pool = nk_false; - return 1; -} -NK_API int -nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, - struct nk_buffer *pool, const struct nk_user_font *font) -{ - NK_ASSERT(cmds); - NK_ASSERT(pool); - if (!cmds || !pool) return 0; - - nk_setup(ctx, font); - ctx->memory = *cmds; - if (pool->type == NK_BUFFER_FIXED) { - /* take memory from buffer and alloc fixed pool */ - nk_pool_init_fixed(&ctx->pool, pool->memory.ptr, pool->memory.size); - } else { - /* create dynamic pool from buffer allocator */ - struct nk_allocator *alloc = &pool->pool; - nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); - } - ctx->use_pool = nk_true; - return 1; -} -NK_API int -nk_init(struct nk_context *ctx, struct nk_allocator *alloc, - const struct nk_user_font *font) -{ - NK_ASSERT(alloc); - if (!alloc) return 0; - nk_setup(ctx, font); - nk_buffer_init(&ctx->memory, alloc, NK_DEFAULT_COMMAND_BUFFER_SIZE); - nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); - ctx->use_pool = nk_true; - return 1; -} -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void -nk_set_user_data(struct nk_context *ctx, nk_handle handle) -{ - if (!ctx) return; - ctx->userdata = handle; - if (ctx->current) - ctx->current->buffer.userdata = handle; -} -#endif -NK_API void -nk_free(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_buffer_free(&ctx->memory); - if (ctx->use_pool) - nk_pool_free(&ctx->pool); - - nk_zero(&ctx->input, sizeof(ctx->input)); - nk_zero(&ctx->style, sizeof(ctx->style)); - nk_zero(&ctx->memory, sizeof(ctx->memory)); - - ctx->seq = 0; - ctx->build = 0; - ctx->begin = 0; - ctx->end = 0; - ctx->active = 0; - ctx->current = 0; - ctx->freelist = 0; - ctx->count = 0; -} -NK_API void -nk_clear(struct nk_context *ctx) -{ - struct nk_window *iter; - struct nk_window *next; - NK_ASSERT(ctx); - - if (!ctx) return; - if (ctx->use_pool) - nk_buffer_clear(&ctx->memory); - else nk_buffer_reset(&ctx->memory, NK_BUFFER_FRONT); - - ctx->build = 0; - ctx->memory.calls = 0; - ctx->last_widget_state = 0; - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; - NK_MEMSET(&ctx->overlay, 0, sizeof(ctx->overlay)); - - /* garbage collector */ - iter = ctx->begin; - while (iter) { - /* make sure valid minimized windows do not get removed */ - if ((iter->flags & NK_WINDOW_MINIMIZED) && - !(iter->flags & NK_WINDOW_CLOSED) && - iter->seq == ctx->seq) { - iter = iter->next; - continue; - } - /* remove hotness from hidden or closed windows*/ - if (((iter->flags & NK_WINDOW_HIDDEN) || - (iter->flags & NK_WINDOW_CLOSED)) && - iter == ctx->active) { - ctx->active = iter->prev; - ctx->end = iter->prev; - if (!ctx->end) - ctx->begin = 0; - if (ctx->active) - ctx->active->flags &= ~(unsigned)NK_WINDOW_ROM; - } - /* free unused popup windows */ - if (iter->popup.win && iter->popup.win->seq != ctx->seq) { - nk_free_window(ctx, iter->popup.win); - iter->popup.win = 0; - } - /* remove unused window state tables */ - {struct nk_table *n, *it = iter->tables; - while (it) { - n = it->next; - if (it->seq != ctx->seq) { - nk_remove_table(iter, it); - nk_zero(it, sizeof(union nk_page_data)); - nk_free_table(ctx, it); - if (it == iter->tables) - iter->tables = n; - } it = n; - }} - /* window itself is not used anymore so free */ - if (iter->seq != ctx->seq || iter->flags & NK_WINDOW_CLOSED) { - next = iter->next; - nk_remove_window(ctx, iter); - nk_free_window(ctx, iter); - iter = next; - } else iter = iter->next; - } - ctx->seq++; -} -NK_LIB void -nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) -{ - NK_ASSERT(ctx); - NK_ASSERT(buffer); - if (!ctx || !buffer) return; - buffer->begin = ctx->memory.allocated; - buffer->end = buffer->begin; - buffer->last = buffer->begin; - buffer->clip = nk_null_rect; -} -NK_LIB void -nk_start(struct nk_context *ctx, struct nk_window *win) -{ - NK_ASSERT(ctx); - NK_ASSERT(win); - nk_start_buffer(ctx, &win->buffer); -} -NK_LIB void -nk_start_popup(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - - /* save buffer fill state for popup */ - buf = &win->popup.buf; - buf->begin = win->buffer.end; - buf->end = win->buffer.end; - buf->parent = win->buffer.last; - buf->last = buf->begin; - buf->active = nk_true; -} -NK_LIB void -nk_finish_popup(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - - buf = &win->popup.buf; - buf->last = win->buffer.last; - buf->end = win->buffer.end; -} -NK_LIB void -nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) -{ - NK_ASSERT(ctx); - NK_ASSERT(buffer); - if (!ctx || !buffer) return; - buffer->end = ctx->memory.allocated; -} -NK_LIB void -nk_finish(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - struct nk_command *parent_last; - void *memory; - - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - nk_finish_buffer(ctx, &win->buffer); - if (!win->popup.buf.active) return; - - buf = &win->popup.buf; - memory = ctx->memory.memory.ptr; - parent_last = nk_ptr_add(struct nk_command, memory, buf->parent); - parent_last->next = buf->end; -} -NK_LIB void -nk_build(struct nk_context *ctx) -{ - struct nk_window *it = 0; - struct nk_command *cmd = 0; - nk_byte *buffer = 0; - - /* draw cursor overlay */ - if (!ctx->style.cursor_active) - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; - if (ctx->style.cursor_active && !ctx->input.mouse.grabbed && ctx->style.cursor_visible) { - struct nk_rect mouse_bounds; - const struct nk_cursor *cursor = ctx->style.cursor_active; - nk_command_buffer_init(&ctx->overlay, &ctx->memory, NK_CLIPPING_OFF); - nk_start_buffer(ctx, &ctx->overlay); - - mouse_bounds.x = ctx->input.mouse.pos.x - cursor->offset.x; - mouse_bounds.y = ctx->input.mouse.pos.y - cursor->offset.y; - mouse_bounds.w = cursor->size.x; - mouse_bounds.h = cursor->size.y; - - nk_draw_image(&ctx->overlay, mouse_bounds, &cursor->img, nk_white); - nk_finish_buffer(ctx, &ctx->overlay); - } - /* build one big draw command list out of all window buffers */ - it = ctx->begin; - buffer = (nk_byte*)ctx->memory.memory.ptr; - while (it != 0) { - struct nk_window *next = it->next; - if (it->buffer.last == it->buffer.begin || (it->flags & NK_WINDOW_HIDDEN)|| - it->seq != ctx->seq) - goto cont; - - cmd = nk_ptr_add(struct nk_command, buffer, it->buffer.last); - while (next && ((next->buffer.last == next->buffer.begin) || - (next->flags & NK_WINDOW_HIDDEN) || next->seq != ctx->seq)) - next = next->next; /* skip empty command buffers */ - - if (next) cmd->next = next->buffer.begin; - cont: it = next; - } - /* append all popup draw commands into lists */ - it = ctx->begin; - while (it != 0) { - struct nk_window *next = it->next; - struct nk_popup_buffer *buf; - if (!it->popup.buf.active) - goto skip; - - buf = &it->popup.buf; - cmd->next = buf->begin; - cmd = nk_ptr_add(struct nk_command, buffer, buf->last); - buf->active = nk_false; - skip: it = next; - } - if (cmd) { - /* append overlay commands */ - if (ctx->overlay.end != ctx->overlay.begin) - cmd->next = ctx->overlay.begin; - else cmd->next = ctx->memory.allocated; - } -} -NK_API const struct nk_command* -nk__begin(struct nk_context *ctx) -{ - struct nk_window *iter; - nk_byte *buffer; - NK_ASSERT(ctx); - if (!ctx) return 0; - if (!ctx->count) return 0; - - buffer = (nk_byte*)ctx->memory.memory.ptr; - if (!ctx->build) { - nk_build(ctx); - ctx->build = nk_true; - } - iter = ctx->begin; - while (iter && ((iter->buffer.begin == iter->buffer.end) || - (iter->flags & NK_WINDOW_HIDDEN) || iter->seq != ctx->seq)) - iter = iter->next; - if (!iter) return 0; - return nk_ptr_add_const(struct nk_command, buffer, iter->buffer.begin); -} - -NK_API const struct nk_command* -nk__next(struct nk_context *ctx, const struct nk_command *cmd) -{ - nk_byte *buffer; - const struct nk_command *next; - NK_ASSERT(ctx); - if (!ctx || !cmd || !ctx->count) return 0; - if (cmd->next >= ctx->memory.allocated) return 0; - buffer = (nk_byte*)ctx->memory.memory.ptr; - next = nk_ptr_add_const(struct nk_command, buffer, cmd->next); - return next; -} - - - - - - -/* =============================================================== - * - * POOL - * - * ===============================================================*/ -NK_LIB void -nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc, - unsigned int capacity) -{ - nk_zero(pool, sizeof(*pool)); - pool->alloc = *alloc; - pool->capacity = capacity; - pool->type = NK_BUFFER_DYNAMIC; - pool->pages = 0; -} -NK_LIB void -nk_pool_free(struct nk_pool *pool) -{ - struct nk_page *iter = pool->pages; - if (!pool) return; - if (pool->type == NK_BUFFER_FIXED) return; - while (iter) { - struct nk_page *next = iter->next; - pool->alloc.free(pool->alloc.userdata, iter); - iter = next; - } -} -NK_LIB void -nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size) -{ - nk_zero(pool, sizeof(*pool)); - NK_ASSERT(size >= sizeof(struct nk_page)); - if (size < sizeof(struct nk_page)) return; - pool->capacity = (unsigned)(size - sizeof(struct nk_page)) / sizeof(struct nk_page_element); - pool->pages = (struct nk_page*)memory; - pool->type = NK_BUFFER_FIXED; - pool->size = size; -} -NK_LIB struct nk_page_element* -nk_pool_alloc(struct nk_pool *pool) -{ - if (!pool->pages || pool->pages->size >= pool->capacity) { - /* allocate new page */ - struct nk_page *page; - if (pool->type == NK_BUFFER_FIXED) { - NK_ASSERT(pool->pages); - if (!pool->pages) return 0; - NK_ASSERT(pool->pages->size < pool->capacity); - return 0; - } else { - nk_size size = sizeof(struct nk_page); - size += NK_POOL_DEFAULT_CAPACITY * sizeof(union nk_page_data); - page = (struct nk_page*)pool->alloc.alloc(pool->alloc.userdata,0, size); - page->next = pool->pages; - pool->pages = page; - page->size = 0; - } - } return &pool->pages->win[pool->pages->size++]; -} - - - - - -/* =============================================================== - * - * PAGE ELEMENT - * - * ===============================================================*/ -NK_LIB struct nk_page_element* -nk_create_page_element(struct nk_context *ctx) -{ - struct nk_page_element *elem; - if (ctx->freelist) { - /* unlink page element from free list */ - elem = ctx->freelist; - ctx->freelist = elem->next; - } else if (ctx->use_pool) { - /* allocate page element from memory pool */ - elem = nk_pool_alloc(&ctx->pool); - NK_ASSERT(elem); - if (!elem) return 0; - } else { - /* allocate new page element from back of fixed size memory buffer */ - NK_STORAGE const nk_size size = sizeof(struct nk_page_element); - NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_page_element); - elem = (struct nk_page_element*)nk_buffer_alloc(&ctx->memory, NK_BUFFER_BACK, size, align); - NK_ASSERT(elem); - if (!elem) return 0; - } - nk_zero_struct(*elem); - elem->next = 0; - elem->prev = 0; - return elem; -} -NK_LIB void -nk_link_page_element_into_freelist(struct nk_context *ctx, - struct nk_page_element *elem) -{ - /* link table into freelist */ - if (!ctx->freelist) { - ctx->freelist = elem; - } else { - elem->next = ctx->freelist; - ctx->freelist = elem; - } -} -NK_LIB void -nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem) -{ - /* we have a pool so just add to free list */ - if (ctx->use_pool) { - nk_link_page_element_into_freelist(ctx, elem); - return; - } - /* if possible remove last element from back of fixed memory buffer */ - {void *elem_end = (void*)(elem + 1); - void *buffer_end = (nk_byte*)ctx->memory.memory.ptr + ctx->memory.size; - if (elem_end == buffer_end) - ctx->memory.size -= sizeof(struct nk_page_element); - else nk_link_page_element_into_freelist(ctx, elem);} -} - - - - - -/* =============================================================== - * - * TABLE - * - * ===============================================================*/ -NK_LIB struct nk_table* -nk_create_table(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - nk_zero_struct(*elem); - return &elem->data.tbl; -} -NK_LIB void -nk_free_table(struct nk_context *ctx, struct nk_table *tbl) -{ - union nk_page_data *pd = NK_CONTAINER_OF(tbl, union nk_page_data, tbl); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe); -} -NK_LIB void -nk_push_table(struct nk_window *win, struct nk_table *tbl) -{ - if (!win->tables) { - win->tables = tbl; - tbl->next = 0; - tbl->prev = 0; - tbl->size = 0; - win->table_count = 1; - return; - } - win->tables->prev = tbl; - tbl->next = win->tables; - tbl->prev = 0; - tbl->size = 0; - win->tables = tbl; - win->table_count++; -} -NK_LIB void -nk_remove_table(struct nk_window *win, struct nk_table *tbl) -{ - if (win->tables == tbl) - win->tables = tbl->next; - if (tbl->next) - tbl->next->prev = tbl->prev; - if (tbl->prev) - tbl->prev->next = tbl->next; - tbl->next = 0; - tbl->prev = 0; -} -NK_LIB nk_uint* -nk_add_value(struct nk_context *ctx, struct nk_window *win, - nk_hash name, nk_uint value) -{ - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!win || !ctx) return 0; - if (!win->tables || win->tables->size >= NK_VALUE_PAGE_CAPACITY) { - struct nk_table *tbl = nk_create_table(ctx); - NK_ASSERT(tbl); - if (!tbl) return 0; - nk_push_table(win, tbl); - } - win->tables->seq = win->seq; - win->tables->keys[win->tables->size] = name; - win->tables->values[win->tables->size] = value; - return &win->tables->values[win->tables->size++]; -} -NK_LIB nk_uint* -nk_find_value(struct nk_window *win, nk_hash name) -{ - struct nk_table *iter = win->tables; - while (iter) { - unsigned int i = 0; - unsigned int size = iter->size; - for (i = 0; i < size; ++i) { - if (iter->keys[i] == name) { - iter->seq = win->seq; - return &iter->values[i]; - } - } size = NK_VALUE_PAGE_CAPACITY; - iter = iter->next; - } - return 0; -} - - - - - -/* =============================================================== - * - * PANEL - * - * ===============================================================*/ -NK_LIB void* -nk_create_panel(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - nk_zero_struct(*elem); - return &elem->data.pan; -} -NK_LIB void -nk_free_panel(struct nk_context *ctx, struct nk_panel *pan) -{ - union nk_page_data *pd = NK_CONTAINER_OF(pan, union nk_page_data, pan); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe); -} -NK_LIB int -nk_panel_has_header(nk_flags flags, const char *title) -{ - int active = 0; - active = (flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE)); - active = active || (flags & NK_WINDOW_TITLE); - active = active && !(flags & NK_WINDOW_HIDDEN) && title; - return active; -} -NK_LIB struct nk_vec2 -nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type) -{ - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.padding; - case NK_PANEL_GROUP: return style->window.group_padding; - case NK_PANEL_POPUP: return style->window.popup_padding; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_padding; - case NK_PANEL_COMBO: return style->window.combo_padding; - case NK_PANEL_MENU: return style->window.menu_padding; - case NK_PANEL_TOOLTIP: return style->window.menu_padding;} -} -NK_LIB float -nk_panel_get_border(const struct nk_style *style, nk_flags flags, - enum nk_panel_type type) -{ - if (flags & NK_WINDOW_BORDER) { - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.border; - case NK_PANEL_GROUP: return style->window.group_border; - case NK_PANEL_POPUP: return style->window.popup_border; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_border; - case NK_PANEL_COMBO: return style->window.combo_border; - case NK_PANEL_MENU: return style->window.menu_border; - case NK_PANEL_TOOLTIP: return style->window.menu_border; - }} else return 0; -} -NK_LIB struct nk_color -nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type) -{ - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.border_color; - case NK_PANEL_GROUP: return style->window.group_border_color; - case NK_PANEL_POPUP: return style->window.popup_border_color; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_border_color; - case NK_PANEL_COMBO: return style->window.combo_border_color; - case NK_PANEL_MENU: return style->window.menu_border_color; - case NK_PANEL_TOOLTIP: return style->window.menu_border_color;} -} -NK_LIB int -nk_panel_is_sub(enum nk_panel_type type) -{ - return (type & NK_PANEL_SET_SUB)?1:0; -} -NK_LIB int -nk_panel_is_nonblock(enum nk_panel_type type) -{ - return (type & NK_PANEL_SET_NONBLOCK)?1:0; -} -NK_LIB int -nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type) -{ - struct nk_input *in; - struct nk_window *win; - struct nk_panel *layout; - struct nk_command_buffer *out; - const struct nk_style *style; - const struct nk_user_font *font; - - struct nk_vec2 scrollbar_size; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - nk_zero(ctx->current->layout, sizeof(*ctx->current->layout)); - if ((ctx->current->flags & NK_WINDOW_HIDDEN) || (ctx->current->flags & NK_WINDOW_CLOSED)) { - nk_zero(ctx->current->layout, sizeof(struct nk_panel)); - ctx->current->layout->type = panel_type; - return 0; - } - /* pull state into local stack */ - style = &ctx->style; - font = style->font; - win = ctx->current; - layout = win->layout; - out = &win->buffer; - in = (win->flags & NK_WINDOW_NO_INPUT) ? 0: &ctx->input; -#ifdef NK_INCLUDE_COMMAND_USERDATA - win->buffer.userdata = ctx->userdata; -#endif - /* pull style configuration into local stack */ - scrollbar_size = style->window.scrollbar_size; - panel_padding = nk_panel_get_padding(style, panel_type); - - /* window movement */ - if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) { - int left_mouse_down; - int left_mouse_clicked; - int left_mouse_click_in_cursor; - - /* calculate draggable window space */ - struct nk_rect header; - header.x = win->bounds.x; - header.y = win->bounds.y; - header.w = win->bounds.w; - if (nk_panel_has_header(win->flags, title)) { - header.h = font->height + 2.0f * style->window.header.padding.y; - header.h += 2.0f * style->window.header.label_padding.y; - } else header.h = panel_padding.y; - - /* window movement by dragging */ - left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_clicked = (int)in->mouse.buttons[NK_BUTTON_LEFT].clicked; - left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, header, nk_true); - if (left_mouse_down && left_mouse_click_in_cursor && !left_mouse_clicked) { - win->bounds.x = win->bounds.x + in->mouse.delta.x; - win->bounds.y = win->bounds.y + in->mouse.delta.y; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x += in->mouse.delta.x; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y += in->mouse.delta.y; - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_MOVE]; - } - } - - /* setup panel */ - layout->type = panel_type; - layout->flags = win->flags; - layout->bounds = win->bounds; - layout->bounds.x += panel_padding.x; - layout->bounds.w -= 2*panel_padding.x; - if (win->flags & NK_WINDOW_BORDER) { - layout->border = nk_panel_get_border(style, win->flags, panel_type); - layout->bounds = nk_shrink_rect(layout->bounds, layout->border); - } else layout->border = 0; - layout->at_y = layout->bounds.y; - layout->at_x = layout->bounds.x; - layout->max_x = 0; - layout->header_height = 0; - layout->footer_height = 0; - nk_layout_reset_min_row_height(ctx); - layout->row.index = 0; - layout->row.columns = 0; - layout->row.ratio = 0; - layout->row.item_width = 0; - layout->row.tree_depth = 0; - layout->row.height = panel_padding.y; - layout->has_scrolling = nk_true; - if (!(win->flags & NK_WINDOW_NO_SCROLLBAR)) - layout->bounds.w -= scrollbar_size.x; - if (!nk_panel_is_nonblock(panel_type)) { - layout->footer_height = 0; - if (!(win->flags & NK_WINDOW_NO_SCROLLBAR) || win->flags & NK_WINDOW_SCALABLE) - layout->footer_height = scrollbar_size.y; - layout->bounds.h -= layout->footer_height; - } - - /* panel header */ - if (nk_panel_has_header(win->flags, title)) - { - struct nk_text text; - struct nk_rect header; - const struct nk_style_item *background = 0; - - /* calculate header bounds */ - header.x = win->bounds.x; - header.y = win->bounds.y; - header.w = win->bounds.w; - header.h = font->height + 2.0f * style->window.header.padding.y; - header.h += (2.0f * style->window.header.label_padding.y); - - /* shrink panel by header */ - layout->header_height = header.h; - layout->bounds.y += header.h; - layout->bounds.h -= header.h; - layout->at_y += header.h; - - /* select correct header background and text color */ - if (ctx->active == win) { - background = &style->window.header.active; - text.text = style->window.header.label_active; - } else if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) { - background = &style->window.header.hover; - text.text = style->window.header.label_hover; - } else { - background = &style->window.header.normal; - text.text = style->window.header.label_normal; - } - - /* draw header background */ - header.h += 1.0f; - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(out, header, 0, background->data.color); - } - - /* window close button */ - {struct nk_rect button; - button.y = header.y + style->window.header.padding.y; - button.h = header.h - 2 * style->window.header.padding.y; - button.w = button.h; - if (win->flags & NK_WINDOW_CLOSABLE) { - nk_flags ws = 0; - if (style->window.header.align == NK_HEADER_RIGHT) { - button.x = (header.w + header.x) - (button.w + style->window.header.padding.x); - header.w -= button.w + style->window.header.spacing.x + style->window.header.padding.x; - } else { - button.x = header.x + style->window.header.padding.x; - header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; - } - - if (nk_do_button_symbol(&ws, &win->buffer, button, - style->window.header.close_symbol, NK_BUTTON_DEFAULT, - &style->window.header.close_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) - { - layout->flags |= NK_WINDOW_HIDDEN; - layout->flags &= (nk_flags)~NK_WINDOW_MINIMIZED; - } - } - - /* window minimize button */ - if (win->flags & NK_WINDOW_MINIMIZABLE) { - nk_flags ws = 0; - if (style->window.header.align == NK_HEADER_RIGHT) { - button.x = (header.w + header.x) - button.w; - if (!(win->flags & NK_WINDOW_CLOSABLE)) { - button.x -= style->window.header.padding.x; - header.w -= style->window.header.padding.x; - } - header.w -= button.w + style->window.header.spacing.x; - } else { - button.x = header.x; - header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; - } - if (nk_do_button_symbol(&ws, &win->buffer, button, (layout->flags & NK_WINDOW_MINIMIZED)? - style->window.header.maximize_symbol: style->window.header.minimize_symbol, - NK_BUTTON_DEFAULT, &style->window.header.minimize_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) - layout->flags = (layout->flags & NK_WINDOW_MINIMIZED) ? - layout->flags & (nk_flags)~NK_WINDOW_MINIMIZED: - layout->flags | NK_WINDOW_MINIMIZED; - }} - - {/* window header title */ - int text_len = nk_strlen(title); - struct nk_rect label = {0,0,0,0}; - float t = font->width(font->userdata, font->height, title, text_len); - text.padding = nk_vec2(0,0); - - label.x = header.x + style->window.header.padding.x; - label.x += style->window.header.label_padding.x; - label.y = header.y + style->window.header.label_padding.y; - label.h = font->height + 2 * style->window.header.label_padding.y; - label.w = t + 2 * style->window.header.spacing.x; - label.w = NK_CLAMP(0, label.w, header.x + header.w - label.x); - nk_widget_text(out, label,(const char*)title, text_len, &text, NK_TEXT_LEFT, font);} - } - - /* draw window background */ - if (!(layout->flags & NK_WINDOW_MINIMIZED) && !(layout->flags & NK_WINDOW_DYNAMIC)) { - struct nk_rect body; - body.x = win->bounds.x; - body.w = win->bounds.w; - body.y = (win->bounds.y + layout->header_height); - body.h = (win->bounds.h - layout->header_height); - if (style->window.fixed_background.type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, body, &style->window.fixed_background.data.image, nk_white); - else nk_fill_rect(out, body, 0, style->window.fixed_background.data.color); - } - - /* set clipping rectangle */ - {struct nk_rect clip; - layout->clip = layout->bounds; - nk_unify(&clip, &win->buffer.clip, layout->clip.x, layout->clip.y, - layout->clip.x + layout->clip.w, layout->clip.y + layout->clip.h); - nk_push_scissor(out, clip); - layout->clip = clip;} - return !(layout->flags & NK_WINDOW_HIDDEN) && !(layout->flags & NK_WINDOW_MINIMIZED); -} -NK_LIB void -nk_panel_end(struct nk_context *ctx) -{ - struct nk_input *in; - struct nk_window *window; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - - struct nk_vec2 scrollbar_size; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - window = ctx->current; - layout = window->layout; - style = &ctx->style; - out = &window->buffer; - in = (layout->flags & NK_WINDOW_ROM || layout->flags & NK_WINDOW_NO_INPUT) ? 0 :&ctx->input; - if (!nk_panel_is_sub(layout->type)) - nk_push_scissor(out, nk_null_rect); - - /* cache configuration data */ - scrollbar_size = style->window.scrollbar_size; - panel_padding = nk_panel_get_padding(style, layout->type); - - /* update the current cursor Y-position to point over the last added widget */ - layout->at_y += layout->row.height; - - /* dynamic panels */ - if (layout->flags & NK_WINDOW_DYNAMIC && !(layout->flags & NK_WINDOW_MINIMIZED)) - { - /* update panel height to fit dynamic growth */ - struct nk_rect empty_space; - if (layout->at_y < (layout->bounds.y + layout->bounds.h)) - layout->bounds.h = layout->at_y - layout->bounds.y; - - /* fill top empty space */ - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y; - empty_space.h = panel_padding.y; - empty_space.w = window->bounds.w; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill left empty space */ - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y; - empty_space.w = panel_padding.x + layout->border; - empty_space.h = layout->bounds.h; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill right empty space */ - empty_space.x = layout->bounds.x + layout->bounds.w - layout->border; - empty_space.y = layout->bounds.y; - empty_space.w = panel_padding.x + layout->border; - empty_space.h = layout->bounds.h; - if (*layout->offset_y == 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) - empty_space.w += scrollbar_size.x; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill bottom empty space */ - if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) { - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y + layout->bounds.h; - empty_space.w = window->bounds.w; - empty_space.h = scrollbar_size.y; - nk_fill_rect(out, empty_space, 0, style->window.background); - } - } - - /* scrollbars */ - if (!(layout->flags & NK_WINDOW_NO_SCROLLBAR) && - !(layout->flags & NK_WINDOW_MINIMIZED) && - window->scrollbar_hiding_timer < NK_SCROLLBAR_HIDING_TIMEOUT) - { - struct nk_rect scroll; - int scroll_has_scrolling; - float scroll_target; - float scroll_offset; - float scroll_step; - float scroll_inc; - - /* mouse wheel scrolling */ - if (nk_panel_is_sub(layout->type)) - { - /* sub-window mouse wheel scrolling */ - struct nk_window *root_window = window; - struct nk_panel *root_panel = window->layout; - while (root_panel->parent) - root_panel = root_panel->parent; - while (root_window->parent) - root_window = root_window->parent; - - /* only allow scrolling if parent window is active */ - scroll_has_scrolling = 0; - if ((root_window == ctx->active) && layout->has_scrolling) { - /* and panel is being hovered and inside clip rect*/ - if (nk_input_is_mouse_hovering_rect(in, layout->bounds) && - NK_INTERSECT(layout->bounds.x, layout->bounds.y, layout->bounds.w, layout->bounds.h, - root_panel->clip.x, root_panel->clip.y, root_panel->clip.w, root_panel->clip.h)) - { - /* deactivate all parent scrolling */ - root_panel = window->layout; - while (root_panel->parent) { - root_panel->has_scrolling = nk_false; - root_panel = root_panel->parent; - } - root_panel->has_scrolling = nk_false; - scroll_has_scrolling = nk_true; - } - } - } else if (!nk_panel_is_sub(layout->type)) { - /* window mouse wheel scrolling */ - scroll_has_scrolling = (window == ctx->active) && layout->has_scrolling; - if (in && (in->mouse.scroll_delta.y > 0 || in->mouse.scroll_delta.x > 0) && scroll_has_scrolling) - window->scrolled = nk_true; - else window->scrolled = nk_false; - } else scroll_has_scrolling = nk_false; - - { - /* vertical scrollbar */ - nk_flags state = 0; - scroll.x = layout->bounds.x + layout->bounds.w + panel_padding.x; - scroll.y = layout->bounds.y; - scroll.w = scrollbar_size.x; - scroll.h = layout->bounds.h; - - scroll_offset = (float)*layout->offset_y; - scroll_step = scroll.h * 0.10f; - scroll_inc = scroll.h * 0.01f; - scroll_target = (float)(int)(layout->at_y - scroll.y); - scroll_offset = nk_do_scrollbarv(&state, out, scroll, scroll_has_scrolling, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &ctx->style.scrollv, in, style->font); - *layout->offset_y = (nk_uint)scroll_offset; - if (in && scroll_has_scrolling) - in->mouse.scroll_delta.y = 0; - } - { - /* horizontal scrollbar */ - nk_flags state = 0; - scroll.x = layout->bounds.x; - scroll.y = layout->bounds.y + layout->bounds.h; - scroll.w = layout->bounds.w; - scroll.h = scrollbar_size.y; - - scroll_offset = (float)*layout->offset_x; - scroll_target = (float)(int)(layout->max_x - scroll.x); - scroll_step = layout->max_x * 0.05f; - scroll_inc = layout->max_x * 0.005f; - scroll_offset = nk_do_scrollbarh(&state, out, scroll, scroll_has_scrolling, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &ctx->style.scrollh, in, style->font); - *layout->offset_x = (nk_uint)scroll_offset; - } - } - - /* hide scroll if no user input */ - if (window->flags & NK_WINDOW_SCROLL_AUTO_HIDE) { - int has_input = ctx->input.mouse.delta.x != 0 || ctx->input.mouse.delta.y != 0 || ctx->input.mouse.scroll_delta.y != 0; - int is_window_hovered = nk_window_is_hovered(ctx); - int any_item_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); - if ((!has_input && is_window_hovered) || (!is_window_hovered && !any_item_active)) - window->scrollbar_hiding_timer += ctx->delta_time_seconds; - else window->scrollbar_hiding_timer = 0; - } else window->scrollbar_hiding_timer = 0; - - /* window border */ - if (layout->flags & NK_WINDOW_BORDER) - { - struct nk_color border_color = nk_panel_get_border_color(style, layout->type); - const float padding_y = (layout->flags & NK_WINDOW_MINIMIZED) - ? (style->window.border + window->bounds.y + layout->header_height) - : ((layout->flags & NK_WINDOW_DYNAMIC) - ? (layout->bounds.y + layout->bounds.h + layout->footer_height) - : (window->bounds.y + window->bounds.h)); - struct nk_rect b = window->bounds; - b.h = padding_y - window->bounds.y; - nk_stroke_rect(out, b, 0, layout->border, border_color); - } - - /* scaler */ - if ((layout->flags & NK_WINDOW_SCALABLE) && in && !(layout->flags & NK_WINDOW_MINIMIZED)) - { - /* calculate scaler bounds */ - struct nk_rect scaler; - scaler.w = scrollbar_size.x; - scaler.h = scrollbar_size.y; - scaler.y = layout->bounds.y + layout->bounds.h; - if (layout->flags & NK_WINDOW_SCALE_LEFT) - scaler.x = layout->bounds.x - panel_padding.x * 0.5f; - else scaler.x = layout->bounds.x + layout->bounds.w + panel_padding.x; - if (layout->flags & NK_WINDOW_NO_SCROLLBAR) - scaler.x -= scaler.w; - - /* draw scaler */ - {const struct nk_style_item *item = &style->window.scaler; - if (item->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, scaler, &item->data.image, nk_white); - else { - if (layout->flags & NK_WINDOW_SCALE_LEFT) { - nk_fill_triangle(out, scaler.x, scaler.y, scaler.x, - scaler.y + scaler.h, scaler.x + scaler.w, - scaler.y + scaler.h, item->data.color); - } else { - nk_fill_triangle(out, scaler.x + scaler.w, scaler.y, scaler.x + scaler.w, - scaler.y + scaler.h, scaler.x, scaler.y + scaler.h, item->data.color); - } - }} - - /* do window scaling */ - if (!(window->flags & NK_WINDOW_ROM)) { - struct nk_vec2 window_size = style->window.min_size; - int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_scaler = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, scaler, nk_true); - - if (left_mouse_down && left_mouse_click_in_scaler) { - float delta_x = in->mouse.delta.x; - if (layout->flags & NK_WINDOW_SCALE_LEFT) { - delta_x = -delta_x; - window->bounds.x += in->mouse.delta.x; - } - /* dragging in x-direction */ - if (window->bounds.w + delta_x >= window_size.x) { - if ((delta_x < 0) || (delta_x > 0 && in->mouse.pos.x >= scaler.x)) { - window->bounds.w = window->bounds.w + delta_x; - scaler.x += in->mouse.delta.x; - } - } - /* dragging in y-direction (only possible if static window) */ - if (!(layout->flags & NK_WINDOW_DYNAMIC)) { - if (window_size.y < window->bounds.h + in->mouse.delta.y) { - if ((in->mouse.delta.y < 0) || (in->mouse.delta.y > 0 && in->mouse.pos.y >= scaler.y)) { - window->bounds.h = window->bounds.h + in->mouse.delta.y; - scaler.y += in->mouse.delta.y; - } - } - } - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT]; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = scaler.x + scaler.w/2.0f; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = scaler.y + scaler.h/2.0f; - } - } - } - if (!nk_panel_is_sub(layout->type)) { - /* window is hidden so clear command buffer */ - if (layout->flags & NK_WINDOW_HIDDEN) - nk_command_buffer_reset(&window->buffer); - /* window is visible and not tab */ - else nk_finish(ctx, window); - } - - /* NK_WINDOW_REMOVE_ROM flag was set so remove NK_WINDOW_ROM */ - if (layout->flags & NK_WINDOW_REMOVE_ROM) { - layout->flags &= ~(nk_flags)NK_WINDOW_ROM; - layout->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; - } - window->flags = layout->flags; - - /* property garbage collector */ - if (window->property.active && window->property.old != window->property.seq && - window->property.active == window->property.prev) { - nk_zero(&window->property, sizeof(window->property)); - } else { - window->property.old = window->property.seq; - window->property.prev = window->property.active; - window->property.seq = 0; - } - /* edit garbage collector */ - if (window->edit.active && window->edit.old != window->edit.seq && - window->edit.active == window->edit.prev) { - nk_zero(&window->edit, sizeof(window->edit)); - } else { - window->edit.old = window->edit.seq; - window->edit.prev = window->edit.active; - window->edit.seq = 0; - } - /* contextual garbage collector */ - if (window->popup.active_con && window->popup.con_old != window->popup.con_count) { - window->popup.con_count = 0; - window->popup.con_old = 0; - window->popup.active_con = 0; - } else { - window->popup.con_old = window->popup.con_count; - window->popup.con_count = 0; - } - window->popup.combo_count = 0; - /* helper to make sure you have a 'nk_tree_push' for every 'nk_tree_pop' */ - NK_ASSERT(!layout->row.tree_depth); -} - - - - - -/* =============================================================== - * - * WINDOW - * - * ===============================================================*/ -NK_LIB void* -nk_create_window(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - elem->data.win.seq = ctx->seq; - return &elem->data.win; -} -NK_LIB void -nk_free_window(struct nk_context *ctx, struct nk_window *win) -{ - /* unlink windows from list */ - struct nk_table *it = win->tables; - if (win->popup.win) { - nk_free_window(ctx, win->popup.win); - win->popup.win = 0; - } - win->next = 0; - win->prev = 0; - - while (it) { - /*free window state tables */ - struct nk_table *n = it->next; - nk_remove_table(win, it); - nk_free_table(ctx, it); - if (it == win->tables) - win->tables = n; - it = n; - } - - /* link windows into freelist */ - {union nk_page_data *pd = NK_CONTAINER_OF(win, union nk_page_data, win); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe);} -} -NK_LIB struct nk_window* -nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name) -{ - struct nk_window *iter; - iter = ctx->begin; - while (iter) { - NK_ASSERT(iter != iter->next); - if (iter->name == hash) { - int max_len = nk_strlen(iter->name_string); - if (!nk_stricmpn(iter->name_string, name, max_len)) - return iter; - } - iter = iter->next; - } - return 0; -} -NK_LIB void -nk_insert_window(struct nk_context *ctx, struct nk_window *win, - enum nk_window_insert_location loc) -{ - const struct nk_window *iter; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!win || !ctx) return; - - iter = ctx->begin; - while (iter) { - NK_ASSERT(iter != iter->next); - NK_ASSERT(iter != win); - if (iter == win) return; - iter = iter->next; - } - - if (!ctx->begin) { - win->next = 0; - win->prev = 0; - ctx->begin = win; - ctx->end = win; - ctx->count = 1; - return; - } - if (loc == NK_INSERT_BACK) { - struct nk_window *end; - end = ctx->end; - end->flags |= NK_WINDOW_ROM; - end->next = win; - win->prev = ctx->end; - win->next = 0; - ctx->end = win; - ctx->active = ctx->end; - ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; - } else { - /*ctx->end->flags |= NK_WINDOW_ROM;*/ - ctx->begin->prev = win; - win->next = ctx->begin; - win->prev = 0; - ctx->begin = win; - ctx->begin->flags &= ~(nk_flags)NK_WINDOW_ROM; - } - ctx->count++; -} -NK_LIB void -nk_remove_window(struct nk_context *ctx, struct nk_window *win) -{ - if (win == ctx->begin || win == ctx->end) { - if (win == ctx->begin) { - ctx->begin = win->next; - if (win->next) - win->next->prev = 0; - } - if (win == ctx->end) { - ctx->end = win->prev; - if (win->prev) - win->prev->next = 0; - } - } else { - if (win->next) - win->next->prev = win->prev; - if (win->prev) - win->prev->next = win->next; - } - if (win == ctx->active || !ctx->active) { - ctx->active = ctx->end; - if (ctx->end) - ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; - } - win->next = 0; - win->prev = 0; - ctx->count--; -} -NK_API int -nk_begin(struct nk_context *ctx, const char *title, - struct nk_rect bounds, nk_flags flags) -{ - return nk_begin_titled(ctx, title, title, bounds, flags); -} -NK_API int -nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, - struct nk_rect bounds, nk_flags flags) -{ - struct nk_window *win; - struct nk_style *style; - nk_hash title_hash; - int title_len; - int ret = 0; - - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(title); - NK_ASSERT(ctx->style.font && ctx->style.font->width && "if this triggers you forgot to add a font"); - NK_ASSERT(!ctx->current && "if this triggers you missed a `nk_end` call"); - if (!ctx || ctx->current || !title || !name) - return 0; - - /* find or create window */ - style = &ctx->style; - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) { - /* create new window */ - nk_size name_length = (nk_size)nk_strlen(name); - win = (struct nk_window*)nk_create_window(ctx); - NK_ASSERT(win); - if (!win) return 0; - - if (flags & NK_WINDOW_BACKGROUND) - nk_insert_window(ctx, win, NK_INSERT_FRONT); - else nk_insert_window(ctx, win, NK_INSERT_BACK); - nk_command_buffer_init(&win->buffer, &ctx->memory, NK_CLIPPING_ON); - - win->flags = flags; - win->bounds = bounds; - win->name = title_hash; - name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1); - NK_MEMCPY(win->name_string, name, name_length); - win->name_string[name_length] = 0; - win->popup.win = 0; - if (!ctx->active) - ctx->active = win; - } else { - /* update window */ - win->flags &= ~(nk_flags)(NK_WINDOW_PRIVATE-1); - win->flags |= flags; - if (!(win->flags & (NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE))) - win->bounds = bounds; - /* If this assert triggers you either: - * - * I.) Have more than one window with the same name or - * II.) You forgot to actually draw the window. - * More specific you did not call `nk_clear` (nk_clear will be - * automatically called for you if you are using one of the - * provided demo backends). */ - NK_ASSERT(win->seq != ctx->seq); - win->seq = ctx->seq; - if (!ctx->active && !(win->flags & NK_WINDOW_HIDDEN)) { - ctx->active = win; - ctx->end = win; - } - } - if (win->flags & NK_WINDOW_HIDDEN) { - ctx->current = win; - win->layout = 0; - return 0; - } else nk_start(ctx, win); - - /* window overlapping */ - if (!(win->flags & NK_WINDOW_HIDDEN) && !(win->flags & NK_WINDOW_NO_INPUT)) - { - int inpanel, ishovered; - struct nk_window *iter = win; - float h = ctx->style.font->height + 2.0f * style->window.header.padding.y + - (2.0f * style->window.header.label_padding.y); - struct nk_rect win_bounds = (!(win->flags & NK_WINDOW_MINIMIZED))? - win->bounds: nk_rect(win->bounds.x, win->bounds.y, win->bounds.w, h); - - /* activate window if hovered and no other window is overlapping this window */ - inpanel = nk_input_has_mouse_click_down_in_rect(&ctx->input, NK_BUTTON_LEFT, win_bounds, nk_true); - inpanel = inpanel && ctx->input.mouse.buttons[NK_BUTTON_LEFT].clicked; - ishovered = nk_input_is_mouse_hovering_rect(&ctx->input, win_bounds); - if ((win != ctx->active) && ishovered && !ctx->input.mouse.buttons[NK_BUTTON_LEFT].down) { - iter = win->next; - while (iter) { - struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? - iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); - if (NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && - (!(iter->flags & NK_WINDOW_HIDDEN))) - break; - - if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && - NK_INTERSECT(win->bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter->popup.win->bounds.x, iter->popup.win->bounds.y, - iter->popup.win->bounds.w, iter->popup.win->bounds.h)) - break; - iter = iter->next; - } - } - - /* activate window if clicked */ - if (iter && inpanel && (win != ctx->end)) { - iter = win->next; - while (iter) { - /* try to find a panel with higher priority in the same position */ - struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? - iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); - if (NK_INBOX(ctx->input.mouse.pos.x, ctx->input.mouse.pos.y, - iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && - !(iter->flags & NK_WINDOW_HIDDEN)) - break; - if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && - NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter->popup.win->bounds.x, iter->popup.win->bounds.y, - iter->popup.win->bounds.w, iter->popup.win->bounds.h)) - break; - iter = iter->next; - } - } - if (iter && !(win->flags & NK_WINDOW_ROM) && (win->flags & NK_WINDOW_BACKGROUND)) { - win->flags |= (nk_flags)NK_WINDOW_ROM; - iter->flags &= ~(nk_flags)NK_WINDOW_ROM; - ctx->active = iter; - if (!(iter->flags & NK_WINDOW_BACKGROUND)) { - /* current window is active in that position so transfer to top - * at the highest priority in stack */ - nk_remove_window(ctx, iter); - nk_insert_window(ctx, iter, NK_INSERT_BACK); - } - } else { - if (!iter && ctx->end != win) { - if (!(win->flags & NK_WINDOW_BACKGROUND)) { - /* current window is active in that position so transfer to top - * at the highest priority in stack */ - nk_remove_window(ctx, win); - nk_insert_window(ctx, win, NK_INSERT_BACK); - } - win->flags &= ~(nk_flags)NK_WINDOW_ROM; - ctx->active = win; - } - if (ctx->end != win && !(win->flags & NK_WINDOW_BACKGROUND)) - win->flags |= NK_WINDOW_ROM; - } - } - win->layout = (struct nk_panel*)nk_create_panel(ctx); - ctx->current = win; - ret = nk_panel_begin(ctx, title, NK_PANEL_WINDOW); - win->layout->offset_x = &win->scrollbar.x; - win->layout->offset_y = &win->scrollbar.y; - return ret; -} -NK_API void -nk_end(struct nk_context *ctx) -{ - struct nk_panel *layout; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current && "if this triggers you forgot to call `nk_begin`"); - if (!ctx || !ctx->current) - return; - - layout = ctx->current->layout; - if (!layout || (layout->type == NK_PANEL_WINDOW && (ctx->current->flags & NK_WINDOW_HIDDEN))) { - ctx->current = 0; - return; - } - nk_panel_end(ctx); - nk_free_panel(ctx, ctx->current->layout); - ctx->current = 0; -} -NK_API struct nk_rect -nk_window_get_bounds(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_rect(0,0,0,0); - return ctx->current->bounds; -} -NK_API struct nk_vec2 -nk_window_get_position(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->bounds.x, ctx->current->bounds.y); -} -NK_API struct nk_vec2 -nk_window_get_size(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->bounds.w, ctx->current->bounds.h); -} -NK_API float -nk_window_get_width(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->bounds.w; -} -NK_API float -nk_window_get_height(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->bounds.h; -} -NK_API struct nk_rect -nk_window_get_content_region(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_rect(0,0,0,0); - return ctx->current->layout->clip; -} -NK_API struct nk_vec2 -nk_window_get_content_region_min(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.x, ctx->current->layout->clip.y); -} -NK_API struct nk_vec2 -nk_window_get_content_region_max(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.x + ctx->current->layout->clip.w, - ctx->current->layout->clip.y + ctx->current->layout->clip.h); -} -NK_API struct nk_vec2 -nk_window_get_content_region_size(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.w, ctx->current->layout->clip.h); -} -NK_API struct nk_command_buffer* -nk_window_get_canvas(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return 0; - return &ctx->current->buffer; -} -NK_API struct nk_panel* -nk_window_get_panel(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->layout; -} -NK_API int -nk_window_has_focus(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return 0; - return ctx->current == ctx->active; -} -NK_API int -nk_window_is_hovered(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - if(ctx->current->flags & NK_WINDOW_HIDDEN) - return 0; - return nk_input_is_mouse_hovering_rect(&ctx->input, ctx->current->bounds); -} -NK_API int -nk_window_is_any_hovered(struct nk_context *ctx) -{ - struct nk_window *iter; - NK_ASSERT(ctx); - if (!ctx) return 0; - iter = ctx->begin; - while (iter) { - /* check if window is being hovered */ - if(!(iter->flags & NK_WINDOW_HIDDEN)) { - /* check if window popup is being hovered */ - if (iter->popup.active && iter->popup.win && nk_input_is_mouse_hovering_rect(&ctx->input, iter->popup.win->bounds)) - return 1; - - if (iter->flags & NK_WINDOW_MINIMIZED) { - struct nk_rect header = iter->bounds; - header.h = ctx->style.font->height + 2 * ctx->style.window.header.padding.y; - if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) - return 1; - } else if (nk_input_is_mouse_hovering_rect(&ctx->input, iter->bounds)) { - return 1; - } - } - iter = iter->next; - } - return 0; -} -NK_API int -nk_item_is_any_active(struct nk_context *ctx) -{ - int any_hovered = nk_window_is_any_hovered(ctx); - int any_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); - return any_hovered || any_active; -} -NK_API int -nk_window_is_collapsed(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 0; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 0; - return win->flags & NK_WINDOW_MINIMIZED; -} -NK_API int -nk_window_is_closed(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 1; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 1; - return (win->flags & NK_WINDOW_CLOSED); -} -NK_API int -nk_window_is_hidden(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 1; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 1; - return (win->flags & NK_WINDOW_HIDDEN); -} -NK_API int -nk_window_is_active(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 0; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 0; - return win == ctx->active; -} -NK_API struct nk_window* -nk_window_find(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - return nk_find_window(ctx, title_hash, name); -} -NK_API void -nk_window_close(struct nk_context *ctx, const char *name) -{ - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - win = nk_window_find(ctx, name); - if (!win) return; - NK_ASSERT(ctx->current != win && "You cannot close a currently active window"); - if (ctx->current == win) return; - win->flags |= NK_WINDOW_HIDDEN; - win->flags |= NK_WINDOW_CLOSED; -} -NK_API void -nk_window_set_bounds(struct nk_context *ctx, - const char *name, struct nk_rect bounds) -{ - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - win = nk_window_find(ctx, name); - if (!win) return; - NK_ASSERT(ctx->current != win && "You cannot update a currently in procecss window"); - win->bounds = bounds; -} -NK_API void -nk_window_set_position(struct nk_context *ctx, - const char *name, struct nk_vec2 pos) -{ - struct nk_window *win = nk_window_find(ctx, name); - if (!win) return; - win->bounds.x = pos.x; - win->bounds.y = pos.y; -} -NK_API void -nk_window_set_size(struct nk_context *ctx, - const char *name, struct nk_vec2 size) -{ - struct nk_window *win = nk_window_find(ctx, name); - if (!win) return; - win->bounds.w = size.x; - win->bounds.h = size.y; -} -NK_API void -nk_window_collapse(struct nk_context *ctx, const char *name, - enum nk_collapse_states c) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return; - if (c == NK_MINIMIZED) - win->flags |= NK_WINDOW_MINIMIZED; - else win->flags &= ~(nk_flags)NK_WINDOW_MINIMIZED; -} -NK_API void -nk_window_collapse_if(struct nk_context *ctx, const char *name, - enum nk_collapse_states c, int cond) -{ - NK_ASSERT(ctx); - if (!ctx || !cond) return; - nk_window_collapse(ctx, name, c); -} -NK_API void -nk_window_show(struct nk_context *ctx, const char *name, enum nk_show_states s) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return; - if (s == NK_HIDDEN) { - win->flags |= NK_WINDOW_HIDDEN; - } else win->flags &= ~(nk_flags)NK_WINDOW_HIDDEN; -} -NK_API void -nk_window_show_if(struct nk_context *ctx, const char *name, - enum nk_show_states s, int cond) -{ - NK_ASSERT(ctx); - if (!ctx || !cond) return; - nk_window_show(ctx, name, s); -} - -NK_API void -nk_window_set_focus(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (win && ctx->end != win) { - nk_remove_window(ctx, win); - nk_insert_window(ctx, win, NK_INSERT_BACK); - } - ctx->active = win; -} - - - - - -/* =============================================================== - * - * POPUP - * - * ===============================================================*/ -NK_API int -nk_popup_begin(struct nk_context *ctx, enum nk_popup_type type, - const char *title, nk_flags flags, struct nk_rect rect) -{ - struct nk_window *popup; - struct nk_window *win; - struct nk_panel *panel; - - int title_len; - nk_hash title_hash; - nk_size allocated; - - NK_ASSERT(ctx); - NK_ASSERT(title); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - panel = win->layout; - NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP) && "popups are not allowed to have popups"); - (void)panel; - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_POPUP); - - popup = win->popup.win; - if (!popup) { - popup = (struct nk_window*)nk_create_window(ctx); - popup->parent = win; - win->popup.win = popup; - win->popup.active = 0; - win->popup.type = NK_PANEL_POPUP; - } - - /* make sure we have correct popup */ - if (win->popup.name != title_hash) { - if (!win->popup.active) { - nk_zero(popup, sizeof(*popup)); - win->popup.name = title_hash; - win->popup.active = 1; - win->popup.type = NK_PANEL_POPUP; - } else return 0; - } - - /* popup position is local to window */ - ctx->current = popup; - rect.x += win->layout->clip.x; - rect.y += win->layout->clip.y; - - /* setup popup data */ - popup->parent = win; - popup->bounds = rect; - popup->seq = ctx->seq; - popup->layout = (struct nk_panel*)nk_create_panel(ctx); - popup->flags = flags; - popup->flags |= NK_WINDOW_BORDER; - if (type == NK_POPUP_DYNAMIC) - popup->flags |= NK_WINDOW_DYNAMIC; - - popup->buffer = win->buffer; - nk_start_popup(ctx, win); - allocated = ctx->memory.allocated; - nk_push_scissor(&popup->buffer, nk_null_rect); - - if (nk_panel_begin(ctx, title, NK_PANEL_POPUP)) { - /* popup is running therefore invalidate parent panels */ - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_ROM; - root->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.active = 1; - popup->layout->offset_x = &popup->scrollbar.x; - popup->layout->offset_y = &popup->scrollbar.y; - popup->layout->parent = win->layout; - return 1; - } else { - /* popup was closed/is invalid so cleanup */ - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.buf.active = 0; - win->popup.active = 0; - ctx->memory.allocated = allocated; - ctx->current = win; - nk_free_panel(ctx, popup->layout); - popup->layout = 0; - return 0; - } -} -NK_LIB int -nk_nonblock_begin(struct nk_context *ctx, - nk_flags flags, struct nk_rect body, struct nk_rect header, - enum nk_panel_type panel_type) -{ - struct nk_window *popup; - struct nk_window *win; - struct nk_panel *panel; - int is_active = nk_true; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* popups cannot have popups */ - win = ctx->current; - panel = win->layout; - NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP)); - (void)panel; - popup = win->popup.win; - if (!popup) { - /* create window for nonblocking popup */ - popup = (struct nk_window*)nk_create_window(ctx); - popup->parent = win; - win->popup.win = popup; - win->popup.type = panel_type; - nk_command_buffer_init(&popup->buffer, &ctx->memory, NK_CLIPPING_ON); - } else { - /* close the popup if user pressed outside or in the header */ - int pressed, in_body, in_header; - pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); - in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); - in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header); - if (pressed && (!in_body || in_header)) - is_active = nk_false; - } - win->popup.header = header; - - if (!is_active) { - /* remove read only mode from all parent panels */ - struct nk_panel *root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - return is_active; - } - popup->bounds = body; - popup->parent = win; - popup->layout = (struct nk_panel*)nk_create_panel(ctx); - popup->flags = flags; - popup->flags |= NK_WINDOW_BORDER; - popup->flags |= NK_WINDOW_DYNAMIC; - popup->seq = ctx->seq; - win->popup.active = 1; - NK_ASSERT(popup->layout); - - nk_start_popup(ctx, win); - popup->buffer = win->buffer; - nk_push_scissor(&popup->buffer, nk_null_rect); - ctx->current = popup; - - nk_panel_begin(ctx, 0, panel_type); - win->buffer = popup->buffer; - popup->layout->parent = win->layout; - popup->layout->offset_x = &popup->scrollbar.x; - popup->layout->offset_y = &popup->scrollbar.y; - - /* set read only mode to all parent panels */ - {struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_ROM; - root = root->parent; - }} - return is_active; -} -NK_API void -nk_popup_close(struct nk_context *ctx) -{ - struct nk_window *popup; - NK_ASSERT(ctx); - if (!ctx || !ctx->current) return; - - popup = ctx->current; - NK_ASSERT(popup->parent); - NK_ASSERT(popup->layout->type & NK_PANEL_SET_POPUP); - popup->flags |= NK_WINDOW_HIDDEN; -} -NK_API void -nk_popup_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_window *popup; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - popup = ctx->current; - if (!popup->parent) return; - win = popup->parent; - if (popup->flags & NK_WINDOW_HIDDEN) { - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.active = 0; - } - nk_push_scissor(&popup->buffer, nk_null_rect); - nk_end(ctx); - - win->buffer = popup->buffer; - nk_finish_popup(ctx, win); - ctx->current = win; - nk_push_scissor(&win->buffer, win->layout->clip); -} - - - - - -/* ============================================================== - * - * CONTEXTUAL - * - * ===============================================================*/ -NK_API int -nk_contextual_begin(struct nk_context *ctx, nk_flags flags, struct nk_vec2 size, - struct nk_rect trigger_bounds) -{ - struct nk_window *win; - struct nk_window *popup; - struct nk_rect body; - - NK_STORAGE const struct nk_rect null_rect = {-1,-1,0,0}; - int is_clicked = 0; - int is_open = 0; - int ret = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - ++win->popup.con_count; - if (ctx->current != ctx->active) - return 0; - - /* check if currently active contextual is active */ - popup = win->popup.win; - is_open = (popup && win->popup.type == NK_PANEL_CONTEXTUAL); - is_clicked = nk_input_mouse_clicked(&ctx->input, NK_BUTTON_RIGHT, trigger_bounds); - if (win->popup.active_con && win->popup.con_count != win->popup.active_con) - return 0; - if (!is_open && win->popup.active_con) - win->popup.active_con = 0; - if ((!is_open && !is_clicked)) - return 0; - - /* calculate contextual position on click */ - win->popup.active_con = win->popup.con_count; - if (is_clicked) { - body.x = ctx->input.mouse.pos.x; - body.y = ctx->input.mouse.pos.y; - } else { - body.x = popup->bounds.x; - body.y = popup->bounds.y; - } - body.w = size.x; - body.h = size.y; - - /* start nonblocking contextual popup */ - ret = nk_nonblock_begin(ctx, flags|NK_WINDOW_NO_SCROLLBAR, body, - null_rect, NK_PANEL_CONTEXTUAL); - if (ret) win->popup.type = NK_PANEL_CONTEXTUAL; - else { - win->popup.active_con = 0; - win->popup.type = NK_PANEL_NONE; - if (win->popup.win) - win->popup.win->flags = 0; - } - return ret; -} -NK_API int -nk_contextual_item_text(struct nk_context *ctx, const char *text, int len, - nk_flags alignment) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, - text, len, alignment, NK_BUTTON_DEFAULT, &style->contextual_button, in, style->font)) { - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} -NK_API int -nk_contextual_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{ - return nk_contextual_item_text(ctx, label, nk_strlen(label), align); -} -NK_API int -nk_contextual_item_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, bounds, - img, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)){ - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} -NK_API int -nk_contextual_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{ - return nk_contextual_item_image_text(ctx, img, label, nk_strlen(label), align); -} -NK_API int -nk_contextual_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)) { - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} -NK_API int -nk_contextual_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *text, nk_flags align) -{ - return nk_contextual_item_symbol_text(ctx, symbol, text, nk_strlen(text), align); -} -NK_API void -nk_contextual_close(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - nk_popup_close(ctx); -} -NK_API void -nk_contextual_end(struct nk_context *ctx) -{ - struct nk_window *popup; - struct nk_panel *panel; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - popup = ctx->current; - panel = popup->layout; - NK_ASSERT(popup->parent); - NK_ASSERT(panel->type & NK_PANEL_SET_POPUP); - if (panel->flags & NK_WINDOW_DYNAMIC) { - /* Close behavior - This is a bit of a hack solution since we do not know before we end our popup - how big it will be. We therefore do not directly know when a - click outside the non-blocking popup must close it at that direct frame. - Instead it will be closed in the next frame.*/ - struct nk_rect body = {0,0,0,0}; - if (panel->at_y < (panel->bounds.y + panel->bounds.h)) { - struct nk_vec2 padding = nk_panel_get_padding(&ctx->style, panel->type); - body = panel->bounds; - body.y = (panel->at_y + panel->footer_height + panel->border + padding.y + panel->row.height); - body.h = (panel->bounds.y + panel->bounds.h) - body.y; - } - {int pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); - int in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); - if (pressed && in_body) - popup->flags |= NK_WINDOW_HIDDEN; - } - } - if (popup->flags & NK_WINDOW_HIDDEN) - popup->seq = 0; - nk_popup_end(ctx); - return; -} - - - - - -/* =============================================================== - * - * MENU - * - * ===============================================================*/ -NK_API void -nk_menubar_begin(struct nk_context *ctx) -{ - struct nk_panel *layout; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - layout = ctx->current->layout; - NK_ASSERT(layout->at_y == layout->bounds.y); - /* if this assert triggers you allocated space between nk_begin and nk_menubar_begin. - If you want a menubar the first nuklear function after `nk_begin` has to be a - `nk_menubar_begin` call. Inside the menubar you then have to allocate space for - widgets (also supports multiple rows). - Example: - if (nk_begin(...)) { - nk_menubar_begin(...); - nk_layout_xxxx(...); - nk_button(...); - nk_layout_xxxx(...); - nk_button(...); - nk_menubar_end(...); - } - nk_end(...); - */ - if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) - return; - - layout->menu.x = layout->at_x; - layout->menu.y = layout->at_y + layout->row.height; - layout->menu.w = layout->bounds.w; - layout->menu.offset.x = *layout->offset_x; - layout->menu.offset.y = *layout->offset_y; - *layout->offset_y = 0; -} -NK_API void -nk_menubar_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_command_buffer *out; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - out = &win->buffer; - layout = win->layout; - if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) - return; - - layout->menu.h = layout->at_y - layout->menu.y; - layout->bounds.y += layout->menu.h + ctx->style.window.spacing.y + layout->row.height; - layout->bounds.h -= layout->menu.h + ctx->style.window.spacing.y + layout->row.height; - - *layout->offset_x = layout->menu.offset.x; - *layout->offset_y = layout->menu.offset.y; - layout->at_y = layout->bounds.y - layout->row.height; - - layout->clip.y = layout->bounds.y; - layout->clip.h = layout->bounds.h; - nk_push_scissor(out, layout->clip); -} -NK_INTERN int -nk_menu_begin(struct nk_context *ctx, struct nk_window *win, - const char *id, int is_clicked, struct nk_rect header, struct nk_vec2 size) -{ - int is_open = 0; - int is_active = 0; - struct nk_rect body; - struct nk_window *popup; - nk_hash hash = nk_murmur_hash(id, (int)nk_strlen(id), NK_PANEL_MENU); - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - body.x = header.x; - body.w = size.x; - body.y = header.y + header.h; - body.h = size.y; - - popup = win->popup.win; - is_open = popup ? nk_true : nk_false; - is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_MENU); - if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || - (!is_open && !is_active && !is_clicked)) return 0; - if (!nk_nonblock_begin(ctx, NK_WINDOW_NO_SCROLLBAR, body, header, NK_PANEL_MENU)) - return 0; - - win->popup.type = NK_PANEL_MENU; - win->popup.name = hash; - return 1; -} -NK_API int -nk_menu_begin_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, struct nk_vec2 size) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect header; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, header, - title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} -NK_API int nk_menu_begin_label(struct nk_context *ctx, - const char *text, nk_flags align, struct nk_vec2 size) -{ - return nk_menu_begin_text(ctx, text, nk_strlen(text), align, size); -} -NK_API int -nk_menu_begin_image(struct nk_context *ctx, const char *id, struct nk_image img, - struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_image(&ctx->last_widget_state, &win->buffer, header, - img, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, id, is_clicked, header, size); -} -NK_API int -nk_menu_begin_symbol(struct nk_context *ctx, const char *id, - enum nk_symbol_type sym, struct nk_vec2 size) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect header; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, header, - sym, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, id, is_clicked, header, size); -} -NK_API int -nk_menu_begin_image_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, - header, img, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, - ctx->style.font, in)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} -NK_API int -nk_menu_begin_image_label(struct nk_context *ctx, - const char *title, nk_flags align, struct nk_image img, struct nk_vec2 size) -{ - return nk_menu_begin_image_text(ctx, title, nk_strlen(title), align, img, size); -} -NK_API int -nk_menu_begin_symbol_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, - header, sym, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, - ctx->style.font, in)) is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} -NK_API int -nk_menu_begin_symbol_label(struct nk_context *ctx, - const char *title, nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size ) -{ - return nk_menu_begin_symbol_text(ctx, title, nk_strlen(title), align,sym,size); -} -NK_API int -nk_menu_item_text(struct nk_context *ctx, const char *title, int len, nk_flags align) -{ - return nk_contextual_item_text(ctx, title, len, align); -} -NK_API int -nk_menu_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{ - return nk_contextual_item_label(ctx, label, align); -} -NK_API int -nk_menu_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{ - return nk_contextual_item_image_label(ctx, img, label, align); -} -NK_API int -nk_menu_item_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{ - return nk_contextual_item_image_text(ctx, img, text, len, align); -} -NK_API int nk_menu_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *text, int len, nk_flags align) -{ - return nk_contextual_item_symbol_text(ctx, sym, text, len, align); -} -NK_API int nk_menu_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *label, nk_flags align) -{ - return nk_contextual_item_symbol_label(ctx, sym, label, align); -} -NK_API void nk_menu_close(struct nk_context *ctx) -{ - nk_contextual_close(ctx); -} -NK_API void -nk_menu_end(struct nk_context *ctx) -{ - nk_contextual_end(ctx); -} - - - - - -/* =============================================================== - * - * LAYOUT - * - * ===============================================================*/ -NK_API void -nk_layout_set_min_row_height(struct nk_context *ctx, float height) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.min_height = height; -} -NK_API void -nk_layout_reset_min_row_height(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.min_height = ctx->style.font->height; - layout->row.min_height += ctx->style.text.padding.y*2; - layout->row.min_height += ctx->style.window.min_row_height_padding*2; -} -NK_LIB float -nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type, - float total_space, int columns) -{ - float panel_padding; - float panel_spacing; - float panel_space; - - struct nk_vec2 spacing; - struct nk_vec2 padding; - - spacing = style->window.spacing; - padding = nk_panel_get_padding(style, type); - - /* calculate the usable panel space */ - panel_padding = 2 * padding.x; - panel_spacing = (float)NK_MAX(columns - 1, 0) * spacing.x; - panel_space = total_space - panel_padding - panel_spacing; - return panel_space; -} -NK_LIB void -nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, - float height, int cols) -{ - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - - struct nk_vec2 item_spacing; - struct nk_color color; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* prefetch some configuration data */ - layout = win->layout; - style = &ctx->style; - out = &win->buffer; - color = style->window.background; - item_spacing = style->window.spacing; - - /* if one of these triggers you forgot to add an `if` condition around either - a window, group, popup, combobox or contextual menu `begin` and `end` block. - Example: - if (nk_begin(...) {...} nk_end(...); or - if (nk_group_begin(...) { nk_group_end(...);} */ - NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); - NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); - NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); - - /* update the current row and set the current row layout */ - layout->row.index = 0; - layout->at_y += layout->row.height; - layout->row.columns = cols; - if (height == 0.0f) - layout->row.height = NK_MAX(height, layout->row.min_height) + item_spacing.y; - else layout->row.height = height + item_spacing.y; - - layout->row.item_offset = 0; - if (layout->flags & NK_WINDOW_DYNAMIC) { - /* draw background for dynamic panels */ - struct nk_rect background; - background.x = win->bounds.x; - background.w = win->bounds.w; - background.y = layout->at_y - 1.0f; - background.h = layout->row.height + 1.0f; - nk_fill_rect(out, background, 0, color); - } -} -NK_LIB void -nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int cols, int width) -{ - /* update the current row and set the current row layout */ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - nk_panel_layout(ctx, win, height, cols); - if (fmt == NK_DYNAMIC) - win->layout->row.type = NK_LAYOUT_DYNAMIC_FIXED; - else win->layout->row.type = NK_LAYOUT_STATIC_FIXED; - - win->layout->row.ratio = 0; - win->layout->row.filled = 0; - win->layout->row.item_offset = 0; - win->layout->row.item_width = (float)width; -} -NK_API float -nk_layout_ratio_from_pixel(struct nk_context *ctx, float pixel_width) -{ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(pixel_width); - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - win = ctx->current; - return NK_CLAMP(0.0f, pixel_width/win->bounds.x, 1.0f); -} -NK_API void -nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols) -{ - nk_row_layout(ctx, NK_DYNAMIC, height, cols, 0); -} -NK_API void -nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols) -{ - nk_row_layout(ctx, NK_STATIC, height, cols, item_width); -} -NK_API void -nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, - float row_height, int cols) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, row_height, cols); - if (fmt == NK_DYNAMIC) - layout->row.type = NK_LAYOUT_DYNAMIC_ROW; - else layout->row.type = NK_LAYOUT_STATIC_ROW; - - layout->row.ratio = 0; - layout->row.filled = 0; - layout->row.item_width = 0; - layout->row.item_offset = 0; - layout->row.columns = cols; -} -NK_API void -nk_layout_row_push(struct nk_context *ctx, float ratio_or_width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); - if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) - return; - - if (layout->row.type == NK_LAYOUT_DYNAMIC_ROW) { - float ratio = ratio_or_width; - if ((ratio + layout->row.filled) > 1.0f) return; - if (ratio > 0.0f) - layout->row.item_width = NK_SATURATE(ratio); - else layout->row.item_width = 1.0f - layout->row.filled; - } else layout->row.item_width = ratio_or_width; -} -NK_API void -nk_layout_row_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); - if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) - return; - layout->row.item_width = 0; - layout->row.item_offset = 0; -} -NK_API void -nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int cols, const float *ratio) -{ - int i; - int n_undef = 0; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, cols); - if (fmt == NK_DYNAMIC) { - /* calculate width of undefined widget ratios */ - float r = 0; - layout->row.ratio = ratio; - for (i = 0; i < cols; ++i) { - if (ratio[i] < 0.0f) - n_undef++; - else r += ratio[i]; - } - r = NK_SATURATE(1.0f - r); - layout->row.type = NK_LAYOUT_DYNAMIC; - layout->row.item_width = (r > 0 && n_undef > 0) ? (r / (float)n_undef):0; - } else { - layout->row.ratio = ratio; - layout->row.type = NK_LAYOUT_STATIC; - layout->row.item_width = 0; - layout->row.item_offset = 0; - } - layout->row.item_offset = 0; - layout->row.filled = 0; -} -NK_API void -nk_layout_row_template_begin(struct nk_context *ctx, float height) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, 1); - layout->row.type = NK_LAYOUT_TEMPLATE; - layout->row.columns = 0; - layout->row.ratio = 0; - layout->row.item_width = 0; - layout->row.item_height = 0; - layout->row.item_offset = 0; - layout->row.filled = 0; - layout->row.item.x = 0; - layout->row.item.y = 0; - layout->row.item.w = 0; - layout->row.item.h = 0; -} -NK_API void -nk_layout_row_template_push_dynamic(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = -1.0f; -} -NK_API void -nk_layout_row_template_push_variable(struct nk_context *ctx, float min_width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = -min_width; -} -NK_API void -nk_layout_row_template_push_static(struct nk_context *ctx, float width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = width; -} -NK_API void -nk_layout_row_template_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - int i = 0; - int variable_count = 0; - int min_variable_count = 0; - float min_fixed_width = 0.0f; - float total_fixed_width = 0.0f; - float max_variable_width = 0.0f; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - for (i = 0; i < layout->row.columns; ++i) { - float width = layout->row.templates[i]; - if (width >= 0.0f) { - total_fixed_width += width; - min_fixed_width += width; - } else if (width < -1.0f) { - width = -width; - total_fixed_width += width; - max_variable_width = NK_MAX(max_variable_width, width); - variable_count++; - } else { - min_variable_count++; - variable_count++; - } - } - if (variable_count) { - float space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, - layout->bounds.w, layout->row.columns); - float var_width = (NK_MAX(space-min_fixed_width,0.0f)) / (float)variable_count; - int enough_space = var_width >= max_variable_width; - if (!enough_space) - var_width = (NK_MAX(space-total_fixed_width,0)) / (float)min_variable_count; - for (i = 0; i < layout->row.columns; ++i) { - float *width = &layout->row.templates[i]; - *width = (*width >= 0.0f)? *width: (*width < -1.0f && !enough_space)? -(*width): var_width; - } - } -} -NK_API void -nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int widget_count) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, widget_count); - if (fmt == NK_STATIC) - layout->row.type = NK_LAYOUT_STATIC_FREE; - else layout->row.type = NK_LAYOUT_DYNAMIC_FREE; - - layout->row.ratio = 0; - layout->row.filled = 0; - layout->row.item_width = 0; - layout->row.item_offset = 0; -} -NK_API void -nk_layout_space_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.item_width = 0; - layout->row.item_height = 0; - layout->row.item_offset = 0; - nk_zero(&layout->row.item, sizeof(layout->row.item)); -} -NK_API void -nk_layout_space_push(struct nk_context *ctx, struct nk_rect rect) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.item = rect; -} -NK_API struct nk_rect -nk_layout_space_bounds(struct nk_context *ctx) -{ - struct nk_rect ret; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x = layout->clip.x; - ret.y = layout->clip.y; - ret.w = layout->clip.w; - ret.h = layout->row.height; - return ret; -} -NK_API struct nk_rect -nk_layout_widget_bounds(struct nk_context *ctx) -{ - struct nk_rect ret; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x = layout->at_x; - ret.y = layout->at_y; - ret.w = layout->bounds.w - NK_MAX(layout->at_x - layout->bounds.x,0); - ret.h = layout->row.height; - return ret; -} -NK_API struct nk_vec2 -nk_layout_space_to_screen(struct nk_context *ctx, struct nk_vec2 ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += layout->at_x - (float)*layout->offset_x; - ret.y += layout->at_y - (float)*layout->offset_y; - return ret; -} -NK_API struct nk_vec2 -nk_layout_space_to_local(struct nk_context *ctx, struct nk_vec2 ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += -layout->at_x + (float)*layout->offset_x; - ret.y += -layout->at_y + (float)*layout->offset_y; - return ret; -} -NK_API struct nk_rect -nk_layout_space_rect_to_screen(struct nk_context *ctx, struct nk_rect ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += layout->at_x - (float)*layout->offset_x; - ret.y += layout->at_y - (float)*layout->offset_y; - return ret; -} -NK_API struct nk_rect -nk_layout_space_rect_to_local(struct nk_context *ctx, struct nk_rect ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += -layout->at_x + (float)*layout->offset_x; - ret.y += -layout->at_y + (float)*layout->offset_y; - return ret; -} -NK_LIB void -nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win) -{ - struct nk_panel *layout = win->layout; - struct nk_vec2 spacing = ctx->style.window.spacing; - const float row_height = layout->row.height - spacing.y; - nk_panel_layout(ctx, win, row_height, layout->row.columns); -} -NK_LIB void -nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx, - struct nk_window *win, int modify) -{ - struct nk_panel *layout; - const struct nk_style *style; - - struct nk_vec2 spacing; - struct nk_vec2 padding; - - float item_offset = 0; - float item_width = 0; - float item_spacing = 0; - float panel_space = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - NK_ASSERT(bounds); - - spacing = style->window.spacing; - padding = nk_panel_get_padding(style, layout->type); - panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, - layout->bounds.w, layout->row.columns); - - /* calculate the width of one item inside the current layout space */ - switch (layout->row.type) { - case NK_LAYOUT_DYNAMIC_FIXED: { - /* scaling fixed size widgets item width */ - item_width = NK_MAX(1.0f,panel_space) / (float)layout->row.columns; - item_offset = (float)layout->row.index * item_width; - item_spacing = (float)layout->row.index * spacing.x; - } break; - case NK_LAYOUT_DYNAMIC_ROW: { - /* scaling single ratio widget width */ - item_width = layout->row.item_width * panel_space; - item_offset = layout->row.item_offset; - item_spacing = 0; - - if (modify) { - layout->row.item_offset += item_width + spacing.x; - layout->row.filled += layout->row.item_width; - layout->row.index = 0; - } - } break; - case NK_LAYOUT_DYNAMIC_FREE: { - /* panel width depended free widget placing */ - bounds->x = layout->at_x + (layout->bounds.w * layout->row.item.x); - bounds->x -= (float)*layout->offset_x; - bounds->y = layout->at_y + (layout->row.height * layout->row.item.y); - bounds->y -= (float)*layout->offset_y; - bounds->w = layout->bounds.w * layout->row.item.w; - bounds->h = layout->row.height * layout->row.item.h; - return; - } - case NK_LAYOUT_DYNAMIC: { - /* scaling arrays of panel width ratios for every widget */ - float ratio; - NK_ASSERT(layout->row.ratio); - ratio = (layout->row.ratio[layout->row.index] < 0) ? - layout->row.item_width : layout->row.ratio[layout->row.index]; - - item_spacing = (float)layout->row.index * spacing.x; - item_width = (ratio * panel_space); - item_offset = layout->row.item_offset; - - if (modify) { - layout->row.item_offset += item_width; - layout->row.filled += ratio; - } - } break; - case NK_LAYOUT_STATIC_FIXED: { - /* non-scaling fixed widgets item width */ - item_width = layout->row.item_width; - item_offset = (float)layout->row.index * item_width; - item_spacing = (float)layout->row.index * spacing.x; - } break; - case NK_LAYOUT_STATIC_ROW: { - /* scaling single ratio widget width */ - item_width = layout->row.item_width; - item_offset = layout->row.item_offset; - item_spacing = (float)layout->row.index * spacing.x; - if (modify) layout->row.item_offset += item_width; - } break; - case NK_LAYOUT_STATIC_FREE: { - /* free widget placing */ - bounds->x = layout->at_x + layout->row.item.x; - bounds->w = layout->row.item.w; - if (((bounds->x + bounds->w) > layout->max_x) && modify) - layout->max_x = (bounds->x + bounds->w); - bounds->x -= (float)*layout->offset_x; - bounds->y = layout->at_y + layout->row.item.y; - bounds->y -= (float)*layout->offset_y; - bounds->h = layout->row.item.h; - return; - } - case NK_LAYOUT_STATIC: { - /* non-scaling array of panel pixel width for every widget */ - item_spacing = (float)layout->row.index * spacing.x; - item_width = layout->row.ratio[layout->row.index]; - item_offset = layout->row.item_offset; - if (modify) layout->row.item_offset += item_width; - } break; - case NK_LAYOUT_TEMPLATE: { - /* stretchy row layout with combined dynamic/static widget width*/ - NK_ASSERT(layout->row.index < layout->row.columns); - NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - item_width = layout->row.templates[layout->row.index]; - item_offset = layout->row.item_offset; - item_spacing = (float)layout->row.index * spacing.x; - if (modify) layout->row.item_offset += item_width; - } break; - default: NK_ASSERT(0); break; - }; - - /* set the bounds of the newly allocated widget */ - bounds->w = item_width; - bounds->h = layout->row.height - spacing.y; - bounds->y = layout->at_y - (float)*layout->offset_y; - bounds->x = layout->at_x + item_offset + item_spacing + padding.x; - if (((bounds->x + bounds->w) > layout->max_x) && modify) - layout->max_x = bounds->x + bounds->w; - bounds->x -= (float)*layout->offset_x; -} -NK_LIB void -nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* check if the end of the row has been hit and begin new row if so */ - win = ctx->current; - layout = win->layout; - if (layout->row.index >= layout->row.columns) - nk_panel_alloc_row(ctx, win); - - /* calculate widget position and size */ - nk_layout_widget_space(bounds, ctx, win, nk_true); - layout->row.index++; -} -NK_LIB void -nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx) -{ - float y; - int index; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - y = layout->at_y; - index = layout->row.index; - if (layout->row.index >= layout->row.columns) { - layout->at_y += layout->row.height; - layout->row.index = 0; - } - nk_layout_widget_space(bounds, ctx, win, nk_false); - if (!layout->row.index) { - bounds->x -= layout->row.item_offset; - } - layout->at_y = y; - layout->row.index = index; -} - - - - - -/* =============================================================== - * - * TREE - * - * ===============================================================*/ -NK_INTERN int -nk_tree_state_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, enum nk_collapse_states *state) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - const struct nk_input *in; - const struct nk_style_button *button; - enum nk_symbol_type symbol; - float row_height; - - struct nk_vec2 item_spacing; - struct nk_rect header = {0,0,0,0}; - struct nk_rect sym = {0,0,0,0}; - struct nk_text text; - - nk_flags ws = 0; - enum nk_widget_layout_states widget_state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* cache some data */ - win = ctx->current; - layout = win->layout; - out = &win->buffer; - style = &ctx->style; - item_spacing = style->window.spacing; - - /* calculate header bounds and draw background */ - row_height = style->font->height + 2 * style->tab.padding.y; - nk_layout_set_min_row_height(ctx, row_height); - nk_layout_row_dynamic(ctx, row_height, 1); - nk_layout_reset_min_row_height(ctx); - - widget_state = nk_widget(&header, ctx); - if (type == NK_TREE_TAB) { - const struct nk_style_item *background = &style->tab.background; - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, header, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - text.background = background->data.color; - nk_fill_rect(out, header, 0, style->tab.border_color); - nk_fill_rect(out, nk_shrink_rect(header, style->tab.border), - style->tab.rounding, background->data.color); - } - } else text.background = style->window.background; - - /* update node state */ - in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0; - in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0; - if (nk_button_behavior(&ws, header, in, NK_BUTTON_DEFAULT)) - *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED; - - /* select correct button style */ - if (*state == NK_MAXIMIZED) { - symbol = style->tab.sym_maximize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_maximize_button; - else button = &style->tab.node_maximize_button; - } else { - symbol = style->tab.sym_minimize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_minimize_button; - else button = &style->tab.node_minimize_button; - } - - {/* draw triangle button */ - sym.w = sym.h = style->font->height; - sym.y = header.y + style->tab.padding.y; - sym.x = header.x + style->tab.padding.x; - nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT, - button, 0, style->font); - - if (img) { - /* draw optional image icon */ - sym.x = sym.x + sym.w + 4 * item_spacing.x; - nk_draw_image(&win->buffer, sym, img, nk_white); - sym.w = style->font->height + style->tab.spacing.x;} - } - - {/* draw label */ - struct nk_rect label; - header.w = NK_MAX(header.w, sym.w + item_spacing.x); - label.x = sym.x + sym.w + item_spacing.x; - label.y = sym.y; - label.w = header.w - (sym.w + item_spacing.y + style->tab.indent); - label.h = style->font->height; - text.text = style->tab.text; - text.padding = nk_vec2(0,0); - nk_widget_text(out, label, title, nk_strlen(title), &text, - NK_TEXT_LEFT, style->font);} - - /* increase x-axis cursor widget position pointer */ - if (*state == NK_MAXIMIZED) { - layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent; - layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent); - layout->bounds.w -= (style->tab.indent + style->window.padding.x); - layout->row.tree_depth++; - return nk_true; - } else return nk_false; -} -NK_INTERN int -nk_tree_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, enum nk_collapse_states initial_state, - const char *hash, int len, int line) -{ - struct nk_window *win = ctx->current; - int title_len = 0; - nk_hash tree_hash = 0; - nk_uint *state = 0; - - /* retrieve tree state from internal widget state tables */ - if (!hash) { - title_len = (int)nk_strlen(title); - tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line); - } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line); - state = nk_find_value(win, tree_hash); - if (!state) { - state = nk_add_value(ctx, win, tree_hash, 0); - *state = initial_state; - } - return nk_tree_state_base(ctx, type, img, title, (enum nk_collapse_states*)state); -} -NK_API int -nk_tree_state_push(struct nk_context *ctx, enum nk_tree_type type, - const char *title, enum nk_collapse_states *state) -{ - return nk_tree_state_base(ctx, type, 0, title, state); -} -NK_API int -nk_tree_state_image_push(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image img, const char *title, enum nk_collapse_states *state) -{ - return nk_tree_state_base(ctx, type, &img, title, state); -} -NK_API void -nk_tree_state_pop(struct nk_context *ctx) -{ - struct nk_window *win = 0; - struct nk_panel *layout = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->at_x -= ctx->style.tab.indent + ctx->style.window.padding.x; - layout->bounds.w += ctx->style.tab.indent + ctx->style.window.padding.x; - NK_ASSERT(layout->row.tree_depth); - layout->row.tree_depth--; -} -NK_API int -nk_tree_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - const char *title, enum nk_collapse_states initial_state, - const char *hash, int len, int line) -{ - return nk_tree_base(ctx, type, 0, title, initial_state, hash, len, line); -} -NK_API int -nk_tree_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image img, const char *title, enum nk_collapse_states initial_state, - const char *hash, int len,int seed) -{ - return nk_tree_base(ctx, type, &img, title, initial_state, hash, len, seed); -} -NK_API void -nk_tree_pop(struct nk_context *ctx) -{ - nk_tree_state_pop(ctx); -} -NK_INTERN int -nk_tree_element_image_push_hashed_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, int title_len, - enum nk_collapse_states *state, int *selected) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - const struct nk_input *in; - const struct nk_style_button *button; - enum nk_symbol_type symbol; - float row_height; - struct nk_vec2 padding; - - int text_len; - float text_width; - - struct nk_vec2 item_spacing; - struct nk_rect header = {0,0,0,0}; - struct nk_rect sym = {0,0,0,0}; - struct nk_text text; - - nk_flags ws = 0; - enum nk_widget_layout_states widget_state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* cache some data */ - win = ctx->current; - layout = win->layout; - out = &win->buffer; - style = &ctx->style; - item_spacing = style->window.spacing; - padding = style->selectable.padding; - - /* calculate header bounds and draw background */ - row_height = style->font->height + 2 * style->tab.padding.y; - nk_layout_set_min_row_height(ctx, row_height); - nk_layout_row_dynamic(ctx, row_height, 1); - nk_layout_reset_min_row_height(ctx); - - widget_state = nk_widget(&header, ctx); - if (type == NK_TREE_TAB) { - const struct nk_style_item *background = &style->tab.background; - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, header, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - text.background = background->data.color; - nk_fill_rect(out, header, 0, style->tab.border_color); - nk_fill_rect(out, nk_shrink_rect(header, style->tab.border), - style->tab.rounding, background->data.color); - } - } else text.background = style->window.background; - - in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0; - in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0; - - /* select correct button style */ - if (*state == NK_MAXIMIZED) { - symbol = style->tab.sym_maximize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_maximize_button; - else button = &style->tab.node_maximize_button; - } else { - symbol = style->tab.sym_minimize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_minimize_button; - else button = &style->tab.node_minimize_button; - } - {/* draw triangle button */ - sym.w = sym.h = style->font->height; - sym.y = header.y + style->tab.padding.y; - sym.x = header.x + style->tab.padding.x; - if (nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT, button, in, style->font)) - *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED;} - - /* draw label */ - {nk_flags dummy = 0; - struct nk_rect label; - /* calculate size of the text and tooltip */ - text_len = nk_strlen(title); - text_width = style->font->width(style->font->userdata, style->font->height, title, text_len); - text_width += (4 * padding.x); - - header.w = NK_MAX(header.w, sym.w + item_spacing.x); - label.x = sym.x + sym.w + item_spacing.x; - label.y = sym.y; - label.w = NK_MIN(header.w - (sym.w + item_spacing.y + style->tab.indent), text_width); - label.h = style->font->height; - - if (img) { - nk_do_selectable_image(&dummy, &win->buffer, label, title, title_len, NK_TEXT_LEFT, - selected, img, &style->selectable, in, style->font); - } else nk_do_selectable(&dummy, &win->buffer, label, title, title_len, NK_TEXT_LEFT, - selected, &style->selectable, in, style->font); - } - /* increase x-axis cursor widget position pointer */ - if (*state == NK_MAXIMIZED) { - layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent; - layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent); - layout->bounds.w -= (style->tab.indent + style->window.padding.x); - layout->row.tree_depth++; - return nk_true; - } else return nk_false; -} -NK_INTERN int -nk_tree_element_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, enum nk_collapse_states initial_state, - int *selected, const char *hash, int len, int line) -{ - struct nk_window *win = ctx->current; - int title_len = 0; - nk_hash tree_hash = 0; - nk_uint *state = 0; - - /* retrieve tree state from internal widget state tables */ - if (!hash) { - title_len = (int)nk_strlen(title); - tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line); - } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line); - state = nk_find_value(win, tree_hash); - if (!state) { - state = nk_add_value(ctx, win, tree_hash, 0); - *state = initial_state; - } return nk_tree_element_image_push_hashed_base(ctx, type, img, title, - nk_strlen(title), (enum nk_collapse_states*)state, selected); -} -NK_API int -nk_tree_element_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - const char *title, enum nk_collapse_states initial_state, - int *selected, const char *hash, int len, int seed) -{ - return nk_tree_element_base(ctx, type, 0, title, initial_state, selected, hash, len, seed); -} -NK_API int -nk_tree_element_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image img, const char *title, enum nk_collapse_states initial_state, - int *selected, const char *hash, int len,int seed) -{ - return nk_tree_element_base(ctx, type, &img, title, initial_state, selected, hash, len, seed); -} -NK_API void -nk_tree_element_pop(struct nk_context *ctx) -{ - nk_tree_state_pop(ctx); -} - - - - - -/* =============================================================== - * - * GROUP - * - * ===============================================================*/ -NK_API int -nk_group_scrolled_offset_begin(struct nk_context *ctx, - nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags) -{ - struct nk_rect bounds; - struct nk_window panel; - struct nk_window *win; - - win = ctx->current; - nk_panel_alloc_space(&bounds, ctx); - {const struct nk_rect *c = &win->layout->clip; - if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h) && - !(flags & NK_WINDOW_MOVABLE)) { - return 0; - }} - if (win->flags & NK_WINDOW_ROM) - flags |= NK_WINDOW_ROM; - - /* initialize a fake window to create the panel from */ - nk_zero(&panel, sizeof(panel)); - panel.bounds = bounds; - panel.flags = flags; - panel.scrollbar.x = *x_offset; - panel.scrollbar.y = *y_offset; - panel.buffer = win->buffer; - panel.layout = (struct nk_panel*)nk_create_panel(ctx); - ctx->current = &panel; - nk_panel_begin(ctx, (flags & NK_WINDOW_TITLE) ? title: 0, NK_PANEL_GROUP); - - win->buffer = panel.buffer; - win->buffer.clip = panel.layout->clip; - panel.layout->offset_x = x_offset; - panel.layout->offset_y = y_offset; - panel.layout->parent = win->layout; - win->layout = panel.layout; - - ctx->current = win; - if ((panel.layout->flags & NK_WINDOW_CLOSED) || - (panel.layout->flags & NK_WINDOW_MINIMIZED)) - { - nk_flags f = panel.layout->flags; - nk_group_scrolled_end(ctx); - if (f & NK_WINDOW_CLOSED) - return NK_WINDOW_CLOSED; - if (f & NK_WINDOW_MINIMIZED) - return NK_WINDOW_MINIMIZED; - } - return 1; -} -NK_API void -nk_group_scrolled_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *parent; - struct nk_panel *g; - - struct nk_rect clip; - struct nk_window pan; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return; - - /* make sure nk_group_begin was called correctly */ - NK_ASSERT(ctx->current); - win = ctx->current; - NK_ASSERT(win->layout); - g = win->layout; - NK_ASSERT(g->parent); - parent = g->parent; - - /* dummy window */ - nk_zero_struct(pan); - panel_padding = nk_panel_get_padding(&ctx->style, NK_PANEL_GROUP); - pan.bounds.y = g->bounds.y - (g->header_height + g->menu.h); - pan.bounds.x = g->bounds.x - panel_padding.x; - pan.bounds.w = g->bounds.w + 2 * panel_padding.x; - pan.bounds.h = g->bounds.h + g->header_height + g->menu.h; - if (g->flags & NK_WINDOW_BORDER) { - pan.bounds.x -= g->border; - pan.bounds.y -= g->border; - pan.bounds.w += 2*g->border; - pan.bounds.h += 2*g->border; - } - if (!(g->flags & NK_WINDOW_NO_SCROLLBAR)) { - pan.bounds.w += ctx->style.window.scrollbar_size.x; - pan.bounds.h += ctx->style.window.scrollbar_size.y; - } - pan.scrollbar.x = *g->offset_x; - pan.scrollbar.y = *g->offset_y; - pan.flags = g->flags; - pan.buffer = win->buffer; - pan.layout = g; - pan.parent = win; - ctx->current = &pan; - - /* make sure group has correct clipping rectangle */ - nk_unify(&clip, &parent->clip, pan.bounds.x, pan.bounds.y, - pan.bounds.x + pan.bounds.w, pan.bounds.y + pan.bounds.h + panel_padding.x); - nk_push_scissor(&pan.buffer, clip); - nk_end(ctx); - - win->buffer = pan.buffer; - nk_push_scissor(&win->buffer, parent->clip); - ctx->current = win; - win->layout = parent; - g->bounds = pan.bounds; - return; -} -NK_API int -nk_group_scrolled_begin(struct nk_context *ctx, - struct nk_scroll *scroll, const char *title, nk_flags flags) -{ - return nk_group_scrolled_offset_begin(ctx, &scroll->x, &scroll->y, title, flags); -} -NK_API int -nk_group_begin_titled(struct nk_context *ctx, const char *id, - const char *title, nk_flags flags) -{ - int id_len; - nk_hash id_hash; - struct nk_window *win; - nk_uint *x_offset; - nk_uint *y_offset; - - NK_ASSERT(ctx); - NK_ASSERT(id); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !id) - return 0; - - /* find persistent group scrollbar value */ - win = ctx->current; - id_len = (int)nk_strlen(id); - id_hash = nk_murmur_hash(id, (int)id_len, NK_PANEL_GROUP); - x_offset = nk_find_value(win, id_hash); - if (!x_offset) { - x_offset = nk_add_value(ctx, win, id_hash, 0); - y_offset = nk_add_value(ctx, win, id_hash+1, 0); - - NK_ASSERT(x_offset); - NK_ASSERT(y_offset); - if (!x_offset || !y_offset) return 0; - *x_offset = *y_offset = 0; - } else y_offset = nk_find_value(win, id_hash+1); - return nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); -} -NK_API int -nk_group_begin(struct nk_context *ctx, const char *title, nk_flags flags) -{ - return nk_group_begin_titled(ctx, title, title, flags); -} -NK_API void -nk_group_end(struct nk_context *ctx) -{ - nk_group_scrolled_end(ctx); -} - - - - - -/* =============================================================== - * - * LIST VIEW - * - * ===============================================================*/ -NK_API int -nk_list_view_begin(struct nk_context *ctx, struct nk_list_view *view, - const char *title, nk_flags flags, int row_height, int row_count) -{ - int title_len; - nk_hash title_hash; - nk_uint *x_offset; - nk_uint *y_offset; - - int result; - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_vec2 item_spacing; - - NK_ASSERT(ctx); - NK_ASSERT(view); - NK_ASSERT(title); - if (!ctx || !view || !title) return 0; - - win = ctx->current; - style = &ctx->style; - item_spacing = style->window.spacing; - row_height += NK_MAX(0, (int)item_spacing.y); - - /* find persistent list view scrollbar offset */ - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP); - x_offset = nk_find_value(win, title_hash); - if (!x_offset) { - x_offset = nk_add_value(ctx, win, title_hash, 0); - y_offset = nk_add_value(ctx, win, title_hash+1, 0); - - NK_ASSERT(x_offset); - NK_ASSERT(y_offset); - if (!x_offset || !y_offset) return 0; - *x_offset = *y_offset = 0; - } else y_offset = nk_find_value(win, title_hash+1); - view->scroll_value = *y_offset; - view->scroll_pointer = y_offset; - - *y_offset = 0; - result = nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); - win = ctx->current; - layout = win->layout; - - view->total_height = row_height * NK_MAX(row_count,1); - view->begin = (int)NK_MAX(((float)view->scroll_value / (float)row_height), 0.0f); - view->count = (int)NK_MAX(nk_iceilf((layout->clip.h)/(float)row_height),0); - view->count = NK_MIN(view->count, row_count - view->begin); - view->end = view->begin + view->count; - view->ctx = ctx; - return result; -} -NK_API void -nk_list_view_end(struct nk_list_view *view) -{ - struct nk_context *ctx; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(view); - NK_ASSERT(view->ctx); - NK_ASSERT(view->scroll_pointer); - if (!view || !view->ctx) return; - - ctx = view->ctx; - win = ctx->current; - layout = win->layout; - layout->at_y = layout->bounds.y + (float)view->total_height; - *view->scroll_pointer = *view->scroll_pointer + view->scroll_value; - nk_group_end(view->ctx); -} - - - - - -/* =============================================================== - * - * WIDGET - * - * ===============================================================*/ -NK_API struct nk_rect -nk_widget_bounds(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_rect(0,0,0,0); - nk_layout_peek(&bounds, ctx); - return bounds; -} -NK_API struct nk_vec2 -nk_widget_position(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_vec2(0,0); - - nk_layout_peek(&bounds, ctx); - return nk_vec2(bounds.x, bounds.y); -} -NK_API struct nk_vec2 -nk_widget_size(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_vec2(0,0); - - nk_layout_peek(&bounds, ctx); - return nk_vec2(bounds.w, bounds.h); -} -NK_API float -nk_widget_width(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - return bounds.w; -} -NK_API float -nk_widget_height(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - return bounds.h; -} -NK_API int -nk_widget_is_hovered(struct nk_context *ctx) -{ - struct nk_rect c, v; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current || ctx->active != ctx->current) - return 0; - - c = ctx->current->layout->clip; - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_layout_peek(&bounds, ctx); - nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) - return 0; - return nk_input_is_mouse_hovering_rect(&ctx->input, bounds); -} -NK_API int -nk_widget_is_mouse_clicked(struct nk_context *ctx, enum nk_buttons btn) -{ - struct nk_rect c, v; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current || ctx->active != ctx->current) - return 0; - - c = ctx->current->layout->clip; - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_layout_peek(&bounds, ctx); - nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) - return 0; - return nk_input_mouse_clicked(&ctx->input, btn, bounds); -} -NK_API int -nk_widget_has_mouse_click_down(struct nk_context *ctx, enum nk_buttons btn, int down) -{ - struct nk_rect c, v; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current || ctx->active != ctx->current) - return 0; - - c = ctx->current->layout->clip; - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_layout_peek(&bounds, ctx); - nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) - return 0; - return nk_input_has_mouse_click_down_in_rect(&ctx->input, btn, bounds, down); -} -NK_API enum nk_widget_layout_states -nk_widget(struct nk_rect *bounds, const struct nk_context *ctx) -{ - struct nk_rect c, v; - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return NK_WIDGET_INVALID; - - /* allocate space and check if the widget needs to be updated and drawn */ - nk_panel_alloc_space(bounds, ctx); - win = ctx->current; - layout = win->layout; - in = &ctx->input; - c = layout->clip; - - /* if one of these triggers you forgot to add an `if` condition around either - a window, group, popup, combobox or contextual menu `begin` and `end` block. - Example: - if (nk_begin(...) {...} nk_end(...); or - if (nk_group_begin(...) { nk_group_end(...);} */ - NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); - NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); - NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); - - /* need to convert to int here to remove floating point errors */ - bounds->x = (float)((int)bounds->x); - bounds->y = (float)((int)bounds->y); - bounds->w = (float)((int)bounds->w); - bounds->h = (float)((int)bounds->h); - - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_unify(&v, &c, bounds->x, bounds->y, bounds->x + bounds->w, bounds->y + bounds->h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds->x, bounds->y, bounds->w, bounds->h)) - return NK_WIDGET_INVALID; - if (!NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, v.x, v.y, v.w, v.h)) - return NK_WIDGET_ROM; - return NK_WIDGET_VALID; -} -NK_API enum nk_widget_layout_states -nk_widget_fitting(struct nk_rect *bounds, struct nk_context *ctx, - struct nk_vec2 item_padding) -{ - /* update the bounds to stand without padding */ - struct nk_window *win; - struct nk_style *style; - struct nk_panel *layout; - enum nk_widget_layout_states state; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return NK_WIDGET_INVALID; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - state = nk_widget(bounds, ctx); - - panel_padding = nk_panel_get_padding(style, layout->type); - if (layout->row.index == 1) { - bounds->w += panel_padding.x; - bounds->x -= panel_padding.x; - } else bounds->x -= item_padding.x; - - if (layout->row.index == layout->row.columns) - bounds->w += panel_padding.x; - else bounds->w += item_padding.x; - return state; -} -NK_API void -nk_spacing(struct nk_context *ctx, int cols) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_rect none; - int i, index, rows; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* spacing over row boundaries */ - win = ctx->current; - layout = win->layout; - index = (layout->row.index + cols) % layout->row.columns; - rows = (layout->row.index + cols) / layout->row.columns; - if (rows) { - for (i = 0; i < rows; ++i) - nk_panel_alloc_row(ctx, win); - cols = index; - } - /* non table layout need to allocate space */ - if (layout->row.type != NK_LAYOUT_DYNAMIC_FIXED && - layout->row.type != NK_LAYOUT_STATIC_FIXED) { - for (i = 0; i < cols; ++i) - nk_panel_alloc_space(&none, ctx); - } layout->row.index = index; -} - - - - - -/* =============================================================== - * - * TEXT - * - * ===============================================================*/ -NK_LIB void -nk_widget_text(struct nk_command_buffer *o, struct nk_rect b, - const char *string, int len, const struct nk_text *t, - nk_flags a, const struct nk_user_font *f) -{ - struct nk_rect label; - float text_width; - - NK_ASSERT(o); - NK_ASSERT(t); - if (!o || !t) return; - - b.h = NK_MAX(b.h, 2 * t->padding.y); - label.x = 0; label.w = 0; - label.y = b.y + t->padding.y; - label.h = NK_MIN(f->height, b.h - 2 * t->padding.y); - - text_width = f->width(f->userdata, f->height, (const char*)string, len); - text_width += (2.0f * t->padding.x); - - /* align in x-axis */ - if (a & NK_TEXT_ALIGN_LEFT) { - label.x = b.x + t->padding.x; - label.w = NK_MAX(0, b.w - 2 * t->padding.x); - } else if (a & NK_TEXT_ALIGN_CENTERED) { - label.w = NK_MAX(1, 2 * t->padding.x + (float)text_width); - label.x = (b.x + t->padding.x + ((b.w - 2 * t->padding.x) - label.w) / 2); - label.x = NK_MAX(b.x + t->padding.x, label.x); - label.w = NK_MIN(b.x + b.w, label.x + label.w); - if (label.w >= label.x) label.w -= label.x; - } else if (a & NK_TEXT_ALIGN_RIGHT) { - label.x = NK_MAX(b.x + t->padding.x, (b.x + b.w) - (2 * t->padding.x + (float)text_width)); - label.w = (float)text_width + 2 * t->padding.x; - } else return; - - /* align in y-axis */ - if (a & NK_TEXT_ALIGN_MIDDLE) { - label.y = b.y + b.h/2.0f - (float)f->height/2.0f; - label.h = NK_MAX(b.h/2.0f, b.h - (b.h/2.0f + f->height/2.0f)); - } else if (a & NK_TEXT_ALIGN_BOTTOM) { - label.y = b.y + b.h - f->height; - label.h = f->height; - } - nk_draw_text(o, label, (const char*)string, len, f, t->background, t->text); -} -NK_LIB void -nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b, - const char *string, int len, const struct nk_text *t, - const struct nk_user_font *f) -{ - float width; - int glyphs = 0; - int fitting = 0; - int done = 0; - struct nk_rect line; - struct nk_text text; - NK_INTERN nk_rune seperator[] = {' '}; - - NK_ASSERT(o); - NK_ASSERT(t); - if (!o || !t) return; - - text.padding = nk_vec2(0,0); - text.background = t->background; - text.text = t->text; - - b.w = NK_MAX(b.w, 2 * t->padding.x); - b.h = NK_MAX(b.h, 2 * t->padding.y); - b.h = b.h - 2 * t->padding.y; - - line.x = b.x + t->padding.x; - line.y = b.y + t->padding.y; - line.w = b.w - 2 * t->padding.x; - line.h = 2 * t->padding.y + f->height; - - fitting = nk_text_clamp(f, string, len, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); - while (done < len) { - if (!fitting || line.y + line.h >= (b.y + b.h)) break; - nk_widget_text(o, line, &string[done], fitting, &text, NK_TEXT_LEFT, f); - done += fitting; - line.y += f->height + 2 * t->padding.y; - fitting = nk_text_clamp(f, &string[done], len - done, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); - } -} -NK_API void -nk_text_colored(struct nk_context *ctx, const char *str, int len, - nk_flags alignment, struct nk_color color) -{ - struct nk_window *win; - const struct nk_style *style; - - struct nk_vec2 item_padding; - struct nk_rect bounds; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - style = &ctx->style; - nk_panel_alloc_space(&bounds, ctx); - item_padding = style->text.padding; - - text.padding.x = item_padding.x; - text.padding.y = item_padding.y; - text.background = style->window.background; - text.text = color; - nk_widget_text(&win->buffer, bounds, str, len, &text, alignment, style->font); -} -NK_API void -nk_text_wrap_colored(struct nk_context *ctx, const char *str, - int len, struct nk_color color) -{ - struct nk_window *win; - const struct nk_style *style; - - struct nk_vec2 item_padding; - struct nk_rect bounds; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - style = &ctx->style; - nk_panel_alloc_space(&bounds, ctx); - item_padding = style->text.padding; - - text.padding.x = item_padding.x; - text.padding.y = item_padding.y; - text.background = style->window.background; - text.text = color; - nk_widget_text_wrap(&win->buffer, bounds, str, len, &text, style->font); -} -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void -nk_labelf_colored(struct nk_context *ctx, nk_flags flags, - struct nk_color color, const char *fmt, ...) -{ - va_list args; - va_start(args, fmt); - nk_labelfv_colored(ctx, flags, color, fmt, args); - va_end(args); -} -NK_API void -nk_labelf_colored_wrap(struct nk_context *ctx, struct nk_color color, - const char *fmt, ...) -{ - va_list args; - va_start(args, fmt); - nk_labelfv_colored_wrap(ctx, color, fmt, args); - va_end(args); -} -NK_API void -nk_labelf(struct nk_context *ctx, nk_flags flags, const char *fmt, ...) -{ - va_list args; - va_start(args, fmt); - nk_labelfv(ctx, flags, fmt, args); - va_end(args); -} -NK_API void -nk_labelf_wrap(struct nk_context *ctx, const char *fmt,...) -{ - va_list args; - va_start(args, fmt); - nk_labelfv_wrap(ctx, fmt, args); - va_end(args); -} -NK_API void -nk_labelfv_colored(struct nk_context *ctx, nk_flags flags, - struct nk_color color, const char *fmt, va_list args) -{ - char buf[256]; - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_colored(ctx, buf, flags, color); -} - -NK_API void -nk_labelfv_colored_wrap(struct nk_context *ctx, struct nk_color color, - const char *fmt, va_list args) -{ - char buf[256]; - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_colored_wrap(ctx, buf, color); -} - -NK_API void -nk_labelfv(struct nk_context *ctx, nk_flags flags, const char *fmt, va_list args) -{ - char buf[256]; - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label(ctx, buf, flags); -} - -NK_API void -nk_labelfv_wrap(struct nk_context *ctx, const char *fmt, va_list args) -{ - char buf[256]; - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_wrap(ctx, buf); -} - -NK_API void -nk_value_bool(struct nk_context *ctx, const char *prefix, int value) -{ - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, ((value) ? "true": "false")); -} -NK_API void -nk_value_int(struct nk_context *ctx, const char *prefix, int value) -{ - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %d", prefix, value); -} -NK_API void -nk_value_uint(struct nk_context *ctx, const char *prefix, unsigned int value) -{ - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %u", prefix, value); -} -NK_API void -nk_value_float(struct nk_context *ctx, const char *prefix, float value) -{ - double double_value = (double)value; - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %.3f", prefix, double_value); -} -NK_API void -nk_value_color_byte(struct nk_context *ctx, const char *p, struct nk_color c) -{ - nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%d, %d, %d, %d)", p, c.r, c.g, c.b, c.a); -} -NK_API void -nk_value_color_float(struct nk_context *ctx, const char *p, struct nk_color color) -{ - double c[4]; nk_color_dv(c, color); - nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%.2f, %.2f, %.2f, %.2f)", - p, c[0], c[1], c[2], c[3]); -} -NK_API void -nk_value_color_hex(struct nk_context *ctx, const char *prefix, struct nk_color color) -{ - char hex[16]; - nk_color_hex_rgba(hex, color); - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, hex); -} -#endif -NK_API void -nk_text(struct nk_context *ctx, const char *str, int len, nk_flags alignment) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_text_colored(ctx, str, len, alignment, ctx->style.text.color); -} -NK_API void -nk_text_wrap(struct nk_context *ctx, const char *str, int len) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_text_wrap_colored(ctx, str, len, ctx->style.text.color); -} -NK_API void -nk_label(struct nk_context *ctx, const char *str, nk_flags alignment) -{ - nk_text(ctx, str, nk_strlen(str), alignment); -} -NK_API void -nk_label_colored(struct nk_context *ctx, const char *str, nk_flags align, - struct nk_color color) -{ - nk_text_colored(ctx, str, nk_strlen(str), align, color); -} -NK_API void -nk_label_wrap(struct nk_context *ctx, const char *str) -{ - nk_text_wrap(ctx, str, nk_strlen(str)); -} -NK_API void -nk_label_colored_wrap(struct nk_context *ctx, const char *str, struct nk_color color) -{ - nk_text_wrap_colored(ctx, str, nk_strlen(str), color); -} - - - - - -/* =============================================================== - * - * IMAGE - * - * ===============================================================*/ -NK_API nk_handle -nk_handle_ptr(void *ptr) -{ - nk_handle handle = {0}; - handle.ptr = ptr; - return handle; -} -NK_API nk_handle -nk_handle_id(int id) -{ - nk_handle handle; - nk_zero_struct(handle); - handle.id = id; - return handle; -} -NK_API struct nk_image -nk_subimage_ptr(void *ptr, unsigned short w, unsigned short h, struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.ptr = ptr; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} -NK_API struct nk_image -nk_subimage_id(int id, unsigned short w, unsigned short h, struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.id = id; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} -NK_API struct nk_image -nk_subimage_handle(nk_handle handle, unsigned short w, unsigned short h, - struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle = handle; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} -NK_API struct nk_image -nk_image_handle(nk_handle handle) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle = handle; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} -NK_API struct nk_image -nk_image_ptr(void *ptr) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - NK_ASSERT(ptr); - s.handle.ptr = ptr; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} -NK_API struct nk_image -nk_image_id(int id) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.id = id; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} -NK_API int -nk_image_is_subimage(const struct nk_image* img) -{ - NK_ASSERT(img); - return !(img->w == 0 && img->h == 0); -} -NK_API void -nk_image(struct nk_context *ctx, struct nk_image img) -{ - struct nk_window *win; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - if (!nk_widget(&bounds, ctx)) return; - nk_draw_image(&win->buffer, bounds, &img, nk_white); -} -NK_API void -nk_image_color(struct nk_context *ctx, struct nk_image img, struct nk_color col) -{ - struct nk_window *win; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - if (!nk_widget(&bounds, ctx)) return; - nk_draw_image(&win->buffer, bounds, &img, col); -} - - - - - -/* ============================================================== - * - * BUTTON - * - * ===============================================================*/ -NK_LIB void -nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type, - struct nk_rect content, struct nk_color background, struct nk_color foreground, - float border_width, const struct nk_user_font *font) -{ - switch (type) { - case NK_SYMBOL_X: - case NK_SYMBOL_UNDERSCORE: - case NK_SYMBOL_PLUS: - case NK_SYMBOL_MINUS: { - /* single character text symbol */ - const char *X = (type == NK_SYMBOL_X) ? "x": - (type == NK_SYMBOL_UNDERSCORE) ? "_": - (type == NK_SYMBOL_PLUS) ? "+": "-"; - struct nk_text text; - text.padding = nk_vec2(0,0); - text.background = background; - text.text = foreground; - nk_widget_text(out, content, X, 1, &text, NK_TEXT_CENTERED, font); - } break; - case NK_SYMBOL_CIRCLE_SOLID: - case NK_SYMBOL_CIRCLE_OUTLINE: - case NK_SYMBOL_RECT_SOLID: - case NK_SYMBOL_RECT_OUTLINE: { - /* simple empty/filled shapes */ - if (type == NK_SYMBOL_RECT_SOLID || type == NK_SYMBOL_RECT_OUTLINE) { - nk_fill_rect(out, content, 0, foreground); - if (type == NK_SYMBOL_RECT_OUTLINE) - nk_fill_rect(out, nk_shrink_rect(content, border_width), 0, background); - } else { - nk_fill_circle(out, content, foreground); - if (type == NK_SYMBOL_CIRCLE_OUTLINE) - nk_fill_circle(out, nk_shrink_rect(content, 1), background); - } - } break; - case NK_SYMBOL_TRIANGLE_UP: - case NK_SYMBOL_TRIANGLE_DOWN: - case NK_SYMBOL_TRIANGLE_LEFT: - case NK_SYMBOL_TRIANGLE_RIGHT: { - enum nk_heading heading; - struct nk_vec2 points[3]; - heading = (type == NK_SYMBOL_TRIANGLE_RIGHT) ? NK_RIGHT : - (type == NK_SYMBOL_TRIANGLE_LEFT) ? NK_LEFT: - (type == NK_SYMBOL_TRIANGLE_UP) ? NK_UP: NK_DOWN; - nk_triangle_from_direction(points, content, 0, 0, heading); - nk_fill_triangle(out, points[0].x, points[0].y, points[1].x, points[1].y, - points[2].x, points[2].y, foreground); - } break; - default: - case NK_SYMBOL_NONE: - case NK_SYMBOL_MAX: break; - } -} -NK_LIB int -nk_button_behavior(nk_flags *state, struct nk_rect r, - const struct nk_input *i, enum nk_button_behavior behavior) -{ - int ret = 0; - nk_widget_state_reset(state); - if (!i) return 0; - if (nk_input_is_mouse_hovering_rect(i, r)) { - *state = NK_WIDGET_STATE_HOVERED; - if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT)) - *state = NK_WIDGET_STATE_ACTIVE; - if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) { - ret = (behavior != NK_BUTTON_DEFAULT) ? - nk_input_is_mouse_down(i, NK_BUTTON_LEFT): -#ifdef NK_BUTTON_TRIGGER_ON_RELEASE - nk_input_is_mouse_released(i, NK_BUTTON_LEFT); -#else - nk_input_is_mouse_pressed(i, NK_BUTTON_LEFT); -#endif - } - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(i, r)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(i, r)) - *state |= NK_WIDGET_STATE_LEFT; - return ret; -} -NK_LIB const struct nk_style_item* -nk_draw_button(struct nk_command_buffer *out, - const struct nk_rect *bounds, nk_flags state, - const struct nk_style_button *style) -{ - const struct nk_style_item *background; - if (state & NK_WIDGET_STATE_HOVER) - background = &style->hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - background = &style->active; - else background = &style->normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } - return background; -} -NK_LIB int -nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, - const struct nk_style_button *style, const struct nk_input *in, - enum nk_button_behavior behavior, struct nk_rect *content) -{ - struct nk_rect bounds; - NK_ASSERT(style); - NK_ASSERT(state); - NK_ASSERT(out); - if (!out || !style) - return nk_false; - - /* calculate button content space */ - content->x = r.x + style->padding.x + style->border + style->rounding; - content->y = r.y + style->padding.y + style->border + style->rounding; - content->w = r.w - (2 * style->padding.x + style->border + style->rounding*2); - content->h = r.h - (2 * style->padding.y + style->border + style->rounding*2); - - /* execute button behavior */ - bounds.x = r.x - style->touch_padding.x; - bounds.y = r.y - style->touch_padding.y; - bounds.w = r.w + 2 * style->touch_padding.x; - bounds.h = r.h + 2 * style->touch_padding.y; - return nk_button_behavior(state, bounds, in, behavior); -} -NK_LIB void -nk_draw_button_text(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, - const struct nk_style_button *style, const char *txt, int len, - nk_flags text_alignment, const struct nk_user_font *font) -{ - struct nk_text text; - const struct nk_style_item *background; - background = nk_draw_button(out, bounds, state, style); - - /* select correct colors/images */ - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - if (state & NK_WIDGET_STATE_HOVER) - text.text = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - text.text = style->text_active; - else text.text = style->text_normal; - - text.padding = nk_vec2(0,0); - nk_widget_text(out, *content, txt, len, &text, text_alignment, font); -} -NK_LIB int -nk_do_button_text(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - const char *string, int len, nk_flags align, enum nk_button_behavior behavior, - const struct nk_style_button *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect content; - int ret = nk_false; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(string); - NK_ASSERT(font); - if (!out || !style || !font || !string) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text(out, &bounds, &content, *state, style, string, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} -NK_LIB void -nk_draw_button_symbol(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, - nk_flags state, const struct nk_style_button *style, - enum nk_symbol_type type, const struct nk_user_font *font) -{ - struct nk_color sym, bg; - const struct nk_style_item *background; - - /* select correct colors/images */ - background = nk_draw_button(out, bounds, state, style); - if (background->type == NK_STYLE_ITEM_COLOR) - bg = background->data.color; - else bg = style->text_background; - - if (state & NK_WIDGET_STATE_HOVER) - sym = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - sym = style->text_active; - else sym = style->text_normal; - nk_draw_symbol(out, type, *content, bg, sym, 1, font); -} -NK_LIB int -nk_do_button_symbol(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - enum nk_symbol_type symbol, enum nk_button_behavior behavior, - const struct nk_style_button *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int ret; - struct nk_rect content; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(font); - NK_ASSERT(out); - if (!out || !style || !font || !state) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_symbol(out, &bounds, &content, *state, style, symbol, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} -NK_LIB void -nk_draw_button_image(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, - nk_flags state, const struct nk_style_button *style, const struct nk_image *img) -{ - nk_draw_button(out, bounds, state, style); - nk_draw_image(out, *content, img, nk_white); -} -NK_LIB int -nk_do_button_image(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - struct nk_image img, enum nk_button_behavior b, - const struct nk_style_button *style, const struct nk_input *in) -{ - int ret; - struct nk_rect content; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style || !state) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, b, &content); - content.x += style->image_padding.x; - content.y += style->image_padding.y; - content.w -= 2 * style->image_padding.x; - content.h -= 2 * style->image_padding.y; - - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_image(out, &bounds, &content, *state, style, &img); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} -NK_LIB void -nk_draw_button_text_symbol(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *label, - const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style, - const char *str, int len, enum nk_symbol_type type, - const struct nk_user_font *font) -{ - struct nk_color sym; - struct nk_text text; - const struct nk_style_item *background; - - /* select correct background colors/images */ - background = nk_draw_button(out, bounds, state, style); - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - - /* select correct text colors */ - if (state & NK_WIDGET_STATE_HOVER) { - sym = style->text_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - sym = style->text_active; - text.text = style->text_active; - } else { - sym = style->text_normal; - text.text = style->text_normal; - } - - text.padding = nk_vec2(0,0); - nk_draw_symbol(out, type, *symbol, style->text_background, sym, 0, font); - nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); -} -NK_LIB int -nk_do_button_text_symbol(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - enum nk_symbol_type symbol, const char *str, int len, nk_flags align, - enum nk_button_behavior behavior, const struct nk_style_button *style, - const struct nk_user_font *font, const struct nk_input *in) -{ - int ret; - struct nk_rect tri = {0,0,0,0}; - struct nk_rect content; - - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(font); - if (!out || !style || !font) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - tri.y = content.y + (content.h/2) - font->height/2; - tri.w = font->height; tri.h = font->height; - if (align & NK_TEXT_ALIGN_LEFT) { - tri.x = (content.x + content.w) - (2 * style->padding.x + tri.w); - tri.x = NK_MAX(tri.x, 0); - } else tri.x = content.x + 2 * style->padding.x; - - /* draw button */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text_symbol(out, &bounds, &content, &tri, - *state, style, str, len, symbol, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} -NK_LIB void -nk_draw_button_text_image(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *label, - const struct nk_rect *image, nk_flags state, const struct nk_style_button *style, - const char *str, int len, const struct nk_user_font *font, - const struct nk_image *img) -{ - struct nk_text text; - const struct nk_style_item *background; - background = nk_draw_button(out, bounds, state, style); - - /* select correct colors */ - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - if (state & NK_WIDGET_STATE_HOVER) - text.text = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - text.text = style->text_active; - else text.text = style->text_normal; - - text.padding = nk_vec2(0,0); - nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); - nk_draw_image(out, *image, img, nk_white); -} -NK_LIB int -nk_do_button_text_image(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - struct nk_image img, const char* str, int len, nk_flags align, - enum nk_button_behavior behavior, const struct nk_style_button *style, - const struct nk_user_font *font, const struct nk_input *in) -{ - int ret; - struct nk_rect icon; - struct nk_rect content; - - NK_ASSERT(style); - NK_ASSERT(state); - NK_ASSERT(font); - NK_ASSERT(out); - if (!out || !font || !style || !str) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - icon.y = bounds.y + style->padding.y; - icon.w = icon.h = bounds.h - 2 * style->padding.y; - if (align & NK_TEXT_ALIGN_LEFT) { - icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); - icon.x = NK_MAX(icon.x, 0); - } else icon.x = bounds.x + 2 * style->padding.x; - - icon.x += style->image_padding.x; - icon.y += style->image_padding.y; - icon.w -= 2 * style->image_padding.x; - icon.h -= 2 * style->image_padding.y; - - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text_image(out, &bounds, &content, &icon, *state, style, str, len, font, &img); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} -NK_API void -nk_button_set_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) -{ - NK_ASSERT(ctx); - if (!ctx) return; - ctx->button_behavior = behavior; -} -NK_API int -nk_button_push_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) -{ - struct nk_config_stack_button_behavior *button_stack; - struct nk_config_stack_button_behavior_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - button_stack = &ctx->stacks.button_behaviors; - NK_ASSERT(button_stack->head < (int)NK_LEN(button_stack->elements)); - if (button_stack->head >= (int)NK_LEN(button_stack->elements)) - return 0; - - element = &button_stack->elements[button_stack->head++]; - element->address = &ctx->button_behavior; - element->old_value = ctx->button_behavior; - ctx->button_behavior = behavior; - return 1; -} -NK_API int -nk_button_pop_behavior(struct nk_context *ctx) -{ - struct nk_config_stack_button_behavior *button_stack; - struct nk_config_stack_button_behavior_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - button_stack = &ctx->stacks.button_behaviors; - NK_ASSERT(button_stack->head > 0); - if (button_stack->head < 1) - return 0; - - element = &button_stack->elements[--button_stack->head]; - *element->address = element->old_value; - return 1; -} -NK_API int -nk_button_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, const char *title, int len) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(style); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!style || !ctx || !ctx->current || !ctx->current->layout) return 0; - - win = ctx->current; - layout = win->layout; - state = nk_widget(&bounds, ctx); - - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, - title, len, style->text_alignment, ctx->button_behavior, - style, in, ctx->style.font); -} -NK_API int -nk_button_text(struct nk_context *ctx, const char *title, int len) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_text_styled(ctx, &ctx->style.button, title, len); -} -NK_API int nk_button_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, const char *title) -{ - return nk_button_text_styled(ctx, style, title, nk_strlen(title)); -} -NK_API int nk_button_label(struct nk_context *ctx, const char *title) -{ - return nk_button_text(ctx, title, nk_strlen(title)); -} -NK_API int -nk_button_color(struct nk_context *ctx, struct nk_color color) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - struct nk_style_button button; - - int ret = 0; - struct nk_rect bounds; - struct nk_rect content; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - button = ctx->style.button; - button.normal = nk_style_item_color(color); - button.hover = nk_style_item_color(color); - button.active = nk_style_item_color(color); - ret = nk_do_button(&ctx->last_widget_state, &win->buffer, bounds, - &button, in, ctx->button_behavior, &content); - nk_draw_button(&win->buffer, &bounds, ctx->last_widget_state, &button); - return ret; -} -NK_API int -nk_button_symbol_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, ctx->button_behavior, style, in, ctx->style.font); -} -NK_API int -nk_button_symbol(struct nk_context *ctx, enum nk_symbol_type symbol) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_symbol_styled(ctx, &ctx->style.button, symbol); -} -NK_API int -nk_button_image_styled(struct nk_context *ctx, const struct nk_style_button *style, - struct nk_image img) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_image(&ctx->last_widget_state, &win->buffer, bounds, - img, ctx->button_behavior, style, in); -} -NK_API int -nk_button_image(struct nk_context *ctx, struct nk_image img) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_image_styled(ctx, &ctx->style.button, img); -} -NK_API int -nk_button_symbol_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, text, len, align, ctx->button_behavior, - style, ctx->style.font, in); -} -NK_API int -nk_button_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, - const char* text, int len, nk_flags align) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_symbol_text_styled(ctx, &ctx->style.button, symbol, text, len, align); -} -NK_API int nk_button_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *label, nk_flags align) -{ - return nk_button_symbol_text(ctx, symbol, label, nk_strlen(label), align); -} -NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol, - const char *title, nk_flags align) -{ - return nk_button_symbol_text_styled(ctx, style, symbol, title, nk_strlen(title), align); -} -NK_API int -nk_button_image_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, struct nk_image img, const char *text, - int len, nk_flags align) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, - bounds, img, text, len, align, ctx->button_behavior, - style, ctx->style.font, in); -} -NK_API int -nk_button_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{ - return nk_button_image_text_styled(ctx, &ctx->style.button,img, text, len, align); -} -NK_API int nk_button_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{ - return nk_button_image_text(ctx, img, label, nk_strlen(label), align); -} -NK_API int nk_button_image_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, struct nk_image img, - const char *label, nk_flags text_alignment) -{ - return nk_button_image_text_styled(ctx, style, img, label, nk_strlen(label), text_alignment); -} - - - - - -/* =============================================================== - * - * TOGGLE - * - * ===============================================================*/ -NK_LIB int -nk_toggle_behavior(const struct nk_input *in, struct nk_rect select, - nk_flags *state, int active) -{ - nk_widget_state_reset(state); - if (nk_button_behavior(state, select, in, NK_BUTTON_DEFAULT)) { - *state = NK_WIDGET_STATE_ACTIVE; - active = !active; - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, select)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, select)) - *state |= NK_WIDGET_STATE_LEFT; - return active; -} -NK_LIB void -nk_draw_checkbox(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_toggle *style, int active, - const struct nk_rect *label, const struct nk_rect *selector, - const struct nk_rect *cursors, const char *string, int len, - const struct nk_user_font *font) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - struct nk_text text; - - /* select correct colors/images */ - if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_active; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - text.text = style->text_normal; - } - - /* draw background and cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *selector, 0, style->border_color); - nk_fill_rect(out, nk_shrink_rect(*selector, style->border), 0, background->data.color); - } else nk_draw_image(out, *selector, &background->data.image, nk_white); - if (active) { - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *cursors, &cursor->data.image, nk_white); - else nk_fill_rect(out, *cursors, 0, cursor->data.color); - } - - text.padding.x = 0; - text.padding.y = 0; - text.background = style->text_background; - nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); -} -NK_LIB void -nk_draw_option(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_toggle *style, int active, - const struct nk_rect *label, const struct nk_rect *selector, - const struct nk_rect *cursors, const char *string, int len, - const struct nk_user_font *font) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - struct nk_text text; - - /* select correct colors/images */ - if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_active; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - text.text = style->text_normal; - } - - /* draw background and cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_circle(out, *selector, style->border_color); - nk_fill_circle(out, nk_shrink_rect(*selector, style->border), background->data.color); - } else nk_draw_image(out, *selector, &background->data.image, nk_white); - if (active) { - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *cursors, &cursor->data.image, nk_white); - else nk_fill_circle(out, *cursors, cursor->data.color); - } - - text.padding.x = 0; - text.padding.y = 0; - text.background = style->text_background; - nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); -} -NK_LIB int -nk_do_toggle(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect r, - int *active, const char *str, int len, enum nk_toggle_type type, - const struct nk_style_toggle *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int was_active; - struct nk_rect bounds; - struct nk_rect select; - struct nk_rect cursor; - struct nk_rect label; - - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(font); - if (!out || !style || !font || !active) - return 0; - - r.w = NK_MAX(r.w, font->height + 2 * style->padding.x); - r.h = NK_MAX(r.h, font->height + 2 * style->padding.y); - - /* add additional touch padding for touch screen devices */ - bounds.x = r.x - style->touch_padding.x; - bounds.y = r.y - style->touch_padding.y; - bounds.w = r.w + 2 * style->touch_padding.x; - bounds.h = r.h + 2 * style->touch_padding.y; - - /* calculate the selector space */ - select.w = font->height; - select.h = select.w; - select.y = r.y + r.h/2.0f - select.h/2.0f; - select.x = r.x; - - /* calculate the bounds of the cursor inside the selector */ - cursor.x = select.x + style->padding.x + style->border; - cursor.y = select.y + style->padding.y + style->border; - cursor.w = select.w - (2 * style->padding.x + 2 * style->border); - cursor.h = select.h - (2 * style->padding.y + 2 * style->border); - - /* label behind the selector */ - label.x = select.x + select.w + style->spacing; - label.y = select.y; - label.w = NK_MAX(r.x + r.w, label.x) - label.x; - label.h = select.w; - - /* update selector */ - was_active = *active; - *active = nk_toggle_behavior(in, bounds, state, *active); - - /* draw selector */ - if (style->draw_begin) - style->draw_begin(out, style->userdata); - if (type == NK_TOGGLE_CHECK) { - nk_draw_checkbox(out, *state, style, *active, &label, &select, &cursor, str, len, font); - } else { - nk_draw_option(out, *state, style, *active, &label, &select, &cursor, str, len, font); - } - if (style->draw_end) - style->draw_end(out, style->userdata); - return (was_active != *active); -} -/*---------------------------------------------------------------- - * - * CHECKBOX - * - * --------------------------------------------------------------*/ -NK_API int -nk_check_text(struct nk_context *ctx, const char *text, int len, int active) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return active; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return active; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &active, - text, len, NK_TOGGLE_CHECK, &style->checkbox, in, style->font); - return active; -} -NK_API unsigned int -nk_check_flags_text(struct nk_context *ctx, const char *text, int len, - unsigned int flags, unsigned int value) -{ - int old_active; - NK_ASSERT(ctx); - NK_ASSERT(text); - if (!ctx || !text) return flags; - old_active = (int)((flags & value) & value); - if (nk_check_text(ctx, text, len, old_active)) - flags |= value; - else flags &= ~value; - return flags; -} -NK_API int -nk_checkbox_text(struct nk_context *ctx, const char *text, int len, int *active) -{ - int old_val; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(active); - if (!ctx || !text || !active) return 0; - old_val = *active; - *active = nk_check_text(ctx, text, len, *active); - return old_val != *active; -} -NK_API int -nk_checkbox_flags_text(struct nk_context *ctx, const char *text, int len, - unsigned int *flags, unsigned int value) -{ - int active; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(flags); - if (!ctx || !text || !flags) return 0; - - active = (int)((*flags & value) & value); - if (nk_checkbox_text(ctx, text, len, &active)) { - if (active) *flags |= value; - else *flags &= ~value; - return 1; - } - return 0; -} -NK_API int nk_check_label(struct nk_context *ctx, const char *label, int active) -{ - return nk_check_text(ctx, label, nk_strlen(label), active); -} -NK_API unsigned int nk_check_flags_label(struct nk_context *ctx, const char *label, - unsigned int flags, unsigned int value) -{ - return nk_check_flags_text(ctx, label, nk_strlen(label), flags, value); -} -NK_API int nk_checkbox_label(struct nk_context *ctx, const char *label, int *active) -{ - return nk_checkbox_text(ctx, label, nk_strlen(label), active); -} -NK_API int nk_checkbox_flags_label(struct nk_context *ctx, const char *label, - unsigned int *flags, unsigned int value) -{ - return nk_checkbox_flags_text(ctx, label, nk_strlen(label), flags, value); -} -/*---------------------------------------------------------------- - * - * OPTION - * - * --------------------------------------------------------------*/ -NK_API int -nk_option_text(struct nk_context *ctx, const char *text, int len, int is_active) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return is_active; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return (int)state; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &is_active, - text, len, NK_TOGGLE_OPTION, &style->option, in, style->font); - return is_active; -} -NK_API int -nk_radio_text(struct nk_context *ctx, const char *text, int len, int *active) -{ - int old_value; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(active); - if (!ctx || !text || !active) return 0; - old_value = *active; - *active = nk_option_text(ctx, text, len, old_value); - return old_value != *active; -} -NK_API int -nk_option_label(struct nk_context *ctx, const char *label, int active) -{ - return nk_option_text(ctx, label, nk_strlen(label), active); -} -NK_API int -nk_radio_label(struct nk_context *ctx, const char *label, int *active) -{ - return nk_radio_text(ctx, label, nk_strlen(label), active); -} - - - - - -/* =============================================================== - * - * SELECTABLE - * - * ===============================================================*/ -NK_LIB void -nk_draw_selectable(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_selectable *style, int active, - const struct nk_rect *bounds, - const struct nk_rect *icon, const struct nk_image *img, enum nk_symbol_type sym, - const char *string, int len, nk_flags align, const struct nk_user_font *font) -{ - const struct nk_style_item *background; - struct nk_text text; - text.padding = style->padding; - - /* select correct colors/images */ - if (!active) { - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->pressed; - text.text = style->text_pressed; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text.text = style->text_hover; - } else { - background = &style->normal; - text.text = style->text_normal; - } - } else { - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->pressed_active; - text.text = style->text_pressed_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover_active; - text.text = style->text_hover_active; - } else { - background = &style->normal_active; - text.text = style->text_normal_active; - } - } - /* draw selectable background and text */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - text.background = background->data.color; - } - if (icon) { - if (img) nk_draw_image(out, *icon, img, nk_white); - else nk_draw_symbol(out, sym, *icon, text.background, text.text, 1, font); - } - nk_widget_text(out, *bounds, string, len, &text, align, font); -} -NK_LIB int -nk_do_selectable(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, - const struct nk_style_selectable *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int old_value; - struct nk_rect touch; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(str); - NK_ASSERT(len); - NK_ASSERT(value); - NK_ASSERT(style); - NK_ASSERT(font); - - if (!state || !out || !str || !len || !value || !style || !font) return 0; - old_value = *value; - - /* remove padding */ - touch.x = bounds.x - style->touch_padding.x; - touch.y = bounds.y - style->touch_padding.y; - touch.w = bounds.w + style->touch_padding.x * 2; - touch.h = bounds.h + style->touch_padding.y * 2; - - /* update button */ - if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) - *value = !(*value); - - /* draw selectable */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_selectable(out, *state, style, *value, &bounds, 0,0,NK_SYMBOL_NONE, str, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return old_value != *value; -} -NK_LIB int -nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, - const struct nk_image *img, const struct nk_style_selectable *style, - const struct nk_input *in, const struct nk_user_font *font) -{ - int old_value; - struct nk_rect touch; - struct nk_rect icon; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(str); - NK_ASSERT(len); - NK_ASSERT(value); - NK_ASSERT(style); - NK_ASSERT(font); - - if (!state || !out || !str || !len || !value || !style || !font) return 0; - old_value = *value; - - /* toggle behavior */ - touch.x = bounds.x - style->touch_padding.x; - touch.y = bounds.y - style->touch_padding.y; - touch.w = bounds.w + style->touch_padding.x * 2; - touch.h = bounds.h + style->touch_padding.y * 2; - if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) - *value = !(*value); - - icon.y = bounds.y + style->padding.y; - icon.w = icon.h = bounds.h - 2 * style->padding.y; - if (align & NK_TEXT_ALIGN_LEFT) { - icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); - icon.x = NK_MAX(icon.x, 0); - } else icon.x = bounds.x + 2 * style->padding.x; - - icon.x += style->image_padding.x; - icon.y += style->image_padding.y; - icon.w -= 2 * style->image_padding.x; - icon.h -= 2 * style->image_padding.y; - - /* draw selectable */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_selectable(out, *state, style, *value, &bounds, &icon, img, NK_SYMBOL_NONE, str, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return old_value != *value; -} -NK_LIB int -nk_do_selectable_symbol(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, - enum nk_symbol_type sym, const struct nk_style_selectable *style, - const struct nk_input *in, const struct nk_user_font *font) -{ - int old_value; - struct nk_rect touch; - struct nk_rect icon; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(str); - NK_ASSERT(len); - NK_ASSERT(value); - NK_ASSERT(style); - NK_ASSERT(font); - - if (!state || !out || !str || !len || !value || !style || !font) return 0; - old_value = *value; - - /* toggle behavior */ - touch.x = bounds.x - style->touch_padding.x; - touch.y = bounds.y - style->touch_padding.y; - touch.w = bounds.w + style->touch_padding.x * 2; - touch.h = bounds.h + style->touch_padding.y * 2; - if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) - *value = !(*value); - - icon.y = bounds.y + style->padding.y; - icon.w = icon.h = bounds.h - 2 * style->padding.y; - if (align & NK_TEXT_ALIGN_LEFT) { - icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); - icon.x = NK_MAX(icon.x, 0); - } else icon.x = bounds.x + 2 * style->padding.x; - - icon.x += style->image_padding.x; - icon.y += style->image_padding.y; - icon.w -= 2 * style->image_padding.x; - icon.h -= 2 * style->image_padding.y; - - /* draw selectable */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_selectable(out, *state, style, *value, &bounds, &icon, 0, sym, str, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return old_value != *value; -} - -NK_API int -nk_selectable_text(struct nk_context *ctx, const char *str, int len, - nk_flags align, int *value) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(value); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return 0; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_selectable(&ctx->last_widget_state, &win->buffer, bounds, - str, len, align, value, &style->selectable, in, style->font); -} -NK_API int -nk_selectable_image_text(struct nk_context *ctx, struct nk_image img, - const char *str, int len, nk_flags align, int *value) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(value); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return 0; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_selectable_image(&ctx->last_widget_state, &win->buffer, bounds, - str, len, align, value, &img, &style->selectable, in, style->font); -} -NK_API int -nk_selectable_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *str, int len, nk_flags align, int *value) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(value); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return 0; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_selectable_symbol(&ctx->last_widget_state, &win->buffer, bounds, - str, len, align, value, sym, &style->selectable, in, style->font); -} -NK_API int -nk_selectable_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *title, nk_flags align, int *value) -{ - return nk_selectable_symbol_text(ctx, sym, title, nk_strlen(title), align, value); -} -NK_API int nk_select_text(struct nk_context *ctx, const char *str, int len, - nk_flags align, int value) -{ - nk_selectable_text(ctx, str, len, align, &value);return value; -} -NK_API int nk_selectable_label(struct nk_context *ctx, const char *str, nk_flags align, int *value) -{ - return nk_selectable_text(ctx, str, nk_strlen(str), align, value); -} -NK_API int nk_selectable_image_label(struct nk_context *ctx,struct nk_image img, - const char *str, nk_flags align, int *value) -{ - return nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, value); -} -NK_API int nk_select_label(struct nk_context *ctx, const char *str, nk_flags align, int value) -{ - nk_selectable_text(ctx, str, nk_strlen(str), align, &value);return value; -} -NK_API int nk_select_image_label(struct nk_context *ctx, struct nk_image img, - const char *str, nk_flags align, int value) -{ - nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, &value);return value; -} -NK_API int nk_select_image_text(struct nk_context *ctx, struct nk_image img, - const char *str, int len, nk_flags align, int value) -{ - nk_selectable_image_text(ctx, img, str, len, align, &value);return value; -} -NK_API int -nk_select_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *title, int title_len, nk_flags align, int value) -{ - nk_selectable_symbol_text(ctx, sym, title, title_len, align, &value);return value; -} -NK_API int -nk_select_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *title, nk_flags align, int value) -{ - return nk_select_symbol_text(ctx, sym, title, nk_strlen(title), align, value); -} - - - - - -/* =============================================================== - * - * SLIDER - * - * ===============================================================*/ -NK_LIB float -nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor, - struct nk_rect *visual_cursor, struct nk_input *in, - struct nk_rect bounds, float slider_min, float slider_max, float slider_value, - float slider_step, float slider_steps) -{ - int left_mouse_down; - int left_mouse_click_in_cursor; - - /* check if visual cursor is being dragged */ - nk_widget_state_reset(state); - left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, *visual_cursor, nk_true); - - if (left_mouse_down && left_mouse_click_in_cursor) { - float ratio = 0; - const float d = in->mouse.pos.x - (visual_cursor->x+visual_cursor->w*0.5f); - const float pxstep = bounds.w / slider_steps; - - /* only update value if the next slider step is reached */ - *state = NK_WIDGET_STATE_ACTIVE; - if (NK_ABS(d) >= pxstep) { - const float steps = (float)((int)(NK_ABS(d) / pxstep)); - slider_value += (d > 0) ? (slider_step*steps) : -(slider_step*steps); - slider_value = NK_CLAMP(slider_min, slider_value, slider_max); - ratio = (slider_value - slider_min)/slider_step; - logical_cursor->x = bounds.x + (logical_cursor->w * ratio); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = logical_cursor->x; - } - } - - /* slider widget state */ - if (nk_input_is_mouse_hovering_rect(in, bounds)) - *state = NK_WIDGET_STATE_HOVERED; - if (*state & NK_WIDGET_STATE_HOVER && - !nk_input_is_mouse_prev_hovering_rect(in, bounds)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, bounds)) - *state |= NK_WIDGET_STATE_LEFT; - return slider_value; -} -NK_LIB void -nk_draw_slider(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_slider *style, const struct nk_rect *bounds, - const struct nk_rect *visual_cursor, float min, float value, float max) -{ - struct nk_rect fill; - struct nk_rect bar; - const struct nk_style_item *background; - - /* select correct slider images/colors */ - struct nk_color bar_color; - const struct nk_style_item *cursor; - - NK_UNUSED(min); - NK_UNUSED(max); - NK_UNUSED(value); - - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - bar_color = style->bar_active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - bar_color = style->bar_hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - bar_color = style->bar_normal; - cursor = &style->cursor_normal; - } - /* calculate slider background bar */ - bar.x = bounds->x; - bar.y = (visual_cursor->y + visual_cursor->h/2) - bounds->h/12; - bar.w = bounds->w; - bar.h = bounds->h/6; - - /* filled background bar style */ - fill.w = (visual_cursor->x + (visual_cursor->w/2.0f)) - bar.x; - fill.x = bar.x; - fill.y = bar.y; - fill.h = bar.h; - - /* draw background */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } - - /* draw slider bar */ - nk_fill_rect(out, bar, style->rounding, bar_color); - nk_fill_rect(out, fill, style->rounding, style->bar_filled); - - /* draw cursor */ - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *visual_cursor, &cursor->data.image, nk_white); - else nk_fill_circle(out, *visual_cursor, cursor->data.color); -} -NK_LIB float -nk_do_slider(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - float min, float val, float max, float step, - const struct nk_style_slider *style, struct nk_input *in, - const struct nk_user_font *font) -{ - float slider_range; - float slider_min; - float slider_max; - float slider_value; - float slider_steps; - float cursor_offset; - - struct nk_rect visual_cursor; - struct nk_rect logical_cursor; - - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style) - return 0; - - /* remove padding from slider bounds */ - bounds.x = bounds.x + style->padding.x; - bounds.y = bounds.y + style->padding.y; - bounds.h = NK_MAX(bounds.h, 2*style->padding.y); - bounds.w = NK_MAX(bounds.w, 2*style->padding.x + style->cursor_size.x); - bounds.w -= 2 * style->padding.x; - bounds.h -= 2 * style->padding.y; - - /* optional buttons */ - if (style->show_buttons) { - nk_flags ws; - struct nk_rect button; - button.y = bounds.y; - button.w = bounds.h; - button.h = bounds.h; - - /* decrement button */ - button.x = bounds.x; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, NK_BUTTON_DEFAULT, - &style->dec_button, in, font)) - val -= step; - - /* increment button */ - button.x = (bounds.x + bounds.w) - button.w; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, NK_BUTTON_DEFAULT, - &style->inc_button, in, font)) - val += step; - - bounds.x = bounds.x + button.w + style->spacing.x; - bounds.w = bounds.w - (2*button.w + 2*style->spacing.x); - } - - /* remove one cursor size to support visual cursor */ - bounds.x += style->cursor_size.x*0.5f; - bounds.w -= style->cursor_size.x; - - /* make sure the provided values are correct */ - slider_max = NK_MAX(min, max); - slider_min = NK_MIN(min, max); - slider_value = NK_CLAMP(slider_min, val, slider_max); - slider_range = slider_max - slider_min; - slider_steps = slider_range / step; - cursor_offset = (slider_value - slider_min) / step; - - /* calculate cursor - Basically you have two cursors. One for visual representation and interaction - and one for updating the actual cursor value. */ - logical_cursor.h = bounds.h; - logical_cursor.w = bounds.w / slider_steps; - logical_cursor.x = bounds.x + (logical_cursor.w * cursor_offset); - logical_cursor.y = bounds.y; - - visual_cursor.h = style->cursor_size.y; - visual_cursor.w = style->cursor_size.x; - visual_cursor.y = (bounds.y + bounds.h*0.5f) - visual_cursor.h*0.5f; - visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; - - slider_value = nk_slider_behavior(state, &logical_cursor, &visual_cursor, - in, bounds, slider_min, slider_max, slider_value, step, slider_steps); - visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; - - /* draw slider */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_slider(out, *state, style, &bounds, &visual_cursor, slider_min, slider_value, slider_max); - if (style->draw_end) style->draw_end(out, style->userdata); - return slider_value; -} -NK_API int -nk_slider_float(struct nk_context *ctx, float min_value, float *value, float max_value, - float value_step) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_input *in; - const struct nk_style *style; - - int ret = 0; - float old_value; - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(value); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return ret; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return ret; - in = (/*state == NK_WIDGET_ROM || */ layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - old_value = *value; - *value = nk_do_slider(&ctx->last_widget_state, &win->buffer, bounds, min_value, - old_value, max_value, value_step, &style->slider, in, style->font); - return (old_value > *value || old_value < *value); -} -NK_API float -nk_slide_float(struct nk_context *ctx, float min, float val, float max, float step) -{ - nk_slider_float(ctx, min, &val, max, step); return val; -} -NK_API int -nk_slide_int(struct nk_context *ctx, int min, int val, int max, int step) -{ - float value = (float)val; - nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); - return (int)value; -} -NK_API int -nk_slider_int(struct nk_context *ctx, int min, int *val, int max, int step) -{ - int ret; - float value = (float)*val; - ret = nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); - *val = (int)value; - return ret; -} - - - - - -/* =============================================================== - * - * PROGRESS - * - * ===============================================================*/ -NK_LIB nk_size -nk_progress_behavior(nk_flags *state, struct nk_input *in, - struct nk_rect r, struct nk_rect cursor, nk_size max, nk_size value, int modifiable) -{ - int left_mouse_down = 0; - int left_mouse_click_in_cursor = 0; - - nk_widget_state_reset(state); - if (!in || !modifiable) return value; - left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, cursor, nk_true); - if (nk_input_is_mouse_hovering_rect(in, r)) - *state = NK_WIDGET_STATE_HOVERED; - - if (in && left_mouse_down && left_mouse_click_in_cursor) { - if (left_mouse_down && left_mouse_click_in_cursor) { - float ratio = NK_MAX(0, (float)(in->mouse.pos.x - cursor.x)) / (float)cursor.w; - value = (nk_size)NK_CLAMP(0, (float)max * ratio, (float)max); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor.x + cursor.w/2.0f; - *state |= NK_WIDGET_STATE_ACTIVE; - } - } - /* set progressbar widget state */ - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, r)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, r)) - *state |= NK_WIDGET_STATE_LEFT; - return value; -} -NK_LIB void -nk_draw_progress(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_progress *style, const struct nk_rect *bounds, - const struct nk_rect *scursor, nk_size value, nk_size max) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - - NK_UNUSED(max); - NK_UNUSED(value); - - /* select correct colors/images to draw */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER){ - background = &style->hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } else nk_draw_image(out, *bounds, &background->data.image, nk_white); - - /* draw cursor */ - if (cursor->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *scursor, style->rounding, cursor->data.color); - nk_stroke_rect(out, *scursor, style->rounding, style->border, style->border_color); - } else nk_draw_image(out, *scursor, &cursor->data.image, nk_white); -} -NK_LIB nk_size -nk_do_progress(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - nk_size value, nk_size max, int modifiable, - const struct nk_style_progress *style, struct nk_input *in) -{ - float prog_scale; - nk_size prog_value; - struct nk_rect cursor; - - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style) return 0; - - /* calculate progressbar cursor */ - cursor.w = NK_MAX(bounds.w, 2 * style->padding.x + 2 * style->border); - cursor.h = NK_MAX(bounds.h, 2 * style->padding.y + 2 * style->border); - cursor = nk_pad_rect(bounds, nk_vec2(style->padding.x + style->border, style->padding.y + style->border)); - prog_scale = (float)value / (float)max; - - /* update progressbar */ - prog_value = NK_MIN(value, max); - prog_value = nk_progress_behavior(state, in, bounds, cursor,max, prog_value, modifiable); - cursor.w = cursor.w * prog_scale; - - /* draw progressbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_progress(out, *state, style, &bounds, &cursor, value, max); - if (style->draw_end) style->draw_end(out, style->userdata); - return prog_value; -} -NK_API int -nk_progress(struct nk_context *ctx, nk_size *cur, nk_size max, int is_modifyable) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - nk_size old_value; - - NK_ASSERT(ctx); - NK_ASSERT(cur); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !cur) - return 0; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - old_value = *cur; - *cur = nk_do_progress(&ctx->last_widget_state, &win->buffer, bounds, - *cur, max, is_modifyable, &style->progress, in); - return (*cur != old_value); -} -NK_API nk_size -nk_prog(struct nk_context *ctx, nk_size cur, nk_size max, int modifyable) -{ - nk_progress(ctx, &cur, max, modifyable); - return cur; -} - - - - - -/* =============================================================== - * - * SCROLLBAR - * - * ===============================================================*/ -NK_LIB float -nk_scrollbar_behavior(nk_flags *state, struct nk_input *in, - int has_scrolling, const struct nk_rect *scroll, - const struct nk_rect *cursor, const struct nk_rect *empty0, - const struct nk_rect *empty1, float scroll_offset, - float target, float scroll_step, enum nk_orientation o) -{ - nk_flags ws = 0; - int left_mouse_down; - int left_mouse_click_in_cursor; - float scroll_delta; - - nk_widget_state_reset(state); - if (!in) return scroll_offset; - - left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, *cursor, nk_true); - if (nk_input_is_mouse_hovering_rect(in, *scroll)) - *state = NK_WIDGET_STATE_HOVERED; - - scroll_delta = (o == NK_VERTICAL) ? in->mouse.scroll_delta.y: in->mouse.scroll_delta.x; - if (left_mouse_down && left_mouse_click_in_cursor) { - /* update cursor by mouse dragging */ - float pixel, delta; - *state = NK_WIDGET_STATE_ACTIVE; - if (o == NK_VERTICAL) { - float cursor_y; - pixel = in->mouse.delta.y; - delta = (pixel / scroll->h) * target; - scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->h); - cursor_y = scroll->y + ((scroll_offset/target) * scroll->h); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = cursor_y + cursor->h/2.0f; - } else { - float cursor_x; - pixel = in->mouse.delta.x; - delta = (pixel / scroll->w) * target; - scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->w); - cursor_x = scroll->x + ((scroll_offset/target) * scroll->w); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor_x + cursor->w/2.0f; - } - } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_UP) && o == NK_VERTICAL && has_scrolling)|| - nk_button_behavior(&ws, *empty0, in, NK_BUTTON_DEFAULT)) { - /* scroll page up by click on empty space or shortcut */ - if (o == NK_VERTICAL) - scroll_offset = NK_MAX(0, scroll_offset - scroll->h); - else scroll_offset = NK_MAX(0, scroll_offset - scroll->w); - } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_DOWN) && o == NK_VERTICAL && has_scrolling) || - nk_button_behavior(&ws, *empty1, in, NK_BUTTON_DEFAULT)) { - /* scroll page down by click on empty space or shortcut */ - if (o == NK_VERTICAL) - scroll_offset = NK_MIN(scroll_offset + scroll->h, target - scroll->h); - else scroll_offset = NK_MIN(scroll_offset + scroll->w, target - scroll->w); - } else if (has_scrolling) { - if ((scroll_delta < 0 || (scroll_delta > 0))) { - /* update cursor by mouse scrolling */ - scroll_offset = scroll_offset + scroll_step * (-scroll_delta); - if (o == NK_VERTICAL) - scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->h); - else scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->w); - } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_START)) { - /* update cursor to the beginning */ - if (o == NK_VERTICAL) scroll_offset = 0; - } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_END)) { - /* update cursor to the end */ - if (o == NK_VERTICAL) scroll_offset = target - scroll->h; - } - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *scroll)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, *scroll)) - *state |= NK_WIDGET_STATE_LEFT; - return scroll_offset; -} -NK_LIB void -nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_scrollbar *style, const struct nk_rect *bounds, - const struct nk_rect *scroll) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - - /* select correct colors/images to draw */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } else { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } - - /* draw cursor */ - if (cursor->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *scroll, style->rounding_cursor, cursor->data.color); - nk_stroke_rect(out, *scroll, style->rounding_cursor, style->border_cursor, style->cursor_border_color); - } else nk_draw_image(out, *scroll, &cursor->data.image, nk_white); -} -NK_LIB float -nk_do_scrollbarv(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, - float offset, float target, float step, float button_pixel_inc, - const struct nk_style_scrollbar *style, struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect empty_north; - struct nk_rect empty_south; - struct nk_rect cursor; - - float scroll_step; - float scroll_offset; - float scroll_off; - float scroll_ratio; - - NK_ASSERT(out); - NK_ASSERT(style); - NK_ASSERT(state); - if (!out || !style) return 0; - - scroll.w = NK_MAX(scroll.w, 1); - scroll.h = NK_MAX(scroll.h, 0); - if (target <= scroll.h) return 0; - - /* optional scrollbar buttons */ - if (style->show_buttons) { - nk_flags ws; - float scroll_h; - struct nk_rect button; - - button.x = scroll.x; - button.w = scroll.w; - button.h = scroll.w; - - scroll_h = NK_MAX(scroll.h - 2 * button.h,0); - scroll_step = NK_MIN(step, button_pixel_inc); - - /* decrement button */ - button.y = scroll.y; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, - NK_BUTTON_REPEATER, &style->dec_button, in, font)) - offset = offset - scroll_step; - - /* increment button */ - button.y = scroll.y + scroll.h - button.h; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, - NK_BUTTON_REPEATER, &style->inc_button, in, font)) - offset = offset + scroll_step; - - scroll.y = scroll.y + button.h; - scroll.h = scroll_h; - } - - /* calculate scrollbar constants */ - scroll_step = NK_MIN(step, scroll.h); - scroll_offset = NK_CLAMP(0, offset, target - scroll.h); - scroll_ratio = scroll.h / target; - scroll_off = scroll_offset / target; - - /* calculate scrollbar cursor bounds */ - cursor.h = NK_MAX((scroll_ratio * scroll.h) - (2*style->border + 2*style->padding.y), 0); - cursor.y = scroll.y + (scroll_off * scroll.h) + style->border + style->padding.y; - cursor.w = scroll.w - (2 * style->border + 2 * style->padding.x); - cursor.x = scroll.x + style->border + style->padding.x; - - /* calculate empty space around cursor */ - empty_north.x = scroll.x; - empty_north.y = scroll.y; - empty_north.w = scroll.w; - empty_north.h = NK_MAX(cursor.y - scroll.y, 0); - - empty_south.x = scroll.x; - empty_south.y = cursor.y + cursor.h; - empty_south.w = scroll.w; - empty_south.h = NK_MAX((scroll.y + scroll.h) - (cursor.y + cursor.h), 0); - - /* update scrollbar */ - scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, - &empty_north, &empty_south, scroll_offset, target, scroll_step, NK_VERTICAL); - scroll_off = scroll_offset / target; - cursor.y = scroll.y + (scroll_off * scroll.h) + style->border_cursor + style->padding.y; - - /* draw scrollbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_scrollbar(out, *state, style, &scroll, &cursor); - if (style->draw_end) style->draw_end(out, style->userdata); - return scroll_offset; -} -NK_LIB float -nk_do_scrollbarh(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, - float offset, float target, float step, float button_pixel_inc, - const struct nk_style_scrollbar *style, struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect cursor; - struct nk_rect empty_west; - struct nk_rect empty_east; - - float scroll_step; - float scroll_offset; - float scroll_off; - float scroll_ratio; - - NK_ASSERT(out); - NK_ASSERT(style); - if (!out || !style) return 0; - - /* scrollbar background */ - scroll.h = NK_MAX(scroll.h, 1); - scroll.w = NK_MAX(scroll.w, 2 * scroll.h); - if (target <= scroll.w) return 0; - - /* optional scrollbar buttons */ - if (style->show_buttons) { - nk_flags ws; - float scroll_w; - struct nk_rect button; - button.y = scroll.y; - button.w = scroll.h; - button.h = scroll.h; - - scroll_w = scroll.w - 2 * button.w; - scroll_step = NK_MIN(step, button_pixel_inc); - - /* decrement button */ - button.x = scroll.x; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, - NK_BUTTON_REPEATER, &style->dec_button, in, font)) - offset = offset - scroll_step; - - /* increment button */ - button.x = scroll.x + scroll.w - button.w; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, - NK_BUTTON_REPEATER, &style->inc_button, in, font)) - offset = offset + scroll_step; - - scroll.x = scroll.x + button.w; - scroll.w = scroll_w; - } - - /* calculate scrollbar constants */ - scroll_step = NK_MIN(step, scroll.w); - scroll_offset = NK_CLAMP(0, offset, target - scroll.w); - scroll_ratio = scroll.w / target; - scroll_off = scroll_offset / target; - - /* calculate cursor bounds */ - cursor.w = (scroll_ratio * scroll.w) - (2*style->border + 2*style->padding.x); - cursor.x = scroll.x + (scroll_off * scroll.w) + style->border + style->padding.x; - cursor.h = scroll.h - (2 * style->border + 2 * style->padding.y); - cursor.y = scroll.y + style->border + style->padding.y; - - /* calculate empty space around cursor */ - empty_west.x = scroll.x; - empty_west.y = scroll.y; - empty_west.w = cursor.x - scroll.x; - empty_west.h = scroll.h; - - empty_east.x = cursor.x + cursor.w; - empty_east.y = scroll.y; - empty_east.w = (scroll.x + scroll.w) - (cursor.x + cursor.w); - empty_east.h = scroll.h; - - /* update scrollbar */ - scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, - &empty_west, &empty_east, scroll_offset, target, scroll_step, NK_HORIZONTAL); - scroll_off = scroll_offset / target; - cursor.x = scroll.x + (scroll_off * scroll.w); - - /* draw scrollbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_scrollbar(out, *state, style, &scroll, &cursor); - if (style->draw_end) style->draw_end(out, style->userdata); - return scroll_offset; -} - - - - - -/* =============================================================== - * - * TEXT EDITOR - * - * ===============================================================*/ -/* stb_textedit.h - v1.8 - public domain - Sean Barrett */ -struct nk_text_find { - float x,y; /* position of n'th character */ - float height; /* height of line */ - int first_char, length; /* first char of row, and length */ - int prev_first; /*_ first char of previous row */ -}; - -struct nk_text_edit_row { - float x0,x1; - /* starting x location, end x location (allows for align=right, etc) */ - float baseline_y_delta; - /* position of baseline relative to previous row's baseline*/ - float ymin,ymax; - /* height of row above and below baseline */ - int num_chars; -}; - -/* forward declarations */ -NK_INTERN void nk_textedit_makeundo_delete(struct nk_text_edit*, int, int); -NK_INTERN void nk_textedit_makeundo_insert(struct nk_text_edit*, int, int); -NK_INTERN void nk_textedit_makeundo_replace(struct nk_text_edit*, int, int, int); -#define NK_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) - -NK_INTERN float -nk_textedit_get_width(const struct nk_text_edit *edit, int line_start, int char_id, - const struct nk_user_font *font) -{ - int len = 0; - nk_rune unicode = 0; - const char *str = nk_str_at_const(&edit->string, line_start + char_id, &unicode, &len); - return font->width(font->userdata, font->height, str, len); -} -NK_INTERN void -nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit, - int line_start_id, float row_height, const struct nk_user_font *font) -{ - int l; - int glyphs = 0; - nk_rune unicode; - const char *remaining; - int len = nk_str_len_char(&edit->string); - const char *end = nk_str_get_const(&edit->string) + len; - const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l); - const struct nk_vec2 size = nk_text_calculate_text_bounds(font, - text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE); - - r->x0 = 0.0f; - r->x1 = size.x; - r->baseline_y_delta = size.y; - r->ymin = 0.0f; - r->ymax = size.y; - r->num_chars = glyphs; -} -NK_INTERN int -nk_textedit_locate_coord(struct nk_text_edit *edit, float x, float y, - const struct nk_user_font *font, float row_height) -{ - struct nk_text_edit_row r; - int n = edit->string.len; - float base_y = 0, prev_x; - int i=0, k; - - r.x0 = r.x1 = 0; - r.ymin = r.ymax = 0; - r.num_chars = 0; - - /* search rows to find one that straddles 'y' */ - while (i < n) { - nk_textedit_layout_row(&r, edit, i, row_height, font); - if (r.num_chars <= 0) - return n; - - if (i==0 && y < base_y + r.ymin) - return 0; - - if (y < base_y + r.ymax) - break; - - i += r.num_chars; - base_y += r.baseline_y_delta; - } - - /* below all text, return 'after' last character */ - if (i >= n) - return n; - - /* check if it's before the beginning of the line */ - if (x < r.x0) - return i; - - /* check if it's before the end of the line */ - if (x < r.x1) { - /* search characters in row for one that straddles 'x' */ - k = i; - prev_x = r.x0; - for (i=0; i < r.num_chars; ++i) { - float w = nk_textedit_get_width(edit, k, i, font); - if (x < prev_x+w) { - if (x < prev_x+w/2) - return k+i; - else return k+i+1; - } - prev_x += w; - } - /* shouldn't happen, but if it does, fall through to end-of-line case */ - } - - /* if the last character is a newline, return that. - * otherwise return 'after' the last character */ - if (nk_str_rune_at(&edit->string, i+r.num_chars-1) == '\n') - return i+r.num_chars-1; - else return i+r.num_chars; -} -NK_LIB void -nk_textedit_click(struct nk_text_edit *state, float x, float y, - const struct nk_user_font *font, float row_height) -{ - /* API click: on mouse down, move the cursor to the clicked location, - * and reset the selection */ - state->cursor = nk_textedit_locate_coord(state, x, y, font, row_height); - state->select_start = state->cursor; - state->select_end = state->cursor; - state->has_preferred_x = 0; -} -NK_LIB void -nk_textedit_drag(struct nk_text_edit *state, float x, float y, - const struct nk_user_font *font, float row_height) -{ - /* API drag: on mouse drag, move the cursor and selection endpoint - * to the clicked location */ - int p = nk_textedit_locate_coord(state, x, y, font, row_height); - if (state->select_start == state->select_end) - state->select_start = state->cursor; - state->cursor = state->select_end = p; -} -NK_INTERN void -nk_textedit_find_charpos(struct nk_text_find *find, struct nk_text_edit *state, - int n, int single_line, const struct nk_user_font *font, float row_height) -{ - /* find the x/y location of a character, and remember info about the previous - * row in case we get a move-up event (for page up, we'll have to rescan) */ - struct nk_text_edit_row r; - int prev_start = 0; - int z = state->string.len; - int i=0, first; - - nk_zero_struct(r); - if (n == z) { - /* if it's at the end, then find the last line -- simpler than trying to - explicitly handle this case in the regular code */ - nk_textedit_layout_row(&r, state, 0, row_height, font); - if (single_line) { - find->first_char = 0; - find->length = z; - } else { - while (i < z) { - prev_start = i; - i += r.num_chars; - nk_textedit_layout_row(&r, state, i, row_height, font); - } - - find->first_char = i; - find->length = r.num_chars; - } - find->x = r.x1; - find->y = r.ymin; - find->height = r.ymax - r.ymin; - find->prev_first = prev_start; - return; - } - - /* search rows to find the one that straddles character n */ - find->y = 0; - - for(;;) { - nk_textedit_layout_row(&r, state, i, row_height, font); - if (n < i + r.num_chars) break; - prev_start = i; - i += r.num_chars; - find->y += r.baseline_y_delta; - } - - find->first_char = first = i; - find->length = r.num_chars; - find->height = r.ymax - r.ymin; - find->prev_first = prev_start; - - /* now scan to find xpos */ - find->x = r.x0; - for (i=0; first+i < n; ++i) - find->x += nk_textedit_get_width(state, first, i, font); -} -NK_INTERN void -nk_textedit_clamp(struct nk_text_edit *state) -{ - /* make the selection/cursor state valid if client altered the string */ - int n = state->string.len; - if (NK_TEXT_HAS_SELECTION(state)) { - if (state->select_start > n) state->select_start = n; - if (state->select_end > n) state->select_end = n; - /* if clamping forced them to be equal, move the cursor to match */ - if (state->select_start == state->select_end) - state->cursor = state->select_start; - } - if (state->cursor > n) state->cursor = n; -} -NK_API void -nk_textedit_delete(struct nk_text_edit *state, int where, int len) -{ - /* delete characters while updating undo */ - nk_textedit_makeundo_delete(state, where, len); - nk_str_delete_runes(&state->string, where, len); - state->has_preferred_x = 0; -} -NK_API void -nk_textedit_delete_selection(struct nk_text_edit *state) -{ - /* delete the section */ - nk_textedit_clamp(state); - if (NK_TEXT_HAS_SELECTION(state)) { - if (state->select_start < state->select_end) { - nk_textedit_delete(state, state->select_start, - state->select_end - state->select_start); - state->select_end = state->cursor = state->select_start; - } else { - nk_textedit_delete(state, state->select_end, - state->select_start - state->select_end); - state->select_start = state->cursor = state->select_end; - } - state->has_preferred_x = 0; - } -} -NK_INTERN void -nk_textedit_sortselection(struct nk_text_edit *state) -{ - /* canonicalize the selection so start <= end */ - if (state->select_end < state->select_start) { - int temp = state->select_end; - state->select_end = state->select_start; - state->select_start = temp; - } -} -NK_INTERN void -nk_textedit_move_to_first(struct nk_text_edit *state) -{ - /* move cursor to first character of selection */ - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_sortselection(state); - state->cursor = state->select_start; - state->select_end = state->select_start; - state->has_preferred_x = 0; - } -} -NK_INTERN void -nk_textedit_move_to_last(struct nk_text_edit *state) -{ - /* move cursor to last character of selection */ - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_sortselection(state); - nk_textedit_clamp(state); - state->cursor = state->select_end; - state->select_start = state->select_end; - state->has_preferred_x = 0; - } -} -NK_INTERN int -nk_is_word_boundary( struct nk_text_edit *state, int idx) -{ - int len; - nk_rune c; - if (idx <= 0) return 1; - if (!nk_str_at_rune(&state->string, idx, &c, &len)) return 1; - return (c == ' ' || c == '\t' ||c == 0x3000 || c == ',' || c == ';' || - c == '(' || c == ')' || c == '{' || c == '}' || c == '[' || c == ']' || - c == '|'); -} -NK_INTERN int -nk_textedit_move_to_word_previous(struct nk_text_edit *state) -{ - int c = state->cursor - 1; - while( c >= 0 && !nk_is_word_boundary(state, c)) - --c; - - if( c < 0 ) - c = 0; - - return c; -} -NK_INTERN int -nk_textedit_move_to_word_next(struct nk_text_edit *state) -{ - const int len = state->string.len; - int c = state->cursor+1; - while( c < len && !nk_is_word_boundary(state, c)) - ++c; - - if( c > len ) - c = len; - - return c; -} -NK_INTERN void -nk_textedit_prep_selection_at_cursor(struct nk_text_edit *state) -{ - /* update selection and cursor to match each other */ - if (!NK_TEXT_HAS_SELECTION(state)) - state->select_start = state->select_end = state->cursor; - else state->cursor = state->select_end; -} -NK_API int -nk_textedit_cut(struct nk_text_edit *state) -{ - /* API cut: delete selection */ - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - return 0; - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_delete_selection(state); /* implicitly clamps */ - state->has_preferred_x = 0; - return 1; - } - return 0; -} -NK_API int -nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len) -{ - /* API paste: replace existing selection with passed-in text */ - int glyphs; - const char *text = (const char *) ctext; - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) return 0; - - /* if there's a selection, the paste should delete it */ - nk_textedit_clamp(state); - nk_textedit_delete_selection(state); - - /* try to insert the characters */ - glyphs = nk_utf_len(ctext, len); - if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) { - nk_textedit_makeundo_insert(state, state->cursor, glyphs); - state->cursor += len; - state->has_preferred_x = 0; - return 1; - } - /* remove the undo since we didn't actually insert the characters */ - if (state->undo.undo_point) - --state->undo.undo_point; - return 0; -} -NK_API void -nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len) -{ - nk_rune unicode; - int glyph_len; - int text_len = 0; - - NK_ASSERT(state); - NK_ASSERT(text); - if (!text || !total_len || state->mode == NK_TEXT_EDIT_MODE_VIEW) return; - - glyph_len = nk_utf_decode(text, &unicode, total_len); - while ((text_len < total_len) && glyph_len) - { - /* don't insert a backward delete, just process the event */ - if (unicode == 127) goto next; - /* can't add newline in single-line mode */ - if (unicode == '\n' && state->single_line) goto next; - /* filter incoming text */ - if (state->filter && !state->filter(state, unicode)) goto next; - - if (!NK_TEXT_HAS_SELECTION(state) && - state->cursor < state->string.len) - { - if (state->mode == NK_TEXT_EDIT_MODE_REPLACE) { - nk_textedit_makeundo_replace(state, state->cursor, 1, 1); - nk_str_delete_runes(&state->string, state->cursor, 1); - } - if (nk_str_insert_text_utf8(&state->string, state->cursor, - text+text_len, 1)) - { - ++state->cursor; - state->has_preferred_x = 0; - } - } else { - nk_textedit_delete_selection(state); /* implicitly clamps */ - if (nk_str_insert_text_utf8(&state->string, state->cursor, - text+text_len, 1)) - { - nk_textedit_makeundo_insert(state, state->cursor, 1); - ++state->cursor; - state->has_preferred_x = 0; - } - } - next: - text_len += glyph_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len); - } -} -NK_LIB void -nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod, - const struct nk_user_font *font, float row_height) -{ -retry: - switch (key) - { - case NK_KEY_NONE: - case NK_KEY_CTRL: - case NK_KEY_ENTER: - case NK_KEY_SHIFT: - case NK_KEY_TAB: - case NK_KEY_COPY: - case NK_KEY_CUT: - case NK_KEY_PASTE: - case NK_KEY_MAX: - default: break; - case NK_KEY_TEXT_UNDO: - nk_textedit_undo(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_REDO: - nk_textedit_redo(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_SELECT_ALL: - nk_textedit_select_all(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_INSERT_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - state->mode = NK_TEXT_EDIT_MODE_INSERT; - break; - case NK_KEY_TEXT_REPLACE_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - state->mode = NK_TEXT_EDIT_MODE_REPLACE; - break; - case NK_KEY_TEXT_RESET_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_INSERT || - state->mode == NK_TEXT_EDIT_MODE_REPLACE) - state->mode = NK_TEXT_EDIT_MODE_VIEW; - break; - - case NK_KEY_LEFT: - if (shift_mod) { - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - /* move selection left */ - if (state->select_end > 0) - --state->select_end; - state->cursor = state->select_end; - state->has_preferred_x = 0; - } else { - /* if currently there's a selection, - * move cursor to start of selection */ - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - else if (state->cursor > 0) - --state->cursor; - state->has_preferred_x = 0; - } break; - - case NK_KEY_RIGHT: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - /* move selection right */ - ++state->select_end; - nk_textedit_clamp(state); - state->cursor = state->select_end; - state->has_preferred_x = 0; - } else { - /* if currently there's a selection, - * move cursor to end of selection */ - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - else ++state->cursor; - nk_textedit_clamp(state); - state->has_preferred_x = 0; - } break; - - case NK_KEY_TEXT_WORD_LEFT: - if (shift_mod) { - if( !NK_TEXT_HAS_SELECTION( state ) ) - nk_textedit_prep_selection_at_cursor(state); - state->cursor = nk_textedit_move_to_word_previous(state); - state->select_end = state->cursor; - nk_textedit_clamp(state ); - } else { - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - else { - state->cursor = nk_textedit_move_to_word_previous(state); - nk_textedit_clamp(state ); - } - } break; - - case NK_KEY_TEXT_WORD_RIGHT: - if (shift_mod) { - if( !NK_TEXT_HAS_SELECTION( state ) ) - nk_textedit_prep_selection_at_cursor(state); - state->cursor = nk_textedit_move_to_word_next(state); - state->select_end = state->cursor; - nk_textedit_clamp(state); - } else { - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - else { - state->cursor = nk_textedit_move_to_word_next(state); - nk_textedit_clamp(state ); - } - } break; - - case NK_KEY_DOWN: { - struct nk_text_find find; - struct nk_text_edit_row row; - int i, sel = shift_mod; - - if (state->single_line) { - /* on windows, up&down in single-line behave like left&right */ - key = NK_KEY_RIGHT; - goto retry; - } - - if (sel) - nk_textedit_prep_selection_at_cursor(state); - else if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - - /* compute current position of cursor point */ - nk_textedit_clamp(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - /* now find character position down a row */ - if (find.length) - { - float x; - float goal_x = state->has_preferred_x ? state->preferred_x : find.x; - int start = find.first_char + find.length; - - state->cursor = start; - nk_textedit_layout_row(&row, state, state->cursor, row_height, font); - x = row.x0; - - for (i=0; i < row.num_chars && x < row.x1; ++i) { - float dx = nk_textedit_get_width(state, start, i, font); - x += dx; - if (x > goal_x) - break; - ++state->cursor; - } - nk_textedit_clamp(state); - - state->has_preferred_x = 1; - state->preferred_x = goal_x; - if (sel) - state->select_end = state->cursor; - } - } break; - - case NK_KEY_UP: { - struct nk_text_find find; - struct nk_text_edit_row row; - int i, sel = shift_mod; - - if (state->single_line) { - /* on windows, up&down become left&right */ - key = NK_KEY_LEFT; - goto retry; - } - - if (sel) - nk_textedit_prep_selection_at_cursor(state); - else if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - - /* compute current position of cursor point */ - nk_textedit_clamp(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - /* can only go up if there's a previous row */ - if (find.prev_first != find.first_char) { - /* now find character position up a row */ - float x; - float goal_x = state->has_preferred_x ? state->preferred_x : find.x; - - state->cursor = find.prev_first; - nk_textedit_layout_row(&row, state, state->cursor, row_height, font); - x = row.x0; - - for (i=0; i < row.num_chars && x < row.x1; ++i) { - float dx = nk_textedit_get_width(state, find.prev_first, i, font); - x += dx; - if (x > goal_x) - break; - ++state->cursor; - } - nk_textedit_clamp(state); - - state->has_preferred_x = 1; - state->preferred_x = goal_x; - if (sel) state->select_end = state->cursor; - } - } break; - - case NK_KEY_DEL: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - break; - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_delete_selection(state); - else { - int n = state->string.len; - if (state->cursor < n) - nk_textedit_delete(state, state->cursor, 1); - } - state->has_preferred_x = 0; - break; - - case NK_KEY_BACKSPACE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - break; - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_delete_selection(state); - else { - nk_textedit_clamp(state); - if (state->cursor > 0) { - nk_textedit_delete(state, state->cursor-1, 1); - --state->cursor; - } - } - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_START: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - state->cursor = state->select_end = 0; - state->has_preferred_x = 0; - } else { - state->cursor = state->select_start = state->select_end = 0; - state->has_preferred_x = 0; - } - break; - - case NK_KEY_TEXT_END: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - state->cursor = state->select_end = state->string.len; - state->has_preferred_x = 0; - } else { - state->cursor = state->string.len; - state->select_start = state->select_end = 0; - state->has_preferred_x = 0; - } - break; - - case NK_KEY_TEXT_LINE_START: { - if (shift_mod) { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - if (state->string.len && state->cursor == state->string.len) - --state->cursor; - nk_textedit_find_charpos(&find, state,state->cursor, state->single_line, - font, row_height); - state->cursor = state->select_end = find.first_char; - state->has_preferred_x = 0; - } else { - struct nk_text_find find; - if (state->string.len && state->cursor == state->string.len) - --state->cursor; - nk_textedit_clamp(state); - nk_textedit_move_to_first(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - state->cursor = find.first_char; - state->has_preferred_x = 0; - } - } break; - - case NK_KEY_TEXT_LINE_END: { - if (shift_mod) { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - state->has_preferred_x = 0; - state->cursor = find.first_char + find.length; - if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') - --state->cursor; - state->select_end = state->cursor; - } else { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_move_to_first(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - state->has_preferred_x = 0; - state->cursor = find.first_char + find.length; - if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') - --state->cursor; - }} break; - } -} -NK_INTERN void -nk_textedit_flush_redo(struct nk_text_undo_state *state) -{ - state->redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; - state->redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; -} -NK_INTERN void -nk_textedit_discard_undo(struct nk_text_undo_state *state) -{ - /* discard the oldest entry in the undo list */ - if (state->undo_point > 0) { - /* if the 0th undo state has characters, clean those up */ - if (state->undo_rec[0].char_storage >= 0) { - int n = state->undo_rec[0].insert_length, i; - /* delete n characters from all other records */ - state->undo_char_point = (short)(state->undo_char_point - n); - NK_MEMCPY(state->undo_char, state->undo_char + n, - (nk_size)state->undo_char_point*sizeof(nk_rune)); - for (i=0; i < state->undo_point; ++i) { - if (state->undo_rec[i].char_storage >= 0) - state->undo_rec[i].char_storage = (short) - (state->undo_rec[i].char_storage - n); - } - } - --state->undo_point; - NK_MEMCPY(state->undo_rec, state->undo_rec+1, - (nk_size)((nk_size)state->undo_point * sizeof(state->undo_rec[0]))); - } -} -NK_INTERN void -nk_textedit_discard_redo(struct nk_text_undo_state *state) -{ -/* discard the oldest entry in the redo list--it's bad if this - ever happens, but because undo & redo have to store the actual - characters in different cases, the redo character buffer can - fill up even though the undo buffer didn't */ - nk_size num; - int k = NK_TEXTEDIT_UNDOSTATECOUNT-1; - if (state->redo_point <= k) { - /* if the k'th undo state has characters, clean those up */ - if (state->undo_rec[k].char_storage >= 0) { - int n = state->undo_rec[k].insert_length, i; - /* delete n characters from all other records */ - state->redo_char_point = (short)(state->redo_char_point + n); - num = (nk_size)(NK_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point); - NK_MEMCPY(state->undo_char + state->redo_char_point, - state->undo_char + state->redo_char_point-n, num * sizeof(char)); - for (i = state->redo_point; i < k; ++i) { - if (state->undo_rec[i].char_storage >= 0) { - state->undo_rec[i].char_storage = (short) - (state->undo_rec[i].char_storage + n); - } - } - } - ++state->redo_point; - num = (nk_size)(NK_TEXTEDIT_UNDOSTATECOUNT - state->redo_point); - if (num) NK_MEMCPY(state->undo_rec + state->redo_point-1, - state->undo_rec + state->redo_point, num * sizeof(state->undo_rec[0])); - } -} -NK_INTERN struct nk_text_undo_record* -nk_textedit_create_undo_record(struct nk_text_undo_state *state, int numchars) -{ - /* any time we create a new undo record, we discard redo*/ - nk_textedit_flush_redo(state); - - /* if we have no free records, we have to make room, - * by sliding the existing records down */ - if (state->undo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - nk_textedit_discard_undo(state); - - /* if the characters to store won't possibly fit in the buffer, - * we can't undo */ - if (numchars > NK_TEXTEDIT_UNDOCHARCOUNT) { - state->undo_point = 0; - state->undo_char_point = 0; - return 0; - } - - /* if we don't have enough free characters in the buffer, - * we have to make room */ - while (state->undo_char_point + numchars > NK_TEXTEDIT_UNDOCHARCOUNT) - nk_textedit_discard_undo(state); - return &state->undo_rec[state->undo_point++]; -} -NK_INTERN nk_rune* -nk_textedit_createundo(struct nk_text_undo_state *state, int pos, - int insert_len, int delete_len) -{ - struct nk_text_undo_record *r = nk_textedit_create_undo_record(state, insert_len); - if (r == 0) - return 0; - - r->where = pos; - r->insert_length = (short) insert_len; - r->delete_length = (short) delete_len; - - if (insert_len == 0) { - r->char_storage = -1; - return 0; - } else { - r->char_storage = state->undo_char_point; - state->undo_char_point = (short)(state->undo_char_point + insert_len); - return &state->undo_char[r->char_storage]; - } -} -NK_API void -nk_textedit_undo(struct nk_text_edit *state) -{ - struct nk_text_undo_state *s = &state->undo; - struct nk_text_undo_record u, *r; - if (s->undo_point == 0) - return; - - /* we need to do two things: apply the undo record, and create a redo record */ - u = s->undo_rec[s->undo_point-1]; - r = &s->undo_rec[s->redo_point-1]; - r->char_storage = -1; - - r->insert_length = u.delete_length; - r->delete_length = u.insert_length; - r->where = u.where; - - if (u.delete_length) - { - /* if the undo record says to delete characters, then the redo record will - need to re-insert the characters that get deleted, so we need to store - them. - there are three cases: - - there's enough room to store the characters - - characters stored for *redoing* don't leave room for redo - - characters stored for *undoing* don't leave room for redo - if the last is true, we have to bail */ - if (s->undo_char_point + u.delete_length >= NK_TEXTEDIT_UNDOCHARCOUNT) { - /* the undo records take up too much character space; there's no space - * to store the redo characters */ - r->insert_length = 0; - } else { - int i; - /* there's definitely room to store the characters eventually */ - while (s->undo_char_point + u.delete_length > s->redo_char_point) { - /* there's currently not enough room, so discard a redo record */ - nk_textedit_discard_redo(s); - /* should never happen: */ - if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - return; - } - - r = &s->undo_rec[s->redo_point-1]; - r->char_storage = (short)(s->redo_char_point - u.delete_length); - s->redo_char_point = (short)(s->redo_char_point - u.delete_length); - - /* now save the characters */ - for (i=0; i < u.delete_length; ++i) - s->undo_char[r->char_storage + i] = - nk_str_rune_at(&state->string, u.where + i); - } - /* now we can carry out the deletion */ - nk_str_delete_runes(&state->string, u.where, u.delete_length); - } - - /* check type of recorded action: */ - if (u.insert_length) { - /* easy case: was a deletion, so we need to insert n characters */ - nk_str_insert_text_runes(&state->string, u.where, - &s->undo_char[u.char_storage], u.insert_length); - s->undo_char_point = (short)(s->undo_char_point - u.insert_length); - } - state->cursor = (short)(u.where + u.insert_length); - - s->undo_point--; - s->redo_point--; -} -NK_API void -nk_textedit_redo(struct nk_text_edit *state) -{ - struct nk_text_undo_state *s = &state->undo; - struct nk_text_undo_record *u, r; - if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - return; - - /* we need to do two things: apply the redo record, and create an undo record */ - u = &s->undo_rec[s->undo_point]; - r = s->undo_rec[s->redo_point]; - - /* we KNOW there must be room for the undo record, because the redo record - was derived from an undo record */ - u->delete_length = r.insert_length; - u->insert_length = r.delete_length; - u->where = r.where; - u->char_storage = -1; - - if (r.delete_length) { - /* the redo record requires us to delete characters, so the undo record - needs to store the characters */ - if (s->undo_char_point + u->insert_length > s->redo_char_point) { - u->insert_length = 0; - u->delete_length = 0; - } else { - int i; - u->char_storage = s->undo_char_point; - s->undo_char_point = (short)(s->undo_char_point + u->insert_length); - - /* now save the characters */ - for (i=0; i < u->insert_length; ++i) { - s->undo_char[u->char_storage + i] = - nk_str_rune_at(&state->string, u->where + i); - } - } - nk_str_delete_runes(&state->string, r.where, r.delete_length); - } - - if (r.insert_length) { - /* easy case: need to insert n characters */ - nk_str_insert_text_runes(&state->string, r.where, - &s->undo_char[r.char_storage], r.insert_length); - } - state->cursor = r.where + r.insert_length; - - s->undo_point++; - s->redo_point++; -} -NK_INTERN void -nk_textedit_makeundo_insert(struct nk_text_edit *state, int where, int length) -{ - nk_textedit_createundo(&state->undo, where, 0, length); -} -NK_INTERN void -nk_textedit_makeundo_delete(struct nk_text_edit *state, int where, int length) -{ - int i; - nk_rune *p = nk_textedit_createundo(&state->undo, where, length, 0); - if (p) { - for (i=0; i < length; ++i) - p[i] = nk_str_rune_at(&state->string, where+i); - } -} -NK_INTERN void -nk_textedit_makeundo_replace(struct nk_text_edit *state, int where, - int old_length, int new_length) -{ - int i; - nk_rune *p = nk_textedit_createundo(&state->undo, where, old_length, new_length); - if (p) { - for (i=0; i < old_length; ++i) - p[i] = nk_str_rune_at(&state->string, where+i); - } -} -NK_LIB void -nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type, - nk_plugin_filter filter) -{ - /* reset the state to default */ - state->undo.undo_point = 0; - state->undo.undo_char_point = 0; - state->undo.redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; - state->undo.redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; - state->select_end = state->select_start = 0; - state->cursor = 0; - state->has_preferred_x = 0; - state->preferred_x = 0; - state->cursor_at_end_of_line = 0; - state->initialized = 1; - state->single_line = (unsigned char)(type == NK_TEXT_EDIT_SINGLE_LINE); - state->mode = NK_TEXT_EDIT_MODE_VIEW; - state->filter = filter; - state->scrollbar = nk_vec2(0,0); -} -NK_API void -nk_textedit_init_fixed(struct nk_text_edit *state, void *memory, nk_size size) -{ - NK_ASSERT(state); - NK_ASSERT(memory); - if (!state || !memory || !size) return; - NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init_fixed(&state->string, memory, size); -} -NK_API void -nk_textedit_init(struct nk_text_edit *state, struct nk_allocator *alloc, nk_size size) -{ - NK_ASSERT(state); - NK_ASSERT(alloc); - if (!state || !alloc) return; - NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init(&state->string, alloc, size); -} -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_textedit_init_default(struct nk_text_edit *state) -{ - NK_ASSERT(state); - if (!state) return; - NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init_default(&state->string); -} -#endif -NK_API void -nk_textedit_select_all(struct nk_text_edit *state) -{ - NK_ASSERT(state); - state->select_start = 0; - state->select_end = state->string.len; -} -NK_API void -nk_textedit_free(struct nk_text_edit *state) -{ - NK_ASSERT(state); - if (!state) return; - nk_str_free(&state->string); -} - - - - - -/* =============================================================== - * - * FILTER - * - * ===============================================================*/ -NK_API int -nk_filter_default(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(unicode); - NK_UNUSED(box); - return nk_true; -} -NK_API int -nk_filter_ascii(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode > 128) return nk_false; - else return nk_true; -} -NK_API int -nk_filter_float(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-') - return nk_false; - else return nk_true; -} -NK_API int -nk_filter_decimal(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && unicode != '-') - return nk_false; - else return nk_true; -} -NK_API int -nk_filter_hex(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && - (unicode < 'a' || unicode > 'f') && - (unicode < 'A' || unicode > 'F')) - return nk_false; - else return nk_true; -} -NK_API int -nk_filter_oct(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode < '0' || unicode > '7') - return nk_false; - else return nk_true; -} -NK_API int -nk_filter_binary(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode != '0' && unicode != '1') - return nk_false; - else return nk_true; -} - -/* =============================================================== - * - * EDIT - * - * ===============================================================*/ -NK_LIB void -nk_edit_draw_text(struct nk_command_buffer *out, - const struct nk_style_edit *style, float pos_x, float pos_y, - float x_offset, const char *text, int byte_len, float row_height, - const struct nk_user_font *font, struct nk_color background, - struct nk_color foreground, int is_selected) -{ - NK_ASSERT(out); - NK_ASSERT(font); - NK_ASSERT(style); - if (!text || !byte_len || !out || !style) return; - - {int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - float line_width = 0; - float glyph_width; - const char *line = text; - float line_offset = 0; - int line_count = 0; - - struct nk_text txt; - txt.padding = nk_vec2(0,0); - txt.background = background; - txt.text = foreground; - - glyph_len = nk_utf_decode(text+text_len, &unicode, byte_len-text_len); - if (!glyph_len) return; - while ((text_len < byte_len) && glyph_len) - { - if (unicode == '\n') { - /* new line separator so draw previous line */ - struct nk_rect label; - label.y = pos_y + line_offset; - label.h = row_height; - label.w = line_width; - label.x = pos_x; - if (!line_count) - label.x += x_offset; - - if (is_selected) /* selection needs to draw different background color */ - nk_fill_rect(out, label, 0, background); - nk_widget_text(out, label, line, (int)((text + text_len) - line), - &txt, NK_TEXT_CENTERED, font); - - text_len++; - line_count++; - line_width = 0; - line = text + text_len; - line_offset += row_height; - glyph_len = nk_utf_decode(text + text_len, &unicode, (int)(byte_len-text_len)); - continue; - } - if (unicode == '\r') { - text_len++; - glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); - continue; - } - glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); - line_width += (float)glyph_width; - text_len += glyph_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); - continue; - } - if (line_width > 0) { - /* draw last line */ - struct nk_rect label; - label.y = pos_y + line_offset; - label.h = row_height; - label.w = line_width; - label.x = pos_x; - if (!line_count) - label.x += x_offset; - - if (is_selected) - nk_fill_rect(out, label, 0, background); - nk_widget_text(out, label, line, (int)((text + text_len) - line), - &txt, NK_TEXT_LEFT, font); - }} -} -NK_LIB nk_flags -nk_do_edit(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter, - struct nk_text_edit *edit, const struct nk_style_edit *style, - struct nk_input *in, const struct nk_user_font *font) -{ - struct nk_rect area; - nk_flags ret = 0; - float row_height; - char prev_state = 0; - char is_hovered = 0; - char select_all = 0; - char cursor_follow = 0; - struct nk_rect old_clip; - struct nk_rect clip; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(style); - if (!state || !out || !style) - return ret; - - /* visible text area calculation */ - area.x = bounds.x + style->padding.x + style->border; - area.y = bounds.y + style->padding.y + style->border; - area.w = bounds.w - (2.0f * style->padding.x + 2 * style->border); - area.h = bounds.h - (2.0f * style->padding.y + 2 * style->border); - if (flags & NK_EDIT_MULTILINE) - area.w = NK_MAX(0, area.w - style->scrollbar_size.x); - row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h; - - /* calculate clipping rectangle */ - old_clip = out->clip; - nk_unify(&clip, &old_clip, area.x, area.y, area.x + area.w, area.y + area.h); - - /* update edit state */ - prev_state = (char)edit->active; - is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds); - if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) { - edit->active = NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, - bounds.x, bounds.y, bounds.w, bounds.h); - } - - /* (de)activate text editor */ - if (!prev_state && edit->active) { - const enum nk_text_edit_type type = (flags & NK_EDIT_MULTILINE) ? - NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE; - nk_textedit_clear_state(edit, type, filter); - if (flags & NK_EDIT_AUTO_SELECT) - select_all = nk_true; - if (flags & NK_EDIT_GOTO_END_ON_ACTIVATE) { - edit->cursor = edit->string.len; - in = 0; - } - } else if (!edit->active) edit->mode = NK_TEXT_EDIT_MODE_VIEW; - if (flags & NK_EDIT_READ_ONLY) - edit->mode = NK_TEXT_EDIT_MODE_VIEW; - else if (flags & NK_EDIT_ALWAYS_INSERT_MODE) - edit->mode = NK_TEXT_EDIT_MODE_INSERT; - - ret = (edit->active) ? NK_EDIT_ACTIVE: NK_EDIT_INACTIVE; - if (prev_state != edit->active) - ret |= (edit->active) ? NK_EDIT_ACTIVATED: NK_EDIT_DEACTIVATED; - - /* handle user input */ - if (edit->active && in) - { - int shift_mod = in->keyboard.keys[NK_KEY_SHIFT].down; - const float mouse_x = (in->mouse.pos.x - area.x) + edit->scrollbar.x; - const float mouse_y = (in->mouse.pos.y - area.y) + edit->scrollbar.y; - - /* mouse click handler */ - is_hovered = (char)nk_input_is_mouse_hovering_rect(in, area); - if (select_all) { - nk_textedit_select_all(edit); - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && - in->mouse.buttons[NK_BUTTON_LEFT].clicked) { - nk_textedit_click(edit, mouse_x, mouse_y, font, row_height); - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && - (in->mouse.delta.x != 0.0f || in->mouse.delta.y != 0.0f)) { - nk_textedit_drag(edit, mouse_x, mouse_y, font, row_height); - cursor_follow = nk_true; - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_RIGHT].clicked && - in->mouse.buttons[NK_BUTTON_RIGHT].down) { - nk_textedit_key(edit, NK_KEY_TEXT_WORD_LEFT, nk_false, font, row_height); - nk_textedit_key(edit, NK_KEY_TEXT_WORD_RIGHT, nk_true, font, row_height); - cursor_follow = nk_true; - } - - {int i; /* keyboard input */ - int old_mode = edit->mode; - for (i = 0; i < NK_KEY_MAX; ++i) { - if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */ - if (nk_input_is_key_pressed(in, (enum nk_keys)i)) { - nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height); - cursor_follow = nk_true; - } - } - if (old_mode != edit->mode) { - in->keyboard.text_len = 0; - }} - - /* text input */ - edit->filter = filter; - if (in->keyboard.text_len) { - nk_textedit_text(edit, in->keyboard.text, in->keyboard.text_len); - cursor_follow = nk_true; - in->keyboard.text_len = 0; - } - - /* enter key handler */ - if (nk_input_is_key_pressed(in, NK_KEY_ENTER)) { - cursor_follow = nk_true; - if (flags & NK_EDIT_CTRL_ENTER_NEWLINE && shift_mod) - nk_textedit_text(edit, "\n", 1); - else if (flags & NK_EDIT_SIG_ENTER) - ret |= NK_EDIT_COMMITED; - else nk_textedit_text(edit, "\n", 1); - } - - /* cut & copy handler */ - {int copy= nk_input_is_key_pressed(in, NK_KEY_COPY); - int cut = nk_input_is_key_pressed(in, NK_KEY_CUT); - if ((copy || cut) && (flags & NK_EDIT_CLIPBOARD)) - { - int glyph_len; - nk_rune unicode; - const char *text; - int b = edit->select_start; - int e = edit->select_end; - - int begin = NK_MIN(b, e); - int end = NK_MAX(b, e); - text = nk_str_at_const(&edit->string, begin, &unicode, &glyph_len); - if (edit->clip.copy) - edit->clip.copy(edit->clip.userdata, text, end - begin); - if (cut && !(flags & NK_EDIT_READ_ONLY)){ - nk_textedit_cut(edit); - cursor_follow = nk_true; - } - }} - - /* paste handler */ - {int paste = nk_input_is_key_pressed(in, NK_KEY_PASTE); - if (paste && (flags & NK_EDIT_CLIPBOARD) && edit->clip.paste) { - edit->clip.paste(edit->clip.userdata, edit); - cursor_follow = nk_true; - }} - - /* tab handler */ - {int tab = nk_input_is_key_pressed(in, NK_KEY_TAB); - if (tab && (flags & NK_EDIT_ALLOW_TAB)) { - nk_textedit_text(edit, " ", 4); - cursor_follow = nk_true; - }} - } - - /* set widget state */ - if (edit->active) - *state = NK_WIDGET_STATE_ACTIVE; - else nk_widget_state_reset(state); - - if (is_hovered) - *state |= NK_WIDGET_STATE_HOVERED; - - /* DRAW EDIT */ - {const char *text = nk_str_get_const(&edit->string); - int len = nk_str_len_char(&edit->string); - - {/* select background colors/images */ - const struct nk_style_item *background; - if (*state & NK_WIDGET_STATE_ACTIVED) - background = &style->active; - else if (*state & NK_WIDGET_STATE_HOVER) - background = &style->hover; - else background = &style->normal; - - /* draw background frame */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_stroke_rect(out, bounds, style->rounding, style->border, style->border_color); - nk_fill_rect(out, bounds, style->rounding, background->data.color); - } else nk_draw_image(out, bounds, &background->data.image, nk_white);} - - area.w = NK_MAX(0, area.w - style->cursor_size); - if (edit->active) - { - int total_lines = 1; - struct nk_vec2 text_size = nk_vec2(0,0); - - /* text pointer positions */ - const char *cursor_ptr = 0; - const char *select_begin_ptr = 0; - const char *select_end_ptr = 0; - - /* 2D pixel positions */ - struct nk_vec2 cursor_pos = nk_vec2(0,0); - struct nk_vec2 selection_offset_start = nk_vec2(0,0); - struct nk_vec2 selection_offset_end = nk_vec2(0,0); - - int selection_begin = NK_MIN(edit->select_start, edit->select_end); - int selection_end = NK_MAX(edit->select_start, edit->select_end); - - /* calculate total line count + total space + cursor/selection position */ - float line_width = 0.0f; - if (text && len) - { - /* utf8 encoding */ - float glyph_width; - int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - int glyphs = 0; - int row_begin = 0; - - glyph_len = nk_utf_decode(text, &unicode, len); - glyph_width = font->width(font->userdata, font->height, text, glyph_len); - line_width = 0; - - /* iterate all lines */ - while ((text_len < len) && glyph_len) - { - /* set cursor 2D position and line */ - if (!cursor_ptr && glyphs == edit->cursor) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - cursor_pos.y = (float)(total_lines-1) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - cursor_pos.x = row_size.x; - cursor_ptr = text + text_len; - } - - /* set start selection 2D position and line */ - if (!select_begin_ptr && edit->select_start != edit->select_end && - glyphs == selection_begin) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - selection_offset_start.y = (float)(NK_MAX(total_lines-1,0)) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - selection_offset_start.x = row_size.x; - select_begin_ptr = text + text_len; - } - - /* set end selection 2D position and line */ - if (!select_end_ptr && edit->select_start != edit->select_end && - glyphs == selection_end) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - selection_offset_end.y = (float)(total_lines-1) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - selection_offset_end.x = row_size.x; - select_end_ptr = text + text_len; - } - if (unicode == '\n') { - text_size.x = NK_MAX(text_size.x, line_width); - total_lines++; - line_width = 0; - text_len++; - glyphs++; - row_begin = text_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); - glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); - continue; - } - - glyphs++; - text_len += glyph_len; - line_width += (float)glyph_width; - - glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); - glyph_width = font->width(font->userdata, font->height, - text+text_len, glyph_len); - continue; - } - text_size.y = (float)total_lines * row_height; - - /* handle case when cursor is at end of text buffer */ - if (!cursor_ptr && edit->cursor == edit->string.len) { - cursor_pos.x = line_width; - cursor_pos.y = text_size.y - row_height; - } - } - { - /* scrollbar */ - if (cursor_follow) - { - /* update scrollbar to follow cursor */ - if (!(flags & NK_EDIT_NO_HORIZONTAL_SCROLL)) { - /* horizontal scroll */ - const float scroll_increment = area.w * 0.25f; - if (cursor_pos.x < edit->scrollbar.x) - edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x - scroll_increment); - if (cursor_pos.x >= edit->scrollbar.x + area.w) - edit->scrollbar.x = (float)(int)NK_MAX(0.0f, edit->scrollbar.x + scroll_increment); - } else edit->scrollbar.x = 0; - - if (flags & NK_EDIT_MULTILINE) { - /* vertical scroll */ - if (cursor_pos.y < edit->scrollbar.y) - edit->scrollbar.y = NK_MAX(0.0f, cursor_pos.y - row_height); - if (cursor_pos.y >= edit->scrollbar.y + area.h) - edit->scrollbar.y = edit->scrollbar.y + row_height; - } else edit->scrollbar.y = 0; - } - - /* scrollbar widget */ - if (flags & NK_EDIT_MULTILINE) - { - nk_flags ws; - struct nk_rect scroll; - float scroll_target; - float scroll_offset; - float scroll_step; - float scroll_inc; - - scroll = area; - scroll.x = (bounds.x + bounds.w - style->border) - style->scrollbar_size.x; - scroll.w = style->scrollbar_size.x; - - scroll_offset = edit->scrollbar.y; - scroll_step = scroll.h * 0.10f; - scroll_inc = scroll.h * 0.01f; - scroll_target = text_size.y; - edit->scrollbar.y = nk_do_scrollbarv(&ws, out, scroll, 0, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &style->scrollbar, in, font); - } - } - - /* draw text */ - {struct nk_color background_color; - struct nk_color text_color; - struct nk_color sel_background_color; - struct nk_color sel_text_color; - struct nk_color cursor_color; - struct nk_color cursor_text_color; - const struct nk_style_item *background; - nk_push_scissor(out, clip); - - /* select correct colors to draw */ - if (*state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text_color = style->text_active; - sel_text_color = style->selected_text_hover; - sel_background_color = style->selected_hover; - cursor_color = style->cursor_hover; - cursor_text_color = style->cursor_text_hover; - } else if (*state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text_color = style->text_hover; - sel_text_color = style->selected_text_hover; - sel_background_color = style->selected_hover; - cursor_text_color = style->cursor_text_hover; - cursor_color = style->cursor_hover; - } else { - background = &style->normal; - text_color = style->text_normal; - sel_text_color = style->selected_text_normal; - sel_background_color = style->selected_normal; - cursor_color = style->cursor_normal; - cursor_text_color = style->cursor_text_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) - background_color = nk_rgba(0,0,0,0); - else background_color = background->data.color; - - - if (edit->select_start == edit->select_end) { - /* no selection so just draw the complete text */ - const char *begin = nk_str_get_const(&edit->string); - int l = nk_str_len_char(&edit->string); - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, l, row_height, font, - background_color, text_color, nk_false); - } else { - /* edit has selection so draw 1-3 text chunks */ - if (edit->select_start != edit->select_end && selection_begin > 0){ - /* draw unselected text before selection */ - const char *begin = nk_str_get_const(&edit->string); - NK_ASSERT(select_begin_ptr); - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, (int)(select_begin_ptr - begin), - row_height, font, background_color, text_color, nk_false); - } - if (edit->select_start != edit->select_end) { - /* draw selected text */ - NK_ASSERT(select_begin_ptr); - if (!select_end_ptr) { - const char *begin = nk_str_get_const(&edit->string); - select_end_ptr = begin + nk_str_len_char(&edit->string); - } - nk_edit_draw_text(out, style, - area.x - edit->scrollbar.x, - area.y + selection_offset_start.y - edit->scrollbar.y, - selection_offset_start.x, - select_begin_ptr, (int)(select_end_ptr - select_begin_ptr), - row_height, font, sel_background_color, sel_text_color, nk_true); - } - if ((edit->select_start != edit->select_end && - selection_end < edit->string.len)) - { - /* draw unselected text after selected text */ - const char *begin = select_end_ptr; - const char *end = nk_str_get_const(&edit->string) + - nk_str_len_char(&edit->string); - NK_ASSERT(select_end_ptr); - nk_edit_draw_text(out, style, - area.x - edit->scrollbar.x, - area.y + selection_offset_end.y - edit->scrollbar.y, - selection_offset_end.x, - begin, (int)(end - begin), row_height, font, - background_color, text_color, nk_true); - } - } - - /* cursor */ - if (edit->select_start == edit->select_end) - { - if (edit->cursor >= nk_str_len(&edit->string) || - (cursor_ptr && *cursor_ptr == '\n')) { - /* draw cursor at end of line */ - struct nk_rect cursor; - cursor.w = style->cursor_size; - cursor.h = font->height; - cursor.x = area.x + cursor_pos.x - edit->scrollbar.x; - cursor.y = area.y + cursor_pos.y + row_height/2.0f - cursor.h/2.0f; - cursor.y -= edit->scrollbar.y; - nk_fill_rect(out, cursor, 0, cursor_color); - } else { - /* draw cursor inside text */ - int glyph_len; - struct nk_rect label; - struct nk_text txt; - - nk_rune unicode; - NK_ASSERT(cursor_ptr); - glyph_len = nk_utf_decode(cursor_ptr, &unicode, 4); - - label.x = area.x + cursor_pos.x - edit->scrollbar.x; - label.y = area.y + cursor_pos.y - edit->scrollbar.y; - label.w = font->width(font->userdata, font->height, cursor_ptr, glyph_len); - label.h = row_height; - - txt.padding = nk_vec2(0,0); - txt.background = cursor_color;; - txt.text = cursor_text_color; - nk_fill_rect(out, label, 0, cursor_color); - nk_widget_text(out, label, cursor_ptr, glyph_len, &txt, NK_TEXT_LEFT, font); - } - }} - } else { - /* not active so just draw text */ - int l = nk_str_len_char(&edit->string); - const char *begin = nk_str_get_const(&edit->string); - - const struct nk_style_item *background; - struct nk_color background_color; - struct nk_color text_color; - nk_push_scissor(out, clip); - if (*state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text_color = style->text_active; - } else if (*state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text_color = style->text_hover; - } else { - background = &style->normal; - text_color = style->text_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) - background_color = nk_rgba(0,0,0,0); - else background_color = background->data.color; - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, l, row_height, font, - background_color, text_color, nk_false); - } - nk_push_scissor(out, old_clip);} - return ret; -} -NK_API void -nk_edit_focus(struct nk_context *ctx, nk_flags flags) -{ - nk_hash hash; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - win = ctx->current; - hash = win->edit.seq; - win->edit.active = nk_true; - win->edit.name = hash; - if (flags & NK_EDIT_ALWAYS_INSERT_MODE) - win->edit.mode = NK_TEXT_EDIT_MODE_INSERT; -} -NK_API void -nk_edit_unfocus(struct nk_context *ctx) -{ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - win = ctx->current; - win->edit.active = nk_false; - win->edit.name = 0; -} -NK_API nk_flags -nk_edit_string(struct nk_context *ctx, nk_flags flags, - char *memory, int *len, int max, nk_plugin_filter filter) -{ - nk_hash hash; - nk_flags state; - struct nk_text_edit *edit; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(memory); - NK_ASSERT(len); - if (!ctx || !memory || !len) - return 0; - - filter = (!filter) ? nk_filter_default: filter; - win = ctx->current; - hash = win->edit.seq; - edit = &ctx->text_edit; - nk_textedit_clear_state(&ctx->text_edit, (flags & NK_EDIT_MULTILINE)? - NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE, filter); - - if (win->edit.active && hash == win->edit.name) { - if (flags & NK_EDIT_NO_CURSOR) - edit->cursor = nk_utf_len(memory, *len); - else edit->cursor = win->edit.cursor; - if (!(flags & NK_EDIT_SELECTABLE)) { - edit->select_start = win->edit.cursor; - edit->select_end = win->edit.cursor; - } else { - edit->select_start = win->edit.sel_start; - edit->select_end = win->edit.sel_end; - } - edit->mode = win->edit.mode; - edit->scrollbar.x = (float)win->edit.scrollbar.x; - edit->scrollbar.y = (float)win->edit.scrollbar.y; - edit->active = nk_true; - } else edit->active = nk_false; - - max = NK_MAX(1, max); - *len = NK_MIN(*len, max-1); - nk_str_init_fixed(&edit->string, memory, (nk_size)max); - edit->string.buffer.allocated = (nk_size)*len; - edit->string.len = nk_utf_len(memory, *len); - state = nk_edit_buffer(ctx, flags, edit, filter); - *len = (int)edit->string.buffer.allocated; - - if (edit->active) { - win->edit.cursor = edit->cursor; - win->edit.sel_start = edit->select_start; - win->edit.sel_end = edit->select_end; - win->edit.mode = edit->mode; - win->edit.scrollbar.x = (nk_uint)edit->scrollbar.x; - win->edit.scrollbar.y = (nk_uint)edit->scrollbar.y; - } return state; -} -NK_API nk_flags -nk_edit_buffer(struct nk_context *ctx, nk_flags flags, - struct nk_text_edit *edit, nk_plugin_filter filter) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - nk_flags ret_flags = 0; - unsigned char prev_state; - nk_hash hash; - - /* make sure correct values */ - NK_ASSERT(ctx); - NK_ASSERT(edit); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget(&bounds, ctx); - if (!state) return state; - in = (win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - /* check if edit is currently hot item */ - hash = win->edit.seq++; - if (win->edit.active && hash == win->edit.name) { - if (flags & NK_EDIT_NO_CURSOR) - edit->cursor = edit->string.len; - if (!(flags & NK_EDIT_SELECTABLE)) { - edit->select_start = edit->cursor; - edit->select_end = edit->cursor; - } - if (flags & NK_EDIT_CLIPBOARD) - edit->clip = ctx->clip; - edit->active = (unsigned char)win->edit.active; - } else edit->active = nk_false; - edit->mode = win->edit.mode; - - filter = (!filter) ? nk_filter_default: filter; - prev_state = (unsigned char)edit->active; - in = (flags & NK_EDIT_READ_ONLY) ? 0: in; - ret_flags = nk_do_edit(&ctx->last_widget_state, &win->buffer, bounds, flags, - filter, edit, &style->edit, in, style->font); - - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_TEXT]; - if (edit->active && prev_state != edit->active) { - /* current edit is now hot */ - win->edit.active = nk_true; - win->edit.name = hash; - } else if (prev_state && !edit->active) { - /* current edit is now cold */ - win->edit.active = nk_false; - } return ret_flags; -} -NK_API nk_flags -nk_edit_string_zero_terminated(struct nk_context *ctx, nk_flags flags, - char *buffer, int max, nk_plugin_filter filter) -{ - nk_flags result; - int len = nk_strlen(buffer); - result = nk_edit_string(ctx, flags, buffer, &len, max, filter); - buffer[NK_MIN(NK_MAX(max-1,0), len)] = '\0'; - return result; -} - - - - - -/* =============================================================== - * - * PROPERTY - * - * ===============================================================*/ -NK_LIB void -nk_drag_behavior(nk_flags *state, const struct nk_input *in, - struct nk_rect drag, struct nk_property_variant *variant, - float inc_per_pixel) -{ - int left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_cursor = in && - nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, drag, nk_true); - - nk_widget_state_reset(state); - if (nk_input_is_mouse_hovering_rect(in, drag)) - *state = NK_WIDGET_STATE_HOVERED; - - if (left_mouse_down && left_mouse_click_in_cursor) { - float delta, pixels; - pixels = in->mouse.delta.x; - delta = pixels * inc_per_pixel; - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = variant->value.i + (int)delta; - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); - break; - case NK_PROPERTY_FLOAT: - variant->value.f = variant->value.f + (float)delta; - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); - break; - case NK_PROPERTY_DOUBLE: - variant->value.d = variant->value.d + (double)delta; - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); - break; - } - *state = NK_WIDGET_STATE_ACTIVE; - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, drag)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, drag)) - *state |= NK_WIDGET_STATE_LEFT; -} -NK_LIB void -nk_property_behavior(nk_flags *ws, const struct nk_input *in, - struct nk_rect property, struct nk_rect label, struct nk_rect edit, - struct nk_rect empty, int *state, struct nk_property_variant *variant, - float inc_per_pixel) -{ - if (in && *state == NK_PROPERTY_DEFAULT) { - if (nk_button_behavior(ws, edit, in, NK_BUTTON_DEFAULT)) - *state = NK_PROPERTY_EDIT; - else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, label, nk_true)) - *state = NK_PROPERTY_DRAG; - else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, empty, nk_true)) - *state = NK_PROPERTY_DRAG; - } - if (*state == NK_PROPERTY_DRAG) { - nk_drag_behavior(ws, in, property, variant, inc_per_pixel); - if (!(*ws & NK_WIDGET_STATE_ACTIVED)) *state = NK_PROPERTY_DEFAULT; - } -} -NK_LIB void -nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style, - const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state, - const char *name, int len, const struct nk_user_font *font) -{ - struct nk_text text; - const struct nk_style_item *background; - - /* select correct background and text color */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text.text = style->label_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text.text = style->label_hover; - } else { - background = &style->normal; - text.text = style->label_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - text.background = background->data.color; - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, background->data.color); - } - - /* draw label */ - text.padding = nk_vec2(0,0); - nk_widget_text(out, *label, name, len, &text, NK_TEXT_CENTERED, font); -} -NK_LIB void -nk_do_property(nk_flags *ws, - struct nk_command_buffer *out, struct nk_rect property, - const char *name, struct nk_property_variant *variant, - float inc_per_pixel, char *buffer, int *len, - int *state, int *cursor, int *select_begin, int *select_end, - const struct nk_style_property *style, - enum nk_property_filter filter, struct nk_input *in, - const struct nk_user_font *font, struct nk_text_edit *text_edit, - enum nk_button_behavior behavior) -{ - const nk_plugin_filter filters[] = { - nk_filter_decimal, - nk_filter_float - }; - int active, old; - int num_len, name_len; - char string[NK_MAX_NUMBER_BUFFER]; - float size; - - char *dst = 0; - int *length; - - struct nk_rect left; - struct nk_rect right; - struct nk_rect label; - struct nk_rect edit; - struct nk_rect empty; - - /* left decrement button */ - left.h = font->height/2; - left.w = left.h; - left.x = property.x + style->border + style->padding.x; - left.y = property.y + style->border + property.h/2.0f - left.h/2; - - /* text label */ - name_len = nk_strlen(name); - size = font->width(font->userdata, font->height, name, name_len); - label.x = left.x + left.w + style->padding.x; - label.w = (float)size + 2 * style->padding.x; - label.y = property.y + style->border + style->padding.y; - label.h = property.h - (2 * style->border + 2 * style->padding.y); - - /* right increment button */ - right.y = left.y; - right.w = left.w; - right.h = left.h; - right.x = property.x + property.w - (right.w + style->padding.x); - - /* edit */ - if (*state == NK_PROPERTY_EDIT) { - size = font->width(font->userdata, font->height, buffer, *len); - size += style->edit.cursor_size; - length = len; - dst = buffer; - } else { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - nk_itoa(string, variant->value.i); - num_len = nk_strlen(string); - break; - case NK_PROPERTY_FLOAT: - NK_DTOA(string, (double)variant->value.f); - num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); - break; - case NK_PROPERTY_DOUBLE: - NK_DTOA(string, variant->value.d); - num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); - break; - } - size = font->width(font->userdata, font->height, string, num_len); - dst = string; - length = &num_len; - } - - edit.w = (float)size + 2 * style->padding.x; - edit.w = NK_MIN(edit.w, right.x - (label.x + label.w)); - edit.x = right.x - (edit.w + style->padding.x); - edit.y = property.y + style->border; - edit.h = property.h - (2 * style->border); - - /* empty left space activator */ - empty.w = edit.x - (label.x + label.w); - empty.x = label.x + label.w; - empty.y = property.y; - empty.h = property.h; - - /* update property */ - old = (*state == NK_PROPERTY_EDIT); - nk_property_behavior(ws, in, property, label, edit, empty, state, variant, inc_per_pixel); - - /* draw property */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_property(out, style, &property, &label, *ws, name, name_len, font); - if (style->draw_end) style->draw_end(out, style->userdata); - - /* execute right button */ - if (nk_do_button_symbol(ws, out, left, style->sym_left, behavior, &style->dec_button, in, font)) { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i - variant->step.i, variant->max_value.i); break; - case NK_PROPERTY_FLOAT: - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f - variant->step.f, variant->max_value.f); break; - case NK_PROPERTY_DOUBLE: - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d - variant->step.d, variant->max_value.d); break; - } - } - /* execute left button */ - if (nk_do_button_symbol(ws, out, right, style->sym_right, behavior, &style->inc_button, in, font)) { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i + variant->step.i, variant->max_value.i); break; - case NK_PROPERTY_FLOAT: - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f + variant->step.f, variant->max_value.f); break; - case NK_PROPERTY_DOUBLE: - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d + variant->step.d, variant->max_value.d); break; - } - } - if (old != NK_PROPERTY_EDIT && (*state == NK_PROPERTY_EDIT)) { - /* property has been activated so setup buffer */ - NK_MEMCPY(buffer, dst, (nk_size)*length); - *cursor = nk_utf_len(buffer, *length); - *len = *length; - length = len; - dst = buffer; - active = 0; - } else active = (*state == NK_PROPERTY_EDIT); - - /* execute and run text edit field */ - nk_textedit_clear_state(text_edit, NK_TEXT_EDIT_SINGLE_LINE, filters[filter]); - text_edit->active = (unsigned char)active; - text_edit->string.len = *length; - text_edit->cursor = NK_CLAMP(0, *cursor, *length); - text_edit->select_start = NK_CLAMP(0,*select_begin, *length); - text_edit->select_end = NK_CLAMP(0,*select_end, *length); - text_edit->string.buffer.allocated = (nk_size)*length; - text_edit->string.buffer.memory.size = NK_MAX_NUMBER_BUFFER; - text_edit->string.buffer.memory.ptr = dst; - text_edit->string.buffer.size = NK_MAX_NUMBER_BUFFER; - text_edit->mode = NK_TEXT_EDIT_MODE_INSERT; - nk_do_edit(ws, out, edit, NK_EDIT_FIELD|NK_EDIT_AUTO_SELECT, - filters[filter], text_edit, &style->edit, (*state == NK_PROPERTY_EDIT) ? in: 0, font); - - *length = text_edit->string.len; - *cursor = text_edit->cursor; - *select_begin = text_edit->select_start; - *select_end = text_edit->select_end; - if (text_edit->active && nk_input_is_key_pressed(in, NK_KEY_ENTER)) - text_edit->active = nk_false; - - if (active && !text_edit->active) { - /* property is now not active so convert edit text to value*/ - *state = NK_PROPERTY_DEFAULT; - buffer[*len] = '\0'; - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = nk_strtoi(buffer, 0); - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); - break; - case NK_PROPERTY_FLOAT: - nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); - variant->value.f = nk_strtof(buffer, 0); - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); - break; - case NK_PROPERTY_DOUBLE: - nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); - variant->value.d = nk_strtod(buffer, 0); - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); - break; - } - } -} -NK_LIB struct nk_property_variant -nk_property_variant_int(int value, int min_value, int max_value, int step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_INT; - result.value.i = value; - result.min_value.i = min_value; - result.max_value.i = max_value; - result.step.i = step; - return result; -} -NK_LIB struct nk_property_variant -nk_property_variant_float(float value, float min_value, float max_value, float step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_FLOAT; - result.value.f = value; - result.min_value.f = min_value; - result.max_value.f = max_value; - result.step.f = step; - return result; -} -NK_LIB struct nk_property_variant -nk_property_variant_double(double value, double min_value, double max_value, - double step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_DOUBLE; - result.value.d = value; - result.min_value.d = min_value; - result.max_value.d = max_value; - result.step.d = step; - return result; -} -NK_LIB void -nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant, - float inc_per_pixel, const enum nk_property_filter filter) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states s; - - int *state = 0; - nk_hash hash = 0; - char *buffer = 0; - int *len = 0; - int *cursor = 0; - int *select_begin = 0; - int *select_end = 0; - int old_state; - - char dummy_buffer[NK_MAX_NUMBER_BUFFER]; - int dummy_state = NK_PROPERTY_DEFAULT; - int dummy_length = 0; - int dummy_cursor = 0; - int dummy_select_begin = 0; - int dummy_select_end = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - s = nk_widget(&bounds, ctx); - if (!s) return; - - /* calculate hash from name */ - if (name[0] == '#') { - hash = nk_murmur_hash(name, (int)nk_strlen(name), win->property.seq++); - name++; /* special number hash */ - } else hash = nk_murmur_hash(name, (int)nk_strlen(name), 42); - - /* check if property is currently hot item */ - if (win->property.active && hash == win->property.name) { - buffer = win->property.buffer; - len = &win->property.length; - cursor = &win->property.cursor; - state = &win->property.state; - select_begin = &win->property.select_start; - select_end = &win->property.select_end; - } else { - buffer = dummy_buffer; - len = &dummy_length; - cursor = &dummy_cursor; - state = &dummy_state; - select_begin = &dummy_select_begin; - select_end = &dummy_select_end; - } - - /* execute property widget */ - old_state = *state; - ctx->text_edit.clip = ctx->clip; - in = ((s == NK_WIDGET_ROM && !win->property.active) || - layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_property(&ctx->last_widget_state, &win->buffer, bounds, name, - variant, inc_per_pixel, buffer, len, state, cursor, select_begin, - select_end, &style->property, filter, in, style->font, &ctx->text_edit, - ctx->button_behavior); - - if (in && *state != NK_PROPERTY_DEFAULT && !win->property.active) { - /* current property is now hot */ - win->property.active = 1; - NK_MEMCPY(win->property.buffer, buffer, (nk_size)*len); - win->property.length = *len; - win->property.cursor = *cursor; - win->property.state = *state; - win->property.name = hash; - win->property.select_start = *select_begin; - win->property.select_end = *select_end; - if (*state == NK_PROPERTY_DRAG) { - ctx->input.mouse.grab = nk_true; - ctx->input.mouse.grabbed = nk_true; - } - } - /* check if previously active property is now inactive */ - if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT) { - if (old_state == NK_PROPERTY_DRAG) { - ctx->input.mouse.grab = nk_false; - ctx->input.mouse.grabbed = nk_false; - ctx->input.mouse.ungrab = nk_true; - } - win->property.select_start = 0; - win->property.select_end = 0; - win->property.active = 0; - } -} -NK_API void -nk_property_int(struct nk_context *ctx, const char *name, - int min, int *val, int max, int step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_int(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); - *val = variant.value.i; -} -NK_API void -nk_property_float(struct nk_context *ctx, const char *name, - float min, float *val, float max, float step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_float(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - *val = variant.value.f; -} -NK_API void -nk_property_double(struct nk_context *ctx, const char *name, - double min, double *val, double max, double step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_double(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - *val = variant.value.d; -} -NK_API int -nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, - int max, int step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_int(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); - val = variant.value.i; - return val; -} -NK_API float -nk_propertyf(struct nk_context *ctx, const char *name, float min, - float val, float max, float step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_float(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - val = variant.value.f; - return val; -} -NK_API double -nk_propertyd(struct nk_context *ctx, const char *name, double min, - double val, double max, double step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_double(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - val = variant.value.d; - return val; -} - - - - - -/* ============================================================== - * - * CHART - * - * ===============================================================*/ -NK_API int -nk_chart_begin_colored(struct nk_context *ctx, enum nk_chart_type type, - struct nk_color color, struct nk_color highlight, - int count, float min_value, float max_value) -{ - struct nk_window *win; - struct nk_chart *chart; - const struct nk_style *config; - const struct nk_style_chart *style; - - const struct nk_style_item *background; - struct nk_rect bounds = {0, 0, 0, 0}; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - if (!nk_widget(&bounds, ctx)) { - chart = &ctx->current->layout->chart; - nk_zero(chart, sizeof(*chart)); - return 0; - } - - win = ctx->current; - config = &ctx->style; - chart = &win->layout->chart; - style = &config->chart; - - /* setup basic generic chart */ - nk_zero(chart, sizeof(*chart)); - chart->x = bounds.x + style->padding.x; - chart->y = bounds.y + style->padding.y; - chart->w = bounds.w - 2 * style->padding.x; - chart->h = bounds.h - 2 * style->padding.y; - chart->w = NK_MAX(chart->w, 2 * style->padding.x); - chart->h = NK_MAX(chart->h, 2 * style->padding.y); - - /* add first slot into chart */ - {struct nk_chart_slot *slot = &chart->slots[chart->slot++]; - slot->type = type; - slot->count = count; - slot->color = color; - slot->highlight = highlight; - slot->min = NK_MIN(min_value, max_value); - slot->max = NK_MAX(min_value, max_value); - slot->range = slot->max - slot->min;} - - /* draw chart background */ - background = &style->background; - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(&win->buffer, bounds, style->rounding, style->border_color); - nk_fill_rect(&win->buffer, nk_shrink_rect(bounds, style->border), - style->rounding, style->background.data.color); - } - return 1; -} -NK_API int -nk_chart_begin(struct nk_context *ctx, const enum nk_chart_type type, - int count, float min_value, float max_value) -{ - return nk_chart_begin_colored(ctx, type, ctx->style.chart.color, - ctx->style.chart.selected_color, count, min_value, max_value); -} -NK_API void -nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type type, - struct nk_color color, struct nk_color highlight, - int count, float min_value, float max_value) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(ctx->current->layout->chart.slot < NK_CHART_MAX_SLOT); - if (!ctx || !ctx->current || !ctx->current->layout) return; - if (ctx->current->layout->chart.slot >= NK_CHART_MAX_SLOT) return; - - /* add another slot into the graph */ - {struct nk_chart *chart = &ctx->current->layout->chart; - struct nk_chart_slot *slot = &chart->slots[chart->slot++]; - slot->type = type; - slot->count = count; - slot->color = color; - slot->highlight = highlight; - slot->min = NK_MIN(min_value, max_value); - slot->max = NK_MAX(min_value, max_value); - slot->range = slot->max - slot->min;} -} -NK_API void -nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type type, - int count, float min_value, float max_value) -{ - nk_chart_add_slot_colored(ctx, type, ctx->style.chart.color, - ctx->style.chart.selected_color, count, min_value, max_value); -} -NK_INTERN nk_flags -nk_chart_push_line(struct nk_context *ctx, struct nk_window *win, - struct nk_chart *g, float value, int slot) -{ - struct nk_panel *layout = win->layout; - const struct nk_input *i = &ctx->input; - struct nk_command_buffer *out = &win->buffer; - - nk_flags ret = 0; - struct nk_vec2 cur; - struct nk_rect bounds; - struct nk_color color; - float step; - float range; - float ratio; - - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - step = g->w / (float)g->slots[slot].count; - range = g->slots[slot].max - g->slots[slot].min; - ratio = (value - g->slots[slot].min) / range; - - if (g->slots[slot].index == 0) { - /* first data point does not have a connection */ - g->slots[slot].last.x = g->x; - g->slots[slot].last.y = (g->y + g->h) - ratio * (float)g->h; - - bounds.x = g->slots[slot].last.x - 2; - bounds.y = g->slots[slot].last.y - 2; - bounds.w = bounds.h = 4; - - color = g->slots[slot].color; - if (!(layout->flags & NK_WINDOW_ROM) && - NK_INBOX(i->mouse.pos.x,i->mouse.pos.y, g->slots[slot].last.x-3, g->slots[slot].last.y-3, 6, 6)){ - ret = nk_input_is_mouse_hovering_rect(i, bounds) ? NK_CHART_HOVERING : 0; - ret |= (i->mouse.buttons[NK_BUTTON_LEFT].down && - i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = g->slots[slot].highlight; - } - nk_fill_rect(out, bounds, 0, color); - g->slots[slot].index += 1; - return ret; - } - - /* draw a line between the last data point and the new one */ - color = g->slots[slot].color; - cur.x = g->x + (float)(step * (float)g->slots[slot].index); - cur.y = (g->y + g->h) - (ratio * (float)g->h); - nk_stroke_line(out, g->slots[slot].last.x, g->slots[slot].last.y, cur.x, cur.y, 1.0f, color); - - bounds.x = cur.x - 3; - bounds.y = cur.y - 3; - bounds.w = bounds.h = 6; - - /* user selection of current data point */ - if (!(layout->flags & NK_WINDOW_ROM)) { - if (nk_input_is_mouse_hovering_rect(i, bounds)) { - ret = NK_CHART_HOVERING; - ret |= (!i->mouse.buttons[NK_BUTTON_LEFT].down && - i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = g->slots[slot].highlight; - } - } - nk_fill_rect(out, nk_rect(cur.x - 2, cur.y - 2, 4, 4), 0, color); - - /* save current data point position */ - g->slots[slot].last.x = cur.x; - g->slots[slot].last.y = cur.y; - g->slots[slot].index += 1; - return ret; -} -NK_INTERN nk_flags -nk_chart_push_column(const struct nk_context *ctx, struct nk_window *win, - struct nk_chart *chart, float value, int slot) -{ - struct nk_command_buffer *out = &win->buffer; - const struct nk_input *in = &ctx->input; - struct nk_panel *layout = win->layout; - - float ratio; - nk_flags ret = 0; - struct nk_color color; - struct nk_rect item = {0,0,0,0}; - - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - if (chart->slots[slot].index >= chart->slots[slot].count) - return nk_false; - if (chart->slots[slot].count) { - float padding = (float)(chart->slots[slot].count-1); - item.w = (chart->w - padding) / (float)(chart->slots[slot].count); - } - - /* calculate bounds of current bar chart entry */ - color = chart->slots[slot].color;; - item.h = chart->h * NK_ABS((value/chart->slots[slot].range)); - if (value >= 0) { - ratio = (value + NK_ABS(chart->slots[slot].min)) / NK_ABS(chart->slots[slot].range); - item.y = (chart->y + chart->h) - chart->h * ratio; - } else { - ratio = (value - chart->slots[slot].max) / chart->slots[slot].range; - item.y = chart->y + (chart->h * NK_ABS(ratio)) - item.h; - } - item.x = chart->x + ((float)chart->slots[slot].index * item.w); - item.x = item.x + ((float)chart->slots[slot].index); - - /* user chart bar selection */ - if (!(layout->flags & NK_WINDOW_ROM) && - NK_INBOX(in->mouse.pos.x,in->mouse.pos.y,item.x,item.y,item.w,item.h)) { - ret = NK_CHART_HOVERING; - ret |= (!in->mouse.buttons[NK_BUTTON_LEFT].down && - in->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = chart->slots[slot].highlight; - } - nk_fill_rect(out, item, 0, color); - chart->slots[slot].index += 1; - return ret; -} -NK_API nk_flags -nk_chart_push_slot(struct nk_context *ctx, float value, int slot) -{ - nk_flags flags; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - NK_ASSERT(slot < ctx->current->layout->chart.slot); - if (!ctx || !ctx->current || slot >= NK_CHART_MAX_SLOT) return nk_false; - if (slot >= ctx->current->layout->chart.slot) return nk_false; - - win = ctx->current; - if (win->layout->chart.slot < slot) return nk_false; - switch (win->layout->chart.slots[slot].type) { - case NK_CHART_LINES: - flags = nk_chart_push_line(ctx, win, &win->layout->chart, value, slot); break; - case NK_CHART_COLUMN: - flags = nk_chart_push_column(ctx, win, &win->layout->chart, value, slot); break; - default: - case NK_CHART_MAX: - flags = 0; - } - return flags; -} -NK_API nk_flags -nk_chart_push(struct nk_context *ctx, float value) -{ - return nk_chart_push_slot(ctx, value, 0); -} -NK_API void -nk_chart_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_chart *chart; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return; - - win = ctx->current; - chart = &win->layout->chart; - NK_MEMSET(chart, 0, sizeof(*chart)); - return; -} -NK_API void -nk_plot(struct nk_context *ctx, enum nk_chart_type type, const float *values, - int count, int offset) -{ - int i = 0; - float min_value; - float max_value; - - NK_ASSERT(ctx); - NK_ASSERT(values); - if (!ctx || !values || !count) return; - - min_value = values[offset]; - max_value = values[offset]; - for (i = 0; i < count; ++i) { - min_value = NK_MIN(values[i + offset], min_value); - max_value = NK_MAX(values[i + offset], max_value); - } - - if (nk_chart_begin(ctx, type, count, min_value, max_value)) { - for (i = 0; i < count; ++i) - nk_chart_push(ctx, values[i + offset]); - nk_chart_end(ctx); - } -} -NK_API void -nk_plot_function(struct nk_context *ctx, enum nk_chart_type type, void *userdata, - float(*value_getter)(void* user, int index), int count, int offset) -{ - int i = 0; - float min_value; - float max_value; - - NK_ASSERT(ctx); - NK_ASSERT(value_getter); - if (!ctx || !value_getter || !count) return; - - max_value = min_value = value_getter(userdata, offset); - for (i = 0; i < count; ++i) { - float value = value_getter(userdata, i + offset); - min_value = NK_MIN(value, min_value); - max_value = NK_MAX(value, max_value); - } - - if (nk_chart_begin(ctx, type, count, min_value, max_value)) { - for (i = 0; i < count; ++i) - nk_chart_push(ctx, value_getter(userdata, i + offset)); - nk_chart_end(ctx); - } -} - - - - - -/* ============================================================== - * - * COLOR PICKER - * - * ===============================================================*/ -NK_LIB int -nk_color_picker_behavior(nk_flags *state, - const struct nk_rect *bounds, const struct nk_rect *matrix, - const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, - struct nk_colorf *color, const struct nk_input *in) -{ - float hsva[4]; - int value_changed = 0; - int hsv_changed = 0; - - NK_ASSERT(state); - NK_ASSERT(matrix); - NK_ASSERT(hue_bar); - NK_ASSERT(color); - - /* color matrix */ - nk_colorf_hsva_fv(hsva, *color); - if (nk_button_behavior(state, *matrix, in, NK_BUTTON_REPEATER)) { - hsva[1] = NK_SATURATE((in->mouse.pos.x - matrix->x) / (matrix->w-1)); - hsva[2] = 1.0f - NK_SATURATE((in->mouse.pos.y - matrix->y) / (matrix->h-1)); - value_changed = hsv_changed = 1; - } - /* hue bar */ - if (nk_button_behavior(state, *hue_bar, in, NK_BUTTON_REPEATER)) { - hsva[0] = NK_SATURATE((in->mouse.pos.y - hue_bar->y) / (hue_bar->h-1)); - value_changed = hsv_changed = 1; - } - /* alpha bar */ - if (alpha_bar) { - if (nk_button_behavior(state, *alpha_bar, in, NK_BUTTON_REPEATER)) { - hsva[3] = 1.0f - NK_SATURATE((in->mouse.pos.y - alpha_bar->y) / (alpha_bar->h-1)); - value_changed = 1; - } - } - nk_widget_state_reset(state); - if (hsv_changed) { - *color = nk_hsva_colorfv(hsva); - *state = NK_WIDGET_STATE_ACTIVE; - } - if (value_changed) { - color->a = hsva[3]; - *state = NK_WIDGET_STATE_ACTIVE; - } - /* set color picker widget state */ - if (nk_input_is_mouse_hovering_rect(in, *bounds)) - *state = NK_WIDGET_STATE_HOVERED; - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *bounds)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, *bounds)) - *state |= NK_WIDGET_STATE_LEFT; - return value_changed; -} -NK_LIB void -nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, - const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, - struct nk_colorf col) -{ - NK_STORAGE const struct nk_color black = {0,0,0,255}; - NK_STORAGE const struct nk_color white = {255, 255, 255, 255}; - NK_STORAGE const struct nk_color black_trans = {0,0,0,0}; - - const float crosshair_size = 7.0f; - struct nk_color temp; - float hsva[4]; - float line_y; - int i; - - NK_ASSERT(o); - NK_ASSERT(matrix); - NK_ASSERT(hue_bar); - - /* draw hue bar */ - nk_colorf_hsva_fv(hsva, col); - for (i = 0; i < 6; ++i) { - NK_GLOBAL const struct nk_color hue_colors[] = { - {255, 0, 0, 255}, {255,255,0,255}, {0,255,0,255}, {0, 255,255,255}, - {0,0,255,255}, {255, 0, 255, 255}, {255, 0, 0, 255} - }; - nk_fill_rect_multi_color(o, - nk_rect(hue_bar->x, hue_bar->y + (float)i * (hue_bar->h/6.0f) + 0.5f, - hue_bar->w, (hue_bar->h/6.0f) + 0.5f), hue_colors[i], hue_colors[i], - hue_colors[i+1], hue_colors[i+1]); - } - line_y = (float)(int)(hue_bar->y + hsva[0] * matrix->h + 0.5f); - nk_stroke_line(o, hue_bar->x-1, line_y, hue_bar->x + hue_bar->w + 2, - line_y, 1, nk_rgb(255,255,255)); - - /* draw alpha bar */ - if (alpha_bar) { - float alpha = NK_SATURATE(col.a); - line_y = (float)(int)(alpha_bar->y + (1.0f - alpha) * matrix->h + 0.5f); - - nk_fill_rect_multi_color(o, *alpha_bar, white, white, black, black); - nk_stroke_line(o, alpha_bar->x-1, line_y, alpha_bar->x + alpha_bar->w + 2, - line_y, 1, nk_rgb(255,255,255)); - } - - /* draw color matrix */ - temp = nk_hsv_f(hsva[0], 1.0f, 1.0f); - nk_fill_rect_multi_color(o, *matrix, white, temp, temp, white); - nk_fill_rect_multi_color(o, *matrix, black_trans, black_trans, black, black); - - /* draw cross-hair */ - {struct nk_vec2 p; float S = hsva[1]; float V = hsva[2]; - p.x = (float)(int)(matrix->x + S * matrix->w); - p.y = (float)(int)(matrix->y + (1.0f - V) * matrix->h); - nk_stroke_line(o, p.x - crosshair_size, p.y, p.x-2, p.y, 1.0f, white); - nk_stroke_line(o, p.x + crosshair_size + 1, p.y, p.x+3, p.y, 1.0f, white); - nk_stroke_line(o, p.x, p.y + crosshair_size + 1, p.x, p.y+3, 1.0f, white); - nk_stroke_line(o, p.x, p.y - crosshair_size, p.x, p.y-2, 1.0f, white);} -} -NK_LIB int -nk_do_color_picker(nk_flags *state, - struct nk_command_buffer *out, struct nk_colorf *col, - enum nk_color_format fmt, struct nk_rect bounds, - struct nk_vec2 padding, const struct nk_input *in, - const struct nk_user_font *font) -{ - int ret = 0; - struct nk_rect matrix; - struct nk_rect hue_bar; - struct nk_rect alpha_bar; - float bar_w; - - NK_ASSERT(out); - NK_ASSERT(col); - NK_ASSERT(state); - NK_ASSERT(font); - if (!out || !col || !state || !font) - return ret; - - bar_w = font->height; - bounds.x += padding.x; - bounds.y += padding.x; - bounds.w -= 2 * padding.x; - bounds.h -= 2 * padding.y; - - matrix.x = bounds.x; - matrix.y = bounds.y; - matrix.h = bounds.h; - matrix.w = bounds.w - (3 * padding.x + 2 * bar_w); - - hue_bar.w = bar_w; - hue_bar.y = bounds.y; - hue_bar.h = matrix.h; - hue_bar.x = matrix.x + matrix.w + padding.x; - - alpha_bar.x = hue_bar.x + hue_bar.w + padding.x; - alpha_bar.y = bounds.y; - alpha_bar.w = bar_w; - alpha_bar.h = matrix.h; - - ret = nk_color_picker_behavior(state, &bounds, &matrix, &hue_bar, - (fmt == NK_RGBA) ? &alpha_bar:0, col, in); - nk_draw_color_picker(out, &matrix, &hue_bar, (fmt == NK_RGBA) ? &alpha_bar:0, *col); - return ret; -} -NK_API int -nk_color_pick(struct nk_context * ctx, struct nk_colorf *color, - enum nk_color_format fmt) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *config; - const struct nk_input *in; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(color); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !color) - return 0; - - win = ctx->current; - config = &ctx->style; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_color_picker(&ctx->last_widget_state, &win->buffer, color, fmt, bounds, - nk_vec2(0,0), in, config->font); -} -NK_API struct nk_colorf -nk_color_picker(struct nk_context *ctx, struct nk_colorf color, - enum nk_color_format fmt) -{ - nk_color_pick(ctx, &color, fmt); - return color; -} - - - - - -/* ============================================================== - * - * COMBO - * - * ===============================================================*/ -NK_INTERN int -nk_combo_begin(struct nk_context *ctx, struct nk_window *win, - struct nk_vec2 size, int is_clicked, struct nk_rect header) -{ - struct nk_window *popup; - int is_open = 0; - int is_active = 0; - struct nk_rect body; - nk_hash hash; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - popup = win->popup.win; - body.x = header.x; - body.w = size.x; - body.y = header.y + header.h-ctx->style.window.combo_border; - body.h = size.y; - - hash = win->popup.combo_count++; - is_open = (popup) ? nk_true:nk_false; - is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_COMBO); - if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || - (!is_open && !is_active && !is_clicked)) return 0; - if (!nk_nonblock_begin(ctx, 0, body, - (is_clicked && is_open)?nk_rect(0,0,0,0):header, NK_PANEL_COMBO)) return 0; - - win->popup.type = NK_PANEL_COMBO; - win->popup.name = hash; - return 1; -} -NK_API int -nk_combo_begin_text(struct nk_context *ctx, const char *selected, int len, - struct nk_vec2 size) -{ - const struct nk_input *in; - struct nk_window *win; - struct nk_style *style; - - enum nk_widget_layout_states s; - int is_clicked = nk_false; - struct nk_rect header; - const struct nk_style_item *background; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(selected); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !selected) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - /* print currently selected text item */ - struct nk_rect label; - struct nk_rect button; - struct nk_rect content; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw selected label */ - text.padding = nk_vec2(0,0); - label.x = header.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = button.x - (style->combo.content_padding.x + style->combo.spacing.x) - label.x;; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, - NK_TEXT_LEFT, ctx->style.font); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} -NK_API int -nk_combo_begin_label(struct nk_context *ctx, const char *selected, struct nk_vec2 size) -{ - return nk_combo_begin_text(ctx, selected, nk_strlen(selected), size); -} -NK_API int -nk_combo_begin_color(struct nk_context *ctx, struct nk_color color, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) - background = &style->combo.active; - else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - background = &style->combo.hover; - else background = &style->combo.normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, header, &background->data.image,nk_white); - } else { - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect bounds; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw color */ - bounds.h = header.h - 4 * style->combo.content_padding.y; - bounds.y = header.y + 2 * style->combo.content_padding.y; - bounds.x = header.x + 2 * style->combo.content_padding.x; - bounds.w = (button.x - (style->combo.content_padding.x + style->combo.spacing.x)) - bounds.x; - nk_fill_rect(&win->buffer, bounds, 0, color); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} -NK_API int -nk_combo_begin_symbol(struct nk_context *ctx, enum nk_symbol_type symbol, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_color sym_background; - struct nk_color symbol_color; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - symbol_color = style->combo.symbol_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - symbol_color = style->combo.symbol_hover; - } else { - background = &style->combo.normal; - symbol_color = style->combo.symbol_hover; - } - - if (background->type == NK_STYLE_ITEM_IMAGE) { - sym_background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - sym_background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect bounds = {0,0,0,0}; - struct nk_rect content; - struct nk_rect button; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw symbol */ - bounds.h = header.h - 2 * style->combo.content_padding.y; - bounds.y = header.y + style->combo.content_padding.y; - bounds.x = header.x + style->combo.content_padding.x; - bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; - nk_draw_symbol(&win->buffer, symbol, bounds, sym_background, symbol_color, - 1.0f, style->font); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} -NK_API int -nk_combo_begin_symbol_text(struct nk_context *ctx, const char *selected, int len, - enum nk_symbol_type symbol, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_color symbol_color; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (!s) return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - symbol_color = style->combo.symbol_active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - symbol_color = style->combo.symbol_hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - symbol_color = style->combo.symbol_normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect label; - struct nk_rect image; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - - /* draw symbol */ - image.x = header.x + style->combo.content_padding.x; - image.y = header.y + style->combo.content_padding.y; - image.h = header.h - 2 * style->combo.content_padding.y; - image.w = image.h; - nk_draw_symbol(&win->buffer, symbol, image, text.background, symbol_color, - 1.0f, style->font); - - /* draw label */ - text.padding = nk_vec2(0,0); - label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = (button.x - style->combo.content_padding.x) - label.x; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} -NK_API int -nk_combo_begin_image(struct nk_context *ctx, struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) - background = &style->combo.active; - else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - background = &style->combo.hover; - else background = &style->combo.normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect bounds = {0,0,0,0}; - struct nk_rect content; - struct nk_rect button; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw image */ - bounds.h = header.h - 2 * style->combo.content_padding.y; - bounds.y = header.y + style->combo.content_padding.y; - bounds.x = header.x + style->combo.content_padding.x; - bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; - nk_draw_image(&win->buffer, bounds, &img, nk_white); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} -NK_API int -nk_combo_begin_image_text(struct nk_context *ctx, const char *selected, int len, - struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (!s) return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect label; - struct nk_rect image; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - - /* draw image */ - image.x = header.x + style->combo.content_padding.x; - image.y = header.y + style->combo.content_padding.y; - image.h = header.h - 2 * style->combo.content_padding.y; - image.w = image.h; - nk_draw_image(&win->buffer, image, &img, nk_white); - - /* draw label */ - text.padding = nk_vec2(0,0); - label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = (button.x - style->combo.content_padding.x) - label.x; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} -NK_API int -nk_combo_begin_symbol_label(struct nk_context *ctx, - const char *selected, enum nk_symbol_type type, struct nk_vec2 size) -{ - return nk_combo_begin_symbol_text(ctx, selected, nk_strlen(selected), type, size); -} -NK_API int -nk_combo_begin_image_label(struct nk_context *ctx, - const char *selected, struct nk_image img, struct nk_vec2 size) -{ - return nk_combo_begin_image_text(ctx, selected, nk_strlen(selected), img, size); -} -NK_API int -nk_combo_item_text(struct nk_context *ctx, const char *text, int len,nk_flags align) -{ - return nk_contextual_item_text(ctx, text, len, align); -} -NK_API int -nk_combo_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{ - return nk_contextual_item_label(ctx, label, align); -} -NK_API int -nk_combo_item_image_text(struct nk_context *ctx, struct nk_image img, const char *text, - int len, nk_flags alignment) -{ - return nk_contextual_item_image_text(ctx, img, text, len, alignment); -} -NK_API int -nk_combo_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *text, nk_flags alignment) -{ - return nk_contextual_item_image_label(ctx, img, text, alignment); -} -NK_API int -nk_combo_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *text, int len, nk_flags alignment) -{ - return nk_contextual_item_symbol_text(ctx, sym, text, len, alignment); -} -NK_API int -nk_combo_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *label, nk_flags alignment) -{ - return nk_contextual_item_symbol_label(ctx, sym, label, alignment); -} -NK_API void nk_combo_end(struct nk_context *ctx) -{ - nk_contextual_end(ctx); -} -NK_API void nk_combo_close(struct nk_context *ctx) -{ - nk_contextual_close(ctx); -} -NK_API int -nk_combo(struct nk_context *ctx, const char **items, int count, - int selected, int item_height, struct nk_vec2 size) -{ - int i = 0; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - - NK_ASSERT(ctx); - NK_ASSERT(items); - NK_ASSERT(ctx->current); - if (!ctx || !items ||!count) - return selected; - - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - if (nk_combo_begin_label(ctx, items[selected], size)) { - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - if (nk_combo_item_label(ctx, items[i], NK_TEXT_LEFT)) - selected = i; - } - nk_combo_end(ctx); - } - return selected; -} -NK_API int -nk_combo_separator(struct nk_context *ctx, const char *items_separated_by_separator, - int separator, int selected, int count, int item_height, struct nk_vec2 size) -{ - int i; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - const char *current_item; - const char *iter; - int length = 0; - - NK_ASSERT(ctx); - NK_ASSERT(items_separated_by_separator); - if (!ctx || !items_separated_by_separator) - return selected; - - /* calculate popup window */ - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - - /* find selected item */ - current_item = items_separated_by_separator; - for (i = 0; i < count; ++i) { - iter = current_item; - while (*iter && *iter != separator) iter++; - length = (int)(iter - current_item); - if (i == selected) break; - current_item = iter + 1; - } - - if (nk_combo_begin_text(ctx, current_item, length, size)) { - current_item = items_separated_by_separator; - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - iter = current_item; - while (*iter && *iter != separator) iter++; - length = (int)(iter - current_item); - if (nk_combo_item_text(ctx, current_item, length, NK_TEXT_LEFT)) - selected = i; - current_item = current_item + length + 1; - } - nk_combo_end(ctx); - } - return selected; -} -NK_API int -nk_combo_string(struct nk_context *ctx, const char *items_separated_by_zeros, - int selected, int count, int item_height, struct nk_vec2 size) -{ - return nk_combo_separator(ctx, items_separated_by_zeros, '\0', selected, count, item_height, size); -} -NK_API int -nk_combo_callback(struct nk_context *ctx, void(*item_getter)(void*, int, const char**), - void *userdata, int selected, int count, int item_height, struct nk_vec2 size) -{ - int i; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - const char *item; - - NK_ASSERT(ctx); - NK_ASSERT(item_getter); - if (!ctx || !item_getter) - return selected; - - /* calculate popup window */ - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - - item_getter(userdata, selected, &item); - if (nk_combo_begin_label(ctx, item, size)) { - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - item_getter(userdata, i, &item); - if (nk_combo_item_label(ctx, item, NK_TEXT_LEFT)) - selected = i; - } - nk_combo_end(ctx); - } return selected; -} -NK_API void -nk_combobox(struct nk_context *ctx, const char **items, int count, - int *selected, int item_height, struct nk_vec2 size) -{ - *selected = nk_combo(ctx, items, count, *selected, item_height, size); -} -NK_API void -nk_combobox_string(struct nk_context *ctx, const char *items_separated_by_zeros, - int *selected, int count, int item_height, struct nk_vec2 size) -{ - *selected = nk_combo_string(ctx, items_separated_by_zeros, *selected, count, item_height, size); -} -NK_API void -nk_combobox_separator(struct nk_context *ctx, const char *items_separated_by_separator, - int separator,int *selected, int count, int item_height, struct nk_vec2 size) -{ - *selected = nk_combo_separator(ctx, items_separated_by_separator, separator, - *selected, count, item_height, size); -} -NK_API void -nk_combobox_callback(struct nk_context *ctx, - void(*item_getter)(void* data, int id, const char **out_text), - void *userdata, int *selected, int count, int item_height, struct nk_vec2 size) -{ - *selected = nk_combo_callback(ctx, item_getter, userdata, *selected, count, item_height, size); -} - - - - - -/* =============================================================== - * - * TOOLTIP - * - * ===============================================================*/ -NK_API int -nk_tooltip_begin(struct nk_context *ctx, float width) -{ - int x,y,w,h; - struct nk_window *win; - const struct nk_input *in; - struct nk_rect bounds; - int ret; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* make sure that no nonblocking popup is currently active */ - win = ctx->current; - in = &ctx->input; - if (win->popup.win && (win->popup.type & NK_PANEL_SET_NONBLOCK)) - return 0; - - w = nk_iceilf(width); - h = nk_iceilf(nk_null_rect.h); - x = nk_ifloorf(in->mouse.pos.x + 1) - (int)win->layout->clip.x; - y = nk_ifloorf(in->mouse.pos.y + 1) - (int)win->layout->clip.y; - - bounds.x = (float)x; - bounds.y = (float)y; - bounds.w = (float)w; - bounds.h = (float)h; - - ret = nk_popup_begin(ctx, NK_POPUP_DYNAMIC, - "__##Tooltip##__", NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER, bounds); - if (ret) win->layout->flags &= ~(nk_flags)NK_WINDOW_ROM; - win->popup.type = NK_PANEL_TOOLTIP; - ctx->current->layout->type = NK_PANEL_TOOLTIP; - return ret; -} - -NK_API void -nk_tooltip_end(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - ctx->current->seq--; - nk_popup_close(ctx); - nk_popup_end(ctx); -} -NK_API void -nk_tooltip(struct nk_context *ctx, const char *text) -{ - const struct nk_style *style; - struct nk_vec2 padding; - - int text_len; - float text_width; - float text_height; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(text); - if (!ctx || !ctx->current || !ctx->current->layout || !text) - return; - - /* fetch configuration data */ - style = &ctx->style; - padding = style->window.padding; - - /* calculate size of the text and tooltip */ - text_len = nk_strlen(text); - text_width = style->font->width(style->font->userdata, - style->font->height, text, text_len); - text_width += (4 * padding.x); - text_height = (style->font->height + 2 * padding.y); - - /* execute tooltip and fill with text */ - if (nk_tooltip_begin(ctx, (float)text_width)) { - nk_layout_row_dynamic(ctx, (float)text_height, 1); - nk_text(ctx, text, text_len, NK_TEXT_LEFT); - nk_tooltip_end(ctx); - } -} -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void -nk_tooltipf(struct nk_context *ctx, const char *fmt, ...) -{ - va_list args; - va_start(args, fmt); - nk_tooltipfv(ctx, fmt, args); - va_end(args); -} -NK_API void -nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args) -{ - char buf[256]; - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_tooltip(ctx, buf); -} -#endif - - - -#endif /* NK_IMPLEMENTATION */ - -/* -/// ## License -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~none -/// ------------------------------------------------------------------------------ -/// This software is available under 2 licenses -- choose whichever you prefer. -/// ------------------------------------------------------------------------------ -/// ALTERNATIVE A - MIT License -/// Copyright (c) 2016-2018 Micha Mettke -/// Permission is hereby granted, free of charge, to any person obtaining a copy of -/// this software and associated documentation files (the "Software"), to deal in -/// the Software without restriction, including without limitation the rights to -/// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -/// of the Software, and to permit persons to whom the Software is furnished to do -/// so, subject to the following conditions: -/// The above copyright notice and this permission notice shall be included in all -/// copies or substantial portions of the Software. -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -/// SOFTWARE. -/// ------------------------------------------------------------------------------ -/// ALTERNATIVE B - Public Domain (www.unlicense.org) -/// This is free and unencumbered software released into the public domain. -/// Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -/// software, either in source code form or as a compiled binary, for any purpose, -/// commercial or non-commercial, and by any means. -/// In jurisdictions that recognize copyright laws, the author or authors of this -/// software dedicate any and all copyright interest in the software to the public -/// domain. We make this dedication for the benefit of the public at large and to -/// the detriment of our heirs and successors. We intend this dedication to be an -/// overt act of relinquishment in perpetuity of all present and future rights to -/// this software under copyright law. -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -/// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -/// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -/// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -/// ------------------------------------------------------------------------------ -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -/// ## Changelog -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~none -/// [date][x.yy.zz]-[description] -/// -[date]: date on which the change has been pushed -/// -[x.yy.zz]: Numerical version string representation. Each version number on the right -/// resets back to zero if version on the left is incremented. -/// - [x]: Major version with API and library breaking changes -/// - [yy]: Minor version with non-breaking API and library changes -/// - [zz]: Bug fix version with no direct changes to API -/// -/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame -/// - 2018/04/01 (4.00.0) - BREAKING CHANGE: nk_draw_list_clear no longer tries to -/// clear provided buffers. So make sure to either free -/// or clear each passed buffer after calling nk_convert. -/// - 2018/02/23 (3.00.6) - Fixed slider dragging behavior -/// - 2018/01/31 (3.00.5) - Fixed overcalculation of cursor data in font baking process -/// - 2018/01/31 (3.00.4) - Removed name collision with stb_truetype -/// - 2018/01/28 (3.00.3) - Fixed panel window border drawing bug -/// - 2018/01/12 (3.00.2) - Added `nk_group_begin_titled` for separed group identifier and title -/// - 2018/01/07 (3.00.1) - Started to change documentation style -/// - 2018/01/05 (3.00.0) - BREAKING CHANGE: The previous color picker API was broken -/// because of conversions between float and byte color representation. -/// Color pickers now use floating point values to represent -/// HSV values. To get back the old behavior I added some additional -/// color conversion functions to cast between nk_color and -/// nk_colorf. -/// - 2017/12/23 (2.00.7) - Fixed small warning -/// - 2017/12/23 (2.00.7) - Fixed nk_edit_buffer behavior if activated to allow input -/// - 2017/12/23 (2.00.7) - Fixed modifyable progressbar dragging visuals and input behavior -/// - 2017/12/04 (2.00.6) - Added formated string tooltip widget -/// - 2017/11/18 (2.00.5) - Fixed window becoming hidden with flag NK_WINDOW_NO_INPUT -/// - 2017/11/15 (2.00.4) - Fixed font merging -/// - 2017/11/07 (2.00.3) - Fixed window size and position modifier functions -/// - 2017/09/14 (2.00.2) - Fixed nk_edit_buffer and nk_edit_focus behavior -/// - 2017/09/14 (2.00.1) - Fixed window closing behavior -/// - 2017/09/14 (2.00.0) - BREAKING CHANGE: Modifing window position and size funtions now -/// require the name of the window and must happen outside the window -/// building process (between function call nk_begin and nk_end). -/// - 2017/09/11 (1.40.9) - Fixed window background flag if background window is declared last -/// - 2017/08/27 (1.40.8) - Fixed `nk_item_is_any_active` for hidden windows -/// - 2017/08/27 (1.40.7) - Fixed window background flag -/// - 2017/07/07 (1.40.6) - Fixed missing clipping rect check for hovering/clicked -/// query for widgets -/// - 2017/07/07 (1.40.5) - Fixed drawing bug for vertex output for lines and stroked -/// and filled rectangles -/// - 2017/07/07 (1.40.4) - Fixed bug in nk_convert trying to add windows that are in -/// process of being destroyed. -/// - 2017/07/07 (1.40.3) - Fixed table internal bug caused by storing table size in -/// window instead of directly in table. -/// - 2017/06/30 (1.40.2) - Removed unneeded semicolon in C++ NK_ALIGNOF macro -/// - 2017/06/30 (1.40.1) - Fixed drawing lines smaller or equal zero -/// - 2017/06/08 (1.40.0) - Removed the breaking part of last commit. Auto layout now only -/// comes in effect if you pass in zero was row height argument -/// - 2017/06/08 (1.40.0) - BREAKING CHANGE: while not directly API breaking it will change -/// how layouting works. From now there will be an internal minimum -/// row height derived from font height. If you need a row smaller than -/// that you can directly set it by `nk_layout_set_min_row_height` and -/// reset the value back by calling `nk_layout_reset_min_row_height. -/// - 2017/06/08 (1.39.1) - Fixed property text edit handling bug caused by past `nk_widget` fix -/// - 2017/06/08 (1.39.0) - Added function to retrieve window space without calling a nk_layout_xxx function -/// - 2017/06/06 (1.38.5) - Fixed `nk_convert` return flag for command buffer -/// - 2017/05/23 (1.38.4) - Fixed activation behavior for widgets partially clipped -/// - 2017/05/10 (1.38.3) - Fixed wrong min window size mouse scaling over boundries -/// - 2017/05/09 (1.38.2) - Fixed vertical scrollbar drawing with not enough space -/// - 2017/05/09 (1.38.1) - Fixed scaler dragging behavior if window size hits minimum size -/// - 2017/05/06 (1.38.0) - Added platform double-click support -/// - 2017/04/20 (1.37.1) - Fixed key repeat found inside glfw demo backends -/// - 2017/04/20 (1.37.0) - Extended properties with selection and clipbard support -/// - 2017/04/20 (1.36.2) - Fixed #405 overlapping rows with zero padding and spacing -/// - 2017/04/09 (1.36.1) - Fixed #403 with another widget float error -/// - 2017/04/09 (1.36.0) - Added window `NK_WINDOW_NO_INPUT` and `NK_WINDOW_NOT_INTERACTIVE` flags -/// - 2017/04/09 (1.35.3) - Fixed buffer heap corruption -/// - 2017/03/25 (1.35.2) - Fixed popup overlapping for `NK_WINDOW_BACKGROUND` windows -/// - 2017/03/25 (1.35.1) - Fixed windows closing behavior -/// - 2017/03/18 (1.35.0) - Added horizontal scroll requested in #377 -/// - 2017/03/18 (1.34.3) - Fixed long window header titles -/// - 2017/03/04 (1.34.2) - Fixed text edit filtering -/// - 2017/03/04 (1.34.1) - Fixed group closable flag -/// - 2017/02/25 (1.34.0) - Added custom draw command for better language binding support -/// - 2017/01/24 (1.33.0) - Added programatic way of remove edit focus -/// - 2017/01/24 (1.32.3) - Fixed wrong define for basic type definitions for windows -/// - 2017/01/21 (1.32.2) - Fixed input capture from hidden or closed windows -/// - 2017/01/21 (1.32.1) - Fixed slider behavior and drawing -/// - 2017/01/13 (1.32.0) - Added flag to put scaler into the bottom left corner -/// - 2017/01/13 (1.31.0) - Added additional row layouting method to combine both -/// dynamic and static widgets. -/// - 2016/12/31 (1.30.0) - Extended scrollbar offset from 16-bit to 32-bit -/// - 2016/12/31 (1.29.2)- Fixed closing window bug of minimized windows -/// - 2016/12/03 (1.29.1)- Fixed wrapped text with no seperator and C89 error -/// - 2016/12/03 (1.29.0) - Changed text wrapping to process words not characters -/// - 2016/11/22 (1.28.6)- Fixed window minimized closing bug -/// - 2016/11/19 (1.28.5)- Fixed abstract combo box closing behavior -/// - 2016/11/19 (1.28.4)- Fixed tooltip flickering -/// - 2016/11/19 (1.28.3)- Fixed memory leak caused by popup repeated closing -/// - 2016/11/18 (1.28.2)- Fixed memory leak caused by popup panel allocation -/// - 2016/11/10 (1.28.1)- Fixed some warnings and C++ error -/// - 2016/11/10 (1.28.0)- Added additional `nk_button` versions which allows to directly -/// pass in a style struct to change buttons visual. -/// - 2016/11/10 (1.27.0)- Added additional 'nk_tree' versions to support external state -/// storage. Just like last the `nk_group` commit the main -/// advantage is that you optionally can minimize nuklears runtime -/// memory consumption or handle hash collisions. -/// - 2016/11/09 (1.26.0)- Added additional `nk_group` version to support external scrollbar -/// offset storage. Main advantage is that you can externalize -/// the memory management for the offset. It could also be helpful -/// if you have a hash collision in `nk_group_begin` but really -/// want the name. In addition I added `nk_list_view` which allows -/// to draw big lists inside a group without actually having to -/// commit the whole list to nuklear (issue #269). -/// - 2016/10/30 (1.25.1)- Fixed clipping rectangle bug inside `nk_draw_list` -/// - 2016/10/29 (1.25.0)- Pulled `nk_panel` memory management into nuklear and out of -/// the hands of the user. From now on users don't have to care -/// about panels unless they care about some information. If you -/// still need the panel just call `nk_window_get_panel`. -/// - 2016/10/21 (1.24.0)- Changed widget border drawing to stroked rectangle from filled -/// rectangle for less overdraw and widget background transparency. -/// - 2016/10/18 (1.23.0)- Added `nk_edit_focus` for manually edit widget focus control -/// - 2016/09/29 (1.22.7)- Fixed deduction of basic type in non `` compilation -/// - 2016/09/29 (1.22.6)- Fixed edit widget UTF-8 text cursor drawing bug -/// - 2016/09/28 (1.22.5)- Fixed edit widget UTF-8 text appending/inserting/removing -/// - 2016/09/28 (1.22.4)- Fixed drawing bug inside edit widgets which offset all text -/// text in every edit widget if one of them is scrolled. -/// - 2016/09/28 (1.22.3)- Fixed small bug in edit widgets if not active. The wrong -/// text length is passed. It should have been in bytes but -/// was passed as glyphes. -/// - 2016/09/20 (1.22.2)- Fixed color button size calculation -/// - 2016/09/20 (1.22.1)- Fixed some `nk_vsnprintf` behavior bugs and removed -/// `` again from `NK_INCLUDE_STANDARD_VARARGS`. -/// - 2016/09/18 (1.22.0)- C89 does not support vsnprintf only C99 and newer as well -/// as C++11 and newer. In addition to use vsnprintf you have -/// to include . So just defining `NK_INCLUDE_STD_VAR_ARGS` -/// is not enough. That behavior is now fixed. By default if -/// both varargs as well as stdio is selected I try to use -/// vsnprintf if not possible I will revert to vsprintf. If -/// varargs but not stdio was defined I will use my own function. -/// - 2016/09/15 (1.21.2)- Fixed panel `close` behavior for deeper panel levels -/// - 2016/09/15 (1.21.1)- Fixed C++ errors and wrong argument to `nk_panel_get_xxxx` -/// - 2016/09/13 (1.21.0) - !BREAKING! Fixed nonblocking popup behavior in menu, combo, -/// and contextual which prevented closing in y-direction if -/// popup did not reach max height. -/// In addition the height parameter was changed into vec2 -/// for width and height to have more control over the popup size. -/// - 2016/09/13 (1.20.3) - Cleaned up and extended type selection -/// - 2016/09/13 (1.20.2)- Fixed slider behavior hopefully for the last time. This time -/// all calculation are correct so no more hackery. -/// - 2016/09/13 (1.20.1)- Internal change to divide window/panel flags into panel flags and types. -/// Suprisinly spend years in C and still happened to confuse types -/// with flags. Probably something to take note. -/// - 2016/09/08 (1.20.0)- Added additional helper function to make it easier to just -/// take the produced buffers from `nk_convert` and unplug the -/// iteration process from `nk_context`. So now you can -/// just use the vertex,element and command buffer + two pointer -/// inside the command buffer retrieved by calls `nk__draw_begin` -/// and `nk__draw_end` and macro `nk_draw_foreach_bounded`. -/// - 2016/09/08 (1.19.0)- Added additional asserts to make sure every `nk_xxx_begin` call -/// for windows, popups, combobox, menu and contextual is guarded by -/// `if` condition and does not produce false drawing output. -/// - 2016/09/08 (1.18.0)- Changed confusing name for `NK_SYMBOL_RECT_FILLED`, `NK_SYMBOL_RECT` -/// to hopefully easier to understand `NK_SYMBOL_RECT_FILLED` and -/// `NK_SYMBOL_RECT_OUTLINE`. -/// - 2016/09/08 (1.17.0)- Changed confusing name for `NK_SYMBOL_CIRLCE_FILLED`, `NK_SYMBOL_CIRCLE` -/// to hopefully easier to understand `NK_SYMBOL_CIRCLE_FILLED` and -/// `NK_SYMBOL_CIRCLE_OUTLINE`. -/// - 2016/09/08 (1.16.0)- Added additional checks to select correct types if `NK_INCLUDE_FIXED_TYPES` -/// is not defined by supporting the biggest compiler GCC, clang and MSVC. -/// - 2016/09/07 (1.15.3)- Fixed `NK_INCLUDE_COMMAND_USERDATA` define to not cause an error -/// - 2016/09/04 (1.15.2)- Fixed wrong combobox height calculation -/// - 2016/09/03 (1.15.1)- Fixed gaps inside combo boxes in OpenGL -/// - 2016/09/02 (1.15.0) - Changed nuklear to not have any default vertex layout and -/// instead made it user provided. The range of types to convert -/// to is quite limited at the moment, but I would be more than -/// happy to accept PRs to add additional. -/// - 2016/08/30 (1.14.2) - Removed unused variables -/// - 2016/08/30 (1.14.1) - Fixed C++ build errors -/// - 2016/08/30 (1.14.0) - Removed mouse dragging from SDL demo since it does not work correctly -/// - 2016/08/30 (1.13.4) - Tweaked some default styling variables -/// - 2016/08/30 (1.13.3) - Hopefully fixed drawing bug in slider, in general I would -/// refrain from using slider with a big number of steps. -/// - 2016/08/30 (1.13.2) - Fixed close and minimize button which would fire even if the -/// window was in Read Only Mode. -/// - 2016/08/30 (1.13.1) - Fixed popup panel padding handling which was previously just -/// a hack for combo box and menu. -/// - 2016/08/30 (1.13.0) - Removed `NK_WINDOW_DYNAMIC` flag from public API since -/// it is bugged and causes issues in window selection. -/// - 2016/08/30 (1.12.0) - Removed scaler size. The size of the scaler is now -/// determined by the scrollbar size -/// - 2016/08/30 (1.11.2) - Fixed some drawing bugs caused by changes from 1.11 -/// - 2016/08/30 (1.11.1) - Fixed overlapping minimized window selection -/// - 2016/08/30 (1.11.0) - Removed some internal complexity and overly complex code -/// handling panel padding and panel border. -/// - 2016/08/29 (1.10.0) - Added additional height parameter to `nk_combobox_xxx` -/// - 2016/08/29 (1.10.0) - Fixed drawing bug in dynamic popups -/// - 2016/08/29 (1.10.0) - Added experimental mouse scrolling to popups, menus and comboboxes -/// - 2016/08/26 (1.10.0) - Added window name string prepresentation to account for -/// hash collisions. Currently limited to NK_WINDOW_MAX_NAME -/// which in term can be redefined if not big enough. -/// - 2016/08/26 (1.10.0) - Added stacks for temporary style/UI changes in code -/// - 2016/08/25 (1.10.0) - Changed `nk_input_is_key_pressed` and 'nk_input_is_key_released' -/// to account for key press and release happening in one frame. -/// - 2016/08/25 (1.10.0) - Added additional nk_edit flag to directly jump to the end on activate -/// - 2016/08/17 (1.09.6)- Removed invalid check for value zero in nk_propertyx -/// - 2016/08/16 (1.09.5)- Fixed ROM mode for deeper levels of popup windows parents. -/// - 2016/08/15 (1.09.4)- Editbox are now still active if enter was pressed with flag -/// `NK_EDIT_SIG_ENTER`. Main reasoning is to be able to keep -/// typing after commiting. -/// - 2016/08/15 (1.09.4)- Removed redundant code -/// - 2016/08/15 (1.09.4)- Fixed negative numbers in `nk_strtoi` and remove unused variable -/// - 2016/08/15 (1.09.3)- Fixed `NK_WINDOW_BACKGROUND` flag behavior to select a background -/// window only as selected by hovering and not by clicking. -/// - 2016/08/14 (1.09.2)- Fixed a bug in font atlas which caused wrong loading -/// of glyphes for font with multiple ranges. -/// - 2016/08/12 (1.09.1)- Added additional function to check if window is currently -/// hidden and therefore not visible. -/// - 2016/08/12 (1.09.1)- nk_window_is_closed now queries the correct flag `NK_WINDOW_CLOSED` -/// instead of the old flag `NK_WINDOW_HIDDEN` -/// - 2016/08/09 (1.09.0) - Added additional double version to nk_property and changed -/// the underlying implementation to not cast to float and instead -/// work directly on the given values. -/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal -/// floating pointer number to string conversion for additional -/// precision. -/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal -/// string to floating point number conversion for additional -/// precision. -/// - 2016/08/08 (1.07.2)- Fixed compiling error without define NK_INCLUDE_FIXED_TYPE -/// - 2016/08/08 (1.07.1)- Fixed possible floating point error inside `nk_widget` leading -/// to wrong wiget width calculation which results in widgets falsly -/// becomming tagged as not inside window and cannot be accessed. -/// - 2016/08/08 (1.07.0) - Nuklear now differentiates between hiding a window (NK_WINDOW_HIDDEN) and -/// closing a window (NK_WINDOW_CLOSED). A window can be hidden/shown -/// by using `nk_window_show` and closed by either clicking the close -/// icon in a window or by calling `nk_window_close`. Only closed -/// windows get removed at the end of the frame while hidden windows -/// remain. -/// - 2016/08/08 (1.06.0) - Added `nk_edit_string_zero_terminated` as a second option to -/// `nk_edit_string` which takes, edits and outputs a '\0' terminated string. -/// - 2016/08/08 (1.05.4)- Fixed scrollbar auto hiding behavior -/// - 2016/08/08 (1.05.3)- Fixed wrong panel padding selection in `nk_layout_widget_space` -/// - 2016/08/07 (1.05.2)- Fixed old bug in dynamic immediate mode layout API, calculating -/// wrong item spacing and panel width. -///- 2016/08/07 (1.05.1)- Hopefully finally fixed combobox popup drawing bug -///- 2016/08/07 (1.05.0) - Split varargs away from NK_INCLUDE_STANDARD_IO into own -/// define NK_INCLUDE_STANDARD_VARARGS to allow more fine -/// grained controlled over library includes. -/// - 2016/08/06 (1.04.5)- Changed memset calls to NK_MEMSET -/// - 2016/08/04 (1.04.4)- Fixed fast window scaling behavior -/// - 2016/08/04 (1.04.3)- Fixed window scaling, movement bug which appears if you -/// move/scale a window and another window is behind it. -/// If you are fast enough then the window behind gets activated -/// and the operation is blocked. I now require activating -/// by hovering only if mouse is not pressed. -/// - 2016/08/04 (1.04.2)- Fixed changing fonts -/// - 2016/08/03 (1.04.1)- Fixed `NK_WINDOW_BACKGROUND` behavior -/// - 2016/08/03 (1.04.0) - Added color parameter to `nk_draw_image` -/// - 2016/08/03 (1.04.0) - Added additional window padding style attributes for -/// sub windows (combo, menu, ...) -/// - 2016/08/03 (1.04.0) - Added functions to show/hide software cursor -/// - 2016/08/03 (1.04.0) - Added `NK_WINDOW_BACKGROUND` flag to force a window -/// to be always in the background of the screen -/// - 2016/08/03 (1.03.2)- Removed invalid assert macro for NK_RGB color picker -/// - 2016/08/01 (1.03.1)- Added helper macros into header include guard -/// - 2016/07/29 (1.03.0) - Moved the window/table pool into the header part to -/// simplify memory management by removing the need to -/// allocate the pool. -/// - 2016/07/29 (1.02.0) - Added auto scrollbar hiding window flag which if enabled -/// will hide the window scrollbar after NK_SCROLLBAR_HIDING_TIMEOUT -/// seconds without window interaction. To make it work -/// you have to also set a delta time inside the `nk_context`. -/// - 2016/07/25 (1.01.1) - Fixed small panel and panel border drawing bugs -/// - 2016/07/15 (1.01.0) - Added software cursor to `nk_style` and `nk_context` -/// - 2016/07/15 (1.01.0) - Added const correctness to `nk_buffer_push' data argument -/// - 2016/07/15 (1.01.0) - Removed internal font baking API and simplified -/// font atlas memory management by converting pointer -/// arrays for fonts and font configurations to lists. -/// - 2016/07/15 (1.00.0) - Changed button API to use context dependend button -/// behavior instead of passing it for every function call. -/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -/// ## Gallery -/// ![Figure [blue]: Feature overview with blue color styling](https://cloud.githubusercontent.com/assets/8057201/13538240/acd96876-e249-11e5-9547-5ac0b19667a0.png) -/// ![Figure [red]: Feature overview with red color styling](https://cloud.githubusercontent.com/assets/8057201/13538243/b04acd4c-e249-11e5-8fd2-ad7744a5b446.png) -/// ![Figure [widgets]: Widget overview](https://cloud.githubusercontent.com/assets/8057201/11282359/3325e3c6-8eff-11e5-86cb-cf02b0596087.png) -/// ![Figure [blackwhite]: Black and white](https://cloud.githubusercontent.com/assets/8057201/11033668/59ab5d04-86e5-11e5-8091-c56f16411565.png) -/// ![Figure [filexp]: File explorer](https://cloud.githubusercontent.com/assets/8057201/10718115/02a9ba08-7b6b-11e5-950f-adacdd637739.png) -/// ![Figure [opengl]: OpenGL Editor](https://cloud.githubusercontent.com/assets/8057201/12779619/2a20d72c-ca69-11e5-95fe-4edecf820d5c.png) -/// ![Figure [nodedit]: Node Editor](https://cloud.githubusercontent.com/assets/8057201/9976995/e81ac04a-5ef7-11e5-872b-acd54fbeee03.gif) -/// ![Figure [skinning]: Using skinning in Nuklear](https://cloud.githubusercontent.com/assets/8057201/15991632/76494854-30b8-11e6-9555-a69840d0d50b.png) -/// ![Figure [bf]: Heavy modified version](https://cloud.githubusercontent.com/assets/8057201/14902576/339926a8-0d9c-11e6-9fee-a8b73af04473.png) -/// -/// ## Credits -/// Developed by Micha Mettke and every direct or indirect github contributor.

    -/// -/// Embeds [stb_texedit](https://github.com/nothings/stb/blob/master/stb_textedit.h), [stb_truetype](https://github.com/nothings/stb/blob/master/stb_truetype.h) and [stb_rectpack](https://github.com/nothings/stb/blob/master/stb_rect_pack.h) by Sean Barret (public domain)
    -/// Uses [stddoc.c](https://github.com/r-lyeh/stddoc.c) from r-lyeh@github.com for documentation generation

    -/// Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license).
    -/// -/// Big thank you to Omar Cornut (ocornut@github) for his [imgui library](https://github.com/ocornut/imgui) and -/// giving me the inspiration for this library, Casey Muratori for handmade hero -/// and his original immediate mode graphical user interface idea and Sean -/// Barret for his amazing single header libraries which restored my faith -/// in libraries and brought me to create some of my own. Finally Apoorva Joshi -/// for his single header file packer. -*/ - diff --git a/src/deps/glfw-3.3.5/deps/nuklear_glfw_gl2.h b/src/deps/glfw-3.3.5/deps/nuklear_glfw_gl2.h deleted file mode 100644 index 61acc29..0000000 --- a/src/deps/glfw-3.3.5/deps/nuklear_glfw_gl2.h +++ /dev/null @@ -1,381 +0,0 @@ -/* - * Nuklear - v1.32.0 - public domain - * no warrenty implied; use at your own risk. - * authored from 2015-2017 by Micha Mettke - */ -/* - * ============================================================== - * - * API - * - * =============================================================== - */ -#ifndef NK_GLFW_GL2_H_ -#define NK_GLFW_GL2_H_ - -#include - -enum nk_glfw_init_state{ - NK_GLFW3_DEFAULT = 0, - NK_GLFW3_INSTALL_CALLBACKS -}; -NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state); -NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas); -NK_API void nk_glfw3_font_stash_end(void); - -NK_API void nk_glfw3_new_frame(void); -NK_API void nk_glfw3_render(enum nk_anti_aliasing); -NK_API void nk_glfw3_shutdown(void); - -NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint); -NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff); - -#endif - -/* - * ============================================================== - * - * IMPLEMENTATION - * - * =============================================================== - */ -#ifdef NK_GLFW_GL2_IMPLEMENTATION - -#ifndef NK_GLFW_TEXT_MAX -#define NK_GLFW_TEXT_MAX 256 -#endif -#ifndef NK_GLFW_DOUBLE_CLICK_LO -#define NK_GLFW_DOUBLE_CLICK_LO 0.02 -#endif -#ifndef NK_GLFW_DOUBLE_CLICK_HI -#define NK_GLFW_DOUBLE_CLICK_HI 0.2 -#endif - -struct nk_glfw_device { - struct nk_buffer cmds; - struct nk_draw_null_texture null; - GLuint font_tex; -}; - -struct nk_glfw_vertex { - float position[2]; - float uv[2]; - nk_byte col[4]; -}; - -static struct nk_glfw { - GLFWwindow *win; - int width, height; - int display_width, display_height; - struct nk_glfw_device ogl; - struct nk_context ctx; - struct nk_font_atlas atlas; - struct nk_vec2 fb_scale; - unsigned int text[NK_GLFW_TEXT_MAX]; - int text_len; - struct nk_vec2 scroll; - double last_button_click; - int is_double_click_down; - struct nk_vec2 double_click_pos; -} glfw; - -NK_INTERN void -nk_glfw3_device_upload_atlas(const void *image, int width, int height) -{ - struct nk_glfw_device *dev = &glfw.ogl; - glGenTextures(1, &dev->font_tex); - glBindTexture(GL_TEXTURE_2D, dev->font_tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0, - GL_RGBA, GL_UNSIGNED_BYTE, image); -} - -NK_API void -nk_glfw3_render(enum nk_anti_aliasing AA) -{ - /* setup global state */ - struct nk_glfw_device *dev = &glfw.ogl; - glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT); - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glEnable(GL_SCISSOR_TEST); - glEnable(GL_BLEND); - glEnable(GL_TEXTURE_2D); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - /* setup viewport/project */ - glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - { - GLsizei vs = sizeof(struct nk_glfw_vertex); - size_t vp = offsetof(struct nk_glfw_vertex, position); - size_t vt = offsetof(struct nk_glfw_vertex, uv); - size_t vc = offsetof(struct nk_glfw_vertex, col); - - /* convert from command queue into draw list and draw to screen */ - const struct nk_draw_command *cmd; - const nk_draw_index *offset = NULL; - struct nk_buffer vbuf, ebuf; - - /* fill convert configuration */ - struct nk_convert_config config; - static const struct nk_draw_vertex_layout_element vertex_layout[] = { - {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)}, - {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)}, - {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)}, - {NK_VERTEX_LAYOUT_END} - }; - NK_MEMSET(&config, 0, sizeof(config)); - config.vertex_layout = vertex_layout; - config.vertex_size = sizeof(struct nk_glfw_vertex); - config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex); - config.null = dev->null; - config.circle_segment_count = 22; - config.curve_segment_count = 22; - config.arc_segment_count = 22; - config.global_alpha = 1.0f; - config.shape_AA = AA; - config.line_AA = AA; - - /* convert shapes into vertexes */ - nk_buffer_init_default(&vbuf); - nk_buffer_init_default(&ebuf); - nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config); - - /* setup vertex buffer pointer */ - {const void *vertices = nk_buffer_memory_const(&vbuf); - glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp)); - glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt)); - glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));} - - /* iterate over and execute each draw command */ - offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf); - nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds) - { - if (!cmd->elem_count) continue; - glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id); - glScissor( - (GLint)(cmd->clip_rect.x * glfw.fb_scale.x), - (GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y), - (GLint)(cmd->clip_rect.w * glfw.fb_scale.x), - (GLint)(cmd->clip_rect.h * glfw.fb_scale.y)); - glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset); - offset += cmd->elem_count; - } - nk_clear(&glfw.ctx); - nk_buffer_free(&vbuf); - nk_buffer_free(&ebuf); - } - - /* default OpenGL state */ - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glDisable(GL_SCISSOR_TEST); - glDisable(GL_BLEND); - glDisable(GL_TEXTURE_2D); - - glBindTexture(GL_TEXTURE_2D, 0); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glPopAttrib(); -} - -NK_API void -nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint) -{ - (void)win; - if (glfw.text_len < NK_GLFW_TEXT_MAX) - glfw.text[glfw.text_len++] = codepoint; -} - -NK_API void -nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff) -{ - (void)win; (void)xoff; - glfw.scroll.x += (float)xoff; - glfw.scroll.y += (float)yoff; -} - -NK_API void -nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - double x, y; - if (button != GLFW_MOUSE_BUTTON_LEFT) return; - glfwGetCursorPos(window, &x, &y); - if (action == GLFW_PRESS) { - double dt = glfwGetTime() - glfw.last_button_click; - if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) { - glfw.is_double_click_down = nk_true; - glfw.double_click_pos = nk_vec2((float)x, (float)y); - } - glfw.last_button_click = glfwGetTime(); - } else glfw.is_double_click_down = nk_false; -} - -NK_INTERN void -nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit) -{ - const char *text = glfwGetClipboardString(glfw.win); - if (text) nk_textedit_paste(edit, text, nk_strlen(text)); - (void)usr; -} - -NK_INTERN void -nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len) -{ - char *str = 0; - (void)usr; - if (!len) return; - str = (char*)malloc((size_t)len+1); - if (!str) return; - NK_MEMCPY(str, text, (size_t)len); - str[len] = '\0'; - glfwSetClipboardString(glfw.win, str); - free(str); -} - -NK_API struct nk_context* -nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state) -{ - glfw.win = win; - if (init_state == NK_GLFW3_INSTALL_CALLBACKS) { - glfwSetScrollCallback(win, nk_gflw3_scroll_callback); - glfwSetCharCallback(win, nk_glfw3_char_callback); - glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback); - } - nk_init_default(&glfw.ctx, 0); - glfw.ctx.clip.copy = nk_glfw3_clipbard_copy; - glfw.ctx.clip.paste = nk_glfw3_clipbard_paste; - glfw.ctx.clip.userdata = nk_handle_ptr(0); - nk_buffer_init_default(&glfw.ogl.cmds); - - glfw.is_double_click_down = nk_false; - glfw.double_click_pos = nk_vec2(0, 0); - - return &glfw.ctx; -} - -NK_API void -nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas) -{ - nk_font_atlas_init_default(&glfw.atlas); - nk_font_atlas_begin(&glfw.atlas); - *atlas = &glfw.atlas; -} - -NK_API void -nk_glfw3_font_stash_end(void) -{ - const void *image; int w, h; - image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32); - nk_glfw3_device_upload_atlas(image, w, h); - nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null); - if (glfw.atlas.default_font) - nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle); -} - -NK_API void -nk_glfw3_new_frame(void) -{ - int i; - double x, y; - struct nk_context *ctx = &glfw.ctx; - struct GLFWwindow *win = glfw.win; - - glfwGetWindowSize(win, &glfw.width, &glfw.height); - glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height); - glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width; - glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height; - - nk_input_begin(ctx); - for (i = 0; i < glfw.text_len; ++i) - nk_input_unicode(ctx, glfw.text[i]); - - /* optional grabbing behavior */ - if (ctx->input.mouse.grab) - glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - else if (ctx->input.mouse.ungrab) - glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - - nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS|| - glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS); - - if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || - glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) { - nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS); - } else { - nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_COPY, 0); - nk_input_key(ctx, NK_KEY_PASTE, 0); - nk_input_key(ctx, NK_KEY_CUT, 0); - nk_input_key(ctx, NK_KEY_SHIFT, 0); - } - - glfwGetCursorPos(win, &x, &y); - nk_input_motion(ctx, (int)x, (int)y); - if (ctx->input.mouse.grabbed) { - glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y); - ctx->input.mouse.pos.x = ctx->input.mouse.prev.x; - ctx->input.mouse.pos.y = ctx->input.mouse.prev.y; - } - - nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down); - nk_input_scroll(ctx, glfw.scroll); - nk_input_end(&glfw.ctx); - glfw.text_len = 0; - glfw.scroll = nk_vec2(0,0); -} - -NK_API -void nk_glfw3_shutdown(void) -{ - struct nk_glfw_device *dev = &glfw.ogl; - nk_font_atlas_clear(&glfw.atlas); - nk_free(&glfw.ctx); - glDeleteTextures(1, &dev->font_tex); - nk_buffer_free(&dev->cmds); - NK_MEMSET(&glfw, 0, sizeof(glfw)); -} - -#endif diff --git a/src/deps/glfw-3.3.5/deps/stb_image_write.h b/src/deps/glfw-3.3.5/deps/stb_image_write.h deleted file mode 100644 index 4319c0d..0000000 --- a/src/deps/glfw-3.3.5/deps/stb_image_write.h +++ /dev/null @@ -1,1048 +0,0 @@ -/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h - writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015 - no warranty implied; use at your own risk - - Before #including, - - #define STB_IMAGE_WRITE_IMPLEMENTATION - - in the file that you want to have the implementation. - - Will probably not work correctly with strict-aliasing optimizations. - -ABOUT: - - This header file is a library for writing images to C stdio. It could be - adapted to write to memory or a general streaming interface; let me know. - - The PNG output is not optimal; it is 20-50% larger than the file - written by a decent optimizing implementation. This library is designed - for source code compactness and simplicity, not optimal image file size - or run-time performance. - -BUILDING: - - You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. - You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace - malloc,realloc,free. - You can define STBIW_MEMMOVE() to replace memmove() - -USAGE: - - There are four functions, one for each image file format: - - int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); - - There are also four equivalent functions that use an arbitrary write function. You are - expected to open/close your file-equivalent before and after calling these: - - int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - - where the callback is: - void stbi_write_func(void *context, void *data, int size); - - You can define STBI_WRITE_NO_STDIO to disable the file variant of these - functions, so the library will not use stdio.h at all. However, this will - also disable HDR writing, because it requires stdio for formatted output. - - Each function returns 0 on failure and non-0 on success. - - The functions create an image file defined by the parameters. The image - is a rectangle of pixels stored from left-to-right, top-to-bottom. - Each pixel contains 'comp' channels of data stored interleaved with 8-bits - per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is - monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. - The *data pointer points to the first byte of the top-left-most pixel. - For PNG, "stride_in_bytes" is the distance in bytes from the first byte of - a row of pixels to the first byte of the next row of pixels. - - PNG creates output files with the same number of components as the input. - The BMP format expands Y to RGB in the file format and does not - output alpha. - - PNG supports writing rectangles of data even when the bytes storing rows of - data are not consecutive in memory (e.g. sub-rectangles of a larger image), - by supplying the stride between the beginning of adjacent rows. The other - formats do not. (Thus you cannot write a native-format BMP through the BMP - writer, both because it is in BGR order and because it may have padding - at the end of the line.) - - HDR expects linear float data. Since the format is always 32-bit rgb(e) - data, alpha (if provided) is discarded, and for monochrome data it is - replicated across all three channels. - - TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed - data, set the global variable 'stbi_write_tga_with_rle' to 0. - -CREDITS: - - PNG/BMP/TGA - Sean Barrett - HDR - Baldur Karlsson - TGA monochrome: - Jean-Sebastien Guay - misc enhancements: - Tim Kelsey - TGA RLE - Alan Hickman - initial file IO callback implementation - Emmanuel Julien - bugfixes: - github:Chribba - Guillaume Chereau - github:jry2 - github:romigrou - Sergio Gonzalez - Jonas Karlsson - Filip Wasil - Thatcher Ulrich - -LICENSE - -This software is dual-licensed to the public domain and under the following -license: you are granted a perpetual, irrevocable license to copy, modify, -publish, and distribute this file as you see fit. - -*/ - -#ifndef INCLUDE_STB_IMAGE_WRITE_H -#define INCLUDE_STB_IMAGE_WRITE_H - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef STB_IMAGE_WRITE_STATIC -#define STBIWDEF static -#else -#define STBIWDEF extern -extern int stbi_write_tga_with_rle; -#endif - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); -#endif - -typedef void stbi_write_func(void *context, void *data, int size); - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - -#ifdef __cplusplus -} -#endif - -#endif//INCLUDE_STB_IMAGE_WRITE_H - -#ifdef STB_IMAGE_WRITE_IMPLEMENTATION - -#ifdef _WIN32 - #ifndef _CRT_SECURE_NO_WARNINGS - #define _CRT_SECURE_NO_WARNINGS - #endif - #ifndef _CRT_NONSTDC_NO_DEPRECATE - #define _CRT_NONSTDC_NO_DEPRECATE - #endif -#endif - -#ifndef STBI_WRITE_NO_STDIO -#include -#endif // STBI_WRITE_NO_STDIO - -#include -#include -#include -#include - -#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) -// ok -#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) -// ok -#else -#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." -#endif - -#ifndef STBIW_MALLOC -#define STBIW_MALLOC(sz) malloc(sz) -#define STBIW_REALLOC(p,newsz) realloc(p,newsz) -#define STBIW_FREE(p) free(p) -#endif - -#ifndef STBIW_REALLOC_SIZED -#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) -#endif - - -#ifndef STBIW_MEMMOVE -#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) -#endif - - -#ifndef STBIW_ASSERT -#include -#define STBIW_ASSERT(x) assert(x) -#endif - -#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) - -typedef struct -{ - stbi_write_func *func; - void *context; -} stbi__write_context; - -// initialize a callback-based context -static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) -{ - s->func = c; - s->context = context; -} - -#ifndef STBI_WRITE_NO_STDIO - -static void stbi__stdio_write(void *context, void *data, int size) -{ - fwrite(data,1,size,(FILE*) context); -} - -static int stbi__start_write_file(stbi__write_context *s, const char *filename) -{ - FILE *f = fopen(filename, "wb"); - stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); - return f != NULL; -} - -static void stbi__end_write_file(stbi__write_context *s) -{ - fclose((FILE *)s->context); -} - -#endif // !STBI_WRITE_NO_STDIO - -typedef unsigned int stbiw_uint32; -typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; - -#ifdef STB_IMAGE_WRITE_STATIC -static int stbi_write_tga_with_rle = 1; -#else -int stbi_write_tga_with_rle = 1; -#endif - -static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); - s->func(s->context,&x,1); - break; } - case '2': { int x = va_arg(v,int); - unsigned char b[2]; - b[0] = STBIW_UCHAR(x); - b[1] = STBIW_UCHAR(x>>8); - s->func(s->context,b,2); - break; } - case '4': { stbiw_uint32 x = va_arg(v,int); - unsigned char b[4]; - b[0]=STBIW_UCHAR(x); - b[1]=STBIW_UCHAR(x>>8); - b[2]=STBIW_UCHAR(x>>16); - b[3]=STBIW_UCHAR(x>>24); - s->func(s->context,b,4); - break; } - default: - STBIW_ASSERT(0); - return; - } - } -} - -static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); -} - -static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) -{ - unsigned char arr[3]; - arr[0] = a, arr[1] = b, arr[2] = c; - s->func(s->context, arr, 3); -} - -static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) -{ - unsigned char bg[3] = { 255, 0, 255}, px[3]; - int k; - - if (write_alpha < 0) - s->func(s->context, &d[comp - 1], 1); - - switch (comp) { - case 1: - s->func(s->context,d,1); - break; - case 2: - if (expand_mono) - stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp - else - s->func(s->context, d, 1); // monochrome TGA - break; - case 4: - if (!write_alpha) { - // composite against pink background - for (k = 0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; - stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); - break; - } - if (write_alpha > 0) - s->func(s->context, &d[comp - 1], 1); -} - -static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) -{ - stbiw_uint32 zero = 0; - int i,j, j_end; - - if (y <= 0) - return; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - unsigned char *d = (unsigned char *) data + (j*x+i)*comp; - stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); - } - s->func(s->context, &zero, scanline_pad); - } -} - -static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) -{ - if (y < 0 || x < 0) { - return 0; - } else { - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); - stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); - return 1; - } -} - -static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_bmp_core(&s, x, y, comp, data); -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_bmp_core(&s, x, y, comp, data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif //!STBI_WRITE_NO_STDIO - -static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) -{ - int has_alpha = (comp == 2 || comp == 4); - int colorbytes = has_alpha ? comp-1 : comp; - int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 - - if (y < 0 || x < 0) - return 0; - - if (!stbi_write_tga_with_rle) { - return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, - "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); - } else { - int i,j,k; - - stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); - - for (j = y - 1; j >= 0; --j) { - unsigned char *row = (unsigned char *) data + j * x * comp; - int len; - - for (i = 0; i < x; i += len) { - unsigned char *begin = row + i * comp; - int diff = 1; - len = 1; - - if (i < x - 1) { - ++len; - diff = memcmp(begin, row + (i + 1) * comp, comp); - if (diff) { - const unsigned char *prev = begin; - for (k = i + 2; k < x && len < 128; ++k) { - if (memcmp(prev, row + k * comp, comp)) { - prev += comp; - ++len; - } else { - --len; - break; - } - } - } else { - for (k = i + 2; k < x && len < 128; ++k) { - if (!memcmp(begin, row + k * comp, comp)) { - ++len; - } else { - break; - } - } - } - } - - if (diff) { - unsigned char header = STBIW_UCHAR(len - 1); - s->func(s->context, &header, 1); - for (k = 0; k < len; ++k) { - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); - } - } else { - unsigned char header = STBIW_UCHAR(len - 129); - s->func(s->context, &header, 1); - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); - } - } - } - } - return 1; -} - -int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_tga_core(&s, x, y, comp, (void *) data); -} - -#ifndef STBI_WRITE_NO_STDIO -int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif - -// ************************************************************************************************* -// Radiance RGBE HDR writer -// by Baldur Karlsson -#ifndef STBI_WRITE_NO_STDIO - -#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) - -void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) -{ - int exponent; - float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); - - if (maxcomp < 1e-32f) { - rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; - } else { - float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; - - rgbe[0] = (unsigned char)(linear[0] * normalize); - rgbe[1] = (unsigned char)(linear[1] * normalize); - rgbe[2] = (unsigned char)(linear[2] * normalize); - rgbe[3] = (unsigned char)(exponent + 128); - } -} - -void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) -{ - unsigned char lengthbyte = STBIW_UCHAR(length+128); - STBIW_ASSERT(length+128 <= 255); - s->func(s->context, &lengthbyte, 1); - s->func(s->context, &databyte, 1); -} - -void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) -{ - unsigned char lengthbyte = STBIW_UCHAR(length); - STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code - s->func(s->context, &lengthbyte, 1); - s->func(s->context, data, length); -} - -void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) -{ - unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; - unsigned char rgbe[4]; - float linear[3]; - int x; - - scanlineheader[2] = (width&0xff00)>>8; - scanlineheader[3] = (width&0x00ff); - - /* skip RLE for images too small or large */ - if (width < 8 || width >= 32768) { - for (x=0; x < width; x++) { - switch (ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - s->func(s->context, rgbe, 4); - } - } else { - int c,r; - /* encode into scratch buffer */ - for (x=0; x < width; x++) { - switch(ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - scratch[x + width*0] = rgbe[0]; - scratch[x + width*1] = rgbe[1]; - scratch[x + width*2] = rgbe[2]; - scratch[x + width*3] = rgbe[3]; - } - - s->func(s->context, scanlineheader, 4); - - /* RLE each component separately */ - for (c=0; c < 4; c++) { - unsigned char *comp = &scratch[width*c]; - - x = 0; - while (x < width) { - // find first run - r = x; - while (r+2 < width) { - if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) - break; - ++r; - } - if (r+2 >= width) - r = width; - // dump up to first run - while (x < r) { - int len = r-x; - if (len > 128) len = 128; - stbiw__write_dump_data(s, len, &comp[x]); - x += len; - } - // if there's a run, output it - if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd - // find next byte after run - while (r < width && comp[r] == comp[x]) - ++r; - // output run up to r - while (x < r) { - int len = r-x; - if (len > 127) len = 127; - stbiw__write_run_data(s, len, comp[x]); - x += len; - } - } - } - } - } -} - -static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) -{ - if (y <= 0 || x <= 0 || data == NULL) - return 0; - else { - // Each component is stored separately. Allocate scratch space for full output scanline. - unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); - int i, len; - char buffer[128]; - char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; - s->func(s->context, header, sizeof(header)-1); - - len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); - s->func(s->context, buffer, len); - - for(i=0; i < y; i++) - stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); - STBIW_FREE(scratch); - return 1; - } -} - -int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_hdr_core(&s, x, y, comp, (float *) data); -} - -int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif // STBI_WRITE_NO_STDIO - - -////////////////////////////////////////////////////////////////////////////// -// -// PNG writer -// - -// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() -#define stbiw__sbraw(a) ((int *) (a) - 2) -#define stbiw__sbm(a) stbiw__sbraw(a)[0] -#define stbiw__sbn(a) stbiw__sbraw(a)[1] - -#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) -#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) -#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) - -#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) -#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) -#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) - -static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) -{ - int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; - void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); - STBIW_ASSERT(p); - if (p) { - if (!*arr) ((int *) p)[1] = 0; - *arr = (void *) ((int *) p + 2); - stbiw__sbm(*arr) = m; - } - return *arr; -} - -static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) -{ - while (*bitcount >= 8) { - stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); - *bitbuffer >>= 8; - *bitcount -= 8; - } - return data; -} - -static int stbiw__zlib_bitrev(int code, int codebits) -{ - int res=0; - while (codebits--) { - res = (res << 1) | (code & 1); - code >>= 1; - } - return res; -} - -static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) -{ - int i; - for (i=0; i < limit && i < 258; ++i) - if (a[i] != b[i]) break; - return i; -} - -static unsigned int stbiw__zhash(unsigned char *data) -{ - stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); - hash ^= hash << 3; - hash += hash >> 5; - hash ^= hash << 4; - hash += hash >> 17; - hash ^= hash << 25; - hash += hash >> 6; - return hash; -} - -#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) -#define stbiw__zlib_add(code,codebits) \ - (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) -#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) -// default huffman tables -#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) -#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) -#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) -#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) -#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) -#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) - -#define stbiw__ZHASH 16384 - -unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) -{ - static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; - static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; - static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; - static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; - unsigned int bitbuf=0; - int i,j, bitcount=0; - unsigned char *out = NULL; - unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); - if (quality < 5) quality = 5; - - stbiw__sbpush(out, 0x78); // DEFLATE 32K window - stbiw__sbpush(out, 0x5e); // FLEVEL = 1 - stbiw__zlib_add(1,1); // BFINAL = 1 - stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman - - for (i=0; i < stbiw__ZHASH; ++i) - hash_table[i] = NULL; - - i=0; - while (i < data_len-3) { - // hash next 3 bytes of data to be compressed - int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; - unsigned char *bestloc = 0; - unsigned char **hlist = hash_table[h]; - int n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32768) { // if entry lies within window - int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); - if (d >= best) best=d,bestloc=hlist[j]; - } - } - // when hash table entry is too long, delete half the entries - if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { - STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); - stbiw__sbn(hash_table[h]) = quality; - } - stbiw__sbpush(hash_table[h],data+i); - - if (bestloc) { - // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal - h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); - hlist = hash_table[h]; - n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32767) { - int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); - if (e > best) { // if next match is better, bail on current match - bestloc = NULL; - break; - } - } - } - } - - if (bestloc) { - int d = (int) (data+i - bestloc); // distance back - STBIW_ASSERT(d <= 32767 && best <= 258); - for (j=0; best > lengthc[j+1]-1; ++j); - stbiw__zlib_huff(j+257); - if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); - for (j=0; d > distc[j+1]-1; ++j); - stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); - if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); - i += best; - } else { - stbiw__zlib_huffb(data[i]); - ++i; - } - } - // write out final bytes - for (;i < data_len; ++i) - stbiw__zlib_huffb(data[i]); - stbiw__zlib_huff(256); // end of block - // pad with 0 bits to byte boundary - while (bitcount) - stbiw__zlib_add(0,1); - - for (i=0; i < stbiw__ZHASH; ++i) - (void) stbiw__sbfree(hash_table[i]); - STBIW_FREE(hash_table); - - { - // compute adler32 on input - unsigned int s1=1, s2=0; - int blocklen = (int) (data_len % 5552); - j=0; - while (j < data_len) { - for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; - s1 %= 65521, s2 %= 65521; - j += blocklen; - blocklen = 5552; - } - stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s2)); - stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s1)); - } - *out_len = stbiw__sbn(out); - // make returned pointer freeable - STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); - return (unsigned char *) stbiw__sbraw(out); -} - -static unsigned int stbiw__crc32(unsigned char *buffer, int len) -{ - static unsigned int crc_table[256] = - { - 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, - 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, - 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, - 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, - 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, - 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, - 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, - 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, - 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, - 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, - 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, - 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, - 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, - 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, - 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, - 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, - 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, - 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, - 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, - 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, - 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, - 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, - 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, - 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, - 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, - 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, - 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, - 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, - 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, - 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, - 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, - 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D - }; - - unsigned int crc = ~0u; - int i; - for (i=0; i < len; ++i) - crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; - return ~crc; -} - -#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) -#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); -#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) - -static void stbiw__wpcrc(unsigned char **data, int len) -{ - unsigned int crc = stbiw__crc32(*data - len - 4, len+4); - stbiw__wp32(*data, crc); -} - -static unsigned char stbiw__paeth(int a, int b, int c) -{ - int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); - if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); - if (pb <= pc) return STBIW_UCHAR(b); - return STBIW_UCHAR(c); -} - -unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) -{ - int ctype[5] = { -1, 0, 4, 2, 6 }; - unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; - unsigned char *out,*o, *filt, *zlib; - signed char *line_buffer; - int i,j,k,p,zlen; - - if (stride_bytes == 0) - stride_bytes = x * n; - - filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; - line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } - for (j=0; j < y; ++j) { - static int mapping[] = { 0,1,2,3,4 }; - static int firstmap[] = { 0,1,0,5,6 }; - int *mymap = j ? mapping : firstmap; - int best = 0, bestval = 0x7fffffff; - for (p=0; p < 2; ++p) { - for (k= p?best:0; k < 5; ++k) { - int type = mymap[k],est=0; - unsigned char *z = pixels + stride_bytes*j; - for (i=0; i < n; ++i) - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; - case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; - case 5: line_buffer[i] = z[i]; break; - case 6: line_buffer[i] = z[i]; break; - } - for (i=n; i < x*n; ++i) { - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i] - z[i-n]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; - case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; - case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; - case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; - } - } - if (p) break; - for (i=0; i < x*n; ++i) - est += abs((signed char) line_buffer[i]); - if (est < bestval) { bestval = est; best = k; } - } - } - // when we get here, best contains the filter type, and line_buffer contains the data - filt[j*(x*n+1)] = (unsigned char) best; - STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); - } - STBIW_FREE(line_buffer); - zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory - STBIW_FREE(filt); - if (!zlib) return 0; - - // each tag requires 12 bytes of overhead - out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); - if (!out) return 0; - *out_len = 8 + 12+13 + 12+zlen + 12; - - o=out; - STBIW_MEMMOVE(o,sig,8); o+= 8; - stbiw__wp32(o, 13); // header length - stbiw__wptag(o, "IHDR"); - stbiw__wp32(o, x); - stbiw__wp32(o, y); - *o++ = 8; - *o++ = STBIW_UCHAR(ctype[n]); - *o++ = 0; - *o++ = 0; - *o++ = 0; - stbiw__wpcrc(&o,13); - - stbiw__wp32(o, zlen); - stbiw__wptag(o, "IDAT"); - STBIW_MEMMOVE(o, zlib, zlen); - o += zlen; - STBIW_FREE(zlib); - stbiw__wpcrc(&o, zlen); - - stbiw__wp32(o,0); - stbiw__wptag(o, "IEND"); - stbiw__wpcrc(&o,0); - - STBIW_ASSERT(o == out + *out_len); - - return out; -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) -{ - FILE *f; - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - f = fopen(filename, "wb"); - if (!f) { STBIW_FREE(png); return 0; } - fwrite(png, 1, len, f); - fclose(f); - STBIW_FREE(png); - return 1; -} -#endif - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) -{ - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - func(context, png, len); - STBIW_FREE(png); - return 1; -} - -#endif // STB_IMAGE_WRITE_IMPLEMENTATION - -/* Revision history - 1.02 (2016-04-02) - avoid allocating large structures on the stack - 1.01 (2016-01-16) - STBIW_REALLOC_SIZED: support allocators with no realloc support - avoid race-condition in crc initialization - minor compile issues - 1.00 (2015-09-14) - installable file IO function - 0.99 (2015-09-13) - warning fixes; TGA rle support - 0.98 (2015-04-08) - added STBIW_MALLOC, STBIW_ASSERT etc - 0.97 (2015-01-18) - fixed HDR asserts, rewrote HDR rle logic - 0.96 (2015-01-17) - add HDR output - fix monochrome BMP - 0.95 (2014-08-17) - add monochrome TGA output - 0.94 (2014-05-31) - rename private functions to avoid conflicts with stb_image.h - 0.93 (2014-05-27) - warning fixes - 0.92 (2010-08-01) - casts to unsigned char to fix warnings - 0.91 (2010-07-17) - first public release - 0.90 first internal release -*/ diff --git a/src/deps/glfw-3.3.5/deps/tinycthread.c b/src/deps/glfw-3.3.5/deps/tinycthread.c deleted file mode 100644 index f9cea2e..0000000 --- a/src/deps/glfw-3.3.5/deps/tinycthread.c +++ /dev/null @@ -1,594 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -/* 2013-01-06 Camilla Löwy - * - * Added casts from time_t to DWORD to avoid warnings on VC++. - * Fixed time retrieval on POSIX systems. - */ - -#include "tinycthread.h" -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include - #include - #include - #include -#elif defined(_TTHREAD_WIN32_) - #include - #include -#endif - -/* Standard, good-to-have defines */ -#ifndef NULL - #define NULL (void*)0 -#endif -#ifndef TRUE - #define TRUE 1 -#endif -#ifndef FALSE - #define FALSE 0 -#endif - -int mtx_init(mtx_t *mtx, int type) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - mtx->mRecursive = type & mtx_recursive; - InitializeCriticalSection(&mtx->mHandle); - return thrd_success; -#else - int ret; - pthread_mutexattr_t attr; - pthread_mutexattr_init(&attr); - if (type & mtx_recursive) - { - pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); - } - ret = pthread_mutex_init(mtx, &attr); - pthread_mutexattr_destroy(&attr); - return ret == 0 ? thrd_success : thrd_error; -#endif -} - -void mtx_destroy(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - DeleteCriticalSection(&mtx->mHandle); -#else - pthread_mutex_destroy(mtx); -#endif -} - -int mtx_lock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - EnterCriticalSection(&mtx->mHandle); - if (!mtx->mRecursive) - { - while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */ - mtx->mAlreadyLocked = TRUE; - } - return thrd_success; -#else - return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts) -{ - /* FIXME! */ - (void)mtx; - (void)ts; - return thrd_error; -} - -int mtx_trylock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy; - if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked) - { - LeaveCriticalSection(&mtx->mHandle); - ret = thrd_busy; - } - return ret; -#else - return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy; -#endif -} - -int mtx_unlock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - LeaveCriticalSection(&mtx->mHandle); - return thrd_success; -#else - return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;; -#endif -} - -#if defined(_TTHREAD_WIN32_) -#define _CONDITION_EVENT_ONE 0 -#define _CONDITION_EVENT_ALL 1 -#endif - -int cnd_init(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - cond->mWaitersCount = 0; - - /* Init critical section */ - InitializeCriticalSection(&cond->mWaitersCountLock); - - /* Init events */ - cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL) - { - cond->mEvents[_CONDITION_EVENT_ALL] = NULL; - return thrd_error; - } - cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - cond->mEvents[_CONDITION_EVENT_ONE] = NULL; - return thrd_error; - } - - return thrd_success; -#else - return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error; -#endif -} - -void cnd_destroy(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - } - if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]); - } - DeleteCriticalSection(&cond->mWaitersCountLock); -#else - pthread_cond_destroy(cond); -#endif -} - -int cnd_signal(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_broadcast(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -#if defined(_TTHREAD_WIN32_) -static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout) -{ - int result, lastWaiter; - - /* Increment number of waiters */ - EnterCriticalSection(&cond->mWaitersCountLock); - ++ cond->mWaitersCount; - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* Release the mutex while waiting for the condition (will decrease - the number of waiters when done)... */ - mtx_unlock(mtx); - - /* Wait for either event to become signaled due to cnd_signal() or - cnd_broadcast() being called */ - result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout); - if (result == WAIT_TIMEOUT) - { - return thrd_timeout; - } - else if (result == (int)WAIT_FAILED) - { - return thrd_error; - } - - /* Check if we are the last waiter */ - EnterCriticalSection(&cond->mWaitersCountLock); - -- cond->mWaitersCount; - lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) && - (cond->mWaitersCount == 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we are the last waiter to be notified to stop waiting, reset the event */ - if (lastWaiter) - { - if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - /* Re-acquire the mutex */ - mtx_lock(mtx); - - return thrd_success; -} -#endif - -int cnd_wait(cnd_t *cond, mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - return _cnd_timedwait_win32(cond, mtx, INFINITE); -#else - return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct timespec now; - if (clock_gettime(CLOCK_REALTIME, &now) == 0) - { - DWORD delta = (DWORD) ((ts->tv_sec - now.tv_sec) * 1000 + - (ts->tv_nsec - now.tv_nsec + 500000) / 1000000); - return _cnd_timedwait_win32(cond, mtx, delta); - } - else - return thrd_error; -#else - int ret; - ret = pthread_cond_timedwait(cond, mtx, ts); - if (ret == ETIMEDOUT) - { - return thrd_timeout; - } - return ret == 0 ? thrd_success : thrd_error; -#endif -} - - -/** Information to pass to the new thread (what to run). */ -typedef struct { - thrd_start_t mFunction; /**< Pointer to the function to be executed. */ - void * mArg; /**< Function argument for the thread function. */ -} _thread_start_info; - -/* Thread wrapper function. */ -#if defined(_TTHREAD_WIN32_) -static unsigned WINAPI _thrd_wrapper_function(void * aArg) -#elif defined(_TTHREAD_POSIX_) -static void * _thrd_wrapper_function(void * aArg) -#endif -{ - thrd_start_t fun; - void *arg; - int res; -#if defined(_TTHREAD_POSIX_) - void *pres; -#endif - - /* Get thread startup information */ - _thread_start_info *ti = (_thread_start_info *) aArg; - fun = ti->mFunction; - arg = ti->mArg; - - /* The thread is responsible for freeing the startup information */ - free((void *)ti); - - /* Call the actual client thread function */ - res = fun(arg); - -#if defined(_TTHREAD_WIN32_) - return res; -#else - pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - return pres; -#endif -} - -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg) -{ - /* Fill out the thread startup information (passed to the thread wrapper, - which will eventually free it) */ - _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info)); - if (ti == NULL) - { - return thrd_nomem; - } - ti->mFunction = func; - ti->mArg = arg; - - /* Create the thread */ -#if defined(_TTHREAD_WIN32_) - *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL); -#elif defined(_TTHREAD_POSIX_) - if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0) - { - *thr = 0; - } -#endif - - /* Did we fail to create the thread? */ - if(!*thr) - { - free(ti); - return thrd_error; - } - - return thrd_success; -} - -thrd_t thrd_current(void) -{ -#if defined(_TTHREAD_WIN32_) - return GetCurrentThread(); -#else - return pthread_self(); -#endif -} - -int thrd_detach(thrd_t thr) -{ - /* FIXME! */ - (void)thr; - return thrd_error; -} - -int thrd_equal(thrd_t thr0, thrd_t thr1) -{ -#if defined(_TTHREAD_WIN32_) - return thr0 == thr1; -#else - return pthread_equal(thr0, thr1); -#endif -} - -void thrd_exit(int res) -{ -#if defined(_TTHREAD_WIN32_) - ExitThread(res); -#else - void *pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - pthread_exit(pres); -#endif -} - -int thrd_join(thrd_t thr, int *res) -{ -#if defined(_TTHREAD_WIN32_) - if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED) - { - return thrd_error; - } - if (res != NULL) - { - DWORD dwRes; - GetExitCodeThread(thr, &dwRes); - *res = dwRes; - } -#elif defined(_TTHREAD_POSIX_) - void *pres; - int ires = 0; - if (pthread_join(thr, &pres) != 0) - { - return thrd_error; - } - if (pres != NULL) - { - ires = *(int*)pres; - free(pres); - } - if (res != NULL) - { - *res = ires; - } -#endif - return thrd_success; -} - -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining) -{ - struct timespec now; -#if defined(_TTHREAD_WIN32_) - DWORD delta; -#else - long delta; -#endif - - /* Get the current time */ - if (clock_gettime(CLOCK_REALTIME, &now) != 0) - return -2; // FIXME: Some specific error code? - -#if defined(_TTHREAD_WIN32_) - /* Delta in milliseconds */ - delta = (DWORD) ((time_point->tv_sec - now.tv_sec) * 1000 + - (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000); - if (delta > 0) - { - Sleep(delta); - } -#else - /* Delta in microseconds */ - delta = (time_point->tv_sec - now.tv_sec) * 1000000L + - (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L; - - /* On some systems, the usleep argument must be < 1000000 */ - while (delta > 999999L) - { - usleep(999999); - delta -= 999999L; - } - if (delta > 0L) - { - usleep((useconds_t)delta); - } -#endif - - /* We don't support waking up prematurely (yet) */ - if (remaining) - { - remaining->tv_sec = 0; - remaining->tv_nsec = 0; - } - return 0; -} - -void thrd_yield(void) -{ -#if defined(_TTHREAD_WIN32_) - Sleep(0); -#else - sched_yield(); -#endif -} - -int tss_create(tss_t *key, tss_dtor_t dtor) -{ -#if defined(_TTHREAD_WIN32_) - /* FIXME: The destructor function is not supported yet... */ - if (dtor != NULL) - { - return thrd_error; - } - *key = TlsAlloc(); - if (*key == TLS_OUT_OF_INDEXES) - { - return thrd_error; - } -#else - if (pthread_key_create(key, dtor) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -void tss_delete(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - TlsFree(key); -#else - pthread_key_delete(key); -#endif -} - -void *tss_get(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - return TlsGetValue(key); -#else - return pthread_getspecific(key); -#endif -} - -int tss_set(tss_t key, void *val) -{ -#if defined(_TTHREAD_WIN32_) - if (TlsSetValue(key, val) == 0) - { - return thrd_error; - } -#else - if (pthread_setspecific(key, val) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_) -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct _timeb tb; - _ftime(&tb); - ts->tv_sec = (time_t)tb.time; - ts->tv_nsec = 1000000L * (long)tb.millitm; -#else - struct timeval tv; - gettimeofday(&tv, NULL); - ts->tv_sec = (time_t)tv.tv_sec; - ts->tv_nsec = 1000L * (long)tv.tv_usec; -#endif - return 0; -} -#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_ - diff --git a/src/deps/glfw-3.3.5/deps/tinycthread.h b/src/deps/glfw-3.3.5/deps/tinycthread.h deleted file mode 100644 index 42958c3..0000000 --- a/src/deps/glfw-3.3.5/deps/tinycthread.h +++ /dev/null @@ -1,443 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -#ifndef _TINYCTHREAD_H_ -#define _TINYCTHREAD_H_ - -/** -* @file -* @mainpage TinyCThread API Reference -* -* @section intro_sec Introduction -* TinyCThread is a minimal, portable implementation of basic threading -* classes for C. -* -* They closely mimic the functionality and naming of the C11 standard, and -* should be easily replaceable with the corresponding standard variants. -* -* @section port_sec Portability -* The Win32 variant uses the native Win32 API for implementing the thread -* classes, while for other systems, the POSIX threads API (pthread) is used. -* -* @section misc_sec Miscellaneous -* The following special keywords are available: #_Thread_local. -* -* For more detailed information, browse the different sections of this -* documentation. A good place to start is: -* tinycthread.h. -*/ - -/* Which platform are we on? */ -#if !defined(_TTHREAD_PLATFORM_DEFINED_) - #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__) - #define _TTHREAD_WIN32_ - #else - #define _TTHREAD_POSIX_ - #endif - #define _TTHREAD_PLATFORM_DEFINED_ -#endif - -/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */ -#if defined(_TTHREAD_POSIX_) - #undef _FEATURES_H - #if !defined(_GNU_SOURCE) - #define _GNU_SOURCE - #endif - #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L) - #undef _POSIX_C_SOURCE - #define _POSIX_C_SOURCE 199309L - #endif - #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500) - #undef _XOPEN_SOURCE - #define _XOPEN_SOURCE 500 - #endif -#endif - -/* Generic includes */ -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include -#elif defined(_TTHREAD_WIN32_) - #ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN - #define __UNDEF_LEAN_AND_MEAN - #endif - #include - #ifdef __UNDEF_LEAN_AND_MEAN - #undef WIN32_LEAN_AND_MEAN - #undef __UNDEF_LEAN_AND_MEAN - #endif -#endif - -/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC, - it's quite likely that libc does not support it either. Hence, fall back to - the only other supported time specifier: CLOCK_REALTIME (and if that fails, - we're probably emulating clock_gettime anyway, so anything goes). */ -#ifndef TIME_UTC - #ifdef CLOCK_REALTIME - #define TIME_UTC CLOCK_REALTIME - #else - #define TIME_UTC 0 - #endif -#endif - -/* Workaround for missing clock_gettime (most Windows compilers, afaik) */ -#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__) -#define _TTHREAD_EMULATE_CLOCK_GETTIME_ -/* Emulate struct timespec */ -#if defined(_TTHREAD_WIN32_) -struct _ttherad_timespec { - time_t tv_sec; - long tv_nsec; -}; -#define timespec _ttherad_timespec -#endif - -/* Emulate clockid_t */ -typedef int _tthread_clockid_t; -#define clockid_t _tthread_clockid_t - -/* Emulate clock_gettime */ -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts); -#define clock_gettime _tthread_clock_gettime -#ifndef CLOCK_REALTIME - #define CLOCK_REALTIME 0 -#endif -#endif - - -/** TinyCThread version (major number). */ -#define TINYCTHREAD_VERSION_MAJOR 1 -/** TinyCThread version (minor number). */ -#define TINYCTHREAD_VERSION_MINOR 1 -/** TinyCThread version (full version). */ -#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR) - -/** -* @def _Thread_local -* Thread local storage keyword. -* A variable that is declared with the @c _Thread_local keyword makes the -* value of the variable local to each thread (known as thread-local storage, -* or TLS). Example usage: -* @code -* // This variable is local to each thread. -* _Thread_local int variable; -* @endcode -* @note The @c _Thread_local keyword is a macro that maps to the corresponding -* compiler directive (e.g. @c __declspec(thread)). -* @note This directive is currently not supported on Mac OS X (it will give -* a compiler error), since compile-time TLS is not supported in the Mac OS X -* executable format. Also, some older versions of MinGW (before GCC 4.x) do -* not support this directive. -* @hideinitializer -*/ - -/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */ -#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local) - #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__) - #define _Thread_local __thread - #else - #define _Thread_local __declspec(thread) - #endif -#endif - -/* Macros */ -#define TSS_DTOR_ITERATIONS 0 - -/* Function return values */ -#define thrd_error 0 /**< The requested operation failed */ -#define thrd_success 1 /**< The requested operation succeeded */ -#define thrd_timeout 2 /**< The time specified in the call was reached without acquiring the requested resource */ -#define thrd_busy 3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */ -#define thrd_nomem 4 /**< The requested operation failed because it was unable to allocate memory */ - -/* Mutex types */ -#define mtx_plain 1 -#define mtx_timed 2 -#define mtx_try 4 -#define mtx_recursive 8 - -/* Mutex */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - CRITICAL_SECTION mHandle; /* Critical section handle */ - int mAlreadyLocked; /* TRUE if the mutex is already locked */ - int mRecursive; /* TRUE if the mutex is recursive */ -} mtx_t; -#else -typedef pthread_mutex_t mtx_t; -#endif - -/** Create a mutex object. -* @param mtx A mutex object. -* @param type Bit-mask that must have one of the following six values: -* @li @c mtx_plain for a simple non-recursive mutex -* @li @c mtx_timed for a non-recursive mutex that supports timeout -* @li @c mtx_try for a non-recursive mutex that supports test and return -* @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive) -* @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive) -* @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive) -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_init(mtx_t *mtx, int type); - -/** Release any resources used by the given mutex. -* @param mtx A mutex object. -*/ -void mtx_destroy(mtx_t *mtx); - -/** Lock the given mutex. -* Blocks until the given mutex can be locked. If the mutex is non-recursive, and -* the calling thread already has a lock on the mutex, this call will block -* forever. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_lock(mtx_t *mtx); - -/** NOT YET IMPLEMENTED. -*/ -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts); - -/** Try to lock the given mutex. -* The specified mutex shall support either test and return or timeout. If the -* mutex is already locked, the function returns without blocking. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_busy if the resource -* requested is already in use, or @ref thrd_error if the request could not be -* honored. -*/ -int mtx_trylock(mtx_t *mtx); - -/** Unlock the given mutex. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_unlock(mtx_t *mtx); - -/* Condition variable */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - HANDLE mEvents[2]; /* Signal and broadcast event HANDLEs. */ - unsigned int mWaitersCount; /* Count of the number of waiters. */ - CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */ -} cnd_t; -#else -typedef pthread_cond_t cnd_t; -#endif - -/** Create a condition variable object. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_init(cnd_t *cond); - -/** Release any resources used by the given condition variable. -* @param cond A condition variable object. -*/ -void cnd_destroy(cnd_t *cond); - -/** Signal a condition variable. -* Unblocks one of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_signal(cnd_t *cond); - -/** Broadcast a condition variable. -* Unblocks all of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_broadcast(cnd_t *cond); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex -* before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_wait(cnd_t *cond, mtx_t *mtx); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast, or until after the specified time. When the calling thread -* becomes unblocked it locks the mutex before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @param xt A point in time at which the request will time out (absolute time). -* @return @ref thrd_success upon success, or @ref thrd_timeout if the time -* specified in the call was reached without acquiring the requested resource, or -* @ref thrd_error if the request could not be honored. -*/ -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts); - -/* Thread */ -#if defined(_TTHREAD_WIN32_) -typedef HANDLE thrd_t; -#else -typedef pthread_t thrd_t; -#endif - -/** Thread start function. -* Any thread that is started with the @ref thrd_create() function must be -* started through a function of this type. -* @param arg The thread argument (the @c arg argument of the corresponding -* @ref thrd_create() call). -* @return The thread return value, which can be obtained by another thread -* by using the @ref thrd_join() function. -*/ -typedef int (*thrd_start_t)(void *arg); - -/** Create a new thread. -* @param thr Identifier of the newly created thread. -* @param func A function pointer to the function that will be executed in -* the new thread. -* @param arg An argument to the thread function. -* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could -* be allocated for the thread requested, or @ref thrd_error if the request -* could not be honored. -* @note A thread’s identifier may be reused for a different thread once the -* original thread has exited and either been detached or joined to another -* thread. -*/ -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg); - -/** Identify the calling thread. -* @return The identifier of the calling thread. -*/ -thrd_t thrd_current(void); - -/** NOT YET IMPLEMENTED. -*/ -int thrd_detach(thrd_t thr); - -/** Compare two thread identifiers. -* The function determines if two thread identifiers refer to the same thread. -* @return Zero if the two thread identifiers refer to different threads. -* Otherwise a nonzero value is returned. -*/ -int thrd_equal(thrd_t thr0, thrd_t thr1); - -/** Terminate execution of the calling thread. -* @param res Result code of the calling thread. -*/ -void thrd_exit(int res); - -/** Wait for a thread to terminate. -* The function joins the given thread with the current thread by blocking -* until the other thread has terminated. -* @param thr The thread to join with. -* @param res If this pointer is not NULL, the function will store the result -* code of the given thread in the integer pointed to by @c res. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int thrd_join(thrd_t thr, int *res); - -/** Put the calling thread to sleep. -* Suspend execution of the calling thread. -* @param time_point A point in time at which the thread will resume (absolute time). -* @param remaining If non-NULL, this parameter will hold the remaining time until -* time_point upon return. This will typically be zero, but if -* the thread was woken up by a signal that is not ignored before -* time_point was reached @c remaining will hold a positive -* time. -* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred. -*/ -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining); - -/** Yield execution to another thread. -* Permit other threads to run, even if the current thread would ordinarily -* continue to run. -*/ -void thrd_yield(void); - -/* Thread local storage */ -#if defined(_TTHREAD_WIN32_) -typedef DWORD tss_t; -#else -typedef pthread_key_t tss_t; -#endif - -/** Destructor function for a thread-specific storage. -* @param val The value of the destructed thread-specific storage. -*/ -typedef void (*tss_dtor_t)(void *val); - -/** Create a thread-specific storage. -* @param key The unique key identifier that will be set if the function is -* successful. -* @param dtor Destructor function. This can be NULL. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -* @note The destructor function is not supported under Windows. If @c dtor is -* not NULL when calling this function under Windows, the function will fail -* and return @ref thrd_error. -*/ -int tss_create(tss_t *key, tss_dtor_t dtor); - -/** Delete a thread-specific storage. -* The function releases any resources used by the given thread-specific -* storage. -* @param key The key that shall be deleted. -*/ -void tss_delete(tss_t key); - -/** Get the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @return The value for the current thread held in the given thread-specific -* storage. -*/ -void *tss_get(tss_t key); - -/** Set the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @param val The value of the thread-specific storage to set for the current -* thread. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int tss_set(tss_t key, void *val); - - -#endif /* _TINYTHREAD_H_ */ - diff --git a/src/deps/glfw-3.3.5/deps/vs2008/stdint.h b/src/deps/glfw-3.3.5/deps/vs2008/stdint.h deleted file mode 100644 index d02608a..0000000 --- a/src/deps/glfw-3.3.5/deps/vs2008/stdint.h +++ /dev/null @@ -1,247 +0,0 @@ -// ISO C9x compliant stdint.h for Microsoft Visual Studio -// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 -// -// Copyright (c) 2006-2008 Alexander Chemeris -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are met: -// -// 1. Redistributions of source code must retain the above copyright notice, -// this list of conditions and the following disclaimer. -// -// 2. Redistributions in binary form must reproduce the above copyright -// notice, this list of conditions and the following disclaimer in the -// documentation and/or other materials provided with the distribution. -// -// 3. The name of the author may be used to endorse or promote products -// derived from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED -// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; -// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR -// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF -// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -// -/////////////////////////////////////////////////////////////////////////////// - -#ifndef _MSC_VER // [ -#error "Use this header only with Microsoft Visual C++ compilers!" -#endif // _MSC_VER ] - -#ifndef _MSC_STDINT_H_ // [ -#define _MSC_STDINT_H_ - -#if _MSC_VER > 1000 -#pragma once -#endif - -#include - -// For Visual Studio 6 in C++ mode and for many Visual Studio versions when -// compiling for ARM we should wrap include with 'extern "C++" {}' -// or compiler give many errors like this: -// error C2733: second C linkage of overloaded function 'wmemchr' not allowed -#ifdef __cplusplus -extern "C" { -#endif -# include -#ifdef __cplusplus -} -#endif - -// Define _W64 macros to mark types changing their size, like intptr_t. -#ifndef _W64 -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif - - -// 7.18.1 Integer types - -// 7.18.1.1 Exact-width integer types - -// Visual Studio 6 and Embedded Visual C++ 4 doesn't -// realize that, e.g. char has the same size as __int8 -// so we give up on __intX for them. -#if (_MSC_VER < 1300) - typedef signed char int8_t; - typedef signed short int16_t; - typedef signed int int32_t; - typedef unsigned char uint8_t; - typedef unsigned short uint16_t; - typedef unsigned int uint32_t; -#else - typedef signed __int8 int8_t; - typedef signed __int16 int16_t; - typedef signed __int32 int32_t; - typedef unsigned __int8 uint8_t; - typedef unsigned __int16 uint16_t; - typedef unsigned __int32 uint32_t; -#endif -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; - - -// 7.18.1.2 Minimum-width integer types -typedef int8_t int_least8_t; -typedef int16_t int_least16_t; -typedef int32_t int_least32_t; -typedef int64_t int_least64_t; -typedef uint8_t uint_least8_t; -typedef uint16_t uint_least16_t; -typedef uint32_t uint_least32_t; -typedef uint64_t uint_least64_t; - -// 7.18.1.3 Fastest minimum-width integer types -typedef int8_t int_fast8_t; -typedef int16_t int_fast16_t; -typedef int32_t int_fast32_t; -typedef int64_t int_fast64_t; -typedef uint8_t uint_fast8_t; -typedef uint16_t uint_fast16_t; -typedef uint32_t uint_fast32_t; -typedef uint64_t uint_fast64_t; - -// 7.18.1.4 Integer types capable of holding object pointers -#ifdef _WIN64 // [ - typedef signed __int64 intptr_t; - typedef unsigned __int64 uintptr_t; -#else // _WIN64 ][ - typedef _W64 signed int intptr_t; - typedef _W64 unsigned int uintptr_t; -#endif // _WIN64 ] - -// 7.18.1.5 Greatest-width integer types -typedef int64_t intmax_t; -typedef uint64_t uintmax_t; - - -// 7.18.2 Limits of specified-width integer types - -#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259 - -// 7.18.2.1 Limits of exact-width integer types -#define INT8_MIN ((int8_t)_I8_MIN) -#define INT8_MAX _I8_MAX -#define INT16_MIN ((int16_t)_I16_MIN) -#define INT16_MAX _I16_MAX -#define INT32_MIN ((int32_t)_I32_MIN) -#define INT32_MAX _I32_MAX -#define INT64_MIN ((int64_t)_I64_MIN) -#define INT64_MAX _I64_MAX -#define UINT8_MAX _UI8_MAX -#define UINT16_MAX _UI16_MAX -#define UINT32_MAX _UI32_MAX -#define UINT64_MAX _UI64_MAX - -// 7.18.2.2 Limits of minimum-width integer types -#define INT_LEAST8_MIN INT8_MIN -#define INT_LEAST8_MAX INT8_MAX -#define INT_LEAST16_MIN INT16_MIN -#define INT_LEAST16_MAX INT16_MAX -#define INT_LEAST32_MIN INT32_MIN -#define INT_LEAST32_MAX INT32_MAX -#define INT_LEAST64_MIN INT64_MIN -#define INT_LEAST64_MAX INT64_MAX -#define UINT_LEAST8_MAX UINT8_MAX -#define UINT_LEAST16_MAX UINT16_MAX -#define UINT_LEAST32_MAX UINT32_MAX -#define UINT_LEAST64_MAX UINT64_MAX - -// 7.18.2.3 Limits of fastest minimum-width integer types -#define INT_FAST8_MIN INT8_MIN -#define INT_FAST8_MAX INT8_MAX -#define INT_FAST16_MIN INT16_MIN -#define INT_FAST16_MAX INT16_MAX -#define INT_FAST32_MIN INT32_MIN -#define INT_FAST32_MAX INT32_MAX -#define INT_FAST64_MIN INT64_MIN -#define INT_FAST64_MAX INT64_MAX -#define UINT_FAST8_MAX UINT8_MAX -#define UINT_FAST16_MAX UINT16_MAX -#define UINT_FAST32_MAX UINT32_MAX -#define UINT_FAST64_MAX UINT64_MAX - -// 7.18.2.4 Limits of integer types capable of holding object pointers -#ifdef _WIN64 // [ -# define INTPTR_MIN INT64_MIN -# define INTPTR_MAX INT64_MAX -# define UINTPTR_MAX UINT64_MAX -#else // _WIN64 ][ -# define INTPTR_MIN INT32_MIN -# define INTPTR_MAX INT32_MAX -# define UINTPTR_MAX UINT32_MAX -#endif // _WIN64 ] - -// 7.18.2.5 Limits of greatest-width integer types -#define INTMAX_MIN INT64_MIN -#define INTMAX_MAX INT64_MAX -#define UINTMAX_MAX UINT64_MAX - -// 7.18.3 Limits of other integer types - -#ifdef _WIN64 // [ -# define PTRDIFF_MIN _I64_MIN -# define PTRDIFF_MAX _I64_MAX -#else // _WIN64 ][ -# define PTRDIFF_MIN _I32_MIN -# define PTRDIFF_MAX _I32_MAX -#endif // _WIN64 ] - -#define SIG_ATOMIC_MIN INT_MIN -#define SIG_ATOMIC_MAX INT_MAX - -#ifndef SIZE_MAX // [ -# ifdef _WIN64 // [ -# define SIZE_MAX _UI64_MAX -# else // _WIN64 ][ -# define SIZE_MAX _UI32_MAX -# endif // _WIN64 ] -#endif // SIZE_MAX ] - -// WCHAR_MIN and WCHAR_MAX are also defined in -#ifndef WCHAR_MIN // [ -# define WCHAR_MIN 0 -#endif // WCHAR_MIN ] -#ifndef WCHAR_MAX // [ -# define WCHAR_MAX _UI16_MAX -#endif // WCHAR_MAX ] - -#define WINT_MIN 0 -#define WINT_MAX _UI16_MAX - -#endif // __STDC_LIMIT_MACROS ] - - -// 7.18.4 Limits of other integer types - -#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 - -// 7.18.4.1 Macros for minimum-width integer constants - -#define INT8_C(val) val##i8 -#define INT16_C(val) val##i16 -#define INT32_C(val) val##i32 -#define INT64_C(val) val##i64 - -#define UINT8_C(val) val##ui8 -#define UINT16_C(val) val##ui16 -#define UINT32_C(val) val##ui32 -#define UINT64_C(val) val##ui64 - -// 7.18.4.2 Macros for greatest-width integer constants -#define INTMAX_C INT64_C -#define UINTMAX_C UINT64_C - -#endif // __STDC_CONSTANT_MACROS ] - - -#endif // _MSC_STDINT_H_ ] diff --git a/src/deps/glfw-3.3.5/docs/CODEOWNERS b/src/deps/glfw-3.3.5/docs/CODEOWNERS deleted file mode 100644 index 018808b..0000000 --- a/src/deps/glfw-3.3.5/docs/CODEOWNERS +++ /dev/null @@ -1,10 +0,0 @@ - -* @elmindreda - -src/wl_* @linkmauve - -docs/*.css @glfw/webdev -docs/*.scss @glfw/webdev -docs/*.html @glfw/webdev -docs/*.xml @glfw/webdev - diff --git a/src/deps/glfw-3.3.5/docs/DoxygenLayout.xml b/src/deps/glfw-3.3.5/docs/DoxygenLayout.xml deleted file mode 100644 index ab97172..0000000 --- a/src/deps/glfw-3.3.5/docs/DoxygenLayout.xml +++ /dev/null @@ -1,71 +0,0 @@ - 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-@page internals_guide Internal structure - -@tableofcontents - -There are several interfaces inside GLFW. Each interface has its own area of -responsibility and its own naming conventions. - - -@section internals_public Public interface - -The most well-known is the public interface, described in the glfw3.h header -file. This is implemented in source files shared by all platforms and these -files contain no platform-specific code. This code usually ends up calling the -platform and internal interfaces to do the actual work. - -The public interface uses the OpenGL naming conventions except with GLFW and -glfw instead of GL and gl. For struct members, where OpenGL sets no precedent, -it use headless camel case. - -Examples: `glfwCreateWindow`, `GLFWwindow`, `GLFW_RED_BITS` - - -@section internals_native Native interface - -The [native interface](@ref native) is a small set of publicly available -but platform-specific functions, described in the glfw3native.h header file and -used to gain access to the underlying window, context and (on some platforms) -display handles used by the platform interface. - -The function names of the native interface are similar to those of the public -interface, but embeds the name of the interface that the returned handle is -from. - -Examples: `glfwGetX11Window`, `glfwGetWGLContext` - - -@section internals_internal Internal interface - -The internal interface consists of utility functions used by all other -interfaces. It is shared code implemented in the same shared source files as -the public and event interfaces. The internal interface is described in the -internal.h header file. - -The internal interface is in charge of GLFW's global data, which it stores in -a `_GLFWlibrary` struct named `_glfw`. - -The internal interface uses the same style as the public interface, except all -global names have a leading underscore. - -Examples: `_glfwIsValidContextConfig`, `_GLFWwindow`, `_glfw.monitorCount` - - -@section internals_platform Platform interface - -The platform interface implements all platform-specific operations as a service -to the public interface. This includes event processing. The platform -interface is never directly called by application code and never directly calls -application-provided callbacks. It is also prohibited from modifying the -platform-independent part of the internal structs. Instead, it calls the event -interface when events interesting to GLFW are received. - -The platform interface mirrors those parts of the public interface that needs to -perform platform-specific operations on some or all platforms. The are also -named the same except that the glfw function prefix is replaced by -_glfwPlatform. - -Examples: `_glfwPlatformCreateWindow` - -The platform interface also defines structs that contain platform-specific -global and per-object state. Their names mirror those of the internal -interface, except that an interface-specific suffix is added. - -Examples: `_GLFWwindowX11`, `_GLFWcontextWGL` - -These structs are incorporated as members into the internal interface structs -using special macros that name them after the specific interface used. This -prevents shared code from accidentally using these members. - -Examples: `window->win32.handle`, `_glfw.x11.display` - - -@section internals_event Event interface - -The event interface is implemented in the same shared source files as the public -interface and is responsible for delivering the events it receives to the -application, either via callbacks, via window state changes or both. - -The function names of the event interface use a `_glfwInput` prefix and the -ObjectEvent pattern. - -Examples: `_glfwInputWindowFocus`, `_glfwInputCursorPos` - - -@section internals_static Static functions - -Static functions may be used by any interface and have no prefixes or suffixes. -These use headless camel case. - -Examples: `isValidElementForJoystick` - - -@section internals_config Configuration macros - -GLFW uses a number of configuration macros to select at compile time which -interfaces and code paths to use. They are defined in the glfw_config.h header file, -which is generated from the `glfw_config.h.in` file by CMake. - -Configuration macros the same style as tokens in the public interface, except -with a leading underscore. - -Examples: `_GLFW_WIN32`, `_GLFW_BUILD_DLL` - -*/ diff --git a/src/deps/glfw-3.3.5/docs/main.dox b/src/deps/glfw-3.3.5/docs/main.dox deleted file mode 100644 index bd563d9..0000000 --- a/src/deps/glfw-3.3.5/docs/main.dox +++ /dev/null @@ -1,46 +0,0 @@ -/*! - -@mainpage notitle - -@section main_intro Introduction - -GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and -Vulkan application development. It provides a simple, platform-independent API -for creating windows, contexts and surfaces, reading input, handling events, etc. - -@ref news_33 list new features, caveats and deprecations. - -@ref quick_guide is a guide for users new to GLFW. It takes you through how to -write a small but complete program. - -There are guides for each section of the API: - - - @ref intro_guide – initialization, error handling and high-level design - - @ref window_guide – creating and working with windows and framebuffers - - @ref context_guide – working with OpenGL and OpenGL ES contexts - - @ref vulkan_guide - working with Vulkan objects and extensions - - @ref monitor_guide – enumerating and working with monitors and video modes - - @ref input_guide – receiving events, polling and processing input - -Once you have written a program, see @ref compile_guide and @ref build_guide. - -The [reference documentation](modules.html) provides more detailed information -about specific functions. - -@ref moving_guide explains what has changed and how to update existing code to -use the new API. - -There is a section on @ref guarantees_limitations for pointer lifetimes, -reentrancy, thread safety, event order and backward and forward compatibility. - -The [FAQ](https://www.glfw.org/faq.html) answers many common questions about the -design, implementation and use of GLFW. - -Finally, @ref compat_guide explains what APIs, standards and protocols GLFW uses -and what happens when they are not present on a given machine. - -This documentation was generated with Doxygen. The sources for it are available -in both the [source distribution](https://www.glfw.org/download.html) and -[GitHub repository](https://github.com/glfw/glfw). - -*/ diff --git a/src/deps/glfw-3.3.5/docs/monitor.dox b/src/deps/glfw-3.3.5/docs/monitor.dox deleted file mode 100644 index 86eb454..0000000 --- a/src/deps/glfw-3.3.5/docs/monitor.dox +++ /dev/null @@ -1,268 +0,0 @@ -/*! - -@page monitor_guide Monitor guide - -@tableofcontents - -This guide introduces the monitor related functions of GLFW. For details on -a specific function in this category, see the @ref monitor. There are also -guides for the other areas of GLFW. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref input_guide - - -@section monitor_object Monitor objects - -A monitor object represents a currently connected monitor and is represented as -a pointer to the [opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type -@ref GLFWmonitor. Monitor objects cannot be created or destroyed by the -application and retain their addresses until the monitors they represent are -disconnected or until the library is [terminated](@ref intro_init_terminate). - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a human-readable name, an estimated physical size and -a gamma ramp. One of the monitors is the primary monitor. - -The virtual position of a monitor is in -[screen coordinates](@ref coordinate_systems) and, together with the current -video mode, describes the viewports that the connected monitors provide into the -virtual desktop that spans them. - -To see how GLFW views your monitor setup and its available video modes, run the -`monitors` test program. - - -@subsection monitor_monitors Retrieving monitors - -The primary monitor is returned by @ref glfwGetPrimaryMonitor. It is the user's -preferred monitor and is usually the one with global UI elements like task bar -or menu bar. - -@code -GLFWmonitor* primary = glfwGetPrimaryMonitor(); -@endcode - -You can retrieve all currently connected monitors with @ref glfwGetMonitors. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWmonitor** monitors = glfwGetMonitors(&count); -@endcode - -The primary monitor is always the first monitor in the returned array, but other -monitors may be moved to a different index when a monitor is connected or -disconnected. - - -@subsection monitor_event Monitor configuration changes - -If you wish to be notified when a monitor is connected or disconnected, set -a monitor callback. - -@code -glfwSetMonitorCallback(monitor_callback); -@endcode - -The callback function receives the handle for the monitor that has been -connected or disconnected and the event that occurred. - -@code -void monitor_callback(GLFWmonitor* monitor, int event) -{ - if (event == GLFW_CONNECTED) - { - // The monitor was connected - } - else if (event == GLFW_DISCONNECTED) - { - // The monitor was disconnected - } -} -@endcode - -If a monitor is disconnected, all windows that are full screen on it will be -switched to windowed mode before the callback is called. Only @ref -glfwGetMonitorName and @ref glfwGetMonitorUserPointer will return useful values -for a disconnected monitor and only before the monitor callback returns. - - -@section monitor_properties Monitor properties - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a content scale, a human-readable name, a user pointer, an -estimated physical size and a gamma ramp. - - -@subsection monitor_modes Video modes - -GLFW generally does a good job selecting a suitable video mode when you create -a full screen window, change its video mode or make a windowed one full -screen, but it is sometimes useful to know exactly which video modes are -supported. - -Video modes are represented as @ref GLFWvidmode structures. You can get an -array of the video modes supported by a monitor with @ref glfwGetVideoModes. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); -@endcode - -To get the current video mode of a monitor call @ref glfwGetVideoMode. See the -reference documentation for the lifetime of the returned pointer. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); -@endcode - -The resolution of a video mode is specified in -[screen coordinates](@ref coordinate_systems), not pixels. - - -@subsection monitor_size Physical size - -The physical size of a monitor in millimetres, or an estimation of it, can be -retrieved with @ref glfwGetMonitorPhysicalSize. This has no relation to its -current _resolution_, i.e. the width and height of its current -[video mode](@ref monitor_modes). - -@code -int width_mm, height_mm; -glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm); -@endcode - -While this can be used to calculate the raw DPI of a monitor, this is often not -useful. Instead use the [monitor content scale](@ref monitor_scale) and -[window content scale](@ref window_scale) to scale your content. - - -@subsection monitor_scale Content scale - -The content scale for a monitor can be retrieved with @ref -glfwGetMonitorContentScale. - -@code -float xscale, yscale; -glfwGetMonitorContentScale(monitor, &xscale, &yscale); -@endcode - -The content scale is the ratio between the current DPI and the platform's -default DPI. This is especially important for text and any UI elements. If the -pixel dimensions of your UI scaled by this look appropriate on your machine then -it should appear at a reasonable size on other machines regardless of their DPI -and scaling settings. This relies on the system DPI and scaling settings being -somewhat correct. - -The content scale may depend on both the monitor resolution and pixel density -and on user settings. It may be very different from the raw DPI calculated from -the physical size and current resolution. - - -@subsection monitor_pos Virtual position - -The position of the monitor on the virtual desktop, in -[screen coordinates](@ref coordinate_systems), can be retrieved with @ref -glfwGetMonitorPos. - -@code -int xpos, ypos; -glfwGetMonitorPos(monitor, &xpos, &ypos); -@endcode - - -@subsection monitor_workarea Work area - -The area of a monitor not occupied by global task bars or menu bars is the work -area. This is specified in [screen coordinates](@ref coordinate_systems) and -can be retrieved with @ref glfwGetMonitorWorkarea. - -@code -int xpos, ypos, width, height; -glfwGetMonitorWorkarea(monitor, &xpos, &ypos, &width, &height); -@endcode - - -@subsection monitor_name Human-readable name - -The human-readable, UTF-8 encoded name of a monitor is returned by @ref -glfwGetMonitorName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetMonitorName(monitor); -@endcode - -Monitor names are not guaranteed to be unique. Two monitors of the same model -and make may have the same name. Only the monitor handle is guaranteed to be -unique, and only until that monitor is disconnected. - - -@subsection monitor_userptr User pointer - -Each monitor has a user pointer that can be set with @ref -glfwSetMonitorUserPointer and queried with @ref glfwGetMonitorUserPointer. This -can be used for any purpose you need and will not be modified by GLFW. The -value will be kept until the monitor is disconnected or until the library is -terminated. - -The initial value of the pointer is `NULL`. - - -@subsection monitor_gamma Gamma ramp - -The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts -a monitor handle and a pointer to a @ref GLFWgammaramp structure. - -@code -GLFWgammaramp ramp; -unsigned short red[256], green[256], blue[256]; - -ramp.size = 256; -ramp.red = red; -ramp.green = green; -ramp.blue = blue; - -for (i = 0; i < ramp.size; i++) -{ - // Fill out gamma ramp arrays as desired -} - -glfwSetGammaRamp(monitor, &ramp); -@endcode - -The gamma ramp data is copied before the function returns, so there is no need -to keep it around once the ramp has been set. - -It is recommended that your gamma ramp have the same size as the current gamma -ramp for that monitor. - -The current gamma ramp for a monitor is returned by @ref glfwGetGammaRamp. See -the reference documentation for the lifetime of the returned structure. - -@code -const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor); -@endcode - -If you wish to set a regular gamma ramp, you can have GLFW calculate it for you -from the desired exponent with @ref glfwSetGamma, which in turn calls @ref -glfwSetGammaRamp with the resulting ramp. - -@code -glfwSetGamma(monitor, 1.0); -@endcode - -To experiment with gamma correction via the @ref glfwSetGamma function, run the -`gamma` test program. - -@note The software controlled gamma ramp is applied _in addition_ to the -hardware gamma correction, which today is usually an approximation of sRGB -gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will -produce the default (usually sRGB-like) behavior. - -*/ diff --git a/src/deps/glfw-3.3.5/docs/spaces.svg b/src/deps/glfw-3.3.5/docs/spaces.svg deleted file mode 100644 index 5b32646..0000000 --- a/src/deps/glfw-3.3.5/docs/spaces.svg +++ /dev/null @@ -1,877 +0,0 @@ - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/src/deps/glfw-3.3.5/examples/boing.c b/src/deps/glfw-3.3.5/examples/boing.c deleted file mode 100644 index ca38908..0000000 --- a/src/deps/glfw-3.3.5/examples/boing.c +++ /dev/null @@ -1,679 +0,0 @@ -/***************************************************************************** - * Title: GLBoing - * Desc: Tribute to Amiga Boing. - * Author: Jim Brooks - * Original Amiga authors were R.J. Mical and Dale Luck. - * GLFW conversion by Marcus Geelnard - * Notes: - 360' = 2*PI [radian] - * - * - Distances between objects are created by doing a relative - * Z translations. - * - * - Although OpenGL enticingly supports alpha-blending, - * the shadow of the original Boing didn't affect the color - * of the grid. - * - * - [Marcus] Changed timing scheme from interval driven to frame- - * time based animation steps (which results in much smoother - * movement) - * - * History of Amiga Boing: - * - * Boing was demonstrated on the prototype Amiga (codenamed "Lorraine") in - * 1985. According to legend, it was written ad-hoc in one night by - * R. J. Mical and Dale Luck. Because the bouncing ball animation was so fast - * and smooth, attendees did not believe the Amiga prototype was really doing - * the rendering. Suspecting a trick, they began looking around the booth for - * a hidden computer or VCR. - *****************************************************************************/ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include -#define GLFW_INCLUDE_NONE -#include - -#include - - -/***************************************************************************** - * Various declarations and macros - *****************************************************************************/ - -/* Prototypes */ -void init( void ); -void display( void ); -void reshape( GLFWwindow* window, int w, int h ); -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ); -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ); -void cursor_position_callback( GLFWwindow* window, double x, double y ); -void DrawBoingBall( void ); -void BounceBall( double dt ); -void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi ); -void DrawGrid( void ); - -#define RADIUS 70.f -#define STEP_LONGITUDE 22.5f /* 22.5 makes 8 bands like original Boing */ -#define STEP_LATITUDE 22.5f - -#define DIST_BALL (RADIUS * 2.f + RADIUS * 0.1f) - -#define VIEW_SCENE_DIST (DIST_BALL * 3.f + 200.f)/* distance from viewer to middle of boing area */ -#define GRID_SIZE (RADIUS * 4.5f) /* length (width) of grid */ -#define BOUNCE_HEIGHT (RADIUS * 2.1f) -#define BOUNCE_WIDTH (RADIUS * 2.1f) - -#define SHADOW_OFFSET_X -20.f -#define SHADOW_OFFSET_Y 10.f -#define SHADOW_OFFSET_Z 0.f - -#define WALL_L_OFFSET 0.f -#define WALL_R_OFFSET 5.f - -/* Animation speed (50.0 mimics the original GLUT demo speed) */ -#define ANIMATION_SPEED 50.f - -/* Maximum allowed delta time per physics iteration */ -#define MAX_DELTA_T 0.02f - -/* Draw ball, or its shadow */ -typedef enum { DRAW_BALL, DRAW_BALL_SHADOW } DRAW_BALL_ENUM; - -/* Vertex type */ -typedef struct {float x; float y; float z;} vertex_t; - -/* Global vars */ -int windowed_xpos, windowed_ypos, windowed_width, windowed_height; -int width, height; -GLfloat deg_rot_y = 0.f; -GLfloat deg_rot_y_inc = 2.f; -int override_pos = GLFW_FALSE; -GLfloat cursor_x = 0.f; -GLfloat cursor_y = 0.f; -GLfloat ball_x = -RADIUS; -GLfloat ball_y = -RADIUS; -GLfloat ball_x_inc = 1.f; -GLfloat ball_y_inc = 2.f; -DRAW_BALL_ENUM drawBallHow; -double t; -double t_old = 0.f; -double dt; - -/* Random number generator */ -#ifndef RAND_MAX - #define RAND_MAX 4095 -#endif - - -/***************************************************************************** - * Truncate a degree. - *****************************************************************************/ -GLfloat TruncateDeg( GLfloat deg ) -{ - if ( deg >= 360.f ) - return (deg - 360.f); - else - return deg; -} - -/***************************************************************************** - * Convert a degree (360-based) into a radian. - * 360' = 2 * PI - *****************************************************************************/ -double deg2rad( double deg ) -{ - return deg / 360 * (2 * M_PI); -} - -/***************************************************************************** - * 360' sin(). - *****************************************************************************/ -double sin_deg( double deg ) -{ - return sin( deg2rad( deg ) ); -} - -/***************************************************************************** - * 360' cos(). - *****************************************************************************/ -double cos_deg( double deg ) -{ - return cos( deg2rad( deg ) ); -} - -/***************************************************************************** - * Compute a cross product (for a normal vector). - * - * c = a x b - *****************************************************************************/ -void CrossProduct( vertex_t a, vertex_t b, vertex_t c, vertex_t *n ) -{ - GLfloat u1, u2, u3; - GLfloat v1, v2, v3; - - u1 = b.x - a.x; - u2 = b.y - a.y; - u3 = b.y - a.z; - - v1 = c.x - a.x; - v2 = c.y - a.y; - v3 = c.z - a.z; - - n->x = u2 * v3 - v2 * u3; - n->y = u3 * v1 - v3 * u1; - n->z = u1 * v2 - v1 * u2; -} - - -#define BOING_DEBUG 0 - - -/***************************************************************************** - * init() - *****************************************************************************/ -void init( void ) -{ - /* - * Clear background. - */ - glClearColor( 0.55f, 0.55f, 0.55f, 0.f ); - - glShadeModel( GL_FLAT ); -} - - -/***************************************************************************** - * display() - *****************************************************************************/ -void display(void) -{ - glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - glPushMatrix(); - - drawBallHow = DRAW_BALL_SHADOW; - DrawBoingBall(); - - DrawGrid(); - - drawBallHow = DRAW_BALL; - DrawBoingBall(); - - glPopMatrix(); - glFlush(); -} - - -/***************************************************************************** - * reshape() - *****************************************************************************/ -void reshape( GLFWwindow* window, int w, int h ) -{ - mat4x4 projection, view; - - glViewport( 0, 0, (GLsizei)w, (GLsizei)h ); - - glMatrixMode( GL_PROJECTION ); - mat4x4_perspective( projection, - 2.f * (float) atan2( RADIUS, 200.f ), - (float)w / (float)h, - 1.f, VIEW_SCENE_DIST ); - glLoadMatrixf((const GLfloat*) projection); - - glMatrixMode( GL_MODELVIEW ); - { - vec3 eye = { 0.f, 0.f, VIEW_SCENE_DIST }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, -1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); -} - -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ) -{ - if (action != GLFW_PRESS) - return; - - if (key == GLFW_KEY_ESCAPE && mods == 0) - glfwSetWindowShouldClose(window, GLFW_TRUE); - if ((key == GLFW_KEY_ENTER && mods == GLFW_MOD_ALT) || - (key == GLFW_KEY_F11 && mods == GLFW_MOD_ALT)) - { - if (glfwGetWindowMonitor(window)) - { - glfwSetWindowMonitor(window, NULL, - windowed_xpos, windowed_ypos, - windowed_width, windowed_height, 0); - } - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos); - glfwGetWindowSize(window, &windowed_width, &windowed_height); - glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); - } - } - } -} - -static void set_ball_pos ( GLfloat x, GLfloat y ) -{ - ball_x = (width / 2) - x; - ball_y = y - (height / 2); -} - -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - override_pos = GLFW_TRUE; - set_ball_pos(cursor_x, cursor_y); - } - else - { - override_pos = GLFW_FALSE; - } -} - -void cursor_position_callback( GLFWwindow* window, double x, double y ) -{ - cursor_x = (float) x; - cursor_y = (float) y; - - if ( override_pos ) - set_ball_pos(cursor_x, cursor_y); -} - -/***************************************************************************** - * Draw the Boing ball. - * - * The Boing ball is sphere in which each facet is a rectangle. - * Facet colors alternate between red and white. - * The ball is built by stacking latitudinal circles. Each circle is composed - * of a widely-separated set of points, so that each facet is noticeably large. - *****************************************************************************/ -void DrawBoingBall( void ) -{ - GLfloat lon_deg; /* degree of longitude */ - double dt_total, dt2; - - glPushMatrix(); - glMatrixMode( GL_MODELVIEW ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* Update ball position and rotation (iterate if necessary) */ - dt_total = dt; - while( dt_total > 0.0 ) - { - dt2 = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt2; - BounceBall( dt2 ); - deg_rot_y = TruncateDeg( deg_rot_y + deg_rot_y_inc*((float)dt2*ANIMATION_SPEED) ); - } - - /* Set ball position */ - glTranslatef( ball_x, ball_y, 0.0 ); - - /* - * Offset the shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - { - glTranslatef( SHADOW_OFFSET_X, - SHADOW_OFFSET_Y, - SHADOW_OFFSET_Z ); - } - - /* - * Tilt the ball. - */ - glRotatef( -20.0, 0.0, 0.0, 1.0 ); - - /* - * Continually rotate ball around Y axis. - */ - glRotatef( deg_rot_y, 0.0, 1.0, 0.0 ); - - /* - * Set OpenGL state for Boing ball. - */ - glCullFace( GL_FRONT ); - glEnable( GL_CULL_FACE ); - glEnable( GL_NORMALIZE ); - - /* - * Build a faceted latitude slice of the Boing ball, - * stepping same-sized vertical bands of the sphere. - */ - for ( lon_deg = 0; - lon_deg < 180; - lon_deg += STEP_LONGITUDE ) - { - /* - * Draw a latitude circle at this longitude. - */ - DrawBoingBallBand( lon_deg, - lon_deg + STEP_LONGITUDE ); - } - - glPopMatrix(); - - return; -} - - -/***************************************************************************** - * Bounce the ball. - *****************************************************************************/ -void BounceBall( double delta_t ) -{ - GLfloat sign; - GLfloat deg; - - if ( override_pos ) - return; - - /* Bounce on walls */ - if ( ball_x > (BOUNCE_WIDTH/2 + WALL_R_OFFSET ) ) - { - ball_x_inc = -0.5f - 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - if ( ball_x < -(BOUNCE_HEIGHT/2 + WALL_L_OFFSET) ) - { - ball_x_inc = 0.5f + 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - - /* Bounce on floor / roof */ - if ( ball_y > BOUNCE_HEIGHT/2 ) - { - ball_y_inc = -0.75f - 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - if ( ball_y < -BOUNCE_HEIGHT/2*0.85 ) - { - ball_y_inc = 0.75f + 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - - /* Update ball position */ - ball_x += ball_x_inc * ((float)delta_t*ANIMATION_SPEED); - ball_y += ball_y_inc * ((float)delta_t*ANIMATION_SPEED); - - /* - * Simulate the effects of gravity on Y movement. - */ - if ( ball_y_inc < 0 ) sign = -1.0; else sign = 1.0; - - deg = (ball_y + BOUNCE_HEIGHT/2) * 90 / BOUNCE_HEIGHT; - if ( deg > 80 ) deg = 80; - if ( deg < 10 ) deg = 10; - - ball_y_inc = sign * 4.f * (float) sin_deg( deg ); -} - - -/***************************************************************************** - * Draw a faceted latitude band of the Boing ball. - * - * Parms: long_lo, long_hi - * Low and high longitudes of slice, resp. - *****************************************************************************/ -void DrawBoingBallBand( GLfloat long_lo, - GLfloat long_hi ) -{ - vertex_t vert_ne; /* "ne" means south-east, so on */ - vertex_t vert_nw; - vertex_t vert_sw; - vertex_t vert_se; - vertex_t vert_norm; - GLfloat lat_deg; - static int colorToggle = 0; - - /* - * Iterate through the points of a latitude circle. - * A latitude circle is a 2D set of X,Z points. - */ - for ( lat_deg = 0; - lat_deg <= (360 - STEP_LATITUDE); - lat_deg += STEP_LATITUDE ) - { - /* - * Color this polygon with red or white. - */ - if ( colorToggle ) - glColor3f( 0.8f, 0.1f, 0.1f ); - else - glColor3f( 0.95f, 0.95f, 0.95f ); -#if 0 - if ( lat_deg >= 180 ) - if ( colorToggle ) - glColor3f( 0.1f, 0.8f, 0.1f ); - else - glColor3f( 0.5f, 0.5f, 0.95f ); -#endif - colorToggle = ! colorToggle; - - /* - * Change color if drawing shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - glColor3f( 0.35f, 0.35f, 0.35f ); - - /* - * Assign each Y. - */ - vert_ne.y = vert_nw.y = (float) cos_deg(long_hi) * RADIUS; - vert_sw.y = vert_se.y = (float) cos_deg(long_lo) * RADIUS; - - /* - * Assign each X,Z with sin,cos values scaled by latitude radius indexed by longitude. - * Eg, long=0 and long=180 are at the poles, so zero scale is sin(longitude), - * while long=90 (sin(90)=1) is at equator. - */ - vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - /* - * Draw the facet. - */ - glBegin( GL_POLYGON ); - - CrossProduct( vert_ne, vert_nw, vert_sw, &vert_norm ); - glNormal3f( vert_norm.x, vert_norm.y, vert_norm.z ); - - glVertex3f( vert_ne.x, vert_ne.y, vert_ne.z ); - glVertex3f( vert_nw.x, vert_nw.y, vert_nw.z ); - glVertex3f( vert_sw.x, vert_sw.y, vert_sw.z ); - glVertex3f( vert_se.x, vert_se.y, vert_se.z ); - - glEnd(); - -#if BOING_DEBUG - printf( "----------------------------------------------------------- \n" ); - printf( "lat = %f long_lo = %f long_hi = %f \n", lat_deg, long_lo, long_hi ); - printf( "vert_ne x = %.8f y = %.8f z = %.8f \n", vert_ne.x, vert_ne.y, vert_ne.z ); - printf( "vert_nw x = %.8f y = %.8f z = %.8f \n", vert_nw.x, vert_nw.y, vert_nw.z ); - printf( "vert_se x = %.8f y = %.8f z = %.8f \n", vert_se.x, vert_se.y, vert_se.z ); - printf( "vert_sw x = %.8f y = %.8f z = %.8f \n", vert_sw.x, vert_sw.y, vert_sw.z ); -#endif - - } - - /* - * Toggle color so that next band will opposite red/white colors than this one. - */ - colorToggle = ! colorToggle; - - /* - * This circular band is done. - */ - return; -} - - -/***************************************************************************** - * Draw the purple grid of lines, behind the Boing ball. - * When the Workbench is dropped to the bottom, Boing shows 12 rows. - *****************************************************************************/ -void DrawGrid( void ) -{ - int row, col; - const int rowTotal = 12; /* must be divisible by 2 */ - const int colTotal = rowTotal; /* must be same as rowTotal */ - const GLfloat widthLine = 2.0; /* should be divisible by 2 */ - const GLfloat sizeCell = GRID_SIZE / rowTotal; - const GLfloat z_offset = -40.0; - GLfloat xl, xr; - GLfloat yt, yb; - - glPushMatrix(); - glDisable( GL_CULL_FACE ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* - * Draw vertical lines (as skinny 3D rectangles). - */ - for ( col = 0; col <= colTotal; col++ ) - { - /* - * Compute co-ords of line. - */ - xl = -GRID_SIZE / 2 + col * sizeCell; - xr = xl + widthLine; - - yt = GRID_SIZE / 2; - yb = -GRID_SIZE / 2 - widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - /* - * Draw horizontal lines (as skinny 3D rectangles). - */ - for ( row = 0; row <= rowTotal; row++ ) - { - /* - * Compute co-ords of line. - */ - yt = GRID_SIZE / 2 - row * sizeCell; - yb = yt - widthLine; - - xl = -GRID_SIZE / 2; - xr = GRID_SIZE / 2 + widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - glPopMatrix(); - - return; -} - - -/*======================================================================* - * main() - *======================================================================*/ - -int main( void ) -{ - GLFWwindow* window; - - /* Init GLFW */ - if( !glfwInit() ) - exit( EXIT_FAILURE ); - - window = glfwCreateWindow( 400, 400, "Boing (classic Amiga demo)", NULL, NULL ); - if (!window) - { - glfwTerminate(); - exit( EXIT_FAILURE ); - } - - glfwSetWindowAspectRatio(window, 1, 1); - - glfwSetFramebufferSizeCallback(window, reshape); - glfwSetKeyCallback(window, key_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval( 1 ); - - glfwGetFramebufferSize(window, &width, &height); - reshape(window, width, height); - - glfwSetTime( 0.0 ); - - init(); - - /* Main loop */ - for (;;) - { - /* Timing */ - t = glfwGetTime(); - dt = t - t_old; - t_old = t; - - /* Draw one frame */ - display(); - - /* Swap buffers */ - glfwSwapBuffers(window); - glfwPollEvents(); - - /* Check if we are still running */ - if (glfwWindowShouldClose(window)) - break; - } - - glfwTerminate(); - exit( EXIT_SUCCESS ); -} - diff --git a/src/deps/glfw-3.3.5/examples/gears.c b/src/deps/glfw-3.3.5/examples/gears.c deleted file mode 100644 index 292f44b..0000000 --- a/src/deps/glfw-3.3.5/examples/gears.c +++ /dev/null @@ -1,360 +0,0 @@ -/* - * 3-D gear wheels. This program is in the public domain. - * - * Command line options: - * -info print GL implementation information - * -exit automatically exit after 30 seconds - * - * - * Brian Paul - * - * - * Marcus Geelnard: - * - Conversion to GLFW - * - Time based rendering (frame rate independent) - * - Slightly modified camera that should work better for stereo viewing - * - * - * Camilla Löwy: - * - Removed FPS counter (this is not a benchmark) - * - Added a few comments - * - Enabled vsync - */ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include -#include - -#include -#define GLFW_INCLUDE_NONE -#include - -/** - - Draw a gear wheel. You'll probably want to call this function when - building a display list since we do a lot of trig here. - - Input: inner_radius - radius of hole at center - outer_radius - radius at center of teeth - width - width of gear teeth - number of teeth - tooth_depth - depth of tooth - - **/ - -static void -gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, - GLint teeth, GLfloat tooth_depth) -{ - GLint i; - GLfloat r0, r1, r2; - GLfloat angle, da; - GLfloat u, v, len; - - r0 = inner_radius; - r1 = outer_radius - tooth_depth / 2.f; - r2 = outer_radius + tooth_depth / 2.f; - - da = 2.f * (float) M_PI / teeth / 4.f; - - glShadeModel(GL_FLAT); - - glNormal3f(0.f, 0.f, 1.f); - - /* draw front face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - if (i < teeth) { - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - } - glEnd(); - - /* draw front sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - glEnd(); - - glNormal3f(0.0, 0.0, -1.0); - - /* draw back face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - if (i < teeth) { - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - } - } - glEnd(); - - /* draw back sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - } - glEnd(); - - /* draw outward faces of teeth */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - u = r2 * (float) cos(angle + da) - r1 * (float) cos(angle); - v = r2 * (float) sin(angle + da) - r1 * (float) sin(angle); - len = (float) sqrt(u * u + v * v); - u /= len; - v /= len; - glNormal3f(v, -u, 0.0); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - u = r1 * (float) cos(angle + 3 * da) - r2 * (float) cos(angle + 2 * da); - v = r1 * (float) sin(angle + 3 * da) - r2 * (float) sin(angle + 2 * da); - glNormal3f(v, -u, 0.f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - } - - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), width * 0.5f); - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), -width * 0.5f); - - glEnd(); - - glShadeModel(GL_SMOOTH); - - /* draw inside radius cylinder */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glNormal3f(-(float) cos(angle), -(float) sin(angle), 0.f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - } - glEnd(); - -} - - -static GLfloat view_rotx = 20.f, view_roty = 30.f, view_rotz = 0.f; -static GLint gear1, gear2, gear3; -static GLfloat angle = 0.f; - -/* OpenGL draw function & timing */ -static void draw(void) -{ - glClearColor(0.0, 0.0, 0.0, 0.0); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - glRotatef(view_rotx, 1.0, 0.0, 0.0); - glRotatef(view_roty, 0.0, 1.0, 0.0); - glRotatef(view_rotz, 0.0, 0.0, 1.0); - - glPushMatrix(); - glTranslatef(-3.0, -2.0, 0.0); - glRotatef(angle, 0.0, 0.0, 1.0); - glCallList(gear1); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(3.1f, -2.f, 0.f); - glRotatef(-2.f * angle - 9.f, 0.f, 0.f, 1.f); - glCallList(gear2); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(-3.1f, 4.2f, 0.f); - glRotatef(-2.f * angle - 25.f, 0.f, 0.f, 1.f); - glCallList(gear3); - glPopMatrix(); - - glPopMatrix(); -} - - -/* update animation parameters */ -static void animate(void) -{ - angle = 100.f * (float) glfwGetTime(); -} - - -/* change view angle, exit upon ESC */ -void key( GLFWwindow* window, int k, int s, int action, int mods ) -{ - if( action != GLFW_PRESS ) return; - - switch (k) { - case GLFW_KEY_Z: - if( mods & GLFW_MOD_SHIFT ) - view_rotz -= 5.0; - else - view_rotz += 5.0; - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_UP: - view_rotx += 5.0; - break; - case GLFW_KEY_DOWN: - view_rotx -= 5.0; - break; - case GLFW_KEY_LEFT: - view_roty += 5.0; - break; - case GLFW_KEY_RIGHT: - view_roty -= 5.0; - break; - default: - return; - } -} - - -/* new window size */ -void reshape( GLFWwindow* window, int width, int height ) -{ - GLfloat h = (GLfloat) height / (GLfloat) width; - GLfloat xmax, znear, zfar; - - znear = 5.0f; - zfar = 30.0f; - xmax = znear * 0.5f; - - glViewport( 0, 0, (GLint) width, (GLint) height ); - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glFrustum( -xmax, xmax, -xmax*h, xmax*h, znear, zfar ); - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); - glTranslatef( 0.0, 0.0, -20.0 ); -} - - -/* program & OpenGL initialization */ -static void init(void) -{ - static GLfloat pos[4] = {5.f, 5.f, 10.f, 0.f}; - static GLfloat red[4] = {0.8f, 0.1f, 0.f, 1.f}; - static GLfloat green[4] = {0.f, 0.8f, 0.2f, 1.f}; - static GLfloat blue[4] = {0.2f, 0.2f, 1.f, 1.f}; - - glLightfv(GL_LIGHT0, GL_POSITION, pos); - glEnable(GL_CULL_FACE); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_DEPTH_TEST); - - /* make the gears */ - gear1 = glGenLists(1); - glNewList(gear1, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); - gear(1.f, 4.f, 1.f, 20, 0.7f); - glEndList(); - - gear2 = glGenLists(1); - glNewList(gear2, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); - gear(0.5f, 2.f, 2.f, 10, 0.7f); - glEndList(); - - gear3 = glGenLists(1); - glNewList(gear3, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); - gear(1.3f, 2.f, 0.5f, 10, 0.7f); - glEndList(); - - glEnable(GL_NORMALIZE); -} - - -/* program entry */ -int main(int argc, char *argv[]) -{ - GLFWwindow* window; - int width, height; - - if( !glfwInit() ) - { - fprintf( stderr, "Failed to initialize GLFW\n" ); - exit( EXIT_FAILURE ); - } - - glfwWindowHint(GLFW_DEPTH_BITS, 16); - glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); - - window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL ); - if (!window) - { - fprintf( stderr, "Failed to open GLFW window\n" ); - glfwTerminate(); - exit( EXIT_FAILURE ); - } - - // Set callback functions - glfwSetFramebufferSizeCallback(window, reshape); - glfwSetKeyCallback(window, key); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval( 1 ); - - glfwGetFramebufferSize(window, &width, &height); - reshape(window, width, height); - - // Parse command-line options - init(); - - // Main loop - while( !glfwWindowShouldClose(window) ) - { - // Draw gears - draw(); - - // Update animation - animate(); - - // Swap buffers - glfwSwapBuffers(window); - glfwPollEvents(); - } - - // Terminate GLFW - glfwTerminate(); - - // Exit program - exit( EXIT_SUCCESS ); -} - diff --git a/src/deps/glfw-3.3.5/examples/glfw.icns b/src/deps/glfw-3.3.5/examples/glfw.icns deleted file mode 100644 index ad98f39..0000000 Binary files a/src/deps/glfw-3.3.5/examples/glfw.icns and /dev/null differ diff --git a/src/deps/glfw-3.3.5/examples/glfw.ico b/src/deps/glfw-3.3.5/examples/glfw.ico deleted file mode 100644 index 882a660..0000000 Binary files a/src/deps/glfw-3.3.5/examples/glfw.ico and /dev/null differ diff --git a/src/deps/glfw-3.3.5/examples/glfw.rc b/src/deps/glfw-3.3.5/examples/glfw.rc deleted file mode 100644 index f2b62f6..0000000 --- a/src/deps/glfw-3.3.5/examples/glfw.rc +++ /dev/null @@ -1,3 +0,0 @@ - -GLFW_ICON ICON "glfw.ico" - diff --git a/src/deps/glfw-3.3.5/examples/particles.c b/src/deps/glfw-3.3.5/examples/particles.c deleted file mode 100644 index 9556cca..0000000 --- a/src/deps/glfw-3.3.5/examples/particles.c +++ /dev/null @@ -1,1073 +0,0 @@ -//======================================================================== -// A simple particle engine with threaded physics -// Copyright (c) Marcus Geelnard -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include -#include -#include - -#include -#include -#include - -#include -#define GLFW_INCLUDE_NONE -#include - -// Define tokens for GL_EXT_separate_specular_color if not already defined -#ifndef GL_EXT_separate_specular_color -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#endif // GL_EXT_separate_specular_color - - -//======================================================================== -// Type definitions -//======================================================================== - -typedef struct -{ - float x, y, z; -} Vec3; - -// This structure is used for interleaved vertex arrays (see the -// draw_particles function) -// -// NOTE: This structure SHOULD be packed on most systems. It uses 32-bit fields -// on 32-bit boundaries, and is a multiple of 64 bits in total (6x32=3x64). If -// it does not work, try using pragmas or whatever to force the structure to be -// packed. -typedef struct -{ - GLfloat s, t; // Texture coordinates - GLuint rgba; // Color (four ubytes packed into an uint) - GLfloat x, y, z; // Vertex coordinates -} Vertex; - - -//======================================================================== -// Program control global variables -//======================================================================== - -// Window dimensions -float aspect_ratio; - -// "wireframe" flag (true if we use wireframe view) -int wireframe; - -// Thread synchronization -struct { - double t; // Time (s) - float dt; // Time since last frame (s) - int p_frame; // Particle physics frame number - int d_frame; // Particle draw frame number - cnd_t p_done; // Condition: particle physics done - cnd_t d_done; // Condition: particle draw done - mtx_t particles_lock; // Particles data sharing mutex -} thread_sync; - - -//======================================================================== -// Texture declarations (we hard-code them into the source code, since -// they are so simple) -//======================================================================== - -#define P_TEX_WIDTH 8 // Particle texture dimensions -#define P_TEX_HEIGHT 8 -#define F_TEX_WIDTH 16 // Floor texture dimensions -#define F_TEX_HEIGHT 16 - -// Texture object IDs -GLuint particle_tex_id, floor_tex_id; - -// Particle texture (a simple spot) -const unsigned char particle_texture[ P_TEX_WIDTH * P_TEX_HEIGHT ] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x11, 0x22, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x11, 0x33, 0x88, 0x77, 0x33, 0x11, 0x00, - 0x00, 0x22, 0x88, 0xff, 0xee, 0x77, 0x22, 0x00, - 0x00, 0x22, 0x77, 0xee, 0xff, 0x88, 0x22, 0x00, - 0x00, 0x11, 0x33, 0x77, 0x88, 0x33, 0x11, 0x00, - 0x00, 0x00, 0x11, 0x33, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -// Floor texture (your basic checkered floor) -const unsigned char floor_texture[ F_TEX_WIDTH * F_TEX_HEIGHT ] = { - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xff, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xcc, 0xee, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x66, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xee, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x55, 0x30, 0x30, 0x44, 0x30, 0x30, - 0xf0, 0xdd, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x60, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x33, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, 0xf0, 0xff, 0xf0, 0xf0, 0xdd, 0xf0, 0xf0, 0xff, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x55, 0x33, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, - 0x30, 0x44, 0x66, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xaa, 0xf0, 0xf0, 0xcc, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xff, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xdd, 0xf0, - 0x30, 0x30, 0x30, 0x77, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, -}; - - -//======================================================================== -// These are fixed constants that control the particle engine. In a -// modular world, these values should be variables... -//======================================================================== - -// Maximum number of particles -#define MAX_PARTICLES 3000 - -// Life span of a particle (in seconds) -#define LIFE_SPAN 8.f - -// A new particle is born every [BIRTH_INTERVAL] second -#define BIRTH_INTERVAL (LIFE_SPAN/(float)MAX_PARTICLES) - -// Particle size (meters) -#define PARTICLE_SIZE 0.7f - -// Gravitational constant (m/s^2) -#define GRAVITY 9.8f - -// Base initial velocity (m/s) -#define VELOCITY 8.f - -// Bounce friction (1.0 = no friction, 0.0 = maximum friction) -#define FRICTION 0.75f - -// "Fountain" height (m) -#define FOUNTAIN_HEIGHT 3.f - -// Fountain radius (m) -#define FOUNTAIN_RADIUS 1.6f - -// Minimum delta-time for particle phisics (s) -#define MIN_DELTA_T (BIRTH_INTERVAL * 0.5f) - - -//======================================================================== -// Particle system global variables -//======================================================================== - -// This structure holds all state for a single particle -typedef struct { - float x,y,z; // Position in space - float vx,vy,vz; // Velocity vector - float r,g,b; // Color of particle - float life; // Life of particle (1.0 = newborn, < 0.0 = dead) - int active; // Tells if this particle is active -} PARTICLE; - -// Global vectors holding all particles. We use two vectors for double -// buffering. -static PARTICLE particles[MAX_PARTICLES]; - -// Global variable holding the age of the youngest particle -static float min_age; - -// Color of latest born particle (used for fountain lighting) -static float glow_color[4]; - -// Position of latest born particle (used for fountain lighting) -static float glow_pos[4]; - - -//======================================================================== -// Object material and fog configuration constants -//======================================================================== - -const GLfloat fountain_diffuse[4] = { 0.7f, 1.f, 1.f, 1.f }; -const GLfloat fountain_specular[4] = { 1.f, 1.f, 1.f, 1.f }; -const GLfloat fountain_shininess = 12.f; -const GLfloat floor_diffuse[4] = { 1.f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_specular[4] = { 0.6f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_shininess = 18.f; -const GLfloat fog_color[4] = { 0.1f, 0.1f, 0.1f, 1.f }; - - -//======================================================================== -// Print usage information -//======================================================================== - -static void usage(void) -{ - printf("Usage: particles [-bfhs]\n"); - printf("Options:\n"); - printf(" -f Run in full screen\n"); - printf(" -h Display this help\n"); - printf(" -s Run program as single thread (default is to use two threads)\n"); - printf("\n"); - printf("Program runtime controls:\n"); - printf(" W Toggle wireframe mode\n"); - printf(" Esc Exit program\n"); -} - - -//======================================================================== -// Initialize a new particle -//======================================================================== - -static void init_particle(PARTICLE *p, double t) -{ - float xy_angle, velocity; - - // Start position of particle is at the fountain blow-out - p->x = 0.f; - p->y = 0.f; - p->z = FOUNTAIN_HEIGHT; - - // Start velocity is up (Z)... - p->vz = 0.7f + (0.3f / 4096.f) * (float) (rand() & 4095); - - // ...and a randomly chosen X/Y direction - xy_angle = (2.f * (float) M_PI / 4096.f) * (float) (rand() & 4095); - p->vx = 0.4f * (float) cos(xy_angle); - p->vy = 0.4f * (float) sin(xy_angle); - - // Scale velocity vector according to a time-varying velocity - velocity = VELOCITY * (0.8f + 0.1f * (float) (sin(0.5 * t) + sin(1.31 * t))); - p->vx *= velocity; - p->vy *= velocity; - p->vz *= velocity; - - // Color is time-varying - p->r = 0.7f + 0.3f * (float) sin(0.34 * t + 0.1); - p->g = 0.6f + 0.4f * (float) sin(0.63 * t + 1.1); - p->b = 0.6f + 0.4f * (float) sin(0.91 * t + 2.1); - - // Store settings for fountain glow lighting - glow_pos[0] = 0.4f * (float) sin(1.34 * t); - glow_pos[1] = 0.4f * (float) sin(3.11 * t); - glow_pos[2] = FOUNTAIN_HEIGHT + 1.f; - glow_pos[3] = 1.f; - glow_color[0] = p->r; - glow_color[1] = p->g; - glow_color[2] = p->b; - glow_color[3] = 1.f; - - // The particle is new-born and active - p->life = 1.f; - p->active = 1; -} - - -//======================================================================== -// Update a particle -//======================================================================== - -#define FOUNTAIN_R2 (FOUNTAIN_RADIUS+PARTICLE_SIZE/2)*(FOUNTAIN_RADIUS+PARTICLE_SIZE/2) - -static void update_particle(PARTICLE *p, float dt) -{ - // If the particle is not active, we need not do anything - if (!p->active) - return; - - // The particle is getting older... - p->life -= dt * (1.f / LIFE_SPAN); - - // Did the particle die? - if (p->life <= 0.f) - { - p->active = 0; - return; - } - - // Apply gravity - p->vz = p->vz - GRAVITY * dt; - - // Update particle position - p->x = p->x + p->vx * dt; - p->y = p->y + p->vy * dt; - p->z = p->z + p->vz * dt; - - // Simple collision detection + response - if (p->vz < 0.f) - { - // Particles should bounce on the fountain (with friction) - if ((p->x * p->x + p->y * p->y) < FOUNTAIN_R2 && - p->z < (FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2)) - { - p->vz = -FRICTION * p->vz; - p->z = FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2 + - FRICTION * (FOUNTAIN_HEIGHT + - PARTICLE_SIZE / 2 - p->z); - } - - // Particles should bounce on the floor (with friction) - else if (p->z < PARTICLE_SIZE / 2) - { - p->vz = -FRICTION * p->vz; - p->z = PARTICLE_SIZE / 2 + - FRICTION * (PARTICLE_SIZE / 2 - p->z); - } - } -} - - -//======================================================================== -// The main frame for the particle engine. Called once per frame. -//======================================================================== - -static void particle_engine(double t, float dt) -{ - int i; - float dt2; - - // Update particles (iterated several times per frame if dt is too large) - while (dt > 0.f) - { - // Calculate delta time for this iteration - dt2 = dt < MIN_DELTA_T ? dt : MIN_DELTA_T; - - for (i = 0; i < MAX_PARTICLES; i++) - update_particle(&particles[i], dt2); - - min_age += dt2; - - // Should we create any new particle(s)? - while (min_age >= BIRTH_INTERVAL) - { - min_age -= BIRTH_INTERVAL; - - // Find a dead particle to replace with a new one - for (i = 0; i < MAX_PARTICLES; i++) - { - if (!particles[i].active) - { - init_particle(&particles[i], t + min_age); - update_particle(&particles[i], min_age); - break; - } - } - } - - dt -= dt2; - } -} - - -//======================================================================== -// Draw all active particles. We use OpenGL 1.1 vertex -// arrays for this in order to accelerate the drawing. -//======================================================================== - -#define BATCH_PARTICLES 70 // Number of particles to draw in each batch - // (70 corresponds to 7.5 KB = will not blow - // the L1 data cache on most CPUs) -#define PARTICLE_VERTS 4 // Number of vertices per particle - -static void draw_particles(GLFWwindow* window, double t, float dt) -{ - int i, particle_count; - Vertex vertex_array[BATCH_PARTICLES * PARTICLE_VERTS]; - Vertex* vptr; - float alpha; - GLuint rgba; - Vec3 quad_lower_left, quad_lower_right; - GLfloat mat[16]; - PARTICLE* pptr; - - // Here comes the real trick with flat single primitive objects (s.c. - // "billboards"): We must rotate the textured primitive so that it - // always faces the viewer (is coplanar with the view-plane). - // We: - // 1) Create the primitive around origo (0,0,0) - // 2) Rotate it so that it is coplanar with the view plane - // 3) Translate it according to the particle position - // Note that 1) and 2) is the same for all particles (done only once). - - // Get modelview matrix. We will only use the upper left 3x3 part of - // the matrix, which represents the rotation. - glGetFloatv(GL_MODELVIEW_MATRIX, mat); - - // 1) & 2) We do it in one swift step: - // Although not obvious, the following six lines represent two matrix/ - // vector multiplications. The matrix is the inverse 3x3 rotation - // matrix (i.e. the transpose of the same matrix), and the two vectors - // represent the lower left corner of the quad, PARTICLE_SIZE/2 * - // (-1,-1,0), and the lower right corner, PARTICLE_SIZE/2 * (1,-1,0). - // The upper left/right corners of the quad is always the negative of - // the opposite corners (regardless of rotation). - quad_lower_left.x = (-PARTICLE_SIZE / 2) * (mat[0] + mat[1]); - quad_lower_left.y = (-PARTICLE_SIZE / 2) * (mat[4] + mat[5]); - quad_lower_left.z = (-PARTICLE_SIZE / 2) * (mat[8] + mat[9]); - quad_lower_right.x = (PARTICLE_SIZE / 2) * (mat[0] - mat[1]); - quad_lower_right.y = (PARTICLE_SIZE / 2) * (mat[4] - mat[5]); - quad_lower_right.z = (PARTICLE_SIZE / 2) * (mat[8] - mat[9]); - - // Don't update z-buffer, since all particles are transparent! - glDepthMask(GL_FALSE); - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - - // Select particle texture - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - } - - // Set up vertex arrays. We use interleaved arrays, which is easier to - // handle (in most situations) and it gives a linear memory access - // access pattern (which may give better performance in some - // situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords, - // 4 ubytes for color and 3 floats for vertex coord (in that order). - // Most OpenGL cards / drivers are optimized for this format. - glInterleavedArrays(GL_T2F_C4UB_V3F, 0, vertex_array); - - // Wait for particle physics thread to be done - mtx_lock(&thread_sync.particles_lock); - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame <= thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100 * 1000 * 1000; - ts.tv_sec += ts.tv_nsec / (1000 * 1000 * 1000); - ts.tv_nsec %= 1000 * 1000 * 1000; - cnd_timedwait(&thread_sync.p_done, &thread_sync.particles_lock, &ts); - } - - // Store the frame time and delta time for the physics thread - thread_sync.t = t; - thread_sync.dt = dt; - - // Update frame counter - thread_sync.d_frame++; - - // Loop through all particles and build vertex arrays. - particle_count = 0; - vptr = vertex_array; - pptr = particles; - - for (i = 0; i < MAX_PARTICLES; i++) - { - if (pptr->active) - { - // Calculate particle intensity (we set it to max during 75% - // of its life, then it fades out) - alpha = 4.f * pptr->life; - if (alpha > 1.f) - alpha = 1.f; - - // Convert color from float to 8-bit (store it in a 32-bit - // integer using endian independent type casting) - ((GLubyte*) &rgba)[0] = (GLubyte)(pptr->r * 255.f); - ((GLubyte*) &rgba)[1] = (GLubyte)(pptr->g * 255.f); - ((GLubyte*) &rgba)[2] = (GLubyte)(pptr->b * 255.f); - ((GLubyte*) &rgba)[3] = (GLubyte)(alpha * 255.f); - - // 3) Translate the quad to the correct position in modelview - // space and store its parameters in vertex arrays (we also - // store texture coord and color information for each vertex). - - // Lower left corner - vptr->s = 0.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_left.x; - vptr->y = pptr->y + quad_lower_left.y; - vptr->z = pptr->z + quad_lower_left.z; - vptr ++; - - // Lower right corner - vptr->s = 1.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_right.x; - vptr->y = pptr->y + quad_lower_right.y; - vptr->z = pptr->z + quad_lower_right.z; - vptr ++; - - // Upper right corner - vptr->s = 1.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_left.x; - vptr->y = pptr->y - quad_lower_left.y; - vptr->z = pptr->z - quad_lower_left.z; - vptr ++; - - // Upper left corner - vptr->s = 0.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_right.x; - vptr->y = pptr->y - quad_lower_right.y; - vptr->z = pptr->z - quad_lower_right.z; - vptr ++; - - // Increase count of drawable particles - particle_count ++; - } - - // If we have filled up one batch of particles, draw it as a set - // of quads using glDrawArrays. - if (particle_count >= BATCH_PARTICLES) - { - // The first argument tells which primitive type we use (QUAD) - // The second argument tells the index of the first vertex (0) - // The last argument is the vertex count - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - particle_count = 0; - vptr = vertex_array; - } - - // Next particle - pptr++; - } - - // We are done with the particle data - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.d_done); - - // Draw final batch of particles (if any) - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - - // Disable vertex arrays (Note: glInterleavedArrays implicitly called - // glEnableClientState for vertex, texture coord and color arrays) - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - - glDepthMask(GL_TRUE); -} - - -//======================================================================== -// Fountain geometry specification -//======================================================================== - -#define FOUNTAIN_SIDE_POINTS 14 -#define FOUNTAIN_SWEEP_STEPS 32 - -static const float fountain_side[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.2f, 0.f, 1.f, 0.2f, 0.41f, 0.3f, 0.4f, 0.35f, - 0.4f, 1.95f, 0.41f, 2.f, 0.8f, 2.2f, 1.2f, 2.4f, - 1.5f, 2.7f, 1.55f,2.95f, 1.6f, 3.f, 1.f, 3.f, - 0.5f, 3.f, 0.f, 3.f -}; - -static const float fountain_normal[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.0000f, 0.0000f, 0.6428f, 0.7660f, 0.3420f, 0.9397f, 1.0000f, 0.0000f, - 1.0000f, 0.0000f, 0.3420f,-0.9397f, 0.4226f,-0.9063f, 0.5000f,-0.8660f, - 0.7660f,-0.6428f, 0.9063f,-0.4226f, 0.0000f,1.00000f, 0.0000f,1.00000f, - 0.0000f,1.00000f, 0.0000f,1.00000f -}; - - -//======================================================================== -// Draw a fountain -//======================================================================== - -static void draw_fountain(void) -{ - static GLuint fountain_list = 0; - double angle; - float x, y; - int m, n; - - // The first time, we build the fountain display list - if (!fountain_list) - { - fountain_list = glGenLists(1); - glNewList(fountain_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, fountain_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, fountain_specular); - glMaterialf(GL_FRONT, GL_SHININESS, fountain_shininess); - - // Build fountain using triangle strips - for (n = 0; n < FOUNTAIN_SIDE_POINTS - 1; n++) - { - glBegin(GL_TRIANGLE_STRIP); - for (m = 0; m <= FOUNTAIN_SWEEP_STEPS; m++) - { - angle = (double) m * (2.0 * M_PI / (double) FOUNTAIN_SWEEP_STEPS); - x = (float) cos(angle); - y = (float) sin(angle); - - // Draw triangle strip - glNormal3f(x * fountain_normal[n * 2 + 2], - y * fountain_normal[n * 2 + 2], - fountain_normal[n * 2 + 3]); - glVertex3f(x * fountain_side[n * 2 + 2], - y * fountain_side[n * 2 + 2], - fountain_side[n * 2 +3 ]); - glNormal3f(x * fountain_normal[n * 2], - y * fountain_normal[n * 2], - fountain_normal[n * 2 + 1]); - glVertex3f(x * fountain_side[n * 2], - y * fountain_side[n * 2], - fountain_side[n * 2 + 1]); - } - - glEnd(); - } - - glEndList(); - } - else - glCallList(fountain_list); -} - - -//======================================================================== -// Recursive function for building variable tessellated floor -//======================================================================== - -static void tessellate_floor(float x1, float y1, float x2, float y2, int depth) -{ - float delta, x, y; - - // Last recursion? - if (depth >= 5) - delta = 999999.f; - else - { - x = (float) (fabs(x1) < fabs(x2) ? fabs(x1) : fabs(x2)); - y = (float) (fabs(y1) < fabs(y2) ? fabs(y1) : fabs(y2)); - delta = x*x + y*y; - } - - // Recurse further? - if (delta < 0.1f) - { - x = (x1 + x2) * 0.5f; - y = (y1 + y2) * 0.5f; - tessellate_floor(x1, y1, x, y, depth + 1); - tessellate_floor(x, y1, x2, y, depth + 1); - tessellate_floor(x1, y, x, y2, depth + 1); - tessellate_floor(x, y, x2, y2, depth + 1); - } - else - { - glTexCoord2f(x1 * 30.f, y1 * 30.f); - glVertex3f( x1 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y1 * 30.f); - glVertex3f( x2 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y2 * 30.f); - glVertex3f( x2 * 80.f, y2 * 80.f, 0.f); - glTexCoord2f(x1 * 30.f, y2 * 30.f); - glVertex3f( x1 * 80.f, y2 * 80.f, 0.f); - } -} - - -//======================================================================== -// Draw floor. We build the floor recursively and let the tessellation in the -// center (near x,y=0,0) be high, while the tessellation around the edges be -// low. -//======================================================================== - -static void draw_floor(void) -{ - static GLuint floor_list = 0; - - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - } - - // The first time, we build the floor display list - if (!floor_list) - { - floor_list = glGenLists(1); - glNewList(floor_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, floor_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular); - glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess); - - // Draw floor as a bunch of triangle strips (high tessellation - // improves lighting) - glNormal3f(0.f, 0.f, 1.f); - glBegin(GL_QUADS); - tessellate_floor(-1.f, -1.f, 0.f, 0.f, 0); - tessellate_floor( 0.f, -1.f, 1.f, 0.f, 0); - tessellate_floor( 0.f, 0.f, 1.f, 1.f, 0); - tessellate_floor(-1.f, 0.f, 0.f, 1.f, 0); - glEnd(); - - glEndList(); - } - else - glCallList(floor_list); - - glDisable(GL_TEXTURE_2D); - -} - - -//======================================================================== -// Position and configure light sources -//======================================================================== - -static void setup_lights(void) -{ - float l1pos[4], l1amb[4], l1dif[4], l1spec[4]; - float l2pos[4], l2amb[4], l2dif[4], l2spec[4]; - - // Set light source 1 parameters - l1pos[0] = 0.f; l1pos[1] = -9.f; l1pos[2] = 8.f; l1pos[3] = 1.f; - l1amb[0] = 0.2f; l1amb[1] = 0.2f; l1amb[2] = 0.2f; l1amb[3] = 1.f; - l1dif[0] = 0.8f; l1dif[1] = 0.4f; l1dif[2] = 0.2f; l1dif[3] = 1.f; - l1spec[0] = 1.f; l1spec[1] = 0.6f; l1spec[2] = 0.2f; l1spec[3] = 0.f; - - // Set light source 2 parameters - l2pos[0] = -15.f; l2pos[1] = 12.f; l2pos[2] = 1.5f; l2pos[3] = 1.f; - l2amb[0] = 0.f; l2amb[1] = 0.f; l2amb[2] = 0.f; l2amb[3] = 1.f; - l2dif[0] = 0.2f; l2dif[1] = 0.4f; l2dif[2] = 0.8f; l2dif[3] = 1.f; - l2spec[0] = 0.2f; l2spec[1] = 0.6f; l2spec[2] = 1.f; l2spec[3] = 0.f; - - glLightfv(GL_LIGHT1, GL_POSITION, l1pos); - glLightfv(GL_LIGHT1, GL_AMBIENT, l1amb); - glLightfv(GL_LIGHT1, GL_DIFFUSE, l1dif); - glLightfv(GL_LIGHT1, GL_SPECULAR, l1spec); - glLightfv(GL_LIGHT2, GL_POSITION, l2pos); - glLightfv(GL_LIGHT2, GL_AMBIENT, l2amb); - glLightfv(GL_LIGHT2, GL_DIFFUSE, l2dif); - glLightfv(GL_LIGHT2, GL_SPECULAR, l2spec); - glLightfv(GL_LIGHT3, GL_POSITION, glow_pos); - glLightfv(GL_LIGHT3, GL_DIFFUSE, glow_color); - glLightfv(GL_LIGHT3, GL_SPECULAR, glow_color); - - glEnable(GL_LIGHT1); - glEnable(GL_LIGHT2); - glEnable(GL_LIGHT3); -} - - -//======================================================================== -// Main rendering function -//======================================================================== - -static void draw_scene(GLFWwindow* window, double t) -{ - double xpos, ypos, zpos, angle_x, angle_y, angle_z; - static double t_old = 0.0; - float dt; - mat4x4 projection; - - // Calculate frame-to-frame delta time - dt = (float) (t - t_old); - t_old = t; - - mat4x4_perspective(projection, - 65.f * (float) M_PI / 180.f, - aspect_ratio, - 1.0, 60.0); - - glClearColor(0.1f, 0.1f, 0.1f, 1.f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode(GL_PROJECTION); - glLoadMatrixf((const GLfloat*) projection); - - // Setup camera - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Rotate camera - angle_x = 90.0 - 10.0; - angle_y = 10.0 * sin(0.3 * t); - angle_z = 10.0 * t; - glRotated(-angle_x, 1.0, 0.0, 0.0); - glRotated(-angle_y, 0.0, 1.0, 0.0); - glRotated(-angle_z, 0.0, 0.0, 1.0); - - // Translate camera - xpos = 15.0 * sin((M_PI / 180.0) * angle_z) + - 2.0 * sin((M_PI / 180.0) * 3.1 * t); - ypos = -15.0 * cos((M_PI / 180.0) * angle_z) + - 2.0 * cos((M_PI / 180.0) * 2.9 * t); - zpos = 4.0 + 2.0 * cos((M_PI / 180.0) * 4.9 * t); - glTranslated(-xpos, -ypos, -zpos); - - glFrontFace(GL_CCW); - glCullFace(GL_BACK); - glEnable(GL_CULL_FACE); - - setup_lights(); - glEnable(GL_LIGHTING); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, 0.05f); - glFogfv(GL_FOG_COLOR, fog_color); - - draw_floor(); - - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - glDepthMask(GL_TRUE); - - draw_fountain(); - - glDisable(GL_LIGHTING); - glDisable(GL_FOG); - - // Particles must be drawn after all solid objects have been drawn - draw_particles(window, t, dt); - - // Z-buffer not needed anymore - glDisable(GL_DEPTH_TEST); -} - - -//======================================================================== -// Window resize callback function -//======================================================================== - -static void resize_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); - aspect_ratio = height ? width / (float) height : 1.f; -} - - -//======================================================================== -// Key callback functions -//======================================================================== - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS) - { - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_W: - wireframe = !wireframe; - glPolygonMode(GL_FRONT_AND_BACK, - wireframe ? GL_LINE : GL_FILL); - break; - default: - break; - } - } -} - - -//======================================================================== -// Thread for updating particle physics -//======================================================================== - -static int physics_thread_main(void* arg) -{ - GLFWwindow* window = arg; - - for (;;) - { - mtx_lock(&thread_sync.particles_lock); - - // Wait for particle drawing to be done - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame > thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100 * 1000 * 1000; - ts.tv_sec += ts.tv_nsec / (1000 * 1000 * 1000); - ts.tv_nsec %= 1000 * 1000 * 1000; - cnd_timedwait(&thread_sync.d_done, &thread_sync.particles_lock, &ts); - } - - if (glfwWindowShouldClose(window)) - break; - - // Update particles - particle_engine(thread_sync.t, thread_sync.dt); - - // Update frame counter - thread_sync.p_frame++; - - // Unlock mutex and signal drawing thread - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.p_done); - } - - return 0; -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char** argv) -{ - int ch, width, height; - thrd_t physics_thread = 0; - GLFWwindow* window; - GLFWmonitor* monitor = NULL; - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Particle Engine", monitor, NULL); - if (!window) - { - fprintf(stderr, "Failed to create GLFW window\n"); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - if (monitor) - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, resize_callback); - glfwSetKeyCallback(window, key_callback); - - // Set initial aspect ratio - glfwGetFramebufferSize(window, &width, &height); - resize_callback(window, width, height); - - // Upload particle texture - glGenTextures(1, &particle_tex_id); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, P_TEX_WIDTH, P_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, particle_texture); - - // Upload floor texture - glGenTextures(1, &floor_tex_id); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, F_TEX_WIDTH, F_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, floor_texture); - - if (glfwExtensionSupported("GL_EXT_separate_specular_color")) - { - glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT, - GL_SEPARATE_SPECULAR_COLOR_EXT); - } - - // Set filled polygon mode as default (not wireframe) - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - wireframe = 0; - - // Set initial times - thread_sync.t = 0.0; - thread_sync.dt = 0.001f; - thread_sync.p_frame = 0; - thread_sync.d_frame = 0; - - mtx_init(&thread_sync.particles_lock, mtx_timed); - cnd_init(&thread_sync.p_done); - cnd_init(&thread_sync.d_done); - - if (thrd_create(&physics_thread, physics_thread_main, window) != thrd_success) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetTime(0.0); - - while (!glfwWindowShouldClose(window)) - { - draw_scene(window, glfwGetTime()); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - thrd_join(physics_thread, NULL); - - glfwDestroyWindow(window); - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/examples/sharing.c b/src/deps/glfw-3.3.5/examples/sharing.c deleted file mode 100644 index 4a1a232..0000000 --- a/src/deps/glfw-3.3.5/examples/sharing.c +++ /dev/null @@ -1,234 +0,0 @@ -//======================================================================== -// Context sharing example -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include - -#include "getopt.h" -#include "linmath.h" - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"varying vec2 texcoord;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -" texcoord = vPos;\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"uniform sampler2D texture;\n" -"uniform vec3 color;\n" -"varying vec2 texcoord;\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(color * texture2D(texture, texcoord).rgb, 1.0);\n" -"}\n"; - -static const vec2 vertices[4] = -{ - { 0.f, 0.f }, - { 1.f, 0.f }, - { 1.f, 1.f }, - { 0.f, 1.f } -}; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -int main(int argc, char** argv) -{ - GLFWwindow* windows[2]; - GLuint texture, program, vertex_buffer; - GLint mvp_location, vpos_location, color_location, texture_location; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - windows[0] = glfwCreateWindow(400, 400, "First", NULL, NULL); - if (!windows[0]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(windows[0], key_callback); - - glfwMakeContextCurrent(windows[0]); - - // Only enable vsync for the first of the windows to be swapped to - // avoid waiting out the interval for each window - glfwSwapInterval(1); - - // The contexts are created with the same APIs so the function - // pointers should be re-usable between them - gladLoadGL(glfwGetProcAddress); - - // Create the OpenGL objects inside the first context, created above - // All objects will be shared with the second context, created below - { - int x, y; - char pixels[16 * 16]; - GLuint vertex_shader, fragment_shader; - - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - - srand((unsigned int) glfwGetTimerValue()); - - for (y = 0; y < 16; y++) - { - for (x = 0; x < 16; x++) - pixels[y * 16 + x] = rand() % 256; - } - - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 16, 16, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - color_location = glGetUniformLocation(program, "color"); - texture_location = glGetUniformLocation(program, "texture"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - } - - glUseProgram(program); - glUniform1i(texture_location, 0); - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture); - - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - windows[1] = glfwCreateWindow(400, 400, "Second", NULL, windows[0]); - if (!windows[1]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Place the second window to the right of the first - { - int xpos, ypos, left, right, width; - - glfwGetWindowSize(windows[0], &width, NULL); - glfwGetWindowFrameSize(windows[0], &left, NULL, &right, NULL); - glfwGetWindowPos(windows[0], &xpos, &ypos); - - glfwSetWindowPos(windows[1], xpos + width + left + right, ypos); - } - - glfwSetKeyCallback(windows[1], key_callback); - - glfwMakeContextCurrent(windows[1]); - - // While objects are shared, the global context state is not and will - // need to be set up for each context - - glUseProgram(program); - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture); - - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - while (!glfwWindowShouldClose(windows[0]) && - !glfwWindowShouldClose(windows[1])) - { - int i; - const vec3 colors[2] = - { - { 0.8f, 0.4f, 1.f }, - { 0.3f, 0.4f, 1.f } - }; - - for (i = 0; i < 2; i++) - { - int width, height; - mat4x4 mvp; - - glfwGetFramebufferSize(windows[i], &width, &height); - glfwMakeContextCurrent(windows[i]); - - glViewport(0, 0, width, height); - - mat4x4_ortho(mvp, 0.f, 1.f, 0.f, 1.f, 0.f, 1.f); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glUniform3fv(color_location, 1, colors[i]); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(windows[i]); - } - - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/examples/simple.c b/src/deps/glfw-3.3.5/examples/simple.c deleted file mode 100644 index 95d8fe6..0000000 --- a/src/deps/glfw-3.3.5/examples/simple.c +++ /dev/null @@ -1,166 +0,0 @@ -//======================================================================== -// Simple GLFW example -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -//! [code] - -#include -#define GLFW_INCLUDE_NONE -#include - -#include "linmath.h" - -#include -#include - -static const struct -{ - float x, y; - float r, g, b; -} vertices[3] = -{ - { -0.6f, -0.4f, 1.f, 0.f, 0.f }, - { 0.6f, -0.4f, 0.f, 1.f, 0.f }, - { 0.f, 0.6f, 0.f, 0.f, 1.f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec3 vCol;\n" -"attribute vec2 vPos;\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -" color = vCol;\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(color, 1.0);\n" -"}\n"; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -int main(void) -{ - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location, vcol_location; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - // NOTE: OpenGL error checks have been omitted for brevity - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - vcol_location = glGetAttribLocation(program, "vCol"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - glEnableVertexAttribArray(vcol_location); - glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) (sizeof(float) * 2)); - - while (!glfwWindowShouldClose(window)) - { - float ratio; - int width, height; - mat4x4 m, p, mvp; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_identity(m); - mat4x4_rotate_Z(m, m, (float) glfwGetTime()); - mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f); - mat4x4_mul(mvp, p, m); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLES, 0, 3); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - -//! [code] diff --git a/src/deps/glfw-3.3.5/examples/wave.c b/src/deps/glfw-3.3.5/examples/wave.c deleted file mode 100644 index 7acb8b9..0000000 --- a/src/deps/glfw-3.3.5/examples/wave.c +++ /dev/null @@ -1,462 +0,0 @@ -/***************************************************************************** - * Wave Simulation in OpenGL - * (C) 2002 Jakob Thomsen - * http://home.in.tum.de/~thomsen - * Modified for GLFW by Sylvain Hellegouarch - sh@programmationworld.com - * Modified for variable frame rate by Marcus Geelnard - * 2003-Jan-31: Minor cleanups and speedups / MG - * 2010-10-24: Formatting and cleanup - Camilla Löwy - *****************************************************************************/ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include -#define GLFW_INCLUDE_NONE -#include - -#include - -// Maximum delta T to allow for differential calculations -#define MAX_DELTA_T 0.01 - -// Animation speed (10.0 looks good) -#define ANIMATION_SPEED 10.0 - -GLfloat alpha = 210.f, beta = -70.f; -GLfloat zoom = 2.f; - -double cursorX; -double cursorY; - -struct Vertex -{ - GLfloat x, y, z; - GLfloat r, g, b; -}; - -#define GRIDW 50 -#define GRIDH 50 -#define VERTEXNUM (GRIDW*GRIDH) - -#define QUADW (GRIDW - 1) -#define QUADH (GRIDH - 1) -#define QUADNUM (QUADW*QUADH) - -GLuint quad[4 * QUADNUM]; -struct Vertex vertex[VERTEXNUM]; - -/* The grid will look like this: - * - * 3 4 5 - * *---*---* - * | | | - * | 0 | 1 | - * | | | - * *---*---* - * 0 1 2 - */ - -//======================================================================== -// Initialize grid geometry -//======================================================================== - -void init_vertices(void) -{ - int x, y, p; - - // Place the vertices in a grid - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - p = y * GRIDW + x; - - vertex[p].x = (GLfloat) (x - GRIDW / 2) / (GLfloat) (GRIDW / 2); - vertex[p].y = (GLfloat) (y - GRIDH / 2) / (GLfloat) (GRIDH / 2); - vertex[p].z = 0; - - if ((x % 4 < 2) ^ (y % 4 < 2)) - vertex[p].r = 0.0; - else - vertex[p].r = 1.0; - - vertex[p].g = (GLfloat) y / (GLfloat) GRIDH; - vertex[p].b = 1.f - ((GLfloat) x / (GLfloat) GRIDW + (GLfloat) y / (GLfloat) GRIDH) / 2.f; - } - } - - for (y = 0; y < QUADH; y++) - { - for (x = 0; x < QUADW; x++) - { - p = 4 * (y * QUADW + x); - - quad[p + 0] = y * GRIDW + x; // Some point - quad[p + 1] = y * GRIDW + x + 1; // Neighbor at the right side - quad[p + 2] = (y + 1) * GRIDW + x + 1; // Upper right neighbor - quad[p + 3] = (y + 1) * GRIDW + x; // Upper neighbor - } - } -} - -double dt; -double p[GRIDW][GRIDH]; -double vx[GRIDW][GRIDH], vy[GRIDW][GRIDH]; -double ax[GRIDW][GRIDH], ay[GRIDW][GRIDH]; - -//======================================================================== -// Initialize grid -//======================================================================== - -void init_grid(void) -{ - int x, y; - double dx, dy, d; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - dx = (double) (x - GRIDW / 2); - dy = (double) (y - GRIDH / 2); - d = sqrt(dx * dx + dy * dy); - if (d < 0.1 * (double) (GRIDW / 2)) - { - d = d * 10.0; - p[x][y] = -cos(d * (M_PI / (double)(GRIDW * 4))) * 100.0; - } - else - p[x][y] = 0.0; - - vx[x][y] = 0.0; - vy[x][y] = 0.0; - } - } -} - - -//======================================================================== -// Draw scene -//======================================================================== - -void draw_scene(GLFWwindow* window) -{ - // Clear the color and depth buffers - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // We don't want to modify the projection matrix - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Move back - glTranslatef(0.0, 0.0, -zoom); - // Rotate the view - glRotatef(beta, 1.0, 0.0, 0.0); - glRotatef(alpha, 0.0, 0.0, 1.0); - - glDrawElements(GL_QUADS, 4 * QUADNUM, GL_UNSIGNED_INT, quad); - - glfwSwapBuffers(window); -} - - -//======================================================================== -// Initialize Miscellaneous OpenGL state -//======================================================================== - -void init_opengl(void) -{ - // Use Gouraud (smooth) shading - glShadeModel(GL_SMOOTH); - - // Switch on the z-buffer - glEnable(GL_DEPTH_TEST); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, sizeof(struct Vertex), vertex); - glColorPointer(3, GL_FLOAT, sizeof(struct Vertex), &vertex[0].r); // Pointer to the first color - - glPointSize(2.0); - - // Background color is black - glClearColor(0, 0, 0, 0); -} - - -//======================================================================== -// Modify the height of each vertex according to the pressure -//======================================================================== - -void adjust_grid(void) -{ - int pos; - int x, y; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - pos = y * GRIDW + x; - vertex[pos].z = (float) (p[x][y] * (1.0 / 50.0)); - } - } -} - - -//======================================================================== -// Calculate wave propagation -//======================================================================== - -void calc_grid(void) -{ - int x, y, x2, y2; - double time_step = dt * ANIMATION_SPEED; - - // Compute accelerations - for (x = 0; x < GRIDW; x++) - { - x2 = (x + 1) % GRIDW; - for(y = 0; y < GRIDH; y++) - ax[x][y] = p[x][y] - p[x2][y]; - } - - for (y = 0; y < GRIDH; y++) - { - y2 = (y + 1) % GRIDH; - for(x = 0; x < GRIDW; x++) - ay[x][y] = p[x][y] - p[x][y2]; - } - - // Compute speeds - for (x = 0; x < GRIDW; x++) - { - for (y = 0; y < GRIDH; y++) - { - vx[x][y] = vx[x][y] + ax[x][y] * time_step; - vy[x][y] = vy[x][y] + ay[x][y] * time_step; - } - } - - // Compute pressure - for (x = 1; x < GRIDW; x++) - { - x2 = x - 1; - for (y = 1; y < GRIDH; y++) - { - y2 = y - 1; - p[x][y] = p[x][y] + (vx[x2][y] - vx[x][y] + vy[x][y2] - vy[x][y]) * time_step; - } - } -} - - -//======================================================================== -// Print errors -//======================================================================== - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - - -//======================================================================== -// Handle key strokes -//======================================================================== - -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_SPACE: - init_grid(); - break; - case GLFW_KEY_LEFT: - alpha += 5; - break; - case GLFW_KEY_RIGHT: - alpha -= 5; - break; - case GLFW_KEY_UP: - beta -= 5; - break; - case GLFW_KEY_DOWN: - beta += 5; - break; - case GLFW_KEY_PAGE_UP: - zoom -= 0.25f; - if (zoom < 0.f) - zoom = 0.f; - break; - case GLFW_KEY_PAGE_DOWN: - zoom += 0.25f; - break; - default: - break; - } -} - - -//======================================================================== -// Callback function for mouse button events -//======================================================================== - -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - glfwGetCursorPos(window, &cursorX, &cursorY); - } - else - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -} - - -//======================================================================== -// Callback function for cursor motion events -//======================================================================== - -void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) - { - alpha += (GLfloat) (x - cursorX) / 10.f; - beta += (GLfloat) (y - cursorY) / 10.f; - - cursorX = x; - cursorY = y; - } -} - - -//======================================================================== -// Callback function for scroll events -//======================================================================== - -void scroll_callback(GLFWwindow* window, double x, double y) -{ - zoom += (float) y / 4.f; - if (zoom < 0) - zoom = 0; -} - - -//======================================================================== -// Callback function for framebuffer resize events -//======================================================================== - -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - float ratio = 1.f; - mat4x4 projection; - - if (height > 0) - ratio = (float) width / (float) height; - - // Setup viewport - glViewport(0, 0, width, height); - - // Change to the projection matrix and set our viewing volume - glMatrixMode(GL_PROJECTION); - mat4x4_perspective(projection, - 60.f * (float) M_PI / 180.f, - ratio, - 1.f, 1024.f); - glLoadMatrixf((const GLfloat*) projection); -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char* argv[]) -{ - GLFWwindow* window; - double t, dt_total, t_old; - int width, height; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Wave Simulation", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetScrollCallback(window, scroll_callback); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - glfwGetFramebufferSize(window, &width, &height); - framebuffer_size_callback(window, width, height); - - // Initialize OpenGL - init_opengl(); - - // Initialize simulation - init_vertices(); - init_grid(); - adjust_grid(); - - // Initialize timer - t_old = glfwGetTime() - 0.01; - - while (!glfwWindowShouldClose(window)) - { - t = glfwGetTime(); - dt_total = t - t_old; - t_old = t; - - // Safety - iterate if dt_total is too large - while (dt_total > 0.f) - { - // Select iteration time step - dt = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt; - - // Calculate wave propagation - calc_grid(); - } - - // Compute height of each vertex - adjust_grid(); - - // Draw wave grid to OpenGL display - draw_scene(window); - - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/src/cocoa_joystick.m b/src/deps/glfw-3.3.5/src/cocoa_joystick.m deleted file mode 100644 index 2c8d82d..0000000 --- a/src/deps/glfw-3.3.5/src/cocoa_joystick.m +++ /dev/null @@ -1,487 +0,0 @@ -//======================================================================== -// GLFW 3.3 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#include -#include - -#include -#include - - -// Joystick element information -// -typedef struct _GLFWjoyelementNS -{ - IOHIDElementRef native; - uint32_t usage; - int index; - long minimum; - long maximum; - -} _GLFWjoyelementNS; - - -// Returns the value of the specified element of the specified joystick -// -static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element) -{ - IOHIDValueRef valueRef; - long value = 0; - - if (js->ns.device) - { - if (IOHIDDeviceGetValue(js->ns.device, - element->native, - &valueRef) == kIOReturnSuccess) - { - value = IOHIDValueGetIntegerValue(valueRef); - } - } - - return value; -} - -// Comparison function for matching the SDL element order -// -static CFComparisonResult compareElements(const void* fp, - const void* sp, - void* user) -{ - const _GLFWjoyelementNS* fe = fp; - const _GLFWjoyelementNS* se = sp; - if (fe->usage < se->usage) - return kCFCompareLessThan; - if (fe->usage > se->usage) - return kCFCompareGreaterThan; - if (fe->index < se->index) - return kCFCompareLessThan; - if (fe->index > se->index) - return kCFCompareGreaterThan; - return kCFCompareEqualTo; -} - -// Removes the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - int i; - - if (!js->present) - return; - - for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) - free((void*) CFArrayGetValueAtIndex(js->ns.axes, i)); - CFRelease(js->ns.axes); - - for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) - free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i)); - CFRelease(js->ns.buttons); - - for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) - free((void*) CFArrayGetValueAtIndex(js->ns.hats, i)); - CFRelease(js->ns.hats); - - _glfwFreeJoystick(js); - _glfwInputJoystick(js, GLFW_DISCONNECTED); -} - -// Callback for user-initiated joystick addition -// -static void matchCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef device) -{ - int jid; - char name[256]; - char guid[33]; - CFIndex i; - CFTypeRef property; - uint32_t vendor = 0, product = 0, version = 0; - _GLFWjoystick* js; - CFMutableArrayRef axes, buttons, hats; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].ns.device == device) - return; - } - - axes = CFArrayCreateMutable(NULL, 0, NULL); - buttons = CFArrayCreateMutable(NULL, 0, NULL); - hats = CFArrayCreateMutable(NULL, 0, NULL); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)); - if (property) - { - CFStringGetCString(property, - name, - sizeof(name), - kCFStringEncodingUTF8); - } - else - strncpy(name, "Unknown", sizeof(name)); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &vendor); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &product); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVersionNumberKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &version); - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (vendor && product) - { - sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000", - (uint8_t) vendor, (uint8_t) (vendor >> 8), - (uint8_t) product, (uint8_t) (product >> 8), - (uint8_t) version, (uint8_t) (version >> 8)); - } - else - { - sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - CFArrayRef elements = - IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone); - - for (i = 0; i < CFArrayGetCount(elements); i++) - { - IOHIDElementRef native = (IOHIDElementRef) - CFArrayGetValueAtIndex(elements, i); - if (CFGetTypeID(native) != IOHIDElementGetTypeID()) - continue; - - const IOHIDElementType type = IOHIDElementGetType(native); - if ((type != kIOHIDElementTypeInput_Axis) && - (type != kIOHIDElementTypeInput_Button) && - (type != kIOHIDElementTypeInput_Misc)) - { - continue; - } - - CFMutableArrayRef target = NULL; - - const uint32_t usage = IOHIDElementGetUsage(native); - const uint32_t page = IOHIDElementGetUsagePage(native); - if (page == kHIDPage_GenericDesktop) - { - switch (usage) - { - case kHIDUsage_GD_X: - case kHIDUsage_GD_Y: - case kHIDUsage_GD_Z: - case kHIDUsage_GD_Rx: - case kHIDUsage_GD_Ry: - case kHIDUsage_GD_Rz: - case kHIDUsage_GD_Slider: - case kHIDUsage_GD_Dial: - case kHIDUsage_GD_Wheel: - target = axes; - break; - case kHIDUsage_GD_Hatswitch: - target = hats; - break; - case kHIDUsage_GD_DPadUp: - case kHIDUsage_GD_DPadRight: - case kHIDUsage_GD_DPadDown: - case kHIDUsage_GD_DPadLeft: - case kHIDUsage_GD_SystemMainMenu: - case kHIDUsage_GD_Select: - case kHIDUsage_GD_Start: - target = buttons; - break; - } - } - else if (page == kHIDPage_Simulation) - { - switch (usage) - { - case kHIDUsage_Sim_Accelerator: - case kHIDUsage_Sim_Brake: - case kHIDUsage_Sim_Throttle: - case kHIDUsage_Sim_Rudder: - case kHIDUsage_Sim_Steering: - target = axes; - break; - } - } - else if (page == kHIDPage_Button || page == kHIDPage_Consumer) - target = buttons; - - if (target) - { - _GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS)); - element->native = native; - element->usage = usage; - element->index = (int) CFArrayGetCount(target); - element->minimum = IOHIDElementGetLogicalMin(native); - element->maximum = IOHIDElementGetLogicalMax(native); - CFArrayAppendValue(target, element); - } - } - - CFRelease(elements); - - CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)), - compareElements, NULL); - CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)), - compareElements, NULL); - CFArraySortValues(hats, CFRangeMake(0, CFArrayGetCount(hats)), - compareElements, NULL); - - js = _glfwAllocJoystick(name, guid, - (int) CFArrayGetCount(axes), - (int) CFArrayGetCount(buttons), - (int) CFArrayGetCount(hats)); - - js->ns.device = device; - js->ns.axes = axes; - js->ns.buttons = buttons; - js->ns.hats = hats; - - _glfwInputJoystick(js, GLFW_CONNECTED); -} - -// Callback for user-initiated joystick removal -// -static void removeCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef device) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].ns.device == device) - { - closeJoystick(_glfw.joysticks + jid); - break; - } - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -void _glfwInitJoysticksNS(void) -{ - CFMutableArrayRef matching; - const long usages[] = - { - kHIDUsage_GD_Joystick, - kHIDUsage_GD_GamePad, - kHIDUsage_GD_MultiAxisController - }; - - _glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault, - kIOHIDOptionsTypeNone); - - matching = CFArrayCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeArrayCallBacks); - if (!matching) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array"); - return; - } - - for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++) - { - const long page = kHIDPage_GenericDesktop; - - CFMutableDictionaryRef dict = - CFDictionaryCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeDictionaryKeyCallBacks, - &kCFTypeDictionaryValueCallBacks); - if (!dict) - continue; - - CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &page); - CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &usages[i]); - if (pageRef && usageRef) - { - CFDictionarySetValue(dict, - CFSTR(kIOHIDDeviceUsagePageKey), - pageRef); - CFDictionarySetValue(dict, - CFSTR(kIOHIDDeviceUsageKey), - usageRef); - CFArrayAppendValue(matching, dict); - } - - if (pageRef) - CFRelease(pageRef); - if (usageRef) - CFRelease(usageRef); - - CFRelease(dict); - } - - IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, matching); - CFRelease(matching); - - IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager, - &matchCallback, NULL); - IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager, - &removeCallback, NULL); - IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager, - CFRunLoopGetMain(), - kCFRunLoopDefaultMode); - IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone); - - // Execute the run loop once in order to register any initially-attached - // joysticks - CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksNS(void) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - closeJoystick(_glfw.joysticks + jid); - - CFRelease(_glfw.ns.hidManager); - _glfw.ns.hidManager = NULL; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - if (mode & _GLFW_POLL_AXES) - { - CFIndex i; - - for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) - { - _GLFWjoyelementNS* axis = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.axes, i); - - const long raw = getElementValue(js, axis); - // Perform auto calibration - if (raw < axis->minimum) - axis->minimum = raw; - if (raw > axis->maximum) - axis->maximum = raw; - - const long size = axis->maximum - axis->minimum; - if (size == 0) - _glfwInputJoystickAxis(js, (int) i, 0.f); - else - { - const float value = (2.f * (raw - axis->minimum) / size) - 1.f; - _glfwInputJoystickAxis(js, (int) i, value); - } - } - } - - if (mode & _GLFW_POLL_BUTTONS) - { - CFIndex i; - - for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) - { - _GLFWjoyelementNS* button = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.buttons, i); - const char value = getElementValue(js, button) - button->minimum; - const int state = (value > 0) ? GLFW_PRESS : GLFW_RELEASE; - _glfwInputJoystickButton(js, (int) i, state); - } - - for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) - { - const int states[9] = - { - GLFW_HAT_UP, - GLFW_HAT_RIGHT_UP, - GLFW_HAT_RIGHT, - GLFW_HAT_RIGHT_DOWN, - GLFW_HAT_DOWN, - GLFW_HAT_LEFT_DOWN, - GLFW_HAT_LEFT, - GLFW_HAT_LEFT_UP, - GLFW_HAT_CENTERED - }; - - _GLFWjoyelementNS* hat = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.hats, i); - long state = getElementValue(js, hat) - hat->minimum; - if (state < 0 || state > 8) - state = 8; - - _glfwInputJoystickHat(js, (int) i, states[state]); - } - } - - return js->present; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ - if ((strncmp(guid + 4, "000000000000", 12) == 0) && - (strncmp(guid + 20, "000000000000", 12) == 0)) - { - char original[33]; - strncpy(original, guid, sizeof(original) - 1); - sprintf(guid, "03000000%.4s0000%.4s000000000000", - original, original + 16); - } -} - diff --git a/src/deps/glfw-3.3.5/src/cocoa_time.c b/src/deps/glfw-3.3.5/src/cocoa_time.c deleted file mode 100644 index d390cdc..0000000 --- a/src/deps/glfw-3.3.5/src/cocoa_time.c +++ /dev/null @@ -1,62 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerNS(void) -{ - mach_timebase_info_data_t info; - mach_timebase_info(&info); - - _glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ - return mach_absolute_time(); -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.ns.frequency; -} - diff --git a/src/deps/glfw-3.3.5/src/glfw3.pc.in b/src/deps/glfw-3.3.5/src/glfw3.pc.in deleted file mode 100644 index f74298d..0000000 --- a/src/deps/glfw-3.3.5/src/glfw3.pc.in +++ /dev/null @@ -1,13 +0,0 @@ -prefix=@CMAKE_INSTALL_PREFIX@ -exec_prefix=${prefix} -includedir=@CMAKE_INSTALL_FULL_INCLUDEDIR@ -libdir=@CMAKE_INSTALL_FULL_LIBDIR@ - -Name: GLFW -Description: A multi-platform library for OpenGL, window and input -Version: @GLFW_VERSION@ -URL: https://www.glfw.org/ -Requires.private: @GLFW_PKG_DEPS@ -Libs: -L${libdir} -l@GLFW_LIB_NAME@ -Libs.private: @GLFW_PKG_LIBS@ -Cflags: -I${includedir} diff --git a/src/deps/glfw-3.3.5/src/glfw3Config.cmake.in b/src/deps/glfw-3.3.5/src/glfw3Config.cmake.in deleted file mode 100644 index 1fa200e..0000000 --- a/src/deps/glfw-3.3.5/src/glfw3Config.cmake.in +++ /dev/null @@ -1 +0,0 @@ -include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake") diff --git a/src/deps/glfw-3.3.5/src/glfw_config.h.in b/src/deps/glfw-3.3.5/src/glfw_config.h.in deleted file mode 100644 index f418c99..0000000 --- a/src/deps/glfw-3.3.5/src/glfw_config.h.in +++ /dev/null @@ -1,60 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2010-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As glfw_config.h.in, this file is used by CMake to produce the -// glfw_config.h configuration header file. If you are adding a feature -// requiring conditional compilation, this is where to add the macro. -//======================================================================== -// As glfw_config.h, this file defines compile-time option macros for a -// specific platform and development environment. If you are using the -// GLFW CMake files, modify glfw_config.h.in instead of this file. If you -// are using your own build system, make this file define the appropriate -// macros in whatever way is suitable. -//======================================================================== - -// Define this to 1 if building GLFW for X11 -#cmakedefine _GLFW_X11 -// Define this to 1 if building GLFW for Win32 -#cmakedefine _GLFW_WIN32 -// Define this to 1 if building GLFW for Cocoa -#cmakedefine _GLFW_COCOA -// Define this to 1 if building GLFW for Wayland -#cmakedefine _GLFW_WAYLAND -// Define this to 1 if building GLFW for OSMesa -#cmakedefine _GLFW_OSMESA - -// Define this to 1 if building as a shared library / dynamic library / DLL -#cmakedefine _GLFW_BUILD_DLL -// Define this to 1 to use Vulkan loader linked statically into application -#cmakedefine _GLFW_VULKAN_STATIC - -// Define this to 1 to force use of high-performance GPU on hybrid systems -#cmakedefine _GLFW_USE_HYBRID_HPG - -// Define this to 1 if xkbcommon supports the compose key -#cmakedefine HAVE_XKBCOMMON_COMPOSE_H -// Define this to 1 if the libc supports memfd_create() -#cmakedefine HAVE_MEMFD_CREATE - diff --git a/src/deps/glfw-3.3.5/src/init.c b/src/deps/glfw-3.3.5/src/init.c deleted file mode 100644 index aebbece..0000000 --- a/src/deps/glfw-3.3.5/src/init.c +++ /dev/null @@ -1,327 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -// The global variables below comprise all mutable global data in GLFW -// -// Any other global variable is a bug - -// Global state shared between compilation units of GLFW -// -_GLFWlibrary _glfw = { GLFW_FALSE }; - -// These are outside of _glfw so they can be used before initialization and -// after termination -// -static _GLFWerror _glfwMainThreadError; -static GLFWerrorfun _glfwErrorCallback; -static _GLFWinitconfig _glfwInitHints = -{ - GLFW_TRUE, // hat buttons - { - GLFW_TRUE, // macOS menu bar - GLFW_TRUE // macOS bundle chdir - } -}; - -// Terminate the library -// -static void terminate(void) -{ - int i; - - memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks)); - - while (_glfw.windowListHead) - glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead); - - while (_glfw.cursorListHead) - glfwDestroyCursor((GLFWcursor*) _glfw.cursorListHead); - - for (i = 0; i < _glfw.monitorCount; i++) - { - _GLFWmonitor* monitor = _glfw.monitors[i]; - if (monitor->originalRamp.size) - _glfwPlatformSetGammaRamp(monitor, &monitor->originalRamp); - _glfwFreeMonitor(monitor); - } - - free(_glfw.monitors); - _glfw.monitors = NULL; - _glfw.monitorCount = 0; - - free(_glfw.mappings); - _glfw.mappings = NULL; - _glfw.mappingCount = 0; - - _glfwTerminateVulkan(); - _glfwPlatformTerminate(); - - _glfw.initialized = GLFW_FALSE; - - while (_glfw.errorListHead) - { - _GLFWerror* error = _glfw.errorListHead; - _glfw.errorListHead = error->next; - free(error); - } - - _glfwPlatformDestroyTls(&_glfw.contextSlot); - _glfwPlatformDestroyTls(&_glfw.errorSlot); - _glfwPlatformDestroyMutex(&_glfw.errorLock); - - memset(&_glfw, 0, sizeof(_glfw)); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -char* _glfw_strdup(const char* source) -{ - const size_t length = strlen(source); - char* result = calloc(length + 1, 1); - strcpy(result, source); - return result; -} - -float _glfw_fminf(float a, float b) -{ - if (a != a) - return b; - else if (b != b) - return a; - else if (a < b) - return a; - else - return b; -} - -float _glfw_fmaxf(float a, float b) -{ - if (a != a) - return b; - else if (b != b) - return a; - else if (a > b) - return a; - else - return b; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of an error -// -void _glfwInputError(int code, const char* format, ...) -{ - _GLFWerror* error; - char description[_GLFW_MESSAGE_SIZE]; - - if (format) - { - va_list vl; - - va_start(vl, format); - vsnprintf(description, sizeof(description), format, vl); - va_end(vl); - - description[sizeof(description) - 1] = '\0'; - } - else - { - if (code == GLFW_NOT_INITIALIZED) - strcpy(description, "The GLFW library is not initialized"); - else if (code == GLFW_NO_CURRENT_CONTEXT) - strcpy(description, "There is no current context"); - else if (code == GLFW_INVALID_ENUM) - strcpy(description, "Invalid argument for enum parameter"); - else if (code == GLFW_INVALID_VALUE) - strcpy(description, "Invalid value for parameter"); - else if (code == GLFW_OUT_OF_MEMORY) - strcpy(description, "Out of memory"); - else if (code == GLFW_API_UNAVAILABLE) - strcpy(description, "The requested API is unavailable"); - else if (code == GLFW_VERSION_UNAVAILABLE) - strcpy(description, "The requested API version is unavailable"); - else if (code == GLFW_PLATFORM_ERROR) - strcpy(description, "A platform-specific error occurred"); - else if (code == GLFW_FORMAT_UNAVAILABLE) - strcpy(description, "The requested format is unavailable"); - else if (code == GLFW_NO_WINDOW_CONTEXT) - strcpy(description, "The specified window has no context"); - else - strcpy(description, "ERROR: UNKNOWN GLFW ERROR"); - } - - if (_glfw.initialized) - { - error = _glfwPlatformGetTls(&_glfw.errorSlot); - if (!error) - { - error = calloc(1, sizeof(_GLFWerror)); - _glfwPlatformSetTls(&_glfw.errorSlot, error); - _glfwPlatformLockMutex(&_glfw.errorLock); - error->next = _glfw.errorListHead; - _glfw.errorListHead = error; - _glfwPlatformUnlockMutex(&_glfw.errorLock); - } - } - else - error = &_glfwMainThreadError; - - error->code = code; - strcpy(error->description, description); - - if (_glfwErrorCallback) - _glfwErrorCallback(code, description); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwInit(void) -{ - if (_glfw.initialized) - return GLFW_TRUE; - - memset(&_glfw, 0, sizeof(_glfw)); - _glfw.hints.init = _glfwInitHints; - - if (!_glfwPlatformInit()) - { - terminate(); - return GLFW_FALSE; - } - - if (!_glfwPlatformCreateMutex(&_glfw.errorLock) || - !_glfwPlatformCreateTls(&_glfw.errorSlot) || - !_glfwPlatformCreateTls(&_glfw.contextSlot)) - { - terminate(); - return GLFW_FALSE; - } - - _glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError); - - _glfwInitGamepadMappings(); - - _glfw.initialized = GLFW_TRUE; - _glfw.timer.offset = _glfwPlatformGetTimerValue(); - - glfwDefaultWindowHints(); - return GLFW_TRUE; -} - -GLFWAPI void glfwTerminate(void) -{ - if (!_glfw.initialized) - return; - - terminate(); -} - -GLFWAPI void glfwInitHint(int hint, int value) -{ - switch (hint) - { - case GLFW_JOYSTICK_HAT_BUTTONS: - _glfwInitHints.hatButtons = value; - return; - case GLFW_COCOA_CHDIR_RESOURCES: - _glfwInitHints.ns.chdir = value; - return; - case GLFW_COCOA_MENUBAR: - _glfwInitHints.ns.menubar = value; - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid init hint 0x%08X", hint); -} - -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev) -{ - if (major != NULL) - *major = GLFW_VERSION_MAJOR; - if (minor != NULL) - *minor = GLFW_VERSION_MINOR; - if (rev != NULL) - *rev = GLFW_VERSION_REVISION; -} - -GLFWAPI const char* glfwGetVersionString(void) -{ - return _glfwPlatformGetVersionString(); -} - -GLFWAPI int glfwGetError(const char** description) -{ - _GLFWerror* error; - int code = GLFW_NO_ERROR; - - if (description) - *description = NULL; - - if (_glfw.initialized) - error = _glfwPlatformGetTls(&_glfw.errorSlot); - else - error = &_glfwMainThreadError; - - if (error) - { - code = error->code; - error->code = GLFW_NO_ERROR; - if (description && code) - *description = error->description; - } - - return code; -} - -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun) -{ - _GLFW_SWAP_POINTERS(_glfwErrorCallback, cbfun); - return cbfun; -} - diff --git a/src/deps/glfw-3.3.5/src/nsgl_context.h b/src/deps/glfw-3.3.5/src/nsgl_context.h deleted file mode 100644 index be77e7b..0000000 --- a/src/deps/glfw-3.3.5/src/nsgl_context.h +++ /dev/null @@ -1,64 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -// NOTE: Many Cocoa enum values have been renamed and we need to build across -// SDK versions where one is unavailable or the other deprecated -// We use the newer names in code and these macros to handle compatibility -#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400 - #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval - #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity -#endif - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl - -#include - - -// NSGL-specific per-context data -// -typedef struct _GLFWcontextNSGL -{ - id pixelFormat; - id object; -} _GLFWcontextNSGL; - -// NSGL-specific global data -// -typedef struct _GLFWlibraryNSGL -{ - // dlopen handle for OpenGL.framework (for glfwGetProcAddress) - CFBundleRef framework; -} _GLFWlibraryNSGL; - - -GLFWbool _glfwInitNSGL(void); -void _glfwTerminateNSGL(void); -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextNSGL(_GLFWwindow* window); - diff --git a/src/deps/glfw-3.3.5/src/null_init.c b/src/deps/glfw-3.3.5/src/null_init.c deleted file mode 100644 index 569bc8c..0000000 --- a/src/deps/glfw-3.3.5/src/null_init.c +++ /dev/null @@ -1,52 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - _glfwInitTimerPOSIX(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - _glfwTerminateOSMesa(); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " null OSMesa"; -} - diff --git a/src/deps/glfw-3.3.5/src/null_joystick.c b/src/deps/glfw-3.3.5/src/null_joystick.c deleted file mode 100644 index 000faf2..0000000 --- a/src/deps/glfw-3.3.5/src/null_joystick.c +++ /dev/null @@ -1,44 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - return GLFW_FALSE; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ -} - diff --git a/src/deps/glfw-3.3.5/src/null_joystick.h b/src/deps/glfw-3.3.5/src/null_joystick.h deleted file mode 100644 index 9307ae8..0000000 --- a/src/deps/glfw-3.3.5/src/null_joystick.h +++ /dev/null @@ -1,31 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GLFW_PLATFORM_JOYSTICK_STATE struct { int dummyJoystick; } -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; } - -#define _GLFW_PLATFORM_MAPPING_NAME "" - diff --git a/src/deps/glfw-3.3.5/src/null_monitor.c b/src/deps/glfw-3.3.5/src/null_monitor.c deleted file mode 100644 index 4514dae..0000000 --- a/src/deps/glfw-3.3.5/src/null_monitor.c +++ /dev/null @@ -1,77 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) -{ - return NULL; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ -} - -GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - return GLFW_FALSE; -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ -} - diff --git a/src/deps/glfw-3.3.5/src/null_platform.h b/src/deps/glfw-3.3.5/src/null_platform.h deleted file mode 100644 index 708975d..0000000 --- a/src/deps/glfw-3.3.5/src/null_platform.h +++ /dev/null @@ -1,62 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null - -#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; } -#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; } -#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; } -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; } -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; } -#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; } -#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; } - -#include "osmesa_context.h" -#include "posix_time.h" -#include "posix_thread.h" -#include "null_joystick.h" - -#if defined(_GLFW_WIN32) - #define _glfw_dlopen(name) LoadLibraryA(name) - #define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) - #define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) -#else - #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) - #define _glfw_dlclose(handle) dlclose(handle) - #define _glfw_dlsym(handle, name) dlsym(handle, name) -#endif - -// Null-specific per-window data -// -typedef struct _GLFWwindowNull -{ - int width; - int height; -} _GLFWwindowNull; - diff --git a/src/deps/glfw-3.3.5/src/posix_thread.c b/src/deps/glfw-3.3.5/src/posix_thread.c deleted file mode 100644 index f1697dc..0000000 --- a/src/deps/glfw-3.3.5/src/posix_thread.c +++ /dev/null @@ -1,105 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) -{ - assert(tls->posix.allocated == GLFW_FALSE); - - if (pthread_key_create(&tls->posix.key, NULL) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "POSIX: Failed to create context TLS"); - return GLFW_FALSE; - } - - tls->posix.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyTls(_GLFWtls* tls) -{ - if (tls->posix.allocated) - pthread_key_delete(tls->posix.key); - memset(tls, 0, sizeof(_GLFWtls)); -} - -void* _glfwPlatformGetTls(_GLFWtls* tls) -{ - assert(tls->posix.allocated == GLFW_TRUE); - return pthread_getspecific(tls->posix.key); -} - -void _glfwPlatformSetTls(_GLFWtls* tls, void* value) -{ - assert(tls->posix.allocated == GLFW_TRUE); - pthread_setspecific(tls->posix.key, value); -} - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_FALSE); - - if (pthread_mutex_init(&mutex->posix.handle, NULL) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "POSIX: Failed to create mutex"); - return GLFW_FALSE; - } - - return mutex->posix.allocated = GLFW_TRUE; -} - -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) -{ - if (mutex->posix.allocated) - pthread_mutex_destroy(&mutex->posix.handle); - memset(mutex, 0, sizeof(_GLFWmutex)); -} - -void _glfwPlatformLockMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_TRUE); - pthread_mutex_lock(&mutex->posix.handle); -} - -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_TRUE); - pthread_mutex_unlock(&mutex->posix.handle); -} - diff --git a/src/deps/glfw-3.3.5/src/posix_time.c b/src/deps/glfw-3.3.5/src/posix_time.c deleted file mode 100644 index 040c8f1..0000000 --- a/src/deps/glfw-3.3.5/src/posix_time.c +++ /dev/null @@ -1,87 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#include "internal.h" - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerPOSIX(void) -{ -#if defined(CLOCK_MONOTONIC) - struct timespec ts; - - if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) - { - _glfw.timer.posix.monotonic = GLFW_TRUE; - _glfw.timer.posix.frequency = 1000000000; - } - else -#endif - { - _glfw.timer.posix.monotonic = GLFW_FALSE; - _glfw.timer.posix.frequency = 1000000; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ -#if defined(CLOCK_MONOTONIC) - if (_glfw.timer.posix.monotonic) - { - struct timespec ts; - clock_gettime(CLOCK_MONOTONIC, &ts); - return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec; - } - else -#endif - { - struct timeval tv; - gettimeofday(&tv, NULL); - return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec; - } -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.posix.frequency; -} - diff --git a/src/deps/glfw-3.3.5/src/vulkan.c b/src/deps/glfw-3.3.5/src/vulkan.c deleted file mode 100644 index 22c54e4..0000000 --- a/src/deps/glfw-3.3.5/src/vulkan.c +++ /dev/null @@ -1,332 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#define _GLFW_FIND_LOADER 1 -#define _GLFW_REQUIRE_LOADER 2 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitVulkan(int mode) -{ - VkResult err; - VkExtensionProperties* ep; - uint32_t i, count; - - if (_glfw.vk.available) - return GLFW_TRUE; - -#if !defined(_GLFW_VULKAN_STATIC) -#if defined(_GLFW_VULKAN_LIBRARY) - _glfw.vk.handle = _glfw_dlopen(_GLFW_VULKAN_LIBRARY); -#elif defined(_GLFW_WIN32) - _glfw.vk.handle = _glfw_dlopen("vulkan-1.dll"); -#elif defined(_GLFW_COCOA) - _glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib"); - if (!_glfw.vk.handle) - _glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS(); -#else - _glfw.vk.handle = _glfw_dlopen("libvulkan.so.1"); -#endif - if (!_glfw.vk.handle) - { - if (mode == _GLFW_REQUIRE_LOADER) - _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: Loader not found"); - - return GLFW_FALSE; - } - - _glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) - _glfw_dlsym(_glfw.vk.handle, "vkGetInstanceProcAddr"); - if (!_glfw.vk.GetInstanceProcAddr) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Loader does not export vkGetInstanceProcAddr"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - _glfw.vk.EnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) - vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties"); - if (!_glfw.vk.EnumerateInstanceExtensionProperties) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } -#endif // _GLFW_VULKAN_STATIC - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL); - if (err) - { - // NOTE: This happens on systems with a loader but without any Vulkan ICD - if (mode == _GLFW_REQUIRE_LOADER) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to query instance extension count: %s", - _glfwGetVulkanResultString(err)); - } - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - ep = calloc(count, sizeof(VkExtensionProperties)); - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep); - if (err) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to query instance extensions: %s", - _glfwGetVulkanResultString(err)); - - free(ep); - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0) - _glfw.vk.KHR_surface = GLFW_TRUE; -#if defined(_GLFW_WIN32) - else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0) - _glfw.vk.KHR_win32_surface = GLFW_TRUE; -#elif defined(_GLFW_COCOA) - else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0) - _glfw.vk.MVK_macos_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0) - _glfw.vk.EXT_metal_surface = GLFW_TRUE; -#elif defined(_GLFW_X11) - else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0) - _glfw.vk.KHR_xlib_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0) - _glfw.vk.KHR_xcb_surface = GLFW_TRUE; -#elif defined(_GLFW_WAYLAND) - else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0) - _glfw.vk.KHR_wayland_surface = GLFW_TRUE; -#endif - } - - free(ep); - - _glfw.vk.available = GLFW_TRUE; - - _glfwPlatformGetRequiredInstanceExtensions(_glfw.vk.extensions); - - return GLFW_TRUE; -} - -void _glfwTerminateVulkan(void) -{ -#if !defined(_GLFW_VULKAN_STATIC) - if (_glfw.vk.handle) - _glfw_dlclose(_glfw.vk.handle); -#endif -} - -const char* _glfwGetVulkanResultString(VkResult result) -{ - switch (result) - { - case VK_SUCCESS: - return "Success"; - case VK_NOT_READY: - return "A fence or query has not yet completed"; - case VK_TIMEOUT: - return "A wait operation has not completed in the specified time"; - case VK_EVENT_SET: - return "An event is signaled"; - case VK_EVENT_RESET: - return "An event is unsignaled"; - case VK_INCOMPLETE: - return "A return array was too small for the result"; - case VK_ERROR_OUT_OF_HOST_MEMORY: - return "A host memory allocation has failed"; - case VK_ERROR_OUT_OF_DEVICE_MEMORY: - return "A device memory allocation has failed"; - case VK_ERROR_INITIALIZATION_FAILED: - return "Initialization of an object could not be completed for implementation-specific reasons"; - case VK_ERROR_DEVICE_LOST: - return "The logical or physical device has been lost"; - case VK_ERROR_MEMORY_MAP_FAILED: - return "Mapping of a memory object has failed"; - case VK_ERROR_LAYER_NOT_PRESENT: - return "A requested layer is not present or could not be loaded"; - case VK_ERROR_EXTENSION_NOT_PRESENT: - return "A requested extension is not supported"; - case VK_ERROR_FEATURE_NOT_PRESENT: - return "A requested feature is not supported"; - case VK_ERROR_INCOMPATIBLE_DRIVER: - return "The requested version of Vulkan is not supported by the driver or is otherwise incompatible"; - case VK_ERROR_TOO_MANY_OBJECTS: - return "Too many objects of the type have already been created"; - case VK_ERROR_FORMAT_NOT_SUPPORTED: - return "A requested format is not supported on this device"; - case VK_ERROR_SURFACE_LOST_KHR: - return "A surface is no longer available"; - case VK_SUBOPTIMAL_KHR: - return "A swapchain no longer matches the surface properties exactly, but can still be used"; - case VK_ERROR_OUT_OF_DATE_KHR: - return "A surface has changed in such a way that it is no longer compatible with the swapchain"; - case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: - return "The display used by a swapchain does not use the same presentable image layout"; - case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: - return "The requested window is already connected to a VkSurfaceKHR, or to some other non-Vulkan API"; - case VK_ERROR_VALIDATION_FAILED_EXT: - return "A validation layer found an error"; - default: - return "ERROR: UNKNOWN VULKAN ERROR"; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwVulkanSupported(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - return _glfwInitVulkan(_GLFW_FIND_LOADER); -} - -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count) -{ - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return NULL; - - if (!_glfw.vk.extensions[0]) - return NULL; - - *count = 2; - return (const char**) _glfw.vk.extensions; -} - -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, - const char* procname) -{ - GLFWvkproc proc; - assert(procname != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return NULL; - - proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname); -#if defined(_GLFW_VULKAN_STATIC) - if (!proc) - { - if (strcmp(procname, "vkGetInstanceProcAddr") == 0) - return (GLFWvkproc) vkGetInstanceProcAddr; - } -#else - if (!proc) - proc = (GLFWvkproc) _glfw_dlsym(_glfw.vk.handle, procname); -#endif - - return proc; -} - -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - assert(instance != VK_NULL_HANDLE); - assert(device != VK_NULL_HANDLE); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return GLFW_FALSE; - - if (!_glfw.vk.extensions[0]) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return GLFW_FALSE; - } - - return _glfwPlatformGetPhysicalDevicePresentationSupport(instance, - device, - queuefamily); -} - -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, - GLFWwindow* handle, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(instance != VK_NULL_HANDLE); - assert(window != NULL); - assert(surface != NULL); - - *surface = VK_NULL_HANDLE; - - _GLFW_REQUIRE_INIT_OR_RETURN(VK_ERROR_INITIALIZATION_FAILED); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return VK_ERROR_INITIALIZATION_FAILED; - - if (!_glfw.vk.extensions[0]) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - if (window->context.client != GLFW_NO_API) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Vulkan: Window surface creation requires the window to have the client API set to GLFW_NO_API"); - return VK_ERROR_NATIVE_WINDOW_IN_USE_KHR; - } - - return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface); -} - diff --git a/src/deps/glfw-3.3.5/src/win32_thread.c b/src/deps/glfw-3.3.5/src/win32_thread.c deleted file mode 100644 index ce0686d..0000000 --- a/src/deps/glfw-3.3.5/src/win32_thread.c +++ /dev/null @@ -1,99 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// Please use C89 style variable declarations in this file because VS 2010 -//======================================================================== - -#include "internal.h" - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) -{ - assert(tls->win32.allocated == GLFW_FALSE); - - tls->win32.index = TlsAlloc(); - if (tls->win32.index == TLS_OUT_OF_INDEXES) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to allocate TLS index"); - return GLFW_FALSE; - } - - tls->win32.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyTls(_GLFWtls* tls) -{ - if (tls->win32.allocated) - TlsFree(tls->win32.index); - memset(tls, 0, sizeof(_GLFWtls)); -} - -void* _glfwPlatformGetTls(_GLFWtls* tls) -{ - assert(tls->win32.allocated == GLFW_TRUE); - return TlsGetValue(tls->win32.index); -} - -void _glfwPlatformSetTls(_GLFWtls* tls, void* value) -{ - assert(tls->win32.allocated == GLFW_TRUE); - TlsSetValue(tls->win32.index, value); -} - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_FALSE); - InitializeCriticalSection(&mutex->win32.section); - return mutex->win32.allocated = GLFW_TRUE; -} - -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) -{ - if (mutex->win32.allocated) - DeleteCriticalSection(&mutex->win32.section); - memset(mutex, 0, sizeof(_GLFWmutex)); -} - -void _glfwPlatformLockMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_TRUE); - EnterCriticalSection(&mutex->win32.section); -} - -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_TRUE); - LeaveCriticalSection(&mutex->win32.section); -} - diff --git a/src/deps/glfw-3.3.5/src/wl_init.c b/src/deps/glfw-3.3.5/src/wl_init.c deleted file mode 100644 index 0ce45a3..0000000 --- a/src/deps/glfw-3.3.5/src/wl_init.c +++ /dev/null @@ -1,1327 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#define _POSIX_C_SOURCE 200809L - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - - -static inline int min(int n1, int n2) -{ - return n1 < n2 ? n1 : n2; -} - -static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, - int* which) -{ - int focus; - _GLFWwindow* window = _glfw.windowListHead; - if (!which) - which = &focus; - while (window) - { - if (surface == window->wl.decorations.top.surface) - { - *which = topDecoration; - break; - } - if (surface == window->wl.decorations.left.surface) - { - *which = leftDecoration; - break; - } - if (surface == window->wl.decorations.right.surface) - { - *which = rightDecoration; - break; - } - if (surface == window->wl.decorations.bottom.surface) - { - *which = bottomDecoration; - break; - } - window = window->next; - } - return window; -} - -static void pointerHandleEnter(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface, - wl_fixed_t sx, - wl_fixed_t sy) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - int focus = 0; - _GLFWwindow* window = wl_surface_get_user_data(surface); - if (!window) - { - window = findWindowFromDecorationSurface(surface, &focus); - if (!window) - return; - } - - window->wl.decorations.focus = focus; - _glfw.wl.serial = serial; - _glfw.wl.pointerEnterSerial = serial; - _glfw.wl.pointerFocus = window; - - window->wl.hovered = GLFW_TRUE; - - _glfwPlatformSetCursor(window, window->wl.currentCursor); - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -static void pointerHandleLeave(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - - if (!window) - return; - - window->wl.hovered = GLFW_FALSE; - - _glfw.wl.serial = serial; - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); - _glfw.wl.cursorPreviousName = NULL; -} - -static void setCursor(_GLFWwindow* window, const char* name) -{ - struct wl_buffer* buffer; - struct wl_cursor* cursor; - struct wl_cursor_image* image; - struct wl_surface* surface = _glfw.wl.cursorSurface; - struct wl_cursor_theme* theme = _glfw.wl.cursorTheme; - int scale = 1; - - if (window->wl.scale > 1 && _glfw.wl.cursorThemeHiDPI) - { - // We only support up to scale=2 for now, since libwayland-cursor - // requires us to load a different theme for each size. - scale = 2; - theme = _glfw.wl.cursorThemeHiDPI; - } - - cursor = wl_cursor_theme_get_cursor(theme, name); - if (!cursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - // TODO: handle animated cursors too. - image = cursor->images[0]; - - if (!image) - return; - - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, - surface, - image->hotspot_x / scale, - image->hotspot_y / scale); - wl_surface_set_buffer_scale(surface, scale); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - image->width, image->height); - wl_surface_commit(surface); - _glfw.wl.cursorPreviousName = name; -} - -static void pointerHandleMotion(void* data, - struct wl_pointer* pointer, - uint32_t time, - wl_fixed_t sx, - wl_fixed_t sy) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - const char* cursorName = NULL; - double x, y; - - if (!window) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - return; - x = wl_fixed_to_double(sx); - y = wl_fixed_to_double(sy); - - switch (window->wl.decorations.focus) - { - case mainWindow: - window->wl.cursorPosX = x; - window->wl.cursorPosY = y; - _glfwInputCursorPos(window, x, y); - _glfw.wl.cursorPreviousName = NULL; - return; - case topDecoration: - if (y < _GLFW_DECORATION_WIDTH) - cursorName = "n-resize"; - else - cursorName = "left_ptr"; - break; - case leftDecoration: - if (y < _GLFW_DECORATION_WIDTH) - cursorName = "nw-resize"; - else - cursorName = "w-resize"; - break; - case rightDecoration: - if (y < _GLFW_DECORATION_WIDTH) - cursorName = "ne-resize"; - else - cursorName = "e-resize"; - break; - case bottomDecoration: - if (x < _GLFW_DECORATION_WIDTH) - cursorName = "sw-resize"; - else if (x > window->wl.width + _GLFW_DECORATION_WIDTH) - cursorName = "se-resize"; - else - cursorName = "s-resize"; - break; - default: - assert(0); - } - if (_glfw.wl.cursorPreviousName != cursorName) - setCursor(window, cursorName); -} - -static void pointerHandleButton(void* data, - struct wl_pointer* pointer, - uint32_t serial, - uint32_t time, - uint32_t button, - uint32_t state) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - int glfwButton; - - // Both xdg-shell and wl_shell use the same values. - uint32_t edges = WL_SHELL_SURFACE_RESIZE_NONE; - - if (!window) - return; - if (button == BTN_LEFT) - { - switch (window->wl.decorations.focus) - { - case mainWindow: - break; - case topDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP; - else - { - if (window->wl.xdg.toplevel) - xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial); - else - wl_shell_surface_move(window->wl.shellSurface, _glfw.wl.seat, serial); - } - break; - case leftDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP_LEFT; - else - edges = WL_SHELL_SURFACE_RESIZE_LEFT; - break; - case rightDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP_RIGHT; - else - edges = WL_SHELL_SURFACE_RESIZE_RIGHT; - break; - case bottomDecoration: - if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT; - else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT; - else - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM; - break; - default: - assert(0); - } - if (edges != WL_SHELL_SURFACE_RESIZE_NONE) - { - if (window->wl.xdg.toplevel) - xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, - serial, edges); - else - wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat, - serial, edges); - } - } - else if (button == BTN_RIGHT) - { - if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel) - { - xdg_toplevel_show_window_menu(window->wl.xdg.toplevel, - _glfw.wl.seat, serial, - window->wl.cursorPosX, - window->wl.cursorPosY); - return; - } - } - - // Don’t pass the button to the user if it was related to a decoration. - if (window->wl.decorations.focus != mainWindow) - return; - - _glfw.wl.serial = serial; - - /* Makes left, right and middle 0, 1 and 2. Overall order follows evdev - * codes. */ - glfwButton = button - BTN_LEFT; - - _glfwInputMouseClick(window, - glfwButton, - state == WL_POINTER_BUTTON_STATE_PRESSED - ? GLFW_PRESS - : GLFW_RELEASE, - _glfw.wl.xkb.modifiers); -} - -static void pointerHandleAxis(void* data, - struct wl_pointer* pointer, - uint32_t time, - uint32_t axis, - wl_fixed_t value) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - double x = 0.0, y = 0.0; - // Wayland scroll events are in pointer motion coordinate space (think two - // finger scroll). The factor 10 is commonly used to convert to "scroll - // step means 1.0. - const double scrollFactor = 1.0 / 10.0; - - if (!window) - return; - - assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL || - axis == WL_POINTER_AXIS_VERTICAL_SCROLL); - - if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) - x = -wl_fixed_to_double(value) * scrollFactor; - else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) - y = -wl_fixed_to_double(value) * scrollFactor; - - _glfwInputScroll(window, x, y); -} - -static const struct wl_pointer_listener pointerListener = { - pointerHandleEnter, - pointerHandleLeave, - pointerHandleMotion, - pointerHandleButton, - pointerHandleAxis, -}; - -static void keyboardHandleKeymap(void* data, - struct wl_keyboard* keyboard, - uint32_t format, - int fd, - uint32_t size) -{ - struct xkb_keymap* keymap; - struct xkb_state* state; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - struct xkb_compose_table* composeTable; - struct xkb_compose_state* composeState; -#endif - - char* mapStr; - const char* locale; - - if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) - { - close(fd); - return; - } - - mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); - if (mapStr == MAP_FAILED) { - close(fd); - return; - } - - keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context, - mapStr, - XKB_KEYMAP_FORMAT_TEXT_V1, - 0); - munmap(mapStr, size); - close(fd); - - if (!keymap) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to compile keymap"); - return; - } - - state = xkb_state_new(keymap); - if (!state) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB state"); - xkb_keymap_unref(keymap); - return; - } - - // Look up the preferred locale, falling back to "C" as default. - locale = getenv("LC_ALL"); - if (!locale) - locale = getenv("LC_CTYPE"); - if (!locale) - locale = getenv("LANG"); - if (!locale) - locale = "C"; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - composeTable = - xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale, - XKB_COMPOSE_COMPILE_NO_FLAGS); - if (composeTable) - { - composeState = - xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); - xkb_compose_table_unref(composeTable); - if (composeState) - _glfw.wl.xkb.composeState = composeState; - else - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose state"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose table"); - } -#endif - - xkb_keymap_unref(_glfw.wl.xkb.keymap); - xkb_state_unref(_glfw.wl.xkb.state); - _glfw.wl.xkb.keymap = keymap; - _glfw.wl.xkb.state = state; - - _glfw.wl.xkb.controlMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control"); - _glfw.wl.xkb.altMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); - _glfw.wl.xkb.shiftMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); - _glfw.wl.xkb.superMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4"); - _glfw.wl.xkb.capsLockMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock"); - _glfw.wl.xkb.numLockMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2"); -} - -static void keyboardHandleEnter(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface, - struct wl_array* keys) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - _GLFWwindow* window = wl_surface_get_user_data(surface); - if (!window) - { - window = findWindowFromDecorationSurface(surface, NULL); - if (!window) - return; - } - - _glfw.wl.serial = serial; - _glfw.wl.keyboardFocus = window; - _glfwInputWindowFocus(window, GLFW_TRUE); -} - -static void keyboardHandleLeave(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.keyboardFocus; - - if (!window) - return; - - _glfw.wl.serial = serial; - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -static int toGLFWKeyCode(uint32_t key) -{ - if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0])) - return _glfw.wl.keycodes[key]; - - return GLFW_KEY_UNKNOWN; -} - -#ifdef HAVE_XKBCOMMON_COMPOSE_H -static xkb_keysym_t composeSymbol(xkb_keysym_t sym) -{ - if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState) - return sym; - if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym) - != XKB_COMPOSE_FEED_ACCEPTED) - return sym; - switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState)) - { - case XKB_COMPOSE_COMPOSED: - return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState); - case XKB_COMPOSE_COMPOSING: - case XKB_COMPOSE_CANCELLED: - return XKB_KEY_NoSymbol; - case XKB_COMPOSE_NOTHING: - default: - return sym; - } -} -#endif - -static GLFWbool inputChar(_GLFWwindow* window, uint32_t key) -{ - uint32_t code, numSyms; - long cp; - const xkb_keysym_t *syms; - xkb_keysym_t sym; - - code = key + 8; - numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms); - - if (numSyms == 1) - { -#ifdef HAVE_XKBCOMMON_COMPOSE_H - sym = composeSymbol(syms[0]); -#else - sym = syms[0]; -#endif - cp = _glfwKeySym2Unicode(sym); - if (cp != -1) - { - const int mods = _glfw.wl.xkb.modifiers; - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - _glfwInputChar(window, cp, mods, plain); - } - } - - return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, code); -} - -static void keyboardHandleKey(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t time, - uint32_t key, - uint32_t state) -{ - int keyCode; - int action; - _GLFWwindow* window = _glfw.wl.keyboardFocus; - GLFWbool shouldRepeat; - struct itimerspec timer = {}; - - if (!window) - return; - - keyCode = toGLFWKeyCode(key); - action = state == WL_KEYBOARD_KEY_STATE_PRESSED - ? GLFW_PRESS : GLFW_RELEASE; - - _glfw.wl.serial = serial; - _glfwInputKey(window, keyCode, key, action, - _glfw.wl.xkb.modifiers); - - if (action == GLFW_PRESS) - { - shouldRepeat = inputChar(window, key); - - if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0) - { - _glfw.wl.keyboardLastKey = keyCode; - _glfw.wl.keyboardLastScancode = key; - if (_glfw.wl.keyboardRepeatRate > 1) - timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyboardRepeatRate; - else - timer.it_interval.tv_sec = 1; - timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000; - timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000; - } - } - timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL); -} - -static void keyboardHandleModifiers(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t modsDepressed, - uint32_t modsLatched, - uint32_t modsLocked, - uint32_t group) -{ - xkb_mod_mask_t mask; - unsigned int modifiers = 0; - - _glfw.wl.serial = serial; - - if (!_glfw.wl.xkb.keymap) - return; - - xkb_state_update_mask(_glfw.wl.xkb.state, - modsDepressed, - modsLatched, - modsLocked, - 0, - 0, - group); - - mask = xkb_state_serialize_mods(_glfw.wl.xkb.state, - XKB_STATE_MODS_DEPRESSED | - XKB_STATE_LAYOUT_DEPRESSED | - XKB_STATE_MODS_LATCHED | - XKB_STATE_LAYOUT_LATCHED); - if (mask & _glfw.wl.xkb.controlMask) - modifiers |= GLFW_MOD_CONTROL; - if (mask & _glfw.wl.xkb.altMask) - modifiers |= GLFW_MOD_ALT; - if (mask & _glfw.wl.xkb.shiftMask) - modifiers |= GLFW_MOD_SHIFT; - if (mask & _glfw.wl.xkb.superMask) - modifiers |= GLFW_MOD_SUPER; - if (mask & _glfw.wl.xkb.capsLockMask) - modifiers |= GLFW_MOD_CAPS_LOCK; - if (mask & _glfw.wl.xkb.numLockMask) - modifiers |= GLFW_MOD_NUM_LOCK; - _glfw.wl.xkb.modifiers = modifiers; -} - -#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION -static void keyboardHandleRepeatInfo(void* data, - struct wl_keyboard* keyboard, - int32_t rate, - int32_t delay) -{ - if (keyboard != _glfw.wl.keyboard) - return; - - _glfw.wl.keyboardRepeatRate = rate; - _glfw.wl.keyboardRepeatDelay = delay; -} -#endif - -static const struct wl_keyboard_listener keyboardListener = { - keyboardHandleKeymap, - keyboardHandleEnter, - keyboardHandleLeave, - keyboardHandleKey, - keyboardHandleModifiers, -#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION - keyboardHandleRepeatInfo, -#endif -}; - -static void seatHandleCapabilities(void* data, - struct wl_seat* seat, - enum wl_seat_capability caps) -{ - if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer) - { - _glfw.wl.pointer = wl_seat_get_pointer(seat); - wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer) - { - wl_pointer_destroy(_glfw.wl.pointer); - _glfw.wl.pointer = NULL; - } - - if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard) - { - _glfw.wl.keyboard = wl_seat_get_keyboard(seat); - wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard) - { - wl_keyboard_destroy(_glfw.wl.keyboard); - _glfw.wl.keyboard = NULL; - } -} - -static void seatHandleName(void* data, - struct wl_seat* seat, - const char* name) -{ -} - -static const struct wl_seat_listener seatListener = { - seatHandleCapabilities, - seatHandleName, -}; - -static void dataOfferHandleOffer(void* data, - struct wl_data_offer* dataOffer, - const char* mimeType) -{ -} - -static const struct wl_data_offer_listener dataOfferListener = { - dataOfferHandleOffer, -}; - -static void dataDeviceHandleDataOffer(void* data, - struct wl_data_device* dataDevice, - struct wl_data_offer* id) -{ - if (_glfw.wl.dataOffer) - wl_data_offer_destroy(_glfw.wl.dataOffer); - - _glfw.wl.dataOffer = id; - wl_data_offer_add_listener(_glfw.wl.dataOffer, &dataOfferListener, NULL); -} - -static void dataDeviceHandleEnter(void* data, - struct wl_data_device* dataDevice, - uint32_t serial, - struct wl_surface *surface, - wl_fixed_t x, - wl_fixed_t y, - struct wl_data_offer *id) -{ -} - -static void dataDeviceHandleLeave(void* data, - struct wl_data_device* dataDevice) -{ -} - -static void dataDeviceHandleMotion(void* data, - struct wl_data_device* dataDevice, - uint32_t time, - wl_fixed_t x, - wl_fixed_t y) -{ -} - -static void dataDeviceHandleDrop(void* data, - struct wl_data_device* dataDevice) -{ -} - -static void dataDeviceHandleSelection(void* data, - struct wl_data_device* dataDevice, - struct wl_data_offer* id) -{ -} - -static const struct wl_data_device_listener dataDeviceListener = { - dataDeviceHandleDataOffer, - dataDeviceHandleEnter, - dataDeviceHandleLeave, - dataDeviceHandleMotion, - dataDeviceHandleDrop, - dataDeviceHandleSelection, -}; - -static void wmBaseHandlePing(void* data, - struct xdg_wm_base* wmBase, - uint32_t serial) -{ - xdg_wm_base_pong(wmBase, serial); -} - -static const struct xdg_wm_base_listener wmBaseListener = { - wmBaseHandlePing -}; - -static void registryHandleGlobal(void* data, - struct wl_registry* registry, - uint32_t name, - const char* interface, - uint32_t version) -{ - if (strcmp(interface, "wl_compositor") == 0) - { - _glfw.wl.compositorVersion = min(3, version); - _glfw.wl.compositor = - wl_registry_bind(registry, name, &wl_compositor_interface, - _glfw.wl.compositorVersion); - } - else if (strcmp(interface, "wl_subcompositor") == 0) - { - _glfw.wl.subcompositor = - wl_registry_bind(registry, name, &wl_subcompositor_interface, 1); - } - else if (strcmp(interface, "wl_shm") == 0) - { - _glfw.wl.shm = - wl_registry_bind(registry, name, &wl_shm_interface, 1); - } - else if (strcmp(interface, "wl_shell") == 0) - { - _glfw.wl.shell = - wl_registry_bind(registry, name, &wl_shell_interface, 1); - } - else if (strcmp(interface, "wl_output") == 0) - { - _glfwAddOutputWayland(name, version); - } - else if (strcmp(interface, "wl_seat") == 0) - { - if (!_glfw.wl.seat) - { - _glfw.wl.seatVersion = min(4, version); - _glfw.wl.seat = - wl_registry_bind(registry, name, &wl_seat_interface, - _glfw.wl.seatVersion); - wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL); - } - } - else if (strcmp(interface, "wl_data_device_manager") == 0) - { - if (!_glfw.wl.dataDeviceManager) - { - _glfw.wl.dataDeviceManager = - wl_registry_bind(registry, name, - &wl_data_device_manager_interface, 1); - } - } - else if (strcmp(interface, "xdg_wm_base") == 0) - { - _glfw.wl.wmBase = - wl_registry_bind(registry, name, &xdg_wm_base_interface, 1); - xdg_wm_base_add_listener(_glfw.wl.wmBase, &wmBaseListener, NULL); - } - else if (strcmp(interface, "zxdg_decoration_manager_v1") == 0) - { - _glfw.wl.decorationManager = - wl_registry_bind(registry, name, - &zxdg_decoration_manager_v1_interface, - 1); - } - else if (strcmp(interface, "wp_viewporter") == 0) - { - _glfw.wl.viewporter = - wl_registry_bind(registry, name, &wp_viewporter_interface, 1); - } - else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) - { - _glfw.wl.relativePointerManager = - wl_registry_bind(registry, name, - &zwp_relative_pointer_manager_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) - { - _glfw.wl.pointerConstraints = - wl_registry_bind(registry, name, - &zwp_pointer_constraints_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0) - { - _glfw.wl.idleInhibitManager = - wl_registry_bind(registry, name, - &zwp_idle_inhibit_manager_v1_interface, - 1); - } -} - -static void registryHandleGlobalRemove(void *data, - struct wl_registry *registry, - uint32_t name) -{ - int i; - _GLFWmonitor* monitor; - - for (i = 0; i < _glfw.monitorCount; ++i) - { - monitor = _glfw.monitors[i]; - if (monitor->wl.name == name) - { - _glfwInputMonitor(monitor, GLFW_DISCONNECTED, 0); - return; - } - } -} - - -static const struct wl_registry_listener registryListener = { - registryHandleGlobal, - registryHandleGlobalRemove -}; - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes)); - memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes)); - - _glfw.wl.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; - _glfw.wl.keycodes[KEY_1] = GLFW_KEY_1; - _glfw.wl.keycodes[KEY_2] = GLFW_KEY_2; - _glfw.wl.keycodes[KEY_3] = GLFW_KEY_3; - _glfw.wl.keycodes[KEY_4] = GLFW_KEY_4; - _glfw.wl.keycodes[KEY_5] = GLFW_KEY_5; - _glfw.wl.keycodes[KEY_6] = GLFW_KEY_6; - _glfw.wl.keycodes[KEY_7] = GLFW_KEY_7; - _glfw.wl.keycodes[KEY_8] = GLFW_KEY_8; - _glfw.wl.keycodes[KEY_9] = GLFW_KEY_9; - _glfw.wl.keycodes[KEY_0] = GLFW_KEY_0; - _glfw.wl.keycodes[KEY_SPACE] = GLFW_KEY_SPACE; - _glfw.wl.keycodes[KEY_MINUS] = GLFW_KEY_MINUS; - _glfw.wl.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL; - _glfw.wl.keycodes[KEY_Q] = GLFW_KEY_Q; - _glfw.wl.keycodes[KEY_W] = GLFW_KEY_W; - _glfw.wl.keycodes[KEY_E] = GLFW_KEY_E; - _glfw.wl.keycodes[KEY_R] = GLFW_KEY_R; - _glfw.wl.keycodes[KEY_T] = GLFW_KEY_T; - _glfw.wl.keycodes[KEY_Y] = GLFW_KEY_Y; - _glfw.wl.keycodes[KEY_U] = GLFW_KEY_U; - _glfw.wl.keycodes[KEY_I] = GLFW_KEY_I; - _glfw.wl.keycodes[KEY_O] = GLFW_KEY_O; - _glfw.wl.keycodes[KEY_P] = GLFW_KEY_P; - _glfw.wl.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; - _glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; - _glfw.wl.keycodes[KEY_A] = GLFW_KEY_A; - _glfw.wl.keycodes[KEY_S] = GLFW_KEY_S; - _glfw.wl.keycodes[KEY_D] = GLFW_KEY_D; - _glfw.wl.keycodes[KEY_F] = GLFW_KEY_F; - _glfw.wl.keycodes[KEY_G] = GLFW_KEY_G; - _glfw.wl.keycodes[KEY_H] = GLFW_KEY_H; - _glfw.wl.keycodes[KEY_J] = GLFW_KEY_J; - _glfw.wl.keycodes[KEY_K] = GLFW_KEY_K; - _glfw.wl.keycodes[KEY_L] = GLFW_KEY_L; - _glfw.wl.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.wl.keycodes[KEY_Z] = GLFW_KEY_Z; - _glfw.wl.keycodes[KEY_X] = GLFW_KEY_X; - _glfw.wl.keycodes[KEY_C] = GLFW_KEY_C; - _glfw.wl.keycodes[KEY_V] = GLFW_KEY_V; - _glfw.wl.keycodes[KEY_B] = GLFW_KEY_B; - _glfw.wl.keycodes[KEY_N] = GLFW_KEY_N; - _glfw.wl.keycodes[KEY_M] = GLFW_KEY_M; - _glfw.wl.keycodes[KEY_COMMA] = GLFW_KEY_COMMA; - _glfw.wl.keycodes[KEY_DOT] = GLFW_KEY_PERIOD; - _glfw.wl.keycodes[KEY_SLASH] = GLFW_KEY_SLASH; - _glfw.wl.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.wl.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE; - _glfw.wl.keycodes[KEY_TAB] = GLFW_KEY_TAB; - _glfw.wl.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.wl.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; - _glfw.wl.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.wl.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; - _glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; - _glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; - _glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; - _glfw.wl.keycodes[KEY_MENU] = GLFW_KEY_MENU; - _glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; - _glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; - _glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.wl.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE; - _glfw.wl.keycodes[KEY_DELETE] = GLFW_KEY_DELETE; - _glfw.wl.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.wl.keycodes[KEY_ENTER] = GLFW_KEY_ENTER; - _glfw.wl.keycodes[KEY_HOME] = GLFW_KEY_HOME; - _glfw.wl.keycodes[KEY_END] = GLFW_KEY_END; - _glfw.wl.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; - _glfw.wl.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.wl.keycodes[KEY_INSERT] = GLFW_KEY_INSERT; - _glfw.wl.keycodes[KEY_LEFT] = GLFW_KEY_LEFT; - _glfw.wl.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT; - _glfw.wl.keycodes[KEY_DOWN] = GLFW_KEY_DOWN; - _glfw.wl.keycodes[KEY_UP] = GLFW_KEY_UP; - _glfw.wl.keycodes[KEY_F1] = GLFW_KEY_F1; - _glfw.wl.keycodes[KEY_F2] = GLFW_KEY_F2; - _glfw.wl.keycodes[KEY_F3] = GLFW_KEY_F3; - _glfw.wl.keycodes[KEY_F4] = GLFW_KEY_F4; - _glfw.wl.keycodes[KEY_F5] = GLFW_KEY_F5; - _glfw.wl.keycodes[KEY_F6] = GLFW_KEY_F6; - _glfw.wl.keycodes[KEY_F7] = GLFW_KEY_F7; - _glfw.wl.keycodes[KEY_F8] = GLFW_KEY_F8; - _glfw.wl.keycodes[KEY_F9] = GLFW_KEY_F9; - _glfw.wl.keycodes[KEY_F10] = GLFW_KEY_F10; - _glfw.wl.keycodes[KEY_F11] = GLFW_KEY_F11; - _glfw.wl.keycodes[KEY_F12] = GLFW_KEY_F12; - _glfw.wl.keycodes[KEY_F13] = GLFW_KEY_F13; - _glfw.wl.keycodes[KEY_F14] = GLFW_KEY_F14; - _glfw.wl.keycodes[KEY_F15] = GLFW_KEY_F15; - _glfw.wl.keycodes[KEY_F16] = GLFW_KEY_F16; - _glfw.wl.keycodes[KEY_F17] = GLFW_KEY_F17; - _glfw.wl.keycodes[KEY_F18] = GLFW_KEY_F18; - _glfw.wl.keycodes[KEY_F19] = GLFW_KEY_F19; - _glfw.wl.keycodes[KEY_F20] = GLFW_KEY_F20; - _glfw.wl.keycodes[KEY_F21] = GLFW_KEY_F21; - _glfw.wl.keycodes[KEY_F22] = GLFW_KEY_F22; - _glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23; - _glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24; - _glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; - _glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; - _glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; - _glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD; - _glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0; - _glfw.wl.keycodes[KEY_KP1] = GLFW_KEY_KP_1; - _glfw.wl.keycodes[KEY_KP2] = GLFW_KEY_KP_2; - _glfw.wl.keycodes[KEY_KP3] = GLFW_KEY_KP_3; - _glfw.wl.keycodes[KEY_KP4] = GLFW_KEY_KP_4; - _glfw.wl.keycodes[KEY_KP5] = GLFW_KEY_KP_5; - _glfw.wl.keycodes[KEY_KP6] = GLFW_KEY_KP_6; - _glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7; - _glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8; - _glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9; - _glfw.wl.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; - _glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER; - - for (scancode = 0; scancode < 256; scancode++) - { - if (_glfw.wl.keycodes[scancode] > 0) - _glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - const char *cursorTheme; - const char *cursorSizeStr; - char *cursorSizeEnd; - long cursorSizeLong; - int cursorSize; - - _glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0"); - if (!_glfw.wl.cursor.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libwayland-cursor"); - return GLFW_FALSE; - } - - _glfw.wl.cursor.theme_load = (PFN_wl_cursor_theme_load) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_load"); - _glfw.wl.cursor.theme_destroy = (PFN_wl_cursor_theme_destroy) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_destroy"); - _glfw.wl.cursor.theme_get_cursor = (PFN_wl_cursor_theme_get_cursor) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_get_cursor"); - _glfw.wl.cursor.image_get_buffer = (PFN_wl_cursor_image_get_buffer) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_image_get_buffer"); - - _glfw.wl.egl.handle = _glfw_dlopen("libwayland-egl.so.1"); - if (!_glfw.wl.egl.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libwayland-egl"); - return GLFW_FALSE; - } - - _glfw.wl.egl.window_create = (PFN_wl_egl_window_create) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_create"); - _glfw.wl.egl.window_destroy = (PFN_wl_egl_window_destroy) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_destroy"); - _glfw.wl.egl.window_resize = (PFN_wl_egl_window_resize) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_resize"); - - _glfw.wl.xkb.handle = _glfw_dlopen("libxkbcommon.so.0"); - if (!_glfw.wl.xkb.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libxkbcommon"); - return GLFW_FALSE; - } - - _glfw.wl.xkb.context_new = (PFN_xkb_context_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_new"); - _glfw.wl.xkb.context_unref = (PFN_xkb_context_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_unref"); - _glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string"); - _glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref"); - _glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index"); - _glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats"); - _glfw.wl.xkb.state_new = (PFN_xkb_state_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_new"); - _glfw.wl.xkb.state_unref = (PFN_xkb_state_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_unref"); - _glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms"); - _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask"); - _glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods"); - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale"); - _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref"); - _glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new"); - _glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref"); - _glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed"); - _glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status"); - _glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym"); -#endif - - _glfw.wl.display = wl_display_connect(NULL); - if (!_glfw.wl.display) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to connect to display"); - return GLFW_FALSE; - } - - _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display); - wl_registry_add_listener(_glfw.wl.registry, ®istryListener, NULL); - - createKeyTables(); - - _glfw.wl.xkb.context = xkb_context_new(0); - if (!_glfw.wl.xkb.context) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to initialize xkb context"); - return GLFW_FALSE; - } - - // Sync so we got all registry objects - wl_display_roundtrip(_glfw.wl.display); - - // Sync so we got all initial output events - wl_display_roundtrip(_glfw.wl.display); - -#ifdef __linux__ - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; -#endif - - _glfwInitTimerPOSIX(); - - _glfw.wl.timerfd = -1; - if (_glfw.wl.seatVersion >= 4) - _glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC); - - if (_glfw.wl.pointer && _glfw.wl.shm) - { - cursorTheme = getenv("XCURSOR_THEME"); - cursorSizeStr = getenv("XCURSOR_SIZE"); - cursorSize = 32; - if (cursorSizeStr) - { - errno = 0; - cursorSizeLong = strtol(cursorSizeStr, &cursorSizeEnd, 10); - if (!*cursorSizeEnd && !errno && cursorSizeLong > 0 && cursorSizeLong <= INT_MAX) - cursorSize = (int)cursorSizeLong; - } - _glfw.wl.cursorTheme = - wl_cursor_theme_load(cursorTheme, cursorSize, _glfw.wl.shm); - if (!_glfw.wl.cursorTheme) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unable to load default cursor theme"); - return GLFW_FALSE; - } - // If this happens to be NULL, we just fallback to the scale=1 version. - _glfw.wl.cursorThemeHiDPI = - wl_cursor_theme_load(cursorTheme, 2 * cursorSize, _glfw.wl.shm); - _glfw.wl.cursorSurface = - wl_compositor_create_surface(_glfw.wl.compositor); - _glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC); - } - - if (_glfw.wl.seat && _glfw.wl.dataDeviceManager) - { - _glfw.wl.dataDevice = - wl_data_device_manager_get_data_device(_glfw.wl.dataDeviceManager, - _glfw.wl.seat); - wl_data_device_add_listener(_glfw.wl.dataDevice, &dataDeviceListener, NULL); - _glfw.wl.clipboardString = malloc(4096); - if (!_glfw.wl.clipboardString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unable to allocate clipboard memory"); - return GLFW_FALSE; - } - _glfw.wl.clipboardSize = 4096; - } - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ -#ifdef __linux__ - _glfwTerminateJoysticksLinux(); -#endif - _glfwTerminateEGL(); - if (_glfw.wl.egl.handle) - { - _glfw_dlclose(_glfw.wl.egl.handle); - _glfw.wl.egl.handle = NULL; - } - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - if (_glfw.wl.xkb.composeState) - xkb_compose_state_unref(_glfw.wl.xkb.composeState); -#endif - if (_glfw.wl.xkb.keymap) - xkb_keymap_unref(_glfw.wl.xkb.keymap); - if (_glfw.wl.xkb.state) - xkb_state_unref(_glfw.wl.xkb.state); - if (_glfw.wl.xkb.context) - xkb_context_unref(_glfw.wl.xkb.context); - if (_glfw.wl.xkb.handle) - { - _glfw_dlclose(_glfw.wl.xkb.handle); - _glfw.wl.xkb.handle = NULL; - } - - if (_glfw.wl.cursorTheme) - wl_cursor_theme_destroy(_glfw.wl.cursorTheme); - if (_glfw.wl.cursorThemeHiDPI) - wl_cursor_theme_destroy(_glfw.wl.cursorThemeHiDPI); - if (_glfw.wl.cursor.handle) - { - _glfw_dlclose(_glfw.wl.cursor.handle); - _glfw.wl.cursor.handle = NULL; - } - - if (_glfw.wl.cursorSurface) - wl_surface_destroy(_glfw.wl.cursorSurface); - if (_glfw.wl.subcompositor) - wl_subcompositor_destroy(_glfw.wl.subcompositor); - if (_glfw.wl.compositor) - wl_compositor_destroy(_glfw.wl.compositor); - if (_glfw.wl.shm) - wl_shm_destroy(_glfw.wl.shm); - if (_glfw.wl.shell) - wl_shell_destroy(_glfw.wl.shell); - if (_glfw.wl.viewporter) - wp_viewporter_destroy(_glfw.wl.viewporter); - if (_glfw.wl.decorationManager) - zxdg_decoration_manager_v1_destroy(_glfw.wl.decorationManager); - if (_glfw.wl.wmBase) - xdg_wm_base_destroy(_glfw.wl.wmBase); - if (_glfw.wl.dataSource) - wl_data_source_destroy(_glfw.wl.dataSource); - if (_glfw.wl.dataDevice) - wl_data_device_destroy(_glfw.wl.dataDevice); - if (_glfw.wl.dataOffer) - wl_data_offer_destroy(_glfw.wl.dataOffer); - if (_glfw.wl.dataDeviceManager) - wl_data_device_manager_destroy(_glfw.wl.dataDeviceManager); - if (_glfw.wl.pointer) - wl_pointer_destroy(_glfw.wl.pointer); - if (_glfw.wl.keyboard) - wl_keyboard_destroy(_glfw.wl.keyboard); - if (_glfw.wl.seat) - wl_seat_destroy(_glfw.wl.seat); - if (_glfw.wl.relativePointerManager) - zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager); - if (_glfw.wl.pointerConstraints) - zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints); - if (_glfw.wl.idleInhibitManager) - zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager); - if (_glfw.wl.registry) - wl_registry_destroy(_glfw.wl.registry); - if (_glfw.wl.display) - { - wl_display_flush(_glfw.wl.display); - wl_display_disconnect(_glfw.wl.display); - } - - if (_glfw.wl.timerfd >= 0) - close(_glfw.wl.timerfd); - if (_glfw.wl.cursorTimerfd >= 0) - close(_glfw.wl.cursorTimerfd); - - if (_glfw.wl.clipboardString) - free(_glfw.wl.clipboardString); - if (_glfw.wl.clipboardSendString) - free(_glfw.wl.clipboardSendString); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Wayland EGL OSMesa" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif - " evdev" -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} diff --git a/src/deps/glfw-3.3.5/src/wl_window.c b/src/deps/glfw-3.3.5/src/wl_window.c deleted file mode 100644 index db32f44..0000000 --- a/src/deps/glfw-3.3.5/src/wl_window.c +++ /dev/null @@ -1,1903 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// It is fine to use C99 in this file because it will not be built with VS -//======================================================================== - -#define _GNU_SOURCE - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include - - -static void shellSurfaceHandlePing(void* data, - struct wl_shell_surface* shellSurface, - uint32_t serial) -{ - wl_shell_surface_pong(shellSurface, serial); -} - -static void shellSurfaceHandleConfigure(void* data, - struct wl_shell_surface* shellSurface, - uint32_t edges, - int32_t width, - int32_t height) -{ - _GLFWwindow* window = data; - float aspectRatio; - float targetRatio; - - if (!window->monitor) - { - if (_glfw.wl.viewporter && window->decorated) - { - width -= _GLFW_DECORATION_HORIZONTAL; - height -= _GLFW_DECORATION_VERTICAL; - } - if (width < 1) - width = 1; - if (height < 1) - height = 1; - - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - aspectRatio = (float)width / (float)height; - targetRatio = (float)window->numer / (float)window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - - if (window->minwidth != GLFW_DONT_CARE && width < window->minwidth) - width = window->minwidth; - else if (window->maxwidth != GLFW_DONT_CARE && width > window->maxwidth) - width = window->maxwidth; - - if (window->minheight != GLFW_DONT_CARE && height < window->minheight) - height = window->minheight; - else if (window->maxheight != GLFW_DONT_CARE && height > window->maxheight) - height = window->maxheight; - } - - _glfwInputWindowSize(window, width, height); - _glfwPlatformSetWindowSize(window, width, height); - _glfwInputWindowDamage(window); -} - -static void shellSurfaceHandlePopupDone(void* data, - struct wl_shell_surface* shellSurface) -{ -} - -static const struct wl_shell_surface_listener shellSurfaceListener = { - shellSurfaceHandlePing, - shellSurfaceHandleConfigure, - shellSurfaceHandlePopupDone -}; - -static int createTmpfileCloexec(char* tmpname) -{ - int fd; - - fd = mkostemp(tmpname, O_CLOEXEC); - if (fd >= 0) - unlink(tmpname); - - return fd; -} - -/* - * Create a new, unique, anonymous file of the given size, and - * return the file descriptor for it. The file descriptor is set - * CLOEXEC. The file is immediately suitable for mmap()'ing - * the given size at offset zero. - * - * The file should not have a permanent backing store like a disk, - * but may have if XDG_RUNTIME_DIR is not properly implemented in OS. - * - * The file name is deleted from the file system. - * - * The file is suitable for buffer sharing between processes by - * transmitting the file descriptor over Unix sockets using the - * SCM_RIGHTS methods. - * - * posix_fallocate() is used to guarantee that disk space is available - * for the file at the given size. If disk space is insufficient, errno - * is set to ENOSPC. If posix_fallocate() is not supported, program may - * receive SIGBUS on accessing mmap()'ed file contents instead. - */ -static int createAnonymousFile(off_t size) -{ - static const char template[] = "/glfw-shared-XXXXXX"; - const char* path; - char* name; - int fd; - int ret; - -#ifdef HAVE_MEMFD_CREATE - fd = memfd_create("glfw-shared", MFD_CLOEXEC | MFD_ALLOW_SEALING); - if (fd >= 0) - { - // We can add this seal before calling posix_fallocate(), as the file - // is currently zero-sized anyway. - // - // There is also no need to check for the return value, we couldn’t do - // anything with it anyway. - fcntl(fd, F_ADD_SEALS, F_SEAL_SHRINK | F_SEAL_SEAL); - } - else -#elif defined(SHM_ANON) - fd = shm_open(SHM_ANON, O_RDWR | O_CLOEXEC, 0600); - if (fd < 0) -#endif - { - path = getenv("XDG_RUNTIME_DIR"); - if (!path) - { - errno = ENOENT; - return -1; - } - - name = calloc(strlen(path) + sizeof(template), 1); - strcpy(name, path); - strcat(name, template); - - fd = createTmpfileCloexec(name); - free(name); - if (fd < 0) - return -1; - } - -#if defined(SHM_ANON) - // posix_fallocate does not work on SHM descriptors - ret = ftruncate(fd, size); -#else - ret = posix_fallocate(fd, 0, size); -#endif - if (ret != 0) - { - close(fd); - errno = ret; - return -1; - } - return fd; -} - -static struct wl_buffer* createShmBuffer(const GLFWimage* image) -{ - struct wl_shm_pool* pool; - struct wl_buffer* buffer; - int stride = image->width * 4; - int length = image->width * image->height * 4; - void* data; - int fd, i; - - fd = createAnonymousFile(length); - if (fd < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Creating a buffer file for %d B failed: %s", - length, strerror(errno)); - return NULL; - } - - data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); - if (data == MAP_FAILED) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: mmap failed: %s", strerror(errno)); - close(fd); - return NULL; - } - - pool = wl_shm_create_pool(_glfw.wl.shm, fd, length); - - close(fd); - unsigned char* source = (unsigned char*) image->pixels; - unsigned char* target = data; - for (i = 0; i < image->width * image->height; i++, source += 4) - { - unsigned int alpha = source[3]; - - *target++ = (unsigned char) ((source[2] * alpha) / 255); - *target++ = (unsigned char) ((source[1] * alpha) / 255); - *target++ = (unsigned char) ((source[0] * alpha) / 255); - *target++ = (unsigned char) alpha; - } - - buffer = - wl_shm_pool_create_buffer(pool, 0, - image->width, - image->height, - stride, WL_SHM_FORMAT_ARGB8888); - munmap(data, length); - wl_shm_pool_destroy(pool); - - return buffer; -} - -static void createDecoration(_GLFWdecorationWayland* decoration, - struct wl_surface* parent, - struct wl_buffer* buffer, GLFWbool opaque, - int x, int y, - int width, int height) -{ - struct wl_region* region; - - decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor); - decoration->subsurface = - wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, - decoration->surface, parent); - wl_subsurface_set_position(decoration->subsurface, x, y); - decoration->viewport = wp_viewporter_get_viewport(_glfw.wl.viewporter, - decoration->surface); - wp_viewport_set_destination(decoration->viewport, width, height); - wl_surface_attach(decoration->surface, buffer, 0, 0); - - if (opaque) - { - region = wl_compositor_create_region(_glfw.wl.compositor); - wl_region_add(region, 0, 0, width, height); - wl_surface_set_opaque_region(decoration->surface, region); - wl_surface_commit(decoration->surface); - wl_region_destroy(region); - } - else - wl_surface_commit(decoration->surface); -} - -static void createDecorations(_GLFWwindow* window) -{ - unsigned char data[] = { 224, 224, 224, 255 }; - const GLFWimage image = { 1, 1, data }; - GLFWbool opaque = (data[3] == 255); - - if (!_glfw.wl.viewporter || !window->decorated || window->wl.decorations.serverSide) - return; - - if (!window->wl.decorations.buffer) - window->wl.decorations.buffer = createShmBuffer(&image); - if (!window->wl.decorations.buffer) - return; - - createDecoration(&window->wl.decorations.top, window->wl.surface, - window->wl.decorations.buffer, opaque, - 0, -_GLFW_DECORATION_TOP, - window->wl.width, _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.left, window->wl.surface, - window->wl.decorations.buffer, opaque, - -_GLFW_DECORATION_WIDTH, -_GLFW_DECORATION_TOP, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.right, window->wl.surface, - window->wl.decorations.buffer, opaque, - window->wl.width, -_GLFW_DECORATION_TOP, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.bottom, window->wl.surface, - window->wl.decorations.buffer, opaque, - -_GLFW_DECORATION_WIDTH, window->wl.height, - window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); -} - -static void destroyDecoration(_GLFWdecorationWayland* decoration) -{ - if (decoration->subsurface) - wl_subsurface_destroy(decoration->subsurface); - if (decoration->surface) - wl_surface_destroy(decoration->surface); - if (decoration->viewport) - wp_viewport_destroy(decoration->viewport); - decoration->surface = NULL; - decoration->subsurface = NULL; - decoration->viewport = NULL; -} - -static void destroyDecorations(_GLFWwindow* window) -{ - destroyDecoration(&window->wl.decorations.top); - destroyDecoration(&window->wl.decorations.left); - destroyDecoration(&window->wl.decorations.right); - destroyDecoration(&window->wl.decorations.bottom); -} - -static void xdgDecorationHandleConfigure(void* data, - struct zxdg_toplevel_decoration_v1* decoration, - uint32_t mode) -{ - _GLFWwindow* window = data; - - window->wl.decorations.serverSide = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); - - if (!window->wl.decorations.serverSide) - createDecorations(window); -} - -static const struct zxdg_toplevel_decoration_v1_listener xdgDecorationListener = { - xdgDecorationHandleConfigure, -}; - -// Makes the surface considered as XRGB instead of ARGB. -static void setOpaqueRegion(_GLFWwindow* window) -{ - struct wl_region* region; - - region = wl_compositor_create_region(_glfw.wl.compositor); - if (!region) - return; - - wl_region_add(region, 0, 0, window->wl.width, window->wl.height); - wl_surface_set_opaque_region(window->wl.surface, region); - wl_surface_commit(window->wl.surface); - wl_region_destroy(region); -} - - -static void resizeWindow(_GLFWwindow* window) -{ - int scale = window->wl.scale; - int scaledWidth = window->wl.width * scale; - int scaledHeight = window->wl.height * scale; - wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); - if (!window->wl.transparent) - setOpaqueRegion(window); - _glfwInputFramebufferSize(window, scaledWidth, scaledHeight); - _glfwInputWindowContentScale(window, scale, scale); - - if (!window->wl.decorations.top.surface) - return; - - // Top decoration. - wp_viewport_set_destination(window->wl.decorations.top.viewport, - window->wl.width, _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.top.surface); - - // Left decoration. - wp_viewport_set_destination(window->wl.decorations.left.viewport, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.left.surface); - - // Right decoration. - wl_subsurface_set_position(window->wl.decorations.right.subsurface, - window->wl.width, -_GLFW_DECORATION_TOP); - wp_viewport_set_destination(window->wl.decorations.right.viewport, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.right.surface); - - // Bottom decoration. - wl_subsurface_set_position(window->wl.decorations.bottom.subsurface, - -_GLFW_DECORATION_WIDTH, window->wl.height); - wp_viewport_set_destination(window->wl.decorations.bottom.viewport, - window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); - wl_surface_commit(window->wl.decorations.bottom.surface); -} - -static void checkScaleChange(_GLFWwindow* window) -{ - int scale = 1; - int i; - int monitorScale; - - // Check if we will be able to set the buffer scale or not. - if (_glfw.wl.compositorVersion < 3) - return; - - // Get the scale factor from the highest scale monitor. - for (i = 0; i < window->wl.monitorsCount; ++i) - { - monitorScale = window->wl.monitors[i]->wl.scale; - if (scale < monitorScale) - scale = monitorScale; - } - - // Only change the framebuffer size if the scale changed. - if (scale != window->wl.scale) - { - window->wl.scale = scale; - wl_surface_set_buffer_scale(window->wl.surface, scale); - resizeWindow(window); - } -} - -static void surfaceHandleEnter(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - - if (window->wl.monitorsCount + 1 > window->wl.monitorsSize) - { - ++window->wl.monitorsSize; - window->wl.monitors = - realloc(window->wl.monitors, - window->wl.monitorsSize * sizeof(_GLFWmonitor*)); - } - - window->wl.monitors[window->wl.monitorsCount++] = monitor; - - checkScaleChange(window); -} - -static void surfaceHandleLeave(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - GLFWbool found; - int i; - - for (i = 0, found = GLFW_FALSE; i < window->wl.monitorsCount - 1; ++i) - { - if (monitor == window->wl.monitors[i]) - found = GLFW_TRUE; - if (found) - window->wl.monitors[i] = window->wl.monitors[i + 1]; - } - window->wl.monitors[--window->wl.monitorsCount] = NULL; - - checkScaleChange(window); -} - -static const struct wl_surface_listener surfaceListener = { - surfaceHandleEnter, - surfaceHandleLeave -}; - -static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) -{ - if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager) - { - window->wl.idleInhibitor = - zwp_idle_inhibit_manager_v1_create_inhibitor( - _glfw.wl.idleInhibitManager, window->wl.surface); - if (!window->wl.idleInhibitor) - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Idle inhibitor creation failed"); - } - else if (!enable && window->wl.idleInhibitor) - { - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - window->wl.idleInhibitor = NULL; - } -} - -static GLFWbool createSurface(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); - if (!window->wl.surface) - return GLFW_FALSE; - - wl_surface_add_listener(window->wl.surface, - &surfaceListener, - window); - - wl_surface_set_user_data(window->wl.surface, window); - - window->wl.native = wl_egl_window_create(window->wl.surface, - wndconfig->width, - wndconfig->height); - if (!window->wl.native) - return GLFW_FALSE; - - window->wl.width = wndconfig->width; - window->wl.height = wndconfig->height; - window->wl.scale = 1; - - if (!window->wl.transparent) - setOpaqueRegion(window); - - return GLFW_TRUE; -} - -static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor, - int refreshRate) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_set_fullscreen( - window->wl.xdg.toplevel, - monitor->wl.output); - } - else if (window->wl.shellSurface) - { - wl_shell_surface_set_fullscreen( - window->wl.shellSurface, - WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, - refreshRate * 1000, // Convert Hz to mHz. - monitor->wl.output); - } - setIdleInhibitor(window, GLFW_TRUE); - if (!window->wl.decorations.serverSide) - destroyDecorations(window); -} - -static GLFWbool createShellSurface(_GLFWwindow* window) -{ - if (!_glfw.wl.shell) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: wl_shell protocol not available"); - return GLFW_FALSE; - } - - window->wl.shellSurface = wl_shell_get_shell_surface(_glfw.wl.shell, - window->wl.surface); - if (!window->wl.shellSurface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Shell surface creation failed"); - return GLFW_FALSE; - } - - wl_shell_surface_add_listener(window->wl.shellSurface, - &shellSurfaceListener, - window); - - if (window->wl.title) - wl_shell_surface_set_title(window->wl.shellSurface, window->wl.title); - - if (window->monitor) - { - setFullscreen(window, window->monitor, 0); - } - else if (window->wl.maximized) - { - wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); - setIdleInhibitor(window, GLFW_FALSE); - createDecorations(window); - } - else - { - wl_shell_surface_set_toplevel(window->wl.shellSurface); - setIdleInhibitor(window, GLFW_FALSE); - createDecorations(window); - } - - wl_surface_commit(window->wl.surface); - - return GLFW_TRUE; -} - -static void xdgToplevelHandleConfigure(void* data, - struct xdg_toplevel* toplevel, - int32_t width, - int32_t height, - struct wl_array* states) -{ - _GLFWwindow* window = data; - float aspectRatio; - float targetRatio; - uint32_t* state; - GLFWbool maximized = GLFW_FALSE; - GLFWbool fullscreen = GLFW_FALSE; - GLFWbool activated = GLFW_FALSE; - - wl_array_for_each(state, states) - { - switch (*state) - { - case XDG_TOPLEVEL_STATE_MAXIMIZED: - maximized = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_FULLSCREEN: - fullscreen = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_RESIZING: - break; - case XDG_TOPLEVEL_STATE_ACTIVATED: - activated = GLFW_TRUE; - break; - } - } - - if (width != 0 && height != 0) - { - if (!maximized && !fullscreen) - { - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - aspectRatio = (float)width / (float)height; - targetRatio = (float)window->numer / (float)window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - } - - _glfwInputWindowSize(window, width, height); - _glfwPlatformSetWindowSize(window, width, height); - _glfwInputWindowDamage(window); - } - - if (window->wl.wasFullscreen && window->autoIconify) - { - if (!activated || !fullscreen) - { - _glfwPlatformIconifyWindow(window); - window->wl.wasFullscreen = GLFW_FALSE; - } - } - if (fullscreen && activated) - window->wl.wasFullscreen = GLFW_TRUE; - _glfwInputWindowFocus(window, activated); -} - -static void xdgToplevelHandleClose(void* data, - struct xdg_toplevel* toplevel) -{ - _GLFWwindow* window = data; - _glfwInputWindowCloseRequest(window); -} - -static const struct xdg_toplevel_listener xdgToplevelListener = { - xdgToplevelHandleConfigure, - xdgToplevelHandleClose -}; - -static void xdgSurfaceHandleConfigure(void* data, - struct xdg_surface* surface, - uint32_t serial) -{ - xdg_surface_ack_configure(surface, serial); -} - -static const struct xdg_surface_listener xdgSurfaceListener = { - xdgSurfaceHandleConfigure -}; - -static void setXdgDecorations(_GLFWwindow* window) -{ - if (_glfw.wl.decorationManager) - { - window->wl.xdg.decoration = - zxdg_decoration_manager_v1_get_toplevel_decoration( - _glfw.wl.decorationManager, window->wl.xdg.toplevel); - zxdg_toplevel_decoration_v1_add_listener(window->wl.xdg.decoration, - &xdgDecorationListener, - window); - zxdg_toplevel_decoration_v1_set_mode( - window->wl.xdg.decoration, - ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); - } - else - { - window->wl.decorations.serverSide = GLFW_FALSE; - createDecorations(window); - } -} - -static GLFWbool createXdgSurface(_GLFWwindow* window) -{ - window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase, - window->wl.surface); - if (!window->wl.xdg.surface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: xdg-surface creation failed"); - return GLFW_FALSE; - } - - xdg_surface_add_listener(window->wl.xdg.surface, - &xdgSurfaceListener, - window); - - window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface); - if (!window->wl.xdg.toplevel) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: xdg-toplevel creation failed"); - return GLFW_FALSE; - } - - xdg_toplevel_add_listener(window->wl.xdg.toplevel, - &xdgToplevelListener, - window); - - if (window->wl.title) - xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title); - - if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE) - xdg_toplevel_set_min_size(window->wl.xdg.toplevel, - window->minwidth, window->minheight); - if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) - xdg_toplevel_set_max_size(window->wl.xdg.toplevel, - window->maxwidth, window->maxheight); - - if (window->monitor) - { - xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, - window->monitor->wl.output); - setIdleInhibitor(window, GLFW_TRUE); - } - else if (window->wl.maximized) - { - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - setIdleInhibitor(window, GLFW_FALSE); - setXdgDecorations(window); - } - else - { - setIdleInhibitor(window, GLFW_FALSE); - setXdgDecorations(window); - } - - wl_surface_commit(window->wl.surface); - wl_display_roundtrip(_glfw.wl.display); - - return GLFW_TRUE; -} - -static void setCursorImage(_GLFWwindow* window, - _GLFWcursorWayland* cursorWayland) -{ - struct itimerspec timer = {}; - struct wl_cursor* wlCursor = cursorWayland->cursor; - struct wl_cursor_image* image; - struct wl_buffer* buffer; - struct wl_surface* surface = _glfw.wl.cursorSurface; - int scale = 1; - - if (!wlCursor) - buffer = cursorWayland->buffer; - else - { - if (window->wl.scale > 1 && cursorWayland->cursorHiDPI) - { - wlCursor = cursorWayland->cursorHiDPI; - scale = 2; - } - - image = wlCursor->images[cursorWayland->currentImage]; - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - - timer.it_value.tv_sec = image->delay / 1000; - timer.it_value.tv_nsec = (image->delay % 1000) * 1000000; - timerfd_settime(_glfw.wl.cursorTimerfd, 0, &timer, NULL); - - cursorWayland->width = image->width; - cursorWayland->height = image->height; - cursorWayland->xhot = image->hotspot_x; - cursorWayland->yhot = image->hotspot_y; - } - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, - surface, - cursorWayland->xhot / scale, - cursorWayland->yhot / scale); - wl_surface_set_buffer_scale(surface, scale); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - cursorWayland->width, cursorWayland->height); - wl_surface_commit(surface); -} - -static void incrementCursorImage(_GLFWwindow* window) -{ - _GLFWcursor* cursor; - - if (!window || window->wl.decorations.focus != mainWindow) - return; - - cursor = window->wl.currentCursor; - if (cursor && cursor->wl.cursor) - { - cursor->wl.currentImage += 1; - cursor->wl.currentImage %= cursor->wl.cursor->image_count; - setCursorImage(window, &cursor->wl); - } -} - -static void handleEvents(int timeout) -{ - struct wl_display* display = _glfw.wl.display; - struct pollfd fds[] = { - { wl_display_get_fd(display), POLLIN }, - { _glfw.wl.timerfd, POLLIN }, - { _glfw.wl.cursorTimerfd, POLLIN }, - }; - ssize_t read_ret; - uint64_t repeats, i; - - while (wl_display_prepare_read(display) != 0) - wl_display_dispatch_pending(display); - - // If an error different from EAGAIN happens, we have likely been - // disconnected from the Wayland session, try to handle that the best we - // can. - if (wl_display_flush(display) < 0 && errno != EAGAIN) - { - _GLFWwindow* window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - wl_display_cancel_read(display); - return; - } - - if (poll(fds, 3, timeout) > 0) - { - if (fds[0].revents & POLLIN) - { - wl_display_read_events(display); - wl_display_dispatch_pending(display); - } - else - { - wl_display_cancel_read(display); - } - - if (fds[1].revents & POLLIN) - { - read_ret = read(_glfw.wl.timerfd, &repeats, sizeof(repeats)); - if (read_ret != 8) - return; - - if (_glfw.wl.keyboardFocus) - { - for (i = 0; i < repeats; ++i) - { - _glfwInputKey(_glfw.wl.keyboardFocus, - _glfw.wl.keyboardLastKey, - _glfw.wl.keyboardLastScancode, - GLFW_REPEAT, - _glfw.wl.xkb.modifiers); - } - } - } - - if (fds[2].revents & POLLIN) - { - read_ret = read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)); - if (read_ret != 8) - return; - - incrementCursorImage(_glfw.wl.pointerFocus); - } - } - else - { - wl_display_cancel_read(display); - } -} - -// Translates a GLFW standard cursor to a theme cursor name -// -static char *translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return "left_ptr"; - case GLFW_IBEAM_CURSOR: - return "xterm"; - case GLFW_CROSSHAIR_CURSOR: - return "crosshair"; - case GLFW_HAND_CURSOR: - return "hand2"; - case GLFW_HRESIZE_CURSOR: - return "sb_h_double_arrow"; - case GLFW_VRESIZE_CURSOR: - return "sb_v_double_arrow"; - } - return NULL; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - window->wl.transparent = fbconfig->transparent; - - if (!createSurface(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_EGL_CONTEXT_API || - ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (wndconfig->title) - window->wl.title = _glfw_strdup(wndconfig->title); - - if (wndconfig->visible) - { - if (_glfw.wl.wmBase) - { - if (!createXdgSurface(window)) - return GLFW_FALSE; - } - else - { - if (!createShellSurface(window)) - return GLFW_FALSE; - } - - window->wl.visible = GLFW_TRUE; - } - else - { - window->wl.xdg.surface = NULL; - window->wl.xdg.toplevel = NULL; - window->wl.shellSurface = NULL; - window->wl.visible = GLFW_FALSE; - } - - window->wl.currentCursor = NULL; - - window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*)); - window->wl.monitorsCount = 0; - window->wl.monitorsSize = 1; - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window == _glfw.wl.pointerFocus) - { - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); - } - if (window == _glfw.wl.keyboardFocus) - { - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); - } - - if (window->wl.idleInhibitor) - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - - if (window->context.destroy) - window->context.destroy(window); - - destroyDecorations(window); - if (window->wl.xdg.decoration) - zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration); - - if (window->wl.decorations.buffer) - wl_buffer_destroy(window->wl.decorations.buffer); - - if (window->wl.native) - wl_egl_window_destroy(window->wl.native); - - if (window->wl.shellSurface) - wl_shell_surface_destroy(window->wl.shellSurface); - - if (window->wl.xdg.toplevel) - xdg_toplevel_destroy(window->wl.xdg.toplevel); - - if (window->wl.xdg.surface) - xdg_surface_destroy(window->wl.xdg.surface); - - if (window->wl.surface) - wl_surface_destroy(window->wl.surface); - - free(window->wl.title); - free(window->wl.monitors); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - if (window->wl.title) - free(window->wl.title); - window->wl.title = _glfw_strdup(title); - if (window->wl.xdg.toplevel) - xdg_toplevel_set_title(window->wl.xdg.toplevel, title); - else if (window->wl.shellSurface) - wl_shell_surface_set_title(window->wl.shellSurface, title); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Setting window icon not supported"); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - // A Wayland client is not aware of its position, so just warn and leave it - // as (0, 0) - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position retrieval not supported"); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - // A Wayland client can not set its position, so just warn - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position setting not supported"); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->wl.width; - if (height) - *height = window->wl.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - window->wl.width = width; - window->wl.height = height; - resizeWindow(window); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - if (_glfw.wl.wmBase) - { - if (window->wl.xdg.toplevel) - { - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - minwidth = minheight = 0; - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - maxwidth = maxheight = 0; - xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight); - xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight); - wl_surface_commit(window->wl.surface); - } - } - else - { - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. - } -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, - int numer, int denom) -{ - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, - int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); - if (width) - *width *= window->wl.scale; - if (height) - *height *= window->wl.scale; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - if (window->decorated && !window->monitor && !window->wl.decorations.serverSide) - { - if (top) - *top = _GLFW_DECORATION_TOP; - if (left) - *left = _GLFW_DECORATION_WIDTH; - if (right) - *right = _GLFW_DECORATION_WIDTH; - if (bottom) - *bottom = _GLFW_DECORATION_WIDTH; - } -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = (float) window->wl.scale; - if (yscale) - *yscale = (float) window->wl.scale; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - if (_glfw.wl.wmBase) - { - if (window->wl.xdg.toplevel) - xdg_toplevel_set_minimized(window->wl.xdg.toplevel); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Iconify window not supported on wl_shell"); - } -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - if (window->monitor) - xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); - if (window->wl.maximized) - xdg_toplevel_unset_maximized(window->wl.xdg.toplevel); - // There is no way to unset minimized, or even to know if we are - // minimized, so there is nothing to do here. - } - else if (window->wl.shellSurface) - { - if (window->monitor || window->wl.maximized) - wl_shell_surface_set_toplevel(window->wl.shellSurface); - } - _glfwInputWindowMonitor(window, NULL); - window->wl.maximized = GLFW_FALSE; -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - } - else if (window->wl.shellSurface) - { - // Let the compositor select the best output. - wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); - } - window->wl.maximized = GLFW_TRUE; -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - if (!window->wl.visible) - { - if (_glfw.wl.wmBase) - createXdgSurface(window); - else if (!window->wl.shellSurface) - createShellSurface(window); - window->wl.visible = GLFW_TRUE; - } -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_destroy(window->wl.xdg.toplevel); - xdg_surface_destroy(window->wl.xdg.surface); - window->wl.xdg.toplevel = NULL; - window->wl.xdg.surface = NULL; - } - else if (window->wl.shellSurface) - { - wl_shell_surface_destroy(window->wl.shellSurface); - window->wl.shellSurface = NULL; - } - window->wl.visible = GLFW_FALSE; -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attention request not implemented yet"); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Focusing a window requires user interaction"); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (monitor) - { - setFullscreen(window, monitor, refreshRate); - } - else - { - if (window->wl.xdg.toplevel) - xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); - else if (window->wl.shellSurface) - wl_shell_surface_set_toplevel(window->wl.shellSurface); - setIdleInhibitor(window, GLFW_FALSE); - if (!_glfw.wl.decorationManager) - createDecorations(window); - } - _glfwInputWindowMonitor(window, monitor); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return _glfw.wl.keyboardFocus == window; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - // wl_shell doesn't have any iconified concept, and xdg-shell doesn’t give - // any way to request whether a surface is iconified. - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return window->wl.visible; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return window->wl.maximized; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - return window->wl.hovered; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - return window->wl.transparent; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attribute setting not implemented yet"); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - if (!window->monitor) - { - if (enabled) - createDecorations(window); - else - destroyDecorations(window); - } -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attribute setting not implemented yet"); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ -} - -void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) -{ - // This is handled in relativePointerHandleRelativeMotion -} - -GLFWbool _glfwPlatformRawMouseMotionSupported(void) -{ - return GLFW_TRUE; -} - -void _glfwPlatformPollEvents(void) -{ - handleEvents(0); -} - -void _glfwPlatformWaitEvents(void) -{ - handleEvents(-1); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - handleEvents((int) (timeout * 1e3)); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - wl_display_sync(_glfw.wl.display); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - if (xpos) - *xpos = window->wl.cursorPosX; - if (ypos) - *ypos = window->wl.cursorPosY; -} - -static GLFWbool isPointerLocked(_GLFWwindow* window); - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - if (isPointerLocked(window)) - { - zwp_locked_pointer_v1_set_cursor_position_hint( - window->wl.pointerLock.lockedPointer, - wl_fixed_from_double(x), wl_fixed_from_double(y)); - wl_surface_commit(window->wl.surface); - } -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - _glfwPlatformSetCursor(window, window->wl.currentCursor); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - // TODO - return NULL; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.wl.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->wl.buffer = createShmBuffer(image); - if (!cursor->wl.buffer) - return GLFW_FALSE; - - cursor->wl.width = image->width; - cursor->wl.height = image->height; - cursor->wl.xhot = xhot; - cursor->wl.yhot = yhot; - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - struct wl_cursor* standardCursor; - - standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - translateCursorShape(shape)); - if (!standardCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor \"%s\" not found", - translateCursorShape(shape)); - return GLFW_FALSE; - } - - cursor->wl.cursor = standardCursor; - cursor->wl.currentImage = 0; - - if (_glfw.wl.cursorThemeHiDPI) - { - standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, - translateCursorShape(shape)); - cursor->wl.cursorHiDPI = standardCursor; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - // If it's a standard cursor we don't need to do anything here - if (cursor->wl.cursor) - return; - - if (cursor->wl.buffer) - wl_buffer_destroy(cursor->wl.buffer); -} - -static void relativePointerHandleRelativeMotion(void* data, - struct zwp_relative_pointer_v1* pointer, - uint32_t timeHi, - uint32_t timeLo, - wl_fixed_t dx, - wl_fixed_t dy, - wl_fixed_t dxUnaccel, - wl_fixed_t dyUnaccel) -{ - _GLFWwindow* window = data; - double xpos = window->virtualCursorPosX; - double ypos = window->virtualCursorPosY; - - if (window->cursorMode != GLFW_CURSOR_DISABLED) - return; - - if (window->rawMouseMotion) - { - xpos += wl_fixed_to_double(dxUnaccel); - ypos += wl_fixed_to_double(dyUnaccel); - } - else - { - xpos += wl_fixed_to_double(dx); - ypos += wl_fixed_to_double(dy); - } - - _glfwInputCursorPos(window, xpos, ypos); -} - -static const struct zwp_relative_pointer_v1_listener relativePointerListener = { - relativePointerHandleRelativeMotion -}; - -static void lockedPointerHandleLocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static void unlockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer = - window->wl.pointerLock.relativePointer; - struct zwp_locked_pointer_v1* lockedPointer = - window->wl.pointerLock.lockedPointer; - - zwp_relative_pointer_v1_destroy(relativePointer); - zwp_locked_pointer_v1_destroy(lockedPointer); - - window->wl.pointerLock.relativePointer = NULL; - window->wl.pointerLock.lockedPointer = NULL; -} - -static void lockPointer(_GLFWwindow* window); - -static void lockedPointerHandleUnlocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static const struct zwp_locked_pointer_v1_listener lockedPointerListener = { - lockedPointerHandleLocked, - lockedPointerHandleUnlocked -}; - -static void lockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - - if (!_glfw.wl.relativePointerManager) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: no relative pointer manager"); - return; - } - - relativePointer = - zwp_relative_pointer_manager_v1_get_relative_pointer( - _glfw.wl.relativePointerManager, - _glfw.wl.pointer); - zwp_relative_pointer_v1_add_listener(relativePointer, - &relativePointerListener, - window); - - lockedPointer = - zwp_pointer_constraints_v1_lock_pointer( - _glfw.wl.pointerConstraints, - window->wl.surface, - _glfw.wl.pointer, - NULL, - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); - zwp_locked_pointer_v1_add_listener(lockedPointer, - &lockedPointerListener, - window); - - window->wl.pointerLock.relativePointer = relativePointer; - window->wl.pointerLock.lockedPointer = lockedPointer; - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, - NULL, 0, 0); -} - -static GLFWbool isPointerLocked(_GLFWwindow* window) -{ - return window->wl.pointerLock.lockedPointer != NULL; -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - struct wl_cursor* defaultCursor; - struct wl_cursor* defaultCursorHiDPI = NULL; - - if (!_glfw.wl.pointer) - return; - - window->wl.currentCursor = cursor; - - // If we're not in the correct window just save the cursor - // the next time the pointer enters the window the cursor will change - if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow) - return; - - // Unlock possible pointer lock if no longer disabled. - if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window)) - unlockPointer(window); - - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (cursor) - setCursorImage(window, &cursor->wl); - else - { - defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - "left_ptr"); - if (!defaultCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - if (_glfw.wl.cursorThemeHiDPI) - defaultCursorHiDPI = - wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, - "left_ptr"); - _GLFWcursorWayland cursorWayland = { - defaultCursor, - defaultCursorHiDPI, - NULL, - 0, 0, - 0, 0, - 0 - }; - setCursorImage(window, &cursorWayland); - } - } - else if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (!isPointerLocked(window)) - lockPointer(window); - } - else if (window->cursorMode == GLFW_CURSOR_HIDDEN) - { - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0); - } -} - -static void dataSourceHandleTarget(void* data, - struct wl_data_source* dataSource, - const char* mimeType) -{ - if (_glfw.wl.dataSource != dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unknown clipboard data source"); - return; - } -} - -static void dataSourceHandleSend(void* data, - struct wl_data_source* dataSource, - const char* mimeType, - int fd) -{ - const char* string = _glfw.wl.clipboardSendString; - size_t len = _glfw.wl.clipboardSendSize; - int ret; - - if (_glfw.wl.dataSource != dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unknown clipboard data source"); - return; - } - - if (!string) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Copy requested from an invalid string"); - return; - } - - if (strcmp(mimeType, "text/plain;charset=utf-8") != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Wrong MIME type asked from clipboard"); - close(fd); - return; - } - - while (len > 0) - { - ret = write(fd, string, len); - if (ret == -1 && errno == EINTR) - continue; - if (ret == -1) - { - // TODO: also report errno maybe. - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Error while writing the clipboard"); - close(fd); - return; - } - len -= ret; - } - close(fd); -} - -static void dataSourceHandleCancelled(void* data, - struct wl_data_source* dataSource) -{ - wl_data_source_destroy(dataSource); - - if (_glfw.wl.dataSource != dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unknown clipboard data source"); - return; - } - - _glfw.wl.dataSource = NULL; -} - -static const struct wl_data_source_listener dataSourceListener = { - dataSourceHandleTarget, - dataSourceHandleSend, - dataSourceHandleCancelled, -}; - -void _glfwPlatformSetClipboardString(const char* string) -{ - if (_glfw.wl.dataSource) - { - wl_data_source_destroy(_glfw.wl.dataSource); - _glfw.wl.dataSource = NULL; - } - - if (_glfw.wl.clipboardSendString) - { - free(_glfw.wl.clipboardSendString); - _glfw.wl.clipboardSendString = NULL; - } - - _glfw.wl.clipboardSendString = strdup(string); - if (!_glfw.wl.clipboardSendString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to allocate clipboard string"); - return; - } - _glfw.wl.clipboardSendSize = strlen(string); - _glfw.wl.dataSource = - wl_data_device_manager_create_data_source(_glfw.wl.dataDeviceManager); - if (!_glfw.wl.dataSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to create clipboard source"); - free(_glfw.wl.clipboardSendString); - return; - } - wl_data_source_add_listener(_glfw.wl.dataSource, - &dataSourceListener, - NULL); - wl_data_source_offer(_glfw.wl.dataSource, "text/plain;charset=utf-8"); - wl_data_device_set_selection(_glfw.wl.dataDevice, - _glfw.wl.dataSource, - _glfw.wl.serial); -} - -static GLFWbool growClipboardString(void) -{ - char* clipboard = _glfw.wl.clipboardString; - - clipboard = realloc(clipboard, _glfw.wl.clipboardSize * 2); - if (!clipboard) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to grow clipboard string"); - return GLFW_FALSE; - } - _glfw.wl.clipboardString = clipboard; - _glfw.wl.clipboardSize = _glfw.wl.clipboardSize * 2; - return GLFW_TRUE; -} - -const char* _glfwPlatformGetClipboardString(void) -{ - int fds[2]; - int ret; - size_t len = 0; - - if (!_glfw.wl.dataOffer) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "No clipboard data has been sent yet"); - return NULL; - } - - ret = pipe2(fds, O_CLOEXEC); - if (ret < 0) - { - // TODO: also report errno maybe? - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to create clipboard pipe fds"); - return NULL; - } - - wl_data_offer_receive(_glfw.wl.dataOffer, "text/plain;charset=utf-8", fds[1]); - close(fds[1]); - - // XXX: this is a huge hack, this function shouldn’t be synchronous! - handleEvents(-1); - - while (1) - { - // Grow the clipboard if we need to paste something bigger, there is no - // shrink operation yet. - if (len + 4096 > _glfw.wl.clipboardSize) - { - if (!growClipboardString()) - { - close(fds[0]); - return NULL; - } - } - - // Then read from the fd to the clipboard, handling all known errors. - ret = read(fds[0], _glfw.wl.clipboardString + len, 4096); - if (ret == 0) - break; - if (ret == -1 && errno == EINTR) - continue; - if (ret == -1) - { - // TODO: also report errno maybe. - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Impossible to read from clipboard fd"); - close(fds[0]); - return NULL; - } - len += ret; - } - close(fds[0]); - if (len + 1 > _glfw.wl.clipboardSize) - { - if (!growClipboardString()) - return NULL; - } - _glfw.wl.clipboardString[len] = '\0'; - return _glfw.wl.clipboardString; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_wayland_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR - vkGetPhysicalDeviceWaylandPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR"); - if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_NULL_HANDLE; - } - - return vkGetPhysicalDeviceWaylandPresentationSupportKHR(device, - queuefamily, - _glfw.wl.display); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWaylandSurfaceCreateInfoKHR sci; - PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR; - - vkCreateWaylandSurfaceKHR = (PFN_vkCreateWaylandSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWaylandSurfaceKHR"); - if (!vkCreateWaylandSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR; - sci.display = _glfw.wl.display; - sci.surface = window->wl.surface; - - err = vkCreateWaylandSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.wl.display; -} - -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->wl.surface; -} - diff --git a/src/deps/glfw-3.3.5/tests/clipboard.c b/src/deps/glfw-3.3.5/tests/clipboard.c deleted file mode 100644 index 41454a3..0000000 --- a/src/deps/glfw-3.3.5/tests/clipboard.c +++ /dev/null @@ -1,145 +0,0 @@ -//======================================================================== -// Clipboard test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the clipboard functionality. -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include - -#include "getopt.h" - -#if defined(__APPLE__) - #define MODIFIER GLFW_MOD_SUPER -#else - #define MODIFIER GLFW_MOD_CONTROL -#endif - -static void usage(void) -{ - printf("Usage: clipboard [-h]\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - - case GLFW_KEY_V: - if (mods == MODIFIER) - { - const char* string; - - string = glfwGetClipboardString(NULL); - if (string) - printf("Clipboard contains \"%s\"\n", string); - else - printf("Clipboard does not contain a string\n"); - } - break; - - case GLFW_KEY_C: - if (mods == MODIFIER) - { - const char* string = "Hello GLFW World!"; - glfwSetClipboardString(NULL, string); - printf("Setting clipboard to \"%s\"\n", string); - } - break; - } -} - -int main(int argc, char** argv) -{ - int ch; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "h")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - window = glfwCreateWindow(200, 200, "Clipboard Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - - fprintf(stderr, "Failed to open GLFW window\n"); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetKeyCallback(window, key_callback); - - glClearColor(0.5f, 0.5f, 0.5f, 0); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/cursor.c b/src/deps/glfw-3.3.5/tests/cursor.c deleted file mode 100644 index b6288f6..0000000 --- a/src/deps/glfw-3.3.5/tests/cursor.c +++ /dev/null @@ -1,493 +0,0 @@ -//======================================================================== -// Cursor & input mode tests -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test provides an interface to the cursor image and cursor mode -// parts of the API. -// -// Custom cursor image generation by urraka. -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include "linmath.h" - -#define CURSOR_FRAME_COUNT 60 - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static double cursor_x; -static double cursor_y; -static int swap_interval = 1; -static int wait_events = GLFW_TRUE; -static int animate_cursor = GLFW_FALSE; -static int track_cursor = GLFW_FALSE; -static GLFWcursor* standard_cursors[6]; -static GLFWcursor* tracking_cursor = NULL; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static float star(int x, int y, float t) -{ - const float c = 64 / 2.f; - - const float i = (0.25f * (float) sin(2.f * M_PI * t) + 0.75f); - const float k = 64 * 0.046875f * i; - - const float dist = (float) sqrt((x - c) * (x - c) + (y - c) * (y - c)); - - const float salpha = 1.f - dist / c; - const float xalpha = (float) x == c ? c : k / (float) fabs(x - c); - const float yalpha = (float) y == c ? c : k / (float) fabs(y - c); - - return (float) fmax(0.f, fmin(1.f, i * salpha * 0.2f + salpha * xalpha * yalpha)); -} - -static GLFWcursor* create_cursor_frame(float t) -{ - int i = 0, x, y; - unsigned char buffer[64 * 64 * 4]; - const GLFWimage image = { 64, 64, buffer }; - - for (y = 0; y < image.width; y++) - { - for (x = 0; x < image.height; x++) - { - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = (unsigned char) (255 * star(x, y, t)); - } - } - - return glfwCreateCursor(&image, image.width / 2, image.height / 2); -} - -static GLFWcursor* create_tracking_cursor(void) -{ - int i = 0, x, y; - unsigned char buffer[32 * 32 * 4]; - const GLFWimage image = { 32, 32, buffer }; - - for (y = 0; y < image.width; y++) - { - for (x = 0; x < image.height; x++) - { - if (x == 7 || y == 7) - { - buffer[i++] = 255; - buffer[i++] = 0; - buffer[i++] = 0; - buffer[i++] = 255; - } - else - { - buffer[i++] = 0; - buffer[i++] = 0; - buffer[i++] = 0; - buffer[i++] = 0; - } - } - } - - return glfwCreateCursor(&image, 7, 7); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - printf("%0.3f: Cursor position: %f %f (%+f %+f)\n", - glfwGetTime(), - x, y, x - cursor_x, y - cursor_y); - - cursor_x = x; - cursor_y = y; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_A: - { - animate_cursor = !animate_cursor; - if (!animate_cursor) - glfwSetCursor(window, NULL); - - break; - } - - case GLFW_KEY_ESCAPE: - { - if (glfwGetInputMode(window, GLFW_CURSOR) != GLFW_CURSOR_DISABLED) - { - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } - - /* FALLTHROUGH */ - } - - case GLFW_KEY_N: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - glfwGetCursorPos(window, &cursor_x, &cursor_y); - printf("(( cursor is normal ))\n"); - break; - - case GLFW_KEY_D: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - printf("(( cursor is disabled ))\n"); - break; - - case GLFW_KEY_H: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - printf("(( cursor is hidden ))\n"); - break; - - case GLFW_KEY_R: - if (!glfwRawMouseMotionSupported()) - break; - - if (glfwGetInputMode(window, GLFW_RAW_MOUSE_MOTION)) - { - glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE); - printf("(( raw input is disabled ))\n"); - } - else - { - glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE); - printf("(( raw input is enabled ))\n"); - } - break; - - case GLFW_KEY_SPACE: - swap_interval = 1 - swap_interval; - printf("(( swap interval: %i ))\n", swap_interval); - glfwSwapInterval(swap_interval); - break; - - case GLFW_KEY_W: - wait_events = !wait_events; - printf("(( %sing for events ))\n", wait_events ? "wait" : "poll"); - break; - - case GLFW_KEY_T: - track_cursor = !track_cursor; - if (track_cursor) - glfwSetCursor(window, tracking_cursor); - else - glfwSetCursor(window, NULL); - - break; - - case GLFW_KEY_P: - { - double x, y; - glfwGetCursorPos(window, &x, &y); - - printf("Query before set: %f %f (%+f %+f)\n", - x, y, x - cursor_x, y - cursor_y); - cursor_x = x; - cursor_y = y; - - glfwSetCursorPos(window, cursor_x, cursor_y); - glfwGetCursorPos(window, &x, &y); - - printf("Query after set: %f %f (%+f %+f)\n", - x, y, x - cursor_x, y - cursor_y); - cursor_x = x; - cursor_y = y; - break; - } - - case GLFW_KEY_UP: - glfwSetCursorPos(window, 0, 0); - glfwGetCursorPos(window, &cursor_x, &cursor_y); - break; - - case GLFW_KEY_DOWN: - { - int width, height; - glfwGetWindowSize(window, &width, &height); - glfwSetCursorPos(window, width - 1, height - 1); - glfwGetCursorPos(window, &cursor_x, &cursor_y); - break; - } - - case GLFW_KEY_0: - glfwSetCursor(window, NULL); - break; - - case GLFW_KEY_1: - glfwSetCursor(window, standard_cursors[0]); - break; - - case GLFW_KEY_2: - glfwSetCursor(window, standard_cursors[1]); - break; - - case GLFW_KEY_3: - glfwSetCursor(window, standard_cursors[2]); - break; - - case GLFW_KEY_4: - glfwSetCursor(window, standard_cursors[3]); - break; - - case GLFW_KEY_5: - glfwSetCursor(window, standard_cursors[4]); - break; - - case GLFW_KEY_6: - glfwSetCursor(window, standard_cursors[5]); - break; - - case GLFW_KEY_F11: - case GLFW_KEY_ENTER: - { - static int x, y, width, height; - - if (mods != GLFW_MOD_ALT) - return; - - if (glfwGetWindowMonitor(window)) - glfwSetWindowMonitor(window, NULL, x, y, width, height, 0); - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &x, &y); - glfwGetWindowSize(window, &width, &height); - glfwSetWindowMonitor(window, monitor, - 0, 0, mode->width, mode->height, - mode->refreshRate); - } - - glfwGetCursorPos(window, &cursor_x, &cursor_y); - break; - } - } -} - -int main(void) -{ - int i; - GLFWwindow* window; - GLFWcursor* star_cursors[CURSOR_FRAME_COUNT]; - GLFWcursor* current_frame = NULL; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - tracking_cursor = create_tracking_cursor(); - if (!tracking_cursor) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - for (i = 0; i < CURSOR_FRAME_COUNT; i++) - { - star_cursors[i] = create_cursor_frame(i / (float) CURSOR_FRAME_COUNT); - if (!star_cursors[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++) - { - const int shapes[] = { - GLFW_ARROW_CURSOR, - GLFW_IBEAM_CURSOR, - GLFW_CROSSHAIR_CURSOR, - GLFW_HAND_CURSOR, - GLFW_HRESIZE_CURSOR, - GLFW_VRESIZE_CURSOR - }; - - standard_cursors[i] = glfwCreateStandardCursor(shapes[i]); - if (!standard_cursors[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(640, 480, "Cursor Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vec2), (void*) 0); - glUseProgram(program); - - glfwGetCursorPos(window, &cursor_x, &cursor_y); - printf("Cursor position: %f %f\n", cursor_x, cursor_y); - - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - if (track_cursor) - { - int wnd_width, wnd_height, fb_width, fb_height; - float scale; - vec2 vertices[4]; - mat4x4 mvp; - - glfwGetWindowSize(window, &wnd_width, &wnd_height); - glfwGetFramebufferSize(window, &fb_width, &fb_height); - - glViewport(0, 0, fb_width, fb_height); - - scale = (float) fb_width / (float) wnd_width; - vertices[0][0] = 0.5f; - vertices[0][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f); - vertices[1][0] = (float) fb_width + 0.5f; - vertices[1][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f); - vertices[2][0] = (float) floor(cursor_x * scale) + 0.5f; - vertices[2][1] = 0.5f; - vertices[3][0] = (float) floor(cursor_x * scale) + 0.5f; - vertices[3][1] = (float) fb_height + 0.5f; - - glBufferData(GL_ARRAY_BUFFER, - sizeof(vertices), - vertices, - GL_STREAM_DRAW); - - mat4x4_ortho(mvp, 0.f, (float) fb_width, 0.f, (float) fb_height, 0.f, 1.f); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - - glDrawArrays(GL_LINES, 0, 4); - } - - glfwSwapBuffers(window); - - if (animate_cursor) - { - const int i = (int) (glfwGetTime() * 30.0) % CURSOR_FRAME_COUNT; - if (current_frame != star_cursors[i]) - { - glfwSetCursor(window, star_cursors[i]); - current_frame = star_cursors[i]; - } - } - else - current_frame = NULL; - - if (wait_events) - { - if (animate_cursor) - glfwWaitEventsTimeout(1.0 / 30.0); - else - glfwWaitEvents(); - } - else - glfwPollEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwDestroyWindow(window); - - for (i = 0; i < CURSOR_FRAME_COUNT; i++) - glfwDestroyCursor(star_cursors[i]); - - for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++) - glfwDestroyCursor(standard_cursors[i]); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/empty.c b/src/deps/glfw-3.3.5/tests/empty.c deleted file mode 100644 index c3877a7..0000000 --- a/src/deps/glfw-3.3.5/tests/empty.c +++ /dev/null @@ -1,132 +0,0 @@ -//======================================================================== -// Empty event test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify that posting of empty events works -// -//======================================================================== - -#include "tinycthread.h" - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include - -static volatile int running = GLFW_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static int thread_main(void* data) -{ - struct timespec time; - - while (running) - { - clock_gettime(CLOCK_REALTIME, &time); - time.tv_sec += 1; - thrd_sleep(&time, NULL); - - glfwPostEmptyEvent(); - } - - return 0; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static float nrand(void) -{ - return (float) rand() / (float) RAND_MAX; -} - -int main(void) -{ - int result; - thrd_t thread; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Empty Event Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSetKeyCallback(window, key_callback); - - if (thrd_create(&thread, thread_main, NULL) != thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - while (running) - { - int width, height; - float r = nrand(), g = nrand(), b = nrand(); - float l = (float) sqrt(r * r + g * g + b * b); - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClearColor(r / l, g / l, b / l, 1.f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - - glfwWaitEvents(); - - if (glfwWindowShouldClose(window)) - running = GLFW_FALSE; - } - - glfwHideWindow(window); - thrd_join(thread, &result); - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/events.c b/src/deps/glfw-3.3.5/tests/events.c deleted file mode 100644 index f29dfbb..0000000 --- a/src/deps/glfw-3.3.5/tests/events.c +++ /dev/null @@ -1,650 +0,0 @@ -//======================================================================== -// Event linter (event spewer) -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test hooks every available callback and outputs their arguments -// -// Log messages go to stdout, error messages to stderr -// -// Every event also gets a (sequential) number to aid discussion of logs -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include -#include -#include - -#include "getopt.h" - -// Event index -static unsigned int counter = 0; - -typedef struct -{ - GLFWwindow* window; - int number; - int closeable; -} Slot; - -static void usage(void) -{ - printf("Usage: events [-f] [-h] [-n WINDOWS]\n"); - printf("Options:\n"); - printf(" -f use full screen\n"); - printf(" -h show this help\n"); - printf(" -n the number of windows to create\n"); -} - -static const char* get_key_name(int key) -{ - switch (key) - { - // Printable keys - case GLFW_KEY_A: return "A"; - case GLFW_KEY_B: return "B"; - case GLFW_KEY_C: return "C"; - case GLFW_KEY_D: return "D"; - case GLFW_KEY_E: return "E"; - case GLFW_KEY_F: return "F"; - case GLFW_KEY_G: return "G"; - case GLFW_KEY_H: return "H"; - case GLFW_KEY_I: return "I"; - case GLFW_KEY_J: return "J"; - case GLFW_KEY_K: return "K"; - case GLFW_KEY_L: return "L"; - case GLFW_KEY_M: return "M"; - case GLFW_KEY_N: return "N"; - case GLFW_KEY_O: return "O"; - case GLFW_KEY_P: return "P"; - case GLFW_KEY_Q: return "Q"; - case GLFW_KEY_R: return "R"; - case GLFW_KEY_S: return "S"; - case GLFW_KEY_T: return "T"; - case GLFW_KEY_U: return "U"; - case GLFW_KEY_V: return "V"; - case GLFW_KEY_W: return "W"; - case GLFW_KEY_X: return "X"; - case GLFW_KEY_Y: return "Y"; - case GLFW_KEY_Z: return "Z"; - case GLFW_KEY_1: return "1"; - case GLFW_KEY_2: return "2"; - case GLFW_KEY_3: return "3"; - case GLFW_KEY_4: return "4"; - case GLFW_KEY_5: return "5"; - case GLFW_KEY_6: return "6"; - case GLFW_KEY_7: return "7"; - case GLFW_KEY_8: return "8"; - case GLFW_KEY_9: return "9"; - case GLFW_KEY_0: return "0"; - case GLFW_KEY_SPACE: return "SPACE"; - case GLFW_KEY_MINUS: return "MINUS"; - case GLFW_KEY_EQUAL: return "EQUAL"; - case GLFW_KEY_LEFT_BRACKET: return "LEFT BRACKET"; - case GLFW_KEY_RIGHT_BRACKET: return "RIGHT BRACKET"; - case GLFW_KEY_BACKSLASH: return "BACKSLASH"; - case GLFW_KEY_SEMICOLON: return "SEMICOLON"; - case GLFW_KEY_APOSTROPHE: return "APOSTROPHE"; - case GLFW_KEY_GRAVE_ACCENT: return "GRAVE ACCENT"; - case GLFW_KEY_COMMA: return "COMMA"; - case GLFW_KEY_PERIOD: return "PERIOD"; - case GLFW_KEY_SLASH: return "SLASH"; - case GLFW_KEY_WORLD_1: return "WORLD 1"; - case GLFW_KEY_WORLD_2: return "WORLD 2"; - - // Function keys - case GLFW_KEY_ESCAPE: return "ESCAPE"; - case GLFW_KEY_F1: return "F1"; - case GLFW_KEY_F2: return "F2"; - case GLFW_KEY_F3: return "F3"; - case GLFW_KEY_F4: return "F4"; - case GLFW_KEY_F5: return "F5"; - case GLFW_KEY_F6: return "F6"; - case GLFW_KEY_F7: return "F7"; - case GLFW_KEY_F8: return "F8"; - case GLFW_KEY_F9: return "F9"; - case GLFW_KEY_F10: return "F10"; - case GLFW_KEY_F11: return "F11"; - case GLFW_KEY_F12: return "F12"; - case GLFW_KEY_F13: return "F13"; - case GLFW_KEY_F14: return "F14"; - case GLFW_KEY_F15: return "F15"; - case GLFW_KEY_F16: return "F16"; - case GLFW_KEY_F17: return "F17"; - case GLFW_KEY_F18: return "F18"; - case GLFW_KEY_F19: return "F19"; - case GLFW_KEY_F20: return "F20"; - case GLFW_KEY_F21: return "F21"; - case GLFW_KEY_F22: return "F22"; - case GLFW_KEY_F23: return "F23"; - case GLFW_KEY_F24: return "F24"; - case GLFW_KEY_F25: return "F25"; - case GLFW_KEY_UP: return "UP"; - case GLFW_KEY_DOWN: return "DOWN"; - case GLFW_KEY_LEFT: return "LEFT"; - case GLFW_KEY_RIGHT: return "RIGHT"; - case GLFW_KEY_LEFT_SHIFT: return "LEFT SHIFT"; - case GLFW_KEY_RIGHT_SHIFT: return "RIGHT SHIFT"; - case GLFW_KEY_LEFT_CONTROL: return "LEFT CONTROL"; - case GLFW_KEY_RIGHT_CONTROL: return "RIGHT CONTROL"; - case GLFW_KEY_LEFT_ALT: return "LEFT ALT"; - case GLFW_KEY_RIGHT_ALT: return "RIGHT ALT"; - case GLFW_KEY_TAB: return "TAB"; - case GLFW_KEY_ENTER: return "ENTER"; - case GLFW_KEY_BACKSPACE: return "BACKSPACE"; - case GLFW_KEY_INSERT: return "INSERT"; - case GLFW_KEY_DELETE: return "DELETE"; - case GLFW_KEY_PAGE_UP: return "PAGE UP"; - case GLFW_KEY_PAGE_DOWN: return "PAGE DOWN"; - case GLFW_KEY_HOME: return "HOME"; - case GLFW_KEY_END: return "END"; - case GLFW_KEY_KP_0: return "KEYPAD 0"; - case GLFW_KEY_KP_1: return "KEYPAD 1"; - case GLFW_KEY_KP_2: return "KEYPAD 2"; - case GLFW_KEY_KP_3: return "KEYPAD 3"; - case GLFW_KEY_KP_4: return "KEYPAD 4"; - case GLFW_KEY_KP_5: return "KEYPAD 5"; - case GLFW_KEY_KP_6: return "KEYPAD 6"; - case GLFW_KEY_KP_7: return "KEYPAD 7"; - case GLFW_KEY_KP_8: return "KEYPAD 8"; - case GLFW_KEY_KP_9: return "KEYPAD 9"; - case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE"; - case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTIPLY"; - case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT"; - case GLFW_KEY_KP_ADD: return "KEYPAD ADD"; - case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL"; - case GLFW_KEY_KP_EQUAL: return "KEYPAD EQUAL"; - case GLFW_KEY_KP_ENTER: return "KEYPAD ENTER"; - case GLFW_KEY_PRINT_SCREEN: return "PRINT SCREEN"; - case GLFW_KEY_NUM_LOCK: return "NUM LOCK"; - case GLFW_KEY_CAPS_LOCK: return "CAPS LOCK"; - case GLFW_KEY_SCROLL_LOCK: return "SCROLL LOCK"; - case GLFW_KEY_PAUSE: return "PAUSE"; - case GLFW_KEY_LEFT_SUPER: return "LEFT SUPER"; - case GLFW_KEY_RIGHT_SUPER: return "RIGHT SUPER"; - case GLFW_KEY_MENU: return "MENU"; - - default: return "UNKNOWN"; - } -} - -static const char* get_action_name(int action) -{ - switch (action) - { - case GLFW_PRESS: - return "pressed"; - case GLFW_RELEASE: - return "released"; - case GLFW_REPEAT: - return "repeated"; - } - - return "caused unknown action"; -} - -static const char* get_button_name(int button) -{ - switch (button) - { - case GLFW_MOUSE_BUTTON_LEFT: - return "left"; - case GLFW_MOUSE_BUTTON_RIGHT: - return "right"; - case GLFW_MOUSE_BUTTON_MIDDLE: - return "middle"; - default: - { - static char name[16]; - snprintf(name, sizeof(name), "%i", button); - return name; - } - } -} - -static const char* get_mods_name(int mods) -{ - static char name[512]; - - if (mods == 0) - return " no mods"; - - name[0] = '\0'; - - if (mods & GLFW_MOD_SHIFT) - strcat(name, " shift"); - if (mods & GLFW_MOD_CONTROL) - strcat(name, " control"); - if (mods & GLFW_MOD_ALT) - strcat(name, " alt"); - if (mods & GLFW_MOD_SUPER) - strcat(name, " super"); - if (mods & GLFW_MOD_CAPS_LOCK) - strcat(name, " capslock-on"); - if (mods & GLFW_MOD_NUM_LOCK) - strcat(name, " numlock-on"); - - return name; -} - -static size_t encode_utf8(char* s, unsigned int ch) -{ - size_t count = 0; - - if (ch < 0x80) - s[count++] = (char) ch; - else if (ch < 0x800) - { - s[count++] = (ch >> 6) | 0xc0; - s[count++] = (ch & 0x3f) | 0x80; - } - else if (ch < 0x10000) - { - s[count++] = (ch >> 12) | 0xe0; - s[count++] = ((ch >> 6) & 0x3f) | 0x80; - s[count++] = (ch & 0x3f) | 0x80; - } - else if (ch < 0x110000) - { - s[count++] = (ch >> 18) | 0xf0; - s[count++] = ((ch >> 12) & 0x3f) | 0x80; - s[count++] = ((ch >> 6) & 0x3f) | 0x80; - s[count++] = (ch & 0x3f) | 0x80; - } - - return count; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void window_pos_callback(GLFWwindow* window, int x, int y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window position: %i %i\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); -} - -static void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window content scale: %0.3f %0.3f\n", - counter++, slot->number, glfwGetTime(), xscale, yscale); -} - -static void window_close_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window close\n", - counter++, slot->number, glfwGetTime()); - - glfwSetWindowShouldClose(window, slot->closeable); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window refresh\n", - counter++, slot->number, glfwGetTime()); - - glfwMakeContextCurrent(window); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window %s\n", - counter++, slot->number, glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window was %s\n", - counter++, slot->number, glfwGetTime(), - iconified ? "iconified" : "uniconified"); -} - -static void window_maximize_callback(GLFWwindow* window, int maximized) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window was %s\n", - counter++, slot->number, glfwGetTime(), - maximized ? "maximized" : "unmaximized"); -} - -static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Mouse button %i (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), button, - get_button_name(button), - get_mods_name(mods), - get_action_name(action)); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor position: %f %f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void cursor_enter_callback(GLFWwindow* window, int entered) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor %s window\n", - counter++, slot->number, glfwGetTime(), - entered ? "entered" : "left"); -} - -static void scroll_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - const char* name = glfwGetKeyName(key, scancode); - - if (name) - { - printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), key, scancode, - get_key_name(key), - name, - get_mods_name(mods), - get_action_name(action)); - } - else - { - printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), key, scancode, - get_key_name(key), - get_mods_name(mods), - get_action_name(action)); - } - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_C: - { - slot->closeable = !slot->closeable; - - printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled"); - break; - } - - case GLFW_KEY_L: - { - const int state = glfwGetInputMode(window, GLFW_LOCK_KEY_MODS); - glfwSetInputMode(window, GLFW_LOCK_KEY_MODS, !state); - - printf("(( lock key mods %s ))\n", !state ? "enabled" : "disabled"); - break; - } - } -} - -static void char_callback(GLFWwindow* window, unsigned int codepoint) -{ - Slot* slot = glfwGetWindowUserPointer(window); - char string[5] = ""; - - encode_utf8(string, codepoint); - printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n", - counter++, slot->number, glfwGetTime(), codepoint, string); -} - -static void drop_callback(GLFWwindow* window, int count, const char* paths[]) -{ - int i; - Slot* slot = glfwGetWindowUserPointer(window); - - printf("%08x to %i at %0.3f: Drop input\n", - counter++, slot->number, glfwGetTime()); - - for (i = 0; i < count; i++) - printf(" %i: \"%s\"\n", i, paths[i]); -} - -static void monitor_callback(GLFWmonitor* monitor, int event) -{ - if (event == GLFW_CONNECTED) - { - int x, y, widthMM, heightMM; - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); - - printf("%08x at %0.3f: Monitor %s (%ix%i at %ix%i, %ix%i mm) was connected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor), - mode->width, mode->height, - x, y, - widthMM, heightMM); - } - else if (event == GLFW_DISCONNECTED) - { - printf("%08x at %0.3f: Monitor %s was disconnected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor)); - } -} - -static void joystick_callback(int jid, int event) -{ - if (event == GLFW_CONNECTED) - { - int axisCount, buttonCount, hatCount; - - glfwGetJoystickAxes(jid, &axisCount); - glfwGetJoystickButtons(jid, &buttonCount); - glfwGetJoystickHats(jid, &hatCount); - - printf("%08x at %0.3f: Joystick %i (%s) was connected with %i axes, %i buttons, and %i hats\n", - counter++, glfwGetTime(), - jid, - glfwGetJoystickName(jid), - axisCount, - buttonCount, - hatCount); - } - else - { - printf("%08x at %0.3f: Joystick %i was disconnected\n", - counter++, glfwGetTime(), jid); - } -} - -int main(int argc, char** argv) -{ - Slot* slots; - GLFWmonitor* monitor = NULL; - int ch, i, width, height, count = 1; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - printf("Library initialized\n"); - - glfwSetMonitorCallback(monitor_callback); - glfwSetJoystickCallback(joystick_callback); - - while ((ch = getopt(argc, argv, "hfn:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - - case 'n': - count = (int) strtoul(optarg, NULL, 10); - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - slots = calloc(count, sizeof(Slot)); - - for (i = 0; i < count; i++) - { - char title[128]; - - slots[i].closeable = GLFW_TRUE; - slots[i].number = i + 1; - - snprintf(title, sizeof(title), "Event Linter (Window %i)", slots[i].number); - - if (monitor) - { - printf("Creating full screen window %i (%ix%i on %s)\n", - slots[i].number, - width, height, - glfwGetMonitorName(monitor)); - } - else - { - printf("Creating windowed mode window %i (%ix%i)\n", - slots[i].number, - width, height); - } - - slots[i].window = glfwCreateWindow(width, height, title, monitor, NULL); - if (!slots[i].window) - { - free(slots); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetWindowUserPointer(slots[i].window, slots + i); - - glfwSetWindowPosCallback(slots[i].window, window_pos_callback); - glfwSetWindowSizeCallback(slots[i].window, window_size_callback); - glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback); - glfwSetWindowContentScaleCallback(slots[i].window, window_content_scale_callback); - glfwSetWindowCloseCallback(slots[i].window, window_close_callback); - glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback); - glfwSetWindowFocusCallback(slots[i].window, window_focus_callback); - glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback); - glfwSetWindowMaximizeCallback(slots[i].window, window_maximize_callback); - glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback); - glfwSetCursorPosCallback(slots[i].window, cursor_position_callback); - glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback); - glfwSetScrollCallback(slots[i].window, scroll_callback); - glfwSetKeyCallback(slots[i].window, key_callback); - glfwSetCharCallback(slots[i].window, char_callback); - glfwSetDropCallback(slots[i].window, drop_callback); - - glfwMakeContextCurrent(slots[i].window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - } - - printf("Main loop starting\n"); - - for (;;) - { - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(slots[i].window)) - break; - } - - if (i < count) - break; - - glfwWaitEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - free(slots); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/glfwinfo.c b/src/deps/glfw-3.3.5/tests/glfwinfo.c deleted file mode 100644 index 074bcbd..0000000 --- a/src/deps/glfw-3.3.5/tests/glfwinfo.c +++ /dev/null @@ -1,920 +0,0 @@ -//======================================================================== -// Context creation and information tool -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include - -#include "getopt.h" - -#ifdef _MSC_VER -#define strcasecmp(x, y) _stricmp(x, y) -#endif - -#define API_NAME_OPENGL "gl" -#define API_NAME_OPENGL_ES "es" - -#define API_NAME_NATIVE "native" -#define API_NAME_EGL "egl" -#define API_NAME_OSMESA "osmesa" - -#define PROFILE_NAME_CORE "core" -#define PROFILE_NAME_COMPAT "compat" - -#define STRATEGY_NAME_NONE "none" -#define STRATEGY_NAME_LOSE "lose" - -#define BEHAVIOR_NAME_NONE "none" -#define BEHAVIOR_NAME_FLUSH "flush" - -static void usage(void) -{ - printf("Usage: glfwinfo [OPTION]...\n"); - printf("Options:\n"); - printf(" -a, --client-api=API the client API to use (" - API_NAME_OPENGL " or " - API_NAME_OPENGL_ES ")\n"); - printf(" -b, --behavior=BEHAVIOR the release behavior to use (" - BEHAVIOR_NAME_NONE " or " - BEHAVIOR_NAME_FLUSH ")\n"); - printf(" -c, --context-api=API the context creation API to use (" - API_NAME_NATIVE " or " - API_NAME_EGL " or " - API_NAME_OSMESA ")\n"); - printf(" -d, --debug request a debug context\n"); - printf(" -f, --forward require a forward-compatible context\n"); - printf(" -h, --help show this help\n"); - printf(" -l, --list-extensions list all Vulkan and client API extensions\n"); - printf(" --list-layers list all Vulkan layers\n"); - printf(" -m, --major=MAJOR the major number of the required " - "client API version\n"); - printf(" -n, --minor=MINOR the minor number of the required " - "client API version\n"); - printf(" -p, --profile=PROFILE the OpenGL profile to use (" - PROFILE_NAME_CORE " or " - PROFILE_NAME_COMPAT ")\n"); - printf(" -s, --robustness=STRATEGY the robustness strategy to use (" - STRATEGY_NAME_NONE " or " - STRATEGY_NAME_LOSE ")\n"); - printf(" -v, --version print version information\n"); - printf(" --red-bits=N the number of red bits to request\n"); - printf(" --green-bits=N the number of green bits to request\n"); - printf(" --blue-bits=N the number of blue bits to request\n"); - printf(" --alpha-bits=N the number of alpha bits to request\n"); - printf(" --depth-bits=N the number of depth bits to request\n"); - printf(" --stencil-bits=N the number of stencil bits to request\n"); - printf(" --accum-red-bits=N the number of red bits to request\n"); - printf(" --accum-green-bits=N the number of green bits to request\n"); - printf(" --accum-blue-bits=N the number of blue bits to request\n"); - printf(" --accum-alpha-bits=N the number of alpha bits to request\n"); - printf(" --aux-buffers=N the number of aux buffers to request\n"); - printf(" --samples=N the number of MSAA samples to request\n"); - printf(" --stereo request stereo rendering\n"); - printf(" --srgb request an sRGB capable framebuffer\n"); - printf(" --singlebuffer request single-buffering\n"); - printf(" --no-error request a context that does not emit errors\n"); - printf(" --graphics-switching request macOS graphics switching\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static const char* get_device_type_name(VkPhysicalDeviceType type) -{ - if (type == VK_PHYSICAL_DEVICE_TYPE_OTHER) - return "other"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) - return "integrated GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) - return "discrete GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) - return "virtual GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_CPU) - return "CPU"; - - return "unknown"; -} - -static const char* get_api_name(int api) -{ - if (api == GLFW_OPENGL_API) - return "OpenGL"; - else if (api == GLFW_OPENGL_ES_API) - return "OpenGL ES"; - - return "Unknown API"; -} - -static const char* get_profile_name_gl(GLint mask) -{ - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - return PROFILE_NAME_COMPAT; - if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_profile_name_glfw(int profile) -{ - if (profile == GLFW_OPENGL_COMPAT_PROFILE) - return PROFILE_NAME_COMPAT; - if (profile == GLFW_OPENGL_CORE_PROFILE) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_strategy_name_gl(GLint strategy) -{ - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - return STRATEGY_NAME_LOSE; - if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static const char* get_strategy_name_glfw(int strategy) -{ - if (strategy == GLFW_LOSE_CONTEXT_ON_RESET) - return STRATEGY_NAME_LOSE; - if (strategy == GLFW_NO_RESET_NOTIFICATION) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static void list_context_extensions(int client, int major, int minor) -{ - int i; - GLint count; - const GLubyte* extensions; - - printf("%s context extensions:\n", get_api_name(client)); - - if (client == GLFW_OPENGL_API && major > 2) - { - glGetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - printf(" %s\n", (const char*) glGetStringi(GL_EXTENSIONS, i)); - } - else - { - extensions = glGetString(GL_EXTENSIONS); - while (*extensions != '\0') - { - putchar(' '); - - while (*extensions != '\0' && *extensions != ' ') - { - putchar(*extensions); - extensions++; - } - - while (*extensions == ' ') - extensions++; - - putchar('\n'); - } - } -} - -static void list_vulkan_instance_extensions(void) -{ - uint32_t i, ep_count = 0; - VkExtensionProperties* ep; - - printf("Vulkan instance extensions:\n"); - - if (vkEnumerateInstanceExtensionProperties(NULL, &ep_count, NULL) != VK_SUCCESS) - return; - - ep = calloc(ep_count, sizeof(VkExtensionProperties)); - - if (vkEnumerateInstanceExtensionProperties(NULL, &ep_count, ep) != VK_SUCCESS) - { - free(ep); - return; - } - - for (i = 0; i < ep_count; i++) - printf(" %s (v%u)\n", ep[i].extensionName, ep[i].specVersion); - - free(ep); -} - -static void list_vulkan_instance_layers(void) -{ - uint32_t i, lp_count = 0; - VkLayerProperties* lp; - - printf("Vulkan instance layers:\n"); - - if (vkEnumerateInstanceLayerProperties(&lp_count, NULL) != VK_SUCCESS) - return; - - lp = calloc(lp_count, sizeof(VkLayerProperties)); - - if (vkEnumerateInstanceLayerProperties(&lp_count, lp) != VK_SUCCESS) - { - free(lp); - return; - } - - for (i = 0; i < lp_count; i++) - { - printf(" %s (v%u) \"%s\"\n", - lp[i].layerName, - lp[i].specVersion >> 22, - lp[i].description); - } - - free(lp); -} - -static void list_vulkan_device_extensions(VkInstance instance, VkPhysicalDevice device) -{ - uint32_t i, ep_count; - VkExtensionProperties* ep; - - printf("Vulkan device extensions:\n"); - - if (vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, NULL) != VK_SUCCESS) - return; - - ep = calloc(ep_count, sizeof(VkExtensionProperties)); - - if (vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, ep) != VK_SUCCESS) - { - free(ep); - return; - } - - for (i = 0; i < ep_count; i++) - printf(" %s (v%u)\n", ep[i].extensionName, ep[i].specVersion); - - free(ep); -} - -static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice device) -{ - uint32_t i, lp_count; - VkLayerProperties* lp; - - printf("Vulkan device layers:\n"); - - if (vkEnumerateDeviceLayerProperties(device, &lp_count, NULL) != VK_SUCCESS) - return; - - lp = calloc(lp_count, sizeof(VkLayerProperties)); - - if (vkEnumerateDeviceLayerProperties(device, &lp_count, lp) != VK_SUCCESS) - { - free(lp); - return; - } - - for (i = 0; i < lp_count; i++) - { - printf(" %s (v%u) \"%s\"\n", - lp[i].layerName, - lp[i].specVersion >> 22, - lp[i].description); - } - - free(lp); -} - -static int valid_version(void) -{ - int major, minor, revision; - glfwGetVersion(&major, &minor, &revision); - - if (major != GLFW_VERSION_MAJOR) - { - printf("*** ERROR: GLFW major version mismatch! ***\n"); - return GLFW_FALSE; - } - - if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) - printf("*** WARNING: GLFW version mismatch! ***\n"); - - return GLFW_TRUE; -} - -static void print_version(void) -{ - int major, minor, revision; - glfwGetVersion(&major, &minor, &revision); - - printf("GLFW header version: %u.%u.%u\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); - printf("GLFW library version: %u.%u.%u\n", major, minor, revision); - printf("GLFW library version string: \"%s\"\n", glfwGetVersionString()); -} - -static GLADapiproc glad_vulkan_callback(const char* name, void* user) -{ - return glfwGetInstanceProcAddress((VkInstance) user, name); -} - -int main(int argc, char** argv) -{ - int ch, client, major, minor, revision, profile; - GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits; - int list_extensions = GLFW_FALSE, list_layers = GLFW_FALSE; - GLenum error; - GLFWwindow* window; - - enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP, - EXTENSIONS, LAYERS, - MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION, - REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS, - ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS, - AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY, - GRAPHICS_SWITCHING }; - const struct option options[] = - { - { "behavior", 1, NULL, BEHAVIOR }, - { "client-api", 1, NULL, CLIENT }, - { "context-api", 1, NULL, CONTEXT }, - { "debug", 0, NULL, DEBUG_CONTEXT }, - { "forward", 0, NULL, FORWARD }, - { "help", 0, NULL, HELP }, - { "list-extensions", 0, NULL, EXTENSIONS }, - { "list-layers", 0, NULL, LAYERS }, - { "major", 1, NULL, MAJOR }, - { "minor", 1, NULL, MINOR }, - { "profile", 1, NULL, PROFILE }, - { "robustness", 1, NULL, ROBUSTNESS }, - { "version", 0, NULL, VERSION }, - { "red-bits", 1, NULL, REDBITS }, - { "green-bits", 1, NULL, GREENBITS }, - { "blue-bits", 1, NULL, BLUEBITS }, - { "alpha-bits", 1, NULL, ALPHABITS }, - { "depth-bits", 1, NULL, DEPTHBITS }, - { "stencil-bits", 1, NULL, STENCILBITS }, - { "accum-red-bits", 1, NULL, ACCUMREDBITS }, - { "accum-green-bits", 1, NULL, ACCUMGREENBITS }, - { "accum-blue-bits", 1, NULL, ACCUMBLUEBITS }, - { "accum-alpha-bits", 1, NULL, ACCUMALPHABITS }, - { "aux-buffers", 1, NULL, AUXBUFFERS }, - { "samples", 1, NULL, SAMPLES }, - { "stereo", 0, NULL, STEREO }, - { "srgb", 0, NULL, SRGB }, - { "singlebuffer", 0, NULL, SINGLEBUFFER }, - { "no-error", 0, NULL, NOERROR_SRSLY }, - { "graphics-switching", 0, NULL, GRAPHICS_SWITCHING }, - { NULL, 0, NULL, 0 } - }; - - // Initialize GLFW and create window - - if (!valid_version()) - exit(EXIT_FAILURE); - - glfwSetErrorCallback(error_callback); - - glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1) - { - switch (ch) - { - case 'a': - case CLIENT: - if (strcasecmp(optarg, API_NAME_OPENGL) == 0) - glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); - else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0) - glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'b': - case BEHAVIOR: - if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, - GLFW_RELEASE_BEHAVIOR_NONE); - } - else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0) - { - glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, - GLFW_RELEASE_BEHAVIOR_FLUSH); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'c': - case CONTEXT: - if (strcasecmp(optarg, API_NAME_NATIVE) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API); - else if (strcasecmp(optarg, API_NAME_EGL) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); - else if (strcasecmp(optarg, API_NAME_OSMESA) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_OSMESA_CONTEXT_API); - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'd': - case DEBUG_CONTEXT: - glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); - break; - case 'f': - case FORWARD: - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); - break; - case 'h': - case HELP: - usage(); - exit(EXIT_SUCCESS); - case 'l': - case EXTENSIONS: - list_extensions = GLFW_TRUE; - break; - case LAYERS: - list_layers = GLFW_TRUE; - break; - case 'm': - case MAJOR: - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, atoi(optarg)); - break; - case 'n': - case MINOR: - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, atoi(optarg)); - break; - case 'p': - case PROFILE: - if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) - { - glfwWindowHint(GLFW_OPENGL_PROFILE, - GLFW_OPENGL_CORE_PROFILE); - } - else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) - { - glfwWindowHint(GLFW_OPENGL_PROFILE, - GLFW_OPENGL_COMPAT_PROFILE); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 's': - case ROBUSTNESS: - if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, - GLFW_NO_RESET_NOTIFICATION); - } - else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, - GLFW_LOSE_CONTEXT_ON_RESET); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'v': - case VERSION: - print_version(); - exit(EXIT_SUCCESS); - case REDBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_RED_BITS, atoi(optarg)); - break; - case GREENBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg)); - break; - case BLUEBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg)); - break; - case ALPHABITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg)); - break; - case DEPTHBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg)); - break; - case STENCILBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg)); - break; - case ACCUMREDBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg)); - break; - case ACCUMGREENBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg)); - break; - case ACCUMBLUEBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg)); - break; - case ACCUMALPHABITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg)); - break; - case AUXBUFFERS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg)); - break; - case SAMPLES: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_SAMPLES, atoi(optarg)); - break; - case STEREO: - glfwWindowHint(GLFW_STEREO, GLFW_TRUE); - break; - case SRGB: - glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_TRUE); - break; - case SINGLEBUFFER: - glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE); - break; - case NOERROR_SRSLY: - glfwWindowHint(GLFW_CONTEXT_NO_ERROR, GLFW_TRUE); - break; - case GRAPHICS_SWITCHING: - glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_TRUE); - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - print_version(); - - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - window = glfwCreateWindow(200, 200, "Version", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - - error = glGetError(); - if (error != GL_NO_ERROR) - printf("*** OpenGL error after make current: 0x%08x ***\n", error); - - // Report client API version - - client = glfwGetWindowAttrib(window, GLFW_CLIENT_API); - major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR); - minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR); - revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION); - profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE); - - printf("%s context version string: \"%s\"\n", - get_api_name(client), - glGetString(GL_VERSION)); - - printf("%s context version parsed by GLFW: %u.%u.%u\n", - get_api_name(client), - major, minor, revision); - - // Report client API context properties - - if (client == GLFW_OPENGL_API) - { - if (major >= 3) - { - GLint flags; - - glGetIntegerv(GL_CONTEXT_FLAGS, &flags); - printf("%s context flags (0x%08x):", get_api_name(client), flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - printf(" forward-compatible"); - if (flags & 2/*GL_CONTEXT_FLAG_DEBUG_BIT*/) - printf(" debug"); - if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB) - printf(" robustness"); - if (flags & 8/*GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR*/) - printf(" no-error"); - putchar('\n'); - - printf("%s context flags parsed by GLFW:", get_api_name(client)); - - if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) - printf(" forward-compatible"); - if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT)) - printf(" debug"); - if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET) - printf(" robustness"); - if (glfwGetWindowAttrib(window, GLFW_CONTEXT_NO_ERROR)) - printf(" no-error"); - putchar('\n'); - } - - if (major >= 4 || (major == 3 && minor >= 2)) - { - GLint mask; - glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - - printf("%s profile mask (0x%08x): %s\n", - get_api_name(client), - mask, - get_profile_name_gl(mask)); - - printf("%s profile mask parsed by GLFW: %s\n", - get_api_name(client), - get_profile_name_glfw(profile)); - } - - if (GLAD_GL_ARB_robustness) - { - const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS); - GLint strategy; - glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy); - - printf("%s robustness strategy (0x%08x): %s\n", - get_api_name(client), - strategy, - get_strategy_name_gl(strategy)); - - printf("%s robustness strategy parsed by GLFW: %s\n", - get_api_name(client), - get_strategy_name_glfw(robustness)); - } - } - - printf("%s context renderer string: \"%s\"\n", - get_api_name(client), - glGetString(GL_RENDERER)); - printf("%s context vendor string: \"%s\"\n", - get_api_name(client), - glGetString(GL_VENDOR)); - - if (major >= 2) - { - printf("%s context shading language version: \"%s\"\n", - get_api_name(client), - glGetString(GL_SHADING_LANGUAGE_VERSION)); - } - - printf("%s framebuffer:\n", get_api_name(client)); - - if (client == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE) - { - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, - &redbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, - &greenbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, - &bluebits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, - &alphabits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_DEPTH, - GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, - &depthbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_STENCIL, - GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, - &stencilbits); - } - else - { - glGetIntegerv(GL_RED_BITS, &redbits); - glGetIntegerv(GL_GREEN_BITS, &greenbits); - glGetIntegerv(GL_BLUE_BITS, &bluebits); - glGetIntegerv(GL_ALPHA_BITS, &alphabits); - glGetIntegerv(GL_DEPTH_BITS, &depthbits); - glGetIntegerv(GL_STENCIL_BITS, &stencilbits); - } - - printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n", - redbits, greenbits, bluebits, alphabits, depthbits, stencilbits); - - if (client == GLFW_OPENGL_ES_API || - GLAD_GL_ARB_multisample || - major > 1 || minor >= 3) - { - GLint samples, samplebuffers; - glGetIntegerv(GL_SAMPLES, &samples); - glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers); - - printf(" samples: %u sample buffers: %u\n", samples, samplebuffers); - } - - if (client == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE) - { - GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits; - GLint auxbuffers; - - glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits); - glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits); - glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits); - glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits); - glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers); - - printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n", - accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers); - } - - if (list_extensions) - list_context_extensions(client, major, minor); - - printf("Vulkan loader: %s\n", - glfwVulkanSupported() ? "available" : "missing"); - - if (glfwVulkanSupported()) - { - uint32_t loader_version = VK_API_VERSION_1_0; - uint32_t i, re_count, pd_count; - const char** re; - VkApplicationInfo ai = {0}; - VkInstanceCreateInfo ici = {0}; - VkInstance instance; - VkPhysicalDevice* pd; - - gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL); - - if (vkEnumerateInstanceVersion) - { - uint32_t version; - if (vkEnumerateInstanceVersion(&version) == VK_SUCCESS) - loader_version = version; - } - - printf("Vulkan loader API version: %i.%i\n", - VK_VERSION_MAJOR(loader_version), - VK_VERSION_MINOR(loader_version)); - - re = glfwGetRequiredInstanceExtensions(&re_count); - - printf("Vulkan required instance extensions:"); - if (re) - { - for (i = 0; i < re_count; i++) - printf(" %s", re[i]); - putchar('\n'); - } - else - printf(" missing\n"); - - if (list_extensions) - list_vulkan_instance_extensions(); - - if (list_layers) - list_vulkan_instance_layers(); - - ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; - ai.pApplicationName = "glfwinfo"; - ai.applicationVersion = VK_MAKE_VERSION(GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); - - if (loader_version >= VK_API_VERSION_1_1) - ai.apiVersion = VK_API_VERSION_1_1; - else - ai.apiVersion = VK_API_VERSION_1_0; - - ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; - ici.pApplicationInfo = &ai; - ici.enabledExtensionCount = re_count; - ici.ppEnabledExtensionNames = re; - - if (vkCreateInstance(&ici, NULL, &instance) != VK_SUCCESS) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, instance); - - if (vkEnumeratePhysicalDevices(instance, &pd_count, NULL) != VK_SUCCESS) - { - vkDestroyInstance(instance, NULL); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - pd = calloc(pd_count, sizeof(VkPhysicalDevice)); - - if (vkEnumeratePhysicalDevices(instance, &pd_count, pd) != VK_SUCCESS) - { - free(pd); - vkDestroyInstance(instance, NULL); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - for (i = 0; i < pd_count; i++) - { - VkPhysicalDeviceProperties pdp; - - vkGetPhysicalDeviceProperties(pd[i], &pdp); - - printf("Vulkan %s device: \"%s\" API version %i.%i\n", - get_device_type_name(pdp.deviceType), - pdp.deviceName, - VK_VERSION_MAJOR(pdp.apiVersion), - VK_VERSION_MINOR(pdp.apiVersion)); - - if (list_extensions) - list_vulkan_device_extensions(instance, pd[i]); - - if (list_layers) - list_vulkan_device_layers(instance, pd[i]); - } - - free(pd); - vkDestroyInstance(instance, NULL); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/icon.c b/src/deps/glfw-3.3.5/tests/icon.c deleted file mode 100644 index aa7ee18..0000000 --- a/src/deps/glfw-3.3.5/tests/icon.c +++ /dev/null @@ -1,149 +0,0 @@ -//======================================================================== -// Window icon test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the icon feature. -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include - -// a simple glfw logo -const char* const logo[] = -{ - "................", - "................", - "...0000..0......", - "...0.....0......", - "...0.00..0......", - "...0..0..0......", - "...0000..0000...", - "................", - "................", - "...000..0...0...", - "...0....0...0...", - "...000..0.0.0...", - "...0....0.0.0...", - "...0....00000...", - "................", - "................" -}; - -const unsigned char icon_colors[5][4] = -{ - { 0, 0, 0, 255 }, // black - { 255, 0, 0, 255 }, // red - { 0, 255, 0, 255 }, // green - { 0, 0, 255, 255 }, // blue - { 255, 255, 255, 255 } // white -}; - -static int cur_icon_color = 0; - -static void set_icon(GLFWwindow* window, int icon_color) -{ - int x, y; - unsigned char pixels[16 * 16 * 4]; - unsigned char* target = pixels; - GLFWimage img = { 16, 16, pixels }; - - for (y = 0; y < img.width; y++) - { - for (x = 0; x < img.height; x++) - { - if (logo[y][x] == '0') - memcpy(target, icon_colors[icon_color], 4); - else - memset(target, 0, 4); - - target += 4; - } - } - - glfwSetWindowIcon(window, 1, &img); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_SPACE: - cur_icon_color = (cur_icon_color + 1) % 5; - set_icon(window, cur_icon_color); - break; - case GLFW_KEY_X: - glfwSetWindowIcon(window, 0, NULL); - break; - } -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL); - if (!window) - { - glfwTerminate(); - - fprintf(stderr, "Failed to open GLFW window\n"); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - - glfwSetKeyCallback(window, key_callback); - set_icon(window, cur_icon_color); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwDestroyWindow(window); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/inputlag.c b/src/deps/glfw-3.3.5/tests/inputlag.c deleted file mode 100644 index 269a0c8..0000000 --- a/src/deps/glfw-3.3.5/tests/inputlag.c +++ /dev/null @@ -1,308 +0,0 @@ -//======================================================================== -// Input lag test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders a marker at the cursor position reported by GLFW to -// check how much it lags behind the hardware mouse cursor -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#define NK_IMPLEMENTATION -#define NK_INCLUDE_FIXED_TYPES -#define NK_INCLUDE_FONT_BAKING -#define NK_INCLUDE_DEFAULT_FONT -#define NK_INCLUDE_DEFAULT_ALLOCATOR -#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT -#define NK_INCLUDE_STANDARD_VARARGS -#include - -#define NK_GLFW_GL2_IMPLEMENTATION -#include - -#include -#include -#include - -#include "getopt.h" - -void usage(void) -{ - printf("Usage: inputlag [-h] [-f]\n"); - printf("Options:\n"); - printf(" -f create full screen window\n"); - printf(" -h show this help\n"); -} - -struct nk_vec2 cursor_new, cursor_pos, cursor_vel; -enum { cursor_sync_query, cursor_input_message } cursor_method = cursor_sync_query; - -void sample_input(GLFWwindow* window) -{ - float a = .25; // exponential smoothing factor - - if (cursor_method == cursor_sync_query) { - double x, y; - glfwGetCursorPos(window, &x, &y); - cursor_new.x = (float) x; - cursor_new.y = (float) y; - } - - cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a); - cursor_vel.y = (cursor_new.y - cursor_pos.y) * a + cursor_vel.y * (1 - a); - cursor_pos = cursor_new; -} - -void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos) -{ - cursor_new.x = (float) xpos; - cursor_new.y = (float) ypos; -} - -int enable_vsync = nk_true; - -void update_vsync() -{ - glfwSwapInterval(enable_vsync == nk_true ? 1 : 0); -} - -int swap_clear = nk_false; -int swap_finish = nk_true; -int swap_occlusion_query = nk_false; -int swap_read_pixels = nk_false; -GLuint occlusion_query; - -void swap_buffers(GLFWwindow* window) -{ - glfwSwapBuffers(window); - - if (swap_clear) - glClear(GL_COLOR_BUFFER_BIT); - - if (swap_finish) - glFinish(); - - if (swap_occlusion_query) { - GLint occlusion_result; - if (!occlusion_query) - glGenQueries(1, &occlusion_query); - glBeginQuery(GL_SAMPLES_PASSED, occlusion_query); - glBegin(GL_POINTS); - glVertex2f(0, 0); - glEnd(); - glEndQuery(GL_SAMPLES_PASSED); - glGetQueryObjectiv(occlusion_query, GL_QUERY_RESULT, &occlusion_result); - } - - if (swap_read_pixels) { - unsigned char rgba[4]; - glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba); - } -} - -void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, 1); - break; - } -} - -void draw_marker(struct nk_command_buffer* canvas, int lead, struct nk_vec2 pos) -{ - struct nk_color colors[4] = { nk_rgb(255,0,0), nk_rgb(255,255,0), nk_rgb(0,255,0), nk_rgb(0,96,255) }; - struct nk_rect rect = { -5 + pos.x, -5 + pos.y, 10, 10 }; - nk_fill_circle(canvas, rect, colors[lead]); -} - -int main(int argc, char** argv) -{ - int ch, width, height; - unsigned long frame_count = 0; - double last_time, current_time; - double frame_rate = 0; - int fullscreen = GLFW_FALSE; - GLFWmonitor* monitor = NULL; - GLFWwindow* window; - struct nk_context* nk; - struct nk_font_atlas* atlas; - - int show_forecasts = nk_true; - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - fullscreen = GLFW_TRUE; - break; - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (fullscreen) - { - const GLFWvidmode* mode; - - monitor = glfwGetPrimaryMonitor(); - mode = glfwGetVideoMode(monitor); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); - - window = glfwCreateWindow(width, height, "Input lag test", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - update_vsync(); - - last_time = glfwGetTime(); - - nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); - nk_glfw3_font_stash_begin(&atlas); - nk_glfw3_font_stash_end(); - - glfwSetKeyCallback(window, key_callback); - glfwSetCursorPosCallback(window, cursor_pos_callback); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - struct nk_rect area; - - glfwPollEvents(); - sample_input(window); - - glfwGetWindowSize(window, &width, &height); - area = nk_rect(0.f, 0.f, (float) width, (float) height); - - glClear(GL_COLOR_BUFFER_BIT); - nk_glfw3_new_frame(); - if (nk_begin(nk, "", area, 0)) - { - nk_flags align_left = NK_TEXT_ALIGN_LEFT | NK_TEXT_ALIGN_MIDDLE; - struct nk_command_buffer *canvas = nk_window_get_canvas(nk); - int lead; - - for (lead = show_forecasts ? 3 : 0; lead >= 0; lead--) - draw_marker(canvas, lead, nk_vec2(cursor_pos.x + cursor_vel.x * lead, - cursor_pos.y + cursor_vel.y * lead)); - - // print instructions - nk_layout_row_dynamic(nk, 20, 1); - nk_label(nk, "Move mouse uniformly and check marker under cursor:", align_left); - for (lead = 0; lead <= 3; lead++) { - nk_layout_row_begin(nk, NK_STATIC, 12, 2); - nk_layout_row_push(nk, 25); - draw_marker(canvas, lead, nk_layout_space_to_screen(nk, nk_vec2(20, 5))); - nk_label(nk, "", 0); - nk_layout_row_push(nk, 500); - if (lead == 0) - nk_label(nk, "- current cursor position (no input lag)", align_left); - else - nk_labelf(nk, align_left, "- %d-frame forecast (input lag is %d frame)", lead, lead); - nk_layout_row_end(nk); - } - - nk_layout_row_dynamic(nk, 20, 1); - - nk_checkbox_label(nk, "Show forecasts", &show_forecasts); - nk_label(nk, "Input method:", align_left); - if (nk_option_label(nk, "glfwGetCursorPos (sync query)", cursor_method == cursor_sync_query)) - cursor_method = cursor_sync_query; - if (nk_option_label(nk, "glfwSetCursorPosCallback (latest input message)", cursor_method == cursor_input_message)) - cursor_method = cursor_input_message; - - nk_label(nk, "", 0); // separator - - nk_value_float(nk, "FPS", (float) frame_rate); - if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync)) - update_vsync(); - - nk_label(nk, "", 0); // separator - - nk_label(nk, "After swap:", align_left); - nk_checkbox_label(nk, "glClear", &swap_clear); - nk_checkbox_label(nk, "glFinish", &swap_finish); - nk_checkbox_label(nk, "draw with occlusion query", &swap_occlusion_query); - nk_checkbox_label(nk, "glReadPixels", &swap_read_pixels); - } - - nk_end(nk); - nk_glfw3_render(NK_ANTI_ALIASING_ON); - - swap_buffers(window); - - frame_count++; - - current_time = glfwGetTime(); - if (current_time - last_time > 1.0) - { - frame_rate = frame_count / (current_time - last_time); - frame_count = 0; - last_time = current_time; - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/joysticks.c b/src/deps/glfw-3.3.5/tests/joysticks.c deleted file mode 100644 index 8eae021..0000000 --- a/src/deps/glfw-3.3.5/tests/joysticks.c +++ /dev/null @@ -1,344 +0,0 @@ -//======================================================================== -// Joystick input test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test displays the state of every button and axis of every connected -// joystick and/or gamepad -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#define NK_IMPLEMENTATION -#define NK_INCLUDE_FIXED_TYPES -#define NK_INCLUDE_FONT_BAKING -#define NK_INCLUDE_DEFAULT_FONT -#define NK_INCLUDE_DEFAULT_ALLOCATOR -#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT -#define NK_INCLUDE_STANDARD_VARARGS -#define NK_BUTTON_TRIGGER_ON_RELEASE -#include - -#define NK_GLFW_GL2_IMPLEMENTATION -#include - -#include -#include -#include - -#ifdef _MSC_VER -#define strdup(x) _strdup(x) -#endif - -static GLFWwindow* window; -static int joysticks[GLFW_JOYSTICK_LAST + 1]; -static int joystick_count = 0; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void joystick_callback(int jid, int event) -{ - if (event == GLFW_CONNECTED) - joysticks[joystick_count++] = jid; - else if (event == GLFW_DISCONNECTED) - { - int i; - - for (i = 0; i < joystick_count; i++) - { - if (joysticks[i] == jid) - break; - } - - for (i = i + 1; i < joystick_count; i++) - joysticks[i - 1] = joysticks[i]; - - joystick_count--; - } - - if (!glfwGetWindowAttrib(window, GLFW_FOCUSED)) - glfwRequestWindowAttention(window); -} - -static void drop_callback(GLFWwindow* window, int count, const char* paths[]) -{ - int i; - - for (i = 0; i < count; i++) - { - long size; - char* text; - FILE* stream = fopen(paths[i], "rb"); - if (!stream) - continue; - - fseek(stream, 0, SEEK_END); - size = ftell(stream); - fseek(stream, 0, SEEK_SET); - - text = malloc(size + 1); - text[size] = '\0'; - if (fread(text, 1, size, stream) == size) - glfwUpdateGamepadMappings(text); - - free(text); - fclose(stream); - } -} - -static const char* joystick_label(int jid) -{ - static char label[1024]; - snprintf(label, sizeof(label), "%i: %s", jid + 1, glfwGetJoystickName(jid)); - return label; -} - -static void hat_widget(struct nk_context* nk, unsigned char state) -{ - float radius; - struct nk_rect area; - struct nk_vec2 center; - - if (nk_widget(&area, nk) == NK_WIDGET_INVALID) - return; - - center = nk_vec2(area.x + area.w / 2.f, area.y + area.h / 2.f); - radius = NK_MIN(area.w, area.h) / 2.f; - - nk_stroke_circle(nk_window_get_canvas(nk), - nk_rect(center.x - radius, - center.y - radius, - radius * 2.f, - radius * 2.f), - 1.f, - nk_rgb(175, 175, 175)); - - if (state) - { - const float angles[] = - { - 0.f, 0.f, - NK_PI * 1.5f, NK_PI * 1.75f, - NK_PI, 0.f, - NK_PI * 1.25f, 0.f, - NK_PI * 0.5f, NK_PI * 0.25f, - 0.f, 0.f, - NK_PI * 0.75f, 0.f, - }; - const float cosa = nk_cos(angles[state]); - const float sina = nk_sin(angles[state]); - const struct nk_vec2 p0 = nk_vec2(0.f, -radius); - const struct nk_vec2 p1 = nk_vec2( radius / 2.f, -radius / 3.f); - const struct nk_vec2 p2 = nk_vec2(-radius / 2.f, -radius / 3.f); - - nk_fill_triangle(nk_window_get_canvas(nk), - center.x + cosa * p0.x + sina * p0.y, - center.y + cosa * p0.y - sina * p0.x, - center.x + cosa * p1.x + sina * p1.y, - center.y + cosa * p1.y - sina * p1.x, - center.x + cosa * p2.x + sina * p2.y, - center.y + cosa * p2.y - sina * p2.x, - nk_rgb(175, 175, 175)); - } -} - -int main(void) -{ - int jid, hat_buttons = GLFW_FALSE; - struct nk_context* nk; - struct nk_font_atlas* atlas; - - memset(joysticks, 0, sizeof(joysticks)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); - - window = glfwCreateWindow(800, 600, "Joystick Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); - nk_glfw3_font_stash_begin(&atlas); - nk_glfw3_font_stash_end(); - - for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (glfwJoystickPresent(jid)) - joysticks[joystick_count++] = jid; - } - - glfwSetJoystickCallback(joystick_callback); - glfwSetDropCallback(window, drop_callback); - - while (!glfwWindowShouldClose(window)) - { - int i, width, height; - - glfwGetWindowSize(window, &width, &height); - - glClear(GL_COLOR_BUFFER_BIT); - nk_glfw3_new_frame(); - - if (nk_begin(nk, - "Joysticks", - nk_rect(width - 200.f, 0.f, 200.f, (float) height), - NK_WINDOW_MINIMIZABLE | - NK_WINDOW_TITLE)) - { - nk_layout_row_dynamic(nk, 30, 1); - - nk_checkbox_label(nk, "Hat buttons", &hat_buttons); - - if (joystick_count) - { - for (i = 0; i < joystick_count; i++) - { - if (nk_button_label(nk, joystick_label(joysticks[i]))) - nk_window_set_focus(nk, joystick_label(joysticks[i])); - } - } - else - nk_label(nk, "No joysticks connected", NK_TEXT_LEFT); - } - - nk_end(nk); - - for (i = 0; i < joystick_count; i++) - { - if (nk_begin(nk, - joystick_label(joysticks[i]), - nk_rect(i * 20.f, i * 20.f, 550.f, 570.f), - NK_WINDOW_BORDER | - NK_WINDOW_MOVABLE | - NK_WINDOW_SCALABLE | - NK_WINDOW_MINIMIZABLE | - NK_WINDOW_TITLE)) - { - int j, axis_count, button_count, hat_count; - const float* axes; - const unsigned char* buttons; - const unsigned char* hats; - GLFWgamepadstate state; - - nk_layout_row_dynamic(nk, 30, 1); - nk_labelf(nk, NK_TEXT_LEFT, "Hardware GUID %s", - glfwGetJoystickGUID(joysticks[i])); - nk_label(nk, "Joystick state", NK_TEXT_LEFT); - - axes = glfwGetJoystickAxes(joysticks[i], &axis_count); - buttons = glfwGetJoystickButtons(joysticks[i], &button_count); - hats = glfwGetJoystickHats(joysticks[i], &hat_count); - - if (!hat_buttons) - button_count -= hat_count * 4; - - for (j = 0; j < axis_count; j++) - nk_slide_float(nk, -1.f, axes[j], 1.f, 0.1f); - - nk_layout_row_dynamic(nk, 30, 12); - - for (j = 0; j < button_count; j++) - { - char name[16]; - snprintf(name, sizeof(name), "%i", j + 1); - nk_select_label(nk, name, NK_TEXT_CENTERED, buttons[j]); - } - - nk_layout_row_dynamic(nk, 30, 8); - - for (j = 0; j < hat_count; j++) - hat_widget(nk, hats[j]); - - nk_layout_row_dynamic(nk, 30, 1); - - if (glfwGetGamepadState(joysticks[i], &state)) - { - int hat = 0; - const char* names[GLFW_GAMEPAD_BUTTON_LAST + 1 - 4] = - { - "A", "B", "X", "Y", - "LB", "RB", - "Back", "Start", "Guide", - "LT", "RT", - }; - - nk_labelf(nk, NK_TEXT_LEFT, - "Gamepad state: %s", - glfwGetGamepadName(joysticks[i])); - - nk_layout_row_dynamic(nk, 30, 2); - - for (j = 0; j <= GLFW_GAMEPAD_AXIS_LAST; j++) - nk_slide_float(nk, -1.f, state.axes[j], 1.f, 0.1f); - - nk_layout_row_dynamic(nk, 30, GLFW_GAMEPAD_BUTTON_LAST + 1 - 4); - - for (j = 0; j <= GLFW_GAMEPAD_BUTTON_LAST - 4; j++) - nk_select_label(nk, names[j], NK_TEXT_CENTERED, state.buttons[j]); - - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_UP]) - hat |= GLFW_HAT_UP; - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_RIGHT]) - hat |= GLFW_HAT_RIGHT; - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_DOWN]) - hat |= GLFW_HAT_DOWN; - if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_LEFT]) - hat |= GLFW_HAT_LEFT; - - nk_layout_row_dynamic(nk, 30, 8); - hat_widget(nk, hat); - } - else - nk_label(nk, "Joystick has no gamepad mapping", NK_TEXT_LEFT); - } - - nk_end(nk); - } - - nk_glfw3_render(NK_ANTI_ALIASING_ON); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/monitors.c b/src/deps/glfw-3.3.5/tests/monitors.c deleted file mode 100644 index 2b75d7b..0000000 --- a/src/deps/glfw-3.3.5/tests/monitors.c +++ /dev/null @@ -1,260 +0,0 @@ -//======================================================================== -// Monitor information tool -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test prints monitor and video mode information or verifies video -// modes -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include - -#include "getopt.h" - -enum Mode -{ - LIST_MODE, - TEST_MODE -}; - -static void usage(void) -{ - printf("Usage: monitors [-t]\n"); - printf(" monitors -h\n"); -} - -static int euclid(int a, int b) -{ - return b ? euclid(b, a % b) : a; -} - -static const char* format_mode(const GLFWvidmode* mode) -{ - static char buffer[512]; - const int gcd = euclid(mode->width, mode->height); - - snprintf(buffer, - sizeof(buffer), - "%i x %i x %i (%i:%i) (%i %i %i) %i Hz", - mode->width, mode->height, - mode->redBits + mode->greenBits + mode->blueBits, - mode->width / gcd, mode->height / gcd, - mode->redBits, mode->greenBits, mode->blueBits, - mode->refreshRate); - - buffer[sizeof(buffer) - 1] = '\0'; - return buffer; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("Framebuffer resized to %ix%i\n", width, height); - - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void list_modes(GLFWmonitor* monitor) -{ - int count, x, y, width_mm, height_mm, i; - int workarea_x, workarea_y, workarea_width, workarea_height; - float xscale, yscale; - - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm); - glfwGetMonitorContentScale(monitor, &xscale, &yscale); - glfwGetMonitorWorkarea(monitor, &workarea_x, &workarea_y, &workarea_width, &workarea_height); - - printf("Name: %s (%s)\n", - glfwGetMonitorName(monitor), - glfwGetPrimaryMonitor() == monitor ? "primary" : "secondary"); - printf("Current mode: %s\n", format_mode(mode)); - printf("Virtual position: %i, %i\n", x, y); - printf("Content scale: %f x %f\n", xscale, yscale); - - printf("Physical size: %i x %i mm (%0.2f dpi at %i x %i)\n", - width_mm, height_mm, mode->width * 25.4f / width_mm, mode->width, mode->height); - printf("Monitor work area: %i x %i starting at %i, %i\n", - workarea_width, workarea_height, workarea_x, workarea_y); - - printf("Modes:\n"); - - for (i = 0; i < count; i++) - { - printf("%3u: %s", (unsigned int) i, format_mode(modes + i)); - - if (memcmp(mode, modes + i, sizeof(GLFWvidmode)) == 0) - printf(" (current mode)"); - - putchar('\n'); - } -} - -static void test_modes(GLFWmonitor* monitor) -{ - int i, count; - GLFWwindow* window; - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - for (i = 0; i < count; i++) - { - const GLFWvidmode* mode = modes + i; - GLFWvidmode current; - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - printf("Testing mode %u on monitor %s: %s\n", - (unsigned int) i, - glfwGetMonitorName(monitor), - format_mode(mode)); - - window = glfwCreateWindow(mode->width, mode->height, - "Video Mode Test", - glfwGetPrimaryMonitor(), - NULL); - if (!window) - { - printf("Failed to enter mode %u: %s\n", - (unsigned int) i, - format_mode(mode)); - continue; - } - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - printf("User terminated program\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - glGetIntegerv(GL_RED_BITS, ¤t.redBits); - glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits); - glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits); - - glfwGetWindowSize(window, ¤t.width, ¤t.height); - - if (current.redBits != mode->redBits || - current.greenBits != mode->greenBits || - current.blueBits != mode->blueBits) - { - printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n", - current.redBits, current.greenBits, current.blueBits, - mode->redBits, mode->greenBits, mode->blueBits); - } - - if (current.width != mode->width || current.height != mode->height) - { - printf("*** Size mismatch: %ix%i instead of %ix%i\n", - current.width, current.height, - mode->width, mode->height); - } - - printf("Closing window\n"); - - glfwDestroyWindow(window); - window = NULL; - - glfwPollEvents(); - } -} - -int main(int argc, char** argv) -{ - int ch, i, count, mode = LIST_MODE; - GLFWmonitor** monitors; - - while ((ch = getopt(argc, argv, "th")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 't': - mode = TEST_MODE; - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - monitors = glfwGetMonitors(&count); - - for (i = 0; i < count; i++) - { - if (mode == LIST_MODE) - list_modes(monitors[i]); - else if (mode == TEST_MODE) - test_modes(monitors[i]); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/msaa.c b/src/deps/glfw-3.3.5/tests/msaa.c deleted file mode 100644 index 33e2ccc..0000000 --- a/src/deps/glfw-3.3.5/tests/msaa.c +++ /dev/null @@ -1,220 +0,0 @@ -//======================================================================== -// Multisample anti-aliasing test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders two high contrast, slowly rotating quads, one aliased -// and one (hopefully) anti-aliased, thus allowing for visual verification -// of whether MSAA is indeed enabled -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include "linmath.h" - -#include -#include - -#include "getopt.h" - -static const vec2 vertices[4] = -{ - { -0.6f, -0.6f }, - { 0.6f, -0.6f }, - { 0.6f, 0.6f }, - { -0.6f, 0.6f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - glfwSetTime(0.0); - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static void usage(void) -{ - printf("Usage: msaa [-h] [-s SAMPLES]\n"); -} - -int main(int argc, char** argv) -{ - int ch, samples = 4; - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location; - - while ((ch = getopt(argc, argv, "hs:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 's': - samples = atoi(optarg); - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (samples) - printf("Requesting MSAA with %i samples\n", samples); - else - printf("Requesting that MSAA not be available\n"); - - glfwWindowHint(GLFW_SAMPLES, samples); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - glGetIntegerv(GL_SAMPLES, &samples); - if (samples) - printf("Context reports MSAA is available with %i samples\n", samples); - else - printf("Context reports MSAA is unavailable\n"); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - while (!glfwWindowShouldClose(window)) - { - float ratio; - int width, height; - mat4x4 m, p, mvp; - const double angle = glfwGetTime() * M_PI / 180.0; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - glUseProgram(program); - - mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 0.f, 1.f); - - mat4x4_translate(m, -1.f, 0.f, 0.f); - mat4x4_rotate_Z(m, m, (float) angle); - mat4x4_mul(mvp, p, m); - - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDisable(GL_MULTISAMPLE); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - mat4x4_translate(m, 1.f, 0.f, 0.f); - mat4x4_rotate_Z(m, m, (float) angle); - mat4x4_mul(mvp, p, m); - - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glEnable(GL_MULTISAMPLE); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/opacity.c b/src/deps/glfw-3.3.5/tests/opacity.c deleted file mode 100644 index 47f28b1..0000000 --- a/src/deps/glfw-3.3.5/tests/opacity.c +++ /dev/null @@ -1,108 +0,0 @@ -//======================================================================== -// Window opacity test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#define NK_IMPLEMENTATION -#define NK_INCLUDE_FIXED_TYPES -#define NK_INCLUDE_FONT_BAKING -#define NK_INCLUDE_DEFAULT_FONT -#define NK_INCLUDE_DEFAULT_ALLOCATOR -#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT -#define NK_INCLUDE_STANDARD_VARARGS -#include - -#define NK_GLFW_GL2_IMPLEMENTATION -#include - -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - struct nk_context* nk; - struct nk_font_atlas* atlas; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); - - window = glfwCreateWindow(400, 400, "Opacity", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); - nk_glfw3_font_stash_begin(&atlas); - nk_glfw3_font_stash_end(); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - struct nk_rect area; - - glfwGetWindowSize(window, &width, &height); - area = nk_rect(0.f, 0.f, (float) width, (float) height); - - glClear(GL_COLOR_BUFFER_BIT); - nk_glfw3_new_frame(); - if (nk_begin(nk, "", area, 0)) - { - float opacity = glfwGetWindowOpacity(window); - nk_layout_row_dynamic(nk, 30, 2); - if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f)) - glfwSetWindowOpacity(window, opacity); - nk_labelf(nk, NK_TEXT_LEFT, "%0.3f", opacity); - } - - nk_end(nk); - nk_glfw3_render(NK_ANTI_ALIASING_ON); - - glfwSwapBuffers(window); - glfwWaitEventsTimeout(1.0); - } - - nk_glfw3_shutdown(); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/reopen.c b/src/deps/glfw-3.3.5/tests/reopen.c deleted file mode 100644 index 10d22b2..0000000 --- a/src/deps/glfw-3.3.5/tests/reopen.c +++ /dev/null @@ -1,240 +0,0 @@ -//======================================================================== -// Window re-opener (open/close stress test) -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test came about as the result of bug #1262773 -// -// It closes and re-opens the GLFW window every five seconds, alternating -// between windowed and full screen mode -// -// It also times and logs opening and closing actions and attempts to separate -// user initiated window closing from its own -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include - -#include "linmath.h" - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static const vec2 vertices[4] = -{ - { -0.5f, -0.5f }, - { 0.5f, -0.5f }, - { 0.5f, 0.5f }, - { -0.5f, 0.5f } -}; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void window_close_callback(GLFWwindow* window) -{ - printf("Close callback triggered\n"); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_Q: - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static void close_window(GLFWwindow* window) -{ - double base = glfwGetTime(); - glfwDestroyWindow(window); - printf("Closing window took %0.3f seconds\n", glfwGetTime() - base); -} - -int main(int argc, char** argv) -{ - int count = 0; - double base; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - for (;;) - { - int width, height; - GLFWmonitor* monitor = NULL; - GLuint vertex_shader, fragment_shader, program, vertex_buffer; - GLint mvp_location, vpos_location; - - if (count & 1) - { - int monitorCount; - GLFWmonitor** monitors = glfwGetMonitors(&monitorCount); - monitor = monitors[rand() % monitorCount]; - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - base = glfwGetTime(); - - window = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - if (monitor) - { - printf("Opening full screen window on monitor %s took %0.3f seconds\n", - glfwGetMonitorName(monitor), - glfwGetTime() - base); - } - else - { - printf("Opening regular window took %0.3f seconds\n", - glfwGetTime() - base); - } - - glfwSetWindowCloseCallback(window, window_close_callback); - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - float ratio; - int width, height; - mat4x4 m, p, mvp; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 0.f, 1.f); - - mat4x4_identity(m); - mat4x4_rotate_Z(m, m, (float) glfwGetTime()); - mat4x4_mul(mvp, p, m); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - close_window(window); - printf("User closed window\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - printf("Closing window\n"); - close_window(window); - - count++; - } - - glfwTerminate(); -} - diff --git a/src/deps/glfw-3.3.5/tests/tearing.c b/src/deps/glfw-3.3.5/tests/tearing.c deleted file mode 100644 index 1760121..0000000 --- a/src/deps/glfw-3.3.5/tests/tearing.c +++ /dev/null @@ -1,250 +0,0 @@ -//======================================================================== -// Vsync enabling test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders a high contrast, horizontally moving bar, allowing for -// visual verification of whether the set swap interval is indeed obeyed -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include - -#include "linmath.h" - -static const struct -{ - float x, y; -} vertices[4] = -{ - { -0.25f, -1.f }, - { 0.25f, -1.f }, - { 0.25f, 1.f }, - { -0.25f, 1.f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static int swap_tear; -static int swap_interval; -static double frame_rate; - -static void update_window_title(GLFWwindow* window) -{ - char title[256]; - - snprintf(title, sizeof(title), "Tearing detector (interval %i%s, %0.1f Hz)", - swap_interval, - (swap_tear && swap_interval < 0) ? " (swap tear)" : "", - frame_rate); - - glfwSetWindowTitle(window, title); -} - -static void set_swap_interval(GLFWwindow* window, int interval) -{ - swap_interval = interval; - glfwSwapInterval(swap_interval); - update_window_title(window); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_UP: - { - if (swap_interval + 1 > swap_interval) - set_swap_interval(window, swap_interval + 1); - break; - } - - case GLFW_KEY_DOWN: - { - if (swap_tear) - { - if (swap_interval - 1 < swap_interval) - set_swap_interval(window, swap_interval - 1); - } - else - { - if (swap_interval - 1 >= 0) - set_swap_interval(window, swap_interval - 1); - } - break; - } - - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, 1); - break; - - case GLFW_KEY_F11: - case GLFW_KEY_ENTER: - { - static int x, y, width, height; - - if (mods != GLFW_MOD_ALT) - return; - - if (glfwGetWindowMonitor(window)) - glfwSetWindowMonitor(window, NULL, x, y, width, height, 0); - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &x, &y); - glfwGetWindowSize(window, &width, &height); - glfwSetWindowMonitor(window, monitor, - 0, 0, mode->width, mode->height, - mode->refreshRate); - } - - break; - } - } -} - -int main(int argc, char** argv) -{ - unsigned long frame_count = 0; - double last_time, current_time; - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(640, 480, "Tearing detector", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - set_swap_interval(window, 0); - - last_time = glfwGetTime(); - frame_rate = 0.0; - swap_tear = (glfwExtensionSupported("WGL_EXT_swap_control_tear") || - glfwExtensionSupported("GLX_EXT_swap_control_tear")); - - glfwSetKeyCallback(window, key_callback); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - mat4x4 m, p, mvp; - float position = cosf((float) glfwGetTime() * 4.f) * 0.75f; - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_ortho(p, -1.f, 1.f, -1.f, 1.f, 0.f, 1.f); - mat4x4_translate(m, position, 0.f, 0.f); - mat4x4_mul(mvp, p, m); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(window); - glfwPollEvents(); - - frame_count++; - - current_time = glfwGetTime(); - if (current_time - last_time > 1.0) - { - frame_rate = frame_count / (current_time - last_time); - frame_count = 0; - last_time = current_time; - update_window_title(window); - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/threads.c b/src/deps/glfw-3.3.5/tests/threads.c deleted file mode 100644 index 9829493..0000000 --- a/src/deps/glfw-3.3.5/tests/threads.c +++ /dev/null @@ -1,152 +0,0 @@ -//======================================================================== -// Multi-threading test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify whether the OpenGL context part of -// the GLFW API is able to be used from multiple threads -// -//======================================================================== - -#include "tinycthread.h" - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include - -typedef struct -{ - GLFWwindow* window; - const char* title; - float r, g, b; - thrd_t id; -} Thread; - -static volatile int running = GLFW_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static int thread_main(void* data) -{ - const Thread* thread = data; - - glfwMakeContextCurrent(thread->window); - glfwSwapInterval(1); - - while (running) - { - const float v = (float) fabs(sin(glfwGetTime() * 2.f)); - glClearColor(thread->r * v, thread->g * v, thread->b * v, 0.f); - - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(thread->window); - } - - glfwMakeContextCurrent(NULL); - return 0; -} - -int main(void) -{ - int i, result; - Thread threads[] = - { - { NULL, "Red", 1.f, 0.f, 0.f, 0 }, - { NULL, "Green", 0.f, 1.f, 0.f, 0 }, - { NULL, "Blue", 0.f, 0.f, 1.f, 0 } - }; - const int count = sizeof(threads) / sizeof(Thread); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - for (i = 0; i < count; i++) - { - threads[i].window = glfwCreateWindow(200, 200, - threads[i].title, - NULL, NULL); - if (!threads[i].window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(threads[i].window, key_callback); - - glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200); - glfwShowWindow(threads[i].window); - } - - glfwMakeContextCurrent(threads[0].window); - gladLoadGL(glfwGetProcAddress); - glfwMakeContextCurrent(NULL); - - for (i = 0; i < count; i++) - { - if (thrd_create(&threads[i].id, thread_main, threads + i) != - thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - while (running) - { - glfwWaitEvents(); - - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(threads[i].window)) - running = GLFW_FALSE; - } - } - - for (i = 0; i < count; i++) - glfwHideWindow(threads[i].window); - - for (i = 0; i < count; i++) - thrd_join(threads[i].id, &result); - - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/timeout.c b/src/deps/glfw-3.3.5/tests/timeout.c deleted file mode 100644 index bda2560..0000000 --- a/src/deps/glfw-3.3.5/tests/timeout.c +++ /dev/null @@ -1,98 +0,0 @@ -//======================================================================== -// Event wait timeout test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify that waiting for events with timeout works -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static float nrand(void) -{ - return (float) rand() / (float) RAND_MAX; -} - -int main(void) -{ - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Event Wait Timeout Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - float r = nrand(), g = nrand(), b = nrand(); - float l = (float) sqrt(r * r + g * g + b * b); - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClearColor(r / l, g / l, b / l, 1.f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - - glfwWaitEventsTimeout(1.0); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/title.c b/src/deps/glfw-3.3.5/tests/title.c deleted file mode 100644 index a5bad34..0000000 --- a/src/deps/glfw-3.3.5/tests/title.c +++ /dev/null @@ -1,72 +0,0 @@ -//======================================================================== -// UTF-8 window title test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test sets a UTF-8 window title -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(void) -{ - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGL(glfwGetProcAddress); - glfwSwapInterval(1); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/tests/windows.c b/src/deps/glfw-3.3.5/tests/windows.c deleted file mode 100644 index 6669856..0000000 --- a/src/deps/glfw-3.3.5/tests/windows.c +++ /dev/null @@ -1,174 +0,0 @@ -//======================================================================== -// Simple multi-window test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test creates four windows and clears each in a different color -// -//======================================================================== - -#include -#define GLFW_INCLUDE_NONE -#include - -#include -#include - -#include "getopt.h" - -static const char* titles[] = -{ - "Red", - "Green", - "Blue", - "Yellow" -}; - -static const struct -{ - float r, g, b; -} colors[] = -{ - { 0.95f, 0.32f, 0.11f }, - { 0.50f, 0.80f, 0.16f }, - { 0.f, 0.68f, 0.94f }, - { 0.98f, 0.74f, 0.04f } -}; - -static void usage(void) -{ - printf("Usage: windows [-h] [-b] [-f] \n"); - printf("Options:\n"); - printf(" -b create decorated windows\n"); - printf(" -f set focus on show off for all but first window\n"); - printf(" -h show this help\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - { - int xpos, ypos; - glfwGetWindowPos(window, &xpos, &ypos); - glfwSetWindowPos(window, xpos, ypos); - break; - } - - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -int main(int argc, char** argv) -{ - int i, ch; - int decorated = GLFW_FALSE; - int focusOnShow = GLFW_TRUE; - int running = GLFW_TRUE; - GLFWwindow* windows[4]; - - while ((ch = getopt(argc, argv, "bfh")) != -1) - { - switch (ch) - { - case 'b': - decorated = GLFW_TRUE; - break; - case 'f': - focusOnShow = GLFW_FALSE; - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_DECORATED, decorated); - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - for (i = 0; i < 4; i++) - { - int left, top, right, bottom; - if (i) - glfwWindowHint(GLFW_FOCUS_ON_SHOW, focusOnShow); - - windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); - if (!windows[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(windows[i], key_callback); - - glfwMakeContextCurrent(windows[i]); - gladLoadGL(glfwGetProcAddress); - glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); - - glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom); - glfwSetWindowPos(windows[i], - 100 + (i & 1) * (200 + left + right), - 100 + (i >> 1) * (200 + top + bottom)); - } - - for (i = 0; i < 4; i++) - glfwShowWindow(windows[i]); - - while (running) - { - for (i = 0; i < 4; i++) - { - glfwMakeContextCurrent(windows[i]); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(windows[i]); - - if (glfwWindowShouldClose(windows[i])) - running = GLFW_FALSE; - } - - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/src/deps/glfw-3.3.5/CMake/GenerateMappings.cmake b/src/deps/glfw-3.3.8/CMake/GenerateMappings.cmake similarity index 100% rename from src/deps/glfw-3.3.5/CMake/GenerateMappings.cmake rename to src/deps/glfw-3.3.8/CMake/GenerateMappings.cmake diff --git a/src/deps/glfw-3.2.1/CMake/MacOSXBundleInfo.plist.in b/src/deps/glfw-3.3.8/CMake/MacOSXBundleInfo.plist.in similarity index 100% rename from src/deps/glfw-3.2.1/CMake/MacOSXBundleInfo.plist.in rename to src/deps/glfw-3.3.8/CMake/MacOSXBundleInfo.plist.in diff --git a/src/deps/glfw-3.3.2/CMake/i686-w64-mingw32-clang.cmake b/src/deps/glfw-3.3.8/CMake/i686-w64-mingw32-clang.cmake similarity index 100% rename from src/deps/glfw-3.3.2/CMake/i686-w64-mingw32-clang.cmake rename to src/deps/glfw-3.3.8/CMake/i686-w64-mingw32-clang.cmake diff --git a/src/deps/glfw-3.3.2/CMake/i686-w64-mingw32.cmake b/src/deps/glfw-3.3.8/CMake/i686-w64-mingw32.cmake similarity index 100% rename from src/deps/glfw-3.3.2/CMake/i686-w64-mingw32.cmake rename to src/deps/glfw-3.3.8/CMake/i686-w64-mingw32.cmake diff --git a/src/deps/glfw-3.3.5/CMake/modules/FindEpollShim.cmake b/src/deps/glfw-3.3.8/CMake/modules/FindEpollShim.cmake similarity index 100% rename from src/deps/glfw-3.3.5/CMake/modules/FindEpollShim.cmake rename to src/deps/glfw-3.3.8/CMake/modules/FindEpollShim.cmake diff --git a/src/deps/glfw-3.3.2/CMake/modules/FindOSMesa.cmake b/src/deps/glfw-3.3.8/CMake/modules/FindOSMesa.cmake similarity index 100% rename from src/deps/glfw-3.3.2/CMake/modules/FindOSMesa.cmake rename to src/deps/glfw-3.3.8/CMake/modules/FindOSMesa.cmake diff --git a/src/deps/glfw-3.2.1/CMake/modules/FindWaylandProtocols.cmake b/src/deps/glfw-3.3.8/CMake/modules/FindWaylandProtocols.cmake similarity index 100% rename from src/deps/glfw-3.2.1/CMake/modules/FindWaylandProtocols.cmake rename to src/deps/glfw-3.3.8/CMake/modules/FindWaylandProtocols.cmake diff --git a/src/deps/glfw-3.2.1/CMake/modules/FindXKBCommon.cmake b/src/deps/glfw-3.3.8/CMake/modules/FindXKBCommon.cmake similarity index 100% rename from src/deps/glfw-3.2.1/CMake/modules/FindXKBCommon.cmake rename to src/deps/glfw-3.3.8/CMake/modules/FindXKBCommon.cmake diff --git a/src/deps/glfw-3.3.2/CMake/x86_64-w64-mingw32-clang.cmake b/src/deps/glfw-3.3.8/CMake/x86_64-w64-mingw32-clang.cmake similarity index 100% rename from src/deps/glfw-3.3.2/CMake/x86_64-w64-mingw32-clang.cmake rename to src/deps/glfw-3.3.8/CMake/x86_64-w64-mingw32-clang.cmake diff --git a/src/deps/glfw-3.3.2/CMake/x86_64-w64-mingw32.cmake b/src/deps/glfw-3.3.8/CMake/x86_64-w64-mingw32.cmake similarity index 100% rename from src/deps/glfw-3.3.2/CMake/x86_64-w64-mingw32.cmake rename to src/deps/glfw-3.3.8/CMake/x86_64-w64-mingw32.cmake diff --git a/src/deps/glfw-3.3.5/CMakeLists.txt b/src/deps/glfw-3.3.8/CMakeLists.txt similarity index 99% rename from src/deps/glfw-3.3.5/CMakeLists.txt rename to src/deps/glfw-3.3.8/CMakeLists.txt index 3583583..7506916 100644 --- a/src/deps/glfw-3.3.5/CMakeLists.txt +++ b/src/deps/glfw-3.3.8/CMakeLists.txt @@ -1,6 +1,6 @@ cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR) -project(GLFW VERSION 3.3.5 LANGUAGES C) +project(GLFW VERSION 3.3.8 LANGUAGES C) set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) @@ -266,7 +266,6 @@ if (_GLFW_WAYLAND) include(CheckIncludeFiles) include(CheckFunctionExists) - check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H) check_function_exists(memfd_create HAVE_MEMFD_CREATE) if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux") diff --git a/src/deps/glfw-3.3.5/CONTRIBUTORS.md b/src/deps/glfw-3.3.8/CONTRIBUTORS.md similarity index 89% rename from src/deps/glfw-3.3.5/CONTRIBUTORS.md rename to src/deps/glfw-3.3.8/CONTRIBUTORS.md index 69b7809..0c7141b 100644 --- a/src/deps/glfw-3.3.5/CONTRIBUTORS.md +++ b/src/deps/glfw-3.3.8/CONTRIBUTORS.md @@ -18,17 +18,20 @@ video tutorials. - Nevyn Bengtsson - Niklas Bergström - Denis Bernard + - BiBi - Doug Binks - blanco - Waris Boonyasiriwat - Kyle Brenneman - Rok Breulj + - TheBrokenRail - Kai Burjack - Martin Capitanio - Nicolas Caramelli - David Carlier - Arturo Castro - Chi-kwan Chan + - TheChocolateOre - Joseph Chua - Ian Clarkson - Michał Cichoń @@ -42,6 +45,7 @@ video tutorials. - Noel Cower - CuriouserThing - Jason Daly + - danhambleton - Jarrod Davis - Olivier Delannoy - Paul R. Deppe @@ -53,20 +57,27 @@ video tutorials. - Ralph Eastwood - Fredrik Ehnbom - Robin Eklind + - Jan Ekström - Siavash Eliasi - TheExileFox + - Nikita Fediuchin - Felipe Ferreira - Michael Fogleman + - Jason Francis - Gerald Franz - Mário Freitas - GeO4d - Marcus Geelnard + - ghuser404 - Charles Giessen - Ryan C. Gordon - Stephen Gowen - Kovid Goyal + - Kevin Grandemange - Eloi Marín Gratacós - Stefan Gustavson + - Andrew Gutekanst + - Stephen Gutekanst - Jonathan Hale - hdf89shfdfs - Sylvain Hellegouarch @@ -74,11 +85,17 @@ video tutorials. - heromyth - Lucas Hinderberger - Paul Holden + - Hajime Hoshi - Warren Hu - Charles Huber + - Brent Huisman + - illustris + - InKryption - IntellectualKitty - Aaron Jacobs + - JannikGM - Erik S. V. Jansson + - jjYBdx4IL - Toni Jovanoski - Arseny Kapoulkine - Cem Karan @@ -123,15 +140,19 @@ video tutorials. - Kenneth Miller - Bruce Mitchener - Jack Moffitt + - Ravi Mohan - Jeff Molofee - Alexander Monakov - Pierre Morel - Jon Morton - Pierre Moulon - Martins Mozeiko + - James Murphy - Julian Møller - ndogxj + - F. Nedelec - Kristian Nielsen + - Joel Niemelä - Kamil Nowakowski - onox - Denis Ovod @@ -142,10 +163,12 @@ video tutorials. - Christopher Pelloux - Arturo J. Pérez - Vladimir Perminov + - Olivier Perret - Anthony Pesch - Orson Peters - Emmanuel Gil Peyrot - Cyril Pichard + - Pilzschaf - Keith Pitt - Stanislav Podgorskiy - Konstantin Podsvirov @@ -154,6 +177,7 @@ video tutorials. - Pablo Prietz - przemekmirek - pthom + - Martin Pulec - Guillaume Racicot - Philip Rideout - Eddie Ringle @@ -173,11 +197,15 @@ video tutorials. - Ali Sherief - Yoshiki Shibukawa - Dmitri Shuralyov + - Joao da Silva + - Daniel Sieger - Daniel Skorupski + - Slemmie - Bradley Smith - Cliff Smolinsky - Patrick Snape - Erlend Sogge Heggen + - Olivier Sohn - Julian Squires - Johannes Stein - Pontus Stenetorp @@ -189,6 +217,7 @@ video tutorials. - TTK-Bandit - Sergey Tikhomirov - Arthur Tombs + - TronicLabs - Ioannis Tsakpinis - Samuli Tuomola - Matthew Turner @@ -208,6 +237,7 @@ video tutorials. - Richard A. Wilkes - Tatsuya Yatagawa - Ryogo Yoshimura + - Rácz Zalán - Lukas Zanner - Andrey Zholos - Aihui Zhu diff --git a/src/deps/glfw-3.3.2/LICENSE.md b/src/deps/glfw-3.3.8/LICENSE.md similarity index 100% rename from src/deps/glfw-3.3.2/LICENSE.md rename to src/deps/glfw-3.3.8/LICENSE.md diff --git a/src/deps/glfw-3.3.5/README.md b/src/deps/glfw-3.3.8/README.md similarity index 56% rename from src/deps/glfw-3.3.5/README.md rename to src/deps/glfw-3.3.8/README.md index 6d17cff..4abb16c 100644 --- a/src/deps/glfw-3.3.5/README.md +++ b/src/deps/glfw-3.3.8/README.md @@ -123,26 +123,74 @@ information on what to include when reporting a bug. ## Changelog - - Updated gamepad mappings from upstream - - Bugfix: Buffers were swapped at creation on single-buffered windows (#1873) - - Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to - incompatible controllers sharing hardware ID (#1763) - - Bugfix: Native access functions for context handles did not check that the API matched - - [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or - later (#1783,#1796) - - [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874) - - [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after - related events were emitted - - [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for - a fraction of a second (#1962) - - [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980) - - [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory - - [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908) - - [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899) - - [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD - - [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused - a duplicate definition warning (#1840) - - [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843) + - Added `GLFW_NATIVE_INCLUDE_NONE` for disabling inclusion of native headers (#1348) + - Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization + - Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization + - Bugfix: `glfwGetJoystickUserPointer` returned `NULL` during disconnection (#2092) + - [Win32] Bugfix: `Alt+PrtSc` would emit `GLFW_KEY_UNKNOWN` and a different + scancode than `PrtSc` (#1993) + - [Win32] Bugfix: `GLFW_KEY_PAUSE` scancode from `glfwGetKeyScancode` did not + match event scancode (#1993) + - [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395) + - [Win32] Bugfix: The OSMesa library was not unloaded on termination + - [Win32] Bugfix: Right shift emitted `GLFW_KEY_UNKNOWN` when using a CJK IME (#2050) + - [Cocoa] Disabled macOS fullscreen when `GLFW_RESIZABLE` is false + - [Cocoa] Bugfix: A connected Apple AirPlay would emit a useless error (#1791) + - [Cocoa] Bugfix: The EGL and OSMesa libraries were not unloaded on termination + - [Cocoa] Bugfix: `GLFW_MAXIMIZED` was always true when `GLFW_RESIZABLE` was false + - [Cocoa] Bugfix: Changing `GLFW_DECORATED` in macOS fullscreen would abort + application (#1886) + - [Cocoa] Bugfix: Setting a monitor from macOS fullscreen would abort + application (#2110) + - [Cocoa] Bugfix: The Vulkan loader was not loaded from the `Frameworks` bundle + subdirectory (#2113,#2120) + - [X11] Bugfix: The OSMesa libray was not unloaded on termination + - [X11] Bugfix: A malformed response during selection transfer could cause a segfault + - [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108) + - [Wayland] Added support for file path drop events (#2040) + - [Wayland] Added support for more human-readable monitor names where available + - [Wayland] Removed support for the deprecated wl\_shell protocol + - [Wayland] Bugfix: `glfwSetClipboardString` would fail if set to result of + `glfwGetClipboardString` + - [Wayland] Bugfix: Data source creation error would cause double free at termination + - [Wayland] Bugfix: Partial writes of clipboard string would cause beginning to repeat + - [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang + - [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string + - [Wayland] Bugfix: MIME type matching was not performed for clipboard string + - [Wayland] Bugfix: The OSMesa library was not unloaded on termination + - [Wayland] Bugfix: `glfwCreateWindow` could emit `GLFW_PLATFORM_ERROR` + - [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed + - [Wayland] Bugfix: A window leaving full screen mode would be iconified (#1995) + - [Wayland] Bugfix: A window leaving full screen mode ignored its desired size + - [Wayland] Bugfix: `glfwSetWindowMonitor` did not update windowed mode size + - [Wayland] Bugfix: `glfwRestoreWindow` would make a full screen window windowed + - [Wayland] Bugfix: A window maximized or restored by the user would enter an + inconsistent state + - [Wayland] Bugfix: Window maximization events were not emitted + - [Wayland] Bugfix: `glfwRestoreWindow` assumed it was always in windowed mode + - [Wayland] Bugfix: `glfwSetWindowSize` would resize a full screen window + - [Wayland] Bugfix: A window content scale event would be emitted every time + the window resized + - [Wayland] Bugfix: If `glfwInit` failed it would close stdin + - [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically + (#1991,#2115,#2127) + - [Wayland] Bugfix: Size limits included frame size for fallback decorations + - [Wayland] Bugfix: Updating `GLFW_DECORATED` had no effect on server-side + decorations + - [Wayland] Bugfix: A monitor would be reported as connected again if its scale + changed + - [Wayland] Bugfix: `glfwTerminate` would segfault if any monitor had changed + scale + - [Wayland] Bugfix: Window content scale events were not emitted when monitor + scale changed + - [Wayland] Bugfix: `glfwSetWindowAspectRatio` reported an error instead of + applying the specified ratio + - [Wayland] Bugfix: `GLFW_MAXIMIZED` window hint had no effect + - [Wayland] Bugfix: `glfwRestoreWindow` had no effect before first show + - [Wayland] Bugfix: Hiding and then showing a window caused program abort on + wlroots compositors (#1268) + - [Wayland] Bugfix: `GLFW_DECORATED` was ignored when showing a window with XDG + decorations ## Contact diff --git a/src/deps/glfw-3.2.1/cmake_uninstall.cmake.in b/src/deps/glfw-3.3.8/cmake_uninstall.cmake.in similarity index 100% rename from src/deps/glfw-3.2.1/cmake_uninstall.cmake.in rename to src/deps/glfw-3.3.8/cmake_uninstall.cmake.in diff --git a/src/deps/glfw-3.2.1/deps/getopt.c b/src/deps/glfw-3.3.8/deps/getopt.c similarity index 100% rename from src/deps/glfw-3.2.1/deps/getopt.c rename to src/deps/glfw-3.3.8/deps/getopt.c diff --git a/src/deps/glfw-3.2.1/deps/getopt.h b/src/deps/glfw-3.3.8/deps/getopt.h similarity index 100% rename from src/deps/glfw-3.2.1/deps/getopt.h rename to src/deps/glfw-3.3.8/deps/getopt.h diff --git a/src/deps/glfw-3.3.2/deps/glad/gl.h b/src/deps/glfw-3.3.8/deps/glad/gl.h similarity index 100% rename from src/deps/glfw-3.3.2/deps/glad/gl.h rename to src/deps/glfw-3.3.8/deps/glad/gl.h diff --git a/src/deps/glfw-3.3.2/deps/glad/khrplatform.h b/src/deps/glfw-3.3.8/deps/glad/khrplatform.h similarity index 100% rename from src/deps/glfw-3.3.2/deps/glad/khrplatform.h rename to src/deps/glfw-3.3.8/deps/glad/khrplatform.h diff --git a/src/deps/glfw-3.3.2/deps/glad/vk_platform.h b/src/deps/glfw-3.3.8/deps/glad/vk_platform.h similarity index 79% rename from src/deps/glfw-3.3.2/deps/glad/vk_platform.h rename to src/deps/glfw-3.3.8/deps/glad/vk_platform.h index d7d22e1..277e96a 100644 --- a/src/deps/glfw-3.3.2/deps/glad/vk_platform.h +++ b/src/deps/glfw-3.3.8/deps/glad/vk_platform.h @@ -2,19 +2,9 @@ /* File: vk_platform.h */ /* */ /* -** Copyright (c) 2014-2017 The Khronos Group Inc. +** Copyright 2014-2022 The Khronos Group Inc. ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. +** SPDX-License-Identifier: Apache-2.0 */ @@ -52,7 +42,7 @@ extern "C" #define VKAPI_CALL __stdcall #define VKAPI_PTR VKAPI_CALL #elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" + #error "Vulkan is not supported for the 'armeabi' NDK ABI" #elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */ /* calling convention, i.e. float parameters are passed in registers. This */ @@ -68,7 +58,9 @@ extern "C" #define VKAPI_PTR #endif -#include +#if !defined(VK_NO_STDDEF_H) + #include +#endif /* !defined(VK_NO_STDDEF_H) */ #if !defined(VK_NO_STDINT_H) #if defined(_MSC_VER) && (_MSC_VER < 1600) diff --git a/src/deps/glfw-3.3.2/deps/glad/vulkan.h b/src/deps/glfw-3.3.8/deps/glad/vulkan.h similarity index 52% rename from src/deps/glfw-3.3.2/deps/glad/vulkan.h rename to src/deps/glfw-3.3.8/deps/glad/vulkan.h index 6bace71..39288ee 100644 --- a/src/deps/glfw-3.3.2/deps/glad/vulkan.h +++ b/src/deps/glfw-3.3.8/deps/glad/vulkan.h @@ -1,26 +1,27 @@ /** - * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:38 2019 + * Loader generated by glad 2.0.0-beta on Wed Jul 13 21:24:58 2022 * * Generator: C/C++ * Specification: vk - * Extensions: 3 + * Extensions: 4 * * APIs: - * - vulkan=1.1 + * - vulkan=1.3 * * Options: - * - MX_GLOBAL = False - * - LOADER = False * - ALIAS = False - * - HEADER_ONLY = False * - DEBUG = False + * - HEADER_ONLY = False + * - LOADER = False * - MX = False + * - MX_GLOBAL = False + * - ON_DEMAND = False * * Commandline: - * --api='vulkan=1.1' --extensions='VK_EXT_debug_report,VK_KHR_surface,VK_KHR_swapchain' c + * --api='vulkan=1.3' --extensions='VK_EXT_debug_report,VK_KHR_portability_enumeration,VK_KHR_surface,VK_KHR_swapchain' c * * Online: - * http://glad.sh/#api=vulkan%3D1.1&extensions=VK_EXT_debug_report%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options= + * http://glad.sh/#api=vulkan%3D1.3&extensions=VK_EXT_debug_report%2CVK_KHR_portability_enumeration%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options= * */ @@ -28,12 +29,12 @@ #define GLAD_VULKAN_H_ #ifdef VULKAN_H_ - #error header already included (API: vulkan), remove previous include! + #error header already included (API: vulkan), remove previous include! #endif #define VULKAN_H_ 1 #ifdef VULKAN_CORE_H_ - #error header already included (API: vulkan), remove previous include! + #error header already included (API: vulkan), remove previous include! #endif #define VULKAN_CORE_H_ 1 @@ -142,15 +143,16 @@ extern "C" { #define GLAPIENTRY GLAD_API_PTR #endif - #define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) #define GLAD_VERSION_MAJOR(version) (version / 10000) #define GLAD_VERSION_MINOR(version) (version % 10000) +#define GLAD_GENERATOR_VERSION "2.0.0-beta" + typedef void (*GLADapiproc)(void); typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); +typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); @@ -159,21 +161,25 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro #define VK_ATTACHMENT_UNUSED (~0U) #define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9 +#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 10 #define VK_FALSE 0 +#define VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME "VK_KHR_portability_enumeration" +#define VK_KHR_PORTABILITY_ENUMERATION_SPEC_VERSION 1 #define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" #define VK_KHR_SURFACE_SPEC_VERSION 25 #define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" #define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 -#define VK_LOD_CLAMP_NONE 1000.0f +#define VK_LOD_CLAMP_NONE 1000.0F #define VK_LUID_SIZE 8 #define VK_MAX_DESCRIPTION_SIZE 256 #define VK_MAX_DEVICE_GROUP_SIZE 32 +#define VK_MAX_DRIVER_INFO_SIZE 256 +#define VK_MAX_DRIVER_NAME_SIZE 256 #define VK_MAX_EXTENSION_NAME_SIZE 256 #define VK_MAX_MEMORY_HEAPS 16 #define VK_MAX_MEMORY_TYPES 32 #define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_QUEUE_FAMILY_EXTERNAL (~0U-1) +#define VK_QUEUE_FAMILY_EXTERNAL (~1U) #define VK_QUEUE_FAMILY_IGNORED (~0U) #define VK_REMAINING_ARRAY_LAYERS (~0U) #define VK_REMAINING_MIP_LEVELS (~0U) @@ -183,29 +189,65 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro #define VK_WHOLE_SIZE (~0ULL) -#include +#include "vk_platform.h" +/* DEPRECATED: This define is deprecated. VK_MAKE_API_VERSION should be used instead. */ #define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) + ((((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch))) +/* DEPRECATED: This define is deprecated. VK_API_VERSION_MAJOR should be used instead. */ #define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) +/* DEPRECATED: This define is deprecated. VK_API_VERSION_MINOR should be used instead. */ +#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU) +/* DEPRECATED: This define is deprecated. VK_API_VERSION_PATCH should be used instead. */ +#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU) +#define VK_MAKE_API_VERSION(variant, major, minor, patch) \ + ((((uint32_t)(variant)) << 29) | (((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch))) +#define VK_API_VERSION_VARIANT(version) ((uint32_t)(version) >> 29) +#define VK_API_VERSION_MAJOR(version) (((uint32_t)(version) >> 22) & 0x7FU) +#define VK_API_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU) +#define VK_API_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU) /* DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. */ /*#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 */ /* Vulkan 1.0 version number */ -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)/* Patch version should always be set to 0 */ +#define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)/* Patch version should always be set to 0 */ /* Vulkan 1.1 version number */ -#define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)/* Patch version should always be set to 0 */ +#define VK_API_VERSION_1_1 VK_MAKE_API_VERSION(0, 1, 1, 0)/* Patch version should always be set to 0 */ +/* Vulkan 1.2 version number */ +#define VK_API_VERSION_1_2 VK_MAKE_API_VERSION(0, 1, 2, 0)/* Patch version should always be set to 0 */ +/* Vulkan 1.3 version number */ +#define VK_API_VERSION_1_3 VK_MAKE_API_VERSION(0, 1, 3, 0)/* Patch version should always be set to 0 */ /* Version of this file */ -#define VK_HEADER_VERSION 106 +#define VK_HEADER_VERSION 220 +/* Complete version of this file */ +#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION) #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; -#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) +#ifndef VK_USE_64_BIT_PTR_DEFINES + #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) + #define VK_USE_64_BIT_PTR_DEFINES 1 + #else + #define VK_USE_64_BIT_PTR_DEFINES 0 + #endif +#endif +#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE + #if (VK_USE_64_BIT_PTR_DEFINES==1) + #if (defined(__cplusplus) && (__cplusplus >= 201103L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 201103L)) + #define VK_NULL_HANDLE nullptr + #else + #define VK_NULL_HANDLE ((void*)0) + #endif + #else + #define VK_NULL_HANDLE 0ULL + #endif +#endif +#ifndef VK_NULL_HANDLE + #define VK_NULL_HANDLE 0 +#endif +#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE + #if (VK_USE_64_BIT_PTR_DEFINES==1) #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else + #else #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; + #endif #endif -#endif -#define VK_NULL_HANDLE 0 @@ -241,17 +283,21 @@ VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPrivateDataSlot) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) typedef enum VkAttachmentLoadOp { VK_ATTACHMENT_LOAD_OP_LOAD = 0, VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2 + VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, + VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF } VkAttachmentLoadOp; typedef enum VkAttachmentStoreOp { VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1 + VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, + VK_ATTACHMENT_STORE_OP_NONE = 1000301000, + VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF } VkAttachmentStoreOp; typedef enum VkBlendFactor { VK_BLEND_FACTOR_ZERO = 0, @@ -272,14 +318,16 @@ typedef enum VkBlendFactor { VK_BLEND_FACTOR_SRC1_COLOR = 15, VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18 + VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, + VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF } VkBlendFactor; typedef enum VkBlendOp { VK_BLEND_OP_ADD = 0, VK_BLEND_OP_SUBTRACT = 1, VK_BLEND_OP_REVERSE_SUBTRACT = 2, VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4 + VK_BLEND_OP_MAX = 4, + VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF } VkBlendOp; typedef enum VkBorderColor { VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, @@ -287,21 +335,45 @@ typedef enum VkBorderColor { VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5 + VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, + VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF } VkBorderColor; - +typedef enum VkFramebufferCreateFlagBits { + VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT = 1, + VK_FRAMEBUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkFramebufferCreateFlagBits; typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1 + VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, + VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF } VkPipelineCacheHeaderVersion; - +typedef enum VkPipelineCacheCreateFlagBits { + VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT = 1, + VK_PIPELINE_CACHE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCacheCreateFlagBits; +typedef enum VkPipelineShaderStageCreateFlagBits { + VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT = 1, + VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT = 2, + VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineShaderStageCreateFlagBits; +typedef enum VkDescriptorSetLayoutCreateFlagBits { + VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT = 2, + VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkDescriptorSetLayoutCreateFlagBits; +typedef enum VkInstanceCreateFlagBits { + VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR = 1, + VK_INSTANCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkInstanceCreateFlagBits; typedef enum VkDeviceQueueCreateFlagBits { - VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 1 + VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 1, + VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkDeviceQueueCreateFlagBits; typedef enum VkBufferCreateFlagBits { VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1, VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2, VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4, - VK_BUFFER_CREATE_PROTECTED_BIT = 8 + VK_BUFFER_CREATE_PROTECTED_BIT = 8, + VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 16, + VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkBufferCreateFlagBits; typedef enum VkBufferUsageFlagBits { VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1, @@ -312,13 +384,16 @@ typedef enum VkBufferUsageFlagBits { VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 32, VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 64, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256 + VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256, + VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT = 131072, + VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkBufferUsageFlagBits; typedef enum VkColorComponentFlagBits { VK_COLOR_COMPONENT_R_BIT = 1, VK_COLOR_COMPONENT_G_BIT = 2, VK_COLOR_COMPONENT_B_BIT = 4, - VK_COLOR_COMPONENT_A_BIT = 8 + VK_COLOR_COMPONENT_A_BIT = 8, + VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkColorComponentFlagBits; typedef enum VkComponentSwizzle { VK_COMPONENT_SWIZZLE_IDENTITY = 0, @@ -327,27 +402,33 @@ typedef enum VkComponentSwizzle { VK_COMPONENT_SWIZZLE_R = 3, VK_COMPONENT_SWIZZLE_G = 4, VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6 + VK_COMPONENT_SWIZZLE_A = 6, + VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF } VkComponentSwizzle; typedef enum VkCommandPoolCreateFlagBits { VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2, - VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 4 + VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 4, + VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkCommandPoolCreateFlagBits; typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1 + VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1, + VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkCommandPoolResetFlagBits; typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1 + VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1, + VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkCommandBufferResetFlagBits; typedef enum VkCommandBufferLevel { VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1 + VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, + VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF } VkCommandBufferLevel; typedef enum VkCommandBufferUsageFlagBits { VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1, VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4 + VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4, + VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkCommandBufferUsageFlagBits; typedef enum VkCompareOp { VK_COMPARE_OP_NEVER = 0, @@ -357,13 +438,15 @@ typedef enum VkCompareOp { VK_COMPARE_OP_GREATER = 4, VK_COMPARE_OP_NOT_EQUAL = 5, VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7 + VK_COMPARE_OP_ALWAYS = 7, + VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF } VkCompareOp; typedef enum VkCullModeFlagBits { VK_CULL_MODE_NONE = 0, VK_CULL_MODE_FRONT_BIT = 1, VK_CULL_MODE_BACK_BIT = 2, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003 + VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, + VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkCullModeFlagBits; typedef enum VkDescriptorType { VK_DESCRIPTOR_TYPE_SAMPLER = 0, @@ -376,7 +459,9 @@ typedef enum VkDescriptorType { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10 + VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, + VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK = 1000138000, + VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF } VkDescriptorType; typedef enum VkDynamicState { VK_DYNAMIC_STATE_VIEWPORT = 0, @@ -388,15 +473,32 @@ typedef enum VkDynamicState { VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1) + VK_DYNAMIC_STATE_CULL_MODE = 1000267000, + VK_DYNAMIC_STATE_FRONT_FACE = 1000267001, + VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY = 1000267002, + VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT = 1000267003, + VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT = 1000267004, + VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE = 1000267005, + VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE = 1000267006, + VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE = 1000267007, + VK_DYNAMIC_STATE_DEPTH_COMPARE_OP = 1000267008, + VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE = 1000267009, + VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE = 1000267010, + VK_DYNAMIC_STATE_STENCIL_OP = 1000267011, + VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE = 1000377001, + VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE = 1000377002, + VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE = 1000377004, + VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF } VkDynamicState; typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 1 + VK_FENCE_CREATE_SIGNALED_BIT = 1, + VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkFenceCreateFlagBits; typedef enum VkPolygonMode { VK_POLYGON_MODE_FILL = 0, VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2 + VK_POLYGON_MODE_POINT = 2, + VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF } VkPolygonMode; typedef enum VkFormat { VK_FORMAT_UNDEFINED = 0, @@ -617,7 +719,28 @@ typedef enum VkFormat { VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033 + VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033, + VK_FORMAT_G8_B8R8_2PLANE_444_UNORM = 1000330000, + VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16 = 1000330001, + VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16 = 1000330002, + VK_FORMAT_G16_B16R16_2PLANE_444_UNORM = 1000330003, + VK_FORMAT_A4R4G4B4_UNORM_PACK16 = 1000340000, + VK_FORMAT_A4B4G4R4_UNORM_PACK16 = 1000340001, + VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK = 1000066000, + VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK = 1000066001, + VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK = 1000066002, + VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK = 1000066003, + VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK = 1000066004, + VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK = 1000066005, + VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK = 1000066006, + VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK = 1000066007, + VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK = 1000066008, + VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK = 1000066009, + VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK = 1000066010, + VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK = 1000066011, + VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK = 1000066012, + VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK = 1000066013, + VK_FORMAT_MAX_ENUM = 0x7FFFFFFF } VkFormat; typedef enum VkFormatFeatureFlagBits { VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1, @@ -641,11 +764,14 @@ typedef enum VkFormatFeatureFlagBits { VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 1048576, VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 2097152, VK_FORMAT_FEATURE_DISJOINT_BIT = 4194304, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 8388608 + VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 8388608, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 65536, + VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkFormatFeatureFlagBits; typedef enum VkFrontFace { VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1 + VK_FRONT_FACE_CLOCKWISE = 1, + VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF } VkFrontFace; typedef enum VkImageAspectFlagBits { VK_IMAGE_ASPECT_COLOR_BIT = 1, @@ -654,7 +780,9 @@ typedef enum VkImageAspectFlagBits { VK_IMAGE_ASPECT_METADATA_BIT = 8, VK_IMAGE_ASPECT_PLANE_0_BIT = 16, VK_IMAGE_ASPECT_PLANE_1_BIT = 32, - VK_IMAGE_ASPECT_PLANE_2_BIT = 64 + VK_IMAGE_ASPECT_PLANE_2_BIT = 64, + VK_IMAGE_ASPECT_NONE = 0, + VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkImageAspectFlagBits; typedef enum VkImageCreateFlagBits { VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1, @@ -668,7 +796,8 @@ typedef enum VkImageCreateFlagBits { VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 128, VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 256, VK_IMAGE_CREATE_PROTECTED_BIT = 2048, - VK_IMAGE_CREATE_DISJOINT_BIT = 512 + VK_IMAGE_CREATE_DISJOINT_BIT = 512, + VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkImageCreateFlagBits; typedef enum VkImageLayout { VK_IMAGE_LAYOUT_UNDEFINED = 0, @@ -682,16 +811,25 @@ typedef enum VkImageLayout { VK_IMAGE_LAYOUT_PREINITIALIZED = 8, VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002 + VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL = 1000241000, + VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL = 1000241001, + VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL = 1000241002, + VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL = 1000241003, + VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL = 1000314000, + VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL = 1000314001, + VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, + VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF } VkImageLayout; typedef enum VkImageTiling { VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1 + VK_IMAGE_TILING_LINEAR = 1, + VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF } VkImageTiling; typedef enum VkImageType { VK_IMAGE_TYPE_1D = 0, VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2 + VK_IMAGE_TYPE_3D = 2, + VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF } VkImageType; typedef enum VkImageUsageFlagBits { VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1, @@ -701,9 +839,9 @@ typedef enum VkImageUsageFlagBits { VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 16, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 32, VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 64, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128 + VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128, + VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkImageUsageFlagBits; - typedef enum VkImageViewType { VK_IMAGE_VIEW_TYPE_1D = 0, VK_IMAGE_VIEW_TYPE_2D = 1, @@ -711,15 +849,18 @@ typedef enum VkImageViewType { VK_IMAGE_VIEW_TYPE_CUBE = 3, VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6 + VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, + VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF } VkImageViewType; typedef enum VkSharingMode { VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1 + VK_SHARING_MODE_CONCURRENT = 1, + VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF } VkSharingMode; typedef enum VkIndexType { VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1 + VK_INDEX_TYPE_UINT32 = 1, + VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF } VkIndexType; typedef enum VkLogicOp { VK_LOGIC_OP_CLEAR = 0, @@ -737,11 +878,13 @@ typedef enum VkLogicOp { VK_LOGIC_OP_COPY_INVERTED = 12, VK_LOGIC_OP_OR_INVERTED = 13, VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15 + VK_LOGIC_OP_SET = 15, + VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF } VkLogicOp; typedef enum VkMemoryHeapFlagBits { VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 2 + VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 2, + VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkMemoryHeapFlagBits; typedef enum VkAccessFlagBits { VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1, @@ -760,7 +903,9 @@ typedef enum VkAccessFlagBits { VK_ACCESS_HOST_READ_BIT = 8192, VK_ACCESS_HOST_WRITE_BIT = 16384, VK_ACCESS_MEMORY_READ_BIT = 32768, - VK_ACCESS_MEMORY_WRITE_BIT = 65536 + VK_ACCESS_MEMORY_WRITE_BIT = 65536, + VK_ACCESS_NONE = 0, + VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkAccessFlagBits; typedef enum VkMemoryPropertyFlagBits { VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1, @@ -768,25 +913,32 @@ typedef enum VkMemoryPropertyFlagBits { VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 4, VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 8, VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16, - VK_MEMORY_PROPERTY_PROTECTED_BIT = 32 + VK_MEMORY_PROPERTY_PROTECTED_BIT = 32, + VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkMemoryPropertyFlagBits; typedef enum VkPhysicalDeviceType { VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4 + VK_PHYSICAL_DEVICE_TYPE_CPU = 4, + VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF } VkPhysicalDeviceType; typedef enum VkPipelineBindPoint { VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1 + VK_PIPELINE_BIND_POINT_COMPUTE = 1, + VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF } VkPipelineBindPoint; typedef enum VkPipelineCreateFlagBits { VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1, VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2, VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4, VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 8, - VK_PIPELINE_CREATE_DISPATCH_BASE = 16 + VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 16, + VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT, + VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT = 256, + VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT = 512, + VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkPipelineCreateFlagBits; typedef enum VkPrimitiveTopology { VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, @@ -799,10 +951,12 @@ typedef enum VkPrimitiveTopology { VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10 + VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, + VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF } VkPrimitiveTopology; typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 1 + VK_QUERY_CONTROL_PRECISE_BIT = 1, + VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkQueryControlFlagBits; typedef enum VkQueryPipelineStatisticFlagBits { VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1, @@ -815,29 +969,34 @@ typedef enum VkQueryPipelineStatisticFlagBits { VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 128, VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 256, VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024 + VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024, + VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkQueryPipelineStatisticFlagBits; typedef enum VkQueryResultFlagBits { VK_QUERY_RESULT_64_BIT = 1, VK_QUERY_RESULT_WAIT_BIT = 2, VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4, - VK_QUERY_RESULT_PARTIAL_BIT = 8 + VK_QUERY_RESULT_PARTIAL_BIT = 8, + VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkQueryResultFlagBits; typedef enum VkQueryType { VK_QUERY_TYPE_OCCLUSION = 0, VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2 + VK_QUERY_TYPE_TIMESTAMP = 2, + VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF } VkQueryType; typedef enum VkQueueFlagBits { VK_QUEUE_GRAPHICS_BIT = 1, VK_QUEUE_COMPUTE_BIT = 2, VK_QUEUE_TRANSFER_BIT = 4, VK_QUEUE_SPARSE_BINDING_BIT = 8, - VK_QUEUE_PROTECTED_BIT = 16 + VK_QUEUE_PROTECTED_BIT = 16, + VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkQueueFlagBits; typedef enum VkSubpassContents { VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1 + VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, + VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF } VkSubpassContents; typedef enum VkResult { VK_SUCCESS = 0, @@ -858,13 +1017,18 @@ typedef enum VkResult { VK_ERROR_TOO_MANY_OBJECTS = -10, VK_ERROR_FORMAT_NOT_SUPPORTED = -11, VK_ERROR_FRAGMENTED_POOL = -12, + VK_ERROR_UNKNOWN = -13, VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, + VK_ERROR_FRAGMENTATION = -1000161000, + VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS = -1000257000, + VK_PIPELINE_COMPILE_REQUIRED = 1000297000, VK_ERROR_SURFACE_LOST_KHR = -1000000000, VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, VK_SUBOPTIMAL_KHR = 1000001003, VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001 + VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, + VK_RESULT_MAX_ENUM = 0x7FFFFFFF } VkResult; typedef enum VkShaderStageFlagBits { VK_SHADER_STAGE_VERTEX_BIT = 1, @@ -874,15 +1038,19 @@ typedef enum VkShaderStageFlagBits { VK_SHADER_STAGE_FRAGMENT_BIT = 16, VK_SHADER_STAGE_COMPUTE_BIT = 32, VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF + VK_SHADER_STAGE_ALL = 0x7FFFFFFF, + VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkShaderStageFlagBits; typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1 + VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1, + VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkSparseMemoryBindFlagBits; typedef enum VkStencilFaceFlagBits { VK_STENCIL_FACE_FRONT_BIT = 1, VK_STENCIL_FACE_BACK_BIT = 2, - VK_STENCIL_FRONT_AND_BACK = 0x00000003 + VK_STENCIL_FACE_FRONT_AND_BACK = 0x00000003, + VK_STENCIL_FRONT_AND_BACK = VK_STENCIL_FACE_FRONT_AND_BACK, + VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkStencilFaceFlagBits; typedef enum VkStencilOp { VK_STENCIL_OP_KEEP = 0, @@ -892,7 +1060,8 @@ typedef enum VkStencilOp { VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, VK_STENCIL_OP_INVERT = 5, VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7 + VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, + VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF } VkStencilOp; typedef enum VkStructureType { VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, @@ -1011,6 +1180,108 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES = 49, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES = 50, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES = 51, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES = 52, + VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO = 1000147000, + VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2 = 1000109000, + VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2 = 1000109001, + VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2 = 1000109002, + VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2 = 1000109003, + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2 = 1000109004, + VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO = 1000109005, + VK_STRUCTURE_TYPE_SUBPASS_END_INFO = 1000109006, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES = 1000177000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES = 1000196000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES = 1000180000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES = 1000082000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES = 1000197000, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO = 1000161000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES = 1000161001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES = 1000161002, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO = 1000161003, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT = 1000161004, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES = 1000199000, + VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE = 1000199001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES = 1000221000, + VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO = 1000246000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES = 1000130000, + VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO = 1000130001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES = 1000211000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES = 1000108000, + VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO = 1000108001, + VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO = 1000108002, + VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO = 1000108003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES = 1000253000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES = 1000175000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES = 1000241000, + VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT = 1000241001, + VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT = 1000241002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES = 1000261000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES = 1000207000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES = 1000207001, + VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO = 1000207002, + VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO = 1000207003, + VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO = 1000207004, + VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO = 1000207005, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES = 1000257000, + VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO = 1000244001, + VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO = 1000257002, + VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO = 1000257003, + VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO = 1000257004, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES = 53, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES = 54, + VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO = 1000192000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES = 1000215000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES = 1000245000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES = 1000276000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES = 1000295000, + VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO = 1000295001, + VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO = 1000295002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES = 1000297000, + VK_STRUCTURE_TYPE_MEMORY_BARRIER_2 = 1000314000, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2 = 1000314001, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 = 1000314002, + VK_STRUCTURE_TYPE_DEPENDENCY_INFO = 1000314003, + VK_STRUCTURE_TYPE_SUBMIT_INFO_2 = 1000314004, + VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO = 1000314005, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO = 1000314006, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES = 1000314007, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES = 1000325000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES = 1000335000, + VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2 = 1000337000, + VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2 = 1000337001, + VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2 = 1000337002, + VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2 = 1000337003, + VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2 = 1000337004, + VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2 = 1000337005, + VK_STRUCTURE_TYPE_BUFFER_COPY_2 = 1000337006, + VK_STRUCTURE_TYPE_IMAGE_COPY_2 = 1000337007, + VK_STRUCTURE_TYPE_IMAGE_BLIT_2 = 1000337008, + VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2 = 1000337009, + VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2 = 1000337010, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES = 1000225000, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO = 1000225001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES = 1000225002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES = 1000138000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES = 1000138001, + VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK = 1000138002, + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO = 1000138003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES = 1000066000, + VK_STRUCTURE_TYPE_RENDERING_INFO = 1000044000, + VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO = 1000044001, + VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO = 1000044002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES = 1000044003, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO = 1000044004, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES = 1000280000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES = 1000280001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES = 1000281001, + VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3 = 1000360000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES = 1000413000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES = 1000413001, + VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS = 1000413002, + VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS = 1000413003, VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, @@ -1020,35 +1291,43 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT + VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, + VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF } VkStructureType; typedef enum VkSystemAllocationScope { VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4 + VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, + VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF } VkSystemAllocationScope; typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0 + VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, + VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF } VkInternalAllocationType; typedef enum VkSamplerAddressMode { VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3 + VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, + VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, + VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF } VkSamplerAddressMode; typedef enum VkFilter { VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1 + VK_FILTER_LINEAR = 1, + VK_FILTER_MAX_ENUM = 0x7FFFFFFF } VkFilter; typedef enum VkSamplerMipmapMode { VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1 + VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, + VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF } VkSamplerMipmapMode; typedef enum VkVertexInputRate { VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1 + VK_VERTEX_INPUT_RATE_INSTANCE = 1, + VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF } VkVertexInputRate; typedef enum VkPipelineStageFlagBits { VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1, @@ -1067,12 +1346,15 @@ typedef enum VkPipelineStageFlagBits { VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 8192, VK_PIPELINE_STAGE_HOST_BIT = 16384, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536 + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536, + VK_PIPELINE_STAGE_NONE = 0, + VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkPipelineStageFlagBits; typedef enum VkSparseImageFormatFlagBits { VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1, VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4 + VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4, + VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkSparseImageFormatFlagBits; typedef enum VkSampleCountFlagBits { VK_SAMPLE_COUNT_1_BIT = 1, @@ -1081,18 +1363,23 @@ typedef enum VkSampleCountFlagBits { VK_SAMPLE_COUNT_8_BIT = 8, VK_SAMPLE_COUNT_16_BIT = 16, VK_SAMPLE_COUNT_32_BIT = 32, - VK_SAMPLE_COUNT_64_BIT = 64 + VK_SAMPLE_COUNT_64_BIT = 64, + VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkSampleCountFlagBits; typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1 + VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1, + VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkAttachmentDescriptionFlagBits; typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1 + VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1, + VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT = 2, + VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkDescriptorPoolCreateFlagBits; typedef enum VkDependencyFlagBits { VK_DEPENDENCY_BY_REGION_BIT = 1, VK_DEPENDENCY_DEVICE_GROUP_BIT = 4, - VK_DEPENDENCY_VIEW_LOCAL_BIT = 2 + VK_DEPENDENCY_VIEW_LOCAL_BIT = 2, + VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkDependencyFlagBits; typedef enum VkObjectType { VK_OBJECT_TYPE_UNKNOWN = 0, @@ -1123,33 +1410,252 @@ typedef enum VkObjectType { VK_OBJECT_TYPE_COMMAND_POOL = 25, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, + VK_OBJECT_TYPE_PRIVATE_DATA_SLOT = 1000295000, VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, - VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000 + VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000, + VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF } VkObjectType; +typedef enum VkEventCreateFlagBits { + VK_EVENT_CREATE_DEVICE_ONLY_BIT = 1, + VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkEventCreateFlagBits; typedef enum VkDescriptorUpdateTemplateType { - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0 + VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0, + VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF } VkDescriptorUpdateTemplateType; - typedef enum VkPointClippingBehavior { VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1 + VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1, + VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF } VkPointClippingBehavior; +typedef enum VkResolveModeFlagBits { + VK_RESOLVE_MODE_NONE = 0, + VK_RESOLVE_MODE_SAMPLE_ZERO_BIT = 1, + VK_RESOLVE_MODE_AVERAGE_BIT = 2, + VK_RESOLVE_MODE_MIN_BIT = 4, + VK_RESOLVE_MODE_MAX_BIT = 8, + VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkResolveModeFlagBits; +typedef enum VkDescriptorBindingFlagBits { + VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT = 1, + VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT = 2, + VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT = 4, + VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT = 8, + VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkDescriptorBindingFlagBits; +typedef enum VkSemaphoreType { + VK_SEMAPHORE_TYPE_BINARY = 0, + VK_SEMAPHORE_TYPE_TIMELINE = 1, + VK_SEMAPHORE_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkSemaphoreType; +typedef enum VkPipelineCreationFeedbackFlagBits { + VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT = 1, + VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT, + VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT = 2, + VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT, + VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT = 4, + VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT, + VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCreationFeedbackFlagBits; +typedef enum VkSemaphoreWaitFlagBits { + VK_SEMAPHORE_WAIT_ANY_BIT = 1, + VK_SEMAPHORE_WAIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSemaphoreWaitFlagBits; +typedef enum VkToolPurposeFlagBits { + VK_TOOL_PURPOSE_VALIDATION_BIT = 1, + VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = VK_TOOL_PURPOSE_VALIDATION_BIT, + VK_TOOL_PURPOSE_PROFILING_BIT = 2, + VK_TOOL_PURPOSE_PROFILING_BIT_EXT = VK_TOOL_PURPOSE_PROFILING_BIT, + VK_TOOL_PURPOSE_TRACING_BIT = 4, + VK_TOOL_PURPOSE_TRACING_BIT_EXT = VK_TOOL_PURPOSE_TRACING_BIT, + VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT = 8, + VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT, + VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT = 16, + VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT, + VK_TOOL_PURPOSE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkToolPurposeFlagBits; +typedef uint64_t VkAccessFlagBits2; +static const VkAccessFlagBits2 VK_ACCESS_2_NONE = 0; +static const VkAccessFlagBits2 VK_ACCESS_2_NONE_KHR = 0; +static const VkAccessFlagBits2 VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT = 1; +static const VkAccessFlagBits2 VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR = 1; +static const VkAccessFlagBits2 VK_ACCESS_2_INDEX_READ_BIT = 2; +static const VkAccessFlagBits2 VK_ACCESS_2_INDEX_READ_BIT_KHR = 2; +static const VkAccessFlagBits2 VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT = 4; +static const VkAccessFlagBits2 VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR = 4; +static const VkAccessFlagBits2 VK_ACCESS_2_UNIFORM_READ_BIT = 8; +static const VkAccessFlagBits2 VK_ACCESS_2_UNIFORM_READ_BIT_KHR = 8; +static const VkAccessFlagBits2 VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT = 16; +static const VkAccessFlagBits2 VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR = 16; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_READ_BIT = 32; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_READ_BIT_KHR = 32; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_WRITE_BIT = 64; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_WRITE_BIT_KHR = 64; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT = 128; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR = 128; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT = 256; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR = 256; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR = 512; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR = 1024; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_READ_BIT = 2048; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_READ_BIT_KHR = 2048; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_WRITE_BIT = 4096; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR = 4096; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_READ_BIT = 8192; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_READ_BIT_KHR = 8192; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_WRITE_BIT = 16384; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_WRITE_BIT_KHR = 16384; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_READ_BIT = 32768; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_READ_BIT_KHR = 32768; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_WRITE_BIT = 65536; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_WRITE_BIT_KHR = 65536; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_SAMPLED_READ_BIT = 4294967296; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR = 4294967296; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_READ_BIT = 8589934592; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR = 8589934592; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT = 17179869184; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR = 17179869184; + +typedef uint64_t VkPipelineStageFlagBits2; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_NONE = 0; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_NONE_KHR = 0; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT = 1; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR = 1; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT = 2; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR = 2; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT = 4; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR = 4; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT = 8; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR = 8; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT = 16; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR = 16; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT = 32; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR = 32; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT = 64; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR = 64; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT = 128; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR = 128; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT = 256; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR = 256; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT = 512; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR = 512; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT = 1024; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR = 1024; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT = 2048; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR = 2048; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TRANSFER_BIT = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT = 8192; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR = 8192; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_HOST_BIT = 16384; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_HOST_BIT_KHR = 16384; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT = 32768; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR = 32768; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT = 65536; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR = 65536; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COPY_BIT = 4294967296; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COPY_BIT_KHR = 4294967296; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RESOLVE_BIT = 8589934592; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR = 8589934592; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BLIT_BIT = 17179869184; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BLIT_BIT_KHR = 17179869184; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_CLEAR_BIT = 34359738368; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR = 34359738368; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT = 68719476736; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR = 68719476736; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT = 137438953472; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR = 137438953472; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT = 274877906944; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR = 274877906944; + +typedef uint64_t VkFormatFeatureFlagBits2; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT = 1; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT_KHR = 1; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT = 2; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT_KHR = 2; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT = 4; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT_KHR = 4; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT = 8; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT_KHR = 8; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT = 16; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT_KHR = 16; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT_KHR = 32; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT = 64; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT_KHR = 64; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT = 128; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT_KHR = 128; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT = 256; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT_KHR = 256; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT = 512; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT_KHR = 512; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_SRC_BIT = 1024; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_SRC_BIT_KHR = 1024; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_DST_BIT = 2048; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_DST_BIT_KHR = 2048; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT_KHR = 4096; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT = 8192; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = 8192; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT = 16384; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT_KHR = 16384; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT = 32768; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT_KHR = 32768; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 65536; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT_KHR = 65536; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT = 131072; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = 131072; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 262144; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = 262144; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 524288; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = 524288; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 1048576; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = 1048576; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 2097152; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = 2097152; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DISJOINT_BIT = 4194304; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DISJOINT_BIT_KHR = 4194304; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT = 8388608; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT_KHR = 8388608; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT = 2147483648; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT_KHR = 2147483648; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT = 4294967296; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT_KHR = 4294967296; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT = 8589934592; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT_KHR = 8589934592; + +typedef enum VkRenderingFlagBits { + VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT = 1, + VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, + VK_RENDERING_SUSPENDING_BIT = 2, + VK_RENDERING_SUSPENDING_BIT_KHR = VK_RENDERING_SUSPENDING_BIT, + VK_RENDERING_RESUMING_BIT = 4, + VK_RENDERING_RESUMING_BIT_KHR = VK_RENDERING_RESUMING_BIT, + VK_RENDERING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkRenderingFlagBits; typedef enum VkColorSpaceKHR { VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, + VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF } VkColorSpaceKHR; typedef enum VkCompositeAlphaFlagBitsKHR { VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1, VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2, VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8 + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8, + VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF } VkCompositeAlphaFlagBitsKHR; typedef enum VkPresentModeKHR { VK_PRESENT_MODE_IMMEDIATE_KHR = 0, VK_PRESENT_MODE_MAILBOX_KHR = 1, VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3 + VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, + VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF } VkPresentModeKHR; typedef enum VkSurfaceTransformFlagBitsKHR { VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1, @@ -1160,14 +1666,16 @@ typedef enum VkSurfaceTransformFlagBitsKHR { VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 32, VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 64, VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256 + VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256, + VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF } VkSurfaceTransformFlagBitsKHR; typedef enum VkDebugReportFlagBitsEXT { VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1, VK_DEBUG_REPORT_WARNING_BIT_EXT = 2, VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 4, VK_DEBUG_REPORT_ERROR_BIT_EXT = 8, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16 + VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16, + VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF } VkDebugReportFlagBitsEXT; typedef enum VkDebugReportObjectTypeEXT { VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, @@ -1202,12 +1710,11 @@ typedef enum VkDebugReportObjectTypeEXT { VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, - VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000 + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000, + VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF } VkDebugReportObjectTypeEXT; typedef enum VkExternalMemoryHandleTypeFlagBits { VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 1, @@ -1216,58 +1723,73 @@ typedef enum VkExternalMemoryHandleTypeFlagBits { VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 8, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 16, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 32, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64 + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkExternalMemoryHandleTypeFlagBits; typedef enum VkExternalMemoryFeatureFlagBits { VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 1, VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 2, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4 + VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4, + VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkExternalMemoryFeatureFlagBits; typedef enum VkExternalSemaphoreHandleTypeFlagBits { VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 8, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16 + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkExternalSemaphoreHandleTypeFlagBits; typedef enum VkExternalSemaphoreFeatureFlagBits { VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 1, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2 + VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2, + VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkExternalSemaphoreFeatureFlagBits; typedef enum VkSemaphoreImportFlagBits { - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1 + VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1, + VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkSemaphoreImportFlagBits; typedef enum VkExternalFenceHandleTypeFlagBits { VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8 + VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8, + VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkExternalFenceHandleTypeFlagBits; typedef enum VkExternalFenceFeatureFlagBits { VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 1, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2 + VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2, + VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkExternalFenceFeatureFlagBits; typedef enum VkFenceImportFlagBits { - VK_FENCE_IMPORT_TEMPORARY_BIT = 1 + VK_FENCE_IMPORT_TEMPORARY_BIT = 1, + VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkFenceImportFlagBits; typedef enum VkPeerMemoryFeatureFlagBits { VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 1, VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 2, VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 4, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8 + VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8, + VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkPeerMemoryFeatureFlagBits; typedef enum VkMemoryAllocateFlagBits { - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1 + VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1, + VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT = 2, + VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 4, + VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkMemoryAllocateFlagBits; typedef enum VkDeviceGroupPresentModeFlagBitsKHR { VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1, VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2, VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4, - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8 + VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8, + VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF } VkDeviceGroupPresentModeFlagBitsKHR; typedef enum VkSwapchainCreateFlagBitsKHR { VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 1, - VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2 + VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2, + VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF } VkSwapchainCreateFlagBitsKHR; typedef enum VkSubgroupFeatureFlagBits { VK_SUBGROUP_FEATURE_BASIC_BIT = 1, @@ -1277,32 +1799,84 @@ typedef enum VkSubgroupFeatureFlagBits { VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 16, VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 32, VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 64, - VK_SUBGROUP_FEATURE_QUAD_BIT = 128 + VK_SUBGROUP_FEATURE_QUAD_BIT = 128, + VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkSubgroupFeatureFlagBits; typedef enum VkTessellationDomainOrigin { VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1 + VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1, + VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF } VkTessellationDomainOrigin; typedef enum VkSamplerYcbcrModelConversion { VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4 + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF } VkSamplerYcbcrModelConversion; typedef enum VkSamplerYcbcrRange { VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1 + VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1, + VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF } VkSamplerYcbcrRange; typedef enum VkChromaLocation { VK_CHROMA_LOCATION_COSITED_EVEN = 0, - VK_CHROMA_LOCATION_MIDPOINT = 1 + VK_CHROMA_LOCATION_MIDPOINT = 1, + VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF } VkChromaLocation; +typedef enum VkSamplerReductionMode { + VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE = 0, + VK_SAMPLER_REDUCTION_MODE_MIN = 1, + VK_SAMPLER_REDUCTION_MODE_MAX = 2, + VK_SAMPLER_REDUCTION_MODE_MAX_ENUM = 0x7FFFFFFF +} VkSamplerReductionMode; +typedef enum VkShaderFloatControlsIndependence { + VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY = 0, + VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL = 1, + VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE = 2, + VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM = 0x7FFFFFFF +} VkShaderFloatControlsIndependence; +typedef enum VkSubmitFlagBits { + VK_SUBMIT_PROTECTED_BIT = 1, + VK_SUBMIT_PROTECTED_BIT_KHR = VK_SUBMIT_PROTECTED_BIT, + VK_SUBMIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSubmitFlagBits; typedef enum VkVendorId { VK_VENDOR_ID_VIV = 0x10001, VK_VENDOR_ID_VSI = 0x10002, - VK_VENDOR_ID_KAZAN = 0x10003 + VK_VENDOR_ID_KAZAN = 0x10003, + VK_VENDOR_ID_CODEPLAY = 0x10004, + VK_VENDOR_ID_MESA = 0x10005, + VK_VENDOR_ID_POCL = 0x10006, + VK_VENDOR_ID_MAX_ENUM = 0x7FFFFFFF } VkVendorId; +typedef enum VkDriverId { + VK_DRIVER_ID_AMD_PROPRIETARY = 1, + VK_DRIVER_ID_AMD_OPEN_SOURCE = 2, + VK_DRIVER_ID_MESA_RADV = 3, + VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4, + VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5, + VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6, + VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7, + VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8, + VK_DRIVER_ID_ARM_PROPRIETARY = 9, + VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10, + VK_DRIVER_ID_GGP_PROPRIETARY = 11, + VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12, + VK_DRIVER_ID_MESA_LLVMPIPE = 13, + VK_DRIVER_ID_MOLTENVK = 14, + VK_DRIVER_ID_COREAVI_PROPRIETARY = 15, + VK_DRIVER_ID_JUICE_PROPRIETARY = 16, + VK_DRIVER_ID_VERISILICON_PROPRIETARY = 17, + VK_DRIVER_ID_MESA_TURNIP = 18, + VK_DRIVER_ID_MESA_V3DV = 19, + VK_DRIVER_ID_MESA_PANVK = 20, + VK_DRIVER_ID_SAMSUNG_PROPRIETARY = 21, + VK_DRIVER_ID_MESA_VENUS = 22, + VK_DRIVER_ID_MESA_DOZEN = 23, + VK_DRIVER_ID_MAX_ENUM = 0x7FFFFFFF +} VkDriverId; typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( void* pUserData, size_t size, @@ -1332,28 +1906,34 @@ typedef struct VkBaseOutStructure { VkStructureType sType; struct VkBaseOutStructure * pNext; } VkBaseOutStructure; + typedef struct VkBaseInStructure { VkStructureType sType; const struct VkBaseInStructure * pNext; } VkBaseInStructure; + typedef struct VkOffset2D { int32_t x; int32_t y; } VkOffset2D; + typedef struct VkOffset3D { int32_t x; int32_t y; int32_t z; } VkOffset3D; + typedef struct VkExtent2D { uint32_t width; uint32_t height; } VkExtent2D; + typedef struct VkExtent3D { uint32_t width; uint32_t height; uint32_t depth; } VkExtent3D; + typedef struct VkViewport { float x; float y; @@ -1362,31 +1942,37 @@ typedef struct VkViewport { float minDepth; float maxDepth; } VkViewport; + typedef struct VkRect2D { VkOffset2D offset; VkExtent2D extent; } VkRect2D; + typedef struct VkClearRect { VkRect2D rect; uint32_t baseArrayLayer; uint32_t layerCount; } VkClearRect; + typedef struct VkComponentMapping { VkComponentSwizzle r; VkComponentSwizzle g; VkComponentSwizzle b; VkComponentSwizzle a; } VkComponentMapping; + typedef struct VkExtensionProperties { char extensionName [ VK_MAX_EXTENSION_NAME_SIZE ]; uint32_t specVersion; } VkExtensionProperties; + typedef struct VkLayerProperties { char layerName [ VK_MAX_EXTENSION_NAME_SIZE ]; uint32_t specVersion; uint32_t implementationVersion; char description [ VK_MAX_DESCRIPTION_SIZE ]; } VkLayerProperties; + typedef struct VkApplicationInfo { VkStructureType sType; const void * pNext; @@ -1396,6 +1982,7 @@ typedef struct VkApplicationInfo { uint32_t engineVersion; uint32_t apiVersion; } VkApplicationInfo; + typedef struct VkAllocationCallbacks { void * pUserData; PFN_vkAllocationFunction pfnAllocation; @@ -1404,11 +1991,13 @@ typedef struct VkAllocationCallbacks { PFN_vkInternalAllocationNotification pfnInternalAllocation; PFN_vkInternalFreeNotification pfnInternalFree; } VkAllocationCallbacks; + typedef struct VkDescriptorImageInfo { VkSampler sampler; VkImageView imageView; VkImageLayout imageLayout; } VkDescriptorImageInfo; + typedef struct VkCopyDescriptorSet { VkStructureType sType; const void * pNext; @@ -1420,10 +2009,12 @@ typedef struct VkCopyDescriptorSet { uint32_t dstArrayElement; uint32_t descriptorCount; } VkCopyDescriptorSet; + typedef struct VkDescriptorPoolSize { VkDescriptorType type; uint32_t descriptorCount; } VkDescriptorPoolSize; + typedef struct VkDescriptorSetAllocateInfo { VkStructureType sType; const void * pNext; @@ -1431,28 +2022,33 @@ typedef struct VkDescriptorSetAllocateInfo { uint32_t descriptorSetCount; const VkDescriptorSetLayout * pSetLayouts; } VkDescriptorSetAllocateInfo; + typedef struct VkSpecializationMapEntry { uint32_t constantID; uint32_t offset; size_t size; } VkSpecializationMapEntry; + typedef struct VkSpecializationInfo { uint32_t mapEntryCount; const VkSpecializationMapEntry * pMapEntries; size_t dataSize; const void * pData; } VkSpecializationInfo; + typedef struct VkVertexInputBindingDescription { uint32_t binding; uint32_t stride; VkVertexInputRate inputRate; } VkVertexInputBindingDescription; + typedef struct VkVertexInputAttributeDescription { uint32_t location; uint32_t binding; VkFormat format; uint32_t offset; } VkVertexInputAttributeDescription; + typedef struct VkStencilOpState { VkStencilOp failOp; VkStencilOp passOp; @@ -1462,6 +2058,15 @@ typedef struct VkStencilOpState { uint32_t writeMask; uint32_t reference; } VkStencilOpState; + +typedef struct VkPipelineCacheHeaderVersionOne { + uint32_t headerSize; + VkPipelineCacheHeaderVersion headerVersion; + uint32_t vendorID; + uint32_t deviceID; + uint8_t pipelineCacheUUID [ VK_UUID_SIZE ]; +} VkPipelineCacheHeaderVersionOne; + typedef struct VkCommandBufferAllocateInfo { VkStructureType sType; const void * pNext; @@ -1469,29 +2074,35 @@ typedef struct VkCommandBufferAllocateInfo { VkCommandBufferLevel level; uint32_t commandBufferCount; } VkCommandBufferAllocateInfo; + typedef union VkClearColorValue { float float32 [4]; int32_t int32 [4]; uint32_t uint32 [4]; } VkClearColorValue; + typedef struct VkClearDepthStencilValue { float depth; uint32_t stencil; } VkClearDepthStencilValue; + typedef union VkClearValue { VkClearColorValue color; VkClearDepthStencilValue depthStencil; } VkClearValue; + typedef struct VkAttachmentReference { uint32_t attachment; VkImageLayout layout; } VkAttachmentReference; + typedef struct VkDrawIndirectCommand { uint32_t vertexCount; uint32_t instanceCount; uint32_t firstVertex; uint32_t firstInstance; } VkDrawIndirectCommand; + typedef struct VkDrawIndexedIndirectCommand { uint32_t indexCount; uint32_t instanceCount; @@ -1499,15 +2110,18 @@ typedef struct VkDrawIndexedIndirectCommand { int32_t vertexOffset; uint32_t firstInstance; } VkDrawIndexedIndirectCommand; + typedef struct VkDispatchIndirectCommand { uint32_t x; uint32_t y; uint32_t z; } VkDispatchIndirectCommand; + typedef struct VkSurfaceFormatKHR { VkFormat format; VkColorSpaceKHR colorSpace; } VkSurfaceFormatKHR; + typedef struct VkPresentInfoKHR { VkStructureType sType; const void * pNext; @@ -1518,27 +2132,54 @@ typedef struct VkPresentInfoKHR { const uint32_t * pImageIndices; VkResult * pResults; } VkPresentInfoKHR; + +typedef struct VkDevicePrivateDataCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t privateDataSlotRequestCount; +} VkDevicePrivateDataCreateInfo; + +typedef struct VkConformanceVersion { + uint8_t major; + uint8_t minor; + uint8_t subminor; + uint8_t patch; +} VkConformanceVersion; + +typedef struct VkPhysicalDeviceDriverProperties { + VkStructureType sType; + void * pNext; + VkDriverId driverID; + char driverName [ VK_MAX_DRIVER_NAME_SIZE ]; + char driverInfo [ VK_MAX_DRIVER_INFO_SIZE ]; + VkConformanceVersion conformanceVersion; +} VkPhysicalDeviceDriverProperties; + typedef struct VkPhysicalDeviceExternalImageFormatInfo { VkStructureType sType; const void * pNext; VkExternalMemoryHandleTypeFlagBits handleType; } VkPhysicalDeviceExternalImageFormatInfo; + typedef struct VkPhysicalDeviceExternalSemaphoreInfo { VkStructureType sType; const void * pNext; VkExternalSemaphoreHandleTypeFlagBits handleType; } VkPhysicalDeviceExternalSemaphoreInfo; + typedef struct VkPhysicalDeviceExternalFenceInfo { VkStructureType sType; const void * pNext; VkExternalFenceHandleTypeFlagBits handleType; } VkPhysicalDeviceExternalFenceInfo; + typedef struct VkPhysicalDeviceMultiviewProperties { VkStructureType sType; void * pNext; uint32_t maxMultiviewViewCount; uint32_t maxMultiviewInstanceIndex; } VkPhysicalDeviceMultiviewProperties; + typedef struct VkRenderPassMultiviewCreateInfo { VkStructureType sType; const void * pNext; @@ -1549,12 +2190,14 @@ typedef struct VkRenderPassMultiviewCreateInfo { uint32_t correlationMaskCount; const uint32_t * pCorrelationMasks; } VkRenderPassMultiviewCreateInfo; + typedef struct VkBindBufferMemoryDeviceGroupInfo { VkStructureType sType; const void * pNext; uint32_t deviceIndexCount; const uint32_t * pDeviceIndices; } VkBindBufferMemoryDeviceGroupInfo; + typedef struct VkBindImageMemoryDeviceGroupInfo { VkStructureType sType; const void * pNext; @@ -1563,6 +2206,7 @@ typedef struct VkBindImageMemoryDeviceGroupInfo { uint32_t splitInstanceBindRegionCount; const VkRect2D * pSplitInstanceBindRegions; } VkBindImageMemoryDeviceGroupInfo; + typedef struct VkDeviceGroupRenderPassBeginInfo { VkStructureType sType; const void * pNext; @@ -1570,11 +2214,13 @@ typedef struct VkDeviceGroupRenderPassBeginInfo { uint32_t deviceRenderAreaCount; const VkRect2D * pDeviceRenderAreas; } VkDeviceGroupRenderPassBeginInfo; + typedef struct VkDeviceGroupCommandBufferBeginInfo { VkStructureType sType; const void * pNext; uint32_t deviceMask; } VkDeviceGroupCommandBufferBeginInfo; + typedef struct VkDeviceGroupSubmitInfo { VkStructureType sType; const void * pNext; @@ -1585,23 +2231,27 @@ typedef struct VkDeviceGroupSubmitInfo { uint32_t signalSemaphoreCount; const uint32_t * pSignalSemaphoreDeviceIndices; } VkDeviceGroupSubmitInfo; + typedef struct VkDeviceGroupBindSparseInfo { VkStructureType sType; const void * pNext; uint32_t resourceDeviceIndex; uint32_t memoryDeviceIndex; } VkDeviceGroupBindSparseInfo; + typedef struct VkImageSwapchainCreateInfoKHR { VkStructureType sType; const void * pNext; VkSwapchainKHR swapchain; } VkImageSwapchainCreateInfoKHR; + typedef struct VkBindImageMemorySwapchainInfoKHR { VkStructureType sType; const void * pNext; VkSwapchainKHR swapchain; uint32_t imageIndex; } VkBindImageMemorySwapchainInfoKHR; + typedef struct VkAcquireNextImageInfoKHR { VkStructureType sType; const void * pNext; @@ -1611,6 +2261,7 @@ typedef struct VkAcquireNextImageInfoKHR { VkFence fence; uint32_t deviceMask; } VkAcquireNextImageInfoKHR; + typedef struct VkDeviceGroupPresentInfoKHR { VkStructureType sType; const void * pNext; @@ -1618,12 +2269,14 @@ typedef struct VkDeviceGroupPresentInfoKHR { const uint32_t * pDeviceMasks; VkDeviceGroupPresentModeFlagBitsKHR mode; } VkDeviceGroupPresentInfoKHR; + typedef struct VkDeviceGroupDeviceCreateInfo { VkStructureType sType; const void * pNext; uint32_t physicalDeviceCount; const VkPhysicalDevice * pPhysicalDevices; } VkDeviceGroupDeviceCreateInfo; + typedef struct VkDescriptorUpdateTemplateEntry { uint32_t dstBinding; uint32_t dstArrayElement; @@ -1632,61 +2285,243 @@ typedef struct VkDescriptorUpdateTemplateEntry { size_t offset; size_t stride; } VkDescriptorUpdateTemplateEntry; + typedef struct VkBufferMemoryRequirementsInfo2 { VkStructureType sType; const void * pNext; VkBuffer buffer; } VkBufferMemoryRequirementsInfo2; + typedef struct VkImageMemoryRequirementsInfo2 { VkStructureType sType; const void * pNext; VkImage image; } VkImageMemoryRequirementsInfo2; + typedef struct VkImageSparseMemoryRequirementsInfo2 { VkStructureType sType; const void * pNext; VkImage image; } VkImageSparseMemoryRequirementsInfo2; + typedef struct VkPhysicalDevicePointClippingProperties { VkStructureType sType; void * pNext; - VkPointClippingBehavior pointClippingBehavior; + VkPointClippingBehavior pointClippingBehavior; } VkPhysicalDevicePointClippingProperties; + typedef struct VkMemoryDedicatedAllocateInfo { VkStructureType sType; const void * pNext; VkImage image; VkBuffer buffer; } VkMemoryDedicatedAllocateInfo; + typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { VkStructureType sType; const void * pNext; VkTessellationDomainOrigin domainOrigin; } VkPipelineTessellationDomainOriginStateCreateInfo; + typedef struct VkSamplerYcbcrConversionInfo { VkStructureType sType; const void * pNext; VkSamplerYcbcrConversion conversion; } VkSamplerYcbcrConversionInfo; + typedef struct VkBindImagePlaneMemoryInfo { VkStructureType sType; const void * pNext; VkImageAspectFlagBits planeAspect; } VkBindImagePlaneMemoryInfo; + typedef struct VkImagePlaneMemoryRequirementsInfo { VkStructureType sType; const void * pNext; VkImageAspectFlagBits planeAspect; } VkImagePlaneMemoryRequirementsInfo; + typedef struct VkSamplerYcbcrConversionImageFormatProperties { VkStructureType sType; void * pNext; uint32_t combinedImageSamplerDescriptorCount; } VkSamplerYcbcrConversionImageFormatProperties; + +typedef struct VkSamplerReductionModeCreateInfo { + VkStructureType sType; + const void * pNext; + VkSamplerReductionMode reductionMode; +} VkSamplerReductionModeCreateInfo; + +typedef struct VkPhysicalDeviceInlineUniformBlockProperties { + VkStructureType sType; + void * pNext; + uint32_t maxInlineUniformBlockSize; + uint32_t maxPerStageDescriptorInlineUniformBlocks; + uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; + uint32_t maxDescriptorSetInlineUniformBlocks; + uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks; +} VkPhysicalDeviceInlineUniformBlockProperties; + +typedef struct VkWriteDescriptorSetInlineUniformBlock { + VkStructureType sType; + const void * pNext; + uint32_t dataSize; + const void * pData; +} VkWriteDescriptorSetInlineUniformBlock; + +typedef struct VkDescriptorPoolInlineUniformBlockCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t maxInlineUniformBlockBindings; +} VkDescriptorPoolInlineUniformBlockCreateInfo; + +typedef struct VkImageFormatListCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t viewFormatCount; + const VkFormat * pViewFormats; +} VkImageFormatListCreateInfo; + +typedef struct VkDescriptorSetVariableDescriptorCountAllocateInfo { + VkStructureType sType; + const void * pNext; + uint32_t descriptorSetCount; + const uint32_t * pDescriptorCounts; +} VkDescriptorSetVariableDescriptorCountAllocateInfo; + +typedef struct VkDescriptorSetVariableDescriptorCountLayoutSupport { + VkStructureType sType; + void * pNext; + uint32_t maxVariableDescriptorCount; +} VkDescriptorSetVariableDescriptorCountLayoutSupport; + +typedef struct VkSubpassBeginInfo { + VkStructureType sType; + const void * pNext; + VkSubpassContents contents; +} VkSubpassBeginInfo; + +typedef struct VkSubpassEndInfo { + VkStructureType sType; + const void * pNext; +} VkSubpassEndInfo; + +typedef struct VkPhysicalDeviceTimelineSemaphoreProperties { + VkStructureType sType; + void * pNext; + uint64_t maxTimelineSemaphoreValueDifference; +} VkPhysicalDeviceTimelineSemaphoreProperties; + +typedef struct VkSemaphoreTypeCreateInfo { + VkStructureType sType; + const void * pNext; + VkSemaphoreType semaphoreType; + uint64_t initialValue; +} VkSemaphoreTypeCreateInfo; + +typedef struct VkTimelineSemaphoreSubmitInfo { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreValueCount; + const uint64_t * pWaitSemaphoreValues; + uint32_t signalSemaphoreValueCount; + const uint64_t * pSignalSemaphoreValues; +} VkTimelineSemaphoreSubmitInfo; + +typedef struct VkSemaphoreSignalInfo { + VkStructureType sType; + const void * pNext; + VkSemaphore semaphore; + uint64_t value; +} VkSemaphoreSignalInfo; + +typedef struct VkBufferDeviceAddressInfo { + VkStructureType sType; + const void * pNext; + VkBuffer buffer; +} VkBufferDeviceAddressInfo; + +typedef struct VkBufferOpaqueCaptureAddressCreateInfo { + VkStructureType sType; + const void * pNext; + uint64_t opaqueCaptureAddress; +} VkBufferOpaqueCaptureAddressCreateInfo; + +typedef struct VkRenderPassAttachmentBeginInfo { + VkStructureType sType; + const void * pNext; + uint32_t attachmentCount; + const VkImageView * pAttachments; +} VkRenderPassAttachmentBeginInfo; + +typedef struct VkAttachmentReferenceStencilLayout { + VkStructureType sType; + void * pNext; + VkImageLayout stencilLayout; +} VkAttachmentReferenceStencilLayout; + +typedef struct VkAttachmentDescriptionStencilLayout { + VkStructureType sType; + void * pNext; + VkImageLayout stencilInitialLayout; + VkImageLayout stencilFinalLayout; +} VkAttachmentDescriptionStencilLayout; + +typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfo { + VkStructureType sType; + void * pNext; + uint32_t requiredSubgroupSize; +} VkPipelineShaderStageRequiredSubgroupSizeCreateInfo; + +typedef struct VkMemoryOpaqueCaptureAddressAllocateInfo { + VkStructureType sType; + const void * pNext; + uint64_t opaqueCaptureAddress; +} VkMemoryOpaqueCaptureAddressAllocateInfo; + +typedef struct VkDeviceMemoryOpaqueCaptureAddressInfo { + VkStructureType sType; + const void * pNext; + VkDeviceMemory memory; +} VkDeviceMemoryOpaqueCaptureAddressInfo; + +typedef struct VkCommandBufferSubmitInfo { + VkStructureType sType; + const void * pNext; + VkCommandBuffer commandBuffer; + uint32_t deviceMask; +} VkCommandBufferSubmitInfo; + +typedef struct VkPipelineRenderingCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t viewMask; + uint32_t colorAttachmentCount; + const VkFormat * pColorAttachmentFormats; + VkFormat depthAttachmentFormat; + VkFormat stencilAttachmentFormat; +} VkPipelineRenderingCreateInfo; + +typedef struct VkRenderingAttachmentInfo { + VkStructureType sType; + const void * pNext; + VkImageView imageView; + VkImageLayout imageLayout; + VkResolveModeFlagBits resolveMode; + VkImageView resolveImageView; + VkImageLayout resolveImageLayout; + VkAttachmentLoadOp loadOp; + VkAttachmentStoreOp storeOp; + VkClearValue clearValue; +} VkRenderingAttachmentInfo; + typedef uint32_t VkSampleMask; typedef uint32_t VkBool32; typedef uint32_t VkFlags; +typedef uint64_t VkFlags64; typedef uint64_t VkDeviceSize; +typedef uint64_t VkDeviceAddress; typedef VkFlags VkFramebufferCreateFlags; typedef VkFlags VkQueryPoolCreateFlags; typedef VkFlags VkRenderPassCreateFlags; @@ -1746,7 +2581,14 @@ typedef VkFlags VkDescriptorPoolCreateFlags; typedef VkFlags VkDescriptorPoolResetFlags; typedef VkFlags VkDependencyFlags; typedef VkFlags VkSubgroupFeatureFlags; +typedef VkFlags VkPrivateDataSlotCreateFlags; typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; +typedef VkFlags VkPipelineCreationFeedbackFlags; +typedef VkFlags VkSemaphoreWaitFlags; +typedef VkFlags64 VkAccessFlags2; +typedef VkFlags64 VkPipelineStageFlags2; +typedef VkFlags64 VkFormatFeatureFlags2; +typedef VkFlags VkRenderingFlags; typedef VkFlags VkCompositeAlphaFlagsKHR; typedef VkFlags VkSurfaceTransformFlagsKHR; typedef VkFlags VkSwapchainCreateFlagsKHR; @@ -1763,6 +2605,10 @@ typedef VkFlags VkSemaphoreImportFlags; typedef VkFlags VkExternalFenceHandleTypeFlags; typedef VkFlags VkExternalFenceFeatureFlags; typedef VkFlags VkFenceImportFlags; +typedef VkFlags VkDescriptorBindingFlags; +typedef VkFlags VkResolveModeFlags; +typedef VkFlags VkToolPurposeFlags; +typedef VkFlags VkSubmitFlags; typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, @@ -1780,6 +2626,7 @@ typedef struct VkDeviceQueueCreateInfo { uint32_t queueCount; const float * pQueuePriorities; } VkDeviceQueueCreateInfo; + typedef struct VkInstanceCreateInfo { VkStructureType sType; const void * pNext; @@ -1790,28 +2637,33 @@ typedef struct VkInstanceCreateInfo { uint32_t enabledExtensionCount; const char * const* ppEnabledExtensionNames; } VkInstanceCreateInfo; + typedef struct VkQueueFamilyProperties { VkQueueFlags queueFlags; uint32_t queueCount; uint32_t timestampValidBits; VkExtent3D minImageTransferGranularity; } VkQueueFamilyProperties; + typedef struct VkMemoryAllocateInfo { VkStructureType sType; const void * pNext; VkDeviceSize allocationSize; uint32_t memoryTypeIndex; } VkMemoryAllocateInfo; + typedef struct VkMemoryRequirements { VkDeviceSize size; VkDeviceSize alignment; uint32_t memoryTypeBits; } VkMemoryRequirements; + typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; + VkImageAspectFlags aspectMask; + VkExtent3D imageGranularity; VkSparseImageFormatFlags flags; } VkSparseImageFormatProperties; + typedef struct VkSparseImageMemoryRequirements { VkSparseImageFormatProperties formatProperties; uint32_t imageMipTailFirstLod; @@ -1819,14 +2671,17 @@ typedef struct VkSparseImageMemoryRequirements { VkDeviceSize imageMipTailOffset; VkDeviceSize imageMipTailStride; } VkSparseImageMemoryRequirements; + typedef struct VkMemoryType { VkMemoryPropertyFlags propertyFlags; uint32_t heapIndex; } VkMemoryType; + typedef struct VkMemoryHeap { VkDeviceSize size; VkMemoryHeapFlags flags; } VkMemoryHeap; + typedef struct VkMappedMemoryRange { VkStructureType sType; const void * pNext; @@ -1834,11 +2689,13 @@ typedef struct VkMappedMemoryRange { VkDeviceSize offset; VkDeviceSize size; } VkMappedMemoryRange; + typedef struct VkFormatProperties { VkFormatFeatureFlags linearTilingFeatures; VkFormatFeatureFlags optimalTilingFeatures; VkFormatFeatureFlags bufferFeatures; } VkFormatProperties; + typedef struct VkImageFormatProperties { VkExtent3D maxExtent; uint32_t maxMipLevels; @@ -1846,11 +2703,13 @@ typedef struct VkImageFormatProperties { VkSampleCountFlags sampleCounts; VkDeviceSize maxResourceSize; } VkImageFormatProperties; + typedef struct VkDescriptorBufferInfo { VkBuffer buffer; VkDeviceSize offset; VkDeviceSize range; } VkDescriptorBufferInfo; + typedef struct VkWriteDescriptorSet { VkStructureType sType; const void * pNext; @@ -1863,6 +2722,7 @@ typedef struct VkWriteDescriptorSet { const VkDescriptorBufferInfo * pBufferInfo; const VkBufferView * pTexelBufferView; } VkWriteDescriptorSet; + typedef struct VkBufferCreateInfo { VkStructureType sType; const void * pNext; @@ -1873,6 +2733,7 @@ typedef struct VkBufferCreateInfo { uint32_t queueFamilyIndexCount; const uint32_t * pQueueFamilyIndices; } VkBufferCreateInfo; + typedef struct VkBufferViewCreateInfo { VkStructureType sType; const void * pNext; @@ -1882,17 +2743,20 @@ typedef struct VkBufferViewCreateInfo { VkDeviceSize offset; VkDeviceSize range; } VkBufferViewCreateInfo; + typedef struct VkImageSubresource { VkImageAspectFlags aspectMask; uint32_t mipLevel; uint32_t arrayLayer; } VkImageSubresource; + typedef struct VkImageSubresourceLayers { VkImageAspectFlags aspectMask; uint32_t mipLevel; uint32_t baseArrayLayer; uint32_t layerCount; } VkImageSubresourceLayers; + typedef struct VkImageSubresourceRange { VkImageAspectFlags aspectMask; uint32_t baseMipLevel; @@ -1900,12 +2764,14 @@ typedef struct VkImageSubresourceRange { uint32_t baseArrayLayer; uint32_t layerCount; } VkImageSubresourceRange; + typedef struct VkMemoryBarrier { VkStructureType sType; const void * pNext; VkAccessFlags srcAccessMask; VkAccessFlags dstAccessMask; } VkMemoryBarrier; + typedef struct VkBufferMemoryBarrier { VkStructureType sType; const void * pNext; @@ -1917,6 +2783,7 @@ typedef struct VkBufferMemoryBarrier { VkDeviceSize offset; VkDeviceSize size; } VkBufferMemoryBarrier; + typedef struct VkImageMemoryBarrier { VkStructureType sType; const void * pNext; @@ -1929,6 +2796,7 @@ typedef struct VkImageMemoryBarrier { VkImage image; VkImageSubresourceRange subresourceRange; } VkImageMemoryBarrier; + typedef struct VkImageCreateInfo { VkStructureType sType; const void * pNext; @@ -1946,6 +2814,7 @@ typedef struct VkImageCreateInfo { const uint32_t * pQueueFamilyIndices; VkImageLayout initialLayout; } VkImageCreateInfo; + typedef struct VkSubresourceLayout { VkDeviceSize offset; VkDeviceSize size; @@ -1953,6 +2822,7 @@ typedef struct VkSubresourceLayout { VkDeviceSize arrayPitch; VkDeviceSize depthPitch; } VkSubresourceLayout; + typedef struct VkImageViewCreateInfo { VkStructureType sType; const void * pNext; @@ -1963,11 +2833,13 @@ typedef struct VkImageViewCreateInfo { VkComponentMapping components; VkImageSubresourceRange subresourceRange; } VkImageViewCreateInfo; + typedef struct VkBufferCopy { VkDeviceSize srcOffset; VkDeviceSize dstOffset; VkDeviceSize size; } VkBufferCopy; + typedef struct VkSparseMemoryBind { VkDeviceSize resourceOffset; VkDeviceSize size; @@ -1975,6 +2847,7 @@ typedef struct VkSparseMemoryBind { VkDeviceSize memoryOffset; VkSparseMemoryBindFlags flags; } VkSparseMemoryBind; + typedef struct VkSparseImageMemoryBind { VkImageSubresource subresource; VkOffset3D offset; @@ -1983,21 +2856,25 @@ typedef struct VkSparseImageMemoryBind { VkDeviceSize memoryOffset; VkSparseMemoryBindFlags flags; } VkSparseImageMemoryBind; + typedef struct VkSparseBufferMemoryBindInfo { VkBuffer buffer; uint32_t bindCount; const VkSparseMemoryBind * pBinds; } VkSparseBufferMemoryBindInfo; + typedef struct VkSparseImageOpaqueMemoryBindInfo { VkImage image; uint32_t bindCount; const VkSparseMemoryBind * pBinds; } VkSparseImageOpaqueMemoryBindInfo; + typedef struct VkSparseImageMemoryBindInfo { VkImage image; uint32_t bindCount; const VkSparseImageMemoryBind * pBinds; } VkSparseImageMemoryBindInfo; + typedef struct VkBindSparseInfo { VkStructureType sType; const void * pNext; @@ -2012,6 +2889,7 @@ typedef struct VkBindSparseInfo { uint32_t signalSemaphoreCount; const VkSemaphore * pSignalSemaphores; } VkBindSparseInfo; + typedef struct VkImageCopy { VkImageSubresourceLayers srcSubresource; VkOffset3D srcOffset; @@ -2019,12 +2897,14 @@ typedef struct VkImageCopy { VkOffset3D dstOffset; VkExtent3D extent; } VkImageCopy; + typedef struct VkImageBlit { VkImageSubresourceLayers srcSubresource; VkOffset3D srcOffsets [2]; VkImageSubresourceLayers dstSubresource; VkOffset3D dstOffsets [2]; } VkImageBlit; + typedef struct VkBufferImageCopy { VkDeviceSize bufferOffset; uint32_t bufferRowLength; @@ -2033,6 +2913,7 @@ typedef struct VkBufferImageCopy { VkOffset3D imageOffset; VkExtent3D imageExtent; } VkBufferImageCopy; + typedef struct VkImageResolve { VkImageSubresourceLayers srcSubresource; VkOffset3D srcOffset; @@ -2040,6 +2921,7 @@ typedef struct VkImageResolve { VkOffset3D dstOffset; VkExtent3D extent; } VkImageResolve; + typedef struct VkShaderModuleCreateInfo { VkStructureType sType; const void * pNext; @@ -2047,6 +2929,7 @@ typedef struct VkShaderModuleCreateInfo { size_t codeSize; const uint32_t * pCode; } VkShaderModuleCreateInfo; + typedef struct VkDescriptorSetLayoutBinding { uint32_t binding; VkDescriptorType descriptorType; @@ -2054,6 +2937,7 @@ typedef struct VkDescriptorSetLayoutBinding { VkShaderStageFlags stageFlags; const VkSampler * pImmutableSamplers; } VkDescriptorSetLayoutBinding; + typedef struct VkDescriptorSetLayoutCreateInfo { VkStructureType sType; const void * pNext; @@ -2061,6 +2945,7 @@ typedef struct VkDescriptorSetLayoutCreateInfo { uint32_t bindingCount; const VkDescriptorSetLayoutBinding * pBindings; } VkDescriptorSetLayoutCreateInfo; + typedef struct VkDescriptorPoolCreateInfo { VkStructureType sType; const void * pNext; @@ -2069,6 +2954,7 @@ typedef struct VkDescriptorPoolCreateInfo { uint32_t poolSizeCount; const VkDescriptorPoolSize * pPoolSizes; } VkDescriptorPoolCreateInfo; + typedef struct VkPipelineShaderStageCreateInfo { VkStructureType sType; const void * pNext; @@ -2078,6 +2964,7 @@ typedef struct VkPipelineShaderStageCreateInfo { const char * pName; const VkSpecializationInfo * pSpecializationInfo; } VkPipelineShaderStageCreateInfo; + typedef struct VkComputePipelineCreateInfo { VkStructureType sType; const void * pNext; @@ -2087,6 +2974,7 @@ typedef struct VkComputePipelineCreateInfo { VkPipeline basePipelineHandle; int32_t basePipelineIndex; } VkComputePipelineCreateInfo; + typedef struct VkPipelineVertexInputStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2096,6 +2984,7 @@ typedef struct VkPipelineVertexInputStateCreateInfo { uint32_t vertexAttributeDescriptionCount; const VkVertexInputAttributeDescription * pVertexAttributeDescriptions; } VkPipelineVertexInputStateCreateInfo; + typedef struct VkPipelineInputAssemblyStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2103,12 +2992,14 @@ typedef struct VkPipelineInputAssemblyStateCreateInfo { VkPrimitiveTopology topology; VkBool32 primitiveRestartEnable; } VkPipelineInputAssemblyStateCreateInfo; + typedef struct VkPipelineTessellationStateCreateInfo { VkStructureType sType; const void * pNext; VkPipelineTessellationStateCreateFlags flags; uint32_t patchControlPoints; } VkPipelineTessellationStateCreateInfo; + typedef struct VkPipelineViewportStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2118,6 +3009,7 @@ typedef struct VkPipelineViewportStateCreateInfo { uint32_t scissorCount; const VkRect2D * pScissors; } VkPipelineViewportStateCreateInfo; + typedef struct VkPipelineRasterizationStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2133,6 +3025,7 @@ typedef struct VkPipelineRasterizationStateCreateInfo { float depthBiasSlopeFactor; float lineWidth; } VkPipelineRasterizationStateCreateInfo; + typedef struct VkPipelineMultisampleStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2144,6 +3037,7 @@ typedef struct VkPipelineMultisampleStateCreateInfo { VkBool32 alphaToCoverageEnable; VkBool32 alphaToOneEnable; } VkPipelineMultisampleStateCreateInfo; + typedef struct VkPipelineColorBlendAttachmentState { VkBool32 blendEnable; VkBlendFactor srcColorBlendFactor; @@ -2154,6 +3048,7 @@ typedef struct VkPipelineColorBlendAttachmentState { VkBlendOp alphaBlendOp; VkColorComponentFlags colorWriteMask; } VkPipelineColorBlendAttachmentState; + typedef struct VkPipelineColorBlendStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2164,6 +3059,7 @@ typedef struct VkPipelineColorBlendStateCreateInfo { const VkPipelineColorBlendAttachmentState * pAttachments; float blendConstants [4]; } VkPipelineColorBlendStateCreateInfo; + typedef struct VkPipelineDynamicStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2171,6 +3067,7 @@ typedef struct VkPipelineDynamicStateCreateInfo { uint32_t dynamicStateCount; const VkDynamicState * pDynamicStates; } VkPipelineDynamicStateCreateInfo; + typedef struct VkPipelineDepthStencilStateCreateInfo { VkStructureType sType; const void * pNext; @@ -2185,6 +3082,7 @@ typedef struct VkPipelineDepthStencilStateCreateInfo { float minDepthBounds; float maxDepthBounds; } VkPipelineDepthStencilStateCreateInfo; + typedef struct VkGraphicsPipelineCreateInfo { VkStructureType sType; const void * pNext; @@ -2206,6 +3104,7 @@ typedef struct VkGraphicsPipelineCreateInfo { VkPipeline basePipelineHandle; int32_t basePipelineIndex; } VkGraphicsPipelineCreateInfo; + typedef struct VkPipelineCacheCreateInfo { VkStructureType sType; const void * pNext; @@ -2213,11 +3112,13 @@ typedef struct VkPipelineCacheCreateInfo { size_t initialDataSize; const void * pInitialData; } VkPipelineCacheCreateInfo; + typedef struct VkPushConstantRange { VkShaderStageFlags stageFlags; uint32_t offset; uint32_t size; } VkPushConstantRange; + typedef struct VkPipelineLayoutCreateInfo { VkStructureType sType; const void * pNext; @@ -2227,6 +3128,7 @@ typedef struct VkPipelineLayoutCreateInfo { uint32_t pushConstantRangeCount; const VkPushConstantRange * pPushConstantRanges; } VkPipelineLayoutCreateInfo; + typedef struct VkSamplerCreateInfo { VkStructureType sType; const void * pNext; @@ -2247,12 +3149,14 @@ typedef struct VkSamplerCreateInfo { VkBorderColor borderColor; VkBool32 unnormalizedCoordinates; } VkSamplerCreateInfo; + typedef struct VkCommandPoolCreateInfo { VkStructureType sType; const void * pNext; VkCommandPoolCreateFlags flags; uint32_t queueFamilyIndex; } VkCommandPoolCreateInfo; + typedef struct VkCommandBufferInheritanceInfo { VkStructureType sType; const void * pNext; @@ -2263,12 +3167,14 @@ typedef struct VkCommandBufferInheritanceInfo { VkQueryControlFlags queryFlags; VkQueryPipelineStatisticFlags pipelineStatistics; } VkCommandBufferInheritanceInfo; + typedef struct VkCommandBufferBeginInfo { VkStructureType sType; const void * pNext; VkCommandBufferUsageFlags flags; const VkCommandBufferInheritanceInfo * pInheritanceInfo; } VkCommandBufferBeginInfo; + typedef struct VkRenderPassBeginInfo { VkStructureType sType; const void * pNext; @@ -2278,11 +3184,13 @@ typedef struct VkRenderPassBeginInfo { uint32_t clearValueCount; const VkClearValue * pClearValues; } VkRenderPassBeginInfo; + typedef struct VkClearAttachment { VkImageAspectFlags aspectMask; uint32_t colorAttachment; VkClearValue clearValue; } VkClearAttachment; + typedef struct VkAttachmentDescription { VkAttachmentDescriptionFlags flags; VkFormat format; @@ -2294,6 +3202,7 @@ typedef struct VkAttachmentDescription { VkImageLayout initialLayout; VkImageLayout finalLayout; } VkAttachmentDescription; + typedef struct VkSubpassDescription { VkSubpassDescriptionFlags flags; VkPipelineBindPoint pipelineBindPoint; @@ -2306,6 +3215,7 @@ typedef struct VkSubpassDescription { uint32_t preserveAttachmentCount; const uint32_t * pPreserveAttachments; } VkSubpassDescription; + typedef struct VkSubpassDependency { uint32_t srcSubpass; uint32_t dstSubpass; @@ -2315,10 +3225,11 @@ typedef struct VkSubpassDependency { VkAccessFlags dstAccessMask; VkDependencyFlags dependencyFlags; } VkSubpassDependency; + typedef struct VkRenderPassCreateInfo { VkStructureType sType; const void * pNext; - VkRenderPassCreateFlags flags; + VkRenderPassCreateFlags flags; uint32_t attachmentCount; const VkAttachmentDescription * pAttachments; uint32_t subpassCount; @@ -2326,16 +3237,19 @@ typedef struct VkRenderPassCreateInfo { uint32_t dependencyCount; const VkSubpassDependency * pDependencies; } VkRenderPassCreateInfo; + typedef struct VkEventCreateInfo { VkStructureType sType; const void * pNext; VkEventCreateFlags flags; } VkEventCreateInfo; + typedef struct VkFenceCreateInfo { VkStructureType sType; const void * pNext; VkFenceCreateFlags flags; } VkFenceCreateInfo; + typedef struct VkPhysicalDeviceFeatures { VkBool32 robustBufferAccess; VkBool32 fullDrawIndexUint32; @@ -2393,13 +3307,15 @@ typedef struct VkPhysicalDeviceFeatures { VkBool32 variableMultisampleRate; VkBool32 inheritedQueries; } VkPhysicalDeviceFeatures; + typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; + VkBool32 residencyStandard2DBlockShape; + VkBool32 residencyStandard2DMultisampleBlockShape; + VkBool32 residencyStandard3DBlockShape; + VkBool32 residencyAlignedMipSize; + VkBool32 residencyNonResidentStrict; } VkPhysicalDeviceSparseProperties; + typedef struct VkPhysicalDeviceLimits { uint32_t maxImageDimension1D; uint32_t maxImageDimension2D; @@ -2456,28 +3372,28 @@ typedef struct VkPhysicalDeviceLimits { uint32_t maxComputeWorkGroupCount [3]; uint32_t maxComputeWorkGroupInvocations; uint32_t maxComputeWorkGroupSize [3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; + uint32_t subPixelPrecisionBits; + uint32_t subTexelPrecisionBits; + uint32_t mipmapPrecisionBits; uint32_t maxDrawIndexedIndexValue; uint32_t maxDrawIndirectCount; float maxSamplerLodBias; float maxSamplerAnisotropy; uint32_t maxViewports; uint32_t maxViewportDimensions [2]; - float viewportBoundsRange [2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; + float viewportBoundsRange [2]; + uint32_t viewportSubPixelBits; + size_t minMemoryMapAlignment; + VkDeviceSize minTexelBufferOffsetAlignment; + VkDeviceSize minUniformBufferOffsetAlignment; + VkDeviceSize minStorageBufferOffsetAlignment; int32_t minTexelOffset; uint32_t maxTexelOffset; int32_t minTexelGatherOffset; uint32_t maxTexelGatherOffset; float minInterpolationOffset; float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; + uint32_t subPixelInterpolationOffsetBits; uint32_t maxFramebufferWidth; uint32_t maxFramebufferHeight; uint32_t maxFramebufferLayers; @@ -2492,27 +3408,29 @@ typedef struct VkPhysicalDeviceLimits { VkSampleCountFlags sampledImageStencilSampleCounts; VkSampleCountFlags storageImageSampleCounts; uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; + VkBool32 timestampComputeAndGraphics; + float timestampPeriod; uint32_t maxClipDistances; uint32_t maxCullDistances; uint32_t maxCombinedClipAndCullDistances; uint32_t discreteQueuePriorities; - float pointSizeRange [2]; - float lineWidthRange [2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; + float pointSizeRange [2]; + float lineWidthRange [2]; + float pointSizeGranularity; + float lineWidthGranularity; + VkBool32 strictLines; + VkBool32 standardSampleLocations; + VkDeviceSize optimalBufferCopyOffsetAlignment; + VkDeviceSize optimalBufferCopyRowPitchAlignment; + VkDeviceSize nonCoherentAtomSize; } VkPhysicalDeviceLimits; + typedef struct VkSemaphoreCreateInfo { VkStructureType sType; const void * pNext; VkSemaphoreCreateFlags flags; } VkSemaphoreCreateInfo; + typedef struct VkQueryPoolCreateInfo { VkStructureType sType; const void * pNext; @@ -2521,17 +3439,19 @@ typedef struct VkQueryPoolCreateInfo { uint32_t queryCount; VkQueryPipelineStatisticFlags pipelineStatistics; } VkQueryPoolCreateInfo; + typedef struct VkFramebufferCreateInfo { VkStructureType sType; const void * pNext; VkFramebufferCreateFlags flags; - VkRenderPass renderPass; + VkRenderPass renderPass; uint32_t attachmentCount; const VkImageView * pAttachments; uint32_t width; uint32_t height; uint32_t layers; } VkFramebufferCreateInfo; + typedef struct VkSubmitInfo { VkStructureType sType; const void * pNext; @@ -2543,6 +3463,7 @@ typedef struct VkSubmitInfo { uint32_t signalSemaphoreCount; const VkSemaphore * pSignalSemaphores; } VkSubmitInfo; + typedef struct VkSurfaceCapabilitiesKHR { uint32_t minImageCount; uint32_t maxImageCount; @@ -2555,6 +3476,7 @@ typedef struct VkSurfaceCapabilitiesKHR { VkCompositeAlphaFlagsKHR supportedCompositeAlpha; VkImageUsageFlags supportedUsageFlags; } VkSurfaceCapabilitiesKHR; + typedef struct VkSwapchainCreateInfoKHR { VkStructureType sType; const void * pNext; @@ -2575,6 +3497,7 @@ typedef struct VkSwapchainCreateInfoKHR { VkBool32 clipped; VkSwapchainKHR oldSwapchain; } VkSwapchainCreateInfoKHR; + typedef struct VkDebugReportCallbackCreateInfoEXT { VkStructureType sType; const void * pNext; @@ -2582,21 +3505,37 @@ typedef struct VkDebugReportCallbackCreateInfoEXT { PFN_vkDebugReportCallbackEXT pfnCallback; void * pUserData; } VkDebugReportCallbackCreateInfoEXT; + +typedef struct VkPrivateDataSlotCreateInfo { + VkStructureType sType; + const void * pNext; + VkPrivateDataSlotCreateFlags flags; +} VkPrivateDataSlotCreateInfo; + +typedef struct VkPhysicalDevicePrivateDataFeatures { + VkStructureType sType; + void * pNext; + VkBool32 privateData; +} VkPhysicalDevicePrivateDataFeatures; + typedef struct VkPhysicalDeviceFeatures2 { VkStructureType sType; void * pNext; VkPhysicalDeviceFeatures features; } VkPhysicalDeviceFeatures2; + typedef struct VkFormatProperties2 { VkStructureType sType; void * pNext; VkFormatProperties formatProperties; } VkFormatProperties2; + typedef struct VkImageFormatProperties2 { VkStructureType sType; void * pNext; VkImageFormatProperties imageFormatProperties; } VkImageFormatProperties2; + typedef struct VkPhysicalDeviceImageFormatInfo2 { VkStructureType sType; const void * pNext; @@ -2606,16 +3545,19 @@ typedef struct VkPhysicalDeviceImageFormatInfo2 { VkImageUsageFlags usage; VkImageCreateFlags flags; } VkPhysicalDeviceImageFormatInfo2; + typedef struct VkQueueFamilyProperties2 { VkStructureType sType; void * pNext; - VkQueueFamilyProperties queueFamilyProperties; + VkQueueFamilyProperties queueFamilyProperties; } VkQueueFamilyProperties2; + typedef struct VkSparseImageFormatProperties2 { VkStructureType sType; void * pNext; - VkSparseImageFormatProperties properties; + VkSparseImageFormatProperties properties; } VkSparseImageFormatProperties2; + typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { VkStructureType sType; const void * pNext; @@ -2625,23 +3567,28 @@ typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { VkImageUsageFlags usage; VkImageTiling tiling; } VkPhysicalDeviceSparseImageFormatInfo2; + typedef struct VkPhysicalDeviceVariablePointersFeatures { VkStructureType sType; void * pNext; VkBool32 variablePointersStorageBuffer; VkBool32 variablePointers; } VkPhysicalDeviceVariablePointersFeatures; -typedef struct VkPhysicalDeviceVariablePointerFeatures VkPhysicalDeviceVariablePointerFeatures; + +typedef struct VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeatures; + typedef struct VkExternalMemoryProperties { VkExternalMemoryFeatureFlags externalMemoryFeatures; VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes; VkExternalMemoryHandleTypeFlags compatibleHandleTypes; } VkExternalMemoryProperties; + typedef struct VkExternalImageFormatProperties { VkStructureType sType; void * pNext; VkExternalMemoryProperties externalMemoryProperties; } VkExternalImageFormatProperties; + typedef struct VkPhysicalDeviceExternalBufferInfo { VkStructureType sType; const void * pNext; @@ -2649,35 +3596,41 @@ typedef struct VkPhysicalDeviceExternalBufferInfo { VkBufferUsageFlags usage; VkExternalMemoryHandleTypeFlagBits handleType; } VkPhysicalDeviceExternalBufferInfo; + typedef struct VkExternalBufferProperties { VkStructureType sType; void * pNext; VkExternalMemoryProperties externalMemoryProperties; } VkExternalBufferProperties; + typedef struct VkPhysicalDeviceIDProperties { VkStructureType sType; void * pNext; - uint8_t deviceUUID [ VK_UUID_SIZE ]; - uint8_t driverUUID [ VK_UUID_SIZE ]; - uint8_t deviceLUID [ VK_LUID_SIZE ]; - uint32_t deviceNodeMask; - VkBool32 deviceLUIDValid; + uint8_t deviceUUID [ VK_UUID_SIZE ]; + uint8_t driverUUID [ VK_UUID_SIZE ]; + uint8_t deviceLUID [ VK_LUID_SIZE ]; + uint32_t deviceNodeMask; + VkBool32 deviceLUIDValid; } VkPhysicalDeviceIDProperties; + typedef struct VkExternalMemoryImageCreateInfo { VkStructureType sType; const void * pNext; VkExternalMemoryHandleTypeFlags handleTypes; } VkExternalMemoryImageCreateInfo; + typedef struct VkExternalMemoryBufferCreateInfo { VkStructureType sType; const void * pNext; VkExternalMemoryHandleTypeFlags handleTypes; } VkExternalMemoryBufferCreateInfo; + typedef struct VkExportMemoryAllocateInfo { VkStructureType sType; const void * pNext; VkExternalMemoryHandleTypeFlags handleTypes; } VkExportMemoryAllocateInfo; + typedef struct VkExternalSemaphoreProperties { VkStructureType sType; void * pNext; @@ -2685,11 +3638,13 @@ typedef struct VkExternalSemaphoreProperties { VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes; VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures; } VkExternalSemaphoreProperties; + typedef struct VkExportSemaphoreCreateInfo { VkStructureType sType; const void * pNext; VkExternalSemaphoreHandleTypeFlags handleTypes; } VkExportSemaphoreCreateInfo; + typedef struct VkExternalFenceProperties { VkStructureType sType; void * pNext; @@ -2697,11 +3652,13 @@ typedef struct VkExternalFenceProperties { VkExternalFenceHandleTypeFlags compatibleHandleTypes; VkExternalFenceFeatureFlags externalFenceFeatures; } VkExternalFenceProperties; + typedef struct VkExportFenceCreateInfo { VkStructureType sType; const void * pNext; VkExternalFenceHandleTypeFlags handleTypes; } VkExportFenceCreateInfo; + typedef struct VkPhysicalDeviceMultiviewFeatures { VkStructureType sType; void * pNext; @@ -2709,6 +3666,7 @@ typedef struct VkPhysicalDeviceMultiviewFeatures { VkBool32 multiviewGeometryShader; VkBool32 multiviewTessellationShader; } VkPhysicalDeviceMultiviewFeatures; + typedef struct VkPhysicalDeviceGroupProperties { VkStructureType sType; void * pNext; @@ -2716,12 +3674,14 @@ typedef struct VkPhysicalDeviceGroupProperties { VkPhysicalDevice physicalDevices [ VK_MAX_DEVICE_GROUP_SIZE ]; VkBool32 subsetAllocation; } VkPhysicalDeviceGroupProperties; + typedef struct VkMemoryAllocateFlagsInfo { VkStructureType sType; const void * pNext; VkMemoryAllocateFlags flags; uint32_t deviceMask; } VkMemoryAllocateFlagsInfo; + typedef struct VkBindBufferMemoryInfo { VkStructureType sType; const void * pNext; @@ -2729,6 +3689,7 @@ typedef struct VkBindBufferMemoryInfo { VkDeviceMemory memory; VkDeviceSize memoryOffset; } VkBindBufferMemoryInfo; + typedef struct VkBindImageMemoryInfo { VkStructureType sType; const void * pNext; @@ -2736,17 +3697,20 @@ typedef struct VkBindImageMemoryInfo { VkDeviceMemory memory; VkDeviceSize memoryOffset; } VkBindImageMemoryInfo; + typedef struct VkDeviceGroupPresentCapabilitiesKHR { VkStructureType sType; - const void * pNext; + void * pNext; uint32_t presentMask [ VK_MAX_DEVICE_GROUP_SIZE ]; VkDeviceGroupPresentModeFlagsKHR modes; } VkDeviceGroupPresentCapabilitiesKHR; + typedef struct VkDeviceGroupSwapchainCreateInfoKHR { VkStructureType sType; const void * pNext; VkDeviceGroupPresentModeFlagsKHR modes; } VkDeviceGroupSwapchainCreateInfoKHR; + typedef struct VkDescriptorUpdateTemplateCreateInfo { VkStructureType sType; const void * pNext; @@ -2759,17 +3723,20 @@ typedef struct VkDescriptorUpdateTemplateCreateInfo { VkPipelineLayout pipelineLayout; uint32_t set; } VkDescriptorUpdateTemplateCreateInfo; + typedef struct VkInputAttachmentAspectReference { uint32_t subpass; uint32_t inputAttachmentIndex; VkImageAspectFlags aspectMask; } VkInputAttachmentAspectReference; + typedef struct VkRenderPassInputAttachmentAspectCreateInfo { VkStructureType sType; const void * pNext; uint32_t aspectReferenceCount; const VkInputAttachmentAspectReference * pAspectReferences; } VkRenderPassInputAttachmentAspectCreateInfo; + typedef struct VkPhysicalDevice16BitStorageFeatures { VkStructureType sType; void * pNext; @@ -2778,36 +3745,60 @@ typedef struct VkPhysicalDevice16BitStorageFeatures { VkBool32 storagePushConstant16; VkBool32 storageInputOutput16; } VkPhysicalDevice16BitStorageFeatures; + typedef struct VkPhysicalDeviceSubgroupProperties { VkStructureType sType; void * pNext; - uint32_t subgroupSize; + uint32_t subgroupSize; VkShaderStageFlags supportedStages; VkSubgroupFeatureFlags supportedOperations; VkBool32 quadOperationsInAllStages; } VkPhysicalDeviceSubgroupProperties; + +typedef struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderSubgroupExtendedTypes; +} VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures; + +typedef struct VkDeviceBufferMemoryRequirements { + VkStructureType sType; + const void * pNext; + const VkBufferCreateInfo * pCreateInfo; +} VkDeviceBufferMemoryRequirements; + +typedef struct VkDeviceImageMemoryRequirements { + VkStructureType sType; + const void * pNext; + const VkImageCreateInfo * pCreateInfo; + VkImageAspectFlagBits planeAspect; +} VkDeviceImageMemoryRequirements; + typedef struct VkMemoryRequirements2 { VkStructureType sType; void * pNext; VkMemoryRequirements memoryRequirements; } VkMemoryRequirements2; -typedef struct VkMemoryRequirements2KHR VkMemoryRequirements2KHR; + typedef struct VkSparseImageMemoryRequirements2 { VkStructureType sType; void * pNext; VkSparseImageMemoryRequirements memoryRequirements; } VkSparseImageMemoryRequirements2; + typedef struct VkMemoryDedicatedRequirements { VkStructureType sType; void * pNext; VkBool32 prefersDedicatedAllocation; VkBool32 requiresDedicatedAllocation; } VkMemoryDedicatedRequirements; + typedef struct VkImageViewUsageCreateInfo { VkStructureType sType; const void * pNext; VkImageUsageFlags usage; } VkImageViewUsageCreateInfo; + typedef struct VkSamplerYcbcrConversionCreateInfo { VkStructureType sType; const void * pNext; @@ -2820,26 +3811,31 @@ typedef struct VkSamplerYcbcrConversionCreateInfo { VkFilter chromaFilter; VkBool32 forceExplicitReconstruction; } VkSamplerYcbcrConversionCreateInfo; + typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { VkStructureType sType; void * pNext; VkBool32 samplerYcbcrConversion; } VkPhysicalDeviceSamplerYcbcrConversionFeatures; + typedef struct VkProtectedSubmitInfo { VkStructureType sType; const void * pNext; VkBool32 protectedSubmit; } VkProtectedSubmitInfo; + typedef struct VkPhysicalDeviceProtectedMemoryFeatures { VkStructureType sType; void * pNext; VkBool32 protectedMemory; } VkPhysicalDeviceProtectedMemoryFeatures; + typedef struct VkPhysicalDeviceProtectedMemoryProperties { VkStructureType sType; void * pNext; VkBool32 protectedNoFault; } VkPhysicalDeviceProtectedMemoryProperties; + typedef struct VkDeviceQueueInfo2 { VkStructureType sType; const void * pNext; @@ -2847,23 +3843,887 @@ typedef struct VkDeviceQueueInfo2 { uint32_t queueFamilyIndex; uint32_t queueIndex; } VkDeviceQueueInfo2; + +typedef struct VkPhysicalDeviceSamplerFilterMinmaxProperties { + VkStructureType sType; + void * pNext; + VkBool32 filterMinmaxSingleComponentFormats; + VkBool32 filterMinmaxImageComponentMapping; +} VkPhysicalDeviceSamplerFilterMinmaxProperties; + +typedef struct VkPhysicalDeviceInlineUniformBlockFeatures { + VkStructureType sType; + void * pNext; + VkBool32 inlineUniformBlock; + VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind; +} VkPhysicalDeviceInlineUniformBlockFeatures; + typedef struct VkPhysicalDeviceMaintenance3Properties { VkStructureType sType; void * pNext; uint32_t maxPerSetDescriptors; VkDeviceSize maxMemoryAllocationSize; } VkPhysicalDeviceMaintenance3Properties; + +typedef struct VkPhysicalDeviceMaintenance4Features { + VkStructureType sType; + void * pNext; + VkBool32 maintenance4; +} VkPhysicalDeviceMaintenance4Features; + +typedef struct VkPhysicalDeviceMaintenance4Properties { + VkStructureType sType; + void * pNext; + VkDeviceSize maxBufferSize; +} VkPhysicalDeviceMaintenance4Properties; + typedef struct VkDescriptorSetLayoutSupport { VkStructureType sType; void * pNext; VkBool32 supported; } VkDescriptorSetLayoutSupport; + typedef struct VkPhysicalDeviceShaderDrawParametersFeatures { VkStructureType sType; void * pNext; VkBool32 shaderDrawParameters; } VkPhysicalDeviceShaderDrawParametersFeatures; -typedef struct VkPhysicalDeviceShaderDrawParameterFeatures VkPhysicalDeviceShaderDrawParameterFeatures; + +typedef struct VkPhysicalDeviceShaderDrawParametersFeatures VkPhysicalDeviceShaderDrawParameterFeatures; + +typedef struct VkPhysicalDeviceShaderFloat16Int8Features { + VkStructureType sType; + void * pNext; + VkBool32 shaderFloat16; + VkBool32 shaderInt8; +} VkPhysicalDeviceShaderFloat16Int8Features; + +typedef struct VkPhysicalDeviceFloatControlsProperties { + VkStructureType sType; + void * pNext; + VkShaderFloatControlsIndependence denormBehaviorIndependence; + VkShaderFloatControlsIndependence roundingModeIndependence; + VkBool32 shaderSignedZeroInfNanPreserveFloat16; + VkBool32 shaderSignedZeroInfNanPreserveFloat32; + VkBool32 shaderSignedZeroInfNanPreserveFloat64; + VkBool32 shaderDenormPreserveFloat16; + VkBool32 shaderDenormPreserveFloat32; + VkBool32 shaderDenormPreserveFloat64; + VkBool32 shaderDenormFlushToZeroFloat16; + VkBool32 shaderDenormFlushToZeroFloat32; + VkBool32 shaderDenormFlushToZeroFloat64; + VkBool32 shaderRoundingModeRTEFloat16; + VkBool32 shaderRoundingModeRTEFloat32; + VkBool32 shaderRoundingModeRTEFloat64; + VkBool32 shaderRoundingModeRTZFloat16; + VkBool32 shaderRoundingModeRTZFloat32; + VkBool32 shaderRoundingModeRTZFloat64; +} VkPhysicalDeviceFloatControlsProperties; + +typedef struct VkPhysicalDeviceHostQueryResetFeatures { + VkStructureType sType; + void * pNext; + VkBool32 hostQueryReset; +} VkPhysicalDeviceHostQueryResetFeatures; + +typedef struct VkPhysicalDeviceDescriptorIndexingFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderInputAttachmentArrayDynamicIndexing; + VkBool32 shaderUniformTexelBufferArrayDynamicIndexing; + VkBool32 shaderStorageTexelBufferArrayDynamicIndexing; + VkBool32 shaderUniformBufferArrayNonUniformIndexing; + VkBool32 shaderSampledImageArrayNonUniformIndexing; + VkBool32 shaderStorageBufferArrayNonUniformIndexing; + VkBool32 shaderStorageImageArrayNonUniformIndexing; + VkBool32 shaderInputAttachmentArrayNonUniformIndexing; + VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing; + VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing; + VkBool32 descriptorBindingUniformBufferUpdateAfterBind; + VkBool32 descriptorBindingSampledImageUpdateAfterBind; + VkBool32 descriptorBindingStorageImageUpdateAfterBind; + VkBool32 descriptorBindingStorageBufferUpdateAfterBind; + VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind; + VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind; + VkBool32 descriptorBindingUpdateUnusedWhilePending; + VkBool32 descriptorBindingPartiallyBound; + VkBool32 descriptorBindingVariableDescriptorCount; + VkBool32 runtimeDescriptorArray; +} VkPhysicalDeviceDescriptorIndexingFeatures; + +typedef struct VkPhysicalDeviceDescriptorIndexingProperties { + VkStructureType sType; + void * pNext; + uint32_t maxUpdateAfterBindDescriptorsInAllPools; + VkBool32 shaderUniformBufferArrayNonUniformIndexingNative; + VkBool32 shaderSampledImageArrayNonUniformIndexingNative; + VkBool32 shaderStorageBufferArrayNonUniformIndexingNative; + VkBool32 shaderStorageImageArrayNonUniformIndexingNative; + VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative; + VkBool32 robustBufferAccessUpdateAfterBind; + VkBool32 quadDivergentImplicitLod; + uint32_t maxPerStageDescriptorUpdateAfterBindSamplers; + uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers; + uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers; + uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages; + uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages; + uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments; + uint32_t maxPerStageUpdateAfterBindResources; + uint32_t maxDescriptorSetUpdateAfterBindSamplers; + uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers; + uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers; + uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindSampledImages; + uint32_t maxDescriptorSetUpdateAfterBindStorageImages; + uint32_t maxDescriptorSetUpdateAfterBindInputAttachments; +} VkPhysicalDeviceDescriptorIndexingProperties; + +typedef struct VkDescriptorSetLayoutBindingFlagsCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t bindingCount; + const VkDescriptorBindingFlags * pBindingFlags; +} VkDescriptorSetLayoutBindingFlagsCreateInfo; + +typedef struct VkAttachmentDescription2 { + VkStructureType sType; + const void * pNext; + VkAttachmentDescriptionFlags flags; + VkFormat format; + VkSampleCountFlagBits samples; + VkAttachmentLoadOp loadOp; + VkAttachmentStoreOp storeOp; + VkAttachmentLoadOp stencilLoadOp; + VkAttachmentStoreOp stencilStoreOp; + VkImageLayout initialLayout; + VkImageLayout finalLayout; +} VkAttachmentDescription2; + +typedef struct VkAttachmentReference2 { + VkStructureType sType; + const void * pNext; + uint32_t attachment; + VkImageLayout layout; + VkImageAspectFlags aspectMask; +} VkAttachmentReference2; + +typedef struct VkSubpassDescription2 { + VkStructureType sType; + const void * pNext; + VkSubpassDescriptionFlags flags; + VkPipelineBindPoint pipelineBindPoint; + uint32_t viewMask; + uint32_t inputAttachmentCount; + const VkAttachmentReference2 * pInputAttachments; + uint32_t colorAttachmentCount; + const VkAttachmentReference2 * pColorAttachments; + const VkAttachmentReference2 * pResolveAttachments; + const VkAttachmentReference2 * pDepthStencilAttachment; + uint32_t preserveAttachmentCount; + const uint32_t * pPreserveAttachments; +} VkSubpassDescription2; + +typedef struct VkSubpassDependency2 { + VkStructureType sType; + const void * pNext; + uint32_t srcSubpass; + uint32_t dstSubpass; + VkPipelineStageFlags srcStageMask; + VkPipelineStageFlags dstStageMask; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + VkDependencyFlags dependencyFlags; + int32_t viewOffset; +} VkSubpassDependency2; + +typedef struct VkRenderPassCreateInfo2 { + VkStructureType sType; + const void * pNext; + VkRenderPassCreateFlags flags; + uint32_t attachmentCount; + const VkAttachmentDescription2 * pAttachments; + uint32_t subpassCount; + const VkSubpassDescription2 * pSubpasses; + uint32_t dependencyCount; + const VkSubpassDependency2 * pDependencies; + uint32_t correlatedViewMaskCount; + const uint32_t * pCorrelatedViewMasks; +} VkRenderPassCreateInfo2; + +typedef struct VkPhysicalDeviceTimelineSemaphoreFeatures { + VkStructureType sType; + void * pNext; + VkBool32 timelineSemaphore; +} VkPhysicalDeviceTimelineSemaphoreFeatures; + +typedef struct VkSemaphoreWaitInfo { + VkStructureType sType; + const void * pNext; + VkSemaphoreWaitFlags flags; + uint32_t semaphoreCount; + const VkSemaphore * pSemaphores; + const uint64_t * pValues; +} VkSemaphoreWaitInfo; + +typedef struct VkPhysicalDevice8BitStorageFeatures { + VkStructureType sType; + void * pNext; + VkBool32 storageBuffer8BitAccess; + VkBool32 uniformAndStorageBuffer8BitAccess; + VkBool32 storagePushConstant8; +} VkPhysicalDevice8BitStorageFeatures; + +typedef struct VkPhysicalDeviceVulkanMemoryModelFeatures { + VkStructureType sType; + void * pNext; + VkBool32 vulkanMemoryModel; + VkBool32 vulkanMemoryModelDeviceScope; + VkBool32 vulkanMemoryModelAvailabilityVisibilityChains; +} VkPhysicalDeviceVulkanMemoryModelFeatures; + +typedef struct VkPhysicalDeviceShaderAtomicInt64Features { + VkStructureType sType; + void * pNext; + VkBool32 shaderBufferInt64Atomics; + VkBool32 shaderSharedInt64Atomics; +} VkPhysicalDeviceShaderAtomicInt64Features; + +typedef struct VkPhysicalDeviceDepthStencilResolveProperties { + VkStructureType sType; + void * pNext; + VkResolveModeFlags supportedDepthResolveModes; + VkResolveModeFlags supportedStencilResolveModes; + VkBool32 independentResolveNone; + VkBool32 independentResolve; +} VkPhysicalDeviceDepthStencilResolveProperties; + +typedef struct VkSubpassDescriptionDepthStencilResolve { + VkStructureType sType; + const void * pNext; + VkResolveModeFlagBits depthResolveMode; + VkResolveModeFlagBits stencilResolveMode; + const VkAttachmentReference2 * pDepthStencilResolveAttachment; +} VkSubpassDescriptionDepthStencilResolve; + +typedef struct VkImageStencilUsageCreateInfo { + VkStructureType sType; + const void * pNext; + VkImageUsageFlags stencilUsage; +} VkImageStencilUsageCreateInfo; + +typedef struct VkPhysicalDeviceScalarBlockLayoutFeatures { + VkStructureType sType; + void * pNext; + VkBool32 scalarBlockLayout; +} VkPhysicalDeviceScalarBlockLayoutFeatures; + +typedef struct VkPhysicalDeviceUniformBufferStandardLayoutFeatures { + VkStructureType sType; + void * pNext; + VkBool32 uniformBufferStandardLayout; +} VkPhysicalDeviceUniformBufferStandardLayoutFeatures; + +typedef struct VkPhysicalDeviceBufferDeviceAddressFeatures { + VkStructureType sType; + void * pNext; + VkBool32 bufferDeviceAddress; + VkBool32 bufferDeviceAddressCaptureReplay; + VkBool32 bufferDeviceAddressMultiDevice; +} VkPhysicalDeviceBufferDeviceAddressFeatures; + +typedef struct VkPhysicalDeviceImagelessFramebufferFeatures { + VkStructureType sType; + void * pNext; + VkBool32 imagelessFramebuffer; +} VkPhysicalDeviceImagelessFramebufferFeatures; + +typedef struct VkFramebufferAttachmentImageInfo { + VkStructureType sType; + const void * pNext; + VkImageCreateFlags flags; + VkImageUsageFlags usage; + uint32_t width; + uint32_t height; + uint32_t layerCount; + uint32_t viewFormatCount; + const VkFormat * pViewFormats; +} VkFramebufferAttachmentImageInfo; + +typedef struct VkPhysicalDeviceTextureCompressionASTCHDRFeatures { + VkStructureType sType; + void * pNext; + VkBool32 textureCompressionASTC_HDR; +} VkPhysicalDeviceTextureCompressionASTCHDRFeatures; + +typedef struct VkPipelineCreationFeedback { + VkPipelineCreationFeedbackFlags flags; + uint64_t duration; +} VkPipelineCreationFeedback; + +typedef struct VkPipelineCreationFeedbackCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineCreationFeedback * pPipelineCreationFeedback; + uint32_t pipelineStageCreationFeedbackCount; + VkPipelineCreationFeedback * pPipelineStageCreationFeedbacks; +} VkPipelineCreationFeedbackCreateInfo; + +typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures { + VkStructureType sType; + void * pNext; + VkBool32 separateDepthStencilLayouts; +} VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures; + +typedef struct VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderDemoteToHelperInvocation; +} VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures; + +typedef struct VkPhysicalDeviceTexelBufferAlignmentProperties { + VkStructureType sType; + void * pNext; + VkDeviceSize storageTexelBufferOffsetAlignmentBytes; + VkBool32 storageTexelBufferOffsetSingleTexelAlignment; + VkDeviceSize uniformTexelBufferOffsetAlignmentBytes; + VkBool32 uniformTexelBufferOffsetSingleTexelAlignment; +} VkPhysicalDeviceTexelBufferAlignmentProperties; + +typedef struct VkPhysicalDeviceSubgroupSizeControlFeatures { + VkStructureType sType; + void * pNext; + VkBool32 subgroupSizeControl; + VkBool32 computeFullSubgroups; +} VkPhysicalDeviceSubgroupSizeControlFeatures; + +typedef struct VkPhysicalDeviceSubgroupSizeControlProperties { + VkStructureType sType; + void * pNext; + uint32_t minSubgroupSize; + uint32_t maxSubgroupSize; + uint32_t maxComputeWorkgroupSubgroups; + VkShaderStageFlags requiredSubgroupSizeStages; +} VkPhysicalDeviceSubgroupSizeControlProperties; + +typedef struct VkPhysicalDevicePipelineCreationCacheControlFeatures { + VkStructureType sType; + void * pNext; + VkBool32 pipelineCreationCacheControl; +} VkPhysicalDevicePipelineCreationCacheControlFeatures; + +typedef struct VkPhysicalDeviceVulkan11Features { + VkStructureType sType; + void * pNext; + VkBool32 storageBuffer16BitAccess; + VkBool32 uniformAndStorageBuffer16BitAccess; + VkBool32 storagePushConstant16; + VkBool32 storageInputOutput16; + VkBool32 multiview; + VkBool32 multiviewGeometryShader; + VkBool32 multiviewTessellationShader; + VkBool32 variablePointersStorageBuffer; + VkBool32 variablePointers; + VkBool32 protectedMemory; + VkBool32 samplerYcbcrConversion; + VkBool32 shaderDrawParameters; +} VkPhysicalDeviceVulkan11Features; + +typedef struct VkPhysicalDeviceVulkan11Properties { + VkStructureType sType; + void * pNext; + uint8_t deviceUUID [ VK_UUID_SIZE ]; + uint8_t driverUUID [ VK_UUID_SIZE ]; + uint8_t deviceLUID [ VK_LUID_SIZE ]; + uint32_t deviceNodeMask; + VkBool32 deviceLUIDValid; + uint32_t subgroupSize; + VkShaderStageFlags subgroupSupportedStages; + VkSubgroupFeatureFlags subgroupSupportedOperations; + VkBool32 subgroupQuadOperationsInAllStages; + VkPointClippingBehavior pointClippingBehavior; + uint32_t maxMultiviewViewCount; + uint32_t maxMultiviewInstanceIndex; + VkBool32 protectedNoFault; + uint32_t maxPerSetDescriptors; + VkDeviceSize maxMemoryAllocationSize; +} VkPhysicalDeviceVulkan11Properties; + +typedef struct VkPhysicalDeviceVulkan12Features { + VkStructureType sType; + void * pNext; + VkBool32 samplerMirrorClampToEdge; + VkBool32 drawIndirectCount; + VkBool32 storageBuffer8BitAccess; + VkBool32 uniformAndStorageBuffer8BitAccess; + VkBool32 storagePushConstant8; + VkBool32 shaderBufferInt64Atomics; + VkBool32 shaderSharedInt64Atomics; + VkBool32 shaderFloat16; + VkBool32 shaderInt8; + VkBool32 descriptorIndexing; + VkBool32 shaderInputAttachmentArrayDynamicIndexing; + VkBool32 shaderUniformTexelBufferArrayDynamicIndexing; + VkBool32 shaderStorageTexelBufferArrayDynamicIndexing; + VkBool32 shaderUniformBufferArrayNonUniformIndexing; + VkBool32 shaderSampledImageArrayNonUniformIndexing; + VkBool32 shaderStorageBufferArrayNonUniformIndexing; + VkBool32 shaderStorageImageArrayNonUniformIndexing; + VkBool32 shaderInputAttachmentArrayNonUniformIndexing; + VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing; + VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing; + VkBool32 descriptorBindingUniformBufferUpdateAfterBind; + VkBool32 descriptorBindingSampledImageUpdateAfterBind; + VkBool32 descriptorBindingStorageImageUpdateAfterBind; + VkBool32 descriptorBindingStorageBufferUpdateAfterBind; + VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind; + VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind; + VkBool32 descriptorBindingUpdateUnusedWhilePending; + VkBool32 descriptorBindingPartiallyBound; + VkBool32 descriptorBindingVariableDescriptorCount; + VkBool32 runtimeDescriptorArray; + VkBool32 samplerFilterMinmax; + VkBool32 scalarBlockLayout; + VkBool32 imagelessFramebuffer; + VkBool32 uniformBufferStandardLayout; + VkBool32 shaderSubgroupExtendedTypes; + VkBool32 separateDepthStencilLayouts; + VkBool32 hostQueryReset; + VkBool32 timelineSemaphore; + VkBool32 bufferDeviceAddress; + VkBool32 bufferDeviceAddressCaptureReplay; + VkBool32 bufferDeviceAddressMultiDevice; + VkBool32 vulkanMemoryModel; + VkBool32 vulkanMemoryModelDeviceScope; + VkBool32 vulkanMemoryModelAvailabilityVisibilityChains; + VkBool32 shaderOutputViewportIndex; + VkBool32 shaderOutputLayer; + VkBool32 subgroupBroadcastDynamicId; +} VkPhysicalDeviceVulkan12Features; + +typedef struct VkPhysicalDeviceVulkan12Properties { + VkStructureType sType; + void * pNext; + VkDriverId driverID; + char driverName [ VK_MAX_DRIVER_NAME_SIZE ]; + char driverInfo [ VK_MAX_DRIVER_INFO_SIZE ]; + VkConformanceVersion conformanceVersion; + VkShaderFloatControlsIndependence denormBehaviorIndependence; + VkShaderFloatControlsIndependence roundingModeIndependence; + VkBool32 shaderSignedZeroInfNanPreserveFloat16; + VkBool32 shaderSignedZeroInfNanPreserveFloat32; + VkBool32 shaderSignedZeroInfNanPreserveFloat64; + VkBool32 shaderDenormPreserveFloat16; + VkBool32 shaderDenormPreserveFloat32; + VkBool32 shaderDenormPreserveFloat64; + VkBool32 shaderDenormFlushToZeroFloat16; + VkBool32 shaderDenormFlushToZeroFloat32; + VkBool32 shaderDenormFlushToZeroFloat64; + VkBool32 shaderRoundingModeRTEFloat16; + VkBool32 shaderRoundingModeRTEFloat32; + VkBool32 shaderRoundingModeRTEFloat64; + VkBool32 shaderRoundingModeRTZFloat16; + VkBool32 shaderRoundingModeRTZFloat32; + VkBool32 shaderRoundingModeRTZFloat64; + uint32_t maxUpdateAfterBindDescriptorsInAllPools; + VkBool32 shaderUniformBufferArrayNonUniformIndexingNative; + VkBool32 shaderSampledImageArrayNonUniformIndexingNative; + VkBool32 shaderStorageBufferArrayNonUniformIndexingNative; + VkBool32 shaderStorageImageArrayNonUniformIndexingNative; + VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative; + VkBool32 robustBufferAccessUpdateAfterBind; + VkBool32 quadDivergentImplicitLod; + uint32_t maxPerStageDescriptorUpdateAfterBindSamplers; + uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers; + uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers; + uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages; + uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages; + uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments; + uint32_t maxPerStageUpdateAfterBindResources; + uint32_t maxDescriptorSetUpdateAfterBindSamplers; + uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers; + uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers; + uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindSampledImages; + uint32_t maxDescriptorSetUpdateAfterBindStorageImages; + uint32_t maxDescriptorSetUpdateAfterBindInputAttachments; + VkResolveModeFlags supportedDepthResolveModes; + VkResolveModeFlags supportedStencilResolveModes; + VkBool32 independentResolveNone; + VkBool32 independentResolve; + VkBool32 filterMinmaxSingleComponentFormats; + VkBool32 filterMinmaxImageComponentMapping; + uint64_t maxTimelineSemaphoreValueDifference; + VkSampleCountFlags framebufferIntegerColorSampleCounts; +} VkPhysicalDeviceVulkan12Properties; + +typedef struct VkPhysicalDeviceVulkan13Features { + VkStructureType sType; + void * pNext; + VkBool32 robustImageAccess; + VkBool32 inlineUniformBlock; + VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind; + VkBool32 pipelineCreationCacheControl; + VkBool32 privateData; + VkBool32 shaderDemoteToHelperInvocation; + VkBool32 shaderTerminateInvocation; + VkBool32 subgroupSizeControl; + VkBool32 computeFullSubgroups; + VkBool32 synchronization2; + VkBool32 textureCompressionASTC_HDR; + VkBool32 shaderZeroInitializeWorkgroupMemory; + VkBool32 dynamicRendering; + VkBool32 shaderIntegerDotProduct; + VkBool32 maintenance4; +} VkPhysicalDeviceVulkan13Features; + +typedef struct VkPhysicalDeviceVulkan13Properties { + VkStructureType sType; + void * pNext; + uint32_t minSubgroupSize; + uint32_t maxSubgroupSize; + uint32_t maxComputeWorkgroupSubgroups; + VkShaderStageFlags requiredSubgroupSizeStages; + uint32_t maxInlineUniformBlockSize; + uint32_t maxPerStageDescriptorInlineUniformBlocks; + uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; + uint32_t maxDescriptorSetInlineUniformBlocks; + uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks; + uint32_t maxInlineUniformTotalSize; + VkBool32 integerDotProduct8BitUnsignedAccelerated; + VkBool32 integerDotProduct8BitSignedAccelerated; + VkBool32 integerDotProduct8BitMixedSignednessAccelerated; + VkBool32 integerDotProduct4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedSignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProduct16BitUnsignedAccelerated; + VkBool32 integerDotProduct16BitSignedAccelerated; + VkBool32 integerDotProduct16BitMixedSignednessAccelerated; + VkBool32 integerDotProduct32BitUnsignedAccelerated; + VkBool32 integerDotProduct32BitSignedAccelerated; + VkBool32 integerDotProduct32BitMixedSignednessAccelerated; + VkBool32 integerDotProduct64BitUnsignedAccelerated; + VkBool32 integerDotProduct64BitSignedAccelerated; + VkBool32 integerDotProduct64BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; + VkDeviceSize storageTexelBufferOffsetAlignmentBytes; + VkBool32 storageTexelBufferOffsetSingleTexelAlignment; + VkDeviceSize uniformTexelBufferOffsetAlignmentBytes; + VkBool32 uniformTexelBufferOffsetSingleTexelAlignment; + VkDeviceSize maxBufferSize; +} VkPhysicalDeviceVulkan13Properties; + +typedef struct VkPhysicalDeviceToolProperties { + VkStructureType sType; + void * pNext; + char name [ VK_MAX_EXTENSION_NAME_SIZE ]; + char version [ VK_MAX_EXTENSION_NAME_SIZE ]; + VkToolPurposeFlags purposes; + char description [ VK_MAX_DESCRIPTION_SIZE ]; + char layer [ VK_MAX_EXTENSION_NAME_SIZE ]; +} VkPhysicalDeviceToolProperties; + +typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderZeroInitializeWorkgroupMemory; +} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures; + +typedef struct VkPhysicalDeviceImageRobustnessFeatures { + VkStructureType sType; + void * pNext; + VkBool32 robustImageAccess; +} VkPhysicalDeviceImageRobustnessFeatures; + +typedef struct VkBufferCopy2 { + VkStructureType sType; + const void * pNext; + VkDeviceSize srcOffset; + VkDeviceSize dstOffset; + VkDeviceSize size; +} VkBufferCopy2; + +typedef struct VkImageCopy2 { + VkStructureType sType; + const void * pNext; + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageCopy2; + +typedef struct VkImageBlit2 { + VkStructureType sType; + const void * pNext; + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffsets [2]; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffsets [2]; +} VkImageBlit2; + +typedef struct VkBufferImageCopy2 { + VkStructureType sType; + const void * pNext; + VkDeviceSize bufferOffset; + uint32_t bufferRowLength; + uint32_t bufferImageHeight; + VkImageSubresourceLayers imageSubresource; + VkOffset3D imageOffset; + VkExtent3D imageExtent; +} VkBufferImageCopy2; + +typedef struct VkImageResolve2 { + VkStructureType sType; + const void * pNext; + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageResolve2; + +typedef struct VkCopyBufferInfo2 { + VkStructureType sType; + const void * pNext; + VkBuffer srcBuffer; + VkBuffer dstBuffer; + uint32_t regionCount; + const VkBufferCopy2 * pRegions; +} VkCopyBufferInfo2; + +typedef struct VkCopyImageInfo2 { + VkStructureType sType; + const void * pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkImageCopy2 * pRegions; +} VkCopyImageInfo2; + +typedef struct VkBlitImageInfo2 { + VkStructureType sType; + const void * pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkImageBlit2 * pRegions; + VkFilter filter; +} VkBlitImageInfo2; + +typedef struct VkCopyBufferToImageInfo2 { + VkStructureType sType; + const void * pNext; + VkBuffer srcBuffer; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkBufferImageCopy2 * pRegions; +} VkCopyBufferToImageInfo2; + +typedef struct VkCopyImageToBufferInfo2 { + VkStructureType sType; + const void * pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkBuffer dstBuffer; + uint32_t regionCount; + const VkBufferImageCopy2 * pRegions; +} VkCopyImageToBufferInfo2; + +typedef struct VkResolveImageInfo2 { + VkStructureType sType; + const void * pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkImageResolve2 * pRegions; +} VkResolveImageInfo2; + +typedef struct VkPhysicalDeviceShaderTerminateInvocationFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderTerminateInvocation; +} VkPhysicalDeviceShaderTerminateInvocationFeatures; + +typedef struct VkMemoryBarrier2 { + VkStructureType sType; + const void * pNext; + VkPipelineStageFlags2 srcStageMask; + VkAccessFlags2 srcAccessMask; + VkPipelineStageFlags2 dstStageMask; + VkAccessFlags2 dstAccessMask; +} VkMemoryBarrier2; + +typedef struct VkImageMemoryBarrier2 { + VkStructureType sType; + const void * pNext; + VkPipelineStageFlags2 srcStageMask; + VkAccessFlags2 srcAccessMask; + VkPipelineStageFlags2 dstStageMask; + VkAccessFlags2 dstAccessMask; + VkImageLayout oldLayout; + VkImageLayout newLayout; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkImage image; + VkImageSubresourceRange subresourceRange; +} VkImageMemoryBarrier2; + +typedef struct VkBufferMemoryBarrier2 { + VkStructureType sType; + const void * pNext; + VkPipelineStageFlags2 srcStageMask; + VkAccessFlags2 srcAccessMask; + VkPipelineStageFlags2 dstStageMask; + VkAccessFlags2 dstAccessMask; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkBuffer buffer; + VkDeviceSize offset; + VkDeviceSize size; +} VkBufferMemoryBarrier2; + +typedef struct VkDependencyInfo { + VkStructureType sType; + const void * pNext; + VkDependencyFlags dependencyFlags; + uint32_t memoryBarrierCount; + const VkMemoryBarrier2 * pMemoryBarriers; + uint32_t bufferMemoryBarrierCount; + const VkBufferMemoryBarrier2 * pBufferMemoryBarriers; + uint32_t imageMemoryBarrierCount; + const VkImageMemoryBarrier2 * pImageMemoryBarriers; +} VkDependencyInfo; + +typedef struct VkSemaphoreSubmitInfo { + VkStructureType sType; + const void * pNext; + VkSemaphore semaphore; + uint64_t value; + VkPipelineStageFlags2 stageMask; + uint32_t deviceIndex; +} VkSemaphoreSubmitInfo; + +typedef struct VkSubmitInfo2 { + VkStructureType sType; + const void * pNext; + VkSubmitFlags flags; + uint32_t waitSemaphoreInfoCount; + const VkSemaphoreSubmitInfo * pWaitSemaphoreInfos; + uint32_t commandBufferInfoCount; + const VkCommandBufferSubmitInfo * pCommandBufferInfos; + uint32_t signalSemaphoreInfoCount; + const VkSemaphoreSubmitInfo * pSignalSemaphoreInfos; +} VkSubmitInfo2; + +typedef struct VkPhysicalDeviceSynchronization2Features { + VkStructureType sType; + void * pNext; + VkBool32 synchronization2; +} VkPhysicalDeviceSynchronization2Features; + +typedef struct VkPhysicalDeviceShaderIntegerDotProductFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderIntegerDotProduct; +} VkPhysicalDeviceShaderIntegerDotProductFeatures; + +typedef struct VkPhysicalDeviceShaderIntegerDotProductProperties { + VkStructureType sType; + void * pNext; + VkBool32 integerDotProduct8BitUnsignedAccelerated; + VkBool32 integerDotProduct8BitSignedAccelerated; + VkBool32 integerDotProduct8BitMixedSignednessAccelerated; + VkBool32 integerDotProduct4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedSignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProduct16BitUnsignedAccelerated; + VkBool32 integerDotProduct16BitSignedAccelerated; + VkBool32 integerDotProduct16BitMixedSignednessAccelerated; + VkBool32 integerDotProduct32BitUnsignedAccelerated; + VkBool32 integerDotProduct32BitSignedAccelerated; + VkBool32 integerDotProduct32BitMixedSignednessAccelerated; + VkBool32 integerDotProduct64BitUnsignedAccelerated; + VkBool32 integerDotProduct64BitSignedAccelerated; + VkBool32 integerDotProduct64BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; +} VkPhysicalDeviceShaderIntegerDotProductProperties; + +typedef struct VkFormatProperties3 { + VkStructureType sType; + void * pNext; + VkFormatFeatureFlags2 linearTilingFeatures; + VkFormatFeatureFlags2 optimalTilingFeatures; + VkFormatFeatureFlags2 bufferFeatures; +} VkFormatProperties3; + +typedef struct VkRenderingInfo { + VkStructureType sType; + const void * pNext; + VkRenderingFlags flags; + VkRect2D renderArea; + uint32_t layerCount; + uint32_t viewMask; + uint32_t colorAttachmentCount; + const VkRenderingAttachmentInfo * pColorAttachments; + const VkRenderingAttachmentInfo * pDepthAttachment; + const VkRenderingAttachmentInfo * pStencilAttachment; +} VkRenderingInfo; + +typedef struct VkPhysicalDeviceDynamicRenderingFeatures { + VkStructureType sType; + void * pNext; + VkBool32 dynamicRendering; +} VkPhysicalDeviceDynamicRenderingFeatures; + +typedef struct VkCommandBufferInheritanceRenderingInfo { + VkStructureType sType; + const void * pNext; + VkRenderingFlags flags; + uint32_t viewMask; + uint32_t colorAttachmentCount; + const VkFormat * pColorAttachmentFormats; + VkFormat depthAttachmentFormat; + VkFormat stencilAttachmentFormat; + VkSampleCountFlagBits rasterizationSamples; +} VkCommandBufferInheritanceRenderingInfo; + typedef struct VkPhysicalDeviceProperties { uint32_t apiVersion; uint32_t driverVersion; @@ -2875,6 +4735,7 @@ typedef struct VkPhysicalDeviceProperties { VkPhysicalDeviceLimits limits; VkPhysicalDeviceSparseProperties sparseProperties; } VkPhysicalDeviceProperties; + typedef struct VkDeviceCreateInfo { VkStructureType sType; const void * pNext; @@ -2887,218 +4748,285 @@ typedef struct VkDeviceCreateInfo { const char * const* ppEnabledExtensionNames; const VkPhysicalDeviceFeatures * pEnabledFeatures; } VkDeviceCreateInfo; + typedef struct VkPhysicalDeviceMemoryProperties { uint32_t memoryTypeCount; VkMemoryType memoryTypes [ VK_MAX_MEMORY_TYPES ]; uint32_t memoryHeapCount; VkMemoryHeap memoryHeaps [ VK_MAX_MEMORY_HEAPS ]; } VkPhysicalDeviceMemoryProperties; + typedef struct VkPhysicalDeviceProperties2 { VkStructureType sType; void * pNext; VkPhysicalDeviceProperties properties; } VkPhysicalDeviceProperties2; + typedef struct VkPhysicalDeviceMemoryProperties2 { VkStructureType sType; void * pNext; VkPhysicalDeviceMemoryProperties memoryProperties; } VkPhysicalDeviceMemoryProperties2; +typedef struct VkFramebufferAttachmentsCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t attachmentImageInfoCount; + const VkFramebufferAttachmentImageInfo * pAttachmentImageInfos; +} VkFramebufferAttachmentsCreateInfo; + + #define VK_VERSION_1_0 1 GLAD_API_CALL int GLAD_VK_VERSION_1_0; #define VK_VERSION_1_1 1 GLAD_API_CALL int GLAD_VK_VERSION_1_1; +#define VK_VERSION_1_2 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_2; +#define VK_VERSION_1_3 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_3; #define VK_EXT_debug_report 1 GLAD_API_CALL int GLAD_VK_EXT_debug_report; +#define VK_KHR_portability_enumeration 1 +GLAD_API_CALL int GLAD_VK_KHR_portability_enumeration; #define VK_KHR_surface 1 GLAD_API_CALL int GLAD_VK_KHR_surface; #define VK_KHR_swapchain 1 GLAD_API_CALL int GLAD_VK_KHR_swapchain; -typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex); -typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory); -typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo); -typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo * pBindInfos); -typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo * pBindInfos); -typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents); -typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets); -typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets); -typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter); -typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects); -typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); -typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); -typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); -typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues); -typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports); -typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData); -typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); -typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorUpdateTemplate * pDescriptorUpdateTemplate); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance); -typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache); -typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSamplerYcbcrConversion * pYcbcrConversion); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain); -typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage); -typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator); -typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t * pApiVersion); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t * pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties * pPhysicalDeviceGroupProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices); -typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); -typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); -typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets); -typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, VkDescriptorSetLayoutSupport * pSupport); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags * pPeerMemoryFeatures); -typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities); -typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes); -typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2 * pQueueInfo, VkQueue * pQueue); -typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2 * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout); -typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo * pExternalBufferInfo, VkExternalBufferProperties * pExternalBufferProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo * pExternalFenceInfo, VkExternalFenceProperties * pExternalFenceProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo * pExternalSemaphoreInfo, VkExternalSemaphoreProperties * pExternalSemaphoreProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 * pFeatures); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 * pFormatProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 * pImageFormatInfo, VkImageFormatProperties2 * pImageFormatProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 * pMemoryProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 * pProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties2 * pQueueFamilyProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 * pFormatInfo, uint32_t * pPropertyCount, VkSparseImageFormatProperties2 * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData); -typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity); -typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages); -typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); -typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData); -typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence); -typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences); -typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); -typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void * pData); -typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies); -typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout); +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory); +typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo * pBindInfos); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo * pBindInfos); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass2)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, const VkSubpassBeginInfo * pSubpassBeginInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRendering)(VkCommandBuffer commandBuffer, const VkRenderingInfo * pRenderingInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); +typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); +typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers2)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets, const VkDeviceSize * pSizes, const VkDeviceSize * pStrides); +typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter); +typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage2)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2 * pBlitImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects); +typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer2)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2 * pCopyBufferInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage2)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2 * pCopyBufferToImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage2)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2 * pCopyImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer2)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2 * pCopyImageToBufferInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); +typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass2)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo * pSubpassEndInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRendering)(VkCommandBuffer commandBuffer); +typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); +typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass2)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo * pSubpassBeginInfo, const VkSubpassEndInfo * pSubpassEndInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier2)(VkCommandBuffer commandBuffer, const VkDependencyInfo * pDependencyInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues); +typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent2)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags2 stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); +typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage2)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2 * pResolveImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]); +typedef void (GLAD_API_PTR *PFN_vkCmdSetCullMode)(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBiasEnable)(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBoundsTestEnable)(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthCompareOp)(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthTestEnable)(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthWriteEnable)(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent2)(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfo * pDependencyInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdSetFrontFace)(VkCommandBuffer commandBuffer, VkFrontFace frontFace); +typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); +typedef void (GLAD_API_PTR *PFN_vkCmdSetPrimitiveRestartEnable)(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetPrimitiveTopology)(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology); +typedef void (GLAD_API_PTR *PFN_vkCmdSetRasterizerDiscardEnable)(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors); +typedef void (GLAD_API_PTR *PFN_vkCmdSetScissorWithCount)(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D * pScissors); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilOp)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilTestEnable)(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports); +typedef void (GLAD_API_PTR *PFN_vkCmdSetViewportWithCount)(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport * pViewports); +typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents2)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, const VkDependencyInfo * pDependencyInfos); +typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); +typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp2)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 stage, VkQueryPool queryPool, uint32_t query); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorUpdateTemplate * pDescriptorUpdateTemplate); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePrivateDataSlot)(VkDevice device, const VkPrivateDataSlotCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPrivateDataSlot * pPrivateDataSlot); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass2)(VkDevice device, const VkRenderPassCreateInfo2 * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSamplerYcbcrConversion * pYcbcrConversion); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain); +typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage); +typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPrivateDataSlot)(VkDevice device, VkPrivateDataSlot privateDataSlot, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator); +typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); +typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t * pApiVersion); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t * pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties * pPhysicalDeviceGroupProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices); +typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets); +typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator); +typedef VkDeviceAddress (GLAD_API_PTR *PFN_vkGetBufferDeviceAddress)(VkDevice device, const VkBufferDeviceAddressInfo * pInfo); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef uint64_t (GLAD_API_PTR *PFN_vkGetBufferOpaqueCaptureAddress)(VkDevice device, const VkBufferDeviceAddressInfo * pInfo); +typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, VkDescriptorSetLayoutSupport * pSupport); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceBufferMemoryRequirements)(VkDevice device, const VkDeviceBufferMemoryRequirements * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags * pPeerMemoryFeatures); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceImageMemoryRequirements)(VkDevice device, const VkDeviceImageMemoryRequirements * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceImageSparseMemoryRequirements)(VkDevice device, const VkDeviceImageMemoryRequirements * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes); +typedef uint64_t (GLAD_API_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddress)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo * pInfo); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2 * pQueueInfo, VkQueue * pQueue); +typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2 * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo * pExternalBufferInfo, VkExternalBufferProperties * pExternalBufferProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo * pExternalFenceInfo, VkExternalFenceProperties * pExternalFenceProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo * pExternalSemaphoreInfo, VkExternalSemaphoreProperties * pExternalSemaphoreProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 * pFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 * pImageFormatInfo, VkImageFormatProperties2 * pImageFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 * pMemoryProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties2 * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 * pFormatInfo, uint32_t * pPropertyCount, VkSparseImageFormatProperties2 * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceToolProperties)(VkPhysicalDevice physicalDevice, uint32_t * pToolCount, VkPhysicalDeviceToolProperties * pToolProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData); +typedef void (GLAD_API_PTR *PFN_vkGetPrivateData)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t * pData); +typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity); +typedef VkResult (GLAD_API_PTR *PFN_vkGetSemaphoreCounterValue)(VkDevice device, VkSemaphore semaphore, uint64_t * pValue); +typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages); +typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData); +typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit2)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2 * pSubmits, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences); +typedef void (GLAD_API_PTR *PFN_vkResetQueryPool)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); +typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkSetPrivateData)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t data); +typedef VkResult (GLAD_API_PTR *PFN_vkSignalSemaphore)(VkDevice device, const VkSemaphoreSignalInfo * pSignalInfo); +typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); +typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies); +typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout); +typedef VkResult (GLAD_API_PTR *PFN_vkWaitSemaphores)(VkDevice device, const VkSemaphoreWaitInfo * pWaitInfo, uint64_t timeout); GLAD_API_CALL PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR; #define vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR @@ -3124,6 +5052,10 @@ GLAD_API_CALL PFN_vkCmdBeginQuery glad_vkCmdBeginQuery; #define vkCmdBeginQuery glad_vkCmdBeginQuery GLAD_API_CALL PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass; #define vkCmdBeginRenderPass glad_vkCmdBeginRenderPass +GLAD_API_CALL PFN_vkCmdBeginRenderPass2 glad_vkCmdBeginRenderPass2; +#define vkCmdBeginRenderPass2 glad_vkCmdBeginRenderPass2 +GLAD_API_CALL PFN_vkCmdBeginRendering glad_vkCmdBeginRendering; +#define vkCmdBeginRendering glad_vkCmdBeginRendering GLAD_API_CALL PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets; #define vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets GLAD_API_CALL PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer; @@ -3132,8 +5064,12 @@ GLAD_API_CALL PFN_vkCmdBindPipeline glad_vkCmdBindPipeline; #define vkCmdBindPipeline glad_vkCmdBindPipeline GLAD_API_CALL PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers; #define vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers +GLAD_API_CALL PFN_vkCmdBindVertexBuffers2 glad_vkCmdBindVertexBuffers2; +#define vkCmdBindVertexBuffers2 glad_vkCmdBindVertexBuffers2 GLAD_API_CALL PFN_vkCmdBlitImage glad_vkCmdBlitImage; #define vkCmdBlitImage glad_vkCmdBlitImage +GLAD_API_CALL PFN_vkCmdBlitImage2 glad_vkCmdBlitImage2; +#define vkCmdBlitImage2 glad_vkCmdBlitImage2 GLAD_API_CALL PFN_vkCmdClearAttachments glad_vkCmdClearAttachments; #define vkCmdClearAttachments glad_vkCmdClearAttachments GLAD_API_CALL PFN_vkCmdClearColorImage glad_vkCmdClearColorImage; @@ -3142,12 +5078,20 @@ GLAD_API_CALL PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage; #define vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage GLAD_API_CALL PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer; #define vkCmdCopyBuffer glad_vkCmdCopyBuffer +GLAD_API_CALL PFN_vkCmdCopyBuffer2 glad_vkCmdCopyBuffer2; +#define vkCmdCopyBuffer2 glad_vkCmdCopyBuffer2 GLAD_API_CALL PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage; #define vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage +GLAD_API_CALL PFN_vkCmdCopyBufferToImage2 glad_vkCmdCopyBufferToImage2; +#define vkCmdCopyBufferToImage2 glad_vkCmdCopyBufferToImage2 GLAD_API_CALL PFN_vkCmdCopyImage glad_vkCmdCopyImage; #define vkCmdCopyImage glad_vkCmdCopyImage +GLAD_API_CALL PFN_vkCmdCopyImage2 glad_vkCmdCopyImage2; +#define vkCmdCopyImage2 glad_vkCmdCopyImage2 GLAD_API_CALL PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer; #define vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer +GLAD_API_CALL PFN_vkCmdCopyImageToBuffer2 glad_vkCmdCopyImageToBuffer2; +#define vkCmdCopyImageToBuffer2 glad_vkCmdCopyImageToBuffer2 GLAD_API_CALL PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults; #define vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults GLAD_API_CALL PFN_vkCmdDispatch glad_vkCmdDispatch; @@ -3162,56 +5106,106 @@ GLAD_API_CALL PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed; #define vkCmdDrawIndexed glad_vkCmdDrawIndexed GLAD_API_CALL PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect; #define vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect +GLAD_API_CALL PFN_vkCmdDrawIndexedIndirectCount glad_vkCmdDrawIndexedIndirectCount; +#define vkCmdDrawIndexedIndirectCount glad_vkCmdDrawIndexedIndirectCount GLAD_API_CALL PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect; #define vkCmdDrawIndirect glad_vkCmdDrawIndirect +GLAD_API_CALL PFN_vkCmdDrawIndirectCount glad_vkCmdDrawIndirectCount; +#define vkCmdDrawIndirectCount glad_vkCmdDrawIndirectCount GLAD_API_CALL PFN_vkCmdEndQuery glad_vkCmdEndQuery; #define vkCmdEndQuery glad_vkCmdEndQuery GLAD_API_CALL PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass; #define vkCmdEndRenderPass glad_vkCmdEndRenderPass +GLAD_API_CALL PFN_vkCmdEndRenderPass2 glad_vkCmdEndRenderPass2; +#define vkCmdEndRenderPass2 glad_vkCmdEndRenderPass2 +GLAD_API_CALL PFN_vkCmdEndRendering glad_vkCmdEndRendering; +#define vkCmdEndRendering glad_vkCmdEndRendering GLAD_API_CALL PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands; #define vkCmdExecuteCommands glad_vkCmdExecuteCommands GLAD_API_CALL PFN_vkCmdFillBuffer glad_vkCmdFillBuffer; #define vkCmdFillBuffer glad_vkCmdFillBuffer GLAD_API_CALL PFN_vkCmdNextSubpass glad_vkCmdNextSubpass; #define vkCmdNextSubpass glad_vkCmdNextSubpass +GLAD_API_CALL PFN_vkCmdNextSubpass2 glad_vkCmdNextSubpass2; +#define vkCmdNextSubpass2 glad_vkCmdNextSubpass2 GLAD_API_CALL PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier; #define vkCmdPipelineBarrier glad_vkCmdPipelineBarrier +GLAD_API_CALL PFN_vkCmdPipelineBarrier2 glad_vkCmdPipelineBarrier2; +#define vkCmdPipelineBarrier2 glad_vkCmdPipelineBarrier2 GLAD_API_CALL PFN_vkCmdPushConstants glad_vkCmdPushConstants; #define vkCmdPushConstants glad_vkCmdPushConstants GLAD_API_CALL PFN_vkCmdResetEvent glad_vkCmdResetEvent; #define vkCmdResetEvent glad_vkCmdResetEvent +GLAD_API_CALL PFN_vkCmdResetEvent2 glad_vkCmdResetEvent2; +#define vkCmdResetEvent2 glad_vkCmdResetEvent2 GLAD_API_CALL PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool; #define vkCmdResetQueryPool glad_vkCmdResetQueryPool GLAD_API_CALL PFN_vkCmdResolveImage glad_vkCmdResolveImage; #define vkCmdResolveImage glad_vkCmdResolveImage +GLAD_API_CALL PFN_vkCmdResolveImage2 glad_vkCmdResolveImage2; +#define vkCmdResolveImage2 glad_vkCmdResolveImage2 GLAD_API_CALL PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants; #define vkCmdSetBlendConstants glad_vkCmdSetBlendConstants +GLAD_API_CALL PFN_vkCmdSetCullMode glad_vkCmdSetCullMode; +#define vkCmdSetCullMode glad_vkCmdSetCullMode GLAD_API_CALL PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias; #define vkCmdSetDepthBias glad_vkCmdSetDepthBias +GLAD_API_CALL PFN_vkCmdSetDepthBiasEnable glad_vkCmdSetDepthBiasEnable; +#define vkCmdSetDepthBiasEnable glad_vkCmdSetDepthBiasEnable GLAD_API_CALL PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds; #define vkCmdSetDepthBounds glad_vkCmdSetDepthBounds +GLAD_API_CALL PFN_vkCmdSetDepthBoundsTestEnable glad_vkCmdSetDepthBoundsTestEnable; +#define vkCmdSetDepthBoundsTestEnable glad_vkCmdSetDepthBoundsTestEnable +GLAD_API_CALL PFN_vkCmdSetDepthCompareOp glad_vkCmdSetDepthCompareOp; +#define vkCmdSetDepthCompareOp glad_vkCmdSetDepthCompareOp +GLAD_API_CALL PFN_vkCmdSetDepthTestEnable glad_vkCmdSetDepthTestEnable; +#define vkCmdSetDepthTestEnable glad_vkCmdSetDepthTestEnable +GLAD_API_CALL PFN_vkCmdSetDepthWriteEnable glad_vkCmdSetDepthWriteEnable; +#define vkCmdSetDepthWriteEnable glad_vkCmdSetDepthWriteEnable GLAD_API_CALL PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask; #define vkCmdSetDeviceMask glad_vkCmdSetDeviceMask GLAD_API_CALL PFN_vkCmdSetEvent glad_vkCmdSetEvent; #define vkCmdSetEvent glad_vkCmdSetEvent +GLAD_API_CALL PFN_vkCmdSetEvent2 glad_vkCmdSetEvent2; +#define vkCmdSetEvent2 glad_vkCmdSetEvent2 +GLAD_API_CALL PFN_vkCmdSetFrontFace glad_vkCmdSetFrontFace; +#define vkCmdSetFrontFace glad_vkCmdSetFrontFace GLAD_API_CALL PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth; #define vkCmdSetLineWidth glad_vkCmdSetLineWidth +GLAD_API_CALL PFN_vkCmdSetPrimitiveRestartEnable glad_vkCmdSetPrimitiveRestartEnable; +#define vkCmdSetPrimitiveRestartEnable glad_vkCmdSetPrimitiveRestartEnable +GLAD_API_CALL PFN_vkCmdSetPrimitiveTopology glad_vkCmdSetPrimitiveTopology; +#define vkCmdSetPrimitiveTopology glad_vkCmdSetPrimitiveTopology +GLAD_API_CALL PFN_vkCmdSetRasterizerDiscardEnable glad_vkCmdSetRasterizerDiscardEnable; +#define vkCmdSetRasterizerDiscardEnable glad_vkCmdSetRasterizerDiscardEnable GLAD_API_CALL PFN_vkCmdSetScissor glad_vkCmdSetScissor; #define vkCmdSetScissor glad_vkCmdSetScissor +GLAD_API_CALL PFN_vkCmdSetScissorWithCount glad_vkCmdSetScissorWithCount; +#define vkCmdSetScissorWithCount glad_vkCmdSetScissorWithCount GLAD_API_CALL PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask; #define vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask +GLAD_API_CALL PFN_vkCmdSetStencilOp glad_vkCmdSetStencilOp; +#define vkCmdSetStencilOp glad_vkCmdSetStencilOp GLAD_API_CALL PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference; #define vkCmdSetStencilReference glad_vkCmdSetStencilReference +GLAD_API_CALL PFN_vkCmdSetStencilTestEnable glad_vkCmdSetStencilTestEnable; +#define vkCmdSetStencilTestEnable glad_vkCmdSetStencilTestEnable GLAD_API_CALL PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask; #define vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask GLAD_API_CALL PFN_vkCmdSetViewport glad_vkCmdSetViewport; #define vkCmdSetViewport glad_vkCmdSetViewport +GLAD_API_CALL PFN_vkCmdSetViewportWithCount glad_vkCmdSetViewportWithCount; +#define vkCmdSetViewportWithCount glad_vkCmdSetViewportWithCount GLAD_API_CALL PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer; #define vkCmdUpdateBuffer glad_vkCmdUpdateBuffer GLAD_API_CALL PFN_vkCmdWaitEvents glad_vkCmdWaitEvents; #define vkCmdWaitEvents glad_vkCmdWaitEvents +GLAD_API_CALL PFN_vkCmdWaitEvents2 glad_vkCmdWaitEvents2; +#define vkCmdWaitEvents2 glad_vkCmdWaitEvents2 GLAD_API_CALL PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp; #define vkCmdWriteTimestamp glad_vkCmdWriteTimestamp +GLAD_API_CALL PFN_vkCmdWriteTimestamp2 glad_vkCmdWriteTimestamp2; +#define vkCmdWriteTimestamp2 glad_vkCmdWriteTimestamp2 GLAD_API_CALL PFN_vkCreateBuffer glad_vkCreateBuffer; #define vkCreateBuffer glad_vkCreateBuffer GLAD_API_CALL PFN_vkCreateBufferView glad_vkCreateBufferView; @@ -3248,10 +5242,14 @@ GLAD_API_CALL PFN_vkCreatePipelineCache glad_vkCreatePipelineCache; #define vkCreatePipelineCache glad_vkCreatePipelineCache GLAD_API_CALL PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout; #define vkCreatePipelineLayout glad_vkCreatePipelineLayout +GLAD_API_CALL PFN_vkCreatePrivateDataSlot glad_vkCreatePrivateDataSlot; +#define vkCreatePrivateDataSlot glad_vkCreatePrivateDataSlot GLAD_API_CALL PFN_vkCreateQueryPool glad_vkCreateQueryPool; #define vkCreateQueryPool glad_vkCreateQueryPool GLAD_API_CALL PFN_vkCreateRenderPass glad_vkCreateRenderPass; #define vkCreateRenderPass glad_vkCreateRenderPass +GLAD_API_CALL PFN_vkCreateRenderPass2 glad_vkCreateRenderPass2; +#define vkCreateRenderPass2 glad_vkCreateRenderPass2 GLAD_API_CALL PFN_vkCreateSampler glad_vkCreateSampler; #define vkCreateSampler glad_vkCreateSampler GLAD_API_CALL PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion; @@ -3298,6 +5296,8 @@ GLAD_API_CALL PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache; #define vkDestroyPipelineCache glad_vkDestroyPipelineCache GLAD_API_CALL PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout; #define vkDestroyPipelineLayout glad_vkDestroyPipelineLayout +GLAD_API_CALL PFN_vkDestroyPrivateDataSlot glad_vkDestroyPrivateDataSlot; +#define vkDestroyPrivateDataSlot glad_vkDestroyPrivateDataSlot GLAD_API_CALL PFN_vkDestroyQueryPool glad_vkDestroyQueryPool; #define vkDestroyQueryPool glad_vkDestroyQueryPool GLAD_API_CALL PFN_vkDestroyRenderPass glad_vkDestroyRenderPass; @@ -3340,20 +5340,32 @@ GLAD_API_CALL PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets; #define vkFreeDescriptorSets glad_vkFreeDescriptorSets GLAD_API_CALL PFN_vkFreeMemory glad_vkFreeMemory; #define vkFreeMemory glad_vkFreeMemory +GLAD_API_CALL PFN_vkGetBufferDeviceAddress glad_vkGetBufferDeviceAddress; +#define vkGetBufferDeviceAddress glad_vkGetBufferDeviceAddress GLAD_API_CALL PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements; #define vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements GLAD_API_CALL PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2; #define vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 +GLAD_API_CALL PFN_vkGetBufferOpaqueCaptureAddress glad_vkGetBufferOpaqueCaptureAddress; +#define vkGetBufferOpaqueCaptureAddress glad_vkGetBufferOpaqueCaptureAddress GLAD_API_CALL PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport; #define vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport +GLAD_API_CALL PFN_vkGetDeviceBufferMemoryRequirements glad_vkGetDeviceBufferMemoryRequirements; +#define vkGetDeviceBufferMemoryRequirements glad_vkGetDeviceBufferMemoryRequirements GLAD_API_CALL PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures; #define vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures GLAD_API_CALL PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR; #define vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR GLAD_API_CALL PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR; #define vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR +GLAD_API_CALL PFN_vkGetDeviceImageMemoryRequirements glad_vkGetDeviceImageMemoryRequirements; +#define vkGetDeviceImageMemoryRequirements glad_vkGetDeviceImageMemoryRequirements +GLAD_API_CALL PFN_vkGetDeviceImageSparseMemoryRequirements glad_vkGetDeviceImageSparseMemoryRequirements; +#define vkGetDeviceImageSparseMemoryRequirements glad_vkGetDeviceImageSparseMemoryRequirements GLAD_API_CALL PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment; #define vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment +GLAD_API_CALL PFN_vkGetDeviceMemoryOpaqueCaptureAddress glad_vkGetDeviceMemoryOpaqueCaptureAddress; +#define vkGetDeviceMemoryOpaqueCaptureAddress glad_vkGetDeviceMemoryOpaqueCaptureAddress GLAD_API_CALL PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr; #define vkGetDeviceProcAddr glad_vkGetDeviceProcAddr GLAD_API_CALL PFN_vkGetDeviceQueue glad_vkGetDeviceQueue; @@ -3420,12 +5432,18 @@ GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDe #define vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR; #define vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceToolProperties glad_vkGetPhysicalDeviceToolProperties; +#define vkGetPhysicalDeviceToolProperties glad_vkGetPhysicalDeviceToolProperties GLAD_API_CALL PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData; #define vkGetPipelineCacheData glad_vkGetPipelineCacheData +GLAD_API_CALL PFN_vkGetPrivateData glad_vkGetPrivateData; +#define vkGetPrivateData glad_vkGetPrivateData GLAD_API_CALL PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults; #define vkGetQueryPoolResults glad_vkGetQueryPoolResults GLAD_API_CALL PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity; #define vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity +GLAD_API_CALL PFN_vkGetSemaphoreCounterValue glad_vkGetSemaphoreCounterValue; +#define vkGetSemaphoreCounterValue glad_vkGetSemaphoreCounterValue GLAD_API_CALL PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR; #define vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR GLAD_API_CALL PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges; @@ -3440,6 +5458,8 @@ GLAD_API_CALL PFN_vkQueuePresentKHR glad_vkQueuePresentKHR; #define vkQueuePresentKHR glad_vkQueuePresentKHR GLAD_API_CALL PFN_vkQueueSubmit glad_vkQueueSubmit; #define vkQueueSubmit glad_vkQueueSubmit +GLAD_API_CALL PFN_vkQueueSubmit2 glad_vkQueueSubmit2; +#define vkQueueSubmit2 glad_vkQueueSubmit2 GLAD_API_CALL PFN_vkQueueWaitIdle glad_vkQueueWaitIdle; #define vkQueueWaitIdle glad_vkQueueWaitIdle GLAD_API_CALL PFN_vkResetCommandBuffer glad_vkResetCommandBuffer; @@ -3452,8 +5472,14 @@ GLAD_API_CALL PFN_vkResetEvent glad_vkResetEvent; #define vkResetEvent glad_vkResetEvent GLAD_API_CALL PFN_vkResetFences glad_vkResetFences; #define vkResetFences glad_vkResetFences +GLAD_API_CALL PFN_vkResetQueryPool glad_vkResetQueryPool; +#define vkResetQueryPool glad_vkResetQueryPool GLAD_API_CALL PFN_vkSetEvent glad_vkSetEvent; #define vkSetEvent glad_vkSetEvent +GLAD_API_CALL PFN_vkSetPrivateData glad_vkSetPrivateData; +#define vkSetPrivateData glad_vkSetPrivateData +GLAD_API_CALL PFN_vkSignalSemaphore glad_vkSignalSemaphore; +#define vkSignalSemaphore glad_vkSignalSemaphore GLAD_API_CALL PFN_vkTrimCommandPool glad_vkTrimCommandPool; #define vkTrimCommandPool glad_vkTrimCommandPool GLAD_API_CALL PFN_vkUnmapMemory glad_vkUnmapMemory; @@ -3464,6 +5490,11 @@ GLAD_API_CALL PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets; #define vkUpdateDescriptorSets glad_vkUpdateDescriptorSets GLAD_API_CALL PFN_vkWaitForFences glad_vkWaitForFences; #define vkWaitForFences glad_vkWaitForFences +GLAD_API_CALL PFN_vkWaitSemaphores glad_vkWaitSemaphores; +#define vkWaitSemaphores glad_vkWaitSemaphores + + + GLAD_API_CALL int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr); @@ -3471,9 +5502,6 @@ GLAD_API_CALL int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc - - - #ifdef __cplusplus } #endif diff --git a/src/deps/glfw-3.3.2/deps/glad_gl.c b/src/deps/glfw-3.3.8/deps/glad_gl.c similarity index 100% rename from src/deps/glfw-3.3.2/deps/glad_gl.c rename to src/deps/glfw-3.3.8/deps/glad_gl.c diff --git a/src/deps/glfw-3.3.8/deps/glad_vulkan.c b/src/deps/glfw-3.3.8/deps/glad_vulkan.c new file mode 100644 index 0000000..6559df8 --- /dev/null +++ b/src/deps/glfw-3.3.8/deps/glad_vulkan.c @@ -0,0 +1,733 @@ +#include +#include +#include +#include + +#ifndef GLAD_IMPL_UTIL_C_ +#define GLAD_IMPL_UTIL_C_ + +#ifdef _MSC_VER +#define GLAD_IMPL_UTIL_SSCANF sscanf_s +#else +#define GLAD_IMPL_UTIL_SSCANF sscanf +#endif + +#endif /* GLAD_IMPL_UTIL_C_ */ + +#ifdef __cplusplus +extern "C" { +#endif + + + +int GLAD_VK_VERSION_1_0 = 0; +int GLAD_VK_VERSION_1_1 = 0; +int GLAD_VK_VERSION_1_2 = 0; +int GLAD_VK_VERSION_1_3 = 0; +int GLAD_VK_EXT_debug_report = 0; +int GLAD_VK_KHR_portability_enumeration = 0; +int GLAD_VK_KHR_surface = 0; +int GLAD_VK_KHR_swapchain = 0; + + + +PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL; +PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL; +PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL; +PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL; +PFN_vkAllocateMemory glad_vkAllocateMemory = NULL; +PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL; +PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL; +PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL; +PFN_vkBindImageMemory glad_vkBindImageMemory = NULL; +PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL; +PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL; +PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL; +PFN_vkCmdBeginRenderPass2 glad_vkCmdBeginRenderPass2 = NULL; +PFN_vkCmdBeginRendering glad_vkCmdBeginRendering = NULL; +PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL; +PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL; +PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL; +PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL; +PFN_vkCmdBindVertexBuffers2 glad_vkCmdBindVertexBuffers2 = NULL; +PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL; +PFN_vkCmdBlitImage2 glad_vkCmdBlitImage2 = NULL; +PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL; +PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL; +PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL; +PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL; +PFN_vkCmdCopyBuffer2 glad_vkCmdCopyBuffer2 = NULL; +PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL; +PFN_vkCmdCopyBufferToImage2 glad_vkCmdCopyBufferToImage2 = NULL; +PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL; +PFN_vkCmdCopyImage2 glad_vkCmdCopyImage2 = NULL; +PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL; +PFN_vkCmdCopyImageToBuffer2 glad_vkCmdCopyImageToBuffer2 = NULL; +PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL; +PFN_vkCmdDispatch glad_vkCmdDispatch = NULL; +PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL; +PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL; +PFN_vkCmdDraw glad_vkCmdDraw = NULL; +PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL; +PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL; +PFN_vkCmdDrawIndexedIndirectCount glad_vkCmdDrawIndexedIndirectCount = NULL; +PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL; +PFN_vkCmdDrawIndirectCount glad_vkCmdDrawIndirectCount = NULL; +PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL; +PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL; +PFN_vkCmdEndRenderPass2 glad_vkCmdEndRenderPass2 = NULL; +PFN_vkCmdEndRendering glad_vkCmdEndRendering = NULL; +PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL; +PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL; +PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL; +PFN_vkCmdNextSubpass2 glad_vkCmdNextSubpass2 = NULL; +PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL; +PFN_vkCmdPipelineBarrier2 glad_vkCmdPipelineBarrier2 = NULL; +PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL; +PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL; +PFN_vkCmdResetEvent2 glad_vkCmdResetEvent2 = NULL; +PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL; +PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL; +PFN_vkCmdResolveImage2 glad_vkCmdResolveImage2 = NULL; +PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL; +PFN_vkCmdSetCullMode glad_vkCmdSetCullMode = NULL; +PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL; +PFN_vkCmdSetDepthBiasEnable glad_vkCmdSetDepthBiasEnable = NULL; +PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL; +PFN_vkCmdSetDepthBoundsTestEnable glad_vkCmdSetDepthBoundsTestEnable = NULL; +PFN_vkCmdSetDepthCompareOp glad_vkCmdSetDepthCompareOp = NULL; +PFN_vkCmdSetDepthTestEnable glad_vkCmdSetDepthTestEnable = NULL; +PFN_vkCmdSetDepthWriteEnable glad_vkCmdSetDepthWriteEnable = NULL; +PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL; +PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL; +PFN_vkCmdSetEvent2 glad_vkCmdSetEvent2 = NULL; +PFN_vkCmdSetFrontFace glad_vkCmdSetFrontFace = NULL; +PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL; +PFN_vkCmdSetPrimitiveRestartEnable glad_vkCmdSetPrimitiveRestartEnable = NULL; +PFN_vkCmdSetPrimitiveTopology glad_vkCmdSetPrimitiveTopology = NULL; +PFN_vkCmdSetRasterizerDiscardEnable glad_vkCmdSetRasterizerDiscardEnable = NULL; +PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL; +PFN_vkCmdSetScissorWithCount glad_vkCmdSetScissorWithCount = NULL; +PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL; +PFN_vkCmdSetStencilOp glad_vkCmdSetStencilOp = NULL; +PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL; +PFN_vkCmdSetStencilTestEnable glad_vkCmdSetStencilTestEnable = NULL; +PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL; +PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL; +PFN_vkCmdSetViewportWithCount glad_vkCmdSetViewportWithCount = NULL; +PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL; +PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL; +PFN_vkCmdWaitEvents2 glad_vkCmdWaitEvents2 = NULL; +PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL; +PFN_vkCmdWriteTimestamp2 glad_vkCmdWriteTimestamp2 = NULL; +PFN_vkCreateBuffer glad_vkCreateBuffer = NULL; +PFN_vkCreateBufferView glad_vkCreateBufferView = NULL; +PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL; +PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL; +PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL; +PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL; +PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL; +PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL; +PFN_vkCreateDevice glad_vkCreateDevice = NULL; +PFN_vkCreateEvent glad_vkCreateEvent = NULL; +PFN_vkCreateFence glad_vkCreateFence = NULL; +PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL; +PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL; +PFN_vkCreateImage glad_vkCreateImage = NULL; +PFN_vkCreateImageView glad_vkCreateImageView = NULL; +PFN_vkCreateInstance glad_vkCreateInstance = NULL; +PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL; +PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL; +PFN_vkCreatePrivateDataSlot glad_vkCreatePrivateDataSlot = NULL; +PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL; +PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL; +PFN_vkCreateRenderPass2 glad_vkCreateRenderPass2 = NULL; +PFN_vkCreateSampler glad_vkCreateSampler = NULL; +PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL; +PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL; +PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL; +PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL; +PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL; +PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL; +PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL; +PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL; +PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL; +PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL; +PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL; +PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL; +PFN_vkDestroyDevice glad_vkDestroyDevice = NULL; +PFN_vkDestroyEvent glad_vkDestroyEvent = NULL; +PFN_vkDestroyFence glad_vkDestroyFence = NULL; +PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL; +PFN_vkDestroyImage glad_vkDestroyImage = NULL; +PFN_vkDestroyImageView glad_vkDestroyImageView = NULL; +PFN_vkDestroyInstance glad_vkDestroyInstance = NULL; +PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL; +PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL; +PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL; +PFN_vkDestroyPrivateDataSlot glad_vkDestroyPrivateDataSlot = NULL; +PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL; +PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL; +PFN_vkDestroySampler glad_vkDestroySampler = NULL; +PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL; +PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL; +PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL; +PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL; +PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL; +PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL; +PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL; +PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL; +PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL; +PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL; +PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL; +PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL; +PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL; +PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL; +PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL; +PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL; +PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL; +PFN_vkFreeMemory glad_vkFreeMemory = NULL; +PFN_vkGetBufferDeviceAddress glad_vkGetBufferDeviceAddress = NULL; +PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL; +PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL; +PFN_vkGetBufferOpaqueCaptureAddress glad_vkGetBufferOpaqueCaptureAddress = NULL; +PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL; +PFN_vkGetDeviceBufferMemoryRequirements glad_vkGetDeviceBufferMemoryRequirements = NULL; +PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL; +PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL; +PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL; +PFN_vkGetDeviceImageMemoryRequirements glad_vkGetDeviceImageMemoryRequirements = NULL; +PFN_vkGetDeviceImageSparseMemoryRequirements glad_vkGetDeviceImageSparseMemoryRequirements = NULL; +PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL; +PFN_vkGetDeviceMemoryOpaqueCaptureAddress glad_vkGetDeviceMemoryOpaqueCaptureAddress = NULL; +PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL; +PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL; +PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL; +PFN_vkGetEventStatus glad_vkGetEventStatus = NULL; +PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL; +PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL; +PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL; +PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL; +PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL; +PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL; +PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL; +PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL; +PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL; +PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL; +PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL; +PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL; +PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL; +PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL; +PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL; +PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL; +PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL; +PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL; +PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL; +PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL; +PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL; +PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL; +PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL; +PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL; +PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL; +PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL; +PFN_vkGetPhysicalDeviceToolProperties glad_vkGetPhysicalDeviceToolProperties = NULL; +PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL; +PFN_vkGetPrivateData glad_vkGetPrivateData = NULL; +PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL; +PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL; +PFN_vkGetSemaphoreCounterValue glad_vkGetSemaphoreCounterValue = NULL; +PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL; +PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL; +PFN_vkMapMemory glad_vkMapMemory = NULL; +PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL; +PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL; +PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL; +PFN_vkQueueSubmit glad_vkQueueSubmit = NULL; +PFN_vkQueueSubmit2 glad_vkQueueSubmit2 = NULL; +PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL; +PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL; +PFN_vkResetCommandPool glad_vkResetCommandPool = NULL; +PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL; +PFN_vkResetEvent glad_vkResetEvent = NULL; +PFN_vkResetFences glad_vkResetFences = NULL; +PFN_vkResetQueryPool glad_vkResetQueryPool = NULL; +PFN_vkSetEvent glad_vkSetEvent = NULL; +PFN_vkSetPrivateData glad_vkSetPrivateData = NULL; +PFN_vkSignalSemaphore glad_vkSignalSemaphore = NULL; +PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL; +PFN_vkUnmapMemory glad_vkUnmapMemory = NULL; +PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL; +PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL; +PFN_vkWaitForFences glad_vkWaitForFences = NULL; +PFN_vkWaitSemaphores glad_vkWaitSemaphores = NULL; + + +static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_0) return; + glad_vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load(userptr, "vkAllocateCommandBuffers"); + glad_vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load(userptr, "vkAllocateDescriptorSets"); + glad_vkAllocateMemory = (PFN_vkAllocateMemory) load(userptr, "vkAllocateMemory"); + glad_vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load(userptr, "vkBeginCommandBuffer"); + glad_vkBindBufferMemory = (PFN_vkBindBufferMemory) load(userptr, "vkBindBufferMemory"); + glad_vkBindImageMemory = (PFN_vkBindImageMemory) load(userptr, "vkBindImageMemory"); + glad_vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load(userptr, "vkCmdBeginQuery"); + glad_vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load(userptr, "vkCmdBeginRenderPass"); + glad_vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load(userptr, "vkCmdBindDescriptorSets"); + glad_vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load(userptr, "vkCmdBindIndexBuffer"); + glad_vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load(userptr, "vkCmdBindPipeline"); + glad_vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load(userptr, "vkCmdBindVertexBuffers"); + glad_vkCmdBlitImage = (PFN_vkCmdBlitImage) load(userptr, "vkCmdBlitImage"); + glad_vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load(userptr, "vkCmdClearAttachments"); + glad_vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load(userptr, "vkCmdClearColorImage"); + glad_vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load(userptr, "vkCmdClearDepthStencilImage"); + glad_vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load(userptr, "vkCmdCopyBuffer"); + glad_vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load(userptr, "vkCmdCopyBufferToImage"); + glad_vkCmdCopyImage = (PFN_vkCmdCopyImage) load(userptr, "vkCmdCopyImage"); + glad_vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load(userptr, "vkCmdCopyImageToBuffer"); + glad_vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load(userptr, "vkCmdCopyQueryPoolResults"); + glad_vkCmdDispatch = (PFN_vkCmdDispatch) load(userptr, "vkCmdDispatch"); + glad_vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load(userptr, "vkCmdDispatchIndirect"); + glad_vkCmdDraw = (PFN_vkCmdDraw) load(userptr, "vkCmdDraw"); + glad_vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load(userptr, "vkCmdDrawIndexed"); + glad_vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load(userptr, "vkCmdDrawIndexedIndirect"); + glad_vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load(userptr, "vkCmdDrawIndirect"); + glad_vkCmdEndQuery = (PFN_vkCmdEndQuery) load(userptr, "vkCmdEndQuery"); + glad_vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load(userptr, "vkCmdEndRenderPass"); + glad_vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load(userptr, "vkCmdExecuteCommands"); + glad_vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load(userptr, "vkCmdFillBuffer"); + glad_vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load(userptr, "vkCmdNextSubpass"); + glad_vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load(userptr, "vkCmdPipelineBarrier"); + glad_vkCmdPushConstants = (PFN_vkCmdPushConstants) load(userptr, "vkCmdPushConstants"); + glad_vkCmdResetEvent = (PFN_vkCmdResetEvent) load(userptr, "vkCmdResetEvent"); + glad_vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load(userptr, "vkCmdResetQueryPool"); + glad_vkCmdResolveImage = (PFN_vkCmdResolveImage) load(userptr, "vkCmdResolveImage"); + glad_vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load(userptr, "vkCmdSetBlendConstants"); + glad_vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load(userptr, "vkCmdSetDepthBias"); + glad_vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load(userptr, "vkCmdSetDepthBounds"); + glad_vkCmdSetEvent = (PFN_vkCmdSetEvent) load(userptr, "vkCmdSetEvent"); + glad_vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load(userptr, "vkCmdSetLineWidth"); + glad_vkCmdSetScissor = (PFN_vkCmdSetScissor) load(userptr, "vkCmdSetScissor"); + glad_vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load(userptr, "vkCmdSetStencilCompareMask"); + glad_vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load(userptr, "vkCmdSetStencilReference"); + glad_vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load(userptr, "vkCmdSetStencilWriteMask"); + glad_vkCmdSetViewport = (PFN_vkCmdSetViewport) load(userptr, "vkCmdSetViewport"); + glad_vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load(userptr, "vkCmdUpdateBuffer"); + glad_vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load(userptr, "vkCmdWaitEvents"); + glad_vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load(userptr, "vkCmdWriteTimestamp"); + glad_vkCreateBuffer = (PFN_vkCreateBuffer) load(userptr, "vkCreateBuffer"); + glad_vkCreateBufferView = (PFN_vkCreateBufferView) load(userptr, "vkCreateBufferView"); + glad_vkCreateCommandPool = (PFN_vkCreateCommandPool) load(userptr, "vkCreateCommandPool"); + glad_vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load(userptr, "vkCreateComputePipelines"); + glad_vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load(userptr, "vkCreateDescriptorPool"); + glad_vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load(userptr, "vkCreateDescriptorSetLayout"); + glad_vkCreateDevice = (PFN_vkCreateDevice) load(userptr, "vkCreateDevice"); + glad_vkCreateEvent = (PFN_vkCreateEvent) load(userptr, "vkCreateEvent"); + glad_vkCreateFence = (PFN_vkCreateFence) load(userptr, "vkCreateFence"); + glad_vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load(userptr, "vkCreateFramebuffer"); + glad_vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load(userptr, "vkCreateGraphicsPipelines"); + glad_vkCreateImage = (PFN_vkCreateImage) load(userptr, "vkCreateImage"); + glad_vkCreateImageView = (PFN_vkCreateImageView) load(userptr, "vkCreateImageView"); + glad_vkCreateInstance = (PFN_vkCreateInstance) load(userptr, "vkCreateInstance"); + glad_vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load(userptr, "vkCreatePipelineCache"); + glad_vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load(userptr, "vkCreatePipelineLayout"); + glad_vkCreateQueryPool = (PFN_vkCreateQueryPool) load(userptr, "vkCreateQueryPool"); + glad_vkCreateRenderPass = (PFN_vkCreateRenderPass) load(userptr, "vkCreateRenderPass"); + glad_vkCreateSampler = (PFN_vkCreateSampler) load(userptr, "vkCreateSampler"); + glad_vkCreateSemaphore = (PFN_vkCreateSemaphore) load(userptr, "vkCreateSemaphore"); + glad_vkCreateShaderModule = (PFN_vkCreateShaderModule) load(userptr, "vkCreateShaderModule"); + glad_vkDestroyBuffer = (PFN_vkDestroyBuffer) load(userptr, "vkDestroyBuffer"); + glad_vkDestroyBufferView = (PFN_vkDestroyBufferView) load(userptr, "vkDestroyBufferView"); + glad_vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load(userptr, "vkDestroyCommandPool"); + glad_vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load(userptr, "vkDestroyDescriptorPool"); + glad_vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load(userptr, "vkDestroyDescriptorSetLayout"); + glad_vkDestroyDevice = (PFN_vkDestroyDevice) load(userptr, "vkDestroyDevice"); + glad_vkDestroyEvent = (PFN_vkDestroyEvent) load(userptr, "vkDestroyEvent"); + glad_vkDestroyFence = (PFN_vkDestroyFence) load(userptr, "vkDestroyFence"); + glad_vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load(userptr, "vkDestroyFramebuffer"); + glad_vkDestroyImage = (PFN_vkDestroyImage) load(userptr, "vkDestroyImage"); + glad_vkDestroyImageView = (PFN_vkDestroyImageView) load(userptr, "vkDestroyImageView"); + glad_vkDestroyInstance = (PFN_vkDestroyInstance) load(userptr, "vkDestroyInstance"); + glad_vkDestroyPipeline = (PFN_vkDestroyPipeline) load(userptr, "vkDestroyPipeline"); + glad_vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load(userptr, "vkDestroyPipelineCache"); + glad_vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load(userptr, "vkDestroyPipelineLayout"); + glad_vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load(userptr, "vkDestroyQueryPool"); + glad_vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load(userptr, "vkDestroyRenderPass"); + glad_vkDestroySampler = (PFN_vkDestroySampler) load(userptr, "vkDestroySampler"); + glad_vkDestroySemaphore = (PFN_vkDestroySemaphore) load(userptr, "vkDestroySemaphore"); + glad_vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load(userptr, "vkDestroyShaderModule"); + glad_vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load(userptr, "vkDeviceWaitIdle"); + glad_vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load(userptr, "vkEndCommandBuffer"); + glad_vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load(userptr, "vkEnumerateDeviceExtensionProperties"); + glad_vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load(userptr, "vkEnumerateDeviceLayerProperties"); + glad_vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load(userptr, "vkEnumerateInstanceExtensionProperties"); + glad_vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load(userptr, "vkEnumerateInstanceLayerProperties"); + glad_vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load(userptr, "vkEnumeratePhysicalDevices"); + glad_vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load(userptr, "vkFlushMappedMemoryRanges"); + glad_vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load(userptr, "vkFreeCommandBuffers"); + glad_vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load(userptr, "vkFreeDescriptorSets"); + glad_vkFreeMemory = (PFN_vkFreeMemory) load(userptr, "vkFreeMemory"); + glad_vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load(userptr, "vkGetBufferMemoryRequirements"); + glad_vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load(userptr, "vkGetDeviceMemoryCommitment"); + glad_vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load(userptr, "vkGetDeviceProcAddr"); + glad_vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load(userptr, "vkGetDeviceQueue"); + glad_vkGetEventStatus = (PFN_vkGetEventStatus) load(userptr, "vkGetEventStatus"); + glad_vkGetFenceStatus = (PFN_vkGetFenceStatus) load(userptr, "vkGetFenceStatus"); + glad_vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load(userptr, "vkGetImageMemoryRequirements"); + glad_vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load(userptr, "vkGetImageSparseMemoryRequirements"); + glad_vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load(userptr, "vkGetImageSubresourceLayout"); + glad_vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load(userptr, "vkGetInstanceProcAddr"); + glad_vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load(userptr, "vkGetPhysicalDeviceFeatures"); + glad_vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load(userptr, "vkGetPhysicalDeviceFormatProperties"); + glad_vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load(userptr, "vkGetPhysicalDeviceImageFormatProperties"); + glad_vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load(userptr, "vkGetPhysicalDeviceMemoryProperties"); + glad_vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load(userptr, "vkGetPhysicalDeviceProperties"); + glad_vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load(userptr, "vkGetPhysicalDeviceQueueFamilyProperties"); + glad_vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load(userptr, "vkGetPhysicalDeviceSparseImageFormatProperties"); + glad_vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load(userptr, "vkGetPipelineCacheData"); + glad_vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load(userptr, "vkGetQueryPoolResults"); + glad_vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load(userptr, "vkGetRenderAreaGranularity"); + glad_vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load(userptr, "vkInvalidateMappedMemoryRanges"); + glad_vkMapMemory = (PFN_vkMapMemory) load(userptr, "vkMapMemory"); + glad_vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load(userptr, "vkMergePipelineCaches"); + glad_vkQueueBindSparse = (PFN_vkQueueBindSparse) load(userptr, "vkQueueBindSparse"); + glad_vkQueueSubmit = (PFN_vkQueueSubmit) load(userptr, "vkQueueSubmit"); + glad_vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load(userptr, "vkQueueWaitIdle"); + glad_vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load(userptr, "vkResetCommandBuffer"); + glad_vkResetCommandPool = (PFN_vkResetCommandPool) load(userptr, "vkResetCommandPool"); + glad_vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load(userptr, "vkResetDescriptorPool"); + glad_vkResetEvent = (PFN_vkResetEvent) load(userptr, "vkResetEvent"); + glad_vkResetFences = (PFN_vkResetFences) load(userptr, "vkResetFences"); + glad_vkSetEvent = (PFN_vkSetEvent) load(userptr, "vkSetEvent"); + glad_vkUnmapMemory = (PFN_vkUnmapMemory) load(userptr, "vkUnmapMemory"); + glad_vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load(userptr, "vkUpdateDescriptorSets"); + glad_vkWaitForFences = (PFN_vkWaitForFences) load(userptr, "vkWaitForFences"); +} +static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_1) return; + glad_vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load(userptr, "vkBindBufferMemory2"); + glad_vkBindImageMemory2 = (PFN_vkBindImageMemory2) load(userptr, "vkBindImageMemory2"); + glad_vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load(userptr, "vkCmdDispatchBase"); + glad_vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load(userptr, "vkCmdSetDeviceMask"); + glad_vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load(userptr, "vkCreateDescriptorUpdateTemplate"); + glad_vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load(userptr, "vkCreateSamplerYcbcrConversion"); + glad_vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load(userptr, "vkDestroyDescriptorUpdateTemplate"); + glad_vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load(userptr, "vkDestroySamplerYcbcrConversion"); + glad_vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load(userptr, "vkEnumerateInstanceVersion"); + glad_vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load(userptr, "vkEnumeratePhysicalDeviceGroups"); + glad_vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load(userptr, "vkGetBufferMemoryRequirements2"); + glad_vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load(userptr, "vkGetDescriptorSetLayoutSupport"); + glad_vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load(userptr, "vkGetDeviceGroupPeerMemoryFeatures"); + glad_vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load(userptr, "vkGetDeviceQueue2"); + glad_vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load(userptr, "vkGetImageMemoryRequirements2"); + glad_vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load(userptr, "vkGetImageSparseMemoryRequirements2"); + glad_vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load(userptr, "vkGetPhysicalDeviceExternalBufferProperties"); + glad_vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load(userptr, "vkGetPhysicalDeviceExternalFenceProperties"); + glad_vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load(userptr, "vkGetPhysicalDeviceExternalSemaphoreProperties"); + glad_vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load(userptr, "vkGetPhysicalDeviceFeatures2"); + glad_vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load(userptr, "vkGetPhysicalDeviceFormatProperties2"); + glad_vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load(userptr, "vkGetPhysicalDeviceImageFormatProperties2"); + glad_vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load(userptr, "vkGetPhysicalDeviceMemoryProperties2"); + glad_vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load(userptr, "vkGetPhysicalDeviceProperties2"); + glad_vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load(userptr, "vkGetPhysicalDeviceQueueFamilyProperties2"); + glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load(userptr, "vkGetPhysicalDeviceSparseImageFormatProperties2"); + glad_vkTrimCommandPool = (PFN_vkTrimCommandPool) load(userptr, "vkTrimCommandPool"); + glad_vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load(userptr, "vkUpdateDescriptorSetWithTemplate"); +} +static void glad_vk_load_VK_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_2) return; + glad_vkCmdBeginRenderPass2 = (PFN_vkCmdBeginRenderPass2) load(userptr, "vkCmdBeginRenderPass2"); + glad_vkCmdDrawIndexedIndirectCount = (PFN_vkCmdDrawIndexedIndirectCount) load(userptr, "vkCmdDrawIndexedIndirectCount"); + glad_vkCmdDrawIndirectCount = (PFN_vkCmdDrawIndirectCount) load(userptr, "vkCmdDrawIndirectCount"); + glad_vkCmdEndRenderPass2 = (PFN_vkCmdEndRenderPass2) load(userptr, "vkCmdEndRenderPass2"); + glad_vkCmdNextSubpass2 = (PFN_vkCmdNextSubpass2) load(userptr, "vkCmdNextSubpass2"); + glad_vkCreateRenderPass2 = (PFN_vkCreateRenderPass2) load(userptr, "vkCreateRenderPass2"); + glad_vkGetBufferDeviceAddress = (PFN_vkGetBufferDeviceAddress) load(userptr, "vkGetBufferDeviceAddress"); + glad_vkGetBufferOpaqueCaptureAddress = (PFN_vkGetBufferOpaqueCaptureAddress) load(userptr, "vkGetBufferOpaqueCaptureAddress"); + glad_vkGetDeviceMemoryOpaqueCaptureAddress = (PFN_vkGetDeviceMemoryOpaqueCaptureAddress) load(userptr, "vkGetDeviceMemoryOpaqueCaptureAddress"); + glad_vkGetSemaphoreCounterValue = (PFN_vkGetSemaphoreCounterValue) load(userptr, "vkGetSemaphoreCounterValue"); + glad_vkResetQueryPool = (PFN_vkResetQueryPool) load(userptr, "vkResetQueryPool"); + glad_vkSignalSemaphore = (PFN_vkSignalSemaphore) load(userptr, "vkSignalSemaphore"); + glad_vkWaitSemaphores = (PFN_vkWaitSemaphores) load(userptr, "vkWaitSemaphores"); +} +static void glad_vk_load_VK_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_3) return; + glad_vkCmdBeginRendering = (PFN_vkCmdBeginRendering) load(userptr, "vkCmdBeginRendering"); + glad_vkCmdBindVertexBuffers2 = (PFN_vkCmdBindVertexBuffers2) load(userptr, "vkCmdBindVertexBuffers2"); + glad_vkCmdBlitImage2 = (PFN_vkCmdBlitImage2) load(userptr, "vkCmdBlitImage2"); + glad_vkCmdCopyBuffer2 = (PFN_vkCmdCopyBuffer2) load(userptr, "vkCmdCopyBuffer2"); + glad_vkCmdCopyBufferToImage2 = (PFN_vkCmdCopyBufferToImage2) load(userptr, "vkCmdCopyBufferToImage2"); + glad_vkCmdCopyImage2 = (PFN_vkCmdCopyImage2) load(userptr, "vkCmdCopyImage2"); + glad_vkCmdCopyImageToBuffer2 = (PFN_vkCmdCopyImageToBuffer2) load(userptr, "vkCmdCopyImageToBuffer2"); + glad_vkCmdEndRendering = (PFN_vkCmdEndRendering) load(userptr, "vkCmdEndRendering"); + glad_vkCmdPipelineBarrier2 = (PFN_vkCmdPipelineBarrier2) load(userptr, "vkCmdPipelineBarrier2"); + glad_vkCmdResetEvent2 = (PFN_vkCmdResetEvent2) load(userptr, "vkCmdResetEvent2"); + glad_vkCmdResolveImage2 = (PFN_vkCmdResolveImage2) load(userptr, "vkCmdResolveImage2"); + glad_vkCmdSetCullMode = (PFN_vkCmdSetCullMode) load(userptr, "vkCmdSetCullMode"); + glad_vkCmdSetDepthBiasEnable = (PFN_vkCmdSetDepthBiasEnable) load(userptr, "vkCmdSetDepthBiasEnable"); + glad_vkCmdSetDepthBoundsTestEnable = (PFN_vkCmdSetDepthBoundsTestEnable) load(userptr, "vkCmdSetDepthBoundsTestEnable"); + glad_vkCmdSetDepthCompareOp = (PFN_vkCmdSetDepthCompareOp) load(userptr, "vkCmdSetDepthCompareOp"); + glad_vkCmdSetDepthTestEnable = (PFN_vkCmdSetDepthTestEnable) load(userptr, "vkCmdSetDepthTestEnable"); + glad_vkCmdSetDepthWriteEnable = (PFN_vkCmdSetDepthWriteEnable) load(userptr, "vkCmdSetDepthWriteEnable"); + glad_vkCmdSetEvent2 = (PFN_vkCmdSetEvent2) load(userptr, "vkCmdSetEvent2"); + glad_vkCmdSetFrontFace = (PFN_vkCmdSetFrontFace) load(userptr, "vkCmdSetFrontFace"); + glad_vkCmdSetPrimitiveRestartEnable = (PFN_vkCmdSetPrimitiveRestartEnable) load(userptr, "vkCmdSetPrimitiveRestartEnable"); + glad_vkCmdSetPrimitiveTopology = (PFN_vkCmdSetPrimitiveTopology) load(userptr, "vkCmdSetPrimitiveTopology"); + glad_vkCmdSetRasterizerDiscardEnable = (PFN_vkCmdSetRasterizerDiscardEnable) load(userptr, "vkCmdSetRasterizerDiscardEnable"); + glad_vkCmdSetScissorWithCount = (PFN_vkCmdSetScissorWithCount) load(userptr, "vkCmdSetScissorWithCount"); + glad_vkCmdSetStencilOp = (PFN_vkCmdSetStencilOp) load(userptr, "vkCmdSetStencilOp"); + glad_vkCmdSetStencilTestEnable = (PFN_vkCmdSetStencilTestEnable) load(userptr, "vkCmdSetStencilTestEnable"); + glad_vkCmdSetViewportWithCount = (PFN_vkCmdSetViewportWithCount) load(userptr, "vkCmdSetViewportWithCount"); + glad_vkCmdWaitEvents2 = (PFN_vkCmdWaitEvents2) load(userptr, "vkCmdWaitEvents2"); + glad_vkCmdWriteTimestamp2 = (PFN_vkCmdWriteTimestamp2) load(userptr, "vkCmdWriteTimestamp2"); + glad_vkCreatePrivateDataSlot = (PFN_vkCreatePrivateDataSlot) load(userptr, "vkCreatePrivateDataSlot"); + glad_vkDestroyPrivateDataSlot = (PFN_vkDestroyPrivateDataSlot) load(userptr, "vkDestroyPrivateDataSlot"); + glad_vkGetDeviceBufferMemoryRequirements = (PFN_vkGetDeviceBufferMemoryRequirements) load(userptr, "vkGetDeviceBufferMemoryRequirements"); + glad_vkGetDeviceImageMemoryRequirements = (PFN_vkGetDeviceImageMemoryRequirements) load(userptr, "vkGetDeviceImageMemoryRequirements"); + glad_vkGetDeviceImageSparseMemoryRequirements = (PFN_vkGetDeviceImageSparseMemoryRequirements) load(userptr, "vkGetDeviceImageSparseMemoryRequirements"); + glad_vkGetPhysicalDeviceToolProperties = (PFN_vkGetPhysicalDeviceToolProperties) load(userptr, "vkGetPhysicalDeviceToolProperties"); + glad_vkGetPrivateData = (PFN_vkGetPrivateData) load(userptr, "vkGetPrivateData"); + glad_vkQueueSubmit2 = (PFN_vkQueueSubmit2) load(userptr, "vkQueueSubmit2"); + glad_vkSetPrivateData = (PFN_vkSetPrivateData) load(userptr, "vkSetPrivateData"); +} +static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_EXT_debug_report) return; + glad_vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load(userptr, "vkCreateDebugReportCallbackEXT"); + glad_vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load(userptr, "vkDebugReportMessageEXT"); + glad_vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load(userptr, "vkDestroyDebugReportCallbackEXT"); +} +static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_KHR_surface) return; + glad_vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load(userptr, "vkDestroySurfaceKHR"); + glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load(userptr, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR"); + glad_vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load(userptr, "vkGetPhysicalDeviceSurfaceFormatsKHR"); + glad_vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load(userptr, "vkGetPhysicalDeviceSurfacePresentModesKHR"); + glad_vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load(userptr, "vkGetPhysicalDeviceSurfaceSupportKHR"); +} +static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_KHR_swapchain) return; + glad_vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load(userptr, "vkAcquireNextImage2KHR"); + glad_vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load(userptr, "vkAcquireNextImageKHR"); + glad_vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load(userptr, "vkCreateSwapchainKHR"); + glad_vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load(userptr, "vkDestroySwapchainKHR"); + glad_vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load(userptr, "vkGetDeviceGroupPresentCapabilitiesKHR"); + glad_vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load(userptr, "vkGetDeviceGroupSurfacePresentModesKHR"); + glad_vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load(userptr, "vkGetPhysicalDevicePresentRectanglesKHR"); + glad_vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load(userptr, "vkGetSwapchainImagesKHR"); + glad_vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load(userptr, "vkQueuePresentKHR"); +} + + + +static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) { + uint32_t i; + uint32_t instance_extension_count = 0; + uint32_t device_extension_count = 0; + uint32_t max_extension_count = 0; + uint32_t total_extension_count = 0; + char **extensions = NULL; + VkExtensionProperties *ext_properties = NULL; + VkResult result; + + if (glad_vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && glad_vkEnumerateDeviceExtensionProperties == NULL)) { + return 0; + } + + result = glad_vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL); + if (result != VK_SUCCESS) { + return 0; + } + + if (physical_device != NULL) { + result = glad_vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL); + if (result != VK_SUCCESS) { + return 0; + } + } + + total_extension_count = instance_extension_count + device_extension_count; + if (total_extension_count <= 0) { + return 0; + } + + max_extension_count = instance_extension_count > device_extension_count + ? instance_extension_count : device_extension_count; + + ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties)); + if (ext_properties == NULL) { + goto glad_vk_get_extensions_error; + } + + result = glad_vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties); + if (result != VK_SUCCESS) { + goto glad_vk_get_extensions_error; + } + + extensions = (char**) calloc(total_extension_count, sizeof(char*)); + if (extensions == NULL) { + goto glad_vk_get_extensions_error; + } + + for (i = 0; i < instance_extension_count; ++i) { + VkExtensionProperties ext = ext_properties[i]; + + size_t extension_name_length = strlen(ext.extensionName) + 1; + extensions[i] = (char*) malloc(extension_name_length * sizeof(char)); + if (extensions[i] == NULL) { + goto glad_vk_get_extensions_error; + } + memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char)); + } + + if (physical_device != NULL) { + result = glad_vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties); + if (result != VK_SUCCESS) { + goto glad_vk_get_extensions_error; + } + + for (i = 0; i < device_extension_count; ++i) { + VkExtensionProperties ext = ext_properties[i]; + + size_t extension_name_length = strlen(ext.extensionName) + 1; + extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char)); + if (extensions[instance_extension_count + i] == NULL) { + goto glad_vk_get_extensions_error; + } + memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char)); + } + } + + free((void*) ext_properties); + + *out_extension_count = total_extension_count; + *out_extensions = extensions; + + return 1; + +glad_vk_get_extensions_error: + free((void*) ext_properties); + if (extensions != NULL) { + for (i = 0; i < total_extension_count; ++i) { + free((void*) extensions[i]); + } + free(extensions); + } + return 0; +} + +static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) { + uint32_t i; + + for(i = 0; i < extension_count ; ++i) { + free((void*) (extensions[i])); + } + + free((void*) extensions); +} + +static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) { + uint32_t i; + + for (i = 0; i < extension_count; ++i) { + if(extensions[i] != NULL && strcmp(name, extensions[i]) == 0) { + return 1; + } + } + + return 0; +} + +static GLADapiproc glad_vk_get_proc_from_userptr(void *userptr, const char* name) { + return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); +} + +static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) { + uint32_t extension_count = 0; + char **extensions = NULL; + if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0; + + GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions); + GLAD_VK_KHR_portability_enumeration = glad_vk_has_extension("VK_KHR_portability_enumeration", extension_count, extensions); + GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions); + GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions); + + (void) glad_vk_has_extension; + + glad_vk_free_extensions(extension_count, extensions); + + return 1; +} + +static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) { + int major = 1; + int minor = 0; + +#ifdef VK_VERSION_1_1 + if (glad_vkEnumerateInstanceVersion != NULL) { + uint32_t version; + VkResult result; + + result = glad_vkEnumerateInstanceVersion(&version); + if (result == VK_SUCCESS) { + major = (int) VK_VERSION_MAJOR(version); + minor = (int) VK_VERSION_MINOR(version); + } + } +#endif + + if (physical_device != NULL && glad_vkGetPhysicalDeviceProperties != NULL) { + VkPhysicalDeviceProperties properties; + glad_vkGetPhysicalDeviceProperties(physical_device, &properties); + + major = (int) VK_VERSION_MAJOR(properties.apiVersion); + minor = (int) VK_VERSION_MINOR(properties.apiVersion); + } + + GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + GLAD_VK_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; + GLAD_VK_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; + + return GLAD_MAKE_VERSION(major, minor); +} + +int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) { + int version; + +#ifdef VK_VERSION_1_1 + glad_vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load(userptr, "vkEnumerateInstanceVersion"); +#endif + version = glad_vk_find_core_vulkan( physical_device); + if (!version) { + return 0; + } + + glad_vk_load_VK_VERSION_1_0(load, userptr); + glad_vk_load_VK_VERSION_1_1(load, userptr); + glad_vk_load_VK_VERSION_1_2(load, userptr); + glad_vk_load_VK_VERSION_1_3(load, userptr); + + if (!glad_vk_find_extensions_vulkan( physical_device)) return 0; + glad_vk_load_VK_EXT_debug_report(load, userptr); + glad_vk_load_VK_KHR_surface(load, userptr); + glad_vk_load_VK_KHR_swapchain(load, userptr); + + + return version; +} + + +int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) { + return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); +} + + + + + + +#ifdef __cplusplus +} +#endif diff --git a/src/deps/glfw-3.3.5/deps/linmath.h b/src/deps/glfw-3.3.8/deps/linmath.h similarity index 100% rename from src/deps/glfw-3.3.5/deps/linmath.h rename to src/deps/glfw-3.3.8/deps/linmath.h diff --git a/src/deps/glfw-3.2.1/deps/mingw/_mingw_dxhelper.h b/src/deps/glfw-3.3.8/deps/mingw/_mingw_dxhelper.h similarity index 100% rename from src/deps/glfw-3.2.1/deps/mingw/_mingw_dxhelper.h rename to src/deps/glfw-3.3.8/deps/mingw/_mingw_dxhelper.h diff --git a/src/deps/glfw-3.2.1/deps/mingw/dinput.h b/src/deps/glfw-3.3.8/deps/mingw/dinput.h similarity index 100% rename from src/deps/glfw-3.2.1/deps/mingw/dinput.h rename to src/deps/glfw-3.3.8/deps/mingw/dinput.h diff --git a/src/deps/glfw-3.2.1/deps/mingw/xinput.h b/src/deps/glfw-3.3.8/deps/mingw/xinput.h similarity index 100% rename from src/deps/glfw-3.2.1/deps/mingw/xinput.h rename to src/deps/glfw-3.3.8/deps/mingw/xinput.h diff --git a/src/deps/glfw-3.3.2/deps/nuklear.h b/src/deps/glfw-3.3.8/deps/nuklear.h similarity index 100% rename from src/deps/glfw-3.3.2/deps/nuklear.h rename to src/deps/glfw-3.3.8/deps/nuklear.h diff --git a/src/deps/glfw-3.3.2/deps/nuklear_glfw_gl2.h b/src/deps/glfw-3.3.8/deps/nuklear_glfw_gl2.h similarity index 100% rename from src/deps/glfw-3.3.2/deps/nuklear_glfw_gl2.h rename to src/deps/glfw-3.3.8/deps/nuklear_glfw_gl2.h diff --git a/src/deps/glfw-3.3.8/deps/stb_image_write.h b/src/deps/glfw-3.3.8/deps/stb_image_write.h new file mode 100644 index 0000000..e4b32ed --- /dev/null +++ b/src/deps/glfw-3.3.8/deps/stb_image_write.h @@ -0,0 +1,1724 @@ +/* stb_image_write - v1.16 - public domain - http://nothings.org/stb + writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015 + no warranty implied; use at your own risk + + Before #including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + + in the file that you want to have the implementation. + + Will probably not work correctly with strict-aliasing optimizations. + +ABOUT: + + This header file is a library for writing images to C stdio or a callback. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation; though providing a custom + zlib compress function (see STBIW_ZLIB_COMPRESS) can mitigate that. + This library is designed for source code compactness and simplicity, + not optimal image file size or run-time performance. + +BUILDING: + + You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. + You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace + malloc,realloc,free. + You can #define STBIW_MEMMOVE() to replace memmove() + You can #define STBIW_ZLIB_COMPRESS to use a custom zlib-style compress function + for PNG compression (instead of the builtin one), it must have the following signature: + unsigned char * my_compress(unsigned char *data, int data_len, int *out_len, int quality); + The returned data will be freed with STBIW_FREE() (free() by default), + so it must be heap allocated with STBIW_MALLOC() (malloc() by default), + +UNICODE: + + If compiling for Windows and you wish to use Unicode filenames, compile + with + #define STBIW_WINDOWS_UTF8 + and pass utf8-encoded filenames. Call stbiw_convert_wchar_to_utf8 to convert + Windows wchar_t filenames to utf8. + +USAGE: + + There are five functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_jpg(char const *filename, int w, int h, int comp, const void *data, int quality); + int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); + + void stbi_flip_vertically_on_write(int flag); // flag is non-zero to flip data vertically + + There are also five equivalent functions that use an arbitrary write function. You are + expected to open/close your file-equivalent before and after calling these: + + int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); + int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality); + + where the callback is: + void stbi_write_func(void *context, void *data, int size); + + You can configure it with these global variables: + int stbi_write_tga_with_rle; // defaults to true; set to 0 to disable RLE + int stbi_write_png_compression_level; // defaults to 8; set to higher for more compression + int stbi_write_force_png_filter; // defaults to -1; set to 0..5 to force a filter mode + + + You can define STBI_WRITE_NO_STDIO to disable the file variant of these + functions, so the library will not use stdio.h at all. However, this will + also disable HDR writing, because it requires stdio for formatted output. + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP format expands Y to RGB in the file format and does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) + + PNG allows you to set the deflate compression level by setting the global + variable 'stbi_write_png_compression_level' (it defaults to 8). + + HDR expects linear float data. Since the format is always 32-bit rgb(e) + data, alpha (if provided) is discarded, and for monochrome data it is + replicated across all three channels. + + TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed + data, set the global variable 'stbi_write_tga_with_rle' to 0. + + JPEG does ignore alpha channels in input data; quality is between 1 and 100. + Higher quality looks better but results in a bigger image. + JPEG baseline (no JPEG progressive). + +CREDITS: + + + Sean Barrett - PNG/BMP/TGA + Baldur Karlsson - HDR + Jean-Sebastien Guay - TGA monochrome + Tim Kelsey - misc enhancements + Alan Hickman - TGA RLE + Emmanuel Julien - initial file IO callback implementation + Jon Olick - original jo_jpeg.cpp code + Daniel Gibson - integrate JPEG, allow external zlib + Aarni Koskela - allow choosing PNG filter + + bugfixes: + github:Chribba + Guillaume Chereau + github:jry2 + github:romigrou + Sergio Gonzalez + Jonas Karlsson + Filip Wasil + Thatcher Ulrich + github:poppolopoppo + Patrick Boettcher + github:xeekworx + Cap Petschulat + Simon Rodriguez + Ivan Tikhonov + github:ignotion + Adam Schackart + Andrew Kensler + +LICENSE + + See end of file for license information. + +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#include + +// if STB_IMAGE_WRITE_STATIC causes problems, try defining STBIWDEF to 'inline' or 'static inline' +#ifndef STBIWDEF +#ifdef STB_IMAGE_WRITE_STATIC +#define STBIWDEF static +#else +#ifdef __cplusplus +#define STBIWDEF extern "C" +#else +#define STBIWDEF extern +#endif +#endif +#endif + +#ifndef STB_IMAGE_WRITE_STATIC // C++ forbids static forward declarations +STBIWDEF int stbi_write_tga_with_rle; +STBIWDEF int stbi_write_png_compression_level; +STBIWDEF int stbi_write_force_png_filter; +#endif + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); +STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality); + +#ifdef STBIW_WINDOWS_UTF8 +STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input); +#endif +#endif + +typedef void stbi_write_func(void *context, void *data, int size); + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); +STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality); + +STBIWDEF void stbi_flip_vertically_on_write(int flip_boolean); + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#ifdef _WIN32 + #ifndef _CRT_SECURE_NO_WARNINGS + #define _CRT_SECURE_NO_WARNINGS + #endif + #ifndef _CRT_NONSTDC_NO_DEPRECATE + #define _CRT_NONSTDC_NO_DEPRECATE + #endif +#endif + +#ifndef STBI_WRITE_NO_STDIO +#include +#endif // STBI_WRITE_NO_STDIO + +#include +#include +#include +#include + +#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) +// ok +#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." +#endif + +#ifndef STBIW_MALLOC +#define STBIW_MALLOC(sz) malloc(sz) +#define STBIW_REALLOC(p,newsz) realloc(p,newsz) +#define STBIW_FREE(p) free(p) +#endif + +#ifndef STBIW_REALLOC_SIZED +#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) +#endif + + +#ifndef STBIW_MEMMOVE +#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) +#endif + + +#ifndef STBIW_ASSERT +#include +#define STBIW_ASSERT(x) assert(x) +#endif + +#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) + +#ifdef STB_IMAGE_WRITE_STATIC +static int stbi_write_png_compression_level = 8; +static int stbi_write_tga_with_rle = 1; +static int stbi_write_force_png_filter = -1; +#else +int stbi_write_png_compression_level = 8; +int stbi_write_tga_with_rle = 1; +int stbi_write_force_png_filter = -1; +#endif + +static int stbi__flip_vertically_on_write = 0; + +STBIWDEF void stbi_flip_vertically_on_write(int flag) +{ + stbi__flip_vertically_on_write = flag; +} + +typedef struct +{ + stbi_write_func *func; + void *context; + unsigned char buffer[64]; + int buf_used; +} stbi__write_context; + +// initialize a callback-based context +static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) +{ + s->func = c; + s->context = context; +} + +#ifndef STBI_WRITE_NO_STDIO + +static void stbi__stdio_write(void *context, void *data, int size) +{ + fwrite(data,1,size,(FILE*) context); +} + +#if defined(_WIN32) && defined(STBIW_WINDOWS_UTF8) +#ifdef __cplusplus +#define STBIW_EXTERN extern "C" +#else +#define STBIW_EXTERN extern +#endif +STBIW_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide); +STBIW_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default); + +STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input) +{ + return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL); +} +#endif + +static FILE *stbiw__fopen(char const *filename, char const *mode) +{ + FILE *f; +#if defined(_WIN32) && defined(STBIW_WINDOWS_UTF8) + wchar_t wMode[64]; + wchar_t wFilename[1024]; + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)/sizeof(*wFilename))) + return 0; + + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)/sizeof(*wMode))) + return 0; + +#if defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != _wfopen_s(&f, wFilename, wMode)) + f = 0; +#else + f = _wfopen(wFilename, wMode); +#endif + +#elif defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != fopen_s(&f, filename, mode)) + f=0; +#else + f = fopen(filename, mode); +#endif + return f; +} + +static int stbi__start_write_file(stbi__write_context *s, const char *filename) +{ + FILE *f = stbiw__fopen(filename, "wb"); + stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); + return f != NULL; +} + +static void stbi__end_write_file(stbi__write_context *s) +{ + fclose((FILE *)s->context); +} + +#endif // !STBI_WRITE_NO_STDIO + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); + s->func(s->context,&x,1); + break; } + case '2': { int x = va_arg(v,int); + unsigned char b[2]; + b[0] = STBIW_UCHAR(x); + b[1] = STBIW_UCHAR(x>>8); + s->func(s->context,b,2); + break; } + case '4': { stbiw_uint32 x = va_arg(v,int); + unsigned char b[4]; + b[0]=STBIW_UCHAR(x); + b[1]=STBIW_UCHAR(x>>8); + b[2]=STBIW_UCHAR(x>>16); + b[3]=STBIW_UCHAR(x>>24); + s->func(s->context,b,4); + break; } + default: + STBIW_ASSERT(0); + return; + } + } +} + +static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) +{ + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); +} + +static void stbiw__write_flush(stbi__write_context *s) +{ + if (s->buf_used) { + s->func(s->context, &s->buffer, s->buf_used); + s->buf_used = 0; + } +} + +static void stbiw__putc(stbi__write_context *s, unsigned char c) +{ + s->func(s->context, &c, 1); +} + +static void stbiw__write1(stbi__write_context *s, unsigned char a) +{ + if ((size_t)s->buf_used + 1 > sizeof(s->buffer)) + stbiw__write_flush(s); + s->buffer[s->buf_used++] = a; +} + +static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) +{ + int n; + if ((size_t)s->buf_used + 3 > sizeof(s->buffer)) + stbiw__write_flush(s); + n = s->buf_used; + s->buf_used = n+3; + s->buffer[n+0] = a; + s->buffer[n+1] = b; + s->buffer[n+2] = c; +} + +static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + int k; + + if (write_alpha < 0) + stbiw__write1(s, d[comp - 1]); + + switch (comp) { + case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case + case 1: + if (expand_mono) + stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp + else + stbiw__write1(s, d[0]); // monochrome TGA + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k = 0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; + stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); + break; + } + if (write_alpha > 0) + stbiw__write1(s, d[comp - 1]); +} + +static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) +{ + stbiw_uint32 zero = 0; + int i,j, j_end; + + if (y <= 0) + return; + + if (stbi__flip_vertically_on_write) + vdir *= -1; + + if (vdir < 0) { + j_end = -1; j = y-1; + } else { + j_end = y; j = 0; + } + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); + } + stbiw__write_flush(s); + s->func(s->context, &zero, scanline_pad); + } +} + +static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) +{ + if (y < 0 || x < 0) { + return 0; + } else { + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); + stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); + return 1; + } +} + +static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) +{ + if (comp != 4) { + // write RGB bitmap + int pad = (-x*3) & 3; + return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header + } else { + // RGBA bitmaps need a v4 header + // use BI_BITFIELDS mode with 32bpp and alpha mask + // (straight BI_RGB with alpha mask doesn't work in most readers) + return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *)data,1,0, + "11 4 22 4" "4 44 22 444444 4444 4 444 444 444 444", + 'B', 'M', 14+108+x*y*4, 0, 0, 14+108, // file header + 108, x,y, 1,32, 3,0,0,0,0,0, 0xff0000,0xff00,0xff,0xff000000u, 0, 0,0,0, 0,0,0, 0,0,0, 0,0,0); // bitmap V4 header + } +} + +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_bmp_core(&s, x, y, comp, data); +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_bmp_core(&s, x, y, comp, data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif //!STBI_WRITE_NO_STDIO + +static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) +{ + int has_alpha = (comp == 2 || comp == 4); + int colorbytes = has_alpha ? comp-1 : comp; + int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 + + if (y < 0 || x < 0) + return 0; + + if (!stbi_write_tga_with_rle) { + return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, + "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); + } else { + int i,j,k; + int jend, jdir; + + stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); + + if (stbi__flip_vertically_on_write) { + j = 0; + jend = y; + jdir = 1; + } else { + j = y-1; + jend = -1; + jdir = -1; + } + for (; j != jend; j += jdir) { + unsigned char *row = (unsigned char *) data + j * x * comp; + int len; + + for (i = 0; i < x; i += len) { + unsigned char *begin = row + i * comp; + int diff = 1; + len = 1; + + if (i < x - 1) { + ++len; + diff = memcmp(begin, row + (i + 1) * comp, comp); + if (diff) { + const unsigned char *prev = begin; + for (k = i + 2; k < x && len < 128; ++k) { + if (memcmp(prev, row + k * comp, comp)) { + prev += comp; + ++len; + } else { + --len; + break; + } + } + } else { + for (k = i + 2; k < x && len < 128; ++k) { + if (!memcmp(begin, row + k * comp, comp)) { + ++len; + } else { + break; + } + } + } + } + + if (diff) { + unsigned char header = STBIW_UCHAR(len - 1); + stbiw__write1(s, header); + for (k = 0; k < len; ++k) { + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); + } + } else { + unsigned char header = STBIW_UCHAR(len - 129); + stbiw__write1(s, header); + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); + } + } + } + stbiw__write_flush(s); + } + return 1; +} + +STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_tga_core(&s, x, y, comp, (void *) data); +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR writer +// by Baldur Karlsson + +#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) + +#ifndef STBI_WRITE_NO_STDIO + +static void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) +{ + int exponent; + float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); + + if (maxcomp < 1e-32f) { + rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; + } else { + float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; + + rgbe[0] = (unsigned char)(linear[0] * normalize); + rgbe[1] = (unsigned char)(linear[1] * normalize); + rgbe[2] = (unsigned char)(linear[2] * normalize); + rgbe[3] = (unsigned char)(exponent + 128); + } +} + +static void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) +{ + unsigned char lengthbyte = STBIW_UCHAR(length+128); + STBIW_ASSERT(length+128 <= 255); + s->func(s->context, &lengthbyte, 1); + s->func(s->context, &databyte, 1); +} + +static void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) +{ + unsigned char lengthbyte = STBIW_UCHAR(length); + STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code + s->func(s->context, &lengthbyte, 1); + s->func(s->context, data, length); +} + +static void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) +{ + unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; + unsigned char rgbe[4]; + float linear[3]; + int x; + + scanlineheader[2] = (width&0xff00)>>8; + scanlineheader[3] = (width&0x00ff); + + /* skip RLE for images too small or large */ + if (width < 8 || width >= 32768) { + for (x=0; x < width; x++) { + switch (ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + s->func(s->context, rgbe, 4); + } + } else { + int c,r; + /* encode into scratch buffer */ + for (x=0; x < width; x++) { + switch(ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + scratch[x + width*0] = rgbe[0]; + scratch[x + width*1] = rgbe[1]; + scratch[x + width*2] = rgbe[2]; + scratch[x + width*3] = rgbe[3]; + } + + s->func(s->context, scanlineheader, 4); + + /* RLE each component separately */ + for (c=0; c < 4; c++) { + unsigned char *comp = &scratch[width*c]; + + x = 0; + while (x < width) { + // find first run + r = x; + while (r+2 < width) { + if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) + break; + ++r; + } + if (r+2 >= width) + r = width; + // dump up to first run + while (x < r) { + int len = r-x; + if (len > 128) len = 128; + stbiw__write_dump_data(s, len, &comp[x]); + x += len; + } + // if there's a run, output it + if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd + // find next byte after run + while (r < width && comp[r] == comp[x]) + ++r; + // output run up to r + while (x < r) { + int len = r-x; + if (len > 127) len = 127; + stbiw__write_run_data(s, len, comp[x]); + x += len; + } + } + } + } + } +} + +static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) +{ + if (y <= 0 || x <= 0 || data == NULL) + return 0; + else { + // Each component is stored separately. Allocate scratch space for full output scanline. + unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); + int i, len; + char buffer[128]; + char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; + s->func(s->context, header, sizeof(header)-1); + +#ifdef __STDC_LIB_EXT1__ + len = sprintf_s(buffer, sizeof(buffer), "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); +#else + len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); +#endif + s->func(s->context, buffer, len); + + for(i=0; i < y; i++) + stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*x*(stbi__flip_vertically_on_write ? y-1-i : i)); + STBIW_FREE(scratch); + return 1; + } +} + +STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) +{ + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_hdr_core(&s, x, y, comp, (float *) data); +} + +STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) +{ + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif // STBI_WRITE_NO_STDIO + + +////////////////////////////////////////////////////////////////////////////// +// +// PNG writer +// + +#ifndef STBIW_ZLIB_COMPRESS +// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() +#define stbiw__sbraw(a) ((int *) (void *) (a) - 2) +#define stbiw__sbm(a) stbiw__sbraw(a)[0] +#define stbiw__sbn(a) stbiw__sbraw(a)[1] + +#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) +#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) +#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) +#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) +#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) + +static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; + void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); + STBIW_ASSERT(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbiw__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbiw__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbiw__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbiw__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) +#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) +// default huffman tables +#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) +#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) +#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) +#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) +#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) +#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) + +#define stbiw__ZHASH 16384 + +#endif // STBIW_ZLIB_COMPRESS + +STBIWDEF unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ +#ifdef STBIW_ZLIB_COMPRESS + // user provided a zlib compress implementation, use that + return STBIW_ZLIB_COMPRESS(data, data_len, out_len, quality); +#else // use builtin + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(unsigned char**)); + if (hash_table == NULL) + return NULL; + if (quality < 5) quality = 5; + + stbiw__sbpush(out, 0x78); // DEFLATE 32K window + stbiw__sbpush(out, 0x5e); // FLEVEL = 1 + stbiw__zlib_add(1,1); // BFINAL = 1 + stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbiw__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) { best=d; bestloc=hlist[j]; } + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { + STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbiw__sbn(hash_table[h]) = quality; + } + stbiw__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); + hlist = hash_table[h]; + n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = (int) (data+i - bestloc); // distance back + STBIW_ASSERT(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbiw__zlib_huff(j+257); + if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); + if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbiw__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbiw__zlib_huffb(data[i]); + stbiw__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbiw__zlib_add(0,1); + + for (i=0; i < stbiw__ZHASH; ++i) + (void) stbiw__sbfree(hash_table[i]); + STBIW_FREE(hash_table); + + // store uncompressed instead if compression was worse + if (stbiw__sbn(out) > data_len + 2 + ((data_len+32766)/32767)*5) { + stbiw__sbn(out) = 2; // truncate to DEFLATE 32K window and FLEVEL = 1 + for (j = 0; j < data_len;) { + int blocklen = data_len - j; + if (blocklen > 32767) blocklen = 32767; + stbiw__sbpush(out, data_len - j == blocklen); // BFINAL = ?, BTYPE = 0 -- no compression + stbiw__sbpush(out, STBIW_UCHAR(blocklen)); // LEN + stbiw__sbpush(out, STBIW_UCHAR(blocklen >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(~blocklen)); // NLEN + stbiw__sbpush(out, STBIW_UCHAR(~blocklen >> 8)); + memcpy(out+stbiw__sbn(out), data+j, blocklen); + stbiw__sbn(out) += blocklen; + j += blocklen; + } + } + + { + // compute adler32 on input + unsigned int s1=1, s2=0; + int blocklen = (int) (data_len % 5552); + j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) { s1 += data[j+i]; s2 += s1; } + s1 %= 65521; s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s2)); + stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s1)); + } + *out_len = stbiw__sbn(out); + // make returned pointer freeable + STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); + return (unsigned char *) stbiw__sbraw(out); +#endif // STBIW_ZLIB_COMPRESS +} + +static unsigned int stbiw__crc32(unsigned char *buffer, int len) +{ +#ifdef STBIW_CRC32 + return STBIW_CRC32(buffer, len); +#else + static unsigned int crc_table[256] = + { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; + + unsigned int crc = ~0u; + int i; + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +#endif +} + +#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) +#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbiw__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbiw__crc32(*data - len - 4, len+4); + stbiw__wp32(*data, crc); +} + +static unsigned char stbiw__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); + if (pb <= pc) return STBIW_UCHAR(b); + return STBIW_UCHAR(c); +} + +// @OPTIMIZE: provide an option that always forces left-predict or paeth predict +static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char *line_buffer) +{ + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = (y != 0) ? mapping : firstmap; + int i; + int type = mymap[filter_type]; + unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y); + int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes; + + if (type==0) { + memcpy(line_buffer, z, width*n); + return; + } + + // first loop isn't optimized since it's just one pixel + for (i = 0; i < n; ++i) { + switch (type) { + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break; + case 3: line_buffer[i] = z[i] - (z[i-signed_stride]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-signed_stride],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + } + switch (type) { + case 1: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-n]; break; + case 2: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-signed_stride]; break; + case 3: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break; + case 4: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break; + case 5: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; + } +} + +STBIWDEF unsigned char *stbi_write_png_to_mem(const unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int force_filter = stbi_write_force_png_filter; + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int j,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + if (force_filter >= 5) { + force_filter = -1; + } + + filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } + for (j=0; j < y; ++j) { + int filter_type; + if (force_filter > -1) { + filter_type = force_filter; + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, force_filter, line_buffer); + } else { // Estimate the best filter by running through all of them: + int best_filter = 0, best_filter_val = 0x7fffffff, est, i; + for (filter_type = 0; filter_type < 5; filter_type++) { + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, filter_type, line_buffer); + + // Estimate the entropy of the line using this filter; the less, the better. + est = 0; + for (i = 0; i < x*n; ++i) { + est += abs((signed char) line_buffer[i]); + } + if (est < best_filter_val) { + best_filter_val = est; + best_filter = filter_type; + } + } + if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, best_filter, line_buffer); + filter_type = best_filter; + } + } + // when we get here, filter_type contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) filter_type; + STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); + } + STBIW_FREE(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, stbi_write_png_compression_level); + STBIW_FREE(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + STBIW_MEMMOVE(o,sig,8); o+= 8; + stbiw__wp32(o, 13); // header length + stbiw__wptag(o, "IHDR"); + stbiw__wp32(o, x); + stbiw__wp32(o, y); + *o++ = 8; + *o++ = STBIW_UCHAR(ctype[n]); + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbiw__wpcrc(&o,13); + + stbiw__wp32(o, zlen); + stbiw__wptag(o, "IDAT"); + STBIW_MEMMOVE(o, zlib, zlen); + o += zlen; + STBIW_FREE(zlib); + stbiw__wpcrc(&o, zlen); + + stbiw__wp32(o,0); + stbiw__wptag(o, "IEND"); + stbiw__wpcrc(&o,0); + + STBIW_ASSERT(o == out + *out_len); + + return out; +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + + f = stbiw__fopen(filename, "wb"); + if (!f) { STBIW_FREE(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + STBIW_FREE(png); + return 1; +} +#endif + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) +{ + int len; + unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + func(context, png, len); + STBIW_FREE(png); + return 1; +} + + +/* *************************************************************************** + * + * JPEG writer + * + * This is based on Jon Olick's jo_jpeg.cpp: + * public domain Simple, Minimalistic JPEG writer - http://www.jonolick.com/code.html + */ + +static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18, + 24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 }; + +static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) { + int bitBuf = *bitBufP, bitCnt = *bitCntP; + bitCnt += bs[1]; + bitBuf |= bs[0] << (24 - bitCnt); + while(bitCnt >= 8) { + unsigned char c = (bitBuf >> 16) & 255; + stbiw__putc(s, c); + if(c == 255) { + stbiw__putc(s, 0); + } + bitBuf <<= 8; + bitCnt -= 8; + } + *bitBufP = bitBuf; + *bitCntP = bitCnt; +} + +static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) { + float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p; + float z1, z2, z3, z4, z5, z11, z13; + + float tmp0 = d0 + d7; + float tmp7 = d0 - d7; + float tmp1 = d1 + d6; + float tmp6 = d1 - d6; + float tmp2 = d2 + d5; + float tmp5 = d2 - d5; + float tmp3 = d3 + d4; + float tmp4 = d3 - d4; + + // Even part + float tmp10 = tmp0 + tmp3; // phase 2 + float tmp13 = tmp0 - tmp3; + float tmp11 = tmp1 + tmp2; + float tmp12 = tmp1 - tmp2; + + d0 = tmp10 + tmp11; // phase 3 + d4 = tmp10 - tmp11; + + z1 = (tmp12 + tmp13) * 0.707106781f; // c4 + d2 = tmp13 + z1; // phase 5 + d6 = tmp13 - z1; + + // Odd part + tmp10 = tmp4 + tmp5; // phase 2 + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; + + // The rotator is modified from fig 4-8 to avoid extra negations. + z5 = (tmp10 - tmp12) * 0.382683433f; // c6 + z2 = tmp10 * 0.541196100f + z5; // c2-c6 + z4 = tmp12 * 1.306562965f + z5; // c2+c6 + z3 = tmp11 * 0.707106781f; // c4 + + z11 = tmp7 + z3; // phase 5 + z13 = tmp7 - z3; + + *d5p = z13 + z2; // phase 6 + *d3p = z13 - z2; + *d1p = z11 + z4; + *d7p = z11 - z4; + + *d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6; +} + +static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) { + int tmp1 = val < 0 ? -val : val; + val = val < 0 ? val-1 : val; + bits[1] = 1; + while(tmp1 >>= 1) { + ++bits[1]; + } + bits[0] = val & ((1<0)&&(DU[end0pos]==0); --end0pos) { + } + // end0pos = first element in reverse order !=0 + if(end0pos == 0) { + stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); + return DU[0]; + } + for(i = 1; i <= end0pos; ++i) { + int startpos = i; + int nrzeroes; + unsigned short bits[2]; + for (; DU[i]==0 && i<=end0pos; ++i) { + } + nrzeroes = i-startpos; + if ( nrzeroes >= 16 ) { + int lng = nrzeroes>>4; + int nrmarker; + for (nrmarker=1; nrmarker <= lng; ++nrmarker) + stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes); + nrzeroes &= 15; + } + stbiw__jpg_calcBits(DU[i], bits); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); + } + if(end0pos != 63) { + stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); + } + return DU[0]; +} + +static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) { + // Constants that don't pollute global namespace + static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0}; + static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d}; + static const unsigned char std_ac_luminance_values[] = { + 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, + 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, + 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, + 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, + 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, + 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, + 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0}; + static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77}; + static const unsigned char std_ac_chrominance_values[] = { + 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, + 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, + 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, + 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, + 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, + 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, + 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + // Huffman tables + static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}}; + static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}}; + static const unsigned short YAC_HT[256][2] = { + {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const unsigned short UVAC_HT[256][2] = { + {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22, + 37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99}; + static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99, + 99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99}; + static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f, + 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f }; + + int row, col, i, k, subsample; + float fdtbl_Y[64], fdtbl_UV[64]; + unsigned char YTable[64], UVTable[64]; + + if(!data || !width || !height || comp > 4 || comp < 1) { + return 0; + } + + quality = quality ? quality : 90; + subsample = quality <= 90 ? 1 : 0; + quality = quality < 1 ? 1 : quality > 100 ? 100 : quality; + quality = quality < 50 ? 5000 / quality : 200 - quality * 2; + + for(i = 0; i < 64; ++i) { + int uvti, yti = (YQT[i]*quality+50)/100; + YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti); + uvti = (UVQT[i]*quality+50)/100; + UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti); + } + + for(row = 0, k = 0; row < 8; ++row) { + for(col = 0; col < 8; ++col, ++k) { + fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); + fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); + } + } + + // Write Headers + { + static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 }; + static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 }; + const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width), + 3,1,(unsigned char)(subsample?0x22:0x11),0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 }; + s->func(s->context, (void*)head0, sizeof(head0)); + s->func(s->context, (void*)YTable, sizeof(YTable)); + stbiw__putc(s, 1); + s->func(s->context, UVTable, sizeof(UVTable)); + s->func(s->context, (void*)head1, sizeof(head1)); + s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1); + s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values)); + stbiw__putc(s, 0x10); // HTYACinfo + s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1); + s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values)); + stbiw__putc(s, 1); // HTUDCinfo + s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1); + s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values)); + stbiw__putc(s, 0x11); // HTUACinfo + s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1); + s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values)); + s->func(s->context, (void*)head2, sizeof(head2)); + } + + // Encode 8x8 macroblocks + { + static const unsigned short fillBits[] = {0x7F, 7}; + int DCY=0, DCU=0, DCV=0; + int bitBuf=0, bitCnt=0; + // comp == 2 is grey+alpha (alpha is ignored) + int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0; + const unsigned char *dataR = (const unsigned char *)data; + const unsigned char *dataG = dataR + ofsG; + const unsigned char *dataB = dataR + ofsB; + int x, y, pos; + if(subsample) { + for(y = 0; y < height; y += 16) { + for(x = 0; x < width; x += 16) { + float Y[256], U[256], V[256]; + for(row = y, pos = 0; row < y+16; ++row) { + // row >= height => use last input row + int clamped_row = (row < height) ? row : height - 1; + int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; + for(col = x; col < x+16; ++col, ++pos) { + // if col >= width => use pixel from last input column + int p = base_p + ((col < width) ? col : (width-1))*comp; + float r = dataR[p], g = dataG[p], b = dataB[p]; + Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; + U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; + V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; + } + } + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+0, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+8, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+128, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+136, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + + // subsample U,V + { + float subU[64], subV[64]; + int yy, xx; + for(yy = 0, pos = 0; yy < 8; ++yy) { + for(xx = 0; xx < 8; ++xx, ++pos) { + int j = yy*32+xx*2; + subU[pos] = (U[j+0] + U[j+1] + U[j+16] + U[j+17]) * 0.25f; + subV[pos] = (V[j+0] + V[j+1] + V[j+16] + V[j+17]) * 0.25f; + } + } + DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subU, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); + DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subV, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); + } + } + } + } else { + for(y = 0; y < height; y += 8) { + for(x = 0; x < width; x += 8) { + float Y[64], U[64], V[64]; + for(row = y, pos = 0; row < y+8; ++row) { + // row >= height => use last input row + int clamped_row = (row < height) ? row : height - 1; + int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; + for(col = x; col < x+8; ++col, ++pos) { + // if col >= width => use pixel from last input column + int p = base_p + ((col < width) ? col : (width-1))*comp; + float r = dataR[p], g = dataG[p], b = dataB[p]; + Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; + U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; + V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; + } + } + + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y, 8, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, U, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); + DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, V, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); + } + } + } + + // Do the bit alignment of the EOI marker + stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits); + } + + // EOI + stbiw__putc(s, 0xFF); + stbiw__putc(s, 0xD9); + + return 1; +} + +STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality) +{ + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality); +} + + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality) +{ + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_jpg_core(&s, x, y, comp, data, quality); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif + +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + 1.16 (2021-07-11) + make Deflate code emit uncompressed blocks when it would otherwise expand + support writing BMPs with alpha channel + 1.15 (2020-07-13) unknown + 1.14 (2020-02-02) updated JPEG writer to downsample chroma channels + 1.13 + 1.12 + 1.11 (2019-08-11) + + 1.10 (2019-02-07) + support utf8 filenames in Windows; fix warnings and platform ifdefs + 1.09 (2018-02-11) + fix typo in zlib quality API, improve STB_I_W_STATIC in C++ + 1.08 (2018-01-29) + add stbi__flip_vertically_on_write, external zlib, zlib quality, choose PNG filter + 1.07 (2017-07-24) + doc fix + 1.06 (2017-07-23) + writing JPEG (using Jon Olick's code) + 1.05 ??? + 1.04 (2017-03-03) + monochrome BMP expansion + 1.03 ??? + 1.02 (2016-04-02) + avoid allocating large structures on the stack + 1.01 (2016-01-16) + STBIW_REALLOC_SIZED: support allocators with no realloc support + avoid race-condition in crc initialization + minor compile issues + 1.00 (2015-09-14) + installable file IO function + 0.99 (2015-09-13) + warning fixes; TGA rle support + 0.98 (2015-04-08) + added STBIW_MALLOC, STBIW_ASSERT etc + 0.97 (2015-01-18) + fixed HDR asserts, rewrote HDR rle logic + 0.96 (2015-01-17) + add HDR output + fix monochrome BMP + 0.95 (2014-08-17) + add monochrome TGA output + 0.94 (2014-05-31) + rename private functions to avoid conflicts with stb_image.h + 0.93 (2014-05-27) + warning fixes + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/src/deps/glfw-3.3.2/deps/tinycthread.c b/src/deps/glfw-3.3.8/deps/tinycthread.c similarity index 100% rename from src/deps/glfw-3.3.2/deps/tinycthread.c rename to src/deps/glfw-3.3.8/deps/tinycthread.c diff --git a/src/deps/glfw-3.3.2/deps/tinycthread.h b/src/deps/glfw-3.3.8/deps/tinycthread.h similarity index 100% rename from src/deps/glfw-3.3.2/deps/tinycthread.h rename to src/deps/glfw-3.3.8/deps/tinycthread.h diff --git a/src/deps/glfw-3.3.2/deps/vs2008/stdint.h b/src/deps/glfw-3.3.8/deps/vs2008/stdint.h similarity index 100% rename from src/deps/glfw-3.3.2/deps/vs2008/stdint.h rename to src/deps/glfw-3.3.8/deps/vs2008/stdint.h diff --git a/src/deps/glfw-3.3.5/docs/CMakeLists.txt b/src/deps/glfw-3.3.8/docs/CMakeLists.txt similarity index 100% rename from src/deps/glfw-3.3.5/docs/CMakeLists.txt rename to src/deps/glfw-3.3.8/docs/CMakeLists.txt diff --git a/src/deps/glfw-3.3.5/docs/CONTRIBUTING.md b/src/deps/glfw-3.3.8/docs/CONTRIBUTING.md similarity index 99% rename from src/deps/glfw-3.3.5/docs/CONTRIBUTING.md rename to src/deps/glfw-3.3.8/docs/CONTRIBUTING.md index 11ddf09..050c1be 100644 --- a/src/deps/glfw-3.3.5/docs/CONTRIBUTING.md +++ b/src/deps/glfw-3.3.8/docs/CONTRIBUTING.md @@ -351,8 +351,8 @@ __Note:__ If you haven't already implemented the feature, check first if there already is an open issue for it and if it's already being developed in an [experimental branch](https://github.com/glfw/glfw/branches/all). -__There is no preferred patch size__. A one character change is just as welcome -as one adding a thousand line one, if that is the appropriate size for the +__There is no preferred patch size__. A one-character change is just as welcome +as one adding a thousand lines, if that is the appropriate size for the feature. In addition to the code, a complete feature includes: diff --git a/src/deps/glfw-3.3.5/docs/Doxyfile.in b/src/deps/glfw-3.3.8/docs/Doxyfile.in similarity index 100% rename from src/deps/glfw-3.3.5/docs/Doxyfile.in rename to src/deps/glfw-3.3.8/docs/Doxyfile.in diff --git a/src/deps/glfw-3.3.2/docs/DoxygenLayout.xml b/src/deps/glfw-3.3.8/docs/DoxygenLayout.xml similarity index 100% rename from src/deps/glfw-3.3.2/docs/DoxygenLayout.xml rename to src/deps/glfw-3.3.8/docs/DoxygenLayout.xml diff --git a/src/deps/glfw-3.3.5/docs/SUPPORT.md b/src/deps/glfw-3.3.8/docs/SUPPORT.md similarity index 100% rename from src/deps/glfw-3.3.5/docs/SUPPORT.md rename to src/deps/glfw-3.3.8/docs/SUPPORT.md diff --git a/src/deps/glfw-3.3.5/docs/build.dox b/src/deps/glfw-3.3.8/docs/build.dox similarity index 99% rename from src/deps/glfw-3.3.5/docs/build.dox rename to src/deps/glfw-3.3.8/docs/build.dox index cb4d0f3..adbbb85 100644 --- a/src/deps/glfw-3.3.5/docs/build.dox +++ b/src/deps/glfw-3.3.8/docs/build.dox @@ -57,7 +57,7 @@ macros that disable similar headers below it. Both of these mechanisms depend on the extension loader header defining a known macro. If yours doesn't or you don't know which one your users will pick, the -@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from +@ref GLFW_INCLUDE_NONE macro will explicitly prevent the GLFW header from including the OpenGL header. This will also allow you to include the two headers in any order. diff --git a/src/deps/glfw-3.3.5/docs/compat.dox b/src/deps/glfw-3.3.8/docs/compat.dox similarity index 97% rename from src/deps/glfw-3.3.5/docs/compat.dox rename to src/deps/glfw-3.3.8/docs/compat.dox index fea7ab1..0b7c4b0 100644 --- a/src/deps/glfw-3.3.5/docs/compat.dox +++ b/src/deps/glfw-3.3.8/docs/compat.dox @@ -104,11 +104,7 @@ has been configured in the compositor. GLFW uses the [xdg-shell protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml) to provide better window management. This protocol is part of -wayland-protocols 1.12, and mandatory at build time. If the running compositor -does not support this protocol, the older [wl_shell -interface](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n972) -will be used instead. This will result in a worse integration with the -desktop, especially on tiling compositors. +wayland-protocols 1.12, and mandatory at build time. GLFW uses the [relative pointer protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml) diff --git a/src/deps/glfw-3.3.5/docs/compile.dox b/src/deps/glfw-3.3.8/docs/compile.dox similarity index 98% rename from src/deps/glfw-3.3.5/docs/compile.dox rename to src/deps/glfw-3.3.8/docs/compile.dox index d618d02..ec458f4 100644 --- a/src/deps/glfw-3.3.5/docs/compile.dox +++ b/src/deps/glfw-3.3.8/docs/compile.dox @@ -68,8 +68,10 @@ install the `xorgproto` package. pkg install xorgproto @endcode -On Cygwin the `xorgproto` package in the Devel section of the GUI installer will -install the headers and other development related files for all of X11. +On Cygwin the `libXcursor-devel`, `libXi-devel`, `libXinerama-devel`, +`libXrandr-devel` and `libXrender-devel` packages in the Libs section of the GUI +installer will install all the headers and other development related files GLFW +requires for X11. Once you have the required depdendencies, move on to @ref compile_generate. diff --git a/src/deps/glfw-3.3.5/docs/context.dox b/src/deps/glfw-3.3.8/docs/context.dox similarity index 100% rename from src/deps/glfw-3.3.5/docs/context.dox rename to src/deps/glfw-3.3.8/docs/context.dox diff --git a/src/deps/glfw-3.3.5/docs/extra.css b/src/deps/glfw-3.3.8/docs/extra.css similarity index 100% rename from src/deps/glfw-3.3.5/docs/extra.css rename to src/deps/glfw-3.3.8/docs/extra.css diff --git a/src/deps/glfw-3.3.5/docs/extra.css.map b/src/deps/glfw-3.3.8/docs/extra.css.map similarity index 100% rename from src/deps/glfw-3.3.5/docs/extra.css.map rename to src/deps/glfw-3.3.8/docs/extra.css.map diff --git a/src/deps/glfw-3.3.5/docs/extra.scss b/src/deps/glfw-3.3.8/docs/extra.scss similarity index 100% rename from src/deps/glfw-3.3.5/docs/extra.scss rename to src/deps/glfw-3.3.8/docs/extra.scss diff --git a/src/deps/glfw-3.2.1/docs/footer.html b/src/deps/glfw-3.3.8/docs/footer.html similarity index 100% rename from src/deps/glfw-3.2.1/docs/footer.html rename to src/deps/glfw-3.3.8/docs/footer.html diff --git a/src/deps/glfw-3.3.5/docs/header.html b/src/deps/glfw-3.3.8/docs/header.html similarity index 100% rename from src/deps/glfw-3.3.5/docs/header.html rename to src/deps/glfw-3.3.8/docs/header.html diff --git a/src/deps/glfw-3.2.1/docs/html/bc_s.png b/src/deps/glfw-3.3.8/docs/html/bc_s.png similarity index 100% rename from src/deps/glfw-3.2.1/docs/html/bc_s.png rename to src/deps/glfw-3.3.8/docs/html/bc_s.png diff --git a/src/deps/glfw-3.2.1/docs/html/bdwn.png b/src/deps/glfw-3.3.8/docs/html/bdwn.png similarity index 100% rename from src/deps/glfw-3.2.1/docs/html/bdwn.png rename to src/deps/glfw-3.3.8/docs/html/bdwn.png diff --git a/src/deps/glfw-3.3.5/docs/html/build_8dox.html b/src/deps/glfw-3.3.8/docs/html/build_8dox.html similarity index 95% rename from src/deps/glfw-3.3.5/docs/html/build_8dox.html rename to src/deps/glfw-3.3.8/docs/html/build_8dox.html index cbfdd89..1f81575 100644 --- a/src/deps/glfw-3.3.5/docs/html/build_8dox.html +++ b/src/deps/glfw-3.3.8/docs/html/build_8dox.html @@ -4,7 +4,7 @@ - + GLFW: build.dox File Reference @@ -28,7 +28,7 @@
    - + @@ -28,7 +28,7 @@
    - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + diff --git a/src/deps/glfw-3.3.2/docs/html/search/all_0.js b/src/deps/glfw-3.3.8/docs/html/search/all_0.js similarity index 100% rename from src/deps/glfw-3.3.2/docs/html/search/all_0.js rename to src/deps/glfw-3.3.8/docs/html/search/all_0.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/all_1.html b/src/deps/glfw-3.3.8/docs/html/search/all_1.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/all_1.html rename to src/deps/glfw-3.3.8/docs/html/search/all_1.html index af53dab..8989416 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/all_1.html +++ b/src/deps/glfw-3.3.8/docs/html/search/all_1.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/all_1.js b/src/deps/glfw-3.3.8/docs/html/search/all_1.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/all_1.js rename to src/deps/glfw-3.3.8/docs/html/search/all_1.js 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src/deps/glfw-3.3.8/docs/html/search/groups_9.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/groups_a.html b/src/deps/glfw-3.3.8/docs/html/search/groups_a.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/groups_a.html rename to src/deps/glfw-3.3.8/docs/html/search/groups_a.html index e997522..7abe5e7 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/groups_a.html +++ b/src/deps/glfw-3.3.8/docs/html/search/groups_a.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/groups_a.js b/src/deps/glfw-3.3.8/docs/html/search/groups_a.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/groups_a.js rename to src/deps/glfw-3.3.8/docs/html/search/groups_a.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/mag_sel.svg b/src/deps/glfw-3.3.8/docs/html/search/mag_sel.svg similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/mag_sel.svg rename to src/deps/glfw-3.3.8/docs/html/search/mag_sel.svg diff --git a/src/deps/glfw-3.3.5/docs/html/search/nomatches.html b/src/deps/glfw-3.3.8/docs/html/search/nomatches.html similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/nomatches.html rename to src/deps/glfw-3.3.8/docs/html/search/nomatches.html diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_0.html b/src/deps/glfw-3.3.8/docs/html/search/pages_0.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_0.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_0.html index 34ca499..1981712 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_0.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_0.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_0.js b/src/deps/glfw-3.3.8/docs/html/search/pages_0.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_0.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_0.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_1.html b/src/deps/glfw-3.3.8/docs/html/search/pages_1.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_1.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_1.html index 37ed0d6..320e4a4 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_1.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_1.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_1.js b/src/deps/glfw-3.3.8/docs/html/search/pages_1.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_1.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_1.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_2.html b/src/deps/glfw-3.3.8/docs/html/search/pages_2.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_2.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_2.html index 878d7ec..396bc18 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_2.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_2.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_2.js b/src/deps/glfw-3.3.8/docs/html/search/pages_2.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_2.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_2.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_3.html b/src/deps/glfw-3.3.8/docs/html/search/pages_3.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_3.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_3.html index bbdea66..7a70856 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_3.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_3.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_3.js b/src/deps/glfw-3.3.8/docs/html/search/pages_3.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_3.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_3.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_4.html b/src/deps/glfw-3.3.8/docs/html/search/pages_4.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_4.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_4.html index bda9307..b43cefb 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_4.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_4.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_4.js b/src/deps/glfw-3.3.8/docs/html/search/pages_4.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_4.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_4.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_5.html b/src/deps/glfw-3.3.8/docs/html/search/pages_5.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_5.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_5.html index 5657770..6a95553 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_5.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_5.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_5.js b/src/deps/glfw-3.3.8/docs/html/search/pages_5.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_5.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_5.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_6.html b/src/deps/glfw-3.3.8/docs/html/search/pages_6.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_6.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_6.html index 2b24cb5..6432c81 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_6.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_6.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_6.js b/src/deps/glfw-3.3.8/docs/html/search/pages_6.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_6.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_6.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_7.html b/src/deps/glfw-3.3.8/docs/html/search/pages_7.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_7.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_7.html index 10d9d32..33d7d8b 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_7.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_7.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_7.js b/src/deps/glfw-3.3.8/docs/html/search/pages_7.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_7.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_7.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_8.html b/src/deps/glfw-3.3.8/docs/html/search/pages_8.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_8.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_8.html index a6a559c..c634607 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_8.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_8.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_8.js b/src/deps/glfw-3.3.8/docs/html/search/pages_8.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_8.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_8.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_9.html b/src/deps/glfw-3.3.8/docs/html/search/pages_9.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_9.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_9.html index 1913887..3473073 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_9.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_9.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_9.js b/src/deps/glfw-3.3.8/docs/html/search/pages_9.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_9.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_9.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_a.html b/src/deps/glfw-3.3.8/docs/html/search/pages_a.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/pages_a.html rename to src/deps/glfw-3.3.8/docs/html/search/pages_a.html index f7cffee..acc508a 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/pages_a.html +++ b/src/deps/glfw-3.3.8/docs/html/search/pages_a.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/pages_a.js b/src/deps/glfw-3.3.8/docs/html/search/pages_a.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/pages_a.js rename to src/deps/glfw-3.3.8/docs/html/search/pages_a.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/search.css b/src/deps/glfw-3.3.8/docs/html/search/search.css similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/search.css rename to src/deps/glfw-3.3.8/docs/html/search/search.css diff --git a/src/deps/glfw-3.3.5/docs/html/search/search.js b/src/deps/glfw-3.3.8/docs/html/search/search.js similarity index 99% rename from src/deps/glfw-3.3.5/docs/html/search/search.js rename to src/deps/glfw-3.3.8/docs/html/search/search.js index ac8055d..607f4e1 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/search.js +++ b/src/deps/glfw-3.3.8/docs/html/search/search.js @@ -745,6 +745,10 @@ function createResults() { srLink.setAttribute('target','_parent'); } + else + { + srLink.setAttribute('target','_blank'); + } var srScope = document.createElement('span'); setClassAttr(srScope,'SRScope'); srScope.innerHTML = searchData[e][1][1][2]; @@ -767,6 +771,10 @@ function createResults() { srChild.setAttribute('target','_parent'); } + else + { + srChild.setAttribute('target','_blank'); + } srChild.innerHTML = searchData[e][1][c+1][2]; srChildren.appendChild(srChild); } diff --git a/src/deps/glfw-3.3.2/docs/html/search/search_l.png b/src/deps/glfw-3.3.8/docs/html/search/search_l.png similarity index 100% rename from src/deps/glfw-3.3.2/docs/html/search/search_l.png rename to src/deps/glfw-3.3.8/docs/html/search/search_l.png diff --git a/src/deps/glfw-3.2.1/docs/html/search/search_m.png b/src/deps/glfw-3.3.8/docs/html/search/search_m.png similarity index 100% rename from src/deps/glfw-3.2.1/docs/html/search/search_m.png rename to src/deps/glfw-3.3.8/docs/html/search/search_m.png diff --git a/src/deps/glfw-3.3.2/docs/html/search/search_r.png b/src/deps/glfw-3.3.8/docs/html/search/search_r.png similarity index 100% rename from src/deps/glfw-3.3.2/docs/html/search/search_r.png rename to src/deps/glfw-3.3.8/docs/html/search/search_r.png diff --git a/src/deps/glfw-3.3.2/docs/html/search/searchdata.js b/src/deps/glfw-3.3.8/docs/html/search/searchdata.js similarity index 100% rename from src/deps/glfw-3.3.2/docs/html/search/searchdata.js rename to src/deps/glfw-3.3.8/docs/html/search/searchdata.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/typedefs_0.html b/src/deps/glfw-3.3.8/docs/html/search/typedefs_0.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/typedefs_0.html rename to src/deps/glfw-3.3.8/docs/html/search/typedefs_0.html index 2f66dc4..ee21dad 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/typedefs_0.html +++ b/src/deps/glfw-3.3.8/docs/html/search/typedefs_0.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/typedefs_0.js b/src/deps/glfw-3.3.8/docs/html/search/typedefs_0.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/typedefs_0.js rename to src/deps/glfw-3.3.8/docs/html/search/typedefs_0.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_0.html b/src/deps/glfw-3.3.8/docs/html/search/variables_0.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_0.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_0.html index 7778cf0..fd893a6 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_0.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_0.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_0.js b/src/deps/glfw-3.3.8/docs/html/search/variables_0.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_0.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_0.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_1.html b/src/deps/glfw-3.3.8/docs/html/search/variables_1.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_1.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_1.html index e2f95e2..5f8e440 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_1.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_1.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_1.js b/src/deps/glfw-3.3.8/docs/html/search/variables_1.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_1.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_1.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_2.html b/src/deps/glfw-3.3.8/docs/html/search/variables_2.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_2.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_2.html index 833f416..77a7f48 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_2.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_2.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_2.js b/src/deps/glfw-3.3.8/docs/html/search/variables_2.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_2.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_2.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_3.html b/src/deps/glfw-3.3.8/docs/html/search/variables_3.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_3.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_3.html index 7ef980c..3ee62ba 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_3.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_3.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_3.js b/src/deps/glfw-3.3.8/docs/html/search/variables_3.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_3.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_3.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_4.html b/src/deps/glfw-3.3.8/docs/html/search/variables_4.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_4.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_4.html index 0058b6b..640713f 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_4.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_4.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_4.js b/src/deps/glfw-3.3.8/docs/html/search/variables_4.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_4.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_4.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_5.html b/src/deps/glfw-3.3.8/docs/html/search/variables_5.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_5.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_5.html index a2f9f1f..7b2ba97 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_5.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_5.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_5.js b/src/deps/glfw-3.3.8/docs/html/search/variables_5.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_5.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_5.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_6.html b/src/deps/glfw-3.3.8/docs/html/search/variables_6.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_6.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_6.html index 2e98801..fb1de8f 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_6.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_6.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_6.js b/src/deps/glfw-3.3.8/docs/html/search/variables_6.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_6.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_6.js diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_7.html b/src/deps/glfw-3.3.8/docs/html/search/variables_7.html similarity index 96% rename from src/deps/glfw-3.3.5/docs/html/search/variables_7.html rename to src/deps/glfw-3.3.8/docs/html/search/variables_7.html index 751f4b8..cf8dcf4 100644 --- a/src/deps/glfw-3.3.5/docs/html/search/variables_7.html +++ b/src/deps/glfw-3.3.8/docs/html/search/variables_7.html @@ -2,7 +2,7 @@ - + diff --git a/src/deps/glfw-3.3.5/docs/html/search/variables_7.js b/src/deps/glfw-3.3.8/docs/html/search/variables_7.js similarity index 100% rename from src/deps/glfw-3.3.5/docs/html/search/variables_7.js rename to src/deps/glfw-3.3.8/docs/html/search/variables_7.js diff --git a/src/deps/glfw-3.3.2/docs/html/spaces.svg b/src/deps/glfw-3.3.8/docs/html/spaces.svg similarity index 100% rename from src/deps/glfw-3.3.2/docs/html/spaces.svg rename to src/deps/glfw-3.3.8/docs/html/spaces.svg diff --git a/src/deps/glfw-3.2.1/docs/html/splitbar.png b/src/deps/glfw-3.3.8/docs/html/splitbar.png similarity index 100% rename from src/deps/glfw-3.2.1/docs/html/splitbar.png rename to src/deps/glfw-3.3.8/docs/html/splitbar.png diff --git a/src/deps/glfw-3.3.5/docs/html/structGLFWgamepadstate.html b/src/deps/glfw-3.3.8/docs/html/structGLFWgamepadstate.html similarity index 97% rename from src/deps/glfw-3.3.5/docs/html/structGLFWgamepadstate.html rename to src/deps/glfw-3.3.8/docs/html/structGLFWgamepadstate.html index b2dfa35..aa66b91 100644 --- a/src/deps/glfw-3.3.5/docs/html/structGLFWgamepadstate.html +++ b/src/deps/glfw-3.3.8/docs/html/structGLFWgamepadstate.html @@ -4,7 +4,7 @@ - + GLFW: GLFWgamepadstate Struct Reference @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - + @@ -28,7 +28,7 @@ - +